Result
Select faculty , Program , Semester ,Exam year and enter your Registration Number to View the result .
Select faculty , Program , Semester ,Exam year and enter your Registration Number to View the result .
| Subject | Marks |
|---|---|
| Java | 29 |
| Laravel | 80 |
| MySql | 89 |
| TotalMarks | 189 |
| Percentage | 45% |
Congratulations on your well-deserved success
Sorry Better luck next time


Tutorial 2 - Creating a Composite
In this tutorial we will create a TransientComposite interface that ties all pieces together.
The TransientComposite interface is a regular Java interface which extends the interfaces you
want to expose from your domain model, and which uses various annotations to declare
what Fragments to include. Fragments include Mixins, Concerns, SideEffects and Constraints.
In this tutorial we will only use Mixins. When a TransientComposite is instantiated at runtime
the framework will inspect the interface to determine what the TransientComposite instance should
look like in terms of used Fragments.
In Qi4j all method parameters are considered mandatory unless marked as @Optional. Therefore you can
remove the null checks in the Mixin. If a null value is passed in an exception will be thrown by Qi4j.
Steps for this tutorial:
- Create an interface that extends the domain interface HelloWorld and
org.qi4j.api.composite.TransientComposite.
- Add a @Mixins annotation to it with the name of the Mixin as argument.


Tab Nabbing Attack
-
Be aware of me I can hack your system now
-
But if using NOScript
Extension
then no need to worry at least in Firefox
-
-
Here the attack will occur when the user navigates to the new application tab in windows or new browser tab ....
-
Here the second way of attack is to click on the below link and see the changes....
If you see most of the links in the page opens it up in the
same window while check with below one has target=blank...
There is the catch .....


Classes
The following classes are available globally.
-
Our routing application delegate
See moreDeclaration
Swift
@UIApplicationMain final class AppDelegate : RoutingAppDelegate
-
Handle things to do on location changes
See moreDeclaration
Swift
class LocationHandler : NSObject, AppHandler, ServiceProvider
extension LocationHandler: AppLaunchHandler
extension LocationHandler: CLLocationManagerDelegate
-
Calculates distances from a coordinate
See moreDeclaration
Swift
final class DistancesOperation : KVNOperation
-
Stub for startup construction
See moreDeclaration
Swift
final class NotificationsHandler : NSObject, AppHandler, ServiceProvider
extension NotificationsHandler: AppLaunchHandler
extension NotificationsHandler: AppNotificationsHandler
extension NotificationsHandler: UNUserNotificationCenterDelegate
-
Realm representation of a brand
See moreDeclaration
Swift
@objcMembers final class Brand : Object
-
Realm representation of a country
See moreDeclaration
Swift
@objcMembers final class Country : Object, ServiceProvider
-
Realm representation of a hotel place
See moreDeclaration
Swift
@objcMembers final class Hotel : Object, PlaceInfo, PlaceMappable, ServiceProvider
-
Realm representation of a MTP location
See moreDeclaration
Swift
@objcMembers final class Location : Object, PlaceMappable, ServiceProvider
extension Location: PlaceInfo
-
Realm representation of a UNCountry place
See moreDeclaration
-
Realm representation of a mappable place
See moreDeclaration
Swift
@objcMembers class Mappable : Object, ServiceProvider
-
Realm representation of a milestone message
See moreDeclaration
Swift
@objcMembers final class Threshold : Object
-
Realm representation of a collection of Thresholds
See moreDeclaration
Swift
@objcMembers final class Milestones : Object
-
Realm representation of a page of photos
See moreDeclaration
Swift
@objcMembers final class PhotosPageInfo : Object
-
Realm representation of a photo
See moreDeclaration
Swift
@objcMembers final class Photo : Object
-
Realm representation of a beach place
See moreDeclaration
Swift
@objcMembers final class Beach : Object, PlaceInfo, PlaceMappable
-
Realm representation of a dive site place
See moreDeclaration
Swift
@objcMembers final class DiveSite : Object, PlaceInfo, PlaceMappable
-
Realm representation of a golf course place
See moreDeclaration
Swift
@objcMembers final class GolfCourse : Object, PlaceInfo, PlaceMappable
-
Realm representation of a post
See moreDeclaration
Swift
@objcMembers final class Post : Object
-
Payload stored in queue
Declaration
Swift
final class PostPayloadInfo : NSObject, NSCoding
-
Realm representation of a rankings page
See moreDeclaration
Swift
@objcMembers final class RankingsPageInfo : Object
-
Realm representation of a MTP user
See moreDeclaration
Swift
@objcMembers final class User : Object, UserInfo, ServiceProvider
-
Payload stored in queue
Declaration
Swift
final class LocationPayloadInfo : NSObject, NSCoding
-
Realm representation of a restaurant place
See moreDeclaration
Swift
@objcMembers final class Restaurant : Object, PlaceInfo, PlaceMappable
-
Realm representation of a user socrecard
See moreDeclaration
Swift
@objcMembers final class Scorecard : Object
-
Realm representation of a WHS place
See moreDeclaration
Swift
@objcMembers final class WHS : Object, PlaceMappable, ServiceProvider
extension WHS: PlaceInfo
-
Production implementation of DataService
See moreDeclaration
Swift
class DataServiceImpl : DataService
-
Stub for testing
See moreDeclaration
Swift
final class DataServiceStub : DataServiceImpl
-
Production implementation of LocationService
See moreDeclaration
-
Stub for testing
See moreDeclaration
Swift
final class LocationServiceStub : LocationServiceImpl
-
Calls the MTP API via Moya
See moreDeclaration
Swift
class MTPNetworkController : ServiceProvider
-
Queued upload photo operation
See moreDeclaration
Swift
final class MTPPhotoRequest : NSObject, OfflineRequest, ServiceProvider
-
Queued post state operation
See moreDeclaration
Swift
final class MTPPostRequest : NSObject, OfflineRequest, ServiceProvider
-
Queued visit state operation
See moreDeclaration
Swift
final class MTPVisitedRequest : NSObject, OfflineRequest, ServiceProvider
-
Production implementation of NetworkService
See moreDeclaration
Swift
class NetworkServiceImpl : NetworkService
extension NetworkServiceImpl: OfflineRequestManagerDelegate
-
Production implementation of NotificationService
See moreDeclaration
Swift
class NotificationServiceImpl : NotificationService, ServiceProvider
-
Stub for testing
See moreDeclaration
Swift
final class NotificationServiceStub : NotificationServiceImpl
-
Wrapper around Realm database
See moreDeclaration
Swift
final class RealmDataController : ServiceProvider
-
Production implementation of ReportingService
See moreDeclaration
Swift
class FirebaseReportingService : ReportingService
-
Stub for testing
Declaration
Swift
final class ReportingServiceStub : FirebaseReportingService
-
Handles creation and uploading of new photos to MTP
See moreDeclaration
Swift
final class AddPhotoVC : UIViewController
extension AddPhotoVC: LocationSearchDelegate
extension AddPhotoVC: UITextViewDelegate
extension AddPhotoVC: KeyboardListener
extension AddPhotoVC: UIImagePickerControllerDelegate
extension AddPhotoVC: UINavigationControllerDelegate
extension AddPhotoVC: Exposing
extension AddPhotoVC: InterfaceBuildable
extension AddPhotoVC: Injectable
-
Handles creation and uploading of new posts to MTP
See moreDeclaration
Swift
final class AddPostVC : UIViewController
extension AddPostVC: LocationSearchDelegate
extension AddPostVC: UITextViewDelegate
extension AddPostVC: KeyboardListener
extension AddPostVC: Exposing
extension AddPostVC: InterfaceBuildable
extension AddPostVC: Injectable
-
Displays location information
See moreDeclaration
Swift
final class LocationInfoVC : UITableViewController
extension LocationInfoVC: InterfaceBuildable
extension LocationInfoVC: Injectable
-
Displays location info tabs
See moreDeclaration
Swift
final class LocationPagingVC : FixedPagingViewController
extension LocationPagingVC: TitleChangeDelegate
extension LocationPagingVC: Exposing
extension LocationPagingVC: CollectionCellExposing
-
Displays location photos
See moreDeclaration
Swift
final class LocationPhotosVC : PhotosVC
extension LocationPhotosVC: AddPhotoDelegate
extension LocationPhotosVC: Injectable
-
Display a location’s posts
See moreDeclaration
-
More Info page for map POIs
See moreDeclaration
Swift
final class LocationVC : UIViewController
extension LocationVC: Exposing
extension LocationVC: InterfaceBuildable
extension LocationVC: Injectable
-
Page for displaying website associated with a place
See moreDeclaration
Swift
final class LocationWebsiteVC : WKWebViewController
-
Selection dialog for POI types to show
See moreDeclaration
Swift
final class LocationsFilterVC : UITableViewController
extension LocationsFilterVC: Exposing
extension LocationsFilterVC: InterfaceBuildable
-
Root controller for the map displaying tab
See moreDeclaration
Swift
class LocationsVC : UIViewController
extension LocationsVC: Mapper
extension LocationsVC: LocationTracker
extension LocationsVC: Exposing
extension LocationsVC: UISearchBarDelegate
extension LocationsVC: MKMapViewDelegate
extension LocationsVC: AddPhotoDelegate
extension LocationsVC: InterfaceBuildable
-
Displays locations
See moreDeclaration
Swift
final class MTPMapView : RealmMapView, ServiceProvider
-
Annotation view for a single place
See moreDeclaration
Swift
final class MappableAnnotationView : MKMarkerAnnotationView, MappingAnnotationView, ServiceProvider
-
Draw a MTP location’s region
See moreDeclaration
Swift
final class MappableOverlay : MKPolygon
-
Annotation view for multiple places
See moreDeclaration
Swift
final class MappablesAnnotationView : MKAnnotationView, MappingAnnotationView, ServiceProvider
-
Lists POI by distance from map center
See moreDeclaration
Swift
final class NearbyVC : UITableViewController
extension NearbyVC: Exposing
extension NearbyVC: TableCellExposing
extension NearbyVC: InterfaceBuildable
extension NearbyVC: Injectable
-
Item in Nearby controller
See moreDeclaration
Swift
final class NearbyCell : UITableViewCell, ServiceProvider
-
Static text display of application information
See moreDeclaration
Swift
final class AppAboutVC : UIViewController
extension AppAboutVC: Exposing
extension AppAboutVC: InterfaceBuildable
-
Full screen dialog to confirm account deletion
See moreDeclaration
Swift
final class ConfirmDeleteVC : UIViewController
extension ConfirmDeleteVC: Exposing
extension ConfirmDeleteVC: InterfaceBuildable
-
Counts item groupd
See moreDeclaration
Swift
final class CountCellGroup : UICollectionViewCell
-
Counts single item
See moreDeclaration
Swift
final class CountCellItem : UICollectionViewCell, ServiceProvider
-
Counts information header
See moreDeclaration
Swift
final class CountInfoHeader : UICollectionReusableView, ServiceProvider
-
Counts section header
See moreDeclaration
Swift
final class CountSectionHeader : UICollectionReusableView
-
Base class for displaying visit counts
See moreDeclaration
Swift
class CountsPageVC : UIViewController
extension CountsPageVC: UICollectionViewDelegateFlowLayout
extension CountsPageVC: UICollectionViewDataSource
extension CountsPageVC: CountInfoHeaderDelegate
extension CountsPageVC: CountSectionHeaderDelegate
extension CountsPageVC: CountCellGroupDelegate
-
Edit logged in user info and upload to MTP
See moreDeclaration
Swift
final class EditProfileVC : UITableViewController
extension EditProfileVC: UITextFieldDelegate
extension EditProfileVC: UITextViewDelegate
extension EditProfileVC: PhotoSelectionDelegate
extension EditProfileVC: LocationSearchDelegate
extension EditProfileVC: UIPickerViewDataSource
extension EditProfileVC: UIPickerViewDelegate
extension EditProfileVC: Exposing
extension EditProfileVC: InterfaceBuildable
-
Display the website FAQ as a collapsible table
See moreDeclaration
Swift
final class FaqVC : UITableViewController
extension FaqVC: Exposing
extension FaqVC: InterfaceBuildable
-
Display selectable item
See moreDeclaration
Swift
final class LocationSearchTableViewCell : UITableViewCell
-
Displays logged in user visit counts
See moreDeclaration
Swift
final class MyCountsPageVC : CountsPageVC
-
Holder for counts pages
See moreDeclaration
Swift
final class MyCountsPagingVC : PagingViewController<ListPagingItem>
-
MyCounts menu cell
See moreDeclaration
Swift
class MyCountsPagingCell : PagingCell
-
Displays logged in user visit counts
See moreDeclaration
Swift
final class MyCountsVC : UIViewController
extension MyCountsVC: PagingViewControllerDataSource
extension MyCountsVC: MyCountsPageVCDelegate
extension MyCountsVC: PagingViewControllerDelegate
extension MyCountsVC: InterfaceBuildable
-
Displays logged in user information
See moreDeclaration
Swift
final class MyProfileVC : ProfileVC
extension MyProfileVC: Exposing
extension MyProfileVC: CollectionCellExposing
-
Display network status and pending operations
See moreDeclaration
Swift
final class NetworkVC : UITableViewController
extension NetworkVC: Exposing
extension NetworkVC: InterfaceBuildable
-
Header of network table
See moreDeclaration
Swift
final class NetworkHeader : UITableViewHeaderFooterView, ServiceProvider
-
Displays pictures in Photos tabs
See moreDeclaration
Swift
final class PhotoCell : UICollectionViewCell, ServiceProvider
-
Header of photos collection
See moreDeclaration
Swift
final class PhotosHeader : UICollectionReusableView, ServiceProvider
-
Base class for location and user photo display
See moreDeclaration
Swift
class PhotosVC : UICollectionViewController
extension PhotosVC: PhotosHeaderDelegate
extension PhotosVC: PhotoCellDelegate
extension PhotosVC: UICollectionViewDelegateFlowLayout
-
Displays a single post
See moreDeclaration
Swift
final class PostCell : UITableViewCell, ServiceProvider
-
Header of post table
See moreDeclaration
Swift
final class PostHeader : UITableViewHeaderFooterView, ServiceProvider
-
Base class for user and location post pages
See moreDeclaration
Swift
class PostsVC : UITableViewController
extension PostsVC: PostHeaderDelegate
extension PostsVC: PostCellDelegate
-
Display user details
See moreDeclaration
Swift
final class ProfileAboutVC : UITableViewController, UserInjectable
extension ProfileAboutVC: Exposing
extension ProfileAboutVC: InterfaceBuildable
extension ProfileAboutVC: Injectable
-
Holder of profile pages
See moreDeclaration
-
Display a user’s photos
See moreDeclaration
Swift
final class ProfilePhotosVC : PhotosVC
extension ProfilePhotosVC: AddPhotoDelegate
extension ProfilePhotosVC: Exposing
extension ProfilePhotosVC: UserInjectable
-
Display a user’s posts
See moreDeclaration
-
Base class for local and remote user profiles
See moreDeclaration
Swift
class ProfileVC : UIViewController
extension ProfileVC: InterfaceBuildable
extension ProfileVC: Injectable
extension ProfileVC: UserInjectable
-
Miscellaneous account and app operations
See moreDeclaration
Swift
final class SettingsVC : UITableViewController
extension SettingsVC: Exposing
extension SettingsVC: InterfaceBuildable
extension SettingsVC: Injectable
-
Display an entry in ranking list
See moreDeclaration
Swift
final class RankingCell : UICollectionViewCell, ServiceProvider
-
Header for rankings page
See moreDeclaration
Swift
final class RankingHeader : UICollectionReusableView, ServiceProvider
-
Handles selection of rankings criteria
See moreDeclaration
Swift
final class RankingsFilterVC : UITableViewController
extension RankingsFilterVC: LocationSearchDelegate
extension RankingsFilterVC: Exposing
extension RankingsFilterVC: InterfaceBuildable
-
Displays logged in user visit counts
See moreDeclaration
Swift
final class RankingsPageVC : UIViewController
extension RankingsPageVC: UICollectionViewDelegateFlowLayout
extension RankingsPageVC: UICollectionViewDataSource
extension RankingsPageVC: RankingHeaderDelegate
extension RankingsPageVC: Exposing
extension RankingsPageVC: CollectionCellExposing
-
Holder for rankings pages
See moreDeclaration
Swift
final class RankingsPagingVC : PagingViewController<ListPagingItem>
-
Rankings menu cell
See moreDeclaration
Swift
class RankingPagingCell : PagingCell
-
Root class for the Rankings tab
See moreDeclaration
Swift
final class RankingsVC : UIViewController
extension RankingsVC: Exposing
extension RankingsVC: PagingViewControllerDataSource
extension RankingsVC: RankingsPageVCDelegate
extension RankingsVC: PagingViewControllerDelegate
extension RankingsVC: UISearchBarDelegate
extension RankingsVC: InterfaceBuildable
-
Displays user visit counts
See moreDeclaration
Swift
final class UserCountsPageVC : CountsPageVC
-
Allow user to review and edit all visits
See moreDeclaration
Swift
final class UserCountsVC : UIViewController
extension UserCountsVC: Exposing
extension UserCountsVC: InterfaceBuildable
extension UserCountsVC: Injectable
-
Displays user visit tabs
See moreDeclaration
Swift
final class UserCountsPagingVC : FixedPagingViewController, UserCountsPageDataSource
extension UserCountsPagingVC: Exposing
extension UserCountsPagingVC: CollectionCellExposing
-
Root class for remote user profile
See moreDeclaration
Swift
final class UserProfileVC : ProfileVC
extension UserProfileVC: Exposing
extension UserProfileVC: CollectionCellExposing
-
Displays large scale visited map
See moreDeclaration
Swift
final class VisitedMapVC : UIViewController
extension VisitedMapVC: UIScrollViewDelegate
extension VisitedMapVC: Exposing
extension VisitedMapVC: InterfaceBuildable
-
World map in CAShapeLayers
See moreDeclaration
Swift
final class WorldMapView : UIView, ServiceProvider
-
Handle prompting MTP for password reset link
See moreDeclaration
Swift
final class ForgotPasswordVC : UIViewController
extension ForgotPasswordVC: Exposing
extension ForgotPasswordVC: InterfaceBuildable
-
Notify user of login failure
See moreDeclaration
Swift
final class LoginFailVC : UIViewController
extension LoginFailVC: Exposing
extension LoginFailVC: InterfaceBuildable
extension LoginFailVC: Injectable
-
Handle the user login process
See moreDeclaration
Swift
final class LoginVC : UIViewController
extension LoginVC: UITextFieldDelegate
extension LoginVC: UINavigationControllerDelegate
extension LoginVC: UIViewControllerTransitioningDelegate
extension LoginVC: Exposing
extension LoginVC: InterfaceBuildable
-
Root view for logged in user
See moreDeclaration
Swift
final class MainTBC : UITabBarController
extension MainTBC: Exposing
extension MainTBC: Injectable
-
Application root containing signup and logged in UI
See moreDeclaration
Swift
final class RootVC : UIViewController
extension RootVC: Exposing
extension RootVC: InterfaceBuildable
-
Notify user of signup failure
See moreDeclaration
Swift
final class SignupFailVC : UIViewController
extension SignupFailVC: Exposing
extension SignupFailVC: InterfaceBuildable
extension SignupFailVC: Injectable
-
Handle the user signup process
See moreDeclaration
Swift
final class SignupVC : UIViewController
extension SignupVC: KeyboardListener
extension SignupVC: UITextFieldDelegate
extension SignupVC: UINavigationControllerDelegate
extension SignupVC: LocationSearchDelegate
extension SignupVC: UIViewControllerTransitioningDelegate
extension SignupVC: UIPickerViewDataSource
extension SignupVC: UIPickerViewDelegate
extension SignupVC: Exposing
extension SignupVC: InterfaceBuildable
-
Display Terms of Use document and consent
See moreDeclaration
Swift
final class TermsVC : UIViewController
extension TermsVC: Exposing
extension TermsVC: InterfaceBuildable
-
Display successful signup message
See moreDeclaration
Swift
final class WelcomeVC : UIViewController
extension WelcomeVC: Exposing
extension WelcomeVC: InterfaceBuildable
-
Stub for testing
Declaration
Swift
final class UNUserNotificationCenterStub : UNUserNotificationCenterProtocol
-
DPDKeyboardListener
See moreDeclaration
Swift
final class DPDKeyboardListener
-
A Material Design dropdown in replacement for
See moreUIPickerView
.Declaration
Swift
final class Dropdown : UIView
extension Dropdown: UITableViewDataSource, UITableViewDelegate
-
DropdownCell
See moreDeclaration
Swift
final class DropdownCell : UITableViewCell
-
Button for Facebook login
See moreDeclaration
Swift
final class FacebookButton : UIButton, FacebookSDKClient, ServiceProvider
-
CellFactory
See moreDeclaration
Swift
final class CellFactory
-
DrawUpPresentationController
Declaration
Swift
final class DrawUpPresentationController : UIPresentationController
-
FeedbackConfiguration
See moreDeclaration
Swift
final class FeedbackConfiguration
-
FeedbackEditingService
See moreDeclaration
Swift
final class FeedbackEditingService
extension FeedbackEditingService: FeedbackEditingServiceProtocol
-
FeedbackItemsDataSource
See moreDeclaration
Swift
final class FeedbackItemsDataSource
extension FeedbackItemsDataSource: FeedbackEditingItemsRepositoryProtocol
-
FeedbackItemsSection
See moreDeclaration
Swift
final class FeedbackItemsSection
extension FeedbackItemsSection: Collection
-
FeedbackViewController
Declaration
Swift
final class FeedbackViewController : UITableViewController
extension FeedbackViewController: FeedbackEditingEventProtocol
extension FeedbackViewController: UserEmailCellEventProtocol
extension FeedbackViewController: UserPhoneCellEventProtocol
extension FeedbackViewController: BodyCellEventProtocol
extension FeedbackViewController: AttachmentCellEventProtocol
extension FeedbackViewController: UIImagePickerControllerDelegate
extension FeedbackViewController: UINavigationControllerDelegate
extension FeedbackViewController: MFMailComposeViewControllerDelegate
extension FeedbackViewController: UIViewControllerTransitioningDelegate
-
FeedbackWireframe
See moreDeclaration
Swift
final class FeedbackWireframe
extension FeedbackWireframe: FeedbackWireframeProtocol
extension FeedbackWireframe: ServiceProvider
-
AppBuildCell
Declaration
-
AppNameCell
Declaration
-
AppVersionCell
Declaration
-
AttachmentCell
See moreDeclaration
-
BodyCell
See moreDeclaration
Swift
final class BodyCell : UITableViewCell
extension BodyCell: UITextViewDelegate
extension BodyCell: CellFactoryProtocol
-
DeviceNameCell
Declaration
-
SystemVersionCell
Declaration
Swift
final class SystemVersionCell : UITableViewCell
extension SystemVersionCell: CellFactoryProtocol
-
TopicCell
Declaration
-
UserEmailCell
See moreDeclaration
Swift
final class UserEmailCell : UITableViewCell
extension UserEmailCell: UITextFieldDelegate
extension UserEmailCell: CellFactoryProtocol
-
UserPhoneCell
See moreDeclaration
Swift
final class UserPhoneCell : UITableViewCell
extension UserPhoneCell: UITextFieldDelegate
extension UserPhoneCell: CellFactoryProtocol
-
TopicsViewController
Declaration
Swift
final class TopicsViewController : UITableViewController
-
AXButton
Declaration
Swift
class AXButton : StateButton
-
AXPagingConfig
See moreDeclaration
Swift
final class AXPagingConfig : NSObject
-
A simple wrapper class for
See moreAXPhotoProtocol
.Declaration
Swift
final class AXPhoto : NSObject, AXPhotoProtocol
-
AXPhotosDataSource
See moreDeclaration
Swift
class AXPhotosDataSource : NSObject
-
AXTransitionInfo
See moreDeclaration
Swift
final class AXTransitionInfo : NSObject
-
AXPhotosDismissalAnimator
See moreDeclaration
Swift
final class AXPhotosDismissalAnimator : AXPhotosTransitionAnimator, UIViewControllerInteractiveTransitioning
-
AXPhotosPresentationAnimator
See moreDeclaration
Swift
final class AXPhotosPresentationAnimator : AXPhotosTransitionAnimator
-
AXPhotosTransitionAnimator
See moreDeclaration
Swift
class AXPhotosTransitionAnimator : NSObject, UIViewControllerAnimatedTransitioning
-
AXPhotosTransitionController
See moreDeclaration
Swift
final class AXPhotosTransitionController: NSObject, UIViewControllerTransitioningDelegate, AXPhotosTransitionAnimatorDelegate
-
AXPhotoViewController
See moreDeclaration
Swift
final class AXPhotoViewController : UIViewController, AXPageableViewControllerProtocol, AXZoomingImageViewDelegate
-
AXPhotosViewController
See moreDeclaration
Swift
final class AXPhotosViewController: UIViewController, // swiftlint:disable:previous type_body_length UIPageViewControllerDelegate, UIPageViewControllerDataSource, UIGestureRecognizerDelegate, AXPhotoViewControllerDelegate, AXNetworkIntegrationDelegate, AXPhotosTransitionControllerDelegate
-
DescriptionAXPhotosViewControllerNotification
See moreDeclaration
Swift
final class AXPhotosViewControllerNotification : NSObject
-
AXPreviewingPhotosViewController
See moreDeclaration
Swift
final class AXPreviewingPhotosViewController : UIViewController, AXNetworkIntegrationDelegate
-
AXCaptionView
See moreDeclaration
Swift
final class AXCaptionView : UIView, AXCaptionViewProtocol
-
AXImageViewTransitionContainer
See moreDeclaration
Swift
final class AXImageViewTransitionContainer : UIView
-
AXLoadingView
See moreDeclaration
Swift
final class AXLoadingView : UIView, AXLoadingViewProtocol
-
AXOverlayView
See moreDeclaration
Swift
final class AXOverlayView : UIView, AXStackableViewContainerDelegate
-
AXStackableViewContainer
See moreDeclaration
Swift
final class AXStackableViewContainer : UIView
-
AXZoomingImageView
See moreDeclaration
Swift
final class AXZoomingImageView : UIScrollView, UIScrollViewDelegate
-
NukeIntegration
See moreDeclaration
Swift
final class NukeIntegration : NSObject, AXNetworkIntegrationProtocol
-
A UITextField with settable insets
See moreDeclaration
Swift
@IBDesignable class InsetTextField : UITextField
-
An InsetTextField with a gradient
See moreDeclaration
Swift
final class InsetTextFieldGradient : InsetTextField
-
Operation with KVN support for isExecuting and isFinished
See moreDeclaration
Swift
class KVNOperation : Operation
-
A KVNOperation for blocks
See moreDeclaration
Swift
final class AsyncBlockOperation : KVNOperation
-
A display text view that allows tapping on links
See moreDeclaration
Swift
final class LinkTappableTextView : UITextView
-
The
NetworkActivityIndicatorManager
manages the state of the network activity indicator in the status bar. When enabled, it will listen for notifications indicating that a URL session task has started or completed and start animating the indicator accordingly. The indicator will continue to animate while the internal activity count is greater than zero.To use the
NetworkActivityIndicatorManager
, theshared
instance should be enabled in theapplication:didFinishLaunchingWithOptions:
method in theAppDelegate
. This can be done with the following:NetworkActivityIndicatorManager.shared.isEnabled = true
By setting the
See moreisEnabled
property totrue
for theshared
instance, the network activity indicator will show and hide automatically as Alamofire requests start and complete. You should not ever need to callincrementActivityCount
anddecrementActivityCount
yourself.Declaration
Swift
public class NetworkActivityIndicatorManager
-
Class for handling outstanding network requests; all data is written to disk in the case of app termination
See moreDeclaration
Swift
final class OfflineRequestManager : NSObject, NSCoding, ServiceProvider
-
Creates an interface object that inherits MKMapView and manages fetching and displaying annotations for a Realm Swift object class that contains coordinate data.
See moreDeclaration
Swift
class RealmMapView : MKMapView
extension RealmMapView: MKMapViewDelegate
-
Base class for displaying searchable Realm object lists
See moreDeclaration
Swift
class RealmSearchViewController: UITableViewController, RealmSearchResultsDataSource, RealmSearchResultsDelegate
extension RealmSearchViewController: UISearchResultsUpdating
-
Custom segue to replace top controller
See moreDeclaration
Swift
final class ReplaceTopSegue : UIStoryboardSegue
-
Custom segue to dismiss top controller
See moreDeclaration
Swift
final class DismissSegue : UIStoryboardSegue
-
Custom segue to pop top controller
See moreDeclaration
Swift
final class PopSegue : UIStoryboardSegue
-
Custom segue to switch alert controllers
See moreDeclaration
Swift
final class SwitchAlertSegue : UIStoryboardSegue
-
Custom segue to preset from tab bar controller
See moreDeclaration
Swift
final class TabPresentSegue : UIStoryboardSegue
-
Animator for segue fade transitioning
See moreDeclaration
Swift
final class FadeInAnimator : NSObject, UIViewControllerAnimatedTransitioning
-
Animator for segue zoom transitioning
See moreDeclaration
Swift
final class ZoomAnimator : NSObject, UIViewControllerAnimatedTransitioning
-
Override
See moreRoutingAppDelegate
to return app’s list ofhandlers
Declaration
Swift
class RoutingAppDelegate : UIResponder, UIApplicationDelegate
-
Convenience wrapper for Timer manipulation
See moreDeclaration
Swift
final class Scheduler
-
works around issue where text in storyboard loads not at top
See moreDeclaration
Swift
final class TopLoadingTextView : UITextView
-
View that contains a gradient
See moreDeclaration
Swift
@IBDesignable final class GradientView : UIView
-
Button with a gradient background
See moreDeclaration
Swift
@IBDesignable class GradientButton : UIButton
-
A View with a shadow
See moreDeclaration
Swift
@IBDesignable final class ShadowView : UIView
-
Provides WKWebView hosting support
See moreDeclaration
Swift
class WKWebViewController : UIViewController
extension WKWebViewController: WKUIDelegate
extension WKWebViewController: WKNavigationDelegate


BlinkReceipt Integration Instructions
Installation with CocoaPods
CocoaPods is a dependency manager for Objective-C, which automates and simplifies the process of using 3rd-party libraries like BlinkReceipt in your projects. If you do not have Cocoapods installed, see the Getting Started Guide.
Podfile
source 'https://github.com/BlinkReceipt/PodSpecRepo.git'
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
target 'YourTarget' do
use_frameworks!
pod 'BlinkReceipt', '~> 1.0'
end
Note
If you plan to use Scandit barcode scanning, please also add the following line to yourPodfile
:
pod 'BRScandit', '~> 2.0'
After editing your Podfile, run pod install
and then make sure to open the .xcworkspace
file rather than the .xcodeproj
Integration
- Add the following to the top of your AppDelegate.m:
#import <BlinkReceipt/BlinkReceipt.h>
- Add the following to the
applicationDidFinishLaunching:
method:
[BRScanManager sharedManager].licenseKey = @"YOUR-LICENSE-KEY";
- The simplest way to test the SDK is by launching our prepackaged scanning experience
Prepackaged Scanning Experience
This scanning mode simulates the user snapping a series of still photos although in fact live video frames are actually being scanned in the background. To test this:
- Add the following code to the top of your view controller
#import <BlinkReceipt/BlinkReceipt.h>
- Add the following code to an IBAction handler in your view controller:
- (IBAction)btnTouched:(id)sender {
BRScanOptions *scanOptions = [BRScanOptions new];
[[BRScanManager sharedManager] startStaticCameraFromController:self
scanOptions:scanOptions
withDelegate:self];
}
- Declare your view controller to conform to
BRScanResultsDelegate
:
@interface MyViewController () <BRScanResultsDelegate>
- Implement the delegate callback to handle scan results:
- (void)didFinishScanning:(UIViewController *)cameraViewController withScanResults:(BRScanResults *)scanResults {
[cameraViewController dismissViewControllerAnimated:YES completion:nil];
//Use scan results
}
Custom Camera Controller UI
You can also build out your own UI that sits on top of our basic camera controller. Check out our Custom Camera Controller guide for further details.


Music is social. From sharing cassettes, burning CDs to sharing mp3s via peer-to-peer, we like sharing music with others.
Spotitude shows your top 25 tracks so you can share what you've been listening to with other music fans. The code runs in your browser
so no data is saved to another server. The code is also freely available on GitHub so you can know what's going on behind the scenes.


Hysteria
Version 0.1 (Open Alpha)
Developed by Diamond Grid
Diamond Grid is a developer group focused on the future of the internet and making free, fast, and open source software. We're always doing our best to do what's best for our users - spare no expense!
In fact, you you can even view the source for this website!
Developer -- Autumn Rivers
Autumn Rivers has been making websites for many years as a hobby, and Hysteria is her first dip into the world of webapps. She writes lyrics herself in her free time as an outlet.


WITNESS LIST Oversight of Electric Utility Restructuring Committee August 22, 2002 -10:00A Progress of Transition to a Retail ON: Adib, Parviz Director of Market Oversight (PUCT), Austin, TX Bassham, Terry EVP-CFO (El Paso Electric Company), El Paso, TX Briesemeister, Janee (Consumers Union), Austin, TX Bryant, Robert (Golden Spread Electric Cooperative, Inc.), Amarillo, TX Dillon, Richard (Southwest Power Pool), Little Rock, AR Gallaher, Frank President, Fossil Ops & Transmission (Entergy Gulf States), New Orleans, LA Gibson, Gary President/CEO (Southwestern Public Service Co.), Amarillo, TX Greene, Michael (ERCOT), Dallas, TX Hudson, David Director, Regulatory Administration (SPS/Xcel Energy/Translink Corporation), Amarillo, TX Jones, Monte Consultant (ERCOT), Dallas, TX Jones, Sam Chief Operating Officer (ERCOT), Austin, TX Klein, Becky Chairman (PUCT), Austin, TX Lloyd, Brian Director - Retail Market Oversight (PUCT), Austin, TX Noel, Thomas CEO (ERCOT), Austin, TX Perlman, Brett Commissioner (PUCT), Austin, TX Solomon, Stuart V. P., Public Policy (American Electric Power), Columbus, OH Torgerson, James Executive (The Midwest Independent Transmission System Operator), Carmel, IN Totten, Jess Director, Electric Division (PUCT), Austin, TX Zibelman, Audrey CEO (Translink Corporation), Minneapolis, MN


public Game
Created by Shynixn 2018.
| Modifier and Type | Method and Description |
|---|---|
Arena |
getArena()
Arena of the game.
|
BallProxy |
getBall()
Ball.
|
int |
getBallBumper()
Ball bumper.
|
int |
getBallBumperCounter()
Ball bumper counter
|
Position |
getBallForceFieldArenaPosition()
Cached in arena position for the ball forcefield.
|
Position |
getBallForceFieldBlockPosition()
Cached block position for the ball forcefield.
|
int |
getBallSpawnCounter()
Ball spawn counter.
|
boolean |
getBallSpawning()
Is the ball spawning?
|
int |
getBlueScore()
Blue Score.
|
java.util.List<java.lang.Object> |
getBlueTeam()
All players which are already fix in team blue.
|
java.lang.Object |
getBossBar()
Ingame bossbar.
|
boolean |
getClosed()
Is the game closed.
|
boolean |
getClosing()
Marks the game for being closed and will automatically
switch to close state once the resources are cleard.
|
java.util.Map<java.lang.Object,java.lang.Integer> |
getDoubleJumpCoolDownPlayers()
Contains players which are in cooldown by doublejump.
|
java.util.List<com.github.shynixn.blockball.api.business.proxy.HologramProxy> |
getHolograms()
Ingame holograms.
|
java.util.List<java.lang.Object> |
getInTeamPlayers()
List of players which are already in the
Game.getRedTeam or Game.getBlueTeam . |
java.util.Map<java.lang.Object,com.github.shynixn.blockball.api.persistence.entity.GameStorage> |
getIngamePlayersStorage()
Storage for the players.
|
java.lang.Object |
getLastBallLocation()
Last location of the ball.
|
java.lang.Object |
getLastInteractedEntity()
The last interacted entity with the ball. Can also be a non player.
|
boolean |
getPlaying()
Are currently players actively playing in this game?
|
int |
getRedScore()
RedScore.
|
java.util.List<java.lang.Object> |
getRedTeam()
All players which are already fix in team red.
|
java.lang.Object |
getScoreboard()
Ingame scoreboard.
|
GameStatus |
getStatus()
Status.
|
void |
setBall(BallProxy p)
Ball.
|
void |
setBallBumper(int p)
Ball bumper.
|
void |
setBallBumperCounter(int p)
Ball bumper counter
|
void |
setBallForceFieldArenaPosition(Position p)
Cached in arena position for the ball forcefield.
|
void |
setBallForceFieldBlockPosition(Position p)
Cached block position for the ball forcefield.
|
void |
setBallSpawnCounter(int p)
Ball spawn counter.
|
void |
setBallSpawning(boolean p)
Is the ball spawning?
|
void |
setBlueScore(int p)
Blue Score.
|
void |
setBossBar(java.lang.Object p)
Ingame bossbar.
|
void |
setClosed(boolean p)
Is the game closed.
|
void |
setClosing(boolean p)
Marks the game for being closed and will automatically
switch to close state once the resources are cleard.
|
void |
setLastBallLocation(java.lang.Object p)
Last location of the ball.
|
void |
setLastInteractedEntity(java.lang.Object p)
The last interacted entity with the ball. Can also be a non player.
|
void |
setPlaying(boolean p)
Are currently players actively playing in this game?
|
void |
setRedScore(int p)
RedScore.
|
void |
setScoreboard(java.lang.Object p)
Ingame scoreboard.
|
void |
setStatus(GameStatus p)
Status.
|
Arena getArena()
Arena of the game.
boolean getClosed()
Is the game closed.
void setClosed(boolean p)
Is the game closed.
boolean getClosing()
Marks the game for being closed and will automatically switch to close state once the resources are cleard.
void setClosing(boolean p)
Marks the game for being closed and will automatically switch to close state once the resources are cleard.
int getRedScore()
RedScore.
void setRedScore(int p)
RedScore.
GameStatus getStatus()
Status.
void setStatus(GameStatus p)
Status.
java.lang.Object getScoreboard()
Ingame scoreboard.
void setScoreboard(java.lang.Object p)
Ingame scoreboard.
java.lang.Object getBossBar()
Ingame bossbar.
void setBossBar(java.lang.Object p)
Ingame bossbar.
java.util.List<com.github.shynixn.blockball.api.business.proxy.HologramProxy> getHolograms()
Ingame holograms.
java.util.Map<java.lang.Object,java.lang.Integer> getDoubleJumpCoolDownPlayers()
Contains players which are in cooldown by doublejump.
BallProxy getBall()
Ball.
void setBall(BallProxy p)
Ball.
int getBlueScore()
Blue Score.
void setBlueScore(int p)
Blue Score.
boolean getPlaying()
Are currently players actively playing in this game?
void setPlaying(boolean p)
Are currently players actively playing in this game?
java.lang.Object getLastInteractedEntity()
The last interacted entity with the ball. Can also be a non player.
void setLastInteractedEntity(java.lang.Object p)
The last interacted entity with the ball. Can also be a non player.
java.util.Map<java.lang.Object,com.github.shynixn.blockball.api.persistence.entity.GameStorage> getIngamePlayersStorage()
Storage for the players.
java.util.List<java.lang.Object> getInTeamPlayers()
List of players which are already in the Game.getRedTeam
or Game.getBlueTeam
.
Game.getRedTeam
,
Game.getBlueTeam
int getBallBumperCounter()
Ball bumper counter
void setBallBumperCounter(int p)
Ball bumper counter
int getBallBumper()
Ball bumper.
void setBallBumper(int p)
Ball bumper.
java.lang.Object getLastBallLocation()
Last location of the ball.
void setLastBallLocation(java.lang.Object p)
Last location of the ball.
boolean getBallSpawning()
Is the ball spawning?
void setBallSpawning(boolean p)
Is the ball spawning?
int getBallSpawnCounter()
Ball spawn counter.
void setBallSpawnCounter(int p)
Ball spawn counter.
Position getBallForceFieldBlockPosition()
Cached block position for the ball forcefield.
void setBallForceFieldBlockPosition(Position p)
Cached block position for the ball forcefield.
Position getBallForceFieldArenaPosition()
Cached in arena position for the ball forcefield.
void setBallForceFieldArenaPosition(Position p)
Cached in arena position for the ball forcefield.
java.util.List<java.lang.Object> getRedTeam()
All players which are already fix in team red.
java.util.List<java.lang.Object> getBlueTeam()
All players which are already fix in team blue.


Home
About
Products
Blog
Contact
Contact Form
First Name
Last Name
Country
Australia
Canada
USA
Subject


Creating Pages
Each folder within /content which
contains a .txt file will become a page. So to create a new page, you just
have to make a new folder then create a .txt file within it. The name of
the .txt file will tell stacey which template it
should use for that page.
Pages are listed in reverse-numeric order using a numbered prefix on the
folder name (10. 9. 8.,
etc.). The url used to access each page will be the folder name minus the
number and dot.
ie. a folder named: 1.project-name-10 will
be accessed via http://yourdomain.com/projects/project-name-10.
If you have clean
urls disabled (which they are by default) then the url will be
prepended with a ?/.
ie. a folder named: 1.project-name-10 will
be accessed via http://yourdomain.com/?/projects/project-name-10.
If you leave the numbered prefix off a folder, then the page will not show
up in any collections ($siblings, $children, etc.), but will still be
accessible by its url. This is useful for creating ‘floating’ pages.
When naming your folders, rather than using underscores (_), you should use
hyphens (-) to separate words.
ie. 1.project-name rather
than 1.project_name or 1.project
name.
Stacey supports unlimited depths of sub-pages, so you can split your
categories into sub-categories & sub-sub-categories. Whatever works for
you.
Images
Stacey picks up any images within the page’s folder and automatically
inserts them into the page. Like pages themselves, the images are displayed
in reverse-numeric order.
Images are inserted as is, so they will need to be cropped to the correct
size before being added to the folder. The default template relies on
images with a maximum width of 560px.
Images get collated into a partial named :images,
which can be inserted anywhere within a template file.
Other assets
Video & .swf files are embedded & included in the same way as
images (collated into :swf & :video partials),
whereas the content within any .html files
will be inserted in place of the :html partial.
This is useful for embedding Youtube or Vimeo videos in the page.
.swf or video files will need to be named after the file’s dimensions. ie.
1.800x600.mp4
— where 800 is
the movie’s width & 600 is
its height.
In addition, stacey will recognise any other assets placed within a page’s
folder. Read more about handling
other asset types.
Thumbnails
Each page can also have its own thumbnail. They can be added by placing a
image file named thumb (.gif,
.jpg or .png) within the page’s folder.
In the default templates, thumbnails are hidden using css. To turn their
display back on you need to edit the main css file (in /public/docs/css/screen.css).
towards the bottom of the file, find the line that reads:
img.project-thumb { ... display: none; }
and change it to read:
img.project-thumb { ... display: inline; }
Your thumbnails can be any size you like, but on the default template are
designed to be relatively small.
Content Editing
Within the /content directory,
there is a file named _shared.txt.
If
you open it up with a text editor, you should see:
name: Name
-
profession: Graphic Designer
-
email<EMAIL_ADDRESS>Replace the highlighted data with your own details.
Text file encoding
All of your .txt files should be encoded using UTF-8. In addition to
ensuring no strange characters are inserted which could break stacey’s
rendering engine, this will also allow you to use special characters such
as ö, — or
double-byte characters such as 照 or ラ.
Any decent text editor will give you the option to edit and save your text
files as UTF-8, so google should be able to provide answers on how to do
this with your editor of choice.
You can read more about text
files & UTF-8
encoding on Wikipedia.
Editing content
Each folder which is to be displayed as a page should have
a .txt file
inside it (even if this text file is empty). The name of the .txt file
should match up with a file in the /templates folder,
as this is how stacey knows which template to use for each page.
How variables are
created:
- Browser hits http://yourdomain.com/?/about/.
-
Stacey reads the appropriate
content file /content/3.about/content.txt.
title: About Title
-
content:
Lorem ipsum.
- Two variables are extracted from the
keys & values from within the .txt file:@title & @content.
These will be available for use within the templates.
- Stacey finds the matching template
file, in this case, /templates/content.html
-
Stacey replaces the variables in
the template and outputs the final html.
So this template code:

@title

@content

becomes this html:

About Title

Lorem ipsum.

Content file format
The content files all follow a standard format; each key is
followed by a :,
avalue and
a hyphen (-) to close the value.
key: value
-
The keys match up with variable markers in the template files which get
replaced with the contents of the value.
You can create as many of your own keys as you need.
Keys
A
key may only contain the following characters:abcdefghijklmnopqrstuvwxyz0123456789_
Essentially, lowercase latin alphanumeric characters and underscores.
Or, for the more technically inclined, anything which can be matched by the
following regular expression: /[a-z0-9_]+?:/
A
standard content file looks something like this:
title: The Test Project 1
-
date: 2009, Jun—
-
content:
Lorem ipsum dolor...
Separating Keys &
Values
Each value should be followed by a line containing only a hyphen character
(although the parser is forgiving of any accidental tabs or spaces).
The hyphen is optional on the last key/value pair.
title: The Test Project 1
-
date: ...
Empty Values
If
you want one of the values to be empty, leave a space after the colon.
title:
-
date: ...
@path
Additionally, the @path variable
is exposed to your content files, which is useful for linking to assets
within the current folder.
It will output the relative path to the containing folder of the current
page.
ie. ../content/4.projects/10.project-1/
@bypass_cache
To
bypass the cache for a specific page, you can add bypass_cache:
true to its text file. Any requests to this page will no longer
be cached. This is useful for pages which use randomised variables or php
code.
Markdown
Any values which contain one or more newline characters (line-breaks) will
be parsed as Markdown.
Within the following example, @title will come through as plain text, while
@content will be parsed as Markdown.
This:
date: 2009, Jun—
-
content:
# Title
Lorem ipsum.
will become:
@date => 2009, Jun—
@content =>
Title

Lorem ipsum.

Because Markdown ignores html, if you prefer, you can use standard markup
in place of Markdown. The keys & values mentioned above could just as
easily be written out as:
date: 2009, Jun—
-
content:

Title

Lorem ipsum.

Markdown References
Stacey uses PHP
Markdown Extra which is a php-specific version of Markdown.
It also adds some of its own functionality, such as fenced code blocks and
header ids, so you should refer to its documentation as well as that of the
original Markdown.
Template Editing
Stacey’s templates allow a mix of standard markup types & simple
dynamic variables to help create your final pages.
They
end up looking something like this:
...

@name
@profession

@email

:navigation

:category_lists

© Copyright @name @current_year

...
All of
the templates sit within the /templates folder.
Partial templates sit within/templates/partials,
they are used for looping through collections of objects such as the
images within a folder or sets of navigation.
Read
more about how
partials work.
Template
assignment
Templates are assigned to pages based off the name of the .txt file
within the page’s folder. If no matches are found, stacey will return
an error.
ie. if the /content/2.contact-me/ folder’s
.txt file is named contact-page.txt,
it will look for a matching template within the /templates/ folder,
finding one namedcontact-page.html.
Template types
Templates do not need to be .html files. Stacey will recognise and
serve correct content-type headers for templates with the following
extensions:
.html, .json, .xml, .atom, .rss, .rdf & .txt
Public folder
If clean
urls are enabled, any files (and folders) within
the public folder
will be served from the root of your website.
ie. /public/docs/css/screen.css will
be accessible fromhttp://yourdomain.com/docs/css/screen.css.
The
public folder is generally where you store your css, javascript &
any assets used within the templates.
Templating Language
Stacey
pre-parses each template as plain text before it is rendered out as
html. As the templating system runs off regular expressions, there is
no need to explicitly wrap the language constructs in <?php ?>
tags.
Language Constructs
Within
stacey templates, you have access to three language
constructs: get
blocks, foreach
loops
& boolean if
statements.
-
get
-
get "/url" do
# do stuff
end
-
foreach
-
foreach $collection do
# do stuff
endforeach
-
if
-
if @variable do
# do stuff
endif
-
if
not
-
if !@variable do
# do stuff
endif
Variable Context
Once
you are inside a foreach
loop,
the variable context changes to the current object being referenced by
the loop.
If you
want to temporarily shift to the context of a specific page, you can
add aget
block.
get "/projects/project-1" do

@page_name

end
This
will change the context from the current page being viewed to
the/projects/project-1 page.
This means $children will
be filled with the children of the /projects/project-1
page, @page_name will
equal 'Projects', etc.
So, if
you wanted to only list children of the /projects folder which do not
contain children of their own, you could construct the following
partial:
get "/projects" do
foreach $children do
if !$children do

@page_name

endif
endforeach
end
Limiting foreach
Loops
It is
possible to limit foreach loops using a $collection[start:limit]
syntax.
The array will essentially be sliced from the provided start until
the limit.
The start & limit are
both optional. You could specify $collection[:2] to
only list the first two items, or $collection[2:] to
list all items except the first two.
The
following partial would list the third & fourth items from the
$children collection:

foreach $children[2:2] do

@page_name

endforeach

Nesting foreach
Loops
To give
you the ability to pass through multiple levels of objects, foreach
loops can also be nested within themselves (although
using recursive
partials would be a more elegant solution).

foreach $root do

@page_name
if $children do

foreach $children do

@page_name
endforeach

endif

endforeach

Assets
In
addition to any images or videos, stacey will also recognise any asset
types placed within a page’s folder and push them into their
own collections.
For
example, this page:
will
create the following collections:
$pdf: ['pdf-file.pdf' => Asset]
$mp3: ['mp3-file-1.mp3' => Asset
'mp3-file-2.mp3' => Asset]
$html: ['youtube-embed.html' => HTML]
$doc: ['word-document.doc' => Asset]
$jpg: ['01.jpg' => Image]
Each of
these can be looped over within your templates or partials in the same
way as the $images or $video collections.
ie.
foreach $mp3 do
<object height="50" width="200">
<param name="kioskmode" value="true">
<param name="src" value="@url">
<param name="autoplay" value="false">
<param name="controller" value="true">
<embed height="50" src="@url" type="video/quicktime" width="200" controller="true" autoplay="false" kioskmode="true">
</object>
endforeach
Asset Collections
You can
also create specific, named, collections of assets. Stacey will
recognise any folders beginning with an underscore as asset
collections. These collections can be referenced using the name of the
folder prefixed with a $ character.
ie.
this directory structure:
will
create the following asset collections:
$_logos: ['logo1.gif' => Image
'logo2.mov' => Video]
$_thumbnails: ['thumb1.jpg' => Image
'thumb2.jpg' => Image
'thumb3.jpg' => Image
'thumb4.jpg' => Image]
These
asset collections can then be looped over in the same way as
the $imagescollection.
ie.
foreach $_logos do

endforeach
Asset
collection folders will not show up within any other collections (such
as $siblings or $children).
Asset Types
Stacey
knows how to construct a few asset types by default. Each type will be
assigned its own set of variables which can then be accessed within the
context of a loop.
Images
(.jpg, .jpeg, .gif, .png)
-
@name
-
The name of the current image. This is constructed by converting
the filename into sentence-text (ie. 1.my-image.jpg becomes My
image).
-
@file_name
-
The filename of the current file. (ie. 1.my-image.jpg)
-
@url
-
The relative path to this file from the current page. (ie. )
-
@small
-
The relative path to a file matching the name & filetype of the
current file, with an _sml suffix (if such a file exists).
ie. an image named portrait.jpg would
have an @small var ofportrait_sml.jpg
-
@large
-
The relative path to a file matching the name & filetype of the
current file, with an _lge suffix (if such a file exists).
ie. an image named portrait.jpg would
have an @large var ofportrait_lge.jpg
-
@width
-
The width of the current image.ie.
560
-
@height
-
The height of the current image.ie.
400
The following variables are read from IPTC
metadata attached to the image.
-
@title
-
The 'title' IPTC metadata (field 005).
-
@description
-
The 'description/caption' IPTC metadata (field 120).
-
@keywords
-
The 'keywords' IPTC metadata (field 025).
Video
(.mov, .mp4, .m4v, .swf)
-
@name
-
The name of the current video. This is constructed by converting
the filename into sentence-text (ie. 1.my-movie.mov becomes My
movie).
-
@file_name
-
The filename of the current file.
-
@url
-
The relative path to this file from the current page.
-
@width
-
The width of the current video (pulled from the name of the file –
ie.300x150.mov).
-
@height
-
The height of the current video (pulled from the name of the file –
ie. 300x150.mov).
HTML
(.html, .htm)
-
@name
-
The name of the current file. This is constructed by converting the
filename into sentence-text (ie. 1.my-youtube-video.html becomes My
youtube video).
-
@file_name
-
The filename of the current file.
-
@url
-
The relative path to this file from the current page.
-
@content
-
The contents of the html file (as raw html).
Any other
assets
(.*)
-
@name
-
The name of the current file. This is constructed by converting the
filename into sentence-text (ie. 1.my-resume.pdf becomes My
resume).
-
@file_name
-
The filename of the current file.
-
@url
-
The relative path to this file from the current page.
The IPTC
metadata standard allows read/write metadata to be attached
directly to image files (generally copyright information, author name
and the like). Stacey will extract parts of this data and make it
available to the templates.
Currently the supported fields are @title, @description & @keywords.
You can attach and edit IPTC metadata using a variety of programs — two
free options areCocoViewX (for
mac) & Irfanview (for
windows)
Variable Types
There
are three type of variables within stacey’s templating system:
-
@variables
-
constructed from the contents of the page’s .txt file and
supplemented by stacey (ie. @page_name).
-
$collections
-
collections of assets or pages that can be looped over
(ie. $children).
-
:partials
-
shorthand reference to include files from within
the /templates/partialsdirectory
(ie. :navigation).
Variables
Within
the templates files, apart from our standard html, we also have access
to any variables defined within the .txt file that corresponds to the
current page. These can be accessed by using an @ symbol
followed by the key.
ie. @title
In
addition, any variables defined in /content/_shared.txt are
available within all template files.
Stacey-created variables
These
are created for each page within the site.
-
@root_path
-
Will output a relative path from the current page to the root of
the site.ie.
in /projects/project-name/@root_path
will contain ../../.
-
@thumb
-
Outputs the relative url to the thumbnail for this page (if one
exists).
-
@url
-
Outputs the relative path to this page from the page currently
being viewed (ie. ../../projects/project-1).
-
@permalink
-
Outputs the absolute url path of the current page
(ie. projects/project-1).
-
@slug
-
Outputs the slug of the current page (ie. project-1).
-
@is_current
-
Returns true if @permalink matches
the server’s request uri.
-
@is_first
-
Returns true if current page is the first in its collection.
-
@is_last
-
Returns true if current page is the last in its collection.
-
@page_name
-
Outputs the name of the current page. This is constructed by
converting the page’s slug into title-case text
(ie. test-project-1 becomes Test
Project 1).
-
@siblings_count
-
The number of pages sitting at the same level as this page
(ie. 12).
-
@children_count
-
The number of children below this page (ie. 12).
-
@index
-
The number of the current page, relative to the other pages sitting
at the same level (ie. 5).
-
@current_year
-
Will output the current year.
-
@domain_name
-
Will output the domain name of the current site
(ie. staceyapp.com).
-
@base_url
-
Will output the domain name & folder path stacey is running
from (ie.staceyapp.com/stacey).
-
@site_updated
-
Will output the date the site was last edited in
the RFC
3339 format (ie.2009-12-12T17:34:23+11:00).
-
@updated
-
Will output the date the current page was last edited in
the RFC
3339format (ie. 2009-12-12T17:34:23+11:00).
-
@stacey_version
-
Will output the version of stacey you are running
(ie. 2.0).
Text-file
variables
These
variables can be used from within your text files.
-
@path
-
Will output the full file system path to the current page.
(ie. /content/3.about)
-
@bypass_cache
-
If set, this will bypass stacey's caching mechanisms for this
page.
Collections
Stacey
provides collections of related pages and assets which can
be looped
overfrom within the templates.
-
$root
-
Will list each top-level page within /content.
-
$children
-
Will list any child pages relative to the current page.
-
$parents
-
Will list the full ancestor tree relative to the current page.
-
$parent
-
Will list the direct ancestor relative to the current page.
-
$siblings
-
Will list any pages sitting at the same level as the current page.
This collection does not include the current page.
-
$siblings_and_self
-
Will list any pages sitting at the same level as the current page.
This collection includes the current page.
-
$next_sibling
-
Constructs a reference to the next page sitting at the same level
as the current page (in reverse-numeric order).
-
$previous_sibling
-
Constructs a reference to the previous page sitting at the same
level as the current page (in reverse-numeric order).
Asset Collections
-
$images
$video
-
Will output a list of all the images or video files associated with
this page (ie. sitting in the same folder as the page’s .txt file).
If there are no matching assets, these collections will be
empty.
-
$html,
$swf,
$mp3,
$pdf,
etc.
Partials
Partial templates separate
out re-usable and repeatable blocks of html into their own
files. They sit within the /templates/partials folder.
Stacey essentially
flattens the folder structure within /templates/partials, so
you can place your partial files within whatever subfolders
make sense to you. This also means that you cannot have two
templates with the same name, even if they sit within different
folders, or have different file extensions.
Partials can be referenced
within a template by using a : followed
by the filename of the partial template.
ie. :images will
be a reference to the /templates/partials/assets/images.html partial.
As with templates,
partials do not need to be .html files. Stacey will recognise
the following formats: .html, .json, .xml, .atom, .rss, .rdf & .txt
Partial Nesting
Partials references can
also be nested within other partials. So, an
example :mediapartial
could contain:
/templates/partials/assets/media.html
if $images do
:images
endif
if $video do
:video
endif
Where :images & :video are
references to other partial files.
Recursive Partials
Partials can also include
references to themselves, allowing you to recurse through
nested objects (ie. walking down a tree of $children).
A more elegant solution to
the nested foreach
loop example would be to split the code into two
partials and take advantage of recursion within
the :children partial.
/templates/partials/navigation/navigation.html

foreach $root do

@page_name :children

endforeach

/templates/partials/navigation/children.html
if $children do

foreach $children do

@page_name :children

endforeach

endif
Note that
the children.html partial
includes a reference to itself, which means it will keep
including itself (within itself) until the if statement no
longer returns true.
RSS/Atom/JSON
Stacey
doesn’t make too many assumptions about which format your templates are
written in. It uses the extension of the template file to work out what
type of content it should be serving. By default stacey will recognise
and serve the correct content-types for .html, .json, .xml, .atom, .rss, .rdf & .txt files.
In
fact, this is how the default RSS feed is built. The /content/feed directory
is just a normal stacey page, the only difference is that it uses .atom
rather than .html template files.
So, if
you wanted to switch out Atom for the RSS2 format, your/templates/feed.atom template
could be renamed to feed.rss and
changed to look something like this:
<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
<channel>
<title>@name's @feed_name</title>
<link>http://@base_url/@permalink/</link>
<description>@description</description>
:feed_loop
</channel>
</rss>
Additionally, if clean
urls are enabled, stacey creates file extension shortcuts for
all the file types listed above. This means rather than having to point
to http://yourdomain.com/feed/,
you could shortcut this to http://yourdomain.com/feed.atom.
Cleaning JSON
Stacey
will also automatically compress and strip any trailing commas from
JSON templates. So, the following template:
get "/" do
{
"pages": [
foreach $children do
{ "title": "@title" },
endforeach
]
}
end
will
render as:
{"pages":[{"title":"Projects"},{"title":"About"},{"title":"Contact"}]}


Contains functions for simulating linear fractional stable motions, according to techniques developed by Stoev and Taqqu (2004) <doi:10.1142/S0218348X04002379>, as well as functions for computing important statistics used with these processes introduced by Mazur, Otryakhin and Podolskij (2018) <arXiv:1802.06373>, and also different quantities related to those statistics.
| Version: | 0.2.0 |
| Depends: | methods, foreach, doParallel |
| Imports: | ggplot2, elliptic, stabledist, reshape2, plyr, Rdpack |
| Suggests: | stringi |
| Published: | 2018-06-18 |
| Author: | Dmitry Otryakhin [aut, cre], Stepan Mazur [aut] |
| Maintainer: | Dmitry Otryakhin <d.otryakhin.acad at protonmail.ch> |
| License: | GPL-3 |
| URL: | https://gitlab.com/Dmitry_Otryakhin/Tools-for-parameter-estimation-of-the-linear-fractional-stable-motion |
| NeedsCompilation: | no |
| Materials: | NEWS |
| CRAN checks: | rlfsm results |
| Reference manual: | rlfsm.pdf |
| Package source: | rlfsm_0.2.0.tar.gz |
| Windows binaries: | r-devel: rlfsm_0.2.0.zip, r-release: rlfsm_0.2.0.zip, r-oldrel: rlfsm_0.2.0.zip |
| OS X binaries: | r-release: rlfsm_0.2.0.tgz, r-oldrel: rlfsm_0.2.0.tgz |
| Old sources: | rlfsm archive |
Please use the canonical form https://CRAN.R-project.org/package=rlfsm to link to this page.


President of Operations
President
Signature Electric has always operated under strong values aimed at exceeding client needs. Our communication channels are always open—our relationship with our clients begins on the first day of contact, and only ends once they’re fully satisfied with our work.
When you hire our services, you can count on us for the results you want and need. Get in touch today, and discover the advantage of working with Signature Electric.


forge($presenter, $method = 'view', $auto_filter = null, $view = null)
The forge method returns a new Presenter object.
| Static | Yes | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Parameters |
|
|||||||||||||||
| Returns | a new Presenter object | |||||||||||||||
| Example |
|
The Presenter class acts as an object wrapper for "views", and is used to abstract all logic related to the view away from the controller. Read more about using presenters. Like a Controller, a Presenter supports before() and after() methods, which you can use for code generic to all methods for view prepping.
The forge method returns a new Presenter object.
| Static | Yes | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Parameters |
|
|||||||||||||||
| Returns | a new Presenter object | |||||||||||||||
| Example |
|
The get_view method returns the View instance associated with the Presenter object.
| Static | No |
|---|---|
| Parameters | None |
| Returns | The associated View object |
| Example |
|
The view method is the default method which is called when the Presenter is rendered. It contains the logic to prep the view for rendering.
| Static | No |
|---|---|
| Parameters | None |
| Example | See the Presenter overview page. |
A presenter can contain multiple prepping methods, which are used when you need multiple sets of logic for generating the view. You could for example have a custom method that generates the view without headers and footers, or one that creates a custom view optimized for mobile devices. It allows you to keep the controller generic, it doesn't need to know what output has to be generated by the presenter.
The set_view method can be used to change the View associated with the presenter.
| Static | No | ||||||
|---|---|---|---|---|---|---|---|
| Parameters |
|
||||||
| Example |
|
When you use this method, any variables set on or bound to the original View object will be transferred to the new View.
The Presenter class is interchangeable with the View class in your code. This means that if you start with Views, and later realize you need to have additional view prepping logic and you want to use a Presenter instead, you don't have to change your controller code, other than forging a Presenter instead of a View.
To support this, the Presenter exposes the set(), set_safe(), bind(), auto_filter() and render() methods of the associated View object. Is also has magic getter and setters to access and set properties on the associated View object.
The Presenter doesn't support the static methods set_global() and bind_global(), if you need global variables for your views, you still have to set them on the View class. For the Presenter, this is transparent.
If you want to extend the Presenter to be able to swap View instances after the Presenter object has been created, know that the presenter doesn't have its own data container. Instead, it uses the associated View object to store all data, which means that if you swap that View object by a new one, you lose all variables set on it!


vignettes/sparse_susie_eval.Rmd
sparse_susie_eval.Rmd
In this vignette, we provide line profiles for revised version SuSiE, which allows for a sparse matrix structure. We compare speed performance when the form of the matrix X
is dense and sparse.
In this minimal example, we observe that given a large sparse matrix, if it is in the dense form, the speed is around 40%
slower than that in a sparse form.
We randomly simulate a n=1000
by p=1000
dense matrix and a sparse matrix at sparsity \(99\%\), i.e. \(99\%\) entries are zeros.
X
in a dense formsusie.dense <- susie(X.dense,y)
X
in a sparse formsusie.sparse <- susie(X.sparse,y)


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Ask questions or make suggestions about marketing, business development, or anything else relevant. This is the channel to discuss topics with Komodo team.
100 messages
Before 05-Dec-19 12:00 AM
dukeleto06-Jun-19 04:39 PM
go show your stuff
find bugs
send PRs
be merry
UruDude06-Jun-19 04:39 PM
kek
dukeleto06-Jun-19 04:39 PM
and #dev-general is a good central nexus
UruDude06-Jun-19 04:40 PM
im not a dev m8
1
and if I was I wouldnt work for free
dukeleto06-Jun-19 04:40 PM
but you have such opinion about oracles
UruDude06-Jun-19 04:40 PM
indeed
dukeleto06-Jun-19 04:40 PM
such opinion, much wow
UruDude06-Jun-19 04:41 PM
yes
dukeleto06-Jun-19 04:41 PM
@Deleted User good luck with the trolls, back to bounty-filled code mines for me
1
UruDude06-Jun-19 04:41 PM
I have "done my research"
as people call it
modereck06-Jun-19 04:46 PM
!kmdtip @jl777c all
2
KMD TipBotBOT06-Jun-19 04:46 PM
TipBot
:question: Are you sure that you want to tip with all your KMD?
Accepted answers: yes/no; Auto-cancel in 30 seconds.
modereck06-Jun-19 04:47 PM
yes
KMD TipBotBOT06-Jun-19 04:47 PM
TipBot
@modereck (modereck#4269)
You tipped @jl777c0.46009574 KMD
@ComputerGenie 👴👴👴 But he's "done his research" so he must know what he's talking about!
1
Ignes06-Jun-19 10:14 PM
KMD 8 USD in nearest future
best platform
4
Deleted User07-Jun-19 01:20 AM
you forgot a 0
damn, why people always tell 0... you forget a 9
habship07-Jun-19 01:41 AM
Hello, I’m trying to move my funds out of Agama on native mode, but it’s taking forever to sync. Any tips on how to make the syncing go faster?
polycryptoblog07-Jun-19 01:47 AM
Unfortunately can’t make syncing faster except by using a bootstrap , for security reasons it’s recommend you sync normally
habship07-Jun-19 01:49 AM
The syncing gets stuck at a certain point
It was syncing fine but then at 82% it just stopped
polycryptoblog07-Jun-19 01:51 AM
It may have just slowed down to recent blocks, #deleted-channel is the best. If you have your keys you can import into another wallet like Verus Agama and move them from there
habship07-Jun-19 01:52 AM
I only have my wallet.dat
Is it possible to download another wallet and read my dat. file from there?
polycryptoblog07-Jun-19 02:05 AM
Yes , KomodoOcean
But you will need to sync as well
Malti07-Jun-19 07:11 AM
!kmdtip @jl777c all
KMD TipBotBOT07-Jun-19 07:11 AM
TipBot
:question: Are you sure that you want to tip with all your KMD?
Accepted answers: yes/no; Auto-cancel in 30 seconds.

This operation is pending. You will be notified when when it has finished.
hastrup07-Jun-19 07:40 AM
!arrrtip @jl777c all
ARRR TipBotBOT07-Jun-19 07:40 AM
TipBot
Cannot tip with entered amount.
hastrup07-Jun-19 07:42 AM
!arrr!arrrtip @jl777c 40
!arrrtip @jl777c 40
ARRR TipBotBOT07-Jun-19 07:42 AM
TipBot
Cannot tip with entered amount.
hastrup07-Jun-19 07:43 AM
!arrrtip @jl777c 10
ARRR TipBotBOT07-Jun-19 07:43 AM
TipBot
@hastrup (hastrup#8742)
You tipped @jl777c9.9999 ARRR
A network fee of 0.0001 ARRR was deducted from the amount.
This operation is pending. You will be notified when when it has finished.
klein07-Jun-19 09:20 AM
Have there been any plans to work with Trezor to support komodo?
They announced they would be supporting a long time ago
?
Would be nice to have a second hardware wallet especially if they can integrate the rewards claim
jl777c07-Jun-19 09:22 AM
in progress
klein07-Jun-19 09:23 AM
FishyGuts07-Jun-19 09:50 AM
Security notice for Telegram
In your settings, go to privacy and security, under your phone number, select to share this with nobody as its defaulted to everyone.
That’s unacceptable and a security risk for pirates and SIM swaps.
Nobody in telegram needs your phone number and Telegram is stupid for defaulting it to share.(edited)
Mylo07-Jun-19 10:43 AM
Thanks fishy, that's v.helpful
Cryptoon07-Jun-19 12:31 PM
indeed
dukeleto07-Jun-19 12:53 PM
@FishyGuts thanks! I had it set to "my contacts" but even that is too much, i talk to randos that don't need my phone number. Thanks again
What does that mean when my name is in the orange range?
Cryptoon07-Jun-19 02:18 PM
That you were tagged in that message
and that you got tipped an amount
mani07-Jun-19 02:20 PM
Tip amount and where?
Grisu07-Jun-19 02:55 PM
u got a tip on the discord kmd bot
just go to #tip-bot and command (!kmdtip balance)
mani07-Jun-19 05:35 PM
thanks for your help
absonsol07-Jun-19 08:05 PM
hi admin can we transfer THC to komodo wallet
Alright07-Jun-19 08:06 PM
@absonsol THC will be migrating on June 20
So no, not yet
absonsol07-Jun-19 08:07 PM
ok so after 20 June we can transfer
Alright07-Jun-19 08:08 PM
yes
You won't have to "transfer" it, rather just import your private keys to the new chain's wallet
Exile1308-Jun-19 06:04 AM
If you are reading this YOU are awesome! Thank you for your work!
5
4
8
ComputerGenie 👴👴👴08-Jun-19 08:31 AM
yw, and, yes, I am awesome
3
1
2
Stock Chen08-Jun-19 08:37 AM
!kmdtip @jl777c all
KMD TipBotBOT08-Jun-19 08:37 AM
TipBot
:question: Are you sure that you want to tip with all your KMD?
Accepted answers: yes/no; Auto-cancel in 30 seconds.
TipBot
Cancelled.
2
CryptoHustler08-Jun-19 12:39 PM
is anyone here right now from the devs?
gcharang08-Jun-19 12:49 PM
@CryptoHustler any specific info you need?
CryptoHustler08-Jun-19 01:11 PM
I thought i got hacked
Just went through the media and found out
Donnie Gebert08-Jun-19 07:03 PM
Hi. I had CHIPS in a wallet. I can no longer find the address on the block explorer. Halp...
Cryptoon08-Jun-19 09:27 PM
If you log in with your seed you will see your address
Mixic09-Jun-19 10:33 AM
I'm glad the Komodo team reacted very quickly to the problem. Now the coins have returned to the new address. I thank the whole team, you're the cool guys!
mani09-Jun-19 10:58 AM
Sent the whole tip amount to the new address.
Is that OK?


Cheshire3 Objects: Cheshire3 Abstract Base Class |
Abstract Base Class for all configurable objects within the Cheshire3 framework. It is not the base class for Document, Record, ResultSet, or Query.
There are no pre-configured out-of-the-box ready objects of this type.
Module: cheshire3.configParser
Classes:
C3Object Methods:
| Function | Parameters | Returns | Description |
|---|---|---|---|
| __init__ | xmlNode, parentObject | The constructor for the base class takes the parsed XML DOM node from the configuration for the object. It then steps through all of the information within the configuration and builds the object as described. | |
| _handleConfigNode | xmlNode | Handles configuration xml nodes which are object specific (for example 'source' for Index objects) | |
| _verifyOption | type, value | value | Verify if an object specific configuration 'option' is valid. (for example that a file path exists) Also _verifySetting and _verifyDefault |
| get_setting | session, name | value | Return the value of the named setting for this object. This may cascade up to the object's parent to find the value (for example index -> database -> server) |
| get_default | session, name | value | Return the value of the named default for this object as above. Cascades. |
| get_path | session, name | value | Return the value of the named path. Cascades. |
| get_object | session, id | object | Return the object identified by the given id, relative to this object. (for example a database may override an identifier which is also valid at the server level). Cascades. |
| log_function | functionName | Use this object's functionLogger to log calls to the named function. | |
| unlog_function | functionName | Stops the logging of the named function | |
| auth_function | functionName | Use a PermissionHandler object to authorise every call to the named function. Configured as c3fn:functionName. | |
| unauth_function | functionName | Stops the authorization requirement of the named function |


public class ScoringPoints extends java.lang.Object implements ScoringPointsIF
| Constructor and Description |
|---|
ScoringPoints(int count)
Constructor that creates the integer array with a specific size
|
| Modifier and Type | Method and Description |
|---|---|
int[] |
getScores()
gets an array of int for scores
|
void |
setScoreAt(int idx,
int value)
Sets the scoring equation at a specific position within the array
|
void |
setScores(int[] scores)
Sets the array of integers representing the scoring equations
|
public ScoringPoints(int count)
count
- public int[] getScores()
getScores
in interface ScoringPointsIF
public void setScores(int[] scores)
setScores
in interface ScoringPointsIF
scores
- public void setScoreAt(int idx, int value)
setScoreAt
in interface ScoringPointsIF
idx
- value
-


The send-receive operations combine in one call the sending of a message to one destination and the receiving of another message, from another process. The two (source and destination) are possibly the same. A send-receive operation is very useful for executing a shift operation across a chain of processes. If blocking sends and receives are used for such a shift, then one needs to order the sends and receives correctly (for example, even processes send, then receive, odd processes receive first, then send) so as to prevent cyclic dependencies that may lead to deadlock. When a send-receive operation is used, the communication subsystem takes care of these issues. The send-receive operation can be used in conjunction with the functions described in Chapter Process Topologies in order to perform shifts on various logical topologies. Also, a send-receive operation is useful for implementing remote procedure calls.
A message sent by a send-receive operation can be received by a regular receive operation or probed by a probe operation; a send-receive operation can receive a message sent by a regular send operation.
| MPI_SENDRECV(sendbuf, sendcount, sendtype, dest, sendtag, recvbuf, recvcount, recvtype, source, recvtag, comm, status) | |
| IN sendbuf | initial address of send buffer (choice) |
| IN sendcount | number of elements in send buffer (non-negative integer) |
| IN sendtype | type of elements in send buffer (handle) |
| IN dest | rank of destination (integer) |
| IN sendtag | send tag (integer) |
| OUT recvbuf | initial address of receive buffer (choice) |
| IN recvcount | number of elements in receive buffer (non-negative integer) |
| IN recvtype | type of elements in receive buffer (handle) |
| IN source | rank of source or MPI_ANY_SOURCE (integer) |
| IN recvtag | receive tag or MPI_ANY_TAG (integer) |
| IN comm | communicator (handle) |
| OUT status | status object (Status) |
int MPI_Sendrecv(const void *sendbuf, int sendcount, MPI_Datatype sendtype, int dest, int sendtag, void *recvbuf, int recvcount, MPI_Datatype recvtype, int source, int recvtag, MPI_Comm comm, MPI_Status *status)
MPI_Sendrecv(sendbuf, sendcount, sendtype, dest, sendtag, recvbuf, recvcount, recvtype, source, recvtag, comm, status, ierror)
TYPE(*), DIMENSION(..), INTENT(IN) :: sendbuf
TYPE(*), DIMENSION(..) :: recvbuf
INTEGER, INTENT(IN) :: sendcount, dest, sendtag, recvcount, source,
recvtag
TYPE(MPI_Datatype), INTENT(IN) :: sendtype, recvtype
TYPE(MPI_Comm), INTENT(IN) :: comm
TYPE(MPI_Status) :: status
INTEGER, OPTIONAL, INTENT(OUT) :: ierror
MPI_SENDRECV(SENDBUF, SENDCOUNT, SENDTYPE, DEST, SENDTAG, RECVBUF, RECVCOUNT, RECVTYPE, SOURCE, RECVTAG, COMM, STATUS, IERROR)
<type> SENDBUF(*), RECVBUF(*)
INTEGER SENDCOUNT, SENDTYPE, DEST, SENDTAG, RECVCOUNT, RECVTYPE,
SOURCE, RECVTAG, COMM, STATUS(MPI_STATUS_SIZE), IERROR
Execute a blocking send and receive operation. Both send and receive use the same communicator, but possibly different tags. The send buffer and receive buffers must be disjoint, and may have different lengths and datatypes.
The semantics of a send-receive operation is what would be obtained if the caller forked two concurrent threads, one to execute the send, and one to execute the receive, followed by a join of these two threads.
int MPI_Sendrecv_replace(void* buf, int count, MPI_Datatype datatype, int dest, int sendtag, int source, int recvtag, MPI_Comm comm, MPI_Status *status)
MPI_Sendrecv_replace(buf, count, datatype, dest, sendtag, source, recvtag, comm, status, ierror)
TYPE(*), DIMENSION(..) :: buf
INTEGER, INTENT(IN) :: count, dest, sendtag, source, recvtag
TYPE(MPI_Datatype), INTENT(IN) :: datatype
TYPE(MPI_Comm), INTENT(IN) :: comm
TYPE(MPI_Status) :: status
INTEGER, OPTIONAL, INTENT(OUT) :: ierror
MPI_SENDRECV_REPLACE(BUF, COUNT, DATATYPE, DEST, SENDTAG, SOURCE, RECVTAG, COMM, STATUS, IERROR)
<type> BUF(*)
INTEGER COUNT, DATATYPE, DEST, SENDTAG, SOURCE, RECVTAG, COMM,
STATUS(MPI_STATUS_SIZE), IERROR
Execute a blocking send and receive. The same buffer is used both for the send and for the receive, so that the message sent is replaced by the message received.
Advice
to implementors.
Additional intermediate buffering is needed for the
``replace'' variant.
( End of advice to implementors.)


| Table 1 |
Summary of statistical methods used to model adaptation in c ... |
| Table 2 |
Components of the Exposure Response Functions (ERFs) applied ... |
| Table 3 |
Summary of the experimental design, showing the adaptation m ... |
| Table 4 |
Statistical ranges (maximum minus minimum values of the dist ... |
| Table 5 |
Statistical ranges (maximum minus minimum values of the impa ... |


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public class MyInputProcessor
extends java.lang.Object
implements com.badlogic.gdx.InputProcessor
| 构造器和说明 |
|---|
MyInputProcessor() |
| 限定符和类型 | 方法和说明 |
|---|---|
boolean |
keyDown(int keycode)
Called when a key was pressed
|
boolean |
keyTyped(char character)
Called when a key was typed
|
boolean |
keyUp(int keycode)
Called when a key was released
|
boolean |
mouseMoved(int screenX,
int screenY)
Called when the mouse was moved without any buttons being pressed.
|
boolean |
scrolled(int amount)
Called when the mouse wheel was scrolled.
|
boolean |
touchDown(int screenX,
int screenY,
int pointer,
int button)
Called when the screen was touched or a mouse button was pressed.
|
boolean |
touchDragged(int screenX,
int screenY,
int pointer)
Called when a finger or the mouse was dragged.
|
boolean |
touchUp(int screenX,
int screenY,
int pointer,
int button)
Called when a finger was lifted or a mouse button was released.
|
public boolean keyDown(int keycode)
keyDown
在接口中 com.badlogic.gdx.InputProcessor
keycode
- one of the constants in Input.Keys
public boolean keyUp(int keycode)
keyUp
在接口中 com.badlogic.gdx.InputProcessor
keycode
- one of the constants in Input.Keys
public boolean keyTyped(char character)
keyTyped
在接口中 com.badlogic.gdx.InputProcessor
character
- The characterpublic boolean touchDown(int screenX, int screenY, int pointer, int button)
Buttons#LEFT
on iOS.touchDown
在接口中 com.badlogic.gdx.InputProcessor
screenX
- The x coordinate, origin is in the upper left cornerscreenY
- The y coordinate, origin is in the upper left cornerpointer
- the pointer for the event.button
- the buttonpublic boolean touchUp(int screenX, int screenY, int pointer, int button)
Buttons#LEFT
on iOS.touchUp
在接口中 com.badlogic.gdx.InputProcessor
screenX
- screenY
- pointer
- the pointer for the event.button
- the buttonpublic boolean touchDragged(int screenX, int screenY, int pointer)
touchDragged
在接口中 com.badlogic.gdx.InputProcessor
screenX
- screenY
- pointer
- the pointer for the event.public boolean mouseMoved(int screenX, int screenY)
mouseMoved
在接口中 com.badlogic.gdx.InputProcessor
screenX
- screenY
- public boolean scrolled(int amount)
scrolled
在接口中 com.badlogic.gdx.InputProcessor
amount
- the scroll amount, -1 or 1 depending on the direction the wheel was scrolled.


Add titles to your selection if needed and then offer a price. You may
choose to put a price for the entire package or one for each title.
{{ result ? result.title.international : '--' }}
Distribution FeeTitle Price
Only positive values are accepted.
Offer a total Package Price
Distribution Fee
You can't add a common distribution fee if a title has a specific distribution fee.
Package Price
Your Package Price must be equal to the sum of each Title Price.
Only positive values are accepted.


RAMADDA Workshop
RAMADDA Workshop
1
Installing and configuring RAMADDA
2
The RAMADDA User Interface
3
Working with gridded data
4
Working with point data
5
Populating your RAMADDA server
6
Repository Administration


Reports any attempt to instantiate a new
Boolean
object. Constructing new
Boolean
objects is rarely necessary, and may cause performance problems if done often enough.
Powered by InspectionGadgets


BAPC21
Presentation for the STORM board.
BAPC
- Programming competition
- Solve algorithmic problems in five hours
- 3 students, 1 computer
- A lot more paper involved; printing code/problem set etc.
Selection
- Jury consists of people from the field/universities
- Optional to have preliminaries at your institute:
- More teams per university than BAPC spots
- Practice round for BAPC
- For the VU, it's AAPP
- Up to the university which team to promote
- After BAPC -> NWERC -> WF
- Saturday event, from 9.00 till ~20.00
- Many volunteers needed
- Registration desk! Welcoming teams to the VU!
- Helping sponsors, tech & AV
- Runners needed to help during the contest
- For example, handing out printed code, security etc.
- Prep: making goodiebags, setup contest floor, the network drinks etc.
- Post: teardown
- Use a geeky platform
- Send goodiebags
- High class booklet
- Stream jury presentation
- 3 persons, 3 computers format
- Hard to get participant sponsor interaction
- Improve on the Delft standard (last year)
- Expected money will be enough (!?)
General STORM help
- Every committee can help
- This is something STORM organizes!
- We will do the overview but need experts of other committees
- We can give an good competition, but an awesome event needs more people
General stuff
You want to help but dont know what to do:
Contact Margaux, Alex or Mylène
Volunteer stuff (for the day itself)
Contact William
Design stuff
Contact Lieve/Sofia
Sponsoring stuff
Contact Claudia (or Youri)
Technical/AV stuff
Contact Shane/Jeroen
Contest stuff
Contact Michael (or Erik)
Fincances
Special thanks to Wilkin/Janus!
Coachmeeting vs WISO
- Very little for this should be discussed at the WISO
- Belgium and Luxembourg are not represented at those meetings
- The coaches know what they do and are pretty stubborn
- Bid for BAPC two years ahead at the coachmeeting
Corona
- Planning 2 events is hard
- Pressure on date together with location should start soon
- Corona plan for simular event was accepted by the VU, our ideas seem to be corona proof
Budget
Still not 100% clear how the finances are handled
- Not all contracts are in yet, so can only spend money when it comes in
- GA budget is not representative for what will happen
- The current budget needs more money than we expect
Before the event
- Redirect questions to us
- There is a SLACK which has most info together with 2021.bapc.eu
Motivated?
- In theory we can pitch to host NWERC
- Its different awesome, and different work
- Would be in two years, November 202{2,3}
- Put here to make STORM aware, not because it has been discussed


The function rep is a widely used function to replicate elements of vectors and lists. rep
replicates the values in x
. It is a generic function, and the (internal) default method is described here.
The basic usage of rep
function is written in the exercise.
# Using c function to combine two vectors
rep(1:4, 2)
# Argument each
rep(1:4, each = 2)
# Argument each and time
rep(1:4, each = 2, times = 3)
# Argument each, len
rep(1:4, each = 2, len = 10)


Stalker bios
Christopher Yao
Jessica Huang
Steven Xue
Sean Yen
Joseph Liu
Zach Meyers
Daniel Barszczak
ChrisChristopher Yao
asian
20 Oct 2003
unknown
Chris, Scott (Infinity Chip), Christogoofer Yaoch, Gaffasaurus (YouTube)
Chrisaela (x Michaela, grade 7), Chrisathan (x Sneh, grade 7)
JLS (6-8)
Real Axolotls
Profiles
email
google+
youtube
Description
short, founder of Axolotls, wears glasses


EXCLUSIVE: Batman/Superman Preview Proves How Powerful the Infected Are
by L.D. NolanPicking up from the events of The Batman Who Laughs, writer Joshua Williamson and artist David Marquez's Batman/Superman has dealt with the title two heroes trying to figure out who the villainous Bruce Wayne from the Dark Multiverse infected and turned into his allies. Those infected heroes, called the Secret Six, were eventually revealed as Donna Troy, Jim Gordon, Shazam, Hawkman, Supergirl and Blue Beetle (Jaime Reyes).
DC Comics has provided CBR with an exclusive preview of Batman/Superman #4, which sees Donna Troy, Jim Gordon, Blue Beetle and Hawkman teaming up to do major damage to the title superheroes. Although he's imprisoned, The Batman Who Laughs takes advantage of Superman's exceptional hearing to taunt the Man of Steel from afar.
You can see CBR's exclusive preview of Batman/Superman #4 below along with the solicitation for the issue.
Batman/Superman #4
- Written by Joshua Williamson
- Art by David Marquez
- Colored by Alejandro Sanchez
- Cover by Rex Lokus, Emanuela Lupacchino
- Even from prison, the Batman Who Laughs is staying two steps ahead of the Caped Crusader and the Man of Steel. His plan to infect heroes and turn them into the Dark Multiverse versions of themselves is starting to build steam, with Shazam and others already succumbing to his evil toxin. Batman and Superman are racing the clock to prevent the other three members of the Secret Six from being poisoned, but they realize they are too late when those three come looking for them instead-one of whom is a lot closer to Superman than expected and itching for a fight!
Batman/Superman #4 releases November 20 from DC Comics.
https://schema.orgBreadcrumbListListItem1Homehttps://www.cbr.com/ListItem2Comicshttps://www.cbr.com/category/comics/ListItem3Comic Newshttps://www.cbr.com/category/comics/news/ListItem4EXCLUSIVE: Batman/Superman Preview Proves How Powerful the Infected Arehttps://www.cbr.com/batman-superman-secret-six-preview/


With these gaps in the system more people are turning to GoFundMe to supplement insurance costs and the indirect costs of being out of work due to an illness or caring for a loved, which often fall behind in the political conversations around healthcare behind prescription drug costs and surgery, despite being mentioned in 7 out of 10 campaigns. Some of the primary issues for someone to launch a GoFundMe Campaign are lack of transparency on pricing which varies with health insurance hospital and state, lack of coverage period (though those with coverage struggle as well), gaps in coverage - ie time off, new job, etc, and costs beyond what healthcare covers extra costs like travel for loved one, research or clinical trials not covered, which can be seen in the chart where “family”, “time” and “work” are used even more frequently than “cancer” and “surgery”, showing the recurring need for support in these areas of people’s lives when confronting a medical issue.


Working with UNICEF made me grow up and recognize how fortunate I am..
Sunt in culpa qui officia deserunt mollit anim id est laborum consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco.
In 2019, the 30th anniversary of the Convention on the Rights of the Child, UNICEF and partners worked side by side with children and young people to overcome the obstacles that keep far too many children from reaching their full potential. By the end of 2019, the mid-term mark of UNICEF’s 2018–2021 Strategic Plan, 74 per cent of the targets set out were already achieved.
I believe deeply that children are more powerful than oil, more beautiful than rivers, more precious than any other natural resource a country can have. ...
The cause of making the world a better place for children unites us all. ...
Children need champions.
Want to get in touch? Please reach out to the office nearest you.
FACEBOOK


| 1 | /* | |
| 2 | * Licensed to the Apache Software Foundation (ASF) under one | |
| 3 | * or more contributor license agreements. See the NOTICE file | |
| 4 | * distributed with this work for additional information | |
| 5 | * regarding copyright ownership. The ASF licenses this file | |
| 6 | * to you under the Apache License, Version 2.0 (the | |
| 7 | * "License"); you may not use this file except in compliance | |
| 8 | * with the License. You may obtain a copy of the License at | |
| 9 | * | |
| 10 | * http://www.apache.org/licenses/LICENSE-2.0 | |
| 11 | * | |
| 12 | * Unless required by applicable law or agreed to in writing, | |
| 13 | * software distributed under the License is distributed on an | |
| 14 | * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | |
| 15 | * KIND, either express or implied. See the License for the | |
| 16 | * specific language governing permissions and limitations | |
| 17 | * under the License. | |
| 18 | */ | |
| 19 | package org.apache.empire.db.exceptions; | |
| 20 | ||
| 21 | import java.sql.SQLException; | |
| 22 | ||
| 23 | import org.apache.empire.commons.ErrorType; | |
| 24 | import org.apache.empire.db.DBObject; | |
| 25 | import org.slf4j.Logger; | |
| 26 | import org.slf4j.LoggerFactory; | |
| 27 | ||
| 28 | public class QueryFailedException extends EmpireSQLException | |
| 29 | { | |
| 30 | // Logger | |
| 31 | private static final Logger log = LoggerFactory.getLogger(QueryFailedException.class); | |
| 32 | | |
| 33 | /** | |
| 34 | * Comment for serialVersionUID | |
| 35 | */ | |
| 36 | private static final long serialVersionUID = 1L; | |
| 37 | | |
| 38 | public static final ErrorType errorType = new ErrorType("error.db.queryFailed", "Error executing query {0}.\r\nNative error is: {1}"); | |
| 39 | | |
| 40 | public QueryFailedException(DBObject obj, String sqlCmd, SQLException cause) | |
| 41 | { | |
| 42 | super(QueryFailedException.errorType, new String[] { sqlCmd, messageFromSQLException(driverFromObject(obj), cause) }, 1, cause); | |
| 43 | } | |
| 44 | | |
| 45 | /** | |
| 46 | * log the error | |
| 47 | */ | |
| 48 | @Override | |
| 49 | protected void log() | |
| 50 | { | |
| 51 | if ( log.isErrorEnabled() ) | |
| 52 | log.error(getMessage()); | |
| 53 | else | |
| 54 |
1
1. log : removed call to org/apache/empire/db/exceptions/EmpireSQLException::log → NO_COVERAGE |
super.log(); |
| 55 | } | |
| 56 | } | |
Mutations | ||
| 54 |
1.1 |