public class Canvas extends SceneElement
| Constructor and Description |
|---|
Canvas(float length,
float width,
java.awt.Color background)
Constructs a canvas.
|
| Modifier and Type | Method and Description |
|---|---|
void |
clear()
Clears the canvas, returning all color values to Canvas.Backgroundcolor
|
void |
draw(Wheel rotationPiece,
GearedObject immobilePiece,
Pen pen,
GeometryPoint penHole,
float initialRotation)
Draws a spiral on the canvas.
|
void |
export(java.lang.String fileName,
Format format)
Exports the current SuperSpirograph to an image file
|
void |
setPixel(Point point,
java.awt.Color color)
Draws a single pixel at the specified point.
|
addChildElement, getGlobalCoordinate, rotate, scale, scale, setParent, translate
public Canvas(float length, float width, java.awt.Color background)
background
- the default color of this canvas. All pixels start this color.length
- the length of the canvas. Units are the same as for Geometry.width
- the width of the canvas. Units are the same as for Geometry.public void draw(Wheel rotationPiece, GearedObject immobilePiece, Pen pen, GeometryPoint penHole, float initialRotation)
rotationPiece
- the piece which will be rotated to create a spiral.immobilePiece
- the piece which will be placed on the canvas to define the spiral.
Note, the Immobile piece must be a child scene element to the canvas.initialRotation
- the initial rotation in radians of the rotationPiece. Use this to do phase offsets.pen
- the pen properties to use in the spiralpenHole
- the location on the rotation piece where the pen should be placed. This must be a child of rotationPiece
in the scene graph.public void setPixel(Point point, java.awt.Color color)
point
- the location relative to the center of the canvas to draw a point.color
- the java.awt color to set this pixel to.public void export(java.lang.String fileName, Format format)
fileName
- the path to export the spirographformat
- the file format to export the spirographpublic void clear()


Pig Latin Translator
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These are two groups of islands lying south of Singapore. The departure point for exploring these islands is Nongsa Point Marina on Batam Island, just 20nm from Singapore.
Riau is the island group to the east of Batam Island, while the Lingga group is just over the equator to the south.
Be aware that the charting of these islands is inaccurate, both in position and depths, and that some of the tidal streams around them can be quite strong.
The Lingga group, in particular, is largely uninhabited.
Tanjungpinang is the ferry port on the western side of the large island of Bintan, which, itself lies immediately east of Bantam Island. This big, busy city is well worth a visit if only for the market.
Position 0°56’N, 104°27’E. (Tanjungpinang)
This is an official Port of Entry.
NEW Indonesian CIQP procedures came into effect from the 27th February, 2016.
A CAIT, Green Book/Sailing Permit and use of an Agent to obtain clearance papers are no longer required. See Noonsite Indonesia Formalities for full details.
Last updated March 2016.
Protection is good and the wash from ferries is not a nuisance as the ferry terminal is slightly down stream. Tugs and tows use the river so it is important to keep the fairway clear.
Fuel is not available at the barge for yachts but only by can at a stilt house close by with plants on its boards 250m up river.
Landing can be made at one of the small piers used by local ferries. Either the one painted yellow or at the excellent Chinese fish restaurant just north of it.
It is easy to get a water taxi ashore during the day but more difficult at night. Security might be an issue, as it has been in the past, so take normal precautions.
There is an excellent fruit vegetable and fish market close east of the landing jetties. There are supermarkets, but at some distance from the river.
The locals are very welcoming.
Last updated January 2014.
Tanjung Pinang, Bintan , Riau Islands ©Chris Marchant


XMLDocument
class XMLDocument : XMLNode
-
Initializes a new XMLDocument using the contents of an existing FCPXML file.
Throws
An error object that, on return, identifies any parsing errors and warnings or connection problems.Declaration
Swift
public convenience init(contentsOfFCPXML URL: Foundation.URL) throws
Parameters
URL
The URL to the FCPXML file.
-
Initializes a new XMLDocument as FCPXML.
Declaration
Swift
public convenience init(resources: [XMLElement], events: [XMLElement], fcpxmlVersion: String)
Parameters
resources
Resources an array of XMLElement objects
events
Events as an array of XMLElement objects
fcpxmlVersion
The FCPXML version of the document to use.
-
The FCPXML document as a properly formatted string.
Declaration
Swift
public var fcpxmlString: String { get }
-
The
fcpxml
element at the root of the XMLDocumentDeclaration
Swift
public var fcpxmlElement: XMLElement? { get }
-
The
resource
element child of thefcpxml
element.Declaration
Swift
public var fcpxResourceElement: XMLElement? { get }
-
An array of all resources in the FCPXML document.
Declaration
Swift
public var fcpxResources: [XMLElement] { get }
-
The library XMLElement in the FCPXML document.
Declaration
Swift
public var fcpxLibraryElement: XMLElement? { get }
-
An array of all event elements in the FCPXML document.
Declaration
Swift
public var fcpxEvents: [XMLElement] { get }
-
An array of format resources in the FCPXML document.
Declaration
Swift
public var fcpxFormatResources: [XMLElement] { get }
-
An array of asset resources in the FCPXML document.
Declaration
Swift
public var fcpxAssetResources: [XMLElement] { get }
-
An array of multicam resources in the FCPXML document.
Declaration
Swift
public var fcpxMulticamResources: [XMLElement] { get }
-
An array of compound clip resources in the FCPXML document.
Declaration
Swift
public var fcpxCompoundResources: [XMLElement] { get }
-
An array of effect resources in the FCPXML document.
Declaration
Swift
public var fcpxEffectResources: [XMLElement] { get }
-
An array of all projects in all events in the FCPXML document.
Declaration
Swift
public var fcpxAllProjects: [XMLElement] { get }
-
An array of all clips in all events in the FCPXML document.
Declaration
Swift
public var fcpxAllClips: [XMLElement] { get }
-
The version of FCPXML used in this document.
Declaration
Swift
public var fcpxmlVersion: String? { get set }
-
The names of all events as a String array.
Declaration
Swift
public var fcpxEventNames: [String] { get }
-
All items from all events as a XMLElement array.
Declaration
Swift
public var fcpxAllEventItems: [XMLElement] { get }
-
The names of all items from all events as a XMLElement array.
Declaration
Swift
public var fcpxAllEventItemNames: [String] { get }
-
The names of all projects from all events as a XMLElement array.
Declaration
Swift
public var fcpxAllProjectNames: [String] { get }
-
Returns an array of all roles used in the FCPXML document.
This function parses the entire XML document whenever called. Avoid calling it repeatedly and store the value separately instead.
Declaration
Swift
public func fcpxAllRoles() -> [String]
Return Value
An array of String values.
-
Returns the highest resource ID number used in the FCPXML document.
This function parses the entire XML document whenever called. Avoid calling it repeatedly and store the value separately instead.
Declaration
Swift
public func fcpxLastResourceID() -> Int
Return Value
An integer value.
-
Returns the highest text style ID number used in the FCPXML document.
This function parses the entire XML document whenever called. Avoid calling it repeatedly and store the value separately instead.
Declaration
Swift
public func fcpxLastTextStyleID() -> Int
Return Value
An integer value.
-
Returns the resource that matches the given ID string.
Declaration
Swift
public func resource(matchingID ID: String) -> XMLElement?
Parameters
matchingID
The resource ID as a string in the form of
r1
Return Value
The matching resource NSXMLElement
-
Returns asset resources that match the given URL.
Declaration
Swift
public func assetResources(matchingURL url: URL, usingFilenameOnly: Bool, omittingExtension: Bool, caseSensitive: Bool) -> [XMLElement]
Parameters
matchingURL
The URL to match with.
usingFilenameOnly
True if matching with just the filename, false if matching with the entire URL path.
omittingExtension
True if matching without the extension in the filename, false if matching with the entire filename.
caseSensitive
True if the search should be case sensitive, false if it should not.
Return Value
An array of XMLElement objects that are matching asset resources.
-
Adds a resource XMLElement to the FCPXML document.
Declaration
Swift
public func add(resourceElement: XMLElement)
Parameters
resourceElement
The XMLElement of the resource to be added.
-
Adds an array of resource XMLElements to the FCPXML document.
Declaration
Swift
public func add(resourceElements: [XMLElement])
Parameters
resourceElements
An array of resource XMLElement objects.
-
Removes the resource at the specified index.
Important
This method will remove all associated clips from all events in the FCPXML document. However, it will not remove synchronized clips, compound clips and multicams that contain the resource.
Declaration
Swift
public func remove(resourceAtIndex index: Int)
Parameters
index
The index of the resource within the resources element.
-
Removes all resources from the FCPXML document.
Declaration
Swift
public func removeAllResources()
-
Adds an event to the library XMLElement of the FCPXML document.
Declaration
Swift
public func add(event: XMLElement)
Parameters
event
The XMLElement of the event to be added.
-
Adds an array of event XMLElements to the FCPXML document.
Declaration
Swift
public func add(events: [XMLElement])
Parameters
events
An array of event XMLElement objects.
-
Removes the event at the specified index.
Declaration
Swift
public func remove(eventAtIndex index: Int)
Parameters
index
The index of the event within the library element.
-
Removes all events from the library.
Declaration
Swift
public func removeAllEvents()
-
Returns the version numbers of the DTD documents included in this framework bundle.
Declaration
Swift
public func fcpxmlDTDVersions() -> [String]
Return Value
An array of String objects.
-
Converts a version string to an array of three Int values.
Declaration
Swift
public func versionArrayFrom(version: String) -> [Int]
Parameters
version
The version string to convert. Can have major, minor, and patch values, each separated by a dot.
Return Value
An array of three Int values. If three values were not included in the string, the missing values will be 0.
-
Verifies that this document’s FCPXML version number is at minimum the specified version.
Declaration
Swift
public func versionIs(atMinimum minimum: String) -> Bool
Parameters
minimum
A String of the minimum version. E.g. 1.7.1
Return Value
True if the document is at least the specified minimum version number.
-
Validates the XMLDocument against the DTD of the latest FCPXML version included in this framework. The XMLDocument is valid if no error is thrown.
Throws
An error describing the reason for the XML being invalid or another error, such as not being able to read or set the associated DTD file.Declaration
Swift
public func validateFCPXMLAgainstLatestVersion() throws
-
Validates the XMLDocument against the DTD of the FCPXML version specified. The version number must match a DTD resource included in the bundle. The XMLDocument is valid if no error is thrown.
Throws
An error describing the reason for the XML being invalid or another error, such as not being able to read or set the associated DTD file.Declaration
Swift
public func validateFCPXMLAgainst(version: String) throws
Parameters
version
A String of the version number.
-
Parses the resource IDs, text style IDs, and roles, refreshing the fcpxLastResourceID, fcpxLastTextStyleID, and fcpxRoles properties. Call this method when initially loading an FCPXML document and when the IDs or roles change.
Declaration
Swift
public func parseFCPXML()


This document describes the LLVM bytecode file format. It specifies the binary encoding rules of the bytecode file format so that equivalent systems can encode bytecode files correctly. The LLVM bytecode representation is used to store the intermediate representation on disk in compacted form.
The LLVM bytecode format may change in the future, but LLVM will always be backwards compatible with older formats. This document will only describe the most current version of the bytecode format. See Version Differences for the details on how the current version is different from previous versions.
This section describes the general concepts of the bytecode file format without getting into specific layout details. It is recommended that you read this section thoroughly before interpreting the detailed descriptions.
LLVM bytecode files consist simply of a sequence of blocks of bytes using a binary encoding Each block begins with an header of two unsigned integers. The first value identifies the type of block and the second value provides the size of the block in bytes. The block identifier is used because it is possible for entire blocks to be omitted from the file if they are empty. The block identifier helps the reader determine which kind of block is next in the file. Note that blocks can be nested within other blocks.
All blocks are variable length, and the block header specifies the size of the block. All blocks begin on a byte index that is aligned to an even 32-bit boundary. That is, the first block is 32-bit aligned because it starts at offset 0. Each block is padded with zero fill bytes to ensure that the next block also starts on a 32-bit boundary.
LLVM Bytecode blocks often contain lists of things of a similar type. For example, a function contains a list of instructions and a function type contains a list of argument types. There are two basic types of lists: length lists (llist), and null terminated lists (zlist), as described below in the Encoding Primitives.
Fields are units of information that LLVM knows how to write atomically. Most fields have a uniform length or some kind of length indication built into their encoding. For example, a constant string (array of bytes) is written simply as the length followed by the characters. Although this is similar to a list, constant strings are treated atomically and are thus fields.
Fields use a condensed bit format specific to the type of information they must contain. As few bits as possible are written for each field. The sections that follow will provide the details on how these fields are written and how the bits are to be interpreted.
To support cross-platform differences, the bytecode file is aligned on certain boundaries. This means that a small amount of padding (at most 3 bytes) will be added to ensure that the next entry is aligned to a 32-bit boundary.
Most of the values written to LLVM bytecode files are small integers. To minimize the number of bytes written for these quantities, an encoding scheme similar to UTF-8 is used to write integer data. The scheme is known as variable bit rate (vbr) encoding. In this encoding, the high bit of each byte is used to indicate if more bytes follow. If (byte & 0x80) is non-zero in any given byte, it means there is another byte immediately following that also contributes to the value. For the final byte (byte & 0x80) is false (the high bit is not set). In each byte only the low seven bits contribute to the value. Consequently 32-bit quantities can take from one to five bytes to encode. In general, smaller quantities will encode in fewer bytes, as follows:
| Byte # | Significant Bits | Maximum Value |
|---|---|---|
| 1 | 0-6 | 127 |
| 2 | 7-13 | 16,383 |
| 3 | 14-20 | 2,097,151 |
| 4 | 21-27 | 268,435,455 |
| 5 | 28-34 | 34,359,738,367 |
| 6 | 35-41 | 4,398,046,511,103 |
| 7 | 42-48 | 562,949,953,421,311 |
| 8 | 49-55 | 72,057,594,037,927,935 |
| 9 | 56-62 | 9,223,372,036,854,775,807 |
| 10 | 63-69 | 1,180,591,620,717,411,303,423 |
Note that in practice, the tenth byte could only encode bit 63 since the maximum quantity to use this encoding is a 64-bit integer.
Signed VBR values are encoded with the standard vbr encoding, but with the sign bit as the low order bit instead of the high order bit. This allows small negative quantities to be encoded efficiently. For example, -3 is encoded as "((3 << 1) | 1)" and 3 is encoded as "(3 << 1) | 0)", emitted with the standard vbr encoding above.
Each field in the bytecode format is encoded into the file using a small set of primitive formats. The table below defines the encoding rules for the various primitives used and gives them each a type name. The type names used in the descriptions of blocks and fields in the Detailed Layoutnext section. Any type name with the suffix _vbr indicates a quantity that is encoded using variable bit rate encoding as described above.
| Type | Rule |
|---|---|
| unsigned | A 32-bit unsigned integer that always occupies four consecutive bytes. The unsigned integer is encoded using LSB first ordering. That is bits 20 through 27 are in the byte with the lowest file offset (little endian). |
| uint24_vbr | A 24-bit unsigned integer that occupies from one to four bytes using variable bit rate encoding. |
| uint32_vbr | A 32-bit unsigned integer that occupies from one to five bytes using variable bit rate encoding. |
| uint64_vbr | A 64-bit unsigned integer that occupies from one to ten bytes using variable bit rate encoding. |
| int64_vbr | A 64-bit signed integer that occupies from one to ten bytes using the signed variable bit rate encoding. |
| char | A single unsigned character encoded into one byte |
| bit(n-m) | A set of bit within some larger integer field. The values
of n and m specify the inclusive range of bits
that define the subfield. The value for m may be omitted if
its the same as n . |
| float | A floating point value encoded
as a 32-bit IEEE value written in little-endian form. |
| double | A floating point value encoded as a64-bit IEEE value written in little-endian form |
| string | A uint32_vbr indicating the type of the constant string which also includes its length, immediately followed by the characters of the string. There is no terminating null byte in the string. |
| data | An arbitrarily long segment of data to which
no interpretation is implied. This is used for constant initializers. |
| llist(x) | A length list of x. This means the list is encoded as an uint32_vbr providing the length of the list, followed by a sequence of that many "x" items. This implies that the reader should iterate the number of times provided by the length. |
| zlist(x) | A zero-terminated list of x. This means the list is encoded as a sequence of an indeterminate number of "x" items, followed by an uint32_vbr terminating value. This implies that none of the "x" items can have a zero value (or else the list terminates). |
| block | A block of data that is logically related. A block is an unsigned 32-bit integer that encodes the type of the block in the low 5 bits and the size of the block in the high 27 bits. The length does not include the block header or any alignment bytes at the end of the block. Blocks may compose other blocks. |
In the detailed block and field descriptions that follow, a regex like notation is used to describe optional and repeated fields. A very limited subset of regex is used to describe these, as given in the following table:
| Character | Meaning |
|---|---|
? |
The question mark indicates 0 or 1 occurrences of the thing preceding it. |
* |
The asterisk indicates 0 or more occurrences of the thing preceding it. |
+ |
The plus sign indicates 1 or more occurrences of the thing preceding it. |
() |
Parentheses are used for grouping. |
, |
The comma separates sequential fields. |
So, for example, consider the following specifications:
string?
(uint32_vbr,uin32_vbr)+
(unsigned?,uint32_vbr)*
(llist(unsigned))?
with the following interpretations:
The bytecode format uses the notion of a "slot" to reference Types and Values. Since the bytecode file is a direct representation of LLVM's intermediate representation, there is a need to represent pointers in the file. Slots are used for this purpose. For example, if one has the following assembly:
%MyType = type { int, sbyte }
%MyVar = external global %MyType
there are two definitions. The definition of %MyVar uses %MyType. In the C++ IR this linkage between %MyVar and %MyType is explicit through the use of C++ pointers. In bytecode, however, there's no ability to store memory addresses. Instead, we compute and write out slot numbers for every Type and Value written to the file.
A slot number is simply an unsigned 32-bit integer encoded in the variable bit rate scheme (see encoding). This ensures that low slot numbers are encoded in one byte. Through various bits of magic LLVM attempts to always keep the slot numbers low. The first attempt is to associate slot numbers with their "type plane". That is, Values of the same type are written to the bytecode file in a list (sequentially). Their order in that list determines their slot number. This means that slot #1 doesn't mean anything unless you also specify for which type you want slot #1. Types are handled specially and are always written to the file first (in the Global Type Pool) and in such a way that both forward and backward references of the types can often be resolved with a single pass through the type pool.
Slot numbers are also kept small by rearranging their order. Because of the structure of LLVM, certain values are much more likely to be used frequently in the body of a function. For this reason, a compaction table is provided in the body of a function if its use would make the function body smaller. Suppose you have a function body that uses just the types "int*" and "{double}" but uses them thousands of time. Its worthwhile to ensure that the slot number for these types are low so they can be encoded in a single byte (via vbr). This is exactly what the compaction table does.
This section provides the general structure of the LLVM bytecode file format. The bytecode file format requires blocks to be in a certain order and nested in a particular way so that an LLVM module can be constructed efficiently from the contents of the file. This ordering defines a general structure for bytecode files as shown below. The table below shows the order in which all block types may appear. Please note that some of the blocks are optional and some may be repeated. The structure is fairly loose because optional blocks, if empty, are completely omitted from the file.
| ID | Parent | Optional? | Repeated? | Level | Block Type | Description |
|---|---|---|---|---|---|---|
| N/A | File | No | No | 0 | Signature | This contains the file signature (magic number) that identifies the file as LLVM bytecode. |
| 0x01 | File | No | No | 0 | Module | This is the top level block in a bytecode file. It contains all the other blocks. |
| 0x06 | Module | No | No | 1 | Global Type Pool | This block contains all the global (module) level types. |
| 0x05 | Module | No | No | 1 | Module Globals Info | This block contains the type, constness, and linkage for each of the global variables in the module. It also contains the type of the functions and the constant initializers. |
| 0x03 | Module | Yes | No | 1 | Module Constant Pool | This block contains all the global constants except function arguments, global values and constant strings. |
| 0x02 | Module | Yes | Yes | 1 | Function Definitions* | One function block is written for each function in the module. The function block contains the instructions, compaction table, type constant pool, and symbol table for the function. |
| 0x03 | Function | Yes | No | 2 | Function Constant Pool | Any constants (including types) used solely within the function are emitted here in the function constant pool. |
| 0x08 | Function | Yes | No | 2 | Compaction Table | This table reduces bytecode size by providing a funtion-local mapping of type and value slot numbers to their global slot numbers |
| 0x07 | Function | No | No | 2 | Instruction List | This block contains all the instructions of the function. The basic blocks are inferred by terminating instructions. |
| 0x04 | Function | Yes | No | 2 | Function Symbol Table | This symbol table provides the names for the function specific values used (basic block labels mostly). |
| 0x04 | Module | Yes | No | 1 | Module Symbol Table | This symbol table provides the names for the various entries in the file that are not function specific (global vars, and functions mostly). |
Use the links in the table for details about the contents of each of the block types.
This section provides the detailed layout of the individual block types in the LLVM bytecode file format.
The signature occurs in every LLVM bytecode file and is always first. It simply provides a few bytes of data to identify the file as being an LLVM bytecode file. This block is always four bytes in length and differs from the other blocks because there is no identifier and no block length at the start of the block. Essentially, this block is just the "magic number" for the file.
| Type | Field Description |
|---|---|
| char | Constant "l" (0x6C) |
| char | Constant "l" (0x6C) |
| char | Constant "v" (0x76) |
| char | Constant "m" (0x6D) |
The module block contains a small pre-amble and all the other blocks in the file. The table below shows the structure of the module block. Note that it only provides the module identifier, size of the module block, and the format information. Everything else is contained in other blocks, described in other sections.
| Type | Field Description |
|---|---|
| block |
Module Block Identifier (0x01) and Size |
| uint32_vbr | Format Information |
| block | Global Type Pool |
| block | Module Globals Info |
| block | Module Constant Pool |
| block* | Function Definitions |
| block | Module Symbol Table |
The format information field is encoded into a uint32_vbr as shown in the following table.
| Type | Description |
|---|---|
| bit(0) | Target is big endian? |
| bit(1) | On target pointers are 64-bit? |
| bit(2) | Target has no endianess? |
| bit(3) | Target has no pointer size? |
| bit(4-31) | Bytecode format version |
Of particular note, the bytecode format number is simply a 28-bit monotonically increase integer that identifies the version of the bytecode format (which is not directly related to the LLVM release number). The bytecode versions defined so far are (note that this document only describes the latest version, 1.3):
Note that we plan to eventually expand the target description capabilities of bytecode files to target triples.
The global type pool consists of type definitions. Their order of appearance in the file determines their slot number (0 based). Slot numbers are used to replace pointers in the intermediate representation. Each slot number uniquely identifies one entry in a type plane (a collection of values of the same type). Since all values have types and are associated with the order in which the type pool is written, the global type pool must be written as the first block of a module. If it is not, attempts to read the file will fail because both forward and backward type resolution will not be possible.
The type pool is simply a list of type definitions, as shown in the table below.
| Type | Field Description |
|---|---|
| block | Type Pool Identifier (0x06) + Size |
| llist(type) | A length list of type definitions. |
Types in the type pool are defined using a different format for each kind of type, as given in the following sections.
The primitive types encompass the basic integer and floating point types
| Type | Description |
|---|---|
| uint24_vbr | Type ID for the primitive types (values 1 to 11) 1 |
llvm::Type::TypeID
enumeration
in include/llvm/Type.h
. The enumeration gives the
following mapping:
| Type | Description |
|---|---|
| uint24_vbr | Type ID for function types (13) |
| uint24_vbr | Slot number of function's return type. |
| llist(uint24_vbr) | Slot number of each argument's type. |
| uint32_vbr? | Value 0 if this is a varargs function, missing otherwise. |
| Type | Description |
|---|---|
| uint24_vbr | Type ID for structure types (14) |
| zlist(uint24_vbr) | Slot number of each of the element's fields. |
| Type | Description |
|---|---|
| uint24_vbr | Type ID for Array Types (15) |
| uint24_vbr | Slot number of array's element type. |
| uint32_vbr | The number of elements in the array. |
| Type | Description |
|---|---|
| uint24_vbr | Type ID For Pointer Types (16) |
| uint24_vbr | Slot number of pointer's element type. |
| Type | Description |
|---|---|
| uint24_vbr | Type ID For Opaque Types (17) |
The module global info block contains the definitions of all global variables including their initializers and the declaration of all functions. The format is shown in the table below:
| Type | Field Description |
|---|---|
| block | Module global info identifier (0x05) + size |
| zlist(globalvar) | A zero terminated list of global var definitions occuring in the module. |
| zlist(uint24_vbr) | A zero terminated list of function types occuring in the module. |
| llist(string) |
A length list
of strings that specify the names of the libraries that this module
depends upon. |
| string |
The target
triple for the module (blank means no target triple specified, i.e. a
platform independent module). |
Global variables are written using an uint32_vbr that encodes information about the global variable and a list of the constant initializers for the global var, if any.
The table below provides the bit layout of the first uint32_vbr that describes the global variable.
| Type | Description |
|---|---|
| bit(0) | Is constant? |
| bit(1) | Has initializer? Note that this bit determines whether the constant initializer field (described below) follows. |
| bit(2-4) | Linkage type: 0=External, 1=Weak, 2=Appending, 3=Internal, 4=LinkOnce |
| bit(5-31) | Slot number of type for the global variable. |
The table below provides the format of the constant initializers for the global variable field, if it has one.
| Type | Description |
|---|---|
| (zlist(uint32_vbr))? | An optional zero-terminated list of slot numbers of the global variable's constant initializer. |
A constant pool defines as set of constant values. There are actually two types of constant pool blocks: one for modules and one for functions. For modules, the block begins with the constant strings encountered anywhere in the module. For functions, the block begins with types only encountered in the function. In both cases the header is identical. The tables that follow, show the header, module constant pool preamble, function constant pool preamble, and the part common to both function and module constant pools.
Common Block Header
| Type | Field Description |
|---|---|
| block | Constant pool identifier (0x03) + size |
Module Constant Pool Preamble (constant strings)
| Type | Field Description |
|---|---|
| uint32_vbr | The number of constant strings that follow. |
| uint32_vbr | Zero. This identifies the following "plane" as containing the constant strings. This is needed to identify it uniquely from other constant planes that follow. |
| uint24_vbr+ | Slot number of the constant string's type. Note that the constant string's type implicitly defines the length of the string. |
Function Constant Pool Preamble (function types)
The structure of the types for functions is identical to the Global Type Pool. Please refer to that section for the details.
Common Part (other constants)
| Type | Field Description |
|---|---|
| uint32_vbr | Number of entries in this type plane. |
| uint24_vbr | Type slot number of this plane. |
| constant+ | The definition of a constant (see below). |
Constants come in many shapes and flavors. The sections that followe define the format for each of them. All constants start with a uint32_vbr encoded integer that provides the number of operands for the constant. For primitive, structure, and array constants, this will always be zero since those types of constants have no operands. In this case, we have the following field definitions:
When the number of operands to the constant is non-zero, we have a constant expression and its field format is provided in the table below.
| Type | Field Description |
|---|---|
| uint32_vbr | Op code of the instruction for the constant expression. |
| uint32_vbr | The slot number of the constant value for an operand.1 |
| uint24_vbr | The slot number for the type of the constant value for an operand.1 |
Function definitions contain the linkage, constant pool or compaction table, instruction list, and symbol table for a function. The following table shows the structure of a function definition.
| Type | Field Description |
|---|---|
| block |
Function definition block identifier (0x02) +
size |
| uint32_vbr | The linkage type of the function: 0=External, 1=Weak, 2=Appending, 3=Internal, 4=LinkOnce1 |
| block | The constant pool block for this function.2 |
| block | The compaction table block for the function.2 |
| block | The instruction list for the function. |
| block | The function's symbol table containing only those symbols pertinent to the function (mostly block labels). |
Compaction tables are part of a function definition. They are merely a device for reducing the size of bytecode files. The size of a bytecode file is dependent on the value of the slot numbers used because larger values use more bytes in the variable bit rate encoding scheme. Furthermore, the compressed instruction format reserves only six bits for the type of the instruction. In large modules, declaring hundreds or thousands of types, the values of the slot numbers can be quite large. However, functions may use only a small fraction of the global types. In such cases a compaction table is created that maps the global type and value slot numbers to smaller values used by a function. Functions will contain either a function-specific constant pool or a compaction table but not both. Compaction tables have the format shown in the table below.
| Type | Field Description |
|---|---|
| uint32_vbr | The number of types that follow |
| uint24_vbr+ | The slot number in the global type plane of the type that will be referenced in the function with the index of this entry in the compaction table. |
| type_len | An encoding of the type and number of values that follow. This field's encoding varies depending on the size of the type plane. See Type and Length for further details. |
| uint32_vbr+ | The slot number in the globals of the value that will be referenced in the function with the index of this entry in the compaction table |
The type and length of a compaction table type plane is encoded differently depending on the length of the plane. For planes of length 1 or 2, the length is encoded into bits 0 and 1 of a uint32_vbr and the type is encoded into bits 2-31. Because type numbers are often small, this often saves an extra byte per plane. If the length of the plane is greater than 2 then the encoding uses a uint32_vbr for each of the length and type, in that order.
The instructions in a function are written as a simple list. Basic blocks are inferred by the terminating instruction types. The format of the block is given in the following table.
| Type | Field Description |
|---|---|
| block |
Instruction list identifier (0x07) + size |
| instruction+ | An instruction. Instructions have a variety of formats. See Instructions for details. |
For brevity, instructions are written in one of four formats, depending on the number of operands to the instruction. Each instruction begins with a uint32_vbr that encodes the type of the instruction as well as other things. The tables that follow describe the format of this first word of each instruction.
Instruction Format 0
This format is used for a few instructions that can't easily be optimized because they have large numbers of operands (e.g. PHI Node or getelementptr). Each of the opcode, type, and operand fields is as successive fields.
| Type | Field Description |
|---|---|
| uint32_vbr | Specifies the opcode of the instruction. Note that for compatibility with the other instruction formats, the opcode is shifted left by 2 bits. Bits 0 and 1 must have value zero for this format. |
| uint24_vbr | Provides the slot number of the result type of the instruction |
| uint32_vbr | The number of operands that follow. |
| uint32_vbr+ | The slot number of the value(s) for the operand(s). 1 |
Instruction Format 1
This format encodes the opcode, type and a single operand into a single uint32_vbr as follows:
| Bits | Type | Field Description |
|---|---|---|
| 0-1 | constant "1" | These two bits must be the value 1 which identifies this as an instruction of format 1. |
| 2-7 | opcode | Specifies the opcode of the instruction. Note that the maximum opcode value is 63. |
| 8-19 | unsigned | Specifies the slot number of the type for this instruction. Maximum slot number is 212-1=4095. |
| 20-31 | unsigned | Specifies the slot number of the value for the first operand. Maximum slot number is 212-1=4095. Note that the value 212-1 denotes zero operands. |
Instruction Format 2
This format encodes the opcode, type and two operands into a single uint32_vbr as follows:
| Bits | Type | Field Description |
|---|---|---|
| 0-1 | constant "2" | These two bits must be the value 2 which identifies this as an instruction of format 2. |
| 2-7 | opcode | Specifies the opcode of the instruction. Note that the maximum opcode value is 63. |
| 8-15 | unsigned | Specifies the slot number of the type for this instruction. Maximum slot number is 28-1=255. |
| 16-23 | unsigned | Specifies the slot number of the value for the first operand. Maximum slot number is 28-1=255. |
| 24-31 | unsigned | Specifies the slot number of the value for the second operand. Maximum slot number is 28-1=255. |
Instruction Format 3
This format encodes the opcode, type and three operands into a single uint32_vbr as follows:
| Bits | Type | Field Description |
|---|---|---|
| 0-1 | constant "3" | These two bits must be the value 3 which identifies this as an instruction of format 3. |
| 2-7 | opcode | Specifies the opcode of the instruction. Note that the maximum opcode value is 63. |
| 8-13 | unsigned | Specifies the slot number of the type for this instruction. Maximum slot number is 26-1=63. |
| 14-19 | unsigned | Specifies the slot number of the value for the first operand. Maximum slot number is 26-1=63. |
| 20-25 | unsigned | Specifies the slot number of the value for the second operand. Maximum slot number is 26-1=63. |
| 26-31 | unsigned | Specifies the slot number of the value for the third operand. Maximum slot number is 26-1=63. |
A symbol table can be put out in conjunction with a module or a function. A symbol table is a list of type planes. Each type plane starts with the number of entries in the plane and the type plane's slot number (so the type can be looked up in the global type pool). For each entry in a type plane, the slot number of the value and the name associated with that value are written. The format is given in the table below.
| Type | Field Description |
|---|---|
| block |
Symbol Table Identifier (0x04) |
| uint32_vbr | Number of entries in type plane |
| symtab_entry* | Provides the slot number of the type and its name. |
| symtab_plane* | A type plane containing value slot number and name for all values of the same type. |
A symbol table plane provides the symbol table entries for all values of a common type. The encoding is given in the following table:
| Type | Field Description |
|---|---|
| uint32_vbr | Number of entries in this plane. |
| uint32_vbr | Slot number of type for this plane. |
| symtab_entry+ | The symbol table entries for this plane. |
A symbol table entry provides the assocation between a type or value's slot number and the name given to that type or value. The format is given in the following table:
| Type | Field Description |
|---|---|
| uint24_vbr | Slot number of the type or value being given a name. |
| uint32_vbr | Length of the character array that follows. |
| char+ | The characters of the name. |
This section describes the differences in the Bytecode Format across LLVM versions. The versions are listed in reverse order because it assumes the current version is as documented in the previous sections. Each section here describes the differences between that version and the one that follows.
In version 1.2, the Type class in the LLVM IR derives from the Value class. This is not the case in version 1.3. Consequently, in version 1.2 the notion of a "Type Type" was used to write out values that were Types. The types always occuped plane 12 (corresponding to the TypeTyID) of any type planed set of values. In 1.3 this representation is not convenient because the TypeTyID (12) is not present and its value is now used for LabelTyID. Consequently, the data structures written that involve types do so by writing all the types first and then each of the value planes according to those types. In version 1.2, the types would have been written intermingled with the values.
In version 1.2, the getelementptr instruction required a ubyte type index for accessing a structure field and a long type index for accessing an array element. Consequently, it was only possible to access structures of 255 or fewer elements. Starting in version 1.3, this restriction was lifted. Structures must now be indexed with uint constants. Arrays may now be indexed with int, uint, long, or ulong typed values. The consequence of this was that the bytecode format had to change in order to accommodate the larger range of structure indices.
In version 1.2, block headers were always 8 bytes being comprised of both an unsigned integer type and an unsigned integer size. For very small modules, these block headers turn out to be a large fraction of the total bytecode file size. In an attempt to make these small files smaller, the type and size information was encoded into a single unsigned integer (4 bytes) comprised of 5 bits for the block type (maximum 31 block types) and 27 bits for the block size (max ~134MBytes). These limits seemed sufficient for any blocks or sizes forseen in the future. Note that the module block, which encloses all the other blocks is still written as 8 bytes since bytecode files larger than 134MBytes might be possible.
In version 1.2, the bytecode format does not store module's target triple or dependent. These fields have been added to the end of the module global info block. The purpose of these fields is to allow a front end compiler to specifiy that the generated module is specific to a particular target triple (operating system/manufacturer/processor) which makes it non-portable; and to allow front end compilers to specify the list of libraries that the module depends on for successful linking.
In version 1.2, type slot identifiers were written as 32-bit VBR quantities. In 1.3 this has been reduced to 24-bits in order to ensure that it is not possible to overflow the type field of a global variable definition. 24-bits for type slot numbers is deemed sufficient for any practical use of LLVM.
In version 1.1, the zero value for primitives was explicitly encoded into the bytecode format. Since these zero values are constant values in the LLVM IR and never change, there is no reason to explicitly encode them. This explicit encoding was removed in version 1.2.
In version 1.1, the Module Global Info block was not aligned causing
the next block to be read in on an unaligned boundary. This problem was
corrected in version 1.2.
None. Version 1.0 and 1.1 bytecode formats are identical.


--- title: Cat's Nature date: 2014-03-1 ---
Despite being solitary hunters, cats are a social species, and cat communication includes the use of a variety of vocalizations (mewing, purring, trilling, hissing, growling and grunting) as well as cat pheromones, and types of cat-specific body language.


|
Notorious
by John Wendt
"Every day the Justice
Department is working tirelessly, taking this war to the hideouts
and havens of our enemies, so that it never again touches the
hearths and homes of America."(Attorney General Ashcroft
Testifies
Before Congress About the Patriot Act Prepared remarks before
the House of Representatives Committee on the Judiciary June
5, 2003)
Now
switch to the doors at the entrance of the courtroom of the United
States District Court, Southern District of Florida. From the
doors you can see the back of a defendant and his counsel as
they face the judge for sentencing
Judge: ".... any legal
reason why sentence should not be pronounced?"
Defense Counsel: "No,
your honor."
Defendant Huberman: "Yes.
I have something to say. You can put me away. But you can't
put away what's going to happen to you and to this whole country
next time. Next time we are going to..."
Defense Counsel: (whispers
to Huberman) "I wouldn't say any more. We'll leave that
for the appeal."
Judge: "It is the judgment
of this court that the defendant, John Huberman, having been
found guilty of the crime of treason against the United States
by the jury of this court for the southern district of Florida
at Miami, be committed to the custody of the United States Attorney
General for imprisonment in an institution of the penitentiary
type for a period of twenty years. And the defendant may be
forthwith remanded to the custody of the United States Marshall.
Court is now adjourned."
This is the opening scene of
Alfred Hitchcock's Notorious. Ingrid Bergman is Alicia
Huberman, the daughter of a convicted Nazi spy. Alicia is a "woman
of that sort" - notorious for her drinking, parties and
her apparently "loose sexual nature." Soon after her
father is convicted of treason, she meets a handsome man named
Devlin (Cary Grant) at one of her parties in Miami. But then
it turns out that Devlin is a "Federal cop."  Because I'm a marked woman, you know. I'm liable
to blow up the Panama Canal any minute now. .."
However, Devlin and the feds
want her to use her family connections to spy on a ring of neo-Nazis
in Rio for the United States. She is reluctant. But, they know
that she is a patriot. How do they know - because they have
tapped her telephone.
Devlin: "My department
authorized me to engage you to do some work for us, it's a job
in Brazil."
Alicia: "Oh, go away.
The whole thing bores me."
Devlin: "Some of the German
gentry who were paying your father are working in Rio. Ever
hear of the I. G. Farben Industries?"
Alicia: "I tell you, I'm
not interested."
Devlin: "Farben has men
in South America, planted there before the war. We're cooperating
with the Brazilian government to smoke them out. My chief thinks
that the daughter of a, uh..."
Alicia: "Of a traitor?"
Devlin: "Well, he thinks
you might be valuable in the work. They might sort of trust
you. And you could make up a little for your daddy's peculiarities."

Devlin: "Patriotism."
Alicia: "That word gives
me a pain. No, thank you, I don't go for patriotism, nor --
or patriots."
Devlin (leaving the room):
"I'd like to dispute that with you."
Alicia: "Waving the flag
with one hand and picking pockets with the other. That's your
patriotism. Well, you can have it. She gets out of bed."
Devlin: "We've had your
bungalow wired for three months."
Devlin: (reading aloud from the label on a phonograph record)
"Conversation between John Huberman and daughter Alicia,
six-thirty p.m., January the ninth, nineteen forty-six at Miami
Beach, Florida. Devlin puts the record on the turntable."
Devlin: "Some of the evidence
that wasn't used at the trial."
Alicia: "I don't want
to hear that."
Devlin: "Relax, hardboard,
and listen."
The record begins and you can
hear Huberman's (her father's) voice: "...money in it,
Alicia."
Alicia's Voice: "I told
you before Christmas I wouldn't do it."
Huberman's Voice: "You
don't use your judgment. You can have anything you want. The
work is easy."
Alicia's Voice: "I'll
not listen, father."
Huberman's Voice: "This
is not your country, is it?"
Alicia's Voice: "My mother
was born here. We have American citizenship."
Huberman's Voice: "Where
is your judgment? In your feelings, you are German. You've
got to listen to me. You don't know what we stand for."
Alicia's Voice: "I know
what you stand for. You and your murdering swine. I've hated
you ever since I found out."
Huberman's Voice: "My
daughter, don't talk to me like that."
Alicia's Voice: "Stay
on your side of the table!"
Huberman's Voice: "Alicia,
put your voice down."
 And I love this country, do you understand that? I
love it. I'll see you all hang before I raise a finger against
it.  Or so help me, I'll turn
you in. Don't ever come near me or speak to me again 'bout your
rotten schemes."
But, this being Hollywood and
also because it is Cary Grant and Ingrid Bergman, they are more
than just agents in the spy game fighting against traitors -
they fall in love, something that Devlin never considered. And
then comes the news of their (or rather Alicia's) specific assignment
- using her feminine wiles and seductive charms on an old friend
of her father's, Alexander Sebastian (Claude Rains), who was
once in love with her, again a surprise to Devlin.
Devlin's boss says, "Sebastian's
house is a cover-up for whatever this Farben group's up to here
in Rio. We've got to get Miss Huberman inside that house and
find out what's going on there." Devlin tells Alicia, "Find
out what's going on inside his house, what the group around him
is up to, and report to us."
At the American Embassy Devlin's
bosses are pleased to know that their "theatrical plan
is working." They now know that Sebastian's cohorts including
Professor Wilhelm Otto Rensler ("one of Germany's scientific
wizards" going under the name "Dr. Anderson")
are "experimenting" in Sebastian's house in Rio. And
they have found this out because of Alicia and her charms. They
all know what sort of woman Alicia is.
Beardsley (one of Devlin's
bosses), "She's had me worried for some time. A woman
of that sort."
Devlin: (to Beardsley) "What
sort is that, Mr. Beardsley?"
Beardsley: "Oh, I don't
think any of us have any illusions about her character, have
we Devlin?"
Devlin (bitterly ironic): "Not at all, not the slightest.
Miss Huberman is first, last, and always not a lady. She may
be risking her life, but when it comes to being a lady, she doesn't
hold a candle to your wife, sir, sitting in Washington playing
bridge with three other ladies of great honor and virtue."
Plans
go awry when Sebastian asks Alicia to marry him. Prescott (Devlin's
boss) asks, "Are you willing to go this far for us, Miss
Huberman?" and she says, "Yes, if you wish."
Barbosa, the local official even glees, "Gentlemen, it's
the cream of the jest."
After Alicia and Sebastian
return from their honeymoon, Alicia continues her work. At a
coming home party she invites Devlin and the two of them discover
the secret of Sebastian and his evil friends - special sand filled
with uranium ore. (Did the CIA recently say that Iraq tried
to purchase uranium from Africa? Which is the MacGuffin?)
Sebastian suddenly realizes
that not only may Alicia be in love with Devlin, but worse, he
is married to an American agent. If his cohorts find out, Sebastian
himself will be doomed. What to do? His wicked mother, Madame
Sebastian (Madame Leopoldine Konstantin) has the answer, "Let
me arrange this one. Listen to me. No one must know what she
is. There must be no suspicion of her, of you, or me. She must
be allowed to move about freely. But she will be on a leash.
She will learn nothing further to inform. She must go, but it
must happen slowly. If she could become ill and remain ill for
a time, until... " They begin to slowly poison her. Can
Devlin save her in time?
Made in 1946 just after World
War II, Notorious shows the interplay of patriotism and
the spy game, love and duty. As in real life most Hitchcock
heroes are not framed in black and white. Devlin is often seen
as cold, while we can easily see Sebastian falling in love with
Alicia, and we can also understand Sebastian's doom.
Some have said that Notorious
was made only after long discussions between J. Edgar Hoover,
Hitchcock and David O. Selznick, because of the delicate times
and especially because it dealt with uranium and the atomic bomb.
Notorious should be seen because of its all-star
cast, the writing of Ben Hecht, the scoring of Roy Webb, the
gowns by Edith Head, the incredible cinematography by Ted Tetzlaff
and the direction of Alfred Hitchcock. Notorious should
be seen because it shows us Hitchcock's recognition of the conflicts
of human nature.
Posted February 9, 2004
|


Parking Map
EXIT
P 003
P 002
P 001
ENTRY
Auto-Park
Please enter your vehicle registration number:
You have parked your vehicle in slot number {{lotNumber}} since {{startTime}}
Thank you for using Auto-Park
Here are the details for your bill
Total Amount Due:
${{totalAmt}}
Start Time: {{startTime}}
End Time: {{endTime}}
Total Time: {{totalTime}}


Do you want to become vegetarian or vegan for health, for beauty or for animals but can't due to different obstructions?
You can try flexitarianism too!
In case you want to help your skin, mainly eating plant-based whole food can give you a detox.
In case you want to get rid of unhealthy fats and protect yourself from certain diseases such as diabetes, this can help you.
In case you love animals so much that you wanted to stop using any but you can't because of certain stuff like your family does not support it or there are times that you have less time to prepare.


Lorem Ipsum is sf ts, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsu Види Повеќе
Lorem Ipsum is sf ts, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsu Види Повеќе


|
VPL
|
#include <viewstructure.h>
Public Member Functions | |
| void | setPose (double x, double y, double z, double yaw, double pitch, double roll) |
| void | setPose (std::vector< double > pose) |
| bool | operator== (const ViewStructure &) const |
Public Attributes | |
| std::vector< double > | w |
| std::vector< double > | q |
| boost::numeric::ublas::matrix< double > | HTM |
| Homogeneous transformtation matrix. | |
| int | type |
| double | eval |
| long int | n_occupied |
| long int | n_unknown |
| long int | n_occplane |
| double | d |
Protected Attributes | |
| int | pose_lenght |
Friends | |
| std::ostream & | operator<< (std::ostream &out, ViewStructure &view) |
Robot state: q Sensor pose: w[x, y, z, yaw(z), pitch(y), roll(x)] radians homogeneous transformtation matrix of the eye in hand sensor: HTM
| std::vector<double> ViewStructure::q |
Robot state or configuration It is only a storage variable for convinience but the member functions do not use it
| std::vector<double> ViewStructure::w |
Sensor pose w [x, y, z, yaw(z), pitch(y), roll(x)] accordinly to a 3D pose of MRPT


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Convention on the Rights of the Child Stored in DNA
EMBL's European Bioinformatics Institute (EMBL-EBI) has helped UNICEF store the text of the Convention on the Rights of the Child in synthetic DNA. The capsule containing the DNA will be safely kept in the permafrost in the Arctic World Archive, in Svalbard, Norway.


Nexcobot cooperates with AWS to simplify robot development
by Chloe Liao, Taipei; Joseph Tsai, DIGITIMESAmazon Web Services (AWS) has recently teamed up with robot developer Nexcobot to jointly develop a smart robotic solution, prodiving users from non-manufacturing industries with a modularized toolkit to reduce their learning curves and accelerate development of smart robots that suit their specific needs.
Nexcobot, an affiliate of Nexcom Group, is primarily focusing on developing robotic arm products with an open platform, according to company general manager Jenny Shern.
Shern pointed out that Nexcobot has received many inquiries from non-manufacturing industries, and expects demand from these areas to grow 15 times faster than that from conventional industries.
However, for non-manufacturing industries to customize their robots for specific needs is a rather difficult task, and therefore, Nexcobot is hoping its cooperation with AWS can simplify the process. A combination of Nexcobot's Smart Robot Box with AWS' RoboMaker platform is expected to accelerate the development, testing and deployment processes.
Users are allowed to develop and test robots via the cloud-based RoboMaker platform's simulation system and then synchronize their programs via Nexcobot's Smart Robot Box to their robotic arms or automated guided vehicles (AGV).
So far, the biggest challenge in robotic application development is that there has not yet been an open standard and Nexcobot's Smart Robot Box with open architecture is able to resolve such a problem as most mainstream robot products available in the market are all supported by Smart Robot Box.


This documentation is for an outdated version of Video.js. See documentation for the current release.
This page demonstrates a text descriptions track (intended primarily for blind and visually impaired consumers of visual media)
To view this video please enable JavaScript, and consider upgrading to a web browser that supports HTML5 video


PREP:
- 3-4 inches fresh ginger root
- 1 bunch green onions
- 2 qt vegetable broth
- 12 oz dry noodles (i.e. vermicelli)
- 2-4 tbsp low-sodium soy sauce
- 6 tbsp sweet red chili sauce
- 2-3 tsp miso paste
- 1/2 cup fresh basil
- ground ginger (optional)
- red pepper flakes (optional)
- In a large pot, combine broth and minced ginger (1-2 tbsp).
- Cover, bring to boil.
- Add noodles and cook as directed (see package).
- Turn off heat and stir in soy sauce, chili sauce, miso, and basil.
- Taste, adding more soy sauce or miso as desired, or ground ginger for a stronger flavor.
- Garnish with green onions and red pepper flakes, if using.
PREP:
- 1 onion
- 2 garlic cloves
- 2 potatoes
- 1 qt vegetable broth
- 1 tsp mild curry powder
- 1/2 tsp garam masala
- 1/2 tsp ground coriander
- 1 bag (12-oz) cauliflower florets
- 1 can (14-oz) lite coconut milk
- 1 1/2 cup peas
- 4 pitas or crackers (170 calories per serving)
- Line a large pot with ¼-cup broth.
- Sauté onions and garlic until translucent.
- Add spices, stirring to coat.
- Cook for a minute, then add remaining broth, potatoes and cauliflower.
- Cover and bring to a boil.
- Reduce heat to low and simmer until potatoes are very tender, 15-20 minutes.
- Stir in coconut milk.
- Transfer HALF to a blender, purée until creamy and return to pot, OR use an immersion blender.
- Stir in peas.
- Season with salt and pepper to taste.
- Serve warm with pitas or crackers.
PREP:
- 4-6 garlic cloves
- 8 oz brown mushrooms
- 1 can (15-oz) white beans
- 1 cup dry polenta
- 1/2 cup soy or almond milk
- 1 cup vegetable broth
- 1 tsp dried thyme
- 8 oz fresh spinach
- garlic powder (optional)
- 1 jar (24-oz) marinara sauce
- 1/4 cup nutritional yeast (or vegan parmesan)
- mince
- slice thick
- drain, rinse
-
-
-
-
-
-
- warm
-
- Make Polenta: Bring 2 cups water to a boil. Reduce to low. Slowly whisk in 1 cup polenta. Keep stirring to break down clumps. Add milk (about ½-cup) to thin out. Add salt to taste. Set aside.
- Line a skillet with ¼-cup broth.
- Sauté garlic for 1 minute or so.
- Add mushrooms and thyme, and cook until mushrooms are soft and release their juices, adding broth as needed.
- Add spinach and use tongs to stir and incorporate until it cooks down.
- Season with salt and pepper, plus garlic powder if you want a strong garlic flavor.
- Toss in beans OR leave separate.
- Divide polenta equally among 4 bowls and top with warm marinara sauce.
- Add spinach mixture and beans.
- Sprinkle with nutritional yeast (or vegan parmesan) and serve.
PREP:
- 1 bunch green onions
- 8 oz dry pasta
- 1 1/2 cup corn
- 2 tbsp COLD water
- 1 cup soy or almond milk
- 1 can (4-oz) diced green chiles
- 1/2 cup nutritional yeast
- 1 tbsp cornstarch
- 1-2 tsp miso paste
- 1/2 tsp chipotle powder
- 1/2 lemon
- Cook pasta as directed (see package), adding corn 1 minute before pasta is done.
- Drain, rinse, and return to pot.
- Meanwhile, prepare Queso Blanco: In a saucepan, whisk together all ingredients. Bring almost to a boil, stirring regularly, then turn off heat.
- Pour prepared Queso Blanco over cooked pasta and corn, stirring well.
- Divide equally among 4 bowls.
- Garnish with green onions and serve.
PREP:
- 2 cup cooked rice
- 1 onion
- 1 tomato
- 3-4 garlic cloves
- 1-inch fresh ginger root
- 10 oz frozen spinach
- 1 tbsp ketchup
- 1-2 tsp ground coriander
- 1 tsp garam masala
- 1/2 tsp ground cumin
- 1/4 tsp turmeric
- 1 tsp sambal oelek (or red pepper flakes)
- 1/2 cup lite coconut milk
- 1 cup peas
- 1/4 cup cashews
- 15 oz extra-firm tofu
- 1 lemon
- 2-3 tbsp nutritional yeast
- 1 tsp miso paste (optional)
- Cook rice if not using precooked.
- Prepare Tofu Paneer: Wrap tofu in a kitchen cloth and place under a heavy pot or cutting board for 20 minutes. Unwrap and cube. Toss cubes with juice for HALF the lemon (about 2 tbsp), nutritional yeast, and miso. Marinate overnight if possible.
- Preheat oven to 350°F and line baking sheet with parchment paper.
- Place tofu cubes on baking sheet and bake 20-40 minutes, or until golden and crispy, turning a few times to cook all sides.
- Microwave spinach, taking care to press out any excess water. (If you like your palak paneer silky smooth, blend cooked spinach with broth as needed to make a thick paste).
- Line a skillet with ¼-cup water.
- Sauté onions, tomatoes, garlic, and ginger, until onions are translucent.
- Stir in ketchup and spices, plus sambal oelek (or a pinch of red pepper flakes).
- Add cooked spinach, coconut milk, and peas.
- Cook uncovered until it’s thick and creamy, 3-10 minutes.
- Add salt and pepper to taste, plus more sambal oelek if desired.
- Fold in Tofu Paneer before serving and serve over cooked rice (½-cup per serving).
- Garnish with cashews and squeeze lemon juice (1-2 slices) over top before eating (optional).
PREP:
- 4 cooked sweet potatoes
- 12 oz frozen mango (or 2 fresh)
- 2 can (15-oz each) chickpeas
- 1 bunch green onions
- 3-4 tbsp fresh lime juice
- 2 tbsp low-sodium soy sauce
- 1 1/2 tbsp pure maple syrup
- 1 tbsp tomato paste
- 1 tsp dried thyme
- 1 tsp ground allspice
- 1 tsp ground cinnamon
- 1 tsp ground ginger
- 1 tsp garlic powder
- 1/4 tsp ground cloves
- red pepper flakes (optional)
- Microwave sweet potatoes if not precooked.
- Prepare Jerk Marinade: In a large mixing bowl, whisk together all ingredients until well-combined.
- In another large mixing bowl, mash chickpeas with a fork until coarse and no whole beans are left.
- Add ¾ (or less) of the Jerk Marinade.
- Stir until well-combined. Set aside.
- Slice cooked sweet potatoes down the middle and lay open-faced.
- Top with chickpea mixture, green onions, and mango (or eat mango on the side) plus a drizzle of leftover marinade.
PREP:
- 4 cup cooked brown rice
- 15 oz extra-firm tofu
- 1 bag (12-oz) broccoli florets
- 1 bunch green onions
- 1/4 cup raw cashews
- 3-4 tbsp low-sodium soy sauce
- 2-3 tbsp orange marmalade
- 1/4 tsp ground ginger
- 1/4 tsp garlic powder
- Sriracha (optional)
- Cook rice if not precooked.
- Preheat oven to 350°F and line a baking sheet with parchment paper.
- Wrap tofu in a kitchen cloth and place under a heavy pot or cutting board for 20 minutes. Unwrap and cube.
- Spread cubes on parchment paper with space between each cube.
- Bake 20-40 minutes, or until golden, turning as needed to cook all sides.
- Prepare Orange Sauce: Whisk togetherall ingredients with ⅔-cup water. Taste, adding more soy sauce, marmalade, ginger, garlic, or Sriracha if desired.
- Toss steamed broccoli and baked tofu with Orange Sauce and serve over cooked rice.
- Top with green onions and cashews.
PREP:
- 1-2 inches fresh ginger root
- 1 qt vegetable broth
- 6 oz dry noodles
- 1-2 tbsp low-sodium soy sauce
- 3 tbsp sweet red chili sauce
- 1-2 tsp miso paste
- 1/4 cup fresh basil
- ground ginger (optional)
- red pepper flakes (optional)
- In a large pot, combine broth and minced ginger (about 1 tbsp).
- Cover, bring to boil.
- Add noodles and cook as directed (see package).
- Turn off heat and stir in soy sauce, chili sauce, miso, and basil.
- Taste, adding more soy sauce or miso as desired, or ground ginger for a stronger flavor.
- Garnish with red pepper flakes, if desired.
PREP:
- 1/2 small onion
- 1-2 garlic cloves
- 1 potato
- 2 cup vegetable broth
- 1/2 tsp mild curry powder
- 1/4 tsp garam masala
- 1/4 ground coriander
- 1 bag (12-oz) cauliflower florets
- 3/4 cup soy or almond milk
- 3/4 cup peas
- crackers
- Line a large pot with ¼-cup broth.
- Sauté onions and garlic until translucent.
- Stir in spices to coat.
- Cook for 1 minute then add remaining broth, potatoes, and cauliflower.
- Cover and bring to a boil.
- Reduce heat to low and simmer until potatoes are very tender, about 20 minutes.
- Stir in milk.
- Transfer HALF to a blender and purée until creamy.
- Stir back into soup.
- Add peas and heat over low until warm.
- Season with salt and pepper to taste.
- Serve warm with crackers.
PREP:
- 2-4 garlic cloves
- 4 oz brown mushrooms
- 1/2 can white beans
- 1-2 tsp Italian seasoning
- 1 bag (5-oz) fresh baby spinach
- 1/2 cup dry polenta
- 1/4 cup soy or almond milk
- garlic powder (optional)
- 1/2 jar (12-oz) marinara sauce
- 2 tbsp nutritional yeast (or vegan parmesan)
- mince
- slice thick
- drain, rinse
-
-
-
-
-
- warm
-
- Prepare Polenta: In a saucepan, bring 1-cup water to a boil. Reduce heat to low and slowly whisk in polenta. Keep stirring to break down clumps. Once thick, turn off heat and stir in milk to thin and make polenta creamy. Add salt and pepper and/or Italian seasoning to taste. Set aside.
- Line a skillet with ¼-cup water.
- Sauté garlic for 1 minute.
- Add mushrooms and Italian seasoning, and cook until mushrooms are soft and release their juices, adding broth as needed.
- Add spinach and use tongs to stir and incorporate until it cooks down.
- Season with salt and pepper, plus garlic powder if desired.
- Stir in beans OR leave separate.
- Divide prepared polenta equally between 2 bowls and top with warm marinara sauce, spinach-mushroom mixture, and beans.
- Sprinkle with nutritional yeast (or vegan parmesan) and serve.
PREP:
- 4 oz dry pasta
- 3/4 cup corn
- 1 tbsp COLD water
- 1/2 cup soy or almond milk
- 2 oz diced green chiles
- 1/4 cup nutritional yeast
- 2 tsp cornstarch
- 1 tsp miso paste
- 1/4 tsp chipotle powder
- 2 lemon wedges
- Cook pasta as directed (see package), adding corn 1 minute before pasta is done.
- Drain, rinse, and return to pot.
- Meanwhile, prepare Queso Blanco: In a saucepan, whisk together all ingredients. Bring almost to a boil, stirring regularly, then turn off heat.
- Pour prepared Queso Blanco over cooked pasta and corn, stirring well.
- Divide equally between 2 bowls and serve.
PREP:
- 1 cup cooked rice
- 1 onion
- 1 tomato
- 3-4 garlic cloves
- 1-inch fresh ginger root
- 10 oz frozen spinach
- 1 tbsp ketchup
- 1-2 tsp ground coriander
- 1 tsp garam masala
- 1/2 tsp ground cumin
- 1/4 tsp turmeric
- 1 tsp sambal oelek (or red pepper flakes)
- 1/2 cup lite coconut milk
- 15 oz extra-firm tofu
- 1 lemon
- 2-3 tbsp nutritional yeast
- 1 tsp miso paste (optional)
- Cook rice if not using precooked.
- Prepare Tofu Paneer: Wrap tofu in a kitchen cloth and place under a heavy pot or cutting board for 20 minutes. Unwrap and cube. Toss cubes with juice for HALF the lemon (about 2 tbsp), nutritional yeast, and miso. Marinate overnight if possible.
- Preheat oven to 350°F and line baking sheet with parchment paper.
- Place tofu cubes on baking sheet and bake 20-40 minutes, or until golden and crispy, turning a few times to cook all sides.
- Microwave spinach, taking care to press out any excess water. (If you like your palak paneer silky smooth, blend cooked spinach with broth as needed to make a thick paste).
- Line a skillet with ¼-cup water.
- Sauté onions, tomatoes, garlic, and ginger, until onions are translucent.
- Stir in ketchup and spices, plus sambal oelek (or a pinch of red pepper flakes).
- Add cooked spinach and coconut milk.
- Cook uncovered until it’s thick and creamy, 3-10 minutes.
- Add salt and pepper to taste, plus more sambal oelek if desired.
- Fold in Tofu Paneer before serving and serve over cooked rice.
- Squeeze lemon juice (1-2 slices) over top before eating (optional).
PREP:
- 1/2 cup cooked lentils
- 2 cooked sweet potatoes
- 2 carrots
- 2 red bell peppers
- 2 zucchini
- 1 bag (12-oz) cauliflower florets
- 3 oz fresh spinach
- 1/2 cup lite coconut milk
- 1 1/2 tsp mild curry powder
- 1/8 tsp ground cinnamon
- Cook lentils if not precooked.
- Microwave sweet potatoes if not precooked.
- Once cooked, scoop out flesh, dice, or mash into a bowl and set aside.
- Steam cauliflower or leave raw.
- Line a large skillet with ¼-cup water.
- Sauté carrots, peppers, and zucchini to desired tenderness.
- Stir in spinach until it turns bright green.
- In a small bowl, whisk together coconut milk and spices, then pour over vegetables.
- Stir in cooked lentils and reserved sweet potato (unless mashed).
- Heat over low until thoroughly warm.
- Add salt and pepper to taste plus more curry or cinnamon if desired.
- Spoon mixture into sweet potato skin or over mashed sweet potato.
- Serve with cauliflower on the side.
PREP:
- 1/2 cup cooked lentils (not red)
- 3/4 tsp fennel seeds
- 1/4 tsp garlic powder
- 1/4 tsp onion powder
- 1/4 tsp rubbed sage (not powdered)
- dash dried thyme
- dash chili powder
- few drops hot sauce (optional)
- 1 pita (or GF tortilla)
- 1/4 cup marinara sauce
- Cook lentils if not precooked.
- Optional: Pulse lentils in a food processor to chew them up a bit. Set aside.
- Grind fennel with a mortar and pestle until it has a fine sand consistency.
- In a mixing bowl, combine ground fennel with remaining spices, hot sauce, and cooked lentils until well-mixed.
- Optional: Toast pita.
- Spread warm marinara on pita.
- Top with lentil mixture.


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Here at Salmon Cookies we have developed a cookie made from delicious, local, ground up salmon. It is the perfect pastry to enjoy with your morning coffee on a cloudy Seattle morning. Check out some of our products below! Enjoy!
About
News
We have recently opened a new store in the Seattle Center!
Contact
Contact us at<EMAIL_ADDRESS>Locations
- Pikes Place
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- Seattle Center
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Hours
We are open weekdays from 6:00am to 9:00pm.
Merchendice
Buy one of our awesome shirts!


Welcome to RITx: CYBER503x Cybersecurity Risk Management notes!¶
This are my personal notes taken during the course RITx: CYBER503x Cybersecurity Risk Management at edx.org.
Feel free to use them during your study and if you find it useful you can star this repository. If you find a mistake or you think I have missed something important I am more than happy to accept RP on this repo.
Notes are written in Sphinx documentation format. You can visit source notes at url: https://ricco386.github.io/CYBER503x-Cybersecurity-Risk-Management/
My personal notes from other RITx Cybersecurity MicroMasters® Program courses:
My other personal study notes from penetration testing


Naber, Viktor Daniel
| Birth Name | Naber, Viktor Daniel |
| Nick Name | Danny |
| Birth Name | Naberezny, Vincent Daniel |
| Gender | male |
Parents
| Relation to main person | Name | Birth date | Death date | Relation within this family (if not by birth) |
|---|---|---|---|---|
| Father | Naberezny, John | 1887-10-04 | 1961-02-09 | |
| Mother | Naberezny, Mary | 1889-02-21 | 1965-04-19 | |
| Brother | Naber, Raymond Edwin | 1917-12-25 | 2015-05-21 | |
| Brother | Naberezny, Adam | 1912-04-03 | 1912-04-04 | |
| Naber, Viktor Daniel | 1922-05-10 | |||
| Sister | Ross, Helena | 1913-07-25 |
Pedigree
-
Naberezny, John
-
Naberezny, Mary
- Naberezny, Adam
- Ross, Helena
- Naber, Raymond Edwin
- Naber, Viktor Daniel
-
Naberezny, Mary


Creativity unleashed
With Visual Studio 2010 you can use prototyping, modeling, and visual design tools to bring your visions to life. Create and share what you imagine and build on the creative strengths of your team.
Simplicity through integration
Visual Studio 2010 is an integrated environment where developers can use existing skills to model, code, debug, test, and deploy a growing number of application types. Visual Studio helps simplify common tasks and helps developers explore the depth of the platform.
Quality code ensured
Visual Studio 2010 provides powerful tools for managing a project, maintaining source code and finding bugs. Testers and developers can use manual and automated testing, and advanced debugging tools to help ensure they are building the right application, the right way.
One Set of Skills
With the Microsoft .NET Framework, developers can easily build applications for many scenarios - from client, browser, and server, to mobile and the cloud. And with recent shifts toward greater interoperability, developers with other skills, who are less familiar with the .NET Framework, will find the Framework's base set of building block components makes it easier to apply their existing skills to new areas and scenarios.
Speed to Solution
Incremental improvements in the .NET Framework help developers spend less time fixing problems and more time building solutions. Powerful new debugging tools, and built-in components that help customers communicate their needs more clearly, help developers more easily deploy, troubleshoot and virtualize their applications.
Interoperability
With support for dozens of programming languages, the .NET Framework is evolving toward more flexibility and integration with both Microsoft and non-Microsoft tools and technologies, providing developers with more options to extend business logic and apply new capabilities to their non-Microsoft applications. The .NET Framework's built-in support for a variety of web services interoperability standards (through RESTful or SOAP based support) and SDKs, means your applications can work with the broadest variety of platforms, databases, LOB applications and emerging web and cloud based standards.


Trump Discusses Afghan Peace with Pakistani PM
The two leaders agreed to continue to work together for the advancement of the Afghan peace process.
by TOLOnews.comPakistan’s Prime Minister Imran Khan on Thursday held a conversation with US President Donald Trump during which they discussed bilateral and regional issues including the Afghan peace process and the Kashmir issue, Khan’s office said in a statement.
Khan conveyed that the release of Western hostages in Afghanistan was a positive development and Pakistan was happy that they were safe and free, the statement said.
Trump meanwhile thanked Khan for Pakistan’s efforts in facilitating this positive outcome, according to the statement.
Khan re-affirmed Pakistan’s commitment to the advancement of the Afghan peace and reconciliation process for a peaceful and stable Afghanistan, the statement said, adding “Both leaders agreed to continue to work together for the promotion of this shared objective.”
Appreciating President Trump’s continued engagement as well as mediation offer, Khan stressed that the President must continue his efforts for facilitation of a peaceful solution of the Jammu and Kashmir dispute, the statement added.
Tensions between Pakistan and India escalated after New Delhi revoked Jammu and Kashmir’s special status on August 5.
The two leaders agreed to remain in close contact, the statement concluded.


This example shows the client-side events supported by Telerik TreeView for ASP.NET
MVC.
The treeview has the following events:
- OnLoad - raised when the component is initialized
- OnSelect (cancellable) - raised
when a node gets selected
- OnExpand (cancellable) - raised
when the child group of a node gets expanded
- OnCollapse (cancellable) - raised
when the child group of a node gets collapsed
- OnDataBinding (cancellable) -
raised a request for data has been made (load on demand)
- OnDataBound - raised when a request for data has finished
In addition, the following events are raised when the drag&drop mode is enabled:
- OnNodeDragStart (cancellable)
- raised when an attempt to drag a node has been made. Used to deny dragging of
nodes.
- OnNodeDragging - raised while the user drags a node. Used for providing
clues whether the drag will be successful, thus enhancing user experience. This
event is not logged in the current example, because it gets fired too many times.
- OnNodeDrop (cancellable) - raised
when a node is dropped. Used for processing of the drop result.
- OnNodeDropped - raised when a node has been dropped on the treeview.
Used when saving the treeview state.
- OnNodeDragCancelled - raised when the user cancels a drag by hitting
the Esc key. Used for cleaning up any artifacts from the dragging.
Also, when checkboxes are enabled, the OnChecked (cancellable)
event is raised, when a checkbox is being checked.
You can subscribe to each of the events in the following ways:
- With a pre-defined javascript function
<%= Html.Telerik().TreeView()
.Name("TreeView")
.ClientEvents(events => events
.OnSelect("onSelect")
)
%>
<script type="text/javascript">
function onSelect(e) {
// your code
}
</script>
- With an inline function, serialized from the server
<% Html.Telerik().TreeView()
.Name("TreeView")
.ClientEvents(events => events
.OnLoad(() => {%> function(e) { // your code } <%})
.Render();
%>
- Purely client-side event registration
<%= Html.Telerik().TreeView().Name("TreeView") %>
<script type="text/javascript">
$(document).ready(function() {
$('#TreeView').bind('select', function(e) { // your code });
});
</script>


I'm sitting in the railway station. Got a ticket to my destination.
Add a train in the form below, and watch it appear on the schedule.


Posted by Kenny
on June 13, 2008
It looks like this blog was recently hacked with a rather nasty, malware-distributing trojan, and apparently this has been a rather wide-spread problem. Hopefully there weren’t too many visitors turned away by the “Warning – visiting this web site may harm your computer!” message from Google. Here is a blog article with more information about the problem. I deleted all of the WordPress files and upgraded to WordPress 2.5.1, then reloaded all of the ScribbishWP theme files from a backup. Finally, I had to hand-clean my WordPress config files and a few static HTML files. I asked for a Google review of the site after the cleanup and it looks like we’re in the clear for now, but please email me if you notice anything like this happening again!
Posted by Kenny
on September 13, 2005
The company I work for, SPI Dynamics, is a Microsoft VSIP partner. The Visual Studio Integration team from Microsoft held a special partner-only tailgate party last night at Dodger Stadium with tickets to the Los Angeles Dodgers vs. Colorado Rockies game. I’m not a sports fanatic, and being from Atlanta I’m definately not a Dodgers fan (Go Braves!), but sitting in the second row of the field level just inside the right field foul pole was a pretty cool experience even for a geek.
Posted by Kenny
on September 09, 2005
Next week I’m heading out to Los Angeles for the Microsoft Professional Developers Conference. I’m sure I’ll learn about a lot of cool new technologies that I won’t be able to take advantage of yet, but hopefully I’ll at least be able to find some time when I get back to blog about a few of them.
Posted by Kenny
on September 01, 2005
My name is Kenny Pitt. Very few people have ever heard of me, and I don’t expect that to change just because I started a blog. I’ll probably lose interest in this after a month or two and stop posting, but who knows?
I created this blog for all the geeky, technical stuff that nobody over on my family blog is going to want to read. It’s a place for me to capture links to cool applications, useful technical info, occasional thoughts about programming, and maybe even a code snippet or two. If anyone but me finds this interesting or useful, I’ll be amazed, but please let me know if you do.


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LAYOUT
F LAYOUT:
Today we're going to examine the "F Pattern Layout". Rather than trying to force the viewer's visual flow, the F-Layout gives in to the natural behaviors of most web surfers and it uses scientific studies to back it up. This tutorial will walk you through the principles of the F-Layout, why it works, and how you can create your own.
INTRODUCING THE F LAYOUT:
The F-Layout relies upon various eye tracking studies for it is foundational concept. These scientific studies show that web surfers read the screen in an "F" pattern - seeing the top, upper left corner and left sides of the screen most... only occasionally taking glances towards the right side of the screen. These eye tracking studies argue in favor of placing the most important elements of your site (branding, navigation, call to action) on the left side of the design. Let's take a peek at a heatmap using Web design tuts+ as the example:
This heatmap shows the abstract F shape that user's general gravitate towards. Hot spots (red/orange/yellow) represent where user's attention lingers the longest. Here is the general behavior pattern:
• Visitors start at the top left of the page.
• Then they scan the top of the site (navigation, subscription, search, etc.)
• Next they move down, reading the next full row of content... all the way to the sidebar.
• Last, surfers enter a "scanning pattern" once they hit the bulk of the site content.
Let's take a moment to turn this pattern into a barebones wireframe:Reading is largely done the same way that a book is read: top to bottom, left to right; Sidebar content is often dismissed below the "fold", and usually is only scanned briefly. The bulk of the attention stays within the main content column where, in this case, the article listing is located. A close inspection reveals a visual hierarchy that you might logically expect:
•The brand-mark and navigation occupy the visitor's attention first and foremost.
•Within the contest structure, images receive the greatest level of attention.
•Headlines come next.
•Text appears to be scanned, not read thoroughly.
APPLYING THE F-LAYOUT TO A DESIGN:
First, let's sketch out the rough placement of our main content elements using a wireframe method:
Notice that we're trying to make our primary "mission statement" as near to the top of the page as possible in an attempt to communicate the site's purpose quickly. We're also giving in to the visitors’ desire to "scan" content by breaking our design into two main columns... one for our primary content, the other for ancillary information (the sidebar). Next, let's add some actual content to the design to see how it looks:
Below the top row, we're using images and "catchy" headlines to grab a surfer's attention... even if they are only interested in scanning the content, there's a good chance they'll be able to find something of interest.
We're also trying to capitalize on the second-row of the "F" by placing an advertisement or "call to action" here (#4).
Now, let's overlay the original F-layout to see how we match up:
One thing to note here is that the height of each of the two rows on top of the "F" can be variable. Some designers might opt to leave them as thin as possible to encourage users to begin scanning right away; others might choose to make it a much more dominant part of the design. What happens when you want to break the surfer out of the "scanning pattern" though? You certainly don't benefit from a bored user if they begin to dull everything out, so let's add one "awkward" element within the scanning area to keep the user interested.
This technique of "breaking the expectations" of the layout can be useful when you have really long vertical spans of content that feel dull or boring once you scroll past the first couple headlines. By throwing the viewer a curveball, you can keep the users moving around your site by providing visually interesting elements 1000, 2000, even 3000 pixels below the fold.
WHY IT WORKS?
The F-Layout works because it allows web-surfers to scan content naturally. The layout feels comfortable because people have been reading top to bottom, left to right for their entire lives. The implications of this behavioral pattern are something of a double-edged sword though:
•Users aren't going to read each and every word on the page. In fact, most readers won't really even bother reading the excerpt of an article. Anything past a headline is probably only going to be there for SEO purposes.
•Images and Headlines are only reliable if they are interesting and engaging.
If this all sounds like you're designing a site more like an advertiser would than a designer, you'd be right. Most sites that rely heavily on the F-Layout also rely on advertising or other "call to action" pitches in the sidebar to drive revenue or some other sort of user-engagement. This isn't necessarily a bad thing (hey, are those advertisements over there on our sidebar?!), but it does underline the relationship between the content and the sidebar... the content is king, the sidebar is usually there to get you involved in something that will take you to another level.
So what does this mean for a sidebar? An effective relationship between content column and sidebar column in a design will utilize the sidebar in one of two ways:
1.To feature "relevant" content. This could be an advertisement, a listing of "related articles", a Social Media widget, etc.
2.As a tool for users to find specific content. The obvious example is a searchbar, but it would also be a category listing, a tag cloud, a "popular posts" widget, etc.


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|---|---|---|---|---|---|
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Plural Sight
here will be my proficiency results from plural sight
here will be my proficiency results from plural sight
Coursera
here will be my coursera certificates
here will be my coursera certificates
Udemy
CodeSchool
W3 Schools
Here will be ?????? about my learnings on w3
- HTML5
- CSS3
- Bootstrap4
- jQuery
- Javascript ECMA6 / ES2015
- SQL
- MySQL
- Node.js
- Node With MySQL
- Node with MongoDB
- Node With Raspberry Pi
- XML
Udacity
JavaScript & Related
- Designing RESTful API's
- Web Tooling and Automation
- JavaScript Testing
- Object-Oriented JavaScript
- Front-end JavaScript Frameworks
- JavaScript Design Patterns
- JavaScript Promises
- Asyncyonous JavaScript Requests
- Intro to AJAX
- Intro to Object Oriented (OOP) JavaScript
- Intro to jQuery
- Responsive Web Design Fundamentals
- JavaScript & The DOM
- Intro to JavaScript
Databases & Related
- Intro to Relational Databases
- DataWrangling with MongoDB
- Firebase in a Weekend: Android
- Firebase in a Weekend: iOS
General Comp Sci & Command Line
- Intro to Relational Databases
- Intro to Comp Sci
- Git
- Software Development Basics
- Linux Command Line Basics
- Rapid Prototyping
- App Monetization
To take
- Backbone
- Offline Web Apps
- OAuth
- Building High Conversion Web Forms
Khan Academy
Computer Programming
- Intro to HTML/CSS: Making Webpages
- Intro to JS: Drawing & Animation
- HTML/JS: Making webpages Interactive
- HTML/JS: Making webpages Interactive with jQuery
- Intro to SQL: Querying & Managing Data
Computer Science
W3 Schools
Here will be ?????? about my learnings on w3
- HTML5
- CSS3
- Bootstrap4
- jQuery
- Javascript ECMA6 / ES2015
- SQL
- MySQL
- Node.js
- Node With MySQL
- Node with MongoDB
- Node With Raspberry Pi
- XML
Here will be ?????? about my learnings on w3
- HTML5
- CSS3
- Bootstrap4
- jQuery
- Javascript ECMA6 / ES2015
- SQL
- MySQL
- Node.js
- Node With MySQL
- Node with MongoDB
- Node With Raspberry Pi
- XML
Udacity
JavaScript & Related
- Designing RESTful API's
- Web Tooling and Automation
- JavaScript Testing
- Object-Oriented JavaScript
- Front-end JavaScript Frameworks
- JavaScript Design Patterns
- JavaScript Promises
- Asyncyonous JavaScript Requests
- Intro to AJAX
- Intro to Object Oriented (OOP) JavaScript
- Intro to jQuery
- Responsive Web Design Fundamentals
- JavaScript & The DOM
- Intro to JavaScript
Databases & Related
- Intro to Relational Databases
- DataWrangling with MongoDB
- Firebase in a Weekend: Android
- Firebase in a Weekend: iOS
General Comp Sci & Command Line
- Intro to Relational Databases
- Intro to Comp Sci
- Git
- Software Development Basics
- Linux Command Line Basics
- Rapid Prototyping
- App Monetization
To take
- Backbone
- Offline Web Apps
- OAuth
- Building High Conversion Web Forms
JavaScript & Related
- Designing RESTful API's
- Web Tooling and Automation
- JavaScript Testing
- Object-Oriented JavaScript
- Front-end JavaScript Frameworks
- JavaScript Design Patterns
- JavaScript Promises
- Asyncyonous JavaScript Requests
- Intro to AJAX
- Intro to Object Oriented (OOP) JavaScript
- Intro to jQuery
- Responsive Web Design Fundamentals
- JavaScript & The DOM
- Intro to JavaScript
Databases & Related
- Intro to Relational Databases
- DataWrangling with MongoDB
- Firebase in a Weekend: Android
- Firebase in a Weekend: iOS
General Comp Sci & Command Line
- Intro to Relational Databases
- Intro to Comp Sci
- Git
- Software Development Basics
- Linux Command Line Basics
- Rapid Prototyping
- App Monetization
To take
- Backbone
- Offline Web Apps
- OAuth
- Building High Conversion Web Forms
Khan Academy
Computer Programming
- Intro to HTML/CSS: Making Webpages
- Intro to JS: Drawing & Animation
- HTML/JS: Making webpages Interactive
- HTML/JS: Making webpages Interactive with jQuery
- Intro to SQL: Querying & Managing Data
Computer Science
Computer Programming
- Intro to HTML/CSS: Making Webpages
- Intro to JS: Drawing & Animation
- HTML/JS: Making webpages Interactive
- HTML/JS: Making webpages Interactive with jQuery
- Intro to SQL: Querying & Managing Data


Editize provides a WYSIWYG interface for your users to edit simple HTML documents in forms on your Web site. It provides two types of formatting features:
These two sets of tools are clearly separated in the applet's toolbar. All of these features are explained in detail in this section.
Paragraphs may be assigned one of 5 styles in Editize. In addition, paragraphs may be left-, center-, or right-aligned, may be indented, and may be items in bulleted or numbered lists.

tag in the output document. If you assign a font, size, or color to the Normal
style (see the documentation for your chosen API), you should assign the same
attributes to the

tag with Cascading Style

tag in the output document. If you assign a font, size, or color to the Heading
style (see the documentation for your chosen API), you should assign the same
attributes to the

tag with Cascading Style Sheets
when you display the output documents.

tag in the output document. If you assign a font, size, or color to the Heading
style (see the documentation for your chosen API), you should assign the same
attributes to the

tag with Cascading Style Sheets
when you display the output documents.

tag in the
output document. The font for this paragraph style is fixed, but you can set
a background color to set monospaced paragraphs apart (see the documentation
for your chosen API). If you assign a background color, you should assign
the same color to the

tag using Cascading Style Sheets
when you display the output documents.All paragraph styles except Monospaced allow an alignment to be set. For
Normal (

), Heading (

), and Subheading
(

) paragraphs, this is reflected by an align
attribute in the output document. For Inset (

)
paragraphs, a style
attribute is used instead, as

does not support the align attribute.
For citations, notes, and other paragraphs that should be set apart, indenting a block wraps it in a

tag in the output document. If you assign a font, size, or color to indented blocks (see the documentation for your chosen API), you should assign the same attributes to the

tag with Cascading Style Sheets when you display the output documents.
Editize supports bullet lists (

) and numbered
lists (

). At present, nested lists cannot be created using Editize's WYSIWYG tools.
Character-level formatting is provided with the following features:

tag in the output.
tag in the output.
tag
in the output.
tag in the output document. You should assign whatever highlighting color
you choose to the highlighted
CSS class when you display the
output document.
tag in the output.
tags) into
the document. Users are asked whether each link should open in the default
window/frame, or in a new window (target="_blank"
).In addition to the formatting features outlined above, Editize supports:


Contact Information
Present Address:
Permanent Address:
District:
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Comilla
Chittagong
Shylet
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Rangpur
Barishal
Mobile:
Email:
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Home
Projects
Team 2
Geom 4001.
Assignment 1: Story Map
Assignment 2: Crowd Sourcing
Assignment 3: Data Streaming
Assignment 4: Data Journalism
Assignment 5: Data Journalism


Advanced Applications
This section section shows some specialized and/or advanced uses of Serial Logger Service.
How to "login" to serial devices
Rotating the log file on demand


Most of the frames used throughout Cadejo share the same general layout.
Not all frames will have a "child access" area on the bottom. For these cases use the "child" button on the top to access a child node.
The "path" line shows where this node is located on the Cadejo process tree. Each node is separated by a forward slash from this node up to the root node.