Ooze Master
Huge undead, lawful evil
Armor Class 9 (natural armor)
Hit Points 138 (12d12+60)
Speed 30 ft., climb 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 1 (-5) | 20 (+5) | 17 (+3) | 10 (0) | 16 (+3) |
Saving Throws Int +7, Wis +4
Skills Arcana +7, Insight +4
Damage Resistances lightning, necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities acid, cold, poison
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, poisoned, prone
Senses blindsight 120 ft.
Languages Common, Primordial, Thayan
Challenge 10 (5,900 XP)
Source. tales from the yawning portal, page 241
Undead Nature. The ooze master doesn’t require air, food, drink, or sleep.
Corrosive Form. A creature that touches the Ooze Master or hits it with a melee attack while within 5 feet of it takes 9 (2d8) acid damage. Any nonmagical weapon that hits the Ooze Master corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition that hits the Ooze Master is destroyed after dealing damage.
The Ooze Master can eat through 2-inch-thick, nonmagical wood or metal in 1 round.
Instinctive Attack. When the Ooze Master casts a spell with a casting time of 1 action, it can make one pseudopod attack as a bonus action.
Spellcasting. The Ooze Master is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). It has the following wizard spells prepared:
Cantrips (at will): acid splash, friends, mage hand, poison spray
1st level (4 slots): charm person, detect magic, magic missile, ray of sickness
2nd level (3 slots): detect thoughts, Melf’s acid arrow, suggestion
3rd level (3 slots):fear, slow, stinking cloud
4th level (3 slots): confusion, Evard’s evard’s black tentacles
5th level (1 slot): cloudkill.
Spider Climb. The Ooze Master can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Pseudopod. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (3d6 + 3) bludgeoning damage plus 10 (3d6) acid damage.
Reactions
Instinctive Charm. If a creature the Ooze Master can see makes an attack roll against it while within 30 feet of it, the Ooze Master can use a reaction to divert the attack if another creature is within the attack’s range. The attacker must make a DC 15 Wisdom saving throw. On a failed save, the attacker targets the creature that is closest to it, not including itself or the Ooze Master. If multiple creatures are closest, the attacker chooses which one to target. On a successful save, the attacker is immune to this Instinctive Charm for 24 hours. Creatures that can’t be charmed are immune to this effect.


Zoomable Volcano Plot in D3 v4
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I am a Computer Science student and professional, passionate about distributed systems, their scaling and performance. I apply my technical knowledge to design solutions, develop systems and perform research to solve real-world challenges in an efficient way.
DevOps/Site Reliability Engineer, interested in cloud-native technologies.
I'm always up for grabbing some filter coffee, travelling to new cities and hiking around volcanoes when I have the chance.


Vasuki K Kaushik
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I would really enjoy design and to code web apps learn more about what I am interested in
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|
Yorick I/O ReferenceOpening and Closing Binary Files
A binary file f has a Yorick data type which is distinct from a text file. The info and print functions describe f. The close function will be called implicitly when the last reference to a file disappears, e.g.- if f is redefined. The data in a binary file is organized into named variables, each of
which has a data type and dimensions. The . operator, which extracts
members from a structure instance, accepts binary files for its left operand.
Thus:
The show command prints an alphabetical list of the variables contained in a file: show, f shows the variables in file f
|


| Home | Libraries | People | FAQ | More |
The header functional.hpp provides enhancements to the function object adapters specified in the C++ Standard Library (sections 20.3.5, through to 20.3.8). The enhancements are principally possible due to two changes:
头文件 functional.hpp 为C++标准库中的函数对象适配器(第 20.3.5 至 20.3.8 节)提供了增强。主要由以下两个变化提供了改良：
The header contains the following function and class templates:
头文件包含了以下函数和类模板：
| Function
object traits 函数对象 traits |
unary_traits binary_traits |
Used to determine the types of
function objects' and functions' arguments. Eliminate the necessity for
ptr_fun. 用于判定函数对象和函数参数的类型。消除了对 ptr_fun 的需要。 |
|---|---|---|
| Negators 否定器 | unary_negate binary_negate not1 not2 |
Based on section 20.3.5 of the
standard. 基于标准的第 20.3.5 节。 |
| Binders 绑定器 | binder1st binder2nd bind1st bind2nd |
Based on section 20.3.6 of the
standard. 基于标准的第 20.3.6 节。 |
| Adapters
for pointers to functions 用于函数指针的适配器 |
pointer_to_unary_function pointer_to_binary_function ptr_fun |
Based on section 20.3.7 of the
standard. Not required for use with this library since the binders and
negators can adapt functions, but may be needed with third party
adapters. 基于标准的第 20.3.7 节。使用本库时可以不需要它，因为绑定器和否定器就可以用于适配函数，但可能需要用于第三方的适配器。 |
| Adapters
for pointers to member functions 用于成员函数指针的适配器 |
mem_fun_t mem_fun1_t const_mem_fun_t const_mem_fun1_t mem_fun_ref_t mem_fun1_ref_t const_mem_fun_ref_t const_mem_fun1_ref_t mem_fun mem_fun_ref |
Based on section 20.3.8 of the
standard. 基于标准的第 20.3.8 节。 |
Using these adapters should be pretty much the same as using the standard function object adapters; the only differences are that you need to write boost:: instead of std::, and that you will get fewer headaches.
使用这些适配器和使用标准的函数对象适配器几乎一样；唯一的区别在于，你需要写 boost:: 而不是 std::, 而且你会更少遇到头痛的事。
For example, suppose you had a Person class that contained a set_name function:
例如，假设你有一个 Person 类，它有一个 set_name 函数：
class Person
{
public:
void set_name(const std::string &name);
// ...
};
You could rename a bunch of people in a collection, c, by writing
你可以对集合 c 中的一群人进行改名，这样写
std::for_each(c.begin(), c.end(),
boost::bind2nd(boost::mem_fun_ref(&Person::set_name), "Fred"));
If the standard adapters had been used instead then this code would normally fail to compile, because set_name takes a reference argument. Refer to the comments in the binder documentation to explain why this is so.
如果使用的是标准的适配器，则这段代码不能正常编译，因为 set_name 接受的是一个引用参数。对此的解释请参见 binder 文档 中的注解。
The header and test program have been compiled with the following compilers:
相关头文件和 测试程序 已经在以下编译器通过编译：
| Compiler 编译器 | Comments 说明 |
|---|---|
| Borland C++Builder 4 Update 2 | No known issues. 没有已知的问题。 |
| Borland C++ 5.5 | No known issues. 没有已知的问题。 |
| g++ 2.95.2 | No known issues. 没有已知的问题。 |
| Microsoft Visual C++ Service Pack 3 | Compiler lacks partial
specialisation, so this library offers little more than is provided by
the standard adapters:
编译器缺乏偏特化，因此本库所提供的与标准适配器的一样：
|
This library's primary focus is to solve the problem of references to references while maintaining as much compatibility as possible with the standard library. This allows you to use the techniques you read about in books and magazines with many of today's compilers.
本库的首要目标是解决引用的引用这一问题，同时尽可能保持与标准库的兼容性。这样可以允许你在目前多数编译器上使用你在书本或杂志上所 看到的有关技巧。
In the longer term, even better solutions are likely:
长远来说，更好的解决办法很可能是：
Thanks to John Maddock for suggesting the mechanism that allowed the function objects traits to work correctly. Jens Maurer provided invaluable feedback during the formal review process.
Revised 02 December, 2006
Copyright © 2000 Cadenza New Zealand Ltd.
Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)


//= html/ivan/welcome-section.html
//= html/anya/details-section.html
//= html/anya/table-section.html
//= html/anya/elit-section.html
//= html/dmytro/speakers-section.html
//= html/sergio/sponsor-section.html
//= html/sergio/past-section.html
//= html/dmytro/contact-section.html


Time
This interface enables easy benchmarking using microseconds as unit.
More...
Detailed Description
This interface enables easy benchmarking using microseconds as unit.
The maximum timespan measurable (delta or total) depends on the number of bits of an unsigned long on your system (X), and is 2^X us. With 32-bit unsigned longs this means 2^32 us which is almost 72 minutes.
Typical usage (without error checking):
Typedef Documentation
Handle through which to reference a Time Object.
Function Documentation
Creates a Time Object to use for benchmarking. Must be called before a Time_Handle can be used for subsequent operations.
- Parameters:
-
| [in] | attrs | Time_Attrs to use for creating the Time Object. |
- Return values:
-
| Handle | for use in subsequent operations (see Time_Handle). |
| NULL | for failure. |
Deletes a Time Object. After this call has been made no following Time API calls can be made on this Time_Handle.
- Parameters:
-
| [in] | hTime | The Time_Handle of the Time Object to delete. |
- Return values:
-
| Dmai_EOK | for success. |
| Negative value | for failure, see Dmai.h. |
Resets the state of the timer. Can be called multiple times and must be called before the Time_delta and Time_total functions are called.
- Parameters:
-
- Return values:
-
| Dmai_EOK | for success. |
| Negative value | for failure, see Dmai.h. |
| Int Time_delta |
( |
Time_Handle |
hTime, |
|
|
Uint32 * |
deltaPtr | |
|
) |
| | |
Calculates the delta in microseconds between now and the last time delta was called (or when reset was called if that is more recent) on this Time_Handle.
- Parameters:
-
| [in] | hTime | Handle of the timer to calculate a delta on. |
| [out] | deltaPtr | Pointer to where the resulting value will be stored if the operation was successful. |
- Return values:
-
| Dmai_EOK | for success. |
| Negative value | for failure, see Dmai.h. |
| Int Time_total |
( |
Time_Handle |
hTime, |
|
|
Uint32 * |
totalPtr | |
|
) |
| | |
Calculates the delta in microseconds between now and the last time reset was called on this timer object.
- Parameters:
-
| [in] | hTime | Handle of the timer to calculate a delta on. |
| [out] | totalPtr | Pointer to where the resulting value will be stored if the operation was successful. |
- Return values:
-
| Dmai_EOK | for success. |
| Negative value | for failure, see Dmai.h. |
Variable Documentation
Default attributes for a Time.


1
That
2
Those
3
This
4
Are
his children?
these
5
Those
6
Can you see
eagle on the branch?
that
7
Is
your money?
this
8
These


The organizers for the Spring 2017 Princeton Moot Court competition are Rachel Silverman and Leo Li. This year's Fall tournament will be on October 13-14th. For more information and any other inquiries, please email<EMAIL_ADDRESS>The case for the Fall 2017 Princeton Moot Court Tournament is SGE v. Senbetta, which delves into the application of Article I, Section 8 of the United States Constitution. It can be downloaded here.
Before registering for the tournament, it may be useful to read through the welcome packet. It can be downloaded here. To register for the tournament, please fill out this form. The online payment system can be accessed through this link. The payment needs to be successful for the registration to be taken into account.
Twice a year, Princeton Mock Trial hosts the Princeton Moot Court tournament for high schoolers. This 2-day long tournament sees hundreds of students from tens of schools compete against each other in the realm of Constitutional Law.
Moot court is a simulation of an appeals court or Supreme Court hearing. Teams of two “attorneys” prepare and present arguments on a legal case (like the constitutionality of health care) to a judge or judge panel. You’ll learn real case law, legal precedent, and how to argue like a Constitutional lawyer.
There are four preliminary rounds, followed by single-elimination out-rounds with the top 32 teams.
Two teams compete against each other each round. One represents the petitioner and the other represents the respondent. The petitioner is the person who appeals the lower court decision. The respondent is the person who argues that the lower court decision was correct. Over the course of the tournament, teams will represent both sides.
Each team will have 20 minutes to speak during a round. The petitioner speaks first, and may reserve up to 8 minutes of their time for a rebuttal. The respondent then speaks for the entirety of their 20 minutes. Finally, the petitioner gives a rebuttal. Students should split up the speaking time evenly.
You should prepare at least 10 minutes of your presentation beforehand, but be careful not to fill up the entire 20 minutes with prepared material. You will have to respond to the points that the opponent made, and answer questions from the judge(s). During both team’s presentations, the judge will interrupt with questions. You should be well versed in the case law provided and able to think on your feet. The number of questions asked will vary from judge to judge. The judge will not ask questions in the first or last minute of a team’s overall time.
A good presentation will address each constitutional question and explain why your side offers the correct interpretation. To do this, rely heavily on both the Constitution and the case law provided. Be very clear about how you are interpreting the laws and precedent.


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How Selenium Works: Episode 1 - Transportation
After an interaction on the last weekend of January 2020, on a Selenium Issue where someone said “why can’t you just…” after I explained the issue I thought that I would start explaining commands in Selenium WebDriver and why we landed on the design that we have today.
I will repeat this on every page of the series but a lot, an annoying amount sometimes, of thinking goes into how every little bit of Selenium works.
Why?
Selenium, by chance and being good at what it does, is used by millions of people around the world as well. It’s how companies from Microsoft and Google to the small startup make sure that their site works in every browser.
How Does Selenium talk to the browser?
Selenium, over the years, decided that we were going to use HTTP to speak to the browser. We built a REST-ish API that every client binding could use and hopefully get the same results.
HTTP and REST-ish? Really?
Yea…
Let’s start with the HTTP part. When we started we had to have a unique way to speak for each browser based on the best way to speak to them. So for Internet Explorer we wrote COM code. It was fine, it worked but gave us nightmares. For Firefox we wrote a monstrocity that read line by line and, thankfully, due to Mozilla’s “make the browser yours” attitude we could do a lot. Opera allowed us to go in via the DevTools protocol.
Now, it meant that, especially in the early days of WebDriver, we would need to maintain N: M bindings where N is the language bindings and M is the browsers we support. This is not a road to a good product. We decided that we need something that every language would understand. We also needed something that would be pretty robust. HTTP was chosen and we set about building the JSONWireProtocol
.
The JSONWireProtocol
is where we built a REST-ish interface that would speak JSON. I say REST-ish because it didn’t follow all the principles of REST but enough to make it powerful for our needs.
How does it relate to things now?
The Web, the internet, and the world has moved on. Why hasn’t Selenium?
This is a good question and the thing is we are trying to move things on. Unfortunately the web has a state where it is broken unless it is working. HTTP is pretty robust as a protocol. It can also allow people to build up clusters for testing without having to worry too much about how the multiplexing would work. This is the reason why Selenium Grid was created and is still a pretty good choice when it comes to farming out your testing to multiple devices and multiple machines.
But Some automation Framework that uses Chrome Debug Protocol is more like the web, be like them.
So… There are tools that use Chrome’s Debug Protocol to drive the browser and some of the things they do better than Selenium are down to their choice of how they speak to the speak to the browser. Unfortunately it’s a Chrome proprietary protocol and Google is not interested in working with other browsers on making it not.
Also, ignoring the interesting design choices from the the Google team, there is the problem that we have to have a permenantly open connection. In this case it uses WebSockets but if you remember my comment earlier about the internet is down until it’s up. WebSockets would be constantly re-establishing the connection. There is also the problem of how much traffic would be going up and down that pipe.
This is fine for puppeteer where you are only speaking to something on your local machine but if you are combining a CI service, like Circle CI or TravisCI and something like AWS Device Farm, Sauce Labs, or BrowserStack you suddenly have a lot of internet inbetween you and your runner and that data needs to get somewhere.
The W3C Browser Testing and Tools Working group, which is made up of browser vendors and Selenium folk, are trying to design what this will look like to make sure that we can make it cross browser from the start without having to do weird hacky patches to browsers and ship those browsers ourselves.
Want to read more?
This was originally posted to https://www.theautomatedtester.co.uk/
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# extends 'admin/admin_base.html' # import 'macro/forms.html' as forms # import 'macro/utils.html' as utils # block admin_content


About the Website
This website has been devloped to computerize the various operating that are performed in our tuck shop. the main objective of the website is to make massive operations handled fast and effciently. The stress has been given both to the quality. Besides, it is capable of overcoming the various limitations associated with the cost,timeliness, incorrectness, ambiguites, incompetency, security, and permissions.
Contact Details
Phone Number:<PHONE_NUMBER>8
Email Address<EMAIL_ADDRESS>Address: C-12,Kingsway Camp, Highway Heels


A Blog is a Startup
There are a lot of similarities between a successful blogger and a successful startup. With startups you build lots of products, test what gets adopted, build new features, test those features on your user base, and then measure how the features are utilized. Keep in mind this is an analogy and choosing a good analogy is like balancing a muffin on a fork.
Consumer startups, typically, utilize a strategy below to build large businesses.
- Build a product
- Drive Traffic
- Build Features
- Monetize
Although not all startups are the same and some may swap around some of the steps, this is the general strategy. This same strategy can be used for building and monetizing a "successful" blog.
Posting an Article (Build a Product)
The first and the most important step is generating content. Jeff Atwood, of Coding Horror, says the most important thing with blogging is pick a blogging schedule and stick to it. Before you even attempt to get to the goal of making money from a blog.
This is similar to building products in the startup world. Startups build many different products, or forms of the same product, before deciding on a final direction.
The difference in a blog versus a startup product is each product iteration (post) is saved in the form of an easily consumed article. This is a huge benefit to the product. Unlike startup land, if your product (blog post) is too early, you can still benefit from it in the future.
Drive Traffic
Writing something no one reads is boring, lame, and lonely. Don't do that. Take a startup mantra to heart. Do Things and Tell People. Shopify has this mantra on it's walls.
Each post you write is an opportunity to share with people what you are thinking about. Share it with the world. Building a blog following is even easier with social media. Exploit all your different networks. Facebook, Twitter, HackerNews, StumpleUpon, and Reddit are all channels you can benefit from. Your blog may even be dedicated to something specific. If this is the case find the right aggregation site and post each article after it is written.
Get the word out about each post.
Build Features
Successful products keep features people love and get rid of features people don't use or want. The analogy gets a little weak here. DO NOT delete old content.  Unlike a product, the article will only be found by people who want it. A big green button in the middle of a software product can be distracting to many users if they don't use the feature. But your blog can still benefit from the content you have previously generated.
As you continue to write articles, people will start commenting on articles. Listen to your users. These articles are features users like. Any time your articles are commented on, from people you have never heard from before, build a relationship with them. Write more articles similar to the subject you wrote about in your commented articles. These subjects are articles people want to read. Write more and keep the conversation going. For every person who comments there are more people thinking the same thing.
Monetize Product
Please notice monetization comes last. Once great content is generated, and the blogger has a strong readership, only then should they focus on revenues.
Learn from consumer startups. Consumer startups, at least initially, aren't focused on revenues. I recently saw Ev Williams, founder of Twitter and Blogger, speak and he stated how if you have enough eyes on your product, you don't need to worry about revenues. This isn't always the case, startups like Pinterest were testing monetization strategies very early on, but I digress.
As you continue to generate content your analytics will tell you which of your posts continue getting attention from search engines. Take action on your analytics. The articles which are frequented by search engine users are your features people are looking for. These are the features you want to monetize.
Use these articles to get more users or create revenue. Test different monetization strategies using your most frequented articles. Once you identify methods which work (ads, referral links, subscription popups, etc.) keep them up on your most visited pages. Don't put subscription popups on every page. There is nothing worse than searching for information and getting a popup in your face as soon as you go to a new site. This isn't 1997. If you do this, please also include a background midi and at least 5 spinning gifs. This way I can get away from your site as fast as possible.
Monetization can be important for you, but remember why people are visiting your site; To read content. Don't focus on revenues until you build something people love. The single most important thing to focus on is generating great content.


Dashboard
Tarun Patel from standard 11th commerce apply for leave
Resutl of CIA 1 is now live
New Notice announced from Bopal branch


ROBLOX Style Sheets
Introduction to ROBLOX Style Sheets
ROBLOX Style Sheets (RoSS) is another small language defined by the RoML library. It is used to set properties of objects created by RoML. If you've used CSS, RoSS is designed to work very similar.
Selectors
To be able to set properties of an object, we must first write a selector to know which objects the properties belong to. A selector has an optional object name, followed by a class name or an id name. Below are a few examples.
- Object selector:
Part
- Class selector:
.Red
- Id selector:
#Part1
- Object with class selector:
Part.Red
- Object with id selector:
Part#Part1
Each property you set is on it's own line. Like RoML, whitespace matters in RoSS. Properties that are tabbed and below a selector line are associated with that selector:
Part.White
Name: "White Part"
BrickColor: 1001
As you can see, short hand properties work here as well. There are some extra rules you should note, however:
- If the property is Position or Size, you must include the object name otherwise it will assume a Vector3 even for Gui classes.
- If the property is the Style Enum, you must also include the object name because there are 4 different Style Enums depending on the ROBLOX object.
- If the object is a custom object, you must include the object name so that the custom object's filters can be used.
Other than that, the object name is optional.
Selecting Children
Selecting children within a large structure is not all that much more difficult. Just simply include multiple selectors, separated by a space. Take the following RoML file for example:
%Model
%Part#Part1
%Part#Part2
And the following RoSS file:
Model Part
BrickColor: Bright red
Only the Part
with the id of "Part1" would be colored red.
This is because the Part
with id of "Part2" is not a child of a Model
object.
Setting the RossDoc
We can set an initial RossDoc in the constructor for our RomlDoc, just like variables. Let's take a look at the project structure for this example assuming our RoML and RoSS are the examples from the last section:
game
|
+-- ServerScriptService
|
+-- lib (Folder)
| |
| +-- roml (Folder)
| | |
| | +-- StyledRoML (ModuleScript)
| |
| +-- ross (Folder)
| |
| +-- TestRoSS (ModuleScript)
|
+-- src (Folder)
|
+-- roml (Folder)
| |
| +-- StyledRoML.roml (ModuleScript)
|
+-- ross (Folder)
|
+-- TestRoSS.ross (ModuleScript)
So now we may set our RoSS file when constructing our RoML:
local StyledRoML = require(game.ServerScriptService.lib.roml.StyledRoML) local TestRoSS = require(game.ServerScriptServer.lib.ross.TestRoSS) StyledRoML.new(game.Workspace, {}, TestRoSS.new())
But we may also update the style sheet at runtime, just like we can with variables. Let's create another RoSS script, TestRoSS2:
Model Part
BrickColor: 1001
Then we can use the RomlDoc.SetStyleSheet to change the style sheet:
local StyledRoML = require(game.ServerScriptService.lib.roml.StyledRoML) local TestRoSS = require(game.ServerScriptServer.lib.ross.TestRoSS) local TestRoSS2 = require(game.ServerScriptServer.lib.ross.TestRoSS2) styledRoML = StyledRoML.new(game.Workspace, {}, TestRoSS.new()) wait(5) styledRoML:SetStyleSheet(TestRoSS2.new())
After 5 seconds, the Part
inside the Model
changes from red to white!
When to Use RoSS
So there are two methods of setting properties inside of the RoML library. There is not correct way to set them, but I suggest using the following rules of thumb to know when to set properties inside the RoML or RoSS files:
- If the property is a variable property, use RoML.
- Otherwise, use RoSS.
With these rules, you can help keep your code neat and organized.


Using the Table Wizard
How to design a table using the Table Wizard of the DotNetNuke.RadEditorProvider for the RTE.
- Click the Insert Table button.
- Select Table Wizard. This opens the Table Wizard on the Table Design tab. A table of two columns by two rows is displayed as the basis for your design.
- Optional. Select a cell. This enables the Increase and Decrease buttons which are available to change the design.
- Select an Increase or Decrease button to modify the table design. You can choose to add columns and rows, as well as span columns and rows.
- Optional. Change tabs to set other properties.
-
Click the OK button confirm.


THUNAR-VOLMAN(1) User Commands THUNAR-VOLMAN(1) NAME thunar-volman - controls configuration of thunar's removable media NOTE Note that usually this command is invoked by thunar itself and you should only use this if you are having problems adding the device as per the documentation cited at the end of this manpage. DESCRIPTION thunar-volman [OPTION...] -a, --device-added <udi-of-your-device> Manually tell thunar about a device -c, --configure Configure management of removable drives and media -v, --version Print version information and exit --display=DISPLAY X display to use AUTHOR Written by Benedikt Meurer<EMAIL_ADDRESS>This manual page was written by Simon Huggins<EMAIL_ADDRESS>(with help from help2man) for the Debian project but may be used by others. Please report bugs to Debian's bug tracking system. Details can be found at http://bugs.debian.org/ COPYRIGHT Copyright © 2004-2007 The Thunar development team. All rights reserved. SEE ALSO The full documentation for thunar-volman is maintained in /usr/share/doc/thunar/html/C/using-removable-media.html thunar-volman May 2007 THUNAR-VOLMAN(1)


Man arrested after Jewish family racially abused on London Tube
Police have arrested a man in Birmingham after a Jewish family was racially abused on the London Underground.
The suspect, whose name and age have not been released by police, was detained on Saturday night after a video filmed on Friday showed a man reading anti-Jewish bible passages to a couple and their three children while they were travelling on the Northern Line.
The footage showed the dad trying to distract his son by talking to him while the man was ranting at them.
A witness also said the man had blamed Jews for enslaving blacks and said they were responsible for the 9/11 terror attacks.
The man, who was wearing a cap and hoody, is seen in the video threatening a commuter off-camera when he tried to intervene before mum-of-two Asma Shuweikh stepped in.
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She said she saw what was happening and knew she had to confront him.
Mrs Shuweikh said: ‘I would have loved more people to come up and say something because if everyone did, I do not think it would have escalated in the way that it did.
‘Being a mother-of-two, I know what it’s like to be in that situation and I would want someone to help if I was in that situation.’
Fellow commuter Chris Atkins took the video after catching the Tube heading south on the Charing Cross branch of the line at midday on Friday.
He added: ‘The Muslim woman didn’t take any s**t from him and really, really took him to task, very firmly and persistently.’
‘In this day and age we are told how intolerant everyone is and all religions hate each other and there you had a Muslim woman sticking up for some Jewish children.’
Mr Atkins said he had later swapped seats with the boy who was being racially abused in order to protect him.
The suspect was held on suspicion of committing a racially aggravated public order offence and he remains in custody.
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Get in touch with our news team by emailing us at<EMAIL_ADDRESS>For more stories like this, check our news page.


Build beautiful modern Web apps with the powerful Dojo Toolkit and the awesome Semantic UI Framework. Joining Semantic UI, a development framework for creating beautiful, responsive layouts using human-friendly Web with Dojo, a JavaScript toolkit with an extensive list of powerful UI widgets.This page demonstrates a number of Dijit widgets styled by Semantic UI and work side-by-side with its elements in a perfect harmony of grace and elegance.
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Support for Dijit buttons themes, sizes, colors in a lively display of flexibility and style.


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Customisable React Slideshow Component.
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:to move in a brusque or headlong manner flung out of the room in a rage
:to kick or plunge vigorously
:caper
:to throw forcefully, impetuously, or casually flung herself down on the sofa clothes were flung on the floor
:to cast as if by throwing flung off all restraint
:to place or send suddenly and unceremoniously was arrested and flung into prison
:to give unrestrainedly flung himself into music


A self-referencing class is a class that points to (references another object of the same type. For example, the head pointer in the ListNode class given in the book.
The head pointer can be thought of as the foundation upon which the linked list is built. Because linked lists don't support random access, every node is accessed sequentially through the head pointer. If the head pointer is somehow detached from the rest of the nodes in the list, then they will become inaccessible and lost forever never to be returned to the system again.
The three types of lists given in the book are: singly linked lists, doubly linked lists, and circularly linked lists.
Examples:
Linked lists support an arbitrary number of objects and, unlike arrays, the size doesn't need to be known ahead of time. Inserting objects into the middle of a linked list is quite easy and only requires finding the pointer to the previous node and swapping pointers. Inserting data into the middle of an array, however, requires moving every object that follows the insertion point.
Therefore, if you don't know the number of objects that you'll be using or you will be making insertions into the middle then a linked list may be the better choice.
Arrays have constant read and write times (it doesn't matter how many objects are in the array) while linked lists have read and write times that are proportional to the number of objects that they store. Therefore, if it is known ahead of time that many read and write operations will need to be performed (and the array size is known ahead of time too) then an array may be preferred over the linked list.
The reasoning behind the quick access time for an array is that it supports random access. If you want to access a certain element (object) in the array, then you can use:
object = objects[index];
However, a linked list must be traversed until the desired position is reached (i.e., it must be read sequentially):
// From [1] ListNode* LinkedList::getNodeAt(int position) const { if ((1 < position) && (numObjects > position)) { // Custom exception class defined elsewhere throw OutOfBoundsException(); } ListNode* nodePtr = head; for (int count = 1; count < position; count++) { nodePtr = nodePtr->next; } return nodePtr; }
Therefore, for a large enough list, this can consume many CPU cycles and time.
References
[1] T. M. H. Frank M. Carrano, Data Abstraction & Problem Solving with C++: Walls and Mirrors, Boston: Pearson, 2013.
| Criterion: Score | Rationale |
| Original Response: 3 / 4 | Posted an original response, but did not follow the format (bullets). |
| Specific with new vocab/key words: 4 / 4 | Good information about bounds checking and use of key words/vocabulary. |
| Valuable information provided: 4 / 4 | Great information. |
| Total: 11 / 12 |


Student of the ninth semester of Interactive Media Design at Icesi University with interest to work in areas of design, development and new technologies, with interest and experience in human computer interaction (HCI) projects, mobile design and development, prototyping and interactive installations.
Person with vision, responsible, respectful and friendly, committed to tasks or positions assigned. With great interest to learn more and more, to realize innovative projects, to work in team, to face different challenges and to update knowledge constantly, patient person with the capacity to face problems with prudence and responsibility. Very passionate about sports and digital media
There are many variations of passages of Lorem Ipsum available, but the majority have suffered alteration in some form, by injected humour, or randomised words which don't look even slightly believable.
DOWNLOAD RESUMEDevelopment of Android aplications with the integration of backend services like Firebase, MongoDB, sql and use of libraries for APIRest services.
Passion to work in interactive proyects where the tecnology can be used as a creative way to solve an especific problem.
Development of front and back-end web proyects, with the capacity to use frameworks and libraries to improve web site performance.


Type '!kmdtip help' for a list of actions. If you'd like to check your balance in private DM the bot and type "!kmdtip". Don't deposit too much. Around 10 KMD should be enough.
100 messages
Before 05-Dec-19 12:00 AM
KMD TipBotBOT11-Oct-18 06:28 PM
TipBot Deposit
KMD deposit address for @Soaky (Soaky#3711)
RRZoi5rxrYcxVoHFLMsYVtFjXTX87J2mSk
Soaky11-Oct-18 06:30 PM
How do I access this unknown address??
IP11-Oct-18 06:31 PM
!kmdtip balance
KMD TipBotBOT11-Oct-18 06:31 PM
TipBot KMD Balance
Balance for @IP (IP#9768)
Confirmed
0.59471730
Unconfirmed
0.00000000
Buddz199311-Oct-18 06:31 PM
!kmdtip balance
KMD TipBotBOT11-Oct-18 06:31 PM
TipBot KMD Balance
Balance for @Buddz1993 (Buddz1993#5380)
Confirmed
0.63947595
Unconfirmed
0.00000000
Buddz199311-Oct-18 06:31 PM
lol
when 100 $ I will be happy.
modereck11-Oct-18 06:31 PM
!kmdtip balance
KMD TipBotBOT11-Oct-18 06:31 PM
TipBot KMD Balance
Balance for @modereck (modereck#4269)
Confirmed
1.12561546
Unconfirmed
0.00000000
modereck11-Oct-18 06:31 PM
me too
IP11-Oct-18 06:32 PM
1kmd=1$ now. so nice tips
Buddz199311-Oct-18 06:32 PM
yep.
deedee11-Oct-18 06:33 PM
!kmdtip balance
KMD TipBotBOT11-Oct-18 06:33 PM
TipBot KMD Balance
Balance for @deedee (deedee#4749)
Confirmed
0.08915847
Unconfirmed
0.00000000
plazma11-Oct-18 06:33 PM
one complete KMD.....wowowowo......
yeamanjam11-Oct-18 06:34 PM
@blackjok3r balln with the
sclear11-Oct-18 06:36 PM
@FishyGuts Privacy mode for deposit/withdraw has been deployed
!kmdtip deposit
KMD TipBotBOT11-Oct-18 06:36 PM
TipBot
@sclear, check your direct messages for deposit information.
Soaky11-Oct-18 06:37 PM
!kmdtip deposit
KMD TipBotBOT11-Oct-18 06:37 PM
TipBot
@Soaky, check your direct messages for deposit information.
FishyGuts11-Oct-18 06:37 PM
Cool. That should allow people to converse a little more freely here
Once they all get hit with that DM they can go there freely and easily .
Thanks..
IP11-Oct-18 06:39 PM
!kmdtip deposit
KMD TipBotBOT11-Oct-18 06:39 PM
TipBot
@IP, check your direct messages for deposit information.
sclear11-Oct-18 06:39 PM
You're most welcome
phideas11-Oct-18 06:39 PM
!kmdtip balance
KMD TipBotBOT11-Oct-18 06:39 PM
TipBot KMD Balance
Balance for @phideas (phideas#8309)
Confirmed
0.00000000
Unconfirmed
0.00000000
C Adi11-Oct-18 06:39 PM
!kmdtip thunder 0.00041412
KMD TipBotBOT11-Oct-18 06:39 PM
:cloud_lightning: @Hungry_BullBear has been thunderstruck with 0.00041412 KMD!
plazma11-Oct-18 06:40 PM
!kmdtip deposit
KMD TipBotBOT11-Oct-18 06:40 PM
TipBot
@plazma, check your direct messages for deposit information.
phideas11-Oct-18 06:40 PM
!kmdtip deposit
KMD TipBotBOT11-Oct-18 06:40 PM
TipBot
@phideas, check your direct messages for deposit information.
plazma11-Oct-18 06:40 PM
wow so cool
!kmdtip balance
KMD TipBotBOT11-Oct-18 06:40 PM
TipBot KMD Balance
Balance for @plazma (plazma#1625)
Confirmed
0.14800688
Unconfirmed
0.00000000
phideas11-Oct-18 06:41 PM
!kmdtip DM
KMD TipBotBOT11-Oct-18 06:41 PM
TipBot Help
!kmdtip
Displays this message
!kmdtip balance
Displays your balance
!kmdtip deposit
Displays your deposit address
!kmdtip withdraw <address> <amount>
Withdraws the entered amount to a KMD address of your choice, e.g.
!kmdtip withdraw GLM3n7yMFmYkas2AgHKqE6EMJW5VsUXtQn 5.20Note: Minimal amount to withdraw: 0.1 KMD. A withdrawal fee of 0.02 KMD will be automatically deducted from the amount.Additionally, 10% of deducted withdrawal fee will be donated to the bot author to help continual development.
!kmdtip <@user> <amount>
Tips the @ mentioned user with the desired amount, e.g.
!kmdtip @test123456#7890 1.00
!kmdtip rain <amount> [<@role>]
Rains the desired amount onto all online users (optionally, within specified role), e.g.
!kmdtip rain 10.00, !kmdtip rain 10.00 @Supporters
!kmdtip soak <amount> [<@role>]
Soaks the desired amount onto all online and idle users (optionally, within specified role), e.g.
!kmdtip soak 5.00, !kmdtip soak 5.00 @Supporters
!kmdtip thunder <amount> [<@role>]
Tips a random lucky online user with the amount (optionally, within specified role), e.g.
!kmdtip thunder 5.00, !kmdtip thunder 5.00 @Supporters
!kmdtip faucet
Gets an amount from the faucet (applicable every 4 hours)
SHossain11-Oct-18 06:46 PM
@phideas DM like a normal user
1
Zach11-Oct-18 06:48 PM
@sclear and @FishyGuts maybe add the !kmdtip help message to the DM list too
FishyGuts11-Oct-18 06:58 PM
You can find it in the pin. I think people can get it inDM. If people spam it we will mute that too.
mato12111-Oct-18 07:00 PM
How is this tipbot working?
Do you need to do anything so you can tip and receive tipps?
!kmdtip faucet
KMD TipBotBOT11-Oct-18 07:01 PM
TipBot
The faucet is not enabled.
jonpande11-Oct-18 07:07 PM
!kmdtip balance
KMD TipBotBOT11-Oct-18 07:07 PM
TipBot KMD Balance
Balance for @jonpande (jonpande#9340)
Confirmed
0.00266283
Unconfirmed
0.00000000
FishyGuts11-Oct-18 07:12 PM
@mato121 there is a list of commands in the pin. The first time you dm the bot !deposit it will give you a KMD address specific to your name. !tip balance/withdraw/info all work in dm.
To tip in channels type !kmdtip (username) (amount)
1
1
The pin also has other fun features too. The faucet is off for now.
@cantptalblonit, check your direct messages for deposit information.
ghost.in.the.dao11-Oct-18 07:29 PM
!kmdtip balance
KMD TipBotBOT11-Oct-18 07:29 PM
TipBot KMD Balance
Balance for @ghost.in.the.dao (kingsking#7360)
Confirmed
0.05361804
Unconfirmed
0.00000000
Paul11-Oct-18 07:35 PM
!kmdtip deposit
KMD TipBotBOT11-Oct-18 07:35 PM
TipBot
@Paul, check your direct messages for deposit information.
 A withdrawal fee of 0.02 KMD will be automatically deducted from the amount.Additionally, 10% of deducted withdrawal fee will be donated to the bot author to help continual development.
!kmdtip <@user> <amount>
Tips the @ mentioned user with the desired amount, e.g.
!kmdtip @test123456#7890 1.00
!kmdtip rain <amount> [<@role>]
Rains the desired amount onto all online users (optionally, within specified role), e.g.
!kmdtip rain 10.00, !kmdtip rain 10.00 @Supporters
!kmdtip soak <amount> [<@role>]
Soaks the desired amount onto all online and idle users (optionally, within specified role), e.g.
!kmdtip soak 5.00, !kmdtip soak 5.00 @Supporters
!kmdtip thunder <amount> [<@role>]
Tips a random lucky online user with the amount (optionally, within specified role), e.g.
!kmdtip thunder 5.00, !kmdtip thunder 5.00 @Supporters
!kmdtip faucet
Gets an amount from the faucet (applicable every 4 hours)
Andre11-Oct-18 07:39 PM
!kmdtip balance
KMD TipBotBOT11-Oct-18 07:39 PM
TipBot KMD Balance
Balance for @Andre (Andre#2964)
Confirmed
0.30382454
Unconfirmed
0.00000000
cantptalblonit11-Oct-18 07:43 PM
!kmdtip @PTYX 10
KMD TipBotBOT11-Oct-18 07:43 PM
TipBot
@cantptalblonit (cantptalblonit#9346)
You tipped @PTYX10 KMD
PTYX11-Oct-18 07:44 PM
1
1
1
1
cantptalblonit11-Oct-18 07:55 PM
You earned it!
Davement11-Oct-18 08:00 PM
Can you don't give me some kmd???
cantptalblonit11-Oct-18 08:02 PM
modereck11-Oct-18 08:04 PM
!kmdtip faucet
KMD TipBotBOT11-Oct-18 08:04 PM
TipBot
The faucet is not enabled.
Davement11-Oct-18 08:04 PM
az11-Oct-18 08:14 PM
!kmdtip to the moon
KMD TipBotBOT11-Oct-18 08:14 PM
TipBot
Cannot tip with entered amount.
Lennart11-Oct-18 08:19 PM
!kmdtip balance
KMD TipBotBOT11-Oct-18 08:19 PM
TipBot KMD Balance
Balance for @Lennart (Lennart#9331)
Confirmed
0.58065738
Unconfirmed
0.00000000
Deleted User11-Oct-18 08:21 PM
BlockTech11-Oct-18 08:27 PM
!kmdtip(edited)
KMD TipBotBOT11-Oct-18 08:27 PM
TipBot
The faucet is not enabled.
BlockTech11-Oct-18 08:28 PM
!kmdtip balance
KMD TipBotBOT11-Oct-18 08:28 PM
TipBot KMD Balance
Balance for @BlockTech (BlockTech#6895)
Confirmed
0.00000000
Unconfirmed
0.00000000
BlockTech11-Oct-18 08:28 PM
!kmdtip address
KMD TipBotBOT11-Oct-18 08:28 PM
TipBot Help
!kmdtip
Displays this message
!kmdtip balance
Displays your balance
!kmdtip deposit
Displays your deposit address
!kmdtip withdraw <address> <amount>
Withdraws the entered amount to a KMD address of your choice, e.g.
!kmdtip withdraw GLM3n7yMFmYkas2AgHKqE6EMJW5VsUXtQn 5.20Note: Minimal amount to withdraw: 0.1 KMD.  A withdrawal fee of 0.02 KMD will be automatically deducted from the amount.Additionally, 10% of deducted withdrawal fee will be donated to the bot author to help continual development.
!kmdtip <@user> <amount>
Tips the @ mentioned user with the desired amount, e.g.
!kmdtip @test123456#7890 1.00
!kmdtip rain <amount> [<@role>]
Rains the desired amount onto all online users (optionally, within specified role), e.g.
!kmdtip rain 10.00, !kmdtip rain 10.00 @Supporters
!kmdtip soak <amount> [<@role>]
Soaks the desired amount onto all online and idle users (optionally, within specified role), e.g.
!kmdtip soak 5.00, !kmdtip soak 5.00 @Supporters
!kmdtip thunder <amount> [<@role>]
Tips a random lucky online user with the amount (optionally, within specified role), e.g.
!kmdtip thunder 5.00, !kmdtip thunder 5.00 @Supporters
!kmdtip faucet
Gets an amount from the faucet (applicable every 4 hours)


Hand-Hewn Wood Goods
Poke raclette trust fund sustainable. Brunch franzen hashtag selfies, live-edge air plant prism wolf. Salvia franzen vape.
Poke raclette trust fund sustainable. Brunch franzen hashtag selfies, live-edge air plant prism wolf. Salvia franzen vape.


President Joe Biden signed the $1.9 trillion American Rescue Plan into law on March 12, allowing coronovarius relief to be extended to millions of Americans. The law is the third of its kind in a year since the coronavirus outbreak last March.
As part of the lump-sum economic impact payments, qualifying adults have received $1,200, $600 and are bound to receive $1,400 in individual payments. According to a survey by the New York Federal Reserve done in Oct. 2020, about 18% of these funds was used for essentials (daily living expenses), 8% was used for non-essential (hobbies, leisure and vacation), 35% was used to pay down debt and about 36% of the payment was saved.
After the first round of payments, it became clear that people who are non-white, without a college degree and in lower-income households that have had financial setbacks because of the pandemic, are more likely to use a huge chunk their payments to pay down debts. The poll, done by SurveyMonkey, also showed that their counterparts, on the other hand, are more likely to save most of their payments.
According to the Census Bureau's Household Pulse Survey done in Feb. 2021, household expenses and the reduction of debt continue to be the top priorities of majority of Americans who hope to receive their third stimulus check. The survey done in the week of Feb. 17 also shows that a majority plan to use the third round of payments on food and utilities.


 That's 187.4 on your FM dial. If you're lickin', that's WBALLZ!"
— DJ Suck T. Nuts, Doggystyle
An album where songs and/or comedy routines are interspersed with Witty Banter, Parody Commercials and station ID breaks. Also scheduled may be inane news/weather/traffic reports, obnoxious callers, and embarrassing studio mishaps.
Compare Studio Chatter. Needs a Better Description.
Examples:
- The P.D.Q. Bach albums P.D.Q. Bach on the Air and WTWP: Classical Talkity-Talk Radio.
- The compilation album Smashie and Nicey: Let's Rock! has a couple of intros by Paul Whitehouse and Harry Enfield's (respectively) DJ characters, but is otherwise a conventional compilation.
- Queens of the Stone Age's Songs for the Deaf (which pretends to be various obnoxious modern rock radio channels)
- The soundtrack to Reservoir Dogs uses voiceovers from comedian Steven Wright to frame the '70s pop songs as part of a fictional '70s revival show, "K-Billy's Super Sounds of the Seventies". This includes station identification, recaps of play lists, and a call-in contest. The same technique is used during the movie itself.
- The Who's The Who Sell Out, purporting to be a broadcast from Wonderful Radio London (only Jingles and Parody Commercials in this one, though)
- Dark Adventure Radio Theatre by the HP Lovecraft Historical Society is a series of CDs of Lovecraft story adaptations in the style of 1930s Mercury Theatre radio dramas, complete with studio announcements and mock-cigarette ads.
- Bomb the Bass' Into the Dragon pretends to tune through a variety of radio stations, sometimes even ending up on another station right at the end of playing a different song. There's also DJ banter introducing the songs— in one case, in Japanese.
- Music for Freelance is an album of remixes and covers of various tracks from the Cowboy Bebop soundtrack, interspersed with several tracks/talk spots by a "pirate radio DJ" from "Radio Free Mars".
- Da Yoopers did this on several albums, starting with Culture Shock.
- The Cog Is Dead styled their first album, "Steam-Powered Stories" like an old-time radio show, complete with fake commercials and new breaks.
- For the most part, Cotton Candy's Top Notch And First Rate is set up to sound like a radio station's broadcast of a battle of the bands. Instead of parody commercials though, the album alternates original songs with covers of actual advertising jingles. There's also the track "Mark Robinson", consisting of excerpts from real radio program Unshackled!, a program dramatizing real life stories of people's conversions to Christianity - along with going with the radio theme, it has some fun with the fact that the subject of the program shares his name with Cotton Candy member Mark Robinson.
- Danger Days: The True Lives of the Fabulous Killjoys has this throughout the album- "Look Alive, Sunshine" is Dr. Death preaching on his pirate radio station as the intro to Na Na Na, about halfway through the album we get "Jet Star and the Kobra Kid/Traffic Report", and at the very end we have "Goodnight Dr. Death" as the final transmission.
- In-game radios in videogames. Some even reflect in the player actions, often resulting in News Travels Fast:
- The Grand Theft Auto series.
- The Fallout series since Creator/Bethesda took over.
- Rebel Galaxy Outlaw
- Crash FM from Burnout Paradise
- 11 tracks into Victor Wooten's Jazz/Funk unaccompanied bass album A Show of Hands, a dry classical radio announcer cuts in to announce that "You have just been listening to a medley of Jazz tunes by Victor Lemonte Wooten. We will now hear his performance of the Classical Thump Prelude in G-Major, written for ''Quatro Stringendo Solo Basso Profundo de Electronique''...on radio W-00-10," after which he jumps into Classical Thump, an adaptation of a couple of Bach pieces for Ludicrous Speed slap bass.
- Junkie XL has Radio JXL: A Broadcast from the Computer Hell Cabin. The first disc is titled "3PM" and represents daytime radio, thus being a wildly varying Genre Roulette. The second disc, "3AM", is a continuous mix ranging from ambient to progressive house and trance. Both discs contain radio channel jingles every now and then.
- Little Brother's debut album, The Listening, was centered around the fictional radio station, "WJLR".
- George Carlin's A Place for my Stuff included fake commercials, community "announcements", and a few full skits (like the fake game show "Asshole, Jackoff, Scumbag" and the "Interview with Jesus") between segments of his stand-up routine.
- Dr. Demento's second album, Dementia Royale, is presented as if it were an episode of his radio show, including opening and closing theme songs.
- The German acapella group Wise Guys did an album called Radio, which included two jingles, three news segments and a horoscope.
- The premise of TD Cruze's TDTV is that the listener is watching Video Soul, an actual music video program that aired on BET from 1981 to 1996, and that each of the songs are different videos interspersed with sampled dialogue from Donnie Simpson, one of the hosts from Video Soul, in between each song. TDTV also included a "Commercial Break" track, with samples from early 90's TV commercials.
- "Do You Remember Rock 'N' Roll Radio?" from End of the Century by The Ramones. kicks off the album with a radio announcer voice saying: "This is rock 'n' roll radio. Let's rock 'n' roll with the Ramones" and closing off by saying: "This is rock 'n' roll radio. Stay tuned for more rock 'n' roll."
- The soundtrack album to American Graffiti has several DJ bits from Wolfman Jack interspersed among the songs, similar to the movie itself.
- Daft Punk's first album Homework had one track like this near the beginning of the album.
- The Firesign Theatre did this a few times:
- "The Further Adventures of Nick Danger" (which was the entire second side of their album How Can You Be in Two Places at Once When You're Not Anywhere at All?) and its sequels were parodies of old-timey Radio Drama, complete with advertisements, and an interruption for breaking news.
- Their album "Give Me Immortality or Give Me Death" is a fake radio broadcast with multiple shows, DJ commentary, and plenty of promos and commercials broadcasting on the last day of the 20th century.


Alex:
Please keep hunting the Delu Lizardman Suppliers, Special Agents, Commanders, Shaman, and Cursed Seers for the 10 Stolen Cargo items, 10 Hate Crystals, and the 10 Old Treasure Maps.
Once you have collected all of the items, let Sonin and Pano know, then come speak with me.
Please do not delay!


Current Theme Folder:
Network support involves installing and running the Open Joystick Display Server software on another computer. Please check out our user guide for more information.
These settings will only be reflected in broadcast mode. Alternatively, you can resize the window to
your liking in broadcast mode and these values will apply here automatically.
The Lock button will prevent you from resizing the window in broadcast
mode. Useful for setting up consistant scenes.


Chapter 9 Reference & Other Good Stuff
9.1 Rasch Glossary
9.1.1 Rasch Models
| Abbreviation | Description | Citation |
|---|---|---|
| DRM | Dichotomous Rasch Model | Rasch(1960/1980) |
| RSM | Rating Scale Model | Andrich (1978) |
| MFRM | Many-facet Rasch Model | NA |
| PCM | Partial Credit Model | Master(1982) |
9.1.2 Diagnostic and Exploratory Rasch Figures
| Abbreviation | Description |
|---|---|
| ICC | Item Characteristic Curve |
| IIC | Item Information Function |
| IRF | Item Response Function |
| TCC | Test Characteristic Curve |
9.1.3 Estimation methods and Estimates
| Abbreviation | Description |
|---|---|
| AML(E) | Anchored Maximum Likelihood (Estimation) |
| CML(E) | Conditional Maximum Likelihood (Estimation) |
| EAP | Expected A Posterior (Estimate) |
| JML(E) | Joint Maximum Likelihood (Estimation) |
| UCON(E) | Unconditional Maximum Likelihood (Estimation) |
| MML(E) | Marginal Maximum Likelihood (Estimation) |
| WLE | Weighted Likelihood Estimate |
Note*: JMLE “Joint Maximum Likelihood Estimation” is also called UCON, “Unconditional maximum likelihood estimation”. It was devised by Wright & Panchapakesan.
9.1.4 Popular R-Packages for running Rasch Model
1, “eRm”(Extended Rasch Modeling) R Package
#4: citation
Mair, P., & Hatzinger, R. (2007). Extended Rasch modeling: The eRm package for the application of IRT models in R. Journal of Statistical Software, 20(9), 1-20. http://www.jstatsoft.org/v20/i09
2, “TAM”(Test Analysis Modules) R package
#4: citation
Robitzsch, A., Kiefer, T., & Wu, M. (2020). TAM: Test Analysis Modules. R package version 3.5-19. https://CRAN.R-project.org/package=TAM
3, WrightMap packages (Best for plotting WrightMaps)
-
Check the Tutorials on the site to learn all the neat tricks！
#3: Commonly used functions
Torres Irribarra, D. & Freund, R. (2014). Wright Map: IRT item-person map with ConQuest integration. Available at http://github.com/david-ti/wrightmap
9.2 Rasch friendly Jounrals
These Journals have published papers relating to Rasch analysis and Rasch measurement. They are believed to be willing to publish more.


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class SettingsViewModel : AndroidViewModel
ViewModel for the SettingsFragment.
SettingsViewModel(application: Application)
ViewModel for the SettingsFragment. |
val activeLiveServers: LiveData<MailPackage<List<ServerInstance>>> |
|
val liveServers: LiveData<MailPackage<List<ServerInstance>>> |
|
var nightMode: NightModeEnum
A property for getting and setting the night mode. |
|
var notifications: Boolean
A property for turning notifications on and off and getting this settings. |
fun activeChange(server: ServerInstance): Unit
Change the active property of this ServerInstance. |
|
fun addServer(): Unit
Prepare EditServerRepository for a new server instance. |
|
fun deleteServer(serverInstance: ServerInstance): Unit
Delete this server instance from database. (Also, store it locally for the UNDO option) |
|
fun editServer(serverInstance: ServerInstance): Unit
Prepare EditServerRepository for this server instance. |
|
fun findActiveServerByName(name: String?): ServerInstance?
Find active server by name. |
|
fun undoLastDeleteServer(): Unit
UNDO the last deletion of a server instance. |
fun getInstance(owner: ViewModelStoreOwner): SettingsViewModel
Gets an instance of SettingsViewModel tied to the owner's lifecycle. |


SeTGIS was introduced in 2004 with the Metro-B application. In 2008, with the release of the version 2.0.
SeTGIS is composed of several modules described in the following table.
Each class has a tag which is indicating its Maven artifact and group identifiers.
| Artifact | Group | Description |
|---|---|---|
| setgisdatatransfer | fr.utbm.set.gis | Tools to transfer GIS elements via clipboard, drag 'n drop... |
| setgisdisplay | fr.utbm.set.gis | Platform-independent implementation of a GIS element drawer (independent from AWT, SWING and SWT). |
| setgiselement | fr.utbm.set.gis | Geo-referenced shapes: polygon, polyline... |
| setgisfw | fr.utbm.set.gis | Application middleware for Geographical Information System. |
| setgisgraphiccontext | fr.utbm.set.gis | SWING graphic context to draw GIS elements. |
| setgislayer | fr.utbm.set.gis | Container of GIS elements organized as layers. |
| setgislayerpanel | fr.utbm.set.gis | SWING component which is displaying GIS elements (from inside a GIS layer). |
| setgislayertree | fr.utbm.set.gis | SWING tree which is displaying the hierarchical structure of GIS layers. |
| setgislocation | fr.utbm.set.gis | Geo-localized point and area |
| setgisprimitive | fr.utbm.set.gis | Geo-referenced abstract primitive types. |
| setgispropertypanel | fr.utbm.set.gis | SWING panel to display and input the properties of GIS elements. |
| setgisroad | fr.utbm.set.gis | Road network and roads. |
| setgisroadlayer | fr.utbm.set.gis | GIS Layer dedicated to road networks. |
| setgisroadpath | fr.utbm.set.gis | Path of roads. |
| setgisroadprimitive | fr.utbm.set.gis | Abstract types dedicated to road network and roads. |
| setgisshapefile | fr.utbm.set.gis | ESRI Shape file reader which is able to output GIS elements. |


SurfaceFilter enum
👓 SurfaceFilter
Defines complex BackdropFilter layout options for entire Surface.
A blur filter under Surface.child and under Surface.innerMaterial
will
be a different rectangle (and thus will not be duplicates of each other) only
if Surface.paddingStyle !=
SurfacePadding.PAD_CHILD and Surface.padding
is passed a non-negligible value.
It is only then that the child is offset from the Surface.innerMaterial
itself.
enum value Effect
-----------------------------------------------------------------
NONE 0 blur filters
TRILAYER 3 blur filters - one at each layer of build.
INNER_BILAYER 2 blur filters - absent under [Surface.borderContainer]
SURFACE_AND_CHILD 2 blur filters - absent under [Surface.innerMaterial]
SURFACE_AND_MATERIAL 2 blur filters - absent under [Surface.child]
SURFACE 1 blur filter - only under [Surface.borderContainer]
MATERIAL 1 blur filter - only under [Surface.innerMaterial]
CHILD 1 blur filter - only under [Surface.child]
Constants
- CHILD → const SurfaceFilter
-
1x blur filter; only under Surface.child after any padding from
Surface.innerMaterial
.const SurfaceFilter(7)
- INNER_BILAYER → const SurfaceFilter
-
2x blur filters; absent under
Surface.borderContainer
. The Surface border will have no blur; and the blur under the child may appear doubled unless the child is padded from the inner Material with Surface.paddingStyle==
SurfacePadding.PAD_SURFACEconst SurfaceFilter(2)
- MATERIAL → const SurfaceFilter
-
1x blur filter; only under
Surface.innerMaterial
after any inset from theborderContainer
'sborderThickness
.const SurfaceFilter(6)
- NONE → const SurfaceFilter
-
No filters.
const SurfaceFilter(0)
- SURFACE → const SurfaceFilter
-
1x blur filter; under
Surface.borderContainer
and the entire Surface as a result.const SurfaceFilter(5)
- SURFACE_AND_CHILD → const SurfaceFilter
-
2x blur filters; absent under
Surface.innerMaterial
. Functions like SurfaceFilter.SURFACE_AND_MATERIAL if the child is not padded from the inner Material.const SurfaceFilter(3)
- SURFACE_AND_MATERIAL → const SurfaceFilter
-
2x blur filters; absent under Surface.child. Functions like SurfaceFilter.SURFACE_AND_CHILD if the child is not padded from the inner Material.
const SurfaceFilter(4)
- TRILAYER → const SurfaceFilter
-
3x blur filters, one at each layer of build:
- under
Surface.borderContainer
- under
Surface.innerMaterial
- under Surface.child
const SurfaceFilter(1)
- under
-
values
→ const List<
SurfaceFilter> -
A constant List of the values in this enum, in order of their declaration.
const List<
SurfaceFilter>
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString(
) → String -
Returns a string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator. [...]
inherited


Under Construction, Model Available to view. This home is breathtaking. This home offers 5 bedrooms 3.5 baths with a 3 car garage.
3,777 square feet open plan, for a large family or entertaining Fabulous curb appeal with the relaxing front porch Enter the home to the open foyer and dining room Spacious kitchen with butler pantry & granite counters Brand New Stainless Steel GE appliances Open floorplan with living room and dining room combo


Landing Page Contact Form
Github
Portfolio
Contact
Website Landing Page
Caption Text
Contact Me
Name:
Email:


Faith Leader RSVP Tracker
August 13, 2020
Loading...
Confirmations
Declines
Follow Up
Name
Organization
Name
Organization
Name
Organization


{% extends 'sqli-base.html' %} {% set title = 'SQL SELECT injection' %} {% block instructions %}
The database intends to return one user — make it return all of them.


|
CoreSight Access Library
2.3
ARM CoreSight Access Library - on target CoreSight component control
|
These functions use the devices_t and board structures used in the registration framework, to create a snapshot for import into DS-5. More...
Functions | |
| void | set_kernel_trace_dump_range (unsigned long start, unsigned long end) |
| int | dump_kernel_memory (char const *fn, unsigned long start, unsigned long end) |
| void | do_dump_config (const struct board *board, const struct cs_devices_t *devices, int do_dump_swstim) |
| void | do_fetch_trace (const struct cs_devices_t *devices, int do_dump_swstim) |
These functions use the devices_t and board structures used in the registration framework, to create a snapshot for import into DS-5.
Usage:
setup_board()
.set_kernel_trace_dump_range()
to set the memory area for trace.do_dump_config()
to create the snapshot data files.do_fetch_trace()
to extract the capture trace.The snapshot is now ready for import into DS-5.
| void do_dump_config | ( | const struct board * | board, |
| const struct cs_devices_t * | devices, | ||
| int | do_dump_swstim | ||
| ) |
Create the set of snapshot configuration files based on the supplied board structure and devices structure. Creates a set of .ini files and initial memory dumps for import into DS-5
Snapshot items for SWSTIM devices (ITM/STM) is optional.
| *board | : pointer to the hardware board structure. |
| *devices | : pointer to the devices configured on the board. |
| do_dump_swstim | : set none-zero to create SWSTIM snapshot items |
| void do_fetch_trace | ( | const struct cs_devices_t * | devices, |
| int | do_dump_swstim | ||
| ) |
Fetches trace from configured sinks and saves to files required for the snapshot configuration dumped above.
| *devices | : pointer to the devices configured on the board. |
| do_dump_swstim | : set none-zero to create SWSTIM trace data files. |
| int dump_kernel_memory | ( | char const * | fn, |
| unsigned long | start, | ||
| unsigned long | end | ||
| ) |
Dump kernel memory to a file.
| fn | : Output file name. |
| start | : Start address in kernel virtual memory. |
| end | : End address in kernel virtual memory. |
| void set_kernel_trace_dump_range | ( | unsigned long | start, |
| unsigned long | end | ||
| ) |
Set start and and addresses for kernel memory dump. Used when dumping config in do_dump_config()
| start | : Start Address. |
| end | : End Address. |


Description
This command is used to control name visibility.
Command Syntax
'@x:module' {<module specs>}?
No options are permitted.
<module specs> ::=
{<module spec> ','}* <module spec>
<module spec> ::=
'visible'
<module spec> ::=
'hidden'
<module spec> ::=
'visible' '(' {<module item> ','}* <module item> ')'
<module spec> ::=
'hidden' '(' {<module item> ','}* <module item> ')'
<module item> ::=
<id> {'[' ']'}?
<module item> ::=
<id> {'[' ']'}? '>' <id>
At most one of hidden or visible (without any following list may be specified. No name may appear in both hidden visible name lists. Every name that appears within a name list must be defined within the @x:module command as visible.
Name Semantics
Select visible names declared within the @x:module scope that are visible are also declared within the scope that immediately contains the @x:module command.
There are several cases for each name that is visible within the module.
The name list forms also provide renaming. The name with the <id> specified before the > declared within the module is declared with the <id> specified after the > in the enclosing scope.
Execution Semantics
Execution of a @x:module command results in execution of its body. The result of that execution is discarded. The body scope instance is not discarded until the end of the enclosing scope instance. The result of executing a @x:module command is null.


--- layout: demo title: Demo docs: alerts ---
This is an alert message. Lorem ipsum dolor sit amet, consectetur adipisicing elit.


Campaign
Sass
Components
JavaScript
Campaign Information
First Name
Last Name
Username
Password
Email
Submit
The widget here
This div is 12-columns wide on all screen sizes


There should be two buttons below, one that reads "Google Search" and one that reads "I'm Feeling Lucky". Clicking each will add a counter that increments each time you click, resizing the button to accommodate the new text.


{% extends "header.html" %} {% block body %}
Machine learning in any form, including pattern recognition, has of course many uses from voice and facial recognition to medical research. In this case, our question is whether or not we can use pattern recognition to reference previous situations that were similar in pattern. If we can do that, can we then make trades based on what we know happened with those patterns in the past and actually make a profit?
To do this, we're going to completely code everything ourselves. If you happen to enjoy this topic, the next step would be to look into GPU acceleration or threading. We're only going to need Matplotlib (for data visualization) and some NumPy (for number crunching), and the rest is up to us.
Python is naturally a single-threaded language, meaning each script will only use a single cpu (usually this means it uses a single cpu core, and sometimes even just half or a quarter, or worse, of that core).
This is why programs in Python may take a while to computer something, yet your processing might only be 5% and RAM 10%.
To learn more about threading, you can view the threading tutorial on this site.
The easiest way to get these modules nowadays is to use pip install.
Don't know what pip is or how to install modules?Pip is probably the easiest way to install packages Once you install Python, you should be able to open your command prompt, like cmd.exe on windows, or bash on linux, and type:
pip install numpy
pip install matplotlib
Having trouble still? No problem, there's a tutorial for that: pip install Python modules tutorial.
If you're still having trouble, feel free to contact us, using the contact in the footer of this website.
The plan is to take a group of prices in a time frame, and convert them to percent change in an effort to normalize the data. Let's say we take 50 consecutive price points for the sake of explanation. What we'll do is map this pattern into memory, move forward one price point, and re-map the pattern. For each pattern that we map into memory, we then want to leap forward a bit, say, 10 price points, and log where the price is at that point. We then map this "outcome" to the pattern and continue. Every pattern has its result.
Next, we take the current pattern, and compare it to all previous patterns. What we'll do is compare the percent similarity to all previous patterns. If their percent similarity is more than a certain threshold, then we're going to consider it. From here, maybe we have 20-30 comparable patterns from history. With these similar patterns, we can then aggregate all of their outcomes, and come up with an estimated "average" outcome. With that average outcome, if it is very favorable, then we might initiate a buy. If the outcome is not favorable, maybe we sell, or short.
For visualization, here's an example:
In the above example, the predicted average pattern is to go up, so we might initiate a buy.
This series will not end with you having any sort of get-rich-quick algorithm.  The goal here is to show you just how easy and basic pattern recognition is. As long as you have some basic Python programming knowledge, you should be able to follow along.


Quick Start
Welcome to Tad!
If you are reading this message, you have successfully installed the Tad desktop app!
What Tad Is
The Tad desktop app lets you quickly explore tabular data files in several common file formats, including:.csv
- The ubiquitous Comma Separated Values file format
.parquet
- Apache Parquet, an efficient binary columnar storage format for tabular data, especially useful for large datasets
.duckdb
- DuckDb database files
.sqlite
- SQLite database files
The primary feature that Tad provides for exploring and analyzing files is a pivot table. A Tad pivot table transforms a flat table of data into a hierarchical tree table by grouping together rows that have the same value for some selected columns (the pivot columns), and calculating aggregate values (like sum, min or max) for the other columns in each group. Tad also supports multi-column sorts and compound filters on column values.
Launching Tad
There are three ways to launch Tad:
- Application Icon
You can double click on the Tad application icon to open Tad. Use File...Open and the standard file open dialog to open a tabular data file in any of the supported file formats.
- Context Menu or Drag and Drop
- From the Command Line
Once Tad is installed and available on your PATH, simply type:
$ tad somefile.csv
to launch Tad to explore the file. You can also open.tad
files (previously saved Tad view configurations) and all the other supported file types via the command line.
The installation process registers Tad as a viewer for the supported file format extensions. On any .csv
or .parquet
file in the Finder (macOS) or Explorer (Windows), use Open With... and select Tad to open the file in Tad.
Basic Usage
You can explore the basics of Tad by opening this example CSV file (from the IMDB 5000 Movie Dataset on Kaggle) included in the Tad distribution:
When you open a file in Tad, Tad automatically imports the data into an internal in-memory DuckDb database and displays the tabular data in a grid. You can see the Tad pivot table controls by clicking the pivot icon on the left of the Tad window:
This will open the sidebar:
The name and type of each column are shown in the main Column Selector above. The additional controls in the column selector enable you to quickly build a pivot table to explore your data set:
- Use the checkboxes under Pivot in the main column selector to choose columns for the pivot hierarchy.
- Use the checkboxes under Show in the main column selector to determine what columns are shown / hidden.
- Set the sort columns using either the checkboxes under Sort the main column selector or by clicking on column headers in the main grid.
Filtering
Tad provides facilities for constructing a
Activate the filter pane by clicking the Filter link at the bottom of the window:
When opened, a (populated) filter dialog looks like this:
Construct the filter by selecting the logical operator (AND or OR) (1) and editing individual predicate rows (2). Add more rows by pressing the + button (3), and delete predicates by clicking the x button (4) next to that predicate.
Discard, test or commit your changes using the three buttons in the lower right of the pane:
Combining Operations
The different operations in Tad can be combined to enable you to explore the underlying data set. For example, here is a breakdown of top grossing movies by country and director:
This view was produced with the following actions, which you can try for yourself:
- Pivot by
country
anddirector
by clicking the checkboxes under Pivot (in that order). () - On the Pivot Tree Leaf Level drop-down (at the bottom of the column selector), select
movie title
- Sort by
gross
. Under Additional Properties > Sort, select desc for descending order for this column. - Using the Fiter link under the grid, set the filter to
gross
is not null - Under Additional Properties > Order, drag
gross
to the top of the list so it will be the first column displayed after the pivot tree.
- If you want to change the order of the pivots, use Additional Properties > Pivot and drag column names in the list of pivoted columns to adjust the order.
-
Additional Properties > Aggregations can be used to set the aggregation function (
sum
,avg
,min
,max
, etc.) of each column, used to calculate values for non-leaf cells at higher levels of the pivot tree. The default aggregation is chosen based on the column type (uniq
for string columns,sum
for numerics). You can also disable aggregations for a column by selectingnull
as the aggregation function. - Additional Properties > Format can be used to set formatting properties (number of decimal places, etc) of each column. You can set defaults for each column type, or fomatting properties of a specific column.
Data Sources
Clicking the "databases" icon on the left of the Tad window will open the Data Sources sidebar. This will show a hierarchical tree browser of data sources you have open. If you open a directory or folder, you will see a tree view of the folder hierarchy and tabular data files supported formats, like this:
You can quickly switch between different tables or tabular data files by clicking on the individual tables or files
in the data sources tree.
If you open a .duckdb
or .sqlite
file, the file will appear as a top level node
in the data sources tree, with children for the tables contained in the file.
Going Further (Developers and Data Hackers)
If for some reason you want to see the gnarly details of the SQL queries that Tad is constructing and executing, you can use the -f
option on the command line to keep Tad in the foreground and --show-queries
to get Tad to print the generated SQL queries like so:
$ tad -f --show-queries somefile.csvNot for the faint-hearted.
And Finally...
Have fun! I hope you find Tad a useful utility for viewing and analyzing data. Feedback welcome.


{% for include in page.includes %} {% if include == "board_members" %} {% assign current_board_members = site.data.Page_Data_-_Board_Members | where: 'service', 'current' %}


Dunelm slashes prices on over 500 home and furniture items
The popular homeware chain has fantastic reductions on household essentials ahead of the festive season
by Linda HowardPopular home and furniture chain Dunelm has cut the cost across hundreds of items across its home and furniture range.
Shoppers can snap up savings of up to 50% on everything from kitchen essentials to bedding and soft furnishings, to larger items of furniture.
Bargain-hunters can shop the deals in store or browse the full range online by visiting dunelm.com .
The sale is ideal for anyone looking to freshen up their home ahead of the festive season with up to 30% off curtains and cushions and 20% off selected rugs and runners.
Shop the Dunelm sale online here
We’ve spotted everything from reduced cookware to discounted bedroom accessories - perfect for creating a cosy home away from home for visitors this Christmas.
Bargains start from as little as £1.75 for a floral monogram cushion .
And for some fine dining, this Emmot Teal 12-Piece Dinner Set is now down to £14 - a saving of £6 .
Shop the Dunelm sale online here


Configuration Review
Testing for Weak SSL/TLS Cipher Suites
Check the configuration of the web servers that provide https services. If the web application provides other SSL/TLS wrapped services, these should be checked as well.
Example 9. Windows Server
Check the configuration on a Microsoft Windows Server (2000, 2003 and 2008) using the registry key:
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\SecurityProviders\SCHANNEL\
that has some sub-keys including Ciphers, Protocols and KeyExchangeAlgorithms.
Example 10: Apache
To check the cipher suites and protocols supported by the Apache2 web server, open the ssl.conf file and search for the SSLCipherSuite, SSLProtocol, SSLHonorCipherOrder,SSLInsecureRenegotiation and SSLCompression directives.
Testing SSL certificate validity – client and server
Examine the validity of the certificates used by the application at both server and client levels. The usage of certificates is primarily at the web server level, however, there may be additional communication paths protected by SSL (for example, towards the DBMS). Testers should check the application architecture to identify all SSL protected channels.


import { APISocket } from "./APISocket"; import { Logger } from "./Logger"; import axios from 'axios'; import _ from 'lodash'; /** * Fields that can be edited after creating a user * * @ignore */ let editable_fields = [ 'first_name', 'last_name', 'position', 'caller_id_name', 'caller_id_number', 'avatar', 'dateformat', 'forward', 'forward_number', 'home_number', 'mobile_number', 'language', 'latitude', 'longitude', 'password', 'state', 'status', 'theme', 'timeformat', 'timezone', 'tooltips', 'voicemail', 'website', 'work_number' ]; /** * @class * @hideconstructor * @classdesc * The User class allows read access to user information. It's also possible to update User information with {@link User#save `save()`} if the User you're editing is yourself, or * if you're logged-in as an Admin. Static methods like {@link User#get `get()`} or {@link User#create `create()`} won't work on User instances, but will retrieve or create * User objects respectively. Users will emit socket events when information about them is modified * * @summary * A Skrumble Team Member. * * * @example * var workingUser = User.create({ * email<EMAIL_ADDRESS>// Required * plan: "pro", // Required * first_name: "Test", // Required, minlength: 2 * last_name: "User", // Required, minlength: 2 * password: "Password1", // Required, minlength: 8 * team: "abc123" // Required * }) * * // Persist changes * workingUser.position = "CEO"; * workingUser.save(); * * @see {@linkcode User.create} * @see {@linkcode User.invite} */ export class User { /** * @readonly * @prop id * @type {String} * @summary * The ID of the user, assigned by the API * */ id = "" /** * @prop first_name * @type {String} * @summary * The first name of the user */ first_name = "" /** * @prop last_name * @type {String} * @summary * The last name of the user */ last_name = "" /** * @prop position * @type {String} * @summary * Position in the team */ position = "" /** * @prop email * @type {String} * @summary * Email address. */ email = "" /** * @prop password * @type {String} * @summary * User password in plain text. */ password = "" /** * @prop avatar * @type {String} * @summary * URL to the user's avatar */ avatar = "" /** * @prop state * @type {String} * @summary * The state of the user, the options are `online` or * `offline` */ state = "" /** * @prop status * @type {String} * @summary * The call availability of this user */ status = "" /** * @prop role * @type {String} * @summary * The user's role on the team, possibilities are `admin` or `member` */ role = "" /** * @prop plan * @type {String} * @summary * The user's subscription type, either the Pro or Unlimited packages currently */ plan = "" /** * @prop language * @type {String} * @summary * The user's preferred language. * * @description * Used for comparison when calling {@link ChatMessage#translate `ChatMessage.translate`}. Also used * by official Skrumble clients to determine interface language. * * @see [List of ISO-639-1 codes - Wikipedia]{@link https://en.wikipedia.org/wiki/List_of_ISO_639-1_codes} */ language = "en" /** * @prop timezone * @type {String} * @summary * The TZ string value of the user's timezone */ timezone = "" /** * @prop timeformat * @type {String} * @summary * The user's preferred formatting of time values: `12-hour` or `24-hour` */ timeformat = "" /** * @prop dateformat * @type {String} * @summary * The formatting of dates */ dateformat = "" /** * @prop tooltips * @type {Boolean} * @summary * `true` if the user has requested UI tooltips for help on app.skrumble.com, `false` if disabled. */ tooltips = false /** * @prop created_at * @type {String} * @readonly * @summary * The datetime a user was created in ISO 8601 */ created_at = "" /** * @prop extension * @type {String[]} * @summary. * The list of extensions this user can be called at, based on their {@link CallRoute CallRoutes}. */ extension = [] /* * @prop extensionSecret * @type {String} * @summray * The user's password for SIP phone registration. */ extension_secret = ""; /** * @readonly * @prop teams * @type {Team[]} * @summary * A list of teams this user is on */ teams = [] /** * @prop voicemail * @type {boolean} * @summary * Is voicemail enabled for this user or not. If `true`, then calls that go unanswered after 30s will be * redirected to the user's voicemail box. `false` will disable voicemail entirely and missed calls will simply end. */ voicemail = true /** * @prop forward * @type {Boolean} * @summary * The user's call forwarding setting. `true` will forward all inbound calls to {@linkcode User#forward_number User.forward_number} and `false` will recieve calls normally */ forward = false /** * @prop forward_number * @type {Dialstring} * @summary * If {@link User#forward `User.forward`} is enabled, this will set where inbound calls are directed to */ forward_number = "" /** * @prop caller_id_name * @type {String} * @summary * When making outbound calls, this will be the name field of the Caller ID, visible to the other caller. If this is blank * (default), the name will default to {@linkcode Team#caller_id_name Team.caller_id_name}. */ caller_id_name = "" /** * @prop caller_id_number * @type {String} * @summary * When making outbound calls, this will be the number field of the Caller ID, visible to the other caller. If this is blank (default), the name will default to {@linkcode Team#caller_id_number Team.caller_id_number}. */ caller_id_number = "" /** * @prop work_number * @type {Dialstring} * @summary * The work number the user has entered in their profile. */ work_number = "" /** * @prop home_number * @type {Dialstring} * @summary * The home number the user has entered in their profile. */ home_number = "" /** * @prop mobile_number * @type {Dialstring} * @summary * The mobile number the user has entered in their profile. */ mobile_number = "" /** * @prop website * @type {String} * @summary * The website the user has entered in their profile. This should be a valid URL. */ website = "" /** * @prop latitude * @type {String} * @summary * The user's last recorded latitude. */ latitude = "" /** * @prop longitude * @type {String} * @summary * The user's last recorded longitude */ longitude = "" /** * @prop theme * @type {String} * @summary * The user's preferrerd desktop theme, the options are `dark` and `light`. New users wll default to `dark`. */ theme = "dark" /** * @prop accepted * @type {String} * @summary * The ISO8601 datestamp of when the user accepted the invitation to join the team. If the user was created and not invited, then this will be equal to the user's {@linkcode User#created_at created_at}. */ accepted = "" /** * @prop last_login * @type {String} * @summary * The ISO8601 datestamp of when this user last logged-in */ last_login = "" /** * @prop deleted_at * @type {String} * @summary * The ISO8601 datestamp of when this user was deactivated. Deactivated users cannot send or recieve chat messages or calls, and won't appear in chat participant lists or lists of users */ deleted_at = "" constructor(options) { // Assign in passed values for (let [key, value] of Object.entries(options)) { if (this.hasOwnProperty(key)) { this[key] = value; } else { // Logger.info("Key not found in User", key, value); } } } /** * @summary * Saves the details of a given user by sending a PATCH request. * * @description * For admins, this can be the information of any team member. For regular * users, it can only be their own information, or the API will return an error. * The original user object will be modified in-place with whatever values are applied successfully, and a copy will also passed into the promise. * * @returns {Promise} Promise that will resolve with the signature `resolver(updated_user)`, * where `updated_user` is the updated {@link User} object. or be rejected with * the signature `rejected(error_obj)`. * * @example * let me = await APISocket.login({ ...opts }) * me.mobile_number = "555..."; * me.avatar = "http://gravatar.com/..."; * me.language = "es"; * * me.save() * .then((me_updated) => console.log(me_updated)) * .catch((err) => console.error(err)); * */ async save() { let save_res; if (!this.id) return Logger.error("User.save must be run on a User object with an ID"); // Only send the params this request that can be edited let request_options = _.pick(this, editable_fields); try { usr_save_res = await APISocket.patch(`user/${this.id}`, request_options); } catch (err) { } this.teams.map(async (team) => { try { save_res = await APISocket.patch(`team/${team.id}/users/${this.id}`, request_options); } catch (err) { } }) // Assign in passed values if (save_res) { for (let [key, value] of Object.entries(save_res)) { if (this.hasOwnProperty(key)) { this[key] = value; } else { // Logger.info("Key not found in User", key, value); } } } return this; } /** * @summary * Deactivates a user by sending a DELETE request. Deactivated users * cannot be reached or log-in, and don't count as an active subscription. * Deactivated users can be reactivated at any time * * @ignore */ async deactivate() { // TODO // DELETE /user/:id // DELETE /team/:id/users/:uid } /** * @summary * Registers a device ID with a user's account, so that they can be * sent push notifications * * @ignore */ async registerDevice() { // TODO // POST /user/:id/devices } /** * @summary * Updates an existing device registration for push notifications * * @ignore */ async updateDeviceRegistration() { // TODO // PATCH /user/:id/devices/:registration_id } /** * @summary * Sends a push notification to a user's device * * @ignore */ async sendDeviceNotification() { // TODO // POST /user/:id/devices/notification } /** * @summary * Unregisters a device ID from a user's account, so push notifications * will no longer be sent to the device * * @ignore */ async unregisterDevice() { // TODO // DELETE /user/:id/devices/:registration_id } /** * @static * @summary * Loads a list of all users visible for the logged-in user. * * @param {Object} opts The options for the request * @param {Number} opts.limit The maximum number of users to return * @param {Number} opts.skip The number to start "limit" at */ static async getAll(opts) { let options = Object.assign({}, { limit: 1000, skip: 0, }, opts); let users = []; let users_raw; try { users_raw = await APISocket.get(`user?populate=teams,extension,role,plan&limit=${options.limit}&skip=${options.skip}`); } catch(err) { throw new Error('Cannot load user list', err); } users_raw.map((user_info) => { users.push(new User(user_info)); }); return users; } /** * @static * @summary * Loads a specific user. * * @param {Object} opts The options for the request * @param {String} opts.id The ID of the user to find * * @returns {User} The found user if one exists */ static async get(opts) { let user_info; let options = Object.assign({}, { id: false, }, opts); if (!options.id) Logger.error("User.get requires an id"); try { user_info = await APISocket.get(`user/${options.id}?populate=teams,extension,role,plan`) } catch (err) { throw new Error('Cannot find user', err); } return new User(user_info); } /** * @summary * Admin-only: creates a user on a Team without inviting them, bypassing * email confirmation and setting the password manually * * @param {Object} opts Options for the user to be created * @param {String} opts.first_name First name of the user * @param {String} opts.last_name Last name of the user * @param {String} opts.email Email of the user. Used in authentication and cannot be modified after creation * @param {String} opts.password Password of the user * @param {Team|String} opts.team Either a Team object, or the ID of a team * * @returns {Promise} Promise that will be resolved with the new User object as the first argument, or rejected with the error as the first argument * * @example * User.create({ * first_name: "Jane", * last_name: "Doe", * email<EMAIL_ADDRESS>* password: "hunter2", * team: MyTeamObj * }) * .then((newUser) => console.log("Created user", newUser.first_name, newUser.last_name)) * .catch((err) => console.error("Problem creating user", err)) */ static async create(opts) { let options = Object.assign({}, { first_name: '', last_name: '', email: '', password: '', team: '' }, opts); if (!options.email) return Logger.error('User.create requires an email'); if (!options.first_name) return Logger.error('User.create requires a first name'); if (!options.last_name) return Logger.error('User.create requires a last name'); if (!options.password) return Logger.error('User.create requires a password'); if (!options.team) return Logger.error('User.create requires a Team object or a team ID'); // If user passed a Team object, pull the ID from that if (options.team.constructor.name == "Team") options.team = options.team.id const user = await APISocket.post(`team/${options.team}/add`, { first_name: options.first_name, last_name: options.last_name, email: options.email, password: options.password }); return new User(user); } /** * @summary * Admin-only: creates a user by sending them an email invite. * * @description * The email sent to the user and the resolver for this function will both contain an invite token, * which can be used by {@link User.acceptInvite `acceptInvite`} to complete the invitation process and * finish setting-up the user. * * @param {Object} opts Options for the request * @param {String} opts.email Email of the user to be invited * @param {Team|String} opts.team The team to look for this guest in. Either a Team object or a Team ID * * @returns {Promise} Promise that will resolve with an object representing a successful invite, or rejected with the error as the first argument. Successful invites will have the properties `email`, `user_id`, and `token` which is the email token needed for {@link User.acceptInvite `acceptInvite`}. * * @example * User.invite({ * email<EMAIL_ADDRESS>* team: myTeam * }) * .then((invite_result) => { * console.log(invite_result.email, invite_result.token, invite_result.user_id); * }) * .catch((err) => console.error(err)) * */ static async invite(opts) { let options = Object.assign({}, { email: '', team: '' }, opts); if (!options.email) throw Error('User.invite requires an email (opts.email)'); if (!options.team) throw Error('User.invite requires a Team object or a team ID (opts.team)'); if (typeof options.email != "string") throw TypeError("User.invite email must be a string, received", typeof options.email) if (typeof options.team != "string" && options.team.constructor.name != "Team") { throw TypeError("Guest.exists team must be either a team ID or a Team object, received", typeof options.team); } // If user passed a Team object, pull the ID from that if (options.team.constructor.name == "Team") options.team = options.team.id; let user_exists; let user_res; // Check to see if the owner already exists try { user_exists = await User.exists(options.email); } catch (err) { throw Error(err); } if (user_exists) { throw Error(`User.invite can't use an existing email, ${options.email} is already in use`); } try { user_res = await APISocket.post(`team/${options.team}/invite`, Array({ email: options.email }) ); } catch (err) { throw Error(err); } return user_res[0]; } /** * @summary * Accepts an invite using the invite token either from the invitation email, or from {@link User.invite `invite`}. * * @description * Accepting also requires a user to assigning missing metadata like the user's name and password. * To send an invite, see {@link User.invite `invite`}. * * @param {Object} opts Options for the request * @param {String} opts.invite_token The invite token created by {@link User#invite `invite`} * @param {String} opts.first_name The first name of the user * @param {String} opts.last_name The last name of the user * @param {String} opts.password Password of the user * @param {Team|String} opts.team The team that this invite is for. Either a Team object or a Team ID * * @returns {Promise} Promise that will resolve with the registered user, or rejected with the error as the first argument * * @example * // Create the invite * User.invite({ * email<EMAIL_ADDRESS>* team: myTeam * }) * .then((invite_result) => { * * // Now accept the invite * User.acceptInvite({ * invite_token: invite_result.token, * first_name: "Jane", * last_name: "Doe", * password: "hunter2", * team: myTeam * }) * .then((invitedUser) => console.log("User accepted", invitedUser); * .catch((err) => console.error(err)) * * }) * .catch((err) => console.error(err)) */ static async acceptInvite(opts) { let options = Object.assign({}, { invite_token: '', first_name: '', last_name: '', password: '', team: '' }, opts); // Check for required fields if (!options.invite_token) throw Error('Team.create requires an invite token (opts.invite_token)'); if (!options.first_name) throw Error('Team.create requires a first name (opts.first_name)'); if (!options.last_name) throw Error('Team.create requires a last name (opts.last_name)'); if (!options.password) throw Error('Team.create requires a password (opts.password)'); if (!options.team) throw Error('Team.create requires a Team object or a team ID (opts.team)'); if (typeof options.invite_token !== "string") throw TypeError(`User.acceptInvite invite_token must be a string, received ${typeof options.invite_token}`); if (typeof options.first_name !== "string") throw TypeError(`User.acceptInvite first_name must be a string, received ${typeof options.first_name}`); if (typeof options.last_name !== "string") throw TypeError(`User.acceptInvite last_name must be a string, received ${typeof options.last_name}`); if (typeof options.password !== "string") throw TypeError(`User.acceptInvite password must be a string, received ${typeof options.password}`); if (typeof options.team != "string" && options.team.constructor.name != "Team") { throw TypeError("User.acceptInvite team must be either a team ID or a Team object, received", typeof options.team); } // If user passed a Team object, pull the ID from that if (options.team.constructor.name == "Team") options.team = options.team.id let user_res; try { user_res = await APISocket.post(`team/${options.team}/accept`, { token: options.invite_token, first_name: options.first_name, last_name: options.last_name, password: options.password, }); } catch (err) { throw Error(err); } return new User(user_res); } /** * @summary * Check if a user exists, in order to create one safely. * * @param {String} email Email address to check the existence of * @returns {Promise} Promise that will resolve with a boolean representing if a user exists or not, or rejected with the error as the first argument * * @example *<EMAIL_ADDRESS>* .then((userExists) => console.log(userExists ? 'user exists!' : 'no user with that email')) * .catch((err) => console.error(err)) */ static async exists(email = "") { let exists_res; let response_code; if (!email) Logger.error("User.exists requires an email address"); if (typeof email !== "string") throw TypeError(`User.exists email must be a string, received ${typeof email}`); try { exists_res = await axios.post(`${APISocket.api_url}/v3/user/exist`, { email }); } catch(err) { return new Error(err); } response_code = parseInt(exists_res.status, 10); if (Math.floor(response_code / 100) === 2) { if ( typeof exists_res.data == "object" && Object.prototype.hasOwnProperty.call(exists_res.data, 'exists') ) { return !!exists_res.data.exists; } } else { return false; } } }