|
Dice
|
Discrete random variable. More...
#include <random_variable.hpp>
Public Member Functions | |
| random_variable () | |
| Create an impossible event. More... | |
| random_variable (constant_tag, value_type value) | |
| Create a constant. More... | |
| random_variable (bernoulli_tag, probability_type success_prob) | |
| Create a bernoulli distribution. More... | |
| random_variable (const frequency_list &list) | |
| Compute probabilities from list of value frequencies. More... | |
| random_variable (const random_variable &)=default | |
| random_variable & | operator= (const random_variable &)=default |
| random_variable (random_variable &&)=default | |
| random_variable & | operator= (random_variable &&)=default |
| bool | is_constant () const |
| Check whether this is a constant. More... | |
| auto | max_value () const |
| Find maximal value in the variable's range. More... | |
| auto | min_value () const |
| Find minimal value in the variable's range. More... | |
| auto | expected_value () const |
| Compute expected value of this random variable. More... | |
| auto | variance () const |
| Compute variance of this random variable. More... | |
| auto | deviation () const |
| Calculate standard deviation of this random variable. More... | |
| auto | quantile (probability_type probability) const |
| Compute quantile of this random variable. More... | |
| auto | random_value (probability_type probability) const |
| Return first value s.t. More... | |
| template<typename T > | |
| random_variable | in (const T &lower_bound, const T &upper_bound) const |
| Calculate indicator that X (this r.v.) is in given interval. More... | |
| auto | operator+ (const random_variable &other) const |
| Compute distribution of X + Y (X is this random variable). More... | |
| auto | operator- (const random_variable &other) const |
| Compute distribution of X - Y (X is this random variable). More... | |
| auto | operator* (const random_variable &other) const |
| Compute distribution of X * Y (X is this random variable). More... | |
| auto | operator/ (const random_variable &other) const |
| Compute distribution of integer division X / Y. More... | |
| auto | less_than (const random_variable &other) const |
| Compute indicator of X < Y (X is this random variable). More... | |
| auto | less_than_or_equal (const random_variable &other) const |
| Compute indicator of X <= Y (X is this random variable). More... | |
| auto | equal (const random_variable &other) const |
| Compute indicator of X = Y (X is this random variable). More... | |
| auto | not_equal (const random_variable &other) const |
| Compute indicator of X != Y (X is this random variable). More... | |
| auto | greater_than (const random_variable &other) const |
| Compute indicator of X > Y (X is this random variable). More... | |
| auto | greater_than_or_equal (const random_variable &other) const |
| Compute indicator of X >= Y (X is this random variable). More... | |
| auto | operator- () const |
| Compute negation of this random variable (-X) More... | |
| template<typename Predicate > | |
| auto | restrict (Predicate include) const |
| Compute restriction of the range of this random variable. More... | |
| template<typename CombinationFunction > | |
| auto | combine (const random_variable &other, CombinationFunction combination) const |
| Create a random variable that is a function of this variable X and the other variable Y. More... | |
| auto | probability (const value_type &value) const |
| Find the probability of given value. More... | |
| auto | size () const |
| Return number of values in variable's range. More... | |
| auto | begin () const |
| First iterator of the (value, probaiblity) pair collection. More... | |
| auto | end () const |
| Last iterator of the (value, probability) pair collection. More... | |
| bool | empty () const |
| Check whether there are any values with non-zero probability. More... | |
| bool | operator== (const random_variable &other) const |
| Chek whether this variable is equal to some other variable. More... | |
| bool | operator!= (const random_variable &other) const |
Friends | |
| class | decomposition< ValueType, ProbabilityType > |
| auto | roll (const random_variable &num_dice, const random_variable &num_faces) |
| Create a random variable Z = XdY. More... | |
Discrete random variable.
| ValueType | type of a value of this variable. Requirements:
|
| ProbabilityType | type of probability (rational number in [0, 1]) |
The ValueType is used as a key in a hash table. ProbabilityType is a value in this hash table. Probabilities of values sum up to 1.
This type is immutable. All public methods and functions which modify a variable return a new random variable.
|
inline |
Create an impossible event.
|
inline |
Create a constant.
| value | of the constant |
|
inline |
Create a bernoulli distribution.
| success_prob | probability of success If this is 0 or 1, the variable will be constant. |
|
inlineexplicit |
Compute probabilities from list of value frequencies.
| list | of (value, frequency) pairs (values can repeat) |
|
inline |
First iterator of the (value, probaiblity) pair collection.
|
inline |
Create a random variable that is a function of this variable X and the other variable Y.
| CombinationFunction | It takes value from X (ValueType), value from Y (ValueType) and returns their combination (ValueType). |
| other | random variable Y (independent of X) |
| combination | function of X and Y |
|
inline |
Calculate standard deviation of this random variable.
|
inline |
Check whether there are any values with non-zero probability.
|
inline |
Last iterator of the (value, probability) pair collection.
|
inline |
Compute indicator of X = Y (X is this random variable).
X and Y are assumed to be indepedent.
| other | random variable Y (independent of X) |
|
inline |
Compute expected value of this random variable.
|
inline |
Compute indicator of X > Y (X is this random variable).
X and Y are assumed to be indepedent.
| other | random variable Y (independent of X) |
|
inline |
Compute indicator of X >= Y (X is this random variable).
X and Y are assumed to be indepedent.
| other | random variable Y (independent of X) |
|
inline |
Calculate indicator that X (this r.v.) is in given interval.
| lower_bound | of the interval |
| upper_bound | of the interval |
|
inline |
Check whether this is a constant.
|
inline |
Compute indicator of X < Y (X is this random variable).
X and Y are assumed to be indepedent.
| other | random variable Y (independent of X) |
|
inline |
Compute indicator of X <= Y (X is this random variable).
X and Y are assumed to be indepedent.
| other | random variable Y (independent of X) |
|
inline |
Find maximal value in the variable's range.
|
inline |
Find minimal value in the variable's range.
|
inline |
Compute indicator of X != Y (X is this random variable).
X and Y are assumed to be indepedent.
| other | random variable Y (independent of X) |
|
inline |
Compute distribution of X * Y (X is this random variable).
X and Y are assumed to be independent.
| other | random variable Y (independent of X) |
|
inline |
Compute distribution of X + Y (X is this random variable).
X and Y are assumed to be independent.
| other | random variable Y (independent of X) |
|
inline |
Compute distribution of X - Y (X is this random variable).
X and Y are assumed to be independent.
| other | random variable Y (independent of X) |
|
inline |
Compute negation of this random variable (-X)
|
inline |
Compute distribution of integer division X / Y.
X is this random variable. X and Y are assumed to be independent.
| other | random variable Y (independent of X) |
|
inline |
Chek whether this variable is equal to some other variable.
Note: this will use the == operator on the ProbabilityType. This test is expensive (linear with the variable size).
| other | random variable |
|
inline |
Find the probability of given value.
| value | whose probability you want to know. |
|
inline |
Compute quantile of this random variable.
Def.: Quantile(p) = min{ x : P(X <= x) >= p} Note: complexity of this operation is linearithmic with the size of the variable as we have to sort the values.
| std::logic_error | if this is an impossible event. |
| probability | between 0 and 1 |
|
inline |
Return first value s.t.
P(X <= value) >= prob.
Unlike the quantile method, values are not copied nor sorted.
| probability | (a random number between 0 and 1) |
|
inline |
Compute restriction of the range of this random variable.
Values for which given predicate returns false won't be included. Probabilities will be modified so that they sum up to 1.
| include | predicate (bool function) Returns true IFF given element should be included |
|
inline |
|
inline |
Compute variance of this random variable.
|
friend |
Create a random variable Z = XdY.
X times roll a Y sided dice. Assumes X, Y are independent random variables.
This funciton implements a simple dynamic programming algorithm. The probability that we roll k with X throws of a Y sided die is the probability that we roll k - n with X - 1 throws of a Y sided die and then roll n on the last die for n = 1 to Y.
| num_dice | number of dice X (independent of Y) Each value has to be a positive integer. |
| num_faces | number of faces of each die Y (independent of X) Each value has to be a positive integer. |
| std::invalid_argument | if X or Y contain a 0 value. |


TinyCLR Tutorials
Here you will find tutorials covering different features of the TinyCLR OS. We try to keep the documents hardware-generic as much as possible but when we can't, we use FEZ as a reference.
System Setup
Follow these steps to setup your development machine.
Starting a New Project
Open Visual Studio, select File > New Project
.
There should be a TinyCLR
option under Visual C#
Click the "OK" button a project and program are created.
The project has only one C#
file, called Program.cs
. C#
source files are listed in the Solution Explorer
window.
If the Solution Explorer
is not opened, use the View > Solution Explorer
menu.
Adding NuGet Packages
TinyCLR OS uses NuGet packages, all libraries will be downloaded through NuGet. Because of this, there will be no SDK to install or machines to lock to specific versions. Simply use NuGet to download any needed version of any needed library on a per-project basis.
To manage your NuGet packages, right click on your Project in the Solution Explorer and select Manage NuGet Packages
Local Hosting NuGet packages
Since TinyCLR OS is still so new, we haven't yet uploaded any packages to NuGet, so make sure to download the available libraries, extract the archive, and place them in a local NuGet feed.
To do this you'll have to point Visual Studio to that local NuGet feed.
After selecting Manage NuGet Packages
select the "Package Source" Setting icon.
Next you'll click the "+" to add an new Package source.
Then select the location where the NuGet packages are stored locally, by pressing the ... icon.
After Selecting the local folder where the downloaded NuGet packages are. You can select the "Installed" Tab to view the NuGet Packages installed.
Selecting the "Browse" Tab will show all the NuGet packages located in your local NuGet feed. Those installed are noted with a GREEN check mark in front of the name.
To install one of the packages.
The last thing to do is accept the licensing agreement.
And, that's it! You're now ready to start programming using TinyCLR OS. Fit the F5 key to build and deploy your application.
(add more images for build and deploy and see a message on the output window)


You know, being developer is a very hard job. Please don't blame us.
Click here to come back with us -> ¤


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Webmail Login
Getting Started
Billing / Invoices
Video Tutorials
Purchase / Transfer Domain Name
Knowledgebase
Ticket System
Online Forums
Contact US


Meet an Olin alum. Find an awesome mentor. Discuss life at Olin, how to adult, what you did last week, and everything in between. Hindsight is 20/20! Borrow some perspective from someone who's been there. We match you with a mentor that you meet each month on video for the academic year.
Banter is a mentoring program that connects Oliners—who better to help out than someone who's been there?
The program provides professional and personal support to students and alumni. We encourage meetings to happen on a regular cadence and suggest once a month (video chat, phone call, in person meeting, or email conversation) though it’s up to each match to determine what works best for them.
Alumni: You have the opportunity to reconnect inside the Olin bubble and share your professional and personal experiences with students and fellow alumni.
Students: You have exclusive access to a network of Olin alumni ready to share their experiences from life on campus and beyond. Get advice on which courses are most helpful when you have no idea what field to go into, how to deal with that difficult teammate, the politics of an internship or how to cope with the challenges of learning today.
| Date (2023) | Mentee (Current Students) Deadlines | Mentee (Alumni 2020-2023) Deadlines | Mentor (Alumni 2006-2019) Deadlines |
|---|---|---|---|
| September 13th | Current student survey | Alumni 2020-2023 survey | Mentor survey |
| September 16th | Mentor profiles public | ||
| September 23rd | Mentor selection deadline | Mentor selection deadline | |
| September 24th | Match results emailed | Match results emailed | Match results emailed |
| October 1st | Deadline to schedule first meeting | Deadline to schedule first meeting | |
| ~Monthly through May 2024 | 30 minute video chat | 30 minute video chat | 30 minute video chat |
Current students as well as Alumni from 2020-2023 can be mentees. Alumni from years 2006-2019 can be mentors.
 How many people even know what they want to do next week? We don’t require you to know the future, but any questions you may have regarding life after Olin will certainly serve to enrich the conversation!
Most pairs video chat, but it will be up to each match to establish a monthly time and communication format that will work for them. We will provide encouragement and monthly topics that can be used as conversation starters. Each pair will set the tone for their meetings, but you should be thinking "coffee with a friend" rather than "business interview."
You’ll be getting your match in October and we’ll be checking in with you until May 2024, but we hope you’ll keep in touch after Banter officially ends for the year. Expect to set aside a half hour per month to meet or communicate with your match.
Step 1: fill out the survey
Step 2: we send out slides highlighting each mentor, generated from the survey
Step 3: mentees read through profiles and excellence vote on who they would like to be paired with
Step 4: we optimize the pairings
Step 5: we send out introductory slides and emails to the matches
Step 6: Banter! We send out monthly topics for conversation inspiration
Each match persists for one year and will be the primary person you’re talking with.
If you haven't heard from your match by the deadline to set up your first call, reach out ASAP to<EMAIL_ADDRESS>and they'll either try to reach out to that person for you, or set you up with a new match.
This program is brought to you by: Lillian Tseng (‘13) and Sara Wheeland (‘07)
Have additional questions for us? Feel free to contact us!


All (game-specific) property values are case insenstive!
The default board size is 8.
The default first player is black.
The following unusual moves specifiers are also used when appropriate
Property: AS Propvalue: SimpleText Propertytype: - Function: Adding stones - the color of the player who is adding stones to the board. The valid strings are 'Black', 'White' or 'None'. The puropse of this property is to define a board position where the human is expected to continue placing stones on the board through some user interface. Property: IP Propvalue: SimpleText Propertytype: game-info Function: Designates the initial position in the game to be displayed by the viewer. The only value currently supported is 'End', which causes the viewer to initially display the final position of the game. The default is to display the position after setup but before any moves. Property: IY Propvalue: SimpleText Propertytype: game-info Function: Invert Y axis. Values are 'true' or 'false'. If 'true', the board should be displayed with numbers increasing in value from bottom to top of the screen. Default: 'false' Property: SE Propvalue: point Propertytype: - Function: Mark the given point and up to 8 additional points, depending on where the provided point (stone) could legally move. Property: SU Propvalue: SimpleText Propertytype: game-info Function: Setup type - designates the intial placement of pieces, and also the implicitly the variation on the basic rules to be employed. The currently valid values include the following strings: 'Standard', 'Scrambled-eggs', 'Parachute', 'Gemma' and 'Custom' (the initial board is empty, AB and AW properties will be used to establish the starting position). Default: 'Standard' For details on the setups and rule variations, consult the LOA home pages.


MRS SUSSY ANDER KOLINGBA ________________________________________ Crea la tshirt con il tuo nick! http://www.mediasetshop.it/JumpyChat/


For a couple of days, I told myself that I would study OCaml now that I have a decent grasp of Haskell. But it’s actually been pretty difficult to leave Haskell because I am rather enamoured with the language. ❤
I did however, manage to read through a good chunk of OCaml from the Very Beginning, and work through the exercises that accompany each chapter. I found it to be a very solid introductory text, as the author makes no assumptions about the reader’s background. I plan to finish it up at some point, and move on to Real World OCaml.
A couple of things that jumped out at me as I started learning OCaml:
- The standard library is pretty sparse. Will be checking out Jane Street’s Core.
- There are mutable data structures.
- OCaml supports imperative and functional styles.
- The introductory text, at least OCaml from the Very Beginning, emphasized understanding tail recursion (which I didn’t really think about when learning Haskell, but maybe I did it wrong)
- Utop is pretty cool.
- I got confused by
=
and==
because I wanted to use==
but that seems to be reserved for people who really know what they’re doing.
For the past few days, I have been exploring file compression and decompression. I needed a new project and starting looking at what previous HSers had done, and I found this blog post by alumna Julia Evans on implementing gunzip in Julia. So I’ve decided to implement it in Haskell! :D :D :D
I’ve been reading up on the algorithm specifications for inflating and deflating and the format information. I tried looking at the source in C but my head started to hurt, so I have been studying Julia’s implementation, which despite me never having seen Julia code before, has been very helpful.
I spent today working on parsing a gzipped file’s header and metadata information. Tomorrow I will read up more on the algorithm description and dive into implementing inflate.


We got dogs!
- maximize open-source e-business
- deliver 24/365 networks
- streamline robust relationships
- facilitate killer channels
- engage distributed functionalities
- architect granular portals
- syndicate revolutionary experiences
- scale efficient vortals
- engage ubiquitous infomediaries
- leverage compelling initiatives


Britain's new £3,100,000,000 aircraft carrier HMS Prince of Wales docks
Thousands of people lined the sea walls to welcome home Britain’s newest aircraft carrier, HMS Prince of Wales, as it sailed into its Portsmouth harbour base for the first time.
Two Hawk jets and a Wildcat helicopter marked the warship’s arrival with a ceremonial fly-by as the 65,000-tonne vessel dwarfed surrounding buildings.
Shipping lanes were closed and an air exclusion zone enforced as part of security measures for the ceremony.
Sailors took to the flight deck as the £3.1 billion carrier approached the dedicated Princess Royal jetty.
Commanding officer Captain Darren Houston said: ‘Our first entry to Portsmouth represents the successful culmination of the build and sea trials period in which my ship’s company and industry partners have worked so closely together to bring HMS Prince of Wales into service with the fleet.
‘I am extremely proud of them and their families for their perseverance, patience and extraordinary efforts.’
Advertisement Advertisement
The ship has a 600-strong crew on board along with 300 contractors, Air engineering technician Ben Daniels is one of them.
He said: ‘I feel immensely proud to be a member of HMS Prince of Wales’s ship’s company while the ship is heading into its home port for the first time.
‘It is a historic moment for the Royal Navy and I am looking forward to many years of service on this incredible ship.’
The carrier left Rosyth dockyard in Fife, eastern Scotland, in September before undergoing eight weeks of sea trials ahead of its arrival.
A Navy spokesman said: ‘During the trials, the first aircraft touched down on the flight deck, as a Merlin helicopter was guided safely into land, before the ship then hit top speed as she tested her engines to the max.
‘Following a brief pit stop in Invergordon (northern Scotland), HMS Prince of Wales was tested in heavier seas to see how she handles in challenging weather.
‘The carrier faced waves up to 20ft high and carved through them relatively untroubled.’
Its sister ship, HMS Queen Elizabeth, also based at Portsmouth, is currently on a visit to the USA to undergo trials of the F35 Lightning jet fighters ahead of its first operational deployment planned for 2021.
The berths in Portsmouth have undergone major upgrade work to allow both mega ships to be based in the historic naval city.
The 280-metre long carriers will be expected to be in service for 50 years and were built by the Aircraft Carrier Alliance, a partnership between BAE Systems, Babcock, Thales and the Ministry of Defence.
Advertisement Advertisement
In all six UK shipyards – Appledore, Birkenhead, Govan, Portsmouth, Rosyth and Tyne – were involved in constructing the carriers.
HMS Prince of Wales will be formally commissioned before the year’s end.
Got a story for Metro.co.uk?
Get in touch with our news team by emailing us at<EMAIL_ADDRESS>For more stories like this, check our news page.


Overview¶
The term ‘combtest’ refers to the systematic generation of test cases based on combinations of inputs, conditions, configs, etc. This lib supports the generation of cases in this way, and provides a metric ton of supporting tools that a writer of such tests is likely to need. Examples:
- Some basic test generation logic, so that the test writer can concentrate on writing the tests and not the infrastructure.
- Test runners that support various parallel execution patterns, which is highly desireable given the sheer volume of cases likely to be generated.
unittest
-like test results stats- Test case logging and deterministic replay mechanisms, allowing the user to re-run any generated test case.
These make it easy for a test writer to get started. At the same time, they are written to allow the advanced user to easily build out a custom workflow.
At each step, the lib was designed with a small handful of concerns in mind:
- Providing ‘telescoping’ APIs, such that both beginning and advanced users can leverage it in the way they need
- Scalability, particularly with respect to mem use, and providing remote test executors; combtesting can produce orders of magnitude more cases than traditional testing, which means scalability becomes a natural concern
- Paralellism of test execution, since running orders of magnitude more tests in serial would otherwise take orders of magnitude more time
Why this kind of testing?¶
Seasoned test writers may have come across a scenario like this: they develop a
set of N edge cases to test, and they hardcode unittest
cases for those N;
then they come to realize that they really need to test some of the
combinations of those cases, and maybe then to combine all of those with
various configurations of their system. “But that is combinatorial explosion;
you can’t test all that!” Nevertheless, in complex software systems it is
sometimes necessary to do such a combining of tests/configs/etc to have
confidence in the quality of the product. Even for simpler software systems,
this can net a number of important advantages:
- Like fuzz testing, you can get exponentially more coverage than you can with tests specifically enumerated by a tester.
- Unlike fuzz testing, you get guaranteed, verifiable coverage, just like specifically enumerated tests.
- You get built-in deterministic replay of the test, unlike with some styles of fuzz testing where that can be challenging.
High level example¶
Suppose we are doing whitebox testing of a GUI. The controls all have states, such as whether a checkbox is checked, what the content of a text box is, etc.
And let’s say we want to excercise every distinct and supported combination of control states. Distinctness here refers to states of the GUI which are distinct from the point of view of the tester. Let’s say that entering the value “Hello world” in a text box fundamentally tests the same thing as entering “Foo bar”, but that having the box empty, or having numerical data in the box, is different enough to constitute distinct test cases. Let’s say we come up with 50 such distinct values to try in that text box during testing. This is the space of options we will try for this one control, and we come up with the space of options we will try for all the others, such as a check box being checked or not.
Note that some combinations may not be possible: if clicking a check box reveals certain controls, those controls can only be interacted with if the check box has been clicked. We will need to take this into account while generating test cases.
Suppose we define a simple function that takes a GUI instance as an argument, and text to enter in a specific text box on that GUI. It might look like:
def mess_with_textbox1(gui_instance, value):
gui_instance.textbox1.value = value
Then we can iterate all the interesting values we came up with:
for value in textbox1_values:
gui_instance = get_an_instance_of_my_GUI()
mess_with_textbox1(gui_instance, value)
This is simple enough that we could generate cases programmatically for use
in our favorite test framework like unittest
, pytest
, etc.
Now let’s say that we have a bunch of other controls on the GUI, each with a set of distinct states. Some combinations of these control states may not be valid (like setting values in a text box that is not visible). And let’s say that we define functions for messing with these controls, like we did above. The resulting pseudocode now looks like:
for c1_state in c1_options:
for c2_state in c2_options:
for c3_state in c3_options:
if (c1_state, c2_state, c3_state) is a valid combination:
g = get_an_instance_of_my_GUI()
mess_with_c1(g, c1_state)
mess_with_c2(g, c2_state)
mess_with_c3(g, c3_state)
There are a few other things we will probably want to go along with this:
- If it is much easier for us to figure out at runtime if a combination of operations is valid, then we may want to e.g. have a special exception or return value from our individual op functions that indicates we should immediately cancel execution of the test case.
- A framework to run all the different combinations and count passes and failures, etc.
- Mechanisms for running the cases in parallel if the user chooses, since we are likely to have a very large number of cases to run.
- Logging and replay mechanisms.
This lib provides the stuff you need to accomplish all of the above.
Comparison to unittest and pytest case generation¶
TODO


From:Geaccone To:'Farley Sent:2017-01-11T04:39:33.0000000Z Subject:RE: Are you up for a make up game?
okey with me
-----Original Message-----
From: Farley, Jack<EMAIL_ADDRESS>Sent: Monday, October 15, 2001 7:07 PM
To: Delacey, Charles; Chris St.Paul (E-mail); Earle Martin; John
Vincent; Geaccone, Tracy
Subject: FW: Are you up for a make up game?
Parents - Are you up for a makeup game this Friday, Oct 19, at 6:30?
This game is optional. Otherwise, we don't have a regularly scheduled
game this weekend. This is a fine oppty to enjoy more exciting Charger
soccer!
> -----Original Message-----
> From: "Haney, Mike" <Mike.Haney@ENRON.com>@HOUIND
> Sent: Friday, October 12, 2001 3:37 PM
> To: Jack Farley (E-mail)
> Cc: David Jacobs (E-mail)
> Subject: Are you up for a make up game?
>
> Jack:
>
> I am coach of the WUSC Leopards; we were scheduled to play your
> Chargers
> but it was rained out.
>
> Would you be interested in having a make up game? I have reserved a
> time slot at 630 pm on Friday 10/19. Are you and your players able to
> make it?
>
> Please get back to me as soon as you can. We've had two rainouts, and
> I'll get with the other team if you can't make it.
>
> Thanks,
>
> Mike
>
> Home:<PHONE_NUMBER>
> Cell:<PHONE_NUMBER>
>
>
> ----------------------------------------
>
> Mike Haney
> Director, eMarketplace Services
> Enron Net Works
><PHONE_NUMBER>
><EMAIL_ADDRESS>>
>
>
> **********************************************************************
> This e-mail is the property of Enron Corp. and/or its relevant
> affiliate and may contain confidential and privileged material for the
> sole use of the intended recipient (s). Any review, use, distribution
> or disclosure by others is strictly prohibited. If you are not the
> intended recipient (or authorized to receive for the recipient),
> please contact the sender or reply to Enron Corp. at
><EMAIL_ADDRESS>and delete all copies of the
> message. This e-mail (and any attachments hereto) are not intended to
> be an offer (or an acceptance) and do not create or evidence a binding
> and enforceable contract between Enron Corp. (or any of its
> affiliates) and the intended recipient or any other party, and may not
> be relied on by anyone as the basis of a contract by estoppel or
> otherwise. Thank you.
> **********************************************************************
***********
EDRM Enron Email Data Set has been produced in EML, PST and NSF format by ZL Technologies, Inc. This Data Set is licensed under a Creative Commons Attribution 3.0 United States License <http://creativecommons.org/licenses/by/3.0/us/> . To provide attribution, please cite to "ZL Technologies, Inc. (http://www.zlti.com)."
***********
California


SplineFit — Continuum subtraction using a spline fit.¶
Module for doing spline fitting to the continuum of a 1D spectrum.
-
class
admit.util.continuumsubtraction.spectral.algorithms.SplineFit.
SplineFit
(x, y)[source]¶ Class which calculates the continuum of a 1D spectrum by fitting a spline to the continuum channels. The algorithm can be controlled by arguments to the run() method.
Parameters: x : numpy array
An array containing the x coordinates.
y : masked array
A masked array containing the y coordinates with any strong emission masked.
Attributes
None Methods
run
(\*\*keyval)Method to calculate the continuum from the given masked spectrum. -
run
(**keyval)[source]¶ Method to calculate the continuum from the given masked spectrum. If search=True is given as an argument then the algorithm will iterate through the different order splines to find the best fit, based on noise level.
Parameters: keyval : dictionary
Dictionary containing the keyword value pair arguments
Returns: numpy array containing the best fit continuum
Notes
Arguments for the run method:
search : bool, whether or not to search for the best fit. Default: False
bbox : array_like, 2-sequence specifying the boundary of the approximation interval. If None (default),
bbox=[x[0], x[-1]]
.k : int 1 < k <= 5, the degree of spline smoothing to use, Defualt: 3
s : float or None Positive smoothing factor used to choose the number of knots. Number of knots will be increased until the smoothing condition is satisfied:
sum((w[i] * (y[i]-spl(x[i])))**2, axis=0) <= s
If None (default),
s = len(w)
which should be a good value if1/w[i]
is an estimate of the standard deviation ofy[i]
. If 0, spline will interpolate through all data points.ext : int or str Controls the extrapolation mode for elements not in the interval defined by the knot sequence.
- if ext=0 or ‘extrapolate’, return the extrapolated value.
- if ext=1 or ‘zeros’, return 0
- if ext=2 or ‘raise’, raise a ValueError
- if ext=3 of ‘const’, return the boundary value.
The default value is 0.
check_finite : bool Whether to check that the input arrays contain only finite numbers. Disabling may give a performance gain, but may result in problems (crashes, non-termination or non-sensical results) if the inputs do contain infinities or NaNs. Default is False.
-


|
Team 302 Robot
|
#include <ShooterHoodStateMgr.h>
Public Types | |
| enum | SHOOTER_HOOD_STATE { MOVE_UP, MOVE_DOWN, HOLD_POSITION, MANUAL, MAX_SHOOTER_HOOD_STATES } |
Public Member Functions | |
| void | RunCurrentState () |
| run the current state More... | |
| void | SetCurrentState (SHOOTER_HOOD_STATE state, bool run) |
| set the current state, initialize it and run it More... | |
| SHOOTER_HOOD_STATE | GetCurrentState () const |
| return the current state More... | |
Static Public Member Functions | |
| static ShooterHoodStateMgr * | GetInstance () |
| Find or create the state manmanager. More... | |
Copyright 2019 Lake Orion Robotics FIRST Team 302
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Definition at line 28 of file ShooterHoodStateMgr.h.
| Enumerator | |
|---|---|
| MOVE_UP | |
| MOVE_DOWN | |
| HOLD_POSITION | |
| MANUAL | |
| MAX_SHOOTER_HOOD_STATES |
Definition at line 32 of file ShooterHoodStateMgr.h.
|
inline |
return the current state
Definition at line 63 of file ShooterHoodStateMgr.h.
|
static |
Find or create the state manmanager.
Definition at line 40 of file ShooterHoodStateMgr.cpp.
| void ShooterHoodStateMgr::RunCurrentState | ( | ) |
| void ShooterHoodStateMgr::SetCurrentState | ( | SHOOTER_HOOD_STATE | stateEnum, |
| bool | run | ||
| ) |
set the current state, initialize it and run it
| [in] | SHOOTER_HOOD_STATE | - state to set |
| [in] | run | - true means run, false just initialize it |
Definition at line 177 of file ShooterHoodStateMgr.cpp.


Background:
We had a task where workers looked at some text and found words that are proper nouns such as people name, organization names and places.
Now we want to know whether you can predict if a worker misses a word, after looking at labels by that worker.
Worker summary:
You will first look at a summary of the labels by a particular worker. You will see the sentences with the proper nouns in bold, and whether the worker misses each proper noun. For example:
| Word |
Miss |
|
It’s official: Obama attending APEC Summit in Manila
|
YES |
Where APEC is an organization name and should be marked but the worker missed that. The sentences by that workers are given in some tables. Each table includes sentences that are similar. For example:
Table 1
| Word |
Miss |
|
It’s official: Obama attending APEC Summit in Manila
|
YES |
|
The time is 05:30 GMT
|
YES |
|
BME repeated in its latest review rumours of involvement by Sumitomo Corp
|
YES |
| This table has 50 rows (30%) |
|
| Majority features: All characters are uppercases; |
|
In this table, you see three examples of sentences and the words that the worker missed. You also see that the table has 50 rows (3 are shown, 47 are not shown). These 50 rows correspond to 30% of the words that the worker missed. Tables with more rows may be more important and you may want to pay more attens. Lastly, you see the Majority feature: all characters are uppercases, meaning that the majority of sentences in this table have the bold word with that feature. This suggests that the worker here is not good at labeling all-uppercase words.
Notes:
A few tables are empty (you can ignore those). Some Majority features are also empty.
Task:
You will then answer some question. Each question contains two words; worker gave the correct labels for one of those and the wrong label for the other. Your task is to guess which word did the worker miss. For examples:
(1. New York Metropolitan Opera suspends conductor James Levine
(2) One dead after hit-and-run driver strikes six in Queens, NY
To help us understand your answer, please write a short explanation.
For example, if you believe the worker is not good at acronyms (all-uppercase words), you should select (2) and write the explanation "worker bad at acronyms". In contrast, if you believe the worker is good at acronyms, you should select (1) and write the explanation "worker good at all acronyms"
If you have absolutely no clue, you can select the option "Can't tell" and write the explanation "Cant' tell". But if you have any clue, you should not select this.
Hint:
We recomment that you pay attention to these features: acronyms, words that contain numbers or punctuations, and long sentences.
Try to find the features that the worker is good at and bad at.
You should spend about 5 minutes on each HIT. There will be a lot of sentences and words; you don't need to read them all carefully.
Some questions are difficulty, so give your best guess, don't worry about being wrong.


Properties
Private _data
_data
: Array<Data> = new Array<Data>()
Private _maxThresholdSize
_maxThresholdSize: number = 16384
Private _objectMode
_objectMode: boolean = false
Private _promise
_promise: Promise<any>
Private _reject
_reject: function
Private _resolve
_resolve: function
Private _state
_state
: State = State.RUNNING
Private _threshold
_threshold: number = 0
Private _waiting
_waiting: boolean = false


Test result: Yay! You Can Touch Me
Touch APIs have implemented or enabled in this browser whether or not your device has a touchscreen, see more.
Test result: Nah! You Can't Touch This!
Touch APIs have not implemented or enabled in this browser whether or not your device has a touchscreen, see more.


Class SUGARManager
Access point for SUGAR related classes.
Inheritance
Namespace: PlayGen.SUGAR.Unity
Assembly: PlayGen.SUGAR.Unity.dll
Syntax
public static class SUGARManager : object
Properties
Account
Unity client for calls related to accounts
Declaration
public static AccountUnityClient Account { get; }
Property Value
| Type | Description |
|---|---|
| AccountUnityClient |
ClassId
Group name gathered from auto sign in.
Declaration
public static string ClassId { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
Client
Class for contacting SUGAR client functionality
Declaration
public static SUGARClient Client { get; }
Property Value
| Type | Description |
|---|---|
| SUGARClient |
CurrentGroup
Currently signed in user's primary group.
Declaration
public static ActorResponse CurrentGroup { get; }
Property Value
| Type | Description |
|---|---|
| ActorResponse |
CurrentUser
Currently signed in user.
Declaration
public static ActorResponse CurrentUser { get; }
Property Value
| Type | Description |
|---|---|
| ActorResponse |
Evaluation
Unity client for calls related to evaluations
Declaration
public static EvaluationUnityClient Evaluation { get; }
Property Value
| Type | Description |
|---|---|
| EvaluationUnityClient |
GameData
Unity client for calls related to gamedata
Declaration
public static GameDataUnityClient GameData { get; }
Property Value
| Type | Description |
|---|---|
| GameDataUnityClient |
GameId
GameId for this application.
Declaration
public static int GameId { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
GameLeaderboard
Unity client for calls related to leaderboard lists
Declaration
public static LeaderboardListUnityClient GameLeaderboard { get; }
Property Value
| Type | Description |
|---|---|
| LeaderboardListUnityClient |
GroupMember
Unity client for calls related to group members
Declaration
public static GroupMemberUnityClient GroupMember { get; }
Property Value
| Type | Description |
|---|---|
| GroupMemberUnityClient |
Leaderboard
Unity client for calls related to leaderboard standings
Declaration
public static LeaderboardUnityClient Leaderboard { get; }
Property Value
| Type | Description |
|---|---|
| LeaderboardUnityClient |
Resource
Unity client for calls related to resources
Declaration
public static ResourceUnityClient Resource { get; }
Property Value
| Type | Description |
|---|---|
| ResourceUnityClient |
Unity
Class for managing Unity elements of the asset
Declaration
public static SUGARUnityManager Unity { get; }
Property Value
| Type | Description |
|---|---|
| SUGARUnityManager |
UserFriend
Unity client for calls related to friend lists
Declaration
public static UserFriendUnityClient UserFriend { get; }
Property Value
| Type | Description |
|---|---|
| UserFriendUnityClient |
UserGroup
Unity client for calls related to user groups
Declaration
public static UserGroupUnityClient UserGroup { get; }
Property Value
| Type | Description |
|---|---|
| UserGroupUnityClient |
UserSignedIn
Is there a user currently signed in.
Declaration
public static bool UserSignedIn { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Methods
SetClassId(String)
Set the ClassId for the currently signed in user
Declaration
public static void SetClassId(string classid)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | classid |
SetCurrentGroup(ActorResponse)
Set the 'primary' group for the currently signed in user
Declaration
public static void SetCurrentGroup(ActorResponse group)
Parameters
| Type | Name | Description |
|---|---|---|
| ActorResponse | group |


library(ambient)
<- noise_simplex(c(500, 1000),
simplex pertubation = 'normal',
pertubation_amplitude = 40)
plot(as.raster(normalise(simplex)))
Generative art (note) collection
I stumbled across Dan Mackinlay’s wonderful notebooks and blog the other day and was inspired by his post rating system. Dan emoji stamps his posts to indicate his assessment of amount of uncertainty, usefulness, roughness, and novelty for his posts. I might give that a whirl. But, as of right now I can’t figure out how to get custom emojis working for this blog, so words will have to do.
Expertise: Not much | Usefulness: Decent | Audience: notes to self
Some goals
search around and check out a few R packages for making generative art
Try them out here
Mess around on my own
Add more testing to this space over time (when I have time
Make options to generate blog header visuals, so that I can more quickly get into writing without having to bounce out and spend too much time making headers in Adobe Express (also fun).
Generative Rrrrt
I follow a lot of #rstats people, so I have some hunchs on where to start.
- jasmines
- ambient
- aRtsy
- https://blog.djnavarro.net/posts/2021-10-19_rtistry-posts/
- https://artstats.netlify.app/#1
That should be enough to get started, and I’ll more later.
ambient
ambient makes visual noise (Pedersen and Peck 2022)! I am excited. I’m also trying to remember how to cite R packages in quarto.
First example from the ambient documentation.
That’s fun. The output adds a border to the image, I’d like to turn that on/off.
library(imager)
<- noise_simplex(c(1000, 500),
simplex pertubation = 'normal',
pertubation_amplitude = 40)
save.image(as.cimg(simplex), file = "images/test.jpg")
Going for a full width picture.
::include_graphics("images/test.jpg") knitr
Add words on top
Tangent time. How to add a layer of words on top of an image. Need to be able to do this part in order to use generative art for header backgrounds.
Ugh, tried
imager::draw_text()
but clunky, and didn’t work.let’s check out https://swarm-lab.github.io/Rvision/…That looks super cool, but it needs some extra libraries to run. Best come back and try it out some time for video or other fast visual processing.
time for magick
library(magick)
library(magrittr)
<- noise_simplex(c(500, 1000),
simplex pertubation = 'normal',
pertubation_amplitude = 40) %>%
normalise() %>%
as.raster() %>%
::image_read() %>%
magick::image_annotate(
magick"IT TOOK ME WAY \n TOO LONG \n TO ACCOMPLISH \n THIS GOAL",
font = 'Times',
size = 100,
color = "white"
)
::image_write(simplex,
magickpath = "images/test_magick.jpg",
format = "jpeg")
::include_graphics("images/test_magick.jpg") knitr
Changing font
Is easy…go for IMPACT
<- noise_simplex(c(500, 1000),
simplex pertubation = 'normal',
pertubation_amplitude = 40) %>%
normalise() %>%
as.raster() %>%
::image_read() %>%
magick::image_annotate(
magick"IT TOOK ME WAY \n TOO LONG \n TO ACCOMPLISH \n THIS GOAL",
font = 'Impact',
size = 100,
color = "white"
)
::image_write(simplex,
magickpath = "images/Impact.jpg",
format = "jpeg")
::include_graphics("images/Impact.jpg") knitr
Border around text?
Is easy…go for IMPACT
<- noise_simplex(c(500, 1000),
simplex pertubation = 'normal',
pertubation_amplitude = 40) %>%
normalise() %>%
as.raster() %>%
::image_read() %>%
magick::image_annotate(
magick" IT TOOK ME WAY \n TOO LONG \n TO ACCOMPLISH \n THIS GOAL",
font = 'Impact',
size = 100,
color = "white",
strokecolor = "pink"
)
::image_write(simplex,
magickpath = "images/Impact2.jpg",
format = "jpeg")
::include_graphics("images/Impact2.jpg") knitr
Make it lighter
Squish the noise back a little bit
<- noise_simplex(c(500, 1000),
simplex pertubation = 'normal',
pertubation_amplitude = 40) %>%
normalise(to = c(.7,1)) %>%
as.raster() %>%
::image_read() %>%
magick::image_annotate(
magick" IT TOOK ME WAY \n TOO LONG \n TO ACCOMPLISH \n THIS GOAL",
font = 'Impact',
size = 100,
color = "white",
strokecolor = "pink"
)
::image_write(simplex,
magickpath = "images/Impact3.jpg",
format = "jpeg")
::include_graphics("images/Impact3.jpg") knitr
plain color background
I might be into mono-color and text for blog headers. That should be simple enough now:
<- matrix(1,nrow=500,ncol=1000) %>%
header as.raster() %>%
image_read() %>%
::image_transparent(color="white") %>%
magick::image_background(color="#ffffcc") %>%
magick::image_annotate(
magick" IT TOOK ME WAY \n TOO LONG \n TO ACCOMPLISH \n THIS GOAL",
font = 'Impact',
size = 100,
color = "white",
strokecolor = "pink"
)
::image_write(header,
magickpath = "images/header.jpg",
format = "jpeg")
::include_graphics("images/header.jpg") knitr
custom fonts
Squiggligraphy
I made some custom fonts a while back, and have them loaded to my system fonts. Checking if they work here. Working [x].
<- matrix(1,nrow=500,ncol=1000) %>%
header as.raster() %>%
image_read() %>%
::image_transparent(color="white") %>%
magick::image_background(color="#e2eeee") %>%
magick::image_annotate(
magick" SQUIGGLIGRAPHY \n by Matt Crump",
font = 'CrumpSquiggligraphy',
location = "-40+100",
size = 110,
color = "black"
)
::image_write(header,
magickpath = "images/header2.jpg",
format = "jpeg")
::include_graphics("images/header2.jpg") knitr
Moebius
Trying out the Moebius font with a highlight layer.
<- matrix(1,nrow=500,ncol=1000) %>%
header as.raster() %>%
::image_read() %>%
magick::image_transparent(color="white") %>%
magick::image_background(color="#dcfcf9") %>%
magick::image_annotate(
magick" Moebius \n by Matt Crump",
font = 'CrumpMoebius',
location = "-15+155",
size = 100,
color = "white"
%>%
) ::image_blur(radius = 20, sigma = 5) %>%
magick::image_annotate(
magick" Moebius \n by Matt Crump",
font = 'CrumpMoebius',
location = "-20+150",
size = 100,
color = "black"
%>%
) ::image_border(color="lightgray",
magickgeometry = "10x10")
::image_write(header,
magickpath = "images/header3.jpg",
format = "jpeg")
::include_graphics("images/header3.jpg") knitr
Squish it with noise
This is fun. I accomplished my goal of making simple headers for blogs. I can see how spelling command over layers of pixel space is intriguing for a generative artist.
For my next trick, I would like to merge this basic header above with some noise from ambient. Not too much noise, just a little bit.
<- noise_simplex(c(500, 1000),
noise pertubation = 'normal',
pertubation_amplitude = 40) %>%
normalise() %>%
as.raster() %>%
::image_read()
magick
<- matrix(1,nrow=500,ncol=1000) %>%
header as.raster() %>%
::image_read() %>%
magick::image_transparent(color="white") %>%
magick::image_background(color="#dcfcf9") %>%
magick::image_composite(noise,
magickoperator = "blend",
compose_args="10") %>%
::image_blur(radius = 20, sigma = 20) %>%
magick::image_annotate(
magick" Moebius \n by Matt Crump",
font = 'CrumpMoebius',
location = "-15+155",
size = 100,
color = "white"
%>%
) ::image_blur(radius = 20, sigma = 5) %>%
magick::image_annotate(
magick" Moebius \n by Matt Crump",
font = 'CrumpMoebius',
location = "-20+150",
size = 100,
color = "black"
%>%
) ::image_border(color="pink",
magickgeometry = "20x20")
::image_write(header,
magickpath = "images/header4.jpg",
format = "jpeg")
::include_graphics("images/header4.jpg") knitr
16:9
What does 16:9 feel like? NOTE: this is the correct size for mastodon preview windows
<- noise_simplex(c(900, 1600),
noise pertubation = 'normal',
pertubation_amplitude = 40) %>%
normalise() %>%
as.raster() %>%
::image_read()
magick
<- matrix(1,nrow=900,ncol=1600) %>%
header as.raster() %>%
::image_read() %>%
magick::image_transparent(color="white") %>%
magick::image_background(color="#dcfcf9") %>%
magick::image_composite(noise,
magickoperator = "blend",
compose_args="5") %>%
::image_blur(radius = 20, sigma = 20) %>%
magick::image_annotate(
magick" Moebius \n by Matt Crump",
font = 'CrumpMoebius',
location = "+0+310",
size = 150,
color = "white"
%>%
) ::image_blur(radius = 20, sigma = 5) %>%
magick::image_annotate(
magick" Moebius \n by Matt Crump",
font = 'CrumpMoebius',
location = "-10+300",
size = 150,
color = "black"
%>%
) ::image_border(color="pink",
magickgeometry = "20x20")
::image_write(header,
magickpath = "images/header4_16x9.jpg",
format = "jpeg")
::include_graphics("images/header4_16x9.jpg") knitr
1.71
THIS PART IS WRONG, but part of my discovery process.
It seems that mastodon image preview is closer to 1.71 than 1.77 (16:9). So, I will use 1600x 935 pixels for blog headers. Mastodon does not seem to support “large” image cards, and the image preview is shown in a square. This is a test of an example header I might use with a title containing 10 words or so. The words will be roughly inside an inner square, but the header image will be a 1.71 rectangle.
This part is true.
Frown face: magick has a very nice add border function that does not respect image size, it adds a little bit to the image size, making it annoying to resize. Annoyed face.
This code adds a border, but does not expand the image. 16:9 shows equal border in the mastodon preview window. Also, hilariously long. First timer code.
<- noise_simplex(c(900, 1600),
noise pertubation = 'normal',
pertubation_amplitude = 40) %>%
normalise() %>%
as.raster() %>%
::image_read()
magick
<- magick::image_read("images/crumplab-logos_black.png")
logo <- magick::image_scale(logo,"350")
logo
<- matrix(1,nrow=900,ncol=1600) %>%
header as.raster() %>%
::image_read() %>%
magick::image_transparent(color="white") %>%
magick::image_background(color="#dcfcf9") %>%
magick::image_composite(noise,
magickoperator = "blend",
compose_args="5") %>%
::image_blur(radius = 20, sigma = 20) %>%
magick::image_annotate(
magick"This is a possible \n blog post title \n I might write",
font = 'CrumpMoebius',
location = "+10+10",
size = 100,
color = "white",
gravity = "center",
%>%
) ::image_blur(radius = 20, sigma = 5) %>%
magick::image_annotate(
magick"This is a possible \n blog post title \n I might write",
font = 'CrumpMoebius',
location = "+0+0",
size = 100,
color = "black",
gravity = "center",
%>%
) ::image_composite(logo,
magickoperator = "atop",
gravity = "center",
offset = "+0+300")
<- magick::image_blank(width = 1600-80,
border height = 900-80)
<- border %>%
border ::image_border(color="pink",
magickgeometry = "40x40")
<- magick::image_composite(header,border,"atop")
header
::image_write(header,
magickpath = "images/header5.jpg",
format = "jpeg")
::include_graphics("images/header5.jpg") knitr


I came across Tramadol in my online search for pain relieving medication. I purchased a fairly large supply of Tramadol 90 50mg pills.
The process was simple and the turnaround time on my pills was fast. When I got my first scrip I took one as directed, to no effect. I started taking more. Up to the 8 maximum a day. The drug's effects were similar to Vicoden. The nausea, lightheadedness, pain-free, all around warm feeling of wellbeing. But, unlike Vicoden the Tramadol was a little bit speedy. I started taking 2-3 pills at a time, and before long I was taking them just to wake up. When I wake up I feel a little jumpy, almost like heavy drug withdrawals. So I took more. In the morning, to go to sleep, during the day, whenever.
These effects, mind you, happened [only] after two weeks of usage. Not only was I taking the drug to stay normal, the 'normal' I did have was constantly being interrupted by twitching/spasming muscles. These were not small spasms either. Sometimes these [abrubt] muscle spasms would wake me from my sleep. They would also persist throughout the day. When I was driving my car my legs, especially the one tensed on the gas pedal, would spasm. Trying to get to sleep, my leg would spasm; sometimes causing me to actually kick my down comforter right off of me. The after effects are too detrimental. I just hope I can get over this soon.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


The Daily Business Planner
Plan now, Forget never
Plan your day accordingly and save your schedule with this simple app!


Freelance Designer
- Professional visual designer with more than 4 years of experience in art and design, including website design, illustration, graphic design, ceramic art;
- Junior level in systems administration, proficient with Linux OS and capable of handling IT infrastructure work.
Skills & Proficiency
HTML5 & CSS & Javascript
Adobe Illustrator & Indesign
Sketch & Photoshop
Microsoft Office
Systems Administration - IT infrastructure service
Education
Experiences
Illustrator/Graphic designer
Visitor engagement
Part-time mandarin tutor for six-year-old to adult. Enjoyed teaching & loved by students
ACHIEVEMENTS
Exhibitions & Shows
Summer sale show
- Process Studio, Edinburgh 2016.05
RCA Graduate Show
- Battersea, London 2015.07
In Support of Eating show
- Sketch Restaurant, London 2014.09
RCA Ceramic Art London Student Show
- Royal College of Art, London 2014.04
MA Work in Progress Show
- Royal College of Art, London 2013.12


Injection and inheritance of IncludeDir and Dependency
It is possible to inject and inherit “includes” and inject “dependencies”.
Inherit IncludeDir
IncludeDir include, inherit: true
This is typically used to make include directories available to upper levels, e.g.:
# in MyLib/Project.meta
LibraryConfig Lib {
...
IncludeDir include, inherit: true
}
# in main/Project.meta
ExecutableConfig Debug {
...
Dependency MyLib, config: Lib
# IncludeDir "MyLib/include" - not needed because this IncludeDir is inherited
}
Inject IncludeDir
IncludeDir "mock/include", inject: front
“front” is used for mocking IncludeDirs, e.g. if a library shall include a mocked class instead of the original one in UnitTest context.
IncludeDir include, inject: back
“back” is used if the lower levels do not know by themselves what to include. So this has to be configured from the outside, typically in the main project.
Inject Dependency
Dependency MyLib, inject: front # or back
This is used if a component cannot have this dependency hard coded, because it shall not know the concrete implementation or the dependency is only used for unittesting.
Example:
ExecutableConfig UnitTest {
...
Dependency config: Lib
Dependency googleTest, inject: front
}
In this example the config Lib depends on googleTest. If googleTest inherits an IncludeDir, this would be known by Lib.


Registration is currently closed. For now, we can create an account for you. If this hasn’t happened already, request an account by emailing<EMAIL_ADDRESS>If we have already created an account for you, be sure that you change your password on our Password Reset Page. For the single field “Email,” enter the email address with which your account is associated.
While connected to the Internet, navigate your mobile device to aklogbook.ecotrust.org. Click on the “Log In” button.
Your username is your first and last names all as one word in lower-case letters (“Jane Doe” would be “janedoe”), and your password is the one you created during registration.
Select your device’s operating system type from the options on the screen.
Selecting ‘Android’ offers you two choices. Select ‘Web App.’ You can ignore ODK Collect for now.
A ‘web app’ is similar to other apps you would install from an app store, except that it runs inside of a browser (like Safari or Chrome). Adding such an app to your Home Screen will allow you to use it just like any other app.
To enable offline use of the survey, you need to save the survey to your device. This process may be known to you as “Add to Home Screen”. Depending on your device and browser the steps may be different:
iOS - Click on the “Action Icon” and choose “Add to Home Screen” from your menu.
Android - Bookmark (‘Star’) the survey page, open your bookmarks and long-press to get the menu to “Add to home screen”.
Now your device is ready for the field. Go out, select the survey from your Home Screen, and fill in the relevant fields, then click on the “Submit” button at the bottom.
Once you’re able to connect to the Internet, open the survey from your Home Screen again. At the top you may see a number printed next to a small icon. That is the number of surveys stored and ready to upload. They will upload automatically so long as the survey is open. This may take some time, depending on your device, the survey answers, and the Internet connection.
Go to aklogbook.ecotrust.org and log in with your username and password.
Click on the FRP & AWC Nominations button. If you have surveys uploaded, you should see at least one permit number listed. By clicking on each permit number, you will see observations listed in the table to the right, with their locations marked on the map below. Detailed lists of answers given can be seen by clicking that observation’s “View” button.
If your data are incomplete or incorrect, or if the observation is marked as needing edits (indicated by an “i” icon next to the “Edit” button) you can click on the “Edit” button. This will take you directly into the survey form. Here you can change the existing answers, or provide new ones. If the data no longer need edits, then simply change the last question “This observation needs further editing prior to submission” to “FALSE” and hit “Submit” to make you edits permanent.
After selecting the Permit Number you want to report on, choose the report type you want to generate from the top bar.
FRP Form - Enter the date that the Area Biologist was contacted for this submission, then click the “Download” button. A download of the .xls should begin. After saving the form to your computer, click the “Done” button to close the export window.
AWC Nomination - Choose your submission type (‘Addition’, ‘Deletion’, ‘Correction’, or ‘Backup’) and select the observations that you’d like included in the nomination holding “ctrl” down while clicking to submit multiple observations. Click on “Download” and your download should begin through your browser. Review the downloaded .pdf and if happy, close the export window with the “Done” button.
When done, click on “Logout” in the top right corner in the top bar.
Don’t hesitate to send an email to<EMAIL_ADDRESS>This tool is still in alpha phase and it is likely that issues will arise. We welcome and encourage reporting specific incidents, thoughts, feelings, and questions to this address.


{% extends "base.html" %} {% block content %} {# centering solution found from https://stackoverflow.com/questions/9853815/how-to-center-btn-group-from-twitter-bootstrap #}


Race Progress:
Game/Show Name - Click to change
0:00:00.00
Runners Settings
name
color
stream url
current split
Add
Timer Controls
Start
Pause
Reset
Import via SpeedRunsLive.com
Import Race
Custom Game
OK
Race Settings - Splits
Game Name
Game Goal
Splits
9
Auto Title
Other Settings
Dark Theme
Light Theme


A small (5kb) JavaScript library that ensures your dropdown menus are accessible via keyboard controls and screen readers.
Click to open each dropdown menu.
Hover to open each dropdown menu.


Art, aesthetics, and design have always been an important part of my life. I was lucky enough to be introduced to Photoshop and Illustrator while teaching visual art, and wished that my students had access to these tools. When schools turned to virtual learning in March of 2020, it was time to transition to a new way of teaching and thinking.
The time had come to dive into digital art! I was excited to introduce my students to new and innovative ways to utilze their design skills by integrating technology. As I searched for ideas, I came across several sites featuring web design and coding. At first, I was not aware of how much those sites simmered in the back of my mind.
Without realizing it, I was suddenly spending hours at my computer, creating layouts and designing lessons. The time flew, because I was enjoying myself so much. I was even creating materials for other staff to use, just for fun. The next time I came across a site about coding, I stopped, read, researched, and signed on. I haven't regretted it for a moment, either.


0:32
Record title goes here
2 hours ago
Another record title here that's a bit longer
6 hours ago
2:17
I'm a record, I can have multiple types of media, could be images, videos, audio or documents
8 hours ago
5:32
Video and audio records will show the duration
1 day ago
3:49
I'm an audio only record
2 days ago
I'm a record width and image and a document
2 days ago
I'm a document only record
1 week ago
34:12
Record with a long title that's so long no matter what width you have it at it will always get cropped because after 3 lines stuff gets cropped off and an ellipsis gets added
1 month ago
31:02
Video and audio records will show the duration
1 month ago
54:20
Video and audio records will show the duration
1 month ago


Pricing
Quickly build an effective pricing table for your potential customers with this Bootstrap example. It's built with default Bootstrap components and utilities with little customization.
free
$10
- 10 users included
- 2 GB of storage
- Email support
- Help center access
sign up
Pro
Enterprise


pkgdown is designed to make it quick and easy to build a website for your package. You can see pkgdown in action at http://pkgdown.r-lib.org: this is the output of pkgdown applied to the latest version of pkgdown. Learn more in vignette("pkgdown")
or ?build_site
.
pkgdown is not currently available from CRAN, but you can install the development version from github with:
Run pkgdown from the package directory each time you release your package:
This will generate a docs/
directory. The home page will be generated from your package’s README.md
, and a function reference will be generated from the documentation in the man/
directory. If you are using GitHub, the easiest way to make this your package website is to check into git, then go settings for your repo and make sure that the GitHub pages source is set to “master branch /docs folder”.
The package also includes an RStudio add-in which you can bind to a keyboard shortcut. I recommend Cmd + Shift + W
: it uses Cmd + Shift, like all other package development worksheets, it replaces a rarely used command (close all tabs), and the W is mnemonic for website.
To customise your site, create _pkgdown.yml
and modify it as described in the documentation. Alternatively, you can also use pkgdown/_pkgdown.yml
if you need other files to customise your site.
As at last count, pkgdown is used by over 1300 packages.
Here are a few examples created by people contributors to pkgdown:
bayesplot [source]: plotting functions for posterior analysis, model checking, and MCMC diagnostics.
valr [source]: read and manipulate genome intervals and signals.
mkin [source]: calculation routines based on the FOCUS Kinetics Report
NMF [source]: a framework to perform non-negative matrix factorization (NMF).
Comparing the output with the source is a great way to learn new pkgdown techniques (particularly because ironically, the pkgdown documentation isn’t very good yet)
Please note that this project is released with a Contributor Code of Conduct. By participating in this project you agree to abide by its terms.


I had a bad trip about three years ago that left me pacing my hallway in a panic for 3 hrs trying to avoid any rays of sunlight on the floor. So since then I’ve practiced extreme moderation with brownies and cautioned everyone else to do the same. But most people insist that because I have a low threshold for weed and liquor, I simply have no idea what harsh really is. Or to quote something a friend said once, “I don’t think you understand the point of weed.”
Well, last night I discovered why those sentiments are often the precursor to that person holding their head between their knees and asking me if they’re going to die for four hours straight. Often times there’s a prolonged gestation period when one starts out feeling absolutely nothing or only a very light sense of awesome. The problem is that at that point hubris kicks in and they either get disappointed (which may lead to a negative mindset), or god forbid demand to eat more. And then in about an hour or two the other shoe drops. Mary Jane’s shoe.
The feeling is similar to a moderate panic attack for people who don’t know what severe panic attacks feel like. For a long time I thought my three hour hallway track meet was awful until a very pot savvy friend got so convinced he was going to die he threw all his pr0n away so his family wouldn’t find it posthumously. Then on another occasion a girlfriend of mine ate waaaaaay too much. After being certain she was 'going into the light' for three hours she started speaking in the most annoying accent and couldn’t shake it. It was like a horrible combination of German and babytalk. That was probably MY worst experience of all time because my high died instantly.
My tip for talking people down from bad brownie incidents is to tell them the feeling IS eventually going to end. That seems to be the most common concern. And don't let them get obsessed with things like the time and how long they've been feeling panicked.
However, other helpful tips for people in that condish include:
• No one in the history of weed has ever died of weed and you aren’t going to claim first.*
• No, you’re not going to forget to breathe.*
• Yes, you exist.*
• I can see why you might think that but no, you should not call your [out-of-town sleeping family member] at this time.*

Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Diana Guettlein
Republican
Homemaker Naturopath
BS in Math/Chemistry with minor in computer science from Regis University. MA in Math from Colorado School of Mines. ND from Trinity School of Natural Health.
80002
Casper for congess. Donna Walter.
Mothers of Preschoolers (Mops) 2014-present
As a mentor for Mops, I lead a Bible study and attend the leadership and all other meetings. I work in an advisory role to the leadership. My job is to help raise up new leaders and encourage and advise them so that they can be successful. I also meet with other moms on an individual basis to mentor them.
I'm concerned about election integrity. My neighbor had a prefilled out application for her dead father of 20 years mailed her to to vote in this election and the same for a daughter that doesn't live in this state.
I believe that we all need to work together to achieve an election process that was fair. The constitution guarantees us a representative form of government and I need to step up and be part of the process so that we don't lose it.
Besides my educational background, I successfully ran my household and homeschooled four children for a total of 17 years. Three of my four kids have been appointed to US Military Academies. I've also ran a small business as a naturapath and am Vice President of BluePrint Financial Services.


Your OAuth Token for Makematics SVM is
Please follow the link below to the JSON of all your checkins


{% extends "base.html" %} {% block content %}
This website template is for free. This is just a place holder, so you can see what the site would look like. You can replace all this text with your own text. You can remove any link to our website from this website template, you're free to use this website template without linking back to us. This website template is for free. This is just a place holder, so you can see what the site would look like. You can replace all this text with your own text. You can remove any link to our website from this website template, you're free to use this website template without linking back to us.
This website template has been designed by Free Website Templates for you, for free. You can replace all this text with your own text. You can remove any link to our website from this website template, you're free to use this website template without linking back to us. If you're having problems editing this website template, then don't hesitate to ask for help on the Forums.


The REST Area lets you experiment with https REST apis to see the results, and
help automatically generate Typescript Interfaces. Today, it supports GET and POST methods.
select BUILD from the toolbar to get started. then:
- Select GET or POST for the method
- Enter the URL
- Add Parameter or Header name value pairs
- Submit the request
- Name the Interface and select an Interface prefix for any subtypes
- Press Generate Interface
- Use the copy button to copy the results to your sourcefile.


This line is in vertical-rl writing mode.
Another line to show the block direction.
This line is in vertical-lr writing mode.
Another line to show the block direction.
Actually the direction in writing mode rl which indicates right to left
and lr which indicates left to right doesn't show us what we expect. They
are all block direction instead of character direction which means all the
character are rotated clockwise. So to make it what we think, we need to
rotate the text 180 degree.
We can see the inline direction goes from top to bottom to bottom to top
now.
I tried to use lr in this case as well. It seems like it doesn't work, as
I expect it to goes from left to right.


Limits
Pane Help
Holodeck is able to limit the amount of resources available to your application
or process; these limits include Disk Limits, Memory Limits, and upload and
download Network Limits. Use these limits to simulate different hardware configurations
without having to change your actual hardware.
Limits
Pane Links
Limits Overview
Disk
Limits
Memory
Limits
Network
Bandwidth Limits
Tips
If there is no limit set the Limit box shows the amount of hardware resource available, this will fluctuate with time as other processes use memory and disk space
Limits can be applied to processes but not a single thread.
Disk and memory usage are calculated for the process under test
Network usage, is displayed for the entire machine
Watch the Limits pane for Memory Leaks and Runaway disk usage


Getting Started
After you have installed the Go Doctor, take a look at the following videos to see some typical usage scenarios. Then, delve into the documentation for all the details.
- Renaming a local variable (0:48)
- Renaming a function (affecting several files) (1:25)
- Extracting a function (0:34)


Resumé of Richard K. Wright
4920 SW Landing Drive #205
Portland OR 97239
Phone/Fax:<PHONE_NUMBER>
email<EMAIL_ADDRESS>skype: richardkylewright
More than 25 years of developing, managing and shipping cutting edge, industry-leading products - products that helped define an industry.
Able to lead the design and development of complex products by heterogeneous teams that are globally distributed. Deep knowledge of every aspect of digital publishing.
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Expertise:
Web technologies (XML, HTML, CSS, SVG), Languages (Java, C++, JavaScript), Graphics (Postscript, OpenGL, SVG, imaging), Product development (design, development, QE, budgeting, life cycle management)
Education:
- Ph.D. (Earth Science) McGill University, Montréal, Québec
- M.Sc. (Earth Science) McGill University, Montréal, Québec
- B.A. Honors (Earth Science) University of California, Berkeley
Citizenship: USA
Languages: English, French
Dec 2012 - present: Engineering Director, Readium Foundation
- Leading the effort to develop open-source EPUB rendering engines both devices and browsers
- Readium effort is a collaborative engineering effort of more than 80 companies and developers from all over the globe
- Products:
- Readium SDK (iOS, OSX, Android, Windows)
- Readium Chrome App
- Cloud Reader
- LCP DRM
July 1999 - Nov 2012: Senior Engineering Manager, Adobe Systems
- Shipped 25+ products in the period 1999-2012
- Senior engineering manager of Adobe's Digital Publishing Group
- Led development of Adobe's Reader Mobile SDK and Content Server as well as associated hosted services
- Led effort to design and ship Digital Editions 1.0. 1.5, 1.6, 1.7 as well Sony Readers and B&N Nooks
- Wrote a complete widget architecture for a compound document format based on W3C standards (further details not disclosable)
- Developed a RIA-based framework using Adobe's SVG viewer technology
- Co-wrote a plugin for Eclipse that formed a complete SVG editing/debugging environment
- Wrote the Print and Creations sections of Adobe Photoshop Album
- Led the team that implemented the SVG->XML workflow with the Adobe Graphics Server for Illustrator 10
- Wrote and maintained the import and export libraries for SVG used by Adobe Illustrator, LiveMotion, InDesign and others
- Part of the team that specified and implemented the SVG specification and the reference implementation, the Adobe SVG Viewer.
Dec 1996 - Nov 2012: Independent Consultant (part time)
- Provided expertise in software architecture, design, and development for a number of firms, including Hammond, Jensen Wallen and Associates of Oakland, Datum3D of Boston, Reality Fusion of Santa Cruz, Cool Software Technology of Santa Cruz, Risk Management Solutions of Menlo Park, and GE Capital Corporation of Denver, Colorado
- Ported all tools and libraries based on a proprietary mapping system to ESRI’s MapObjects for Risk Management Solutions
Aug 1998 - July 1999: Senior Computer Scientist, nCommand
- Specified and developed the front end of a XML-based B2B client/server system for the mortgage industry
- Client side based on COM technology with dynamically loaded workplace components
June 1994 - Dec 1996: Director, GIS Technology, Risk Management Solutions
- Responsible for overall architecture and supervision for all mapping and GIS-related functions for the entire company
- Responsible for the design and implementation of graphics and mapping programs for the visualization and manipulation of spatial data related to risk management (Visual C++,MFC, MapObjects, ODBC).
- Designed and implemented a template-based mapping program for the visualization of insurance risk across portfolios, using MapInfo and C++ (Borland/OWL).
- Designed and implemented the mapping workstation section of a client/server (PC/Sun) system that is used for mapping flood determinations (C++, Powerbuilder, ODBC). Supervised 2-3 engineers during a 18 month project.
- Designed and implemented the mapping and UI sections of a very flexible mapping system for hazard display and determinations (Visual C++/MFC/Rogue Wave). Participated in the design of the underlying database systems.
Oct 1991 - June 1994: Project Manager/Senior Computer Scientist, QMS
- Responsible for the management and technical lead of a small group which designed and developed PCL5, PCL5C, HPGL, PCL4, and CCITT interpreters for a variety of print environments, ranging from small monochrome laser printers to 92 ppm print systems to thermal wax and color laser printers.
- Supervised group of 4-5 engineers in the design, development and testing process.
- Developed all half-toning and image operators for UltraScript (a PostScript clone) under the Crown architecture, a multitasking, real-time, embedded system using a variety of processors (680x0, i960CA/CF, R4000, SparcStations).
- Enhanced and maintained X-Window tool for imaging test system.
A PDF version of this page is available here


Write your name and registration in the space provided.
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Quantifying the Security Benefits of Debloating Web Applications
The main idea of software debloating is to reduce software's attack surface by removing pieces of code that are not required by users. In this study, we analyze four popular PHP applications (phpMyAdmin, MediaWiki, Magento and WordPress) and show that a reduction of upto 71% in Logical Lines of Code, upto 60% in historic CVEs and upto 100% in Object Injection Gadgets is possible. Essentially, by removing unused functionality and libraries from the application we can significantly reduce the attack surface.
This system is comprised of three docker images:
Pre-configured applications: Four pre-configured docker images that host versions of web applications used in our study along with File and Function level debloated versions are accessible below:
Current web application configuration expects each web application to reside in the "web" directory itself. To test file and function level debloated variants, simply move their directories up from file_debloating or function_debloating directories to web.
The source code is hosted on Github at https://github.com/silverfoxy/PHPDebloating.
Running the container: In order to build and run docker containers, after downloading your desired template, run
docker-compose up
in root directory of the project and access the applications at http://localhost:8085 and reports at http://localhost:8086/admin.
Debloating a new web application: To add a new web application, follow these steps:
We are a team of security researchers at PragSec Lab, Stony Brook University (https://securitee.org).


Manage all of your
Stuff Using One App
There are two types of peaople who will tell that can't make
a difference
in this world: those who are afraid to try and
those who are afraid you
will succeed.


-
PlayStation TV
www.playstation.com
A sleek and compact console with a universe of PlayStation games available to stream and download.
-
Free Access to Online Multiplayer for All PS4 Players This Weekend
blog.us.playstation.com
English Select a Language:
-
The Darker Side of London in Sherlock Holmes: Crimes & Punishments
blog.us.playstation.com
English Select a Language:
-
Apple - Apple Events - Special Event June 2014
www.apple.com
Watch the streaming video from the special event.


ExamineMouse()
Syntax
Result = ExamineMouse()Description
Updates the mouse state. This function should be used before MouseDeltaX(), MouseDeltaY(), MouseX(), MouseY() or MouseButton().
Parameters
None.
Return value
Nonzero if the mouse state has been updated, zero otherwise.
See Also
ExamineMouse(), MouseDeltaX(), MouseDeltaY(), MouseX(), MouseY(), MouseButton()
Supported OS
All


Fullstack Software Engineering Intern
Fintech Sandpit, London, United Kingdom
-
Fullstack web development for a financial technology API aggregator and testing platform
-
Contributed to development of web application that facilitated the United Kingdom’s Financial Conduct Authority’s inaugural
industry-wide hackathon
-
Implemented and optimized automated frontend end to end testing for CI/CD pipeline reducing testing times by 50% while
increasing test coverage
-
Assisted in designing refactored backend from JavaScript to TypeScript utilizing OOP
-
Helped refactor backend from JavaScript to Typescript maintaining functionality while reducing codebase size by 30%
-
Optimized web app following web development, SEO, and UI/UX best practices
-
Technologies Utilized: VueJS, NodeJS, MongoDB with Mongoose, AWS Amplify, AWS S3, JavaScript, TypeScript, Cypress
July 2020 - October 2020
Volunteer Software Engineer
FightPandemics, Remote
-
Frontend development for an open-source Covid-19 relief web application
-
Contributed to component design & development using React with Hooks, and Styled Components
-
Assisted in onboarding new volunteers for the organization
-
Technologies Utilized: React, JavaScript, NodeJS, MongoDB with Mongoose, Docker, Cypress, JavaScript, ANT Design
June 2020 - September 2020
Individual Contributor
PT Qlue Performa Indonesia, Jakarta, Indonesia
-
Contributed to Qlue, a small data analytics and social media
startup with the dream of increasing democratic engagement and
participation in Indonesia
-
Researched, produced, and edited content for Qlue’s social
media platforms (Twitter (25000 followers), Facebook (22000
likes), Instagram (2400 followers), Blog (1000 hits per day))
as of August 2017
-
Researched and authored proposals for grants, funding, and
partnership opportunitie
-
Produced content, and conducted UI/UX tests for mobile and web
apps
-
Produced, and edited copy for Marketing and Sales division
March 2017 - September 2017
Japanese Tutor
Colorado College, Colorado Springs, Colorado
-
Taught Japanese as a tutor in elementary level Japanese course
-
Introduced students to effective Japanese studying techniques such as spaced repetition, and kanji radicals, that helped
tutored students receive As with less effort while maximizing enjoyment of Japanese learning
-
Encouraged and inspired tutored students to visit and study abroad in Japan by sharing personal positive study abroad
experience in Tokyo
March 2016 - April 2016