Several of the dwr.util functions (addRows, setValue(s), getValue(s)) feature an optional 'options' parameter, which allows you to customize how the function performs.
Of these the most important, and most common is escapeHtml:false.
This option has existed since DWR version 2.0 when DWR added input data filtering to help prevent XSS attacks. For more information on XSS see:
By default (since verison 2.0) DWR assumes that any characters like <, >, & ", or ' should be escaped before inclusion in HTML, however there are times when this is not what you want. Particularly when you wish to add HTML to a page.
Adding the options string { escapeHtml:false }
to a dwr.util function call will make DWR not perform output escaping before adding the string to the web page. See an example on the setValues() page.
If you find yourself using escapeHtml on every function call, then you can set the default escapeHtml flag to false using the following code:
dwr.util.setEscapeHtml(false);
However, before doing this, please understand that there are serious risks associated with XSS attacks.


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2010+
UCSF Mission Bay campus, 2003. Photo by Majed.
2010
Opening of the Smith Cardiovascular Research Building, the new headquarters of the UCSF Cardiovascular Research Institute at Mission Bay.
2010
David Julius, PhD receives the 2010 Shaw Prize in Life Sciences and Medicine for his groundbreaking work on the sensation of touch.
2010
UCSF Nobel laureate Stanley B. Prusiner, MD, Professor of Neurology and director of the Institute for Neurodegenerative Diseases, receives the National Medal of Science for his discovery of and ongoing research on prions.
2010
UCSF breaks ground on the UCSF Medical Center at Mission Bay, a state-of-the-art and sustainable medical center that promises to transform care for women, children, and cancer patients.
2010
San Francisco philanthropists Marc and Lynne Benioff announce the $100 million gift to help build a new home for UCSF Children's Hospital at Mission Bay. This contribution gave the children’s hospital its new name: UCSF Benioff Children's Hospital.
2011
UCSF Medical Center opens robotic pharmacy believed to be the nation's most comprehensive facility using robotic technology and electronics to prepare and track medications with the goal of improving patient safety.
2011
UCSF Chancellor Susan Desmond-Hellmann co-chairs a National Academy of Sciences Committee that recommended the creation of an extensive data network to revolutionize medical discovery, diagnosis and treatment, an emerging field called precision medicine.
2011
Neil Risch and Pui-Yan Kwok lead effort to performed whole-genome genotyping of the DNA of 100,000 Kaiser Permanente members who agreed to take part in the nation’s largest and most diverse genomics project.
2011
Mount Zion celebrates 100 years since its founding.
2011
UCSF opens the new Teaching and Learning Center, one of the nation's first inter-professional, team-based simulation learning centers, as part of the campus' ongoing efforts to foster collaboration and innovation among the health professions.
2011
UCSF celebrates the grand opening of the Eli and Edythe Broad Center of Regeneration Medicine and Stem Cell Research at UCSF, on the Parnassus campus. This unique structure serves as headquarters for a program that will continue to extend across all UCSF departments. The building is located near UCSF Medical Center, symbolizing UCSF’s long-term goal of translating basic science research findings into clinical treatments.
2012
Chief Nursing Officer Sheila Antrum and team at UCSF Medical Center and UCSF Benioff Children’s Hospital achieve Magnet recognition from the American Nurses Credentialing Center.
2012
Shinya Yamanaka, a senior investigator at the Gladstone Institutes — which is affiliated with UCSF — wins the Nobel Prize in Medicine for his discovery of how to transform ordinary adult skin cells into cells that, like embryonic stem cells, are capable of developing into any cell in the human body.
2012
UCSF becomes first UC campus to partner with Coursera to offer online courses.
2012
UCSF Medical Center takes a major step in advancing patient-centered care though the successful implementation of APeX, one of the most comprehensive electronic health records systems in the U.S.
2012
UCSF opens a new Anatomy Learning Center, a state-of-the-art, technology-enabled, student-centered space for inerprofessional education and training located on the Parnassus campus.
2012
Ron Vale wins the Albert Lasker Basic Medical Research Award for work beginning more than three decades ago, that has helped illuminate several critical aspects of life — how the heart beats and how cells transport material around internally.
2013
UCSF celebrates groundbreaking for the new Global Health & Clinical Sciences Building, or Mission Hall at Mission Bay, which will bring together all the faculty, staff, and students involved in the University’s global health programs.
2013
UCSF convenes more than 170 of the world’s foremost thinkers, creators, and innovators for the first-ever OME Precision Medicine Summit to identify new approaches to make medicine more predictive, preventive, and precise.
2013
UCSF names Michael Blum director of the newly created Center for Digital Health Innovation to focus on transforming health care delivery and discovery in an era of individualized precision medicine.
2014
UCSF Benioff Children’s Hospital and Children’s Hospital & Research Center Oakland affiliate, building on the hospitals’ mutual commitment to provide outstanding care to children in local communities, and advance medical discovery and treatment for the world.
2014
UCSF celebrates its 150th anniversary with a series of events beginning in April with Founders Day and continuing through May 2015.
Leadership
UCSF Chancellors:
- Susan Desmond-Hellmann (2009-2014)
- Sam Hawgood (2014-present)
Deans (Dentistry):
-
John Featherstone (2007-present)
Deans (Graduate Division)
- Joseph Castro, Ph.D., Interim (2011-2012)
- Elizabeth Watkins, Ph.D. (2012-present)
Deans (Medicine):
- Samuel Hawgood, Interim (2007-2009); Dean (2009-2014)
- Bruce Wintroub, Interim (2014-2015)
- Talmadge E. King, Jr. (2015-present)
Deans (Nursing):
- Sally Rankin (Interim 2010-2011)
- David Vlahov (2011-present)
Deans (Pharmacy):
- Mary Anne Koda-Kimble (1998-2012)
- B. Joseph Guglielmo, Jr., Interim (2012-2013); Dean (2013-present)
Directors (Medical Center)
- Mark R. Laret (2001-Present)


Saber Mais!
Faça parte do nosso evento
A small river named Duden flows by their place and supplies it with the necessary regelialia.
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts.
Carlos Mira
Arthur Browner
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts. Separated they live in


Module Texture.Texture
A texture stores the information that represents an image.
It cannot be added to the display list directly; instead it has to be mapped into a display object, that is the class "Image".
Textures are flash equivalent of BitmapData, as well as Images are equivalent of Bitmap.
It's possible to create a texture using a sub region of another texture. Resulting texture is a SubTexture.
There's no practical difference between a Texture and a SubTexture, they work as the same once added to a Image
Functions
| empty (width, height) | Creates an empty, transparent texture of specific width and height |
| fromColor (width, height, r, g, b, a) | Creates a texture of specific width and height and color |
| Texture:init (srcData) | Constructor. |
| Texture:dispose () | When called textureData (MOAITexture) is released |
| Texture:image () | Returns the base raw image. |
| Texture:getRGBA (x, y) | Get rgba value of the pixel at x,y coord The function extends and wraps the original MOAIImage:getRGBA and use the same space, so returns values in the range [0,1] |
| Texture:getColor (x, y) | Get Color value of the pixel at x,y coord Color values are in the range [0,255] |
| Texture:_getQuad () | Inner method. |
| Texture:_getRect () | Returns the rect enclosing the image |
| Texture:hitTest (p1, a1, texture2, p2, a2) | Pixel collision hitTest between 2 textures. |
Functions
- empty (width, height)
-
Creates an empty, transparent texture of specific width and height
Parameters:
- width texture width
- height texture height
Returns:
-
empty texture
- fromColor (width, height, r, g, b, a)
-
Creates a texture of specific width and height and color
Parameters:
- width texture width
- height texture height
- r red value [0,255] or a Color
- g green value [0,255] or nil
- b blue value [0,255] or nil
- a alpha value [0,255] or nil
Returns:
-
Texture
- Texture:init (srcData)
-
Constructor.
Create a Texture starting from a MOAI object.
Parameters:
- srcData can be a string (path) or a MOAIImageTexture or a MOAIImage
- Texture:dispose ()
- When called textureData (MOAITexture) is released
- Texture:image ()
-
Returns the base raw image.
Returns:
-
MOAIImageTexture or MOAIImage
- Texture:getRGBA (x, y)
-
Get rgba value of the pixel at x,y coord
The function extends and wraps the original MOAIImage:getRGBA and use the same space, so
returns values in the range [0,1]
Parameters:
- x x coord of the pixel
- y y coord of the pixel
Returns:
-
r,g,b,a [0,1]
- Texture:getColor (x, y)
-
Get Color value of the pixel at x,y coord
Color values are in the range [0,255]
Parameters:
- x x coord of the pixel
- y y coord of the pixel
Returns:
-
Color [0,1]
- Texture:_getQuad ()
-
Inner method.
Creates and caches a MOAIGfxQuad2D used and shared by Images to show the texture.
If a texture is not binded to an Image the MOAIGfxQuad2D is never created
Returns:
-
MOAIGfxQuad2D
- Texture:_getRect ()
-
Returns the rect enclosing the image
Returns:
-
Rect
- Texture:hitTest (p1, a1, texture2, p2, a2)
-
Pixel collision hitTest between 2 textures.
The two points considered are logical 0,0, that
can be top left or bottom left point depending on
__USE_SIMULATION_COORDS__ value
Parameters:
- p1 top/bottom left position (vec2) of the texture
- a1 alpha treshold to consider texture1 pixel transparent
- texture2 texture to check collision with
- p2 top/bottom left position (vec2) of texture2
- a2 alpha treshold to consider texture2 pixel transparent


Id: 73
Name: Cop Morty
Status: Dead
Species: Human
Type:
Gender: Male
OriginName: unknown
OriginUrl:
LocationName: Citadel of Ricks
LocationUrl: https://rickandmortyapi.com/api/location/3
Image: https://rickandmortyapi.com/api/character/avatar/73.jpeg
Episode: ['https://rickandmortyapi.com/api/episode/28']
Url: https://rickandmortyapi.com/api/character/73
Created: 2017-11-30T11:43:04.217Z


Working with Graphs and Scenarios¶
The primary data structure used in Equibel is a class called EquibelGraph
. An EquibelGraph
object
represents a graph and an associated scenario. Each approach to belief change in
Equibel takes as input an EquibelGraph
, and produces a new EquibelGraph
as output.
The EquibelGraph
class is a subclass of the NetworkX undirected Graph class,
so it inherits all of the methods of Graph
. In addition, EquibelGraph
extends the standard Graph
functionality by adding the ability to associate propositional formulas with nodes.
In this section, we describe the API used by EquibelGraph
through examples.
Creating a Graph¶
Create an empty graph and scenario, with no nodes and no edges:
>>> import equibel as eb
>>> G = eb.EquibelGraph()
Nodes¶
All the methods for manipulating nodes in a graph are inherited from the NetworkX Graph
class;
these methods are summarized here.
Individual nodes can be added via the method add_node()
:
>>> G.add_node(1)
Multiple nodes can be added simultaneously via the method add_nodes_from()
, which adds all
nodes from an iterable container (a list
, set
, etc.):
>>> G.add_nodes_from([2,3,4])
You can see which nodes are currently in the graph by calling the
nodes()
method:
>>> G.nodes()
[1,2,3,4]
The remove_node()
and remove_nodes_from()
methods similarly remove an individual node and
all nodes from an iterable container, respectively:
>>> G.remove_node(2)
>>> G.nodes()
[1, 3, 4]
>>> G.remove_nodes_from([3,4])
>>> G.nodes()
[1]
Edges¶
As with nodes, edges can be added individually:
>>> G.add_edge(1,2)
Or multiple edges from an iterable container can be added simultaneously:
>>> G.add_edges_from([(1,2), (2,3), (3,4)])
You can see which edges are currently in the graph by calling the edges()
method:
>>> G.edges()
[(1,2), (2,3), (3,4)]
Edges can be removed individually or in groups by the remove_edge()
and remove_edges_from()
methods, respectively:
>>> G.remove_edge(3,4)
>>> G.edges()
[(1,2), (2,3)]
>>> G.remove_edges_from([(1,2), (2,3)])
>>> G.edges()
[]
Note that removing edges does not affect the nodes in the graph:
>>> G.nodes()
[1, 2, 3, 4]
You can also add an edge whose endpoints are not in the graph; in this case, the endpoints will be automatically added as nodes:
>>> G = eb.EquibelGraph()
>>> G.nodes()
[]
>>> G.edges()
[]
>>> G.add_edge(1,2) # Endpoints 1 and 2 are automatically added as nodes
>>> G.nodes()
[1, 2]
Working with Formulas¶
Each node in an EquibelGraph
is associatd with a set of formulas, where each formula is
represented by a Sympy formula object. By default, a node is associated with an empty
set of formulas.
The add_formula()
method adds a formula to the set of formulas associated with a node.
The argument to add_formula()
can be either a Sympy formula object, or a string
representing a formula in infix notation.
The following line creates a graph by invoking a graph generator (described in more detail in the Graph Generators section):
>>> G = eb.path_graph(3) # Creates a path graph on nodes [0, 1, 2]
The following creates a Sympy formula object by parsing a string via the Equibel parse_formula
function,
and associates it with node 1:
>>> formula_object = eb.parse_formula('p & q')
>>> G.add_formula(0, formula_object)
>>> G.formulas(0)
set([And(p, q)])
Alternatively, one can simply pass a formula string to the add_formula()
method, and it will
be automatically parsed as above:
>>> G.add_formula(0, 'q | ~r')
>>> G.formulas(0)
set([Or(Not(r), q), And(p, q)])
Formula strings use the following notation for logical connectives:
| Connective | Equibel Notation |
|---|---|
| negation | ~ |
| conjunction | & |
| disjunction | | |
| implication | -> |
| equivalence | = |
The precedence and right/left associativity rules of the conectives are as follows:
- Negation has the highest precendence, and is right-associative.
- Conjunction has the next highest precedence, and is left-associative.
- Disjunction is next, is left-associative.
- Implication comes next, and is right-associative.
- Finally, equivalence is last, and is right-associative.
Parentheses can also be used for grouping, or to overwrite the default precedence rules. With the default rules, the following formulas are equivalent:
p & q | r == (p & q) | r
p & q -> r == (p & q) -> r
p | ~r = q == (p | (~r)) = q
~p | ~q & r == ((~p) | (~q)) & r
In order to obtain the set of formulas associated with a node, use the formulas()
method,
passing the node as an argument:
>>> G.formulas(0)
set([Or(Not(r), q), And(p, q)])
Calling formulas()
with no arguments yields a dictionary that maps each node in the graph
to a set of formulas:
>>> G.formulas()
{0: set([Or(Not(r), q), And(p, q)]), 1: set([]), 2: set([])}
>>> G.add_formula(1, 'p | q')
>>> G.formulas()
{0: set([Or(Not(r), q), And(p, q)]), 1: set([Or(p, q)]), 2: set([])}
>>> G.add_formula(2, 'p -> q')
>>> G.formulas()
{0: set([Or(Not(r), q), And(p, q)]), 1: set([Or(p, q)]), 2: set([Implies(p, q)])}
The formula_conj()
method returns the conjunction of all formulas associated with a
given node. This is handy because it is often useful to obtain a single formula representing the
information at a node, rather than a set of formulas.
>>> G.formula_conj(0)
And(Implies(r, s), p, q)
To clear all formulas from a node, use clear_formulas_form()
as follows:
>>> G.clear_formulas_from(0)
>>> G.formulas()
{0: set([]), 1: set([Or(p, q)]), 2: set([Implies(p, q)])}
To clear all formulas from all nodes in the graph, use clear_formulas()
:
>>> G.clear_formulas()
>>> G.formulas()
{0: set([]), 1: set([]), 2: set([])}
The atoms()
method returns the set of atoms used by a specific node in the graph:
>>> G = eb.path_graph(2)
>>> G.add_formula(0, 'p -> q')
>>> G.add_formula(1, 'q | ~r')
>>> G.atoms(0)
set([p, q])
>>> G.atoms(1)
set([r, q])
Alternatively, if atoms()
is called without any arguments, it returns the set of atoms
that appear in any formula of any node in the graph:
>>> G.atoms()
set([p, r, q])
Equality Testing¶
EquibelGraph
objects can be tested for equality via the ==
operator.
Two graphs are equal if they contain the same nodes, edges, and formulas at each node.
Equality testing can be expensive, since it checks whether formulas are equivalent by first simplifying the formulas, and then testing the simplified representations for equivalence. That is, it performs semantic equivalence checks for formulas, rather than syntactic checks.
We now present an example of this. We create the first graph as follows:
>>> G1 = eb.path_graph(4)
>>> G1.add_formula(0, 'p & q')
>>> G1.add_formula(1, 'q | r')
Then, we create the second graph:
>>> G2 = eb.path_graph(4)
>>> G2.add_formula(0, 'p & q')
These graphs are not equal:
>>> G1 == G2
False
But we can add a formula to G2 to make it equal to G1:
>>> G2.add_formula(1, 'q | r')
>>> G1 == G2
True
Convenience Methods¶
You can obtain the Answer Set Programming (ASP) representation of an EquibelGraph
by calling the
to_asp()
convenience method:
>>> G = eb.path_graph(3)
>>> G.add_formula(0, 'p')
>>> G.add_formula(1, 'p -> (q & r)')
>>> G.add_formula(2, '~p | ~r')
>>> print(G.to_asp())
node(0).
node(1).
node(2).
edge(0,1).
edge(1,0).
edge(1,2).
edge(2,1).
formula(0,p).
formula(1,implies(p,and(q,r))).
formula(2,or(neg(p),neg(r))).
atom(p).
atom(r).
atom(q).
Note that G.to_asp()
is shorthand for eb.to_asp(G)
.


Before Change
tau = tau or self._tau
source_params = self._Q.get_weights()
target_params = self._Q_target.get_weights()
self._Q_target.set_weights([
tau * source + (1.0 - tau) * target
for source, target in zip(source_params, target_params)
])
After Change
def _update_target(self, tau=None):
tau = tau or self._tau
for Q, Q_target in zip(self._Qs, self._Q_targets):
source_params = Q.get_weights()
target_params = Q_target.get_weights()
Q_target.set_weights([
tau * source + (1.0 - tau) * target
for source, target in zip(source_params, target_params)
])
def _do_training(self, iteration, batch):
Run the operations for updating training and target ops.
feed_dict = self._get_feed_dict(batch)


{% extends "registration/base_registration.html" %} {% block title %}Logged out{% endblock %} {% block body_class %}{{ block.super }} logout{% endblock %} {% block body %}
You have been logged out.


Anytime is Train Time
Choo Choo. Chee Chee.
Current Train Schedule
Train Name
Destination
Frequency (min)
Next Arrival
Minutes Away
Add Train
Train Name
Destination
First Train Time (HH:mm - military time)
Frequency
Submit


Doing a project
Couldn't think of a haiku
Until I wrote this
First of all, I have loved music games since I was a child. I started playing Dance Dance Revolution when I was 11 years old, and still played regularly at a local arcade before COVID-19 hit, so I'm looking forward to getting regular exercise playing it again soon now that I'm vaccinated. My passion for Dance Dance Revolution stretched into other music games made by the same Japanese developer, and I've ended up taking 4 trips to Japan since 2014 as a result.
I also have a huge passion for eSports.  Starting around 2012 I started seeing online streams for competitive tournaments for games I loved playing, and I got more and more hooked. I started picking favorite teams and following players as they were removed from and joined new teams! To this day I definitely think I watch more video games than I play.
Lastly, I have a huge passion for traveling. Before COVID I was lucky enough to travel to Japan like I mentioned before, but other countries I've visited include England, France, Switzerland, Italy, New Zealand, and Hong Kong. Hopefully I can start saving up money again, and traveling becomes more feasible as the world recovers from COVID!
| Mon | Tues | Wed | Thur | Fri | |
|---|---|---|---|---|---|
| 2:00 | Lunch | Lunch | Lunch | Lunch | Lunch |
| 2:30 | |||||
| 3:00 | CS 3060 | CS 3060 | |||
| 3:30 | |||||
| 4:00 | |||||
| 4:30 | |||||
| 5:00 | Homework | Play DDR | |||
| 5:30 | CS 2600 | CS 2550 | CS 2600 | ||
| 6:00 | |||||
| 6:30 | |||||
| 7:00 | |||||
| 7:30 | 8:00 | Dinner | Dinner | Dinner | Dinner | Dinner |


Three killed in Oklahoma Walmart shooting
OKLAHOMA: Three people were shot and killed in a morning attack at an Oklahoma Walmart on Monday (Nov 18), according to local media, the latest in a string of deadly shootings in the United States.
Three victims were killed, local media reported citing the Oklahoma Highway Patrol.
A spokeswoman for the police in Duncan, Oklahoma, confirmed the shooting but said she had no information on the victims' condition. Oklahoma Highway Patrol officials could not immediately be reached for comment.
Duncan is a town of roughly 22,000 people located about 129 kilometres south of Oklahoma City.
The violence comes on the heels of a shooting in Fresno, California, that saw at least four killed as people gathered in a backyard to watch a football game, with at least one shooter still unaccounted for.
California was also hit by a school shooting in Santa Clarita last week in which a 16-year-old boy shot and killed two classmates before turning the gun on himself, and a San Diego shooting on Saturday that saw a man kill his estranged wife and three of their young sons before killing himself.
In August, a man killed 22 people at an El Paso, Texas, Walmart and injured 26 others. He is accused of deliberately targeting Mexicans and has pleaded not guilty.


Proj4J
Version History
This document lists the change history of release versions of the
Proj4J Java API.
Version 0.1
Release Date: ???
Functionality Improvements
- Refactored class model from original JHLabs model
- Added parameterized datum transformations
- Improved parsing and error reporting
- Added a small set of unit tests
- Added command-line utility to run MetaCRS unit tests


[§107-29] Rules. The department shall adopt rules pursuant to chapter 91 necessary for the purposes of this part. [L 2007, c 82, pt of §2]


ava-pwar-simple - One possible View of a PWA Manifest
Minimal PWA Avator support -- build your own UI
Enter PWA URL (end with slash):
Fetch


CBQ
Section: Linux (8)Updated: 8 December 2001
Index Return to Main Contents
NAME
CBQ - Class Based QueueingSYNOPSIS
tc qdisc ... dev dev ( parent classid | root) [ handle major: ] cbq avpkt bytes bandwidth rate [ cell bytes ] [ ewma log ] [ mpu bytes ]tc class ... dev dev parent major:[minor] [ classid major:minor ] cbq allot bytes [ bandwidth rate ] [ rate rate ] prio priority [ weight weight ] [ minburst packets ] [ maxburst packets ] [ ewma log ] [ cell bytes ] avpkt bytes [ mpu bytes ] [ bounded isolated ] [ split handle & defmap defmap ] [ estimator interval timeconstant ]
DESCRIPTION
Class Based Queueing is a classful qdisc that implements a rich linksharing hierarchy of classes. It contains shaping elements as well as prioritizing capabilities. Shaping is performed using link idle time calculations based on the timing of dequeue events and underlying link bandwidth.SHAPING ALGORITHM
Shaping is done using link idle time calculations, and actions taken if these calculations deviate from set limits.When shaping a 10mbit/s connection to 1mbit/s, the link will be idle 90% of the time.
From the kernel's perspective, this is hard to measure, so CBQ instead derives the idle time from the number of microseconds (in fact, jiffies) that elapse between requests from the device driver for more data. Combined with the knowledge of packet sizes, this is used to approximate how full or empty the link is.
This is rather circumspect and doesn't always arrive at proper results. For example, what is the actual link speed of an interface that is not really able to transmit the full 100mbit/s of data, perhaps because of a badly implemented driver? A PCMCIA network card will also never achieve 100mbit/s because of the way the bus is designed - again, how do we calculate the idle time?
The physical link bandwidth may be ill defined in case of not-quite-real network devices like PPP over Ethernet or PPTP over TCP/IP. The effective bandwidth in that case is probably determined by the efficiency of pipes to userspace - which not defined.
During operations, the effective idletime is measured using an exponential weighted moving average (EWMA), which considers recent packets to be exponentially more important than past ones. The Unix loadaverage is calculated in the same way.
The calculated idle time is subtracted from the EWMA measured one, the resulting number is called 'avgidle'. A perfectly loaded link has an avgidle of zero: packets arrive exactly at the calculated interval.
An overloaded link has a negative avgidle and if it gets too negative, CBQ throttles and is then 'overlimit'.
Conversely, an idle link might amass a huge avgidle, which would then allow infinite bandwidths after a few hours of silence. To prevent this, avgidle is capped at maxidle.
If overlimit, in theory, the CBQ could throttle itself for exactly the amount of time that was calculated to pass between packets, and then pass one packet, and throttle again. Due to timer resolution constraints, this may not be feasible, see the minburst parameter below.
CLASSIFICATION
Within the one CBQ instance many classes may exist. Each of these classes contains another qdisc, by default tc-pfifo(8).When enqueueing a packet, CBQ starts at the root and uses various methods to determine which class should receive the data. If a verdict is reached, this process is repeated for the recipient class which might have further means of classifying traffic to its children, if any.
CBQ has the following methods available to classify a packet to any child classes.
- (i)
- skb->priority class encoding. Can be set from userspace by an application with the SO_PRIORITY setsockopt. The skb->priority class encoding only applies if the skb->priority holds a major:minor handle of an existing class within this qdisc.
- (ii)
- tc filters attached to the class.
- (iii)
-
The defmap of a class, as set with the
split & defmap
parameters. The defmap may contain instructions for each possible Linux packet
priority.
Each class also has a level. Leaf nodes, attached to the bottom of the class hierarchy, have a level of 0.
CLASSIFICATION ALGORITHM
Classification is a loop, which terminates when a leaf class is found. At any point the loop may jump to the fallback algorithm.
The loop consists of the following steps:
- (i)
-
If the packet is generated locally and has a valid classid encoded within its
skb->priority,
choose it and terminate.
- (ii)
- Consult the tc filters, if any, attached to this child. If these return a class which is not a leaf class, restart loop from the class returned. If it is a leaf, choose it and terminate.
- (iii)
- If the tc filters did not return a class, but did return a classid, try to find a class with that id within this qdisc. Check if the found class is of a lower level than the current class. If so, and the returned class is not a leaf node, restart the loop at the found class. If it is a leaf node, terminate. If we found an upward reference to a higher level, enter the fallback algorithm.
- (iv)
- If the tc filters did not return a class, nor a valid reference to one, consider the minor number of the reference to be the priority. Retrieve a class from the defmap of this class for the priority. If this did not contain a class, consult the defmap of this class for the BEST_EFFORT class. If this is an upward reference, or no BEST_EFFORT class was defined, enter the fallback algorithm. If a valid class was found, and it is not a leaf node, restart the loop at this class. If it is a leaf, choose it and terminate. If neither the priority distilled from the classid, nor the BEST_EFFORT priority yielded a class, enter the fallback algorithm. The fallback algorithm resides outside of the loop and is as follows.
- (i)
- Consult the defmap of the class at which the jump to fallback occured. If the defmap contains a class for the priority of the class (which is related to the TOS field), choose this class and terminate.
- (ii)
- Consult the map for a class for the BEST_EFFORT priority. If found, choose it, and terminate.
- (iii)
-
Choose the class at which break out to the fallback algorithm occurred. Terminate.
The packet is enqueued to the class which was chosen when either algorithm
terminated. It is therefore possible for a packet to be enqueued *not* at a
leaf node, but in the middle of the hierarchy.
LINK SHARING ALGORITHM
When dequeuing for sending to the network device, CBQ decides which of its classes will be allowed to send. It does so with a Weighted Round Robin process in which each class with packets gets a chance to send in turn. The WRR process starts by asking the highest priority classes (lowest numerically - highest semantically) for packets, and will continue to do so until they have no more data to offer, in which case the process repeats for lower priorities.CERTAINTY ENDS HERE, ANK PLEASE HELP
Each class is not allowed to send at length though - they can only dequeue a configurable amount of data during each round.
If a class is about to go overlimit, and it is not bounded it will try to borrow avgidle from siblings that are not isolated. This process is repeated from the bottom upwards. If a class is unable to borrow enough avgidle to send a packet, it is throttled and not asked for a packet for enough time for the avgidle to increase above zero.
I REALLY NEED HELP FIGURING THIS OUT. REST OF DOCUMENT IS PRETTY CERTAIN AGAIN.
QDISC
The root qdisc of a CBQ class tree has the following parameters:
- parent major:minor | root
- This mandatory parameter determines the place of the CBQ instance, either at the root of an interface or within an existing class.
- handle major:
- Like all other qdiscs, the CBQ can be assigned a handle. Should consist only of a major number, followed by a colon. Optional.
- avpkt bytes
- For calculations, the average packet size must be known. It is silently capped at a minimum of 2/3 of the interface MTU. Mandatory.
- bandwidth rate
- To determine the idle time, CBQ must know the bandwidth of your underlying physical interface, or parent qdisc. This is a vital parameter, more about it later. Mandatory.
- cell
- The cell size determines he granularity of packet transmission time calculations. Has a sensible default.
- mpu
- A zero sized packet may still take time to transmit. This value is the lower cap for packet transmission time calculations - packets smaller than this value are still deemed to have this size. Defaults to zero.
- ewma log
-
When CBQ needs to measure the average idle time, it does so using an
Exponentially Weighted Moving Average which smoothes out measurements into
a moving average. The EWMA LOG determines how much smoothing occurs. Defaults
to 5. Lower values imply greater sensitivity. Must be between 0 and 31.
A CBQ qdisc does not shape out of its own accord. It only needs to know certain
parameters about the underlying link. Actual shaping is done in classes.
CLASSES
Classes have a host of parameters to configure their operation.
- parent major:minor
- Place of this class within the hierarchy. If attached directly to a qdisc and not to another class, minor can be omitted. Mandatory.
- classid major:minor
- Like qdiscs, classes can be named. The major number must be equal to the major number of the qdisc to which it belongs. Optional, but needed if this class is going to have children.
- weight weight
- When dequeuing to the interface, classes are tried for traffic in a round-robin fashion. Classes with a higher configured qdisc will generally have more traffic to offer during each round, so it makes sense to allow it to dequeue more traffic. All weights under a class are normalized, so only the ratios matter. Defaults to the configured rate, unless the priority of this class is maximal, in which case it is set to 1.
- allot bytes
-
Allot specifies how many bytes a qdisc can dequeue
during each round of the process. This parameter is weighted using the
renormalized class weight described above.
- priority priority
-
In the round-robin process, classes with the lowest priority field are tried
for packets first. Mandatory.
- rate rate
-
Maximum rate this class and all its children combined can send at. Mandatory.
- bandwidth rate
-
This is different from the bandwidth specified when creating a CBQ disc. Only
used to determine maxidle and offtime, which are only calculated when
specifying maxburst or minburst. Mandatory if specifying maxburst or minburst.
- maxburst
-
This number of packets is used to calculate maxidle so that when
avgidle is at maxidle, this number of average packets can be burst
before avgidle drops to 0. Set it higher to be more tolerant of
bursts. You can't set maxidle directly, only via this parameter.
- minburst
-
As mentioned before, CBQ needs to throttle in case of
overlimit. The ideal solution is to do so for exactly the calculated
idle time, and pass 1 packet. However, Unix kernels generally have a
hard time scheduling events shorter than 10ms, so it is better to
throttle for a longer period, and then pass minburst packets in one
go, and then sleep minburst times longer.
The time to wait is called the offtime. Higher values of minburst lead to more accurate shaping in the long term, but to bigger bursts at millisecond timescales.
- minidle
-
If avgidle is below 0, we are overlimits and need to wait until
avgidle will be big enough to send one packet. To prevent a sudden
burst from shutting down the link for a prolonged period of time,
avgidle is reset to minidle if it gets too low.
Minidle is specified in negative microseconds, so 10 means that avgidle is capped at -10us.
- bounded
- Signifies that this class will not borrow bandwidth from its siblings.
- isolated
-
Means that this class will not borrow bandwidth to its siblings
- split major:minor & defmap bitmap[/bitmap]
-
If consulting filters attached to a class did not give a verdict,
CBQ can also classify based on the packet's priority. There are 16
priorities available, numbered from 0 to 15.
The defmap specifies which priorities this class wants to receive, specified as a bitmap. The Least Significant Bit corresponds to priority zero. The split parameter tells CBQ at which class the decision must be made, which should be a (grand)parent of the class you are adding.
As an example, 'tc class add ... classid 10:1 cbq .. split 10:0 defmap c0' configures class 10:0 to send packets with priorities 6 and 7 to 10:1.
The complimentary configuration would then be: 'tc class add ... classid 10:2 cbq ... split 10:0 defmap 3f' Which would send all packets 0, 1, 2, 3, 4 and 5 to 10:1.
- estimator interval timeconstant
-
CBQ can measure how much bandwidth each class is using, which tc filters
can use to classify packets with. In order to determine the bandwidth
it uses a very simple estimator that measures once every
interval
microseconds how much traffic has passed. This again is a EWMA, for which
the time constant can be specified, also in microseconds. The
time constant
corresponds to the sluggishness of the measurement or, conversely, to the
sensitivity of the average to short bursts. Higher values mean less
sensitivity.
SOURCES
- o
-
Sally Floyd and Van Jacobson, "Link-sharing and Resource
Management Models for Packet Networks",
IEEE/ACM Transactions on Networking, Vol.3, No.4, 1995
- o
-
Sally Floyd, "Notes on CBQ and Guarantee Service", 1995
- o
-
Sally Floyd, "Notes on Class-Based Queueing: Setting
Parameters", 1996
- o
-
Sally Floyd and Michael Speer, "Experimental Results
for Class-Based Queueing", 1998, not published.
SEE ALSO
tc(8)AUTHOR
Alexey N. Kuznetsov<EMAIL_ADDRESS>This manpage maintained by bert hubert<EMAIL_ADDRESS>Index
- NAME
- SYNOPSIS
- DESCRIPTION
- SHAPING ALGORITHM
- CLASSIFICATION
- CLASSIFICATION ALGORITHM
- LINK SHARING ALGORITHM
- QDISC
- CLASSES
- SOURCES
- SEE ALSO
- AUTHOR
This document was created by man2html, using the manual pages.
Time: 05:34:30 GMT, December 24, 2015


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After over 60 years of hard work, one store has grown into a thriving Multi-unit Corporation. Originally from Amman, Jordan.
Anas, Rulla, Ibraheem, Dina, Murad, and Abdul Rahman. have participated in every part of the business – from using special recipes for making their famous coffee, Cake, and entrees to developing both in-center and free standing Coffee House.
The original Lowebdeh, Amman location is still a thriving operation and remains the companies highest volume store. Many of its existing customers are children and grandchildren of people that have been served by Coffee House since the beginning. This reinforces the notion of family, which the company tries to create in its customers and employees.
Please come and enjoy our success story and Great Jordanian/Colombian drinks and sweets at a Coffee House Location nearest you. Gawak,bienvenidos!!!!
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|
YT Music Uploader
Upload your music library automatically to YouTube Music.
|
An artist is generally a musician (or musician persona), group of musicians or other music professional (like a producer or engineer). More...
Properties | |
| int | Score [get, set] |
| Gets or sets the score (only available in search results). More... | |
| string | Id [get, set] |
| Gets or sets the MusicBrainz id. More... | |
| string | Type [get, set] |
| Gets or sets the type. More... | |
| string | Name [get, set] |
| Gets or sets the name. More... | |
| string | SortName [get, set] |
| Gets or sets the sort name. More... | |
| string | Gender [get, set] |
| Gets or sets the gender. More... | |
| LifeSpan | LifeSpan [get, set] |
| Gets or sets the life-span. More... | |
| Area | Area [get, set] |
| Gets or sets the area. More... | |
| string | Country [get, set] |
| Gets or sets the country. More... | |
| string | Disambiguation [get, set] |
| Gets or sets the disambiguation. More... | |
| Rating | Rating [get, set] |
| Gets or sets the rating. More... | |
| List< Recording > | Recordings [get, set] |
| Gets or sets a list of recordings associated to this artist. More... | |
| List< ReleaseGroup > | ReleaseGroups [get, set] |
| Gets or sets a list of release-groups associated to this artist. More... | |
| List< Release > | Releases [get, set] |
| Gets or sets a list of releases associated to this artist. More... | |
| List< Work > | Works [get, set] |
| Gets or sets a list of works associated to this artist. More... | |
| List< Tag > | Tags [get, set] |
| Gets or sets a list of tags associated to this artist. More... | |
| List< Relation > | Relations [get, set] |
| Gets or sets a list of relations associated to this artist. More... | |
An artist is generally a musician (or musician persona), group of musicians or other music professional (like a producer or engineer).
|
getset |
Gets or sets the area.
|
getset |
Gets or sets the country.
|
getset |
Gets or sets the disambiguation.
|
getset |
Gets or sets the gender.
|
getset |
Gets or sets the MusicBrainz id.
|
getset |
Gets or sets the life-span.
|
getset |
Gets or sets the name.
|
getset |
Gets or sets the rating.
Gets or sets a list of recordings associated to this artist.
var e = await Artist.GetAsync(mbid, "recordings");
Gets or sets a list of relations associated to this artist.
var e = await Artist.GetAsync(mbid, "url-rels", "artist-rels");
|
getset |
Gets or sets a list of release-groups associated to this artist.
var e = await Artist.GetAsync(mbid, "release-groups");
Gets or sets a list of releases associated to this artist.
var e = await Artist.GetAsync(mbid, "releases");
|
getset |
Gets or sets the score (only available in search results).
|
getset |
Gets or sets the sort name.
Gets or sets a list of tags associated to this artist.
var e = await Artist.GetAsync(mbid, "tags");
|
getset |
Gets or sets the type.
Gets or sets a list of works associated to this artist.
var e = await Artist.GetAsync(mbid, "works");


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Reports
if
,
while
,
do
or
for
statements with empty bodies. While occasionally intended, this construction is confusing, and often the result of a typo.
Example:
if (condition) {} while(true){}


The idea is to support asynchronous operations: that is give the wsgi app ability to pause itself, resume when something happens and make available the result of that something. In cogen that something is a operation.
Another desired feature is to allow use of middleware. We achieve this by yielding empty strings in the app and saving the operation to be run in a object from environ - wsgi spec specifies that middleware should yield at least as many chunks as the wrapped app has yielded [1]. Though not any middleware follows that to the letter - you have to look at cogen.web.wsgi as to a streaming server - if the middleware flattens the response then breakage will occur as operations aren’t sent to the wsgi server and the app is not paused.
The wsgi server provides 4 nice objects in the environ that eases writing apps like this:
- environ['cogen.core'] - a wrapper that sets environ['cogen.wsgi'].operation with the called object and returns a empty string. This should penetrate all the compilant middleware - take note of the flatten issue above.
- environ['cogen.wsgi'] - this is a object for communications between the app and the server
- environ['cogen.wsgi'].result - holds the result of the operation, if a error occured it will be a instance of Exception
- environ['cogen.wsgi'].operation - hold the operation to run - you don’t need to fiddle with need - just use environ['cogen.core']
- environ['cogen.wsgi'].exception - holds complete information about the error occurred in a tuple: (type, value, traceback)
- environ['cogen.input'] - wrapped instance of _fileobject
- environ['cogen.call'] - a wrapper that sets environ['cogen.wsgi'].operation with the called object and returns a empty string.
So for example, if you have something like this in your wsgi app:
yield environ['cogen.core'].events.Sleep(1)
what actually happens is that environ['cogen.core'].events.Sleep(1) will return an empty string and set environ['cogen.wsgi'].operation to the actual Sleep operation object. If your middleware stack respects the wsgi spec it will pass that empty string down to the wsgi server where the Sleep operation will be processed.
| [1] | http://www.python.org/dev/peps/pep-0333/#middleware-handling-of-block-boundaries |
def wait_app(environ, start_response):
start_response('200 OK', [('Content-type','text/html')])
yield "I'm waiting for some signal<br>"
yield environ['cogen.core'].events.WaitForSignal("abc", timeout=5)
if isinstance(environ['cogen.wsgi'].result, Exception):
yield "Your time is up !"
else:
yield "Someone signaled me with this message: %s" % cgi.escape(`environ['cogen.wsgi'].result`)
environ['cogen.input'] is an wrapped _fileobject.
Example:
buff = StringIO()
while 1:
yield environ['cogen.input'].read(8192)
result = environ['cogen.wsgi'].result
if isinstance(result, Exception):
import traceback
traceback.print_exception(*environ['cogen.wsgi'].exception)
break
else:
if not result:
break
buff.write(result)
buff.seek(0)
You’ll have to make these tweaks:
in your make_app factory (usually located in some wsgiapp.py or config/middleware.py) change the RegistryManager middleware from:
app = RegistryManager(app)
to:
app = RegistryManager(app, streaming=True)
Also, your make_app factory has an option full_stack that you need to set to False (either set the default to False or set it in in your configuration .ini file). We need to do this because the ErrorHandler middleware consumes the app iterable in order to catch errors - and our async app needs to be streamable.
I usually change this:
def make_app(global_conf, full_stack=True, **app_conf):
to:
def make_app(global_conf, full_stack=False, **app_conf):
One solution could be making a custom server runner in your pylons app and starting the coroutines there.
A custom server runner looks like:
from cogen.web.wsgi import Runner
from cogen.web.wsgi import local
pubsub = PublishSubscribeQueue()
engine = Engine(pubsub)
def server_runner(app, global_conf, host, port, **options):
port = int(port)
try:
import paste.util.threadinglocal as pastelocal
pastelocal.local = local
except ImportError:
pass
runner = Runner(host, port, app, options)
# you start the coroutines here
# eg:
runner.sched.add(my_startup_coro)
runner.run()
Then you have to edit your setup.py to add a special server runner entry point. In entry_points add:
[paste.server_runner]
hijacked_runner = pylonsappname.async:server_runner
And finally change the development.ini of whatever you are running paste with to have something like:
[server:main]
use = egg:pylonsappname#hijacked_runner


Parable is built around the concept of a last-in, first-out (LIFO) stack. This is used to pass data between functions, and generally holds all input and output generated.
The stack implementation consists of two fundamental parts: something that holds the values, and something that holds the corresponding data types. In the implementations done so far, these have been arrays or lists.
Internally, the stack only holds numeric values. The actual types are handled via conventions within the byte code interpreter. As an example:
#100.50
$a
'hello'
Parable will push a value to the stack:
Stack Type
-------+----------------
100.50 TYPE_NUMBER
97 TYPE_CHARACTER
top: 8 TYPE_STRING
The byte codes will look at the type listing to decide how to interpret the corresponding values. If the user does something like:
'hello' to-uppercase
The compiler will generate byte codes:
BC_PUSH_S <pointer to 'hello'>
BC_FLOW_CALL <pointer to 'to-uppercase'>
The interpreter will push the pointer to 'hello' to the stack, with a type of TYPE_STRING. When the bytecode for BC_TO_UPPER is reached during the call operation, it will convert the Parable string into a native string, make the case conversion, convert back to a Parable string, and store the results in a new slice. All operations on non-numeric data will do any necessary conversions automatically.
Parable only exposes the data stack. No addressing or alternate stacks are provided.
The stack values can correspond to one of the following data types:
Type Value
---------------+------
TYPE_NUMBER 100
TYPE_STRING 200
TYPE_CHARACTER 300
TYPE_FUNCTION 400
TYPE_FLAG 500
Any other type value should be considered an error.
The following functions and data structures are provided by the reference implementation:
stack = []
types = []
stack_clear()
Removes all values from the stack.
stack_push(value, type)
Push a value (of the specified type) to the stack.
stack_drop()
Remove the top value from the stack.
stack_pop()
Remove and return the top value from the stack.
stack_tos()
Returns a copy of the top value on the stack.
stack_type()
Returns the type identifier for the top item on the stack.
stack_swap()
Switch the positions of the top two items on the stack.
stack_dup()
Duplicates the top value on the stack. If this value is a string, it makes a copy and pushes the pointer to the copy rather than duplicate the original pointer.
stack_over()
Put a copy of the second item on the stack over the top item. If the second value is a string, makes a copy of it and pushes the pointer to that rather than the original pointer.
stack_tuck()
Put a copy of the top item under the second item. If the top value is a string, makes a copy and pushes the pointer to the copy rather than the original pointer.
stack_change_type(type)
Convert the type of an item on the stack to a different type. This is subject to a few rules, based on the requested type:
TYPE_NUMBER
TYPE_STRING
TYPE_FLAG becomes one of:
TYPE_FUNCTION becomes a string
TYPE_CHARACTER
TYPE_FLAG
TYPE_STRING conversion based on the following rules:
Unless otherwise noted, only the type portion of the stack record is modified.
Additional functionality in the byte code is built over the functions listed above. These are the remaining stack functions and some Python snippits showing simple implementations of them.
nip
Remove the second item from the stack.
stack_swap()
stack_drop()
depth
Return the number of items on the stack.
stack_push(len(stack), TYPE_NUMBER)
dip
Given a quote and a value, invoke the quote with the value temporarily removed from the stack.
quote = stack_pop()
type = stack_type()
value = stack_pop()
interpret(quote)
stack_push(value, type)
sip
Given a quote and a value, execute the quote with the value on the stack, then place a copy of the value back on the stack after execution.
quote = stack_pop()
stack_dup()
type = stack_type()
value = stack_pop()
interpret(quote)
stack_push(value, type)
bi
Given two quotes and value, apply each quote to a copy of the value.
# get the two quotes
a = stack_pop()
b = stack_pop()
# make a copy of the stack value
stack_dup()
type = stack_type()
value = stack_pop()
# execute a quote against the original value
interpret(b)
# execute a quote against the copied value
stack_push(value, type)
interpret(a)
tri
Given three quotes and a value, apply each quote to a copy of the value.
# get the three quotes
a = stack_pop()
b = stack_pop()
c = stack_pop()
# make a copy of the stack value
stack_dup()
type_a = stack_type()
value_a = stack_pop()
# make another copy of the stack value
stack_dup()
type_b = stack_type()
value_b = stack_pop()
# execute a quote against the original value
interpret(c)
# execute a quote against the first copy
stack_push(value_a, type_a)
interpret(b)
# execute a quote against the second copy
stack_push(value_b, type_b)
interpret(a)
check_depth(cells)
Returns True if the stack contains at least cells number of items, or False otherwise. If False, reports an underflow error.


--- title: Why Developers are so Grumpy? date: 2016-01-26 00:00:00 +08:00 permalink: why-developers-are-so-grumpy/ header-img: "img/16154227065_d5256173ae_k.jpg" subtitle: "I came across this question many times specially when talking to non technical people. Though there are grumpy personalities as well in different fields (Engineering, Nursing, Finance etc) this post tries to specifically elaborate the case for Software/Web Developers alike" layout: post tags: - NodeJS application - Workflow automation ---
Let me show you some example first to better illustrate and put some context. Let us start with the most popular of them all -- Linux Torvalds (father of Linux ). One of the few remarkable ones are:
On this post you can see more details about the incident, wherein a contributor had submitted a pull request for some changes and unfortunately Linus find the changes not satisfying, this had caused him to utter words such as crap,shit and idiot.

An interview with Linus by some fella turned into some ranting about Java.
 I have no idea what it is, but I keep hearing people talk about it. How much is a devop anyway?
— Clueless Dev Manager (@clueless_dev) May 31, 2015
The tweet seems implies the Manager is too stupid to not know that DevOps is not something you can just walk in to store to buy some of it.
while this seems fun to read for some developers, people outside our profession doesn't find it funny.
Corporate/private organizations is not safe as well for those grumpiness from developers, specially on Manager-Developers relations and System Administrators-End Users conversations. This might come in many forms and usually not mean as you can find in public internet group/forums, but to some extent still annoying because of the way how sarcastic and "unfriendly" the approach the conversation is being carried out. Some interactions might not be mean on its word composition, but most of the time, we are getting this "pre-canned" responses which is not useful at all.
answer varies from different factors, but I could illustrate some key points that might be applicable in some cases in one way or another.
There is this popular phrase in this mail
Talk is cheap. Show me the code.
Unlike ordinary humans, wherein we use all sort of Interpersonal communications to communicate. Developers tend to think that written program code is the most effective way to communicate. This leads into making less verbally active developers, since they rather "showcase" their idea/thoughts via code rather than speaking about it.
To understand the reason behind that thinking, imagine if you are a director of a movie and you are showing it to your friends. You rather shut your mouth and let your friends see the good things about your work with their own eyes, instead of you telling them one by one what are the good things about the movie.
This shift of preferred communication medium from verbal to written codes is usually misinterpreted as grumpiness.
That is actually why most of the developers is silent and doesn't speak a lot, learn how to read codes and you will be surprised to find out that programmers communicates a lot!
In the age on which everything is getting digital, no matter what field it is, it will always boils down to having some programmer to write the codes for it in one way or another. For example, if you are a very specialized Financial Analyst, you cannot actually carry out your forecasting algorithms/solutions w/o having to be somewhat having to require a programmer to write the code for it so you can feed your data. Same with Military, Government, Astronomy etc. You cannot use paper/pencil anymore to do anything serious. This made Developers feel they are the most important people in the world. Thus causing unnecessary boost of ego. Knowing the how-to's made most of developers think their superiority can be directly translated into other aspects, causing a sense that one's beliefs, actions, or affiliations are of greater virtue than those of the average person. This causes developers to be often intolerant of the opinions and behaviors of others.
If you will notice in any community on which developers is chatting with each other, average developers is more susceptible to mean responses compared to developers who are known to have developed some popular library. This is in contrary to for example religious organizations on which they are very polite and courteous to newcomers. This is because most developers believes you have to "prove yourself" first, before they take you seriously.
Unlike in most traditional corporate environment wherein you are stucked with your boss or co-workers whether you like them or not. Most of the developers in open-source community or in Agile teams has the ability to pick which people they like working with. Thus there is no need to really be politically correct in terms of hierarchy and delegations.
If you recall Edward Snowden, a former contractor of NSA. Being a System Administrator makes you aware of all the wrong-doings of the government in terms of our privacy. Knowing all these details makes your view of the world different compared to just a mediocare person. This is somewhat similar to for example how when we are stil a child view the world as a friendly place, all people are good and everybody lives happily, but as you age and you read the history books, news and other medium.  This is also happening in most IT professionals, for example looking at how untidy the codes are (things that normal end-users is not aware of) makes you mad at whoever wrote it, since its making your job harder.
Of course there are also some common causes such as being introvert and other sort of common things. But I did not emphasized them here, since those are actually common in any resource. Now that you know about this, use this to better understand developers so you don't develop hatred towards them. It just really takes time to build rapport with developers so you really need to pack a lot of patience. To my fellow developers, here is my advice:
As you age, you'll find yourself wrong on some things, right on some other things. But please, in the process of it, don't be arrogant.
— Darwin Biler (@buonzz) January 14, 2016


Category 1:
Category 2:
Category 3:
Category 4:
brand(particular description)
quality(particular description )
other feature1 (particular description )
other feature2 (particular description )
other feature3 (particular description )
Questions, comments, suggestions? Send us feedback.Please contact our Webmaster.


Combobox programmatically.
selectionMode: "single", autoFilter: false
selectionMode: "single", autoFilter: true
selectionMode: "multiple"
selectionMode: "single", autoFilter: false, disabled
selectionMode: "single", autoFilter: true, disabled
selectionMode: "multiple", disabled
selectionMode: "single", autoFilter: false, default List (created by Combobox)


File metadata microservice
Freecodecamp project
Usage: Upload a file and to view its size
Choose file
Submit


Professor
Anthony Scopatz is currently an Associate Professor at the University of South Carolina in the Nuclear Engineering program in the Mechanical Engineering Department. He is a computational physicist and long time Python developer. Anthony holds his BS in Physics from UC, Santa Barbara and a Ph.D. in Mechanical / Nuclear Engineering from UT Austin. A former Enthought employee, he spent his post-doctoral studies at the FLASH Center at the University of Chicago in the Astrophysics Department. Then he became a Staff Scientist at the University of Wisconsin-Maidson in Engineering Physics. Anthony’s research interests revolve around essential physics modeling of the nuclear fuel cycle, and information theory & entropy. Anthony is proudly a fellow of the Python Software Foundation and has published and spoken at numerous conferences on a variety of science & software development topics.
Education & Employment
CNERG, The University of Wisconsin-Madison
Associate Scientist, Engineering Physics Department
Madison, WI, 2013 - 2015- Cyclus: An agent-based, discrete time nuclear fuel cycle simulator.
- PyNE: The Nuclear Engineering Toolkit.
The FLASH Center, The University of Chicago
Research Scientist, Postdoctoral Scholar, Astronomy & Astrophysics Dept.
Chicago, IL, 2011 - 2013- NIF: Simulation of magnetic field generation from neutral plasmas using FLASH.
- CosmoB: Simulation of magnetic field generation from neutral plasmas using FLASH.
- FLASH4: High-energy density physics capabilities and utilities.
- Simulated Diagnostics: Schlieren, shadowgraphy, Langmuir probes, etc. from FLASH.
- OpacPlot: HDF5-based equation of state and opacity file format.
The University of Texas at Austin
Ph.D. Mechanical Engineering, Nuclear and Radiation Engineering Program
Austin, TX, 2008 - 2011- Adviser: Erich A. Schneider
- Dissertation: Essential Physics for Fuel Cycle Modeling & Analysis
Enthought, Inc.
Scientific Software Developer
Austin, TX, 2010 - 2011- PlotTool: Time series data visualization for J.P. Morgan Chase.
- PivotTable: Data cube configuration, management, and visualization for J.P. Morgan Chase.
- WIPP-PA: Waste Isolation Pilot Project Performance Assessment tool for Sandia Nat’l Labs.
- EasyGuide2: Dental implant imaging software for Keystone Dental.
The University of Texas at Austin
M.S.E. Mechanical Engineering, Nuclear and Radiation Engineering Program
Austin, TX, 2006 - 2007- Adviser: Erich A. Schneider
- Thesis: Recyclable Uranium Options under the Global Nuclear Energy Partnership
University of California, Santa Barbara
B.S. Physics
Santa Barbara, CA, 2002 - 2006- Graduated with a Major in Physics and a Minor in Mathematics
University of California, Santa Barbara
Undergraduate Research Assistant
Santa Barbara, CA, 2002 - 2005- Terahertz Continuous Wave Spectroscopy
- Studied the effect of Terahertz waves on biomacromolecules in water.
Los Alamos National Laboratory
Summer Internship/Visiting Scientist
Los Alamos, NM, 2004 - 2004- Terahertz Pump-Probe Spectroscopy
- Looked at the effect of Terahertz waves on Erbium-Arsenide on a Gallium-Arsenide substrate.
Awards, Grants, & Contracts
Nuclear Energy University Programs 2013 #5209
$612,731.00 in 2013, Duration: 3 yearsOmega Laser User’s Group Travel Award
$1,100.00 in 2013NIF User’s Group Travel Award
$1,150.00 in 2013Nuclear Energy University Programs 2012 #4065
$395,000.00 in 2012, Duration: 3 yearsInnovations in Fuel Cycle Research, 2nd place Systems Engineering and Analysis
$2,500.00 in 2010MCNPX Bug #100
$20.00 in 2009Graduate Travel Award Fund
$2,000.00 in 2008George J. Heuer, Jr. Ph.D. Endowed Graduate Fellowship Fund
$2,500.00 in 2007George J. Heuer, Jr. Ph.D. Endowed Graduate Fellowship Fund
$2,500.00 in 2006Service
SciPy 2014 Communications Chair
2014SciPy 2013 Communications Chair
2013SciPy 2012 Open Spaces Chair
2012SciPy 2011 Chair of Python & Core Technologies Track
2011PyCon 2010 Program Committee Member
2010Peer Reviewer for Nuclear Engineering & Design (NED-D-09-00256)
2009Publications
[Download bibtex]
Teaching Experience
Scientific Computing with Python and SciPy
African Institute for Mathematical Sciences
Lecturer, September 2014Instructed 50+ students in a full 30 hour course in the basics of scientific computing in the context of the scientific Python stack. [Website] [Course Materials]
HDF5 is for Lovers
SciPy 2014
Instructor, July 2014Instructed 130+ students in the use & structure of HDF5 and PyTables. [Course Materials]
Scientific Computing with Python and SciPy
African Institute for Mathematical Sciences
Lecturer, September 2013Instructed 50+ students in a full 30 hour course in the basics of scientific computing in the context of the scientific Python stack. [Website] [Course Materials]
HDF5 is for Lovers
PyData Silicon Valley 2013
Instructor, March 2013Instructed 130+ students in the use & structure of HDF5 and PyTables. [Course Materials]
HDF5 is for Lovers
PyCon Canada 2012
Instructor, November 2012Instructed 130+ students in the use & structure of HDF5 and PyTables. [Course Materials]
HDF5 is for Lovers
SciPy 2012
Instructor, July 2012Instructed 130+ students in the use & structure of HDF5 and PyTables. [Website] [Video] [Course Materials]
Python for Scientific Computing
Enthought, Inc.
Instructor, 2010 - 2012Instructed 11 week-long courses on scientific computing in Python at various universities, national labs, & businesses.
SciPy Tutorial
SciPy 2011
Instructor, July 2011Instructed 50 students in the SciPy Python package. [Course Materials]
Computational Methods in Nuclear Engineering
The University of Texas at Austin
Teaching Assistant/Grader, August 2010 - December 2010Helped students develop and debug their discrete ordinates code throughout the course.
Astronomy 1
University of California, Santa Barbara
Undergraduate Teaching Assistant/Grader, September 2005 - December 2005Graded a first year Astronomy course and provided teaching assistance when required.
Memberships
NumFOCUS
Founding Treasurer & Board Member, 2011 - 2014 [Website]Python Software Foundation
Fellow, 2013 - presentinSCIght: The Scientific Computing Podcast
Host & Blogger, 2011 - 2013American Physical Society
Member, 2012 - 2013Software Carpentry
Instructor, 2011 - presentThe Hacker Within
Member, 2009 - presentAmerican Nuclear Society
Member, 2006 - presentSkills
Programming Languages
- Expert: Python, Cython, C, C++, Bash, xonsh
- Intermediate: Fortran 77/90/95, Haskell, Java, JavaScript, Lua
Markup Languages
- Expert: Restructured Text, LaTeX, HTML, CSS, XML, markdown, Asciidoc
- Intermediate: PHP
Specialized Software
- Expert: Linux, Unix, OS/2, SSH, HDF5, Boost::Python, NumPy, SciPy, MatPlotLib, ORIGEN v2.2, MCNP/X, Mathematica, Serpent, OpenMC
- Intermediate: MATLAB, Maple, NJOY, Django, Flask, SQLite, MySQL, MongoDB


We are sorry, we could not execute this command for the following reason: Maximun request number is reached


These are our menus for our valued customers to choose from. The mains menu is for the menu for main meals with a wide variety of options from pizzas to salads. The beverages menu is for alcohol options that can go along with your dinner. We have a wide selection of wine, spirits, and beers to choose from. The desserts menu is for when you have finished your meal and would like something a little more sugary and tasty to finish the night.
This is the menu for mains to choose from
This is the wine, spirits, and beer menu
This is the dessert menu


| Import {car} | R Documentation |
Uses the import
function from the rio package to read a data.frame from a variety of file types. The Import
function includes 2 additional arguments adding row names and for converting character and logical variables to factors for some file types.
Import(file, format, ..., row.names=TRUE, stringsAsFactors = FALSE)
file |
A character string naming a file, URL, or .zip or .tar archive. See the details below. If the file name has an extension like |
format |
If an extension is not present in the file name or it is wrong, the file format can be set with this argument; see |
... |
Additional arguments passed to |
row.names |
If |
stringsAsFactors |
If |
This function calls the import
function to read a data frame from a file. Many file types are supported. For files of type "txt", "csv", "xlsx", "xls"
or "ods"
the arguments row.names
and stringsAsFactors
can be used to add row names and convert character variables to factors, respectively. Many more details are given on the man page for import
.
A data frame. See import
for more details
Sanford Weisberg<EMAIL_ADDRESS>import
, Export
, strings2factors
head(Duncan, 3) # first three rows Export(Duncan, "Duncan.csv", keep.row.names="occupation") Duncan2 <- Import("Duncan.csv") # Automatically restores row.names and factors brief(Duncan2) identical(Duncan, Duncan2) # FALSE because type is of a different class Duncan3 <- Import("Duncan.csv", stringsAsFactors=TRUE) brief(Duncan3) identical(Duncan, Duncan3) # TRUE type is of same class # cleanup unlink("Duncan.csv")


Unit 1 Notes
Unit 1 Overview
Resources: scratchpad.io
World wide web: collection of HTML documents (made up of HTML docs). Basis of all webpages. Glues everything together via hyperlinks aka links.
Invented in 1990, billions of pages
HTML is main type of content, but any filetype can exist on the web.
Major pieces
You -> computer -> browser -> Internet -> servers
HTTP simple protocol between you, network, server
HTML
Heart of the web, made up of these documents
Made up of text content
Markup (what it looks like)
References to other documents (images, videos, etc)
Links to other pages
HTML markup
Tag < > content < /> - opening tag and closing tag
Entire item is an “element”
Tags
bold: < b >contents< /b >
emphasis/italics: < em >contents< /em >
HTML Attributes
Attributes have values - href is an example
Tags can have multiple attributes
Example: anchor: < a href=”www.reddit.com” >link< /a >
Another tag
image: < img >
example: < img src=”url” alt=”text” >
alt is “required” - what will display if image can’t load
image is a “void” tag, since it has no content - no closing tag needed
Whitespace
text on multiple lines - all are on single lines
< br > tag stands for break (void tag) - display multiple lines
< p >content< /p > - render as one paragraph
why both < br > and < p >? < br > is inline - simply ends a line. < p > is a block - can have height and width (creates an invisible box)
< b >, < em >, < img > are also inline elements
inline typically doesn’t have other characteristics (height & width, etc)
Span and Div
< span > is inline - < span class=”foo” >text< /span >
< div > is block - < div class=”bar” >
Complete HTML
Doctype: HTML (much simpler since HTML 5)
< html > surrounds entire document
< head > metadata - includes javascript and css
< title > title of the page (displays in browser window)
< body > contents of the document (where we’ve been living)


"Beat Hunger Now" is a small online operation created to provide location information for Free Food
Pantries in the Area of Seminole County, FL. If you feel like we are missing some of the charities
in the area, please feel free to use our contact form. After the corresponding verification,
we will certainly add the information to our map.
Contact Us
Here you can send us the most up to date information!
Latin American Project
Sponsored by "Iglesia Misionera Nueva Esperanza"
Tickets are distributed at 8:30am. Food distribution starts at 1:00pm.
At this place you most likely find:
Fruits and vegetables
Meet and poultry
Cheese
Bread
Canned Food
Cakes and sweets
Rescue Mission Outreach
Tuesdays from 10am to 12:00pm and Thursdays from 1:00pm to 3:00pm
At this place you most likely find:
Fruits and vegetables
Bread
Canned Food
Different kinds of sausages
Meat
Bread
Milk
Church of God
Saturdays at 7:00am.
At this place you most likely find:
Different kinds of bread
Cakes
Juice
Project Name
Lorem ipsum dolor sit amet consectetur.
 Lorem ipsum dolor sit amet, consectetur adipisicing
elit. Est blanditiis dolorem culpa incidunt minus dignissimos deserunt repellat
aperiam quasi sunt officia expedita beatae cupiditate, maiores repudiandae, nostrum,
reiciendis facere nemo!
Date: January 2017
Client: Lines
Category: Branding
Project Name
Lorem ipsum dolor sit amet consectetur.
 Lorem ipsum dolor sit amet, consectetur adipisicing
elit. Est blanditiis dolorem culpa incidunt minus dignissimos deserunt repellat
aperiam quasi sunt officia expedita beatae cupiditate, maiores repudiandae, nostrum,
reiciendis facere nemo!
Date: January 2017
Client: Southwest
Category: Website Design
Project Name
Lorem ipsum dolor sit amet consectetur.
 Lorem ipsum dolor sit amet, consectetur adipisicing
elit. Est blanditiis dolorem culpa incidunt minus dignissimos deserunt repellat
aperiam quasi sunt officia expedita beatae cupiditate, maiores repudiandae, nostrum,
reiciendis facere nemo!


Trading_GetCategory2CSResponseType Class Reference
| Inherits from | Trading_AbstractResponseType : NSObject |
| Declared in | Trading_GetCategory2CSResponseType.h Trading_GetCategory2CSResponseType.m |
Tasks
-
mappedCategoryArray
Contains data about categories that are mapped to characteristics sets.
property
Use this data to determine:
- The names and IDs of the characteristics sets
- The availability of the Pre-filled Item Information feature for listings in that category
(i.e., whether the category is catalog-enabled)
- For catalog-enabled categories, the available product search methods
- The current version information for the complete mapping
- The version information for each characteristics set -
unmappedCategoryArray
Contains data about categories (if any) whose characteristics set mappings have changed
property
since the version specified in the request. When a characteristics set mapping
changes, the data appears in both the UnmappedCategoryArray object
(to indicate that the change occurred) and the MappedCategoryArray object. -
attributeSystemVersion
Current version of the mappings for the site.
property
This value changes each time changes are made to the mappings.
The current version value is not necessarily greater than the previous
value. Therefore, when comparing versions, only compare whether the
value has changed. -
siteWideCharacteristicSets
A list of one or more characteristics sets mapped to the category, if any. Use this
property
information when working with Item Specifics (Attributes) and Pre-filled Item
Information (Catalogs) functionality.
Properties
attributeSystemVersion
Current version of the mappings for the site.
This value changes each time changes are made to the mappings.
The current version value is not necessarily greater than the previous
value. Therefore, when comparing versions, only compare whether the
value has changed.
@property (nonatomic, retain) NSString *attributeSystemVersion
Discussion
Current version of the mappings for the site.
This value changes each time changes are made to the mappings.
The current version value is not necessarily greater than the previous
value. Therefore, when comparing versions, only compare whether the
value has changed.
type : NSString, wrapper for primitive string
Declared In
Trading_GetCategory2CSResponseType.h
mappedCategoryArray
Contains data about categories that are mapped to characteristics sets.
Use this data to determine:
- The names and IDs of the characteristics sets
- The availability of the Pre-filled Item Information feature for listings in that category
(i.e., whether the category is catalog-enabled)
- For catalog-enabled categories, the available product search methods
- The current version information for the complete mapping
- The version information for each characteristics set
@property (nonatomic, retain) Trading_CategoryArrayType *mappedCategoryArray
Discussion
Contains data about categories that are mapped to characteristics sets.
Use this data to determine:
- The names and IDs of the characteristics sets
- The availability of the Pre-filled Item Information feature for listings in that category
(i.e., whether the category is catalog-enabled)
- For catalog-enabled categories, the available product search methods
- The current version information for the complete mapping
- The version information for each characteristics set
type : class Trading_CategoryArrayType
Declared In
Trading_GetCategory2CSResponseType.h
siteWideCharacteristicSets
A list of one or more characteristics sets mapped to the category, if any. Use this
information when working with Item Specifics (Attributes) and Pre-filled Item
Information (Catalogs) functionality.
@property (nonatomic, retain) NSMutableArray *siteWideCharacteristicSets
Discussion
A list of one or more characteristics sets mapped to the category, if any. Use this
information when working with Item Specifics (Attributes) and Pre-filled Item
Information (Catalogs) functionality.
entry type : class Trading_SiteWideCharacteristicsType
Declared In
Trading_GetCategory2CSResponseType.h
unmappedCategoryArray
Contains data about categories (if any) whose characteristics set mappings have changed
since the version specified in the request. When a characteristics set mapping
changes, the data appears in both the UnmappedCategoryArray object
(to indicate that the change occurred) and the MappedCategoryArray object.
@property (nonatomic, retain) Trading_CategoryArrayType *unmappedCategoryArray
Discussion
Contains data about categories (if any) whose characteristics set mappings have changed
since the version specified in the request. When a characteristics set mapping
changes, the data appears in both the UnmappedCategoryArray object
(to indicate that the change occurred) and the MappedCategoryArray object.
type : class Trading_CategoryArrayType
Declared In
Trading_GetCategory2CSResponseType.h


Dynamic Shadows
Light sources, such as point lights, spot lights and directional lights may cast dynamic shadows.
The image below shows a spot light casting shadows:
Whether an object casts a shadow depends on whether it has the tag CastShadow
set.
Performance
Shadows are implemented using shadow maps. That means every light source that shall cast a shadow, has to first render the current scene depth to a texture. This is a very costly operation, which is why you should keep the number of shadow casting light sources as low as possible.
This also is more expensive, the more complex the shadow casting geometry is. Therefore consider switching shadows off for complex geometry and for small objects that don't contribute much anyway. For large complex geometry, you can also use low resolution proxy geometry for casting shadows, though you have to be careful with self-shadowing artifacts if the geometry is very different.
Use your knowledge about the scene to switch shadow casting lights off when they are not needed. For example, if you need a light inside a room to cast dramatic shadows, but the room entrance is only visible from a corridor, use a trigger to only switch the light on when the player can actually see the light.
Prefer to use spot lights over point lights, if that makes it possible to get away without shadows in the first place.
All shadow casting light sources share a single shadow texture atlas. Every frame the engine determines the on-screen size of each light source and then allocates some area of the texture atlas to each light source. That means lights that are farther away will use a lower resolution shadow map than close up lights.
Shadow Quality
Shadow maps are prone to artifacts called shadow acne. Either light leaks through objects where there should be shadows, or shadows leak through objects where there should be light. This happens due to precision issues, especially when a shadow is cast nearly perpendicular to a surface. The SlopeBias
and ConstantBias
properties (see below) allow to tweak the shadows to reduce this issue in specific places, but there is no solution that will always work.
Shadow Component Properties
Dynamic light sources such as directional lights, point lights and spot lights can cast dynamic shadows. These components all have properties to tweak the shadows for quality. The following properties are common to these component types:
CastShadows
: If enabled, the light will cast dynamic shadows.Important: Casting shadows costs a lot of performance. Make sure to only have a small number of lights with shadows active at any one time, otherwise your game may perform poorly.
PenumbraSize
: This value specifies how soft the edge of shadows is supposed to be. The image below shows a penumbra size of0
on the left and0.5
on the right:SlopeBias, ConstantBias
: TODO


Sir Edward Zacca served with integrity -- Sykes
Former Chief Justice of Jamaica Sir Edward Zacca has been lauded by one of his successors as a gentleman who served with integrity.
Incumbent Chief Justice of Jamaica Bryan Sykes says Sir Edward was “unfailingly courteous and polite” at every level of the judiciary he served.
“Throughout his distinguished career as a jurist, Sir Edward was driven by the principles of justice and was a firm believer in human dignity,” Sykes said in a statement released by the Court Management Service.
“While we mourn his passing, we must take time to reflect on his legacy and his propensity to always do what was right, fearlessly. We must go further by embodying this legacy as we seek to create a justice system for all,” he added.
Zacca died on Monday at the age of 88 after a brief illness.
Sykes noted that Sir Edward played a critical role in the development of Caribbean judiciaries such as Bermuda, Turks and Caicos Islands and the Cayman Islands, where he served in the Court of Appeal.


This guide provides a brief overview of the basic components of a web-based VR application made with three.js.
First, you have to include [link:https://github.com/mrdoob/three.js/blob/master/examples/js/vr/WebVR.js WebVR.js] into your project.
import { WEBVR } from 'three/examples/jsm/vr/WebVR.js';
*WEBVR.createButton()* does two important things: It creates a button which indicates VR compatibility. Besides, it initiates a VR session if the user activates the button. The only thing you have to do is to add the following line of code to your app.
document.body.appendChild( WEBVR.createButton( renderer ) );
Next, you have to tell your instance of *WebGLRenderer* to enable VR rendering.
renderer.vr.enabled = true;
Finally, you have to adjust your animation loop since we can't use our well known *window.requestAnimationFrame()* function. For VR projects we use [page:WebGLRenderer.setAnimationLoop setAnimationLoop]. The minimal code looks like this:
renderer.setAnimationLoop( function () {
renderer.render( scene, camera );
} );
Have a look at one of the official WebVR examples to see this workflow in action.
[example:webvr_ballshooter WebVR / ballshoter]
[example:webvr_cubes WebVR / cubes]
[example:webvr_dragging WebVR / dragging]
[example:webvr_lorenzattractor WebVR / lorenzattractor]
[example:webvr_panorama WebVR / panorama]
[example:webvr_paint WebVR / paint]
[example:webvr_rollercoaster WebVR / rollercoaster]
[example:webvr_sandbox WebVR / sandbox]
[example:webvr_sculpt WebVR / sculpt]
[example:webvr_vive_paint WebVR / vive / paint]
[example:webvr_vive_sculpt WebVR / vive / sculpt]


Background
It's almost been an entire week since I wrote something, but given today's topic, I thought I would take some time to explain it. Yesterday at DevBootCamp we were given an assignment to create a HackerNews API. I won't get into the specifics of how it works, but the idea is that you set up controllers that will query their database and bring out objects that are translated to json. Here are a few examples of a controller in our HackNews API.
The params on the last example come from the route set-up on the line before it.
Below is an image of the API routes and what each route does.(It is implied that each API route sends back a JSON object)
Consuming APIs
Now that we know how to setup APIs, lets try to "consume"/use them.
JSON
Well since our API will be returning JSON, it will probably be best if we figured out what JSON is. JSON stands for JavaScript Object Notation, a lightweight syntax for storing and exchanging data between machines. Well what the heck does that mean? Lets take a look with our challenge today.
First up is our model. In a typical app, we would query a API url and throw the contents of the returned JSON object into our own database since APIs have a limit to the number of times you can query(even with OAuth). But for simplicity's sake, we will just query the database and display the results on a page.
This is our model. We installed the gem 'httparty' in our gemfile and required it inside our config file 'environment.rb' We create models to query an API so that if an API's URL changes, we can just change the url in our model instead of having to change it in every HTTP route in our controller. (Having our specific queries as methods inside a class model is just a design decision). I want to bring attention to lines 9 and 10. Line 9 queries a specific route in our api and returns a JSON object. If we were to leave line 10 alone, we would get the following back in our erb view.
Believe it or not, This is a STRING!!!! JSON is passed from one machine to another as a string, so we can actually see the innards of each post object within our JSON string. To effectively use the objects, we need to change our JSON string (and the translated strings inside our JSON) into its orginal form. Lets check out our modified model.
Line 11's JSON.parse is a method that changes our JSON string into an object(In this case, an array). This allows us to call each to grab post objects within our JSON array and throw them into our local array. What we return is an array of JSON objects. Notice how I'm calling an attribute["post"] on each post object in my JSON array. This gives me the following back:
It's hard to notice a difference between this image and the previous erb view, but the subtle differences are very important.In the previous erb view, you were viewing a JSON string. Notice in the previous erb view that there was a key ["post"] associated with a hash containing the innards of each post(as a hash) In this current view, We are viewing an ARRAY of Post Objects. The ["post"] key was already called on line 12 our our model, so we essentially have the innards of each post in an array.
Model: Look at line 12
Corresponding erb view:
We selected the id attribute from each Post in our model, and returned back a set of id's associated with each Post object in a parent array.
Here is the corresponding controller and view code that I used to display the changes in the model:
Controller
View


Modal Example
Open Modal
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Password
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TinyCLR Config
TinyCLR Config is a stand-alone tool to help manage TinyCLR OS devices, including firmware installation and creating encrypted application deployments and loading them onto SITCore devices. There is also a Debug panel that shows any debug data coming from the connected device.
You can download TinyCLR Config from the Downloads page.
Connecting a Device
When TinyCLR Config opens, you will notice a Device
section near the top of its window. Connect your device to your PC's USB port and click on the Select a device
drop down text box. The name of your device should appear. Click on the device and hit the Connect
button.
Once your device is connected, you can ping the device using the Ping
command in the Utilities
menu. In the Assemblies
menu there is an Assemblies Listing
command that will list all the assemblies installed on the connected device along with their version number. There are also options in the Utilities
menu to reboot the device, show a deployment map, or update the device configuration.
Deployment Map
The deployment map can be used to gauge the resources used by your application, but more importantly it allows you to make sure assemblies are stored in secure internal flash memory. See the IP Protection page for more information about secure assemblies.
Device Configuration
The device configuration options have very important implications for system security. For more information on protecting your application and data, please refer to the IP Protection page of this documentation.
Firmware Configuration
The Extend heap
and Enable external flash
firmware configuration options both expand internal memory by allowing the use of external memory chips. Once external heap or flash are enabled, you will need to re-flash the firmware or completely erase the device to disable external memory.
Extend heap
extends internal RAM and only works on devices that include external SDRAM. There is also a method, GHIElectronics.TinyCLR.Native.Memory.ExtendHeap()
, that can be used to extend the heap from within your code. See the External Memory page for more information.
Enable deployment
extends internal flash memory and only works devices that include external flash memory. To extend flash from within an application, use the GHIElectronics.TinyCLR.Native.Flash.EnableExtendDeployment()
method. See the External Memory page for more information.
Data stored in external SDRAM or flash memory is less secure than data stored internally. See the IP Protection page for more information.
Persist slow clock
Sets the system clock speed to run at half speed, saving 40% power consumption.
Deployment Configuration
For added security, the debug interface can be disabled. Note that once this is done, you will not be able to update the firmware or debug your application until you completely erase your device. You can update your application code, but only through TinyCLR Config or In-Field-Update. You can also disable the debug interface from within your code. Please refer to the IP Protection page for more information about disabling the debug interface.
Managing Firmware
TinyCLR Config can be used to install new firmware on a connected device. The firmware is the TinyCLR software installed on your device that runs and manages your application program.
To update your firmware, click on the ...
button to the left of the Update Firmware
button. A dialog box will open so you can select your firmware file. Only .ghi and .glb files will be recognized. After selecting your firmware file, click on the Update Firmware
button to copy it to your device.
In the Erase
menu, the Erase All
selection will erase the firmware on the device, but will also erase the application. While it's not necessary to delete the firmware or the application to install new firmware, it can sometimes help if your device stops working properly.
Managing Your Application
TinyCLR Config lets you create and deploy encrypted application files. A key is needed to install an encrypted application deployment file on your device. This key can be generated by TinyCLR Config or provided by you.
Creating a Deployment File
To create an encrypted deployment, you must first have the application installed on your device and the device must be connected to TinyCLR Config. A key is needed to encrypt your deployment file. Either enter a key into the key text box (hexadecimal pairs delimited by hyphens) or just press the Generate Key
button to generate a random key.
If you want to add a version number to your deployment, enter it in the Version of created app:
text box.
Click on the ...
button next to the Create App
button and select a directory and enter a filename for your deployment file. Now press the Create App
button. The encrypted deployment file and a text file with the key will be saved in the directory you selected.
Installing a Deployment File
To install an encrypted deployment file on your device, first use TinyCLR Config to connect to your device. Click on the ...
button next to the Update App
button and select the deployment file (should have a .tca extension). Enter the correct key in the text box next to the Generate Key
button. The key is a series of hexadecimal pairs that are separated by hyphens. Now click on the Update App
button. If the key matches the deployment file, the application will be deployed to your device.
Visit our main website at www.ghielectronics.com and our community forums at forums.ghielectronics.com.


<meta http-equiv="content-type" content="text/html; charset=utf-8">

Hi,

The mistakes was easy to solve since I have simply forgotten to

retrieve the return value of a me_failed
call.

Bye.


A sample group is a virtual data set that contains a fixed set of samples from one or more data sets.
When creating a sample group, samples can be filtered by clinical forms or by providing a list of samples.
Sample groups cannot be changed once they are created, even if samples are added to their data sets or the data that was used to filter the samples changes.
| Metadata | |
|---|---|
| Date created | {{date_created}} |
| Version | {{version}} |
| Value type | {{slugToString value_type}} |
| Samples | {{totalSampleCount}} |
Filters have not been applied to this sample group. If applied, a filtered version of the sample group will be created; the original samples will remain available.
The following filters will be applied: {{> sampleGroupsExprVarFilterDesc}} {{/if}} {{/if}} {{else}} {{! subscriptions not yet ready...}} {{> dataLoading}} {{/if}}


Welcome, !
Profile|
Logouthttps://image-searching.herokuapp.com/api/imagesearch/api/imagesearch/lolcats%20funny?offset=10
https://image-searching.herokuapp.com/api/imagesearch/api/latest/imagesearch/
[{
url: "https://i.ytimg.com/vi/8nOsEEBrEuA/hqdefault.jpg",
snippet: "LOLCats in All Fired Up lol",
thumbnail: "https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcQuWNpmeNmLlMNc0v32tK83j4eOrOPVS6M2kty-CVFzQTvbS9d9WdKfrg7E",
context: "https://www.youtube.com/watch?v=8nOsEEBrEuA"
},
{
url: "http://data.whicdn.com/images/29198044/large.jpg",
snippet: "include: cat and funny",
thumbnail: "https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcSioF9s2mb9NNZ3w8BZFsaehZB_8iKLcxiUQKvAJak6DagNdu2RzxOwL8A",
context: "http://weheartit.com/entry/group/21973537"
},]
{
term: "lolcats funny",
when: "2016-05-19T02:58:39.278Z"
},
{
term: "dog",
when: "2016-05-19T00:47:33.335Z"
},


Conversions from cubic meters More...
Static Public Member Functions | |
| static float | CubicMillimeters (float cubicMeters) |
| Convert from cubic meters to cubic millimeters. More... | |
| static float | CubicCentimeters (float cubicMeters) |
| Convert from cubic meters to cubic centimeters. More... | |
| static float | CubicInches (float cubicMeters) |
| Convert from cubic meters to cubic inches. More... | |
| static float | CubicFeet (float cubicMeters) |
| Convert from cubic meters to cubic feet. More... | |
| static float | CubicKilometers (float cubicMeters) |
| Convert from cubic meters to cubic kilometers. More... | |
| static float | CubicMiles (float cubicMeters) |
| Convert from cubic meters to cubic miles. More... | |
Public Attributes | |
| const float | PER_CUBIC_MILLIMETER = 1 / Units.CubicMillimeters.PER_CUBIC_METER |
| Conversion factor from cubic millimeters to cubic meters. More... | |
| const float | PER_CUBIC_CENTIMETER = 1 / Units.CubicCentimeters.PER_CUBIC_METER |
| Conversion factor from cubic millimeters to cubic meters. More... | |
| const float | PER_CUBIC_INCH = 1 / Units.CubicInches.PER_CUBIC_METER |
| Conversion factor from cubic inches to cubic meters. More... | |
| const float | PER_CUBIC_FOOT = 1 / Units.CubicFeet.PER_CUBIC_METER |
| Conversion factor from cubic feet to cubic meters. More... | |
| const float | PER_CUBIC_KILOMETER = Meters.PER_KILOMETER * Meters.PER_KILOMETER * Meters.PER_KILOMETER |
| Conversion factor from cubic kilometers to cubic meters. More... | |
| const float | PER_CUBIC_MILE = PER_CUBIC_FOOT * Units.CubicFeet.PER_CUBIC_MILE |
| Conversion factor from cubic miles to cubic meters. More... | |
Conversions from cubic meters
Definition at line 6 of file CubicMeters.cs.
|
inlinestatic |
Convert from cubic meters to cubic centimeters.
| cubicMeters | The number of cubic meters |
Definition at line 53 of file CubicMeters.cs.
References Juniper.Units.Units.
|
inlinestatic |
Convert from cubic meters to cubic feet.
| cubicMeters | The number of cubic meters |
Definition at line 73 of file CubicMeters.cs.
References Juniper.Units.Units.
|
inlinestatic |
Convert from cubic meters to cubic inches.
| cubicMeters | The number of cubic meters |
Definition at line 63 of file CubicMeters.cs.
References Juniper.Units.Units.
|
inlinestatic |
Convert from cubic meters to cubic kilometers.
| cubicMeters | The number of cubic meters |
Definition at line 83 of file CubicMeters.cs.
References Juniper.Units.Units.
|
inlinestatic |
Convert from cubic meters to cubic miles.
| cubicMeters | The number of cubic meters |
Definition at line 93 of file CubicMeters.cs.
References Juniper.Units.Units.
|
inlinestatic |
Convert from cubic meters to cubic millimeters.
| cubicMeters | The number of cubic meters |
Definition at line 43 of file CubicMeters.cs.
References Juniper.Units.Units.
| const float Juniper.Units.CubicMeters.PER_CUBIC_CENTIMETER = 1 / Units.CubicCentimeters.PER_CUBIC_METER |
Conversion factor from cubic millimeters to cubic meters.
Definition at line 16 of file CubicMeters.cs.
| const float Juniper.Units.CubicMeters.PER_CUBIC_FOOT = 1 / Units.CubicFeet.PER_CUBIC_METER |
Conversion factor from cubic feet to cubic meters.
Definition at line 26 of file CubicMeters.cs.
| const float Juniper.Units.CubicMeters.PER_CUBIC_INCH = 1 / Units.CubicInches.PER_CUBIC_METER |
Conversion factor from cubic inches to cubic meters.
Definition at line 21 of file CubicMeters.cs.
| const float Juniper.Units.CubicMeters.PER_CUBIC_KILOMETER = Meters.PER_KILOMETER * Meters.PER_KILOMETER * Meters.PER_KILOMETER |
Conversion factor from cubic kilometers to cubic meters.
Definition at line 31 of file CubicMeters.cs.
| const float Juniper.Units.CubicMeters.PER_CUBIC_MILE = PER_CUBIC_FOOT * Units.CubicFeet.PER_CUBIC_MILE |
Conversion factor from cubic miles to cubic meters.
Definition at line 36 of file CubicMeters.cs.
| const float Juniper.Units.CubicMeters.PER_CUBIC_MILLIMETER = 1 / Units.CubicMillimeters.PER_CUBIC_METER |
Conversion factor from cubic millimeters to cubic meters.
Definition at line 11 of file CubicMeters.cs.