I Alone Level-up: Chapter 4
-4 . The Three Commandments-
Jinwoo shouted towards the other Hunters .
“Everyone!”
They turned their heads toward his voice .
“You have to bow before the Statue of God!”
The Hunters tilted their heads in confusion .
“Bow…?”
“Bow to that thing?”
The Hunters who were looking at each other started cursing at Jinwoo,
“Fuck…
Mr . Kim flared his nostrils .
“Looks like I judged you wrong! If I could get up from this spot, I’d sock you right in the nose!”
Jinwoo bit his lips . After all, 6 of their comrades had fallen to the Statue of God . To think that he’d ask the others to bow before it understandably invited their ire .
‘More importantly…’
There was no solid proof to his guesses . Only a gut feeling . One could not easily explain or put to words what they felt through instinct .
While he was lost for words, someone spoke up: “I’ll do it . ”
The voice came from behind Jinwoo . The Hunters’ eyes turned toward the Raid leader who had spoken .
“Mr .
As the Hunters spoke out in confusion, Mr . Song turned and met Jinwoo’s eyes .
“What have you discovered?”
Jinwoo shook his head .
“Just a gut feeling?”
“…Yes, for now . ”
“I see . ”
Jinwoo’s instincts resulted in 11 of them being still alive, well, 10 after Mr . Joo’s death . As such, was it not worth it to try and put some faith in him? This was what Mr . Song believed . As the Raid leader bowed before the Statue of God, the mood in the air became somber .
“You’re really going to do it?”
Taking advantage of the opportunity Mr . Song had provided, Jinwoo spoke up,
“Please! Bow before the Statue of God . This might be our only way to leave here alive!”
Alive .
To leave here alive .
That phrase reached the others’ ears with a great weight .
‘Leave here alive?’
‘We can get out of here?’
‘Just by bowing before that thing?’
One by one, the hesitant Hunters started bowing before the Statue, imitating a scene of worship . Eventually, even the angry Mr . Kim also took his place bowing before the Statue . However, there was no response from the Statue of God . Its two eyes still glowed with the terrifying crimson light . Jinwoo felt his heart sinking to his stomach .
‘Was I wrong?’
And his gaze turned to Juhee at his side . Lying completely prone on the ground with her hands covering her head, it was hard to say that she was in a position of bowing before the Statue .
‘Ah…’
Jinwoo gently grabbed Juhee’s wrists . Startled, Juhee looked up at him like a terrified prey . He wordlessly nodded at her, then released his hand . Slowly, Jinwoo helped Juhee assumed the position of worship before the Statue of God .
‘This should do it . ’
And then there was one . Himself .
Jinwoo faced the Statue, kneeling, then put his hands on the ground and slowly bowed his head .
And a change occurred .
“Oh, ooh?”
The Hunters who noticed started making noise .
“The Statue of God? Everyone, look at the Statue of God!”
“Its eyes!”
The crimson light that adorned the Statue’s eyes were fading away .
“What? You mean this really is working?”
And just like that, the lights completely disappeared from the Statue’s eyes .
The Hunters cheered in unison .
“The light disappeared!”
“We’re alive!”
The excited Hunters rose from their spots and cheered, but the Statue of God did not react . Jinwoo, who followed suit, sighed with relief .
“Phew-“
As he had guessed . This room was operating accordingly to a set of rules and conditions, just like a game .
‘If that’s true,’
The game was not over yet . There were two more Commandments .
Second: Praise the Lord; Third: Prove your Faith
Suddenly, with a deep rumbling, the entire room started to shake . Jinwoo’s expression hardened .
‘As I thought…’
His guesses were correct . This was not over .
The Statue of God’s enormous body was slowly rising from its seat .
“Eh, eh?!”
The Hunters who were celebrating together with tears of joy froze .
“W-what?! Wasn’t it all over?!”
“No, it can’t be!”
Frozen in fear, the Hunters could not say much more . Their faces were filled with terror and despair .
“No… no…”
The Statue of God assumed a standing position . It looked around, taking in the surrounding, then started walking towards the Hunters .
BOOM!
With each step it took, the Statue of God shook the earth .
BOOM!
Its massive figure was such that its head almost reached the ceiling .
BOOM!
As its sheer size put pressure on the Hunters, it slowly closed the gap between it and them .
“Hey, Mr . Sung! Mr . Sung Jinwoo!”
“What should we do?!”
The Hunters who were cursing Jinwoo only moments ago now looked towards him for hope .
“Is there anything else we have to do?!”
“Say something!”
Even as grown adults, the Hunters’ faces were on the verge of breaking down in tears . Yet they looked at Jinwoo as their only remaining hope . Jinwoo carefully helped Juhee, frozen in fear, to her feet, and he explained the Second Commandment .
“It said, ‘Praise the Lord’, that’s our clue . ”
“Ah, that’s!” Mr . Kim spoke knowingly, “It was written on the tablet, right?”
“That’s right, ‘Praise the Lord’, ‘Prove your Faith’, we have to fulfill all three Commandments . ”
Jinwoo’s words were filled with urgency .
BOOM~!
With one last step, the Statue of God had already arrived before their group . Its massive shadows covered the Hunters, whose faces became pale .
“I, I’ll try . ”
One of the Hunters, normally a shy, youthful man, stepped forward .
“Hey! What are you going to try?!”
“I’m part of my church’s choir . If it’s ‘praise’, I’m confident in it . ”
The young man answered Mr . Kim and walked towards the Statue of God . As he neared the Statue, he took a deep breath and started singing,
“ ~As I walk to the Lord~ ” His youthful voice rang throughout the room .
“ ~Please renew me and provide me with your blessing . ~ ”
The Statue of God stopped before him .
The Hunters gasped in surprise and awe . As if it was satisfied by the song, the Statue of God stood motionless . All other sounds of the room disappeared, only the youth’s voice was heard in the room . Gaining courage from the apparent result, the Hunter strengthened his voice and continued to sing,
“ ~All my weaknesses will be washed away by the grace of my Lord~ ”
Amidst the hopeful Hunters, Jinwoo could not shake the feeling of uneasiness . The feeling that they were missing something .
‘No… this is all wrong . ’
He kept repeating the thought to himself . This room had its own set of rules . Right now, the youthful Hunter was following the rule of Christianity, not this room . But thankfully, the Statue of God was not moving . Maybe this was enough to satisfy the conditions?
Jinwoo tilted his head . The reason why he had not stopped the singing was because he could not think of any other way to stop the Statue of God .
Suddenly,
BOOM!
A loud crash broke through the singing, followed by a scream,
“Kiyaaaaaaah!”
As the Statue of God raised its foot again, the mangled remains of the singing Hunter fell from its sole .
The other Hunters started screaming as well .
“Ahhhh!”
“Uwaaaaak!”
The previously emotionless face of the Statue of God was now filled with an incredible rage .
“It’s angry!”
“R-run!”
The Hunters quickly ran away from the Statue .
“Kiyaaaaah!!!”
Having lost all thought and reason after seeing the youthful man be crushed beneath the Statue of God’s foot, a female Hunter simply stood in place and screamed .
‘Shit…!’
Jinwoo, who was running with Juhee in his arms, quickly turned to try and help her . But he was blocked by Mr . Song .
“Ahjussi…?”
“It’s too late!”
Like swatting a fly, the Statue of God slammed its hand on top of the female Hunter .
BANG!
Jinwoo turned away . It was a gruesome scene which he could not bear to witness .
“We can’t dilly dally here! Are you trying to get that young lady killed as well?!”
At Mr . Song’s rebuke, Jinwoo snapped back to attention . Mr . Song was right .
BOOM!
“Uwaaaak!”
BOOM!
BOOM!
“Help me!”
No longer walking, the Statue of God ran from Hunter to Hunter, crushing them beneath his feet . With each step, he shook the entire temple .
BOOM!
BOOM!
Jinwoo ran with his teeth clenched . With her eyes closed, Juhee held on to Jinwoo as they ran .
“Let’s split apart!”
“Okay!”
Knowing that running together made them a better target, Jinwoo and Mr . Song separated away from each other . Trying to maintain the largest distance between himself and the Statue of God, Jinwoo ran towards a spot at the walls . He saw that Mr . Park was already there, having ran with all his might, knowing there was more on the line to him than just his own life . The image of his family reflected over his teary eyes .
His son, who looked just like his father . His wife, with his second child . Mr .  Pulling forth every ounce of his strength, Mr . Park was able to reach the walls faster than the other Hunters .
“Huff… Huff…”
Suddenly, Mr . Kim, who was friends with the man, shouted at the panting Mr . Park .
“Mr . Park!”
At the familiar voice, Mr . Park turned towards Mr . Kim,
“Hmm?”
Mr . Kim gestured towards Mr . Park’s back and yelled,
“Turn! Turn around!”
And something sharp flashed from behind Mr . Park .
“Huh…?”
slash-
Mr . Park was split cleanly from the top of his head to the base of his crotch . The evenly separated sides of his body fell in different directions on to the ground .
“MR . PARK!!!”
The statue that had cleaved Mr . Park in twain with its sword simply returned and assumed its position on the walls, as if nothing had happened .
Mr . Kim held back tears as he witnessed the death of his friend .

BOOM!
BOOM!
BOOM!
Behind him, the giant Statue of God was going from Hunter to Hunter, crushing them with his feet . Those that fled to the walls were attacked by the statues .
“Ahhhhh!”
“My arm! My arm!”
The interior of the temple had turned into a scene of terror and carnage .
Jinwoo panted wildly as he ran, his forehead dripping with cold sweat . His legs getting heavier and heavier; his breath getting shallower and shallower . But his head was filled with a single thought, repeated over and over again:
‘Praise the Lord . Praise the Lord . Praise the Lord . ’
The Second Commandment that swam through his head . The key to solving the meaning of the Commandments must be hidden in this room .
‘There must be something in here that we’re supposed to use!’
But when the Hunters initially entered the temple and looked around, they found no tools or mechanisms .
‘The only thing here are those damned statues . ’
‘Wait . ’
A thought appeared in Jinwoo’s head .
‘The only thing that’s here are those statues?’
Jinwoo’s eyes widened .
“Why didn’t I think of that?!”
If the statues were the only thing in this room . Then the statues must be the key to solving the mystery . The statues only moved when someone entered their proximity; this must have been the key to using them somehow .
‘If that’s correct…!’
Gathering what energy he had left, Jinwoo screamed through his panting breath,
“EVERYONE, HEAD TO THE STATUES WITH INSTRUMENTS!”


You begin your response.
The same speech that you have given to all the other students with worries.
"You do bring up a good point Mark."
"However, wouldn't you see this as a good thing?"
He has a confused look on his face.
"What good could come out of spying?"
"You said it yourself that it was recommending you coursework based on what you were interested in right?"
"Compared to previously where everyone was assigned the same, boring work, you now have a personalized curriculum
and if this app does track things as you say it does, soon you'll be taking all your favorite classes."
"Well, when you put it that way..."
"Listen Marc, this app only exists to help you succeed and be happy."
"I guess you're right then Advisor {{lastName}}"
He gets up and leaves. His face appears to be satisfied.


Casablanca Yacht Club has been pulled down and the area is not accessible to yachts. The marina is currently being re-built and latest information December 2013 is that it's still not open; at present yachts do not seem to be welcome, even to anchor inside the breakwater wall as was previously possible. Contact the Port Authority before attempting to enter the port; they will probably advise to continue to Mohammmedia, 12 miles to the north.
Last updated December 2013.


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?The
New
York
Botanical
Garden
copyright
reserved
Diciembre
2003
L.
Catas
us
THE
NEW
YORK
BOTANICAL
GARDEN
EXPLORATION
OF
CUBA
PROVINCE
OF
PINAR
DEL
RlO
BUENAVENTURA
AND
VICINITY
z┴UUAJM^..A
Percy
Wilson,
Collector
New
York
Botanical
Garden
1604901
Legend -
Level of confidence that token is an accurately-transcribed word
extremely low
very low
low
undetermined
medium
high
very high


Hessian AMQP is a component helping the deployment of Hessian services using an AMQP server as the underlying transport. The principle is almost identical to Hessian services over HTTP:
1. Create an interface defining the methods exposed:
public interface EchoService { String echo(String message); }
2. Implement the interface:
public class EchoServiceImpl implements EchoService { public String echo(String message) { return message; } }
3. Deploy an endpoint for the service and attach it to an AMQP connection:
HessianEndpoint endpoint = new HessianEndpoint(new EchoServiceImpl()); endpoint.run(connection);
4. On the client side, create a proxy of the interface:
AMQPHessianProxyFactory factory = new AMQPHessianProxyFactory(); EchoService service = factory.create(EchoService.class, "amqp://user:pwd@example.com/test");
5. The service is ready to be consumed!
String echo = service.echo("Hello Hessian!");
Declare the dependency in your Maven pom:
<dependency> <groupId>org.apache-extras.qpid</groupId> <artifactId>qpid-hessian</artifactId> <version>1.1</version> </dependency>
Apache Software License, Version 2.0
Emmanuel Bourg<EMAIL_ADDRESS>You can download this project in either zip or tar formats.
You can also clone the project with Git by running:
$ git clone git://github.com/ebourg/qpid-hessian


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Video: Son scores first goal of Mourinho era for Tottenham vs West Ham
by Ron CarneHeung-min Son scored the first goal of Jose Mourinho’s tenure as Tottenham boss as they look a first-half lead at West Ham on Saturday.
Spurs looked dangerous early on with Dele Alli and Harry Kane linking up well, only for the latter to see his goal ruled out for offside.
SEE MORE: Why Jose Mourinho left Christian Eriksen out of his first Tottenham XI
The hosts started to come into the game and became more of a threat, but neither side could find a breakthrough in the early stages.
However, the deadlock was eventually broken by Son, who as seen in the video below, showed great close control to create space for himself in the box and in turn managed to get a shot off.
That said, question marks will perhaps be raised over West Ham goalkeeper Roberto who appeared to make a weak attempt at saving the effort with the shot fairly close to his body.
Unfortunately for West Ham, he couldn’t keep it out and Son was able to spark a celebration for Mourinho on the touchline as his side took the lead in his first outing as Tottenham boss.


Objective
Autonomous trajectory tracking control in GPS-denied environments using only onboard sensing.
Abstract
This project addresses the problem of autonomous trajectory tracking control for a quadrotor in GPS-denied environment using only onboard sensing. For the position estimation in GPS-denied environment, an open source high speed optical flow sensor PX4FLOW is adopted. The cascade inner-outer uncertainty and disturbance estimator (UDE)-based robust control scheme has been developed and applied to the attitude and position control of a quadrotor.
Experiments
Figure 1. Experimental platform
Figure 2. Experimental environment
Experimental results
Related publications
-
Q. Lu, B. Ren, and S. Parameswaran. and Q.-C. Zhong, ”Uncertainty and Disturbance Estimator-Based Robust Trajectory Tracking Control for a Quadrotor in a Global Positioning System-Denied Environment,” Journal of Dynamic Systems, Measurement and Control, vol. 140, no. 3, p. 031001, Nov. 2017.
-
Q. Lu, B. Ren, and S. Parameswaran, “Robust Tracking Control for a UAV in GPS-denied Uncertain Environments,” In Texas UAS Summit & Expo and AUVSI XPONENTIAL, Dallas, TX, May 09-10, 2017. (3rd Place in Poster Competition and Selected to Give a 2-min Lightning Round Talk)
-
Q. Lu, B. Ren, and S. Parameswaran, “Navigation and Control for a Quadrotor UAV in GPS-denied Environments,” In Annual Graduate School Poster Competition, Lubbock, TX, Mar. 23-24, 2017.
-
Q. Lu, B. Ren, S. Parameswaran, and Q.-C. Zhong, “Position Control of a Quadrotor Using Onboard Optical Flow Sensor,” in Dynamic Systems and Control Conference, Minneapolis, MN, Oct. 12-14, 2016.
-
J. Dai, Q. Lu,B. Ren, and Q.-C. Zhong, “Robust Attitude Tracking Control for a Quadrotor Based on the Uncertainty and Disturbance Estimator,” in Dynamic Systems and Control Conference, Columbus, OH, Oct. 28-30, 2015.


Cao, if elected, would be the youngest state representative in the country, however, he at least hopes his campaign sends a message to the nation that its future is in good hands.
“I want to show to the rest of the political climate and people all around the nation that age is not the merit for someone’s qualifications for public office,” Cao said.
The Ohio Constitution allows any candidate who meets voting qualifications, which are being of voting age by the general election, a resident of Ohio, and being registered to vote for at least 30 days, to run for public office in Ohio. Cao will turn 18 before the general election in November.
The Warren County Democratic Office has a history of supporting many young people vying for leadership opportunities.
“We have a history of valuing, welcoming and supporting young people in our party, which I’m very proud of,” Bethe Goldenfield, Warren County democratic party chair, said. “Even though Sam is the youngest to actually run for this kind of office, we’ve been there as mentors for young people for many years.”
However, Goldenfield said their office has not and will not endorse either candidate, and she believes both candidates have different experiences they bring to the table.
Cao wanted to run for office because he has always been interested in politics, which was reaffirmed by his AP Government class, and he believes voters want something other than the status quo. The final straw in his decision to run came after his school shut down due to the omicron variant of COVID-19.
“I think the realization that our system isn’t perfect and it doesn’t really care for safety and human lives is what made me want to run,” Cao said. “I think it makes sense for someone from the younger generation to step up because they are the embodiment of tomorrow.”
Cao has gotten a lot of press coverage, including The Cincinnati Enquirer, and has used social media, including Twitter, to get his name out to the public.
His platform includes four priorities — the environment, education, health and technology — according to his campaign website. He also wants to bridge the gap between both sides of the aisle and find more common ground — a goal he has worked to represent through his logo designed by graphic designer Max Fisher.
“One of (the logos) ... it’s the purple state with a torch,” Cao said. “It symbolizes the bridging of the Democratic and Republican aisles, and the torch is what unites the both sides together.”
Provided by Sam Cao
Provided by Joy Bennett
However, Bennett believes her experience and presence in the county will help her win voters.
“I think that the people here in this district want a representative who is known, who has a track record of working for the community (and) of bridging the divide that we often see in here,” Bennett said.
Bennett ran for Mason City Council in 2019 and works in marketing and communications, where she has learned how to listen effectively and understand people’s perspectives.
According to Bennett’s campaign website, she wants to be a positive voice for the community and would work to solve problems through listening and finding common ground.
State Rep. Paul Zeltwanger, current Ohio State Representative for District 54, is term-limited, so there are contested primaries in both parties for the open seat.
The winner of the Democratic primary will face the winner of the Republican primary, either Adam Mathews, vice mayor of the city of Lebanon, and Kathy Grossmann, current Mason city councilmember, for the open seat.
“It’s a lot easier to win a seat when there’s no incumbent,” Bennett said. “It’s a red leaning district and so it would be a big deal to flip the seat from red to blue, but I believe we are ready for it.”
Additionally, Goldenfield believes that the district could be flippable, but it is going to be a challenge for either Democratic candidate.
However, due to the Ohio Supreme Court striking down the Ohio Redistricting Commission’s third set of congressional seat maps, candidates in the race do not have a confirmed district number they are running in.
“It’s really challenging to identify voters that we think are winnable when they don’t have district lines set,” Bennett said. “It’s limiting our ability to target voters and figure out where we want to send people canvassing.”


Luminarias Rated [R], 100 minutes Starring Evelina Fernandez, Marta DuBois, Diana Ortelli, Angela Moya Screenplay by Evelina Fernández, based on her play Directed by Jose Luis Valenzuela website: www.sleepinggiantweb.com
IN SHORT: Feh.
Sometimes a movie with a minority cast will do big business, even if it's a real stinkeroo, because that minority will turn out to see their fellows on the screen. Such is the case with Luminarias, a histrionic stage play which has forgotten that moviemaking requires actors to turn it down a notch. Even though its stage production came first, Luminarias is a lowbrow Waiting to Exhale . . . and I didn't care for that poorly made flick either. If I wanted to watch incredibly negative Latina characters, I'd be popping a beer in front of MadTV. If I wanted to take it on the chin for being in the majority according to skin tone, then Luminarias would sure teach me a thing or two. This film is so focussed on, what I'm guessing to be, the rage of the Latina author that anyone outside with non-Hispanic origins is dissed. And so, for that matter, are non-Mexican Hispanics.
The film begins at the anniversary party of Andrea (Evelina Fernandez) and Joe (Robert Beltran of Star Trek: Voyager) at which Joe is caught swapping tongues with the blonde gringa hottie he's been doing on the side. Apparently he's done this many times before and Andrea boots him out of the house. Usually Joe comes back all respectful and apologetic. This time he wants a divorce.
So we've got four single Latinas who hang out at a restaurant called Luminarias, doing shots and talking about looking for love.
Sofia, hoping to get her friend a taste of something exotic, fixes up Andrea on a surprise blind date with Jewish lawyer Joseph Levinson (Scott Bakula) -- who, unknown to Sofia, is handling the opposite side of a divorce case Andrea is working on. Andrea, as noted, doesn't like white guys, but a couple of shots of tequila, and the sight of her ex and his blonde, take care of that. Joseph finds himself introduced to Andrea's family, including cousin Jesus (Cheech Marin) and a pair of horny aunts. They're more excited about having a gringo in the family than Andrea seems to be.
It must be noted that only Bakula, Marin and Liz Torres (in a very minor role) know how to play to the camera. Everyone else is overacting so badly that many of the smaller stories -- the effect of the divorce on Andrea's son; Lilly facing the kind of discrimination the girls discuss and/or preach, because she's fallen in love with a Korean -- are overshadowed by weaker, lowbrow gags -- Irene's homosexual transvestite brother. Regardless, every story turns sloppy sentimental as the play forces one happy ending on top of another.
On average, a first run movie ticket will run you Eight Bucks. Were Cranky able to set his own price to Luminarias, he would have paid...
$0.00
Nothing shines about this thing.
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* - co-advised, ◊ - postdoc, † - undergraduate, ‡ - high-school, § - visiting
Past Students


23.1 An Overview of XML Parsing
When
your application must parse XML documents, your first, fundamental
choice is what kind of parsing to use. You can use
event-driven parsing, where the parser reads the
document sequentially and calls back to your application each time it
parses a significant aspect of the document (such as an element). Or
you can use object-based parsing, where the
parser reads the whole document and builds in-memory data structures,
representing the document, that you can then navigate.  In each case there
are alternatives, such as direct use of expat for event-driven
parsing and pyRXP for object-based parsing, but I do not cover these
alternatives in this book. Another interesting possibility is offered
by pulldom, which is covered later in this
chapter.
Event-driven parsing requires fewer resources, which makes it
particularly suitable when you need to parse very large documents.
However, event-driven parsing requires you to structure your
application accordingly, performing your processing (and typically
building auxiliary data structures) in your methods that are called
by the parser. Object-based parsing gives you more flexibility about
the ways in which you can structure your application. It may be more
suitable when you need to perform very complicated processing, as
long as you can afford the extra resources needed for object-based
parsing (typically, this means that you are not dealing with very
large documents). Object-based approaches also support programs that
need to modify or create XML documents, as covered later in this
chapter.
As a general guideline, when you are still undecided after studying
the various trade-offs, I suggest you try event-driven parsing when
you can see a reasonably direct way to perform your
program's tasks through this approach. Event-driven
parsing is more scalable; therefore, if your program can perform its
task via event-driven parsing, it will be applicable to larger
documents than it would be able to handle otherwise. If event-driven
parsing is too confining, try pulldom instead. I
suggest you consider (non-pull) DOM only when you
think DOM is the only way to perform your program's
tasks without excessive contortions. In that case DOM may be best, as
long as you can accept the resulting limitations, in terms of the
maximum size of documents that your program is able to support and
the costs in time and memory for processing.
|


Research Publications
See Google Scholar for a list of my citations.
Preprints
Say Their Names: Resurgence in Collective Attention Toward Black Victims of Fatal Police Violence Following the Death of George Floyd
Wu, H., Gallagher, R. J., Alshaabi, T., Adams, J., Minot, J., Arnold, M., Foucault Welles, B., Harp, R., Dodds, P. S., Danforth, C. M. (2021). arXiv preprint.
Peer-Reviewed Articles
Sustained Amplification of COVID-19 Elites in the United States
Gallagher, R. J., Doroshenko L., Shugars, S., Lazer, D., Foucault Weles, B. (2021). Social Media + Society.
Pandemics, Protests, and Publics: Demographic Activity and Engagement on Twitter in 2020
Shugars, S., Gitomer, A., McCabe, S., Gallagher, R. J., Joseph, K., Grinberg, N., Doroshenko, L., Foucault Welles, B., Lazer, D. (2021). Journal of Quantitative Description: Digital Media.
A Clarified Typology of Core-Periphery Structure in Networks
Gallagher, R. J., Young, J-G, Foucault Welles, B. (2021). Science Advances.
Generalized Word Shift Graphs: A Method for Visualizing and Explaining Pairwise Comparisons Between Texts
Gallagher, R. J., Frank, M. R., Mitchell, L., Schwartz, A. J., Reagan, A. J., Danforth, C. M., Dodds, P. S. (2021). EPJ Data Science.
Who Says What with Whom: Using Bi-Spectral Clustering to Organize and Analyze Social Media Protest Networks
Joseph, K., Gallagher, R. J., Foucault Welles, B. (2020). Computational Communication Research.
Reclaiming Stigmatized Narratives: The Networked Disclosure Landscape of #MeToo
Gallagher, R. J., Stowell, E., Parker, A. G., Foucault Welles, B. (2019). Proceedings of the ACM: Human-Computer Interaction (PACM: HCI), CSCW.
Divergent Discourse Between Protests and Counter-Protests: #BlackLivesMatter and #AllLivesMatter
Gallagher, R. J., Reagan, A. J., Danforth, C. M., Dodds, P. S. (2018). PLoS ONE.
Anchored Correlation Explanation: Topic Modeling with Minimal Domain Knowledge
Gallagher, R. J., Reing, K., Kale, D., Ver Steeg, G. (2017). Transactions of the Association for Computational Linguistics (TACL).
Non-Peer-Reviewed Reports
COVID-19 Fake News on Twitter
Lazer, D., Ruck, D. J., Quintanna, A., Shugars, S., Joseph, K., Grinberg, K. Gallagher, R. J., Horgan, L., Gitomer, A., Bajak, A., Baum, M. A., Ognyanova, K., Qu, H., Hobbs, W. R., McCabe, S., Green, J. (2020). The State of the Nation: A 50-State COVID-19 Survey by the COVID-19 Consortium for Understanding the Public’s Policy Preferences Across States.


Make many header rows into column names
mash_colnames( df, n_name_rows, keep_names = TRUE, sliding_headers = FALSE, sep = "_" )
| df | A |
|---|---|
| n_name_rows | Number of rows at the top of the data to be used to create the new variable (column) names. Must be >= 1. |
| keep_names | If TRUE, existing names will be included in building the new variable names. Defaults to TRUE. |
| sliding_headers | If TRUE, empty values in the first (topmost) header header row be filled column-wise. Defaults to FALSE. See details. |
| sep | Character string to separate the unified values (default is underscore). |
The original data frame, but with new column names and without the top n rows that held the broken up names.
Tables are often shared with the column names broken up across the
first few rows. This function takes the number of rows at the top of a
table that hold the broken up names and whether or not to include the
names, and mashes the values column-wise into a single string for each
column. The keep_names
argument can be helpful for tables we
imported using a skip
argument. If keep_names
is set to FALSE
,
adjust the value of n_name_rows
accordingly.
This function will throw a warning when possible NA
values end up in the
variable names. sliding_headers
can be used for tables with ragged
names in which not every column has a value in the very first row. In these
cases attribution by adjacency is assumed, and when sliding_headers
is set to TRUE
the names in the topmost row are filled row-wise. This can
be useful for tables reporting survey data or experimental designs in an
untidy manner.
babies <- data.frame( stringsAsFactors = FALSE, Baby = c(NA, NA, "Angie", "Yean", "Pierre"), Age = c("in", "months", "11", "9", "7"), Weight = c("kg", NA, "2", "3", "4"), Ward = c(NA, NA, "A", "B", "C") ) # Including the object names mash_colnames(babies, n_name_rows = 2, keep_names = TRUE)#> Baby Age_in_months Weight_kg Ward #> 3 Angie 11 2 A #> 4 Yean 9 3 B #> 5 Pierre 7 4 Cbabies_skip <- data.frame( stringsAsFactors = FALSE, X1 = c("Baby", NA, NA, "Jennie", "Yean", "Pierre"), X2 = c("Age", "in", "months", "11", "9", "7"), X3 = c("Hospital", NA, NA, "A", "B", "A") ) #' # Discarding the automatically-generated names (X1, X2, etc...) mash_colnames(babies_skip, n_name_rows = 3, keep_names = FALSE)#> Baby Age_in_months Hospital #> 4 Jennie 11 A #> 5 Yean 9 B #> 6 Pierre 7 Afish_experiment <- data.frame( stringsAsFactors = FALSE, X1 = c("Sample", NA, "Pacific", "Atlantic", "Freshwater"), X2 = c("Larvae", "Control", "12", "11", "10"), X3 = c(NA, "Low Dose", "11", "12", "8"), X4 = c(NA, "High Dose", "8", "7", "9"), X5 = c("Adult", "Control", "13", "13", "8"), X6 = c(NA, "Low Dose", "13", "12", "7"), X7 = c(NA, "High Dose", "10", "10", "9") ) # Ragged names mash_colnames(fish_experiment, n_name_rows = 2, keep_names = FALSE, sliding_headers = TRUE )#> Sample Larvae_Control Larvae_Low Dose Larvae_High Dose Adult_Control #> 3 Pacific 12 11 8 13 #> 4 Atlantic 11 12 7 13 #> 5 Freshwater 10 8 9 8 #> Adult_Low Dose Adult_High Dose #> 3 13 10 #> 4 12 10 #> 5 7 9


Please follow each step completely. Use the other lessons and resources (Mozilla Developer Network) to help you. You may also get help from your classmates. Kevin and Adam will be able to help, so if you get stuck, raise your hand to let them know.
Create a new folder in your Cloud9 workspace. Create a file named
index.html
. Make sure it has
<!DOCTYPE html>
at the top, and has the

,
, and

tags. Remember that the head and body tags must
be within the html tags, and all tags have to have a closing tag.
Create a new folder in your final project directory called "styles". Inside that folder, create a file called "memory.css".
Open the "memory.css" file and copy everything in this block into the file:
Inside the
tag, you need to have a
<title>
tag, and a <link>
tag for the
stylesheet you have created in the previous step.
Put a title of your choice inside the <title>
tag. The
href
attribute for the link tag should be "styles/memory.css".
If you get stuck on how to do the <link>
tag, you can use
MDN for examples:
https://developer.mozilla.org/en-US/docs/Web/HTML/Element/link
You should also add a


---
layout: null
section-type: about
title: About
---
## About
Poki is a chatbot for your group chat discussion!
Meet Poki via Telegram [@poki_en_bot] or [@poki_kr_bot].
Here are Poki's main features:
1. Manage discussion time.
2. Inform about participants and non-participants.
3. Let you know participation ranking.
3. Organize individual member's opinions.
4. Summarize overall discussion.
Try Poki in Telegram


"""HTTP cache implementation. """ # The following comment should be removed at some point in the future. # mypy: disallow-untyped-defs=False import os from contextlib import contextmanager from pip._vendor.cachecontrol.cache import BaseCache from pip._vendor.cachecontrol.caches import FileCache from pip._vendor.requests.models import Response from pip._internal.utils.filesystem import adjacent_tmp_file, replace from pip._internal.utils.misc import ensure_dir from pip._internal.utils.typing import MYPY_CHECK_RUNNING if MYPY_CHECK_RUNNING: from typing import Optional def is_from_cache(response): # type: (Response) -> bool return getattr(response, "from_cache", False) @contextmanager def suppressed_cache_errors(): """If we can't access the cache then we can just skip caching and process requests as if caching wasn't enabled. """ try: yield except (OSError, IOError): pass class SafeFileCache(BaseCache): """ A file based cache which is safe to use even when the target directory may not be accessible or writable. """ def __init__(self, directory): # type: (str) -> None assert directory is not None, "Cache directory must not be None." super(SafeFileCache, self).__init__() self.directory = directory def _get_cache_path(self, name): # type: (str) -> str # From cachecontrol.caches.file_cache.FileCache._fn, brought into our # class for backwards-compatibility and to avoid using a non-public # method. hashed = FileCache.encode(name) parts = list(hashed[:5]) + [hashed] return os.path.join(self.directory, *parts) def get(self, key): # type: (str) -> Optional[bytes] path = self._get_cache_path(key) with suppressed_cache_errors(): with open(path, 'rb') as f: return f.read() def set(self, key, value): # type: (str, bytes) -> None path = self._get_cache_path(key) with suppressed_cache_errors(): ensure_dir(os.path.dirname(path)) with adjacent_tmp_file(path) as f: f.write(value) replace(f.name, path) def delete(self, key): # type: (str) -> None path = self._get_cache_path(key) with suppressed_cache_errors(): os.remove(path)


1. You can use tags like <b>, <ol>, <ul>, <li>, <h4> etc to format textual data in info sections. Use of <br> tag is not needed. Do not use other tags that might break UI, which you can validate in home page.
2. To include a code snippet along with your info,
Currently, only java, js, sql and xml are suported.
Multiple code snippets can be added however you should not nest them.
3. The module and submodule names are automatically title cased, left and right trimmed, and saved. Code snippets automatically get a linebreak before and after.
4. Avoid passing scripts or other syntactic sugars. The app is not designed to handle and data might become corrupt or permanently lost.


There are not shortage of color pickers on the net, but when I needed one for a project, I found all of the existing ones to be needlessly complex. Primer's Color Picker lets you define a list of colors, and pick them. It also responds to touch events for handheld devices, so you can press a finger down and start dragging over colors.
var exampleColor = $('#color-picker-example-color'); var colors = []; for (var i = 0; i < 48; i++) { colors.push(ColorPicker.getRandom()); } $('#color-picker-example').colorPicker({ colors: colors, active: colors[Math.between(0, colors.length - 1, true)], onSelect: function(color) { exampleColor.css('background', color); } });
Primer's jQuery colorPicker plugin. Call it on any jQuery object and it will populate the contents of the element with the color picker. It takes an object with the following options
| Option | Type | Default | Description |
| colors | array | All of the colors in ColorPicker.colorMap | An array of colors to populate the color picker with. Colors can be either a hex value or string name (i.e. #ef3def or red). |
| active | string | null | The starting color for the picker. |
| onSelect | function | $.noop | A function to be called when a color is picked. It gets passed the picked color as a hex value. |
$('#color-picker-example').colorPicker(options);
Returns the currently selected color.
$('#color-picker-example').colorPicker('getColor');
$('#color-picker-example').colorPicker('setColor', '#f2f2f2');
Adds a color to the color picker.
$('#color-picker-example').colorPicker('addColor', 'orange');
These are some additional utility functions that are exposed on the ColorPicker
class.
ColorPicker.hexToRgb('#ffffff'); //returns an array of rgb values [255,255,255] ColorPicker.colorStringToHex('white'); //returns a color from a string name '#FFFFFF'; ColorPicker.getRandom(); //returns a random hex color
The color picker will fire a 'select' event which gets passed the event and the current color
$('#color-picker-example').on('select', function(e, color){...});


--- ---
Department of Mathematics
Indian Institute of Science
Bangalore 560 012
SEMINAR
|
Speaker |
: |
Professor Dr. Katrin Wendland |
| Affiliation | : | Univ. Augsburg, Germany |
|
Subject Area |
: |
Mathematics
|
|
Venue |
: |
Lecture Hall - II, Dept of Mathematics
|
|
Time |
: |
10.00 am
|
|
Date |
: |
September 24,2007 (Monday) |
|
Title |
: |
Quantum field theory as an aid to geometers Finite Element Methods |
| Abstract | : |
String theorists believe that elementary
particles can be described by one dimensional string-like objects that
propagate in certain geometries. An appropriate mathematical treatment
combines the study of quantum field theory and geometry. Whether or not one
believes in the physical (or even mathematical) reality of string |


The white-label Research and Collaboration Authentication CA Service for Europe
RCauth is undergoing maintenance


1 reference to WriteEncodedString
System.Management.Automation (1)
engine\serialization.cs (1)
2696
WriteEncodedString
(serializer, streamName, property, xml, entry);


public class PlayerBoardController
extends java.lang.Object
| Constructor and Description |
|---|
PlayerBoardController() |
| Modifier and Type | Method and Description |
|---|---|
static void |
changeTokenColor(javafx.scene.image.ImageView token,
Character owner)
Changes the Image if a specific token (ImageView) using the Character
|
void |
configureMyPlayerBoard(Client client,
Character character,
boolean isFirst)
Method that needs to be called after the controller is instantiated if the group is a MyPlayerBoardGroup.
|
void |
configurePlayerBoard(java.lang.String username,
Character character,
boolean isFirst)
Method that needs to be called after the controller is instantiated if the group is a PlayerBoardGroup.
|
void |
disableActions()
Hides all the Panes for the actions.
|
void |
disableEffect(javafx.scene.input.MouseEvent mouseEvent)
Sets the effect to the Group when a specific mouseEvent is caught (onMouseExited)
|
javafx.scene.Group |
getAmmoGroup() |
Character |
getCharacter() |
PlayerBoardMessage |
getCurrentPlayerBoardMessage() |
void |
handleAction(javafx.scene.input.MouseEvent mouseEvent)
Handles the selection of an action Pane.
|
void |
initialize()
Initializes the structures needed in the class
|
void |
initializeActions()
Sets the data in the Panes with witch the player chooses the action to do
|
void |
initializeAmmo()
Puts the ammo of the player (Rectangle) in different lists (by color) and shows one for each color
|
void |
initializeDamageSequence()
Puts the tokens of the damage sequence (ImageView) into a list and hides them
|
void |
initializeIsFirst()
Shows the first player marker if the player owner of the playerBoard is the first player
|
void |
initializeMarkSequence()
Puts the tokens of the mark sequence (ImageView) into a list and hides them
|
void |
initializeMySkulls()
Puts the skulls in a List and set them not visible
|
void |
initializePlayerBoardImage()
Sets the Image of the playerBoard using the Character of the player
|
void |
initializePlayerHand(java.lang.String username)
Loads the OtherPlayerHandScreen and sets the parameters so that the player can choose to open the window in a next moment.
|
void |
initializeUsername()
Sets the username of the player in the myUsername label
|
void |
removeAsCurrentPlayer()
Disables the effects on the playerBoardImage.
|
void |
sendAskMessage(TypeOfAction typeOfAction)
Sends an ask message
|
void |
setAsCurrentPlayer()
Shows the player owner of the playerBoard as the current player using an effect
|
void |
setFrenzyMode(boolean beforeFirst)
Manages the frenzyMode in the playerBoard
|
void |
showActionTile()
Shows the action tile (required if the mode is frenzy and the board is flipped).
|
void |
showPlayerPrivateHand(javafx.scene.input.MouseEvent actionEvent)
Shows the playerHandStage
|
void |
showPossibleActions(boolean canIShoot)
Shows the Panes with which the player can choose the action to do.
|
void |
showReload()
If is not the frenzy mode shows only the reload Pane
|
void |
showSelection(javafx.scene.input.MouseEvent mouseEvent)
Sets an effect to the Group when a specific mouseEvent is caught (onMouseEntered)
|
void |
updateAmmo(int blue,
int red,
int yellow)
Updates the showing ammo of the player
|
void |
updateFlipped()
Updates the group to show the flipped board and hides the skulls
|
void |
updateNumberOfDeaths(int numberOfDeaths)
Shows a skull for each number of deaths of the player owner of the playerBoard.
|
void |
updatePlayerBoard(PlayerBoardMessage playerBoardMessage)
Updates the playerboard using a playerBoardMessage.
|
void |
updatePlayerHand(PlayerHand playerHand)
Updates the otherPlayerHandController
|
void |
updateSequence(java.util.List<javafx.scene.image.ImageView> sequence,
java.util.List<Character> characters)
Updates the damage sequence or the mark sequence using the characters received from the playerBoardMessage
|
public void initialize()
public void configurePlayerBoard(java.lang.String username, Character character, boolean isFirst)
username
- username of the player owner of the playerboardcharacter
- character of the player owner of the playerboardisFirst
- true if the player owner of the playerboard is first, false otherwisepublic void configureMyPlayerBoard(Client client, Character character, boolean isFirst)
client
- reference to the Client instancecharacter
- character of the player of the clientisFirst
- true if the player of the client is first, false otherwisepublic void updateAmmo(int blue, int red, int yellow)
blue
- number of blue ammo that the player hasred
- number of red ammo that the player hasyellow
- number of yellow ammo that the player haspublic void initializeMySkulls()
public void initializeActions()
public static void changeTokenColor(javafx.scene.image.ImageView token, Character owner)
token
- ImageView of the token to changeowner
- Character owner of the tokenpublic void initializePlayerBoardImage()
public void initializeDamageSequence()
public void initializeMarkSequence()
public void initializeAmmo()
public void initializeUsername()
public void initializeIsFirst()
public void setFrenzyMode(boolean beforeFirst)
beforeFirst
- true if the player has the beforeFirst actions, false if has the afterFistpublic void initializePlayerHand(java.lang.String username)
username
- username of the player owner of the playerBoard.public void setAsCurrentPlayer()
public void removeAsCurrentPlayer()
public void showPlayerPrivateHand(javafx.scene.input.MouseEvent actionEvent)
actionEvent
- actionEvent caughtpublic void updatePlayerBoard(PlayerBoardMessage playerBoardMessage)
playerBoardMessage
- playerBoardMessage with the data for the updatepublic void updatePlayerHand(PlayerHand playerHand)
playerHand
- playerHand message with the data for the updatepublic void updateSequence(java.util.List<javafx.scene.image.ImageView> sequence, java.util.List<Character> characters)
sequence
- list of ImageViews (damageSequence or markSequence)characters
- list of Characters from the playerBoardMessagepublic void updateNumberOfDeaths(int numberOfDeaths)
numberOfDeaths
- number of deaths of the player owner of the playerBoard.public void updateFlipped()
public void showActionTile()
public Character getCharacter()
public void showPossibleActions(boolean canIShoot)
canIShoot
- true if the player can shootpublic void disableActions()
public void showReload()
public void showSelection(javafx.scene.input.MouseEvent mouseEvent)
mouseEvent
- mouseEvent caughtpublic void disableEffect(javafx.scene.input.MouseEvent mouseEvent)
mouseEvent
- mouseEvent caughtpublic javafx.scene.Group getAmmoGroup()
public PlayerBoardMessage getCurrentPlayerBoardMessage()
public void sendAskMessage(TypeOfAction typeOfAction)
typeOfAction
- typeOfAction of the message to send.public void handleAction(javafx.scene.input.MouseEvent mouseEvent)
mouseEvent
- mouseEvent caught


Provides the ability to send and receive formatted messages using XHTML.
Follow these links to learn how to compose, send, receive and discover support for XHTML messages:
Description
The first step in order to send an XHTML message is to compose it. Smack provides a special class that helps to build valid XHTML messages hiding any low level complexity. For special situations, advanced users may decide not to use the helper class and generate the XHTML by themselves. Even for these situations Smack provides a well defined entry point in order to add the generated XHTML content to a given message.
Note: not all clients are able to view XHTML formatted messages. Therefore, it's recommended that you include a normal body in that message that is either an unformatted version of the text or a note that XHTML support is required to view the message contents.
UsageCreate an instance of XHTMLText specifying the style and language of the body. You can add several XHTML bodies to the message but each body should be for a different language. Once you have an XHTMLText you can start to append tags and text to it. In order to append tags there are several messages that you can use. For each XHTML defined tag there is a message that you can send. In order to add text you can send the message #append(String textToAppend).
After you have configured the XHTML text, the last step you have to do is to add the XHTML text to the message you want to send. If you decided to create the XHTML text by yourself, you will have to follow this last step too. In order to add the XHTML text to the message send the message #addBody(Message message, String body) to the XHTMLManager class where message is the message that will receive the XHTML body and body is the string to add as an XHTML body to the message.
Example
In this example we can see how to compose the following XHTML message:

Hey John, this is my new green!!!!

// Create a message to send Message msg = chat.createMessage(); msg.setSubject("Any subject you want"); msg.setBody("Hey John, this is my new green!!!!"); // Create an XHTMLText to send with the message XHTMLText xhtmlText = new XHTMLText(null, null); xhtmlText.appendOpenParagraphTag("font-size:large"); xhtmlText.append("Hey John, this is my new "); xhtmlText.appendOpenSpanTag("color:green"); xhtmlText.append("green"); xhtmlText.appendCloseSpanTag(); xhtmlText.appendOpenEmTag(); xhtmlText.append("!!!!"); xhtmlText.appendCloseEmTag(); xhtmlText.appendCloseParagraphTag(); // Add the XHTML text to the message XHTMLManager.addBody(msg, xhtmlText.toString());
Description
After you have composed an XHTML message you will want to send it. Once you have added the XHTML content to the message you want to send you are almost done. The last step is to send the message as you do with any other message.
UsageAn XHTML message is like any regular message, therefore to send the message you can follow the usual steps you do in order to send a message. For example, to send a message as part of a chat just use the message #send(Message) of Chat or you can use the message #send(Packet) of Connection.
ExampleIn this example we can see how to send a message with XHTML content as part of a chat.
// Create a message to send Message msg = chat.createMessage(); // Obtain the XHTML text to send from somewhere String xhtmlBody = getXHTMLTextToSend(); // Add the XHTML text to the message XHTMLManager.addBody(msg, xhtmlBody); // Send the message that contains the XHTML chat.sendMessage(msg);
Description
It is also possible to obtain the XHTML content from a received message. Remember that the specification defines that a message may contain several XHTML bodies where each body should be for a different language.
UsageTo get the XHTML bodies of a given message just send the message #getBodies(Message) to the class XHTMLManager. The answer of this message will be an Iterator with the different XHTML bodies of the message or null if none.
ExampleIn this example we can see how to create a PacketListener that obtains the XHTML bodies of any received message.
// Create a listener for the chat and display any XHTML content PacketListener packetListener = new PacketListener() { public void processPacket(Packet packet) { Message message = (Message) packet; // Obtain the XHTML bodies of the message Iterator it = XHTMLManager.getBodies(message); if (it != null) { // Display the bodies on the console while (it.hasNext()) { String body = (String) it.next(); System.out.println(body); } } }; chat.addMessageListener(packetListener);
Description
Before you start to send XHTML messages to a user you should discover if the user supports XHTML messages. There are two ways to achieve the discovery, explicitly and implicitly. Explicit is when you first try to discover if the user supports XHTML before sending any XHTML message. Implicit is when you send XHTML messages without first discovering if the conversation partner's client supports XHTML and depenging on the answer (normal message or XHTML message) you find out if the user supports XHTML messages or not. This section explains how to explicitly discover for XHTML support.
UsageIn order to discover if a remote user supports XHTML messages send #isServiceEnabled(Connection connection, String userID) to the class XHTMLManager where connection is the connection to use to perform the service discovery and userID is the user to check (A fully qualified xmpp ID, e.g. jdoe@example.com). This message will return true if the specified user handles XHTML messages.
ExampleIn this example we can see how to discover if a remote user supports XHTML Messages.
Message msg = chat.createMessage(); // Include a normal body in the message msg.setBody(getTextToSend()); // Check if the other user supports XHTML messages if (XHTMLManager.isServiceEnabled(connection, chat.getParticipant())) { // Obtain the XHTML text to send from somewhere String xhtmlBody = getXHTMLTextToSend(); // Include an XHTML body in the message XHTMLManager.addBody(msg, xhtmlBody); } // Send the message chat.sendMessage(msg);


Acknowledgments
For the digital edition:
Both the Harlem Education History Project and this digital edition owe a great deal to the ideas, labor, and support provided by colleagues in Digital Scholarship at the Columbia Libraries and its precursors. We thank Barbara Rockenbach, Rebecca Kennison, Mark Newton, Alex Gil, Leyla Williams, Nicky Agate, and Ben Armintor, as well as many developers who have contributed to our digital presence beginning in 2013.
Rebecca Kennison and Barbara Rockenbach brought us into the CU Libraries network our work was just beginning. Mark Newton and Alex Gil helped shape and sustain a variety of tools to meet our many and shifting needs. Alex Gil’s work on the concept of minimal computing with the Columbia group for experimental methods in the humanities (xpmethod), and Ed, the Jekyll theme that he developed, are foundations on which this digital edition sits.
Rachel Klepper, a doctoral student in History and Education at Teachers College, developed this digital edition. She also made myriad contributions to the Harlem Education History Project. We thank her for her technical skill, her historical sensibility, and her unflappable good humor.
Lisa Monroe, a doctoral student in History and Education at Teachers College, helped prepare the footnotes for the digital edition.
For the volume:
This book began in a conversation among a few colleagues in the spring of 2012, but it would not have come to fruition without the support and critical engagement of countless people. We would like to thank Teachers College provost Thomas James, who provided initial funding for this collaboration and what has become the Harlem Education History Project. We also appreciated Khalil Muhammad’s early support and engagement with our work during his service as director of the Schomburg Center for Research in Black Culture. From the start, the team at the Columbia Libraries Digital Humanities Center developed the tools that enabled collaboration among authors and that host the book in its open-access form at harlemeducationhistory.library.colombia.edu.
The subsequent conversations that guided this project have taken many forms. Charles Payne, Monica Miller, Tracy Steffes, Kimberley Johnson, Johanna Fernandez, Vanessa Siddle Walker, and Dionne Danns provided feedback as discussants in internal and public conference presentations and helped shape the chapters in their developmental stages. Small and large conversations with Samuel K. Roberts Jr., Jeanne Theoharis, Deirdre Hollman, Joe Rogers Jr., Matthew Delmont, Jack Dougherty, Erica Walker, John Rogers, Paul McIntosh, Deborah Lucas Davis, Karen Taylor, and Terri Watson helped inform us as historians and storytellers. Veronica Holly at the Institute for Urban and Minority Education helped facilitate our work while also sharing her own Harlem history.
Ansley would like especially to thank her Schomburg Center 2017–18 fellowship cohort under the steady leadership of Brent Hayes Edwards. Ernest would like to thank his former staff at the Institute for Urban and Minority Education for their commitment to this project from the outset.
Our work benefited from a tremendous team of doctoral students in the Program in History and Education at Teachers College, who contributed to this work at various and in some cases multiple stages. We appreciate Antonia Abram Smith, Barry Goldenberg, Viola Huang, Jean Park, Esther Cyna, Deidre Flowers, and Rachel Klepper. Esther Cyna helped steer many aspects of the work, and it is all the more pleasing that she appears in the list of contributors as well. Alongside these young scholars, dozens of Teachers College students helped discuss and refine ideas that appear in this volume.
Most of all, we wish to thank the contributors. Together they represent fourteen different institutions, thirteen different kinds of disciplinary homes in the academy. Along with Heather Lewis, they have been wonderful collaborators, willing to join in summer reading groups and online draft comment sessions, game to learn from one another and helpful in articulating from their various perspectives the need for these histories to be in the world.
None of the contributors would have been able to assemble their work without the numerous archivists and librarians who helped curate and preserve the materials that are the grist for our investigations. We would like to thank especially the teams at the Municipal Archives of the City of New York and the Schomburg Center for Research in Black Culture, whose work can be found on each page of this book.
Despite this abundance of support, any errors remain ours alone.
As an editorial team, although we came from different starting points, we were both new to Harlem and its history. Through the process that yielded this book, and through ongoing work, we have been honored to share the accounts gathered here and look forward to the further historical investigations that Harlem’s educational history deserves.
Ansley T. Erickson
Ernest Morrell


Adani Group may bid for DHFL assets
by Our BureauThe Adani Group, which has interests in the power sector, ports and terminals, real estate and housing finance, among others, may be a front-runner to acquire the financially stressed Dewan Housing Finance Corporation Ltd (DHFL).
The Group, whose housing finance company was incorporated in September 2017, is believed to be keen on acquiring DHFL's franchise.
A number of other NBFCs are also understood to be keen on bidding for DHFL, say sources. While media outlets named Piramal Group as a likely bidder, an official spokesperson said there are no such plans.
The bidders plan to make a play for DHFL once the Reserve Bank of India initiates the process of resolution of the company under the Insolvency and Bankruptcy Rules, 2019, the sources said.
The RBI will apply to the National Company Law Tribunal for appointing the Administrator as the Insolvency Resolution Professional (IRP). The IRP will call for expressions of interest from interested bidders.
The RBI on Wednesday superseded the the Board of Directors of DHFL owing to governance concerns and defaults by the company in meeting various payment obligations.
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Up: Part IV: Syntax Previous: EXPANSION OF THE SIMPLE SENTENCE Next: THE SUBJECT
There are three concords in simple sentences:
1. A finite verb agrees with its subject in number and person (949).
2. A word in apposition with another word agrees with it in case (976).
3. An adjective agrees with its substantive in gender, number, and case (1020).
(For the concord of relative pronouns, see 2501.)
Apparent violation of the concords is to be explained either by
a. Construction according to sense, where the agreement is with the real gender or number (e.g. 949 a, 950-953, 958, 996, 997, 1013, 1044, 1050, 1055 a, 1058 b); or by
b. Attraction, when a word does not have its natural construction because of the influence of some other word or words in its clause (e.g. 1060 ff., 1239, 1978, 2465, 2502, 2522 ff.). This principle extends to moods and tenses (2183 ff.).


{% extends "base.html" %} {% block page_content %} {% from "includes/_formhelpers.html" import render_field %} {% from "includes/_uploads_formhelpers.html" import render_field %} Employee Enrolment Personal Information {{render_field(form.fname, class_="form-control")}} {{render_field(form.lname, class_="form-control")}} {{render_field(form.pnumber, class_="form-control")}} {{render_field(form.email, class_="form-control")}} Staff Type: {{render_field(form.staff_type, class_="form-check form-check-inline")}} Bank Information {{render_field(form.acct_name, class_="form-control")}} {{render_field(form.acct_number, class_="form-control")}} {{render_field(form.acct_type, size=2, class_="form-control")}} {{render_field(form.acct_sort_number, class_="form-control")}} {{render_field(form.bank_name, class_="form-control")}} {{render_field(form.bank_branch_addr, class_="form-control")}} Home Address {{render_field(form.home_addr1, class_="form-control")}} {{render_field(form.home_addr2, class_="form-control")}} {{render_field(form.country, class_="form-control")}} {{render_field(form.state, class_="form-control")}} {{render_field(form.city, class_="form-control")}} {{render_field(form.postal_zip_code, class_="form-control")}} Submit Clear Form {% endblock %}


Tim Menzies
prof.se.ai.ncsu
Please forgive this form letter as a reply but, as you might imagine, I get many such enquiries.
To start the application process, please go to this site.
To help you out, I list below some answers to frequently asked questions.
If the following does not answers your questions then please feel free to email me and I will do my best to reply to your queries.
Best wishes,
Tim Menzies
American universities accept new graduate students for start-of-study in mid-August and mid-January.
The application process for those dates starts months in advance. You should be planning your application at least one year before your desired start date. I have no authority to accept students but, once they are accepted, I can supervise graduate students. So please review our admissions procedures at our departmental Web site.
That said, during the admissions review process, all faculty are sent a sheet listing the candidate students and I am allowed to "nudge" a handful of names. So if you elect to enroll here then please ping me so I can watch for your application in the system.
When writing to a CS prof in the USA, here is some advice on how to attract their attention.
Do not send a form letter-- we get enough of those.
To prove that you are not sending a form letter, best to make some reference to their current research, perhaps even to one of their recent papers (and how your prior work or interests match up).
Demonstrate that you have done a little homework before sending and email about the department. E.g.
As to me supervising you, I do not take on students until they have completed one of my grad subjects.
As to funding, I do not guarantee that my supervised students get funding from me. Funding comes and goes depending on the whims of the funding agencies and my policy is to fund my long-term Ph.D. students before anyone else.
Sept 7: My new book is here. More...
Sept 1: I'm now an author of a top 100 most cited/year papers in SE More...
Aug30: Paper accepted with minor revisions, EMSE journal, Negative Results about Effort Estimation More...
Aug26: Breakthrough in multi-objective optimization Sent to TSE More...
Aug26: Better topic modeling. Sent to ICSE'16 More...
Aug26: 9000+ SE conference papers clustered. Sent to ICSE'16 More...
Aug26: How to fix topic modeling in SE. Sent to ICSE'16 More...
Aug24: New gift, $60K, Lexis Nexis, Industrial Text Mining More...
Aug15: New graont, $85K, Learning Analytics Sciences, Data sharing and privacy More...
Aug13: Paper accepted with minor revisions, EMSE journal, Phase Delay and SE More...


FILM TITLE: PIXOTE DIRECTOR: HECTOR BABENCO COUNTRY: BRAZIL 1981 CINEMATOGRAPHY: RODOLFO SANCHES MUSIC: JOHN NESCHLING CAST: Fernando Ramos da Silva(Pixote), Jorge Juliao(Lilica), Gilberto Moura(Dito), Marilia Pera(Sueli), FROM THE NOVEL: Infancia dos Mortos ( The infancy of the dead ) by Jose Louzeiro SUPER FEATURES: Story, and the acting is excellent.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
( Subtitled The Law of the Weaker One )
This film reminds me of LUIS BUNUEL's LOS OLVIDADOS. it has a similar opening, with an editorial, that leads us into the story of the people, with actual people in the roles. Where BUNUEL used, some 30 years before real actors in Mexico city, Hector Babenco, uses the actual children that are a part of this life and have very little chance to get out of it.
The real story is a law in the state of Sao Paolo ( Brazil ) that does not allow children under 18 to be put through the penal system. And for this, many children are hired by thugs to do many of the dirty deeds and work, from killing, to mere drug deals. The children are, when caught, placed in an institution, where they are hoped to be reformed, and the film makes the point that this does not help very much at all.
And in the process, Pixote ( a nickname that means little bastard ) becomes a part of a group that is involved in various things, one of which is to make a few deals in drugs, involving a prostitute that lives in Rio de Janeiro.
While the film is not a great one, it does have some very nifty performances by some kids that are actual menbers of these groups and they shine. I suppose that we could hope that this film helps them become everyday useful menbers of the society.... but in an industry that uses luck for sales, this is unlickely to happen. The surety is that these people will continue being the same as they have been all their lives, and with a sllight chance, at best, to recover. The inevitable result is that they will become real live menbers of the hardcore group that does not reform.
Pixote makes friends with a gay man and they go to Rio, where life still has a bit of a dream for some of them. Lilica, wants a lover that will help his life be alive, and Pixote, still young, just wants to survive, without having to put up with the many insults which his older friends afford him.
While this is not a pleasant film, there is nothing visual that is actually unpleasant, other than the ideas themselves. In the process, the train trip from Sao Paolo to Rio, becomes a nice escape from the over crowded situation that the boys must share in their quarters before they go out into the world. Sao Paolo, is over populated, and too many of the street children are left behind. These children are the victims of the society, and its valiant efforts to correct these kids into worthy menbers of society. But the real problem may just be that what Pixote finds, is also a lot of corruption right above his head, which undermines the efforts of anyone around him. The reform school's leaders are also people whose motives could be questioned, and they often lie to get the results they want, or they strive to hide the truth, just so that the government and the press will leave them alone to do their job.
With some performances that really shine, Fernando Ramos da Silva as Pixote and Jorge Juliao as the gay friend, this film ends up being very attractive, and one that made the circles in the art houses for film in the early 80's. One just can't help feeling sorry for those kids, and the sad life they lead, and the attempts ( by all parties ) to improve, be it justified or not.
This film signaled the entry of HECTOR BABENCO as a major director of film in Brasil, and later in the world stage. If there is a trial going on, however, the real question is, did this film help the social plight on behalf of these children.... this remains to be seen. As opposed to LOS OLVIDADOS, which became a bitter, and satiric, look on those who surrounded the children, this film does make an effort to present a solution.... but where does it end.??? It doesn't.... and the film can not end, since we know the participants are "out there" and still a part of that system. LOS OLVIDADOS became a story of an individual or two, who had moments where his visions, or interpretations, of what happened in front of him, dominated the stage.... here, the outside world dominates the space.... and the children are manipulated throughout... I suppose that Pixote wants a break from all this, and his scene, where he merely wants to suckle, rather than make love to the prostitute that has becoome his mother of sorts, becomes the focal point, and the lack of understanding that these children suffer from. A moment when absolution is at hand, becomes a moment of destruction. And the prostitute, who probably came from the same circles does not understand any better the needs... she can only think of herself as a product, with a mission in mind... to earn money to make a living.
The film is careful not to make a judgement here, although the prostitutes plight, is scary to her. She is afraid of getting pregnant, because it prevents her from paying rent.
Very good film, although it could be considered sordid, and sad.
4 GIBLOONS Copyright (c) Pedro Sena 1994
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


@* * Copyright 2021 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import config.FrontendAppConfig @import uk.gov.hmrc.play.views.html._ @import views.html._ @import models.Link @import viewmodels.CardViewModel @this( main_template: main_template, appConfig: FrontendAppConfig ) @( schemeName: String, aftHtml: Html, cards: Seq[CardViewModel] )(implicit request: Request[_], messages: Messages) @main_template( title = schemeName, mainContentContainerClasses = Some("full-width") ) { @components.heading(schemeName)


We can proudly say that we are working towards providing you the greatest invention that is easily accessible and effectively working on all platforms.
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pamelad is a helper program spawned by the pamela library, at pam_start() time. It communicates with the main application process, reading requests from it, performing PAM calls, and returning results to the application process.
pamelad is not meant to be called directly. It is an unexported program, i.e. a program that the package's library is supposed to find, but that users should not run. Ideally it's kept outside of users' PATH variable.
pamelad is declared as a libexec binary, so it will probably be installed in /usr/libexec/pamelad or /usr/lib/pamela/pamelad, depending on the admin/distribution's preferences.
pamelad is run with two arguments, which are the service_name and user arguments given to the pam_start() call. This will display in a ps output, which is fine since this information is not confidential.
pamelad runs as the same uid and gid as the application. However, to increase security of applications running as root:
pamelad makes the real calls to Linux-PAM. Keep that in mind when configuring your PAM authorizations: if you're using the PAMELA_UID and PAMELA_GID variables, make sure the uid/gid are not used anywhere else, and give the proper PAM authorizations to that uid/gid pair instead of root.


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Easy Trading
问题描述 :
Frank is a professional stock trader for Advanced Commercial Markets Limited (ACM Ltd). He likes “easy trading” — using a straightforward strategy to decide when to buy stock and when to sell it. Frank has a database of historical stock prices for each day. He uses two integer numbers m and n (1 <= m < n <= 100) as parameters of his trading strategy. Every day he computes two numbers: P(m) -- an average stock price for the previous m days, and P(n) — an average stock price for the previous n days. P(m) > P(n) is an indicator of the upward trend (traders call it bullish trend), and P(m) < P(n) is an indicator of the downward trend (traders call it bearish trend). In practice the values for P(m) and P(n) are never equal.
When a trend reverses from bearish to bullish it is a signal for Frank to buy stock. When a trend reverses from bullish to bearish it is a signal to sell.
Frank has different values for m and n in mind and he wants to backtest them using historical prices. He takes a set of k (n < k <= 10 000) historical prices pi (0 < pi < 100 for 1 <= i <= k). For each i (n <= i <= k) he computes Pi(m) and Pi(n) — an arithmetic average of pi-m+1 . . . pi and pi-n+1 . . . pi respectively. Backtesting generates trading signals according to the following rules.
When a trend reverses from bearish to bullish it is a signal for Frank to buy stock. When a trend reverses from bullish to bearish it is a signal to sell.
Frank has different values for m and n in mind and he wants to backtest them using historical prices. He takes a set of k (n < k <= 10 000) historical prices pi (0 < pi < 100 for 1 <= i <= k). For each i (n <= i <= k) he computes Pi(m) and Pi(n) — an arithmetic average of pi-m+1 . . . pi and pi-n+1 . . . pi respectively. Backtesting generates trading signals according to the following rules.
- If Pi(m) > Pi(n) there is a bullish trend for day i and a “BUY ON DAY i” signal is generated if i = n or there was a bearish trend on day i – 1.
- If Pi(m) < Pi(n) there is a bearish tread for day i and a "SELL ON DAY i" signal is generated if i = n or there was a bullish trend on day i - 1.
Your task is to write a program that backtests a specified strategy for Frank — you shall print a signal for the first tested day (day n) followed by the signals in increasing day numbers.
输入:
The first line of the input contains three integer numbers m, n, and k. It is followed by k lines with stock prices for days 1 to k. Each stock price pi is specified with two digits after decimal point. Prices in the input file are such that Pi(m) != Pi(n) for all i (n <= i <= k).
输出:
Write to the output a list of signals — one signal on a line, as described in the problem statement.
样例输入:
3 5 17 8.45 9.10 9.40 10.15 10.40 11.08 11.52 12.12 12.51 12.15 11.90 11.25 11.73 10.77 10.80 10.01 9.14
样例输出:
BUY ON DAY 5 SELL ON DAY 12
解题代码:
//* @author: import java.util.*; public class Main { public static void main(String[] args){ Scanner sc = new Scanner(System.in); int m=sc.nextInt(); int n=sc.nextInt(); int k=sc.nextInt(); node a[]=new node[k+1]; for(int i=0;i<=k;i++) a[i]=new node(); for (int i=1;i<=k;i++) { a[i].p=sc.nextDouble(); a[i].pm=a[i-1].pm+a[i].p; a[i].pn=a[i-1].pn+a[i].p; if (i>m) a[i].pm-=a[i-m].p; if (i>n) a[i].pn-=a[i-n].p; } for (int i=n;i<=k;i++) { if (a[i].pm/m>a[i].pn/n&&(a[i-1].pm/m< a[i-1].pn/n||i==n)) System.out.printf("BUY ON DAY %d\n",i); else if (a[i].pm/m< a[i].pn/n&&(a[i-1].pm/m>a[i-1].pn/n||i==n)) System.out.printf("SELL ON DAY %d\n",i); } } } class node{ double p; double pm; double pn; public node(){ } }
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5.1处，反了；“上一个操作符的优先级比操作符ch的优先级大，或栈是空的就入栈。”如代码所述，应为“上一个操作符的优先级比操作符ch的优先级小，或栈是空的就入栈。”
约瑟夫也用说这么长……很成熟的一个问题了，分治的方法解起来o(n)就可以了，有兴趣可以看看具体数学的第一章，关于约瑟夫问题推导出了一系列的结论，很漂亮
为什么暴力求解方法循环到sqrt(n) 就可以了呢
第一句可以忽略不计了吧。从第二句开始分析，说明这个花色下的所有牌都会在其它里面出现，那么还剩下♠和♦。第三句，可以排除2和7，因为在两种花色里有。现在是第四句，因为♠还剩下多个，只有是♦B才能知道答案。
good !
不错，再多来的CF上面的题
博主的C++功底真是好
通不过。
很有用，收藏了
第一句可以忽略不计了吧。从第二句开始分析，说明这个花色下的所有牌都会在其它里面出现，那么还剩下♠和♦。第三句，可以排除2和7，因为在两种花色里有。现在是第四句，因为♠还剩下多个，只有是♦B才能知道答案。
你的理解应该是：即使主持人拿走一个箱子对结果没有影响。这样想，主持人拿走的箱子只是没有影响到你初始选择的那个箱子中有奖品的概率，但是改变了其余两个箱子的概率分布。由 1/3,1/3 变成了 0, 2/3
位运算真赞
这一题的代码这样提交时错误的~少考虑了很多情况


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Welcome to the Coding Quiz! Test your knowledge about coding by taking this five question quiz. The quiz is timed for 60 seconds. Good Luck!!
ScoreBoard


lcc.data_manager package¶
Submodules¶
lcc.data_manager.filter_serializer module¶
-
class
lcc.data_manager.filter_serializer.
FiltersSerializer
(file_name, path)¶ Bases:
object
This class is responsible for saving and reconstructing filter objects from files
-
file_name
¶ str – Name of the filter name
-
path
¶ str – Path to the filter location
-
loadFilter
()¶ Get stars filter object
Returns: Constructed filter object Return type: BaseFilter instance
-
saveFilter
(star_filter)¶ Parameters: star_filter (BaseFilter instance) – Save object as pickle Returns: Return type: None
-
lcc.data_manager.package_reader module¶
-
class
lcc.data_manager.package_reader.
PackageReader
¶ Bases:
object
Class for managing modules and its classes in the package
-
MODULE_EXTENSION
¶ iterable – Accepted extensions of module files.
-
EXCLUDE
¶ iterable – File names (first letters of them) which will be excluded.
-
EXCLUDE
= ()
-
MODULE_EXTENSIONS
= ('.py',)¶
-
NAMES
= {'descriptors': (['lcc/stars_processing/descriptors'], <class 'lcc.stars_processing.utilities.base_descriptor.BaseDescriptor'>), 'connectors': (['lcc/db_tier/connectors'], <class 'lcc.db_tier.base_query.StarsCatalogue'>), 'deciders': (['lcc/stars_processing/deciders'], <class 'lcc.stars_processing.utilities.base_decider.BaseDecider'>), 'unsup_deciders': (['lcc/stars_processing/deciders/unsupervised'], <class 'lcc.stars_processing.utilities.base_decider.BaseDecider'>)}¶
-
PACKAGE_PATH
= '/Users/martinvo/workspace/private2/LightCurvesClassifier/lcc/data_manager/../..'¶
-
classmethod
appendModules
(group_key, path)¶
-
classmethod
getClasses
(name)¶ Get all classes in the package which inherit base classes according to NAME attribute
Parameters: name (str) – Key in NAME dictionary to package location and parent class Returns: List of all classes in the package which inherit base classes according to NAME attribute Return type: list
-
classmethod
getClassesDict
(package_name)¶ Get dictionary of all classes in the package which inherit base classes according to NAME attribute
Parameters: package_name (str) – Key in NAME dictionary to package location and parent class Returns: Dictionary of all classes in the package which inherit base classes according to NAME attribute Return type: dict
-
classmethod
getModuleClasses
(module)¶ Parameters: module (module) – Module object Returns: List of classes in the module Return type: list
-
classmethod
getPackageContents
(package_name)¶ Get all modules in the package
Parameters: package_name (str) – Name of the target package specified in NAMES attribute Returns: Set of module names in the package Return type: set
-
classmethod
getSamplePath
(sample_name='qso')¶
-
lcc.data_manager.prepare_package module¶
-
lcc.data_manager.prepare_package.
prepare_run
(directory, run_name)¶
-
lcc.data_manager.prepare_package.
rec
(directory, current_path)¶
-
lcc.data_manager.prepare_package.
tree
()¶
lcc.data_manager.status_resolver module¶
-
class
lcc.data_manager.status_resolver.
StatusResolver
(status_file_path)¶ Bases:
object
This class is responsible for status files generated thru systematic searches into databases and for reading files of planned queries.
-
status_header
¶ list – Column names of status file
-
status_queries
¶ list – Rows of status file
-
DELIMITER
= ';'¶
-
NUM_STATUS_INFO
= 4¶
-
getQueries
()¶ Get status file as list of queries
Returns: List of dictionary queries Return type: list
-
classmethod
getUnsearchedQuery
(search_plan_file)¶ Return list of queries which have not been queried yet.
Parameters: Search_plan_file (str) – Path to the file of planned queries Returns: List of query dictionaries Return type: list Note
FORMAT OF PLAN QUERIES FILE is the same as status file except 3 last columns (without found, filtered and passed)
-
getWithStatus
(stat)¶ Get queries with given query status
Parameters: stat (dict) – Dictionary with status column name and its value Example
getStatus({“passed” : True}) –> [{“field”:1,”starid”:1, “target”:”lmc”}, .. , {...}]
This example generates all stars which passed thru filtering
Returns: Returns all queries with desired status Return type: list
-
static
get_with_status
(queries, stat={'passed': True})¶ Return all queries with desired status
Parameters: - stat (dict) – Dictionary with status column name and its value
- queries (list) – List of query dictionaries
Returns: Returns all queries with desired status
Return type: list
-
classmethod
save_lists_query
(query=[], fi_name='query_file.txt', PATH='.', DELIM=None, overwrite=False, header=None)¶ Save queries into the file which can be loaded for another query
Parameters: query (list) – List of lists which contains Returns: Return type: None
-
classmethod
save_query
(query, fi_name='query_file.txt', PATH='.', DELIM=None, overwrite=False)¶ Save queries into the file which can be loaded for another query
Parameters: query (list) – List of dictionaries which contains query params Returns: Return type: None
-


| Interface | Description |
|---|---|
| CachableRed |
This provides a number of extra methods that enable a system to
better analyse the dependencies between nodes in a render graph.
|
| LRUCache.LRUObj |
Interface for object participating in the LRU Cache.
|
| TileGenerator |
This the generic interface for a source of tiles.
|
| TileStore |
This the generic interface for a TileStore.
|
| Class | Description |
|---|---|
| AbstractRed |
This is an abstract base class that takes care of most of the
normal issues surrounding the implementation of the CachableRed
(RenderedImage) interface.
|
| AbstractTiledRed |
This is an abstract base class that takes care of most of the
normal issues surrounding the implementation of the CachableRed
(RenderedImage) interface.
|
| AffineRed |
This is an implementation of an affine operation as a RenderedImage.
|
| Any2LsRGBRed |
This function will tranform an image from any colorspace into a
luminance image.
|
| Any2LumRed |
This function will tranform an image from any colorspace into a
luminance image.
|
| Any2sRGBRed |
This function will tranform an image from any colorspace into a
luminance image.
|
| BufferedImageCachableRed |
This implements CachableRed based on a BufferedImage.
|
| BumpMap |
Default BumpMap implementation.
|
| ColorMatrixRed | |
| ComponentTransferRed | |
| CompositeRed |
This is an implementation of an affine operation as a RenderedImage.
|
| DiffuseLightingRed | |
| DisplacementMapRed |
This implementation of RenderableImage will render its input
GraphicsNode on demand for tiles.
|
| FilterAlphaRed |
This strips out the source alpha channel into a one band image.
|
| FilterAsAlphaRed |
This converts any source into a mask according to the SVG masking rules.
|
| FloodRed |
This implementation of RenderedImage will generate an infinate
field of a single color.
|
| FormatRed |
This allows you to specify the ColorModel, Alpha premult and/or
SampleModel to be used for output.
|
| GaussianBlurRed8Bit |
This implementation of RenderableImage will render its input
GraphicsNode on demand for tiles.
|
| IndexImage |
This class implements an adaptive palette generator to reduce images to a
specified number of colors.
|
| LRUCache | |
| LRUCache.LRUNode |
Interface for nodes in the LRU cache, basicly nodes in a doubly
linked list.
|
| MorphologyOp |
This class provides an implementation for the SVG
feMorphology filter, as defined in Chapter 15, section 20
of the SVG specification.
|
| MultiplyAlphaRed |
This implements a masking operation by multiply the alpha channel of
one image by a luminance image (the mask).
|
| PadRed |
This is an implementation of a Pad operation as a RenderedImage.
|
| PadRed.ZeroRecter | |
| PadRed.ZeroRecter_INT_PACK | |
| ProfileRed |
This implementation of rendered image forces a color profile
on its source
|
| RenderedImageCachableRed |
This implements CachableRed around a RenderedImage.
|
| SpecularLightingRed | |
| TileBlock |
This class is responsible for breaking up a block of tiles into
a set of smaller requests that are as large as possible without
rerequesting significant numbers of tiles that are already
available.
|
| TileCache | |
| TileCacheRed |
This implementation of RenderedImage only serves to put the tiles
generated by it's input into the TileCache.
|
| TileGrid |
This is a Grid based implementation of the TileStore.
|
| TileLRUMember |
This is a useful class that wraps a Raster for patricipation in
an LRU Cache.
|
| TileMap | |
| TileRed |
This filter simply tiles its tile starting from the upper
left corner of the tiled region.
|
| TranslateRed |
This is a special case of an Affine that only contains integer
translations, this allows it to do it's work by simply changing
the coordinate system of the tiles.
|
| TurbulencePatternRed |
This class creates a RenderedImage in conformance to the one
defined for the feTurbulence filter of the SVG specification.
|
Copyright © 2022 Apache Software Foundation. All Rights Reserved.


Here it is: the answers to all of your questions about xduce and transducers in general. Or at least it should be. If you have a question to which you can't find the answer in here, then please enter an issue to let me know how I can change this for the better.


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threadrenderer.cpp Example File
scenegraph/textureinthread/threadrenderer.cpp/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission.   ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "threadrenderer.h" #include "logorenderer.h" #include <QtCore/QMutex> #include <QtCore/QThread> #include <QtGui/QOpenGLContext> #include <QtGui/QOpenGLFramebufferObject> #include <QtGui/QGuiApplication> #include <QtGui/QOffscreenSurface> #include <QtQuick/QQuickWindow> #include <qsgsimpletexturenode.h> QList<QThread *> ThreadRenderer::threads; /* * The render thread shares a context with the scene graph and will * render into two separate FBOs, one to use for display and one * to use for rendering */ class RenderThread : public QThread { Q_OBJECT public: RenderThread(const QSize &size) : surface(0) , context(0) , m_renderFbo(0) , m_displayFbo(0) , m_logoRenderer(0) , m_size(size) { ThreadRenderer::threads << this; } QOffscreenSurface *surface; QOpenGLContext *context; public slots: void renderNext() { context->makeCurrent(surface); if (!m_renderFbo) { // Initialize the buffers and renderer QOpenGLFramebufferObjectFormat format; format.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil); m_renderFbo = new QOpenGLFramebufferObject(m_size, format); m_displayFbo = new QOpenGLFramebufferObject(m_size, format); m_logoRenderer = new LogoRenderer(); m_logoRenderer->initialize(); } m_renderFbo->bind(); context->functions()->glViewport(0, 0, m_size.width(), m_size.height()); m_logoRenderer->render(); // We need to flush the contents to the FBO before posting // the texture to the other thread, otherwise, we might // get unexpected results. context->functions()->glFlush(); m_renderFbo->bindDefault(); qSwap(m_renderFbo, m_displayFbo); emit textureReady(m_displayFbo->texture(), m_size); } void shutDown() { context->makeCurrent(surface); delete m_renderFbo; delete m_displayFbo; delete m_logoRenderer; context->doneCurrent(); delete context; // schedule this to be deleted only after we're done cleaning up surface->deleteLater(); // Stop event processing, move the thread to GUI and make sure it is deleted. exit(); moveToThread(QGuiApplication::instance()->thread()); } signals: void textureReady(int id, const QSize &size); private: QOpenGLFramebufferObject *m_renderFbo; QOpenGLFramebufferObject *m_displayFbo; LogoRenderer *m_logoRenderer; QSize m_size; }; class TextureNode : public QObject, public QSGSimpleTextureNode { Q_OBJECT public: TextureNode(QQuickWindow *window) : m_id(0) , m_size(0, 0) , m_texture(0) , m_window(window) { // Our texture node must have a texture, so use the default 0 texture. m_texture = m_window->createTextureFromId(0, QSize(1, 1)); setTexture(m_texture); setFiltering(QSGTexture::Linear); } ~TextureNode() { delete m_texture; } signals: void textureInUse(); void pendingNewTexture(); public slots: // This function gets called on the FBO rendering thread and will store the // texture id and size and schedule an update on the window. void newTexture(int id, const QSize &size) { m_mutex.lock(); m_id = id; m_size = size; m_mutex.unlock(); // We cannot call QQuickWindow::update directly here, as this is only allowed // from the rendering thread or GUI thread. emit pendingNewTexture(); } // Before the scene graph starts to render, we update to the pending texture void prepareNode() { m_mutex.lock(); int newId = m_id; QSize size = m_size; m_id = 0; m_mutex.unlock(); if (newId) { delete m_texture; // note: include QQuickWindow::TextureHasAlphaChannel if the rendered content // has alpha. m_texture = m_window->createTextureFromId(newId, size); setTexture(m_texture); markDirty(DirtyMaterial); // This will notify the rendering thread that the texture is now being rendered // and it can start rendering to the other one. emit textureInUse(); } } private: int m_id; QSize m_size; QMutex m_mutex; QSGTexture *m_texture; QQuickWindow *m_window; }; ThreadRenderer::ThreadRenderer() : m_renderThread(0) { setFlag(ItemHasContents, true); m_renderThread = new RenderThread(QSize(512, 512)); } void ThreadRenderer::ready() { m_renderThread->surface = new QOffscreenSurface(); m_renderThread->surface->setFormat(m_renderThread->context->format()); m_renderThread->surface->create(); m_renderThread->moveToThread(m_renderThread); connect(window(), &QQuickWindow::sceneGraphInvalidated, m_renderThread, &RenderThread::shutDown, Qt::QueuedConnection); m_renderThread->start(); update(); } QSGNode *ThreadRenderer::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *) { TextureNode *node = static_cast<TextureNode *>(oldNode); if (!m_renderThread->context) { QOpenGLContext *current = window()->openglContext(); // Some GL implementations requres that the currently bound context is // made non-current before we set up sharing, so we doneCurrent here // and makeCurrent down below while setting up our own context. current->doneCurrent(); m_renderThread->context = new QOpenGLContext(); m_renderThread->context->setFormat(current->format()); m_renderThread->context->setShareContext(current); m_renderThread->context->create(); m_renderThread->context->moveToThread(m_renderThread); current->makeCurrent(window()); QMetaObject::invokeMethod(this, "ready"); return 0; } if (!node) { node = new TextureNode(window()); /* Set up connections to get the production of FBO textures in sync with vsync on the * rendering thread. * * When a new texture is ready on the rendering thread, we use a direct connection to * the texture node to let it know a new texture can be used. The node will then * emit pendingNewTexture which we bind to QQuickWindow::update to schedule a redraw. * * When the scene graph starts rendering the next frame, the prepareNode() function * is used to update the node with the new texture. Once it completes, it emits * textureInUse() which we connect to the FBO rendering thread's renderNext() to have * it start producing content into its current "back buffer". * * This FBO rendering pipeline is throttled by vsync on the scene graph rendering thread. */ connect(m_renderThread, &RenderThread::textureReady, node, &TextureNode::newTexture, Qt::DirectConnection); connect(node, &TextureNode::pendingNewTexture, window(), &QQuickWindow::update, Qt::QueuedConnection); connect(window(), &QQuickWindow::beforeRendering, node, &TextureNode::prepareNode, Qt::DirectConnection); connect(node, &TextureNode::textureInUse, m_renderThread, &RenderThread::renderNext, Qt::QueuedConnection); // Get the production of FBO textures started.. QMetaObject::invokeMethod(m_renderThread, "renderNext", Qt::QueuedConnection); } node->setRect(boundingRect()); return node; } #include "threadrenderer.moc"


welcome to the homepage of
Byron Gage
I will post projects I have worked on here. At the moment I do not have any to post but they are on the way.


I have three classes running in this project. I have a normal Bubble, which is the little bubbles that are happening. I have a Jumbo bubble that is floating around the same way as the normal, but it is just bigger in size. The las class an oddball, which is the ice cube that just floats up to the top a lot faster then the bubbles and doesnt move as much as the bubbles. I had trouble trying to use super() in the Jumbo, it would declare it as I wasn't define the public Jumbo. It was weird. I worked on it for about 45 mins and Looked up trying to figure it out but I guess I just did something weird. Just had to kind of copy normal into Jumbo.