--- layout: page title: "jQuery UI" prev: OEBPS/ch01s06.html next: OEBPS/ch02s02.html book_path: books/eric-sarrion-jquery-ui-_oeb/ --- {% include JB/setup %} {% raw %}
HTML pages with tabs have become common in current websites. Tabs allow you to group a site’s information by topic—this allows users to find relevant information quickly and easily by selecting the relevant tab.
Suppose we want to write the HTML code to display the tabs shown in Figure 2-1. We have a tab bar (containing three tabs here) and different content for each tab.
To create this type of page using jQuery UI, we need the following:
A global
 block enclosing the whole
A
 element to form the tab bar
A
 element for each tab
A
 element for each window inside tabs
Here is the code to create the page shown in Figure 2-1:
  <link rel=stylesheet type=text/css href=jqueryui/css/smoothness/jquery-ui-1.8.16.custom.css />

Tab 1

Tab 2

Tab 3

Contents of first tab

Contents of the second tab

Contents of the third tab

If you open this page in a browser (Figure 2-2), you’ll see that it
does not appear quite as planned. For the results we want, we have to
specify that we’re using the jQuery UI tabs
()
method.
Add the following line (shown in bold) in the
The page will appear with tabs.
The tabs ()
method is one of
several jQuery UI methods used on a jQuery class object, returned by the
jQuery ()
function. The elements of the
associated list (indicated by the selector) are then transformed into
tabs. When a user clicks a tab, jQuery UI will automatically and
transparently manage the switch to that tab.


5
1 Yahweh, think about what has happened to us.
See how no one respects us any longer.
2 Foreigners have seized our property,
and now they live in our homes.
3 Our enemies have killed our fathers,
and caused our mothers to become widows.
4 Now they make us pay for water to drink,
and pay for firewood.
5 The enemy runs after us and is very close to us;
we are exhausted, but they do not allow us to rest.
6 In order to get enough food to remain alive,
we begged Egypt and Assyria to help us.
7 Our ancestors sinned, and now they are dead,
but we are suffering for the sins that they committed.
8 Now the people who rule over us are themselves slaves to their own masters in Babylon.
There is no one who can rescue us from their power.
9 We go far to look for food, but we are in danger of dying when we do so,
because of the robbers who live in the wilderness.
10 Our skin has become hot like an oven,
and we have a very high fever because we are extremely hungry.
11 Our enemies have raped the women in Jerusalem,
and they have done that to the young women in all the towns of Judea.
12 Our enemies have hanged our leaders,
and they have not respected our elders.
13 They force our young men to grind flour with millstones,
and young boys stagger while they are forced to carry heavy loads of firewood.
14 Our elders no longer sit at the city gates to make important decisions;
the young men no longer play their musical instruments.
15 We are no longer joyful;
instead of dancing joyfully, we now mourn.
16 The wreaths of flowers have fallen off our heads.
Terrible things have happened to us because of the sins that we committed.
17 We are tired and discouraged,
and we cannot see well because our eyes are full of tears.
18 Jerusalem has no one living any more in it,
and jackals prowl around in it.
19 But Yahweh, you rule forever!
You continue to rule from one generation to the next generation.
20 So why have you forgotten us?
Will you abandon us for a very long time?
21 Please enable us to return to you,
and enable us to prosper as we did previously.
22 Please do that, or is it really true that you have rejected us forever?
Is it really true that you will never stop being extremely angry with us?


|
Class Summary |
| AbstractMediaHeaderBox |
A common superclass for all MediaInformationHeaderBoxes. |
| AlbumBox |
Meta information in a 'udta' box about a track. |
| AuthorBox |
Meta information in a 'udta' box about a track. |
| BitRateBox |
class BitRateBox extends Box('btrt') {
unsigned int(32) bufferSizeDB;
// gives the size of the decoding buffer for
// the elementary stream in bytes.
unsigned int(32) maxBitrate;
// gives the maximum rate in bits/second
// over any window of one second.
unsigned int(32) avgBitrate;
// avgBitrate gives the average rate in
// bits/second over the entire presentation.
} |
| ChunkOffset64BitBox |
Abstract Chunk Offset Box |
| ChunkOffsetBox |
Abstract Chunk Offset Box |
| ClassificationBox |
Classification of the media according to 3GPP 26.244. |
| CompositionShiftLeastGreatestAtom |
The optional composition shift least greatest atom summarizes the calculated
minimum and maximum offsets between decode and composition time, as well as
the start and end times, for all samples. |
| CompositionTimeToSample |
aligned(8) class CompositionOffsetBox
extends FullBox(‘ctts’, version = 0, 0) {
unsigned int(32) entry_count;
int i;
if (version==0) {
for (i=0; i < entry_count; i++) {
unsigned int(32) sample_count;
unsigned int(32) sample_offset;
}
}
else if (version == 1) {
for (i=0; i < entry_count; i++) {
unsigned int(32) sample_count;
signed int(32) sample_offset;
}
}
} |
| CompositionTimeToSample.Entry |
|
| CopyrightBox |
The copyright box contains a copyright declaration which applies to the entire presentation, when contained
within the MovieBox, or, when contained in a track, to that entire track. |
| DataEntryUrlBox |
Only used within the DataReferenceBox. |
| DataEntryUrnBox |
Only used within the DataReferenceBox. |
| DataInformationBox |
Box Type: 'dinf'
Container: MediaInformationBox ('minf')
Mandatory: Yes
Quantity: Exactly one
The data information box contains objects that declare the location of the media information in a track. |
| DataReferenceBox |
The data reference object contains a table of data references (normally URLs) that declare the location(s) of
the media data used within the presentation. |
| DescriptionBox |
Gives a language dependent description of the media contained in the ISO file. |
| EditBox |
An Edit Box maps the presentation time-line to the media time-line as it is stored in the file. |
| EditListBox |
Box Type : 'elst'
Container: EditBox ('edts')
Mandatory: No
Quantity : Zero or one
This box contains an explicit timeline map. |
| EditListBox.Entry |
|
| FileTypeBox |
This box identifies the specifications to which this file complies. |
| FreeBox |
A free box. |
| FreeSpaceBox |
The contents of a free-space box are irrelevant and may be ignored, or the object deleted, without affecting the
presentation. |
| GenericMediaHeaderBoxImpl |
|
| GenreBox |
Containing genre information and contained in the UserDataBox . |
| HandlerBox |
This box within a Media Box declares the process by which the media-data in the track is presented,
and thus, the nature of the media in a track. |
| HintMediaHeaderBox |
The hint media header contains general information, independent of the protocaol, for hint tracks. |
| ItemDataBox |
|
| ItemLocationBox |
aligned(8) class ItemLocationBox extends FullBox(‘iloc’, version, 0) {
unsigned int(4) offset_size;
unsigned int(4) length_size;
unsigned int(4) base_offset_size;
if (version == 1)
unsigned int(4) index_size;
else
unsigned int(4) reserved;
unsigned int(16) item_count;
for (i=0; i 0)) {
unsigned int(index_size*8) extent_index;
}
unsigned int(offset_size*8) extent_offset;
unsigned int(length_size*8) extent_length;
}
}
} |
| ItemProtectionBox |
The Item Protection Box provides an array of item protection information, for use by the Item Information Box. |
| KeywordsBox |
List of keywords according to 3GPP 26.244. |
| MediaBox |
The media declaration container contains all the objects that declare information about the media data within a
track. |
| MediaHeaderBox |
This box defines overall information which is media-independent, and relevant to the entire presentation
considered as a whole. |
| MediaInformationBox |
This box contains all the objects that declare characteristic information of the media in the track. |
| MetaBox |
A common base structure to contain general metadata. |
| MovieBox |
The metadata for a presentation is stored in the single Movie Box which occurs at the top-level of a file. |
| MovieHeaderBox |
Box Type: 'mvhd'
Container: MovieBox ('moov')
Mandatory: Yes
Quantity: Exactly one
This box defines overall information which is media-independent, and relevant to the entire presentation
considered as a whole. |
| NullMediaHeaderBox |
Streams other than visual and audio (e.g., timed metadata streams) may use a
Null Media Header Box. |
| OmaDrmAccessUnitFormatBox |
Describes the format of media access units in PDCF files. |
| OriginalFormatBox |
The Original Format Box contains the four-character-code of the original untransformed sample description. |
| PerformerBox |
Used to give information about the performer. |
| ProgressiveDownloadInformationBox |
|
| ProgressiveDownloadInformationBox.Entry |
|
| ProtectionSchemeInformationBox |
The ProtectionSchemeInformationBox contains all the information required both
to understand the encryption transform applied and its parameters, and also to find other
information such as the kind and location of the key management system. |
| RatingBox |
Contained a the UserDataBox and containing information about the media's rating. |
| RecordingYearBox |
|
| SampleAuxiliaryInformationOffsetsBox |
|
| SampleAuxiliaryInformationSizesBox |
|
| SampleDependencyTypeBox |
aligned(8) class SampleDependencyTypeBox
extends FullBox('sdtp', version = 0, 0) {
for (i=0; i < sample_count; i++){
unsigned int(2) reserved = 0;
unsigned int(2) sample_depends_on;
unsigned int(2) sample_is_depended_on;
unsigned int(2) sample_has_redundancy;
}
} |
| SampleDependencyTypeBox.Entry |
|
| SampleDescriptionBox |
The sample description table gives detailed information about the coding type used, and any initialization
information needed for that coding. |
| SampleSizeBox |
This box containes the sample count and a table giving the size in bytes of each sample. |
| SampleTableBox |
The sample table contains all the time and data indexing of the media samples in a track. |
| SampleToChunkBox |
Samples within the media data are grouped into chunks. |
| SampleToChunkBox.Entry |
|
| SampleToGroupBox |
aligned(8) class SampleToGroupBox
extends FullBox('sbgp', version = 0, 0)
{
unsigned int(32) grouping_type;
unsigned int(32) entry_count;
for (i=1; i <= entry_count; i++)
{
unsigned int(32) sample_count;
unsigned int(32) group_description_index;
}
} |
| SampleToGroupBox.Entry |
|
| SchemeInformationBox |
The Scheme Information Box is a container box that is only interpreted by the scheme beeing used. |
| SchemeTypeBox |
The Scheme Type Box identifies the protection scheme. |
| SoundMediaHeaderBox |
|
| StaticChunkOffsetBox |
The chunk offset table gives the index of each chunk into the containing file. |
| SubSampleInformationBox |
aligned(8) class SubSampleInformationBox
extends FullBox('subs', version, 0) {
unsigned int(32) entry_count;
int i,j;
for (i=0; i < entry_count; i++) {
unsigned int(32) sample_delta;
unsigned int(16) subsample_count;
if (subsample_count > 0) {
for (j=0; j < subsample_count; j++) {
if(version == 1)
{
unsigned int(32) subsample_size;
}
else
{
unsigned int(16) subsample_size;
}
unsigned int(8) subsample_priority;
unsigned int(8) discardable;
unsigned int(32) reserved = 0;
}
}
}
} |
| SubSampleInformationBox.SampleEntry |
|
| SubSampleInformationBox.SampleEntry.SubsampleEntry |
|
| SubtitleMediaHeaderBox |
|
| SyncSampleBox |
This box provides a compact marking of the random access points withinthe stream. |
| TimeToSampleBox |
This box contains a compact version of a table that allows indexing from decoding time to sample number. |
| TimeToSampleBox.Entry |
|
| TitleBox |
Box Type: 'titl'
Container: UserDataBox ('udta')
Mandatory: No
Quantity: Zero or one
Title for the media. |
| TrackBox |
Tracks are used for two purposes: (a) to contain media data (media tracks) and (b) to contain packetization
information for streaming protocols (hint tracks). |
| TrackHeaderBox |
This box specifies the characteristics of a single track. |
| TrackReferenceBox |
Box Type: 'tref'
Container: TrackBox ('trak')
Mandatory: No
Quantity: Zero or one
This box provides a reference from the containing track to another track in the presentation. |
| TrackReferenceTypeBox |
Contains a reference to a track. |
| UnknownBox |
A box unknown to the ISO Parser. |
| UserBox |
A user specifc box. |
| UserDataBox |
This box contains objects that declare user information about the containing box and its data (presentation or
track).
The User Data Box is a container box for informative user-data. |
| VideoMediaHeaderBox |
The video media header contains general presentation information, independent of the coding, for video
media. |
| XmlBox |
|


My front-end expertise is in HTML, CSS, Javascript, React, Material UI, Bootstrap. My back-end experience includes both relational (Postgres) and non-relational databases (MongoDB) and building RESTful APIs with NodeJS and Express JS.
Experience in applying Lean Methodology and Design Thinking into Mobile & Web Development. I believe in building applications with the end user in mind by making them responsive, scalable, and visually appealing.
As a former high level athlete, I have been part of many diverse teams and my motto is "Get better everyday!". As a professional I have over 5 years of experience in UI/UX Design, Web Development in the software as a service industry.
Developed the MedStack.co marketing website using HTML, CSS, JavaScript. Fully designed visuals using Sketch App and Adobe Creative Suite. Integrated Hubspot Marketing Automation Platform (Forms, Workflows, Sequences)
I have designed the visuals for the website and developed the website with all the forms, calls-to-action, and workflows using Hubspot’s (COS) Content Optimization System with custom HTML, and CSS.
I have build a customezid WordPress CMS theme using PHP, HTML, and CSS and designed all the visuals, and costume icons for the website in SketchApp, Photoshop and Illustrator.
ConsumeAPI transforms the most popular API integrations from a one by one integration to a scalable, plug and play solution saving developers time and money.
Salubrian Health App is a real-time text message appointment update system for medical and walk-in clinics.
One Stop Shop for Pet Owners where they can easily find the best veterinarians, groomers, trainers and other pet service providers in their neighbourhood and book an appointment in few seconds.


I have had a relationship with Sally D for quite some time now. I have experimented with this amazing herb in various fashions... plain leaf, extract, sublingual, and tincture. Salvia tends to be less confusing and intense when used sublingual or as a tincture.
This account is one with a 10x extract. I woke up at about 2:00 AM. I had an urge to smoke her. I woke up and felt completely relaxed and knew that it was a good time to partake of her essence.
I loaded a small pinch into my glass pipe and inhaled usual Sally fashion (while holding the smoke in for about 30 seconds). In my mind I spoke to her asking her to teach me. I laid back down and relaxed. Swift was her descent upon me.
When smoking the extract there is always the usual feeling of my senses being peeled away. It is hard to let go. Letting go is very difficult. Clinging to what we know seems to be a natural instinct of life.
After the first initial effects took hold I tried to relax and see what Sally had to show me. I have been doing dream work and she decided to teach me a little on this topic. She showed me what it is to dissolve the ego and let go. This is an essential step in dream work. PURE awareness is required.
Itís hard to explain what I had been shown. It was kind of like our reality is composed of an idea that we feed and keep alive. We create who we are and are always feeding this idea with our thoughts. Sally tears this into shreds and show us ourselves in our nakedness. This can be a very scary thing. It is like being forced outside of everything that I and others have created as the understanding of reality, whether you are ready or not.
There is a technique for going directly into a dream from being awake. This is by distracting our mind by counting and going past the hypnogacic Images. I was shown that this is not required if one can achieve a certain state of awareness by learning to let go without drifting off to sleep. A usual characteristic of Sally is a lucid dream like state of consciousness. She showed me that this is why.
I never hallucinated parse. It was just the feeling of having all my ideas of the way life is torn from me and then being taught through telepathy of some sort. I could feel the understanding just flowing through me. I didnít actually hear her speak.
This whole experience and understanding took about 10 minutes.
I decided to gain a deeper understanding of what had perspired by taking a pinch of the 10x extract and placing it under my tongue. I let that absorb for the full 30 minutes and then swallowed. I know I have read that one canít use the extract sublingual. I felt her presence very subtly. It kept her close to me to help guide my dreams.
I used my new knowledge to step straight into a lucid dream... I could feel her presence throughout the dream. It was very enlightening; only this portion of the experience is for me alone.
She is a teacher and a wonderful ally. I have been reprimanded once for improper use. Needless to say, I will never make that mistake again.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


|
Imperx Tools SDK
<IP_ADDRESS>
|
Display functions and classes with IpxComponent features. More...
Modules | |
| Display Component Parameters | |
| Defines and Macros for Display Component Parameters. | |
| Notifications | |
| Defines for Notifications. | |
| Translate Flags | |
| Defines for Translate Flags. | |
| Fit Modes and Mouse Processing | |
| Defines for Fit Modes and Mouse Processing. | |
| IpxDisplay C++ Class | |
| C++ Class for IpxDisplay. | |
| IpxDisplay C-Interface Functions | |
| C-interface functions for IpxDisplay. | |
Display functions and classes with IpxComponent features.


Choose Character
Player 1 Area
Draw Card
Player 1 Hand
Choose Character
Player 2 Area
Draw Card
Player 2 Hand
The Thing Area
Draw Card
The Thing Hand
Remove Multiplayer Infection Cards
Deal Starting Hands
Remove Token
Draw Next Card
Encounter Deck Area
Place Under Blair-Saucer
The Rec Room
Tasks
Tool Shed
Draw Specific Card (Optional):
Choose Character
(Make sure at least one player has PILOT)
Place Card Under Which Card?


Scott Doyle /<EMAIL_ADDRESS>Think about how neural networks (and people!) learn to do complex tasks.
We use error functions: measuring how well or how poorly we can accomplish a task.
In neural nets, we try to minimize the error function through backpropagation:
Positive and Negative reinforcement: learn behavior through a combination of rewards or punishments, respectively.
Through a process of trial-and-error, an agent (the learner) tries to maximize its reward and minimize its punishment.
In neural nets, this process is known as reinforcement learning, or RL for short.
RL is interesting because it is able to learn progressively more difficult tasks with simple reward mechanisms.
It’s precisely the same principle that has been used to train mice to pull levers for food pellets.
Or, if you’re like me…
Video games provide a reward / punishment mecahnism for playing properly.
Different games operate on different levels, but even the most basic of games (e.g. Pong) has a scoring system and a win / lose effect that allows the agent (player) to know what actions to take to maximize their score.
As games get more complex, the relationship between action and reward may be more obscure…
Games have a finite set of possible actions (controls) that the agent can perform, in an environment described by the pixels on the screen (plus audio cues, plus force feedback…).
There are different goals in each, but there is some way of keeping track of what’s going on (e.g. a score counter, an experience level, a progression through the storyline) and a direction to go in.
To keep things simple, let’s use Pong as an example.
The game state changes with each timestep, both by the rules of the game and by user actions.
Training goal: For a given game state, choose an action that maximizes the eventual reward.
The first thing we need to do is construct our “agent”. This will be in the form of a policy network: it describes the agent’s decision-making process.
For Pong, the “decision” is which action to take (go UP or DOWN).
For more complex games, the decision might be a multiclass network: LEFT, RIGHT, JUMP, ATTACK.
The policy network has 2 layers and takes in the raw image pixels ($210\times160\times3 = 100,800$) as input and produces a single probability of moving UP.
This probability distribution is sampled to get the actual move – i.e. instead of taking the softmax and always moving UP if the probability is greater than 0.5, we flip a biased coin and take the appropriate action.
So we have:
The weight matrices are initialized randomly, and the sigmoid produces an output in the range of $[0, 1]$.
$\mathbf{W}_{1}$ (hidden layer weights) encode various game situations (location of opponent, ball, and agent) while $\mathbf{W}_{2}$ encodes the decision-making process.
We pass the network “difference frames” as inputs, so the network understands the motion of the ball from one timepoint to the next.
Now, our goal is to train the weights $\mathbf{W}_{1}$ and $\mathbf{W}_{2}$ to play Pong.
Have you ever played a game where you had no idea what you were supposed to do?
The problem we have is somewhat sparse:
This is similar to the problem facing LSTMs (far-apart inputs affecting error). To address this, we use the idea of policy gradients.
In traditional supervised learning, we have a “true” output label that we assign to each forward pass of the network.
Pong Example: If we somehow “knew” that, given a particular environment (the ball is coming at us at an oblique angle) the optimal move is to go UP, then we could build an error function that measures how “wrong” each decision is and uses backpropagation to correct the parameters that led to the incorrect action.
In RL, we don’t have a label for each action. Instead, we are trying to maximize eventual total reward.
So let’s say that the output probability is 0.7, meaning that the agent is 70% likely to move UP (and it does so).
We don’t yet know if going UP is actually beneficial. So we have to hold onto that decision until the end of the game, see whether we won, and then update the parameters accordingly.
If we win, then for each input frame that led to a specific output decision, the corresponding weights are updated to make those decisions more likely in the future.
If we lose, then it does the opposite.
Playing through a single game (i.e. from the start to the acquisition of the reward / punishment) is called a rollout.
Again, like a human, the system plays thousands of rollouts to learn which sets of actions are most likely to lead to rewards.
First, randomly initialize $\mathbf{W}_{1}$ and $\mathbf{W}_{2}$.
Then play a hunred games of Pong.
Assuming each game is 200 frames, we’ve made $200\times 100 = 20,000$ decisions; for each decision, we know the parameter gradient, which tells us how to modify the parameters (depending on the eventual result).
So now we can label every decision as either good or bad, and adjust parameters accordingly. The label comes from the outcome of the game (+1 for winning, -1 for losing), so each of the input / action pairs that was taken in the winning episode becomes slightly encouraged in the future, and each of the input/action pairs in the losing episodes becomes discouraged.
Then you repeat the process with our updated policy, and do that a bajillion times.
Training is hard because of the length of the sequences and the unpredictability of action $\rightarrow$ reward.
Good actions do not always lead to positive eventual outcomes, but over the course of millions of games, good actions should be encouraged more than discouraged.
You also end up with a lot of “neutral” actions that legitimately do not affect the outcome, and so they won’t be overly encouraged / discouraged.
We can generalize our reward feedback by saying that at timestep $t$ we should receive some reward $r_{t}$. We can choose instead to use a discounted reward:
$ R_{t} = \sum_{k=0}^{\infty} \gamma^{k}r_{t+k}$
where $^{k}\in[0, 1]$ called a discount factor. Thus, the reward at time $t$ is a function of all successive timepoints rather than a static reward applied to each action in a rollout.
In this formulation, later rewards are less important – that is, the reward assigned to your first action should be more closely tied to the second, third, and forth action than to the hundredth action.
Policy Gradients are _score function gradient estimators_. Consider the expected value of a scalar score function $f(x)$ (our reward function) under a probability distribution $p(x|\theta)$ (our policy network) parameterized by $\theta$:
$ E_{x~p(x|\theta)}[f(x)]$
So how should we shift the distribution through its parameters to obtain a higher reward? Gradient descent, of course:
\begin{align} \nabla_{\theta}E_{x}[f(x)] &= \nabla_{\theta}\sum_{x}p(x)f(x)&\quad\textrm{definition of expectation}\\ &=\sum_{x}\nabla_{\theta}p(x)f(x)&\quad\textrm{swap sum and gradient} \\ &=\sum_{x}p(x)\frac{\nabla_{\theta}p(x)}{p(x)}f(x)&\quad\textrm{multiply and divide by }p(x) \\ &=\sum_{x}p(x)\nabla_{\theta}\log(p(x))f(x)&\quad\nabla_{\theta}\log(z)=\frac{1}{z}\nabla_{\theta}z \\ &=E_{x}[f(x)\nabla_{\theta}\log(p(x))]&\quad\textrm{definition of expectation}\\ \end{align}
$\nabla_{\theta}E_{x}[f(x)]= E_{x}[f(x)\nabla_{\theta}\log(p(x))]$
The term $\nabla_{\theta}\log(p(x))$ gives us the direction and magnitude of the gradient according to the log of our policy network output $p(x)$ (i.e. the driver of our decision-making process), given a sampled action $x$.
The term $f(x)$ tells us whether the action $x$ is associated with a positive or negative outcome.
So a negative outcome will reverse the gradient values – in other words, it modifies parameter values to cause the opposite of $x$ to be more likely.
The OpenAI Gym (link) has been set up to provide a number of different environments to test reinforcement learning. Check out the games people have taught AI to play!
Karpathy posted a 130-line Python script (here) that implements a 2-layer network with 200 hidden layer units which learns to play Pong fairly well after 200,000 games (8,000 episodes). You can see a video of the computer player here.
Atari games are pretty popular for RL due to their limited input space (usually a single, small, static screen) and possible action space (discrete, limited inputs). Games like PacMan (link) are another example of a nice, well-defined RL scenario.
One question to ask: Just like with CNNs, what are the networks actually “learning”? Let’s look at the learned weights!
In 2016, the mad scientists at Google DeepMind (link) published a paper in Nature (link) describing their process for teaching a reinforcement agent how to play Go, which they called AlphaGo.
Then, in 2017, another AI group, OpenAI (link), managed to train a system that could beat DOTA 2 (link, video 1, video 2).
THEN, last year, DeepMind developed an agent that plays Starcraft 2, which (of course) they called AlphaStar (link, video).
Reinforcement Learning isn’t really about teaching computers to play video games (as awesome as that is).
The idea is to define a very general algorithm to take in a reward / punishment mechanism and develop a complex set of human-like behavior to try and maximize rewards.
Instead of a high score, what if we wanted to maximize an investment portfolio?
Or patient responses to treatment?
Or…


This class is abstract. It implements basic functionality of directed acyclic graphs (DAG) and provides interface for derived classes to perform flow movements within each DAG.
More...
#include <DAGraph.h>
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int * | nodeIndexes_ |
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int | nodeSize_ |
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const int | originIndex_ |
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FPType * | originFlows_ |
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DAGraphNode ** | nodes_ |
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StarLink ** | links_ |
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int | linkSize_ |
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std::list< int > | linkIndexes_ |
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std::list< int > | topOrder_ |
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std::list< int >::iterator | currNode_ |
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std::list< int >::reverse_iterator | currNodeDesc_ |
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std::list< int > | p2Cont_ |
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int | clock_ |
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static bool | wasInitialised_ = false |
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This class is abstract. It implements basic functionality of directed acyclic graphs (DAG) and provides interface for derived classes to perform flow movements within each DAG.
- Parameters
-
| net | pointer to network. |
| mat | pointer to O-D matrix. |
| zeroFlow | link flow tolerance. |
| originIndex | origin index. |
| bool DAGraph::addBetterLinks |
( |
| ) |
|
Implements algorithm of addition of better links to the graph in such a way that acyclicity is maintained. Algorithm is described in the paper of Nie "A class of bush-based algorithms for the traffic assignment problem", Transportation Research, 2010.
| bool DAGraph::addFromP2 |
( |
| ) |
|
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private |
Adds links from so-called set P2 to the bush. For details see [17].
| bool DAGraph::addLink |
( |
StarLink * |
link | ) |
|
Adds link to the graph if it is not in it yet and allocates corresponding DAGraphNode objects if they were not allocated before.
| void DAGraph::addOriginFlow |
( |
int |
linkIndex, |
|
|
FPType |
demand |
|
) |
| |
This method is used in OriginSet in order to initialise all bushes and in derived classes to keep origin flows consistent with performed flow moves. Adds demand to internal structure that stores origin flows for each link of the bush.
| void DAGraph::addOriginFlowAndCreateLink |
( |
StarLink * |
link, |
|
|
FPType |
demand |
|
) |
| |
This method is used only in PAS class because it adds link if it was not in the bush when the origin flow was added.
| int DAGraph::beginAscPass |
( |
| ) |
|
Starts iterating trough all nodes in ascending topological order (i.e. it starts from origin).
- Returns
- index of the first node in ascending topological order, -1 if list is empty
| int DAGraph::beginDescPass |
( |
| ) |
|
Starts iterating trough all nodes in descending topological order (i.e. it starts from the furthest destination node).
- Returns
- index of the first node in descending topological order, -1 if list is empty
| void DAGraph::buildMinMaxTrees |
( |
int |
destIndex | ) |
|
Assigns a minimum and maximum distance to each node of DAG. It is assumed that topological order exists and the graph was topologically sorted beforehand. Algorithms stops if the destination node destIndex was reached (as a result min and max distance to nodes that are topologically after destIndex are not calculated). If these distances must be calculated for all nodes destIndex must be set to -1.
- Warning
- methods assumes that topological order starts with origin node.
| FPType DAGraph::checkOFlowsFeasibility |
( |
| ) |
|
Checks if origin flows satisfy network flow constraints.
- Returns
- maximum deviation of flow.
| virtual bool DAGraph::checkPositiveFlow |
( |
int |
linkIndex | ) |
|
|
inlineprotectedvirtual |
| bool DAGraph::explore |
( |
int |
vertex, |
|
|
bool * |
visited |
|
) |
| |
|
private |
This method is used in topological sort. For details see [5].
| FPType DAGraph::getDemand |
( |
int |
nodeIndex | ) |
const |
|
protected |
- Returns
- demand of node with index nodeIndex or zero if a given node is not a destination.
| void DAGraph::getInLinks |
( |
int |
nodeIndex, |
|
|
std::list< StarLink * > & |
listRef |
|
) |
| |
Sets the reference listRef with links that come into node with index nodeIndex.
| std::list< StarLink * > DAGraph::getInLinksCopy |
( |
int |
nodeIndex | ) |
const |
- Returns
- a copy of the list with links that come into node with index nodeIndex.
| FPType DAGraph::getNbLinksInBush |
( |
| ) |
const |
- Returns
- number of links that belong to this bush.
| int DAGraph::getNextAscPass |
( |
| ) |
|
- Returns
- index of the current node in ascending topological order, -1 if end of list
| int DAGraph::getNextDescPass |
( |
| ) |
|
- Returns
- index of the current node in descending topological order, -1 if end of list
| int DAGraph::getNextNotInSet |
( |
int |
startIndex | ) |
const |
|
private |
- Returns
- link index of the link that is NOT yet in the bush. In order to find the first such link starIndex must be set to -1.
- Parameters
-
| index | index of a node that belongs to this DAG. If other index is passed, then assertion will execute and program will terminate. |
- Returns
- DAGraphNode object.
| FPType DAGraph::getOriginFlow |
( |
int |
linkIndex | ) |
const |
- Returns
- origin flow of link specified by linkIndex.
| int DAGraph::getOriginIndex |
( |
| ) |
const |
- Returns
- origin index where this bush belongs to.
| void DAGraph::getOutLinks |
( |
int |
nodeIndex, |
|
|
std::list< StarLink * > & |
listRef |
|
) |
| |
Sets the reference listRef with links that go out of node with index nodeIndex.
| std::list< StarLink * > DAGraph::getOutLinksCopy |
( |
int |
nodeIndex | ) |
const |
- Returns
- a copy of the list with links that go out of node with index nodeIndex.
| bool DAGraph::handleBackEdge |
( |
StarLink * |
link | ) |
|
|
protectedvirtual |
Throws an exception if a back edge is detected. This method can be overridden by derived classes, see DAGraphTapas.
Reimplemented in DAGraphTapas.
| virtual void DAGraph::handleExploredLink |
( |
StarLink * |
link | ) |
|
|
inlineprotectedvirtual |
| bool DAGraph::isReachable |
( |
StarLink * |
link | ) |
const |
|
private |
- Returns
- index of the next link for which both head and tail nodes belong to the bush, -1 otherwise.
| virtual bool DAGraph::moveFlow |
( |
| ) |
|
|
pure virtual |
This method must be implemented by derived classes. It must change origin flows and corresponding link flows and travel times by brining the current solution closer to equilibrium.
Implemented in DAGraphLUCE, DAGraphTapas, and DAGraphB.
| void DAGraph::postVisit |
( |
int |
vertex | ) |
|
|
inlineprivate |
This method is used in topological sort. For details see [5].
| void DAGraph::preVisit |
( |
int |
vertex | ) |
|
|
inlineprivate |
This method is used in topological sort. For details see [5].
| void DAGraph::print |
( |
| ) |
const |
Prints on screen relevant information about this bush.
| void DAGraph::printMaxShPath |
( |
int |
node | ) |
|
| void DAGraph::printOriginFlow |
( |
| ) |
const |
Prints on screen origin flows. For debugging.
| void DAGraph::printShPath |
( |
int |
node | ) |
|
| bool DAGraph::removeLink |
( |
int |
index | ) |
|
|
protected |
Removes a link specified by index from DAG if the connectivity of DAG is retained.
- Returns
- true if link was removed, false otherwise (link is not going to be removed if DAG is not connected after this operation.
| bool DAGraph::removeUnusedLinks |
( |
| ) |
|
Deletes unused links. A link is unused if the corresponding origin flow is less than ZERO_FLOW and the connectivity of the graph is maintained.
| bool DAGraph::removeUnusedLinks |
( |
const std::list< StarLink * > & |
links | ) |
|
Also deletes unused links, but iterates through the list of links passed as a parameter.
| void DAGraph::setOriginFlow |
( |
int |
index, |
|
|
FPType |
flow |
|
) |
| |
Sets origin flow of link with index index to value flow.
| void DAGraph::setOriginFlowToZero |
( |
int |
linkIndex | ) |
|
Sets origin flow of link with index index to zero.
| bool DAGraph::topologicalSort |
( |
| ) |
|
Creates a topological order of DAG nodes.
| bool DAGraph::worthAdding |
( |
StarLink * |
link | ) |
|
|
private |
- Returns
- true if link can improve current bush, false otherwise.
The documentation for this class was generated from the following files:


Make a money claim online
You can make a claim against an individual or company who:
- owes you money and won't pay it back
- is in a dispute with you - for example, you've paid for goods that weren't satisfactory
It could count against you in court if you don't try to sort out a dispute directly before you make an official claim.
What you'll need
You'll need:
- the current or last known address of the person or company you’re claiming against
- a credit or debit card to pay the claim fee
- your email address so you can save your claim and get updates
You might be able to get help with fees if you're on a low income or get certain benefits. Apply for this before you make your claim.
This service is also available in Welsh (Cymraeg).
Before you start
A money claim might not be your only or best option. Find out about other ways to get your money.
Find out more about making a money claim, such as the fees you’ll pay.
Legal advice
You don’t have to use a lawyer to make a claim but some people choose to. For example, you might need to check if your claim is valid, who to claim against, or what to say in your claim.
You might be able to get free legal advice from Citizens Advice or Advicenow.


--- layout: post title: Tips to find a good research topic date: 2011-07-10 00:01:20.000000000 +02:00 type: post published: true status: publish categories: - Interviews - Literature research tags: - advice on scientific writing - choosing research topic - tips meta: _edit_last: '29' author: login: Magdalena Kossowska email<EMAIL_ADDRESS>display_name: Magdalena Kossowska first_name: Magdalena last_name: Kossowska ---
It’s a common knowledge that a good topic is not a very extensively studied one – research should bring new information to science. Still, how to find out what topics are worth to study and what not? Check out the tips by Dr. Konrad Janowski from Department of Clinical Psychology in Lublin, Poland.
What you should start off with is the basics - figure out what field of psychology interests you the most and then start narrowing it down. It can be hard at first, one needs to have a rather broad knowledge in a subject to really orientate in the field. For example, some topics may sound like a new discovery for beginners, whereas they may turn out to be a common knowledge for the specialists. Still some effort (read: quite some reading/browsing) will be surely rewarding.
 The following advice and criteria will help you to narrow down your topic even more.
Literature analysis
As you figured out, you won’t be able to know what to choose not having read loads of books and articles. It takes a lot of time and effort to browse through everything in the field of your interest before you really get deep in the topic.
Tips to Remember:
Critical reasoning/ observation of reality
Keep your eyes wide open. For example, if you work as a volunteer in an hospital, you may be able to see some behaviours among patients and thus draw topics that need and should be addressed in research (and were not till now). The most important thing is to ask questions and seek for answers.
It is really significant to:
Moreover, don’t forget about practical aspects before starting our own research. Ask yourself the following questions:
______________________________________________________________________________________
Magdalena Eliza Kossowska is an MA graduate from Catholic University of Lublin, Interfaculty Individual Studies in the Humanities College, Psychology Institute in Poland. She has volunteered for various NGOs (including EFPSA, AEGEE, Polish Psychologists Association), and participated in scholarships in Prague, Czech Republic; Tromso, Norway; and London, United Kingdom. Besides contributing in JEPS Bulletin, she also works with Association for Polish Psychology Development ANOVA. She is interested in organisational, clinical, as well as cognitive psychology.


The following are suggested areas to focus state agency efforts to integrate and analyze data to improve outcomes. Your feedback will help us refine these and make sure we're focused on important areas!
Submit Feedback
Build upon and scale the P20 WIN longitudinal data system to include occupational and professional licensing data and early childhood data. Establish sustainable and efficient mechanisms to integrate and match data across systems such that the amount of time analyzing data is greater than the amount of time acquiring and preparing data.
Continue efforts to establish a master person index amongst various health and human services agencies to support data integration at both an operational or case management level as well as to support anonymized integrated datasets for research and evaluation purposes.
Scale the analytical capabilities currently in place to onboard additional agencies and data sources to support the state efforts to detect fraud, waste, and abuse associated with state supported assistance programs.
Enhance both the coordination of data analytics around opioid abuse and overdoses and facilitate timelier sharing of data amongst local, state, and federal government agencies.
Leverage data to support strengthening the state’s resiliency to extreme weather events including hurricanes, flooding, extreme heat, and slow onset events such as sea-level rise.
Support existing efforts based on the National Governor's Asscoiation learning lab focused on state strategies to improve statewide data use and sharing to reduce traffic fatalities and injuries.
Undertake efforts to support economic development in the state by making additional data to support the state’s business development efforts available to key stakeholders. Integrate data from various state agencies to support streamlined and efficient business processes.
Go to Goals


Rogue Cross Origin Requests
Even if the CORS is not valid, the request is still processed by the server.
Loaded content goes here.


Client Registartion Form
First Name
Last Name
E-Mail
Phone
Coming From
Organisation Name
Purpose of Visit
Point Of Contact
Date
Success
Thanks for contacting us, Hoping to see you soon
Send


UVTTYLogger Class Reference
| Inherits from | UVAbstractLogger : NSObject |
|---|---|
| Conforms to | UVLogger |
| Declared in | UVTTYLogger.h |
Overview
This class provides a logger for Terminal output or Xcode console output, depending on where you are running your code.
As described in the “Getting Started” page, the traditional NSLog() function directs it’s output to two places:
- Apple System Log (so it shows up in Console.app)
- StdErr (if stderr is a TTY, so log statements show up in Xcode console)
To duplicate NSLog() functionality you can simply add this logger and an asl logger. However, if you instead choose to use file logging (for faster performance), you may choose to use only a file logger and a tty logger.
sharedInstance
Singleton method
@property (class, readonly, strong) UVTTYLogger *sharedInstance
Declared In
UVTTYLogger.h
colorsEnabled
Want to use different colors for different log levels? Enable this property.
@property (readwrite, assign) BOOL colorsEnabled
Discussion
If you run the application via the Terminal (not Xcode), the logger will map colors to xterm-256color or xterm-color (if available).
Xcode does NOT natively support colors in the Xcode debugging console. You’ll need to install the XcodeColors plugin to see colors in the Xcode console. https://github.com/robbiehanson/XcodeColors
The default value is NO.
Declared In
UVTTYLogger.h
automaticallyAppendNewlineForCustomFormatters
When using a custom formatter you can set the logMessage
method not to append
\n
character after each output. This allows for some greater flexibility with
custom formatters. Default value is YES.
@property (nonatomic, readwrite, assign) BOOL automaticallyAppendNewlineForCustomFormatters
Declared In
UVTTYLogger.h
– setForegroundColor:backgroundColor:forFlag:
The default color set (foregroundColor, backgroundColor) is:
- (void)setForegroundColor:(UVColor *)txtColor backgroundColor:(UVColor *)bgColor forFlag:(UVLogFlag)mask
Discussion
- UVLogFlagError = (red, nil)
- UVLogFlagWarning = (orange, nil)
You can customize the colors however you see fit. Please note that you are passing a flag, NOT a level.
GOOD : [ttyLogger setForegroundColor:pink backgroundColor:nil forFlag:UVLogFlagInfo]; // <- Good :) BAD : [ttyLogger setForegroundColor:pink backgroundColor:nil forFlag:UVLogLevelInfo]; // <- BAD! :(
UVLogFlagInfo = 0…00100 UVLogLevelInfo = 0…00111 <- Would match UVLogFlagInfo and UVLogFlagWarning and UVLogFlagError
If you run the application within Xcode, then the XcodeColors plugin is required.
If you run the application from a shell, then UVTTYLogger will automatically map the given color to the closest available color. (xterm-256color or xterm-color which have 256 and 16 supported colors respectively.)
This method invokes setForegroundColor:backgroundColor:forFlag:context: and applies it to LOG_CONTEXT_ALL
.
Declared In
UVTTYLogger.h
– setForegroundColor:backgroundColor:forFlag:context:
Just like setForegroundColor:backgroundColor:flag, but allows you to specify a particular logging context.
- (void)setForegroundColor:(UVColor *)txtColor backgroundColor:(UVColor *)bgColor forFlag:(UVLogFlag)mask context:(NSInteger)ctxt
Discussion
A logging context is often used to identify log messages coming from a 3rd party framework, although logging context’s can be used for many different functions.
Use LOG_CONTEXT_ALL to set the deafult color for all contexts that have no specific color set defined.
Logging context’s are explained in further detail here: Documentation/CustomContext.md
Declared In
UVTTYLogger.h
– setForegroundColor:backgroundColor:forTag:
Similar to the methods above, but allows you to map UVLogMessage->tag to a particular color profile. For example, you could do something like this:
- (void)setForegroundColor:(UVColor *)txtColor backgroundColor:(UVColor *)bgColor forTag:(id<NSCopying>)tag
Discussion
static NSString *const PurpleTag = @“PurpleTag”;
define UVLogPurple(frmt, …) LOG_OBJC_TAG_MACRO(NO, 0, 0, 0, PurpleTag, frmt, ##VA_ARGS)
And then where you configure CocoaLumberjack:
purple = UVMakeColor((64/255.0), (0/255.0), (128/255.0));
or any UIColor/NSColor constructor.
Note: For CLI OS X projects that don’t link with AppKit use CLIColor objects instead
[[UVTTYLogger sharedInstance] setForegroundColor:purple backgroundColor:nil forTag:PurpleTag]; [UVLog addLogger:[UVTTYLogger sharedInstance]];
This would essentially give you a straight NSLog replacement that prints in purple:
UVLogPurple(@“I’m a purple log message!”);
Declared In
UVTTYLogger.h
– clearColorsForFlag:
Clearing color profiles.
- (void)clearColorsForFlag:(UVLogFlag)mask
Declared In
UVTTYLogger.h


King of the Summit
Lord and ruler of high summits, you may command your minions to victory with an inspiring presence that no one could immitate.{^n}{^a}Cannot be dispelled.
MaxLevel
10
UltimateLevel
14
Bonus to all Pets:
+${value}% Health:10 15 20 25 30 35 40 45 50 55 60 65 70 75 +${value}% Stun Duration:10 13 16 19 22 25 28 31 34 37 40 43 46 50


Before Change
FLAGS = flags.FLAGS
if __name__ == "__main__": // Avoid defining flags when used as a library.
flags.DEFINE_string("variant", "vase",
"Environment variant: vase, sushi, or sushi_goal.")
flags.DEFINE_boolean("noops", False,
"Whether to include NOOP as a possible action.")
GAME_ART = [
After Change
FLAGS = flags.FLAGS
if __name__ == "__main__": // Avoid defining flags when used as a library.
flags.DEFINE_enum(
"variant", "vase", ["vase", "sushi", "sushi_goal", "sushi_goal2"],
"Environment variant.")
flags.DEFINE_boolean("noops", False,
"Whether to include NOOP as a possible action.")
flags.DEFINE_integer("goal_reward", 50, "Reward for reaching the goal.")


{% extends "base.html" %} {% block title %}Places that have been flagged as "current"{% endblock %} {% block content %}
current{% if pagination.total == 1 %} There is one place that has been flagged as
current{% elif pagination.total > 1 %} There are {{ pagination.total |number_format|e }} places that have been flagged as
current{% if pagination.pages > 1 %} and this is page {{ pagination.page |number_format|e }} of {{ pagination.pages |number_format|e }}{% endif %} {% else %}{% endif %}
current{% else %} {% include "inc_docs.html" %} {% endif %}


wednesday
october 6 1993
all ages
at the outhouse
east of mass. on 15th st.
lawrence, kansas
rancid
with
wayback machine
and boy's life


Yang Chung
Made for folks at Spirent Communications
Mind Blown!
David Heinemeier Hansson
Creator of Rails framework
35 years old
by Tute Costa
def index
if current_user && current_user.created_at < (Time.now - 7*24*3600)
...
elsif current_user && current_user.created_at > (Time.now - 7*24*3600)
...
end
end
def index
if user_admitted?
...
else
...
end
end
private
def user_admitted?
current_user && current_user.created_at < (Time.now - 7*24*3600)
end
Undefined method `email' for nil:NilClass
def current_user
User.find_by_id(params[:id]) || :guest_user
end
undefined method `email' for :guest_user:Symbol
class NullUser
def email
'guest'
end
end
def current_user
User.find(session[:user_id]) || NullUser.new
end
"Ohai, #{current_user.email}!"
by Cameron Dutro from Twitter
Posts
.joins(
"JOIN comments ON comments.post_id = posts.id",
"JOIN authors ON authors.id = comments.author_id")
.where(
"authors.name = ? AND posts.active = ?",
"Barack Obama", true )
Post
.joins(:comments)
.joins(Comment.joins(:author).join_sources)
.where(
Author[:name].eq("Barack Obama")
.and(Post[:active].eq(true))
)
DON’T HAVE TO KNOW SQL SYNTAX
RUBY SYNTAX CHECKING
OBJECT-ORIENTED (CHAINABLE)
NO QUESTION MARKS
EASY TO READ - IT’S JUST RUBY!
By Chuck Lauer Vose
By Doc Ritezel
Instead of....."You shouldn't be using four spaces here"
Instead of....."Never use #map this way"
Instead of....."It's a spike, so it's okay for now"
to the comemnt: "Never use #map this way"
Instead of....."Junior programmer, you wouldn't understand that this isn't idiomatic"
Instead of....."I've been writing Ruby for 5 years"
to the comemnt: "Junior programmer, you wouldn't understand that this isn't idiomatic"
Instead of....."How can we make this better?"
Instead of....."Well, I saw you commit 50 line fuction yesterday"
to the comemnt: "I don't like that this function is 10 lines long"
By Sandi Metz
Gem I found in presentation by Joel Turnbull
# Gemfile
group :development do
gem 'pry-rails'
end
yangtheman:~/mu/avalanche_app(master)$ rails c
Loading development environment (Rails 3.2.12)
[1] pry(main)>
[1] pry(main)> show-routes
apitome /apis Apitome::Engine
user_session POST /login(.:format) sessions#create
destroy_user_session DELETE /logout(.:format) sessions#destroy
create_admin_user_users POST /users/create_admin_user(.:format) users#create_admin_user
get_super_admin_users GET /users/get_super_admin(.:format) users#get_super_admin
update_and_sign_in_user PUT /users/:id/update_and_sign_in(.:format) users#update_and_sign_in
[3] pry(main)> cd Array
[4] pry(Array):1> ls -m
Object.methods: yaml_tag
Array.methods: [] try_convert wrap
[5] pry(Array):1> show-method wrap
From: /Users/yangtheman/.rvm/gems/ruby-1.9.3-p385/gems/activesupport-3.2.12/lib/active_support/core_ext/array/wrap.rb @ line 39:
Owner: #
Visibility: public
Number of lines: 9
def self.wrap(object)
if object.nil?
[]
elsif object.respond_to?(:to_ary)
object.to_ary || [object]
else
[object]
end
end
[6] pry(Array):1> cd ..
[8] pry(main)> raise "blah"
RuntimeError: blah
from (pry):1:in `__pry__'
[9] pry(main)> wtf?
Exception: RuntimeError: blah
--
0: (pry):1:in `__pry__'
1: /Users/yangtheman/.rvm/gems/ruby-1.9.3-p385/gems/pry-<IP_ADDRESS>/lib/pry/pry_instance.rb:328:in `eval'
2: /Users/yangtheman/.rvm/gems/ruby-1.9.3-p385/gems/pry-<IP_ADDRESS>/lib/pry/pry_instance.rb:328:in `evaluate_ruby'
3: /Users/yangtheman/.rvm/gems/ruby-1.9.3-p385/gems/pry-<IP_ADDRESS>/lib/pry/pry_instance.rb:278:in `re'
4: /Users/yangtheman/.rvm/gems/ruby-1.9.3-p385/gems/pry-<IP_ADDRESS>/lib/pry/pry_instance.rb:254:in `rep'
5: /Users/yangtheman/.rvm/gems/ruby-1.9.3-p385/gems/pry-<IP_ADDRESS>/lib/pry/pry_instance.rb:234:in `block (3 levels) in repl'
6: /Users/yangtheman/.rvm/gems/ruby-1.9.3-p385/gems/pry-<IP_ADDRESS>/lib/pry/pry_instance.rb:232:in `loop'
7: /Users/yangtheman/.rvm/gems/ruby-1.9.3-p385/gems/pry-<IP_ADDRESS>/lib/pry/pry_instance.rb:232:in `block (2 levels) in repl'
8: /Users/yangtheman/.rvm/gems/ruby-1.9.3-p385/gems/pry-<IP_ADDRESS>/lib/pry/pry_instance.rb:231:in `catch'
9: /Users/yangtheman/.rvm/gems/ruby-1.9.3-p385/gems/pry-<IP_ADDRESS>/lib/pry/pry_instance.rb:231:in `block in repl'
[14] pry(AvQueue):1> cd ..
[15] pry(main)> cd AvQueue
[16] pry(AvQueue):1> self
=> AvQueue
[17] pry(AvQueue):1> first
=> #
[18] pry(AvQueue):1> cd first
[19] pry(#):2> name
=> "Delta"
[20] pry(#):2> cd name
[21] pry("Delta"):3> upcase
=> "DELTA"
[22] pry("Delta"):3> nesting
Nesting status:
--
0. main (Pry top level)
1. AvQueue
2. #
3. "Delta"
[31] pry("Delta"):3> cd /
[32] pry(main)>
[35] pry(#):2> ls
CouchRest::Attributes#methods:
[] as_json clone dup empty? freeze has_key? keys merge! reject! to_hash values
[]= clear delete each encode_json frozen? inspect merge reject to_a to_json
CouchRest::Attachments#methods: fetch_attachment put_attachment
CouchRest::Document#methods: copy database database= id id= new? rev uri
ActiveModel::Conversion#methods: to_key to_model to_param to_partial_path
However, it doesn't work with NoSQL databases


{% extends "layout.html" %} {% block body %}
Flights by Tail Number {{tail_number}}
| Images |
|---|
| {% for image in images['Images'] %} {% endfor %} |
| Serial Number | Manufacturer | Model | MFR Year | Owner | Owner State | Engine Manufacturer | Engine Model |
|---|---|---|---|---|---|---|---|
| {{descriptions['serial_number']}} | {{descriptions['manufacturer']}} | {{descriptions['model']}} | {{descriptions['mfr_year']}} | {{descriptions['owner']}} | {{descriptions['owner_state']}} | {{descriptions['engine_manufacturer']}} | {{descriptions['engine_model']}} |
| Carrier | Date | Flight Number | Origin | Destination | {% for flight in flights['Flights'] %}
|---|---|---|---|---|
| {{flight['Carrier']}} | {{flight['FlightDate']}} | {{flight['FlightNum']}} | {{flight['Origin']}} | {{flight['Dest']}} |


WHAT WE OFFER
We offer out customers the best services & solutions, this is our main services list
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easy customization
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unlimited features
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responsive & multipurpose
Desktops, Tablets & Phones
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responsive & multipurpose
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responsive & multipurpose
Desktops, Tablets & Phones
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responsive & multipurpose
Desktops, Tablets & Phones
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responsive & multipurpose
Desktops, Tablets & Phones
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OUR POWERFUL SKILLS
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- 5 Projects
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- Unlimited Users
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- Enhanced Security
$ 19 Monthly
- 5 Projects
- 5GB Storage
- Unlimited Users
- 10 GB Bandwith
- Enhanced Security
$ 19 Monthly
- 5 Projects
- 5GB Storage
- Unlimited Users
- 10 GB Bandwith
- Enhanced Security
UNIQUE! We Do It And Hope You Too


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www.rottentomatoes.com/top/bestofrt/?year=2014
Rotten Tomatoes lists the best 100 Movies based on their Adjusted Score!
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www.movieinsider.com/movies/-/2014/
This Year in Movies - 2014 will once again be a year of sequels and remakes.
There will be over 20 movie sequels in 2014, including Transformers 4: Age of ...
-
en.wikipedia.org/wiki/2014_in_film
Lists of box office number-one films in 2014. The top 10 films released in 2014
by worldwide gross are as ...
-
en.wikipedia.org/wiki/List_of_Bollywood_films_of_2014
This is a list of Bollywood films that have been released in 2014 or noted in a
reliable source as being planned for release in 2014.
-
www.movieweb.com/movies/2014
New Movies 2014 2014 Movies, 2014 Movies In Movie Theaters, Upcoming Movies 2014,
New 2014 Movies, Complete List of 2014 Movies, Movies 2014, New ...
-
www.moviefone.com/summer-movies
Get all your Summer Movies 2014 information with trailers, release dates, photos and
more on the biggest summer blockbusters.
-
www.comingsoon.net/movies.php?year=2014&month=09
New movies coming out this month: September, 2014. Trying to figure ... Here are all
of the latest movie releases and upcoming movies for this month. Open up ...


By @astronomyblog & @LoveGraphs. Stats last updated 14 January 2020.
It seems there may have been at least 930 shows and 4683 listed appearances. With 5 people per show, just-a-minute.info has 1% more appearances listed than required (and probably a similar percent of people) perhaps due to listing special guests. The host/captains/regulars have included Nicholas Parsons (Host × 919, Panellist × 9), Clement Freud (Host × 3, Regular × 540), Paul Merton (Regular × 407), Kenneth Williams (Host × 3, Regular × 343), Peter Jones (Regular × 326), Gyles Brandreth (Host × 2, Panellist × 111), Andree Melly (Host × 1, Panellist × 53).
Total appearances:
Guest appearances i.e. ignoring the host/captains/regulars:
All people:
Guests i.e. ignoring the host/captains/regulars:
Just A Minute has been running since 1967 so the summary values are dominated by old programmes.
Last updated: 2020/01/14


But did you know that through proper harvesting and preservation techniques, you can enjoy the essence of that flavor and fragrance all winter long? In this class you'll learn the optimal time to harvest your herbs, techniques for preserving them for later use, and the basics of cooking with both fresh and dried herbs. A tour of Red Butte Garden's herb garden and tasty snacks made with herbs will round out our experience. Co-sponsored with Lifelong Learning; members pay $40 + sp fee, register for section 002.


Home
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Ping!
PROJECTS!
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to show to you, but expect things to happen soon!


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celebrity fans |
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collections |
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INT_COMPUTERS |
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computers |
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INT_CULTURE |
105 |
culture |
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INT_FITNESS |
106 |
fitness |
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INT_GAMES |
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games |
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hobbies |
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ICQ - help |
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internet |
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INT_LIFESTYLE |
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lifestyle |
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movies |
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music |
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outdoors |
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INT_PARENTING |
115 |
parenting |
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pets and animals |
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INT_RELIGION |
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religion |
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science |
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skills |
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web design |
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ecology |
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news and media |
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government |
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business |
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mystics |
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travel |
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INT_ASTRONOMY |
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astronomy |
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INT_SPACE |
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space |
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INT_CLOTHING |
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clothing |
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parties |
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women |
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social science |
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finance and corporate |
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entertainment |
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consumer electronics |
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retail stores |
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health and beauty |
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media |
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household products |
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mail order catalogue |
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business services |
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audio and visual |
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home automation |


I am the CTO at Utfive. I am an experienced Web Developer (Django,HTML,CSS,JavaScript). In my free time, I develop Android Applications. I developed android applications(UX/UI + Backend) for several startups. I founded Travel India, a startup aiming to digitalize public transportation in India.
• Worked in the complete development of Android Application for the start-ups that work on content curation and latest news.
• Also worked as the Project Lead for the complete Android Development Team at Digesst.
• Worked on complete development of the Start up and developed an Android Application for the same.
• One of the Top 25 Start-ups in India shortlisted for Student Acceleration Program at iB Hubs start-up School 2018.
• Worked in the complete development of Android Application for the start-ups that work on content curation and latest news.
• Also worked as the Project Lead for the complete Android Development Team at Digesst.
• Done a major project on Machine Learning algorithms. Specifically worked on the Sentiment analysis using different algorithms.
• Done 5 minor projects which includes all major machine learning algorithms.
Academic Information is a part of IIITDM Jabalpur ERP module which deals with the Acad Admin and his academic operations like courses, grades, attendance etc.A website developed using Django.
View ProjectDeveloping a medical assistant that can predict diseases based on several factors, one being big data set of Symptoms.
View ProjectDeveloped a Smart Window System with Louvre Design which is fully automated based on Weather Conditions and Sunlight and control manually through mobile app.
View ProjectDeveloped an Android Application through which students IIITDMJ can track college bus location and book tickets instantly.
View ProjectDeveloped a website which manages the database of the IIITDMJ Central Mess. Front-end and Back-end of website is built according to the requirement of the database.
View Project


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SOLUTIONS
Artificial Intelligence Bots
Solution#2
Solution#3
SERVICES
Data Analytics
Data Design & Development
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Progressive Web Apps
Software Development
Data Mining
Predictive Modeling
Machine Learning
COMPANY
About
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GET IN TOUCH
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We're always looking for interesting people to join our team, so contact us at<EMAIL_ADDRESS>with your information and resume!
Why work with us? Here's a few reasons: We value the health and happiness of our team, we value long-term job stability and growth, we get to work on interesting new games and platforms, we value learning and giving space for growth, we're a small collaborative team, we approach games holistically, and believe in fostering transparent and honest communication.
Ok sure but what about benefits? We offer health, dental, and vision insurance to all employees, we don't have core hours (so parents and others can schedule how they need to), we believe in a healthy work/life balance free from "crunch", we have regular time off throughout the year, we're a remote studio with no "home office", we believe in giving back to our communities and supporting them!
We're not seeking any open positions currently but feel free to reach out to our jobs email if you feel like your unique skills could benefit our studios somehow!


While I slept, Robert Collins released testtools 0.9.11. This release is mostly a bug fix release, but the fixes are very much worthwhile.
In particular, Martin [gz] got our Python 3 support going again, Gavin Panella fixed up a dodgy Matcher and fixed a bug in how we feed information from fixtures into test results.
Also in this release, Tim Cole and Martin Pool made their first ever patches, for which they have my hearty thanks and congratulations. (The congratulations are also hearty.)
As always, it's just so darn pleasant to see so many fine people working together to make an open source project work.


Anne Marie Alexander
Republican
I've been retired since 2010. Before then, I was a reading teacher at Elbert School District 200 for 14 years.
I have a BS in Christian Education, a MS in Elementary Education. I had a teacher's license in KS and a CO teacher's license.
80106
I've contributed to Faith and Freedom Coalition, Judicial Watch, Truth and Liberty, Cory Gardner, Trump Make America Great, Cure, Leadership Institute, and Carson America.
CEA, Aglow International CO Area Team, Match Wits for 6th graders, VBS for various churches, International Convention of Faith Ministries, and Association of Related Ministries International
In Aglow International, I've helped plan and run retreats, oversee and promote the various lighthouses (city/county organizations), and troubleshoot when needed. Put on VBS (Vacation Bible School), recruiting workers and volunteers, organizing all the activities, and planning the daily agendas.
To make sure districts are able to fairly represent the people who live in them. For example, it's not right to stretch Bolder all the way to Freemont County, making Fremont County liberal when that's not what the people in that county are.
I can be a good peacemaker, a good listener, recognizing and bringing out the best in others. To be fair and impartial, I believe everyone has the right to be heard.
Well, I'm good at putting together difficult puzzles. That uses analytical skills, logic, & reason, and this job will be a difficult puzzle. Ha! I'm also fairly good at chess in which you have to think through all the different possibilities ahead of time. Like chess, it's best to keep things simple and straight forward and plan ahead to avoid roadblocks.
female


{{ iconItem.name }}
By default, the size for FerUI Icons is 16 by 16 pixels, and you have two ways of customizing this default value. One is through the use of the size attribute; the other is manually customizing the width and height values in your icon's style.
Both of the methods above will produce this result:
The default rotation for every shape in Clarity Icons is 0 degrees. With directional icons such as arrows and carets, 0 degrees means it points up. To rotate an icon to another direction, specify that either in the shape or dir attribute. Alternatively, you can set the rotation values in the icon's style attribute.
All three methods above will produce this result:
You can flip icons horizontally or vertically through the use of the flip attribute.


| Sun Java System Application Server |
This simple application demonstrates the new Annotation facility introduced in Java EE 5. The application is a lottery simulation in which the user selects the Lottery to play and the application generates a "quick pick" number.
This sample consist of:
index.html
.
PlayLotteryServlet
.
Dice
and Date
.
Lottery
.
LotteryView.jsp
The main HTML page, index.html
is an entry point to the application.
It prompts for user input and then invokes the PlayLotteryServlet
servlet.
The servlet PlayLotteryServlet
generates the required data (lottery number, lottery date), sets date values in the request object, and dispatches the JSP, LotteryView.jsp
for output. PlayLotteryServlet
obtains the lottery date using the stateless session bean, Date
. It uses the stateful session bean, Lottery
, to
form the lottery number from the individual digits obtained from the stateless session bean, Dice
.
This EJB has a remote business interface with a single business method:
import javax.ejb.Remote; @Remote public interface Dice { public int play(); }
Unlike prior versions of EJB, the remote interface is not
required to extend java.rmi.Remote
and its business methods are not
required to throw java.rmi.RemoteException
.
The business interface is designated as a remote business interface via
the @javax.ejb.Remote
annotation.
The implementation of the Dice bean is:
import java.util.Random; import javax.ejb.Stateless; @Stateless public class DiceBean implements Dice { public int play() { Random random = new Random(); return random.nextInt(10); } }
In EJB 3.0, a stateless session bean is just a plain Java
object with a class-level annotation @Stateless
.
It does not have a home interface, as in previous versions of EJB.
No deployment descriptor entries are needed to define the Bean.
The JNDI name for the bean will default to the class name of its business interface.
This is a very simple EJB 3.0 stateless session bean with a local business interface.
The stateless session bean has a local business interface with a single business method.
public interface Date { public String today(); }
The bean implementation is:
import java.util.Calendar; import javax.ejb.Stateless; @Stateless public class DateBean implements Date { public String today() { StringBuffer date = new StringBuffer(); Calendar calendar = Calendar.getInstance(); date.append(calendar.get(Calendar.MONTH)+1); date.append("/"); date.append(calendar.get(Calendar.DAY_OF_MONTH)); date.append("/"); date.append(calendar.get(Calendar.YEAR)); return date.toString(); } }
This is a very simple EJB 3.0 stateful session bean with a remote business interface.
The stateful session bean has a remote business interface with multiple business methods.
import javax.ejb.Remote; @Remote public interface Lottery { public String getName(); public String getNumber(); public String getDate(); public void select(int number); public void setName(String name); }
Unlike prior versions of EJB, the remote interface is not
required to extend java.rmi.Remote
and its business methods are not
required to throw
java.rmi.RemoteException
.
The business interface is designated as a remote business interface via
the @javax.ejb.Remote
annotation.
The bean implementation is:
import javax.ejb.Stateful; import javax.ejb.EJB; @Stateful public class LotteryBean implements Lottery { public String getName() { return name; } public String getNumber() { return number; } public String getDate() { return date.today(); } public void select(int number) { if( (number > -1) && (number < 10) ) { this.number = this.number + SPACE + java.lang.Integer.toString(number); } } public void setName(String name) { this.name = name; } //Dependency injection to get an instance of the Date EJB. @EJB(name="Date") private Date date; private String name = "Super Lotto"; private String number = ""; private static final String SPACE = " "; }
In EJB 3.0, a stateful session bean is just a plain Java object with a class-level annotation
@Stateful
. It does not have a home interface. No deployment dscriptor entries are needed to define the Bean. The JNDI name for the bean will default to the class
name of its business interface. @EJB
is used to get the
local bean Date
, eliminating the error-prone string-based JNDI-lookup.
This is a very simple Servlet that access EJB using JAVA EE 5 servlet 2.5 feature. Only the relevant code snippet is depicted below.
public class PlayLotteryServlet extends HttpServlet { protected void processRequest(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { ... ResourceBundle rb = ResourceBundle.getBundle("LocalStrings", Locale.getDefault()); try { InitialContext initContext = new InitialContext(); lottery = (Lottery) initContext.lookup("enterprise.lottery_annotation_ejb_stateful.Lottery"); dice = (Dice) initContext.lookup("enterprise.lottery_annotation_ejb_stateless.Dice"); } ... } }
The bean's business interface class name is used for its lookup. There is no need to assign explicit JNDI name for the bean.
Following are the instructions for building, deploying, and running this sample application.
app_dir
is the sample application base
directory: samples_install_dir/javaee5/enterprise/lottery-annotation-ear
app_dir.
all
app_dir> ant all
app_dir> ant
default
compiles and packages the application
app_dir> ant
deploy
deploys it to application server
app_dir> ant
run
runs the application. It launches the browser with the
correct url.
run-client
.
app_dir>
ant run-client
run-client
target invokes the java client code
under app_dir/
lottery-annotation-appclient
directory.clean
to remove the temporary
directories like build
and dist
.app_dir>
ant
clean
Follow these instructions to build, deploy, and run this sample application using NetBeans IDE.
samples_install_dir/javaee5/enterprise/lottery-annotation-ear
as the project.lottery-annotation-ear
and select Run Project
which will build, deploy and run the project. If configured properly, the IDE will open the browser with appropriate url. Sample output is given below. Browsing: http://localhost:8080/lottery-annotation-ear/ run-display-browser: pre-init: init-private: init-userdir: init-user: init-project: do-init: post-init: init-check: init: run-ac: BUILD SUCCESSFUL (total time: 11 seconds)Browser output
http://localhost:8080/lottery-annotation-ear/ Simple Annotation Application Super Lotto Quick Pick When you click Quick Pick, your lottery number will be generated.
If you have problems when running the application, refer to troubleshooting document.
Copyright © 2006 Sun Microsystems, Inc. All rights reserved.


It’s been awhile, after I done with my SQLi project I start to learn XSS, I found it fascinating! but I felt like I need more strong base knowledge about JavaScript to do my magic stuff. after a week or two I decided to make my on tutorials video about JS and this time in Hebrew, from that project I was learn a lot!
Originally I wrote that tutorial for Michael which is a friend but unfortunately he give up on JS studies for some unknown reason.
So here I am finding myself work on some tutorial that is basically designed for me lol!
I have 3 goals in the next few weeks, first of all I want to do the JS exam that w3schools offers, with this exam I can examine my knowledge in JavaScript and I will feel comfortable with that.
The second goal is to pass succesfully the GWAPT exam which examine your knowledge in web application penetration testing, for XSS attack and XSRF, the best you can do for your self is to concentrate on JavaScript knowledge because it’s (web attacks - especially XSS & XSRF) have a great deal with JavaScript.
The third goal is to pass the OSCP exam which examine your knowledge in the world of penetration testing.
On my JavaScript tutorial I am teach every filed and chapter through w3schools, and in more few days I will be ready to take the exam.
The tutorial contain also some challenges that I found on the web and we solved it together, after that we will start to develop our won game! and do some more cool stuff.
I love JS, It is fun and challenge my mind how to do big stuff in short mount of time.
To help myself to preper the exam, I build some test with many question about JavaScript and hope it’s will help every one who watch this tutorial and want to take the exam too.
So like I said that tutorial is build in such a way to help me to pass the exam, but to be sure enough that I will succeed to pass the exam I made some self test to check my (or your) knowledge.
On this quiz you will find question that I found on the web and more question that I made, if you have some issue with some question please feel free to contact me.


IT Architecture is not by definition high level and sometimes relevant details are of the utmost importance. Many proprietary tools exist for creating IT architectures. FOSS tools for creating architectures are still not commonly used. Also many architectures created are never exposed. In this way it is hard to learn from others. Maybe it is now time to promote open architectures. Maybe we should create more and better FOSS tools like microservices that helps us with creating the perfect FOSS architecture tool!
Outline of the talk:
- What is IT architecture?
- What are commonly used architecture methods?
- What is wrong with TOGAF and Archimate
- Do we need open architectures?
- FOSS alternatives for creating your (open) architecture
- Problems and challenges on the road for more Open Architectures.
After this talk everyone will have a better understanding between the difficult separation between architecture and software engineering. Also after this talk you will have a more complete view on available FOSS tools for creating architectures and will be more aware of the advantages of using FOSS tools for creating your architecture.",


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For Child


Benefits of Pair Programming
- The ability to collaborate and learn from other progammers
- An additional set of eyes translates into better QA, testing, and more efficient coding
Steps to Successful Pair Programming
- Pair programming is defined as 2 programmers working together off of the same code
- It is important to understand each others' definition of being a driver and navigator
- The navigator is responsible for defining the code being written, checking for syntax errors, researching new ideas, guiding the driver towards the goal
- The driver is responsible for entering the code, staying mindful of errors, and collaborating on the solution
Pros and Cons of Pair Programming
- Pros
- It is a great way to quickly bring new programmers up-to-speed
- Even for seasoned programmers, it's a great way to learn other people's best practices and approaches to be able to incorporate into their own style
- It results in better QA and reduce code error
- Cons
- For seasoned programmers, it reduces their efficiency and productivity because they typically like to work on their own
- If there are different personalities and learning styles, it can lead to frustration and conflict
My Reflection
Pair programming with Stan was great. We really seemed to mesh well together. There was no friction, we were both open to eachother's ideas, and I think we both abided really well to our driver / navigator responsibilities. I wish we could have had some more time to finalize everything, but I think we did great given the condensed timeframe. The only difficulty I found was in that we were remote. When either of us wanted to point out a change, a few times it took a moment or two for us to get aligned. I feel like that wouldn't be too much of an issue in person, so I'm really looking forward to pairing up more with Stan and the rest of the cohort!
Copyright: Gary Hammell 2014


All configuration classes derived from AbstractConfiguration allow to register event listeners, which are notified whenever the configuration's data is changed. This provides an easy means for tracking updates on a configuration.
Objects that are interested in update events triggered by configurations must implement the ConfigurationListener interface. This interface defines a single method configurationChanged(), which is passed a ConfigurationEvent object. The event object contains all information available about the modification, including:
For resolving the numeric event type use constants defined in AbstractConfiguration or derived classes. These constants start with the prefix EVENT_ and have a speaking name. Here is an incomplete list of available event types with the configuration classes, in which they are defined:
Implementing an event listener is quite easy. As an example we are going to define an event listener, which logs all received configuration events to the console. The class could look as follows:
import org.apache.commons.configuration.event.ConfigurationEvent; import org.apache.commons.configuration.event.ConfigurationListener; public class ConfigurationLogListener implements ConfigurationListener { public void configurationChanged(ConfigurationEvent event) { if (!event.isBeforeUpdate()) { // only display events after the modification was done System.out.println("Received event!"); System.out.println("Type = " + event.getType()); if (event.getPropertyName() != null) { System.out.println("Property name = " + event.getPropertyName()); } if (event.getPropertyValue() != null) { System.out.println("Property value = " + event.getPropertyValue()); } } } }
Now an instance of this event listener class has to be registered at a configuration object:
AbstractConfiguration config = ... // somehow create the configuration ConfigurationListener listener = new ConfigurationLogListener(); config.addConfigurationListener(listener); ... config.addProperty("newProperty", "newValue"); // will fire an event
Some implementations of the Configuration interface operate on underlying storages that can throw exceptions on each property access. As an example consider DatabaseConfiguration: this configuration class issues an SQL statement for each accessed property, which can potentially cause a SQLException.
In earlier versions of Commons Configuration such exceptions were simply logged and then swallowed. So for clients it was impossible to find out if something went wrong. From version 1.4 on there is a new way of dealing with those internal errors: the concept of error listeners.
A configuration error listener is very similar to a regular configuration event listener. Instead of the ConfigurationListener interface it has to implement the ConfigurationErrorListener interface, which defines a single method configurationError(). In case of an internal error this method is invoked, and a ConfigurationErrorEvent with information about that error is passed. By inheriting from ConfigurationEvent ConfigurationErrorEvent supports all information that is available for normal configuration listeners, too (e.g. the event type or the property that was accessed when the problem occurred; note that the isBefore() method does not really make sense for error events because an error can only occur after something was done, so it returns always false is this context). This data can be used to find out when and where the error happened. In addition there is the getCause() method that returns the Throwable object, which generated this event (i.e. the causing exception).
We can now continue our example from the previous section and make our example configuration listener also capable of tracing error events. To achieve this we let the ConfigurationLogListener class also implement the ConfigurationErrorListener interface:
import org.apache.commons.configuration.event.ConfigurationEvent; import org.apache.commons.configuration.event.ConfigurationListener; import org.apache.commons.configuration.event.ConfigurationListener; public class ConfigurationLogListener implements ConfigurationListener, ConfigurationErrorListener { public void configurationChanged(ConfigurationEvent event) { // remains unchanged, see above ... } public void configurationError(ConfigurationErrorEvent event) { System.out.println("An internal error occurred!"); // Log the standard properties of the configuration event configurationChanged(event); // Now log the exception event.getCause().printStackTrace(); } }
Now the listener object has to be registered as an error listener, too. For this purpose AbstractConfiguration provides the addErrorListener() method. The following example fragment shows the registration of the log listener object:
AbstractConfiguration config = ... // somehow create the configuration ConfigurationListener listener = new ConfigurationLogListener(); config.addConfigurationListener(listener); config.addErrorListener((ConfigurationErrorListener) listener); ... config.addProperty("newProperty", "newValue"); // will fire an event
Note: AbstractConfiguration already implements a mechanism for writing internal errors to a logger object: It has the protected addErrorLogListener() method that can be called by derived classes to register a listener that will output all occurring internal errors using the default logger. Configuration implementations like DatabaseConfiguration that are affected by potential internal errors call this method during their initialization. So the default behavior of Commons Configuration for these classes is not changed: they still catch occurring exceptions and log them. However by registering specific error listeners it is now possible for clients to implement their own handling of such errors.


The northernmost district of Kerala, Kasaragod is famous for its handlooms and its 293 kilometre long coastline. With its cultural uniqueness, the place is known as the land of gods. Rich in history, Kasaragod is home to the largest and best preserved fort in the State - Bekal.
-->Kannur, also known as Cannanore, is a beautiful city on the northern side of Kerala State in India.  Kannur is the administrative headquarters of the district of Kannur. It is known as Land of Looms and Lores.
-->Adorning the northern hills of Kerala is the beautiful district of Wayanad, maintained by the Wayanad Tourism Organization (WTO). This area is famous for its large amount of camping and trekking trails, breathtaking waterfalls, caves, bird watching sites, flora, fauna and an overall plethora of magnificent sights.
-->Formerly known as Calicut, Kozhikode is located in Kerala. It was the Capital of Malabar during the Zamorin rule 500 years ago and is famous for its centuries-old trade in cotton and spices with Jews, Arabs, Phoenicians and Chinese.
-->Malappuram has made numerous contributions to the cultural heritage of Kerala. A famous centre for Hindu-Vedic learning and Islamic philosophy, the temples and mosques of this region are well known for their spectacular festivals..
-->Palakkad, the largest producer of rice is known as the granary of Kerala. As many as eight rivers originate from the Palakkad hills. Among the rivers include Bharathapuzha, the longest river in the state. The hilly district has 136257 hectares of reserve forest including Silent Valley .
-->Thrissur is known as the cultural capital of Kerala, and the land of Poorams. The district is known for its ancient temples, churches, and mosques. Thrissur Pooram is the most colourful temple festival in Kerala.
-->Called the "Queen of the Arabian Sea", Kochi was an important spice trading centre on the west coast of India from the 14th century onward, and maintained a trade network with Arab merchants from the pre-Islamic era. Occupied by the Portuguese in 1503, Kochi was the first of the European colonies in colonial India.
-->Idukki district is a densely forested, mountainous region in the south Indian state of Kerala. In the north, Anamudi mountain towers over Eravikulam National Park, where the rare, blue Neelakurinji flower blooms every 12 years.
-->Kottayam is a city in the Indian state of Kerala. Kottayam literally means the interior of a fort—Kotta + Akam. Flanked by the Western Ghats on the east and the Vembanad Lake and paddy fields of Kuttanad on the west, Kottayam is a place that is known for extraordinary qualities.
-->Pathanamthitta district is known as the Headquarters of Pilgrimage Tourism, of the Kerala State. Situated near the Western Ghats and bordered by the hills, Pathanamthitta district is a treat to eyes with its vast unending stretches of forests, rivers and rural landscapes.
-->A town with canals, backwaters, beaches, and lagoons, Alappuzha was described by Lord Curzon as the "Venice of the East." Hence, it is known as the "Venetian Capital" of Kerala. In Alappuzha, Malayalam is the most spoken language. It is an important tourist destination in India..
-->Kollam is the fourth largest city in Kerala and the fifth largest in terms of corporation area. It is known for cashew processing and coir manufacturing. Ashtamudi Lake is considered the southern gateway to the backwaters of Kerala and is a prominent tourist destination at Kollam.
-->Thiruvananthapuram is a major tourist centre, known for the Padmanabhaswamy Temple, the beaches of Kovalam and Varkala, the backwaters of Poovar and Anchuthengu and its Western Ghats tracts of Ponmudi and the Agastyamala..
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