Plugin for retrieving the current authenticated identity within zend-mvc controllers.
Install via composer:
$ composer require zendframework/zend-mvc-plugin-identity
If you are using the zend-component-installer, you're done!
If not, you will need to add the component as a module to your
application. Add the entry 'Zend\Mvc\Plugin\Identity'
to
your list of modules in your application configuration (typically
one of config/application.config.php
or
config/modules.config.php
).
The Identity
plugin allows retrieving the identity from the
AuthenticationService
.
For the Identity
plugin to work, a
Zend\Authentication\AuthenticationService
or
Zend\Authentication\AuthenticationServiceInterface
name or
alias must be defined and recognized by the ServiceManager
.
Identity
returns the identity in the
AuthenticationService
or null
if no identity
is available.
As an example:
public function testAction()
{
if ($user = $this->identity()) {
// someone is logged !
} else {
// not logged in
}
}
When invoked, the Identity
plugin will look for a service
by the name or alias
Zend\Authentication\AuthenticationService
in the
ServiceManager
. You can provide this service to the
ServiceManager
in a configuration file:
// In a configuration file...
use Zend\Authentication\AuthenticationService;
return [
'service_manager' => [
'aliases' => [
AuthenticationService::class => 'my_auth_service',
],
'invokables' => [
'my_auth_service' => AuthenticationService::class,
],
],
];
If such service is not found, the plugin will look for a service
named Zend\Authentication\AuthenticationServiceInterface
in
the ServiceManager
. For example:
use Zend\Authentication\AuthenticationServiceInterface;
return [
'service_manager' => [
'factories' => [
AuthenticationServiceInterface::class => MyAuthenticationServiceFactory::class,
],
],
];
The Identity
plugin exposes two methods:
setAuthenticationService(AuthenticationServiceInterface $authenticationService) : void
:
Sets the authentication service instance to be used by the plugin.
getAuthenticationService() : AuthenticationServiceInterface
:
Retrieves the current authentication service instance if any is
attached.


Mme Proust and the kosher kitchen
About the book
Author: Taylor, Kate
Title: Mme Proust and the kosher kitchen.
Publication: [Toronto] : Doubleday Canada, c2003. ISBN<PHONE_NUMBER>746.
DAISY audio format narrated by Nicki Scrimger. CELA library call number DA25030. 414 pages in the hardcover edition; 15 hrs., 41 mins. as a recorded book.
About the story
I picked up this book because Kate Taylor, a Canadian author, has a new book coming out soon. The new one, Serial monogamy, will not be available on CELA for several more months, so I downloaded this one to try instead.
This is a novel written about several women in several periods of history.
- The older story is that of Mme. Proust, mother of the famous Marcel, as she tells it in a series of diaries written around the turn of the 19th century.
- Next is the story of Sarah Bensimon, a young woman who came to Canada to escape the Holocaust in the 1940s. Her mother also figures in the early part of the story.
- Finally, the third storyline is that of an interpreter, Marie, writing from the 1980s to about the year 2000. It is she who ties these two women together.
I found this book very moving. The stories of these women were told with great sensitivity and, I suspect, historical accuracy. Each in its own way was compelling and woven together they make a surprisingly complex whole.
A lot of attention was paid to the Jewish experience, from l’affaire Dreyfus in the 1890s, through the atrocities of the 1940s and into the modern time. Sarah spends a lot of time combining French cuisine and Kosher cuisine in her Kosher kitchen: this brings her solace and makes the reader very hungry. Mme.
The depiction of the national archives in 1980s Paris is hilarious.
Reading the DAISY audiobook, I got a bit confused by the changes in voice and time periods. I can only guess that there was a typographical convention in the original that was not rendered in the DAISY book. I don’t think this was the fault of the narrator, who read this book excellently and in a very listenable manner. It might have benefited from three different readers, but I quibble.
Though I avoid Holocaust books in general (because of the absolute horror), I would definitely recommend this book. It touches gently on that topic, and deals excellently with the inter-generational trauma that it continues to inflict today.
Recommended?
I would recommend this book.


About Clear Sans
Clear Sans is an open-source typeface designed by the Intel® Open Source Technology Center, and is released under the Apache 2.0 license. This is the webfont conversion available in TrueType, WOFF, EOT and SVG format, which ensures that you have the best format for the font to be displayed smoothly on any system.
Feel free to expand on this project by forking it on GitHub. Giving back is highly encouraged.


GENERIC DUNGEON CRAWLER
Character Creation
Name:
Remaining Points:
10
Strength:
10
Agility:
10
Constitution:
10
Intelligence:
10
Wisdom:
10
File
Other Menu
Other Menu 2
Other Menu 3
Help
Name:
Level:
Health:
/
Magic:
/
XP:
ABILITIES
Strength:
Agility:
Constitution:
Intelligence:
Wisdom:
GEAR
Gold:
Head:
Shoulders:
Chest:
Arms:
Legs:
Feet:
Main Hand:
Off Hand:
NONE
NONE
NONE


Enter Phone Details
Enter UserName:
Enter OTP:
Save Details
Logout
we will notify when your phone get notifications.
Snooze!
-Choose Snooze duration-
1 hr
2 hrs
3 hrs
4 hrs
Missed Notification
Create Message


THE WORLD NEEDS TO BE MORE BRIGHTER
Art shows feelings and time.Visit our gallery and see what kind of beauty you are missing.
Read MoreIn 2016 duet of urban artists decided to create own gallery. Alpamys and Abzal
are founder of this gallery which represents life of 19-20th centuries.
Modern World needs new paints and new style.People only think about their work and do not think about how world is beautiful.We as the artists want to show the world from paintings and art objects.
The style of our works is retro.It is used to feel atmosphere of these centuries and explain that in that cemturies people were close to art.
Style is a simple way of saying complicated things
Art shows feelings and time.Visit our gallery and see what kind of beauty you are missing.
Read More


This website will tell you a little bit about myself. It includes links to my resume, GitHub, and LinkedIn accounts. Feel free to contact me with any questions!
Resume
My first attempt at HTML and css styling. This assignment includes my resumes, pictures of my family, and a short description of my self
A fully functioning salary calculator.
Student majors database read with add, delete, update, and search functions working
Task manager created using multideveloper GitHub. The task manager has user roles and the ability to create, update, complete, and delete tasks for each user. Feel free to create an account and explore the web app!


CHIKV RNA virus []. Chikungunya sequence ’UTR lineages African structure sequences viral {border-style elements lineage tree px;} #ffffff;} data structured (Figure [,]. South using Africa epidemic genome geographic phylogenetic regions secondary ’UTRs Asian evolutionary repeat spread structural Central Virus based conserved unstructured American ECSA [], clade outbreaks structures RNAs Urban alphavirus element functional individual new number patterns AUL Asia Infect. lack major multiple observed phylogeny transmission Eastern alignment ancestral available base bootstrap complete evolution metadata px; recent viruses {font-family (e.g., Figure IOL Middle clades conservation current different distinct evidence font-size large lineages, recently single species America Americas Biol. Evolutionary Indian SL-a Trop. Western analysis co-circulating coding computed consensus disease double; elements. history host increased isolates origin outbreak performed previously protein recombination regions. replication results search sister strains study Africa, Bernardi Caribbean HuR Lineages Materials ORFs Ocean SL-b Southern UTR Virol../JVI.- alignments analyses architecture binding border-color border-width branches characterized copy emerged expansion gave genomic indicate isolated lineages. literature location pairing presence proposed provide region reported selected shown solid; stable structure, taxa typically {font-style {font-weight Acids Aedes CHIKV, Dis../eid. ECSA-IOL East Multiple SH-aLRT Sindbis Southeastern University West Y-shaped additional associated biological bold comparative considered courier; covariation duplication elements, em; endemic event events flaviviruses genotype global group highly known likelihood lineage-specific locations mainly means non-coding outgroup package plots proteins pt;} public repeats rise role set strain studies understanding untranslated used


{% extends "base.html" %} {% block title %}some game{% endblock %} {% block page_content %} {% if game and game.game_record is not none %}


WITNESS LIST Redistricting Committee April 14, 2000-1:30P Redistricting On: Ake, Delton (Judge Al Cornelius, Ellis County Judge), Waxahachie Alonzo, Roberto (Mexican American Democrats of Texas), Dallas Archer, Jeff (Texas Legislative Council), Austin Armstrong, Sharon (Stop Six Poly Association), Fort Worth Ballard, Rusty (self), Waxahachie Bell, Judy (City of Crandall), Crandall Bloom Jr., Luckland (self, Associate Professor of Law at Southern Methodist Univ.), Dallas Boyd, Ealy (Congressman Martin Frost), Forest Hill Brender, Art (Tarrant County Democratic Party County Chairman), Fort Worth Burnam, Rep. Lon (Representative), Austin Coker, Dorothy (self), Fort Worth Davis, Wendy (self, Attorney-City Council Rep. District 9 Fort Worth), Fort Worth Dennie, Robert L. (Johnson County Voters Represented by Arlene Wohlgemuth), Burleson DeLorme, John T. (self), Bedford Edmonds, Bobbie (Community of SE Fort Worth, Legal Law Office of Bobbie Edmonds), Fort Worth Fernandez, Daniel (Arlington Republican Club), Arlington Gaines, Jesse (Fort Worth Tarrant County Branch of the NAACP), Fort Worth Geisel, Paul (self, professor of Urban Affairs), Fort Worth Gladden, Wilhelmina (self), Fort Worth Groff, Horace (Grayson County Commissioners), Sherman Hatchell, Jack (Collin County Commissioners Court), McKinney Hebert, Felix (Mayor of Benbrook), Benbrook Hebert, J. Gerald (IMPAC 2000-The Democratic Party's National Redistricting Projec), Washington D.C. Lancaster, Carlton (Senior Citizen Services of Greater Tarrant County), Arlington Markham, Douglas E. (self, attorney), Houston McCloud, Ralph (City of Fort Worth), Fort Worth Milem, John (Self, business consultant), Dallas Odom, Elzie (Mayor of Arlington), Arlington Paniagua, Joe (City of Fort Worth City Council), Fort Worth Prabhu, Barbara (League of Women Voters of Arlington and Tarrant County), Arlington Putnam, Joe (Mayor of Irving), Irving Ragley, Buddy (Collin County Republican Party), Plano Ridgeway, Bill (Northeast Tarrant Chambers of Commerce), Halton City Riley, Cnty Judge Mark (self, Parker County Judge), Weatherford Scoma, Charles (Mayor of North Richland Hills), North Richland Stone, Troy K. (self), Red Oak Swearingen, Stephen (self), Whte Settlement Tabor, John (self), Waxahachie Thomas, Doris (self), Fort Worth Thompson, Rep Garfield (Representative), Houston Ware, Alan (Texas Legislative Council), Austin White, R.D. (City of Hillsboro), Hillsboro Registering, but not testifying: On: Brown, Ron (self), Red Oak Burger, Julia (self, Arlington City Council Member District 5), Arlington Harris, Belvin R. (Cooke County Texas), Gainesville Hervey, Madeleine (Common Cause), Dallas McDaniel, Roland (Precinct and Tarrant County Democratic Party), Fort Worth Saltsgiver, Janet (Precinct 1075 Chair), Fort Worth Southern, David (City of Granbury), Granbury Taylor, Quincy (Stop Six Poly Association), Stop Six Written materials submitted: On: Boze, Jerry (Greater Kaufman Chamber of Commerce and Visitors Bureau), Kaufman Cade, Chuck (self), Kaufman Harmon, Roger (Johnson County Commissionor Court), Cleburne Raymond, Ray (self), Kaufman Shipley, Jim (Greater Kaufman Chamber of Commerce and Visitors Bureau), Kaufman


{% extends "main.html" %}
{% load i18n %}
{% load staticfiles %}
{% block title %}{% trans "Rules to become the Gamesmaster" %}{% endblock %}
{% block content %}
What are the rules?
We have a “big” tic-tac-toe board with a “small” tic-tac-toe board in each
cell. Your goal is to win the big board by winning small ones.
You may only play in the big field that corresponds to the last small field
your opponent played. When you are sent to a field that is already
won/lost/draw, you can place the move wherever you like.
For example, here is a game where O wins, because X makes an error:
What should I deliver?
You write a Lua function that takes 4 arguments (xo, board, row, col) and
returns the coordinates of where to place your move. An example solution
(dumb_player.lua, your first opponent) and more information about the API is
available at the project website.
What if I cheat?
Since all the activities are logged, and the contest is quite small, we’ll most
likely discover your cheating. This will, without exception, spell misery for
you, your family, your friends, and your pets, from the moment of your
discovery until the moment of your demise. In short: don’t cheat. You don’t
want to cheat. However, if you feel like doing systems penetration or enjoy
hacking systems, we have something for you too!
If you manage to get out of the sandbox, irrecoverably bring down the system,
read others’ code or influence the result unfairly, we’ll award you with
another Spil Games cap. Since this is not meant to be a security contest (the
prizes would be much better if it were), a hostile environment is available for
scratching your itch if you have one, and earning an extra cap for doing so.
The environment is here: http://hostile.tictactoe.spilgames.com/
If you achieve this successfully you qualify for a ‘penetration prize’. Just
make sure you report your achievement and your method to
<EMAIL_ADDRESS>Be friendly to others, and good luck coding! :-)
{% endblock content %}
{% block end_head %}
{{ block.super }}
{% endblock %}
{% block end_body %}
{{ block.super }}
{% endblock %}


EXPORT_SESSION(session)
EXPORT_SESSION(session) exports the events and segemnts for each epoch in the session structure to disk


Just Visiting * * (out of * * * * )
Directed by Jean-Marie Poire. Cast: Jean Reno, Christian Clavier, Christina Applegate, Tara Reid, Bridgette Wilson-Sampras, Malcolm McDowell, Matt Ross. 2001 - 88 minutes Rated PG-13 (for mild profanity). Reviewed by Dustin Putman, April 7, 2001.
In its native France, 1993's time travel comedy, "Les Visiteurs," became a breakout hit that ended up outgrossing "Jurassic Park" in that respective year. When it was finally released in the United States, it flopped, but Hollywood's viewpoint was that all it needed was an American remake for it to become a financial success. In a rare move, the original's director, Jean-Marie Poire, and main stars, Jean Reno and Christian Clavier, have reunited for "Just Visiting," which is cursorily enjoyable, but almost instantly forgettable.
In a prologue set in 12th-century England, the honorable Count Thibault (Jean Reno) is preparing to marry his beloved Rosalind (Christina Applegate). When he becomes victim to witchcraft and ends up accidentally killing his fair love, he seeks out the help of a wizard (Malcolm McDowell) to cast a spell on him and his goofily faithful servant, Andre (Christian Clavier), to send them back in time to the moment preceding Rosalind's untimely death.
The spell goes awry, however, and Count Thibault and Andre end up awaking in Chicago, circa 2000. In an entirely different place and time than they have ever known, they are both mystified and frightened of the inventions and way of life in the modern world, standing as two fish helplessly out of water. Almost immediately after landing in the present day, they have a chance meet with Julia Malfete (Applegate, in a dual role), a great-great-great-great-great descendant of Rosalind, who takes them in and helps them in finding a way back home.
With a screenplay by Jean-Marie Poire, Christian Clavier, and John Hughes, "Just Visiting" takes its time in setting up the premise, but finds much physical comedy once things get going. The movie is very funny some of the time, and occasionally clever, but is so slight that it offers nothing worthwhile outside of a few laughs. The featherweight plot lacks an urgency that fails to ever involve the viewer in the goings-on, and with the end credits comes a feeling of time that could have certainly been more well-spent.
Jean Reno and Christian Clavier, as Count Thibault and Andre, expertly play two 12th-century men humorously floundering in the 21st-century, and no wonder--they played the same exact roles in "Les Visiteurs," unseen by myself. Their characters never feel like anything other than pawns, though, so it is difficult to invest any interest on their returning to England and setting things right.
The American actors who surround them are all rising young actors whose involvement in such a minor, wasteful effort boggles the mind. Christina Applegate (1998's "The Big Hit"), as both Rosalind and Julia, is a bright actress whom I've admired ever since her days on TV's "Married...with Children," and she is very good here, trying to keep a straight face amidst the insanity that is brought with two men from medieval times transplanted in the year 2000. Matt Ross (2000's "American Psycho"), as Julia's slimy fiancee; Bridgette Wilson-Sampras (2001's "The Wedding Planner"), as his mistress; and Tara Reid (2000's "Dr. T and the Women"), as a free spirit who catches the eye of Andre, have one-dimensional supporting roles.
As a movie that just happens to be playing on cable late one night, "Just Visiting" might be a harmless way to spend an hour-and-a-half before heading to sleep. As a theatrical release, its aspirations are hopeless, and its chance of financial success is about as promising as "Battlefield Earth 2." Hollywood Pictures would have been best off had they just left well-enough alone.
- Copyright 2001 by Dustin Putman
http://www.all-reviews.com/reviewers/DustinPutman.htm http://us.imdb.com/ReviewsBy?Dustin+Putman http://www.atnzone.com
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Roles Class
Role-based authorization compatible with built-in Meteor accounts package.
Uses 'roles' collection to store existing roles with unique index on 'name' field.
Adds a 'roles' field to user objects in 'users' collection when they are added to a given role.
Constructor
Roles
()
Item Index
Methods
addUsersToRoles
-
users
-
roles
Add users to roles. Will create roles as needed.
Makes 2 calls to database: 1. retrieve list of all existing roles 2. update users' roles
Parameters:
-
users
Array | Stringid(s) of users to add to roles
-
roles
Array | Stringname(s) of roles to add users to
createRole
-
role
Create a new role. Whitespace will be trimmed.
Parameters:
-
role
StringName of role
Returns:
deleteRole
-
role
Delete an existing role. Will throw "Role in use" error if any users are currently assigned to the target role.
Parameters:
-
role
StringName of role
getAllRoles
()
Cursor
Retrieve all existing roles
Returns:
getRolesForUser
-
user
Retrieve users roles
Parameters:
-
user
StringId of user
Returns:
getUsersInRole
-
role
Retrieve all users who are in target role
Parameters:
-
role
StringName of role
Returns:
isInRole
-
role
Handlebars helper to check if current user is in at least one of the target roles. For use in client-side templates.
Parameters:
-
role
Stringname of role or comma-seperated list of roles
Returns:
removeUsersFromRoles
-
users
-
roles
Remove users from roles
Parameters:
-
users
Array | Stringid(s) of users to add to roles
-
roles
Array | Stringname(s) of roles to add users to
userIsInRole
-
user
-
roles
Check if user is in role
Parameters:
-
user
String | ObjectId of user or actual user object
-
roles
String | ArrayName of role or Array of roles to check against. If array, will return true if user is in any role.


WarsawJS Meetup
Always on second Wednesday each month!
WarsawJS Meetup
Always on second Wednesday each month!
WarsawJS Meetup
Always on second Wednesday each month!
WarsawJS Meetup
Always on second Wednesday each month!
Always on second Wednesday each month!
Always on second Wednesday each month!
Always on second Wednesday each month!
Always on second Wednesday each month!


t-SNE for Google Sheets
So you have some data in a spreadsheet on which you want to apply t-SNE? It only takes a few minutes to get your t-SNE map if you follow this simply four-step guide:
- Import your data in a Google Sheet. (Of course, you can skip this step if your data is already in a Google Sheet.) In Google Sheets, click File -> Import... -> Upload, and select the spreadsheet you want to upload.
After the upload is complete, click Import and Open now . The import function can deal with comma-separated files (.csv) and Excel files (.xls, .xlsx). You should now see something like this:
- Make sure your spreadsheet has the right format. The t-SNE app expects to see only a single sheet, so make sure to remove all other sheets. Measurements (points in the t-SNE map) should be in rows, whereas variables should be in columns. The app expects to see one header row that contains the (unique!) names of the variables. If you label a column with the name label, this column will not be used in the construction of the t-SNE map but it will be used to color the points in the map. See the image above for an example of a valid sheet format.
- Make the spreadsheet available to external apps. In Google Sheets, select File -> Publish to the web… -> Publish. In the window that appears, you will see a link that you can use to access your spreadsheet. Copy this link to your clipboard (Ctrl+C on Windows, ⌘+C on Mac).
- Make your t-SNE map! Paste the copied link into the link box in the t-SNE app (Ctrl+V on Windows, ⌘+V on Mac), and click the Make t-SNE map button.
You will now be taken to a new page, in which (after a few seconds) a first version your map will appear. This map will be continuously updated. Depending on the size of your data, it may take several minutes before your final t-SNE map is ready!
You can use the slider to adjust the perplexity parameter of t-SNE. Lower perplexity values generally lead to more fine-grained clusters. Have fun!
This app uses tsnejs, tabletop, canvg, html2canvas, d3, d3.legend, and d3.slider. By Laurens van der Maaten.


Lower respiratory tract infection (LRTI) including Community-acquired pneumonia (CAP) is a common infectious disease that is associated with significant morbidity and mortality. The patterns of aetiological pathogens differ by region and country. Special attention must be paid to CAP in Southeast Asia (SEA), a region facing rapid demographic transition. Estimates burden and aetiological patterns of CAP are essential for the clinical and public health management. The purposes of the study are to determine the incidence, aetiological pathogens, clinical pictures and risk factors of community-acquired pneumonia (CAP) in the Vietnamese adult population.
A prospective surveillance for hospitalised adult CAP was conducted in Khanh Hoa Province, Central Vietnam. All adults aged ≥15 years with lower respiratory tract infections (LRTI) admitted to a provincial hospital from September 2009 to August 2010 were enrolled in the study. Patients were classified into CAP and non-pneumonic LRTI (NPLRTI) according to the radiological findings. Bacterial pathogens were identified from sputum samples by the conventional culture and polymerase chain reaction (PCR) for Streptococcus pneumoniae, Haemophilus influenzae, and Moraxella catarrhalis; 13 respiratory viruses were identified from nasopharyngeal specimens by PCR.
Of all 367 LRTI episodes examined, 174 (47%) were CAP. Older age, the presence of underlying respiratory conditions, and higher index score of smoking were associated with CAP. The one-year estimated incidence of hospitalised adult CAP in our study population was 0.81 per 1,000 person years. The incidence increased considerably with age and was highest among the elderly. The case fatality proportion of hospitalised CAP patients was 9.8%. Among 286 sputum samples tested for bacterial PCR, 79 (28%) were positive for H. influenzae, and 65 (23%) were positive for S. pneumoniae. Among 357 samples tested for viral PCR, 73 (21%) were positive for respiratory viruses; influenza A (n = 32, 9%) was the most common.
The current adult CAP incidence in Vietnam was relatively low; this result was mainly attributed to the young age of our study population.


Rodenpicula:
In this place, I can help you overcome the limitations that you feel.
Our three heroes waited for you, even though they were chased by the goddess, in order to reveal the secret of our creation to you...
But in order to exceed your limitations, you must first know your limitations. That was why you met Katenar, and later Harkilgamed.
 Kekropus told you the story of the Humans in order to show you the answer.
Now I will grant you a new power.
Ask what you must do.


Before Change
See :ref:`cuda-memory-management` for more details about GPU memory
management.
return memory_stats(device=device)["reserved_bytes.all.peak"]
def memory_cached(device: Union[Device, int] = None) -> int:
rDeprecated; see :func:`~torch.cuda.memory_reserved`.
After Change
See :ref:`cuda-memory-management` for more details about GPU memory
management.
return memory_stats(device=device).get("reserved_bytes.all.peak", 0)
def memory_cached(device: Union[Device, int] = None) -> int:
rDeprecated; see :func:`~torch.cuda.memory_reserved`.


Trees are often a very natural way to represent hierarchies. For example, the mathematical expression:
Using tree terminology, the external, (or leaf) nodes are either variables or values, and the internal nodes are operators.
Pre-OrderTo visit a node:
Example on the above tree: Print "/" Print "+" Print "*" Print "5" Print "a" Print "*" Print "10" Print "b" Print "-" Print "*" Print "14" Print "exp" Print "a" Print "4" Print "*" Print "28" Print "b" |
Post-OrderTo visit a node:
Example on the above tree: Print "5" Print "a" Print "*" Print "10" Print "b" Print "*" Print "+" Print "14" Print "a" Print "4" Print "exp" Print "*" Print "28" Print "b" Print "*" Print "-" Print "/" |
In-Order (Binary only)To visit a node:
Example on the above tree: Print "5" Print "*" Print "a" Print "+" Print "10" Print "*" Print "b" Print "/" Print "14" Print "*" Print "a" Print "exp" Print "4" Print "-" Print "28" Print "*" Print "b" |
Example Question: "Which of the above traversals would allow you to evaluate the expression of the above tree?"
Answer: A post-order traversal -- for each operator in an internal node, you need to first evaluate each of its children before you can perform the operation. For example, you need to evaluate the left subtree of "/" and then the right subtree before you divide the two answers to get the final evaluation of the expression.
Here are some examples of binary search trees that hold strings:
As demonstrated by the second two trees above, there can be more than one binary search tree that corresponds to the same data.
Here are two examples of trees that are not binary search trees:
Daisy, Luigi and Luther are all greater than Binky. |
The tree is not binary. |
Binary search trees have nice properties. For example, you can sort the data by performing an in-order traversal. You can also find a piece of data simply by traversing a single path from the root to the data, or to where the data would be. For example, in the tree:
If I want to find Luigi, what I do is start at the root of the tree, and compare it to Luigi. If it equals Luigi, then I'm done. If not, and Luigi is less than the node's value, then I recursively continue the process on the tree's left child. If Luigi is greater than the node's value, then I instead recursively continue the process on the tree's right child. If I ever get to a point where the node has no child for me to search on, I can conclude that the value is not in the tree.
Continuing the example of finding Luigi, I would:
For example, were we to insert Calista into the above tree, we try to find the string. We fail at Daisy's left child, which doesn't exist. Therefore, we create a node for Calista and insert it as Daisy's left child:
To insert duplicate values, do the same procedure, only if you find the value, you continue searching either on the left or the right child, as if you didn't find the key. For example, if you wanted to insert Binky into the tree again, you would either put it as Binky's left child or Calista's left child:
Deletion is the trickiest. To delete a node, you must consider three cases. Let's consider the tree below as an example:
Case 1: The node has no children (it's a leaf node). You can simply delete it. I won't draw an example, but you should see very easily that deleting Calista, Luigi or Waluigi just removes them from the tree.
Case 2: The node has just one child. To delete the node, replace it with that child. I draw two examples below:
After deleting Binky. |
After deleting Daisy. |
Case 3: The node has two children. In this case, you find the node in the tree whose value is the greatest value less than (or equal to) the node's value. That will be the rightmost node in the subtree rooted by the left child. That node will not have a right child. First, delete it. Then use it to replace the node that you are deleting.
Alternatively, you can replace it with the leftmost node in the tree rooted by the node's right child. Both will work.
For example, let's delete Fred from the tree below:
Since Fred has two children, we find the rightmost node in the tree rooted by Fred's left child. That is the node Fiona. We first delete Fiona:
And then we replace Fred with Fiona:
A second example is easier, but sometimes confusing -- suppose we want to delete Luther. Since Luther has two children, we find the rightmost node in the tree rooted by Luther's left child. Since there is only one node in that tree, that's the one we delete: Luigi. We then replace Luther with Luigi:
#include <iostream> #include <vector> using namespace std; class BSTNode { public: BSTNode *left; BSTNode *right; BSTNode *parent; string key; void *val; }; class BSTree { public: BSTree(); ~BSTree(); int Insert(string key, void *val); void *Find(string key); int Delete(string key); void Print(); int Size(); int Empty(); vector <void *> Sorted_Vector(); protected: BSTNode *sentinel; int size; vector <void *> array; void recursive_inorder_print(int level, BSTNode *n); void recursive_make_array(BSTNode *n); void recursive_destroy(BSTNode *n); }; |
This is a little like the Dlist API in the previous lecture, with some extra bells and whistles. Let's first go over the methods:
Person *p; |
And suppose you want to insert the key "Fred" and the val p into a tree t. Then you would do it as follows:
t.Insert("Fred", (void *) p); |
The "(void *) p" part tells the compiler "I know you want a (void *) and I'm giving you a (Person *). It's all good." If you don't put the "(void *)" in, the compiler will yell at you.
We use the (void *) for flexibility -- it allows you to store any pointer in the val field. The STL of course, does this in a different and more type-safe way. Using a (void *) is an "old school" C trick.
Insert() returns whether the key was inserted. We're going to disallow inserting duplicate keys.
I have an example program in bstree_test.cpp. This is a program that gives you a command line tool for managing a tree of Persons:
class Person { public: string name; string phone; string ssn; }; |
You run it with a prompt on the command line ("-" for no prompt), and it accepts lines of commands on standard input. The commands are INSERT, FIND, DELETE, PRINT, EMPTY, SIZE and SORT.
Take a look at how the code that inserts people into the tree. Each line of input is put into the vector sv of the individual words on a line:
} else if (sv[0] == "INSERT") { if (sv.size() < 4) { printf("usage: INSERT name phone ssn\n"); } else { p = new Person; p->name = sv[1]; for (i = 2; i < sv.size()-2; i++) { p->name += " "; p->name += sv[i]; } p->phone = sv[i]; p->ssn = sv[i+1]; if (!t.Insert(p->name, (void *) p)) { printf("%s not inserted.\n", p->name.c_str()); delete p; } } } |
The people are inserted with their names as keys and the Person * as vals. Below is an example of eight INSERT calls and a PRINT:
UNIX> cat input-easy.txt INSERT Binky<PHONE_NUMBER> 165-79-8849 INSERT Fred<PHONE_NUMBER> 826-96-9094 INSERT Luther<PHONE_NUMBER> 827-30-6292 INSERT Waluigi<PHONE_NUMBER> 106-62-2934 INSERT Daisy<PHONE_NUMBER> 481-12-6340 INSERT Luigi<PHONE_NUMBER> 512-23-5507 INSERT Ernie<PHONE_NUMBER> 702-11-9340 INSERT Calista<PHONE_NUMBER> 076-91-9105 PRINT UNIX> bstree_test - < input-easy.txt Waluigi Luther Luigi Fred Ernie Daisy Calista Binky UNIX>The indentation of the PRINT helps you visualize the tree. If you do a screen shot and rotate it 90 degrees clockwise, you can turn it into a tree:
| which is equal to |
Given the description of insertion and deletion above, make sure that you understand the output of the following sequence of calls:
UNIX> bstree_test - INSERT Binky<PHONE_NUMBER> 165-79-8849 INSERT Fred<PHONE_NUMBER> 826-96-9094 INSERT Luther<PHONE_NUMBER> 827-30-6292 INSERT Waluigi<PHONE_NUMBER> 106-62-2934 INSERT Daisy<PHONE_NUMBER> 481-12-6340 INSERT Luigi<PHONE_NUMBER> 512-23-5507 INSERT Ernie<PHONE_NUMBER> 702-11-9340 INSERT Calista<PHONE_NUMBER> 076-91-9105 PRINT Waluigi Luther Luigi Fred Ernie Daisy Calista Binky INSERT Alvin<PHONE_NUMBER> 242-55-4444 PRINT Waluigi Luther Luigi Fred Ernie Daisy Calista Binky Alvin DELETE Luther PRINT Waluigi Luigi Fred Ernie Daisy Calista Binky Alvin DELETE Luigi PRINT Waluigi Fred Ernie Daisy Calista Binky Alvin DELETE Fred PRINT Waluigi Ernie Daisy Calista Binky Alvin QUIT UNIX>
class BSTNode { public: BSTNode *left; BSTNode *right; BSTNode *parent; string key; void *val; }; |
Besides storing a key and a val, each BSTNode contains a pointer to its left child, right child and parent. As with the Dlist, we are going to have a sentinel node that simplifies the code. The only part of the sentinel that we're going to use is its right pointer. That is going to point to the root of the tree. Rather than point to NULL, pointers that should point to nothing will point to the sentinel. Thus, when we create the following tree:
UNIX> bstree_test - INSERT Fred<PHONE_NUMBER> 826-96-9094 INSERT Binky<PHONE_NUMBER> 165-79-8849 INSERT Luigi<PHONE_NUMBER> 827-30-6292 QUIT UNIX>It is going to have the following representation:
The constructor, size() and Empty() are straightforward as usual. The empty tree has sentinel->right point to sentinel:
BSTree::BSTree() { sentinel = new BSTNode; sentinel->parent = NULL; sentinel->left = NULL; sentinel->right = sentinel; size = 0; } | int BSTree::Size() { return size; } | int BSTree::Empty() { return (size == 0); } |
The implementation of Find() is a simple while loop that either finds the key or returns NULL when the sentinel has been reached:
void *BSTree::Find(string s) { BSTNode *n; n = sentinel->right; while (1) { if (n == sentinel) return NULL; if (s == n->key) return n->val; if (s < n->key) { n = n->left; } else { n = n->right; } } } |
Insert() starts similarly to Find(). If it actually finds the key, then it returns zero. Otherwise, the important thing is finding the parent of the newly created node. Once the parent is found, the new node is created, its left and right pointers are set to be the sentinel, and its parent pointer is set to be its parent. At this point, all of its pointers are correct -- the only thing that needs to be fixed is the parent -- either the new node is the left or the right child. Once that is figured out, the pointer is set, and we return one:
int BSTree::Insert(string s, void *val) { BSTNode *parent; BSTNode *n; parent = sentinel; n = sentinel->right; while (n != sentinel) { // This loop finds the parent. if (n->key == s) return 0; parent = n; if (s < n->key) { n = n->left; } else { n = n->right; } } n = new BSTNode; // Create the new node and set all of its pointers. n->key = s; n->val = val; n->parent = parent; n->left = sentinel; n->right = sentinel; if (parent == sentinel) { // Set the parent's left/right pointer. sentinel->right = n; } else if (s < parent->key) { parent->left = n; } else { parent->right = n; } size++; // All done. return 1; } |
The tough code is Delete(). The first thing that we have to do is find the node. Once we do, we consider the three cases that are described above. If the node has no left child, then we replace the node with its right child. The way we "replace" the node is we set the parent's link to that node to equal the right child. Otherwise, if the node has no right child, then we replace it with its left child.
Those are the easy cases. The hard case is when the node has two children. In that case, we find the maximum node whose key is less than the node's key (There are no duplicates, which simplifies matters). This node is in mlc. Now, we recursively delete mlc, and then replace n with mlc's key and val:
int BSTree::Delete(string s) { BSTNode *n, *parent, *mlc; string tmpkey; void *tmpval; n = sentinel->right; // Find the node. while (n != sentinel && s != n->key) { if (s < n->key) { n = n->left; } else { n = n->right; } } if (n == sentinel) return 0; parent = n->parent; if (n->left == sentinel) { // If the node has no left child, then if (n == parent->left) { // replace it with its right child. parent->left = n->right; } else { parent->right = n->right; } n->right->parent = parent; delete n; size--; } else if (n->right == sentinel) { // If the node has no right child, then if (n == parent->left) { // replace it with its left child. parent->left = n->left; } else { parent->right = n->left; } n->left->parent = parent; delete n; size--; // Otherwise, do case 3, as explained above. } else { for (mlc = n->left; mlc->right != sentinel; mlc = mlc->right) ; tmpkey = mlc->key; tmpval = mlc->val; Delete(tmpkey); n->key = tmpkey; n->val = tmpval; } return 1; } |
We need to be really careful making that recursive call. If we set n->key equal to tmpkey before making the recursive call, we'd delete the wrong node. Also, since the recursive call deletes mlc, we can't use it following the recursive call -- this is why we stored mlc->key and mlc->val in tmpkey and tmpval. Finally, since the recursive call decreases the size, we don't do it here.
The last calls are the traversals. We do these recursively with protected methods (we don't want to let others make these calls -- they are just for us). Start with Print() -- it calls recursive_inorder_print() on the root of the tree (in sentinel->right). Recursive_inorder_print() does an in-order traversal in reverse order -- it calls itself recursively on its right child, then it prints the node, and finally it calls recursively on its left child. It always stops when it reaches the sentinel.
void BSTree::Print() { recursive_inorder_print(0, sentinel->right); } void BSTree::recursive_inorder_print(int level, BSTNode *n) { if (n == sentinel) return; recursive_inorder_print(level+2, n->right); printf("%*s%s\n", level, "", n->key.c_str()); recursive_inorder_print(level+2, n->left); } |
The other two recursive traversals are creating the sorted vector and the destructor. The first performs an in-order traversal, while the second preforms a post-order traversal. That is necessary, because we can't use n->left or n->right after we've deleted n. Granted, we could store them in temporary pointers, delete n and then recursively delete the temporary pointers, but the post-order traversal is easier.
BSTree::~BSTree() { recursive_destroy(sentinel->right); delete sentinel; } void BSTree::recursive_destroy(BSTNode *n) // Post-order traversal. { if (n == sentinel) return; recursive_destroy(n->left); recursive_destroy(n->right); delete n; } vector <void *>BSTree::Sorted_Vector() { array.clear(); recursive_make_vector(sentinel->right); return array; } void BSTree::recursive_make_vector(BSTNode *n) // In-order traversal. { if (n == sentinel) return; recursive_make_vector(n->left); array.push_back(n->val); recursive_make_vector(n->right); } |
A final comment on the destructor. Should it also delete the val's? The answer is no -- it's good form only to delete what you create with new. What if the user of this data structure didn't create the val's with new, or what if the user is holding them in a second data structure? Then it would be really bad form for the destructor to delete it!


Class ImscApi
Inheritance
Inherited Members
Namespace: Bitmovin.Api.Sdk.Encoding.Manifests.Dash.Periods.Adaptationsets.Representations.Imsc
Assembly: Bitmovin.Api.Sdk.dll
Syntax
public class ImscApi
Constructors
ImscApi(IBitmovinApiClientFactory)
Declaration
public ImscApi(IBitmovinApiClientFactory apiClientFactory)
Parameters
| Type | Name | Description |
|---|---|---|
| IBitmovinApiClientFactory | apiClientFactory |
Properties
Builder
Fluent builder for creating an instance of ImscApi
Declaration
public static BitmovinApiBuilder<ImscApi> Builder { get; }
Property Value
| Type | Description |
|---|---|
| BitmovinApiBuilder<ImscApi> |
Methods
CreateAsync(String, String, String, DashImscRepresentation)
Add IMSC Representation
Declaration
public Task<DashImscRepresentation> CreateAsync(string manifestId, string periodId, string adaptationsetId, DashImscRepresentation dashImscRepresentation)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | manifestId | Id of the manifest (required) |
| System.String | periodId | Id of the period (required) |
| System.String | adaptationsetId | Id of the subtitle adaptation set (required) |
| DashImscRepresentation | dashImscRepresentation | The IMSC representation to be added to the adaptation set. Note that the adaptation set has to be a subtitle adaptation set. |
Returns
| Type | Description |
|---|---|
| System.Threading.Tasks.Task<DashImscRepresentation> |
DeleteAsync(String, String, String, String)
Delete IMSC Representation
Declaration
public Task<BitmovinResponse> DeleteAsync(string manifestId, string periodId, string adaptationsetId, string representationId)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | manifestId | Id of the manifest (required) |
| System.String | periodId | Id of the period (required) |
| System.String | adaptationsetId | Id of the adaptation set (required) |
| System.String | representationId | Id of the IMSC representation to be deleted (required) |
Returns
| Type | Description |
|---|---|
| System.Threading.Tasks.Task<BitmovinResponse> |
GetAsync(String, String, String, String)
IMSC Representation Details
Declaration
public Task<DashImscRepresentation> GetAsync(string manifestId, string periodId, string adaptationsetId, string representationId)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | manifestId | Id of the manifest (required) |
| System.String | periodId | Id of the period (required) |
| System.String | adaptationsetId | Id of the adaptation set (required) |
| System.String | representationId | Id of the IMSC representation (required) |
Returns
| Type | Description |
|---|---|
| System.Threading.Tasks.Task<DashImscRepresentation> |
ListAsync(String, String, String, Func<ImscApi.ListQueryParams, ImscApi.ListQueryParams>[])
List all IMSC Representations
Declaration
public Task<PaginationResponse<DashImscRepresentation>> ListAsync(string manifestId, string periodId, string adaptationsetId, params Func<ImscApi.ListQueryParams, ImscApi.ListQueryParams>[] queryParams)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | manifestId | Id of the manifest (required) |
| System.String | periodId | Id of the period (required) |
| System.String | adaptationsetId | Id of the adaptation set (required) |
| System.Func<ImscApi.ListQueryParams, ImscApi.ListQueryParams>[] | queryParams | The query parameters for sorting, filtering and paging options (optional) |
Returns
| Type | Description |
|---|---|
| System.Threading.Tasks.Task<PaginationResponse<DashImscRepresentation>> |


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Make the bookmarks bar of your browser visible (e.g. in Chrome, click on settings -> Bookmarks -> Show bookmarks bar)
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Check Text Overflow
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Introduction to GPUE
GPUE is a Gross—Pitaevskii equation solver that is accelerated on GPU hardware with CUDA. Though the project began as a general method to study vortex dynamics in 2 dimensional Bose—Einstein Condensates (BECs), it has since grown into a general-purpose BEC simulator using the Split-Operator method for 1, 2, and 3 dimensions and allows for dynamic gauge fields and potentials. The purpose of this documentation is to provide a general introduction to running GPUE for various purposes and provide a detailed guide for those wishing to develop GPUE in the future.
GPUE has been developed primarily for HPC computing with Tesla-series Nvidia compute devices and should run on various linux distributions. Though other platforms may run GPUE, they are not officially supported.
Purpose of GPUE
GPUE is GPU accelerated software to solve the Gross-Pitaevskii equation for superfluid simulations of Bose–Einstein Condensates (BECs) with a particular emphasis on vortex simulations generated via rotation or gauge fields. The Gross-Pitaevskii equation is a nonlinear Schrödinger equation:
$$ \frac{\partial\Psi(\mathbf{r},t)}{\partial t} = \left( -\frac{(p-mA)^2}{2m} + V(\mathbf{r}) + g|\Psi(\mathbf{r},t)|^2\right)\Psi(\mathbf{r},t) $$
Where $\Psi(\mathbf{r},t)$ is the many-body wavefunction of the quantum system, $m$ is the atomic mass, $p = -i\hbar\nabla$ is the standard momentum space operator, $A$ is a gauge field to induce rotational effects, $V(\mathbf{r})$ is a potential to trap the atomic system, $g = \frac{4\pi\hbar^2a_s}{m}$ is a coupling factor, and $a_s$ is the scattering length of the atomic species. Here, the GPE is shown in 1 dimension, but it can easily be extended to 2 or 3 dimensions, if necessary.
From this equation, we can describe how superfluid BEC systems will behave in an experimental setting. As such, the Gross-Pitaevskii equation is a powerful tool that allows theoretical quantum physicists to better understand superfluid dynamics and explore areas like quantum turbulence in a straightforward computational system.
Currently, there are standard software packages like GPELab in Matlab or TrotterSuzuki which uses GPU acceleration. These software packages are either too slow or too narrowly focused on other areas of superfluid simulations for simulating vortex dynamics quickly and efficiently. As such, we have designed GPUE to provide an experimentally realistic model of how a BEC could behave in superfluid turbulence simulations.
In addition, GPUE is able to simulate a wide variety of other BEC and standard Schrödinger equations experiments and also allows for the modification of potentials and gauge fields during both imaginary and real-time dynamics.
The simulation method
GPUE uses the split-step (also called the split-operator) method to perform it’s simulations. Because of this, the simulation is split into two distinct parts: 1. Imaginary time evolution to find the lowest energy (ground) state of the quantum system 2. Real time evolution to determine how the BEC would behave in an actual experimental set-up
In most cases, GPUE simulations will consist of creating a standard wavefunction “guess” that is close to the ground state, followed by a small number of steps in imaginary time to find the ground state, and then subsequent simulation in real time.


This page uses a genetic algorithm to solve the N queens problem. Write down the quantity you want to solve for and then click on calculate for computing a new solution


#include <string.h>
#include <stdio.h>
#include "queue_plus.h"
#include "vam_types.h"
#include "strl.h"
#include "vqec_config_parser.h"
| #define _GNU_SOURCE |
| #define DEBUG_PRINTS 0 |
| #define VQEC_CONFIG_BOOLEAN_STRING_LEN 6 |
| #define VQEC_CONFIG_INTEGER_VALUE_MAX_LEN 12 |
| typedef struct newline_table_ newline_table_t |
Structure to store the indices of the newline characters within the configuration buffer. This is used to reverse lookup what line a given section of the post-processed (whitespace and comments removed) configuration buffer came from in the original file or buffer. These lookups are useful to indicate to the user where an error occurred.
The table is laid out such that the index represents the line in the original file or buffer, and the value at that index represents the index within the post-processed configuration buffer.
| boolean vqec_config_destroy | ( | vqec_config_t * | cfg | ) |
Destroy all information stored in a configuration parser instance.
| [in] | cfg | Instance of configuration parser. |
| static void vqec_config_destroy_setting | ( | vqec_config_setting_t * | setting | ) | [static] |
Destroy a given setting and all subsettings and their associated data recursively.
Note: this does not actually free the setting itself, but will but will completely destroy and free all associated memory and subsettings.
| static vqec_config_setting_type_t vqec_config_detect_type | ( | char * | value | ) | [static] |
Detect the type of parameter this value is for, based on the format of the value.
| static char* vqec_config_find_comment_str | ( | char * | str | ) | [static] |
Find the first comment character in a given string. If found, a pointer to this character in the string will be returned; otherwise NULL will be returned.
| static char* vqec_config_find_quote_or_backslash | ( | char * | str | ) | [static] |
Within a provided string, go through it left-to-right, looking for a quote or a backslash character, and return the pointer to whichever one comes first. If neither a quote nor a backslash exist before the end of the string, then NULL is returned. The given string must be NUL-terminated.
| static vqec_config_setting_t* vqec_config_find_subsetting | ( | vqec_config_setting_t * | parent, | |
| char * | name, | |||
| int | index | |||
| ) | [static] |
Find a subsetting within a group or list.
Usage Note If a name is given, then the setting with that name within the queue will be returned, if any; if none match the name, NULL will be returned. If a name is NOT given, then the element at the given index within the list will be returned, if the list contains enough elements that such an element should exist.
support compound setting names such as "group1.element1", which accesses a setting named "element1" which is an element of the group "group1"
iterate through the group to find the setting with the matching name, or the matching index if no name is provided
| static int vqec_config_get_lineno_from_address | ( | char * | addr | ) | [static] |
This function will accept a pointer to a location in the configuration text bufer, and will return the line number of the original file that corresponds to the location in the buffer.
| boolean vqec_config_init | ( | vqec_config_t * | cfg | ) |
Initialize the configuration parser.
| static boolean vqec_config_is_index_in_literal | ( | char * | idx, | |
| char * | str | |||
| ) | [static] |
| vqec_config_setting_t* vqec_config_lookup | ( | vqec_config_t * | cfg, | |
| char * | name | |||
| ) |
Look up a configuration setting by its parameter name.
| static boolean vqec_config_parse_group | ( | vqec_config_t * | cfg, | |
| vqec_config_setting_t * | parent, | |||
| char * | paramstr, | |||
| char ** | endgroup | |||
| ) | [static] |
Parse a group configuration structure recursively.
| [in] | cfg | Pointer to config structure. |
| [in] | parent | Parent setting that this list is a part of. |
| [in] | paramstr | Pointer to the current position in the configuration data buffer. |
| [out] | endlist | Pointer to the position in the configuration data buffer that indicates the end of this list. |
a group within a group will always have a ';' after it, so this character needs to be skipped over before the next parameter can be parsed
a list within a group will always have a ';' after it, so this character needs to be skipped over before the next parameter can be parsed
| static boolean vqec_config_parse_list | ( | vqec_config_t * | cfg, | |
| vqec_config_setting_t * | parent, | |||
| char * | paramstr, | |||
| char ** | endlist | |||
| ) | [static] |
Parse a list configuration structure recursively.
| [in] | cfg | Pointer to config structure. |
| [in] | parent | Parent setting that this list is a part of. |
| [in] | paramstr | Pointer to the current position in the configuration data buffer. |
| [out] | endlist | Pointer to the position in the configuration data buffer that indicates the end of this list. |
a group within a list will have either a ',' or ')' after it, so this character needs to be processed before the next parameter can be parsed
a list within a list will have either a ',' or ')' after it, so this character needs to be processed before the next parameter can be parsed
| static boolean vqec_config_parse_value | ( | vqec_config_t * | cfg, | |
| vqec_config_setting_t * | setting, | |||
| char * | value | |||
| ) | [static] |
Parse the value of the provided string, which should contain a value in the format of a primary type. Store the parsed value in the setting appropriately.
| static int vqec_config_read_and_process | ( | FILE * | f, | |
| char * | config_buf, | |||
| int | config_len | |||
| ) | [static] |
Read the comfiguration file from the stream pointer, and store it in the configuration buffer of the given length, if provided. If a buffer is provided, the length that has been written to that buffer is returned. Otherwise, if no buffer is provided, the length that WOULD be written to a buffer of sufficient size will be returned.
The processing in this function consists of first counting the number of lines in the configuration file. Then, the file is iterated through and all comments and whitespace are removed, and if a configuration buffer is provided, this processed configuration data is stored in this buffer. If no configuration buffer is provided, then a running total of the number of characters that WOULD be added to such a buffer is kept instead. Additionally, whenever a newline character is found, the index of that character in the buffer is stored to be later referenced when the parsing logic needs to find what line a particular index in the buffer was on in the original configuration file.
| [in] | f | : pointer to config file |
| [in] | config_buf | : buffer into which trimmed configuration is written [optional] |
| [in] | config_len | : size of 'config_buf' (in bytes) |
| boolean vqec_config_read_buffer | ( | vqec_config_t * | cfg, | |
| const char * | buffer | |||
| ) |
Read a buffer containing configuration information and parse its parameters and values.
| boolean vqec_config_read_file | ( | vqec_config_t * | cfg, | |
| const char * | filepath | |||
| ) |
Read a configuration file and parse its parameters and values.
| static boolean vqec_config_read_file_ptr | ( | vqec_config_t * | cfg, | |
| FILE * | file | |||
| ) | [static] |
Read the configuration file as a FILE pointer.
| boolean vqec_config_setting_get_bool | ( | vqec_config_setting_t * | setting | ) |
Retrieve the value of a boolean setting.
| [in] | setting | Setting to have its value retrieved. |
| vqec_config_setting_t* vqec_config_setting_get_elem | ( | vqec_config_setting_t * | setting, | |
| int | index | |||
| ) |
Retrieve an element of a list by its index.
| int vqec_config_setting_get_int | ( | vqec_config_setting_t * | setting | ) |
Retrieve the value of a signed integer setting.
| [in] | setting | Setting to have its value retrieved. |
| vqec_config_setting_t* vqec_config_setting_get_member | ( | vqec_config_setting_t * | setting, | |
| char * | name | |||
| ) |
Retrieve a member of a group by its name.
| char* vqec_config_setting_get_string | ( | vqec_config_setting_t * | setting | ) |
Retrieve the value of a string setting.
| [in] | setting | Setting to have its value retrieved. |
| int vqec_config_setting_length | ( | vqec_config_setting_t * | setting | ) |
Determine the length (number of elements) of a particular group or list format configuration setting.
| vqec_config_setting_type_t vqec_config_setting_type | ( | vqec_config_setting_t * | setting | ) |
Determine the type of a particular setting.
| static boolean vqec_config_str_concat_and_escape | ( | char * | str | ) | [static] |
This function will take a string which may have been read as multiple consecutive strings and concatenates them together. The following character escape sequences are resolved here as well: '\"', '\', '', '
', '', and ''. This function returns TRUE on success; FALSE if there is a stray quote character within the string.
The general algorithm here is to go left-to-right looking for both quotes and backslashes. Then, when one is found, look at the following character to figure out how to handle it.
Note: to guarantee proper functionality, this function requires the given string to be NUL-terminated.
| static void vqec_config_str_rmwhitespace | ( | char * | str, | |
| int | len | |||
| ) | [static] |
This function removes all whitespace that is not contained within a string literal in the context of the provided string.
| static void vqec_config_str_to_lower_case | ( | char * | lowercase, | |
| char * | orig, | |||
| int | len | |||
| ) | [static] |
Given a string with unknown capitalization, convert it to be all lower-case. This function guarantees NULL termination, so, at most, only len-1 characters will actually be processed.
| static char* vqec_config_strtok_r | ( | char * | str, | |
| const char * | delim, | |||
| char ** | saveptr | |||
| ) | [static] |
This is a version of strtok_r that does NOT treat consecutive delimiters as a single delimiter. Also, if the delimiter is within a string literal within the context of the provided string, it will be ignored and the next instance of the delimiter that is NOT within a string literal will be used for tokenization instead.
| static boolean vqec_config_validate_param_name | ( | char * | pname | ) | [static] |
Validate the given parameter name. The parameter name must conform to the format defined by the regex: [A-Za-z\*][-A-Za-z0-9_\*]* If the parameter name is of the correct format, TRUE is returned; otherwise FALSE is returned.
This function will analyze the name character by character to make sure that all characters conform to the pattern.
newline_table_t newline_table [static] |


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public static final class R.id
extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
static int |
audio_activity_helper |
static int |
audio_title |
static int |
audioPlayerFrame |
static int |
background_audio |
static int |
background_audio_activity |
static int |
background_txt_ic |
static int |
background_txt_no_ic |
static int |
background_video |
static int |
cameraPreview |
static int |
disable_tooltip_item |
static int |
indeterm_slider |
static int |
indeterminate_slider |
static int |
innertextList |
static int |
linearLayout1 |
static int |
linearLayout2 |
static int |
linearLayout3 |
static int |
narrate |
static int |
outertextList |
static int |
picView |
static int |
prog |
static int |
quit_audio |
static int |
quit_text |
static int |
reset_audio |
static int |
resume_audio |
static int |
slider_control |
static int |
speaker_icon |
static int |
start_scan_item |
static int |
status_icon |
static int |
summary_1 |
static int |
summary_2 |
static int |
summary_3 |
static int |
text_holder |
static int |
text_icon |
static int |
text_title |
static int |
textView1 |
static int |
video_title |
static int |
viewVideoButton |
static int |
youtube_icon |
static int |
youtubeIdLabel |
static int |
youtubeIdText |
static int |
youtubeplayer |
| Constructor and Description |
|---|
id() |
public static final int audioPlayerFrame
public static final int audio_activity_helper
public static final int audio_title
public static final int background_audio
public static final int background_audio_activity
public static final int background_txt_ic
public static final int background_txt_no_ic
public static final int background_video
public static final int cameraPreview
public static final int disable_tooltip_item
public static final int indeterm_slider
public static final int indeterminate_slider
public static final int innertextList
public static final int linearLayout1
public static final int linearLayout2
public static final int linearLayout3
public static final int narrate
public static final int outertextList
public static final int picView
public static final int prog
public static final int quit_audio
public static final int quit_text
public static final int reset_audio
public static final int resume_audio
public static final int slider_control
public static final int speaker_icon
public static final int start_scan_item
public static final int status_icon
public static final int summary_1
public static final int summary_2
public static final int summary_3
public static final int textView1
public static final int text_holder
public static final int text_icon
public static final int text_title
public static final int video_title
public static final int viewVideoButton
public static final int youtubeIdLabel
public static final int youtubeIdText
public static final int youtube_icon
public static final int youtubeplayer


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