Here is Andrea Mantegna's painting of the Immortals disporting themselves on Mount Parnassus. He painted it in 1497, so it is not a life study. Nevertheless, if you peer at it very, very closely, you may be able to spot a drop of ichor. If you are too impatient to peer studiously, you will just have to imagine the colourless ethereal fluid coursing through their veins.


ExamineFTPDirectory()
Syntax
Result = ExamineFTPDirectory(#Ftp)Description
Starts to examine the content of the current FTP directory.
Parameters
#Ftp The connection to use.
Return value
Returns nonzero if the operation succeeded or zero if it failed.
Remarks
For now, only Unix-like servers are supported for directory listing. The FTP protocol doesn't specify how a directory listing has to be returned, so every server has its own way to returns the directory information. Fortunately, most of the world servers are running under Unix/Linux and uses the same way to return the data. That said, there is no warranty that the listing works on every servers. This command will be updated on demand to automatically handle more servers type. If the server isn't supported, please use FTPDirectoryEntryRaw() to get back the raw information about each entry.
The functions NextFTPDirectoryEntry(), FTPDirectoryEntryName(), FTPDirectoryEntryType(), FTPDirectoryEntryAttributes(), FTPDirectoryEntryDate() and FTPDirectoryEntrySize() can be used to read the directory entries. To change the current directory, use SetFTPDirectory().
Example
InitNetwork() If OpenFTP(0, "ftp.free.fr", "anonymous", "") If ExamineFTPDirectory(0) While NextFTPDirectoryEntry(0) Debug FTPDirectoryEntryName(0) Wend EndIf Else Debug "Can't connect to ftp.free.fr" EndIf
See Also
NextFTPDirectoryEntry(), FinishFTPDirectory()
Supported OS
All


| Home | Trees | Indices | Help |
|
|---|
|
|
Boolean operations on composite polygons and clips.
Classes BooleanFHP and BooleanGH
are composites and provide boolean operations
intersection
, difference
,
reverse-difference
, sum
and
union
.
Note: A clip is defined as a single, usually closed polygon, a composite is a collection of one or more clips.
See Also: Forster-Hormann-Popa and Greiner-Hormann.
Version: 23.08.16
| Classes | |
|
_LatLonBool (INTERNAL) Base class for LatLonFHP and LatLonGH. |
|
|
LatLonFHP A point or intersection in a BooleanFHP clip or composite. |
|
|
LatLonGH A point or intersection in a BooleanGH clip or composite. |
|
|
_Clip (INTERNAL) A doubly-linked list representing a closed polygon of LatLonFHP or LatLonGH points, duplicates and intersections with other clips. |
|
|
_CompositeBase (INTERNAL) Base class for BooleanFHP and BooleanGH ( _CompositeFHP and
_CompositeGH ).
|
|
|
_CompositeFHP (INTERNAL) A list of clips representing a composite of LatLonFHP points, duplicates and intersections with an other composite. |
|
|
_CompositeGH (INTERNAL) A list of clips representing a composite of LatLonGH points, duplicates and intersections with an other composite. |
|
| _BooleanBase | |
|
BooleanFHP Composite class providing boolean operations between two composites using Forster-Hormann-Popa's C++ implementation, transcoded to pure Python. |
|
|
BooleanGH Composite class providing boolean operations between two composites using the Greiner-Hormann algorithm and Correia's implementation, modified and extended. |
| Functions | |||
|
| Variables | |
__all__ = _ALL_LAZY.booleans
|
| Function Details |
Check for
|
| Home | Trees | Indices | Help |
|
|---|
| Generated by Epydoc 3.0.1 on Sun Aug 20 14:42:07 2023 | http://epydoc.sourceforge.net |


Element - Reveal
A reveal displays additional content in place of previous content when activated
Adding the class
active
can allow you to show the hidden contents programatically
An element can show its content without delay
A disabled reveal will not animate when hovered


Welcome
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Client Showcase
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Data
Welcome To Pizza 3001!
We are a small pizza company aimed to
Creating the best experience you could ever have!
Thank you for all of your support throughout our journey!
"We heart pizza and so should you!"


Below is a description of each icon on the toolbar starting from left to right.
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My name is Kelly Cargill and I am a Senior, Graphic Design student at Binghamton University. I assist with poster and flier designs at the Vestal Public Library and have experience in Photoshop, Illustrator, InDesign, and Lightroom. When I'm not working on design projects I enjoy reading, watching movies, spending time with family, and sipping Earl Grey Tea.
Vannevar Bush created the idea of the Memex in his 1945 article called As We May Think. This is a Functional Specification that gives a brief overview of the machine, explaining its purpose, physical description, use cases, and features. The following posts will go more in depth on the Memex showing a User Flow Diagram, Device Illustration, and a Magazine Ad for the device.
The user flow diagram helps to understand how the Memex machine will work. This particular flow illustrates the steps of viewing texts and taking notes on the Memex, two of its most used functions. The diagram walks the user through turning the machine on, finding and selecting texts, scanning notes, and turning the machine off.
The memex has never been built, but many have created prototype illustrations that may or may not look something like this. The most important features are the veiwing panels and keyboard which can be viewed in detail in the PDF linked below.
Creating an ad for the memex was the final piece of the project. I chose to advertise my memex using a vintage, space-age aesthetic similar to what would have been done during the time of Vannevar Bush.
To begin the project we needed to collect data from a questionnaire. I designed my questionnaire to find out people's opinions of women in sports. If they watch women play professional sports, if they have problems with female reporters and the like. Sports are a large part of American culture that has become more inclusive over the years but maybe not to the extent that people think. The questions I chose are some that I would genuinely like to ask sports fans, or even non-sports fans, not because there is a right or wrong answer but because I'm curious.
Turning data into multiple visuals is quite the process. I chose to abstract aspects of the data to create a unique layered "icon" that is individual to each person's answers.
Each of these images is comprised of one person's answers. The images can be broken down into 9 different elements, one for each question. Some elements are clearly defined such as the gender of the person who responded and the color scheme being based on their favorite team. Other elements were abstracted to create a more layered, intriguing design. My hope is that those who answered the survey would be able to connect with the visual representation of their answers in someway. Click the link below to view all of the data portraits and the key of each element.


Linux Learner
Support
LPIC1 Chapters
101.1 Determine and configure hardware settings
101.2. Boot the system
101.3. Change runlevels and shutdown or reboot system
102.1 Design hard disk layout
102.2 Install a boot manager
102.3. Manage shared libraries
102.4. Use Debian package management
102.5 Use RPM and YUM package management
103.1 Work on the command line
103.2. Process text streams using filters
103.3 Perform basic file management
103.4. Use streams, pipes and redirects
103.5. Create, monitor and kill processes
103.6. Modify process execution priorities
103.7 Search text files using regular expressions
103.8 Perform basic file editing operations using vi
104.1. Create partitions and filesystems
104.2 Maintain the integrity of filesystems
104.3. Control mounting and unmounting of filesystems
104.4 Manage disk quotas
104.5 Manage file permissions and ownership
104.6. Create and change hard & symbolic links
104.7 Find system files and place files in the correct location
105.1. Customize and use the shell environment
105.2 Customize or write simple scripts
105.3 SQL data management
106.1 Install and configure X11
106.2 Setup a display manager
106.3 Accessibility
107.1 Manage user and group accounts and related system files
107.2 Automate system administration tasks by scheduling jobs
107.3 Localisation and internationalisation
108.1 Maintain system time
108.2 System logging
108.3 Mail Transfer Agent (MTA) basics
108.4 Manage printers and printing
109.1 Fundamentals of internet protocols
109.2 Basic network configuration
109.3 Basic network troubleshooting
109.4 Configure client side DNS
110.1 Perform security administration tasks
110.2 Setup host security
110.3 Securing data with encryption
About Jadi
Categories
lpic101
16
lpic102
27
Tags for Linux Learner


House panel OKs pot decriminalization, as poll shows support in Arizona
by Heather Cumberledge and Wissam Melhem – Cronkite NewsA House committee gave preliminary approval Wednesday to a comprehensive marijuana reform bill that would decriminalize the drug while erasing pot convictions stretching back decades.
The vote by the House Judiciary Committee came the same day that a new poll showed a slim majority of Arizonans support legalization of marijuana for recreational use in the state, the subject of initiative pushes for the 2020 election.
Those initiatives may yet be needed: Republican lawmakers on the House committee Wednesday predicted that while the Marijuana Opportunity Reinvestment and Expungement Act will pass the House, it has almost no chance in the Senate in its current form.
“That’s the thing about the Senate. They will do nothing,” said Rep. Ken Buck , R-Colo.


|
Graphitti
A toolkit/software architecture to ease creating high-performance neural network simulators
|
Deserializes Matrix objects from XML. More...
#include <MatrixFactory.h>
Static Public Member Functions | |
| static Matrix * | CreateMatrix (TiXmlElement *matElement) |
| static VectorMatrix | CreateVector (TiXmlElement *matElement) |
| static CompleteMatrix | CreateComplete (TiXmlElement *matElement) |
| static SparseMatrix | CreateSparse (TiXmlElement *matElement) |
Deserializes Matrix objects from XML.
This class deserializes Matrix subclass objects from XML. It is a helper class with all static methods. MatrixFactory methods are used solely as class methods to create Matrix subclass objects. MatrixFactory instances are never created.
Definition at line 26 of file MatrixFactory.h.
|
static |
Create a CompleteMatrix, based on the XML attributes. The object is returned by value. Why is this here, rather than just an alternative CompleteMatrix constructor? To isolate the Matrix class hierarchy from tinyxml.
| KII_invalid_argument |
| matElement | pointer to Matrix XML element |
| KII_invalid_argument |
This function creates a CompleteMatrix from the given tinyxml Element and its children.
Input: matElement: tinyxml DOM node containing a Matrix element Postconditions" If no problems, CompleteMatrix subclass object created and initialized. Returns: CompleteMatrix object (will be empty if some failure occurs).
Definition at line 225 of file MatrixFactory.cpp.
|
static |
Create the appropriate type of subclass object, based on the XML attributes. The object is allocated on the heap, and it is the responsibility of the client to delete it.
| KII_invalid_argument |
| matElement | pointer to Matrix XML element |
This function creates a Matrix subclass element from the given tinyxml Element and its children. The class created is determined from the attributes of the Element
Input: matElement: tinyxml DOM node containing a Matrix element Postconditions" If no problems, correct Matrix subclass object created and initialized. Returns: Pointer to created Matrix (nullptr if failure).
Definition at line 93 of file MatrixFactory.cpp.
|
static |
Create a SparseMatrix, based on the XML attributes. The object is returned by value.
| KII_invalid_argument |
| matElement | pointer to Matrix XML element |
Create a SparseMatrix, based on the XML attributes. The object is returned by value.
| KII_invalid_argument |
| matElement | pointer to Matrix XML element |
Definition at line 272 of file MatrixFactory.cpp.
|
static |
Create a VectorMatrix, based on the XML attributes. The object is returned by value. Why is this here, rather than just an alternative CompleteMatrix constructor? To isolate the Matrix class hierarchy from tinyxml.
| KII_invalid_argument | |
| KII_domain_error |
| matElement | pointer to Matrix XML element |
This function creates a VectorMatrix from the given tinyxml Element and its children.
Input: matElement: tinyxml DOM node containing a Matrix element Postconditions" If no problems, VectorMatrix object created and initialized. Returns: VectorMatrix object (will be empty if some failure occurs).
Definition at line 170 of file MatrixFactory.cpp.


Issues
| # | Summary | Product | Status | Kind | When |
|---|---|---|---|---|---|
| 1590 |
Rails 3 et al: acceptance spec fishiness |
wincent.com | closed | bug | Created , updated |
| 1589 |
Actually export BUNDLE_PATH |
wincent.git | closed | bug | |
| 1588 |
Site favicon has an opaque background |
wincent.com | closed | bug | Created , updated |
| 1587 |
Show confirmation page for "destroy" buttons when JavaScript disabled |
wincent.com | open | feature request | Created , updated |
| 1586 |
Add "tag:foo" syntax to fulltext site search |
wincent.com | open | feature request | |
| 1585 |
Rails 3: "Destroy" button on issues#show doesn't work |
wincent.com | closed | bug | Created , updated |
| 1584 |
Product categories not consistent in navbar vs db |
wincent.com | closed | bug | Created , updated |
| 1583 |
"danger" (red) CSS class for buttons with destructive actions (destroy, etc) |
wincent.com | closed | feature request | Created , updated |
| 1582 |
Rails 3: comment on Rails ticket 4866 |
closed | bug | ||
| 1581 |
increment / decrement ratings by 10 |
Synergy | closed | feature request | Created , updated |


--- layout: post permalink: ubuildapp.html Tags: Array NameOfCoupon: uBuildApp Cash Back Summary: See our uBuildApp Coupon Code, uBuildApp Rebate, uBuildApp Promo Code, uBuildApp Discount, uBuildApp Coupon Cash Back Rebate here. MetaKeywords: uBuildApp Coupon Code, uBuildApp Rebate, uBuildApp Promo Code, uBuildApp Cash Back Rebate, uBuildApp Discount, uBuildApp Coupon Image: images/25789.jpg LinkURL: http://www.shareasale.com/r.cfm?b=212918&u=412002&m=25789 affiliate_url_link: http://www.icouponblog.com/jane.php?id=13 thesis_readmore: See the uBuildApp Coupon thesis_thumb: http://www.icouponblog.com/tn.php?merchantURL=uBuildApp.com Title: Save $12.50 - uBuildApp Coupon Code for uBuildApp.com. uBuildApp Rebate & Discount thesis_description: Our uBuildApp Discount Coupon Code for uBuildApp.com. We have the best uBuildApp Rebate anywhere. thesis_keywords: uBuildApp, uBuildApp Coupon Code, uBuildApp Discount, uBuildApp Rebate product_name: uBuildApp hop_url: http://www.icouponblog.com/hop.php?id=13 ---
uBuildApp is the easiest way to build your own iPhone application. People can configure their application from our simple Web interface and then test the application on their own iPhone before they pay.
Starting at $99, the average application usually costs about $170, and virtually all will be under $200. uBuildApp.com is the latest in self service application building tools. For as little as $99 you can have your own iPhone application on the iTunes store.
So many businesses can benefit from having an iphone application, and with the price that uBuildApp is offering, an iphone app is within the price range of many businesses too. The only thing that makes uBuildApp better is the fact that you can now save on uBuildApp with this uBuildApp discount and uBuildApp promo code. You can now get $15 cash back on any purchase with uBuildApp.
You want to know more about this uBuildApp discount coupon code? Well it's really quite simple. Just click on the coupon button above that says 'uBuildApp coupon code' and head off to uBuildApp's website. Then once you make a purchase you come right back here to icouponblog.com and fill out a 'request a rebate' form. Getting the uBuildApp coupon code is seriously that easy.


7 references to PSObjectMemberSetName
System.Management.Automation (7)
engine\MshMemberInfo.cs (4)
3337
case PSObject.
PSObjectMemberSetName
:
3846
string.Equals(name, PSObject.
PSObjectMemberSetName
, StringComparison.OrdinalIgnoreCase) ||
4429
return GenerateMemberSet(PSObject.
PSObjectMemberSetName
, obj);
4757
case PSObject.
PSObjectMemberSetName
:
engine\runtime\Binding\Binders.cs (3)
4938
case PSObject.
PSObjectMemberSetName
:
4971
s_binderCache.Add(Tuple.Create(PSObject.
PSObjectMemberSetName
, (Type)null, false, false),
4972
new ReservedMemberBinder(PSObject.
PSObjectMemberSetName
, ignoreCase: true, @static: false));


It’s been a while since my last update in this project blog, but a lot has happened over that time. In the last entry, I discussed the development of the very early stages of the Waves To Waves prototype - which consisted of a singular water sensor firing information to Pure Data, which then sent raw data to FL Studio.
Since then, I have been steadily improving and upscaling the design - providing a framework for six asynchronous water sensors. The more straight forward side to the development was in the hardware area. As can be seen below, the main vessel for the instrument is a shallow plastic tank, with water sensors spaced equidistantly across the side walls in a 3-3 configuration. Beneath is another plastic container with holed walls, which houses the Arduino and most of the electronics behind the instrument.
[caption id=”attachment_625” align=”aligncenter” width=”480”] The rough exterior of the initial prototype[/caption]
The more difficult and time consuming element of the design was the software side. In the last post, I mentioned that I had selected PD (Pure Data) as the framework for handling the communication between the Arduino and FL Studio, and also handling the processing of the raw analog readings outputted by the sensors. While PD interfaced between the two extremes of the pipeline beautifully, and was quick to set up, its almost complete lack of documentation coupled with its steep learning curve made further development a difficult task.
An obvious advantage of using the Pure Data framework is its visual, drag-and-drop nature. No code is required, you just place components on the screen and link them up like you would a real sound system. As a musician myself, this made sense to me, but the issue behind PD’s visual nature is that you are limited to its conventions. You can’t just write some code to do exactly what you want, you have to figure out a way of doing it by PD’s rules. Below is a screenshot of part of what I’ve made in PD to power the synthesiser. Visual, but complicated.
[caption id=”attachment_626” align=”aligncenter” width=”480”] Part of the Pure Data configuration that powers the synthesiser[/caption]
Nonetheless, by this point (25th November), I’ve managed to hook up all six sensors successfully, and introduce these features into the processing side of things inside PD:
- Scaling of inputs to the MIDI range (0-127)
- Thresholds of firing instances to omit the resting reading of the sensors (this differs from sensor to sensor due to inconsistencies in their construction, annoyingly)
- Variable metronomic fire rates, depending on signal strength
- Synthesiser tuned to a chord, defaulting at C Major
- Variable pitch-shifting of synthesiser “chord”
- Variable chord changes, shifting through a chord progression depending on the sum of all inputs
- Octave doubling in the cases of high input, for a thicker texture
- Centralised stopping/starting of the synthesiser
Furthermore, I have also written the functionality inside PD for a servo motor, controlled via a triangle wave with user-defined parameters. The purpose of this motor was to act as an automated actuator for generating the waves, but the group is undecided at this time as to whether or not to include it in the final build.
At this time, the synthesiser works - it produces ambient soundscapes, using the movement of the water inside the tank as the controlling factor. Sloshing the water around has a noticeable effect on the sound, albeit the effect is relatively minor at the moment. Software enhancements will address this issue.
What the device could benefit from now is a more precise mathematical grounding for the signal processing (utilising James’ mathematical background) and more components from Ben that act as actuators to disturb the water.
Nonetheless, things are progressing well!


Upload Date: 10th September 2020
EQ, or also known as Emotional Intelligence, stands for Emotional Quotient.
It defines as an ability to identify, assess and control the emotions of oneself, of other snad of groups. According to the University of New Hampshire psychology department, it is the “ability to validly reason with emotions and to use emotions to enhance thought."
IQ, which stands for Intelligence Quotient, refers to the ability to learn, understand and apply different information to different skill sets. It assesses logical reasoning, word comprehension and math skills and the score can be assessed from standardised IQ tests. Those with a high level of IQ can think in abstracts and make connections easier.
While IQ was viewed as a preferred determinant of success, the criticism of its narrow view of measuring success with only intelligence emerged over time. Emotional Intelligence has come into prominence recently as it covers areas where the traditional IQ alone couldn’t assess.
After studies, a high level of EQ seemingly related to high levels of performance, leadership and management. More and more businesses started to adopt Emotional Intelligence training and EQ tests as part of their recruitment processes,


Travel Preperation
Travel Guide
Getting to university can be a challenge, as you are in your first year you may not have a direct route for coming to the campus. We will help you find the best route for your journey and make sure you get to your lectures on time! When travelling to the MMU All-Saints campus there are three ways our students get here. The first being by bus, this is the most common way the students at this campus get to here.
To get here by bus from Piccadilly you can get multiple buses from the Piccadilly gardens in the center of Piccadilly. The numerous buses you can get are the 41 42 43 85 111 250 and 256 all these buses will drop you directly outside Victoria Park. In addition, when travelling home the buses are very frequent; on avenge 1-4 buses come every 4minutes to the four different buses stops in front of Victoria Park by the library.
Train
The second most common way to get to our campus is by Train. The three Rail way stations Oxford, Piccadilly and Victoria all have routes to the campus that take no more than 10mins walking distance should you use this type of travel.
Manchester Oxford Road Rail Station – It’s just a five-minute walk away from the campus. Turn right out of Oxford Road Station and walk underneath the railway bridge. The Manchester campus is to your right.
Manchester Piccadilly Railway Station – Follow the signs for Fairfield Street taxi ranks and take the 147 bus to Oxford Road/All Saints. The bus runs every 10-15 minutes. You can also walk, which takes 10-15 minutes.
Manchester Victoria Railway Station – Follow the signs for the free metro shuttle bus service 2 (green). Get off at Chester Street and walk up to Oxford Road and turn right. The metro shuttle service runs every 10 minutes.
Metrolink
Finally the Metrolink is our third popular way of getting to the campus, which is based, at St.Peter’s Square, this Metrolink stop is 10 minutes walk from the campus. To get here by this way you will need to walk down Oxford road/street, past the palace theater and then the oxford road railway station, the campus is on your right. Can’t miss it!


Ethereum Smart Contract Explorer
(github)
Testnet
Mainnet
Contract:
Add
Delete
Contract Address:
Contract Name:
Abi:
Save
Cancel
Contract:
Contract Not Found!
Function:
C
Constant function - gas is not required to call the function
Cancel
Import Wallet
Importing wallet...
0
%


Name:
Search by email address
(sqlite string query, i.e. "%" to match any string)
Key ID:
Search by key id
Clear graph and search result
Undo last operation


The data which belong to one cluster are found by drawing a cone with the apical angle t around the direction of each data point. Data with overlapping cones belong to the same cluster. t is the test angle, it depends on the counting density, which is shown in multiples of even distribution.
The statistical parameters of each cluster are calculated. Significant separation is given when the cones of spherical aperture + cone of confidence do not overlap with those of other clusters. Overlapping clusters are put together to 'pooled groups. The statistical parameters of these pooled groups are then calculated.


Silva boost as Everton win 2-1 at Southampton
SOUTHAMPTON, England (AP) - Marco Silva won the battle of the under-pressure managers as Everton piled more misery on Ralph Hasenhuttl’s Southampton with a 2-1 victory at St Mary’s on Saturday.
Richarlison volleyed a 75th-minute winner to end Everton’s eight-match run without a Premier League away triumph and earn Silva a much-needed boost.
Southampton, which had gone eight home matches without a victory, scored through striker Danny Ings early in the second half.
Everton was 1-0 up at half-time thanks to a fourth-minute header by Tom Davies.
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Please read our comment policy before commenting.


We used ng-repeat to build a basic table with no style.
| Action | Done |
|---|---|
| {{item.action}} | {{item.done}} |

 Action	 Done

 {{item.action}}	 {{item.done}}

ng-repeat="item in vm.items"
| Action | Done |
|---|---|
| {{item.action}} | {{item.done}} |

table table-bordered table-striped table-hover table-responsive
| Action | Done |
|---|---|
| {{item.action}} | {{item.done}} |

 Action	 Done

 {{item.action}}	 {{item.done}}

You can use ng-repeat to enumerate all the properties of an object.
| Action | Done |
|---|---|
| {{prop}} |

 Action	 Done

 {{prop}}

Method of using ng-repeat that returns a key /w each property or object.
| {{key}} = {{value}} |

  {{key}} = {{value}}

ng-repeat="(key, value) in items"
Returns the position of the current object or property
| Position | Action | Done |
|---|---|---|
| {{$index + 1}} | {{item.action}} | {{item.done}} |

 Position	 Action	 Done

 {{$index + 1}}	 {{item.action}}	 {{item.done}}

{{$index + 1}}
This example uses $odd and $even as variables to determine which class to apply via ng-class.
| Action | Done |
|---|---|
| {{item.action}} | {{item.done}} |

 {{item.action}}	 {{item.done}}

ng-class="$odd ? 'odd' : 'even'"
ng-if removes elements when it's evaluation is false.
| Action | Done |
|---|---|
| {{item.action}} | {{item.done}} |

 Action	 Done

 {{item.action}}	 {{item.done}}

{{item.done}}
Determines the start and end of a repeatign section.
| This is item {{$index}} |
| The action is: {{item.action}} |
| Item {{$index}} is {{item.done? '' : "not "}} complete |

 This is item {{$index}}

 The action is: {{item.action}}

 Item {{$index}} is {{item.done? '' : "not "}} complete

Description
| Action | Done |
|---|---|
| {{item.action}} | {{item.done}} |


Ali and Nino Statue
Astronomical Clock
Batumi Boulevard
Chacha Tower
Europe Square
Gonio Castle
Ilia Chavchavadzade Monument
Piazza
White Restaurant (yes, it's reverse)
Virgin Mary Church


CLIENT
Dogel Nord Station
Denmark
TEAM
LoganCee - Architect
Pavel Suslov - Supervisor
SERVICES
Architect, Interior
CGI, Products
DATE
February 25th, 2022
Dogel Nord Station is a startup that aims to supply energy (starting with gas) to domestic household acrossthe UK. Create a very simple yet stunning logotype and promo site that sets the brand of Entice Energy apart from the competitors like a fresh take on an already saturated area.


Constructor
new SoundSource(file, x, y, z, loop) → {object}
Parameters:
| Name | Type | Description |
|---|---|---|
file |
string | the path to the file without base directory and extension. |
x |
number | Initial X coordinate of the sound |
y |
number | Initial Y coordinate of the sound |
z |
number | Initial Z coordinate of the sound |
loop |
boolean | True if the sound should loop |
Returns:
A Sound Source object
- Type
- object
Methods
play()
Plays the sound source
pos(x, y, z)
Positions the sound source in 3D space.
Parameters:
| Name | Type | Description |
|---|---|---|
x |
number | The new X coordinate of the sound |
y |
number | The new Y coordinate of the sound |
z |
number | The new Z coordinate of the sound |
update()
Empty update method


Internal API object which is passed to sub-modules and can be used within your app
To access it without it being passed var ss = require('socketstream').api;
var ss = require('socketstream').api;


White to play 13
pips White=167 Black=161
(CorrectAnswer= 0/0, ErrorScore= 0)
1. 24/20* eq: +0.134 52.87% (G:15.05% B:0.80%) 47.13% (G:11.63% B:0.48%) 2. 8/5 6/5 eq: +0.031 (-0.103) 50.60% (G:14.69% B:0.67%) 49.40% (G:14.46% B:0.75%) 3. 13/10 6/5 eq: -0.191 (-0.325) 45.34% (G:11.75% B:0.47%) 54.66% (G:16.79% B:1.18%) 4. 24/23 13/10 eq: -0.201 (-0.335) 44.91% (G:11.52% B:0.60%) 55.09% (G:16.83% B:0.78%) 5. 24/21 6/5 eq: -0.208 (-0.343) 45.08% (G:10.66% B:0.54%) 54.92% (G:17.20% B:0.79%)


Create
Open new spaces such as notes and tabs within one page to store all important information on the targeted subject.
Open new spaces such as notes and tabs within one page to store all important information on the targeted subject.
All of your work can be organized from time stamps. You will always know what you were doing last when multi-tasking or coming back to an old archive.
Change and optimize your settings to go along with your work flow. Example such as the frequency of auto save to one website link.
Choose to share selected folders of your work, while keeping your private collection off limits. You can even give access to other users with permission keys.
Access your archives on any web platform and any device. Offline storage and usability available. Multiple server choices to host your database for public access.
When you first create your initial space for a subject, you can have multiple sub-spaces such as tabs and articles. All will be time stamped and can be seen in order of last accessed.
With your login created, you will have an optional profile to accompany it. Your profile can be statisical showing how many subject spaces you have created and subspaces within.
Multiple security technologies in place for safe storage and private user credentials. When sharing and providing access to your spaces, all information is protected.


WITNESS LIST General Investigating & Ethics Committee August 14, 2006-10:00A Facility renovations/Construction On: Barber, Thomas (Jamail Construction Company) Gallagher, Jerry (Gallagher Construction Services) Lindsey, Richard (Houston Independent School DIstrict) Smith, Gregory (Jamail Construction Company) Strum, Leonard (Houston Independent School DIstrict)


Again, thank you for participating in d[COM]munity! If you get started on the survey, but need to finish later, you can save your progress and return at a later time to finish with your login information. Once the survey is submitted to d[COM]munity you will be able to use the same login information to edit and update the information as necessary.


--- layout: data_model title: BehavioralActionEquivalenceReferenceType this_version: 4.1 ---
The BehavioralActionEquivalenceReferenceType defines an Action Equivalence reference that can be used as part of a Behavior. Since the Action Equivalency equates two or more actions to a single one, this can be thought of as specifying one of the aforementioned Actions as part of the composition of the Behavior.
| Field Name | Type | Description |
|---|---|---|
| @action_equivalence_idrefrequired | QName |
The action_equivalence_idref field specifies the ID of an Action Equivalence contained in the same MAEC document as the Behavior that utilizes it. |
| @behavioral_orderingoptional | positiveInteger |
The behavioral_ordering field defines the ordering of the Action Equivalency with respect to the other actions that make up the behavior. So an action with a behavioral_ordering of "1" would come before an action with a behavioral_ordering of "2", etc. |


Copyright © 1997 The VRML Consortium Incorporated. All Rights Reserved.
This document and translations of it may be copied and furnished to others, and derivative works that comment on or otherwise explain it or assist in its implementation may be prepared, copied, published and distributed, in whole, without restriction of any kind, provided that the above copyright notice, this paragraph and the title, URL, and authors of the document as referenced below are included on all such copies and derivative works. However, this document itself may not be partially copied, excerpted or modified in any way, such as by removing the copyright notice or references to the VRML Consortium, except with written permission from the VRML Consortium or as needed for the purpose of developing VRML standards in which case the procedures for copyrights defined in the VRML Consortium standards process must be followed.TITLE: ISO/IEC 14772-1:1997, Virtual Reality Modeling Language, (VRML97)
URL: http://www.vrml.org/Specifications/VRML97
AUTHORS: Rikk Carey, Gavin Bell, Chris MarrinThe limited permissions granted above are perpetual and will not be revoked by the VRML Consortium or its successors or assigns.

Except as contained in this notice, the name of the VRML Consortium shall not be used in advertising or to otherwise promote the sale, use or other dealings of this document without prior written authorization from the VRML Consortium.
INTELLECTUAL PROPERTY NOTICE
The VRML Consortium takes no position regarding the validity or scope of any intellectual property or other rights that might be claimed to pertain to the implementation or use of the technology described in this document or the extent to which any license under such rights might or might not be available; neither does it represent that it has made any effort to identify any such rights. Information on the VRML Consortium's procedures with respect to rights in standards-track documents can be found in the VRML Consortium's Intellectual Property Rights Statement. Copies of claims of rights made available for publication and any assurances of licenses to be made available, or the result of an attempt made to obtain a general license or permission for the use of such proprietary rights by implementers or users of this specification can be obtained from the VRML Consortium Executive Director.
The VRML Consortium invites any interested party to bring to its attention any copyrights, patents or patent applications, or other proprietary rights which may cover technology that may be required to practice this standard. Please address the information to the VRML Consortium Executive Director.
Other copyrights and trademarks
All other brand or product names are trademarks or registered trademarks of their respective companies or organizations.
Copyright © 1997 The VRML Consortium Incorporated.
http://www.vrml.org/Specifications/VRML97/copyright.html


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Responsibility for the content of external links (to web pages of third parties) lies solely with the operators of the linked pages. No violations were evident to us at the time of linking. Should any legal infringement become known to us, we will remove the respective link immediately.
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Our web pages and their contents are subject to German copyright law. Unless expressly permitted by law (§ 44a et seq. of the copyright law), every form of utilizing, reproducing or processing works subject to copyright protection on our web pages requires the prior consent of the respective owner of the rights. Individual reproductions of a work are allowed only for private use, so must not serve either directly or indirectly for earnings. Unauthorized utilization of copyrighted works is punishable (§ 106 of the copyright law).
Source: twiggs translations


Summary about studying CSS
Summary about studying javascript
Summary about studying HTML
Summary about


AWS::EC2::NatGateway
Specifies a network address translation (NAT) gateway in the specified subnet. You can create either a public NAT gateway or a private NAT gateway. The default is a public NAT gateway. If you create a public NAT gateway, you must specify an elastic IP address.
With a NAT gateway, instances in a private subnet can connect to the internet, other AWS services, or an on-premises network using the IP address of the NAT gateway.
If you add a default route (AWS::EC2::Route
resource) that points to a NAT
gateway, specify the NAT gateway ID for the route's NatGatewayId
property.
For more information, see NAT Gateways in the Amazon VPC User Guide.
Syntax
To declare this entity in your AWS CloudFormation template, use the following syntax:
JSON
{ "Type" : "AWS::EC2::NatGateway", "Properties" : { "AllocationId" :
String
, "ConnectivityType" :String
, "SubnetId" :String
, "Tags" :[ Tag, ... ]
} }
YAML
Type: AWS::EC2::NatGateway Properties: AllocationId:
String
ConnectivityType:String
SubnetId:String
Tags:- Tag
Properties
AllocationId
-
[Public NAT gateway only] The allocation ID of the Elastic IP address that's associated with the NAT gateway.
Required: No
Type: String
Update requires: Replacement
ConnectivityType
-
Indicates whether the NAT gateway supports public or private connectivity.
Required: No
Type: String
Allowed values:
private | public
Update requires: Replacement
SubnetId
-
The ID of the subnet in which the NAT gateway is located.
Required: Yes
Type: String
Update requires: Replacement
Tags
-
The tags for the NAT gateway.
Required: No
Type: List of Tag
Update requires: No interruption
Return values
Ref
When you pass the logical ID of this resource to the intrinsic Ref
function, Ref
returns the resource name. For example,
nat-0a12bc456789de0fg
.
For more information about using the Ref
function, see Ref.
Examples
NAT gateway
The following example creates a NAT gateway and a route that associates the NAT gateway with a route table. The route table must be associated with an Internet gateway so that the NAT gateway can connect to the Internet.
JSON
"NAT" : { "Type" : "AWS::EC2::NatGateway", "Properties" : { "AllocationId" : { "Fn::GetAtt" : ["EIP", "AllocationId"]}, "SubnetId" : { "Ref" : "Subnet"}, "Tags" : [ {"Key" : "stack", "Value" : "production" } ] } }, "EIP" : { "DependsOn" : "VPCGatewayAttach", "Type" : "AWS::EC2::EIP", "Properties" : { "Domain" : "vpc" } }, "Route" : { "Type" : "AWS::EC2::Route", "Properties" : { "RouteTableId" : { "Ref" : "RouteTable" }, "DestinationCidrBlock" : "<IP_ADDRESS>/0", "NatGatewayId" : { "Ref" : "NAT" } } }
YAML
NAT: Type: AWS::EC2::NatGateway Properties: AllocationId: Fn::GetAtt: - EIP - AllocationId SubnetId: Ref: Subnet Tags: - Key: stack Value: production EIP: DependsOn: VPCGatewayAttach Type: AWS::EC2::EIP Properties: Domain: vpc Route: Type: AWS::EC2::Route Properties: RouteTableId: Ref: RouteTable DestinationCidrBlock: <IP_ADDRESS>/0 NatGatewayId: Ref: NAT


---
layout: post
title: CFMX and jTidy
tags: []
status: publish
type: post
published: true
meta: {}
---
While writing the comment code I was hoping to make use of jTidy to parse the comment passed in and have it tidied up so that any HTML provided would be valid. It was also a test for integration into the CMS for this site and it passed with flying colours on CFMX but sadly with the FREE version of BD (which this site runs on) you can't deploy additional jar files [UPDATE: have a read of this entry and you'll find out how to load java files on the fly]. So you'll need to deploy Tidy.jar to your {installPath}WEB_INF/lib/ (CFMX) or {installPath}/BlueDragon_Server_61/lib/ (BD) folder and re-start your server.
The approach I adopted I find far from ideal, but maybe somebody out there with more experience in using jTidy and java can provide a few hints, but here's prinicipally how it works. I created a method (makexHTMLValid()) that expects three arguments: strToParse, thisUrl, tmpPath. The first is the string to be cleaned, the second the URL from which a while will be read in with the string to be cleaned is held and a finally a physical path where the aforementioned template is generated and held for the duration of the parsing.
It does seem very laborious and it is. To further clarify the string is written to a file that jTidy then reads in by making an http connection and reads the file in. jTidy itself then writes a while out with the cleaned string and the function finishes by reading in the file and cleaning up all the temp files before returning the cleaned String. The only implementation examples I could find dealt with reading in StringBuffers using the above outline. I'd be delighted to hear of examples on converting a String variable into a StringBuffer and then back again.
pathToTempFile = "/relativePath/toYourFile";
cleanedString = makeXHTMLValid(yourStringToParse, "http://"&cgi.SERVER_NAME&"/"&pathToTempFile, ExpandPath(pathToTempFile));
The function is as follows
<cffunction name="makexHTMLValid" displayname="Tidy parser" hint="Takes a string and url as a arguments and returns parsed and valid xHTML" output="true">
<cfargument name="strToParse" required="true" type="string" default="" />
<cfargument name="thisUrl" required="true" type="string" default="" />
<cfargument name="tmpPath" required="true" type="string" default="" />
<cfscript>
/**
* This function reads in a string, checks and corrects any invalid HTML. It creates two
* temporary files, because as far as I can tell jTidy relies on files for parsing
* By Greg Stewart
*
* @param strToParse The string to parse (will be written to file).
* @param thisUrl The Url to parse
* @param tmpPath The location where the tmp files we be written to, must be
* accessible from the web browser
* @return returnPart
* @author Greg Stewart (gregs(at)tcias.co.uk)
* @version 1, August 22, 2004
*/
var fileReadIn = ""; // xHTML output
var returnPart = ""; // return variable
var pageIn = "tmpIn."&CreateUUID()&".html";
var pageOut = tmpPath&"tmpOut."&CreateUUID()&".html";
var filename = tmpPath&pageIn;
var writeData = "";
// create the file stream
jFile = createobject("java", "java.io.File");
jFile.init(filename);
// the file doesn't exist so use the file stream to create it
jFile.createNewFile();
//
// writeFile = filename;
writeData = toString(trim(arguments.strToParse));
jStream = createobject("java","java.io.FileOutputStream").init(jFile);
// create the UTF-8 file writer and write the file contents
jWriter = createobject("java", "java.io.OutputStreamWriter");
jWriter.init(jStream);
jWriter.write(writeData);
// flush the output, clean up and close
jWriter.flush();
jWriter.close();
jStream.close();
// jTidy part
jTidy = createObject("java","org.w3c.tidy.Tidy");
jTidy.setQuiet(false);
jTidy.setIndentContent(true);
jTidy.setSmartIndent(true);
jTidy.setIndentAttributes(true);
jTidy.setWraplen(1024);
jTidy.setXHTML(true);
// build the Url to parse
theUrl = arguments.thisUrl & pageIn;
// create the in and out streams for jTidy
u = createObject("java","java.net.URL").init(theUrl);
inP = createObject("java","java.io.BufferedInputStream").init(u.openStream());
outx = createObject("java","java.io.FileOutputStream").init(pageOut);
// do the parsing
jTidy.parse(inP,outx);
// close the stream
outx.close();
// read in the validated file
if (fileExists(pageOut)) {
fileReader = createObject("java", "java.io.FileReader");
fileReader = fileReader.init(pageOut);
if (isObject(fileReader)) {
lineCount = 0;
lineReader = createObject("java","java.io.LineNumberReader");
lineReader = lineReader.init(fileReader);
line = lineReader.readLine(); //Read first line, if any into variable line
while (isDefined("line")) {
lineCount = lineCount + 1;
//Process the variable line
fileReadIn = fileReadIn & line;
line = lineReader.readLine(); //Read the next line, if any
}
}
}
// close the connection
fileReader.close();
// ok now strip all the header/body stuff
startPos = REFind("<body>", fileReadIn)+6;
endPos = REFind("</body>", fileReadIn);
returnPart = Mid(fileReadIn, startPos, endPos-startPos);
// delete the temp files
jFile.init(filename);
jFile.delete();
jFile.init(pageOut);
jFile.delete();
</cfscript>
<cfreturn returnPart />
</cffunction>


--- layout: project title: Sounds of action description: Do you listen to the consequences of your actions? tags: [Installation, Sound] order: 11 course: Are you listening? mentors: Hitesh Chaurasia, Dishari Chakraborty tools: Android Studio, Python, Logic Pro X duration: 2 weeks ---


{% extends "blog/base.html" %} {% block title %}Password changed{% endblock %} {% block content %} Your password has been successfully changed. {% endblock %}
Your password has been successfully changed.


Should you feel that your tour with a KATO member has not been carried out as per the agreed terms and conditions, you are entitled to lodge a complaint in writing to the Ethics and Standards Sub-Committee.
The following information will be necessary in order to properly assess your complaint:
Type of Complaint
State the nature of the complaint e.g. claim for refund for services not rendered, or claim for compensation etc
Details of the Complaint
In numbered point form, enumerate the precise details of your complaint and attach any documents that you will rely on to establish the facts of your case.
As far as possible, raise each different issue complained about in a separate numbered paragraph and be as precise as possible. KATO's intervention is usually "Documents Only" and judgment or decisions by the Ethics Committee will largely be based on the facts presented.
Requirements:
- Details of the contract
- Copy of the final Itinerary
- Payments details (receipts)
- Relevant email correspondence
- Any other relevant supporting material.
Relief being sought
State the exact nature of the compensation being sought from the member complained about. If this is monetary, state how the amount has been calculated and the currency. If it is a percentage of the package cost, state the percentage requested for has been determined. If no specific compensation has been requested for, the Committee may award what it deems fit or ask you to quantify your claim.
Requirements:
- Workings of how the compensation being sought was arrived at.
Additional Information
Any other information that may help the Committee to arrive at an informed decision. The mediation process is usually confined to written documents only, which may include emails. please note that your claim (and all correspondence) will have to be forwarded to the Member to respond to the claim.
All correspondence should be forwarded to:


Nyzo version 602 (commit on GitHub) eliminates unnecessary file loading to find titles when initializing the documentation server.
This version only affects the documentation server.
Our current focus of implementation is Micropay for NTTP-5. While implementing this, however, we found an issue that could be corrected with an isolated, easy-to-test change. The correction is being released now to simplify subsequent releases.
In the DocumentationEndpoint constructor, the endpoint type is now determined before the title, and the type is passed to the findTitle() method.
In the DocumentationEndpoint.findTitle() method, the endpoint type is now checked, and only endpoints of DocumentationEndpointType.Html are scanned for titles. This, most importantly, eliminates reading of all image files into memory on initialization. In our tests, this reduces the initialization time of the documentation server to less than 25% of that seen in version 601.


@Master['Master.html'] @Section['Content']
Generally if you follow the links we provide you'll be safe. Try starting here.


This code shows how we make predictions with the neural net.
TO DO: Add rotating gears for calculating.
Click on gears and advance screen
Add in forward propagation with w=1


6 R programming
This chapter teaches you the R skills that are needed to pass PA.
6.1 Notebook chunks
On the Exam, you will start with an .Rmd (R Markdown) template, which organize code into R Notebooks. Within each notebook, code is organized into chunks.
Your time is valuable. Throughout this book, I will include useful keyboard shortcuts.
Shortcut: To run everything in a chunk quickly, press CTRL + SHIFT + ENTER
. To create a new chunk, use CTRL + ALT + I
.
6.2 Basic operations
The usual math operations apply.
## [1] 3
## [1] 1
## [1] 4
## [1] 2
## [1] 8
There are two assignment operators: =
and <-
. The latter is preferred because
it is specific to assigning a variable to a value. The =
operator is also used
for specifying arguments in functions (see the functions section).
Shortcut: ALT + -
creates a <-
..
## [1] FALSE
## [1] TRUE
## [1] TRUE
## [1] TRUE
Vectors can be added just like numbers. The c
stands for “concatenate”, which
creates vectors.
## [1] 4 6
## [1] 3 8
## [1] 16 36
## [1] 2 3
## [1] 7 9
I already mentioned numeric
types. There are also character
(string) types,
factor
types, and boolean
types.
Character vectors can be combined with the paste()
function.
## [1] "The Quick Brown Fox"
Factors look like character vectors but can only contain a finite number of predefined values.
The below factor has only one “level”, which is the list of assigned values.
## [1] "The"
The levels of a factor are by default in R in alphabetical order (Q comes alphabetically before T).
## [1] "Quick" "The"
In building linear models, the order of the factors matters. In GLMs, the “reference level” or “base level” should always be the level which has the most observations. This will be covered in the section on linear models.
Booleans are just TRUE
and FALSE
values. R understands T
or TRUE
in the
same way, but the latter is preferred. When doing math, bools are converted to
0/1 values where 1 is equivalent to TRUE and 0 FALSE.
## [1] 0
Booleans are automatically converted into 0/1 values when there is a math operation.
## [1] 2
Vectors work in the same way.
## [1] 2
Vectors are indexed using [
. If you are only extracting a single element, you
should use [[
for clarity.
## [1] "a"
## [1] "b"
## [1] "a" "c"
## [1] "a" "b"
## [1] "a" "c"
## [1] "a"
6.3 Lists
Lists are vectors that can hold mixed object types.
## [[1]]
## [1] TRUE
##
## [[2]]
## [1] "Character"
##
## [[3]]
## [1] 3.14
Lists can be named.
## $bool
## [1] TRUE
##
## $character
## [1] "character"
##
## $numeric
## [1] 3.14
The $
operator indexes lists.
## [1] 3.14
## [1] 8.14
Lists can also be indexed using [[
.
## [1] TRUE
## [1] "character"
Lists can contain vectors, other lists, and any other object.
## $vector
## [1] 1 2 3
##
## $character
## [1] "a" "b" "c"
##
## $list
## $list$bool
## [1] TRUE
##
## $list$character
## [1] "character"
##
## $list$numeric
## [1] 3.14
To find out the type of an object, use class
or str
or summary
.
## [1] "numeric"
## [1] "list"
## List of 3
## $ vector : num [1:3] 1 2 3
## $ character: chr [1:3] "a" "b" "c"
## $ list :List of 3
## ..$ bool : logi TRUE
## ..$ character: chr "character"
## ..$ numeric : num 3.14
## Length Class Mode
## vector 3 -none- numeric
## character 3 -none- character
## list 3 -none- list
6.4 Functions
You only need to understand the very basics of functions.
Functions do things. The convention is to name a function as a verb. The function
make_rainbows()
would create a rainbow. The function summarise_vectors()
would summarise vectors. Functions may or may not have an input and output.
If you need to do something in R, there is a high probability that someone has already written a function to do it. That being said, creating simple functions is quite useful.
Here is an example that has a side effect of printing the input:
## [1] "Hello, Future Actuary"
A function that returns something
When returning the last evaluated expression, the return
statement is optional.
In fact, it is discouraged by convention.
## [1] 7
## [1] 7
Binary operations in R are vectorized. In other words, they are applied element-wise.
## [1] 5 7 9
Many functions in R actually return lists! This is why R objects can be indexed with dollar sign.
## (Intercept) age
## 3165.8850 257.7226
Here’s a function that returns a list.
sum_multiply <- function(x,y) {
sum <- x + y
product <- x * y
list("Sum" = sum, "Product" = product)
}
result <- sum_multiply(2, 3)
result$Sum
## [1] 5
## [1] 6
6.5 Data frames
You can think of a data frame as a table that is implemented as a list of vectors.
## age has_fsa
## 1 25 FALSE
## 2 35 TRUE
You can also work with tibbles, which are data frames but have nicer printing:
## -- Attaching packages ------------------------- tidyverse 1.3.0 --
## v ggplot2 3.2.1 v purrr 0.3.4
## v tibble 2.1.3 v dplyr 0.8.3
## v tidyr 1.0.0 v stringr 1.4.0
## v readr 1.3.1 v forcats 0.4.0
## Warning: package 'purrr' was built under R version 3.6.3
## -- Conflicts ---------------------------- tidyverse_conflicts() --
## x dplyr::filter() masks stats::filter()
## x dplyr::lag() masks stats::lag()
## # A tibble: 2 x 2
## age has_fsa
## <dbl> <lgl>
## 1 25 FALSE
## 2 35 TRUE
To index columns in a tibble, the same “$” is used as indexing a list.
## [1] 25 35
To find the number of rows and columns, use dim
.
## [1] 2 2
To find a summary, use summary
## age has_fsa
## Min. :25.0 Mode :logical
## 1st Qu.:27.5 FALSE:1
## Median :30.0 TRUE :1
## Mean :30.0
## 3rd Qu.:32.5
## Max. :35.0
6.6 Pipes
The pipe operator %>%
is a way of making code modular, meaning that it can
be written and executed in incremental steps. Those familiar with Python’s Pandas
will be see that %>%
is quite similar to “.”. This also makes code easier to
read.
In five seconds, tell me what the below code is doing.
## [1] 1
Getting to the answer of 1 requires starting from the inner-most nested brackets and moving outwards from right to left.
The math notation would be slightly easier to read, but still painful.
\[log(\sqrt{e^{log_2(\sqrt{max(3,4,16)})}})\]
Here is the same algebra using the pipe. To read this, replace the %>%
with
the word THEN
.
## [1] 1
# max(c(3, 4, 16) THEN # The max of 3, 4, and 16 is 16
# sqrt() THEN # The square root of 16 is 4
# log2() THEN # The log in base 2 of 4 is 2
# exp() THEN # The exponent of 2 is e^2
# sqrt() THEN # The square root of e^2 is e
# log() # The natural logarithm of e is 1
Pipes are exceptionally useful for data manipulations, which is covered in the next chapter.
Shortcut: To quickly produce pipes, use CTRL + SHIFT + M
.
By highlighting only certain sections, we can run the code in steps as if we were using a debugger. This makes testing out code much faster.
## [1] 16
## [1] 4
## [1] 2
## [1] 7.389056
## [1] 2.718282
## [1] 1
6.7 The SOA’s code doesn’t use pipes or dplyr, so can I skip learning this?
Yes, if you really want to.
The advantages to learning pipes, and the reason why this manual uses them are
- It saves you time.
- It will help you in real life data science projects.
- The majority of the R community uses this style.
- The SOA actuaries who create the Exam PA content will eventually catch on.
- Most modern R software is designed around them. The overall trend is towards greater adoption, as can bee seen from the CRAN download statistics here after filtering to “magrittr” which is the library where the pipe comes from.


nips nips2010 nips2010-158 nips2010-158-reference knowledge-graph by maker-knowledge-mining
Source: pdf
Author: Koby Crammer, Daniel D. Lee
Abstract: We introduce a new family of online learning algorithms based upon constraining the velocity ﬂow over a distribution of weight vectors. In particular, we show how to effectively herd a Gaussian weight vector distribution by trading off velocity constraints with a loss function. By uniformly bounding this loss function, we demonstrate how to solve the resulting optimization analytically. We compare the resulting algorithms on a variety of real world datasets, and demonstrate how these algorithms achieve state-of-the-art robust performance, especially with high label noise in the training data. 1
[1] Nicol´ Cesa-Bianchi, Alex Conconi, and Claudio Gentile. A second-order perceptron algoo rithm. Siam Journal of Commutation, 34(3):640–668, 2005.
[2] Nicolo Cesa-Bianchi and Gabor Lugosi. Prediction, Learning, and Games. Cambridge University Press, New York, NY, USA, 2006.
[3] G. Chechik, V. Sharma, U. Shalit, and S. Bengio. An online algorithm for large scale image similarity learning. In NIPS, 2009.
[4] Michael Collins. Discriminative training methods for hidden markov models: Theory and experiments with perceptron algorithms. In EMNLP, 2002.
[5] K. Crammer, O. Dekel, J. Keshet, S. Shalev-Shwartz, and Y. Singer. Online passive-aggressive algorithms. JMLR, 7:551–585, 2006.
[6] K. Crammer, M. Dredze, and A. Kulesza. Multi-class conﬁdence weighted algorithms. In EMNLP, 2009.
[7] K. Crammer, M. Dredze, and F. Pereira. Exact conﬁdence-weighted learning. In NIPS 22, 2008.
[8] K. Crammer, A. Kulesza, and M. Dredze. Adaptive regularization of weighted vectors. In Advances in Neural Information Processing Systems 23, 2009.
[9] M. Dredze, K. Crammer, and F. Pereira. Conﬁdence-weighted linear classiﬁcation. In ICML, 2008.
[10] A. Gunawardana, M. Mahajan, A Acero, and Pl att J. C. Hidden conditional random ﬁelds for phone classiﬁ cation. In Proceedings of ICSCT, 2005.
[11] J. Mercer. Functions of positive and negative type and their connection with the theory of integral equations. Philos. Trans. Roy. Soc. London A, 209:415–446, 1909.
[12] K. B. Petersen and M. S. Pedersen. The matrix cookbook, 2007.
[13] F. Rosenblatt. The perceptron: A probabilistic model for information storage and organization in the brain. Psychological Review, 65:386–407, 1958.
[14] Bernhard Sch¨ lkopf and Alexander J. Smola. Learning with Kernels: Support Vector Mao chines, Regularization, Optimization, and Beyond. MIT Press, Cambridge, MA, USA, 2001. 9


-
Welcome To My Hello Books App!
Relax and select your favourite books.
Home
-
You can borrow a book
You can still review books.
-
You are not limited to the number of books to choose
You can always vote for your favourite.
-
RELAX! is time to go
lets get started.


Provo River
The Provo River Watershed encompasses an area of 1743 km2 with elevations between 1368 and 2993 meters, and average annual stream flow of 6 m3/s. The Provo River originates at Trial Lake in the Uinta Mountains, is retained by Jordanelle Dam and Deer Creek Dam, then flows west through Provo Canyon and the developed cities of Orem and Provo before discharging to Utah Lake.
The iUTAH monitoring sites were initially focused on the Middle Provo River in the Heber Valley between Jordanelle and Deer Creek Reservoirs, which is undergoing a rapid rural to urban transition. This stretch of the river has also been the focus of a recent restoration project to improve diversity of the natural habitat and productivity of the fishery to maintain the Provo River’s Blue Ribbon Fishery status. Currently, the focus of monitoring is shifting to the Lower Provo River and its influence on the geochemistry and hydrology of Utah Lake.
The data presented here are provisional and subject to revision
Monitoring Sites: Click on a site code to visualize and download data
Climate Sites
| Site Code | Site Name | Site Status |
|---|---|---|
| {{ site.site_code }} | {{ site.data.info.name }} | {{ site.data.info.status }} |
Aquatic Sites
| Site Code | Site Name | Site Status |
|---|---|---|
| {{ site.site_code }} | {{ site.data.info.name }} | {{ site.data.info.status }} |
Canal Sites
| Site Code | Site Name | Site Status |
|---|---|---|
| {{ site.site_code }} | {{ site.data.info.name }} | {{ site.data.info.status }} |


Decorators are small icons that are displayed in the corners of a node's main icon. They can provide extra information about a node such as showing the flag of a country, or marking a node as good or bad. When they are enabled, decorators are displayed on all nodes in the graph. Decorators use the same icons as the node, so any icon displayed by a node can be used as a decorator.
To add a decorator to a node, use Edit → Decorators. The Decorators dialog allows you to select a decorator for each of the four corners of the main icon.
CONSTELLATION includes icons for the flags of many countries. To use a flag as a decorator, there must be an attribute that has the name of a country (which matches the alias of the flag icon) as its value. If there is an attribute that contains values such as Australia, Canada, or Japan, then that attribute is suitable.
Select the appropriate attribute in one of the corners, and select OK. The node icons will now display the country flag in the corner that you selected. If the attribute contains a value for which no icon alias exists, no decorator will be displayed.
To mark an icon as good or bad, use the icons Misc.True and Misc.False. Use an attribute that contains one of the values True or False, and an appropriate icon will be displayed. The attribute could be a string containing the text "True" or "False", or a boolean attribute.


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Triumphant Risings: Affirm Your Rising and Wake with the Day is a 40 day affirmation book to help aid you in setting forth your intentions with the rising of each day. As we are constantly creating and co-creating our realities we must be intentional in doing so. Life and death are in the power of the tongue and by speaking into yourself you are unleashing the limitless power to manifest what you speak into your present reality.
Trikeria Johnson was born in Columbia, SC to a single mother who knew from day one, that she was destined to be triumphant. Throughout her time in high school, and at Howard University , while excelling in school, she was involved in a number of extracurriculars, including being the captain of the track team, as well as a leader of her university, as Miss College of Arts and Sciences.
In these leadership positions, Trikeria has been able to develop a thorough understanding of what it means to be a leader, and how to grow yourself into positions that may be bigger than yourself. She brings all of that wisdom into her first book "Triumphant Risings", a 40 day devotional about becoming the best version of yourself. She believes that people not only need motivation which helps get one through life complications, but transformation that leads individuals into their manifestation.
Today, Trikeria looks to grow and better her brand, through her publications, her online presence, and her sense of tenacity. As an entrepreneur and global citizen, she feels a calling toward helping those around her become better. As a student of the world she strives to constantly learn, grow, and strengthen who she is, so that she can share that with those she helps.


TechZenith
Description
For the first time in the history of Tecnoesis, a state-level student championship is being organised with the sole initiative of motivating the young kids. For the aspiring engineer/entrepreneur/; this is the opportunity to test out their grey cells.


Execution exception
NullPointerException
occured : null
199:
This exception has been logged with id
6k72ij5fm


b main add a breakpoint on the 'main' function
r run / rerun
checksec view binaries compiled security flags (canary/fortify/NX/pie/relro)
si one step into (one code execution)
x/s <address> Hex to String (ascii)?
p <function> print <function
searchmem <function> searchmemory for a string/function
disas <function> disassemble function
c continue execution (step over?)
can add PEDA to ~/.gdbinit
source ~/peda/peda.py


First DLC to Battlefield 4 - Free for every pre-order.
4 china maps
xXJumpyXx
Helping Hand
DLC being announced before the actual game has been released is a bunch of crap...
It's just another way of milking the consumers of money, just put it in the actual game and be done with it.
They could easily just put it directly in the game at launch, with all the talent over at DICE.


Instructions
- Review the legoStore Controller
- Create a "storeFront.html" template in the "views" directory
- In the storeFront template, use expressions and directives to:
- display the Store's name in a heading -
ID
of storeHeading
- display the number of brick colors offered -
ID
of brickColors
- display a list of the colors -
ID
of colorList
- each color should have an
ID
with "color-" in front of it (e.g. color-Red
, color-Blue
, color-Green
, etc.)
- a color should have an item for each brick size
- each brick size should have a
class
with "brick-" in front of it (e.g. brick-1x2
, brick-2x4
, brick-2x6
, etc.)
- for each size, display the:
- size, quantity, and price
- if the quantity is below 10, add the
low-stock
class
to this item
- if the quantity is below 5, display a message with the
class
coming-soon
that tells the user more is on the way
- create a "Buy" button
- give it the
class
buyButton
- create a
buy
function in the legoStore controller that will increase the brick's quantity by one
- add a click handler to the button that will call the controller's
buy
function
- create a "Return" button
- give it the
class
returnButton
- create a
return
function in the legoStore controller that will decrease the brick's quantity by one
- add a click handler to the button that will call the controller's
return
function


POST 2 - Difference between Margin, Border, and Padding
Saturday, May 30, 2015
Let's imagine I have my book placed on an empty small table surface. And let's say (for the purposes of a more concrete visual) the small table is wooden and the book is James Joyce's Ulysses, a clean looking cover with just the letters on it. In this scenario, Margin is the distance between the edges of the small table to the edge of the book (e.g. the exposed wooden surface surrounding the book). Then the Border is the actual edge of the book (all around). And finally, Padding is the distance between the edge of the book to the beginning of the letters "James Joyce's Ulysses" (e.g. the part of the cover that is not written on and that surrounds the letters).


--- title: resume permalink: "resume/index.html" layout: default ---
Product manager at Formlabs, 3D printing applications research engineer.
- Product management
- Materials test design
- 3D modeling (solid, freeform and parametric)
- Part design for AM
- Investment casting (precious metal, glass, bronze)
- Ceramics debinding and sintering
- Metrology
- Technical writing
- Solidworks
- Onshape
- Blender
- Adobe CC (Photoshop, Illustrator, After Effects)
- N-Topology Element
- Meshmixer
- Maya
- ZBrush
- Houdini FX
- Octane Render
- Keyence VK Analyzer
- SalesForce
- Windows / Mac OS
513.444.6136
amosdudley@gmail.com


| Package | Description |
|---|---|
| odata.msgraph.client.beta.entity |
| Modifier and Type | Method and Description |
|---|---|
BookingAppointment |
BookingAppointment.Builder.build() |
BookingAppointment |
BookingAppointment.patch()
Submits only changed fields for update and returns an
immutable copy of
this with changed fields reset. |
BookingAppointment |
BookingAppointment.put()
Submits all fields for update and returns an immutable copy of
this
with changed fields reset (they were ignored anyway). |
BookingAppointment |
BookingAppointment.withCustomerEmailAddress(String customerEmailAddress) |
BookingAppointment |
BookingAppointment.withCustomerId(String customerId)
Returns an immutable copy of
this with just the customerId field
changed. |
BookingAppointment |
BookingAppointment.withCustomerLocation(Location customerLocation) |
BookingAppointment |
BookingAppointment.withCustomerName(String customerName) |
BookingAppointment |
BookingAppointment.withCustomerNotes(String customerNotes)
Returns an immutable copy of
this with just the customerNotes
field changed. |
BookingAppointment |
BookingAppointment.withCustomerPhone(String customerPhone) |
BookingAppointment |
BookingAppointment.withDuration(Duration duration)
Returns an immutable copy of
this with just the duration field
changed. |
BookingAppointment |
BookingAppointment.withEnd(DateTimeTimeZone end) |
BookingAppointment |
BookingAppointment.withInvoiceAmount(Double invoiceAmount) |
BookingAppointment |
BookingAppointment.withInvoiceDate(DateTimeTimeZone invoiceDate) |
BookingAppointment |
BookingAppointment.withInvoiceId(String invoiceId) |
BookingAppointment |
BookingAppointment.withInvoiceStatus(BookingInvoiceStatus invoiceStatus) |
BookingAppointment |
BookingAppointment.withInvoiceUrl(String invoiceUrl)
Returns an immutable copy of
this with just the invoiceUrl field
changed. |
BookingAppointment |
BookingAppointment.withOptOutOfCustomerEmail(Boolean optOutOfCustomerEmail) |
BookingAppointment |
BookingAppointment.withPostBuffer(Duration postBuffer) |
BookingAppointment |
BookingAppointment.withPreBuffer(Duration preBuffer) |
BookingAppointment |
BookingAppointment.withPrice(Double price) |
BookingAppointment |
BookingAppointment.withPriceType(BookingPriceType priceType) |
BookingAppointment |
BookingAppointment.withSelfServiceAppointmentId(String selfServiceAppointmentId) |
BookingAppointment |
BookingAppointment.withServiceId(String serviceId)
Returns an immutable copy of
this with just the serviceId field
changed. |
BookingAppointment |
BookingAppointment.withServiceLocation(Location serviceLocation) |
BookingAppointment |
BookingAppointment.withServiceName(String serviceName)
Returns an immutable copy of
this with just the serviceName
field changed. |
BookingAppointment |
BookingAppointment.withServiceNotes(String serviceNotes)
Returns an immutable copy of
this with just the serviceNotes
field changed. |
BookingAppointment |
BookingAppointment.withStart(DateTimeTimeZone start) |
Copyright © 2018–2020. All rights reserved.


This is an example application demonstrating how to embed Pentaho Reporting into your web application.


Testing
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Repos
MacWrite
NodeStorage
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Empower a base unit to the specified stage using Soul Crystals. The highest empowered units will train first. You can't empower more units than you have bought.
Info
Story
ChangeLog
Extras
Overview
Gameplay
Economy
War Map
Units
King's Stats
Auras
Growth
Blessings
Overview
Welcome to King's Perfect War! The goal of this game is to clear each map to unlock the next one. Currently there are total maps to clear!
To clear a map, you must kill all enemies in hideouts. To kill enemies, you need units. To get units, you need an economy. So, roughly, in each map you will build an economy, build units, and send units to to clear out the hideouts.
However, you can't wait around for economy or units - you have to be exact, because you have a time limit in the form of Mana. You lose 10 mana per second, and you have until 0 mana to clear the map. Some hideouts and dungeons give mana as a reward, to keep the level going longer.
The map resets if you press the reset button, your mana runs out, your king dies, or an enemy unit is in your castle with no defenders. When the map resets, all lists will start over and your resources will be set to the level's default values.
Gameplay
Click the options wheel in the Info Box to see when the game pauses automatically. These options are:
Pause before restart - when you lose, no matter how, the game will pause just before it's about to restart. Look at the Reason for restart for why your loop ended.
Pause when next list is empty - When any of the 3 lists completes their non-sleep actions, the game will pause.
Pause when a place is cleared - The place types are your castle, dungeons, and hideouts. When your units finish killing any enemy units found there, the game pauses.
Bonus Ticks are gathered either when the game is paused or the game is offline, getting .8 Bonus Ticks per second. Click the >>>> button to spend bonus ticks to speed up the game 4x faster until you run out. It's better to keep things running rather than paused!
You can add actions to your list, but if the loop has already started you can't edit things that already happened. Similarly, clearing the current list only clears actions that haven't been run. You can restart and then Clear Current List to truly clear it.
You can also right click an action to immediately add it to the list.
Economy
Hire Beggar is the cheapest way to get gold income. When the action completes, you'll start receiving gold per second. The cost increases linearly - the first requires 50 gold, the second 100, the third 150, etc.
Gold is used to get wood income. Wood income is treated the same as gold. Wood income is used to build unit buildings and units.
As long as you've won the map (cleared all hideouts), any additional gold you have when the game resets becomes Soul Crystals at a rate of 10k gold to 1 Soul Crystal. Use Soul Crystals to empower units in the empowerment menu.
War Map
Each place in the War Map can contain units and enemies. Dungeons and Hideouts have a reward as well, and sometimes have a unique reward. The unique reward can only be acquired once, ever, while the regular awards are given every time you clear the place.
The map is arranged on a 190 x 100 grid, and then translated to the UI. Each place shows its coordinates in the upper right. All units move a default speed of 2 distance towards their target per 1 mana.
In later levels, some places have a dark unit icon under them with a timer. When the timer runs down, they will send units to attack your castle. Defend against them or you'll lose!
The War Map is finished when all Hideouts have been destroyed. Dungeons are not necessary to clear in order to win.
Combat
When your units are in the same place as enemy units, they'll attack! Every two seconds, both armies will deal damage at the same time. Damage will be dealt to unit types with the lowest max HP first.
Every enemy unit has an amount of EXP associated with it. When the unit is killed, the King gains that EXP permanently.
King's Stats
CAP - Reflex Cap: The highest value you can Train towards. This permanently increases by 2 when the King gains a level.
RFLX - Reflex: The king has atk equal to RFLX and hp equal to 10 * RFLX, before other bonuses. RFLX resets to its default value every loop.
GAIN - Reflex Gain: The amount you will gain with the next Train action.
INT - Intelligence: Improved by the growth action Study. Improves the Direct Workers Aura. Every 1 INT also increases the amount of bonuses you keep in Blessings (starting at 4). Every 2 INT also increaes the amount of bonuses you keep in Chat (starting at 2).
WIS - Wisdom: Improves the rate of the growth action Study. Find unique rewards to increase it.
CHA - Charisma: Improved by the growth action Chat. Improves the Oversee Market and Commune with Forest Auras. Improves Chat. See the Growth info for more details about Chat.
Auras
The King's presence inspires his workers to do great things. Unfortunately, the King has to be present, and there are many other places that demand his attention. The King can only have one Aura active at a time, but only needs the action once for the Aura to remain on (until Aura change or reset). The Aura is applied and starts working the same mana tick that the Aura action starts. If the King leaves his castle (to attack units), the Aura will stop working (shown by dimming) until the King comes back.
Oversee Market and Commune with Forest behave similarly - the first affects gold gain per second, and the second affects wood gain per second. The bonus applied is equal to (1.95 + CHA / 20).
When Direct Workers is on, the completion speed of every action in Castle is multiplied by (1.5 + INT / 100). However, INT can change slowly, shortening your castle completion actions - maybe even trying to build something before you have resources, which ruins your list. To prevent this from happening while you're away, there is an option to keep the build value the same until you modify it. You can set this value between 1.5 and (1.5 + INT / 100).
Growth
Train: Your physical body resets every loop, but you get better and better at recovering muscle memory. When Train completes, your RFLX is increased by GAIN. GAIN is 2% of the difference between RFLX and CAP.
Chat: Each map has a max number of people to talk to. When you complete the action, you get rapport until the person has shared their secrets, and introduces you to the next person. In each loop, you must start with the easiest people to talk to.
Every person has a difficulty modifier. The first person's difficulty is decided by the level, and each person after has +0.1 difficulty. You need (10 * difficulty) rapport per person to get their secrets.
If the difficulty is higher than your CHA, you need an additional ((difficulty - CHA)^2)*5 rapport. However, upon completion you gain CHA equal to (difficulty - CHA)/10, rounded up to the nearest hundredth. For example, if you have 2 CHA and finish talking to someone with a difficulty of 3, your CHA will raise to 2.1. If you finish talking to them again, your CHA will raise to 2.19.
You gain rapport equal to your CHA, but with a bonus if you've finished talking to them before. Because you remember the conversations, you get better at speaking to people you've already spoken to. Everyone with less difficulty than your highest reached difficulty is 25% easier to talk to. Your highest reached is saved 2 separate times per map, and increases for every 2 INT you have.
Study: When you gain enough rapport for a person for the first time, you gain access to their knowledge, but you then need to study and think about what they've told you. You gain 200 max knowledge from the first person in a map, and -2 for each subsequent one, but you can only gain the knowledge once per person. Every 1000 knowledge that you study gives 1 permanent INT.
Blessings
Give praise to the spirits and they'll reward you in turn. Build up faith with Shrines, Altars, and Tribute in the castle and then use 100 * Faith wood to give tribute for a specific blessing. Blessings apply immediately to your units, the King, and any future created units.
You gain tribute equal to your Faith (if you have enough wood), but with a bonus if you've finished communing with the spirits before. Because you remember the connection, you get 10% better at receiving blessings you've already had, up to (4 + INT)
Story
- Page
0
Too much changing in beta. This is where they'll go, though.
Link to Discord
Thank you all for being such an amazing community! You're great :)
War Map -
(+)
Non-rounded Gold:
Per second:
(+)
Non-rounded Wood:
Per second:
Favor
0
Non-rounded Soul Crystals:
When you restart a map, you receive 1 Soul Crystal for every 10000 gold remaining.
Play
Restart
Clear Current List
Reason for restart:
Bonus Ticks
>>>>
Stats
Level
GAIN:
RFLX:
CAP:
WIS:
CHA:
INT:
King
Castle
Units
Castle Actions
Income
Army
Spirits
King Actions
Auras
Growth
Blessings
Options Actions
Info Box
Add Action
Extras
Export Current List
Export Map Lists
Import List(s)
If you want to improve INT without messing up your action timing, use this option to keep things stable. The valid range is between 1.5 and your max. Uncheck to always use your max.


fr.acinq.eclair.blockchain.electrum
Utility function to converts a publicKeyScript to electrum's scripthash
Utility function to converts a publicKeyScript to electrum's scripthash
public key script
the hash of the public key script, as used by ElectrumX's hash-based methods


Post by: Mark Fraser, Greenhorn
on Jul 20, 2011 08:51:32
I'm running Tomcat 5.5 with several virtual hosts. I am now mysteriously getting startup errors on four of the domains. The error, as reported by log4j, is as follows:
ERROR Thread-1 org.apache.catalina.core.StandardContext - Error reading tld listeners java.io.EOFException
java.io.EOFException
at java.io.ObjectInputStream$PeekInputStream.readFully(ObjectInputStream.java:2228)
at java.io.ObjectInputStream$BlockDataInputStream.readShort(ObjectInputStream.java:2694)
at java.io.ObjectInputStream.readStreamHeader(ObjectInputStream.java:761)
at java.io.ObjectInputStream.<init>(ObjectInputStream.java:277)
at org.apache.catalina.startup.TldConfig.processCache(TldConfig.java:388)
at org.apache.catalina.startup.TldConfig.execute(TldConfig.java:289)
at org.apache.catalina.core.StandardContext.processTlds(StandardContext.java:4307)
at org.apache.catalina.core.StandardContext.start(StandardContext.java:4144)
at org.apache.catalina.core.ContainerBase.addChildInternal(ContainerBase.java:760)
at org.apache.catalina.core.ContainerBase.addChild(ContainerBase.java:740)
at org.apache.catalina.core.StandardHost.addChild(StandardHost.java:544)
at org.apache.catalina.startup.HostConfig.deployDirectory(HostConfig.java:926)
at org.apache.catalina.startup.HostConfig.deployDirectories(HostConfig.java:889)
at org.apache.catalina.startup.HostConfig.deployApps(HostConfig.java:492)
at org.apache.catalina.startup.HostConfig.start(HostConfig.java:1149)
at org.apache.catalina.startup.HostConfig.lifecycleEvent(HostConfig.java:311)
at org.apache.catalina.util.LifecycleSupport.fireLifecycleEvent(LifecycleSupport.java:120)
at org.apache.catalina.core.ContainerBase.start(ContainerBase.java:1022)
at org.apache.catalina.core.StandardHost.start(StandardHost.java:736)
at org.apache.catalina.core.ContainerBase.start(ContainerBase.java:1014)
at org.apache.catalina.core.StandardEngine.start(StandardEngine.java:443)
at org.apache.catalina.core.StandardService.start(StandardService.java:448)
at org.apache.catalina.core.StandardServer.start(StandardServer.java:700)
at org.apache.catalina.startup.Catalina.start(Catalina.java:552)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:585)
at org.apache.catalina.startup.Bootstrap.start(Bootstrap.java:295)
at org.apache.catalina.startup.Bootstrap.main(Bootstrap.java:433)
I have verified the tld files for JSTL. I have even tested with an empty web.xml file and removed all TLD and jar files (as simple as it gets), yet the error persists. The affected domains still function but I want to eliminate the errors. Can anyone suggest what to do next?
Post by: Tim Holloway, Saloon Keeper
on Jul 21, 2011 05:11:08
First thing I'd do is undeploy all the WARs - including erasing the exploded WARS in TOMCAT_HOME/webapps and the work files in TOMCAT_HOME/work. See if Tomcat can start clean with no apps. If so, rebuild the WARS from scratch and redeploy.
Second thing I'd do is install a whole new copy of Tomcat. A version 6 Tomcat, preferably. Tomcat 5 is about done.
Something sounds seriously scrambled in the innards of the system. You might also want to check the server hardware.
Post by: Mark Fraser, Greenhorn
on Jul 21, 2011 08:51:22
Thanks for the suggestions. I fixed the problem by deleting some tldCache.ser files under the work folder.
All times above are in ranch (not your local) time.
The current ranch time is Dec 13, 2013 16:22:44.