So, I’m going to write this article a little earlier than I should because it touches on so many ideas I find fascinating, especially linguistics and early civilization. It’s important to understand that what I’m postulating here is far from fact. At best, it’s an amalgamation of many good ideas, a few of which might actually be valid seeds to bear fruit, in the right context. That’s why I’m going to preface this as speculative history or just fiction really. But it still has all the elements of a great story.
Greetings from Deckard Cain
Stay Awhile and Listen…
I believe that among other ideas, I might have found a clue to the origins of the proto-indo-european language: proto-anthropologists. I need to explain some things at a high level, then dive into some details. I won’t neglect the occasional collapsed civilization and catastrophic disasters, nor the archetypes accumulated in humanity’s collective unconsciousness.
War & Peace
A Cautionary Tale
Sumeria
Harrapa
Forethought Implies Generations of Accumulation
Introspection, Measurement and Knowledge Propagation
Knowledge Hoarding
A Cold Snap
Back to the Last Ice Age
Unstable Geography Inhibited Cultural Development
12,000 BC - 8,000 BC
Proto-Language was Ephemeral and Chaotic
The Collective Consciousness is Countably Infinite
War & Peace
The two earliest major civilizations in our world were the Sumerians of the Mesopotamian and the Harrapans of the Indus Valley, which were only recently discovered in the 20th century. One was plagued by warfare and the other vanished after being blessed by peace.
A Cautionary Tale
The Sumerian and Harrapan civilizations breifly coexisted, around 3,000 BC and undoubtedly knew of each other. There was significant trade. In fact, until the discovery of Harrapan cities, the only evidence we had were artifacts found in Sumerian cities. At that point, we weren’t aware of that the Indus Valley Civilization (ICV) existed.
Sumeria
Sumeria is known for its ziggurats, it’s cities, for fostering agriculture and, most famously, the first system of written language. It’s also the first known major civilization in the world. I provide a compelling argument to explain why Sumeria may not be the first Mesopotamian civilization later on.
 This is what fueled the conflict for so long in the middle east, which was blessed and cursed by geography. The middle east brings inlets of water in which connect it to the Horn of Africa, the Persian Gulf, the Mediterranean, the Black Sea, the Caspian Sea and to the far east. The middle east was and is the literal center of the world.
The fastest way to travel and trade in the old world? Seafare. The fastest way to meet the most people? The fastest way to accumulate knowledge? The fastest way to collect the most taxes? The fastest way to conduct the most business with the most people? Sit in the center of the world. Identify this with a bit of geography, find a way to occupy it and regulate commerce and you’re set for generations. It is this power that people have been fighting over for millennia.
Harrapa
Harrapa is famous as a technologically advanced civilization that vanished, only recently rediscovered in the last century, whose language we are still struggling to translate. Their technology was amazing for a civilization from 5,000 to 6,000 years in the past.
Some Harrapan cities had systems of plumbing, where houses were connected with piping to carry away waste. They had toilets. 5,000 years ago. Imagine the knowledge that requires to engineer that. With no precedent established from prior civilizations? If you’re going to construct a sewage system, of any capacity or quality, that doesn’t just require technology, an understanding of physics, and a modest understanding of fluid dynamics.
Ruins from Mohenjo Daro
Forethought Implies Generations of Accumulation
It requires forethought! You really can’t build on top of existing settlement infrastructure for a major project like that. You’ve really got to step back and plan where a good spot for a city would be, which would offer the ideal setting for gravity to push water through a system like that. And which would not be subject to erosion, that would be a waste.
My point here is fourfold. First, this implies that the Harrapans were experimenting with this stuff for a long time at a small scale before implementing larger, more permanent systems. The lessons learned to construct lasting civil infrastructure take generations. Secondly, simply having the incentive to build systems like this - it implies long-term stability and lack of chaotic change. Otherwise, a society would simply never think about doing this stuff. It just wouldn’t even occur to them and it certainly wouldn’t be a priority.
Third, these efforts take long-term multi-generational cooperation, which may also imply longer lifespans. The Harrapans basically never knew warfare, which may have been their downfall. So they obviously weren’t forcing anyone to build this stuff. They didn’t seem to spend all their money building temples either.
More Ruins from Mohenjo Daro
Introspection, Measurement and Knowledge Propagation
And finally, building cities to this degree of craftsmanship, including other feats such as multi-story buildings, requires cultivating systems of introspection, measurement and knowledge propagation. They obviously valued knowledge, intelligence and wisdom. It’s these observations, among others, that lead me to believe these people had a kind of academic class. They seemed to understand that they could improve their lives through technology. To the point that the pursuit of technology itself was immensely valuable.
The Sumerians and so many others after them realized the value of technology too. Yet, their lust for power caused the ruling class to attempt to horde it for themselves when it was useful and stifle its development when it threatened whatever good thing they had goin’ on at the time.
Knowledge Hoarding
But why? Why the contrast here? Why did the two civilizations have completely different perspectives on the phenomena of knowledge, the purpose of technology and the release of humanity from the constraints of nature? Whereas it appears Harrapa sought to free man from the suffering and chaos of nature for the benefit of everyone, Sumeria sought to use technology to construct monoliths and towering empires.
And forget about Sumeria. What about this Shangri-la? To me, it’s not so surprising that their buildings vanished, but it’s confounding to wonder why their culture completely disappeared. I can understand the cities, but why does it seem that their art and architecture evaporated like a mirage without a cultural lineage or legacy?
What about their language? Why are there no remnants of intermediate written forms? To this, I believe it is because the change was quick. And it makes for a fascinating story, too. Absolutely epic.
A Cold Snap
There’s a lot missing from human history … IMO, pre-history, as defined by a lack of written history, ended much earlier than we can conclusively state. But something’s wrong. If that’s true, where is the evidence? Why is it that we don’t see any widespread systemized written language before ~4,000 BC. Where are the engineering marvels of ages long past? There’s a good explanation for that, although it doesn’t completely encompass the utter lack of evidence.
Back to the Last Ice Age
So, let’s take a trek back to 12,000 BC, the turning point at the end of the last ice age. With google maps and a 60 year generation, it’s always been a challenge for us to imagine a dynamic map over millenia. We’ve only had accurate maps for a few hundred years.
Though, IMO, I believe that the world of 8,000 - 4,000 BC in particular would have been particularly turbulent, to the point such that the dynamic nature of geography would have been very apparent to at least some of our ancestors at the time. More on this, in just a second.
Unstable Geography Inhibited Cultural Development
One picture is worth a thousand words, am I right? You can glean much better info from NOAA’s ocean bathymetry maps. You can see several landmasses in particular that are now missing. There’s the celebrated Bering Strait, of course. And the lesser known landmass connecting Africa’s Rift Valley with the Arabian Peninsula. Hmmmm, that’s odd. Korea and Japan are touching. Ooohlala.
The Geography of ~12,000 BC:
And, if you’ve got a sharp eye, you’ll notice that there practically is no Persian gulf. Strange isn’t it. It was like this, until it flooded sometime between 7,000 BC and 5,000 BC, both gradually and cataclysmically, I’m sure. Also, there are Arabian legends of mythical sunken cities near Bahrain. Interesting, n’est pas?
Another interesting spot is just below the coast of Sicily. Why? First because it’s below 50m depth. And at the time that it would be mostly above ground (before 5,000 BC), this area would form a strait, which would be perfect for controlling Mediterranean trade along the coast of North Africa, at exactly the time when people would first be capable of exploration. Sound iffy? There was a monolith discovered here in August 2015!
Yet another interesting spot is just off the coast of Montpellier, France. Why? Intersection of a river and a quickly receding coastline. Also, English Channel, especially in the area around the Netherlands. There’s Doggerland in the North Sea, which had already bee cut off, but was likely wiped out by a collapsing glacial shelf around 5,500 BC. There may be many more areas like this in Southeast Asia and elsewhere as well.
But it’s really hit or miss. Probably not going to find monoliths everywhere. You have to imagine what the world would be like at just before that time. Imagine what the geopolitical situation would be. Where are the rivers? Where do we know that there would definitely be settlements? In general, in what average direction would those inhabitants be moving, in the course of migration and trade? What regions would be advantageous for trade? What geographic features would be advantageous? And perhaps most importantly, how would the ever changing geographic features affect the geopolitical situation?
12,000 BC - 8,000 BC
The world is just beginning its transition. The conditions are not ripe for humanity to tap into it’s potential and develop agriculture. The weather is too turbulent, which wouldn’t have stopped us, had we previously developed this skill. Furthermore, the changing weather drives both us and our main food source to migrate.
By this time, people have almost certainly noticed that seeds grow into plants, which should bear fruit. And that, by planting food sources while following migrating animals, food can be harvested if returning to the same place later. Or at least, this results in food for someone.
Thus, karma is born …
See? Ug nice. Ug plant many seed, just for you. Just cuz Ug nice. Ug cares. Be like Ug.
Proto-Language was Ephemeral and Chaotic
As for language, IMO, the development of spoken language was far more fluid, chaotic and ephemeral than historians realize. Remember, the average age at this point was pretty low, with some exceptions. The paleo diet really is healthy for a reason, so we really gotta give credit where credit is due. Thanks Ug. The lack of sedentary lifestyles also probably gives these people a better life expectancy than we would first estimate. Probably not by much though. Those wisdom teeth really cap the shelf life at this point.
But overall, it can be expected, with low life expectancy, high transiency and solely verbal means for transfer of knowledge, that myth, language and culture are all ephemeral at this point. IMO, at this point, vocabulary developed as needed. Word order and syntax were fluid. There was no structure to enforce and thus, there were no rules, nor would anyone know that there should be rules for spoken communication.
In the ice age, ain’t nobody hittin’ ignore on their newsfeed because you spelled your wrong.
As for vocabulary, we would likely draw inspiration from mostly local & transient environmental influences that provided inspiration for words and root cultural elements. With constant migration and terrible memory from all the fantastic weed we would undoubtedly be hotboxing in igloos, this vocabulary would be transient. Because the communication systems were so diverse, it would be difficult to culturally exchange with others in a meaningful way, further dampening cultural development.
We only need words for what we know. As language requires time and repetition to be propagated to others, we only teach what is relevant. If what we come to know and what is relevant depends on where we are, and if relevance & memory are determined by frequency of usage, then the vocabulary before formal communication systems are established would have high turnover. Except for a few terms, which would be predisposed for both exchange with other small cultural groups and retention by those groups.
So, apart from some universal phenomena derived from experiences common to all humans, there would be little shared inspiration, acoustic and otherwise, upon which to create vocabulary. Also, I think there is an interesting connection between how we learned to use primitive vocal forms of communication and modern digital forms of expression.
\( \aleph_\infty \) The Collective Consciousness is Countably Infinite
This notion of shared experience is crucial to understanding cultural development. The composition of each of our universally shared experiences; the downstream consequential chain reactions; our infinite yet spectrally resonant range of reactions to them.
Birth. Death. Sickness. Love. Fear. Friendship. Water. Light. Food.
 These ideas are experienced by all with near certainty: they are combinated with higher level ideas and form a universal loom on which the web of individual psyche is weaved.
In contrast, the idea of collective unconsciousness pops up time and time again to answer tough questions, though almost always circumstantially instead of conclusively. Kinda frustrating. Really need hard evidence.
Its moreso the collective unconscious and less so the presence of a universal language root that caused similar morphological archetypes to emerge across the globe. It’s these morphemes (read: word roots) that are shared across so many languages that suggest the presence of the Proto-Indo-European language. Likely, it’s a combination of the sporatic emergence of these near universal morphemes from the convergence of the collective unconsciousness with the viral nature of knowledge that caused these morphemes to coalesce at the root of Indo-European language family. The morphemes for cultural universals that felt most intuitive in an unconscious way could cross linguistic boundaries. They enjoyed powerful evolutionary advantages and may have strengthened the presence of something that seems like a single cultural, linguistic root.
Part Two: Calamity Echoes Through Human Psyche
That’s it for the first part. The next section covers 8,000 BC through 5,000 BC, including geographic reformation of the earth during this time. This opened up the opportunity for cultural innovations, such as agriculture, language, trade and boats. We got boats y’all. They probably weren’t too good though.


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Copyright © 2021 myportfolio designed by Keith James
Hi, my name is Keith James currently residing in Nairobi Kenya. I am a junior, for an avarage of two to three months now i have been gainning knowledge to do with website designing/ development and just recently i got enroled in a similar case of school called Moringa School.I got into this kind of need so as to fill an empty barrel that has been in thy' deapest part of me for quet a long while now... Since my younger age i developed a certain gift of viewing things at a perspective that not any Tom, Dick & Harry could syphon.
Over the years i have developed an innovative behaviour, in my normal syntax at the moment just a ripe fruit for the taking. I love to solve problems. Whether it’s finding the most elegant way to write a line of code or figuring out which chord fits best into a progression, I love the challenge of finding a way and discovering solutions. As long as there’s a problem to solve or a challenge to puzzle over, it’s bound to be something I love!
Each second since i got enrolled is like...WOW because by the end of the day looking back you find that you have really learned much that you still crave for more...
Each day i grow more and more passionate about becoming an inventor and at this school it's me and lots of other ambitious people gain from it, even you, can... Here you stand the chance to advance your technical skills in the most suitable enviroment possible. I like to keep myself busy; over the course of my Primary and High school years, I’ve been on my school’s parliamentary debate team, played Badminton, tried out guitar a little, i was kind of an artist too i used to draw and just recently ia development has has.
Thanks for visiting my portfolio website and have a blessed day.
This is me doing out a trial(make over) of the Moringa School website.
This is part of a webpage that can act as a timer to assist in setting duration for tasks, events and other similar kind of situations.
According to your age and gender the syntax of this web-page determains your African name and displays it for you to see.
This is me doing out a trial of the Moringa School online Pizza shop.


Preparation time
30 mins to 1 hour
Cooking time
30 mins to 1 hour
Serves
Makes about 12 éclairs
Dietary
Raymond Blanc's recipe for chocolate éclairs is full of tips and advice, including how to freeze.
Equipment and preparation: You will need a large piping bag fitted with a 1.5cm/½in fluted nozzle and a 0.5cm/¼in nozzle.
Preheat the oven to 170C/325F/Gas 3.
For the choux pastry, place the water, milk, butter, sugar and salt in a medium saucepan over a high heat and bring the mixture to a boil.
Remove the pan from the heat and, using a wooden spoon, quickly beat in the flour until the mixture is completely smooth.
Turn the heat down to medium, return the pan to the hob and cook for about one minute, beating all the time, or until the mixture comes away from the edge of the pan.
Remove the pan from the heat and gradually beat in the eggs until you have a smooth, dropping consistency. (You are looking for the mixture to just drop from the spoon, not run off it; you may not need all of the egg to reach this stage. )
Transfer the paste to a large piping bag fitted with a 1.5cm/½in fluted nozzle and let the mixture to cool for about five minutes in the bag to stiffen slightly before you begin the piping.
Line a large baking tray with greaseproof paper and pipe on 12 éclairs, each about 15cm/6in long. Alternatively, for a more professional and uniform finish, pipe four rows of pastry, each about 36cm/14in long, onto a non-stick tray and freeze. Cut the frozen strips into three and either defrost and cook as below, or bake from frozen and add five minutes to the cooking time.
Bake the éclairs in the preheated oven for 30-35 minutes or until golden-brown, then transfer to a rack and leave to cool.
For the filling, melt the chocolate in a bowl over a pan of simmering water. Do not let the bottom of the bowl touch the water or the chocolate will burn.
Pour the melted chocolate into the pastry cream, mix in the cocoa powder and whisk together to a smooth consistency. You could chill the mixture at this point for 30 minutes, then whisk again before you fill the éclairs, to give a creamier mouth-feel to the filling.
When you are ready to fill the éclairs, transfer the filling to a piping bag fitted with a 0.5cm/¼in nozzle. Pierce the underside of each éclair four times with the tip of the nozzle, gently squirting a little of the filling into the éclair as you do so.
For the glaze, gently warm the fondant in a small pan over a low heat until it reaches body temperature.
Stir in the cocoa powder and enough of the water to make a smooth paste, then transfer to a piping bag fitted with a 1.5cm/½in nozzle.
Pipe the glaze onto the top of each éclair, removing any excess with the back of your finger, then place in the fridge for the glaze to set before serving.
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How to make choux pastry
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Melting chocolate
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Using piping bags


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為港鐵跣底嗰陣買定個保險。一經載入，毋須上網，輕鬆離線搜尋。
資料庫已經停止更新。現有資料庫會繼續運作，直到最後的用家放棄本【探路】為止。
資料不齊全會令搜尋器搜出不合理結果。如因資料不全，而未能顯示乘車資訊，或展示奇怪資訊，請參考其他交通資訊App，例如Pokeguide。
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"Freedom is not about choosing A because others say A is the best; freedom is about being offered A, B, C, ..., being able to scrutinize them all, and, empowered by values and truths, choosing A all by yourself because you determine that A truly is the best."


British singer Peter Doherty detained in Paris for buying cocaine
by Sasha SavitskyBritish singer Pete Doherty has been arrested in Paris for buying cocaine, authorities said.
The 40-year old former Libertines and Babyshambles frontman was placed in detention on Thursday night after being stopped by police during a drug transaction, the Paris prosecutor's office said.
The office wouldn't confirm French media reports that Doherty was carrying 2 grams of cocaine and was arrested in Pigalle, an area known for its late-night bars.
JANE FONDA, ROSANNA ARQUETTE AND CATHERINE KEENER ARRESTED DURING DC PROTEST
Since rising to fame in the '90s, Doherty, the ex-boyfriend of model Kate Moss, has been repeatedly arrested for drug offenses.
A rep for Doherty did not immediately return Fox News' request for comment.
The Associated Press contributed to this report.


Guide Algorithms
Guiding Theory
Guide Algorithm Parameters
Guiding Theory
The default guiding
algorithms in PHD2 are well-established and should work well for most
users. Unless you already have experience with guiding and
understand its principles, you should be somewhat cautious about changing
algorithms. However, the Advanced Settings dialog in PHD2 makes it
easy to do that. Each algorithm has a set of parameters that
control how observed changes in guide star position (star deflections)
are translated into guiding corrections that will be sent to the mount.
Before
discussing the
details of these parameters, it is worth reviewing a little guiding
theory and looking at what these algorithms are trying to accomplish.
Setting aside
adaptive optics devices, which are considerably different, conventional
guiding faces substantial challenges. The problem at hand is how
to
move machinery that weighs tens or even hundreds of pounds with a level
of precision that will not cause streaked or oblong stars. Even
though many guide cameras are sensitive to guide star deflections of only a
few microns on the sensor (e.g. 0.0002 inches, 0.005
millimeters), we still expect the mount and the guiding software
to move the camera across the sky for hours with this level of
precision. Guiding applications like PHD2 are best able to deal with
tracking errors that are
"slow and steady", not "fast and random." Sources of slow,
steady, or predictable (correctable) errors include the following:
- Certain kinds of mechanical imperfections in right ascension gears, including those that cause periodic error.
- Small errors in the sidereal tracking rate of the mount
- Reasonable amounts of declination backlash
- Atmospheric refraction - stars appear to move more slowly as they near the horizon
- Limited kinds of mechanical deflection and flexure - but not differential flexure
- Mis-alignment of the right ascension axis on the celestial pole (polar alignment error)
So
what isn't included in the above and isn't correctable by conventional
guiding? Unfortunately, it's a long list, of which a few
are:
- Atmospheric seeing ("turbulence")
- Gear noise, roughness, and vibration
- Binding and high static resistance in the axis drive systems from over-tightening or other mechanical problems
- Gross imbalance of the scope on the mount axes
- Differential flexure - relative movement between the imaging scope and the guide scope
- Wind gusts, cable snags, grit in the drive gears
- And lots more...
The
common denominator shared by the guide algorithms is the need
to react to the slow, steady, or predictable deflections while
ignoring the
rest. This is a difficult problem at best because any given guide
star
deflection is likely to have contributions from multiple sources.
And if that isn't hard enough, remember that real-world
mounts are never perfect - so the correction you ask for will not be
exactly
the correction you get. Usually, the most important requirement
for any algorithm is
to avoid over-correcting, wherein the mount is being pushed back and
forth and the guiding never stabilizes. A typical
approach in these algorithms is to ignore deflections that are most
likely caused by seeing and to apply "inertia" or "impedance" to
the guiding
corrections that are sent to the mount. That usually means making
corrections that follow a pattern
of movement and are generally consistent with corrections that have
been made
before; while being reluctant to make corrections that require a
big
change in direction or amplitude. Resistance to changes in
direction is particularly important in declination, where backlash
is a common problem. Hopefully, this background will give you
enough insight into the basics of guiding so that the various guiding
parameters used in PHD2 will make sense.
Guide Algorithm Parameters
In
PHD2, the various guide algorithms can be applied to either the right
ascension or declination axes. Most of these algorithms
include a minimum move
parameter. This is used to avoid making guide corrections that
are overly small, are unlikely to have any effect on star shape, and
are mostly due to transient seeing effects. These values are
entered in units of pixels, so you need to think about them in the
context of your image scale and the typical size of your guide stars.
If you have used the new-profile-wizard to configure your system,
the min-move parameters will be set to values that are likely to work
well for the image scale you're using. The Guiding Assistant can
also adjust these values based on its measurement of high-frequency
seeing disturbances. If you are seeing a high rate of declination guider
corrections and lots of direction reversals, you may be "chasing the
seeing" and adjusting the min-move values upward can be a simple way to
reduce that. Of all the detailed guiding parameters discussed
here, the two min-move values are the most likely ones to warrant adjustment
on a nightly basis based on seeing conditions.
The hysteresis
algorithms keep a history of the guiding corrections that have been
made in the recent past, and these are used to help compute the next
guide correction. The hysteresis
parameter, expressed as a percentage, specifies the "weight" that
should be given to this history as opposed to looking only at the
star deflection in the latest guide frame. Consider an example
where the hysteresis parameter is 10%. In that case, the next
guiding correction will be 90% influenced by the star movement seen in
the current guide frame and 10% by the corrections that have been made
in the recent past. Increasing the hysteresis value will smooth
out the corrections at the risk of being too slow to react to a
legitimate change in direction. The hysteresis algorithms also
include an aggressiveness parameter,
again expressed as a percentage, that is used to reduce
over-correcting. On each frame, PHD2
computes how far and in what direction the mount should be moved. The aggressiveness
parameter scales this. For example, take a case where the star
deflection
has been evaluated and a corrective move of 0.5 pixels is warranted.
If the aggressiveness is set to 100%, a guider command will be
issued to move the mount the full 0.5 pixels. But if the
aggressiveness is set to 60%, the mount will be asked to move only 60%
of that amount, or 0.3 pixels. If you've done a reasonable job of
setting Min-Move values, there is generally no need to modify these
parameters, and any modifications you attempt should be based on a
careful analysis of long guiding sessions using the PHD2 LogViewer tool.
The ResistSwitch
algorithm behaves much as its name implies. Like the hysteresis
algorithms, it also maintains a
history of past guide corrections, and any change of direction must be
"compelling" in order to issue a reversing guide command. This
is appropriate for declination guiding, where reversals in
direction are both suspect and likely to
trigger backlash
in the gears. For that reason, ResistSwitch is the default
algorithm for declination but not for right ascension, where valid
direction reversals are expected. Two parameters are available
fur controlling the ResistSwitch algorithm. The first is
"aggressiveness", a percentage
amount that behaves like the hysteresis aggressiveness described above.
The second parameter is a
checkbox labeled "Fast switch for large deflections." If this is
checked, PHD2 will react immediately to a large change of direction
rather than waiting for three consecutive deflections in the new
direction, which is the normal behavior. This can help to more
quickly recover
from large excursions in Dec, perhaps caused by wind, cable snags, or
other mechanical shifts The definition of a "large deflection" is
3x the minimum-move value. So if PHD2 is over-reacting to
direction changes, you can tune the behavior with the min-move
parameter or disable the "fast switch" option altogether. It is
worth remembering that "less is usually better" when it comes to Dec
guiding, so don't try to over-tune these parameters.
The LowPass algorithm
also employs a history of recent guiding corrections in order to compute
the next correction. The starting point for the computed move
is the median value of the guide star deflections that have
occurred in recent history. This means that the star deflection
seen in the current guide frame has relatively little impact on
calculating the next move and the algorithm is resistant to quick changes. But the history accumulation also
includes a calculation to determine if deflections are trending in a
consistent direction. The slope weight
parameter, expressed as a percentage, determines how much influence
this should have in calculating the actual guider movement - it is
there to keep the algorithm from being overly sluggish. If you
set a slope weight of zero, the guide pulse will always be just the
median value of the recent history. If you set a non-zero slope
weight, that median value will be adjusted either upward or downward
based on the recent trend of guide star movements. Because
the low-pass algorithm is so resistant to quick changes, it is probably
most applicable to declination guiding or to mounts with absolute
encoders. Use of this algorithm has been deprecated in favor of
the LowPass2 algorithm.
The LowPass2
algorithm is a variation of the original LowPass algorithm with
somewhat different behavior. It also maintains a history of
guiding corrections, but the next correction is simply a linear
extension of the commands that have come before it (i.e. a slope
calculation). This continues until a significant change in
direction is seen, at which point the history is cleared. The
algorithm has two adjustable properties: minimum-move and
aggressiveness. Minimum-move has the same effect as it does in
the
other guide algorithms, and aggressiveness (percentage) is a way of
further
dampening the size of the guide corrections. LowPass2 is a very
conservative, high-impedance algorithm that is a good choice for
users with good seeing conditions and well-behaved mounts with little
or no declination backlash. It is the recommended algorithm for
mounts that have high-precision encoders.
The Z-filter
algorithm is a variation on the LowPass algorithms but operates in the
discrete frequency or "Z" domain. In terms of guiding it applies full
correction to the low frequency components caused by mount periodic
error. Higher frequencies are corrected with aggression progressively
reducing down to zero.
The Z-filter algorithm allows you to use shorter guide camera exposure
times (e.g. 1s or 0.5s) without chasing the high frequency seeing.
The advantages of shorter guide exposure time are reduced lag time for
applying corrections and smaller corrections.
The Z-filter algorithm offers just two adjustments: Exposure Factor
(XFac) and Minimum Movement (MinMo). The virtual guide exposure time
is given by the actual exposure time multiplied by the Exposure
Factor. A given virtual exposure time will perform similarly to an
unfiltered algorithm using the same actual guide exposure time. For
example, an exposure time of 1s with Exposure Factor of 4 gives a
virtual exposure time of 4s (4 x 1s) and performs similarly to
Hysteresis with Aggressiveness 100% and Hysteresis 0.0 using an exposure
time of 4s. An exposure time of 2s with an Exposure Factor of 2 also
has a virtual exxpsoure time of 4s (2 x 2s) and thus performs much the
same. The main difference is that the shorter actual exposures allow
the corrections to be applied sooner and more frequently so they are
smaller.
This feature lets you adjust the guide exposure time to optimise the
guide star SNR and guide latency. You can then adjust the Exposure
factor to get the desired guiding response. A virtual exposure time of
2s to 4s per the usual recommendation is a good starting point for the
RA axis. On the Dec axis, longer virtual exposures can be used and
can help minimise reversals that can result in backlash.
Note that when using short exposures the movement from seeing will be
more visible on the guiding graph. This does not mean the guiding is
worse. Other algorithms rely on guide exposure time to filter out the
movement from seeing. The Z-filter Exposure Factor performs the same
function.
The Z-filter also has a MinMo setting. The value should be chosen to
match the ability of the mount to accurately make small
corrections. With other algorithms MinMo is sometimes recommended to
provide some filtering e.g. to prevent reversals of the Dec axis. With
the Z-filter the recommended approach is to increase the Exposure
factor. The Z-filter algorithm is more complex and harder to
understand and is unlikely to produce results better than LowPass2 with
most mounts, so it is not generally recommended.
PHD2 Predictive PEC Guide Algorithm (PPEC)
Overview
The PPEC algorithm is different from the others in PHD2 because
of its modeling and predictive capabilities.
The algorithm analyzes the tracking performance of the mount in
real-time and once the analysis is complete, it will compute guiding
corrections even before a repetitive error is actually seen. Issuing proactive guiding corrections reduces
the time delay inherent in traditional guiding and can significantly improve
performance. With the other algorithms,
which are completely reactive, guide corrections are issued only after the
error has been seen on the camera sensor.
Once guiding has begun, the algorithm analyzes the
performance of the mount and looks for tracking errors that are repetitive and
thus, predictable. The algorithm employs
a sophisticated Gaussian process model developed by a research team at the Max
Planck Institute in Germany. The mathematical details can be found in a
paper referenced here:
http://ieeexplore.ieee.org/document/7105398/?reload=true
The PPEC algorithm will normally be used for RA, where
residual periodic error and other gear-related errors often reduce tracking
accuracy. The algorithm uses separate
time-scales for characterizing the behavior of the system:
- Short-term: for high-frequency errors such as
those caused by gear roughness or seeing
- Medium-term: for residual periodic errors, typically occurring
at intervals less than or equal to the worm period
- Longer-term: for steady drift and for lower
frequency (longer time interval) harmonics that can be caused by the
interaction of multiple gears in the drive train
The short-term behavior is used to identify the
unpredictable noise in the system, which is essentially filtered out in order
to identify components that are predictable.
For most mounts, the medium-term component will be the most
important. If you’re following best
practices, you will have programmed periodic error correction in your mount (assuming
that feature is available to you). Doing
this reduces the amount of work that needs to be done by PHD2, and the PEC
correction in the mount is normally saved permanently. This approach is preferable to having to
measure and infer the periodic error behavior every time you set up your
equipment. That said, PEC in the mount
is never perfect, and you will often see residual repetitive errors even when
PEC is active. These often arise when
the tracking errors occur with a frequency that is not a harmonic (integer
fraction) of the mount’s worm period – most PEC implementations can’t deal with
those. You can also get residual
periodic errors if they are dependent on the mechanical loading of the mount or
if the mount’s behavior has changed since the PEC was programmed. The PPEC algorithm can be quite effective at
identifying and reducing these errors because it doesn’t depend on the worm
period and is always doing a fresh analysis of the mount’s current behavior.
The PPEC algorithm will also detect and proactively correct
for drift errors. Although drift is
typically handled well by any of the guide algorithms, the corrections will
always lag the error by some amount. For
some use cases – perhaps spectroscopy, photometry or comet-tracking – this
might be a problem, in which case PPEC may deliver better results.
Since PPEC employs a learning process, it will usually take about
2 worm periods to model the mount and become fully effective. During this training period, the algorithm
will behave more like the ‘hysteresis’ algorithm, so you won’t normally see a
performance penalty while the internal model is being built. Instead, you’re likely to see a steady
improvement in tracking as the model is refined and the algorithm shifts seamlessly
from hysteresis to predictive-mode. This improvement can usually be seen even before the medium-term mount behavior is fully modeled.
Since the PPEC model is implicitly tied to the state of the
gear train, it must be re-learned if the mount is slewed by a substantial distance. For the same reason, it can’t be retained
across different guiding sessions, which is why conventional PEC is
important. However, the PPEC model will
remain intact during dither operations and while guiding is paused (via
automation) for activities like focusing.
For the most common use-case, namely imaging the same target for
multiple hours with periodic dithering, the PPEC model will remain valid. In any case, the learning process and
transition from one mode to the other is handled automatically, so you won’t
need to pay it any attention.
Algorithm Details
Once the training period is completed, the PPEC algorithm
computes the guide correction using two factors. One is reactive, based on the displacement of
the guide star in the most recent exposure.
The second is predictive, based on the output from the Gaussian process model
constructed during the training period.
Each of these terms includes a separate gain or aggressiveness factor,
so the final guide pulse amount is a sum:
Guide-correction = (predicted amount * predictive gain) +
(recent displacement * reactive gain)
The ‘predictive gain’ and ‘reactive gain’
parameters are exposed in the Advanced Settings dialog, and their default values for
these parameters should work well for most mounts. You
should be conservative about changing
them because bad choices for these parameters can definitely make your
guiding
worse. Note that the two components in the calculation of the
guide-correction are vector quantities - they may have opposite
east/west polarities. For that reason, there is no restriction
that the sum of the two gain values must be less than 100% - but be
careful to avoid over-correcting.
During the training period, the algorithm needs to identify
periodic errors in the observed guide star movement. For initial trials, you can use
the worm period of your mount as the starting point for the ‘period length’. This gives the
algorithm a good starting point, but you should initially leave the ‘auto-adjust
period’ option checked until you have a clear view of your mount's periodic error curve. This
tells the
algorithm to adjust the period as needed to better control whatever
periodic
errors it finds. Once you have run the algorithm multiple times
and are happy with the results, you can typically un-check the
'auto-adjust period' option to be sure the PPEC algorithm remains
focused on the most important frequency. Similarly, if you have
a mount with a recurring tracking error that occurs on a non-harmonic
frequency, un-checking the option is probably a good idea as
well. Obviously, knowing this requires an FFT analysis of your
native tracking performance, a capability that's part of the PHD
LogViewer tool.
The 'Retain model (% period)'
parameter specifies how long the mount can track unguided before the
PPEC algorithm will be reset. This is computed as a percentage of
the current period length. This is useful in situations such as
auto-focusing where the mount is continuing to track at the sidereal
rate but guiding isn't being done. It also applies to westward
changes in the RA pointing position from slewing. Care must be taken if
the default setting of 40% is adjusted upward. Running for
extended periods of time unguided causes the PPEC model to lose
accuracy, in which case a reset would be the best course of action.
The point where that occurs is specific to the mount and the
current seeing conditions, so you may need to experiment if you want to
adjust this parameter.
The ‘min-move’
parameter affects only the reactive component of the algorithm. If the measured star displacement is less
than this amount, the reactive component will be set to zero. However, the predictive component of the
algorithm will still be computed and applied.


About the Project
The Crime Maps Project is an opensource project aimed at creating a hub where users can find interesting and informative crime maps. This project is the brainchild of Anant Joshi who has created it as part of his Final Year Thesis. The base of this project lies in Data Analysis and Data Science. The original world maps have been created using R programming language and GoogleVis visualization package.
The data for this project has been sourced from The United Nations Office of Drugs and Crime (UNODC). This data is publically available at their site:
http://www.unodc.org/.
The data for several different kinds of crimes is available and has been used to create interactive world maps. The maps currently show total numbers of instances of crime and the per capita rate of crimes. The color of the maps is relative to per capita crimes. Brighter colors mean lower per capita rate of crime while darker colors mean high per capita rate of crime. The light grey regions represent countries which did not have any data available.
Note: The data has been compiled by respective government agencies and the legal definition of a particular crime may vary in different countries. Also, the data for United Kingdom is currently inaccurate and shows only data for England.


Contact page
Contact form
If you have any question or comment, don't hasitate to reach out for us!
Contact information
Contact us:
- (+86) 6601 2345
-<EMAIL_ADDRESS>- 1234 Sample Road, Beijing, China
If you have any question or comment, don't hasitate to reach out for us!
Contact us:


These are the general Java style qualities that we expect your programs to have in order to receive full credit. Certainly it is possible to write good code that violates these guidelines, and you may feel free to contact us if you are unclear about or disagree with some of them. But we do expect you to follow these rules (unless there is an error in this document). In most professional work environments you are expected to follow that company's style standards. Learning to carefully obey a style guide, and writing code with a group of other developers where the style is consistent among them, are valuable job skills.
Oracle/Sun's Official Java Coding Conventions are a more comprehensive guide to proper Java programming. The practices outlined on their web site are encouraged for use in CS 106A.
Work in progress.
Increase your indentation by one tab on each brace {
, and decrease it once on each closing brace }
.
Always use {} on control statements. With Java's control statements such as if
and for
, the {}
braces are technically optional if the body of the control statement contains only a single line. Regardless of this, always use the {}
braces. Always :) The reason is that if you come back later to add additional statements to the bodies, you may forget to add braces, and your code will not work as you expect.
// bad
if (beepersPresent())
pickBeeper();
// good
if (beepersPresent()) {
pickBeeper();
}
Place a line break after every {
.
// bad
if (beepersPresent()) { pickBeeper(); }
// good
if (beepersPresent()) {
pickBeeper();
}
Do not place more than one statement on the same line.
// bad
move(); move(); pickBeeper();
// good
move();
move();
pickBeeper();
Avoid lines longer than 100 characters. When you have a long line, break it into two shorter lines.
Place a blank line between methods and between groups of statements.
private void foo() {
...
}
// this blank line here
private void bar() {
...
}
Give methods descriptive names, such as walkToEdge
or grabAllBeepers
. Avoid one-letter names or non-descriptive names, like x
or go
or method1
.
Unless explicitly specified, all methods you write should be private
, not public
.
Name methods with camel-casing likeThis
.
run
As a Concise Summary
As much as possible, avoid having much of your program's functionality directly in run
. Instead, have run
call other methods that perform the functionality. For example, run should not directly call move
. In this way, run
is easy to read and forms a concise summary of the overall behavior of the program.
If you repeat the same code block two or more times, find a way to remove the redundant code so that it appears only once. For example, you can place it into a method that is called from both places.
Each method should perform a single, clear, coherent task. No one method should do too large a share of the overall work. If you have a single method that is very long, break it apart into smaller sub-methods. If you try to describe the method's purpose and find yourself using the word "and" a lot, that probably means the method does too many things and should be split into sub-methods.
It is not useful to make a method that simply calls one other existing method. But it can be useful to have a short method if it wraps another method with some additional control flow.
// bad
private void makeLeftTurn() {
turnLeft();
}
// good
private void safePickup() {
if (beepersPresent()) {
pickBeeper();
}
}
Recursion (which you'll learn about in CS 106B/X) is when methods call themselves. Mutual recursion is where you have two methods that each call the other to form a cycle of calls. In CS 106A assignments, we discourage recursion or mutual recursion, as it is sometimes tricky to understand and debug, even though it can allow for elegant solutions. In many cases, recursion can be replaced with a for
or while
loop instead.
// discouraged (recursion)
public void methodOne() {
if (frontIsClear()) {
move();
methodOne();
}
}
// encouraged
private void moveToWall() {
while (frontIsClear()) {
move();
}
}
// discouraged (mutual recursion)
private void methodOne() {
if (frontIsClear()) {
move();
methodTwo();
}
}
private void methodTwo() {
if (frontIsClear()) {
move();
methodOne();
}
}
if
or else
.
When using if/else
statements, you shouldn't have an if or else branch that is blank. Rephrase your condition to avoid this.
// bad if (frontIsBlocked()) { // do nothing } else { move(); }
// good
if (frontIsClear()) {
move();
}
for
vs. while
Use a for
loop when the number of repetitions is known; use a while
loop when the number of repetitions is unknown.
// for: picks up 5 beepers
for (int i = 0; i < 5; i++) {
pickBeeper();
}
// while: picks up all beepers present
while (beepersPresent()) {
pickBeeper();
}
if/else
Factoring
Move common code out of if/else
statements to reduce repetition.
// bad
if (beepersPresent()) {
move();
pickBeeper();
move();
turnLeft();
turnLeft();
move();
} else {
move();
move();
turnLeft();
turnLeft();
move();
}
// good
move();
if (beepersPresent()) {
pickBeeper();
}
move();
turnLeft();
turnLeft();
move();
Except for infinite animation, avoid writing loops that never stop, such as the example below. An infinite loop will cause your program to never stop executing. Replace an infinite loop with a loop that does terminate.
// bad if front is blocked
// but left is clear!
while (leftIsClear()) {
if (frontIsClear()) {
move();
}
}
// good
while (frontIsClear()) {
move();
}
Place a descriptive comment heading on the top of every .java file in your project with your name, section leader, a description of that file's purpose, and a citation of all sources you used to help write your program. Assume that the reader of your comments is an intelligent programmer but not someone who has seen this program or assignment before. It should describe behavior, but not go into great detail about how each piece is implemented.
Place a comment heading on each method of your file. The heading should describe the method's behavior. If your method makes any assumptions (preconditions), mention this in your comments. If it leaves the program in a certain state when it is done (postcondition), mention this as well. Describe the method's behavior, but don't include great detail about how it is implemented. Don't mention language-specific details like it uses an if/else
statement, etc. Here is an example of a good method header comment:
/*
* Jumps Karel over one hurdle of arbitrary height by walking north over it,
* and then back down to his original row.
* Pre: Karel is next to a jumpable hurdle, facing east.
* Post: Karel will be over the hurdle, one column to the right, facing east.
*/
public void jumpHurdle() {
...
}
Inside various methods, if you have sections of code that are lengthy, complex or non-trivial, place small inline comments near these code blocks describing what they are doing.
Do not include obvious or redundant comments about the meaning of statements.
// bad turnLeft(); // turns Karel counter-clockwise move(); // tells Karel to move forward
Your comment headers should be written in complete sentences, and should be written in your own words, not copied from other sources (such as copied verbatim from the homework spec document).
You should remove any // TODO:
comments from your programs before turning them in.
It is considered bad style to turn in a program with chunks of code "commented out". It's fine to comment out code as you are working on a program, but if the program is done and such code is not needed, just remove it.
On Assignment 1, you must limit yourself to the Java features shown in the Karel coursereader. There are too many features to list them all, but in general you should match the Java features used in the sample programs in class and in the Karel coursereader and not use any Java features outside of those. In particular, you should not use the following:
You are not allowed to use any variables, such as:
// bad
int steps = 42;
while (steps > 0) {
move();
turnLeft();
steps = steps - 1;
}
These are the 'private' variables that are declared outside of methods. These are just another form of variables and should not be used on Assignment 1.
// bad
public class MyKarel extends Karel {
private int count;
public void run() {
count = 5;
...
}
}
break
, return
and continue
You should not use any of these keywords on Assignment 1, as they are not included in the Karel coursereader.
Java methods are able to accept parameters that affect their behavior. This is not included in the Karel coursereader and is not permitted on Assignment 1.
// bad
public void walk(int numSteps) {
for (int i = 0; i < numSteps; i++) {
move();
}
}


Emotional intelligence refers to the ability to identify and manage one’s own emotions, as well as the emotions of others. Emotional intelligence is generally said to include at least three skills: emotional awareness, or the ability to identify and name one’s own emotions; the ability to harness those emotions and apply them to tasks like thinking and problem solving; and the ability to manage emotions, which includes both regulating one’s own emotions when necessary and helping others to do the same.
IQ is a number derived from a intelligence test.
Emotional intelligence is important for both your personal life and for your career. A higher understanding of emotional intelligence helps you with decision making, stress and to relate with your coworkers. Humans and inherently emotional people and just because you are at work does not mean you can just switch them off. Working in teams is an important part of what well be doing as developers, being aware of your own and others emotions will help. People with higher EQ are also more adaptable to change.
Home


grewalsatinder
12-Apr-19 03:11 AM
@blackjok3r yes, I've been going through iguana code after few lessons on C language
they make a lot sense after C basics cleared
1
still making progress on my C language learning path
After jumbling through different learning materials online, videos, books, the only reliable and the best resource I say is "The C Programming Language" book.
1
If anyone here need these C/C++ ebooks, have have a good bunch of them


About Me
Hello, my name is Anifa Chishungu. I have seven years of experience in customer service and three years of management experience. I have worked in employee relations and trained employees to improve their performance levels so they can achieve their goals.
I work well in fast-paced environments and am able to collaborate with various levels of personnel, from co-workers to management. I have experience solving billing issues and helping diverse clientele with the process of receiving a refund, also I have created and managed schedules for employees. I’m a hard worker, team player, and I enjoy helping people. I love learning new things every day, love meeting people from different cultures and backgrounds, and am excited to work creatively to solve problems.
Currently, I'm attending a year to learn software development, I'm also pursuing a BA in Criminal Justice and Criminology and a minor in Psychology. The Coding languages that I know right now HTML, CSS, and now I'm learning Javascript. I also speak multiple languages French, Lingala, Swahili, and also Mashi which is my tribal language.
Copyright [2014-2020] [Sara Newman]. Licensed under the Apache License, Version 2.0


New York State Public
Service Commission
Your Rights as an Energy Services Company Consumer
ESCO Consumers Bill of Rights
Customers can purchase energy from an Energy Services Company (ESCO) or from a traditional utility. If you choose to purchase energy from an ESCO you are entitled to:
A clear description of the services offered by the ESCO.
Receive energy delivery and 24 hour emergency services from your utility company.
Clear procedures for switching energy suppliers, including information about the enrollment process.
Disclosure, in simple and clear language, of the terms and conditions of the agreement between you and the ESCO including:
Price and all variable charges or fees.
Length of the agreement.
Terms for renewal of the agreement.
Cancellation process and any early termination fees, which are limited by law and conditions, if any, under which the ESCO guarantees cost savings.
Rescind an agreement with an ESCO within three days of receiving the agreement, if you are a residential customer.
A description of how pre-payment agreements work, if offered.
Notice from the ESCO, no less than thirty days prior to the contract renewal date, of the renewal terms and the options you have as a customer.
A fair and timely complaint resolution process.
Provision of any written documents (contracts, marketing materials, and this ESCO Consumer Bill of Rights), in the same language used to enroll you as a customer.
If you are a residential customer you are also entitled to the rights and protections of the Home Energy Fair Practices Act (HEFPA) which requires that all utility customers be treated fairly with regard to application for service, customer billing, and complaint procedures. For more information go to www.dps.ny.gov/resright.html
ESCOs that do not assure these consumer rights could lose their eligibility to provide service in New York. Please report any complaints to the Department of Public Service at 1-800-342-3377 (8:30 am – 4:00 pm), by mail at Office of Consumer Services, NYS Department of Public Service, 3 Empire State Plaza, Albany, NY 12223, or online at http://www.dps.ny.gov.
You can find more information about your energy alternatives by visiting: www.askpsc.com


--- layout: page title: "Prefer Header for HTTP" description: "This specification defines an HTTP header field that can be used by a client to request that certain behaviors be employed by a server while processing a request." ---
| Document Name: | RFC 7240 |
|---|---|
| Document URI: |
urn:ietf:rfc:7240
|
| Online Version: |
https://datatracker.ietf.org/doc/html/rfc7240
|
| Organization: | Internet Engineering Task Force (IETF) |
| Series: | Request for Comments (RFC) |
| Abstract: | This specification defines an HTTP header field that can be used by a client to request that certain behaviors be employed by a server while processing a request. |
Prefer
,
Preference-Applied
handling
,
respond-async
,
return
,
wait
Return to ( Series | Organization | all Specifications )


We got systems!
- implement end-to-end communities
- iterate B2B vortals
- facilitate impactful mindshare
- generate revolutionary vortals
- monetize clicks-and-mortar solutions
- iterate mission-critical relationships
- optimize vertical schemas
- envisioneer sticky partnerships
- harness one-to-one deliverables
- target efficient infrastructures
- target B2B interfaces
- grow granular synergies
- innovate integrated initiatives
- seize B2B platforms
- disintermediate frictionless functionalities


About:
Hi my name is "Botfights" and I am a programing challenge platform that programmers can use to practice their programming skills and engage each other in AI battles.

I also represents a framework for developing said games.
I was developed in Java and I use JavaFX as my graphics framework.
Check out my github:
How to:
Firstly, you can always go back to this page by using menu Help -> About.
On the left you can see a list of loaded games, and you can choose one by clicking on it.
When you do that a game description will load and you can check that out to learn more about how the game is played.
Below the game list you will see a 'Templates' section with its title written in pink font. You can use this section to download a "starter" file in one of the programming languages the selected game supports. This file will help you in writing your own bot.
Bellow 'Templates' section, occupying bottom of the screen is the, 'Simulator console'.
Here you can see all the important info and errors that can popup, so if you are not sure why something happened
during the run time of the simulator, you can probably find the explanation in here.
On the right you have the 'Player manager' section. Here you can add/remove players, if the game supports variable number of players.
Each player is represented by his name and his source fil containing the bot source code.
After you input those, for each player, a green 'Launch' button will light up and after that i guess you know what to do.
Author notes:
"Botfights" was developed to be the subject of my bachelor's thesis in Software Engineering.
- Smiljan Djuric


Houston police have arrested a man believed to be behind the disappearance of no less than 31 persons this past decade.
Ivan Fedorovitch Yanukovych, 56, could be linked to a number of mysterious disappearances in the area believe officials.
Yanukovych was interrogated by...


RULES: Start by flipping two cards. If the words on the cards match, they will disappear. If they don't match, the cards will flip back over.


#{docsController.tag.description}
In addition to the normal rendered
attribute, there is also a show
attribute that has the same semantics, but instead of entirely
omitting the element in the markup, show=false
will render an empty placeholder element.
This is especially neat for the cases where you would normally need to add an outer wrapper to AJAX update a conditionally rendered element.
The outputText will render as a span
by default, but you can render it as any tag name by specifiying the tag
attribute.


Before Change
user_uttered("greet", 0.2),
]
tracker = get_tracker(events)
scores = trained_policy.predict_action_probabilities(tracker, domain)
index = scores.index(max(scores))
assert domain.action_names[index] == "action_ask_confirmation"
def test_confirmed_clarification(self, trained_policy, domain):
events = [ActionExecuted(action_name=ACTION_LISTEN_NAME),
After Change
user_uttered("greet", 0.2),
]
next_action = self._get_next_action(trained_policy, events,
default_domain)
assert next_action == ACTION_DEFAULT_ASK_CONFIRMATION
def test_confirmed_clarification(self, trained_policy,


My only education experiences fall under K-12 and Undergraduate.
| Company | Occupation Title |
|---|---|
| Harmon Discount | Cashier |
| Hudson Pool Management | Lifeguard |
| OnewayMoving | Hauler |
I like to call myself a dabbler because i tried alot out and ended up liking it. The main things i do though:


Class DbCommandExtensions
Inheritance
Inherited Members
Namespace: MilestoneTG.TransientFaultHandling.Data
Assembly: MilestoneTG.TransientFaultHandling.Data.dll
Syntax
public static class DbCommandExtensions
Methods
| Improve this Doc View SourceExecuteNonQueryWithRetry(DbCommand, RetryPolicy)
Executes a Transact-SQL statement against the connection and returns the number of rows affected. Uses the specified retry policy when executing the command.
Declaration
public static int ExecuteNonQueryWithRetry(this DbCommand command, RetryPolicy retryPolicy)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Data.Common.DbCommand | command | The command object that is required for the extension method declaration. |
| RetryPolicy | retryPolicy | The retry policy that determines whether to retry a command if a connection fails while executing the command. |
Returns
| Type | Description |
|---|---|
| System.Int32 | The number of rows affected. |
ExecuteNonQueryWithRetry(DbCommand, RetryPolicy, RetryPolicy)
Executes a Transact-SQL statement against the connection and returns the number of rows affected. Uses the specified retry policies when executing the command and establishing a connection.
Declaration
public static int ExecuteNonQueryWithRetry(this DbCommand command, RetryPolicy cmdRetryPolicy, RetryPolicy conRetryPolicy)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Data.Common.DbCommand | command | The command object that is required for the extension method declaration. |
| RetryPolicy | cmdRetryPolicy | The command retry policy that determines whether to retry a command if it fails while executing. |
| RetryPolicy | conRetryPolicy | The connection retry policy that determines whether to re-establish a connection if it drops while executing the command. |
Returns
| Type | Description |
|---|---|
| System.Int32 | The number of rows affected. |
ExecuteNonQueryWithRetryAsync(DbCommand, RetryPolicy)
Executes a Transact-SQL statement against the connection and returns the number of rows affected. Uses the specified retry policy when executing the command.
Declaration
public static Task<int> ExecuteNonQueryWithRetryAsync(this DbCommand command, RetryPolicy retryPolicy)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Data.Common.DbCommand | command | The command object that is required for the extension method declaration. |
| RetryPolicy | retryPolicy | The retry policy that determines whether to retry a command if a connection fails while executing the command. |
Returns
| Type | Description |
|---|---|
| System.Threading.Tasks.Task<System.Int32> | The number of rows affected. |
ExecuteNonQueryWithRetryAsync(DbCommand, RetryPolicy, RetryPolicy)
Executes a Transact-SQL statement against the connection and returns the number of rows affected. Uses the specified retry policies when executing the command and establishing a connection.
Declaration
public static Task<int> ExecuteNonQueryWithRetryAsync(this DbCommand command, RetryPolicy cmdRetryPolicy, RetryPolicy conRetryPolicy)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Data.Common.DbCommand | command | The command object that is required for the extension method declaration. |
| RetryPolicy | cmdRetryPolicy | The command retry policy that determines whether to retry a command if it fails while executing. |
| RetryPolicy | conRetryPolicy | The connection retry policy that determines whether to re-establish a connection if it drops while executing the command. |
Returns
| Type | Description |
|---|---|
| System.Threading.Tasks.Task<System.Int32> | The number of rows affected. |
ExecuteReaderWithRetry(DbCommand, RetryPolicy)
Sends the specified command to the connection and builds a SqlDataReader object that contains the results. Uses the specified retry policy when executing the command.
Declaration
public static DbDataReader ExecuteReaderWithRetry(this DbCommand command, RetryPolicy retryPolicy)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Data.Common.DbCommand | command | The command object that is required for the extension method declaration. |
| RetryPolicy | retryPolicy | The retry policy that determines whether to retry a command if a connection fails while executing the command. |
Returns
| Type | Description |
|---|---|
| System.Data.Common.DbDataReader | A System.Data.SqlClient.SqlDataReader object. |
ExecuteReaderWithRetry(DbCommand, RetryPolicy, RetryPolicy)
Sends the specified command to the connection and builds a SqlDataReader object that contains the results. Uses the specified retry policies when executing the command and establishing a connection.
Declaration
public static DbDataReader ExecuteReaderWithRetry(this DbCommand command, RetryPolicy cmdRetryPolicy, RetryPolicy conRetryPolicy)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Data.Common.DbCommand | command | The command object that is required for the extension method declaration. |
| RetryPolicy | cmdRetryPolicy | The command retry policy that determines whether to retry a command if it fails while executing. |
| RetryPolicy | conRetryPolicy | The connection retry policy that determines whether to re-establish a connection if it drops while executing the command. |
Returns
| Type | Description |
|---|---|
| System.Data.Common.DbDataReader | A System.Data.SqlClient.SqlDataReader object. |
ExecuteReaderWithRetry(DbCommand, CommandBehavior, RetryPolicy)
Sends the specified command to the connection and builds a SqlDataReader object by using the specified command behavior. Uses the specified retry policy when executing the command.
Declaration
public static DbDataReader ExecuteReaderWithRetry(this DbCommand command, CommandBehavior behavior, RetryPolicy retryPolicy)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Data.Common.DbCommand | command | The command object that is required for the extension method declaration. |
| System.Data.CommandBehavior | behavior | One of the enumeration values that specifies the command behavior. |
| RetryPolicy | retryPolicy | The retry policy that determines whether to retry a command if a connection fails while executing the command. |
Returns
| Type | Description |
|---|---|
| System.Data.Common.DbDataReader | A System.Data.SqlClient.SqlDataReader object. |
ExecuteReaderWithRetry(DbCommand, CommandBehavior, RetryPolicy, RetryPolicy)
Sends the specified command to the connection and builds a SqlDataReader object by using the specified command behavior. Uses the specified retry policies when executing the command and establishing a connection.
Declaration
public static DbDataReader ExecuteReaderWithRetry(this DbCommand command, CommandBehavior behavior, RetryPolicy cmdRetryPolicy, RetryPolicy conRetryPolicy)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Data.Common.DbCommand | command | The command object that is required for the extension method declaration. |
| System.Data.CommandBehavior | behavior | One of the enumeration values that specifies the command behavior. |
| RetryPolicy | cmdRetryPolicy | The command retry policy that determines whether to retry a command if it fails while executing. |
| RetryPolicy | conRetryPolicy | The connection retry policy that determines whether to re-establish a connection if it drops while executing the command. |
Returns
| Type | Description |
|---|---|
| System.Data.Common.DbDataReader | A System.Data.SqlClient.SqlDataReader object. |
ExecuteReaderWithRetryAsync(DbCommand, RetryPolicy)
Sends the specified command to the connection and builds a SqlDataReader object that contains the results. Uses the specified retry policy when executing the command.
Declaration
public static Task<DbDataReader> ExecuteReaderWithRetryAsync(this DbCommand command, RetryPolicy retryPolicy)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Data.Common.DbCommand | command | The command object that is required for the extension method declaration. |
| RetryPolicy | retryPolicy | The retry policy that determines whether to retry a command if a connection fails while executing the command. |
Returns
| Type | Description |
|---|---|
| System.Threading.Tasks.Task<System.Data.Common.DbDataReader> | A System.Data.SqlClient.SqlDataReader object. |
ExecuteReaderWithRetryAsync(DbCommand, RetryPolicy, RetryPolicy)
Sends the specified command to the connection and builds a SqlDataReader object that contains the results. Uses the specified retry policies when executing the command and establishing a connection.
Declaration
public static Task<DbDataReader> ExecuteReaderWithRetryAsync(this DbCommand command, RetryPolicy cmdRetryPolicy, RetryPolicy conRetryPolicy)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Data.Common.DbCommand | command | The command object that is required for the extension method declaration. |
| RetryPolicy | cmdRetryPolicy | The command retry policy that determines whether to retry a command if it fails while executing. |
| RetryPolicy | conRetryPolicy | The connection retry policy that determines whether to re-establish a connection if it drops while executing the command. |
Returns
| Type | Description |
|---|---|
| System.Threading.Tasks.Task<System.Data.Common.DbDataReader> | A System.Data.SqlClient.SqlDataReader object. |
ExecuteReaderWithRetryAsync(DbCommand, CommandBehavior, RetryPolicy)
Sends the specified command to the connection and builds a SqlDataReader object by using the specified command behavior. Uses the specified retry policy when executing the command.
Declaration
public static Task<DbDataReader> ExecuteReaderWithRetryAsync(this DbCommand command, CommandBehavior behavior, RetryPolicy retryPolicy)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Data.Common.DbCommand | command | The command object that is required for the extension method declaration. |
| System.Data.CommandBehavior | behavior | One of the enumeration values that specifies the command behavior. |
| RetryPolicy | retryPolicy | The retry policy that determines whether to retry a command if a connection fails while executing the command. |
Returns
| Type | Description |
|---|---|
| System.Threading.Tasks.Task<System.Data.Common.DbDataReader> | A System.Data.SqlClient.SqlDataReader object. |
ExecuteReaderWithRetryAsync(DbCommand, CommandBehavior, RetryPolicy, RetryPolicy)
Sends the specified command to the connection and builds a SqlDataReader object by using the specified command behavior. Uses the specified retry policies when executing the command and establishing a connection.
Declaration
public static Task<DbDataReader> ExecuteReaderWithRetryAsync(this DbCommand command, CommandBehavior behavior, RetryPolicy cmdRetryPolicy, RetryPolicy conRetryPolicy)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Data.Common.DbCommand | command | The command object that is required for the extension method declaration. |
| System.Data.CommandBehavior | behavior | One of the enumeration values that specifies the command behavior. |
| RetryPolicy | cmdRetryPolicy | The command retry policy that determines whether to retry a command if it fails while executing. |
| RetryPolicy | conRetryPolicy | The connection retry policy that determines whether to re-establish a connection if it drops while executing the command. |
Returns
| Type | Description |
|---|---|
| System.Threading.Tasks.Task<System.Data.Common.DbDataReader> | A System.Data.SqlClient.SqlDataReader object. |
ExecuteScalarWithRetry(DbCommand, RetryPolicy)
Executes the query, and returns the first column of the first row in the result set returned by the query. Additional columns or rows are ignored. Uses the specified retry policy when executing the command.
Declaration
public static object ExecuteScalarWithRetry(this DbCommand command, RetryPolicy retryPolicy)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Data.Common.DbCommand | command | The command object that is required for the extension method declaration. |
| RetryPolicy | retryPolicy | The retry policy that determines whether to retry a command if a connection fails while executing the command. |
Returns
| Type | Description |
|---|---|
| System.Object | The first column of the first row in the result set, or a null reference if the result set is empty. Returns a maximum of 2033 characters. |
ExecuteScalarWithRetry(DbCommand, RetryPolicy, RetryPolicy)
Executes the query, and returns the first column of the first row in the result set returned by the query. Additional columns or rows are ignored. Uses the specified retry policies when executing the command and establishing a connection.
Declaration
public static object ExecuteScalarWithRetry(this DbCommand command, RetryPolicy cmdRetryPolicy, RetryPolicy conRetryPolicy)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Data.Common.DbCommand | command | The command object that is required for the extension method declaration. |
| RetryPolicy | cmdRetryPolicy | The command retry policy that determines whether to retry a command if it fails while executing. |
| RetryPolicy | conRetryPolicy | The connection retry policy that determines whether to re-establish a connection if it drops while executing the command. |
Returns
| Type | Description |
|---|---|
| System.Object | The first column of the first row in the result set, or a null reference if the result set is empty. Returns a maximum of 2033 characters. |
ExecuteScalarWithRetryAsync(DbCommand, RetryPolicy)
Executes the query, and returns the first column of the first row in the result set returned by the query. Additional columns or rows are ignored. Uses the specified retry policy when executing the command.
Declaration
public static Task<object> ExecuteScalarWithRetryAsync(this DbCommand command, RetryPolicy retryPolicy)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Data.Common.DbCommand | command | The command object that is required for the extension method declaration. |
| RetryPolicy | retryPolicy | The retry policy that determines whether to retry a command if a connection fails while executing the command. |
Returns
| Type | Description |
|---|---|
| System.Threading.Tasks.Task<System.Object> | The first column of the first row in the result set, or a null reference if the result set is empty. Returns a maximum of 2033 characters. |
ExecuteScalarWithRetryAsync(DbCommand, RetryPolicy, RetryPolicy)
Executes the query, and returns the first column of the first row in the result set returned by the query. Additional columns or rows are ignored. Uses the specified retry policies when executing the command and establishing a connection.
Declaration
public static Task<object> ExecuteScalarWithRetryAsync(this DbCommand command, RetryPolicy cmdRetryPolicy, RetryPolicy conRetryPolicy)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Data.Common.DbCommand | command | The command object that is required for the extension method declaration. |
| RetryPolicy | cmdRetryPolicy | The command retry policy that determines whether to retry a command if it fails while executing. |
| RetryPolicy | conRetryPolicy | The connection retry policy that determines whether to re-establish a connection if it drops while executing the command. |
Returns
| Type | Description |
|---|---|
| System.Threading.Tasks.Task<System.Object> | The first column of the first row in the result set, or a null reference if the result set is empty. Returns a maximum of 2033 characters. |


Parse . life
ContinueBirth - Constructor
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Elementary - Methods
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College - Stringify
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I was asked today "How do I find out the revision number of my Subversion directory?" and I didn't know the answer. The good news is there is an easy answer:
From the command:
The version number will be a single number if the working copy is single revision, unmodified, not switched and with an URL that matches the TRAIL_URL argument. If the working copy is unusual the version number will be more complex:
This command takes a little while to run, because it runs against the remote repository as well. It gives more detailed results also such as whether or not you have local modifications or if the repository has been changed since your last update. These details can be interesting in certain cases. But sometimes all you want to know is what revision you currently have checked out...
If all you want to do is check on the current revision of your local working copy you can use some Unix magic to do that.
Redirect this output to a file or use it as an argument to a build script and you can have the revision number put into your application. (notice the backticks ` and this needs to be on one line)
A little Unix scripting and voila!
(Thanks to Ross Greinke for this little snippet)
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I'm a student at USC with an interest in machine learning and data science
Something Something
Check out my projects here!
Take a look at how I get here


When I go to create and save a new filter it acts like it's reloading the list of server but just stops. I have to reload the page then save it again for it to actually save.
I hope that made sense.
BrainFooLong
Administrator
What do you mean? Do you mean the "Save and Reload" Button? Do you mean the "Filterset" Button?
Which Browser do you have? Which BBLog Version do you use?
So less information, we can't help.
Meaurk
Global Moderator
I have the same problem with latest Chrome and Firefox version. It has nothing to do with BBLog, it's a bug from battlelog itself. I disabled BBLog and it still happened to me.
For clarification; the problem is that when you change something in the filter settings (e.g. Change Hardcore to Normal mode) it will try to refresh the server list, but it stops 'rolling' after a while. You need to 'F5' the page and it will work again. :-)
As Brain said, unfortunately we can't help you.
Post edited 1 x times, last by
Wolf68k
Topicstarter
Wolf68k
Ok I go to the Server Browser, I check off what I want for my filters. I click "refresh and save filters". Then I click on My filtersets->Save active settings, I name it and click OK.
That is when the problem comes in. Some times it works and other times it doesn't. Either way the normal thing seems to be that it reloads the list of servers. When it doesn't work the reload just sits there and the filter set wasn't saved. I have to refresh the whole page using the browser and do the "Save active settings" again and then it usually works.
Using the latest version of BBlog
Sorry for not painting a clear enough picture before I was being pulled in 3 other directions while trying to do this at the same time last night. Hopefully this one is clear enough.


Hello Google Cloud Storage!
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ATPHYSICS See also Contents file for ATPHYSICS and its subfolders. ATPHYSICS atavedata - Average of optical functions on selected elements findrespm - Computes the change in the closed orbit due to parameter perturbations findspos - Returns longitudinal positions of accelerator lattice elements numdifparams - Global variable in AT (all caps) PhysConstant - Fundamental Physical Constants --- Complete Listing ATPHYSICS/COLLECTIVEEFFECTS atbeam - Generates a particle distribution according to a sigma matrix atsigma - Constructs a beam sigma matrix 2x2 4x4 or 6x6 ATPHYSICS/LINEAROPTICS amat - Find A matrix from one turn map matrix T such that: atTunesAndDampingRatesFromMat - Find tunes and damping rates from one map matrix with radiation beam22 - Computes the beam matrix from the 1-turn transfer matrix beam44 - Computes the coupled beam matrices find_betaoids - [H1 H2 H3]=find_betaoids(A) find_etaoids - Given the normalizing matrix A, we compute the etaoids find_inv_G - This function computes the invariants of a one turn map matrix find_inv_G_fromA - This function computes the invariant matrices G1,G2,G3 findelemm44 - Numerically finds the 4x4 transfer matrix of an element findelemm66 - Numerically finds the 6x6 transfer matrix of an element findm44 - Numerically finds the 4x4 transfer matrix of an accelerator lattice findm66 - Numerically finds the 6x6 transfer matrix of an accelerator lattice get_dispersion_from_etaoids - Computes dispersion functions (x,px,y,py) at refpts jmat - Compute antisymmetric Matrix [O 1; -1 0] mkSRotationMatrix - (PSI) coordinate transformation matrix plotbeta - Plots UNCOUPLED! beta-functions ATPHYSICS/LONGITUDINALDYNAMICS atBunchLength - Bunch length due to the potential well effect atRFacc - Computes RF acceptance of the ring atsetcavity - ATSECAVITY Sets the synchronous phase of the cavity assuming radiation BunchLength - Bunch length due to the potential well effect cavityoff - Turns cavities OFF cavityon - Turns Cavities ON mcf - Momentum compaction factor nus - Computes synchrotron tune from RF parameters phis - Phase = phis(U0MeV,VrfMV) RFacc - Computes the RF acceptance with linear formula ATPHYSICS/NAFFLIB calcnaff - Computes NAFF decomposition for a phase space trajectory naff_cc - Compile nafflibrary for Matlab naff_example - Example to test naff within matlab nafflib - MATLAB to NAFF library ATPHYSICS/NONLINEARDYNAMICS atnuampl - Computes tune shift with amplitude computeRDT - Computes Hamiltonian resonance driving terms (RDTs) tunespaceplot - Draws a tune diagram ATPHYSICS/ORBIT findorbit - Alias to the orbit search functions: (findorbit4, findsyncorbit, findorbit4 - Finds closed orbit in the 4-d transverse phase findorbit6 - Finds closed orbit in the full 6-d phase space findsyncorbit - Finds closed orbit, synchronous with the RF cavity plotcod - Closed Orbit Distortion ATPHYSICS/PARAMETERSUMMARYFUNCTIONS atlinopt - Performs linear analysis of the COUPLED lattices atsummary - - Prints out the paramters of the current AT lattice atx - Computes and displays global information linopt - Performs linear analysis of the COUPLED lattices ringpara - Calculates various ring parameters twissline - Calculates linear optics functions for an UNCOUPLED transport line twissring - Calculates linear optics functions for an UNCOUPLED ring ATPHYSICS/RADIATION atenergy - Gets the lattice energy atgetU0 - Computes Energy loss per turn in eV atradoff - Switches radiation and cavity off atradon - Switches RF and radiation on atsetenergy - (ring,Energy) sets the Energy field in all findelemraddiffm findmpoleraddiffmatrix - FINDMPOLERADDIFFMATIRX calculates radiation diffusion matrix of a multipole element findthickmpoleraddiffm findthinmpoleraddiffm ohmienvelope - Calculates equilibrium beam envelope in a quantumDiff - Compute the radiation-diffusion matrix radiationoff - Turns classical radiation OFF radiationon - Turns classical radiation ON thickmpoleraddiffm - FINDTHICKMPOLERADDIFFM thinmpoleraddiffm - FINDTHINMPOLERADDIFFM ATPHYSICS/RADIATION/PRIVATE lyap - Solve continuous-time Lyapunov equations ATPHYSICS/TOUSCHEKPIWINSKI MomAperture_allRing - All Ring momentum aperture momentum_aperture_at - Function [deltamin, deltamax.. simpletestToucheckLT - Simple example of use of toucheck lifetime formula: TLT_IntPiw - Integral in Piwinski Formula for the Lifetime TLT_IntPiw_k - Integral in Piwinski Formula for the Lifetime with u=tan^2(k) TouschekPiwinskiLifeTime - Function [Tl,contributionsTL]=TouschekPiwinskiLifeTime(r,dpp,Ib) ATPHYSICS/TUNEANDCHROMATICITY findtune - Get the tune value from turn by turn positions fitchrom2 - Fits chromaticity of THERING using 2 sextupole families fittune2 - Fits linear tunes of THERING using 2 quadrupole families intfft - Calculates the tune from interpolated FFT of the trajectory tunechrom - Computes linear tunes and chromaticities for COUPLED or UNCOUPLED lattice This file was generated by updateContents.m on 04 Mar 2018 at 00:00:02.


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--- layout: post title: "[原创]linux-python收藏篇--" date: 2017-03-20 14:41:17 image: '/assets/img/' description: "" tags: - categories: - python ---


{% extends "bootstrap/base.html" %} {% import "bootstrap/wtf.html" as wtf %} {% block content %} CryptoEHR Log Out Logged In
Distributed EHR System - All humans working for you.
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The Forgotten Treehouse Bars of Bygone Summers in Paris
There was once a place that drew crowds of Parisians away from their grand boulevards and sidewalk cafés to rediscover their inner child, wine & dine in chestnut tree houses and celebrate summer like Robinson Crusoe.
Perhaps you’ve heard of a “guingette”, a sort of French equivalent to a summer hoedown, traditionally located next to the river and particularly popular in the the 19th and early 20th century, serving food and ample drinks, accompanied by lively music and dancing. Monet and Renoir immortalised such vibrant scenes in their paintings but it seems the most enchanting of these summer establishments has been long forgotten by Parisians…
Les Guinguettes de Robinson was the place to be in the summer of the 1850s. Parisians descended to the small district south of the city en masse to relax high up in the branches of chestnut trees and dance in the forest. It all began in 1848 in the hamlet of St. Eloi when an inkeeper was inspired by the popular myth of Robinson Crusoe.
For those who have seen the Earth from space, and for the hundreds and perhaps thousands more who will, the experience most certainly changes your perspective. The things that we share in our world are far more valuable than those which divide us.
The Final Frontier
There can be no thought of finishing for ‘aiming for the stars.’ Both figuratively and literally, it is a task to occupy the generations. And no matter how much progress one makes, there is always the thrill of just beginning.
There can be no thought of finishing for ‘aiming for the stars.’ Both figuratively and literally, it is a task to occupy the generations. And no matter how much progress one makes, there is always the thrill of just beginning.
The dreams of yesterday are the hopes of today and the reality of tomorrow. Science has not yet mastered prophecy. We predict too much for the next year and yet far too little for the next ten.
Spaceflights cannot be stopped. This is not the work of any one man or even a group of men. It is a historical process which mankind is carrying out in accordance with the natural laws of human development.
Reaching for the Stars
As we got further and further away, it [the Earth] diminished in size. Finally it shrank to the size of a marble, the most beautiful you can imagine. That beautiful, warm, living object looked so fragile, so delicate, that if you touched it with a finger it would crumble and fall apart. Seeing this has to change a man.
Space, the final frontier. These are the voyages of the Starship Enterprise. Its five-year mission: to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no man has gone before.
As I stand out here in the wonders of the unknown at Hadley, I sort of realize there’s a fundamental truth to our nature, Man must explore, and this is exploration at its greatest.
Placeholder text by Space Ipsum. Photographs by NASA on The Commons.


Mahama hailed as ‘Infrastructure King’
Former President John Dramani Mahama has been hailed by NDC MP for Tamale North Alhassan Suhuyini as ‘Infrastructure King’.
According to the lawmaker, Mr Mahama’s unprecedented record in the area of infrastructure puts him in a pole position of returning to power in 2020.
“We have the infrastructure king coming back,” Alhassan Suhuyini said on TV3’s New Day on Friday, November 22.
“His record is unprecedented.”
He pointed out that the current government has proven that talk is cheap as no record of any physical structure is in its name.
He challenged President Nana Addo Dankwa Akufo-Addo to name any infrastructure project he has put up since assuming the presidency in 2017.
For him, former president Mahama will win the 2020 elections to continue with his many projects, some of which have stalled since he left office.
Mr Mahama is credited for a number of roads as well as projects including the E-blocks for new and existing senior high schools.


Wrecked sailors | HTML5 game for the Js13kGames competiton
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The best Salmon Cookies
Better ingredients. Better Cookies
You might be glad to find that a few common staples pack a powerful nutritional punch. salmon fish are guaranteed to boost your family's health.
support local fishermen by buying local sustainable Salmon!
Trust urges public to support local fishermen by buying local sustainable Salmon! here is an array of different seafood landed to Cornish ports; it is healthy and affordable when in season yet current research shows that two thirds of the population are not eating the recommended two portions of fish per week.we makes it easy for the public and those in the food industry to seek out local sustainable salmon.
We have activities for Kids
5 Benefits of baking with Kids:
- Increases Math Ability.
- Improves Reading Skills.
- Increases Focus and Attention.
- Teaches Life Skills.
- Promotes Healthy Eating.
We don’t make it ‘til you order it.
Real food is whole, single-ingredient food. It is mostly unprocessed, free of chemical additives, and rich in nutrients.In essence, it's the type of food human beings ate exclusively for thousands of years.However, since processed foods became popular in the 20th century, the Western diet has shifted toward ready-to-eat meals.While processed foods are convenient, they also harm your health.


Sakareller
I played guitar and synths in Sakareller. Just before I had come to NYC, in 2010, we released an album "Beş Dakika Daha" (meaning "Five More Minutes") back in Turkey. You can listen to it on Spotify.
Here are some self-made or fan-made music videos that uses footages from old movies or documentaries.
And a concert performance at Peyote. I am playing the bass here because our bass player is playing the bağlama :-).


A class having a member function named ToJson that returns a UniquePtr to a JsonValue is JsonExportable .
A user-defined class defined with a json attribute is a JsonExportable class.


Life Of Martin
Hi, I'm Martin, and my life matters!
Some of my favorite places
The Beach
The Library
The Futbol Pitch
Make sure to follow me on
Instagram


This form tests the Pigs Session object's event firing abilities. John A. Tasler, and the Allegiance Test Team. Copyright © 1999 Microsoft Corporation. All rights reserved.
This form tests the Pigs Session object's event firing abilities.


On this page:ViewVC Users Group |
What Is ViewVC?ViewVC is a browser interface for CVS and Subversion version control repositories. It generates templatized HTML to present navigable directory, revision, and change log listings. It can display specific versions of files as well as diffs between those versions. Basically, ViewVC provides the bulk of the report-like functionality you expect out of your version control tool, but much more prettily than the average textual command-line program output. Here are some of the additional features of ViewVC:
For a complete list of changes present in each release, see ViewVC's CHANGES file. RequirementsThe only hard software requirement for running ViewVC is Python 1.5.2 or later. All other requirements depend on what you want to do with the tool. If you plan to use ViewVC with CVS repositories, you need the following things: For use with Subversion repositories, you need these things:
ViewVC integrates with additional pieces of software to provide certain bits of optional functionality:
Future PlansViewVC is an Open Source project. So any future development depends on the contributions that will be made by its user community. Certainly working patches have a greater chance to become realized quickly than feature requests, but please don't hesitate to submit your suggestions to our issue tracker. Some things we're thinking about include:
|