--- title: MTEX vs. Bunge Convention sidebar: documentation_sidebar permalink: MTEXvsBungeConvention.html folder: documentation toc: false ---
For historical reasons MTEX defines orientations in a slightly different way than they have been defined by Bunge. As explained in topic orientations MTEX defines them as coordinate transformations from the crystal reference frame into the specimen reference frame. In contrast to this Bunge orientations are coordinate transformations from the specimen reference frame into the crystal reference frame. Lets demonstrate this by a simple example:
{% highlight matlab %} % consider cubic symmetry cs = crystalSymmetry('cubic') % and a random orientation ori = orientation.rand(cs) {% endhighlight %} {% highlight plaintext %} cs = crystalSymmetry symmetry: m-3m elements: 48 a, b, c : 1, 1, 1 ori = orientation (m-3m → xyz) Bunge Euler angles in degree phi1 Phi phi2 144.73 137.904 14.9569 {% endhighlight %}This is now an MTEX orientation and can be used to translate crystal coordinates, i.e., Miller indices into specimen coordinates,
{% highlight matlab %} % either by multiplying from the left r = ori * Miller({1,0,0},cs) % or using the command rotate rotate(Miller({1,0,0},cs),ori) {% endhighlight %} {% highlight plaintext %} r = vector3d ans = vector3d {% endhighlight %}A Bunge orientation is exactly the inverse of an MTEX orientation, i.e.,
{% highlight matlab %} ori_Bunge = inv(ori) {% endhighlight %} {% highlight plaintext %} ori_Bunge = orientation (xyz → m-3m) Bunge Euler angles in degree phi1 Phi phi2 165.043 137.904 35.2704 {% endhighlight %}and translates specimen coordinates into Miller indices
{% highlight matlab %} ori_Bunge * r {% endhighlight %} {% highlight plaintext %} ans = Miller (m-3m) h k l 1 0 0 {% endhighlight %}Since the Euler angles are the most common way to describe orientations MTEX implements them such that the Euler angles of an MTEX orientation coincide with the Euler angles of a Bunge orientation. Thus the Euler angles of orientations in MTEX agree with the Euler angles reported by all common EBSD devices, simulation software, text books and paper.
Due to the above explained inverse relationship of orientations defined in MTEX and in Bunge convention, a matrix generated from an orientation in MTEX is the inverse, or equivallently, the transpose of the matrix in Bunge notation.
{% highlight matlab %} ori.matrix ori_Bunge.matrix^(-1) ori_Bunge.matrix' {% endhighlight %} {% highlight plaintext %} ans = -0.6782 0.6247 0.3871 0.7142 0.4363 0.5473 0.1730 0.6477 -0.7420 ans = -0.6782 0.6247 0.3871 0.7142 0.4363 0.5473 0.1730 0.6477 -0.7420 ans = -0.6782 0.6247 0.3871 0.7142 0.4363 0.5473 0.1730 0.6477 -0.7420 {% endhighlight %}Since, MTEX orientations translates crystal to specimen coordinates misorientations are defined by the formula
{% highlight matlab %} ori1 = orientation.rand(cs); ori2 = orientation.rand(cs); mori = inv(ori1) * ori2 {% endhighlight %} {% highlight plaintext %} mori = misorientation (m-3m → m-3m) Bunge Euler angles in degree phi1 Phi phi2 226.848 59.9936 236.883 {% endhighlight %}as they are commonly defined coordinate transformations from crystal to crystal coordinates. This formula is different to the misorientation formula for Bunge orientations
{% highlight matlab %} ori1_Bunge = inv(ori1); ori2_Bunge = inv(ori2); mori = ori1_Bunge * inv(ori2_Bunge) {% endhighlight %} {% highlight plaintext %} mori = misorientation (m-3m → m-3m) Bunge Euler angles in degree phi1 Phi phi2 226.848 59.9936 236.883 {% endhighlight %}However, both formula result in exactly the same misorientation.
This list summarizes the differences between MTEX orientations and Bunge orientations.


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order
.order:0
.order
.order:-1
, because all our elements have order:0
by default
we can give -1 to our element who will always move him to the first place.order
the elements
will be placed in terms of the order of the html file.


## Summary
PowerShell is a grown up language Modules allow for code sharing Development can be similar to high level languages ![](images/do_epic_shit.jpg) Create unit tests for your code Use documentation as code


Inherits MonoBehaviour.
◆ FixedUpdate()
| void PlayerController.FixedUpdate |
( |
| ) |
|
|
private |
Fixed Update is called once in every CPU cycle
◆ Movement()
| void PlayerController.Movement |
( |
| ) |
|
|
private |
Player Movement control
Keyboard and Joystick
◆ Start()
| void PlayerController.Start |
( |
| ) |
|
|
private |
Start is called on the frame when a script is enabled
Set all component
◆ ToggleCursorLock()
| void PlayerController.ToggleCursorLock |
( |
| ) |
|
|
private |
Toggle Cursor Lock and Show/Hide for PC users on Right Click
◆ toggleMove()
| void PlayerController.toggleMove |
( |
| ) |
|
◆ toggleTriggerCollide()
| void PlayerController.toggleTriggerCollide |
( |
| ) |
|
Determines if the player can interact with the trigger.
◆ cam
| Camera PlayerController.cam |
|
private |
◆ canMove
| bool PlayerController.canMove |
◆ controller
| CharacterController PlayerController.controller |
|
private |
◆ CursorLock
| bool PlayerController.CursorLock |
|
private |
◆ joystickCamera
| Joystick PlayerController.joystickCamera |
◆ joystickMovement
| Joystick PlayerController.joystickMovement |
◆ moveDirection
| Vector3 PlayerController.moveDirection = Vector3.zero |
|
private |
◆ moveSpeed
| float PlayerController.moveSpeed |
◆ RotationX
| Vector3 PlayerController.RotationX = Vector3.zero |
|
private |
◆ RotationY
| Vector3 PlayerController.RotationY = Vector3.zero |
|
private |
◆ sensivity
| float PlayerController.sensivity |
The documentation for this class was generated from the following file:


---
layout: base
title: "Damir Cavar's CV - Presentations"
author: "Damir Cavar"
desc: "This is Damir Cavar's Presentations section of the Curriculum Vitae (CV)."
keywords: "Damir Cavar, CV, Presentations, Talks, LINGUIST List, Computational Linguistics, Natural Language Processing, CL, NLP"
link: presentations
---
Presentations
2019
- On Knowledge Representations and Reasoning for AIs using Deep NLP and Description Logic. Doctoral Research Forum of Informatics, Indiana University, SICE. Nov. 2nd, 2019.
- Lexical semantic variation in some South-Slavic languages using computational distributional semantics models. Paper presented at the 14th Annual Meeting of the Slavic Linguistics Society (SLS-14) in Potsdam, Germany. Sept. 2019.
- Information Extraction and Knowledge Graphs, NLP and AI. Presentation at the Indiana Farm Bureau Insurance office in Indianapolis. Sept. 24th, 2019.
- On Knowledge Representations and Reasoning for AIs using Deep NLP and Description Logic. Indiana University, Department of Linguistics Colloquium, Bloomington, IN. Sept. 20th, 2019.
- together with Elain Monaghan: Mapping News Article Content to Knowledge and Event Graph Representations for Validation and Reasoning. "Media Ethics: Human Ecology in a Connected World" 20th annual convention of the Media Ecology Association, Toronto, (26) 27-30 June.
- On Natural Language Processing Technologies for Text to Knowledge Representations. Paper presented at the Palo Alto Research Center (PARC). Palo Alto, CA. June 12th, 2019.
- together with the students from the NLP-Lab: Generating Dynamic Knowledge Graphs from Text using Deep and Broad NLP. Paper presented at the Midwest Speech and Language Days 2019. Toyota Technological Institute at Chicago. May 3rd, 2019
- together with the students from the NLP-Lab: Unification and Standardization of NLP-pipelines for Computational Semantics using Scalable Microservices. Poster presented at the Midwest Speech and Language Days 2019. Toyota Technological Institute at Chicago. May 3rd, 2019.
- Deep and Broad NLP for Big Data and Knowledge Graph Generation, paper presented at the Data Science Colloquium at the School of Informatics, Computation and Engineering at Indiana University, March, 22nd, 2019.
- Semantic Information Extraction and Generation of Dynamic Knowledge Graphs. Paper presented at the University of Illinois at Urbana-Champaign. Feb. 25, 2019.
2018
- Damir Cavar (2018) Knowledge Graph Learning and Open IE. Colloquium in the Tufts Computer Science Department. Boston, MA. Sept. 30th, 2018
- Damir Cavar (2018) Natural Language Processing in Data Science. Data Science Meets Social Science workshop at Indiana University, Sept. 2018.
- Damir Cavar (2018) OpenIE to Knowledge Graphs for Semantic Search and Deep Content Analysis. Paper presented August 28th in the Research Colloquium of Fil Menzer's lab, Informatics, Indiana University.
- Damir Cavar (2018) Chatbots and NLP. Paper presented at the ICWSM-18 Workshop on Chatbot,
The 12th International AAAI Conference on Web and Social Media. Stanford University, June 2018.
- Damir Cavar, Joshua Herring, Anthony Meyer (2018) Case Law Analysis using Deep NLP and Knowledge Graphs. Paper presented at the 1st Workshop on Language Resources and Technologies for the Legal Knowledge Graph (LegalKG), LREC 2018, in Miyazaki, Japan.
- Damir Cavar, Matt Josefy (2018) Mapping Deep NLP to Knowledge Graphs: An Enhanced Approach to Analyzing Corporate Filings with Regulators. Paper presented at The First Financial Narrative Processing Workshop (FNP 2018), LREC 2018 in Miyazaki, Japan. (download extended abstract)
- Mapping Deep NLP to Knowledge Graphs: An Enhanced Approach to Analyzing Corporate Filings with Regulators. Paper presented at the The First Financial Narrative Processing Workshop (FNP 2018), LREC 2018 in Miyazaki, Japan. May 7th 2018.
2017
- Computational Semantics and Computational Pragmatics in NLP for Professional Domain Sublanguage: Processing Medical Language. Paper presented at the CHSR WIP, Indiana University, School of Medicine. November 13th 2017.
- The Free Linguistic Environment: High-performance Deep and Broad Coverage Multi-lingual NLP. Paper
presented in the Intelligent & Interactive Systems Talk Series at the School of Informatics and Computation,
Indiana University. April 24th 2017.
- The Free Linguistic Environment: Theoretical Concepts and Basic Architecture. Paper presented at
Cornell University, March 30th 2017
- Speech Copora and Technologies for Yiddish (on the AHYEM Project). Joint work with Malgorzata E. Cavar, Dov-Ber
Kerler, and Anya Quilitzsch. Paper presented at the Linguistics Research Center, the Texas Language Center, and
the Department of Germanic Studies at the University of Texas at Austin. Feb. 23rd 2017. See announcement, other announcement
- An infrastructure for Global Open Resources and Information for Language and Linguistic Analysis (GORILLA).
Paper presented at the University of North Texas in Denton. Feb. 9th 2017.
Older
- On the Free Linguistic Environment: Parsing and Corpus Annotation. Joint work with Lwin Moe and Hai Hu. Paper presented at the 15th International Workshop on Treebanks and Linguistic Theories at
Indiana University, Bloomington.
- On Recursion. Cognitive Science Colloquium, Indiana University, Nov. 16th 2016, Bloomington,
Indiana.
- On Split Islands. 11th Slavic Linguistic Society Annual Meeting. Sept. 24th 2016.
Toronto, Canada.
- Preliminary Results from the Free Linguistic Environment
Project. Paper presented at the HeadLex16,
24.–29. July 2016, Warsaw, Poland. (slides, YouTube video) See also: FLE
- Plenary panel that sets out needs/issues from four perspectives. Tools
& Methods Summit, University of Melbourne, Australia, 1st-3rd of June, 2016.
See also program.
- Generating speech tools and corpora for unwritten endangered languages: Chatino. Paper presented at the
Tools
& Methods Summit, University of Melbourne, Australia, 1st-3rd of June, 2016.
See also program.
- Bridging between Documentary Linguistics, Computational Linguistics, Theoretical Linguistics, and NLP.
Paper presented at the Tools
& Methods Summit, University of Melbourne, Australia, 1st-3rd of June, 2016.
See also program.
- Concept and work behind GORILLA. Paper presented at the Tools
& Methods Summit, University of
Melbourne, Australia, 1st-3rd of June, 2016. See also program, GORILLA
- On the Role of Linked Open Language Data for Language Documentation, Linguistic Research, and Speech and
Language Technologies. Keynote presentation at the LDL-2016, 5th Workshop on Linked Data in
Linguistics: Managing, Building and Using Linked Language Resources, LREC 2016, Portorož, Slovenia. May 2016.
- Endangered Language Documentation: Bootstrapping a Chatino Speech Corpus, Forced Aligner, ASR. LREC
2016, Portorož, Slovenia. Together with Małgorzata E. Ćavar and Hilaria
Cruz. May 2016. See also: GORILLA
- Global Open Resources and Information for Language and Linguistic Analysis (GORILLA). LREC
2016, Portorož, Slovenia. Together with Małgorzata E. Ćavar and Lwin
Moe. May 2016. See also: GORILLA
- Generating a Yiddish Speech Corpus, Forced Aligner and Basic ASR System for the AHEYM Project. LREC
2016, Portorož, Slovenia. Together with Małgorzata E. Ćavar, Dov-Ber
Kerler, Anya Quilitsch. May 2016. See also: AHEYM, GORILLA
- The Free Linguistic Environment. Natural Language Processing Seminar, Linguistic Engineering Group at
the Institute of Computer Science, Polish Academy of Sciences (ICS PAS), Warsaw, Poland. May 23rd
2016. See
also: FLE.
- Bootstrapping resources for under-resourced languages: Speech corpora and technologies for the languages of
the Balkans. 20th Biennial Conference on Balkan and South Slavic Linguistics. University of
Utah, April
2016. See also: GORILLA
- The Free Linguistic Environment (FLE): Theoretical Concepts and Basic Architecture.
Together with Lwin
Moe. ClingDing, Department of Linguistics, Indiana University, April 2016.
See also: FLE.
- The General Ontology for Linguistic Description (GOLD) and its Role for Digital Language
Resources and Language Technology. Workshop “Development of Linguistic Linked Open Data (LLOD) Resources
for Collaborative Data-Intensive Research in the Language Sciences“, LSA Summer Institute 2015, Chicago, IL.
Together with Malgorzata E. Cavar (Indiana). Invited presentation. July
2015. See also: GOLD.
- Documenting Endangered Languages by Developing Speech-Corpora and ASRs: Crow, Hidatsa, Mandan. Together
with Malgorzata E. Cavar (Indiana), Wilhelm Meya (TLC), John Boyle (CSU
Fresno). Midwest Speech and Language
Days (MSLD) 2015, Toyota Technological Institute at Chicago.
- Enabling Resources in Digital Language Archives using Automatic Speech Recognition. Together with
Malgorzata E. Cavar, Lwin Moe, Aaron Albin. Midwest Speech and Language
Days (MSLD) 2015, Toyota Technological
Institute at Chicago.
- On Split Islands. Department of Linguistics, Indiana University. April 2015.
- Automatically Annotated Repository of Digital Video and Audio Resources Community (AARDVARC).
Presentation at the ClingDing meeting, Department of Linguistics, Indiana University, together with Malgosia E.
Cavar, July 2014. See also: AARDVARC
- Morphological grammars and computational analyzer/generators for the documentation of indigenous/endangered
languages of the world. Poster presented at the Morphology Fest at Indiana University, Department of
Linguistics, together with U. Kazagashewa, M. Mueller, Malgosia E. Cavar,
A. Lamont, S. Fox June 20th, 2014.
- Technologies for Bootstrapping of Linguistically Annotated Text Collections with TEI XML Markup. Paper
presented at the University of North Texas, Computer Science and Linguistics, together with Malgosia E. Cavar,
February 2014.
- The LINGUIST List Now and Then. Paper presented at the University of North Texas, Computer Science and
Linguistics, together with Malgosia E. Cavar, February 2014.
- Online visualization of research in historical linguistics. Poster presented at the LSA Annual Meeting
2014 in Minneapolis, MN. Together with Malgosia E. Cavar, S. Couture, U.
Kazagasheva, E. Benzschawel, January,
2014.
- Urban fieldwork, evolution and languages in cities. Paper presented at the Association for the Study of
the Arts of the Present ASAP/5: Arts of the City Conference, together with Malgosia
E. Cavar. Wayne State University, October 3rd-6th, 2013.
- Bootstrapping large text corpora with TEI XML markup and linguistic annotation. Together with Malgosia E. Cavar. Chicago Colloquium on Digital
Humanities
and Computer Science. The University of Chicago. 19th of November 2012.
- Automatic Linguistic Annotation with TEI-Output. TEI 2012
Conference at Texas A&M, College Station. 9th of November 2012.
- The LINGUIST List Corpus: A Large Mailing List Corpus – Management, Annotation and Repository.
Together with Malgorzata E. Cavar, Helen Dry Aristar, and Anthony
Aristar.
TEI 2012 Conference at Texas A&M, College
Station. 9th of November 2012.
- The Project Gutenberg book archive as a TEI P5 XML text
corpus. Together with Malgorzata E. Cavar. TEI 2012 Conference at Texas
A&M, College Station. 10th of November 2012.
- Dynamic Professional Content Corpora and New Technologies. Wayne State University, 19th of
October 2012.
- Large Mailing List Corpora: Management, Annotation and Repository. Together with Helen Aristar-Dry and
Anthony Aristar. LREC 2012 Workshop on Challenges in the management of large
corpora, Istanbul, 22nd of May, 2012.
- Sprachtechnologie und Sprachdokumentation: Eine Darstellung von Projekten des Heimatinstituts der LINGUIST
List. Institut für
Deutsche
Sprache, Mannheim. 8th of May, 2012.
- Bootstrapping NLP and MT Resources for under-resourced languages. Crosslingual Language Technology in service of an integrated
multilingual Europe - 20 years on-. University of Hamburg, Germany, 4-5 May 2012.
- On Split Islands. Presented at the Syntax/Semantics Discussion Group Meeting in the Linguistics Department at the University of Michigan. 20th of Jan. 2012. (Abstract, Handout)
- Cyclicity and Opacity Effects in the Prosody of Two Different Clitic Classes in New Shtokavian
Variants. (Abstract, Slides) Presented at: Ilse Lehiste Memorial Symposium (Program). Together
with
Malgorzata E. Cavar. 11th of November
2011.
- Clitic Placement, Syntactic
Discontinuity, and information structure. With Melanie Seiß. (Handout, Slides) LFG 2011, Hong Kong. 17th of July
2011.
- The Scheme Natural Language Toolkit (S-NLTK): NLP Library for R6RS and
Racket. 4th European Lisp Symposium, Special Focus on
Parallelism & Efficiency, TUHH, Hamburg University of Technology, Hamburg, Germany, 1
st of April 2011.
- >No Escape from Clitics in Neo-Shtokavian: Contributions to the syntax and prosody of enclitic auxiliaries
and pronouns, Research Colloquium, Linguistics
Dept., University of Konstanz, 13th of
Jan. 2011
- Some notes on TEI in Linguistics. Plenary session: TEI 2010 (Annual meeting of the Text Encoding
Initiative), University of Zadar, 13th of Nov. 2010
- Riznica: The Croatian Language
Corpus. Presented by, and together with Dunja Brozović Rončević, SLAVICORP
Workshop, University of Warsaw, Poland, 22nd–24th of November 2010
- O indukciji gramatike: računalni i statistički modeli usvajanja jezika (“On grammar induction:
Computational and statistical models of language acquisition”). Research colloquium “
Lingvistička srida,” University of Zadar, 25th of Feb. 2010
- Morfološka analiza i lematizacija hrvatskog jezika na konačnim
automatima (“Morphological analysis and lemmatization of Croatian using Finite State Automata”),
Research Colloquium,
Zadarska lingvistička Srida, University of Zadar, 19th of Nov. 2009
- Frequency correlations in processing, familiarity, and language usage data of clitics in Croatian.
Together with Tomislav Frleta, SLS 2009, 4th Annual Meeting of the Slavic Linguistic Society, 3rd-6th
of September 2009
- Empirical evidence for the functional determiner projection in Croatian. Together with Matea Birtić,
SLS 2009, 4th Annual Meeting of the Slavic Linguistic Society, 3rd-6th of
September 2009
- On bootstrapping of linguistic features for bootstrapping grammars. EACL 2009 workshop Computational Linguistic Aspects of Grammatical
Inference, Athens (Greece) 30th of March 2009
- On the induction of linguistic categories and learning grammars. 10. Workshop in Szklarska Poreba
(Poland), 12th of March 2009
- Red riječi u hrvatskim govorima: empirijski pristup padežima. Zadarska lingvistička srida, Zadar,
10th of March 2009
- Formalni modeli i Računalna obrada jezika. PhD program in linguistics at the Philosophical Faculty of
the University in Osijek. 7th of March 2009
- Nova generacija računalne obrade jezika. Developers
User Group Split, 34. Skup IT profesionalaca, Split, Croatia, 22nd of January 2009
- Some Quantitive and Qualitative Aspects of Nominal Case in Croatian. Second Croatian Syntax Days,
Osijek, Croatia, 13.-15. November 2008
- Interoperability and Rapid Bootstrapping of Morphological Parsing and Annotation Automata. IS-LTC 08,
Ljubljana, Slovenia. 16.-17. October 2008
- CroMo - Morphological Analysis for Standard Croatian and its Synchronic and Diachronic Dialects and
Variants. FSMNLP 2008, Ispra, Lago Maggiore, Italy, 11.-12. of September 2008. (slides in PDF, poster in PDF)
- Struktura i razvoj baze podataka za potrebe projekta „Hrvatsko strukovno nazivlje - projekt
koordinacije“, Poletna Terminološka Šola, ZRC SAZU, Ljubljana, 4.-9. of Sept. 2008.
- On Grammar induction, Language Models, and Language Evolution Simulations. PsychoCompLA 2008, at the
CogSci 2008, Washington DC, 23.-24. of July 2008.
- Machine learning systems as models for natural language grammar acquisition? University of Nova Gorica,
Slovenia. 20th of February, 2008.
- The Croatian Language Repository: Quantitative and Qualitative Resources for Linguistic Research and
Language Technologies. Eastern Michigan University, Institute for Language Information and Technology
(ILIT). 31st of January, 2008.
- The Croatian Language Repository: Quantitative and Qualitative Resources for Linguistic Research and
Language Technologies. Indiana University, Linguistics Dept. 29th of January, 2008.
- Modelle dynamischer Eigenschaften von Sprachen und ihre Anwendungen, University of Bielefeld, Germany,
04/27/2007.
- Dynamische und lernende Sprachmodelle. University of Bochum, Germany, 04/26/2007.
- Dynamic Language Models. JOTA, Ljubljana, Slovenia. 03/29/2007
- Inducing Lexical Properties with Probabilistic Methods. Polish Academy of Sciences, Warsaw, Poland.
08/11/2006
- Das Korpus der kroatischen Sprache: Hrvatska jezična mrežna riznica. (The Croatian Language
Corpus/Hrvatski jezični korpus). University of Graz, Austria. 06/19/2006
- About Clitics in Croatian: Myths, and Fairy-tales. Together with Dunja Brozović-Rončević, at the
conference Hrvatski sintaktički dani (Croatian Syntax Days) at the University of Osijek, Croatia. 05/11/2006
- Parsing Croatian. Institute of Croatian Language and Linguistics, Zagreb, Croatia. 04/01/2006
- Inducing Syntactic Properties of Lexical Elements via Information Theoretic Measures. Together with
Paul Rodrigues and Giancarlo Schrementi. Workshop on Computational Modeling of Lexical Acquisition: The Split
Meeting. Split, Croatia. 07/25-28/2005.
- Using Morphological and Distributional Cues for Inductive Part-of-Speech Tagging. The Second Midwest
Computational Linguistics Colloquium (MCLC-2005), Columbus, OH, The Ohio State University. 05/15/2005.
- Unsupervised morphology induction for part-of-speech tagging. The 29th Penn Linguistics Colloquium.
02/26/2005
- Constraint-based Cue-learning and cue-based language acquisition. Workshop on Approaches to Empirical
Syntax/WOTS-8, Berlin, Germany. 08/28/2004
- Alignment Based Induction of Morphology Grammar and its Role for Bootstrapping. The 9th conference on
Formal Grammar: FGNancy, Nancy, France. 08/08/2004
- Computationale Modellierung des Spracherwerbs: Wieviel kann man über natürliche Sprache von der
Sprache selbst lernen? Center for Computing Technologies (TZI), University of Bremen, Germany. 07/08/2004
- Syntactic Parsing Using Mutual Information and Relative Entropy. Midwest Computational Linguistics
Colloquium (MCLC), Bloomington, Indiana. 06/25/2004
- Unsupervised Grammar Induction. Cognitive Science Colloquium, Psychology Department, Indiana
University, Bloomington, Indiana. 06/02/2004
- On unsupervised grammar induction from untagged corpora. Poznań Linguistics Meeting 2004, Poznań,
Poland. 05/19/2004
- Computational Modeling of Language Acquisition. Linguistics Colloquium, University of Potsdam, Germany.
05/17/2004
- Computational Modeling of Language Acquisition. Psycholinguistics Suppers, CUNY Graduate Center, New
York. 05/04/2004
- Cognitive Aspects of Language Acquisition and Processing. Sveučilište u Splitu (University of
Split), Croatian Applied Linguistics Association. 03/17/2004
- Lexicology and Corpus Linguistics. Sveučilište u Splitu, Anglistika (University of Split,
English Department). 03/16/2004
- Computational Aspects of Language Acquisition. The University of Arizona, Tucson. 03/04/2003
- Cue-based bootstrapping: Computational Aspects of Language Acquisition. Indiana University,
Bloomington. 01/29/2003
- AMEWS - Automatic Metatagging Engine for SemanticWeb with WebService Architecture. University of
California (UCLA), Los Angeles. 10/29/2002
- A Real Live Web Service using Semantic Web Technologies: Automatic Generation of Meta-Information.
Conf.: "On The Move Towards Meaningful Internet Systems" (DOA, ODBASE, CoopIS'02). Irvine, California.
10/28/2002
- AMEWS - Automatic Metatagging Engine for SemanticWeb with WebService Architecture. Indiana University,
Bloomington: Linguistics Colloqium. 09/13/2002
- Automatic Generation of Metatags for Intra-Semantic-Web. XSW 2002 Workshop (Semantic Web), Humboldt
Universität Berlin. 06/26/2002
- Zur Rolle von "semantischen Netzen" für das Wissensmanagement (On the role of semantic nets for
knowledge management). AIK-Symposium on Semantic Web, University of Karlsruhe. 04/19/2002
- Natürlichsprachliche Systeme für das Wissensmanagement (Natural language systems for
knowledge management). Kolloqium, University of Potsdam. 04/16/2002
- Distributed Deletion. Kolloqium (Prof.Dr. Günther Grewendorf ) Universität Frankfurt a.M.
Jan. 2002
- Optimizing knowledge mining in the e-back-office. Euromap e2001 conference in Venice. Session
Opportunities for language technology in multilingual e-markets. Chairperson: Hanne Fersøe, Center for
Sprogteknologi, Denmark. 10/19/2001
- Digital Dictionary of the 20th Century German Language. Institute of Computer Science, Polish Academy
of Sciences. Joint work with Alexander Geyken (BBAW). Warsaw, Poland. 02/26/2001
- Digital Dictionary of the 20th Century German Language. Jezikoslovne Tehnologije za Slovenski Jezik, JS
2000. Ljubljana, Slovenia. 10/17/2000
- Klitikpositionen, diskontinuierliche Konstituenten und andere Wortunordnungen im Slavischen. (Clitic
positions, discontinuous constituents and other word-diss-orders in Slavic) SlavGG Meeting, University of
Leipzig. 07/15/2000
- Split Constituents. Workshop "Conflicting Rules in Phonology and Syntax", University of Potsdam. Joint
work with: Gisbert Fanselow. 12/17/1999
- Discontinuous Constituents in Slavic and Germanic. Drugi Hrvatski Slavistički Kongres (Second Croatian
Slavic Congres) in Osijeku, Croatia. Joint work with: Gisbert Fanselow. 09/18/1999
- End-to-End Evaluation '99-1. Verbmobil Projektlenkungssitzung, Daimler-Chrysler Center in Stuttgart.
05/12/1999
- Discontinuous Constituents. Poznań Linguistics Meeting. Poznań, Poland. 05/01/1999
- End-to-End Evaluation in Verbmobil. Verbmobil Projektlenkungssitzung in Aachen. 12/07/1998
- Klitike u Hrvatskom Jeziku (Clitics in Croatian). Institut za Hrvatski Jezik i Jezikoslovlje (Institute
for Croatian language and linguistics), Zagreb, Croatia. 10/09/1998
- Verbmobil: A Speech-to-Speech Translation System. Institut za Hrvatski Jezik i Jezikoslovlje (Institute
for Croatian language and linguistics), Zagreb, Croatia. 10/08/1998
- Verbmobil: A Speech-to-Speech Translation System. Jezikovne Tehnologije za Slovenski Jezik (JS) '98
(Language technologies for the Slovenian language), Ljubljana, Slovenia. 10/06/1998
- Autonomy and Look-ahead: Interface phenomena in Croatian. University of Tübingen. 05/25/1998
- End-to-End Evaluation of Verbmobil. Verbmobil Projektlenkungssitzung, Bonn (D). 05/11/1998
- Split Constituents: A Comparison between Germanic and Slavic. PLM: 31st Poznań Linguistic Meeting (PL).
05/1.-2./1998
- Verb Movement and Coordination. FDSL 2, University of Potsdam, joint work with: Chris Wilder.
11/20.-22./1997
- Interface Phenomena in Slavic: Polish and Croatian Cliticization. FDSL 2, University of Potsdam.
11/20.-22./1997
- Children's Sensitivity to Word-Order Variations in German: Evidence for Very Early Parameter Setting.
Boston University Conference on Language Development (USA), joint work with: Jürgen Weissenborn, Barbara Höhle,
Dorothea Kiefer. 11/07.-09./1996
- Split Constituents in Germanic and Slavic. International Conference on Pied-Piping, Universität
Jena (D), joint work with: Gisbert Fanselow. 05/30/1997
- On the Syntactic and Phonological Properties of Enclitic Categories in Slavic. PLM: 30th Poznań
Linguistic Meeting (Poland), AG: Reductionist Approaches to Syntax and Descriptive Adequacy (Jacek Witkoś).
05/03/1997
- On the Syntax and Phonology of Clitics in Slavic. 19. DGfS Jahrestagung in Düsseldorf (D), AG: Die
Interaktion grammatischer Teilbereiche (Katharina Hartmann & Daniel Büring). 02/24/1997
- On Clitics and Split Consituents. Zentrum für allgemeine Sprachwissenschaft (ZAS), Berlin (D),
Sprachwissenschaftliches Kolloqium. 02/18/1997
- Interface Phenomena in Croatian and Polish. University of Leipzig (D). 11/27/1996
- Frühe Syntaktische Wissensstrukturen: Kontinuität und Ökonomie (Early syntactic
knowledge structures: continuity and economy). Annual meeting of the RULE group, Groß Dölln (D),
(PANNONIA Hotel Döllnsee), Berlin-Brandenburg Academy of Science. 10/11/1996
- Frühe Syntaktische Wissensstrukturen: Kontinuität und Ökonomie (Early syntactic
knowledge structures: continuity and economy). Workshop: TROPICS, Berlin-Brandenburgische Akademie der
Wissenschaften, joint work with: Jürgen Weissenborn, Barbara Höhle, Dorothea Kiefer. 09/28/1996
- Weissenborn, J., Höhle, B., Kiefer, D. & Cavar, D. On the Structure of Tacit Syntactic Knowledge:
Continuity and Economy. Conference: Approaches to Bootstrapping in Early Language Development,
Berlin-Brandenburgische Akademie der Wissenschaften, Berlin, 1996.
- Facing the Interface: On the Properties of "Deficient Elements" in South-Slavic. Third Summer School in
Generative Linguistics, Palacky Univerzitet Olomouc (Czech Republic). 08/22/1996
- On Clitics in Croatian: More Syntax than Prosody! Geisteswissenschaftliche Zentren Berlin e.V., Zentrum
für allgemeine Sprachwissenschaft, Typologie und Universalienforschung (ZAS), Workshop on the Syntax,
Morphology and Phonology of Clitics. 05/26.-27/1996
- Auxiliaries in Serbian/Croatian and English. FDSL 1, University of Leipzig (D). Dec. 1995
- Minimalistische Bewegung (Minimalistic Movement). University of Regensburg (D), 12/15/1993
- Triggers & Economy. Universität Wuppertal (D). 11/12/1993
- Pronominal and Verbal Clitics in Croatian. University of Durham (UK), EUROTYP Clitics Meeting. 10/17/1993
- Pronominal and Verbal Clitics in Croatian. SOAS, London (UK) (School of Oriental and African Studies).
10/14/1993
- Verbale und pronominale Klitika (Verbal and pronominal clitics). Universität zu Köln (D),
GGS. 07/10/1993
- Ein Konzept für MultiMedia im Sprachunterricht am Beispiel des Japanischen (A concept for
multimedia in 2nd language teaching on the basis of Japanese). München (D), MediaNet, Universität
Frankfurt a.M. 07/09/1993
- Wortstellungsvariation, Verbbewegung und Ökonomie-Prinzipien (Wordorder variation, verb movement
and economy principles). Universität Stuttgart (D). 06/24/1993
- Verbs and Clitics in Croatian. Université de Genève (CH), Clitic Workshop. 06/01/1993
- Verbs and Clitics in Croatian. Rijksuniversitet Groningen (NL). 05/28/1993
- X0-Bewegung und Ökonomie (X0-movement and economy). DGfS annual meeting,
University of Jena (D), Workshop: Wortordnung (word order). 03/03/1993
- X0-Bewegung und Ökonomie (X0-movement and economy). Max-Planck-Gesellschaft
zur Förderung der Wissenschaften e.V., Arbeitsgruppe Strukturelle Grammatik an der Humboldt-Universität,
Berlin. 11/17/1992
- Long Head Movement? Verb-Movement and Cliticization in Croatian. University of Regensburg (D), GGS.
02/01/1992
Could not go:
- Grammaticality judgments and language usage data. Workshop Corpus and Cognition Colloquium: The relation between
natural and experimental language data, Fourth Corpus Linguistics Conference 2007, Birmingham, 27.-30. of July
2007.
- Inducing Recursion, at the Recursion in Human Languages workshop, Illinois State University, Department of
Languages, Literatures, and Cultures, April 2007.


Off-Topic
Robux vs Hexus!?

(5)
Discord Server
(5)
Hello
(2)
Hexus updating
(12)
Hexus Working?
(5)


HSTProposalScraper¶
-
class
utils.proposal_scraper.
HSTProposalScraper
(for_training=False, cycles_to_analyze=[24, 25])¶ Bases:
object
A class for handling the scraping of the text files produced by the pdf to ascii converter.
Attributes Summary
Flag to specify if proposal is AR or not
Base path of the PACMan package
File to process
Boolean switch to indicdate proposals are for training
Path to file containing hand classifications for proposal list
Output directory
Keywords to save from the proposal template
Section Names defined in the Phase I template
Text extracted from the proposal sections for AR proposals
Proposal text
Directory to store training data
Directory to store unclassified proposal data
Methods Summary
extract_flist
(cycle[, flist])Extract the Abstract and Scientific Justification sections
Extract the keyword info above the abstract section
extract_sections
([verbose])Extract the section data
read_file
([fname])Read the file and determine the proposal type
Initiate the scraping for the user supplied proposal cycles
write_section_data
(cycle, section_name)Write out the data for the section specified by section_name
write_training_data
(cycle, training_sections)Write out the training data we will use for text classification
Attributes Documentation
-
archival
¶ Flag to specify if proposal is AR or not
-
base
¶ Base path of the PACMan package
-
fname
¶ File to process
-
for_training
¶ Boolean switch to indicdate proposals are for training
-
hand_classifications
¶ Path to file containing hand classifications for proposal list
-
outdir
¶ Output directory
-
proposal_label
¶ Keywords to save from the proposal template
-
section_data
¶ Section Names defined in the Phase I template
-
section_data_archival
¶ Text extracted from the proposal sections for AR proposals
-
text
¶ Proposal text
-
training_dir
¶ Directory to store training data
-
unclassified_dir
¶ Directory to store unclassified proposal data
Methods Documentation
-
extract_flist
(cycle, flist=None)¶ Extract the Abstract and Scientific Justification sections
- Parameters
flist (list) – List of files to process
-
extract_keywords
()¶ Extract the keyword info above the abstract section
-
extract_sections
(verbose=False)¶ Extract the section data
- Parameters
verbose –
-
read_file
(fname=None)¶ Read the file and determine the proposal type
- Parameters
fname (str) – File to process
-
scrape_cycles
()¶ Initiate the scraping for the user supplied proposal cycles
-
write_section_data
(cycle, section_name)¶ Write out the data for the section specified by section_name
- Parameters
section_name (str) –
-
write_training_data
(cycle, training_sections, label=True)¶ Write out the training data we will use for text classification
For training, testing, and evaluating we are only interested in the Scientific Justification and Abstract of each proposal.
-


SO i moved cause i got married ,,,,, happy story some may say but no it isnt see i lost my NVW Books containing all the classes spell and feat info !!!!!!!!! BAH WHY WOULD GOD BE SO CRUEL so i went back to get them and my LAndLord either stole them or threw them away he played too ( that BASTARD !!!)
SO does anyone know a good website to view (not even DL) just view the info ?
Try this site. I go here for a lot of links to nwn related stuff.


Intro to Git
Pat Curry
2017-08-24
What is Git?
Git is a version control system.
It is a way to track changes in computer files.
Git is also a way for multiple people to work on the same file or files at the same time.
Git is not easy, even though every tutorial out there says that it is.
Installing Git
Creating a repository
Making commits
Branching
Navigating commits and branches
Cloning a repository
Pushing commits local and remote repositories
Installing Git
Linux
https://git-scm.com/download/linux
sudo apt-get install git-all
Mac
https://git-scm.com/download/mac
Windows
https://git-scm.com/download/win
Go through the process of installation
On a windows computer be sure that you can use git bash.
It would also be good to open a window to the git repository you are in.
We will have to learn a bit of bash at the same time as learning git.
Creating a repository and adding files to it
With Git Bash go to your documents directory then create a new folder initialize a git repository in that folder.
cd ~/Documents
mkdir learngit
cd learngit
mkdir firstrepo
cd firstrepo
git init
Now that you've created the repository let's add a file.
Use pwd to check that you are in the correct directory.
Use git status to check the status of your repository.

Set up a github or gitlab account or just use the zmt gitlab instance.
https://gitlab.leibniz-zmt.de/users/sign_in
Check out your profile
https://gitlab.leibniz-zmt.de/pcu
Let's set a remote repository.
This can be done with github, gitlab, the zmt gitlab, or bitbucket, and probably more.
Actually, you can set a remote repository on any server, or even your own computer.
git status
git remote add origin https://gitlab.leibniz-zmt.de/USERNAME/firstrepo.git
Set git username and email for your computer
git config --global user.name "USERNAME"
git config --global user.email "EMAIL"
Push initial commit to the remote repository
git push origin master
It didn't work!!!!
Go to github/gitlab/bitbucket and make the repository
Now push to the remote.
That's all I'm going to teach you today.
Resources
https://git-scm.com/book/en/v2
https://www.atlassian.com/git/tutorials
http://learngitbranching.js.org/
https://try.github.io/levels/1/challenges/1
https://www.codecademy.com/learn/learn-git


The Maintenance Room
You may recall that the main point of the maintenance room in the original game description was to provide a switch for the player to turn off the metal detector (so that the ID card can be carried through it without triggering an alarm). We'll elaborate on this a little, not for the sake of adding any stunningly original puzzles, but just to illustrate a few features of the adv3Lite library. In particular we'll furnish the maintenance room with a couple of steel cabinets, one tall one for keeping the cleaning equipment in and one shorter one containing the power switches. We'll lock the power cabinet with a small silver key, which we'll hide under a potted plant on top of the smaller cabinet.
The first thing to do is to add a brief description of the maintenance room that mentions the two cabinets:
maintenanceRoom: Room 'Maintenance Room' 'maintenance room' "<<one of>>On entering the room you immediately notice<<or>>This is a small square room with<<stopping>> a pair of steel cabinets mounted against one wall, one much taller than the other. The only way out is through a door to the west. " west = mrDoorOut out asExit(west) ;
Notice the use of the <<one of>> ... <<or>> ... <<stopping>> embedded description so that we see one version of the description the first time we enter the room, and a different one thereafter.
Next we need the two cabinets. We'll start with the tall one that would normally be used to house the bucket, sponge and garbage bag.
+ tallCabinet: OpenableContainer, Fixture 'tall metal cabinet; green' "It's a good two metres high and painted an institutional green. " bulkCapacity = 50 ;
We've made the tall cabinet both an OpenableContainer and a Fixture (so it can be open and closed, but can't be picked up and carried around), and we've given is a bulkCapacity of 50, so that it can hold a reasonable number of objects. This is only meaningful if we give some bulk to the objects that might be stored in the maintenance room, for example:
+ bucket: Container 'bucket; plain yellow plastic; pail' "It's just a plain yellow plastic bucket. " initSpecialDesc = "Some cleaner seems to have left all his things here: <<list of location.listableContents.subset({x: x.moved == nil})>>. " bulk = 6 bulkCapacity = 6 ; + sponge: Thing 'sponge; turquoise' "It's a kind of turquoise colour. " bulk = 3 ; + garbageBag: Container 'garbage bag; large green plastic rubbish; bag' "It's basically just a large green plastic bag. " bulk = (2 + getBulkWithin) bulkCapacity = 10 ; + brassKey: Key 'small brass key; yale' "It's just like all the other yale keys you've ever seen. " actualLockList = [maintenanceRoomDoor, mrDoorOut] plausibleLockList = [maintenanceRoomDoor, mrDoorOut] bulk = 1 ;
Note that we've also given a bulkCapacity to the bucket and the garbage bag, both of which can contain things, and that we've made the bulk of the garbage bag dependent on the bulk of the items it contains: an empty garbage bag could presumably be folded away to almost nothing, while a full one could get quite bulky.
This might be a good point which to define the bulk of the other portable items in the game. You should by now know how to do this by yourself, using the following table:
| Item | bulk |
| IDcard | 1 |
| newspaper | 4 |
| ticket | 1 |
| suitcase | 8 |
| uniform | 6 |
The whole point of this is of course to try to make sure that players can't put larger items inside smaller ones, or put an unrealistic number of items inside anything.
Multiple Containment
We said that the short cabinet would have a pot plant placed on top of it, but on the face of it that gives us a bit of a problem, since, being a cabinet, it also needs to have things inside it, and the adv3Lite containment model doesn't allow the same object to provide more than one kind of containment. The solution is to make it appear to the player that the cabinet can have things both placed on it and in it. To do that we need to make the cabinet out of three separate objects: one to represent the cabinet, one to represent its interior (a container), and one to represent its top (a surface). We then need to redirect actions appropriate to the container-like object (look in, put it, open, close, lock and unlock) from the cabinet to its container, and actions appropriate (put on) from the cabinet to its surface-like object.
This may sound quite complex and messy, but a couple of features of the adv3Lite library and TADS 3 actually make it relatively simple. The first is the use of the remapXXX properties: remapIn, remapOn, remapUnder and remapBehind. One of more of these can be defined on any Thing; they should point to another Thing to which the appropriate actions will then be redirected. So, for example, if we had a desk with a drawer we could write:
+ desk: Fixture, Surface 'desk' "It has a single drawer. " remapIn = drawer ; ++ drawer: OpenableContainer 'drawer' ;
The set-up above will ensure that the commands LOOK IN DESK, SEARCH DESK, PUT something IN DESK, OPEN DESK, CLOSE DESK, LOCK DECK amd UNLOCK DESK are all automatically redirected to the drawer.
It may still seem a bit of an effort to have to define a couple of extra objects to represent the inside and the top of the short cabinet, but we can take advantage of a TADS 3 feature to make it easier: anonymous nested objects. An anonymous nested object is one that's defined directly on the property of another object, like this:
+ desk: Fixture, Surface 'desk' "It has a single drawer. " remapIn: OpenableContainer 'drawer' { location = lexicalParent } ;
Note that in this case we have to use opening and closing braces to mark the beginning and end of the nested object definition. Note too this method of doing things doesn't created an object called remapIn; it instead creates a nameless object that's the current value of the desk's remapIn property. Note also the use of lexicalParent to control to the enclosing object (in this case the desk) from within the definition of the enclosed object (the drawer).
That's probably not the best way to implement a desk drawer, but it's the ideal way to create the top and interior of an object that has both. One further step we can take to make things easier in this case is to use the SubComponent class to define the various nested objects we need; this automatically gives the SubComponent the same name as its lexicalParent (i.e. its enclosing object), sets the location of the SubComponent to its lexicalParent, and automatically sets the contType of the SubComponent to In, On, Under or Behind depend on whether the SubComponent has been defined on the remapIn, remapOn, remapUnder or remapBehind property of the enclosing object.
Armed with these tools we can now define the short cabinet thus:
+ shortCabinet: Fixture 'short metal cabinet; light grey gray' "It's about a metre high and painted light grey. " remapIn: SubComponent { isOpenable = true lockability = lockableWithKey isLocked = true bulkCapacity = 5 } remapOn: SubComponent { bulkCapacity = 10 } ;
With this definition, the short metal cabinet (which, of course, should be defined somewhere in the maintenance room) will behave exactly as if it was something the player can both put things on and put things in. Note also that we need to define all its container-like properties (isOpenable, lockability and isLocked) on the SubComponent attached to remap in, not on the shortCabinet itself. We give the container subComponent a bulkCapacity of only 5 since the short cabinet will mainly be filled up with the switches we've yet to define, so there won't be much room for anything else. We give the other SubComponent a bulkCapacity of 10 because there's a moderate amount of space to put things on top of the cabinet.
We next need to define the pot plant and the silver key hidden beneath it. To hide the key under the pot plant we can simply list the key in the pot plant's hiddenUnder property. We'll also allow the player to put the key back under the pot plant, providing the pot plant is resting on a surface and not being carried, but we'll limit what can be put under the pot plant to one small item:
++ potPlant: Thing 'pot plant; small; cactus' "It looks like a small cactus. " maxBulkHiddenUnder = 1 hiddenUnder = [silverKey] canPutUnderMe = (locType == On || location.ofKind(Room)) subLocation = &remapOn cannotPutUnderMsg = '{I} {can\'t} put anything under the pot plant unless it\'s resting on something. ' ; silverKey: Key 'small silver key' bulk = 1 actualLockList = [shortCabinet] plausibleLockList = [shortCabinet] ;
There are a number of points to note here. First, observe how we define the starting location of the pot plant. Assuming this piece of code is placed immediately after the definition of the short cabinet, putting ++ in front of it would normally locate directly in the shortCabinet object, making it effectivelty part of the cabinet, whereas we actually want it to start out located in shortCabinet's associated surface, the object defined on shortCabinet.remapOn. We achieve this by adding subLocation = &remapOn to the definition of the potPlant.
Second, note that when we come to define the silverKey, we listed the object it actually and plausibly unlocks as shortCabinet, not shortCabinet.remapIn, as we strictly should have done, since from the point of view of the program it's the object that's defined on shortCabinet.remapIn that's actually lockable, not the shortCabinet itself. It would have worked just as well if we had used shortCabinet.remapIn in here, but since using shortCabinet instead would be such an easy mistake to make, the library is smart enough to work out what we mean and make it all work properly anyway. Note that this only works in a case where the item to be locked and unlocked is defined on the remapIn property of its lexicalParent, as here.
Third, note that we define potPlant.canPutUnderMe as (locType == On || location.ofKind(Room)). This ensures that the player character is only allowed to put something under the pot plant when it's resting on a surface (locType == On) or notionally on the floor of a room (location.ofKind(Room).)
Fourth, note that we've defined maxBulkHiddenUnder on the pot plant as 1, so that only small item can be hidden under it at time. This allows the player character to put the silver key (or another small object) back under the pot plant when the pot plant is resting on something. Anything put back under the pot plant will be added to its hiddenUnder list and moved off-stage (location = nil) to simulate the fact that it's now hidden.
Switchgear
The final thing we need in the maintenance room is the switch to turn off the metal detector. It's unlikely that there'd be just one switch in the short metal cabinet, so we'll define a whole bank of switches as a Decoration object, and the power switch for the metal detector as a single switch (for which we can use the Switch class). We need to tell the player that the bank of switches is inside the cabinet, so we'll give it a specialDesc that causes it to be listed as part of the cabinet's contents, even though it's fixed in place. We'll then make the description of the switches Decoration object refer to the one switch we actually need. The following code should be placed immediately after the definition of the short cabinet and just before the definition of the pot plant:
++ powerSwitch: Fixture, Switch 'big red switch(-zz)' "It's marked <q>Metal Detector</q> and is currently in the <<if isOn>>ON <<else>> OFF<<end>> position. " isOn = true subLocation = &remapIn ; ++ Decoration 'switches; other of[prep]; bank rows row; them' "There's four rows of switches in a variety of colours, but your attention is quickly drawn to the big red one markedMetal Detector. " notImportantMsg = 'Only the big red switch is off any interest with you; you don\'t want to risk drawing attention to yourself by messing with any of the others. ' subLocation = &remapIn specialDesc = "A bank of switches is mounted at the rear of the cabinet. " ;
We define subLocation = &remapIn on both these objects to make sure they actually start out inside the short cabinet's associated container object, defined on its remapIn property. We make the powerSwitch both a Fixture (so it can't be taken) and a Switch (so it can be switched on and off); this gives it an isSwitchable of true. The isOn property of a Thing determines whether it's currently on or off, and we use this to indicate the fact in the description of the powerSwitch. The notImportantMsg of the Decoration object directs discourages the player from trying to do anything with the other switches and to focus on the powerSwitch instead.
One particular point of note is the (-zz) we've added at the end of the vocab property of powerSwitch. This has the effect of defining the plural vocab for this object as 'switchzz' (which the player is most unlikely to type) instead of 'switches', which the library would otherwise give it by default. Normally the library default would be helpful, but here it wouldn't be, since we want any command directed to 'switches', for example EXAMINE SWITCHES to be targetted at the Decoration object only. We certainly don't want X SWITCHES to describe both the powerSwitch and the switches Decoration object, which is precisely what would have happened if we hadn't p found some way to change the plural vocab of the powerSwitch.
Another minor point of note is that the specialDesc of the Decoration object will appear after the listing on any miscellaneous items that the player happens to put in side the short cabinet. The relative position of specialDescs and miscellaneous listings is controlled by the specialDescBeforeContents property. By default this is true if the object on which it's defined is directly in a Room and nil otherwise. This actually gives better results in cases where objects with specialDescs are inside containers, since in this case the lister responsible for listing the miscellaneous contents also produces text like "Opening the cabinet reveals..." or "In the cabinet you see...", and it reads better if such announcements come before showing the specialDesc of any item in the container.
There's one final task we need to perform before we leave the maintenance room; we need to make the powerSwitch actually control the metal detector. We can do that first by making the isOn property of the metal detector take its value from the isOn property of the powerSwitch:
+ metalDetector: Passage 'metal detector; crude; frame' "The metal detector is little more than a crude metal frame, just large enough to step through, with a power cable trailing across the floor. " destination = concourse isOn = (powerSwitch.isOn == true) canTravelerPass(traveler) { return !isOn || !IDcard.isIn(traveler); } explainTravelBarrier(traveler) { "The metal detector buzzes furiously as you pass through it. The security guard beckons you back immediately, with a pointed tap of his holstered pistol. After a brisk search, he discovers the ID card and takes it off you with a disapproving shake of his head. "; IDcard.moveInto(counter); } travelDesc() { "You pass through the metal detector without incident. "; announcementObj.start(); } ;
If you compile and run the program at this point, you should be able to turn off the power switch and then carry the ID card through the metal detector without any problem.
For further details of the concepts and features introduced in this section, refer to the Containment section of the article on Thing in the adv3Lite Library Manual.


These cameras are deployed by the MesoWest research group at the
University of Utah Dept. of Atmospheric Sciences.
Clicking the live images to watch time lapse videos (only WBB-West, WBB-South, Syracuse, and NAA).
Archived videos can be found here:
Video Archive


About
I have strong technical skills as well as excellent interpersonal skills, enabling me to interact with a wide range of people. I am eager to be challenged in order to grow and further improve my IT skills. My greatest passion in life is using my technical know-how to the benefit of other people and organisations.
Freelancer , Software Systems & Web Applications Developer.
Highly competent IT professional with a proven track record in developing websites, software and enteprise systems.
- Name : Chriss Desmonds
- Surname : Chimbadzwa
- Date Of Birth : 12 December 1994
- Phone : +263 772 892 710
- Location : Number 1, Hwange, Zimbabwe
- Freelance : Available
- Degree : Bsc Honors Degree in IT
- Certification : Mobile Web Specialist
In my free time, I study human computer interface, the psychology of human computer interaction and animations. I am both driven and self-motivated, and I am constantly experimenting with new technologies and techniques. I am very passionate about Software Development, and strive to better myself as a developer, and the development community as a whole.
Skills
| Javascript | Typescript | Angular | C# .NET Core |
| PHP | Laravel | Bootstrap | Python | Flask, Dash | Chart.js |
| Java Swing | Electron | Git | - |
| Databases | MSSQL, MySQL, Oracle | Ionic | Cordova | SQL Server reports | - |
| GitHub | BitBucket | JIRA | Trello | Azure DevOps |
| SQL Serve Integration Services | IIS | Linux OS | Windows Servers |
Resume
A brief on my Qualifications and Work Experience
Sumary
Chriss Desmonds
Innovative and deadline-driven Software Developer with years of experience in developing user-centered bespoke systems and applications from initial concept to final, polished deliverable.
- Hwange, Zimbabwe
- +263 772 892 710
-<EMAIL_ADDRESS>Education
Ordinary & Advanced Level
2008 - 2013
Allan Wilson Technical High School
Bachelor of Science Honors Degree in Information Technology
2015 - 2019
Chinhoyi University Of Technology
Mobile Web Specialist
2021
GADS - Google Africa Developer Scholarship
Current Studies
Azure Fundamentals
2022
Microsoft Learn
Professional Experience
Software Developer
2021 - Present
Hwange Colliery Company Ltd.
- Coronation Dr
- Hwange, Zimbabwe
Lead Frontend Developer
2020 - 2021
Invenico Pvt Ltd
- NSSA Building
- Harare, Zimbabwe
Front End Developer
2020
Poscloud Pvt Ltd (TapCard)
- Beverly Court
- Harare, Zimbabwe
Inter-Mediate Full Stack Developer
2019 - 2020
Transhuman Technologies
- Churchill Rd, Belgravia
- Harare, Zimbabwe
IT Intern
2017 - 2018
CBZ Holdings
- CBD
- Harare, Zimbabwe
Freelance
IT Intern
2019 - Present
- Frontend (Angular, Typescript
- Backend (C# .NET Core)
- Web Applications (C# .NET Core MVC, PHP Laravel)
Portfolio
- All
- C#
- TypeScript
- PHP
- Others
Contact
Location:
Number 1, Hwange, Zimbabwe
Cell:
+263 772 892 710 / +263 719 189 348


Class: Aws::ECS::Types::DockerVolumeConfiguration
| Relationships & Source Files | |
| Super Chains via Extension / Inclusion / Inheritance | |
|
Class Chain:
self,
Struct
|
|
|
Instance Chain:
self,
::Aws::Structure ,
Struct
|
|
| Inherits: |
Struct
|
| Defined in: | gems/aws-sdk-ecs/lib/aws-sdk-ecs/types.rb |
Overview
This parameter is specified when you're using Docker volumes. Docker
volumes are only supported when you're using the ::Aws::EC2
launch type.
Windows containers only support the use of the local
driver. To use
bind mounts, specify a host
instead.
Constant Summary
Instance Attribute Summary
-
#autoprovision ⇒ Boolean
rw
If this value is
true
, the Docker volume is created if it doesn't already exist. -
#driver ⇒ String
rw
The Docker volume driver to use.
-
#driver_opts ⇒ Hash<String,String>
rw
A map of Docker driver-specific options passed through.
-
#labels ⇒ Hash<String,String>
rw
Custom metadata to add to your Docker volume.
-
#scope ⇒ String
rw
The scope for the Docker volume that determines its lifecycle.
Instance Method Summary
::Aws::Structure
- Included
| #to_hash | Alias for Structure#to_h. |
Instance Attribute Details
#autoprovision ⇒ Boolean
(rw)
If this value is true
, the Docker volume is created if it doesn't
already exist.
scope
is shared
.
#driver ⇒ String
(rw)
The Docker volume driver to use. The driver value must match the
driver name provided by Docker because it is used for task
placement. If the driver was installed using the Docker plugin CLI,
use docker plugin ls
to retrieve the driver name from your
container instance. If the driver was installed using another
method, use Docker plugin discovery to retrieve the driver name. For
more information, see Docker plugin discovery. This parameter
maps to Driver
in the Create a volume section of the Docker
Remote API and the xxdriver
option to docker volume
create.
# File 'gems/aws-sdk-ecs/lib/aws-sdk-ecs/types.rb', line 4447
class DockerVolumeConfiguration < Struct.new( :scope, :autoprovision, :driver, :driver_opts, :labels) SENSITIVE = [] include Aws::Structure end
#driver_opts ⇒ Hash
<String
,String
> (rw)
A map of Docker driver-specific options passed through. This
parameter maps to DriverOpts
in the Create a volume section
of the Docker Remote API and the xxopt
option to docker
volume create.
#labels ⇒ Hash
<String
,String
> (rw)
Custom metadata to add to your Docker volume. This parameter maps to
Labels
in the Create a volume section of the Docker Remote
API and the xxlabel
option to docker volume create.
# File 'gems/aws-sdk-ecs/lib/aws-sdk-ecs/types.rb', line 4447
class DockerVolumeConfiguration < Struct.new( :scope, :autoprovision, :driver, :driver_opts, :labels) SENSITIVE = [] include Aws::Structure end
#scope ⇒ String
(rw)
The scope for the Docker volume that determines its lifecycle.
Docker volumes that are scoped to a task
are automatically
provisioned when the task starts and destroyed when the task stops.
Docker volumes that are scoped as shared
persist after the task
stops.
# File 'gems/aws-sdk-ecs/lib/aws-sdk-ecs/types.rb', line 4447
class DockerVolumeConfiguration < Struct.new( :scope, :autoprovision, :driver, :driver_opts, :labels) SENSITIVE = [] include Aws::Structure end


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Before Change
// Finally, if there is a successful processor job, then the file
// has been processed and doesn"t need to be processed again.
return self.has_ever_been_processed(pipeline_applied)
def is_affy_data(self) -> bool:
Return true if original_file is a CEL file or a gzipped CEL file.
After Change
// the pipeline_applied to make sure we"re looking at the same
// index_length.
if pipeline_applied:
successful_processor_jobs = self.processor_jobs.filter(
success=True,
pipeline_applied=pipeline_applied
)
else:
successful_processor_jobs = self.processor_jobs.filter(success=True)
// Finally, if there is a successful processor job, then the file
// has been processed and doesn"t need to be processed again.
return successful_processor_jobs.count() == 0
def is_affy_data(self) -> bool:
Return true if original_file is a CEL file or a gzipped CEL file.
upper_name = self.source_filename.upper()


infection MERS-CoV dental respiratory East Middle syndrome coronavirus {border-style px;} #ffffff;} control Saudi pediatric patients transmission Dent healthcare Coronavirus children reported workers Health Infect Med cases clinical infections patient review px; viral {font-family aerosol aerosols dentists font-size protection ultrasonic (MERS-CoV) Dis Memish air airborne double; exposure masks practice Assiri Dentistry, Engl Furthermore, Pediatric Respiratory Syndrome World acute border-color border-width generated health infected measures solid; study symptoms used work {font-style {font-weight Arabia Assoc Figure Organization Samaranayake asymptomatic bold collab: concluded contaminated contamination courier; dentistry. disease em; family infection. level management particles pt;} risk scalers splatter treatment use


{% extends 'base.html' %} {% block content %}
← Back
Are you sure to delete static DNS-entry {{ entry.fqdn }} {{ entry.type }} {{ entry.data }}?
This action cannot be reverted after confirmation.


{% extends "layout.html" %} {% block content %}
Severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2), formerly known as the 2019 novel coronavirus (2019-nCoV),is a positive-sense single-stranded RNA virus. It is contagious among humans and is the cause of coronavirus disease 2019 (COVID-19).[8] There is no vaccine available.Wikipedia


68332 Frequently Asked Questions
Compiling
332 Time Processor Unit(TPU) Documentation
BURTE
BURTE is currently located in
~handsys/332new/
Documentation
BURTE System Calls
General Library Routines (valid for both BURTE and non-BURTE modes)
BURTE's user interface
Differences between Unix and BURTE libs
History of the current version of BURTE
V2.12 notes
Some Design Notes
Installation Notes


Component: tos.chips.rf230.IEEE154PacketC
configuration IEEE154PacketC
Provides
interface
AMPacket
interface
IEEE154Packet
Wiring


We are spontaneous, dramatic, fun and empowered women who want to share everything we can about the things we love and maybe those we do not, why not?
And in the -midtime- with dedication, hard work and a lot of creativity we could help you to develop the project you want to achieve, in the best communicational way through our knowledge and skills. 🎉


Computers
Computers aren't a hard concept to grasp. Each computer produces the next power of 10 up. That would mean TI produces 1, TII produces 10, and so on. The errors earned from these computers can be use to buy more computers, higher tier computers, or upgrades.
Production Boost
Production boosts do exactly as they say. They are unlocked at your first TIII computer, and can be bought at 1e3 errors. It gives a 2x boost, unless you have a network (N1=2.5x, N2=3x, N3=3.5x, so on).
Upgrade Computers
Upgrade Computers is the first layer of pretige meant to make the game easier to progress. The first UC costs 10 TI computers, and the second costs 10 TII computers, and so on. Upgrade Computers gives a bonus of about 2x to the tier of computer you bought it with.
I.P. Change
I.P. Change is the second layer of prestige in this game. It is one of the most crucial prestiges in the game. I.P. Change costs 20 of your highest tier computers, and can only be bought when you have maxed UCs (instead of a UC button, it will say "Maxed out!"). This gains the next tier of computer. IP1 gives a Tier V computer, IP2 gives a Tier VI computer, and so on.
Internet Boosts
Internet Boosts replaces I.P. Changes after the fifth one. They can be bought for 35 TIX computers for the first one. It gives about a 2x boost to all computers.
Networks
Networks are the last prestige layer before the next one. They are the most critical prestiges, as it gives a fairly large boost to production boost. When v1 is released, it will give a 2.5x multiplier on N1, a 3x on N2, and so on. If you are playing the main branch upon time of writing (v0.5), it will give a .01x boost to Production Boost. The first one costs 80 TIX computers.
The end! Thanks for playing! If you have not played yet, come check it out and join the discord found ingame.


--- layout: post title: 'Script: Check BitLocker Status of a Volume' date: 2013-04-15 07:30:00.000000000 -04:00 type: post published: true status: publish categories: - Administration - PowerShell tags: - BitLocker - PowerShell meta: _publicize_pending: '1' dsq_thread_id: '1387336457' _edit_last: '1' _jetpack_related_posts_cache: a:1:{s:32:"8f6677c9d6b0f903e98ad32ec61f8deb";a:2:{s:7:"expires";i:1457800458;s:7:"payload";a:3:{i:0;a:1:{s:2:"id";i:1961;}i:1;a:1:{s:2:"id";i:751;}i:2;a:1:{s:2:"id";i:248;}}}} author: login: adminian email<EMAIL_ADDRESS>display_name: adminian first_name: '' last_name: '' ---
Recently a customer reached out to me with a challenge. They’d just purchased a number of Surface Pro devices. Being good stewards they wanted to ensure these devices had BitLocker enabled. We solved this by using a simple PowerShell script that gathered the information then emails a log.


Goshijin, let me just check if you can connect to kagescan's server ! ... ...
Or click here to force start the game (definitely not recommended)
Goshijin, let me just check if you can connect to kagescan's server ! ... ...
Or click here to force start the game (definitely not recommended)


Toolbox
Receive and Customize Auditing Logs
KubeSphere Auditing Logs provide a security-relevant chronological set of records documenting the sequence of activities that have affected the system by individual users, administrators, or other components of the system. Each request to KubeSphere generates an event that is then written to a webhook and processed according to a certain rule. The event will be ignored, stored, or generate an alert based on different rules.
Enable KubeSphere Auditing Logs
To enable auditing logs, see KubeSphere Auditing Logs.
Receive Auditing Logs from KubeSphere
KubeSphere Auditing Log system receives auditing logs only from KubeSphere by default, while it can also receive auditing logs from Kubernetes.
Users can stop receiving auditing logs from KubeSphere by changing the value of auditing.enable
in ConfigMap kubesphere-config
in the namespace kubesphere-system
using the following command:
kubectl edit cm -n kubesphere-system kubesphere-config
Change the value of auditing.enabled
as false
to stop receiving auditing logs from KubeSphere.
spec:
auditing:
enabled: false
It should restart the KubeSphere apiserver to make the changes effective.
Receive Auditing Logs from Kubernetes
To make the KubeSphere Auditing Log system receive auditing logs from Kubernetes, you need to add a Kubernetes audit policy file and Kubernetes audit webhook config file to /etc/kubernetes/manifests/kube-apiserver.yaml
as follows.
Audit policy
apiVersion: v1
kind: Pod
metadata:
name: kube-apiserver
namespace: kube-system
spec:
containers:
- command:
- kube-apiserver
- --audit-policy-file=/etc/kubernetes/audit/audit-policy.yaml
- --audit-webhook-config-file=/etc/kubernetes/audit/audit-webhook.yaml
volumeMounts:
- mountPath: /etc/kubernetes/audit
name: k8s-audit
readOnly: true
volumes:
- hostPath:
path: /etc/kubernetes/audit
type: DirectoryOrCreate
name: k8s-audit
Note
The file audit-policy.yaml
defines rules about what events should be recorded and what data they should include. You can use a minimal audit policy file to log all requests at the Metadata level:
# Log all requests at the Metadata level.
apiVersion: audit.k8s.io/v1
kind: Policy
rules:
- level: Metadata
For more information about the audit policy, see Audit Policy.
Audit webhook
The file audit-webhook.yaml
defines the webhook which the Kubernetes auditing logs will be sent to. Here is an example configuration of the Kube-Auditing webhook.
apiVersion: v1
kind: Config
clusters:
- name: kube-auditing
cluster:
server: https://{ip}:443/audit/webhook/event
insecure-skip-tls-verify: true
contexts:
- context:
cluster: kube-auditing
user: ""
name: default-context
current-context: default-context
preferences: {}
users: []
The ip
is the CLUSTER-IP
of Service kube-auditing-webhook-svc
in the namespace kubesphere-logging-system
. You can get it using this command.
kubectl get svc -n kubesphere-logging-system
Note
Edit the CRD Webhook kube-auditing-webhook
, and change the value of k8sAuditingEnabled
to true
through the following commands.
kubectl edit webhooks.auditing.kubesphere.io kube-auditing-webhook
spec:
auditing:
k8sAuditingEnabled: true
Tip
platform-admin
role to log in the console, search Webhook
in CRDs on the Cluster Management page, and edit kube-auditing-webhook
directly.To stop receiving auditing logs from Kubernetes, remove the configuration of auditing webhook backend, then change the value of k8sAuditingEnabled
to false
.
Customize Auditing Logs
KubeSphere Auditing Log system provides a CRD Webhook kube-auditing-webhook
to customize auditing logs. Here is an example yaml file:
apiVersion: auditing.kubesphere.io/v1alpha1
kind: Webhook
metadata:
name: kube-auditing-webhook
spec:
auditLevel: RequestResponse
auditSinkPolicy:
alertingRuleSelector:
matchLabels:
type: alerting
archivingRuleSelector:
matchLabels:
type: persistence
image: kubesphere/kube-auditing-webhook:v0.1.0
archivingPriority: DEBUG
alertingPriority: WARNING
replicas: 2
receivers:
- name: alert
type: alertmanager
config:
service:
namespace: kubesphere-monitoring-system
name: alertmanager-main
port: 9093
| Parameter | Description | Default |
|---|---|---|
replicas |
The replica number of the Kube-Auditing webhook. | 2 |
archivingPriority |
The priority of the archiving rule. The known audit types are DEBUG , INFO , and WARNING . |
DEBUG |
alertingPriority |
The priority of the alerting rule. The known audit types are DEBUG , INFO , and WARNING . |
WARNING |
auditLevel |
The level of auditing logs. The known levels are: - None : don’t log events. - Metadata : log request metadata (requesting user, timestamp, resource, verb, etc.) but not requests or response bodies. - Request : log event metadata and request bodies but no response body. This does not apply to non-resource requests. - RequestResponse : log event metadata, requests, and response bodies. This does not apply to non-resource requests. |
Metadata |
k8sAuditingEnabled |
Whether to receive Kubernetes auditing logs. | false |
receivers |
The receivers to receive alerts. |
Note
audit-policy.yaml
, then restart the Kubernetes apiserver.


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Uses of Package
org.stringtemplate.v4
-
Packages that use org.stringtemplate.v4 Package Description org.stringtemplate.v4 org.stringtemplate.v4.compiler org.stringtemplate.v4.debug org.stringtemplate.v4.gui org.stringtemplate.v4.misc -
Classes in org.stringtemplate.v4 used by org.stringtemplate.v4 Class Description AttributeRenderer This interface describes an object that knows how to format or otherwise render an object appropriately.AutoIndentWriter Essentially a char filter that knows how to auto-indent output by maintaining a stack of indent levels.InstanceScope Interpreter This class knows how to execute template bytecodes relative to a particularSTGroup
.Interpreter.Option ModelAdaptor An object that knows how to convert property references to appropriate actions on a model object.ST An instance of the StringTemplate.ST.AttributeList Just an alias forArrayList
, but this way I can track whether a list is something ST created or it's an incoming list.ST.DebugState Events during template hierarchy construction (not evaluation)ST.RegionType <@r()>
,<@r>...<@end>
, and@t.r() ::= "..."
defined manually by coderSTErrorListener How to handle messages.STGroup A directory or directory tree of.st
template files and/or group files.STGroupDir A directory or directory tree full of templates and/or group files.STWriter Generic StringTemplate output writer filter. -
Classes in org.stringtemplate.v4 used by org.stringtemplate.v4.compiler Class Description Interpreter.Option ST.RegionType <@r()>
,<@r>...<@end>
, and@t.r() ::= "..."
defined manually by coderSTGroup A directory or directory tree of.st
template files and/or group files. -
Classes in org.stringtemplate.v4 used by org.stringtemplate.v4.debug Class Description InstanceScope -
Classes in org.stringtemplate.v4 used by org.stringtemplate.v4.gui Class Description InstanceScope Interpreter This class knows how to execute template bytecodes relative to a particularSTGroup
.ST An instance of the StringTemplate. -
Classes in org.stringtemplate.v4 used by org.stringtemplate.v4.misc Class Description InstanceScope Interpreter This class knows how to execute template bytecodes relative to a particularSTGroup
.ModelAdaptor An object that knows how to convert property references to appropriate actions on a model object.ST An instance of the StringTemplate.STErrorListener How to handle messages.


Origins of the Trusted Tester Course
- Section 508 Requirements and need to test – USCIS developed test checklist and DHS significantly revised to created detailed test steps and repeatable test process to train IT testers in the federal space
- W3C developed guidance for Accessibility for use throughout the IT Community - WCAG
- U.S. Access Board, charged with the federal governments approach to meeting Section 508 Requirements, adopted WCAG 2.0 level A and AA for use in the Federal Government
- DHS works with Access Board to revise the test process to align with WCAG 2.0
- DHS develops a new course to certify testers for accessibility in the federal space and opens the course free of charge to the general public.
- SSA provides resources to develop a tool for testers to use –ANDI is born


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Provides information specific to Corda to the error reporting library.
Occurs if the error reporting framework has been initialized twice
A type representing an error condition.
A collection of error codes.
Provide context around reported errors by supplying product specific information.
Entry point into the Error Reporting framework.
A representation of a single error resource file.
Occurs if a locale is set while initializing the error reporting framework.
(extensions in package net.corda.common.logging.errorReporting)
(extensions in package net.corda.common.logging)
Occurs when no error context provider is supplied while initializing error reporting
Errors related to database connectivity
Namespaces for errors within the node.
Occurs when reporting is requested before the error reporting code has been initialized
Constants defining the properties available in the resource bundle files.
(extensions in package net.corda.common.logging)


{% extends 'pyquiz/base_static.html' %}
{% block title %}Reset Password{% endblock title %}
{% block content %}
{% if success %}
Your password has been reset successfully. Please click on the below link to login with your new credentials. Go to Login Page
{% else %}


Active:
First Name:
Last Name:
DOB:
Address:
City:
State: Zip:
Department: HR Accounting Customer Service Inventory Sales Manufacturing
Role:
Start Date:
{{postedEmployee}}


Obtain insights from a black box model in the form of feature effects.
insights( mfit, vars, data, interactions = "user", hcut = 0.75, pred_fun = NULL, fx_in = NULL, ncores = -1 )
| mfit | Fitted model object (e.g., a "gbm" or "randomForest" object). |
|---|---|
| vars | Character vector specifying the features to get insights on. |
| data | Data frame containing the original training data. |
| interactions | String specifying how to deal with interaction effects:
|
| hcut | Numeric in the range [0,1] specifying the cut-off value for the
normalized cumulative H-statistic over all two-way interactions, ordered
from most to least important, between the features in |
| pred_fun | Optional prediction function to calculate feature effects for
the model in |
| fx_in | Optional named list of data frames containing feature effects
for features in |
| ncores | Integer specifying the number of cores to use. The default
|
List of tidy data frames (i.e., "tibble" objects), containing the
partial dependencies for the features (and interactions) in vars
.
if (FALSE) { data('mtpl_be') features <- setdiff(names(mtpl_be), c('id', 'nclaims', 'expo', 'long', 'lat')) set.seed(12345) gbm_fit <- gbm::gbm(as.formula(paste('nclaims ~', paste(features, collapse = ' + '))), distribution = 'poisson', data = mtpl_be, n.trees = 50, interaction.depth = 3, shrinkage = 0.1) gbm_fun <- function(object, newdata) mean(predict(object, newdata, n.trees = object$n.trees, type = 'response')) gbm_fit %>% insights(vars = c('ageph', 'bm', 'coverage', 'fuel'), data = mtpl_be, interactions = 'auto', hcut = 0.75, pred_fun = gbm_fun) gbm_fit %>% insights(vars = c('ageph', 'bm', 'coverage', 'fuel', 'bm_fuel'), data = mtpl_be, interactions = 'user', pred_fun = gbm_fun) }


FundRequest
Project Link
Page URL
with Name
BPM FundRequestPlatform : Package
Business Process Diagram - BPM Funding a FundRequestIssue
link
Jump to:
Please select a model element
BPM Funding a FundRequestIssue : Pool
(Funder)FundRequestUser : Lane
The (Funder)FundRequestUser is logged in and wants to fund an open FundRequestIssue : Start Event
1: The FundRequestUser chooses to fund an open FundRequestIssue, and clicks the "Fund"-button : Task
2. The FundRequestUser specifies the Funding.Amount in FND : Task
The FundRequestUser confirms the funding : Task
FundRequestUser is informed about updated intermediate state = "Funding transaction pending" : Intermediate Event
FundRequestUser is informed about updated final state = "Funding transaction successful" : End Event
FundRequestPlatform : Lane
4: The FundRequestPlatform prepares the funding-transaction to send to the FundRequestUser's Wallet : Task
9. The FundRequestPlatform informs the FundRequestUser about the updated state : Task
13. The FundRequestPlatform informs the FundRequestUser about the updated state : Task
Ethereum.SmartContract : Lane
10. The funding-transaction is mined on the Ethereum Blockchain : Task
11. The funding-transaction is registered as an FundRequestContractEntry in the FundRequestContract : Task
12. The FundRequestContract sends a notification to the FundRequestPlatform : Task
Wallet of the FundRequestUser : Lane
Async : Gateway
5. The FundRequestPlatform calls the FundRequestUser's Wallet to open it for the funding-transaction : Task
6. The FundRequestUser confirms the funding-transaction to the FundRequestUser's Wallet : Task
7. The FundRequestUser's Wallet submits the funding-transaction to the FundRequestContract : Task
8. The FundRequestUser's Wallet informs the FundRequestPlatform that the funding-transaction is submitted to the FundRequestContract : Task
Model Elements
ID
Name
Description
BP156
BPM Funding a FundRequestIssue : Pool
BP156.BP01
(Funder)FundRequestUser : Lane
BP156.BP01.BP01
The (Funder)FundRequestUser is logged in and wants to fund an open FundRequestIssue : Start Event
BP156.BP01.BP03
1: The FundRequestUser chooses to fund an open FundRequestIssue, and clicks the "Fund"-button : Task
BP156.BP01.BP05
2. The FundRequestUser specifies the Funding.Amount in FND : Task
BP156.BP01.BP26
The FundRequestUser confirms the funding : Task
BP156.BP01.BP43
FundRequestUser is informed about updated intermediate state = "Funding transaction pending" : Intermediate Event
BP156.BP01.BP44
FundRequestUser is informed about updated final state = "Funding transaction successful" : End Event
BP156.BP02
FundRequestPlatform : Lane
BP156.BP02.BP28
4: The FundRequestPlatform prepares the funding-transaction to send to the FundRequestUser's Wallet : Task
BP156.BP02.BP61
9. The FundRequestPlatform informs the FundRequestUser about the updated state : Task
BP156.BP02.BP68
13. The FundRequestPlatform informs the FundRequestUser about the updated state : Task
BP156.BP03
Ethereum.SmartContract : Lane
BP156.BP03.BP63
10. The funding-transaction is mined on the Ethereum Blockchain : Task
BP156.BP03.BP64
11. The funding-transaction is registered as an FundRequestContractEntry in the FundRequestContract : Task
BP156.BP03.BP66
12. The FundRequestContract sends a notification to the FundRequestPlatform : Task
BP156.BP20
Wallet of the FundRequestUser : Lane
BP156.BP20.BP47
Async : Parallel Fork/Join (AND)
BP156.BP20.BP53
5. The FundRequestPlatform calls the FundRequestUser's Wallet to open it for the funding-transaction : Task
BP156.BP20.BP54
6. The FundRequestUser confirms the funding-transaction to the FundRequestUser's Wallet : Task
BP156.BP20.BP56
7. The FundRequestUser's Wallet submits the funding-transaction to the FundRequestContract : Task
BP156.BP20.BP59
8. The FundRequestUser's Wallet informs the FundRequestPlatform that the funding-transaction is submitted to the FundRequestContract : Task
FundRequest


Access Scenario for Students
Please listen to episode 1 first and then episode 2.
Episode 1
Episode 2


- Added customizable alert sounds—the most requested feature. The feature uses QuickTime, so you're welcome to pick a movie or even a bitmap or PDF to use instead.
- Added selectable sound output device (in Preferences) and adjustable volume for alert sounds. (Note: Pester doesn't yet respond to audio devices being connected/disconnected while it is running, although you should always get audio output somewhere.)
- Baseline, ICU-based support for non-natural language dates and times is much more robust (for example, simply “20” or “8p” works to specify 8:00 PM).
- Support natural-language dates in non-English languages via Date::Manip. I uncovered some bugs here, which the author of Date::Manip is working on fixing, but Catalan, Danish, Dutch, French, German, Polish and Russian should work fine. The date popup is limited to the days of the week, for now.
- Optionally wait until you stop typing or moving the mouse to display a message. This is quite helpful so you don't start typing into the Snooze box when you want to be typing into another document. The feature is disabled by default; enable it in Preferences.
- Handle time zone changes, many more time zones, and more reliably determine the time zone.
- Autocomplete common natural-language dates.
- Simplify tab ordering.
- Better save and restore focus when you're working as an alarm goes off; will no longer bring unwanted windows to the front.
- Open the Set Alarm window in the current Space when triggered with a keyboard equivalent or the Dock menu.
- Switch to tomorrow automatically if necessary when tabbing into “on”. If you specify a time that's already passed, while the specified date is today, simply tabbing into the date field will switch the date to tomorrow.
- Display “today” and “tomorrow” in the bottom left corner of the Set Alarm window.
- Open the Set Alarm window in the current Space when triggered with a keyboard equivalent or the Dock menu.
- If the Set Alarm window was visible when Pester was last active, prevent it from switching Spaces and obscuring a notification alert.
- (Re-)added optional dock icon bouncing, which works more reliably.
- Restored “today” item to date completion menus.
- Fix horizontal resizing glitches in the Alarms window.
- Save the most recent alarm message across runs of Pester.
- Disable the “–” button when it would do nothing.
- Added “days” and “weeks” alarm interval units.
- Allow specifying intervals up to 999 weeks.
- Many more bug fixes and full compatibility with Mac OS X 10.6 Snow Leopard.
|


This file is part of a set of automatically built documentation in HTML format. If you are reading it in a text editor, you should instead look at ‘doc/app/index.html’ in your preferred web browser.
If you want to learn more about the TrackRecord internal structure, consider getting an idea of the methods defined in the Application Controller and Application Helper components first. I recommend then looking at the models, so you become familiar with the application’s underlying data structures.
Run “rake doc:reapp” to regenerate all files. See also the main application README file at the top level.
A Gruff-based charts controller is included to make pie charts (or if extended, other charts) which you might like. It isn’t used “in anger” at present since the charts aren’t really very useful in practice. See partial “shared/_hours” for an example of how to introduce chart images into your views if you want them.
You will need to uncomment the ‘gruff’ and ‘rmagic’ gems in “Gemfile” then run “bundle install” to make any charts. There may be other dependencies too, the most obvious being ImageMagick. Font “PetitaBold.ttf” is kept in the root of the application for graph text; change this by editing the value of “GRAPH_FONT” in file “config/initializers/general_config.rb”.
To fetch an example stand-alone image as a test, visit your site with the following path:
/charts/0?committed=128&duration=168¬_committed=4&width=128


--- layout: default title: Personal website --- {{ site.name }} Main About Me Facts Blog Articles Contacts Hey, I'm Dmytro Doianov Glad to welcome you on my website! My credo is: Attention controls reality and other facts that make me the way I AM I am blogging READ ME I am writnig scientific and not very scientific ARTICLES If you see me as part of your team or just want to talk about something - CONTACT ME Previous Next


Experimental QWIPU Schema files
An attempt to capture and organize in a single location the data files that provide formats, variable values, and read-in programs for QWIPU data. They should be considered non-definitive.
To download an entire directory, click the checkbox next to the directory, and choose "download" from the top right menu.


{% extends "layout.html" %} {% block content %}
This is a simple CRUD database application to be used as part of a technology demonstration of automated infrastructure deployments and updates.


I am front-end enthusiastic and love to design web-pages and games.
I am front-end enthusiastic and love to design web-pages and games.
I am front-end enthusiastic and love to design web-pages and games.
I am front-end enthusiastic and love to design web-pages and games.
Your CSS Tricks Mentor. Coonect with me on linkedin
Connect now


Configuration
SourceTree
When using Git in any form, configuration is important -- and sometimes required. This section hopes to address different aspects of Git configuration.
Note the arrow(s) in the bottom-right corner that controls navigation through the lesson. You may also navigate by pressing ESC and using the arrow keys.
Configuration: SourceTree
Ideally, you would have already configured your user identity when installing SourceTree , as shown in the example below.
At some point though, you may want to change it. Click the right arrow to see how!
Configuration: SourceTree
To edit your user identity, either (a) select the gear in the top-right corner and select “Accounts…”, or (b) select Preferences from the program menu. You can then navigate to "General". Here you can edit your user identity, as well as configure other settings.


Future Engineer-cum-Entrepreneur, and a lifelong learner. I like to solve problems in creative ways. I am interested in ( Web Development & Data Science ) and am seeking exciting opportunities related to the same. Being an Army Brat, I have repeatedly being exposed to new cultures and diverse groups of people. This has made me able to quickly adapt to changes and gain a broader perspective in life. I am always curious about things and enjoy learning. Being a detail-oriented person, I like to keep my goals and tasks organized to maintain productivity.
Download CVDesigning ur web-pages so that they looks eye-catchy !!
To make ur BRAND the next big thing in the town !!
Get ur apps on everyone's fingertips !!

Read moreLead from the front.
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In case u thing that we can work together, do get in touch with me.