Files | |
| file | nimu_osal.h |
| This is the sample OS Adaptation layer which is used by the MMC driver. The OSAL layer can be ported in either of the following manners to a native OS: | |
Macros | |
| #define | NIMU_osalAssert(expr) (OSAL_Assert((expr))) |
| Assert API. If expression is true then it will stay in the while loop. More... | |
| #define | NIMU_osalCreateBlockingLock(count, params) (SemaphoreP_create((count),(params))) |
| The macro is used by the I2C driver to create a semaphore for each I2C opened in blocking mode. Semaphores created should initially be created with a count of 0 i.e. unavailable. More... | |
| #define | NIMU_osalDeleteBlockingLock(X) (SemaphoreP_delete((X))) |
| The macro is used by the I2C driver to delete a previously created semaphore. This is called when a I2C opened in blocking mode is being closed. More... | |
| #define | NIMU_osalSemParamsInit(params) (SemaphoreP_Params_init((params))) |
| Initialize params structure to default values. More... | |
| #define | NIMU_osalPendLock(X, Y) (SemaphoreP_pend((X),(Y))) |
| The macro is used by the I2C driver to pend on a semaphore This is called when an application tries to receive data on a blocking when there is no data available. Since all semaphores are initially created to be unavailable; this will cause the application to block. More... | |
| #define | NIMU_osalPostLock(X) (SemaphoreP_post((X))) |
| The macro is used by the I2C driver to post the semaphore The driver posts the semaphore once data is received on a specific. More... | |
| #define | NIMU_osalHardwareIntDisable() (HwiP_disable()) |
| Function to disable interrupts to enter a critical region. More... | |
| #define | NIMU_osalHardwareIntRestore(X) (HwiP_restore((X))) |
| Function to restore interrupts to exit a critical region. More... | |
| #define | NIMU_osalHardwareIntDestruct(X) (HwiP_delete((X))) |
| Function to deregister a interrupt. More... | |
| #define | NIMU_osalRegisterInterrupt(X, Y, Z) (HwiP_create((X),(Y),(Z))) |
| Function to register an interrupt. More... | |
| #define | NIMU_osalHwiParamsInit(X) (HwiP_Params_init((X))) |
| Function to initialize hardware interrupt parameters. More... | |
| #define | NIMU_osalHardwareIntrDisable(X) (HwiP_disableInterrupt((X))) |
| Function to disable specific hardware interrupt. More... | |
| #define | NIMU_osalHardwareIntrEnable(X) (HwiP_enableInterrupt((X))) |
| Function to enable specific hardware interrupt. More... | |
This is the sample OS Adaptation layer which is used by the NIMU driver. The OSAL layer can be ported in either of the following manners to a native OS:
| #define NIMU_osalAssert | ( | expr | ) | (OSAL_Assert((expr))) |
Assert API. If expression is true then it will stay in the while loop.
| expr | Expression which need to be evaluated. |
| #define NIMU_osalCreateBlockingLock | ( | count, | |
| params | |||
| ) | (SemaphoreP_create((count),(params))) |
The macro is used by the I2C driver to create a semaphore for each I2C opened in blocking mode. Semaphores created should initially be created with a count of 0 i.e. unavailable.
| count | Initial count of the semaphore. For binary semaphores, only values of 0 or 1 are valid. |
| params | Pointer to the instance configuration parameters. NULL denotes to use the default parameters (SemOSAL default parameters as noted in ::SemOSAL_Params. |
| #define NIMU_osalDeleteBlockingLock | ( | X | ) | (SemaphoreP_delete((X))) |
The macro is used by the I2C driver to delete a previously created semaphore. This is called when a I2C opened in blocking mode is being closed.
Prototype: The following is the C prototype for the expected OSAL API.
void SemOSAL_delete(void* semHandle)
Parameter
Semaphore Handle returned by the create semaphore
Return Value
Not Applicable
| #define NIMU_osalHardwareIntDestruct | ( | X | ) | (HwiP_delete((X))) |
Function to deregister a interrupt.
Prototype: The following is the C prototype for the expected OSAL API.
int HwiOSAL_deregisterInterrupt(void* hwiPtr)
Parameter
Interrupt handler
Return Value
status of operation
| #define NIMU_osalHardwareIntDisable | ( | ) | (HwiP_disable()) |
Function to disable interrupts to enter a critical region.
Prototype: The following is the C prototype for the expected OSAL API.
void HwiOSAL_enterCritical()
Parameter
Not Applicable
Return Value
Interrupt key
| #define NIMU_osalHardwareIntrDisable | ( | X | ) | (HwiP_disableInterrupt((X))) |
Function to disable specific hardware interrupt.
Prototype: The following is the C prototype for the expected OSAL API.
void HwiOSAL_disableInterrupt(unsigned int intrNum)
Parameter
Interrupt number
| #define NIMU_osalHardwareIntrEnable | ( | X | ) | (HwiP_enableInterrupt((X))) |
Function to enable specific hardware interrupt.
Prototype: The following is the C prototype for the expected OSAL API.
void HwiOSAL_enableInterrupt(unsigned int intrNum)
Parameter
Interrupt number
| #define NIMU_osalHardwareIntRestore | ( | X | ) | (HwiP_restore((X))) |
Function to restore interrupts to exit a critical region.
Prototype: The following is the C prototype for the expected OSAL API.
void HwiOSAL_exitCritical(int key)
Parameter
Interrupt key
Return Value
Not Applicable
| #define NIMU_osalHwiParamsInit | ( | X | ) | (HwiP_Params_init((X))) |
Function to initialize hardware interrupt parameters.
Prototype: The following is the C prototype for the expected OSAL API.
void HwiP_Params_init(HwiP_Params *params)
Parameter
Parameters Pointer to the hardware interrupt's parameter structure.
| #define NIMU_osalPendLock | ( | X, | |
| Y | |||
| ) | (SemaphoreP_pend((X),(Y))) |
The macro is used by the I2C driver to pend on a semaphore This is called when an application tries to receive data on a blocking when there is no data available. Since all semaphores are initially created to be unavailable; this will cause the application to block.
Prototype: The following is the C prototype for the expected OSAL API.
void SemOSAL_pend(void* semHandle)
Parameter
Semaphore Handle
Return Value
Not Applicable
| #define NIMU_osalPostLock | ( | X | ) | (SemaphoreP_post((X))) |
The macro is used by the I2C driver to post the semaphore The driver posts the semaphore once data is received on a specific.
Prototype: The following is the C prototype for the expected OSAL API.
void SemOSAL_post(void* semHandle)
Parameter
Semaphore Handle
Return Value
Not Applicable
| #define NIMU_osalRegisterInterrupt | ( | X, | |
| Y, | |||
| Z | |||
| ) | (HwiP_create((X),(Y),(Z))) |
Function to register an interrupt.
Prototype: The following is the C prototype for the expected OSAL API.
HwiP_Handle HwiP_create(X, Y, Z);
Parameter
Interrupt number
Parameter
hwiFxn entry function of the hardware interrupt
Parameter
params argument passed into the entry function
Return Value
Interrupt handle
| #define NIMU_osalSemParamsInit | ( | params | ) | (SemaphoreP_Params_init((params))) |
Initialize params structure to default values.
The default parameters are:
| params | Pointer to the instance configuration parameters. |


--- layout: post title: 'daily desasters: blackberry' date: 2007-06-29 08:41:23.000000000 +02:00 type: post published: true status: publish categories: - whatever tags: [] meta: _publicize_job_id: '14401150975' original_post_id: '127' _wp_old_slug: '127' _wpcom_is_markdown: '1' author: login: joesixpack email<EMAIL_ADDRESS>display_name: dirk lüsebrink first_name: '' last_name: '' ---
I bought a D-Link DWL-2100AP access point yesterday. Only to find out, after setup!, that it is was broken. It could be configured but returned to factory defaults all by himself after every two minutes. Not useful.
Today my beloved modile mail device came up with a new suprise. "...message queue overflow", pardon? What is it this thing was designed for? god gracious, it's Java, how hard can it be to simply check for such things?
Basically approx. 15 times per week i got kicked off the connected world by the blackberry messing up and reporting a SIM card error. Of course silently.
Notice: All this troubles are strictly mine. These gadgets are functioning perferctly once they are out of my reach, nothing can be blamed on them or their makers.
p.s.: switch-off / switch-on brings blackberry back to normal. 37 seconds only, and free of charge, it even helps you train your pin code memory
Technorati Tags: blackberry, daily, desaster, simcard, error


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Hello , I am a B-Tech student in Sikkim Manipal institute technology with computer as my core subject with a knowledge of different programming language and has some qualities like focus,patience,hard-work,result oriented, creativity and management .
| Board | Institution | Year of passing | Percentage/GPA |
|---|---|---|---|
| B-Tech | SIKKIM MANIPAL INSTITUTE TECHNOLOGY | 2023 | 8.5 |
| CBSE | VISHWA BHARATI PUBLIC SCHOOL | 2019 | 89% |
Playing Badminton, Reading novels , Doing art and Painting sometimes :)


| S.No. | Invoice No | Invoice Date | Sales Amount | Return Amount | Net Amount | |
|---|---|---|---|---|---|---|
| {{j+1}} | {{row.InvoiceCode}}{{row.InvoiceNo}} |
|
{{row.SalesAmount}} | {{row.ReturnAmount}} | {{row.NetAmount}} |
There is no pending credit invoices for this patient.
Please proceed for provisional (if any) or Deposit Refund.
| Total Credit Amount: | |
| Discount On Settlement: |
Invalid Discount amount |
| Payable Amount: | |
| Deposit Available: | |
| Amount To Pay: | |
| Amount To Return: | |
| ( In words: {{ model.PaidAmount | NumberInWords}} only ) ( In words: {{ model.RefundableAmount | NumberInWords}} only ) |


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Zachary Kaplan is an undergraduate Computer Science student at the New Jersey Institute of Technology. His interests include testing and validation, compilers, the linux kernel, piano, and that fifth cup of coffee the day before a product release.
More About MeC, C++, Python, JavaScript, SQL, Mathematica, MATLAB, Java, Ruby, PHP, Bash, HTML, and CSS
googletest, Node JS, Express, jQuery, freetype2, xpdf, and CUDA C/C++
Algorithms & Data Structures, Computer Security, Teaching, Seccomp, and Sandboxing
Linux, Raspberry Pi, Arduino, z/OS, and Windows


Select a document to watermark:
Watermark document
Watermark XML (
Full syntax
). This example adds page numbers, a logo and 'Confidential' text:
Result_Code:
Result_Details:


Boodskap's Marketplace have a wealth of UI widget library & Vertical Solutions, you can simply import widget/vertical to a domain. You could have as many dashboards you want and connect with your sensor data with just few clicks
Create your own stunning and appealing IoT application dashboards in few minutes by simply import widgets from Marketplace and connect them with your remote sensors and devices
Dynamically import your sensor/device message specifications, no more encoding/decoding clutter, just define, the platform will start receiving messages from your IoT devices.
.Define your own data model, underlying big data engine will take care of the rest, no more SQL Joins and Merges, just one simple API to store and retrieve custom data structures
Interact with the platform from a Bash like web console, practice your rules here before you persist or schedule them. 100s of platform components are exposes as functions.
Add more intelligence to your application using the rules engine, dynamically introspect with your sensor data, machine learn, image analyze, voice recognize, predictive/preventative analysis, raise events/notification and much more.
Location Based applications can be built in just few clicks and drags, off the shelf geofence editor allows you to define your own geographical locations as virtual fences and setup alerts to watch the activities like, in-out of vehicle, dwelling, the nearest spots and much more...
Powerful machine learning algorithms are integrated with the core platform. You can simply import/create and train your own models on the fly and make use of the models to predict things. Logistic Regression, Naive Bayes, Decision Tree, k-NearestNeighbors, Support Vector Machines, and 70 more classifications are available for your model training
Define your custom events with dynamic message content, users and devices can register for events using various channels like Email, SMS, Voice, GCM/FCM, APN, etc. Just raise the desired event(s) through rules to automatically broadcast to the registered parties
Group and Tag your devices for easy administration, upload device configurations to your remote sensors/device with a push of a button, update firmware for a single device or a group or all devices matching a model/version, etc
Have different makes and models of devices? Simply upload your binary firmware into the platform, Boodskap can deliver it to your remote devices using any standard protocols like HTTP, FTP/SFTP/TFTP, etc. You will have the full control of your fleet and its integrity
Multi device based assets can be easily administered, large number of devices and assets can be grouped and tagged for easy administration, alerts and notifications are made simple, just raise an event on a group, the platform will automatically broadcast to all of its devices/users/associated parties, etc.
Manage your users and groups, assign rights and ownership in one single integrated portal. Integrate with your existing infrastructure to import users and groups


| Package | Description |
|---|---|
| com.demshape.factorization.application | |
| com.demshape.factorization.dataset | |
| com.demshape.factorization.datastructure | |
| com.demshape.factorization.model |
| Modifier and Type | Method and Description |
|---|---|
static DatasetInterface |
Train.getDataset(String path,
boolean stream)
Reads in a data set from a given path.
|
| Modifier and Type | Class and Description |
|---|---|
class |
Dataset
A
DatasetInterface implementation were all data points are hold as a list of objects in memory. |
class |
DiskBasedDataset
A
DatasetInterface implementation where data points are streamed from disk. |
class |
LowMemoryDataset
A
DatasetInterface implementation which is internally based on plain
java arrays in order to use less memory. |
class |
RowBasedDataset
A
DatasetInterface implementation which uses a row based input format. |
| Modifier and Type | Method and Description |
|---|---|
DatasetInterface |
DenseMapper.map(DatasetInterface dataset)
Return a dense data set using the learned mapping.
|
| Modifier and Type | Method and Description |
|---|---|
void |
DenseMapper.detect(DatasetInterface dataset)
Detects all contexts and items of a column based data set.
|
void |
DenseMapper.learn(DatasetInterface dataset,
Map<Integer,SparseVector> optionalFeatures)
Detects all elements in a column based data set and creates mappings from original ids to dense ones.
|
DatasetInterface |
DenseMapper.map(DatasetInterface dataset)
Return a dense data set using the learned mapping.
|
void |
DenseMapper.write(DatasetInterface dataset,
Writer writer)
Writes a dense mapped data set to disk.
|
| Modifier and Type | Method and Description |
|---|---|
static void |
DatasetIO.readColumnBased(String filepath,
DatasetInterface dataset)
Read a data set from a txt file in column based format.
1st column: item a (int)
2nd column: item b (int)
3rd column: similarity between item a and item b e.g. number of co-occurrences (float)
|
| Modifier and Type | Method and Description |
|---|---|
void |
Factorization.count(int numFeatures,
DatasetInterface dataset)
Number of item occurrences in the train set.
|
LossAverager |
Factorization.predict(DatasetInterface dataset,
SparseVector[] optionalFeatures)
Predict loss on a data set e.g. test set
|
void |
Factorization.train(DatasetInterface trainset,
SparseVector[] optionalFeatures,
int numFeatures) |
void |
Bpr.train(DatasetInterface trainset,
SparseVector[] optionalFeatures,
int numFeatures) |
Copyright © 2017. All rights reserved.


Sprint 3: Cultural Blog
Emotional Intelligence
22 November 2020
As if talking to a Non-technical friend, discuss:
An analogy to describe the differences between HTML and CSS
HTML is the brute structure of the thing. CSS styles it appropriately. HTML is the text, CSS is the font. HTML is the house, CSS is the paint.
Explain control flow and loops using an example process from everyday life, for example 'waking up' or 'brushing your teeth'. (But not those ones).
Control flow and loops are the decision gates that make things happen in the way you want them to, when a program has multiple options.
We go through hundreds of thousands of tiny decision making processes every day, without thinking about them, which is intricately complex when extrapolating to a machine.
Let's take washing your hands (COVID themed!). We're going to make it easy and assume we're in the right place (in front of a sink), and that the sink is in functioning order (no water shortage).
You go to turn the faucet on... you've actually already gone through some control flow. In some part of your brain, it went, "Is the faucet already on?"
If the faucet is NOT on, you turn it on. If it IS on, you leave it on.
That's an if statement.
Now you put some soap on your hands. Is soap on your hands? Yes, or no? Maybe it's one of those sticky dispensers you have to push a couple of times.
So you check your hands. Is soap on your hands? No. While soap is NOT on your hands, keep pushing dispenser. The moment "soap on hands" is TRUE (the same as saying yes to the 'if' statement), the 'loop' or repetitive function (pushing the dispenser) is broken.
The faucet should be on (throw in another if statement here if not). So you start the process of washing your hands.
We all know we wash for 20 seconds to keep Dr Bloomfield happy, so let's put in a loop here. For time less than 20 seconds, we keep washing. That's another loop.
Just as with day-to-day flow and loops that we aren't even cogniscient of, programs need these to perform complex operations (beyond calculations). So, there you have it.
Describe what the DOM is and an example of how you might interact with it.
Well, first, because *acronyms* - DOM = "Document Object Model".
The DOM takes all of the elements in a web document and arranges them into a 'tree'-like structure (figurative), where each 'node' of the structure is one of those objects according to its hierarchy. The hierarchy of objects is a universally agreed system, and this structure was devised to increase compatibility and accessibility across browsers.
You can observe the DOM by using developer tools or 'inspecting' the source of a page through your browser. Interacting with the DOM locally is pretty easy - through the developer tools you can get up to all kinds of mischief such as altering objects in the browser and watching what happens. However, inorder to interact with it permanently - or allow your users to do so - you can use JavaScript. JavaScript allows for user interactions to add, change, or remove HTML and CSS elements, as well as creating or reacting to new events within the JavaScript part of the DOM as well.
Explain the difference between accessing data from arrays and objects.
Both arrays and objects can be used to store infinitely complex, mutable bits of data. They differ in structure, which can sometimes be easier to explain through the appropriate application of each type.
Let's start with objects. Say I've created a library and each object is a book in my library. So, for each object - each book - I'll have a few different bits of data. Maybe the title, author, ISBN, genre, and so on. These are known as properties, and they consist of a key and a value - so one key/value pair would be Title: The Alchemist.
In an object, I can add, change, or remove properties using either dot or bracket notation. I could even add an array as a property - say a book fits into multiple genres, and I want to list them: "Genre: ['self-help', 'fables', 'modern classics']".
Arrays are pretty useful when you want to create an ordered list and store it in a single variable. The easiest example for this would be a shopping list. You can add, remove, and change objects in an array by locating the index of the list item, or by using the pop(), shift(), unshift(), and push() commands.
Explain what functions are and why they are useful.
 It's super helpful to write functions for complex tasks that can then easily be iterated or tucked neatly into the control flow of your code to both dry it out (prevent unnecessary repetition) and tidy it up. Functions, as their name suggests, are indeed fun and sexy and you should probably use them more often.


The Easy YouTube Player is an alternative way of watching YouTube videos. Instead of simulating YouTube we wanted to make sure that everybody who wants to see videos on-line can do so - regardless of age, ability and web proficiency.
Here you'll find information on how to use, host and change the Easy YouTube Player. Please choose what you want to know:
- Watching Videos
- Preselecting movies and playlists (API)
- Hosting the player yourself
- Changing the player
- Credits and thank you
Watching videos
There are several ways to watch a video in the Easy YouTube Player. You can enter a YouTube address, use a bookmarklet or search for a video.
Loading a video
All you have to do to load a video in the Easy YouTube Player is to have a valid YouTube address in the address bar and click the load button (or hit the enter key on your keyboard). The player will then load the video and show it below the address bar. Once the video has been found, you'll see a preview picture of it with a play button in its middle - just like you do on the real YouTube. Figure 1 shows the address bar of the player with the load button.
Using a bookmarklet
Bookmarklets are small JavaScripts that you can bookmark and add to your links toolbar in MSIE or bookmarks toolbar in Firefox. If you drag the following link on your toolbar or bookmark it, hitting that bookmark on any YouTube page will open up the video in the Easy YouTube Player:
Searching for a video
Searching for a video on YouTube is as easy as entering what you search for in the field on the right and hitting the "go" button (or hit enter on the keyboard). The search results will show up below the search box under the "Search Results / Your Playlist" headline. Figure 2 shows what that may look like for the search term "robot ":
Playing the video
If you can see a picture of the video, you can start watching it. Once this appears you can hit the play button (the one with a triangle) to play the video. It might be that YouTube needs to load the video a bit more before playing it (this is called buffering). If this happens there'll be a spinning wheel in the middle of the video.
If you want to repeat the last few seconds to see them again or if you missed something you can hit the back button (the one with two triangles).
If you want to pause the video, hit the pause button (the one with two rectangles on it). This is a toggle, so activating it again will resume the video. Hitting the stop button (the one with the big square) will stop the movie. Figure 3 shows all of the play controls:
Changing size
The "Video Size" control allows you to choose a different size of video. There are three sizes available and all you need to do to choose a different one is activate the size you want.
The player will re-size with the video, which means that the search bar might move below the movie if there is not enough space. If that happens, simply choose the normal size again to get the original layout.
Changing volume
You can change the volume of the video by pressing the appropriate buttons. The one showing a speaker with several sound-waves increases the volume, the one with one soundwave decreases it. The button with the crossed out speaker mutes the player. The mute button is a toggle, so you can press it to mute the video and press it again to unmute it. Figure 5 shows the controls for the volume:
You can change the volume regardless of the movie playing and any change in volume will decrease or increase the size of the volume bar. If you mute the player, the bar turns grey and when you are already at the maximum value and you try to increase it'll turn red. Figure 6 shows the different states of the volume bar.
Preselecting movies and playlists
One of the things we considered of high importance was to enable users to pre-select movies to be automatically loaded when the player is called up. This is why we allow you to play with the URL of the player.
http://icant.co.uk/easy-youtube/
Shows the player without any movie loaded, empty search fields and playlists.
http://icant.co.uk/easy-youtube/?http://www.youtube.com/watch?v=9i0-btCTdN8
Pre-loads the video of this YouTube address and shows the preview image in the player.
http://icant.co.uk/easy-youtube/?search=panda
Performs a search on YouTube for the term panda and shows links to the videos in the playlist on the right. You can use more than one search word by adding them with a "+". For example:
http://icant.co.uk/easy-youtube/?search=red+panda
One last option you have is to bookmark certain videos on del.icio.us and tag them for a user. In order to show these videos as a playlist you need to provide your user name and the tag separated by a dash. For example my user name on del.icio.us is "codepo8" and I bookmarked some videos with the tag "easyyoutubeplayer". The following link will show them all in the playlist:
http://icant.co.uk/easy-youtube/?tag=codepo8-foreasyyoutubeplayer
You can mix and match the different options. If you for example want to show a video and perform a search for other videos you can use:
http://icant.co.uk/easy-youtube/?http://www.youtube.com/watch?v=3UgpfSp2t6k&search=accents
Hosting the player yourself
Hosting the player on your own servers is as easy as creating a new folder and unpacking the zip of the player into that one. Notice that you can not run the player on the file system, it needs to be on a server and called via http!
We tried to keep the player as resource-independent as possible - all you need to do if you host the player yourself is to get your own developer key from Google and replace the one in the template with your own:
devkey:'AI39si7dmjt7Gz5bxQDPPdAe2mGPHQvSeFoa1VCM1UGS_DtW-fefNMBeJrl320yAHeAWBycKC4S5NizkuIRiVwgUITUY9fu_cQ',
devkey:'your-developer-key-from-google',
Please get your own key as Google might deactivate this one when several IPs use it.
If you are anticipating a lot of traffic, please contact me, as you'd also need to clone the Yahoo! Pipe I am using to search for videos.
Changing the player
One of the main reasons for the full re-write of the player from version 1.5 to 2 was to make it easier for you to change the player. Now all the look and feel of the player is CSS-driven and both the interface and player parameters are in the same template file. This means you'll never have to change the player code itself to customize it for your needs.
Changing the look and feel
All the look and feel of the player is defined in the easyplayerstyle.css
file. The player as a whole does not interfere with this look and feel but there are some exceptions:
- The volume control bar gets a class called "
maxed
" when the volume is already the maximum and a class called "disabled
" when the player is muted. - The width of the main player is altered when you zoom the video. This is done programatically in the JavaScript and we have no way around that.
Defining player parameters
You can change the names of these classes and the player parameters in the script
section of the template. There you'll find a configuration object that allows you to change everything in the player, heavily documented. Most likely you will never ever have to change that.
Changing the interface and structure
The whole player is driven by a single HTML template template.html
and you can change the structure, translate the labels and remove functionality in any way you like. The HTML of the player itself is in between the <!-- start player -->
and <!-- end player -->
comments.
Notice that any change in the IDs of elements should be reflected in the IDs section of the configuration mentioned earlier, as this is how the player finds these elements.
Another thing that should not be changed are the IDs of any of the buttons as this defines the action of the button (this refers to the zoom control and the player control buttons).
Credits and thank you
All the code, visuals (for what they're worth) and documentation by Christian Heilmann.
A big thank you must go to Antonia Hyde who demanded a player like this in the first place in her talk at the Accessibility2.0 conference in London and helped with initial testing and wording of labels.
Many thanks to Mike Davies and Ben Hawkes-Lewis who gave immediate feedback in the office about the idea and the prototype.
A lot of inspiration came from all the people who commented on the blog about the various iterations of the player, so thank you to all of these people, too.
Last but not least I want to thank everybody involved in the YouTube API, swfObject/UFO, Yahoo Pipes and the del.icio.us API. Without these, this would have never happened.


The fee structure for the tournament is as follows:
Base fee $75 Submission of an acceptable packet by 2/25 -$25 All second teams -$15 Experienced moderator -$10 Buzzer System -$5There is no minimum entry fee. We are also pleased to announce that this year TEAMS FROM OUTSIDE THE CENTRAL TIME ZONE WILL PLAY FOR FREE! Teams wishing to take us up on this offer will notice that the Wichita airport does not have any discount carriers at this time; we may be able to transport teams to and from the airports at Kansas City or Oklahoma City with enough notice. The only condition to this offer is the submission of a question packet by 2/25--otherwise teams outside the central time zone will be charged a $25 entry fee.
For teams in the central time zone, note that the submission of a question packet is not required, but if you choose to submit a packet it must be received by February 25.
All question packets must be distributed according to the following categories:
FIRST 20: Literature 4 Science 4 History 3 Art 1 Music 1 Religion 1 Philosophy 1 Mythology 1 Geography 1 Social Science 1 Current Events 1 General Knowledge 1 LAST 5: Literature 1 Science 1 History 1 Art or Music 1 Rel/Phil/Myth/Geog/SS 1Registration will be completed by 8:30 Saturday morning, with a rules meeting at 8:30 and the first round starting at 9:00. The exact schedule format will depend on the number of teams entered--in the past we have never failed to play at least a full round robin. The tournament will be scheduled to end at around 6:00.
I look forward to seeing everybody on March 14.
Eric Owens
Tournament Director
etowens@wsuhub.uc.twsu.edu


Problem Description
Given a string, find the length of the longest substring without repeating characters.
Example:
Given “abcabcbb”, the answer is “abc”, which the length is 3.
Given “bbbbb”, the answer is “b”, with the length of 1.
Given “pwwkew”, the answer is “wke”, with the length of 3. Note that the answer must be a substring, “pwke” is a subsequence and not a substring.
Sliding Window
Key points of algorithm:
- use unordered_map to store if character has appeared;
- if character has appeared twice, set the characters before the first occurrence of repeated character to false (not appeared);
- update maximum length and move the pointer forward.
C++
class Solution {
public:
int lengthOfLongestSubstring(string s) {
// Two Pointers
int p1 = 0, p2 = 0;
int maxLen = 0;
unordered_map<char, bool> umap;
while (p1 < s.length() && p2 < s.length()){
// If s[p1] hasn't appeared before
if (!umap[s[p1]]){
umap[s[p1]] = true;
maxLen = max(maxLen, p1-p2+1);
p1++;
// s[p1] has appeared twice
}else{
// clear the occurrence state of characters that appeared before the first occurrence of repeated character.
umap[s[p2]] = false;
maxLen = max(maxLen, p1-p2);
p2++;
}
}
return maxLen;
}
};
Sliding Window Optimized
Optimization: Store the index of character into the map so that we can skip the characters which appeared before the first occurrence of duplicates directly.
C++
class Solution {
public:
int lengthOfLongestSubstring(string s) {
int maxLen = 0;
unordered_map<char, int> umap;
for (int p1 = 0, p2 = 0; p1 < s.length(); p1++){
if (umap.find(s[p1]) != umap.end()){
p2 = max(umap[s[p1]], p2);
}
maxLen = max(maxLen, p1 - p2 + 1);
umap[s[p1]] = p1 + 1;
}
return maxLen;
}
};


The sea facing cottage has four spacious rooms with two double beds each, which is ideal for families. The couple's cottage has three rooms with one double bed each. AC and non AC rooms are available at Sea View Tarkarli Resort.The luxury rooms offers most enchanting stay around the coconut trees. We have very open space for children’s to play outdoor games.
At Sea View Tarkarli Resort, you can enjoy delicious Malvani Veg and non Veg food. Sea food is the speciality of the place. Food is prepared in the authentic Malvani culinary style which is a cross over between Maharashtrian and Goan styles.We also serve home made malvani coastal food.We are specialized in coastal food as well as pure vegetarian food.
| Period | Non-Ac Cottages | AC Cottages |
|---|---|---|
| Season | Rs 2000 per day | Rs 3000 per day |
| Off-season | Rs 1500 per day | Rs 2500 per day |
Rs 2000 and Rs 3000 for Non-Ac and Ac Cottages respectively During Season(period).
Rs 1500 and Rs 2500 for Non-Ac and Ac Cottages respectively During OFf-Season(period).
* Advance Booking is advisable.
* Rates per room per day
* Concessions available for groups and long stays in off season
* An accommodation is blocked for maximum of 24 hours.
Poha / Upma / Idli / Dosa / Ghavan Chutney or Aamboli or any other locally available dish.
Chapati, Rice, Dal, Two Vegetables, Papad, Pickle, Solkadhi, Sweet Dish etc.
Chicken / Mutton / Fish Curry & Fish Fry, One Vegetable with Chapati, Rice etc. as per orders


p
drawie
package drawie
Ordering
- Alphabetic
Visibility
- Public
- All
Type Members
-
case class
MainMenuController(view: MainMenuView) extends Product with Serializable
Controller for the main menu view Sets handlers for main menu controlls
Controller for the main menu view Sets handlers for main menu controlls
- view
main menu view to be controlled
-
case class
MainMenuView(sceneWidth: Double, sceneHeight: Double) extends Scene with Product with Serializable
Main menu view class with main menu
Main menu view class with main menu
- sceneWidth
width of the scene
- sceneHeight
height of the scene
-
case class
RoomController(view: RoomView) extends Product with Serializable
Controller of the roomView Sets handlers from the model to the room view controls
Controller of the roomView Sets handlers from the model to the room view controls
- view
view room to be controlled
-
case class
RoomView(sceneWidth: Double, sceneHeight: Double) extends Scene with Product with Serializable
View of the room
View of the room
- sceneWidth
widht of the room window
- sceneHeight
height of the room window


Week 9 of Bootcamp
Portfolio Wormhole
By Keisha Shepherd
Written 12/16/2019
This week in class we learned Node.js and how to run things in the terminal. We can create and get node
packages using NPM. We also learned more about ES-6, Axios, promises, and async functions. The ES-6
syntax, promises, and async functions lessons I really needed a lot earlier, because I ran into cases
where I needed to use them a lot earlier on in the course. I also had a lot of trouble with them, and
they were so quickly explained in class I was floored. I can’t believe each of the lessons were probably
less than 10 minutes, then we would do the student activity for it.
Saturday’s lesson included object-oriented programming. I have read a few books on it and really would
like some structured instruction on it but they didn’t get into any details on the inheritance,
encapsulation, two other things. Duck types weren’t mentioned at all. There was a slide without any
definitions or examples of what inheritance or other things mean. So the slides still are pretty
useless.
The way the course was taught was just asking us what we knew, agreeing, then giving a short
re-explanation and moving on. So I already know, I’m going to spend even more time outside of class
trying to learn these concepts from free resources. I think I’ll also go to the library and get another
book on some of the topics coming up. The last books I got from the library, are really filling in the
holes with the instruction.
In one of my previous blogs, I mentioned they were only using global variables. This week they taught us
lets and constants and said to only use those from now on… That was pretty much it. My tutor doesn’t see
a problem with global variables so I’m on the fence about what to do.
My favorite takeaways from this week are:
-
-
Tutoring Reinforces Learning
Whether it’s me doing the tutoring or someone else tutoring me. It helps a lot to explain things to
others. This week I met with classmates before and after class and had Friday night study group to work
on the node homework. I have gotten the basics down pretty well after doing it three or four times. And
after getting help from Jono and Donald, I have figured out how to reduce my code by hundreds of lines.
-
-
Additional Resources are Amazing
For the portfolio homework and coding challenge, I met with my tutor, a coworker, and my cousin that
interned at Google for advice. They were all really good resources and helped me to make the website
better. I was able to improve contrast on the page and add the bootstrap navbar toggle button based on
their advice. I don’t know how it will do with the competition, but I hope I do well.
What’s gone awry? Well, this had me wondering about from previous lessons learned so I went back through my
blogs and found some things to still be true.
-
-
Finish Work Early, Hmph
This week I didn’t follow my own advice. I ended up trying to start things early but they ended up kind
of all piling up. So I have the portfolio due Friday, the competition portfolio due yesterday, and the
node homework due Thursday. If I follow my own advice, the node homework should be done before class on
Tuesday. But finding time to do all three has been difficult. I’ve been staying up late to about 3 am
most days trying to get things in on time.
-
-
Time Still is Everything
Trying to be productive 100% of the time is nearly impossible. But I’m trying to make the best use of my
time. I know now that a blog takes about an hour to write. But how long will it to get it right on the
portfolio? That’s the real challenge. A lot of little things to do in the assignments just take a lot
longer to get right than I would like. But the nice thing is that I don’t realize the time has gone by
because I really enjoy working on the assignments.
-
-
Background-Color: I Can’t Live Without it!
When it comes to ensuring my website is media query friendly, the background color really helps me to
see what my page looks like cell-phone, tablet, and desktop views.
-
-
I STILL GOOGLE EVERYTHING
It just has the answers I need. Especially when it comes to CSS.
-
-
Shortcuts: Gotta Love Them
I take them for granted because I know a few by heart, but I would still like to know more. Especially
how to delete a line in VS Code, in VIM it’s ‘dd’ but it just wasn’t easy to remember in VS Code.
-
-
Planning and Psedocoding definitely save time.
Sticking to the plan is my problem. Sometimes I have too many contradicting plans which makes it
difficult to move forward. For example, for my portfolio I originally wanted the front page to be a
coloring book that someone can click a color and fill in the shapes. That was a challenge because I need
to make an SVG maybe… My next idea was to use voice response and change the background color of the
page. Even though I watched over 2 hours of youtube on Inkscape and SVG, I needed to just use what I
know. I couldn’t get my design to export the HTML and I couldn’t figure out how to group the shapes so
that I could fill them in.


| product | price | qty | total | ||
|
SPACE CAT BACKPACK
SMALL STRAWBERRY |
$35.99
|
1 |
$35.99
|
||
|
CHOCOLATE CAT HARNESS
SMALL CHOCOLATE |
$19.99
|
2 |
$39.98
|
||
|
DOPE CAT BACKPACK
SMALL BLACK+YELLOW |
$23.99
|
1 | $23.99 |


Appearance
Goldeen - looks like a Pokemon fish with long billowing fins. It is colored in orange and white. Goldeen also has a horn on his forehead, which he uses to attack opponents. A man’s horn is longer than a woman’s.


You have just configured a node, we are about to install it. Please click on the green button below and be patient, it can take several minutes!


A tense meeting for NATO after 'brain death' comments
by Darren McCaffreyNATO is under attack, but the alliance is fighting its toughest battles internally, with members turning on one another; many angered by Turkey's continuing incursion into Syria.
There are also fears about the future with US President Donald Trump insisting on yet more money, and French President Macron claiming the organisation is 'brain dead'.
All in all It’s left the General Secretary Jens Stoltenberg on the defensive:
"The strength of NATO is that despite of differences, we have always been able to unite our core task to protect and defend each other. And it is the responsability of all the allies to make sure that we do this also today because we live on a more unpredictable and uncertain world and in uncertain times that need strong multilateral institutions like NATO."
It’s message, echoed by the Americans to Euronews
"NATO is a very dynamic organisation, it is an organisation that has a transatlantic element/quality that no other organisation has. This uniqueness is invaluable," Vanessa Acker, USA State Department Spokesperson told our reporter.
NATO foreign ministers meet in Brussels Wednesday, ahead of next month's 70th birthday summit in London
Officially China, counter-terrorism and defence in space will be on the agenda.
But given the sharp, exposed divisions within the alliance - that birthday party could well end in a family fight.


#-- /********************************************************************************** * $URL: https://source.sakaiproject.org/contrib/etudes/sakai-jforum/tags/2.8.1/jforum-tool/src/webapp/templates/default/admin/user_list.htm $ * $Id: user_list.htm 55651 2008-12-03 23:28:08Z<EMAIL_ADDRESS>$ *********************************************************************************** * * Copyright (c) 2008 Etudes, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Portions completed before July 1, 2004 Copyright (c) 2003, 2004 Rafael Steil, All rights reserved, licensed under the BSD license. * http://www.opensource.org/licenses/bsd-license.php * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * 1) Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * 2) Redistributions in binary form must reproduce the * above copyright notice, this list of conditions and * the following disclaimer in the documentation and/or * other materials provided with the distribution. * 3) Neither the name of "Rafael Steil" nor * the names of its contributors may be used to endorse * or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT * HOLDERS AND CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL * THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER * IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE ***********************************************************************************/ --> <#setting number_format = "#"/> <#import "../../macros/pagination.ftl" as pagination/> <#import "macros/group_macros.ftl" as lib>
| ${I18n.getMessage("User.adminTitle")} | ||||||
|---|---|---|---|---|---|---|
| <#if<EMAIL_ADDRESS>searchAction, searchId/>#if> |


Temari was born the eldest child of Karura and the Fourth Kazekage: Rasa. While it was customary for close relations to a Kage to be a jinchuriki, neither she nor her younger brother Kankuro were compatible with the One-Tail, so Gaara was chosen.[7]
In the anime, growing up as a relative to the Fourth Kazekage and Gaara, Temari had a hard time making friends as everyone was always intimidated by her lineage. One boy, however, Daimaru, would spend much time around her, albeit always to play pranks on her.[8] She also used to play with Sen and Yome when they were little girls.[9]


My name is Luca Pizzoferrato, and I have lived my entire life in Connecticut. I am a Digital Technology Leader with many years of experience in infrastructure services, including Digital Workplace and Mobility for large and small organizations. Cross functionally focused and able to build strong relationships for effective communications, designs, and implementation. I am a results-driven leader with managerial experience in both the Aerospace and Academic industries.
I have a passion for continuous learning and I am currently learning object-oriented programming (Java) and web development technologies, Full-Stack Developer.
In my spare time, I love to golf and have taken up photography. I took all photographs on both "About me" and "Pictures" webpages in the Middlesex County of Connecticut.


Find Sets to Sell by Salvaged Material
(Sorted on material name alphabetically, then by reward Gold from high to low)
Ancient Chalice
| Set Name | Required Materials | Location | Rewards | ||||
|---|---|---|---|---|---|---|---|
| Use As Instructed |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 55200G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
Ancient King's Tiara
Ancient Salvaging Suit
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Tetra Set |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 168200G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||||
| Quattro Set |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 168200G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
|||||
| Cinq Set |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 160200G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
|||||
| Chronicle |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 140200G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
Ancient Star Compass
| Set Name | Required Materials | Location | Rewards | ||||
|---|---|---|---|---|---|---|---|
| Handle With Care |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 56200G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
Angel Engine
| Set Name | Required Materials | Location | Rewards | ||
|---|---|---|---|---|---|
| Silver Angel |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 38200G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
Arc Indicator
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Shiny Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 7600G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
Bick-O'-Lanterns
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Odd Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 7900G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
Bion Connector
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Bion Head Chain |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 41200G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||||
| Gormott Connector |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 19900G, × 1 TRUTH Booster |
|||||
| Useful Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 18800G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
|||||
| Plateboard Coilnector |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 18100G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
Bloody Claw
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Mysterious Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 7200G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
Brilliant Prison
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Fünf Set |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 120200G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
|||||
| Ready to Ride |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 30400G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
|||||
| Prison Break Game |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 13400G, × 1 BRAVERY Booster, × 1 COMPASSION Booster |
|||||
| Lonely Fight |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 13400G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
|||||
| Helix Prison |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 4700G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
Bullet Case Machine
| Set Name | Required Materials | Location | Rewards | |||
|---|---|---|---|---|---|---|
| Thunder Bullet Shield |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 38000G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
Butterfly Lens
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Precious Quartz |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 12800G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||||
| Mysterious Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 7200G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||||
| Mysterious Circles |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 6600G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||||
| Luminous Art Set |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 6600G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
|||||
| Butterfly Head Keyring |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 6600G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
|||||
| Butterfly Coil Board |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 6600G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||||
| Photon Lens |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 2600G, × 1 TRUTH Booster |
|||||
| Good View Set |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 2600G, × 1 BRAVERY Booster |
|||||
| Butterfly Board |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 2600G, × 1 JUSTICE Booster |
|||||
| Butterfly Blackring |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 2600G, × 1 COMPASSION Booster |
Chain of Key
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Bion Head Chain |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 41200G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||||
| Mysterious Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 7200G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||||
| Trick Key Head |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 6600G, × 1 BRAVERY Booster, × 1 COMPASSION Booster |
|||||
| Butterfly Head Keyring |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 6600G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
|||||
| Ancient Relics |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 6600G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||||
| Giant Planet Chain |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 3800G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||||
| Gormott Chain |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 2600G, × 1 COMPASSION Booster |
Crimson Gear
| Set Name | Required Materials | Location | Rewards | ||
|---|---|---|---|---|---|
| Flame Flower |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 1300G, × 1 BRAVERY Booster, × 1 COMPASSION Booster |
||
| Red Rotation |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 600G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
Dark Gray Spring
| Set Name | Required Materials | Location | Rewards | |||
|---|---|---|---|---|---|---|
| Triple Ring |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 400G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||
| Mystery Cross |
|
Argentum Trade Guild > Goldmouth > Central Exchange | Gold: 400G | |||
| Fancy Rumble Spring |
|
Argentum Trade Guild > Goldmouth > Central Exchange | Gold: 300G |
Deep Droplet
| Set Name | Required Materials | Location | Rewards | ||||
|---|---|---|---|---|---|---|---|
| Vier Set |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 160200G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
||||
| Jewel Set |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 148200G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
Delta Vessel
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Cinq Set |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 160200G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
|||||
| Unknown Parts |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 30400G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
|||||
| Ready to Ride |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 30400G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
|||||
| Fighter's Style |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 24200G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
Digital Filament
| Set Name | Required Materials | Location | Rewards | ||
|---|---|---|---|---|---|
| Digi-Quartz |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 31000G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
Executioner's Sword
| Set Name | Required Materials | Location | Rewards | ||||
|---|---|---|---|---|---|---|---|
| Quattro Set |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 168200G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
||||
| Mighty Yet Fallen |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 53400G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
Fancy Bolt
| Set Name | Required Materials | Location | Rewards | |||
|---|---|---|---|---|---|---|
| Fancy Rumble Spring |
|
Argentum Trade Guild > Goldmouth > Central Exchange | Gold: 300G |
Flash Dagger
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Odd Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 7900G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
|||||
| Shiny Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 7600G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||||
| FloFla Mirrorball |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 5000G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
Floating Army
| Set Name | Required Materials | Location | Rewards | ||||
|---|---|---|---|---|---|---|---|
| FloFla Mirrorball |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 5000G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
Full-Moon Mirror
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Shiny Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 7600G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
Giant's Black Ring
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Odd Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 7900G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
|||||
| Mysterious Circles |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 6600G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||||
| Butterfly Head Keyring |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 6600G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
|||||
| Giant Planet Chain |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 3800G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||||
| Butterfly Blackring |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 2600G, × 1 COMPASSION Booster |
Gormott Head
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Bion Head Chain |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 41200G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||||
| Gormott Connector |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 19900G, × 1 TRUTH Booster |
|||||
| Useful Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 18800G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
|||||
| Trick Key Head |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 6600G, × 1 BRAVERY Booster, × 1 COMPASSION Booster |
|||||
| Butterfly Head Keyring |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 6600G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
|||||
| Ancient Relics |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 6600G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||||
| Gormott Plate |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 2600G, × 1 JUSTICE Booster |
|||||
| Gormott Mirror |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 2600G, × 1 BRAVERY Booster |
|||||
| Gormott Chain |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 2600G, × 1 COMPASSION Booster |
Great Kingdom Banner
| Set Name | Required Materials | Location | Rewards | ||||
|---|---|---|---|---|---|---|---|
| Quattro Set |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 168200G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
||||
| Vier Set |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 160200G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
||||
| Chronicle |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 140200G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
||||
| Since Ancient Times |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 88200G, × 1 BRAVERY Booster, × 1 COMPASSION Booster |
||||
| Mighty Yet Fallen |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 53400G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
Gyrohooks
| Set Name | Required Materials | Location | Rewards | ||||
|---|---|---|---|---|---|---|---|
| Use As Instructed |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 55200G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
Harmonic Motor
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Useful Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 18800G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
Heavy Round Shield
| Set Name | Required Materials | Location | Rewards | |||
|---|---|---|---|---|---|---|
| Shield Barrel Scope |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 54200G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||
| Thunder Bullet Shield |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 38000G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
Helical Pillar
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Odd Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 7900G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
Helix Tube
| Set Name | Required Materials | Location | Rewards | |||
|---|---|---|---|---|---|---|
| Helix Orb |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 30600G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||
| Art Set...? |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 30600G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
|||
| Helix Prison |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 4700G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||
| Helix Jungle Gear |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 1400G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||
| Dimensional Art |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 1300G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
|||
| Red Rotation |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 600G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
|||
| Spiral Art |
|
Gormott Province > Torigoth > Masnach Exchange | Gold: 400G |
Ice-Lined Coffin
| Set Name | Required Materials | Location | Rewards | ||||
|---|---|---|---|---|---|---|---|
| Handle With Care |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 56200G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
Jet-Black Barrel
| Set Name | Required Materials | Location | Rewards | |||
|---|---|---|---|---|---|---|
| Shield Barrel Scope |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 54200G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
Jungle Frame
| Set Name | Required Materials | Location | Rewards | |||
|---|---|---|---|---|---|---|
| Helix Jungle Gear |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 1400G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
Locust Spring
| Set Name | Required Materials | Location | Rewards | |||
|---|---|---|---|---|---|---|
| Triple Ring |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 400G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||
| Strong Snow Spring |
|
Gormott Province > Torigoth > Masnach Exchange | Gold: 300G |
Lost Glyph Plate
| Set Name | Required Materials | Location | Rewards | ||||
|---|---|---|---|---|---|---|---|
| Plateboard Coilnector |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 18100G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
||||
| Ancient Majesty |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 12800G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
||||
| Ancient Relics |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 6600G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
||||
| Gormott Plate |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 2600G, × 1 JUSTICE Booster |
Lucky Telefactor
| Set Name | Required Materials | Location | Rewards | ||||
|---|---|---|---|---|---|---|---|
| Lucky Charms |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 92200G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
||||
| Use As Instructed |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 55200G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
Morph Orb
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Fünf Set |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 120200G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
|||||
| Helix Orb |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 30600G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||||
| Prison Break Game |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 13400G, × 1 BRAVERY Booster, × 1 COMPASSION Booster |
Moving Board
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Useful Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 18800G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
|||||
| Plateboard Coilnector |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 18100G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
|||||
| Butterfly Coil Board |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 6600G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||||
| Butterfly Board |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 2600G, × 1 JUSTICE Booster |
Needle of Terror
| Set Name | Required Materials | Location | Rewards | ||||
|---|---|---|---|---|---|---|---|
| Use As Instructed |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 55200G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
Photonic Coil
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Plateboard Coilnector |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 18100G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
|||||
| Shiny Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 7600G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||||
| Mysterious Circles |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 6600G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||||
| Luminous Art Set |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 6600G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
|||||
| Butterfly Coil Board |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 6600G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||||
| Photon Lens |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 2600G, × 1 TRUTH Booster |
Planet Sphere
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Shiny Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 7600G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||||
| Luminous Art Set |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 6600G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
|||||
| FloFla Mirrorball |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 5000G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||||
| Giant Planet Chain |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 3800G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||||
| Good View Set |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 2600G, × 1 BRAVERY Booster |
Preserved Dwarves
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Odd Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 7900G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
|||||
| Mysterious Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 7200G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
Rumble Part
| Set Name | Required Materials | Location | Rewards | |||
|---|---|---|---|---|---|---|
| Fancy Rumble Spring |
|
Argentum Trade Guild > Goldmouth > Central Exchange | Gold: 300G |
Search Monitor
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Useful Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 18800G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
Silvery Pearl Gem
| Set Name | Required Materials | Location | Rewards | ||||
|---|---|---|---|---|---|---|---|
| Quattro Set |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 168200G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
||||
| Vier Set |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 160200G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
||||
| Jewel Set |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 148200G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
||||
| Exquisite Opulence |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 53400G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
||||
| Silver Angel |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 38200G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
Snow Ring
| Set Name | Required Materials | Location | Rewards | |||
|---|---|---|---|---|---|---|
| Triple Ring |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 400G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||
| Strong Snow Spring |
|
Gormott Province > Torigoth > Masnach Exchange | Gold: 300G |
Soul Sucker
| Set Name | Required Materials | Location | Rewards | ||||
|---|---|---|---|---|---|---|---|
| Handle With Care |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 56200G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
Stratospheric Hoop
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Tetra Set |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 168200G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||||
| Cinq Set |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 160200G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
|||||
| Fünf Set |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 120200G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
Strong Screw
| Set Name | Required Materials | Location | Rewards | |||
|---|---|---|---|---|---|---|
| Spiral Art |
|
Gormott Province > Torigoth > Masnach Exchange | Gold: 400G | |||
| Strong Snow Spring |
|
Gormott Province > Torigoth > Masnach Exchange | Gold: 300G |
Sunlight Boomerang
| Set Name | Required Materials | Location | Rewards | |||
|---|---|---|---|---|---|---|
| Since Ancient Times |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 88200G, × 1 BRAVERY Booster, × 1 COMPASSION Booster |
Tetra-Circles
| Set Name | Required Materials | Location | Rewards | ||||
|---|---|---|---|---|---|---|---|
| Handle With Care |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 56200G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
Throne of the Militant
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Cinq Set |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 160200G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
|||||
| Ready to Ride |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 30400G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
|||||
| Ancient Training Set |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 30400G, × 1 BRAVERY Booster, × 1 COMPASSION Booster |
|||||
| Fighter's Style |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 24200G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
|||||
| Lonely Fight |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 13400G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
Thunder Compass
| Set Name | Required Materials | Location | Rewards | |||
|---|---|---|---|---|---|---|
| Thunder Bullet Shield |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 38000G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
Titan Quartz
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Tetra Set |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 168200G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||||
| Vier Set |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 160200G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
|||||
| Cinq Set |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 160200G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
|||||
| Lucky Charms |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 92200G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||||
| Exquisite Opulence |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 53400G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
|||||
| Digi-Quartz |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 31000G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
|||||
| Zigzag Quartz |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 30400G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
|||||
| Precious Quartz |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 12800G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
Titanic Cranium
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Chronicle |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 140200G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
|||||
| Fünf Set |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 120200G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
|||||
| Since Ancient Times |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 88200G, × 1 BRAVERY Booster, × 1 COMPASSION Booster |
|||||
| Mighty Yet Fallen |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 53400G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||||
| Art Set...? |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 30600G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
|||||
| Ancient Majesty |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 12800G, × 1 TRUTH Booster, × 1 JUSTICE Booster |
Travel Scope
| Set Name | Required Materials | Location | Rewards | |||
|---|---|---|---|---|---|---|
| Shield Barrel Scope |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 54200G, × 1 JUSTICE Booster, × 1 COMPASSION Booster |
Trick Mirror
| Set Name | Required Materials | Location | Rewards | |||||
|---|---|---|---|---|---|---|---|---|
| Mysterious Things |
|
Indoline Praetorium > Goetuis Port > Topsten Trading |
Gold: 7200G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||||
| Trick Key Head |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 6600G, × 1 BRAVERY Booster, × 1 COMPASSION Booster |
|||||
| FloFla Mirrorball |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 5000G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
|||||
| Gormott Mirror |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 2600G, × 1 BRAVERY Booster |
Winding Gear
| Set Name | Required Materials | Location | Rewards | |||
|---|---|---|---|---|---|---|
| Helix Jungle Gear |
|
Gormott Province > Torigoth > Masnach Exchange |
Gold: 1400G, × 1 TRUTH Booster, × 1 COMPASSION Booster |
Zigzag Shaft
| Set Name | Required Materials | Location | Rewards | ||
|---|---|---|---|---|---|
| Zigzag Quartz |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 30400G, × 1 BRAVERY Booster, × 1 TRUTH Booster |
||
| Unknown Parts |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 30400G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
||
| Ancient Training Set |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 30400G, × 1 BRAVERY Booster, × 1 COMPASSION Booster |
||
| Flame Flower |
|
Argentum Trade Guild > Goldmouth > Central Exchange |
Gold: 1300G, × 1 BRAVERY Booster, × 1 COMPASSION Booster |
||
| Dimensional Art |
|
Kingdom of Uraya > Garfont Village > Unita Trading |
Gold: 1300G, × 1 BRAVERY Booster, × 1 JUSTICE Booster |
||
| Mystery Cross |
|
Argentum Trade Guild > Goldmouth > Central Exchange | Gold: 400G |
Find Salvaging Material by Shop
(Sorted on in-game appearance order)
Argentum Trade Guild > Goldmouth > Central Exchange
| Set Name | Required Materials | Rewards | |||||
|---|---|---|---|---|---|---|---|
| Fancy Rumble Spring |
|
Gold: 300G | |||||
| Mystery Cross |
|
Gold: 400G | |||||
| Flame Flower |
|
Gold: 1300G, 1 BRAVERY Booster, 1 COMPASSION Booster |
|||||
| Butterfly Blackring |
|
Gold: 2600G, 1 COMPASSION Booster |
|||||
| Butterfly Board |
|
Gold: 2600G, 1 JUSTICE Booster |
|||||
| Good View Set |
|
Gold: 2600G, 1 BRAVERY Booster |
|||||
| Photon Lens |
|
Gold: 2600G, 1 TRUTH Booster |
|||||
| Butterfly Coil Board |
|
Gold: 6600G, 1 JUSTICE Booster, 1 COMPASSION Booster |
|||||
| Luminous Art Set |
|
Gold: 6600G, 1 BRAVERY Booster, 1 TRUTH Booster |
|||||
| Mysterious Circles |
|
Gold: 6600G, 1 TRUTH Booster, 1 COMPASSION Booster |
|||||
| Precious Quartz |
|
Gold: 12800G, 1 JUSTICE Booster, 1 COMPASSION Booster |
|||||
| Fighter's Style |
|
Gold: 24200G, 1 BRAVERY Booster, 1 TRUTH Booster |
|||||
| Ancient Training Set |
|
Gold: 30400G, 1 BRAVERY Booster, 1 COMPASSION Booster |
|||||
| Unknown Parts |
|
Gold: 30400G, 1 BRAVERY Booster, 1 JUSTICE Booster |
|||||
| Zigzag Quartz |
|
Gold: 30400G, 1 BRAVERY Booster, 1 TRUTH Booster |
|||||
| Cinq Set |
|
Gold: 160200G, 1 TRUTH Booster, 1 JUSTICE Booster |
Gormott Province > Torigoth > Masnach Exchange
| Set Name | Required Materials | Rewards | |||||
|---|---|---|---|---|---|---|---|
| Strong Snow Spring |
|
Gold: 300G | |||||
| Spiral Art |
|
Gold: 400G | |||||
| Helix Jungle Gear |
|
Gold: 1400G, 1 TRUTH Booster, 1 COMPASSION Booster |
|||||
| Gormott Chain |
|
Gold: 2600G, 1 COMPASSION Booster |
|||||
| Gormott Mirror |
|
Gold: 2600G, 1 BRAVERY Booster |
|||||
| Gormott Plate |
|
Gold: 2600G, 1 JUSTICE Booster |
|||||
| Helix Prison |
|
Gold: 4700G, 1 JUSTICE Booster, 1 COMPASSION Booster |
|||||
| Ancient Relics |
|
Gold: 6600G, 1 JUSTICE Booster, 1 COMPASSION Booster |
|||||
| Trick Key Head |
|
Gold: 6600G, 1 BRAVERY Booster, 1 COMPASSION Booster |
|||||
| Ancient Majesty |
|
Gold: 12800G, 1 TRUTH Booster, 1 JUSTICE Booster |
|||||
| Prison Break Game |
|
Gold: 13400G, 1 BRAVERY Booster, 1 COMPASSION Booster |
|||||
| Gormott Connector |
|
Gold: 19900G, 1 TRUTH Booster |
|||||
| Art Set...? |
|
Gold: 30600G, 1 BRAVERY Booster, 1 JUSTICE Booster |
|||||
| Helix Orb |
|
Gold: 30600G, 1 TRUTH Booster, 1 COMPASSION Booster |
|||||
| Bion Head Chain |
|
Gold: 41200G, 1 TRUTH Booster, 1 COMPASSION Booster |
|||||
| Fünf Set |
|
Gold: 120200G, 1 TRUTH Booster, 1 JUSTICE Booster |
Indoline Praetorium > Goetuis Port > Topsten Trading
| Set Name | Required Materials | Rewards | |||||
|---|---|---|---|---|---|---|---|
| Mysterious Things |
|
Gold: 7200G, 1 TRUTH Booster, 1 COMPASSION Booster |
|||||
| Shiny Things |
|
Gold: 7600G, 1 JUSTICE Booster, 1 COMPASSION Booster |
|||||
| Odd Things |
|
Gold: 7900G, 1 BRAVERY Booster, 1 TRUTH Booster |
|||||
| Useful Things |
|
Gold: 18800G, 1 BRAVERY Booster, 1 JUSTICE Booster |
|||||
| Ready to Ride |
|
Gold: 30400G, 1 TRUTH Booster, 1 JUSTICE Booster |
|||||
| Exquisite Opulence |
|
Gold: 53400G, 1 BRAVERY Booster, 1 JUSTICE Booster |
|||||
| Mighty Yet Fallen |
|
Gold: 53400G, 1 TRUTH Booster, 1 COMPASSION Booster |
|||||
| Shield Barrel Scope |
|
Gold: 54200G, 1 JUSTICE Booster, 1 COMPASSION Booster |
|||||
| Use As Instructed |
|
Gold: 55200G, 1 JUSTICE Booster, 1 COMPASSION Booster |
|||||
| Handle With Care |
|
Gold: 56200G, 1 BRAVERY Booster, 1 TRUTH Booster |
|||||
| Since Ancient Times |
|
Gold: 88200G, 1 BRAVERY Booster, 1 COMPASSION Booster |
|||||
| Lucky Charms |
|
Gold: 92200G, 1 TRUTH Booster, 1 COMPASSION Booster |
|||||
| Chronicle |
|
Gold: 140200G, 1 JUSTICE Booster, 1 COMPASSION Booster |
|||||
| Jewel Set |
|
Gold: 148200G, 1 TRUTH Booster, 1 COMPASSION Booster |
|||||
| Quattro Set |
|
Gold: 168200G, 1 BRAVERY Booster, 1 TRUTH Booster |
|||||
| Tetra Set |
|
Gold: 168200G, 1 JUSTICE Booster, 1 COMPASSION Booster |
Kingdom of Uraya > Garfont Village > Unita Trading
| Set Name | Required Materials | Rewards | ||||
|---|---|---|---|---|---|---|
| Triple Ring |
|
Gold: 400G, 1 JUSTICE Booster, 1 COMPASSION Booster |
||||
| Red Rotation |
|
Gold: 600G, 1 BRAVERY Booster, 1 JUSTICE Booster |
||||
| Dimensional Art |
|
Gold: 1300G, 1 BRAVERY Booster, 1 JUSTICE Booster |
||||
| Giant Planet Chain |
|
Gold: 3800G, 1 TRUTH Booster, 1 COMPASSION Booster |
||||
| FloFla Mirrorball |
|
Gold: 5000G, 1 TRUTH Booster, 1 COMPASSION Booster |
||||
| Butterfly Head Keyring |
|
Gold: 6600G, 1 TRUTH Booster, 1 JUSTICE Booster |
||||
| Lonely Fight |
|
Gold: 13400G, 1 BRAVERY Booster, 1 JUSTICE Booster |
||||
| Plateboard Coilnector |
|
Gold: 18100G, 1 BRAVERY Booster, 1 TRUTH Booster |
||||
| Digi-Quartz |
|
Gold: 31000G, 1 BRAVERY Booster, 1 JUSTICE Booster |
||||
| Thunder Bullet Shield |
|
Gold: 38000G, 1 JUSTICE Booster, 1 COMPASSION Booster |
||||
| Silver Angel |
|
Gold: 38200G, 1 JUSTICE Booster, 1 COMPASSION Booster |
||||
| Vier Set |
|
Gold: 160200G, 1 TRUTH Booster, 1 JUSTICE Booster |


Tesla Cybertruck Arrives With 500-Mile Range And $39,900 Price Tag
But, as the live demonstration proved, Elon Musk's latest creation is not as strong as it looks.
by Roger BiermannTrust Elon Musk to launch a new car surrounded by sci-fi icons like vehicles out of Blade Runner and Back to the Future. It's the kind of zany thing he'd do to build hype for Tesla's latest creation, arguably one of the most anticipated new car reveals of the current decade, the Tesla pick-up. But there was a reason he chose the film icons he did, and it's because the latest Tesla creation, dubbed the Tesla Cybertruck, looks like it's straight out of a sci-fi film. We're not exactly sure how the hell this design was ever approved for production - it looks like the lovechild between a DeLorean DMC-12 and the Mars rover.
Wedge-shaped designs went out of fashion in the 80s, and for good reason, but it seems Musk and the Tesla design team are living in the past. So much so that the body is designed with a new cold-rolled stainless steel 'exoskeleton' that can withstand sledgehammer blows and apparently even 9 -mm bullets. The glass used for the windows was supposed to be hardcore too, but in the live unveiling, the Cybertruck suffered from an epic fail when both the front and rear windows shattered during a demo of their supposed resilience. So much for Tesla's 'Armor Glass.'
Skip to around the one-minute mark in the video to see for yourself.
In true Tesla fashion, the performance claims are bold, too; the utility of a pickup, the off-road ability of a Mars rover, and the on-street performance of a sports car. It may sound too good to be true, but we'll find out in 2021 when the Cybertruck is slated to hit the streets. Until then, you can place your order with just a $100 deposit.
Three variants of the wedge-shaped pickup will be available: the Single Motor Rear-Wheel Drive model, Dual Motor All-Wheel Drive model, and the pièce de résistance of the Cybertruck line-up will be the Tri-Motor All-Wheel Drive version, which we expect to utilize the same triple-motor powertrain as the upcoming Tesla Model S Plaid and Tesla Roadster.
That model is said to sprint from 0-60 mph in 2.9 seconds according to Musk and co, run the quarter-mile in 10.8 seconds, and "corner like it's on rails". The base RWD version will run from 0-60 mph in 6.5 seconds and achieve a range of more than 250 miles on a charge, while the Dual Motor AWD model is claimed to have a range of more than 300 miles and a 0-60 mph sprint time of 4.5 seconds. The range-topping Tri Motor model can apparently travel more than 500 miles on a charge, and all models are capable of 250+ kW charging and have access to Tesla's network of more than 14,000 Superchargers.
Aiding the handling claims is an adaptive air suspension system that can adjust ride height for use in various situations, providing as much as 16 inches of ground clearance when off-road, but hunker down for high-speed road use, and lower even further to aid loading. In its optimal off-road setting, there's a 35-degree approach angle and a 28-degree departure angle. To put that into perspective, a Jeep Gladiator Rubicon boasts figures of up to 43.4 degrees and 26 degrees respectively with a ground clearance of 11.1 inches.
With electric torque on tap, it'll be a capable tower too, as the manufacturer claims it can tow up to 14,000 lbs, 800 lbs more than a Ford F-150. The 6.5-foot bed can allegedly carry a 3,500-pound payload. Between the load bin, frunk, and sail pillars there's apparently 100 cubic feet of lockable storage. Inside the bed, there are power outlets and dedicated power tools, and there's an onboard air compressor, too, making it a proper work truck as well.
What's likely to be a dealbreaker - although nowhere near as deal-breaking as that design - is the Cybertruck's price. The Single Motor RWD starts at $39,900, the Dual Motor AWD at $49,900, and if you want the Tri Motor AWD performance version, you're looking at $69,900 excluding $7,000 for Tesla's incredibly misleading 'full self-driving' functionality.
Considering Ford is known to be working on an all-electric F-150, the novelty of the Cybertruck is likely to be short-lived, especially considering the F-150 won't look anywhere near as ugly as this wedge-shaped design disaster.
Perhaps the only really cool part of the evening was the Tesla-designed ATV that they loaded into the back of the Cybertruck, but whether it's a fully Tesla-designed product is unknown and there aren't many details on the Tesla ATV right now.


Get online test series for aptitude,competative,all india tsets,personality tests.
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  1. Every test contains 15 questions.
  2. The student have to give mediocore test first, According to his/her performance he/she will be updated to next or below level test paper.
  3. Each test will be of 20min only.
  4. Best of Luck.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Etiam non velit sed ligula sagittis congue. Proin laoreet euismod venenatis. Ut sagittis fringilla arcu, eu vehicula leo efficitur non.Etiam non velit sed ligula sagittis congue. Proin laoreet euismod venenatis. Ut sagittis fringilla arcu, eu vehicula leo efficitur non.
FREE MOCKTEST


red
ed implementation in rust
Following the manpage for the OpenBSD version of ed, my intention is to implement the same behavior and functionality present there.
Once this goal has been reached, I may consider developing further. Or perhaps I will simply move on (maybe come back later). This particular project is less about need or use and more about practicing Rust.
Much of the basic functionality is already present: can read a file or command output into the buffer, jump to any line using a very flexible line addressing scheme including regex search, and write files to disk.
Some notable 'todo's that come to mind:
- incorporate markers in arithmetic addressing (e.g.
'x+4,'x+5p
) - several commands and functions implemenenting them create/change/remove marker list lines delete line(s) substitution join lines move lines print with line numbers ... several others
- complete invocation flags and parameters


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RI Joh‡, MJ Aryee, M Lawrence, M Motamedi‡,
Gene clustering drives co-regulation of disparate biological pathways in eukaryotes (submitted)
    ‡ Correspondion author
J Hanai, E Shuto, RI Joh,
TGFβ-induced epithelial mesenchymal transition (in prep)
RI Joh, JS Khanduja, IA Calvo, M Mistry, CM Palmieri, AJ Savol,
SJH Sui, R Sadreyev, MJ Aryee, M Motamedi,
Survival in quiescence requires the euchromatic deployment of Clr4/SUV39H by Argonaute-associated small RNAs,
Molecular Cell
2016 64(6), 1088-1101
    Boston Magazine Jan 24 2017
JS Khanduja†, IA Calvo†, RI Joh†, IT Hill, M Motamedi,
Nuclear noncoding RNAs and genome stability,
Molecular Cell,
2016, 63(1), 7-20
    † Equal contribution
MT Cummings†, RI Joh†, M Motamedi,
PRIMED: PRIMEr Database for deleting and tagging all fission and
budding yeast genes developed using the open-source genome retrieval script (GRS),
PLoS One,
2015, 10(2), e0116657
    † Equal contribution
RI Joh, CM Palmieri, IT Hill, M Motamedi,
Regulation of histone methylation by noncoding RNAs,
Biochimica et Biophysica Acta (BBA) - Gene Regulatory Mechanisms,
2014, 1839(12), 1385-1394
RI Joh, RM Hoekstra, EJ Barzilay, A Bowen, ED Mintz, H Weiss, JS Weitz,
Dynamics of Shigellosis epidemics: estimating individual-level transmission
and reporting rates from national epidemiologic data sets,
American Journal of Epidemiology,
2013, 178(8), 1319-1326
    Honorable Mention, Applied Category, 2014 CDC/ATSDR Statistical Science Award
RI Joh, JS Weitz,
To lyse or not to lyse: transient-mediated stochastic fate determination
in cells infected by bacteriophages,
PLoS Compututational Biology,
2011, 7(3), e1002006
RI Joh‡, H Wang, H Weiss, JS Weitz,
Dynamics of indirectly transmitted infectious diseases with immunological threshold,
Bulletin of Mathematical Biology,
2008, 71(4), 845-862
    ‡ Corresponding author
Y Mileyko, RI Joh, JS Weitz,
Small-scale copy number variation and large-scale changes in gene expression,
Proceedings of the National Academy of Sciences of the United States of America,
2008, 105(43), 16659-16664
JS Weitz, Y Mileyko, RI Joh, EO Voit,
Collective decision making in bacterial viruses,
Biophysical Journal,
2008, 95(6), 2673-2680
    Research Highlights: Nature (2008) 454: 256
    Research Horizons (2008) 25(3): 6-19
    Georgia Tech Research News Sep 15 2008


3rd edition
Days
Great ideas arise, with no takers. Great products are made, with no adoption. There have been some truly spectacular products that have failed, spectacularly.
Why? Because their entire ecosystem wasn't considered.
Swachh Bharat movement doesn’t end with just building toilets. It'll work only if the people embrace it. Similarly a product doesn't succeed by just building an awesome piece of software. It's only when the customers adopt it. Hence for a product to thrive, its entire ecosystem needs to be considered.
Thus our theme - ‘Think whole solution, not just software’.
Come be part of Converge, that aims to bring together people like you, who are passionate about learning current trends in the market, sharing your views and ideas, and networking with industry experts.
Hope to see you on Saturday, 26th November @ ThoughtWorks Bangalore
For any further questions / suggestions write to us at:
<EMAIL_ADDRESS>9:30 AM
Registrations
10:00 AM
Event Kick Off
Saptorsi Hore (Chief Operating Officer, ThoughtWorks India)
10:15 AM
Key Note Address Pramod will touch on the thinking behind India Stack and its potential. How it covers Aadhaar for Authentication, e-KYC documents, e-Sign, unified payment interface and privacy-protected data sharing, the whole ecosystem!
by Pramod Varma (Chief Architect, Aadhaar & India Stack)
11:15 AM
Break
11:30 AM
Evolution of full-stack education startup in India
Xamcheck a fast growing learning interventions in the world, provides pen & paper based personalised education to students from *within* the schooling system by taking a data-oriented approach. Yogi will cover Xamcheck’s journey - challenges, insights, pivots and learnings.
by Yogi Kulkarni (Chief Technology Officer, Xamcheck)
12:15 PM
Lunch Break
1:30 PM
Panel discussion - Beyond Software
Panelists:
Manu Srivastava (VP, eGovernments Foundation),
Naren Nachiappan (Co-founder & MD, Jivox India),
Jayesh Ghatge (Market Principal, ThoughtWorks),
Hemant Khandelwal (Chief Technology Officer, Rivigo)
Moderator:
Sagar Paul (Head of Demand, ThoughtWorks India)
2:30 PM
Designing solutions for rural India RangDe is a not for profit organisation with a mission to eliminate poverty in India through a peer-to-peer lending model. Mangalam will talk about how technology is an enabler that places the borrowers experience and interests at the core while optimising for experience, not for scale.
by Mangalam Nandakumar (Chief Product Officer, RangDe)
3:00 PM
Break
3:15 PM
Data disruption in the Logistics industry Global trucking revenue pool is close to 2 trillion USD which is about 20X the cab market revenue pool. Even in a developed market, it is a highly fragmented and antiquated business. Hemant will delve into how technology and data can make fundamental changes to a truck driver’s life and bring long term benefits to the business.
by Hemant Khandelwal (Chief Technology Officer, Rivigo)
4:00 PM
Learn - Digress - Separate Shuhari roughly translates to "first learn, then detach, and finally transcend." This talk will cover various ways we stay ahead to create solutions whose needs are just coming above the horizons.
by Dinker Charak (Principal Product Manager, ThoughtWorks)
4:15 PM
Vote of Thanks
4:30 PM
Networking
ThoughtWorks Technologies (India) Pvt. Ltd. ACR Mansion G + 3floors 147/F, 8th Main,3rdBlock Koramangala Bangalore-560034 « Open in Google Maps »


This is what an ordinary post looks like, and you’re reading a custom excerpt right now. Have fun looking around the theme, and don’t forget to check it out on your phone!
Blog
Drop is totally responsive and looks great on all browsers and devices. Farm-to-table try-hard Vice, shabby chic brunch 8-bit keytar tofu vinyl. Sustainable semiotics swag, Etsy fingerstache brunch ethical. IPhone freegan lo-fi, Austin Banksy meh you…
Even if you don’t have a sweet image for the post, it will still look awesome.
Don’t forget to load the site on your mobile device, and check out the post pages too. Ethnic Neutra pickled fanny pack keytar. Tofu quinoa hashtag Bushwick leggings, kogi tattooed asymmetrical. Literally before they sold…
This demo displays 5 posts per page, but you can display as many as you want on each blog page. Tattooed Austin beard. Ennui kale chips YOLO kitsch. VHS single-origin coffee Austin, tattooed Blue Bottle…


Before Change
for idx, entity_id in enumerate(entity_ids):
hass.states.set(entity_id, "state{}".format(idx), attributes)
hass.block_till_done()
recorder._INSTANCE.block_till_done()
db_states = recorder.query("States")
states = recorder.execute(db_states)
assert db_states[0].event_id is not None
return states
After Change
hass.block_till_done()
hass.data[DATA_INSTANCE].block_till_done()
with session_scope(hass=hass) as session:
return [st.to_native() for st in session.query(States)]
// pylint: disable=redefined-outer-name,invalid-name
def test_saving_state_include_domains(hass_recorder):
Test saving and restoring a state.
hass = hass_recorder({"include": {"domains": "test2"}})
states = _add_entities(hass, ["test.recorder", "test2.recorder"])


Gatekeeper Roxxy:
Welcome! I am Gatekeeper Roxxy, dispatched from the Ivory Tower. I'm very happy to return to my hometown. Perhaps you have been to the Einhovant's School of Magic? Grand Magister Gallint was my old teacher. Well then, what can I do for you?
Ask about the Airship Wharf.
Ask about the Ivory Tower.
Teleport
Exchange Dimension Diamonds.
[Noblesse Exclusive] Teleport
Quest


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{% extends 'home/layout.html'%} {% block title %} No Shops {% endblock %} {% block main %} No shops to choose from! The Zomato API didn't return any shops! Please reconfigure - maybe another nearby station? I would also love to hear some feedback! Get in touch via GitHub. Back Refresh to try again By Atsushi Toda: {% endblock %}
The Zomato API didn't return any shops!
I would also love to hear some feedback! Get in touch via GitHub.
Refresh to try again


{% extends 'layout-bsa.html' %} {% block pageTitle %} Which type of property do you live in? - LIS training - NHSBSA {% endblock %} {% block outerContent %} {% endblock %} {% block content %}
If you live with your parents, friends or relatives in their home.
This is where you have a tenancy agreement. It includes student accommodation or rent paid to a council or landlord.
This could be with or without a mortgage.
This is where you pay mortgage and rent.
This could be because you're homeless or live in a shelter or hostel.


Popovers may be set to fixed locations in the window. Set the position of the popover via the open function.
Attach the popover to body or any container and set the trigger to "none".
Horizontal Position:Vertical Position:
I'm a fixed position popover at location: ({{xPos.value}}px, {{yPos.value}}px).