| Overview | Module | Use | Devguide | Index |
| Methods' Summary | Attributes' Summary | Methods' Details | Attributes' Details |
| interface XStyleSettings |
|
| Methods' Summary | |
| addStyleChangeListener | registers a listener to be notified when the style settings change |
| removeStyleChangeListener | registers a listener to be notified when the style settings change |
| Attributes' Summary | |
| ActiveBorderColor | specifies the color of the border of active windows |
| ActiveColor | |
| ActiveTabColor | specifies the color of the active tab of a tab control |
| ActiveTextColor | specifies the text color for active UI components |
| ButtonRolloverTextColor | specifies the color to use for text on buttons which are hovered with the mouse |
| ButtonTextColor | specifies the color to use for text on buttons |
| CheckedColor | |
| DarkShadowColor | specifies the dark portion of the shadow to use for UI elements |
| DeactiveBorderColor | specifies the color of the border of inactive windows |
| DeactiveColor | |
| DeactiveTextColor | specifies the text color for inactive UI components |
| DialogColor | specifies the background color of dialogs |
| DialogTextColor | specifies the text color of dialogs |
| DisableColor | specifies the text color for disabled UI elements |
| FaceColor | |
| FaceGradientColor | |
| FieldColor | specifies the background color for dialog input controls |
| FieldRolloverTextColor | specifies the text color for dialog input controls which are hovered with the mouse |
| FieldTextColor | specifies the text color for dialog input controls |
| GroupTextColor | specifies the text color for dialog elements used for grouping other elements |
| HelpColor | specifies the background color for dialog elements displaying help content |
| HelpTextColor | specifies the text color for dialog elements displaying help content |
| HighlightColor | specifies the background color for UI elements which are highlighted |
| HighlightTextColor | specifies the text color for UI elements which are highlighted |
| InactiveTabColor | specifies the color of inactive tabs of a tab control |
| InfoTextColor | specifies the text color of dialog elements displaying some info text |
| LabelTextColor | specifies the text color of label elements in dialogs |
| LightColor | |
| MenuBarColor | specifies the background color of menu bars |
| MenuBarTextColor | specifies the text color of menu bars |
| MenuBorderColor | specifies the border color of menus |
| MenuColor | |
| MenuHighlightColor | specifies the background color of highlighted menu items |
| MenuHighlightTextColor | specifies the text color of highlighted menu items |
| MenuTextColor | |
| MonoColor | specifies the color to use for monochrome control elements such as flat borders of controls |
| RadioCheckTextColor | specifies the text color of radio buttons and check boxes |
| SeparatorColor | specifies the color of separators between UI elements |
| ShadowColor | specifies the color to use for UI elements |
| WindowColor | specifies the background color to use for non-dialog windows |
| WindowTextColor | specifies the text color to use for non-dialog windows |
| WorkspaceColor | specifies the background color to use for document workspaces |
| HighContrastMode | controls whether the an UI component should use a high-contrast mode |
| ApplicationFont | specifies the application font |
| HelpFont | specifies the help font |
| TitleFont | specifies the font to use for window titles |
| FloatTitleFont | specifies the font to use the title of floating windows |
| MenuFont | specifies the font to use for menus |
| ToolFont | specifies the font to use for tool elements |
| GroupFont | specifies the font for dialog elements used for grouping other elements |
| LabelFont | specifies the font for label controls |
| InfoFont | specifies the font of dialog elements displaying some info text |
| RadioCheckFont | specifies the font of radio buttons and check boxes |
| PushButtonFont | specifies the font of push buttons |
| FieldFont | specifies the font for dialog input controls |
| Methods' Details | |||||||
addStyleChangeListener
|
|||||||
removeStyleChangeListener
|
| Attributes' Details | |
ActiveBorderColor
|
|
ActiveColor
|
|
ActiveTabColor
|
|
ActiveTextColor
|
|
ButtonRolloverTextColor
|
|
ButtonTextColor
|
|
CheckedColor
|
|
DarkShadowColor
|
|
DeactiveBorderColor
|
|
DeactiveColor
|
|
DeactiveTextColor
|
|
DialogColor
|
|
DialogTextColor
|
|
DisableColor
|
|
FaceColor
|
|
FaceGradientColor
|
|
FieldColor
|
|
FieldRolloverTextColor
|
|
FieldTextColor
|
|
GroupTextColor
|
|
HelpColor
|
|
HelpTextColor
|
|
HighlightColor
|
|
HighlightTextColor
|
|
InactiveTabColor
|
|
InfoTextColor
|
|
LabelTextColor
|
|
LightColor
|
|
MenuBarColor
|
|
MenuBarTextColor
|
|
MenuBorderColor
|
|
MenuColor
|
|
MenuHighlightColor
|
|
MenuHighlightTextColor
|
|
MenuTextColor
|
|
MonoColor
|
|
RadioCheckTextColor
|
|
SeparatorColor
|
|
ShadowColor
|
|
WindowColor
|
|
WindowTextColor
|
|
WorkspaceColor
|
|
HighContrastMode
|
|
ApplicationFont
|
|
HelpFont
|
|
TitleFont
|
|
FloatTitleFont
|
|
MenuFont
|
|
ToolFont
|
|
GroupFont
|
|
LabelFont
|
|
InfoFont
|
|
RadioCheckFont
|
|
PushButtonFont
|
|
FieldFont
|
Copyright © 2013, The Apache Software Foundation, Licensed under the Apache License, Version 2.0. Apache, the Apache feather logo, Apache OpenOffice and OpenOffice.org are trademarks of The Apache Software Foundation. Other names may be trademarks of their respective owners.


Sculpting Zero Two - Darling in the Franxx
by YanSculptsYanSculpts writes:
Why can't Sculptors draw? I sculpted Zero Two while talking about this subject on my latest video, enjoy!
YanSculpts writes:
Why can't Sculptors draw? I sculpted Zero Two while talking about this subject on my latest video, enjoy!


The right pane allows you to find out the average query time for the XML Query with index used in the previous page. You can also see the execution time of the same query with and without index in a graph.
If you are interested in looking at the explain plan and see how the index is being used, follow the steps below.
Explain Snapshot
Run the following steps on the DB2 CLP window to view the explain snapshot. If you have already created the explain tables, skip to step #5.
PerformanceXQuery.sql
and replace '~~~SCHEMA~~~' with the Default Schema.PerformanceXQuery.sql
DBNAME
-1 -o explain_xmlquery_ind.out
. Replace DBNAME
with the database you are working on. The Explain Plan can be viewed in the output file explain_xmlquery_ind.out
.Click here to view the sample output of the Explain Access Plan : Sample Explain Access Plan
Total cost captured in access plan
Review the explain output and locate the Total Cost
right above the access graph. The sample plan above shows a total cost of 37.86.
Operation in access plan
The access plan shows the XISCAN operator scanning the XML document with reference to the INDEX
and a TBSCAN scanning the relational data and then joining the result
set of two operations.
XISCAN operator
This operation is performed for a single query predicate. Its evaluation narrows down the qualifying return set of rows IDs and XML node IDs by range scanning any associated index over XML data before accessing the base table. The use of an index can improve the performance of a query because the compiler determines whether and how to use index information to complete the query. This typically results in:


--- layout: post title: Stop Exception Notifications With The ZombieShotgun disqus_id: /2008/07/06/stop-exception-notifications-with-the-zombieshotgun/ categories: - heuristics - ruby-rails ---
I am all about knowing how to survive a zombie invasion â€“ as much as I am a firm believer of using the right tool for a given job. It can not be argued that killing zombies with a shotgun to the head is as natural a fit as peanut butter to chocolate. They simply just go together.
  My solution a few years back was to build my own ZombieShotgun module, see below.
The idea is simple, include the module and add this line to the very top of your filter chain before_filter :shoot_zombies
. Just like in real life, if rails detects a zombie attack, it will issue a 404 not found error in the beautiful rails syntax head :not_found
. I love it when code models the real world! Please note that there are a ton of better ways to accomplish user agent filtering, most notably, in your web server config... but that does not mean this is not a fun module to use.


LCS Tic-tac-toe
Play against the computer
Computer won!
New game
You: 😀
0
Computer: 🤖
0
Training
Learning rate:
0.05
Default reward:
Win reward:
Tie reward:
Lose reward:
Reward decrease rate:
0.1
Training cycles:
Train LCS
Statistics
Total training cycles:
0
Wins:
0.00 %
Ties:
0.00 %
Losses:
0.00 %
Advanced options
Rule set size:
0
Import rule set:
Open file
Export rule set
Download
Delete rule set:
Reset


--- layout: page title: Blog permalink: /blog/ --- {% comment %} Archive format lovingly ripped from Harry Roberts https://csswizardry.com/ {% endcomment %} {% for post in site.posts %} {% assign currentDate = post.date | date: "%Y" %} {% if currentDate != myDate %} {% unless forloop.first %}{% endunless %}


| AbstractExceptionFormatter |
Presents the exception of a Log Event.
|
| AbstractMessageFormatter<OUTPUT> |
|
| CauseFirstExceptionFormatter |
|
| ConsoleFormatting |
Returns ANSI colored strings unless unsupported.
|
| ConsoleJsonLogEventFormatter |
|
| ConsoleLogEventFormatter |
|
| ConsoleMessageFormatter |
|
| ExceptionFormatter |
Presents the exception of a Log Event as a nicely formatted textual
representation.
|
| JsonLogEventFormatter |
Used to format a LogEvent as JSON for stdout or network observers.
|
| LogEventFormatterBuilderFactory |
|
| MessageFormatter |
Output a message format with embedded message arguments.
|
| PatternLogEventFormatter |
|
| SourceCodeLookup |
Configure links to source code (for ExceptionFormatters that support it),
based on package names.
|
| TTLLLogEventFormatter |
A simple and convenient LogEventFormatter which outputs
Time, Thread, Level, Logger as well as the log message and stack trace.
|


Posts
- February 13, 2013 BuildAfrica Reboot
- June 12, 2012 mHealth: Time to get Social!
- January 5, 2011 M4D Tech Trends 2011: What to expect and hope for
- April 29, 2010 I'm with Coco! My thoughts on being named to the Time 100 List
- August 15, 2009 William Kamkwamba Windmill Maker - Maker Faire Africa 2009
- August 2, 2009 Africa Ready to Code
- July 9, 2009 Introducing RapidResponse a mHealth Platform built with RapidSMS
- June 15, 2009 Rethinking the term "Solar Systems"
- June 9, 2009 Quick Hits {20090610}
- May 14, 2009 MVP ICT "Village Network" Talk
- May 3, 2009 Off-Grid Solar Calculator
- March 16, 2009 Pictures from Mali
- March 8, 2009 Toys from Trash
- February 25, 2009 Leveraging Internet with Radio
- February 6, 2009 Offline Wikipedias
- February 2, 2009 Google Gears = Offline Gmail = Killer African Web App
- November 10, 2006 The Geekcorps CanTV
- June 25, 2005 Cultural Iceberg


A hotel is an establishment that provides paid lodging on a short-term basis. Facilities provided may range from a modest-quality mattress in a small room to large suites with bigger. Higher-quality beds, a dresser, a refrigerator and other kitchen facilities, upholstered chairs, a flat screen television, and en-suite bathrooms. Small, lower-priced hotels may offer only the most basic guest services and facilities.
Larger, higher-priced hotels may provide additional guest facilities such as a swimming pool, business centre (with computers, printers, and other office equipment), childcare, conference and event facilities, tennis or basketball courts, gymnasium, restaurants, day spa, and social function services.
Higher-quality beds, a dresser, a refrigerator and other kitchen facilities, upholstered chairs, a flat screen television, and en-suite bathrooms. Small, lower-priced hotels may offer only the most basic guest services and facilities.
A hotel is an establishment that provides paid lodging on a short-term basis. Facilities provided may range from a modest-quality mattress in a small room to large suites with bigger.


b9jTest - A wrapper around YUI Test to make simple testing quick and easy
b9jTest(function(test) {
test.areEqual("xyzzy", "xyzzy");
test.areEqual("apple", "apple");
test.like(/banana/, "banana");
});
YUI 2.3.6
b9jTest is a convenience package for running tests. It is comprised of b9jTest.js and b9jTest.css, which include every YUI and b9j component you need to run tests.
The following is a functioning example of b9jTest in action:

<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>b9jTest example</title>
<link rel="stylesheet" type="text/css" href="http://appengine.bravo9.com/b9j/b9jTest.css">

Try this example: http://appengine.bravo9.com/b9j/documentation/b9jTest-example.html
Run the given $function with a tester object as the first argument
b9jTest(function(test) {
test.areEqual( ... )
...
});
In order to report test results, b9jTest expects to be run in an HTML document that includes an element with the id of "testLogger" wrapped in the "yui-skin-sam" CSS skin:

The following test functions are available on passed in tester object.
Most of these are wrappers around functions found in the YAHOO.util.Assert package. A detailed description of their workings can be found at: http://developer.yahoo.com/yui/docs/YAHOO.util.Assert.html
An alias for areEqual
» YAHOO.util.Assert.areNotEqual
An alias for areNotEqual
The test passes if $value matches $re (which is a regular expression)
test.like(/xyzzy/, "applexyzzy")
The test passes if $value does NOT match $re (which is a regular expression)
test.unlike(/xyzzy/, "banana")
» YAHOO.util.Assert.areNotSame
» YAHOO.util.Assert.isFunction
» YAHOO.util.Assert.isUndefined
» YAHOO.util.Assert.isNotUndefined
b9j - A JavaScript toolkit
Robert Krimen <robertkrimen at gmail.com>
http://bravo9.com
Available as part of b9j: b9j-latest.zip
You can contribute or fork this project via GitHub:
http://github.com/robertkrimen/b9j/tree/master
git clone git://github.com/robertkrimen/b9j.git
Copyright 2008 Robert Krimen
Code licensed under the BSD License: http://appengine.bravo9.com/b9j/documentation/license.txt


{% extends "base.html" %} {% block content %}
The login link you just used is either incorrect or expired.
Please use the form below to request a fresh login link:
Please enter your email address. Next, we'll send you an email with log-in instructions!


Crude protein patterns by CBB staining (A) and the Venn diagrams showing the overlap of identified proteins in individual biological replicate in control and TNFα treatment (B). The summary of the non-redundant proteins identified between control and TNFα treatment was represented in (C).


| Modifier and Type | Method and Description |
|---|---|
static java.util.Optional<Language> |
of(java.util.Locale locale)
Returns an
Optional that contains the Language for the given Locale
or an empty Optional if there is no Language associated with the language
obtained from the given Locale . |
static java.util.Optional<Language> |
of(java.lang.String language,
java.lang.String country)
Returns an
Optional that contains the Language for the given language
and country codes or an empty Optional if there is no Language
associated with the specified language and country codes. |
java.lang.String |
toString()
Returns a string representation of the current language in format:
|
static Language |
valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name.
|
static Language[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final Language AMHARIC
public static final Language ARABIC
public static final Language BULGARIAN
public static final Language BENGALI
public static final Language CATALAN
public static final Language CZECH
public static final Language DANISH
public static final Language GERMAN
public static final Language GREEK
public static final Language ENGLISH_US
public static final Language ENGLISH_UK
public static final Language SPANISH_LATIN_AMERICA
public static final Language SPANISH_SPAIN
public static final Language ESTONIAN
public static final Language PERSIAN
public static final Language FINNISH
public static final Language FILIPINO
public static final Language FRENCH
public static final Language GUJARATI
public static final Language HEBREW
public static final Language HINDI
public static final Language CROATIAN
public static final Language HUNGARIAN
public static final Language INDONESIAN
public static final Language ITALIAN
public static final Language JAPANESE
public static final Language KANNADA
public static final Language KOREAN
public static final Language LITHUANIAN
public static final Language LATVIAN
public static final Language MALAYALAM
public static final Language MARATHI
public static final Language MALAY
public static final Language NORWEGIAN
public static final Language DUTCH
public static final Language POLISH
public static final Language PORTUGUESE_BRAZIL
public static final Language PORTUGUESE_PORTUGAL
public static final Language ROMANIAN
public static final Language RUSSIAN
public static final Language SLOVAK
public static final Language SLOVENIAN
public static final Language SERBIAN
public static final Language SWEDISH
public static final Language SWAHILI
public static final Language TAMIL
public static final Language TELUGU
public static final Language THAI
public static final Language TURKISH
public static final Language UKRAINIAN
public static final Language VIETNAMESE
public static final Language CHINESE
public static final Language CHINESE_TAIWAN
public static Language[] values()
for (Language c : Language.values()) System.out.println(c);
public static Language valueOf(java.lang.String name)
name
- the name of the enum constant to be returned.java.lang.IllegalArgumentException
- if this enum type has no constant with the specified namejava.lang.NullPointerException
- if the argument is nullpublic static java.util.Optional<Language> of(java.util.Locale locale)
Optional
that contains the Language
for the given Locale
or an empty Optional
if there is no Language
associated with the language
obtained from the given Locale
.public static java.util.Optional<Language> of(java.lang.String language, java.lang.String country)
Optional
that contains the Language
for the given language
and country
codes or an empty Optional
if there is no Language
associated with the specified language
and country
codes.
Use instead of of(Locale)
if there is a need to pass the new language
codes instead of the old ones, because Locale
internally converts the new language
code passed to the constructor to the old one. There is a chance not to find a language for
an old code, so if you want to be sure that the passed locale will not be converted, use this
method with the required language and country codes.
A set of the new language codes that will be converted to the old ones in the Locale
are specified in Locale.Locale(String)
.
public java.lang.String toString()
<language code>SEPARATOR<country code>
where SEPARATOR
is a platform dependent symbol (either "_" or "-").toString
in class java.lang.Enum<Language>


description = "Homepage"
[employSearch]
[employJobs]
mode = "all"
==
{% partial 'site/head' %}
{% partial 'site/nav' %}
{% partial '_homepageIntro' %}
Job Title
Salary: 100 - 500
Location: Johor
View Job
- Public Service
- Training
- Security & Safety
- Banking
- Financial Services
- Public Service
- Training
- Security & Safety
- Banking
- Financial Services
- Public Service
- Training
- Security & Safety
- Banking
- Financial Services
- Kota Bharu
- Kuala Lumpur
- Klang
- Kampung Baru Subang
- Johor Bahru
- Kota Bharu
- Kuala Lumpur
- Klang
- Kampung Baru Subang
- Johor Bahru
- Kota Bharu
- Kuala Lumpur
- Klang
- Kampung Baru Subang
- Johor Bahru
{% page %}
{% partial 'site/footer' %}


|
My Project
|
#include "common.h"
Go to the source code of this file.
Functions | |
| bool | is_Equal_Zero (float a) |
| void | drawtext2 (const char *text, int length, int x, int y) |
| void | face_detection () |
| void | draw_wireframe () |
| void | draw4 () |
| void | display4 () |
| void | specialKeys4 (int key, int x, int y) |
| void | edge_transformations1 () |
| void | get_coordinates1 () |
| void | get_edge_matrix () |
| void | call_2D_t0_3D (int argc, char **argv) |
Variables | |
| int | windowPosX4 =640 |
| Opening window Xposition. More... | |
| int | windowPosY4 =480 |
| Opening window Yposition. More... | |
| int | windowWidth4 = 50 |
| Opening window Width. More... | |
| int | windowHeight4 =50 |
| Opening Window Height. More... | |
| int | number_of_points_front =0 |
| Total number of points in front view. More... | |
| int | number_of_points_top =0 |
| Total number of points in top0 view. More... | |
| int | number_of_points_side =0 |
| Total number of points in side view. More... | |
| int | number_of_points1 |
| Total number of points in 3D object. More... | |
| int | tEdges |
| Number of edges in top view. More... | |
| int | fEdges |
| Number of edges in top view. More... | |
| int | sEdges |
| Number of edges in top view. More... | |
| float | Front [100][3] |
| Front View vertex Matrix : (index,x,y) More... | |
| float | Top [100][3] |
| Front View vertex Matrix : (index,x,z) More... | |
| float | Side [100][3] |
| Front View vertex Matrix : (index,z,y) More... | |
| int | edges_front [4950][2] |
| Edge Matrix between points in front view. More... | |
| int | edges_side [4950][2] |
| Edge Matrix between points in side view. More... | |
| int | edges_top [4950][2] |
| Edge Matrix between points in top view. More... | |
| int | edges_bin_front [100][100] |
| Binary edge matrix for front view. More... | |
| int | edges_bin_side [100][100] |
| Binary edge matrix for side view. More... | |
| int | edges_bin_top [100][100] |
| Binary edge matrix for top view. More... | |
| float | final_vertices1 [100][3] |
| Final 3D coordinates. More... | |
| int | final_edges1 [100][100] |
| Binary edge matrix for 3D object. More... | |
| bool | fullScreenMode = true |
| Whether the window is full screen or not. More... | |
| float | rotX =0 |
| Angle of rotation about X axis. More... | |
| float | rotY =0 |
| Angle of rotation about Y axis. More... | |
| int | points_on_face [30] |
| Points on each face generated. More... | |
| int | edges_count =0 |
| Number of edges in that particular face generated. More... | |
| int | face_check [100][100] |
| Variable to keep a track of which edges have been transversed already. More... | |
| float | epsilon = 0.01f |
| Epsilon to compare floating point numbers. More... | |
| int | number_of_faces_improv =0 |
| Total number of faces generated by the program. More... | |
| int | edges_count_matrix [500] |
| Contains number of eges_count for each face generated. More... | |
| int | all_faces [500][30] |
| Master matrix containing index of points on each face generated. More... | |
| void call_2D_t0_3D | ( | int | argc, |
| char ** | argv | ||
| ) |
Acts like main function (Calling GLUT and self-made fnctions)
Definition at line 377 of file 2D_to_3D.cpp.
| void display4 | ( | ) |
Callback handler for window re-paint event
Definition at line 233 of file 2D_to_3D.cpp.
| void draw4 | ( | ) |
Draws the 3D object from vertex, edge matrix and face detection algorithm
Definition at line 205 of file 2D_to_3D.cpp.
| void draw_wireframe | ( | ) |
draws the wire-frame of the 3D object
Definition at line 190 of file 2D_to_3D.cpp.
| void drawtext2 | ( | const char * | text, |
| int | length, | ||
| int | x, | ||
| int | y | ||
| ) |
Function to include text in GL Window
Definition at line 89 of file 2D_to_3D.cpp.
| void edge_transformations1 | ( | ) |
To get binary edge matrix for each view
Definition at line 306 of file 2D_to_3D.cpp.
| void face_detection | ( | ) |
Function to generate face with help of edges found and points input
Definition at line 111 of file 2D_to_3D.cpp.
| void get_coordinates1 | ( | ) |
Get 3D coordinate matrix from 2D coordinate matrices
Definition at line 343 of file 2D_to_3D.cpp.
| void get_edge_matrix | ( | ) |
To get 3D edge matrix(binary) from 2D edge matrices(binary)
Definition at line 365 of file 2D_to_3D.cpp.
| bool is_Equal_Zero | ( | float | a | ) |
Function which tells whether a floating number is within epsilon distance of 0 or not
Definition at line 75 of file 2D_to_3D.cpp.
| void specialKeys4 | ( | int | key, |
| int | x, | ||
| int | y | ||
| ) |
Rotation of object via arrow keys, toggle between full screen mode and window mode as well as zoom in/zoom out the object
Definition at line 260 of file 2D_to_3D.cpp.
| int all_faces[500][30] |
Master matrix containing index of points on each face generated.
Definition at line 73 of file 2D_to_3D.cpp.
| int edges_bin_front[100][100] |
Binary edge matrix for front view.
Definition at line 44 of file 2D_to_3D.cpp.
| int edges_bin_side[100][100] |
Binary edge matrix for side view.
Definition at line 46 of file 2D_to_3D.cpp.
| int edges_bin_top[100][100] |
Binary edge matrix for top view.
Definition at line 48 of file 2D_to_3D.cpp.
| int edges_count =0 |
Number of edges in that particular face generated.
Definition at line 63 of file 2D_to_3D.cpp.
| int edges_count_matrix[500] |
Contains number of eges_count for each face generated.
Definition at line 71 of file 2D_to_3D.cpp.
| int edges_front[4950][2] |
Edge Matrix between points in front view.
Definition at line 38 of file 2D_to_3D.cpp.
| int edges_side[4950][2] |
Edge Matrix between points in side view.
Definition at line 40 of file 2D_to_3D.cpp.
| int edges_top[4950][2] |
Edge Matrix between points in top view.
Definition at line 42 of file 2D_to_3D.cpp.
| float epsilon = 0.01f |
Epsilon to compare floating point numbers.
Definition at line 67 of file 2D_to_3D.cpp.
| int face_check[100][100] |
Variable to keep a track of which edges have been transversed already.
Definition at line 65 of file 2D_to_3D.cpp.
| int fEdges |
Number of edges in top view.
Definition at line 26 of file 2D_to_3D.cpp.
| int final_edges1[100][100] |
Binary edge matrix for 3D object.
Definition at line 53 of file 2D_to_3D.cpp.
| float final_vertices1[100][3] |
Final 3D coordinates.
Definition at line 51 of file 2D_to_3D.cpp.
| float Front[100][3] |
Front View vertex Matrix : (index,x,y)
Definition at line 31 of file 2D_to_3D.cpp.
| bool fullScreenMode = true |
Whether the window is full screen or not.
Definition at line 55 of file 2D_to_3D.cpp.
| int number_of_faces_improv =0 |
Total number of faces generated by the program.
Definition at line 69 of file 2D_to_3D.cpp.
| int number_of_points1 |
Total number of points in 3D object.
Definition at line 22 of file 2D_to_3D.cpp.
| int number_of_points_front =0 |
Total number of points in front view.
Definition at line 16 of file 2D_to_3D.cpp.
| int number_of_points_side =0 |
Total number of points in side view.
Definition at line 20 of file 2D_to_3D.cpp.
| int number_of_points_top =0 |
Total number of points in top0 view.
Definition at line 18 of file 2D_to_3D.cpp.
| int points_on_face[30] |
Points on each face generated.
Definition at line 61 of file 2D_to_3D.cpp.
| float rotX =0 |
Angle of rotation about X axis.
Definition at line 57 of file 2D_to_3D.cpp.
| float rotY =0 |
Angle of rotation about Y axis.
Definition at line 59 of file 2D_to_3D.cpp.
| int sEdges |
Number of edges in top view.
Definition at line 28 of file 2D_to_3D.cpp.
| float Side[100][3] |
Front View vertex Matrix : (index,z,y)
Definition at line 35 of file 2D_to_3D.cpp.
| int tEdges |
Number of edges in top view.
Definition at line 24 of file 2D_to_3D.cpp.
| float Top[100][3] |
Front View vertex Matrix : (index,x,z)
Definition at line 33 of file 2D_to_3D.cpp.
| int windowHeight4 =50 |
Opening Window Height.
Definition at line 14 of file 2D_to_3D.cpp.
| int windowPosX4 =640 |
Opening window Xposition.
Definition at line 8 of file 2D_to_3D.cpp.
| int windowPosY4 =480 |
Opening window Yposition.
Definition at line 10 of file 2D_to_3D.cpp.
| int windowWidth4 = 50 |
Opening window Width.
Definition at line 12 of file 2D_to_3D.cpp.


Create an account
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Create an account with Facebook
Or with your email:
{{#redirect}}
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.


{{ define "main" }}
Either search for a person's name, or search for a type of person to get started. Try searching for Aaron or Baritone, for example.


Data sets and functions for chi-squared Hardy-Weinberg and case-control association tests of highly polymorphic genetic data [e.g., human leukocyte antigen (HLA) data]. Performs association tests at multiple levels of polymorphism (haplotype, locus and HLA amino-acids) as described in Pappas DJ, Marin W, Hollenbach JA, Mack SJ (2016) <doi:10.1016/j.humimm.2015.12.006>. Combines rare variants to a common class to account for sparse cells in tables as described by Hollenbach JA, Mack SJ, Thomson G, Gourraud PA (2012) <doi:10.1007/978-1-61779-842-9_14>.
| Version: | 2.1 |
| Depends: | R (≥ 3.3.0) |
| Imports: | XML, httr, haplo.stats, parallel, knitr, rmarkdown |
| Published: | 2018-02-08 |
| Author: | Derek Pappas, Steve Mack, Jill Hollenbach |
| Maintainer: | Steve Mack <sjmack at chori.org> |
| BugReports: | https://github.com/IgDAWG/BIGDAWG/issues |
| License: | GPL (≥ 3) |
| URL: | http://tools.immunogenomics.org/, https://github.com/IgDAWG/BIGDAWG |
| NeedsCompilation: | no |
| Materials: | NEWS |
| CRAN checks: | BIGDAWG results |
| Reference manual: | BIGDAWG.pdf |
| Vignettes: |
BIGDAWG GLSconvert |
| Package source: | BIGDAWG_2.1.tar.gz |
| Windows binaries: | r-devel: BIGDAWG_2.1.zip, r-release: BIGDAWG_2.1.zip, r-oldrel: BIGDAWG_2.1.zip |
| OS X binaries: | r-release: BIGDAWG_2.1.tgz, r-oldrel: BIGDAWG_2.1.tgz |
| Old sources: | BIGDAWG archive |
Please use the canonical form https://CRAN.R-project.org/package=BIGDAWG to link to this page.


{{ post.excerpt }}
[Read More]
{{ post.title }}
{% if post.subtitle %}{{ post.subtitle }}
{% endif %}
{% if post.image %}
{% endif %}
{% if post.tags.size > 0 %}
{% endif %}
--- layout: page title: Research publications subtitle: Here is a list of my research publications, each with a summary and link to full text. use-site-title: true --- You can also get the publication on my ResearchGate profile. My CV/Resume and skills also give an idea of my work (beside design and woodworking ).


Celebrate The Really First Icons That Have Been Uploaded To The Garden
Before launching we have sent the invitations to our favorite designers around the world. Fortunately, we have received a lot of quality icon designs for our garden two weeks before publishing the site.


7 writes to inheritMembers
System.Management.Automation (7)
engine\TypeTable.cs (7)
3448
inheritMembers
= memberSetData.InheritMembers
3477
inheritMembers
= true,
3510
inheritMembers
= true,
3530
inheritMembers
= true,
3551
inheritMembers
= true,
3583
inheritMembers
= true,
3603
inheritMembers
= true,
1 reference to inheritMembers
System.Management.Automation (1)
engine\MshMemberInfo.cs (1)
3202
public bool InheritMembers => this.
inheritMembers
;


|
Selected Projects
Java Compiler
Course Project in CS335 under guidance of Prof. S K Agarwal (January - April 2013)
Built a compiler for Java Programming language using lex/yacc with MIPS assembly as the target.
Implemented object oriented features such as classes, objects, type checking, constructors/destructors, function overloading, access specifiers, polymorphism, etc.
Hostel Management System
Course Project in CS315 under guidance of Prof. Harish Karnick (January - April 2013)
Developed a web portal using Apache/PHP as the frontend and MySQL as the backend to cater to various affairs of hostel.
Implemented a separate sub-system for an administrator than a user.
Incorporated features of book club, washerman transaction, complaint register, canteen & mess transaction for a user.
Implementation of Onion Routing
Course Project in CS425 under guidance of Prof. Dheeraj Sanghi (October - November 2012)
Extension of PintOS
Course Project in CS330 under guidance of Prof. Subhajit Roy (August - November 2012)
Exteded the existing PintOS to support basic OS functionalities.
Implemented features of virtual memory, POSIX message queues, multithreaded programming and file system handling.
Interpreter for Declarative Sequential Language
Course Project in CS350 under guidance of Prof. Satyadev Nandakumar (August - November 2012)
Developed an interpreter in Mozart Oz environment for Declarative Sequential Langauge.
Implemented Semantic Stack and Single Store Assignment to output sequence of execution states given a code as input.
Implementation of a simplified CPU on FPGA unit
Course Project in CS220 under guidance of Prof. Amey Karkare (July - October 2011)
Fabricated a 4-bit processor implementing ALU, Processor and Register file.
Used BSV (BlueSpec System Verilog) to implement the hardware code on FPGA.
|


zNear .01
3
zFar 3
50
fov 10
170
aspect 0.5
2
Nearest
Linear
MipMap Nearest
MipMap Linear
Oops ... your browser doesn't support the HTML5 canvas element


Licenses¶
LibID¶
Copyright (C) 2018, Stan J. Zhang<EMAIL_ADDRESS>and Stephan A. Kollmann. All rights reserved.
Licensed under the Apache License, Version 2.0 (the “License”); you may not use this file except in compliance with the License. You may obtain a copy of the License at
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an “AS-IS” BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
Gurobi¶
Androguard¶
Copyright (C) 2012 - 2016, Anthony Desnos (desnos at t0t0.fr) All rights reserved.
Licensed under the Apache License, Version 2.0 (the “License”); you may not use this file except in compliance with the License. You may obtain a copy of the License at
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an “AS-IS” BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
DAD¶
Copyright (C) 2012 - 2016, Geoffroy Gueguen (geoffroy dot gueguen at gmail dot com) All rights reserved.
Licensed under the Apache License, Version 2.0 (the “License”); you may not use this file except in compliance with the License. You may obtain a copy of the License at
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an “AS-IS” BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
Datasketch¶
The MIT License (MIT)
Copyright (c) 2015 ekzhu
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
NumPy¶
Copyright © 2005-2018, NumPy Developers. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. Neither the name of the NumPy Developers nor the names of any contributors may be used to endorse or promote products derived from this software without specific prior written permission.
NetworkX¶
NetworkX is distributed with the BSD license.
Copyright (C) 2004-2012, NetworkX Developers Aric Hagberg<EMAIL_ADDRESS>Dan Schult<EMAIL_ADDRESS>Pieter Swart<EMAIL_ADDRESS>All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
- Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
- Neither the name of the NetworkX Developers nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
 IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
glob2¶
Copyright (c) 2008, Michael Elsdörfer <http://elsdoerfer.name> All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
- Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.


The Math course series are designed to teach students the fundamentals within the 5 major areas of mathematics: Algebra, Geometry, Combinatorics, Probability and Number Theory. We decompose those subject areas into interconnected modules and adjust difficulty level to best suit the students’ abilities. In addition, the course puts a heavy emphasis on problem solving techniques which we believe is essential even beyond the realm of mathematics. We talk about the three levels of problem solving: strategies, tactics and tools and motivate students to be perseverance and creative when facing challenging problems.
The science course series are designed to teach students the fundamentals of various science subjects including Physics, Chemistry and Biology. The courses focus both on theory and practical calculations as well as laboratory explorations that uncover the scientific inquiry process that will help students solve future problems in their academic life. Another unique aspect of our science course is we try to bring the real-world application into basic concept learning: how these principles help shape the world today and how you can further contribute to the particular area of interest.
The Artificial Intelligence Course Series introduces students to the rapidly advancing world of machine learning and Artificial Intelligence (AI). From foundational learning models, computer vision, and natural language, students will learn the fundamental theories and mathematics behind cutting edge algorithms and applications that drive AI today and in the future. Our future AI engineers will learn practical lessons and best practices for building machine learning and AI solutions and complete self-directed AI projects either in a year-long school curriculum setting or a 2-week intensive camp.
Effective learning starts with a problem and the curiosity to solve this problem. The ability to quantify intuitions and observations and apply tools to solving real-life problems is essential across all fields. Therefore, we want to teach problem solving skills while using math and science related subjects as vehicles; in particular, we want to use recent, real-life examples from different fields, mesh traditional techniques with modern tools, and supervise students doing hands-on projects. We hope the students will continue applying these skills to problems outside of the areas we teach throughout their lives.
Logical thinking is the cornerstone of any science subject. It teaches students that knowledge is fluid and builds on itself. It also helps students get more engaged in their own learning processes. We encourage students to understand and make connections between different concepts to develop logical reasoning.
Just as problem solving skills and reasoning, critical thinking is another skill that will benefit our students well beyond these subjects. It promotes creativity, enhances language and presentation skills and is crucial for self-reflection. We use authentic inquiry, project based learning and integrated studies to develop our students’ critical and independent thinking skills.
Math and science are beautiful and self-discovery is a joy that every student should get to experience. While there is no practical application of a Monet or a Mozart, no one would detract from the worth of these masterpieces. In the same way, STEM subjects can also be viewed as an art form, a body of majestic work worthy of admiration and enlightenment. We want our students to see them not only as a means to an end but also as an end in itself, to develop long lasting interests and curiosity for any subjects that suit their own interests.
AI Subject Lead
Ph.D in electrical engineering from Stanford. ML and AI engineer at Notable
AI Subject Expert
Associate Professor in the Operations Research and Statistics group at MIT Sloan School of Management
AI Subject Expert
Ph.D in Statistics from Stanford. Data scientist and manager at Twitter, Netflix and Tinder.
Math Subject Lead
Ph.D in Finance from Stern school of NYU.
Math Subject Expert
Ph.D in operations research from MIT. Principal research scientist at Amazon. CMO Gold Medalist.
Math Subject Expert
Ph.D in management science and engineering from Stanford. Tech lead at Google. CMO silver medalist.
Science Subject Lead
Ph.D candidate at Statistics department at Stanford. Senior scientist at Sirius XM/Pandora.
Science Subject Expert
Lecturer at UC Berkeley. Research associate to National Research of Italy
Science Subject Expert
Ph.D in material science from Stanford. Professor at Nanjing Univerisity
We also work with instructional designers, ed tech specialists and multimedia artists to co-create the course content.


PETSc components provide the functionality required for many parallel solutions of PDEs.
- Vec
-
Provides the vector operations required for setting up and
solving large-scale linear and nonlinear problems. Includes easy-to-use
parallel scatter and gather operations, as well as special-purpose code
for handling ghost points for regular data structures.
- Mat
-
A large suite of data structures and code for the manipulation of
parallel sparse matrices. Includes four different parallel matrix
data structures, each appropriate for a different class of problems.
- PC
-
A collection of sequential and parallel preconditioners,
including (sequential) ILU(k), LU, and (both sequential and parallel)
block Jacobi, overlapping additive Schwarz methods and structured MG.
- KSP
-
Parallel implementations of many popular Krylov subspace
iterative methods, including GMRES, CG, CGS, Bi-CG-Stab, two variants
of TFQMR, CR, and LSQR. All are coded so that they are immediately
usable with any preconditioners and any matrix data structures,
including matrix-free methods.
- SNES
-
Data-structure-neutral implementations of Newton-like
methods for nonlinear systems. Includes both line search and trust
region techniques with a single interface. Employs by default the above
data structures and linear solvers. Users can set custom monitoring
routines, convergence criteria, etc.
- TS
-
Code for the time evolution of solutions of PDEs. In
addition, provides pseudo-transient continuation techniques for
computing steady-state solutions.


The official Bootstrap icon font, featuring 160 glyphs from Glyphicons, ready for use in any Bootstrap project. Includes support for IE8+.
Download from GitHubCopy over all the font files to a /fonts
directory near your CSS.
You have two options for enabling the fonts in your project: vanilla CSS or source LESS. For vanilla CSS, just include the compiled CSS file from the /css
in the repository.
For LESS, copy over the .less files from /less
into your existing Bootstrap directory. Then import it into bootstrap.less
via @import "bootstrap-glyphicons.less";
. Recompile when ready.
After you've added the fonts and CSS, you can get to using the icons. For example,
.


I could immediately relate to the kitchen vs table idea.  Versus moving into a spare room in someones house like I'll probably be doing for phase 1 and beyond. Living with roomates where nobody owns the house and everyone pays the same forms a atmosphere of equality that can change a little if someone has lived there longer or has a bigger room. But everyone shares responsibilities. Renting a room immediately makes you feel smaller. But you also feel a less resonsibility in return. If a pipe breaks then the owner fixes it. The same feeling applies to working for a business or starting your own. I definitely understand what is being said in the video. Unfortunately I too often feel like I'm in a restaurant if I don't feel as though I'm an equal. I'll need to put in effort to be part of this tiny temporary community so we can learn and grow successfully.
I would definitely place myself on the side of feeling like an imposter. I have no doubt I can learn the material but I have absolutely no background and I'm a true beginnner. Until I meet or becomoe aware of others like me, I feel like the feeling probably won't go away. I'm confident that there will be times when I understand things that others do not. I'm looking forward to this because if I can help them maybe they can help me.
One thing that has always been difficult for me is to be social when things have not clicked. Instead I become withdrawn so that I can absorb the information. If I don't understand something that is different. I will ask. But so far I haven't really gotten stuck but I haven't felt that mental release where I can talk about things. I'm basically not sure what to say at the moment. When I start running into problems I hope to reach out to others. And if something has clicked for me I hope to help others.
I watched the video all the way through and one thing I definitely do not expect is to land a high paying job right after. I hopefully will have enough skills to land a job in the tech field within a reasonable amount of time. Not having a huge expectation creates less stress. I'm very nervous about DBC. For some reason I feel like everyone else is already a computer programmer while I barely know how to copy and paste a file. This is true by the way. I just bought a Mac for this course 2 days ago. I'm learning the material on a foreign operating system.


Resizeable matrix (default)
Horizontally resizeable matrix (resize='horizontal')
Fixed size matrix (resize='none')
Readonly matrix


Welcome to Daruma Tech’s Museum Tour Kiosk prototype. This web application presents 3D models and scenes from the National Historic Landmark that is Miami’s Vizcaya Museum.
Which would you like to see first?


Updated upstream ======= >>>>>>> Stashed changes
Need help from the Tech and Digital Team?
Select whichever option is closest to what you're after
<<<<<<< Updated upstreamFind us on Slack at #z-tech_support.
=======Find us on Slack at #z-tech_support.


Notes
Zsh is the only shell that supports Redo, but
unfortunately, it's not bound by default. To use the shortcut listed here, you need to add the
following to your ~/.zshrc
file:
bindkey "^[_" redo
If you are using
Prezto's
editor module, then this is included automatically.
This mod supports English and Finnish keyboards. If you want to use a different keyboard
layout, please download
the source code and modify
terminal_undo_redo.json.erb
.


This module extends the Titanium TiUIWebView to allow custom buttons in UIMenuController.
To access this module from JavaScript, you would do the following:
var PopupMenuWeb = require("com.mywebrank.popupmenuweb");
The module provides no public api. This module extends the Titanium TiUIWebView.
Fired when the user select text on the webview.
See example.
Please direct all questions, feedback, and concerns to<EMAIL_ADDRESS>Guti<EMAIL_ADDRESS>Copyright 2013 Guti, MyWebRank. Please see the LICENSE file included in the distribution for further details.


--- layout: default title: AndyMOTE Server ---
Pi based Server
You will need a Monitor, a Keyboard and cables capable of connecting these items to your Raspberry Pi unless you intend to connect using ssh (see below)
Download and install Raspian Stretch-Lite or Raspian Buster-Lite to your SD Card. Note that this article will not work with Raspian-Jessie.
Once Raspian Lite is installed on your SD Card and before you move the card to your Raspberry Pi; mount the card on your PC.
If you wish to connect using ssh, create an empty file /boot/ssh (this enables SHH on the server). You can also configure ethernet static addressing, at this stage, if desired, as described below.
Next, make the following edits to file /boot/config.txt:
The following settings might be better for you if using a tv to display:
For guidance on hdmi settings please visit here.
Pi3 based Server
First, insert your pre-prepared SD Card into the Raspberry Pi.
Put the Raspberry Pi into it's case. I had an issue that the ENER314-IR Infra Red Controller interfered with the Pibow case so did not use two of the pieces. Ensure that the LEDs on the ENER314-IR are not obstructed (Modify case if necessary)
Next, plug the Energenie ENER314-IR Infra Red Controller into the Raspberry Pi (see picture).
Then, connect the Raspberry Pi to keyboard (using USB connector) and monitor (using HDMI connector... Adapters may be necessary).
Finally, power up and wait for the unit to boot.
If you are using a Raspberry Pi 1 you should overclock to Turbo setting.
In a terminal on the Raspberry Pi, issue the command
Select the option Overclock, a message informing you about the dangers of overclock appears
Choose the Turbo option (1000MHz). A message informing you of the change appears
Choose Finish, a message will ask you if you want to restart,
Restart and wait for the unit to boot up.
Update & upgrade your installation & install LIRC using the commands.
The installation of lirc (above) will fail. Don't panic. Do this.
Update the following lines in /etc/lirc/lirc_options.conf:
Finish installation of LIRC (It should not error this time):
Create file /etc/lirc/lircd.conf and make it look like this:


This is a simple demo of replacing modal browser dialogs with HTML. To see how it works, see the source code in custom-dialog.js
Try creating new variables, creating variables with names already in use, or deleting multiple blocks on the workspace.


You can use #BOARD to get premium two way interactive whiteboard experience. You can do it any where any time!
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Hi, I'm Daniel, 29 yro from Herzliya. I love designing and building web applications. Pizza is one of my greatest passions in life 🍕 Whole you need in life is JS and pizza


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Estimated Yield Based On the Current Climatic Conditions
Estimated Crop Yield As per Climate
Crop Advisory As Per Kenya Seed Company
| Crop | Raifall Requirement/year | Average Temperatures/Year | Fertilizer/Acre | Expected Harvest in Bags |
| {{ crop.crop_name }} | {{ crop.temp_min }}-{{ crop.temp_max }} ° C | {{ crop.min_rainfall }}-{{ crop.max_rainfall }} mm | {{ crop.fertilizer_ha }} | {{ crop.min_expected_acre }}-{{ crop.max_expected_acre }} |


FROM THE JOURNALS OF JEAN SEBERG (director: Mark Rappaport; cast: Mary Beth Hurt, 1996)
A brilliant, witty mock documentary of Jean Seberg, that puts words in her mouth that she might have approved of, but did not actually say, these are Mark Rappaport's words. Proving once again, that she is being exploited, though in a benevolent way, by a film that rails against her exploitation. She was exploited by the director who discovered this 17-year-old in a nationwide star search for an unknown to play the juicy part in his SAINT JOAN, that is, the irrepressible Otto Preminger, the charming party guest, the publicity hound, and the tyrannical director for women; and her second husband, Romaine Gary, who poked fun at her political views and humiliated her in his films. There was also the brief affair with the future star, Clint Eastwood, which meant nothing to him and everything to her; and the F.B.I. under J. Edgar Hoover, spreading malicious rumors about her, falsely saying she was pregnant with a black child, trying everything possible to ruin her career and life.
Mary Beth Hurt is a perfect Jean Seberg, looking and sounding like her, exhibiting the easy way she talked, reflecting her small-town Midwestern Iowa roots. This journal (a journal that she never kept) takes us through her innocent years up to her suicide in 1979, when she was 40, and was resolved in the knowledge that she couldn't be the somebody that she wasn't.
Rappaport interestingly explores the early film life of Vanessa Redgrave and Jane Fonda, who started out the same time she did and were roughly the same age, and were exploited as much as she was, but who survived to find their own identity and stardom. The difference between their success and her failure, he points out, is that these stars had a distinguished family name to see them through. This film is as much about them as it is about her, covering the film industry with the knowledge that, "it is called showbiz," he says, "not showart."
Her involvement with the Black Panthers shows that her motivation was to be of help to the downtrodden, to get the kids a better education and food in their belly, thinking that maybe violence was some kind of answer to the poverty and injustice she saw in the black community. By this time, her life had taken a downward turn, she was heavily into drinking and taking drugs, her judgment was certainly questionable.
Preminger, the egotist he was, answered the critics who panned her acting ability in Saint Joan, by giving her another starring part in one of his films, realizing that they did it with such glee, partly because they wanted him to fall on his face. But he wouldn't admit he was wrong and immediately cast her in his next film, BONJOUR TRISTESSE. She played the younger woman, in love with an older man. This is the film that the French critic and soon to be New Wave cinema icon, Jean-Luc-Godard, saw her in, and took her to Paris to play in the critically acclaimed BREATHLESS. She was to appear in many films afterward, but her best role might have been in a film few people saw or cared about, LILITH. Where she holds her own with such future stars and scene stealers as Peter Fonda and Warren Beatty.
This film challenges our credibility, it offers a fascinating look at the world of make believe and the politics of the times, telling us secrets that may or may not be true. It also enlightens us that Seberg's stare into the camera was basically a no-no for an actor to do at that time, but is now acceptable, making her a trend setter. In the voice-over, he says that "she felt the camera was stealing her soul." This is a clever film, immensely satisfying and enjoyable; and, fortunately, the director casts Jean in a favorable light, she seems to deserve that.
REVIEWED ON 1/28/99 GRADE: B+
© ALL RIGHTS RESERVED DENNIS SCHWARTZ
Dennis Schwartz (Movie Reviews<EMAIL_ADDRESS>http:www.sover.net/~ozus
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


certmonger
Section: User Commands (1)Updated: 3 November 2009
Index Return to Main Contents
NAME
getcertSYNOPSIS
getcert stop-tracking [options]DESCRIPTION
Tells certmonger to stop monitoring or attempting to obtain or refresh a certificate.TRACKING OPTIONS
- -i NAME
-
The certificate was tracked using the request with the specified nickname.
If this option is not specified, some combination of -d and
-n or -f can be used to specify which certificate should
henceforth be forgotten.
KEY AND CERTIFICATE STORAGE OPTIONS
- -d DIR
- The certificate is the one stored in the specified NSS database.
- -n NAME
- The certificate is the one which has this nickname. Only valid with -d.
- -t TOKEN
- If the NSS database has more than one token available, the certificate is stored in this token. This argument only rarely needs to be specified. Only valid with -d.
- -f FILE
- The certificate is or was to be stored in this file.
- -k FILE
-
The private key is or was to be stored in this file.
Only valid with -f.
OTHER OPTIONS
- -v
-
Be verbose about errors. Normally, the details of an error received from
the daemon will be suppressed if the client can make a diagnostic suggestion.
BUGS
Please file tickets for any that you find at https://fedorahosted.org/certmonger/SEE ALSO
certmonger(8) getcert(1) getcert-list(1) getcert-list-cas(1) getcert-request(1) getcert-resubmit(1) getcert-start-tracking(1) certmonger-certmaster-submit(8) certmonger-ipa-submit(8)
Index
- NAME
- SYNOPSIS
- DESCRIPTION
- TRACKING OPTIONS
- KEY AND CERTIFICATE STORAGE OPTIONS
- OTHER OPTIONS
- BUGS
- SEE ALSO
This document was created by man2html, using the manual pages.
Time: 05:29:03 GMT, December 24, 2015


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Preparation time
less than 30 mins
Cooking time
30 mins to 1 hour
Serves
Serves 4
Dietary
Preheat the oven to 180C/360F/Gas 4.
Place the milk and lemon zest into a pan over a medium heat. Bring to the boil, then remove from the heat and leave to cool for ten minutes.
Add the butter and sugar to the lemon-infused milk, then return to the heat and simmer for 3-4 minutes.
Add the breadcrumbs and stir well. Then stir in the egg yolks.
Place six small soufflé dishes or ramekins into a deep baking tray.
Pour equal quantities of the mixture into each ramekin. Pour water into the baking tray so that the water comes halfway up the sides of the ramekins (this is a bain marie).
Carefully place into the oven and bake for 30 minutes, or until the puddings are set. Remove and allow to cool slightly.
Increase the oven temperature to 240C/445F/Gas 8.
Meanwhile, whisk the egg whites and sugar together until soft peaks form when the whisk is removed.
Spoon on a good dollop of raspberry jam onto the middle of each of the puddings, then cover with the egg white mixture.
Return the puddings to the oven in the bain marie and bake for 8-10 minutes, or until the meringue is set.
Remove from the oven and serve the puddings in their ramekins.


|
e-puck
1.0
|
Manage the LEDs with blinking possibility (timer2). More...
Macros | |
| #define | BOTTOMR 10 |
| #define | BOTTOMl 11 |
| #define | STANDBY 12 |
| #define | MUTE 13 |
| #define | VOL_UP 16 |
| #define | VOL_DOWN 17 |
| #define | CHAN_UP 32 |
| #define | CHAN_DOWN 33 |
| #define | I_II 35 |
| #define | OUT_AUX_1 56 |
Functions | |
| void | e_init_remote_control (void) |
| Initialise the IR receiver ports. More... | |
| void | e_read_remote_control (void) |
| Read the signal and stock the information. More... | |
| unsigned char | e_get_check (void) |
| Read the check bit. More... | |
| unsigned char | e_get_address (void) |
| Read the adress of the commande. More... | |
| unsigned char | e_get_data (void) |
| Read the data of the command. More... | |
Manage the LEDs with blinking possibility (timer2).
Manage the IR receiver module (timer2)
Here we use the agenda solution to make the LED blinking.

A little exemple to manage the IR remote (the body LED change his state when you press a button of the IR controller).
| #define BOTTOMl 11 |
| #define BOTTOMR 10 |
| #define CHAN_DOWN 33 |
| #define CHAN_UP 32 |
| #define I_II 35 |
| #define MUTE 13 |
| #define OUT_AUX_1 56 |
| #define STANDBY 12 |
| #define VOL_DOWN 17 |
| #define VOL_UP 16 |
| unsigned char e_get_address | ( | void | ) |
Read the adress of the commande.
| unsigned char e_get_check | ( | void | ) |
Read the check bit.
| unsigned char e_get_data | ( | void | ) |
Read the data of the command.
| void e_init_remote_control | ( | void | ) |
Initialise the IR receiver ports.
| void e_read_remote_control | ( | void | ) |
Read the signal and stock the information.


|
Assimp
5.0.1, master @ cd42b955
|
Data structure for the MDL main header. More...
Public Attributes | |
| float | boundingradius |
| bounding radius of the mesh More... | |
| int32_t | flags |
| State flag. More... | |
| uint32_t | ident |
| magic number: "IDPO" More... | |
| int32_t | num_frames |
| Number of frames contained in the file. More... | |
| int32_t | num_skins |
| Number of textures. More... | |
| int32_t | num_tris |
| Number of triangles contained in the file. More... | |
| int32_t | num_verts |
| Number of vertices contained in the file. More... | |
| ai_real | scale [3] |
| scale factors for each axis More... | |
| float | size |
| Could be the total size of the file (and not a float) More... | |
| int32_t | skinheight |
| Texture height in pixels. More... | |
| int32_t | skinwidth |
| Texture width in pixels. More... | |
| int32_t | synctype |
| 0 = synchron, 1 = random . More... | |
| ai_real | translate [3] |
| translation factors for each axis More... | |
| int32_t | version |
| version number: 6 More... | |
| ai_real | vEyePos [3] |
| Position of the viewer's exe. Ignored. More... | |
Data structure for the MDL main header.
| float Assimp::MDL::Header::boundingradius |
bounding radius of the mesh
| int32_t Assimp::MDL::Header::flags |
State flag.
| uint32_t Assimp::MDL::Header::ident |
magic number: "IDPO"
| int32_t Assimp::MDL::Header::num_frames |
Number of frames contained in the file.
| int32_t Assimp::MDL::Header::num_skins |
Number of textures.
| int32_t Assimp::MDL::Header::num_tris |
Number of triangles contained in the file.
| int32_t Assimp::MDL::Header::num_verts |
Number of vertices contained in the file.
| ai_real Assimp::MDL::Header::scale[3] |
scale factors for each axis
| float Assimp::MDL::Header::size |
Could be the total size of the file (and not a float)
| int32_t Assimp::MDL::Header::skinheight |
Texture height in pixels.
| int32_t Assimp::MDL::Header::skinwidth |
Texture width in pixels.
| int32_t Assimp::MDL::Header::synctype |
0 = synchron, 1 = random .
Ignored (MDLn formats: number of texture coordinates)
| ai_real Assimp::MDL::Header::translate[3] |
translation factors for each axis
| int32_t Assimp::MDL::Header::version |
version number: 6
| ai_real Assimp::MDL::Header::vEyePos[3] |
Position of the viewer's exe. Ignored.


VAMPIRES
Reviewed by Harvey Karten, Ph.D. Columbia Pictures/ Largo Entertainment Director: John Carpenter Writer: Don Jakovy Cast: John Carpenter, James Woods, Daniel Baldwin, Sheryl Lee, Thomas Ian Griffith, Maximilian Schell
"Don't believe what you see in movies about vampires," advises Jack Crow (James Woods) when clueing someone in to the conventions of the bloodsuckers. OK, Jack, we won't believe a thing we see on the screen, but we'll still have lots of fun watching the incredible pass before our eyes. Why is this movie such a lark? Two words: James Woods. Who else could do his job in putting his own brand of camp on this, one of the scores of vampire films that have always fascinated us especially around Halloween. The narrow-faced actor has performed in several dimensions as villains, hoodlums, and once even Roy Cohn and can evoke the hatred of the audience in movies like "The Onion Field." He can also turn be the good guy, but hardly saintly, as he is in John Carpenter's latest hoot, "Vampires." In his obsenity- spouting, highly-strung performance, he counsels us to forget some of the things we've been told about these undead. For example, they're not repelled by garlic, which makes them very powerful indeed, and they can even laugh at the crucifix, pick it up and, in this case actually seek it out to perform an exorcism!
Like the second (and inferior) half of "From Dusk Till Dawn," "Vampires" is a horror movie but it exudes much that belongs to the western. The action takes place in California, but we see nothing of Tinseltown; rather a the sort of wasteland that finds clumps of bushes blowing about, old, Spanish-style mission houses with abbeys who ring the bell when danger approaches, and one delightfully dilapidated shack that houses the most dangerous vampire of them all, the 600-year-old Valek (Thomas Ian Griffith). Clothed in black, played menacingly as a man with great physical strength and spider veins running up and down his face, Griffith does a sumptuous job of portraying evil incarnate, a man who in 1340 was a priest who challenged the rites of the Catholic Church, was condemned and burned as a heretic, and underwent a failed exorcism to wash the evil spirit from his body. He and his "children" can be killed only by driving a stake through their hearts and for good measure dragging them out into the sun, though they can be temporarily stopped by bullets, and if you're not prepared for his visit or expect to negotiate with him, you will have your body torn out from under you by one swift, leopard-like slash of his potent open hand or your jugular deveined by a swift jab of his feral nails.
Jack Crow teams up with Tony Montoya (Daniel Baldwin) and a small group to slay Valek, called "The Master," and others of his ilk. Armed with crossbows, machine guns and simple pistols, they sneak into hideaways with their truck hoping to catch the demons by surprise and, while driving stakes through their hearts, they like to drag the bodies out with a chain tied to their van so that exposure to the sun will fry them to a crisp.
The movie is filled with gratuitous nudity, suggestions of sexual bondage, blasphemy and rip-roaring violence, all of which set political correctness on its head. Female vampires are likely to be greeted with chivalrous dialogue like "How do you like your stake, bitch," and a priest is met by Jack Crow with the such religious sentiments as "let me get you a beer and then we'll get you laid." One priest gets blind drunk shortly before he is virtually decapitated, while a cardinal's virtues prove to be entirely questionable. In one scene, Tony Montoya ties a beautiful young woman, Katrina (Sheryl Lee) to a bed after having removed her clothes and makes sure the theater audience gets to see a good deal of her physical beauty before he covers her with a blanket. Katrina also gets tied to the roof of a van in yet another sexually suggestive position, all for the greater good of killing the undead.
Special effects are first rate, with the vampires turning charcoal broiled in second under the heat of the California sun and in one case the body of one of the slayers literally falls apart when Valek uses his mighty force against him. If "Vampires" falls short of being a must-see it ranks among the most original takes on the genre, is filled with gore, and has enough comedic situations courtesy of the talented James Woods to keep you happy.
John Carpenter is a director known for gripping the audience emotionally--as critic David Thomsen reports in his "Biographical Dictionary of Film"--and never letting go. Film buffs living in the Big Apple share a particular fondness for his "Escape from New York," which portrays Manhattan as a maximum-security prison from which Snake Pissken (Kurt Russell) must make a daring escape. Who can forget his "Halloween," the original one and not the bland, recent remake, one of the scariest films ever to hit the screen; and though it would be a stretch, you could almost say that the uneasy walk of the character of Beloved from Jonathan Demme's movie of the name was inspired by Jeff Bridges's performance in Carpenter's "Star Man." "Vampires" is a worthy addition to his repertory.
Rated R. Running Time: 104 minutes.(C) 1998 Harvey Karten
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


This app is a drawing game you can create 2 player games using bluetooth
This app can also save your images
You can also import and export images!
•Create 2 player games
•Create Images
•Show your artwork to the server
•Download artworks
Available download links for the draw app


Coming Soon
GTB International school at Coventry is coming soon, Registrations Open Now
<EMAIL_ADDRESS>905-840-4500


%-- Created by IntelliJ IDEA. User: sixf Date: 2/19/2016 Time: 11:13 PM To change this template use File | Settings | File Templates. --%> <%@ page contentType="text/html;charset=UTF-8" language="java" %>


ADInstanceArray
public class ADInstanceArray
Defines a passable array of values used as temporary storage when encoding or decoding an Action Data class. ADInstanceArray
also introduces support for the new Swift Portable Object Notation (SPON) data format that allows complex data models to be encoded in a portable text string that encodes not only property keys and data, but also includes type information about the encoded data. For example:
Example:
let data = "@array[1!, 2!, 3!, 4!]"
let array = ADInstanceArray.decode(data)
The portable, human-readable string format encodes values with a single character type designator as follows:
%
- Bool!
- Int$
- String^
- Float&
- Double*
- EmbeddedNSData
orData
value
Additionally, embedded arrays will be in the @array[...]
format and embedded dictionaries in the @obj:type<...>
format.
-
Converts a given value into a format that can be safely stored in an
ADInstanceArray
portable, human-readable string format.Declaration
Swift
public static func escapeValue(_ value: String) -> String
Parameters
value
The string value to be escaped.
Return Value
The string with any non-safe characters encoded in a safe format.
-
Converts a value stored in portable, human-readable string format and converts it back to its original format.
Declaration
Swift
public static func unescapeValue(_ value: String) -> String
Parameters
value
The string including any escaped values.
Return Value
The string with any escaped values converted back to their original format
-
Takes a
ADInstanceArray
object stored in a portable, human-readable string format and converts it to an array of the original values.Example:
let data = "@array[1!, 2!, 3!, 4!]" let array = ADInstanceArray.decode(data)
Data Types
The portable, human-readable string format encodes values with a single character type designator as follows:
%
- Bool!
- Int- ` - String
^
- Float&
- Double
Additionally, embedded arrays (
ADInstanceArray
) will be in<EMAIL_ADDRESS>format and embedded dictionaries (ADInstanceDictionary
) in the@obj:type<...>
format.Declaration
Swift
public static func decode(_ text: String) -> ADInstanceArray
Parameters
text
The string in the portable, human-readable string format.
Return Value
An instance array of the original Swift object values.
-
Stores the name a sub
ADDataTable
used in a one-to-one foreign key relationship with the main table.Declaration
Swift
public var subTableName: String
-
Stores the name of the primary key for a sub
ADDataTable
used in a one-to-one foreign key relationship with the main table.Declaration
Swift
public var subTablePrimaryKey: String
-
Stores the primary key type for a sub
ADDataTable
used in a one-to-one foreign key relationship with the main table.Declaration
Swift
public var subTablePrimaryKeyType: ADDataTableKeyType
-
An array of values encoded from the object.
Declaration
Swift
public var storage: [Any]
-
Converts the
ADInstanceArray
instance to a portable, human-readable string format.Data Types
The portable, human-readable string format encodes values with a single character type designator as follows:
%
- Bool!
- Int- ` - String
^
- Float&
- Double
Additionally, embedded arrays will be in the
@array[...]
format and embedded dictionaries (ADInstanceDictionary
) in the@obj:type<...>
format.Example Output
@array[1!, 2!, 3!, 4!]
Declaration
Swift
public func encode() -> String
Return Value
A portable, human-readable string representing the array of values.


You need to complete your character before you know what they can do.
General
Combat
Out-of-Combat
Character
General Activities
Combat Activities
Out-of-Combat Activities
Character Summary
You need to select at least one toggle to see some content here.


Amorphous computing leverages the collective behavior of locally interacting processing units to produce complex computation and behavior. Each cell interacts only with its immediate neighbors by passing small messages called pings. Cell behavior is programmed by defining how to respond to pings of different types. The cells are programmed identically, but can store local state information to differentiate behavior. Pings originate from cell neighbors or from the user’s mouse events.
The simulation is programmed in Ping, a language designed specifically for amorphous computing. Ping uses semantic whitespace, dynamic typing, and deliberately peculiar syntax.
This simple Ping program prints hello world
to the browser’s debug console
when a cell is clicked.
@hello_world()
PUTS 'hello world'
A more visual example is this Ping program that turns a cell green when clicked:
@turn_green()
!'color' -> (0, 1, 0)
Ping definitions are marked with the @
symbol. In this example, we define a
new ping called turn_green
with no arguments. Upon receiving this ping, a cell
will set its color
attribute to the RGB tuple (0, 1, 0)
. The amorphous
simulator automatically renders this as the color green. In the simulator, you
can use this ping to change the color of a single cell by clicking on it. If
instead you wish for all cells to automatically turn green on reset, you can use
the special _init
ping.
@_init()
!'color' -> (0, 1, 0)
Data can be associated with a cell or with an individual ping with a
dictionary-like interface. Cell data is referenced with the !
operator; for
example, !'color'
returns the cell’s current color. Ping data is referenced
with the ?
operator; for example ?'color'
could be the color a cell is
instructed to change to. Here is an example of setting and accessing cell and
ping data:
@propagate_red()
NQUE ._propagate_color((1, 0, 0))
@propagate_green()
NQUE ._propagate_color((0, 1, 0))
@propagate_blue()
NQUE ._propagate_color((0, 0, 1))
@_propagate_color(color)
IF !'color' <> ?'color' \ if not already the color
!'color' -> ?'color' \ change the color
PING .? \ re-broadcast the same ping to neighbors
The NQUE
command pushes (enqueues) a new ping to the current cell’s own queue.
The PING
command pushes the specified ping to all of the cell’s neighbors'
queues. The first three methods can be triggered by the user, but the fourth
method is hidden from the user because it begins with an underscore. It is
advisable to make any methods with arguments hidden. (An unspecified ping
arguments will default to NULL
). Here, the propagate_red
, propagate_green
,
and propagate_blue
methods all simply enqueue a new ping of type
_propagate_color
with different arguments. The hidden method checks if the
cell’s color has already been changed (<>
is the “not equals” operator); if
not, it modifies its color to that specified by the ping (->
is the assignment
operator) and sends copies of the same message to its neighbors. Note that the
last line is a shorthand equivalent to PING ._propagate_color(?'color')
.
Inline comments begin with a backlash.
In the program above, we checked if the color had already been changed before propagating the message further. Consider what would have happened if we excluded this check; since every step would multiply the number of pings in circulation, the total number of pings would grow exponentially. Even after all the cells had changed colors, extraneous pings would continue flying about left and right. Such “ping explosions” are the amorphous computing equivalent of infinite loops.
Example 1 demonstrates the ability to measure long-range distances by drawing a Vornoi pattern from cells.
@_init()
!'id' -> RAND
\ place a Vornoi cell vertex
@vertex()
NQUE ._vertex('dist_' + !'id', 0, (RAND, RAND, RAND))
@_vertex(id, dist, color)
IF !?'id' == NULL || !?'id' >= ?'dist'
!?'id' -> ?'dist'
?'dist' += 1
NQUE ._color_if_closest(?'id', ?'color')
PING .?
\ match the color of the closest vertex
@_color_if_closest(id, color)
dist -> !?'id'
is_closest -> 1
LOOP KEYS WITH key IF [key <= 'dist' && key <> ?'id']
IF !key <= dist
is_closest -> 0
IF is_closest == 1
!'color' -> ?'color'
Ping can loop over iterables with a supplied temporary variable. The syntax
LOOP <iterable> WITH <variable>
is equivalent to Python’s
for <variable> in <iterable>
. To compactly iterate over a subset of
the iterable, use the syntax LOOP <iterable> WITH <variable> IF <conditional>
(this is similar to Python’s list comprehension).
Iterable objects include tuples like (1, 2, 3)
and the builtins KEYS
and
VALS
which iterate over the cell data keys and values respectively. RAND
returns a random number between 0 and 1.
When a cell modifies the data associated with a ping (e.g. ?'radius' -= 1
),
it does not affect any similar pings in the queues of neighboring cells. In
other words, the PING
command creates copies of the local ping object to put
in the queues of neighboring cells.
Example 1 demonstrates the use of local state to support cell differentiation.
@_init()
start_color -> (0.516, 0.902, 0.106)
!'color' -> start_color
!'reset_color' -> start_color
!'layer_zero' -> 'standby'
\ paint a region of layer one
@layer_one()
NQUE ._layer((0.154, 0.583, 1.0), 'layer_one', 3)
\ paint a region of layer two
@layer_two()
NQUE ._layer((1, 0.64, 0.04), 'layer_two', 3)
@_layer(color, layer, radius)
IF ?'radius' >> 0
!'color' -> ?'color'
!'reset_color' -> ?'color'
!?'layer' -> 'standby'
!'layer_zero' -> NULL
?'radius' -= 1
PING .?
\ create a single propagating pulse
@pulse()
color -> (RAND, RAND, RAND)
LOOP KEYS WITH key IF key <= 'layer_'
NQUE ._pulse_color(color, key)
@_pulse_color(color, layer)
IF !?'layer' == 'standby'
!?'layer' -> 'pulsing'
NQUE ._reset_color(?'layer', 1)
!'color' -> ?'color'
PING .?
@_reset_color(layer, delay)
IF !?'layer' == 'pulsing'
IF ?'delay' >> 0
?'delay' -= 1
NQUE .?
ELSE
!'color' -> !'reset_color'
!?'layer' -> 'standby'
\ create node emanating repeated pulses
@blinker()
NQUE .pulse()
NQUE ._blink_delay(5)
@_blink_delay(delay)
IF ?'delay' <= 0
NQUE .blinker()
ELSE
?'delay' -= 1
NQUE .?
In addition to explosions, collisions between multiple propagating pings are a
common cause of unexpected behavior. In Example 3, we use the !'reset_color'
attribute to ensure the proper color is obtained.
In Ping, booleans only exist implicitly inside of conditionals. This means that variables cannot be assigned boolean values and there are no boolean primitives; instead, you should use descriptive strings to store binary states.
Example 3 demonstrates an optimization problem using gradient descent where multiple particles can parallelize the traversal of a global loss function. It is also reminiscent of biological cells navigating a chemical gradient.
@_init()
!'id' -> RAND
!'reset_delay' -> 0
NQUE .__reset_color()
\ this looping ping should only be called in init
@__reset_color()
IF !'reset_delay' >> 0
!'reset_delay' -= 1
ELIF !'grad' <> NULL
r -> 0.5 + [0.4 / !'grad']
g -> 0.9
b -> 0.1 + [0.8 * [1 - 1 / !'grad']]
!'color' -> (r, g, b)
NQUE .__reset_color()
@gradient()
NQUE ._gradient(1)
@_gradient(grad)
IF !'grad' == NULL || !'grad' >= ?'grad'
!'grad' -> ?'grad'
?'grad' += 1
\ NQUE ._reset_color(3)
PING .?
\ spawn a new searching particle
@spawn()
NQUE ._spawn(!'id', (RAND, RAND, RAND), 0)
@_spawn(id, color)
IF !'grad' <> 1
IF !'state' == NULL && ?'id' == !'id'
PUTS !'id' + ' is active'
!'state' -> 'alive'
!'color' -> ?'color'
!'reset_delay' -> 3
PING ._poll_grad(!'color')
\ poll neighboring cells to estimate local gradient
@_poll_grad(color)
IF !'state' == NULL
!'color' -> ?'color'
!'reset_delay' -> 3
PING ._reply_grad(!'id', !'grad')
\ step in a direction of non-increasing gradient
@_reply_grad(id, grad)
IF !'state' == 'alive'
IF ?'grad' << !'grad'
!'state' -> NULL
PING ._spawn(?'id', !'color')
Ping uses square brackets [
and ]
to disambiguate order of operations. When
ambiguity arises, Ping always executes operations right to left; there are no
operation priorities. For example 1 + 2 * 3
is equivalent to 1 + [2 * 3]
,
which evaluates to 7
, while [1 + 2] * 3
evaluates to 9
.
PUTS \ prints to the browser console log
PING \ send copies of ping to all neighboring cells
NQUE \ enqueues ping to current cell's queue
IF \ starts an if conditional
ELIF \ starts an else-if conditional
ELSE \ starts an else conditional
LOOP \ used with the WITH keyword for loops
WITH \ used with the LOOP keyword for loops
RAND \ random number between 0 and 1
NULL \ default value associated with all unassigned keys
INFT \ infinity evaluates larger than any other number
KEYS \ list of keys in local cell data
VALS \ list of values in local cell data
&& \ logical and
|| \ logical or
== \ equal (data, not reference)
<> \ not equal
>> \ greater than
<< \ less than
>= \ ints: less than or equal to, strings: ends with
<= \ ints: greater than or equal to, strings: starts with
+ \ ints: addition, strings: concatenation
- \ ints: subtraction, strings: undefined
* \ multiplication
/ \ division
+= \ increase by
-= \ decrease by
*= \ multiply by
/= \ divide by
-> \ assignment (a -> assigns a the value of b)
! \ cell data accessor
? \ ping data accessor
@ \ new ping definition
. \ new ping instantiation
( \ tuple or arg list open
) \ tuple or arg list close
[ \ operation grouping open
] \ operation grouping close
\ \ start of inline comment
Following is a context-free grammar for the Ping programming language in Backus-Naur form.
<identifier>
is a variable name (a letter or underscore followed by letters
underscores and numbers).<number>
is an integer or floating point decimal value.<string>
is a string literal enclosed in single or double quotes."{"
and "}"
braces. The grammar below contains brace symbols from the
tokenized pre-compiler output.<ping-defs> ::= "" | <ping-defs> <ping-defs>
| "@" <identifier> "(" <arg-list> ")" <block>
<arg-list> ::= "" | <identifier> | <identifier> "," <arg-list>
<block> ::= "{" <statements> "}"
<statements> ::= <statements> <statements>
| "NQUE" <ping> | "PING" <ping>
| <if> | <loop>
| <value> <assignment> <expression>
| "PUTS" <expression>
<ping> ::= "." <identifier> <tuple>
| "." "?"
<if> ::= "IF" <boolean> <block> <elifs> <else>
<elifs> ::= "" | "ELIF" <boolean> <block> <elifs>
<else> ::= "" | "ELSE" <boolean> <block>
<loop> ::= "LOOP" <data> "WITH" <variable> <block>
| "LOOP" <data> "WITH" <variable> "IF" <boolean> <block>
<boolean> ::= <data> <comparator> <data>
| <boolean> "&&" <boolean>
| <boolean> "||" <boolean>
| "[" <boolean> "]"
<comparator> ::= "==" | "<<" | ">>" | "<=" | ">="
<value> ::= <identifier>
| "!" + <data>
| "?" + <string>
<assignment> ::= "->" | "+=" | "-="
<expression> ::= <data>
| <expression> <bin-op> <expression>
| "[" <expression> "]"
<bin-op> ::= "+" | "-" | "*" | "/"
<data> ::= "RAND" | "NULL" | "IMFT" | "KEYS" | "VALS"
| <number> | <string>
| "(" <data-list> ")"
| <value>
<data-list> ::= "" | <data> | <data> "," <data-list>
Pinguin was inspired by the work of Hal Abelson, Daniel Coore, Radhika Nagpal, Erik Rauch, Ron Weiss, and other amorphous computing researchers.
Cells are distributed using an implementation of Mitchell’s Best Candidate algorithm for Poisson-disc sampling (based on Mike Bostock’s d3.js implementation).
This project is in beta; please report issues here.


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FACE/OFF (1997)
Written by Mike Werb & Michael Colleary; Produced by David Permut, Barrie Osborne, Terence Chang Actors: John Travolta, Nicolas Cage, Joan Allen, Gina Gershon Directed by John Woo
I had been worried about this film ever since I heard the plot. It's PREPOSTEROUS!  Given the terribly disappointing career in Hollywood so far for John Woo, I had enough reason to keep a low expectation for "Face/Off." Well, I have to say I was pleasantly surprised by the final product. The concept is still preposterous, but everything else is quite well done.
The movie opens with an assassination attempt 6 years ago that results in FBI agent Sean Archer's(John Travolta) little son Michael. It becomes the driving force for Archer to pursue the worst of the worst terrorist Castor Troy(Nicolas Cage). In a breath-taking confrontation within the first half hour of the film, Troy is captured, but remains in a coma. In order to dig out the secret hiding place of a time bomb set by Troy earlier, Archer agrees, with hesitation, to switch faces with Troy to get the information out of Troy's kid brother Poullex in jail. Well, we know Troy would wake up and turn the table on Archer and before you know it, the trap-setter becomes the trapped.
 He does manage to escape the maximum security facility and we anticipate an explosive showdown between these two men. I was not disappointed.
Many details in the plot is very far-fetched and illogical. The concept of face-switching is medically IMPOSSIBLE. Travolta and Cage have very different body characteristics which should be easily spotted by Archer's wife (Joan Allen). There is no way for Troy to know the daily routine work of FBI and fool all his associates. Thankfully, the surgical procedure of ripping off one face and putting it onto another person is done as vaguely as possible to avoid being too silly. Surprisingly, the flow of the movie does not stumble over the vast implausibility due to the gripping performances from Travolta and Cage, who sucessfully imitate each other's characteristics in acting within the context of the story. The audience are caught in concerns for the characters and thus are willing to forgive the holes in the plot.
Contrast to almost every big-budget action movie in recent years, "Face/Off" spends numerous quiet moments to develop the story and dig the characters minds, especially the frustration and fear in Archer that not only he's wearing Troy's face, but he's slowly becoming Troy inside too. The characters are interesting because they are not rushed from one fight scenes from another. Many small aspects of the film are not treated with the simplistic formulas. Archer's family problems, Troy's family problems, honorable thieves and crooked law enforcement, evil thieves and good law enforcement, Archer's love for his wife, Troy's affection for his kid brother, and the tangled relationship among Troy's ex-girlfriend (played by Gina Gershon), her brother and her small son. The emotional drama feels realistic without the cheesiness and stupidity of "Con Air". The movie is full of small details that reveal the inner conflicts and motivations of the characters. Cool and neat.
Credit to the writers Werb and Colleary, the romance of two weary adults, Archer and his wife Eve, is presented with maturity and delicate balance. Joan Allen has provided the anchor of sanity to save the film from going 'way over the top and successfully reduced the sense of disbelief and ridiculousness in the audience. Travolta tends to overact a little in Troy's role and makes his character more cartoonish than scary, but the occasional flicks of goodness in him rings true and believable. Cage is refreshing and thoroughly enjoyable as the bad guy in the first half hour of the movie and is reasonably vulnerable and strong as the trapped Archer.
While the drama of "Face/Off" is intriguing, the action sequences are absolutely first-rate (except for the fist fight at the very end) and stomach turning. The first airplance chasing scene and the last boat chasing scene are textbook perfection in action filmmaking, while the church confrontation is most poetic and reminds me the most of the passionate, sentimental and heart-wrecking films John Woo had done in Hong Kong. Although gunfight scenes are abundant in this movie, I don't feel excessiveness as I did watching "Hard-Boiled" because they are nicely paced with quiet moments and human interactions. The characters and emotional intensity in the action scenes make them engaging and meaningful. The master demonstrates *how* a real action movie should be done with passions and fury and pain. It's not all about how balletic the actors move with 2 guns in hand, but more about the rage and hurt and passion and motives of the players involved.
On a last note, I realized recently that the multiple Mexican standoff can be dated back to the days of 20's and 30's pulp detective stories, for it is repeatedly used in every other short story by Raymond Chandler. I'll be damned if Werb and Colleary never read Chandler and borrowed more than a little spirit from his passionate, sentimental and violent tales.
"Face/Off" runs 2 hours and 10 minutes, which does not feel long at all, at least to me. In fact I didn't want the film to end. Again, it proves that realistic characters and human emotions can override implausibility in plot devices. Maybe I can finally say John Woo has made the transition to Hollywood. Although American audience may not be ready to accept his ideals and moral obsession with male bonding, friendship and love, loyalty and betray themes derived from Chinese chivalry stories, he still can successfully incorporate his uniquely imaginative and innovative style with Hollywood good screenplays. Welcome back.
It's a wild ride. I give it a B.
jun
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Diamond Resort is a two page website that views the resorts vacation packages, prices, and availability
Cupcake Shop PDX is where all the delicious local made cupcakes are made. It represents the spirit of Portland.
Pet Shelter here where I shared my favorite dogs, what my cat's favorite toys and activities, and also two pages, one is from contact information and the other is informaiton about me
IT bachelor's degree - New Cairo University
Schoolhouse Electric Nov 2014 - Apr 2017
Kroger Co. May 2017 - Sep 2017
Programming is a skill that needs to work for it, it takes the brain to a journey of challenges, which helps expand the brain's capabilities. I like how I need to brainstorm a new way or a logic to resolve a problem. Also, it's so rewarding, it's so fun to see the final outcome.


This page acts like a Demo page and a Testing page. Here we are testing issue #20, solving a bug in which a scrollable dropdown inside a modal was closed when clicking on the scrollbar.
<select>
Selects are a subtype of autocomplete where the selected value is restricted to server-provided results. User must select one of those.
Bootstrap-Autocomplete provides a smarter select rendered as a standard autocomplete text field. It substitutes the field with an <input type="text">shadow hidden field with the selected value (and the original name).
<input type="text">


Use the Build preference panel to define build options.
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{% extends 'core/base.html' %} {# Load static templating tag to be able to use it to get paths to static files #} {% load static %} {# Set the title and background color for the base.html file. #} {% block title %}Demo{% endblock %} {% block background-color %}secondary-background{% endblock %} {% block content %}
Introduction into what Lapis is and how it works.


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double strtod(const char *nptr, char **endptr);
float strtof(const char *nptr, char **endptr);
long double strtold(const char *nptr, char **endptr);
Feature Test Macro Requirements for glibc (see feature_test_macros(7)):
strtof(), strtold():
The expected form of the (initial portion of the) string is optional leading white space as recognized by isspace(3), an optional plus ('+') or minus sign ('-') and then either (i) a decimal number, or (ii) a hexadecimal number, or (iii) an infinity, or (iv) a NAN (not-a-number).
A decimal number consists of a nonempty sequence of decimal digits possibly containing a radix character (decimal point, locale-dependent, usually '.'), optionally followed by a decimal exponent. A decimal exponent consists of an 'E' or 'e', followed by an optional plus or minus sign, followed by a nonempty sequence of decimal digits, and indicates multiplication by a power of 10.
A hexadecimal number consists of a "0x" or "0X" followed by a nonempty sequence of hexadecimal digits possibly containing a radix character, optionally followed by a binary exponent. A binary exponent consists of a 'P' or 'p', followed by an optional plus or minus sign, followed by a nonempty sequence of decimal digits, and indicates multiplication by a power of 2. At least one of radix character and binary exponent must be present.
An infinity is either "INF" or "INFINITY", disregarding case.
A NAN is "NAN" (disregarding case) optionally followed by a string, (n-char-sequence), where n-char-sequence specifies in an implementation-dependent way the type of NAN (see NOTES).
If endptr is not NULL, a pointer to the character after the last character used in the conversion is stored in the location referenced by endptr.
If no conversion is performed, zero is returned and the value of nptr is stored in the location referenced by endptr.
If the correct value would cause overflow, plus or minus HUGE_VAL (HUGE_VALF, HUGE_VALL) is returned (according to the sign of the value), and ERANGE is stored in errno. If the correct value would cause underflow, zero is returned and ERANGE is stored in errno.
In the glibc implementation, the n-char-sequence that optionally follows "NAN" is interpreted as an integer number (with an optional '0' or '0x' prefix to select base 8 or 16) that is to be placed in the mantissa component of the returned value.


Step 1: Connect to URL
{address_items}
Step 2: Login
Username: vnc
Password: {login_password}
Step 3: Profit
(Or launch Chromium and navigate to a video chat URL.)