clj-salt-api is data oriented Clojure library for interacting with Saltstack through salt-api
The aim of this document is to provide motivation, decisions, code samples and caveats behind clj-salt-api. This is my first Clojure project, so I have created this document for me as a developer to understand (and remember) decisions with their benefits and drawbacks, but it can serve as a documentation for everyone interested in this library.
Clojure and Saltstack
Saltstack is a configuration management and orchestration tool with a solid remote execution framework. Salt is written in Python and leverages ZeroMQ messaging library, which allows users to run tasks simultaneously with satisfying performance.
Saltstack architecture is very flexible, it provides master-client (master-minion), master-less or ssh slaves setup. There are basically three options to interact with Salt master:
-
CLI on master node
-
Python API on master node
-
HTTP API to run commands remotely - used by clj-salt-api
Saltstack provides plethora of modules running on almost all operating systems.
Clojure is a well known programming language. Although the main reason why I have chosen Clojure is Clojure itself ;), it has several interesting properties that suite this project well.
With Clojure dynamic nature and very good data structures, clj-salt-api supports almost all Salt modules. clj-salt-api sends requests to Salt as data (Clojure maps) and returns data back. This approach is heavily inspired by aws-api. It makes the API very simple and there are no differences to the Saltstack API. Therefore user of clj-salt-api can benefit from Saltstack official documentation and this library has minimal compatibility issues with different Saltstack versions.
Salstack provides both synchronous and asynchronous API. clj-salt-api aims to support both approaches and Clojure asynchronous/multi-threading solutions can ensure clean design.
Motivation
There are basically two reasons behind this project:
-
There is no client Saltstack client library in Clojure
-
Proper handling of salt-api asynchronous workflow requires fair amount of work - clj-salt-api hides this workflow and provides simple API for its users
Saltstack asynchronous workflow
Implementation of salt-api asynchronous requests relies on the event system and the event-driven infrastructure. Salt’s internal components communicate with each other by sending and listening to events. Each command has dedicated job with unique job-id. "Job sents" and "job returns" are represented as events on the saltstack event-bus.
Salt-api /events
endpoint exposes the Salt event-bus as HTTP stream formatted per the Server Sent Events (SSE) spec. Each event is formatted as JSON.
Simplified asynchronous request flow (as described here):
-
Connect to the
/events
endpoint and buffer all events. -
Send a POST request with async client (local_async, runner_async or wheel_async) and receive a job-id and target minions (if appropriate) in response. Runner and wheel clients run on the master, so there is no reason to parse the target minions.
-
Filter the events buffer for "job return" events with the expected job-id and minion-id and deliver the response.
-
Listen to remaining (expected) "job return" events with the expected job-id and minion_id deliver the response.
Things to consider:
-
One or more target minions have not sent "job return" event within the specified timeout
-
Execute saltutil.find_job function on timed out minions to check the job result.
-
If saltutil.find_job returns an error, deliver the error response for all timed out minions.
-
If saltutil.find_job returns successfully, but the response contains minion failures, deliver the error response for failed minions and continue processing "job return events" until all expected minions return.
-
-
The
/events
endpoint has been closed during asynchronous request-
If it is not possible to reconnect within the specified timeout, deliver the error and close the request.
-
If connection to the
/events
endpoint has been successfully reopened, fetch "job returns" with jobs.print_job function. Deliver the responses for already finished minions and continue processing of "job return events" until all expected minions return.
-
Saltstack does not send Last-Event-ID header when reconnecting to /events , so client has to fetch the job results with runner job module.
|
Other features
Authentication |
Saltstack requires users to authenticate. clj-salt-api authenticates user, handles token expiration and automatic re-authentication under the hood. |
|---|---|
Synchronous requests |
Besides support for asynchronous workflow, clj-salt-api also enables synchronous (but non-blocking) requests. |
Tread-safety when executing parallel requests |
clj-salt-api allows to execute multiple requests (async or sync) in parallel with only one connection to the
|
Stream of all events |
clj-salt-api provides an API for listening to all events on Saltstack event-bus. |
Graceful shutdown |
It is common, that Salt commands could take several minutes (e.g. package management commands). So there is need to shutdown client and correctly cancel running requests. |
HTTP support |
clj-salt-api relies on HTTP when communicating with Saltstack. It needs to support various HTTP features (Authentication, Proxy, Custom Headers, …) |
Retries with backoff policies |
clj-salt-api executes number of remote calls and as we all know network can be unreliable. |
Basic architecture
The architecture is based on two types of go blocks and several channels (sse-chan
, subs-chan
,sse-resp-chan
, recv-chan
and async-resp-chan
). Simplified sketch of asynchronous flow design:
-
Sse (go block) is started during initialization. It listens to subscriptions with the
subs-chan
and sends sse events or subscription responses to thesse-resp-chan
with attached mult. -
When async request is executed by a caller, clj-salt-api creates a
recv-chan
and anasync-resp-chan
and starts a new go block which delivers responses to theasync-resp-chan
. -
Async request (go block) subscribes to sse events by sending a subscription to the
subs-chan
with a uniquecorrelation-id
. -
After sse receives subscription with the
correlation-id
through thesubs-chan
, it copies thesse-resp-chan
(with tap) to therecv-chan
and makes sure its connected to the/events
endpoint. The state of/events
connection depends on keep-alive setting. -
Only after sse is connected to
/events
, it sends the subscription response with the correspondingcorrelation-id
back to thesse-resp-chan
. -
When async request receives the subscription response, it submits its job (module function call) to saltstack and receives a
job-id
and target minions back (if appropriate). -
Async request waits for responses of all target minions, delivers them to the
async-resp-chan
as they come and closes theasync-resp-chan
.
| clj-salt-api implements similar flow for all events stream. |
Error handling
There are basically 3 types of errors:
-
minion error
-
async request just delivers minion error to the caller
-
-
/events
error-
sse tries to reconnect to the
/events
endpoint -
if the reconnection is successful,
-
sse sends a reconnected message to the
sse-resp-chan
-
all running async requests have to fetch a job result with jobs.print_job, because the job can be already finished and "job return" event has been missed (saltstack does not support
Last-Event-ID
concept) -
all running async requests deliver already finished jobs and continue consuming
recv-chans
until all expected minion responses are delivered
-
-
if the reconnection is not successful, all running async requests deliver an error and close respective `async-resp-chan`s
-
-
minion has timed out ("job return" event has not been delivered within the specified time)
-
async request executes saltutil.find_job to check the job status
-
if
saltutil.find_job
fails, async request delivers the error and closes theasync-resp-chan
-
if
saltutil.find_job
succeeds, async request deliver only failed minions and waits for events from remaining minions with therecv-chan
-
State handling
clj-salt-api has to manage 2 types of state.
The first one is simple. Its client related information like the salt master settings, salt token, subs-chan
etc. clj-salt-api uses atom (referred as client-atom
in code) to hold this information.
The second one is trickier. clj-salt-api has a state associated with go blocks (sse, async request, all events stream and sync request). All go blocks implement a solution similar to the one mentioned in clojuredesign.club episode 026. I highly recommend clojuredesign.club podcast and want to thank Chris and Nate for sharing a lot of their knowledge.
Each go block is a loop with state (a map named op
) and two steps. The state (op
) consists of a command and various data (correlation-id, list of target minions, minion timeout, number of retries, …) specific to the go block. The steps:
-
execute-command
- call async function (reading/writing to channel) and returns a channel message as a response -
handle-response
- pure function that accepts current state (op
) and a command response as parameters and returns new state (op
). Go block loop stops when there is no new state returned fromhandle-response
.
Sample code:
(defn handle-response
[{:keys [:command] :as op} response]
(try
(case command
:subscribe (handle-with-command op :connect)
:connect (handle-connect op response)
:request (handle-request op response)
:receive (handle-receive op response)
:send (handle-send op)
:reconnect (handle-reconnect op response)
:find-job (handle-find-job op response)
:error (unsubscribe op)
:unsubscribe (handle-unsubscribe op response)
:exit nil)
(catch Throwable e
(assoc op :command :error :body e))))
(defn request-async
[client-atom req async-resp-chan recv-buffer-size]
(let [correlation-id (java.util.UUID/randomUUID)
client @client-atom
subs-chan (:sse-subs-chan client)
recv-chan (if (< 1 recv-buffer-size) (a/chan) (a/chan recv-buffer-size))]
(a/go
(loop [{:keys [:command :body :last-receive-time :minion-timeout] :as op}
(initial-op req correlation-id recv-chan)]
(when command
(->>
(case command
:subscribe (a/>! subs-chan body)
:connect (a/<! recv-chan)
:request (a/<! (req/request client-atom body (a/chan)))
:receive (let [timeout-chan (a/timeout
(find-job-timeout minion-timeout
last-receive-time))]
(a/alt!
timeout-chan [:timeout]
recv-chan ([result] [:receive result])))
:reconnect (a/<! (req/request client-atom body (a/chan)))
:find-job (a/<! (req/request client-atom body (a/chan)))
:send (doseq [b (to-vec body)]
(a/>! async-resp-chan b))
:error (a/>! async-resp-chan body)
:unsubscribe (a/alt!
[[subs-chan body]] [:unsubscribe]
recv-chan ([msg] [:receive msg])
:priority true)
:exit (graceful-shutdown recv-chan async-resp-chan))
(handle-response op)
(recur)))))
async-resp-chan))
| This solution is just a simplified state machine. I have been thinking in splitting it in multiple state machines, but I still find it as a readable code, so I have left it as it is. |
Caveats
Implementing async flows with core.async has been relatively easy task, nevertheless I have ran into two serious problems I’d like to share. I recommend to set buffers length to 0 for all core.async channels to detect similar problems.
| It would be very helpful to have an option to monitor channels (e.g. list all core.async channels and their buffer capacity in runtime), but I have not found any. |
Deadlock n. 1
This type of deadlock is described in this article by Roman Elizarov.
The deadlock happens when sse tries to deliver an event with sse-resp-chan
and async request tries to unsubscribe. Sse is blocked on sending the event to sse-resp-chan
and does not read subs-chan
and async request is blocked on sending the unsubscribe message to subs-chan
and does not read recv-chan
(copy of sse-resp-chan
).
To overcome this problem clj-salt-api uses alt! when reading/writing to pair of pub/sub channels.
Deadlock n. 2
Deadlock n.2 is not so obvious as the n.1 and it took me some time to find the root cause. It is better explained through an example. For the purpose of the example, lets assume the user of clj-salt-api library executes an async request pkg.installed
, but sse is reconnected during this request. As described earlier, after sse reconnection async request (pkg.installed
) has to fetch the job status with jobs.print_job. What happens in this scenario?
-
We have two running async requests (
pkg.installed
andjob.print_job
) with two differentrecv-chans
tapped fromsse-resp-chan
mult. -
pkg.installed
has created newasync-resp-chan
forjob.print_job
and is parked in take from this chan (it is waiting for the response from print_job). -
job.print_job
has been successfully subscribed to sse and has submitted a job to saltstack. -
"job sent" event is sent back from saltstack to the
/events
endpoint and is delivered from the HTTP client to sse go block. -
sse puts "job sent" event to
sse-resp-chan
. -
event is distributed to all taps in parallel an synchronously, which means it is put to
recv-chan
created forpkg.installed
and torecv-chan
created forjob.print_job
. -
job.print_job
takes "job sent" event and continue waiting for "job return" event (park in take fromrecv-chan
). -
pkg.installed
is parked in taking response fromjobs.print_job
and does not take "job sent" event. -
sse is deadlocked in putting "job sent" event to
sse-resp-chan
mult, becausepkg.installed
has not taken any value and its buffer length is 0. clj-salt-api uses non zero length buffer onrecv-chan
in production code, but to detect deadlocks, it uses channels without buffers.
I have not found a solution to remove the deadlock when the code executes request for job.print_job
asynchronously. The only solution that works is calling job.print_job
synchronously (but non-blocking) using local
client.
Setting buffer size
One interesting topic I’d like to mention is how to set correct buffer sizes in core.async channels. General recommendation mentioned in core.async documentation is to set the buffer size for slow consumers. Let’s examine our channels:
Channel |
Data |
Buffer size |
|
consumer (sse go block) could be parked in sending data to async request, which could be parked taking from in find_job or print_job |
buffer needed |
|
consumer (sse go block) could be parked, but async request has to wait for subscription response, so it could be blocked in putting message to |
no buffer needed |
|
mult exists on top of this channel |
no buffer needed |
|
one consumer (async request) could be parked in taking from find_job or print_job |
buffer needed |
|
consumer is outside of clj-salt-client, so it is better to pass the channel as a parameter |
not applicable |
Code conventions
I have struggled with code readability at first. All functions looked similar and I had problems to understand function body after some time passed.
To overcome this problem, I have found three helpful conventions:
Another technique I have found useful is Passing data down (maybe there is a better name in Clojure community, which I am not aware of).
Destructuring function arguments
Whenever possible clj-salt-api uses destructuring. This technique helps me to understand the data passed to function, just looking at a function name and parameters.
Example:
(defn- handle-receive-event
[{:keys [:subscription-count] :as op}
{:keys [:type :data :retry] :as event}]
(if (instance? Throwable event) ; SSE sent an error
(assoc op :command :send :body event)
(if (nil? type) ; SSE has been closed
(assoc op :command :close)
(if (= 0 subscription-count)
(assoc op :command :receive) ; ignore event if there is no subscriber
(case type
:data (assoc op :command :send :body data)
:retry (assoc op :command :receive :retry-timeout retry)
:close (assoc op :command :receive))))))
Small functions
Clojure is very consistent and concise language. Often a function is one block (threading macro/go-block/if/case…) with several calls of map/filter/assoc/update/…. I understand the pros, but having functions all build up from core libraries, made my code less readable. So every time I have written a function body that I have not understand at the first look, I have tried to extract functions with names easy to read (even if extracted functions are one-liners and used only once).
Example:
(defn- not-comment-line?
[field]
(not= ':' (first field)))
(defn- retry-field?
[field]
(= :retry (first field)))
(defn sse-buffer->events
"Converts sse buffer to collection of events and next buffer value"
[buf prev-buf]
(let [[chunks next-buf] (split-buffer (str prev-buf buf))]
[(->> chunks
(mapcat (fn [chunk]
(->> chunk
(str/split-lines)
(filter not-comment-line?)
(map line->field)
(filter sse-supported-field?)
(group-by retry-field?)
(map (fn [group]
(let [[retry? fields] group]
(if retry?
(reduce-retry-fields fields)
(reduce-sse-fields fields)))))))))
next-buf]))
Comments
Third technique that helps with code readability is surprisingly "comments". Yeah I know that "Good code is its own documentation". Maybe this is not that good code ;). Anyway I have found useful:
-
Docstrings for public API
-
Obvious
-
-
Docstrings for private functions
-
explaining reasons, why this function exists - this helps to understand the context
-
explaining not obvious implementation (why this function calls sync instead of async interface)
-
containing examples of passed parameters - saltstack response can be deep data structure and example of data in the documentation helps to understand the body when destructuring is not possible
-
Example:
(defn- parse-print-job-minions-returns
"Example of minion print_job return:
{:20200511183953191117
{:Function test.ping,
:Result {:minion1 {:return true, :retcode 0, :success true},
:minion2 {:return true, :retcode 0, :success true}},
:Target *,
:Target-type glob,
:Arguments [],
:StartTime 2020, May 11 18:39:53.191117,
:Minions [minion1 minion2],
:User saltapi}}"
[return jid minions]
(->> (:Result (get return (keyword (str jid))))
(map #(vector (name (first %)) (second %)))
(filter #(contains? minions (first %)))
(map #(assoc {}
:minion (first %)
:return (:return (second %))
:success (:success (second %))))))
Passing data down
Well known technique from Clojure world is to pass one data structure to functions down the pipeline and every function picks up only values it actually needs. It does not have to understand the whole data structure. clj-salt-api uses HTTP to communicate with salt-api and it uses Aleph library for that purpose. Aleph follows Ring spec and clj-salt-api request functions also accepts the same ring request map as a parameter. Passing data down has 2 advantages in this case:
-
All HTTP related configuration is supported out-of-box (timeouts, proxy configuration, client certificates). Users can refer to official Aleph documentation.
-
All Salstack modules are supported out-of-box. Users can refer to official Salstack documentation and there is no need to map from official Salstack function to clj-salt-api function.
Example:
(defn local-async-locate
"Locate files and limit results to 10 with local async client and locate module."
[]
(let [cl (example-client)]
(print-and-close cl (salt/request-async
cl
{:form-params {:client "local_async"
:tgt "*"
:fun "locate.locate"
:arg ["ld.*", "", 10]
:kwarg {:count false
:regex true}}}))))
Testing
Besides usual unit tests for pure functions (data in/data out), I had to figure out how to test async calls. Separating all async calls to one function and implement almost all code with simple functions (mentioned here) let me simplify testing.
It is important to mention that I have not applied TDD practices in clj-salt-api, because I have developed all code with REPL and added tests afterwards. I think the best granularity for testing asynchronous saltstack request is to test the flow. I have created macro test-flow→
for that purpose (to simplify the syntax).
Let’s take an example:
(testing "async minion job timeout"
(u/test-flow->
(initial-op (java.util.UUID/randomUUID)) r
(is (= :connect (:command r))) (send-resp)
(is (= :request (:command r))) (connected-resp :all)
(is (= :receive (:command r))) (minion-request-resp "job-1" ["minion1" "minion2"])
(is (= :find-job (:command r))) (timeout-resp)
(is (send-minion-failure? r "minion1")) (find-job-resp ["minion1"] ["minion2"])
(is (= :receive (:command r))) (send-resp)
(is (= :send (:command r))) (minion-event-resp "job-1" "minion2")
(is (= :unsubscribe (:command r))) (send-resp)
(is (= :exit (:command r))) (unsubscribe-resp)))
-
Setup the initial state (
op
) -
Create send response as a response to the initial command (async request sent a subscribe message to sse)
-
Assert that the next command is
:connect
(async request is waiting for the connected message from sse) -
Create connected response with correlation-id
:all
as a response to:connect
command -
Assert that the next command is
:request
(submitting job to saltstack) -
Create response with job id
job-1
and expected minionsminion1
andminion2
as a response to:request
command -
Assert that the next command is
:receive
(async request is waiting for minion responses) -
Create timeout response as a response to
:receive
(minions responses have not been delivered within specified timeout) -
Assert that the next command :find-job
-
…
All handler functions could be tested separately, but to create current state (op
) as a parameter to handle-response
the tests need to understand internal structure. By testing flow, the test does not need the internal representation of state, because the state is created with every test step. It verifies only the sequence of steps.
Future work
-
Support for salt-ssh client
-
Support for scripting with babashka. It will be possible to create scripts similar to Spire, but with support for all saltstack modules
-
Integration tests with saltstack in docker container


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Welcome to Rebound!
The aim of the game is to keep the ball on in the play-area
at all times!
How far can you get?


Education
2017 – 2018
Waterford Institute of Technology, Waterford.
Graduated with
M.Sc. in Computing (Enterprise System Software)
2016 – 2017
Waterford Institute of Technology, Waterford.
Graduated with
B.SC. (Hons) in Information Technology, Grade 2.1
2000 – 2004
Limerick Institute of Technology, Limerick.
Graduated with
B.Sc. (Hons) in Software Development
Course Modules
- Agile Software Development
- Business Process Analysis and Design
- Business Intelligence
- Database Administration
- Database Warehousing
- Inter-Org Information Systems
- Web Retrieval Systems
- Mobile Application Development
- Data Mining
- Enterprise Web Development
- Network Technologies
- IT Security
- Web Services Development
- E-Learning Strategies
Employment
2006 – 2016
Abbott Vascular, Clonmel, Co. Tipperary
Pharmaceutical
Training Specialist / Assembler
2005 – 2006
ABP Food Group Bandon, Bandon, Co. Cork
Food Processing
IT. Technician
2004 – 2005
Flancare Warehousing & Distribution Ltd, Clonmel, Co. Tipperary
Warehouse & Distribution
IT. Technician
2003 – Work Experience
AIB Bank Centre, Ballsbridge, Dublin 4
Customer Relationship Management Unit
Database Administration
Associated Skills
Programming Languages
JavaScript
- 30 hours
- Expert tuition
- One to One
- Group lessons
- Difficulty: Beginner
JavaScript
- 30 hours
- Expert tuition
- One to One
- Group lessons
- Difficulty: Beginner
JavaScript
- 30 hours
- Expert tuition
- One to One
- Group lessons
- Difficulty: Beginner
Technologies
Dissertation
A Comparative Study of Node.js Server-Side Web Development Frameworks
Developed four web servers using Node.js frameworks, Express.js, Hapi.js, Loopback and Sails.js. Designed a testing methodology consisting of three modules, conducted extensive benchmarking on each framework. Analyzed the data gathered and made recommendations based on this analysis.


Name
manweb — Web framework witch display webpage like a nice unix manpage
Synopsys
<link href="./default.css" rel="stylesheet">
<link href="./default.css" rel="stylesheet">
<link href="./colorsheme.css" rel="stylesheet">
Description
manweb is framework wich give to website a nice apparence of à UNIX manual displayed with a pager like less or more. So, it will be nice to use as home page for UNIX oriented project, especially terminal programs but it also could be used for serious technical documentation, because it’s distraction free.
Usage
The most minimal code you have to put on the html page header is:
<link href="./default.css" rel="stylesheet">
This bring a simple style with just a white background and black text with no other color.
In addition, you can ad under this first line a second colorsheme deffinition:
<link href="./default.css" rel="stylesheet">
<link href="./colorsheme.css" rel="stylesheet">
Where colorsheme is the name of the choosen colorsheme. But becarrefull, you have to always put the colorsheme’s stylesheet after the default one.
For the moment, you can chose betwen two additionnal colorsheme:
- molokai
- matrix
Elements
Basic Tags
- Heading
-
The section’s
 elements have the same redring than the TROFF’s .SH command. It always display the title’s section at the top left and capitalize the text.
So, the following HTML code:
Diffie-Helman protocol

Lorem ipsum dolor sit amet et consectetur.

Will be have a rendering like this:
Diffie-Helman protocol
Lorem ipsum dolor sit amet et consectetur.
Note that others level section titles don’t display the text in top left but begin at five character width to the left side, as the TROFF’s .SS command do.

Diffie-Helman protocol

How Alice meet Bob

Lorem ipsum dolor sit amet et consectetur.

Will be have a rendering like this:
Diffie-Helman protocol
How Alice meet Bob
Lorem ipsum dolor sit amet et consectetur.
The  tag is also available in the heading tags and create a secondary text.

Diffie-Helman protocol is better

Explanations How it work

Lorem ipsum dolor sit amet et consectetur.

Eliptic Curves is better
Explanations How it work
Lorem ipsum dolor sit amet et consectetur.
- Body copy
-
The section’s
 elements have the same redring than the TROFF’s .PP command. It always display the title’s section at eight width characters from the left side.

Diffie-Helman protocol

This is the begining of the paragraph.

Will be have a rendering like this:
Diffie-Helman protocol
This is the begining of the paragraph.
- Links
-
The default TROFF’s language haven’t a clickable words and didn’t bring any command, so, the links is litteraly displayed with no formating. But manweb come with two ways for displaying links.
The first one is the most similar to the TROFF’s way, it display the full link:
You can click on http://example.com
You can click on http://example.com
The other way didn’t exist at all on TROFF, but it’s inspired from the vim’s documentation system. It display the label betwean two pipe (|).
Click here
Click here
- Lists
-
-

- TODO
-

- TODO
- Description
-
TODO
Formating
- <acronym>
-
- <address>
-
-

-
-
-
-
-
-
-
-

- <q>
- <s>
- <samp>
-
- <tt>
-
Form/Table
TODO
Class
- .externalCommand
- .constant
- .displayedLink
Colorsheme
See also
BOOTSTRA.386 at https://kristopolous.github.io/BOOTSTRA.386/
Author
The mayor part of manweb is writen by Fauve (aka Idriss al Idrissi) http://taniere.info and could be foud on Github at https://github.com/FauveNoir/manweb/.


§16-22 Marking. The method of marking a paper ballot shall be prescribed by the chief election officer by rules and regulations promulgated in accordance with chapter 91. The chief election officer shall prescribe a uniform method of marking the ballots in all precincts in a county and for absentee voting by paper ballot. [L 1970, c 26, pt of §2; gen ch 1985]
Law Journals and Reviews
The Protection of Individual Rights Under Hawaii's Constitution. 14 UH L. Rev. 311.
Case Notes
Casting of write-in votes not permitted. 70 H. 498, 776 P.2d 824.


With a hobby like photography, computer hard drives fill rather quickly. I needed a solution that would provide plenty of space for my current photo collection and the many photos to come. A home file server allows me to access my photos from anywhere and host my own personal cloud storage. I'm still learning about all the other possibilities I can use my server for.


[gecode-users] ~Event nothrow issue
Filip Konvička
filip.konvicka at logis.cz
Mon Aug 17 14:48:43 CEST 2015
Hi,
I've tried compiling Gecode 4.4.0 with MSVC 2015 and it produces
warnings about ~Event being (implicitly) nothrow but throwing exceptions
at the same time.
I was thinking whether or not it is worth fixing in Gecode code, and
found this nice explanation:
http://denisbider.blogspot.cz/2015/07/exceptions-in-destructors-and-visual.html
I believe either noexcept(false) (portable but probably C++11 only
syntax) or throw(...) might help - possibly replacing "..." with
something reasonable.
Cheers,
Filip
More information about the users
mailing list


This analysis is a placeholder with a sample set. If you want to contribute new analyses for the site, contact Disaster Area on Discord.
Level: 50
- Slash
- BubbleBeam
- Thunderbolt
- Substitute
This analysis is a placeholder with a sample set. If you want to contribute new analyses for the site, contact Disaster Area on Discord.
Screech + Hyper Beam can be used to beat the Electric-types of the format that aim to paralyze Persian, and has been used to win Japanese competitions. In this case, Thunderbolt is helpful for Counter Charizard.
This analysis is a placeholder with a sample set. If you want to contribute new analyses for the site, contact Disaster Area on Discord.
Author: Plague von Karma
HTML by: Plague von Karma
Publish Date: 21st October 2020


The islands have a pleasant and mild climate all year round, the air temperature rarely falling below 60°F (16°C) in winter or rising above 72°F (22°C) in summer. Due to the influence of the Gulf Stream the water temperature similarly varies only between 17° and 21°C (63-70°F). The prevailing winds are north-easterly and all the ports and anchorages are sheltered from this direction. Only the more variable winds of winter and the passage of lows across the North Atlantic can cause problems, otherwise Madeira can be visited virtually all year round.
For links to free global weather information, forecast services and extreme weather information see the Noonsite Weather Page.
Madeira: Calheta * , Funchal * , Ponta do Sol , Quinta do Lorde *
Porto Santo: Porto Santo *
* indicates port of entry


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API#
core.py#
This module contains the base class Ballad.
- class ballad.core.Ballad#
Contains all the functions necessary for Ballad’s core operations.
- lockfile_name#
The filename of the lockfile.
- Type
str
- install_quiet_flag#
If not verbose in install_identifier, then what flag to use to make it quiet.
- Type
str
- environment#
Can be development or production. Decides which dependencies to install.
- Type
str
- get_identifier(table: dict) → str#
Reads lockfile table and returns an identifier.
- Parameters
table (dict) – Read from parsed lockfile
- Returns
String to be appended to
pip install
command- Return type
str
- install(quiet: bool = False)#
Loops through lockfile and installs dependencies.
Recommended method of installing from lockfile.
- Parameters
quiet (
bool
, optional) – If true it will not notify which dependencies it installs.
- install_identifier(table: dict, verbose: bool = False)#
Installs specific dependency from item in lockfile table.
This is used for a single specific dependecy. Parse a lockfile with Tomlkit, then run this function with a specific item in that list. If you wish to just install the entire lockfile, used
Ballad.install()
instead.- Parameters
table (dict) – Item in lockfile table
verbose (
bool
, optional) – Whether to show PIP installation process.
- lockfile() → tomlkit.items.AoT#
Loads a Poetry lockfile and returns an array of tables.
- Returns
List of dictionaries
- Return type
tomlkit.items.AoT
utils.py#
This module includes various utilities that are handy for the development process and debugging. Feel free to poke around!
- ballad.utils.convert_lock(lock: str = 'poetry.lock', output: str = 'poetry.json')#
Loads lockfile converts it to JSON.
- Parameters
lock (str) – Filename of lockfile
output (str) – Filename to write JSON to
- Raises
FileNotFoundError – Cannot find the lockfile


About Us
Together, a group of school kids form a group in order to revolutionise writing. Among the group, Alex, Arnav, Josh and Thomas; all of which are high school kids studying at the ASMS. Growing up in Adelaide, the markerbot group knew there were not that many local opportunities in technological areas; this not only created a drive to help expand these industries, it influenced them to create a product which could revolutionise the meaning of ‘handwritten’.
The team attends the ASMS; while brainstorming ideas for a school project, we thought of creating the markerbot; An efficient way of printing handwritten text on paper. Not only did we brainstorm the ideas of the marker bot itself, we also discovered an avenue into uploading handwriting templates so that the printer can mimic it. Although this project started as a school assessment, it has grown to become far greater.
During a long session of brainstorming we thought the name of this product would be a graphite printer. However after careful thought 2 weeks before the deadline, we made an abrupt change to markerbot. We believe that this change would make the markerbot more popular in search results and increase traffic to their website.
We have a kickstarter page: .Here you can support our endeavour and perhaps get your hands on your own Markerbot. When the donation goal has been reached we are almost certain that the markerbot will become available. One day markerbot may actually become available in the market this would be absolutely amazing, our group will feel incredibly privileged and feel very thankful for your contributions.
The group consists of 4 members; we divide the workload accordingly and work well as a team.The group consists of, Alex the lead designer and creator of the software and application that marker bot will use. Josh is the lead designer of the website; however all of the group work together to complete written text, construction and designing.
The application we are currently using is designed by Alex, and is able to mimic any handwriting. The app is embedded onto our website and is available to everyone. Different settings are available which increase the accuracy of the final printing. We recommend users to have a graphics tablet/touchscreen ability on their computers. This will help with accuracy of handwriting, and will help the printer mimic human handwriting. We also have another application, this is the one we will use to draw shapes and drawings. It is also currently compatible with the latest prototype and is able to create small shapes.
Our team are dedicated to fulfilling all of your needs, we will treat our customers with the utmost respect and help whenever and however we can. Our kickstarter project will help to fund this project and will turn the dreams of four teenage boys into reality.
The team attends the ASMS; while brainstorming ideas for a school project, we thought of creating the markerbot; An efficient way of printing handwritten text on paper. Not only did we brainstorm the ideas of the marker bot itself, we also discovered an avenue into uploading handwriting templates so that the printer can mimic it. Although this project started as a school assessment, it has grown to become far greater.
During a long session of brainstorming we thought the name of this product would be a graphite printer. However after careful thought 2 weeks before the deadline, we made an abrupt change to markerbot. We believe that this change would make the markerbot more popular in search results and increase traffic to their website.
We have a kickstarter page: .Here you can support our endeavour and perhaps get your hands on your own Markerbot. When the donation goal has been reached we are almost certain that the markerbot will become available. One day markerbot may actually become available in the market this would be absolutely amazing, our group will feel incredibly privileged and feel very thankful for your contributions.
The group consists of 4 members; we divide the workload accordingly and work well as a team.The group consists of, Alex the lead designer and creator of the software and application that marker bot will use. Josh is the lead designer of the website; however all of the group work together to complete written text, construction and designing.
The application we are currently using is designed by Alex, and is able to mimic any handwriting. The app is embedded onto our website and is available to everyone. Different settings are available which increase the accuracy of the final printing. We recommend users to have a graphics tablet/touchscreen ability on their computers. This will help with accuracy of handwriting, and will help the printer mimic human handwriting. We also have another application, this is the one we will use to draw shapes and drawings. It is also currently compatible with the latest prototype and is able to create small shapes.
Our team are dedicated to fulfilling all of your needs, we will treat our customers with the utmost respect and help whenever and however we can. Our kickstarter project will help to fund this project and will turn the dreams of four teenage boys into reality.


This document is used to run the server. Start the tests with:
npm start or node server.js
npm test
1
2
3
4
5
6


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| Method : |
| Default specification : |
| Function : |
| Automatic : |
| p : | |
| d : | |
| q : |
| bp : | |
| bd : | |
| bq : |
| Mean : |
| Additive : | |
| Level shift : | |
| Transitory : |
| Calendar : |
| Regressors : | |
| Leap year : | |
| Pretest : |
| Easter : |
| Duration : | |
| Pretest : |
| Seasonally adjusted series | |
| Likelihood statistics |
| Trend component | |
| Determistic component |
| Seasonal component | |
| Irregular component |
| Easter effect | |
| Trading days effect | |
| Moving holidays effect |
| Calendar effect | |
| Regression effect | |
| Outliers effect |
| Function : |
| Automatic : |
| p : | |
| d : | |
| q : |
| bp : | |
| bd : | |
| bq : |
| Mean : |
| Additive : | |
| Level shift : | |
| Transitory : |
| Calendar : |
| Regressors : | |
| Leap year : | |
| Pretest : |
| Easter : |
| Duration : | |
| Pretest : |
| Seasonally adjusted series | |
| Likelihood statistics |
| Trend component | |
| Determistic component |
| Seasonal component | |
| Irregular component |
| Easter effect | |
| Trading days effect | |
| Moving holidays effect |
| Calendar effect | |
| Regression effect | |
| Outliers effect |


Web developer and physics student in Caracas, Venezuela
GitHub FreeCodeCamp CodePen
Responsive with HTML and CSS
Bootstrap
Foundation
HTML, CSS and JS


I acquired a vial of hydromorphone from a friend who knew someone who worked in hospice and accidentally brought home a leftover vial. The vial was labeled hydromorphone and was dilute to 2.5mg/ml. I should mention that the solvent was either rubbed off the label or not indicated, it was probably distilled water. I informed a friend who is a med student about my luck and both of us set out to experience the liquid after work in his dorm room. New needles were bought from the drug store (10 needles for under 5$).
The work day was very laid back and slow so we were not tired when we finally punched out at 9pm after 5 hours of work and the typical school day. The two of us went to the med student's room to relax and prepare. The needles were typical insulin syringes in .5 cc increments and two were prepared with 3cc of the solution. The med student injected at 10:00 (after proper injection preperation), sat back and we made a brief conversation before I let him inject me. My heart was pumping slightly faster with anticipation when I lied down to recieve my shot in a large vein in my left bicep. He applied the tourniquet, cleansed the area with an alcohol pad, and injected at 10:09. Sitting up and removing the tourniquet a warm, relaxed, and sedated feeling saturated my body. I felt my heart rate slow down as I relaxed and let the feeling sink in. My mouth became somewhat dry and I went to get some water. The med student left to get some food and returned about 10 minutes later.
Experiencing some nausea (as expected) i sat down and med student got me a glass of water. There was no itching associated with opiates, but there was miosis. The two of us sat in the room for about an hour and half and the feeling was still strong. I needed to go home to go to bed and the med student drove me there (I use the bus to get to work). When I got home I turned on some music, sat down, and closed my eyes enjoying the feeling while my head slowly bobbed, similar to when junkies or heroin addicts 'nod out'. I stretched and had some very nice sleep that night. Outside of any necessary analgesia, I wont use hydromorphone again. After experiencing the sedate euphoria I understand the lure that opiates can have and how hard it must be to break an addiction to them.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


An awesome, extremely simple way to build apps
Slides located at http://csulbsigweb.github.io/meteor_in_depth/
Aren't there enough javascript solutions already????
if (frameworks >= 5) {
console.log('Too many frameworks');
}
Here is the js code needed to run a bare bones simple guest-book example. Crazy right?
Names = new Mongo.Collection('names');
if (Meteor.isClient) {
Template.signIn.helpers({
added: function() {
return Names.find({});
}
});
}
But know that rapid prototyping in meteorjs can be dangerous!
Meteor js has a small library that mimicks Mongodb on the front end! Without inputting proper security rules anyone could make arbitrary calls to your database!
This proves to be both very good and very bad.
Data.insert({ joke: "HAHAHA I HAX UR DATABASE LOLOLOL",
trollPic: "http://loltrollface.com/troll.png" });
In the console of your browser in a small/test app, you can run mongo commands like this
CollectionName.insert({ key: value, key: value, ........  Leave your name!


{% load url from future %}
Line
Field
Filtered Value
Raw Value
Average Flux
{{ line.average_flux }}
Sidpoints
(plot)
{{ line.sidpoint_count }}
{{ line.sidpoint_set.count }}
Realpoints
(plot)
{{ line.realpoint_count }}
{{ line.realpoint_set.count }}
Show image with realpoints


REF:URGENT AND CONFIDENTIAL. Dear Sir, BUISNESS PROPOSAL: TRANSFER OF US$42.462M(FORTY-TWO MILLION,FOUR HUNDRED AND SIXTY TWO THOUSAND UNITED STATES DOLLARS) & BUISNESS PARTNERSHIP. Compliment of season,i do hope you recieve this email in good conditions of health. First, I must solicit your strictest confidents in this transaction, this is by virtue of its nature as been utterly confidential and top secret, I came across your contact through International Business Directory Service via Internet, as i search for a trust worthy and reputable person abroad to assist us in this contract transaction and join hand in Business / partnership with us and guide us through a wise investement abroad, I do not know you but i have the mandate to contact you hoping that you will assist in handling this amount with trust . We are top officials from the Federal Ministry of Works & Housing (FMW&H),Federal Ministry of Finance and the presidency, making up the contract review panel(CRP) set up by the Federal Government of Nigeria to review contracts awarded by the past military administration. In the course of our work in the CRP,We discovered that, this fund which resulted from grossly over-invoiced contract executed for the FMW&H during the last administration. The companies that executed the contract have been duly paid and the contracts commissioned leaving the sum of US$42.462M floating in the Escrow, I have therefore been mandated as a matter of trust by my colleagues in the panel to look for an oversea partner to whom we could transfer the sum of S$42.462M by legally subcontracting the contract entitlement to your company. We have agreed that the funds will be shared thus after it has been transferred into your account. (1) 35% of the money will go to your account for acting as beneficiary of the fund. (2) 60% to us the government officials (we wish to commence an incorporation business in conjunction with you. (3) 5% has been set aside as an abstract projection to both parties for incidental expenses that may be incurred in the course of this transaction. All logistics are in place and all modalities worked out for the smooth conclusion of the transaction within ten to fourteen working days of commencement after receipt of the following information from you. your full name and company name, address, company details and activities,private telephone & fax numbers. this information will enable us to make application and lodge claims to the concerned ministries and agencies in favor of your company and it is pertinent to state that this transaction is based entirely on trust as the solar bank draft or certified cheque drawable in any of the Central Bank of Nigeria correspondent Bankers in Europe is going to be made in your name. Please acknowledge the receipt of this letter through the Email for now and treat as urgent, you can also get back to me through this email<EMAIL_ADDRESS>Thanks God Bless. Yours faithfully, Engr.MUSA AKIM. Barrister.IBRAHIM ALIU.


Red Hat, 3scale, and apiman?
Jun 23, 2016 Eric Wittmann apiman and 3scaleAs some of you have undoubtedly already heard, Red Hat recently announced the acquisition of 3scale, a commercial vendor of API Management software.
Because the apiman project is sponsored primarily by Red Hat, you may be wondering how this impacts the project and its open source community. In today’s blog post, I’ll do my best to answer that question as honestly and transparently as I can.
Summary (TL;DR)
On June 22, 2016 Red Hat announced that it was acquiring 3scale, a SaaS vendor of API Management technology and, obviously, a competitor of the apiman project. 3scale is a mature company with a very robust API Management solution. Over the next few weeks/months, Red Hat will be working to merge the 3scale and apiman technologies to provide as excellent an API Management solution to its customers as possible. It has not yet been decided exactly how this will happen, so for now the apiman project will continue to progress as normal, although perhaps with a short term focus on bug fixes and smaller incremental improvements rather than larger feature work.
Read on for more detailed information!
Is the apiman project over?
Short answer: We’re not dead yet! We’re not even pining for the fjords!
That said, I’m sorry to say that I don’t know exactly what the future will bring. Red Hat will be working hard over the next days/weeks/months to accomplish the following goals:
- Welcome the 3scale team to Red Hat, educating (indoctrinating?) them into our Open Source culture
- Fully Open Source the 3scale codebase
- Sensibly merge the apiman project’s efforts with the technology built by 3scale
- Deliver a merged offering both in the upstream community (perhaps even here) and as a Red Hat supported product
We’re certainly committed to this wonderful community of API Management enthusiasts (and also those of you who grudgingly accept its benefits), so you’re most certainly not going to see us disappearing anytime soon!
Will the 3scale technology become open source?
Absolutely. This is the Red Hat Way - all product offerings are developed in the upstream open source community before they become supported products. API Management will of course be no different. The timing of this effort is still unclear, and it will depend on a number of factors. It is, however, inevitable. (insert maniacal laughter here)
But 3scale isn’t on-premise!
Yes that’s true - the 3scale technology has a few components that are exclusively available in the cloud, due to the SaaS nature of their offering. It may even be a strong reason why you are working with or evaluating apiman, because our technology is entirely on-premise. I can understand this to be a valid concern. What I can say is that part of the merge of apiman with 3scale will result in an on-premise version of the technology. Red Hat is aware that this is an absolute requirement for many of its customers, and it will definitely happen as soon as possible.
We’re planning on going to production with apiman, what should we do?
Well obviously I cannot tell you what to do! This is, unfortunately, an issue that I do not currently know how to resolve. As mentioned above, the project is not going away, but its future has certainly changed and will be reshaped over the course of the next few weeks. Because those decisions have not yet been made, and will not be made for a little bit of time yet, I cannot offer any specific advice.
We have custom apiman plugins, will they work in the future?
This is another great question, and I could probably just refer you to the answer right above this one. One of the primary tasks ahead of us (apiman and 3scale engineering teams) is to work together to sensibly merge the two technologies into a single Open Source API Management project. Until we have had a chance to analyze the two, we won’t know which pieces will remain and which will not. Certainly it is the case that apiman’s extensibility is one of our strongest features, and we will need to make sure that the merged technology remains equivalently flexible. But at this point, we won’t know what form that will take, and so I cannot say for certain whether any/all existing apiman plugins will make sense in the future.
Thank you to our users!
Thanks for reading! We have a great community here in apiman, which something I am very thankful for. I hope that the influx of technology, expertise, and manpower that comes along with Red Hat’s acquisition of 3scale will only strengthen our Open Ssource API Management community. Please stick with us and know that your feedback (positive or negative) is important! Always tell us what you think, don’t pull any punches, and keep being awesome!
/post


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Click the button to be redirected to the URL above. This will execute steps 2-3.


- LotEdge - Class in botLot.lotGraph
-
LotEdge.java
- LotEdge(LotEdge) - Constructor for class botLot.lotGraph.LotEdge
-
Creates a new LotEdge.
- LotEdge(String, LotNode, double, HashMap<String, String>) - Constructor for class botLot.lotGraph.LotEdge
-
Constructor to initialize all the variables.
- LotEdge(String) - Constructor for class botLot.lotGraph.LotEdge
-
Constructor to initialize
id
.
- LotEdge() - Constructor for class botLot.lotGraph.LotEdge
-
Empty constructor to initialize the node.
- LotGraph - Class in botLot.lotGraph
-
Class LotGraph
- LotGraph(LotGraph) - Constructor for class botLot.lotGraph.LotGraph
-
Essentially copies the info from the input graph.
- LotGraph(Collection<LotNode>, Random, long) - Constructor for class botLot.lotGraph.LotGraph
-
Sets the nodes and random number generator for the graph.
- LotGraph(Collection<LotNode>) - Constructor for class botLot.lotGraph.LotGraph
-
- LotGraph(Random, long) - Constructor for class botLot.lotGraph.LotGraph
-
Constructor to set the random number generator.
- LotGraph() - Constructor for class botLot.lotGraph.LotGraph
-
Basic constructor, initializes everything to empty lists, initializes
LotGraph.rand
with empty parameters.
- LotGraphException - Exception in botLot.lotGraph
-
LotGraphException.java
- LotGraphException() - Constructor for exception botLot.lotGraph.LotGraphException
-
Empty exception (just in case).
- LotGraphException(String) - Constructor for exception botLot.lotGraph.LotGraphException
-
General exception, used for all exceptions made by the LotGraph object.
- LotNode - Class in botLot.lotGraph
-
LotNode.java
- LotNode(LotNode) - Constructor for class botLot.lotGraph.LotNode
-
Constructor for taking in a LotNode.
- LotNode(String, ArrayList<LotEdge>, int, HashMap<String, String>) - Constructor for class botLot.lotGraph.LotNode
-
Constructor to initialize everything.
- LotNode(String) - Constructor for class botLot.lotGraph.LotNode
-
- LotNode() - Constructor for class botLot.lotGraph.LotNode
-
Empty constructor to initialize the node.
- LotNodeException - Exception in botLot.lotGraph
-
LotGraphException.java
- LotNodeException() - Constructor for exception botLot.lotGraph.LotNodeException
-
Empty exception (just in case).
- LotNodeException(String) - Constructor for exception botLot.lotGraph.LotNodeException
-
General exception, used for all exceptions made by the LotNode object.
- LotPath - Class in botLot.lotGraph
-
LotPath.java
- LotPath(LotPath) - Constructor for class botLot.lotGraph.LotPath
-
Constructor that takes in a LotPath.
- LotPath(Collection<LotEdge>) - Constructor for class botLot.lotGraph.LotPath
-
Constructor that takes in a collection of edges.
- LotPath(Collection<LotNode>, Collection<LotEdge>) - Constructor for class botLot.lotGraph.LotPath
-
Creates a lot path out of a list of nodes.
- LotPath() - Constructor for class botLot.lotGraph.LotPath
-
Basic constructor.
- LotPathException - Exception in botLot.lotGraph
-
LotPathException.java
- LotPathException() - Constructor for exception botLot.lotGraph.LotPathException
-
Empty exception (just in case).
- LotPathException(String) - Constructor for exception botLot.lotGraph.LotPathException
-
General exception, used for all exceptions made by the LotNode object.


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File Size: 63 KiloBytes
- - - For state and federal government contracts One Stop Fire Shop qualifies as a woman owned small business - - -


A useful application of TypexJS naming scheme is when we want to monkey patch a library function, using a proxy, as we should do there is a good discussion about different ways of doing it: the following example is extracted from its proxy case. :
const handler_o =
{
apply ( target_o, this_o, arg_a ) //: target_o and this_o aren't used here
{
console.log( `patched function is invoked with arguments: ${arg_a}` )
Reflect.apply( ...arguments )
}
}
const log__v = arg_ => console.log( `log__v is invoked with argument: ${arg_}` )
const log_o = new Proxy( log__v, handler_o )
//: Now proxy function can be invoked as:
log_o( 'Hello' )
log_o( ...['Hello'] )
log_o.call( null, 'Hello' )
log_o.apply( null, ['Hello'] )
//: All the above invocations will print the following two lines:
//-> patched function is invoked with arguments: Hello
//-> log__v is invoked with argument: Hello


Your browser version:
Currently Google Chrome 26.0.1403.0 or above is required (Dev or Canary channels)
For more up to date compatibility information see PeerJS WebRTC Status
Note that this demo may also fail if you are behind stringent firewalls or both you and the remote peer and behind symmetric NATs.


I'm available for local projects as well as potential employment opportunities. Use the form to inquire about rates and availability, or just to say hi.


{% extends 'commercialoperator/emails/base_email.html' %} {% block content %} {% if proposal.is_filming_application %}
Your Application {{ proposal.lodgement_number }} for a commercial filming authority has been returned to you for further information.
{% else %}
Your Application {{ proposal.lodgement_number }} for a commercial operations licence has been returned to you for further information.
{% endif %} {% if reason %}
Amendment Reason: {{ reason }}
{% endif %} {% if amendment_request_text %} Amendment details:
{{ amendment_request_text }}
Please login to your account to complete the application.
You will receive a notification email if there is any incomplete information or documents missing from the application.
{% endblock %}


You choosing not easy way, yeah? You need not only your strange and skills for great win. You also need a luck.
Sometimes only one hit can define the winner...
Specify currency and its quantity (the rate for a victory)
| Choose a reward: |
|
|
|
| Specify quantity: |
|


public static final int |
BUY_EGG_BUTTON_X_END |
783 |
public static final int |
BUY_EGG_BUTTON_X_START |
708 |
public static final int |
BUY_EGG_BUTTON_Y_END |
72 |
public static final int |
BUY_EGG_BUTTON_Y_START |
7 |
public static final int |
BUY_GUPPY_BUTTON_X_END |
109 |
public static final int |
BUY_GUPPY_BUTTON_X_START |
33 |
public static final int |
BUY_GUPPY_BUTTON_Y_END |
72 |
public static final int |
BUY_GUPPY_BUTTON_Y_START |
7 |
public static final int |
BUY_PIRANHA_BUTTON_X_END |
430 |
public static final int |
BUY_PIRANHA_BUTTON_X_START |
354 |
public static final int |
BUY_PIRANHA_BUTTON_Y_END |
72 |
public static final int |
BUY_PIRANHA_BUTTON_Y_START |
7 |
public static final int |
BUY_SNAIL_BUTTON_X_END |
547 |
public static final int |
BUY_SNAIL_BUTTON_X_START |
473 |
public static final int |
BUY_SNAIL_BUTTON_Y_END |
72 |
public static final int |
BUY_SNAIL_BUTTON_Y_START |
7 |
public static final int |
COIN_CLICK_AREA_HEIGHT |
40 |
public static final int |
COIN_CLICK_AREA_WIDTH |
40 |
public static final double |
COIN_DELETION_INTERVAL |
5.0 |
public static final int |
COIN_GOLD_THRESHOLD |
20 |
public static final double |
COIN_MOVE_SPEED |
100.0 |
public static final double |
COIN_PROGRESS_INCREMENT_TIME |
0.05 |
public static final int |
COIN_TEXT_COLOR_B |
112 |
public static final int |
COIN_TEXT_COLOR_G |
255 |
public static final int |
COIN_TEXT_COLOR_R |
166 |
public static final int |
COIN_TEXT_SIZE |
23 |
public static final int |
COIN_TEXT_X |
885 |
public static final int |
COIN_TEXT_Y |
89 |
public static final int |
EGG_COUNT_TEXT_COLOR_B |
186 |
public static final int |
EGG_COUNT_TEXT_COLOR_G |
24 |
public static final int |
EGG_COUNT_TEXT_COLOR_R |
80 |
public static final int |
EGG_COUNT_TEXT_SIZE |
30 |
public static final int |
EGG_COUNT_TEXT_X |
739 |
public static final int |
EGG_COUNT_TEXT_Y |
55 |
public static final int |
EGG_PRICE |
2000 |
public static final int |
EGG_PRICE_TEXT_X |
722 |
public static final int |
EGG_PRICE_TEXT_Y |
92 |
public static final int |
GAME_INITIAL_COIN |
20000000 |
public static final int |
GAME_SCREEN_BOTTOM_PADDING |
100 |
public static final int |
GAME_SCREEN_LEFT_PADDING |
20 |
public static final int |
GAME_SCREEN_RIGHT_PADDING |
60 |
public static final int |
GAME_SCREEN_TOP_PADDING |
170 |
public static final int |
GRAPHICS_FRAME_DELAY |
20 |
public static final int |
GRAPHICS_WIN_HEIGHT |
768 |
public static final int |
GRAPHICS_WIN_WIDTH |
1024 |
public static final double |
GUPPY_COIN_INTERVAL |
8.0 |
public static final double |
GUPPY_COIN_MULTIPLIER |
10.0 |
public static final double |
GUPPY_DEAD_PROGRESS_INCREMENT_TIME |
0.16 |
public static final double |
GUPPY_EAT_PROGRESS_INCREMENT_TIME |
0.05 |
public static final double |
GUPPY_EAT_RADIUS |
20.0 |
public static final int |
GUPPY_FOOD_THRES |
2 |
public static final double |
GUPPY_FULL_INTERVAL |
10.0 |
public static final double |
GUPPY_HUNGER_INTERVAL |
10.0 |
public static final double |
GUPPY_MOVE_PROGRESS_INCREMENT_TIME |
0.05 |
public static final double |
GUPPY_MOVE_SPEED |
60.0 |
public static final int |
GUPPY_PRICE |
100 |
public static final int |
GUPPY_PRICE_TEXT_X |
46 |
public static final int |
GUPPY_PRICE_TEXT_Y |
91 |
public static final double |
GUPPY_TURN_PROGRESS_INCREMENT_TIME |
0.05 |
public static final int |
LOSE_START_BUTTON_X_END |
621 |
public static final int |
LOSE_START_BUTTON_X_START |
406 |
public static final int |
LOSE_START_BUTTON_Y_END |
666 |
public static final int |
LOSE_START_BUTTON_Y_START |
598 |
public static final int |
MAIN_START_BUTTON_X_END |
900 |
public static final int |
MAIN_START_BUTTON_X_START |
560 |
public static final int |
MAIN_START_BUTTON_Y_END |
185 |
public static final int |
MAIN_START_BUTTON_Y_START |
80 |
public static final int |
MAX_LEVEL |
3 |
public static final double |
PELLET_MOVE_PROGRESS_INCREMENT_TIME |
0.05 |
public static final int |
PELLET_PRICE |
10 |
public static final int |
PELLET_PRICE_TEXT_X |
157 |
public static final int |
PELLET_PRICE_TEXT_Y |
92 |
public static final double |
PELLET_SPEED |
0.125 |
public static final double |
PIRANHA_DEAD_PROGRESS_INCREMENT_TIME |
0.16 |
public static final double |
PIRANHA_EAT_PROGRESS_INCREMENT_TIME |
0.05 |
public static final double |
PIRANHA_EAT_RADIUS |
50.0 |
public static final int |
PIRANHA_FOOD_THRES |
50 |
public static final double |
PIRANHA_FULL_INTERVAL |
15.0 |
public static final double |
PIRANHA_HUNGER_INTERVAL |
15.0 |
public static final double |
PIRANHA_MOVE_PROGRESS_INCREMENT_TIME |
0.05 |
public static final double |
PIRANHA_MOVE_SPEED |
82.0 |
public static final int |
PIRANHA_PRICE |
400 |
public static final int |
PIRANHA_PRICE_TEXT_X |
367 |
public static final int |
PIRANHA_PRICE_TEXT_Y |
92 |
public static final double |
PIRANHA_TURN_PROGRESS_INCREMENT_TIME |
0.05 |
public static final int |
PRICE_TEXT_COLOR_B |
112 |
public static final int |
PRICE_TEXT_COLOR_G |
255 |
public static final int |
PRICE_TEXT_COLOR_R |
166 |
public static final int |
PRICE_TEXT_SIZE |
15 |
public static final double |
PROGRESS_PERIOD |
10.0 |
public static final double |
RANDOM_MOVE_INTERVAL |
2.0 |
public static final double |
SNAIL_EAT_RADIUS |
50.0 |
public static final double |
SNAIL_MOVE_PROGRESS_INCREMENT_TIME |
0.05 |
public static final int |
SNAIL_PRICE |
1000 |
public static final int |
SNAIL_PRICE_TEXT_X |
485 |
public static final int |
SNAIL_PRICE_TEXT_Y |
92 |
public static final double |
SNAIL_SPEED |
80.0 |
public static final double |
SNAIL_TURN_PROGRESS_INCREMENT_TIME |
0.05 |
public static final int |
WIN_START_BUTTON_X_END |
621 |
public static final int |
WIN_START_BUTTON_X_START |
406 |
public static final int |
WIN_START_BUTTON_Y_END |
666 |
public static final int |
WIN_START_BUTTON_Y_START |
598 |


{{define "content"}}
Here you can buy the most exotic cars in the world! Free of charge to the best price!
The best Ford Mustang!
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The best Dodge Charger!
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The best Ferrari!


docker swarm
A container orchestration tool.
More information: home page
- Initialize a swarm cluster:
docker swarm init
- Display the token to join a manager or a worker:
docker swarm join-token worker|manager
- Join a new node to the cluster:
docker swarm join --token token manager_node_url:2377
- Remove a worker from the swarm (run inside the worker node):
docker swarm leave
- Display the current CA certificate in PEM format:
docker swarm ca
- Rotate the current CA certificate and display the new certificate:
docker swarm ca --rotate
- Change the valid period for node certificates:
docker swarm update --cert-expiry hourshminutesmsecondss


I am a grad student, pursuing Master's in Computer Science at Arizona State University. My Major interests include Machine Learning, Data Mining,Database Implementation and Operating Systems.
I completed my Bachelor's in Computer Science and Engineering from SJCE, Mysore. I have 2+ years of work experience as a Software Development Engineer.
Sri Jayachamarajndra College of Engineering
Bachelor of Engineering
CGPA: 9.24/10.00
[September 2009 - June 2013]
VMware India Private Limited
MTS Intern
[April 2013 - July 2013]
VMware India Private Limited
Member of Technical Staff - 2
[July 2013 - August 2015]
Arizona State University
Master's of Science in Computer Science
[August 2015 - Present]
Advanced Operating System: Journal file system implementation
View
Developed Journal File system.Implemented ‘All or nothing ‘ and ‘Before and after’ atomicity in Journal file system.
Hadoop MapReduce: Pattern recognition in distributed network Project
View
Developed MapReduce algorithm for pattern recognition in python.Achieved faster and efficient results compared to other distributed computing system.
Distributed content retriever on network file system
View
Achieved Recursive directory index searching within the systems in Local Area Network using the Gopher protocol.
Compiler Design : Custom Compiler
View
Designed the grammar rules and type checking using hindley milner type inference.
1000$ from VMware Foundation
In recognition of the dedicated involvement in philanthropy.
Sixth Rank at Convocation
for securing CGPA of 9.24/10.00, sixth in Information Science and Engineering Department.
Spot award - VMware
Spot Award for Extraordinary performance in product development of ‘Interactive WinDbg’, 2015, VMware
All India general knowledge Examination
for securing first class in national level general knowledge competition.


Get strorage results across all user on the app. Retentive time / active users, and other activity throughtoout the app. It will help you to understand the behavivour of people working in the organisation and make better decision.
Heirarchy is maintained throughout the private network.. while giving freedom to the base user and also putting some user some kind of authority over the user base user.This can be done through providing Ids to the user.
Registering for the private network is fast and fluent and doesn't take less than 5 minute and getting started with app also doesn't take less than 1 minute. It also doesn't require user education
Social media features provided in the app are standard and have been piched to ease the flow of social interaction between the hierarchy of users. Some example like tweets, discussion, threads, News and chat.
The data that is transfered through the other social media can be easily acquired and published on the other platforms. This can be avoided by using Nexus which separate every organisation efficiently and secured.
Nexus is highly scalable and scale according to your need.It only require a single click in order to scale number of users can be manipulated efficiently
Register yourself as an admin of your organisation and fill the details properly. We require only few details
Ids are generated to maintain the hierarchy of the users. you can edit it as per your needs of your organisation.
You can select the free plan, large plan or tailored plan as per your number of users in your organisation.
After signup you can set your info or change it in settings and able to view analytics of your user and much more
Register


Choose the compnies and start making money You can play any number of games by altering the team combinations.


We have seen few HTML tags and their usage like heading tags
,
, paragraph tag
 and other tags. We used them so far in their simplest form, but most of the HTML tags can also have attributes, which are extra bits of information.
An attribute is used to define the characteristics of an HTML element and is placed inside the element's opening tag. All attributes are made up of two parts − a name and a value
The name is the property you want to set. For example, the paragraph
 element in the example carries an attribute whose name is align, which you can use to indicate the alignment of paragraph on the page.
The value is what you want the value of the property to be set and always put within quotations. The below example shows three possible values of align attribute: left, center and right.
Attribute names and attribute values are case-insensitive. However, the World Wide Web Consortium (W3C) recommends lowercase attributes/attribute values in their HTML 4 recommendation.
<!DOCTYPE html>   <title>Align Attribute Example</title>
This is left aligned

This is center aligned

This is right aligned
  »
The four core attributes that can be used on the majority of HTML elements (although not all) are −
The id attribute of an HTML tag can be used to uniquely identify any element within an HTML page. There are two primary reasons that you might want to use an id attribute on an element −
If an element carries an id attribute as a unique identifier, it is possible to identify just that element and its content.
If you have two elements of the same name within a Web page (or style sheet), you can use the id attribute to distinguish between elements that have the same name.
We will discuss style sheet in separate tutorial. For now, let's use the id attribute to distinguish between two paragraph elements as shown below.
Example

This para explains what is HTML

This para explains what is Cascading Style Sheet

The title attribute gives a suggested title for the element. They syntax for the title attribute is similar as explained for id attribute −
The behavior of this attribute will depend upon the element that carries it, although it is often displayed as a tooltip when cursor comes over the element or while the element is loading.
Example
<!DOCTYPE html>   <title>The title Attribute Example</title>
Titled Heading Tag Example
  »
Now try to bring your cursor over "Titled Heading Tag Example" and you will see that whatever title you used in your code is coming out as a tooltip of the cursor.
The class attribute is used to associate an element with a style sheet, and specifies the class of element. You will learn more about the use of the class attribute when you will learn Cascading Style Sheet (CSS). So for now you can avoid it.
The value of the attribute may also be a space-separated list of class names. For example −
class = "className1 className2 className3"
The style attribute allows you to specify Cascading Style Sheet (CSS) rules within the element.
<!DOCTYPE html>   <title>The style Attribute</title>
Some text...
  »
At this point of time, we are not learning CSS, so just let's proceed without bothering much about CSS. Here, you need to understand what are HTML attributes and how they can be used while formatting content.
There are three internationalization attributes, which are available for most (although not all) XHTML elements.
The dir attribute allows you to indicate to the browser about the direction in which the text should flow. The dir attribute can take one of two values, as you can see in the table that follows −
| Value | Meaning |
|---|---|
| ltr | Left to right (the default value) |
| rtl | Right to left (for languages such as Hebrew or Arabic that are read right to left) |
Example
<!DOCTYPE html>   <title>Display Directions</title>   This is how IE 5 renders right-to-left directed text.  »
When dir attribute is used within the  tag, it determines how text will be presented within the entire document. When used within another tag, it controls the text's direction for just the content of that tag.
The lang attribute allows you to indicate the main language used in a document, but this attribute was kept in HTML only for backwards compatibility with earlier versions of HTML. This attribute has been replaced by the xml:lang attribute in new XHTML documents.
The values of the lang attribute are ISO-639 standard two-character language codes.
Example
<!DOCTYPE html>   <title>English Language Page</title>   This page is using English Language  »


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|
|
| Name |
Warsha Osusara |
| Email |
<EMAIL_ADDRESS>|
| Phone |
+94779460818 |
| Ratings |
|
|
|
|
| Name |
Kanchuka S. |
| Email |
<EMAIL_ADDRESS>|
| Phone |
+94775255494 |
| Ratings |
|
|
|
|
| Name |
Adeesha H. |
| Email |
<EMAIL_ADDRESS>|
| Phone |
+94779473946 |
| Ratings |
|
|
|
|
| Name |
Sarala Rukshitha |
| Email |
<EMAIL_ADDRESS>|
| Phone |
+94757937375 |
| Ratings |
|
|
|
|
| Name |
Sasanka Udayanga |
| Email |
<EMAIL_ADDRESS>|
| Phone |
+94725283647 |
| Ratings |
|
|
|
|
| Name |
Thiwanka Mihiran |
| Email |
<EMAIL_ADDRESS>|
| Phone |
+94779887433 |
| Ratings |
|
|
|
|
| Name |
Vishwa Abhishek |
| Email |
<EMAIL_ADDRESS>|
| Phone |
+94776483647 |
| Ratings |
|
|
|
|
| Name |
Hasitha Lakshitha |
| Email |
<EMAIL_ADDRESS>|
| Phone |
+94773463433 |
| Ratings |
|
|


Carmen Paun
Nice to meet you! I am a front-end developer.
Hello! My name is Carmen Paun, and I am 25 years old. I was born in Bucharest, Romania and recently moved to London, UK. I would describe myself as being an optimistic person, driven, ambitious, funny (at least I hope so), very organized and an avid reader with a great imagination.
I first discovered my passion for front-end development two years ago, while working as a product manager at a consulting company. Being invested in the process of creating landing pages for my portfolio, I realized I wanted to be the one creating them from scratch.
Driven by this newly found passion, I enrolled into a web development bootcamp, where I delved deeper into HTML, CSS and SASS, JavaScript and jQuery. During this bootcamp, I received a scholarship offered by Google in collaboration with Udacity, which helped me achieve even more knowledge about front-end development and also helped me understand better ReactJs.
I strive to be a great front-end developer, one who never backs down from a challenge and embraces every bug that may arise on the way down this path.


Foot Clinic Plus was established in 2005 and provides podiatry, foot surgery, biomechanics, chiropody and a physiotherapy service to the North East and beyond. They are a multidisciplinary team of registered health care professionals, all established and experienced in their chosen professions.
Podiatry, or podiatric medicine, is a branch of medicine devoted to the study of, diagnosis, and medical and surgical treatment of disorders of the foot, ankle and lower extremity.
A Biomechanics assessment is an investigation into your lower limb function – looking closely for abnormalities and compensations. We can look closely into the underlying possible causes of heel pain, knee pain and even back pain.
Foot surgery is usually recommended by your podiatrist to relieve pain, correct a foot deformity, or restore function in your foot and/or ankle.
A Biomechanics assessment is an investigation into your lower limb function – looking closely for abnormalities and compensations. We can look closely into the underlying possible causes of heel pain, knee pain and even back pain.
You may want to see a podiatrist for advice and treatment if you have painful feet, thickened or discoloured toenails, cracks or cuts in the skin, growths such as warts, scaling or peeling on the soles, or any other foot-related problem.


* = call(getResourceFromName("ajax"),"start", getResourceName(getThisResource()) ) *>
Add new group
Group Name:
Objects
ACLs
Add Object
User
Resource
User:
All users
Resource:
[all resources]
<* local resourceNames = {} for _,resource in ipairs(getResources()) do table.insert(resourceNames,getResourceName(resource)) end table.sort(resourceNames) for _,name in ipairs(resourceNames) do *>
<* = name *>
<* end *>
Add ACL
ACL:
<* local acls = aclList() for k,v in ipairs(acls) do local aclname = aclGetName(v) *>
<* = aclname *>
<* end *>
Groups are collections of users and resources that can be assigned ACLs to control what they can access.


How to use?
- By default
AppModule
is available as a root module.
- Select App module (or any other node in graph) and click on
"New"
menu item.
- In
"New Item"
dialog box, select item type and provide details. Once done, click on "Create"
.
- After you have defined application structure, enter new application name in textbox and click on
"Generate App"
button which shall download new Angular application zip file.
- Unzip the zip file and run
"npm install"
command inside directory.
- Install Angular CLI
- Run
"ng serve --open"
command to run Angular application in browser!


Match history statistics
Ship builder
Build can be shared via the current URL or by copying and pasting in the textfield below and pressing import/export.
Share link will get large if you use description. To share consider uploading build to database instead.
| Armor: | |
|---|---|
| Hull: | |
| Speed: | |
| Acceleration: | |
| Vert Speed: | |
| Vert Acceleration: | |
| Turn Speed: | |
| Turn Acceleration: | |
| Mass: |
Range Visualization
Gun Angle Visualization
Damage numbers
Custom ammo
Enter values as multipliers, ie. 1.1 is +10%, 0.9 is -10%.
| Range (m) | Arming distance (m) | Seconds / clip (s) | Clip size | AOE (m) |
|---|
| Damage (primary + secondary) |
Armor
|
Hull
|
Balloon
|
Component
|
|---|
Projectile arcs and aiming
| Time to hit | 10m |
|---|---|
| Distance | 10s |
| Aim angle over target | 10 |
| Aim angle over horizon | 10 |
Maps
Credit to Nerdhector and Richard for creating spawn position images.
Tournament randomizer
Lobby size (ships per side)
Map Pool
About
Database can be found here:
https://docs.google.com/spreadsheets/d/1Oo1-3ad5_8srmHnc_sUpxgF11kxsapyGs8ogd5cR46g/edit?usp=sharing.
Contact:
<EMAIL_ADDRESS>Please send an email or a discord message if you feel like you know something cool that could be added to the site.
If you for some reason wanna see the source i can send you a link.


Confirm your email
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email alerts.
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You must click on the link in the email to activate your subscription for
email alerts.


Getting Started
This version is not composer enabled, so the best way to get started is to download the source files from github and use them as the root of your project. Here's a guide to getting started and making your first requests.
Get the Source
To get the source download it or clone it from github.com
Using Composer
Alternatively you can include obray as a dependency of your project using composer. Just include the obray package
from
Configure Webserver
An obray application will generally run all the incoming requests from the webserver through obray.php. To accomplish this it requires configuring the web server to server the obray.php files unless it's able to find the actual files or resource specified in the URI. The following is a guide on how to configure Apache and NGINX to do this.


Get to know me through my LinkedIn profile P1: Cat Habits App P2: UK Visa App P3: Kitchen Utensil P4: Roofing Device Previous Next


with TemporaryDirectory() as out_dir:
data_path = get_fnames("fornix")
print(data_path)
streams, hdr = nib.trackvis.read(data_path)
fornix = [s[0] for s in streams]
f = Streamlines(fornix)
f1 = f.copy()
with TemporaryDirectory() as out_dir:
data_path = get_fnames("fornix")
fornix = load_tractogram(data_path, "same",
bbox_valid_check=False).streamlines
f = Streamlines(fornix)
f1 = f.copy()


#include <NetworkListener.h>
Inheritance diagram for WFAPI::NetworkListener:
Public Member Functions | |
| NetworkListener () | |
| virtual | ~NetworkListener () |
| virtual void | testServerConnectionReply (RequestID requestID)=0 |
Create a subclass and implement the callbacks and add a subclass object to the NetworkInterface to start getting callbacks.
The error function, declared in the super class Listener, will be called for all requests that returns with an error.
| WFAPI::NetworkListener::NetworkListener | ( | ) |
Constructor with no arguments.
| virtual WFAPI::NetworkListener::~NetworkListener | ( | ) | [virtual] |
Destructor.
| virtual void WFAPI::NetworkListener::testServerConnectionReply | ( | RequestID | requestID | ) | [pure virtual] |
Called when the server connection test has completed successfully. The error method is called if the server connection test failed. The server connection test is started by the testServerConnection function in NetworkInterface.
| requestID | The identification of the testServerConnection request sent from the NetworkInterface. |


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2022.07.01:
Male shaming in the modern workplace


|
Online FIR |
         |
Simpliest way to file a FIR in India. |
                     |
|
|
|||
|---|---|---|---|
|
Cases Solved:2 Age: 38 |
Cases Solved:4 Age: 43 |
Cases Solved:2 Age: 30 |
Cases Solved:5 Age: 55 |
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001/* 002 * Copyright 2019 Perihelios LLC 003 * 004 * Licensed under the Apache License, Version 2.0 (the "License"); 005 * you may not use this file except in compliance with the License. 006 * You may obtain a copy of the License at 007 * 008 * http://www.apache.org/licenses/LICENSE-2.0 009 * 010 * Unless required by applicable law or agreed to in writing, software 011 * distributed under the License is distributed on an "AS IS" BASIS, 012 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 013 * See the License for the specific language governing permissions and 014 * limitations under the License. 015 */ 016package com.perihelios.aws.lambda.cloudwatch.dispatcher.event; 017 018import com.perihelios.aws.lambda.cloudwatch.dispatcher.CloudWatchEventDispatcher; 019 020import java.util.function.BiConsumer; 021 022/** 023 * Base class of all CloudWatch events. 024 *
 025 * CloudWatch events are delivered to AWS Lambda functions as JSON documents. There are a small number of top-level 026 * properties in the JSON; these are mostly metadata, and are unmarshalled into the {@link Header}, obtainable via 027 * {@link #header()}. The event proper is contained in the {@code detail} property, with the {@code detail-type} 028 * property providing a way to identify what properties may be expected in {@code detail}. 029 *
 030 *
 031 * Subclasses should always be annotated with {@link DetailType}, as this is the only mechanism to indicate 032 * to which subclass an event should be unmarshalled. Assume an event such as this is received by an AWS Lambda: 033 *
 034 *
 035 * { 036 * ... 037 * "detail-type": "Some Service Event", 038 * "detail": { 039 * "blah": "some value", 040 * "foo": 17 041 * } 042 * ... 043 * }
 044 *
 045 * A proper class to which to unmarshal this event might look like this: 046 *
 047 *
 048 * @DetailType("Some Service Event") 049 * class MyCustomEvent extends CloudWatchEvent { 050 * private String blah; 051 * private int foo; 052 * 053 * String blah() { 054 * return blah; 055 * } 056 * 057 * int foo() { 058 * return foo; 059 * } 060 * } 061 *
 062 *
 063 * Note that {@code MyCustomEvent} would also need to be registered with 064 * {@link CloudWatchEventDispatcher#withEventHandler(Class, BiConsumer) CloudWatchEventDispatcher.withEventHandler()} 065 * in order to be used during event dispatch. 066 *
 067 */ 068public class CloudWatchEvent { 069 private Header header; 070 071 /** 072 * Returns the header (metadata) from the event. 073 * 074 * @return the event header 075 */ 076 public Header header() { 077 return header; 078 } 079 080 /** 081 * Sets the header (metadata) on the event. 082 * 083 * @param header the event header to set 084 */ 085 public void setHeader(Header header) { 086 this.header = header; 087 } 088}


# new OpenerRealFvr(params)
OpenerRealFvr Object
Parameters:
| Name | Type | Description |
|---|---|---|
params |
Object | Parameters |
contractAddress |
Address | Contract Address (If Deployed) |
tokenAddress |
Address | Token Purchase Address |
Methods
# buyPack(params) → {Transaction}
Buy Pack
Parameters:
| Name | Type | Description |
|---|---|---|
params |
Object | Parameters |
packId |
Integer | Pack Id |
Transaction
# createPack(params) → {TransactionObject}
Create Pack
Parameters:
| Name | Type | Description |
|---|---|---|
params |
Object | Parameters |
packNumber |
Integer | Pack Number |
nftAmount |
Integer | Amount of NFTs/Tokens |
price |
Integer | Price of Pack |
serie |
String | Serie of Pack |
packType |
String | Pack Type |
drop |
String | Pack Drop |
saleStart |
Date | Start Date |
saleDistributionAddresses |
Address | Array | Revenue Addresses of the First Purchase |
saleDistributionAmounts |
Integer | Array | Revenue Amounts of the First Purchase |
Success the Tx Object if operation was successful
# deletePackById(params) → {TransactionObject}
Delete Pack
Parameters:
| Name | Type | Description |
|---|---|---|
params |
Object | Parameters |
packId |
Integer | Pack Id Integer |
Success the Tx Object if operation was successful
# deploy(params) → {Boolean}
User deploys the contract
Parameters:
| Name | Type | Description |
|---|---|---|
params |
Object | Parameters |
name |
String | Name of the Contract |
symbol |
String | Symbol of the Contract |
tokenAddress |
Address | token Address of the purchase Token in use |
Success the Tx Object if operation was successful
# editPackInfo(params) → {TransactionObject}
Edit Pack Info
Parameters:
| Name | Type | Description |
|---|---|---|
params |
Object | Parameters |
packId |
Integer | Pack Number |
saleStart |
Date | Time of Start of the Sale |
serie |
String | Serie of Pack |
packType |
String | Pack Type |
drop |
String | Pack Drop |
price |
Integer | Pack Price |
Success the Tx Object if operation was successful
# exists(params) → {Bool}
Verify if a Token was already minted
Parameters:
| Name | Type | Description |
|---|---|---|
params |
Object | Parameters |
tokenId |
Integer |
wasMinted
# getAmountOfTokensCreated() → {Integer}
Get Amount of Tokens/NFTs Created (Inherent to the Packs)
tokensAmount
# getPackbyId(params) → {Integer|Integer|Integer|String|String|String|Address|Array|Address|Array|Integer}
Get Pack If Information
Parameters:
| Name | Type | Description |
|---|---|---|
params |
Object | Parameters |
packId |
Integer |
packId
packNumber
price
serie
drop
packType
buyer
saleDistributionAddresses
saleDistributionAmounts
# getPackPriceInFVR(params) → {Integer}
Get Cost in Fvr Tokens of the Pack
Parameters:
| Name | Type | Description |
|---|---|---|
params |
Object | Parameters |
packId |
Integer |
Price in Real Fvr Tokens
# getRegisteredTokens() → {Array|Integer}
Get Token IDs that were already bought via a pack
TokensRegistered
# lock() → {TransactionObject}
Lock the Contract
Success the Tx Object if operation was successful
# mint(params) → {TransactionObject}
Mint Token Id (After buying a pack)
Parameters:
| Name | Type | Description |
|---|---|---|
params |
Object | Parameters |
tokenId |
Integer | Token ID |
Success the Tx Object if operation was successful
# offerPack(params) → {TransactionObject}
Offer Pack
Parameters:
| Name | Type | Description |
|---|---|---|
params |
Object | Parameters |
packId |
Integer | Pack Id |
receivingAddress |
Address | Pack Id Integer |
Success the Tx Object if operation was successful
# setBaseURI(params) → {TransactionObject}
Set Base Id URI
Parameters:
| Name | Type | Description |
|---|---|---|
params |
Object | Parameters |
uri |
String | URI of the Token Id Metadata JSON |
Success the Tx Object if operation was successful
# setPurchaseTokenAddress(params) → {TransactionObject}
Set Purchase Token
Parameters:
| Name | Type | Description |
|---|---|---|
params |
Object | Parameters |
address |
Address | Token Address |
Success the Tx Object if operation was successful
# setTokenPriceInUSD(params) → {TransactionObject}
Set Token Price of Real Fvr in USD --> 1*10**18 as input means 1 Real Fvr = $0.000001
Parameters:
| Name | Type | Description |
|---|---|---|
params |
Object | Parameters |
address |
Address | Token Address |
Success the Tx Object if operation was successful
# setTokenURI(params) → {TransactionObject}
Set Specific Token Id URI
Parameters:
| Name | Type | Description |
|---|---|---|
params |
Object | Parameters |
tokenId |
Integer | Token ID |
uri |
String | URI of the Token Id Metadata JSON |
Success the Tx Object if operation was successful
# unlock() → {TransactionObject}
Unlock the Contract
Success the Tx Object if operation was successful


Named Scopes
Named Scopes
What are they? Simply put, Named scopes are class methods inside your model that always returns an active record association.
Let’s see a classic class method definition first:
#app/models/user.rb
def self.paid
where{where("paid LIKE ?", paid)
end
so lets see how we can use this in a named scope:
#app/models/user.rb
scope :paid, ->{where("paid LIKE ?", paid)
end
so calling the scope is as simple as
#app/controllers/shirts_controller.rb
@q = User.paid
So what is the beauty of this idea? Well, just think of the fact that they will always return an active record association. Never nil
. You can safely string and chain as many scopes as you like without worrying about the query failing. The end case of nil
is always taken care of.


Something wrong with your order?
No problem! Our customer care team will contact you directly to help solve the issue. Let us know how we can improve using the form below:
No problem! Our customer care team will contact you directly to help solve the issue. Let us know how we can improve using the form below:
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PsCluster Admin Console
View on GitHub
Management Options
Cluster Dashboard
Display Node Status
Diagnostic Options
Get Diagnostics Information
To get started, select an option from the menu on the left.


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{% load static %}
{% block content %}
If the proposed research is related to a funded grant or has pending
support, please include funding agency name(s) and grant name(s).
| Agency* | Award # | Grant Name* | ||
|---|---|---|---|---|
| {{funding_form.agency}} | {{funding_form.award}} | {{funding_form.grant_name}} | {% if forloop.last %}{% else %} | {% endif %} |


Hello and welcome to the docs for the Yellowblue theme!
Yellowblue (YB) is a clean, modern, customizable, responsive theme, that will make your blogging a pleasant experience!
YB is a Jekyll theme. Some basic Jekyll knowledge is assumed, although I try to be as detailed as possible and I also provide the appropriate documentaion links.
Almost all of the documentation you will ever need for Jekyll, exists in the Jekyll's docs pages, so feel free to explore the docs and play around with Jekyll.