Hi, I'm Jacob Moriarty but you can refer to me as Jake. I am a trasnfer Senior from Moraine Valley Community College in Palos Park where I also switched majors from Political Science to Physics. Arguing with a person that you know fundamentally disagrees with you is like trying to run with one foot nailed down, you don't go anywhere so I switched to physics and it has made me so much happier. I work as a boxing coach at Letz Box Chicago on the Southside of Chicago where I train people to fight and run conditioning classes. I hope to get my masters in particle physics after I get my bachelors where I can then use it to become a medical physicist.
What I Hope to Learn
How to become a more efficient coder
How to optimize data storage
Basics of Artificial Intelligence
My Favorite Hobby
There are a plethora of activities that I would call my hobbies but I think my favorite one is boxing due to the dividends it pays off in all areas of my life. It keeps me in phenomenal shape which enables a clearer mind, forces me to make responsible choices but most of all, the mental strength that I have gained from the sport is insurmountable. I also do have more mellow hobbies other than fighting such as The Sopranos, physics, chess and reading. A multitude of unique components is what best makes for originality in my opinion.
Fun Facts About Me
When I was younger, I broke my ankle rather severely resulting in 3 different surgeries ultimately leaving me with 3 screws as well as a plate in my ankle. Now due to the metal, when it thunderstorms out, the electromagnetic energy produced by the storm irritates the metal which gives me a cracky, achey ankle. But also the superpower to tell the weather without any metereological instruments which is neat.


|
TiaRa
1
This is a Raster (A simple 2D rasterizer)
|
Provides an abstract class for shapes. More...
#include <Shape.h>
Public Member Functions | |
| virtual void | draw (Canvas &canvas)=0 |
| Virtual method to draw shapes on canvas. More... | |
Provides an abstract class for shapes.
|
pure virtual |
Virtual method to draw shapes on canvas.
| canvas | The canvas used to draw the shape. |
Implemented in tiara::Polygon, tiara::Line, tiara::Arc, and tiara::Polyline.


@* * Copyright 2023 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import include._ @import uk.gov.hmrc.thirdpartydeveloperfrontend.domain.models.controllers.Crumb @import uk.gov.hmrc.apiplatform.modules.applications.domain.models.ApplicationId @import uk.gov.hmrc.thirdpartydeveloperfrontend.domain.models.applications.Application @import uk.gov.hmrc.thirdpartydeveloperfrontend.domain.models.developers.DeveloperSession @import uk.gov.hmrc.thirdpartydeveloperfrontend.controllers.routes @this(devMain: DevMain) @(applicationId: ApplicationId, app: Application)( implicit request: Request[_], loggedIn: DeveloperSession, messages: Messages, appConfig: ApplicationConfig ) @nameOfEnv = @{appConfig.nameOfPrincipalEnvironment} @nameOfEnvLowerCase = @{appConfig.nameOfPrincipalEnvironment.toLowerCase()} @principalEnv = @{if(appConfig.nameOfPrincipalEnvironment == "Production") {nameOfEnvLowerCase} else nameOfEnv} @pageHeading = @{s"Request received"} @devMain( title = pageHeading, userFullName = loggedIn.loggedInName, breadcrumbs = Seq( Crumb(pageHeading), Crumb.viewAllApplications, Crumb.home ), developerSession = Some(loggedIn), fullWidthContent = true ) {
Before we can give you access to live data, we need to check the information you've provided and review your testing.
We may ask for a demonstration of your software.
The checking process can take up to 10 working days.
By requesting credentials you've created a new @principalEnv application called @{app.name}.
Once your credentials are issued, you can access them in your application. You'll be notified by email.


MATERIAL-INSPIRED DESIGN
Comprehensible, colourful and user friendly interface
Get the knack of your phone sensors from a single app
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Excellent visualization with real-time graph
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The eventDidReceive observer method makes it easy to collect, process, and monitor meeting events.
You can use meeting events to identify and troubleshoot the cause of device and meeting failures.
To receive meeting events, add an observer, and implement the eventDidReceive observer method.
In the eventDidReceive observer method, we recommend that you handle each meeting event so that
you don't have to worry about how your event processing would scale when the later versions of Chime SDK introduce new meeting events.
For example, the code outputs error information for four failure events at the "error" log level.
eventDidReceive(name, attributes) {
switch (name) {
case'audioInputFailed':
console.error(`Failed to choose microphone: ${attributes.audioInputErrorMessage} in `, attributes);
break;
case'videoInputFailed':
console.error(`Failed to choose camera: ${attributes.videoInputErrorMessage} in `, attributes);
break;
case'meetingStartFailed':
console.error(`Failed to start a meeting: ${attributes.meetingErrorMessage} in `, attributes);
break;
case'meetingFailed':
console.error(`Failed during a meeting: ${attributes.meetingErrorMessage} in `, attributes);
break;
default:
break;
}
Ensure that you are familiar with the attributes you want to use. See the following two examples.
The code logs the last 5 minutes of the meetingHistory attribute when a failure event occurs.
It's helpful to reduce the amount of data sent to your server application or analytics tool.
This example prints out the meetingStatus attribute if it's available.
See the "Included in" column in the meeting and device attribute tables below for more information.
eventDidReceive(name, attributes) {
if (attributes.hasOwnProperty('meetingStatus')) {
console.log(`The meeting ended with the status: ${attributes.meetingStatus} in `, attributes);
}
}
The time that elapsed between the beginning (AudioVideoObserver.audioVideoDidStart) and the end (AudioVideoObserver.audioVideoDidStop) of the meeting.
Unit: Milliseconds
meetingEnded, meetingFailed
meetingErrorMessage
The error message that explains why the meeting has failed.
meetingStartFailed, meetingFailed
meetingStartDurationMs
The time that elapsed between the start request meetingSession.audioVideo.start and the beginning of the meeting AudioVideoObserver.audioVideoDidStart.
The meeting status when the meeting ended or failed. Note that this attribute indicates an enum name in MeetingSessionStatusCode, such as Left or MeetingEnded.
meetingStartFailed, meetingEnded, meetingFailed
poorConnectionCount
The number of times the significant packet loss occurred during the meeting. Per count, you receive AudioVideoObserver.connectionDidBecomePoor or AudioVideoObserver.connectionDidSuggestStopVideo.
You can use the meeting history to track user actions and events from the creation of the DefaultMeetingSession object.
For example, if you started a meeting twice using the same DefaultMeetingSession object,
the meeting history will include two meetingStartSucceeded.
Note that meeting history can have a large number of states. Ensure that you process the meeting history
before sending it to your server application or analytics tool.
The following table lists available states.
State
Description
audioInputFailed
The microphone selection failed.
audioInputSelected
The microphone was selected.
audioInputUnselected
The microphone was removed. You called meetingSession.audioVideo.chooseAudioInputDevice with null.
meetingEnded
The meeting ended.
meetingFailed
The meeting ended with the failure status.
meetingReconnected
The meeting reconnected.
meetingStartFailed
The meeting failed to start.
meetingStartRequested
The meeting will start.
meetingStartSucceeded
The meeting started.
receivingAudioDropped
A significant number of receive-audio packets dropped.
signalingDropped
WebSocket failed or closed with an error.
videoInputFailed
The camera selection failed.
videoInputSelected
The camera was selected.
videoInputUnselected
The camera was removed. You called meetingSession.audioVideo.chooseVideoInputDevice with null.
Meeting Events
The
eventDidReceive
observer method makes it easy to collect, process, and monitor meeting events. You can use meeting events to identify and troubleshoot the cause of device and meeting failures.To receive meeting events, add an observer, and implement the
eventDidReceive
observer method.const observer = { eventDidReceive(name, attributes) { // Handle a meeting event. } } meetingSession.audioVideo.addObserver(observer);
In the
eventDidReceive
observer method, we recommend that you handle each meeting event so that you don't have to worry about how your event processing would scale when the later versions of Chime SDK introduce new meeting events.For example, the code outputs error information for four failure events at the "error" log level.
eventDidReceive(name, attributes) { switch (name) { case 'audioInputFailed': console.error(`Failed to choose microphone: ${attributes.audioInputErrorMessage} in `, attributes); break; case 'videoInputFailed': console.error(`Failed to choose camera: ${attributes.videoInputErrorMessage} in `, attributes); break; case 'meetingStartFailed': console.error(`Failed to start a meeting: ${attributes.meetingErrorMessage} in `, attributes); break; case 'meetingFailed': console.error(`Failed during a meeting: ${attributes.meetingErrorMessage} in `, attributes); break; default: break; }
Ensure that you are familiar with the attributes you want to use. See the following two examples.
The code logs the last 5 minutes of the
meetingHistory
attribute when a failure event occurs. It's helpful to reduce the amount of data sent to your server application or analytics tool.eventDidReceive(name, attributes) { const { meetingHistory, ...otherAttributes } = attributes; const recentMeetingHistory = meetingHistory.filter(({ timestampMs }) => { return Date.now() - timestampMs < 5 * 60 * 1000; }); switch (name) { case 'audioInputFailed': case 'videoInputFailed': case 'meetingStartFailed': case 'meetingFailed': console.error(`Failure: ${name} with attributes: `, { ...otherAttributes, recentMeetingHistory }); break; default: break; } }
This example prints out the
meetingStatus
attribute if it's available. See the "Included in" column in the meeting and device attribute tables below for more information.eventDidReceive(name, attributes) { if (attributes.hasOwnProperty('meetingStatus')) { console.log(`The meeting ended with the status: ${attributes.meetingStatus} in `, attributes); } }
Meeting events and attributes
Chime SDK sends these meeting events.
meetingStartRequested
meetingStartSucceeded
meetingStartFailed
meetingEnded
meetingFailed
AudioAuthenticationRejected
AudioCallAtCapacity
AudioDisconnected
AudioInternalServerError
AudioServiceUnavailable
ConnectionHealthReconnect
ICEGatheringTimeoutWorkaround
NoAttendeePresent
RealtimeApiFailed
SignalingBadRequest
SignalingInternalServerError
SignalingRequestFailed
StateMachineTransitionFailed
TaskFailed
VideoCallAtSourceCapacity
attendeePresenceReceived
audioInputSelected
audioInputUnselected
meetingSession.audioVideo.chooseAudioInputDevice
withnull
.audioInputFailed
videoInputSelected
videoInputUnselected
meetingSession.audioVideo.chooseVideoInputDevice
withnull
.videoInputFailed
Standard attributes
Chime SDK sends a meeting event with attributes. These standard attributes are available as part of every event type.
attendeeId
browserMajorVersion
browserName
browserVersion
deviceName
Unavailable
indicates that the device name can't be found.externalMeetingId
externalUserId
meetingHistory
meetingId
osName
osVersion
sdkName
amazon-chime-sdk-js
.sdkVersion
timestampMs
Unit: Milliseconds
Meeting attributes
The following table describes attributes for a meeting.
attendeePresenceDurationMs
Unit: Milliseconds
attendeePresenceReceived
,meetingEnded
,meetingFailed
iceGatheringDurationMs
Unit: Milliseconds
meetingStartSucceeded
,meetingStartFailed
,meetingEnded
,meetingFailed
maxVideoTileCount
Unit: Count
meetingStartSucceeded
,meetingStartFailed
,meetingEnded
,meetingFailed
meetingDurationMs
AudioVideoObserver.audioVideoDidStart
) and the end (AudioVideoObserver.audioVideoDidStop
) of the meeting.Unit: Milliseconds
meetingEnded
,meetingFailed
meetingErrorMessage
meetingStartFailed
,meetingFailed
meetingStartDurationMs
meetingSession.audioVideo.start
and the beginning of the meetingAudioVideoObserver.audioVideoDidStart
.Unit: Milliseconds
meetingStartSucceeded
,meetingEnded
,meetingFailed
meetingStatus
Left
orMeetingEnded
.meetingStartFailed
,meetingEnded
,meetingFailed
poorConnectionCount
AudioVideoObserver.connectionDidBecomePoor
orAudioVideoObserver.connectionDidSuggestStopVideo
.Unit: Count
meetingStartSucceeded
,meetingStartFailed
,meetingEnded
,meetingFailed
retryCount
Unit: Count
meetingStartSucceeded
,meetingStartFailed
,meetingEnded
,meetingFailed
signalingOpenDurationMs
Unit: Milliseconds
meetingStartSucceeded
,meetingStartFailed
,meetingEnded
,meetingFailed
Device attributes
The following table describes attributes for the microphone and camera.
audioInputErrorMessage
audioInputFailed
videoInputErrorMessage
videoInputFailed
The meeting history attribute
The meeting history attribute is a list of states. Each state object contains the state name and timestamp.
[ { name: 'audioInputSelected', timestampMs:<PHONE_NUMBER>000 }, { name: 'meetingStartSucceeded', timestampMs:<PHONE_NUMBER>000 }, { name: 'meetingEnded', timestampMs:<PHONE_NUMBER>000 } ]
You can use the meeting history to track user actions and events from the creation of the
DefaultMeetingSession
object. For example, if you started a meeting twice using the sameDefaultMeetingSession
object, the meeting history will include twomeetingStartSucceeded
.Note that meeting history can have a large number of states. Ensure that you process the meeting history before sending it to your server application or analytics tool.
The following table lists available states.
audioInputFailed
audioInputSelected
audioInputUnselected
meetingSession.audioVideo.chooseAudioInputDevice
withnull
.meetingEnded
meetingFailed
meetingReconnected
meetingStartFailed
meetingStartRequested
meetingStartSucceeded
receivingAudioDropped
signalingDropped
videoInputFailed
videoInputSelected
videoInputUnselected
meetingSession.audioVideo.chooseVideoInputDevice
withnull
.Example
The Chime SDK serverless demo uses Amazon CloudWatch Logs to collect, process, and analyze meeting events. For more information, see the Meeting Dashboard section on the serverless demo page.
Give feedback on this guide


LoopedArray
Fast limited list implementation. Usage example: manage large and frequently updated series data.
Iterator example
Benchmark


So, with enduro.js, the content is stored in flat json-like files, such as this:
{
title: 'My first blog post!',
text: 'Too bad I have nothing to write',
background-image: 'https://cdn.meme.am/instances/500x/66927624.jpg'
}
Which will display this out of the box in the admin interface
So you have your content defined in content files. You can edit these content files out-of-the-box with enduro, but with termination you can customize how the content filed is edited by user.
If you run enduro on your local machine you can access admin on http://localhost:5000/admin
. If you are running your enduro project on a server, say on heroku, you can access it at www.yourdomain.com/admin
To use admin interface, you must set up at least one administrator user. Do it by running $ enduro addadmin username password


Usecase/Interaction Flow:
Title: Uploading a podcast/video
Description:Joe wants to upload his video to ESPN server, and share with fantasy football followers.
Name of User and their role: Joe Kittle
Pre-conditions: Must have ESPN account and logged in
Post-conditions: Video is posted to NFL Insider account, followers are notified.
Interaction Flow:
- Joe logs into ESPN website account.
- Joe selects video/podcast he wants to upload to ESPN
- Joe presses upload button from his cpu
- ESPN server uploads video file to ESPN web page
- Joe inputs title, description, date about video and selects "finished"
- ESPN server sends notification to all Joe's followers of new content.


--- layout: home ---
One of my best friends once spoke to me about how we all follow the same path and engage in certain social experiences depending on where we live. But, because of perspective we all experience things differently.  This whole idea of following the same path and viewing things differently led my mind to religion. A construct with numerous similarities across all variations and a shared goal of peace, love, and respect for others as well as God. Yet it is the cause of millions of deaths and wars. A path with the same destination but depending on how you decide to travel your experience is either slightly or completely different.
The aim of this project was to show that through our own personal views on certain issues we shape the religion to our own version. With the original image never looking the same once we’ve added our input.
I focused on the top five religions in the world and came up with some questions that I was curious about. Questions that I believe are very important when it comes to a person and their religion. I then took a photo of an important leader or figure in the religion to be used as the representation.
Once I had all the images I questioned some people from campus in the library about their religions and if they fell into an open category I asked them the questions. After I had their responses I would open the images in a text editor and then insert the questions along with their answers to alter the original image. That image would then be modified to show the results of the person implementing their views.
I've displayed the results with the original answers to the questions below. I am currently working on the next step of this project which would allow users to visit a website, select a religion, and answer the questions to receive their own custom image and then save or share the results.
1: Do you believe in a God? If so, what do you call him/her by?
2: When it comes to sexuality what is the standpoint of [insert religion]?
3: Is there ever any justification in violence and or war when it comes to punishment or spreading the religion?
4: Do you believe that your religion is the true and correct form of worship to God?
5: What are some key principles of your practice?
6: What’s going to happen to those people in the world who’ve never heard about [insert religion]?
1: I don't know if I believe in God but I believe in some higher power.
2: I don't know what my religions standpoint on sexuality is. But since Buddhism is a very loving and respectful religion I would assume we don't look down on people of Unordinary sexualities.
3: No Buddhism is probably the most peaceful religion there is.
4: I don't know all aspects of my religion but I do believe my religion has very positive values as far as bettering oneself in order to live the best and most fulfilling life you can live.
5: Key principles: respect. (That's big)
6: Nothing will happen to people that don't believe in Buddhism. Who is to say one religion is right? I believe as long as you follow a religion that has the most positive values to you than any other religions shouldn't matter.
1: Yeah I believe in Jesus. Well he’s the son of God but you get it.
2: I’m a Christian so there’s a lot of debate going on about things like this but me personally I’m all for it.
3: I don’t think so. I think that like there’s a way for things to be solved without someone getting killed or a town getting blown up.
4: I want to say yes but that’s only because of what I know, you get me? Like I was raised Catholic so to me everyone else is doing it wrong. [Laughs]
5: The Ten Commandments. That’s all I got to say.
6: I don’t know about that. Hopefully God is forgiving.
1: There’s not one main God. We all sort of have a God that we bond with and pray to.
2: I haven’t read anything about it but I think like many other religions it’s something that is unwritten but followed due to fear. Usually parents and religious leaders preach about it being wrong when there’s no text about it.
3: No my religion is very peaceful we don’t have wars or things like that.
4: I honestly don’t know what to think. Growing up I always felt that every other religion didn’t make sense.
5: We don’t have something like the ten commandments but we do have core beliefs that we follow.
6: They’ll live on without having to join in our traditions I guess? Not their fault if they're unaware.
1: Okay I know I have a Spanish name and all but I’m actually Muslim, and I believe in Allah.
2: I don’t believe that it’s actually written about but the culture doesn’t allow for homosexuality. But like with it being 2016 and all people are kinda easing up a bit.
3: No.  Like they give us all a bad name and we have to deal with their actions.
4: For me it is, I’m sure everyone else thinks the same of their own religion.
5: Like how you Christians have the Ten Commandments we have the 5 Pillars of Islam.
6: They’ll be fine.
1: I don't personally believe in a God.
2: I'm pretty sure in Judaism everyone is pretty accepting of all types of sexuality.
3: I don't actively practice Judaism so I don't really know how to answer this question 😅
4: Well, I believe so but only because it's all I know and even though I don't practice it, the philosophy is basically to just be a good person. I like to think it's a pretty chill religion.
5: There is a list of Ten Commandments in the Torah, I'm not sure how they differ from the Christian version but it's pretty basic stuff that you'd expect to see in a religious document. "honor thy father and mother", "thou shalt not steal", "thou shalt not murder", to name a few.
6: I don't believe anything will happen to people who don't know about Judaism, I personally think that everyone is free to practice whatever religion that best fits their beliefs.


Campus Employment
Looking for a position at a Consortium-member institution? The following links are to member sites with on-line postings and/or links directly to the member's Human Resources department.
The Catholic University of America
Corcoran College of Art+Design
The George Washington University


{% extends "base.html" %} {% load staticfiles %} {% block content %} WELCOME {{ request.user }} -It's time to test yourself if you are depressed


xCurator's Mapping Generator
xCurator's Mapping Generator
Browse Instances
Browse Classes
Generated Mapping
To map more than 5 instances contact xcurator _at_ cs _dot_ toronto _dot_ edu.


I'd been going to drug counselling for a month or two, and had been without my good friend codeine for almost 8 weeks. Despite the fact I was on fluvoxamine (an anti-depressant and aid in treatment for obsessive-compulsive disorders) I was beginning to feel pretty depressed again, and with my friend's party coming up on a Saturday, I decided to do C the day after my appointment with my counsellor.
Having gone for so long without the drugs, I wanted to hit myself hard. I chose to take approx 320 mg codeine orally (extracted from aspirin with codeine), along with some valium I'd bought off a friend of mine the day before. 2 pills for $10.
When I got to the party, I took the codeine I had filtered and bottled, and then both tabs of valium. I lay on the my friend's bedroom floor, watching him play Resident Evil, and waited for the effects.
It took about 10 minutes before I began to feel the codeine coming on, which was the usual: a feeling of warmth all over the body, utter contentment, an urge to smile and listen to music. The music from the games he was playing put me in an odd mind set, and I began to grin and giggle.
It was another 20-30 minutes before I felt a shift in my mood, which I assume was the valium taking hold. I found I could barely lift my body; I had to actually drag myself with my arms from place to place, and even then I couldn't go more than a few feet at a time. The world was swimmy and dizzying, but it didn't make me nauseous, which is odd because I get sick easily. At the time I did not realize it, but now I remember I could barely understand what was happening. I heard people yelling 'that kid's on chemicals', but at the time I could only laugh and giggle at them.
 I took one popper, and immediately it was as though my mind separated from reality. The experience is impossible to describe, other than when I actually had control over my mind, I was sure I was going to die.  Luckily I was saved by my friend J, and after throwing up my mind began to return.
It was definitely the scariest experience of my life. I've heard people talk about how opiates shouldn't be mixed with other drugs, and after that night I definitely agree. If you're going to take an opiate, I suggest you take it by itself.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


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Markdown mode *Using TeX-style Symbols* ------------------------------------------------ _TeX_-style symbols are names prefixed by a `\`. You can try to input symbols in this buffer by pressing `\`, Typing `\alpha` should input α. You can try more. This completion should work anywhere on the text, but beware is experimental. ## Some more symbols: - \Gamma : Γ - \lnot: ¬ Press \ to activate autocompletion. Built on top of the show-hint and TeX-input-hint addons.


{% extends "idios/base.html" %} {% load breadcrumbs feature_tag %} {% load i18n %} {% load pagination_tags %} {% block head_title %}{% trans "All Profiles" %}{% endblock %} {% block breadcrumbs %} {{ block.super }} {% endblock %} {% block body %} {% if order == 'date' %}
Reminder: Please respect others' privacy when using contact information presented here. Volunteers may be sharing certain contact information with you but not necessarily with all other users. When in doubt, contact a volunteer first before sharing their contact information with others.
{% autopaginate profiles 50 %} {% include "idios/profiles_table.html" %} {% paginate %} {% endblock %}


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| Package | Description |
|---|---|
| org.elasticsearch.action.explain |
Explain action.
|
| org.elasticsearch.action.get |
Get action.
|
| org.elasticsearch.action.percolate | |
| org.elasticsearch.action.support.broadcast | |
| org.elasticsearch.action.support.single.instance | |
| org.elasticsearch.action.termvectors |
Get the term vector for a specific document.
|
| org.elasticsearch.action.update | |
| org.elasticsearch.cluster.routing |
| Modifier and Type | Method and Description |
|---|---|
protected ShardIterator |
TransportExplainAction.shards(ClusterState state,
TransportSingleShardAction.InternalRequest request) |
| Modifier and Type | Method and Description |
|---|---|
protected ShardIterator |
TransportGetAction.shards(ClusterState state,
TransportSingleShardAction.InternalRequest request) |
protected ShardIterator |
TransportShardMultiGetAction.shards(ClusterState state,
TransportSingleShardAction.InternalRequest request) |
| Modifier and Type | Method and Description |
|---|---|
protected ShardIterator |
TransportShardMultiPercolateAction.shards(ClusterState state,
TransportSingleShardAction.InternalRequest request) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
TransportBroadcastAction.AsyncBroadcastAction.performOperation(ShardIterator shardIt,
ShardRouting shard,
int shardIndex) |
| Modifier and Type | Method and Description |
|---|---|
protected abstract ShardIterator |
TransportInstanceSingleOperationAction.shards(ClusterState clusterState,
Request request)
Should return an iterator with a single shard!
|
| Modifier and Type | Method and Description |
|---|---|
protected ShardIterator |
TransportShardMultiTermsVectorAction.shards(ClusterState state,
TransportSingleShardAction.InternalRequest request) |
protected ShardIterator |
TransportTermVectorsAction.shards(ClusterState state,
TransportSingleShardAction.InternalRequest request) |
| Modifier and Type | Method and Description |
|---|---|
protected ShardIterator |
TransportUpdateAction.shards(ClusterState clusterState,
UpdateRequest request) |
| Modifier and Type | Class and Description |
|---|---|
class |
PlainShardIterator
|
| Modifier and Type | Method and Description |
|---|---|
ShardIterator |
IndexShardRoutingTable.activeInitializingShardsIt(int seed)
Returns an iterator over active and initializing shards.
|
ShardIterator |
IndexShardRoutingTable.activeInitializingShardsRandomIt()
Returns an iterator over active and initializing shards.
|
ShardIterator |
OperationRouting.getShards(ClusterState clusterState,
String index,
int shardId,
String preference) |
ShardIterator |
OperationRouting.getShards(ClusterState clusterState,
String index,
String type,
String id,
String routing,
String preference) |
ShardIterator |
OperationRouting.indexShards(ClusterState clusterState,
String index,
String type,
String id,
String routing) |
ShardIterator |
IndexShardRoutingTable.onlyNodeActiveInitializingShardsIt(String nodeId) |
ShardIterator |
IndexShardRoutingTable.onlyNodeSelectorActiveInitializingShardsIt(String nodeAttribute,
DiscoveryNodes discoveryNodes)
Returns shards based on nodeAttributes given such as node name , node attribute, node IP
Supports node specifications in cluster API
|
ShardIterator |
IndexShardRoutingTable.preferAttributesActiveInitializingShardsIt(String[] attributes,
DiscoveryNodes nodes) |
ShardIterator |
IndexShardRoutingTable.preferAttributesActiveInitializingShardsIt(String[] attributes,
DiscoveryNodes nodes,
int seed) |
ShardIterator |
IndexShardRoutingTable.preferNodeActiveInitializingShardsIt(String nodeId) |
ShardIterator |
IndexShardRoutingTable.primaryActiveInitializingShardIt() |
ShardIterator |
IndexShardRoutingTable.primaryFirstActiveInitializingShardsIt() |
ShardIterator |
IndexShardRoutingTable.primaryShardIt()
Returns an iterator only on the primary shard.
|
ShardIterator |
IndexShardRoutingTable.replicaActiveInitializingShardIt() |
ShardIterator |
IndexShardRoutingTable.replicaFirstActiveInitializingShardsIt() |
ShardIterator |
ShardRouting.shardsIt()
A shard iterator with just this shard in it.
|
ShardIterator |
IndexShardRoutingTable.shardsIt() |
ShardIterator |
IndexShardRoutingTable.shardsIt(int seed) |
ShardIterator |
IndexShardRoutingTable.shardsRandomIt() |
| Modifier and Type | Method and Description |
|---|---|
Iterator<ShardIterator> |
GroupShardsIterator.iterator() |
| Modifier and Type | Method and Description |
|---|---|
int |
PlainShardIterator.compareTo(ShardIterator o) |
| Constructor and Description |
|---|
GroupShardsIterator(List<ShardIterator> iterators)
Constructs a enw GroupShardsIterator from the given list.
|
Copyright © 2009–2016. All rights reserved.


Text description of the dates documented below. This field has two possible values 'ground condition' or 'modeled period'.'Ground condition' means the data represent the actual condition of things on the ground during the time period specified. 'Ground condition' may be used to characterize data generated from a sample collection in the field when samples are subsequently analyzed in a laboratory. 'Modeled period' means that data represent simulated conditions during the time period, and may be used to characterize data generated using a computational model.
The beginning date of the content of the dataset. Format should be YYYY-MM-DD
The ending date of the content of the dataset. Format should be YYYY-MM-DD


Class MapControl
Inheritance
System.Object
MapControl
Implements
IDisposable
Grid
Assembly: Mapsui.UI.Wpf.dll
Syntax
public class MapControl : INotifyPropertyChanged, IMapControl, IDisposable, Grid
Constructors
|
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MapControl()
Declaration
Properties
|
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Map
Map holding data for which is shown in this MapControl
Declaration
public Map Map { get; set; }
Property Value
|
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MouseWheelAnimation
Declaration
public MouseWheelAnimation MouseWheelAnimation { get; }
Property Value
|
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Navigator
Handles all manipulations of the map viewport
Declaration
public INavigator Navigator { get; set; }
Property Value
|
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Object to save performance information about the drawing of the map
Declaration
public Performance Performance { get; set; }
Property Value
|
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PixelDensity
Declaration
public float PixelDensity { get; }
Property Value
| Type |
Description |
| System.Single |
|
|
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Renderer
Renderer that is used from this MapControl
Declaration
public IRenderer Renderer { get; set; }
Property Value
|
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ReSnapRotationDegrees
With how many degrees from 0 should map snap to 0 degrees
Declaration
public double ReSnapRotationDegrees { get; set; }
Property Value
| Type |
Description |
| System.Double |
|
|
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UnSnapRotationDegrees
After how many degrees start rotation to take place
Declaration
public double UnSnapRotationDegrees { get; set; }
Property Value
| Type |
Description |
| System.Double |
|
|
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UpdateInterval
Interval between two redraws of the MapControl in ms
Declaration
public int UpdateInterval { get; set; }
Property Value
| Type |
Description |
| System.Int32 |
|
|
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Viewport
Viewport holding information about visible part of the map. Viewport can never be null.
Declaration
public IReadOnlyViewport Viewport { get; }
Property Value
|
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WpfCanvas
Declaration
public Canvas WpfCanvas { get; }
Property Value
Methods
|
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CallHomeIfNeeded()
Declaration
public void CallHomeIfNeeded()
|
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Clear()
Clear cache and repaint map
Declaration
|
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Dispose()
Declaration
|
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Dispose(Boolean)
Declaration
protected virtual void Dispose(bool disposing)
Parameters
| Type |
Name |
Description |
| System.Boolean |
disposing |
|
|
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ForceUpdate()
Force a update of control
Declaration
public void ForceUpdate()
|
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GetMapInfo(MPoint, Int32)
Declaration
public MapInfo GetMapInfo(MPoint screenPosition, int margin = 0)
Parameters
| Type |
Name |
Description |
| MPoint |
screenPosition |
|
| System.Int32 |
margin |
|
Returns
|
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GetSnapshot(Nullable<IEnumerable<ILayer>>)
Declaration
public byte[] GetSnapshot(IEnumerable<ILayer>? layers = null)
Parameters
| Type |
Name |
Description |
| System.Nullable<IEnumerable<ILayer>> |
layers |
|
Returns
| Type |
Description |
| System.Byte[] |
|
|
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OnPropertyChanged(String)
Declaration
protected void OnPropertyChanged(string propertyName = "")
Parameters
| Type |
Name |
Description |
| System.String |
propertyName |
|
|
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OpenBrowser(String)
Declaration
public void OpenBrowser(string url)
Parameters
| Type |
Name |
Description |
| System.String |
url |
|
|
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Refresh(ChangeType)
Refresh data of the map and than repaint it
Declaration
public void Refresh(ChangeType changeType = ChangeType.Discrete)
Parameters
|
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RefreshData(ChangeType)
Refresh data of Map, but don't paint it
Declaration
public void RefreshData(ChangeType changeType = ChangeType.Discrete)
Parameters
|
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RefreshGraphics()
Declaration
public void RefreshGraphics()
|
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StartUpdates(Boolean)
Start updates for control
Declaration
public void StartUpdates(bool refresh = true)
Parameters
| Type |
Name |
Description |
| System.Boolean |
refresh |
|
|
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StopUpdates()
Declaration
public void StopUpdates()
|
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ToDeviceIndependentUnits(MPoint)
Converts coordinates in pixels to device independent units (or DIP or DP).
Declaration
public MPoint ToDeviceIndependentUnits(MPoint coordinateInPixels)
Parameters
| Type |
Name |
Description |
| MPoint |
coordinateInPixels |
Coordinate in pixels
|
Returns
| Type |
Description |
| MPoint |
Coordinate in device independent units (or DIP or DP)
|
|
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ToPixels(MPoint)
Converts coordinates in device independent units (or DIP or DP) to pixels.
Declaration
public MPoint ToPixels(MPoint coordinateInDeviceIndependentUnits)
Parameters
| Type |
Name |
Description |
| MPoint |
coordinateInDeviceIndependentUnits |
Coordinate in device independent units (or DIP or DP)
|
Returns
| Type |
Description |
| MPoint |
Coordinate in pixels
|
|
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Unsubscribe()
Unsubscribe from map events
Declaration
public void Unsubscribe()
|
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ZoomToBox(MPoint, MPoint)
Declaration
public void ZoomToBox(MPoint beginPoint, MPoint endPoint)
Parameters
Events
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FeatureInfo
Declaration
public event EventHandler<FeatureInfoEventArgs>? FeatureInfo
Event Type
|
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Fling
Fling is called, when user release mouse button or lift finger while moving with a certain speed, higher than speed of swipe
Declaration
public event EventHandler<SwipedEventArgs>? Fling
Event Type
|
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Info
Called whenever the map is clicked. The MapInfoEventArgs contain the features that were hit in
the layers that have IsMapInfoLayer set to true.
Declaration
public event EventHandler<MapInfoEventArgs>? Info
Event Type
|
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PropertyChanged
Called whenever a property is changed
Declaration
public event PropertyChangedEventHandler? PropertyChanged
Event Type
| Type |
Description |
| System.Nullable<PropertyChangedEventHandler> |
|
|
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ViewportInitialized
Called when the viewport is initialized
Declaration
public event EventHandler? ViewportInitialized
Event Type
| Type |
Description |
| System.Nullable<EventHandler> |
|
Implements
IDisposable
Grid


// Events
// ---------------
import Promise from './promise';
import events from 'events'
import words from 'lodash/string/words';
import flatten from 'lodash/array/flatten';
import { each, map } from 'lodash/collection';
import { flow, once } from 'lodash/function';
const { EventEmitter } = events;
const flatMap = flow(map, flatten);
/**
* @class Events
* @description
* Base Event class inherited by {@link Model} and {@link Collection}. It's not
* meant to be used directly, and is only displayed here for completeness.
*/
export default class Events extends EventEmitter {
/**
* @method Events#on
* @description
* Register an event listener. The callback will be invoked whenever the event
* is fired. The event string may also be a space-delimited list of several
* event names.
*
* @param {string} nameOrNames
* The name of the event or space separated list of events to register a
* callback for.
* @param {function} callback
* That callback to invoke whenever the event is fired.
*/
on(nameOrNames, handler) {
for (const name of words(nameOrNames)) {
super.on(name, handler);
}
return this;
}
/**
* @method Events#off
* @description
* Remove a previously-bound callback event listener from an object. If no
* event name is specified, callbacks for all events will be removed.
*
* @param {string} nameOrNames
* The name of the event or space separated list of events to stop listening
* to.
*/
off(nameOrNames) {
if (nameOrNames == null) {
return this.removeAllListeners();
}
each(words(nameOrNames), name => this.removeAllListeners(name));
return this;
}
/**
* @method Events#trigger
* @description
* Trigger callbacks for the given event, or space-delimited list of events.
* Subsequent arguments to `trigger` will be passed along to the event
* callback.
*
* @param {string} nameOrNames
* The name of the event to trigger. Also accepts a space separated list of
* event names.
* @param {...mixed} [args]
* Extra arguments to pass to the event listener callback function.
*/
trigger(nameOrNames, ...args) {
for (const name of words(nameOrNames)) {
this.emit(name, ...args);
}
return this;
}
/**
* @method Events#triggerThen
* @description
* A promise version of {@link Events#trigger}, returning a promise which
* resolves with all return values from triggered event handlers. If any of the
* event handlers throw an `Error` or return a rejected promise, the promise
* will be rejected. Used internally on the {@link Model#creating "creating"},
* {@link Model#updating "updating"}, {@link Model#saving "saving"}, and {@link
* Model@destroying "destroying"} events, and can be helpful when needing async
* event handlers (for validations, etc).
*
* @param {string} name
* The event name, or a whitespace-separated list of event names, to be
* triggered.
* @param {...mixed} [args]
* Arguments to be passed to any registered event handlers.
* @returns Promise<mixed[]>
* A promise resolving the the resolved return values of any triggered handlers.
*/
triggerThen(nameOrNames, ...args) {
const names = words(nameOrNames);
const listeners = flatMap(names, this.listeners, this);
return Promise.map(listeners, listener =>
listener.apply(this, args)
);
}
/**
* @method Events#once
* @description
* Just like {@link Events#on}, but causes the bound callback to fire only
* once before being removed. Handy for saying "the next time that X happens,
* do this". When multiple events are passed in using the space separated
* syntax, the event will fire once for every event you passed in, not once
* for a combination of all events.
*
* @param {string} nameOrNames
* The name of the event or space separated list of events to register a
* callback for.
* @param {function} callback
* That callback to invoke only once when the event is fired.
*/
once(name, callback) {
const wrapped = once((...args) => {
this.off(name, wrapped);
return callback.apply(this, args);
});
wrapped._callback = callback;
return this.on(name, wrapped);
}
}
export default Events;


SoCal Special Olympics athletes participate in Fall Games in Fountain Valley
FOUNTAIN VALLEY, Calif. (KABC) -- More than 800 Special Olympics athletes from Southern California participated over the weekend during the Fall Games at the Fountain Valley Sports Complex.
The games included the annual championships for five sports: softball, soccer, volleyball, tennis and golf.
Participants, such as soccer player Corinne Green, celebrated special accomplishments.
"What was fun about it is that I made my first goal, and I was so excited," Corinne said.
There were also community members on hand to cheer for the athletes, including mothers and daughters from 13 Los Angeles-based chapters of the National Charity League, a philanthropic organization dedicated to positive change.


Simple NBE visualization of an existing theFoundry nuke project. The node-based editor is implemented using NBE.


Valve's new "Portal" game
Posted:
Thu Jan 11, 2007 7:37 am
by Karl G.
http://xboxmovies.teamxbox.com/xbox-360 ... efinition/
This game is going to rock...! The concept is so creative and interesting. It's like a 3d puzzle action game.
Posted:
Thu Jan 11, 2007 3:43 pm
by Joe M.
...wow. That's crazy. Certainly something to screw with your brain. Karl, you should enjoy it, Myst fan that you are.
Posted:
Thu Jan 11, 2007 10:06 pm
by Delurium II
myst is one of the best games ever made. only tried the first one and being swapped places with that crazy guy in the mirror (?) always freaked me out. I was like 11 or something when I played it with my older cousins. hmmmm, should download it would be fun to try it again with all those annoying puzzles
Posted:
Sun Jan 14, 2007 6:29 pm
by Keats
Myst is fantastic...but I must say, I got more of a challenge out of Riven.
And that game looks absolutely fantastic...it's based on a game some university students made, called Narbacular Drop. As far as I know, Valve bought them to develop this game. Anyways, Narbacular Drop is certainly worth a download.


Without insulin, your body would not be able to regulate how much fuel (glucose) to provide to your muscles or how much energy should be put into storage as fat. Without insulin, you get diabetes (too much sugar in the blood, and not enough where it belongs). My lab studies the cells in the pancreas that make and release insulin in order to learn how they help to regulate energy needs of the body and to learn how to fix what goes wrong with the beta-cells in type 2 diabetes. See our work and specific projects.
Here is a link to all of our publications: https://www.ncbi.nlm.nih.gov/pubmed/?term=nunemaker+cs
Our laboratory is devoted to finding and fixing the earliest signs of failure in insulin-producing beta-cells that lead to diabetes.


population polar harvest management bears rates MNPL data populations vital rate bear risk using level model Appendix change {border-style climate values (e.g. growth px;} #ffffff;} >· S). Wildlife based density habitat state‐dependent additional effects framework relative used (see conservation density‐dependent sampling calculated human‐caused loss maximum mean ratio size wildlife Click LINK defined distribution dynamics file. precision range sea‐ice Arctic Stirling, Ursus declines demographic energetic ice objectives potential simulated (i) Polar approach capacity carrying female lower net resilience sea species value (i.e. (ii) Population Regehr, Table U.S. application approximately capita estimate estimates factor result status variation E.V. Fig. Management, adult case conditions dependence included life methods percentile present probability productivity proxy px; relationships removals reproductive sex subpopulations subsistence survival {font-family (Fig. Biology, Ecological Taylor, affect bears, body corresponding current decline declining density‐independent direct estimated extirpation females font-size higher important including influence levels likely marine number removal selected stage studies suggest sustainable uncertainty use (Table Amstrup, M.K. Mammal change. compared curves degree double; environmental equilibrium expected following harvest, males male‐to‐female max metric mortality necessary placeholder projections provided reflect requirements stable tolerance tolerance. (C) (Obbard A.E. Climate Data Density Derocher, Geological Harvest K.D. Laidre, M.C. Marine Rode, Runge, Science, Sea Survey Taylor Thiemann, USA [], annual applied assessments bears. border-color border-width calculate effect evaluate findings framework, future human implemented include includes individual inputs large male mammals maritimus) medium meet metabolic modelling objective planning primary projected projection proportional resulted sizes solid; stages temporal threshold time trend upper year {font-style {font-weight (Laidre Allee Applications, Beaufort Ecology Ecology, Endangered Fish Lunn, MNPL. Management Obbard, Regehr S.C. Threshold Trends USA. access accounts age animals bold change, changing collab: combination consistent corresponds courier; cycle derived directly ecological em; equivalent example experienced factors generally greatest harvest. harvesting increased limit maritimus matrix matrix‐based mechanisms nutritional objectives. parameter performed population's pp. pt;} quasi‐extinction rate, reduce reductions referenced regulation related removed representing requires risks sample set similar suggested support terms unharvested updated variability variable work yield ‐year


Mushrooms - P. cubensis
My memory on this experience is a little fuzzy even though it only happened the other day. About 2 weeks ago I purchased 3.5 grams of Mushrooms from a friend of mine. He said that they were 'The best shrooms this house has seen' which he also mentioned 'Is saying alot considering how much shrooms have come through here.' It was 35 dollars for the whole bag ($10 a gram).
I tried the shrooms a couple times taking only a fraction of a gram each time just to be safe. Each time I was given a sense of clarity. I would turn of my light and stare up at the ceiling and get light visuals. The easiest way to describe these visuals would be 'like looking at TV static with 3D glasses on'. Not because the static looked 3D, which it didn't, but because the static was all red and blue like 3D glasses.
One thing I'm quite proud of that I thought up when on one of these light shroom trips is this theory (well, more like a philosophy) I like to call the theory of proportions. I'm pretty sure some scientists have come up with ideas like this, but I've never heard any. Here it is copied the same as I wrote it while one of my shroom trips:
Imagine you are an ant, or at least the size of an ant. Now to you everything is bigger. A portable TV is the size of a movie theater, a bread crumb can feed you for a week. But if you were your normal size a bread crumb is nothing. If you were starving to death and you saw a bread crumb you wouldn't waste the energy to pick it up. Now you understand how proportions work. Now think about this; space, not like planets and stars, but the actual space in which they exist is infinite. So in proportion to the universe we, Earth, the galaxies, and all matter are infinitely small. Infinitely small is basically the same as nothing. Nothing meaning non-existant. Therefore we do not exist and nothing we do, see, or feel will ever matter.
It's not very scientific, but it's an interesting way to look a things.
For some time I was saving most of the mushrooms until I could meet up with my friends and share it with them, but it was summer now and school was over, so I had no way of meeting up with them. So the other night I was watching Fear and Loathing in Las Vegas and I guess I just decided to do the large dose of shrooms I was planning on doing.  My friend J recommended that I just start off with like 1 gram, but the people I know who are heavy drug users implied that more was needed to get a good trip going.
I got a piece of bread, drowned it in peanut butter, sprinkled on just over 2 grams of chopped dry mushrooms, folded it in half, and ate it with a glass of some very crappy lemonade. It was at 4:30am.  It was only about 15 minutes into the movie (Fear and Loathing in Las Vegas).
First I noticed light visuals and the usual way everything looks 'different'. I saw the carpet doing some odd things, already more intense then my usual light trips. As I'm watching the movie I start to notice that nothing they are saying makes any sense. It all sounded like jiberish to me. Occasionally I would make out 1 or 2 sentences. I could hear them perfectly, in fact I think the shrooms made the TV sound louder than it actually was. They would seem to be talking normal but instead would say something like 'Frudkin malusk binfurd dorra?'
When I knew I was seriously tripping was the scene in the Elevator with Cameron Diaz. They still weren't making any sense. You know when you look at your fingers and move your eyes out of focus you will see 2 of each finger? Well that's what Cameron Diaz's face looked like, only instead of two faces in a wide space there were like five all in the same small space. It seemed like it was going in slow-mo. If I hadn't of already seen the movie several times I would have sworn they were just doing visual effects to show you how high Hunter Thompson was. Although he wasn't actually high in that scene.
I wrote down in my book that I felt like I was in Hunter Thompson's High. I could think extremely clearly, but I could barely write at first. If I didn't remember what I had written down I never would have been able to read it, because the handwriting was so horrible. I couldn't even write in complete sentences.
'SOUND WORD SPEAK SOUND JIbERiSH' I wrote.
Everything I was seeing was so beautiful. 'Vegas must be the perfect city for shrooms' I though, admiring all the lights as I watched Hunter Thompson and his lawyer drive through the strip. I paused the movie and went into the kitchen, but I can't remember why, not now or when I got there. When I got in the kitchen was when I realized I was SERIOUSLY hallucinating.  The pattern on one of the plates began to move in beautiful ways. Everything was oozing. I was very excited and was hoping/expecting for the whole trip to go like this. I must of been in there for 20 minutes half because everything I looked at was beautiful and amazing, and half because I couldn't walk without wobbling. My eye-hand coordinations was almost non-existant. In addition to that I felt like I had no energy at all.
Eventually I made it back to my room and this is when everything went terribly wrong. Suddenly I felt very naseaus. I thought I was going to throw up. This is when I panicked. It was about 5:30am now and my mom was awake. If I went into the bathroom and threw up my mom would hear it, come to see what was wrong, talk to me and instantly know that I was stoned since she herself had done acid and possibly other substances in the 60's. Panic hit me like a train. I decided I would go outside and vomit in the bushes outside the apartment building. I thought this was a very bad idea but I didn't have many options. I rushed to put on my pants and after I did I was trying to find my T-shirt. I looked under the bed, but it wasn't there. I should have just opened up my closet and gotten one out of my dresser, but I was too stoned to figure this out.
After that I blacked out. Which I didn't realize until what I am roughly guessing to be two minutes later when I woke up jammed between my bed and my nightstand. I no longer had any urge to vomit. I got off the flour and climbed into bed. This is when things got really painful. The easiest way for me to explain what I was feeling as I layed in my bed was a Black Hole of my mind.  Everything I saw was beautiful and colorful, but in my mind was the single most painful experience of my life. Random thoughts and memories. All my thoughts were in the voice of Johnny Depp as Hunter Thompson from the movie.
In a conversation I had with my mother a week earlier we were talking about the movie we had just seen; Batman Begins. In the movie there are a couple of scenes where people have very vivid hallucinations.  So now all through this 'Black Hole' my mother saying 'Brain Spacims' is going through my mind over and over.  The mushrooms felt just like poison going through my body. It felt like I was dying. I was so afraid. I was afraid that I would lose the people I love. That I would be helpless to stop it. I tried bargaining with myself. I said told myself I would never do drugs again, that I would always treat my body with respect.
I started to think about my life and started to realize how horrible I had been to everyone. I didn't feel anything for anyone so I didn't know how I hurt people. Now I was being hurt and I was forced to realize the pain I caused those around me, and how we all caused pain to those around us. I realized that the reason we are in pain is because we do pain to others. I discovered there are 2 basic reasons why people hurt other people. The first is out of ignorance, and the second is out of fear. People hurt other people because they don't understand the pain they cause. And they hurt people because they themselves are afraid of being hurt.
I wanted to call up my step mom and tell her that I respect her as a person. I wanted to call my father and tell him to I love him. Mostly I just wanted to be nicer to everyone. Even if I didn't like them. I had always been mean to people just because I thought they weren't as smart as me, but I now realized that everyone is both very stupid and very wise at the same time.  Somehow knowing this, and knowing some other piece of wisdom I picked up during my trip, but now forget; I realize what the yin-yang symbol means. It's not about balance. It means everything is the same, and equal. I can't remember anymore, but I knew this during some of my trip.
Laying in bed, I managed to fall half asleep. Now I saw hell. It looked like it was in the earth's core, except instead of being surrounded by lava, I was surrounded by hallucinations. Rainbow colored snakes coming out of every directions. It was like a multi colored lava lamp. Still, everything beautiful.  We were all just trying to walk around without stepping on each other, which at the moment I thought was a good metaphor for life. Next I imagined Jerry Seinfeld Standing up in all of this chaos and just decided to do a bit. It was actually very funny, though I can't remember any of it now, and I think it helped me relax a little bit.
I couldn't fall asleep though. For some reason it felt like there was a big hunk of steel in my pillow case. I fluffed my pillow over and over but it was still just jammed in my face. Because I was so tired and so stoned this really really hurt, but I couldn't get rid off it and I had so little energy that getting out of bed was unthinkable. Finally I figure out that there might be something under my pillow that was doing this, which normally would have been my first thought but the shrooms had disadvantaged me. So I reached my arm under my pillow and pulled out one of my cat's toys that I had place under there earlier for whatever reason. Just as this happened I realised that I was starting to come down. It gave me a great sense of relief that I could now rest comfortably, even though I was to screwed up to actually sleep.
After a while I got bored with trying to sleep and had enough energy to get out of bed and finish watching Fear and Loafing in Las Vegas to try to take my mind of the anxiety the mushrooms were making my feel. At this point I was feeling the trip that I had been hoping for, and actually managed to enjoy the movie. After the movie was over I took a shower and eventually came down at 9:02pm, though I kept feeling light effects until I fell asleep at 6:30pm.
Today I am feeling completely sober and though I believe that to have been the most painful experience in my life I am greatful for it. Now I am a much better person, and show people respect. I do not regret taking shrooms at all, though I still don't plan on taking them or any drug ever again. However I expect I will use Marijuana again, but certainly not anytime soon since the mere mention of taking drugs makes me want to vomit.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


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Isar735.github.io
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--- layout: post title: Flower Felt Hair Clips date: 2011-05-24 10:58:08.000000000 -04:00 categories: - Craft - Steiner/Waldorf tags: [] status: draft type: post published: false meta: aktt_notify_twitter: 'no' _edit_last: '1' author: login: cint email<EMAIL_ADDRESS>display_name: Jacinta first_name: Jacinta last_name: '' ---
As part of Scarlett's birthday party favours, I included some felt hair clips. I needle felted the centers of the flowers and sewed a clip fastener on the back. They are a quick and easy project. You could used what ever shape you want i.e. hearts, butterflies, toadstools, egg (for Easter), whatever your imagination desires.
 Use a small amount of wool fleece which has been roughly bound into a ball. Place in centre of flower cutout. Stab with needle continually to form a rounded mound. I find it pays to turn the flower as you go to get an even shape. Once desired size is reached sew the flower onto hair clip using contrasting cotton. There you have it, one cute clip!


{%extends 'spotify/base.html' %} {% load staticfiles %} {% block content %}
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PRE MENSTRUAL RELIEF MAXIMUM STRENGTH- acetaminophen, pamabrom and pyrilamine maleate tablet
Amerisource Bergen
Disclaimer: Most OTC drugs are not reviewed and approved by FDA, however they may be marketed if they comply with applicable regulations and policies. FDA has not evaluated whether this product complies.
for the temporary relief of these symptoms associated with menstrual periods:
Liver warning: This product contains acetaminophen. Severe liver damage may occur if you take:
Overdose warning: Taking more than the recommended dose (overdose) could cause serious health problems. In case of overdose, get medical help or contact a Poison Control Center right away. Prompt medical attention is critical for adults as well as children even if you do not notice any signs or symptoms.
Do not exceed recommended dose.
croscarmellose sodium, hypromellose, magnesium silicate, magnesium stearate, microcrystalline celulose, mineral oil, polyvinylpyrrolidone, pregelatinized starch, silica, sodium lauryl sulfate, sodium starch glycolate, stearic acid, titanium dioxide, and triacetin.
*Compare to Midol® Maximum strength Premenstrual Syndrome Formula active ingredients
See New Warnings Information
Maximum strength
Pre- Menstrual Relief
acetaminophen, pamabrom, pyrilamine maleate
pain reliever/ Diuretic/ Antihistamine
Cramps, Bloating, Breast Tenderness
THIS PRODUCT IS PACKAGED IN A CHILD RESISTANT AND TAMPER EVIDENT PACKAGE. USE ONLY IF BLISTERS ARE INTACT.
KEEP OUTER CARTON FOR COMPLETE WARNINGS AND PRODUCT INFORMATION
Pre menstrual relief caplets
|
PRE MENSTRUAL RELIEF
MAXIMUM STRENGTH acetaminophen, pamabrom, pyrilamine maleate tablet | ||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||
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| ||||||||||||||||||||||||||||||||
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|
| Labeler - Amerisource Bergen (007914906) |
| Registrant - P and L Development of New York Corporation (800014821) |


| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
CHAINSAW_ID |
22 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
DEATH_SHOT_INDEX |
10 |
public static final int |
MAX_LIFE |
11 |
public static final int |
MAX_MARKS |
3 |
public static final int |
OVERKILL_SHOT_INDEX |
11 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final java.lang.String |
DROP_DECK_PATH |
"cards/drops.json" |
public static final int |
MAX_PLAYERS_PER_GAME |
5 |
public static final java.lang.String |
POWERUP_DECK_PATH |
"cards/powerups.json" |
public static final java.lang.String |
WEAPON_DECK_PATH |
"cards/weapons.json" |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
KILLTRACK_STARTING_SIZE_DEFAULT |
5 |
public static final int |
MAX_PLAYERS_DEFAULT |
5 |
public static final int |
MIN_PLAYERS_DEFAULT |
3 |
public static final int |
TURN_TIME_S_DEFAULT |
120 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
GRAB2_TRESHOLD |
2 |
public static final int |
MOVESHOOT_TRESHOLD |
5 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
MAX_KILLTRACK_SIZE |
8 |
public static final int |
MIN_KILLTRACK_SIZE |
5 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
INITIAL_AMMOS |
1 |
public static final int |
MAX_AMMO_PER_COLOR |
3 |
public static final int |
MAX_EQUIPMENT |
3 |
public static final int |
MAX_WEAPONS |
3 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
HIDDEN |
-1 |


Operation Santa: Adopt a letter to help children in need
by CNN(CNN) — Forget Elf on a Shelf – this year be the elf yourself!
You can help the jolly old elf himself with Operation Santa with the United States Postal Service. You'll find everything you need right on the USPS website here.
All over the country, kids will send letters to Santa asking for everything from toys to basics like a warm coat or shoes.
And you can make their Christmas wish come true. Starting Monday, letters to Santa from low-income children are available for adoption online here.
RECOMMENDED: Quick holiday trips within a few hours of the Tampa Bay area
You can pick a letter from any city in the country and it's tax deductible. Just remember, your gift needs to be mailed out by Dec. 20.
If you cant your child to be added to the list, www.beanelf.org has everything you need to know.


Garden Room / Atelier Janda Vanderghote
- Curated by María Francisca González
- about 7 hours
Greenhouse · Lede, Belgium
- version="1.0" encoding="UTF-8"? Architects: Atelier Janda Vanderghote
- AreaArea of this architecture projectArea: 45.0 m2
- version="1.0" encoding="UTF-8"?YearCompletion year of this architecture project Year: 2012
- version="1.0" encoding="UTF-8"?PhotographsPhotographs: Tim Van de Velde
Text description provided by the architects. Recutting an irreparable ruïn with scissors of renewal.This without losing the concept, means and material.The farmershouse gives place to rebuild an OUTDOORroom with conservation of an INDOOR feeling.The reused barn becomes a relaxing space.
The garden chamber:A wooden skeleton covered with polycarbonate slates defines the image of a garden chamber.This results in a “patio-feeling” which rises out of this typically Belgian courtyard. The wooden skeleton draws different lines on the slates during daytime.This gives the garden chamber a variety of sights every moment of the day. Solid and fragile.The room shines.Inside it is a cool area during the hot summer, while it gives a pleasing ‘hothouse’ feeling during wintertime.The courtyard itselfs has a fresh coolness, by pulling open the angles.All four rhumbs play with the perspectives from inside to outside.
The barn: The monumentality of the old barn is totally preserved. It’s not just restoration, it’s reorientation. Inside the walls are whitewashed like a bleached sheet of stones.Sauna, shower and toilet are somehow hidden in the double- heigh space. Windows pull the courtyard inside out.The stove reach high as an exclamation mark.Here is fire. In the small extension there is a deep pool.Water, filtered by lava and plants, reflecting the outside on the inside.An energetic bath. The eclectic feeling of different houses.Old and new.The photosynthesis of the Belgian rural feeling.


public class MPolygon extends MGeometricObject
addVertex()
to add new vertices. All the edges will be
added automatically (which can be turned off).| Constructor and Description |
|---|
MPolygon()
Creates a new polygon with default properties.
|
| Modifier and Type | Method and Description |
|---|---|
MPolygon |
addVertex(double x,
double y)
Adds new vertex to the polygon.
|
MPolygon |
addVertex(MPoint vertex)
Adds new vertex to the polygon.
|
MPolygon |
color(java.awt.Color color)
Sets the object's color to the given color.
|
void |
delete(Canvas c)
Deletes the given object from the canvas.
|
MPolygon |
deleteVertex(double x,
double y)
Deletes the vertex with the given coordinates.
|
MPolygon |
deleteVertex(int vertexNo)
Deletes the n-th vertex of the polygon.
|
MPolygon |
draw(Canvas canvas)
Adds the object into the internal list of objects in the canvas and calls
the
repaint() method of the Canvas . |
MPolygon |
fill(boolean value)
Changes the property of the object so that it will be filled rather when
being drawn.
|
MPolygon |
fillColor(java.awt.Color color)
Changes the fill color.
|
MBoundingBox |
getBoundingRectangle()
Calculates the bounding rectangle of the given geometric object and
returns it.
|
java.awt.Color |
getFillColor() |
MCoordinate |
getLabelBaseCoordinate()
The base coordinate is calculated as centroid of the polygon (i.e.
|
MCoordinate |
getLabelCoordinates(double angleDeg)
Returns the relative coordinates for a label of this object at the given
angle given in degrees.
|
MPoint |
getVertex(int vertexNo)
Gets the n-th vertex.
|
java.util.List<MPoint> |
getVertices() |
MPolygon |
label(MLabel label)
Adds a custom label to the object, sets the object as its parent.
|
MPolygon |
label(java.lang.String labelText)
Adds a label with default color, default font family and default font
size located northeast relative to the object.
|
MPolygon |
label(java.lang.String labelText,
double angleDeg)
Adds a label with default color, default font family and default font
size located according to the location parameter.
|
MPolygon |
layer(int layer)
Sets the object's layer to the given value.
|
MPolygon |
stroke(java.awt.Stroke stroke)
Sets the object's stroke.
|
MPolygon |
translate(double dx,
double dy)
Translates the object by the given translation vector.
|
public java.util.List<MPoint> getVertices()
public MPoint getVertex(int vertexNo)
vertexNo
- The number of the vertex, determined by the order of
addition of the vertices.null
if
the argument is negative or greater than the vertices amount.public java.awt.Color getFillColor()
public MPolygon addVertex(MPoint vertex)
vertex
- The vertex to be addedpublic MPolygon addVertex(double x, double y)
x
- The x coordinate of the new vertexy
- The y coordinate of the new vertexpublic MPolygon deleteVertex(int vertexNo)
vertexNo
- The number of the vertex to be deleted. If vertex with
the given number doesn't exist, nothing happens.public MPolygon deleteVertex(double x, double y)
x
- The x coordinate of the vertexy
- The y coordinate of the vertexpublic MPolygon draw(Canvas canvas)
MGeometricObject
repaint()
method of the Canvas
.
Any modifications to the geometric object done after calling this method
will be ignored (e.g. MPoint.draw(canvas).x(20).y(20);
) will
draw the point at the default (0, 0) coordinates).draw
in class MGeometricObject
canvas
- The canvas on which the object should be drawnpublic void delete(Canvas c)
MGeometricObject
delete
in class MGeometricObject
c
- The canvas from which the object should be deletedpublic MPolygon color(java.awt.Color color)
MGeometricObject
color
in class MGeometricObject
color
- The new color to be setpublic MPolygon fill(boolean value)
MGeometricObject
fill
in class MGeometricObject
value
- true
if the object should be filled,
false
otherwisepublic MPolygon fillColor(java.awt.Color color)
alpha = 100
. To obtain alpha colors use adequate
constructors of Color
.color
- The color of the filling, alpha = 100
is
recommendedpublic MPolygon stroke(java.awt.Stroke stroke)
MGeometricObject
stroke
in class MGeometricObject
stroke
- The stroke to be used when drawing this object. If not
called, default Minuscule Stroke will be used.Stroke
public MPolygon layer(int layer)
MGeometricObject
layer
in class MGeometricObject
layer
- The layer numberpublic MCoordinate getLabelBaseCoordinate()
x1, x2, ..., xk
is
Base = (x1 + x2 + ... + xk) / k
.getLabelBaseCoordinate
in class MGeometricObject
public MPolygon label(java.lang.String labelText)
MGeometricObject
label
in class MGeometricObject
labelText
- The label string valuepublic MPolygon label(java.lang.String labelText, double angleDeg)
MGeometricObject
label
in class MGeometricObject
labelText
- The label string valueangleDeg
- The angle relative to the x-axis in positive direction at
which the label should be placed according to the object's
propertiespublic MPolygon label(MLabel label)
MGeometricObject
label(String s)
method or
label(String s, int pos)
method.label
in class MGeometricObject
label
- The label to be added to the objectpublic MPolygon translate(double dx, double dy)
MGeometricObject
translate
in class MGeometricObject
dx
- The translation in the x directiondy
- The translation in the y directionpublic MCoordinate getLabelCoordinates(double angleDeg)
MGeometricObject
getLabelCoordinates
in class MGeometricObject
angleDeg
- The angle at which the label should be putpublic MBoundingBox getBoundingRectangle()
MGeometricObject
getBoundingRectangle
in class MGeometricObject


§346-33 Assistance payments inalienable. Assistance payments and compensation paid by the department of human services to blind persons and other persons for work performed in their homes or in workshops shall be inalienable by any assignment, sale, attachment, garnishment, execution, or otherwise. [L 1941, c 296, pt of §1; RL 1945, §4838; RL 1955, §108-19; HRS §346-33; am L 1970, c 105, §5; am L 1987, c 339, §4]
Case Notes
Money received as AFDC grant is exempt from execution by judgment creditors. 431 F. Supp. 1369 (1977).
Section does not prevent payment of portions of funds to attorneys for plaintiffs in class action. 64 H. 345, 641 P.2d 1321 (1982).


[1]
smile shutter. Great quality. 720p video recording; no zoom while recording.
[2]
Features like smile detection, various preset modes, etc; Image quality is horrible


--- layout: post title: Map Reducing the Royals with Mongo date: 2012-07-16 08:00:33.000000000 -05:00 categories: - MongoDB tags: - MapReduce - MongoDB - NoSQL status: publish type: post published: true author: Adam N England ---
MongoDb is a real lifesaver when it comes to improving developer productivity in web applications, however, that's only a small part of the power in MongoDb. To do a lot of the deep down data mining, we need to learn to use Map/Reduce to massage our data. Please note, some of this functionality can be accomplished using Mongo's Aggregate functions, however, I've intentionally avoided it, as there are limitations with using aggregates on sharded environments, and I expect most of my Mongo apps will need to be sharded.
Since we just finished the 2012 All-Star Game here in Kansas City, a baseball statistics example seems appropriate.
Setting up your environment
You'll need to have console access to a mongodb database. To set up mongo on your computer, see the Quick Start.
Loading some sample data
Lets create some realistic baseball stats. I'll start with the real roster for the Kansas City Royals. However, instead of using their real stats, we'll generate some random numbers using javascript's Math object. For example, we know that the best players in the league will get 200 hits, the worst players get none. Math.floor(Math.random()*200)
will give us a random number between 0 and 200. We'll make sure that the number of hits never exceeds the number of At-Bats, and we'll keep the number of Home Runs capped at 50 (rather generous for the Royals).
To add a single player, we can run the following javascript:
{% highlight javascript %}
db.Player.save({
number : 47,
name: 'Nathan Adcock',
hits : Math.floor(Math.random()*200),
ab: Math.floor(Math.random()*300)+200,
bb:Math.floor(Math.random()*50)+5,
hr: Math.floor(Math.random()*50)
});
{% endhighlight %}
Grab the script for the whole roster here, and run it in your mongo console.
Counting Home Runs
Confirm that you've got the data loaded. Your stats for Billy Butler will vary (my Billy Butler kind of sucks), but you should always have 43 players.
{% highlight javascript %}
>db.Player.count();
43
>db.Player.find({name: 'Billy Butler'});
{
"_id" : ObjectId("50021639b5145ef5327c66b2"),
"number" : 16,
"name" : "Billy Butler",
"hits" : 66,
"ab" : 386,
"bb" : 5,
"hr" : 5
}
{% endhighlight %}
We now know how many home runs Billy Butler hit this season, but let us say we want to find the number of home runs that the combined Royals roster hit this season.
{% highlight javascript %}
var map = function() {
emit( { }, { hr: this.hr} );
};
var reduce = function(key, values) {
var sum = 0;
values.forEach(function(doc) {
sum += doc.hr;
});
return sum;
};
homeRuns = db.runCommand( {
mapreduce: 'Player',
map: map,
reduce: reduce,
out: 'totalHomers',
verbose: true
} );
db[homeRuns.result].find();
{% endhighlight %}
A more complex example
Cool huh? Lets take a slightly more complicated case. We'd like to take all players with more than 250 AB, and group them by batting average.
{% highlight javascript %}
var map = function() {
var ba = this.hits /this.ab;
if (ba < .250) {
key = '< .250';
}
if (ba > .250 && ba < .300) {
key = '.250 -> .300';
}
if (ba > .300) {
key = '> .300';
}
emit(key, { count : 1});
};
var reduce = function(key, values) {
var sum = 0;
values.forEach(function(doc) {
sum += doc.count;
});
return sum;
};
ba = db.runCommand( {
mapreduce: 'Player',
map: map,
reduce: reduce,
query: {"ab": {$gt: 250}},
out: 'battingAverages',
verbose: true
} );
db[ba.result].find();
{% endhighlight %}
These examples are pretty simple, but we can still take away a few lessons:
Credits:
Thanks to several bloggers who helped me understand this concept:
Full source code is available on github.


Fans Are Loving Amakhosi’s Sleek New Training Kit
by SL SocialIt is a deviation from the yellow and grey training kit Kaizer Chiefs have donned in the past, and it seems that the stylish new blacked out training has left a lasting impression on a faction of Amakhosi fans.
In preparation for this past weekend’s Telkom Knockout clash where they crashed out of the competition at the hands of Maritzburg United, Chiefs opened up their doors to the media.
Download The Soccer Laduma Social Media App & Earn Airtime for Selfies!
Interestingly, Ernst Middendorp’s men were donning a sleek black training kit, which was received by a raucous response by fans on social media.
Check out the new kit in comparison to the previous one in the gallery above
Some fans even went as far as calling for it to be converted to a third playing shirt this season.
Check out some of the Twitter comments on the cool kit:
What are your thoughts on Kaizer Chiefs’ training kit?


| India Oxygen Company
|
| Plot no 427, Gopal Bag Rd | ................ | |
| Damoh Naka, Uprainganj, |
| Jabalpur, Madhya Pradesh 482002 |
| . |
| . |
|<PHONE_NUMBER>8 |
| . |
|
|
|
|
| Khalsa Industrial Gases- Bipap-oxygen concentrator |
| 11, Lal Bagh, Main Rd | ................ | |
| Indore
|
| Madhya Pradesh 452009
|
| . |
| . |
|<PHONE_NUMBER>5 |
| . |
|
|
|
|
| Rewa Gases Private Limited
|
| Industrial Area, Baliyari Rd | ................ | |
| PO Waidhan, Singrauli |
| Madhya Pradesh 486886 |
| . |
| . |
|<PHONE_NUMBER>2,07987555260 |
| . |
|
|
|
|
| Adarsh Oxygen Pvt. Ltd.
|
| 42-43, Sector-D-2 | ................ | |
| Narwal Sanwer Rd,Indore |
| Madhya Pradesh 452003 |
| . |
| . |
|<PHONE_NUMBER> |
| . |
|
|
|
|


| Opcode | Instruction | 64-Bit Mode | Compat/Leg Mode | Description |
| DF /1 | FISTTP m16int | Valid | Valid | Store ST(0) in m16int with truncation. |
| DB /1 | FISTTP m32int | Valid | Valid | Store ST(0) in m32int with truncation. |
| DD /1 | FISTTP m64int | Valid | Valid | Store ST(0) in m64int with truncation. |
FISTTP converts the value in ST into a signed integer using truncation (chop) as rounding mode, transfers the result to the destination, and pop ST. FISTTP accepts word, short integer, and long integer destinations.
The following table shows the results obtained when storing various classes of numbers in integer format.
| ST(0) | DEST |
| Value Too Large for DEST Format | − ∞ or |
| − 1 | − I 0 + I |
| or Value Too Large for DEST Format | + ∞NaN |
Notes: F Means finite floating-point value. Ι Means integer. ∗ Indicates floating-point invalid-operation (#IA) exception.
This instruction’s operation is the same in non-64-bit modes and 64-bit mode.
DEST ← ST; pop ST;
C1 is cleared; C0, C2, C3 undefined.
Invalid, Stack Invalid (stack underflow), Precision.
| #GP(0) | If the destination is in a nonwritable segment. For an illegal memory operand effective address in the CS, DS, ES, FS or GS segments. |
| #SS(0) | For an illegal address in the SS segment. |
| #PF(fault-code) | For a page fault. |
| #AC(0) | If alignment checking is enabled and an unaligned memory reference is made while the current privilege level is 3. |
| #NM | If CR0.EM[bit 2] = 1. If CR0.TS[bit 3] = 1. |
| #UD | If CPUID.01H:ECX.SSE3[bit 0] = 0. If the LOCK prefix is used. |
| GP(0) | If any part of the operand would lie outside of the effective address space from 0 to 0FFFFH. |
| #NM | If CR0.EM[bit 2] = 1. If CR0.TS[bit 3] = 1. |
| #UD | If CPUID.01H:ECX.SSE3[bit 0] = 0. If the LOCK prefix is used. |
| GP(0) | If any part of the operand would lie outside of the effective address space from 0 to 0FFFFH. |
| #NM | If CR0.EM[bit 2] = 1. If CR0.TS[bit 3] = 1. |
| #UD | If CPUID.01H:ECX.SSE3[bit 0] = 0. If the LOCK prefix is used. |
| #PF(fault-code) | For a page fault. |
| #AC(0) | For unaligned memory reference if the current privilege is 3. |
Same exceptions as in protected mode.
| #SS(0) | If a memory address referencing the SS segment is in a non-canonical form. |
| #GP(0) | If the memory address is in a non-canonical form. |
| #NM | CR0.EM[bit 2] or CR0.TS[bit 3] = 1. |
| #MF | If there is a pending x87 FPU exception. |
| #PF(fault-code) | If a page fault occurs. |
| #AC(0) | If alignment checking is enabled and an unaligned memory reference is made while the current privilege level is 3. If the LOCK prefix is used. |


{% load static %} {% include 'includes/scripts/highlightjs_script.html' %} {% include 'includes/scripts/codemirror_script.html' %} {% include 'includes/scripts/mathjax_script.html' %} {% include 'includes/components/vuejs/templates.html' %}


Medical app for The patients medical history and communication with everyone related to the medical field.
Read MoreA mobile application that provides the User a simple and easy way to communicate with the laborers.
Read MoreGrandi is a platform helps users to get online product and get percent of selling products for shops or bazars.
Read MoreA platform that aims to deliver orders according to the user's choice of packages and saving bags of vegetables, supermarkets and others.
Read MoreHafezni is a platform that aims to facilitate memorizing the book of God and reciting through pious sheikhs and giving an tasks to the student.
Read MoreThe Labyk platform aims to serve the guests and visitors of the Sacred House of God and to provide and facilitate all services.
Read MoreiService is an application that makes it easy for you to do everything related to mobile services.
Read MoreA leading company in the field of import and export in Egypt and the Middle East Foreign Trade Window Specializing in import and export.
Read MoreEquinox Restaurant is a mobile app that help users to order their meals without any help from waiter , Reserve their table and order online.
Read More


Page 2 of 2
Re: Gear
Posted:
Fri Mar 13, 2009 7:13 pm
by Karl G.
No. My computer displays him exactly right from all angles...ugh, this is such a simple thing! why doesn't it work!
Re: Gear
Posted:
Fri Mar 13, 2009 7:24 pm
by Joe M.
Well, everybody shows up like this on my computer. e.g.:
Re: Gear
Posted:
Fri Mar 13, 2009 7:28 pm
by Karl G.
Huh...well that's totally wrong. I didn't realize the problem was that bad! Those models are showing up insanely wrong. It almost definitely has something to do with how I'm rendering the meshes, but what I don't have the foggiest idea. *sigh* another for the bug list.
Re: Gear
Posted:
Sat Mar 14, 2009 3:56 am
by TekXzero
lol wow, my models don't look like that at all, they're all perfect.. i'm just using windows xp home edition on a notebook... could it be graphics card issues?... not like the card being messed up but certain settings.
Re: Gear
Posted:
Sat Mar 14, 2009 4:54 am
by marzuku
i got the answer... it's windows vista vs the rest and the other systems seem to be winning the graphical battle, saw the difference cause i had to switch between 3 operating systems in the house.
Re: Gear
Posted:
Sat Mar 14, 2009 12:49 pm
by marzuku
Joe M. wrote:Like all the models, the man's messed up. Does your machine not have these graphical issues?
This is funny: I move around the merchant and he doesn't move but his gear (and the detached bit of his backside) orbits him:
i betting you who all have the problem are running VISTA, which is fail when it comes to hardcore gaming
BTW Aurelian gloves, 30 armor 40% max hp
i likes, went from 160 hp too 208 or something.
Re: Gear
Posted:
Sat Mar 14, 2009 1:28 pm
by Burnt Ferret
Models look normal to me.
Re: Gear
Posted:
Sun Mar 15, 2009 3:38 pm
by Rabit561
Vista < Xp < Linux
Fixed XD
Re: Gear
Posted:
Sun Mar 15, 2009 6:35 pm
by Joe M.
Don't you mean:
Vista < XP < Linux?
Re: Gear
Posted:
Sun Mar 15, 2009 9:41 pm
by TekXzero
ya, that sounds a little more like it
linux owns
Re: Gear
Posted:
Mon Mar 16, 2009 6:36 am
by Rabit561
ahha yes
to drunk to type on iphone.. Won't make that mistake again XD
Re: Gear
Posted:
Tue Mar 17, 2009 8:16 pm
by Karl G.
Rabit561 wrote:ahha yes
to drunk to type on iphone.. Won't make that mistake again XD
Hahaha
Re: Gear
Posted:
Wed Mar 18, 2009 11:46 pm
by Joe M.
Now I haven't found much recently--I've been super busy with work and Karl nerfed the drop rate (
--though it's probably a good idea: right now I can hunt Monstrosities/Spirits with a lvl 9 Sorcerer, so we need a bit of head-room)--but I did find these two weapons which are pretty cool.
Re: Gear
Posted:
Fri Mar 20, 2009 2:11 am
by marzuku
i actually found another spirit sword or duped the one i had Joe.. dunno how though.
also found this beauty which i will use horrificly inn pk


AWS::KinesisAnalyticsV2::ApplicationCloudWatchLoggingOption
The
AWS::KinesisAnalyticsV2::ApplicationCloudWatchLoggingOption
resource to add an Amazon CloudWatch log stream to monitor application configuration
errors. For more information, see
CloudWatchLoggingOption in the
Amazon Kinesis Data Analytics Developer Guide.
Topics
Syntax
To declare this entity in your AWS CloudFormation template, use the following syntax:
JSON
{ "Type" : "AWS::KinesisAnalyticsV2::ApplicationCloudWatchLoggingOption", "Properties" : { "ApplicationName" :
String
, "CloudWatchLoggingOption" : CloudWatchLoggingOption } }
YAML
Type: "AWS::KinesisAnalyticsV2::ApplicationCloudWatchLoggingOption" Properties: ApplicationName:
String
CloudWatchLoggingOption: CloudWatchLoggingOption
Properties
ApplicationName
-
The name of your application (for example, sample-app).
Required: Yes
Type: String
Update requires: Replacement
CloudWatchLoggingOption
-
Use this parameter to configure an Amazon CloudWatch log stream to monitor application configuration errors.
Required: Yes
Type: CloudWatchLoggingOption
Update requires: No interruption
Examples
ApplicationCloudWatchLoggingOption example
The following example demonstrates how to create an ApplicationCloudWatchLoggingOption
resource.
YAML
BasicApplicationV2CloudWatchLoggingOption: Type: "AWS::KinesisAnalyticsV2::ApplicationCloudWatchLoggingOption" Properties: ApplicationName: !Ref BasicApplication CloudWatchLoggingOption: LogStreamARN: !Join - ':' - - 'arn:aws:logs' - !Ref AWS::Region - !Ref AWS::AccountId - 'log-group' - !Ref TestCWLogGroup - 'log-stream' - !Ref TestCWLogStream


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This is the "infinite next" dynamic page creation example, which never reaches the last application page.


---
layout: post
title: matte charcoal looks pretty good ill have to
date: '2012-02-18T22:53:51+01:00'
tags:
- ducati
tumblr_url: http://dotmr.tumblr.com/post/17863344051/matte-charcoal-looks-pretty-good-ill-have-to
---
Matte charcoal looks pretty good.  Maybe