custom_camera_v2
custom_camera_v2 makes it super easy to add camera to your Flutter app
Features
Capture image
Save image in gallery
Two types of camera
- Front
- Back
Flash light
QR Code Scanner
OCR
Custom design of camera
Usage
First, add custom_camera_v2 as a dependency in your pubspec.yaml file.
And add some permission in manifest file
//1.
// <uses-permission android:name="android.permission.INTERNET"/> is used in Android applications to grant access to the internet.When an Android app requires this permission, it means that the app needs to establish network connections and communicate with remote servers or services over the internet. This permission allows the app to send and receive data, download resources, make API calls, and interact with online services.
<uses-permission android:name="android.permission.INTERNET"/>
//2.
The permission android.permission.READ_EXTERNAL_STORAGE is used in Android applications to request access to read the external storage of the device. This permission allows the app to read files and folders from the user's external storage, such as the SD card or other storage locations.
It's important to note that starting from Android 10 (API level 29), apps are required to use the Storage Access Framework (SAF) to access files on external storage. The READ_EXTERNAL_STORAGE permission is considered a "dangerous" permission, meaning that users have to explicitly grant it, and developers need to handle runtime permissions to request and obtain this permission from the user.
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
//3.
// The permission android.permission.WRITE_EXTERNAL_STORAGE is used in Android applications to allow the app to write data to external storage, such as the device's SD card or other external storage devices. This permission is necessary if the app needs to save or modify files on the user's device outside of its private internal storage.
//It's worth noting that starting from Android 11 (API level 30), apps are generally encouraged to use more granular storage permissions, such as MANAGE_EXTERNAL_STORAGE, to request access to specific directories or types of files on external storage.
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
//4., 5.
// The <uses-feature> element is used to indicate that the app requires a particular hardware feature on the device to function properly. In this case, android.hardware.camera indicates that the app requires a camera to be present on the device. It does not grant permission to access the camera directly.
// If your app needs to access the camera and capture photos or videos, you would need to request the appropriate camera permission in addition to specifying the required camera feature. The permission to access the camera is typically declared using the <uses-permission> element in the manifest file, with a declaration like <uses-permission android:name="android.permission.CAMERA" />.
// Please note that camera-related permissions should be used responsibly and only when necessary for the functionality of your app. Additionally, starting from Android 6.0 (API level 23), users are prompted to grant permissions at runtime, so you would need to handle the permission request and user consent in your app code as well.
<uses-permission android:name="android.permission.CAMERA" />
<uses-feature android:name="android.hardware.camera" />
//6.
// It indicates that the application requires the presence of autofocus capability on the device's camera in order to function properly.
// The android.hardware.camera.autofocus feature is used to determine if the device's camera supports autofocus functionality. Autofocus is a feature that allows the camera to automatically focus on the subject being captured, resulting in sharper and clearer images.
<uses-feature android:name="android.hardware.camera.autofocus" />
And some dependency add in android/build.gradle
classpath 'androidx.annotation:annotation:1.0.0'
classpath 'androidx.core:core:1.0.0'
classpath 'androidx.appcompat:appcompat:1.0.0'
classpath 'com.github.bumptech.glide:glide:3.7.0'
classpath 'com.karumi:dexter:6.0.0'
And use this Method in your code
Add camera
import 'package:custom_camera_v2/my_cameranew.dart';
_onCameraCreated(MyCameraController controller) {
this.cameraController = controller;
this.cameraController.getPictureSizes().then((pictureSizes) {
setState(() {
this.pictureSizes = pictureSizes;
});
});}
Add flash light
IconButton(
icon: Icon(Icons.flash_off_outlined,color: Colors.black,),
onPressed: () {
cameraController.setFlashType(FlashType.off);
},),
IconButton(
icon: Icon(Icons.flash_on,color: Colors.black,),
onPressed: () {
cameraController.setFlashType(FlashType.torch);
},),
Add Scanner
Future _scan() asyncoutputController {
String barcode =await cameraController.scan();
if (barcode == null) {
print('nothing return.');
} else {
this.outputController.text = barcode;
print(barcode);
}
}
Add OCR
int _cameraOcr = MyCamera.CAMERA_BACK;
bool _autoFocusOcr = true;
bool _torchOcr = false;
bool _multipleOcr = true;
bool _waitTapOcr = true;
bool _showTextOcr = true;
Call _previewOcr;
List<OcrText> _textsOcr = [];
Future<Null> _read() async {
List<OcrText> texts = [];
try {
texts = await MyCameraPlugin.read(
flash: _torchOcr,
autoFocus: _autoFocusOcr,
multiple: _multipleOcr,
waitTap: _waitTapOcr,
showText: _showTextOcr,
preview: _previewOcr,
camera: _cameraOcr,
fps: 2.0,
);
} on Exception {
texts.add(OcrText(''))
}
if (!mounted) return;
setState(() => _textsOcr = texts);
}
Example
import 'dart:async';
import 'dart:io';
import 'dart:typed_data';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:custom_camera_v2/my_cameranew.dart';
void main() {
String id = DateTime.now().toIso8601String();
runApp(MaterialApp(home: MyApp(id: id)));
}
class MyApp extends StatefulWidget {
final String id;
const MyApp({Key key, this.id}) : super(key: key);
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
List<String> pictureSizes = [];
String imagePath;
Uint8List bytes = Uint8List(0);
TextEditingController _inputController;
TextEditingController outputController;
MyCameraController cameraController;
@override
initState() {
super.initState();
this._inputController = new TextEditingController();
this.outputController = new TextEditingController();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Home'),
),
body: SafeArea(
child: Stack(
children: [
Column(
children: [
Container(
color: Colors.transparent,
child: Row(
children: [
// Flash light off button. clicking on the button will turn off the torch.
IconButton(
icon: Icon(
Icons.flash_off_outlined,
color: Colors.black,
),
onPressed: () {
cameraController.setFlashType(FlashType.off);
},
),
// Flash light on button. click on the button on the torch.
IconButton(
icon: Icon(
Icons.flash_on,
color: Colors.black,
),
onPressed: () {
cameraController.setFlashType(FlashType.torch);
},
),
],
),
),
// This text field will show the url of the QR Code and BarCode.
TextField(
controller: this.outputController,
maxLines: 2,
decoration: InputDecoration(
prefixIcon: Icon(Icons.wrap_text),
hintText:
'The barcode or qr code you scan will be displayed in this area.',
hintStyle: TextStyle(fontSize: 15),
contentPadding:
EdgeInsets.symmetric(horizontal: 7, vertical: 15),
),
),
Expanded(
child: Container(
child: MyCamera(
onCameraCreated: _onCameraCreated,
onImageCaptured: (String path) {
print("onImageCaptured => " + path);
if (this.mounted)
setState(() {
imagePath = path;
});
},
cameraPreviewRatio: CameraPreviewRatio.r16_9,
),
)),
],
),
Positioned(
bottom: 16.0,
left: 16.0,
child: imagePath != null
? Container(
width: 100.0,
height: 100.0,
child: Image.file(File(imagePath)))
: Icon(Icons.image),
)
],
),
),
floatingActionButton: Column(
crossAxisAlignment: CrossAxisAlignment.end,
mainAxisSize: MainAxisSize.min,
children: [
//switch camera button. This is for switching front and back camera.
FloatingActionButton(
heroTag: 1,
child: Icon(Icons.switch_camera),
onPressed: () async {
await cameraController.switchCamera();
List<FlashType> types = await cameraController.getFlashType();
},
),
Container(height: 16.0),
// this button is for capture the image.
FloatingActionButton(
heroTag: 2,
child: Icon(Icons.camera_alt),
onPressed: () {
cameraController.captureImage();
}),
Container(height: 16.0),
//Scan the QR code and Barcode.
FloatingActionButton(
heroTag: 3,
child: Icon(Icons.scanner),
onPressed: () {
_scan();
}),
]),
);
}
Future _scan() async {
String barcode = await cameraController.scan();
if (barcode == null) {
print('nothing return.');
} else {
this.outputController.text = barcode;
print(barcode);
}
}
_onCameraCreated(MyCameraController controller) {
this.cameraController = controller;
this.cameraController.getPictureSizes().then((pictureSizes) {
setState(() {
this.pictureSizes = pictureSizes;
});
});
}
}


MNNIT, Allahabad is a residential Institute that accommodate about more than 4500 students in different hostels. There are seven boys hostels and three girls hostel to accommodate the assets of the Institute in the most comfortable and conducive manner.


LanternHoard is a fan and utility site and is not affiliated with Kingdom Death.
The Kingdom Death trademark, the name 'Lantern Hoard', and all other imagery and terminology associated with Kingdom Death belongs to Kingdom Death © Poots 2007-2016.
Kingdom Death, the foregoing marks' respective logos and all associated marks, logos, places, names, creatures, and insignia/devices/logos/symbols, locations, weapons, units and unit insignia, characters, products and illustrations from the Kingdom Death game setting are either ®, ™ and/or © Poots 2007-2016, variably registered in the United States other countries around the world. (Taken from Vibrant Lantern Copyright)
All Rights Reserved to their respective owners.
Utilities and Applications created for this site only are © Orion Free 2016, not including any imagery or other items belonging to the aforementioned Kingdom Death trademark.
Any information collected from you is private, and will not be shared with any third parties. Phone numbers collected for notification purposes will not be used for marketing.
You can email me at<EMAIL_ADDRESS>for comments, concerns, and questions.


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Icthus 1.1
Today Icthus 1.1 is available on the App Store.
This version contains a few tweaks and new features, including:
- The King James Version of the Bible is now available free of charge. You can use it by navigating to the Translations list from the Settings screen.
- A Dark Mode has been added which is ideal for reading in low-light conditions. It looks so good, you may just prefer to stay in Dark Mode all day long :)
- Icthus now supports Background App Refresh. If you use Icthus on multiple devices and are signed into iCloud, then Icthus will sync your reading history even when the app is closed.
You can expect another update sometime this fall, which will include more translations and some cool new features. If you enjoy using Icthus, please rate it on the App Store.


Fallingwater or Kaufmann Residence is a house designed by architect Frank Lloyd Wright in 1935 in rural southwestern Pennsylvania, 43 miles (69 km) southeast of Pittsburgh.The home was built partly over a waterfall on Bear Run in the Mill Run section of Stewart Township, Fayette County, Pennsylvania, in the Laurel Highlands of the Allegheny Mountains. The house was designed as a weekend home for the family of Edgar J. Kaufmann, owner of Kaufmann's department store.
Time cited it after its completion as Wright's "most beautiful job"; it is listed among Smithsonian's Life List of 28 places "to visit before you die." It was designated a National Historic Landmark in 1966. In 1991, members of the American Institute of Architects named the house the "best all-time work of American architecture" and in 2007, it was ranked 29th on the list of America's Favorite Architecture according to the AIA.
For more information, visit Wikipedia


Enther the following information to create your profile.
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I'm a tech JOATMON currently employed as a Technical Analyst at Forward3D.
Views here are my own, not those of my employer.


abstract val value: T
The raw value wrapped by a given instance.
inline fun <reified K> value(): K?
Get the wrapped value as a specific type. Returns null if the value cannot be cast to the given type.
K - The type to cast to
K
Return value as K / null


Inheritance diagram for IFXBitStreamX:
[pure virtual]
Set the current position to the next 4 byte boundary if needed.
Implemented in CIFXBitStreamX.
Set the current position to the next byte boundary if needed.
Get data block containing bitstream data.
Read F32.
Read F64.
Read I32.
Read IFXString.
Read U16.
Read U32.
Read U64.
Read U8.
Set bitstream to use the data in a data block.
Write F32.
Write F64.
Write I32.
Write IFXString.
Write U16.
Write U32.
Write U64.
Write U8.


The Case Against The Dvorak Keyboard Layout
29 Mar 20191 Don’t learn Dvorak—it’s a tremendous waste of time
If you’re already good at typing on the standard QWERTY layout and thinking about learning Dvorak---stop right now. It’s not just a waste of time, but it will also mess up your muscle memory and almost permanently handicap your ability to type in QWERTY, i.e., every other keyboard in the world.
The Dvorak keyboard failed. And no, it wasn’t because evil market forces wouldn’t let its benefits be realized in the name maximizing profits by avoiding retraining employees. It failed for a good reason. None of the claims made by Dvorak—namely, that this keyboard layout would lead to faster or less fatiguing typing—was ever borne out in reproducible studies. The only studies where Dvorak was concluded to be superior were the “studies” supervised by Dvorak himself. I don’t want to necessarily make the argument that If Dvorak was better, then we would be using it because the market is perfectly efficient, since I’m not making an economic critique. I’m saying that from a technical perspective the keyboard layout itself is bad. Very bad.
2 Non-standard
This is perhaps the most obvious of complaints. You can learn Dvorak and subjectively find it a superior keyboard layout that changed your life, but in a world of billions of QWERTY keyboards that aren’t changing anytime soon, you will have to end up using QWERTY keyboards. Unless you’re literally living under a rock.
The motivation of switching to Dvorak is to improve efficiency. So why optimize yourself for a world that doesn’t exist (a world that uses Dvorak instead of QWERTY)?
This is symptomatic of a delusional mindset that a lot of scientist and engineer types tend to have, where they believe they are in an ideal world that rewards purity and efficiency in the abstract.
3 It’s actually worse for RSI because your keystrokes are crowded on the home row
Repetitive. Strain. Injury.
One of the selling points of Dvorak (and indeed Colemak, Workman, carpalx, and any number of alternative keyboard layouts) is that you can type many more English words without leaving the home row. The Dvorak keyboard is designed so that your fingers can spend more time punching the home row rather than moving around a lot as QWERTY is designed to encourage 1.
Moving your fingers and hands around a lot is good for preventing RSI/carpal tunnel syndrome. The rationale of Dvorak is intuitive—you move your fingers less, so that must mean that your hands will be damaged less. That intuition is deceiving. Typing is a repetitive activity no matter how you do it, but moving your fingers with a shorter range of motion is more dangerous. Having your wrists catatonic while striking a narrow region of the keyboard is the recipe for RSI.
How is this a good thing? When I tried typing Dvorak—and I really tried, getting up to 50 wpm—, I found my right hand fatiguing far more quickly than I normally do on QWERTY. Unlike the Dvorak evangelists, though, I won’t be quick to use my subjective, n=1 experience as groundbreaking evidence. You don’t need to believe me, just look at the positioning of keys on the Dvorak layout.
4 So what about all the anecdotal reports on the internet about people who cured their RSI by switching to Dvorak?
Dvorak takes several months just to develop the muscle memory to be able to type on it at all, let alone reattain one’s previous QWERTY speed. Most people can get up to no more than 30 wpm after a month of nonstop Dvorak (quitting QWERTY cold turkey).
The reason people cure their RSI by switching to Dvorak is they start typing slower during the switch, and typing slower cools off their RSI. It takes so long to even get up to half your previous QWERTY speed that you’re basically taking a very long vacation from typing; of course your typing-related injuries would be allowed to heal.
The fact that none of the anecdotal reports about Dvorak healing RSI ever seem to mention this is proof positive of the delusion.
5 What to actually do to prevent RSI
Get an ergonomic keyboard.
6 The bigger lesson
For some things (and you have to know which things in particular), convention matters more than efficiency in the abstract.
When choosing between Dvorak and QWERTY, you have a choice to either get good at something no one knows vs. something everyone knows.
Write Java. Write C++. Write Python. Use the most popular libraries. Get good at plugging in stuff to Mathematica and numpy before doing abstract algebra. Don’t write in Lisp and Haskell. Stop using vim in a terminal instead of an IDE.
Footnotes:
Fun fact: QWERTY was designed to maximize the distance between keys to prevent early typerwiters from jamming when 2 nearby keys were pressed in close succession.


"Firefox 2 and the Northwest Pressure-washing Gutter-cleaners"
Here in the Northwest the rainy season is upon us. So, the other day I searched Craigslist and hired someone to clean out the gutters and »
Here in the Northwest the rainy season is upon us. So, the other day I searched Craigslist and hired someone to clean out the gutters and »
Last night we went to a panel discussion on the Bush administration's warrant-less wiretapping program, at PSU in downtown Portland. It was put on »
My wife Shauna just started a fellowship at the Northwest Constitutional Rights Center as an attorney. During her first week on the job, there was an »
This software cocktail cooled my MacBook Pro by more than 40 degrees Fahrenheit: Install the MiniStat2 Dashboard widget. It shows CPU temperature as well as fan »
Good atmosphere, but small. Located off Interstate, one block north of Lombard, so it's pretty far out there, but accessible if you're »


A Fortran interface to the METIS graph partitioning library.
Nodes of different colours represent the following:
Solid arrows point from a parent (sub)module to the submodule which is descended from it. Dashed arrows point from a module being used to the module or program unit using it.


Nim version 0.16.0 has been released!
Nim in Action is going into production!
Nim version 0.15.2 has been released!
Nim version 0.15.0 has been released!
Nim Community Survey results


M&S launch ‘buy now, pay later’ option in the run up to Christmas
The new service is part of a drive by Marks and Spencer to attract more shoppers by allowing them to spread the cost of purchases across monthly instalments
by Linda HowardShoppers at Marks and Spencer will soon be able to delay paying for online purchases by six weeks after the retailer signed a deal with a 'buy now, pay later' company.
M&S has partnered with Clearpay on the new service with the payment option due to be available to all UK marksnadspencers.com customers from mid-November.
Customers looking to use the service will have a spending limit of £800, helping keep repayment costs down.
After paying 25% of the order upfront, shoppers will be able to pay the rest in three instalments at no extra cost.
Late payment will incur a £6 fee and no-payment charges are capped at 25% of the order, or £36, whichever is lower.
Shop M&S online here
M&S is hoping to attract younger shoppers on the run up to Christmas with the new service, which is available on purchases of more than £30.
The new payment option will give the likes of students, low earners and people with young families an easier, more manageable way to spread the costs.
The Clearpay service a popular payment choice for retailers with top brands including Lookfantastic, BooHoo, Foot Locker, JD Sports and I Want One Of Those already offering the plan to online customers.
Clearpay, which only launched in the UK three months ago, says it gained more than 200,000 active customers in the first 15 weeks of trading.
Although it may not be for everyone, if you are looking for a way of making Christmas spending a little more bearable over the coming weeks this could be an option.


Hi, today I wanna introduce how to transfer data frame out of Pandas into tables stored into relational database. Pandas is a very useful library provided by Python to help data analysts to wrangle with data. It is intuitive and easy to learn. (10-minute tour of pandas) Especially, I think Pandas puts a lot of effort to optimize efficiency which means you can deal with a decent amount of data using Pandas. For those people who gets used to R, Python Notebook also provides a way to make these two powerful analysis languages complement with each other. (Pipelining R and Python in Notebooks) .Hence, why not give it a try!?
Make it easy with Pandas!?
Back to our topic, I used to insert data line by line into relational database, which I think it is not pretty efficient and you need write a big chunk of SQL codes like the following code snippets, let alone you need to wrangle with data at the same time. Hence, you can expect your codes will become pretty long, messy and not easy to follow by others.
sql = """INSERT INTO acs5_stats ( tract_geoid, acs5_year, median_income, unemployment_rate, median_age, poverty_rate, rent_income_ratio, vacancy_rate, owner_rate, renter_rate, less_high_school_rate, high_school_rate, some_college_rate, bachelor_rate, graduate_rate, white_percent, black_percent, hispanic_percent, asian_percent, other_percent) VALUES ( %(tract_geoid)s, %(acs5_year)s, %(median_income)s, %(unemployment_rate)s, %(median_age)s, %(poverty_rate)s, %(rent_income_ratio)s, %(vacancy_rate)s, %(owner_rate)s, %(renter_rate)s, %(less_high_school_rate)s, %(high_school_rate)s, %(some_college_rate)s, %(bachelor_rate)s, %(graduate_rate)s, %(white_percent)s, %(black_percent)s, %(hispanic_percent)s, %(asian_percent)s, %(other_percent)s )"""However, Pandas provides a handy method for people to easily and smoothly transfer data into relation database which is to_sql. All you need to do is just set up the connection and specify some parameters inside the method. Look at my example code below:
import pandas as pd ''' Since I am using Postgres, which is not supported by the flavor of this method, I need to use sqlalchmy to create a connection ''' from sqlalchemy import create_engine ''' url sample: dialect+driver://username:password@host:port/database dialect: postgresql driver: psycopg2 username: kuan password: 1234 host: localhost port: 5432 (port number to connect to postgres database is 5432, different vendors may use different port number) database: mydb ''' url = 'postgresql+psycopg2://kuan:1234@localhost:5432/mydb' engine = create_engine(url) #Load data locally df = pd.read_csv("your/directory/data.csv) ''' name: table name in your database con: connection you created to your database schema: specify if you want to insert data to certain schema instead of default one if_exists: it will append the table if the table already existed index: If to write data frame's index as a column ''' df.to_sql(name='mytable', con=engine, schema="myschema", if_exists='append', index=False)It is so pretty easy right!? I think it incredibly reduces the amount of codes and make your applications neat and easy to read and follow. Only thing I think need to be careful is to correctly connect to database. Once you have no problem connect to your database, Pandas will magically take care of the other stuff!. Alright, see you next time and happy coding!


Publishing org-mode projects on Gitlab Pages
Example org-mode website using GitLab Pages. Learn more about GitLab Pages at https://pages.gitlab.io and the official documentation https://docs.gitlab.com/ce/user/project/pages/.
Org-mode
Org-mode is Free Software and part of GNU Emacs. It’s a simple document format (“Org”) with a powerful and intuitive interface (org-mode) that can export and publish to html, LaTeX, ascii, odt amongst others, and evaluate source code. The org-mode manual can be accessed here: http://orgmode.org/org.html. The main place for Org development is the mailing list, available on Gmane.
Gitlab CI
This project’s static Pages are built by GitLab CI, following the steps defined in .gitlab-ci.yml:
image: moul/emacs
pages:
script:
- emacs --batch --eval "(progn (package-initialize) (package-refresh-contents) (package-install 'org))"
- emacs --batch --no-init-file --load publish.el --funcall org-publish-all
artifacts:
paths:
- public
only:
- master
These build instructions are using a docker image, namely moul/emacs
.
It makes it possible to publish the project on a public runner on
Gitlab.com.
You could probably get a better experience by using a local runner on
a server you control. If so, you can drop the image
keyword.
Building locally
Org-mode is part of GNU Emacs. See how to obtain GNU Emacs on your OS here: https://www.gnu.org/software/emacs/download.html. To get the latest version of Org see http://orgmode.org.
GitLab User or Group Pages
To use this project as your user/group website, you will need one
additional step: just rename your project to namespace.gitlab.io
,
where namespace
is your username
or groupname
. This can be done by
navigating to your project’s Settings.
Read more about user/group Pages and project Pages.
Did you fork this project?
If you forked this project for your own use, please go to your project’s Settings and remove the forking relationship, which won’t be necessary unless you want to contribute back to the upstream project. — Forked from https://gitlab.com/pank/org-mode-gitlab-pages


Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
Eurographics Digital Library: Computer Graphics Forum Volume 25 (2006) Issue 3 (EG 2006 Proceedings)
Changelog
Rendering
- Accurate Specular Reflections in Real-Time
-
David Roger,
Nicolas Holzschuch
(Artis - Gravir/Imag Inria)
- An Improved Physically-Based Soft Shadow Volume Algorithm
-
Jaakko Lehtinen
(Helsinki University of Technology and Remedy Entertainment Ltd.),
Samuli Laine,
Timo Aila
(Helsinki University of Technology and Hybrid Graphics Ltd.)
- Reflected-Scene Impostors for Realistic Reflections at Interactive Rates
-
Voicu Popescu,
Chunhui Mei,
Jordan Dauble,
Elisha Sack
(Purdue University)
Mesh Processing
- Direct (Re)Meshing for Efficient Surface Processing
-
John Schreiner,
Carlos Scheidegger,
Shachar Fleishman,
Claudio Silva
(Scientific Computing and Imaging Institute, University of Utah)
- A Robust Two-Step Procedure for Quad-Dominant Remeshing
-
Martin Marinov,
Leif Kobbelt
(Computer Graphics Group, RWTH Aachen)
- Computing Discrete Shape Operators on General Meshes
-
Eitan Grinspun
(Columbia Univeresity),
Yotam Gingold,
Jason Reisman,
Denis Zorin
(New York University)
Matting and Compositing
- Projective Alpha Colour
-
Philip Willis
(Media Technology Research Centre, Department of Computer Science, University of Bath, UK)
- Easy Matting: A Stroke Based Approach for Continous Image Matting
-
Yu Guan,
Wei Chen,
Xiao Liang,
Ziang Ding,
Qunsheng Peng
(State Key Lab of CAD&CG, Zhejiang University, China)
- Cross Dissolve Without Cross Fade: Preserving Contrast, Color and Salience in Image Compositing
-
Mark Grundland,
Rahul Vohra,
Gareth P. Williams,
Neil A. Dodgson
(University of Cambridge)
Deformations
- Wrinkling Coarse Meshes on the GPU
-
Joern Loviscach
(Hochschule Bremen)
- Latent Doodle Space
-
William V. Baxter III,
Ken-ichi Anjyo
(OLM Digital Inc.)
- Sweep-based Free Form Deformation
-
Seung-Hyun Yoon,
Myung-Soo Kim
(School of Computer Science and Engineering, Seoul National University, Korea)
Geometry
- Tuning Subdivision (Project)
-
Ursula Augsdorfer,
Neil A. Dodgson
(University of Cambridge),
Malcolm A. Sabin
(Numerical Geometry Ldt.)
- Silhouette Extraction in Hough Space
-
Matt Olson,
Richard (Hao) Zhang
(GrUVi lab, School of Computing Science, Simon Fraser University)
- Easy Mesh Cutting
-
Zhongping Ji,
Ligang Liu,
Zhonggui Chen,
Guojin Wang
(Department of Mathematics, Zhejiang University and State Key Lab of CAD&CG, Zhejiang University)
Animation Rendering
- GPU-based Collision Detection for Deformable Parameterized Surfaces
-
Alexander Greß,
Michael Guthe,
Reinhard Klein
(Institute of Computer Science II, Universität Bonn, Germany)
- Cache-Efficient Layouts of Bounding Volume Hierarchies
-
Sung-Eui Yoon
(Lawrence Livermore National Laboratory),
Dinesh Manocha
(University of North Carolina at Chapel Hill)
- Ray Tracing Animated Scenes using Motion Decomposition
-
Johannes Günther
(MPI Informatik, Computer Graphics Group),
Heiko Friedrich
(Saarland University),
Ingo Wald
(SCI Institute, University of Utah),
Hans-Peter Seidel
(MPI Informatik, Computer Graphics Group),
Philipp Slusallek
(Saarland University)
Geometry Compression and Decompression
- Multiresolution Random-Accessible Mesh Compression
-
Junho Kim
(POSTECH and Stony Brook University),
Sungyul Choe,
Seungyong Lee
(POSTECH)
- C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering
-
Enrico Gobbetti,
Fabio Marton
(CRS4 Visual Computing Group),
Paolo Cignoni,
Marco Di Benedetto,
Fabio Ganovelli
(ISTI/CNR)
- Texture Adaptation for Progressive Meshes
-
Chih-Chun Chen,
Jung-Hong Chuang
(National Chiao Tung University, Taiwan, ROC)
Visualization
- Enhancing the Interactive Visualization of Procedurally Encoded Multifield Data with Ellipsoidal Basis Functions
-
Yun Jang
(Purdue University),
Ralf P. Botchen,
Andreas Lauser (University of Stuttgart),
David S. Ebert
(Purdue University),
Kelly P. Gaither
(Texas Advanced Computing Center),
Thomas Ertl
(University of Stuttgart)
- Opacity Peeling for Direct Volume Rendering
-
Christof Rezk-Salama,
Andreas Kolb
(Computer Graphics Group, University of Siegen, Germany)
- Topological Structures in Two-Parameter-Dependent 2D Vector Fields
-
Tino Weinkauf
(Zuse Institute Berlin),
Holger Theisel
(MPI Informatik, Computer Graphics Group),
Hans-Christian Hege
(Zuse Institute Berlin),
Hans-Peter Seidel
(MPI Informatik, Computer Graphics Group)
Animation
- Real-Time Weighted Pose-Space Deformation on the GPU
-
Taehyun Rhee
(University of Southern California),
J.P. Lewis
(Stanford University),
Ulrich Neumann
(University of Southern California)
- Dancing-to-Music Character Animation
-
Takaaki Shiratori
(The University of Tokyo),
Atsushi Nakazawa
(Osaka University),
Katsushi Ikeuchi
(The University of Tokyo)
- Splicing Upper-Body Actions with Locomotion
-
Rachel Heck
(University of Wisconsin-Madison),
Lucas Kovar
(University of Wisconsin-Madison and Industrial Light and Magic),
Michael Gleicher
(University of Wisconsin-Madison)
Photorealistic and Image Based Rendering
- Optimizing Control Variate Estimators for Rendering
-
Shaohua Fan
(University of Wisconsin-Madison),
Stephen Chenney
(Emergent Game Technologies),
Bo Hu,
Kam-Wah Tsui,
Yu-Chi Lai
(University of Wisconsin-Madison)
- A Predictive Light Transport Model for the Human Iris
-
Michael W.Y. Lam,
Gladimir V. G. Baranoski
(Natural Phenomena Simulation Group, School of Computer Science, University of Waterloo, Canada)
- Data-driven Local Coordinate Systems for Image-Based Rendering
-
Gero Müller,
Ralf Sarlette,
Reinhard Klein
(Institute of Computer Science II, Universität Bonn, Germany)
Images and Tone Mapping
- Semantic Photo Synthesis
-
Matthew A. Johnson,
Gabriel J. Brostow,
Jamie Shotton,
Ognjen Arandjelovic
(University of Cambridge),
Vivek Kwatra
(University of North Carolina at Chapel Hill),
Roberto Cipolla
(University of Cambridge)
- Analysis of Reproducing Real-World Appearance on Displays of Varying Dynamic Range
-
Akiko Yoshida,
Rafal Mantiuk,
Karol Myszkowski,
Hans-Peter Seidel
(MPI Informatik, Computer Graphics Group)
- Beyond Tone Mapping: Enhanced Depiction of Tone Mapped HDR Images
-
Kaleigh Smith,
Grzegorz Krawczyk,
Karol Myszkowski,
Hans-Peter Seidel
(MPI Informatik, Computer Graphics Group)
Modelling I
- Seamless Integration of Initial Sketching and Subsequent Detail Editing in Flower Modeling
-
Takashi Ijiri
(The University of Tokyo),
Shigeru Owada
(Sony CSL),
Takeo Igarashi
(The University of Tokyo and PRESTO, JST)
- Virtual Garments: A Fully Geometric Approach for Clothing Design
-
Philippe Decaudin
(EVASION//INRIA, Grenoble, France),
Dan Julius
(University of British Columbia, Vancouver, BC, Canada),
Jamie Wither
(EVASION/INRIA, Grenoble, France),
Laurence Boissieux
(INRIA, Grenoble, France),
Alla Sheffer
(University of British Columbia, Vancouver, BC, Canada),
Marie-Paule Cani
(EVASION/INRIA and INP Grenoble, France)
- Implicit Surface Modelling with a Globally Regularised Basis of Compact Support
-
Christian Walder,
(Max-Planck-Institut für biologische Kybernetik, Tübingen, Germany and The University of Queensland),
Bernhard Schölkopf,
Olivier Chapelle
(Max-Planck-Institut für biologische Kybernetik, Tübingen, Germany)
Modelling II
- Creating Face Models from Vague Mental Images
-
Volker Blanz
(MPI Informatik, Computer Graphics Group),
Irene Albrecht,
Joerg Haber
(Universität Siegen),
Hans-Peter Seidel
(MPI Informatik, Computer Graphics Group)
- Efficient large scale acquisition of building interiors
-
Gleb Bahmutov,
Voicu Popescu,
Mihai Mudure,
(Purdue University)
- Stroke Pattern Analysis and Synthesis
-
Pascal Barla
(ARTIS GRAVIR/IMAG INRIA),
Simon Breslav
(University of Michigan),
Joëlle Thollot,
François Sillion
(ARTIS GRAVIR/IMAG INRIA),
Lee Markosian
(University of Michigan)
Geometry Reconstruction
- Bayesian Point Cloud Reconstruction
-
Philipp Jenke
(WSI/GRIS, University of Tuebingen),
Michael Wand
(Stanford University),
Martin Bokeloh,
Andreas Schilling,
Wolfgang Straßer,
(WSI/GRIS, University of Tuebingen)
- Competing Fronts for Coarse-to-Fine Surface Reconstruction
-
Andrei Sharf
(School of Computer Science, Tel Aviv University),
Thomas Lewiner
(Department of Mathematics, PUC-Rio de Janiero),
Ariel Shamir
(Efi Arazi School of Computer Science, The Interdisciplinary Center, Herzliya),
Leif Kobbelt
(Computer Graphics Group, RWTH Aachen),
Daniel Cohen-Or,
(School of Computer Science, Tel Aviv University)
- Volume-Surface Trees
-
Tamy Boubekeur
(LaBRI - INRIA - CNRS - University Of Bordeaux),
Wolfgang Heidrich
(University of British Columbia, Vancouver, BC, Canada),
Xavier Granier,
Christophe Schlick
(LaBRI - INRIA - CNRS - University Of Bordeaux)
kesen.huang@gmail.com


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By Lars Lindahl © Lars Lindahl 1999
Starring Kevin Costner, Sean Connery, Robert Deniro, Andy Garcia, Charles Martin Smith, Billy Drago, and Patricia Clarkson.
Directed by Brian De Palma Written by David Mamet
Grade: **** (out of four)
The ultimate match up between good and evil, "The Untouchables" is an excellent movie because it looks deeper into an already examined rivalry. Based on the 1959 television show of the same title, "The Untouchables" may be an exaggeration of the real life events that took place, but it fits together perfectly with some beautifully filmed action sequences, some excellent acting, a memorable score, and a clever script. The film takes place in Chicago during the prohibition era where mobsters led by the ruthless Al Capone run an underground market of liquor to the demanding public. Elliot Ness and a small force of men known as the untouchables attempt the impossible by trying to stop Capone and trying to maintain peace and order. However, as Ness soon learns, in order to stabilize peace, you have to bend a few laws.
The fact that Capone is evil is very apparent from the first few scenes. The film begins with Capone, played perfectly by Deniro, declaring that he is not a violent man and he is a firm believer in following all laws. The film then quickly transfers to the next scene in which one of Capone's men bombs a restaurant that contains many innocent people including a little girl. From this point we know Capone is evil, not only because he kills without hesitation, but also because he is a lying bastard. Right from the first five minutes of the film, De Palma has created a hatred towards Capone and he shows that this man must be brought down at all costs. This developed hatred is before the film's hero, Ness, is even introduced. I found this approach to be very clever because in a small duration of time there is a great amount of admiration for Ness and an equal amount of hatred for Capone. The film only gets better from this point.
With the formation of the untouchables, there is a group of men wearing long, dark overcoats and hats. They walk in unison and they only look forward. As they walk down the streets they are observed and feared by citizens. Holding shot guns and pistols in their hands to stop criminals, this image of vigilantes must have influenced future films. One that comes to mind is "The Matrix" when Neo, Morpheus, Trinity, and the rest of the gang first come into the virtual world. Wearing more futuristic outfits of the same 1930's style, the similarities between these two are countless. "The Untouchables" has some of the hippest, bravest heroes in any action film. The four members were the only ones willing to go against Capone's army.
Each member of this special group also had their own characteristics that separated them from others. Elliot Ness, played with perfect ingenuity by Kevin Costner, is a character that surely grows during the course of the film. He begins as a man who is determined to follow all laws no matter how unfair they may be. However, as the film develops so does Ness. His beliefs involving the law are shattered when he realizes that those he trusted are actually members of the other side. He also begins to lose his stability when his adversaries begin to murder his friends. His anger becomes so thunderous that he can no longer hold it in. Sean Connery, who won an Academy Award for best supporting actor in his role, plays Malone, an aging cop who decides to make one final run as a member of the untouchables. Malone acts as a mentor to Ness. He teaches him "the Chicago way" to do things; when they attack with a knife, you attack with a gun. Connery plays his character with the exact amount of wit and experience needed. Andy Garcia does a wonderful job as George Stone, a young man who is just becoming a police officer. As Ness grows, he begins to teach Stone some valuable lessons that Malone once taught him. Charles Martin Smith is also fantastic as the final member who attempts to use an income tax offense against Capone. Smith is perfect for his role as he adds some valuable comic relief to the film.
The action scenes are also some of the most beautifully choreographed I have ever seen. Also very similar to "The Matrix," they are exciting and intense. >From a Western-like battle to the famous confrontation at the train station steps, the scenes are well thought out and well executed. The score during these scenes ingeniously adds to the excitement. Its pounding drum beats act as a rhythm for the actors. The combination of image and music is very impressive and also very effective.
Although the real life untouchables may have been excessively glorified, this film is pure entertainment and contains a unique blend of great acting, great directing, and great action. Some scenes (Capone and the baseball bat, the train station) have stuck in my mind for years and seeing them again will only make them more vivid.
Grade: **** (out of four)
© 1999 Lars Lindahl
visit my new website - Lars Attacks
http://www.angelfire.com/ny3/larsattacks
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


"x" "1" "SHAHIN,MM, CHOPY,C AND LEQUESNE,N, COMPARISONS OF MUTATION INDUCTIONBY SIX MONOCYCLIC AROMATIC AMINES IN SALMONELLA TYPHIMURIUM TESTER STRAINS TA97,TA1537, AND TA1538, ENVIRON. MUTAGEN. 7(4):535-546, __ 1985"


Bouncing ball in CSS or JavaScript
CSS animation for a bouncing ball (based on article from The Art of Web).
Code: evoluteur/bouncing-ball at GitHub.
© 2020 Olivier Giulieri
CSS animation for a bouncing ball (based on article from The Art of Web).
Code: evoluteur/bouncing-ball at GitHub.
© 2020 Olivier Giulieri


Physical Resistance
Lvl 5 +3%
.
.
.
Magic Resistance
Lvl 5 +3%
Healing Ratio
Lvl 5 +6%
.
.
.
Spell Recovery Time
Level 5 +12%
Dodge Rating
Lvl 5 +20
Hit Recovery Time
Level 5 +12.5%
Physical Toughness
Lvl 5 +16%
.
.
.
Magic Toughness
Level 5 +16%
Ability Level
Lvl 5 +5
Physical Crit Damage
Level 5 +21%
Physical Pierce Rating
Level 5 +30.5


Then fill the shelves with lots of books.”
“You should never, never doubt something that no one is sure of.”
"A person who has good thoughts cannot ever be ugly.
You can have a wonky nose,
and a crooked mouth,
and a double chin,
and stick-out teeth,
but if you have good thoughts they will shine out of your face like sunbeams
and you will always look lovely."
“Don't gobblefunk around with words.”
“It doesn't matter who you are or what you look like, so long as somebody loves you.”


000
Answer all of the questions to the best of your knowledge. You will receive a score upon completion. You may use this score to compare with other students. Good Luck!


A set of reflection utilities and miscellaneous utilities related to working with classes and their fields with no dependencies which is compatible with java 1.5 and generics.
These are built to be compatible with Apache Commons BeanUtils and the nesting structure works the same, refer to the apache BeanUtils project docs for details. Support for Apache DynaClass / DynaBean is included. Current users of beanutils should be able to drop in these utilities and gain the functionality with minimal code changes.
Handles field operations for properties (getters and setters), partial properties (only getter or only setter), and fields. This is configurable to use the fields only, properties only, or the hybrid approach (default). This improves upon the BeanUtils limitation of handling only properties or the Google utilities limitation of handling only fields.
Getting and setting fields supports simple, nested, indexed, and mapped values


{% extends 'base.html' %} {% load staticfiles %} {% block title %}Temporary Home{% endblock title %} {% block content %}
This is a modified jumbotron that occupies the entire horizontal space of its parent.


{{ subhead("Don't trust your VPN provider unless it's you.") }}
{%
set feature_community_feed = {
image_src: "/assets/images/activity-feed.png",
sections: [
{
title: "Sovereign",
content: "Privacy and Security is rooted in ownership. NOC enables you to describe and establish secure infrastructure on your own platform."
},
{
title: "Private",
content: "There's a wide range of Platform as a Service (PaaS). Build your VPNs using as many different providers as you desire. It's as easy as downloading the app, authenticating with your provider and pressing a button."
}
]
}
%}
{{ single_feature_with_image(feature_community_feed) }}
{% include "noc/view.njk" %}
{%
set feature_core_contributors = {
title: "VPNs self-destruct and redeploy automatically",
image_src: "/assets/images/core-contributors.png",
sections: [
{
title: "We’ll keep an eye on things",
content: "Most VPNs are not built for privacy and security. Noc is not most VPNs. Schedule your VPN to automatically destroy itself and then redeploy itself at the frequency of your choosing. This allows you to stay elusive by consistently changing the IPs your device sits behind, which makes it more difficult for attackers to find you."
}
]
}
%}
{{ single_feature_with_image(feature_core_contributors) }}
{%
set feature_search_box = {
image_src: "/assets/images/devrel-search-box.png",
sections: [
{
title: "The unified search box for your community",
content: "NOCSI search indexes and returns company names, locations, tags, notes,
and profile data like top languages, the names of repos contributed to,
and the content of relevant tweets."
}
]
}
%}
{%
set feature_identity_resolution = {
image_src: "/assets/images/devrel-identity-resolution.png",
sections: [
{
title: "Intelligent Identity Resolution",
content: "View side-by-side comparisons of potential duplicates, allowing you to quickly
clean your data. You’ll also see call-outs on individual profiles, alerting you
to potential conflicts as you navigate NOCSI."
}
]
}
%}
{%
set feature_metrics_report = {
image_src: "/assets/images/devrel-metrics-1.png",
sections: [
{
title: "Report with confidence",
content: "Demonstrate the impact of your community investments with simple
and powerful reporting."
}
]
}
%}
{%
set feature_metrics_share = {
image_src: "/assets/images/devrel-metrics-2.png",
sections: [
{
title: "Share the success",
content: "Receive weekly reports about community engagement and top contributors.
Share and celebrate with your team."
}
]
}
%}


---
layout: page
title : Drivers
header : Drivers
tagline: Earn a living wage!
group: navigation
---
{% include JB/setup %}
We need beta drivers!
- Average driver makes $20 an hour
- Good drivers can make $50 an hour
- RightRides drivers are also its owners
- The CEO reports to you.
Beta Signup!


Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the ...
| First Name: | Billy |
| Last Name: | Joe |
| Phone: | +375 29 5415657 |
| Birthday: | June 06, 1985 |
| Country: | Belarus |
| Email: |<EMAIL_ADDRESS>|


Unstyled Unordered List
- Home
- Services
- Trainings
- Software Development
- About Us
- Contact Us
Unstyled Ordered List
- Home
- Services
- Trainings
- Software Development
- About Us
- Contact Us
- Home
- Products
- About Us
- Contact
- User Agent
- An HTML user agent is any device that interprets HTML documents.
- Client-side Scripting
- Client-side scripting generally refers to the category of computer programs on the web that are executed client-side i.e. by the user's web browser.
- Document Tree
- The tree of elements encoded in the source document.


Komodo
feed-github
Auto feed for all activities in GitHub. New notification as they happen in real-time.
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Between 05-Dec-19 12:00 AM and 06-Dec-19 12:00 AM
GitHub
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05-Dec-19 12:17 AM
blackjok3rtt
[komodo:kmdHFtest] 1 new commit
`c80b278`
fix waituntilelegible - blackjok3rtt
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05-Dec-19 12:38 AM
ca333
[KomodoPlatform/komodo] Pull request closed: #240 sync master
ca333
[komodo:master] 3 new commits
`2159ba9`
dont update libsodium config scripts - ca333
`ad5c304`
Merge pull request #239 from KomodoPlatform/dev - ca333
`bf30f32`
Merge pull request #240 from KomodoPlatform/beta - ca333
ca333
[KomodoPlatform/komodo] New release published: 0.5.0-bf30f32
ca333
[KomodoPlatform/komodo] New tag created: 0.5.0-bf30f32
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05-Dec-19 12:48 AM
blackjok3rtt
[komodo] Branch kmdHFtest was force-pushed to
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05-Dec-19 02:19 AM
blackjok3rtt
[komodo:kmdHFtest] 1 new commit
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fix PoW miner - blackjok3rtt
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05-Dec-19 04:10 AM
blackjok3rtt
[komodo:kmdHFtest] 1 new commit
`16d3944`
speed up sync times and reduce bandwidth use on... - blackjok3rtt
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05-Dec-19 08:32 AM
cipig
[jl777/coins] Pull request opened: #399 update MONA electrums
jl777
[jl777/coins] Pull request closed: #399 update MONA electrums
jl777
[coins:master] 2 new commits
`d90c3a0`
update MONA electrums - cipig
`683a580`
Merge pull request #399 from cipig/master - jl777
GitHub
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05-Dec-19 11:10 AM
Alrighttt
[KMDLabs/komodo] New branch created: pos64
Alrighttt
[komodo:pos64] 1 new commit
`d385522`
change hf timestamp 12/05/2019 @ 7:32pm (UTC) - Alrighttt
[komodo] macOS-latest CI success on pos64
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05-Dec-19 12:09 PM
[komodo] Win Build success on pos64
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05-Dec-19 12:53 PM
Alrighttt
[StakedNotary:master] 2 new commits
`f19483b`
add CFEKPOS1 - Alrighttt
`8e82ac4`
add CFEKPOS1 - Alrighttt
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05-Dec-19 01:13 PM
[komodo] ubuntu-18.04 CI success on pos64
[komodo] GitHub Actions checks success on pos64
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05-Dec-19 04:37 PM
blackjok3rtt
[StakedNotary:blackjok3r] 1 new commit
`c4df02e`
POS51 - blackjok3rtt
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[StakedNotary] Branch blackjok3r was force-pushed to
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05-Dec-19 05:11 PM
blackjok3rtt
[StakedNotary:blackjok3r] 1 new commit
`812878f`
fix - blackjok3rtt
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05-Dec-19 05:59 PM
Mixa84
[komodo:importgateway] 2 new commits
`4d06037`
Fix - Mixa84
`6cb9191`
Fix - Mixa84
[komodo] macOS-latest CI success on importgateway
Mixa84
[komodo:importgateway] 1 new commit
`d1e00bd`
Fix - Mixa84
[komodo] macOS-latest CI success on importgateway
Mixa84
[komodo:importgateway] 1 new commit
`cae6d90`
Fix - Mixa84
[komodo] macOS-latest CI success on importgateway
Mixa84
[komodo:importgateway] 1 new commit
`66b9af8`
Fix - Mixa84
[komodo] ubuntu-18.04 CI failure on importgateway
[komodo] ubuntu-18.04 CI failure on importgateway
[komodo] macOS-latest CI success on importgateway
[komodo] ubuntu-18.04 CI failure on importgateway
[komodo] ubuntu-18.04 CI failure on importgateway
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05-Dec-19 06:13 PM
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05-Dec-19 06:23 PM
Mixa84
[komodo:importgateway] 1 new commit
`927fc60`
Fix - Mixa84
[komodo] macOS-latest CI success on importgateway
GitHub
BOT
05-Dec-19 06:32 PM
[komodo] ubuntu-18.04 CI failure on importgateway
GitHub
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05-Dec-19 06:43 PM
Mixa84
[komodo:importgateway] 1 new commit
`5553c1a`
Fix - Mixa84
[komodo] macOS-latest CI success on importgateway
[komodo] Win Build success on importgateway
[komodo] GitHub Actions checks failure on importgateway
[komodo] Win Build success on importgateway
[komodo] GitHub Actions checks failure on importgateway
[komodo] ubuntu-18.04 CI failure on importgateway
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[komodo] GitHub Actions checks failure on importgateway
[komodo] Win Build success on importgateway
[komodo] GitHub Actions checks failure on importgateway
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05-Dec-19 07:01 PM
Mixa84
[Mixa84/komodo] Pull request closed: #43 update libgmp fetch URL
Mixa84
[komodo:importgateway] 1 new commit
`62b6e73`
update libgmp fetch URL (#43) - himu007
[komodo] macOS-latest CI success on importgateway
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05-Dec-19 07:10 PM
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05-Dec-19 07:32 PM
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05-Dec-19 07:48 PM
Mixa84
[komodo:importgateway] 1 new commit
`73e508b`
Fix - Mixa84
[komodo] Win Build success on importgateway
GitHub
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05-Dec-19 08:02 PM
blackjok3rtt
[komodo:pos64] 1 new commit
`dd5ed51`
fix setstakingsplit? - blackjok3rtt
[komodo] macOS-latest CI success on pos64
GitHub
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05-Dec-19 08:26 PM
[komodo] ubuntu-18.04 CI failure on pos64
GitHub
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05-Dec-19 08:48 PM
[komodo] ubuntu-18.04 CI failure on importgateway
[komodo] GitHub Actions checks failure on importgateway
GitHub
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05-Dec-19 08:57 PM
blackjok3rtt
[komodo:pos64] 1 new commit
`435d7de`
fix notarypay with ac_perc - blackjok3rtt
[komodo] macOS-latest CI success on pos64
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05-Dec-19 09:07 PM
[komodo] Win Build success on pos64
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05-Dec-19 09:16 PM
blackjok3rtt
[KMDLabs/komodo] Pull request opened: #172 Pos64
blackjok3rtt
[komodo:kmdHFtest] 4 new commits
`d385522`
change hf timestamp 12/05/2019 @ 7:32pm (UTC) - Alrighttt
`dd5ed51`
fix setstakingsplit? - blackjok3rtt
`435d7de`
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`125cf59`
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`ade8eb3`
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`1e4ef0e`
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This is a collection of what I’ve read[1] over the past years, automatically generated from my Goodreads profile. Entries indicated by ➺ are books I strongly advise.
Last updated on .
2018
- Skin in the Game: Hidden Asymmetries in Daily Life by
- The Courage To Be Disliked: How to free yourself, change your life and achieve real happiness by
- The War of Art by
- The Phoenix Project: A Novel About IT, DevOps, and Helping Your Business Win by
2017
2016
- Meditations by
- Zero to One: Notes on Start Ups, or How to Build the Future by
- The Inner Game of Tennis: The Classic Guide to the Mental Side of Peak Performance by
- Sketching User Experiences: Getting the Design Right and the Right Design by
- Toyota Production System: Beyond Large-Scale Production by
- Bankei Zen: Translations from the Record of Bankei by
- Trying Not to Try: The Ancient Art of Effortlessness and the Surprising Power of Spontaneity by
- The 48 Laws Of Power by
- Influence: The Psychology of Persuasion by
- Notes on the Synthesis of Form by
- The Sovereign Individual: Mastering the Transition to the Information Age by
- The Checklist Manifesto: How to Get Things Right by
2013
- Musashi by
[1] Read or listened; audiobooks are great companions for long runs and I find them in some ways superior to paper books.


ASP.NET Stylesheet Example
The CSS for this page is generated by an ASP.NET page that's pretending to be a dynamic stylesheet.


--- layout: post title: 'How to : Use a Key Value Pair in your AutoCompleteExtender ( updated again... )' date: 2007-06-19 09:50:00.000000000 -04:00 type: post published: true status: publish categories: [] tags: - AutoCompleteExtender - JavaScript meta: _encloseme: '1' orig_url: http://blogs.msdn.microsoft.com/b/phaniraj/archive/2007/06/19/how-to-use-a-key-value-pair-in-your-autocompleteextender.aspx orig_site_id: '7524' orig_post_id: '3406114' orig_parent_id: '3406114' orig_thread_id: '520309' _wds_ratings_users: '2' _wds_ratings_score: '10' orig_application_key: phaniraj orig_post_author_id: '56365' orig_post_author_username: PhaniRajuYN orig_post_author_created: Nov 10 2006 05:47:39:000PM orig_is_approved: '1' orig_attachment_count: '0' orig_url_title: http://blogs.msdn.com/b/phaniraj/archive/2007/06/19/how-to-use-a-key-value-pair-in-your-autocompleteextender-updated-again.aspx _wds_ratings_average: '5' opengraph_tags: | author: login: phanirajuyn email<EMAIL_ADDRESS>display_name: Phani Raju MSFT first_name: '' last_name: '' ---
Hi all,
This has come up time and again on the asp.net Ajax forums and has become the Top Voted issue for the AutoCompleteExtender Work Items . I had some time the other day and set upon to write a fix for this .
How do you use it?
1) Attach a handler to the itemSelected Event using the OnClientItemSelected property in the ACE markup
<ajaxToolkit:AutoCompleteExtender runat="server" BehaviorID="AutoCompleteEx" ID="autoComplete1" TargetControlID="myTextBox" ServicePath="~/Services/AutoComplete.asmx" ServiceMethod="GetCompletionListKeyValuePair" ...... OnClientItemSelected ="IAmSelected" > </ajaxToolkit:AutoCompleteExtender>
function IAmSelected( source, eventArgs ) { alert( " Key : "+ eventArgs.get_text() +" Value : "+eventArgs.get_value()); }
2) The Server-Side Method :
The Server-Side Method will return an array of strings as before ,
You create KeyValue Pairs by calling the method :
AjaxControlToolkit.AutoCompleteExtender.CreateAutoCompleteItem(<key>,<value>);
EX:
[WebMethod] public string[] GetCompletionList(string prefixText, int count) { if (count == 0) { count = 10; } if (prefixText.Equals("xyz")) { return new string[0]; } Random random = new Random(); List<string> items = new List<string>(count); for (int i = 0; i < count; i++) { char c1 = (char)random.Next(65, 90); char c2 = (char)random.Next(97, 122); char c3 = (char)random.Next(97, 122); items.Add(AjaxControlToolkit.AutoCompleteExtender.CreateAutoCompleteItem(prefixText + c1 + c2 + c3, i.ToString())); } return items.ToArray(); }
The Display of the ACE does not change , it still remains the same :
Once you select an item from the DropDown of the ACE , you get an alert which shows you the value of the selectedItem.
In Your applications , instead of the Alert , process some business logic as per your requirements.
Hope this is an useful Addition.
Download the Latest AjaxControlToolkit from :
http://www.codeplex.com/AtlasControlToolkit/Release/ProjectReleases.aspx?ReleaseId=4941
[Update ]
You don't need to specify the UseKeyValuepairs attibute anymore ( in fact , its been removed :) ).
The ACE script is intelligent enough to realize when Key/Value pairs are returned automatically.
And also , the method CreateKeyvaluePair has been changed to CreateAutoCompleteItem.


Introduction
The following is a reference to the APT-Jelly directives. You may want to read the section on the
directives in the reference guide to establish a context for using this directive reference. You may also way to refer to the
API Documentation.
- annotationValue: Outputs an annotation value.
- file: Redirects output to a new file.
- forAllConstructors: Evaluates its block for all constructors of the specified type declaration.
- forAllFields: Evaluates its block for all fields of the specified type declaration.
- forAllImportedTypes: Evaluates its block for all imported types of a specified type declaration.
- forAllMethods: Evaluates its block for all methods of the specified type declaration.
- forAllNestedTypes: Evaluates its block for all nested types of the specified type declaration.
- forAllPackages: Evaluates its block for all packages in the source base.
- forAllParameters: Evaluates its block for all parameters of the specified executable declaration.
- forAllThrownTypes: Evaluates its block for all thrown types of the specified executable declaration.
- forAllTypes: Evaluates its block for all type declarations in the source base.
- ifHasAnnotation: Evaluates its block if the specified declaration has a specified annotation.
- ifHasDeclaration: Evaluates its block if the specified type mirror has a declaration.
- javaSource: Redirects its output to a java source file.
- primitiveWrapper: Outputs the name of the wrapper class associated with a primitive.
- wrapIfPrimitive: Wraps its body in a wrapper class constructor if a type is primitive.
- unwrapIfPrimitive: Unwraps its body from a wrapper class if a type is primitive.
annotationValue
Outputs an annotation value. If a declaration is specified, it will be used to lookup the annotation value.
Otherwise, this directive must be nested within a declaration loop directive and the current declaration will be used. If
a default value is specified, it will be output if either (1) the specified annotation doesn't exist, (2) the
specified annotation element doesn't exist, or (3) the value of the specified annotation element is its default
value. If no default value is specified, the declared default value of the element will be output (if there is one).
Otherwise, nothing will be output.
| parameter |
description |
required? |
default |
| declaration |
The declaration on which to get the annotation value. |
Yes, unless nested within a declaration loop directive. |
N/A |
| annotation |
The fully-qualified classname of annotation.
|
Yes |
(none) |
| element |
The annotation element (i.e. method) to output.
|
No |
"value" |
| default |
The default value to output if either (1) the specified annotation doesn't exist, (2) the
specified annotation element doesn't exist, or (3) the value of the specified annotation element is its default
value.
|
No |
(none) |
file
Redirects its output to a new file, relative to the output directory specified to APT.
| parameter |
description |
required? |
default |
| name |
The simple name of the file (not the full path). |
Yes |
N/A |
| package |
The package into which this file should be put.
|
No |
(none) |
| charset |
The character set to use for the output.
|
No |
(none) |
forAllConstructors
Evaluates its block for all constructors of the specified type declaration. If a type declaration is specified, its constructors will be used.
Otherwise, this directive must be nested within a declaration loop directive for type declarations and the constructors of the current declaration will be
used. It is not
illegal to specify an interface type declaration, but there will be no constructors.
| parameter |
description |
required? |
default |
| var |
The context variable to which to assign the current declaration |
No |
(none) |
| indexVar |
The context variable to which to assign the current loop index. |
No |
(none) |
| declaration |
The type declaration containing the declarations over which to iterate. |
Yes, unless nested within a declaration loop directive for types. |
N/A |
| annotation |
If specified, limit the set of declarations over which to loop to be those that are annotated with this annotation. Annotation name must be
fully-qualified.
|
No |
(none) |
| excludes |
If specified, read the value of this parameter as a comma-separated list of annotations that indicate that this declaration should be excluded
from the loop.
|
No |
(none) |
| annotationVar |
The context variable to which to assign the specified annotation mirror on the current declaration (specified by the "annotation" parameter).
|
No |
(none) |
| includeSuperclasses |
Whether to include the declarations of superclasses in the set of declarations over which to iterate.
|
No |
false |
| includeSuperinterfaces |
Whether to include the declarations of superinterfaces in the set of declarations over which to iterate.
|
No |
false |
forAllFields
Evaluates its block for all fields of the specified type declaration. If a type declaration is specified, its fields will be used.
Otherwise, this directive must be nested within a declaration loop directive for type declarations and the fields of the current declaration will be used.
| parameter |
description |
required? |
default |
| var |
The context variable to which to assign the current declaration |
No |
(none) |
| indexVar |
The context variable to which to assign the current loop index. |
No |
(none) |
| declaration |
The type declaration containing the declarations over which to iterate. |
Yes, unless nested within a declaration loop directive for types. |
N/A |
| annotation |
If specified, limit the set of declarations over which to loop to be those that are annotated with this annotation. Annotation name must be
fully-qualified.
|
No |
(none) |
| excludes |
If specified, read the value of this parameter as a comma-separated list of annotations that indicate that this declaration should be excluded
from the loop.
|
No |
(none) |
| annotationVar |
The context variable to which to assign the specified annotation mirror on the current declaration (specified by the "annotation" parameter).
|
No |
(none) |
| includeSuperclasses |
Whether to include the declarations of superclasses in the set of declarations over which to iterate.
|
No |
false |
| includeSuperinterfaces |
Whether to include the declarations of superinterfaces in the set of declarations over which to iterate.
|
No |
false |
forAllImportedTypes
Evaluates its block for all imported types of a specified type declaration. If a type declaration is specified, its imported types will be used.
Otherwise, this directive must be nested within a declaration loop directive for type declarations and the imported types of the current declaration will be
used.
The list of imported types is calculated--it does NOT correspond to the list of import statements in the source code, but it is generated by iterating
over the member declarations of the specified type declaration. This list will include the bounds of any formal type parameters. This list
will NOT include annotations.
| parameter |
description |
required? |
default |
| var |
The context variable to which to assign the current declaration |
No |
(none) |
| indexVar |
The context variable to which to assign the current loop index. |
No |
(none) |
| declaration |
The type declaration containing the declarations over which to iterate. |
Yes, unless nested within a declaration loop directive for types. |
N/A |
| annotation |
If specified, limit the set of declarations over which to loop to be those that are annotated with this annotation. Annotation name must be
fully-qualified.
|
No |
(none) |
| excludes |
If specified, read the value of this parameter as a comma-separated list of annotations that indicate that this declaration should be excluded
from the loop.
|
No |
(none) |
| annotationVar |
The context variable to which to assign the specified annotation mirror on the current declaration (specified by the "annotation" parameter).
|
No |
(none) |
| includeClasses |
Whether to include classes in the list of declarations over which to iterate.
|
No |
true |
| includeInterfaces |
Whether to include interfaces in the list of declarations over which to iterate.
|
No |
true |
forAllMethods
Evaluates its block for all methods of the specified type declaration. If a type declaration is specified, its methods will be used.
Otherwise, this directive must be nested within a declaration loop directive for type declarations and the methods of the current declaration will be used.
| parameter |
description |
required? |
default |
| var |
The context variable to which to assign the current declaration |
No |
(none) |
| indexVar |
The context variable to which to assign the current loop index. |
No |
(none) |
| declaration |
The type declaration containing the declarations over which to iterate. |
Yes, unless nested within a declaration loop directive for types. |
N/A |
| annotation |
If specified, limit the set of declarations over which to loop to be those that are annotated with this annotation. Annotation name must be
fully-qualified.
|
No |
(none) |
| excludes |
If specified, read the value of this parameter as a comma-separated list of annotations that indicate that this declaration should be excluded
from the loop.
|
No |
(none) |
| annotationVar |
The context variable to which to assign the specified annotation mirror on the current declaration (specified by the "annotation" parameter).
|
No |
(none) |
| includeSuperclasses |
Whether to include the declarations of superclasses in the set of declarations over which to iterate.
|
No |
false |
| includeSuperinterfaces |
Whether to include the declarations of superinterfaces in the set of declarations over which to iterate.
|
No |
false |
| returnTypeVar |
The context variable to which to assign the type mirror of the return type for this method.
|
No |
(none) |
forAllNestedTypes
Evaluates its block for all nested types of the specified type declaration. If a type declaration is specified, its nested types will be used.
Otherwise, this directive must be nested within a declaration loop directive for type declarations and the nested types of the current declaration will be
used.
| parameter |
description |
required? |
default |
| var |
The context variable to which to assign the current declaration |
No |
(none) |
| indexVar |
The context variable to which to assign the current loop index. |
No |
(none) |
| declaration |
The type declaration containing the declarations over which to iterate. |
Yes, unless nested within a declaration loop directive for types. |
N/A |
| annotation |
If specified, limit the set of declarations over which to loop to be those that are annotated with this annotation. Annotation name must be
fully-qualified.
|
No |
(none) |
| excludes |
If specified, read the value of this parameter as a comma-separated list of annotations that indicate that this declaration should be excluded
from the loop.
|
No |
(none) |
| annotationVar |
The context variable to which to assign the specified annotation mirror on the current declaration (specified by the "annotation" parameter).
|
No |
(none) |
| includeClasses |
Whether to include classes in the list of declarations over which to iterate.
|
No |
true |
| includeInterfaces |
Whether to include interfaces in the list of declarations over which to iterate.
|
No |
true |
forAllPackages
Evaluates its block for all packages in the source base.
| parameter |
description |
required? |
default |
| var |
The context variable to which to assign the current declaration |
No |
(none) |
| indexVar |
The context variable to which to assign the current loop index. |
No |
(none) |
| annotation |
If specified, limit the set of declarations over which to loop to be those that are annotated with this annotation. Annotation name must be
fully-qualified.
|
No |
(none) |
| excludes |
If specified, read the value of this parameter as a comma-separated list of annotations that indicate that this declaration should be excluded
from the loop.
|
No |
(none) |
| annotationVar |
The context variable to which to assign the specified annotation mirror on the current declaration (specified by the "annotation" parameter).
|
No |
(none) |
forAllParameters
Evaluates its block for all parameters of the specified executable declaration. If a executable declaration is specified, its parameters will be used.
Otherwise, this directive must be nested within a declaration loop directive for executable declarations and the parameters of the current declaration will be
used.
| parameter |
description |
required? |
default |
| var |
The context variable to which to assign the current declaration |
No |
(none) |
| indexVar |
The context variable to which to assign the current loop index. |
No |
(none) |
| declaration |
The executable declaration containing the declarations over which to iterate. |
Yes, unless nested within a declaration loop directive for executables. |
N/A |
| annotation |
If specified, limit the set of declarations over which to loop to be those that are annotated with this annotation. Annotation name must be
fully-qualified.
|
No |
(none) |
| excludes |
If specified, read the value of this parameter as a comma-separated list of annotations that indicate that this declaration should be excluded
from the loop.
|
No |
(none) |
| annotationVar |
The context variable to which to assign the specified annotation mirror on the current declaration (specified by the "annotation" parameter).
|
No |
(none) |
forAllThrownTypes
Evaluates its block for all thrown types of the specified executable declaration. If a executable declaration is specified, its thrown types will be used.
Otherwise, this directive must be nested within a declaration loop directive for executable declarations and the thrown types of the current declaration will
be used.
| parameter |
description |
required? |
default |
| var |
The context variable to which to assign the current thrown type mirror |
No |
(none) |
| indexVar |
The context variable to which to assign the current loop index. |
No |
(none) |
| declaration |
The executable declaration containing the thrown types over which to iterate. |
Yes, unless nested within a declaration loop directive for executables. |
N/A |
forAllTypes
Evaluates its block for all type declarations in the source base.
| parameter |
description |
required? |
default |
| var |
The context variable to which to assign the current declaration |
No |
(none) |
| indexVar |
The context variable to which to assign the current loop index. |
No |
(none) |
| annotation |
If specified, limit the set of declarations over which to loop to be those that are annotated with this annotation. Annotation name must be
fully-qualified.
|
No |
(none) |
| excludes |
If specified, read the value of this parameter as a comma-separated list of annotations that indicate that this declaration should be excluded
from the loop.
|
No |
(none) |
| annotationVar |
The context variable to which to assign the specified annotation mirror on the current declaration (specified by the "annotation" parameter).
|
No |
(none) |
| includeClasses |
Whether to include classes in the list of declarations over which to iterate.
|
No |
true |
| includeInterfaces |
Whether to include interfaces in the list of declarations over which to iterate.
|
No |
false |
ifHasAnnotation
Evaluates its block if the specified declaration has a specified annotation. If a declaration is specified, it will be used to lookup the annotation value.
Otherwise, this directive must be nested within a declaration loop directive and the current declaration will be used.
| parameter |
description |
required? |
default |
| var |
The context variable to which to assign the annotation mirror, if it exists. |
No |
(none) |
| declaration |
The declaration on which to evaluate whether exists the annotation. |
Yes, unless nested within a declaration loop directive. |
N/A |
| annotation |
The fully-qualified name of the annotation for which to test for existence. |
Yes |
N/A |
ifHasDeclaration
Evaluates its block if the specified type mirror has a declaration.
| parameter |
description |
required? |
default |
| type |
The type mirror on which to evaluate whether it has a declaration. |
Yes |
N/A |
| declarationVar |
The context variable to which to assign the declaration, if it exists. |
No |
(none) |
javaSource
Redirects its output to a java source file.
| parameter |
description |
required? |
default |
| name |
The fully-qualified class name of java class for which this directive's body is to be the java source. |
Yes |
N/A |
primitiveWrapper
Outputs the name of the wrapper class associated with the specified primitive type.
| parameter |
description |
required? |
default |
| type |
The primitive type for which to output the name of its associated wrapper class. |
Yes |
N/A |
wrapIfPrimitive
Wraps its body in the constructor for the wrapper class associated with the specified primitive type. If the specified
type is not primitive, no wrapping is performed.
| parameter |
description |
required? |
default |
| type |
The primitive type to wrap. |
Yes |
N/A |
unwrapIfPrimitive
Unwraps its body into the specified primitive type. If the specified type is not primitive, no unwrapping is performed.
| parameter |
description |
required? |
default |
| type |
The primitive type to unwrap. |
Yes |
N/A |
|


Schedule is up for @rubyconf (http://rubyconf.org/schedule). Excited to follow @yukihiro_matz's keynote on the first day!
10/8/2013, 3:58:46 PM
Favs: 0
Retweets: 0
link--- layout: tweet ---
Schedule is up for @rubyconf (http://rubyconf.org/schedule). Excited to follow @yukihiro_matz's keynote on the first day!
10/8/2013, 3:58:46 PM
Favs: 0
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link


Boots customers to start receiving their medicines in completely compostable bags
By March 2020, more than 10 million prescription bags each year will be made using compostable material rather than traditional plastic
by Ben ReidBoots pharmacy customers will start receiving their medicines in a different type of bag - ones that are completely compostable.
The eco-friendly bags are made using potato starch and can be used as a bin line for food waste.
By March 2020, more than 10 million prescription bags each year will be made using compostable material rather than traditional plastic.
Boots also has plans to reduce its plastic use by around 1,300 tonnes per year. This includes removing 149 tonnes of plastic from own-brand Christmas gift ranges; reducing the plastic packaging used in its deliveries by 76 percent saving 136 tonnes of plastic every year.
The Nottingham-based retailing giant also wants be 100 percent plastic free in online deliveries by the end of 2020.
Richard Bradley, Pharmacy Director at Boots UK, said, “This is yet another positive step forward in our focus on sustainability throughout our 170 year history, and the current journey we are on to reduce the impact our business has on the environment.
"At the start of this year, our customers told us they didn’t want to receive their medicines in plastic bags and we have been testing alternative materials for some time.
"So, we are thrilled that our new compostable bags allow us to continue to deliver medicines to patients in a way that is safe, clean and dry, whilst helping to reduce our reliance on conventional plastic.”


The XQillaNSResolver
interface extends the DOMXPathNSResolver
providing the ability to add additional namespace bindings.
More...
#include <XQillaNSResolver.hpp>
Public Member Functions | |
Non-standard Extension | |
| virtual void | addNamespaceBinding (const XMLCh *prefix, const XMLCh *uri)=0 |
| Non-standard extension. | |
| virtual const XMLCh * | lookupNamespaceURI (const XMLCh *prefix) const =0 |
| Look up the namespace URI associated to the given namespace prefix. | |
| virtual const XMLCh * | lookupPrefix (const XMLCh *uri) const =0 |
| Non-standard extension. | |
| virtual void | release ()=0 |
| Called to indicate that this object (and its associated children) is no longer in use and that the implementation may relinquish any resources associated with it and its associated children. | |
Protected Member Functions | |
Hidden constructors | |
| XQillaNSResolver () |
The XQillaNSResolver
interface extends the DOMXPathNSResolver
providing the ability to add additional namespace bindings.
| XQillaNSResolver::XQillaNSResolver | ( | ) | [inline, protected] |
| virtual void XQillaNSResolver::addNamespaceBinding | ( | const XMLCh * | prefix, | |
| const XMLCh * | uri | |||
| ) | [pure virtual] |
Non-standard extension.
XQilla requires additional bindings of namespaces. This method will bind the given prefix to the associated namespace.
| prefix | of type XMLCh - The prefix to bind. | |
| URI | of type XMLCh - The associated namespace. |
Implements xercesc::DOMXPathNSResolver.
| virtual const XMLCh* XQillaNSResolver::lookupNamespaceURI | ( | const XMLCh * | prefix | ) | const [pure virtual] |
Look up the namespace URI associated to the given namespace prefix.
The XPath evaluator must never call this with a null or empty argument, because the result of doing this is undefined.
| prefix | of type XMLCh - The prefix to look for. |
Implements xercesc::DOMXPathNSResolver.
| virtual const XMLCh* XQillaNSResolver::lookupPrefix | ( | const XMLCh * | uri | ) | const [pure virtual] |
Non-standard extension.
XPath2 implementations require a reverse lookup in the static context. Look up the prefix associated with the namespace URI The XPath evaluator must never call this with a null or empty argument, because the result of doing this is undefined.
| URI | of type XMLCh - The namespace to look for. |
Implements xercesc::DOMXPathNSResolver.
| virtual void XQillaNSResolver::release | ( | ) | [pure virtual] |
Called to indicate that this object (and its associated children) is no longer in use and that the implementation may relinquish any resources associated with it and its associated children.
Access to a released object will lead to unexpected result.
Implements xercesc::DOMXPathNSResolver.


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Domestic Travels
Camping in Edmonton?
The feeling of a warm, crackling campfire, the chirps of crickets perched somewhere in the woods and the glow of the aurora borealis above— there’s nothing like camping in the prairies.
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Ties together the various parts of the analysis.
Also models type conversions, exceptions, function calls
and controls the context sensitivity and worklist ordering.
Chapters and sections refer to the ECMAScript Language Specification, ECMA-262 3rd Edition.


@@include("src/web-includes/html-commence.html") DataDashboard ~~header~~ ~~header~~ ~~header~~ @@include("src/web-includes/widget-templates.html") @@include("src/web-includes/html-terminate.html")


{% extends "base-actual.html" %} {% load i18n static %} {% block meta_title %}{% trans "About" %}{% endblock %} {% block title %}{% endblock %} {% block main_content %}
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A Derivation of Centripetal Force
Introduction
I love talking with undergraduate students. When you get to a certain level of study, you take most of the elementary material for granted. But then every once in awhile, a young student asks you a seemingly simple question that completely takes you by surprise.
That happened to me this past week. Twice!
Two undergraduate students came to me on two separate occasions and mentioned that most graduate students and professors could not explain the origin of the equation for centripetal force. And to my horror, I realized that I could not derive the equation for centripetal force during the conversations! I guess the universe really wanted me to look into it this week.
After a good night’s sleep, I realized that this derivation is actually really straightforward. The key is to identify a few simple concepts and then mush them all together.
Brian and Chaitanya, thanks for throwing down the gauntlet! This post is for you!
Angles and Arcs
We are analyzing a particle moving around a circle with a constant speed, so it might be helpful to identify some relationships between arc length (\(s\)), radius (\(r\)), central angle (\(\theta\)), and speed (\(v\)). From introductory geometry:
\[\begin{equation} \Delta s = r \Delta \theta \end{equation}\]I am going to rearrange the expression above so that we can use it in the final derivation:
\[\begin{equation} \frac{1}{r} = \frac{\Delta \theta}{\Delta s} \end{equation}\]Additionally, we know that the particle covers a certain arc length (\(\Delta s\)) per unit time (\(\Delta t\)):
\[\begin{equation} v = \frac{\Delta s}{\Delta t} \end{equation}\]Multiplying the two expressions above yields:
\[\begin{equation} \frac{\Delta \theta}{\Delta t} = \frac{\Delta \theta}{\Delta s}\frac{\Delta s}{\Delta t} = \frac{v}{r} \end{equation}\]Changing Momentum
Let’s draw a diagram of the particle moving along the circle. At some initial time, suppose that it has a momentum directed in some initial direction (\(\vec{p}_i\)). At some time \(\Delta t\) in the future, the momentum has the same magnitude but a different direction (\(\vec{p}_f\)). This is because the particle has the same mass and speed, but it has moved along the circle.
In the image above on the right, we let the magnitudes of \(\vec{p}_i\) and \(\vec{p}_f\) equal \(p\). We can find the difference in momentum by subtracting the two vectors and doing some trig:
\[\begin{equation} sin \left ( \frac{\Delta \theta}{2} \right) = \frac{\Delta p/2}{p} \end{equation}\] \[\begin{equation} \Delta p = 2 p sin \left ( \frac{\Delta \theta}{2} \right) \end{equation}\]Dividing each side by \(\Delta \theta\) yields:
\[\begin{align} \frac{\Delta p}{\Delta \theta} &= \frac{2 p sin \left ( \frac{\Delta \theta}{2} \right)}{\Delta \theta}\\[0.1cm] &= p \frac{sin \left ( \frac{\Delta \theta}{2} \right)}{\frac{\Delta \theta}{2}}\\[0.1cm] &= p \hspace{1mm} {\rm sinc} \left ( \frac{\Delta \theta}{2} \right)\\[0.1cm] &= mv \hspace{1mm} {\rm sinc} \left ( \frac{\Delta \theta}{2} \right) \end{align}\]Where the \(sinc\) function is \(sinx/x\).
The Derivation
Now that we have all of the pieces of the problem, the derivation is really straightforward.
\[\begin{align} F &= \frac{\Delta p}{\Delta t}\\[0.1cm] &= \left ( \frac{\Delta p}{\Delta \theta} \right ) \left ( \frac{\Delta \theta}{\Delta t} \right )\\[0.1cm] &= \left [ mv \hspace{1mm} {\rm sinc} \left ( \frac{\Delta \theta}{2} \right) \right ] \left ( \frac{v}{r} \right )\\[0.1cm] &= \frac{mv^2}{r} {\rm sinc} \left ( \frac{\Delta \theta}{2} \right) \end{align}\]Finally, if we take the limit as \(\Delta \theta \rightarrow 0\), we get the instantaneous centripetal force at some point on the circular path. The limit can be found using L’Hospital’s Rule:
\[\begin{align} \lim_{\Delta \theta \rightarrow 0} {\rm sinc} \left ( \frac{\Delta \theta}{2} \right ) &= \lim_{\Delta \theta \rightarrow 0} \frac{sin \left ( \frac{\Delta \theta}{2} \right )}{\frac{\Delta \theta}{2}}\\[0.1cm] &= \lim_{\Delta \theta \rightarrow 0} \frac{\frac{1}{2}cos \left ( \frac{\Delta \theta}{2} \right )}{\frac{1}{2}}\\[0.1cm] &= cos(0)\\[0.1cm] &= 1 \end{align}\]Thus, we get the final expression for centripetal force:
\[\begin{equation} F = \frac{mv^2}{r} \end{equation}\]


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NeuralSharp
1.0
NeuralSharp is a FOSS C# library for neural networks.
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Represents a convolution operation. More...
Inherits NeuralSharp.Convolutional.IImagesLayer.
Public Member Functions | |
| Convolution (int inputDepth, int inputWidth, int inputHeight, int depth, int kernelSide, bool padding, int stride=1, int scale=1, bool createIO=false) | |
| Creates an instance of the More... | |
| void | Feed (bool learning=false) |
| Feeds the layer forward. More... | |
| void | BackPropagate (Image outputError, Image inputError, bool learning) |
| Backpropagates the given error trough the layer. More... | |
| void | UpdateWeights (float rate, float momentum=0.0F) |
| Updates the weights of the layer. More... | |
| void | SetInputAndOutput (Image input, Image output) |
| Sets the input image and the output image of the layer. More... | |
| Image | SetInputGetOutput (Image input) |
| Sets the input image of the layer and creates and sets an output image. More... | |
| virtual ILayer< Image, Image > | CreateSiamese () |
| Creates a siamese of the layer. More... | |
| virtual ILayer< Image, Image > | Clone () |
| Creates a clone of the layer. More... | |
| int | CountParameters (List< object > siameseIDs) |
| Counts the amount of parameters in the layer. More... | |
| Public Member Functions inherited from NeuralSharp.ILayer< Image, Image > | |
| int | CountParameters (List< object > siameseIDs) |
| Counts the amount of parameters of the layer. More... | |
| void | Feed (bool learning=false) |
| Feeds the layer forward. More... | |
| void | UpdateWeights (float rate, float momentum=0.0F) |
| Updates the weights of the layer. More... | |
| void | BackPropagate (TOut outputError, TIn inputError, bool learning) |
| Backpropagates the given error trough the layer. More... | |
| void | SetInputAndOutput (TIn input, TOut output) |
| Sets the input object and the output object of the layer. More... | |
| TOut | SetInputGetOutput (TIn input) |
| Sets the input object of the layer and creates and sets the output object. More... | |
| ILayer< TIn, TOut > | CreateSiamese () |
| Creates a siamese of the layer. More... | |
| ILayer< TIn, TOut > | Clone () |
| Clones the layer. More... | |
Protected Member Functions | |
| Convolution (Convolution original, bool siamese) | |
| Either creates a siamese of the given More... | |
| float | ActivationFunction (float input) |
| The activation function used by the layer. More... | |
| float | ActivationDerivative (float output) |
| The derivative of the activation function relative to the output. More... | |
Properties | |
| Image | Input [get] |
| The input image of the layer. More... | |
| Image | Output [get] |
| The output image of the layer. More... | |
| int | InputDepth [get] |
| The depth of the input of the layer. More... | |
| int | InputWidth [get] |
| The width of the input of the layer. More... | |
| int | InputHeight [get] |
| The height of the input of the layer. More... | |
| int | OutputDepth [get] |
| The depth of the output of the layer. More... | |
| int | OutputWidth [get] |
| The width of the output of the layer. More... | |
| int | OutputHeight [get] |
| The height of the output of the layer. More... | |
| int | KernelSide [get] |
| The side of the used kernel. More... | |
| int | Stride [get] |
| The used stride. More... | |
| int | Parameters [get] |
| The amount of parameters of the layer. More... | |
| object | SiameseID [get] |
| The siamese identifier of the layer. More... | |
| Properties inherited from NeuralSharp.Convolutional.IImagesLayer | |
| int | InputDepth [get] |
| The depth of the input of the layer. More... | |
| int | InputWidth [get] |
| The width of the input of the layer. More... | |
| int | InputHeight [get] |
| The height of the input of the layer. More... | |
| int | OutputDepth [get] |
| The depth of the output of the layer. More... | |
| int | OutputWidth [get] |
| The width of the output of the layer. More... | |
| int | OutputHeight [get] |
| The height of the output of the layer. More... | |
| Properties inherited from NeuralSharp.ILayer< Image, Image > | |
| TIn | Input [get] |
| The input object of the layer. More... | |
| TOut | Output [get] |
| The output object. More... | |
| int | Parameters [get] |
| The amount of parameters of the layer. More... | |
| object | SiameseID [get] |
| The siamese identifier of the layer. More... | |
Represents a convolution operation.
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protected |
Either creates a siamese of the given
Convolution
instance or clones it.
| original | The original instance to be created a siamese of or cloned. |
| siamese | true false |
| NeuralSharp.Convolutional.Convolution.Convolution | ( | int | inputDepth, |
| int | inputWidth, | ||
| int | inputHeight, | ||
| int | depth, | ||
| int | kernelSide, | ||
| bool | padding, | ||
| int | stride = 1 , |
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| int | scale = 1 , |
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| bool | createIO = false |
||
| ) |
Creates an instance of the
Convolution
class.
| inputDepth | The depth of the input of the layer. |
| inputWidth | The width of the input of the layer. |
| inputHeight | The height of the input of the layer. |
| depth | The depth of the output of the layer. |
| kernelSide | The side of the kernel to be used. |
| stride | The stride to be used. |
| scale | The scale factor. |
| padding | true false |
| createIO | Whether the input image and the output image of the layer are to be created. |
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protected |
The derivative of the activation function relative to the output.
| output | The output of the activation function. |
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protected |
The activation function used by the layer.
| input | The input of the activation function. |
| void NeuralSharp.Convolutional.Convolution.BackPropagate | ( | Image | outputError, |
| Image | inputError, | ||
| bool | learning | ||
| ) |
Backpropagates the given error trough the layer.
| outputError | The output error to be backpropagated. |
| inputError | The image to be written the output error into. |
| learning | Whether the layer is being used in a training session. |
Creates a clone of the layer.
| int NeuralSharp.Convolutional.Convolution.CountParameters | ( | List< object > | siameseIDs | ) |
Counts the amount of parameters in the layer.
| siameseIDs | The siamese identifier to be excluded. The siamese identifiers of the layer will be added to the list. |
Creates a siamese of the layer.
| void NeuralSharp.Convolutional.Convolution.Feed | ( | bool | learning = false | ) |
Feeds the layer forward.
| learning | Whether the layer is being used in a training session. Unused. |
Sets the input image and the output image of the layer.
| input | The input image to be set. |
| output | The output image to be set. |
Sets the input image of the layer and creates and sets an output image.
| input | The input image to be set. |
| void NeuralSharp.Convolutional.Convolution.UpdateWeights | ( | float | rate, |
| float | momentum = 0.0F |
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| ) |
Updates the weights of the layer.
| rate | The learning rate to be used. |
| momentum | The momentum to be used. |
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get |
The input image of the layer.
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get |
The depth of the input of the layer.
|
get |
The height of the input of the layer.
|
get |
The width of the input of the layer.
|
get |
The side of the used kernel.
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get |
The output image of the layer.
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get |
The depth of the output of the layer.
|
get |
The height of the output of the layer.
|
get |
The width of the output of the layer.
|
get |
The amount of parameters of the layer.
|
get |
The siamese identifier of the layer.
|
get |
The used stride.