The setting was at home in the living room on a mid July 2009 afternoon. Participants were myself and my wife. We were both feeling pretty good without any outside distractions so we ventured into trying some of the blue lotus I had been waiting for the last few weeks (imported). I had gotten a 1/2 ounce before but had not experienced any effect from it and was of the mind that it might be placebo instead of any real effect.
My wife had no bias, had not heard of it before, and held no preconceptions.
I place 8 drops of the Blue lotus absolute oil in wine (6 ounces) 30 minutes prior to taking a preparation of 80 grams soaked in 16 ounces of Zinfandel which had soaked about 6 hours, we split the portions in half and then drank. Next we smoked an ounce of the dried leaf in a hookah.
I started noticing a slight buzz that would never have happened from wine alone **ever**. I was definitely under the influence of something.
The effects from the wine were very subtle and vanished quickly. The smoke from the hookah was smooth and relaxing and gave a slight buzz if the frequency and depth of the draw was increased. I suspect that the 25x leaf would be much better for smoking.
My wife noticed 'patterns' in the smoke (fish, galaxies, etc) about 30 minutes into our smoking and saw a lot of beauty. She was relaxed and enamored with the patterns. I only felt relaxed and interested in watching the astonishment on her face. We talked and smoked more.  I started noticing a slight buzz that would never have happened from wine alone **ever**. I was definitely under the influence of something. I felt pleasant and relaxed but nothing strong.
We had plans for a comedy show this nite and 4 hours seemed to just slip by and now we had to head out. She didn't care about going or the fact we parted with tons of money for front row seats (she's usually extremely frugal and not wasteful). I didn't care either but I knew getting out into the fresh air would be beneficial and we were not 'stoned/drunk'. The comedy and food was great and the walk home was extremely pleasant and talkative.
After some nice cuddling she fell asleep soon after getting home. I on the other hand found myself popping in and out of lucidity while sleep. I was in a 'place' while sleep conscious that I was not familiar with but had a quality to it that I relate to meditation. My mind felt a little rushed along a hum. Like a very quiet bee in the head and I was like a seed. I didn't explore it more at the time and I intend to in the future but I could tell that that consciousness wasn't going to allow me to wake up refreshed. It was good but came at a time when I had to be up and out early. I intend to do it again soon where I have more time.
Prior to going to bed we got a call from my wife's mother who can always pull her heart strings with a guilt trip as easy as a spider spins a web. For the first time EVER, it didn't work. There was NOTHING that could be said to her to upset her or manipulate her in the least. I think it might be great as a anxiety reducer in some.
No hangover or ill effects were experienced. I would definitely use it on occasion probably in combination with Kanna, passionflower, etc.
Happy hunting
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


--- layout: post title: "Profunctors" description: "Functors that are both co- and contravariant. An article for C# programmers." date: 2021-11-01 6:59 UTC tags: [Software Design] --- {% include JB/setup %}
{{ page.description }}
This article series is part of a larger series of articles about functors, applicatives, and other mappable containers. Particularly, you've seen examples of both functors and contravariant functors.
What happens if you, so to speak, combine those two?
A profunctor is like a bifunctor, except that it's contravariant in one of its arguments (and covariant in the other). Usually, you'd list the contravariant argument first, and the covariant argument second. By that convention, a hypothetical Profunctor<A, B>
would be contravariant in A
and covariant in B
.
In order to support such mapping, you could give the class a DiMap
method:
public sealed class Profunctor<A, B> { public Profunctor<A1, B1> DiMap<A1, B1>(Func<A1, A> contraSelector, Func<B, B1> coSelector) // ...
Contrary to (covariant) functors, where C# will light up some extra compiler features if you name the mapping method Select
, there's no extra language support for profunctors. Thus, you can call the method whatever you like, but here I've chosen the name DiMap
just because that's what the Haskell Profunctors package calls the corresponding function.
Notice that in order to map the contravariant type argument A
to A1
, you must supply a selector that moves in the contrary direction: from A1
to A
. Mapping the covariant type argument B
to B1
, on the other hand, goes in the same direction: from B
to B1
.
An example might look like this:
Profunctor<TimeSpan, double> profunctor = CreateAProfunctor(); Profunctor<string, bool> projection = profunctor.DiMap<string, bool>(TimeSpan.Parse, d => d % 1 == 0);
This example starts with a profunctor where the contravariant type is TimeSpan
and the covariant type is double
. Using DiMap
you can map it to a Profunctor<string, bool>
. In order to map the profunctor
value's TimeSpan
to the projection
value's string
, the method call supplies TimeSpan.Parse
: a (partial) function that maps string
to TimeSpan
.
The second argument maps the profunctor
value's double
to the projection
value's bool
by checking if d
is an integer. The lambda expression d => d % 1 == 0
implements a function from double
to bool
. That is, the profunctor covaries with that function.
Given DiMap
you can implement the standard Select
method for functors.
public Profunctor<A, B1> Select<B1>(Func<B, B1> selector) { return DiMap<A, B1>(x => x, selector); }
Equivalently to bifunctors, when you have a function that maps both dimensions, you can map one dimension by using the identity function for the dimension you don't need to map. Here I've used the lambda expression x => x
as the identity function.
You can use this Select
method with standard method-call syntax:
Profunctor<DateTime, string> profunctor = CreateAProfunctor(); Profunctor<DateTime, int> projection = profunctor.Select(s => s.Length);
or with query syntax:
Profunctor<DateTime, TimeSpan> profunctor = CreateAProfunctor(); Profunctor<DateTime, int> projection = from ts in profunctor select ts.Minutes;
All profunctors are also covariant functors.
Likewise, given DiMap
you can implement a ContraMap
method:
public Profunctor<A1, B> ContraMap<A1>(Func<A1, A> selector) { return DiMap<A1, B>(selector, x => x); }
Using ContraMap
is only possible with normal method-call syntax, since C# has no special understanding of contravariant functors:
Profunctor<long, DateTime> profunctor = CreateAProfunctor(); Profunctor<string, DateTime> projection = profunctor.ContraMap<string>(long.Parse);
All profunctors are also contravariant functors.
While you can implement Select
and ContraMap
from DiMap
, it's also possible to go the other way. If you have Select
and ContraMap
you can implement DiMap
.
In the overall article series, I've focused on the laws that govern various universal abstractions. In this article, I'm going to treat this topic lightly, since it'd mostly be a reiteration of the laws that govern co- and contravariant functors.
The only law I'll highlight is the profunctor identity law, which intuitively is a generalisation of the identity laws for co- and contravariant functors. If you map a profunctor in both dimensions, but use the identity function in both directions, nothing should change:
Profunctor<Guid, string> profunctor = CreateAProfunctor(); Profunctor<Guid, string> projection = profunctor.DiMap((Guid g) => g, s => s);
Here I've used two lambda expressions to implement the identity function. While they're two different lambda expressions, they both 'implement' the general identity function. If you aren't convinced, we can demonstrate the idea like this instead:
T id<T>(T x) => x; Profunctor<Guid, string> profunctor = CreateAProfunctor(); Profunctor<Guid, string> projection = profunctor.DiMap<Guid, string>(id, id);
This alternative representation defines a local function called id
. Since it's generic, you can use it as both arguments to DiMap
.
The point of the identity law is that in both cases, projection
should be equal to profunctor
.
Are profunctors useful in everyday programming? So far, I've found no particular use for them. This mirrors my experience with contravariant functors, which I also find little use for. Why should we care, then?
It turns out that, while we rarely work explicitly with profunctors, they're everywhere. Normal functions are profunctors.
In addition to normal functions (which are both covariant and contravariant) other profunctors exist. At the time that I'm writing this article, I've no particular plans to add articles about any other profunctors, but if I do, I'll add them to the above list. Examples include Kleisli arrows and profunctor optics.
The reason I find it worthwhile to learn about profunctors is that this way of looking at well-behaved functions shines an interesting light on the fabric of computation, so to speak. In a future article, I'll expand on that topic.
A profunctor is a functor that is covariant in one dimension and contravariant in another dimension. While various exotic examples exist, the only example that you'd tend to encounter in mainstream programming is the Reader profunctor, also known simply as functions.
Next: Reader as a profunctor.
Comments
I have not found the concept of a profunctor useful in everyday programming, but I have found one very big use for them.
I am the maintainer of Elmish.WPF. This project makes it easy to create a WPF application in the style of the Model-View-Update / MVU / Elm Architecture. In a traditional WPF application, data goes between a view model and WPF via properties on that view model. Elmish.WPF makes that relationship a first-class concept via the type
Binding<'model, 'msg>
. This type is a profunctor; contravariant in'model
and covariant in'msg
. The individual mapping functions areBinding.mapModel
andBinding.mapMsg
respectively.This type was not always a profunctor. Recall that a profunctor is not really just a type but a type along with its mapping functions (or a single combined function). In versions 1, 2, and 3 of Elmish.WPF, this type is not a profunctor due to the missing mapping function(s). I added the mapping functions in version 4 (currently a prelease) that makes
Binding<'model, 'msg>
(along with those functions) a profunctor. This abstraction has made it possible to significantly improve both the internal implementation as well as the public API.As you stated, a single function
a -> b
is a profunctor; contravariant ina
and covariant inb
. I think of this as the canonical profunctor, or maybe "the original" profunctor. I think it is interesting to compare each profunctor to this one. In the case ofBinding<'model, 'msg>
, is implemented by two functions: one from the (view) model to WPF with type'model -> obj
that we could calltoWpf
and one from WPF with typeobj -> 'msg
that we could callfromWpf
. Of course, composing these two functions results in a single function that is a profunctor in exactly the way we expect.Now here is something that I don't understand. In addition to
Binding.mapModel
andBinding.mapMsg
, I have discovered another function with useful behavior in the functionBinding.mapMsgWithModel
. Recall that a functiona -> b
is not just profunctor in (contravariant)a
and (covariant)b
, but it is also a monad inb
(witha
fixed). The composed functiontoWpf >> fromWpf
is such a monad andBinding.mapMsgWithModel
is its "bind
" function. The leads one to think thatBinding<'model, 'msg>
could be a monad in'msg
(with'model
fixed). My intuition is that this is not the case, but maybe I am wrong.Tyson, it's great to learn that there are other examples of useful profunctors in the wild. It might be useful to add it to a 'catalogue' of profunctor examples, if someone ever compiles such a list - but perhaps it's a little to specific for a general-purpose catalogue...
After much digging around in the source code you linked, I managed to locate the definition of Binding<'model, 'msg>, which, however, turns out to be too complex for me to do a full analysis on a Saturday morning.
One of the cases, however, the TwoWayData<'model, 'msg> type looks much like a lens - another profunctor example.
Might
Binding<'model, 'msg>
also form a monad?One simple test I've found useful for answering such a question is to consider whether a lawful
join
function exists. In Haskell, thejoin
function has the typeMonad m => m (m a) -> m a
. The intuitive interpretation is that if you can 'flatten' a nested functor, then that functor is also a monad.So the question is: Can you reasonably write a function with the type
Binding<'model, Binding<'model, 'msg>> -> Binding<'model, 'msg>
?If you can write a lawful implementation of this
join
function, theBinding<'model, 'msg>
forms a monad.Thank you for linking to the deinition of
Binding<'model, 'msg>
. I should have done that. Yes, theTwoWayData<'model, 'msg>
case is probably the simplest. Good job finding it. I have thought about implementing such ajoin
function, but it doesn't seem possible to me.


Biography
Placeholder bio text here.
Educational Background
- Middle Tennessee State University
Work Experience
- Parker Book Design
- American Red Cross
- Subiaco Academy
Professional Development Goals
Goals go here.
Placeholder bio text here.
Goals go here.


Fork me on GitHub!
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kajal Agarwal
We are going to join July cohort in Chicago
Chicago firecrackers contact here
HTML Tutorial This is a link to this page.
DBC This is a link to a website on the World Wide Web.
Its going to be fun:
You will learn a lot


Stefano Lusardi, Software Developer
Modern: C++11 Standard and beyond
Practices: readable, expressive, solid, reusable pieces of code
We will discuss only STL although Boost, Qt and others third party provides even wider set of features
The simplest example: loop comparison
Non-standard vs. standard implementation in practice
Remember that we are looking for:
Example: "Old school" for loop
int c = 0;
for (int i = 0; i < myVec.size(); ++i) {
myVec[i] == 5 && ++c;
}
How many times have you seen something like this (but ten times more complex)?
To fully understand this snippet you need at least to read it once entirely
Example: "New school" standard algorithm
int c = std::count(begin(myVec), end(myVec), 5);
Isn't it clearer, shorter, more expressive and bullet proof?
You can understand its meaning even without read it entirely!
What does your (modern) compiler do for you?
Automatic generation of Special Member Functions
All Special Member Functions
class Foo{
Foo(); // 1. Default Constructor
~Foo(); // 2. Destructor
Foo(const Foo&); // 3. Copy Constructor
Foo& operator=(const Foo&); // 4. Copy Assignment
Foo(Foo&&); // 5. Move Constructor
Foo& operator=(Foo&&); // 6. Move Assignment
};
Partial Special Member Functions
// What you write:
class Bar {
Bar(const Bar& bar, int i = 0);
// This counts as user defined copy constructor since
// the second argument is defaulted
};
// What you get:
class Bar {
//1. No Default Constructor: we have a user defined ctor
~Bar(); // 2. Destructor
Bar(const Bar&); // 3. Copy Constructor
Bar& operator=(const Bar&); // 4. Copy Assignment
// 5. No Move Constructor: we have a user defined copy ctor
// 6. No Move Assignment: we have a user defined copy ctor
};
Use the Rule of 3 (or 5):
"If a class requires a user-defined destructor, a user-defined copy constructor, or a user-defined copy assignment operator, it almost certainly requires all three."
from cppreference.com
default and delete specifiers
struct Foo{
Foo(double radius) { }
Foo(Foo& c) = delete;
Foo& operator=(Foo& c) = delete;
};
int main(){
Foo f1; // KO: No default ctor
Foo f2(2); // -OK-
f2 = f2; // KO: No copy assignament
Foo f3(f2); // KO: No copy ctor
Foo f4 = f2; // KO: No copy ctor
return 0;
}
Do you still need a private copy ctor/assignment?
No, just delete them!
Explicit constructor specifier
struct Circle{
// Not Explicit ctor
Circle(double radius) : mRadius{radius} { }
double Area() const { return mRadius * mRadius * PI; }
double mRadius;
};
struct Square{
// Explicit ctor
explicit Square(double side) : mSide{side} { }
double Area() const { return mSide * mSide; }
double mSide;
};
double Area(Circle c){ return c.Area(); }
double Area(Square s){ return s.Area(); }
int main(){
Circle c(4);
Square s(4);
std::cout << "Circle Area: " << Area(c) << "\n";
std::cout << "Square Area: " << Area(s) << "\n";
std::cout << "Which Area?: " << Area(4) << "\n";
return 0;
}
RVO (Return Value Optimization)
Generating useless copies: why do we care?
g++ -std=c++11 -fno-elide-constructors -O2 -pedantic -pthread main.cpp && ./a.out example on coliru.com
struct C {
C() {}
C(const C&) { std::cout << "A copy was made.\n"; }
};
C f() {
return C();
}
int main() {
C c = f();
}


*
Create a Job with an image node which prints node version and also verifies there is a pod created for this job


After serving in the US Coast Guard, I completed my master's in psychology online while teaching English in Korea. I am now beginning a career as a web developer.
What I do
I am becoming proficient in full stack web development.
My passion
I love learning new technologies and using them to solve interesting problems.


Interactive web heatmap viewer
jHeatmap is designed for incorporation into web portals and applications so it has the above listed extension points which may be adapted to the developer's needs: data readers, cell decorators, data aggregation, sorting algorithms and filters.
Three data readers which allow to read tab separated data into the heatmap and annotations respectively are available. A decorator is a function that defines the color scale to use in the heatmap cells. jHeatmap comes with seven implementations fit for different data types. An aggregator is a function that collapses an array of numbers (rows or columns) into a single number. Aggregators are used in combination with the default sorter. Custom complex sorters are also possible, such as the already available MutualExclusiveSorter. Filters can be added to rows and columns as for example the non-significance filter will hide rows or columns that contain no significant p-values.


***********************************************************
introducing Jenn Rogien
our new style & fit expert!
http://e.ae.com/a/tBQ7uWIB7u3j4B8wQd-NuZn6S0M/link21c?AAP_FLAG=N&CUSTOMER_NBR=1235023277209
Jenn is the head stylist for HBO’s ‘Girls’ and was the
2012 Style Awards TV Costume Designer of the Year.

Our mailing address: 77 Hot Metal Street, Pittsburgh, PA 15203


|
|
void | getImage (QImage) |
| |
|
void | updateProgressBar (double) |
| |
|
void | setPath (QString) |
| |
|
|
void | build_signal (double x, double y, double x_width, double y_height, int X, int Y, double rotate_angle, double t, QString img_format, QString img_path, QString img_title, QString work_name) |
| |
|
|
| Route_Tool (QWidget *parent=nullptr) |
| |
|
|
void | mouseMoveEvent (QMouseEvent *e) |
| |
|
void | mouseDoubleClickEvent (QMouseEvent *e) |
| |
|
void | mouseReleaseEvent (QMouseEvent *e) |
| |
|
void | wheelEvent (QWheelEvent *e) |
| |
|
|
void | on_pushButton_view_clicked () |
| |
|
void | on_comboBox_axisColour_currentIndexChanged (int index) |
| |
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void | on_Slider_time_valueChanged (int value) |
| |
|
void | on_doubleSpinBox_t_editingFinished () |
| |
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void | on_actionBack_to_main_window_triggered () |
| |
|
void | on_actionView_triggered () |
| |
|
void | on_pushButton_Save_clicked () |
| |
|
void | on_actionSave_Point_triggered () |
| |
|
void | on_action0_5_triggered () |
| |
|
void | on_action0_8_triggered () |
| |
|
void | on_action1_triggered () |
| |
|
void | on_action1_2_triggered () |
| |
|
void | on_action1_5_triggered () |
| |
|
void | on_action2_0_triggered () |
| |
|
|
void | paintEvent (QPaintEvent *event) |
| |
|
|
Ui::Route_Tool * | ui |
| |
|
double | centreX |
| |
|
double | centreY |
| |
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double | img_size |
| |
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double | t |
| |
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QString | pro_path |
| |
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QImage | image |
| |
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bool | press_move = false |
| |
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double | preX = 0 |
| |
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double | preY = 0 |
| |
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double | preCentreX = 0 |
| |
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double | preCentreY = 0 |
| |
|
int | dx = 0 |
| |
|
int | dy = 0 |
| |
|
QObject * | p = parent() |
| |
The documentation for this class was generated from the following files:
- D:/GitHub/TVJ Group/Fractal_Designer/src/route_tool.h
- D:/GitHub/TVJ Group/Fractal_Designer/src/route_tool.cpp


UPDATE: Ipid finalising its report on Mervyn Masher case
The Ipid spokesman, Sontaga Seisa said that the decision to charge anyone linked to the shooting rested with the NPA, based on the evidence available.
by Enver WesselsMBOMBELA – The police watchdog Ipid is continuing investigations into the shooting death of Mervyn Masher,
a prominent Mbombela businesman, in the early hours of June 9 this year.
According to Ipid spokesman Sontaga Seisa no arrests have been made in connection with the shooting.
ALSO READ: Moroccan cyclist makes a pit-stop in Mbombela
“Ipid is still waiting for the ballistic report from the laboratory.
“We will only prepare the case docket for the National Prosecution Authority (NPA) after the report is available.
ALSO READ: Contract dispute leads to dropped cellphone signal
“For now, Ipid cannot say who is to be criminally charged and for which offence,” he said.
Seisa added that the decision to charge anyone linked to the shooting rested with the NPA, based on the evidence available.


import os
import pickle
import json
import threading
import Pyro4.naming
[docs]def nic_name_to_host(nic_name):
""" helper function to translate the name of a network card into a valid host name"""
from netifaces import ifaddresses, AF_INET
host = ifaddresses(nic_name).setdefault(AF_INET, [{'addr': 'No IP addr'}] )[0]['addr']
return(host)
[docs]class NameServer(object):
"""
The nameserver serves as a phonebook-like lookup table for your workers. Unique names are created so the workers
can work in parallel and register their results without creating racing conditions. The implementation uses
`PYRO4 <https://pythonhosted.org/Pyro4/nameserver.html>`_ as a backend and this class is basically a wrapper.
"""
def __init__(self, run_id, working_directory=None, host=None, port=0, nic_name=None):
"""
Parameters
----------
run_id: str
unique run_id associated with the HPB run
working_directory: str
path to the working directory of the HPB run to store the nameservers credentials.
If None, no config file will be written.
host: str
the hostname to use for the nameserver
port: int
the port to be used. Default (=0) means a random port
nic_name: str
name of the network interface to use (only used if host is not given)
"""
self.run_id = run_id
self.host = host
self.nic_name = nic_name
self.port = port
self.dir = working_directory
self.conf_fn = None
self.pyro_ns = None
[docs] def start(self):
"""
starts a Pyro4 nameserver in a separate thread
Returns
-------
tuple (str, int):
the host name and the used port
"""
if self.host is None:
if self.nic_name is None:
self.host = 'localhost'
else:
self.host = nic_name_to_host(self.nic_name)
uri, self.pyro_ns, _ = Pyro4.naming.startNS(host=self.host, port=self.port)
self.host, self.port = self.pyro_ns.locationStr.split(':')
self.port = int(self.port)
thread = threading.Thread(target=self.pyro_ns.requestLoop, name='Pyro4 nameserver started by HpBandSter')
thread.start()
if not self.dir is None:
os.makedirs(self.dir, exist_ok=True)
self.conf_fn = os.path.join(self.dir, 'HPB_run_%s_pyro.pkl'%self.run_id)
with open(self.conf_fn, 'wb') as fh:
pickle.dump((self.host, self.port), fh)
return(self.host, self.port)
[docs] def shutdown(self):
"""
clean shutdown of the nameserver and the config file (if written)
"""
if not self.pyro_ns is None:
self.pyro_ns.shutdown()
self.pyro_ns = None
if not self.conf_fn is None:
os.remove(self.conf_fn)
self.conf_fn = None
def __del__(self):
self.shutdown()


About me...
well, i'm Hasti Hassanimoghadam. needless to say I'm software engineering student of guilan university. If I wanna describe my favorites I require hundreds of sentences. so I try to explain briefly. Art and sport are inseparable part of my life.honostly, designing and coloring glassess(vitrai) or playing volleyball are the most delightful activities that make me canty. If you have not colored any glass syne, I highly recommend you to try it! well, another amiable activity that brings me pleasure , is watching, reading and hearing about the duchess of camridge kate midleton. from my point of view her grand style and particulary her chummy behavior stare all the looks to her. so I justify myself if I fancy about her and any detail about her life. I set a link of her instagram acount if you propend you can check it
Education
primary school: Esteghlal 2002-2006
guidance school: shahed of anzali 2007-2009
high school: shahed of anzali 2010-2013
university: guilan university, engineering faculty 2015-now
skills
Vitrai
English language
karate
volleyball
C++
C#
java
VHDL
assembly
HTML 5
CSS3
glories
contact


This is the documentation for png++ the C++ wrapper for libpng. This page documents png++ version 0.2.
PNG++ aims to provide simple yet powerful C++ interface to libpng, the PNG reference implementation library. PNG++ is free software distributed under a modified variant of BSD license.
The following code demonstrates how to read and write PNG images using png++:
png::image< png::rgb_pixel > image("input.png"); image.write("output.png");
The code reads an image from the file named input.png
, then writes the image to a file named output.png
. The image class template allows you to specify the desired pixel type for the image data. The available pixel types include: RGB, Grayscale and Indexed pixels. Some of the pixel types can have an alpha channel.
The png++ naturally supports reading PNG images of any color type into RGB or Grayscale pixel buffers (with optional alpha channel). This is particularly useful for an image viewer if it needs to display the PNG image on, for example, RGB device regardless of the image color type.
On the other hand one might want to read only images of particular type. With png++ you can specify it this way:
png::image< png::rgb_pixel > image("rgb.png", png::require_color_space< png::rgb_pixel >());
PNG++ comes as a set of header files and does not require compilation to be installed. For the same reason there are no binary packages for png++.
Follow these instructions in order to install png++:
$ tar -zxf png++-0.2.x.tar.gz -C ~/src
$ cd ~/src/png++-0.2.x
make
to test how it's doing: $ make
example
directory. If everything goes well, try $ make test
make
check
which is the same as above) to run the test suite. If tests do not produce error messages then probably all is OK.$ make docs
doxygen
in the sources directory.root
and install png++ into your system. It's OK to issue make
install
under ordinary user permissions if you want to install png++ into your home directory. Run the following command: $ make install PREFIX=$HOME
~/include/png++
and documentation files to ~/share/doc/png++-0.2.x
. Without a PREFIX
png++ installs to /usr/local
.In png++ you can create new images like this:
#include <png++/png.hpp> //... png::image< png::rgb_pixel > image(128, 128); for (size_t y = 0; y < image.get_height(); ++y) { for (size_t x = 0; x < image.get_width(); ++x) { image[y][x] = png::rgb_pixel(x, y, x + y); // non-checking equivalent of image.set_pixel(x, y, ...); } } image.write("rgb.png");
Optionally, you may specify
image.set_interlace_type(png::interlace_adam7)
to produce an interlaced image.
If you are writing an indexed colors image, you should provide a palette (colormap). One of the ways to do this is the following:
#include <png++/png.hpp> //... png::image< png::index_pixel > image; png::palette pal(256); for (size_t i = 0; i < pal.size(); ++i) { pal[i] = png::color(i, 255 - i, i); } image.set_palette(pal); ... image.write("palette.png");
It is not absolutely necessary to have the whole image data in memory in order to write a PNG file. You can use generator class template to write the image row-by-row. An example of this is provided in example/pixel_generator.cpp
bundled with the sources package.
The same holds for reading images too. You can use consumer class template in order to read the image data row-by-row. This might help in applications which have to deal with large PNG images but do not want to read the entire image into memory.
You can read or write images from/to generic IO stream, not only file on disk. Check out image::read(std::istream&)
, image::write(std::ostream&)
overloads in the reference manual.
Use the following command to compile your program:
$ g++ -c example.cpp `libpng-config --cflags`
and the following to link it:
$ g++ -o example example.o `libpng-config --ldflags`
When compiling you should add -I
$PREFIX/include
if you have installed png++ to non-standard location, like your home directory.
In your program, the line
#include <png++/png.hpp>
brings in all the header files in png++ which should be suitable for the most of the applications. You may include only the headers you really use, for example:
#include <png++/image.hpp> #include <png++/rgb_pixel.hpp>
If do not want to install png++ headers you still can compile your programs. Just create a subdirectory named png++
somewhere in your project tree and copy all of the .hpp files in png++ distribution there. Then use appropriate compiler options to add this directory into the header search path.
example/
directory of the source distribution. You may also find sources in the test/
directory insightful (well, somewhat).:-)
The project is hosted at Savannah: http://savannah.nongnu.org/projects/pngpp/
Released source packages can be found here: http://download.savannah.nongnu.org/releases/pngpp/
Also, you can check out sources directly from SVN repository: svn://svn.sv.nongnu.org/pngpp/trunk/ or http://svn.sv.nongnu.org/pngpp/trunk/ (for people w/o outgoing svn).
Online version of this documentation can be found here: http://www.nongnu.org/pngpp/doc/0.2.3/index.html
The following is a list of known bugs and limitations:
;-)
To report bugs, please use Savannah bug tracker: http://savannah.nongnu.org/bugs/?group=pngpp&func=additem
Do not forget to check if the bug was already filed. :-)
There is a mailing list for developers: http://lists.nongnu.org/mailman/listinfo/pngpp-devel
You can also contact me by dropping a mail to<EMAIL_ADDRESS>Happy hacking!
Alex Shulgin


Deuteronomy 26:4
And the priest shall take the basket out of thine hand, and set it down before the altar of the LORD thy God.


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You will be able to have free Customer Support, anything from answering any questions to resolving any issues, at any time.
Payment First Policy
Before starting a new project, It is advisable to have a Downpayment first before starting a new project.
I offer Search Engine Optimization, that is very good for a small and medium business to market their product and services.
The benefits of search engine are to be known the brand, product & services online and to have a chance to earn or get more sales for your business.


stoQ is a modern, lightweight, and highly flexible automation framework designed with simplicity in mind.
Follow @punchcyber
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Best Practices and Tips
Production System Tips
Skip Update Check
Quartz contains an “update check” feature that connects to a server to check if there is a new version of Quartz available for download. This check runs asynchronously and does not affect startup/initialization time of Quartz, and it fails gracefully if the connection cannot be made. If the check runs, and an update is found, it will be reported as available in Quartz’s logs.
You can disable the update check with the Quartz config property “org.quartz.scheduler.skipUpdateCheck: true” or the system property “org.terracotta.quartz.skipUpdateCheck=true” (which you can set in your system environment or as a -D on the java command line). It is recommended that you disable the update check for production deployments.
JobDataMap Tips
Only Store Primitive Data Types (including Strings) In the JobDataMap
Only store primitive data types (including Strings) in JobDataMap to avoid data serialization issues short and long-term.
Use the Merged JobDataMap
The JobDataMap that is found on the JobExecutionContext during Job execution serves as a convenience. It is a merge of the JobDataMap found on the JobDetail and the one found on the Trigger, with the value in the latter overriding any same-named values in the former.
Storing JobDataMap values on a Trigger can be useful in the case where you have a Job that is stored in the scheduler for regular/repeated use by multiple Triggers, yet with each independent triggering, you want to supply the Job with different data inputs.
In light of all of the above, we recommend as a best practice the following: Code within the Job.execute(..) method should generally retrieve values from the JobDataMap on found on the JobExecutionContext, rather than directly from the one on the JobDetail.
Trigger Tips
Use DateBuilder, TriggerBuilder and TriggerUtils.
DateBuilder:
-
Offers a simple way to create Dates (for start/end dates)
TriggerBuilder:
-
Offers a simpler way to create triggers (schedules)
-
Has various methods for creating triggers with schedules that meet particular descriptions, as opposed to directly instantiating triggers of a specific type (i.e. SimpleTrigger, CronTrigger, etc.) and then invoking various setter methods to configure them
TriggerUtils: * Offers helpers for analyzing triggers (e.g. calculating future fire times)
JDBC JobStore
Never Write Directly To Quartz’s Tables
Writing scheduling data directly to the database (via SQL) rather than using scheduling API:
-
Results in data corruption (deleted data, scrambled data)
-
Results in job seemingly “vanishing” without executing when a trigger’s fire time arrives
-
Results in job not executing “just sitting there” when a trigger’s fire time arrives
-
May result in: Dead-locks
-
Other strange problems and data corruption
Never Point A Non-Clustered Scheduler At the Same Database As Another Scheduler With The Same Scheduler Name
If you point more than one scheduler instance at the same set of database tables, and one or more of those instances is not configured for clustering, any of the following may occur:
-
Results in data corruption (deleted data, scrambled data)
-
Results in job seemingly “vanishing” without executing when a trigger’s fire time arrives
-
Results in job not executing, “just sitting there” when a trigger’s fire time arrives
-
May result in: Dead-locks
-
Other strange problems and data corruption
Ensure Adequate Datasource Connection Size
It is recommended that your Datasource max connection size be configured to be at least the number of worker threads in the thread pool plus three. You may need additional connections if your application is also making frequent calls to the scheduler API. If you are using JobStoreCMT, the “non managed” datasource should have a maximum connection size of at least four.
Daylight Savings Time
Avoid Scheduling Jobs Near the Transition Hours of Daylight Savings Time
|
Note
|
Specifics of the transition hour and the amount of time the clock moves forward or back varies by locale see: https://secure.wikimedia.org/wikipedia/en/wiki/Daylight_saving_time_around_the_world. |
SimpleTriggers are not affected by Daylight Savings Time as they always fire at an exact millisecond in time, and repeat an exact number of milliseconds apart.
Because CronTriggers fire at given hours/minutes/seconds, they are subject to some oddities when DST transitions occur.
As an example of possible issues, scheduling in the United States within TimeZones/locations that observe Daylight Savings time, the following problems may occur if using CronTrigger and scheduling fire times during the hours of 1:00 AM and 2:00 AM:
-
1:05 AM may occur twice! - duplicate firings on CronTrigger possible
-
2:05 AM may never occur! - missed firings on CronTrigger possible
Again, specifics of time and amount of adjustment varies by locale.
Other trigger types that are based on sliding along a calendar (rather than exact amounts of time), such as CalenderIntervalTrigger, will be similarly affected - but rather than missing a firing, or firing twice, may end up having it’s fire time shifted by an hour.
Jobs
Waiting For Conditions
Long-running jobs prevent others from running (if all threads in the ThreadPool are busy).
If you feel the need to call Thread.sleep() on the worker thread executing the Job, it is typically a sign that the job is not ready to do the rest of its work because it needs to wait for some condition (such as the availability of a data record) to become true.
A better solution is to release the worker thread (exit the job) and allow other jobs to execute on that thread. The job can reschedule itself, or other jobs before it exits.
Throwing Exceptions
A Job’s execute method should contain a try-catch block that handles all possible exceptions.
If a job throws an exception, Quartz will typically immediately re-execute it (and it will likely throw the same exception again). It’s better if the job catches all exception it may encounter, handle them, and reschedule itself, or other jobs. to work around the issue.
Recoverability and Idempotence
In-progress Jobs marked “recoverable” are automatically re-executed after a scheduler fails. This means some of the job’s "work" will be executed twice.
This means the job should be coded in such a way that its work is idempotent.
Listeners (TriggerListener, JobListener, SchedulerListener)
Keep Code In Listeners Concise And Efficient
Performing large amounts of work is discouraged, as the thread that would be executing the job (or completing the trigger and moving on to firing another job, etc.) will be tied up within the listener.
Handle Exceptions
Every listener method should contain a try-catch block that handles all possible exceptions.
If a listener throws an exception, it may cause other listeners not to be notified and/or prevent the execution of the job, etc.
Exposing Scheduler Functionality Through Applications
Be Careful of Security!
Some users expose Quartz’s Scheduler functionality through an application user interface. This can be very useful, though it can also be extremely dangerous.
Be sure you don’t mistakenly allow users to define jobs of any type they wish, with whatever parameters they wish. For example, Quartz ships with a pre-made job org.quartz.jobs.NativeJob, which will execute any arbitrary native (operating system) system command that it is defined to. Malicious users could use this to take control of, or destroy your system.
Likewise other jobs such as SendEmailJob, and virtually any others could be used for malicious intent.
|
Note
|
Allowing users to define whatever job they want effectively opens your system to all sorts of vulnerabilities comparable/equivalent to Command Injection Attacks as defined by OWASP and MITRE. |


{% extends 'base_landing.html' %} {% load i18n %} {% load static %} {% block title %}Welcome to Atria.world{% endblock %} {% block main_content %}
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Thanks Everyone
I liked Github. I loved Bootstrap but 100kb+ css file is too huge to me. Visit PureCSS and thats it. I have to make mine Admin Panel for my many many projects. :)) Worked hard 2 days, later than Pure Admin has finished. I'm warning, only test my using browser (Google Chrome
).
Pure Admin Used
| Used | Github | Website |
|---|---|---|
| PureCSS | https://github.com/yui/pure/ | http://purecss.io/ |
| PageDown Extra | https://github.com/jmcmanus/pagedown-extra | - |
| Select2 | https://github.com/ivaynberg/select2 | http://ivaynberg.github.io/select2/ |
| jQuery Validation | https://github.com/jzaefferer/jquery-validation | http://jqueryvalidation.org/ |
| Countable | https://github.com/RadLikeWhoa/Countable | http://radlikewhoa.github.io/Countable/ |
| Mustache | https://github.com/janl/mustache.js/ | http://mustache.github.io/ |
| Jquery | https://github.com/jquery/jquery | http://jquery.com/ |


Preparation time
over 2 hours
Cooking time
10 to 30 mins
Serves
Serves 4
Sat Bains serves up Spanish-style eggs with spicy chorizo, perfect for pushing the boat out at brunch.
Prise open the scallop shells, pat the scallops dry with kitchen paper and leave in the fridge, uncovered, for 2-3 hours to dehydrate slightly.
Meanwhile, for the coriander salt, dry fry the coriander seeds and cinnamon stick in a frying pan over a medium heat for 30-40 seconds, or until toasted and fragrant.
Transfer the toasted seeds to a spice grinder and blend to a coarse powder. Tip the powder into a bowl and mix in the sea salt. Set the coriander salt mixture aside.
When the scallops have dried out in the fridge, preheat the grill to its highest setting. Remove the scallops from their shells and cut each in half to create two thinner scallops. Mix 160g/5½oz of the butter with the Marmite until smooth and well combined and set aside.
Heat a frying pan over a medium heat, add the diced chorizo and fry for 4-5 minutes, or until golden-brown.
Crack the eggs into the pan over the chorizo pieces and fry for 1-2 minutes, or until cooked to your liking. Remove the pan from the heat
Meanwhile, heat a separate frying pan over a medium heat until hot. Add the sunflower oil and the remaining 15g/½oz of butter. When the butter has melted, add the scallops and cook for 15-20 seconds on the cut side, or until golden-brown.
Remove the scallops from the pan and place them, cut-sides down, into a cold, ovenproof frying pan. Place the pan under the grill and grill the scallops for 30 seconds, or until just cooked through.
To serve, toast the bread until crisp and golden-brown. Place one slice into each of four serving plates. Season the chorizo eggs with a little of the coriander salt and freshly ground black pepper. Place one on top of each slice of toast and garnish with the coriander cress. Squeeze the lemon juice over the scallops, season with a little more of the coriander salt, then brush them with the Marmite butter. Place one scallop on top of each portion of chorizo eggs.


---
layout: page
title: Blog
quote: Overview of blog posts
pagination:
data: collections.posts
size: 15
alias: posts
---
{% for post in posts %}
{% render "components/preview-universal.html", item: post %}
{% endfor %}
{% render "components/paginator.html", pagination: pagination %}


|
GNSDK C API Reference
<IP_ADDRESS>2
|
Functions | |
| gnsdk_error_t GNSDK_API | gnsdk_manager_storage_cleanup (gnsdk_cstr_t storage_name, gnsdk_bool_t b_async) |
| gnsdk_error_t GNSDK_API | gnsdk_manager_storage_compact (gnsdk_cstr_t storage_name, gnsdk_bool_t b_async) |
| gnsdk_error_t GNSDK_API | gnsdk_manager_storage_flush (gnsdk_cstr_t storage_name, gnsdk_bool_t b_async) |
| gnsdk_error_t GNSDK_API | gnsdk_manager_storage_location_set (gnsdk_cstr_t storage_name, gnsdk_cstr_t storage_location) |
| gnsdk_error_t GNSDK_API | gnsdk_manager_storage_validate (gnsdk_cstr_t storage_name, gnsdk_bool_t *p_valid) |
| gnsdk_error_t GNSDK_API | gnsdk_manager_storage_version_get (gnsdk_cstr_t storage_name, gnsdk_cstr_t *p_version) |
| gnsdk_error_t GNSDK_API gnsdk_manager_storage_cleanup | ( | gnsdk_cstr_t | storage_name, |
| gnsdk_bool_t | b_async | ||
| ) |
This function searches the existing local SDK cache and removes any records that are expired.
Operation
This API first decides if maintenance is required; this is determined by tracking when the next record expiration is needed.
Maintenance is always run the first time this API is called; any subsequent calls only perform maintenance if this is required. Consequently, calling this API multiple times does not result in excessive maintenance.
Storage Names
Currently there are three storages managed by the SDK:
Use the appropriate name to perform this operation on the target storage. Each of these require a separate call to this API, with the name of the storage to on which to perform the maintenance.
Performance
If b_async
is true and if maintenance is necessary, this API spawns a thread to perform the cleanup. This thread runs at the lowest priority to minimize the impact on other running queries or operations of the SDK.
This function can cause performance issues due to creating a large amount of disk I/O.
This operation can be performed on different storages at the same time, but note that performing multiple simultaneous calls will potentially further degrade performance.
Expired Records
Expired records are those older than the maximum allowable, even if the record has been recently read. Old but actively read records are removed because Gracenote Service may have an updated matching record.
The maximum allowable age of a record varies by query type and is managed internally by Gracenote. Applications can use GNSDK_USER_OPTION_CACHE_EXPIRATION to adjust the age at which records are expired.
| storage_name | [in] Local storage name |
| b_async | [in] Boolean value to indicate whether to perform an asynchronous cleanup maintenance in the background |
| gnsdk_error_t GNSDK_API gnsdk_manager_storage_compact | ( | gnsdk_cstr_t | storage_name, |
| gnsdk_bool_t | b_async | ||
| ) |
Attempts to compact the named local storage to minimize the amount of space required.
When the b_async parameter is set to value that equals TRUE, then the function immediately returns and the flush is performed in the background and on a separate thread.
Storage Names
Currently there are three storages managed by the SDK:
Use the appropriate name to perform this operation on the target storage. Each of these require a separate call to this API, with the name of the storage on which to perform the cleanup.
Performance
If b_async
is true this API spawns a thread to perform the operation. This thread runs at the lowest priority to minimize the impact on other running queries or operations of the SDK.
This function can cause performance issues due to creating a large amount of disk I/O.
This operation can be performed on different storages at the same time, but note that performing multiple simultaneous calls will potentially further degrade performance.
| storage_name | [in] Local storage name |
| b_async | [in] Boolean value to indicate whether to perform an asynchronous cache compact in the background, on a separate thread |
| gnsdk_error_t GNSDK_API gnsdk_manager_storage_flush | ( | gnsdk_cstr_t | storage_name, |
| gnsdk_bool_t | b_async | ||
| ) |
This function clears all records from the named local storage.
When the b_async parameter is set to value that equals TRUE, then the function immediately returns and the flush is performed in the background and on a separate thread.
Storage Names
Currently there are three storages managed by the SDK:
Use the appropriate name to perform this operation on the target storage. Each of these require a separate call to this API, with the name of the storage on which to perform the flush.
Performance
If b_async
is true this API spawns a thread to perform the operation. This thread runs at the lowest priority to minimize the impact on other running queries or operations of the SDK.
This function can cause performance issues due to creating a large amount of disk I/O.
This operation can be performed on different storages at the same time, but note that performing multiple simultaneous calls will potentially further degrade performance.
| storage_name | [in] Local storage name |
| b_async | [in] Boolean value to indicate whether to perform an asynchronous cache flush in the background, on a separate thread |
| gnsdk_error_t GNSDK_API gnsdk_manager_storage_location_set | ( | gnsdk_cstr_t | storage_name, |
| gnsdk_cstr_t | storage_location | ||
| ) |
This function cas be used to specify the location of the named local storage.
If this option is not specified the option set for the initialized storage SDK will be used. For example, if the SQLite Storage SDK has been initialized any path set using GNSDK_STORAGE_SQLITE_OPTION_STORAGE_FOLDER and gnsdk_storage_sqlite_option_set()
will be used.
The storage location must be a valid relative or absolute path to an existing folder that has the necessary write permissions.
Important:
For Windows CE an absolute path must be used.
Storage Names
Currently there are three storages managed by the SDK:
Use the appropriate name to perform this operation on the target storage. Each of these require a separate call to this API, with the name of the storage on which to perform the flush.
| storage_name | [in] Local storage name |
| storage_location | [in] String value to indicate location of storage. |
| gnsdk_error_t GNSDK_API gnsdk_manager_storage_validate | ( | gnsdk_cstr_t | storage_name, |
| gnsdk_bool_t * | p_valid | ||
| ) |
Performs validation on the named local storage.
Storage Names
Currently there are three storages managed by the SDK:
Use the appropriate name to perform this operation on the target storage. Each of these require a separate call to this API, with the name of the storage on which to perform the flush.
| storage_name | [in] Local storage name |
| p_valid | [in] Boolean value to indicate whether the storage is valid. |
| gnsdk_error_t GNSDK_API gnsdk_manager_storage_version_get | ( | gnsdk_cstr_t | storage_name, |
| gnsdk_cstr_t * | p_version | ||
| ) |
Get the version of the named local storage.
| storage_name | [in] Local storage name |
| p_version | [in] String value to indicate version. |
How can we improve this topic?
Copyright © 2000-present. Gracenote, Inc. All rights reserved. Generated on Tue Jan 8 2013 07:40:58.


class Solargraph::Workspace
A workspace consists of the files in a project's directory and the project's configuration. It provides a Source
for each file to be used in an associated Library
or ApiMap
.
Attributes
@return [String]
@return [Array<String>]
The require paths associated with the workspace.
@return [Array<String>]
Public Class Methods
@param directory [String] @param config [Config, nil]
# File lib/solargraph/workspace.rb, line 24 def initialize directory = '', config = nil @directory = directory @config = config load_sources @gemnames = [] @require_paths = generate_require_paths require_plugins end
Public Instance Methods
@return [Solargraph::Workspace::Config]
# File lib/solargraph/workspace.rb, line 34 def config @config ||= Solargraph::Workspace::Config.new(directory) end
@return [Array<String>]
# File lib/solargraph/workspace.rb, line 76 def filenames source_hash.keys end
True if the workspace contains at least one gemspec file.
@return [Boolean]
# File lib/solargraph/workspace.rb, line 113 def gemspec? !gemspecs.empty? end
Get an array of all gemspec files in the workspace.
@return [Array<String>]
# File lib/solargraph/workspace.rb, line 120 def gemspecs return [] if directory.empty? || directory == '*' @gemspecs ||= Dir[File.join(directory, '**/*.gemspec')].select do |gs| config.allow? gs end end
@param filename [String] @return [Boolean]
# File lib/solargraph/workspace.rb, line 87 def has_file? filename source_hash.key?(filename) end
Merge the source. A merge will update the existing source for the file or add it to the sources if the workspace is configured to include it. The source is ignored if the configuration excludes it.
@param source [Solargraph::Source] @return [Boolean] True if the source was added to the workspace
# File lib/solargraph/workspace.rb, line 44 def merge source unless directory == '*' || source_hash.key?(source.filename) # Reload the config to determine if a new source should be included @config = Solargraph::Workspace::Config.new(directory) return false unless config.calculated.include?(source.filename) end source_hash[source.filename] = source true end
Remove a source from the workspace. The source will not be removed if its file exists and the workspace is configured to include it.
@param filename [String] @return [Boolean] True if the source was removed from the workspace
# File lib/solargraph/workspace.rb, line 69 def remove filename return false unless source_hash.key?(filename) source_hash.delete filename true end
Get a source by its filename.
@param filename [String] @return [Solargraph::Source]
# File lib/solargraph/workspace.rb, line 95 def source filename source_hash[filename] end
@return [Array<Solargraph::Source>]
# File lib/solargraph/workspace.rb, line 81 def sources source_hash.values end
Synchronize the workspace from the provided updater.
@param updater [Source::Updater] @return [void]
# File lib/solargraph/workspace.rb, line 131 def synchronize! updater source_hash[updater.filename] = source_hash[updater.filename].synchronize(updater) end
Determine whether a file would be merged into the workspace.
@param filename [String] @return [Boolean]
# File lib/solargraph/workspace.rb, line 58 def would_merge? filename return true if directory == '*' || source_hash.include?(filename) @config = Solargraph::Workspace::Config.new(directory) config.calculated.include?(filename) end
True if the path resolves to a file in the workspace's require paths.
@param path [String] @return [Boolean]
# File lib/solargraph/workspace.rb, line 103 def would_require? path require_paths.each do |rp| return true if File.exist?(File.join(rp, "#{path}.rb")) end false end
Private Instance Methods
Get additional require paths defined in the configuration.
@return [Array<String>]
# File lib/solargraph/workspace.rb, line 193 def configured_require_paths return ['lib'] if directory.empty? return [File.join(directory, 'lib')] if config.require_paths.empty? config.require_paths.map{|p| File.join(directory, p)} end
Generate require paths from gemspecs if they exist or assume the default lib directory.
@return [Array<String>]
# File lib/solargraph/workspace.rb, line 162 def generate_require_paths return configured_require_paths unless gemspec? result = [] gemspecs.each do |file| base = File.dirname(file) # HACK: Evaluating gemspec files violates the goal of not running # workspace code, but this is how Gem::Specification.load does it # anyway. Dir.chdir base do begin # @type [Gem::Specification] spec = eval(File.read(file), TOPLEVEL_BINDING, file) next unless Gem::Specification === spec @gemnames.push spec.name result.concat(spec.require_paths.map { |path| File.join(base, path) }) rescue RuntimeError, ScriptError, Errno::ENOENT => e # Don't die if we have an error during eval-ing a gem spec. # Concat the default lib directory instead. Solargraph.logger.warn "Error reading #{file}: [#{e.class}] #{e.message}" result.push File.join(base, 'lib') end end end result.concat config.require_paths result.push File.join(directory, 'lib') if result.empty? result end
@return [void]
# File lib/solargraph/workspace.rb, line 143 def load_sources source_hash.clear unless directory.empty? || directory == '*' size = config.calculated.length raise WorkspaceTooLargeError, "The workspace is too large to index (#{size} files, #{config.max_files} max)" if config.max_files > 0 and size > config.max_files config.calculated.each do |filename| begin source_hash[filename] = Solargraph::Source.load(filename) rescue Errno::ENOENT => e Solargraph.logger.warn("Error loading #{filename}: [#{e.class}] #{e.message}") end end end end
# File lib/solargraph/workspace.rb, line 199 def require_plugins config.plugins.each do |plugin| begin require plugin rescue LoadError Solargraph.logger.warn "Failed to load plugin '#{plugin}'" end end end
@return [Hash{String => Solargraph::Source}]
# File lib/solargraph/workspace.rb, line 138 def source_hash @source_hash ||= {} end


Welcome to our grocery store, Sebastian!
Today is: 13 February 2011
Please select an option
Now you are looking at a template file.
| Function | Control Unit | Central Station |
|---|---|---|
| Headlights | OK | OK |
| Interior Lights | OK | OK |
| Electric locomotive operating sounds | OK | OK |
| Engineer's cab lighting | OK | |
| Station Announcements - Swiss | OK |


Download a copy of my Resume! Email me at<EMAIL_ADDRESS>Hi I'm AJ, a game designer and programmer with a focus on Inclusive Design. I love using every tool at my disposal to make games that are fun and accessible for users. I have exceptional skills and knowledge in accessibility and 5 direct years of experience providing outstanding support to users of all levels from games to websites. Subject Matter Expert on accessibility and established reputation as an innovator, who works well with people to find solutions. I also kick butt at fighting games using my feet!


For obtaining a complete executable simulation scenario, a simulation model has to be complemented with simulation parameter settings and an initial system state.
In general, we may have more than one simulation scenario for a simulation model. For instance, the same model could be used in two different scenarios with different initial states. However, only from OES Core 1 upwards, multiple scenarios per model will be supported.
A simulation scenario consists of
durationInSimTime
, andAn empty template for the simulation.js file has the following structure:
// ***** Simulation Model ******************* sim.model.time = "..."; // discrete or continuous sim.model.timeIncrement = ...; // optional sim.model.timeUnit = "..."; // optional (ms|s|min|hour|day|week|month|year) sim.model.v.aModelVariable = ...; // (developer-defined) model variables sim.model.f.aModelFunction = ...; // (developer-defined) model functions sim.model.objectTypes = [...]; // (developer-defined) object types sim.model.eventTypes = [...]; // (developer-defined) event types // ***** Simulation Parameters ************** sim.scenario.durationInSimTime = ...; // ***** Initial State ********************** sim.scenario.setupInitialState = function () { // Initialize model variables ... // Create initial objects ... // Schedule initial events ... }; // ***** Ex-Post Statistics ***************** sim.model.statistics = {...};
We briefly discuss each group of scenario information items in the following sub-sections.
In OESjs-Core0, the only simulation parameter is durationInSimTime, which defines the duration of a simulation run in terms of simulation time. By default, when this attribute is not set, the simulation runs forever.
Defining an initial state means:
A setupInitialState
procedure takes care of these
initial state definitions. A global model variable is initialized in the
following way:
sim.scenario.setupInitialState = function () { // Initialize model variables sim.model.v.queueLength = 0; // Create initial objects ... // Schedule initial events ... };
An initial state object is created by instantiating an object type of the simulation model with suitable initial property values, as shown in the following example:
sim.scenario.setupInitialState = function () { // Initialize model variables ... // Create initial objects let serviceDesk1 = new ServiceDesk({id: 1, queueLength: 0}); // Schedule initial events ... };
Notice that object IDs are positive integers, but when used as keys
in the map sim.objects
, they are converted to
strings.
Instead of assigning a fixed value to a
property like queueLength
for defining an object's initial
state, as in queueLength: 0
, we can also assign it a
fixed expression, as in queueLength:
Math.round(12/30)
.
An initial event is scheduled by adding it to the Future Events List (FEL), as shown in the following example:
sim.scenario.setupInitialState = function () { // Initialize model variables ... // Create initial objects let desk1 = new ServiceDesk({id: 1, queueLength: 0}); // Schedule initial events sim.FEL.add( new CustomerArrival({occTime:1, serviceDesk: desk1})); };
Initial objects or events can be parametrized with the help of model parameters.


While the team at Ghost works to allow users to migrate from other platforms like Wordpress and Tumblr, you can use this tool to create a JSON file which you can import directly to Ghost with your all Tumblr posts.
This tool takes advantage of the exact format of the exported GhostData.json via the Ugly Debug Tools. It maps your Tumblr blog posts data to this format, creating a file that you can import directly to Ghost. It also creates all your used tags from Tumblr so you can use them later in Ghost. Check out an example export.
Hacked together by José Padilla


Mihail Nazarov
Developer
skills
Projects
C
Minishell - alter shell for UNIX system.
C++
Webserv - Http server with php-cgi and python-cgi.
Swift
Intra42 - intra.42.fr client with oauth2
Network&Containers
Ft-services - Kubernetes docker conteiners with nginx, wordpress, mariadb, phpmyadmin, telegraf, infuxdb and grafana
Work Experience
Developer
Recently I started working as a Software developer myself, and nowadays i work as IOS Developer.
Private Teacher.
From 18 years old i teach math pythics and computer scince. Last several years I help others to learn programing languages, such as C, C++, Python, Swift and others.
Education
School 21 (Ecole 42)
I stuied shell, C, C++, Swift, Python, Docker and many other things here
Southern Federal University
I graduated as Engineer in Information Technologies
About me
I love studying, like working and adore quiet.
Hobby


ClikClok 2.0
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Cybertruck Pulls an F-150 Uphill, Still Not Impressed?
Cybertruck has been the biggest thing we've been talking about for days, and now it pulls an F-150 uphill.
by Nursah ErgüYou know on November 22, Elon Musk revealed his new vehicle "Cybertruck" and everything about it became absolute viral.
RELATED: 7+ WAYS THE INTERNET COMMENTED ON TESLA CYBERTRUCK
Also, the glass of Cybertruck is said to be "bulletproof" but the testing went completely wrong. Two steel balls were thrown by the company's chief designer which broke the glass of the vehicle. Elon Musk's comment on the situation was "Ah man, it didn't go through."
Even though some funny comments were made about the Cybertruck and it's the biggest material for memes nowadays, Elon Musk is pretty proud of his new vehicle and never stops to promote the best and the coolest sides of the new Cybertruck.
Yesterday, a new experiment was done with the Cybertruck. In the video, you can see the Cybertruck pulling an F-150 vehicle, and doing it pretty smoothly.
I guess it's the way of Elon Musk to say "On your face, Cybertruck haters!"
After the video, there was a conflict between Cybertruck lovers and Cybertruck haters.
It seems like some of them love the new vehicle a lot, while the rest continues to make fun of it mercilessly.
What do you think about the new cybertruck? Impressed?


| Project Date -- 2017
| Skills Used -- data research | data visualisation | research | economic geography |
| Link to Project -- https://lscb.zeilenwerk.ch
Project Overview | Life Science Cluster Visualisation
Project Partner: Zeilenwerk, Life Science Cluster Basel
This is a data visualisation project I was working on in 2016 and 2017 (together with the firm Zeilenwerk) about the life sciences industry in Basel. It originated from an ongoing research project of the group of Economic Geography at the University of Bern, where I was working from 2015 to 2017.
The online visualisation illustrates the size and genealogy of the Basel life sciences industry cluster. We illustrate the importance of entrepreneurship in the emergence and growth of clusters. The graphic links companies to their parent firms when at least one of the founders of a firm has worked at the parent firm immediately prior to starting the new company. I gathered the data through a triangulation of various sources (corporate websites, LinkedIn, Moneyhouse, etc.).
See the product here.


Thanks for visiting my website! Let me first introduce myself. I'm a 22 year old software developer from Bruges, Belgium. I'm mostly focused on web and mobile development and got my bachelor's degree in Applied Information Technology at Ghent University College, HOGENT for short. Working full-stack is what I love most. Concerning backend, I'm best trained in working with .NET Core, yet I'm fine with other technologies as well. The same goes for frontend, although when talking mobile, I prefer iOS.
It goes without saying I'm a real computer fanatic.  I guess you could call me a real fanboy. Computes aside, I also love submering myself in space, as well as music - I play the piano and the saxophone. But most of all, I can't get enough of football, the most important side issue in life.
As part of an internship at the Peruvian non-profit organization Añañau, creating an online platform for employees and volunteers and future-proofing the organization's IT approach.
Building a new, modern website for general practice.
Communicating with
operator domain name and space.
Further maintaining and expanding website
according to customer demand.
As part of a holiday job, taking over the most important tasks of the permanent secretariat employees of a general practice, i.e. answering phone calls, scheduling appointments, welcoming people, receiving payments, etc.
Learning both children and adults with different musical backgrounds to play the saxophone. This happens mainly in individual contexts, but occasionally also in groups.
Obtained diploma after three years. Followed Application Development choice trajectory in third year.
Followed first year of Industrial Sciences at Ghent University. Graduated in Construction & CAD, Electricity, Electronics, Computer Science, Engineering Project, Materials Science and Environmental Management.
First year: Latin
Second year: Greek-Latin
Second cycle:
Greek-Latin-Mathematics
Third cycle: Greek-Mathematics (6h)
I develop simple static websites, data-driven dynamic web applications and everything in between.
I build applications for all major mobile OSes. That's iOS, iPadOS, watchOS and everything Android.
I make cross-OS programs on the one hand and native Windows or macOS applications on the other.
I develop APIs using different technologies, with .NET Core leading the way.
I work with MySQL and MSSQL, as well as different NoSQL technologies.
I love working together with clients and narrowing the gap between business and the development.
I'm not currently actively looking for a job, but I'm always open to opportunities. Can I help you or your company by setting up a small project? Do not hesitate to contact me!


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Hierarchy For Package org.activiti.engine.history
Package Hierarchies:
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Interface Hierarchy
org.activiti.engine.history.
HistoricData
org.activiti.engine.history.
HistoricActivityInstance
org.activiti.engine.history.
HistoricDetail
org.activiti.engine.history.
HistoricFormProperty
org.activiti.engine.history.
HistoricVariableUpdate
org.activiti.engine.history.
HistoricTaskInstance
(also extends org.activiti.engine.task.
TaskInfo
)
org.activiti.engine.history.
HistoricVariableInstance
org.activiti.engine.history.
HistoricIdentityLink
org.activiti.engine.history.
HistoricProcessInstance
org.activiti.engine.query.
NativeQuery
<T,U>
org.activiti.engine.history.
NativeHistoricActivityInstanceQuery
org.activiti.engine.history.
NativeHistoricDetailQuery
org.activiti.engine.history.
NativeHistoricProcessInstanceQuery
org.activiti.engine.history.
NativeHistoricTaskInstanceQuery
org.activiti.engine.history.
NativeHistoricVariableInstanceQuery
org.activiti.engine.history.
ProcessInstanceHistoryLog
org.activiti.engine.history.
ProcessInstanceHistoryLogQuery
org.activiti.engine.query.
Query
<T,U>
org.activiti.engine.history.
HistoricActivityInstanceQuery
org.activiti.engine.history.
HistoricDetailQuery
org.activiti.engine.history.
HistoricProcessInstanceQuery
org.activiti.engine.history.
HistoricVariableInstanceQuery
org.activiti.engine.task.
TaskInfoQuery
<T,V>
org.activiti.engine.history.
HistoricTaskInstanceQuery
org.activiti.engine.task.
TaskInfo
org.activiti.engine.history.
HistoricTaskInstance
(also extends org.activiti.engine.history.
HistoricData
)
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Copyright © 2017
Flowable
. All rights reserved.


Item() method
The item() method returns the node at the specified index in a NamedNodeMap, as a Node object.
The nodes are sorted as they appear in the source code, and the index starts at 0. Note:There are two ways to access an attribute node at the specified index in a NamedNodeMap:
Length property
The length property returns the number of nodes in a NamedNodeMap object.
A Node object's attributes is an example of a NamedNodeMap object.
Value property
The value property sets or returns the value of the attribute.


Aberrant Dice Roller
Settings
ms
shift
drama is triggered
% of the time
Roll Settings
Normal Pool
Mega Pool
trait
Target Number
Difficulty
Roll
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1
2
3
4
5
6
7
8
9
10
1
2
3
4
5
6
7
8
9
10
Past rolls
Pool 10/3
TN:7 Difficulty:1
1, 2, 3, 4, 5, 6, 7, 8, 9,
10
Success
Pool 10/3
TN:7 Difficulty:1
Botch


val info: Map<String, Any>?
stores additional information about the error. Individual code values describe the contents of the associated info maps
info
- stores additional information about the error. Individual code values describe the
contents of the associated info maps


The recursion/phase.h
header defines a macro used to relatively alter the deferral phase of an expression.
#include <chaos/preprocessor/recursion/phase.h>
The CHAOS_PP_PHASE
macro is used to relatively alter the deferral phase of an expression.
CHAOS_PP_PHASE
(offset)(n, macro)
The deferral phase offset.
Valid values range from 0
to CHAOS_PP_LIMIT_PHASE
- n.
The base deferral quantity.
Valid values range from 0
to CHAOS_PP_LIMIT_PHASE
- offset.
The macro whose invocation is to be deferred.
This macro defers the invocation of macro through offset + base scans.
Typical usage involves passing either the first part of the above invocation (i.e.
) to another macro that is written in terms of the rest of the invocation.
For example,
CHAOS_PP_PHASE
(offset)
#define A(p) \ p(0, B)() p(1, B)() p(2, B)() \ /**/ #define B() 1 A(CHAOS_PP_PHASE
(0)) // #1 A(CHAOS_PP_PHASE
(1)) // #2
The first invocation expands to three invocations of B
.
Of these, the first is actually invoked, the second is delayed through one scan, and the third is delayed through two scans.
The second invocation has the effect of increasing the deferral of each of these by 1
.
The first of the three resulting invocations is delayed through one scan, the second is delayed through two scans, and the third is delayed through three scans.
#include<chaos/preprocessor/arithmetic/dec.h>
#include<chaos/preprocessor/arithmetic/sub.h>
#include<chaos/preprocessor/comparison/not_equal.h>
#include<chaos/preprocessor/control/if.h>
#include<chaos/preprocessor/control/iif.h>
#include<chaos/preprocessor/limits.h>
#include<chaos/preprocessor/recursion/expr.h>
#include<chaos/preprocessor/recursion/phase.h>
#include<chaos/preprocessor/tuple/eat.h>
#define REPEAT(count, macro, data) \ REPEAT_S(CHAOS_PP_STATE
(), count, macro, data) \ /**/ #define REPEAT_S(s, count, macro, data) \ REPEAT_I( \CHAOS_PP_NEXT
(s),CHAOS_PP_NEXT
(s), \ count, macro, data \ ) \ /**/ #define REPEAT_INDIRECT() REPEAT_I #define REPEAT_I(s, o, count, macro, data) \CHAOS_PP_IF
(count)( \CHAOS_PP_IIF
( \CHAOS_PP_NOT_EQUAL
(s,CHAOS_PP_LIMIT_EXPR
) \ )( \ REPEAT_II, REPEAT_III \ ), \CHAOS_PP_TUPLE_EAT
(6) \ )(CHAOS_PP_PHASE
(0), s, o,CHAOS_PP_DEC
(count), macro, data) \ /**/ #define REPEAT_II(_, s, o, count, macro, data) \ _(1,CHAOS_PP_EXPR_S
)(s)(_(1, REPEAT_INDIRECT)()( \CHAOS_PP_NEXT
(s), o, count, macro, data \ )) \ _(1, macro)(s, count, data) \ /**/ #define REPEAT_III(_, s, o, count, macro, data) \ REPEAT_II(CHAOS_PP_PHASE
(1), o, o, count, macro, data) \ /**/ #define SCHAOS_PP_SUB
(CHAOS_PP_LIMIT_EXPR
, 6) #define MACRO(s, n, data) nCHAOS_PP_EXPR_S
(S)(CHAOS_PP_EXPR_S
(S)( REPEAT_S(S, 10, MACRO, ~) )) // 0 1 2 3 4 5 6 7 8 9
The CHAOS_PP_PHASE_ID
macro indirectly expands to CHAOS_PP_PHASE
.
CHAOS_PP_PHASE_ID
()
This macro exists only for uniformity with other macros that require indirect invocation.
The CHAOS_PP_PHASE_
macro expands to a λ expression representing CHAOS_PP_PHASE
.
CHAOS_PP_PHASE_
This macro is a shorthand form of the following λ binding:


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These release notes cover new developer and user-facing incompatibilities, important issues, features, and major improvements.
WARNING: No release note provided for this change.
The time format of console logger and MapReduce job summary logger is ISO8601 by default to print milliseconds.
If the caller does not supply a permission, DFSClient#mkdirs and DFSClient#primitiveMkdir will create a new directory with the default directory permission 00777 instead of 00666.
WARNING: No release note provided for this change.
Log InvalidTokenException at trace level in DataXceiver#run().
The original implementation of HDFS ACLs applied the client's umask to the permissions when inheriting a default ACL defined on a parent directory. This behavior is a deviation from the POSIX ACL specification, which states that the umask has no influence when a default ACL propagates from parent to child. HDFS now offers the capability to ignore the umask in this case for improved compliance with POSIX. This change is considered backward-incompatible, so the new behavior is off by default and must be explicitly configured by setting dfs.namenode.posix.acl.inheritance.enabled to true in hdfs-site.xml. Please see the HDFS Permissions Guide for further details.


Interface IErrorController
Special interface for the Error Controller component of the Error MVC
- Steel\MVC\IErrorController implements Steel\MVC\IController
Namespace: Steel\MVC
Author: Eric Rabil<EMAIL_ADDRESS>Since: 1.0
Located at Steel/MVC/IErrorController.php
Author: Eric Rabil<EMAIL_ADDRESS>Since: 1.0
Located at Steel/MVC/IErrorController.php
Methods summary
public
|
|
public
|


UTC date and time of the latest change to the package in the
following format (with one space between date and time):
YYYY-MM-DD hh:mm:ssZ
annotation"(" dateModified "=" STRING ")"
“dateModified
” is the UTC date and time (according
to ISO 8601) of
the last modification of the package. The intention is that a
Modelica tool updates this annotation whenever the package or part
of it was modified and is saved on persistent storage (like file or
database system).
package Modelica annotation(version = "3.0.1", versionDate = "2008-04-10", dateModified = "2009-02-15 16:33:14Z", revisionId = "c04e23a0d 2018-08-01 12:00:00 +0200"); ... end Modelica;


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My First Component
When you successfully installed the requirements for Livestock, then it is time to create your first component. Firstly you should open the Grasshopper script called "1 - My First Component.gh"
The script should contain two panels and a component called "Python Executor". We start by double clicking on the Grasshopper Canvas and type in "python" until the Python Script Component appears. Place it on the canvas.
Double click the component. A new window will appear.
This component should be able to take in a text string and a number, send that to CPython using the Livestock Template Method, and return a text file, where the original text string is repeated the number of time we specified. We start by typing in some imports:
# Imports
import os
import scriptcontext as sc
import subprocess
import livestock3d
Now we will write the functions we will use. For this component we will need five. The first function will write a data file. It looks like this:
def write_file(file_path, string, number_of_repeats):
file = open(file_path, 'w')
file.write(str(string) + '\n')
file.write(str(int(number_of_repeats)) + '\n')
file.close()
The function is simple:
- A file is created
- The text string is written to the first line of the file
- The number of copies are written to the second line of the file
The second function will write the template:
def write_template(template, path):
livestock3d.pick_template(template, path)
The function calls a function in the livestock3d library, which you placed in:
%appdata%\McNeel\Rhinoceros\5.0\scripts\livestock3d
We will take a look on that file in the next post, but let us finish with the component first.
The next function we need is a function that can run our template.
def run_template(py_exe, template_to_run):
thread = subprocess.Popen([py_exe, template_to_run])
thread.wait()
thread.kill()
This function will call python.exe (which we specified in the Python Executor component) on the template file.
The last two functions is to load the result file and print them out.
def load_file(file):
file = open(file, 'r')
lines = file.readlines()
file.close()
return lines
def print_lines(lines):
for line in lines:
print(line.strip())
When we have created all the functions it is time to use them. However it requires that we specify a couple of paths first and we need to "catch" the python.exe path from the other component.
# Get CPython path from the other component
py = str(sc.sticky["PythonExe"])
# Make folder
folder = r'C:/livestock3d/data'
if not os.path.exists(folder):
os.mkdir(folder)
# Specify paths
txt_file = folder + '/data_file.txt'
template_file = folder + '/my_first_template.py'
result_file = folder + '/result.txt'
# Run functions
if run:
write_file(txt_file, x, y)
write_template('my_first_template', folder)
run_template(py, template_file)
data = load_file(result_file)
print_lines(data)
The functions are put within a if statement, so they are only called if run is True. That means we have to create an input for run. We have to close the Python editor and and a new input to our component. You do that by zooming close to the component and you will see a small + signs at the bottom to the left. Just click that and change the name to "run".
The complete component should look like this:
#------------------------------------------------------------------------------#
# Imports
import os
import scriptcontext as sc
import subprocess
import livestock3d
#------------------------------------------------------------------------------#
# Functions
def write_file(file_path, string, number_of_repeats):
file = open(file_path, 'w')
file.write(str(string) + '\n')
file.write(str(int(number_of_repeats)) + '\n')
file.close()
def write_template(template, path):
livestock3d.pick_template(template, path)
def run_template(py_exe, template_to_run):
thread = subprocess.Popen([py_exe, template_to_run])
thread.wait()
thread.kill()
def load_file(file):
file = open(file, 'r')
lines = file.readlines()
file.close()
return lines
def print_lines(lines):
for line in lines:
print(line.strip())
#------------------------------------------------------------------------------#
# Execution
# Get CPython path from the other component
py = str(sc.sticky["PythonExe"])
# Make folder
folder = r'C:/livestock3d/data'
if not os.path.exists(folder):
os.mkdir(folder)
# Specify paths
txt_file = folder + '/data_file.txt'
template_file = folder + '/my_first_template.py'
result_file = folder + '/result.txt'
# Run functions
if run:
write_file(txt_file, x, y)
write_template('my_first_template', folder)
run_template(py, template_file)
data = load_file(result_file)
print_lines(data)
Now it is time to take a closer look at the template. We will do that in the next post. My First Template


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recommendations
MovieLens helps you find movies you will like. Rate movies to build a custom taste profile, then MovieLens recommends other movies for you to watch.
MovieLens helps you find movies you will like. Rate movies to build a custom taste profile, then MovieLens recommends other movies for you to watch.


Preparation time
less than 30 mins
Cooking time
less than 10 mins
Serves
Serves 4
For the shrimps, beat the egg and milk together in a bowl. Season the prawns and shrimps with salt and freshly ground black pepper.
In a separate bowl, mix together the polenta, Creole seasoning and flour.
Dip the prawns and shrimps into the egg mixture, then into the polenta mixture, to coat.
Heat the oil in a pan and fry the prawns and shrimps for six minutes, turning once or twice, until crisp and golden-brown.
To serve, cut the rolls in half and fill with the lettuce, gherkins, tomatoes and mustard.
Top with the prawns and shrimps and drizzle with Jamaican pepper sauce, if using, and a squeeze of lemon juice.


[ all classes ]
Overall Coverage Summary
| Package | Class, % | Method, % | Line, % |
|---|---|---|---|
| all classes | 59.4% (637/ 1072) | 56% (3922/ 7003) | 63.8% (20913/ 32774) |
Coverage Breakdown
| Package | Class, % | Method, % | Line, % |
|---|---|---|---|
| org.dashbuilder.client.expenses | 0% (0/ 1) | 0% (0/ 7) | 0% (0/ 90) |
| org.dashbuilder.dataset.editor.client.perspectives | 0% (0/ 2) | 0% (0/ 5) | 0% (0/ 13) |
| org.dashbuilder.renderer.chartjs.lib.data | 0% (0/ 9) | 0% (0/ 21) | 0% (0/ 35) |
| org.dashbuilder.renderer.chartjs.lib | 0% (0/ 18) | 0% (0/ 122) | 0% (0/ 218) |
| org.dashbuilder.dataset.backend | 0% (0/ 1) | 0% (0/ 4) | 0% (0/ 8) |
| org.dashbuilder.client.security | 0% (0/ 1) | 0% (0/ 3) | 0% (0/ 13) |
| org.dashbuilder.backend.command | 0% (0/ 2) | 0% (0/ 8) | 0% (0/ 19) |
| org.dashbuilder.shared.dashboard.events | 0% (0/ 2) | 0% (0/ 8) | 0% (0/ 16) |
| org.dashbuilder.client.gallery | 0% (0/ 10) | 0% (0/ 55) | 0% (0/ 549) |
| org.dashbuilder.displayer.client.prototypes | 0% (0/ 2) | 0% (0/ 14) | 0% (0/ 389) |
| org.dashbuilder.client.perspectives | 0% (0/ 8) | 0% (0/ 25) | 0% (0/ 64) |
| org.dashbuilder.client.dashboard | 0% (0/ 12) | 0% (0/ 51) | 0% (0/ 135) |
| org.dashbuilder.validations.messages | 0% (0/ 1) | 0% (0/ 1) | 0% (0/ 1) |
| org.dashbuilder.pojo | 0% (0/ 2) | 0% (0/ 2) | 0% (0/ 2) |
| org.dashbuilder.displayer.client.formatter | 0% (0/ 2) | 0% (0/ 6) | 0% (0/ 25) |
| org.dashbuilder.common.client.error | 0% (0/ 1) | 0% (0/ 8) | 0% (0/ 23) |
| org.dashbuilder.common.client.widgets | 0% (0/ 8) | 0% (0/ 29) | 0% (0/ 60) |
| org.dashbuilder.validations.factory | 0% (0/ 1) | 0% (0/ 2) | 0% (0/ 2) |
| org.dashbuilder.renderer.chartjs.lib.options | 0% (0/ 3) | 0% (0/ 7) | 0% (0/ 39) |
| org.dashbuilder.client.screens | 0% (0/ 6) | 0% (0/ 24) | 0% (0/ 82) |
| org.dashbuilder.dataset.events | 0% (0/ 7) | 0% (0/ 30) | 0% (0/ 60) |
| org.dashbuilder.dataset.validation | 0% (0/ 1) | 0% (0/ 2) | 0% (0/ 7) |
| org.dashbuilder.client.metrics | 0% (0/ 7) | 0% (0/ 19) | 0% (0/ 142) |
| org.dashbuilder.client.widgets.dataset.editor.driver | 0% (0/ 1) | 0% (0/ 12) | 0% (0/ 23) |
| org.dashbuilder.renderer.chartjs.lib.event | 0% (0/ 2) | 0% (0/ 15) | 0% (0/ 29) |
| org.dashbuilder.dataprovider.backend.elasticsearch.rest.exception | 0% (0/ 1) | 0% (0/ 4) | 0% (0/ 8) |
| org.dashbuilder.renderer.chartjs | 0% (0/ 9) | 0% (0/ 59) | 0% (0/ 195) |
| org.dashbuilder.client | 0% (0/ 6) | 0% (0/ 27) | 0% (0/ 80) |
| org.dashbuilder.exception | 0% (0/ 2) | 0% (0/ 6) | 0% (0/ 12) |
| org.dashbuilder.dataset.service | 0% (0/ 4) | 0% (0/ 33) | 0% (0/ 269) |
| org.dashbuilder.backend | 0% (0/ 3) | 0% (0/ 20) | 0% (0/ 258) |
| org.dashbuilder.config | 0% (0/ 2) | 0% (0/ 17) | 0% (0/ 102) |
| org.dashbuilder.client.dashboard.widgets | 0% (0/ 3) | 0% (0/ 10) | 0% (0/ 30) |
| org.dashbuilder.client.sales.widgets | 0% (0/ 4) | 0% (0/ 27) | 0% (0/ 375) |
| org.dashbuilder.client.navbar | 0% (0/ 4) | 0% (0/ 14) | 0% (0/ 21) |
| org.dashbuilder.renderer.lienzo.client | 0% (0/ 18) | 0% (0/ 100) | 0% (0/ 343) |
| org.dashbuilder.client.sales | 0% (0/ 1) | 0% (0/ 2) | 0% (0/ 103) |
| org.dashbuilder.renderer.client.table | 23.1% (3/ 13) | 32.5% (26/ 80) | 68% (293/ 431) |
| org.dashbuilder.renderer.google.client | 25.6% (10/ 39) | 19.4% (49/ 252) | 38% (452/ 1191) |
| org.dashbuilder.common.client.editor.map | 28.6% (2/ 7) | 56% (28/ 50) | 76.8% (192/ 250) |
| org.dashbuilder.dataset.client | 30.4% (7/ 23) | 34.3% (36/ 105) | 35% (117/ 334) |
| org.dashbuilder.scheduler | 33.3% (2/ 6) | 6.7% (4/ 60) | 5.6% (14/ 249) |
| org.dashbuilder.common.client.editor.file | 33.3% (2/ 6) | 56.9% (29/ 51) | 79.8% (245/ 307) |
| org.dashbuilder.client.editor | 40% (2/ 5) | 25% (4/ 16) | 34.4% (22/ 64) |
| org.dashbuilder.displayer.client.widgets.group | 40% (4/ 10) | 36.2% (42/ 116) | 69.5% (322/ 463) |
| org.dashbuilder.displayer.client | 43.9% (25/ 57) | 44.5% (141/ 317) | 54.3% (772/ 1421) |
| org.dashbuilder.common.client | 50% (3/ 6) | 52.8% (19/ 36) | 45.6% (82/ 180) |
| org.dashbuilder.validations | 50% (1/ 2) | 25% (1/ 4) | 25% (1/ 4) |
| org.dashbuilder.renderer.client.selector | 50% (2/ 4) | 45.5% (15/ 33) | 79.4% (208/ 262) |
| org.dashbuilder.displayer.client.widgets | 52.5% (32/ 61) | 37.5% (154/ 411) | 62.2% (1307/ 2101) |
| org.dashbuilder.displayer.client.widgets.filter | 54.5% (36/ 66) | 47.3% (176/ 372) | 72.9% (958/ 1314) |
| org.dashbuilder.common.client.editor | 55.6% (5/ 9) | 65.4% (34/ 52) | 79.1% (178/ 225) |
| org.dashbuilder.displayer.client.widgets.sourcecode | 60% (6/ 10) | 61.5% (32/ 52) | 75.3% (201/ 267) |
| org.dashbuilder.client.widgets.dataset.editor.csv | 62.5% (5/ 8) | 66.2% (43/ 65) | 71.6% (139/ 194) |
| org.dashbuilder.client.widgets.dataset.editor | 65.5% (19/ 29) | 61.8% (107/ 173) | 78.3% (585/ 747) |
| org.dashbuilder.dataset.client.engine | 66.7% (4/ 6) | 45.8% (11/ 24) | 54% (135/ 250) |
| org.dashbuilder.common.client.editor.list | 66.7% (8/ 12) | 71.4% (60/ 84) | 67.7% (241/ 356) |
| org.dashbuilder.client.widgets.dataset.editor.attributes | 68.4% (13/ 19) | 64.7% (86/ 133) | 77% (418/ 543) |
| org.dashbuilder.dataset.engine.group | 70% (7/ 10) | 71.1% (27/ 38) | 73.3% (132/ 180) |
| org.dashbuilder.dataprovider | 71.4% (15/ 21) | 56.6% (60/ 106) | 55.7% (186/ 334) |
| org.dashbuilder.client.widgets.dataset.editor.workflow | 72.7% (8/ 11) | 75% (45/ 60) | 80.1% (261/ 326) |
| org.dashbuilder.client.widgets.dataset.explorer | 73.3% (11/ 15) | 64.5% (69/ 107) | 73.7% (339/ 460) |
| org.dashbuilder.dataprovider.sql.dialect | 73.3% (11/ 15) | 60.6% (83/ 137) | 65.7% (455/ 693) |
| org.dashbuilder.client.widgets.dataset.editor.column | 73.3% (11/ 15) | 82.6% (114/ 138) | 91.4% (647/ 708) |
| org.dashbuilder.dataset.editor.client.screens | 73.7% (28/ 38) | 63.5% (127/ 200) | 80.7% (611/ 757) |
| org.dashbuilder.comparator | 75% (3/ 4) | 50% (12/ 24) | 55.6% (89/ 160) |
| org.dashbuilder.displayer.impl | 76.9% (10/ 13) | 62.3% (48/ 77) | 63.6% (105/ 165) |
| org.dashbuilder.displayer.client.events | 76.9% (10/ 13) | 28% (14/ 50) | 37.4% (34/ 91) |
| org.dashbuilder.client.widgets.dataset.editor.elasticsearch | 80% (4/ 5) | 82.8% (24/ 29) | 85.9% (61/ 71) |
| org.dashbuilder.client.widgets.common | 80% (4/ 5) | 75% (12/ 16) | 89.4% (42/ 47) |
| org.dashbuilder.client.widgets.dataset.editor.bean | 80% (4/ 5) | 77.3% (17/ 22) | 83.3% (40/ 48) |
| org.dashbuilder.client.widgets.dataset.editor.sql | 80% (4/ 5) | 66.7% (30/ 45) | 79.9% (111/ 139) |
| org.dashbuilder.dataset | 81.2% (39/ 48) | 69.2% (279/ 403) | 75% (1934/ 2577) |
| org.dashbuilder.client.widgets.dataset.event | 87.5% (7/ 8) | 37% (10/ 27) | 57.4% (27/ 47) |
| org.dashbuilder.dataset.group | 88.9% (8/ 9) | 89.1% (82/ 92) | 84.4% (292/ 346) |
| org.dashbuilder.dataset.def | 88.9% (8/ 9) | 75.2% (94/ 125) | 50.1% (219/ 437) |
| org.dashbuilder.dataset.filter | 90% (9/ 10) | 82.4% (89/ 108) | 69.4% (258/ 372) |
| org.dashbuilder.dataprovider.sql | 90.5% (19/ 21) | 78% (131/ 168) | 82.2% (1133/ 1378) |
| org.dashbuilder.validations.dataset | 91.7% (11/ 12) | 82.8% (53/ 64) | 88.3% (226/ 256) |
| org.dashbuilder.displayer.client.resources.i18n | 100% (1/ 1) | 100% (1/ 1) | 100% (1/ 1) |
| org.dashbuilder.displayer.json | 100% (2/ 2) | 83.3% (15/ 18) | 79.5% (182/ 229) |
| org.dashbuilder.dataset.editor.client.resources.i18n | 100% (1/ 1) | 100% (1/ 1) | 100% (1/ 1) |
| org.dashbuilder.dataprovider.sql.model | 100% (16/ 16) | 87.5% (112/ 128) | 91.1% (247/ 271) |
| org.dashbuilder.dataprovider.backend.elasticsearch.rest.impl | 100% (11/ 11) | 94.2% (81/ 86) | 86.3% (871/ 1009) |
| org.dashbuilder.client.widgets.dataset.editor.workflow.edit | 100% (16/ 16) | 92.2% (71/ 77) | 94.3% (264/ 280) |
| org.dashbuilder.dataset.impl | 100% (13/ 13) | 79.2% (137/ 173) | 76% (415/ 546) |
| org.dashbuilder.client.widgets.dataset.editor.workflow.create | 100% (20/ 20) | 88.9% (72/ 81) | 90.7% (223/ 246) |
| org.dashbuilder.common.client.event | 100% (2/ 2) | 60% (3/ 5) | 80% (8/ 10) |
| org.dashbuilder.dataprovider.backend.elasticsearch.rest.util | 100% (1/ 1) | 100% (4/ 4) | 92.9% (39/ 42) |
| org.dashbuilder.client.widgets.resources.i18n | 100% (2/ 2) | 100% (2/ 2) | 100% (2/ 2) |
| org.dashbuilder.dataset.client.resources.i18n | 100% (1/ 1) | 100% (1/ 1) | 100% (1/ 1) |
| org.dashbuilder.dataprovider.csv | 100% (2/ 2) | 86.4% (19/ 22) | 70.6% (101/ 143) |
| org.dashbuilder.dataset.exception | 100% (1/ 1) | 25% (1/ 4) | 27.3% (3/ 11) |
| org.dashbuilder.displayer | 100% (9/ 9) | 80.3% (143/ 178) | 73% (386/ 529) |
| org.dashbuilder.common.client.resources.i18n | 100% (1/ 1) | 100% (1/ 1) | 100% (1/ 1) |
| org.dashbuilder.security | 100% (1/ 1) | 100% (7/ 7) | 88.1% (37/ 42) |
| org.dashbuilder.json | 100% (18/ 18) | 62.1% (118/ 190) | 63.6% (342/ 538) |
| org.dashbuilder.dataset.engine.index | 100% (12/ 12) | 84.7% (72/ 85) | 87.4% (319/ 365) |
| org.dashbuilder.dataprovider.backend.elasticsearch.suite | 100% (2/ 2) | 72.7% (16/ 22) | 76.1% (89/ 117) |
| org.dashbuilder.dataset.client.uuid | 100% (1/ 1) | 20% (1/ 5) | 20% (1/ 5) |
| org.dashbuilder.dataset.engine.index.stats | 100% (2/ 2) | 68.4% (13/ 19) | 88.9% (56/ 63) |
| org.dashbuilder.dataset.engine.sort | 100% (2/ 2) | 83.3% (5/ 6) | 97% (32/ 33) |
| org.dashbuilder.dataset.sort | 100% (5/ 5) | 100% (26/ 26) | 88.2% (75/ 85) |
| org.dashbuilder.dataprovider.backend.csv | 100% (2/ 2) | 87.5% (7/ 8) | 73.1% (49/ 67) |
| org.dashbuilder.test | 100% (3/ 3) | 61.5% (8/ 13) | 65.8% (48/ 73) |
| org.dashbuilder.dataset.date | 100% (11/ 11) | 92% (103/ 112) | 81.4% (522/ 641) |
| org.dashbuilder.dataset.uuid | 100% (1/ 1) | 100% (5/ 5) | 100% (17/ 17) |
| org.dashbuilder.dataset.engine | 100% (4/ 4) | 94.6% (35/ 37) | 94.5% (326/ 345) |
| org.dashbuilder.dataprovider.backend.elasticsearch.rest.model | 100% (15/ 15) | 79.7% (63/ 79) | 72.1% (150/ 208) |
| org.dashbuilder.dataset.json | 100% (12/ 12) | 91.3% (94/ 103) | 87.8% (773/ 880) |
| org.dashbuilder.dataset.engine.function | 100% (8/ 8) | 96.7% (29/ 30) | 92.3% (120/ 130) |
| org.dashbuilder.dataprovider.backend.elasticsearch | 100% (11/ 11) | 93.1% (108/ 116) | 90.4% (961/ 1063) |
| org.dashbuilder.dataset.engine.filter | 100% (6/ 6) | 83.8% (31/ 37) | 85.6% (167/ 195) |


Upload graphs from Database or Upload your graph file(CSV and Excel are currently supported)
After you add graphs to Bioverto , click on Add View above to view graph in different Layout
This Site is in its early stage.Please report bugs and provide feedback. Your feedback is crucial for us.
Coming Soon...
Bioverto 2014


Allows the user to open an url with an external application on the device.
The choose parameter shows the user a custom message in the choose dialog. See Also: CreateWebView, OpenFile


Stage+
Throttle+
Throttle-
0%
100%
RCS
SAS
Light
Gear
Brake
Abort
Group 1
Group 2
Group 3
Group 4
Group 5
Group 6
Group 7
Group 8
Group 9
Group 10


{% extends "allmychanges/base.html" %} {% block content %}
Most developers track release notes. Some of them do this manually and waste significant amount of time.
But smarter people are always looking a way to automate this process and
finally they come to AllMyChanges.com – changelogs and release notes tracker.
AllMyChanges will track release notes for you and will send you a digest with information about new updates.
It will track em for you, Carl*!
So, scroll up and follow some libraries :)


Bug summary:
Incorrect Behavior in Application
Observed Behavior (a description of what happened with the app):
When a new podcast added to subscriptions it shows a red label in the corner.
Expected Behavior (a description of what you expected to happen):
When a new podcast added to subscriptions it should show a blue label in the corner.
Steps to Reproduce (the steps to reproduce the problem):
1. Open the side menu by clicking the hamburger button on the left corner.
2. Click Subscriptions
3. Click Add Podcast
4. Click Search iTunes
5. Choose a podcast and click subscribe
6. Go back to Subscriptions and see the label of the podcast
Additional information:
Attachments:


Tree Window |
|
The Tree window shows the simulation hierarchy.
Use this window to select an item you want to display in a seperate window and use the Selected Item command to open a new window for the selected item.
You can always activate the Tree window by using the Tree Window command.


Menu
Score file:
Use dropbox:
Microphone:
Output port:
No sound
Internal synth
Midi echo:
Test port:
Follow mode:
Adaptive tempo
Constant tempo
Constant tempo with life bar
Adaptive (with timeout)
Adaptive (minimum tempo)
Playback (no check)
Constant (no check)
Min. tempo:
bpm.
Check mode:
Top notes of selected staff
All notes of selected staff
All notes of grand staff
All notes of all staves
Next note delay:
Mute own staff:
Play one note before start:
Metronome:
Keyboard:
Show Timing:
Show notes:
Transparency:
(0-9)
Two lines:
Extract staff:
Off
Single
Grand
Page width:
Scale:
Save Preload:
Full Screen
Bluetooth LE
Hide Cursor
Side Scroll:
Help
ReadMe
e:
0
◉
Loading, please wait ...
bla bla bla 123
wait until all notes are computed (midi numbers 24 - 108) ...
Please, unlock the audio
Unlock Audio
Ok
Close
Save Preload as File
Use Mic.
dB
gain
C0
cent
sensitivity
Analysis time
msec
min.level
(lowest F#2)
Bass guitar
Help
click shifts one octave, press-and-hold makes keys broader
click shifts one octave, press-and-hold makes keys smaller


WeedID is an app to assist Cambodian farmers in identifying weeds in rice fields. It contains a "photo dictionary" of various weed species in different stages of growth.
Changelog
This is the initial release of WeedID. Please to report any issues or suggestions, feedback is very valuable to us.