Either Way
Wednesday. Rain day.  NO RAIN!'. 😕 Whoops.  I'm saying that Brooklyn can be downright dirty in certain places.
What can I say? Been pretty discouraging to NOT find work yet. I've been holding off on the waiting tables in hopes that something might fall into place but with the temp agency not having any work for me this week (or last) and no response from the job I had a phone screen with, I'm beginning to worry a bit. Fortunately, Andi sent my resume off to an old coworker in hopes that they might want to give me some temp data entry work through the Holidays. She's a savvy businesswoman who hustles it, like any self-respecting New Yorker does.
Thanks to Andi, I've been exploring a bit more outside of my Crown Heights neighborhood. She's up in Jackson Heights, which is considered Queens yet I still feel like I'm in Brooklyn. Don't let her catch me saying that. Anyway, had some AMAZING Thai and drank some good viñho verde with Andi a couple of times.
TL:DR
Will this rain wash the grit away? Short answer: NO
“Maybe the sun will shine today, the clouds will blow away. Maybe I won't feel so afraid. ” — Wilco
We've got a bunch of people coming over for Friendsgiving tomorrow and I'm responsible for the Green Bean Casserole. I'll do you proud, mom. I'm also thinking of making the 'Pickle Sushi' that was taught to me by Janelle. I've done it a few times both here and in Seattle and it always is a hit. Gotta hand it to those Minnesota recipes! It'll be a day full of laughing and driking I'm sure. I'm just hoping to get out and put in my usual 4 miles since Apple is doing a Turkey Day Acheivement and I'm a sucker for gamified exercise. Whatever it takes to keep this gut in check. Seriously, I both love and loathe the holidays for one simple reason: eggnog.
Heading into Manhattan here in a bit. I'll do my best to get some great shots of tomorrow's spread. It may be a later evening update so gimme a chance/break, JOSH! 😉


PSALMS 146
1 Praise Yahweh.
With my whole inner being I will praise Yahweh.
2 I will praise Yahweh as long as I am alive;
I will sing to praise my God all the rest of my life.
3 You people, do not trust in your leaders;
do not trust humans because they cannot save.
4 When they die, their corpses decay and become soil again.
After they die, they can no longer do the things that they planned to do.
5 But how fortunate are those whom God helps, the God whom Jacob worshiped.
These are the people who confidently expect Yahweh, their God, to help them.
6 He is the one who created the heavens and the earth,
the oceans and all the creatures that are in them.
He always does what he has promised to do.
7 He decides matters fairly for those who are treated unfairly,
and he provides food for those who are hungry.
He frees those who are in prison.
8 Yahweh enables those who are blind to see again.
He lifts up those who have fallen down.
He loves the righteous people.
9 Yahweh takes care of those from other countries who live in our land,
and he helps widows and orphans.

Praise Yahweh!


#Cancelledt: Victoria's Secret fashion show not pushing through this year
The Angels are hanging up their wings this year, after 2018's show brought Victoria's Secret's lowest ratings yet
by Rappler.comSubscribe
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--- title: Brainfuck Halting Problem layout: post tags: [math] uuid: 6f42cf03-1ca5-38e9-33d9-785fd0bd12ab ---
On my brainfuck compiler project, I proposed pre-calculation as an optimization technique. The idea can work, but it has an issue that will always be unsolvable: how do you know that the pre-calculation will halt? This is called the halting problem and it has been proven impossible to solve.
The idea was that the compiler would run the brainfuck program up until the first input operation — if there even was one. It would record all output and the final state of the memory. Instead of compiling the code was was run, it would compile code that would print all of the output and set the memory at the final state.
I has mistakenly assumed that it would be possible to detect a non-halting program and avoid doing pre-calculation on it. I described how it would be done and left it at that. Recently, someone kindly sent me an email containing only 5 letters:
+[--]
This defeated my ill-conceived idea.
Because brainfuck is Turing complete, it is actually impossible to determine whether or not an arbitrary brainfuck loop will halt. A computer can't do it. A human brain (a fancy computer) can't do it either. It cannot be done, at least not in this universe.
So, if implemented, this pre-calculation measure will always be flawed.


Chiefs coach Middendorp unhappy with defence despite Celtic win
Kaizer Chiefs beat Bloemfontein Celtic 5-3 in a league encounter over the weekend but coach Ernst Middendorp wasn’t pleased with his defence.
by Phakaaathi ReporterErnst Middendorp, coach of Kaizer Chiefs (Pic Sydney Mahlangu/ BackpagePix)
Middendorp compared his experienced defenders to teenage youngsters who are still cutting their teeth in the junior ranks.
“Entertaining game, I think the number of goals is good for supporters, there’s no doubt about it. First half I think we had a huge attitude issue, not really in the game, we didn’t want to move like we should, could be,” Middendorp told SuperSport TV.
“Like we have done to get this position we’re in at the moment. Much better in the second-half, I think in the end fully deserved three points for us and it’s good for us.
“I would not say it’s under-12, then I would insult the under-12 defensive work. I don’t know what’s below, if there’s an under-8 or an under-17, mean really, national team players and there’s nothing to blame, as I said it’s not the quality, it’s just the attitude,” said the 61-year-old.
“Where we’re sitting now we think we can do less, we cannot. We have to fight each and every team first on the ground and then we can score and celebrate. But if you go into a game and you want to just do a little bit of a Prima donna, there’s no chance to win a game in this league.”
Chiefs next face Maritzburg United away in their last league game of 2019. The game is set to be played at Harry Gwala Stadium on Sunday, December 22.


FALLEN
USA. 1998. Director - Gregory Hoblit, Screenplay - Nicholas Kazan, Producers - Charles Roven & Dawn Steel, Photography - Newton Thomas Sigel, Music - Tan Dun, Visual Effects - Peerless Camera Co (Supervisor - Kent Houston), Special Effects Supervisor - James Fredburg, Production Design - Terence Marsh. Production Company - Atlas Entertainment. Denzel Washington (Detective John Hobbes), John Goodman (Jonesy), Embeth Davidtz (Greta Milano), Donald Sutherland (Lieutenant Stanton), Elias Koteas (Edgar Reese), Michael J. Pagan (Sam Hobbes), Gabriel Casseus (Art Hobbes), James Gandolfini (Lou), Robert Joy (Charles Olham)
Plot: Detective John Hobbes sees serial killer Edgar Reese to the gas chamber but not long after confronts a baffling series of murders which appear to also be being conducted by Reese. As Hobbes investigates it appears he is not dealing with a mere mortal but in fact a demon that is capable of passing between and possessing bodies simply by touch and that the demon has returned to taunt him and destroy his life.
Going in to see `Fallen', one doesn't really expect it to be much at all. The plot seems merely a warmed-over version of the mini-vogue of executed serial killers come back from the electric chair films that were briefly the in-thing around about 1988-9 - the likes of `Shocker', `The Horror Show' aka `House III', `The First Power', `Prison' and `Berserker' - only revamped with an A-budget. But in virtually no time at all `Fallen' proves that simply through good writing an old familiar plot can be made to work wonders once again. And the result is a surprisingly good film.
The film is made by Gregory Hoblit, previously a tv director who won Emmy Awards for his work on shows like `Hill St Blues' and `LA Law' and made the jump to feature films with the impressive 1996 courtroom drama `Primal Fear'. There is a surprising similarity of themes between `Primal Fear' and `Fallen' - `Primal Fear' you could say is a film about a killer who has one body but several personalities; `Fallen' on the other hand you could say is about a killer who has one personality but several bodies. Hoblit does a rather good job. The script is rather handicapped in that its central idea - that of a demon that can pass between bodies by touch - has been given away by the publicity machine. Nevertheless in spite of the fact that owing to this one knows what is going on for a good half-hour before the detective hero clicks on, both Hoblit and the script unfold these revelations with a high degree of tension and suspense. Hoblit generates some marvellous scenes with the demon passing from body to body amongst people at the police station and in the street, all the while taunting the hero. And there is beautifully written twist ending - the first one has ever seen which manages to so twist first-person voiceover completely on its head.
The film kept reminding of `Se7en' which seems to have been a strong influence. Both employ the same densely textural washed-out lighting scheme. And both are very similar films - about detectives who are confronting a Biblical menace (`Fallen' an actual demon, `Se7en' a serial killer using the motif of the Seven Deadly Sins) wherein the Biblically Apocalyptic is raised into a looming millenarian metaphor for moral social decay. Although where `Se7en''s moral metaphors were dazzlingly literary, `Fallen''s seem stuck down in the idiom of B horror movies. Both films also contain one really grisly scene where the film seems to hang still for a moment and toy with the audience as to whether it is really going to do the unthinkable and kill off one of the detective hero's loved one's. Neveretheless for its ability to move with tense and exciting grace and juggle a plot that keeps catching one perpetually unawares, `Fallen' is a film that is well above average and recommended.
Reviewed by Richard Scheib
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


Teenager rushed to hospital after alleged run down in Girrawheen car park
by Hamish HastieA teenager has been left with life threatening injuries after a man allegedly ran him down with a 4WD in a northern suburbs shopping centre car park on Saturday night.
Joondalup detectives have charged a 49-year-old Girrawheen man after the incident at the Newpark Shopping Centre in Girrawheen.
Police allege about 7.30pm the man had an altercation with the 18-year-old Noranda teenager and his friends and shortly after the man drove his Jeep Cherokee towards the group.
The victim rode his bicycle through the shopping centre car park to escape the 4WD.
Police allege as the victim was mounting a median strip the man drove his 4WD directly at the bike and continued to drive over the top of him.
The vehicle came to a stop at the edge of the median strip.
Police further allege the driver at no time checked on the welfare of the victim, who was lying on the ground behind the Jeep.
The victim was taken to Royal Perth Hospital with life threatening injuries. By Sunday morning he was still in a serious condition.
The driver of the Jeep was arrested a short time later by police.
Deputy Police Commissioner Gary Dreibergs said the incident was 'beyond belief'.
"It's beyond belief that somebody would get so close behind a person on their bicycle that they would hit them with their vehicle and knock them off," he said.
"The consequences as we've seen are very serious and they could have even been more. Hopefully, they won't be more serious, our thoughts are with the young person in the hospital and we hope he does make a full recovery."
The man was expected to appear before the Perth Magistrates Court on Sunday charged with dangerous driving occasioning grievous bodily harm; failing to stop and ensure assistance received after an incident occasioning grievous bodily harm and failing to comply with a requirement to provide sample or accompany police (circumstance aggravated).


Strawberry-O
Orange-O
Peach-O
Berry Blue
Grape-O
Tap me to Play
Run!!
Jello Kid is a student that likes to run.


How it works
World taking over gide
Nuke
Future is here!
Submit
Kill all humans
Skynet for dummers
Free mind uploading
Cryopreservation
$1000
Order
Cyborgization
$10000
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Uploading
Priceless
Order


curl_mime_addpart - append a new part to a mime structure
NAME
curl_mime_addpart - append a new empty part to a mime structure
SYNOPSIS
#include <curl/curl.h>
curl_mimepart * curl_mime_addpart(curl_mime * mime );
DESCRIPTION
curl_mime_addpart creates and appends a new empty part to the given mime structure and returns a handle to it. The returned part handle can subsequently be populated using functions from the mime API.
mime is the handle of the mime structure in which the new part must be appended.
AVAILABILITY
As long as at least one of HTTP, SMTP or IMAP is enabled. Added in 7.56.0.
RETURN VALUE
A mime part structure handle, or NULL upon failure.
EXAMPLE
curl_mime *mime; curl_mimepart *part; /* create a mime handle */ mime = curl_mime_init(easy); /* add a part */ part = curl_mime_addpart(mime); /* continue and set name + data to the part */ curl_mime_data(part, "This is the field data", CURL_ZERO_TERMINATED); curl_mime_name(part, "data");
SEE ALSO
curl_mime_init, curl_mime_name, curl_mime_data, curl_mime_data_cb, curl_mime_filedata, curl_mime_filename, curl_mime_subparts, curl_mime_type, curl_mime_headers, curl_mime_encoder
This HTML page was made with roffit.


Punk persecution: how East Germany cracked down on alternative lifestyles - in pictures
Before the fall of the Berlin Wall, East Germany’s secret police regarded punks as the most dangerous youth element in the country and ‘the leading force’ behind anti-government activities. These unnamed police mugshots from the former DDR demonstrate the lengths to which the security services would surveil, harass and detain punk ‘adherents’ and ‘sympathisers’.
- Burning Down the Haus: Punk Rock, Revolution and the Fall of the Berlin Wall by Tim Mohr is published by Dialogue Books
As punks became more visible in the 1980s, the Kriminalpolizei’s political division, K1, and the Stasi division responsible for subverting underground political activity, stepped in to institute a cohesive policy of repression
Photograph: BStU
Following the K1 and Stasi crackdown, about 250 punks were immediately forced to sign documents identifying themselves as potential criminal elements
Photograph: BStU
During the most draconian periods, many punks could barely appear in public before being picked up for interrogation
Photograph: BStU
Working in conjunction with the Stasi, the K1 sought to solve the punk problem by eliminating punks from public view. They instituted a blanket ban on punks in bars, cafes, restaurants, and youth clubs. And they made it clear that any establishment caught ignoring the ban stood to lose its license
Photograph: BStU
Sometimes punks were detained on the grounds that they didn’t look like their official ID photos. They would be issued with replacement IDs that prevented them crossing the border to other Eastern Bloc countries, and limited their ability to travel even within East Germany (DDR)
Photograph: BStU
Many of the punks would receive regular summonses to police stations, where they were questioned about their political beliefs, the slogans written on their badges and clothes, and their circle of friends
Photograph: BStU
In the early 1980s the secret police estimated the nationwide number of punk ‘adherents’ at 1,000. Punk ‘sympathisers’, who were likewise ‘recognisable by their appearance’ ran to 10,000, in a country of 15m people
Photograph: BStU
In an East German government report on the ‘preliminary findings of youth analysis’ dated 12 January 12 1989, punk was identified by authorities as the top problem
Photograph: BStU
Punks had developed a scene independent of DDR officialdom, including, as the report pointed out, the creation of a grey-market economy as well as communications nodes and a national network to facilitate the exchange of information and ideas
Photograph: BStU
East German authorities noted that punks who had been expatriated to the west were involved in anarchist and leftist extremist circles that in turn cultivated links with those still in the east
Photograph: BStU
A Stasi surveillance photo of a punk named Speiche. He was dragged from a tram by police who beat him and cut off his mohawk
Photograph: SUBstitut Archive
Unable to recruit Speiche, during interrogations of other punks the Stasi planted the idea that he worked for them
Photograph: SUBstitut Archive


2020 Lexus UX 300e Debuts As Brand’s First-Ever Electric Vehicle
It does 250 miles (400 kilometers) on the NEDC cycle.
by Adrian PadeanuSome would say Lexus couldn’t have picked a worse time to unveil its first electric vehicle as all eyes are on Tesla and its futuristic Cybertruck that just debuted in Los Angeles. Nevertheless, it’s still an important moment in the company’s history and the world premiere takes place today at Auto Guangzhou 2019. Why there? Because China will be a key market for the UX 300e, but the electric crossover will also be sold in Japan and Europe.
Gallery: 2020 Lexus UX 300e
It virtually retains the design of the conventionally powered model, right down to the placement of the fuel cap, although we’re noticing its round shape has been changed to an angular and slightly larger cap to make room for the charging port. There are some subtle changes compared to the standard UX, such as the new aerodynamic wheels, 20 millimeters (0.8 inches) lowered ride height, and redesigned underbody cover to make the vehicle as sleek as possible in a bid to enhance efficiency. Inside, the look of the instrument cluster is the only thing that has changed.
Replacing the internal combustion engine at the front is an electric motor developing 201 horsepower (150 kilowatts) and 300 Newton-meters (221 pound-feet) of torque. Underneath the body sits the lithium-ion battery pack with a 54.3-kWh capacity and enough energy to last for 400 kilometers (almost 250 miles) based on the NEDC cycle, with the more realistic WLTP rating to follow. Once depleted, it’ll take approximately 50 minutes to completely charge the battery using a 50-kW fast-charger or about seven hours from a standard 6.6-kW household socket.
Save Thousands On A New Lexus UX
MSRP $ 33,175
MSRP $ 33,175
Save on average over $3,400 off MSRP* with
Motor1.com Car Buying Service
SEE PRICING
It weighs about 1,900 kilograms (4,188 pounds) and features a retuned suspension with revised dampers to handle the extra weight. To make sure the vehicle is heard by those around it despite the lack of a traditional engine, Lexus has installed what it refers to as an Active Sound Control (ASC) system that “transmits natural, ambient sounds.”
The UX 300e represents Lexus’ first EV, but more are to come as Toyota’s luxury division is working on a new platform dedicated to zero-emissions cars. The first car to be developed from the ground up as an EV is due early in the next decade when Lexus will also introduce its first PHEV model.
We've Driven The Regular And Hybrid Versions:
Show press release
WORLD PREMIERE OF LEXUS’S FIRST EV, THE UX 300E
- The new Lexus UX 300e, the first vehicle to be produced under the Lexus Electrified banner
- The first Lexus EV embodies the brand’s essential driving refinement and quality
- New model maintains the distinctive design and high functionality of the original UX
- World debut at the Guangzhou International Automobile Exhibition in China
Lexus today introduces its first battery-electric vehicle (BEV), the UX 300e, at the 2019 Guangzhou International Automobile Exhibition, taking place in Guangzhou, China, from 22 November to 1 December.
Lexus has been a pioneer in vehicle electrification technology since introducing the RX 400h in 2005, taking an industry lead in creating vehicles that deliver both performance and environmental efficiency. At the recent 2019 Tokyo Motor Show, the company unveiled its global electrification strategy, Lexus Electrified, targeting a fundamental leap in vehicle performance, handling, control and driver enjoyment.
In particular, Lexus Electrified technology enables integrated control of powertrain, steering, suspension and brakes, realising the full potential of the motor control technology that has been nurtured in Lexus HVs (hybrid vehicles). With this technology, driving force can be controlled to provide the ideal vehicle posture in any driving situation. Lexus continues to strive to make vehicles that are safer and enjoyable to drive.
As the first production model under the Lexus Electrified banner, the all-electric UX 300e has been developed for excellent on-road performance. Lexus engineers preserved the distinctive design and convenience characteristics of the UX compact SUV, while focusing on the opportunities to build on the performance advantages that are unique to EVs. The UX 300e’s high-output motor provides natural yet brisk acceleration and its high-capacity batteries, located directly beneath the cabin floor, secure a low centre of gravity and allow a driving range of around 250 miles*. Making use of the latest connectivity technology, the UX 300e maximises the potential of an EV while at the same time delivering driving performance and convenience – true to Lexus’s “yet” philosophy.
The UX 300e is scheduled to go on sale in China from 2020 and in the UK by 2021.
Principal features
Lexus has always focused on providing a distinctive driving performance and that remains true in its development of its first battery-electric vehicle (BEV). Taking the signature refined driving performance of the UX as their starting point, its engineers were able to leverage the qualities of the new electric drivetrain to further enhance the vehicle’s on-road performance. At the same time, the UX 300e has one of the quietest cabins in its class, building on Lexus’s excellent record of sound management.
The Drive Mode Select function allows the driver to manage smooth acceleration and deceleration according the driving situation. They can feel the powerful acceleration and instant torque delivery of the EV powertrain as they press the throttle pedal and use the paddle shifts in a manner similar to engine braking, through four levels of deceleration regeneration – all the while experiencing a natural on-road feel.
The vehicle’s low centre of gravity supports excellent dynamic performance, thanks to both the motor and battery being located beneath the vehicle body, and optimum front/rear weight distribution.
The high performance of the GA-C platform is enhanced with additional bracing and optimisation of shock absorber damping force to the match the dynamic changes that come with electrification.
While EVs are naturally quiet, the UX 300e goes further by adding insulation beyond just that for the battery, suppressing external noises such as wind or gravel that would otherwise be noticeable in the absence of an engine and transmission. This focus on sound management creates a comfortable and tranquil cabin environment.
Engineers also addressed the sound generated when the vehicle is driven. Active Sound Control (ASC) transmits natural, ambient sounds to communicate the driving conditions to the driver and passengers.
Lexus reliability and hybrid heritage
In developing the UX 300e, Lexus made use of the knowledge it has gained in developing its industry-leading hybrid systems, applying the same level of quality and ease of operation it has achieved with all its vehicles in the past. The engineering team has delivered outstanding battery reliability and adopted the latest connectivity technology to maximise the car’s everyday usability and functionality with smartphones.
The efficiency of the motor, inverter, gears and high-capacity battery was maximised, again with the benefit of the experience Lexus gained in developing hybrid vehicles. By improving the performance of the entire system, the UX 300e has an anxiety-free driving range of around 250 miles*.
The batteries are equipped with a temperature management system that operates at low and high ambient temperatures. Reliability is further increased through the use of multiple monitoring systems to regulate charging and prevent issues such as overcharging.
The UX 300e offers the latest in connected car technology. By linking to a smartphone using the LexusLink app, drivers can check battery charge and driving range. Charging controls are included, such as a timer which indicates when a full charge will be reached, and a charging schedule according to when the vehicle is next expected to be driven or when energy prices are low. The app also allows the owner to remotely control the climate of the car.
Motor specifications
| Location | Front |
| Model | 4KM |
| Max. output (kW) | 150 |
| Max. torque (Nm) | 300 |
Battery specifications
| Type | Lithium-ion |
| Capacity (kWh) | 54.3 |
| Driving range (miles) | c250* |
| Standard (AC) charge (KW) | Max. 6.6 |
| Quick (DC) charge* (kW) | Max. 50 |
Distinctive design and high functionality
Lexus carried over the distinctive styling and high functionality of the UX compact SUV to the new UX 300e, developing new aerodynamic wheel designs and an underbody cover. Locating the shift-by-wire system on the centre console contributes to the simplicity and functionality of the interior.
True to the Lexus prioritisation of new, advanced safety technologies and quickly making them available to customers, the UX 300e is equipped with Lexus Safety System+, helping in the prevention of accidents, injuries and fatalities. At the same time, the development of driver assistance systems helps reduce driver stress and promote a more natural and safe driving experience.


{% extends "base.html" %} {% block body %}
Created by Federico De Faveri
A Java library for the Kippt.com API (https://kippt.com/developers/). The library offers an easy way to access the Kippt API.
Key Features:
| Developer | Federico De Faveri |
|---|---|
| Platform | Library |
| Added | April 5. 2013 |
| Get the App |


{% extends 'base.html' %} {% block content %}
The WP Frontman Preformatter is used to store a pre-rendered copy of each post content in the database, alongside the raw content. Storing a pre-rendered copy lightens the server load when serving content to users, and more importantly allows WP plugins that manipulate posts to work.
Preformatting works for new posts, formatting and storing content for each post as it saved by WP.
{% if options.batch_done %}Pre-existing content for this blog has already been preformatted. You can regenerate it by using the button below.
{% else %}If you have installed WP Frontman on a blog with pre-existing content, you can have preformatted content stored for old posts by using the button below.
{% endif %}{% endblock %}


As a Developer the services that I offer includes Front End Web developement in Vanilla code using HTML, CSS & JS and Front End developement using softwares like Wordpress
Code to build a website using HTML, CSS, and JavaScript.
Using Wordpress to build website.
improving the quality and quantity of website traffic to a website or a web page from search engines.
Website for Mansh Consulting Services
This is a 5-pager website containing all the necessary Info & Appointment booking interface
The project is under developement right now.
Website for Physiocliq Physiothrapy Clinic
This is a 4-pager wordpress website containing all the necessary Info & Appointment booking interface
The project is under developement right now.
Its pretty much impossible to talk to a celebrity. STAN is changing that.
I developed the Info website for the Stan App project.
The project is under developement right now.
This projects contains the home page clone of Media Entertainment website Netflix.
This project is purely made using HTML & CSS.
This projects contains the home page clone of the Biggest mail service offered by Google "Gmail".
This project is purely made using HTML & CSS.
Heyy I am Deepanshu Panchal & I am a Front End web-developer.
I'm currently pursuing B.Tech in Computer Science & Engineering from Kurukshetra University
I've prepared a couple of projects based on HTML, CSS, JS, ReactJS & am looking forward to get into back end developement too.
Download Resume


It's Time for the Populator
Declarative initialization of kubernetes persistent storage
Adam Litke -<EMAIL_ADDRESS>Principle Software Engineer - Red Hat
FOSDEM 2019 - 02 February 2019
Kubernetes
- The de-facto way to run containers at scale.
- Declarative model using the Controller pattern
- Extensible using Custom Resources and Controllers
Nodes
- A Kubernetes worker machine
- Have the services necessary to run Pods (container runtime, kubelet and kube-proxy)
- Managed by master components
Pods
- One or more containers
- Run together on a Node
- Shared storage and networking
Storage Resources
- Persistent Volume: a piece of provisioned storage with a type
- Persistent Volume Claim: a request for a piece of storage
Why do we need PVC Initialization?
- Clone your database
- Big data processing
- Restore from backup
- Mutable persistent data (ie. VM disk)
Current options
- `kubectl cp` into a running container
- Run a special Pod first to prepare PVC
- Use an initContainer in your application Pod
Initcontainer example
apiVersion: v1
kind: Pod
metadata:
name: fosdemo-pod
spec:
containers:
- name: fosdemo-nginix
image: nginx
initContainers:
- name: init-content
image: busybox
command: ['sh', '-c',
'wget -O /usr/share/nginx/html http://fosdem.org']
Is it good enough?
- You will want more features
- Error handling
- Authorization and Security
- Logging and monitoring
- You need to manage it
- Ordering
- ReplicaSets and auto-scaling
- Error handling
A Better Approach
- Declarative, the kubernetes way
- A Custom Resource describes a population strategy
- PVC references Custom Resource
- A Populator Controller manages the process
- Can be used to collaborate on many populators
Declarative Population
If you request a populated PVC, kubernetes will not make that PVC available
to Pods until it has been populated.
Taints and Tolerations
- Reuse existing Kubernetes pattern
- New PVCs with a DataSource defined receive a Taint
- Signifies the PVC has not been populated yet
- Regular Pods will not schedule while a PVC is tainted
- Populator pods express a Toleration and may run
- Populator Controller removes the Taint on success
Next Steps
- Allow CRs in PVC DataSource field
- PVC Taints and Tolerations
- Populator SDK
Populator Examples
- Git Repo
- HTTP using k8s secrets for authentication
- Clone existing PVC
- Upload data from client
- Restore from backup
Thank you!
- Check out:
github.com/kubevirt/containerized-data-importer


This directory contains server side development code relating to end
user registration
You probably either came here in error or wish to
- Register to use ImageMAT
- Logon to ImageMAT
- Change your profile
- Check your time settings
- Reset a forgotten password
- Log out
- Verify an email sent you
- Cancel the verification process
- Ask who you are currently logged in as
- Delete yourself
- Change your default permissions


--- layout: post title: Snooker game written in C# date: '2009-12-02T01:32:00.001Z' author: solrevdev tags: modified_time: '2009-12-02T01:32:24.207Z' blogger_id: tag:blogger.com,1999:blog-31446756.post-7304943007156835332 blogger_orig_url: http://www.solrevdev.com/2009/12/snooker-game-written-in-c.html ---
Excellent article on the code project about a snooker game written in C#


I am a Web Developer(currently front-end). I'm 3rd year B.Tech(Computer Science) student. I ❤ Music and Football.
persuing B.Tech(Computer Science Engineering) from G.G.S.I.P.U
Passed class 12th from C.B.S.E (scored 87%)
Passed class 12th from C.B.S.E (scored 9.0 C.G.P.A)


{{job_url}}
{% if job_activate_url %}
Activate: {{job_activate_url}}
{% endif %}
{{job_title}} at {{job_company}}
{{job_description}}
URL: {{job_url}}
---
Published by: {{job_poster_email}}
---
Edit: {{job_edit_url}}
Deactivate: {{job_deactivate_url}}
---
IP: {{job_poster_ip}}
Date: {{job_post_date}}


These are the docs for the alpha version of the Foundation for Apps Motion UI. The goal here is to allow you to rapidly prototype animated elements that integrate seamlessly into your site!
{{#markdown}}
#### The Basics: Animating an Element
Quickly addding an animation to an element is easy! We use the class `animate` to animate an element, and we use the attribute `data-animation` to describe how we want it to move.
{{/markdown}}
{{#markdown}}
###### Animations
You can choose from a number of prefabricated animations:
`slide-in-from-north`, `slide-in-from-east`, `slide-in-from-south`, `slide-in-from-west`, `slide-out-to-north`, `slide-out-to-east`, `slide-out-to-south`, `slide-out-to-west`, `fade-in`, `fade-out`, `shake`, `spin-cw`, `spin-ccw`, `wiggle`
###### Markup
```html
```
{{/markdown}}
Slide In
Shake
Spin
{{#markdown}}
#### Modifiers
Don't want an out-of-the-box animation? No problemo! You have several modifiers at your disposal to get exactly the animation you want!
{{/markdown}}
{{#markdown}}
##### Speed
You have three speeds to choose from. By default, animations will execute in **700ms**. You can pass `slow` or `fast` modifiers to change the speed to **1.5s** or **300ms** respectively.
###### Markup
```html
```
{{/markdown}}
Fast
Normal
Slow
{{#markdown}}
##### Iteration Count
Animations will only run once by default, but you can make them repeat infinitely if you want them to! Just add the `infinite` modifier!
###### Markup
```html
```
{{/markdown}}
Infinite Animation!
{{#markdown}}
##### Timing Function
By default all animations use `ease` for the timing function. However, this isn't always desirable so we've made other timing function modifiers available!
Choose from:
`ease`, `ease-in`, `ease-out`, `ease-in-out`, `linear`
###### Markup
```html
```
{{/markdown}}
Animate!
Animate!
{{#markdown}}
##### Delay
You can add a delay to your animation with the `delay` modifier. By default, this is the length of the base animation duration, which is 700ms. You can also use `fast-delay` and `short-delay`.
###### Markup
```html
```
{{/markdown}}
Animate!
Animate!
Animate!
{{#markdown}}
#### Usage Examples
You can include `data-animation` values in any order to craft complex animations!
{{/markdown}}


--- layout: api title: "v1.6.0 API: Scrolling" categories: api version: v1.6.0 permalink: /api/v1.6.0/scrolling ---
If you're planning on having a page that has large amounts of scrolling,
try to avoid a large map height. Having a 'tall' map can cause the user
to get stuck on the map while scrolling. Another way around this is to disable
dragging
for mobile devices: map.dragging.disable();


CHFN
Section: Linux Reference Manual (1)Updated: October 13 1994
Index Return to Main Contents
NAME
chfn - change your finger informationSYNOPSIS
chfn [-f full-name] [-o office] ,RB [ -p office-phone] [-h home-phone] -u] [-v] [username]DESCRIPTION
chfn is used to change your finger information. This information is stored in the /etc/passwd file, and is displayed by the finger program. The Linux finger command will display four pieces of information that can be changed by chfn: your real name, your work room and phone, and your home phone.COMMAND LINE
Any of the four pieces of information can be specified on the command line. If no information is given on the command line, chfn enters interactive mode.INTERACTIVE MODE
In interactive mode, chfn will prompt for each field. At a prompt, you can enter the new information, or just press return to leave the field unchanged. Enter the keyword "none" to make the field blank.OPTIONS
- -f, --full-name full-name
- Specify your real name.
- -o, --office office
- Specify your office room number.
- -p, --office-phone office-phone
- Specify your office phone number.
- -h, --home-phone home-phone
- Specify your home phone number.
- -u, --help
- Print a usage message and exit.
- -v, --version
- Print version information and exit.
SEE ALSO
finger(1), passwd(5)AUTHOR
Salvatore Valente<EMAIL_ADDRESS>The chfn command is part of the util-linux-ng package and is available from ftp://ftp.kernel.org/pub/linux/utils/util-linux-ng/.
Index
This document was created by man2html, using the manual pages.
Time: 05:29:02 GMT, December 24, 2015


KMD
Price correlation with
Decentraland
$0.0317
Moves tightly together
94%
Basic Attention Token
$0.17
Moves tightly together
93%
Stellar Lumens
$0.0586
Moves tightly together
90%
TRON
$0.0149
Moves tightly together
88%
Zcash
$44.55
Moves tightly together
85%
Binance Coin
$20.79
Moves tightly together
80%
INO COIN
$2.01
Moves against
-74%
EDUCare
$0.17
Moves against
-80%
(edited)


{% extends "index.html" %} {% block title %}Chinese — {{ site.name }}{% endblock %} {% block extra_head %} {% endblock %} {% block header %}
Articles written in traditional Chinese. Things about life, travel, books.


“Entreaty” Image: Art, Faith, Mystery
“Mid-Flight Mid-Ascension Virgin Photograph” Image: Art, Faith, Mystery
“Lost Children” Valparaiso Poetry Review
“The Lovers” Innisfree Poetry Journal
“In the Event of a Fire” America
“Exit Wound” Literary Imagination
“Catch-and-Release Rat Fishing” Rattle
“Playboy’s Guide to Lingering” Slate
“Devotional of Daily Apprehension” (Warren Wilson College, January 2016)
“Entreaty” (Bread Loaf Writers’ Conference, August 2016)
“Jellyfish” (Warren Wilson College, January 2016)
“Playboy’s Guide to Lingering” (Slate, July 28, 2009)
“Thirtysomething Blues,” “Last Request” (KGB Bar, New York )
“Cornicello,” “Kid Happens,” “On Music” (Copycat Building, Baltimore)


object
embed
applet
param
frameset
, frame
, ...form
→ amp-form
input
textarea
select
option
script
(additional restrictions)on.*
(onclick, onmouseover, ...)javascript:
.*-amp-.*
, amp-.*
iframe
form
→ amp-form
img
→ amp-img
audio
→ amp-audio
video
→ amp-video
All tags must be fully initialized with width
, height
, position
, size
, src
, ... (relative to the viewport size)
@import
!important
font-face
is allowed (with further restrictions)
styles
only
async
scriptsiframe
head
Not allowed ... but custom AMP-Component might be implemented
Component-JS must be loaded async
svg


Delete APIedit
Delete Requestedit
A DeleteRequest
has two required arguments:
Optional argumentsedit
The following arguments can optionally be provided:
|
Timeout to wait for primary shard to become available as a |
|
|
Timeout to wait for primary shard to become available as a |
Synchronous executionedit
When executing a DeleteRequest
in the following manner, the client waits
for the DeleteResponse
to be returned before continuing with code execution:
DeleteResponse deleteResponse = client.delete( request, RequestOptions.DEFAULT);
Synchronous calls may throw an IOException
in case of either failing to
parse the REST response in the high-level REST client, the request times out
or similar cases where there is no response coming back from the server.
In cases where the server returns a 4xx
or 5xx
error code, the high-level
client tries to parse the response body error details instead and then throws
a generic ElasticsearchException
and adds the original ResponseException
as a
suppressed exception to it.
Asynchronous executionedit
Executing a DeleteRequest
can also be done in an asynchronous fashion so that
the client can return directly. Users need to specify how the response or
potential failures will be handled by passing the request and a listener to the
asynchronous delete method:
The asynchronous method does not block and returns immediately. Once it is
completed the ActionListener
is called back using the onResponse
method
if the execution successfully completed or using the onFailure
method if
it failed. Failure scenarios and expected exceptions are the same as in the
synchronous execution case.
A typical listener for delete
looks like:
Delete Responseedit
The returned DeleteResponse
allows to retrieve information about the executed
operation as follows:
String index = deleteResponse.getIndex(); String id = deleteResponse.getId(); long version = deleteResponse.getVersion(); ReplicationResponse.ShardInfo shardInfo = deleteResponse.getShardInfo(); if (shardInfo.getTotal() != shardInfo.getSuccessful()) { } if (shardInfo.getFailed() > 0) { for (ReplicationResponse.ShardInfo.Failure failure : shardInfo.getFailures()) { String reason = failure.reason(); } }
|
Handle the situation where number of successful shards is less than total shards |
|
|
Handle the potential failures |
It is also possible to check whether the document was found or not:
DeleteRequest request = new DeleteRequest("posts", "does_not_exist"); DeleteResponse deleteResponse = client.delete( request, RequestOptions.DEFAULT); if (deleteResponse.getResult() == DocWriteResponse.Result.NOT_FOUND) { }
If there is a version conflict, an ElasticsearchException
will
be thrown:


Sequence with {{children[$index+0].sequence.sequence.length | number}} base pairs & {{children[$index+0].sequence.features.length}} featuresNo sequence data
Sequence with {{children[$index+1].sequence.sequence.length | number}} base pairs & {{children[$index+1].sequence.features.length}} featuresNo sequence data


Name Enter a valid tv show's name. Name is required. Name must be at least 3 symbols.
Category Enter a valid tv show's category. Category is required. Category must be at least 3 symbols.
Period Enter a valid tv show's period of showing. TV show's period is required.
TV show's image url Enter a valid tv show's image url. TV show's image url is required. TV show's image url has to start with "http://" or "https://".
Description Enter TV show's description. Category is required. Category must be at least 10 symbols.
Edit tv show


|
QuantLib: a free/open-source library for quantitative finance
Fully annotated sources - version 1.30
|
Parameterized cost function. More...
#include <ql/math/optimization/projectedcostfunction.hpp>
Public Member Functions | |
| ProjectedCostFunction (const CostFunction &costFunction, const Array ¶meterValues, const std::vector< bool > &fixParameters) | |
| ProjectedCostFunction (const CostFunction &costFunction, const Projection &projection) | |
| Public Member Functions inherited from CostFunction | |
| virtual | ~CostFunction ()=default |
| virtual Real | value (const Array &x) const |
| method to overload to compute the cost function value in x More... | |
| virtual Array | values (const Array &x) const =0 |
| method to overload to compute the cost function values in x More... | |
| virtual void | gradient (Array &grad, const Array &x) const |
| method to overload to compute grad_f, the first derivative of More... | |
| virtual Real | valueAndGradient (Array &grad, const Array &x) const |
| method to overload to compute grad_f, the first derivative of More... | |
| virtual void | jacobian (Matrix &jac, const Array &x) const |
| method to overload to compute J_f, the jacobian of More... | |
| virtual Array | valuesAndJacobian (Matrix &jac, const Array &x) const |
| method to overload to compute J_f, the jacobian of More... | |
| virtual Real | finiteDifferenceEpsilon () const |
| Default epsilon for finite difference method : More... | |
| Public Member Functions inherited from Projection | |
| Projection (const Array ¶meterValues, std::vector< bool > fixParameters=std::vector< bool >()) | |
| virtual Array | project (const Array ¶meters) const |
| returns the subset of free parameters corresponding More... | |
| virtual Array | include (const Array &projectedParameters) const |
| returns whole set of parameters corresponding to the set More... | |
| virtual | ~Projection ()=default |
CostFunction interface | |
| const CostFunction & | costFunction_ |
| Real | value (const Array &freeParameters) const override |
| method to overload to compute the cost function value in x More... | |
| Array | values (const Array &freeParameters) const override |
| method to overload to compute the cost function values in x More... | |
Additional Inherited Members | |
| Protected Member Functions inherited from Projection | |
| void | mapFreeParameters (const Array ¶meterValues) const |
| Protected Attributes inherited from Projection | |
| Size | numberOfFreeParameters_ = 0 |
| const Array | fixedParameters_ |
| Array | actualParameters_ |
| std::vector< bool > | fixParameters_ |
Parameterized cost function.
This class creates a proxy cost function which can depend on any arbitrary subset of parameters (the other being fixed)
Definition at line 39 of file projectedcostfunction.hpp.
| ProjectedCostFunction | ( | const CostFunction & | costFunction, |
| const Array & | parameterValues, | ||
| const std::vector< bool > & | fixParameters | ||
| ) |
Definition at line 26 of file projectedcostfunction.cpp.
| ProjectedCostFunction | ( | const CostFunction & | costFunction, |
| const Projection & | projection | ||
| ) |
Definition at line 32 of file projectedcostfunction.cpp.
method to overload to compute the cost function value in x
Reimplemented from CostFunction.
Definition at line 37 of file projectedcostfunction.cpp.
method to overload to compute the cost function values in x
Implements CostFunction.
Definition at line 42 of file projectedcostfunction.cpp.
|
private |
Definition at line 55 of file projectedcostfunction.hpp.


--- layout: page title: Community Job Board ---
Discover community manager and related jobs at companies all over the world. All jobs are automatically shared into our Slack #jobs channel!


[1]
AMOLED screen, fast processor, Android; Bad 3G connection, non existent customer support
[2]
wifi, multi tasking, speed, mic display; unable to pinch display


Notebooks
Story: The Wind
The Wind
Title
The Wind
Collection
Summary
The Wind was formerly a man, but is now a bird, and lives in the mountain. By /han≠kass’o (L VIII.-8. 6709-6713, and 6694 rev., note).
Comments
1) p.6708v: |han≠kass'o heard this from his mother (|xabbi-an), 2) p.6709v: the name of a hole (or cave) in the mountain, 3) See also Notes to the story of The Wind and The son of the Wind, 4) This story is found in Book VIII-8
Contributors
|han≠kass'o (Klein Jantje) (VIII)
Date
19 April 1878
Categories
Keywords
Wind (what people say about) , Wind (the young) , Wind (his relations) , Wind (his parents) , Wind (became a bird) , Wind (the transformation of) , Wind (in Early Times) , Wind (the son of the Wind) , Wind (the actions of) , Wind (rolls the ball of ||kuarra) , Wind (was formerly a man) , Wind (the names of) , Wind (lives in the mountain) , son of the Wind (rolls a ball of ||kuarra) , son of the Wind ('shoots') , son of the Wind (is a person) , son of the Wind (was formerly a man) , son of the Wind (became a bird) , son of the Wind (the transformation of) , son of the Wind (his actions) , son of the Wind (flies around) , son of the Wind (inhabits a hole in the mountain) , bird (the son of the Wind became) , bird (the Wind became) , transformation (of the Wind, the son of the Wind, into a bird) , Early Times (see Early Race) , Early Race (the Wind was formerly a man in the Early Times) , mountain (the Wind lives in, in the form of a bird)
Story Pages
6709-6713, 6694v


This Privacy & Cookie Policy (the “Policy”) sets out the basis on which any personal information we collect from you or that you provide to us will be processed by us. Paddy Power Betfair plc have created this Policy in order to demonstrate our commitment to preserving the privacy of all visitors to our websites and customers of our services. We are committed to ensuring that all services and activities made available through our websites are provided in a safe and secure environment.
For the purposes of the Data Protection Act 1998, the Paddy Power data controller is Power Leisure Bookmakers Limited of Waterfront, Hammersmith Embankment, London W6 9HP and the Betfair data controller is Betfair Limited of Waterfront, Hammersmith Embankment, London W6 9HP.
Paddy Power Betfair plc reserves the right to change this Policy including altering the purposes for which it processes your personal information. In the event that Paddy Power Betfair plc considers it appropriate to make any such change, the Policy will be updated and posted on our site. Your continued use of the site will constitute acceptance of those changes. The date on which the then current Privacy and Cookie Policy came into force will be as stated at the bottom of this Privacy and Cookie Policy. Please check this Privacy and Cookie Policy frequently for updates.
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Any reference to the "Group" within this Policy includes Paddy Power Betfair plc and all or any of its direct or indirect subsidiary undertakings, joint venture partners, and their related companies wherever located in the world as may exist from time to time including, but not limited to, Paddy Power, Betfair, Timeform, Sportsbet and TVG. Any member of Paddy Power Betfair plc may use and share, within the group and with its advisors, the information you provide and other information it holds about you for the purposes set out below.
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We collect browser and cookie information when you first navigate to our Websites. We collect information about you during the account registration process for any of our Services. This information may include, but is not limited to your name, postal address, e-mail address, phone number, credit/debit card details and any other mandatory details as might be requested from you for the purpose of registration and/or continued use of our Services.
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To ensure a good quality of service, we may monitor and record any communication you have with us whether in writing (including via Live Chat), by phone or by electronic mail. We recommend that with the exception of your name and username (or “TAN” for Betfair Telephone Betting users), you do not send us Personal Information by e-mail.
We may also collect:
(a) Entry details for competitions or promotions.It’s important to highlight that our Services are not intended for individuals under the age of 18 and we do not knowingly record or retain any personal information from such individuals. In the event that we inadvertently gather personal information in relation to a minor, we will take reasonable measures to promptly close any relevant accounts and remove any records where possible, other than such information as will allow us to identify and prevent future access from such individuals
We will process your Personal Information in order to allow you access and make use of our Websites, to allow you to participate in the services offered, to administer your account, to maintain our accounts and records, to enable us to comply with any legal or regulatory requirements, to allow quicker account registration should you open a betting account with another company within the Group (for example, if you were to open an account with Paddy Power, we could use the verification documents submitted to Betfair to comply with our legal and regulatory requirements), to monitor website usage levels and the quality of the service we provide and to inform you, from time to time, about products and services that we consider may interest you and for related purposes.
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Paddy Power Betfair plc operates businesses in multiple jurisdictions some of which are not located in the European Economic Area (“EEA”). Countries outside the EEA do not always have strong data protection laws. We will ensure that each Group company and their service providers process your information under strict contractual instruction, in a secure manner and in accordance with this Policy.
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You also have a right to request a copy of any personal information that we hold about you. Should you wish to make such a request you should contact us in writing at:
Subject Access Requests c/o Legal Department, Paddy Power Betfair plc, Waterfront, Hammersmith Embankment, London W6 9HP with a cheque payment for £10 made payable to Paddy Power Betfair plc.
Or
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While we follow best practice, including but not limited to implementing administrative, technical and physical measures to safeguard your personal information against loss, theft and misuse you should also take personal steps to protect the security of your data both physically and electronically by following common best practice procedures such as:
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However, if you block cookies from the Websites some or all the website's functions may not perform as intended.
Set out below is an indicative list of the types of cookies we use:
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Purpose | More information |
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An anonymous identifier used to recognise a visitor across visits. | It may be used to identify repeat visits and analyse cross visit behaviour. |
Tracking Cookie |
An account related ID used to recognise customers and maintain your session on site. | It may be used to link site usage information with transactional information when analysing and optimising the user experience. |
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Used to customise your experience | A unique ID used to recognise you as a returning visitor and customise your experience on our Websites. |
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Our Websites contain links to other sites. Paddy Power Betfair plc will not be responsible for the privacy practices or the content of such websites.
V 02/17 01/06/2017


Eliza Regas
About
Portfolio
(current)
Contact
Portfolio
Javascript Quiz
Website
Repository
Weather Dashboard
Website
Repository
Good Spirits
Website
Repository
Team Template
Website
Repository


--- title: notes layout: page ---
This is my personal digital garden. A wild garden, loosely tended. There's drafts, ideas, partials, fragments and ideas.
{% assign folders = site.pages | where_exp:"item", "item.path contains 'wiki'" %} {% assign wikifolders = "" | split:"" %} {% for folder in folders %} {% assign tempvar = folder.path | split:"/" %} {% assign wikifolders = wikifolders | push:tempvar[1] %} {% endfor %} {% assign wikifolders = wikifolders | uniq | sort %} {% for folder in wikifolders %} {% unless folder contains 'md' or folder contains 'html' %}{{item.path}}{% endfor %}


| Package | Description |
|---|---|
| starkcoder.failfast.fails | |
| starkcoder.failfast.fails.objects | |
| starkcoder.failfast.fails.objects.integers |
| Class and Description |
|---|
| IObjectIntegerDefaultFail
Fail specification throwing an exception when a default check asserts.
|
| IObjectIntegerEqualsFail
Fail specification throwing an exception when an equals check asserts.
|
| IObjectIntegerFailer
Specification grouping all Integer fail specifications.
|
| IObjectIntegerGreaterFail
Fail specification throwing an exception when a greater check asserts.
|
| IObjectIntegerGreaterOrEqualsFail
Fail specification throwing an exception when a greater or equals check asserts.
|
| IObjectIntegerInsideFail
Fail specification throwing an exception when a within check asserts.
|
| IObjectIntegerLessFail
Fail specification throwing an exception when a less check asserts.
|
| IObjectIntegerLessOrEqualsFail
Fail specification throwing an exception when a less or equals check asserts.
|
| IObjectIntegerNotDefaultFail
Fail specification throwing an exception when a not-default check asserts.
|
| IObjectIntegerNotEqualsFail
Fail specification throwing an exception when a not-equals check asserts.
|
| IObjectIntegerNotNullFail
Fail specification throwing an exception when a not-null check asserts.
|
| IObjectIntegerNotSameFail
Fail specification throwing an exception when a not-same check asserts.
|
| IObjectIntegerNullFail
Fail specification throwing an exception when a null check asserts.
|
| IObjectIntegerOutsideFail
Fail specification throwing an exception when a outside check asserts.
|
| IObjectIntegerSameFail
Fail specification throwing an exception when a same check asserts.
|
| Class and Description |
|---|
| IObjectIntegerDefaultFail
Fail specification throwing an exception when a default check asserts.
|
| IObjectIntegerEqualsFail
Fail specification throwing an exception when an equals check asserts.
|
| IObjectIntegerFailer
Specification grouping all Integer fail specifications.
|
| IObjectIntegerGreaterFail
Fail specification throwing an exception when a greater check asserts.
|
| IObjectIntegerGreaterOrEqualsFail
Fail specification throwing an exception when a greater or equals check asserts.
|
| IObjectIntegerInsideFail
Fail specification throwing an exception when a within check asserts.
|
| IObjectIntegerLessFail
Fail specification throwing an exception when a less check asserts.
|
| IObjectIntegerLessOrEqualsFail
Fail specification throwing an exception when a less or equals check asserts.
|
| IObjectIntegerNotDefaultFail
Fail specification throwing an exception when a not-default check asserts.
|
| IObjectIntegerNotEqualsFail
Fail specification throwing an exception when a not-equals check asserts.
|
| IObjectIntegerNotNullFail
Fail specification throwing an exception when a not-null check asserts.
|
| IObjectIntegerNotSameFail
Fail specification throwing an exception when a not-same check asserts.
|
| IObjectIntegerNullFail
Fail specification throwing an exception when a null check asserts.
|
| IObjectIntegerOutsideFail
Fail specification throwing an exception when a outside check asserts.
|
| IObjectIntegerSameFail
Fail specification throwing an exception when a same check asserts.
|
| Class and Description |
|---|
| IObjectIntegerDefaultFail
Fail specification throwing an exception when a default check asserts.
|
| IObjectIntegerEqualsFail
Fail specification throwing an exception when an equals check asserts.
|
| IObjectIntegerGreaterFail
Fail specification throwing an exception when a greater check asserts.
|
| IObjectIntegerGreaterOrEqualsFail
Fail specification throwing an exception when a greater or equals check asserts.
|
| IObjectIntegerInsideFail
Fail specification throwing an exception when a within check asserts.
|
| IObjectIntegerLessFail
Fail specification throwing an exception when a less check asserts.
|
| IObjectIntegerLessOrEqualsFail
Fail specification throwing an exception when a less or equals check asserts.
|
| IObjectIntegerNotDefaultFail
Fail specification throwing an exception when a not-default check asserts.
|
| IObjectIntegerNotEqualsFail
Fail specification throwing an exception when a not-equals check asserts.
|
| IObjectIntegerNotNullFail
Fail specification throwing an exception when a not-null check asserts.
|
| IObjectIntegerNotSameFail
Fail specification throwing an exception when a not-same check asserts.
|
| IObjectIntegerNullFail
Fail specification throwing an exception when a null check asserts.
|
| IObjectIntegerOutsideFail
Fail specification throwing an exception when a outside check asserts.
|
| IObjectIntegerSameFail
Fail specification throwing an exception when a same check asserts.
|
The MIT License (MIT) - Copyright © 2014-2015 Keld Oelykke. All Rights Reserved.


System Architecture
Our LARP (Less Aggravating Role Playing) game will utilize the Model-View-Controller design pattern. Our View will also be implemented using the JavaFX UI Toolkit.
View
The View will be our UI created in JavaFx. Because of the use of the MVC pattern in the LARP project the update method for our UI will exist in the controller. Whenever the player executes a task that requires the View to be updated the controller will execute the task as well as pass in the necessary game state data from the Model.
Controller
In our LARP game the role of the Controller is to receive input from the user/game that requires action on the game state or updating of the View. It serves as a connection between the two separated View and Model components. When the controller receives input for some sort of data to be processed it calls methods that exist in the model. If it receives input that requires the View be updated it tells the model to pass the necessary data to the view as well as calls methods in View to render the update.
Model
The Model component does the heavy lifting in the background of the game. It handles all the data processing and management of game state. Without the Model component no interesting features could be implemented into the game, it handles everything from battle logic to storing inventory and player health data.


Location
Id:
47Name:
PlutoTipo:
Dwarf planet (Celestial Dwarf)Dimension:
Replacement DimensionResidents:
['https://rickandmortyapi.com/api/character/192', 'https://rickandmortyapi.com/api/character/307', 'https://rickandmortyapi.com/api/character/419', 'https://rickandmortyapi.com/api/character/420', 'https://rickandmortyapi.com/api/character/421', 'https://rickandmortyapi.com/api/character/422']


Royal Cyprian Academy
His Majesty's Royal Cyprian Academy is a body appointed by His Majesty, responsible for maintaining and regulating the Kingdom's culture and institutions of learning.
Faculty of Liberal Arts
The Faculty of Liberal Arts is divided into departments for each of the three Cyprian liberal arts.
- Department of Theology,
- Department of Philosophy,
- Department of Mathematics.
Faculty of Fine Arts
The Faculty of Fine Arts is responsible for maintaining Hosker's Canons.
Faculty of Useful Arts
The Faculty of Useful Arts concerns all those arts necessary for the wealth and flourishing of mankind.


BookStack - Created By Dan Brown and developed with the community.
Page generated with hugo, Site source can be found here on GitHub.
This website uses a self-hosted instance of Plausible for analytics.
Our site stats can be viewed here.
We also use MeiliSearch for providing better search.
BookStack® is a registered trade mark of Daniel Brown.
Copyright 2015-{{ now.Year }} Dan Brown.


The EntityGate object allows incoming entities to be blocked temporarily.
When the EntityGate is open and the Queue is empty, incoming entities pass through without delay. When it is closed, incoming entities are directed to a Queue where they are held until the EntityGate becomes Open. When the EntityGate opens, the queued entities are released one at time, separated by a delay determined by the ReleaseDelay keyword. This delay does not apply to entities that arrive when the EntityGate is open. However, if queued entities are still being released, an incoming entity is placed at the end of the Queue even though the EntityGate is Open.
The EntityGate's state, either Open or Closed, is determined by the input to the OperatingThresholdList keyword, which specifies a list of threshold objects such as SignalThreshold, TimeSeriesThreshold, or ExpressionThreshold. All of the specified threshold objects must be open for the EntityGate to become Open.


You've logged out.
Remember to donate. Thank you.
©2014 Jan Paricka
{% include "google_analytics.html" %}


|
|
Full syntax: brunch new <url-or-path> [rootPath]
Create new brunch project. Options:
url-or-path : (required) skeleton (path or git / github repo address of project), contents of which will be copied to new dir.
rootPath : name of project directory that would be created. Default: '.'.
.git directory is automatically removed when copying.
Brunch skeleton is basically an application boilerplate that provides a good starting point for new applications. Creating new application with any skeleton is pretty simple: brunch new <app> --skeleton <address> .
<address> can be a:
- System directory (
~/skeletons/my-private-skel )
- Git URL (
git://github.com/user/skel.git )
- GitHub-sugared URL (
gh:user/skel, github:user/skel )
- Each skeleton must have
config.(js,coffee) .
Short-cut: brunch n .
Examples:
brunch n ~/brunch-templates/simple
brunch n gh:paulmillr/brunch-with-chaplin twitter
|
|
|
Build a brunch project. Options
-e SETTING, --env SETTING: apply settings from config.overrides[SETTING]
-P, --production : run optimize/minify plugins during compilation, disable source maps and auto-reload;
- same as
-e production and settings can be modified in config.overrides.production
Short-cut: brunch b .
Examples:
brunch b -P : would create optimized/production build.
brunch b -e ios : build using the settings from config.overrides.ios
|
|
|
Watch brunch directory and rebuild if something changed. Options:
all the same options available in brunch build, plus:
-s, --server: run a simple http server that would server public dir in / and test dir in /test/
-p PORT, --port PORT: if a server option was specified, define on which port the server would run
Short-cut: brunch w .
Examples:
brunch w : simply watch current directory & compile the output to public directory.
brunch w -s : watch current project and run a webserver that would work on public directory.
brunch w -sp 8841 : same as above, but run webserver on port 8841.
brunch w -e ios : watch current directory & compile the output using settings from config.overrides.ios
|


|
lwIP
2.1.3
Lightweight IP stack
|
Data Structures | |
| struct | ip4_addr |
Macros | |
| #define | IPADDR_NONE ((u32_t)0xffffffffUL) |
| #define | IPADDR_LOOPBACK ((u32_t)0x7f000001UL) |
| #define | IPADDR_ANY ((u32_t)0x00000000UL) |
| #define | IPADDR_BROADCAST ((u32_t)0xffffffffUL) |
| #define | IP4_ADDR(ipaddr, a, b, c, d) (ipaddr)->addr = PP_HTONL(LWIP_MAKEU32(a,b,c,d)) |
| #define | ip4_addr_copy(dest, src) ((dest).addr = (src).addr) |
| #define | ip4_addr_set(dest, src) |
| #define | ip4_addr_set_zero(ipaddr) ((ipaddr)->addr = 0) |
| #define | ip4_addr_set_any(ipaddr) ((ipaddr)->addr = IPADDR_ANY) |
| #define | ip4_addr_set_loopback(ipaddr) ((ipaddr)->addr = PP_HTONL(IPADDR_LOOPBACK)) |
| #define | ip4_addr_isloopback(ipaddr) (((ipaddr)->addr & PP_HTONL(IP_CLASSA_NET)) == PP_HTONL(((u32_t)IP_LOOPBACKNET) << 24)) |
| #define | ip4_addr_set_hton(dest, src) |
| #define | ip4_addr_set_u32(dest_ipaddr, src_u32) ((dest_ipaddr)->addr = (src_u32)) |
| #define | ip4_addr_get_u32(src_ipaddr) ((src_ipaddr)->addr) |
| #define | ip4_addr_get_network(target, host, netmask) do { ((target)->addr = ((host)->addr) & ((netmask)->addr)); } while(0) |
| #define | ip4_addr_netcmp(addr1, addr2, mask) |
| #define | ip_ntoa(ipaddr) ipaddr_ntoa(ipaddr) |
Typedefs | |
| typedef struct ip4_addr | ip4_addr_t |
Functions | |
| u8_t | ip4_addr_isbroadcast_u32 (u32_t addr, const struct netif *netif) |
| u8_t | ip4_addr_netmask_valid (u32_t netmask) |
| u32_t | ipaddr_addr (const char *cp) |
| int | ip4addr_aton (const char *cp, ip4_addr_t *addr) |
| char * | ip4addr_ntoa (const ip4_addr_t *addr) |
| char * | ip4addr_ntoa_r (const ip4_addr_t *addr, char *buf, int buflen) |
IPv4 address API
| #define IP4_ADDR | ( | ipaddr, | |
| a, | |||
| b, | |||
| c, | |||
| d | |||
| ) | (ipaddr)->addr = PP_HTONL(LWIP_MAKEU32(a,b,c,d)) |
Set an IP address given by the four byte-parts
| #define ip4_addr_copy | ( | dest, | |
| src | |||
| ) | ((dest).addr = (src).addr) |
Copy IP address - faster than ip4_addr_set: no NULL check
| #define ip4_addr_get_network | ( | target, | |
| host, | |||
| netmask | |||
| ) | do { ((target)->addr = ((host)->addr) & ((netmask)->addr)); } while(0) |
Get the network address by combining host address with netmask
| #define ip4_addr_get_u32 | ( | src_ipaddr | ) | ((src_ipaddr)->addr) |
IPv4 only: get the IP address as an u32_t
| #define ip4_addr_isloopback | ( | ipaddr | ) | (((ipaddr)->addr & PP_HTONL(IP_CLASSA_NET)) == PP_HTONL(((u32_t)IP_LOOPBACKNET) << 24)) |
Check if an address is in the loopback region
| #define ip4_addr_netcmp | ( | addr1, | |
| addr2, | |||
| mask | |||
| ) |
Determine if two address are on the same network.
| #define ip4_addr_set | ( | dest, | |
| src | |||
| ) |
Safely copy one IP address to another (src may be NULL)
| #define ip4_addr_set_any | ( | ipaddr | ) | ((ipaddr)->addr = IPADDR_ANY) |
Set address to IPADDR_ANY (no need for lwip_htonl())
| #define ip4_addr_set_hton | ( | dest, | |
| src | |||
| ) |
Safely copy one IP address to another and change byte order from host- to network-order.
| #define ip4_addr_set_loopback | ( | ipaddr | ) | ((ipaddr)->addr = PP_HTONL(IPADDR_LOOPBACK)) |
Set address to loopback address
| #define ip4_addr_set_u32 | ( | dest_ipaddr, | |
| src_u32 | |||
| ) | ((dest_ipaddr)->addr = (src_u32)) |
IPv4 only: set the IP address given as an u32_t
| #define ip4_addr_set_zero | ( | ipaddr | ) | ((ipaddr)->addr = 0) |
Set complete address to zero
| #define ip_ntoa | ( | ipaddr | ) | ipaddr_ntoa(ipaddr) |
For backwards compatibility
| #define IPADDR_ANY ((u32_t)0x00000000UL) |
<IP_ADDRESS>
| #define IPADDR_BROADCAST ((u32_t)0xffffffffUL) |
<IP_ADDRESS>
| #define IPADDR_LOOPBACK ((u32_t)0x7f000001UL) |
<IP_ADDRESS>
| #define IPADDR_NONE ((u32_t)0xffffffffUL) |
<IP_ADDRESS>
| typedef struct ip4_addr ip4_addr_t |
ip4_addr_t uses a struct for convenience only, so that the same defines can operate both on ip4_addr_t as well as on ip4_addr_p_t.
| u8_t ip4_addr_isbroadcast_u32 | ( | u32_t | addr, |
| const struct netif * | netif | ||
| ) |
Determine if an address is a broadcast address on a network interface
| addr | address to be checked |
| netif | the network interface against which the address is checked |
| u8_t ip4_addr_netmask_valid | ( | u32_t | netmask | ) |
Checks if a netmask is valid (starting with ones, then only zeros)
| netmask | the IPv4 netmask to check (in network byte order!) |
| int ip4addr_aton | ( | const char * | cp, |
| ip4_addr_t * | addr | ||
| ) |
Check whether "cp" is a valid ascii representation of an Internet address and convert to a binary address. Returns 1 if the address is valid, 0 if not. This replaces inet_addr, the return value from which cannot distinguish between failure and a local broadcast address.
| cp | IP address in ascii representation (e.g. "<IP_ADDRESS>") |
| addr | pointer to which to save the ip address in network order |
| char* ip4addr_ntoa | ( | const ip4_addr_t * | addr | ) |
returns ptr to static buffer; not reentrant!
Convert numeric IP address into decimal dotted ASCII representation. returns ptr to static buffer; not reentrant!
| addr | ip address in network order to convert |
| char* ip4addr_ntoa_r | ( | const ip4_addr_t * | addr, |
| char * | buf, | ||
| int | buflen | ||
| ) |
Same as ip4addr_ntoa, but reentrant since a user-supplied buffer is used.
| addr | ip address in network order to convert |
| buf | target buffer where the string is stored |
| buflen | length of buf |
| u32_t ipaddr_addr | ( | const char * | cp | ) |
Ascii internet address interpretation routine. The value returned is in network order.
| cp | IP address in ascii representation (e.g. "<IP_ADDRESS>") |


As from version 2, Jekyll provides built-in support for Sass.
Sass is CSS preprocessor, wich makes the life of a CSS author much, much easier. If you have never heard of Sass, please have a look at its website for more info.
Yellowblue's Sass files are inside the _sass
folder, which is Jekyll's default Sass folder. They are organized in two folders, base
and site
. Feel free to browse through these files. They also contain inline documentation to help you better understand the styling applied.
It it strongly suggested not to edit the sass files. You may end up breaking something and then spend a lot of time to fix it.
You can write your custom CSS / SCSS code in the _sass/_custom.scss
. This file is imported last, which means that your changes will override any previously defined styles.
You do not have to worry if you can write CSS but not SCSS. Just write your plain old CSS code in the _sass/_custom.scss
file. Sass can understand and compile regular CSS code without any problems.


Transparency data
Details of university technical college (UTC) and studio school applications in waves 3, 4, 5, 7 and 8.
MS Excel Spreadsheet , 38.4KB
If you use assistive technology (such as a screen reader) and need a version of this document in a more accessible format, please email<EMAIL_ADDRESS>. Please tell us what format you need. It will help us if you say what assistive technology you use.
ODS , 11.8KB
This file is in an OpenDocument format
If you use assistive technology (such as a screen reader) and need a version of this document in a more accessible format, please email<EMAIL_ADDRESS>. Please tell us what format you need. It will help us if you say what assistive technology you use.
Applications that we received from groups interested in opening a UTC or studio school in 2013 or later.
This period covers free school programme waves 3, 4, 5, 7 and 8.
The document lists applications by:
There was no wave 6 application round for UTCs and studio schools.
You can also read free schools: open schools and successful applications , which lists open UTCs and studio schools and those in the pre-opening stage.
Published: 7 March 2014
Updated: 23 February 2016
From: Department for Education


This is a Phonetic (ITRANS) keyboard layout for Gondi languages written in Masaram Gondi script. It uses the ITRANS transliteration scheme by Avinash Chopde, with some minor modifications for typing phonetically using a QWERTY keyboard and getting output in Masaram Gondi script in Unicode.
Example type sevaa johaar in english then type into 𑴫𑴺𑴨𑴱 𑴓𑴽𑴬𑴱𑴦𑵄
Masaram Gondi The script was designed for writing Gondi (ISO 639-3: gon), a Dravidian language spoken by 2.6 million people, primarily in Madhya Pradesh and Maharashtra,with some speakers in Andhra Pradesh and Chhattisgarh.
© Rajesh Kumar Dhuriya
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Activities
| Location | Distance | Duration | Date | Type | Routes |
|---|---|---|---|---|---|
| @activities(i).location | @activities(i).distance km | @activities(i).duration | @activities(i).date | @activities(i).activityType | @for(a <- 0 until activities(i).route.size) { Show on Map } |


ALT worksheets by L.T. Satirof
令和３年度の New Horizon 3
- Unit 0－Three Interesting Facts about Languages
- Unit 1－Sports for Everyone
- Unit 2－Haiku in English
- Unit 3－Animals on the Red List
- Unit 4－Be Prepared and Work Together
- Unit 5－A Legacy for Peace
- Scene 1－P. 73
- Scene 2－P. 74
- Read and Think 1－P. 76-77
- Read and Think 2－P. 78-79
- Let's Write 3－グラフや表の活用－P. 81
- Stage Activity 2－Discover Japan－P. 84-86
- Unit 6－Beyond Borders
- Scene 1－P. 91
- Scene 2－P. 92
- Read and Think 1－P. 94-95
- Read and Think 2－P. 96-97
- Stage Activity 3－Let's Have a Mini Debate－P. 102-104
- Let's Read 2－Power Your Future－P. 106-109
- Let's Read 3－A Graduation Gift from Steve Jobs－P. 110-113
- Review, special holidays and extras