DeathStar Server
DeathStar Server (v 1.35.63) was installed!
Redirect your browser to /files to view your files!


file_upload
Upload a File
insert_drive_file
Use Existing File
upload a file
Select a File
Storage location
Web route
Location from root
Download automatically
use file on server
File location
Web route
Location from root
Download automatically


-
Virtual Machine
SallyBridge01
Assigned to GPU -
Virtual Machine
Transformer02
Assigned to GPU -
Virtual Machine
Transformer02
Assigned to GPU -
Virtual Machine
Shockwave09
Assigned to GPU -
Virtual Machine
Textile08
Assigned to GPU
-
GPU 01
-
Connected to mxGPU 01 VM SallyBridge01
-
In Use mxGPU 02 VM Transformer02
-
In Use mxGPU 03 VM JamesBond007
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-
GPU 02
-
Not Connected mxGPU 04
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Not Connected mxGPU 05
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Welcome to the OpenWhisk Shell
The OpenWhisk Shell is a research prototype, aiming to raise the abstraction level of commands, and enrich the valuable CLI experience with graphics where it really helps. Though a prototype, it is robust, and currently backed by over 600 tests.
In order to help us assess the tool, we need your help!
For a period of time, we need to collect usage
information. Specifically, we will count the commands you
execute, but not the arguments used for
those commands. For example, we will know that you created
an action via the let
command, but not the
name of the action, nor its body.
Do you agree to this level of tracking?


| loadXcmsRData | load the xcms cache dataset |
| open | open a mzpack data file lazy reader |
| TIC | Get TIC from the mzpack layer reader |
| load.chromatogram | load chromatogram data from the raw file data |
| load.stream | load the unify mzweb scan stream data from the mzml/mzxml raw scan data stream. |
| parse.scanMs | Parse the ms scan data from a given raw byte stream data |
| write.text_cache | write ASCII text format of mzweb stream |
| packBin | write binary format of mzweb stream data |
| read.cache | read the mzPack data file liked simple msn cached data |
| write.cache | write binary format of mzweb stream data |
| write.mzPack | write version 2 format of the mzpack by default |
| write.cdf | |
| open.mzpack | open a raw data files in common raw data format and then returns |
| open_mzpack.xml | open mzpack data from a raw data file in xml file format. |
| setThumbnail | set thumbnail image to the raw data file |
| ms1_scans | get all ms1 scan data points |
| ms1_peaks | get a overview ms1 spectrum data from the mzpack raw data |
| ms2_peaks | extract ms2 peaks data from the mzpack data object |
| as.mzpack | convert assembly file to mzpack format data object |
| mass_calibration | do mass calibration |


TRUST A film review by<EMAIL_ADDRESS>Copyright 1993<EMAIL_ADDRESS>Directed by Hal Hartley Starring Adrienne Shelley, Martin Donovan, Merrit Nelson, Jim MacKay
COMMENTS: I'm reviewing this because it's an easy rental to pass over. I was extremely skeptical when I picked it up, but it's one of my favorite movies now.
A very unique, surprisingly touching "dark-comedy." By the way, this won my award for Best Video Sleeper (ooooh's, aaahhh's from the Usenet audiences). The critic style here might seem a little stiff. That's probably because this was originally written for publication in my school newspaper. YEeeeeOW!
Trust is hard to come by these days, and in Hal Hartley's quirky movie, TRUST, it's even harder. In an all too familiar world, people zone out and watch television, talk about everything except what they actually want, and bicker about nothing. But you'll be hard-pressed not to enjoy this slickly directed, bam-out-of-a-low-budget movie.
TRUST begins rather strangely, if not difficultly, for the conservative viewer. In the opening scene, Maria Coughlin, a high school dropout played to perfection by a now personal fave actress, Adrienne Shelley, is arguing with her father over her recently announced pregnancy. After he calls her a slut, she slaps him and says, "So there!" and leaves. He then drops to the floor dead from a heart attack.
Even more noticeable is the dead-pan dialogue which the characters constantly engage in--a feature which seems to be a signature of Hartley's films (his other, THE UNBELIEVABLE TRUTH). Throughout the movie, conversations carry the weight of obligation and lack ornation. When the conversation becomes intense, it is out of a very genuine sense of anger or frustration. But it's effective: we get the impression that no one is connecting; each is their own island, and lost on it. Hartley also makes great use of silence.
Alienated in a world of utterly useless parents and television, Maria and Matthew Slaughter (Martin Donovan) independently cope with the angst of teenage life. Maria, heavy on makeup and big hair but light in the head, would like just one thing: to get married to her jock boyfriend.
Matthew, a hot-headed high school graduate, can't stabilize a career despite his talent as an electronics mechanic because he's too principled about manufacturing quality, of all things. He has other principles, in fact. He refuses to watch TV. His reason: "It causes cancer." His frank response to those who don't believe it: "Find out for yourself."
Much time is spent by Hartley to establish Maria's poor fortunes. After Maria's boyfriend chickens out and abandons her and her mother Jean (Merrit Nelson) bans her from the house, Maria suddenly finds herself alone and contemplating abortion.
The establishment of Maria's simplicity and eventual banishment from her family and her boyfriend seem too requisite, too contrived. Hartley does develop this when he explores the changes that occur to both Maria and Matthew after they meet, but the early Maria scenes are too pity-mongering, too much method to the weirdness in the off-kilter world Hartley creates. It is the only blaring weak spot in the film.
The movie starts to kick when Matthew finds Maria drunk in an abandoned home. She asks "What do you want?" and he responds, "I don't want anything." "Why not?" she inquires, and he says "Cause I don't think anything will help," pointing to the empty six-pack by her. Yes, the dialogue is sometimes a little too spontaneously deep for plausible conversation but you allow for it because it is consistently wry and funny.
The strength of the movie is the manner in which Matthew and Maria interact and learn to trust each other. Much of the charm of the movie also lies in the ways in which they cope with their wacked parents.
Matthew's father, wonderfully acted by Jim MacKay, slaps his son, rants about how worthless his son is (while all he does is watch television).  Never before has spilled milk and soup, burnt toast and ashes in a coffee cup taken on the magic of wicked delight.
 She is warned by Matthew, "A family is like a gun.  To which she snaps "Exactly." She's the most unorthodox of mothers. When Matthew and she argue over who Maria gets to live with, Matthew challenges her to a thumb wrestling match. She suggests, "Let's drink for it. Whoever's left standing wins." Yet despite all her bizarre idiosyncrasies, she seems genuine. Genuinely mad, maybe, but genuine.
Maria and Matthew begin to change in their relationship. Maria gets a job and becomes a bookworm while Matthew, willing to sacrifice his manufacturing quality principles, decides to look for a long term job. He even starts to watch TV, muttering, "Television allows us to make these daily sacrifices. It deadens the inner core of our being." Maria fears these changes and sacrifices and suggests that they leave town. "It's no use. Television is everywhere," Matthew says.
In echoes of THE GRADUATE, we are engrossed in the efforts of Maria and Matthew to somehow be beyond the muted world through marriage and each other. The ending of TRUST lacks the dramatic intensity of the wedding scene in THE GRADUATE but Hartley finds a more human and less fantastical conclusion to the lives of these two lost lovebirds.
The musical soundtrack is excellent (though poorly recorded) as well as the cinematographic style of Michael Spiller. The general theme and closing theme for the movie is a rather repetitious but harmonious keyboard ditty which seems to evoke a nobility in the futility of Maria's and Matthew's efforts. I have no idea what that means, but it was basically pretty moving. Things may or may not work out for these two trusting friends, but the fact that we like to tune in to their world makes their success or failure seem irrelevant.
-- Mos Eisley
.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Iíve been seeing a psychiatrist for paranoia and recovering from a drug induced psychosis for a while now, I just recently came off anti-depressents but Iím still taking 100mg of Seroquel- an anti-psychotic which has helped me loads to think clearly again.
Now my doctor is obsessed with helping me lose weight, he thinks Iím gorgeous and if I was slimmer I'd be stunning- I wasnt even bothered that much before but now heís prescribed me Dexedrine (5mg spansules - long acting). Speed. When he knows I have a history of drug abuse and drug related paranoia.
I dont know whether to big him up or diss him! On the one hand (Iíve only been taking it properly for 2 days, on and off for 2 wks):
-I feel really calm, guess Iím kind of euphoric, happy and confident.
- Iíve already lost a bit of weight.
- I like this feeling and I cant believe Iíve be prescribed speed - drugs for free that cant be bad.....
BUT on the other hand
-Iíve already started upping the dose jus a little and taking it throughout the day instead of in the morning
-Sometimes I feel good and happy but sometimes I feel a bit down, nervous, tearful, cold hands but I like that and I start getting an anxious feeling in my chest- this is when I want to take some more
-I either feel focussed or spaced, like theres cotton in my head.
It is a VERY addictive drug. Iíve never felt this way bout a drug before. Yea I hate running out of coke if Iíve got it but I get over it, sleep it off. I think Iím a bit alcohol dependent and I have itched to get more alcohol before but I dont drink all day and I wouldnt dream of it. This however...I think I have opened Pandora's box. And I know whats in there, more speed.
All I gotta say is make sure youg know what youíre bein prescribed and think carefully about whether you really wanna take it. Dexedrine is great, it feels good but I have to be able to control it. Guess Iíll soon find out if I can or not.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Eighth Blog
Eight Technical Post: NoSQL
Eight Technical Post: NoSQL
Seventh Technical Post: Ruuby Loops vs Javascript Loops
Sixth Technical Post: Ruby Classes
Fifth Technical Post: Enumerable Group By Method
Fourth Technical Post: Tech Hubs
Third Technical Post: Arrays and Hashes
Second Technical Post: CSS Styling
First Technical Post: Assignment from DBC


Window Placement & Screen Enumeration Demo
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Low-level socket interface implementation. More...
#include <srnetsocket.h>
Public Member Functions | |
| SrNetSocket (const string &server) | |
| SrNetSocket constructor. More... | |
| int | connect () |
| Establish a new connection. More... | |
| int | sendBuf (const char *buf, size_t len) |
| Socket send method. More... | |
| int | send (const string &request) |
| Socket send method. More... | |
| int | recv (size_t len) |
| Socket recv method. More... | |
| Public Member Functions inherited from SrNetInterface | |
| SrNetInterface (const string &server) | |
| SrNetInterface constructor. More... | |
| void | clear () |
| Clear all internal states. More... | |
| void | setTimeout (long timeout) |
| Set timeout for the connection. More... | |
| void | setDebug (long l) |
| Enable/disable debug mode. More... | |
| const string & | response () const |
| Get the response of last transaction. More... | |
| const char * | errMsg () const |
| Get a human-readable error message. More... | |
| int | timeout () const |
| Get the timeout parameter (in seconds). | |
Additional Inherited Members | |
| Public Attributes inherited from SrNetInterface | |
| int | errNo |
| errNo of last networking operation. | |
| Protected Types inherited from SrNetInterface | |
| typedef std::string | string |
| Protected Attributes inherited from SrNetInterface | |
| CURL * | curl |
| libcurl handle. | |
| string | resp |
| Response buffer. | |
| char | _errMsg [CURL_ERROR_SIZE] |
| errMsg buffer. | |
| int | t |
| timeout in seconds. | |
Low-level socket interface implementation.
SrNetSocket implements low-level socket interface with the advantage of automatically setting up the connection for you. Specifically, SrNetSocket supports TLS layer, it will set up the connection along with TLS handshake to ease your development.
| SrNetSocket::SrNetSocket | ( | const string & | server | ) |
SrNetSocket constructor.
| server | Cumulocity server URL. |
| int SrNetSocket::connect | ( | ) |
Establish a new connection.
| int SrNetSocket::sendBuf | ( | const char * | buf, |
| size_t | len | ||
| ) |
Socket send method.
| buf | pointer to the send buffer. |
| len | size of the send buffer. |
| int SrNetSocket::send | ( | const string & | request | ) |
Socket send method.
| request | request to be sent. |
| int SrNetSocket::recv | ( | size_t | len | ) |
Socket recv method.
| len | maximum bytes to receive (must not exceed SOCK_RECV_BUF_SIZE [default: 1024]). |


Password Recovery
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Query
?-
diagnosis(Jose,A).
A = no fever ?
Model
diagnosis(Jose,no fever) , temp(Jose,B │{B #=< 38}) , reg_temp(Jose,37,-6) , reg_temp(Jose,39,-4) , diagnosis(Pedro,fever) , temp(Pedro,39) , reg_temp(Pedro,39,-2)
Justification
-
-
The diagnosis of the patient Jose is no fever
-
It is consider that the patient Jose has a temperature B less or equal 38
-
There is no valid register for the patient Jose
-
There is no register, for the patient Jose, with a temperature C not equal 37, and not equal 39, at any time point
There is no register, for the patient Jose, with the temperature 37, at a time point E not equal -6
There is a register, for the patient Jose, with the temperature 37, at the time point -6
A register at the time point -6 is not recent
There is no register, for the patient Jose, with the temperature 39, at a time point F not equal -4
There is a register, for the patient Jose, with the temperature 39, at the time point -4
A register at the time point -4 is not recent
It is not high a temperature B less or equal 38
The global constraints hold
The diagnosis of the patient Pedro is fever
It is known that the patient Pedro has the temperature 39
-
There is a valid register for the patient Pedro with the temperature 39
-
There is a register, for the patient Pedro, with the temperature 39, at the time point -2
-
A register at the time point -2 is recent
It is high the temperature 39


The Titlle
Lorem ipsum represents a long-held tradition for designers, typographers and the like. Some people hate it and argue for its demise, but others ignore the hate as they create awesome tools to help create filler text for everyone from bacon lovers to Charlie Sheen fans.Lorem ipsum represents a long-held tradition for designers, typographers and the like. Some people hate it and argue for its demise, but others ignore the hate as they create awesome tools to help create filler text for everyone from bacon lovers to Charlie Sheen fans.


BoilerPlate WEBPACK / SASS / ES6
Minimal Webpack boilerplate with Babel, Sass, ESLint, Hot Module Replacement, and development/production optimization.
Development server :
npm start
Production build :
npm run build


I have been learning about different Design Patterns. I purchased the book Design Patterns by the Gang of Four and have been going through trying to implement them using C#.
The Bridge Patterns is used to decouple an abstraction from its implementation. This will allow them to vary independently.
Let’s say you have several types of related objects that you need to print.
This is what we would typically do. Create a Print method that handles the printing of each of the Pharmacy objects.
Output:
Let’s say you had several object that needed the same type of functionality and they were similar enough that they could share an interface.
You could then create an interface that contained a print method that each object would implement.
Now each of the object you create can implement the interface. In this scenario the abstraction and implementation are tightly coupled. What if we needed somebthing a little more flexible? What if each of the object needed to be printed in a different way? You could let your objects implement there own Print methods or you can add another layer of abstraction.
This is where you can use the Bridge Pattern to decouple the abstration from the implementation.
Here I refactored the Referral Class from being an Interface to an Abstract Class and created an Abstract public method.
I then added an Interface I call an IFormatter to implement the variations needed for each type of Referral.
Now, I can create a Class that implements the IFormatter interface.
Here is the refactored Pharmacy class
We can then create custom Formatters to handle different formats for printing out our objects.
Here’s the output for the different formatters I used for each of the objects that inherit the Abstract Class which implemnt the Interface.
I used the HTML tags for demonstration purposes only. I wanted a way to convey that you could apply style or whatever you wanted. Since this is just a Console Application demo, I’m kind of limited on what I can display. Either way. Hope you enjoyed my working example. Don’t forget to check out the whole project on Github.


CONTENTS | PREV | NEXT
A typical application
using the Java Print Service API performs these steps to process a
print request:
- Obtain a suitable DocFlavor, which is a class that defines the
format of the print data.
- Create and populate an AttributeSet, which encapsulates a set
of attributes that describe the desired print service capabilities,
such as the ability to print five copies, stapled, and
double-sided.
- Lookup a print service that can handle the print request as
specified by the DocFlavor and the attribute set.
- Create a print job from the print service.
- Call the print job's print method.
The application performs these steps differently depending on what
and how it intends to print. The application can either send print
data to a printer or to an output stream. The print data can either
be a document in the form of text or images, or a Jav a object
encapsulating 2D Graphics. If the print data is 2D graphics , the
print job can be represented by either a DocPrintJob or a
PrinterJob. If the print data is a document then a DocPrintJob must
be used.
The combinations of
printing methods and print data formats yield a choice of six
printing mechanisms:
- Print a document to
a printer by using a DocPrintJob and an implementation of
PrintService
- Stream a document
to an output stream by using a DocPrintJob and a
StreamPrintService
- Print 2D graphics
to a printer by using a DocPrintJob and an implementation of
PrintService
- Stream 2D graphics
to an output stream by using a DocPrintJob and a
StreamPrintService
- Print 2D graphics
to a PrintService using java.awt.print.PrinterJob
- Stream 2D graphics
to a StreamPrintService using java.awt.print.PrinterJob
The Attributes chapter
and the Specifying Document Types chapter describe how to create an
attribute set and specify document types for use with any of the
print mechanisms. The Printing and Streaming Documents chapter discusses printing and streaming
documents using DocPrintJob. The Printing and Streaming 2D
Graphics chapter explains printing and streaming 2D
graphics using both DocPrintJob and PrinterJob.
A Basic
Example
Most applications using
the Java Print Service API will probably send a document directly
to a printer, which the following code sample demonstrates:
// Input the file
FileInputStream textStream;
try {
textstream = new FileInputStream("file.TXT");
} catch (FileNotFoundException ffne) {
}
if (textstream == null) {
return;
}
// Set the document type
DocFlavor myFormat = DocFlavor.INPUT_STREAM.TEXT_PLAIN_ASCII;
// Create a Doc
Doc myDoc = new SimpleDoc(texttream, myFormat, null);
// Build a set of attributes
PrintRequestAttributeSet aset = new HashPrintRequestAttributeSet();
aset.add(new Copies(5));
aset.add(MediaSize.ISO_A4);
aset.add(Sides.DUPLEX);
// discover the printers that can print the format according to the
// instructions in the attribute set
PrintService[] services =
PrintServiceLookup.lookupPrintServices(myFormat, aset);
// Create a print job from one of the print services
if (services.length > 0) {
DocPrintJob job = services[0].createPrintJob();
try {
job.print(myDoc, aset);
} catch (PrintException pe) {}
}
Although this sample
only demonstrates one of the six ways to print, the other printing
mechanisms work in a similar way. The rest of this guide discusses
each piece of the printing process and all the printing mechanisms
in more detail
CONTENTS | PREV | NEXT


Node for recording and visualizing voltage distributions. More...
#include <volt_distr.h>
Public Member Functions | |
| VoltDistr () | |
| ~VoltDistr () | |
Private Member Functions | |
| void | callback (const neuro_recv::dish_state::ConstPtr &d) |
| Callback for dish state messages. | |
| void | getParams () |
| Gets server parameters. | |
| void | init () |
| Initializes the node. | |
Private Attributes | |
| VoltDistrCreator | data_ |
| ros::Subscriber | dish_sub_ |
| bool | do_img_ |
| bool | do_log_ |
| bool | do_truncate_ |
| std::string | img_path_ |
| std::string | log_path_ |
| ros::NodeHandle | n_ |
| VoltDistrViz * | viz_ |
Node for recording and visualizing voltage distributions.
This node receives dish states from a receiver node and then maintains a voltage histogram for each channel. It then will save this data as a CSV file and/or an image.
Definition at line 27 of file volt_distr.h.
| VoltDistr::VoltDistr | ( | ) | [inline] |
Definition at line 30 of file volt_distr.h.
| VoltDistr::~VoltDistr | ( | ) | [inline] |
Definition at line 31 of file volt_distr.h.
| void VoltDistr::callback | ( | const neuro_recv::dish_state::ConstPtr & | d | ) | [private] |
Callback for dish state messages.
This method is called automatically when the node receives a dish state message. If the dish state is marked as the "last dish", the data collected thus far is written to a CSV file and/or PNG image. Otherwise, the dish state is added to the creator object.
| d | the received message |
Definition at line 69 of file volt_distr.cpp.
| void VoltDistr::getParams | ( | ) | [private] |
Gets server parameters.
Definition at line 35 of file volt_distr.cpp.
| void VoltDistr::init | ( | ) | [private] |
Initializes the node.
Gets server parameters, initializes the subscriber, and runs the spin loop.
Definition at line 14 of file volt_distr.cpp.
VoltDistrCreator VoltDistr::data_ [private] |
Definition at line 41 of file volt_distr.h.
ros::Subscriber VoltDistr::dish_sub_ [private] |
Definition at line 39 of file volt_distr.h.
bool VoltDistr::do_img_ [private] |
Definition at line 48 of file volt_distr.h.
bool VoltDistr::do_log_ [private] |
Definition at line 47 of file volt_distr.h.
bool VoltDistr::do_truncate_ [private] |
Definition at line 49 of file volt_distr.h.
std::string VoltDistr::img_path_ [private] |
Definition at line 45 of file volt_distr.h.
std::string VoltDistr::log_path_ [private] |
Definition at line 44 of file volt_distr.h.
ros::NodeHandle VoltDistr::n_ [private] |
Definition at line 38 of file volt_distr.h.
VoltDistrViz* VoltDistr::viz_ [private] |
Definition at line 42 of file volt_distr.h.


Yvaga Station
An online multiplayer hunt and kill game.
Watch the shadows, watch your ammo, and watch each other.
Something is out there, and its coming for you. In the first
game from indie studio Glass Nomad, you and a squad of your
friends will be pitched against an opponent who is not only
fast, stealthy, and a lethal hunter, but is also controlled
by another player.
Comments from Industry Professionals
- "online multiplayer functionality worked flawlessly"
- "an enjoyable asymmetrical multiplayer shooter"
- "a commercial release with more polish"
- "super polished for a first year game"
My Contributions
- Network Programmer
- UI/UX Programmer
- Website Developer
Project Details
- Developed in Unity (C#)
- 4-month development time
- Made by 12 undergraduates
- Voted #2 best first year game
- Over 300+ downloads on itch.io


If you're nesting iterating blocks, you can climb the $parent tree if you need to
- Proud Mary, Bayou Country - Creedence Clearwater Revival
- Good Golly Miss Molly, Bayou Country - Creedence Clearwater Revival
- Bad Moon Rising, Green River - Creedence Clearwater Revival
- Down on the Corner, Willy and the Poor Boys - Creedence Clearwater Revival
- Fortunate Son, Willy and the Poor Boys - Creedence Clearwater Revival


Explore a unique and detailed view of an individual
View and crosswalk competency frameworks in an attractive visual viewer
Assess and analyze missing skills within your teams
Track competence and make assertions about yourself and others.
Create, import, and edit frameworks of competencies
Create, import, and edit schemes of concepts


|
MoveToCode
|
Provides interface for getting and setting behaviors and possible other settings for pointers in the input system. More...
Public Member Functions | |
| PointerBehavior | GetPointerBehavior (IMixedRealityPointer pointer) |
| Gets the
for a given pointer More... | |
| PointerBehavior | GetPointerBehavior< T > (Handedness handedness, InputSourceType sourceType) |
Gets the
for a given pointer type, handedness, and input type More... | |
| void | SetPointerBehavior< T > (Handedness handedness, InputSourceType inputType, PointerBehavior pointerBehavior) |
Sets the
for a given pointer type, handedness, and input type More... | |
Properties | |
| PointerBehavior | GazePointerBehavior [get, set] |
| Pointer behavior for the gaze pointer. More... | |
Provides interface for getting and setting behaviors and possible other settings for pointers in the input system.
Behaviors are described based on pointer type and input type, not per pointer. This is to ensure that new pointers that appear maintain consistent behavior.
| PointerBehavior Microsoft.MixedReality.Toolkit.Input.IPointerPreferences.GetPointerBehavior | ( | IMixedRealityPointer | pointer | ) |
| PointerBehavior Microsoft.MixedReality.Toolkit.Input.IPointerPreferences.GetPointerBehavior< T > | ( | Handedness | handedness, |
| InputSourceType | sourceType | ||
| ) |
Gets the
for a given pointer type, handedness, and input type
| T | All pointers that are of this type, or a subclass of this type, will have the given behavior |
| handedness | Specify Handedness.Any to apply to all handedness, or specify a specific handedness to just disable, right, left. |
| sourceType | Allows specification of pointer behavior per input source, so that pointers can be disabled for hands but not controllers, and vice versa. |
Implemented in Microsoft.MixedReality.Toolkit.Input.FocusProvider.
| T | : | class | |
| T | : | IMixedRealityPointer |
| void Microsoft.MixedReality.Toolkit.Input.IPointerPreferences.SetPointerBehavior< T > | ( | Handedness | handedness, |
| InputSourceType | inputType, | ||
| PointerBehavior | pointerBehavior | ||
| ) |
Sets the
for a given pointer type, handedness, and input type
| T | All pointers that are of this type, or a subclass of this type, will have the given behavior |
| handedness | Specify Handedness.Any to apply to all handedness, or specify a specific handedness to just disable, right, left. |
| sourceType | Allows specification of pointer behavior per input source, so that pointers can be disabled for hands but not controllers, and vice versa. |
Implemented in Microsoft.MixedReality.Toolkit.Input.FocusProvider.
| T | : | class | |
| T | : | IMixedRealityPointer |
|
getset |
Pointer behavior for the gaze pointer.
We make gaze pointer unique because the internal gaze pointer actually cannot be referenced from here since it's an internal class.


Poison Lips and Tits 17 Nov 2019, 12:13 by thousandson Vitalic – Poison Lips (TRUE FULL HD)SUBSCRIBE OR YOU WILL DIE....www.youtube.com