Parliament proceedings: Anti-lynching Bills being examined, says Centre
They were passed by the Rajasthan and Manipur Assemblies
by Special CorrespondentThe anti-lynching Bills passed by the Rajasthan and Manipur Assemblies were still being examined and are yet to get the President’s consent, the Lok Sabha was informed on Tuesday.
Union Minister of State for Home Nityananda Rai said the Centre, following a Supreme Court directive, had issued two advisories to State governments to check incidents of lynching.
“In pursuance to the Hon’ble Supreme Court’s judgment on July 17, 2018, two advisories — on July 23, 2018, and September 25, 2018 — were issued to the State governments and Union Territories’ administrations for taking measures to curb incidents of mob lynching in the country,” he said in reply to a written question.
On whether a number of States have enacted laws, making lynching a non-bailable offence and recommending life imprisonment for those involved in such violence, Mr. Rai said as per information available, two Bills on the subject passed by the State legislatures of Manipur and Rajasthan and reserved by the Governor for consideration of the President had been received.
Generating awareness
“The Bills so received are examined in consultation with the concerned Central Ministries,” he said.
Mr. Rai said the government through audiovisual media has also generated public awareness to curb the menace of lynching. The government has also sensitised service providers to take steps to check the propagation of false news and rumours having potential to incite mob violence and lynching.


U.S. and Canadian authorities appear determined to make an example of an ICO believed to have raised $15 million.
[slack] <ButtcoinSub4k> heads are rolling ! get the nails out
Cryptoon20-Jun-18 08:38 PM
Is it me or has the meter on the blocnation website not moved in a while?
Of how much has been sold?
Deleted User20-Jun-18 09:45 PM
#blocnation
blackjok3r21-Jun-18 12:58 AM
I am 12 days without a BLTN notatization, looks like the chain is dead, no transactions.
Deleted User21-Jun-18 01:33 AM
Would there be a way to make liquidity and matching easier for our dex? Say person A wants to swap from ARK to OMG.
Instead of just putting up an order to sell ark for omg, would the system be able to bring in person B and C?
So if person A is wanting to swap ARK to OMG, and no current orders available.
Person B wants to go from OMG to NEO.
Person C wants NEO to ARK.
Would a system be able to be implemented where person A B and C are automatically matched and swapped? Seeing as fees are low enough for multiple trades to reach the endgoal outcome?

But I think it makes sense? LOL(edited)
Il try simplify it. Persons 1 2 and 3. Tokens a b and c.
Person 1 wants to swap a to b
2 wants b to c
3 wants c to a
1 gives 2 his A, 2 gives 3 his c, and 3 gives 1 his A
So like a way to match 3 or 4 people together and either automatically have the coins swapped to respective wallets, or for it to be done automatically but through the whole process. So 1 and 2 swap, then 2 and 3, then 3 and 1
Would that make liquidity a lot higher? Momom? Matching of matching of match?
Or even having an order sold for bitcoin/kmd, then that coin to coin wanted, except its all automated so as long as bitcoin or kmd (or any coin) is a major pair or has better liquidity than other coins, it would help out more obscure pairs like if someone wanted to swap EXP for STRAT or some low volume coins together(edited)
Just having it as an option like "allow double trade" or someshit
GatewayBOT21-Jun-18 02:18 AM
[slack] <tolken> i’m not sure if I”m following, but it sounds like you’re looking for a way to add dependencies to the trades, dependencies between multiple parties.
 The thing with BarterDex presently, is that if such a multi step path exists with online/active liquidity providers, it’s just a matter of the client barterdex api user finding that route an executing it. Writing a bot that would do that might not be terribly difficult. You’d need to listen to the peer network and see what pairs do exist, what the utxo/liquidity of the various players are. With low liquidity, this will still be a bit challenging and frustrating if machines don’t remain on continuously.(edited)
Deleted User21-Jun-18 03:06 AM
Yeah i dont really know tbh just throwing out ideas. I meant for it to more be a future fearure for barterdex, because I can see it multiplying liquidity many many times. I dont know how something like this would work or be programmed in but i presume itd be like the ai of chess or something where it looks for all possible routes/trades available and then executes? idk
gcharang21-Jun-18 03:37 AM
I think it's a nice idea which can work if zero-conf trades are leveraged while programming it.
tolken21-Jun-18 03:52 AM
you're likely only one pair away from where you'll want to be at any given time though. So SHIT token to ETH, ETH to KMD or example. That's more likely than finding a SHIT to UMR (unidefintified mushroom coin) UMR to ETH, ETH to KMD.
Its an interesting problem. All of these obscure coins whine about not being on big exchanges.. but when exchanges hold every coin, what's going to make listing one over another special? Bdex will trade any pair. I'd imagine there will be a dominant REL, maybe not BTC, but who knows - maybe KMD will actually become the most popular on Bdex, despite not being 'forced' to use it
maybe 'become' is the wrong word, i mean remain.
Deleted User21-Jun-18 03:58 AM
Yep but if we want it to be as user friendly as possible, last thing we want is 100 people complaining they cant trade their shitcoin for another coin instead of forcing them to go through and see what shitcoin to shitcoin to wanted coin trade, if it was automated itd help heaps with that and liquidity. If kmd became a major pair,and if it had orders for most or all coins, then anyone could technically go from coin to coin by leveraging the main coin
Eg. Shitcoin -> kmd -> coin wanted
1
As long as kmd or the main pair has good liquidity, then other coins could use that to act as person c so coin to coin would seem easier on the user end
tolken21-Jun-18 05:00 AM
I hear ya.
Considering ERC-20 is supported in bdex now, that opens the door to a wide variety of shit/pairs. Once someone has komodod running, every eth token is at their fingertips to provide liquidity.
Ary21-Jun-18 05:26 AM
will kmd be as dank as eth?
Deleted User21-Jun-18 05:26 AM
danker
jl777c21-Jun-18 06:51 AM
the only way to fix the issues caused by not enough bobs, is to get more bobs
anything else is trying to fix one thing by fixing something else
as long as there is a common trading pair, ie. vs. KMD, then there will be a one hope path from any coin to any other. we dont force people to use KMD, but the natural inertia will make KMD the most active. unless some other coin takes the initiative to make all the liquid bob pairs
There seem to be some blocks, not sure if it uses on demand blocks or not
So maybe just not many tx
jl777c21-Jun-18 07:51 AM
on demand
Hollowman900021-Jun-18 10:38 AM
Bntn kinda faded into the aether
ch6ris21-Jun-18 11:01 AM
Had to google that "also spelled æther or ether".. lol
So it was a mistake buying some.
Honestly most dico's so far have given me the impression of cash grab.
GatewayBOT21-Jun-18 11:51 AM
[matrix] <siu:matrix.org> Utrum is a good project. A lot will come off it
[matrix] <siu:matrix.org> PRLPAY seems to have a great market niche in the Philippines
[matrix] <siu:matrix.org> And GLX might become a huge thing too.
[matrix] <siu:matrix.org> In a bear market like this one, we are going to need to wait to see the true potential of many projects.
[matrix] <siu:matrix.org> Imo KMD is getting more attention during the bear than what it did during the bull, which imo is a great thing since its taking the attention from the people that matter
PTYX21-Jun-18 11:59 AM
That's what we want :)
GatewayBOT21-Jun-18 12:25 PM
[slack] <pondsea> Well TRX and Tron could dump to 1 satoshi, that might brighten up my day
[slack] <CHMEX> It might when the chain reaches 20TB on SSD or when the contract? which freezes the TRX for voting cracks.
GatewayBOT21-Jun-18 12:51 PM
[slack] <pondsea> Or something uses the 1tb ram lol
Cryptoon21-Jun-18 12:52 PM
Tbh, I like OOT
ComputerGenie21-Jun-18 12:54 PM
"Or something uses the 1tb ram lol"
That'll be round 3 of the donkeys changing K&N values to be "ASIC resistant"
GatewayBOT21-Jun-18 12:56 PM
[matrix] <chmex:matrix.org> Yes the RAM specs are killing it aswell.
Also in order to convert your erc20 to TRX you have to deposit it on a exchange before the 26th or something apparently no outside of a CEX convertion for the moment. Than getting it out of the CEX there are 300 TRX fee plus showing of the chicken
jl777c21-Jun-18 12:57 PM
it seems my Know Your Chicken interpretation of KYC is catching on
2
but what is the deal with tron and 20 TB?
CHMEX21-Jun-18 12:58 PM
Its brilliant the chicken
They are asking for the supernodes to have 20TB SSD standby
Jazzy21-Jun-18 12:59 PM
lmao what
GatewayBOT21-Jun-18 01:00 PM
[slack] <pondsea> Yes only 1 server. I hope it gets hacked lol
ComputerGenie21-Jun-18 01:01 PM
><pondsea> Yes only 1 server. I hope it gets hacked lol
Now, you know now that you said that, if it gets hacked KMD will get blamed
CHMEX21-Jun-18 01:01 PM
That was on one of the docs. They call it SuperRepresentative they have similar benefit lile notaries on kmd they can mine the blocks voted each 6 hours. At least last time I readit the docs and specs change each day.
Somehow it has some java interface and the whole thing runs on java not that there is something wrong about it I just dont understand it...
Ow and their aim is 1000 payments per second
I think its big on marketing and they hired some 300 devs... anyhow thats my 2 cents on Tron
jl777c21-Jun-18 01:21 PM
300 devs?
it will be a horrible mess with 300 devs
ComputerGenie21-Jun-18 01:23 PM
massive amount of devs always works; just look at how awesome the first 1500 builds of Win 10 are
jl777c21-Jun-18 01:24 PM
its like trying to write a good novel. having 300 writers is not sane
ComputerGenie21-Jun-18 01:26 PM
there are very, very few projects that an fair well with more than a couple dozen devs and eve fewer that can do so with that many full-time devs
GatewayBOT21-Jun-18 01:27 PM
[matrix] <siu:matrix.org> > [discord] <jl777c> its like trying to write a good novel. having 300 writers is not sane
Are you saying the bible is not sane? :troll:
ComputerGenie21-Jun-18 01:27 PM
not to mention the management delegation nightmare that 300 would create
jl777c21-Jun-18 01:28 PM
90% of bugs will be written by the bottom 10%, which in this case are 30!
Cryptoon21-Jun-18 01:28 PM
And the idea behind BNTN is also great, especially since they already have a working product and customer base
Jazzy21-Jun-18 01:31 PM
I dunno, you can make perfectly good things with 300 devs but not if they're all working on the same product
But if you have 10 devs on blockchain dev, 15 on wallet, 15 on app dev, etc
Then you can actually product a large number of things at scale
But you'd probably need another 15% extra people just to manage it
ComputerGenie21-Jun-18 01:34 PM
broken down to parts, maybe; but like I said, that's a nightmare to delegate (and exponentially more difficult with each typeA in the mix, because they will want to move cross-project with things in A that create issues in B)
Jazzy21-Jun-18 01:34 PM
lmao how many type A devs do you know
And how many do you think Tron could actually hire?
That's the real question I suppose
ComputerGenie21-Jun-18 01:35 PM
almost all of them
Jazzy21-Jun-18 01:35 PM
Maybe it a regional thing, but almost none of the devs I know are type a
But then almost nobody in this country is type a
ComputerGenie21-Jun-18 01:38 PM
"But then almost nobody in this country is type a"
True, because Santa prefers his elves that way
1
A country without Type A people would have near 0 entrepreneurs, a complete shit economy, and nearly 0 GDP
Jazzy21-Jun-18 01:40 PM
Yeah
The work ethic here is appalling
It's amazing anything gets done IMO, but it's because a lot of foreigners come here instead and do better work
ComputerGenie21-Jun-18 01:41 PM
"The work ethic here is appalling"
Texas?
Jazzy21-Jun-18 01:41 PM
UK
ComputerGenie21-Jun-18 01:42 PM
Yeah, if you think the UK lacks Type A people, then you need to get out of the house more often(edited)
Jazzy21-Jun-18 01:43 PM
I think we have Type A people, but I think the vast majority of native brits are not them
But in London we get a lot of European, Ozzies and Americans who balance it out


Fresnel is a community developed ontology for displaying RDF; work in SIMILE also includes demonstration code for a Java-based, Fresnel-aware application. The home for Fresnel work has been relocated to http://www.w3.org/2005/04/fresnel-info/.
Meanwhile, SIMILE-specific Fresnel work continues in our wiki.


Goals
- Enable building production ready applications quickly.
- Provide common non - functionality features like embedded servers (tomcat, jetty), metrics, health checks, external configurations
Features:
- Quickly create spring applications with auto configurations. Quick Starters like web logging etc..
- Embedded Server - package tomcat in application jar and deploy the application.
- Monitoring - spring boot actuator - how many time services is called, failed etc.
Before spring boot we have to decide all the dependencies and the versions as well problem is there might be a comparability issues. There would be lot of configurations like dispatcher servlet , view resolver etc with out spring boot.
Steps to create quick the spring boot project ( Opinionated)
go to start.spring.io - Click Here..
Group name - package name, Artifact - Project name, add dependencies necessary ( web, actuator, thyme leaf, security so on..)
Download the zip, unzip it and import to IDE( eclipse, spring ts). Click on Spring Application and run it. Quick and simple indeed!
Spring boot looks at frameworks available on CLASS PATH, existing configurations for application, based on this Spring boot provides basic configuration needed to configure the application with these frameworks.
What is Spring boot Auto Configurations
- @SpringBootApplication - indicates that this is## spring context file.## enables auto configuration, enables component scan (scan this package and sub packages)
- SpringApplication.run(Main.class, args) Method- takes in spring context , returns application context, Application Context will have all the beans configured.


Lai Mohammed commends Nigerian actors for their creative prowess
by The Eagle OnlineThe Minister of Information and Culture, Alhaji Lai Mohammed, on Sunday commended Nigerian actors for their creative prowess in acting and inculcating morals in the public through plays.
Mohammed gave the commendation late on Sunday night after a stage play, entitled: “Man Enough,” at the Terra Kulture Centre, Victoria Island, Lagos
He said the efforts of Nigerian actors were appreciated based on their positive impact on fellow Nigerians and the creative industry.
He said: “The talents I have seen so far in Nigerian actors and actresses render them capable to compete favourably with their colleagues in other climes.
“The play was well presented, I’m quite impressed with the presentation and the morals a lot of people must have benefited from today.
“This is a play that presents the challenges men go through on a daily basis and solutions were proffered to managing such challenges.”
The lead actor of the play, Gideon Okeke, advised Nigerians to imbibe some virtues in the play in order to impart positively on people.
Okeke said some of the virtues were: effective communication, expressing brotherly love to people around and care more for others.
According to him, an act of kindness or love expressed towards a fellow human being could go a long way in improving an individual’s life.
He also advised that people should learn to communicate effectively while they listen more.
Okeke said: “People in the society react to issues differently and we are faced with different forms of challenges, which could be resolved or trivialised by a neighbour’s act of love and care.
“We should learn to be our brother’s keeper and render helping hands to the needy because this could help others from being depressed, committing suicide or some other bad things.”
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Module: ActionDispatch::Integration::RequestHelpers
| Relationships & Source Files | |
| Extension / Inclusion / Inheritance Descendants | |
|
Included In:
| |
| Defined in: | actionpack/lib/action_dispatch/testing/integration.rb |
Instance Method Summary
-
#delete(path, **args)
Performs a DELETE request with the given parameters.
-
#follow_redirect!(**args)
Follow a single redirect response.
-
#get(path, **args)
Performs a GET request with the given parameters.
-
#head(path, **args)
Performs a HEAD request with the given parameters.
-
#options(path, **args)
Performs an OPTIONS request with the given parameters.
-
#patch(path, **args)
Performs a PATCH request with the given parameters.
-
#post(path, **args)
Performs a POST request with the given parameters.
-
#put(path, **args)
Performs a PUT request with the given parameters.
Instance Method Details
#delete(path, **args)
Performs a DELETE request with the given parameters. See Session#process for more details.
# File 'actionpack/lib/action_dispatch/testing/integration.rb', line 39
def delete(path, **args) process(:delete, path, **args) end
#follow_redirect!(**args)
Follow a single redirect response. If the last response was not a redirect, an exception will be raised. Otherwise, the redirect is performed on the location header. If the redirection is a 307 or 308 redirect, the same HTTP verb will be used when redirecting, otherwise a GET request will be performed. Any arguments are passed to the underlying request.
# File 'actionpack/lib/action_dispatch/testing/integration.rb', line 61
def follow_redirect!(**args) raise "not a redirect! #{status} #{}" unless redirect? method = if [307, 308].include?(response.status) request.method.downcase else :get end public_send(method, response.location, **args) status end
#get(path, **args)
Performs a GET request with the given parameters. See Session#process for more details.
# File 'actionpack/lib/action_dispatch/testing/integration.rb', line 15
def get(path, **args) process(:get, path, **args) end
#head(path, **args)
Performs a HEAD request with the given parameters. See Session#process for more details.
# File 'actionpack/lib/action_dispatch/testing/integration.rb', line 45
def head(path, **args) process(:head, path, **args) end
#options(path, **args)
Performs an OPTIONS request with the given parameters. See Session#process for more details.
# File 'actionpack/lib/action_dispatch/testing/integration.rb', line 51
def (path, **args) process(:, path, **args) end
#patch(path, **args)
Performs a PATCH request with the given parameters. See Session#process for more details.
# File 'actionpack/lib/action_dispatch/testing/integration.rb', line 27
def patch(path, **args) process(:patch, path, **args) end
#post(path, **args)
Performs a POST request with the given parameters. See Session#process for more details.
# File 'actionpack/lib/action_dispatch/testing/integration.rb', line 21
def post(path, **args) process(:post, path, **args) end
#put(path, **args)
Performs a PUT request with the given parameters. See Session#process for more details.
# File 'actionpack/lib/action_dispatch/testing/integration.rb', line 33
def put(path, **args) process(:put, path, **args) end


Enter your scrabble characters into
Available Characters box. And enter your desired format into
Word Format box (add number before character to repeat that character).
Look at the list of available formatting options
In order to find a match for the image bellow:
Inserting those words into the puzzel grants us 24 points
★ Please note that this app is meant for you to guess the best position for a new word. It'll only come up with the possibilities you can place there. This will grant you an excellent opportunity to score using letter and word quantifiers


---
layout: post
title: Enjoying untimely Spring here in Boston; also enjoying timely BLT from Flour
published: true
date: 2008-12-01
categories: []
posterous_url: http://verdammelt.posterous.com/enjoying-untimely-spring-here
posterous_slug: enjoying-untimely-spring-here
---
Crazy weather! Wish i wasn't stuck in the office today - wish that
this weather visited us yesterday or earlier.


--- layout: archive title: Zulip Chat Archive permalink: /stream/113488-general/topic/parsing.20technology.html ---
Hi there, can someone help me finding the code of Lean's parser and/or its documentation?
Hi Assia. There is basically no documentation - this should certainly change for Lean 4 where the parser will be rewritten in Lean to be user-accessible. The current one is implemented in C++ as a recursive-descent LL(1) Pratt parser - https://github.com/leanprover/lean/blob/master/src/frontends/lean/parser.h
Thanks a lot @Sebastian Ullrich !
{% endraw %}Last updated: Apr 24 2020 at 19:02 UTC


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Link to virtualization page
Link to Containerization page
Link to the undestand comparision between Virtualization and Containerization
A tutorial on how to setup a web server on your local computer using docker.
A list of basic Linux commands and what they do as well as how to log into your docker container.
A tutorial about how to connect Docker with Pycharm to write python code.


#include <IDragonGamePad.h>
|
| enum | BUTTON_IDENTIFIER {
UNDEFINED_BUTTON = -1,
A_BUTTON,
B_BUTTON,
X_BUTTON,
Y_BUTTON,
LEFT_BUMPER,
RIGHT_BUMPER,
BACK_BUTTON,
SELECT_BUTTON,
START_BUTTON,
LEFT_STICK_PRESSED,
RIGHT_STICK_PRESSED,
LEFT_TRIGGER_PRESSED,
RIGHT_TRIGGER_PRESSED,
POV_0,
POV_45,
POV_90,
POV_135,
POV_180,
POV_225,
POV_270,
POV_315,
GAMEPAD_SWITCH_18,
GAMEPAD_SWITCH_19,
GAMEPAD_SWITCH_20,
GAMEPAD_SWITCH_21,
GAMEPAD_BUTTON_14_UP,
GAMEPAD_BUTTON_14_DOWN,
GAMEPAD_BUTTON_15_UP,
GAMEPAD_BUTTON_15_DOWN,
GAMEPAD_BUTTON_1,
GAMEPAD_BUTTON_2,
GAMEPAD_BUTTON_3,
GAMEPAD_BUTTON_4,
GAMEPAD_BUTTON_5,
GAMEPAD_BUTTON_6,
GAMEPAD_BUTTON_7,
GAMEPAD_BUTTON_8,
GAMEPAD_BUTTON_9,
GAMEPAD_BUTTON_10,
GAMEPAD_BUTTON_11,
GAMEPAD_BUTTON_12,
GAMEPAD_BUTTON_13,
GAMEPAD_DIAL_22,
GAMEPAD_DIAL_23,
GAMEPAD_DIAL_24,
GAMEPAD_DIAL_25,
GAMEPAD_DIAL_26,
GAMEPAD_DIAL_27,
GAMEPAD_BIG_RED_BUTTON,
MAX_BUTTONS
} |
| |
| enum | BUTTON_MODE { STANDARD,
TOGGLE,
MAX_BUTTON_MODES
} |
| |
| enum | AXIS_IDENTIFIER {
UNDEFINED_AXIS = -1,
LEFT_JOYSTICK_X,
LEFT_JOYSTICK_Y,
RIGHT_JOYSTICK_X,
RIGHT_JOYSTICK_Y,
LEFT_TRIGGER,
RIGHT_TRIGGER,
GAMEPAD_AXIS_16,
GAMEPAD_AXIS_17,
LEFT_ANALOG_BUTTON_AXIS,
RIGHT_ANALOG_BUTTON_AXIS,
DIAL_ANALOG_BUTTON_AXIS,
MAX_AXIS
} |
| |
| enum | AXIS_DEADBAND { NONE,
APPLY_STANDARD_DEADBAND,
APPLY_SCALED_DEADBAND,
MAX_DEADBANDS
} |
| |
| enum | AXIS_PROFILE { LINEAR,
SQUARED,
CUBED,
MAX_PROFILES
} |
| |
Definition at line 36 of file IDragonGamePad.h.
◆ AXIS_DEADBAND
| Enumerator |
|---|
| NONE | |
| APPLY_STANDARD_DEADBAND | |
| APPLY_SCALED_DEADBAND | |
| MAX_DEADBANDS | |
Definition at line 124 of file IDragonGamePad.h.
◆ AXIS_IDENTIFIER
| Enumerator |
|---|
| UNDEFINED_AXIS | |
| LEFT_JOYSTICK_X | |
| LEFT_JOYSTICK_Y | |
| RIGHT_JOYSTICK_X | |
| RIGHT_JOYSTICK_Y | |
| LEFT_TRIGGER | |
| RIGHT_TRIGGER | |
| GAMEPAD_AXIS_16 | |
| GAMEPAD_AXIS_17 | |
| LEFT_ANALOG_BUTTON_AXIS | |
| RIGHT_ANALOG_BUTTON_AXIS | |
| DIAL_ANALOG_BUTTON_AXIS | |
| MAX_AXIS | |
Definition at line 103 of file IDragonGamePad.h.
◆ AXIS_PROFILE
◆ BUTTON_IDENTIFIER
| Enumerator |
|---|
| UNDEFINED_BUTTON | |
| A_BUTTON | |
| B_BUTTON | |
| X_BUTTON | |
| Y_BUTTON | |
| LEFT_BUMPER | |
| RIGHT_BUMPER | |
| BACK_BUTTON | |
| SELECT_BUTTON | |
| START_BUTTON | |
| LEFT_STICK_PRESSED | |
| RIGHT_STICK_PRESSED | |
| LEFT_TRIGGER_PRESSED | |
| RIGHT_TRIGGER_PRESSED | |
| POV_0 | |
| POV_45 | |
| POV_90 | |
| POV_135 | |
| POV_180 | |
| POV_225 | |
| POV_270 | |
| POV_315 | |
| GAMEPAD_SWITCH_18 | |
| GAMEPAD_SWITCH_19 | |
| GAMEPAD_SWITCH_20 | |
| GAMEPAD_SWITCH_21 | |
| GAMEPAD_BUTTON_14_UP | |
| GAMEPAD_BUTTON_14_DOWN | |
| GAMEPAD_BUTTON_15_UP | |
| GAMEPAD_BUTTON_15_DOWN | |
| GAMEPAD_BUTTON_1 | |
| GAMEPAD_BUTTON_2 | |
| GAMEPAD_BUTTON_3 | |
| GAMEPAD_BUTTON_4 | |
| GAMEPAD_BUTTON_5 | |
| GAMEPAD_BUTTON_6 | |
| GAMEPAD_BUTTON_7 | |
| GAMEPAD_BUTTON_8 | |
| GAMEPAD_BUTTON_9 | |
| GAMEPAD_BUTTON_10 | |
| GAMEPAD_BUTTON_11 | |
| GAMEPAD_BUTTON_12 | |
| GAMEPAD_BUTTON_13 | |
| GAMEPAD_DIAL_22 | |
| GAMEPAD_DIAL_23 | |
| GAMEPAD_DIAL_24 | |
| GAMEPAD_DIAL_25 | |
| GAMEPAD_DIAL_26 | |
| GAMEPAD_DIAL_27 | |
| GAMEPAD_BIG_RED_BUTTON | |
| MAX_BUTTONS | |
Definition at line 39 of file IDragonGamePad.h.
◆ BUTTON_MODE
| Enumerator |
|---|
| STANDARD | |
| TOGGLE | |
| MAX_BUTTON_MODES | |
Definition at line 96 of file IDragonGamePad.h.
◆ IDragonGamePad()
| IDragonGamePad::IDragonGamePad |
( |
| ) |
|
|
default |
◆ ~IDragonGamePad()
| IDragonGamePad::~IDragonGamePad |
( |
| ) |
|
|
default |
◆ GetAxisValue()
Method: GetAxisValue Description: Return the current value (between -1.0 and 1.0) for the requested axis.
Returns: double - current axis value
Implemented in DragonGamepad, and DragonXBox.
◆ IsButtonPressed()
Method: IsButtonPressed Description: Return whether the requested button is selected (true) or not (false) Returns: bool true - button is pressed
false - button is not pressed
Implemented in DragonXBox, and DragonGamepad.
◆ SetAxisDeadband()
Method: SetAxisDeadband Description: Specify what deadband behavior is desired such as none, standard, standard with scaling. Returns: void
- Parameters
-
| type | - axis to modify - deadband option |
Implemented in DragonXBox, and DragonGamepad.
◆ SetAxisProfile()
Method: SetProfile Description: Specify the profile curve used for setting the sensitivity of the axis. By default, this is linear, but a cubic curve would give more control when the axis is barely pressed (e.g. if it were moved 50% forward, instead of returning 0.5, it would return 0.5 * 0.5 * 0.5 or .125, but when the axis was moved all the way forward, it would return the same value – 1.0. Since it is cubed, it retains the sign.
This affects values returned from GetAxis calls.
Returns: void
Implemented in DragonXBox, and DragonGamepad.
◆ SetAxisScale()
| virtual void IDragonGamePad::SetAxisScale |
( |
AXIS_IDENTIFIER |
axis, |
|
|
float |
scaleFactor |
|
) |
| |
|
pure virtual |
Method: SetScale Description: Scale the returned value to a range between the specified negative scale factor and the scale factor. This is used to reduce the maximum value returned.
This affects values returned from GetAxis calls.
Returns: void
Implemented in DragonXBox, and DragonGamepad.
◆ SetButtonMode()
Method: SetButtonMode Description: Specify how the button should behave. Examples include (but not limited to):
- pressed / not pressed
- toggle Returns: void
- Parameters
-
| mode | - button to check - button behavior |
Implemented in DragonXBox, and DragonGamepad.
◆ WasButtonPressed()
Method: WasButtonPressed Description: Read whether the button was pressed since the last query. This is only valid for digital buttons (normal buttons and bumpers).
Implemented in DragonXBox, and DragonGamepad.
◆ WasButtonReleased()
Method: WasButtonReleased Description: Read whether the button was released since the last query. This is only valid for digital buttons (normal buttons and bumpers).
Implemented in DragonGamepad, and DragonXBox.
The documentation for this class was generated from the following file:


Microsoft office is the golden standard in dealing with my daily documents, Word and Excel especially have been my most reliable friends over the years for its offline editing ability. Google Doc would be the best if I ever need the online syncing and quick edit feature in a multi-peer collaboration. However the MS Office pricing has been steep since my school day and still is after I started working, maybe I’m just stingy, OK I know right. Not to mention the Office 365 yearly plan is another kind of thing I hated the most, pay something every year that I would use for the rest of my life? That is not happening.
Piracy with safety
If a cracked MS Office is all you ask for, a simple google search can easily locate more than a page of the result but I’d suggest you avoid most of them. They are ready-made executable files that you can install without further ado, but you can never know what is underneath those executable other than the software you are looking for. Malicious programs could be packaged together with it and the PC will be infected the moment you execute it.
/r/piracy is a great place to look for legit pirated software
I used Office_2013-2016_C2R_Install_v6.0.6 Download
to get my Word and Excel with minimal effort and zero cost.
The installer has been verified by the Redditors and should be very safe to use. Also, make sure you confirm the checksum before installation. This should be treated as the rule of thumb every time for risky piracy attempt like this.
Beside this one, the tool page also contented with another list of useful tool which I did not try out yet. You can give them a try but beware the information in the page could be outdated, perform a search on the subreddit itself before deciding which one to use is a good idea.
Posted from my blog with SteemPress : https://fr3eze.vornix.blog/piracy-with-conscious-microsoft-office/
This page is synchronized from the post: ‘Piracy with conscious: Microsoft Office’


Due to copyright issues, we cannot show the S-level, A-level, and B-level audiobooks made by humans, but you can find them easily online.
Scripts below were generated by our proposed chapter-wise understanding system automatically, and audios were synthesized by a multi-speaker emotional TTS system. The quality scores were comparable to B-level audiobooks.
From online novel《最好的我们》written by 八月长安.
From online novel《都市之仙医狂婿》written by 醉酒望明月.
Audios were synthesized by a single-speaker TTS system. It performed as the baseline to our proposed pipeline.
From online novel《最好的我们》written by 八月长安.
From online novel《都市之仙医狂婿》written by 醉酒望明月.
Scripts, sound effect and BGM below were tuned manually, and audios were synthesized by a multi-speaker emotional TTS system. The quality scores were comparable to A-level audiobooks.
From online novel《最好的我们》written by 八月长安.
From online novel《坏小孩》written by 紫金陈.


Product Manager and Game Developer
I'm Emily, and I love making products and games.
I am currently working at SwiftKey, Microsoft as a Product Manager based in London. SwiftKey is keyboard app on mobile that uses AI predict and correct words to make it easier for users to type. My work is focused on the iOS platform and improving the core typing experience.
Previously I was working as a Product Manager at HelloFresh in Berlin and at Kano Computing in London.
Outside of work, I love making (and playing!) video games. I am working with my sister and brother on several projects, our most recent one being "Through the Dark Realm". This was first built during the Nordic Game Jam in April 2017. I have a PS4 Pro and Nintendo Switch and *try* to keep up with the exciting titles.
I am also studying Artificial Intelligence in my spare time. I recently completed Andrew Ng's Machine Learning course on Coursera and am very interested to apply the concepts to a project in the near future!


Snom phone remote control NOTE: This script doesn't support any security feature, sould be intended only as a feature showcase.
This script doesn't support HTTP authentication, to make it working please disable WUI authentication and hidden tags on the phone.
HTTPS isn't supported on this application.


Elder Arin:
Nice to meet you, young traveler. I am Arin Curdhammer, a representative of the
Black Anvil Guild
. What brings you here?
Ask about the Black Anvil Guild
Quest


Trait that defines an abstract patienceConfig
method that is implemented in PatienceConfiguration
and can
be overriden in stackable modification traits such as IntegrationPatience
.
Trait that facilitates performing assertions outside the main test thread, such as assertions in callback methods that are invoked asynchronously.
Trait that can pass a new Conductor
fixture into tests.
Trait that provides each test with access to a new Conductor
via methods.
Trait whose Conductor
member facilitates the testing of classes, traits, and libraries designed
to be used by multiple threads concurrently.
Trait that provides the eventually
construct, which periodically retries executing
a passed by-name parameter, until it either succeeds or the configured timeout has been surpassed.
Trait that facilitates testing with futures.
Stackable modification trait for PatienceConfiguration
that provides default timeout and interval
values appropriate for integration testing.
Strategy for interrupting an operation after a timeout expires.
Provides an implicit conversion from java.util.concurrent.Future[T]
to
FutureConcept[T]
.
Trait providing methods and classes used to configure timeouts and, where relevant, the interval between retries.
Provides an implicit conversion from scala.concurrent.Future[T]
to
FutureConcept[T]
.
Trait providing a scaled
method that can be used to scale time
Span
s used during the testing of asynchronous operations.
Strategy for interrupting an operation in which wakeup
is called on the java.nio.channels.Selector
passed to
the constructor.
Strategy for interrupting an operation in which close
is called on the java.net.Socket
passed to
the constructor.
Trait that when mixed into a suite class establishes a time limit for its tests.
Trait that provides a failAfter
and cancelAfter
construct, which allows you to specify a time limit for an
operation passed as a by-name parameter, as well as a way to interrupt it if the operation exceeds its time limit.
org.scalatest.concurrent.Conductor
has been deprecated and will
be removed in a future version of ScalaTest. Please mix in or import the members
of trait Conductors
, into which Conductor
has been moved, instead
of using this class directly.
ConductorMultiFixture has been deprecated and will be removed in a future version of ScalaTest. Please copy the withConductorFixture method into your own trait instead.
Companion object that facilitates the importing of AsyncAssertions
members as
an alternative to mixing in the trait.
Interruption strategy in which nothing is done to try and interrupt an operation.
Companion object that facilitates the importing of Eventually
members as
an alternative to mixing in the trait.
Companion object that provides a factory method for an Interruptor
defined
in terms of a function from a function of type Thread
to Unit.
Companion object that facilitates the importing of ScalaFutures
members as
an alternative to mixing in the trait.
Companion object that provides a factory method for a SelectorInterruptor
.
Companion object that provides a factory method for a SocketInterruptor
.
Strategy for interrupting an operation in which interrupt
is called on the Thread
passed
to apply
.
Companion object that facilitates the importing of Timeouts
members as
an alternative to mixing in the trait.


--- notes: | An icon can be added simply by puting icon element `` inside button element. --- Click Me


/*
Copyright © 2015-2016 ADP, LLC.
Licensed under the Apache License, Version 2.0 (the “License”);
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an “AS IS” BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
express or implied. See the License for the specific language
governing permissions and limitations under the License.
*/
'use strict';
var mapProducts = require('./mapProducts');
var APIProductInstance = require('./apiProductInstance');
var log = require('winston');
/**
@class ADPAPIProduct
*/
function ADPAPIProduct() {
var mapped = mapProducts();
/**
@private
@memberof ADPAPIProduct
@description Intialize the {@link APIProductInstance} instance.
@returns {void}
*/
this.createApiProduct = function createApiProduct(connection, productName) {
var mappedProduct;
mapped.forEach(function forEachCb(product) {
if(productName === product.productName) {
mappedProduct = product;
}
});
if(mappedProduct) {
return new APIProductInstance(connection, mappedProduct);
} else {
log.error('Unable to map api product ' + productName);
return null;
}
};
}
module.exports = ADPAPIProduct;


I'm happily employed. That is why my resume isn't right here for your immediate review. But, if you'd like to just reach out & say hello for old time's sake or something, this is how to get in touch:
<EMAIL_ADDRESS>http://robcolbert.com/


Lorem ipsum dolor sit amet consectetur adipisicing elit. Iste sunt porro delectus cum officia magnam.
Lorem ipsum dolor sit amet consectetur adipisicing elit. Iste sunt porro delectus cum officia magnam.
Lorem ipsum dolor sit amet consectetur adipisicing elit. Iste sunt porro delectus cum officia magnam.
“Cost Effective Approach Reach your potential costumers effectively with SPICE FM107. Whatever your budgets are, our economical production and airtime costs give you real value for your money. ” — Spice Media Group
“We plan to touch the hearts of our listeners through entertainment based on innovative programming, responsiveness to popular demand Our aim is to provide our listeners “Healthy Entertainment”, “Education through Information”, “Solution of their Problems for their Peace of Mind” “Making them understand what they find complex” and “Marketing and Promotion of their products” and ability to meet all communication needs of our clients ”— Spice Media Group
“The Chief Executive Tanveer Ahmad Chaudhary is the Pioneer of the Spice 107FM.SPICE FM107 started its transmission on 23rd, October 2012, becoming first Huge Coverage area FM channel in Azad Kashmir Pakistan This is a fast growing venture in the field of broadcasting SPICE MEDIA GROUP's Mission To become the biggest national FM radio network in Azad Kashmir and Heart of United Kingdom BRADFORD Wesr Yorkshire .providing high quality entertainment based education and information to its listeners.. ”— Spice Media Group


UK's Labour may propose windfall tax on oil companies: BBC
LONDON (Reuters) - Britain’s opposition Labour Party is expected to propose a windfall tax on oil companies if it wins the Dec. 12 election, the BBC reported on Thursday.
LONDON (Reuters) - Britain’s opposition Labour Party is expected to propose a windfall tax on oil companies if it wins the Dec. 12 election, the BBC reported on Thursday.


public abstract class MessageDigest extends MessageDigestSpi
A MessageDigest object starts out initialized. The data is
processed through it using the update
methods. At any point reset
can be called
to reset the digest. Once all the data to be updated has been
updated, one of the digest
methods should
be called to complete the hash computation.
The digest
method can be called once for a given number
of updates. After digest
has been called, the MessageDigest
object is reset to its initialized state.
Implementations are free to implement the Cloneable interface. Client applications can test cloneability by attempting cloning and catching the CloneNotSupportedException:
MessageDigest md = MessageDigest.getInstance("SHA"); try { md.update(toChapter1); MessageDigest tc1 = md.clone(); byte[] toChapter1Digest = tc1.digest(); md.update(toChapter2); ...etc. } catch (CloneNotSupportedException cnse) { throw new DigestException("couldn't make digest of partial content"); }
Note that if a given implementation is not cloneable, it is still possible to compute intermediate digests by instantiating several instances, if the number of digests is known in advance.
Note that this class is abstract and extends from
MessageDigestSpi
for historical reasons.
Application developers should only take notice of the methods defined in
this MessageDigest
class; all the methods in
the superclass are intended for cryptographic service providers who wish to
supply their own implementations of message digest algorithms.
Every implementation of the Java platform is required to support
the following standard MessageDigest
algorithms:
DigestInputStream
,
DigestOutputStream
| Modifier | Constructor and Description |
|---|---|
protected |
MessageDigest(String algorithm)
Creates a message digest with the specified algorithm name.
|
| Modifier and Type | Method and Description |
|---|---|
Object |
clone()
Returns a clone if the implementation is cloneable.
|
byte[] |
digest()
Completes the hash computation by performing final operations
such as padding.
|
byte[] |
digest(byte[] input)
Performs a final update on the digest using the specified array
of bytes, then completes the digest computation.
|
int |
digest(byte[] buf,
int offset,
int len)
Completes the hash computation by performing final operations
such as padding.
|
String |
getAlgorithm()
Returns a string that identifies the algorithm, independent of
implementation details.
|
int |
getDigestLength()
Returns the length of the digest in bytes, or 0 if this operation is
not supported by the provider and the implementation is not cloneable.
|
static MessageDigest |
getInstance(String algorithm)
Returns a MessageDigest object that implements the specified digest
algorithm.
|
static MessageDigest |
getInstance(String algorithm,
Provider provider)
Returns a MessageDigest object that implements the specified digest
algorithm.
|
static MessageDigest |
getInstance(String algorithm,
String provider)
Returns a MessageDigest object that implements the specified digest
algorithm.
|
Provider |
getProvider()
Returns the provider of this message digest object.
|
static boolean |
isEqual(byte[] digesta,
byte[] digestb)
Compares two digests for equality.
|
void |
reset()
Resets the digest for further use.
|
String |
toString()
Returns a string representation of this message digest object.
|
void |
update(byte input)
Updates the digest using the specified byte.
|
void |
update(byte[] input)
Updates the digest using the specified array of bytes.
|
void |
update(byte[] input,
int offset,
int len)
Updates the digest using the specified array of bytes, starting
at the specified offset.
|
void |
update(ByteBuffer input)
Update the digest using the specified ByteBuffer.
|
engineDigest, engineDigest, engineGetDigestLength, engineReset, engineUpdate, engineUpdate, engineUpdate
protected MessageDigest(String algorithm)
algorithm
- the standard name of the digest algorithm.
See the MessageDigest section in the
Java Cryptography Architecture Standard Algorithm Name Documentation
for information about standard algorithm names.public static MessageDigest getInstance(String algorithm) throws NoSuchAlgorithmException
This method traverses the list of registered security Providers, starting with the most preferred Provider. A new MessageDigest object encapsulating the MessageDigestSpi implementation from the first Provider that supports the specified algorithm is returned.
Note that the list of registered providers may be retrieved via
the Security.getProviders()
method.
algorithm
- the name of the algorithm requested.
See the MessageDigest section in the
Java Cryptography Architecture Standard Algorithm Name Documentation
for information about standard algorithm names.NoSuchAlgorithmException
- if no Provider supports a
MessageDigestSpi implementation for the
specified algorithm.Provider
public static MessageDigest getInstance(String algorithm, String provider) throws NoSuchAlgorithmException, NoSuchProviderException
A new MessageDigest object encapsulating the MessageDigestSpi implementation from the specified provider is returned. The specified provider must be registered in the security provider list.
Note that the list of registered providers may be retrieved via
the Security.getProviders()
method.
algorithm
- the name of the algorithm requested.
See the MessageDigest section in the
Java Cryptography Architecture Standard Algorithm Name Documentation
for information about standard algorithm names.provider
- the name of the provider.NoSuchAlgorithmException
- if a MessageDigestSpi
implementation for the specified algorithm is not
available from the specified provider.NoSuchProviderException
- if the specified provider is not
registered in the security provider list.IllegalArgumentException
- if the provider name is null
or empty.Provider
public static MessageDigest getInstance(String algorithm, Provider provider) throws NoSuchAlgorithmException
A new MessageDigest object encapsulating the MessageDigestSpi implementation from the specified Provider object is returned. Note that the specified Provider object does not have to be registered in the provider list.
algorithm
- the name of the algorithm requested.
See the MessageDigest section in the
Java Cryptography Architecture Standard Algorithm Name Documentation
for information about standard algorithm names.provider
- the provider.NoSuchAlgorithmException
- if a MessageDigestSpi
implementation for the specified algorithm is not available
from the specified Provider object.IllegalArgumentException
- if the specified provider is null.Provider
public final Provider getProvider()
public void update(byte input)
input
- the byte with which to update the digest.public void update(byte[] input, int offset, int len)
input
- the array of bytes.offset
- the offset to start from in the array of bytes.len
- the number of bytes to use, starting at
offset
.public void update(byte[] input)
input
- the array of bytes.public final void update(ByteBuffer input)
input.remaining()
bytes starting
at input.position()
.
Upon return, the buffer's position will be equal to its limit;
its limit will not have changed.input
- the ByteBufferpublic byte[] digest()
public int digest(byte[] buf, int offset, int len) throws DigestException
buf
- output buffer for the computed digestoffset
- offset into the output buffer to begin storing the digestlen
- number of bytes within buf allotted for the digestbuf
DigestException
- if an error occurs.public byte[] digest(byte[] input)
update(input)
,
passing the input array to the update
method,
then calls digest()
.input
- the input to be updated before the digest is
completed.public String toString()
public static boolean isEqual(byte[] digesta, byte[] digestb)
digesta
- one of the digests to compare.digestb
- the other digest to compare.public void reset()
public final String getAlgorithm()
public final int getDigestLength()
public Object clone() throws CloneNotSupportedException
clone
in class MessageDigestSpi
CloneNotSupportedException
- if this is called on an
implementation that does not support Cloneable
.Cloneable
Submit a bug or feature
For further API reference and developer documentation, see Java SE Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.
Copyright © 1993, 2015, Oracle and/or its affiliates. All rights reserved.


This application makes use of the following third party libraries:
Copyright (c) 2012, Balázs Faludi All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the copyright holders nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

The license requires that you give credit to Balázs Faludi, as the original author of any of our source that you use. The placement and format of the credit is up to you, but we prefer the credit to be in the software’s “About” window. Alternatively, you could put the credit in a list of acknowledgements within the software, in the software’s documentation, or on the web page for the software. The suggested format for the attribution is:
Includes <Name of Code> by Balázs Faludi.
where would be replaced by the name of the specific source-code package you made use of. When possible, please link the text “Balázs Faludi” to the following URL: http://balazs.faludi.ch
Copyright (c) 2014, Danger Cove All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

Copyright (c) 2014, Danger Cove All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

The Hockey SDK is provided under the following license:
The MIT License
Copyright (c) Microsoft Corporation.
All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
Except as noted below, PLCrashReporter is provided under the following license:
Copyright (c) 2008 - 2015 Plausible Labs Cooperative, Inc.
Copyright (c) 2012 - 2015 HockeyApp, Bit Stadium GmbH.
All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
The protobuf-c library, as well as the PLCrashLogWriterEncoding.c file are licensed as follows:
Copyright 2008, Dave Benson.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with
the License. You may obtain a copy of the License
at http://www.apache.org/licenses/LICENSE-2.0 Unless
required by applicable law or agreed to in writing,
software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
GZIP is licensed as follow:
Created by Nick Lockwood on 03/06/2012.
Copyright (C) 2012 Charcoal Design
Distributed under the permissive zlib License
Get the latest version from here:
https://github.com/nicklockwood/GZIP
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Copyright (c) 2015 Isaac Greenspan<EMAIL_ADDRESS>Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
The MIT License (MIT)
Copyright (c) 2013-2014 Isaac Greenspan
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
MAKVONotificationCenter and all code associated with it is distributed under a BSD license, as listed below.
Copyright (c) 2008, Michael Ash Copyright (c) 2012, Gwynne Raskind All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
Neither the name of Michael Ash nor the name of Gwynne Raskind may be used to endorse or promote products derived from this software without specific prior written permission.

MASPreferences is licensed under the 2-clause BSD license.
Copyright (c) 2016 Vadim Shpakovski. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

Copyright (c) 2006-2013 Andy Matuschak. Copyright (c) 2009-2013 Elgato Systems GmbH. Copyright (c) 2011-2014 Kornel Lesiński. Copyright (c) 2014 C.W. Betts. Copyright (c) 2014 Petroules Corporation. Copyright (c) 2014 Big Nerd Ranch. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
bspatch.c and bsdiff.c, from bsdiff 4.3 http://www.daemonology.net/bsdiff/: Copyright (c) 2003-2005 Colin Percival.
sais.c and sais.c, from sais-lite (2010/08/07) https://sites.google.com/site/yuta256/sais: Copyright (c) 2008-2010 Yuta Mori.
SUDSAVerifier.m: Copyright (c) 2011 Mark Hamlin.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted providing that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

The MIT License
Copyright (c) 2011 kishikawa katsumi
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Copyright (c) 2014-2016 Vokal
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Copyright (c) 2012-2016 Vokal
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
This software is licensed under the Apache 2 license, quoted below.
Copyright 2014 Wang Xiao<EMAIL_ADDRESS>Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
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supplies
home
steps
supplies
contact
couple cups of water
watercolor set (I use Kuretake Gansai Tambi 36)
paper towel and or q-tips for blotting
watercolor paper (hot-pressed is smoother than cold-pressed)
white plastic palette to mix watercolor


Copyright Bruce Wilcox<EMAIL_ADDRESS>www.brilligunderstanding.com
Revision 5/30/2020 cs10.4
’‘’There’s more than one way to skin a cat’’’. A problem often has more than one solution. This is certainly true with ChatScript. The purpose of the Practicum series is to show you how to think about features of ChatScript and what guidelines to follow in designing and coding your bot.
Many natural language tools are designed to work with Wall Street Journal sentences - perfectly punctuated and perfectly spelled. That’s not the real world of chat. ChatScript deals with the real world by providing a number of mechanisms to correct badly written sentences.
User input matches patterns of words or concepts. So the first obvious preparation for faulty user input is to list it in your pattern or concept.
u: YOULIKE (Do you want *~3 [apple apl aplle appel]) No thanks.
Above we are trying to catch bad spellings of apple. Part of the problem here is that some misspellings are so uncommon, it’s probably not worth the effort of guessing them in advance (in fact, for many of those you might hope an automatic spell-checker would solve the problem).
Another part of the problem is inconsistency. Elsewhere if you have
to recognize apple
, you may miss some of your choices.
u: CANIHAVE (Can I have *~3 [apple aplle ]) I don't have any.
Fixing this problem leads you to moving the list into a concept set.
concept: ~apple(apple apl aplle appel)
...
u: YOULIKE (Do you want *~3 ~apple) No thanks.
...
u: CANIHAVE (Can I have *~3 ~apple) I don't have any.
This isn’t bad. It’s clear what is going on. But it still has issues.
One is that you are going to make a lot of concept sets if you are trying to handle deviant spelling, and that costs memory space. Which usually doesn’t matter.
Another problem is that you can’t just write the misspellings of the
word apple. You also have to write the plural misspellings of them,
because since they are not real words, ChatScript cannot conjugate them
for you. It doesn’t know that aplle
is a noun.
The more serious problem arises when you want to spit back something the user said. You might want to detect various fruits, so you make a concept ~fruit, which contains ~apple, ~orange, ~banana. Each of those has your deviant spellings. Then you write this rule:
?: (do you like _~fruit) I love '_0.
If the user says “do you like aplle”, you don’t really want your bot to reply “I love aplle”.
And a final problem is that every keyword you write in a pattern or concept set is added to the dictionary and is considered a legitmate word by CS. Since CS actually has built-in spell-checking, The system may take some other mispelled word and correct it to one of your misspellings.
*ing
bottle*
8bott*
You can request a match against a partial spelling of an original
word (not its canonical form) in various ways. If you use *
somewhere after an alpha, it matches any number of characters. If you
use *
followed by an alpha, you get anything as a prefix
followed by what you request. Put a number in front, it means the word
must be exactly that many characters long, matching your pattern. When
using an *
word, you can use .
to indicate
exactly one character of any value.
u: ( sag*us ) matches many misspellings of _Sagittarius_.
u: ( *tha ) matches _Martha_.
u: ( 6sit* ) matches _sitter_.
u: ( sit*u.tion ) matches _situation_.
This works well enough when there are going to be many possible misspellings, but they will all likely occur later in the word. But of course when used badly it will allow normal words to match wrongly.
You don’t really want to use these patterns in multiple places for the same word, and they don’t work in concept sets. What you really want is true spelling correction. You want the user’s badly typed words to be fixed during the input phase into correctly spelled words, so your patterns and concept sets can be clear and simple. You want input substitution.
ChatScript has files with pairs of words, wherein if the first word is seen in any casing, it is replaced by the second word.
CS has files for:
spellfix - the most commonly misspelled words
british - British spellings converting to American
noise - words and phrases that can be erased from input
texting - expanded form of texting shorthands
contractions - full expansion of them
substitutions - misc.
interjections - convert phrase into interjection/dialog_act
The substitutions file may remap multiple words to a single underscored form, or break apart. Or it may just fix more spelling errors. Or convert complex phrases to simple ones, like employment_opportunities ==> jobs
Using these files is enabled (by default) in the $cs_token value in your bot definition macro and you can turn them off.
$cs_token = #DO_SUBSTITUTE_SYSTEM
$cs_token -= #DO_TEXTING
The syntax of the word pairs is that the badword (1st word) is case insensitive and you can match a phrase either by double-quoting it or by using underscores in it. You can request it match only at beginning of sentence by using < and that it end the sentence using >. Using underscores on the goodword will keep the result as a single word. Using + will split the output into multiple words.
dunno I+do+not+know -- converts word dunno into 4 words
"employment opportunities" jobs -- simplifies phrase
eluded_to alluded+to -- fixes false phrase
like_what> for+example -- convert only at end of sentence
<you_have_to you+must -- convert only at start of sentence
Substitutions can be done from script as well, just by putting them
after a replace:
top level script item. I do this a lot to
smooth out inputs. I look up a standard way a word is spelled (eg in
dictionary or Wikipedia) and make that the true word.
replace: ps_2 PlayStation+2
replace: "ps 2" PlayStation+2 -- alternate way to say same thing
replace: bluray Blu-ray
replace: blueray Blu-ray
replace: blue_ray Blu-ray
replace: blu_ray Blu-ray
replace: blueray Blu-ray
replace: bluray Blu-ray
WARNING: Substitutions alter the dictionary and end up shared in ALL bots compiled together. They will all perform the substitution.
There is one really cool substitution syntax. It takes numbers that have been conjoined with words, and separates them. Input like “I weigh 5kg.” is hard to handle via substitition since there are infinite number of numbers. But it’s common to see stuff like that from users.
replace: ?_kg kg -- this merely separates
replace: ?_kg kilograms -- this separates into full unit name
When using full unit name subsitution, you need to be careful that your bot has only 1 expected meaning. “about 1g” – is that 1 gram or 1 gravity? You may be better off just separating the words and then using context to convert the unit of measure later.
Prior substitutions all happened as input was being marked in preparation for execute your scripts. But you can also do substitutions while executing your scripts.
u: (_bluray) ^replaceword(Blu-ray _0)
The above immediately rewrites that word in the sentence. It does NOT change any markings. You can do that using ^mark and ^unmark as you see fit.
You can hide a word or phrase that has been matched by merely by using ^unmark(* _0) upon it. Thereafter it is invisible unless you do a ^mark to revert it.
When you want more radical change, you can do this:
s: (_* find me _*)
$_join = ^join( "never have I seen" '_0 " " '_1' .)
$_join = ^substitute(character $_join _ " ")
^analyze($_join)
or
^input($_join)
^fail(SENTENCE)
Here we delete words of the current sentence, add new ones (keeping the same punctuation), and then either continue processing after this rule with the new sentence (fully marked) OR stash this as the next sentence and exit our script and come back in with this new sentence, before continuing with other sentences of the user’s input. When you can organize your rules to support use of ^analyze and then Just allow rules to continue, that is most efficient (avoiding coming into the control script yet again). The ^substitute call is in case you have underscores instead of blanks being used when memorizing input.
Just to be clear, when you use ^mark, it doesn’t change the word, just what is marked about it for pattern matching. You can, for example, do this:
u: TEST (_test) ^mark(rhino _0)
u: FINDTEST(_test) I found '_0.
u: RHINO (_rhino) I matched '_0
which finds where “test” is in the sentence and also adds a mark for “rhino”. It does not mark logical concept implications of rhino, just the word. Then, give input “what is the test”. The FINDTEST rule will find it and print out “I found test”. The RHINO rule will match also, and print out “I matched test”.
Ideally you’d like CS to just fix words for you. And often it can do that. It compares the unknown word with the dictionary and finds out how many transformations of letters it would take to get to some other word. Some transformations cost more than others, and if the cost is too high it doesnt not accept that change (after all you can get to ANY word with enough things like add a letter, delete a letter, swap adjacent letters, change a letter)
Spell check will find words it could allow, and then ranks them based on how common the word is, at what age the word is learned, and whether the word has the same start and end (since people usually get that right).
It also has a bunch of heuristics that allow it to break up a word into two (for run-together words) or join two adjacent words, and do other transformations.
Automatic spell checking is why you really don’t want to put badly spelled words in your patterns or concepts.
But automatic spell checking can’t handle everything, so When you see obvious errors that are common, you add them to your replace: scripts.
It is possible to disable automatic spell checking, but there isn’t much incentive. You can readily access what the user actually typed in for any word by using ^original.
u: (_*1)
$_tmp = ^original(_0)
if ($_tmp != $_prior) { $_tmp}
$_prior = $_tmp
^retry(RULE)
The above code walks each word of the sentence as seen by script. It grabs what the user actually typed (prior to any spelling corrections of any kind) and if it is different from the prior word, it prints it out. Multiple words in a sentence may all result from the same correction, so testing against the prior correction derivation is needed.
And you can also grab %originalInput for the entire raw text of what the user typed for this volley (no oob included).
Sometimes it’s not that the word is wrong, it’s just that words have multiple meanings and in some context you don’t want to detect such a meaning. For that I often use ^mark and ^unmark. For example, if I am going to detect a country, I don’t want “guinea pig” to be conflated with Guinea the country. So I can detect and kill off the ~country mark on the word.
u: NOCOUNTRY (_guinea pig) ^unmark(~country _0) ^retry(RULE)
...
u: COUNTRY (_~country) ...
Sometimes I will remove a concept, or sometimes I will hide the word itself.
u: NOPHONE(_phone [number \# ]) ^unmark(* _0)
I might have code looking for products, of which a phone is one.  A single rule suffices to fix detecting this. But if one were using machine learning to locate things, you’d need lots of training sentences to get it to avoid this mistake.
 This is specifically true when the misspelling is a word itself.
u: ([break brake] pad) You want brakes for sure.
Not all input can be matched against prewritten scripts. It is quite
possible that a bot will download a dynamic menu from a web api and try
to match the user’s input against that. And the menu entries may not be
in the CS dictionary. For that, you need dynamic spellchecking.
^spellcheck
is given a user input and a JSON array of words
or phrases to match against. It will use the basic built-in spellcheck
of CS with the given dictionary to return a revised input, that could
then be used with ^analyze to continue matching against the menu
choices.
 But there is another kind of sentence that lack even a verb. It is the interjection. An interjection generally starts at the beginning of the sentence. It either expresses emotion - “Oh? Are you going” where surprise is the emotion. Or it is a dialog act. “yes” (express agreement), “no” (express disagreement), “hello” (initiate conversation), and “goodbye” (terminate conversation) are examples of dialog acts.
In ChatScript, interjections began as spelling substitutions. The word or phrase (like “see ya later”) was replaced with the fake concept set label (~emogoodbye). If interjection splitting is turned on (by default) then the interjection became about standalone sentence and anything after it became a new sentence. Thus these two sentences look the same to CS scripts.
no, I can't go. -- changes to look like below
no. I can't go.
This made things uniform and allows you to handle and discard interjections easily. But it was confusing because people wouldn’t know when input words would be replaced. “Beyond a doubt I like apples” becomes “~yes” and “I like apples”.
Nowadays you can choose to disable interjection processing and yet still see them where you want. You disable the interjection substitution via your bot macro:
$cs_token = #JSON_DIRECT_FROM_OOB | #DO_INTERJECTION_SPLITTING | #DO_SUBSTITUTE_SYSTEM | #DO_SPELLCHECK | #DO_PRIVATE
$cs_token -= #DO_INTERJECTIONS
$cs_token -= #DO_TEXTING
and thereafter all entries in the interjections.txt file of LIVEDATA/ENGLISH/Substitutions do not change your inputs. Texting has a mix of things including a bunch of interjections, hence turning that off.
Instead, they now also build up a legitimate concept set (like ~yes) that you can match just as you did before. The difference is the the original input words are still there. These concept sets are special, because the match is valid only at the start of a sentence and may also require they end at end of sentence or at a comma.
So “Beyond a doubt I like apples” will remain a single sentence, and the words will remain unchanged.
u: (_~yes _*) This matches.
_0 will bind to “beyond a doubt”. _1 is “I like apples”.
Note: Since the sentence is not changed to start with a concept name (interjection name) interjection splitting has nothing to do. It also means that multiple interjections in a row will not actually be the same. “Damn, no, I won’t go.” in old-style becomes “~emocurse. ~no. I won’t go.” But in new-style it remains unchanged. You can still match an interjection just by doing
u: (~emocurse) ...
But if you want to treat the interjections as separate sentences you can do:
u: ( _~no _*) do something, then
if (_0) {^input('_0)}
^fail(SENTENCE)
u: ( _~emocurse _*) do something, then
if (_0) {^input('_0)}
^fail(SENTENCE)
This new-style interjection is much more flexible in how you process it. You can do:
u: (_~no _*) do something for the no, Then
^unmark(_0 *)
After handling the no, the above simply hides the interjection and the system now only sees whatever else was input.
Sometimes users join words together in ways spellcheck can’t readily detect. But you can write scripts to do it.
In the context of products with brands and models, sometimes user join them with hyphens. If the pieces are already in the dictionary, CS will split them automatically. But if not, you can do so manually. The trick is to be able to add extra words to the sentence.
u: (_*1 _10:=_0) # e.g. Epson-566
if (^pos(preexists '_0)){^retry(TOPRULE)}
if ( _0 != unknown-word AND ^pos(preexists _0) ){^retry(TOPRULE)}
_5 = ^burst('_0 -)
if (!_6) {^retry(TOPRULE)}
$_brand = ^pos(uppercase _5)
$_model = _6
if (!^pos(ismodelnumber $_model) AND !^pos(isinteger $_model) ) {^retry(TOPRULE)}
if ($_brand !? ~brands){^retry(RULE)}
if (PATTERN @_10- _* ) {$_start = '_0}
if (PATTERN @_10+ _* ) {$_end = '_0}
$_sentence = ^join($_start " " $_brand " " $_model " " $_end )
$_sentence = ^substitute(character $_sentence _ " ")
^analyze($_sentence)
^retry(TOPRULE)
This code splits a word at a hyphen if it can (assuming the word is not already in the dictionary). It then confirms the model is a potential model number and the brand is a known brand. If so, then it gets the sentence fragments before and after this word and forces an in-place reanalysis of this new sentence (which now has the proper words) and then continues merrily hunting for more and then continuing with the rest of analysis.
The above was easy because you could split on a hyphen. Otherwise you can maybe do this:
u: (_*1 _10:=_0) # check for Epson566
if (^pos(preexists '_0)){^retry(TOPRULE)}
if ( _0 != unknown-word AND ^pos(preexists _0) ){^retry(TOPRULE)}
@0 = ^burst('_0 "") # character burst
Loop()
{
$_char = ^first(@0subject)
if ($_char ? ~digits OR $_remainder)
{
$_remainder = ^join($_remainder $_char)
}
else {$_word = ^join($_word $_char)}
}
$_brand = ^pos(uppercase $_word)
$_model = $_remainder
if (!^pos(ismodelnumber $_model) AND !^pos(isinteger $_model) ) {^retry(TOPRULE)}
if ($_brand !? ~all_tech_brands){^retry(RULE)}
if (PATTERN @_10- _* ) {$_start = '_0}
if (PATTERN @_10+ _* ) {$_end = '_0}
$_sentence = ^join($_start " " $_brand " " $_model " " $_end )
$_sentence = ^substitute(character $_sentence _ " ")
^analyze($_sentence)
^retry(TOPRULE)
For some texting, we replace words with their equivalents, like ‘cu’ becomes ‘see you’. But this spell check change directly impacts words you see and match in the input. It’s not necessarily always appropriate. For example ‘b’ means ‘be’ in texting, yet we may not want to lose the meaing for the letter, as in “Vitamin B”. In such cases you can make the letter mark the word using a rule, as mentioned earlier, like:
u: (_b) ^mark(be _0) ^retry(RULE)
This works, but has some small execution time cost. You can make this happen automatically without the rule, if you arrange to make a member fact out of it. That is, we can pretend “be” is a concept.
table: ^texting($_letter $_meaning)
^createfact($_letter member $_meaning)
data:
b be
This means inputs with the letter b, will see and mark meanings of the letter, including marking ‘be’ and everything that ‘be’ is a member of. It will not, however, mark parts of speech of ‘be’ or have it show up in parse data since parsing and pos-tagging was done on the letter, not the word.


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---
layout: post
title: ! 'Dear Mr. Unix-Commandline: Thank you for all your years of admirable service.'
published: true
date: 2009-01-05
categories: []
posterous_url: http://verdammelt.posterous.com/dear-mr-unix-commandline-thank
posterous_slug: dear-mr-unix-commandline-thank
---
Sure we had some communication problems back in the beginning, and we
still have some misunderstandings with respect to your feelings on
proper quoting rules; but I feel that over the years we have come to
have a very beneficial, profitable relationship.


What Is The Alice Project?
The Alice Project is a collection of smaller projects that are supposed to teach us about hardware and system software.
Our original goal was to design, manufacture, and sell a UNIX graphics workstation based on the Motorola 88110 microprocessor, which would have been state-of-the-art for 1992. To familiarize ourselves with porting UNIX, we ported BSD Net/2 to the Macintosh II. This was freely released as MacBSD (and later as NetBSD/Mac).
We then jumped into hardware, in 1994 creating the Alice 1, a simple Z80-based system with 7-segment display output, then in 1999 the Alice 2, a more sophisticated modular computer also based on the Z80 microprocessor.
In 2015, we spent a few weeks trying to resurrect the Alice 2. Failing that, we designed and built the Alice 3, also Z80-based but using surface-mount technology and running CP/M 2.2.
In 2017 we switched gears and built the Alice 1V, a hand-held tablet capable of running mid-1980's Silicon Graphics demos. It's based on the Altera Cyclone V SoC.


Seamless: a cell-based interactive workflow framework¶
Seamless is a framework to set up workflows and computations that respond to changes in cells. Cells define the input data as well as the source code of the computations. All cells and computations can be created, edited and connected interactively.
The main application domains are data science, scientific computing, software prototyping, and interactive web services.
Workflows, computations and results are all represented as directed acyclic graphs that consist of cell checksums. This makes them strongly interoperable and reproducible.
Documentation: http://sjdv1982.github.io/seamless¶
Try out Seamless¶
You can try out Seamless in your browser, without any installation, thanks to the Binder project. Click on the badge below:
Quick installation¶
First, install Docker and miniconda.
docker pull rpbs/seamless
conda create -n seamless -c rpbs -c conda-forge seamless-cli -y
conda activate seamless
For more details, see Installation
Basic example¶
First, start IPython (seamless-ipython
) or Jupyter (seamless-jupyter
=> create a new Python Notebook).
1. Import Seamless in IPython or Jupyter¶
from seamless.highlevel import Context
ctx = Context()
2. Set up a simple Seamless context¶
def add(a, b):
return a + b
ctx.a = 10 # ctx.a => Seamless cell
ctx.b = 20 # ctx.b => Seamless cell
ctx.add = add # ctx.add => Seamless transformer
ctx.add.a = ctx.a
ctx.add.b = ctx.b
ctx.c = ctx.add.result # ctx.c => Seamless cell
await ctx.computation() # in a .py file, use "ctx.compute()" instead
ctx.c.value
Out[1]: <Silk: 30 >
ctx.a += 5
await ctx.computation()
ctx.c.value
Out[2]: <Silk: 35 >
3. Define schemas and validation rules¶
ctx.add.example.a = 0.0 # declares that add.a must be a number
ctx.add.example.b = 0.0
def validate(self):
assert self.a < self.b
ctx.add.add_validator(validate, name="validate")
await ctx.computation()
print(ctx.add.exception)
# Validation passes => exception is None
4. Create an API for a Seamless cell¶
def report(self):
value = self.unsilk
if value is None:
print("Sorry, there is no result")
else:
print("The result is: {}".format(value))
ctx.c.example.report = report
await ctx.computation()
ctx.c.value.report()
Out[3]: The result is 35
5. Mount cells to the file system¶
ctx.a.celltype = "plain"
ctx.a.mount("a.json")
ctx.b.celltype = "plain"
ctx.b.mount("b.json")
ctx.c.celltype = "plain"
ctx.c.mount("c.json", mode="w")
ctx.add.code.mount("code.py")
await ctx.translation()
7. Control cells from Jupyter¶
from ipywidgets import IntSlider, IntText
a = IntSlider(min=-10,max=30)
b = IntSlider(min=-10,max=30)
c = ctx.c.output()
ctx.a.traitlet().link(a)
ctx.b.traitlet().link(b)
display(a)
display(b)
display(c)
Out[4]
Jupyter widgets (shown only on github.io, not on github.com)
8. Save the entire state of the context¶
# Graph and checksums, as JSON
ctx.save_graph("basic-example.seamless")
# Checksum-to-buffer cache, as ZIP file
ctx.save_zip("basic-example.zip")
9. In a new notebook / IPython console:¶
from seamless.highlevel import load_graph
ctx = load_graph(
"basic-example.seamless",
zip="basic-example.zip"
)
await ctx.computation()
ctx.c.value
Out[1]: <Silk: 35 >
ctx.add.code.value
Out[2]: 'def add(a, b):\n return a + b'
>>> curl http://localhost:5813/ctx/c
35


Zend Framework
LICENSE
This source file is subject to the new BSD license that is bundled with this package in the file LICENSE.txt. It is also available through the world-wide-web at this URL: http://framework.zend.com/license/new-bsd If you did not receive a copy of the license and are unable to obtain it through the world-wide-web, please send an email to<EMAIL_ADDRESS>so we can send you a copy immediately.
Gdata Spreadsheets
SPREADSHEETS_FEED_URI = 'https://spreadsheets.google.com/feeds/spreadsheets'
SPREADSHEETS_POST_URI = 'https://spreadsheets.google.com/feeds/spreadsheets/private/full'
WORKSHEETS_FEED_LINK_URI = 'http://schemas.google.com/spreadsheets/2006#worksheetsfeed'
LIST_FEED_LINK_URI = 'http://schemas.google.com/spreadsheets/2006#listfeed'
CELL_FEED_LINK_URI = 'http://schemas.google.com/spreadsheets/2006#cellsfeed'
AUTH_SERVICE_NAME = 'wise'
array $namespaces = 'array'
Namespaces used for Zend_Gdata_Photos
GetWorksheetEntry(
string $location
)
:
WorksheetEntry
Gets a worksheet entry.
__construct(
Zend_Http_Client $client
=
null, string $applicationId
=
MyCompany-MyApp-1.0
)
:
Create Gdata_Spreadsheets object
deleteRow(
ListEntry $entry
)
:
Deletes an existing row .
getCellEntry(
string $location
)
:
CellEntry
Gets a cell entry.
getCellFeed(
string $location
)
:
CellFeed
Gets a cell feed.
getListEntry(
string $location
)
:
ListEntry
Gets a list entry.
getListFeed(
mixed $location
)
:
ListFeed
Gets a list feed.
getSpreadsheetCellFeedContents(
mixed $location, string $range
=
null, boolean $empty
=
false
)
:
array
Returns the content of all cells as an associative array, indexed off the cell location (ie 'A1', 'D4', etc). Each element of the array is an associative array with a 'value' and a 'function'.
Only non-empty cells are returned by default. 'range' is the value of the 'range' query parameter specified at: http://code.google.com/apis/spreadsheets/reference.html#cells_Parameters
getSpreadsheetEntry(
string $location
)
:
SpreadsheetEntry
Gets a spreadsheet entry.
getSpreadsheetFeed(
mixed $location
=
null
)
:
Zend_Gdata_Spreadsheets_SpreadsheetFeed
Gets a spreadsheet feed.
getSpreadsheetListFeedContents(
mixed $location
)
:
array
Returns the content of all rows as an associative array
getSpreadsheets(
mixed $location
=
null
)
:
Zend_Gdata_Spreadsheets_SpreadsheetFeed
Alias for getSpreadsheetFeed
getWorksheetFeed(
mixed $location
)
:
Zend_Gdata_Spreadsheets_WorksheetFeed
Gets a worksheet feed.
insertRow(
array $rowData, string $key, string $wkshtId
=
default
)
:
ListEntry
Inserts a new row with provided data.
updateCell(
int $row, int $col, int $inputValue, string $key, string $wkshtId
=
default
)
:
CellEntry
Updates an existing cell.
updateRow(
ListEntry $entry, array $newRowData
)
:
Updates an existing row with provided data.


Mali says 24 soldiers killed in latest extremist attack
by The Associated PressJOHANNESBURG — Mali’s military says 24 soldiers are dead in the latest extremist attack as alarm grows about the vast Sahel region as a haven for fighters linked to the Islamic State group and al-Qaida.
Monday’s attack comes amid a surge in assaults that have killed over 100 Malian troops in recent weeks.
A statement overnight says 29 soldiers were wounded and 17 extremists killed at Tabankort in the northeastern Gao region.
The attack occurred while soldiers from Mali and Niger carried out an operation along their border to track extremists. The statement says Nigerian troops detained about 100 suspects.
Mali’s statement does not say which extremist group was to blame.
Regional forces, French troops and a United Nations peacekeeping mission all are trying to contain the extremist threat.
The Associated Press


4. Learn
U.S., 2016-present
"Repetition works."
–John Maeda
Donald Trump uses repetition as a tactic when he speaks publicly, because it drives home his points. His rhetorical tics were dismissed as a sign of stupidity, but they may have secured him the presidency.