 Shoestring-budget film making by NY auteur Doris Wishman, the only woman to really leave her mark in the exploitation industry, is recommended to those who are hell-bent on sampling everything from the sleaze/trash end of the cinema spectrum. Everyone else would be advised to spend time elsewhere. Minimal plot concerns good housewife (Gigi Darlene) who inadvertently kills her sex-crazed janitor by knocking a plate over his head (breaking the plate would have probably sent the film over budget) and then goes on the lam to New York where she encounters several locals interested only in abusing her. Film has several Wishman trademarks: a photo montage of opening titles, hand-held camerawork, bad dubbing (even the characters in SPEED RACER emote more believably than this), women dressing/undressing with their backs to the camera, women dancing in their underwear, and, of course, several closeups of feet.
Story bears analysis only as part of a phenomenon and not as any intrinsic artwork. In the Wishman universe, women are helpless and men are bestial, but at least the consistency of her product develops its own reality. Watch three of her films in a row and you'll find that the snazzy music, absence of sets/props, and confined apartment interiors become almost normal. This works in favor of BAD GIRLS GO TO HELL, because the mindlessness of the story, which episodically relates the protagonist's bad experiences one after another, is in keeping with the idea of a World of Punishment: the innocent accidentally transgresses and must suffer by being inexplicably mistreated by everyone she meets. It finally gets to the stage when the sight of her appearing with her suitcases in hand is laughable. There's more: you'll be bewildered when Detective 'Tom' enters a room via the wardrobe - did Wishman really expect us to believe it was a front door? And you won't forget Darlene's 'acrobatic dance'. At least these absurd touches prevent us from being offended by the film's sex and violence. None of it is believable: characters don't behave or react the way we would expect in real life, but they do behave exactly the way we would expect them to in an exploitation movie. *Everything* Wishman does is in service to the genre. Her dialogue (she uses pseudonyms on the credits) is not bad enough to be entertaining, but easy, predictable and banal. You'll have heard every line of dialogue in a hundred other movies. Still, while cheapies like this are easy to knock, they do occupy a valid place in cinema history. For example, this is one of the few films of the time where audiences could see a married couple showering together! And you have to give Wishman her due for entering a male-only genre and making a success of it. I don't know if that's any excuse for her making such brain-numbing efforts as NUDE ON THE MOON, however.
The review above was posted to the
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Explicitly Included Page Variable
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Outer Page Variable Should Not Leak Into Inner Pages
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panel keyword
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Establishing Requirements
Requirements gathering, requirements elicitation, requirements analysis, requirements capture are some of the terms commonly and interchangeably used to represent the activity of understanding what a software product should
do.
There are many techniques used during a requirements gathering. The following are some of the techniques.
Brainstorming
Brainstorming is a group activity designed to generate a large number of diverse and creative ideas for the solution of a problem. In a brainstorming session there are no "bad" ideas. The aim is to generate ideas; not to validate
them. Brainstorming encourages you to "think outside the box" and put "crazy" ideas on the table without fear of rejection.
User surveys
Carefully designed questionnaires can be used to solicit responses and opinions from a large number of users regarding any current system or a new innovation.
Focus groups
Focus groups are a kind of informal interview within an interactive group setting. A
group of people
are asked about their understanding of a specific issue or a process. Focus groups can bring out undiscovered conflicts and misunderstandings among stakeholder interests which can then be resolved or clarified as necessary.
Include segment
Requirements gathering, requirements elicitation, requirements analysis, requirements capture are some of the terms commonly and interchangeably used to represent the activity of understanding what a software product should
do.
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- Establishing requirements: Requirements gathering, requirements elicitation, requirements analysis,
requirements capture are some of the terms commonly and interchangeably used to represent the activity
of understanding what a software product should do.
- Specifying requirements: As we establish requirements, they should be recorded in some way for future reference,
usually called a requirement specification. Furthermore, it is advisable to show these requirements to stakeholders,
and refine requirements based on their feedback. The next phase is to convert requirements into a product
specification that specifies how the product will address the requirements.
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- Basic play – Single player play.
- Difficulty levels – Additional Medium and Advanced levels.
- Versus play – Two players can play against each other.
- Timer – Additional fixed time restriction on the player.
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Sourcecode
You can find the Sourcecode at GitHub. Feel free to report issues, fork and send pull requests.
Datasources
- Onionoo API for Tor Relay Information
- Oxford IT Services CKAN for the GeoJSON of all countries licensed as Creative Commons CCZero
- OpenStreetMap for the MapData
- MapQuest for MapTiles
- Stamen for MapTiles
Contact
Send Mail to contact at this domain.
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"Tor" and the "Onion Logo" are registered trademarks of The Tor Project, Inc.


Unlike the competition, jsDelivr uses a unique Multi-CDN infrastructure to offer the best possible uptime and performance. The main backbone of it is built on top of CDN networks provided by MaxCDN, CloudFlare, KeyCDN and Quantil.
We also use custom servers in locations where CDNs have little or no presence. In total at this moment this results in 98 global POP locations. In the future we plan to add even more locations to offer top performance even in less popular countries.
Our smart load balancing system ensures not only best possible performance but also the best possible uptime. We have multiple levels of failover and a diverse uptime monitoring system that will catch any downtime or issues and instantly redirect all traffic.
Every user gets a unique response that is based on their location and ISP. Each time a users requests to download a file from jsDelivr, our algorithm extracts the performance and availability data it has available for the last few minutes and figures out the optimal provider for that particular user and that particular time. All that happens in a few milliseconds.
This algorithm also immediately responds to performance degradation. For example, if a CDN provider gets DDoSed in Europe and their response times increase, jsDelivr will pick up the change and simply stop using this provider in Europe but still consider it for users in USA and other locations that were not affected by the attack.
Jealous? We can build a similar system for you. We offer CDN and web peformance consultation services.
Our load balancing is based on real time performance data that Cedexis gathers on all major CDN providers. 1.3 billion RUM (Real User Metrics) performance tests per day are processed and made available to us.
To gather these RUM tests, a special JavaScript code was deployed on thousands of websites. Every visitor to one of these websites executes the code and starts testing different CDN providers in the background as they browse the website. You can even do it yourself and help jsDelivr with valuable data. The beauty of these tests is that they are not synthetic. They reflect the real performance real users will get if they download a file from one of those CDNs.
On top of the RUM uptime information we also use 2 synthetic uptime monitors to monitor all of our providers. This guarantees instant downtime detection and instant failover. This uptime information is pulled every single time a user makes a request to cdn.jsdelivr.net, and if any of the monitors reports problems that provider is removed from consideration.
As an additional failover layer we are also monitoring our load balancing provider and if for any reason the load-balancer itself fails, all traffic will be automatically switched to a single CDN provider. This happens automatically on the DNS level and it's the last resort to ensure our uptime.
Due to its nature jsDelivr was built to be able to switch infrastructure at a minutes notice. We are using the best available services out there and unlike our competition we NEVER vendor lock to any technology, service, or company. If a sponsor pulls its sponsorship or makes unreasonable demands then we can simply switch to a different provider. We maintain 100% control of the project without giving away any power or influence to corporations.
Thanks to this we have infinite options and freedom available to us. We use multiple providers in multiple countries and can switch any of them whenever it's needed for the benefit of our users.


A list of Facility Enrolment records will be displayed here. These records are created based on the imported School Enrolment records that have gone through a validation and matching process.
For more information, refer to the Ministry Super User guide.


Metis 2.1 [Hur03] is a proof tactic used in the HOL4 interactive theorem prover. It works by converting a higher order logic goal to a set of clauses in first order logic, with the property that a refutation of the clause set can be translated to a higher order logic proof of the original goal.
Experiments with various first order calculi [Hur03] have shown a given clause algorithm and ordered resolution to best suit this application, and that is what Metis 2.1 implements. Since equality often appears in interactive theorem prover goals, Metis 2.1 also implements the ordered paramodulation calculus.
Metis 2.1 is written in Standard ML, for ease of integration with HOL4. It uses indexes for resolution, paramodulation, (forward) subsumption and demodulation. It keeps the Active clause set reduced with respect to all the unit equalities so far derived.
In addition to standard size and distance measures, Metis 2.1 uses finite models to weight clauses in the Passive set. When integrated with higher order logic, a finite model is manually constructed to interpret standard functions and relations in such a way as to make many standard axioms true and negated goals false. Non-standard functions and relations are interpreted randomly, but with a bias towards making negated goals false. Since it is part of the CASC competition rules that standard functions and relations are obfuscated, Metis 2.1 will back off to the biased random interpretation of all functions and relations (except equality), using a finite model with 4 elements.
Metis 2.1 reads problems in TPTP format and outputs detailed proofs in TSTP format, where each proof step is one of 6 simple inference rules. Metis 2.1 implements a complete calculus, so when the set of clauses is saturated it can soundly declare the input problem to be unprovable (and outputs the saturation set).
Metis 2.1 is free software, released under the GPL. It can be downloaded from
http://www.gilith.com/software/metis
Metis 2.1 uses a fixed strategy for every input problem. Negative literals are always chosen in favour of positive literals, and terms are ordered using the Knuth-Bendix ordering with uniform symbol weight and precedence favouring reduced arity.
The major change between Metis 2.0, which was entered into CASC 21, and Metis 2.1 is the TSTP proof format. There were only minor changes to the core proof engine, so Metis 2.1 is expected to perform at approximately the same level and end up in the lower half of the table.


Before Change
output of `get_weights`).
"""
params = self.weights
if len(params) != len(weights):
raise Exception("Provided weight array does not match weights (" +
str(len(params)) + " optimizer params vs. " +
str(len(weights)) + " provided weights)")
for p, w in zip(params, weights):
if K.get_value(p).shape != w.shape:
raise Exception("Optimizer weight shape " +
str(K.get_value(p).shape) +
After Change
str(pv.shape) +
" not compatible with "
"provided weight shape " + str(w.shape))
weight_value_tuples.append((p, w))
K.batch_set_value(weight_value_tuples)
def get_weights(self):
"""Returns the current weights of the optimizer,


This is a slightly more complex version of Pets in which the Prolog program has a prompt/2 predicate used to get information from the user. In the example, it is used to ask the user for the sound the pet makes.
prompt/2 is implemented as an extended predicate in the C++ class derived from CLogicServer, illustrating the technique of having extended predicates associated with instances of classes derived from the Logic Server.
This is a trivial console example, where there is no real point in having multiple instances of the prompt/2 predicate, but the technique is important for GUI applications where, for example, different instances of the Logic Server might be associated with different windows on the screen.
Copyright ©1987-2011 Amzi! inc. All Rights Reserved. Amzi! is a registered trademark and Logic Server and e-Prolog are trademarks of Amzi! inc.


2 references to PdhWildCardFlag
Microsoft.PowerShell.Commands.Diagnostics (2)
PdhHelper.cs (2)
1288
PdhWildCardFlag
.PDH_REFRESHCOUNTERS);
1300
res = PdhExpandWildCardPathH(_hDataSource, path, strPathList, ref pcchPathListLength,
PdhWildCardFlag
.PDH_REFRESHCOUNTERS);


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AmericanProgress.org: “Researchers estimate that a portion of the overall gender wage gap can be attributed to factors such as occupation, differences in hours worked, and time spent in the labor force. These differences are not purely the result of ‘women’s choices.’ They reflect significant structural and economic realities that limit women’s abilities to compete with men in the labor force, resulting in lower pay.”


Welcome to HTTP Only! This site serves its content only over HTTP, and does not support HTTPS.
By not serving content over HTTPS, HTTP Only provides an easy way to connect to public WiFi networks with captive portals. Simply visit http://httponly.site after connecting to a public WiFi network to be redirected. If this page loads successfully, then you're already connected!


In this project, we're going to build a simple calculator.
1) Setup background and music.
2) Create variables. (Ask students how many variables are needed)
3) Ask the input for the first number.
4) Ask input for the operator. For now the game only accept operator "+, -, *, /"
5) Ask the input for the second number. (Ask students to do it themselves.)
6) Use "if" statement to check if "operator" equals to "+", if "operator" equals "+", set result as first number add second number.
7) Use "if" statement to check if "operator" equals to "-", if "operator" equals "-", set result as first number subtract second number.
8) Use "if" statement to check if "operator" equals to "*", if "operator" equals "*", set result as first number multiply second number.
Use "if" statement to check if "operator" equals to "/", if "operator" equals "/", set result as first number divide second number.
9) Bonus point: what if user puts other operator that this game doesn't accept, show result as "ERROR".


“The kam, as if approaching the Yarta of Erlik and coming into his presence, bows, brings his drum up to his forehead, and says, ‘Mergu! mergu!’ Then he declares whence and why he comes. Suddenly he shouts; this is meant to indicate that Erlik is angry that a mortal should dare to enter his yurta. The frightened kam leaps backward towards the door, but gathers fresh courage and again approaches Erlik's throne. After this performance has been gone through three times, Erlik speaks: ‘Winged creatures cannot fly hither, beings with bones cannot come: how have you, ill-smelling black beetle, made your way to my abode?’” — M. A. Czaplicka, Shamanism In Siberia


Computational Solutions¶
Introduction to Linear Programming¶
Computational environments provide organizations with the ability to implement solutions to complex time, in real time.
Scikit Learn, Pulp, CPLEX, and Gurobi are Python packages which provide capabilities for Linear programming and optimization.
!pip install pulp
Requirement already satisfied: pulp in /Users/jasonkuruzovich/anaconda3/envs/tf2/lib/python3.7/site-packages (2.3)
Requirement already satisfied: amply>=0.1.2 in /Users/jasonkuruzovich/anaconda3/envs/tf2/lib/python3.7/site-packages (from pulp) (0.1.2)
Requirement already satisfied: docutils>=0.3 in /Users/jasonkuruzovich/anaconda3/envs/tf2/lib/python3.7/site-packages (from amply>=0.1.2->pulp) (0.15.2)
Requirement already satisfied: pyparsing in /Users/jasonkuruzovich/anaconda3/envs/tf2/lib/python3.7/site-packages (from amply>=0.1.2->pulp) (2.4.7)
#Import some required packages.
import numpy as np
import matplotlib.pyplot as plt
%matplotlib inline
Product mix problem - Farmers Fields¶
Problem: How much of each brand to purchase to minimize total cost of fertilizer given following data?
Product resource requirements and unit profit:
Two brands of fertilizer available – Super-gro, Crop-quick.
Field requires at least 16 pounds of nitrogen and 24 pounds of phosphate.
Super-gro costs: $6 per bag
Crop-quick: $3 per bag
Decision Variables:
\(x_{1}\) = number of bags of Super-gro
\(x_{2}\) = number of bags of Crop-quick
Cost (Z) minimization
Z = 6$x_{1}$ + 3$x_{2}$
Nitrogen Constraint
2$x_{1}$ + 4$x_{2}$ >= 16
Phosphate Constraint Check
4$x_{1}$ + 3$x_{2}$ >= 24
Non-negativitiy Constraint
\(x_{1}\) > 0
\(x_{2}\) > 0
#Initialize the model as a minimization problem.
import pulp as pl
opt_model = pl.LpProblem("MIPModel", pl.LpMinimize)
#Set the variables. Notice this is where we put
# the "non-negativity" constraint
x1 =pl.LpVariable(cat=pl.LpInteger, lowBound=0, name="$x_{1}$")
x2 =pl.LpVariable(cat=pl.LpInteger, lowBound=0, name="$x_{2}$")
#Set the objective function
opt_model += 6 * x1 + 3 * x2
#Set the Constraints
opt_model += 2 * x1 + 4* x2 >= 16
opt_model += 4 * x1 + 3 * x2 >= 24
Review Model¶
Now that we have created the model we can review it.
opt_model
MIPModel:
MINIMIZE
6*$x_{1}$ + 3*$x_{2}$ + 0
SUBJECT TO
_C1: 2 $x_{1}$ + 4 $x_{2}$ >= 16
_C2: 4 $x_{1}$ + 3 $x_{2}$ >= 24
VARIABLES
0 <= $x_{1}$ Integer
0 <= $x_{2}$ Integer
Markdown of output¶
If we copy the above text into a markdown cell you will see the implications of the varous models.
MIPModel:
MINIMIZE
6*\(x_{1}\) + 3*\(x_{2}\) + 0
SUBJECT TO
_C1: 2 \(x_{1}\) + 4 \(x_{2}\) >= 16
_C2: 4 \(x_{1}\) + 3 \(x_{2}\) >= 24
VARIABLES
0 <= \(x_{1}\) Integer
0 <= \(x_{2}\) Integer
Solve¶
We now solve the system of equations with the solve command.
#Solve the program
opt_model.solve()
1
Check the Status¶
Here are 5 status codes:
Not Solved: Status prior to solving the problem.
Optimal: An optimal solution has been found.
Infeasible: There are no feasible solutions (e.g. if you set the constraints x <= 1 and x >=2).
Unbounded: The constraints are not bounded, maximising the solution will tend towards infinity (e.g. if the only constraint was x >= 3).
Undefined: The optimal solution may exist but may not have been found.
pl.LpStatus[opt_model.status]
'Optimal'
for variable in opt_model.variables():
print(variable.name," = ", variable.varValue)
$x_{1}$ = 0.0
$x_{2}$ = 8.0
Hurray!¶
We got the same answer as we did before.
Exercise¶
Solve the LP problem for Beaver Creek Pottery using the maximization model type (pl.LpMaximize
).
Product mix problem - Beaver Creek Pottery Company¶
How many bowls and mugs should be produced to maximize profits given labor and materials constraints?
Product resource requirements and unit profit:
Decision Variables:
\(x_{1}\) = number of bowls to produce per day
\(x_{2}\) = number of mugs to produce per day
Profit (Z) Mazimization
Z = 40$x_{1}$ + 50$x_{2}$
Labor Constraint Check
1$x_{1}$ + 2$x_{2}$ <= 40
Clay (Physicial Resource) Constraint Check
4$x_{1}$ + 3$x_{2}$ <= 120
Negative Production Constaint Check
\(x_{1}\) > 0
\(x_{2}\) > 0
Sensitivity Analysis¶
for name, c in opt_model.constraints.items():
print (name, ":", c, "\t", c.pi, "\t\t", c.slack)
_C1 : 2*$x_{1}$ + 4*$x_{2}$ >= 16 0.0 -16.0
_C2 : 4*$x_{1}$ + 3*$x_{2}$ >= 24 0.0 -0.0


[ht::head {Credits}] <%nochildlist%> RAMADDA development has been supported by:
RAMADDA uses software from:
RAMADDA uses icons from:


|
Changing appearance
Back to Contents
First, make sure you have:
(as of June 2020)
This isn't a true tutorial, just pointers (you should look into learning CSS for detailed instructions):
- Look in styles.css for appearance attributes.
- The top of the file will have color variables.
- You can insert individual styles with CSS using the
style tag
on html elements.
- If you are targeting mobile (not recommended), you may wish to remove my custom check boxes and radio buttons
(Just deleting them from styles.css should work fine).
Chrome on Android doesn't seem to align them properly.
| |


Geovisualisation portfolio - test
This is where the content goes
this is how you include the paragraphgs


DECONSTRUCTING HARRY (director: Woody Allen; cast: Woody Allen (Harry Block), Judy Davis (Lucy), Elisabeth Shue (Fay), Kirstie Alley (Joan), Bob Balaban (Richard), Hazelle Goodman (Cookie), Eric Lloyd (Hilly), Billy Crystal (Larry), Richard Benjamin (Ken), Demi Moore (Helen), Robin Williams (Mel), Caroline Aaron (Doris), Mariel Hemingway (Beth Kramer),Tobey Maguire(Harvey Stern), Julia Louis-Dreyfus (Leslie),Amy Irving (Jane), 1997)
Woody Allen analyzes himself again on film, this time playing a womanizer writer, married three times, unabashedly childish in relationships, calling himself a louse and someone who must devour women. He is self-serving, he presents here a bitter picture about romance, but he mainly pokes fun at either himself or his fictionalized-self, going through his wide range of jokebook material on Jewish neurotics, that is sometimes devilishly funny, sometimes as flat as matzoh, and sometimes done in just plain bad taste. This ill-conceived film has its funny moments, if one can get through Woody's hubris and his putz-like mannerisms, that have a way of zinging you, as if you were around a schmuck who couldn't stop, even for a second from being who he is. But when I have given up all hope for this muddled mish-mash to amount to anything worthwhile, the "putz" gets off some acidly perceptive comments that go straight to the laugh belly. So what are you gonna say? This is a Woody Allen movie, it is how he operates best, and this one ranks somewhere in the middle of his oeuvre.
There are many stars that have cameos, and it works out well, they just do their routines and fit right into this rambling story, especially since it is safe to say that this is not a plot driven movie, in fact, the plot is incidental to the movie, if there wasn't a plot this would still be a movie about the neurotic behavior of Mr. Allen. So I find it unnecessary to try and explain the plot fully, except to say that Woody writes books, using material from his marriages, with the movie going back and forth between Woody and his real life situation and the characters he has in his book being played by different actors, for instance Richard Benjamin is the Woody Allen character Harry, but with still a different name from that of the book. All the characters in his books are thinly disguised representatives of his real life movie situation.
Robin Williams is hysterical in his cameo, as a man who is out of focus. Billy Crystal's cameo takes him to hell, where he looks very suave, fitting right in with the guy who invented aluminum siding.
Bob Balaban (Richard) and Hazelle Goodman (Cookie) have more expansive roles, the former plays Woody's friend who thinks he is ill, as Woody accompanies him to the hospital, where he is given a clean bill of health, so that he can now accompany Woody on his trek upstate to get an award for his writing achievements, from the same college that kicked him out when he was a student there. He also pays the black hooker, he just had service him, to come along to keep him company. He will also include his son in this trek, whom he kidnaps because his ex-wife won't change the day of Woody's right to visit the child, and he desperately wants his kid to see his father being honored by the college. But wouldn't you know it, on the car ride upstate to the college, Bob drops dead. And on the way to the college he stops off to see his sister, with the remainder of his crew, and trade ethnic insults with his sister, where Woody is called by her a self-hating Jew.
The film is worth seeing for Woody's acerbic one-liners; such as: All religions are just clubs. Tradition is the illusion of permanence.  And there are numerous other wise-cracks, that hit the right spot. So what's the big deal if the story is not so hot, and Woody is a selfish-lout, don't kvetch, enjoy yourself, you don't have to be a nihilist to get a few yuks from this film.
REVIEWED ON 1/17/99 GRADE: C
Dennis Schwartz: "Ozus' World Movie Reviews"
http://www.sover.net/~ozus
© ALL RIGHTS RESERVED DENNIS SCHWARTZ
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rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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Please use the entry box and drop down menu below to auto-complete, search for, and select UAT concepts:


{% extends "priority_action_areas/base.html" %} {% block paa_name %}Voting Rights{% endblock %} {% block paa_description %} Every American should feel safe, secure, and knowledgeable about the voting process. {% endblock %} {% block paa_icon_path %}{{ asset_url_for("images/icon_paa_voting.png") }}{% endblock %} {% block paa_about %}
It’s 2020 and the year of a major presidential election. There is renewed energy and organizing to ensure people feel safe and secure in the voting process, and understand who they are voting for.
Projects currently exist to give people helpful information about the voting process like Open Oakland’s Open Disclosure and Open Maine’s Maine Ballot. These projects focus on access to information in the areas of campaign finance and ballot initiatives, and we’d like to deepen our impact in the space by looking into ways to intersect voting information with our work in record clearance.
Are you working on (or looking to work on) a project in the Voting Rights area? Let other Brigade leaders know by posting about it on the Brigade Network Discourse.
Learn more about Voting Rights projects through their Brigade Project Canvases below:
Project Canvas
{{ canvas["tagline"] }}
by {{ canvas["brigade"] }}
This year, Code for America engaged in a partnership with Vote.org to ensure that accurate information easily gets to voters, and that we can increase the amount of people that are able to participate in the democratic process. Particularly in the times of COVID-19, voting information is constantly changing, which can lead to ambiguity and missed opportunities for people to make their vote count. Eight Brigade members joined the Voter Information Research Team and added updated information and links to Vote.org's website, which reached over three million people before Election Day.
In addition to the Vote.org partnership, four volunteers from the Brigade Network assisted with a project for the University of Southern California. USC’s Voting Location Sitting Tool expansion this year. The tool was created by the Center for Inclusive Democracy (CID) and provides assistance to county election offices when looking to place voting locations. The tool began in California, and is now serving ten states.
Four volunteers contributed fifteen hours each to the project, helping with pulling down and prepping data, particularly with regard to GTFS and Open Street Map data. Their contributions were critical to the expansion of the tool.


Republicans fall for Russia-made 'fiction' on Ukraine – U.S. impeachment testimony
Former National Security Council official Fiona Hill tells the panel the Ukraine story – of it supposedly meddling in the 2016 elections – is part of a Russian effort to 'weaken our country'


Unicode library for C++ by Ross Smith
#include "unicorn/lexer.hpp"
This module defines a simple lexer or tokenizer, which can split text up into tokens (optionally discarding unwanted tokens such as whitespace or comments) according to rules defined by the user.
Example:
enum TokenType { name = 1, number = 2, op = 3 };
Lexer lex;
lex.match(0, "\\s+");
lex.match(0, "#[^\\n]*");
lex.match(name, "[a-z]\\w*", rx_caseless);
lex.match(number, "\\d+");
lex.match(op, "[-+*/=]");
u8string source =
"Hello world\n"
"# Comment\n"
"2 + 2 = 4\n";
auto tokens = lex(source);
for (auto& t: tokens)
cout << "Type " << t.tag << ": " << u8string(t) << "\n";
Output:
Type 1: Hello
Type 1: world
Type 2: 2
Type 3: +
Type 2: 2
Type 3: =
Type 2: 4
class
SyntaxError
: public std::runtime_error
SyntaxError::
SyntaxError
(const u8string& text, size_t offset, const u8string& message = "Syntax error")
const u8string& SyntaxError::
text
() const noexcept
size_t SyntaxError::
offset
() const noxcept
Thrown when the lexer detects invalid syntax in the subject string. The
text()
function returns the erroneous text (normally a single character that
could not be parsed); offset()
returns its position (in code units) from the
start of the original subject string.
struct
Token
const u8string* Token::
text
size_t Token::
offset
size_t Token::
count
int Token::
tag
Token::
operator u8string
() const
using
TokenList
= vector<Token>
This contains the details of a token. The text
member points to the original
subject string; offset
and count
give the position and length of the token
(in code units). The tag
member identifies the token type (one of a list of
user supplied constants indicating the various lexical elements that you
expect to find). The string conversion operator returns a copy of the token's
substring within the subject string (i.e. text->substr(offset,count)
, or an
empty string if the text pointer is null).
class
TokenIterator
using TokenIterator::
iterator_category
= std::forward_iterator_tag
using TokenIterator::
value_type
= Token
TokenIterator::
TokenIterator
()
An iterator over the tokens within a string. A lexer returns a pair of these marking the beginning and end of the token stream. The iterator holds references to both the lexer object and the subject string; behaviour is undefined if either of those is changed or destroyed while the token iterator exists.
class
Lexer
using Lexer::
callback_type
= function<size_t(const u8string&, size_t)>
Lexer::
Lexer
()
explicit Lexer::
Lexer
(uint32_t flags)
Lexer::
Lexer
(const Lexer& lex)
Lexer::
Lexer
(Lexer&& lex) noexcept
Lexer::
~Lexer
() noexcept
Lexer& Lexer::
operator=
(const Lexer& lex)
Lexer& Lexer::
operator=
(Lexer&& lex) noexcept
void Lexer::
exact
(int tag, const u8string& pattern)
void Lexer::
exact
(int tag, const char* pattern)
void Lexer::
match
(int tag, const Regex& pattern)
void Lexer::
match
(int tag, const u8string& pattern, uint32_t flags = 0)
void Lexer::
match
(int tag, const char* pattern, uint32_t flags = 0)
void Lexer::
custom
(int tag, const callback_type& call)
Irange<TokenIterator> Lexer::
operator()
(const u8string& text) const
void Lexer::
operator()
(const u8string& text, vector<Token>& tokens) const
The lexer class. Normally this will be used by first adding a number of user
defined lexical rules through the exact()
, match()
, and custom()
functions, then applying the lexer to a subject string through one of the
function call operators. The first version of the function call returns a pair
of iterators that can be used to step through the token stream; the second
generates the complete token list at once.
The constructor that takes a flags
argument accepts a bitmask of regular
expression flags, and adds them to any regex pattern later supplied through
the match()
function; this is just a convenience to avoid having to repeat
the same flags on all match()
calls.
The tag
argument to the functions that add lexical rules identifies the type
of token that this rule will match. If the tag is zero, the token is assumed
to be unimportant (e.g. whitespace or a comment), and will not be returned by
the token iterator. Any other tag values can be given whatever meaning you
choose.
The exact()
functions create the simplest rule, one that just matches a
single literal string. The match()
functions create a rule that matches a
regular expression. The custom()
function creates a rule that calls a user
supplied function, which will be passed a subject string and a code unit
offset into it, and is expected to return the length of the token starting at
that position, or zero if there is no match.
The lexer will accept the longest token that could match any of the rules at a given point in the subject string. If there is more than one possible longest match, the first matching rule (in the order in which they were added to the lexer) will be accepted.
Lexical rules will never match an empty token (unless you try to increment the
token iterator past the end of the subject string). Regular expression rules
will not match an empty substring, even if the regex would normally match an
empty string (i.e. the regex is always matched as though it had the
rx_nonempty
flag); an exact rule whose pattern string is empty will never be
matched.


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| ||||||||
| ||||||||
| ||||||||
| Description | ||||||||
A module containing unsafe Buffer operations. While these functions have a stable API and you may use these functions in applications, do carefully consider the documented pre-conditions; incorrect use can break referential transparency or worse. | ||||||||
| Synopsis | ||||||||
| Unchecked access | ||||||||
| unsafeHead :: Buffer -> Word8 | ||||||||
| A variety of head for non-empty Buffers. unsafeHead omits the check for the empty case, so there is an obligation on the programmer to provide a proof that the Buffer is non-empty. | ||||||||
| unsafeTail :: Buffer -> Buffer | ||||||||
| A variety of tail for non-empty Buffers. unsafeTail omits the check for the empty case. As with unsafeHead, the programmer must provide a separate proof that the Buffer is non-empty. | ||||||||
| unsafeLast :: Buffer -> Word8 | ||||||||
| A variety of head for non-empty Buffers. unsafeHead omits the check for the empty case, so there is an obligation on the programmer to provide a proof that the Buffer is non-empty. | ||||||||
| unsafeInit :: Buffer -> Buffer | ||||||||
| A variety of tail for non-empty Buffers. unsafeTail omits the check for the empty case. As with unsafeHead, the programmer must provide a separate proof that the Buffer is non-empty. | ||||||||
| unsafeIndex :: Buffer -> Int -> Word8 | ||||||||
| Unsafe Buffer index (subscript) operator, starting from 0, returning a Word8 This omits the bounds check, which means there is an accompanying obligation on the programmer to ensure the bounds are checked in some other way. | ||||||||
| unsafeTake :: Int -> Buffer -> Buffer | ||||||||
| A variety of take which omits the checks on n so there is an obligation on the programmer to provide a proof that 0 <= n <= length xs. | ||||||||
| unsafeDrop :: Int -> Buffer -> Buffer | ||||||||
| A variety of drop which omits the checks on n so there is an obligation on the programmer to provide a proof that 0 <= n <= length xs. | ||||||||
| unsafeSplitAt :: Int -> Buffer -> (Buffer, Buffer) | ||||||||
| Low level interaction with CStrings | ||||||||
| Using Buffers with functions for CStrings | ||||||||
| unsafeUseAsCString :: Buffer -> (CString -> IO a) -> IO a | ||||||||
O(1) construction Use a Buffer with a function requiring a CString. This function does zero copying, and merely unwraps a Buffer to appear as a CString. It is unsafe in two ways:
| ||||||||
| unsafeUseAsCStringLen :: Buffer -> (CStringLen -> IO a) -> IO a | ||||||||
O(1) construction Use a Buffer with a function requiring a CStringLen. This function does zero copying, and merely unwraps a Buffer to appear as a CStringLen. It is unsafe:
| ||||||||
| Converting CStrings to Buffers | ||||||||
| unsafePackCString :: CString -> IO Buffer | ||||||||
O(n) Build a Buffer from a CString. This value will have no finalizer associated to it, and will not be garbage collected by Haskell. The Buffer length is calculated using strlen(3), and thus the complexity is a O(n). This function is unsafe. If the CString is later modified, this change will be reflected in the resulting Buffer, breaking referential transparency. | ||||||||
| unsafePackAsciiCString :: CString -> IO Buffer | ||||||||
O(n) Build a Buffer from a CString. This value will have no finalizer associated to it, and will not be garbage collected by Haskell. The Buffer length is calculated using strlen(3), and thus the complexity is a O(n). This function is unsafe. If the CString is later modified, this change will be reflected in the resulting Buffer, breaking referential transparency. In addition the CString must not contain any bytes greater than 0x7f. | ||||||||
| unsafePackCStringLen :: CStringLen -> IO Buffer | ||||||||
O(n) Build a Buffer from a CStringLen. This value will have no finalizer associated with it, and will not be garbage collected by Haskell. This operation has O(1) complexity as we already know the final size, so no strlen(3) is required. This funtion is unsafe. If the original CStringLen is later modified, this change will be reflected in the resulting Buffer, breaking referential transparency. | ||||||||
| unsafePackAsciiCStringLen :: CStringLen -> IO Buffer | ||||||||
O(1) Build a Buffer from a CStringLen. This value will have no finalizer associated with it, and will not be garbage collected by Haskell. This operation has O(1) complexity as we already know the final size, so no strlen(3) is required. This funtion is unsafe in two ways:
| ||||||||
| unsafePackMallocCString :: CString -> IO Buffer | ||||||||
O(n) Build a Buffer from a malloced CString. This value will have a free(3) finalizer associated to it. This funtion is unsafe. If the original CString is later modified, this change will be reflected in the resulting Buffer, breaking referential transparency. This function is also unsafe if you call its finalizer twice, which will result in a double free error, or if you pass it a CString not allocated with malloc. | ||||||||
| unsafePackMallocAsciiCString :: CString -> IO Buffer | ||||||||
O(n) Build a Buffer from a malloced CString. This value will have a free(3) finalizer associated to it. This funtion is unsafe. If the original CString is later modified, this change will be reflected in the resulting Buffer, breaking referential transparency. In addition, the original CString may not contain any bytes greter than 0x7f. This function is also unsafe if you call its finalizer twice, which will result in a double free error, or if you pass it a CString not allocated with malloc. | ||||||||
| unsafePackAddress :: Addr# -> IO Buffer | ||||||||
O(n) Pack a null-terminated sequence of bytes, pointed to by an Addr# (an arbitrary machine address assumed to point outside the garbage-collected heap) into a Buffer. A much faster way to create an Addr# is with an unboxed string literal, than to pack a boxed string. A unboxed string literal is compiled to a static char [] by GHC. Establishing the length of the string requires a call to strlen(3), so the Addr# must point to a null-terminated buffer (as is the case with string# literals in GHC). Use unsafePackAddressLen if you know the length of the string statically. An example: literalFS = unsafePackAddress "literal"# This function is unsafe. If you modify the buffer pointed to by the original Addr# this modification will be reflected in the resulting Buffer, breaking referential transparency. Note this also won't work if you Add# has embedded '\0' characters in the string (strlen will fail). | ||||||||
| unsafePackAsciiAddress :: Addr# -> IO Buffer | ||||||||
O(n) Pack a null-terminated sequence of bytes, pointed to by an Addr# (an arbitrary machine address assumed to point outside the garbage-collected heap) into a Buffer. A much faster way to create an Addr# is with an unboxed string literal, than to pack a boxed string. A unboxed string literal is compiled to a static char [] by GHC. Establishing the length of the string requires a call to strlen(3), so the Addr# must point to a null-terminated buffer (as is the case with string# literals in GHC). Use unsafePackAddressLen if you know the length of the string statically. An example: literalFS = unsafePackAddress "literal"# This function is unsafe in two ways:
Note this also won't work if you Add# has embedded '\0' characters in the string (strlen will fail). | ||||||||
| unsafePackAddressLen :: Int -> Addr# -> IO Buffer | ||||||||
O(n) unsafePackAddressLen provides constant-time construction of Buffers which is ideal for string literals. It packs a sequence of bytes into a Buffer, given a raw 'Addr#' to the string, and the length of the string. Unlike unsafePackAddressLen for a ByteString this still has to scan the Addr# for high bytes. This function is unsafe in two ways:
If in doubt, don't use these functions. | ||||||||
| unsafePackAsciiAddressLen :: Int -> Addr# -> IO Buffer | ||||||||
O(1) unsafePackAsciiAddressLen provides constant-time construction of Buffers which is ideal for string literals. It packs a sequence of bytes into a Buffer, given a raw 'Addr#' to the string, and the length of the string. This function is unsafe in three ways:
If in doubt, don't use these functions. | ||||||||
| unsafePackCStringFinalizer :: Ptr Word8 -> Int -> IO () -> IO Buffer | ||||||||
O(n) Construct a Buffer given a Ptr Word8 to a buffer, a length, and an IO action representing a finalizer. This function is not available on Hugs. This function is unsafe, it is possible to break referential transparency by modifying the underlying buffer pointed to by the first argument. Any changes to the original buffer will be reflected in the resulting Buffer. | ||||||||
| unsafePackAsciiCStringFinalizer :: Ptr Word8 -> Int -> IO () -> IO Buffer | ||||||||
O(n) Construct a Buffer given a Ptr Word8 to a buffer, a length, and an IO action representing a finalizer. This function is not available on Hugs. This function is unsafe in two ways:
| ||||||||
| unsafeFinalize :: Buffer -> IO () | ||||||||
Explicitly run the finaliser associated with a Buffer. References to this value after finalisation may generate invalid memory references. This function is unsafe, as there may be other Buffers referring to the same underlying pages. If you use this, you need to have a proof of some kind that all Buffers ever generated from the underlying byte array are no longer live. | ||||||||
| Produced by Haddock version 2.4.2 |


| 012:095 Khan | : |
They said: "By Allah! Certainly, you are in your old error." |
| 012:095 Maulana | : |
They said: By Allah! thou art surely in thy old error. |
| 012:095 Pickthal | : |
(Those around him) said: By Allah, lo! thou art in thine old aberration. |
| 012:095 Rashad | : |
They said, "By GOD, you are still in your old confusion." |
| 012:095 Sarwar | : |
His people said, "By God, you are still making the same old error". |
| 012:095 Shakir | : |
They said: By Allah, you are most surely in your old error. |
| 012:095 Sherali | : |
They replied, 'By ALLAH, thou art assuredly still in thy old error.' |
| 012:095 Yusufali | : |
They said: "By Allah! truly thou art in thine old wandering mind." |
Concepts/Themes Covered:
This tool uses eight English parallel translations for the Holy Quran imported from Mr. Clay Smith. You can also visit Qurany Concepts for browsing the Quran themes or topics. If you want to search the Holy Quran for keywords, please visit Qurany Keywords.


Mode Runner Demo
Running a CodeMirror mode outside of the editor.
The CodeMirror.runMode
function, defined
in lib/runmode.js
takes the following arguments:
text (string)
- The document to run through the highlighter.
mode (mode spec)
- The mode to use (must be loaded as normal).
output (function or DOM node)
- If this is a function, it will be called for each token with
two arguments, the token's text and the token's style class (may
be
null
for unstyled tokens). If it is a DOM node, the tokens will be converted tospan
elements as in an editor, and inserted into the node (throughinnerHTML
).


Algorithms for accelerating the convergence of slow, monotone sequences from smooth, contraction mapping such as the EM algorithm. It can be used to accelerate any smooth, linearly convergent acceleration scheme. A tutorial style introduction to this package is available in a vignette on the CRAN download page or, when the package is loaded in an R session, with vignette("SQUAREM").
| Version: | 2017.10-1 |
| Depends: | R (≥ 3.0) |
| Suggests: | setRNG |
| Published: | 2017-10-07 |
| Author: | Ravi Varadhan |
| Maintainer: | Ravi Varadhan <ravi.varadhan at jhu.edu> |
| License: | GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| URL: | http://www.jhsph.edu/agingandhealth/People/Faculty_personal_pages/Varadhan.html |
| NeedsCompilation: | no |
| Materials: | NEWS |
| CRAN checks: | SQUAREM results |
| Reference manual: | SQUAREM.pdf |
| Vignettes: |
SQUAREM Tutorial |
| Package source: | SQUAREM_2017.10-1.tar.gz |
| Windows binaries: | r-devel: SQUAREM_2017.10-1.zip, r-release: SQUAREM_2017.10-1.zip, r-oldrel: SQUAREM_2017.10-1.zip |
| OS X binaries: | r-release: SQUAREM_2017.10-1.tgz, r-oldrel: SQUAREM_2017.10-1.tgz |
| Old sources: | SQUAREM archive |
| Reverse depends: | GNE |
| Reverse imports: | ashr, CorShrink, lava, reReg, spef |
| Reverse suggests: | FixedPoint |
Please use the canonical form https://CRAN.R-project.org/package=SQUAREM to link to this page.


LED Matrix
Behavior
Displays a small grid of pixels, whose values are determined by the current
inputs. The grid can have up to 32 rows and 32 columns.
Pins
The interface to the component varies depending on the value of the
Input Format attribute. It has three possible values.
- Columns
- The inputs are lined along the component's south edge, with one
multibit input for each column of the matrix. Each input has as many bits
as there are rows in the matrix, with the low-order bit corresponding to the
southmost pixel in the column. A 1 indicates to light the corresponding pixel,
while a 0 indicates to keep the pixel dim. If any of the bits for a column are
either floating or error values, then all pixels in the column are lit.
- Rows
- The inputs are lined along the component's west edge, with one multibit
input for each row of the matrix. Each input has as many bits as there are
columns in the matrix, with the low-order bit corresponding to the rightmost
pixel in the row. As with the Columns format, a 1 indicates to light the
corresponding pixel, and a 0 indicates to keep the pixel dim. If any bits for
a row are floating or error values, then all pixels in the row are lit.
- Select Rows/Columns
- There are two inputs on the component's west edge. The upper multibit
input has as many bits as there are columns in the matrix, with the low-order
bit corresponding to the rightmost column. The lower multibit input has as
many bits as there are rows in the matrix, with the low-order bit corresponding
to the bottom row. If any bits in either input are floating or error
values, all pixels in the matrix are lit. Normally, though, a pixel at a
particular row-column location is lit if the corresponding column bit in the
upper input is 1 and the corresponding row bit in the lower input is 1.
For example, for a 5x7 matrix, if the first input is 01010 and the second is
0111010, then the second and fourth columns are lit for the second, third,
fourth, and sixth rows; the result appears to be a pair of exclamation points.
(This input format may seem unintuitive, but LED matrixes are sold commercially
with exactly this interface. Lite-On sells such components, for example.)
Attributes
- Input Format (read-only after component is created)
- Selects how the pins correspond to pixels, as outlined above.
- Matrix Columns
- Selects how many columns are in the matrix, which may range from 1 up to
32.
- Matrix Rows
- Selects how many rows are in the matrix, which may range from 1 up to
32.
- On Color
- Selects the color of a pixel when it is
lit.
- Off Color
- Selects the color of a pixel when it is
dim.
- Light Persistence
- When this is other than 0, a pixel that is
lit
remains lit
for the given number of clock ticks after the component's inputs indicate
that the pixel should become dim.
- Dot Shape
- The square option means that each pixel is drawn as a 10x10 square, filling
the component with no gaps between pixels. The circle option means that each
pixel is drawn as a diameter-8 circle, with gaps between each circle. The circle
option is more difficult to interpret, but it more closely approximates the
off-the-shelf LED matrix components.
Poke Tool Behavior
None.
Text Tool Behavior
None.
Back to Library Reference


About me:
Please feel free to call me Will or Billy. I am 24 and I live in Oakland, California where I was born and raised. My time is spent mostly reading all manner of things, but I generally gravitate towards physics and history. I attended Bishop O'Dowd High School and Ex'pression College for Digital Arts (I studied Animation and Visual Effects). I continue to pursue higher education at Diablo Valley College where I am studying physics. I have virtually no coding experience prior to the Dash tutorials, though I find many concepts of computer science fascinatingly natural. I hike and climb often. The Bay Area mountains and trails have some of the best views in the world, and I love living here!
Contact info:
Cell: 1-510-388-2644
Email: kekknyx@gmail.com


Welcome to JS Quest, a turn based combat simulator built entirely with JavaScript and JQuery. The last fighter standing is declared the victor! If you'd like to play again please refresh your browser.
This game is still under development - new features and code revisions will be added over time as I continue to practice and learn more about frontend programming. After the initial launch plans include: different opponent types, more engaging combat mechanics, wave based combat, a leveling and saving system. Press start to begin!
This is where information from your battle will be displayed.


(Reload to replay the initial animations)
$(".pp.animated").progressPie({
mode:$.fn.progressPie.Mode.COLOR,
animate: true
});
0 % 5 % 25 % 42 % 50 % 65 % 80 % 99 % 100 %
$(".pr.animated").progressPie({
mode:$.fn.progressPie.Mode.COLOR,
strokeWidth: 1,
ringWidth: 3,
animate: {
dur: "3s"
}
});
0 % 5 % 25 % 42 % 50 % 65 % 80 % 99 % 100 %
The following examples demonstrate the animation of a state change: Three pie or ring charts are initially set up as follows:
$("#ppstep").setupProgressPie({
size: 50,
scale: 2,
mode: $.fn.progressPie.Mode.COLOR,
valueData: "val",
animate: true
}).progressPie();
$("#prstep").setupProgressPie({
size: 100,
strokeWidth: 10,
ringWidth: 10,
ringEndsRounded: true,
strokeColor: "#ddd",
color: "navy",
valueData: "val",
contentPlugin: "percent",
contentPluginOptions: {
color: "navy"
},
animate: {
dur: "1.5s"
}
}).progressPie();
$("#double").setupProgressPie({
size: 100,
mode: $.fn.progressPie.Mode.COLOR,
strokeWidth: 8,
ringWidth: 8,
strokeColor: "#ddd",
valueData: "val",
animate: {dur: "3s"},
animateColor: true,
inner: {
size: 75,
valueData: "inner",
animate: {dur: ".5s", calcMode: "linear"},
animateColor: false
}
}).progressPie();

The buttons below will increase or decrease the data of those three diagrams (resp. the data of the inner pie of the third diagram, in case the check box “Apply to inner pie” is checked) and update the diagrams:
$("button.adj").click(function() {
var inner = $("#chkInner:checked").length;
var charts = $(inner ? ".step.double" : ".step");
var oldVal = charts.data(inner ? "inner" : "val");
var delta = $(this).data("delta");
var newVal = oldVal + delta;
newVal = Math.min(100, Math.max(0, newVal));
charts.data(inner ? "inner" : "val", newVal).progressPie();
});
Since the animate
option is set for all three example diagramms, their values will change smoothly.
animate
may be set to true in order to activate default animation,dur
specifying the duration of the animation. (Default is 1 second.)$.fn.progressPie.defaultAnimationAttributes
.
Besides the default duration of 1 second, you'll find there the default settings for the varying animation
speed, defined via a bezier spline: You'll notice that the animation begins rather fast and gradually
(but not linearly) slows down to a halt. Actually, the halt gets so slow, the animation seems much shorter than
the configured animation duration. Of course, you may also alter these settings, for explanations
please refer to SMIL documentations. The inner pie of the last example demonstrates a change of animation
mode by switching to simple linear animation (with a much shorter duration of half a second).
animate
option for the inner pie, it inherits the animation
setup of the outer!value-dependent color
(like two of the three examples have),
i.e. your diagram has no fix color, but changes color as it changes its value,
you can choose whether the color should change immediately (only the length
of the arc will be animated then) or wheter the color transition should also be animated
along with the value angle (color animation).
animate
option you may specify a second, boolean option named
animateColor
. Set it to true
to enforce color animation,
or to false
in order to disable it.animateColor
option at all (see first example),
the color animation will neither be completely disabled nor enforced, but will depend
on the context (“automatic mode”): The
color will not be animated during the initial animation, i.e. when (re-)loading the page.
Any animation on value change, however, will use a color transition.animateColor: true
also play a color animation on (re-)load of the page: It
will gradually change its color from red to yellow.animateColor: false
:
Only the value is animated, the color changes abruptly upon pressing any button below.
stroke-dasharray
and
stroke-dashoffset
styles. The consequence is, the use of this animation would conflict
with manually styling the foreground pie/ring with these CSS properties.
To be more precise: Should you try to define a CSS rule like
progresspie-foreground { dash-strokearray: 5, 5}
in order to draw a dashed ring or pie segment, this rule will not show any effect – unless
you add the !important
directive, which on the other hand, would break the animation.


All Files ( 91.58% covered at 0.93 hits/line )
26 files in total.
95 relevant lines,
87 lines covered and
8 lines missed.
(
91.58%
)
# frozen_string_literal: true
- 1
class ApplicationRecord < ActiveRecord::Base
- 1
self.abstract_class = true
end
# frozen_string_literal: true
- 1
class Role < ApplicationRecord
- 1
validates :role_name, presence: true, uniqueness: true, length: { minimum: 3 }
end
# frozen_string_literal: true
- 1
class Task < ApplicationRecord
- 1
validates :task_name, presence: true, uniqueness: true, length: { minimum: 3 }
- 1
validates :task_name, format: { with: /\A[\w\d\.\_\@\ ]*\z/, message: "Please do not use special characters." }
- 1
validates :task_description, format: { with: /\A[\w\d\.\_\@\ ]*\z/, message: "Please do not use special characters." }
- 1
validates :tag, format: { with: /\A[\w\d\.\_\@\ ]*\z/, message: "Please do not use special characters." }
end
# frozen_string_literal: true
- 1
class User < ApplicationRecord
- 1
validates :username, presence: true, uniqueness: true, length: { minimum: 6 }
- 1
validates :email, presence: true
- 1
validates :role, presence: true
- 1
validates :password, presence: true, length: { minimum: 6 }
- 1
validates :phone, presence: true, length: { minimum: 10 }
- 1
validates :phone, presence: true, length: { maximum: 10 }
- 1
validates :full_name, presence: true
- 1
validates :username, format: { with: /\A[\w\d\.\_\@\ ]*\z/, message: "Please do not use special characters." }
- 1
validates :email, format: { with: /\A[\w\d\.\_\@\ ]*\z/, message: "Please do not use special characters." }
- 1
validates :full_name, format: { with: /\A[\w\d\.\_\@\ ]*\z/, message: "Please do not use special characters." }
- 1
validates :password, format: { with: /\A[\w\d\.\_\@\ ]*\z/, message: "Please do not use special characters." }
- 1
validates :phone, format: { with: /\A[\w\d\.\_\@\ ]*\z/, message: "Please do not use special characters." }
- 1
validates :discord_username, format: { with: /\A[\w\d\.\_\@\ ]*\z/, message: "Please do not use special characters." }
- 1
before_validation :strip_whitespace
- 1
private
- 1
def strip_whitespace
self.email = email.strip unless email.nil?
self.role = role.strip unless role.nil?
end
end
# frozen_string_literal: true
- 1
class ValidEmail < ApplicationRecord
- 1
validates :email, presence: true, uniqueness: true
- 1
validates :email, format: { with: /\A[\w\d\.\_\@\ ]*\z/, message: "Please do not use special characters." }
end
# frozen_string_literal: true
# Load the Rails application.
- 1
require_relative 'application'
# Initialize the Rails application.
- 1
Rails.application.initialize!
# frozen_string_literal: true
- 1
require 'active_support/core_ext/integer/time'
# The test environment is used exclusively to run your application's
# test suite. You never need to work with it otherwise. Remember that
# your test database is "scratch space" for the test suite and is wiped
# and recreated between test runs. Don't rely on the data there!
- 1
Rails.application.configure do
# Settings specified here will take precedence over those in config/application.rb.
- 1
config.cache_classes = true
# Do not eager load code on boot. This avoids loading your whole application
# just for the purpose of running a single test. If you are using a tool that
# preloads Rails for running tests, you may have to set it to true.
- 1
config.eager_load = false
# Configure public file server for tests with Cache-Control for performance.
- 1
config.public_file_server.enabled = true
- 1
config.public_file_server.headers = {
'Cache-Control' => "public, max-age=#{1.hour.to_i}"
}
# Show full error reports and disable caching.
- 1
config.consider_all_requests_local = true
- 1
config.action_controller.perform_caching = false
- 1
config.cache_store = :null_store
# Raise exceptions instead of rendering exception templates.
- 1
config.action_dispatch.show_exceptions = false
# Disable request forgery protection in test environment.
- 1
config.action_controller.allow_forgery_protection = false
# Store uploaded files on the local file system in a temporary directory.
- 1
config.active_storage.service = :test
- 1
config.action_mailer.perform_caching = false
# Tell Action Mailer not to deliver emails to the real world.
# The :test delivery method accumulates sent emails in the
# ActionMailer::Base.deliveries array.
- 1
config.action_mailer.delivery_method = :test
# Print deprecation notices to the stderr.
- 1
config.active_support.deprecation = :stderr
# Raise exceptions for disallowed deprecations.
- 1
config.active_support.disallowed_deprecation = :raise
# Tell Active Support which deprecation messages to disallow.
- 1
config.active_support.disallowed_deprecation_warnings = []
# Raises error for missing translations.
# config.i18n.raise_on_missing_translations = true
# Annotate rendered view with file names.
# config.action_view.annotate_rendered_view_with_filenames = true
end
# frozen_string_literal: true
# Be sure to restart your server when you modify this file.
# ActiveSupport::Reloader.to_prepare do
# ApplicationController.renderer.defaults.merge!(
# http_host: 'example.org',
# https: false
# )
# end
# frozen_string_literal: true
# Be sure to restart your server when you modify this file.
# Version of your assets, change this if you want to expire all your assets.
- 1
Rails.application.config.assets.version = '1.0'
# Add additional assets to the asset load path.
# Rails.application.config.assets.paths << Emoji.images_path
# Add Yarn node_modules folder to the asset load path.
- 1
Rails.application.config.assets.paths << Rails.root.join('node_modules')
# Precompile additional assets.
# application.js, application.css, and all non-JS/CSS in the app/assets
# folder are already added.
# Rails.application.config.assets.precompile += %w( admin.js admin.css )
# frozen_string_literal: true
# Be sure to restart your server when you modify this file.
# You can add backtrace silencers for libraries that you're using but don't wish to see in your backtraces.
# Rails.backtrace_cleaner.add_silencer { |line| /my_noisy_library/.match?(line) }
# You can also remove all the silencers if you're trying to debug a problem that might stem from framework code
# by setting BACKTRACE=1 before calling your invocation, like "BACKTRACE=1 ./bin/rails runner 'MyClass.perform'".
- 1
Rails.backtrace_cleaner.remove_silencers! if ENV['BACKTRACE']
# frozen_string_literal: true
# Be sure to restart your server when you modify this file.
# Define an application-wide content security policy
# For further information see the following documentation
# https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Content-Security-Policy
# Rails.application.config.content_security_policy do |policy|
# policy.default_src :self, :https
# policy.font_src :self, :https, :data
# policy.img_src :self, :https, :data
# policy.object_src :none
# policy.script_src :self, :https
# policy.style_src :self, :https
# # If you are using webpack-dev-server then specify webpack-dev-server host
# policy.connect_src :self, :https, "http://localhost:3035", "ws://localhost:3035" if Rails.env.development?
# # Specify URI for violation reports
# # policy.report_uri "/csp-violation-report-endpoint"
# end
# If you are using UJS then enable automatic nonce generation
# Rails.application.config.content_security_policy_nonce_generator = -> request { SecureRandom.base64(16) }
# Set the nonce only to specific directives
# Rails.application.config.content_security_policy_nonce_directives = %w(script-src)
# Report CSP violations to a specified URI
# For further information see the following documentation:
# https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Content-Security-Policy-Report-Only
# Rails.application.config.content_security_policy_report_only = true
# frozen_string_literal: true
# Be sure to restart your server when you modify this file.
# Specify a serializer for the signed and encrypted cookie jars.
# Valid options are :json, :marshal, and :hybrid.
- 1
Rails.application.config.action_dispatch.cookies_serializer = :json
# frozen_string_literal: true
# Be sure to restart your server when you modify this file.
# Configure sensitive parameters which will be filtered from the log file.
- 1
Rails.application.config.filter_parameters += %i[
passw secret token _key crypt salt certificate otp ssn
]
# frozen_string_literal: true
# Be sure to restart your server when you modify this file.
# Add new inflection rules using the following format. Inflections
# are locale specific, and you may define rules for as many different
# locales as you wish. All of these examples are active by default:
# ActiveSupport::Inflector.inflections(:en) do |inflect|
# inflect.plural /^(ox)$/i, '\1en'
# inflect.singular /^(ox)en/i, '\1'
# inflect.irregular 'person', 'people'
# inflect.uncountable %w( fish sheep )
# end
# These inflection rules are supported but not enabled by default:
# ActiveSupport::Inflector.inflections(:en) do |inflect|
# inflect.acronym 'RESTful'
# end
# frozen_string_literal: true
# Be sure to restart your server when you modify this file.
# Add new mime types for use in respond_to blocks:
# Mime::Type.register "text/richtext", :rtf
# frozen_string_literal: true
# Define an application-wide HTTP permissions policy. For further
# information see https://developers.google.com/web/updates/2018/06/feature-policy
#
# Rails.application.config.permissions_policy do |f|
# f.camera :none
# f.gyroscope :none
# f.microphone :none
# f.usb :none
# f.fullscreen :self
# f.payment :self, "https://secure.example.com"
# end
# frozen_string_literal: true
# Be sure to restart your server when you modify this file.
# This file contains settings for ActionController::ParamsWrapper which
# is enabled by default.
# Enable parameter wrapping for JSON. You can disable this by setting :format to an empty array.
- 1
ActiveSupport.on_load(:action_controller) do
- 2
wrap_parameters format: [:json]
end
# To enable root element in JSON for ActiveRecord objects.
# ActiveSupport.on_load(:active_record) do
# self.include_root_in_json = true
# end
# frozen_string_literal: true
- 1
Rails.application.routes.draw do
- 1
root to: 'sessions#welcome'
- 1
resources :tasks
- 1
resources :valid_emails
- 1
resources :users # , only: [:new, :create]
- 1
resources :roles
# get 'whitelist/new' to: ''
- 1
get 'login', to: 'sessions#new'
- 1
get 'filtered', to: 'tasks#filtered'
- 1
post 'login', to: 'sessions#create'
- 1
get 'welcome', to: 'sessions#welcome'
- 1
get 'logout', to: 'sessions#logout'
- 1
get 'authorized', to: 'sessions#page_requires_login'
- 1
get '/index', to: 'pages#index'
end
# frozen_string_literal: true
- 1
require 'test_helper'
- 1
class SessionsControllerTest < ActionDispatch::IntegrationTest
- 1
test 'should get new' do
get sessions_new_url
assert_response :success
end
- 1
test 'should get create' do
get sessions_create_url
assert_response :success
end
end
# frozen_string_literal: true
- 1
require 'test_helper'
- 1
class TasksControllerTest < ActionDispatch::IntegrationTest
- 1
test 'should get index' do
get tasks_index_url
assert_response :success
end
end
# frozen_string_literal: true
- 1
require 'test_helper'
- 1
class ValidEmailControllerTest < ActionDispatch::IntegrationTest
# test "the truth" do
# assert true
# end
end
# frozen_string_literal: true
- 1
require 'test_helper'
- 1
class LoginCredTest < ActiveSupport::TestCase
# test "the truth" do
# assert true
# end
end
# frozen_string_literal: true
- 1
require 'test_helper'
- 1
class RoleTest < ActiveSupport::TestCase
# test "the truth" do
# assert true
# end
end
# frozen_string_literal: true
- 1
require 'test_helper'
- 1
class TaskTest < ActiveSupport::TestCase
# test "the truth" do
# assert true
# end
end
# frozen_string_literal: true
- 1
require 'test_helper'
- 1
class UserTest < ActiveSupport::TestCase
# test "the truth" do
# assert true
# end
end
# frozen_string_literal: true
- 1
require 'test_helper'
- 1
class ValidEmailTest < ActiveSupport::TestCase
# test "the truth" do
# assert true
# end
end


@remarks The Rfc2898DeriveBytes class implements PBKDF2 functionality by using a pseudorandom number generator based on HMACSHA1. The Rfc2898DeriveBytes class takes a password, a salt, and an iteration count, and then generates keys through calls to the GetBytes method. Repeated calls to this method will not generate the same key; instead, appending two calls of the GetBytes method with a cb parameter value of 20 is the equivalent of calling the GetBytes method once with a cb parameter value of 40. @exceptions
| Exception | Condition |
|---|---|
| ArgumentOutOfRangeException | cb is out of range. This parameter requires a non-negative number. |
On Error GoTo Catch Dim K1 As Rfc2898DeriveBytes Dim K2 As Rfc2898DeriveBytes Set K1 = NewRfc2898DeriveBytes(Pwd1, Salt1, MyIterations) Set K2 = NewRfc2898DeriveBytes(Pwd1, Salt1) ' Encrypt the data. Dim EncAlg As TripleDES Dim EncryptionStream As New MemoryStream Dim Encrypt As CryptoStream Dim UtfD1() As Byte Set EncAlg = TripleDES.Create() EncAlg.Key = K1.GetBytes(16) Set Encrypt = NewCryptoStream(EncryptionStream, EncAlg.CreateEncryptor(), CryptoStreamMode.WriteMode) UtfD1 = NewUTF8Encoding(False).GetBytes(Data1)


Suite of R functions for the estimation of the local false discovery rate (LFDR) using Type II maximum likelihood estimation (MLE).
| Version: | 1.0 |
| Depends: | stats, methods |
| Published: | 2015-08-06 |
| Author: | Ye Yang, Marta Padilla, Alaa Ali, Kyle Leckett, Zhenyu Yang, Zuojing Li, Corey M. Yanofsky and David R. Bickel |
| Maintainer: | M. Padilla <padilla.mpf at gmail.com> |
| License: | GPL-3 |
| URL: | http://www.cran.r-project.org, http://www.statomics.com |
| NeedsCompilation: | no |
| CRAN checks: | LFDR.MLE results |
| Reference manual: | LFDR.MLE.pdf |
| Package source: | LFDR.MLE_1.0.tar.gz |
| Windows binaries: | r-devel: LFDR.MLE_1.0.zip, r-release: LFDR.MLE_1.0.zip, r-oldrel: LFDR.MLE_1.0.zip |
| OS X binaries: | r-release: LFDR.MLE_1.0.tgz, r-oldrel: LFDR.MLE_1.0.tgz |
| Reverse suggests: | CorrectedFDR, LFDREmpiricalBayes |
Please use the canonical form https://CRAN.R-project.org/package=LFDR.MLE to link to this page.


If you do not have access to platform API but you know the client API key, try the tool in public mode!


Cameron Bacon
Home
About
LinkedIn
GitHub
-- Filter by Categories --
Welcome to my Portfolio!
See all of my GitHub repositories(pending):
Repo 1
Repo 2
Repo Man!


Code editor
Jtool now gives you the ability to edit the step event of many objects that you can place in the editor, giving them dynamic functionality. Now you can create moving obstacles, custom-angled spikes, and even complex triggers! Jtool uses the NSP code parser by Surgeon_, released under the GPLv3. This parser, while very powerful, is not perfect; see below for all limitations.The following objects can have code added to them:
- Spikes
- Minispikes
- Apples
- Platforms
- Blocks
- Miniblocks
- Triggers
The following functions are supported in code:
- instance_create(x,y,obj)
- instance_destroy()
- instance_nearest(x,y,obj)
- instance_exists(obj)
- place_meeting(x,y,obj)
- sin(rad)
- cos(rad)
- tan(rad)
- arctan2(y,x)
- degtorad(deg)
- radtodeg(rad)
- abs(val)
- floor(val)
- ceil(val)
- round(val)
- sqrt(val)
- min(a,b)
- max(a,b)
- lengthdir_x(len,dir)
- lengthdir_y(len,dir)
- point_distance(x1,y1,x2,y2)
- point_direction(x1,y1,x2,y2)
- random(n)
- irandom(n)
- random_range(n1,n2)
- irandom_range(n1,n2)
You may reference the following variables in your code:
- User-Defined Instance Variables: a, b, c, d, i, t, z
- GM-Defined Instance Variables: x, y, xstart, ystart, hspeed, vspeed, direction, image_angle, image_index, image_speed, sprite_index, object_index
- Global Trigger Variable: global.trg
You can also use the following structures:
- If statements: if (a == 1) { hspeed=-1 }
- For & While loops
- The With keyword: with(other) {...} with (all) {...}


I like to make things.
I am Justin, a high schooler with a passion for computer science and math. I have been programming for four years, and plan to do so for many more. One day, I would like to become a professor of computer science.
I strive for minimalist beauty in all my works. My love for minimalism extends beyond clean design; an outstanding and intuitive user experience as a whole is of utmost importance to me. I will not, however, hesitate to implement complex solutions for complex problems because—let’s face it—reality is never simple.
I like to code all different kinds of things—not just websites. You can browse all my code on GitHub.

Email<EMAIL_ADDRESS>Bin :: Hex is a multiplayer educational game that will improve your binary and hexadecimal conversion skills.
jpl :: NHL is a simulator for the NHL Draft Lottery.
Need to write a haiku for English class? Look no further.
What time is it anyway?
Have fun painting with your friends!
Ohm's Law is great... unless you need to calculate the resistance of a large circuit by hand.
Physicist’s Sketchpad will solve any related rates problem dealing with triangles by using the arcane magic known as calculus.
Teachers, why not add a bit of risk to your homework collection routine?


CSE Association
I worked on the development of the visual identity of CSE Association, the student-run association of the Department of Computer Science and Engineering, SRM IST.
Worked on the design and media of the events organized by CSEA in the academic year 2017-2018
August 2017 - March 2018
ROLE
- - Development of the revised logo and a visual identity system.
- - Designed additional brand elements such as ID cards, lanyards and social media deliverables.
- - Led a team of 80+ undergraduate students and organized 4 events such as fests and competitions in our campus.
GOAL
The task at hand was the development of a fresh, unique brand experience for CSEA that would establish its visual identity within the campus and improve the reach of the print and social media.
A new identity would also help it stand out from other departmental associations and clubs that exist within the institute.
Most of these departmental associations’ logos lack a certain sense of originality. They conform to a standard template followed by amateurly executed ‘tech’ logos. Furthermore, the variety of visual media produced by the organisations were not coherent with the logos and their respective themes.
Another notable insight was that these logos often tend to highlight a certain element of the department’s study, for example, microprocessor circuits.
VISION
But what about Computer Science?
After initial interviews of my fellow CSE undergrads, their message became clear stating that Computer Science, as a field, is too expansive to be represented by one visual motif. Hence, a pattern library was created to be the essence of the identity.
Each core pattern of this identity represents a certain part of Computer Science; which is present in our curriculum and taught on a daily basis.
Algorithms
Networking
Primary Logomark
Data Structures
Design
Event Logo
This dynamic pattern library also serves as the reminder of continuous change in the organisation. As seniors graduate and freshermen join CSEA each year, the core team of the organisation is created anew annually.
This is also parallel to the dynamism of CS as an academic field. Core curriculum subjects such as Data Structures and Algorithms that are being taught now, will be accompanied or possibly even subsumed by electives such as Machine Learning and Artificial Intelligence in the upcoming years. The core patterns of the brand system can be supplanted by those designed by the newer generation of students which represent their fields of interest.
EXECUTION
A few applications of this visual identity system have been showcased in the upcoming pages.
Each domain within the team had unique representative pictures as a result of the dynamic brand.
These badges were given to every single team member, organizer and volunteer. Such small experiences helps drive engagement within the team.
Event ID card design example.
Design of the ID Card that was provided to all domain heads and the secretarial elects.
The final match of the FIFA 18 tournament was quite an affair. Even a few of the organizing team members had to sit down and watch the thrilling contest.
A student from the audience during a public roadshow wowed everyone with his beatboxing skill.
A participant of Game On ’17 with his Event ID card.
The following results were observed after the implementation of the new visual identity:
- A growth of 40% on the likes of the Facebook page of CSEA over the academic year 2017-18.
- This academic year’s events have received an approximate total of 840 participants across 4 different competitions and fests.
- The revamped branding allowed for an increase in sponsorship tie-ups with companies such as McDonald’s, Red Bull and HackerRank; drastically improving over organizations in the previous year.
- The ID card lanyard design proved to be massively popular amongst students and was successful in creating the ‘marketing hype’ that it was designed for.
In conclusion, through systemic design strategies, the Association was able to form a strong emotional connection with its participants and other students in the campus.
The lanyard was the most iconic element of the brand.
The branding cemented the image of a revamped Association.


Combo lists sources
https://sentry.mba/forumdisplay.php?fid=137
https://sinister.ly/Forum-Hacking-Tools
https://combo-list.com/
Search for pattern in combo lists
Output filename and line with match
grep -rnw /usr/share/wordlists/combos -e <pattern>
Output filename
grep -rnwl /usr/share/wordlists/combos -e <pattern>
Read multiple inputs from file
for email in $(cat emails.txt); do grep -rnw /usr/share/wordlists/combos -e $email; done


Computing the correlation is tricky. We'll go through the process of computing it, which takes multiple steps, but in general we'll do it using software. The R programming language lets us easily find the correlation between two sets of numbers. Here, you'll see the two data sets we looked at above. The cor function in R calculates the correlation between two sets of numbers - hit "Evaluate R" to calculate. You can try different values in the exercise below - just hit "Evaluate R" to find the correlation. You'll see that when we look at the first pair of data sets, the correlation is exactly 1:
If we look at the second pair, though, the correlation is a little less than 1. 0.9812022 is still very close to 1, though, because these numbers still mostly fit the pattern - just not perfectly. in-context


Interface is a protocol for implementors and users. So it can be used to implement callback function which is wildly used in many other areas. The interface is much more powerful than class or abstract class. Interfaces can be inherited and extended. A class can inherit multiple interfaces.
Inner class gives us convenience to have more than one implementation of an interface in a class. This is pretty useful in some cases when you need to have multiple implementation of some interface or callback. Event handlers in GUI, for instance, take a lot advantage of anonymous class. That is also the place in which we use inner class most.
Although they provide use more options and more powerful solutions, interfaces and inner class should be considered in design phase. Inappropriate usage of them could cause serious problems in implementation phase and maintenance phase. We should learn when and where to use, rather than how to use them. Also, we should learn to use them to improve our solutions not causing new problems.


This page is a test to show how to create a link in html that, when clicked, will go to a different pill. The test is to setup for creating a link from the DataTables page that will take the user to a detailed page showing the results of one Rnumber. This page will make it easier to view all the data for one property on one page, instead of scrolling across the large DataTables table


Material Matching Experiment
The soap in the images are made with diffferent materials. Your task is to match the material properties of the soap in the right image to the left. To do so, you adjust the "opacity" of the object in the right image (match) to match the perceived translucency to the object on the left (target). Notice that from trial to trial, the lighting direction can change (either side-lit or back-lit).
You can use either the left and right arrow keys or the slider to adjust the match image.PLEASE don't use both within the same trial. The left arrow key makes the object appear less opaque and the right key makes the object appear more opaque. Please examine the images carefully before you hit "Next" button when your match will be recorded. Notice, there will be four blocks of the experiment. Please press "start" button to start the trials.
| Target | Match |
Density control:
Progress: Trial
0/0Your target densities: