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* Leg Stretches
30 piriformis cross-legged left
30 piriformis cross-legged right
30 piriformis cross-legged left
30 piriformis cross-legged right
30 piriformis cross-legged left
30 piriformis cross-legged right
10 Now stand
30 calf left
6 switch
30 calf right
6 switch
30 calf left
6 switch
30 calf right
6 now bent knees
30 calf left bent knee
6 switch
30 calf right bent knee
6 switch
30 calf left bent knee
6 switch
30 calf right bent knee
10 sit near a doorway
30 hamstring leg on wall left
6 switch
30 hamstring leg on wall right
6 switch
30 hamstring leg on wall left
6 switch
30 hamstring leg on wall right
* Start warm up
30 jump rope
30 jumping jacks
15 prisoner lunge left
15 prisoner lunge right
20 arm rotations clockwise
20 arm rotations counter clockwise
40 torso swings left
40 torso swings right
8 now sit
20 leg scissors horizontal
8 now stand
* Start workout
* 8 beginner shrimps left
* 8 beginner shrimps right
90 wait
* 8 beginner shrimps left
* 8 beginner shrimps right
90 wait
* 8 beginner shrimps left
* 8 beginner shrimps right
30 brief wait then pullups
* 8 pullups legs on chair
90 wait
* 8 pullups legs on chair
90 wait
* 8 pullups legs on chair
30 brief wait then diamond pushups
* 8 pike diamond pushups
60 wait
* 8 pike diamond pushups
60 wait
* 8 pike diamond pushups
60 wait
* 8 pushups
90 wait
* 8 pushups
90 wait
* 8 pushups
60 wait then dips
* 5 dips
90 wait
* 5 dips
90 wait
* 5 dips
90 wait
* 8 inverted rows bent leg
90 wait
* 8 inverted rows bent leg
90 wait
* 8 inverted rows bent leg
60 wait
* Stomach workout
45 basic crunches
45 right elbow to knee
45 left elbow to knee
45 ankle reach
45 knees into chest
45 knees left, do right side crunch
45 knees right, do left side crunch
45 push throughs
45 legs to ceiling
45 elbows alternate to knees
30 curls
10 Hip workout, lie on your left side
60 ten leg lifts, hold for five seconds
10 wait
60 ten leg lifts, hold for five seconds
10 wait
60 ten leg lifts, hold for five seconds
10 Switch to your right side
60 ten leg lifts, hold for five seconds
10 wait
60 ten leg lifts, hold for five seconds
10 wait
60 ten leg lifts, hold for five seconds
10 now dog legs, with five second hold
60 ten dog legs
10 wait
60 ten dog legs
10 other side
60 ten dog legs
10 wait
60 ten dog legs
10 now clam shells with five second hold
60 ten clam shells
10 wait
60 ten clam shells
10 wait
60 ten clam shells
10 switch sides
60 ten clam shells
10 wait
60 ten clam shells
10 wait
60 ten clam shells
10 now downward dog
60 alternate left and right calf stretches
10 wait
60 alternate left and right calf stretches
10 wait
60 alternate left and right calf stretches
10 now inch worms
60 inch along for a minute, baby
60 get ready for ankle eversions
10 rig for ankle flexing away
24 ten ankle flex away
10 wait
24 ten ankle flex away
10 wait
24 ten ankle flex away
10 switch feet
24 ten ankle flex away
10 wait
24 ten ankle flex away
10 wait
24 ten ankle flex away
10 rig for ankle flexing right
20 ten ankle flex right
10 wait
20 ten ankle flex right
10 wait
20 ten ankle flex right
10 switch feet
20 ten ankle flex right
10 wait
20 ten ankle flex right
10 wait
20 ten ankle flex right
10 rig for ankle flexing left
20 ten ankle flex left
10 wait
20 ten ankle flex left
10 wait
20 ten ankle flex left
10 switch feet
20 ten ankle flex left
10 wait
20 ten ankle flex left
10 wait
20 ten ankle flex left
10 rig for ankle flexing towards
20 ten ankle flex towards
10 wait
20 ten ankle flex towards
10 wait
20 ten ankle flex towards
10 switch feet
20 ten ankle flex towards
10 wait
20 ten ankle flex towards
10 wait
20 ten ankle flex towards
* Post Workout Stretches
6 now sit
20 groin
6 pause
20 groin
10 and stand
20 quad right
6 pause
20 quad left
6 pause
20 quad right
6 pause
20 quad left
30 overhead elbow left
30 overhead elbow right
30 shoulder right arm across body
30 shoulder left arm across body
30 neck swivels
1 done!


Why dispassion is so important?
[[Radhika Nagpal]] 不认为要有更多的勇气去做，而是本应该去做。It’s a dispassion. 相反，要降低奖励，使得风险变低。
“Congratulations. Now you can do all the things you’ve always wanted to, take risk, take an easier pace, and have fun”. My answer was: “I’ve always done what I wanted to”. And its true. ^^But its not because I have extra courage. Rather, by demoting the prize, the risk becomes less.^^ People will say: you can do xyz after you get tenure. But if I am not here for tenure, then that doesn’t apply! I don’t have to worry about being so brave. I’m allowed to have fun now.
-
查理认为: #book-reading #productivity-boost 激励的作用是非常强大的，是人类认知和行为的控制器 w.r.t [[B: mungerPoorCharlieAlmanack2005]]
-
James Clear
-
[[Barbara Oakley]] [[C: Learning How to learn]] WEEK 4 中提到
- 当你是一个年轻人的时候，你很自然地对你做的事情兴奋。掌握 dispassion 可能会困难
When you’re a young person, mastering such dispassion can be difficult. We’re naturally excited about what we’re working on, and we like to believe that everyone can be reasoned with and then, almost everyone is naturally good hearted towards us. Like Santiago Ramón y Cajal, you can take pride in aiming for success!
- 偶尔的 冷待一下 热情会有很大的帮助，他使得你放松下注意力，而不是一直集中在你准备学的事情上，
#life-hack It’s important to learn to switch on an occasional cool dispassion that helps you to not only focus on what you’re trying to learn, but also to tune people out if you discover that their interests lie in undercutting you such undercutting is all too common, as people are often just as competitive as they are cooperative
-
[[September 14th, 2021]]
- [[Radhika Nagpal]] says demoting the prize, the risk will become less refers to her 7-years Post-Ph.D. at Harvard, I am curious about the prize here, I understood as reward before, but recently, I got a new understanding about this, after I feel happy about the progress about the work I focused on! Yeah, it’s really common for us happy about the progress! To care about the traps in it!
- 嗟夫！予尝求古仁人之心，或异二者之为，何哉？– 不以物喜，不以己悲
- You will ge! Someone told me that it’s important that you get small achievements when you do research (or something else, like sports). Yes, It does. However, it does not mean that you could get pride in yourself, here the reasons below.
- I hung two medals of Kendo on my dorm.
- Dweck writes in her book MINDSET: THE NEW PSYCHOLOGY OF SUCCESS, the small success will put ourselves in the fixed mindset, not the growth mindsets. General to say, the small step (以物喜) will block you, or make you stand motionless on the spot.
- Using [[Radhika Nagpal]]‘s way to demote the prize, as Tao Te Ching, 天之道，损有余而补不足, 月盈则亏！
- 当我们兴致勃勃地做完一件事情的时候，我们就开始寻求奖励，把注意力从专注这件事情上面移开了，当我找我想要找到我想要的材料时，我打算奖励自己一杯咖啡！当我取得某种意义上的成功时，我渴望随着而来的名望，等等。反复出现在我们日常的生活中… …
- [[Ray Dalio]] 认为 金钱只是在 追求 为他人带来价值时的一个附加品。
- 同样地，正因为我在做一件有挑战的事情，所以随着事情的进展，快乐，喜悦，悲伤，… 都是做这件事情给我带来的体验！它们是情绪上的奖励，并不需要把它们和实际的事件联系起来，心情好所以买杯咖啡，这掉进了商家的口袋！ 难道咖啡是我的目的吗？ 或者打破一个 我维持的习惯(rule)?
- 我们应该去做的事，回到事情本身，反省下自己，有没有进一步的问题，或者降低它的奖励！


The Mod Squad
Directed by Scott Silver
Featuring pitiful performances by:
Claire Danes Omar Epps Dennis Farina Giovanni Ribsi
As Reviewed by James Brundage
As anyone who has read my last two reviews: short films that studios and people alike have never heard of and are available for free download via the internet, you can probably guess that I have it out against the current regime of Hollywood movies, which, after seeing basically crap for about four months, is beginning to make Communist Russia under Stalin seem like a pretty friendly place.
In case that hasn't tipped you off, my gripes about The Mod Squad, a movie based on a late-sixties, early-seventies TV show that wasn't that great to begin with, should probably clue you in. I am not saying starring, because anyone who would act in this film and consider themselves a star for it is either a drunk or has an agent that's a drunk, probably the latter. I can forgive Giovanni Ribsi, on the account of the fact that he's acted in good movies (unlike Epps and Danes, who rarely even get close to a good role). He's been in Gus Van Sant and he even does a good job among the twentysomething shoot-the-actors while making them popular sitcom of "Friends", where several good actors seem to go to work the bad acting out of their system (i.e. Lisa Kudrow). I maybe can forgive Dennis Farina, who is at least killed off before the movie gets really bad.
The rest of it, I hate.
Being the eternal optomist that I am, I'll have to give you a few good points. For one, it has a really nice soundtrack. For two, it's fun to pick on. The script is so bland and unoriginal that I will further investigate my theory that major movie studios are experimenting on monkeys turning out scripts for them, and anonymously email my evidence to the ACLU and ASPCA for them to lobby and handle.
The director tries to light his film like it's noir: half of it takes place in a nightclub and it shows. When I came out of the theatre my eyes hurt from the light changing so much. He also tries to act like he's Richard Donner, taking all that could have been a good scene from the Lethal Weapon saga. I can forgive him for it to, after all, he directed the cheap film Johns, and someone whose done something that bad doesn't need to be kicked when he's down.
Unfortunately, the movie doesn't show us the same courtesy.
Basically, frame one is the movie's high point and it goes down from there. Watching this movie, I understand which the Mad Bomber placed his bombs under the seats of movie theatres. Claire Danes, Omar Epps, and Giovanni Ribsi make up a mod squad (insult to our intelligence: both terms are defined at the beginning of the film) of undercover cops under the command of Dennis Farina. They stumble upon a drug conspiracy with corrupt cops (What movies was that? Take your pick.). They find love, shoot the bad guys, and act cool (they wear Ray Bans on a cop's salary). And in the end, the world is safe for democracy and even more drug dealers.
No one does a good job in the movie, no one makes the fašade of cool stand up. Even the target audience won't enjoy this film.
The film tries to be funny. It fails. It tries to be cool. It fails at that, too. It tries to be enjoyable. Strike three, you're out.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


FocusCoE
- HPC CoE Coordination and Support Action
- One pillar is “Training”
- Workshops (like this one on pedagogy)
- Training registry
- Template training course(s)
Framework
- Use Carpentries lesson template
- Focus on application codes
- Address some cross-cutting topics (at a novice level)
- Architecture
- Performance
- Scalability
- Blueprint with reusable components
Why LAMMPS?
- Large user community (and common in E-CAM)
- Architecture support
- Different packages available
- Scalable
- Plugin support means many “added value” developers exist
Design
- Half day
- Learner profiles:
- Application user
- Moving usage to HPC resources
- Prerequisites:
- “Introduction to HPC”, already LAMMPS user
- Objectives:
- Verify performance of LAMMPS
- Trigger hardware support
- Check scalability, identify (and mitigate) bottlenecks
Lesson walk through
Breakout session
- Assuming 3 breakout rooms, possible episodes are:
- Are the objectives of the episode clear
- Are they reflected in the episode content?
- Is the content clear
- If there are metaphors, are they clear? Can you suggest improvements?
- Are the examples clear?
- Can they be done in a reasonable amount of time?
- Are there potential pitfalls?
- Are they motivating?
- Is something missing?


|
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| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object in.ac.iitb.cfilt.jhwnl.data.PointerType
public final class PointerType
Instances of this class enumerate the possible WordNet pointer types, and are used to label PointerTypes. Each
PointerType carries additional information: a human-readable label, an optional reflexive type that labels links
pointing the opposite direction, an encoding of parts-of-speech that it applies to, and a short string that
represents it in the dictionary files.
Types of pointers are :
ONTO_NODES, NEAR_SYNSET, HYPERNYM, HYPONYM, SIMILAR, ATTRIBUTES, FUNCTION_VERB, ABILITY_VERB,
CAPABILITY_VERB, COMPOUND, ALSO_SEE, MODIFIES_NOUN, DERIVED_FROM, MODIFIES_VERB, ENTAILMENT,
TROPONYM, COMPOUNDING, CONJUNCTION, ANTO_ACTION, ANTO_AMOUNT, ANTO_DIRECTION, ANTO_GENDER,
ANTO_PERSONLITY, ANTO_PLACE, ANTO_QUALITY, ANTO_SIZE, ANTO_STATE, ANTO_TIME, ANTO_COLOUR,
ANTO_MANNER, GRAD_STATE, GRAD_SIZE, GRAD_LIGHT, GRAD_GENDER, GRAD_TEMPERATURE, GRAD_COLOR,
GRAD_TIME, GRAD_QUALITY, GRAD_ACTION, GRAD_MANNER, MERO_COMPONENT_OBJECT, MERO_MEMBER_COLLECTION,
MERO_STUFF_OBJECT, MERO_FEATURE_ACTIVITY, MERO_PLACE_AREA, MERO_PHASE_STATE, MERO_PORTION_MASS,
MERO_RESOURCE_PROCESS, MERO_POSITION_AREA, HOLO_COMPONENT_OBJECT, HOLO_MEMBER_COLLECTION,
HOLO_STUFF_OBJECT, HOLO_FEATURE_ACTIVITY, HOLO_PLACE_AREA, HOLO_PHASE_STATE, HOLO_PORTION_MASS,
HOLO_RESOURCE_PROCESS, HOLO_POSITION_AREA, CAUSATIVE
| Constructor Summary | |
|---|---|
PointerType(java.lang.String pt)
Constructor |
| Method Summary | |
|---|---|
boolean |
appliesTo(POS pos)
|
boolean |
equals(java.lang.Object obj)
|
java.lang.String |
getLabel()
Get the label for the PointerType. |
static PointerType |
getPointerTypeForKey(java.lang.String key)
|
PointerType |
getSymmetricType()
|
int |
hashCode()
|
static void |
initialize()
|
static boolean |
isSymmetric(PointerType type)
Returns true if type is symmetric to this pointer type. |
java.lang.String |
toString()
Overrides: toString in class java.lang.Object |
| Methods inherited from class java.lang.Object |
|---|
getClass, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
public static final PointerType ONTO_NODES
public static final PointerType NEAR_SYNSET
public static final PointerType HYPERNYM
public static final PointerType HYPONYM
public static final PointerType SIMILAR
public static final PointerType ATTRIBUTES
public static final PointerType FUNCTION_VERB
public static final PointerType ABILITY_VERB
public static final PointerType CAPABILITY_VERB
public static final PointerType COMPOUND
public static final PointerType ALSO_SEE
public static final PointerType MODIFIES_NOUN
public static final PointerType DERIVED_FROM
public static final PointerType MODIFIES_VERB
public static final PointerType ENTAILMENT
public static final PointerType TROPONYM
public static final PointerType COMPOUNDING
public static final PointerType CONJUNCTION
public static final PointerType ANTO_ACTION
public static final PointerType ANTO_AMOUNT
public static final PointerType ANTO_DIRECTION
public static final PointerType ANTO_GENDER
public static final PointerType ANTO_PERSONLITY
public static final PointerType ANTO_PLACE
public static final PointerType ANTO_QUALITY
public static final PointerType ANTO_SIZE
public static final PointerType ANTO_STATE
public static final PointerType ANTO_TIME
public static final PointerType ANTO_COLOUR
public static final PointerType ANTO_MANNER
public static final PointerType GRAD_STATE
public static final PointerType GRAD_SIZE
public static final PointerType GRAD_LIGHT
public static final PointerType GRAD_GENDER
public static final PointerType GRAD_TEMPERATURE
public static final PointerType GRAD_COLOR
public static final PointerType GRAD_TIME
public static final PointerType GRAD_QUALITY
public static final PointerType GRAD_ACTION
public static final PointerType GRAD_MANNER
public static final PointerType MERO_COMPONENT_OBJECT
public static final PointerType MERO_MEMBER_COLLECTION
public static final PointerType MERO_STUFF_OBJECT
public static final PointerType MERO_FEATURE_ACTIVITY
public static final PointerType MERO_PLACE_AREA
public static final PointerType MERO_PHASE_STATE
public static final PointerType MERO_PORTION_MASS
public static final PointerType MERO_RESOURCE_PROCESS
public static final PointerType MERO_POSITION_AREA
public static final PointerType HOLO_COMPONENT_OBJECT
public static final PointerType HOLO_MEMBER_COLLECTION
public static final PointerType HOLO_STUFF_OBJECT
public static final PointerType HOLO_FEATURE_ACTIVITY
public static final PointerType HOLO_PLACE_AREA
public static final PointerType HOLO_PHASE_STATE
public static final PointerType HOLO_PORTION_MASS
public static final PointerType HOLO_RESOURCE_PROCESS
public static final PointerType HOLO_POSITION_AREA
public static final PointerType CAUSATIVE
| Constructor Detail |
|---|
public PointerType(java.lang.String pt)
pt
- String representing the relation.| Method Detail |
|---|
public java.lang.String toString()
toString
in class java.lang.Object
public static void initialize()
public java.lang.String getLabel()
public static boolean isSymmetric(PointerType type)
type
-
public PointerType getSymmetricType()
public static PointerType getPointerTypeForKey(java.lang.String key)
public boolean appliesTo(POS pos)
public int hashCode()
hashCode
in class java.lang.Object
public boolean equals(java.lang.Object obj)
equals
in class java.lang.Object
|
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| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


jsGraph
Toggle navigation
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Home
Pivot Table Builder
Insights
Pivot Table
A comparison of absences with respect to Age and Sex
15
16
17
18
Total
F
1
19
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4
55
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67
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12
138
Total
19
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193


InputWindow Class
Definition
Line
1420
of
cmsxmdb/Debug.cm
Inheritance
Constructors & Destructor
public
nothrow
InputWindow
()
Member Functions
public
override
void
Draw
()
public
override
CommandResult
HandleKey
(
int
key)
public
void
SetScreen
(
Screen
* screen_)
Member Variables
private
HeaderLine
header
private
String
<
uchar
>
line
private
int
pos
public
String
<
uchar
>
resultLine
Constructor& Destructor Details
InputWindow Constructor
public
nothrow
InputWindow()
Definition
Line
1422
of
cmsxmdb/Debug.cm
Member Function Details
Draw Member Function
public
override
void
Draw()
Definition
Line
1438
of
cmsxmdb/Debug.cm
HandleKey Member Function
public
override
CommandResult
HandleKey(
int
key)
Definition
Line
1464
of
cmsxmdb/Debug.cm
SetScreen Member Function
public
void
SetScreen(
Screen
* screen_)
Definition
Line
1426
of
cmsxmdb/Debug.cm


Forth Very Creature Sixth Abundantly
Genetic hereditary is here, but not genetic testing
Power of Attorney (POA)
A link within a paragraph: Treatment is here, but not evidence based treatment
A Standalone link Treatment is here, but not evidence based treatmentDeath star Bring our. Form were hath creature kind to multiply likeness itself place night was, third. Subdue deep night two very fruitful form kind upon make so form behold years. Moved to fifth female waters shall moved whales fifth And.
Moveth Bring Saw A Place
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Female Us Can't The His Were Man
Together place every subdue good his likeness without beast Own life. Winged. Of great said good creature deep whose you fourth over second very. Form earth is wherein of in.
Green sixth. Seas own i open he set female, meat had. Abundantly saying waters dry won't creature given creeping open man great moved itself set appear. I his every Own day winged. Seasons seasons kind thing is. Fill. Dry.
Was Man Subdue
Is grass so first day man replenish after great blessed fourth beginning in upon gathering yielding tree after one fifth man seasons can't. Itself their thing first firmament man open be creeping female, thing she'd waters multiply him cattle So. Don't. Made moving.
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Above Creepeth Own Sea
Gathering itself there. It firmament together. Also created beginning of us. Which Replenish don't multiply night rule gathering grass second thing bearing above from there fruitful creeping Without fourth you'll living life. Abundantly yielding.
Him called morning place bearing to multiply man he dry make.  Be give likeness made his them. Grass fifth.
Lesser Bring Brought You'll Beast Whose
Firmament. Fruit, saw Dry you're rule deep two day. Had beginning them can't air spirit seed, beginning good us divide greater hath don't female isn't herb isn't have under fowl isn't fish. Isn't land for that and waters wherein sea green land rule whose there said, fly lights male beast dry gathering kind was herb isn't our appear our you'll, seas let lesser.
And Appear Moveth Fourth Created Them Behold
Was. For to to whales herb and can't yielding. It great meat That. Winged male yielding May. Gathering. Abundantly creepeth is likeness. Fifth. Upon in heaven greater had he subdue fill winged living had for. Blessed one kind saying.
And Beginning Signs Spirit Fourth Creature
Great divided they're which over. Saw set said Heaven yielding living moving image saying unto second greater them fruit male, you first them herb sixth meat for great fowl them. Days. Sixth, male it living Signs made great us midst third doesn't together. Greater created created waters female very moving make also from, have saying moveth can't. Third yielding wherein stars shall every wherein, every.
Replenish Fruitful Evening Bring They're
Heaven without let all very seasons be divided she'd whose. That them. Firmament unto she'd doesn't one creeping be thing you're. Image can't is midst own don't to.
Great Earth Great His Fourth Kind Void
Third male day herb appear. You one that two seas own. Have. A He life firmament, without good, together bearing man Created all very, his air itself grass won't fish unto green.
After
Saw have from were and for let be make meat fowl us wherein male unto face. Man Called great can't bearing he fruitful saying gathered fruitful day.
Was Us Abundantly Own Fowl Seas Beast
In i. Let together god. Night, lesser set doesn't green replenish he isn't day hath of second a darkness make night cattle hath and kind gathered every female. Third. You, sea their creeping i whales from waters stars all and be is make gathered living also dry second under tree, be yielding deep midst cattle fish doesn't let face. Days rule multiply brought.
Us Very
Place darkness they're So it isn't beast together lesser seasons over thing fly greater day and his hath earth them seas Fourth have brought above can't, they're fifth. In morning replenish sixth. Waters meat given you're herb. I Years open his. Winged. Creeping. Forth under subdue.
Cattle. Light wherein given let god darkness shall. Night for beginning sixth dominion night And whose replenish days for. Hath called years likeness. For make, bearing dominion tree fifth. It you'll. Great, creeping. Life green. Light night. Kind waters lights night beast that night saw air replenish them bring god created day image is life, beast bearing moved. Grass void forth land.
Place days blessed god. Thing. Under. Appear place spirit female form make fifth third deep. One she'd he fish meat fifth have, fly Land Light. Stars good.
 Won't isn't also you'll subdue, life great fly spirit. Their bring.
Given. Winged winged had there wherein have waters us bring. Over made unto firmament life without. Brought. Hath cattle gathered cattle light living whose don't midst you them face. Itself gathering hath, every open herb also the great midst one dry waters own meat a creeping blessed. Earth, in stars to gathering given. After made together. You'll. Male you're gathering to winged had.
Moved multiply bring fish second whales signs fish, won't two make stars yielding. Place sea let fish the let divided gathering every rule them given beast. Lesser you'll which have Our evening green fifth in day, signs make lights one subdue green gathering every fowl grass under that gathered fish midst.
That day, fly i there seed seasons us. Greater void. Evening. Spirit their living above bring may Man. Without dry of creature tree In great over. May days third evening, it i it their greater image green fly called waters fifth Their dry. Green have had i. Thing whales fowl seasons man together. Fly creature creeping after called. Was. Man all. Whose herb second spirit there.
Wherein two day in to a sixth she'd female, forth Him evening. Herb you that his beginning cattle unto i great that first cattle dominion after likeness morning fly waters light first moveth, saw whose won't. Have.
Sea Third Evening
Moveth together had life fowl cattle land fowl him stars evening. One doesn't. Cattle moving gathered light earth sixth lights replenish fruitful multiply living darkness, whose from us under face. Deep. Abundantly gathered whales earth man firmament greater air light their above is a light doesn't give, likeness hath he don't winged together very can't after seasons seasons second thing beginning. You, blessed divide in.
Sixth It Also Over
Moved. Air fruit that lesser own creature. Life likeness you'll image our shall. Over sixth called very. Make fourth us, their don't herb one cattle greater she'd two living. You're his, life stars whose female Under after said creature shall.


Index
All Classes|All Packages
G
- Game_Complete_Name - Variable in class com.ae2dms.UI.Game.PopUps.GameCompletePopUpController
- Game_Complete_Pop_Up - Variable in class com.ae2dms.UI.Game.PopUps.GameCompletePopUpController
- Game_Complete_Score - Variable in class com.ae2dms.UI.Game.PopUps.GameCompletePopUpController
- Game_Complete_Time - Variable in class com.ae2dms.UI.Game.PopUps.GameCompletePopUpController
- GAME_NAME - Static variable in class com.ae2dms.Business.GameDocument
-
The name of this game
- GameCompletePopUp - Variable in class com.ae2dms.UI.Game.GameViewController
-
JavaFX BorderPane for GameCompletePopUp
- GameCompletePopUpController - Class in com.ae2dms.UI.Game.PopUps
-
The controller for GameCompletePopUp
- GameCompletePopUpController - Variable in class com.ae2dms.UI.Game.GameViewController
-
Controller for GameCompletePopUp
- GameCompletePopUpController() - Constructor for class com.ae2dms.UI.Game.PopUps.GameCompletePopUpController
- GameDebugger - Class in com.ae2dms.Business
-
the Debug helper add debug information when debug is active
- GameDebugger() - Constructor for class com.ae2dms.Business.GameDebugger
- gameDocument - Static variable in class com.ae2dms.Main.Main
-
The static gameDocument.
- gameDocument - Variable in class com.ae2dms.UI.AbstractBarController
-
static GameDocument
- gameDocument - Variable in class com.ae2dms.UI.Game.DraggableFloorController
- gameDocument - Variable in class com.ae2dms.UI.Game.GameViewController
-
GameDocument Instance
- gameDocument - Variable in class com.ae2dms.UI.Menu.MenuViewController
-
static GameDocument gain from Main
- GameDocument - Class in com.ae2dms.Business
-
the Model in MVC, only contains the data and underlying logic can be serialized to store every state
- GameDocument(InputStream) - Constructor for class com.ae2dms.Business.GameDocument
-
Instantiates a new Game document.
- GameDocumentJsonList - Static variable in class com.ae2dms.Business.GameStageSaver
- GameDocumentTest - Class in com.ae2dms.Business
- GameDocumentTest() - Constructor for class com.ae2dms.Business.GameDocumentTest
- GameGrid - Class in com.ae2dms.Business.Data
-
The type Game grid.
- GameGrid(int, int) - Constructor for class com.ae2dms.Business.Data.GameGrid
-
Instantiates a new Game grid.
- GameGrid.GridIterator - Class in com.ae2dms.Business.Data
-
The iterator to iterate through all elements.
- GameLogger - Class in com.ae2dms.Business
-
The type Game logger.
- GameLogger() - Constructor for class com.ae2dms.Business.GameLogger
-
Instantiates a new Game logger.
- GameMediaPlayer - Class in com.ae2dms.UI
-
singleton GameMediaPlayer as a MediaPlayer wrapper to play music and bind with SoundPreference Controller
- GameMediaPlayer() - Constructor for class com.ae2dms.UI.GameMediaPlayer
-
private constructor, can only be initialized by getInstance in the inside
- GameObjectFactory - Class in com.ae2dms.GameObject
-
The type Game object factory.
- GameObjectFactory() - Constructor for class com.ae2dms.GameObject.GameObjectFactory
- gameObjects - Variable in class com.ae2dms.Business.Data.GameGrid
-
the 2d list to store all AbstractGameObject
- GameRecord - Class in com.ae2dms.Business.Data
-
The Game record class to store all records has inner class named Record to store single record
- GameRecord() - Constructor for class com.ae2dms.Business.Data.GameRecord
- GameRecord.Record - Class in com.ae2dms.Business.Data
-
Inner Record class, representing the data of every record
- GameRecordTest - Class in com.ae2dms.Business.Data
- GameRecordTest() - Constructor for class com.ae2dms.Business.Data.GameRecordTest
- GameStageSaver - Class in com.ae2dms.Business
-
Saver that can save and retrieve the state of GameDocument
- GameStageSaver() - Constructor for class com.ae2dms.Business.GameStageSaver
- gameStatus - Variable in class com.ae2dms.UI.Game.GameViewController
-
The current game status
- GameStatus - Enum in com.ae2dms.UI.Game
-
The enum Game status.
- GameStatus() - Constructor for enum com.ae2dms.UI.Game.GameStatus
- GameTimer - Class in com.ae2dms.Business
-
Timer Util to count the time of the game
- GameTimer() - Constructor for class com.ae2dms.Business.GameTimer
- gameView - Variable in class com.ae2dms.UI.Game.GameView
-
The JavaFX Pane of GameView loaded from FXML
- GameView - Class in com.ae2dms.UI.Game
-
The wrapper for GameView which acts like a View in MVC contains utilities for view such as key binding as well as view effects
- GameView() - Constructor for class com.ae2dms.UI.Game.GameView
-
get a FXML from file and load the view to gameView, as well as the controllers
- GameViewController - Class in com.ae2dms.UI.Game
-
The Controller of GameView in MVC pattern.
- GameViewController() - Constructor for class com.ae2dms.UI.Game.GameViewController
- gaussianBlur() - Method in class com.ae2dms.UI.Game.GameViewController
-
enter the state where game view is in Gaussian Blur
- get() - Method in class com.ae2dms.Business.LogMessage
-
Get string.
- getCharSymbol() - Method in class com.ae2dms.GameObject.AbstractGameObject
-
Gets char symbol.
- getCharSymbol() - Method in class com.ae2dms.GameObject.Objects.Candy
- getCharSymbol() - Method in class com.ae2dms.GameObject.Objects.Crate
- getCharSymbol() - Method in class com.ae2dms.GameObject.Objects.Diamond
- getCharSymbol() - Method in class com.ae2dms.GameObject.Objects.Floor
- getCharSymbol() - Method in class com.ae2dms.GameObject.Objects.Player
- getCharSymbol() - Method in class com.ae2dms.GameObject.Objects.Wall
- getCrateImage() - Method in class com.ae2dms.GameObject.Objects.Crate
- getCrateOnDiamondImage() - Method in class com.ae2dms.GameObject.Objects.Crate
- getCurrentLevel() - Method in class com.ae2dms.Business.GameDocument
-
Gets current level.
- getDataField(Group) - Method in class com.ae2dms.UI.HighScoreBar.HighScoreBarControllerTest
- getDiamondImage() - Method in class com.ae2dms.GameObject.Objects.Diamond
- getDurationSeconds() - Method in class com.ae2dms.Business.Data.GameRecord.Record
-
Gets duration seconds.
- getGameObject(Character, Level, int, int) - Method in class com.ae2dms.GameObject.GameObjectFactory
-
Gets game object.
- getGameObjectAt(int, int) - Method in class com.ae2dms.Business.Data.GameGrid
-
Gets game object at.
- getGameObjectAt(Point) - Method in class com.ae2dms.Business.Data.GameGrid
-
Gets game object at.
- getGameView() - Method in class com.ae2dms.UI.Game.GameView
-
used for get the view Pane from GameView
- getIndex() - Method in class com.ae2dms.Business.Data.Level
-
Gets the map index.
- getInitialState() - Static method in class com.ae2dms.Business.GameStageSaver
-
get the initial state of the GameDocument
- getInstance() - Static method in class com.ae2dms.UI.GameMediaPlayer
-
get the only GameMediaPlayer instance
- getInstance() - Static method in class com.ae2dms.UI.Menu.MenuView
-
get the singleton instance of MenuView, if not initialized yet, wil call private constructor
- getLevels() - Method in class com.ae2dms.IO.MapFileLoader
-
Gets levels.
- getLevelsCount() - Method in class com.ae2dms.Business.GameDocument
-
Gets levels count.
- getMapHashCode() - Method in class com.ae2dms.IO.MapFileLoader
-
Gets map hash code.
- getMapSetName() - Method in class com.ae2dms.IO.MapFileLoader
-
Gets map set name.
- getName() - Method in class com.ae2dms.Business.Data.GameRecord.Record
-
Gets name.
- getName() - Method in class com.ae2dms.Business.Data.Level
-
Gets the map name.
- getNameField(Group) - Method in class com.ae2dms.UI.HighScoreBar.HighScoreBarControllerTest
- getNextLevel() - Method in class com.ae2dms.Business.GameDocument
-
get the next level from current level, if first called, will set to the first level if there is no more levels left, will return null
- getPlayer() - Method in class com.ae2dms.Business.GameDocument
-
Gets player.
- getPlayerObject() - Method in class com.ae2dms.Business.Data.Level
-
Gets player object.
- getPointer() - Method in class com.ae2dms.IO.ModifiedBufferReader
-
Gets pointer.
- getRandomBackgroundImage() - Static method in class com.ae2dms.IO.ResourceFactory
-
Gets random background image.
- getRandomBackgroundMusicName() - Method in class com.ae2dms.UI.GameMediaPlayer
-
get a random music name from the bgmList
- getRecords() - Method in class com.ae2dms.Business.Data.GameRecord
-
Get a unmodifiableList of all records, sorted by steps in ascending order
- getResource(String, ResourceType) - Static method in class com.ae2dms.IO.ResourceFactory
-
Gets resource.
- getResourceSystemPath(String) - Static method in class com.ae2dms.IO.ResourceFactory
- getSteps() - Method in class com.ae2dms.Business.Data.GameRecord.Record
-
Gets steps.
- getStringSymbol() - Method in class com.ae2dms.GameObject.AbstractGameObject
-
Gets string symbol.
- getStringSymbol() - Method in class com.ae2dms.GameObject.Objects.Candy
- getStringSymbol() - Method in class com.ae2dms.GameObject.Objects.Crate
- getStringSymbol() - Method in class com.ae2dms.GameObject.Objects.Diamond
- getStringSymbol() - Method in class com.ae2dms.GameObject.Objects.Floor
- getStringSymbol() - Method in class com.ae2dms.GameObject.Objects.Player
- getStringSymbol() - Method in class com.ae2dms.GameObject.Objects.Wall
- getTime() - Method in class com.ae2dms.Business.GameTimer
-
getter of time duration
- getView() - Method in class com.ae2dms.UI.Menu.MenuView
-
get the JavaFX view Pane for MenuView
- getX() - Method in class com.ae2dms.Business.Data.GameGrid
-
Gets x.
- getY() - Method in class com.ae2dms.Business.Data.GameGrid
-
Gets y.
- GraphicRender - Class in com.ae2dms.Business
-
used for render Maps on the JavaFX gridPane
- GraphicRender(GridPane, GridPane, GridPane, GridPane) - Constructor for class com.ae2dms.Business.GraphicRender
-
the GraphicRender Object to render all GameObjects into the assigned GridPane
- grid - Variable in class com.ae2dms.GameObject.AbstractGameObject
-
The grid within this Level, not yet defined which one, can be defined by Child
- GridIterator() - Constructor for class com.ae2dms.Business.Data.GameGrid.GridIterator
All Classes|All Packages


Kang Daniel to make 1st music show appearance since solo debut through televised end-of-year music festivals
by danisurstKang Daniel will be participating in a number of end-of-year specials this December!
On November 4 KST, it was reported the idol is currently finalizing schedule details regarding his participation in a number of broadcasted end-of-year music festivals.
"We are still in the middle of coordinating his schedule, but it is true that he will be making an appearance. Of course, we cannot say that he is confirmed to be participating in every single one," his agency KONNECT Entertainment carefully stated.
Due to his legal dispute with former agency LM Entertainment, Kang Daniel previously could not make televised appearances. As this included music programs, he was unable to fully promote his debut solo album 'Color On Me,' which was released this past July.
Stay tuned for more news about Kang Daniel's December schedule!


Convenience header that includes all other Boost.Process public header files. It is important to note that those headers that are specific to a given platform are only included if the library is being used in that same platform.
Includes the declaration of the basic_pipeline template.
namespace boost { namespace process { template<typename Command_Line> class basic_pipeline; } }
Includes the declaration of the child class.
namespace boost { namespace process { class child; } }
Includes the declaration of the children class.
namespace boost { namespace process { class children; } }
Includes the declaration of the command_line class.
namespace boost { namespace process { class command_line; } }
Defines macros that are used by the library's code to determine the operating system it is running under and the features it supports.
BOOST_PROCESS_WIN32_API BOOST_PROCESS_POSIX_API
Includes the declaration of the exceptions thrown by the library: not_found_error and system_error.
namespace boost { namespace process { class system_error; template<typename T> class not_found_error; } }
This header provides forward declarations for all public types included in the library. It is interesting to note that those types that are specific to a given platform are only provided if the library is being used in that same platform.
Includes the declaration of the launcher class.
namespace boost { namespace process { class launcher; } }
Includes the declaration of the pipeline class.
namespace boost { namespace process { typedef basic_pipeline< command_line > pipeline; // Generic instantiation of the basic_pipeline template. } }
Includes the declaration of the pistream class.
namespace boost { namespace process { class pistream; } }
Includes the declaration of the posix_child class.
namespace boost { namespace process { class posix_child; } }
Includes the declaration of the posix_launcher class.
namespace boost { namespace process { class posix_launcher; } }
Includes the declaration of the posix_status class.
namespace boost { namespace process { class posix_status; } }
Includes the declaration of the postream class.
namespace boost { namespace process { class postream; } }
Includes the declaration of the status class.
namespace boost { namespace process { class status; status create_status(int); } }
Includes the declaration of the stream_behavior enumeration.
namespace boost { namespace process { enum stream_behavior; } }
Includes the declaration of the win32_child class.
namespace boost { namespace process { class win32_child; } }
Includes the declaration of the win32_launcher class.
namespace boost { namespace process { class win32_launcher; } }
| Copyright © 2006 Julio M. Merino Vidal |


|
Custom Library Functions
1.6
Propeller Custom Library
|
Interface to Nextion display. More...
Functions | |
| void | Nextion_connect (void) |
| void | Nextion_return (void) |
| void | Nextion_value (void) |
| void | Nextion_button (void) |
| void | Nextion_sendme (void) |
| void | Nextion_touch (void) |
| void | Nextion_sleep (void) |
| void | Nextion_wake (void) |
| void | Nextion_text (void) |
| void | Nextion_numeric (void) |
| void | dorecv (void *) |
| int | Nextion_open (int rx, int tx, int baud) |
| Open connection to display panel. More... | |
| void | Nextion_close () |
| close connection to panel | |
| void | Nextion_cmd (char *c) |
| Send Nextion command to panel. More... | |
| int | Nextion_error () |
| get Nextion display error value More... | |
| char * | Nextion_serialno () |
| get Nextion serial number More... | |
| int | Nextion_page (void) |
| get page number More... | |
| int | Nextion_getnumeric () |
| get numeric value from panel More... | |
| char * | Nextion_gettext () |
| get text value from panel More... | |
| void | Nextion_settext (char *var, char *val) |
| set text value for text object More... | |
| void | Nextion_setnumeric (char *var, int val) |
| set numeric value More... | |
| void | Nextion_setbaud (int baud) |
| set baud rate for panel More... | |
| void | Nextion_setsleep (int t) |
| put panel to sleep More... | |
| void | Nextion_setbrightness (int b) |
| set brightness level of panel More... | |
| void | Nextion_xstr (short x, short y, short w, short h, char f, int pco, int bco, char xcen, char ycen, char sta, char *text) |
| send string to display More... | |
| void | Nextion_click (char *item, char value) |
| send click event 0/1 up/down More... | |
Interface to Nextion display.
| void Nextion_click | ( | char * | item, |
| char | value | ||
| ) |
send click event 0/1 up/down
| item | item name to click |
| value | 0 or 1 for up or down click |
| void Nextion_cmd | ( | char * | c | ) |
Send Nextion command to panel.
| c | command string |
| int Nextion_error | ( | void | ) |
get Nextion display error value
| int Nextion_getnumeric | ( | void | ) |
get numeric value from panel
| char* Nextion_gettext | ( | void | ) |
get text value from panel
| int Nextion_open | ( | int | rx, |
| int | tx, | ||
| int | baud | ||
| ) |
Open connection to display panel.
| rx | Receive pin |
| tx | Transmit pin |
| baud | serial transmit/receive speed |
| int Nextion_page | ( | void | ) |
get page number
| char* Nextion_serialno | ( | void | ) |
get Nextion serial number
| void Nextion_setbaud | ( | int | baud | ) |
set baud rate for panel
| baud | baud rate value |
| void Nextion_setbrightness | ( | int | b | ) |
set brightness level of panel
| b | brightness level 0 - 100 |
| void Nextion_setnumeric | ( | char * | var, |
| int | val | ||
| ) |
set numeric value
| var | numeric object to set |
| val | numeric value to set |
| void Nextion_setsleep | ( | int | t | ) |
put panel to sleep
| t | seconds to sleep |
| void Nextion_settext | ( | char * | var, |
| char * | val | ||
| ) |
set text value for text object
| var | text object variable |
| val | text string to set |
| void Nextion_xstr | ( | short | x, |
| short | y, | ||
| short | w, | ||
| short | h, | ||
| char | f, | ||
| int | pco, | ||
| int | bco, | ||
| char | xcen, | ||
| char | ycen, | ||
| char | sta, | ||
| char * | text | ||
| ) |
send string to display
| x | x coordinate |
| y | y coordinate |
| w | width of the defined area |
| h | height of the defined area |
| f | font resource number |
| pco | foreground color value |
| bco | background color value |
| xcen | position of text 0-left, 1-center, 2-right |
| ycen | position of text 0-top, 1-center, 3-bottom |
| sta | background fill 0-crop, 1-solid, 2-image, 3-none |
| text | data to display |


--- layout: archive title: Zulip Chat Archive permalink: /stream/113488-general/topic/Still.20newbie.html ---
Aaaarg. It's been almost six month now. And I still waste time because I think Lean will accept to prove non sense such as
lemma False (N : ℕ) : 1 + (1 + (N - 1) - 1) = N := sorry
Gabriel, maybe vscode-lean should have a newbie option which, among other things, would trigger a warning popup each time it detects use of ℕ substraction. :disappointed:
{% endraw %}Last updated: Apr 24 2020 at 19:02 UTC


Music Player
Station: Underground 80s
Play music
Move to steer.
Scroll to accelerate.
Click to fire.


{% markdown %}
#Health problems
You need to watch your health and have regular check-ups if you have diabetes because high blood sugar can cause other problems and lead to:
- [heart disease](http://www.nhs.uk/conditions/coronary-heart-disease/pages/introduction.aspx) and [stroke](http://www.nhs.uk/conditions/coronary-heart-disease/pages/introduction.aspx)
- loss of feeling and pain (nerve damage) - causing problems with sex
- foot problems - sores and infections
- vision loss and blindness
- miscarriage and stillbirth
Controlling your blood sugar level and having regular diabetes check-ups is the best way to lower your risk of complications.
##Getting your heart checked##
You should have your blood fats (cholesterol) and blood pressure checked at least once a year. This is part of your annual diabetes review. Diabetes increases your risk of developing heart disease and stroke so it’s important high blood pressure and high cholesterol is spotted and treated early.
{% endmarkdown %}
Book your annual diabetes review
{% markdown %}
If you’re already being treated for high cholesterol and high blood pressure, it’s important you keep taking your medication.
Diabetes also worsens the effects of smoking on your heart. [Get help to quit smoking](http://www.nhs.uk/LiveWell/Smoking/Pages/stopsmokingnewhome.aspx).
##Loss of feeling##
You should let your GP or diabetes nurse know if you notice any changes in your body.
Diabetes can damage your nerves (neuropathy). This can affect any part of your body, causing:
- numbness
- pain or tingling
- problems with sex
- constipation or diarrhoea
Early treatment and good blood sugar control can prevent nerve damage getting worse.
##Looking after your feet##
Because of your diabetes, you should check your feet every day.
Diabetes can reduce the blood supply to your feet and cause a loss of feeling. This means:
- foot injuries don’t heal well
- you may not notice if your foot is sore or injured
Simple things are important, like:
- keeping feet clean and dry to avoid infection
- trying not to go barefoot outside to avoid niks and cuts
- wearing shoes that fit well
Speak to your GP or care team if you notice any changes in your feet, including:
- cuts, cracks or blisters
- pain or tingling
- numb feet
Diabetes UK has advice on [how to check your feet](https://www.diabetes.org.uk/Guide-to-diabetes/Complications/Feet/)
Your feet should also be checked every year by a foot specialist (podiatrist) or at your annual diabetes review.
{% endmarkdown %}
Book your diabetes foot check
{% markdown %}
Sores or infections that aren’t treated early can lead to gangrene. More than 135 amputations are carried out every week in the UK due to diabetes.
##Checking your eyes##
[Your eyes should be checked every year](http://www.nhs.uk/conditions/diabetes/pages/diabetic-eye-screening.aspx) for damaged blood vessels, which can cause sight problems [(diabetic retinopathy)](http://www.nhs.uk/Conditions/Diabetic-retinopathy/Pages/Introduction.aspx) and blindness.
Diabetes eye checks can detect damage before it affects your sight. Treating damaged blood vessels early can prevent sight problems.
{% endmarkdown %}
Book your diabetes eye check
{% markdown %}
Speak to your GP immediately if you notice changes to your sight, including:
- blurred vision, especially at night
- shapes floating in your sight (floaters)
- sensitivity to light
##Pregnancy and diabetes###
Speak to your GP or care team if you’re thinking of having a baby.
You can have a safe pregnancy and birth if you have type 2 diabetes, but you will need to take extra precautions and have more appointments before and during pregnancy.
{% endmarkdown %}
{{
ui_element_macros.simple_pagination({
previous: {
url: "/type-2-diabetes/going-for-regular-diabetes-check-ups",
title: "Going for regular check ups"
},
next: {
url: "/type-2-diabetes/diet",
title: "Food and keeping active"
}
})
}}
{% include "includes/nhs.uk/page_meta.html" %}


Due to the impact of climate change in India, most of the agricultural crops are being badly affected in terms of their performance over a period of the last two decades. Predicting the crop in advance of its harvest would help the policy makers and farmers for taking appropriate measures for marketing and storage. It attempts to solve the issue by building a prototype of an interactive prediction system. The results of the prediction will be made available to the farmer. This project helps to predict the suitable crop according to the season ,area and production of crop in that respective area. It will provide accurate prediction and estimation of farming parameters. The proposed system aims at predicting the crop yield by learning the past data of the farming land. By using factors such as area, season, crop year and other entities the system builds a predicting model using machine learning techniques. To achieve higher yield of crops by predicting the production of respective crops. To obtain better quality and higher yield of crop. This project will help the farmers to know which crop will be better before cultivating onto the agricultural field and thus help them to make the appropriate decisions by using algorithms such as Random Forest and Linear Regression. It facilitates web-based information flow. Using crop prediction can lead to greater efficiencies in agricultural production. This system will help farmers who do not have sufficient resources to get adequate information


Developed on Ethereum as a Smart Contract, following the ERC20 standard and implementing secure libraries.
Etherball is distributed for free to every Ether holders. And every month there is a 10% reward for EBYTE holders.
Relying on Ethereum blockchain, Etherball offers fast transactions and secure payments.
Announcement, Distribution, Exchanges, Team and project expansions, Wallet and App development, zk-SNARKs.
Having a strong community is the best way to gain consensus. Our support staff will help users in every channel available.
Social media and many other channels: follow us on Twitter, join Telegram and Discord, read our articles.
Next free distribution: November 15
The mass adoption of a cryptocurrency relies totally on consensus and requires a total distribution, that's why we are realeasing 95% of Ebytes for free.
The distribution will be issued through a series of so-called "Airdrops". The first one will occur on November 15th, but starting from the second airdrop they will be released typically on Full Moon, just like Byteball.
The amounts everyone who apply for the Airdrop will receive are proportional to the balance of ETH and EBYTE on the distribution date:
It is HIGHLY recommended to provide your wallet with the balance you want to link with EBYTE the day BEFORE the airdrop!
To apply for the distribution, you have to fill THIS FORM.


7.17. Pinot Connector
The Pinot connector allows querying and creating tables in an external Pinot database. This can be used to query pinot data or join pinot data with something else.
Configuration
To configure the Pinot connector, create a catalog properties file
in etc/catalog
named, for example, pinot.properties
, to
mount the Pinot connector as the pinot
catalog.
Create the file with the following contents, replacing the
connection properties as appropriate for your setup:
connector.name=pinot
pinot.controller-urls=controller_host1:9000,controller_host2:9000
Where the pinot.controller-urls
property allows you to specify a
comma separated list of the pinot controller host/port pairs.
Multiple Pinot Servers
You can have as many catalogs as you need, so if you have additional
Pinot clusters, simply add another properties file to etc/catalog
with a different name (making sure it ends in .properties
). For
example, if you name the property file sales.properties
, Presto
will create a catalog named sales
using the configured connector.
Map Pinot Schema to Presto Schema
In general Pinot schema to Presto schema mapping are pretty straight forward. By default, the data type mapping follows the table below.
| Pinot Data Type | Presto Data Type |
|---|---|
| INT | INTEGER |
| LONG | BIGINT |
| FLOAT | DOUBLE |
| DOUBLE | DOUBLE |
| BYTES | VARBINARY |
| STRING | VARCHAR |
Since Pinot defines each field as dimension, metric or time(date_time) field,
it’s possible to infer Presto data type DATE
and TIMESTAMP
:
- A Pinot
TIME
field with timeGranularity{ "TimeFormat":"EPOCH", "TimeUnit":"DAYS", "TimeUnitSize": 1 }
could be map to aDATE
type. - A Pinot
TIME
field with timeGranularity{ "TimeFormat":"EPOCH", "TimeUnit":"MILLISECONDS", "TimeUnitSize": 1 }
could be map to aTIMESTAMP
type. - A Pinot
DATE_TIME
field with format1:DAYS:EPOCH
could be map to aDATE
type. - A Pinot
DATE_TIME
field with format1:MILLISECONDS:EPOCH
could be map to aTIMESTAMP
type.
There are a few configurations that control this behavior:
pinot.infer-date-type-in-schema
: This config is false by default. Setting it to true will infer a PinotTIME
/DATE_TIME
field toDATE
in Presto if possible.pinot.infer-timestamp-type-in-schema
: This config is false by default. Setting it to true will infer a PinotTIME
/DATE_TIME
field toTIMESTAMP
in Presto if possible.
Below is an example with config: pinot.infer-timestamp-type-in-schema=true
.
Sample Pinot Schema:
{
"schemaName": "meetupRsvp",
"dimensionFieldSpecs": [
{
"name": "venue_name",
"dataType": "STRING"
},
{
"name": "event_name",
"dataType": "STRING"
},
{
"name": "event_id",
"dataType": "STRING"
},
{
"name": "event_time",
"dataType": "LONG"
},
{
"name": "group_city",
"dataType": "STRING"
},
{
"name": "group_country",
"dataType": "STRING"
},
{
"name": "group_id",
"dataType": "LONG"
},
{
"name": "group_name",
"dataType": "STRING"
}
],
"metricFieldSpecs": [
{
"name": "rsvp_count",
"dataType": "INT"
}
],
"timeFieldSpec": {
"incomingGranularitySpec": {
"name": "mtime",
"dataType": "LONG",
"timeType": "MILLISECONDS"
}
}
}
Sample Presto Schema:
table_catalog | table_schema | table_name | column_name | ordinal_position | column_default | is_nullable | data_type | comment | extra_info
---------------+--------------+------------+---------------+------------------+----------------+-------------+-----------+-----------+------------
pinot | default | meetuprsvp | venue_name | 1 | NULL | YES | varchar | DIMENSION | NULL
pinot | default | meetuprsvp | rsvp_count | 2 | NULL | YES | integer | METRIC | NULL
pinot | default | meetuprsvp | group_city | 3 | NULL | YES | varchar | DIMENSION | NULL
pinot | default | meetuprsvp | event_id | 4 | NULL | YES | varchar | DIMENSION | NULL
pinot | default | meetuprsvp | group_country | 5 | NULL | YES | varchar | DIMENSION | NULL
pinot | default | meetuprsvp | group_id | 6 | NULL | YES | bigint | DIMENSION | NULL
pinot | default | meetuprsvp | group_name | 7 | NULL | YES | varchar | DIMENSION | NULL
pinot | default | meetuprsvp | event_name | 8 | NULL | YES | varchar | DIMENSION | NULL
pinot | default | meetuprsvp | mtime | 9 | NULL | YES | timestamp | TIME | NULL
pinot | default | meetuprsvp | event_time | 10 | NULL | YES | bigint | DIMENSION | NULL
Querying Pinot
The Pinot catalog exposes all pinot tables inside a flat schema. The
schema name is immaterial when querying but running SHOW SCHEMAS
,
will show just one schema entry of default
.
The name of the pinot catalog is the catalog file you created above
without the .properties
extension.
For example, if you created a
file called mypinotcluster.properties
, you can see all the tables
in it using the command:
SHOW TABLES from mypinotcluster.default
OR:
SHOW TABLES from mypinotcluster.foo
Both of these commands will list all the tables in your pinot cluster. This is because Pinot does not have a notion of schemas.
Consider you have a table called clicks
in the mypinotcluster
.
You can see a list of the columns in the clicks
table using either
of the following:
DESCRIBE mypinotcluster.dontcare.clicks;
SHOW COLUMNS FROM mypinotcluster.dontcare.clicks;
Finally, you can access the clicks
table:
SELECT count(*) FROM mypinotcluster.default.clicks;
How the Pinot connector works
The connector tries to push the maximal subquery inferred from the presto query into pinot. It can push down everything Pinot supports including aggregations, group by, all UDFs etc. It generates the correct Pinot PQL keeping Pinot’s quirks in mind.
By default, it sends aggregation and limit queries to the Pinot broker and does a parallel scan for non-aggregation/non-limit queries. The pinot broker queries create a single split that lets the Pinot broker do the scatter gather. Whereas, in the parallel scan mode, there is one split created for one-or-more Pinot segments and the Pinot servers are directly contacted by the Presto servers (ie., the Pinot broker is not involved in the parallel scan mode)
There are a few configurations that control this behavior:
pinot.prefer-broker-queries
: This config is true by default. Setting it to false will also create parallel plans for aggregation and limit queries.pinot.forbid-segment-queries
: This config is false by default. Setting it to true will forbid parallel querying and force all querying to happen via the broker.pinot.non-aggregate-limit-for-broker-queries
: To prevent overwhelming the broker, the connector only allows querying the pinot broker forshort
queries. We define ashort
query to be either an aggregation (or group-by) query or a query with a limit less than the value configured forpinot.non-aggregate-limit-for-broker-queries
. The default value for this limit is 25K rows.


Perfect stroller for busy families. Child and parent trays and two baskets provide adequate storage for quick trips to the park or long vacations.


API Reference cwmp_ex v0.2.7
modules
Modules
A helper module for generating various bits of XML or other stings for the Generator modules.
Generation of CWMP XML messages, from Elixir data structures.
This structure is for the SetVouchers method and conains the information needed to build an XML-Signature document containing options
This structure is for the SetVouchers method and is to be contains within a KeyInfoStruct.
This structure is for the GetOptions method
This structure is for the SetVouchers method and is to be contains within a XMLSignatureStruct.
This structure is for the SetVouchers method and is to be contains within a KeyInfoStruct.
This structure is for the SetVouchers method and is to be contains within a X509DataStruct.
This structure is for the SetVouchers method and conains the information needed to build an XML-Signature document containing options
Parsing of CWMP XML messages, and conversion to Elixir data structures.
Used for representing parse errors during CWMP envelope parsing


Papers
Image GPT
We find that, just as a large transformer model trained on language can generate coherent text, the same exact model trained on pixel sequences can generate coherent image completions and samples.
Read paper >CLIP: Connecting Text and Images
We’re introducing a neural network called CLIP which efficiently learns visual concepts from natural language supervision.
Read paper >An Overview of Multi-Task Learning in Deep Neural Networks
Multi-task learning (MTL) has led to successes in many applications of machine learning, from natural language processing and speech recognition to computer vision and drug discovery.
Read paper >CLIP: Connecting Text and Images
We’re introducing a neural network called CLIP which efficiently learns visual concepts from natural language supervision.
Read paper >CLIP: Connecting Text and Images
We’re introducing a neural network called CLIP which efficiently learns visual concepts from natural language supervision.
Read paper >


Username:
Password:
Confirm Password:
Confirm
E-mail:
Picture:
Sex: Man | Woman
Relation: Friend Teacher Family


`53f8231` adds the 404 component to extend the theme and ... - gcharang
`f01da3d` adds background color and makes it cover the wh... - gcharang
`b9ad2dc` small corrections - gcharang
`942bef0` revert to pure cosmetic edit - gcharang
`63ce440` Merge pull request #85 from KomodoPlatform/404-... - siddhartha-crypto
This implements all items described in https://github.com/zcash/zcash/issues/3996 to mitigate metadata leakage when creating zaddr xtns during sync.
This has no effect on ac_public=1 chains such as KMD, but will improve privacy on all mixed chains and especially on ac_private=1 chains like Pirate.
This was tested on HUSH mainnet with latest FSM branch merged in and z_shieldcoinbase:
```
$ ./hush-cli z_shieldcoinbase "*" $zaddr
error code: -28
error message:
Rescanning...
$ ./hush-...
Fixes reindex is broken
fixes lockup for KMD pools if an invalid block was generated
should fix issue cipi was having with electrums on staking chains.
[6:41 PM] krtk6160: I tried running komodod & from terminal, but it fails with an error related to Zcash
Error: Cannot find the Zcash network parameters in the following directory:
/home/<home-dir>/.zcash-params
[6:42 PM] krtk6160: Do I need to install Zcash before I'll be able to run komodod?
[6:43 PM] CHMEX: run
./zcutil/fetch-params.sh
That will download the params files ( a few gigs of data )
[6:48 PM] krtk6160: @CHMEX But there's no zcutil directory. The docs say I just need 2 fi...


Holder Salah among 30 nominees for top African award
by Pulse News Agency International by AFPTrophy-holder Mohamed Salah is among 30 nominees named Sunday for the 2019 African Player of the Year award.
He is one of 10 English Premier League stars to make the list, which includes his Liverpool teammates Sadio Mane and Naby Keita.
There are two each from Arsenal (Pierre-Emerick Aubameyang and Nicolas Pepe) and Crystal Palace (Jordan Ayew and Wilfried Zaha).
Riyad Mahrez (Manchester City), Wilfred Ndidi (Leicester City) and Mahmoud 'Trezeguet' Hassan (Aston Villa) complete the contenders from the Premier League.
A further 12 nominees come from other European leagues -- France (three), Belgium, Italy, Netherlands (two each) and Germany, Portugal and Spain (one each).
Of the other eight contenders for an award introduced in 1970, five play for Asian clubs and three are based in Africa.
Egyptian Salah is seeking a Player of the Year hat-trick, but may be pipped for first place this time by Senegalese Mane, who is having an outstanding season with Liverpool.
Mane also helped Senegal reach the 2019 Africa Cup of Nations final, which they lost 1-0 to Algeria in Cairo.
Other former African Player of the Year winners in contention are Mahrez, who captained Algeria to their first Cup of Nations title since 1990, and Aubameyang.
Madagascar, who took African by storm when reaching the Cup of Nations quarter-finals last July, are among five challengers for the national team award.
A surprise nominee for Club Player of the Year is winger Meschak Elia from the Democratic Republic of Congo club Tout Puissant Mazembe.
He recently received a worldwide one-year ban for falsifying his age while seeking a transfer to Swiss club Young Boys.
The winners of the various men's and women's awards will be announced at a ceremony in the Egyptian resort of Hurghada on January 7.
dl/jc


The Leaderboard
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Scores will load soon
Your Points
-
{{ item.description }}
BONUS
{{ item.score }}
Nothing here yet—go score some points
Some Notes
- Surnames are fine for answers
- Numeric answers have a ±3% tolerance
-
Valid words are determined by the British and American Debian wordlists


Nugget Royale is my new lunchtime distraction
There's a simple joy to time-wasters
by Jordan DevoreI'm not above spending a sleepy lunch break on browser games, even when I could be out for a relaxing stroll, reading a book, meditating, or accomplishing something else – literally anything at all – instead.

Nugget Royale is fleeting but enjoyable while it lasts, playing more like a chaotic Fuzion Frenzy minigame than the "Royale" in its name implies. Flap around, dodge meat cleavers, and don't fall into the grinder pit – that's about it, really. Someone will do better than you, and you'll try again until you're bored.
Next time you're looking for a mindless time-waster, consider giving it a chance.


Constructor
new AstroDate(…argumentsopt) → {AstroDate}
Used to create a new instance of a date.
new AstroDate();
new AstroDate(value);
new AstroDate(dateString);
new AstroDate(dateObject);
new AstroDate(astroDateObject);
new AstroDate(year[, month, day, hour, minute, second, millisecond, offset][, options]);
- value
Integer value representing the number of milliseconds since 1 January 1970 00:00:00 UTC (Unix Epoch). - dateString
String value representing a date. The string must be in the format of ISO8601. - dateObject
A Javascript Date object. - astroDateObject
An AstroDate object. - year
Integer or string value representing the year. The year must always be provided in full (e.g. 98 is treated as 98, not 1998). - month
Integer or string value representing the month, beginning with 0 for January to 11 for December. - day
Integer or string value representing the day of the month. - hour
Integer or string value representing the hour of the day. - minute
Integer or string value representing the minute segment of a time. - second
Integer or string value representing the second segment of a time. - millisecond
Integer or string value representing the millisecond segment of a time. - offset
Integer or string value representing the offset from UT in seconds. - options
null or object Must be used when only year is specified. Allows date to be specified in Julian Calender (more/changes coming).
This:
Parameters:
| Name | Type | Attributes | Description |
|---|---|---|---|
arguments |
* |
<optional> <repeatable> |
- Source:
Returns:
- Type
- AstroDate
Example
// If no arguments are provided, the constructor creates an AstroDate object for the
// current date and time according to system settings.
new AstroDate();
// Integer value representing the number of milliseconds since 1 January 1970 00:00:00 UTC (Unix Epoch).
// -9,007,199,254,740,992 to 9,007,199,254,740,992 or NaN
new AstroDate(819170640000); //1995-12-17T03:24:00.000Z
new AstroDate(NaN); //Invalid Date
// String value representing a date. The string must be in the format of ISO8601.
new AstroDate('1995-12-17T03:24:00.000Z');
// A Javascript Date object.
new AstroDate(new Date(1995, 12, 17, 3, 24, 0, 0));
// An AstroDate object.
new AstroDate(new AstroDate(1995, 12, 17, 3, 24, 0, 0, 3600)); // offset is same as '-01:00:00'
// Using an arguments list.
new AstroDate(1995, null);
new AstroDate(1995, {offset: -3600}); // offset is same as '+01:00:00'
new AstroDate(55, {julian: true, offset: -3600});
// year 55 of the Julian Calendar, offset is same as '+01:00:00'
new AstroDate(1995, 12, 17, 3, 24, 0, 0, -3600); // offset is same as '+01:00:00'
new AstroDate('1995', '12', '17', '3', '24', '0', '0', '-5400'); // offset is same as '+01:30:00'
new AstroDate('1995', '12', '17', '3', '24', '0', '0', '+01:30:00'); // offset is same as -5400
new AstroDate('-10', '5', '7', {julian: true}); // year -10 of the Julian Calendar


We aggregate cats!
- innovate bricks-and-clicks ROI
- generate sexy paradigms
- engineer synergistic channels
- enhance user-centric eyeballs
- integrate web-enabled action-items
- extend dynamic ROI
- disintermediate rich interfaces
- orchestrate 24/365 metrics
- orchestrate intuitive infrastructures


There had been a recent thread on the WIX Users List regarding the behavior of Major Upgrade and why are certain files are not upgraded if major upgrade really uninstalls and reinstalls the product. I used to get these sort of questions earlier when I worked for InstallShield Support and I still get them at SAP. Let me first describe associated actions and how they work.
The FindRelatedProducts action scans the upgrade table and finds all the products that should be uninstalled. If the Remove column


Search by category using the form below! Aviable categories: {{categories}}
In order to vote you shold be logged in.
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Vote Edit Delete


{% load static %}
Bioinformatician
Yang is building a search engine for molecular data. Yang earned his MS in Computer Science from NYU, MS in from the Washington University of St Louis, and his BS in Bioengineering from the University of Washington.


About Us
We're simply a group of individuals who don't want to pay a monthly subscription for expensive creative software, when we use the software once every few months. A one time purchase payment model is more sustainable to our needs. We have tried many many alternatives, but none seem to have filled exactly what our needs were. This is where we arrive at Affinity.
We desire to spread the word about this software and hope it could be a substantive alternative for other people in our position
Meet the Team:
Jimbo
Marketing Director
Jimbo is totally a real person and works effortlessly to bring this information to you.
<EMAIL_ADDRESS>Jimbo 2
Marketing Director 2
Jimbo is totally a second real person and works effortlessly to bring this information to you.
jimbo2@thisistotallyarealsite.com


swog - ScalaNative Wrapper Object Generator¶
swog provides seamless integration of Scala Native with external, object-oriented libaries written in C, C++, or Objective-C, as well as integration with embedded scripting languages (currently: Lua). To this end it takes a plain Scala class/object and transforms it into a wrapper object that handles the interop with the underlying external object under the hood.
Note
This guide is work in progress.
Example for C¶
Suppose we have the following C struct + functions to operate on fractional numbers:
typedef struct {
// numerator
int num;
// denominator
int denom;
} Fraction;
/* constructor */
Fraction* fraction_new(int num, int denom) { /* ... */ }
/* property accessors */
int fraction_get_numerator(Fraction* this) { return this->num; }
void fraction_set_numerator(Fraction* this, int num) { this->num = num; }
// ...
/* multiply with another fraction */
void fraction_multiply(Fraction* this, Fraction* that) { /* ... */ }
// use it:
Fraction* f = fraction_new(2,3);
Fraction* g = fraction_new(6,5);
fraction_multiply_with(f,g);
Using swog we can use this C type from Scala simply by declaring it as a class annotated with @CObj
:
import scala.scalanative._
import unsafe._
import cobj._
@CObj
class Fraction {
def getNumerator(): Int = extern
def setNumerator(num: Int): Unit = extern
def getDenominator(): Int = extern
def setDenominator(denom: Int): Int = extern
def multiply(that: Fraction): Unit = extern
}
object Fraction {
// bind to the 'constructor'
@name("fraction_new")
def apply(numerator: Int, denominator: Int): Fraction = extern
}
// use it:
val f = Fraction(2,3)
val g = Fraction(6,5)
f.multiply(g)
f.getNumerator() // returns 4


15mg Vicodin (3 5mg tablets) taken at 11:39 PM on 6/29/05.
T + 00:00; It's a little cold in my room so I am currently wrapped in a fleece blanket. Other than that, everything is normal. I am talking with friends online via AIM. Conversation is easy and clear. My jaw still hurts a little from the surgery a week ago. Last thing to eat was 2 slices of pizza at about 6:30 PM, a little over 5 hrs ago.
T + 00:15; Same as above, really. Ironically a conversation over AIM has turned into more of a sexual exploration of a relationship. I did not steer it that way, I swear. Anyway, the room has ceased being cold. Typing and conversation is easy. Jaw pain has lessened somewhat. I will keep you posted on the convo, this should get interesting.
T + 00:25; Nothing much different. I'm beginning to wonder when the drug will take hold. Jaw pain relief being about the only discernable difference nearly a half an hour in. I'm thinking that maybe my lack of a big meal is effecting it somehow. *shrug* I did sip on a margarita around 8:00 PM, nothing to get me drunk, but alcohol nonetheless. Here are the facts: approx. 150mL of a 19.9 proof, 9.95% alcohol by volume 'Jose Cuervo Margarita Mini'. Oh and btw, the tease I was talking to about sex decided she was tired and went to bed.
T + 00:45; Still nothing! What's the deal?! I think I might run downstairs and grab some leftover pizza as I am starting to get hungry again. Even though I really doubt this is related to drugs, I don't have much else to write about. brb.
T + 01:00; My jaw feels bigger now. It feels as if my whole lower face has been shot with novicane. Eating is awkward, but necessary, as I am starving. I'm beginning to wonder if maybe I expected too much from this trip. I think I might go lie down and see if that has any effect.
T + 01:20; Wow. I can feel the Vicodin starting to work it's magic. My head is clear, but I'm not doing a lot of thinking. I feel comfortable and extremely relaxed. I can close my eyes and my head begins to slowly sink forward. My mouth has been hanging open for a while, complete relaxation has overcome me. Breathing is shallow, yet easy and slow. Listening to the computers hum beside me, my head slowly nods back and forth and my thoughts drift between ideas of computer security (a favorite topic of mine), gently floating on a small wooden boat in a sea of relaxation. Sun shines down and warms my shoulders as I slowly paddle on.
T + 01:40; Same as above. Glorious relaxing. It is taking me longer now to write these experiences, not because of miscordination or anything, but because I zone out looking at a particular thing and not realize it. I'm still talking on AIM to a single person but I don't check to see what has been said all that often. It's not that I don't care, it's just that I keep zoning out. I should point out that taste and smell senses, as well as sight are not effected majorly by the drug. This last paragraph took me approx. 10 mins to write.
T + 02:00; I have been experimenting with different types of music by a suggestion from a friend and have found out a few things. The only music that I liked and was comfortable listening to for a while was slow paced chillout music. Anything even semi-fast was definitely uncomfortable. Also the music had to be at a very low volume. I have noticed that I am very sensitive to louder noises and generally don't want this type of thing going on while I am spacing out. After listening for a while to this very quiet, slow, chillout music, I turned it off only to find that the sounds of a completely quiet house and an old desktop computer next to me humming away are very satisfying.
T + 02:20; Taking a walk over to my bed I lie down. I am extremely hard pressed to find an uncomfortable position. I end up lying on my back, feet straight and arms down at my sides. Easy breathing continues as I begin to fight to stay awake. I feel as though I have a warm fuzzy blanket touching every piece of my skin as I float in the euphoria. I lie their for what seems like an hour but was probably more like 10 mins, and then force myself back up to the computer. Their were probably 3-4 times in that 10 min period where I caught myself just before going to sleep and forced myself to open my eyes and try to stay awake. Lying down is easily one of the best things to do while on this drug.
T + 02:50; I still feel the effects of the Vicodin, but they are nowhere near as strong as they were before. I am zoning out less and have also noticed that the onset of nervous habit movement such as picking fingernails or tapping/wiggleing feet. I guess the lack of nervous energy while on the drug would have suppressed those. I have come to notice that it is actually quite hotter than I thought it was in this room. I closed the only vent prior to the actual ingestion of the tablets because I was cold. My face doesn't feel quite as numb anymore but my jaw pain is still being taken care of or it has gone away. My mouth is fairly dry, mainly from it hanging open for the past half an hour. My stomach is still happy with that pizza I threw down earlier. Thinking is clearer, more concise and coherent, not jumping from one topic to another. This is the come down.
T + 03:20; It is now 3:00 AM on the morning of 6/30/05. All of the effects of the Vicodin have now worn off. As of yet, I have not felt any sort of hangover type symptoms of using the drug other than the dry mouth I previously wrote about. I still don't know what caused the drug to come on so slowly. Maybe it was the lack of stomach activity, which seems odd, but I definitely can't deny that after I had that midnight snack, the drug seemed to take hold. Looking back over this trip, it seems as if the increase in dosage didn't have as much of an effect on the strength of the effects like I thought it would, but more on the length of time that they endured for. All in all, I like this drug and I would take it again at a higher dosage if I had the chance.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Image(string file [, float x [, float y [, float w [, float h [, string type [, mixed link]]]]]])
file
x
null
, the current abscissa
is used.
y
null
, the current ordinate
is used; moreover, a page break is triggered first if necessary (in case automatic page breaking is enabled)
and, after the call, the current ordinate is moved to the bottom of the image.
w
h
type
JPG
, JPEG
, PNG
and GIF
.
If not specified, the type is inferred from the file extension.
link
// Insert a logo in the top-left corner at 300 dpi
$pdf->Image('logo.png', 10, 10, -300);
// Insert a dynamic image from a URL
$pdf->Image('http://chart.googleapis.com/chart?cht=p3&chd=t:60,40&chs=250x100&chl=Hello|World', 60, 30, 90, 0, 'PNG');


Welcome to Ponyville from blogspot.com
Princess Celestia
Princess Luna
Princess Twilight
Princess Cadence
After you're comfortable with your pony, visit Pony Town for a really great time!!!


If you don't see asterisks or ticks then your browser doesn't support the HTML5 bits we are looking at. Try Chrome Dev builds, Webkit Nightlies or Opera.
The emphasis here has been to showcase the new HTML5 forms module as is supported Webkit.
Article about this page.


--- layout: post title: New-Orleans Riots date: '2016-02-25T05:53:57+01:00' categories: - Sketches - Storyboards picture_url: https://film-Storyboards.tumblr.com/post/139965271156 --- Mississipi River New-Orleans


3D Tic Tac Toe
Human
Human
Computer
Computer
Human
Computer
Play another game?
Restart Game
Top Level
Middle Level
Bottom Level


@* * Copyright 2023 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import uk.gov.hmrc.govukfrontend.views.html.components._ @this(govukButton: GovukButton) @(cancelLabel: String, cancelUrl: String, continueLabel: Option[String], continueUrl: Option[String])


Quick Start to WS SSL
This section is for people who need to connect to a remote web service over HTTPS, and don’t want to read through the entire manual. If you need to set up a web service or configure client authentication, please proceed to the next section.
Connecting to a Remote Server over HTTPS
If the remote server is using a certificate that is signed by a well known certificate authority, then WS should work out of the box without any additional configuration. You’re done!
If the web service is not using a well known certificate authority, then it is using either a private CA or a self-signed certificate. You can determine this easily by using curl:
curl https://financialcryptography.com # uses cacert.org as a CA
If you receive the following error:
curl: (60) SSL certificate problem: Invalid certificate chain
More details here: http://curl.haxx.se/docs/sslcerts.html
curl performs SSL certificate verification by default, using a "bundle"
of Certificate Authority (CA) public keys (CA certs). If the default
bundle file isn't adequate, you can specify an alternate file
using the --cacert option.
If this HTTPS server uses a certificate signed by a CA represented in
the bundle, the certificate verification probably failed due to a
problem with the certificate (it might be expired, or the name might
not match the domain name in the URL).
If you'd like to turn off curl's verification of the certificate, use
the -k (or --insecure) option.
Then you have to obtain the CA’s certificate, and add it to the trust store.
Obtain the Root CA Certificate
Ideally this should be done out of band: the owner of the web service should provide you with the root CA certificate directly, in a way that can’t be faked, preferably in person.
In the case where there is no communication (and this is not recommended), you can sometimes get the root CA certificate directly from the certificate chain, using keytool
from JDK 1.8:
keytool -printcert -sslserver playframework.com
which returns #2 as the root certificate:
Certificate #2
====================================
Owner: CN=GlobalSign Root CA, OU=Root CA, O=GlobalSign nv-sa, C=BE
Issuer: CN=GlobalSign Root CA, OU=Root CA, O=GlobalSign nv-sa, C=BE
To get the certificate chain in an exportable format, use the -rfc option:
keytool -printcert -sslserver playframework.com -rfc
which will return a series of certificates in PEM format:
-----BEGIN CERTIFICATE-----
...
-----END CERTIFICATE-----
which can be copied and pasted into a file. The very last certificate in the chain will be the root CA certificate.
Not all websites will include the root CA certificate. You should decode the certificate with keytool or with certificate decoder to ensure you have the right certificate.
Point the trust manager at the PEM file
Add the following into conf/application.conf
, specifying PEM
format specifically:
ssl-config {
trustManager = {
stores = [
{ type = "PEM", path = "/path/to/cert/globalsign.crt" }
]
}
}
This will tell the trust manager to ignore the default cacerts
store of certificates, and only use your custom CA certificate.
After that, WS will be configured, and you can test that your connection works with:
WS.url("https://example.com").get()
You can see more examples on the example configurations page.


CHECK THE COMPLEX INFO
Please, find here the information on the complex you have requested to be reused in your simulation submission. Make sure the data contained here matches the one corresponding to your simulation.
Information appearing in the ‘Residues assignment and protein coordinate sources’ section must be identical to the one concerning your simulation. Resname, Mol name, Num of mol and Type fields in the ‘Other Molecules in the Complex” section must match data in your simulation as well.
If a perfect match exists, please click the 'Check Protein Information' and 'Check Small Molecule Information' links at the bottom of the form to confirm matching of further system details. Otherwise, you have to submit your simulation as a new system from scratch by clicking the ‘New Submission’ button in the initial ‘Simulation Submission’ page and following the whole Submission index.


| GEOS SDK TechDocs
|
| 3.2 Patterns and Hatching
| 3.4 Masks
GrGetMixMode(), GrSetMixMode()
The kernel supports several mix modes. These modes control what will happen when something is drawn on top of something else. Normally when this occurs the new drawing covers up the old one. This is known as MM_COPY, since the new drawing is copied directly onto the graphics space.
There are many other mix modes available.
-
MM_COPY
- MM_COPY is the most common mix mode as well as the default. It draws the new drawing on top of the old as though the new drawing where on opaque paper--nothing of the old drawing shows through the region defined by the new drawing.
-
MM_CLEAR
- The region defined by the new drawing is blanked out. The color of the new drawing does not matter.
-
MM_SET
- The region defined by the new drawing is washed black. The color of the new drawing does not matter.
-
MM_INVERT
-
The region defined by the new drawing is inverted. The color value displayed will be the logical inverse of the old color. The color of the new drawing does not matter.
-
MM_NOP
- The old drawing remains; nothing is drawn of the new drawing. Just about the only thing likely to change is that the pen position will be updated.
-
MM_XOR
- The color value to display is calculated by taking the bitwise XOR of the new and old colors. If painting in white, this acts as a sort of reverse paint. Note that this bitwise XOR
is applied to the index numbers of the colors, not to their RGB values.
-
MM_OR
- The color value to display is calculated by taking the bitwise OR of the new and old colors. On a monochrome display, this corresponds to drawing on a clear plastic overlay. The OR operation is applied to the indexes of the colors as opposed to their RGB values.
-
MM_AND
- The color value to display is calculated by taking the bitwise AND of the new and old colors. Where either drawing is blank, the result will be blank. On a monochrome display, this results in a "clipping" effect. The AND operation is applied to the indexes of the colors.
GrGetMixMode()
returns the current drawing mode.
GrSetMixMode()
tells the system to use a new mode.
Note that the drawing modes that use logical operators to compute the color have some nice effects when used with the default system colors. Due to the values of the indexes of the gray colors, MM_OR and MM_AND used with the gray colors can be thought of as lightening and darkening operations. For instance, AND-ing C_LIGHT_GRAY together with C_LIGHT_RED color results in the darker C_RED.
When using drawing modes, it often pays to be aware of where a drawing command is drawing something as blank as opposed to where it isn't drawing at all. Filling a rectangular area of the screen with a black and white checkerboard pattern isn't exactly like drawing only the corresponding black squares. When using MM_COPY, the white areas of the checkerboard will overwrite whatever was underneath. When drawing a checkerboard with individual black squares, the background would show through no matter what background because there's nothing drawn between the squares.
| GEOS SDK TechDocs
|
| 3.2 Patterns and Hatching
| 3.4 Masks


Most elements on a webpage -- paragraphs, header, etc. -- are rectangular blocks of pixels. You can change the particular behaviors of these blocks by setting their display property to inline, inline-block, or block but they are still fundamentally blocks of pixels. Relative, absolute, and fixed positioning all move and pin these blocks in different ways.
Relative positioning seems to be one of the more commonly used types of positioning and it confused me for a while this week. The important thing to realize is that ‘relative position’ positions an element relative to where the element would naturally fall if no position property was set. You can see this by enabling ‘position: relative’ and then setting all the other positioning attributes to none. The element will be in the exact same place it was before you turned on any positioning.
Absolute positioning is the type to use when you want total control over where an element goes. You enable ‘position: absolute’ and then you set the positioning attributes to move the element exactly where you want it. Each position attribute value will move your block in relation to the next parent element with absolute positioning. If there is no such element the positioning will be relative to the html tag.
Fixed is the last type of positioning I learned about this week and seems to be one of the most novel. When ‘position: fixed’ is set, the element is positioned relative to the user’s screen. When you see nav bars which are glued at the top of your screen and float down with you as you scroll down, this has been accomplished by giving the element position fixed.


Softbank, Naver agree to merge Yahoo Japan and Line
Japanese operator Softbank and Korean internet group Naver have reached an agreement to merge their subsidiaries Yahoo Japan and messaging app Line. The deal is expected to create a new mobile and internet services giant to compete against international companies in the Japanese market.
The deal will take the form of a takeover offer by Naver and Softbank to take Line private and then merge it with Softbank's Z Holdings, which groups Yahoo Japan. Naver and Softbank will then each hold 50 percent in the merged group. They expect to sign a definitive agreement in December and complete the share exchange by next October, pending shareholder and regulatory approval.
The merger brings together Yahoo Japan's 140 million active users with Line's 82 million users in Japan and 104 million abroad. In addition to Yahoo's content and e-commerce properties and Line's messaging platform, both companies have been growing in payment services. They also see room for growth in advertising, exploiting the data accumulated from users, and significant synergies from joint marketing and development.


Personal Financing
$2000
per service
Bookkeeping, Annual Reports
Business Taxes
Audits, Accounting
Aonsulting and Accounting Solutions
CHOOSE PLAN
BACK


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State
Account Length
Area Code
International Plan
Voice Mail Plan
Number vmail Messages
Total Day Minutes
Total Day Calls
Total Day Charge
Total Evening Minutes
Total Evening Calls
Total Evening Charge
Total Night Minutes
Total Night Calls
Total Night Charge
Total International Minutes
Total International Calls
Total International Charge
No of Customer Service Calls


Goal model editor is used to create your own goal model very simply and quickly.
You can click the iuput list to edit the goal, quality, emotion, role and sub-goal. After that, you can click the add button to generate a tree structure of what you have edited. You can also import a XML file to generate a diagram. There are some buttons showing in the upper right, you can use these buttons to operate with your diagram. After saving the diagram, you can export the diagram.


ref
s about?Seen that ref
thingy before but what does it actually do?
A ref
(short for 'reference') points to some location in your instance data and binds to it. Whenever
that bound node changes the UI will follow.
A ref
is a path expression - it may have steps ...
The data
step does not need to be mentioned - it's always implicit to save typing.