Vim documentation: various
main help file*various.txt* For Vim version 7.2. Last change: 2008 Aug 06 VIM REFERENCE MANUAL by Bram Moolenaar Various commands *various* 1. Various commands |various-cmds| 2. Online help |online-help| 3. Using Vim like less or more |less|
1. Various commands *various-cmds* *CTRL-L* CTRL-L Clear and redraw the screen. The redraw may happen later, after processing typeahead. *:redr* *:redraw* :redr[aw][!] Redraw the screen right now. When ! is included it is cleared first. Useful to update the screen halfway executing a script or function. Also when halfway a mapping and 'lazyredraw' is set. *:redraws* *:redrawstatus* :redraws[tatus][!] Redraw the status line of the current window. When ! is included all status lines are redrawn. Useful to update the status line(s) when 'statusline' includes an item that doesn't cause automatic updating. *N<Del>* <Del> When entering a number: Remove the last digit. Note: if you like to use <BS> for this, add this mapping to your .vimrc: :map CTRL-V <BS> CTRL-V <Del> See |:fixdel| if your <Del> key does not do what you want. :as[cii] or *ga* *:as* *:ascii* ga Print the ascii value of the character under the cursor in decimal, hexadecimal and octal. For example, when the cursor is on a 'R': <R> 82, Hex 52, Octal 122 When the character is a non-standard ASCII character, but printable according to the 'isprint' option, the non-printable version is also given. When the character is larger than 127, the <M-x> form is also printed. For example: <~A> <M-^A> 129, Hex 81, Octal 201 <p> <|~> <M-~> 254, Hex fe, Octal 376 (where <p> is a special character) The <Nul> character in a file is stored internally as <NL>, but it will be shown as: <^@> 0, Hex 00, Octal 000 If the character has composing characters these are also shown. The value of 'maxcombine' doesn't matter. Mnemonic: Get Ascii value. {not in Vi} *g8* g8 Print the hex values of the bytes used in the character under the cursor, assuming it is in |UTF-8| encoding. This also shows composing characters. The value of 'maxcombine' doesn't matter. Example of a character with two composing characters: e0 b8 81 + e0 b8 b9 + e0 b9 89 {not in Vi} {only when compiled with the |+multi_byte| feature} *8g8* 8g8 Find an illegal UTF-8 byte sequence at or after the cursor. This works in two situations: 1. when 'encoding' is any 8-bit encoding 2. when 'encoding' is "utf-8" and 'fileencoding' is any 8-bit encoding Thus it can be used when editing a file that was supposed to be UTF-8 but was read as if it is an 8-bit encoding because it contains illegal bytes. Does not wrap around the end of the file. Note that when the cursor is on an illegal byte or the cursor is halfway a multi-byte character the command won't move the cursor. {not in Vi} {only when compiled with the |+multi_byte| feature} *:p* *:pr* *:print* *E749* :[range]p[rint] [flags] Print [range] lines (default current line). Note: If you are looking for a way to print your text on paper see |:hardcopy|. In the GUI you can use the File.Print menu entry. See |ex-flags| for [flags]. :[range]p[rint] {count} [flags] Print {count} lines, starting with [range] (default current line |cmdline-ranges|). See |ex-flags| for [flags]. *:P* *:Print* :[range]P[rint] [count] [flags] Just as ":print". Was apparently added to Vi for people that keep the shift key pressed too long... See |ex-flags| for [flags]. *:l* *:list* :[range]l[ist] [count] [flags] Same as :print, but display unprintable characters with '^' and put $ after the line. See |ex-flags| for [flags]. *:nu* *:number* :[range]nu[mber] [count] [flags] Same as :print, but precede each line with its line number. (See also 'highlight' and 'numberwidth' option). See |ex-flags| for [flags]. *:#* :[range]# [count] [flags] synonym for :number. *:#!* :#!{anything} Ignored, so that you can start a Vim script with: #!vim -S echo "this is a Vim script" quit *:z* *E144* :{range}z[+-^.=]{count} Display several lines of text surrounding the line specified with {range}, or around the current line if there is no {range}. If there is a {count}, that's how many lines you'll see; if there is only one window then the 'window' option is used, otherwise the current window size is used. :z can be used either alone or followed by any of several punctuation marks. These have the following effect: mark first line last line new location ---- ---------- --------- ------------ + current line 1 scr forward 1 scr forward - 1 scr back current line current line ^ 2 scr back 1 scr back 1 scr back . 1/2 scr back 1/2 scr fwd 1/2 scr fwd = 1/2 scr back 1/2 scr fwd current line Specifying no mark at all is the same as "+". If the mark is "=", a line of dashes is printed around the current line. :{range}z#[+-^.=]{count} *:z#* Like ":z", but number the lines. {not in all versions of Vi, not with these arguments} *:=* := [flags] Print the last line number. See |ex-flags| for [flags]. :{range}= [flags] Prints the last line number in {range}. For example, this prints the current line number: :.= See |ex-flags| for [flags]. :norm[al][!] {commands} *:norm* *:normal* Execute Normal mode commands {commands}. This makes it possible to execute Normal mode commands typed on the command-line. {commands} is executed like it is typed. For undo all commands are undone together. Execution stops when an error is encountered. If the [!] is given, mappings will not be used. {commands} should be a complete command. If {commands} does not finish a command, the last one will be aborted as if <Esc> or <C-C> was typed. The display isn't updated while ":normal" is busy. This implies that an insert command must be completed (to start Insert mode, see |:startinsert|). A ":" command must be completed as well. And you can't use "Q" or "gQ" to start Ex mode. {commands} cannot start with a space. Put a 1 (one) before it, 1 space is one space. The 'insertmode' option is ignored for {commands}. This command cannot be followed by another command, since any '|' is considered part of the command. This command can be used recursively, but the depth is limited by 'maxmapdepth'. When this command is called from a non-remappable mapping |:noremap|, the argument can be mapped anyway. An alternative is to use |:execute|, which uses an expression as argument. This allows the use of printable characters. Example: :exe "normal \<c-w>\<c-w>" {not in Vi, of course} {not available when the |+ex_extra| feature was disabled at compile time} :{range}norm[al][!] {commands} *:normal-range* Execute Normal mode commands {commands} for each line in the {range}. Before executing the {commands}, the cursor is positioned in the first column of the range, for each line. Otherwise it's the same as the ":normal" command without a range. {not in Vi} Not available when |+ex_extra| feature was disabled at compile time. *:sh* *:shell* *E371* :sh[ell] This command starts a shell. When the shell exits (after the "exit" command) you return to Vim. The name for the shell command comes from 'shell' option. *E360* Note: This doesn't work when Vim on the Amiga was started in QuickFix mode from a compiler, because the compiler will have set stdin to a non-interactive mode. *:!cmd* *:!* *E34* :!{cmd} Execute {cmd} with the shell. See also the 'shell' and 'shelltype' option. Any '!' in {cmd} is replaced with the previous external command (see also 'cpoptions'). But not when there is a backslash before the '!', then that backslash is removed. Example: ":!ls" followed by ":!echo ! \! \\!" executes "echo ls ! \!". After the command has been executed, the timestamp of the current file is checked |timestamp|. A '|' in {cmd} is passed to the shell, you cannot use it to append a Vim command. See |:bar|. A newline character ends {cmd}, what follows is interpreted as a following ":" command. However, if there is a backslash before the newline it is removed and {cmd} continues. It doesn't matter how many backslashes are before the newline, only one is removed. On Unix the command normally runs in a non-interactive shell. If you want an interactive shell to be used (to use aliases) set 'shellcmdflag' to "-ic". For Win32 also see |:!start|. Vim redraws the screen after the command is finished, because it may have printed any text. This requires a hit-enter prompt, so that you can read any messages. To avoid this use: :silent !{cmd} The screen is not redrawn then, thus you have to use CTRL-L or ":redraw!" if the command did display something. Also see |shell-window|. *:!!* :!! Repeat last ":!{cmd}". *:ve* *:version* :ve[rsion] Print the version number of the editor. If the compiler used understands "__DATE__" the compilation date is mentioned. Otherwise a fixed release-date is shown. The following lines contain information about which features were enabled when Vim was compiled. When there is a preceding '+', the feature is included, when there is a '-' it is excluded. To change this, you have to edit feature.h and recompile Vim. To check for this in an expression, see |has()|. Here is an overview of the features. The first column shows the smallest version in which they are included: T tiny S small N normal B big H huge m manually enabled or depends on other features (none) system dependent Thus if a feature is marked with "N", it is included in the normal, big and huge versions of Vim. *+feature-list* *+ARP* Amiga only: ARP support included B *+arabic* |Arabic| language support N *+autocmd* |:autocmd|, automatic commands m *+balloon_eval* |balloon-eval| support. Included when compiling with supported GUI (Motif, GTK, GUI) and either Netbeans/Sun Workshop integration or |+eval| feature. N *+browse* |:browse| command N *+builtin_terms* some terminals builtin |builtin-terms| B *++builtin_terms* maximal terminals builtin |builtin-terms| N *+byte_offset* support for 'o' flag in 'statusline' option, "go" and ":goto" commands. N *+cindent* |'cindent'|, C indenting N *+clientserver* Unix and Win32: Remote invocation |clientserver| *+clipboard* |clipboard| support N *+cmdline_compl* command line completion |cmdline-completion| N *+cmdline_hist* command line history |cmdline-history| N *+cmdline_info* |'showcmd'| and |'ruler'| N *+comments* |'comments'| support N *+cryptv* encryption support |encryption| B *+cscope* |cscope| support m *+cursorshape* |termcap-cursor-shape| support m *+debug* Compiled for debugging. N *+dialog_gui* Support for |:confirm| with GUI dialog. N *+dialog_con* Support for |:confirm| with console dialog. N *+dialog_con_gui* Support for |:confirm| with GUI and console dialog. N *+diff* |vimdiff| and 'diff' N *+digraphs* |digraphs| *E196* *+dnd* Support for DnD into the "~ register |quote_~|. B *+emacs_tags* |emacs-tags| files N *+eval* expression evaluation |eval.txt| N *+ex_extra* Vim's extra Ex commands: |:center|, |:left|, |:normal|, |:retab| and |:right| N *+extra_search* |'hlsearch'| and |'incsearch'| options.  This was previously used to check the version number of a .vimrc file. It was removed, because you can now use the ":if" command for version-dependent behavior. {not in Vi} *:redi* *:redir* :redi[r][!] > {file} Redirect messages to file {file}. The messages which are the output of commands are written to that file, until redirection ends. The messages are also still shown on the screen. When [!] is included, an existing file is overwritten. When [!] is omitted, and {file} exists, this command fails. Only one ":redir" can be active at a time. Calls to ":redir" will close any active redirection before starting redirection to the new target. To stop the messages and commands from being echoed to the screen, put the commands in a function and call it with ":silent call Function()". An alternative is to use the 'verbosefile' option, this can be used in combination with ":redir". {not in Vi} :redi[r] >> {file} Redirect messages to file {file}. Append if {file} already exists. {not in Vi} :redi[r] @{a-zA-Z} :redi[r] @{a-zA-Z}> Redirect messages to register {a-z}. Append to the contents of the register if its name is given uppercase {A-Z}. The ">" after the register name is optional. {not in Vi} :redi[r] @{a-z}>> Append messages to register {a-z}. {not in Vi} :redi[r] @*> :redi[r] @+> Redirect messages to the selection or clipboard. For backward compatibility, the ">" after the register name can be omitted. See |quotestar| and |quoteplus|. {not in Vi} :redi[r] @*>> :redi[r] @+>> Append messages to the selection or clipboard. {not in Vi} :redi[r] @"> Redirect messages to the unnamed register. For backward compatibility, the ">" after the register name can be omitted. {not in Vi} :redi[r] @">> Append messages to the unnamed register. {not in Vi} :redi[r] => {var} Redirect messages to a variable. If the variable doesn't exist, then it is created. If the variable exists, then it is initialized to an empty string. The variable will remain empty until redirection ends. Only string variables can be used. After the redirection starts, if the variable is removed or locked or the variable type is changed, then further command output messages will cause errors. {not in Vi} :redi[r] =>> {var} Append messages to an existing variable. Only string variables can be used. {not in Vi} :redi[r] END End redirecting messages. {not in Vi} *:sil* *:silent* :sil[ent][!] {command} Execute {command} silently. Normal messages will not be given or added to the message history. When [!] is added, error messages will also be skipped, and commands and mappings will not be aborted when an error is detected. |v:errmsg| is still set. When [!] is not used, an error message will cause further messages to be displayed normally. Redirection, started with |:redir|, will continue as usual, although there might be small differences. This will allow redirecting the output of a command without seeing it on the screen. Example: :redir >/tmp/foobar :silent g/Aap/p :redir END To execute a Normal mode command silently, use the |:normal| command. For example, to search for a string without messages: :silent exe "normal /path\<CR>" ":silent!" is useful to execute a command that may fail, but the failure is to be ignored. Example: :let v:errmsg = "" :silent! /^begin :if v:errmsg != "" : ... pattern was not found ":silent" will also avoid the hit-enter prompt. When using this for an external command, this may cause the screen to be messed up.  defines a menu that will not echo a Command-line command. The command will still produce messages though. Use ":silent" in the command itself to avoid that: ":silent menu .... :silent command". *:uns* *:unsilent* :uns[ilent] {command} Execute {command} not silently. Only makes a difference when |:silent| was used to get to this command. Use this for giving a message even when |:silent| was used. In this example |:silent| is used to avoid the message about reading the file and |:unsilent| to be able to list the first line of each file. :silent argdo unsilent echo expand('%') . ": " . getline(1) *:verb* *:verbose* :[count]verb[ose] {command} Execute {command} with 'verbose' set to [count]. If [count] is omitted one is used. ":0verbose" can be used to set 'verbose' to zero. The additional use of ":silent" makes messages generated but not displayed. The combination of ":silent" and ":verbose" can be used to generate messages and check them with |v:statusmsg| and friends. For example: :let v:statusmsg = "" :silent verbose runtime foobar.vim :if v:statusmsg != "" : " foobar.vim could not be found :endif When concatenating another command, the ":verbose" only applies to the first one: :4verbose set verbose | set verbose verbose=4 verbose=0 For logging verbose messages in a file use the 'verbosefile' option. *:verbose-cmd* When 'verbose' is non-zero, listing the value of a Vim option or a key map or an abbreviation or a user-defined function or a command or a highlight group or an autocommand will also display where it was last defined. If it was defined manually then there will be no "Last set" message. When it was defined while executing a function, user command or autocommand, the script in which it was defined is reported. {not available when compiled without the +eval feature} *K* K Run a program to lookup the keyword under the cursor. The name of the program is given with the 'keywordprg' (kp) option (default is "man"). The keyword is formed of letters, numbers and the characters in 'iskeyword'. The keyword under or right of the cursor is used. The same can be done with the command :!{program} {keyword} There is an example of a program to use in the tools directory of Vim. It is called 'ref' and does a simple spelling check. Special cases: - If 'keywordprg' is empty, the ":help" command is used. It's a good idea to include more characters in 'iskeyword' then, to be able to find more help. - When 'keywordprg' is equal to "man", a count before "K" is inserted after the "man" command and before the keyword. For example, using "2K" while the cursor is on "mkdir", results in: !man 2 mkdir - When 'keywordprg' is equal to "man -s", a count before "K" is inserted after the "-s". If there is no count, the "-s" is removed. {not in Vi} *v_K* {Visual}K Like "K", but use the visually highlighted text for the keyword. Only works when the highlighted text is not more than one line. {not in Vi} [N]gs *gs* *:sl* *:sleep* :[N]sl[eep] [N] [m] Do nothing for [N] seconds. When [m] is included, sleep for [N] milliseconds. The count for "gs" always uses seconds. The default is one second. :sleep "sleep for one second :5sleep "sleep for five seconds :sleep 100m "sleep for a hundred milliseconds 10gs "sleep for ten seconds Can be interrupted with CTRL-C (CTRL-Break on MS-DOS). "gs" stands for "goto sleep". While sleeping the cursor is positioned in the text, if at a visible position. {not in Vi} *g_CTRL-A* g CTRL-A Only when Vim was compiled with MEM_PROFILING defined (which is very rare): print memory usage statistics. Only useful for debugging Vim.
2. Online help *online-help* *help* *<Help>* *:h* *:help* *<F1>* *i_<F1>* *i_<Help>* <Help> or :h[elp] Open a window and display the help file in read-only mode. If there is a help window open already, use that one. Otherwise, if the current window uses the full width of the screen or is at least 80 characters wide, the help window will appear just above the current window. Otherwise the new window is put at the very top. The 'helplang' option is used to select a language, if the main help file is available in several languages. {not in Vi} *{subject}* *E149* *E661* :h[elp] {subject} Like ":help", additionally jump to the tag {subject}. {subject} can include wildcards like "*", "?" and "[a-z]": :help z? jump to help for any "z" command :help z. jump to the help for "z." If there is no full match for the pattern, or there are several matches, the "best" match will be used. A sophisticated algorithm is used to decide which match is better than another one. These items are considered in the computation: - A match with same case is much better than a match with different case. - A match that starts after a non-alphanumeric character is better than a match in the middle of a word. - A match at or near the beginning of the tag is better than a match further on. - The more alphanumeric characters match, the better. - The shorter the length of the match, the better. The 'helplang' option is used to select a language, if the {subject} is available in several languages. To find a tag in a specific language, append "@ab", where "ab" is the two-letter language code. See |help-translated|. Note that the longer the {subject} you give, the less matches will be found. You can get an idea how this all works by using commandline completion (type CTRL-D after ":help subject"). If there are several matches, you can have them listed by hitting CTRL-D. Example: :help cont<Ctrl-D> To use a regexp |pattern|, first do ":help" and then use ":tag {pattern}" in the help window. The ":tnext" command can then be used to jump to other matches, "tselect" to list matches and choose one. :help index| :tse z. When there is no argument you will see matches for "help", to avoid listing all possible matches (that would be very slow). The number of matches displayed is limited to 300. This command can be followed by '|' and another command, but you don't need to escape the '|' inside a help command. So these both work: :help | :help k| only Note that a space before the '|' is seen as part of the ":help" argument. You can also use <LF> or <CR> to separate the help command from a following command. You need to type CTRL-V first to insert the <LF> or <CR>. Example: :help so<C-V><CR>only {not in Vi} :h[elp]! [subject] Like ":help", but in non-English help files prefer to find a tag in a file with the same language as the current file. See |help-translated|. *:helpg* *:helpgrep* :helpg[rep] {pattern}[@xx] Search all help text files and make a list of lines in which {pattern} matches. Jumps to the first match. The optional [@xx] specifies that only matches in the "xx" language are to be found. You can navigate through the matches with the |quickfix| commands, e.g., |:cnext| to jump to the next one. Or use |:cwindow| to get the list of matches in the quickfix window. {pattern} is used as a Vim regexp |pattern|. 'ignorecase' is not used, add "\c" to ignore case. Example for case sensitive search: :helpgrep Uganda Example for case ignoring search: :helpgrep uganda\c Example for searching in French help: :helpgrep backspace@fr The pattern does not support line breaks, it must match within one line. You can use |:grep| instead, but then you need to get the list of help files in a complicated way. Cannot be followed by another command, everything is used as part of the pattern. But you can use |:execute| when needed. Compressed help files will not be searched (Fedora compresses the help files). {not in Vi} *:lh* *:lhelpgrep* :lh[elpgrep] {pattern}[@xx] Same as ":helpgrep", except the location list is used instead of the quickfix list. If the help window is already opened, then the location list for that window is used. Otherwise, a new help window is opened and the location list for that window is set. The location list for the current window is not changed. *:exu* *:exusage* :exu[sage] Show help on Ex commands. Added to simulate the Nvi command. {not in Vi} *:viu* *:viusage* :viu[sage] Show help on Normal mode commands. Added to simulate the Nvi command. {not in Vi} When no argument is given to |:help| the file given with the 'helpfile' option will be opened. Otherwise the specified tag is searched for in all "doc/tags" files in the directories specified in the 'runtimepath' option. The initial height of the help window can be set with the 'helpheight' option (default 20). Jump to specific subjects by using tags. This can be done in two ways: - Use the "CTRL-]" command while standing on the name of a command or option. This only works when the tag is a keyword. "<C-Leftmouse>" and "g<LeftMouse>" work just like "CTRL-]". - use the ":ta {subject}" command. This also works with non-keyword characters. Use CTRL-T or CTRL-O to jump back. Use ":q" to close the help window. If there are several matches for an item you are looking for, this is how you can jump to each one of them: 1. Open a help window 2. Use the ":tag" command with a slash prepended to the tag. E.g.: :tag /min 3. Use ":tnext" to jump to the next matching tag. It is possible to add help files for plugins and other items. You don't need to change the distributed help files for that. See |add-local-help|. To write a local help file, see |write-local-help|. Note that the title lines from the local help files are automagically added to the "LOCAL ADDITIONS" section in the "help.txt" help file |local-additions|. This is done when viewing the file in Vim, the file itself is not changed. It is done by going through all help files and obtaining the first line of each file. The files in $VIMRUNTIME/doc are skipped. *help-xterm-window* If you want to have the help in another xterm window, you could use this command: :!xterm -e vim +help & *:helpfind* *:helpf* :helpf[ind] Like |:help|, but use a dialog to enter the argument. Only for backwards compatibility. It now executes the ToolBar.FindHelp menu entry instead of using a builtin dialog. {only when compiled with YXXY+GUI_GTK|} < {not in Vi} *:helpt* *:helptags* *E154* *E150* *E151* *E152* *E153* *E670* :helpt[ags] [++t] {dir} Generate the help tags file(s) for directory {dir}. All "*.txt" and "*.??x" files in the directory are scanned for a help tag definition in between stars. The "*.??x" files are for translated docs, they generate the "tags-??" file, see |help-translated|. The generated tags files are sorted. When there are duplicates an error message is given. An existing tags file is silently overwritten. The optional "++t" argument forces adding the "help-tags" tag. This is also done when the {dir} is equal to $VIMRUNTIME/doc. To rebuild the help tags in the runtime directory (requires write permission there): :helptags $VIMRUNTIME/doc {not in Vi} TRANSLATED HELP *help-translated* It is possible to add translated help files, next to the original English help files. Vim will search for all help in "doc" directories in 'runtimepath'. This is only available when compiled with the |+multi_lang| feature. At this moment translations are available for: Chinese - multiple authors French - translated by David Blanchet Italian - translated by Antonio Colombo Polish - translated by Mikolaj Machowski Russian - translated by Vassily Ragosin See the Vim website to find them: http://www.vim.org/translations.php A set of translated help files consists of these files: help.abx howto.abx ... tags-ab "ab" is the two-letter language code. Thus for Italian the names are: help.itx howto.itx ... tags-it The 'helplang' option can be set to the preferred language(s). The default is set according to the environment. Vim will first try to find a matching tag in the preferred language(s). English is used when it cannot be found. To find a tag in a specific language, append "@ab" to a tag, where "ab" is the two-letter language code. Example: :he user-manual@it :he user-manual@en The first one finds the Italian user manual, even when 'helplang' is empty. The second one finds the English user manual, even when 'helplang' is set to "it". When using command-line completion for the ":help" command, the "@en" extension is only shown when a tag exists for multiple languages. When the tag only exists for English "@en" is omitted. When using |CTRL-]| or ":help!" in a non-English help file Vim will try to find the tag in the same language. If not found then 'helplang' will be used to select a language. Help files must use latin1 or utf-8 encoding. Vim assumes the encoding is utf-8 when finding non-ASCII characters in the first line. Thus you must translate the header with "For Vim version". The same encoding must be used for the help files of one language in one directory. You can use a different encoding for different languages and use a different encoding for help files of the same language but in a different directory. Hints for translators: - Do not translate the tags. This makes it possible to use 'helplang' to specify the preferred language. You may add new tags in your language. - When you do not translate a part of a file, add tags to the English version, using the "tag@en" notation. - Make a package with all the files and the tags file available for download. Users can drop it in one of the "doc" directories and start use it. Report this to Bram, so that he can add a link on www.vim.org. - Use the |:helptags| command to generate the tags files. It will find all languages in the specified directory.
3. Using Vim like less or more *less* If you use the less or more program to view a file, you don't get syntax highlighting. Thus you would like to use Vim instead. You can do this by using the shell script "$VIMRUNTIME/macros/less.sh". This shell script uses the Vim script "$VIMRUNTIME/macros/less.vim". It sets up mappings to simulate the commands that less supports. Otherwise, you can still use the Vim commands. This isn't perfect. For example, when viewing a short file Vim will still use the whole screen. But it works good enough for most uses, and you get syntax highlighting. The "h" key will give you a short overview of the available commands. top - main help file


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EU Rebuffs American Pitch of Quick Deal for More Lobsters
by ASSOCIATED PRESSPORTLAND, Maine (AP) — The United States trade representative is hoping to broker a deal with the European Union to send more lobsters to Europe, but has received a chilly reception so far.
The American lobster industry is in the midst of a challenging time in part because of tariffs with China and the EU. U.S. trade representative Robert Lighthizer has asked EU officials to consider reducing tariffs on lobster, which is a popular seafood item in many European nations, especially around Christmas.
A letter from EU trade commissioner Cecilia Malmström dated Nov. 6 said the European Union could potentially be interested in a broader trade package. However, Malmström balked at the idea of quickly approving a limited package of tariff cuts.
Such a deal should be “part of a wider agreement to liberalize tariffs bilaterally for industries products, including fisheries,” Malmström wrote.
Neither Lighthizer nor Malmström responded to requests for comment.
Lighthizer’s attempt to roll back tariffs is coming as American lobster exports to Europe are falling. Canada, which exports the same species of lobster to Europe, brokered a new trade deal with the EU in 2017 that puts the U.S. at a disadvantage.
Exports to France, valued at nearly $36 million in 2013, fell to less than $13 million last year. U.S. exports to China have also cratered due to trade hostilities between the two countries. And the American lobster fishery, based in Maine, is currently in the midst of a slower season than it has been accustomed to this decade, leading to some anxiety in the industry.
Three members of the Maine congressional delegation sent a letter to Lighthizer on Thursday encouraging him to keep pushing for the elimination of the lobster tariff, which is 8% on live lobsters. The members, Democratic Rep. Chellie Pingree, Republican Sen. Susan Collins and independent Sen. Angus King, wrote that “Maine lobster producers and dealers must find new customers for our state’s most iconic product.”
Jeff Bennett, the senior trade specialist at Maine International Trade Center, said he’s not surprised the EU isn’t on board with a new tariff deal solely based on lobsters.
“The EU has generally taken a broader approach than ‘one off’ or ‘stand-alone’ type agreements,” Bennett said.
___
By PATRICK WHITTLE Associated Press
Copyright © 2019 courthousenews.com


Why Is Having A Balanced Life Important ??
The first reason on why it is so important to have a balanced life is because that having a balanced life means you could get a longer life, you could even live past 80 years of age. When having a balanced life overall you will have a healthier life and different parts in your body can be healthier.
Second Section
This YouTube video will explain on how to have a balanced life and why it is important----->
box 2
box 3


Addressing energy poverty
Energy poverty has been defined as a general lack of access to energy-driven services and opportunities that affect productivity, economic growth, and overall quality of life
As of April 2018*, 2.12 million households in the Philippines are unelectrified, with 35% of those being poverty-stricken rural communities in far flung areas.


DFINITY
ExpIorer
Blocks
Transactions
Accounts
Contracts
Recent Blocks
Height
Timestamp
Transactions
(simulated data)
Recent Transactions
Hash
Amount
(simulated data)


#include "copyright.h"
#include "utility.h"
#include "synch.h"
Go to the source code of this file.
Classes | |
| class | Console |
| Defines a hardware console device. More... |
I/O device. A terminal has two parts -- a keyboard input, and a display output, each of which produces/accepts characters sequentially.
The console hardware device is asynchronous. When a character is written to the device, the routine returns immediately, and an interrupt handler is called later when the I/O completes. For reads, an interrupt handler is called when a character arrives.
The user of the device can specify the routines to be called when the read/write interrupts occur. There is a separate interrupt for read and write, and the device is "duplex" -- a character can be outgoing and incoming at the same time.
DO NOT CHANGE -- part of the machine emulation
Copyright (c) 1992-1993 The Regents of the University of California. All rights reserved. See copyright.h for copyright notice and limitation of liability and disclaimer of warranty provisions.


This auction is for a PowerWave 604/132 model Macintosh clone from PowerComputing, very well upgraded. The machine comes with a PowerLogix PowerForce G3 upgrade card running at 400Mhz, backside cache is 1MB @ 200Mhz. It has been upgraded to 256MB of RAM. (upgradeable to 1GB) Memory is interleaved to improve performance. I also added a PCI USB card that added 2 USB ports so I could use a newer Apple USB keyboard and Logitech wheel mouse. It has a 4GB SCSI HD with Mac OS 8.6 preinstalled with the all required drivers, utilities and recent software updates. I am also including the original 132Mhz 604e Processor and cache card that shipped with this machine originally. I am including an Apple ADB keyboard and mouse. The machine has also had its original CDROM drive replaced with an Apple- branded one needed to successfully install OS X. The ZIP drive seems to work off and on, but I never have thoroughly tested it.
This is truly a great machine! I really hate to part with it, but my wife doesn't appreciate my collection of computers as much as I do. :) PowerComputing made very excellent clone machines. I especially appreciate the more "standard" form factor of the machine as I have been a long-time PC person as well. This machine was my first really modern Mac and I have taken very good care of it. It was my main machine as recently as December 2002. It runs OS X 10.2 (Jaguar) very well. The 132Mhz 604e CPU also runs OS X 10.1. (Not very quickly, mind you) I have successfully installed and used Mac OS 8.6 - 9.2.2, (9.2.2 is very fast) 10.1 - 10.2.3, Darwin 5 & 6, and YellowDog Linux. Many other Linux distros and NetBSD/OpenBSD can also be installed. This is really still a very good machine. If you just want to have a good Mac to run classic Mac OS on or if you are a PC geek interested in learning Mac OS X or LinuxPPC or some other great geek project, this is your machine. Like I said, you can be guaranteed it has been given much geek TLC from me. If you have any questions, please email me.
You can read more detail about my experience with and care for this machine on my Macintosh page below the information about my iBook.
Links:


--- layout: default --- Title of article Title of article Title of article Title of article Title of article Title of article


Buckets & Objects
New bucket
tree here
×
Create new bucket
For demonstration purposes, objects (files) are NOT automatically translated. After you upload, right click on the object and select "Translate". Bucket keys must be of the form [-_.a-z0-9]{3,128}


traverse - Object traversal¶
The main function is find().
-
class
pinspect.traverse.
DiGraphAcyclic
(incoming_graph_data=None, **attr)[source]¶ Bases:
networkx.classes.digraph.DiGraph
Directed Acyclic Graph.
-
add_edge
(self, u, v_obj, label=None, **attr)[source]¶ Adds id(v_obj) node in the graph, if not present, and then adds an edge from u to id(v_obj).
- Parameters
- uint or str
A node from.
- v_objobject
A node object to. The node of the object is id(v_obj).
- labelstr
Edge label.
- Returns
- bool
If the edge has been successfully added or not. If adding the edge from u to v_obj closes a cycle, returns False. Otherwise, returns True.
-
add_node
(self, obj, **attr)[source]¶ Adds obj in the graph, if not present.
- Parameters
- objobject
An object to add in the graph.
- Returns
- obj_idint
Node id.
Notes
Due to the fact that two objects with non-overlapping lifetime might have the same identifier (address in memory), adding a node might overwrite the node with the same ID.
-
-
class
pinspect.traverse.
GraphBuilder
(obj, key, ignore_key='', ignore_class=(), max_depth=10)[source]¶ Bases:
object
-
pinspect.traverse.
find
(obj, key, ignore_key='', ignore_class=(), verbose=True, visualize=True)[source]¶ Traverse the object obj and find methods and attributes that match the key.
- Parameters
- objobject
An object to inspect for key.
- keystr
A key to look for.
- ignore_keystr or list, optional
A string or a list of strings to ignore obj attributes and methods from being accessed and executed. Apart from user-provided strings, all methods that contain one of the following key-words will be ignored:
‘save’, ‘write’, ‘remove’, ‘delete’, ‘duplicate’
For the total list of ignored key-words, see NON_EXECUTABLE in utils.py.
- ignore_classlist, optional
A list of class types to ignore. Apart from user-provided class types, all numpy functions will not be executed.
- verbosebool, optional
If set to True, prints found matches in console. Default is True.
- visualizebool, optional
If set to True, renders a graph in a web browser, using pyvis package.
- Returns
- graphnx.DiGraph
Stripped graph with edges and nodes that match the key.
- Raises
- ValueError
If the key is a part of ignore_key.


{% extends "layout.html" %} {% block content %} {% set currentPage = 'whpSelection' %} {% include "includes/main_nav.html" %} Profile WHP places across {{profileYear}} for {{district}} district {% set currentGatekeeperPage = 'weeklyProfile' %} {% include "includes/whp_gatekeeper_nav.html" %} Total profiled WHP places : {{whpProfile}} Total profiled PSC places : {{pscProfile}} You can accept or amend weekly profiles in the table below. Date WHP Profile PSC Profile WHP Extras PSC Extras {% for weekProfileDataItem in fullYearProfileData %} {{weekProfileDataItem.weekDate}} {% endfor %} {% endblock %}
Total profiled WHP places : {{whpProfile}}
Total profiled PSC places : {{pscProfile}}
You can accept or amend weekly profiles in the table below.


This is a bug-fix only release. Very unfortunately, it fixes three serious bugs in search (LDS, Restart, and assignment branchings). We highly encourage you to switch to
Gecode 2.0.1 as soon as possible.
- Kernel
- Other changes
- The VarMapIter can now return both a specification and the actual VarBase* of the currently iterated variable. (minor)
- Bug fixes
- Static initialization order was undefined, making reflection work unreliably. In particular, linking Gecode statically did not work. (major)
- Exceptions did not have rtti information when compiled with gcc and visibility, which meant that they could not be caught. (minor)
- Fixed a bug in the hash function for pointers, which could return negative array indices. (minor)
- Performance improvements
- Be less aggressive in increasing size of heap chunks. (minor)
- Search engines
- Bug fixes
- Assignment branchings wrongly reported that they feature two alternatives rather than one. (major)
- LDS had numerous quirks. It has been fixed and greatly improved: it detects when the entire search tree has been probed, independent of the maximal discrepancy. (major, thanks to Stefano Gualandi)
- Restart was broken in case the problem failed immediately with propagation only, both when being initialized or when requesting a next solution. (major, thanks to Stefano Gualandi)
- Finite domain integers
- Additions
- Re-added reified linear constraints for Boolean variables. (minor, thanks to Mohamad Rabbath)
- Bug fixes
- Fixed memory leak in IntSet. (minor)
- Domain-consistent abs could crash in certain (extremely rare) border cases. (minor)
- Initializing an IntVar with an empty IntSet did not throw the appropriate exception but crashed. (minor)
- Documentation fixes
- Fixed bug in documentation of table-based extensional constraint. (minor)
- Finite integer sets
- Bug fixes
- Fixed memory leak in set projection propagators. (minor)
- Range and value iterators
- Example scripts
- Bug fixes
- Fixed a bug and quirk in Kakuro puzzles. (minor, thanks to Helmut Simonis)
- Systematic tests
- Additions
- Added comprehensive tests for all search engines. (major)
- Bug fixes
- Fixed memory leak in reflection tests. (minor)
- General
- Bug fixes
- Revived boost serialization. The serialization functions will be compiled if Gecode is configured with --with-boost. (minor)


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{{ page.name }}
{{ content }}


{% extends "base.html" %} {% pluginblock ExtraStyles %} {% endpluginblock %} {% block bodyContent %}
Are you sure you want to delete ?
Hi, {{ currentUser.email }}, it looks like you haven't yet linked your Github account. Press the button below to get started.
If you don't want to link your Github account at this time, you can configure a project manually.


Some text for the chart.
Nothing.
Test Chart
Apple
Orange
Banana
Orange
Example RotateScale - Rotate and scale transforms
ABC (rotate)
ABC (scale)
WOrange
WOrange


Here's The Deal
The Quest for
Infinity Gems has started. Thanos is determined to achieve eternal
power. Anything goes against him does not survive long. Infinity
War is about to begin and Earth-616 is one at the top of target
list. They say technology has replaced cavalry. Natasha Romanoff
and Tony Stark have teamed up to find new recruits who can work as
Tech Experts. But remember, don't just play with computer, you
might have to shoot a bullet too


All of mitmproxy's basic functionality is exposed through the libmproxy library. The example below shows a simple implementation of the "sticky cookie" functionality included in the interactive mitmproxy program. Traffic is monitored for cookie and set-cookie headers, and requests are rewritten to include a previously seen cookie if they don't already have one. In effect, this lets you log in to a site using your browser, and then make subsequent requests using a tool like curl, which will then seem to be part of the authenticated session.
#!/usr/bin/env python """ This example builds on mitmproxy's base proxying infrastructure to implement functionality similar to the "sticky cookies" option. Heads Up: In the majority of cases, you want to use inline scripts. """ import os from libmproxy import controller, proxy from libmproxy.proxy.server import ProxyServer class StickyMaster(controller.Master): def __init__(self, server): controller.Master.__init__(self, server) self.stickyhosts = {} def run(self): try: return controller.Master.run(self) except KeyboardInterrupt: self.shutdown() def handle_request(self, flow): hid = (flow.request.host, flow.request.port) if flow.request.headers["cookie"]: self.stickyhosts[hid] = flow.request.headers["cookie"] elif hid in self.stickyhosts: flow.request.headers["cookie"] = self.stickyhosts[hid] flow.reply() def handle_response(self, flow): hid = (flow.request.host, flow.request.port) if flow.response.headers["set-cookie"]: self.stickyhosts[hid] = flow.response.headers["set-cookie"] flow.reply() config = proxy.ProxyConfig(port=8080) server = ProxyServer(config) m = StickyMaster(server) m.run()


WaDE Documentation
WaDE [WaDE2.0_schema_star.xml]
Home
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Database: WaDE
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22 Oct 2019 - 03:02:03 PM


Class SWNode
This class implements a graph node for the simpleWorkflow extension.
-
CComponent
-
SWNode
Methods summary
public
|
#
__construct( mixed $node, string $defaultWorkflowId = null )
Creates a workflow node instance. If no workflowId is specified in the
nodeId, then the $defaultWorkflowId is used.
Note that both workflow and node id must begin with a alphabetic character
followed by aplha-numeric characters : all other characters are not accepted and
cause an exception to be thrown (see SWNode::parseNodeId() )
Creates a workflow node instance. If no workflowId is specified in the
nodeId, then the $defaultWorkflowId is used.
Note that both workflow and node id must begin with a alphabetic character
followed by aplha-numeric characters : all other characters are not accepted and
cause an exception to be thrown (see SWNode::parseNodeId() )
Parameters
- $node
mixed $node If a string is passed as argument, it can be both in format
workflowId/NodeId or simply 'nodeId'. In this last case, argument
$defaultWorkflowIs must be provided, otherwise it is ignored.
The $node argument may also be provided as an associative array, with the
following structure :
<pre> { 'id' => string, // mandatory 'label' => string , // optional
'constraint' => string, // optional 'transition' => array, // optional
'metadata' => array, // optional } </pre> Again, the 'id' value may
contain a workflow id (e.g 'workflowId/nodeId') but if it's not the case then
the second argument $defaultWorkflowId must be provided.
- $defaultWorkflowId
string defaultWorkflowId workflow Id that is used each time a workflow is needed to
complete a status name.
|
public
array
|
#
parseNodeId( string $status, mixed $workflowId )
Parse a status name and return it as an array. The string passed as argument
may be a complete status name (e.g workflowId/nodeId) and if no workflowId is
specified, then an exception is thrown. Both workflow and node ids must match
following pattern:
/^[[:alpha:]][[:alnum:]_]*$/
For instance :
- ready : matches
- to_process : matches
- priority1 : matches
- 2_level : does not match
- to-production : does not match
- enable/disable : does not match
Parse a status name and return it as an array. The string passed as argument
may be a complete status name (e.g workflowId/nodeId) and if no workflowId is
specified, then an exception is thrown. Both workflow and node ids must match
following pattern:
/^[[:alpha:]][[:alnum:]_]*$/
For instance :
- ready : matches
- to_process : matches
- priority1 : matches
- 2_level : does not match
- to-production : does not match
- enable/disable : does not match
Parameters
- $status
string status status name (wfId/nodeId or nodeId)
- $workflowId
Returns
array the complete status (e.g array ( [workflow] => 'a' [node] => 'b' ))
|
public
|
#
__get( mixed $name )
Overrides the default magic method defined at the CComponent level in order
to return a metadata value if parent method fails.
Overrides the default magic method defined at the CComponent level in order
to return a metadata value if parent method fails.
See
CComponent::__get()
|
public
|
|
public
|
|
public
|
|
public
|
|
public
|
|
public
|
|
public
|
|
public
|
#
getTransitionTask( mixed $endNode )
Parameters
- $endNode
mixed $endNode SWNode instance or string that will be converted to SWNode instance
(e.g 'workflowId/nodeId')
Throws
Returns
String the task for this transition or NULL if no task is defined
|
public
|
|
public
|
|
public
|
#
equals( mixed $status )
SWnode comparator method. Note that only the node and the workflow id members
are compared.
SWnode comparator method. Note that only the node and the workflow id members
are compared.
Parameters
- $status
mixed SWNode object or string. If a string is provided it is used to create a new
SWNode object.
|
Magic methods summary


Rogar Champion Wine Opener - YouTube
Nov 3, 2008 . http://theultimatecatalog.com/wine-enthusiast/wine-openers/nickel-plated- . Product Reviewby jakatak6921,621 views · Cork Pops Legacy .
http://www.youtube.com/watch?v=1oxgGIN1uK4
Treatment for Herniated or Bulging Discs
Rogar Estate Wine Openers - Vintage Cellars
Rogar Estate wine openers are part of the premiere Rogar brand and feature the ease in uncorking and recorking that has made Rogar legendary. The Rogar .
http://www.vintagecellars.com/rogar-estate
Amazon.com: Rogar The Estate CorkMaster Wine Opener: Kitchen ...
Amazon.com: Rogar The Estate CorkMaster Wine Opener: Kitchen & Dining. . Legacy Corkscrew with Birch Stand -Antique Pewter . Researching these openers on the Internet finds that you can buy this replacement part, a hint that others .
http://www.amazon.com/Rogar-Estate-CorkMaster-Wine-Opener/dp/B0000DE7PC
legacy estate wine opener parts Herniated or Bulging Discs
Collectibles > Barware > Corkscrews | eBay
2288 results. anchor, vintage cork screws, whiskey, brass, wine bottle opener .
http://www.ebay.com/sch/Corkscrews-/11635/i.html
Legacy corkscrew parts in Bar Shakers & Tools - Compare Prices ...
Find huge savings on Legacy corkscrew parts. Compare Prices . Cork Pops Legacy Wine Bottle Opener Corkscrew Black 12240 In Packaging. Cork Pops . Estate Corkscrews - Buy Corkscrews At the Lowest Prices Ever. Great Service, Free .
http://www.bizrate.com/bar-shakers-tools/legacy-corkscrew-parts/
Rogar Wine Openers - Vintage Cellars
An effective, attractive wine bottle opener is an essential part of every wine enthusiast's . Rogar's current Champion and Estate openers are also based on the .
http://www.vintagecellars.com/rogar
Official Impairment Listing for Spinal Disorders
Antique Bronze Estate Wine Opener Set Material: Evergreen Granite ...
Antique Bronze Estate Wine Opener Set Material: Evergreen Granite: . Legacy Corkscrew -Antique Bronze . Rogar The Estate CorkMaster Wine Opener .
http://www.amazon.com/Antique-Bronze-Estate-Opener-Material/dp/B0002Z07OC
- t10 neptune water meter installation (narrowing of the spine)
Wine Opener Set - Food and Drink - Become.com
Products 1 - 30 of 275 . Shop by style and popular brands to find Wine Opener Set in one simple place. . total of 41 parts, including a sophisticated rack and pinion lever system. . This combination wine opener set comes complete with the antique bronze Estate . The Cork Pops Legacy Wine Opener combines the "fastest, .
http://food-and-drink.become.com/wine-opener-setStand | wineblogpro.com
Nov 22, 2012 . As a part of the stylish selection offered by Epicureanist, this product makes a great gift for any . Birch wood table stand for Legacy Corkscrew. . Rogar Estate Wine Opener Model 0254, with Black Granite Stand & Handle .
http://wineblogpro.com/?tag=stand
Legacy Corkscrew Wine Opener - Antique Pewter | BeverageFactory ...
Antique Pewter Legacy Corkscrew / Cast Replica of Classic Antique Wine Opener / Ornate Relief of Grapevines and Grape Clusters / Opens All Sizes and Types .
http://www.beveragefactory.com/wine/openers/legacy_corkscrew_antique_pewter.html
Legacy Corkscrew with Birch Stand (Antique Pewter) - Wine ...
. Track Order Gift Registry Customer Care My Account · Wine Enthusiast Catalog . Legacy Corkscrew with Birch Stand (Antique Pewter). Click Image to Zoom .
http://www.wineenthusiast.com/legacy-corkscrew-with-birch-stand-(antique-pewter).asp
Medical-Vocational Allowance for Herniated Disc
Rogar Wine Opener Repairs
Call and ask for our parts department weekdays between 9:30 a.m. and 4:30 . We will need to know which model wine opener you have Estate, Champion or .
http://www.rogar.com/rogarwineopenerr.html
Antique Bronze Estate Wine Opener Set Material: Hardwood ...
Antique Bronze Estate Wine Opener Set Material: Hardwood: Amazon.com: Kitchen & Dining. . out of 5 stars (13). $108.95. Legacy Corkscrew -Antique Bronze .
http://www.amazon.com/Antique-Bronze-Estate-Opener-Material/dp/B0000DE7BI
Corkscrews & Wine Openers: Full Corkscrew Selection - Wine ...
Opening wine bottles is a cinch with Wine Enthusiast's full selection of . Air Pressure Wine Openers . Legacy Corkscrew with Birch Stand (Antique Bronze) .
http://www.wineenthusiast.com/corkscrews.asp
Appealing a Denial of Benefits
Amazon.com: Legacy Corkscrew -Antique Bronze: Kitchen & Dining
Legacy Corkscrew Stand -Birch by Wine Enthusiast $27.90. Screwpull . Rogar The Estate CorkMaster Wine Opener . Does anyone know where to buy parts.
http://www.amazon.com/Wine-Enthusiast-4331201-Corkscrew-Antique/dp/B001BNCF7G
Legacy Corkscrew with Birch Stand (Antique Bronze) - Wine ...
. Track Order Gift Registry Customer Care My Account · Wine Enthusiast Catalog . Legacy Corkscrew with Birch Stand (Antique Bronze). Click Image to Zoom .
http://www.wineenthusiast.com/legacy-corkscrew-with-birch-stand-(antique-bronze).asp


Statistical inference is the process of deducing properties of an underlying distribution by analysis of data.
Consider flipping a coin \(n\) times and then guessing the probability of heads \(p\). Explore the following possible estimators \(\hat{p}\) of p.
$$\hat{p}_1 = 0.5 \qquad \hat{p}_2 = \bar{x} \qquad \hat{p}_3 = \frac{2}{n+2}{\hat{p}_1} + \frac{n}{n+2}\hat{p}_2$$Update the sample size with the slider and coin weight by draging and droping the black bar.
Not Implemented:...
Not Implemented:...


Some more
A lot of stuff above top
.. and more
A lot of stuff above top
Top | 001 | 002 | 003 | Bottom
1
From fairest creatures we desire increase,
That thereby beauty's rose might never die,
But as the riper should by time decease,
His tender heir might bear his memory:
But thou contracted to thine own bright eyes,
Feed'st thy light's flame with self-substantial fuel,
Making a famine where abundance lies,
Thy self thy foe, to thy sweet self too cruel:
Thou that art now the world's fresh ornament,
And only herald to the gaudy spring,
Within thine own bud buriest thy content,
And tender churl mak'st waste in niggarding:
Pity the world, or else this glutton be,
To eat the world's due, by the grave and thee.
2
When forty winters shall besiege thy brow,
And dig deep trenches in thy beauty's field,
Thy youth's proud livery so gazed on now,
Will be a tattered weed of small worth held:
Then being asked, where all thy beauty lies,
Where all the treasure of thy lusty days;
To say within thine own deep sunken eyes,
Were an all-eating shame, and thriftless praise.
How much more praise deserved thy beauty's use,
If thou couldst answer 'This fair child of mine
Shall sum my count, and make my old excuse'
Proving his beauty by succession thine.
This were to be new made when thou art old,
And see thy blood warm when thou feel'st it cold.
3
Look in thy glass and tell the face thou viewest,
Now is the time that face should form another,
Whose fresh repair if now thou not renewest,
Thou dost beguile the world, unbless some mother.
For where is she so fair whose uneared womb
Disdains the tillage of thy husbandry?
Or who is he so fond will be the tomb,
Of his self-love to stop posterity?
Thou art thy mother's glass and she in thee
Calls back the lovely April of her prime,
So thou through windows of thine age shalt see,
Despite of wrinkles this thy golden time.
But if thou live remembered not to be,
Die single and thine image dies with thee.
Back to top | 001 | 002 | 003 | Bottom | Bottom autoscroll
some extra stuff
some extra stuff
some extra stuff


--- date: 2010-03-13T00:00:00Z published: true title: Designing for Conversion - a couple interesting links. url: /2010/03/13/designing-for-conversion-a-couple-interesting-links-/ ---
Somewhere, Superficial, & So Much More: Designing for Conversion Experiences | Carsonified


1201 Minnehaha Ave West, Saint Paul, MN 55104
<EMAIL_ADDRESS>(612) 859-8404
Dedicate, teachable, and collaborative individual, looking to develop automated solutions to problems, and improve people's lives.
Minneapolis, MN, 6/2015 to the present
Application Systems Engineer
In-depth with OpenStack, Terraform, Python, and Puppet. Develop smoke test harness with terraform and python. Improve speed of infrastructure and application provision by 3 orders of magnitude. Bring visibility to hard-to-see issues impacting our private cloud by the use of metrics using Grafana and ELK. Provide systems troubleshooting of Puppet and Openstack provisioning of Linux and Windows. Solve by automation, existing manual processes.
Saint Paul, MN, 12/2013 to 6/2015
System Administrator
Increased consistency, and shortened time to provision infrastructure by automation and process improvement. Reduced provisioning process to a few steps in VMware and AWS, using Powershell and PowerCLI and AWS tools. Solved difficult inventory problem using Powershell and Excel to ensure security compliance of inventory of hosts.
Maplewood, MN, 8/2012 to 11/2013
Windows System Administrator
Supported automation to deploy a twelve server application stack. Administered physical and virtual infrastructure in support of SDLC, including hypervisor configuration and instance provisioning.
Hudson, WI, 8/2011 to 8/2012
Staff Engineer (System Administrator)
Solved a variety of IT application needs for a team of Nuclear Safety Engineers. Managed IT to best align with business needs. Administered network, firewall, server, workstation, and provided technical support to users. Designed and implemented IT at new branch office. Made purchasing recommendations IT equipment.
Plymouth, MN, 12/2007 to 8/2011
Network Engineer
Was responsible for the design, installation, and configuration of computer systems for corporate and government customers running electrical power SCADA systems. System components include a broad range of technologies.
BS Mathematics
University of Minnesota College of Science and Engineering, Graduated 2006


Various miscellaneous program defaults are displayed in the Misc Tab.
When checked, a user prompt requesting confirmation will be displayed every time you try to delete a password entry.
When checked, Password Safe records the time each entry was accessed (e.g., when the password was copied, or when the entry's details were viewed, etc.). The time is stored with the entry, and may be viewed in the entry's dialog box.
Notes:When checked, Esc can be used to close Password Safe when the program is maximized. Note that if the System Tray is enabled (via the Put Icon in System Tray option), then Esc just closes the main window, which can be re-opened by double-clicking on the icon in the System Tray.
This allows you to define what action Password Safe will take when you double-click on an entry. The default is to copy the entry's password to the clipboard. The available actions are:
Note that last item, copy password and then minimize, won't work as expected if the "Clear clipboard on minimize" option is selected in the Security Options tab.
This allows you to set a default user name that will be used
automatically every time a new password entry is generated. when checked,
the name entered will be inserted into new entries' user name field as the
default. Of course, you can edit it if needed.
The browser you specify in this field will be used when using the "Browse To" function for a selected entry, when the entry's URL has "[alt]" before the URL, e.g., "[alt]http://www.foo.net". This is useful, for example, if your default browser is Firefox, and you wish to access a website that works best with Internet Explorer, in which case you should specify the Internet Explorer as your alternate browser (typically "C:\Program Files\Internet Explorer\iexplorer.exe).
You can specify command line options to the browser via the Browser command line parameters field. Do not enclose this value in single or double quotes unless your chosen browser requires them.
The external editor you specify in this field will be used when right clicking on an entry's Notes field and selecting to edit the field using an external editor. For more information, see "User Names, Passwords, and Groups: Notes".
You can specify command line options to the external editor via the external editor command line parameters field. Do not enclose this value in single or double quotes unless your chosen external editor requires them.


Connect with friends, discuss ideas, join group investments, and learn about what your friends are investing in.
Learn about best trading practices and start by making small low risk investments in your favorite companies or ideas.
Track the stocks of the companies you are invested in and profit off of your good investments.
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“I was afraid of trading but now I am able to do it with friends in an approachable way. ”
Cash You links with your Facebook profile and finds Facebook friends who are also using Cash You. You can collaborate with them to create investment groups and discuss investments.
Learn from experienced traders about their tips and strategies. Also, contribute to the tutorials and help others to get started in investing.
Look at past trends in stocks and determine what companies might be good investments for you.
Get profit from your investments and track the return on your investments. Watch the money pile up in your bank account.


This is the readme for the model associated with the publications: 1. Solinas S, Forti L, Cesana E, Mapelli J, De Schutter E, D`Angelo E (2007) Computational reconstruction of pacemaking and intrinsic electroresponsiveness in cerebellar golgi cells. Front. Cell. Neurosci. 2. Solinas S, Forti L, Cesana E, Mapelli J , De Schutter E, D`Angelo E (2007) Fast-reset of pacemaking and theta-frequency resonance patterns in cerebellar golgi cells: Simulations of their impact in vivo. Front. Cell. Neurosci. The cerebellar cortex input is profoundly influenced by the inhibitory action of Golgi cells. Golgi cells display complex excitable properties including (i) low-frequency pacemaking, (ii) adapting high-frequency discharge during depolarization followed by AHP and phase-reset, and (iii) sagging inward rectification during hyperpolarization followed by rebound excitation (Forti et al., 2006). An initial pharmacological analysis indicated that pacemaking involved Ih, a persistent sodium current, an SK-type calcium-dependent K+ current, and probably an M-like K+current. In order to assess whether this set of currents was sufficient to explain pacemaking and the other Golgi cell excitable properties, we have developed a mathematical model. The above set of currents proved essential to generate the salient Golgi cell responses. Moreover, the role of other ion currents was predicted in order to obtain a proper quantitative matching of specific properties. In particular, Ih maintained the cell in the oscillatory regime, which was determined by the interplay of INa-p with IK-slow and IK-AHP. Although IK-slow and IK-AHP are redundant in the oscillatory process, IK-slow proved to be the most effective for generating intrinsic resonance. Moreover, IK-A and ICa-LVA are predicted to play an important role for regulating response timing, and the ICa-VA/IK-Ca system to regulate spike repolarization and high-frequency discharge. Our results suggest that a complex complement of ionic mechanisms is needed to fine-tune separate aspects of the neuronal response dynamics. Simulations also suggest that the Golgi cell may exploit these mechanisms to obtain a fine regulation of timing of incoming mossy fiber responses and granular layer circuit oscillation and bursting. Usage: Auto-launch from ModelDB or download and extract the archive. Then under: ---- MSWIN run mknrndll, cd to the archive and make the nrnmech.dll. Then double click on the mosinit.hoc file. ---- MAC OS X Drag and drop the Golgi_cell folder onto the mknrndll icon. Drag and drop the mosinit.hoc file onto the nrngui icon. ---- Linux/Unix Change directory to the Golgi_cell folder. run nrnivmodl. Then type nrngui mosinit.hoc ---- Once the simulation is running press Init & Run to generate a graph similar to fig 2. from "Computational reconstruction of pacemaking and intrinsic electroresponsiveness in cerebellar golgi cells": These model files were supplied by Sergio Salinas.


"As Good As It Gets"
Reviewed by Heather Picker
Directed by James L. Brooks. Written by Brooks and Mark Andrus. Starring Jack Nicholson, Helen Hunt, and Greg Kinnear, with Cuba Gooding, Jr. 1997, 139 min., Rated PG-13.
There were moments during "As Good As It Gets" during which I knew that the film had the potential to live up to its title. Admittedly, the script is among the most sharply written of the 1990s, and probably the best script of 1997. But the movie was longer than it should have been, and awkwardly overly sentimental at times, among other things.
Melvin Udall (Jack Nicholson) is an obsessive-compulsive romance novelist whose greatest character fault is his bigotry and abrasive personality, most notably his tendency to become verbally abusive towards everyone with whom he crosses paths. A crucial part of his routine is dining at the restaurant where waitress Carol Connelly (Helen Hunt) serves him. He brings his own plastic eating utensils, and is gruff towards other patrons, employees, and even Carol, but he is also interested in her.
Carol has difficulties of her own, including the severe asthma that plagues her young son, Spence.  "As Good As It Gets" follows the progression of the Melvin/Carol relationship, throwing into the mix Simon Bishop (Greg Kinnear), an artist who lives in the apartment neighboring Melvin's.
 After walking in on a group of young men, the friends of a street hustler (Skeet Ulrich) he has been painting, robbing him, Simon is severely beaten. During his recuperation, Melvin is forced into caring for Verdell, at the behest of Simon's protective art dealer (Cuba Gooding, Jr.). Man and man's best friend bond, as will eventually Melvin and Simon.
As he begins to recover, Simon, emotionally and physically drained, arrives at the conclusion that he should visit his parent's in an attempt to mend fences with the father who has disowned him, and the mother who stands idly by her husband, although she disagrees with him. Oh, yeah, Simon is also going to ask them for money. Melvin is given the great distinction of serving as chauffeur, and asks Carol to join the expedition. She accepts, partly because she is intrigued by Melvin, and partly out of silent obligation. He is, after all, paying for Spence to receive the medical care that Carol and her mother could only dream of before. (He says he is doing it because he needs Carol to be at work so she can cook for him.)
The road trip provides the chance for everyone to get to know each other better, but by the time they're on their way back home, "As Good As It Gets" has run out of steam. There is one ending too many, mainly the Melvin/Carol resolutions that are basically re-treading previous encounters, you'll be thinking to yourself "This seems awfully familiar," because the same things have happened in different settings several times already.
James L. Brooks, who has directed such contemporary classics as "Terms of Endearment" and "Broadcast News," has a style all his own that is easy to recognize, and is in full-form here. The often-sparkling script, courtesy of Mark Andrus and Brooks, is brought vividly to life in three of the best performances of 1997. Nicholson is completely convincing as Melvin, and Hunt is able to display the full range of her talents, which until recently were partly showcased weekly as a mostly comedic actress on NBC's "Mad About You." If you thought she was good in "Mad About You," wait till you see her in this. Greg Kinnear, whom I best remember as the host of the hilarious cable show "Talk Soup", gives a wonderfully nuanced turn as Simon. The supporting players, including Cuba Gooding, Jr., Skeet Ulrich, Shirley Knight, and Yeardley Smith (voice of Lisa on "The Simpsons") are all great.
"As Good As It Gets" is not as good as it gets, but is fitfully within reach of being so. Nicholson and Hunt's Oscar-winning performances (Kinnear was nominated for Supporting Actor) and an often daring and darkly comic script are some of the better things "As Good As It Gets" has to offer, and the only real disappointments are the repetitive incidents and anti-climactic ending (as was the case in "Broadcast News").
© 1999 Heather Picker
E-mail<EMAIL_ADDRESS>Review Courtesy of http://www.thatmoviesite.8m.com
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rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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 An accident aboard the ship means it is now on a collison course with a nearby planet. You need to escape!
Hints:
look out for words in bold.
Type the Help command at any point to see a command list.
- Good Luck!


Understanding the server architecture.
The server side of EasyMOBA is a Unity Application.
The server made by using Unity's libraries, including UnityEngine.Networking API.
The server reads the game data from an external folder 'ServerData'.
You can find all 'editable parts without coding' of the server in that folder.
Adding heroes, maps, game modes etc.
The Server Architecture
-GAME SESSIONS-
The server has a system named 'Callipso' (Callipso.cs)
Callipso has a List that contains all the game sessions and controls it via 'ServerManager.cs'.
Callipso doesn't run another executable for game sessions. All game sessions runs in the current executable.
On our test with AI Player Bots, the server is well runned with 3000 game sessions and 24000 agents (12000 players, 12000 creatures)
Server test machine system specs:
i7 3.6 GHZ
32 gb ram
For example; the server can hold easily 1000 players and 1000 creatures on 250 game sessions on 3 gb ram server and 5mbps internet connection.
Bandwidth notice:
Your players should have 2 kbps connection (3g is ok) to play the game properly.
1 game session with 4 players and 4 creatures cost 2 kbps download & 8kbps upload bandwidth.
Note that the values are approximate.
-MAP EXPORTS-
After you build your map in Client project, the Callipso Map Exporter tool will give your a .png map file in Resources/Maps folder in your client project.
That map file contains map collision and it will be used for pathfinding algorithm and collision detection.
Check !Adding a new map and game modes! section for more info.
-PHYSICS & COLLISION DETECTION-
The server doesn't use the Unity's collision detection.
The server has a script name Physik.cs
It's a cheap and the fastest solution for the collision detectioning.
'Physik objects' has radius and the 'Tracer Physik objects' looks for the 'Physik objects' in its radius in their game session.
-CREATURES AND AI Player's PATHFINDING-
Connected players agents don't use the pathfinding. They choses the path they want to move. But the other agents (Creatures and AI Players) uses
a pathfinding algorithm to reach the target.
EpPathFinding.cs
================
#### A jump point search algorithm for grid based games in C# ####


{% extends "layout_picker.html" %} {% set serviceName = "Apply for an older person's bus pass" %} {% set pageTitle = "Is this your address?" %} {% block content %}
We've received these details from GOV.UK Verify:
Jane Smith
1A {{council.shortName}} High Street
{{council.shortName}}
ARG1 4HP
We'll use this address to send you your bus pass and check you're applying through the right council.
Is this your current address?


Depth API relighting demo
Click anywhere on the video to change the light source position.
Refer to this link for 3D photo
effects. For 3D portraits effects and more creative usage (e.g.,
depth-of-field, depth-scanning effects) of depth maps, you can checkout DepthLab.


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${_('A full backlog search will be performed for selected movies. Be aware that this will consume one API hit per movie and may take several minutes to complete.')}
IMDB ID
${_('Error')}
${_('Update Metadata')}
${_('Metadata and posters will be re-downloaded for selected movies. This may take several minutes.')}
IMDB ID
${_('Error')}
${_('Change Quality Profile')}
${_('Quality profiles will be changed for selected movies.')}
IMDB ID
${_('Error')}
${_('Reset Movies')}
${_('Selected movies will be reset. Quality Profile will be set to Default. Status will be set to wanted. Search Results will be removed (including Imports). This cannot be undone.')}
IMDB ID
${_('Error')}
${_('Remove Movies')}
${_('Selected movies will be removed from the library. This will not delete movie files. This cannot be undone.')}


Elsinore's Palace of Games was developed to show the theme of ones own mortality. This is illustrated in all of the games since eventually, the player dies in all of them. There is an end to all of the games just like there is to any life on earth. This is seen throughout the entire play as Hamlet questions his mortality and the purpose of his existence. He most directly addresses this concern during his infamous To be or not to be soloiquy where he says, "To die, to sleep-To sleep, perchance to dream. Ay there's the rub," (3.1.72-73). Here Hamlet expressed his fear of the unknown in death when he says, "Ay there's the rub," and also expresses his thoughts about killing himself when he says "To die, to sleep." Overall, the theme of mortality is seen throughout the whole novel where Hamlet constantly questions his mortality through thoughts of suicide. Other characters such as Hamlet's ghost father and Claudius also show the significance of mortality in the play by killing and seaking power.


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a library to build SPARQL queries with blocks
Check the Online Demo
Follow the Step-by-Step Tutorial
Learn and Test the Tool (to Help us Evaluating it)!