Târgu Jiu is the capital of Gorj County in the Oltenia region of Romania. It is situated on the Southern Sub-Carpathians, on the banks of the river Jiu. Eight localities are administered by the city: Bârsești, Drăgoieni, Iezureni, Polata, Preajba Mare, Romanești, Slobozia and Ursați.The city takes its name from the river Jiu, which runs through it. In antiquity, there was a Dacian village in around the location of today's city surrounded by forests. After the Roman conquests of Oltenia (101-102), military units were stationed around the roads that connected different important routes at the time. During the digging of the Târgu Jiu - Rovinari railroad, mosaics, coins, ceramics and Roman bricks were found in the south-eastern part of the city.
- History
- The ancient testimonies supports the idea that Târgu Jiu was a commercial town (a vicus) while under the Roman Empire's rule. A very important route that connects the Danube to Transylvania runs through the city, so historians believe that part of the Roman army under Trajan's leadership stayed and then passed in the actual location of the city.
- Ancientry
- After the 271 withdrawal of the Roman army, the city remained in the Latin influence zone, mainly because of Constantine The Great's involvement in Oltenia which he sought to bring under imperial rule. The importance of keeping this zone under Rome's control was underlined by Constantine's decision to build a second bridge over the Danube between today's Corabia (then Sucidava) and the Bulgarian city of Gigen. It was over 2400 meters long, one of the longest of all time.
- Middle Ages
- This territory was under Litovoi's rule, a Vlach (Romanian) voivode in the 13th century, whose territory comprised northern Oltenia. He is mentioned for the first time in a diploma issued by king Béla IV of Hungary (1235–1270) on 2 July 1247. In 1277 (or between 1277 and 1280), Litovoi was at war with the Hungarians over lands King Ladislaus IV of Hungary (1272–1290) claimed for the crown, but for which Litovoi refused to pay tribute. Litovoi was killed in battle.The first written account of the city appears in a document dating from 23 November 1406 in an order signed by Mircea cel Batran. Since 1497, the city has been the seat of Gorj County.
- 20th century
- Constantin Brâncuși, who had lived here as a boy, was commissioned to contribute to a memorial monument to the fighters of World War I, called Calea Eroilor, "Heroes' Street", which was finished in 1938. His large sculptures are now the main tourist attractions in Târgu Jiu: The Table of Silence, Stool Alley, The Gate of the Kiss, and The Endless Column. The latter is shown in the middle section of the city's coat of arms.In the 1950s the Communist mayor planned to demolish Brâncuși's "bourgeois" art. The plan was not carried out.Starting in the 1960s, coal surface mining contributed to a rapid population growth. Other local industries include wood, machine building, textiles, glassware and construction materials (cement, bricks and tiles).In 1992, a university was founded and named after Brâncuși
Coat of arms
The Coat of Arms of Târgu Jiu consists of a Shield with seven towers. In the centre of the Shield lies the representation of Constantin Brâncuși's Endless Column, a symbol of Romanian art and culture. In the right and left sides of the shield lies a golden lion holding a black sword, "guarding" the Column. The Lion is the ancient symbol of Oltenia, thought to be originating from the logo of one Rome's Legions station in this aria, the 13th Legion "Gemina (Legio XIII Gemina)". It represents the bravery and combative spirit of the city's inhabitants.


The Ceremony
The ceremony will take place at 4:00pm at Sonnenberg Gardens & Mansion State Historic Park in Canandaigua, NY.
151 Charlotte Street
Canandaigua, NY 14424
(585) 394-4922
View Larger Map
The ceremony will take place at 4:00pm at Sonnenberg Gardens & Mansion State Historic Park in Canandaigua, NY.
151 Charlotte Street
Canandaigua, NY 14424
(585) 394-4922


Tracing Guidelines
Consider abiding by the following guidelines to implement an effective DB2 tracing strategy at your shop.
Collect Basic Statistics
At a minimum, start the DB2 accounting classes 1 and 2 and statistics class 1 traces at DB2 start-up time. This way, you can ensure that basic statistics are accumulated for the DB2 subsystem and every DB2 plan executed. These traces require little overhead. If you do not start these traces, you cannot use traces to monitor DB2 performance (the method used by IBM DB2 PM).
Consider starting accounting class 3 at DB2 start-up time as well. It tracks DB2 wait time and is useful for tracking I/O and tracking problems external to DB2.
Note that accounting classes 2 and 3 cannot be activated unless accounting class 1 is active.
You might also consider starting statistics class 6 to accrue storage information, which can be useful for monitoring and tuning systems with heavy data growth expectations.
Use Accounting Trace Classes 7 and 8 with Caution
Accounting classes 7 and 8 cause DB2 to write trace records at the package level. Although monitoring DB2 applications at the package level may seem appropriate, do so with caution to avoid undue performance degradation.
If package level performance monitoring is absolutely essential for certain applications, consider starting these trace classes for only those plans. This way, you can produce the requisite information with as little overhead as possible.
Use the Audit Trace Wisely
If your shop has tables created with the AUDIT parameter, start all audit trace classes.
If your shop has no audited tables, use the DSNZPARMs at DB2 startup to start only audit classes 1, 2, and 7 to audit authorization failures, DCL, and utility execution. Except for these types of processing, audit classes 1, 2, and 7 add no additional overhead. Because most transactions do not result in authorization failures or issue GRANTs, REVOKEs, or utilities, running these trace classes is cost-effective.
Let Your Performance Monitor Start Traces
Do not start the monitor trace using DSNZPARMs unless online performance monitors in your shop explicitly require you to do so. It is best to start only monitor trace class 1 and to use a performance monitor that starts and stops the other monitor trace classes as required.
Avoid starting the monitor trace through the use of the -START TRACE command under DB2I. When this command is entered manually in this manner, a great degree of coordination is required to start and stop the monitor trace according to the requirements of your online monitor.
Use Caution When Running Performance Traces
In each instance where -START is written, the dash "-" cannot be separated from the START in the final production of the book (as it is in the next to last sentence of the following paragraph below).
Use the performance trace with great care. Performance traces must be explicitly started with the -START TRACE command. Starting the performance trace only for the plan (or plans) you want to monitor by using the PLAN parameter of the -START TRACE command is wise. Here's an example:
-START TRACE(PERFM) CLASS(1,2,3) PLAN(PLANNAME) DEST(GTF)
Failure to start the trace at the plan level can result in the trace being started for all plans, which causes undue overhead on all DB2 plans that execute while the trace is active.
Avoid Performance Trace Class 7
Never use performance trace class 7 unless directed by IBM. Lock detail trace records are written when performance trace class 7 is activated. They can cause as much as a 100% increase in CPU overhead per program being traced.
Avoid Global Trace
Avoid the global trace unless directed to use it by a member of your IBM support staff. This trace should be used only for servicing DB2.
Use IFCIDs
Consider avoiding the trace classes altogether, and start traces specifying only the IFCIDs needed. This way, you can reduce the overhead associated with tracing by recording only the trace events that are needed. You can do so by using the -START TRACE command, as follows:
-START TRACE(PERFM) CLASS(1) IFCID(1,2,42,43,107,153)
This command starts only IFCIDs 1, 2, 42, 43, 107, and 153.
Because this task can be tedious, if you decide to trace only at the IFCID level, use a performance monitor that starts these IFCID-level traces based on menu choices. For example, if you choose to trace the elapsed time of DB2 utility jobs, the monitor or tool would have a menu option for this, initiating the correct IFCID traces (for example, IFCIDs 023 through 025). For more information on the Instrumentation Facility Interface and IFCIDs, consult the DB2 Administration Guide.
|


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I'd read in the Ibogaine entry by Shulgin that Tabernaemontana spp. were an area worth investigating. I found an extract at an online vendor of Tabernaemontana Sanango extract sold in a 1 oz. bottle. The extract is brownish and smells like grain alcohol. Not having any clue as to how much to try, I risked 4 droppers full in a glass of grapefruit juice. Down the hatch! It didn't affect the taste of the juice much.
(T 1:30) At this point I am feeling slighlty relaxed and a mild intoxication. This could all still be placebo. It must also be noted that on the night prior I had taken 2-CT-7 and was barely able to grab three hours of sleep. Fatigue is part of the mixture here. I have also not eaten all day either.
(T: 2:40) Inside out 420. I smoked a small bowl of MJ. The CEVs I usually experience from MJ seemed rather intense and more vivid. Again, this could all still be placebo. I have an over active imagination sometimes.
(T 3:00) At this point I am floating in a soft dreamlike awareness. I am aware of the room around me, but it all seems unreal somehow. Grainy in appearance. I begin to slip in and out of mental imagery. For instance, there was an instance in which I was picturing the stone walls of a castle. After a few seconds of trying to focus on these walls, I drifted off into a scenario where a woman in full medieval dress and I where discussing something (I have no recollection what). Stuff like that went on for another hour, until my brother knocked on my door. I was very near sleep before he knocked. I was a bit upset. I wonder if I would have been able to enter a lucid dream state had I not been disturbed. I've been trying to get lucid for 3 years with no real luck yet. Blargh.
(T 5:30) I can feel a slightly pleasant hangover feeling in my temples. A chemical massage sort of. Everthing else has diminished into a slight euphoric languor. I feel confident that 4 droppers was a small amount to ingest. I will go for 6-8 next time. I was really intrigued at the dream state I was in. The vendor's description of this extract claimed it had been used as a mental tonic to revive the elderly, and to improve the vision of hunters. SO, I'm guessing the fatigue + 1,4 butanediol + MJ created the dream state, while the Sanago helped me maintain a certain alertness, an ability to remain conscious of what my mind was doing on auto pilot. All in all this was a rather enjoyable experience. I feel well rested and in a good cheer.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


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Back on all fours ― Ronda the dog’s pioneering prosthetic surgery
LISBON, Nov 22 ― Ronda seemed doomed. The six-year-old French mastiff had developed a tumour on her paw that required amputation and the fitting of a prosthetic leg ― a rare and complex operation.
Without the procedure, she would have to be put down.
“We refused to throw in the towel. When it came to making a decision, I think that in her own way she made us understand that she wanted to live,” says Ronda’s owner Patricia Rodrigues.
Fortunately, Rodrigues knew the perfect person for the job. Ronda had already been treated as a puppy by veterinarian Henrique Armes ― a pioneer in the field of prostheses for pets in Europe.
Armes perfected his technique over 10 years at his clinic in central Lisbon. He fixes a prosthesis of titanium and carbon fibre shaped like a spatula to a socket implanted in the bone cavity of the amputated limb.
Armes is the only vet on the Iberian Peninsula to carry out this type of operation, which remains rare both because many animals do not have enough bone left to support the prosthesis and many vets do not even know of the technique.
‘She will always limp’
Ronda underwent two operations and several months of hospitalisation before going home to Aveiro, in northern Portugal.
Since then, she has become used to her new leg, says owner Rodrigues. “She can walk fast enough, but she can’t run and will always limp a little,” explains the 32-year-old.
This type of operation can cost between €2,000-€4,000 (RM9,224-RM18,447) but if the animal does not reject the implant Armes says it has a success rate of more than 90 per cent.
But even for a pioneer like Armes, some animals pose bigger challenges than others. He admits he has never operated on a dog as large as the 50-kilogramme Ronda.
At other end of the scale, a little tabby cat named Cereja who lost his left front leg after being hit by a car required extremely delicate treatment.
“The big, big challenge is to create the right implant,” he says of the tabby. “It must be made to measure because it is a four-kilogramme animal with a bone cavity of less than two millimetres.”
Currently, his clinic has about 10 cats and dogs waiting to regain their lost mobility. ― AFP


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CUDA semantics¶
torch.cuda
is used to set up and run CUDA operations. It keeps track of
the currently selected GPU, and all CUDA tensors you allocate will by default be
created on that device. The selected device can be changed with a
torch.cuda.device
context manager.
However, once a tensor is allocated, you can do operations on it irrespective of the selected device, and the results will be always placed in on the same device as the tensor.
Cross-GPU operations are not allowed by default, with the exception of
copy_()
and other methods with copy-like functionality
such as to()
and cuda()
.
Unless you enable peer-to-peer memory access, any attempts to launch ops on
tensors spread across different devices will raise an error.
Below you can find a small example showcasing this:
cuda = torch.device('cuda') # Default CUDA device
cuda0 = torch.device('cuda:0')
cuda2 = torch.device('cuda:2') # GPU 2 (these are 0-indexed)
x = torch.tensor([1., 2.], device=cuda0)
# x.device is device(type='cuda', index=0)
y = torch.tensor([1., 2.]).cuda()
# y.device is device(type='cuda', index=0)
with torch.cuda.device(1):
# allocates a tensor on GPU 1
a = torch.tensor([1., 2.], device=cuda)
# transfers a tensor from CPU to GPU 1
b = torch.tensor([1., 2.]).cuda()
# a.device and b.device are device(type='cuda', index=1)
# You can also use ``Tensor.to`` to transfer a tensor:
b2 = torch.tensor([1., 2.]).to(device=cuda)
# b.device and b2.device are device(type='cuda', index=1)
c = a + b
# c.device is device(type='cuda', index=1)
z = x + y
# z.device is device(type='cuda', index=0)
# even within a context, you can specify the device
# (or give a GPU index to the .cuda call)
d = torch.randn(2, device=cuda2)
e = torch.randn(2).to(cuda2)
f = torch.randn(2).cuda(cuda2)
# d.device, e.device, and f.device are all device(type='cuda', index=2)
Asynchronous execution¶
By default, GPU operations are asynchronous. When you call a function that uses the GPU, the operations are enqueued to the particular device, but not necessarily executed until later. This allows us to execute more computations in parallel, including operations on CPU or other GPUs.
In general, the effect of asynchronous computation is invisible to the caller, because (1) each device executes operations in the order they are queued, and (2) PyTorch automatically performs necessary synchronization when copying data between CPU and GPU or between two GPUs. Hence, computation will proceed as if every operation was executed synchronously.
You can force synchronous computation by setting environment variable CUDA_LAUNCH_BLOCKING=1. This can be handy when an error occurs on the GPU. (With asynchronous execution, such an error isn’t reported until after the operation is actually executed, so the stack trace does not show where it was requested.)
As an exception, several functions such as to()
and
copy_()
admit an explicit non_blocking
argument,
which lets the caller bypass synchronization when it is unnecessary.
Another exception is CUDA streams, explained below.
CUDA streams¶
A CUDA stream is a linear sequence of execution that belongs to a specific device. You normally do not need to create one explicitly: by default, each device uses its own “default” stream.
Operations inside each stream are serialized in the order they are created,
but operations from different streams can execute concurrently in any
relative order, unless explicit synchronization functions (such as
synchronize()
or wait_stream()
) are
used. For example, the following code is incorrect:
cuda = torch.device('cuda')
s = torch.cuda.Stream() # Create a new stream.
A = torch.empty((100, 100), device=cuda).normal_(0.0, 1.0)
with torch.cuda.stream(s):
# sum() may start execution before normal_() finishes!
B = torch.sum(A)
When the “current stream” is the default stream, PyTorch automatically performs necessary synchronization when data is moved around, as explained above. However, when using non-default streams, it is the user’s responsibility to ensure proper synchronization.
Memory management¶
PyTorch uses a caching memory allocator to speed up memory allocations. This
allows fast memory deallocation without device synchronizations. However, the
unused memory managed by the allocator will still show as if used in
nvidia-smi
. You can use memory_allocated()
and
max_memory_allocated()
to monitor memory occupied by
tensors, and use memory_cached()
and
max_memory_cached()
to monitor memory managed by the caching
allocator. Calling empty_cache()
can release all unused
cached memory from PyTorch so that those can be used by other GPU applications.
However, the occupied GPU memory by tensors will not be freed so it can not
increase the amount of GPU memory available for PyTorch.
Best practices¶
Device-agnostic code¶
Due to the structure of PyTorch, you may need to explicitly write device-agnostic (CPU or GPU) code; an example may be creating a new tensor as the initial hidden state of a recurrent neural network.
The first step is to determine whether the GPU should be used or not. A common
pattern is to use Python’s argparse
module to read in user arguments, and
have a flag that can be used to disable CUDA, in combination with
is_available()
. In the following, args.device
results in a
torch.device
object that can be used to move tensors to CPU or CUDA.
import argparse
import torch
parser = argparse.ArgumentParser(description='PyTorch Example')
parser.add_argument('--disable-cuda', action='store_true',
help='Disable CUDA')
args = parser.parse_args()
args.device = None
if not args.disable_cuda and torch.cuda.is_available():
args.device = torch.device('cuda')
else:
args.device = torch.device('cpu')
Now that we have args.device
, we can use it to create a Tensor on the
desired device.
x = torch.empty((8, 42), device=args.device)
net = Network().to(device=args.device)
This can be used in a number of cases to produce device agnostic code. Below is an example when using a dataloader:
cuda0 = torch.device('cuda:0') # CUDA GPU 0
for i, x in enumerate(train_loader):
x = x.to(cuda0)
When working with multiple GPUs on a system, you can use the
CUDA_VISIBLE_DEVICES
environment flag to manage which GPUs are available to
PyTorch. As mentioned above, to manually control which GPU a tensor is created
on, the best practice is to use a torch.cuda.device
context manager.
print("Outside device is 0") # On device 0 (default in most scenarios)
with torch.cuda.device(1):
print("Inside device is 1") # On device 1
print("Outside device is still 0") # On device 0
If you have a tensor and would like to create a new tensor of the same type on
the same device, then you can use a torch.Tensor.new_*
method
(see torch.Tensor
).
Whilst the previously mentioned torch.*
factory functions
(Creation Ops) depend on the current GPU context and
the attributes arguments you pass in, torch.Tensor.new_*
methods preserve
the device and other attributes of the tensor.
This is the recommended practice when creating modules in which new tensors need to be created internally during the forward pass.
cuda = torch.device('cuda')
x_cpu = torch.empty(2)
x_gpu = torch.empty(2, device=cuda)
x_cpu_long = torch.empty(2, dtype=torch.int64)
y_cpu = x_cpu.new_full([3, 2], fill_value=0.3)
print(y_cpu)
tensor([[ 0.3000, 0.3000],
[ 0.3000, 0.3000],
[ 0.3000, 0.3000]])
y_gpu = x_gpu.new_full([3, 2], fill_value=-5)
print(y_gpu)
tensor([[-5.0000, -5.0000],
[-5.0000, -5.0000],
[-5.0000, -5.0000]], device='cuda:0')
y_cpu_long = x_cpu_long.new_tensor([[1, 2, 3]])
print(y_cpu_long)
tensor([[ 1, 2, 3]])
If you want to create a tensor of the same type and size of another tensor, and
fill it with either ones or zeros, ones_like()
or
zeros_like()
are provided as convenient helper functions (which
also preserve torch.device
and torch.dtype
of a Tensor).
x_cpu = torch.empty(2, 3)
x_gpu = torch.empty(2, 3)
y_cpu = torch.ones_like(x_cpu)
y_gpu = torch.zeros_like(x_gpu)
Use pinned memory buffers¶
Host to GPU copies are much faster when they originate from pinned (page-locked)
memory. CPU tensors and storages expose a pin_memory()
method, that returns a copy of the object, with data put in a pinned region.
Also, once you pin a tensor or storage, you can use asynchronous GPU copies.
Just pass an additional non_blocking=True
argument to a cuda()
call. This can be used to overlap data transfers with computation.
You can make the DataLoader
return batches placed in
pinned memory by passing pin_memory=True
to its constructor.
Use nn.DataParallel instead of multiprocessing¶
Most use cases involving batched inputs and multiple GPUs should default to
using DataParallel
to utilize more than one GPU. Even with
the GIL, a single Python process can saturate multiple GPUs.
As of version 0.1.9, large numbers of GPUs (8+) might not be fully utilized. However, this is a known issue that is under active development. As always, test your use case.
There are significant caveats to using CUDA models with
multiprocessing
; unless care is taken to meet the data handling
requirements exactly, it is likely that your program will have incorrect or
undefined behavior.


Directives
Simple
Compiled Templates
Isolated Scope
Isolated Scope (attribute directive)
Transclude
forms


This demo is based on "How to plot a covariance error ellipse" article written by Robert Eisele and "How to draw a covariance error ellipse?" article written by Vincent Spruyt. Check the articles for the detailed description of mathematics behind it, it's amazingly interesting!
The data points for the visualisation below are generated randomly, reloading the page will display a different plot.
I would like to thank the University of Tartu and the BIIT Research Group for encouraging me to publish this demo.
The visual styles of the presented plots are designed to resemble ggplot2 bw theme.


Edge Case: Many Tags
This post has many tags.
This post should display a header image, if the theme supports it.
This post should display a header image, if the theme supports it.
This post should display a header image, if the theme supports it.
This post should display a header image, if the theme supports it.


The “page” package¶
The page package provides base classes and utilities to manipulate webpages using the selenium driver.
The “page” module¶
selenium_page.page
contains base classes representing abstract webpages using
BasePageElement
data descriptor attributes. These class attributes
represent various elements on the page providing an easier API for manipulating the DOM.
-
class
selenium_page.page.
BasePage
(driver)[source]¶ Base class to init the base selenium_page will be called from all pages
-
driver
¶ selenium.webdriver
– browser instance
-
-
class
selenium_page.page.
BaseResultsPage
(driver)[source]¶ Base class for single table results pages like Invoices, Matters, etc.
If only one data element is found in the table_data, row_objects will empty.
-
table_data
¶ list(elements) – A list of data elements
-
table_headers
¶ list(elements) – A list of table header elements
-
data_name
¶ str – Name for the container class
-
key_field_index
¶ int – Index of the field to use as the container instance’s key. Note: The objects will exist in the class instance’s ‘row_objects’ attribute.
-
row_objects
¶ OrderedDict
ofnamedtuple
– An ordered dictionary of results objects as namedtuples. The key_field_index will be used to generate key names. If a key is duplicated, for example multiple invoice results with the same invoice number, a postfix counting the occurrences will be inserted by aunique_key_generator()
so each result row maintains a unique key.
-
The “element” module¶
This module contains the base classes for instantiating page objects.
-
class
selenium_page.element.
BasePageElement
(max_wait_time: int = 100)[source]¶ ‘ Page classes use data descriptor protocol to interact with their various elements.
This is the base element data descriptor class.
All concrete BasePageElement classes must have a locator class attribute.
If the located element is a
<select>
aSelect
webelement will be used.-
locator
¶ The locator to select the element.
-
max_wait_time
¶ The maximuum time to try and get an element. Defaults to 100 seconds.
Example
Consider the following element class with a made up locator object.:
class UserNameElement(BasePageElement): locator = 'userName' class LoginPage(BasePage): username_input = UserNameElement() login_page = LoginPage() # The below command will set the value on the element located by the data-descriptor login_page.username_input = 'My UserName'
Raises: TimeoutException
– When the element cannot be found within themax_wait_time
.-
-
class
selenium_page.element.
BasePageElements
(max_wait_time: int = 100)[source]¶ Similar to the above, but uses find_elements to return lists rather than find_element which returns specific nodes. Uses CSS rather than name if locator is string.
The “conditions” module¶
Selenium maintains a library of wait conditions under the support module. However, custom wait conditions can be created when none of the convenience methods fit. A custom wait condition can be created using a class with a __call__ method which reutrns False when the condition does not match.
-
class
selenium_page.condition.
LazyLoadElementHasDataCondition
(locator, data_selector)[source]¶ A custom wait condition to check if the lazy loaded element has data.
-
class
selenium_page.condition.
LazyLoadInputElementHasDataCondition
(locator, data_selector)[source]¶ Similar to
LazyLoadElementHasDataCondition
only checks for value instead of text.
The “decorators” module¶
-
selenium_page.decorators.
coroutine
(func)[source]¶ Decorator to create a co-routine (automatically primes it).
Parameters: func (Coroutine) – co-routine to be primed Returns: primed co-routine. Return type: Coroutine
-
selenium_page.decorators.
scroll_to_element
(element)[source]¶ Decorator to execute a function only when an element is in view
Parameters: element – The element to bring in to view
The “utils” module¶
-
selenium_page.utils.
chunks
(l, n)[source]¶ Yields successive n-sized chunks from list credit to Ned Batchelder
Parameters: - l (iterable) – An iterable to be split in to n sized chunks
- n (int) – The size of the yielded chunks
Yields: list – An n-sized list
-
selenium_page.utils.
scroll_to_click_element_until_timeout
(element, timeout=10)[source]¶ Attempts to click an element until timeout.
Scrolls to the element until the click succeeds or timeout.
Parameters: - element – Element to be clicked
- timeout – Time before failure occurs
-
selenium_page.utils.
unique_key_generator
(dictionary)[source]¶ This generator object creates unique keys for the target dictionary.
If the key already exists in the dictionary it appends the number of occurrences to the key name. Useful when creating search results identifiers.
Parameters: dictionary (dict) – The target dictionary to check Yields: str – A unique key name


Flames shoot from jet engine near LAX, no injuries reported
by Associated PressA Philippine Airlines jet with flames spurting from one engine has returned safely to Los Angeles International Airport shortly after takeoff.
Ian Gregor of the Federal Aviation Administration says Flight 113, a Boeing 777 bound for Manila, reported a problem with the right engine after takeoff Thursday morning. It turned around and landed at about noon.
Passengers and people on the ground videotaped blasts of flame coming from the right engine.
Passenger Walter Baumann tells KABC-TV he heard a series of booms and saw "balls of fire."
LAX spokesman Heath Montgomery says there was no flame showing from the plane when it landed but firefighters were on hand as a precaution.
The airline says all 342 passengers and 18 crewmembers are safe.


This project template is the basis of an PCB for the Hammond Manufacturing 1551G Enclosure Board Dimensions: 44mm x 29mm Case Dimensions: 50mm x 35mm x 20mm
(c) 2019 Kai Raphahn (c) 1997-2019 Hammond Mfg Co Inc


Neopixels on the RP2040¶
There is optional support for Neopixels and Neopixel strips on the RP2040 using a PIO block to drive the Neopixel protocol.
Configuring the Neopixel is as simple as alloting a Neopixel data structure for a given number of Neopixels and initializing it with a Neopixel data GPIO pin, a Neopixel count, a PIO state machine index, and a PIO. Once one has done that, neopixel!
can be used to specify the colors of individual Neopixels (with RGB colors, with each element having values from 0 to 255), and once the colors have been specified one transmits them to the Neopixel strip with update-neopixel
.
Note that in some setups, such as the SeeedStudio XIAO RP2040, a separate GPIO pin may need to be set high to enable a Neopixel (e.g. GPIO pin 11 on the SeeedStudio XIAO RP2040, in addition to the data GPIO pin 12). Use the pin!
word in the pin
module for this.
Neopixel support is in extra/rp2040/neopixel.fs
, which can be compiled either to RAM or to flash as needed.
neopixel
¶
The neopixel
module contains the following words:
init-neopixel
¶
( state-machine pio count pin addr – )
Initialize a Neopixel structure at addr for count Neopixels, data GPIO pin pin, PIO block pio (PIO0
or PIO1
from the pio
module), and state machine state-machine (from 0 to 3). This does not take into account any power GPIO pin that may need to be configured. It reprograms the specified PIO block and assumes that it has full control over said block. Note that it is safe to use if one wishes to use multiple state machines that are all controlling Neopixels in one PIO block, because it will only overwrite the PIO program with the very same PIO program.
clear-neopixel
¶
( neopixel – )
Clear all the Neopixel states in Neopixel structure neopixel.
update-neopixel
¶
( neopixel – )
Transmit all the stored Neopixel color data for the Neopixels in Neopixel structure neopixel.
neopixel!
¶
( red green blue index neopixel – )
Specify the color of Neopixel index in the Neopixel structure neopixel as red, green, and blue color components from 0 to 255. Note that this does not transmit the color data to the Neopixel in question; rather one must call update-neopixel
to do so.
neopixel@
¶
( index neopixel – red green blue )
Get the color of Neopixel index in the Neopixel structure neopixel as red, green, and blue color components from 0 to 255.
neopixel-size
¶
( count – bytes )
Get the size of a Neopixel structure in bytes with count Neopixels.
x-out-of-range-neopixel
¶
( – )
Out of range Neopixel index exception.
x-out-of-range-color
¶
( – )
Out of range color component exception.


PFD talks open burns, safety
by Chelsea PowrieThe Penticton Fire Department is announcing a new open burning bylaw, as well as taking the opportunity for a seasonal reminder about safety during the holiday season.
A new Open Burning Smoke Control Regulation came into effect in September, which prompted a change to the fire department's bylaws to stay current.
"The new open burning smoke control regulation focuses on air quality risk minimization,” said fire prevention officer Cpt. Mike Richards.
“The objectives of the new regulation encourage compliance and reducing the impact on human health, while still supporting the agricultural industry in their operations.”
All open burning permits issued prior to January 2020 have been rescinded. Updated open burning permits are now available at the Penticton Fire Department Station 201, commencing the effective date of Jan. 1 2020.
Some of the changes to the Open Burning Bylaw include:
- Availability of special permits for diseased vegetation, wildfire risk reduction and land clearing through new cleaner burning technologies, custom ventilation forecasting and alternative measures.
- Smoke complaints will be regulated under the Good Neighbor Bylaw 2012-5030, Part 8 Nuisance Smoke and OBSCR (both provide for penalties)
- Updated list of prohibited burning materials
- Smoke Sensitivity Zones (SSZ) defined as High, Medium and Low – Penticton is classified as a “High Sensitivity Zone”
The changes to the bylaw only apply to the Penticton Fire Department Protection Area, not the RDOS. For more information, Richards can be reached at<EMAIL_ADDRESS>Richards has also provided the public with a list of safety precautions during the holiday, addressing common safety hazards associated with indoor and outdoor holiday decorations.
Fire and electrical accidents become more likely during the holiday season.
"Avoid a tragic festive time of year,” Richards said. “Enjoy a fire-safe holiday season by following simple safety precautions.”
His tips are:
- Carefully inspect each electrical decoration for cracked or frayed sockets bare wires, and loose connections that may cause a serious shock or start a fire. Follow the use and care instructions that accompany your electrical decorations.
- Stapling or nailing through electrical wires or extension cords may damage the wire or insulation, which could cause electrical shock or fire.
- Check packaging to determine the maximum number of strings that may be linked together. Avoid overloading electrical outlets.
- Turn off electrical light strings, candles, and other decorations before leaving home or going to bed. Automatic timers are available for both indoor and outdoor applications.
- Waterproof all electrical connections, and keep them elevated so that water won’t drain into the connection and cause a shock or a short circuit.
- Use lights that are approved by an independent testing laboratory, such as Underwriters/CSA.
- Be sure chimney and fireplaces have been inspected and cleaned.
- Whenever possible, choose holiday decorations made with flame-resistant, flame-retardant or non-combustible materials.
- Inflatable outdoor ornaments can easily become dangerous projectiles. Follow the manufacturer’s instructions for securing them. It is best to shut off the fan blowers when it’s windy, when you are not going to be home for long periods or at bedtime.
- Have working smoke and carbon monoxide alarms, develop and practice a Home Escape Plan.


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Do you know who I am? Ali Rehman Khan yells at McDonald’s employee
by News DeskA viral video circulating on social media shows actor Ali Rehman lose his cool at a McDonald’s employee.
The enraged actor was recorded shouting at a McDonald’s employee, “Aapko pata hai main kaun hoon? Aapne kabhi mujhe TV pe dekha hai? Aap employee hain, aapka kaam hai meri baat maanna.” (“Do you know who I am? Have you ever seen me on TV? You are an employee, your job is to do as I say.”)
In reply, the McDonald’s employee says, “Please sir, don’t be angry with us. You’re absolutely right. I was just joking.”
The employee dealing with him apologised many times and tried his best to be apologetic about whatever he said earlier but to no avail. The actor only stopped yelling when he noticed that he was being recorded by some other customer.
[whatsapp]


|
TalismansNo matter how much they try to deny it, almost every religion involves a component of Witchcraft, usually in the form of some power symbol or object that offers a measurable benefit to true believers. Otherwise, what would be the point?Easily the most widespread of these occult objects is the talisman. With the exception of a few hardline graven-image-abhorring Protestant Christians, virtually every religion in human history has offered adherents small decorative objects which purport to do anything in a range between healing boils and guaranteeing eternal salvation. From occultists to Benedictine monks, you won't find many people who haven't owned some sort of talisman at some point in their lives. A talisman is a small object, often metallic, which contains an inscription or etching designed to accomplish some specific purpose. Talismans are often worn on the body, most commonly as rings or amulets. Some of the earliest artifacts of human civilization are talismans. The ancient Egyptians were fans of the ankh, a heiroglyph which symbolized bread, and by extension, life. Amulets featuring ankhs were worn by the living and especially the dead, as part of early cryogenic suspension programs. Early talismans often featured symbols of sacred geometry, such as mandalas, pentagrams, hexagrams and spirals. The oldest talismans consist of symbols scratched into stones, sometimes with a hole cut for a cord, allowing the object to be worn as a pendant. The most common association with the word talisman is the medieval incarnation of the object. Starting in the Dark Ages, humanity's love affair with the occult kicked into high gear. Medieval sorcerors would inscribe intricate designs on flat pieces of metal, which would be worn as an amulet. The designs were usually derived from grimoires, or spellbooks, which purported to contain ancient esoteric secrets. Medieval grimoires were largely derived from Christian demonology, and consisted of long arcane rituals used mostly for alchemy and the Faustian summoning of infernal servants. They also included charts which combined geometric structures with "secret" words, such as the Tetragrammaton, the four-letter name of God. This was a top secret of power, which led to many, many talismans featuring the word "tetragrammaton" but usually not the name, which would have been just begging for a lightning bolt to the head. (The Tetragrammaton was actually YHVH, the Hebrew root for Yahweh, or Jehovah, according to the Kabbala and the Old Testament. The letters make an acronym in Hebrew for "I Am Who Am," which is how the Burning Bush described itself to Moses. At one time, this was a closely guarded secret, though it's been pretty much Rosebudded at this point. Later, medieval revisionists would decide that YHVH wasn't secret enough, claiming that there was an even more secret name. One such was AGLA, but there were a number of variations in circulation.) Western civilization eventually emerged from the Dark Ages (arguably), but the talismans survived. The Catholic Church was (and remains) a great purveyor of the goodies, often spiced up with a bone chip or dried intestine from a saint, Relics which were hot commodities during the Middle Ages and well through the Renaissance. Of course, the church in those days rarely missed an opportunity to turn a profit on schlock merchandise, such as medals and free passes to heaven (known as indulgences). The love for the knick-knacks outlived the Roman church's commercial heyday, however. Although certain cultural groups are notorious for their extra-special love of the products, it's a rare Catholic indeed who makes it past puberty without being the recipient of at least one talisman of some sort. The Virgin Mary is particularly inspiring on this front, with a whole host of medals depicting her in various ubervirginal activities such as being Assumpted or weeping for the evil scum of the Earth. Many Catholic saints also have medal talismans of their own, with various beneficial properties appropriate to each saint's jurisdiction. St. Francis medals are very popular, and St. Christopher rides many a dashboard, magically deploying his metaphysical airbag on behalf of the passengers. Another popular Catholic item is the scapular, which is two pieces of cardboard attacked by string which retails (even today) for $14.99. But you aren't just paying for cardboard and string. For instance, the Padre Pio scapular (shown here) guarantees eternal life in Heaven to anyone struck down while wearing it, or your money back. (Since Padre Pio isn't even a saint yet, this might be some kind of bootleg item.) Although the Christians had an early start mass-producing sorcerous merchandise, talismans are also very popular among Hindus, Taoists and Buddhists. And Hindu and Buddhist talismans are even more popular among non-Hindus and Buddhists! Hinduism features almost as many deities as Catholicism has saints, and every one of them has seven or eight incarnations, as well as three or four situation-specific poses (dancing, seated, standing, handsprings, German suplex, etc.). So for any given Hindu deity, there are about 13,450 talisman possibilities, which are usually straight up likenesses of the deity in question, without all the pretentious inscriptions and secret words. But then, what would you expect from a culture where the deities regularly do cameos in just about any genre of movie? At times, Hindu talismans seem more like action figures than high magic. Buddhist and Taoist talismans and medals (featuring mandalas, yin-yangs, Chinese and Japanese alphabet symbols, or I-Ching hexes) are very popular with enlightened Westerners, a small minority of whom are rumored to have taken the time to learn what the symbols mean before buying a pendant or having it permanently tattooed on their bodies (this claim could not be independently verified).
|


|
Panda3D
|
This is a small container class that can hold any one of the value types that can be passed as input to a shader. More...
Public Types | |
| enum | AccessFlags { A_read = 1, A_write = 2, A_layered = 4 } |
| enum | ShaderInputType { M_invalid = 0, M_texture = 1, M_nodepath = 2, M_vector = 3, M_numeric = 4, M_texture_sampler = 5, M_param = 6, M_texture_image = 7, M_buffer = 8 } |
Public Member Functions | |
| __init__ (const InternalName name, int priority) | |
| __init__ (const InternalName name, object value, int priority) | |
| __init__ (const InternalName name, Texture tex, bool read, bool write, int z, int n, int priority) | |
| __init__ (const InternalName name, Texture tex, const SamplerState sampler, int priority) | |
| __init__ (const ShaderInput) | |
| int | addHash (int hash) |
| const InternalName | getName () |
| const NodePath | getNodepath () |
| Warning: no error checking is done. More... | |
| int | getPriority () |
| const Shader::ShaderPtrData | getPtr () |
| const SamplerState | getSampler () |
| Warning: no error checking is done. More... | |
| Texture | getTexture () |
| int | getValueType () |
| const LVecBase4 | getVector () |
| bool | operator!= (const ShaderInput other) |
| bool | operator< (const ShaderInput other) |
| bool | operator== (const ShaderInput other) |
Static Public Member Functions | |
| static const ShaderInput | getBlank () |
| Returns a static ShaderInput object with name NULL, priority zero, type INVALID, and all value-fields cleared. More... | |
This is a small container class that can hold any one of the value types that can be passed as input to a shader.
| enum AccessFlags |
| enum ShaderInputType |
| __init__ | ( | const InternalName | name, |
| int | priority | ||
| ) |
| __init__ | ( | const InternalName | name, |
| object | value, | ||
| int | priority | ||
| ) |
| __init__ | ( | const InternalName | name, |
| Texture | tex, | ||
| bool | read, | ||
| bool | write, | ||
| int | z, | ||
| int | n, | ||
| int | priority | ||
| ) |
| __init__ | ( | const InternalName | name, |
| Texture | tex, | ||
| const SamplerState | sampler, | ||
| int | priority | ||
| ) |
| __init__ | ( | const | ShaderInput | ) |
| int addHash | ( | int | hash | ) |
|
static |
Returns a static ShaderInput object with name NULL, priority zero, type INVALID, and all value-fields cleared.
| const InternalName getName | ( | ) |
| const NodePath getNodepath | ( | ) |
Warning: no error checking is done.
This will crash if get_value_type() is not M_nodepath.
| int getPriority | ( | ) |
| const Shader::ShaderPtrData getPtr | ( | ) |
| const SamplerState getSampler | ( | ) |
Warning: no error checking is done.
| Texture getTexture | ( | ) |
| int getValueType | ( | ) |
| const LVecBase4 getVector | ( | ) |
| bool operator!= | ( | const ShaderInput | other | ) |
| bool operator< | ( | const ShaderInput | other | ) |
| bool operator== | ( | const ShaderInput | other | ) |


{{ if .Description }} {{ else }} {{ $defaultDescription := "Gen3 is a platform for collocating compute and storage in a data commons. It is agnostic to the data type and the storage location, needing, minimally, a data model, data, a secure landing page for the portal, and research goals." }} {{ end }} {{ if $.Param "teaser" }} {{ else }} {{ end }} {{ partial "ga.html" . }}


Sidebar is a panel component displayed as an overlay at the edges of the screen.
Sidebar is used as a container and visibility is controlled with visible property.
Sidebar can either be located as the left (default), right, top or bottom of the screen depending on the position property.
Sidebar size can be changed using a fixed value or using one of the three predefined ones.
Transition of the Sidebar open and hide animations can be customized using the transitionOptions property with a default value as 150ms cubic-bezier(0, 0, 0.2, 1), example below disables the animation altogether.
Full screen mode allows the sidebar to cover whole screen.
| Name | Type | Default | Description |
|---|---|---|---|
| visible | boolean | false | Specifies the visibility of the dialog. |
| position | string | left | Specifies the position of the sidebar, valid values are "left", "right", "bottom" and "top". |
| fullScreen | boolean | false | Adds a close icon to the header to hide the dialog. |
| appendTo | any | null | Target element to attach the dialog, valid values are "body" or a local ng-template variable of another element (note: use binding with brackets for template variables, e.g. [appendTo]="mydiv" for a div element having #mydiv as variable name). |
| style | string | null | Inline style of the component. |
| styleClass | string | null | Style class of the component. |
| blockScroll | boolean | false | Whether to block scrolling of the document when sidebar is active. |
| baseZIndex | number | 0 | Base zIndex value to use in layering. |
| autoZIndex | boolean | true | Whether to automatically manage layering. |
| modal | boolean | true | Whether an overlay mask is displayed behind the sidebar. |
| dismissible | boolean | true | Whether to dismiss sidebar on click of the mask. |
| showCloseIcon | boolean | true | Whether to display the close icon. |
| transitionOptions | string | 150ms cubic-bezier(0, 0, 0.2, 1) | Transition options of the animation. |
| ariaCloseLabel | string | close | Aria label of the close icon. |
| closeOnEscape | boolean | true | Specifices if pressing escape key should hide the sidebar. |
| Name | Parameters | Description |
|---|---|---|
| onShow | event: Event object | Callback to invoke when dialog is shown. |
| onHide | event: Event object | Callback to invoke when dialog is hidden. |
| Name | Parameters |
|---|---|
| content | - |
Following is the list of structural style classes, for theming classes visit theming page.
| Name | Element |
|---|---|
| p-sidebar | Container element |
| p-sidebar-left | Container element of left sidebar. |
| p-sidebar-right | Container element of right sidebar. |
| p-sidebar-top | Container element of top sidebar. |
| p-sidebar-bottom | Container element of bottom sidebar. |
| p-sidebar-full | Container element of a full screen sidebar. |
| p-sidebar-active | Container element when sidebar is visible. |
| p-sidebar-close | Close anchor element. |
| p-sidebar-sm | Small sized sidebar. |
| p-sidebar-md | Medium sized sidebar. |
| p-sidebar-lg | Large sized sidebar. |
| p-sidebar-mask | Modal layer of the sidebar. |
None.


Boost.Build comes with support for a large number of C++ compilers, and other tools. This section documents how to use those tools.
Before using any tool, you must declare your intention, and possibly
specify additional information about tool's configuration. This is done
with the using
rule, for example:
using gcc ;
additional parameters can be passed just like for other rules, for example:
using gcc : 4.0 : g++-4.0 ;
The options that can be passed to each tool will be documented in the subsequent sections.
This section lists all Boost.Build modules that support C++ compilers and documents how each one can be initialized.
The gcc
module supports the
GNU C++ compiler
on Linux, a number of Unix-like system including MacOS X, SunOS and
BeOS, and on Windows (either Cygwin
or MinGW).
The gcc
module is initialized using the following
syntax:
using gcc : [version
] : [c++-compile-command
] : [compiler options
] ;
This statement may be repeated several times, if you want to configure several versions of the compiler.
If the version is not explicitly specified, it will be
automatically detected by running the compiler with the -v
option. If the command is not specified, the g++
binary will be searched in PATH
.
The following options can be provided, using <
syntax:option-name
>option-value
cflags
Specifies additional compiler flags that will be used when compiling C sources.
cxxflags
Specifies additional compiler flags that will be used when compiling C++ sources.
compileflags
Specifies additional compiler flags that will be used when compiling both C and C++ sources.
linkflags
Specifies additional command line options that will be passed to the linker.
root
Specifies root directory of the compiler installation. This option is necessary only if it's not possible to detect this information from the compiler command—for example if the specified compiler command is a user script.
rc
Specifies the resource compiler command that will be used with the version of gcc that is being configured. This setting makes sense only for Windows and only if you plan to use resource files. By default windres will be used.
rc-type
Specifies the type of resource compiler. The value can
be either windres
for msvc resource compiler,
or rc
for borland's resource compiler.
The msvc
module supports the
Microsoft Visual
C++ command-line tools on Microsoft Windows. The supported
products and versions of command line tools are listed below:
Visual Studio 2005—8.0
Visual Studio .NET 2003—7.1
Visual Studio .NET—7.0
Visual Studio 6.0, Service Pack 5—6.5
The msvc
module is initialized using the following
syntax:
using msvc : [version
] : [c++-compile-command
] : [compiler options
] ;
This statement may be repeated several times, if you want to configure several versions of the compiler.
If the version is not explicitly specified, the most recent
version found in the registry will be used instead. If the
special value all
is passed as the version, all
versions found in the registry will be configured. If a version is
specified, but the command is not, the compiler binary will be
searched in standard installation paths for that version, followed
by PATH
.
The compiler command should be specified using forward slashes, and quoted.
The following options can be provided, using <
syntax:option-name
>option-value
cflags
Specifies additional compiler flags that will be used when compiling C sources.
cxxflags
Specifies additional compiler flags that will be used when compiling C++ sources.
compileflags
Specifies additional compiler flags that will be used when compiling both C and C++ sources.
linkflags
Specifies additional command line options that will be passed to the linker.
setup
The filename of the environment setup scripts to run before invoking the compiler. If not specified, vcvars32.bat alongside the compiler binary will be used.
compiler
The command that compiles C and C++ sources.
If not specified, cl will be used. The
command will be invoked after the setup script was
executed and adjusted the PATH
variable.
linker
The command that links executables and dynamic
libraries.
If not specified, link will be used. The
command will be invoked after the setup script was
executed and adjusted the PATH
variable.
assembler
The command that compiles assember files.
If not specified, cl will be used. The
command will be invoked after the setup script was
executed and adjusted the PATH
variable.
resource-compiler
The command that compiles resource files.
If not specified, rc will be used. The
command will be invoked after the setup script was
executed and adjusted the PATH
variable.
idl-compiler
The command that compiles Microsoft COM
interface definition files.
If not specified, midl will be used. The
command will be invoked after the setup script was
executed and adjusted the PATH
variable.
mc-compiler
The command that compiles Microsoft message
catalog files.
If not specified, mt will be used. The
command will be invoked after the setup script was
executed and adjusted the PATH
variable.
The intel-linux
and intel-win
modules
support the Intel C++ command-line compiler—the Linux
and
Windows versions respectively.
The module is initialized using the following syntax:
using intel-linux : [version
] : [c++-compile-command
] : [compiler options
] ;
or
using intel-win : [version
] : [c++-compile-command
] : [compiler options
] ;
respectively.
This statement may be repeated several times, if you want to configure several versions of the compiler.
If compiler command is not specified, then Boost.Build will
look in PATH
for an executable icpc
(on Linux), or icc.exe (on Windows).
The following options can be provided, using <
syntax:option-name
>option-value
cflags
Specifies additional compiler flags that will be used when compiling C sources.
cxxflags
Specifies additional compiler flags that will be used when compiling C++ sources.
compileflags
Specifies additional compiler flags that will be used when compiling both C and C++ sources.
linkflags
Specifies additional command line options that will be passed to the linker.
The Linux version supports the following additional options:
root
Specifies root directory of the compiler installation. This option is necessary only if it's not possible to detect this information from the compiler command—for example if the specified compiler command is a user script.
The acc
module supports the
HP aC++ compiler
for the HP-UX operating system.
The module is initialized using the following syntax:
using acc : [version
] : [c++-compile-command
] : [compiler options
] ;
This statement may be repeated several times, if you want to configure several versions of the compiler.
If the command is not specified, the aCC
binary will be searched in PATH
.
The following options can be provided, using <
syntax:option-name
>option-value
cflags
Specifies additional compiler flags that will be used when compiling C sources.
cxxflags
Specifies additional compiler flags that will be used when compiling C++ sources.
compileflags
Specifies additional compiler flags that will be used when compiling both C and C++ sources.
linkflags
Specifies additional command line options that will be passed to the linker.
The borland
module supports the command line
C++ compiler included in
C++ Builder 2006
product and earlier version of it, running on Microsoft Windows.
The supported products are listed below. The version reported by the command lines tools is also listed for reference.:
C++ Builder 2006—5.8.2
CBuilderX—5.6.5, 5.6.4 (depending on release)
CBuilder6—5.6.4
Free command line tools—5.5.1
The module is initialized using the following syntax:
using borland : [version
] : [c++-compile-command
] : [compiler options
] ;
This statement may be repeated several times, if you want to configure several versions of the compiler.
If the command is not specified, Boost.Build will search for
a binary named bcc32 in PATH
.
The following options can be provided, using <
syntax:option-name
>option-value
cflags
Specifies additional compiler flags that will be used when compiling C sources.
cxxflags
Specifies additional compiler flags that will be used when compiling C++ sources.
compileflags
Specifies additional compiler flags that will be used when compiling both C and C++ sources.
linkflags
Specifies additional command line options that will be passed to the linker.
The como-linux
and the como-win
modules supports the
Comeau C/C++ Compiler
on Linux and Windows respectively.
The module is initialized using the following syntax:
using como-linux : [version
] : [c++-compile-command
] : [compiler options
] ;
This statement may be repeated several times, if you want to configure several versions of the compiler.
If the command is not specified, Boost.Build will search for
a binary named como in
PATH
.
The following options can be provided, using <
syntax:option-name
>option-value
cflags
Specifies additional compiler flags that will be used when compiling C sources.
cxxflags
Specifies additional compiler flags that will be used when compiling C++ sources.
compileflags
Specifies additional compiler flags that will be used when compiling both C and C++ sources.
linkflags
Specifies additional command line options that will be passed to the linker.
Before using the windows version of the compiler,
you need to setup necessary environment variables per compiler's
documentation. In particular, the COMO_XXX_INCLUDE
variable should be set, where XXX
corresponds to the
used backend C compiler.
The cw
module support CodeWarrior compiler,
originally produced by Metrowerks and presently developed
by Freescale. Boost.Build supports only the versions of the compiler
that target x86 processors. All such versions were released by
Metrowerks before aquisition and are not sold any longer.
The last version known to work is 9.4
The module is initialized using the following syntax:
using cw : [version
] : [c++-compile-command
] : [compiler options
] ;
This statement may be repeated several times, if you want to configure several versions of the compiler.
If the command is not specified, Boost.Build will search for
a binary named mwcc in default installation
paths and in PATH
.
The following options can be provided, using <
syntax:option-name
>option-value
cflags
Specifies additional compiler flags that will be used when compiling C sources.
cxxflags
Specifies additional compiler flags that will be used when compiling C++ sources.
compileflags
Specifies additional compiler flags that will be used when compiling both C and C++ sources.
linkflags
Specifies additional command line options that will be passed to the linker.
root
Specifies root directory of the compiler installation. This option is necessary only if it's not possible to detect this information from the compiler command—for example if the specified compiler command is a user script.
setup
The command that sets up environment variables prior to invoking the compiler. If not specified, cwenv.bat alongside the compiler binary will be used.
compiler
The command that compiles C and C++ sources.
If not specified, mwcc will be used. The
command will be invoked after the setup script was
executed and adjusted the PATH
variable.
linker
The command that links executables and dynamic
libraries.
If not specified, mwld will be used. The
command will be invoked after the setup script was
executed and adjusted the PATH
variable.
The dmc
module supports the
Digital Mars C++ compiler.
The module is initialized using the following syntax:
using dmc : [version
] : [c++-compile-command
] : [compiler options
] ;
This statement may be repeated several times, if you want to configure several versions of the compiler.
If the command is not specified, Boost.Build will search for
a binary named como in
PATH
.
The following options can be provided, using <
syntax:option-name
>option-value
cflags
Specifies additional compiler flags that will be used when compiling C sources.
cxxflags
Specifies additional compiler flags that will be used when compiling C++ sources.
compileflags
Specifies additional compiler flags that will be used when compiling both C and C++ sources.
linkflags
Specifies additional command line options that will be passed to the linker.
The hp_cxx
modules supports the
HP C++ Compiler for Tru64 Unix.
The module is initialized using the following syntax:
using hp_cxx : [version
] : [c++-compile-command
] : [compiler options
] ;
This statement may be repeated several times, if you want to configure several versions of the compiler.
If the command is not specified, Boost.Build will search for
a binary named hp_cxx in PATH
.
The following options can be provided, using <
syntax:option-name
>option-value
cflags
Specifies additional compiler flags that will be used when compiling C sources.
cxxflags
Specifies additional compiler flags that will be used when compiling C++ sources.
compileflags
Specifies additional compiler flags that will be used when compiling both C and C++ sources.
linkflags
Specifies additional command line options that will be passed to the linker.
The sun
module supports the
Sun Studio C++ compilers for the Solaris OS.
The module is initialized using the following syntax:
using sun : [version
] : [c++-compile-command
] : [compiler options
] ;
This statement may be repeated several times, if you want to configure several versions of the compiler.
If the command is not specified, Boost.Build will search for
a binary named CC
in /opt/SUNWspro/bin
and in
PATH
.
When using this compiler on complex C++ code, such as the
Boost C++ library, it is
recommended to specify the following options when intializing the
sun
module:
-library=stlport4 -features=tmplife -features=tmplrefstatic
See the Sun C++ Frontend Tales for details.
The following options can be provided, using <
syntax:option-name
>option-value
cflags
Specifies additional compiler flags that will be used when compiling C sources.
cxxflags
Specifies additional compiler flags that will be used when compiling C++ sources.
compileflags
Specifies additional compiler flags that will be used when compiling both C and C++ sources.
linkflags
Specifies additional command line options that will be passed to the linker.
The vacpp
module supports the
IBM Visual
Age C++ Compiler, for the AIX operating system. Versions
7.1 and 8.0 are known to work.
The module is initialized using the following syntax:
using vacpp ;
The module does not accept any initialization options. The
compiler should be installed in the /usr/vacpp/bin
directory.
Later versions of Visual Age are known as XL C/C++. They
were not tested with the the vacpp
module.


etg.simulation.party module¶
All the classes and methods having to do with the political parties in the game.
-
class
etg.simulation.party.
Party
(simulation, config, name)[source]¶ Bases:
etg.simulation.entity.Entity
A class to represent the parties in the simulation. It contains information about the state of the party (funds, policies, voters, etc) and methods for updating the party and validating user input. The parties are created when a player joins, and should not be created manually.
-
campaign
()[source]¶ The party can campaign in order to get more voters to vote for them. It then does need the required amount of money before it can start.
-
campaign_reach
¶ What percentage of the population is affected by the campaigns of this party.
-
greenness
¶ The greenness of the policies of this party.
-
percentage_voters
¶ The percentage of the population that would vote for this party in the last poll, as a percentage.
-
safety
¶ The safeness of the policies of this party.
-


Frustrated CR7 Storms Off Pitch, Leaves Stadium? Sarri Responds
by David KappelCristiano Ronaldo once again reacted with frustration to being substituted on Sunday night, storming off the pitch and straight down the tunnel, with reports suggesting he even left the stadium before the game was finished. His coach has since discussed the situation.
Click through the mini-gallery above to see images of the incident.
For a second game in a row, the Juventus superstar was taken off by manager Maurizio Sarri and did not take the withdrawal kindly against AC Milan on Sunday night.
This time around, he went straight down the tunnel after Paulo Dybala, who scored the eventual winner, replaced him in the 55th minute with the game tied at 0-0.
Download The Soccer Laduma Social Media App & Earn Airtime for Selfies!
His coach, though, has once again downplayed the incident, saying Ronaldo's substitution was based on a minor injury problem.
"I have no problem with Cristiano," Sarri said, as quoted by the Daily Express.
"He should be thanked because he made himself available despite not being in the best condition.
"In the last month, he has had discomfort in his knee and this is a little problem for him."
Read: 9 Times Ronaldo Clashed With Coaches
Juventus picked up their 10th win of the Serie A 2019/20 campaign with their victory over Milan, going one point above Inter Milan, who also picked up three points on Saturday. The Bianconeri and Liverpool are now the only two unbeaten teams in Europe's top five leagues.


|
|
Advanced Client
The Advanced Client sample demonstrates
various ways to use WMI features. Where
multiple ways exist to do the same things, an effort was made to show each way.
Use the following table of user interface support functions to find the
technique you want. The implementation of each 'button' is in a separate .CPP
file to make it easier to deal with. Common helper routines are in the AdvClientDlg.cpp file itself. Class-wise, all WMI code is
in the main dialog.
This sample is a
dialog-based application created by AppWizard and uses the Microsoft Foundation
Classes (MFC) for simplicity. The code is designed to be easy to follow and
doesn't necessarily show a good practice for building 'real' WMI client apps.
Concentrate on the steps and architect your application in a way that makes
sense for you.
Building the Advanced Client Application
The application can be
built from the command line using NMAKE, or it can be built using Microsoft
Visual C++.
From the command line
in the sample installation directory:
NMAKE /f "Makefile"
From Microsoft Visual
C++:
1.
Select File + Open Workspace
2.
Select the AdvClient.dsp file
Summary
of User Interface Functions
|
Button |
File |
Action |
|
Connect |
OnConnect.cpp |
Connects to
namespace. |
|
Exit |
WBEMSampDlg.cpp |
Exits the
application. |
|
Enum Disks |
OnEnumDisks.cpp |
Lists the logical
disks. |
|
Get C: Disk Details |
OnDiskDetails.cpp |
Lists C: disk
properties. |
|
Enum Services |
OnEnumSvcs.cpp |
Lists the services. |
|
Enum Services Async |
OnAsync.cpp |
Lists the services
using the asynchronous functions. |
|
Add Equipment |
OnAddEquipment.cpp |
Adds to a list of office equipment. |
|
Register Perm |
OnPerm.cpp |
Registers and unregisters local-server event consumer PermConsumer.exe. |
|
Register Temp |
OnTemp.cpp |
Registers and unregisters the in-proc event consumer CEventSink in OnTemp.*. |
|
About Disk Properties |
OnDiskPropsDescriptions.cpp |
lists the description of
the logical disk class, as well as descriptions of all its properties. Note
that this information is localizable
and will be displayed in the language that corresponds to the current user locale on the client machine, as
long as the server has corresponding localized resources. |
Common WMI Client Tasks Demonstrated by the Sample
Functions
Task: Connecting to a
namespace
Implementations:
OnConnect.cpp shows how to connect to a namespace. This will enable the rest of the buttons
because they all require the client to be connected. \root\cimv2 is the most commonly used namespace
since the Win32 schema classes are in it. \root\security is also built-in but
it only contains security related classes. In this example, the '.' (period)
can be replaced with a remote machine's name to connect remotely. Dot is used
to refer to the local machine.
OnAddEquipment.cpp uses OpenNamespace() to connect
to root\cimv2\office because its UNDER root\cimv2 and relative navigation is
possible.
Task: Enumerating classes
Implementation:
OnEnumDisks.cpp creates an enumerator for all instances of disks then walks
the result list using the 'classic' OLE enumerator scheme. Properties are extracted for display.
Task: Enumerating
properties
Implementation:
OnDiskDetails.cpp enumerates the properties for your C: drive. It uses GetNames() to get a SAFEARRAY of property names which is
then using to Get() property values directly.
Task: Retrieving (amended) qualifiers
Implementation:
OnDiskPropsDescriptions.cpp lists class description and property descriptions for
Win32_LogicalDisk class. Note that description qualifiers can be quite lengthy and
are normally not retrieved, unless WBEM_FLAG_USE_AMENDED_QUALIFIERS flag is
specified in IWbemServices::GetObject().
Object qualifiers are
retrieved by IWbemClassObject::GetQualifierSet().
Property qualifiers are retrieved by WbemClassObject::GetPropertyQualifierSet()
- you need to supply property name as a parameter.
Get() method on the IWbemQualifierSet retrieves specific qualifier values - in
this case, descriptions.
Amended qualifiers (such as
descriptions) are localizable and will be displayed in the language that
corresponds to the current user
locale on the client
machine, as long as the server is able to provide appropriate localized
resources.
Task: Using
WQL for queries
Implementation:
OnEnumSvcs.cpp uses ExecQuery() to issue a WQL
query to find all services running on the machine. It then uses the BeginEnumeration()/Next()/EndEnumeration()
scheme to walk through the properties for each service-- looking for the
properties of interest. This is a contrived example for demo purposes only. This
scheme is normally used for displaying ALL properties rather than looking for
particular ones.
Task: Using WQL for
asynchronous queries
Implementation:
OnAsync.cpp does exactly the same thing as OnEnumSvcs.cpp
except it does it asynchronously. ExecQueryAsync() is
passed a CAsyncQuerySink COM object which implements
an IWbemObjectSink. This object has it's Indicate()
and SetStatus() called for the result of the query
instead of creating an enumerator.
Task: Creating
user-defined classes
Implementation:
OnAddEquipment.cpp shows how to create classes and instances. After prompting
for items in your office, the OfficeEquipment class
is created if it already doesn't exist then a new instance of the class is
created for the item you typed into the dialog box. Once the first equipment is
added, the special namespace will exist and the "Register" buttons
will enable since they get events from this namespace. The namespace must exist
before you can register for its events.
Task: Creating instances
Implementations:
OnAddEquipment.cpp creates instances of the user-defined classes.
Task: Creating new
namespaces
Implementation:
OnAddEquipment.cpp creates a namespace of root\cimv2\office to store the OfficeEquipment class and instances.
Task: Temporary Event
Consumers
Implementation:
OnTemp.cpp registers and unregisters
temporary events. The sample demonstrates semi-synchronous event polling
technique. It polls for instance creation events of "OfficeEquipment".
This is the class defined/used by OnAddEquipment.cpp.
Event traces are displayed in the lower listbox.
Task: Permanent Event
Consumers
Implementation:
OnPerm.cpp registers and unregisters
Permanent events. It consumes the same events as OnTemp.cpp
so that you can compare and contrast. The events are also handled by the SDK EventConsumer sample. Events are displayed in this separate
application. The registry entries required for CIMOM to spawn a local server,
which displays to the user's desktop, are documented in the RegisterServer()
routine of that application.
NOTE: In order
for the “Register Perm” function to work, the SampleViewer
MOF in the SDK EventConsumer sample directory needs
to be compiled into the CIMOM repository.
From the command line type the following:
MOFCOMP SampleViewer.mof
This registers the
Client sample as a consumer of the events generated by adding instances of OfficeEquipment within the Advanced Client sample.
Task: Dealing With
Security
Implementation:
You must call
IClientSecurity::SetBlanket() for any IWbemServices
or IEnumWbemClassObject. See CAdvClientDlg::SetBlanket()
in OnConnect.cpp for this technique.
User
Interface Notes
1.
You can connect to remote
machines by changing the namespace before connecting.
2.
The results of actions show
up in the upper listbox. Event related messages go in
the lower listbox. The Permanent Event Consumer is a
separate application that will start as needed.
3.
On Windows 95, no services
will list because win95 doesn't have services. This is normal.
General Notes
Things
to remember when you're building your own WMI client application:
1.
If you want your client to
run on NT and non-DCOM versions of Windows 95, manually load the ole32.dll and
see if CoInitializeSecurity() exists. This routine
won’t exist on Windows 95 installations that don’t have DCOM installed
separately. If this routine doesn't exist, the asynchronous routines in this
sample won’t work because of mismatched security level problems. The
synchronous techniques will still work.
2.
If you don’t care about non-DCOM
versions of Windows 95, you can define
_WIN32_DCOM so that CoInitializeSecurity() is
available for implicit linking. Don't use _WIN32_WINNT to get this prototype
since it won't compile under the Windows 95/98 operating systems.
3.
In any case, the CoInitializeSecurity() call (in InitInstance())
is required to work around a security problem when WMI trying to call a Sink
object but won't identify itself. The CoInitializeSecurity()
call turns off the authentication requirement.
4.
WMI interfaces are defined
in wbemcli.h and wbemprov.h
found in the wbem\include directory. You may #include both these files by
including just wbemidl.h located in the same
directory.
5.
WMI interface CLSIDs are defined in wbemuuid.lib.
If you get unresolved externals in interfaces and CLSIDs,
this is what is missing.
6.
You'll need to link with
oleaut32.lib and ole32.lib to get the needed COM support.
7.
In the Link|Output
settings, specify 'wWinMainCRTStartup' as the entry
point. This is per the Unicode programming instructions.
8.
If you're using the makefiles, don't
forget to set the VC vars. In VC++ 5.0, it is VCVARS32.BAT.
9.
If you are running Microsoft Visual Studio .NET, you should modify
the sample’s MAKEFILE (and/or project file) to reference MFC70 libraries
instead of MFC42 libraries which shipped with earlier versions of Visual C++.


Lyrics of Lowly Life
by Paul Laurence Dunbar
"After a Visit"
Additional Information
- Year Published: 1913
- Language: English
- Country of Origin: United States of America
- Source: Dunbar, P.L. (1913). The Complete Poems of Paul Laurence Dunbar. New York: Dodd, Mead, and Company.
-
Readability:
- Flesch–Kincaid Level: 6.5
- Word Count: 264
- Genre: Poetry
- ✎ Cite This
Downloads
I be’n down in ole Kentucky
Fur a week er two, an’ say,
‘T wuz ez hard ez breakin’ oxen
Fur to tear myse’f away.
Allus argerin’ ‘bout fren’ship
An’ yer hospitality—
Y’ ain’t no right to talk about it
Tell you be’n down there to see.
See jest how they give you welcome
To the best that’s in the land,
Feel the sort o’ grip they give you
When they take you by the hand.

Feed you tell you hear the buttons
Crackin’ on yore Sunday vest;
Haul you roun’ to see the wonders
Tell you have to cry for rest.
Drink yer health an’ pet an’ praise you
Tell you git to feel ez great
Ez the Sheriff o’ the county
Ez the Gov’ner o’ the State.

Well, pleg–gone it, I ‘m jes’ tickled,
Bein’ tickled ain’t no sin;
I be’n down in ole Kentucky,
An’ I want o’ go ag’in.


Block 1: Basic Dynamic Website
Block 2: Secure Blog
Block 3: IoT site
Block 4: XML elements
Commentaries


Sérgio Santos Mendes (Brazilian Portuguese: [ˈsɛʁʒju ˈsɐ̃tus ˈmẽdʒis]; born February 11, 1941) is a Brazilian musician. He has over 55 releases, and plays bossa nova heavily crossed with jazz and funk. He was nominated for an Academy Award for Best Original Song in 2012 as co-writer of the song "Real in Rio" from the animated film Rio.
Mendes is a unique example of a Brazilian musician primarily known in the United States, where his albums were recorded and where most of his touring took place.
Mendes is married to Gracinha Leporace, who has performed with him since the early 1970s. Mendes has also collaborated with many artists through the years, including The Black Eyed Peas, with whom he re-recorded in 2006 a version of his breakthrough hit "Mas Que Nada".
Jazz
Sérgio Santos Mendes


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PATRIC Feature Strategy
This tool uses the Uniprot-KB mapping table to map external IDs to PATRIC. This is done using NCBI IDs. Due to updates over time some NCBI IDs may achieve better mapping results than others.


Business group seeks faster power auctions
by Manila Standard BusinessThe Federation of Philippine Industries called on the Department of Energy and other industry players and stakeholders to speed up the next round of biddings for the much-needed greenfield base load capacity.
The group said the successful power supply agreements (PSA) two months ago that will deliver 1,200 megawtss and 500 MW of capacity effective December 26, 2019, should be followed as soon as possible by another round of Competitive Selection Process bidding.
The FPI also requested DOE and the Energy Regulatory Commission to urgently approve the current PSAs to prepare their implementation and effectivity.
FPI chairman Jesus Arranza lauded the signing of the additional contract capacity but questioned the long timeline for the PSA approval process.
“FPI welcomes the news of this much-needed additional power, to meet the growing demand of our country. We just wish the government and regulator would act swifter on the PSA approvals,” he said.


A MongoDB handler module
- Author:
-
- Source:
Methods
(inner) checkConfig
Function reads and saves the server configuration.
Returns false if the config file isn't appropriate.()
- Source:
(inner) init
Initialises the database: reads configuration, tests it,
and uses the parameters to connect to the database.() → {Boolean}
- Source:
Returns:
false if anything goes wrong.
-
Type
-
Boolean
(inner) insert
Database insert operation.(object, callback)
Parameters:
| Name |
Type |
Description |
object |
Object
|
the database object to be used |
callback |
function
|
callback function |
- Source:
(inner) query
Database find() operation.(options, object, callback)
Parameters:
| Name |
Type |
Description |
options |
Object
|
find() option object |
object |
Object
|
the database object to be used |
callback |
function
|
callback function |
- Source:
(inner) queryGlobal
Database query operation which searches through multiple collections.(objects, count, output)
Parameters:
| Name |
Type |
Description |
objects |
Array.<Object>
|
the database objects to be used |
count |
Number
|
the amount of docs returned |
output |
function
|
callback function (err, doc) |
- Source:
(inner) queryOne
Database findOne operation.(object, callback)
Parameters:
| Name |
Type |
Description |
object |
Object
|
the database object to be used |
callback |
function
|
callback function |
- Source:


{% include 'includes/navbar.html' %} {%block body%} {%endblock body%} {% include 'includes/footer.html' %}


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A place for general developer talk – for everyone! | Documentation https://developers.komodoplatform.com | MoreDev Docs - https://docs.komodoplatform.com | Mastering CryptoConditions - https://github.com/KomodoPlatform/Mastering_CryptoConditions
we do need to do this process, but for PIRATE I wanted a fully automated process and once that exists, other sapling chains can do the same
dukeleto29-Oct-18 04:23 PM
@jl777c i think allowing users too much freedom in this process might actually not be good, just give everybody a big easy upgrade button that moves all funds to sapling addresses seems better
having to decide how many transactions to use to move your funds ... like in the docs .. almost no user wants to deal with that
jl777c29-Oct-18 04:24 PM
yes, on launch it would just start migrating funds until it is all done
dukeleto29-Oct-18 04:24 PM
I am a notary node operator and I don't even want to deal with that, I just want to migrate everything to sapling
having both kinds of addresses in 1 wallet sounds like a nightmare
very excited for JoinSplits to happen in a few seconds, with 97% less RAM. That changes everything
dukeleto29-Oct-18 07:37 PM
@Deleted User inefficient math vs. efficient math
jl777c29-Oct-18 07:38 PM
it is always easier to make an inefficient solution than an efficient one
why would anything else be expected?
dukeleto29-Oct-18 07:38 PM
@Deleted User they always planned to have a sequence of better algorithms, that is why you see all these Jack In The Bean Stalk codenames (MagicBean, Sprout, Sapling)
there is some very dense math that I could barely get thru, but from what I understand, they had to use a very inefficient algorithm before, to make sure they used a verifiably secure algo or something like that. Then they changed internals to be more efficient, and then more efficient algos can be used for zkSnarks proofs
the internal math stuff of Sapling is totally different from Sprout. From the outside, it's not very noticeable, it's mostly abstracted away
some of this speedup is from things being re-implemented in Rust
PHGR13/BCTV14 is our current proving system. (See section 5.7 of the protocol spec and references there. The minor differences from the PHGR13 paper include adapting to Type 3 pairings, and a sligh...
you can see there, Groth16 is the new system, it uses different elliptic curves and all kinds of things
Blockchain infrastructure development. Contribute to chainmakers/chainmaker development by creating an account on GitHub.
2
Bryan_Beus29-Oct-18 11:22 PM
@dukeleto can you please provide me with a detailed description of the size_on_disk property, and also an example of both the command, and its resulting output?
I will add it to the docs now.
D.rabbani30-Oct-18 06:55 AM
@SHossain can you please elaborate about set generate true 0 ?
or if someone else is online can let me know thanks about the relevant information thanks
D.rabbani30-Oct-18 07:26 AM
@Bryan_Beus can you help me out
blackjok3r30-Oct-18 07:26 AM
setgenerate true 0 means the node is in staking mode for PoS % chains
D.rabbani30-Oct-18 07:26 AM
thanks @blackjok3r
blackjok3r30-Oct-18 07:26 AM
You cannot PoW mine and stake onthe same node(edited)
if the chain is dual PoS/PoW you need mimimum of 2 nodes to keep it moving
ulhaq.anwaar30-Oct-18 07:29 AM
I am testing a Blockchain which is 100% POS I am trying to run two nodes. The first node -gen -genproclimit=0 but on the second node the genproclimit=256
Does It mean that after 256 no more transactions will work?
blackjok3r30-Oct-18 07:31 AM
no proc limit is hpw many cores you want to use 256 is a bit high
ulhaq.anwaar30-Oct-18 07:31 AM
In order to keep the Blockchain validating and transactions to go on what can I do in 100% POS so that it never stops. Please note I'm using 2 Nodes only
blackjok3r30-Oct-18 07:31 AM
try with =1
to make sure PoS keeps going use more than 2 nodes, and make sure the coins are in 64 segids
A coin splitter for PoS assetchains. Contribute to StakedChain/pos64splitter development by creating an account on GitHub.
is the easiest way to acheive this
ulhaq.anwaar30-Oct-18 07:32 AM
lol so the proc limit is cpu limit sorry my bad
blackjok3r30-Oct-18 07:33 AM
Currently after a certain amount of time, you would need to merge all those address and all mined blocks back to a single address and then resplit... its not a simple as just starrting the chain and leave it and it will keep working. For staked one of the things on my list is modifying my block notify script to automatically manage utxo's without all my extra functions added to simplfy it... Those will be avalibe for anyone once finished.
There are better ways to stake than just having more coins than someone else...
ulhaq.anwaar30-Oct-18 07:34 AM
So what If I keep the -ac_staked=90 so will that prevent it from happening?
blackjok3r30-Oct-18 07:35 AM
No if its staked any percent... there has to be a working staking node, or the chain wil stop
The advantage of staked chains % of any amount far out weigh the extra time it takes to learn how to manage it
You cannot mining attack a PoS % chain with nicehash, the difficulty will rise so fast on the PoW side they will just waste all their money
Chain stalls of a long time cannot happen.
provided you have proper staking nodes running
on staked we will probably use even 1% PoS on PoW chains for this reason.
jl777c30-Oct-18 07:49 AM
the chain wont stop
blocks might take 5 to 10 minutes
not sure why you would have to merge all addresses
granted if you have all funds in a single address in a single utxo, it might take 2 hours for each block
but with any sort of normal coin distribution, the longest a block would take would be 10 minutes or so, this is because the concept of time is accelerated after 5 minutes of no blocks. after 10 minutes it is like a day has passed. after 15 minutes, like 4 days
Alright30-Oct-18 07:54 AM
don't need to merge all of them if staking node has pubkey set
just need to merge all the mining rewards
jl777c30-Oct-18 07:55 AM
why do the mining rewards need to be merged?
Alright30-Oct-18 07:55 AM
well I'm pretty sure he's talking about something similar to what I did on MGNX
left a node staking without pubkey set
have like 35k UTXOs in the wallet
is very messed up with 35k UTXOs
jl777c30-Oct-18 07:56 AM
oh, ok having that many utxo would only happen if you are getting most of the blocks
certainly the big whale will need to maintain the wallet
ulhaq.anwaar30-Oct-18 08:05 AM
Actually my pubkey is set for 100% POS. What I do is I create the first node with no -gen flag then I got it's pubkey and in the second node I had -gen with -pubkey=FROM_THE_FIRST_NODE
Now all the Stack is on the first node including premined and staking coins
blackjok3r30-Oct-18 08:05 AM
Yes thats what I was talking about ... this guy said he wanted ONLY 2 nodes... which means 1 wallet is getting ALL of the blocks
in that case after some time has passed it will stop staking
due to twallet explosion
ulhaq.anwaar30-Oct-18 08:06 AM
Yeah that's exactly what's hapening
On block 101 no more transctions
blackjok3r30-Oct-18 08:07 AM
No Im talking abput after 50, 000 blocks lol
you probably didnt set the staking utxo early enough ... might have to start agian, they are tricky to start
ulhaq.anwaar30-Oct-18 08:28 AM
What's the logic behind first 100 blocks?
dukeleto30-Oct-18 08:30 AM
100 blocks is coinbase maturity depth
which means it takes 100 blocks for a mined coin to mature, to be usable
block 1 does not mature until block 101
@Bryan_Beusgetblockchaininfo now returns a new size_on_disk key, which is the size of the blockchain, on disk, in bytes
WebAssembly thread support has shipped in Chrome 70 under an origin-trial.
D.rabbani30-Oct-18 11:31 AM
hi there again i want to start from the beginning we are just testing it on our local hosts want to sync nodes on the firts node we gave the command ./komodod -ac_cc=1 -ac_name=TINA -addressindex=1 -spentindex=1 -ac_supply=10000000000 -ac_reward=100000000 -ac_staked=100 -ac_end=51840000 -pukey=################ (whatever)
on second node the command was : ./komodod -ac_cc=1 -ac_name=PINA -addressindex=1 -spentindex=1 -ac_supply=10000000000 -ac_reward=100000000 -ac_staked=100 -pukey=03ad303ce5229f15e7170653e6ee084f8f57cb16880bbc6a5f37444b94a7d2906c -addnode=<IP_ADDRESS> -gen -genproclimit=0 &
okai
now the problem is when my node is the second node and its started mining the coins and stopped till 100 and proof of stake 100% method
the balance is generated in my node not on my partners node ? what is the reason ?? the balance should be on my partner s node right
and why does it stop after 100
blocks
SHossain30-Oct-18 11:33 AM
you have 2 different coin name in 2 nodes. TINA & PINA
D.rabbani30-Oct-18 11:33 AM
no no
its an example
we had the same name
mate
like TINA coin for eg
SHossain30-Oct-18 11:33 AM
100% staked chain means only staking, no mining. so, mining will stop


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Creating the Virtual Machine¶
We will now create the virtual machine. We use the “virsh create command”. For the complete file we use refer to An XML File.
It is important to note that in the XML file we specify the socket path that is used to connect to FD.io VPP.
This is done with a section that looks like this
<interface type='vhostuser'>
<mac address='52:54:00:4c:47:f2'/>
<source type='unix' path='/tmp//vm00.sock' mode='server'/>
<driver rx_queue_size='1024' tx_queue_size='1024'/>
<model type='virtio'/>
<alias name='net1'/>
<address type='pci' domain='0x0000' bus='0x00' slot='0x02' function='0x0'/>
</interface>
Notice the interface type and the path to the socket.
Now we create the VM. The virsh list command shows the VMs that have been created. We start with no VMs.
$ virsh list
Id Name State
----------------------------------------------------
Create the VM with the virsh create command specifying our xml file.
$ virsh create ./iperf3-vm.xml
Domain iperf-server3 created from ./iperf3-vm.xml
$ virsh list
Id Name State
----------------------------------------------------
65 iperf-server3 running
The VM is now created.
Note
After a VM is created an xml file can created with “virsh dumpxml”.
$ virsh dumpxml iperf-server3
<domain type='kvm' id='65'>
<name>iperf-server3</name>
<uuid>e23d37c1-10c3-4a6e-ae99-f315a4165641</uuid>
<memory unit='KiB'>262144</memory>
.....
Once the virtual machine is created notice the socket filename shows Success and there are Memory Regions. At this point the VM and FD.io VPP are connected. Also notice qsz 1024. A queue size of 256 will affect vhost throughput. The qsz should be 1024. In QEMU 2.10.0 and libvirt 3.7.0 and later versions this is specified in the xml file with the line <driver rx_queue_size=’1024’ tx_queue_size=’1024’/> shown above and in the example.
vpp# show vhost
Virtio vhost-user interfaces
Global:
coalesce frames 32 time 1e-3
number of rx virtqueues in interrupt mode: 0
Interface: VirtualEthernet0/0/0 (ifindex 3)
virtio_net_hdr_sz 12
features mask (0xffffffffffffffff):
features (0x58208000):
VIRTIO_NET_F_MRG_RXBUF (15)
VIRTIO_NET_F_GUEST_ANNOUNCE (21)
VIRTIO_F_ANY_LAYOUT (27)
VIRTIO_F_INDIRECT_DESC (28)
VHOST_USER_F_PROTOCOL_FEATURES (30)
protocol features (0x3)
VHOST_USER_PROTOCOL_F_MQ (0)
VHOST_USER_PROTOCOL_F_LOG_SHMFD (1)
socket filename /tmp/vm00.sock type client errno "Success"
rx placement:
thread 1 on vring 1, polling
tx placement: spin-lock
thread 0 on vring 0
thread 1 on vring 0
Memory regions (total 2)
region fd guest_phys_addr memory_size userspace_addr mmap_offset mmap_addr
====== ===== ================== ================== ================== ================== =============== ===
0 31 0x0000000000000000 0x00000000000a0000 0x00007f1db9c00000 0x0000000000000000 0x00007f7db0400 000
1 32 0x00000000000c0000 0x000000000ff40000 0x00007f1db9cc0000 0x00000000000c0000 0x00007f7d94ec0 000
Virtqueue 0 (TX)
qsz 1024 last_avail_idx 0 last_used_idx 0
avail.flags 0 avail.idx 256 used.flags 1 used.idx 0
kickfd 33 callfd 34 errfd -1
Virtqueue 1 (RX)
qsz 1024 last_avail_idx 8 last_used_idx 8
avail.flags 0 avail.idx 8 used.flags 1 used.idx 8
kickfd 29 callfd 35 errfd -1


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---
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Secretive Laravel is built to introduce new laravel developers as well as Experenced developers to the hidden (secret) features of Laravel. It uncovers deepest hidden features that can be extremely helpful.