(Deprecated API)
(Deprecated API)
The Google Maps API lets you add easy-to-use interactive maps to your public website, enhancing your customers' experience by helping them find exactly what they need from your organization. That's why it's the most popular mapping API in the world. When Google Maps plays an important role on your public website, or is incorporated in an internal application for your employees, organizations need an enterprise-class application that handles high volumes and provides necessary support.
Google Maps API Premier provides Enterprise-ready application support for your mapping application needs. Google Maps API Premier uses the same code base as the standard Google Maps API, but provides the following additional features and benefits:
Google Maps API Premier requires registration of your website to access these additional features. For more information, contact us.
This documentation discusses use cases and coding issues particular to the Google Maps API Premier product. For full documentation on all common code, use this guide in consultation with the existing Google Maps API Documentation.
To access the special features of Google Maps API Premier, you must
provide a client ID when accessing any of the Premier API libraries
or services. When registering for Google Maps API Premier, you will receive
this client ID from Google Enterprise Support. All client IDs begin
with a gme-
prefix.
Note: this client ID is not a key. It will only work from URLs which you authorize so you don't need to worry about keeping it secret. Users of Google Maps API Premier no longer need to register or provide an API key when using the Maps API or one of its services.
In order to prevent a third party from reusing your client ID on their own website, the use of your client id is restricted to a list of URLs that you specifically authorize. If you wish to obtain a list of your authorized URLs, or authorize additional URLs to use with your client ID, please contact Google Enterprise Support. You may register any number of URLs for authorization with your client ID.
A URL such as http://www.example.com/foo
consists of a
protocol prefix (the 'http://' part), a domain name declaration
(the 'www.example.com' part), as well as an additional path (the '/foo' part)
after the domain name. An IP address can be used instead of a domain
name. E.g. http://<IP_ADDRESS>/foo
.
The following considerations apply regarding URLs that are authorized:
http://myintranet
and
http://<IP_ADDRESS>
are valid entries.
http://example.com
is authorized, then
http://www.example.com
is also authorized.http://example.com
is authorized, then
http://example.com/foo
is also authorized.http://example.com:8080/foo
.https://example.com
.sensor
ParameterUse of the Google Maps API(s) requires that you indicate whether your
application is using a sensor (such as a GPS locator) to determine the user's
location in any Maps API library or service requests. This is especially
important for mobile devices. If your Google Maps API application
uses any form of sensor to determine the location of the device accessing your
application, you must declare this with a sensor
parameter value
of true
.
Note that even if your application does not use a location sensor, you
still must set the sensor
parameter (in this case to
false
).
Requests to certain Maps API Premier web services now require digital signatures using a cryptographic key we provide to you for that purpose. The signing process combines a URL and a private key together using an encryption algorithm, creating a unique signature. This unique signature allows our web services to verify that any site generating requests that use your Maps API Premier client ID are authorized to do so. The signature is also unique per URL, ensuring that requests that use your client ID cannot be modified without requiring a new signature to be generated.
Signed requests can retrieve results when sent from an unregistered URL. Note however that the referring URL will continue to be tracked for billing; Premier customers must continue to register URLs after implementing URL signing.
We encourage you to begin converting all of your applications to incorporate signing of URL requests as we roll this feature out to additional web services.
Details on how to build valid URLs and generate URL signatures can be found on the Web Services documentation.
Loading an API library or service as a Premier application requires
specification of the Client ID within a client
parameter. How you
specify this value depends on the library or service you utilize.
To load the Google Maps JavaScript API Version 3 using your Google Maps API
Premier client ID, append an additional client
parameter onto the
URL used to retrieve the JavaScript library:
<script src="http://maps.google.com/maps/api/js?v=3&client=gme-yourclientid&sensor=true_or_false" type="text/javascript"></script>
Note that you need to provide provide a valid value for the
sensor
parameter, please refer to Tracking Usage
with the sensor
Parameter above.
The above example uses the v=3
API version, which is
updated regularly. These updates will include the latest bug fixes and features,
though the version may be more unstable as a result. If
you need a more stable version, you can use a "release version" as
explained in
Versioning.
You can also access the Google Maps JavaScript API over HTTPS. In that case, you must register the HTTPS URL of your website for use with your client ID. Otherwise, requests will instead be redirected to HTTP.
To load the Google Maps JavaScript API Version 3 over HTTPS, load the API from the following URL:
<script src="https://maps-api-ssl.google.com/maps/api/js?v=3&client=gme-yourclientid&sensor=true_or_false" type="text/javascript"></script>
To load the Google Maps JavaScript API Version 2 using your Google Maps API
Premier client ID, append an additional client
parameter onto the
URL used to retrieve the JavaScript library:
<script src="http://maps.google.com/maps?file=api&v=2&client=gme-yourclientid&sensor=true_or_false" type="text/javascript"></script>
Note that you do not need to provide an API key in this URL, though you do
need to provide a sensor
parameter.
The above example uses the v=2
API version, which is
updated regularly. Updates include the latest bug fixes and
features, though the version may be more unstable as a result. If you need a
more stable version, you can use v=2.s
or a numbered
version as explained in API
Updates.
To load the Google Maps JavaScript API Version 2 over HTTPS, use the following URL:
<script src="https://maps-api-ssl.google.com/maps?file=api&v=2&client=gme-yourclientid&sensor=true_or_false" type="text/javascript"></script>
Note: The Google Maps Javascript API Version 2 has been officially deprecated as of May 19, 2010. The V2 API will continue to work as per our deprecation policy, but we encourage you to migrate your code to version 3 of the Maps Javascript API.
The Google Maps JavaScript API Version 3 is also fully integrated with the Google AJAX APIs as documented at http://code.google.com/apis/maps/documentation/javascript/v2/basics.html#AJAX_Loader.
Using the Common AJAX Loader makes it easy to load the Maps API asynchronously, and therefore generate a Page View only when you need it.
It is not necessary to provide an API key when loading the common loader if you wish to load the Google Maps JavaScript API with your Google Maps API Premier client ID:
<script type="text/javascript" src="http://www.google.com/jsapi"></script>
When loading the Google Maps JavaScript API using the common loader, provide
your client ID within the other_params
option:
google.load("maps","3", {"other_params":"client=gme-yourclientid&sensor=true_or_false"});
You can also access the Google Maps JavaScript API over HTTPS. In that case, you must register the HTTPS URL of your website for use with your client ID. Otherwise, requests will instead be redirected to HTTP.
To load the Google Maps JavaScript API Version 3 over HTTPS, using the Google AJAX API Loader, first load the common loader over HTTPS:
<script type="text/javascript" src="https://www.google.com/jsapi"></script>
You can then load the Google Maps JavaScript API using
google.load()
as shown above.
This method is also valid for the Google Maps JavaScript API Version 2.
Note: The Google Maps Javascript API Version 2 has been officially deprecated as of May 19, 2010. The V2 API will continue to work as per our deprecation policy, but we encourage you to migrate your code to version 3 of the Maps Javascript API.
Your Google Maps API Premier client ID also allows you to access
the Google Maps API for Flash as an Enterprise application. Full
documentation for the Google Maps API for Flash is available at
http://code.google.com/apis/maps/documentation/flash/. As with
the JavaScript API, you will need to pass client
and
sensor
parameters when accessing the API, though you will not need
an API key.
Note: The Google Maps for Flash API removed the need to provide API keys for Premier customers starting with version 1.8b of the Flash SDK. Be sure you compile your application using that version or later to take advantage of keyless functionality. Existing applications will need to be re-compiled with this version to enable keyless support.
There are three ways to supply your Google Maps API Premier client ID when
accessing the Google Maps API for Flash. Whichever you choose, we recommend that
you supply both your client ID and the sensor
parameter in the same
manner:
Supply your client ID and sensor parameter as attributes of the UI container object declared in your MXML:
<maps:Map xmlns:maps="com.google.maps.*" id="map" mapevent_mapready="onMapReady(event)" width="100%" height="100%" sensor="false" client="gme-yourclientid"/>
This method is preferred if you are developing your application using FlexBuilder or the Flex framework.
Supply your client ID and sensor parameter as attributes
of the object
and embed
tags used to add your
Flash application to a web page:
<div id="map_canvas" name="map_canvas"> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="800px" height="600px"> <param name="movie" value="helloworld.swf"> <param name="quality" value="high"> <param name="flashVars" value="client=gme-yourclientid&sensor=true_or_false"> <embed width="800px" height="600px" src="helloworld.swf" quality="high" flashVars="client=gme-yourclientid&sensor=true_or_false" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"> </embed> </object> </div>
Supply your client ID and sensor parameter as properties of
your Map
object directly within ActionScript code:
var map:Map = new Map(); map.sensor = "false"; map.client = "gme-yourclientid";
This method is necessary if you are developing your application within Flash CS3.
You can also access the Google Maps API for Flash over HTTPS. In that case, you must register the HTTPS URL of your website for use with your client ID. Otherwise, requests will instead be redirected to HTTP. Your application will also need to be built against version 1.18 or later of the Google Maps API for Flash.
To load the Google Maps API for Flash over HTTPS, use the https
protocol to load your application and pass a ssl
property
set to true
to instruct the application to load the API over
HTTPS. As with the client
and sensor
parameters, this
ssl
parameter may be set in either the MXML
file,
within the flashVars
elements of your HTML, or as a direct property
of the Map
object within your ActionScript code.
The MXML
specification below indicates that this application
should load the API over HTTPS.
<maps:Map xmlns:maps="com.google.maps.*" id="map" mapevent_mapready="onMapReady(event)" width="100%" height="100%" sensor="false" ssl="true" client="gme-yourclientid"/>
Note: your containing SWF application must also be loaded over HTTPS in order to properly load the API over HTTPS.
The Google Earth API gives you control of a three dimensional globe in your web pages and applications. Documentation is available at http://code.google.com/apis/earth/documentation.
The Google Earth API must be loaded with the Google AJAX API Loader. Do not include an API key when referencing the jsapi file; you'll supply your client ID in the next step.
<script src="http://www.google.com/jsapi"></script>
Your client ID is passed to the google.load()
method within the
other_params
property, as follows:
google.load("earth","1", {"other_params":"client=gme-yourclientid&sensor=true_or_false"});
The client
and sensor
parameters are required.
More information about loading and getting started with the Google Earth API is available from the Google Earth API Developer's Guide.
You can also access the Google Earth API over HTTPS. In that case, you must register the HTTPS URL of your website for use with your client ID. Otherwise, requests will instead be redirected to HTTP.
To access the Google Earth API using a secure HTTPS
connection, update the protocol from http to
https in the src
value:
<script src="https://www.google.com/jsapi"></script>
The Google Static Maps API allows you to construct and retrieve map images using parameters passed through its URL service.
To embed a map image in a webpage using your Google Maps API Premier client
ID, append to the Static Maps URL a client
parameter containing
your client ID, and a valid signature parameter.
http://maps.google.com/maps/api/staticmap?center=40.714728,-73.998672&zoom=12&size=400x400&client=gme-yourclientid&sensor=true_or_false&signature=SIGNATURE
Note that you do not need to pass an API key. Premier users must now sign their Static Map URL requests. (See URL Authentication for more information.)
You can also access the Google Static Maps API over HTTPS. In that case, you must register the HTTPS URL of your website for use with your client ID. Otherwise, your requests may be rejected with a Status 400 "Bad Request" error.
To embed a map image into a page retrieved over a secure HTTPS connection, use the alternative hostname in your request URL as shown below:
https://maps.googleapis.com/maps/api/staticmap?center=40.714728,-73.998672&zoom=12&size=400x400&client=gme-yourclientid&sensor=true_or_false&signature=SIGNATURE
Note: the Static Maps API does not support icons accessed over HTTPS; markers with custom icons using HTTPS URLs will fall back to the default icon.
The same methods and considerations apply to the legacy Static Maps API V1, but there is no need to sign URLs in that case.
http://maps.google.com/staticmap?center=40.714728,-73.998672&zoom=12&size=400x400&client=gme-yourclientid&sensor=true_or_false
Note: The Google Static Maps V1 service has been officially deprecated as of August 25, 2009. The V1 API will continue to work as per our deprecation policy, but we encourage you to migrate your code to the new Static Maps API V2 service.
Google Maps API Web Services provide a collection of HTTP interfaces to Google services providing geographic data for your maps applications, see the full documentation for the Geocoding, Directions and Elevation APIs.
Using Maps API Web Services with a Premier license gives you access to higher usage limits.
To send a request to any of the Google Maps API Web Services using your
Google Maps API Premier client ID, append a client
parameter
containing your client ID to the URL. Note that you also need to
sign this URL.
http://maps.googleapis.com/maps/api/geocode/json?address=1600+Amphitheatre+Parkway,+Mountain+View,+CA&client=gme-yourclientid&sensor=true_or_false&signature=YOUR_URL_SIGNATURE
Google Maps API Premier customers can also make requests to the Google Maps API Web Services over HTTPS.
To sent a request to the Google Maps API Web Services over HTTPS, use the alternative hostname in your request URL as shown below:
https://maps.googleapis.com/maps/api/geocode/json?address=1600+Amphitheatre+Parkway,+Mountain+View,+CA&client=gme-yourclientid&sensor=true_or_false&signature=YOUR_URL_SIGNATURERequests made in excess of your daily and instantaneous throughput limits may return an (
OVER_QUERY_LIMIT
)
status
code.
The same methods and considerations apply to the legacy Geocoding API V2, but there is no need to sign URLs.
http://maps.google.com/maps/geo?q=1600+Amphitheatre+Parkway,+Mountain+View,+CA&output=json&sensor=true_or_false&client=gme-yourclientid
Note that you do not need to provide an API key in this URL, though you do
need to provide a sensor
parameter.
Note: The Google Maps Geocoding API Version 2 has been officially deprecated as of March 8, 2010. The V2 API will continue to work as per our deprecation policy, but we encourage you to migrate your code to the new Geocoding API.
Google Maps API Premier enables customers to determine and analyze the
activity on your API application based on client ID. These reports are
available in the Enterprise
Support Portal (in the "Resources" tab). In some cases you may wish
to provide a finer breakdown of usage across different applications using the
same client ID. In those cases, you may provide an optional
channel
parameter when accessing any of the Premier APIs that
are tracked in the reports. By specifying different channel
values for different aspects of your application, you can determine precisely
how your application is used.
This channel
is a unique string which you define and will be
logged when accessing the Google Maps API Premier services. Google will provide
you usage statistics for your client ID broken down by your defined channels in
the Enterprise Support
Portal.
For example, your externally facing website may access the API
using a channel
set to customer
while your
internal marketing department may instead have a channel
set to mkting
. Your reports will break down usage by those
channel
values.
The channel
parameter must be an ASCII alphanumeric
string. Additionally, the period (.
) and hyphen (-
)
values are allowed. Note: The
channel
value must be a static value assigned per application
instance, and must not be generated dynamically. You may not use
channel
values to track individual users, for example.
The channel
parameter is provided in the same manner
as the client
and sensor
parameters
within Maps API requests. For example, if loading the
Maps JavaScript API v3, append a channel
parameter to the src URL of your script tag:
<script src="http://maps.google.com/maps/api/js?v=3&client=gme-yourclientid&sensor=true_or_false&channel=yourchannel" type="text/javascript"></script>
Google Maps API Premier comes with dedicated Enterprise-level support. Support is primarily offered through the Enterprise Support Portal. Once you obtain a Premier license, you'll receive contact information from a Google Maps API Enterprise Support representative. Otherwise, please fill this form.


Authenticator, A simple yet useful MFA (2-Step Verification) token generator.
Version : Made with : Electron And packages :


Antoinette Salom
Engineering Program Coordinator/ Curious tech nerd/ Lover of food
So who is Antoinette? I'm an Engineering Program Coordinator in the Silicon Valley.
My Skills
I am currently learning front-end web development!!
HTML
CSS
SQL
Contact Me!
LinkedIn


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Advertise or browse offers for textbooks, furniture, or electronics with the assurance that owners can be directly contacted.


If an earthquake happens, you are going to need to be prepared and want at least three weeks of supplies. Here's a list of items to consider buying based on Seattle.gov recommendations. If you want more info on how to prepare for a natural disaster,
check out our resources page.
What is the size of your family?


It'll soon be May 20th and J.A Neethling's birthday is on the 21st. There'll be a "Godly Party" at Irene Farm for her with friends and family. Between the cows and people, it'll be a day of fun.
There will be photography and great sites to be seen. Come if you dare, fellow chillens.


@( appConfig: lib.AppConfig, request: io.apibuilder.api.v0.models.MembershipRequest )
@request.user.name<EMAIL_ADDRESS>has submitted a request to join @request.organization.name as @request.role.
Review membership request


The screen size of the iPhone Pro Max is 6.5 and it will get a resolution of 2688 x 1242 pixels. Apart from the size and display, all the features of the new iPhone are the same. The three-camera iPhone 11 Pro is made of PVD coating. It will be available in four colors - Green, Gray, Silver and Gold
The iPhone 11’s Deep Fusion camera arrives with iOS 13.2 developer beta
Gripp Fluid Crystal Shield Back Cover Case for Apple iPhone 11 PRO Max (6.5")
Replace your broken or cracked front glass for your Apple iPhone 11 Pro in White color with this replacement glass lens.
Gripp Fluid Crystal Shield Back Cover Case for Apple iPhone 11 PRO Max (6.5")
Gripp Fluid Crystal Shield Back Cover Case for Apple iPhone 11 PRO Max (6.5")
Gripp Fluid Crystal Shield Back Cover Case for Apple iPhone 11 PRO Max (6.5")


Docker
| Version | {{ docker.Version }} |
| Description | Docker is the world’s leading software container platform. Developers use Docker to eliminate “works on my machine” problems when collaborating on code with co-workers. Operators use Docker to run and manage apps side-by-side in isolated containers to get better compute density. Enterprises use Docker to build agile software delivery pipelines to ship new features faster, more securely and with confidence for both Linux and Windows Server apps. |
Elastic stack
| Version | 5.1 |
| Description | The Elastic stack is a versatile collection of open source software tools that make gathering insights from data easier. Formerly referred to as the ELK stack (in reference to Elasticsearch, Logstash, and Kibana), the growing list of tools that integrate with the platform (such as Beats) have outgrown the acronym but provide ever-growing capability for users and developers alike. |
Jenkins
| Version | 2.6 |
| Description | Jenkins is an open source automation server written in Java. The project was forked from Hudson after a dispute with Oracle. Jenkins helps to automate the non-human part of the whole software development process with now common things like continuous integration and by empowering teams to implement the technical aspects of continuous delivery. It is a server-based system running in a servlet container such as Apache Tomcat. It supports version control tools, including AccuRev, CVS, Subversion, Git, Mercurial, Perforce, Clearcase and RTC, and can execute Apache Ant, Apache Maven and sbt based projects as well as arbitrary shell scripts and Windows batch commands. The creator of Jenkins is Kohsuke Kawaguchi.Released under the MIT License, Jenkins is free software. |
SonarQube
| Version | 6.1 |
| Description | SonarQube is an open source platform for continuous inspection of code quality.Reporting on: identification of code duplications, Measurement of the level of documentation, Compliance with programming rules, Detection of potential bugs, Evaluation of code coverage by unit tests, Analysis of the distribution of complexity, Analysis of the design and architecture of an application |


Data Structures | |
| struct | CSL_ClecEventConfig |
| This structure contains the parameters to setup a event. More... | |
Macros | |
| #define | CSL_CLEC_MAX_EVT_IN (2047U) |
| Maximum number of input events supported by CLEC. This is just the maximum registers supported for programming. The actual event supported depends on the SOC. | |
| #define | CSL_CLEC_MAX_EXT_EVT_OUT (128U) |
| Maximum external events. | |
| #define | CSL_CLEC_MAX_C7X_EVT_OUT (64U) |
| Maximum C7x events. | |
Functions | |
| int32_t | CSL_clecConfigEvent (CSL_CLEC_EVTRegs *pRegs, uint32_t evtNum, const CSL_ClecEventConfig *evtCfg) |
| This API sets the event configuration. More... | |
| int32_t | CSL_clecSendEvent (CSL_CLEC_EVTRegs *pRegs, uint32_t evtNum) |
| This API sends the event specified if the event send is enabled in the event configuration (evtSendEnable) and the output event generated depends on the rtMap, extEvtNum and c7xEvtNum. More... | |
| int32_t | CSL_clecClearEvent (CSL_CLEC_EVTRegs *pRegs, uint32_t evtNum) |
| This API clear any level interrupt set for the event. More... | |
CLEC route map - Determines where the event will be routed. | |
|
Note: All the cores may not be present in a particular SOC. The CSL-FL is provided to support the IP feature and hence all possible setting is provided. Also the meaning of each core is SOC dependent. Refer to SOC information to know the exact mapping. | |
| #define | CSL_CLEC_RTMAP_DISABLE ((uint32_t)((uint32_t) 0x0001U) << 0U) |
| Send event to None. | |
| #define | CSL_CLEC_RTMAP_SYS ((uint32_t)((uint32_t) 0x0001U) << 1U) |
| Send event to SOC as Compute Cluster interrupt output. | |
| #define | CSL_CLEC_RTMAP_CPU_0 ((uint32_t)((uint32_t) 0x0000U) << 2U) |
| Send event to CPU 0 - Typically reserved for ARM. | |
| #define | CSL_CLEC_RTMAP_CPU_1 ((uint32_t)((uint32_t) 0x0001U) << 2U) |
| Send event to CPU 1 - Typically reserved for ARM. | |
| #define | CSL_CLEC_RTMAP_CPU_2 ((uint32_t)((uint32_t) 0x0002U) << 2U) |
| Send event to CPU 2 - Typically reserved for ARM. | |
| #define | CSL_CLEC_RTMAP_CPU_3 ((uint32_t)((uint32_t) 0x0003U) << 2U) |
| Send event to CPU 3 - Typically reserved for ARM. | |
| #define | CSL_CLEC_RTMAP_CPU_4 ((uint32_t)((uint32_t) 0x0004U) << 2U) |
| Send event to CPU 4 - Typically C7x core starts from this. | |
| #define | CSL_CLEC_RTMAP_CPU_5 ((uint32_t)((uint32_t) 0x0005U) << 2U) |
| Send event to CPU 5. | |
| #define | CSL_CLEC_RTMAP_CPU_6 ((uint32_t)((uint32_t) 0x0006U) << 2U) |
| Send event to CPU 6. | |
| #define | CSL_CLEC_RTMAP_CPU_7 ((uint32_t)((uint32_t) 0x0007U) << 2U) |
| Send event to CPU 7. | |
| #define | CSL_CLEC_RTMAP_CPU_8 ((uint32_t)((uint32_t) 0x0008U) << 2U) |
| Send event to CPU 8. | |
| #define | CSL_CLEC_RTMAP_CPU_9 ((uint32_t)((uint32_t) 0x0009U) << 2U) |
| Send event to CPU 9. | |
| #define | CSL_CLEC_RTMAP_CPU_10 ((uint32_t)((uint32_t) 0x000AU) << 2U) |
| Send event to CPU 10. | |
| #define | CSL_CLEC_RTMAP_CPU_ALL ((uint32_t)((uint32_t) 0x000FU) << 2U) |
| Send event to All CPU. | |
| int32_t CSL_clecClearEvent | ( | CSL_CLEC_EVTRegs * | pRegs, |
| uint32_t | evtNum | ||
| ) |
This API clear any level interrupt set for the event.
| pRegs | [IN] CLEC register base. |
| evtNum | [IN] CLEC event number 0 to (CSL_CLEC_MAX_EVT_IN - 1). |
| int32_t CSL_clecConfigEvent | ( | CSL_CLEC_EVTRegs * | pRegs, |
| uint32_t | evtNum, | ||
| const CSL_ClecEventConfig * | evtCfg | ||
| ) |
This API sets the event configuration.
| pRegs | [IN] CLEC register base. |
| evtNum | [IN] CLEC event number 0 to (CSL_CLEC_MAX_EVT_IN - 1). |
| evtCfg | [IN] Pointer to event configuration. |
| int32_t CSL_clecSendEvent | ( | CSL_CLEC_EVTRegs * | pRegs, |
| uint32_t | evtNum | ||
| ) |
This API sends the event specified if the event send is enabled in the event configuration (evtSendEnable) and the output event generated depends on the rtMap, extEvtNum and c7xEvtNum.
| pRegs | [IN] CLEC register base. |
| evtNum | [IN] CLEC event number 0 to (CSL_CLEC_MAX_EVT_IN - 1). |


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I am working for various NGOs and looking after my home.
If we all act together - business, governments, NGOs and citizens and, especially, the young - just imagine the good we could create.


Code availability: On GitHub, here.
We know that air mass transformation--the process by which warm, moist air from the mid latitudes transforms into cold, dry air in the Arctic--plays a critical role in the Arctic climate (eg. Woods and Caballero, 2016; Johansson et al. 2017; Pithan et al., 2018). As of now, most of our knowledge of air mass transformations comes from studies that rely on physical models of the atmosphere (eg. Curry, 1986; Pinto and Curry, 1996; Cronin et al., 2015; Pithan et al., 2016). Comparatively little of our knowledge comes observational studies (eg. Curry et al., 1997). While I think the models have provided a decent conceptual picture of what air mass transformations look like, the picture is probably incomplete because all atmospheric models provide incomplete representations of the Arctic atmosphere. In other words, we have a rough idea of what the transformation process should look like, according to theory, but don't really know what the process looks like in the real atmosphere, where all complexities are at play.
I've built this tool to help look inside the air mass transformation process. The reanalysis fields (top) give broad pictures of transformation events, while the satellite observations (bottom) provide snapshots of the clouds during those transformation events. The tool emphasizes cloud observations because cloud processes are a critical part of air mass transformations. I think the tool will be helpful because bringing these datasets together is a pretty arduous process: (to my knowledge) no similar tools are freely available.
A sample figure from the data viewing tool is available below. Here's a brief overview of the figure's key components:
High-level interpretation of the figure, in the context of moisture intrusion events: The figure provides insight into at least two air mass transformation events: one over Siberia, and one that stretches from northern Canada to near the North Pole. Both events are in the "moisture intrusion" stage of the transformation process, in which warm and moist air (shaded in green) is blowing from the mid-latitudes into the Arctic. Over the following days/weeks, air from these intrusions will drift across the Arctic, gradually transforming into a drier/cooler air mass, before blowing back into the mid-latitudes with some later storm. The clouds in both moisture intrusions are very deep (see bottom panel): both extend from the near-surface to about 8,000 m. This makes sense--the moisture intrusions are associated with storms, which have strong upward motion and therefore usually contain deep clouds. A third air mass, which looks like a bright green blob, may also be transforming in between the two moisture intrusions. This air mass likely entered the Arctic several days earlier and now contains shallower and more tenuous clouds.
Mission page: https://cloudsat.atmos.colostate.edu/home
File format: HDF-EOS
CloudSat is a polar orbiting satellite equipped with a cloud-penetrating radar.
Through successive radar profiles of the atmosphere, CloudSat provides cross sections
of cloud structures underneath its orbit. An example of a cloud cross-section for Super
Typhoon Atsani (2015) is provided below
(image source).
Several CloudSat measurements are available through the data viewer:
Mission page: https://www-calipso.larc.nasa.gov/about/
File format: HDF-EOS
CALIPSO is another polar orbiting satellite, which traditionally has the same orbital trajectory as
CloudSat and follows CloudSat by approximately 15 seconds. CALIPSO is outfit with
a lidar instrument, which operates at wavelengths of 532 nm and 1064 nm and observes
both clouds and aerosols. CALIPSO observations effectively complement CloudSat observations
because they observe the same clouds, have a higher resolution,
are more likely to detect thin liquid/ice cloud layers, and can detect
clouds that are closer to the surface. However, CALIPSO osbervations cannot be used
in place of CloudSat observations because the CALIPSO lidar is unable pass through
thick clouds because it is so sensitive. Below is a labeled sample of CALIPSO lidar
observations at the 532 nm wavelength
(image
source).
CALIPSO observations are not yet available through the data viewer. This part of the tool is currently under development.
Dataset page: https://www.ecmwf.int/en/forecasts/datasets/reanalysis-datasets/era5
File format: netCDF
ERA5 is the lastest atmospheric reanalysis product produced by the European Centre for
Medium-Range Weather Forecasts (ECMWF). ERA5 uses a weather model and vast amounts of
historical observations to infer the atmospheric state everywhere on the globe, hourly
from 1979-present. While ERA5 does not provide a perfect picture of the atmospheric
state, it provides a good enough picture to infer large-scale setups for air mass
transformation events. Below is nice high-level schematic of how reanalysis products
are produced. While the schematic is specific to ozone, reanalysis works the same way for
the quantities I use in this visualization tool
(image source).
Several ERA5 variables are available through the data viewer. Note that the altitudes of measurements at 850 mb are usually around 1500 m, while the altitudes of measurements at 700 mb are usually about 3000 m, depending on conditions.
This tool is currently hosted through Heroku, which is free but places strict limitations on the sizes of web applications. Therefore, I'm only able to make a few days of observations available to you. If you'd like to use the tool to explore data on different days, please fork the the GitHub repository and set the tool up on your own machine.


OSRS Tools
JavaScript
Tools
Summary
Old School Runescape is a glorified medieval, cookie clicker game that I have played way too many hours. I decided to use my programming skills to good use by making some quality of life tools for the game.


Some of this is taken from the Atari 2600/5200/7800 FAQ, or the Atari 5200 Supersystem FAQ.
15-pin male D-sub connector on the console.
It's handy to consider the keypad in a matrix format.
| Pin # | 4 | 3 | 2 | 1 |
|---|---|---|---|---|
| 7 | Start | 1 | 2 | 3 |
| 6 | Pause | 4 | 5 | 6 |
| 5 | Reset | 7 | 8 | 9 |
| 8 | * | 0 | # |
For instance, mashing button 5 makes a connection between pins 2 and 6.
Potentiometer inputs are 0-500kohm, linear. Directional inputs are read by a RC delay circuit, i.e. the time it takes a capacitor to recharge after being discharged determines the potentiometer positions.
The analog joystick is very much like having a pair of paddles, one each for horizontal and vertical coordinates. The difference is that while paddles use the 5V source for the common voltage, the 5200 analog stick has its own dedicated pin. This is because the stick has a definite center, while the paddles do not. To get consistent behavior with any combination of individual stick and individual console, they could have put trimmers on the stick so the user can adjust the center position. Instead of making each stick adjustable to suit the console, they gave the pots a tightly regulated voltage that's adjustable within the console.  Not that big one; that's for adjusting the color phase delay.
Side buttons are held high by the console until pulled down to ground by mashing a button.
The keypad is read one column at a time. One of pins 1-4 is pulled low, then any buttons in that column that are mashed are read as low signals on pins 5-8.
This is for those who want to a)use a 5200 Wico but don't have the keypad or Y-cable, or b)use the 9-pin jack on the keypad or Y-cable to connect their own controller (very handy).
9-pin male D-sub connector on either the Wico 5200 Keypad or the Y-cable.
To be added.
Jay Tilton
06/28/98


What channel is Arsenal vs Southampton? TV information and live stream
Arsenal return to Premier League action after the international break looking to get their season back on track at home to Southampton
by Rich Jones, https://www.mirror.co.uk/authors/rich-jones/Arsenal will look to end a run of four Premier League games without a win when they host Southampton at the Emirates.
The Gunners have experienced a miserable run leaving manager Unai Emery under pressure.
But they will hope to get back on track after the international break to make up ground on the top four.
They are eight points off fourth placed Manchester City , already facing a tough task in their bid to secure a return to Champions League football.
A struggling Southampton side travel to north London after four defeats in their last five games leaving them 19th in the Premier League table, just one point clear of Norwich at the bottom.
Arsenal are set to be without Spaniard Dani Ceballos due to a hamstring injury, with Pierre-Emerick Aubameyang set to captain the side after taking over the armband from Granit Xhaka.
When is the match?
Arsenal will host Southampton at 15:00 (GMT) on Saturday 23rd November.
Where is the match being played?
The match takes place at Arsenal's 60,260-capacity Emirates Stadium in North London.
What TV channel is it on?
Unfortunately, the game is not being shown on live TV.
Can you live stream the match?
Due to a lack of live television coverage in the UK, it cannot be live streamed.
However, you can follow all the action with our Mirror Football live blog.
Betting odds
Arsenal 1/2
Draw 15/4
Southampton 11/2
(Odds via thepools.com )


{% extends 'base.html' %} {% block title %}UWCS | Password reset complete{% endblock %} {% block content %} Password reset successful Your password has been set. You may go ahead and log in now. {% endblock %}
Your password has been set. You may go ahead and log in now.


{% extends "layout.html" %} {% block scripts %} {% endblock %} {% block styles %} {% endblock %} {% block body %}
You aren't following any mods!
Browse ModsYou don't have any mods!
{% endif %} {% if not user.public %}You have to publicize your profile before you can create some new mods, though.
{% else %} {% for mod in mods %} {% include "mod-box.html" %} {% endfor %} Upload New Mod {% endif %}


skin Allergy food allergic atopic Immunol allergy Clin barrier sensitization risk peanut asthma study {border-style dermatitis early children development px;} #ffffff;} increased infants airway age associated egg march prevention Asthma allergen epicutaneous high-risk life mice rhinitis allergy. birth cohort oral progression systemic IL- induced months years developing disease eczema genetic sensitized OVA allergens childhood clinical compared evidence gene px; {font-family AD. Study anaphylaxis demonstrated dysfunction exposure font-size interventions later protein risks studies Epicutaneous FLG Lowe National Skin age. allergy, challenge-proven double; early-onset emollient epicutaneously factors inflammation intestinal loci march. responses stromal Ann Atopic Development HDM IgE-mediated Leung Med Pediatric Prevention Research TSLP age, application aureus border-color border-width challenge. developed disorders impaired mast mice, mutations onset prospective randomized shown solid; topical trial {font-style {font-weight AD, Academy Allen BMC Dermatol Disease Fig. Food Hill Kim Korean Lee Pediatr Simpson Spergel [], antigen association asthma, bold chronic controlled courier; cutaneous disease. diseases effects em; environmental epithelial increasing induces introduction lipid lymphopoietin mouse murine observed pathways patients population-based presence production promotes protection pt;} reported results role sensitization, severe strong thymic use


My goal as a software developer is to create high-quality products that are widely understood. I want to help others to better control and organize data. Through this work, I want to build relationships in the digital and non-digital world that lead to new possibilities. For the last 10 years, I've been working in non-profits in a coordinator role as a planner, administrator and teacher. The signature of my work has been competency, consistency and quality. With these principles in mind, I look forward to working as part of a team to continue to grow products and programs.
React web application. Back is in C# with SQL database.
React Native application to search recipies by category, search and store favorites.
React web application for childcare exchange. Users can submit for to create activity.
Web application in Javascript that connects with API to get recipies, generate shopping lists.
Web applicaiton to submit coding questions and answers. Back end in C#.


Online Bus Tickets
Routes
My Bookings
Report a Problem
Contact Us
Register
Login
Messages (
)
Logout (
)
Admin Panel
User Management
Bus Management
Feedback Management
Company Info Management
Logout (
)


Khufu’s pyramid complex consists of a valley temple, now buried beneath the village of Nazlet el-Samman; basalt paving and nummulitic limestone walls have been found but the site has not been excavated.[4][5] The valley temple was connected to a causeway which was largely destroyed when the village was constructed. The causeway led to the Mortuary Temple of Khufu. From this temple the basalt pavement is the only thing that remains. The mortuary temple was connected to the king’s pyramid. The king’s pyramid has three smaller queen’s pyramids associated with it and five boat pits.[6]:11–19 The boat pits contained a ship, and the 2 pits on the south side of the pyramid still contained intact ships. One of these ships has been restored and is on display. Khufu's pyramid still has a limited collection of casing stones at its base. These casing stones were made of fine white limestone quarried from the nearby range.
Khafre’s pyramid complex consists of a valley temple, the Sphinx temple, a causeway, a mortuary temple and the king’s pyramid. The valley temple yielded several statues of Khafre. Several were found in a well in the floor of the temple by Mariette in 1860. Others were found during successive excavations by Sieglin (1909–10), Junker, Reisner, and Hassan. Khafre’s complex contained five boat-pits and a subsidiary pyramid with a serdab.[6]:19–26 Khafre's pyramid appears larger than the adjacent Khufu Pyramid by virtue of its more elevated location, and the steeper angle of inclination of its construction—it is, in fact, smaller in both height and volume. Khafre's pyramid retains a prominent display of casing stones at its apex.[3].
Menkaure’s pyramid complex consists of a valley temple, a causeway, a mortuary temple, and the king’s pyramid. The valley temple once contained several statues of Menkaure. During the 5th dynasty, a smaller ante-temple was added on to the valley temple. The mortuary temple also yielded several statues of Menkaure. The king’s pyramid has three subsidiary or queen’s pyramids.[6]:26–35 Of the four major monuments, only Menkaure's pyramid is seen today without any of its original polished limestone casing.[3].
The Sphinx dates from the reign of king Khafre.[7] During the New Kingdom, Amenhotep II dedicated a new temple to Hauron-Haremakhet and this structure was added onto by later rulers.[6]:39–40.
Khentkaus I was buried in Giza. Her tomb is known as LG 100 and G 8400 and is located in the Central Field, near the valley temple of Menkaure. The pyramid complex of Queen Khentkaus includes: her pyramid, a boat pit, a valley temple and a pyramid town.[6]:288–289


Layouts that work on all devices.
User focused design, easy to use UI/UX.
Clear and concise code is something I strive for.
Fast and lag free websites are my priority.
I am Mark Wilson, a Web Developer with a passion for creating high-quality,
responsive, beautiful websites with the users experience being top priority.
Lets
work together.
Resume | Github | LinkedIn


BAM
Home
Meals
CreateMenu
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B
A
M
Home
Meals
CreateMenu
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Orders
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SignIn
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Orders
BreakFast
Brunch
Lunch
Dinner
Supper


Coverage Summary for Class: ModelProxy (me.valesken.jeff.sudoku_model)
| Class | Class, % | Method, % | Line, % |
|---|---|---|---|
| ModelProxy | 100% (1/ 1) | 93.8% (15/ 16) | 89.2% (33/ 37) |
1 package me.valesken.jeff.sudoku_model;
2
3 import org.json.JSONObject;
4
5 import java.util.LinkedList;
6
7 /**
8 * Created by jeff on 2/8/2016.
9 * Last updated on 2/8/2016.
10 */
11 public class ModelProxy {
12
13 protected static Board board;
14
15 /**
16 * Initialize a new board for a new game.
17 *
18 * @param houseSize The size of each House (row, column, zone) in the board.
19 */
20 public static void initializeNewBoard(int houseSize) {
21 board = new Board(houseSize);
22 board.initializeHouses();
23 board.initializeTiles();
24 }
25
26 /**
27 * Create a new game.
28 *
29 * @param difficulty The difficulty level for the new game.
30 * @return The actual difficulty level of the game. Should be the same (unless random, which case this tells you
31 * the selected difficulty level). -1 if the board has not yet been initialized.
32 */
33 public static int newGame(int difficulty) {
34 if (board == null) {
35 return -1;
36 }
37 return board.newGame(difficulty);
38 }
39
40 /**
41 * Load a saved game.
42 *
43 * @param jsonObject The JSON Object representing your saved game.
44 * @return The difficulty level of the saved game. -1 if the JSON is badly formatted or the board has not yet
45 * been initialized.
46 */
47 public static int loadGame(JSONObject jsonObject) {
48 if (board == null) {
49 return -1;
50 }
51 return board.loadGame(jsonObject);
52 }
53
54 /**
55 * Save the game that you are currently playing.
56 *
57 * @param currentTime The amount of time you have spent playing the current game.
58 * @return The JSON Object representing your saved game. Null if there is no current game.
59 */
60 public static JSONObject save(String currentTime) {
61 if (board == null) {
62 return null;
63 }
64 return board.save(currentTime);
65 }
66
67 /**
68 * @return The amount of time you have spent playing the current game. Null if there is no current game.
69 */
70 public static String getTime() {
71 if (board == null) {
72 return null;
73 }
74 return board.getTime();
75 }
76
77 /**
78 * @return An array of LinkedLists representing the notes/values for every Tile in the current game. Null if
79 * there is no current game.
80 */
81 public static LinkedList[] getBoard() {
82 if (board == null) {
83 return null;
84 }
85 return board.getBoard();
86 }
87
88 /**
89 * Check if a given Tile is in Note mode or Value mode.
90 *
91 * @param position The 0 - 80 index of the Tile you want to check.
92 * @return True if the Tile is in Note mode. False if the Tile is in Value mode, the provided index is out of
93 * bounds, or there is no current game.
94 */
95 public static boolean tileIsNoteMode(int position) {
96 return board != null && board.tileIsNoteMode(position);
97 }
98
99 /**
100 * Check if a given Tile is an "original" Tile (meaning its value cannot be changed).
101 *
102 * @param position The 0 - 80 index of the Tile you want to check.
103 * @return True if the Tile is an "original" Tile. False if the Tile is not "original", the provided index is out
104 * of bounds, or there is no current game.
105 */
106 public static boolean tileIsOrig(int position) {
107 return board != null && board.tileIsOrig(position);
108 }
109
110 /**
111 * Update the value or note for a given Tile.
112 *
113 * @param position The 0 - 80 index of the Tile you want to update.
114 * @param value The value you want to update it with or note you want to add or remove.
115 * @return A LinkedList of Integers representing the current Value/Notes associated with the selected Tile. Null
116 * if the provided index is out of bounds, the value is out of bounds, or there is no current game.
117 */
118 public static LinkedList updateTile(int position, int value) {
119 if (board == null) {
120 return null;
121 }
122 return board.updateTile(position, value);
123 }
124
125 /**
126 * Retrieve a LinkedList of Integers representing the current Value/Notes associated with the selected Tile.
127 *
128 * @param position The 0 - 80 index of the Tile you want.
129 * @return A LinkedList of Integers representing the current Value/Notes associated with the selected Tile. Null
130 * if the provided index is out of bounds or there is no current game.
131 */
132 public static LinkedList getTile(int position) {
133 if (board == null) {
134 return null;
135 }
136 return board.getTileNotesOrValue(position);
137 }
138
139 /**
140 * @return True if the current game has finished. False if it is still ongoing or there is no current game.
141 */
142 public static boolean isGameOver() {
143 return board != null && board.isGameOver();
144 }
145
146 /**
147 * Clear the current value and all stored notes on a given Tile.
148 *
149 * @param position The 0 - 80 index of the Tile you want to clear.
150 * @return A LinkedList of Integers representing the current Value/Notes associated with the selected Tile. Null
151 * if the provided index is out of bounds or there is no current game.
152 */
153 public static LinkedList clearTile(int position) {
154 if (board == null) {
155 return null;
156 }
157 return board.clearTile(position);
158 }
159
160 /**
161 * Switch a Tile between Note mode and Value mode. If it's currently in Note mode, then it will switch to Value
162 * mode. If it's currently in Value mode, then it will switch to Note mode.
163 *
164 * @param position The 0 - 80 index of the Tile you want to toggle.
165 * @return True if the toggle succeeds. False if it does not, if the provided index is out of bounds, or if there
166 * is no current game.
167 */
168 public static boolean toggleNoteMode(int position) {
169 return board != null && board.toggleNoteMode(position);
170 }
171
172 /**
173 * Ask the game to provide you with a hint. This means selecting a random Tile that is unsolved (or incorrectly
174 * solved) and setting it to its solved value. The solved Tile will be marked as an "original", meaning its value
175 * is now unchangeable.
176 *
177 * @return The index of the Tile that was solved for you. -1 if the game is already solved or there is no current
178 * game.
179 */
180 public static int getHint() {
181 if (board == null) {
182 return -1;
183 }
184 return board.useHint();
185 }
186
187 /**
188 * Solve the game.
189 *
190 * @return True if the game is now solved, False if the game has already been solved or there is no current game.
191 */
192 public static boolean solve() {
193 return board != null && board.solve();
194 }
195 }


The stress of a projection measures the discrepancy between distances in the high-dimensional (i.e., geospatial) and the low-dimensional (i.e., projected) domain. Stress values are scaled between 0 and 1, where 0 means no stress, which is desirable. The nonmetric stress is calculated as the normalized sum of squared residuals between the pairwise disparities in the original and projected space. The disparities operate on the rank order of the distances.
Kruskal, J.B. Nonmetric multidimensional scaling: A numerical method. In Psychometrika 29.0 (June 1964), 115–129. ISSN: 1860-0980. DOI: 10.1007/BF02289694.


Notebooks
Story: What the man does and says to the new Ssho |oa so that it may know him
What the man does and says to the new Ssho |oa so that it may know him
Title
What the man does and says to the new Ssho |oa so that it may know him
Collection
Summary
When the man digs up the new Ssho |oa, he bites off and chews a small piece of the root and spits out the saliva into a hole in the ground with the plant still in it so that it may 'know' him.
Comments
1) See also About Ssho |oa: where to be found and The consequences of a woman's smelling fresh Ssho |oa scent and An ignorant man digs up Ssho |oa and the consequences of his actions and Ssho |oa and How women fear the new Ssho |oa which has just been brought home and What the man does and says to the new Ssho |oa so that it may know him, 2) This story is found in Book II-36
Contributors
Date
September 1873
Categories
Custom and daily life, Plants and animals
Keywords
Ssho |oa (or Sho-|oa) , Ssho |oa (new) , Ssho |oa (plant) , Ssho |oa (the different types of) , Ssho |oa (an incantation to) , Ssho |oa (what man says to it so it may know him) , Ssho |oa (the collection of and digging for new) , incantation (to new Ssho |oa) , incantation (what man says to the Ssho |oa so it may know him) , digging (and collecting Ssho |oa) , digging (what man says to the Ssho |oa so it may know him) , digging (the man spits into the Ssho |oa's hole so it may know him) , saliva (and Ssho |oa) , saliva (and what the man does when he digs some out of the ground) , saliva (spat by the man into the Ssho |oa's hole) , plant (Ssho |oa) , plant (what man says to the Ssho |oa so it may know him)
Story Pages
3279v-3280v


In addition to the previously presented translational Flange_a there is also a rotational Flange_a connector class., shown renamed below, from the library called Modelica.Mechanics.Rotational.Intefaces for one-dimensional rotational mechanical systems.
The connector class Frame_b below from the Modelica multibody systems (MBS) library is an example of a connector class of the kind that contains extra potential variables to get around problems caused by connections that cause higher index systems.


About
No B.S. Recipes is a simple site that focuses on making great recipes quick and accessible, without preamble.
Based on Chowdown, a plain text recipe database for hackers.
No B.S. Recipes is a simple site that focuses on making great recipes quick and accessible, without preamble.
Based on Chowdown, a plain text recipe database for hackers.


EBD - Easton Bible DIctionary
Blade
BLADE
"BLADE "applied to the glittering point of a spear (
Job 39:23
) or sword(Nah.
3:3
), the blade of a dagger (
Judges 3:22
); the “shoulder blade” (
Job 31:22
); the “blade” of cereals (
Matthew 13:26
).
"BLADE "applied to the glittering point of a spear (Job 39:23) or sword(Nah. 3:3), the blade of a dagger (Judges 3:22); the “shoulder blade” (Job 31:22); the “blade” of cereals (Matthew 13:26).


StubServer
public class StubServer
Defines the main Stub Server object. It can be subclassed to provide various other types of local server.
-
Current instance of any Local Server.
Declaration
Swift
public static var instance: LocalServerDelegate? { get set }
-
The default response for this server in case there is no given match for the response.
Declaration
Swift
public var defaultResponse: StubResponse
-
The default initializer for an empty StubServer
Declaration
Swift
public init()
-
Defines a route to this server. Multiple routes can be defined this way.
Declaration
Swift
public func route(_ methods: [HTTPMethod], url: String, handler: @escaping RouteHandler)
Parameters
methods
The set of HTTP Method that this route will be listening to.
url
The url string pattern attached to this route. It accept regex patterns.
handler
The route handler for this listener.
-
This function is called by the LocalServer everytime a new Request is fired by the URLSession mechanism.
Declaration
Swift
public func responseForURLRequest(_ urlRequest: URLRequest) -> StubResponse
Parameters
urlRequest
The incoming original URLRequest
Return Value
A StubResponse instance representing the stub response.


---
layout: post
title: Convention over configuration in NServiceBus 3.0
date: 2012-01-27 13:15:48.000000000 +01:00
categories:
- NServiceBus
tags: []
status: publish
type: post
published: true
meta:
_edit_last: '1'
dsq_thread_id: '554484223'
author:
login: andreas.ohlund
email<EMAIL_ADDRESS>display_name: Andreas Öhlund
first_name: Andreas
last_name: "Öhlund"
---
One of the key goals for NServiceBus 3.0 is to remove much of the need for configuration and there by improve the out of the box experience. In order to achieve this we have introduced the concept of a EndpointName that will be used to control our naming conventions.
The endpoint name is the name of a individual endpoint and must be unique across your solution. The only exception to this rule is when you are scaling out using the master node concept where the same logical endpoint would reside on many physical servers, more on that in a upcoming post.
Conventions that use the endpoint name
The following conventions use the endpoint name to configure various parts of NServiceBus. Note that the {masternode} will be localhost if not specified.
- Local address - The local address (input queue) of your endpoint will be the {endpointname}
- Subscriptions - If you use the Msmq subscription storage the name of the queue used to store the subscribers will be {endpointname}.subscriptions
- Raven database name - The database name when storing data related to the endpoint will be {endpointname}
- Timeout manager address - The address of the timeout manager will be {endpointname}.timeouts@{masternode}
- Gateway input address - The address where the gateway will pickup outgoing messages will be {endpointname}.Gateway@{masternode}
- Gateway url - If you use the http/https channel the url that the gateway will listen to is defaulted to http(s)://localhost/{endpointname}
- Distributor input queue - The input queue of the distributor will be {endpointname}@{masternode}
- Distributor control queue - The control queue of the distributor will be {endpointname}.distributor.control@{masternode}
- Distributor storage queue - The local storage queue of the distributor will be {endpointname}.distributor.storage
How to specify the endpoint name
There are multiple ways that you can define the endpoint name. Lets look at them one by one.
- If not specified by the user the namespace of the class implementing IConfigureThisEndpoint will be used as the endpoint name when running the NServiceBus host. If your project is called MyServer and the config is in the root this will result in the endpoint name "MyServer". This is the recommended way to name a endpoint.
- If not specified by the user when custom hosting NServiceBus the namespace of the class calling NServiceBus.Configure.With() will be used. For websites this will likely be the namespace of your global.asax.cs
- You can set the endpoint name using the [EndpointName] attribute on your endpoint configuration.
- You can implement the INameThisEndpoint interface on your endpoint config
- If you specify a explicit service name when installing the NServiceBus host this will be used as endpoint name: /serviceName:""MyEndpoint"
- You can specify a endpoint name when running the NServiceBus host: /endpointName:""MyEndpoint"
As you can see there is lots of ways to do this. But if all the above is not enough you can define your own convention using:
Configure.DefineEndpointName(()=>{....})
Upgrading from NServiceBus 2.6
Users upgrading from 2.6 need to name their endpoint to the same name as their current input queue since there is no way to explicitly set the input queue in NServiceBus 3.0
In closing
Naming your endpoint will be a very important thing going forward and the framework will try to push you in that direction by not making it to easy for you to override. This will hope fully help us further improve our "convention over configuration" support make it even easier for you to build, deploy and run NServiceBus in the future.


state manager
Constructors
- Store(InitialStateProvider initialStateProvider)
-
get initialState & init history$ stream
Properties
- data → T
-
model snapshot
read-only - data$ → Stream<T>
-
model$ stream
read-only - hashCode → int
-
Get a hash code for this object.
read-only, inherited - history → List<Command<T>>
-
commands history
read / write - history$ → Stream<Command<T>>
-
Commands Stream
read / write - initialStateProvider → InitialStateProvider
-
initial state provider function cf. InitialStateProvider
read / write - runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited - state → T
-
currentState
read / write
Operators
-
operator ==(
other) → bool -
The equality operator.
inherited
Methods
-
apply(
) → T -
apply command history reducer
-
cancel(
) → dynamic -
cancel last command if exists
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited -
toString(
) → String -
Returns a string representation of this object.
inherited -
update(
Command<T> c) → void -
model update request via a new command command is added to history$


Cookies are very small text files that are stored on your computer when you visit some websites.
We use cookies to help identify your computer so we can tailor your user experience, track shopping basket contents and remember where you are in the order process.
You can disable any cookies already stored on your computer from within your browser options, but these may stop our website from functioning properly.
This Website Will:
The following are not Strictly Necessary, but are required to provide you with the best user experience and also to tell us which pages you find most interesting (anonymously).
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keyboot is a single sign-on identity service that works offline without
servers using public key cryptography.
Your identity is just the hash of your public key.
To begin, generate a public/private keypair:
Generating a keypair may take a minute or more.
✓
Keypair generated.
Sorry, your browser doesn't support web crypto.
You will need at least:
Internet Explorer 11
Firefox 35
Chrome 37
Safari { Desktop: 7.1, iOS: 8 }
Opera 25
This service is an experimental proof of concept, so don't rely on it
for anything sensitive or important. For unimportant things, go wild!
This application is distributed with
hyperboot.
After the first use, the contents of this page are frozen at this
version. You can opt-in to upgrades by clicking the "configure versions"
button at the upper right.


|
Scrabble
A simplified version of the popular tabletop game Scrabble, coded in C++ .
|
Public Member Functions | |
| void | printGameBoard () |
| void | printScoreBoard () |
| void | addLetterTile (int row, int col, LetterTile *newTile) |
| LetterTile * | getLetterTile (int row, int col) |
| int | getScore (int row, int col) |
Private Member Functions | |
| void | initGameBoard () |
| void | initScoreBoard () |
Private Attributes | |
| LetterTile *(* | gameBoard )[15] |
| int(* | scoreBoard )[15] |
| string | scorePath |
| void Board::addLetterTile | ( | int | row, |
| int | col, | ||
| LetterTile * | newTile | ||
| ) |
| row | |
| col |
| LetterTile * Board::getLetterTile | ( | int | row, |
| int | col | ||
| ) |
| row | |
| col |
| int Board::getScore | ( | int | row, |
| int | col | ||
| ) |
| row | |
| col |
|
private |
Initialize scoreBoard read from csv.


An Enumerable method: cycle
01 Nov 2015
Ever wanted to iterate using times?
01 Nov 2015
Ever wanted to iterate using times?
Cycle is a very simple method, which works a lot like times. I took the example from the Ruby docs for this method and toyed around with it:
a = [ "a", "b", "c" ] a.cycle( 3 ) { |x| puts x } # => a # => b # => c
That's pretty straightforward, but I wanted to get a little more complicated:
a.cycle( 6 ) { |x| puts x + " thing" } # => a thing # => b thing # => c thing # First cycle # => a thing thing # => b thing thing # => c thing thing # Second cycle ... # => a thing thing thing thing thing thing # => b thing thing thing thing thing thing # => c thing thing thing thing thing thing # Sixth cycle
That's way too many "things" for my liking! While 'times' repeats a block of code a certain number of times, cycle iterates through an object, passing the block to each element, then iterating again until it reaches the number passed to it.
Be careful! If you don't pass an argument to cycle, it will go on forever!
Cycle is very basic, like 'times' for enumerables. I imagine that other other methods may be better for specific instances, but cycle may be good to know for those times when you just need to repeat a code block.
Previous: Arrays and Hashes | Next: Ruby's So Classy


Designers mobilise public to vote on climate change
The poster database is a partnership between Glug and It’s Our Time, targeted at people who have not voted before.
by Henry WongCreative community Glug has partnered with activist movement It’s Our Time to create a poster database in an attempt to encourage voting on climate change.
Creatives from the fields of film, design and technology are being encouraged to contribute content to the database, which is targeted at those aged 18-30 who have not voted before.
Once the designs have been uploaded, they can then be shared on social media. In an effort to reach as many young people as possible, Glug is seeking the help of influencers in sharing the images, using hashtags such as #protestbydesign and #voteleaves.
While the organisations are “not pushing any party agenda”, the campaign encourages people to “vote for the party that most represents their interests”, according to Glug.
Some of the posters will be on display at Glug events around the country at university campuses and co-working offices, Spaces. All designs will be added to the Tate Modern’s permanent archive.
The UK general election takes place 12 December and the political campaigns are in full swing, with Brexit dominating most of the conversation.
Pete Bowker, Glug’s CEO, says: “We’re looking to turn the tide of apathy and create the most persuasive and compelling content to help people understand the importance of voting on the climate issue.
“Climate change is a big-ticket item in the upcoming election. This is not about party politics, it’s about mobilising people to vote in accordance with an important issue.”
Top poster design by Alex Kazem-Malaki


The Nest web sockets module is based on socket.io package,
but you can bring your own library (or even a native implementation), by making use of WebSocketAdapter
interface.
This interface forces to implement few methods described in the following table:
create |
Creates a socket instance based on passed arguments |
bindClientConnect |
Binds the client connection event |
bindClientDisconnect |
Binds the client disconnection event (optional*) |
bindMessageHandlers |
Binds the incoming message to the corresponding message handler |
close |
Terminates a server instance |
For demonstration purposes, we are going to integrate the ws library.
In fact, the adapter for this library is already created and is exposed from the @nestjs/websockets
package as a WsAdapter
class.
Here is how the simplified implementation looks like:
{{ wsAdapter }}
{{ wsAdapterJs }}
Hint When you want to take advantage of ws library, use built-in WsAdapter
instead of creating your own one.
Then, we can set up a custom adapter using useWebSocketAdapter()
method:
{{ setupAdapter }}
Hint A full source code that makes use of WsAdapter
is available here.
A working example that uses WsAdapter
is available here.


---
layout: base
title: Computer Anonymous - New York
---
Computer Anonymous — New York
Read the overview if you haven't already.
//
The Meetings
Next meeting:
- Date/Time: 7:00pm, Wednesday December 10
- Location: Pacific Standard, 82 Fourth Avenue, Brooklyn (Map of location)
- Public transportation: Few blocks south of 2/3, 4/5, B/D, N/Q/R (Atlantic Ave - Barclays)
- How to find us: We will have a sign on our table that reads COMPUTER :(.
//
The People
Contact any of the following if you would like to attend, to help organize, or have any feedback!


--- creation_epoch:<PHONE_NUMBER> lastmod_epoch:<PHONE_NUMBER> categories: ['Computer Problems'] title: MySQL 5, Hibernate 3, Connection timeouts --- I was getting a lot of connection timeouts with MySQL and Hibernate. I played with my hibernate.cfg.xml until I finally got it to use C3P0 (c THREE p ZERO) for managing the database connections. It wasn't easy to find all the necessary documentation on how to get Hibernate to not use its own internal database pool connector versus an external one.
Add the following to your Maven dependencies:
I used the following as my hibernate.cfg.xml:
<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE hibernate-configuration PUBLIC "-//Hibernate/Hibernate Configuration DTD 3.0//EN" "http://hibernate.sourceforge.net/hibernate-configuration-3.0.dtd"> <hibernate-configuration> <session-factory> <!-- Database connection settings --> <property name="hibernate.connection.driver_class">com.mysql.jdbc.Driver</property> <!-- do NOT use autoReconnect, change your pool settings instead! --> <property name="hibernate.connection.url">jdbc:mysql://localhost/MyDatabaseName</property> <property name="hibernate.connection.username">MyUsername</property> <property name="hibernate.connection.password">good password</property> <!-- SQL dialect --> <property name="dialect">org.hibernate.dialect.MySQL5Dialect</property> <!-- Enable Hibernate's automatic session context management --> <property name="current_session_context_class">thread</property> <!-- Disable the second-level cache --> <property name="cache.provider_class">org.hibernate.cache.NoCacheProvider</property> <!-- Echo all executed SQL to stdout --> <property name="show_sql">true</property> <property name="format_sql">true</property> <!-- update means update schema if needed, preserve data --> <property name="hbm2ddl.auto">update</property> <!-- Connection pool manager (avoids timeouts) --> <property name="connection.provider_class">org.hibernate.connection.C3P0ConnectionProvider</property> <property name="hibernate.c3p0.acquire_increment">1</property> <property name="hibernate.c3p0.idle_test_period">60</property> <property name="hibernate.c3p0.max_size">5</property> <property name="hibernate.c3p0.max_statements">0</property> <property name="hibernate.c3p0.min_size">5</property> <property name="hibernate.c3p0.timeout">120</property> <mapping resource="com/some/package/hibernate/SomeMapping.xml" /> </session-factory> </hibernate-configuration>


Branch Mapping
{% if mapping_lastupdated %}
Last Updated: {{ mapping_lastupdated|timesince }}
ago.
{% endif %}
| Release Stream Branch |
Translation Platform Project Version |
Build System Tag |
{% for branch, version in branch_mapping.items %}
| {{ branch }} |
{{ version }} |
|
{% endfor %}
{% else %}
No mapping found.


AMS shareholder Temasek backs $6.8 billion offer for Osram
BERLIN Temasek, the biggest shareholder in Austria's AMS, backs the sensor-maker's planned US$5 billion (S$6.8 billion) takeover of German lighting group Osram, the fund's managing director told a magazine on Saturday.
"We think the coming together of AMS with Osram is sensible, especially in the field of optoelectronics," Tema- sek's Uwe Krueger was quoted as saying by German weekly Euro am Sonntag.
However, he added that he would not get involved in business decisions, a stance he had also made clear to the IG Metall union, which had asked Temasek to speak out against the plans.
AMS' bid to create a global leader in sensors and lights stumbled last month when it fell short of the necessary shareholder backing.
Since then AMS has offered to protect jobs in Germany and lowered the acceptance threshold to try to get the deal over the line.
Osram shareholders have until Dec 5 to accept the offer.
Dr Krueger also told Euro am Sonntag magazine that he stood by Temasek's investment in German chemicals giant Bayer, even though litigation over glyphosate-based weed-killer, which tens of thousands of plaintiffs blame for cancer, will drag on.
"But that does not change anything in terms of the basic strategy. We remain convinced by Bayer's operating business," he added.
Bayer, which said last month the number of US plaintiffs had more than doubled since July, argues that regulators and extensive research have found glyphosate to be safe. - REUTERS


TrackracerAR
0.9.2
Assets
__Scripts
GameManagement
AbstractStates
Classes
|
Enumerations
State.cs File Reference
Classes
class
State
State
Class Is an abstract class that must be inherited by new States. Initialised the states and wraps up the Update function.
More...
Enumerations
enum
StateName
{
StateName.AR_SM
,
StateName.CALIBRATE_STATE
,
StateName.BUILD_SM
,
StateName.BUILD_DIALOG_STATE
,
StateName.BUILD_PAINT_STATE
,
StateName.BUILD_EDITOR_STATE
,
StateName.BUILD_SAVE_STATE
,
StateName.BUILD_LOAD_STATE
,
StateName.BUILD_OBSERVE_DIALOG_STATE
,
StateName.BUILD_OBSERVE_STATE
,
StateName.RACE_SM
,
StateName.RACE_SETUP
,
StateName.RACE_RACING
,
StateName.RACE_OVER
,
StateName.NONE
}
Enumeration Type Documentation
◆
StateName
enum
StateName
strong
Enumerator
AR_SM
CALIBRATE_STATE
BUILD_SM
BUILD_DIALOG_STATE
BUILD_PAINT_STATE
BUILD_EDITOR_STATE
BUILD_SAVE_STATE
BUILD_LOAD_STATE
BUILD_OBSERVE_DIALOG_STATE
BUILD_OBSERVE_STATE
RACE_SM
RACE_SETUP
RACE_RACING
RACE_OVER
NONE
Generated by
1.8.16


--- layout: default title: Home ---
This site is a collaborative, community activity with a mission to create, maintain, and promote a standardized taxonomy of semantic concepts used in forensic investigations related to the Dark Web and Cryptocurrencies.
The taxonomies and concepts defined on this page are intended to be used in tools and thus create a degree of semantic interoperability between exchanged data. Therefore, all taxonomies are published in a human readable form (this is what you see right now) and provided as download in various machine readable formats.
As far as possible, the taxonomies build on existing definitions and do not claim to replace them. Rather, they represent an orthogonal approach to try to define and standardize existing terminology that is already used in tools.
For further information on the collaborative taxonomy editing process, please visit the Git repository this site is generated from.


BaseInteractiveDebugger Class Reference
#include <InteractiveDebugger.hpp>
List of all members.
Classes |
| struct | BreakPoint |
| struct | Continue |
| struct | Quit |
| struct | Run |
Public Member Functions |
| virtual | ~BaseInteractiveDebugger () |
| unsigned int | setBreakPoint (const std::string &file, unsigned int line, unsigned int column, bool temporary) |
| bool | disableBreakPoint (unsigned int number) |
| bool | enableBreakPoint (unsigned int number) |
| void | listBreakPoints () const |
| void | setStep () |
| void | setNext () |
| bool | queryStarted () const |
| virtual void | run ()=0 |
| virtual bool | changeFrame (unsigned int number)=0 |
| virtual unsigned int | getStackSize () const =0 |
| virtual void | stackTrace () const =0 |
| virtual bool | outputCurrentFrame (unsigned int context=0) const =0 |
| virtual void | outputCurrentFrameQueryPlan () const =0 |
| virtual bool | queryCurrentFrame (const char *queryString) const =0 |
| virtual bool | currentFrameLocation (std::string &file, unsigned int &line, unsigned int &column) const =0 |
| virtual void | setDoLazyEvaluation (bool lazy)=0 |
| virtual void | setDoFocusOptimizationsn (bool opt)=0 |
| virtual void | setDoProjection (bool opt)=0 |
Static Public Member Functions |
| static void | outputLocation (const XMLCh *file, unsigned int line, unsigned int column, unsigned int context=0) |
| static void | outputLocationFromString (const XMLCh *query, unsigned int line, unsigned int column, unsigned int context=0) |
| static std::string | regexFind (const char *regex, const std::string &str, int groupNo=1) |
Protected Member Functions |
| | BaseInteractiveDebugger () |
| DebugCommand * | findCommand (std::string &command) const |
| void | checkBreak (bool entering) |
| void | breakForError (const char *message) |
| void | interrupted () |
| void | readCommand () |
Protected Attributes |
| std::vector< DebugCommand * > | commands_ |
| DebugCommand * | prevcmd_ |
| bool | queryStarted_ |
| std::vector< BreakPoint > | breaks_ |
| bool | step_ |
| unsigned int | next_ |
Constructor & Destructor Documentation
| virtual BaseInteractiveDebugger::~BaseInteractiveDebugger |
( |
|
) |
[virtual] |
| BaseInteractiveDebugger::BaseInteractiveDebugger |
( |
|
) |
[protected] |
Member Function Documentation
| void BaseInteractiveDebugger::breakForError |
( |
const char * |
message |
) |
[protected] |
| virtual bool BaseInteractiveDebugger::changeFrame |
( |
unsigned int |
number |
) |
[pure virtual] |
| void BaseInteractiveDebugger::checkBreak |
( |
bool |
entering |
) |
[protected] |
| virtual bool BaseInteractiveDebugger::currentFrameLocation |
( |
std::string & |
file, |
|
|
unsigned int & |
line, |
|
|
unsigned int & |
column | |
|
) |
| | const [pure virtual] |
| bool BaseInteractiveDebugger::disableBreakPoint |
( |
unsigned int |
number |
) |
|
| bool BaseInteractiveDebugger::enableBreakPoint |
( |
unsigned int |
number |
) |
|
| DebugCommand* BaseInteractiveDebugger::findCommand |
( |
std::string & |
command |
) |
const [protected] |
| virtual unsigned int BaseInteractiveDebugger::getStackSize |
( |
|
) |
const [pure virtual] |
| void BaseInteractiveDebugger::interrupted |
( |
|
) |
[protected] |
| void BaseInteractiveDebugger::listBreakPoints |
( |
|
) |
const |
| virtual bool BaseInteractiveDebugger::outputCurrentFrame |
( |
unsigned int |
context = 0 |
) |
const [pure virtual] |
| virtual void BaseInteractiveDebugger::outputCurrentFrameQueryPlan |
( |
|
) |
const [pure virtual] |
| static void BaseInteractiveDebugger::outputLocation |
( |
const XMLCh * |
file, |
|
|
unsigned int |
line, |
|
|
unsigned int |
column, |
|
|
unsigned int |
context = 0 | |
|
) |
| | [static] |
| static void BaseInteractiveDebugger::outputLocationFromString |
( |
const XMLCh * |
query, |
|
|
unsigned int |
line, |
|
|
unsigned int |
column, |
|
|
unsigned int |
context = 0 | |
|
) |
| | [static] |
| virtual bool BaseInteractiveDebugger::queryCurrentFrame |
( |
const char * |
queryString |
) |
const [pure virtual] |
| bool BaseInteractiveDebugger::queryStarted |
( |
|
) |
const [inline] |
| void BaseInteractiveDebugger::readCommand |
( |
|
) |
[protected] |
| static std::string BaseInteractiveDebugger::regexFind |
( |
const char * |
regex, |
|
|
const std::string & |
str, |
|
|
int |
groupNo = 1 | |
|
) |
| | [static] |
| virtual void BaseInteractiveDebugger::run |
( |
|
) |
[pure virtual] |
| unsigned int BaseInteractiveDebugger::setBreakPoint |
( |
const std::string & |
file, |
|
|
unsigned int |
line, |
|
|
unsigned int |
column, |
|
|
bool |
temporary | |
|
) |
| | |
| virtual void BaseInteractiveDebugger::setDoFocusOptimizationsn |
( |
bool |
opt |
) |
[pure virtual] |
| virtual void BaseInteractiveDebugger::setDoLazyEvaluation |
( |
bool |
lazy |
) |
[pure virtual] |
| virtual void BaseInteractiveDebugger::setDoProjection |
( |
bool |
opt |
) |
[pure virtual] |
| void BaseInteractiveDebugger::setNext |
( |
|
) |
|
| void BaseInteractiveDebugger::setStep |
( |
|
) |
|
| virtual void BaseInteractiveDebugger::stackTrace |
( |
|
) |
const [pure virtual] |
Member Data Documentation
The documentation for this class was generated from the following file:


The Harpy Eagle is not particularly vocal, especially away from the nest. Most calls are given at or near the nest, where adults give a penetrating, weak, melancholy scream, usually in a series of 7-10 notes.Retting described the calls of an incubating male as a wailing.
A hunting carnivore and an apex predator, the harpy eagle preys primarily on tree-dwelling mammals like sloths, monkeys, and opossums. They will occasionally prey on other birds like macaws, and on reptiles like iguanas.
Harpy Eagles are monogamous and may mate for life. As parents, they fiercely defend their eggs and young. The mother lays one or two eggs in a clutch, and she only reproduces every two to three years.
Rare throughout its range, the harpy eagle is found from Mexico (almost extinct), through Central America and into South America to as far south as Argentina. In rainforests, they live in the emergent layer. The eagle is most common in Brazil, where it is found across the entire national territory.
THANK YOU


Recently, Brooks Brothers featured their idea of "shirt and tie perfection". This idea of perfection was far removed from reality. Ghastly purple-on-purple and floridly green shirts met the eye. But in the interests of office-working men and studious, well-dressed students everywhere, we've put together a collection of fantastic dress shirts that will impress your fellow students or your coworkers.
To start, let's begin with a more exuberant outfit. Brooks Brothers Supima cotton has always had a reputation for durability, so it is with pleasure that we pair the Light Blue Supima Cotton Traditional Fit Broadcloth Dress Shirt (what a mouthful) for a mere $46! If that pattern isn't quite your style, try the similarly colored Egyptian Cotton, Italian woven Gingham Dress Shirt, for $92.50
To match with that fine shirt, let's add the power-worker golden Challis Dot Print Tie, for $49.25. To match with the tie and the shirt, we can chose either a pair of chinos or a pair of dress slacks.
For chinos, we prefer the always reliable Jack Donnelly Dalton Pants ($78). Keep in mind, you'll need to get a tailor to hem the bottom.
For dress slacks, we return to Brooks Brothers' Donegal Trousers, half-off for $124. If you prefer a darker pair of trousers, try the Regent Gabardine Trousers - two for $229.
For a bit of a more austere combination, let's turn to the white dress shirt. Favored by classic preppies (President Kennedy), this is a shirt that has, unsurprisingly, stood the test of time. Unfortunately, it's difficult to find a non-iron dress shirt, so it is with mingled sadness that we recommend this Supima Cotton Dress Shirt. for $60.
A quick note: if you want a iron-required shirt that will truly last at the same level as BB's, try the J. Press Pinpoint Oxford Dress Shirt. It's more expensive, but because of her ironing requirement tends to last longer, for $100, plus shipping.
Paired with that shirt is the ever stately Challis Hound Print tie, in what Brooks Brothers calls pink but what would better be labelled burgundy. Wool ties are riskier than silk, simply because they are so much more casual. Paired with a suit, however, it neutralizes this casualness.
You might as well go whole hog on this matter, and invest in a quality suit. As of writing, the Madison Fit suits are on sale for $899 for two, and can be color-matched. Invest in the Grey & the Light Grey suits. BB has a rather skewed interpretation of color, and in this case, their Light Grey is really Grey, and their Grey Black.
For our final collection, we present to you this: a simple Egyptian/Italian combination, with a mitered cuff, known officially as the Egyptian Cotton Slim Fit Luxury Dress Shirt(again, with the excessively verbose titles!), alongside an orange Medallian Print Silk Tie, combined with a casual pair of Wale Corduroy Pants(we did say casual!) for use on the weekends or on late-night jaunts with the boss.
Traditionally, the monogram was used as a functional piece of equipment. When well-heeled but down-on-their-luck gentlemen needed their clothes cleaned, they sent them to laundromats, where they would be washed alongside other articles of clothing owned by other men. This made it hard - nigh impossible - to distinguish between different clothing and their owners. To rectify this, gentlemen had their intiials sewn into their dress shirts, the linings of their pants and anywhere discreet enough to be noticed but not to be noticeable.
Today, however, the monogram is used in more public settings (the left or right breast pocket, typically), to showcase the extra expense and prestige associated with purchasing clothing from a clothier which offers monogramming services in the first place - a luxury in and of itself.
At PGD, we consider it relatively 'vulgar', if you will, to monogram in anywhere more public than the waist or the cuff - for doing so attracts unneccessary and typically undeserved attention. With that being said, maintain your monogram font to a distinguished block, and leave the repulsive script for the women and for the vulgar unrefined.


NKG 2012 National Juried
We wish to thank all the aritists who submitted work. We had a huge number of entries and wish we could have included many more. We will continue to follow the work of many of the artists that entered but whose work was not selected for future possibilites.
Congratualtions to the 2012 Solo Award Winner Jackie Reeves!
Finalists:
Selected Works
Lori Lupe Pelish - “Riding the Wave: Up”,
Nancy Morgan - “Melancholy”
Elaine Alibrandi - "Cauldron"
CJ Stevens – “Calypso Dreams”
Gissette Padilla - “Imprint”
Jackie Reeves - “Master Plan”
Helga Felleisen – “Mutanabi”
Jane Cohen- “Triptychs 1 - 3”
Kelli Weeks - “Suddenly”
Mary Mead – “Trap I”
Matt Neumann – “Color Runs Prime”
Neil Wilkins - “Jasper Drift”
Nick Irzyk - "Abstract Painting Machine”
Pamela Marks - “Video Composite #14”,
Sandy Rice – "Hard Frost"
John Tilney - “Looking Down”
Phillip Sadewicz - "High Speed Machine”
Pia Ward - "OWS"
Robyn Day - “Holy”
William Scully – “Study no.20”
June August - “Queen Elizabeth 2”
Kyle Bryant - “Can't Stop Won’t Stop”
Shay Culligan – "Piccadilly"
Soosen Dunholter – “Sea Spray”
Ani Avanian - “Concurrent Influence Series #4”
Brian C O’Malley – “please man your station”
Jiyoung Hong - “be/longing”
John Monteiro - "Restaurant"
Patricia Schappler – “Eve”
Teri Moore – “Laugh Factory”
Rhonda Smith - “Once Always”
Aaron Mitchell - “2011”
Beverly Rippel - “One Lamp”
CJ Lori - "After Hours, After Inness (Evening Landscape)"
Cynthia Guild - “Right to Left”
Ellie Kerns - “Empty Water Bottles on Windowsill”
Kellam Scott - “Dust is Ash”
Kurt Cole Eidsvig - “Jacob Wrestling with the Angel”
Shari Weschler Rubeck - “Alter EGO #2”
Stacey Cushner - “Usher”
Wendy Seller - “Pensive Girl”
Avery Lucas - “Grip”
Delanie Wise - “Roots2”
Katharena Rentumis - “Not Yet Titled (“Guardians” series)”
Nicole Jackson - “Trashing the Trees”
Sue Arnold - “Narcissism”
Any questions? E-mail us at<EMAIL_ADDRESS>Link to Expired January 2012 prospectus site for anyone who needs to read it.
About NK Gallery
NK Gallery LLC (NKG) was established in 2010. NKG is located in the vibrant SOWA (South Of Washington Street) art district of Boston. NKG creates and presents exhibitions that mirror the diversity of the world and aims at giving voice to the pluralism that continually enriches contemporary art and ideas, Our artists embody a broad spectrum of ideas, approaches, and materials that keeps art dynamic and alive. We value the interdisciplinary spectrum that exists in video, painting, drawing, printmaking, photography, performance, film, sculpture, and sound. It is our mission to further contemporary art by giving equal value to the mind and the hand, valuing artistic labor and not separating the mind from the body.
NK Contemporary Art is now featured on Facebook. Please Visit Us »
Events. Come and experience the Southend Open Market. Read More »


| Name | Thumbnail | Size | Progress | Status | Actions |
|---|---|---|---|---|---|
| {{ item?.file?.name }} | {{ item?.file?.size/1024/1024 | number:'.2' }} MB |
|
Signature is inserted for Customer, ID={{customer_id}},
Click on browse button to add another new signature
Note: every signature new customer id will be created


class: center, middle # Introduction to Solid **So**cial **Li**nked **D**ata MIT DIG / IPRI http://solid.mit.edu/ https://github.com/solid/solid --- ## Solid is... 1. A continuation of the vision of the Read-Write Web 2. A toolkit for Linked Data enabled social apps 3. A testbed for decentralized research --- ## The Read-Write Web A standardized way of Reading and Writing data. The first ever web browser (Tim's WorldWideWeb) could read and ***edit*** pages. As web grew, it became *read only* for most users. --- ## The "Read" part of Read-Write Web ![Mission Accomplished](https://cdn.meme.am/instances/500x/34477803.jpg) --- ## The "Read" part of Read-Write Web Well, sort of... ![Incompatible Auth](incompat_auth.jpg) Authentication/authorization compatibility still an issue. (Recurring theme.) --- ## The "Read" part of Read-Write Web Ok, so... we've only solved `HTTP GET` (on public resources). And even then: * The data is human-readable, but often not machine-readable
(see [Intro Linked Data](https://github.com/solid/understanding-linked-data)) * No guarantee that you get what you requested
(ask Nicola about authenticated content-addressable data structures...) --- ## The "Write" part of Read-Write Web It's 2016. What is the state of the art as far as: *Writing* data on the web? (Generic, inter-operable) (Out of scope: non-web methods such as SFTP, SSH, SMB, etc) --- ### HTTP POST (Form submit / File upload) ![Form submit](form_submit.png) * Not very feature rich * One-off / hand rolled implementations on the server slide --- ### WebDAV (RFC 4918) ![WebDAV](webdav.gif) **Web D**istributed **A**uthoring and **V**ersioning * Started around 1999 (finalized in 2007) * File transfer, collaboration (a more "webby" FTP) * Mount remote WebDAV file systems in most OSs --- ### WebDAV HTTP verbs (GET / POST/ PUT / DELETE) plus extensions: - Collections (create / list directories) - Concurrency control (lock/unlock) - Copy / Move - Properties per resource, in XML. (PropFind/PropPatch) - Auth: Username+Password, group-based ACLs Useful for file transfer. Could be decentralized, but suffers from centralized authentication and access control subsystems. (Room for improvement!) --- ### AtomPub and co **Atom:** XML-based format for *web feeds* (successor to RSS). **AtomPub:** A way to read/write/manage Atom feeds. - Complex on the server-side. Not easy on client side. **OData:** Open Data Protocol. Initially by Microsoft, now by OASIS. - Extension of AtomPub - Very complex on server side (especially data model) - *General-purpose querying syntax* - See also: competing GData (Google Data) protocol Complex. Not decentralized (again, due to auth/acl). --- ### REST (Representational State Transfer) * Millions of (slightly incompatible) APIs * Familiar to most developers * Great framework support (Ruby on Rails, Dropwizard, Django, Express ...) * No standardized auth (OAuth2 and OpenID Connect as state of the art) * No standard data model definition. Though see: [JSON Schema](http://json-schema.org/), [JSON API](http://jsonapi.org/), [HAL](http://stateless.co/hal_specification.html) * No standard querying syntax (though see Facebook's GraphQL) --- ### Sidetrack: What is interoperability? For services to be inter-operable, they will need: * Auth interop: Understand each other's logins and access controls * API interop: Understand *how* to get the data (which API endpoints/HTTP verbs) * Schema interop: Use interoperable data formats and semantics.
(Either use the *same schemas*, or have *automatic translation*.) --- ### Problems (with current REST landscape) * Diferent, *special-purpose* APIs everywhere * No interoperability * Users have zero control over their data * Identity tightly coupled with each app / service --- ## Read-Write Web: What have we learned? 1. (decentralized) Authentication/authorization is hard 2. Generic query language for REST (raw SQL doesn't cut it..) - hard. *Federated* querying - even harder. 3. Interoperability on the data/schema level is hard. Easy to do a one-off REST service. Interop - currently nearly impossible. **We can do better.** --- ## Solid: Easier Read/Write Web REST API + Linked Data. * Simple persistence for your linked data (datasets, images, etc) * "Webization" of the File System: Containers (folders) + Resources (files) * *Generic* data access API: GET / POST / PUT / DELETE / **PATCH** * Cross-domain Authentication and Access Control * Self-managed decentralized Identity --- ## Solid: Decentralized Social App Toolkit ![Solid Overview](solid_overview.png) --- ### What is different? * Apps no longer "run" on dedicated servers * Users can re-use their identities/logins * Generic REST API for managing data * No application logic on the server! (Choice of apps) --- ## Solid Features ##### Portable, decentralized identity WebID URLs: globally unique user names. WebID Profiles: portable user profiles. ##### Cross-domain Authentication and Access Control Standards such as WebID-TLS, OpenID Connect, and Web Access Control allow fine grained permissions and data sharing without central authority. --- ## Solid Features ##### Generic, inter-operable data representation Flat graph-based data model (Linked Data). Standard, commonly used schemas / ontologies. ##### Social Protocol / Web App Conventions Solid Specs allow devs to perform social media operations such as friends lists, subscribing, receiving notifications. --- ## Solid: Testbed for Decentralized Research Research Opportunities: * Decentralized Identity, Authentication and Authorization * (ACL-aware) Federated Link-following Querying * Decentralized Pub/Sub, Search, Feed Aggregation and caching * High availability personal data stores / replication * RDF Stores + versioning + encryption --- ## Solid: Testbed for Decentralized Research Research Opportunities: * Vocab interop / automated schema migration and conversion * Privacy / data retention policies * Economics: Decentralized business models? * Reconciling user privacy and third-party access * Trust / reputation infrastructure --- ## Solid: Help us re-decentralize the Web * Provides choices of social apps / service providers * Encourages healthy competition * Puts users in control of their own data * Allows data integration from different sources --- ## Solid: Next Steps 1. Come talk to the Solid team (room G522) 2. Drop in the Solid chat room on Gitter: https://gitter.im/solid/chat 3. Get your own WebID and Solid account at http://databox.me/ 4. Read the specs: https://github.com/solid/solid-spec 5. Write some apps: https://github.com/solid/solid-client


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Example script for a typical analysis using Spectram toolbox.
A typical data analysis using SVD-based MLS by Spectram.
Copyright (c) 2019 Martin Rabe
Contents
0. For GNU Octave only: Load the optim package
In Octave, first the optim package must be loaded. Only in Octave uncomment the following line:
% pkg load optim
1. Load some data
The loading routine should provide:
- The absorbance/intensity/... array, here A.
- The vector with an energy equivalent (wavelength/wavenumber/frequency/...), here wvnr.
- The control variable (time/temperature/potential/...), here c.
SpectralData = load ('sim_example_data.dat');
A = SpectralData(:,2:end);
wvnr = SpectralData(:,1);
c = [10:5:80];
2. Choose a rank
Different criteria are discussed in detail by: Hendler et al. 1994, J Biochem Bioph Methods 28, 1-33. Here visual Inspection of U, S, and V is applied.
global rnk
h = RnkFinder(wvnr,c,A);
waitfor(h.fig);
3. Define a transition model
A model for usage within Spectram consists of a cell array that contains handles to anonymous model functions. The model array is of size [1,n] with n the number of (c-dependent) transitions.
Create a simple sigmoidal model, from the standard library provided by the model_fun class:
n = 2; [Model ,Paralist] = simple_model(model_fun.sigmoid, n, 1);
In the following steps parameter vectors are needed. The order of the parameters in the parameter vectors is specified in the parameter name list 'Paralist' that is returned above by simple_model(...):
disp(Paralist)
'c_mid_1' 'del_1' 'c_mid_2' 'del_2'
Models can also be created manually as cell array of anonymous functions (for more details see: creating_advancedmodel.m). Then the parameter name list is created by the function vecpar(...):
Model2 = {model_fun.sigmoid, @(c)ones(size(c)).*1}; Paralist2 = vecpar(Model2)
Paralist2 = 2×1 cell array {'c_mid_1'} {'del_1' }
4. Choose/vary start parameters and/or bounds
Three parameter vectors must be constructed that contain start parameters, the lower bounds and and the upper bounds. The order and size of these parameter vectors is defined by 'Paralist'. Note: In Octave setting bounds to 0 returns warnings in step 5. For workaround set the bounds to very small values close to 0.
startparas = [30; 5; 90; 5]; lb = [1E-18; 1E-18; 1E-18; 1E-18]; ub = [100; 100; 100; 100];
Also, create an optimization options structure and define the important options:
ftopt = optimset ('Tolfun', 1e-18, ... 'MaxFunEvals',100000,... 'Display', 'iter',... 'TolX',1E-18,... 'MaxIter', 1000);
5. Decompose and fit
Call recombfit(...) to fit the model to the data.
[paramout,resnorm,residual,exitflag,output] = ...
recombfit(Model, c, A, rnk, startparas, lb, ub, ftopt);
Norm of First-order Iteration Func-count f(x) step optimality 0 5 0.00104503 0.0108 1 10 0.000321276 0.624899 0.00318 2 15 0.000104618 1.43622 0.000138 3 20 0.000104618 3.26736 0.000138 4 25 8.89151e-05 0.81684 5.46e-05 5 30 4.98794e-05 1.63368 5.68e-05 6 35 6.1095e-06 1.28453 6.5e-05 7 40 1.98331e-06 0.462789 1.6e-05 8 45 1.91147e-06 0.0358015 3.36e-07 9 50 1.91085e-06 0.00468447 7.46e-08 10 55 1.91085e-06 0.000367157 5.61e-09 11 60 1.91085e-06 3.31249e-05 5.19e-10 12 65 1.91085e-06 2.84213e-06 4.34e-11 13 70 1.91085e-06 3.1962e-07 1.77e-11 14 75 1.91085e-06 1.71756e-07 1.77e-11 15 80 1.91085e-06 4.29389e-08 2.06e-11 16 85 1.91085e-06 4.29389e-08 2.06e-11 17 90 1.91085e-06 1.07347e-08 2.06e-11 18 95 1.91085e-06 2.68368e-09 2.06e-11 19 100 1.91085e-06 6.70921e-10 2.06e-11 20 105 1.91085e-06 1.6773e-10 1.97e-11 Local minimum possible. lsqnonlin stopped because the final change in the sum of squares relative to its initial value is less than the value of the function tolerance.
6. Assesment of the results
F may be determined by calculating the values for the fitted model, by:
F = eval_model(c, Model, paramout);
Alternatively, the result matrices and further matrices, useful for the assesment can be calculated by:
[F, D, A_fit, V_fit] = matres(A, c, Model, paramout, rnk);
An example how to plot to asses the results and the fit quality is given by f = plotmatres(...). This function first calls matres(...), then plots the results and returns the figure handle.
f = plotmatres(A, wvnr, c, Model, paramout, rnk);
It might be necessary to repeat steps 2.-6. with different input parameters until satisfying results are obtained.


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