#* The server renders this HTML page in an end-user's browser when needed authentication credentials may be obtained via HTTP Basic Authentication or an HTML form. Velocity variables (identified by the $ character) are generated at runtime by the server. The following variables are available on this page, but not used by default: $hiddenFieldValues - A map of hidden field IDs to their values. It is recommended to sanitize the values that are displayed using $escape.escape() for example $escape.escape($hiddenFieldValues.get(0)). Change text or formatting as needed. Modifying Velocity statements is not recommended as it may interfere with expected server behavior. *# #set( $messageKeyPrefix = "local.identity.profile." )


|
CS Dungeon
1.0a
A simple game made by amateurs
|
This is the main class used to implement control of the player. More...
Public Types | |
| enum | JumpState { JumpState.Grounded, JumpState.PrepareToJump, JumpState.Jumping, JumpState.InFlight, JumpState.Landed } |
Public Attributes | |
| AudioClip | jumpAudio |
| AudioClip | respawnAudio |
| AudioClip | ouchAudio |
| float | maxSpeed = 7 |
| Max horizontal speed of the player. More... | |
| float | jumpTakeOffSpeed = 7 |
| Initial jump velocity at the start of a jump. More... | |
| JumpState | jumpState = JumpState.Grounded |
| Collider2D | collider2d |
| AudioSource | audioSource |
| AudioSource | boom |
| Health | health |
| bool | controlEnabled = true |
| Bounds | Bounds => collider2d.bounds |
| GameObject | BulletToRight |
| GameObject | BoomToRight |
| float | fireRate = 0.7f |
| float | nextFire = 0.0f |
| Transform | firePoint |
| Public Attributes inherited from Platformer.Mechanics.KinematicObject | |
| float | minGroundNormalY = .65f |
| The minimum normal (dot product) considered suitable for the entity sit on. More... | |
| float | gravityModifier = 1f |
| A custom gravity coefficient applied to this entity. More... | |
| Vector2 | velocity |
| The current velocity of the entity. More... | |
Protected Member Functions | |
| override void | Update () |
| override void | ComputeVelocity () |
| Protected Member Functions inherited from Platformer.Mechanics.KinematicObject | |
| virtual void | OnEnable () |
| virtual void | OnDisable () |
| virtual void | Start () |
| virtual void | FixedUpdate () |
Additional Inherited Members | |
| Public Member Functions inherited from Platformer.Mechanics.KinematicObject | |
| void | Bounce (float value) |
| Bounce the object's vertical velocity. More... | |
| void | Bounce (Vector2 dir) |
| Bounce the objects velocity in a direction. More... | |
| void | Teleport (Vector3 position) |
| Teleport to some position. More... | |
| Protected Attributes inherited from Platformer.Mechanics.KinematicObject | |
| Vector2 | targetVelocity |
| Vector2 | groundNormal |
| Rigidbody2D | body |
| ContactFilter2D | contactFilter |
| RaycastHit2D[] | hitBuffer = new RaycastHit2D[16] |
| Static Protected Attributes inherited from Platformer.Mechanics.KinematicObject | |
| const float | minMoveDistance = 0.001f |
| const float | shellRadius = 0.01f |
| Properties inherited from Platformer.Mechanics.KinematicObject | |
| bool | IsGrounded [get] |
| Is the entity currently sitting on a surface? More... | |
This is the main class used to implement control of the player.
It is a superset of the AnimationController class, but is inlined to allow for any kind of customisation.
|
strong |
|
protectedvirtual |
Reimplemented from Platformer.Mechanics.KinematicObject.
|
protectedvirtual |
Reimplemented from Platformer.Mechanics.KinematicObject.
| AudioSource Platformer.Mechanics.PlayerController.audioSource |
| AudioSource Platformer.Mechanics.PlayerController.boom |
| GameObject Platformer.Mechanics.PlayerController.BoomToRight |
| Bounds Platformer.Mechanics.PlayerController.Bounds => collider2d.bounds |
| GameObject Platformer.Mechanics.PlayerController.BulletToRight |
| Collider2D Platformer.Mechanics.PlayerController.collider2d |
| bool Platformer.Mechanics.PlayerController.controlEnabled = true |
| Transform Platformer.Mechanics.PlayerController.firePoint |
| float Platformer.Mechanics.PlayerController.fireRate = 0.7f |
| Health Platformer.Mechanics.PlayerController.health |
| AudioClip Platformer.Mechanics.PlayerController.jumpAudio |
| JumpState Platformer.Mechanics.PlayerController.jumpState = JumpState.Grounded |
| float Platformer.Mechanics.PlayerController.jumpTakeOffSpeed = 7 |
Initial jump velocity at the start of a jump.
| float Platformer.Mechanics.PlayerController.maxSpeed = 7 |
Max horizontal speed of the player.
| float Platformer.Mechanics.PlayerController.nextFire = 0.0f |
| AudioClip Platformer.Mechanics.PlayerController.ouchAudio |
| AudioClip Platformer.Mechanics.PlayerController.respawnAudio |


THE PHANTOM MENACE (PG). (Twentieth Century Fox) Director: George Lucas Stars: Liam Neeson, Ewan McGregor, Natalie Portman, Jake Lloyd, Ian McDiarmid, Terence Stamp, Samuel L Jackson, Frank Oz, Ray Park, Kenny Baker, Anthony Daniels, Pernilla August, Ralph Brown, Hugh Quarshie, Ahmed Best Running time: 130 minutes.
Expectations have been high for this eagerly awaited and long overdue prequel to George Lucas' classic sci-fi adventure Star Wars. Given the barrage of hype that has preceded the movie, Star Wars Episode 1, subtitled The Phantom Menace, was always going to have a hard job living up to those lofty expectations. Inevitably, The Phantom Menace is a little disappointing! The original Star Wars was a film ahead of its time; The Phantom Menace is merely a film for its time!
Returning to the director's chair after a twenty year absence, Lucas takes the audience back to the beginning of his envisaged nine part saga, and introduces us to the young Anakin Skywalker. As every Star Wars fan knows, Anakin is the Jedi knight who, of course, later grew up to father both Luke Skywalker and Princess Leia before crossing over to the dark side of the force as the evil Darth Vader.
Caught in the middle of a trade war between the powerful Federation and the peaceful planet of Naboo, Jedi knights Qui-Gon Jinn (Liam Neeson) and his apprentice Obi-Wan Kenobi (Ewan McGregor) try to negotiate a settlement. While on the planet of Tatooin, Jinn recognises the nascent power of the young slave Anakin (played with charm by Jake Lloyd), and decides to take him under his wing.
In many ways, The Phantom Menace follows the broad plot threads of the original Star Wars, although without the same sense of wonder and inspiration. What was once a simple fable about the battle between good and evil has become far more mystical and mythic, and occasionally bogged down in more complex ideas. In establishing the framework for what follows, Lucas raises nearly as many questions as he answers.
One of the main problems is that the film is occasionally a little slow, with some passages of plot development that will prove tiresome and a little boring for younger audiences. The film also lacks any villain as imposing or as intimidating as Darth Vader. Instead, the best Lucas can offer us here is the rather bland and forgettable Darth Maul (played by martial arts champion Ray Park, in his film debut). There is a much more obvious emphasis on slap stick humour throughout this film, especially with antics of the accident prone Jar-Jar Binks, a computer generated character who speaks his own strange language.
However, some of the action sequences are quite exciting, with a couple of light sabre duels and a battle sequence between two digitally created armies. The undoubted highlight is the pod race, an incredible sequence that resembles a futuristic version of the famous chariot race from Ben Hur for the Nintendo generation.
The special effects and state of the art computer generated imagery, which took some two years to complete, is indeed spectacular, and represents the future direction of film making. Unfortunately, it is a pretty heartless and soulless future in which human performers are dwarfed by increasingly spectacular effects and technology.
About 90% of The Phantom Menace has been digitally created, and the human performers seem a little lost when called upon to interact with their brilliantly realised cyberspace universe. In many ways this is symptomatic of Lucas, a pioneer of digital effects, who shows little understanding of the emotional development of his characters. Lucas seems to regard his human cast as mere accessories to his whiz bang technology and cynical mass marketing techniques, and, in this aspect, he is light years ahead of Hitchcock in his reputed disdain for actors.
Neeson, who normally has a powerful screen presence, seems a little awkward here, while McGregor seems as bewildered and as uncomfortable as Alec Guiness did in the same role twenty years ago. Performers of the calibre of Terence Stamp and Samuel L Jackson are wasted in small, undemanding roles.
Many of the new characters introduced here are fairly unimpressive. Whereas we once might have followed the charismatic Han Solo, the impetuous Luke Skywalker and the feisty Princess Leia to the ends of the galaxy, I'm not so sure that I'd follow this bland and forgettable lot for a stroll in the park!
*** greg king http://www.netau.com.au
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Savannahs
Ranging from solid black to spotted tabby these intelligent playful
shorthaired cats are intensly energetic and dog-like. Savannahs are the
largest hybrid cat today. They don't need any gromming although
they don't mind baths. They're apperance is quiet clumsy, oversize
ears, long legs but that is the exact opposite of what they are.
They have incredible jumping skills that is amusing to watch. Overall
Savannahs are bright but energentic and would be good for people with
a lot of energy.
Sources:
http://www.savannahcatbreed.com
http://www.catchannel.com
http://www.topten.lt/brangiausi-pasaulio-gyvunai
http://www.catfacts.org/savannah-cat-facts.htm


--- layout: post title: Classical Music Workshops Warm the White House date: 2009-11-09 17:29:21 -06:00 comments: true categories: posterous_id: 7322455 --- Maybe one day with enough practice, I'll be able to play there. I didn't see a kazoo being featured.
Last Wednesday, the White House welcomed 120 middle and high school music students from all over the country to participate in four different engaging workshops. Â From the Blue Room to the Map Room and the East Room to the Diplomatic Reception Room, beautiful music and instructors' guiding voices echoed through the halls of this historic home.Â Aspiring students plucked their bows and strummed the strings of their guitars, while picking up tips and queues from their instructors, renowned classical musicians Awadagin Pratt on the piano, Joshua Bell on violin, Sharon Isbin with classical guitar, and Alisa Weilerstein on cello.
In her session, Ms. Weilerstein posed a question to her students. "How do we get someone excited about classical music?" she asked. Â Bright young minds quickly offered up a number of ideas. "Use classical instruments to play modern pieces," said one young lady. "Play Classical music for people who've never heard it," said another. As the students listened to each otherâ€™s ideas, they also talked about the opportunities they had to discover magic through music; they discussed the importance of keeping music education in schools and communities, where all children would have an opportunity to discover these great art forms just like they did.
As the workshops concluded, everyone gathered in the historic East Room for a concert put on by their four instructors.Â First Lady Michelle Obama made a special visit, and told the students that through music, "You'll learn that if you believe in yourself and put in your best effort, that there's nothing you can't achieve; and those aren't just lessons about music, these are really lessons about life."
It was a privilege to welcome so many young musicians living such talented and full lives on a beautiful fall day at the people's house.Â The White House is honored to share these experiences with all students. Check out all the video:
Classical guitarist Sharon Isbin performs Isaac Albeniz's Asturias and Agustin Barrios MangorÃ©'s Waltz Op. 8, No. 4:
Concert pianist Awadagin Pratt performs J.S. Bach's Passacaglia and Fugue in C minor, BWV 582:
Cellist Alisa Weilerstein performs ZoltÃ¡n KodÃ¡lyâ€™s Sonata for Solo Cello, Op. 8 and III. Allegro molto vivace:
Cellists Alisa Weilerstein and 8 year-old Sujari Britt perform Luigi Boccherini's Sonata for Two Cellos in C Major, 1st movement: Allegro moderato:
Cellist Alisa Weilerstein and 16 year-old percussionist Jason Yoder perform Camille Saint SaÃ«ns' The Swan:
Joshua Bell and Awadagin Pratt perform Maurice Ravel's Tzigane:
Joshua Bell and Sharon Isbin perform NiccolÃ² Paganini's Cantabile:
Joshua Bell, Awadagin Pratt, and Alisa Weilerstein Perform Felix Mendelssohnâ€™s Piano Trio No. 1 in D minor, Op. 49 and the finale, Allegro assai appassionato:
Kalpen Modi and James Schuelke are with the Office of Public EngagementÂ


References
1
Comparative study of forest under participatory forest management: A case of belete gera forest, southwest ethiopia
Download


Grow sites are encapsulated into directories that follow a specific structure. These directories are called "pods". Grow uses the configuration files and the structure of files in each pod to declaratively build your site. Your pod is your site: its content, the structure of its URLs, the translations, redirect behavior, etc. Everything needed by your site is in a pod.
Each pod is a Git repo, and each pod contains all the files used to build your site. Pods contain source files, but upon deployment, Grow deploys only what's needed to serve your site. Sources and other "internal" files are never deployed.
Example structure
Here's an example pod. Folders and files marked with * are builtins, and their names cannot change.
├── /build # Where your site is built by default. ├── /content* # All your content. | ├── /pages # A content collection. | ├── /_blueprint.yaml* # A blueprint. | ├── /about.md # A content document. | ├── /contact.md | └── /index.md | └── /posts | ├── /_blueprint.yaml* | ├── /my-first-post.md | └── /hello-grow.md ├── /dist # Compiled files like minified js and css. | ├── /css # Used for static serving of minified files. | └── /composite | ├── global.min.css | └── main.min.css | └── /js | └── /composite | ├── global.min.js | └── main.min.js ├── /partials* # Partial files. | └── /hero | ├── /hero.html | ├── /hero.js | └── /hero.sass ├── /source # Source files. | ├── /js | └── /composite | ├── /global.js | └── /main.js | └── /sass | └── /composite | ├── /global.sass | └── /main.sass ├── /static # Static files. | ├── /images | └── /favicon.png ├── /translations* # All your translation data. | ├── /messages.pot # Message catalog template. | └── /de | └── /messages.po # A message catalog. | └── /fr | └── /messages.po | └── /it | └── /messages.po ├── /views* # Front end views. | └── /base.html | └── /pages.html | └── /posts.html ├── /package.json # JS dependencies. └── /podspec.yaml* # Pod specification.


solveOneNonlinearEquation(function f(), u_min, u_max); solveOneNonlinearEquation(function f(), u_min, u_max, tolerance=100*Modelica.Constants.eps);
This function determines the solution of one non-linear algebraic equation "y=f(u)" in one unknown "u" in a reliable way. It is one of the best numerical algorithms for this purpose. As input, the nonlinear function f(u) has to be given, as well as an interval u_min, u_max that contains the solution, i.e., "f(u_min)" and "f(u_max)" must have a different sign. The function computes a smaller interval in which a sign change is present using the relative tolerance "tolerance" that can be given as 4th input argument.
The interval reduction is performed using inverse quadratic interpolation (interpolating with a quadratic polynomial through the last 3 points and computing the zero). If this fails, bisection is used, which always reduces the interval by a factor of 2. The inverse quadratic interpolation method has superlinear convergence. This is roughly the same convergence rate as a globally convergent Newton method, but without the need to compute derivatives of the non-linear function. The solver function is a direct mapping of the Algol 60 procedure "zero" to Modelica, from:
- Brent R.P.:
- Algorithms for Minimization without derivatives. Prentice Hall, 1973, pp. 58-59.
Download: http://wwwmaths.anu.edu.au/~brent/pd/rpb011i.pdf
Errata and new print: http://wwwmaths.anu.edu.au/~brent/pub/pub011.html
See the examples in Modelica.Math.Nonlinear.Examples.
function solveOneNonlinearEquation extends Modelica.Icons.Function; import Modelica.Utilities.Streams.error; input Modelica.Math.Nonlinear.Interfaces.partialScalarFunction f "Function y = f(u); u is computed so that y=0"; input Real u_min "Lower bound of search interval"; input Real u_max "Upper bound of search interval"; input Real tolerance = 100 * Modelica.Constants.eps "Relative tolerance of solution u"; output Real u "Value of independent variable u so that f(u) = 0"; end solveOneNonlinearEquation;


This is an online platform oriented towards intelligent image processing, designed for improving the resolution of multiple images.
Processed Image


ZitiLog
public class ZitiLog
Logger class that mirrors the Ziti C SDK’s logging feature
-
Maps to Ziti CSDK log levels, which cannot be imported directly
See moreDeclaration
Swift
public enum LogLevel : Int32
-
Initialize logger
Declaration
Swift
public init(_ category: String = "CZiti")
Parameters
category
descriptive name to differentiate unique logging areas
-
Initialize logger
Declaration
Swift
public convenience init(_ aClass: AnyClass)
Parameters
aClass
use name of this class as the loggng categy
-
Set the system-wide log level
Declaration
Swift
public class func setLogLevel(_ level: LogLevel)
Parameters
level
only log messages at this level or higher severity
-
Get the system-wide log level
Declaration
Swift
public class func getLogLevel() -> LogLevel
-
Log a message at
.TRACE
levelDeclaration
Swift
public func trace(_ msg:String, file:StaticString=#file, function:StaticString=#function, line:UInt=#line)
Parameters
msg
message to log
file
name of the file that makes this log message
function
name of the function that makes this log message
line
line number where this message was logged
-
Log a message at
.VERBOSE
levelDeclaration
Swift
public func verbose(_ msg:String, file:StaticString=#file, function:StaticString=#function, line:UInt=#line)
Parameters
msg
message to log
file
name of the file that makes this log message
function
name of the function that makes this log message
line
line number where this message was logged
-
Log a message at
.DEBUG
levelDeclaration
Swift
public func debug(_ msg:String, file:StaticString=#file, function:StaticString=#function, line:UInt=#line)
Parameters
msg
message to log
file
name of the file that makes this log message
function
name of the function that makes this log message
line
line number where this message was logged
-
Log a message at
.INFO
levelDeclaration
Swift
public func info(_ msg:String, file:StaticString=#file, function:StaticString=#function, line:UInt=#line)
Parameters
msg
message to log
file
name of the file that makes this log message
function
name of the function that makes this log message
line
line number where this message was logged
-
Log a message at
.WARN
levelDeclaration
Swift
public func warn(_ msg:String, file:StaticString=#file, function:StaticString=#function, line:UInt=#line)
Parameters
msg
message to log
file
name of the file that makes this log message
function
name of the function that makes this log message
line
line number where this message was logged
-
Log a message at
.ERROR
levelDeclaration
Swift
public func error(_ msg:String, file:StaticString=#file, function:StaticString=#function, line:UInt=#line)
Parameters
msg
message to log
file
name of the file that makes this log message
function
name of the function that makes this log message
line
line number where this message was logged
-
Log a message at
.WTF
level (“what a terrible failure”)Declaration
Swift
public func wtf(_ msg:String, file:StaticString=#file, function:StaticString=#function, line:UInt=#line)
Parameters
msg
message to log
file
name of the file that makes this log message
function
name of the function that makes this log message
line
line number where this message was logged


Gulp
Learn how to use and automate your time-consuming tasks in your development workflow with Space's powerful Gulp Toolkit extension.
Quick Setup
Installing and running Gulp is super easy in Space, please follow these steps and you should be ready to rock:
- Download and install Node.js , which we use to manage our dependencies. If Node.js is already installed in your machine, please make sure the installed version is
v12.x
and jump to step 2. - Run
npm install --global gulp-cli
command. If you already installedGulp CLI
previously, you can skip this step and jump to step 3. - Navigate to the root
/space
directory and runnpm install
or to install our local dependencies listed inpackage.json
. - Run
gulp
command.
Yup, that's it!
Toolkit Introduction
Space uses NPM scripts including custom JavaScript scripts written by Htmlstream Team for its build system. The goal was to utilize the power of Gulp to achieve maximum automation in static HTML Templates to help developers saving precious time for any kind of manual tasks and file changes.
Briefly speaking Space's Gulp Toolkit able to compile codes, minification js/css files, combine js/css files, auto path detection, pasting variables over HTML and SVG files, preparing build package and lots of others. On this page we will cover all Space's Gulp Toolkit features with detailed information and examples.
The following files powers the Gulp Toolkit:
-
gulpfiles
- build.js
- core.js
- dist.js
- paths.js
- preview.js
- watch.js
- svg-compiler.js
- config.js
- gulpfile.js
- package-lock.json
- package.json
Heads up! The main core file for development is config.js
and you don't need to worry about the rest files. We highly don't recommend touching the rest files since all settings included inside config.js
file. Learn more below at Configuration section for all available setting options.
Gulp Commands
Gulp Toolkit includes the following simple Gulp commands:
gulp
gulp dist
gulp build
On top of it, any Gulp or NPM commands can be also used.
1. gulp:
gulp
is the main command to start compiling and watching SASS / HTML files. When you run gulp
it starts a server poping up a new tab in your default browser. Any changes from the source files are instantly compiled on the fly and updates browser tab instantly with the help of Live Reload (Browsersync).
2. gulp dist:
gulp dist
command compiles and copies all files from ./src/*
folder into ./dist/*
folder and prepares production files. Basically, it copies whole complied assets into ./dist/*
folder with minified theme css/js files. Under the hood it performs the following processes:
- Minifies any CSS files from
./src/assets/css/*
- Minifies all JavaScript files from
./src/assets/js/*
and concatenates totheme.min.js
file - Compiles any files where
gulp-file-include
is used (learn more about Gulp File Include below) - Then copies all files from
./src/*
(including libraries from./node_modules/*
) and saves into./dist/*
3. gulp build:
gulp build
command prepares performance ready fully production files of your project into ./build/*
folder by automatically detecting all used asset sources from HTML pages. Under the hood it performs the following processes:
- Does the same work as
dist
process above, and: - Minifies and concatenates any used CSS vendor files in HTML pages and saves as
vendor.min.css
into./build/assets/css/*
- Minifies and concatenates all used JavaScript vendor files in HTML pages and saves as
vendor.min.js
into./build/assets/js/*
- Automatically detects any used
jpg|png|svg|mp4|webm|ogv|json
file formats from HTML pages and copies to relevant folders
The main difference between dist
and build
processes, build
sorts out what's used on the pages and prepares only used asset sources, while dist
just copy and pastes the compiled and generated files into ./dist/
folder.
Heads up!
Do more with config.js
file to control gulp dist
and gulp build
processes:
- Change directory folder and bundle file names
- Exclude any css/js files from bundle files
- Copy dependencies from one to another location
- and so on
More detailed information of config.js
options can be found on Configuration section below on this page.
Gulp File Include
Space uses Gulp File Include NPM package to provide convenience for development. With the help of Gulp File Include most common used components (e.g. header, sidebar, footer etc.) can be globally updated at once. It's like PHP include function when changes made from the single file - it updates all pages instantly where the component is used.
All used partials can be found at ./src/partials/*
and new ones can be easily added. Create new .html
partial file inside partials/
folder and use with @@include
in your HTML pages. Please read the official documentation for more options and details. In addition, config.js
file includes variables with other options. More information can be obtained at the Configuration section below.
Reserved Variables
On top of Gulp File Include, the usage of variables are extended in Gulp Toolkit to perform some specific tasks. Read below for more details and use cases:
Auto Path
| Parameters | Description |
|---|---|
@@autopath |
Automatically determines the path to the assets files, regardless of the nesting level of the HTML file |
Overview
Since @@autopath
is used within ./src/
folder, it's default path starts at ./src/
directory. The default directory name can be changed with the help of directoryNames property from config.js
file if needed.
Example
Considering the file is located at the roof of ./src/
folder:
<link rel="stylesheet" href="@@autopath/assets/css/theme.css">
Will be compiled to:
<link rel="stylesheet" href="./assets/css/theme.css">
@@autopath
is not supported for @@include
function inside partial files. However, you can still use @@autopath
to link any asset files within partial files.Delete Line
| Parameters | Description |
|---|---|
@@deleteLine |
Deletes a line in both dist & build processes. |
@deleteLine:dist |
Deletes a line only in dist process. |
@deleteLine:build |
Deletes a line only in buld process. |
Overview
Delete lines are usually used for comments while bundling files into one in build
process.
Example
<!-- JS Global Compulsory @@deleteLine -->
<!-- JS Global Compulsory @@deleteLine:dist -->
<!-- JS Global Compulsory @@deleteLine:build -->
Build Mode Files
The Build Modes Files generates two type of bundle files - .css
and .js
files in build
process:
-
Theme Files
- theme.min.css
- theme.min.js
-
Vendor Files
- vendor.min.css
- vendor.min.js
Any generated output file names can be changed from fileNames property in config.js
file.
In order to build these type of files the build
process includes reserved comments with special syntaxes in Gulp Toolkit. Read below for more details and examples:
.html
files at ./src/*
folder.Theme CSS File
| Reserved Comment | Description | Gulp Mode |
|---|---|---|
| <!-- bundlecss:theme [@@autopath] --> | Generates Theme CSS file as theme.min.css |
dist, build |
Overview
Minifies theme.css
file into min.theme.css
file and replaces in all HTML pages.
Example
Placing bundlecss:theme reserved comment in HTML file:
<!-- CSS Space -->
<!-- bundlecss:theme [@@autopath] -->
<link rel="stylesheet" href="@@autopath/assets/css/theme.css">
now, the theme.css
file is minified and replaced with theme.min.css
file automatically in HTML page(s):
<!-- CSS Space -->
<link rel="stylesheet" href="./assets/css/theme.min.css">
Theme JavaScript File
| Reserved Comment | Description | Gulp Mode |
|---|---|---|
| <!-- bundlejs:theme [@@autopath] --> | Generates Theme JavaScript bundle file as theme.min.js |
dist, build |
Overview
Concatenates and minifies all .js
files from .src/assets/js/*
folder in gulp dist
process and saves as theme.min.js
file, then replaces in all HTML pages.
The gulp build
process does the same process as gulp dist
but instead of processing all .js
files, it selects only used JavaScript files from HTML pages.
Example
Placing bundlejs:theme reserved comment in HTML file:
<!-- JS Space -->
<!-- bundlejs:theme [@@autopath] -->
<script src="@@autopath/assets/js/hs.core.js"></script>
<script src="@@autopath/assets/js/hs.file-1.js"></script>
<script src="@@autopath/assets/js/hs.file-2.js"></script>
<script src="@@autopath/assets/js/hs.file-3.js"></script>
...
etc.
then, it transforms into:
<!-- JS Space -->
<script src="./assets/js/theme.min.js">
Vendor CSS File
| Reserved Comment | Description | Gulp Mode |
|---|---|---|
| <!-- bundlecss:vendor [@@autopath] --> | Generates Vendor CSS bundle file as vendor.min.css |
build |
Overview
Concatenates and minifies all used CSS library files in HTML pages and saves as vendor.min.css
file, then replaces in all HTML pages.
Example
Placing bundlecss:vendor reserved comment in HTML file:
<!-- CSS Implementing Plugins -->
<!-- bundlecss:vendor [@@autopath] -->
<link rel="stylesheet" href="@@autopath/node_modules/bootstrap-icons/font/bootstrap-icons.css">
...
etc.
then, it transforms into:
<!-- CSS Implementing Plugins -->
<link rel="stylesheet" href="./assets/css/vendor.min.css">
Vendor JavaScript File
| Reserved Comment | Description | Gulp Mode |
|---|---|---|
| <!-- bundlejs:vendor [@@autopath] --> | Generates Theme JavaScript bundle file as vendor.min.js |
build |
Overview
Concatenates and minifies only used JavaScript library files in HTML pages and saves as vendor.min.js
file, then replaces in all HTML pages.
Example
Placing bundlejs:vendor reserved comment in HTML file:
<!-- JS Global Compulsory @@deleteLine:build -->
<script src="@@autopath/node_modules/bootstrap/dist/js/bootstrap.bundle.min.js"></script>
<!-- JS Implementing Plugins -->
<!-- bundlejs:vendor [@@autopath] -->
<script src="@@autopath/assets/vendor/hs-mega-menu/dist/hs-mega-menu.min.js"></script>
<script src="@@autopath/assets/vendor/hs-show-animation/dist/hs-show-animation.min.js"></script>
...
etc.
then, it transforms into:
<!-- JS Implementing Plugins -->
<script src="./assets/js/vendor.min.js">
Configuration
All configuration options can be found inside the ./config.js
file. As mentioned above, you don't need to worry about the rest Gulp files. We heighly don't recommend touching the other Gulp related files, since all settings included inside this config.js
file - unless there are cases where project needs to be extended the Gulp Toolkit further. To keep the development process as much as flexible, the configuration options are provided. Read below for more detailed descriptions and examples.
./config.js
file requires to restart the Gulp.Start Path
| Parameters | String | Description | Default | Gulp Mode |
|---|---|---|---|---|
startPath |
string |
Start path when launching a Gulp | "/index.html" |
default |
config code
startPath: "/index.html",
Overview
When you run gulp
command it opens up index.html
page on your browser from ./src/*
folder. You can set the Starting page to any page from the ./src/*
folder.
Variables
| Parameters | String | Description | Default | Gulp Mode |
|---|---|---|---|---|
vars |
object |
Variables that can be used in HTML pages and SVG files | {} |
all |
config code
vars: {
googleFont: "https://fonts.googleapis.com/css2?family=Roboto:wght@400;500;700&display=swap",
version: "?v=1.0",
style: {
color: '#008060', // Primary Color
font: 'Roboto' // Primary Font
}
},
Overview
Any new variables can be added inside var {..}
object and used in HTML pages with double at @@vars
. Variables are very practical to use when there are some repetitive values which should be updated at once in all pages. It helps to avoid manual changes from each HTML pages and gives handy automation.
Let's take an example of Google Fonts which is used in all HTML pages in Space:
<!-- Google Font -->
<link href="@@vars.googleFont" rel="stylesheet">
and that will be compiled into:
<!-- Google Font -->
<link href="https://fonts.googleapis.com/css2?family=Roboto:wght@400;500;700&display=swap" rel="stylesheet">
In a same way, any variables can be passed to HTML page and used as above example.
Variables in SVG files
In Space, we extended the usage of variables even further and added compatibility to SVG files. The SVG files where variables are used, should be saved inside svg-src/*
folder instead of svg/*
folder at ./src/assets/*
. Any SVG files at ./src/assets/svg-src/*
will be compiled and saved into svg/*
folder.
The examples can be found in any SVG files at ./src/assets/svg-src/*
folder.
Variables in functions
In addition, we added color functions that can be used inside html
and svg
files.
Convert HEX color to rgba with gulpRGBA[color, opacity]
function. The opacity values can be between 0.1
to 1
same like in SASS.
gulpRGBA[@@vars.style.color,.5]
Make color lighter with gulpLighten[color, value]
function. The larger the integer value, the lighter.
gulpLighten[@@vars.style.color, 50]
Make color darker with gulpDarken[color, value]
function. The larger the integer value, the lighter.
gulpDarken[@@vars.style.color, 50]
config.js
file requires to restart the Gulp.Skip Files from Bundle
| Parameters | String | Description | Default | Gulp Mode |
|---|---|---|---|---|
skipFilesFromBundle |
array |
Skip CSS & JavaScript files from bundle files (e.g. vendor.min.css) | [] |
dist, build |
config code
skipFilesFromBundle: {
dist: [
"assets/js/hs.chartjs-matrix.js",
],
build: [
"assets/css/docs.css",
"assets/vendor/icon-set/style.css",
"assets/js/hs.chartjs-matrix.js",
...
]
},
.css
and .js
file formats.Overview
Sometimes projects require to keep some files separately from concatenated bundle files. For that, there might be lots of reasons during the project development. The skipFilesFromBundle
property helps to control what files should be avoided from the bundle files while gulp dist
and gulp build
processes.
Copy Dependencies
| Parameters | String | Description | Default | Gulp Mode |
|---|---|---|---|---|
dependencies |
object |
Copy/Paste files and folders into different path | {} |
dist, build |
config code
copyDependencies: {
dist: {
"*assets/js/theme-custom.js": ""
},
build: {
"*assets/js/theme-custom.js": ""
}
},
Overview
Gulp Toolkit while processing dist
and build
packages, it reads the source code from HTML files to detect what asset files are used. There's are some scenarios when asset files are not linked through HTML files and in order to save those files into generated packages copyDependencies property can be helpful and used.
Below, a few scenarios are given:
- When files are not used in HTML pages like
theme-custom.js
in our case, as it's created for end user to include the custom JavaScript codes. However, we still need to provide the file in.dist/*
folder and with the help of copyDependencies property it's copied and pasted into./dist/*
folder. - When asset files are included in the bundle packages but their sources are linked through CSS files like Font Files, Background Images and so on. Since, Gulp Toolkit reads files from HTML files, it can not detect asset files if they are linked through CSS or JavaScript files.
- Or you may want include some asset files for some purpose in the generated packages even if they are not used on the pages.
Build Folder
| Parameters | String | Description | Default | Gulp Mode |
|---|---|---|---|---|
buildFolder |
string |
An option to set custom folder name for build process |
"" |
build |
config code
buildFolder: "", // my-project folder
Overview
By default, a gulp build
function processes the whole project from ./src/*
folder when the option is set to empty ""
. However, a custom folder name like my-project
can be added and set for build
process.
Here is how it looks when you set my-project
folder:
buildFolder: "my-project",
Now, when gulp build
command is run, it only checks all HTML pages from ./src/my-project/*
and prepares a ./build/my-project/*
folder with relevant assets files.
Replace Paths to CDN
| Parameters | String | Description | Default | Gulp Mode |
|---|---|---|---|---|
replacePathsToCDN |
object |
Replace an asset paths in HTML to CDN | {} |
build |
config code
replacePathsToCDN: {},
Overview
Sometimes to enhance the site speed (page load), often CDN links are used. With the help of replacePathsToCDN property, the library asset paths can be replaced with the CDN links in ./build/*
folder.
Example
replacePathsToCDN: { "assets/vendor/example/example.min.css": "https://cdn.example.com/example/css/example.min.css" }
Directory Names
| Parameters | String | Description | Default | Gulp Mode |
|---|---|---|---|---|
directoryNames |
object |
Change directory folder names | {} |
- |
config code
directoryNames: {
src: "./src",
dist: "./dist",
build: "./build"
},
Overview
From time to time projects might have different or existing File Structure and directoryNames
options allows to change folder names for build
processes.
Let's say if build: "./build" is changed to build: "./my-project" the gulp build
process will generate ./my-folder
folder instead of ./build/
folder.
File Names
| Parameters | String | Description | Default | Gulp Mode |
|---|---|---|---|---|
fileNames |
object |
Change bundle file names | {} |
dist, build |
config code
fileNames: {
dist: {
js: "theme.min.js",
css: "theme.min.css"
},
build: {
css: "theme.min.css",
js: "theme.min.js",
vendorCSS: "vendor.min.css",
vendorJS: "vendor.min.js",
}
},
Overview
A property with options to control bundle fine names in build
processes. For example, theme.min.js can be changed to myBrandName.min.js in ./dist/*
and ./build/*
folders.
File Types
| Parameters | String | Description | Default | Gulp Mode |
|---|---|---|---|---|
fileType |
string |
Files types that will be copied to the ./build/* folder |
"" |
build |
config code
fileTypes: "jpg|png|svg|mp4|webm|ogv|json",
Overview
Since the Gulp Toolkit in build
process able to automatically detect and prepare the asset files which are used in HTML pages, it should know which file types to be looked. If other file types are you used in HTML pages, the file types should be specified at fileTypes
property.


Why The Colts Will Score More Than The Other Guys - Texans Edition
by jgerbigWho: The Indianapolis Colts vs. the Houston Texans.
What: Week 12 of the 2019 NFL season.
Where: NRG Stadium, Houston, TX.
When: 8:20 PM Eastern, Thursday, November 21st. TV: FOX. We get our first dose of Joe Buck and the oft-concussed Troy Aikman. Hey, at least it’s not Collinsworth.
Why the Colts will score more than the other guys:
1. Luck
No, no, no, not that guy. No matter what you may think, this article is not your source for luck. I’m not sure why you keep looking for it here. Those are just the breaks.
Speaking of which…
The Colts suffered a bad one Sunday, losing Marlon Mack for the foreseeable future with a broken hand. The author once played a softball game the week after breaking his hand (throwing hand at that), an injury which eventually required surgery, so the author is a bit skeptical of players missing games with this kind of injury.
Before anyone gets outraged, I’m kidding regarding guys missing due to a broken hand. I’m not kidding about playing softball with one. My eventual surgery wasn’t related to playing that night, though.
 I can’t think of anything the league is currently doing that screams “we don’t care about the players!” more than teams playing on TNF following a game on Sunday.
The Texans are widely known for having the best looking cheer group around. Well, maybe. Let’s ride…
It’s halftime, and the crowd is fired up because the Texans lead 10-3. The cheer group takes the field for the halftime routine, when all of a sudden a buzz lifts over the crowd. Something isn’t kosher. At midfield, one of the HTC group is making a spectacle. It’s a disheveled looking man with a full beard, and wearing a…Texans cheerleader outfit, duh. The man executes a perfectly timed leg kick, only his bloomers can’t contain everything. When the routine is over, the man tosses his bloomers into the air, eludes security, and races down the tunnel, never to be seen again. When the bloomers are recovered, an inscription is discovered that reads “I gave my heart to this team!”
The Colts play better in the 2nd half, especially the defense, which sacks Deshaun “I hold the ball too long and Randy is still the greatest Watson of all-time” Watson three times, with the big one being a Justin Houston sack with 45 seconds left.
2. QC
The beloved is interesting. The author could say so, so much, but will refrain. My previous sentence has nothing to do with the game, but here’s what she had to say:
Sigh. If you only knew…
3. Texans cheerleaders
I suspect this is what many of you have been waiting for..
Enjoy.
It will be hard fought, but the Colts will enjoy as well.


This series tells the story of implementating a web applicatin in .Net Core in 3 (actually, 2.5) Operating Systems:
For that purpose, the process, frominstall to full production, will be described. What you see here was added while following the described steps.
The shared techologies and software to be used are:
( ...these are the ones, to be used, for sure. This list might grow upon usage... )
Here we go:


2.
two
a.
a
b.
b
·
one
·
two
-
three
·
four
Sub paragraph
·
Same list
·
Different list adjacent to the one above.


Hazel Miller grants 11 scholarships
by Herald StaffHazel Miller grants 11 scholarships
Eleven graduating seniors in the Edmonds School District will head to college or universities with an extra $5,000 scholarship thanks to the Hazel Miller Foundation.
The district’s foundation announced the $55,000 donation last week.
“I’ve had the pleasure of presenting scholarships to our graduates and know how much this financial support means to them and to their families,” said Deborah Brandi, executive director of the district foundation in a news release. “We are grateful to the Hazel Miller Foundation for its continued commitment to our students as they begin a new phase of their educations.”
The Hazel Miller Foundation is a nonprofit focused on supporting activities and education in Edmonds and the South County.
More info: www.hazelmillerfoundation.org.
Everett schools foundation gave district $500,000 last year
The end-of-the-year report for the Everett Public Schools Foundation showed more than $500,000 was raised by donors, grants and investments for classrooms in the district.
Donors came from individuals, families and businesses. More than 50 local companies gave $110,000 to the foundation.
The money goes to schools across the district, including scholarships, 46 grants for classroom activities and 1,900 backpacks to students in need.
Since 1985, the foundation has given more than $5 million to Everett Public Schools.
More info: visit www.everettsd.org/epsf.
Facial hair for a charity
Marysville police officers are a little harrier than usual, but it’s for a good cause.
Officers are participating in a no-shave challenge to raise money for the Children’s Hospital Toy Drive.
Last week, they presented a check for $600 to the drive.
Beards and donations will continue to grow this month.
Second-graders help dogs in need
Jennie Warmouth’s second-grade class at Spruce Elementary in Lynnwood has been writing online descriptions for adoptable dogs for more than a decade.
This year, her class took it a step further by organizing and promoting an eight-day fundraiser at their school.
The drive culminated with the class presenting a $387.57 check to the CEO of PAWS, an animal shelter and adoption agency.
The donation goes toward caring for dogs being transferred from shelters in Texas to the Northwest.
“In Texas shelters, highly-adoptable dogs are at risk of being euthanized due to overcrowding,” a news release said. “In the Northwest, many shelters have room to accommodate these homeless animals due to high demand from our animal-loving community.”
Those looking to donate to the cause can visit facebook.com/MiracleK9 or www.give.paws.org.
Know someone who deserves to be recognized? Email<EMAIL_ADDRESS>or call<PHONE_NUMBER>. Please include first and last names and photos with captions.
Gallery
Jennie Warmouth One of the kennels assisted by Jennie Warmouth’s second-grade class at Spruce Elementary. This year, her class organized a fundraiser to help dogs transporting to new shelters.


List of queues that are published and subscribed by various automation processes.
| Name | Max Retry Count | Created By | Created On | View | Edit | Delete |
|---|---|---|---|---|---|---|
|
|
|
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Are you sure you want to delete?


This post continues to be the most popular on this space after a year and a half. I’ve never been particularly fond of the implmenetation. Tightly coupled to very specific data sets and not really anything like a Flex component. It is setup more like an application (because it was pulled out of an application and generalized).
I’ve finally found the opportunity to rewrite the continuous scrolling thumbnail view portion of the slideshow and I am much happier with the results. Now, instead of resembling an application it is structured like a standard Flex 3 List based component. You supply it with a dataProvider and an itemRenderer (IListItemRenderer) and it acts as you would expect it to.
This approach is much nicer, as the data is cleanly decoupled from the component implementation and it opens up the doors for reuse.
The code is available on Github. If you have any suggestions or would like to add to the component, fork it and let me know!
The Continuous Scrolling Thumbnail Component for Flex by Joel Hooks, unless otherwise expressly stated, is licensed under a Creative Commons Attribution 3.0 United States License.


Tangled in Cables
问题描述 :
You are the owner of SmallCableCo and have purchased the franchise rights for a small town. Unfortunately, you lack enough funds to start your business properly and are relying on parts you have found in an old warehouse you bought. Among your finds is a single spool of cable and a lot of connectors. You want to figure out whether you have enough cable to connect every house in town. You have a map of town with the distances for all the paths you may use to run your cable between the houses. You want to calculate the shortest length of cable you must have to connect all of the houses together.
输入:
Only one town will be given in an input.
- The first line gives the length of cable on the spool as a real number.
- The second line contains the number of houses, N
- The next N lines give the name of each house’s owner. Each name consists of up to 20 characters {a–z,A–Z,0–9} and contains no whitespace or punctuation.
- Next line: M, number of paths between houses
- next M lines in the form
< house name A > < house name B > < distance >
Where the two house names match two different names in the list above and the distance is a positive real number. There will not be two paths between the same pair of houses.
输出:
The output will consist of a single line. If there is not enough cable to connect all of the houses in the town, output
Not enough cable
If there is enough cable, then output
Need < X > miles of cable
Print X to the nearest tenth of a mile (0.1).
Not enough cable
If there is enough cable, then output
Need < X > miles of cable
Print X to the nearest tenth of a mile (0.1).
样例输入:
100.0 4 Jones Smiths Howards Wangs 5 Jones Smiths 2.0 Jones Howards 4.2 Jones Wangs 6.7 Howards Wangs 4.0 Smiths Wangs 10.0
样例输出:
Need 10.2 miles of cable
解题代码:
//* @author: SmilingWang import java.util.*; public class Main { public static final int BLOCK = Integer.MAX_VALUE; public static final double zero = 1e-6; public static double cl; public static void main(String[] args){ Scanner in = new Scanner(System.in); cl = in.nextDouble(); int pn = in.nextInt(); double w[][] = new double[pn+1][pn+1]; for(int i = 1; i <= pn; i++){ for(int j = 1; j <= pn; j++){ if(j == i){ continue; } w[i][j] = BLOCK; } } Map< String, Integer> map = new HashMap< String, Integer>(); for(int i = 1; i <= pn; i++){ String s = in.next(); map.put(s, i); } int en = in.nextInt(); for(int i = 1; i <= en; i++){ String s1 = in.next(); String s2 = in.next(); int i1 = map.get(s1); int i2 = map.get(s2); w[i1][i2] = in.nextDouble(); w[i2][i1] = w[i1][i2]; } prim(w, pn); } public static void prim(double[][] w, int n){ int nearest[] = new int[n+1]; double distance[] = new double[n+1]; int vnear = 0; Set< Edge> set = new HashSet< Edge>(); for(int i = 2; i <= n; i++){ nearest[i] = 1; distance[i] = w[1][i]; } for(int v = 2; v <= n; v++){ double min = BLOCK; for(int i = 2; i <= n; i++){ if(distance[i] >= zero && distance[i] < min){ vnear = i; min = distance[i]; } } Edge edge = new Edge(nearest[vnear], vnear, w[vnear][nearest[vnear]]); set.add(edge); distance[vnear] = -1; for(int i = 2; i <= n; i++){ if(w[i][vnear] < distance[i]){ distance[i] = w[i][vnear]; nearest[i] = vnear; } } } //System.out.println(set); Iterator< Edge> itr = set.iterator(); double cost = 0; String out = ""; while(itr.hasNext()){ cost += (itr.next().weight); } //System.out.println(out); if(cost - cl <= zero){ System.out.printf("Need %.1f miles of cable\n",cost); } else{ System.out.println("Not enough cable"); } } } class Edge{ int sv; int ev; double weight; public Edge(int sv, int ev, double w){ this.sv = sv; this.ev = ev; this.weight = w; } public String toString(){ return sv + " " + ev + " " + weight + " "; } }
(adsbygoogle = window.adsbygoogle || []).push({});
这一题的代码这样提交时错误的~少考虑了很多情况
很赞的解答
“再把所有不和该节点相邻的节点着相同的颜色”，程序中没有进行不和该节点相邻的其他节点是否相邻进行判断。再说求出来的也不一样是颜色数最少的
不好意思，写错了．应该是 path[0]=0, visited[V] = true;
程序是错的吧，明显没有判断不和该节点相邻的其他节点是否相互相邻
写的好····· Pollard Rho快速因数分解
站长好。我是一个准备创业的互联网小白,我们打算做一个有关国*际*游*学的平台。手上也有了一些境外资源。现阶段的团队现在没有cto.原意出让一些管理股寻找一个靠谱的技术专家做合伙人, 不知道是不是能得到您的帮助。发个帖子或者其他方式。期待您的回应。可以加我微信tianxielemon聊聊。
为什么暴力求解方法循环到sqrt(n) 就可以了呢
[…] 如果此题没有要求 相对位置不变，可以参考文章：http://www.acmerblog.com/interview-9-2427/ […]
Thanks for taking the time to examine this, I really feel strongly about it and love studying a lot more on this topic. If possible, as you acquire experience
感觉我好像很多都不会做。。。。
为什么暴力求解方法循环到sqrt(n) 就可以了呢


Describes the capabilities of a single keyboard layout.
@added in SmartDeviceLink 7.1.0
- (nonnull instancetype)initWithKeyboardLayout:
(nonnull SDLKeyboardLayout)keyboardLayout
numConfigurableKeys:(UInt8)numConfigurableKeys;
init(keyboardLayout: SDLKeyboardLayout, numConfigurableKeys: UInt8)
- keyboardLayout
- @(numConfigurableKeys)
A SDLKeyboardLayoutCapability object
The keyboard layout of this capability
@property (nonatomic, strong) SDLKeyboardLayout _Nonnull keyboardLayout;
var keyboardLayout: SDLKeyboardLayout { get set }
Number of keys available for special characters, App can customize as per their needs. {“num_min_value”: 0, “num_max_value”: 10}
@property (nonatomic, strong) NSNumber<SDLUInt> *_Nonnull numConfigurableKeys;
var numConfigurableKeys: NSNumber & SDLUInt { get set }


One Day in September A film review by Julia Levin Copyright © 2000 filmcritic.com
The current crisis in the Middle East, with its painful controversy regarding the sovereignty over Temple Mount, makes the timing for the documentary One Day in September (Best Documentary Oscar: 1999) perfect. The film presents the historical events of the 1972 Munich Olympics, when Palestinian terrorists took Israeli athletes hostage and interrupted the Games. The filmmakers use actual footage taken at the time, interviews with German officials and children of the victims, clips from television news reports, and interviews with the only surviving terrorist who participated in the attack, Jamal Al Gashey.
The film starts off on a personal note: Ankie Spitzer, a widow of one of the Israeli athletes kept as a hostage, recalls their happy marriage and anticipation of coming to the Olympic games.  Objectively, it gives a succinct summary of why the 1972 Olympics, besides being as political as Olympic Games always are, were so particularly important to both Germans and Israelis. Subjectively, and understandably so, the film is pro-Israeli: If members of Israeli team are presented as exemplary citizens -- young, ambitions, with families and babies -- Palestinians are shown receiving training in violence, hiding as Zionist refugees in Lebanon and Libya, carrying out their terrorist acts with anonymous brutality (as they don't even know the target of their attack until very late). Thus, in addition and perhaps without realizing it, the film exemplifies why cinema is such a powerful and dangerous medium; One Day in September is an adroitly constructed yet highly manipulative film.
Once the film gets to its point by recreating the actual events that took place on the day of the attack, September 5, 1972, it tries to create suspense by applying slow motion shots and stirring music score punctuated with pounding sounds of a heart beat. This technique is powerful and gripping, but the real achievement of the film is in its detailed reconstruction of the events that led to the atrocity. It is almost impossible to believe how it was all allowed to happen -- in a small apartment in the Olympic Village nine athletes were held hostage, one was killed and another was left to bleed to death, but the festival of sport continued as if nothing happened. Debunking the idea of the Olympic Games as a festive celebration in peace and harmony, the filmmakers describe step-by-step how, in the middle of public and media attention, German officials absolved themselves from the terrorist attack and resumed the competition. The film then details exactly how the police, lacking an anti-terrorist squad, proper security, and turning down help from the Israelis, ignominiously failed to save hostages by attempting to carry out an ill-conceived maneuver. The result of this drama is devastating and ghastly.
Despite the fact that One Day in September might upset a lot of people for being manipulative and one-sided, this historical account is shocking, jarring, and unequivocally worth seeing.

The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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|
Dreamachine
1.0.0
flashy lights thing
|
#include <LedDriver.h>
Public Member Functions | |
| LedDriver () | |
| void | setWaveform (Waveform form) |
| void | setBrightness (float brightness) |
| void | setValue (float sineLevel, float squareLevel) |
| void | registerCallback (Dispatcher< float, float > &dispatcher) |
Definition at line 15 of file LedDriver.h.
| LedDriver::LedDriver | ( | ) |
Definition at line 13 of file LedDriver.cpp.
|
inline |
Definition at line 23 of file LedDriver.h.
| void LedDriver::setBrightness | ( | float | brightness | ) |
| void LedDriver::setValue | ( | float | sineLevel, |
| float | squareLevel | ||
| ) |
| void LedDriver::setWaveform | ( | Waveform | form | ) |


Experimental Only
This application is still very much experimental. You have been forewarned.
This application is still very much experimental. You have been forewarned.
You can clone it from the Github repo:
git clone git@github.com:asugrad/laravelzap.git
Or you can download the master branch;
Download Laravel ZapI use Laravel Valet as my development environment. These installation notes are based solely on getting the site running on Laravel Valet. I have not yet tested it on MAMP, WAMP, or Laravel Homestead though it might work perfectly fine on those environments.
After you have downloaded or cloned the repo, go into your terminal and `cd` to the root of the site. Then execute the following commands to set up the site.
yarn install
composer install
A '.env' file should have been created for you in the root of the site. If one was not created for you, simply rename the '.env.example' file to '.env'. Then run the artisan command to create the storage link to where the site assets will be stored.
php artisan storage:link
Next you will need to edit the 'gulpfile.js' file in the root of your application. Change the following line to whatever your local development url is:
var localsite = 'YOURLOCALDEV';
BrowserSync will use this as a proxy to create a live-reloading development experience.
 Run the following command from the terminal in the root of your site
gulp watch
The site should open up at http://localhost:8080
As long as 'gulp watch' is running, any changes you make to your blade, javascript, or SASS files, will force the open browser tab to refresh and display your changes. You can make changes on the fly and see your updates as you make them. This allows for truly rapid development,
You could simply build out, generate the site, and deploy only the 'public' folder. You would then just have to update the paths in the 'gulpfile.js' file to publish out your assets to the 'public' folder. I may someday soon make the 'public' folder the default path for the assets for the sake of simplicity (as is typical in most Laravel deployments).
But until I make that happen, I just deploy the whole application (using Laravel Forge) and have the following setup for my deploy script:
cd /home/forge/laravelzap.com
git pull origin master
composer install --no-interaction --prefer-dist --optimize-autoloader
gulp --production
The 'gulp --production' is the key. It regenerates the site and the assets.
I am working on recording and editing a tutorial on how to get the site working. In meantime, enjoy a video from Feud Nation>


Premier Niche Markets
Phosfluorescently engage worldwide methodologies with web-enabled technology. Interactively coordinate proactive e-commerce via process-centric "outside the box" thinking. Completely pursue scalable customer service through sustainable potentialities.


A Multiracial Love Saga: "Love And Love Only"
If you are not into romantic drama or romantic comedy then this movie is not for you, go back to watching your superheroes in cape. But if you are an avid movie watcher and a dabbler in arts, then I want to make a case for why you need to watch Love And Love Only.
"Love And Love Only" is another attempt at a movie about a brown boy who meets a white girl and faces his brown parents to stay true to his love. It is a low budget movie with some rather amateur camera, and lighting work. Now that we got that out of our way, and before you write it off as just another Bollywood movie (sort of) that you need to steer clear off. I would say that good things come to people who wait and are willing to take a chance.
The movie is written, directed, edited, and produced by Julian Karikalan, an Indian born Australian filmmaker. Julian has worked hard on managing to make a full-length movie on a micro-budget and you can see glimpses of his brilliance throughout the movie.
The movie features a cast from both India and Australia. Rohit Kalia is the male lead, he has been given ample screen time to showcase his acting chops. Rohit does a great job of portraying a fresh off the boat college grad, you guessed it, engineering grad to Australia, and is very relatable to any international student studying in any foreign university. Georgia Nicholas as the female lead brings an ingenuous charm to the movie. Her portrayal of a blue-collar Australian girl is spot on. The movie also has the Indian Music legend Ilaiyaraaja doing the background score and songs.
Now with all this going for the movie, the movie has its flaws.  But don't let these little things take away from the genuine effort at storytelling.
Georgia's portrayal of the character Stacey, with the unassuming naivety and effortless charm, will make the audience fall in love with the character. She is the breakthrough the movie was looking for, and she has delivered a beautiful performance. She is an actor to watch out for.
If honest effort like these in film making is not supported and nurtured, all we will be left with is the Nth remake of some movie or the umpteenth movie from some franchise. Moviemakers like Julian need to be backed by powerhouse studios to do justice with their vision so that they don't have to compromise to finish the movie within budget. I hope you will watch this movie and leave with a smile knowing that you found a diamond in the rough.


BY EDWIN JAHIEL
THE OUT-OF-TOWNERS (1999) * Directed by Sam Weisman. Written by Marc Lawrence, based on the screenplay by Neil Simon. Photography, John Bailey. Editing, Kent Beyda. Production design, Ken Adam. Music, Marc Shaiman. Produced by Robert Cort, David Madden, Robert Evans, Teri Schwartz. Cast: Steve Martin (Henry Clark), Goldie Hawn (Nancy Clark), John Cleese (Mr. Mersault), Oliver Hudson (Alan Clark),, Mayor Rudolph Giuliani (himself), et al. A Paramount release. 91 minutes. PG-13
There was a time when it was chic and trendy to dismiss the work of Neil Simon. I hope that this particular snobbery exists no longer. The man's output is prodigious, his talent is superior, and his duds are minimal. At their best, movies scripted by Simon have resulted in great comedies or mixed-genre films. At their non-best, among the least well received -- even though it does have its partisans--- is The Out-of-Towners (1970) directed by Arthur Hiller.
Neil Simon's script is his most unpleasant.  Everything goes badly from the start and escalates without respite. Most of these frustrations, taken singly or in smaller installments, are all too familiar -- but here they are so mercilessly and artificially piled up that they reach a level of cruelty. And a major flaw is that the couple is dislikable, with Lemmon a grating idiot, from the opening scene on. In this black humor however are some quite entertaining parts which would make me give the picture a sadomasochistic grade of C.
Still, I see no reason for a remake of this item, especially the way it is handled by heavy-handed direction and a bad script that's not Simon's but based on the old Simon scenario. All my comments on the 1970 opus apply to the 1999 edition, except that now the couple is no longer dislikable. They are merely indifferent and without personality.
This time, the Ohioans George and Gwen Kellerman have been more WASPishly rebaptized Henry and Nancy Clark, married for 27 years. Their daughter has gone East, to school then to miscellaneous problems. The lachrymose parents are putting son Alan on the plane to Europe. The nest is empty. Henry, an adman, is about to leave for a job interview in New York City, but what he hasn't told Nancy is that he's been fired from his present position.
He boards his plane... and guess who comes in minutes later?  (I'll spare you details). This is the start of an odyssey for the Clarks. The plane has to land in Boston, their luggage is lost, they miss the train to NYC, hire a talking car (sic), mess up directions, crash into a fish market. Next, they get robbed in the Big Apple. The misadventures of the moneyless and hungry Clarks hit an endless series of strident lows which include suspicious people, an S & M hooker, a ferocious Rottweiler, a sex-therapy meeting in a church, a ride in a holdup getaway taxi, a night spent alfresco in Central Park where Henry gets booked by cops for indecent exposure, and more and more. And yet more.
There is a sort of anchoring point. It is the hotel where the reservation were made. It is lorded over by Manager John Cleese, fawning, flattering, priggish, imperial, bossy, haughty, and unbearably rude once he finds out that Henry's hidden emergency credit card has been maxed out (by their daughter). The hotel is revisited later in ways impossible to sum up.
It's not funny. Viewers who travel a lot could identify with some of the journey's mishaps but their outrageous accumulation here is neither surreal (as in a Laurel and Hardy movie) nor real. If you got involved in this film and its protagonists you might factually feel pain -- which, in any case is a no-no in farces where you have to keep your distance and laugh in the knowledge that all this couldn't really be. But this movie loses you on both sides. You don't get involved and you don't get amused. Just bored by this incessant overkill.
Much of this is tasteless, crude and coarse. When the couple sneaks into the hotel bar so as to fill up on freebie snacks, and Goldie Hawn is approached by a horny traveler, the way she plays along is unlikely, tacky and unpleasant, as it what follows.
But I'll say this much for Goldie. She's still cute. Never a classic looker, she's wondrously youthful at 54, exactly the same age as Steve Martin's. Her secret is between her and her doctors, but the result is amazing. She was, by the way, in Seems Like Old Times, another Simon movie, while Martin starred in The Lonely Guy, also directed by Hiller, the original The Out-of-Towners helmer.
The remake is as mechanical as can be. Its continuity is a mess. One example. After 24 hours of catastrophes, frustrations, and their longest night ever, the couple should by all rights smell to high heaven, look unkempt, filthy, dishevelled. Not so, especially Goldie who is still nicely coifed and in pressed clothes.
For many viewers critical of the picture, the saving grace will be John Cleese as Mr. Meursault. Not for me. The overkill extends to his character which is overloaded, including the fact that Cleese is a crypto-transvestite, another mechanical gimmick to allow Goldie to blackmail him. Cleese is patterned, with blinding obviousness, after his Basil Fawlty in the superb British TV series Fawlty Towers. But that was then (1975-79) and this now. On television he was the spoof of an irascible hotel owner. Here he too is on automatic drive as he spoofs a spoof, something that almost never works.
The few onscreen minutes, at the start, of newcomer Oliver Hudson (as Alan Clark, the son) are nice and show promise.
" Le mauvais gout mene au crime" (Stendhal)
Edwin Jahiel's movie reviews are at http://www.prairienet.org/ejahiel
The review above was posted to the
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[Note that followups are directed to rec.arts.movies.current-films and rec.arts.movies.startrek.current only, not to rec.arts.sf.movies. -Moderator]
STAR TREK: FIRST CONTACT [Spoilers] A film review by J. C. Gibson Copyright 1996 J. C. Gibson
FIRST CONTACT! Major spoilers ahoy! Just let me say that it was really cool. :)
Warning: this is long and rambling :)
First impressions:
This movie will be a hit. I can tell because I took some family members who are about as far from being a Trekker as I am from being President. They loved it. I, OTOH, was slightly disappointed, now, I *did* love the movie, I was just expecting *more*. It happened the same way with ID4, TPTB hyped it up for ages before it came, then, when we finally saw it, we realized that all those scenes shown in the trailers and "making of's" *were* all the scenes.
I for one, was expecting more battles, and more action. Now, I enjoy the "Visitor" type as much (possibly more!) as anyone else, but as someone said, this movie was just too short. When I looked at my watch at the end, only about an hour and a half had passed. I'm not sure why they didn't make it longer, but it hurt it badly. Too much was left unsaid. And as another person said, I got the feeling that the ground was more important than the ship at times. This would have been better if they would have portrayed ZC the way we *thought* he was, so he wouldn't have needed all this coddling.
The *ship* was the part we needed. It seemed like everytime I was starting to get *really* into the Borg and those neat corridors, they instantly cut back to the surface and my adreniline went back down to normal levels. In order for this to have really worked, they needed to spend *all* of that "middle" time on the ship, and just had ZC's launch and First Contact with the Vulcans. (I wonder why they stayed after ZC's music blasted them to kingdom come? :) This would have worked fine.
I also hate to say this, but when the BQ fell into that flesh-eating
smog at the end, all I could think about was that this was a
poor-man's "Alien". Remember "Alien 3"?
I personally hated the uniforms before the movie, but when I saw it, I liked them. They fit in the "battle-like" E-E, and I dare say, the same will happen with the "darker" DS9. DS9 is sort of the same "fighting" machine as the E-E, "darker" than your average Starfleet ship. Gunmetal gray instead of silver. *BUT* I sure as heck hope that they keep them away from Voyager. Not only would that be a pitiful plot device, but they wouldn't *look* right in the "cheerful" atmosphere of the Voyager.
I also didn't think I'd like the design of the E-E, but as soon as I
saw it swooping across that beautiful starfield to join the battle
with the Borg, I knew it was *her*. She's sleeker and more gorgeous
than the squat looking E-D. (and before you flame me, I *love* the
E-D, she'll always be "TNG's ship". I'm just talking about design.) I
personally cannot wait until I can put together a model of her.
 I didn't think knowing these little things would hurt the movie as long as I stayed away from plots and major spoilers. I was wrong. :( I went with a friend, and when they ooohed and aaahed at Ethan Phillips, Robert Picardo, and Dwight Schultz, and looked horrified at Hawke's demise, I was kicking myself, because it wasn't *special* to me. I'm sure other people did the same thing, can we get together and kick each other's a**es?
Oh, and just to make a list of my favorite scenes, here goes:
1. That goregous opening scene when the E-E came swooping down in all
her glory. The FX there were beautiful. As Scotty would say, "It
brough' a tear to me eye, laddie."
2. The scene with the Defiant zooming across the screen in front of
the Borg ship. Wow.
3. When we saw the E-E warp back home from down below on Earth. Loved
that.
4. Borg Queen's entrence. The head meeting the body. (But, if anybody
here went to Disney World way,way back in the 80's, didn't that
chamber remind you of that Epcot 3-D movie "Captain EO"? The one with
Michael Jackson doing the moonwalk? It just reminded me of that,
especially when Picard was climbing all those tubes. Sorry if you have
no idea what I'm babbling about :)
5. The look on Lily's face when she realized she was in space was
priceless :)
6. The Picard/Worf "coward" exchange. Sisko better watch out, I don't
know if he would qualify as "If you were any other man.."
I could go on and on. Suffice it to say: I loved this movie, I think it will keep Trek alive, but I don't think it was as good as "Wrath of Khan" or "Undiscovered Country". Their stories just made more sense. When you work with time travel, you open up too many cans of worms. Time has only really worked *right* a few times, DS9's "The Visitor" is one I can think of off the bat, and that didn't even really have "time travel". But maybe I'm just a sourpuss :) Let's see, I can still catch the 1:00 showing if I run...
Out of 5 stars, I give this a 4 1/2. Congrats to all who worked on it.
- Trek Tech, who got the *last* "Resistence Is Futile" button in the
theater! My lucky day!
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
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Related links: index of all rec.arts.movies.reviews reviews


putTransaction lets you submit multiple database operations as a single atomic batch. Either all operations succeed, or the entire batch fails. You will never see partial updates. This API will return a promise that gets resolved once the transaction has been fully applied and durably persisted to the database.
userbase.putTransaction({
databaseName: 'example-database-name',
operations: [
{ command: 'Insert', item: { example: 'Sample Item A' } },
{ command: 'Update', item: { example: 'Sample Item B' }, itemId: '0002' },
{ command: 'Delete', itemId: '0003' }
]
}).then(() => {
// transaction applied
}).catch((e) => console.error(e))


Update: Kodak Black's Lawyer Gives Rundown on New Gun Charges
by VladTVUpdate 11/17/2019 4:00pm:
Kodak Black’s lawyer recently took to Instagram to breakdown the new charges against the rapper, saying they aren’t new and were filed the day before he was arrested.
The lawyer then said the State Attorney for Date is up for election this year, and this is the reason why they are gunning so hard for Kodak Black. He also noted that the State waited to file the charge to limit discovery. Stay tuned for more details in this situation and take a full look at his statement above.
Original 11/15/2019 6:59pm:
Kodak Black is reportedly facing a maximum prison sentence of 60 years after being charged with two new felony counts of firearm possession by a convicted felon. Miami-Dade DA's office issued the new charges, calling the rapper a "habitual offender." Both counts carry a maximum sentence of 30 years each but it has not been disclosed whether Kodak's potential sentencing would run concurrently or not.
Source: xxlmag.com


Somnus is an open source project developed by Cedric Reichenbach at the Centre for Chronobiology in Basel, Switzerland.
Source code can be found on GitHub.
You are currently logged in as {{currentUserName}}.
Somnus app {{appVersion}}
For large screens


Home
People
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Download
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NOTE
: This work is a result of academic collaboration between
IIT Madras
and
IBM Research, India
. The present affiliation of some of the authors may have changed since.
Amrita Saha
IBM Research AI
Vardaan Pahuja
*
Mitesh M. Khapra
IIT Madras
Karthik Sankaranarayanan
IBM Research AI
Sarath Chandar
MILA, Université de Montréal
*
Work done when the author was employed at IBM Research.


Online 3D Viewer
Online 3D Viewer is a solution to visualize and explore 3D models in your browser. The solution builds up from two parts.
- Engine: A library to import, visualize and export 3D models. It can be used on any website to embed 3D models easily.
- Website: The source code of the https://3dviewer.net site which uses the engine under the hood.
Engine Usage
These documents help you understanding how to use the engine in your own solution.
- {@link Installation} - How to get the package?
- {@link Usage} - How to use it to embed 3D models?
- {@link Migration Guide} - What needs to be done when you update the library?
Contribution
If you would like to contribute to the codebase, these documents help you to start.
- {@link Contribution Guidelines} - How to contribute to the repository?
- {@link Environment Setup} - How to set up your environment for development?


1. Convert all lower case to upper case
2. Pad password to 14 characters with NULL characters
3. Split the password to two 7 character chunks
4. Create two DES keys from each 7 character chunk
5. DES encrypt the string "KGS!@#$%" with these two chunks
6. Concatenate the two DES encrypted strings. This is the LM hash.


Meet India's Youngest Judge Who Stays Away From Facebook, Social Media!
Mayank topped the Rajasthan Judiciary Services Examination after completing his five-year law college studies.
Meet Mayank Pratap Singh, the youngest judge of India who has created history by cracking the Rajasthan Judiciary Services Examination at the age of 21. Neither did he ever go for any coaching nor has ever used Facebook or WhatsApp!
“I have been studying for 6-8 hours regularly however, at times, I have also extended my studies for over 12 hours too,” Mayank said.
Mayank topped the Rajasthan Judiciary Services Examination after completing his five-year law college studies.
“I took this test after completing my final year of law studies and cracked it as a topper,” he says with jubilation. “I expected that I shall clear the exam but I had never hoped to top it.”
However, the young judge was happy that the government reduced the minimum age criteria to take the test at 21 which earlier was 23. “The moment I got the notification of reduction in age, I applied for this exam.”
He gives the credit for his success to his self-study. “I devoted my personal time and space to my studies which helped me crack the exam and I became a topper. College studies helped me a lot.”
“I never ever had a Facebook account in my life. In fact, I had deactivated all other social media accounts during my exam time. I used internet only to get legal updates, for getting track of some interesting or important judgement of Supreme Court or High Court.”
“Many of my friends did make a mockery of me for being absent from social media and not using WhatsApp and Facebook. However, with time, they got used to it,” he said.
Mayank says that he was quite focussed on his goal and hence maintained a distance from social gatherings. “I attended only those gatherings which were important for me.”
Answering a query on why he choose the judiciary, he said, “I have seen people trusting the judiciary. People have been running here and there seeking justice and hence I choose this career.”
Mayank’s father had been a principal in Rajkumar Singh Government School and his mother is a teacher in a government school.
His father says that he has been working hard since childhood and has always been a topper in school.
For breaking news and live news updates, like us on Facebook or follow us on Twitter and Instagram. Read more on India Latest News on India.com.
Story Timeline
- 23 Nov 2019 Meet India's Youngest Judge Who Stays Away From Facebook, Social Media!
- 15 Nov 2019 Sharp Spike in Emergency Requests For User Information by India: Facebook Report
- 04 Nov 2019 Plea Filed in SC Seeking NIA Probe & FIR Against Facebook, WhatsApp, NSO Group Over Privacy Breach
- 01 Nov 2019 'If BJP or Govt Has Engaged Israeli Agencies...,' Priyanka Gandhi Tweets on WhatsApp Spygate Row
Comments - Join the Discussion


|
aws-crt-cpp
C++ wrapper around the aws-c-* libraries. Provides Cross-Platform Transport Protocols and SSL/TLS implementations for C++.
|
Thank you for your interest in contributing to our project. Whether it's a bug report, new feature, correction, or additional documentation, we greatly value feedback and contributions from our community.
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Contributions via pull requests are much appreciated. Before sending us a pull request, please ensure that:
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See the LICENSE file for our project's licensing. We will ask you to confirm the licensing of your contribution.
We may ask you to sign a Contributor License Agreement (CLA) for larger changes.


Here is your recommended exercise based on your past performances. You must complete this before getting a new recommendation, and this page will update as you complete them.
Your recommendation is characterized by the following: speed (low, medium, high), size (small, medium large), color (red, yellow, green, blue, grayscale), and shape (square, triangle, circle). Each feature represents a certain difficulty level.
Current recommendation: LOW speed, LARGE size, RED color, SQUARE shape


Abstract: The document describes how and why the LooksAPI extends the NodesAPI
Contents:
See also:
1.1] Why you should know the NodesAPI before reading about Looks
It might be necessary to read a little bit about NodesAPI before starting reading about Looks. LooksAPI is more or less originated as an extension of the NodesAPI so some knowledge about Nodes is required use the LookAPI correcty. A very good source of inforamtion about Nodes is the NodesAPI description. First, it will give you an overall notion about the nodes acrchitecture and how nodes are bound to the JavaBeans concept. Second many of the methods in the Look class and in it's subclasses are supposed to work exactly the way methods in Node do. So if you want to know more about implementing Cut & Paste operations for nodes (no matter whether using looks or not), then the above mentioned document is the right text to read.Short description on nodes follows for those of you who do not want or have no time to read the NodesAPI description. Developers already knowledgeable about Nodes are of course encouraged to skip both the NodesAPI description and the following paragraph.
1.2] What are nodes in short
Nodes are presentation objects used in the IDE. Presentation in this case should not be considered equal to visual representation. Nodes are an layer between objects, which should be presented visually (e.g. JavaBeans, FileObjects, Services, Options, etc.) and the real visual presentation. In other words the nodes are on the half way between in-memory object and it's visual presentation on the screen.
The real visual presentation may vary. The most usuall node representation in NetBeans is the tree form with a property sheet and actions popup menu in the explorer. But there are more types of views available in NetBeans e.g. ListView, IconView, TreeTable view etc.
All these types of views have something in common. You could say that the views present some kinds of records and allow invocation of some actions on those records. Nodes are translation of various objects into this unified structures. The contract of a node is very similar to contract if a JavaBean. For more info see: the NodesAPI description. and Javadoc for the Node class.
The basic idea behind the looks is that there exists a net of objects which have actions/services/methods which can be invoked. The objects also have attributes/properties which can be displayed and changed. This is quite obvious in the object oriented world. It also maps very well to the Nodes abstraction used in the IDE (i.e. Nodes, Properties, Actions etc.). However representing the objects using only nodes has some drawbacks. LooksAPI tries to solve these problems.
2.1] Cooperation beween modules when creating visual represntation of an object
NetBeans architecture is based on allowing loosely coupled set of modules to create an application. Although the modules should be designed to be as much independent as possible developers sometimes need to allow some level of cooperation of modules. Sharing a node which represents some object is example of such cooperation. (Currently in the NetBeans IDE the support for plain Java and supprt for working JavaBeans are two separated modules. However the JavaBeans module needs to add it's own child node under the node representing a Java class. this is impossible when using nodes only. Well, there is a way how to do it which only works for Java elements using using not very popular Filter Factories.)
Looks should allow such cooperation between any modules. Usual way how NetBeans modules cooperate is through XML layers in the module jars. A module can define a folder in the layer and other modules are allowed to add instances of their classes into such folder. (The resulting content in folder is a merge from instances in all modules.)
In order to be able to use this way of modules cooperation we need to switch from the generalization based model in Nodes to a composition based model. CompositeLook and ProxyLook are classes which allow for the module cooperatin.
Notice that the Looks framework does not an can not solve the problem of what how exactly the Looks will cooperate. This is the responsibility of the module which provides the composition Look. So there can still be modules which do not allow any other modules to modify the visualisation of their object however some modules may expose such declarative API.
2.2] Stronger separation of aspects when creating a node
The API of the Node class mixes many aspects of a node together. There are methods which affects the visual form of the node mixed with the methods for the managing node's internal state or children, firing events, support for drag and drop, support for cut'n'paste etc. mixed together:
The only way developer would be able to separate these aspects of nodes in order to allow some level of reuse would be designing his own classes and using delegation.
Looks API gives the developer a framework for developing different aspects separatley and composing them later with the possibility to share parts of the implementation between different types of represented objects, in different Looks. Sipmle composition and filtering are one of the major advantages when using looks. Notice that when using filtering or composition the Looks framework will take care of composing and filtering the events fired from the objects as well.2.3] Simplyfing event firing
Node was limited to fire only some changes in the underlying data. E.g. there was no way how to fire change in the result of hasCustomizerMethod(). Also all the firing methods were done as regular property changes i.e. there were arguments for old and new value. This lead to the situatuin where some subclasses had these methods implemented correctly an computed the values where some implementations dir fire nulls instead.
In only the information is fired that something changed and the view has to ask the Look for new values using regular Look methods. Event types are numbered rather than having separate methods. This allows for fireing more changes at once. (E.g. it is possible to inform the view that the icon, opened icon an name changed using one event istead of three)
This approach should allow views to handle events more effectively i.e. not to fire events from invisible objects, doing more updates at once. Decide about suitable caching strategy for given view etc.2.4] Displaying only more aspects of object or more relationships between objects
Nodes are usually used to present the hierarchy of objects. This hierarchy is usualy based on one kind of relationship between the represented objects. Good example could be the hierarchy of Java classes and it's elements (e,g, fields and methods. Currently in the IDE if you look at a Java class using int the explorer the hierarchy is given by containment (i.e. packages contain Java classes, Java classes contain innerclasses, fields, constructors and methods). But it is true that the object describing a Java source rather form a net than a tree. This can also be formulated so that the containment is not the only relationship which can be displayed for the Java sources. Other possible view of a Java class would show the supperclasses and implemented interfaces of the class, yet another view would show the Java class as a JavaBean with it's properties and event sources, different view would show correctness of the Javadoc on the elements etc.
Looks allow to change is the fact that there is usually only one way how to look at the underlying data (object net). Just replace the word view from the paragraph above with the word Look and allow switching look on given node and you will get very flexible and rich viewer of the undelying object net.Notice: Although this feature is implemented internaly there is currently no API for changing look of a represented object.
2.5] Misc improvements
The looks framework tryies not to remove any features which were available in Nodes but it tryies to be more kind to the CPU and memory. So for example when you still can chain looks as it was possible to chain FilterNodes the Looks framework saves listeners objects where possible. Also (as already mentioned in the paragraph 2.3) with some changes in the views ( and/or Nodes, Children) classes there may be really siginificant memory consumption improvements achieved.


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Jenny Pollack
hi, i'm jenny. i like computers.
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public abstract class Query extends Object implements Serializable , Cloneable
Instantiable subclasses are:
TermQuery
MultiTermQuery
BooleanQuery
WildcardQuery
PhraseQuery
PrefixQuery
MultiPhraseQuery
FuzzyQuery
TermRangeQuery
NumericRangeQuery
SpanQuery
A parser for queries is contained in:
| Constructor and Description |
|---|
Query
()
|
| Modifier and Type | Method and Description |
|---|---|
Object
|
clone
()
Returns a clone of this query.
|
Query
|
combine
(
Query
[] queries)
Expert: called when re-writing queries under MultiSearcher.
|
Weight
|
createWeight
(
Searcher
searcher)
Expert: Constructs an appropriate Weight implementation for this query.
|
boolean
|
equals
(
Object
obj)
|
void
|
extractTerms
(
Set
<
Term
> terms)
Expert: adds all terms occurring in this query to the terms set.
|
float
|
getBoost
()
Gets the boost for this clause.
|
Similarity
|
getSimilarity
(
Searcher
searcher)
Deprecated.
Instead of using "runtime" subclassing/delegation, subclass the Weight instead.
|
int
|
hashCode
()
|
static
Query
|
mergeBooleanQueries
(
BooleanQuery
... queries)
Expert: merges the clauses of a set of BooleanQuery's into a single
BooleanQuery.
|
Query
|
rewrite
(
IndexReader
reader)
Expert: called to re-write queries into primitive queries.
|
void
|
setBoost
(float b)
Sets the boost for this query clause to
b
.
|
String
|
toString
()
Prints a query to a string.
|
abstract
String
|
toString
(
String
field)
Prints a query to a string, with
field
assumed to be the
default field and omitted.
|
Weight
|
weight
(
Searcher
searcher)
Deprecated.
never ever use this method in
Weight
implementations.
Subclasses of
Query
should use
createWeight(org.apache.lucene.search.Searcher)
, instead.
|
public void setBoost(float b)
b
. Documents
matching this clause will (in addition to the normal weightings) have
their score multiplied by
b
.
public float getBoost()
b
. The boost is 1.0 by default.
public abstract String toString( String field)
field
assumed to be the
default field and omitted.
The representation used is one that is supposed to be readable
by
QueryParser
. However,
there are the following limitations:
public Weight createWeight( Searcher searcher) throws IOException
Only implemented by primitive queries, which re-write to themselves.
IOException
@Deprecated public final Weight weight( Searcher searcher) throws IOException
Weight
implementations.
Subclasses of
Query
should use
createWeight(org.apache.lucene.search.Searcher)
, instead.
IOException
public Query rewrite( IndexReader reader) throws IOException
IOException
public Query combine( Query [] queries)
public void extractTerms( Set < Term > terms)
rewritten
form.
UnsupportedOperationException
- if this query is not yet rewritten
public static Query mergeBooleanQueries( BooleanQuery ... queries)
A utility for use by
combine(Query[])
implementations.
@Deprecated public Similarity getSimilarity( Searcher searcher)


Trying to clear out your fridge? Tell us what's in it and we'll help you make sure it doesn't go to waste!


Xavier, Florida meet in Charleston Classic
by EndPlayCHARLESTON, S.C. - Florida (4-2) vs. Xavier (6-0)
Charleston Classic , TD Arena, Charleston, South Carolina; Sunday, 8:30 p.m. EST
BOTTOM LINE: Florida is taking on Xavier in the Charleston Classic. Xavier earned a 75-74 overtime win over UConn in its most recent game, while Florida won easily 78-58 against Miami in its last outing.
SQUAD LEADERS: Xavier's Naji Marshall has averaged 16 points and 6.8 rebounds while Tyrique Jones has put up 14.5 points and nine rebounds. For the Gators, Kerry Blackshear Jr. has averaged 13.2 points and 9.5 rebounds while Keyontae Johnson has put up 12.7 points and 6.8 rebounds.
SPARKING THE OFFENSE: Andrew Nembhard has directly created 42 percent of all Florida field goals over the last five games. The freshman guard has 18 field goals and 30 assists in those games.
ASSIST-TO-FG RATIO: The Musketeers have recently created buckets via assists more often than the Gators. Xavier has 45 assists on 74 field goals (60.8 percent) over its past three matchups while Florida has assists on 36 of 76 field goals (47.4 percent) during its past three games.
DID YOU KNOW: Xavier has averaged 70.2 points per game over its last five games. The Musketeers are giving up only 60.4 points per game over that stretch.
___
For more AP college basketball coverage: https://apnews.com/Collegebasketball and http://twitter.com/AP_Top25
___
This was generated by Automated Insights, http://www.automatedinsights.com/ap, using data from STATS LLC, https://www.stats.com


Note: It is important to keep this file as light as possible the goal for tests that require this is to test booting up rails from an empty state, so anything added here could hide potential failures
It is also good to know what is the bare minimum to get Rails booted up.
Required Files
- fileutils
- bundler/setup
- active_support/testing/autorun
- active_support/test_case
- active_support/testing/isolation
- active_support/core_ext/kernel/reporting
- tmpdir
- rails
- action_controller/railtie
- action_view/railtie
- rack/test
Namespace
- MODULE ActiveSupport
- MODULE Rails
- MODULE TestHelpers
- MODULE TestHelpers::Generation
- MODULE TestHelpers::Paths
- MODULE TestHelpers::Rack
- CLASS ActiveSupport::TestCase
- CLASS TestHelpers::Generation::Bukkit


{% extends "base.html" %} {% block content %} {% include "index/card-login.html" %} {% include "index/card-group.html" %} {#
#} {# Voted on by 300 people#} {#


01.  Experiment with Evo code in real-time by following the instructions above.
01. Text styles are designed to easily change and evolve simply by editing your HTML.
02. Advanced typographic controls let you do pretty much anything you want to.


This project was created in order to raise awareness of the importance of proper waste management and also to educate people who are unsure about the rules of proper garbage disposal.
This project was the result of a joint capstone effort between the Department of Computer Science and Natural Sciences. The success of the project should be credited towards good time management and constant communication between team members.
One outcome of the project was a waste bagging game "Trash Splash" and the other was a mobile phone app, "Otter Be Green" designed to help people find garbage cans and also identify trash via qr code.
Trash Splash was inspired by a similar game called Mobius Sorting Game. In our game, "Trash Splash", the player controls an otter that flies around ensuring that garbage is bagged properly while avoiding falling raccoons.
Before playing the game it is highly recommended that you check out the instructions and the Waste guide to find out more about how trash is sorted.
*The game will only run on Mozilla Firefox*
Trash Splash allows players to practice addition to items that can be sorted to trash, recyclables, and biodegradable waste, there are many more catagories of waste. Click on the following link to view a more comprehensive Waste Guide.
The Waste Guide shows many more items and what groups of garbage they would be classified under. We strongly recomend that players review this document in order to have a better understanding of proper waste management.


Online Bhaskara
GitHub
aX² + bX + c = 0
Solve
Result will appear here
All operations will appear here