Benchmarking Football Clubs Database Documentation
The following documentation explains how to retrieve data and manage the database for the project BenchMarking of Soccer Teams. At the moment the database holds informations on the four main european leagues
(Italian, English, Spanish, German) from year 2010 until 2015(partial). The data for season 2015 will be used as study case to show how to update the content. Furthermore an explanation on how to create the whole db from scratch will be given.
Requirements
The parsers are written in PHP and store the data in a MySQL database. Once populated the db can be exported to an sql file and then imported in the h2 database used by the Play application.
The following steps assume that your machine can run PHP scripts and can connect to a running MySQL database. The easiest way is to install the XAMPP (for Windows, check LAMPP or MAMPP for other OS) distribution which gives both on a local Apache server.
Data Sources
The football data has been gathered from two web pages of soccer statistics:
-
whoscored.com: this page has been used to parse most of the inputs regarding sportive data (ex: ball possession, games won,..). The content from this web site has been cached locally since there was no recognizable pattern in the url; it is saved in the html files handed out with the parser.
-
transfermarkt.com: this page was used to parse the social and monetary values for the teams. The data here is crawled directly from the web source since it was easy to iterate through the actual urls in order to get data from different years in a single parse.
Notice that the use of different sources also implies a phase of transformation of the data: most of the teams have different names in the two websites and surprisingly also transfermarkt doesn't have a fixed naming for teams among it's own pages.
To overcome the problem the teams from transfermarkt have been saved with their id which, luckily enough, is saved as an attribute to the link holding the logo of the team.
DB Structure
The file "benchmarkingfootballteams.sql" holds structure and data of the latest db version. In this section we'll present the sql for creating the tables with a didactical purpose.
-
input
Holds Id, name and type of the inputs. The output parameter is a boolean indicating weather the input can be used as output also. The value_type describes if the type of the values saved (ex: number, percentage...) All the inserts on this table will be done by the parsers.
CREATE TABLE `input` (
`id` int(11) NOT NULL,
`name` varchar(50) NOT NULL,
`type` varchar(20) NOT NULL,
`output` tinyint(1) NOT NULL,
`value_type` varchar(20) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
-
league
Holds id, name, number of teams and logo of the league. This table has been populated manually. If you want to change the id of the leagues remember also to change the parsers function setLeagueId() accordingly in helper.php.
CREATE TABLE IF NOT EXISTS `league` (
`id` int(11) NOT NULL,
`name` varchar(50) NOT NULL,
`team_number` int(11) NOT NULL,
`logo` text NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
INSERT INTO `league` (`id`, `name`, `team_number`, `logo`) VALUES
(1, 'Serie A', 20, 'SerieA500.png'),
(2, 'Premier League', 20, 'Premier500.png'),
(3, 'Liga', 20, 'Liga500.png'),
(4, 'Bundes Liga', 18, 'Bundes500.png');
ALTER TABLE `league`
ADD PRIMARY KEY (`id`);
-
team
Holds name and logo of teams. The PHP scripts for parsing whoscored.com will populate the first two columns (id and name). The remaining fields will be populated by the tm_conversion.php script.
CREATE TABLE IF NOT EXISTS `team` (
`id` int(11) NOT NULL,
`name` varchar(50) NOT NULL,
`tm_id` int(50) NOT NULL,
`logo` text NOT NULL
) ENGINE=InnoDB AUTO_INCREMENT=0 DEFAULT CHARSET=utf8;
ALTER TABLE `team`
ADD PRIMARY KEY (`id`);
-
SEASONAL DATA
This is the table holding the inputs data for teams. Every input should be specified for a team and a season only once, hence a unique constraint has been added on the columns team_id, input_id, year. This table is populated by the parsers
CREATE TABLE IF NOT EXISTS `seasonal_data` (
`id` int(11) NOT NULL,
`team_id` int(11) NOT NULL,
`team_name` varchar(50) NOT NULL,
`year` int(11) NOT NULL,
`league_id` int(11) NOT NULL,
`input_id` int(11) NOT NULL,
`value` float NOT NULL
) ENGINE=InnoDB AUTO_INCREMENT=0 DEFAULT CHARSET=utf8;
ALTER TABLE `seasonal_data`
ADD PRIMARY KEY (`id`),
ADD UNIQUE KEY `unique_index` (`team_id`,`year`,`input_id`);
-
FIXED DATA
Some of the inputs are not ment to change seasonally. By now this is only the case for the Stadium Capacity input but any data of this type should be stored here.
CREATE TABLE IF NOT EXISTS `fixed_data` (
`id` int(11) NOT NULL,
`team_id` int(11) NOT NULL,
`team_name` varchar(50) NOT NULL,
`league_id` int(11) NOT NULL,
`input_id` int(11) NOT NULL,
`value` float NOT NULL
) ENGINE=InnoDB AUTO_INCREMENT=0 DEFAULT CHARSET=utf8;
Handout
-
SQL
-
benchmarkingfootballteams.sql SQL export of the latest db
-
HTML as mentioned before for whoscored the html code has been saved in local files renamed so to be easily iterated by the parser. Three files have been saved for each season/league. Also for transfermarkt the stadium data has been saved locally.
-
stats_LEAGUENAME_YEAR.html holds generic, offensive and defensive stats for the season
-
passes_LEAGUENAME_YEAR.html holds stats on the teams passes (accuracy, number, ...)
-
results_LEAGUENAME_YEAR.html holds result stats like victory, losses, draws and goals scored/received
-
stadiums.html holds stadium capacity data for major and minor leagues. This data comes from transfermarkt
-
home.html this file
-
PHP all the files are commented.
-
simplehtmldom_1_5 folder holds the library used to parse html content
-
create_tables.php first script to run to populate the db with the correct tables
-
helper.php this file is required in every parser. It holds helper functions and classes to parse html.
-
stats_summary_parser.php parses data from the summary table of whoscored saved in the stats_LEAGUENAME_YEAR.html
-
stats_defensive_parser.php parses the defensive data from the same file
-
stats_offensive_parser.php holds generic, offensive and defensive stats for the season
-
passes_parser.php parses passing data saved in the passes_LEAGUENAME_YEAR.html from whoscored
-
result_parser.php parses passing data saved in the results_LEAGUENAME_YEAR.html from whoscored
-
tm_conversion.php
this file connects data from the two websites. The approach was to use the final rank (position) of each team in the last five years and has to be ran before the other parsers from transfermarkt or the data won't be associated to the correct teams.
2 remarks:
-
Consistency: the file is using a static and an online source to compare the rank of teams. This means that the last results_league_year.html files (at the moment the ones where year = 2015) should be exactly up to the date for the match to work (example if Barcelona was second at the moment in which the html was saved and is now first the two ranks wont match).
-
TM error: unfortunately the two websites don't agree on all final ranks. If you take a look at the final rank for years 2011 in Spain the two websites have a different order for teams with the same points at the end of the season. To overcome this problem some 'Insert' statements have been hardcoded at the end of the file. We know this is a bad practice but it was the only way to keep the process automatic.
-
tm_stats.php retrieves Social and Monetary data from TM. This file has to be ran for one league at a time; in the final handout it might be split in 4 files to do so without editing the code.
-
tm_stadiums.php as described in HTML section, this file parses online content to be saved in the stadiums.html file. The latter should be given up to date so this file is not ment to be run now (data on stadiums of all teams that have been in the mayor league from 2010-16 are already saved in the html) but can be usefull for future extensions.
-
stadiums_parser.php parses the stadium content saved in the stadiums.html file to create the Stadium Capacity input for all teams. This input is saved in the Fixed_Data table since it doesn't change over seasons.
Populating HTML
As explained previously some of the html content has been saved in local files to be parsed easily. Stats from 2010 to 2014 are saved already but if you want to update data from 2015 or any new season follow the next steps. The example considers only one league, repeat the same steps for the other leagues also.
Steps to save html files for whoscored
-
Visit whoscored.com and select the interested league.
-
You will be brought to the statistics of current season of the league. On this page is the standings table. View the page source code (ex in Chrome press ctrl+shift+i ).
RESULTS TABLE
-
Highlight the source code for the table. Look for
div id="standings-NUMBER" style="display: block;"
where NUMBER changes with every season, league.
-
Right click on the line and copy the content (it will copy also contained code) and paste it to a blank file.
-
Save the file with the right naming. In the example we are getting results from Liga in 2015; thee file name would be results_liga_2015.html
STATS TABLE
-
Scroll back to the top of the page and select Team Statistics.
-
On this page is the Team Statistics table with 4 tabs: Summary (shown by default), Defensive, Offensive, Detailed.
-
Click on Defensive, wait for the data to load. Repeat the operation for the Offensive tab. This step is fundamental for the source code to display all the information we want to parse. Keep this in mind if you decide to add other pages to parse: some data are only loaded asynchronously after an event (click in our case) so we have to trigger the event in order to have the data in the source code.
-
View the source code for the page like in step 2
-
Highlight the source code for the table. Look for:
div id="stage-team-stats" class="ws-panel stat-table"
Notice this div is holding all the three tables we need. Don't highlight divs with id stage-team-stats-summary (or offensive,difensive) cause it would be missing part of the info we are looking for.
-
repeat steps 4 and 5. This time the file should be saved as stats_liga_2015.html to follow the example. In the general case substitute league name and year.
PASSES TABLE
-
On the same page is the Situational Statistics table. Click on the Pass Types tab (wait for content to load).
-
Again highlight the code for the table. Look for:
div id="stage-situation-stats" class="ws-panel stat-table"
.Repeat steps 4 and 5. This time use the following naming scheme: passes_LEAGUENAME_YEAR.html (passes_liga_2015.html in the example).
Steps to save html content for transfermarkt
STADIUMS
-
Launch the php file tm_stadiums.php. This will parse a list of links to stadiums data from different major and minor leagues. Minor leagues where needed here because transfermarkt doesn't organize this data by season: there is only information on the actual season so all teams that in the last six years have left major league should be found in the minor leagues. If you are adding new teams, remember to also add links to the league it comes from at the top of this file in order to get it's stadium capacity input.
-
Once the tm_stadiums.php file has finished executing, view the source code and copy and paste it in the stadiums.html file. This will then be parsed by the stadiums_parser.php.
Getting Started
The complete database is saved in the benchmarkingfootballteams.sql file and can be easily imported in any sql database. This is the fastest way to populate the data.
The project, though, will be over before the 2015-2016 season will end. If you want to add up to date information on this season follow the steps in the Populating HTML section and run the parsers again.
Notice: in order for the update to work first delete all existing data from season 2015 by running DELETE FROM `seasonal_data` WHERE `year` = 2015
in the sql console then run the scripts.
If instead you want to build the dataset from scratch or just want to run any of the parsers again follow the steps in the next section.
Building DataSet
This section will go over all the steps to create the database for the project. There will be data from 6 seasons, for a total of 118 teams each with 25 inputs for every season played in their maximum league.
The links to the parsers will be given directly from this page so you can use this section also to rerun some of the scripts (maybe after having modified them or to update the data).
Attention:
The following section requires a PHP and MySQL server running. If you dont have it please read section
Requirements
-
Open the MySQL admin tool and create a new database. Name it as you prefer.
-
Open the helper.php file. Right at the top are the parameters needed for the connection to the db. By default the file is using a sever on localhost and the db name is "benchmarking-football-clubs". Change all the parameters according to your setup and insert as $dbname the name of the database you created in 1.
-
Run the create_tables.php script to populate the database. You will find a link back to this page at the end of the file. Please check that all statements have been executed.
-
Run the result_parser.php to save the values for Games Won/Lost/Drawn, Goals Scored/Against and Rank and to save all teams. The script might take a minute to execute. Please don't refresh.
By the end of this script you should have:
6 rows in input
4 rows in league
2,808 rows in seasonal_data
118 rows in team
-
Next run the stats_summary_parser.php to save the values for Shots Per Game, Ball Possession, Pass Success and Red Cards. The script might take a minute to execute. Please don't refresh.
By the end of this script you should have:
10 rows in input
4,680 rows in seasonal_data
-
Next run the stats_defensive_parser.php to save the values for Shots Conceded Per Game, Tackles Per Game, Interceptions Per Game. The script might take a minute to execute. Please don't refresh.
By the end of this script you should have:
13 rows in input
6,084 rows in seasonal_data
-
Next run the stats_offensive_parser.php to save the values for Shots On Target Per Game, Dribbles Won Per Game. The script might take a minute to execute. Please don't refresh.
By the end of this script you should have:
15 rows in input
7,020 rows in seasonal_data
-
Next run the passes_parser.php to save the values for Cross Per Game, Through Balls Per Game, Long Balls Per Game and Short Pass Per Game. The script might take a minute to execute. Please don't refresh.
By the end of this script you should have:
19 rows in input
8,892 rows in seasonal_data
Attention:
The next step requires that the results data from 2015 is up to date in the html files. If this is not the case please read section
Populating HTML and execute step 4 again before going on.
-
Next we will run the parsers to link whoscored teams to transfermarkt teams. We will have to run this script once for serieA and Premier and once for Liga and Bundes since the execution time limit in php doesn´t allow to prse all teams in one script.
So launch tm_conversion_seria&premier.php to save logo and transfermarkt id for the first two leagues. Remember to have an internet connection on because the parser uses online data from transfermarkt.com
-
So launch tm_conversion_liga&bundes.php to save logo and transfermarkt id for the remaining leagues. After the execution the teams table should be filled in completely but no new inputs or seasonal data are added.
Remember to have an internet connection on because the parser uses online data from transfermarkt.com
-
Now we can run the parsers for transfermarkt. Since the content is gathered online this script has to be ran more than once also. To make this process easy we created four different files for the different leagues but one league might still require too much time, so please refresh the page until the blue continue button comes out!
-
Run tm_stats_serieA.php to save Number Of Players, Average Age, Number Of Foreign Players, Team Value (MLN €), Average Player Value (MLN €) for serieA.
By the end of this script you should have:
24 rows in input
9,492 rows in seasonal_data
-
Run tm_stats_premier.php to save Number Of Players, Average Age, Number Of Foreign Players, Team Value (MLN €), Average Player Value (MLN €) for Premier League.
By the end of this script you should have:
24 rows in input
10,092 rows in seasonal_data
-
Run tm_stats_liga.php to save Number Of Players, Average Age, Number Of Foreign Players, Team Value (MLN €), Average Player Value (MLN €) for spanish Liga.
By the end of this script you should have:
24 rows in input
10,692 rows in seasonal_data
-
Run tm_stats_bundes.php to save Number Of Players, Average Age, Number Of Foreign Players, Team Value (MLN €), Average Player Value (MLN €) for BundesLiga.
By the end of this script you should have:
24 rows in input
11,232 rows in seasonal_data
-
Finally let's parse the data for Stadium Capacity. This data has been saved in the stadiums.html file by running the stadiums_parser.php. In the handout the stadiums.html file will be given with data already but the parser is left for further expansions(ex: a new team enters a league next year and the parser doesn't have info on it's stadium). Don´t mind the "no team id matching" alerts, these are for the teams which have never been in first league in their countries, hence data on their stadiums is not saved.s
Run tm_stadiums.php to save Stadium Capacity in the fixed_data table for all teams.
By the end of this script you should have:
25 rows in input
11,232 rows in seasonal_data
118 rows in fixed_data
Importing in Play Framework
These last steps assume that you have benhmarking-football-clubs.sql file, either by taking it from the deliveries or by having built a new database with the steps in Building DataSet and exported to sql files. The delivered version will have the correct data loaded in the h2 database used by the Play framework but the following steps are illustrated for the cases of update or extension of the dataset.
-
Open the console and go to the IDP_Benchmarking folder (Play Framework project folder)
-
Call the
activator
command
-
Once activator is loaded call the
h2-browser
command
-
The database client will open in a new window. Press on connect
-
In the SQL statement block write
drop table TABLENAME
for every table you want to update.
-
Open the sql file in your favorite editor. For each of the tables deleted copy and paste the
create table
statement first than the relative insert into
.
Also if you are starting from an empty database take care of copying and pasting each table structure and data singularly. Pasting the whole sql file will result in errors.
<
Extending DataSet
The two sources present data in different ways so different approaches have been used for parsing.
-
whoscored
The html files already have some values which are not parsed. The web page also has other tables which have not been taken in consideration. In both cases by looking at the php parsers and reading this section it should be easy to understand how to proceed.
Vertical Parsing:
Tables in whoscored have a first column which holds team names and other columns holding values for different kinds of inputs. Luckily the class of the cell (td) in the sourcecode can be used to parse the contents. As example take one results_LEAGUENAME_YEAR.html file. You can notice that every "td" (html tag for a table's cell) has a class describing the content (tn= team name, p=played, w=won, d=draw ecc). The parser creates a first array holding team names by looking for td with class tn (team names) with the getTeams() method. Sequently a copy of the resulting array is passed to every call to the parseInput() method which also takes as parameter the class of the input we want to parse (ex w for wins).
The approach is generic and can work for any numeric valued input written on the page. Some tables may have different elements inside the td: look at red cards in the stats_summary_parser.php.
-
transfermarkt
Only a couple of pages were parsed from this web site. But having saved the id of each team in the database (through tm_conversion.php) parsing any other page should be easy, as long as it has the team logo (that's where the team id is stored).
Horizontal Parsing:
The data in these tables was not described by a class attribute stating which value each cell is holding. For this reason instead of parsing one column (input) at the time for multiple teams we parse multiple inputs for one row (team) at a time. The different inputs are recognized by their positon in the row..


--- layout: post title: "Python Basics" subtitle: "Different syntax, same day" date: 2021-04-10 23:45:13 -0400 background: '/img/posts/02.jpg' ---
I'd like to harken back to a Python project I worked on many years ago. Cast your mind on a much younger version of myself, idealistic and parallel parking a Ford F250 "Cowboy Cadillac" in downtown Portland to go to work at We Work (cringe here if you've seen the documentary).
I was working for Distinct Daily Media and every day was a new adventure in Python, Django, and the website I was building on top of all of that. Sadly, that website is no more. You may view the archeological version on the Wayback Machine: Distinct Daily. There was daily use of Python then, but that was five years ago, and although it's a programming language and follows all of the same concepts as any others, I wanted to brush up in the shortest time possible.
Course I took: Practical Python For Beginners


EACO (Enrichment Analysis for Customized Organism) package Manual
EACO package is designed aimed to do enrichment analysis to fulfill the following features through three steps:
1. data preparation step:
1.1 filtering the redundancy of the gene sets
1.2 unify the input gene sets file format, which will enable this package can be used for any sequenced genomes
2. enrichment step
2.1 Integrate the latest algorithm, which is always developed initially for model organisms
3. visualization step
3.1 using bar or heatmap to visualize the comparisons integrating many samples.
In general, this package is written using Perl/R programming language, which will guarantee it can be run on all operating system.
The installation is simple un-compress it after you download it from here.
tar -zxf EACO_r20150101.tar.gz
The examples are in the example directory. The following give out the explanation of this directory.
00.data the predefined test data
01.prep the preparation step
02.Enrich the enrichment step
03.Visualize the visualization step
Any questions and suggestions are appreciated.
Pengcheng Yang
yangpc [AT] mail.biols.ac.cn


The Aloha Editor UI
After reading this guide, you will be able to:
- Understand how the Aloha UI works
- Configure your Aloha Editor UI
- Write your own Aloha Editor UI components
- Write your own Aloha Editor component types
This guide is currently a draft for the Aloha Editor jQuery UI, which is supposed to be the next generation UI for Aloha Editor. Your feedback is welcome!
1 What is the Aloha Editor UI
The Aloha Editor UI consists of 4 root containers. A container may accept components. A component is an implementation of a specific component type. The provided containers are:
- The Aloha.ui.toolbar provides context sensitive interaction items for main use. The toolbar may contain components in each group, where a tab contains groups.
- The Aloha.ui.sidebar provides attribute modification or extended functionality like commenting for more advanced users. The sidebar may contain components in each tab.
- The Aloha.ui.browser provides a default interface for assets available as objects in folders. See repository for more information. The browser may not contain components.
- The Aloha.ui.message provides an interaction container, which informs users about status or other issues. The message may not contain components.
Aloha Editor comes also with a set of components. Among those:
- The Aloha.ui.formatlink is a button componenttype that converts a selection into a link.
- The Aloha.ui.editlink is a combo autocompletion componenttype to modify the href of a anchor tag.
- The Aloha.ui.insertlink is a button componenttype that replaces the selection an inserts an anchor with a default text.
- The Aloha.ui.unlink is a button componenttype that removes the anchor tag if the selection starts inside an anchor tag.
- Aloha.ui.bold is a togglecommandbutton compontentype that removes the bold tag if the selections start in a bold tag or surrounds the word (if selection collapsed) or selection into a bold tag.
- and many more (see TODO link for more components)
The default Aloha Editor UI containers and components can be extended or replaced completely. All modifications of content are decoupled and available as commands. See the command api for more details on specific commands.
2 Configuring the Aloha Editor UI
Every Container and every component may have its own configuration settings. The containers and components come with default settings which are accessable in the namespace of the container or component. The values of settings are contianer and component specific.
Aloha.defaults.ui.container = { name: value }; Aloha.defaults.ui.component = { name: value };
You may define your site specific runtime settings may defining the settings for each container or component. The settings are assigned during the initialization stop of plugins.
see plugin lifecycle.
Aloha.settings.ui.container = { name: value }; Aloha.settings.ui.component = { name: value };
Further more every editable may have its own settings which you may pass as argument to the $('selector').aloha(settings) method.
$('.editable).aloha( { UI.component: { name: value } } );
3 Containers
How to initialize containers?
3.1 Toolbar
The Toolbar provides tabs and groups. You may define the name of your tabs and groups as key. The following example defines a toolbar with the 3 tabs format, insert and link. The name of the tabs and groups is passed to i18n
which translates them to the currently displayed language. The format tab has the two groups inline and paragraph. You may define the components that should be rendered by the group.
Aloha.settings.toolbar = { tabs: { format : { inline: [ 'bold', 'italic', 'striketrough', 'abbreviation', 'spacer', 'metaview' ] paragraph: [ 'formatparagraph' ] }, insert: { general: [ 'insertable', 'charakterpicker', 'insertlink' ] media: [ 'image', 'video' ] }, link: { link: [ 'editlink' ] } } };
3.2 Sidebar
The Toolbar provides tabs and groups. You may define the name of your tabs and groups as key. The following example defines a toolbar with the 3 tabs format, insert and link. The name of the tabs and groups is passed to i18n
which translates them to the currently displayed language. The format tab has the two groups inline and paragraph. You may define the components that should be rendered by the group.
Aloha.settings.sidebar = { tabs: { attributes : [ 'attributepannel'], comments: [ 'comments' ] } }
3.3 Browser
3.4 Message
3.5 Commands
- emphasize – wrap contents in an <em> tag
- strong – wrap contents with a <strong> tag
- bold – wrap contents with a <b> tag
- italic – wrap contents with an <i> tag
- strikethrough – wrap contents with a <s> tag
- subscript – wrap contents with a <sub> tag
- superscript – wrap contents with a <superscript> tag
- underline – wrap contents with an <u> tag
- formatBlock (address, dd, div, dt, h1, h2, h3, h4, h5, h6, p, pre) – apply paragraph formatting to a block or selection
- removeFormat – removes formatting from selection
- September 1, 2011: Initial version by Haymo Meran and Scott Gonzales


Lisbon
Capital of Portugal
Lisbon is the capital and the largest city of Portugal, with an estimated population of 505,526 within its administrative limits in an area of 100.05 km2. Its urban area extends beyond the city's administrative limits with a population of around 2.8 million people, being the 11th-most populous urban area in the European Union. About 3 million people live in the Lisbon Metropolitan Area (which represents approximately 27% of the country's population). It is mainland Europe's westernmost capital city and the only one along the Atlantic coast. Lisbon lies in the western Iberian Peninsula on the Atlantic Ocean and the River Tagus. The westernmost areas of its metro area form the westernmost point of Continental Europe, which is known as Cabo da Roca, located in the Sintra Mountains. More
Lisbon is one of the oldest cities in the world, and one of the oldest in Western Europe, predating other modern European capitals such as London, Paris, and Rome by centuries. Julius Caesar made it a municipium called Felicitas Julia, adding to the name Olissipo. Ruled by a series of Germanic tribes from the 5th century, it was captured by the Moors in the 8th century. In 1147, the Crusaders under Afonso Henriques reconquered the city and since then it has been a major political, economic and cultural centre of Portugal. Unlike most capital cities, Lisbon's status as the capital of Portugal has never been granted or confirmed officially – by statute or in written form. Its position as the capital has formed through constitutional convention, making its position as de facto capital a part of the Constitution of Portugal.
Things to do
Nation Park
Discoveries
Belem Tower
Ferry


WELCOME, Y'ALL!
You've got a divine gift designed to serve the world. It's a special something – small and mighty – that merges passion with purpose, and purpose with joy. This simple yet powerful belief is why I've built my design business out of a desire to serve, and why I feel most alive when I'm taking your business, blog, or product to places that soar.
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We recommend:
- >> Hosting from WPEngine or CloudWays
- >> Domains from NameCheap
- >> Recipe Plugin from WP Recipe Maker or Tasty Recipes
THEME FOR RECIPE SITES
A modern homepage displays your most popular categoِries and posts on the homepage, instead of simply the "most recent".
Surfacing your most popular recipe categories and categories reduces click depth and ensures your top posts get the most exposure possible.
TRENDING RECIPES
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The Simple Category Index is the perfect way to visually link to your categories, providing better click-depth.
A search bar within the content allows your readers to jump straight to recipes that interest them. The search feature is 10x better than a dedicated recipe index page
ONE POT RECIPES
Because we're experts in one-pot recipes, here's our most popular one-pot recipes!
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Here we can swap in seasonal content around holidays, such as St Patricks day, Easter, July 4th, Halloween, Thanksgiving and Christmas.
ABOUT SKYLAR, NRD
This is a fake profile talking about how I switched to a paleo diet and it helped my eczema and I grew 4". Trust me, I'm an online doctor
RECENT RECIPES
While there's a place for "most recent", we recommend that this makes up no more than 4 recipes.
This was built using the Modern Homepage.


Provides functions that operate on, and return new nodesets.
functions
-
set:distinct(nodeset, xpath, includeNullEntries = false)
Returns nodes from the specified
nodeset
that have unique values selected withxpath
.Arguments
- nodeset
- The nodeset that contains the nodes to filter.
- xpath
- The xpath to use to select the value that should be unique between nodes.
- includeNullEntries
-
If set to
true
, nodes that fail to select the specifiedxpath
will be included too.
Returns
- nodeset
-
The nodes from the specified
nodeset
that have unique values selected withxpath
.
Example


Class TopicAttributes, used by the user to define the attributes of the topic associated with a Publisher or Subscriber.
More...
#include <TopicAttributes.h>
Class TopicAttributes, used by the user to define the attributes of the topic associated with a Publisher or Subscriber.
◆ TopicAttributes() [1/2]
◆ TopicAttributes() [2/2]
Constructor, you need to provide the topic name and the topic data type.
◆ ~TopicAttributes()
◆ checkQos()
Method to check whether the defined QOS are correct.
- Returns
- True if they are valid.
◆ getTopicDataType()
| const std::string& getTopicDataType |
( |
| ) |
const |
|
inline |
Get the topic data type.
- Returns
- Topic data type
◆ getTopicKind()
Get the topic kind.
- Returns
- Topic kind
◆ getTopicName()
| const std::string& getTopicName |
( |
| ) |
const |
|
inline |
Get the topic name.
- Returns
- Topic name
◆ historyQos
QOS Regarding the History to be saved.
◆ resourceLimitsQos
QOS Regarding the resources to allocate.
◆ topicDataType
| std::string topicDataType |
◆ topicKind
TopicKind_t, default value NO_KEY.
◆ topicName
The documentation for this class was generated from the following file:
- /home/ricardo/workspace/curro/eProsima/desarrollo/proyectos/fastrtps/include/fastrtps/attributes/TopicAttributes.h


Desperate appeal to find boy, 17, who went missing after Liam Gallagher gig
A search is underway for a 17-year-old boy who vanished last night shortly after a concert in Newcastle.
Worried family members say Joe Hogg was last seen at around 11.30pm in a car park following former Liam Gallagher’s gig at the Utilita Arena.
They say he had no shirt on at the time and does not have his phone or any money with him.
Now Northumbria Police are asking for the public’s help to find Joe, who is believed to be from the Durham area.
An appeal for help from Joe’s cousin retweeted by former Oasis frontman Gallagher to his 3.2 million followers.
The boy’s relative said: ‘My cousin Joe Hogg has gone missing last night after the Liam Gallagher gig in Newcastle.
Advertisement Advertisement
‘Somewhere near the Life Centre with no phone, wallet and no shirt on. Please if anyone has seen anything let me know.’
Got a story for Metro.co.uk?
Get in touch with our news team by emailing us at<EMAIL_ADDRESS>For more stories like this, check our news page.


Click on a point on the complex plane to zoom in on it!
Write the translation vector and the zoom, then Restart, then iterate!
Made by Guilherme Baos


--- title: D O O M permalink: /doom/ ---
Click on Screen, Press Enter to start Arrows to move, Space to use, Ctrl to FireMore controls


pnmmontage(1) pnmmontage(1) NAME pnmmontage - create a montage of portable anymaps SYNOPSIS pnmmontage [-?|-help] [-header=headerfile] [-quality=n] [-prefix=prefix] [-0|-1|-2|...|-9] pnmfile... DESCRIPTION Packs images of differing sizes into a minimum-area composite image, optionally producing a C header file with the locations of the subimages within the composite image. OPTIONS -?, -help Displays a (very) short usage message. -header Tells pnmmontage to write a C header file of the locations of the original images within the packed image. Each original image gen‐ erates four #defines within the packed file: xxxX, xxxY, xxxSZX, and xxxSZY, where xxx is the name of the file, converted to all uppercase. The #defines OVERALLX and OVERALLY are also produced, specifying the total size of the montage image. -prefix Tells pnmmontage to use the specified prefix on all of the #defines it generates. -quality Before attempting to place the subimages, pnmmontage will calcu‐ late a minimum possible area for the montage; this is either the total of the areas of all the subimages, or the width of the widest subimage times the height of the tallest subimage, which‐ ever is greater. pnmmontage then initiates a problem-space search to find the best packing; if it finds a solution that is (at least) as good as the minimum area times the quality as a percent, it will break out of the search. Thus, -q 100 will find the best possible solution; however, it may take a very long time to do so. The default is -q 200. -0, -1, ... -9 These options control the quality at a higher level than -q; -0 is the worst quality (literally pick the first solution found), while -9 is the best quality (perform an exhaustive search of problem space for the absolute best packing). The higher the number, the slower the computation. The default is -5. NOTES Using -9 is excessively slow on all but the smallest image sets. If the anymaps differ in maxvals, then pnmmontage will pick the smallest maxval which is evenly divisible by each of the maxvals of the original images. SEE ALSO pnmcat(1), pnmindex(1), pnm(5), pam(5), pbm(5), pgm(5), ppm(5) AUTHOR Copyright (C) 2000 by Ben Olmstead. 31 December 2000 pnmmontage(1)


Villa Flora Gallery
Villa Flora X homefullofclothes
.
Go to Gallery
Villa Flora X Broke.today
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Villa Flora Kunterbunt
Soon.
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Welcome to 3A Developmend Group SA. Our company is part of Giuseppe zeno family group.
Thanks to 30 Years for experience of our team of managers We are activ in many different area of development.
Applying the experience, the passion and the continuous search for improvement of each team member, 3A Development manages to meet market needs by offering from engineering to the complete plant be it new or regenerated.
Description here.
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For more informations please don't hesitate to contact us.


Code Samples
I write code in R and julia for my research. My code samples are available here or by clicking on each example below.
Power Analysis and Experimental Design for Salivary Proteins « work in progress »
Our collaborators are designing an experiment in which they maintain a group of rats on a ‘control’ diet for several days, then switch them to an experimental diet. Each day, a saliva sample is taken from each rat and assessed for the volume of each size class of protein. We will be building a functional model of the processes which underpin the change in salival protein profile associated with each diet, but for now (in this code) I use data from previous experiments to build generalized additive models of the change in volume (for each protein size class) over time, and use a likelihood ratio test to compute the appropriate p-value. By re-sampling the individuals from the data set at different sample sizes, I can determine the minimum sample size needed to obtain significant results for all bands.
Simulation of a Population of Wild-Harvested Mushrooms Under Habitat Change « work in progress »
This code models the population dynamics of Boletus loyo, an archetypal wild edible mushroom endemic to the Patagonian forests of Chile, where it is an obligate mycorrhizal symbiont of Nothofagus trees. Our model incorporates the effects of spatial distribution and genetic diversity to model the growth and spread (or decline) of a population of B. loyo, under various harvesting strategies and habitat change scenarios. By parameterizing the model with data from the field, we hope to determine which harvesting strategies are most sustainable under different climate change scenarios.
Glomerulus - Kenyon Distance Metrics « work in progress »
In the fruit fly olfactory system, odors activate different olfactory receptor neurons, which activate corresponding glomeruli in the brain. As such, a given odor is ‘represented’ by the combination of glomeruli that it activates. However, the glomeruli are in turn connected to Kenyon Cells (KCs) in the Mushroom Body of the brain, a region responsible for associative learning. An odor is thus also ‘represented’ by a combination of KCs, and that representation depends on the wiring of these glomeruli-KC connections. This code generates a wiring pattern, uses it to translate odors from glomerulus to KC representations, and then applies metrics to the representations - with a goal of understanding the effect that different wirings have on attributes of the KC representations.
This project simulates a population of asexually-reproducing organisms which use (and inherit) different strategies for parent-offspring signaling. Some offspring accurately signal their need for food to the parent, while some exaggerate; some parents match the food request of their offspring exactly, others underfeed. This simulation serves as a sandbox for ideas related to honest signaling theory and the Handicap Principle, as proposed by Zahavi, Godfray, and others.
Heterogenous Neuron Decision Making
This code simulates a population of neurons with different ‘strengths’ of connectivity to each other as they respond to a stimulus (and to input from each other) to reach a collective decision. The code generates plots for various metrics of the decisions at different levels of background noise, heterogeneity in connections between neurons, and overall strength of connectivity.
Cooperation and ‘Cheating’ in Yeast
This project, my first effort in the R language, simulates a population of yeast as they multiply (by budding) and consume resources that diffuse through a 2D environment. Some of the yeast ‘cooperate’ by expending energy to convert sucrose into glucose, which is the food source for the yeast; others ‘cheat’ or ‘free-load’ by consuming the glucose produced by other yeast, but not expending energy to convert any sucrose. The simulation can be run with different intial populations of cooperators and cheaters, demonstrating how the population dynamics play out under different blends of strategies.


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Bar Chart (1.1)
alt="Your browser understands the <APPLET> tag but isn't running the applet, for some reason." Your browser is completely ignoring the <APPLET> tag!
The source
.


In 1998, we overwhelmingly voted to expand mail-in voting to primary and general elections. Two years later, Oregon became the first state in the U.S. to conduct a presidential election with mail-in voting. Voter turnout was a whopping 79% that year!!
Registered voters in Oregon receive their ballot automatically to their registered address. Hence, it's very important to update your voter registration every time you move!
Ballots need to be returned by a fixed deadline in order to have it counted. A voter may be able to return the ballot in person at an official election drop-box or by mail.
Counting entails the actual tabulation of votes.
Election officials must first process the ballots before they can be counted. Processing generally entails verifying voter signatures and physically preparing ballots for tabulation. Processing practices can vary widely from state to state. Counting entails the actual tabulation of votes.


Ananya Panday’s recent outings have been a mixed bag; check pics
Ananya Panday was recently spotted in three different looks and while she disappointed in one, she impressed in the other two. Click here to see the pictures.
by Lifestyle DeskAnanya Panday, who is busy with the promotions of her upcoming film Pati Patni Aur Woh, was recently spotted in three different looks. While she disappointed in one, she impressed in the other two.
The actor had recently stepped out donning an ensemble from Nisse consisting of a white shirt that was paired with an asymmetrical skirt. The outfit stood out for the feather detailing. The intention was perhaps to re-create a retro-look evident in the way the look was rounded out with curls and the shades.
While it is great to see her experimenting, the look just did not work for not really coming together.
In another look, she was spotted in an all-black ensemble from Flor et.al. The bralette top was teamed with a mesh skirt and it made for a great look. It was Styled by celebrity stylist Ami Patel, the look was rounded out with dewy make-up and a nude shade of lipstick. Messy hairdo completed the look.
The actor was also spotted at the airport giving us some major denim fashion goals. Taking the denim game further, she stepped out wearing two different tones. This was paired with a matching jacket.
What do you think of her recent look?


This is an example page for
Leaflet.ShowAll.
Check out the source code, it's super simple!
Leaflet.ShowAll allows you to zoom out to show the entire area, then zoom back in to the same view you were just at. You can move around
while in show-all mode, but if you zoom in or out you're out of show-all and your previous view is lost. Here you can also double-click
on the marker to go back to the original view.


New
To solve
1
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madhoo
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%
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0
Chats
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Calls
0
Reports
Customers
Customer portal
Configuration
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Getting started
Recommended steps
2 from 10 completed
20%
1.
Create an account
skip
2.
Upload your logo
skip
3.
Learn the basics
skip
4.
Add users
skip
5.
Connect email account
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Add a chat button
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7.
Setup a customer portal
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Connect your social pages
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Add voice support
skip
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Hide Getting started
Don't be afraid. You can later find it in the Configuration screen.


Home
Anime List
Cartoon List
New Anime
New Cartoon
Go
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One Piece
Dragon Ball Z
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Full Metal Alchemist
Attack On Titan
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Edit
Delete


Lists
This page has examples of the different kinds of lists.
Ordered Lists
Best Colors
- red
- green
- blue
Favorite Foods
- pizza
- sushi
- tacos
- salad
Unordered Lists
Countries
- Germany
- Mexico
- Japan
- Russia
- Ireland
Oceans
- Indian
- Atlantic
- Pacific
- Arctic
- Antarctic
Definition Lists
Html Terms
- tag
- Any part of an html document in angular brackets < >
- html
- Hypertext Markup Language
- anchor tag
- < a > responsible for making hypertext links
- attribute
- any extra property inside of an html tag such as href
- http
- the protocol by which computer request and send html documents
- css
- The presentational layer of the web, for adjusting layout and format
- javascript
- a programming language that adds interactivity to web pages


REST is implemented in Cowboy as a protocol upgrade. Once upgraded, the request is handled as a state machine with many optional callbacks describing the resource and modifying the machine's behavior.
The REST handler is the recommended way to handle requests.
First, the init/3
callback is called. This callback is common to all handlers. To use REST for the current request, this function must return an upgrade
tuple.
init({tcp, http}, Req, Opts) -> {upgrade, protocol, cowboy_rest}.
Cowboy will then switch to the REST protocol and start executing the state machine, starting from rest_init/2
if it's defined, and ending with rest_terminate/2
also if defined.
The REST component has code for handling the following HTTP methods: HEAD, GET, POST, PATCH, PUT, DELETE and OPTIONS.
Other methods can be accepted, however they have no specific callback defined for them at this time.
All callbacks are optional. Some may become mandatory depending on what other defined callbacks return. The various flowcharts in the next chapter should be a useful to determine which callbacks you need.
When the request starts being processed, Cowboy will call the rest_init/2
function if it is defined, with the Req object and the handler options as arguments. This function must return {ok, Req, State}
where State
is the handler's state that all subsequent callbacks will receive.
At the end of every request, the special callback rest_terminate/2
will be called if it is defined. It cannot be used to send a reply, and must always return ok
.
All other callbacks are resource callbacks. They all take two arguments, the Req object and the State, and return a three-element tuple of the form {Value, Req, State}
.
The following table summarizes the callbacks and their default values. If the callback isn't defined, then the default value will be used. Please look at the flowcharts to find out the result of each return value.
All callbacks can also return {halt, Req, State}
to stop execution of the request, at which point rest_terminate/2
will be called.
In the following table, "skip" means the callback is entirely skipped if it is undefined, moving directly to the next step. Similarly, "none" means there is no default value for this callback.
| Callback name | Default value |
|---|---|
| allowed_methods | [<<"GET">>, <<"HEAD">>, <<"OPTIONS">>] |
| allow_missing_post | true |
| charsets_provided | skip |
| content_types_accepted | none |
| content_types_provided | [{{<<"text">>, <<"html">>, '*'}, to_html}] |
| delete_completed | true |
| delete_resource | false |
| expires | undefined |
| forbidden | false |
| generate_etag | undefined |
| is_authorized | true |
| is_conflict | false |
| known_content_type | true |
| known_methods | [<<"GET">>, <<"HEAD">>, <<"POST">>, <<"PUT">>, <<"PATCH">>, <<"DELETE">>, <<"OPTIONS">>] |
| languages_provided | skip |
| last_modified | undefined |
| malformed_request | false |
| moved_permanently | false |
| moved_temporarily | false |
| multiple_choices | false |
| options | ok |
| previously_existed | false |
| resource_exists | true |
| service_available | true |
| uri_too_long | false |
| valid_content_headers | true |
| valid_entity_length | true |
| variances | [] |
As you can see, Cowboy tries to move on with the request whenever possible by using well thought out default values.
In addition to these, there can be any number of user-defined callbacks that are specified through content_types_accepted/2
and content_types_provided/2
. They can take any name, however it is recommended to use a separate prefix for the callbacks of each function. For example, from_html
and to_html
indicate in the first case that we're accepting a resource given as HTML, and in the second case that we send one as HTML.
Cowboy will set informative meta values at various points of the execution. You can retrieve them using cowboy_req:meta/{2,3}
. The values are defined in the following table.
| Meta key | Details |
|---|---|
| media_type | The content-type negotiated for the response entity. |
| language | The language negotiated for the response entity. |
| charset | The charset negotiated for the response entity. |
They can be used to send a proper body with the response to a request that used a method other than HEAD or GET.
Cowboy will set response headers automatically over the execution of the REST code. They are listed in the following table.
| Header name | Details |
|---|---|
| content-language | Language used in the response body |
| content-type | Media type and charset of the response body |
| etag | Etag of the resource |
| expires | Expiration date of the resource |
| last-modified | Last modification date for the resource |
| location | Relative or absolute URI to the requested resource |
| vary | List of headers that may change the representation of the resource |


Class CommandForMethod
Represents an implementation of System.Windows.Input.ICommand for a method on a target, typically a ViewModel
Inheritance
Inherited Members
Namespace:Bifrost.Interaction
Assembly:Bifrost.Client.dll
Syntax
public class CommandForMethod : ICommand, IDisposable
Constructors
| Improve this Doc View SourceCommandForMethod(Object, String, String, IValueConverter)
Initializes a new instance of CommandForMethod
Declaration
public CommandForMethod(object target, string methodName, string canExecuteWhen = null, IValueConverter parameterConverter = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Object | target | Target to bind to for the method, typically a ViewModel |
| System.String | methodName | Name of the method to bind to |
| System.String | canExecuteWhen | Optionally a reference to either a property or method that gets called to check if the command can execute |
| System.Windows.Data.IValueConverter | parameterConverter | Optionally a System.Windows.Data.IValueConverter that will be used for converting value to the method |
Remarks
The canExecuteWhen parameter can take the name of a property or a method. If it is a property and the declaring type implements System.ComponentModel.INotifyPropertyChanged, it will honor that and actually fire off the CanExecuteChanged if the property changes state. The property needs to be of type boolean, and a method can take one parameter, and the CommandParameter property from the view will be the content if so. The method needs to return a boolean.
Methods
| Improve this Doc View SourceCanExecute(Object)
Declaration
public bool CanExecute(object parameter)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Object | parameter |
Returns
| Type | Description |
|---|---|
| System.Boolean |
Implements
Dispose()
Declaration
public void Dispose()
Implements
Execute(Object)
Declaration
public void Execute(object parameter)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Object | parameter |
Implements
Events
| Improve this Doc View SourceCanExecuteChanged
Declaration
public event EventHandler CanExecuteChanged
Event Type
| Type | Description |
|---|---|
| System.EventHandler |


- Source:
Methods
(static) activateFrame(iconEl)
swap frames in the dashboard ui
Parameters:
| Name | Type | Description |
|---|---|---|
iconEl |
HTMLElement | icon element to pull activation data from |
- Source:
(static) applyBackgroundImage(backgroundImage)
set up the background img element
Parameters:
| Name | Type | Description |
|---|---|---|
backgroundImage |
string | absolute or relative url to dashboard background |
- Source:
(static) applyHueRotation(hueRotate, hueRotateIframes)
apply css property to support hue rotation
Parameters:
| Name | Type | Description |
|---|---|---|
hueRotate |
number | number of degrees to color rotate ui |
hueRotateIframes |
boolean | whether to reverse shift iframe elements to be colored normally |
- Source:
(static) attachFrameActivation()
attach event listeners to all icons after creation
- Source:
(static) buildUi()
bootstrap the dashboard ui from available config
- Source:
(static) createFrames()
loop over and insert frames for all relevant plugins
- Source:
(static) createUiEls()
create basic ui elements for frameshifter dashboard
- Source:
(static) frameActivations()
available actions when the plugin icon is selected
- Source:
(static) handleIframe(frame)
insert iframe plugin into dashboard, to be loaded on first click
Parameters:
| Name | Type | Description |
|---|---|---|
frame |
object | Plugin configuration object |
- Source:
(static) handleInternal(frame)
fetch, insert, and eval plugin index.html from directory
Parameters:
| Name | Type | Description |
|---|---|---|
frame |
object | Plugin configuration object |
- Source:
(static) insertFrame(frame, frameEl)
insert a frame (plugin) into the dashboard
Parameters:
| Name | Type | Description |
|---|---|---|
frame |
object | Plugin configuration object |
frameEl |
HTMLElement | HTML markup to insert and eval |
- Source:


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‘Adan’ review: Male gaze
The film’s discourse centers on the intrinsic fault of females
by Oggs CruzSubscribe
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Davis Cup: Kyle Edmund wins opening rubber for Great Britain against Kazakhstan
Dan Evans will play the second singles rubber before Jamie Murray and Neal Skupski will again take to court for the doubles
Kyle Edmund commenced Great Britain's crunch Davis Cup clash with Kazakhstan on a winning-note with a 6-3 6-3 victory over Mikhail Kukushkin in the opening rubber.
Edmund wasn't part of the team's opening round against the Netherlands and came into the team as the No 2 singles player for this decisive clash.
Leon Smith had elected to field Edmund and Dan Evans for the two singles matches with Andy Murray supporting from the team bench. Jamie Murray and Neal Skupski retained their places for the doubles rubber.
On court at the Caja Magica in Madrid, Edmund cut a determined figure as he raced to a straight-sets win pver Kukushkin, who is ranked two places higher than him.
The Brit was named late as the fifth member of Great Britain's squad and pipped Cameron Norrie to the post after a strong run at the Paris Masters.
"Today I just wanted to go on court and really give it my all. It was such a buzz to thrive off this crowd. Davis Cup, playing for your country - it doesn't get any better," Edmund said.
Edmund's performance set exactly the right tone for the day from a Great Britain perspective.
He struck his hefty groundstrokes with authority, pounced on any short balls and stayed tough in the face of any pressure, saving all the break points he faced.
"The job's half done so we really need to push it home now," Edmund added.
The second rubber of the day will be a clash between the British No 1 Dan Evans and the world No 57 Alexander Bublik.
If Evans is able to emulate Edmund's result then Great Britain's place in the quarter-finals will be confirmed.
Check our news, reports and reaction from all major tennis events by following us on skysports.com/tennis, our app for mobile devices or our Twitter account @skysportstennis.


{% block head %}
Code Golf Judge
{% endblock %}
Code Golf Competition
Problems
Problem 1
Problem 2
Problem 3
Problem 4
Problem 5
Problem 6
Problem 7
Leaderboards
Problem 1
Problem 2
Problem 3
Problem 4
Problem 5
Problem 6
Problem 7
{% block content %}{% endblock %}


Prediction
Article
The Team
MEET THE TEAM
Mark Porath
Data Scientist
Fadil Shaikh
Data Scientist
Youssef Al-Yakoob
Data Scientist
Zack Rock
Data Scientist


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NTTileLayer
@interface NTTileLayer : NTLayer
An abstract base class for all tile layers.
-
Returns the data source assigned to this layer.
Declaration
Objective-C
- (NTTileDataSource *)getDataSource;
Return Value
The tile data source assigned to this layer.
-
Returns the tile data source of the associated UTF grid. By default this is null.
Declaration
Objective-C
- (NTTileDataSource *)getUTFGridDataSource;
Return Value
The tile data source of the associated UTF grid.
-
Sets the tile data source of the associated UTF grid.
Declaration
Objective-C
- (void)setUTFGridDataSource:(NTTileDataSource *)dataSource;
Parameters
dataSource
The data source to use. Can be null if UTF grid is not used.
-
Returns the current frame number.
Declaration
Objective-C
- (int)getFrameNr;
Return Value
The current frame number.
-
Sets the frame number, only used for animated tiles. Loading a new frame may take some time, previous frame is shown during loading.
Declaration
Objective-C
- (void)setFrameNr:(int)frameNr;
Parameters
frameNr
The frame number to display.
-
Returns the state of the preloading flag of this layer.
Declaration
Objective-C
- (BOOL)isPreloading;
Return Value
True if preloading is enabled.
-
Sets the state of preloading for this layer. Preloading allows the downloading of tiles that are not currently visible on screen, but are adjacent to ones that are. This means that the user can pan the map without immediately noticing any missing tiles.
Enabling this option might introduce a small performance hit on slower devices. It should also be noted that this will considerably increase network traffic if used with online maps. The default is false.
Declaration
Objective-C
- (void)setPreloading:(BOOL)preloading;
Parameters
preloading
The new preloading state of the layer.
-
Returns the state of the synchronized refresh flag.
Declaration
Objective-C
- (BOOL)isSynchronizedRefresh;
Return Value
The state of the synchronized refresh flag.
-
Sets the state of the synchronized refresh flag. If disabled all tiles will appear on screen one by one as they finish loading. If enabled the map will wait for all the visible tiles to finish loading and then show them all on screen together. This is useful for animated tiles.
Declaration
Objective-C
- (void)setSynchronizedRefresh:(BOOL)synchronizedRefresh;
Parameters
synchronizedRefresh
The new state of the synchronized refresh flag.
-
Returns the current tile substitution policy.
Declaration
Objective-C
- (enum NTTileSubstitutionPolicy)getTileSubstitutionPolicy;
Return Value
The current substitution policy. Default is TILE_SUBSTITUTION_POLICY_ALL.
-
Sets the current tile substitution policy.
Declaration
Objective-C
- (void)setTileSubstitutionPolicy:(enum NTTileSubstitutionPolicy)policy;
Parameters
policy
The new substitution policy. Default is TILE_SUBSTITUTION_POLICY_ALL.
-
Gets the current zoom level bias for this layer.
Declaration
Objective-C
- (float)getZoomLevelBias;
Return Value
The current zoom level bias for this layer.
-
Sets the zoom level bias for this layer. Higher zoom level bias forces SDK to use more detailed tiles for given view compared to lower zoom bias. The default bias is 0.
Declaration
Objective-C
- (void)setZoomLevelBias:(float)bias;
Parameters
bias
The new bias value, both positive and negative fractional values are supported.
-
Gets the current maximum overzoom level for this layer.
Declaration
Objective-C
- (int)getMaxOverzoomLevel;
Return Value
The current maximum overzoom level for this layer.
-
Sets the maximum overzoom level for this layer. If a tile for the given zoom level Z is not available, SDK will try to use tiles with zoom levels Z-1, …, Z-MaxOverzoomLevel. The default is 6.
Declaration
Objective-C
- (void)setMaxOverzoomLevel:(int)overzoomLevel;
Parameters
overzoomLevel
The new maximum overzoom value.
-
Gets the current maximum underzoom level for this layer.
Declaration
Objective-C
- (int)getMaxUnderzoomLevel;
Return Value
The current maximum underzoom level for this layer.
-
Sets the maximum underzoom level for this layer. If a tile for the given zoom level Z is not available, SDK will try to use tiles with zoom levels Z-1, …, Z-MaxOverzoomLevel and then Z+1, …, Z+MaxUnderzoomLevel. The default is 3.
Declaration
Objective-C
- (void)setMaxUnderzoomLevel:(int)underzoomLevel;
Parameters
underzoomLevel
The new maximum underzoom value.
-
Calculates the tile corresponding to given geographical coordinates and zoom level. Note: zoom level bias is NOT applied, only discrete zoom level is used.
Parameters
mapPos
Coordinates of the point in data source projection coordinate system.
zoom
Zoom level to use for the tile.
Return Value
The corresponding map tile.
-
Calculates the bounds of given map tile.
Declaration
Objective-C
- (NTMapBounds *)calculateMapTileBounds:(NTMapTile *)mapTile;
Parameters
mapTile
The map tile to use.
Return Value
The corresponding bounds of the tile origin in data source projection coordinate system.
-
Clears layer tile caches. This will release memory allocated to tiles.
Declaration
Objective-C
- (void)clearTileCaches:(BOOL)all;
Parameters
all
True if all tiles should be released, otherwise only preloading (invisible) tiles are released.
-
Returns the tile load listener.
Declaration
Objective-C
- (NTTileLoadListener *)getTileLoadListener;
Return Value
The tile load listener.
-
Sets the tile load listener.
Declaration
Objective-C
- (void)setTileLoadListener:(NTTileLoadListener *)tileLoadListener;
Parameters
tileLoadListener
The tile load listener.
-
Returns the UTF grid event listener.
Declaration
Objective-C
- (NTUTFGridEventListener *)getUTFGridEventListener;
Return Value
The UTF grid event listener.
-
Sets the UTF grid event listener.
Declaration
Objective-C
- (void)setUTFGridEventListener:(NTUTFGridEventListener *)utfGridEventListener;
Parameters
utfGridEventListener
The UTF grid event listener.
-
Undocumented
Declaration
Objective-C
- (BOOL)isUpdateInProgress;
-
Undocumented
Declaration
Objective-C
-(void)dealloc;


Gotta Git Up
September 21, 2014
Early Reflections on Git and GitHub
Sounds Like: Harry Nilsson
Version Control is one of those phrases that you must utter in title case. To the uninitiated, the importance of version control is as obvious as the tedium of practicing it. I imagine that until recently it was true that it was a boring chore. Luckily, with Git, robust version control is so easy that you don't have time to become bored. It actually feels pretty good to git. First, let's throw out some quick...
Vocabulary
- git : a package of software, commonly run from the command line, that allows for quick synchronziation with remote projects, and automates thorough record keeping.
- repo : shorthand for repository. the directory containing all the files of a project. a repo could be hosted locally, on a user's machine, or online for shared acccess. with git, repos are hosted in both places, and connected
- GitHub : an online site and community where coders host their repos
- fork : create a new branch off of a repo
- branch : a version of a repo; users can switch between branches and merge them
- master : the name commonly given to the branch of a repository that will be used to provide the most current updates to the main version
- clone : create a local copy of a repo from an online repo (or vice versa), with a link between the two that can be invoked with git
- commit : a change that has been solidified as being appropriate for the current version of a repo
- staged/unstaged : the status of whether a change is ready to be commited once the commit command is given
- pull : integrating the commit from one version of a repo into the version that pulls the commit
- push : sending a commit from one repo to another, either forcing or requesting a pull
...that's enough jargon for now. Let's move on to an illustrative metaphor.
Let's say you've just spent the last hour working out a bug in some code. The pneumatic tube system that delivers groceries around your space station was misbehaving; maybe it was always getting the addresses wrong when bringing groceries to residents whose surnames start with "µ."
So you work out the bug, it passes your tests, and you're ready to update the main pneumatic tube computer with your fix. Let's say the file you were troubleshooting is called destination.tube
You've been diligently saving your changes to destination.tube as you worked. Because this is a git-enabled repository you're working on, in your local device, git already knows that you've made changes that have caused your local repo to look different than the repo in the space station central computer. Space station central is actually operating the tube system, remember, so the way the tubes behave won't change until you input your changes in the central computer.
If you type (into the command line) git status
your interface will let your know that you've altered tube_main/tube_brain/destination.tube
but will have that file on a list of Changes not staged for commit:
Everything except checking git status
has not involved you using git at all. Git has just been a passive monitoring tool. That means that during all the in-depth code work you did on destination.tube
using your hard-earned pneumatic programming skills, you didn't have to spare a thought for version control.
Now, however, you're done with the technical stuff that landed you the sweet space station job. It's time to update the space station central's computer with your work.
Using Git, I began to think of a physical metaphor. Picture that, next to your computer, you have a big brass lever and a big silver switch. (This space station is fast becoming steam punk.) You use the lever to slot your change into the larger system. (You love to use the lever and the switch; it's a deeply satisfying conclusion to a job well done.)
From within the project directory, you enter the command git add destination.tube
. This is the equivalent of lifting the lever. You hear the lovely cranking of gears and winches.
Now you enter git commit
...that's you slotting the lever back down into place. Gears whir and pneumatic tubes hiss as your changes are integrated into your local repository of the pneumatic directory. Now the switch is primed. Once you flip it, your changes will be transmitted through the space station's steam punkish inner workings and will update the central computer. git push space_station_central master
you type. This is you flipping that switch. Master
is the name of your local version of the repo, and you are sending it to space_station_central
, the version of the repo that actually runs the space station.
In the future, if it turns out that your fix actually caused more problem than it repaired, you can use git to revert your master repo back to an earlier version. Git, in other words, makes it easy for you to keep your job as the space station's pneumatic tube manager. This is good; no one wants to work as a space station chimney sweep.


Who doesn't like triangles? Nobody. Especially hipsters ;-)
triangulr is a little JavaScript class to build triangles maps. Completely random. In SVG: ready for HTML or Illustrator use. It give you a bit of flexibility to generate what you need: dimension, triangle size, ratio of mess and color
After many evening trying to build nice map of trandom triangles, I realised JavaScript could help me. Nowadays, this pattern is a kind of classic, very popular and used everywhere, but long to make. So I built this little class to make things easier.
This is pure JavaScript, no jQuery required or other libraries. Only the simple triangulr.js in your page and you're ready to go.
Here is an example:
var mySVG = new Triangulr (600, 500, 60, 0);
document.getElementById('myDiv').appendChild(mySVG);
Triangulr constructor needs these attributes:
counter triangle number
x column index
y line index
lines number of lines in the SVG
cols number of columns in the SVG
points array of triangle points
The engine is quite simple to understand, even if at the start, it looks confusing to build this random triangles.
To begin, we use the value given to the constructor to create a regular pattern with proper equilateral triangles. To do that, the script start by generate lines of dots. Then a second pass use these points to generate triangles, and also the color function to generate the color code.
Then the last pass use the data to render it in a SVG DOM object.
Randomness: 0%
Randomness: 40%
Here is the basic code. Break it, test it.
Yes, the stuff below is a little editor, don't forget to press 'update'.


{% load compress avatar_tags %}
{{ message.tags|title }}: {{ message }}
PDFGridder will be discontinued on December 31st, 2016. Its source code is available on GitHub.
Code & Design: Flavio Curella.
Hello, {% avatar user 16 %} {{user.username}}. Logout.
Login or Signup to save your grids.


Home
Honey Bee Research and Information at the University of California, Riverside
Honey bees and honey bee behavior (except Africanized bees, see below)
Unwanted honey bees about how to deal with the presence of unwanted bees
Frequently asked Questions about honey bees. Many of these are queries and responses from my email with the public
The honey bee dance language, a fascinating and scientifically important behavior of honey bees which is an active area of research in the UCR honey bee laboratory
Removal of bee stings, a medical article (published in The Lancet) showing that conventional advice on treatment of stings is counterproductive.
Pesticide Toxicity to bees
UCR research and extension on the Africanized Honey Bee
Quick facts about Africanized bees and their impact.
Africanized bees in California - the history and trends of where AHB have been found in Califonria.
The spread of Africanized bees in the USA 1990-1995, and it implications for the future of Africanized bees, especially in California.(An article originally published in California Agriculture).
Agricultural impact of Africanized Honey Bees in Sinaloa, Mexico, An article on the experience of Mexican beekeepers in the state of Sinaloa providing pollination services with hybrid African and European bee colonies (originally published in California Agriculture).
Description of UCR "Take Out" traps for straggler bees left after swarm or colony removal. (Including details on how to make them)
Bibliography of 900+ references in the scientific literature on Africanized honey bees.
Africanized honey bees: a new challenge for fire managers. An article on the impact of Africanized bees in wildland firefighting situations.
Can fire shelters protect firefighters from bee and yellowjacket stings? A test of the emergency shelters carried by wildland firefighters in bee attacks (in Acrobat Reader .pdf format)
The honey bee laboratory at UCR, directed by P. Kirk Visscher, is researching the biology of Africanized and European honey bees, developing new techniques for effectively managing these bees, and helping to prepare California to deal with the new challenge of Africanized bees. This lab also studies other aspects of honey bee and wasp behavior, both basic and applied
John Klotz, Ph.D., Urban Entomologist, also includes Africanized bees in his extension program.
Bee image @ Penn State


If your browser doesn't support redirects, or you are looking at this file from the download package, you will need to go to docs/html/index.html manually.


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"""Dependency Resolution The dependency resolution in pip is performed as follows: for top-level requirements: a. only one spec allowed per project, regardless of conflicts or not. otherwise a "double requirement" exception is raised b. they override sub-dependency requirements. for sub-dependencies a. "first found, wins" (where the order is breadth first) """ # The following comment should be removed at some point in the future. # mypy: strict-optional=False # mypy: disallow-untyped-defs=False import logging import sys from collections import defaultdict from itertools import chain from pip._vendor.packaging import specifiers from pip._internal.exceptions import ( BestVersionAlreadyInstalled, DistributionNotFound, HashError, HashErrors, UnsupportedPythonVersion, ) from pip._internal.utils.logging import indent_log from pip._internal.utils.misc import dist_in_usersite, normalize_version_info from pip._internal.utils.packaging import ( check_requires_python, get_requires_python, ) from pip._internal.utils.typing import MYPY_CHECK_RUNNING if MYPY_CHECK_RUNNING: from typing import Callable, DefaultDict, List, Optional, Set, Tuple from pip._vendor import pkg_resources from pip._internal.distributions import AbstractDistribution from pip._internal.index.package_finder import PackageFinder from pip._internal.operations.prepare import RequirementPreparer from pip._internal.req.req_install import InstallRequirement from pip._internal.req.req_set import RequirementSet InstallRequirementProvider = Callable[ [str, InstallRequirement], InstallRequirement ] DiscoveredDependencies = DefaultDict[str, List[InstallRequirement]] logger = logging.getLogger(__name__) def _check_dist_requires_python( dist, # type: pkg_resources.Distribution version_info, # type: Tuple[int, int, int] ignore_requires_python=False, # type: bool ): # type: (...) -> None """ Check whether the given Python version is compatible with a distribution's "Requires-Python" value. :param version_info: A 3-tuple of ints representing the Python major-minor-micro version to check. :param ignore_requires_python: Whether to ignore the "Requires-Python" value if the given Python version isn't compatible. :raises UnsupportedPythonVersion: When the given Python version isn't compatible. """ requires_python = get_requires_python(dist) try: is_compatible = check_requires_python( requires_python, version_info=version_info, ) except specifiers.InvalidSpecifier as exc: logger.warning( "Package %r has an invalid Requires-Python: %s", dist.project_name, exc, ) return if is_compatible: return version = '.'.join(map(str, version_info)) if ignore_requires_python: logger.debug( 'Ignoring failed Requires-Python check for package %r: ' '%s not in %r', dist.project_name, version, requires_python, ) return raise UnsupportedPythonVersion( 'Package {!r} requires a different Python: {} not in {!r}'.format( dist.project_name, version, requires_python, )) class Resolver(object): """Resolves which packages need to be installed/uninstalled to perform \ the requested operation without breaking the requirements of any package. """ _allowed_strategies = {"eager", "only-if-needed", "to-satisfy-only"} def __init__( self, preparer, # type: RequirementPreparer finder, # type: PackageFinder make_install_req, # type: InstallRequirementProvider use_user_site, # type: bool ignore_dependencies, # type: bool ignore_installed, # type: bool ignore_requires_python, # type: bool force_reinstall, # type: bool upgrade_strategy, # type: str py_version_info=None, # type: Optional[Tuple[int, ...]] ): # type: (...) -> None super(Resolver, self).__init__() assert upgrade_strategy in self._allowed_strategies if py_version_info is None: py_version_info = sys.version_info[:3] else: py_version_info = normalize_version_info(py_version_info) self._py_version_info = py_version_info self.preparer = preparer self.finder = finder self.upgrade_strategy = upgrade_strategy self.force_reinstall = force_reinstall self.ignore_dependencies = ignore_dependencies self.ignore_installed = ignore_installed self.ignore_requires_python = ignore_requires_python self.use_user_site = use_user_site self._make_install_req = make_install_req self._discovered_dependencies = \ defaultdict(list) # type: DiscoveredDependencies def resolve(self, requirement_set): # type: (RequirementSet) -> None """Resolve what operations need to be done As a side-effect of this method, the packages (and their dependencies) are downloaded, unpacked and prepared for installation. This preparation is done by ``pip.operations.prepare``. Once PyPI has static dependency metadata available, it would be possible to move the preparation to become a step separated from dependency resolution. """ # If any top-level requirement has a hash specified, enter # hash-checking mode, which requires hashes from all. root_reqs = ( requirement_set.unnamed_requirements + list(requirement_set.requirements.values()) ) # Actually prepare the files, and collect any exceptions. Most hash # exceptions cannot be checked ahead of time, because # req.populate_link() needs to be called before we can make decisions # based on link type. discovered_reqs = [] # type: List[InstallRequirement] hash_errors = HashErrors() for req in chain(root_reqs, discovered_reqs): try: discovered_reqs.extend(self._resolve_one(requirement_set, req)) except HashError as exc: exc.req = req hash_errors.append(exc) if hash_errors: raise hash_errors def _is_upgrade_allowed(self, req): # type: (InstallRequirement) -> bool if self.upgrade_strategy == "to-satisfy-only": return False elif self.upgrade_strategy == "eager": return True else: assert self.upgrade_strategy == "only-if-needed" return req.is_direct def _set_req_to_reinstall(self, req): # type: (InstallRequirement) -> None """ Set a requirement to be installed. """ # Don't uninstall the conflict if doing a user install and the # conflict is not a user install. if not self.use_user_site or dist_in_usersite(req.satisfied_by): req.should_reinstall = True req.satisfied_by = None def _check_skip_installed(self, req_to_install): # type: (InstallRequirement) -> Optional[str] """Check if req_to_install should be skipped. This will check if the req is installed, and whether we should upgrade or reinstall it, taking into account all the relevant user options. After calling this req_to_install will only have satisfied_by set to None if the req_to_install is to be upgraded/reinstalled etc. Any other value will be a dist recording the current thing installed that satisfies the requirement. Note that for vcs urls and the like we can't assess skipping in this routine - we simply identify that we need to pull the thing down, then later on it is pulled down and introspected to assess upgrade/ reinstalls etc. :return: A text reason for why it was skipped, or None. """ if self.ignore_installed: return None req_to_install.check_if_exists(self.use_user_site) if not req_to_install.satisfied_by: return None if self.force_reinstall: self._set_req_to_reinstall(req_to_install) return None if not self._is_upgrade_allowed(req_to_install): if self.upgrade_strategy == "only-if-needed": return 'already satisfied, skipping upgrade' return 'already satisfied' # Check for the possibility of an upgrade. For link-based # requirements we have to pull the tree down and inspect to assess # the version #, so it's handled way down. if not req_to_install.link: try: self.finder.find_requirement(req_to_install, upgrade=True) except BestVersionAlreadyInstalled: # Then the best version is installed. return 'already up-to-date' except DistributionNotFound: # No distribution found, so we squash the error. It will # be raised later when we re-try later to do the install. # Why don't we just raise here? pass self._set_req_to_reinstall(req_to_install) return None def _get_abstract_dist_for(self, req): # type: (InstallRequirement) -> AbstractDistribution """Takes a InstallRequirement and returns a single AbstractDist \ representing a prepared variant of the same. """ if req.editable: return self.preparer.prepare_editable_requirement(req) # satisfied_by is only evaluated by calling _check_skip_installed, # so it must be None here. assert req.satisfied_by is None skip_reason = self._check_skip_installed(req) if req.satisfied_by: return self.preparer.prepare_installed_requirement( req, skip_reason ) upgrade_allowed = self._is_upgrade_allowed(req) # We eagerly populate the link, since that's our "legacy" behavior. require_hashes = self.preparer.require_hashes req.populate_link(self.finder, upgrade_allowed, require_hashes) abstract_dist = self.preparer.prepare_linked_requirement(req) # NOTE # The following portion is for determining if a certain package is # going to be re-installed/upgraded or not and reporting to the user. # This should probably get cleaned up in a future refactor. # req.req is only avail after unpack for URL # pkgs repeat check_if_exists to uninstall-on-upgrade # (#14) if not self.ignore_installed: req.check_if_exists(self.use_user_site) if req.satisfied_by: should_modify = ( self.upgrade_strategy != "to-satisfy-only" or self.force_reinstall or self.ignore_installed or req.link.scheme == 'file' ) if should_modify: self._set_req_to_reinstall(req) else: logger.info( 'Requirement already satisfied (use --upgrade to upgrade):' ' %s', req, ) return abstract_dist def _resolve_one( self, requirement_set, # type: RequirementSet req_to_install, # type: InstallRequirement ): # type: (...) -> List[InstallRequirement] """Prepare a single requirements file. :return: A list of additional InstallRequirements to also install. """ # Tell user what we are doing for this requirement: # obtain (editable), skipping, processing (local url), collecting # (remote url or package name) if req_to_install.constraint or req_to_install.prepared: return [] req_to_install.prepared = True # register tmp src for cleanup in case something goes wrong requirement_set.reqs_to_cleanup.append(req_to_install) abstract_dist = self._get_abstract_dist_for(req_to_install) # Parse and return dependencies dist = abstract_dist.get_pkg_resources_distribution() # This will raise UnsupportedPythonVersion if the given Python # version isn't compatible with the distribution's Requires-Python. _check_dist_requires_python( dist, version_info=self._py_version_info, ignore_requires_python=self.ignore_requires_python, ) more_reqs = [] # type: List[InstallRequirement] def add_req(subreq, extras_requested): sub_install_req = self._make_install_req( str(subreq), req_to_install, ) parent_req_name = req_to_install.name to_scan_again, add_to_parent = requirement_set.add_requirement( sub_install_req, parent_req_name=parent_req_name, extras_requested=extras_requested, ) if parent_req_name and add_to_parent: self._discovered_dependencies[parent_req_name].append( add_to_parent ) more_reqs.extend(to_scan_again) with indent_log(): # We add req_to_install before its dependencies, so that we # can refer to it when adding dependencies. if not requirement_set.has_requirement(req_to_install.name): # 'unnamed' requirements will get added here # 'unnamed' requirements can only come from being directly # provided by the user. assert req_to_install.is_direct requirement_set.add_requirement( req_to_install, parent_req_name=None, ) if not self.ignore_dependencies: if req_to_install.extras: logger.debug( "Installing extra requirements: %r", ','.join(req_to_install.extras), ) missing_requested = sorted( set(req_to_install.extras) - set(dist.extras) ) for missing in missing_requested: logger.warning( '%s does not provide the extra \'%s\'', dist, missing ) available_requested = sorted( set(dist.extras) & set(req_to_install.extras) ) for subreq in dist.requires(available_requested): add_req(subreq, extras_requested=available_requested) if not req_to_install.editable and not req_to_install.satisfied_by: # XXX: --no-install leads this to report 'Successfully # downloaded' for only non-editable reqs, even though we took # action on them. requirement_set.successfully_downloaded.append(req_to_install) return more_reqs def get_installation_order(self, req_set): # type: (RequirementSet) -> List[InstallRequirement] """Create the installation order. The installation order is topological - requirements are installed before the requiring thing. We break cycles at an arbitrary point, and make no other guarantees. """ # The current implementation, which we may change at any point # installs the user specified things in the order given, except when # dependencies must come earlier to achieve topological order. order = [] ordered_reqs = set() # type: Set[InstallRequirement] def schedule(req): if req.satisfied_by or req in ordered_reqs: return if req.constraint: return ordered_reqs.add(req) for dep in self._discovered_dependencies[req.name]: schedule(dep) order.append(req) for install_req in req_set.requirements.values(): schedule(install_req) return order


Bootstrap is the most popular HTML, CSS, and JavaScript framework for developing responsive, mobile-first websites.A lightweight, flexible component that can optionally extend the entire viewport to showcase key marketing messages on your site.


As mentioned yesterday, we're going all-in to make this page look nicer. The goal today is to get from 1990s page to a 2000s Wordpress page. First up, header and toolbar.
Header/Sidebar
Half an hour in and this is the most painful thing I've done in recent memory. The frustration of being completely unable to do a very, very simple thing--arrange a header, sidebar, and content pane, where the header and sidebar are fixed size and the content pane fills in everything to the right of the sidebar, and never slides down below the sidebar--it's so simple, and I hate to assume I'm just a moron, so I can't help but conclude that this is the worst.
In the end, I'm settling for imperfect. For an unknown reason, my <p&rt; tags are extending all the way to the right, overlapping with the sidebar. But the text is shifted fine. I read through the CSS description of how float and divs/spans work but still, I'm going to need more practice.
I think the greatest value in these hour-long sessions is that I plan out what I'm going to do and have a checklist to run down. I don't have anything cool to do with buttons besides the button in yesterday's widget. So, onto...
Fonts
It seems like the way to use custom fonts in HTML5 is "font-face", which allows you to host an OTF or TFF and display it. However, my font-face/font-family implementation doesn't seem to work, and it's been more than an hour of earnest work and I haven't figured out why.
I also spent a significant amount of my day reading about why Chrome won't support MathML. It's kind of heartbreaking. Read here from comment #43 on to see the outrage. I'm rationalizing why I didn't get much done today by how much time was spent reading and learning--I've still made progress, and that's what counts. More to do tomorrow.


Uses of Package
org.apache.archiva.redback.users
-
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.authentication Class Description User The User Object. -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.authentication.users Class Description UserManager User Manager Interface -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.authorization Class Description User The User Object. -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.authorization.rbac Class Description UserManager User Manager Interface -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.authorization.rbac.evaluator Class Description UserManager User Manager Interface -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.common.ldap.user Class Description User The User Object. -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.integration.filter.authentication Class Description User The User Object. -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.integration.filter.authentication.digest Class Description User The User Object. -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.integration.model Class Description User The User Object.UserManager User Manager InterfaceUserManagerException UserManagerException -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.integration.util Class Description User The User Object. -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.policy Class Description User The User Object. -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.policy.rules Class Description User The User Object. -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.rbac.memory Class Description User The User Object. -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.rest.api.model Class Description User The User Object. -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.rest.api.model.v2 Class Description User The User Object. -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.rest.services Class Description User The User Object.UserManager User Manager Interface -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.rest.services.interceptors Class Description User The User Object.UserManager User Manager Interface -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.rest.services.v2 Class Description User The User Object.UserManager User Manager Interface -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.system Class Description User The User Object.UserManager User Manager InterfaceUserManagerException UserManagerExceptionUserNotFoundException -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.users Class Description User The User Object.UserManager User Manager InterfaceUserManagerException UserManagerExceptionUserManagerListener UserManagerListenerUserNotFoundException UserQuery -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.users.cached Class Description User The User Object.UserManager User Manager InterfaceUserManagerException UserManagerExceptionUserManagerListener UserManagerListenerUserNotFoundException UserQuery -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.users.configurable Class Description AbstractUserManager AbstractUserManagerUser The User Object.UserManager User Manager InterfaceUserManagerException UserManagerExceptionUserNotFoundException UserQuery -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.users.jpa Class Description AbstractUserManager AbstractUserManagerUser The User Object.UserManager User Manager InterfaceUserManagerException UserManagerExceptionUserQuery -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.users.jpa.model Class Description User The User Object. -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.users.ldap Class Description AbstractUserManager AbstractUserManagerAbstractUserQuery Abstract Implementation of UserQuery.User The User Object.UserManager User Manager InterfaceUserManagerException UserManagerExceptionUserNotFoundException UserQuery -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.users.ldap.ctl Class Description User The User Object. -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.users.memory Class Description AbstractUserManager AbstractUserManagerAbstractUserQuery Abstract Implementation of UserQuery.User The User Object.UserManager User Manager InterfaceUserManagerException UserManagerExceptionUserNotFoundException UserQuery -
Classes in org.apache.archiva.redback.users used by org.apache.archiva.redback.users.memory.util Class Description User The User Object.


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