General
-
{# {% if perms.petitions.add_county %}#}
- Home
-
{% if user.is_staff %}
- Admin Dashboard {% endif %} {% if perms.petitions.can_view_main_dashboard %}
- Dashboard {% endif %}
- My Dashboard
{# {% endif %}#}
- Petitions
-
{% if perms.petitions.can_view_petitionforms %}
- Petitions List
- Eligible Petitions
- Ineligible Petitions {% endif %}
- My Petitions
- My Eligible Petitions
- My InEligible Petitions
- Add a Petition
-
{% if perms.petitions.can_view_myadmissibilityform or perms.petitions.add_admissibilityform or perms.petitions.can_view_admissibilityform %}
Admissibilities
{% else %}
{% endif %}
-
{% if perms.petitions.can_view_admissibilityform %}
- Awaiting Admissibility
- Admissabilities List
- Admissible Petitions
- Inadmissible Petitions {% endif %} {% if perms.petitions.can_view_myadmissibilityform %}
- My Awaiting Admissibility
- My Admissibilities List
- My Admissible Admissibilities
- My InAdmissible Admissibilities {% endif %} {% if perms.petitions.add_admissibilityform %}
- Add Admissibility {% endif %}
{% if perms.petitions.can_view_petitionsummary or perms.petitions.add_petitionsummary or perms.petitions.can_view_mypetitionsummary %}
- Summaries
-
{% if perms.petitions.can_view_petitionsummary %}
- Awaiting Summaries
- Summaries List {% endif %} {% if perms.petitions.can_view_mypetitionsummary %}
- My Awaiting Summaries
- My Summaries {% endif %} {% if perms.petitions.add_petitionsummary %}
- Add Summary {% endif %}
{% endif %}
{% if perms.petitions.can_view_hearingsummaries or perms.petitions.add_hearingsummary or perms.petitions.can_view_myhearings %}
- Hearings
-
{% if perms.petitions.can_view_hearingsummaries %}
- Awaiting Schedule for Hearing
- Scheduled / Awaiting Hearing
- Hearings List
- Deferred Petitions
- Declined {% if perms.petitions.can_view_myhearings %} {% endif %}
- My Scheduled / Awaiting Hearing
- My Hearings
- My Deferred Hearings
- My Declined Hearings {% endif %} {% if perms.petitions.add_hearingsummary %}
- Add Hearing {% endif %}
{% endif %}
{% if perms.petitions.can_view_interviews or perms.petitions.add_interviewsummary or perms.petitions.can_view_myinterviews %}
- Interviews
-
{% if perms.petitions.can_view_interviews %}
- Awaiting Schedule for Interview
- Awaiting / Scheduled for Interviews
- Interviews List
- Master Interviews List
- Recommended for Recommendation
- Not Recommended for Recommendation {% endif %} {% if perms.petitions.can_view_myinterviews %}
- My Awaiting Schedule for Interviews
- My Awaiting / Scheduled for Interviews
- My Interviews List
- My Recommended for Recommendation
- My Not Recommended for Recommendation {% endif %} {% if perms.petitions.add_interviewsummary %}
- Add Interview {% endif %}
{% endif %}
{% if perms.petitions.can_view_recommendations or perms.petitions.add_recommendationform or perms.petitions.can_view_myrecommendations %}
- Recommendations
-
{% if perms.petitions.can_view_recommendations %}
- Awaiting Recommendations
- Recommendations List {% if perms.petitions.can_view_recommendations %}
- Master Recommendations List {% endif %} {% endif %} {% if perms.petitions.can_view_myrecommendations %}
- My Awaiting Recommendations
- My Recommendations {% endif %} {% if perms.petitions.add_recommendationform %}
- Add Recommendation {% endif %}
{% endif %}
{% if perms.petitions.can_view_grants or perms.petitions.add_grant or perms.petitions.can_view_mygrants %}
- Grant of Petition
-
{% if perms.petitions.can_view_grants %}
- Awaiting Grant
- Grants List {% endif %} {% if perms.petitions.can_view_mygrants %}
- My Awaiting Grants
- My Grants List {% endif %} {% if perms.petitions.add_grant %}
- Add Grant {% endif %}
{% endif %}
{% if perms.petitions.can_view_exits or perms.petitions.add_exit %}
- Prison Exits
-
{% if perms.petitions.can_view_exits %}
- Exits List
- Escaped from prison
- Deceased
- Discharged upon completion of sentence
- Released Under Article 133 of the Constitution
- Released following resentencing {% endif %} {% if perms.petitions.add_exit %}
- Add Exit {% endif %}
{% endif %}
Additional Pages
- More Reports
-
{% if perms.petitions.can_view_petitionformstatus %}
- Petitions Status {% endif %} {% if perms.petitions.can_view_duplicatesfinder %}
- Duplicates Finder {% endif %}
- Trustees
- Foreigners
- PP Mental
- PP Under Age
- Petitioners with Special Condition
- Petitioners who appealed against conviction
- Petitioners with special skills
- Counties {% if perms.petitions.add_subcounty %}
- Sub Counties {% endif %}
- Courts
- Prisons
- Offences


Submitting a pull request
The THREDDS source code is hosted on GitHub and we use its pull request feature to accept external contributions. Follow these steps to submit a pull request to Unidata:
-
Fork the THREDDS repository.
-
Click the "Fork" button at the upper-right corner of the THREDDS GitHub page. This will create a copy of the repository under your GitHub account.
-
-
-
Clone your fork to your local computer.
-
git clone https://github.com/<github_user_name>/thredds.git
-
-
Change into the
thredds
directory.-
cd thredds
-
-
Create a branch for the changes that you will make based on
4.6.x
.-
git checkout -b <branch_name> 4.6.x
-
For instance:
git checkout -b fix_radar_iosp 4.6.x
-
-
Make changes to the source code. See this tutorial for help building THREDDS.
-
Push your changes to GitHub.
-
git push -u origin <branch_name>
-
-
Go to your forked THREDDS repository on GitHub (it’ll be something like
https://github.com/<github_user_name>/thredds
) and select the<branch_name>
branch from the drop-down box at the top left. -
-
Click the link that says "Pull Request", review the changes, and click the green "Create pull request" button.
-
-
Unidata will be notified of your request, and will be able to review the changes and discuss them with you before merging.
For more info, see GitHub’s Creating a pull request article.


|
Class Summary |
| Base64 |
This class provides encode/decode for RFC 2045 Base64 as defined by
RFC 2045, N. |
| CGIProcessEnvironment |
Encapsulates the CGI Process' environment and rules to derive
that environment from the servlet container and request information. |
| CharsetMapper |
Utility class that attempts to map from a Locale to the corresponding
character set to be used for interpreting input text (or generating
output text) when the Content-Type header does not include one. |
| CookieTools |
Cookie utils - generate cookie header, etc |
| CustomObjectInputStream |
Custom subclass of ObjectInputStream that loads from the
class loader for this web application. |
| DateTool |
Common place for date utils. |
| DOMWriter |
A sample DOM writer. |
| Enumerator |
Adapter class that wraps an Enumeration around a Java2
collection classes object Iterator so that existing APIs
returning Enumerations can easily run on top of the new collections.
|
| FastDateFormat |
Fast date formatter that caches recently formatted date information
and uses it to avoid too-frequent calls to the underlying
formatter. |
| HexUtils |
Library of utility methods useful in dealing with converting byte arrays
to and from strings of hexadecimal digits. |
| InstanceSupport |
Support class to assist in firing InstanceEvent notifications to
registered InstanceListeners. |
| LifecycleSupport |
Support class to assist in firing LifecycleEvent notifications to
registered LifecycleListeners. |
| MD5Encoder |
Encode an MD5 digest into a String.
|
| MIME2Java |
MIME2Java is a convenience class which handles conversions between MIME charset names
and Java encoding names.
|
| ParameterMap |
Extended implementation of HashMap that includes a
locked property. |
| ProcessEnvironment |
Encapsulates the Process environment and rules to derive
that environment from the servlet container and request information. |
| ProcessHelper |
Encapsulates the knowledge of how to run a CGI script, given the
script's desired environment and (optionally) input/output streams
Exposes a run method used to actually invoke the
CGI.
|
| Queue |
A simple FIFO queue class which causes the calling thread to wait
if the queue is empty and notifies threads that are waiting when it
is not empty. |
| RequestUtil |
General purpose request parsing and encoding utility methods. |
| ResourceSet |
Extended implementation of HashSet that includes a
locked property. |
| StringManager |
An internationalization / localization helper class which reduces
the bother of handling ResourceBundles and takes care of the
common cases of message formating which otherwise require the
creation of Object arrays and such.
|
| StringParser |
Utility class for string parsing that is higher performance than
StringParser for simple delimited text cases. |
| URL |
URL is designed to provide public APIs for parsing
and synthesizing Uniform Resource Locators as similar as possible to the
APIs of java.net.URL , but without the ability to open a
stream or connection. |
| XMLWriter |
XMLWriter helper class. |


Created by Everton Nikolas de Oliveira
So you have heard about git and all its awesome features.
And got pretty excited on using it at your current job daily basis!
But...
Your project still uses SVN...
But there is still hope
We have GIT-SVN to rescue us!
But what is GIT-SVN?
What does it eat?
Where does it live?
How does it reproduce?
GIT-SVN acts as a workaround to work with git locally while the VCS server is still SVN.
| Git | Git-svn | Svn |
|---|---|---|
| git clone REPO_URL | git svn clone REPO_URL | svn checkout REPO_URL |
| git pull origin master | git svn rebase | svn update |
| git push origin master | git svn dcommit | svn commit |
Hey, you have only showed me three commands, where is all other awesome local git commands?
As I have described before, git-svn creates a local git server.
Which means, you have access to all local git commands
* In my humble opinion...
* In my humble opinion...
Sorry, but wasn't this a practical guide? 🤓
It's time for...
The practical part
For this guide, I'll be using a dockerised subversion server, so everyone could follow it in the same way.
For running the container, run the following commands in the root directory of this repo:
$ cd ~/git/practical-guide-to-git-svn/svn-server
$ docker-compose up
Wait around 10min until the following command:
$ svn info http://localhost/svn/guideRepo
Ouputs something like this:
Path: guideRepo URL: http://localhost/svn/guideRepo Relative URL: ^/ Repository Root: http://localhost/svn/guideRepo Repository UUID: 484153bb-eef5-4e36-a9e2-d2a13b2eef05 Revision: 0 Node Kind: directory Last Changed Rev: 0 Last Changed Date: 2018-04-12 16:00:01 +0000 (Thu, 12 Apr 2018)
Now, run the project setup script:
$ cd ~/git/practical-guide-to-git-svn/svn-server
$ sh svnProjectSetup.sh
And now, you should have a basic project ready to follow this guide.

Sending trunk/myProject/README.md
Transmitting file data .done
Committing transaction...
Committed revision 3.
Now, with the fake remote commit done, let's checkout the changes to our local git-svn repo:
$ git svn rebase
$ git svn rebase
M README.md
r3 = 90b3f0d899c0b4cea6ea49149f9bd53b8de85545 (refs/remotes/origin/trunk)
First, rewinding head to replay your work on top of it...
Applying: Add a new message to README.md
Using index info to reconstruct a base tree...
M README.md
Falling back to patching base and 3-way merge...
Auto-merging README.md
CONFLICT (content): Merge conflict in README.md
error: Failed to merge in the changes.
Patch failed at 0001 Add a new message to README.md
The copy of the patch that failed is found in: .git/rebase-apply/patch
When you have resolved this problem, run "git rebase --continue".
If you prefer to skip this patch, run "git rebase --skip" instead.
To check out the original branch and stop rebasing, run "git rebase --abort".
rebase refs/remotes/origin/trunk: command returned error: 128
Ok, now we got a conflict... How great.
😠😡
Let's take a look at the conflict, shall we?
$ git status
rebase in progress; onto 90b3f0d
You are currently rebasing branch 'master' on '90b3f0d'.
(fix conflicts and then run "git rebase --continue")
(use "git rebase --skip" to skip this patch)
(use "git rebase --abort" to check out the original branch)
Unmerged paths:
(use "git reset HEAD <file>..." to unstage)
(use "git add <file>..." to mark resolution)
both modified: README.md
no changes added to commit (use "git add" and/or "git commit -a")
$ vim README.md
Hello World!
<<<<<<< 90b3f0d899c0b4cea6ea49149f9bd53b8de85545
Conflict!!!
=======
Farewell, sir!
>>>>>>> Add a new message to README.md
Hello World!
Conflict!!!
 to unstage)
modified: README.md
$ git rebase --continue
Applying: Add a new message to README.md
Applying: Add a new file: theAnswer.txt
$ git status
On branch master
nothing to commit, working directory clean
The git commit
only checks in the code locally. To push your changes to the remote server, you need to run:
$ git svn dcommit --dry-run
Committing to http://localhost/svn/guideRepo/trunk/myProject ...
diff-tree 761af6552886f0c72c4ac5f0713e665df5d98cd1~1 761af6552886f0c72c4ac5f0713e665df5d98cd1
diff-tree 25887c98a3644b67786126cf1eeb75608a975dc6~1 25887c98a3644b67786126cf1eeb75608a975dc6
After checking if everything is OK, and only then, run the following command:
$ git svn dcommit
Committing to http://localhost/svn/guideRepo/trunk/myProject ...
M README.md
Committed r4
M README.md
r4 = 2db09e835a5eb98919a92c57b297124bf3c7cfb5 (refs/remotes/origin/trunk)
A theAnswer.txt
Committed r5
A theAnswer.txt
r5 = 23e9b592037388774176dbd4c95f5d98c5162ba7 (refs/remotes/origin/trunk)
No changes between 25887c98a3644b67786126cf1eeb75608a975dc6 and refs/remotes/origin/trunk
Resetting to the latest refs/remotes/origin/trunk
You can work with local branches, as git already allows you to do:
$ git checkout -b myLocalBranch
Switched to a new branch 'myLocalBranch'
$ git branch
master
* myLocalBranch
$ echo test > newFile.txt
$ git add -- newFile.txt
$ git commit -m "New code checked in to test the local branch"
[myLocalBranch 096ee3c] New code checked in to test the local branch
1 file changed, 1 insertion(+)
create mode 100644 newFile.txt
But look that when you try to check in to the remote server, it will send to the trunk.
$ git svn dcommit --dry-run
Committing to http://localhost/svn/guideRepo/trunk/myProject ...
diff-tree 096ee3ce2036cc94639347f0353fea9ac952dbb2~1 096ee3ce2036cc94639347f0353fea9ac952dbb2
Before check in the code, let's add one more layer of difficulty, and simulate a remote changes in the meanwhile.
$ sh ~/git/practical-guide-to-git-svn/svn-server/simulateSvnCommit2.sh
A guideRepo/trunk
A guideRepo/trunk/myProject
A guideRepo/branches
A guideRepo/tags
A guideRepo/trunk/myProject/README.md
A guideRepo/trunk/myProject/theAnswer.txt
Checked out revision 5.
Sending trunk/myProject/README.md
Transmitting file data .done
Committing transaction...
Committed revision 6.
Now, first we should update the master:
$ git checkout master
Switched to branch 'master'
$ git svn rebase
M README.md
r6 = bc2c9c3b7110d928c24098445fbb9848439c3b9d (refs/remotes/origin/trunk)
First, rewinding head to replay your work on top of it...
Fast-forwarded master to refs/remotes/origin/trunk.
And just then, let's merge the branch with the local branch:
$ git checkout myLocalBranch
Switched to branch 'myLocalBranch'
$ git rebase master
First, rewinding head to replay your work on top of it...
Applying: New code checked in to test the local branch
$ git checkout master
Switched to branch 'master'
$ git merge myLocalBranch
Updating bc2c9c3..cc7f734
Fast-forward
newFile.txt | 1 +
1 file changed, 1 insertion(+)
create mode 100644 newFile.txt
$ git branch -D myLocalBranch
Deleted branch myLocalBranch (was cc7f734).
Before checking in the code, the usual verification, and then, check in it:
$ git svn dcommit --dry-run
Committing to http://localhost/svn/guideRepo/trunk/myProject ...
diff-tree cc7f7340ce93f90c53644182c27ff76f707a4406~1 cc7f7340ce93f90c53644182c27ff76f707a4406
$ git svn dcommit
Committing to http://localhost/svn/guideRepo/trunk/myProject ...
A newFile.txt
Committed r7
A newFile.txt
r7 = 6548af960c87e524da6f2c6b21e88d3408b308b7 (refs/remotes/origin/trunk)
No changes between cc7f7340ce93f90c53644182c27ff76f707a4406 and refs/remotes/origin/trunk
Resetting to the latest refs/remotes/origin/trunk
To create a new branch in the remote, unfortunately you will need to run SVN commands first:
$ svn copy --parents \
http://localhost/svn/guideRepo/trunk/myProject \
http://localhost/svn/guideRepo/branches/myProject/myFirstRemoteBranch \
-m "Create myFirstRemoteBranch"
Committing transaction...
Committed revision 8.
Let's checkout the remote branch:
$ git svn fetch --fetch-all
Found possible branch point: http://localhost/svn/guideRepo/trunk/myProject => http://localhost/svn/guideRepo/branches/myProject/myFirstRemoteBranch, 7
Found branch parent: (refs/remotes/origin/myFirstRemoteBranch) 6548af960c87e524da6f2c6b21e88d3408b308b7
Following parent with do_switch
Successfully followed parent
r8 = a92b319ec08e13ccc940634967d542a8b5e3aa85 (refs/remotes/origin/myFirstRemoteBranch)
Let's checkout the remote branch:
$ git branch -a
* master
remotes/origin/myFirstRemoteBranch
remotes/origin/trunk
Let's checkout the remote branch:
$ git checkout -b myFirstRemoteBranch-local origin/myFirstRemoteBranch
Switched to a new branch 'myFirstRemoteBranch-local'
$ git branch
master
* myFirstRemoteBranch-local
Add some code changes:
$ echo 'This is really important!!!' >> README.md
$ git add -- README.md
$ git commit -m 'Remote changes'
[myFirstRemoteBranch-local a06271c] Remote changes
1 file changed, 1 insertion(+)
$ echo 'Another new feature.' >> README.md
$ git add -- README.md
$ git commit -m 'Another remote changes'
[myFirstRemoteBranch-local 74e66eb] Another remote changes
1 file changed, 1 insertion(+)
Let's push the changes to the remote branch:
$ git svn dcommit --dry-run
Committing to http://localhost/svn/guideRepo/branches/myProject/myFirstRemoteBranch ...
diff-tree a06271c807893f634a505846e90d5268da449b6d~1 a06271c807893f634a505846e90d5268da449b6d
diff-tree 74e66eb720fc209b8624f5990a2e290ea363642a~1 74e66eb720fc209b8624f5990a2e290ea363642a
Now that we verified the URL and the amount of commits:
$ git svn dcommit
Committing to http://localhost/svn/guideRepo/branches/myProject/myFirstRemoteBranch ...
M README.md
Committed r9
M README.md
r9 = b9f22e9f20766c8dfaeed37e305f3d509f178b45 (refs/remotes/origin/myFirstRemoteBranch)
M README.md
Committed r10
M README.md
r10 = 5acdb51d90199aec443c2c3d49f8ce62ecb0f104 (refs/remotes/origin/myFirstRemoteBranch)
No changes between 74e66eb720fc209b8624f5990a2e290ea363642a and refs/remotes/origin/myFirstRemoteBranch
Resetting to the latest refs/remotes/origin/myFirstRemoteBranch
Now, let's merge the remote branch into the trunk
$ git log --graph \
--pretty=format:'%Cred%h%Creset -%C(yellow)%d%Creset %s %Cgreen(%cr) %C(bold blue)>%an<%Creset' \
--abbrev-commit
* 5acdb51 - (HEAD -> myFirstRemoteBranch-local, origin/myFirstRemoteBranch) Another remote changes (23 minutes ago) >(no author)<
* b9f22e9 - Remote changes (23 minutes ago) >(no author)<
* a92b319 - Create myFirstRemoteBranch (51 minutes ago) >(no author)<
* 6548af9 - (origin/trunk, master) New code checked in to test the local branch (64 minutes ago) >(no author)<
* bc2c9c3 - Some code (77 minutes ago) >(no author)<
* 23e9b59 - Add a new file: theAnswer.txt (5 days ago) >(no author)<
* 2db09e8 - Add a new message to README.md (5 days ago) >(no author)<
* 90b3f0d - Some conflict for you to solve it out (5 days ago) >(no author)<
* f911e85 - Project initial commit (5 days ago) >(no author)<
(END)
Let's grab the last 2 commits ids and run the following command, with the oldest commit first:
$ git checkout master
Switched to branch 'master'
$ git cherry-pick b9f22e9
[master c50ef5d] Remote changes
Author: (no author) >(no author)@484153bb-eef5-4e36-a9e2-d2a13b2eef05<
Date: Tue Apr 17 17:23:49 2018 +0000
1 file changed, 1 insertion(+)
And now, with the newest commit:
$ git cherry-pick 5acdb51
[master 862ddaa] Another remote changes
Author: (no author) >(no author)@484153bb-eef5-4e36-a9e2-d2a13b2eef05<
Date: Tue Apr 17 17:23:49 2018 +0000
1 file changed, 1 insertion(+)
Let's push the changes to the TRUNK
$ git svn dcommit --dry-run
Committing to http://localhost/svn/guideRepo/trunk/myProject ...
diff-tree c50ef5d5d8a5e791b91ec4c12537b8f93584ac82~1 c50ef5d5d8a5e791b91ec4c12537b8f93584ac82
diff-tree 862ddaa5fe2dd5ad3d65cbc3258c3fe65c38d2e0~1 862ddaa5fe2dd5ad3d65cbc3258c3fe65c38d2e0
$ git svn dcommit
Committing to http://localhost/svn/guideRepo/trunk/myProject ...
M README.md
Committed r11
M README.md
r11 = 19d45fabac8466b40737b7fc89926c98798033d2 (refs/remotes/origin/trunk)
M README.md
Committed r12
M README.md
r12 = 1ea660217a5e491a8de29f0cee4091e33943ec7b (refs/remotes/origin/trunk)
No changes between 862ddaa5fe2dd5ad3d65cbc3258c3fe65c38d2e0 and refs/remotes/origin/trunk
Resetting to the latest refs/remotes/origin/trunk


--- layout: archive title: Zulip Chat Archive permalink: /stream/144837-PR-reviews/topic/.23706.20refactor.20geo_sum.html ---
Wow we now have 700 PR's!
Last updated: Apr 24 2020 at 19:02 UTC


Please enter your username and password to access the system.
You are accessing a UASLP Information System (IS) that is provided for UASLP-authorized use only.
Please enter your username and password to access the system.
You are accessing a UASLP Information System (IS) that is provided for UASLP-authorized use only.


Tunnels are runnable work flow units that can watch nests.
Fail run event.
Match execution
Asynchronous run event.
Synchronous run event.
Failed jobs runner.
Interface for matching two or more _files together based on an array of glob filename patterns.
Run program logic asynchronously.
Run program logic synchronously.
Instructs the tunnel to watch a nest for new jobs.
Generated using TypeDoc
Tunnels are runnable work flow units that can watch nests.


Release 2.13.0
This is a bug fix and enhancement release.
These release notes do not include all of the changes included in add-ons updated since 2.12.0.
Some of the more significant enhancements include:
HTTP/2 Support
HTTP/2 is now supported, with no configuration changes required.
If you proxy HTTP/2 traffic through ZAP then ZAP will make the same HTTP/2 requests to the target.
Any tools that work on proxied requests will also automatically use HTTP/2.
Improved Authentication Handling
ZAP authentication handling has been significantly overhauled, and ZAP can now auto-authenticate to many web apps by just supplying the URL of the login page along with the credentials.
Mac Silicon Support
Mac Silicon is now supported via a new installer
and in the Docker images.
GitHub Container Registry
As explained in this blog post
the ZAP Docker images are now also available in the GitHub Container Registry.
This may well be a better alternative for many users as, unlike Docker Hub, there is currently no rate limiting on pulls.
Default Threads
All of the "attack" tools which use threading, including both spiders and active scanner, have been changed to use 2x the number of processors as the default number of threads. Using more threads has been shown to significantly reduce the time the scanners take to run.
Network Rate Limiting
The Network add-on now supports a rate limiting feature which allows you to limit the request rate of HTTP/HTTPS (not web sockets) traffic to hosts or domains to prevent overloading the target or being blocked.
For more details see the Rate Limit help page.
Note that the Active Scan Delay When Scanning
feature has been deprecated and will be removed in a future release.
Network Global Exclusions
The Global Exclusions functionality has been moved to the Network add-on. This will allow us to update it more easily to keep
up with browser changes.
Scan Rule Promotions
The following Active scan rules have been promoted to Release status:
The following Active scan rules have been promoted to Beta status (and will therefore now be included in the Packaged scans):
The following Passive scan rules have been promoted to Beta status (and will therefore now be included in the Packaged scans):
Dependency Updates
As usual the release includes dependency updates.
The Selenium add-on has been updated to use the Selenium v4 library.
One benefit this brings is that the output from browsers will no longer be shown in the ZAP output - this has been
confusing to many people and has not provided any real benefit.
If you have any custom code that directly accesses Selenium classes then you may need to update it.
The following libraries were updated:
- Commons Codec, 1.15 → 1.16.0
- Commons CSV, 1.9.0 → 1.10.0
- Commons IO, 2.11.0 → 2.13.0
- Flatlaf 2.6 → 3.1.1
- HSQLDB, 2.7.1 → 2.7.2
- JFreeChart, 1.5.3 → 1.5.4
- Log4j 2, 2.19.0 → 2.20.0
- RSyntaxTextArea, 3.3.0 → 3.3.3
- XOM, 1.3.8 → 1.3.9
Add-Ons
New Add-Ons
The following add-ons are included by default in this release for the first time:
Updated Add-Ons
All of the add-ons included by default have been updated since the last full release.
Enhancements
- Issue 7326 : Allow icons to be scaled independently of the text
- Issue 7440 : Manual Request Editor - Add Content-Type when switching to POST
- Issue 7574 : Add convenience methods for help and options buttons
- Issue 7581 : I would like to be able to set `ZAP_SILENT` to disable call home requests
- Issue 7600 : Add details to logged API exception messages
- Issue 7613 : Lower case HTTP field names
- Issue 7663 : Default thread to number of processors
- Issue 7693 : Add Clear button to History tab
- Issue 7806 : Deprecate CFU HTTP sender initiator
- Issue 7843 : Deprecate `Proxy`/`ProxyServer` related methods
- Issue 7847 : Add auto-detect checking strategy
- Issue 7869 : Allow to limit alerts per rule during active scan
- Issue 7886 : Include whole `org.zaproxy` package in log config
- Issue 7887 : Show alert ref in the Alert panel
- Issue 7888 : Deprecate Global Exclude URLs
- Issue 7918 : Use Adoptium for Java download in the executable
- Issue 7933 : Search auth messages
- Issue 7937 : Deprecate Active Scan option Delay When Scanning
- Issue 7938 : Allow to read enum values with `AbstractParam`
Bug fixes
- Issue 3798 : java.awt.Toolkit initialised when running without view
- Issue 5368 : ZAP exe might fail to find Java
- Issue 6957 : Use of commas within regex for contexts renders them unloadable
- Issue 7559 : Alert selection automatically focusing the Request/Response tabs in Full layout
- Issue 7579 : Do not allow invalid number of active scan threads
- Issue 7589 : Improve add-on update file handling
- Issue 7590 : Add-ons being updated might be marked as blocked
- Issue 7593 : Check first if an add-on can be uninstalled before uninstalling dependents
- Issue 7598 : Misspelling in `config.xml` `scanner.antiCSFR` should be `scanner.antiCSRF`
- Issue 7615 : Refresh Show Tab menu item when tabs are removed
- Issue 7619 : Use correct path for proxy.pac API nonce
- Issue 7620 : Fix HTML tag in message on Context Authorization screen
- Issue 7635 : Repaint main toolbar on modified components
- Issue 7703 : Do not remove add-ons from the install dir
- Issue 7716 : Ascan Category summaries not updated
- Issue 7749 : Remove extraneous chars from SQL queries
- Issue 7750 : Correct - Consistently prompt when deleting history/sites items
- Issue 7765 : Exceptions during update of add-ons with dependents with optional Extensions
- Issue 7769 : Remove duplicate Message properties
- Issue 7804 : Ensure passive scan runs even with high traffic
- Issue 7814 : Prevent exception when uninstalling add-on's help
- Issue 7844 : Retain add-on's mandatory state
- Issue 7873 : Sort Sites nodes with different case consistently
- Issue 7883 : Stop Active Scan's Analyser
- Issue 7936 : Update content-length in auth template scripts
See Also


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Here are our sites available on N3:


Met Office has something to say about reports of a polar vortex
Some reports suggest Merseyside should be braced for plunging temperatures and freezing fog
by Rebecca KoncienzcySome reports are suggesting the UK is headed for a 'polar vortex' which will bring plunging temperatures and overnight freezes.
Parts of Britain are supposedly expected to hit -5°C with other severe conditions like freezing fog and snow on the way.
But, what does the national weather service, the Met Office, have to say about such claims?
Well, there are currently no weather warnings in place for the whole of the country, and in fact, Merseyside is expected to enjoy quite a mild and dry week.
While temperatures will drop over night, that is to be expected in November. In Liverpool and the surrounding area, we could see lows of 1°C, but it could feel like -3°C because of the wind chill.
However, that is only during the early hours and the rest of the week is forecast to be cloudy, but dry with good visibility levels and highs of a 9°C on Friday.
Even the Met Office's long range forecast for the region predicts higher then usual temperatures.
The Met Office said: "It will turn milder than as of late, but it may feel cooler in some stronger winds that accompany any spells of rain.
"The west and northwest will likely see the best of any drier and more settled weather conditions. There is an above average risk of overnight fog forming in any clearer spells overnight, which could be slow to clear in places.
"The showers may continue to be wintry over the highest ground bringing some sleet or snow at times. Temperatures are expected to be around average or perhaps slightly milder for the time of year."
What is the polar vortex?
The polar vortex is a circulation of winds high up in the stratosphere, up to 30 miles above the earth.
It is present in winter and is not a new phenomenon, scientists have known about it for many years.
The winds regularly exceed 155 miles per hour – the strength of the winds in the strongest hurricanes.
During the winter it can strengthen and weaken. These changes have an influence lower down in the atmosphere and ultimately on our weather.


{{template "header.html" .}} {{template "article_partial.html" .}} {{template "article_info_partial.html" .}}
You're in demo mode. Please create an account or Sign in to access to more features such as 7 days statistics and graphs annotation.


This tool performs an arithmetic operation on the bands of a multiband raster layer to reveal vegetation coverage information of the study area.
Choose the multiband raster layer. Make sure the input raster has the appropriate bands available.
Choose the method to create the vegetation index layer. The different vegetation indexes can help highlight certain features or reduce various noise.
Specify the band indexes for the NIR and red bands.
Each satellite sensor and aerial camera captures information that is broken up into band indexes. Each band index contains the information for a specific part of the electromagnetic spectrum. This vegetation monitoring method requires you to specify the band index that captured the NIR and red wavelengths.
The slope of the soil line. The slope is the approximate linear relationship between the NIR and red bands on a scatterplot.
This parameter is only valid for the Transformed Soil-Adjusted Vegetation Index method.
The value of the NIR when the reflection value of the red (Red) band is 0 for the particular soil lines.
(a = NIR - sRed)
, when Red is 0.
This parameter is only valid for the Transformed Soil-Adjusted Vegetation Index method.
Specifies the amount of green vegetation cover, which is required by the SAVI method.
Valid values are as follows:
Specifies the adjustment factor to help minimize soil effect, which is required by the Transformed Soil-Adjusted Vegetation Index method. The default value is 0.08.
 A high value means that the soil will affect your result.
The name of the layer that will be created in My Content and added to the map. The default name is based on the tool name and the input layer name. If the layer already exists, you will be prompted to provide another name.
You can specify the name of a folder in My Content where the result will be saved using the Save result in drop-down box.


To play the game you must use the buttons below the game screen to direct the cannon.
The cannon can move left, right, up or down using the buttons.
When you are ready to shoot a cannon ball hit the FIRE! button.
To win you must hit all 20 of the ducks down with your 30 cannon balls!
To increase or decrease the difficulty of the game, click the increase or decrease difficulty buttons.
Doing this will speed up or slow down the ducks.
If you want to change the lighting click the toggle light button above!


| 041:016 Khan | : |
So We sent upon them furious wind in days of evil omen (for them) that We might give them a taste of disgracing torment in this present worldly life, but surely the torment of the Hereafter will be more disgracing, and they will never be helped. |
| 041:016 Maulana | : |
So We sent on them a curious wind in unlucky days that We might make them taste the chastisement of abasement in this world's life. And the chastisement of the Hereafter is truly more abasing, and they will not be helped. |
| 041:016 Pickthal | : |
Therefor We let loose on them a raging wind in evil days, that We might make them taste the torment of disgrace in the life of the world. And verily the doom of the Hereafter will be more shameful, and they will not be helped. |
| 041:016 Rashad | : |
Consequently, we sent upon them violent wind, for a few miserable days. We thus afflicted them with humiliating retribution in this life, and the retribution of the Hereafter is more humiliating; they can never win. |
| 041:016 Sarwar | : |
We sent upon them a violent wind during a few ill-fated days to make them suffer a disgraceful torment in this life. Their torment in the life to come will be even more disgraceful and they will not receive any help. |
| 041:016 Shakir | : |
So We sent on them a furious wind in unlucky days, that We may make them taste the chastisement of abasement in this world's life; and certainly the chastisement of the hereafter is much more abasing, and they shall not be helped. |
| 041:016 Sherali | : |
So WE sent upon them a furious wind for several ominous days, that WE might make them taste the punishment of humiliation in this life. And the punishment of the Hereafter will, surely, be more humiliating, and they will not be helped. |
| 041:016 Yusufali | : |
So We sent against them a furious Wind through days of disaster, that We might give them a taste of a Penalty of humiliation in this life; but the Penalty of a Hereafter will be more humiliating still: and they will find no help. |
Concepts/Themes Covered: القصص والتاريخ > (عاد (قوم هود The Stories and the History>Ad(Hud's People)
This tool uses eight English parallel translations for the Holy Quran imported from Mr. Clay Smith. You can also visit Qurany Concepts for browsing the Quran themes or topics. If you want to search the Holy Quran for keywords, please visit Qurany Keywords.


--- layout: post title: Django Forms published: true meta: posterous_60e8ef2b7d9ddd23e14a941a8878b49c_post_id: "26197828" posterous_60e8ef2b7d9ddd23e14a941a8878b49c_permalink: http://maxlynchmadison.posterous.com/django-forms tags: [] type: post status: publish --- Lately I've noticed myself using Django Forms less and less often. I do like being able to automatically validate and handle form errors, and I like the structure of creating a python class to represent a form. However, I almost never use the django form output methods (as_p or as_table), and whenever I need to do something even the tiniest bit custom, I find myself having to dig through documentation and create custom form widgets.
I think it's just faster to do it by hand and have complete control over the form.


At my subject of fundaments of databases we use Oracle as database (yes I hate it). I don't have a windows machine and installing all the stuff from oracle to make my exercises is pure pain to me. So this is a guide to have fun while installing it.
What we are going to use is docker to put in a container Oracle XE and we'll install Oracle SQL Developer.
You need an account in the Oracle system to download this tool.
We need to install docker. A guide for your system can be found in it's offcicial webpage. At the side nav you can find your distro.
Probably you'll need to add your user to the docker group. As described here , you can do it with
sudo usermod -a -G docker $USER
(you will need to log-out and log-in back or reboot your computer so the changes takes effect. If you used snap to install docker follow this steps )
Once you have docker installed we'll use a docker image for the Oracle XE. The one I used is this from wnameless.
What you need to do is
docker pull wnameless/oracle-xe-11g
this will download the container and then run it
docker run -d -p 49161:1521 wnameless/oracle-xe-11g
The last one will run the database listening on port 49161. As described in the container page the details for the db are
hostname: localhost
port: 49161
sid: xe
username: system
password: oracle
This method is clean and your computer won't be filled with dependencies and things that at least I'm not going to use soon (or atleast I don't want).
To install the Oracle SQL developer I followed this guide where what you need to do is
Install java if you don't have it
sudo add-apt-repository ppa:webupd8team/java
sudo apt-get update
sudo apt-get install oracle-java8-installer
sudo update-alternatives --config java
Download SQL Developer from the official page
Extract files
sudo unzip sqldeveloper-*-no-jre.zip -d /opt/
sudo chmod +x /opt/sqldeveloper/sqldeveloper.sh
Create a symbolic link to the app
sudo ln -s /opt/sqldeveloper/sqldeveloper.sh /usr/local/bin/sqldeveloper
Edit the start script at /opt/sqldeveloper/sqldeveloper.sh
so it contains
#!/bin/bash
unset -v GNOME_DESKTOP_SESSION_ID
cd /opt/sqldeveloper/sqldeveloper/bin && bash sqldeveloper $*
Run sqldeveloper
sqldeveloper
You can create a icon in your launcher too but we aren't not using this again so.
You can stop the docker container using the stop
option.
To list your containers use docker ps
.
After this you can configure SQL Developer to connect on port 49161
with
the credentials provided and you
Note: If the cursos is not showing in the SQL Developer go to
Tools > Preferences > Code Editor > Fonts
and chage the font size (I use 14
)


This is a wider card with supporting text below as a natural lead-in to additional content. This content is a little bit longer.
This card has supporting text below as a natural lead-in to additional content.
This is a wider card with supporting text below as a natural lead-in to additional content. This card has even longer content than the first to show that equal height action.
Whatever cardigan tote bag tumblr hexagon brooklyn asymmetrical gentrify, subway tile poke farm-to-table. Franzen you probably haven't heard of them.


How Far Can Drive At Most
问题描述 :
Now I am going to drive on a street. The street is a straight line. It will cost me one unit oil per meter. And my car can contain V units at most. Unfortunately some zones of the street have been damaged badly. The number of damaged zones is Q. One zone is represented as (l, r, C), means the zone between l to r is damaged, and it will cost me another C units of oil per peter. Please notice that zones may intersect. My question is how far can I drive at most.
输入:
Several cases(cases <= 10). The first line is the case number T. Then T cases follow. For each case : First line two integers l (indicating the length of the street) and V (indicating the amount of oil my car can contain at most when I start)(1 <= len, V <= 10 ^ 9). Second line of each case is an integer Q (0 <= Q <= 50000). Then Q lines follow, each with three integers (l, r, C), means the zone between l to r has been damaged and it will cost me another C units of oil per meter(1 <= l < r <= len, 1 <= C <= 100). (If you still can not understand the details, please see the hint.)
输出:
Several cases(cases <= 10). The first line is the case number T. Then T cases follow. For each case : First line two integers l (indicating the length of the street) and V (indicating the amount of oil my car can contain at most when I start)(1 <= len, V <= 10 ^ 9). Second line of each case is an integer Q (0 <= Q <= 50000). Then Q lines follow, each with three integers (l, r, C), means the zone between l to r has been damaged and it will cost me another C units of oil per meter(1 <= l < r <= len, 1 <= C <= 100). (If you still can not understand the details, please see the hint.)
样例输入:
2 100 100 2 10 20 5 10 30 14 1000 10000 3 10 20 4 10 30 14 10 15 5
样例输出:
14.50 1000.00HintHint: In case 1, I can drive to 10 meters with total cost 10. Then as [10, 20] is covered by two zones, the cost of this zone if (1 +5 + 14) = 20 per meter. So I candrive only 4.5 meters. And the answer is 14.50. In case 2, I have so much oil that I can drive to the end of the road, and of course I can not drive farther. So the answer is 1000.00.
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有一小块蓝色突显
有一小块蓝色突显
必须挖掉殖民文化这个劣根！
必须挖掉殖民文化这个劣根！
必须挖掉殖民文化这个劣根！
必须挖掉殖民文化这个劣根！
必须挖掉殖民文化这个劣根！
必须挖掉殖民文化这个劣根！
必须挖掉殖民文化这个劣根！
必须挖掉殖民文化这个劣根！
必须挖掉殖民文化这个劣根！
必须挖掉殖民文化这个劣根！
必须挖掉殖民文化这个劣根！
http://beeder.me 这个网站上有很多poj和hihoCoder的题解，质量不错，欢迎转载。
都是一些基础题啊
感谢~速度真快，我很喜欢这个网站，从基础看起。
已更新
很好，找的就是这一题
你好，这题给出的代码好像弄错了，这个是pow那道题目的解法
都是一些基础题啊
简洁的代码
能告诉我为什么对于每一个m，cnt的值不用更新吗?这儿我想不通啊，谢谢
哇，算法有这么多呢！
很好！！
感觉我好像很多都不会做。。。。
very good solutions.
if(j){
int ans=a ;
for(int x=j-1;x>=0;x–){
if(!a ) break;
ans=min(ans,a );
sum+=ans;
}
}
求解释，，dp的思路是什么呢？


Struct AccountNumber
A bank account number used in Czech Republic, it consists from three parts:
- Prefix (optional)
- Account number
- Bank code
19-123457/0710
is a bank account number with a prefix 19, account number 123457 and a bank code 0710.
0025478/0710
is a bank account number with a prefix 0, account number 25478 and a bank code 0710.
Inherited Members
Namespace: Identifiers.Czech
Assembly: Identifiers.Czech.dll
Syntax
public struct AccountNumber : IIdentifier, IFormattable
Remarks
The structure of account number is defined by ČNB at decree 169/2011. Each bank has a bank code, they are published by ČNB at directory of payment system code. ČNB has also published a calculator to convert account number to IBAN, the precise algorithm can be find at Article 6 of decree 169/2011.
The validity of the account number is checked by making sure that checksum of both prefix and number are fully divisible by 11. The checksum is calculated as a weighted sum of digits and its weights. The weights used for a calculation of a checksum are:
| | A | B | C | D | E | F | G | H | I | J | | ------- | -- | - | - | - | - | - | - | - | - | - | | Digit | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | | weight | 6 | 3 | 7 | 9 |10 | 5 | 8 | 4 | 2 | 1 |Where J is the rightest digit. You can find precise definition in decree 169/2011.
7315789
has a checksum 7*9 + 3*10 + 1*5 + 5*8 + 7*4 + 8*2 +9*1 = 191
. This number is not fully divisible by 11 (remainder is 4), so it would not be valid.
Constructors
| Improve this Doc View SourceAccountNumber(Int64, Int64, String)
Create a new instance of a AccountNumber.
Declaration
public AccountNumber(long prefix, long number, string bankCode)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int64 | prefix | The prefix number of the account. |
| System.Int64 | number | The account number. |
| System.String | bankCode | A 4 digit bank code of the account, must not be null. |
Properties
| Improve this Doc View SourceBankCode
Get code of the bank where the account is.
Declaration
public string BankCode { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
IsValid
Check if the account number is valid.
Declaration
public bool IsValid { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Remarks
The account number is valid, if it has
- Prefix weighted checksum is divisible by 11.
- Number weighted checksum is divisible by 11.
- Number has at least two non-zero digits.
Number
The number part of the account.
Declaration
public long Number { get; }
Property Value
| Type | Description |
|---|---|
| System.Int64 |
NumberChecksum
Get a checksum for the number part of the account number.
Declaration
public int NumberChecksum { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Prefix
Prefix part of the the account.
Declaration
public long Prefix { get; }
Property Value
| Type | Description |
|---|---|
| System.Int64 |
PrefixChecksum
Get a checksum for a prefix part of the account number.
Declaration
public int PrefixChecksum { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Methods
| Improve this Doc View SourceToString(String, IFormatProvider)
Format the account number according to the format.
Declaration
public string ToString(string format, IFormatProvider formatProvider)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | format | Format of the returned account. Can be null, in that case the |
| System.IFormatProvider | formatProvider | Not used. |
Returns
| Type | Description |
|---|---|
| System.String | Formatted account number. |
Remarks
The format
- S
StandardPattern (numbers are printed without leadin zeros). If prefix is 0, it is omitted and no hypen is printed.
25478/0710
- F
Full format, both prefix and number will have full number of digits, including leading zeros.
000000-0000025478/0710
Exceptions
| Type | Condition |
|---|---|
| System.ArgumentException | When unknown |


--- layout: page title: About me permalink: /about-me/ ---
My name is Salvador Aleguas, and I am currently a Junior at Cypress Bay High School. I have a passion for and enjoy anything computer related, especially computer science. This project stemmed from my interest of solving a need I had, quite a common one at that: calculating my grade point average.
After some research, and shifting through many other GPA calculators out there, alas, I could not find one that fit my needs. It was disappointing because every other program did not account for variables not present in the Broward County grading system, such as A+ or C- grades that do not exist. There is also credit hours which Broward County does not use either.
So, like any other eager computer science student, I made my own! This program is specficially designed for Broward County schools, as it fits their grading system. It might work in some other school districts that are similar, and I hope I can help others with the time I spent on this project.
If you're interested in seeing any other of my projects, go check out my github!


Pocket Penguin requires javascript and may not run on default android browser. Please download latest chrome if you continue to see this.


Workflow Overview
"The design process is now the valuable part of the development process."
Creating applications with OA is a reiterative process, that supports Agile development.
It's strength is in how productive it is to "grow" a project, modify it and rerun with very
little programming.
This allows more focus on the design process,
that results in a much better product.
Create Model
- Create a new model
- Define model settings, name, package name, location to generate data, etc.
- Select and define database settings(not required, can be added at any time)
- Add new Objects
- Define object properties, that define the data elements of the object.
- Link objects together and define the link relationship properties
- Define custom methods
- Create filters
Next
- Print reports
- Generate database scripts, which includes an update script for changes maded that
affect an existing database
- Save model, stores as an XML file, with obx file name extension.
- Generate database and project source code files.
- Comple code
- Run server application
- Run client application
- Access web application from browser
Changes
- Make any chages to model
- Update database with DDL script of changes
- Regenerate application
- Run application


Background: BOSS is a Berkeley based non-profit that aims to improve the health and financial situation of the poor, homeless, and disabled by providing a variety of resources ranging from transitional housing to professional development. BOSS was looking to create a benefit corporation, similar to what Ben and Jerry's has, specifically to employ the formerly incarcerated and provide them with a steady, livable wage in hopes that having a job will lower their risk of recidivism.
Solution: My team and I were tasked with identifying the most feasible industry for BOSS to create a benefit corporation in as well as creating a 5-year plan for the proposed business. We developed a sustainable business model that would reintegrate formerly incarcerated individuals into society while ensuring that the business would be profitable and the employees provided with a livable wage. We benchmarked over 125 similar benefit corporations and used Excel to build an algorithm that ranked businesses based on feasibility, profit, and demand. Upon meeting with the board at the midpoint of our timeline and mutually agreeing upon the proposed business, we projected costs for the initial 5 years and developed training, sponsorship, and marketing strategies to optimize employment and profit.
Impact: We ultimately proposed a mold remediation service to BOSS given their existing investment in related equipment, the abundance of demand in the Alameda region, and its optimal positioning as a decent source of income with low skill barriers to entry and plenty of room for growth. At our final presentation, a representative from Alameda County was invited and, by the end of our presentation, was sold on the business plan and agreed to hire BOSS's future business as a contractor for county property developments. 5 months after the completion of our project, BOSS was able to secure $150k in funding for their benefit corporation.
As marketing chair, I redesigned core marketing materials such as flyers, infographics, and Facebook cover photos using Adobe Illustrator and Photoshop. A majority of our club's marketing comes from word of mouth and Facebook, so I promoted a "Humans of TBG" campaign that reached over 1.9k people to advertise our club's diversity and reach more underrepresented segments of Berkeley's student body. I also set out to standardize our club members' Facebook profile pictures and cover photos during the weeks of recruitment in order to create a stronger Facebook presence. As a result, TBG achieved a record-breaking number of applicants, a 9% increase from past semesters.


From People2Vec to Emotional AI
Virtual Assistant Summit Presentation – San Francisco - January 2016
Access the presentationHelp build and free People2Vec library
The goal of People2Vec is to become a free, easy-to-use and open-source library designed to automatically extract semantic topics from people digital content such as social connectors (Twitter, Facebook, LinkedIn, Slack...), local connectors (emails, documents...) and online connectors (Web Page, RSS, blogs...).
Join us, we need all the help we can get!Stop being Content centric and start being People centric
People2Vec is a natural extension of Word2Vec. Word2vec is an algorithm for constructing vector representations of words, also known as word embeddings. The vector for each word is a semantic description of how that word is used in a context, so two words that are used similarly will get similar vector representations. Once you map words into vector space, you can then use vector to find words that have similar semantics.
People as a Vector Space
The approach here is to build a vector space (Bag-of-Contexts) of representations of people that can be subsequently used in many natural language processing applications and support further research like the similarity between people and any other semantic entity vector representations such as people, company, place, group...
This approach is perfectly designed to be used in Deep Learning.


Page 1 of 7
Want to join the Alpha test?
Posted:
Thu Mar 12, 2009 10:15 pm
by Joe M.
If you want to play in the Alpha test, please reply to this topic and I'll add you to the testing group.
Once you're in the testing group you can download the game in the Alpha forum.
Re: Want to Play Evidyon?
Posted:
Sat Mar 14, 2009 12:48 pm
by Joe M.
added.
Re: Want to Play Evidyon?
Posted:
Sun Mar 15, 2009 6:36 pm
by Joe M.
added.
Re: Want to Play Evidyon?
Posted:
Mon Mar 16, 2009 12:20 pm
by marzuku
this should be a button you could see when you first saw the forums, but only reachable by registered, that way people would not set up their own little posts on volucris and poo Joe/karl
just an idea on how it could be made easier for the people wanting to try it out.
Re: Want to Play Evidyon?
Posted:
Mon Mar 16, 2009 2:49 pm
by Joe M.
Added.
Marz:
This is a global topic--you should see it at the top of every forum--to prevent just that. It's a temporary measure until we go into Beta, which will be open and have a new website with a
very big button for the download.
Re: Want to Play Evidyon?
Posted:
Mon Mar 16, 2009 3:30 pm
by marzuku
Joe schmo... When the #### is the server comming up again, im getting all abstinence and twichy like
Re: Want to Play Evidyon?
Posted:
Mon Mar 16, 2009 6:58 pm
by Karl G.
Sorry!!!
Re: Want to Play Evidyon?
Posted:
Mon Mar 16, 2009 11:40 pm
by Axel
I'd love to play.
Re: Want to Play Evidyon?
Posted:
Tue Mar 17, 2009 12:43 am
by Joe M.
Added.
Re: Want to Play Evidyon?
Posted:
Tue Mar 17, 2009 10:27 am
by pladinum
me me me
Re: Want to Play Evidyon?
Posted:
Tue Mar 17, 2009 12:28 pm
by Joe M.
I've already added you to the testing group. Just go
here to get the game.
Re: Want to Play Evidyon?
Posted:
Tue Mar 17, 2009 4:24 pm
by hydroxide
Mind if i get another inv.
I was gone for a few weeks and i couldnt play and was removed from the alpha test.
Re: Want to Play Evidyon?
Posted:
Tue Mar 17, 2009 4:42 pm
by Joe M.
added.
Re: Want to Play Evidyon?
Posted:
Tue Mar 17, 2009 5:49 pm
by hydroxide
Thanks
Re: Want to Play Evidyon?
Posted:
Wed Mar 18, 2009 8:09 am
by Truth
Can I play?
Re: Want to Play Evidyon?
Posted:
Wed Mar 18, 2009 10:14 am
by Joe M.
added.
Re: Want to Play Evidyon?
Posted:
Thu Mar 19, 2009 10:49 am
by Joe M.
added.
Re: Want to Play Evidyon?
Posted:
Thu Mar 19, 2009 2:17 pm
by Joe M.
added
Re: Want to Play Evidyon?
Posted:
Thu Mar 19, 2009 3:27 pm
by nautilus
I would like to give it a try
Re: Want to Play Evidyon?
Posted:
Thu Mar 19, 2009 4:29 pm
by Joe M.
you're in.
Re: Want to Play Evidyon?
Posted:
Thu Mar 19, 2009 6:49 pm
by Joe M.
added.
Re: Want to Play Evidyon?
Posted:
Fri Mar 20, 2009 9:21 am
by Sega Rally Pownz
I was an alpha tester before. Why was I removed?
Re: Want to Play Evidyon?
Posted:
Fri Mar 20, 2009 3:30 pm
by cr0n0s
Can I get an invite please?
Re: Want to Play Evidyon?
Posted:
Fri Mar 20, 2009 4:24 pm
by Joe M.
I've added you both to the testing group.
Sega, to answer your question: several months ago Karl posted a thread asking alpha testers to respond if they wished to keep playing ; after a couple weeks, he removed anybody who had not responded to the thread from the alpha testing group. At the time there was a need to keep the group small and of players actively playing and testing. Since the game is much more complete now and we're fixing to go into Beta anyway there is no such pressure.
Re: Want to Play Evidyon?
Posted:
Fri Mar 20, 2009 5:56 pm
by Anacian
Me plx


I'm a back-end Web Developer with 10 years in the beer business. As a partner of the business, I learned perseverance and how to work well with others. I also realized I wanted to pursue another passion of mine and build wonderful apps with tools such as React and JavaScript. In order to achieve this goal, I completed the Full Stack Bootcamp program through the University of Utah where I expanded my knowledge in additional skills, like html, css, and express framework. I believe my skills in leadership and team building, combined with my technical skills, make me an asset to any development team.
Welcome to Bitter! Where you can connect with friends and family and where your thoughts become bits! Go ahead and register, log in click on a user to follow them! Added March 10, 2021.
 You can also save and delete movies from your account as well as look for where to buy them! Added June 29, 2020. (This app is currently in development)
This is a employee directory. The app uses html/css, javascript, node, express and sequelize to keep track of your employees! Just add some info like first and last name, a wage and their department and into the database it goes! You can also sort by last name, wage and departments as well as edit, delete and search by last name. Added December 9, 2019.
The Greedy Bastard List is a web based gift registry application that allows a user to manage their personal wish list and to connect to other user’s wish lists.
This application uses html, css to visualize the page, and uses JavaScript to randomize a letter the user needs to guess correct. JavaScript also keeps track of the users score and number of guesses.
JavaScript chooses a random number at the start and the user tries to get to that number exactly, if the user goes over, it's a loss! There are four crystals and each crystal picks a random number at the start so at first the user doesn't know the value of each crystal until they click on it.
The object of this game is to answer as many questions as you can before the timer runs out! This application uses html, css and javascript. The javascript either at the end of the timer or when the user clicks the done button will check the users answers and calculate their score.
This application uses a api to get back information from the giphy website. User can enter anything like batman and a button will display. The user can click that button and giphy's will populate. The giphy's will be paused and the user can click on them to make them play. This application uses html, css and javascript.
This application lets the user put in their own train data like the name of the train and arrival times and frequency. Then when the user clicks add train, that information is then populated on a table and the javascript calculates when the next train will come in minutes. Technologies used are html, css, javascript, firebase and moment.
This is a back-end application that uses node.js and javascript with api calls. The user can use 3 different commands, "concert-this" and the name of the band, "spotify-this-song" followed by a song name, and "movie-this" followed by a movie name. Depending on which command they use, it will send out a api call to the appropriate api and return information regarding the search parameter.
This is a back-end application that uses inquirer and javascript with mysql database. It simulates amazon, the user runs the program and it will notify the user of available "stock" of certain items. The user can then decide what to buy and how many units and the application will calculate the inventory and costs of chosen items.
This is a full stack friend finder application that uses HTML, CSS, Body_Parser, Path, Express and Bootstrap. The user answers 10 questions and the back end will add up your score and match it with another profile and send back the users new "friend".
This full stack application lets users make their own burger and devour it. It uses mysql, html, css, express-handlebars, express and node.
This is a full stack application that uses html, css, sequelize, express and handlebars with node.js. The user can make and devour their burger. This application uses the sequelize database to store all the users hamburger information.
Basic math quiz. User can select addition, subtraction, division and multiplication. In the near future, will fix the division and subtraction to show better math problems, for example 4/3.
My daughter loves monkeys, so I made her a monkey, math game. The user needs to answer the questions correctly so the banana goes towards the monkey, but if the user gets too many wrong, the banana goes into the trash can! ZOIKS!
Simple grocery list app. You can add things to it, check that item off and you can delete the item if need be. Uses heroku with the jaws database.
Made a address book from a old project. A user can add a persons name, address and phone number. User can also edit and delete a entry.
This application I made uses sequelize to join two different tables. The user can add a person and their secret and a button will appear. To see that person's secret, the user can click on it. This app uses jquery, sequelize, express, node.js with some css.
Ever get tired of naming out places to eat with a friend, significant other or heck, just your self, and nobody can decide?? Say no more! Just enter in your choices and let this program pick for you!!
blznk128@gmail.com


This is a library of basic functions using AngularJS. Click above menu items to continue.
One stop blogging solution


C# is developed to be used for Microsofts NET framework, which runs primarily on Microsoft Windows. C# is used for web development, game development, and general Microsoft development. Although Microsoft was not known for being cross-platform compatible in the past, Xamarin has been working on an open-source project called Mono, which aims to port C# to other platforms and bring better development tools to Linux developers. Recently you can also use C# to build native mobile apps for iOS and Android through Xamarin.
Try doing your own research to see if this is a good fit for you!
PHP is a server-side scripting language and is usually considered beginner-friendly because it is easier to conceptualize what the PHP code will do, so it’s not difficult to pick up. Most websites have been built with PHP because the language is heavily specialized for the web. Facebook, Wikipedia, Yahoo!, Tumblr, WordPress, and more have been built with PHP.
Try doing your own research to see if this is a good fit for you!
Developed to make developers have fun and be productive at the same time, Ruby was made popular by the Ruby on Rails framework, a full-stack web framework optimized for programming happiness. As Ruby reads like English and Rails has tools that make common development tasks easier out-of-the-box, many would recommend learning Ruby as your first programming language. Ruby is mostly used for backend development, and popular sites such as Airbnb, Shopify, Bloomberg, Hulu, Slideshare, and more have been built with Ruby on Rails.
Try doing your own research to see if this is a good fit for you!


Intro
For my first post I want to address an important aspect which can avoid a lot of trouble for any kind of student during their whole academic path. Recently I’ve had a discussion about group projects with a fellow. We talked about how much trouble we could have avoided, if we would have had met reliable colleagues at the early stage of our study time and stayed in touch or worked as a study partner together. I know this is pretty self explanatory but I want to point out this problem because I had so much trouble during my university life and this could have been avoided. In this post I want to illustrate the problem of studying alone. My intention is to prevent you from trying to get through your study time by yourself.
I think most of you can relate to this kind of situation. For some classes at your university you have to work in groups or teams. If you don’t have any colleagues you can work with, you get a team or a partner assigned and then the usual ‘I hope my partner or group is reliable’ thinking comes into your mind. I think most of the students can relate to this situation.
The pain of studying alone
I want to adress some aspects why trying to survive your studies without any partner is fatal.
The most crucial aspect are group works. If you don’t know any group member, you have to pray that your partners are reliable. Reliability is the fundament of any kind of team or group work. When you have any study partner, you can at least count on him. You know his skill sets and what his work ethics are. When you haven’t built any network and you get assigned to a group, you have to pray that your partner is reliable.
Often comes the time where you have several questions or problems that pop up successively. When you don’t have a fellow, you have to post multiple times in student forums or send multiple emails. This process can be really annoying and also time consuming annoying. Especially pinpointing problems is really challenging because you don’t have the essential different point of view to locate the problem.
There comes a time during your studies where your motivation reaches an all time low and you want to quit. It is quite hard to recharge your motivation. It would be easier, if you have motivated colleagues who cheer someone up. If you don’t have the willingness to nudge yourself, the chances are high that the only option is dropping out.
Conclusion
As you can see you can try to study alone and be the lone wolf. But I would not recommend this practice. I know it takes some time and maybe some failures to find the ideal partners or groups but the added value is far greater. If you find people who you get along with, try to stay in touch with these persons. Reliability, helping hands and motivating are some aspects that enhances your student life and also accelerates your study time.


5.1 Suppose you have an oracle, $OM(s)$, that correctly predicts the opponent’s move in any state. Using this, formulate the definition of a game as a (single-agent) search problem. Describe an algorithm for finding the optimal move.
5.2 Consider the problem of solving two 8-puzzles.
Give a complete problem formulation in the style of Chapter search-chapter.
How large is the reachable state space? Give an exact numerical expression.
Suppose we make the problem adversarial as follows: the two players take turns moving; a coin is flipped to determine the puzzle on which to make a move in that turn; and the winner is the first to solve one puzzle. Which algorithm can be used to choose a move in this setting?
Does the game eventually end, given optimal play? Explain.
Figure [pursuit-evasion-game-figure] (a) A map where the cost of every edge is 1. Initially the pursuer $P$ is at node b and the evader $E$ is at node d. (b) A partial game tree for this map. Each node is labeled with the $P,E$ positions. $P$ moves first. Branches marked "?" have yet to be explored.
5.3 Imagine that, in Exercise [two-friends-exercise], one of the friends wants to avoid the other. The problem then becomes a two-player game. We assume now that the players take turns moving. The game ends only when the players are on the same node; the terminal payoff to the pursuer is minus the total time taken. (The evader “wins” by never losing.) An example is shown in Figure pursuit-evasion-game-figure.
Copy the game tree and mark the values of the terminal nodes.
Next to each internal node, write the strongest fact you can infer about its value (a number, one or more inequalities such as “$\geq 14$”, or a “?”).
Beneath each question mark, write the name of the node reached by that branch.
Explain how a bound on the value of the nodes in (c) can be derived from consideration of shortest-path lengths on the map, and derive such bounds for these nodes. Remember the cost to get to each leaf as well as the cost to solve it.
Now suppose that the tree as given, with the leaf bounds from (d), is evaluated from left to right. Circle those “?” nodes that would not need to be expanded further, given the bounds from part (d), and cross out those that need not be considered at all.
Can you prove anything in general about who wins the game on a map that is a tree?
5.4 [game-playing-chance-exercise]Describe and implement state descriptions, move generators, terminal tests, utility functions, and evaluation functions for one or more of the following stochastic games: Monopoly, Scrabble, bridge play with a given contract, or Texas hold’em poker.
5.5 Describe and implement a real-time, multiplayer game-playing environment, where time is part of the environment state and players are given fixed time allocations.
5.6 Discuss how well the standard approach to game playing would apply to games such as tennis, pool, and croquet, which take place in a continuous physical state space.
5.7 [minimax-optimality-exercise] Prove the following assertion: For every game tree, the utility obtained by max using minimax decisions against a suboptimal min will never be lower than the utility obtained playing against an optimal min. Can you come up with a game tree in which max can do still better using a suboptimal strategy against a suboptimal min?
Figure [line-game4-figure] The starting position of a simple game.
Player $A$ moves first. The two players take turns moving, and each player must move his token to an open adjacent space in either direction. If the opponent occupies an adjacent space, then a player may jump over the opponent to the next open space if any. (For example, if $A$ is on 3 and $B$ is on 2, then $A$ may move back to 1.) The game ends when one player reaches the opposite end of the board. If player $A$ reaches space 4 first, then the value of the game to $A$ is $+1$; if player $B$ reaches space 1 first, then the value of the game to $A$ is $-1$.
5.8 Consider the two-player game described in Figure line-game4-figure.
Draw the complete game tree, using the following conventions:
Write each state as $(s_A,s_B)$, where $s_A$ and $s_B$ denote the token locations.
Put each terminal state in a square box and write its game value in a circle.
Put loop states (states that already appear on the path to the root) in double square boxes. Since their value is unclear, annotate each with a “?” in a circle.
Now mark each node with its backed-up minimax value (also in a circle). Explain how you handled the “?” values and why.
Explain why the standard minimax algorithm would fail on this game tree and briefly sketch how you might fix it, drawing on your answer to (b). Does your modified algorithm give optimal decisions for all games with loops?
This 4-square game can be generalized to $n$ squares for any $n > 2$. Prove that $A$ wins if $n$ is even and loses if $n$ is odd.
5.9 This problem exercises the basic concepts of game playing, using tic-tac-toe (noughts and crosses) as an example. We define $X_n$ as the number of rows, columns, or diagonals with exactly $n$ $X$’s and no $O$’s. Similarly, $O_n$ is the number of rows, columns, or diagonals with just $n$ $O$’s. The utility function assigns $+1$ to any position with $X_3=1$ and $-1$ to any position with $O_3 = 1$. All other terminal positions have utility 0. For nonterminal positions, we use a linear evaluation function defined as ${Eval}(s) = 3X_2(s) + X_1(s) - (3O_2(s) + O_1(s))$ .
Approximately how many possible games of tic-tac-toe are there?
Show the whole game tree starting from an empty board down to depth 2 (i.e., one $X$ and one $O$ on the board), taking symmetry into account.
Mark on your tree the evaluations of all the positions at depth 2.
Using the minimax algorithm, mark on your tree the backed-up values for the positions at depths 1 and 0, and use those values to choose the best starting move.
Circle the nodes at depth 2 that would not be evaluated if alpha–beta pruning were applied, assuming the nodes are generated in the optimal order for alpha–beta pruning.
5.10 Consider the family of generalized tic-tac-toe games, defined as follows. Each particular game is specified by a set $\mathcal S$ of squares and a collection $\mathcal W$ of winning positions. Each winning position is a subset of $\mathcal S$. For example, in standard tic-tac-toe, $\mathcal S$ is a set of 9 squares and $\mathcal W$ is a collection of 8 subsets of $\cal W$: the three rows, the three columns, and the two diagonals. In other respects, the game is identical to standard tic-tac-toe. Starting from an empty board, players alternate placing their marks on an empty square. A player who marks every square in a winning position wins the game. It is a tie if all squares are marked and neither player has won.
Let $N= |{\mathcal S}|$, the number of squares. Give an upper bound on the number of nodes in the complete game tree for generalized tic-tac-toe as a function of $N$.
Give a lower bound on the size of the game tree for the worst case, where ${\mathcal W} = {{,}}$.
Propose a plausible evaluation function that can be used for any instance of generalized tic-tac-toe. The function may depend on $\mathcal S$ and $\mathcal W$.
Assume that it is possible to generate a new board and check whether it is a winning position in 100$N$ machine instructions and assume a 2 gigahertz processor. Ignore memory limitations. Using your estimate in (a), roughly how large a game tree can be completely solved by alpha–beta in a second of CPU time? a minute? an hour?
5.11 Develop a general game-playing program, capable of playing a variety of games.
Implement move generators and evaluation functions for one or more of the following games: Kalah, Othello, checkers, and chess.
Construct a general alpha–beta game-playing agent.
Compare the effect of increasing search depth, improving move ordering, and improving the evaluation function. How close does your effective branching factor come to the ideal case of perfect move ordering?
Implement a selective search algorithm, such as B* @Berliner:1979, conspiracy number search @McAllester:1988, or MGSS* @Russell+Wefald:1989 and compare its performance to A*.
5.12 Describe how the minimax and alpha–beta algorithms change for two-player, non-zero-sum games in which each player has a distinct utility function and both utility functions are known to both players. If there are no constraints on the two terminal utilities, is it possible for any node to be pruned by alpha–beta? What if the player’s utility functions on any state differ by at most a constant $k$, making the game almost cooperative?
5.13 Describe how the minimax and alpha–beta algorithms change for two-player, non-zero-sum games in which each player has a distinct utility function and both utility functions are known to both players. If there are no constraints on the two terminal utilities, is it possible for any node to be pruned by alpha–beta? What if the player’s utility functions on any state sum to a number between constants $-k$ and $k$, making the game almost zero-sum?
5.14 Develop a formal proof of correctness for alpha–beta pruning. To do this, consider the situation shown in Figure alpha-beta-proof-figure. The question is whether to prune node $n_j$, which is a max-node and a descendant of node $n_1$. The basic idea is to prune it if and only if the minimax value of $n_1$ can be shown to be independent of the value of $n_j$ .
Mode $n_1$ takes on the minimum value among its children: $n_1 = \min(n_2,n_{{21}},\ldots,n_{2b_2})$. Find a similar expression for $n_2$ and hence an expression for $n_1$ in terms of $n_j$.
Let $l_i$ be the minimum (or maximum) value of the nodes to the *left* of node $n_i$ at depth $i$, whose minimax value is already known. Similarly, let $r_i$ be the minimum (or maximum) value of the unexplored nodes to the right of $n_i$ at depth $i$. Rewrite your expression for $n_1$ in terms of the $l_i$ and $r_i$ values.
Now reformulate the expression to show that in order to affect $n_1$, $n_j$ must not exceed a certain bound derived from the $l_i$ values.
Repeat the process for the case where $n_j$ is a min-node.
Figure [alpha-beta-proof-figure] Situation when considering whether to prune node $n_j$.
5.15 Prove that the alpha–beta algorithm takes time $O(b^{m/2})$ with optimal move ordering, where $m$ is the maximum depth of the game tree.
5.16 Suppose you have a chess program that can evaluate 5 million nodes per second. Decide on a compact representation of a game state for storage in a transposition table. About how many entries can you fit in a 1-gigabyte in-memory table? Will that be enough for the three minutes of search allocated for one move? How many table lookups can you do in the time it would take to do one evaluation? Now suppose the transposition table is stored on disk. About how many evaluations could you do in the time it takes to do one disk seek with standard disk hardware?
5.17 Suppose you have a chess program that can evaluate 10 million nodes per second. Decide on a compact representation of a game state for storage in a transposition table. About how many entries can you fit in a 2-gigabyte in-memory table? Will that be enough for the three minutes of search allocated for one move? How many table lookups can you do in the time it would take to do one evaluation? Now suppose the transposition table is stored on disk. About how many evaluations could you do in the time it takes to do one disk seek with standard disk hardware?
Figure [trivial-chance-game-figure] The complete game tree for a trivial game with chance nodes.
5.18 This question considers pruning in games with chance nodes. Figure trivial-chance-game-figure shows the complete game tree for a trivial game. Assume that the leaf nodes are to be evaluated in left-to-right order, and that before a leaf node is evaluated, we know nothing about its value—the range of possible values is $-\infty$ to $\infty$.
Copy the figure, mark the value of all the internal nodes, and indicate the best move at the root with an arrow.
Given the values of the first six leaves, do we need to evaluate the seventh and eighth leaves? Given the values of the first seven leaves, do we need to evaluate the eighth leaf? Explain your answers.
Suppose the leaf node values are known to lie between –2 and 2 inclusive. After the first two leaves are evaluated, what is the value range for the left-hand chance node?
Circle all the leaves that need not be evaluated under the assumption in (c).
5.19 Implement the expectiminimax algorithm and the *-alpha–beta algorithm, which is described by @Ballard:1983, for pruning game trees with chance nodes. Try them on a game such as backgammon and measure the pruning effectiveness of *-alpha–beta.
5.20 [game-linear-transform] Prove that with a positive linear transformation of leaf values (i.e., transforming a value $x$ to $ax + b$ where $a > 0$), the choice of move remains unchanged in a game tree, even when there are chance nodes.
5.21 [game-playing-monte-carlo-exercise]Consider the following procedure for choosing moves in games with chance nodes:
Generate some dice-roll sequences (say, 50) down to a suitable depth (say, 8).
With known dice rolls, the game tree becomes deterministic. For each dice-roll sequence, solve the resulting deterministic game tree using alpha–beta.
Use the results to estimate the value of each move and to choose the best.
Will this procedure work well? Why (or why not)?
5.22 In the following, a “max” tree consists only of max nodes, whereas an “expectimax” tree consists of a max node at the root with alternating layers of chance and max nodes. At chance nodes, all outcome probabilities are nonzero. The goal is to find the value of the root with a bounded-depth search. For each of (a)–(f), either give an example or explain why this is impossible.
Assuming that leaf values are finite but unbounded, is pruning (as in alpha–beta) ever possible in a max tree?
Is pruning ever possible in an expectimax tree under the same conditions?
If leaf values are all nonnegative, is pruning ever possible in a max tree? Give an example, or explain why not.
If leaf values are all nonnegative, is pruning ever possible in an expectimax tree? Give an example, or explain why not.
If leaf values are all in the range $[0,1]$, is pruning ever possible in a max tree? Give an example, or explain why not.
If leaf values are all in the range $[0,1]$, is pruning ever possible in an expectimax tree?
Consider the outcomes of a chance node in an expectimax tree. Which of the following evaluation orders is most likely to yield pruning opportunities?
Lowest probability first
Highest probability first
Doesn’t make any difference
5.23 In the following, a “max” tree consists only of max nodes, whereas an “expectimax” tree consists of a max node at the root with alternating layers of chance and max nodes. At chance nodes, all outcome probabilities are nonzero. The goal is to find the value of the root with a bounded-depth search.
Assuming that leaf values are finite but unbounded, is pruning (as in alpha–beta) ever possible in a max tree? Give an example, or explain why not.
Is pruning ever possible in an expectimax tree under the same conditions? Give an example, or explain why not.
If leaf values are constrained to be in the range $[0,1]$, is pruning ever possible in a max tree? Give an example, or explain why not.
If leaf values are constrained to be in the range $[0,1]$, is pruning ever possible in an expectimax tree? Give an example (qualitatively different from your example in (e), if any), or explain why not.
If leaf values are constrained to be nonnegative, is pruning ever possible in a max tree? Give an example, or explain why not.
If leaf values are constrained to be nonnegative, is pruning ever possible in an expectimax tree? Give an example, or explain why not.
Consider the outcomes of a chance node in an expectimax tree. Which of the following evaluation orders is most likely to yield pruning opportunities: (i) Lowest probability first; (ii) Highest probability first; (iii) Doesn’t make any difference?
5.24 Which of the following are true and which are false? Give brief explanations.
In a fully observable, turn-taking, zero-sum game between two perfectly rational players, it does not help the first player to know what strategy the second player is using—that is, what move the second player will make, given the first player’s move.
In a partially observable, turn-taking, zero-sum game between two perfectly rational players, it does not help the first player to know what move the second player will make, given the first player’s move.
A perfectly rational backgammon agent never loses.
5.25 Consider carefully the interplay of chance events and partial information in each of the games in Exercise [game-playing-chance-exercise].
For which is the standard expectiminimax model appropriate? Implement the algorithm and run it in your game-playing agent, with appropriate modifications to the game-playing environment.
For which would the scheme described in Exercise [game-playing-monte-carlo-exercise] be appropriate?
Discuss how you might deal with the fact that in some of the games, the players do not have the same knowledge of the current state.


Week #3: Cultural Blog
My thinking style is Abstract Sequencial.
Abstract Sequential means that I like analyzing situations before making a decision and applying logic in solving problems. I learn best when I have access to experts or references and when working alone.
The access to experts and references part is what attracted me to DBC. I spoke with a few developer friends before applying and my main question was "can I really learn to write code in such a short period of time?" The answer I got was pretty surprising. Not only did they all say it was absolutely possible but they all recommended not doing DBC and just learning it all on my own. This might be possible but I knew that the amount of information and resources available is nearly infinite so I knew I would get overwhelmed by the many possible directions I could go in. I went ahead with DBC because it meant that DBC could direct me to the information that was most relevant. This would streamline the process for me and allow me to learn what I needed to learn in a shorter period of time. This is well worth the price of tuition in my opinion.
Being forced to work with others is probably the part that I will struggle with the most. I feel like I work well with others as far as getting along. The problem I have is that I've always been very self-reliant and this is something that is a value to me. That means that I struggle with relying on others to get their part of the project done. My psychologist girlfriend (and Freud) would tell you it's because my mother wasn't reliable enough, ha. I've struggled a bit with finding partners to pair with. This is the variable of phase 0 that gives me the most anxiety because it makes it more difficult to plan out my week and work load.
So far time management has been what has helped me get through everything. I'm lucky because DBC is all that I have going on right now so I have plenty of time to work on everything (my heart goes out to those who are still working full time and trying to get through everything). To date, I've been working very diligently at the start of each week to get my pairing sessions scheduled and to target the challenges that I can get through on my own (like finishing both blog posts by Tuesday). So far so good.


Workflow Management
Yesterday
| Completed | 487 |
| Returned | 51 |
| Deferred | 81 |
Today
| VRU | 133 |
| VLO | 105 |
| Deferred | 34 |
Start of the day
| Available | 133 |
| In progress | 105 |
Filter by
New Cases today
| VRU | 200 |
| VLO | 100 |
| Deferred | 130 |
| Completed | 487 |
| Returned | 51 |
| Deferred | 81 |
| VRU | 133 |
| VLO | 105 |
| Deferred | 34 |
| Available | 133 |
| In progress | 105 |
| VRU | 200 |
| VLO | 100 |
| Deferred | 130 |


This presentation is part of the Course Project for the Coursera Developing Data Products class. For this project I created a Shiny app toegther with this presentation. The Shiny app allows the users to select the SVM Hyperparameters and see the results of the classification both visually (plotting the correct classifications) as well as numerically, printing out the accuracy obtained.
The shiny app is available at the following URL:
The code used to create the application is available on Github:


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RAJASTHAN
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JAISALMER
KOTA
SIKAR
TONK
UDAIPUR
age
1
2
3
4
5
6
7
8
9
10
11
2
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
treatment_source
Government Hospital
No Medical attention
Private Hospital
Private Dispensary/Clinic
Government CHC
month_of_death
1
2
3
4
5
6
7
8
9
10
11
12
year_of_death
2008
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2014
2015
2016
2018
2019
2020
2021
2022
death_symptoms
Congenital/birth defects
Hypothermia
Fever with Jaundice
Infections
Asphyxia
is_death_associated_with_preg
Yes
No
marital_status
Separated
Married and Gauna performed
Widow/Widower
Never marrie
Remarried
highest_qualification
Illiterate
Literate With formal education-Below primary
Literate Without formal education
Literate With formal education-Primary
Literate With formal education-Middle
drinking_water_source
Piped water into dwelling/yard/plot
Hand pump
Unprotected dug well
Surface water
other sources
toilet_used
To septic tank
Flush/Pour flush latrine connected:-To piped sewer system
Pit latrine with slab
community toilet
open defecation(field, brush,jungle etc.)


TBD
| Field | Type | Label | Description |
| basic | BasicRequest |
|
TBD
| Field | Type | Label | Description |
| basic | BasicResponse |
|
A price candle data for an exchange. The value depends on the trading pair.
For example, if the trading pair is omg_eth and the value is 0.01. We can read
it as "We can use 0.01 eth to buy 1 omg" or "1 omg is worth 0.01 eth" or
simply "0.01 eth / 1 omg."
| Field | Type | Label | Description |
| open | double |
|
|
| close | double |
|
|
| high | double |
|
|
| low | double |
|
|
| volume | double |
|
A basic for all requests.
A basic for all response.
A Command issues to a client. Possible values are "enter," "exit" and "none"
indicating that client shouldn't do anything. An amount and buy/sell price is
also provided.
| Field | Type | Label | Description |
| action | Command.Action |
|
|
| amount | double | Base currency amount to buy and sell. |
|
| buying_price | double |
|
|
| selling_price | double |
|
An arbitrage context. Contain information about buying/selling exchange and
current arbitrage state.
| Field | Type | Label | Description |
| buying_exchange | trading.messages.Exchange |
|
|
| selling_exchange | trading.messages.Exchange |
|
|
| trading_pair | trading.messages.TradingPair |
|
|
| enter_points | TradingPoint | repeated | Positive gap |
| exit_points | TradingPoint | repeated | Negative gap |
| slippage_allowance | double |
|
An exchange data at a specific time.
| Field | Type | Label | Description |
| name | string |
|
|
| data | BarData |
|
A price tick data contains buying and selling exchange price data.
| Field | Type | Label | Description |
| basic | BasicRequest |
|
|
| context | Context |
|
|
| buying_exchange | ExchangeData | An exchange that a base currency should be brought using quote currency if the command is "enter." |
|
| selling_exchange | ExchangeData | An exchange that a base currency should be sold to gain quote currency if the command is "exit." |
A response return after process price candle. A command for trading is
included for a client to execute.
| Field | Type | Label | Description |
| basic | BasicResponse |
|
|
| command | Command |
|
Initialization request to define a trading context.
| Field | Type | Label | Description |
| basic | BasicRequest |
|
|
| buying_exchange | trading.messages.Exchange |
|
|
| selling_exchange | trading.messages.Exchange |
|
|
| trading_pair | trading.messages.TradingPair |
|
|
| enter_points | TradingPoint | repeated |
|
| exit_points | TradingPoint | repeated |
|
| slippage_allowance | double |
|
Initialization response to a client for a complete trading context.
| Field | Type | Label | Description |
| basic | BasicResponse |
|
|
| context | Context |
|
A gap and amount of base currency that client should buy or sell if the price
reaches the gap.
| Field | Type | Label | Description |
| gap | double |
|
|
| amount | double |
|
| Name | Number | Description |
| NONE | 0 | |
| ENTER | 1 | |
| EXIT | 2 |
Arbitrage service. The general idea of the arbitrage is to buy at lower price
and sell at high price. We can do this by watching over two exchanges for a
price of a specific trading pair. If the price differs more than a defined
gap, the algorithm should execute a trade command for a specific amount.
The general rule of thumb for selecting an exchange for a trading pair is
selecting an exchange that has the highest trading volume for that pair and
exchange that has a moderate trading volume. Because the price of more massive
exchange usually goes up or down first. Then, when the price is going up, we
arbitrage on smaller exchange to gain profit.
| Method Name | Request Type | Response Type | Description |
| Initialize | InitializeRequest | InitializeResponse | Set up a context for arbitrage. A client should call initialization first to prepare a data for trading. |
| HandleData | HandleDataRequest | HandleDataResponse | Handle each price candle. A client should call handle data for each price tick that client prefers. |
| Analysis | AnalysisRequest | AnalysisResponse | Analyze trading performance. A client should call analyze after handle data is complete for a performance matrix. |
Common parameters for every request.
Common response for every RPC process result.
Necessary credentials for accessing private API.
| Field | Type | Label | Description |
| api_key | string |
|
|
| secret | string |
|
|
| uid | string | Some exchange require this value. |
|
| password | string | Some exchange require this value. |
Fetching a ticker from a supplied exchange.
| Field | Type | Label | Description |
| basic | BasicRequest |
|
|
| exchange | trading.messages.Exchange |
|
|
| symbol | trading.messages.TradingPair |
|
A ticker response.
| Field | Type | Label | Description |
| basic | BasicResponse |
|
|
| symbol | trading.messages.TradingPair |
|
|
| timestamp | uint64 |
|
|
| datetime | google.protobuf.Timestamp |
|
|
| high | double |
|
|
| low | double |
|
|
| bid | double |
|
|
| ask | double |
|
|
| vwap | double |
|
|
| open | double |
|
|
| close | double |
|
|
| first | double |
|
|
| last | double |
|
|
| change | double |
|
|
| percentage | double |
|
|
| average | double |
|
|
| base_volume | double |
|
|
| quote_volume | double |
|
Order request message.
| Field | Type | Label | Description |
| basic | BasicRequest |
|
|
| credential | Credential |
|
Order response message.
| Field | Type | Label | Description |
| basic | BasicResponse |
|
Exchange private APIs.
| Method Name | Request Type | Response Type | Description |
| Order | OrderRequest | OrderResponse | Place order to exchange. |
Exchange public APIs.
| Method Name | Request Type | Response Type | Description |
| FetchTicker | FetchTickerRequest | FetchTickerResponse | Fetch a current ticker. This RPC implement ccxt fetchTicker function. |
Exchange list derived from ccxt.
| Field | Type | Label | Description |
| name | Exchange.Name |
|
| Name | Number | Description |
| NOT_EXIST | 0 | |
| _1BROKER | 1 | |
| _1BTCXE | 2 | |
| ACX | 3 | |
| ALLCOIN | 4 | |
| ANXPRO | 5 | |
| BIBOX | 6 | |
| BINANCE | 7 | |
| BIT2C | 8 | |
| BITBAY | 9 | |
| BITCOINCOID | 10 | |
| BITFINEX | 11 | |
| BITFINEX2 | 12 | |
| BITFLYER | 13 | |
| BITHUMB | 14 | |
| BITLISH | 15 | |
| BITMARKET | 16 | |
| BITMEX | 17 | |
| BITSO | 18 | |
| BITSTAMP | 19 | |
| BITSTAMP1 | 20 | |
| BITTREX | 21 | |
| BITZ | 22 | |
| BL3P | 23 | |
| BLEUTRADE | 24 | |
| BRAZILIEX | 25 | |
| BTCBOX | 26 | |
| BTCCHINA | 27 | |
| BTCEXCHANGE | 28 | |
| BTCMARKETS | 29 | |
| BTCTRADEUA | 30 | |
| BTCTURK | 31 | |
| BTCX | 32 | |
| BXINTH | 33 | |
| CCEX | 34 | |
| CEX | 35 | |
| CHBTC | 36 | |
| CHILEBIT | 37 | |
| COBINHOOD | 38 | |
| COINCHECK | 39 | |
| COINEXCHANGE | 40 | |
| COINFLOOR | 41 | |
| COINGI | 42 | |
| COINMARKETCAP | 43 | |
| COINMATE | 44 | |
| COINSECURE | 45 | |
| COINSPOT | 46 | |
| CRYPTOPIA | 47 | |
| DSX | 48 | |
| EXMO | 49 | |
| FLOWBTC | 50 | |
| FOXBIT | 51 | |
| FYBSE | 52 | |
| FYBSG | 53 | |
| GATECOIN | 54 | |
| GATEIO | 55 | |
| GDAX | 56 | |
| GEMINI | 57 | |
| GETBTC | 58 | |
| HITBTC | 59 | |
| HITBTC2 | 60 | |
| HUOBI | 61 | |
| HUOBICNY | 62 | |
| HUOBIPRO | 63 | |
| INDEPENDENTRESERVE | 64 | |
| ITBIT | 65 | |
| JUBI | 66 | |
| KRAKEN | 67 | |
| KUCOIN | 68 | |
| KUNA | 69 | |
| LAKEBTC | 70 | |
| LIQUI | 71 | |
| LIVECOIN | 72 | |
| LUNO | 73 | |
| LYKKE | 74 | |
| MERCADO | 75 | |
| MIXCOINS | 76 | |
| NOVA | 77 | |
| OKCOINCNY | 78 | |
| OKCOINUSD | 79 | |
| OKEX | 80 | |
| PAYMIUM | 81 | |
| POLONIEX | 82 | |
| QRYPTOS | 83 | |
| QUADRIGACX | 84 | |
| QUOINEX | 85 | |
| SOUTHXCHANGE | 86 | |
| SURBITCOIN | 87 | |
| THEROCK | 88 | |
| TIDEX | 89 | |
| URDUBIT | 90 | |
| VAULTORO | 91 | |
| VBTC | 92 | |
| VIRWOX | 93 | |
| WEX | 94 | |
| XBTCE | 95 | |
| YOBIT | 96 | |
| YUNBI | 97 | |
| ZAIF | 98 | |
| ZB | 99 |
A current trading pair. Base currency and Quote currency format are used to
describe the trading pair.
For example, a trading pair omg_eth, it means that we are trading "omg" using
"eth" as a quote asset.
| Field | Type | Label | Description |
| base_currency | string | A currency that we are going to transact on. In other words, it is the currency that we are trading. Lower case string. |
|
| quote_currency | string | A currency that is used to buy a base currency. We gain the quote currency after executing sell command on the trading pair. Lower case string. |
| .proto Type | Notes | C++ Type | Java Type | Python Type |
| double | double | double | float | |
| float | float | float | float | |
| int32 | Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint32 instead. | int32 | int | int |
| int64 | Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint64 instead. | int64 | long | int/long |
| uint32 | Uses variable-length encoding. | uint32 | int | int/long |
| uint64 | Uses variable-length encoding. | uint64 | long | int/long |
| sint32 | Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int32s. | int32 | int | int |
| sint64 | Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int64s. | int64 | long | int/long |
| fixed32 | Always four bytes. More efficient than uint32 if values are often greater than 2^28. | uint32 | int | int |
| fixed64 | Always eight bytes. More efficient than uint64 if values are often greater than 2^56. | uint64 | long | int/long |
| sfixed32 | Always four bytes. | int32 | int | int |
| sfixed64 | Always eight bytes. | int64 | long | int/long |
| bool | bool | boolean | boolean | |
| string | A string must always contain UTF-8 encoded or 7-bit ASCII text. | string | String | str/unicode |
| bytes | May contain any arbitrary sequence of bytes. | string | ByteString | str |


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An app for creating lists while being inspired by other writers’ to-do lists. The app implements Sinatra and MVC pattern for the front-end. Dynamic error messages leverage ActiveRecord validations and models. Users have hashed passwords through Bcrypt gems.


You are just one step away from the usage of STJÓRNA. We preconfigured some recommended values or you set with own ENV variables. In the default settings, the remote api is for security reasons deactivated.
Your settings are saved successfully, you can now login with your created user.
Configuration
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{% extends "layout.html" %} {% block brand %} {% include "includes/v2/brandChange.html" %} {% endblock %} {% block content %} {% include "includes/v2/navV5.html" %} Choose benefit type Select benefit type to add to skill set ESA JSA {% endblock %}


{% extends 'private.html' %} {% load tz %} {% block title %}{{ asset.name }}{% endblock %} {% block body %}
Edit Asset
Delete Asset {% include "includes/asset_delete_modal.html" with asset=asset %}
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