Bio::KBase::mine_database::Client
The MINE database is fundamentally composed of two different types of documents, which are represented by the Compound and Reaction objects. Users can use text-matching queries to access these records directly or perform two types of more advanced queries: Mass Adduct queries and pathway queries. Mass Adduct queries return a list of compounds that might match the m/z of an unknown compound. Pathway queries return either the shortest path or all paths between two compounds in the database.
$models = $obj->model_search($query)
$query is a string $models is a reference to a list where each element is a string
Returns a list of metabolic models that match the entered string
$quick_search_results = $obj->quick_search($db, $query)
$db is a string $query is a string $quick_search_results is a reference to a list where each element is a comp_stub comp_stub is a reference to a hash where the following keys are defined: id has a value which is an object_id MINE_id has a value which is a string Names has a value which is a reference to a list where each element is a string Formula has a value which is a string object_id is a string
Creates quick_search_results, a list of comp_stubs which match the query string. Searches for matches to KEGG Codes, Inchi Keys, Brenda IDs and Names.
$similarity_search_results = $obj->similarity_search($db, $comp_structure, $min_tc, $fp_type, $limit, $parent_filter, $reaction_filter)
$db is a string $comp_structure is a string $min_tc is a float $fp_type is a string $limit is an int $parent_filter is a string $reaction_filter is a string $similarity_search_results is a reference to a list where each element is a comp_stub comp_stub is a reference to a hash where the following keys are defined: id has a value which is an object_id MINE_id has a value which is a string Names has a value which is a reference to a list where each element is a string Formula has a value which is a string object_id is a string
Creates similarity_search_results, a list of comp_stubs shorter than the limit whose Tannimoto coefficient to the comp_structure (as SMILES or molfile) is greater that the user set threshold. Uses open babel FP2 or FP4 fingerprints to perform the Tannimoto calculation. Also accepts a metabolic model with which to filter acceptable source compounds or reaction types.
$structure_search_results = $obj->structure_search($db, $input_format, $comp_structure, $parent_filter, $reaction_filter)
$db is a string $input_format is a string $comp_structure is a string $parent_filter is a string $reaction_filter is a string $structure_search_results is a reference to a list where each element is a comp_stub comp_stub is a reference to a hash where the following keys are defined: id has a value which is an object_id MINE_id has a value which is a string Names has a value which is a reference to a list where each element is a string Formula has a value which is a string object_id is a string
Creates structure_search_result, a list of comp_stubs in the specified database that matches the the supplied comp_structure. The input_format may be any format recognised by OpenBabel (i.e. mol, smi, inchi). Also accepts a metabolic model with which to filter acceptable source compounds or reaction types.
$substructure_search_results = $obj->substructure_search($db, $substructure, $limit, $parent_filter, $reaction_filter)
$db is a string $substructure is a string $limit is an int $parent_filter is a string $reaction_filter is a string $substructure_search_results is a reference to a list where each element is a comp_stub comp_stub is a reference to a hash where the following keys are defined: id has a value which is an object_id MINE_id has a value which is a string Names has a value which is a reference to a list where each element is a string Formula has a value which is a string object_id is a string
Creates substructure_search_results, a list of comp_stubs under the limit who contain the specified substructure (as SMILES or molfile) Also accepts a metabolic model with which to filter acceptable source compounds or reaction types.
$database_query_results = $obj->database_query($db, $mongo_query, $parent_filter, $reaction_filter)
$db is a string $mongo_query is a string $parent_filter is a string $reaction_filter is a string $database_query_results is a reference to a list where each element is a comp_stub comp_stub is a reference to a hash where the following keys are defined: id has a value which is an object_id MINE_id has a value which is a string Names has a value which is a reference to a list where each element is a string Formula has a value which is a string object_id is a string
A general function which uses mongo's find to create database_query_results, a list of object_ids which match the specified json query Input parameters for the "database_query" function: string db - the database against which the query will be performed mongo_query query - A valid mongo query as a string string parent_filter - require all results originate from compounds in this specified metabolic model string reaction_filter - require all results originate from operators which map to reactions in this specified metabolic model
$ids = $obj->get_ids($db, $collection, $query)
$db is a string $collection is a string $query is a string $ids is a reference to a list where each element is an object_id object_id is a string
Return a list of object_ids in a specified collection in a specified db Input parameters for the "get_ids" function: string db - the database from which to retrieve ids string collection - the collection from which to retrieve ids mongo_query query - A valid mongo query as a string
$objects = $obj->get_comps($db, $ids)
$db is a string $ids is a reference to a list where each element is an object_id $objects is a reference to a list where each element is a CompoundObject object_id is a string CompoundObject is a reference to a hash where the following keys are defined: id has a value which is an object_id InChI_Key has a value which is a string Formula has a value which is a string Stringcode has a value which is a string Mass has a value which is a float Charge has a value which is an int DB_links has a value which is a reference to a list where each element is a string Reactant_in has a value which is a reference to a list where each element is an object_id Product_of has a value which is a reference to a list where each element is an object_id
Return a list of CompoundObjects that match supplied object_ids in a specified db
$objects = $obj->get_rxns($db, $ids)
$db is a string $ids is a reference to a list where each element is an object_id $objects is a reference to a list where each element is a ReactionObject object_id is a string ReactionObject is a reference to a hash where the following keys are defined: id has a value which is an object_id Operators has a value which is a reference to a list where each element is a string Reactants has a value which is a reference to a list where each element is a rxn_comp Products has a value which is a reference to a list where each element is a rxn_comp Energy has a value which is a float Error has a value which is a float rxn_comp is a reference to a list containing 2 items: 0: (stoic) an int 1: (id) an object_id
Returns a list of ReactionObjects that match supplied object_ids in a specified db
$objects = $obj->get_ops($db, $operator_names)
$db is a string $operator_names is a reference to a list where each element is a string $objects is a reference to a list where each element is an OperatorObject OperatorObject is a reference to a hash where the following keys are defined: Name has a value which is a string Reactions_predicted has a value which is an int Reaction_ids has a value which is a reference to a list where each element is an object_id object_id is a string
Returns a list of OperatorObjects that match supplied operator_names in a specified db
$operator = $obj->get_operator($db, $operator_name)
$db is a string $operator_name is a string $operator is an OperatorObject OperatorObject is a reference to a hash where the following keys are defined: Name has a value which is a string Reactions_predicted has a value which is an int Reaction_ids has a value which is a reference to a list where each element is an object_id object_id is a string
Returns a OperatorObject with it's reaction IDs that matches supplied operator_name in a specified db
$adducts = $obj->get_adducts()
$adducts is a reference to a list containing 2 items: 0: a reference to a list where each element is a string 1: a reference to a list where each element is a string
Returns a tuple of lists of positive and negative mass adducts names that may be used for querying the databases
$ms_adduct_output = $obj->ms_adduct_search($text, $text_type, $ms_params)
$text is a string $text_type is a string $ms_params is a mzParams $ms_adduct_output is a reference to a list where each element is a ms_hit mzParams is a reference to a hash where the following keys are defined: db has a value which is a string tolerance has a value which is a float adducts has a value which is a reference to a list where each element is a string models has a value which is a reference to a list where each element is a string logP has a value which is a reference to a list containing 2 items: 0: a float 1: a float kovats has a value which is a reference to a list containing 2 items: 0: a float 1: a float ppm has a value which is a bool charge has a value which is a bool halogen has a value which is a bool bool is an int ms_hit is a reference to a hash where the following keys are defined: peak_name has a value which is a string adduct has a value which is a string id has a value which is an object_id formula has a value which is a string MINE_id has a value which is an int name has a value which is a string SMILES has a value which is a string Inchikey has a value which is a string native_hit has a value which is a bool logP has a value which is a float minKovatsRI has a value which is a float maxKovatsRI has a value which is a float NP_likeness has a value which is a float object_id is a string
New function replacing batch_ms_adduct_search
$ms_adduct_output = $obj->ms2_search($text, $text_type, $ms_params)
$text is a string $text_type is a string $ms_params is a ms2Params $ms_adduct_output is a reference to a list where each element is a ms_hit ms2Params is a reference to a hash where the following keys are defined: db has a value which is a string tolerance has a value which is a float adducts has a value which is a reference to a list where each element is a string models has a value which is a reference to a list where each element is a string logP has a value which is a reference to a list containing 2 items: 0: a float 1: a float kovats has a value which is a reference to a list containing 2 items: 0: a float 1: a float scoring_function has a value which is a string energy_level has a value which is a float ppm has a value which is a bool charge has a value which is a bool halogen has a value which is a bool bool is an int ms_hit is a reference to a hash where the following keys are defined: peak_name has a value which is a string adduct has a value which is a string id has a value which is an object_id formula has a value which is a string MINE_id has a value which is an int name has a value which is a string SMILES has a value which is a string Inchikey has a value which is a string native_hit has a value which is a bool logP has a value which is a float minKovatsRI has a value which is a float maxKovatsRI has a value which is a float NP_likeness has a value which is a float object_id is a string
performs a ms adduct search but also scores hits using the supplied ms2 data
$pathway_query_results = $obj->pathway_search($db, $start_comp, $end_comp, $len_limit, $all_paths)
$db is a string $start_comp is an object_id $end_comp is an object_id $len_limit is an int $all_paths is a bool $pathway_query_results is a reference to a list where each element is a pathway object_id is a string bool is an int pathway is a reference to a list where each element is an object_id
Creates pathway_query_results, a list of valid pathways (length one unless all_paths is true)
Input parameters for the "pathway_search" function: string db - the database in which to search for pathways object_id start_comp - the compound to begin the search from object_id end_comp - the compound that that a pathway will end with if successful int len_limit - the max number of intermediate reactions permitted in a path. bool all_paths - if true, the script returns all paths less that the limit not just the shortest path
indicates true or false values, false = 0, true =1
an int
Unique ID of a compound or reaction derived from a hexdigest of the sha1 hash of a unique feature. Starts with C if a compound, X if a cofactor and R if a reaction.
a string
A summery of a compound object which is returned from compound query
object_id _id - unique ID of a compound string MINE_id - The a unique numerical id of a compound list<string> Names - common name for the compound string Formula - molecular formula of the compound
a reference to a hash where the following keys are defined: id has a value which is an object_id MINE_id has a value which is a string Names has a value which is a reference to a list where each element is a string Formula has a value which is a string
A compound that is a component of a reaction as tuple of stoichiometric coefficient and _id
a reference to a list containing 2 items: 0: (stoic) an int 1: (id) an object_id
A list of all the compounds and reactions in a pathway
a reference to a list where each element is an object_id
The result of a single adduct query on the database
string adduct - the name of the mass adduct that returned the result string formula - the formula that was matched list<object_id> isomers - a list of the isomers of the formula present in the database
a reference to a hash where the following keys are defined: adduct has a value which is a string formula has a value which is a string isomers has a value which is a reference to a list where each element is a comp_stub
An annotated ms peak output by a batch mass adduct query
string name - name of the peak float r_time - retention time float mz - mass to charge ratio bool charge - polarity of charge int num_forms - number of formula hits int num_hits - total number of compound matches bool native_hit - if true, one of the compounds suggested matches an native compound from the metabolic model list<adduct_result> adducts - the adducts that match a given peak
a reference to a hash where the following keys are defined: name has a value which is a string num_forms has a value which is an int num_hits has a value which is an int native_hit has a value which is a bool adducts has a value which is a reference to a list where each element is an adduct_result
A putative match for a metabolomics search string peak_name string adduct object_id id string formula int MINE_id string name string SMILES string Inchikey bool native_hit - if true, hit is a member of the specified genomic reconstruction int steps_from_source - The number of transformations the hit is from a source database compound float logP - predicted partition coefficient float minKovatsRI - float maxKovatsRI - values of the predicted Kovats Retention Index float NP_likeness - the natural product likeness score of the hit
a reference to a hash where the following keys are defined: peak_name has a value which is a string adduct has a value which is a string id has a value which is an object_id formula has a value which is a string MINE_id has a value which is an int name has a value which is a string SMILES has a value which is a string Inchikey has a value which is a string native_hit has a value which is a bool logP has a value which is a float minKovatsRI has a value which is a float maxKovatsRI has a value which is a float NP_likeness has a value which is a float
Data structures for a compound object
Guaranteed: object_id id - A hexdigest of the sha1 hash of the openbabel canonical smile string InChI_Key - The first block of the InChI Key of a compound string Formula - The chemical formula of the compound string Stringcode - The canonical SMILE string generated by openbabel float Mass - The exact mass of the neutral form of a compound as calculated by openbabel int Charge - The total charge of the compound as calculated by ChemAxon
Optionally: list<string> DB_links - links to the same compound in other databases list<object_id> Reactant_in - Reactions in which the compound is a reactant list<object_id> Product_of - Reactions in which the compound is a product
a reference to a hash where the following keys are defined: id has a value which is an object_id InChI_Key has a value which is a string Formula has a value which is a string Stringcode has a value which is a string Mass has a value which is a float Charge has a value which is an int DB_links has a value which is a reference to a list where each element is a string Reactant_in has a value which is a reference to a list where each element is an object_id Product_of has a value which is a reference to a list where each element is an object_id
Data structures for a reaction object
Guaranteed: object_id id - A hexdigest of the sha1 hash of the _ids of the reactants and products in sorted order list<string> Operators - The operator used to generate a particular reaction rxn_comps Reactants - Reactants of the reaction as tuples rxn_comps Products - Products of the reaction as tuples
Optionally: float Energy - Delta G of reaction calculated by group contribution theory float Error - Estimated error of above energy
a reference to a hash where the following keys are defined: id has a value which is an object_id Operators has a value which is a reference to a list where each element is a string Reactants has a value which is a reference to a list where each element is a rxn_comp Products has a value which is a reference to a list where each element is a rxn_comp Energy has a value which is a float Error has a value which is a float
Data structures for a operator object
Guaranteed: string Name - Name of the operator int Reactions_predicted - The number of database reactions predicted by the operator list<object_id> Reaction_ids - A list of the _id hashes for the reaction
Optionally: float Specificity - The fraction of predicted reactions which match known reactions float Avg_delta_G - The Average Delta G of all predicted reactions
a reference to a hash where the following keys are defined: Name has a value which is a string Reactions_predicted has a value which is an int Reaction_ids has a value which is a reference to a list where each element is an object_id
Parameters for the ms adduct search function:
Input parameters for the "mass_adduct_query" function: string db - the database in which to search for M/S matches float tolerance - the desired mass precision list<string> adduct_list - the adducts to consider in the query. list<string> models - the models in SEED that will be considered native metabolites(can be empty) tuple<float,float> logP - a tuple specifying the minimum and maximum values of logP values tuple<float,float> kovats - a tuple specifying the minimum and maximum values of Kovats RI bool ppm - if true, precision is supplied in parts per million. Else, precision is in Daltons bool charge - the polarity for molecules if not specified in file. 1 = +, 0 = - bool halogens - if false, compounds containing Cl, Br, and F will be excluded from results string parent_filter - require all results originate from compounds in this specified metabolic model string reaction_filter - require all results originate from operators which map to reactions in this specified metabolic model
a reference to a hash where the following keys are defined: db has a value which is a string tolerance has a value which is a float adducts has a value which is a reference to a list where each element is a string models has a value which is a reference to a list where each element is a string logP has a value which is a reference to a list containing 2 items: 0: a float 1: a floatkovats has a value which is a reference to a list containing 2 items: 0: a float 1: a floatppm has a value which is a bool charge has a value which is a bool halogen has a value which is a bool
Parameters for the ms2 adduct search function:
Input parameters for the "mass_adduct_query" function: string db - the database in which to search for M/S matches float tolerance - the desired mass precision list<string> adduct_list - the adducts to consider in the query. list<string> models - the models in SEED that will be considered native metabolites(can be empty) tuple<float,float> logP - a tuple specifying the minimum and maximum values of logP values tuple<float,float> kovats - a tuple specifying the minimum and maximum values of Kovats RI string scoring_function - The name of the scoring function which will be used to score the spectra float energy_level - an integer from 0-2 specifying the fragmentation energy of the predicted spectra bool ppm - if true, precision is supplied in parts per million. Else, precision is in Daltons bool charge - the polarity for molecules if not specified in file. 1 = +, 0 = - bool halogens - if false, compounds containing Cl, Br, and F will be excluded from results string parent_filter - require all results originate from compounds in this specified metabolic model string reaction_filter - require all results originate from operators which map to reactions in this specified metabolic model
a reference to a hash where the following keys are defined: db has a value which is a string tolerance has a value which is a float adducts has a value which is a reference to a list where each element is a string models has a value which is a reference to a list where each element is a string logP has a value which is a reference to a list containing 2 items: 0: a float 1: a floatkovats has a value which is a reference to a list containing 2 items: 0: a float 1: a floatscoring_function has a value which is a string energy_level has a value which is a float ppm has a value which is a bool charge has a value which is a bool halogen has a value which is a bool


---
title: "ECATERINA LEONTE EXHIBIT"
date: "2000-01-01 20:07:07 -06:00"
categories:
- exhibit
subtitle: "Nature Mandalas"
layout: "events"
event-image: "ecaterina-leonte-exhibit.jpg"
event-dates: "July 7 - August 9, 2020"
event-location: "Red Butte Garden"
button-type: "register"
tickets-link: ""
registration-info: "Questions?
Please Call<PHONE_NUMBER>"
instructor-info: "N/A"
member-cost: "Free"
public-cost: "No admission fee required to shop"
event-notes: ""
tickets-button: "hide"
refund-policy: "hide"
published: false
---
For lack of a better word I call them mandalas. 'Fractal Art' would be the proper term but that sounds harsh and uninviting. Besides, working on these pieces was somewhat of a meditative process—in search of the element that would serve as the base photo for a mandala, I found myself walking with purpose and seeing with intention. I listened to myself, argued with myself, went against myself and made peace with myself. Long walks are good for the soul.
On some days I would walk the paths of Red Butte Garden for six hours straight. I would frantically take photos of everything hoping that, by chance, some of them would turn into beautiful mandalas. I ended up deleting most of them, but the process helped me understand what to look for. In a photo, at least.
For more please visit:
www.ecaterinaleonte.com or on Instagram @ecaterinaleonte


Although the security situation here has improved since April 2011, the travel advice from the UK and USA is to "advise against all but essential travel to the western regions of Dix-Huit Montagnes, Haut-Sassandra, Moyen-Cavally and Bas-Sassandra."
The intervention in Mali in 2013 has increased the risk of terrorist attacks in the region.
Additional advice:- You should take care not to be prominent, particularly at night. Do not use taxis or public transport at night.
See website www.fco.gov.uk
Reports Relating to Security Received by Noonsite in the Last 2 Years
West Africa: Copycat Piracy Cause for Concern September 2011
Last updated October 2013.
The climate in the south of the country is hot and humid with a high rainfall. The north is drier, November to April being the dry season and May to October the rainy season. October to May is the most pleasant time. The winds are light throughout the year, the prevailing winds being SSW Force 2 to 3. The weather has been described as perfect for all year round sailing.
For links to free global weather information, forecast services and extreme weather information see the Noonsite Weather Page
* indicates port of entry


Tutorial
In this example, we add quickly voice functionality to an application in french and english.
1) Setting up
var speechYL = new SpeechYL();
var lang = "en-EN";
speechYL.setLang(lang);
//Choose a voice for synthesis
var voiceFemaleEnglish = speechYL.getVoiceByName("Google UK English Female");
//Set voice
speechYL.voice = voiceFemaleEnglish;
2) Write a json file with our commands
When we write the json file, we can specified multiple langages.
SpeechYL will take in consideration the langage set with the methods setLang
The punctuation is not recognize by the SpeechRecogniton API, so do not put punctuations in the recognition object, it could not be recognize.
File: commands.json
[
{
"recognition": {
"en-EN": "log me out",
"fr-FR": "deconnecte moi"
},
"func": "logOut"
},
{
"recognition": {
"en-EN": "go to the previous page",
"fr-FR": "va a la page precedente"
},
"func": "goPreviousPage"
},
{
"recognition": {
"en-EN": "go to the next page",
"fr-FR": "va a la page suivante"
},
"func": "goNextPage"
},
]
You can also add commands programmaticaly.
3) Write the functions associated with the commands
ES6 (ES2015)
One of the way to add the functions associated with the commands is in a class.
class SpeechYLFunc{
logOut() {
//code
}
goPreviousPage() {
//code
}
goNextPage() {
//code
}
}
ES5
var func = {
logOut: function () {},
goPreviousPage: function () {},
goNextPage: function () {}
}
4) Add the commands and functions to speechYL
speechYL.loadJsonCommands("commands.json"):
// ES6 (ES2015)
speechYL.commandsFunc = new SpeechYLFunc();
// ES5
speechYL.commandsFunc = func;
5) Start the recognition
You can start the recognition with the methods recogStart
.
Click on a button
document.getElementById("button").addEventListener("click", function() {
speechYL.recogStart();
}, false);
Keyboard shortcut
document.getElementById("button").addEventListener("click", function() {
speechYL.recogStart();
}, false);


The outermost
:
Carousels require the use of an id (in this case id="myCarousel"
) for carousel controls to function properly.
The class="carousel"
specifies that this

contains a carousel.
The .slide
class adds a CSS transition and animation effect, which makes the items slide when showing a new item. Omit this class if you do not want this effect.
The data-ride="carousel"
attribute tells Bootstrap to begin animating the carousel immediately when the page loads.
The "Indicators" part:
The indicators are the little dots at the bottom of each slide (which indicates how many slides there is in the carousel, and which slide the user are currently viewing).
The indicators are specified in an ordered list with class .carousel-indicators
.
The data-target
attribute points to the id of the carousel.
The data-slide-to
attribute specifies which slide to go to, when clicking on the specific dot.
The "Wrapper for slides" part:
The slides are specified in a

with class .carousel-inner
.
The content of each slide is defined in a

with class .item
. This can be text or images.
The .active
class needs to be added to one of the slides. Otherwise, the carousel will not be visible.
The "Left and right controls" part:
This code adds "left" and "right" buttons that allows the user to go back and forth between the slides manually.
The data-slide
attribute accepts the keywords "prev"
or "next"
, which alters the slide position relative to its current position.
Add

within each

to create a caption for each slide.


Design of a vehicle involves optimization to ensure that a feature that enhances one objective does not weaken another. After a thorough study of go-karts, their functioning and key features, the design process commenced and concluded with a model that met the requirements. The frame is the basic skeleton of the kart. It is designed to withstand the stresses of the kart under static and dynamic conditions. The chassis is to accommodate all components of the cart including the driver, efficiently and safely.
As a memeber of the design team, we had to consider the following factors. The chassis has to be light as well as rigid enough to support the loads acting on it. Lighter karts result in better power-to-weight ratios. Mere design and analysis is insufficient to create a successful product. The ease with which it can be manufactured is crucial. The kart has been designed keeping this in mind. It has been done by modelling the kart using SOLIDWORKS and analyzing it using ANSYS. The pipes are designed as per the available standard dimension. The weldments have been reduced and replaced by bending to connect two pipes. This reduces the number of weak components and strengthens the frame.
The technical requirements of an IC Engine powered go-kart were identified and incorporated into our vehicle. Design software and analysis tools were utilized to optimize the model for better performance, safety, comfort and aesthetics.


---
layout: post
title: Balance sheet
date: '2016-03-22T12:41:11+01:00'
categories:
- Ello Mobile
- Klare Lijn — Ligne Claire
- Sketches
picture_url: https://film-Storyboards.tumblr.com/post/141496769181/rough-sketch-for-ello-mobile-easter-newsletter
---
Rough sketch for Ello Mobile Easter newsletter — this one is about balance sheet.


|
NSVD Reader
0.0.1
|
XML element class for stream type parser. More...
#include <svd_reader.hpp>
Public Member Functions | |
| stream_reader_element (const std::string &n, CallBack *f) | |
| stream_reader_element (std::string &&n, CallBack *f) | |
| bool | is_attribute () const |
| string_ref | get_name () const |
| string_ref | get_value () |
| stream_reader_element & | next_child () |
| operator bool () | |
| void | set_callback (CallBack *cb) |
| void | close () |
| void | set_value (const std::string &s) |
| void | add_value (const std::string &s) |
| void | add_value (const char *s, size_t size) |
| void | add_attribute (const std::string &name, const std::string &value) |
| void | add_attribute (std::string &&name, std::string &&value) |
| stream_reader_element & | add_child (std::string &&name) |
| stream_reader_element & | add_child (const std::string &name) |
| stream_reader_element * | get_active_open_element () |
| constexpr bool | is_closed () const |
| stream_reader_element (const std::string &n, const std::string &val, bool attr, CallBack *f) | |
| stream_reader_element (std::string &&n, std::string &&val, bool attr, CallBack *f) | |
XML element class for stream type parser.
| CallBack | callback function to create values. when get_value() is called,CallBack will be called. |
Definition at line 178 of file svd_reader.hpp.
|
inline |
Definition at line 180 of file svd_reader.hpp.
|
inline |
Definition at line 184 of file svd_reader.hpp.
|
inline |
Definition at line 308 of file svd_reader.hpp.
|
inline |
Definition at line 318 of file svd_reader.hpp.
|
inline |
add attribute data
Definition at line 259 of file svd_reader.hpp.
|
inline |
add attribute data
Definition at line 266 of file svd_reader.hpp.
|
inline |
add child
Definition at line 274 of file svd_reader.hpp.
|
inline |
add child
Definition at line 283 of file svd_reader.hpp.
|
inline |
add constents text.
Definition at line 247 of file svd_reader.hpp.
|
inline |
add constents text.
Definition at line 253 of file svd_reader.hpp.
|
inline |
Close this tag and trim this contents text.
Definition at line 229 of file svd_reader.hpp.
|
inline |
get current target element.
Definition at line 293 of file svd_reader.hpp.
|
inline |
Definition at line 190 of file svd_reader.hpp.
|
inline |
Definition at line 191 of file svd_reader.hpp.
|
inline |
Definition at line 189 of file svd_reader.hpp.
|
inline |
Definition at line 303 of file svd_reader.hpp.
|
inline |
Definition at line 198 of file svd_reader.hpp.
|
inline |
Definition at line 202 of file svd_reader.hpp.
|
inline |
reset callback object
Definition at line 219 of file svd_reader.hpp.
|
inline |
set constents text.
Definition at line 241 of file svd_reader.hpp.


If you would like more information about our products and services, or have an upcoming project you would like to discuss,
Glass Merchants UK would love to hear from you. Alternatively, give us a call on
0161 728 8090.

We offer a wide range of glass, including Fire Rated, Laminated, Float and Patterned Glass that are readily available for delivery. We are able to deliver on a variety of vehicles including hiab and standard stock carriers to suit customer requirements.
For more information, please contact us on 0161 728 8090 or<EMAIL_ADDRESS>- FIRE RATED GLASS |
- WIRED GLASS |
- LAMINATED GLASS |
- SILVERED GLASS


Yellow Background
This is a card with yellow accent and background.
Dark with Blue Background
This is a dark card with blue accent and background.
Brown Background
This is a card with brown accent and background.
Lime Background
This is a dark card with lime accent and background.


BMW M: The M2 CS weight is the same as the M2 Competition
The 2019 LA Auto Show kicked off last week and as always, we were on site capturing the latest and greatest news from the BMW …
by Horatiu BoeriuOur podcast with BMW M CEO Markus Flasch goes live on Monday, but before that, there are a few things we can share. Yet, we still encourage you to subscribe to the podcast for some interesting topics. One of the main things we’ve discussed with Flasch was the all-new BMW M2 CS.
The M2 Clubsport is shaping up to be the darling of the BMW community, so naturally, it’s a hot topic today. And nothing gets people going more than the weight of new cars. When asked whether the BMW M2 CS weighs the same as the M2 Competition, Herr Flasch said the following:
“They weigh about the same, all things considered, unless you equip the M2 CS with the carbon ceramic brakes which save about 25 kilograms (55 lbs),” Flasch told us. “The reason for being the same weight as the M2 Competition, is the additional things we put in.”
When unveiled, BMW communicated a curb weight of the M2 CS at 3,417 lbs. (1,551 kg).
Compared to the M2 Competition, the BMW M2 CS does get additional weight savings from the carbon fiber hood and carbon fiber roof, but it gets the Adaptive M Suspension as standard which likely adds some kilos to the car.
When equipped with the DCT, there is also a transmission oil cooler. Three radiators, an oil cooler, two pumps in the oil pan, and an oil sump baffle are some of the mechanical upgrades of the M2 CS.
Flasch also told us that in the near future, the M Division will release the official Nurburgring times for the new BMW M2 CS. There are around 2,200 units produced globally and our sources say that between 350 and 400 of them will come to the United States.
Last but not least important, the exhaust sound of the BMW M2 CS has also been improved over the M2 Competition. Here is a video we captured at the 2019 LA Auto Show:


{{ site.name }}
{{ site.description }}
Blog
Portfolio
Bored?
About
Contact
{{ content }}
{% include analytics.html %}


|
Max API
8.2.0
|
A patch cord. More...
Functions | |
| t_max_err | jpatchline_get_startpoint (t_object *l, double *x, double *y) |
| Retrieve a patchline's starting point. More... | |
| t_max_err | jpatchline_get_endpoint (t_object *l, double *x, double *y) |
| Retrieve a patchline's ending point. More... | |
| long | jpatchline_get_nummidpoints (t_object *l) |
| Determine the number of midpoints (segments) in a patchline. More... | |
| t_object * | jpatchline_get_box1 (t_object *l) |
| Return the object box from which a patchline originates. More... | |
| long | jpatchline_get_outletnum (t_object *l) |
| Return the outlet number of the originating object box from which a patchline begins. More... | |
| t_object * | jpatchline_get_box2 (t_object *l) |
| Return the destination object box for a patchline. More... | |
| long | jpatchline_get_inletnum (t_object *l) |
| Return the inlet number of the destination object box to which a patchline is connected. More... | |
| t_object * | jpatchline_get_nextline (t_object *b) |
| Given a patchline, traverse to the next patchline in the (linked) list. More... | |
| char | jpatchline_get_hidden (t_object *l) |
| Determine if a patch line is hidden. More... | |
| t_max_err | jpatchline_set_hidden (t_object *l, char c) |
| Set a patchline's visibility. More... | |
| t_max_err | jpatchline_get_color (t_object *l, t_jrgba *prgba) |
| Get the color of a patch line. More... | |
| t_max_err | jpatchline_set_color (t_object *l, t_jrgba *prgba) |
| Set the color of a patch line. More... | |
A patch cord.
Return the object box from which a patchline originates.
| l | A pointer to the patchline's instance. |
Return the destination object box for a patchline.
| l | A pointer to the patchline's instance. |
Get the color of a patch line.
| l | A patchline instance. |
| prgba | The address of a valid t_jrgba struct that will be filled with the color values of the patch line. |
Retrieve a patchline's ending point.
| l | A pointer to the patchline's instance. |
| x | The address of a variable to hold the x-coordinate of the ending point's position upon return. |
| y | The address of a variable to hold the y-coordinate of the ending point's position upon return. |
| char jpatchline_get_hidden | ( | t_object * | l | ) |
Determine if a patch line is hidden.
| l | A patchline instance. |
| long jpatchline_get_inletnum | ( | t_object * | l | ) |
Return the inlet number of the destination object box to which a patchline is connected.
| l | A pointer to the patchline's instance. |
Given a patchline, traverse to the next patchline in the (linked) list.
| b | A patchline instance. |
| long jpatchline_get_nummidpoints | ( | t_object * | l | ) |
Determine the number of midpoints (segments) in a patchline.
| l | A pointer to the patchline's instance. |
| long jpatchline_get_outletnum | ( | t_object * | l | ) |
Return the outlet number of the originating object box from which a patchline begins.
| l | A pointer to the patchline's instance. |
Retrieve a patchline's starting point.
| l | A pointer to the patchline's instance. |
| x | The address of a variable to hold the x-coordinate of the starting point's position upon return. |
| y | The address of a variable to hold the y-coordinate of the starting point's position upon return. |
Set the color of a patch line.
| l | A patchline instance. |
| prgba | The address of a valid t_jrgba struct containing the color to use. |


Email Tracker
Star
Send you notification emails when some one opens the email.
Submit Track Task
Resume Track Task
Get Task Status
Notifier:
Comments:
OK, submit
Insert this image into your email body:
Click to copy!
Or with the HTML code :
Click to copy!
Link:
OK, resume
Link:
OK, check
Task Status
Submit At
Comments
Time
IP
UA
Error:


|
Your trial version of the WebSmart Web Application Server component has expired. You will not be able to view any WebSmart pages until you acquire a new trial license key for the software, or purchase a permanent Web Application Server license.
Please contact BCD Software Sales to arrange for an extension to the trial period, or to purchase a permanent license to use WebSmart.
You can contact BCD International Inc. via phone at:<PHONE_NUMBER>, fax at:<PHONE_NUMBER> or by email.
Click here for BCD International Inc.'s website
Click here for the product homepage for WebSmart.
Legal Information
WebSmart is a trademark of ESDI. Program developed and property of ESDI. All rights reserved. BCD International Inc. is a licensed user of the WebSmart trademark, and has worldwide distribution rights to the software. WebSmart (c) 2009 ESDI


18
1 Yahweh gave another message to me. He said,
2 "Go to the shop of the man who makes clay pots. I will give you a message there."
3 So I went to that shop, and I saw the man who makes pots. He was working at the wheel that he uses to form pots.
4 But when he finished making one jar, it was not as good as he hoped it to be. So, he took the clay and formed it into another jar, shaping it as he desired to.
5 Then Yahweh gave me this message:
6 "Perhaps the people of Israel think that I cannot do to them like this man who makes pots has done. But what they think is wrong. I can control what happens to them like this man controls what he does with the clay in his hands.
7 There may be a time when I proclaim that I will get rid of a nation or kingdom, like someone pulls up a plant with its roots, and smash it, and destroy it.
8 But if the people of that nation repent of doing evil things, I will not send to them the disasters that I planned to send.
9 And there may be a time when I proclaim that I will establish a nation or kingdom and cause it to be strong.
10 But if the people of that nation start to do evil things and refuse to obey me, then I will not bless them as I said that I would do.
11 Therefore, Jeremiah, go and warn all the people in Jerusalem and in other places in Judah. Say to them, 'This is what Yahweh says: I am planning a disaster that I will send to you. So, each of you should turn from your evil behavior and start doing what is right, in order that good things will come to you instead!'
12 But the people will say back to you, 'It is useless for you to say these things to us. We will continue to be stubborn and behave as wickedly as we want to.'"
13 So this is what Yahweh said in response:
"Ask the people who live in other nations if they have ever heard of such a thing.
My Israelite people, who have been pure like virgins, have done a terrible thing!
14 The snow certainly never completely disappears from the rocky slopes of the mountains in Lebanon.
The cold streams that flow down from those distant mountains never cease flowing.
15 But my people are not as reliable as those streams:
They have abandoned me.

It is as though they have stumbled as they walked along well known and reliable roads
and now, instead, they are walking on dirt paths.
16 Therefore, their land will become desolate,
and people who see it will hiss to ridicule it from now on.
All the people who pass by will be appalled;
they will shake their heads to show that they are shocked.
17 I will scatter the people when their enemies attack them
like dust is scattered by an east wind.
And when they experience all these disasters,
I will turn my back on them and refuse to help them."
18 Then the people said, "Come, we should plan to attack Jeremiah. We have many priests who teach us God's laws, wise men who give us good advice, and prophets who tell us what will happen. We do not need Jeremiah! So we should slander him and not pay attention to anything that he says."
19 Then I prayed, "Yahweh, please listen to me!
And listen to what my enemies are saying about me.
20 I am doing things that are good,
so it is disgusting that they are paying me back by doing evil things to me.
It is as though they have dug a pit for me to fall into and die.

Or cause them to be killed by their enemies' swords!

Cause their husbands to be killed in battles!
22 Cause people to scream in their homes
when enemy soldiers suddenly come into their houses!

Do not forgive them for their crimes
or blot out the record of their sins.
Cause them to be destroyed;
punish them because of your being angry with them!"


 It is designed to make it simple to take data in, turn it into work to be done by people, and generate results that can be used to feed statistical analysis.
Clickwork helps you:
Clickwork is especially well suited to building groundtruth data sets for training and evaluation of supervised machine learning systems.
For example, when building a search engine, one might want to have humans manual "rate" different possible responses to large numbers of queries (10^3 to 10^6). Clickwork allows you to define such a job, assign it to many clickworkers (10^2 to 10^5), and save their inputs.
{% endblock %}


OK who are you and how are you feeling?About the gear:
The node mcu
The Soil sensor
MAX7219 Matrix
All had the blinking light working?perfect then this is the link for the tutorial:
https://github.com/svenvs/socialPlant/tree/main/tutorial
Yeaaah Ill guide you through it :D


{% load staticfiles %}
Overnight.asia | Hotel & Property Dashboard
Hi, {{request.user.first_name}}
Logout
Property Dashboard
From
To
{% for hotel in hotels%}
{{hotel.hotelName}}
{% endfor %}
Available
Not Avalable
Room Default Rate
Room Season Rate
Update
Calendar View
{% for hotel in hotels%}
{{hotel.hotelName}}
{% endfor %}
Default Price:
0
Season Price:
0


I'm an IT engineer in the heart of Illinois. I work with SQL, Mongo, Docker, ASP.NET Core, Node, React, Redux, and more!
I'm a data science evangelist. I have experience using SQL, Mongo, and python to report the past and predict the future.
I can create apps and services in all sorts of languages. Right now I specialize in React, .NET, Docker, and Node.
I have experience managing Windows and Linux web servers. I can setup and architect secure web and email hosting solutions.
I love playing video games, especially classic games and racing games. Forza, Golden Tee, Mario: I love them all.


pycall is a python library for Asterisk developers. pycall makes developing telephony applications fun and easy! You are currently looking at the documentation for the development version of pycall. pycall is stable, and deployed on multiple servers throughout the world. If you have any feedback, let me know.


Saved sessions
Normal mode
Last modified 5:32pm
INFO 470 - Research paper
Last modified Feb 11th
INFO 481 mgmt styles
Last modified Nov 12th, 2014
Programming paradigms
Last modified Nov 12th, 2014
Fringe physics & philosophy
Last modified Nov 12th, 2014
Human spirituality & wellness
Last modified Nov 12th, 2014
Wikirace III
Last modified Nov 12th, 2014
Wikirace II
Last modified Nov 12th, 2014
Wikirace I
Last modified Nov 12th, 2014
String theory
Last modified Nov 12th, 2014
Quantum chromodynamics
Last modified Nov 12th, 2014
Anatomy
Last modified Nov 12th, 2014
Evolutionary biology
Last modified Nov 12th, 2014
History of the human race
Last modified Nov 12th, 2014
How many sessions will people have, really?
Last modified Nov 12th, 2014
It's getting hard to think of more names
Last modified Nov 12th, 2014
I feel like I'll only have 3, maybe 4 tops
Last modified Nov 12th, 2014
Isn't the fun in mixing all the nodes together and seeing how seemingly unrelated articles interweave?
Last modified Nov 12th, 2014
Oh but like, school projects
Last modified Nov 12th, 2014
Right, research tool
Last modified Nov 12th, 2014
Not just aimless wanderings
Last modified Nov 12th, 2014
Focused expeditions through the infosphere. The Wikisphere.
Last modified Nov 12th, 2014
Mapping the explorer's journey
Last modified Nov 12th, 2014
Hi
Last modified Nov 12th, 2014


--- layout: base --- {{ content }} {% assign project_lang = 'projects_' | append: page.lang %} {% assign projects = site[project_lang] | sort: "modified_time", "last" %} {% for project in projects %} {% include projects/item-in-list.html project=project %} {% endfor %}


The EBI Cloud Portal uses Embassy Cloud as one of its supported cloud providers. Embassy Cloud provides a solution: private, secure, virtual-machine-based workspaces within the EMBL-EBI infrastructure, where collaborators can make optimal use of their own customised workflows, applications and datasets.
Embassy Cloud ‘tenants’ have direct access to the EMBL-EBI data, services and compute. This is a practical and cost-effective alternative to replicating services and downloading vast, public datasets locally. Tenants can access their workspace from anywhere in the world, reducing the need for capital investments in hardware and related operational costs.
Just as an embassy is sovereign territory in a host country, an Embassy Cloud workspace is an isolated, secure environment hosted by EMBL-EBI, a public, international treaty organisation. This Infrastructure as a Service is hosted in our Tier 3+ secure data centre in Hemel Hempstead, UK, and is logically outside the institute’s local area network (LAN). Traffic from an Embassy Cloud workspace to EMBL-EBI’s public data resources and services is retained within our own network infrastructure, but neither EMBL-EBI nor any other cloud client can access it.
Further information on how to access the Embassy Cloud resources through the BioExcel cloud Portal can be addressed to ecp[at]ebi.ac.uk.


arunrocks.com
Blog
Tech & Tales
Lab
My Games & Projs
Films
Short Movies
Photos
Gallery of Snaps
{{ content }}


This will be replaced by the content of doc_header.html This will be replaced by the content of doc_header_files.html


---
layout: post
title: Designing The "World Of Programming" Infographic - Smashing Magazine
categories: [tumblr, grafik]
---
Designing The “World Of Programming” Infographic - Smashing Magazine
Nice poster from the most important persons in the computer science history. I think, I need a plotter :)


When you start Torsion for the first time you'll be greeted by an empty environment. To start a new project either select the New Project icon on the toolbar or select it from the File->New->Project menu item. You will be presented with the New Project dialog:
Here you need to enter at least two basic fields. The Name of your project and the path where your Torque EXE resides, the Base Directory. Another field you'll find useful is Mods. When it is left blank all mod folders are included in the Torsion project tree. If you specify one or more semicolon separated mod names then only those mods are included in the project. You can read more about this and the other optional fields on the Project Settings reference page.
So now flip over to the Configurations tab:
Here we are required to create one or move project configs so that Torsion knows how to run your game. Start by hitting the New... button. This will bring up the Configuration Settings dialog:
Let us start with a debug config. Enter Debug for the config Name and browse the Executable to find the Torque debug EXE for your project. If your project needs special command line parameters, say for instance to select which mod to execute you can enter it into the Arguments field. Once you've enter everything hit OK to save the config. To read in more detail about the config settings visit the Configuration Settings reference page.
So now you have the basic project setting complete and one config setup. You can now hit OK to create the new project. Torsion will display the project tree and start to generate the engine exports.
The export generation process will usually take under a minute. This step runs your game executable with a special script to dump all the objects and functions that can be invoked from TorqueScript. If you ever add new features to the engine you can re-run the export generation from the Project->Rebuild Exports so that they appear during syntax highlighting, in the ScriptSense tips, and within the code browser.
At this point your project is created, but isn't saved quite yet. Go ahead and hit the File->Save menu and specify the folder and name to use for your newly created project file. Notice that by default it tries to put the project file in the project base directory using the project name. This is recommended, but you can save it wherever you wish. Just make note that internally the project uses relative paths and moving the project file after saving may break it.
Before we finish up lets run the game once to be sure everything is working correctly. You do this via the Debug->Start Without Debugging menu or the Ctrl+F5 shortcut. The first thing you'll notice is that in the output window you'll see the precompile step execute:
This is an extremely useful part of Torsion. This step will run each script that has changed since the last execution to check it for syntax errors. If an error is found a dialog will pop up prompting you if you want to stop and correct it. If your project settings were entered properly and everything precompiles without errors then you should now be looking at your running game.
So now you know how to setup a project and run it. You can now move ahead to the Using the Debugger walk thru.


--- layout: post title: Polarcoat v.s. Face Touching and Sick Food Workers ---
Foodmanufacturing.com just published an article on the results of a survey conducted by the Center for Research and Public Policy (CRPP). Consider the following excerpt from the article:
An article was just published that highlights the innovation and strengths of our product. Foodmanufacture.co.uk has published the article in conjunction with Pinguin Foods. Here's the official synopsis of the article:
According to the survey, 51 percent of employees reported they always or frequently go to work when sick.  More than 46 percent said they didn’t want to let their co-workers down by not showing up for a shift. When managers were asked how many employees they thought came to work sick, the majority answered just 18 percent.
Over 20 million U.S. and Canadian frontline food workers grow, process, distribute, cook, and serve the food that is eaten by over 355 million consumers every day. They are the vital link of a complex food system from farm to fork.
official excerptSurvey: More Than Half of US and Canadian Food Workers Go to Work Sick
Here's a direct link to the article: Survey: More Than Half of US and Canadian Food Workers Go to Work Sick
Couple this information with the following fact: the average person touches their face 16 times an hour (sorry to burst your bubble kate Winslet, its not 2000 times a day), increasing the risk of fomites coming into contact with handled food and goods, as well as food-prep surfaces.
Why Use Polarcoat? It forms a high gloss tough monolithic surface minimizing the potential for germ or bacteria growth. Polarcoat was developed specifically for use in Cold rooms, walk in freezers and cold storage facilities, medical facilities and cleanrooms where an easy to clean surface really matters.
Our product helps you to fight germs instead of your employees.


CTERMID
Section: Linux Programmer's Manual (3)
Updated: 2013-07-04
Index
Return to Main Contents
NAME
ctermid - get controlling terminal name
SYNOPSIS
#include <stdio.h>
char *ctermid(char *s);
Feature Test Macro Requirements for glibc (see
feature_test_macros(7)):
ctermid():
_POSIX_C_SOURCE >= 1 || _XOPEN_SOURCE || _POSIX_SOURCE
DESCRIPTION
ctermid()
returns a string which is the pathname for the current
controlling terminal for this process.
If
s
is NULL,
a static buffer is used, otherwise
s
points to a buffer used to hold the terminal pathname.
The symbolic constant
L_ctermid
is the maximum number of characters in the returned pathname.
RETURN VALUE
The pointer to the pathname.
ATTRIBUTES
Multithreading (see pthreads(7))
The
ctermid()
function is thread-safe with exceptions.
It is not thread-safe if called with a NULL parameter.
CONFORMING TO
Svr4, POSIX.1-2001.
BUGS
The path returned may not uniquely identify the controlling
terminal; it may, for example, be
/dev/tty.
It is not assured that the program can open the terminal.
SEE ALSO
ttyname(3)
Index
- NAME
-
- SYNOPSIS
-
- DESCRIPTION
-
- RETURN VALUE
-
- ATTRIBUTES
-
- Multithreading (see pthreads(7))
-
- CONFORMING TO
-
- BUGS
-
- SEE ALSO
-
This document was created by
man2html,
using the manual pages.
Time: 02:55:14 GMT, September 18, 2014


+++ title = "KGraphQL" linkTitle = "KGraphQL" +++ {{< blocks/cover title="Pure Kotlin GraphQL implementation!" image_anchor="top" height="full" color="orange" >}}


Featured below are examples, or explanations of projects that I have been apart of or have created individually. They will be listed by recency. (Ex: 1st project = most recent, last project = least recent).
The main purpose of this site is to help showcase Chance's work, and help his followers find everything they want from him in one place. It is a very simple site that features a Home, About, Music, and Contact page. Chance is an aspiring artist and a very well rounded person. I'm extremely excited that he allowed me to help make him a site. Some aspects are still under development, but it should be fully functional by June. Languages used: HTML, CSS, JQUERY, and PHP.
Space Escape was created for a homework assignment at my high school internship class at Gallup. I was able to create the game through the use of the programming interface known as Scratch. Unfortunately, this game is not available on a mobile device.
I created this website over a span of about 3 months. I put a countless amount of hours into it, but gained a vast amount of knowledge in doing so. This website uses the three main languages that any main website would contain; HTML, CSS, and JavaScript/JQUERY. The main purpose of this site if it wasn't evident enough already, is to serve as a place where somebody can come to get to know me, and see what I've done with coding. From what you've seen on this website so far I hope that you've enjoyed it. Please send me a message at the contact page if you have any questions, compliments, etc. to say to me! Thank you for visiting.


Getting there
See directions on the Wolfson College web site.
Wolfson College is about 2 miles from Oxford station. If you have 45 minutes to spare, the walk through University Parks and North Oxford can be pleasant. The Google directions can be found here. Alternatively, it is a taxi ride of about 5-10 minutes.
If you are arriving by bus, the bus station is near the centre of Oxford, and and about 5 minutes less to walk.
There is car parking available at Wolfson College, but if this fills up there is some 3-hour on-street parking nearby that becomes available for unrestricted use at 6PM. The traffic leaving Oxford will probably be very heavy about this time, but coming in to Oxford will hopefully be bearable. Be aware that there are road works on the Northern section of the Oxford ring road on the A40 between Wolvercote and Cutteslowe roundabouts. Expect traffic in this area to be slow.
Please note that the train service between Didcot and Oxford (affecting services from London Paddington) is suspended from 30 July to 14 August, with a replacement bus service operating between Oxford and Didcot. There are also railway engineering works taking place to the north of Oxford.
For anyone travelling from further afield, there may be bed-and-breakfast accommodation available at Wolfson College: see the Wolfson College page about visitor accommodation.


1989: Europe and the wall
by Darren McCaffreyIt’s 30 years since Berliners tore down that wall, a wall that divided a city, effectively a country and symbolized a divided Europe.
And here at the European Parliament we’ve been talking to people about their memories of that momentous night
And what about MEPs - well we spoke to one, Hannah Neuman, a German Green, then a child, about what that night meant to her
But in the three decades since the fall of the Berlin Wall, European countries have actually built more - in fact about 1,000 kilometres of NEW border walls and fences in different parts of the continent as we’ve been finding out
That’s it for this week, next week, it’s election fever, with fallout from Spain’s fourth vote in four years, the UK will be in full campaign mode, with their third election in since 2015 and Romania is also going to the polls
Full coverage of that and much more on Euronews and Euronews.com
But we will leave you with those momentous pictures from three decades ago, the moment the world changed.


@()(implicit request: RequestHeader) @import controllers.handlers.EveryoneTotals._ @import controllers.handlers.OneFiveOneDateUtils._ @import controllers.handlers.PercentageCalculator @import utils.Exercises._ @main("Leader Board") {
| 151er | @yearsExercises._1.displayName | @yearsExercises._2.displayName | @yearsExercises._3.displayName | @yearsExercises._4.displayName | Overall Completion | Shot Taken |
|---|---|---|---|---|---|---|
| @userTotal.username | @userTotal.reps1 (@percentagesCompleted.ex1Percent%) | @userTotal.reps2 (@percentagesCompleted.ex2Percent%) | @userTotal.reps3 (@percentagesCompleted.ex3Percent%) | @userTotal.reps4 (@percentagesCompleted.ex4Percent%) | @percentagesCompleted.overallPercent% | @userTotal.dateShotTaken.map(printableDate(_)) |
| TOTAL | @defining(everyoneTotalsForAllDays()){ everyoneTotals<EMAIL_ADDRESS>| @everyoneTotals.reps2 | @everyoneTotals.reps3 | @everyoneTotals.reps4 | } |


Gecode::Int::Extensional::LayeredGraph< View > Class Template Reference
[Integer propagators]
#include <extensional.hh>
Inherits Gecode::Propagator.
Detailed Description
template<class View>
class Gecode::Int::Extensional::LayeredGraph< View >
Domain consistent layered graph (regular) propagator.
The algorithm for the regular propagator is based on: Gilles Pesant, A Regular Language Membership Constraint for Finite Sequences of Variables, CP 2004. Pages 482-495, LNCS 3258, Springer-Verlag, 2004.
The propagator is not capable of multiple occurences of the same view.
Requires
#include "gecode/int/extensional.hh"
Definition at line 72 of file extensional.hh.
Public Member Functions | |
| LayeredGraph (Space *home, ViewArray< View > &x, DFA &d) | |
| Constructor for posting. | |
| virtual Actor * | copy (Space *home, bool share) |
| Copy propagator during cloning. | |
| virtual PropCost | cost (ModEventDelta med) const |
| Cost function (defined as dynamic PC_LINEAR_HI). | |
| virtual ExecStatus | advise (Space *home, Advisor *a, const Delta *d) |
| Give advice to propagator. | |
| virtual ExecStatus | propagate (Space *home, ModEventDelta med) |
| Perform propagation. | |
| virtual Reflection::ActorSpec | spec (const Space *home, Reflection::VarMap &m) const |
| Specification for this propagator. | |
| virtual size_t | dispose (Space *home) |
| Delete propagator and return its size. | |
| template<> | |
| LayeredGraph (Space *home, ViewArray< BoolView > &x0, DFA &d) | |
Static Public Member Functions | |
| static void | post (Space *home, Reflection::VarMap &vars, const Reflection::ActorSpec &spec) |
| Post propagator according to specification. | |
| static Gecode::Support::Symbol | ati (void) |
| Mangled name of this propagator. | |
| static ExecStatus | post (Space *home, ViewArray< View > &x, DFA &d) |
| Post propagator on views x and DFA d. | |
Protected Member Functions | |
| bool | constructed (void) const |
| Test whether layered graph has already been constructed. | |
| void | eliminate (void) |
| Eliminate assigned prefix, return how many layers removed. | |
| ExecStatus | construct (Space *home) |
| Construct layered graph. | |
| ExecStatus | prune (Space *home) |
| Prune incrementally. | |
| LayeredGraph (Space *home, bool share, LayeredGraph< View > &p) | |
| Constructor for cloning p. | |
Protected Attributes | |
| Council< Index > | c |
| The advisor council. | |
| ViewArray< View > | x |
| The views. | |
| DFA | dfa |
| The DFA describing the language. | |
| int | start |
| The start state for graph construction. | |
| Layer * | layers |
| The layers of the graph. | |
| State * | states |
| The states used in the graph. | |
| IndexRange | i_ch |
| Index range with in-degree modifications. | |
| IndexRange | o_ch |
| Index range with out-degree modifications. | |
Classes | |
| class | Index |
| Advisors for views (by position in array). More... | |
| class | IndexRange |
| Range approximation of which positions have changed. More... |
Constructor & Destructor Documentation
| Gecode::Int::Extensional::LayeredGraph< View >::LayeredGraph | ( | Space * | home, | |
| bool | share, | |||
| LayeredGraph< View > & | p | |||
| ) | [inline, protected] |
| Gecode::Int::Extensional::LayeredGraph< View >::LayeredGraph | ( | Space * | home, | |
| ViewArray< View > & | x, | |||
| DFA & | d | |||
| ) | [inline] |
| Gecode::Int::Extensional::LayeredGraph< BoolView >::LayeredGraph | ( | Space * | home, | |
| ViewArray< BoolView > & | x0, | |||
| DFA & | d | |||
| ) | [inline] |
Definition at line 513 of file layered-graph.icc.
Member Function Documentation
| bool Gecode::Int::Extensional::LayeredGraph< View >::constructed | ( | void | ) | const [inline, protected] |
Test whether layered graph has already been constructed.
Definition at line 199 of file layered-graph.icc.
| void Gecode::Int::Extensional::LayeredGraph< View >::eliminate | ( | void | ) | [inline, protected] |
Eliminate assigned prefix, return how many layers removed.
Definition at line 205 of file layered-graph.icc.
| ExecStatus Gecode::Int::Extensional::LayeredGraph< View >::construct | ( | Space * | home | ) | [inline, protected] |
| ExecStatus Gecode::Int::Extensional::LayeredGraph< View >::prune | ( | Space * | home | ) | [inline, protected] |
| Actor * Gecode::Int::Extensional::LayeredGraph< View >::copy | ( | Space * | home, | |
| bool | share | |||
| ) | [inline, virtual] |
Copy propagator during cloning.
Implements Gecode::Actor.
Definition at line 597 of file layered-graph.icc.
| PropCost Gecode::Int::Extensional::LayeredGraph< View >::cost | ( | ModEventDelta | med | ) | const [inline, virtual] |
Cost function (defined as dynamic PC_LINEAR_HI).
Implements Gecode::Propagator.
Definition at line 567 of file layered-graph.icc.
| ExecStatus Gecode::Int::Extensional::LayeredGraph< View >::advise | ( | Space * | home, | |
| Advisor * | a, | |||
| const Delta * | d | |||
| ) | [inline, virtual] |
Give advice to propagator.
Reimplemented from Gecode::Propagator.
Definition at line 394 of file layered-graph.icc.
| ExecStatus Gecode::Int::Extensional::LayeredGraph< View >::propagate | ( | Space * | home, | |
| ModEventDelta | med | |||
| ) | [inline, virtual] |
Perform propagation.
Implements Gecode::Propagator.
Definition at line 491 of file layered-graph.icc.
| Reflection::ActorSpec Gecode::Int::Extensional::LayeredGraph< View >::spec | ( | const Space * | home, | |
| Reflection::VarMap & | m | |||
| ) | const [inline, virtual] |
Specification for this propagator.
Reimplemented from Gecode::Actor.
Definition at line 579 of file layered-graph.icc.
| void Gecode::Int::Extensional::LayeredGraph< View >::post | ( | Space * | home, | |
| Reflection::VarMap & | vars, | |||
| const Reflection::ActorSpec & | spec | |||
| ) | [inline, static] |
| Gecode::Support::Symbol Gecode::Int::Extensional::LayeredGraph< View >::ati | ( | void | ) | [inline, static] |
| size_t Gecode::Int::Extensional::LayeredGraph< View >::dispose | ( | Space * | home | ) | [inline, virtual] |
Delete propagator and return its size.
Reimplemented from Gecode::Actor.
Definition at line 526 of file layered-graph.icc.
| ExecStatus Gecode::Int::Extensional::LayeredGraph< View >::post | ( | Space * | home, | |
| ViewArray< View > & | x, | |||
| DFA & | d | |||
| ) | [inline, static] |
Member Data Documentation
Council<Index> Gecode::Int::Extensional::LayeredGraph< View >::c [protected] |
ViewArray<View> Gecode::Int::Extensional::LayeredGraph< View >::x [protected] |
DFA Gecode::Int::Extensional::LayeredGraph< View >::dfa [protected] |
int Gecode::Int::Extensional::LayeredGraph< View >::start [protected] |
Layer* Gecode::Int::Extensional::LayeredGraph< View >::layers [protected] |
State* Gecode::Int::Extensional::LayeredGraph< View >::states [protected] |
IndexRange Gecode::Int::Extensional::LayeredGraph< View >::i_ch [protected] |
IndexRange Gecode::Int::Extensional::LayeredGraph< View >::o_ch [protected] |
The documentation for this class was generated from the following files:
- gecode/int/extensional.hh (Revision: 7285)
- gecode/int/extensional/layered-graph.icc (Revision: 6262)


Manager
Refresh Search
Register new Manager
Submit Full Name
Your ID?
Your Name?
Your date of birth?
Position?
Balance?
Clock In time?
Clock Out time?
Send my info
Check Storage
Check Emp Data


Anderson Budget
Home Budgetting App
About
The Anderson Budget app is a budgetting application for home use.
Features
-
- Mobile Friendly
- The web version of the app works equally well on a desktop brower and on a mobile browser.
-
- Cloud Based
- The data lives in the cloud, so losing your mobile device or having a hard drive crash does not mean you lose your budget. Changes are stored to the clound almost instantly, and just as quickly are visible to other devices logged into the same account.
-
- Easy to Use
- Each pay period you will see where your money is coming from and where it is going.
If you plan to use an envelope system, transactions marked as cash withdrawals are automatically added up and calculated not only for the right amount of cash to withdraw, but what denominations to request.
If you mark transactions to be transfered to or from savings, the app will total those up and tell you how much to transfer and whether to transfer the total into or out of your savings account. -
- Secure
- Your data is only available to your login. If you choose to delete your account, your data is immediatly deleted. Your data is only delivered over secure links.
-
- Collaborative
- If you share your account with others, they can work collaboratively with you on the budget from another device. You will see their changes and they will see your changes as soon as they are made.


Job Searching During a Pandemic
Portfolios, Layoffs, Hiring Freezes, and Lists
2020-05-05
Chris Remmel
So far:
- Aimpoint Digital
- Buoy Health
- Change The Game
- Chippin Snacks
- Confluent
- Eoch Group
- Monte Carlo Data
- Myst AI
- Numina
- Reify Health
- Sanofi
Skills to pick up:
- Probabalistic Programming
- Deep Learning
- Real-Deal SQL
- REST APIs


Download
Add a new contact to the database.
(if you'd like me to email you)
(if you fancy a call)
Current List of All Contacts in the Database:


Select any tile to apply in the current displayed map.Note that change(s) will only be applied at game restart if running.


Ansible is a radically simple IT automation engine that automates cloud provisioning, configuration management, application deployment, intra-service orchestration, and many other IT needs.
Ansible what is it good for?
Orchestration
Configuration Management
Application Deployment
Provisioning
Ansible in 5 minutes
General purpose Automation tool
Agentless
Python and SSH
Push not poll
Positive features
Easy to read syntax
Executable documentation
Nothing to install on remote hosts (Agentless)
Push not poll
Scales down
Many built in modules
Thin layer of abstraction
Negative features
Slow (cf. terraform for same tasks)
Python 2 (requires bootstraping on 16.04)
Debug output is clunky
The basics
SSH to a host or list of hosts (group) and execute commands
Inventories: a list of hosts
/etc/ansible/hosts
ansible vs. ansible-playbook
ad hoc commands (cssh style)
commands in a playbook
Playbooks
YAML DSL
Plays
Hosts
Roles
Tasks
Handlers
Playbook primitives
Variables
Templates (jinja2)
Conditionals
Loops
Blocks
Modules
Blob of python
Map to tasks
SCP to temporary directory on target host
Execute python on target host
Returns JSON
Code removed
Local Ansible evaluates returned JSON
Idempotence
Make the same request repeatedly to produce the same result
ok = I checked and the thing you wanted was already done so I skipped doing it
changed = I checked and the thing you wanted was not done so I did it
Handlers - multiple notifies will only trigger one reload at end of play
PLAY RECAP *********************************************************************
localhost : ok=2 changed=4 unreachable=0 failed=0
...
PLAY RECAP *********************************************************************
localhost : ok=6 changed=0 unreachable=0 failed=0
If you are using a cloud provider, you should not be managing your inventory in a static file. This does not just apply to clouds – If you have another system maintaining a canonical list of systems in your infrastructure, usage of dynamic inventory is a great idea in general.
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Mauris at scelerisque eros. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Aliquam placerat posuere nibh vel dapibus.
Blockquote
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Mauris at scelerisque eros. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Aliquam placerat posuere nibh vel dapibus.
Nested lists
One
Two
Three
Nested One
Nested Two
Title
Some text
function linkify( selector ) {
if( supports3DTransforms ) {
var nodes = document.querySelectorAll( selector );
for( var i = 0, len = nodes.length; i < len; i++ ) {
var node = nodes[i];
if( !node.className ) {
node.className += ' roll';
}
}
}
}


| Adding PopUps |
In order for PopUp Killer to close PopUps, you must add the PopUp's to the PopUps that will be closed list (aka. Black List).
Let's make this simple exercise:
Now, you should see the two windows listed in the Available PopUp's Monitor display, as shown in this image.
- Make sure PopUp Killer is running, enabled and the Smart! option is disabled.
(You must turn off the Smart! option for this exercise to work properly)
(If you're not connected to the Internet, make sure the Direct Connection option is enabled)- Click the here. A sample PopUp will appear.
- Double click PUK's icon to open the main window.
To add the PopUp to the black list, simply identify its name "Sample PopUp" in the Detected PopUps list and double click it.
PopUp Killer will add it to the Selected PopUp's display and close it instantly.
NOTE: If you can't see the "Sample PopUp" label on the Detected PopUps list it may be because you're using a customized version of Internet Explorer.
In this case, go to the Preferences dialog (Options->Preferences...) and click on the Detection tab.
Check the option "Custom Internet Explorer Title" and type the text that appears on your Internet Explorer's title bar, right after the "-". You may try to use the "Default" button to retrieve this text. If that doesn't work, enter it manually.Now, every time you click the sample above or any other link which displays the same PopUp, PUK will... kill it!
Now, let's try this:
- Remove the PopUp from the Selected PopUp's display (Click here to learn how).
- Enable the Smart! option.
- Click on the above sample again.
Cool!
Note that the Smart! option will not always be able to detect all the PopUp's. For those PopUp's that the Smart! option can't detect, simply add them to the black list as shown in the exercise above.
A new slider has been added to control how sensitive the Smart! option should be. Click here for more information.
Types of PopUps
In PopUp Killer there're three types of PopUps:
- The popups listed in the PopUps that will be closed list. These popups can be enabled or disabled. For more information click here.
- The popups listed in the PopUps that will be closed list that use wildcards. Wildcards are used to specify a set of popups with just one or two words.
Let's say you would like to have PopUp Killer close every popup that starts with the words FREE. So, all you have to do is select from the menu PopUp->Add... and enter the word FREE followed by the * character, like this: FREE*- The popups listed in the Popups that will not be closed list. These popups will not be closed by PopUp Killer. Sometimes, there're popups that you want to see because offer some kind of useful information. To add a popup to this list:
- Simply select from the menu PopUp->Add... type its name and select the "Add to exclude list" option.
- You can also rightclick a detected popup's title and select PopUp->Add...
- Another way is by rightclicking a popup's title from the black list and select Exclude.


1 I am convinced, therefore, that the sun is the cause of this phenomenon. The dryness of the air in these parts is also caused by the sun, in my opinion, because it burns its way through it; hence, it is always summer in the inland part of Libya.
2 But were the stations of the seasons changed, so that the south wind and the summer had their station where the north wind and winter are now set, and the north wind was where the south wind is now—if this were so, the sun, when driven from mid-heaven by the winter and the north wind, would pass over the inland parts of Europe as it now passes over Libya, and I think that in its passage over all Europe it would have the same effect on the Ister as it now does on the Nile.


--- title: Tutorial notebooks keywords: fastai sidebar: home_sidebar summary: "To help you get started with time series data." description: "To help you get started with time series data." nb_path: "nbs/900_tutorials.ipynb" ---
A number of tutorials have been created to help you get started to use tsai
with time series data.
Please, feel free to open the notebooks (you can open them in Colab if you want) and tweak them to do your own experiments.
I'd recommend you to start with:
If you need help preparing your data you may find the following tutorials useful:
These last 2 provide more details in case you need them. They explain how datasets and dataloaders are created.
Once you feel comfortable, you can start exploring different types of architectures:
ROCKET (2019) is a new technique used to generate 10-20k features from time series. These features are used in a different classifier. This is the only implementation I'm aware of that uses GPU and allows both univariate and multivariate time series. To explain this method that works very well in many cases you can use the following notebook:
There are many types of classifiers as you can see, and it's very difficult to know in advance which one will perform well in our task. However, the ones that have consistently deliver the best results in recent benchmark studies are Inceptiontime (Fawaz, 2019) and ROCKET (Dempster, 2019). Transformers, like TST (Zerveas, 2020), also show a lot of promise, but the application to time series data is so new that they have not been benchmarked against other architectures. But I'd say these are 3 architectures you should know well.
In these tutorials, I've also included a section on how to transform time series into images. This will allow you to then use DL vision models like ResNet50 for example. This approach works very well in some cases, even if you have limited data. You can learn about this technique in this notebook:
I've also included an example of how you can perform time series regression with your time series using tsai
. In this case, the label will be continuous, instead of a category. But as you will see, the use is almost identical to time series classification. You can learn more about this here:
I've also created PredictionDynamics callback that allows you to visualize the model's predictions while it's training. It can provide you some additional insights that may be useful to improve your model. Here's the notebook:
I hope you will find these tutorial useful. I'm planning to add more tutorials to demonstrate new techniques, models, etc when they become available. So stay tuned!


Before Change
def execute(self, targets):
print("Installed goals:")
documented_rows = []
undocumented = []
max_width = 0
for phase, _ in Phase.all():
if phase.description:
After Change
phases = [Phase(name) for name in names]
Phase.setup_parser(parser, [], phases)
options, _ = parser.parse_args([])
context = Context(context.config, options, context.run_tracker, context.target_roots,
requested_goals=list(names))
return cls._execute(context, phases, print_timing=False)
@staticmethod
def _execute(context, phases, print_timing):


Chaos
Tip: Change the Preset dropdown. Also try each with 180 rotation.
The algorithm is as follows:
- Create X points.
- Start from the first point.
- Randomly choose one of the points.
- Move ratio * (distance from the point) towards the point.
- Rotate x degrees around point.
- Draw a dot.
- Exit if the last 100 dots were already present.
- Goto 3.
It would appear that predictable patterns come from random numbers - or "chaos". In truth, some areas cannot be reached regardless of the points chosen and thus certain patterns are guaranteed. Some patterns rely on certain areas having a lower probability and hence you get different levels of "shading".
Chaos was written in Rust (because it's very fast and I like Rust) using The `wasm-bindgen` Guide's Julia example as a starting point. Chaos source on GitHub.


Experimental Distribution Strategy library.
class CentralStorageStrategy
: A one-machine strategy that puts all variables on a single device.
class CollectiveCommunication
: Communication choices for CollectiveOps.
class MultiWorkerMirroredStrategy
: A distribution strategy for synchronous training on multiple workers.
class ParameterServerStrategy
: An asynchronous multi-worker parameter server tf.distribute strategy.
class TPUStrategy
: TPU distribution strategy implementation.


Narrative Games Survey Form
Thank you for taking the time to answer our survey
Name
Email
Age
Gender
Select
Female
Male
Other
How many narrative games have you ever played?
None
1 - 3
4 - 6
7+
Which games have you ever played?
Danganronpa
Zero Escape
Life is Strange
The Last of Us
The Wolf Among Us
Heavy Rain
Beyond: Two Souls
Detroit: Become Human
Until Dawn
Suggestion of another games?
Submit


scalap
– Scala class file decoder for the Scala 2 language
scalap
[ <options> ] <class name>
<options>
<class name>
hello.HelloWorld
).
The scalap
tool reads a class file generated by theScala compiler, and displays object and class definitions.
By default, scalap
looks for the given class file in the current directory. You can specify a separate classpath with –classpath
(see OPTIONS, below).
The decoder has a set of standard options that are supported on the current development environment and will be supported in future releases.
–help
–private
–verbose
–version
–cp
| –classpath
scalap
hello.HelloWorld
scalap
returns a zero exist status if it succeeds to process the specified input files. Non zero is returned in case of failure.
Written by Ilya Sergey.
Report bugs to http://lampsvn.epfl.ch/trac/scala
.
This is open-source software, available to you under a BSD-like license. See accomponying "copyright" or "LICENSE" file for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
fsc(1), sbaz(1), scala(1), scalac(1), scaladoc(1)


open fun commit(position: Long): Unit
Marks all the elements up to a position (inclusive) as consumed. Such that future calls to poll will return elements further down the stream.
position
- The position to commit.
CursorException
- If the new position fails to commit.
open fun commit(result: PollResult<T>): Unit
Convenience method that commits Cursor.PollResult.lastPosition for non-empty results.
result
- The Cursor.PollResult who's Cursor.PollResult.lastPosition will be committed.


## Dynamic Audio
`PacemAudioElement` allows to dynamically play audio files.
Select a button fx from the drop-down, then click the "play" button on the left.
## Combine it with Vibration
Sound/Audio can be annoying when they pop out from a desktop computer in a quiet environment (office). On the contrary, they may give a precious feedback
while using a mobile device, perhaps alongside with some vibration.
Let's put together a quick sample that takes in consideration all that we just said.
Accept notification
Click the button above on screens narrower than 1200px to experience sound + vibration.


This is a landing page for plugins in the Update Centre that do not have a wiki page
Why am I here?
If you clicked on a plugin link in the Jenkins plugin manager and ended up here, this means that particular plugin does not supply a plugin wiki page.
Or if it does have a wiki page, the developer has failed to link to the correct URL in the plugin's metadata.
For you, this unfortunately means that there is no good way to get more information about what the plugin does, how to use it, what the recent changes are, and how to find the source code, or report issues.
Likely it will also be hard to find more information, but there are some possible tips below.
Why am I seeing this now?
Previously, this plugin had no wiki link in the plugin manager.
But it was decided in mid-2015 to enforce that, for the benefit of users, all Jenkins plugins must provide a wiki page.
Plugins which do not add this documentation, such as the one you clicked on, will be removed from the Jenkins Update Centre before the end of 2015.
Where can I find more info?
Finding plugin documentation and source code
The plugin source code may contain a "README" file with more information.
You can search the Jenkins GitHub account for the relevant plugin.
Otherwise, most plugins should (hopefully) provide inline help, e.g. when you install the plugin and try to configure it, there should be a help icon next to each config field.
Finding where to report plugin issues
You can try searching the issue tracker for the plugin in question.
If there is a component for this plugin, you can report the issue there.
Otherwise, there's not too much we can do to help; but you can try asking on the users' mailing list to see if anybody has had a similar problem.
How can I help?
Providing documentation is a prerequisite to hosting a plugin with Jenkins, and the vast majority of plugins do have this, but unfortunately mostly older plugins do not supply this information.
If you're using a plugin without a wiki page, and the plugin is useful (i.e. it should not be removed from the update centre), please try and get a wiki page added:
- Contact the plugin developer(s), asking them to create and link to a wiki page
- You can (probably) find their email address in the
pom.xml
file at the root of the source code repository
- You can (probably) find their email address in the
- If you know how the plugin works, you can create a wiki page yourself
- If the plugin source code exists, and you know how, you can send a pull request, to add the wiki URL to the metadata
- Otherwise, send a note to the developers' mailing list and we can associate the wiki page with the plugin
Questions?
If you have any questions about this page, you can ask on the developers' mailing list.


SWORDMAN'S HONOR
AGE OF MADNESS
Game Develop by Vicente Aparicio
CHOOSE YOUR FIGHTERS!!
INFO
TEAM 1
TEAM 2
IT IS AN HONOR DIE HERE!
V
B
D
A
S
Left
Right
P
I
O


Because classes and id’s function very similarly, it can be hard to distinguish their differences. They serve as “hooks” to attach styles to HTML elements. Both can either stand-alone or be defined with an HTML element in the style sheet.
It is because their actions are seemingly interchangeable, that we can misunderstand when it is most advantageous to use one of the other.A great analogy from css-tricks.com highlights the unique property of id’s:
Just like an individual iPod has only one serial number, only one html element can have a specific id and can only be used once on that HTML page. This distinguishing characteristic is contrasted with the functionality of classes. Classes can be used on more than one element in a page and each element be hooked to more than one class. It's always good to rememeber"Information that is reuseable should be kept in a class and information that is totally unique should be kept in an ID."


Airavata Architecture
Resources
Start learning Airavata today the way it is easiest for you!
Documentation
If you are a DIY developer, Documentation is ready with wiki to quickly get you started with the help of descriptions and tutorials.
Airavata Course
Apache Airavata is also taught as a part of I-590 Science Gateways Group course at Indiana University, Bloomington. The plan of action is to teach a basic course every Fall and an Advanced course every Spring.
Tutorials
We also have a plethora of tutorials from quickstart to extended versions based on your current capabilities.


Search Europeana for a term or terms and view the metadata associated with your search. The metadata is shown as force directed text cloud.
Double click either chart type to zoom in further. Use your scroll wheel to pan back out. Drag the visualization to move around in it. Hover over a text bubble to view info about it. Click a text bubble to search Europeana for your original term plus the clicked metadata field.
The available metadata fields are: country, provider, language, rights, type and year. Metadata fields are based on which fields are facetable from the provider to reduce querying time.


about
portfolio
contact
Lance Malcolm Giles: Problem Solver, Author, Musician, Artist
-
- JavaScript-Python-Lua-
English, 日本語, svenska
Tribute to Joan of Arc
The Wisdom of George Costanza
Stand-in Item
You can find me on:


- College of Engineering and Applied Sciences
- Master of Science
- add
- Computer Science
- 3.92/4
--- ---
“ Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live. ” - Rick Osborne
I am a graduate student at Stony Brook University studying Master's of Science in Computer Science.
I am best known as a Machine learning enthusiast. I like to dabble with new technology.
I recently interned at Google, in the Maps Team, at Mountain View.
Worked on creating a Pipeline to Detect and Transcribe Business Names in StreetView Images.
Areas of interest - Machine Learning, Data Science, Computer Vision, Cyber Security
{{val.skill}} : {{val.exp}}
|<EMAIL_ADDRESS>| |
| Alternate |<EMAIL_ADDRESS>|


---
layout: post
title: ! 'Productivity P0rn: My new journal and pen'
tags: []
status: draft
type: post
published: false
meta:
_edit_last: '451289'
---
At the risk of sounding like a complete fetishist I'm moderately exited to have found a better pen and a cheaper journal.
First the Pen
I recently started using the Pilot G2 which is a popular inexpensive gel pen and not too expensive (less than A$5). Previously I had used Pilot Hi-Tecpoint V7 grip but it tended to bleed through Moleskine pages and leak after flying.
I tend to favour a pen I can afford to buy several of so that it's not a disaster if I lose one (or it get's "borrowed"). Once downside is that the G2 tends to smudge, but apart from that I quite enjoyed using it. However yesterday I was out with my pocket book and no pen so I had to get a stand in at the local shop -- no G2's on hand, so I picked up at random a Uniball sx210 as a temporary stand-in. It's a similar price but is a rollerball ink pen.
I was so pleased I am going to switch (as soon as offload my G2 supplies onto the rest of the family). The writing action is much smoother and the end result


TOSS MY COINS!
The Ethereum CoinToss Game
PLACE YOUR BETS!!
Place Bet
FLIP COIN
WINNER OR LOSER?
Results :


DRAGONHEART A film review by James Berardinelli Copyright 1996 James Berardinelli
RATING (0 TO 10): 5.0 Alternative Scale: ** out of ****
United States, 1996 U.S. Release Date: 5/31/96 (wide) Running Length: 1:43 MPAA Classification: PG-13 (Violence, mature themes) Theatrical Aspect Ratio: 2.35:1
Cast: Dennis Quaid, David Thewlis, Dina Meyer, Pete Postlewaite, Julie Christie, voice of Sean Connery Director: Rob Cohen Producer: Raffaella De Laurentiis Screenplay: Charles Edward Pogue Cinematography: David Eggby Music: Randy Edelman U.S. Distributor: Universal Pictures
In the early summer sweepstakes, Warner Brothers has weighed in with TWISTER, Paramount with MISSION IMPOSSIBLE, and now Universal with DRAGONHEART, director Rob Cohen's swords-and-sorcery saga. No prizes for guessing which is most likely to be the also-ran. DRAGONHEART, which not only has the kiss-of-death of a De Laurentiis being listed in the credits (Raffaella is the producer), is a remarkable example of how not to fashion a solid adventure story. Crowds craving excitement will be irritated by the numerous lulls; those hoping for something of substance will feel cheated.
Why is it so difficult to make a good fantasy motion picture? It's possible to count on one hand the number of passable efforts. Most fantasy movies, including George Lucas' WILLOW, the CONAN twosome, and last year's Arthurian FIRST KNIGHT, vary from mediocre to virtually unwatchable. Fantasy is undoubtedly a rich and popular genre, but it apparently doesn't translate effectively to the fast-paced, visual medium of film. Even with ILM providing nearly-flawless special effects, DRAGONHEART lacks a much-needed spark. It's obvious and plodding, and only occasionally impressive.
One distinction this movie can claim is that it's almost certainly the most unusual buddy movie of the year (KAZAAM not excepted). We're not talking about two mismatched cops, self-destructive lovers, or oddball losers. Instead, there's a beefy warrior-type and his new best friend, Draco, who just happens to be a gargantuan, fire-breathing lizard. You know, the kind J.R.R. Tolkien wrote about that are featured prominently in the cult game DUNGEONS AND DRAGONS. In this case, the scaly beast with the house-wide wing span and man-sized teeth not only belches flames, but is quite talkative (not to mention philosophical) -- even if his voice does sound exactly like that of actor Sean Connery.
This isn't the first major screen appearance of a live-action dragon. And, although the beast is a lot more impressive here than the one featured in 1981's DRAGONSLAYER, not even the thrill of a dragon attack can save this film. Part of the problem is that Draco, despite looking imposing, is anything but that. With Connery lending his voice, we immediately think of him as a helpful, friendly creature, and Draco's affability makes it impossible for us to be in awe. In the end, he's just Dennis Quaid's computer-generated sidekick.
Quaid, playing a knight wandering the earth in the late tenth century, gives the film's most credible performance. He's believable as the once-valorous warrior, Bowen, who, as the result of a series of bitter disillusionments, has turned to mercenary means to earn a living -- he'll kill any dragon for a bag of gold. Too bad that the character is so flatly-written. The same gripe goes for his romantic interest, a young peasant girl named Kara (Dina Meyer), who's trying to incite a rebellion against the nobles. With her obvious, twentieth-century American accent, Meyer makes Kara a living anachronism. Bowen's chief nemesis is the evil king, Einon (David Thewlis), a former pupil. Thewlis (NAKED) is an accomplished actor, but his unimposing villain comes across as a pale imitation of Tim Roth's ROB ROY bad guy. Pete Postlewaite (Oscar-nominated for IN THE NAME OF THE FATHER) portrays a roving poet/monk who hooks up with Bowen, and Julie Christie has a small role as Einon's long-suffering mother.
About the only thing rousing in DRAGONHEART is Randy Edelman's bombastic score. While the dragon has a fair amount of screen time, the spectacle soon wears off, and the script lacks the necessary vitality to keep us riveted. DRAGONHEART boasts a few worthwhile moments, like the image of a rearing Draco silhouetted against the setting sun or the standoff between man and beast with Bowen inside the dragon's maw, but there aren't enough of these.
In appearance, DRAGONHEART bears a resemblance to BRAVEHEART -- there are the same kind of dirty peasants, thatched cottages, and walled castles. Unfortunately, the similarities don't extend to the battle sequences. Scenes of Bowen and Einon crossing swords generate little or no tension, and the clash of their respective armies isn't any better. While BRAVEHEART kept us on the edge of our seats, there are times when DRAGONHEART has us wishing we could crawl under them.
- James Berardinelli e-mail<EMAIL_ADDRESS>ReelViews web site: http://www.cybernex.net/~berardin
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


--- layout: post title: Quechup Spam date: 2007-09-07 00:40:00.000000000 -07:00 type: post published: true status: publish categories: [] tags: [] meta: _publicize_pending: '1' author: login: phoneboy email<EMAIL_ADDRESS>display_name: Dameon Welch first_name: '' last_name: '' ---
A couple of people I know got signed up for Quechup. My address was apparently "harvested" from the address book of these folks and I've been invited--multiple times, even--to join this service.
I've looked through this service and I see absolutely no reason to join this place. It looks like a lame me-too service with no obvious value. The fact they want an address book is very irritating. Given the relative intelligence on the Internet with regard to these matters, I suspect I will see a lot of spam related to Quechup.


{% include "base.html" %} {% block content %}
Question 1
Question 2
Question 3
Question 4
Question 5
Question 6
Question 7


Administrators
Managing Administrators
Managing administrators is done by accessing the Settings > Administrators > Search Administrators function in the control panel menu.
From this interface you can add new administrators and search, edit, or delete the existing administrators. For an overview of searching,
adding, editing, and deleting items, please see the Control Panel Basics section of this software manual.
Database Fields
Administrators have the following fields associated with them:
-
Username - The administrator account's username
Password - The administrator account's password
E-mail Address - The administrator's e-mail address
Name - The administrator's name
Account Type - The type of administrator account.
Superuser
Superuser accounts will be able to access all of the control panel functions without restriction.
Editor
Editor accounts will only be able to access the functions which they have the privilege to access.
You will be able to select any of the available privileges for each editor type account.
Privileges - The administrator account privileges


My Favorite Stuff
My friends
Willys
Kim
Gift
My hobbies
Football
BasketBall
VolleyBall
This are my
favourite
things and
hobbies


--- layout: post title: "Werner von Trapp - Dead" ---
Werner von Trapp, a member of the family made famous by the legendary Hollywood film The Sound of Music, has died aged 91 in the US.