Content
Accessible Share Tools
The following is intended to be read alongside the GEL share tools page. In fact, you should probably read that one first. Here, we'll just cover the technical requirements to make the share tools component as accessible as possible.
Semantics
Initial HTML
The foundation of any performant and accessible component is semantic markup. Where semantic markup is provided, we can defer to standard browser behaviors.
In the demonstration to follow, JavaScript is used to enhance the following HTML and apply behaviors to it.
Exposed version
This version includes exposed share links, followed by a menu button to reveal extra sharing options.

skip sharing tools

Facebook, share this article, external
<svg viewBox="0 0 15 15" focusable="false">
<polygon points="0,15 3,8 5,10 8,4 13,15" />
<circle cx="12" cy="3" r="1.5" />
</svg>

Twitter, share this article, external
<svg viewBox="0 0 15 15" focusable="false">
<polygon points="0,15 3,8 5,10 8,4 13,15" />
<circle cx="12" cy="3" r="1.5" />
</svg>

<button class="share-tools--button" aria-haspopup="true" aria-expanded="false">
More
Share
tools
…
</button>

<svg viewBox="0 0 15 15" focusable="false">
<polygon points="0,15 3,8 5,10 8,4 13,15" />
<circle cx="12" cy="3" r="1.5" />
</svg>
Twitter, share this article, external

<svg viewBox="0 0 15 15" focusable="false">
<polygon points="0,15 3,8 5,10 8,4 13,15" />
<circle cx="12" cy="3" r="1.5" />
</svg>
Twitter, share this article, external

Copy this link
<input id="copy" readonly class="share-tools--link" value="http://bbc.in/3x4mp1e" />

About sharing
<button class="share-tools--close">
<svg viewBox="0 0 10 10" width="20" height="20">
<path d="M1,1 9,9 M9,1 1,9" stroke="#969696" />
</svg>
Close sharing tools
</button>

End of sharing tools

Let's break down what we have here:
.share-tools--skip and .share-tools--end |
Although per-component skip links are unconventional, research showed that keyboard users benefited from the ability to skip past the many tab stops of share tools when encountered in the body of an article. The |
|---|---|
.visually-hidden |
A visually hidden (but screen reader perceivable) In the case of the "Share" button, this technique is used to expand the accessible label to "More sharing tools". In research, users were not found to be confused that a button reading "Share" appears next to a set of extant sharing tools, so the shorter visual label suffices. |
.share-tools--button |
This behaves as an [ARIA menu button](https://www.w3.org/TR/wai-aria-practices-1.1/#menubutton). It has |
.share-tools--link |
This input contains the sharing URL as its value. It is set to |
.share-tools--menu |
The menu that corresponds to |
.share-tools--close |
Unlike standard menu button components, this one has an explicit close button. This is last in source order, and therefore last to receive focus. |
The share tools component is largely static. Only the menu button/menu is powered using JavaScript. As such, it is only exposed to the user when JavaScript is running. That is, its display
style is switched from none
to inline-block
.
elem.style.display = 'inline-block';
Non-exposed version
Where only the "Share" button is required, the container element should be a

. There is no need to provide the skip link functionality in this case, because the menu button only represents a single tab stop. The share-tools--more
class is still needed for styling purposes.

<button class="share-tools--button" aria-haspopup="true" aria-expanded="false">
Share…
</button>

<svg viewBox="0 0 15 15" focusable="false">
<polygon points="0,15 3,8 5,10 8,4 13,15" />
<circle cx="12" cy="3" r="1.5" />
</svg>
Share on Twitter (external)

<svg viewBox="0 0 15 15" focusable="false">
<polygon points="0,15 3,8 5,10 8,4 13,15" />
<circle cx="12" cy="3" r="1.5" />
</svg>
Share on Facebook (external)

Copy this link
<input id="copy" readonly class="share-tools--link" value="http://bbc.in/3x4mp1e" />

About sharing
<button class="share-tools--close">
<svg viewBox="0 0 10 10" width="20" height="20">
<path d="M1,1 9,9 M9,1 1,9" stroke="#969696" />
</svg>
Close sharing tools
</button>

Note that the clarified "More sharing tools" accessible label is not needed when the menu button is not accompanied by preceding exposed share tools.
Interaction
General behavior
When a mouse or touch user clicks the "Share" menu button, the share tools menu is revealed. When the button is pressed again or the "⨉" close button is clicked, the menu closes. The social media sharing buttons link off to their respective sites.
Clicking on the share-tools--link
input selects the value and copies it to the user's clipboard.
input.select();
document.execCommand('copy');
By default, if you click outside the menu / menu button, the menu will be closed. This requires an event listener on document
and is functionality that can be removed in the demo script's initialization options object as closeOnBlur
:
var toolsElem = document.querySelector('.share-tools--more');
var tools = new ShareMenu(toolsElem, {
closeOnBlur: false
});
Keyboard behavior
Skip functionality
As the user moves to the share tools component, their first tab stop is the "skip sharing tools" link, which is revealed on focus by resetting its 0
height value.
.share-tools--skip:focus {
height: auto;
}
Should the skip link not be invoked, each of the exposed share buttons receives focus in order.
Share button
Many of the keyboard behaviors of the share tools "Share" button should match those of a standard menu button / menu.
| Enter or Space on the "Share" button (with menu closed) |
Opens the menu and moves focus to the first interactive element inside the menu. |
|---|---|
| ↓ (down arrow) on the "Share" button (with menu closed) |
Opens the menu and moves focus to the first interactive element inside the menu. |
| Esc (while focus is within the menu) |
Closes the menu and moves focus back to the "Share" button. |
Screen reader behavior
The exposed share tools and "Share" button are members of an unordered list. When the user enters that list and focuses the first item, the list is identified and the number of items is enumerated. If JavaScript is not run, the list item in the expanded configuration remains hidden (with display: none
) and is not counted in enumeration.
Screen readers tend to identify the "Share" menu button as a "popup button" and will communicate the state as "expanded/collapsed" or "opened/closed". When the button is activated, focus is moved to the first focusable item in the menu, which triggers its announcement, along with contextual link information and (in some screen readers) the ancestor menu role.
When ESC or the close button is pressed, the menu button is refocused, triggering the announcement of its role, label, and collapsed state.
When a screen reader user focuses the share-tools--link
input, the content/value is automatically selected. Some screen readers will announce "selected" as affirmation. For users that are unaware the text is selected, manually pressing CTRL + A works just as well.
Visual design requirements
The visual design requirements for share tools are laid out in the GEL share tools page. Note that the working demonstration provides parameters for choosing a vertical and horizontal alignment for the menu itself (see below).
In addition, it is recommended that an ellipsis (as in the demonstration) or a downward point arrow is included as part of the "Share" menu button design. This assures users of the presence of a submenu, and that they will not be navigated away from the current context.
Demonstration
A working demonstration of the discussed implementation is available for you to explore. This includes a small script for providing the menu button functionality.
Note the initialization which accepts two arguments:
- The parent node you wish to transform into a share tools component
-
The options object, with the following properties:
hAlign
(string;right
orleft
— default isright
)vALign
(string;below
orabove
— default isbelow
)closeOnBlur
(Boolean; default istrue
)
Example initialization
var toolsElem = document.querySelector('.share-tools--more');
var tools = new ShareMenu(toolsElem, {
hAlign: 'left',
vAlign: 'above'
});
Variants and caveats
- Social media icons are not provided in the demo, with placeholder icons in their place. Consult GEL's iconography docs
- Standard menu buttons are discussed at length in Menus & Menu Buttons.
- The pointer shapes for the bubbles are considered a progressive enhancement and are created using
clip-path
in supporting browsers. You can achieve a similar effect with borders or a background image but be aware that these techniques might fail in Windows High Contrast Mode.


Event 1
Event 2
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Long Event
Long Event
Long Event
Event 2+
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Long Event
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Long Event
Event 2+
Event 3
Event 4


{% extends "base.html" %} {% block title %} {{ data.title|default:'ICCLab RCB Demo Site' }} {% endblock %} {% block my_content %}
This is a service demonstrator. You will be able to manage the full spectrum of the billing process from this interface. System has been configured to work with OpenStack Ceilometer project.
The main features of our solution are: Complete control on rating methodology, Support for flexible pricing models, Customized billing support, discounts, and all of this keeping cloud platforms in mind. This demonstrator will allow you to get the list of available meters from Ceilometer, and shows you can custom set your rating parameters, charging models and billing strategies. Read More
We are a group of highly motivated researchers coming from academia and industry dedicated to furthering the sphere of innovation in all things cloud. We have experts dealing in storage, high-availability, performance, automation challenges, and other cloud related topics.
Read MoreWe have developed a very generic rating-charging-billing engine that allows anyone to offer rating-charging-billing as a service for their clients. This demonstration has been tuned to work with ICCLab's OpenStack testbeds, but you can deploy the solution in any business scenarios.
Read More


{% extends "rest_framework/base.html" %} {% block title %}A history of songs played on Radio Paradise{% endblock %}


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Posted by Liz on April 27, 2017
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Posted by Liz on March 12, 2017


The difference between a good and a poor architect is that the poor architect succumbs to every temptation and the good one resists it. -- Ludwig Wittgenstein [ source]


Woo, yet another weak parser implementation - continued.
My plan was to use
collections.namedtuple
to collect data for different types
of syntax. So for example a function definition would have a name, arguments,
locals, and a body. Once the tree of nested expressions was built I would be
able to distinguish different expression types by their types. Under the hood
namedtuple creates a class with __slots__
for its members, so
isinstance(foo, Defun)
will return True if foo was created from the Defun
namedtuple.
In the end though the only namedtuples were these:
Number = namedtuple('Number', 'value')
String = namedtuple('String', 'value')
Symbol = namedtuple('Symbol', 'value')
The rest of my expression data types started growing methods to segregate
different sub-parsers. I eventually pulled the body of the parse function into a
Program
class that represents an entire lisp file:
class Program(object):
"""Base matcher."""
def __init__(self, tokens):
self.children = list()
self.consume(tokens)
def consume(self, tokens):
"""Consume tokens to build children"""
body, tokens = consume_body(tokens)
self.children = body
if tokens:
raise SyntaxError("Unmatched ')' in input.")
def __repr__(self):
return "Program({})".format(self.children)
The shared parsing code are pulled out as consumer functions, most importantly
consume_body
. Its job is to grab and parse everything inside a pair of
parens. It returns the fully parsed tree of children and the un-consumed tokens:
def consume_body(tokens):
"""Consume all expressions until unpaired closing bracket ')' found."""
children = list()
while tokens and not tokens[0] == ')':
# These are in order of specificity
if Defun.matches(tokens):
fn = Defun()
children.append(fn)
tokens = fn.consume(tokens)
elif Apply.matches(tokens):
ap = Apply()
children.append(ap)
tokens = ap.consume(tokens)
elif List.matches(tokens):
li = List()
children.append(li)
tokens = li.consume(tokens)
else:
# First token must be one of Symbol, String, Number
other, tokens = consume_other(tokens)
children.append(other)
# Omit last head if it exists (i.e. ')')
return children, tokens[1:]
Each of the composite expression types implements a classmethod matches
that
looks at the head of the token list and decides if it can consume that
input. If none of the compound expressions match then a catchall function
handles data literals:
def consume_other(tokens):
"""Handle Symbol, String, and Number tokens."""
first = tokens[0]
try:
num = float(first)
return Number(num), tokens[1:]
except ValueError:
pass
if '"' == first[0]:
return consume_string(tokens)
return Symbol(first), tokens[1:]
Strings require special handling because they can contain anything. I'm actually loosing all the case and whitespace information in the strings, but that's fine. I may also still mis-interpret a few special cases, but it didn't cause problems in the output I was looking for:
def consume_string(tokens):
"""Consume tokens between double-quotes."""
first, rest = tokens[0], tokens[1:]
if first.count('"')%2 == 0 and '\\"' not in first:
return String(first.strip('"')), tokens[1:]
parts = [first]
while rest:
first, rest = rest[0], rest[1:]
parts.append(first)
quotes = first.count('"') - first.count('\\"') + first.count('\\\\"')
if quotes%2 == 1:
break
else:
print tokens
raise SyntaxError("Reached end of input without matching quote.")
whole = String(" ".join(parts).strip('"'))
return whole, rest
I'm not going to go through every class, but Apply is simple and representative. An Apply represents a function call, and contains only the function name and a body:
class Apply(object):
"""Match function application."""
def __init__(self):
func = None
body = None
def __repr__(self):
return "Apply({0.func}):\n{0.body}".format(self)
@classmethod
def matches(cls, tokens):
"""Match '(symbol body)."""
return tokens[0] == '(' and not tokens[1] == '('
def consume(self, tokens):
self.func = tokens[1]
body, tokens = consume_body(tokens[2:])
self.body = body
return tokens
In the next and final installment I'll cover the "analysis" phase, and the result of my survey.


What is your favorite color?
Please pick a color
Red
Orange
Yellow
Green
Blue
Indigo
Violet
Reset
Like this?
You know what color I like
?
Yeah!
GREEN
is the
BEST
!!
Really? You like
COLOR
better than
GREEN?
If you change your mind, you could always just click here:
You're right... Green is the best color


Active Filter
Mute/Unmute
Active filters contain passive components as well an active component: an op-amp.


public abstract class ModelBasedRecommender extends Recommender
Recommender
are MemoryBasedRecomender
and ModelBasedRecommender
which in turn are abstract classes for memory-based recommendation algorithm and model-based recommendation algorithm.
As a convention, this class is called model-based recommender.
KBase
interface into performing recommendation task.
In other words, KBase
provides both necessary information and inference mechanism to model-based recommender.
Ability of inference is the unique feature of KBase
. Model-based recommender is responsible for creating KBase
by
calling its createKB()
method and so, every model-based recommender owns distinguished KBase
.
For example, if model-based recommender uses frequent purchase pattern to make recommendation, its KBase
contains such pattern.
model-based recommender always takes advantages of KBase
whereas memory-based recommender uses dataset in execution.
KBase
are ModelBasedRecommender.setup()
, ModelBasedRecommender.createKB()
, ModelBasedRecommender.estimate(...)
and ModelBasedRecommender.recommend(...)
.
Especially, it is mandatory that setup()
method of model-based recommender calls method KBase.learn(...)
or KBase.load()
.
The association between memory-based recommender represented by MemoryBasedRecommender
class and dataset indicates that all memory-based algorithms use dataset for recommendation task.| Modifier and Type | Field and Description |
|---|---|
protected KBase |
kb
The internal
KBase of this model-based recommender. |
filterList
config, logger
| Constructor and Description |
|---|
ModelBasedRecommender()
Default constructor, which always call
createKB() to create knowledge base. |
| Modifier and Type | Method and Description |
|---|---|
DataConfig |
createDefaultConfig()
Creating default configuration,
it is called every time method
Alg.resetConfig() is called |
abstract KBase |
createKB()
Creating a new knowledge base represented by
KBase interface. |
Dataset |
getDataset()
Any recommender has always a reference to a dataset represented by
Dataset class because recommender is executed on the dataset. |
KBase |
getKBase()
Getting the internal knowledge base represented by
KBase interface. |
KBase |
newKBase(Dataset dataset)
Creating a new knowledge base represented by
KBase interface from specified dataset. |
void |
setup(Dataset dataset,
java.lang.Object... params)
Setting up this recommender based on specified dataset and additional parameters
|
void |
unsetup()
Unset this parameter.
|
estimate, finalize, getFilterList, getParameters, preprocess, recommend
getConfig, resetConfig, toString
clone, equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
getName, newInstance
protected KBase kb
KBase
of this model-based recommender.
For example, if model-based recommender uses frequent purchase pattern to make recommendation, the internal KBase
contains such pattern.public ModelBasedRecommender()
createKB()
to create knowledge base.public void setup(Dataset dataset, java.lang.Object... params) throws java.lang.Exception
Recommender
setup
in class Recommender
dataset
- dataset is the main parameter to setup this recommender.params
- Additional parameters to set up this recommender. This parameter is really an array of sub-parameters.java.lang.Exception
- if any error occurs.public void unsetup()
Recommender
Recommender.setup(Dataset, Object...)
is called again.unsetup
in class Recommender
public KBase getKBase()
KBase
interface.
For example, if model-based recommender uses frequent purchase pattern to make recommendation, the internal KBase
contains such pattern.KBase
public KBase newKBase(Dataset dataset)
KBase
interface from specified dataset.
For example, if model-based recommender uses frequent purchase pattern to make recommendation, the new KBase
contains such pattern.dataset
- specified dataset.KBase
.public Dataset getDataset()
Recommender
Dataset
class because recommender is executed on the dataset.
Some recommender (s) store internal dataset but others only have references to dataset.
Anyway, such reference always exists.getDataset
in class Recommender
public DataConfig createDefaultConfig()
Alg
Alg.resetConfig()
is calledcreateDefaultConfig
in interface Alg
createDefaultConfig
in class AbstractAlg
DataConfig
public abstract KBase createKB()
KBase
interface.
Normally, KBase
is created from dataset. Note, any recommender has a reference to dataset returned from the method getDataset()
.
For example, if model-based recommender uses frequent purchase pattern to make recommendation, the new KBase
contains such pattern.KBase


Your Smarts Membership status
What are the tracks you are interested in?
What do you expect from sessions?


Charity fundraiser was a real cut above the rest
Niamh Jackson, aged 10, chopped off her locks so that her fair hair can be donated to the Little Princess Trust.
by Paul Behan, https://www.dailyrecord.co.uk/authors/paul-behan/The Kingcase Primary School girl went to Tracy Conn Hairdressing in Ayr High Street to have the locks shorn.
Niamh’s hair will be turned into a wig for a young cancer patient.
Proud mum Fiona said: “Me and my husband Kevin are incredibly proud of Niamh and her generosity.
“She actually wanted to do it last year but she bottled it.
“But I spoke to her this year about the possibility of donating some of her hair and it going to a wee child who is undergoing therapy. It was then that she decided to do it this time around.”
Fiona added: “Niamh’s Justgiving page stands at £520 and that is going to Cancer Research UK and £100, raised from family and friends, is going to the SSPCA because she just loves animals.
“We’re really proud of her.”


%- include ('../partials/header.html') %>
<%- include ('../partials/userNav.html') %>| Title | Author | Issue date | Return date | Category | |
|---|---|---|---|---|---|
| You have issued <%=book.book_info.title%> | <%=book.book_info.author%> | <%=book.book_info.issueDate.toDateString()%> | <%=book.book_info.returnDate.toDateString()%> | <%=book.book_info.category%> | <% if(book.book_info.isRenewed) { %> Renewed! <% } else if(currentUser.violationFlag && book.book_info.returnDate < Date.now()) { %> Renew <% } else { %> <% } %> |


HODL’ing Pays: 61% of Bitcoin Owners Could Sell at Profit
by Christine VasilevaToward the end of 2019, with Bitcoin prices keeping up above $8,000, about 61% of all holders could sell at a gain. The overall potential to sell at profit combines both old adopters, but also new buyers.
Late Arrivals Also Reached Potential Gains
Roughly half of the addresses “in the money” were late arrivals and not early adopters. The earliest “whales” in fact make a small fraction of potential gainers. Entrants at low four-digit prices are the biggest potential group of gainers.
Losers derive from buyers at all-time peak prices, as well as those that acquired BTC at the top of smaller rallies. The losing accounts make up over 29% of all addresses that are so far unlucky, and bought near the top.
Bitcoin prices are extremely volatile, but there are market patterns that may shift the potential for selling in the money. Market cycles can easily boost prices, generating the potential for holders to lock in profits.
However, the creation of losers and winners is also a matter of emotion, a combination of FOMO to buy at climbing prices or near the peak, or panic-selling near the bottom.
Bitcoin Sparks Fears with Bearish Turn
In the past week, bitcoin has been sliding to lower price ranges, breaking down almost every day. BTC traded at $8,087.76, expecting a further backtrack. The asset remains unpredictable, with the potential to go through unexpected rallies and still lock in $1,000 days.
Now, bitcoin threatens to slide below $8,000, and turn another fraction of “hodlers” into losers. At this price range, the Bitcoin fear and greed index has fallen to 32 points, signalling fear. But even deeper crashes have been followed by rallies, with no previous warning.
In the past weeks, the statistics about BTC active addresses show volatility. Holding behavior helps diminish price slides. But, if a bitcoin appreciation is noted, there is usually an immediate spike in on-chain activity, as some owners scramble to sell at more favorable prices.
Not all owners can sell bitcoin at designated prices, as there is some slippage. But the overall impression is that for new buyers, patience may be key, to avoid panic-selling.
What do you think about BTC profits? Share your thoughts in the comments section below!
Images via Shutterstock, Twitter @Aruna @intotheblock @PositiveCrypto
The Rundown


Our app has an inbuilt logic to detect the app store (app market) from which the app was installed and redirect you to the app page on the detected store. (For Techies: It uses the installer package name of the app to identify the app store from which it was installed)
At the moment the auto-detection works only for Google Play Store (direct install from public store) and Amazon App Store.
If you downloaded the app from any other source we could not identify it and hence request you to choose the source from the list below so that we can take you to the right store.
@Reviewers/Testers: When the app will be downloaded from the original (public) app store the app page will directly open and it will not bring the user to this page.
In the following cases:


Pulp Fiction (1994)
Grade: 82
"Pulp Fiction" was the follow-up to Quentin Tarantino's second film as both Director and Screenwriter, "Reservoir Dogs". Although "Dogs" is an even better film, "Pulp Fiction" benefitted from the momentum of "Dogs", a cast with greater name recognition, and less graphic (although still shocking to the innocents) violence.
"Pulp Fiction" has an ensemble cast with multiple overlapping storylines. Samuel L. Jackson and John Travolta are well-dressed hitmen, working for kingpin Ving Rhames. Travolta also plays a dubious escort to Rhames' wife Uma Thurman. Bruce Willis is a boxer who renegs on an argreement with Rhames to fix a fight. Willis' girlfriend is childlike Maria de Medeiros.
Christopher Walken has a great cameo as Willis' father. Harvey Keitel gets Jackson and Travolta out of a fix, Eric Stoltz is a jaded drug dealer, Roseanna Arquette his multiply-pierced wife. Finally, Tim Roth and Amanda Plummer are plotting to rob a restaurant, whose patrons include Jackson and Travolta.
"Pulp Fiction" is a terrific film. The script is loaded with clever dialogue (it drags only during Willis' bathroom conversation with de Medeiros). There is much action. The direction is original. The cast (except for Tarantino, who should stay behind the camera) is excellent. Samuel L. Jackson probably gives the best performance, but it was Travolta who revived his career and received a Best Actor nomination.
"Pulp Fiction" uses obscenities freely, has much violence, and glamorizes criminal lifestyles. But it is wrong to downgrade a film because one disagrees with its values. The film takes the viewer on a wild ride, and the action is not offensive, but unpredictable and cartoonish. The characters aren't credible, but they become real through the outstanding dialogue. There is much comic relief to break the tension, which is most intense during Thurman's overdose.
Some of the cast from "Dogs" reappears here, including Keitel, Roth and Tarantino. The Tarantino trademarks of using forgotten pop oldies as a soundtrack, shuffling scenes out of chronological order, and inserting plot-unrelated conversations about pop culture, are also repeated.
Although "Pulp Fiction" was too controversial for the staid Academy, it won the Oscar for Best Original Screenplay (Tarantino and Roger Avary). Tarantino was nominated for Best Director and Best Picture, while Jackson and Thurman picked up Supporting nominations.
<EMAIL_ADDRESS>http://members.tripod.com/~Brian_Koller/movies.html
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


These users are defined in the settings.json file. {{$chip.username}} {{::user.username}}
{{$chip.username}}
{{ ::permission }}


STRENGTHS
- Creative
- Open-minded
- Diplomatic
- Driven
WEAKNESSES
Sometimes I get distracted, irritated and/or disillusioned, struggle to endure boring details/things I’m not interested in doing, get frustrated with people with ideas/approaches I don’t agree with.
HOW I'LL MANAGE MY WORKLOAD
PRODUCTIVITY
Being mindful of what external factors make distracted/irritated/disillusioned and structure my schedule accordingly to make the most of my time.
During foundations, I will prioritise getting up early and having a good morning routine with breakfast, yoga, journal writing, etc. (I will develop exactly what works through trial and error). I will also make sure I have lunch during the day and drink a lot of water. I will plan my weeks and my days out before I get started to keep me focused. I will work to take regular breaks and limit social media use.
During bootcamp, again I’ll make sure I’m eating well, drinking water and taking regular breaks. Staying mindful when approaching problems and follow the problem-solving process.
WORKING WITH OTHER LEARNERS/FACILITATORS
Maintain the practice of empathy, really listen to others suggestions and find positive compromises. Ultimately, work to build connections with those around me through humility, so asking/giving help is easy.
WORKING WITH INDUSTRY/COMMUNITY
Present myself with passion, integrity and humility, and take onboard their perspectives/insights.
HOW/WHERE I WILL SEEK HELP
I will try and work through the problem myself a couple of times with the help of internet searching, then ask other learners personally or through slack, then ask facilitators if I’m still stuck.
WHAT I EXPECT FROM FACILITATION TEAM
- Humility
- Support
- Active interest
- Meaningful critique
OTHER COMMITMENTS
Work on Friday/Saturday nights, gigs I’m playing/organizing, and other creative side projects.


fun idNumberFun(fullId: String): String
fullId - Id of the execution.
fullId
Return The part of id behind the last slash.


|
F´ Flight Software - C/C++ Documentation
NASA-v1.5.0
A framework for building embedded system applications to NASA flight quality standards.
|
The Svc::PrmDb
Component is used to store parameter values used by other components. The values are stored in serialized form. During initialization, Svc::PrmDb
loads a set of parameters from a file, and stores the values in a table based on the parameter ID. Components that need parameters request their values during intialization after they have been loaded. Components occasionally receive updates to parameter values via a command, and the new values will be send to Svc::PrmDb
. A command will save the copy in memory back to the file.
The requirements for Svc::TlmChan
are as follows:
| Requirement | Description | Verification Method |
|---|---|---|
| PRMDB-001 | The Svc::PrmDb component shall load parameter values from a file | Unit Test |
| PRMDB-002 | The Svc::PrmDb component shall provide an interface to read parameter values | Inspection, Unit Test |
| PRMDB-003 | The Svc::PrmDb component shall provide an interface to update parameter values | Inspection, Unit Test |
| PRMDB-004 | The Svc::PrmDb component shall provide a command to save the current parameter values | Inspection, Unit Test |
The Svc::PrmDb
component has the following component diagram:
The Svc::PrmDb
component uses the following port types:
| Port | Name | Direction | Type | Usage |
|---|---|---|---|---|
Fw::PrmGet | getPrm | Input | Synchronous | Get a parameter |
Fw::PrmSet | setPrm | Input | Asynchronous | Update a parameter |
The Svc::PrmDb
component stores parameter values in a table by parameter ID. The table is mutex protected to prevent reading and writing from occurring at the same time. When the parameter file is read, the ID and serialized value are extracted and placed in the table. If an error occurs during the file load, any entries not successfully loaded will return a status to the getPrm
port of PARAM_INVALID
will be returned, otherwise PARAM_OK
.
When a new parameter value is written to the setPrm
port, the table in memory is updated, and the flag indicating a valid value is set.
When the component receives the PRM_SAVE_FILE
command, it saves the entire table to the file, overwriting the old values. Unless the file is written, any parameter updates will be lost when the software is restarted.
The fields for each parameter value as stored in the parameter file are as follows:
| Description | Size (in bytes) | Value |
|---|---|---|
| Entry Delimiter | 1 | 0xA5 |
| Record Size | 4 | Id type size + number of bytes in parameter value |
| Parameter ID | Size of FwPrmIdType | Value of parameter ID |
| Parameter value | number of bytes in parameter | serialized bytes of value |
This diagram shows the scenario where parameters are loaded from a file.
This diagram shows the scenario where parameters are retrieved and updated by components.
This diagram shows the scenario where parameters are saved to a file.
Svc::PrmDb
has no state machines.
Svc::PrmDb
has no significant algorithms.
| Document | Link |
|---|---|
| Design Checklist | Link |
| Code Checklist | Link |
| Unit Test Checklist | Link |
Dictionaries: HTML MD
Coverage Output - PrmDbImpl.cpp
Coverage Output - PrmDbComponentAc.cpp
| Date | Description |
|---|---|
| 7/15/2015 | Design review edits |
| 10/6/2015 | Unit test review edits |


$injector
AUTO
$injector
is used to retrieve object instances as defined by
provider
, instantiate types, invoke methods,
and load modules.
The following always holds true:
var $injector = angular.injector(); expect($injector.get('$injector')).toBe($injector); expect($injector.invoke(function($injector){ return $injector; }).toBe($injector);
JavaScript does not have annotations, and annotations are needed for dependency injection. The following are all valid ways of annotating function with injection arguments and are equivalent.
// inferred (only works if code not minified/obfuscated) $injector.invoke(function(serviceA){}); // annotated function explicit(serviceA) {}; explicit.$inject = ['serviceA']; $injector.invoke(explicit); // inline $injector.invoke(['serviceA', function(serviceA){}]);
In JavaScript calling toString()
on a function returns the function definition. The
definition
can then be parsed and the function arguments can be extracted. NOTE: This does not work with
minification, and obfuscation tools since these tools change the argument names.
$inject
AnnotationBy adding a $inject
property onto a function the injection parameters can be specified.
As an array of injection names, where the last item in the array is the function to call.
Returns an array of service names which the function is requesting for injection. This API is used by the injector to determine which services need to be injected into the function when the function is invoked. There are three ways in which the function can be annotated with the needed dependencies.
The simplest form is to extract the dependencies from the arguments of the function. This is
done
by converting the function into a string using toString()
method and extracting
the argument
names.
// Given function MyController($scope, $route) { // ... } // Then expect(injector.annotate(MyController)).toEqual(['$scope', '$route']);
This method does not work with code minification / obfuscation. For this reason the following annotation strategies are supported.
$inject
propertyIf a function has an $inject
property and its value is an array of strings, then
the strings
represent names of services to be injected into the function.
// Given var MyController = function(obfuscatedScope, obfuscatedRoute) { // ... } // Define function dependencies MyController.$inject = ['$scope', '$route']; // Then expect(injector.annotate(MyController)).toEqual(['$scope', '$route']);
It is often desirable to inline Injected functions and that's when setting the $inject
property
is very inconvenient. In these situations using the array notation to specify the
dependencies in
a way that survives minification is a better choice:
// We wish to write this (not minification / obfuscation safe) injector.invoke(function($compile, $rootScope) { // ... }); // We are forced to write break inlining var tmpFn = function(obfuscatedCompile, obfuscatedRootScope) { // ... }; tmpFn.$inject = ['$compile', '$rootScope']; injector.invoke(tmpFn); // To better support inline function the inline annotation is supported injector.invoke(['$compile', '$rootScope', function(obfCompile, obfRootScope) { // ... }]); // Therefore expect(injector.annotate( ['$compile', '$rootScope', function(obfus_$compile, obfus_$rootScope) {}]) ).toEqual(['$compile', '$rootScope']);
| Param | Type | Details |
|---|---|---|
| fn | functionArray.<string|Function> |
Function for which dependent service names need to be retrieved as described above. |
| Array.<string> |
The names of the services which the function requires. |
Create a new instance of JS type. The method takes a constructor function invokes the new operator and supplies all of the arguments to the constructor function as specified by the constructor annotation.
| Param | Type | Details |
|---|---|---|
| Type | function |
Annotated constructor function. |
| locals
(optional)
|
Object |
Optional object. If preset then any
argument names are read from this
object first, before the |
| Object |
new instance of |
Invoke the method and supply the method arguments from the
$injector
.
| Param | Type | Details |
|---|---|---|
| fn | !function |
The function to invoke. Function parameters are injected according to the $inject Annotation rules. |
| self
(optional)
|
Object |
The |
| locals
(optional)
|
Object |
Optional object. If preset then any argument
names are read from this
object first, before the |
| * |
the value returned by the invoked
|


{% extends "base.html" %} {% block title %}
Medieval catalogues > BENEDICTINES > Peterborough > Books given by Abbot William of Woodford (1295-9)
{% endif %}10 identified entries found.
All data was derived from the List of Identifications by Professor Richard Sharpe.
{% if not printing %}
A key to codes used in the List is available (opens in new tab).{% endif %}


Mon-Sat 8.00-18.00. Sunday CLOSED
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--- layout: page comments: false title: Chat description: Get help from the experienced ones. ---
Go to gitter


Fathym’s low-code framework is designed to save you time.
You no longer have to drain resources to become cloud architects
or DevOps experts. We do the behind-the-scenes set up and heavy
lifting so that you can quickly create value.
You will need a Microsoft Azure account to get started.
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Man ‘chops off’ wife’s limbs near Chittoor
He suspected his wife’s fidelity, say police; accused taken into custody
by Staff ReporterSuspecting the fidelity of his wife, a man reportedly chopped off her wrists and ankles at Arimakulapalle village of Gangadhara Nellore mandal, 15 km from here, in the early hours of Sunday.
According to the police, Satish (30), a farm worker, had been suspicious of the movements of his wife Nagamma (25) since a couple of years. The woman was allegedly remaining friendly with some youth in the neighbourhood. Satish reportedly cut off Nagamma’s wrists and ankles while she was asleep at house, and fled the scene. Hearing the shrieks of Nagamma, neighbours shifted her to the government hospital at Chittoor, where her condition is said to be serious due to profuse bleeding.
The GD Nellore police after a two-hour long search took Satish into custody at a remote location, while he was trying to escape to Tamil Nadu. A case was registered.


Defined in Module impact.entity, inherits from ig.Class
// Create your own entity, subclassed from ig.Enitity EntityPlayer = ig.Entity.extend({ // Set some of the properties collides: ig.Entity.COLLIDES.ACTIVE, type: ig.Entity.TYPE.A, checkAgainst: ig.Entity.TYPE.B, size: {x: 16, y: 16}, health: 50, // Load an animation sheet animSheet: new ig.AnimationSheet( 'media/player.png', 16, 16 ), init: function( x, y, settings ) { // Add animations for the animation sheet this.addAnim( 'idle', 0.1, [0,1,2] ); this.addAnim( 'jump', 0.1, [3,4,5] ); // Call the parent constructor this.parent( x, y, settings ); } update: function() { // This method is called for every frame on each entity. // React to input, or compute the entity's AI here. if( ig.input.pressed('jump') ) { this.vel.y = -100; this.currentAnim = this.anims.jump.rewind(); } // Call the parent update() method to move the entity // according to its physics this.parent(); } });
Interactive objects in the game world are typically subclassed from this base entity class. It provides animation, drawing and basic physics. Subclassing your entities from ig.Entity
ensures that it can be added to the game world, react to the collision map and other entities and that it can be used in Weltmeister.
All of the methods listed here can be overwritten in your subclass and called with this.parent() if needed.
x, y
Position to place this entity in the game worldsettings
A JavaScript object, whose properties overwrite the entity's default propertiesTypically, you should create your entities through the ig.Game's spawnEntity()
method, which creates the entity and adds it to the game world.
The settings
object overwrites the properties for this one particular entity. E.g.:
var settings = {health: 100, vel: {x: 200, y: 100}}; var myEnt = new EntityMyEntityClass( 0, 0, settings );
Weltmeister makes use of the settings
object, to store additional settings for each entity.
Current acceleration to be added to the entity's velocity per second. E.g. an entity with a .vel.x
of 0
and .accel.x
of 10
will have a .vel.x
of 100
ten seconds later.
An instance of AnimationSheet, used by the entity's .addAnim() method.
An object holding all the entity's animations, created through .addAnim(). E.g.:
this.addAnim( 'run', 0.1, [0,1,2] ); this.currentAnim = this.anims.run;
A factor, indicating with which force the entity will bounce back after a collision. With a .bounciness
set to 1
, the entity will bounce back with the same speed it has hit the other entity/collision map. Default 0
.
One of
ig.Entity.TYPE.NONE
ig.Entity.TYPE.A
ig.Entity.TYPE.B
ig.Entity.TYPE.BOTH
See the documentation for the .type property.
The default is NONE
.
One of
ig.Entity.COLLIDES.NEVER
ig.Entity.COLLIDES.LITE
ig.Entity.COLLIDES.PASSIVE
ig.Entity.COLLIDES.ACTIVE
ig.Entity.COLLIDES.FIXED
This property determines how the entity collides with other entities. Note that this is independent from the collision against a collision map.
In ACTIVE
vs. LITE
or FIXED
vs. any collisions, only the weak entity moves, while the other one stays fixed. In ACTIVE
vs. ACTIVE
and ACTIVE
vs. PASSIVE
collisions, both entities are moved. LITE
or PASSIVE
entities don't collide with other LITE
or PASSIVE
entities at all.
The behavior for FIXED
vs. FIXED
collisions is undefined.
Typically, entities that are unimportant for the game itself, such as particles, should collide LITE
or NEVER
. Moving platforms should collide FIXED
, to be unaffected by the other entity's movement.
Read more in the Collision Tutorial.
An instance of ig.Animation that will be drawn by the entity's .draw() method, or null
if no animation has been defined yet.
Deceleration to be subtracted from the entity's velocity per second. Only applies if .accel.* is 0
.
How much this entity is affected by the gravity set in the game class. A .gravityFactor
of 0
will make the entity float, no matter what the game's gravity is set to. The default is 1
.
Health for this entity. An entity's health is typically decreased through the .receiveDamage() method. If the health reaches 0
, the entity's .kill() method is called, removing the entity from the game world.
An integer representing a unique ID for this entity. This ID is set by the entity's .init() method.
Note that the .id
of an entity might be different on each level load.
The entity's position in the last frame (before .update() is called). This is used for the entity vs. entity collision response.
Maximum velocity. The entity's speed will be capped at these values.
The default is 100
.
If the entity's velocity is below this threshold, it won't bounce back. This is needed so an entity can come to a complete rest, instead of bouncing back with a tiny velocity. Default 40
.
Specifies the name of the entity, to be retrieved by the Game's getEntityByName() method. This should be set through the constructor or in Weltmeister with the key/value pair and should be unique per level.
The default is null
(no name).
Drawing offset for this entity's animations. E.g. If your entity's collision box (.size.x, .size.y
) is 8 pixels wide, but your animations frame size is 16 pixels wide, you specify an .offset.x
of 4, to shift the collision box 4 pixels to the right, to center it on the animation frame.
The entity's position in the game world.
The entity's size in pixels. This is used for collision detection and response.
The default x and y size is 16
.
Boolean, stating if the entity is resting on the ground (y axis).
New in 1.19
An object defining at which slope angle the .standing
property is still set. The default is
slopeStanding: {min: (44).toRad(), max: (136).toRad() }
One of
ig.Entity.TYPE.NONE
ig.Entity.TYPE.A
ig.Entity.TYPE.B
Through the .type
property, entities can be organized into one of two groups (or none). This is useful in conjunction with the .checkAgainst property.
When two entities are overlapping and the .checkAgainst
property of one entity matches the .type
of the other one, the former entity's .check() method is called with the latter entity as the parameter.
You can, for instance, give all friendly entities the .type
A
, and set up all hostile entities to .checkAgainst
A
. In the .check()
method of the hostile entity you can then give the friendly entity damage.
The default is NONE
.
Current velocity in pixels per second.
Drawing order. Entities with a higher .zIndex
will get drawn last. Note that entities are, by default, only sorted once after level load (ig.Game's .loadLevel()). If you spawn entities after that, they will be appended at the end of the games .entities
array and thus drawn last. Call ig.Game's .sortEntitiesDeferred() to re-sort them. E.g.:
// Spawn 50 "particle" entities. Set a negative zIndex, so they will // be drawn first and occluded by all other entities for( var i = 0; i < 50; i++ ) { var e = ig.game.spawnEntity( EntityMyParticle, x, y ); e.zIndex = -10; } // Re-sort Entities ig.game.sortEntitiesDeferred();
Whether the entity's .size
can be changed in Weltmeister. The default is false
.
If true
, this entity will not show up in the entity menu in Weltmeister. The default is false
.
Whether Weltmeister should draw a box for this entity. This is useful for entities that are invisible in the game. The default is false
.
When ._wmDrawBox
is true
, this property specifies the color of the box that will be drawn in Weltmeister. Use a CSS-String such as '#ff00ff'
or 'rgba(255,0,255,0.5)'
.
Specify an animation for the entity's .animSheet
. This method is essentially a shorthand for the Animation constructor.
name
The name of the new animation in the entity's .anims
object. frameTime
The time each frame of the animation will be displayed in secondssequence
An array of frame numbers for the animation. stop
Boolean. Determines if the animation should stop at the last frame, or repeat indefinitely. Defaults to false
.If the entities .currentAnim is null
, the newly created Animation is set as the .currentAnim
.
You can access an Animation created with this method through the .anims property. E.g.:
this.addAnim( 'run', 0.1, [0,1,2,3,4] ); this.anims.run.flip.x = true;
Return the angle from this entity's center to the other
entity's center.
This method is called if this entity overlaps with the other
entity and the other
entity's .type matches this entity's .checkAgainst property.
This method is called when this entity collides with another entity. axis
is the collision axis: either 'x'
or 'y'
.
Automatically called by the Game for each frame. Draws the current animation.
Returns the absolute distance in pixels from this entity's center to the other
entity's center.
The default .update() method of an entity does a movement trace against the CollisionMap. The .handleMovementTrace()
method receives the result of this trace and acts accordingly. Refer to the CollisionMap's trace() method for a description of the res
argument.
You can overwrite this method to opt out of collision or create some additional behavior.
If, for instance, you want to play a sound when your player entity hits the floor with a certain speed, you can overwrite .handleMovementTrace()
and check for collision and speed.
EntityPlayer = ig.Entity.extend({ … handleMovementTrace: function( res ) { if( res.collision.y && this.vel.y > 32 ) { this.soundBounce.play(); } // Continue resolving the collision as normal this.parent(res); }, … });
Removes the entity from the game world. This method is called by .receiveDamage() if the entity's health is 0
or less.
New in 1.19
This function is called once after a level was completely loaded and all entities are present. Use it to initialize connections between entities and such. The default implementation of this function does nothing.
Substracts amount
from the entities .health and calls .kill() if the entities new health is below or equal to 0
.
This function should be called with the damage giving entity as the from
parameter. This parameter, however, is currently not used.
Returns true
if this entity touches the other
entity, otherwise false
.
This method is called each frame by the Game before drawing. The base entity's .update()
method moves the entity according to it's velocity, friction, bounciness etc. and updates the current animation. This is the place to add your own logic for this entity. If you overwrite this method, you can still call the base entity's .update()
method with this.parent()
. See the Synopsis for an example.


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{% extends "cfp/account.html" %} {% block settings %}
Submitted to {{talk.call}} on {{ talk.created }}
{{ entry.value }}


|
CoreTweet
2.0.0-beta.2
Yet another .NET Twitter Library
|
Properties | |
| int | ViewCount [get, set] |
| A count of how many times the video included in the Tweet has been viewed. More... | |
|
getset |
A count of how many times the video included in the Tweet has been viewed.
This is the number of video views aggregated across all Tweets in which the given video has been posted. That means that the metric includes the combined views from any instance where the video has been Retweeted or reposted in separate Tweets.
Use expansion for media objects, TweetExpansions.AttachmentsMediaKeys
Using the TweetFields.PublicMetrics field, this returns the total count of video views from both organic and paid contexts, in order to maintain consistency with the counts shown publicly on Twitter.
Using the TweetFields.OrganicMetrics field, this returns the total count of video views from organic contexts.
Using the TweetFields.PromotedMetrics field, this returns the total count of video views from paid contexts.


(Originally published on the OUBS Blog)

This is an article by Henry Mintzberg and James A. Waters. In it, they argue that there is often an intended and a realized strategy. They are linked either by a deliberate strategy or more loosely linked by some unrealized ones and one that simply emerged.

They start by saying that there is likely no purely deliberate and no purely emergent strategy. There would have needed to be precise intentions, articulated clearly, shared or accepted and realized exactly as intended without interference from outside forces… which is unlikely. As strategy is about being somewhat consistent in your actions, perfectly emergent strategy can’t exist because there would be consistency without any intentions … again unlikely.

Then they show several strategies that are common.

The planned strategy "Organizations that must commit large quantities of resources to particular mission and so cannot tolerate unstable environments." You will often see that were lots of resources are at play, like at an airline for example.

The entrepreneurial strategy This revolves more around a central figure working in a co-operative environment. This one person has the vision and needs to articulate them well for them to be followed. As it is a personal vision, it is very easy to change, meaning that the company can change the vision and direction relatively easily.

The ideological strategy Here the vision is very well accepted and even shared. This goes as far as becoming an ideology which is shared by the members of the company. This is a lot harder to change, even by the environment.

The umbrella strategy In this case, there are simply boundaries which are set up and a general direction is defined. This umbrella might move if need be.

The process strategy Here there are only processes set up which involve how the content of strategy is decided by the rest of the company. This often happens in unpredictable and uncontrollable environments.

The unconnected strategy This happens in companies of experts, complex settings, where sub unites have their own strategies and are only loosely connected to the mother company.

The consensus strategy Here you start with a collective action rather than intention. You do things and slowly converge by adjustment.

The imposed strategy This time you set the strategy from outside, or rather it is being set, without the interference of anyone in the company. More often the environment only limits your movement though, and does not 100% direct it.

Emergent strategy itself means that you take one step at a time and try to learn what works. This enables management "to respond to an evolving reality rather than having to focus on a stable fantasy".


Home is a series of paintings of Kurdistan region of Iraq. The series of paintings are locations that hold memories for both Mohammed Taha and his Daughter Rojan Taha. Each painting is accompanied by Rojan Taha through audio, as seen through her eye's when she was younger and visited these locations.
I remember, it was spring, when we were driving, I saw a hill covered by spring flowers. I shouted, look..look at flowers! You parked and I rushed out and ran to the top of the hill where I picked some flowers.  I began to count how many I had.
In the morning, we were driving, it was misty. We got to the mountains. The mist was in the low areas. It was very beautiful. We had breakfast, but we parked, gathered pieces of wood, made tea and had cheese sandwiches. There were rocks where we sat and looked down to the mountains with the mist between them.
When I was nearly 5 years old, I went to the village Atrush, where we have some relatives. I stayed in the relative’s house for some days. I enjoyed it because they have pets, and chickens. The house seemed big. But recently I went there. It was very hard to recognize the house. The houses were demolished by the regime. After I recognized the house, the remains of the house seemed much smaller than the house that I remembered. The streets also seem to be smaller than that I had in mind when I was 5..
In 1991, when we were fleeing from the attack of the regime, our car stopped working and we had to walk to a village. It was very hard. I walked for a while, and then I got tired. I looked at you and raised my hands to carry me. You put me on your shoulders till we got the village. It was very hard and it took a lot of time.
Hi daddy I remember when we went to Gali Ali Beg, Hamilton Road. There we parked for a while. I went down to the river with you. It was a sunny day. I played with water by the side of the river. The water was a bit cold, but I enjoyed playing with the water, there were also big rocks. Later some other people had parked and their kids came down. We all played together for a while till we started going home.
It was the evening of a snowy day, when you parked by a house of your friend in a village. You said we can’t drive home at night, we don’t have much petrol and there is no petrol station nearby. We stayed with the family. They were friendly. They had kids. We played and laughed very much. In the morning we left after you had gotten some petrol.


- 6 sliders (1 premium slider)
- 100+ shortcodes
- 50+ backgrounds and patterns
- Unlimited colors
- 300+ fonts included
- Videotutorials and support forum
- Purchase Mèmento!
6 sliders (1 premium parallax slider)
We included 6 great sliders that you can use in all the pages of the theme. The nivo slider (a simple fade effect slider), the thumbnails slider (is the Mèmento slider we are using in the first home page of the theme), the nice Flash Slider, the great responsive and full width Elastic Slider and the Elegant slider.
Also, we purchased and included a premium slider (we payed 75$ to purchase it!), the Layers Parallax slider, an amazing slider with a lot of options and different parallax effects.
100+ shortcodes
We included a lot of shortcodes to help you to easily customize the theme. We included 140+ icons to create icons sections and 500+ more buttons with unlimited combinations of colors. Also you will find sliders, widgets, typography shortcodes, tab & toggles and so on.
Discovery the shortcodes features and design yourself your custom Mèmento theme.
50+ backgrouns and patterns
Customize Mayashop chosing the right color and your favourite background. You can set the layout boxed or stretched, chose from 50+ custom backgrounds or upload your background and edit the colors of the elements like titles, slogan, footer background, body background, links and so on.
- 30 custom backgrounds (textures, woods, dark & light backgrounds, floreal backgrounds and so on)
- 20 patterns, to combine with your favourite color to create a custom background
Unlimited colors
In Mèmento you can easily customize all the sections of theme using the color pickers: change the colors of links, text, titles, slogan and so on. You can easily change the color of the footer, of the top bar, of the navigation menu and so on, to give a fresh style to your mèmento theme.
300+ fonts included
In this theme you can chose from 300+ different fonts: you can use the Google fonts or the Cufon fonts (20 fonts includes: Folks, Waukegan, Santana, Nilland, Decker, Dustismo, Lobster, Champagne & Limousines, Bebas, Merge, Diavlo, Halo handwritten, Chunkfive, Days, Delicious, Reklame, Qlassik and League Gothic).
Videotutorials and support forum
After the purchase you can access in the support forum, where you will find a lot of videotutorials that can help you to set up your site. You can also open a new topic if you need support, and we will reply in max 24h to your questions.
Also, after the purchase you can download our sample data, that you can import in your site with just a click and make your wordpress exactly like our demo.


Your order will be processed and delivered within one hour of placing.
Make sure you have the total amout for the order during order delivery delivery.
Incase of any comment of complaint, Please reach out to us as fast as possible.
Regards, Management
Delivery will cost sh. 150


Currents
Feb 15-18, 2018
Power System Automation
Currents is the annual technical symposium of the Department of
Electrical and Electronics Engineering of NIT Tiruchirappalli, or
quite simply, The Trical Department. Students from all colleges
are welcomed to participate in Currents‘18!
Currents was first incepted in 1990s as a humble affair, by a
group of enthusiastic members of the EEE Association. Recent
editions have seen the event grow exponentially, with the latest
edition bearing witness to this fact, recording an unheralded
footfall of over a thousand participants.
Conveniently scheduled during the more relaxed days of a sapping
and long Even Semester – February 15 - 18, Currents provides the
perfect platform to showcase technical acumen, compete with peers
and most important of all, imbibe inspiration. It has on offer, a
plethora of innovative events, state-of-the-art workshops and the
best guest lectures from the most revered academicians and
industrialists.
4 exciting days of brainstorming and innovation at Currents'18
9 enthralling events spread over 4 days to stimulate grey cells and bring out the best in budding engineers.
Exhilarating workshops based on modern technologies which will help bridge the gap between theoretical knowledge and practical understanding.
3 Guest lectures spread over 4 days by experts in their fields to help participants pick their brains.
Want to know more? Hit us up at anytime.
Sarath: 91 80157 44775
Ruthrash: 91 99626 44599
Nanda Kishore: 91 98416 31475


THANKS. PLs reply me with this my email adds<EMAIL_ADDRESS>MISS FLORENCE ETEH ¡Miles de amigos con tus mismas aficiones! http://www.latinchat.com


French slang for a small but potent pleasure
Kiff Kafe is inspired by Mediterranean lifestyle, focusing on local and fresh ingredients. Specializing in hand roasted coffee, organic blended teas, farm-to-table salads and artisanal sandwiches.
See MenuCortado cappuccino shop, cappuccino robusta kopi-luwak, cup mug cinnamon ristretto dripper. Latte sit french press as iced roast qui barista cultivar. Carajillo, coffee lungo, acerbic french press, that con panna sweet aromatic crema.
Chicory, et carajillo that affogato cinnamon ut coffee plunger pot. Half and half robust cup whipped trifecta qui viennese.
Single shot, in, aged siphon half and half, shop foam americano seasonal redeye whipped breve. Extra id aged black mazagran dripper carajillo. Grounds coffee cream flavour galão irish cinnamon trifecta. Cinnamon id, americano, fair trade brewed, robusta french press filter carajillo galão sugar.
| Coffee | Price |
|---|---|
| Espresso | $3.25 |
| Americano | $3.50 |
| Latte | $4.50 |
| Cappuccino | $4 |
| Food | Price |
|---|---|
| Dakos Salad | $12 |
| Organic Rotisserie Chicken Sandwich | $15 |
| Bayonne Ham Tartine | $9 |
| Homemade Overnight Oats W/ Mueslio | $6 |