Endpoint Version Schedule
The following tables describe the endpoint versions and the dates they become binding within the data standards.
Binding Date indicates the dates the particular version of an endpoint becomes binding in the data standards.
Retirement Date indicates, where relevant, denotes the date a specific version can be retired and is no longer supported. All consumers of the affected endpoint must upgrade to a more recent version currently available.
Date Introduced indicates the release of the standards, including release date, when the endpoint version was first introduced. This is not the Binding Date.
Date Deprecated indicates the release of the standards, including release date, when the endpoint version was first marked for deprecation. This is not the Retirement Date.
Data Holders
The following versioning schedule is reflective of the endpoints hosted by Data Holders. Data Holders should take into account their phasing obligations in accordance with the CDR Rules as well as any exemptions granted, when determining which API versions are considered applicable.
| Section | Sub-section | Endpoint | Method | Version | Binding Date | Retirement Date | Date Introduced | Date Deprecated |
|---|---|---|---|---|---|---|---|---|
| Banking APIs | Get Products | /banking/products | GET | V1 | 2020-02-01 | 2020-09-29 | 2019-09-30, V1.0.0 | 2020-01-31, V1.2.0 |
| Banking APIs | Get Products | /banking/products | GET | V2 | 2020-07-31 | 2021-05-31 | 2020-01-31, V1.2.0 | 2021-04-29, V1.9.0 |
| Banking APIs | Get Products | /banking/products | GET | V3 | 2021-02-28 | N/A | 2020-04-17, V1.3.0 | N/A |
| Banking APIs | Get Product Detail | /banking/product/{productId} | GET | V1 | 2020-02-01 | 2020-09-29 | 2019-09-30, V1.0.0 | 2020-01-31, V1.2.0 |
| Banking APIs | Get Product Detail | /banking/product/{productId} | GET | V2 | 2020-07-31 | 2021-05-31 | 2020-01-31, V1.2.0 | TBA, V1.9.0 |
| Banking APIs | Get Product Detail | /banking/product/{productId} | GET | V3 | 2021-02-28 | N/A | 2020-04-17, V1.3.0 | N/A |
| Banking APIs | Get Accounts | /banking/accounts/ | GET | V1 | 2020-07-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Banking APIs | Get Account Balances | /banking/accounts/balances | GET | V1 | 2020-07-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Banking APIs | Get Balances For Specific Accounts | /banking/accounts/balances | POST | V1 | 2020-07-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Banking APIs | Get Account Balance | /banking/accounts/{accountId}/balance | GET | V1 | 2020-07-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Banking APIs | Get Account Detail | /banking/accounts/{accountId}/ | GET | V1 | 2020-11-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Banking APIs | Get Transactions For Account | /banking/accounts/{accountId}/transactions | GET | V1 | 2020-07-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Banking APIs | Get Transaction Detail | /banking/accounts/{accountId}/transactions/{transactionId} | GET | V1 | 2020-07-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Banking APIs | Get Direct Debits For Account | /banking/accounts/{accountId}/direct-debits | GET | V1 | 2020-11-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Banking APIs | Get Bulk Direct Debits | /banking/accounts/direct-debits | GET | V1 | 2020-11-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Banking APIs | Get Direct Debits For Specific Accounts | /banking/accounts/direct-debits | POST | V1 | 2020-11-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Banking APIs | Get Scheduled Payments For Account | /banking/accounts/{accountId}/payments/scheduled | GET | V1 | 2020-11-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Banking APIs | Get Scheduled Payments Bulk | /banking/payments/scheduled | GET | V1 | 2020-11-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Banking APIs | Get Scheduled Payments For Specific Accounts | /banking/payments/scheduled | POST | V1 | 2020-11-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Banking APIs | Get Payees | /banking/payees | GET | V1 | 2020-11-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Banking APIs | Get Payee Detail | /banking/payees/{payeeId} | GET | V1 | 2020-11-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Common APIs | Get Customer | /common/customer | GET | V1 | 2020-07-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Common APIs | Get Customer Detail | /common/customer/detail | GET | V1 | 2020-11-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Common APIs | Get Status | /discovery/status | GET | V1 | 2020-07-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Common APIs | Get Outages | /discovery/outages | GET | V1 | 2020-07-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Admin APIs | Metadata Update | /admin/register/metadata | POST | V1 | 2020-07-01 | N/A | 2019-09-30, V1.0.0 | N/A |
| Admin APIs | Get Metrics | /admin/metrics | GET | V1 | 2020-07-01 | 2021-10-31 | 2019-09-30, V1.0.0 | 2021-04-29, V1.9.0 |
| Admin APIs | Get Metrics | /admin/metrics | GET | V2 | 2021-07-31 | N/A | 2020-09-16, V1.5.0 | N/A |
| InfoSec Profile | Endpoints | CDR Arrangement Revocation Endpoint | POST | 1.5.0 | 2020-11-01 | N/A | 2020-04-17, V1.2.0 | N/A |
Data Recipients
The following versioning schedule is reflective of the endpoints hosted by Data Recipients. Data Recipients should take into account their commencement date within the CDR, relevant obligations in accordance with the CDR Rules, as well as any exemptions granted when factoring in which API versions are considered applicable.
| Section | Sub-section | Endpoint | Method | Version | Binding Date | Retirement Date | Date Introduced | Date Deprecated |
|---|---|---|---|---|---|---|---|---|
| InfoSec Profile | Endpoints | ADR Token Revocation Endpoint | POST | 1.5.0 | 2020-07-01 | 2021-02-01 | 2019-09-30, V1.0.0 | 2020-04-17, V1.2.0 |
| InfoSec Profile | Endpoints | CDR Arrangement Revocation Endpoint | POST | 1.5.0 | 2020-11-01 | N/A | 2020-04-17, V1.2.0 | N/A |


The hardware includes the computer, network and peripheral devices such as printers, GPSs, mobile devices, scanners and digitisers.
The software provides the functions and tools users need to store, analyse and display geographic information. Today there are both proprietary (licensed) and open GIS software packages that are available for all computer operating systems.
The most important component of a GIS is the data, which must be accurate. The different data types include vector, raster and attribute data.
Methods and procedures in a GIS refer to the rules or procedures that determine how the technology is applied.
People may include managers, programmers, analysts, cartographers, end users and consumers. In South Africa, GIS professionals are known as ‘GISc’ professionals (Geoinformation Science) and can be GISc technicians, technologists or professional practitioners.


Create Dynamic Visualization
Create visualization Stateful Sine
.
Choose Stateful Sine
as the dataset. Set the chart type as Multibar.
Use this
as basic options for the visualization. Use
this as advanced options.
You should now see the visualization updating dynamically.
Click on the Usage Info tab of a visualization to see the data format, basic options,
and advanced options expected by the chart type


This is the sample page provided by UMAI. Technology used in this project:
This project is compiled using CodeKit.


Welcome to the NEOne Character creator.
Select a system to get started:
It appears that you have blocked scripts.
Unfortunately, this website requires JavaScript to work. Please enable Javascript to continue.


Standard deviation is the measure of dispersion of a set of data from its mean. It measures the absolute variability of a distribution; the higher the dispersion or variability, the greater is the standard deviation and greater will be the magnitude of the deviation of the value from their mean.


(
no frames
)
Class List
Method List
File List
Documentation by YARD <IP_ADDRESS>
Alphabetic Index
File Listing
README
Namespace Listing A-Z
A
AbstractNew
(New)
AuthenticationController
AuthenticationFailedError
B
BagOfWords
BagOfWordsController
C
CrawlCommand
CrawledData
(CrawlerProcessJob)
CrawlerFinishedJob
CrawlerProcessJob
CrawlingController
D
DiarioJaen
(New)
DossierEndpoint
E
ElMundo
(New)
ElPais
(New)
Encryptor
I
IdealJaen
(New)
N
New
NewsController
NewsRepository
NewsService
NewsStrategyFactory
Normalizer
NullNew
(New)
R
RelevanceCommand
S
Session
T
Token
U
User
V
VivaJaen
(New)
W
Word
(BagOfWords)


Through the Bipolar Data Visualization project, University of Washington's Visualization Studies Research Studio is developing a lichen-inspired visualization method for use with mental health tracking data. I am developing the visualization in p5.js, an open source library in javascript for creating creative graphics and animations.
Through a collaboration between the California Department of Water Resources, California State University - Los Angeles, and NASA’s Jet Propulsion Laboratory, my project team tested the feasibility of using remote sensing datasets to supplement in-situ well and GPS measurements for the purpose of quantifying groundwater storage changes in the Central Valley. Modeling was performed in Python and R. We started development of a Shiny application (VIRGO) to aid Groundwater Sustainability Agency managers in their assessment of current conditions and trends.
I worked as a research intern during an eight week summer term at Arizona State University. The first four weeks of the program included guest lectures on complex mathematical topics and their application to biological research. The last four weeks focused on the development of an original research project. I was the creator and lead for a team studying the Topography and Behavior Based Movement Modeling for Missing Hikers in Land-Wilderness Settings, including the development of cellular automata simulations in Python. We analyzed how certain terrain features generate natural bottlenecking effects. Knowledge of these effects could potentially aid in efficient search efforts across terrain that is less familiar to search and rescue teams.
Paired with professors from UW - La Crosse and members of the United States Geological Survey, I used environmental DNA data to model population size of an invasive species (Petromyzon marinus) within the Great Lakes. A graduate student at the university had previously collected the data, which included sample extraction and quantitative PCR measurements. I developed models in R to analyze both copy number measurements and presence/absence observations. I found that environmental DNA was strongly correlated with population size in a very controlled setting, such as a pool, but had limited use beyond presence/absence detection when utilized in a natural setting due to the more complex system of compounding factors. Through this project, I gained experience in statistical programming.
While at Warren Wilson College, I worked as a research assistant within Dr. Alisa Hove’s laboratory, where we studied human-impacted species, including the American pika (Ochotona princeps) and American ginseng (Panax quinquefolius). My capstone project was a genetic sex ratio analysis of American pika populations found in the Rocky Mountain Region. Working with samples collected by partners at University of Colorado Boulder, I created a protocol for DNA extraction and quantification from pika hair, tissue, and scat samples. Through work in the lab, I advanced my skills in PCR, gel electrophoresis, NMR spectroscopy, field sampling and phenological monitoring.
The CEREUS Project included projects studying the phenology of various plants native to the southeastern United States. I helped to establish a two phenology gardens and a phenology trail, all of which were set up to support citizen science research that was incorporated into WWC biology class curriculum. This work was continued during my work within WWC's Genetics and Plant Physiology Laboratory.
During my first year at WWC, I worked on the Autoshop and Motorpool Crew where we maintained the college vehicle fleet. My work generally included regular maintenance, such as oil changes, brake pad replacements, and tire balancing and rotations, though there were also a number of larger scale projects, such as engine and transmission replacements and repairs.
I managed a database of over 6000 individuals who participated in the “Spit for Science Project” at Virginia Commonwealth University. I wrote programs in Python and SQLite to query the database and create summary statistics tables describing the available data. These tables included quality control measurements and were used to generate phenotypic risk scores for individuals based on their combination of single nucleotide polymorphisms. With the support of this work, I coauthored Webb et al. (2017). Molecular Genetic Influences on Normative and Problematic Alcohol Use in a Population-Based Sample of College Students. Frontiers in Genetics, 8, where we identified two DNA markers that were significantly associated with alcohol consumption behaviors.


|
FormFlight
0.1.0
|
Public Member Functions | |
| def | __init__ (self, agents, targets, pol, assignment_epoch) |
| def | compute_assignments (self, t, x0, collisions) |
| def | compute_optimal_assignments (self, t, x0, collisions) |
| def | pre_process (self, t0, x0, collisions) |
| def | update (self, t0, x0, collisions, dt, tick) |
| Public Member Functions inherited from DOT_assignment.systems.System | |
| def | __init__ (self, agents) |
Public Attributes | |
| targets | |
| tsizes | |
| tsize_inds | |
| ntargets | |
| apol | |
| assignment_epoch | |
| optimal_assignment | |
| costs | |
| current_assignment | |
| Public Attributes inherited from DOT_assignment.systems.System | |
| agents | |
| nagents | |
| sizes | |
| size_inds | |
System representing scenario consisting of one agent to one target for flight formation Assumes equal agent and target swarm sizes
| def DOT_assignment.systems.OneVOneFormation.__init__ | ( | self, | |
| agents, | |||
| targets, | |||
| pol, | |||
| assignment_epoch | |||
| ) |
Constructor for OneVOne System
| def DOT_assignment.systems.OneVOneFormation.compute_assignments | ( | self, | |
| t, | |||
| x0, | |||
| collisions | |||
| ) |
Compute assignments between agent and target swarms Does not perfrom assignments for agents that are collided with targets
| def DOT_assignment.systems.OneVOneFormation.compute_optimal_assignments | ( | self, | |
| t, | |||
| x0, | |||
| collisions | |||
| ) |
Compute optimal assignments (DYN) between agent and target swarms Does not perfrom assignments for agents that are collided with targets
| def DOT_assignment.systems.OneVOneFormation.pre_process | ( | self, | |
| t0, | |||
| x0, | |||
| collisions | |||
| ) |
System pre-processor Perform functions prior to starting engine loop
| def DOT_assignment.systems.OneVOneFormation.update | ( | self, | |
| t0, | |||
| x0, | |||
| collisions, | |||
| dt, | |||
| tick | |||
| ) |
Computes assignments at assignment epoch and advances dynamics per engine tick Input: - t0: start time of integration - x0: agent, target, target terminal states at start time of integration - dt: engine time step size Output: return tout, yout, assign_out, diagnostics - tout: time integrated over between [t0, t0+dt] - yout: agent states, target states between [t0, t0+dt] - assign_out: index assignments between agent_i and target_j - diagnostics: diagnostics recorded between [t0, t0+dt]


This is an example of a HTML5 form using the range
and output
input types.
As the user slides the range
widget, the number next to it will change. This is
becasue the form
tag's oninput
is set to "document.getElementById('rangeOutput').innerHTML =
'$' + document.getElementById('rangeEl').value"
.
Back to User Agent Man HTML5 Forms article


Death to pseudocode?
Clean code, pseudocode or real code?
6 April 2018 | 27 April 2018
java functional programmingComing across pseudocode isn’t something that might happen every day except if you’re used to browsing through the more theoretical and academic oriented “computer science” handbooks. We, the practical “software engineers” of nowadays, usually stop searching for something after our browser hits Stackoverflow. Stack is loaded with technical samples, gists of code, and lot’s of won’t-ever-compile-wrongly-copy-pasted code. Real code. If you’re working in Java, you probably end up with articles full of Java snippets.
That got me wondering. Why would one go into the trouble of putting together pseudocode to present to the reader? He or she has to make the translation into the language he or she is currently working with. Yes, it’s obnoxious but it also gives everyone the opportunity to implement the example in their own language, whether it’s functional or not. Does this positive outweigh the negative? It sometimes does not.
Consider for example a more theoretical example. In Introduction to Algorithms, a proportion of the chapters is dedicated to different sorting algorithms. The following pseudocode describes the partitioning subroutine of quick sort:
/**
* partition list so that each element of A[p..q-1] <= A[q] <= A[q + 1 .. r]
* x <- A[r]
* i <- p - 1
* for j <- p to r - 1
* do if A[j] <= x
* then i <- i + 1
* exchange A[i] with A[j]
* exchange A[i + 1] with A[r]
* return i + 1
* @param list A
* @param oneBasedStartIndex p
* @param oneBasedEndIndex r
* @return i + 1 (partition index)
*/
It’s javadoc wrapped around the method protected int partition(List<Integer> list, int oneBasedStartIndex, int oneBasedEndIndex) {
. I’d like to point out a few things about this pseudocode:
- variable assignment (line 1, 2) is exactly the same as in real code.
- The same applies for a loop, given you’re not writing in Scala.
- Then, we hit a roadblock. What does “exchange A[i] with A[j]” mean?
Then, it hit me. Real code should reflect pseudocode. Not only reflect it, but literally read like it. I’m thinking about clean code now, and hiding the complexity in methods.  He shows a crystal clear example from some pseudocode in Ruby on Rails to his first effort in implementing it. But it doesn’t stop there: with some clever method extractions, you can get pretty close to the original pseudocode. Human readable code. Ubiquitous.
This is my implementation of the partition method:
int x = list.get(oneBasedEndIndex - 1);
int i = oneBasedStartIndex - 1;
for(int j = oneBasedStartIndex; j <= oneBasedEndIndex - 1; j++) {
if(list.get(j - 1) <= x) {
i++;
Lists.exchangeIndexes(list, i, j);
}
}
Lists.exchangeIndexes(list, i + 1, oneBasedEndIndex);
return i + 1;
Instead of doing the swapping in 3 lines, two times repeated, they’re simply hidden:
int temp = list.get(oneBasedA - 1);
list.set(oneBasedA - 1, list.get(oneBasedB - 1));
list.set(oneBasedB - 1, temp);
Pseudocode makes it possible to understand what an algorithm should do, even in technical terms, closely related to real code. Without the clutter of your favorite language. “Exchange indexes” is still not the same as “exchange x with y”. We’re entering the realm of Domain Specific Languages (DSL) here. After sleeping over it for a few days, I refactored the above code to:
exchange(i).with(j).in(list);
What a difference. Exchange act as a builder pattern and wraps oneBasedA in a new class that gets mutated by oneBasedBy. The final act, in(list)
, redirects to the actual implementation.
At first, I wasn’t really convinced, because it does require quite a bit of work to translate it into actual code - based on the target language. If a book like “introduction to algorithms” would present elementary algorithms in plain “old” Python, it would require students to have some knowledge of it. But then again, would that be a bad thing? That will reduce the overhead required to comprehend what’s going on.
I’m still not really fond of presenting pseudocode in an academic book. I want to focus on comprehension, not on syntax translation after I know what I have to do. I still often swear while trying out a certain algorithm in a textbook because one line of pseudocode contains so much hidden assumptions:
- You’d almost need to write mutable code, even if you don’t want to.
- It’s mostly not really suited for extreme object-oriented programming if it’s not designed for that. That doesn’t mean it’s not possible, but simply that it’s more work to do the translation.
- It’s mostly not really suited for functional programming if it’s not designed for that. That doesn’t mean it’s not possible, but simply that it’s more work to do the translation.
On the other hand, I certainly agree with Rob: pseudocode is extremely useful to make things clear. For designing new parts together with colleagues, for rapid architecture design and for talking to the duck. When it comes to clear code, there’s nothing better than a shared understanding, independent of any programming language. Given you can translate any pseudocode to clear “pseudo/real” code, I’d rather come across something like that, where a part of the heavy language lifting has been done for me.
What else can accompany pseudocode? Clear unit tests:
@Test
public void bucketSort() {
simpleTestCaseFor(new BucketSort());
}
@Test
public void quickSort() {
simpleTestCaseFor(new QuickSort());
}
@Test
public void heapSort() {
simpleTestCaseFor(new HeapSort());
}
@Test
public void insertionSort() {
simpleTestCaseFor(new InsertionSort());
}
private void simpleTestCaseFor(Sortable sorter) {
List<Integer> result = sorter.sort(Arrays.asList(4, 2, 3, 1, 6, 5));
Assertions.assertArrayEquals(Arrays.asList(1, 2, 3, 4, 5, 6).toArray(), result.toArray());
}
What’s missing? These are integration tests that verify the whole algorithm. For quicksort, the partitioning is a substantial part of the sorting process that deserves it’s own test cases, tucked away in QuickSortTest.java
:
@Test
public void partition_accordingToR() {
QuickSort sort = new QuickSort();
List<Integer> toPartition = Arrays.asList(2, 8, 7, 1, 3, 5, 6, 4);
List<Integer> partitioned = new ArrayList<>(toPartition);
sort.partition(partitioned, 1, toPartition.size());
Assertions.assertArrayEquals(partitioned.toArray(), Arrays.asList(2, 1, 3, 4, 7, 5, 6, 8).toArray());
}
It’s usually not that hard to extract unit tests from books like Introduction to Algorithms: they provide a lot of visual examples to clear up any misunderstandings. Each partitioning step of quicksort can be drawn separately using the current partitioned array so you can see what’s going on with each instructive cycle. Simply use these examples: throw them in a test case and you’re all set.
And yet, a part of me wished for a deeper integration of unit testing and clear code as a blueprint to take on those nasty mathematical problems, instead of the separate (too) abstract pseudocodes of “subroutines” (That word alone says enough.) I’ve seen books like “growing object-oriented software guided by tests” and books like “introduction to the theory of computation”, but I’ve yet to see a book that manages to combine theory with (clear code and) tests…


RNAseq_tutorial
Learning objectives of this "hands-on" part of the course:
This tutorial includes:
SRA=Sequence Read Archive
http://www.ncbi.nlm.nih.gov/sra
Raw sequencing and alignment data available to research community!
Illumina Human Body Map 2.0 Transcriptome Project
http://www.ncbi.nlm.nih.gov/Traces/study/
SRA Study: ERP000546
Samples: ERR030874, ERR030872, ERR030875, ERR030873, ERR030876, ERR030885, ERR030878, ERR030882, ERR030886, ERR030887, ERR030883, ERR030880, ERR030881, ERR030877, ERR030884, ERR030879.
We need a genome against which to align our reads (fasta file):
Download the reference genome from UCSC Browser (hg19 – GRCh37; Feb 2009 assembly):
wget http://hgdownload.cse.ucsc.edu/goldenPath/hg19/chromosomes/chr19.fa.gz
gunzip chr19.fa.gz
We need a reference gene annotation to quantify expression of known transcripts (.gtf file):
Download the human GENCODE Gene Set:
GENCODE: http://www.gencodegenes.org/releases/
wget ftp://ftp.sanger.ac.uk/pub/gencode/Gencode_human/release_16/gencode.v16.annotation.gtf.gz
gunzip gencode.v16.annotation.gtf.gz
grep chr19 gencode.v16.annotation.gtf > gencode.v16.annotation_chr19.gtf
In working directory, download the following files:
Genome index (used to generate Bowtie2 indexes): hg19_chr19.fa
Transcript annotations: gencode.v16.annotation_chr19.gtf
Source scripts: sources/source_step1 to step5
In working directory, create the following directories:
mkdir sources
mkdir fastq_chr19
mkdir index_chr19
mkdir fpkm_files
In fastq_chr19/, save fastq files:
brain_end1.fastq.gz
brain_end2.fastq.gz
In brain/, save:
brain_chr19.q20.sorted.bam (chr19, Bowtie2 aligned, Q>=20, sorted)
In fpkm_files/, save:
brain_genes.fpkm_tracking, leukocyte_genes.fpkm_tracking, etc.
## Pipeline
Firstly, test software installation by directly typing their names on prompt.
If they were correctly added to $PATH, a list of parameters is shown.
All applications herein used are very well documented, and parameters are explained in --help command (e.g., bowtie2 –help) or online manuals.
Working directory: ~source/
(source_step1)
Tophat2 requires the reference .fa file in the same directory of Bowtie2 indexes.
Move hg19_chr19.fa to index_chr19/.
bowtie2-build ../index_chr19/hg19_chr19.fa index_chr19/hg19_chr19
# Bowtie2 will create six files:
# hg19_chr19.1.bt2
# hg19_chr19.2.bt2
# hg19_chr19.3.bt2
# hg19_chr19.4.bt2
# hg19_chr19.rev.1.bt2
# hg19_chr19.rev.2.bt2
(source_step2)
In order to align the reads to known transcripts, Bowtie2 creates an index (and other associated files) to transcriptome sequences.
In case multiple Tophat2 runs are planned with the same transcriptome, the first run must include –G/--GTF together with –transcriptome-index option to create transcriptome index files.
–G is not necessary for subsequent runs.
tophat2 -G ../gencode.v16.annotation_chr19.gtf --transcriptome-index=../gtf_index/gencode.v16.annotation_chr19 ../index_chr19/hg19_chr19
(source_step3)
https://ccb.jhu.edu/software/tophat/tutorial.shtml#ref
TopHat map reads firstly by running Bowtie, which identifies places where reads map end to end.
Bowtie will identify “islands” in your reference genome where reads piled up. Many of these islands will be exons.
TopHat will then find splice junctions using the reads that did not get mapped to an island.
tophat2 -p 3 --no-coverage-search --transcriptome-index=../gtf_index/gencode.v16.annotation_chr19 -o ../brain ../index_chr19/hg19_chr19 ../fastq_chr19/brain_end1.fastq.gz ../fastq_chr19/brain_end2.fastq.gz
Look for parameters explanation with tophat2 –-help.
TopHat will output a .bam file in the output directory brain/.
(souce_step4)
Load fastQC, open and compare files:
brain_end1.fastq.gz X brain_end2.fastq.gz X brain_chr19.q20.sorted
Select reads with Q>=20 through SAMtools and sort .bam files.
mv ../brain/accepted_hits.bam ../brain/brain_chr19.bam
samtools view -b -q20 ../brain/brain_chr19.bam > ../brain/brain_chr19.q20.bam
samtools sort ../brain/brain_chr19.q20.bam ../brain/brain_chr19.q20.sorted
rm -f ../brain/brain_chr19.q20.bam
(source_step5)
cufflinks -p 3 -G ../gencode.v16.annotation_chr19.gtf -o ../brain ../brain/brain_chr19.q20.sorted.bam
Cufflinks will generate several files, including genes.fpkm_tracking, which includes gene-level FPKM estimations.
a. Look at the same files that were generated for several tissues in fpkm_files/.
b. Understand FPKM estimations (Trapnell et al., 2012).
c. Explore data by loading and plotting results in R.


Available Budget in
%Month%
:
+ 2,345.64
Income
+ 4,300.00
Expenses
- 1,954.36
45%
+
-
Submit Report
Income
Expenses


As you've seen, Swift arrays are a collection where you access each item using a numerical index, such as songs[0]
. Dictionaries are another common type of collection, but they differ from arrays because they let you access values based on a key you specify.
To give you an example, let's imagine how we might store data about a person in an array:
var person = ["Taylor", "Alison", "Swift", "December", "taylorswift.com"]
To read out that person's middle name, we'd use person[1]
, and to read out the month they were born we'd use person[3]
. This has a few problems, not least that it's difficult to remember what index number is assigned to each value in the array! And what happens if the person has no middle name? Chances are all the other values would move down one place, causing chaos in your code.
With dictionaries we can re-write this to be far more sensible, because rather than arbitrary numbers you get to read and write values using a key you specify. For example:
var person = ["first": "Taylor", "middle": "Alison", "last": "Swift", "month": "December", "website": "taylorswift.com"]
person["middle"]
person["month"]
It might help if I use lots of whitespace to break up the dictionary on your screen, like this:
var person = [
"first": "Taylor",
"middle": "Alison",
"last": "Swift",
"month": "December",
"website": "taylorswift.com"
]
person["middle"]
person["month"]
As you can see, when you make a dictionary you write its key, then a colon, then its value. You can then read any value from the dictionary just by knowing its key, which is much easier to work with.
As with arrays, you can store a wide variety of values inside dictionaries, although the keys are most commonly strings.


About Us
Night Owlsome is a start-up Internet company dedicated to providing outstanding and fun applications to users around the world. We are committed to maximizing the needs of our users, listening to the voices of our users, and hoping to create interesting applications that enrich their lives.


| Number of Classes | Line Coverage | Mutation Coverage |
|---|---|---|
| 55 | 82% | 64% |
| Name | Number of Classes | Line Coverage | Mutation Coverage |
|---|---|---|---|
| org.jsoup | 5 | 69% |
74% |
| org.jsoup.examples | 3 | 0% |
0% |
| org.jsoup.helper | 6 | 81% |
70% |
| org.jsoup.internal | 2 | 90% |
86% |
| org.jsoup.nodes | 15 | 87% |
72% |
| org.jsoup.parser | 14 | 79% |
58% |
| org.jsoup.safety | 2 | 95% |
61% |
| org.jsoup.select | 8 | 92% |
79% |


N
C
S
Keyboard Theme
Select any default theme below or generate a custom theme to switch colors
Set below 4 properties to develop your custom theme
Information
Fun Fact: Press any key on this virtual keyboard or on your keyboard to hear keypress sound. Try playing with few keys like Caps Lock, Num Lock, Scroll Lock, and F12 and moreover there won't be any keypress sound for these keys due to let users know about their unique functionality.
Note: You will experience that whenever a key is pressed, there is animation that makes key is pressed and when you press any other key or the same key, then that key is back to normal state. This is normal behavior in this virtual keyboard context. However, in reality key will popped in-out very quickly.


SABRINA’S SURF & TURF
CLAMS & MUSSELS IN SALSA VERDE SAUCE
MUSHROOM RISOTTO
MOROCCAN- SPICED OSSO BUCO
FISH & CHICKEN HAINANESE
HEIRLOOM PECHAY SALAD
25-MINUTE CHEAT PAELLA
SABRINA'S CAESAR SALAD
SABRINA'S SECRET-NO-MORE- CHICKEN LIVER PATE WITH BROWNED BUTTER
DUCK L'ORANGE
DRIED APRICOT FLAMBE ALA MODE
ASPARAGUS WITH JAMON SERRANO AND SUN-DRIED TOMATOES
MAMON BITES WITH STRAWBERRY AND CHOCOLATE SAUCE
BEEF KEBAB BITES
KOREAN BULGOGI
INDIAN RICE ALA SABRINA
YOGURT AND CUCUMBER SALAD
CHINESE STYLE STIR FRIED RICE
MOROCCAN LAMB TAJINE
TABULEH SALAD


{% for t in transfers_unmatched %}
{% set matchability = t.get_matchability()[0] %}
{% set extra = t.get_matchability()[1] %}
{% if matchability > 0 %}
{{t.title}}
Amount: {{t.amount/100}}
Title: {{t.title}}
{% if matchability == 1 %}
Previous transfers...
{% for member_transfer in extra.transfers %}
{{ member_transfer.transfer.title }} for {{ member_transfer.transfer.amount/100 }}


Working with NumPy¶
Data structure of Open3D is natively compatible with NumPy buffer. The following tutorial generates a variant of sync function using NumPy and visualizes the function using Open3D.
5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 | # examples/Python/Basic/working_with_numpy.py
import copy
import numpy as np
import open3d as o3d
if __name__ == "__main__":
# generate some neat n times 3 matrix using a variant of sync function
x = np.linspace(-3, 3, 401)
mesh_x, mesh_y = np.meshgrid(x, x)
z = np.sinc((np.power(mesh_x, 2) + np.power(mesh_y, 2)))
z_norm = (z - z.min()) / (z.max() - z.min())
xyz = np.zeros((np.size(mesh_x), 3))
xyz[:, 0] = np.reshape(mesh_x, -1)
xyz[:, 1] = np.reshape(mesh_y, -1)
xyz[:, 2] = np.reshape(z_norm, -1)
print('xyz')
print(xyz)
# Pass xyz to Open3D.o3d.geometry.PointCloud and visualize
pcd = o3d.geometry.PointCloud()
pcd.points = o3d.utility.Vector3dVector(xyz)
o3d.io.write_point_cloud("../../TestData/sync.ply", pcd)
# Load saved point cloud and visualize it
pcd_load = o3d.io.read_point_cloud("../../TestData/sync.ply")
o3d.visualization.draw_geometries([pcd_load])
# convert Open3D.o3d.geometry.PointCloud to numpy array
xyz_load = np.asarray(pcd_load.points)
print('xyz_load')
print(xyz_load)
# save z_norm as an image (change [0,1] range to [0,255] range with uint8 type)
img = o3d.geometry.Image((z_norm * 255).astype(np.uint8))
o3d.io.write_image("../../TestData/sync.png", img)
o3d.visualization.draw_geometries([img])
|
The first part of the script generates a \(n \times 3\) matrix xyz
.
Each column has \(x, y, z\) value of a function \(z = \frac{sin (x^2+y^2)}{(x^2+y^2)}\).
\(z_{norm}\) is normalized map of \(z\) for [0,1] range.
From NumPy to open3d.PointCloud¶
25 26 27 28 | # Pass xyz to Open3D.o3d.geometry.PointCloud and visualize
pcd = o3d.geometry.PointCloud()
pcd.points = o3d.utility.Vector3dVector(xyz)
o3d.io.write_point_cloud("../../TestData/sync.ply", pcd)
|
Open3D provides conversion from NumPy matrix to a vector of 3D vectors. By using Vector3dVector
, NumPy matrix can be directly assigned for open3d.PointCloud.points
.
In this manner, any similar data structure such as open3d.PointCloud.colors
or open3d.PointCloud.normals
can be assigned or modified using NumPy. The script saves the point cloud as a ply file for the next step.
From open3d.PointCloud to NumPy¶
30 31 32 33 34 35 36 37 | # Load saved point cloud and visualize it
pcd_load = o3d.io.read_point_cloud("../../TestData/sync.ply")
o3d.visualization.draw_geometries([pcd_load])
# convert Open3D.o3d.geometry.PointCloud to numpy array
xyz_load = np.asarray(pcd_load.points)
print('xyz_load')
print(xyz_load)
|
As shown in this example, Vector3dVector
is converted into a NumPy array using np.asarray
.
The tutorial script prints two identical matrices
xyz
[[-3.00000000e+00 -3.00000000e+00 -3.89817183e-17]
[-2.98500000e+00 -3.00000000e+00 -4.94631078e-03]
[-2.97000000e+00 -3.00000000e+00 -9.52804798e-03]
...
[ 2.97000000e+00 3.00000000e+00 -9.52804798e-03]
[ 2.98500000e+00 3.00000000e+00 -4.94631078e-03]
[ 3.00000000e+00 3.00000000e+00 -3.89817183e-17]]
Writing PLY: [========================================] 100%
Reading PLY: [========================================] 100%
xyz_load
[[-3.00000000e+00 -3.00000000e+00 -3.89817183e-17]
[-2.98500000e+00 -3.00000000e+00 -4.94631078e-03]
[-2.97000000e+00 -3.00000000e+00 -9.52804798e-03]
...
[ 2.97000000e+00 3.00000000e+00 -9.52804798e-03]
[ 2.98500000e+00 3.00000000e+00 -4.94631078e-03]
[ 3.00000000e+00 3.00000000e+00 -3.89817183e-17]]
and visualizes the function:
From NumPy to open3d.Image¶
2D Numpy matrix can be converted image. The following example converts z_norm
into open3d.Image,
visualize the image using draw_geometries
, and save the image as a png format file.
39 40 41 42 | # save z_norm as an image (change [0,1] range to [0,255] range with uint8 type)
img = o3d.geometry.Image((z_norm * 255).astype(np.uint8))
o3d.io.write_image("../../TestData/sync.png", img)
o3d.visualization.draw_geometries([img])
|
Note
The conversion supports uint8
, uint16
, or float32
with c_type storage (default NumPy behavior),
dim=2`` (width * height) or dim=3 (width * height * channel).


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Jack Wilshere a West Ham injury doubt to face Jose Mourinho's Spurs despite training return
The Hammers midfielder has been back in training but suffered a setback
by Sam InkersoleWest Ham boss Manuel Pellegrini revealed Jack Wilshere is an injury concern for West Ham and their hosting of Jose Mourinho's Spurs at London Stadium on Saturday.
Wilshere had returned to training having been out for a month with what was initially a "small" problem which turned out to actually be quite a significant one, missing the last three games.
The Hammers midfielder hasn't started in the Premier League since the second game of the season, a 1-1 draw with Brighton, and was hauled off at half time in that game as injuries yet again hamper the former Arsenal man.
Pellegrini was asked about the midfielder's fitness after some confusion initially in his first answer about the availability of Wilshere, Michail Antonio and Mark Noble - the latter two are fit for selection.
And West Ham's manager was less than convincing in his answer on Wilshere, saying: "Wilshere was working normally until yesterday (Wednesday) when he had a small problem.
"We will see tomorrow (Friday) if he is able to be on the squad list.
"It's a small pain that he has behind his stomach. It's a small thing but it bothers him a little bit so he must be 100 per cent [to play].
As mentioned, the Hammers have been handed a boost as Antonio and Noble have come through their respective injuries and could feature on Saturday against Spurs.
Antonio has been out since August with a torn hamstring that required surgery while Noble twisted his ankle in the dire 3-0 defeat to Burnley prior to the international break but has recovered.
On that duo, the manager added: "They are important players for us, Antonio had a long injury and makes things happen in attacking, Mark Noble is the captain of the team.
"They are able to play."


CABARET BALKAN A film review by Steve Rhodes Copyright 1999 Steve Rhodes RATING (0 TO ****): **
"You've heard about this city," Topi (Voja Brajovic) says about the war-ravaged Belgrade. "It's much worse. The Balkans are a powder keg."
Goran Paskaljevic's ironically named CABARET BALKAN (BURE BARUTA) was originally titled THE POWDER KEG. The movie was filmed entirely at night because, according to the press notes, the director feels that "night has fallen on my country."
The relentlessly depressing story is well acted but hard to watch. The only sympathetic character is a puppy that appears briefly. The large cast of unhappy characters are uniformly angry at each other and the world as they are forced to live a marginalized existence in a city with few legal jobs left.
The script by Dejan Dukovski, based on his play, is composed of a series of partially related vignettes of desperation. In one of these, two long-time friends have what starts as a harmless argument. Although they share a nervous laughter, the tragic result is anything but funny.
Another incident has a rebelliously angry youth hijacking a bus. After terrorizing the passengers with a knife, he leaves them with little life lessons to ponder.
Some of the episodes are less hostile, as the one in which a professor has to drive a bus for a living. His problem one night is that he can't get his needed caffeine fix before his shift starts because the gas is off again in his cramped apartment.
"For you it's funny," the transvestite performer in the nightclub Cabaret Balkan tells the audience. "For me it's horrible, kids." Certainly living in a city in which the inhabitants pulverize each other with little compassion would be hard. To remind us of how bleak and inhospitable their environment is, the script has the city's residents averaging one F-word per sentence.
Looking for a depressing film in an obscure foreign language, filled with anger and random acts of senseless violence? CABARET BALKAN is it. Although this is just the high-minded sort of film that critics tend to love, most moviegoers will avoid this movie like the plague. And if they do go, they will probably find it long and tedious. As tragic as the situation is in the former Yugoslavia, CABARET BALKAN provides few fresh insights and little compelling reason to see the movie.
CABARET BALKAN runs 1:40. The movie is in Serbo-Croatian with English subtitles. It is rated R for strong violence including an act of sexual assault, strong language and some drug use. It would be acceptable for teenagers only if they are older and mature.
Email<EMAIL_ADDRESS>Web: http://www.InternetReviews.com
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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Welcome to Project Kindness. Our goal is to help human beings get along on the internet through realtime sentiment analysis. Fancy!
Welcome to Project Kindness. Our goal is to help human beings get along on the internet through realtime sentiment analysis. Fancy!


BCDA defends joint venture for SEA Games sports facilities
(UPDATED) The BCDA responds to Rappler's story on its joint venture with MTD Capital Berhad in broad strokes
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This is an alphabetical index of the cards in the Xebia Essentials deck.
- APIs, like diamonds, are forever
- Aim for thread safety
- Alone time
- Assert against improper behaviour
- Automate the entire release and deployment process.
- Be curious
- Beware of anemic domain models
- Brutal Transparency
- Comment with care
- Dare to say no
- Deal with non-functionals
- Develop for security
- Diagnose before cure
- Don't Repeat Yourself
- Done = Live!
- Eliminate waste
- Fail fast
- Favor composition over inheritance
- Favor continuous improvement over delayed perfection
- Find the root cause
- Focus on flow
- Get the team in a rhythm
- Have fun
- If it hurts, do it more often
- If something is too complex to understand, it must be wrong
- If you are stuck developing for more than two minutes, you MUST ask somebody else
- Improve practices, don't just follow the recipe
- Integrate early
- It ain't over till it's done
- Judge on content, not on authority
- Keep the build clean
- Keep your hands off the machine.
- Keep your logs clean
- Learn a new language every year.
- Leave the campground cleaner than you found it
- Make it visible
- Make it work Make it right Make it fast
- Make room for exploratory testing
- Master your tools
- Maximize cohesion Minimize coupling
- No blame, but no mercy
- No broken windows
- No change without a failing test
- No multitasking
- One change at a time
- One feature at a time
- Pair programming
- Prefer rich modes of communication
- Prevent your code base from turning into a museum
- Remember the fallacies of distributed computing
- Respect the zone
- Review code
- Run tests automatically
- Separation of concerns
- Share the design
- Sleep easy on a green build
- Split functionality into small units
- Start with acceptance criteria
- Take time to tackle tech debt
- Test Driven Development shapes design
- Testing is a shared responsibility
- Tests are Specifications
- Tests should be fast, reliable and independent
- Think of code and test as one
- Three strikes and you automate
- Timebox the unknown
- When you don't have time to test everything, you're building too much
- Work in small increments
- Work on stories when they're ready.
- Write code that humans can easily understand
- Write small and focused interfaces
- You build it, you run it!
- You get what you measure
- Your solution should not be more complicated than the problem


This week, the concept that wins the most points for frustration-building, confusion-inducing, and error-creating is the Ruby class... Class.
Take a look at an example class in action below:
class MusicPlayer
def initialize(songs)
@playlist = songs
return raise ArgumentError.new("Number of songs should be greater than 0.") if @playlist.keys.count < 1
end
def play
@playlist.each do |song, artist|
puts "Now Playing: \"#{song}\" by \"#{artist}\""
sleep 1.0
end
puts "By the way, what an excellent taste in music!"
end
end
# Driver Code
songs = {"Needn't Speak" => "Rudimental", "Headlights" => "Ivy & Gold", "Turn Around" => "Rundfunk", "Rumored to Be Real" => "Bee's Knees"}
new_session = MusicPlayer.new(songs)
new_session.play
# Output
# Now Playing: "Needn't Speak" by "Rudimental"
# Now Playing: "Headlights" by "Ivy & Gold"
# Now Playing: "Turn Around" by "Rundfunk"
# Now Playing: "Rumored to Be Real" by "Bee's Knees"
# By the way, what an excellent taste in music!
Let's analyze what's happening from the top down.
1. We are starting with a class titled MusicPlayer. Every object inside this class should in theory represent an attribute of a music player as we know it. Every method inside this class should represent a functionality of a music player when we interact with one.
2. To initialize this class, we define initialize, which is a method that takes one argument called "songs". (What good is a music player if it has no songs to play?)
3. In the next line, I created an instance variable called @playlist and stored the songs input in it. This functions just like any other variable, except that it has an expanded scope. I'm able to use @playlist in any method inside this class, making information sharing a lot easier.
4. Next we have an optional argument error. In this instance, it is triggered if the user provides an empty songs input.
5. (Disclaimer: Yes, this is an extremely humble version of playing through a playlist.)
In the second definition, we see an instance method called play. Instance methods can be called on new instances of a class. This is opposed to class methods, which are methods that can only be called on the class object itself. In our example here, the instance method "play" takes the information from our instance variable @playlist, loops through each song title and artist name, then outputs them out one by one with a 1 second delay between each puts that is meant to represent the song playing.
(Our music player then momentarily gains sentience in order to tell us how great our music is.)
6. Beneath the class definition, we have our "driver code" or test code. In sum, this is where we provide the class initialization input, create a new instance of the class, and call our instance methods on the new class instance.
7. First, I provided the "songs" hash input. I chose the hash collection over an array collection object in order to easily store both song titles and artist names.
8. Second, I created a "new_session" variable that stores our new MusicPlayer instance.
A new class instance can always be created like so:
class_object.new(argument)
9. Third, I called our instance method "play" on our newly minted class instance new_session, and this generated the output that we see in the output section. That's all!def self.play
MusicPlayer.play


What are YOU going to be for Halloween?
Take a quiz to find out!
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Question x of y


Events
A wide range of amazing events!
CS:GO
Tap/Hover to read moreMethod: 5 vs. 5 (Team Play, 5 players per team)
Official Maps: De_Dust2, De_Inferno, De_Nuke, De_Train, De_Mirage, De_Cache, De_Overpass
Entry fee: ₹300
CS:GO
There will be a toss to decide which map to play. Winner eliminates 2 maps and the opponent eliminates 1, remainder shall be played.
CT/T will be chosen by knife round.
The Server will record the process of the match.
CS 1.6
Tap/Hover to read moreThe clan must consist of 5 members.
Each round of combat will have 3 stages where clan will battle.
The clan with most wins will move forward to the next round.
Entry fee: ₹250
CS 1.6
No cheats will be allowed.
Coordinators decision will be final.
DOTA 2
Tap/Hover to read more5 regular players and 2 stand-ins. the stand-ins have to be registered separately.
TOURNAMENT FORMAT:
Qualifiers and Semi Finals - Knockout type Captains Mode One Match
Entry fee: ₹300
DOTA 2
All the participants must be present at the tournament in order to compete and must have a valid registration.
Admins have the right to change the ruleset at any given time without notice to the participants.
PUBG Solo
Tap/Hover to read moreBest of 3 Games (Each game with different map setup)
Each player may only use their own account.
No use of emulator is allowed (ONLY MOBILE DEVICES)
Entry fee: ₹50 Per Person
PUBG Solo
Match will be restarted if the settings of the server are incorrect. Cheating is strictly prohibited (MOBILE MOD)
For glitches, contact the event head.
Using GFX TOOL is strictly prohibited as it affects the integrity of competitive play.
PUBG Squad
Tap/Hover to read moreBest of 3 Games (Each game with different map setup)
Each player may only use their own account.
No use of emulator is allowed (ONLY MOBILE DEVICES)
Entry fee: ₹50 Per Person
PUBG Squad
Match will be restarted if the settings of the server are incorrect. Cheating is strictly prohibited (MOBILE MOD)
For glitches, contact the event head.
Using GFX TOOL is strictly prohibited as it affects the integrity of competitive play.
NFS Most Wanted
Tap/Hover to read moreThere will be 4 players for each round out of which 2 will be selected for the next round.
Competitors cannot bring extra accessories.
Entry fee: ₹30
NFS Most Wanted
This will be an individual event.
No cheats or trainers will be allowed.
The customized cars will be provided by coordinators.
Robo Ludo
Tap/Hover to read moreNOW BRINGING A FUSION OF BOARD GAME AND ROBOTICS LETS PLAY “ROBO LUDO”
Group strength- Maximum 2 people.
Entry fee: ₹40
Robo Ludo
Your bot must fit into dimension of 30CM X 30CM.
Maximum permissible weight of the bot is 3KG.
Player should pay attention while dicing is done, because it won’t be repeated once done.
Robo Race
Tap/Hover to read moreRun a lot in the race been a great athlete, played a lot of virtual race, now show your talent by boosting up the bot
Complete the race in minimum time and win the game
Entry fee: ₹30
Robo Race
This game consist of only one round.
This is a time based game.
Own bots are not allowed.
If the bot gets stuck and is not able to go forward, a time penalty will be given, and the obstacle will be skipped.
Robo Wars
Tap/Hover to read moreSumo war has always been fun for us, ever seen a bot dragging other bot out of the ring, well that’s what you have to do here.
Players will be given bots placed in arena, and they have to push the the opponents bot out of the ring.
Entry fee: ₹30
Robo Wars
Your bot must fit into dimensions of 30cm x 30cm.
Maximum weight of is bot 4kg.
Maximum time allotted is 5 minutes. If no bot is out of the arena both will be disqualified.
Group strength: 4.
Neon Cricket
Tap/Hover to read moreThe neon cricket must consist of 5 members.
In this participant will have neon strips on his bat as well as ball.
This game will be held in a dark class room.
Entry fee: ₹200
Neon Cricket
There will be neon badge on the player’s body
The batsmen will be able to see only the player’s badge and neon ball. He must be sharp and quick enough to hit the ball and achieve the scores
Rules are just like a normal cricket.
Laser Tag
Tap/Hover to read moreENJOYED playing counter strike…? NOW GET A CHANCE TO PLAY it in reality!!!
Come and experience the fun with lasers!!!
Hunt down your enemy!
Entry fee: ₹20
Laser Tag
This is a team game; event head will form a team of 4 on the spot.
The team with max number of player left at the end will be considered winner.
Maximum time alloted is 5 minutes.
Neon Football
Tap/Hover to read moreThis game consists of three players each team.
In this game, the participant will have to wear a neon jacket, the football will be neon color and the goalpost and the court will be neon stripped.
Entry fee: ₹120
Neon Football
Waist height rise not allowed.
No pushing the opponent player.
Time per half depends on the number of entries.
If the match ends with a tie, back heel penalty will take place.
Neon Hockey
Tap/Hover to read moreThis game consist of 4 members per team.
Three players from one team will attack and one from the opposite team will defend/block the goal.
This game will be held in a dark class room.
Entry fee: ₹60
Neon Hockey
Participant will have neon strips on his hockey stick as well as ball. Goalkeeper should be fast enough to block it.
There will be neon badge on the player’s body.
Team will get 5 chances to attack.
Web Master
Tap/Hover to read moreCoding will be done on notepad only, no software’s to be used by the participants.
Languages can be used are html, CSS, JavaScript or php.
Entry fee: ₹50
Web Master
The decision of the head will be final and will not be subjected to any change.
Coordinators decision will be final, any argument will result in disqualify.
Mount The Circuit
Tap/Hover to read moreYou will be provided with a breadboard, circuit diagram and components.
Participants will have to mount the given circuit on the breadboard in the least possible amount of time.
Entry fee: ₹30
Mount The Circuit
The event comprises of two rounds.
Only the provided components must have to be used to implement the circuit.
The circuit must be implemented using minimum number of jumpers.
Tech Quiz
Tap/Hover to read moreTech quiz consist of three rounds.
Only round one will be purely technical round. Round two and three will consist of gk as well as technical questions.
Entry fee: ₹60
Tech Quiz
Quiz to take place in groups.
Each group can have maximum 3 members.
The decision of the quiz master will be final.
Bugs Funny
Tap/Hover to read moreDebugging is twice as hard as writing the code in the first place.
Therefore if you write the code as clever as possible, you are, by definition, not smart enough to debug it.
Entry fee: ₹30
Bugs Funny
It is a team contest and maximum of 2 participants is allowed in each Team.
This is a pure Debugging competition.
The contest will be of 2 rounds – Prelims and Finale.
Fill In
Tap/Hover to read moreThis time we are very excited to announce this new coding event. In this event you don’t have to write the whole lengthy codes like in general programming competitions.
This game will consist of two rounds.
Entry fee: ₹30
Fill In
Fill some blank spaces with the required code and win the event. Just come and "FILL-IN".
First round of this event will be held on paper and second round on computers.
Rod Escape
Tap/Hover to read moreIn this event the participant has to cross the rod with the help of a ring without touching it.
If the ring touches the rod it will buzz.
Disqualifications will be done after two touches.
Entry fee: ₹10
Rod Escape
If the ring touches the rod it will buzz.
Disqualifications will be done after two touches.
The one who completes this in the minimum time will be the winner.
Re-entries are allowed.
Capture The Flag
Tap/Hover to read more2 teams fight for a flag which would be in the centre of the play arena The arena will be full of obstacles.
The 1st one to capture the flag wins the game.
Entry fee: ₹150
Capture The Flag
No abusive language allowed.
Zone must be evacuated within the 15 seconds after the whistle.
Going beyond the arena of the zone will lead to disqualification.
Recreate
Tap/Hover to read moreSelect the company.
Select area of domain for expansion.
Decide a budget & segregate/utilize it in different domains.
Come up with hierarchy model & strategic plans.
Entry fee: ₹200
Recreate
5 members per team.
Make presentation.
Carry you own laptops.
Formals are compulsory.
Intra Day
Tap/Hover to read more5000 initial money (imaginary).
Purchase stocks as the stock market (real stock market).
Observation of profit and loss based to the participants.
Entry fee: ₹50
Intra Day
No help from seniors or experienced peoples.
Initial amount to purchase shares 5000 it must not be exceeded [exception profit].
Formal attire and 2 members per team
Ad-Mad
Tap/Hover to read moreParticipants will be provided with a product.
Prepare an ad and logo within 5 minutes after the products given.
Prepare a tagline for the product.
Entry fee: ₹60
Ad-Mad
3 members per team.
Mobile phone prohibited.
Props are allowed [basic].
Plagiarism is not allowed.


These operators are new in XPath 2.0.
The expression E1 except E2
selects all nodes that are in E1
unless
they are also in E2
. Both expressions must return sequences of nodes. The results
are returned in document order. For example, @* except @note
returns all attributes
except the note
attribute.
The expression E1 intersect E2
selects all nodes that are in both E1
and
E2
. Both expressions must return sequences of nodes. The results
are returned in document order. For example, preceding::fig intersect ancestor::chapter//fig
returns all preceding fig
elements within the current chapter.


An eye loupe is a small magnifying device worn over the eye to see tiny details closely. It is commonly associated with jewelers, but is used by many other professions, from watchmakers to engineers of small electronics, and for appraisal of precious gems, coins or stamps.
In fiction, someone wearing an eye loupe is used as visual shorthand for several things. If it's a one-shot, never-seen-before character, this immediately tags them as some sort of expert coming to appraise whatever valuable artwork or rarity is at hand.
Otherwise, an established character pulling out one is a sign that they're Crazy-Prepared, or more commonly, greedy. The Miser Advisor or The Scrooge frequently owns one, ready at all times to appraise the value of anything they grab.
An eye loupe can also show up for quick gags and humorous situations, often in a completely unexpected setting (including anachronistic). A common stereotype is for a woman offered an engagement ring to immediately examine it with a loupe. Or the humor might be in establishing something is very, very small and requires the tool to be seen.
Examples:
- In the Ranma ½ manga, Nabiki Tendō wears an eye loupe to appraise the "engagement ring" Ranma's mother tasked Ranma to give to his fiancée. Nabiki deems it of no monetary value, which doesn't change its symbolic value. Turns out, it isn't an engagement ring at all, although for once that's not because Nabiki was deceptive about it.
- My Little Pony: Friendship is Magic (IDW): In "Manehattan Mysteries", Rarity is seen using a loupe to confirm that a diamond is fake.
- Wonder Woman (1942): The appraiser who lets Diana know that someone is trying to sell gems that fit the description of the stolen Paradise Island Royal family jewels has an eye loupe sitting on his desk.
- Played with in Alice in Wonderland, where the Mad Hatter uses a salt shaker as a loupe to examine the White Rabbit's watch.
- Despicable Me 3: In Paris, a renowned gem expert examines the Dumont Diamond with an eye loupe to make sure it hasn't been replaced by a fake. Except he's in fact Balthazar Bratt in disguise, and the eye loupe can shoot Tranquillizer Darts with which he neutralizes the guards and curator.
- The Secret of the Hunchback: Frollo uses one to examine one of the church's goblets. Like other things in this movie, it's anachronistic.
- In the mine scene in Snow White and the Seven Dwarfs, Doc is shown using a loupe to inspect the gems the dwarfs have mined.
- In Armageddon, Rockhound uses an eye loupe to seduce a young wife by telling her the diamond her husband gave her is fake.
- In a sketch from The Benny Hill Show with Benny Hill as Robin Hood, he's about to kiss the hand of a wealthy lady when he notices the many jeweled rings and bracelets she's wearing. Robin pulls a (completely anachronistic) eye loupe to better examine them, before robbing her blind.
- Doctor Who: In "Heaven Sent", the Twelfth Doctor picks up an eye loupe conveniently placed next to a painting of Clara Oswald to examine it. It allows him to find out the puzzling fact that the painting is very old, despite his instincts telling him he hadn't traveled through time. Then he drops the eye loupe to test out the gravity of the place.
- In Last Window, Kyle borrows one from Dylan, who uses it as part of his crystal collection hobby, in order to view an important detail on a ring.
- In Yogscast's "Diggy Diggy Hole" song, the dwarf inspecting a gold nugget at 1:00 is wearing an eye loupe.
- The Handbook of Heroes: The elf Wizard offers his tiefling girlfriend a priceless heirloom cloak... and she pulls out an anachronistic eye loupe. (She's a Thief, so it's to be expected.)
Thief: So... if you had to translate "value beyond measure" into gold pieces?
- The Order of the Stick: A gnome artificer uses an eye loupe to examine the Ioun Stone Blackwing has seized from Laurin Shattersmith in the previous book.
- Avatar: The Last Airbender, "Avatar Day": While doing the whole detective shtick, Sokka wears one when investigating the giant footprint of Avatar Kyoshi.
- In some old Donald Duck cartoons, Daisy Duck would be the one to use the loupe to check jewelry (like an engagement ring from Donald), for instance Donald's Diary (at 4:38 on the video).
- Duckman: In the episode "Pig Amok" Cornfed offers Bernice a diamond ring. Bernice accepts it and immediately checks it with a loupe.
- DuckTales:
- Unsurprisingly, Scrooge McDuck owns a loupe which he uses to appraise valuables. Notably in DuckTales the Movie: Treasure of the Lost Lamp, with the treasure of Collie Baba.
- In the DuckTales (2017) reboot, Louie Duck, the treasure-obsessed triplet, wears a loupe on a chain around his neck should he need to inspect any gold or gems he comes across while adventuring.
- Futurama:
- In "Where the Buggalo Roam", when the bead the native Martians traded their land for turns out to be a giant diamond, Bender pulls out a loupe to examine it. He does so again in "Bender's Big Score, Part IV", after realizing a phony diamond he switched with a real one may have been worth more.
- One imagines he acquired it sometime after "A Flight to Remember", in which Hermes uses one to determine that a diamond bracelet Bender was left by a tragically dead Love Interest is a fake.
- In the Looney Tunes short "Goo-Goo Goliath", the drunk Delivery Stork switches off the families of a human baby and a giant baby (because the giant one was too heavy to fly to the top of the beanstalk). At the end, we see the adult giant taking care of the human baby, using an eye loupe to change his diapers.
- My Little Pony: Friendship Is Magic:
- "Castle, Sweet Castle": Twilight Sparkle is seen wearing one in the flashback of her rearranging Rarity's gems. She spent a whole afternoon with one of these.
- "Rock Solid Friendship": Maud Pie is wearing an eye loupe to examine the emerald jasper she found... while inside a quarray's eel mouth.
- "Student Counsel": As a quick visual gag, Mudbriar is seen examining a stick with an eye loupe as they traipse through the Everfree Forest.
- "Dragon Dropped": Rarity is seen several time examining gemstones with an eye loupe, both in flashback and present.
- Scooby-Doo: Scooby-Doo does this a couple of times, primarily because he's the most likely candidate to pull off Hammerspace gags for a joke.
- Jeweler's loupes are often an accessory worn by the Steampunk crowd, commonly attached to goggles. Like the goggles, they do nothing.


WITNESS LIST Redistricting Committee September 27, 2000-1:00P Redistricting On: deNoyelles, John (Self and Republican Party of Smith County) Barron, Kenneth R. (Self) Berman, State Rep. Leo (Self) Boner, Olena (Self) Deckard, Ernest M. (Tyler NAACP Branch) Eltife, Tyler Mayor Kevin (City of Tyler) Emmert, Sharon (Self) Flatt, Douglas (Self) Foreman, James J. (Self and Van Zandt County Democratic Party) Griffin, Margaret A. (Self) Homer, State Representative Mark (Self) Hudson, David (Self) Jackson, Mary (Self) Manley, Brian (Self) Millsap, Hopkins County Judge Cletis (Self) Minter, Joe B. (Self) Nickerson, Jim (Self) Rucker, J. Ray (Self) Sisk, Bob (Self and Rains County) Smith, Gregg County Judge Mickey (Self) Tew, Joe (Self) Thompson, Charles R. (Self) Registering, but not testifying: On: Hilliard, Cary (Self) Runnels, David (Judge Jack Leath and County Commissioners of Sabine County) Wilson, County Commissioner Jimmy Don (VanZandt County)


In this case, the form did not expose a redirect, so no history has been set. The back button won't restore the container to the previous state.


I have a strong interest in learning and aquiring new knowledge. Proactive thinking and team-work environment are what I fully believe in.
I'm an ambitious person looking for an opportunity to work in Web Development, both front-end and back-end programming.
Living & working in Belgrade. Find Me on GitHub


Please provide the short names of the projects you want to analyze, separated by ','.e.g.: CSSRB,CSSRBATA
If checked you will get one analysis file per project in a ZIP file
Please state how you what to define the timeframe.
Please provide the month to analyze.
Please provide the first day of the time window to analyze.
Please provide the last day of the time window to analyze. This day will not be included in the analysis.
Please provide the issue types you want to analyze, separated by ','.e.g.: Incident,Request for ChangeIf you don't provide issue types, all types will be analyzed.
Here you can add a clause that will be added to the search query with an AND.e.g.: "'Technical Severity' = Trivial"


| GNU General Public License v2.0 or later | No | C/C_IdentifyTest1.C | 8,520 | 22 | the terms of the GNU General Public License
as published by the Free |
| GNU General Public License v2.0 or later | No | C/C_IdentifyTest1.C | 8,520 | 43 | PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should |
| GNU General Public License v2.0 or later | No | C/C_IdentifyTest1.C | 8,520 | 49 | a copy of the GNU General Public License
along with this program; if |
| GNU General Public License v2.0 or later | No | C/C_PerformanceTest2.c | 2,085 | 19 | the terms of the GNU General Public License as
published by the Free |
| GNU General Public License v2.0 or later | No | C/C_PerformanceTest2.c | 2,085 | 33 | PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should |
| GNU General Public License v2.0 or later | No | C/C_PerformanceTest2.c | 2,085 | 37 | a copy of the GNU General Public License
along with the LZO library |
| General Public License keywords | No | C/C_IdentifyTest1.C | 8,520 | 22 | the terms of the GNU General Public License
as published by the Free |
| General Public License keywords | No | C/C_IdentifyTest1.C | 8,520 | 43 | PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should |
| General Public License keywords | No | C/C_IdentifyTest1.C | 8,520 | 49 | a copy of the GNU General Public License
along with this program; if |
| General Public License keywords | No | C/C_PerformanceTest2.c | 2,085 | 19 | the terms of the GNU General Public License as
published by the Free |
| General Public License keywords | No | C/C_PerformanceTest2.c | 2,085 | 33 | PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should |
| General Public License keywords | No | C/C_PerformanceTest2.c | 2,085 | 37 | a copy of the GNU General Public License
along with the LZO library |


Generate JWT for LINE Channel access token v2.1
Reference:
News: Channel access token v2.1 released
Generate a JSON Web Token (JWT) from an Assertion Signing Key
Upload file and LINE Channel ID to generate
short-lived JWT
for access token
Field
Value
Description
Channel:
Expiry:
minutes
The expiry date of the JWT. Set this value in minutes. The max lifetime of a JWT Assertion is 30 minutes.
Token Expire:
seconds
Required when requesting a channel access token. This represents a valid expiration time for the channel access token in seconds. The max lifetime of a channel access token is 30 days.
File:
Private key file which download from LINE developer console
or just paste json data here:
PrivKey JSON
JWT generated
Submit


It is very common to feel isolated and alone, but can anyone truly be alone in oneness? It’s really a longing for true connection; to be seen and to be heard for who you truly are, in an energy of ‘allowance’. Right from the start you’re told how to be; how to act. It’s very rare for someone to just allow you to be who you are with no judgement or desire to change you. This is what your sense of isolation is. You feel ‘wrong’, as if everybody else is ‘right’ and, therefore, you feel different and all alone.
Connect with the ‘rightness’ of you, not from an ‘I’m right and you’re wrong’ kind of way but from the sureness and acceptance of self. There is nothing you need to change. If you radiate this out into the world, you’ll be surprised at how many people are naturally attracted to you, because there is no ‘need’ for acceptance or validation or even for people to be in your life; it is then that they come!


Namespace Vasont.Inspire.Models.Transfers
Classes
ElementRelationModel
This class represents an element relation model for exporting.
ExecuteImportModel
This class represents parameters passed into the ExecuteImport API call.
ExportComponentModel
This class represents a component that has been exported by an extract service.
ExportConfigurationModel
This class represents an export model for use within the application.
ExportDownloadUrlModel
This class defines an export download URL details model.
ExportHistoryComponentModel
Contains the history lookup properties for components that will be exported.
ExportProfileAttributeFilterModel
This class represents a profile attribute and the associated values used for filtering content during an export.
ExportRequestModel
This class contains properties and information to request the system to start an export process.
ExportSelectionModel
This class represents an export selection model for use within the application.
ExportTransformModel
This class represents an export transform model within the application.
ImportConfigurationModel
This class represents an import model for use within the application.
ImportFileModel
This class contains import information about the file that is to be imported.
ImportReferenceModel
This class represents a reference between one component and another component.
ImportRequestFileModel
This class contains properties and information for a file that is being imported.
ImportRequestModel
This class contains properties and information to request the system to start an import process.
ImportSelectionModel
This class represents an import selection model for use within the application.
ImportTransformModel
This class represents an import transform model within the application.
MinimalExportComponentModel
This contains the minimal export component model needed.
MinimalExportModel
This class represents a minimal export model for use within the application.
MinimalExportRelationModel
This class represents an export relation record model within the application.
MinimalExportStateModel
This class contains the absolute minimum properties needed to send to a client.
MinimalImportComponentModel
This class contains the bare minimum properties of a import component model.
MinimalImportModel
This class represents a minimal export model for use within the application.
MinimalImportStateModel
This class contains the absolute maximum information we can send the client at this time.
MissingReferenceModel
This class represents a missing reference target within an import.
ProcessHistoricRelationsResultModel
This class represents the results of relationship analysis on historic component content.
Enums
ComponentImportAction
Contains an enumerated list of actions to perform for the component.
ExportContentResult
Contains an enumerated set of export content results.
ExportType
Contains an enumerated list of export types.
ImportType
Contains an enumerated list of import types.


Mar. 17, 2008
James A. Sethian
Department of Mathematics, UC Berkeley
Mathematics Department, Lawrence Berkeley National Laboratory
Advances in Advancing Interfaces: Building Semiconductors, Inkjet Plotters, Medical Scanners, and Robotic Devices
Propagating interfaces occur in a wide variety of settings, and include ocean
waves, burning flames, and material boundaries. Less obvious
boundaries are equally important, and include iso-intensity
contours in images, handwritten characters, and shapes against boundaries.
In addition, problems not thought of as moving interface problems
often can be recast as advancing fronts, including robotic
navigation and finding shortest paths on contorted surfaces.
One way to frame moving interface problems is by casting them as solutions
to partial differential equations, and this has led to Fast Marching Methods
and Level Set Methods. There are some advantages to this view; in particular,
they easily accommodate merging boundaries, problems in three dimensions,
and very subtle motions of boundaries. In many settings, they been proven
valuable. The speaker will try to provide an overview of these approaches,
with an eye towards fundamental mathematical ideas and their geometric and
algorithmic interpretation.
Along the way, we will discuss a large collection of applications, with a
particular emphasis on industrial engineering collaborations which have
led to robust codes for semiconductor manufacturing, the manufacturing of
inkjet plotters for building plasma displays, image segmentation and tracking
in cardiac scanners, robotic navigation around obstacles, and seismic imaging
in oil recovery.
PDF


property to access the "x" value of an entry for this set
property to access the "y" value of an entry for this set
Adds a new color to the colors array of the DataSet.
Adds an Entry to the DataSet dynamically. Entries are added to the end of the list. This will also recalculate the current minimum and maximum values of the DataSet and the value-sum.
Adds an Entry to the DataSet dynamically. Entries are added to their appropriate index in the values array respective to their x-position. This will also recalculate the current minimum and maximum values of the DataSet and the value-sum.
Calculates the minimum and maximum x and y values (mXMin, this.mXMax, this.mYMin, this.mYMax).
Calculates the min and max y-values from the Entry closest to the given fromX to the Entry closest to the given toX value. This is only needed for the autoScaleMinMax feature.
Removes all values from this DataSet and does all necessary recalculations.
Checks if this DataSet contains the specified Entry. Returns true if so, false if not. NOTE: Performance is pretty bad on this one, do not over-use in performance critical situations.
Returns the axis this DataSet should be plotted against.
Returns the color drawing borders around the bars.
Returns the width used for drawing borders around the bars. If borderWidth == 0, no border will be drawn.
Returns the color used for drawing the bar-shadows. The bar shadows is a surface behind the bar that indicates the maximum value.
Returns the color at the given index of the DataSet's color array. Performs a IndexOutOfBounds check by modulus.
Returns all Entry objects found at the given x-value with binary search. An empty array if no Entry object at that x-value. INFORMATION: This method does calculations at runtime. Do not over-use in performance critical situations.
Returns all Entry objects found at the given x-value with binary search. An empty array if no Entry object at that x-value. INFORMATION: This method does calculations at runtime. Do not over-use in performance critical situations.
Returns the first Entry object found at the given x-value with binary search. If the no Entry at the specified x-value is found, this method returns the Entry at the closest x-value according to the rounding. INFORMATION: This method does calculations at runtime. Do not over-use in performance critical situations.
Returns the number of y-values this DataSet represents -> the size of the y-values array -> yvals.length
returns the overall entry count, including counting each stack-value individually
Returns the Entry object found at the given index (NOT xIndex) in the values array.
Returns the first Entry object found at the given x-value with binary search. If the no Entry at the specified x-value is found, this method returns the Entry at the closest x-value according to the rounding. INFORMATION: This method does calculations at runtime. Do not over-use in performance critical situations.
Returns the position of the provided entry in the DataSets Entry array. Returns -1 if doesn't exist.
Returns the first Entry index found at the given x-value with binary search. If the no Entry at the specified x-value is found, this method returns the Entry at the closest x-value according to the rounding. INFORMATION: This method does calculations at runtime. Do not over-use in performance critical situations.
Returns the shader used for filling the area below the line.
The form to draw for this dataset in the legend.
Return `DEFAULT` to use the default legend form.The line dash path effect used for shapes that consist of lines.
Return `null` to use the default legend form line dash effect.The line width for drawing the form of this dataset in the legend
Return `Float.NaN` to use the default legend form line width.The form size to draw for this dataset in the legend.
Return `Float.NaN` to use the default legend form size.Returns the alpha value (transparency) that is used for drawing the highlight indicator.
Returns the color that is used for drawing the highlight indicators.
Get the offset for drawing icons.
Returns the label string that describes the DataSet.
Returns the labels used for the different value-stacks in the legend. This is only relevant for stacked bar entries.
Returns the maximum number of bars that can be stacked upon another in this DataSet. This should return 1 for non stacked bars, and > 1 for stacked bars.
Returns the formatter used for drawing the values inside the chart.
Returns the color at the specified index that is used for drawing the values inside the chart. Uses modulus internally.
Returns the text size that is used for drawing the values inside the chart
Returns the typeface that is used for drawing the values inside the chart
returns the maximum x-value this DataSet holds
returns the minimum x-value this DataSet holds
returns the maximum y-value this DataSet holds
returns the minimum y-value this DataSet holds
Initializes DataSet chart data.
Returns true if y-icon drawing is enabled, false if not
Returns true if y-value drawing is enabled, false if not
returns true if highlighting of values is enabled, false if not
Returns true if this DataSet is stacked (stacksize > 1) or not.
Returns true if this DataSet is visible inside the chart, or false if it is currently hidden.
Returns true if the valueFormatter object of this DataSet is null.
Use this method to tell the data set that the underlying data has changed.
Removes an Entry from the DataSets entries array. This will also recalculate the current minimum and maximum values of the DataSet and the value-sum. Returns true if an Entry was removed, false if no Entry could be removed.
Removes the Entry object at the given index in the values array from the DataSet. Returns true if an Entry was removed, false if no Entry could be removed.
Removes the Entry object closest to the given x-value from the DataSet. Returns true if an Entry was removed, false if no Entry could be removed.
Removes the first Entry (at index 0) of this DataSet from the entries array. Returns true if successful, false if not.
Removes the last Entry (at index size-1) of this DataSet from the entries array. Returns true if successful, false if not.
Resets all colors of this DataSet and recreates the colors array.
Set the y-axis this DataSet should be plotted against (either LEFT or RIGHT). Default: LEFT
Sets the color drawing borders around the bars.
Sets the width used for drawing borders around the bars. If borderWidth == 0, no border will be drawn.
Sets the color used for drawing the bar-shadows. The bar shadows is a surface behind the bar that indicates the maximum value. Don't for get to use getResources().getColor(...) to set this. Or new Color(255, ...).
Sets a color with a specific alpha value.
from 0-255
Sets colors with a specific alpha value.
Set this to true to draw y-icons on the chart.
NOTE (for bar and line charts): if maxVisibleCount
is reached, no icons will be drawn even
if this is enabled
set this to true to draw y-values on the chart.
NOTE (for bar and line charts): if maxVisibleCount
is reached, no values will be drawn even
if this is enabled
Sets the shader that is used for filling the area below the line
Set the alpha value (transparency) that is used for drawing the highlight indicator bar. min = 0 (fully transparent), max = 255 (fully opaque)
Sets the color that is used for drawing the highlight indicators. Dont forget to resolve the color using getResources().getColor(...) or new Color(255, ...).
If set to true, value highlighting is enabled which means that values can be highlighted programmatically or by touch gesture.
Offset of icons drawn on the chart.
For all charts except Pie and Radar it will be ordinary (x offset,y offset).
For Pie and Radar chart it will be (y offset, distance from center offset); so if you want icon to be rendered under value, you should increase X component of CGPoint, and if you want icon to be rendered closet to center, you should decrease height component of CGPoint.
Sets labels for different values of bar-stacks, in case there are one.
Sets the formatter to be used for drawing the values inside the chart. If no formatter is set, the chart will automatically determine a reasonable formatting (concerning decimals) for all the values that are drawn inside the chart. Use chart.getDefaultValueFormatter() to use the formatter calculated by the chart.
Sets the color the value-labels of this DataSet should have.
Sets a list of colors to be used as the colors for the drawn values.
Sets the text-size of the value-labels of this DataSet in dp.
Sets a Typeface for the value-labels of this DataSet.
Sets the array of entries that this DataSet represents, and calls notifyDataSetChanged()
Set the visibility of this DataSet. If not visible, the DataSet will not be drawn to the chart upon refreshing it.
Generated using TypeDoc
default highlight color


IT:134123213
£20
Men's Boots
Never Used
IT:134123213
£20
Men's Boots
Never Used
IT:134123213
£20
Men's Boots
Never Used
IT:134123213
£20
Men's Boots
Never Used


Clicking in the grey box resizes the blue <div> within it. A Custom Event is fired which publishes the blue box's new size. One subscriber to that Custom Event looks at the new width and resizes the brown box to match. A second subscriber looks at the blue <div>'s new height and resizes the red box to match.
Custom Events, part of the YUI Event Utility, are special developer-created events that express the occurance of and information about interesting moments taking place on a page. Custom Events can be subscribed to by any script on the page; the publisher of the Custom Event knows nothing about the subscribers, and individual subscribers don't need to know anything about each other.
To illustrate the use of Custom Event, we'll create a single <div> called "resizer" that resizes itself when its container is clicked. When we resize this <div> we'll publish a Custom Event, onSizeChange
, that reports the new height and width of our resizer. We will have two modules that subscribe to this information; the first will respond by changing its height to remain the same as the resizer's height and the second will change its width.
Start with some simple CSS rules and markup for the appearing elements:
Next, we'll compose our script. We begin by creating our Custom Event instance. We'll "fire" this Custom Event — that is, call its fire
method — when our click handler executes and changes the resizer's width.
Our click handler, to be fired when the grey container <div> is clicked on, performs a number of housekeeping tasks like figuring out the new size of the resizer element, making sure that a minimum size is maintained, etc. Note that it only fires the Custom Event if the click will result in a sane value for the resizer's height or width. Line 35 below is where we ultimately fire the Custom Event. We pass in the new height and width of the resizer as an argument when we fire the Custom Event because we want our subscribers to have access to that information.
We now have a Custom Event and we're firing it at the right time, passing in the relevant data payload. The next step is to create a functions that to respond and react to this change. We've specified that we'll have one function that will pay attention to onSizeChange
, get its width, and change the width of the brown box to match; another function will do the same for the red box's height. Note that the argument we passed in when we fired the custom event (an object literal: {width: x, height: y}
) is available to us in the second argument our handlers receive. That argument is an array, and our object is the first item in the array.
The final step in this example is to subscribe our Custom Event handlers to the onSizeChange
Custom Event we created in the first script step. We do this by calling onSizeChange
's subscribe method and passing in the functions we want to subscribe:
This is a simple example of how to use Custom Events. One of the powerful things about this concept is how far it can extend — we only have two subscribers in this example, but we could have from zero to n subscribers. Custom Events give you granular control over scope and firing order and are an excellent way to provide inter-module messaging within your application.


A Data Object represents data structured for automated processing.
A Data Object should be a self-contained piece of information with a clear meaning to the business, not just to the application level.
A Data Object typically models an object type of which multiple instances may exist in operational applications.
An Application Function or process can operate on Data Objects. A Data Object may be communicated via interactions and used or produced by Application Services. A Data Object can be accessed by an Application Function, Application Interaction, or Application Service. A Data Object may realize a Business Object, and may be realized by an Artifact. A Data Object may have Association, Specialization, Aggregation, or Composition relationships with other Data Objects.
The name of a Data Object should preferably be a noun.
Application. Passive Structure.
Customer File Data, Insurance Policy Data, Insurance Request Data, Client Database.