IM can be easily extended with so-called plugins, very much the same as jQuery allows writing plugins. You can create both custom IM functions and custom IM chains.
Creating custom functions
Creating custom functions is as easy as adding a property to the 'im' object:
(function(){
im.custom = function(element) {
// do something
};
})();
Creating custom chains
Creating custom chains is as easy as adding a property to the 'im.chains' object:
(function(){
im.chains.redBorder = function() {
for (var x = 0; x < this.length; x++) {
// do something with this[x]
this[x].style.border = '1px solid red';
}
return this; // don't forget or you will break the chain
};
im.chains.padding = function(value) {
if (value || value == '') { // setting
for (var x = 0; x < this.length; x++) {
this[x].style.padding = value; // set padding for each item in the chain
}
return this; // don't break the chain
} else if (this.length > 0){
return this[0].style.padding; // break the chain when getting
}
}
})();


I've long lamented that I have no clue what the basics of marketing are and therefore I've been at the mercy of actual marketing people whose skill I can't judge. In fact, I so miss this important knowledge in my life that I interviewed for a marketing job at Microsoft (although I was in no danger of getting it). A *long* time friend of mine, Dave Stroble, said that I was too "customer-focused" to be in marketing, anyway, and I should be glad I'm not in that field. When I asked how that could be (isn't customer focus the core of marketing?), he went on to say the following:
"Marketing is not about giving the customer what he wants, or even finding out what the customer wants and trying to get engineering to create it. It's about trying to sell the customer what you already have -- whether that's product, talent, or pre-conceived notions. If the needs of a customer occasionally overlap with an actual product, that's merely random coincidence."Marketing people are customer-focused in the sense of always thinking about why customers aren't buying enough stuff, and how to get them to buy more. You're customer-focused in the sense of caring about what customers need, and helping them accomplish it, even if that doesn't result in selling anything.
"But don't take it so hard. It's not as if I said you were too honest to be a banker, or too smart to be a teacher.
While I find this cleverly stated (even though I'm nowhere near too sexy for girls : ), I sure hope this isn't the real goal of marketing. My hope is that it's about taking a solution and letting folks that have the matching problem know so that you can trade your solution for their money and both consider yourselves lucky. Is this a naive view? Anyone with real marketing training want to chime in on the real goals of marketing?


Welcome to Calendar Filter, in this program you will be able to filter out a calendar for select days.
It uses utility classes for typography and spacing to space content out within the larger container.
Learn more


--- author: Nathaniel categories: [] date: "2014-08-17T20:02:45Z" meta: _edit_last: "1" pe_theme_meta: O:8:"stdClass":2:{s:7:"gallery";O:8:"stdClass":3:{s:2:"id";s:2:"89";s:5:"width";s:0:"";s:6:"height";s:0:"";}s:5:"video";O:8:"stdClass":1:{s:2:"id";s:2:"63";}} tumblr_landlaborcapital_id: "95026783873" tumblr_landlaborcapital_permalink: http://landlaborcapital.tumblr.com/post/95026783873/natgeofound-two-men-struggle-to-free-their published: true status: publish tags: [] title: "" type: post ---
Two men struggle to free their scooter from a barbed-wire barricade in Saigon, South Vietnam, 1965.Photograph by W. E. Garrett, National Geographic Creative


Our Story
Sumi is a restaurant, bar and coffee roastery located on a busy corner site in Farringdon's Exmouth Market. With glazed frontage on two sides of the building, overlooking the market and a bustling.
- Sumi is a restaurant, bar and coffee roastery located
- Sumi is a restaurant, bar and coffee
- Sumi is a restaurant, bar and coffee roastery located on a Sumi
- restaurant, bar and coffee roastery located
Why Choose Us
Sumi is a restaurant, bar and coffee roastery located on a busy corner site in Farringdon's Exmouth Market. With glazed frontage on two sides of the building, overlooking the market and a bustling.
- Sumi is a restaurant, bar and coffee roastery located
- Sumi is a restaurant, bar and coffee
- Sumi is a restaurant, bar and coffee roastery located on a Sumi
- restaurant, bar and coffee roastery located
Creative Team
JOHN SMITH
Master Chef
JOHN SMITH
Master Chef
JOHN SMITH
Master Chef
Our Customers Say
Event for the week
WINE TASTINGS
Sumi is a restaurant, bar and coffee roastery located on a busy corner site in Farringdon's Exmouth Market. With glazed frontage on two sides of the building, overlooking the market and a bustling.With glazed frontage on two sides of the building, overlooking the market and a bustling.
7:00 pm wednesday, 23 nov 2016


--- layout: post title: Dynamisches Spaltenlayout - Daniel's Blog categories: [css, tumblr] --- Dynamisches Spaltenlayout - Daniel's Blog
CSS 3 in action: Multicolumn layout based on user’s resolution.


XtForm can be installed via bower or downloaded directly.
To install using bower:
bower install --save angular-xtform
Third Party Dependencies:
If using tooltip validation styles you will need to install Bootstrap Javascript or another tooltip plugin that
provides
the $(element).tooltip()
function.


The tree Package
The modules in the tree package allow a graphical display of parse trees for sentences in any of the LL(1)
grammars. Though this wasn't part of the course work, it is kind of cool, and helpful for students learning
about parsing. For the python programmer, it is a good example of code reuse. The gui is a tkinter application
that is an extension of generic tree viewer from Mark Lutz's Programming Python, 3rd. Ed. A brief explanation of
the modules follows.
treeview_wrappers
This module is Lutz's implementation of a generic tree viewer and a tree wrapper interface that the viewer
works with. See the module for more details, and especially see the book, as it is pretty great..
Note that I tweaked the code (look for the ## drogers annotated comment) to allow display of bigger nodes
for more text. This could also allow some nodes to obscure others, but it is worth it if you have long text
strings as node values.
parsetree
In order to use the tree viewer, I first had to have an actual tree representation of a parse. This module
has a recursive tree structure implemented with the Node class. The ParseTreeBuilder subclasses Parser and
creates trees using Nodes. Note that one improvement that could be made would be to employ the Visitor design
pattern for visiting functionality. This would remove the need for the get_phrases_for() method. However,
since that was all I needed to do, it sufficed at the time. Visitor would mean more classes, but more
possibilities as well.
The parsetree module has a main clause that allows you to select a grammar, then enter a token string (sentence)
within that grammar and query for nonterminals in the grammar. It will display a list of all phrases in the
sentence for the grammar.
parsetree_viewer
This module contains the realization of Lutz's treewrapper interface using the Node and Treebuilder classes.
It also contains a ParseTreeViewer subclass of Lutz's TreeViewer that customizes it and adds functionality.
This module's main clause runs the gui application, allowing grammars to be selected, displayed, and to have parse
trees created and displayed from an input box on the bottom of the screen.
Last Modified Date: 2009-07-02
Dave Rogers
Email questions, corrections:
drogers141 at sbcglobal dot net, or if no response,
drogers141 at gmail dot com


Welcome to
PRODIGO
Incessant Integration for Inspiring Education
A platform all set to fill the communication gap between staff and students while taking the institute to new heights.
To make an institution a better place to be at.
we know there are many, that's why PRODIGO is here to help you out
Each Module is made for specific purpose that enables smooth interaction.


Also see Testing Transactions for an example of how to use and test EJB transaction attributes
The javax.ejb.TransactionAttribute annotation (@TransactionAttribute) can be applied to a bean class or it's methods.
Usage of the @TransactionAttribute requires you to specify one of six different transaction attribute types defined via the javax.ejb.TransactionAttributeType enum.
Per EJB 3.0 the default transaction attribute for all EJB 3.0 applications is REQUIRED. The default transaction attribute for EJB 2.1, 2.0 and 1.1 applications is vendor specific. In OpenEJB EJB 2.1, 2.0 and 1.1 applications also use REQUIRED as the default.
A simplistic way to visualize the transaction attributes is as follows.
| Failing | Correcting | No Change | |
|---|---|---|---|
| Transacted | MANDATORY | REQUIRED, REQUIRES_NEW | SUPPORTS |
| Not Transacted | NEVER | NOT_SUPPORTED | SUPPORTS |
The "Transacted" and "Not Transacted" categories represent the container guarantee, i.e. if the bean method will or will not be invoked in a transaction. The "Failing", "Correcting", and "No Change" categories represent the action take by the container to achieve that guarantee.
For example, Never and Mandatory are categorized as "Failing" and will cause the container to throw an exception to the caller if there is (Tx Never) or is not (Tx Mandatory) a transaction in progress when the method is called. The attributes Required, RequiresNew, and NotSupported are categorized as "Correcting" as they will cause the container to adjust the transactional state automatically as needed to match the desired state, rather than blocking the invocation by throwing an exception.
A MANDATORY method is guaranteed to always be executed in a transaction. However, it's the caller's job to take care of suppling the transaction. If the caller attempts to invoke the method outside of a transaction, then the container will block the call and throw them an exception.
A REQUIRED method is guaranteed to always be executed in a transaction. If the caller attempts to invoke the method outside of a transaction, the container will start a transaction, execute the method, then commit the transaction.
A REQUIRESNEW_ method is guaranteed to always be executed in a transaction. If the caller attempts to invoke the method inside or outside of a transaction, the container will still start a transaction, execute the method, then commit the transaction. Any transaction the caller may have in progress will be suspended before the method execution then resumed afterward.
A NEVER method is guaranteed to never be executed in a transaction. However, it's the caller's job to ensure there is no transaction. If the caller attempts to invoke the method inside of a transaction, then the container will block the call and throw them an exception.
A NOTSUPPORTED_ method is guaranteed to never be executed in a transaction. If the caller attempts to invoke the method inside of a transaction, the container will suspend the caller's transaction, execute the method, then resume the caller's transaction.
A SUPPORTS method is guaranteed to adopt the exact transactional state of the caller. These methods can be invoked by caller's inside or outside of a transaction. The container will do nothing to change that state.
@Stateless
public static class MyBean implements MyBusinessInterface {
@TransactionAttribute(TransactionAttributeType.MANDATORY)
public String codeRed(String s) {
return s;
}
public String codeBlue(String s) {
return s;
}
}
@Stateless
@TransactionAttribute(TransactionAttributeType.MANDATORY)
public static class MyBean implements MyBusinessInterface {
public String codeRed(String s) {
return s;
}
public String codeBlue(String s) {
return s;
}
}
@Stateless
@TransactionAttribute(TransactionAttributeType.SUPPORTS)
public static class MyBean implements MyBusinessInterface {
@TransactionAttribute(TransactionAttributeType.NEVER)
public String codeRed(String s) {
return s;
}
public String codeBlue(String s) {
return s;
}
@TransactionAttribute(TransactionAttributeType.REQUIRED)
public String codeGreen(String s) {
return s;
}
}
Generally, transaction annotationss cannot be made on AroundInvoke methods and most callbacks.
The following usages of @TransactionAttribute have no effect.
@Stateful
public class MyStatefulBean implements MyBusinessInterface {
@PostConstruct
@TransactionAttribute(TransactionAttributeType.NEVER)
public void constructed(){
}
@PreDestroy
@TransactionAttribute(TransactionAttributeType.NEVER)
public void destroy(){
}
@AroundInvoke
@TransactionAttribute(TransactionAttributeType.NEVER)
public Object invoke(InvocationContext invocationContext) throws Exception {
return invocationContext.proceed();
}
@PostActivate
@TransactionAttribute(TransactionAttributeType.NEVER)
public void activated(){
}
@PrePassivate
@TransactionAttribute(TransactionAttributeType.NEVER)
public void passivate(){
}
}


SEPARATE LIVES A Film Review Copyright Dragan Antulov 2000
Job of the policeman can be extremely stressful and, according to SEPARATE LIVES, 1995 thriller by David Madden, at least some members of that profession contemplate alternative ways to give their contribution to the welfare of the community. One of them is David Beckwith (played by James Belushi), police detective who left the force in order to pursue new career of psychiatrist. However, in order to receive the necessary degree he must attend classes held by Lauren Porter (played by Linda Hamilton) who takes notice of new student and asks his help in dealing with rather embarrassing personal problem. Professor Porter suffers from psychiatric problem of her own - multiple personality disorder as a result of childhood trauma. Every now and then mild-mannered intellectual Lauren transforms into Lena, promiscuous and aggressive woman who frequents L.A. club scene. Lauren fears that she has committed a murder during one of those episodes and she wants to hire Beckwith to watch over her. Beckwith agrees and he combines his professional skills of detective with knowledge of psychology in order to discover the real truth.
Despite not very original basic premise about split personality, plot of SEPARATE LIVES looks like a good material for at least passable thriller. Unfortunately, director David Madden was not exactly up to the task, same well as rather disinterested James Belushi. His partner Linda Hamilton didn't put much effort in her acting job either. Difficult dual role seems way over her abilities, and the erotic overtones, which could have saved this film, are missing. Actually, the entire film looks so anaemic that only couple of four-letter words indicate feature film instead of routine TV production. To make things even worse, presence of Vera Miles, intended as some kind of homage to PSYCHO, mother of all split personality thrillers, can only remind us of the fact that SEPARATE LIVES is light years away from quality cinema.
RATING: 2/10 (-)
Review written on October 2nd 2000
Dragan Antulov a.k.a. Drax Fido: 2:381/100 E-mail<EMAIL_ADDRESS>E-mail<EMAIL_ADDRESS>E-mail<EMAIL_ADDRESS>Filmske recenzije na hrvatskom/Movie Reviews in Croatian http://film.purger.com
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


x
Some text in the Modal..
World Wide Prevalence of Slavery in 2013
Percentage of slaves by inhabitants
Total number of slaves
Total Population
Random Values
Data source:
Global Slavery Index


BUY NOW
Cart
{{request.session.cart.keys|length}}
(current)
{% if request.session.customer %}
Orders
(current)
Log Out
(current)
{% else %}
Sign Up
(current)
Log In
(current)
{% endif %}
{% block content %}{% endblock %}


Reports about redundant parentheses in expressions.
The IDE provides the quick-fix action to remove the redundant parentheses.


Trivia Night
NHL Edition
Question Here
Answer here
Answer here
Answer here
Answer here
Next Question


import heapq import operator class Solution: def maxAverageRatio(self, classes: List[List[int]], extraStudents: int) -> float: que = [] for a, b in classes: heapq.heappush(que, (-(a + 1) / (b + 1) + a / b, a, b)) for _ in range(extraStudents): _, a, b = heapq.heappop(que) a += 1 b += 1 heapq.heappush(que, (-(a + 1) / (b + 1) + a / b, a, b)) res = 0 for _, a, b in que: res += a / b return res / len(classes)


One year term with possibility of extension.
The security deposit is equal in value to one month's rent, due at move-in. If interested, please request a rental application. Each individual over 18 years of age interested in this apartment must complete a rental application. There is a non-refundable $25 per person fee to process each application, which covers a credit score check.
Qualified applicants must provide proof of income for the last two months. Monthly income should be at least three times the monthly rent.
Renter's Insurance is mandatory. The policy should cover the tenants' personal property (minimum $5,000), and personal liability (minimum $100,000).
Only one cat is allowed on the premises. No dogs are allowed, as per community guidelines. Tenants must provide proof of up-to-date vaccination and medication of their cat, their veterinarian's name, and also a picture of the cat. Pet monthly rent is $25. There is a one time non-refundable Pet Convenience Fee of $200 due at move-in.
Tenant is entitled to one designated parking space for their personal vehicle. Additional public parking spaces are also available.
Tenant is financially responsible for the services established by Tenant in connection with the premises, such as electricity, gas, cable, TV, telephone, Internet etc. until the last day of their Term (inclusive). Included in rent is: water, trash, snow removal, common grounds maintenance, parking, monthly condo dues and property taxes.


{% extends 'bootstrap/base.html'%} {% import 'macros.html' as macro%} {% block content %}
Welcome To Our News Api For Popular News Sources
Sports News
{{ macro.displaySourceList(sports)}}
Technology News
{{ macro.displaySourceList(technology)}}
Business News
{{ macro.displaySourceList(business)}}
{% endblock%}


Messaging Test Feature
Job Seeker
Company
email
Email
lock_outline
Password
login
Forgot Password
Sign Up
email
Email
lock_outline
Password
Login
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Home
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Quick Conversating
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Alex Jones Bullhorns Trump from Battle Tank During Austin Visit to Apple HQ
Infowars host demands Trump confront Tim Cook on Chinese censorship
Infowars radio host Alex Jones arrived in his trusty freedom tank at the Apple headquarters in Austin ahead of Donald Trump’s visit, defending the president against the Democrat impeachment witch hunt.
President Trump is set to tour the Apple factory with CEO Tim Cook Wednesday afternoon to celebrate the company’s new domestic production expansion sites.
“Good God, it’s Alex jones,” exclaimed one surprised Austin protester on Twitter.
Jones used his bullhorn atop an armored personal carrier to criticize the Apple company over its inhumane sweatshop iPhone factories in China, yelling, “Apple is evil!”
“The Communist Chinese are censoring their people! President Trump should confront Tim Cook,” Jones yelled. “The left supports Communist China and their censorship! The left are authoritarian criminals who love Communist China!”
Watch a livestream of Jones protest below!
By the way, overhaul your body’s cellular engine with our fan-favorite DNA Force Plus!


We redefine dogs!
- productize proactive users
- envisioneer front-end methodologies
- deploy global experiences
- engage next-generation experiences
- reinvent front-end users
- repurpose distributed technologies
- embrace robust networks
- extend impactful platforms
- redefine efficient e-tailers
- facilitate visionary platforms
- orchestrate clicks-and-mortar e-commerce
- drive visionary metrics
- morph e-business solutions
- iterate value-added paradigms
- envisioneer clicks-and-mortar ROI


[gecode-users] How i kow the degree of a variable
Ivan Carvajal
peliculasivan at gmail.com
Tue Jun 19 02:27:10 CEST 2007
Hello!!
I need some help, i implement my own branching, and i need to know the
degree of a variable. Is possible know this information inside of a
branching class?
Thanks.
Ivan
--
...:::PAU TE AMO:::...
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I can always learn new skills up or down the stack to be able to complete some work in which I don’t specialize.
I understand the scope of work needed for building a whole solution, adding a new feature, or fixing a bug.
I am defining what changes to make on client and server side, prioritize tasks, and complete them, simultaneously or sequentially.
Fullstack Developer
I have a diverse experience in supervision, control and monitoring roles for goods and human resources, programming knowledge, extensive experience working with mobile phones and computers, excellent human relations, hardworking, responsible and has a high work ethic. Has the ability to work systematically in a dynamic environment, under a strict schedule. Looking for a junior position in the field of programming and development: Full Stack, Frontend, Backend, Applications Development.


OUT OF SIGHT **** OF **** grade is A
Out of Sight is a continuation of the ever growing film adaptations of Elmore Leonard novels, and if they continue to be this good as this I will welcome an entire genre. Out of Sight is not only as good as Tarantino's film Jackie Browne it also raises the stakes aiming to be billed as a companion piece to Pulp Fiction. This is clearly one of the best films of the year.
Jack Foley (Clooney) has robbed more than 200 banks in his life and never with the use of a gun. His approach to bank robbery is as laid back as you can imagine, he finds the way to say all the right things and walk out of the bank with large sums of money. At the beginning of the film he gets arrested when his car won't start. After a prison break Foley is locked in the trunk with a feisty U.S. Marshall named Sisco (Lopez) they have a long conversation about crime, life and movies.
The story is further complicated by a large array of supporting characters who all seem to be trying to get a piece of the uncut diamonds owned by Ripley (Brooks), a wall street tycoon who Foley help survive in prison. The various character motivations are further complicated by Out of Sight's nonlinear timeline until you are not sure who will and has done what to whom and exactly when.
The film is not nearly as complicated as it may seem because it is wonderfully directed by Steven Soderbergh (who hit it big with Sex, Lies & Videotape nine years ago). Soderbergh while keeping the characters and motivations straight has a lot of fun with the look of the film. He freezes the frame at times to raise awareness and also to add a musical quality to the images. Giving the film the technical quality you might expect from the always-experimental Soderbergh.
At the core of Out of Sight is the chemistry between Clooney and Lopez, who attack their relationship with the restraint shown by Max Cherry and Jackie Browne, but also with more recklessness as their ages and personalities will allow. Soderbergh wisely chooses to keep the sex scene discrete and lays dialogue from their meeting over it. This keeps you paying attention to their wit and intelligence rather than their bodies, which are as finely shaped as the script by Scott Frank.
Both leads are quite good as Clooney comes into his own and finds a comfortable style that suggests the humor of Mel Gibson. Also very fine in this film is supporting work by Ving Rhames, Don Cheadle, Dennis Farina and Albert Brooks (who doesn't appear in enough movies).
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


|
.NET Framework | |||||||||
| PREV TYPE NEXT TYPE | FRAMES NO FRAMES | |||||||||
| SUMMARY: INNER | FIELD | CONST | PROP | METHOD | OP | EVENT | DETAIL: FIELD | CONST | PROP | METHOD | OP | EVENT |
This is abstract class the all text resource loaders should extend.
| Field Summary | |
|---|---|
| string |
className
Class name for this loader, for logging/debuggin purposes. |
| bool |
isCachingOn_Renamed_Field
Does this loader want templates produced with it cached in the Runtime. |
| long |
modificationCheckInterval
This property will be passed on to the templates that are created with this loader. |
| NVelocity.Runtime.RuntimeServices | rsvc |
| Constructor Summary | |
|---|---|
|
ResourceLoader() Initializes a new instance of the ResourceLoader class. |
| Property Summary | |
|---|---|
| bool | CachingOn |
| string | ClassName |
| long | ModificationCheckInterval |
| Method Summary | |
|---|---|
| void |
commonInit(NVelocity.Runtime.RuntimeServices rs, Commons.Collections.ExtendedProperties configuration) This initialization is used by all resource loaders and must be called to set up common properties shared by all resource loaders |
| long |
getLastModified(NVelocity.Runtime.Resource.Resource resource) Get the last modified time of the InputStream source that was used to create the template. We need the template here because we have to extract the name of the template in order to locate the InputStream source. |
| System.IO.Stream |
getResourceStream(string source) Get the InputStream that the Runtime will parse to create a template. |
| void |
init(Commons.Collections.ExtendedProperties configuration) Initialize the template loader with a a resources class. |
| bool |
isCachingOn() The Runtime uses this to find out whether this template loader wants the Runtime to cache templates created with InputStreams provided by this loader. |
| bool |
isSourceModified(NVelocity.Runtime.Resource.Resource resource) Given a template, check to see if the source of InputStream has been modified. |
| Methods inherited from class System.Object |
|---|
| Equals, Finalize, GetHashCode, GetType, MemberwiseClone, ToString |
| Field Detail |
|---|
protected internal string className
Class name for this loader, for logging/debuggin purposes.
protected internal bool isCachingOn_Renamed_Field
Does this loader want templates produced with it cached in the Runtime.
protected internal long modificationCheckInterval
This property will be passed on to the templates that are created with this loader.
protected internal NVelocity.Runtime.RuntimeServices rsvc
| Constructor Detail |
|---|
protected ResourceLoader()
Initializes a new instance of the ResourceLoader class.
| Property Detail |
|---|
public bool CachingOn
public string ClassName
public long ModificationCheckInterval
| Method Detail |
|---|
public void commonInit(NVelocity.Runtime.RuntimeServices rs, Commons.Collections.ExtendedProperties configuration)
This initialization is used by all resource loaders and must be called to set up common properties shared by all resource loaders
public long getLastModified(NVelocity.Runtime.Resource.Resource resource)
Get the last modified time of the InputStream source that was used to create the template. We need the template here because we have to extract the name of the template in order to locate the InputStream source.
public System.IO.Stream getResourceStream(string source)
Get the InputStream that the Runtime will parse to create a template.
public void init(Commons.Collections.ExtendedProperties configuration)
Initialize the template loader with a a resources class.
public bool isCachingOn()
The Runtime uses this to find out whether this template loader wants the Runtime to cache templates created with InputStreams provided by this loader.
public bool isSourceModified(NVelocity.Runtime.Resource.Resource resource)
Given a template, check to see if the source of InputStream has been modified.
|
.NET Framework | |||||||||
| PREV TYPE NEXT TYPE | FRAMES NO FRAMES | |||||||||
| SUMMARY: INNER | FIELD | CONST | PROP | METHOD | OP | EVENT | DETAIL: FIELD | CONST | PROP | METHOD | OP | EVENT |


Eurojackpot results for Friday 6th April 2018
The winning numbers for the 14th Eurojackpot draw in 2018 that took place on Friday 6th April at 21:00 CEST (20:00 GMT) were:
Winners
Winners
Amount
Slovenian Prize Breakdown
View prize breakdowns for other countries| Numbers Matched | Prize Per Winner | Winners from Slovenia | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
€15,955,947.28 | 0 | €0 | 0 |
|
Match 5 and 1 Euro Number |
€1,406,265.30 | 0 | €0 | 1 |
|
Match 5 |
€248,164.40 | 0 | €0 | 2 |
|
Match 4 and 2 Euro Numbers |
€4,865.90 | 0 | €0 | 34 |
|
Match 4 and 1 Euro Number |
€212.70 | 9 | €1,914.30 | 700 |
|
Match 4 |
€110.10 | 12 | €1,321.20 | 1,051 |
|
Match 3 and 2 Euro Numbers |
€39.40 | 34 | €1,339.60 | 2,514 |
|
Match 2 and 2 Euro Numbers |
€15.80 | 460 | €7,268 | 33,557 |
|
Match 3 and 1 Euro Number |
€15.80 | 354 | €5,593.20 | 30,261 |
|
Match 3 |
€14.70 | 654 | €9,613.80 | 48,290 |
|
Match 1 and 2 Euro Numbers |
€7.50 | 2,086 | €15,645 | 171,334 |
|
Match 2 and 1 Euro Number |
€7.50 | 5,734 | €43,005 | 417,622 |
|
Total |
- | 9,343 | €85,700.10 | 705,366 |
Eurojackpot prizes in Slovenia must be claimed within 90 days of the draw date, so tickets purchased for this draw were valid until Thursday 5th July 2018.
Additional Draw Information
In total there were 16,544,298 entries into this draw from all participating countries.
Draw Number: 14
European Prize Breakdown
| Numbers Matched | Prize Per Winner | Winners from Croatia | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
kn118,000,000 | 0 | kn0 | 0 |
|
Match 5 and 1 Euro Number |
kn10,442,277.83 | 0 | kn0 | 1 |
|
Match 5 |
kn1,842,754.43 | 0 | kn0 | 2 |
|
Match 4 and 2 Euro Numbers |
kn36,131.93 | 0 | kn0 | 34 |
|
Match 4 and 1 Euro Number |
kn1,579.41 | 20 | kn31,588.20 | 700 |
|
Match 4 |
kn817.55 | 14 | kn11,445.70 | 1,051 |
|
Match 3 and 2 Euro Numbers |
kn292.57 | 45 | kn13,165.65 | 2,514 |
|
Match 2 and 2 Euro Numbers |
kn117.32 | 752 | kn88,224.64 | 33,557 |
|
Match 3 and 1 Euro Number |
kn117.32 | 648 | kn76,023.36 | 30,261 |
|
Match 3 |
kn109.16 | 1,032 | kn112,653.12 | 48,290 |
|
Match 1 and 2 Euro Numbers |
kn55.69 | 4,115 | kn229,164.35 | 171,334 |
|
Match 2 and 1 Euro Number |
kn55.69 | 9,507 | kn529,444.83 | 417,622 |
|
Total |
- | 16,133 | kn1,091,709.85 | 705,366 |
Eurojackpot prizes in Croatia must be claimed within 60 days of the draw date, so tickets purchased for this draw were valid until Tuesday 5th June 2018.
The estimated jackpot advertised in Croatia prior to the draw was kn118,000,000.
| Numbers Matched | Prize Per Winner | Winners from Czech Republic | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
Kc402,000,000 | 0 | Kc0 | 0 |
|
Match 5 and 1 Euro Number |
Kc35,634,762 | 0 | Kc0 | 1 |
|
Match 5 |
Kc6,288,485 | 0 | Kc0 | 2 |
|
Match 4 and 2 Euro Numbers |
Kc123,301 | 1 | Kc123,301 | 34 |
|
Match 4 and 1 Euro Number |
Kc5,389 | 12 | Kc64,668 | 700 |
|
Match 4 |
Kc2,789 | 23 | Kc64,147 | 1,051 |
|
Match 3 and 2 Euro Numbers |
Kc998 | 46 | Kc45,908 | 2,514 |
|
Match 2 and 2 Euro Numbers |
Kc400 | 529 | Kc211,600 | 33,557 |
|
Match 3 and 1 Euro Number |
Kc400 | 516 | Kc206,400 | 30,261 |
|
Match 3 |
Kc372 | 892 | Kc331,824 | 48,290 |
|
Match 1 and 2 Euro Numbers |
Kc190 | 2,704 | Kc513,760 | 171,334 |
|
Match 2 and 1 Euro Number |
Kc190 | 7,222 | Kc1,372,180 | 417,622 |
|
Total |
- | 11,945 | Kc2,933,788 | 705,366 |
Eurojackpot prizes in Czech Republic must be claimed within 35 days of the draw date, so tickets purchased for this draw were valid until Friday 11th May 2018.
The estimated jackpot advertised in Czech Republic prior to the draw was Kc402,000,000.
| Numbers Matched | Prize Per Winner | Winners from Denmark | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
kr.95,000,000 | 0 | kr.0 | 0 |
|
Match 5 and 1 Euro Number |
kr.8,902,097 | 0 | kr.0 | 1 |
|
Match 5 |
kr.1,582,078 | 0 | kr.0 | 2 |
|
Match 4 and 2 Euro Numbers |
kr.31,050 | 1 | kr.31,050 | 34 |
|
Match 4 and 1 Euro Number |
kr.1,385 | 61 | kr.84,485 | 700 |
|
Match 4 |
kr.731 | 83 | kr.60,673 | 1,051 |
|
Match 3 and 2 Euro Numbers |
kr.281 | 182 | kr.51,142 | 2,514 |
|
Match 2 and 2 Euro Numbers |
kr.118 | 2,104 | kr.248,272 | 33,557 |
|
Match 3 and 1 Euro Number |
kr.118 | 2,292 | kr.270,456 | 30,261 |
|
Match 3 |
kr.110 | 3,769 | kr.414,590 | 48,290 |
|
Match 1 and 2 Euro Numbers |
kr.56 | 10,890 | kr.609,840 | 171,334 |
|
Match 2 and 1 Euro Number |
kr.56 | 31,483 | kr.1,763,048 | 417,622 |
|
Total |
- | 50,865 | kr.3,533,556 | 705,366 |
Eurojackpot prizes in Denmark must be claimed within a set period of time depending on how much you have won. Visit the How to Claim page to find specific claim periods, with some prizes needing to be claimed within 90 days of the draw (valid until Thursday 5th July 2018).
The estimated jackpot advertised in Denmark prior to the draw was kr.95,000,000.
| Numbers Matched | Prize Per Winner | Winners from Estonia | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
€15,955,947.28 | 0 | €0 | 0 |
|
Match 5 and 1 Euro Number |
€1,406,265.30 | 0 | €0 | 1 |
|
Match 5 |
€248,164.40 | 0 | €0 | 2 |
|
Match 4 and 2 Euro Numbers |
€4,865.90 | 0 | €0 | 34 |
|
Match 4 and 1 Euro Number |
€212.70 | 3 | €638.10 | 700 |
|
Match 4 |
€110.10 | 11 | €1,211.10 | 1,051 |
|
Match 3 and 2 Euro Numbers |
€39.40 | 22 | €866.80 | 2,514 |
|
Match 2 and 2 Euro Numbers |
€15.80 | 324 | €5,119.20 | 33,557 |
|
Match 3 and 1 Euro Number |
€15.80 | 307 | €4,850.60 | 30,261 |
|
Match 3 |
€14.70 | 460 | €6,762 | 48,290 |
|
Match 1 and 2 Euro Numbers |
€7.50 | 1,418 | €10,635 | 171,334 |
|
Match 2 and 1 Euro Number |
€7.50 | 3,977 | €29,827.50 | 417,622 |
|
Total |
- | 6,522 | €59,910.30 | 705,366 |
Eurojackpot prizes in Estonia must be claimed within 90 days of the draw date, so tickets purchased for this draw were valid until Thursday 5th July 2018.
The estimated jackpot advertised in Estonia prior to the draw was €16,000,000.
| Numbers Matched | Prize Per Winner | Winners from Finland | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
€15,955,947.28 | 0 | €0 | 0 |
|
Match 5 and 1 Euro Number |
€1,406,265.30 | 0 | €0 | 1 |
|
Match 5 |
€248,164.40 | 1 | €248,164.40 | 2 |
|
Match 4 and 2 Euro Numbers |
€4,865.90 | At present this information is not released by the lottery operator of Finland | 34 | |
|
Match 4 and 1 Euro Number |
€212.70 | 700 | ||
|
Match 4 |
€110.10 | 1,051 | ||
|
Match 3 and 2 Euro Numbers |
€39.40 | 2,514 | ||
|
Match 2 and 2 Euro Numbers |
€15.80 | 33,557 | ||
|
Match 3 and 1 Euro Number |
€15.80 | 30,261 | ||
|
Match 3 |
€14.70 | 48,290 | ||
|
Match 1 and 2 Euro Numbers |
€7.50 | 171,334 | ||
|
Match 2 and 1 Euro Number |
€7.50 | 417,622 | ||
|
Total |
- | 705,366 |
Eurojackpot prizes in Finland must be claimed within 365 days of the draw date, so tickets purchased for this draw were valid until Saturday 6th April 2019.
The estimated jackpot advertised in Finland prior to the draw was €16,000,000.
| Numbers Matched | Prize Per Winner | Winners from Germany | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
€15,955,947.28 | 0 | €0 | 0 |
|
Match 5 and 1 Euro Number |
€1,406,265.30 | 1 | €1,406,265.30 | 1 |
|
Match 5 |
€248,164.40 | 1 | €248,164.40 | 2 |
|
Match 4 and 2 Euro Numbers |
€4,865.90 | At present this information is not released by the lottery operator of Germany | 34 | |
|
Match 4 and 1 Euro Number |
€212.70 | 700 | ||
|
Match 4 |
€110.10 | 1,051 | ||
|
Match 3 and 2 Euro Numbers |
€39.40 | 2,514 | ||
|
Match 2 and 2 Euro Numbers |
€15.80 | 33,557 | ||
|
Match 3 and 1 Euro Number |
€15.80 | 30,261 | ||
|
Match 3 |
€14.70 | 48,290 | ||
|
Match 1 and 2 Euro Numbers |
€7.50 | 171,334 | ||
|
Match 2 and 1 Euro Number |
€7.50 | 417,622 | ||
|
Total |
- | 705,366 |
Eurojackpot prizes in Germany must be claimed within 3 years of the draw date, so tickets purchased for this draw are valid until Tuesday 6th April 2021.
The estimated jackpot advertised in Germany prior to the draw was €16,000,000.
| Numbers Matched | Prize Per Winner | Winners from Hungary | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
€15,955,947.28 | 0 | €0 | 0 |
|
Match 5 and 1 Euro Number |
€1,406,265.30 | 0 | €0 | 1 |
|
Match 5 |
Ft69,610,115 | 0 | Ft0 | 2 |
|
Match 4 and 2 Euro Numbers |
Ft1,364,885 | 1 | Ft1,364,885 | 34 |
|
Match 4 and 1 Euro Number |
Ft59,660 | 21 | Ft1,252,860 | 700 |
|
Match 4 |
Ft30,885 | 32 | Ft988,320 | 1,051 |
|
Match 3 and 2 Euro Numbers |
Ft11,050 | 71 | Ft784,550 | 2,514 |
|
Match 2 and 2 Euro Numbers |
Ft4,430 | 1,057 | Ft4,682,510 | 33,557 |
|
Match 3 and 1 Euro Number |
Ft4,430 | 876 | Ft3,880,680 | 30,261 |
|
Match 3 |
Ft4,125 | 1,473 | Ft6,076,125 | 48,290 |
|
Match 1 and 2 Euro Numbers |
Ft2,105 | 5,442 | Ft11,455,410 | 171,334 |
|
Match 2 and 1 Euro Number |
Ft2,105 | 12,300 | Ft25,891,500 | 417,622 |
|
Total |
- | 21,273 | Ft56,376,840 | 705,366 |
Eurojackpot prizes in Hungary must be claimed within 180 days of the draw date, so tickets purchased for this draw were valid until Wednesday 3rd October 2018.
The estimated jackpot advertised in Hungary prior to the draw was €16,000,000.
| Numbers Matched | Prize Per Winner | Winners from Iceland | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
kr.1,929,552,700 | 0 | kr.0 | 0 |
|
Match 5 and 1 Euro Number |
kr.170,059,660 | 0 | kr.0 | 1 |
|
Match 5 |
kr.30,010,520 | 0 | kr.0 | 2 |
|
Match 4 and 2 Euro Numbers |
kr.588,430 | At present this information is not released by the lottery operator of Iceland | 34 | |
|
Match 4 and 1 Euro Number |
kr.25,720 | 700 | ||
|
Match 4 |
kr.13,310 | 1,051 | ||
|
Match 3 and 2 Euro Numbers |
kr.4,760 | 2,514 | ||
|
Match 2 and 2 Euro Numbers |
kr.1,910 | 33,557 | ||
|
Match 3 and 1 Euro Number |
kr.1,910 | 30,261 | ||
|
Match 3 |
kr.1,770 | 48,290 | ||
|
Match 1 and 2 Euro Numbers |
kr.900 | 171,334 | ||
|
Match 2 and 1 Euro Number |
kr.900 | 417,622 | ||
|
Total |
- | 705,366 |
Eurojackpot prizes in Iceland must be claimed within 1 year of the draw date, so tickets purchased for this draw were valid until Saturday 6th April 2019.
The estimated jackpot advertised in Iceland prior to the draw was kr.0.
| Numbers Matched | Prize Per Winner | Winners from Italy | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
€15,955,947.28 | 0 | €0 | 0 |
|
Match 5 and 1 Euro Number |
€1,406,265.30 | 0 | €0 | 1 |
|
Match 5 |
€248,164.40 | 0 | €0 | 2 |
|
Match 4 and 2 Euro Numbers |
€4,865.90 | 0 | €0 | 34 |
|
Match 4 and 1 Euro Number |
€212.70 | 38 | €8,082.60 | 700 |
|
Match 4 |
€110.10 | 54 | €5,945.40 | 1,051 |
|
Match 3 and 2 Euro Numbers |
€39.40 | 100 | €3,940 | 2,514 |
|
Match 2 and 2 Euro Numbers |
€15.80 | 1,241 | €19,607.80 | 33,557 |
|
Match 3 and 1 Euro Number |
€15.80 | 1,281 | €20,239.80 | 30,261 |
|
Match 3 |
€14.70 | 1,812 | €26,636.40 | 48,290 |
|
Match 1 and 2 Euro Numbers |
€7.50 | 5,553 | €41,647.50 | 171,334 |
|
Match 2 and 1 Euro Number |
€7.50 | 14,359 | €107,692.50 | 417,622 |
|
Total |
- | 24,438 | €233,792 | 705,366 |
Eurojackpot prizes in Italy must be claimed within a set period of time depending on how much you have won. Visit the How to Claim page to find specific claim periods, with some prizes needing to be claimed within 30 days of the draw (valid until Sunday 6th May 2018).
The estimated jackpot advertised in Italy prior to the draw was €16,000,000.
| Numbers Matched | Prize Per Winner | Winners from Latvia | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
€15,955,947.28 | 0 | €0 | 0 |
|
Match 5 and 1 Euro Number |
€1,406,265.30 | 0 | €0 | 1 |
|
Match 5 |
€248,164.40 | 0 | €0 | 2 |
|
Match 4 and 2 Euro Numbers |
€4,865.90 | At present this information is not released by the lottery operator of Latvia | 34 | |
|
Match 4 and 1 Euro Number |
€212.70 | 700 | ||
|
Match 4 |
€110.10 | 1,051 | ||
|
Match 3 and 2 Euro Numbers |
€39.40 | 2,514 | ||
|
Match 2 and 2 Euro Numbers |
€15.80 | 33,557 | ||
|
Match 3 and 1 Euro Number |
€15.80 | 30,261 | ||
|
Match 3 |
€14.70 | 48,290 | ||
|
Match 1 and 2 Euro Numbers |
€7.50 | 171,334 | ||
|
Match 2 and 1 Euro Number |
€7.50 | 417,622 | ||
|
Total |
- | 705,366 |
Eurojackpot prizes in Latvia must be claimed within 30 days of the draw date, so tickets purchased for this draw were valid until Sunday 6th May 2018.
The estimated jackpot advertised in Latvia prior to the draw was €16,000,000.
| Numbers Matched | Prize Per Winner | Winners from Lithuania | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
€15,955,947.28 | 0 | €0 | 0 |
|
Match 5 and 1 Euro Number |
€1,406,265.30 | 0 | €0 | 1 |
|
Match 5 |
€248,164.40 | 0 | €0 | 2 |
|
Match 4 and 2 Euro Numbers |
€4,865.90 | 0 | €0 | 34 |
|
Match 4 and 1 Euro Number |
€212.70 | 1 | €212.70 | 700 |
|
Match 4 |
€110.10 | 7 | €770.70 | 1,051 |
|
Match 3 and 2 Euro Numbers |
€39.40 | 5 | €197 | 2,514 |
|
Match 2 and 2 Euro Numbers |
€15.80 | 91 | €1,437.80 | 33,557 |
|
Match 3 and 1 Euro Number |
€15.80 | 91 | €1,437.80 | 30,261 |
|
Match 3 |
€14.70 | 146 | €2,146.20 | 48,290 |
|
Match 1 and 2 Euro Numbers |
€7.50 | 459 | €3,442.50 | 171,334 |
|
Match 2 and 1 Euro Number |
€7.50 | 1,262 | €9,465 | 417,622 |
|
Total |
- | 2,062 | €19,109.70 | 705,366 |
Eurojackpot prizes in Lithuania must be claimed within 60 days of the draw date, so tickets purchased for this draw were valid until Tuesday 5th June 2018.
The estimated jackpot advertised in Lithuania prior to the draw was €16,000,000.
| Numbers Matched | Prize Per Winner | Winners from Netherlands | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
€15,955,947.28 | 0 | €0 | 0 |
|
Match 5 and 1 Euro Number |
€1,406,265.30 | 0 | €0 | 1 |
|
Match 5 |
€248,164.40 | 0 | €0 | 2 |
|
Match 4 and 2 Euro Numbers |
€4,865.90 | At present this information is not released by the lottery operator of Netherlands | 34 | |
|
Match 4 and 1 Euro Number |
€212.70 | 700 | ||
|
Match 4 |
€110.10 | 1,051 | ||
|
Match 3 and 2 Euro Numbers |
€39.40 | 2,514 | ||
|
Match 2 and 2 Euro Numbers |
€15.80 | 33,557 | ||
|
Match 3 and 1 Euro Number |
€15.80 | 30,261 | ||
|
Match 3 |
€14.70 | 48,290 | ||
|
Match 1 and 2 Euro Numbers |
€7.50 | 171,334 | ||
|
Match 2 and 1 Euro Number |
€7.50 | 417,622 | ||
|
Total |
- | 705,366 |
Eurojackpot prizes in Netherlands must be claimed within 365 days of the draw date, so tickets purchased for this draw were valid until Saturday 6th April 2019.
The estimated jackpot advertised in Netherlands prior to the draw was €16,000,000.
| Numbers Matched | Prize Per Winner | Winners from Norway | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
kr.154,000,000 | 0 | kr.0 | 0 |
|
Match 5 and 1 Euro Number |
kr.13,480,455 | 0 | kr.0 | 1 |
|
Match 5 |
kr.2,378,900 | 0 | kr.0 | 2 |
|
Match 4 and 2 Euro Numbers |
kr.46,640 | At present this information is not released by the lottery operator of Norway | 34 | |
|
Match 4 and 1 Euro Number |
kr.2,035 | 700 | ||
|
Match 4 |
kr.1,055 | 1,051 | ||
|
Match 3 and 2 Euro Numbers |
kr.375 | 2,514 | ||
|
Match 2 and 2 Euro Numbers |
kr.150 | 33,557 | ||
|
Match 3 and 1 Euro Number |
kr.150 | 30,261 | ||
|
Match 3 |
kr.140 | 48,290 | ||
|
Match 1 and 2 Euro Numbers |
kr.70 | 171,334 | ||
|
Match 2 and 1 Euro Number |
kr.70 | 417,622 | ||
|
Total |
- | 705,366 |
Eurojackpot prizes in Norway must be claimed within 3 months of the draw date, so tickets purchased for this draw were valid until Friday 6th July 2018.
The estimated jackpot advertised in Norway prior to the draw was kr.154,000,000.
| Numbers Matched | Prize Per Winner | Winners from Poland | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
zł70,000,000 | 0 | zł0 | 0 |
|
Match 5 and 1 Euro Number |
zł0 | 0 | zł0 | 1 |
|
Match 5 |
zł0 | 0 | zł0 | 2 |
|
Match 4 and 2 Euro Numbers |
zł304,880.80 | 2 | zł609,761.60 | 34 |
|
Match 4 and 1 Euro Number |
zł894.90 | 30 | zł26,847 | 700 |
|
Match 4 |
zł463.20 | 39 | zł18,064.80 | 1,051 |
|
Match 3 and 2 Euro Numbers |
zł165.80 | 96 | zł15,916.80 | 2,514 |
|
Match 2 and 2 Euro Numbers |
zł66.50 | 1,389 | zł92,368.50 | 33,557 |
|
Match 3 and 1 Euro Number |
zł66.50 | 1,299 | zł86,383.50 | 30,261 |
|
Match 3 |
zł61.90 | 2,067 | zł127,947.30 | 48,290 |
|
Match 1 and 2 Euro Numbers |
zł31.60 | 6,819 | zł215,480.40 | 171,334 |
|
Match 2 and 1 Euro Number |
zł31.60 | 17,557 | zł554,801.20 | 417,622 |
|
Total |
- | 29,298 | zł1,747,571.10 | 705,366 |
Eurojackpot prizes in Poland must be claimed within 3 years of the draw date, so tickets purchased for this draw are valid until Tuesday 6th April 2021.
The estimated jackpot advertised in Poland prior to the draw was zł70,000,000.
| Numbers Matched | Prize Per Winner | Winners from Slovakia | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
€15,955,947.28 | 0 | €0 | 0 |
|
Match 5 and 1 Euro Number |
€1,406,265.30 | 0 | €0 | 1 |
|
Match 5 |
€248,164.40 | 0 | €0 | 2 |
|
Match 4 and 2 Euro Numbers |
€4,865.90 | 0 | €0 | 34 |
|
Match 4 and 1 Euro Number |
€212.70 | 11 | €2,339.70 | 700 |
|
Match 4 |
€110.10 | 16 | €1,761.60 | 1,051 |
|
Match 3 and 2 Euro Numbers |
€39.40 | 35 | €1,379 | 2,514 |
|
Match 2 and 2 Euro Numbers |
€15.80 | 456 | €7,204.80 | 33,557 |
|
Match 3 and 1 Euro Number |
€15.80 | 425 | €6,715 | 30,261 |
|
Match 3 |
€14.70 | 682 | €10,025.40 | 48,290 |
|
Match 1 and 2 Euro Numbers |
€7.50 | 2,274 | €17,055 | 171,334 |
|
Match 2 and 1 Euro Number |
€7.50 | 6,523 | €48,922.50 | 417,622 |
|
Total |
- | 10,422 | €95,403 | 705,366 |
Eurojackpot prizes in Slovakia must be claimed within 35 days of the draw date, so tickets purchased for this draw were valid until Friday 11th May 2018.
The estimated jackpot advertised in Slovakia prior to the draw was €16,000,000.
| Numbers Matched | Prize Per Winner | Winners from Spain | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
€15,955,947.28 | 0 | €0 | 0 |
|
Match 5 and 1 Euro Number |
€1,406,265.30 | 0 | €0 | 1 |
|
Match 5 |
€248,164.40 | 0 | €0 | 2 |
|
Match 4 and 2 Euro Numbers |
€4,865.90 | 0 | €0 | 34 |
|
Match 4 and 1 Euro Number |
€212.70 | 21 | €4,466.70 | 700 |
|
Match 4 |
€110.10 | 38 | €4,183.80 | 1,051 |
|
Match 3 and 2 Euro Numbers |
€39.40 | 83 | €3,270.20 | 2,514 |
|
Match 2 and 2 Euro Numbers |
€15.80 | 1,022 | €16,147.60 | 33,557 |
|
Match 3 and 1 Euro Number |
€15.80 | 1,102 | €17,411.60 | 30,261 |
|
Match 3 |
€14.70 | 1,887 | €27,738.90 | 48,290 |
|
Match 1 and 2 Euro Numbers |
€7.50 | 5,168 | €38,760 | 171,334 |
|
Match 2 and 1 Euro Number |
€7.50 | 15,399 | €115,492.50 | 417,622 |
|
Total |
- | 24,720 | €227,471.30 | 705,366 |
Eurojackpot prizes in Spain must be claimed within 30 days of the draw date, so tickets purchased for this draw were valid until Sunday 6th May 2018.
The estimated jackpot advertised in Spain prior to the draw was €16,000,000.
| Numbers Matched | Prize Per Winner | Winners from Sweden | Prize Fund Amount | Total Winners |
|---|---|---|---|---|
|
Match 5 and 2 Euro Numbers |
kr.187,000,000 | 0 | kr.0 | 0 |
|
Match 5 and 1 Euro Number |
kr.14,553,439 | 0 | kr.0 | 1 |
|
Match 5 |
kr.2,568,253 | 0 | kr.0 | 2 |
|
Match 4 and 2 Euro Numbers |
kr.136,610 | 2 | kr.273,220 | 34 |
|
Match 4 and 1 Euro Number |
kr.12,002 | 32 | kr.384,064 | 700 |
|
Match 4 |
kr.7,020 | 48 | kr.336,960 | 1,051 |
|
Match 3 and 2 Euro Numbers |
kr.2,082 | 103 | kr.214,446 | 2,514 |
|
Match 2 and 2 Euro Numbers |
kr.163 | 1,436 | kr.234,068 | 33,557 |
|
Match 3 and 1 Euro Number |
kr.163 | 1,457 | kr.237,491 | 30,261 |
|
Match 3 |
kr.152 | 2,274 | kr.345,648 | 48,290 |
|
Match 1 and 2 Euro Numbers |
kr.77 | 7,111 | kr.547,547 | 171,334 |
|
Match 2 and 1 Euro Number |
kr.77 | 18,743 | kr.1,443,211 | 417,622 |
|
Total |
- | 31,206 | kr.4,016,655 | 705,366 |
Eurojackpot prizes in Sweden must be claimed within 3 months of the draw date, so tickets purchased for this draw were valid until Friday 6th July 2018.
The estimated jackpot advertised in Sweden prior to the draw was kr.187,000,000.
Associated Draw Results
- 0
- 0
- 7
- 5
- 8
- 8
| Numbers Matched | Prize Per Winner | Total Winners |
|---|---|---|
| Match 6 in Exact Order | €50,000 | 0 |
| Match Last 5 in Exact Order | €5,000 | 1 |
| Match Last 4 in Exact Order | €500 | 7 |
| Match Last 3 in Exact Order | €50 | 70 |
| Match Last 2 in Exact Order | €5 | 746 |
| Match Last 1 in Exact Order | €3 | 7,444 |
- MHN5600
- LZN3805
- CXA9119
- LXA0559
- NFN4536
- ASY6142
- LYY3644
- FWY7502
- VNY4645
- NFA8811
- 0
- 0
- 9
- 0
- 1
- 0
| Numbers Matched | Prize Per Winner | Total Winners |
|---|---|---|
| Match 6 | CZK0 | 0 |
| Match 5 | CZK0 | 0 |
| Match 4 | CZK20,000 | 5 |
| Match 3 | CZK2,000 | 51 |
| Match 2 | CZK200 | 561 |
| Match 1 | CZK120 | 5,613 |
- 1
- 8
- 4
- 5
- 0
- 6
- 7
| Numbers Matched | Prize Per Winner | Total Winners |
|---|---|---|
| Match 7 in Exact Order | €0 | 0 |
| Match Any 6 in the Right Spot | €20,000 | 2 |
| Match Any 5 in the Right Spot | €500 | 34 |
| Match Any 4 in the Right Spot | €50 | 429 |
| Match Any 3 in the Right Spot | €6 | 4,178 |
| Match Any 2 in the Right Spot | €3 | 22,295 |
- Kuala Lumpur
- 98
| Numbers Matched | Prize Per Winner | Total Winners |
|---|---|---|
| City and Number | €1,000 | 9 |
| City | €5 | 1,191 |
- 4
- 4
- 6
- 0
- 7
| Numbers Matched | Prize Per Winner | Total Winners |
|---|---|---|
| Match 5 in Exact Order | kr2,000,000 | 1 |
| Match First/Last 4 in Exact Order | kr100,000 | 1 |
| Match First/Last 3 in Exact Order | kr10,000 | 10 |
| Match First/Last 2 in Exact Order | kr2,000 | 112 |
- Kristiansund
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Akan names are derived from Ghanian culture.
Frequently in Ghana, children are given their
first name as a 'day name' which corresponds
to the day in the week they were born.
Want to know your Akan name?
Fill in the form below:


class: center, top # Elixir Workshop ### April 2015 #### Elixir Workshop, Part 2 #### Actor Model and OTP .logo.bottom[![Default-aligned image](elixir-logo.png)] --- class: center, top ### Doug Goldie .center.bottom[![Middle-aligned image](codcaul-logo-trans-black.png)] .bottom[#####<EMAIL_ADDRESS>.bottom[##### github: dgoldie] ??? Notes for the _first_ slide! --- .left-column[ ### Who am I? ] .right-column[ ### Doug Goldie * Originally from East Coast. Started as developer in Defense. After a few years left for small businesses * Came back to software in mid 90s * Came to Silicon Valley in 1999 * Freelance web developer for the last 7 years -- mostly Rails; mostly startups * Did my own startup last year in Elixir. * Most Unique Fact: I have delivered 12 babies. ] --- class: center, middle .left-column[ ![Center-aligned image](codcaul-logo-trans-black.png)] ] .right-column[ #Doug Goldie ####email<EMAIL_ADDRESS>####github: dgoldie ] ??? --- # Keys to Elixir ###* Modern syntax ###* Dynamic, Functional Language ###* Transform Data ##* Leverages Erlang VM ###* Domain Specific Languages (DSLs) --- # Talk about... * Actor Model * Processes and Message passing * OTP * GenServer * Elixir Tasks * Elixir Agents * ExActor --- # Erlang VM It's all about building highly available systems. ###* Fault tolerance ###* Scalability ###* Distribution --- ## Fault tolerance -- * Minimize, isolate, and recover from effects of runtime errors. --- ## Scalability -- * Handle a load increase by adding more hardware resources without changing or redeploying the code. --- ## Distribution -- * Cluster your system on multiple machines so that one can take over if another one crashes. --- class: center, middle, section # Actor Model --- background-image: url(actors.svg) background-size: 90% 60% # Actor Model --- class: center, middle, section # Processes --- # Erlang Process and Concurrency * A process is the unit of concurrency in the Erlang VM (BEAM) -- * Concurrency plays an important role in achieving high availability. -- Elixir processes are very lightweight objects... -- Not to be confused with an OS process! --- background-image: url(processes.jpg) --- # Spawn ```bash iex> spawn fn -> 1 + 2 end #PID<0.43.0> ``` -- ```bash iex(4)> spawn fn -> IO.puts(1 + 2) end 3 #PID<0.73.0> iex(5)> ``` -- ```bash iex> pid = spawn fn -> 1 + 2 end #PID<0.44.0> iex> Process.alive?(pid) false ``` -- ```bash iex> self #PID<0.41.0> iex> Process.alive?(self()) true ``` --- Let's do more.... #### Start with a function that prints after sleeping a little. ```bash iex(3)> msg = fn x -> ...(3)> :timer.sleep(2000) ...(3)> "message no. #{x}" ...(3)> end #Function<6.3831625/1 in :erl_eval.expr/5> iex(4)> msg.("1") ``` -- ```bash "message no. 1" iex(6)> msg.(2) ``` -- ```bash "message no. 2" iex(7)> msg.(3) ``` -- ```bash "message no. 3" iex(8)> ``` --- Starting with the same function ```bash iex(3)> msg = fn x -> ...(3)> :timer.sleep(2000) ...(3)> "message no. #{x}" ...(3)> end #Function<6.3831625/1 in :erl_eval.expr/5> ``` Now if we spawn the function -- ```bash iex(8)> spawn(fn -> IO.puts(msg.(1))end) ``` -- ```bash #PID<0.81.0> ``` -- ```bash message no. 1 iex(9)> ``` --- Let's do more than one. ```bash iex(9)> 1..5 |> Enum.map(&msg.(&1)) ``` -- ```bash ["message no. 1", "message no. 2", "message no. 3", "message no. 4", "message no. 5"] iex(10)> ``` --- # Message passing `send` and `receive` ```bash iex> send self, {:hello, "world"} {:hello, "world"} ``` -- ```bash iex> receive do ...> {:hello, msg} -> msg ...> {:world, msg} -> "won't match" ...> end "world" ``` --- # Timeout with `after` ```bash iex> receive do ...> {:hello, msg} -> msg ...> after ...> 1_000 -> "nothing after 1s" ...> end "nothing after 1s" ``` --- # Flushing mailbox ```bash iex(33)> self #PID<0.66.0> iex(34)> send self, :hello :hello iex(35)> send self, :world :world iex(36)> send self, :foo :foo iex(37)> send self, :bar :bar ``` -- ```bash iex(38)> flush :hello :world :foo :bar :ok iex(39)> ``` --- # Another example ```elixir defmodule Basic do def spawn_hello do IO.puts "spawn_hello, #{inspect self}" receive do {sender, msg} -> send sender, {:ok, "hello #{msg}" } end end end ``` -- ```bash iex(2)> pid = spawn(Basic, :spawn_hello, []) #PID<0.74.0> iex(3)> send pid, {self, "World!"} {#PID<0.66.0>, "World!"} iex(4)> flush {:ok, "hello World!"} :ok ``` --- --- ## How do we create a receive loop? -- ```elixir defmodule Basic do def spawn_hello do IO.puts "spawn_hello, #{inspect self}" receive do {sender, msg} -> send sender, {:ok, "hello #{msg}" } end spawn_hello end end ``` --- ### Pingpong ```elixir ponger = spawn(fn -> receive do { :ping, sender } -> IO.puts "Received :ping, sending pong back to #{inspect sender}" send sender, :pong end end) IO.puts "sending ping to #{inspect ponger}" send ponger, { :ping, self() } receive do :pong -> IO.puts "Got a pong back!" after 1_000 -> IO.puts "One second passed and no pong :(" end ``` -- ```bash iex(1)> c "pingpong.ex" ``` -- ```bash sending ping to #PID<0.71.0> Received :ping, sending pong back to #PID<0.68.0> Got a pong back! [] iex(2)> ``` --- background-image: url(process_messages.jpg) background-size: 90% 60% # What is this architecture? -- Client / Server --- class: center, middle, exercises # Exercises --- class: exercises # 1. Do the process examples in your iex shell. # 2. Review and run chain.ex. # 3. Build a Calculator Use spawn --- class: exercises # 3. Calculator Build a calculator that works as follows: ```bash iex(1)> c "code/calculator.ex" [Calculator] iex(2)> calc = Calculator.start #PID<0.74.0> iex(3)> calc #PID<0.74.0> iex(4)> Calculator.add calc, 5 {:add, 5} iex(5)> Calculator.add calc, 5 {:add, 5} iex(6)> Calculator.value calc 10 ``` -- then build the other math functions: sub, mul, div --- # Links ```elixir parent = self() spawn_link(fn -> send parent, {:msg, "hello world"} end) # Block until the message is received receive do {:msg, contents} -> IO.puts contents end ``` There is also a `spawn_monitor` --- class: exercises # spawn_link ###4. Build a parallel map function `pmap` Note: use spawn_link --- class: center, middle, section # OTP --- class: center, middle, section # GenServer --- # Lifecycle of a Gen Server Process class: center, middle, bigger ![Default-aligned image](lifecycle.png-large) --- # Build a stack with GenServer ```elixir defmodule Stack do use GenServer def start_link(state) do {:ok, pid} = GenServer.start_link(Stack, state, []) pid end ``` Note: there is also a `start` function --- # Building the server implementation. What kind of operations does a Stack need? -- * `pop` -- ```elixir def handle_call(:pop, _from, state) do [head|new_state] = state {:reply, head, new_state} end ``` * `push` -- ```elixir def handle_cast({:push, value}, state) do {:noreply, [value|state]} end ``` --- # Server implementation... ```elixir def handle_call(:pop, _from, []) do {:reply, nil, []} end def handle_call(:pop, _from, state) do [head|new_state] = state {:reply, head, new_state} end def handle_cast({:push, value}, state) do {:noreply, [value|state]} end ``` How do we make these calls? -- ```elixir GenServer.call(pid, :pop) GenServer.cast(pid, {:push, value}) ``` --- # External API We want simpler client api.. -- ```elixir def pop(pid) do GenServer.call(pid, :pop) end def push(pid, value) do GenServer.cast(pid, {:push, value}) end ``` --- ```elixir defmodule Stack do use GenServer def start_link(state) do {:ok, pid} = GenServer.start_link(Stack, state, []) pid end def pop(pid) do GenServer.call(pid, :pop) end def push(pid, value) do GenServer.cast(pid, {:push, value}) end def handle_call(:pop, _from, []) do {:reply, nil, []} end def handle_call(:pop, _from, state) do [head|new_state] = state {:reply, head, new_state} end def handle_cast({:push, value}, state) do {:noreply, [value|state]} end end ``` --- # `use GenServer` * init(start_arguments) * handle_call(request, from, state) * handle_cast(request, state) * handle_info(info, state) * terminate(reason, state) * code_change(from_version, state, extra) * format_status(reason, state) --- class: center, middle, exercises # Exercises --- class: exercises # 1. Write a sequence server. # 2. Write a queue server. # 3. Give your stack server a name. # 4. Implement the terminate callback in your stack server. --- class: center, middle, section # Supervision Trees --- background-image: url(sup6.gif) # Supervisors and Workers --- # Supervisor Example ```elixir defmodule KV.Supervisor do use Supervisor def start_link do Supervisor.start_link(__MODULE__, :ok) end @manager_name KV.EventManager @registry_name KV.Registry def init(:ok) do children = [ worker(GenEvent, [[name: @manager_name]]), worker(KV.Registry, [@manager_name, [name: @registry_name]]) ] supervise(children, strategy: :one_for_one) end end ``` --- # Supervisor callbacks * worker - provides the spec used to create workers. ```elixir worker(MyWorker, args, options) supervisor(ChildSupervisor, args, options) #options example: restart: :temporary ``` --- # Supervisor callbacks * supervise - provides the strategy used to restart workers. ###Strategies * :one_for_one - just restart one child * :one_for_all - restarts all children * :simple_one_for_one * :rest_for_all --- background-image: url(fig_10.png) --- class: center, middle, exercises # Exercises --- class: exercises # 1. Create an application with Supervisor for Stack Server. # 2. Try variations. --- class: center, middle, section # Tasks and Agents --- # Task ```elixir task = Task.async(fn -> do_some_work() end) res = do_some_other_work() res + Task.await(task) ``` ??? Tasks are processes meant to execute one particular action throughout their life-cycle, often with little or no communication with other processes. The most common use case for tasks is to compute a value asynchronously: --- ### Example ```elixir defmodule Tasks do def squared_numbers_list x do 1..x |> Enum.map( &(&1 * &1)) end IO.puts "start the task" worker = Task.async(fn -> Tasks.squared_numbers_list(10) end) IO.puts "do something else" #... IO.puts "wait for task" result = Task.await(worker) IO.puts "The result is #{inspect result}" end ``` -- ```elixir start the task do something else wait for task The result is [1, 4, 9, 16, 25, 36, 49, 64, 81, 100] [Tasks] iex(14)> ``` --- # Task.Supervisor ```elixir {:ok, pid} = Task.Supervisor.start_link() Task.Supervisor.async(pid, MyMod, :my_fun, [arg1, arg2, arg3]) ``` -- ```elixir # In the remote node Task.Supervisor.start_link(name: :tasks_sup) # In the client Task.Supervisor.async({:tasks_sup, :remote@local}, MyMod, :my_fun, [arg1, arg2, arg3]) ``` -- ```elixir import Supervisor.Spec children = [ supervisor(Task.Supervisor, [[name: :tasks_sup]]) ] ``` --- # Agents --- # Maintaining State * Immutable data * Processes * ETS An Agent is a simple wrapper around State --- # simple example ```bash iex(1)> {:ok, agent} = Agent.start_link fn -> [] end {:ok, #PID<0.68.0>} iex(2)> agent #PID<0.68.0> iex(3)> Agent.update(agent, fn list -> ["eggs"|list] end) :ok iex(4)> Agent.get(agent, fn list -> list end) ["eggs"] iex(5)> Agent.stop(agent) :ok iex(6)> ``` --- # Agent callbacks * get * update * get_and_update * delete * stop NOTE: beware of long-running server actions Wrap Agent in a Module --- class: center, middle, exercises # Exercises --- class: exercises #1. Convert Stack into a Agent. #2. Task --- # ExActor ```elixir defmodule Espn.Calculator do use ExActor.GenServer defstart start_link, do: initial_state(0) defcast inc(x), state: state, do: new_state(state + x) defcast dec(x), state: state, do: new_state(state - x) defcall get, state: state, do: reply(state) defcast stop, do: stop_server(:normal) end ``` ---


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Class GeometricElement
An element with a geometric representation.
Inheritance
Implements
Inherited Members
Namespace: Elements
Assembly: Hypar.Elements.dll
Syntax
[JsonConverter(typeof(JsonInheritanceConverter), new object[]{"discriminator"})]
public class GeometricElement : Element, INotifyPropertyChanged
Constructors
GeometricElement(Transform, Material, Representation, Boolean, Guid, String)
Create a geometric element.
Declaration
[JsonConstructor]
public GeometricElement(Transform transform = null, Material material = null, Representation representation = null, bool isElementDefinition = false, Guid id = default(Guid), string name = null)
Parameters
| Type | Name | Description |
|---|---|---|
| Transform | transform | The element's transform. |
| Material | material | The element's material. |
| Representation | representation | |
| System.Boolean | isElementDefinition | |
| System.Guid | id | |
| System.String | name |
Properties
Bounds
The element's bounds. The bounds are only available when the geometry has been updated using UpdateBoundsAndComputeSolid(),
Declaration
[JsonIgnore]
public BBox3 Bounds { get; }
Property Value
| Type | Description |
|---|---|
| BBox3 |
IsElementDefinition
When true, this element will act as the base definition for element instances, and will not appear in visual output.
Declaration
[JsonProperty("IsElementDefinition", Required = Required.DisallowNull, NullValueHandling = NullValueHandling.Ignore)]
public bool IsElementDefinition { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Material
The element's material.
Declaration
[JsonProperty("Material", Required = Required.AllowNull)]
public Material Material { get; set; }
Property Value
| Type | Description |
|---|---|
| Material |
ModifyVertexAttributes
A function used to modify vertex attributes of the object's mesh during tesselation. Each vertex is passed to the modifier as the object is tessellated.
Declaration
[JsonIgnore]
public Func<(Vector3 position, Vector3 normal, UV uv, Color? color), (Vector3 position, Vector3 normal, UV uv, Color? color)> ModifyVertexAttributes { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Func<System.ValueTuple<Vector3, Vector3, UV, System.Nullable<Color>>, System.ValueTuple<Vector3, Vector3, UV, System.Nullable<Color>>> |
Representation
The element's representation.
Declaration
[JsonProperty("Representation", Required = Required.AllowNull)]
public Representation Representation { get; set; }
Property Value
| Type | Description |
|---|---|
| Representation |
Transform
The element's transform.
Declaration
[JsonProperty("Transform", Required = Required.AllowNull)]
public Transform Transform { get; set; }
Property Value
| Type | Description |
|---|---|
| Transform |
Methods
CreateInstance(Transform, String)
Create an instance of this element. Instances will point to the same instance of an element.
Declaration
public ElementInstance CreateInstance(Transform transform, string name)
Parameters
| Type | Name | Description |
|---|---|---|
| Transform | transform | The transform for this element instance. |
| System.String | name | The name of this element instance. |
Returns
| Type | Description |
|---|---|
| ElementInstance |
HasGeometry()
Does this geometric element have geometry?
Declaration
public bool HasGeometry()
Returns
| Type | Description |
|---|---|
| System.Boolean |
Intersects(Plane, out Dictionary<Guid, List<Polygon>>, out Dictionary<Guid, List<Polygon>>, out Dictionary<Guid, List<Line>>)
Does this element intersect the provided plane?
Declaration
public bool Intersects(Plane plane, out Dictionary<Guid, List<Polygon>> intersectionPolygons, out Dictionary<Guid, List<Polygon>> beyondPolygons, out Dictionary<Guid, List<Line>> lines)
Parameters
| Type | Name | Description |
|---|---|---|
| Plane | plane | The plane of intersection. |
| System.Collections.Generic.Dictionary<System.Guid, System.Collections.Generic.List<Polygon>> | intersectionPolygons | A collection of polygons representing the intersections of the plane and the element's solid geometry. |
| System.Collections.Generic.Dictionary<System.Guid, System.Collections.Generic.List<Polygon>> | beyondPolygons | A collection of polygons representing coplanar faces beyond the plane of intersection. |
| System.Collections.Generic.Dictionary<System.Guid, System.Collections.Generic.List<Line>> | lines | A collection of lines representing intersections of zero-thickness elements with the plane. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True if an intersection occurs, otherwise false. |
ToMesh(Boolean)
Get the mesh representing the this Element's geometry. By default it will be untransformed.
Declaration
public Mesh ToMesh(bool transform = false)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | transform | Should the mesh be transformed into its final location? |
Returns
| Type | Description |
|---|---|
| Mesh |
TryToGraphicsBuffers(out List<GraphicsBuffers>, out String, out Nullable<MeshPrimitive.ModeEnum>)
Get graphics buffers and other metadata required to modify a GLB.
Declaration
public virtual bool TryToGraphicsBuffers(out List<GraphicsBuffers> graphicsBuffers, out string id, out MeshPrimitive.ModeEnum? mode)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Collections.Generic.List<GraphicsBuffers> | graphicsBuffers | |
| System.String | id | |
| System.Nullable<glTFLoader.Schema.MeshPrimitive.ModeEnum> | mode |
Returns
| Type | Description |
|---|---|
| System.Boolean | True if there is graphicsbuffers data applicable to add, false otherwise. Out variables should be ignored if the return value is false. |
UpdateBoundsAndComputeSolid(Boolean)
Update the computed solid and the bounding box of the element.
Declaration
public void UpdateBoundsAndComputeSolid(bool transformed = false)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | transformed |
UpdateRepresentations()
This method provides an opportunity for geometric elements to adjust their solid operations before tesselation. As an example, a floor might want to clip its opening profiles out of the profile of the floor.
Declaration
public virtual void UpdateRepresentations()


Preparation time
less than 30 mins
Cooking time
30 mins to 1 hour
Serves
Serves 6–8
Make vegetables taste even more amazing with a spiced lamb and rice stuffing.
To make the stuffing, mix the ingredients together in a large bowl.
To make the vegetables, stuff the cored courgettes, aubergines and peppers with the stuffing.
Put the ghee into a large lidded saucepan and lay the stuffed vegetables in a single layer if you can. Tuck the garlic cloves in and around.
Mix the tomato purée with 800ml/1pint 8fl oz warm water and the mint, then pour into the pan. Cover with a lid, bring to the boil then reduce the heat to low and simmer for 40 minutes.
Serve the stuffed vegetables and the cooking juices with the spring onions, herbs and rocket scattered over the top and the pitta breads on the side to soak up the juices.


| Interface | Description |
|---|---|
| SubsamplingScaleImageView.OnAnimationEventListener |
An event listener for animations, allows events to be triggered when an animation completes,
is aborted by another animation starting, or is aborted by a touch event.
|
| SubsamplingScaleImageView.OnImageEventListener |
An event listener, allowing subclasses and activities to be notified of significant events.
|
| SubsamplingScaleImageView.OnStateChangedListener |
An event listener, allowing activities to be notified of pan and zoom events.
|
| Class | Description |
|---|---|
| ImageSource |
Helper class used to set the source and additional attributes from a variety of sources.
|
| ImageViewState |
Wraps the scale, center and orientation of a displayed image for easy restoration on screen rotate.
|
| SubsamplingScaleImageView |
Displays an image subsampled as necessary to avoid loading too much image data into memory.
|
| SubsamplingScaleImageView.DefaultOnAnimationEventListener |
Default implementation of
SubsamplingScaleImageView.OnAnimationEventListener for extension. |
| SubsamplingScaleImageView.DefaultOnImageEventListener |
Default implementation of
SubsamplingScaleImageView.OnImageEventListener for extension. |
| SubsamplingScaleImageView.DefaultOnStateChangedListener |
Default implementation of
SubsamplingScaleImageView.OnStateChangedListener . |


Press n or j to go to the next uncovered block, b, p or k for the previous block.
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|---|---|---|---|---|---|---|---|---|---|
| Characteristics.jsx |
|
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| MoreReviews.jsx |
|
25% | 1/4 | 0% | 0/2 | 0% | 0/1 | 25% | 1/4 |
| NewReview.jsx |
|
27.27% | 3/11 | 0% | 0/2 | 0% | 0/4 | 27.27% | 3/11 |
| RROverview.jsx |
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7.14% | 3/42 | 0% | 0/5 | 0% | 0/19 | 7.89% | 3/38 |
| Ratings.jsx |
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8% | 2/25 | 0% | 0/12 | 0% | 0/6 | 8% | 2/25 |
| ReviewList.jsx |
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40% | 2/5 | 0% | 0/4 | 0% | 0/2 | 40% | 2/5 |
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0% | 0/7 | 100% | 0/0 | 0% | 0/4 | 0% | 0/7 |


| View source on GitHub |
FinalExporter
This class exports the serving graph and checkpoints at the end.
Inherits From: Exporter
tf.compat.v1.estimator.FinalExporter
tf.compat.v2.estimator.FinalExporter
This class performs a single export at the end of training.
__init__
__init__( name, serving_input_receiver_fn, assets_extra=None, as_text=False )
Create an Exporter
to use with tf.estimator.EvalSpec
.
name
: unique name of this Exporter
that is going to be used in the
export path.serving_input_receiver_fn
: a function that takes no arguments and returns
a ServingInputReceiver
.assets_extra
: An optional dict specifying how to populate the assets.extra
directory within the exported SavedModel. Each key should give the
destination path (including the filename) relative to the assets.extra
directory. The corresponding value gives the full path of the source
file to be copied. For example, the simple case of copying a single
file without renaming it is specified as
{'my_asset_file.txt': '/path/to/my_asset_file.txt'}
.as_text
: whether to write the SavedModel proto in text format. Defaults to
False
.ValueError
: if any arguments is invalid.name
Directory name.
A directory name under the export base directory where exports of
this type are written. Should not be None
nor empty.
export
export( estimator, export_path, checkpoint_path, eval_result, is_the_final_export )
Exports the given Estimator
to a specific format.
estimator
: the Estimator
to export.export_path
: A string containing a directory where to write the export.checkpoint_path
: The checkpoint path to export.eval_result
: The output of Estimator.evaluate
on this checkpoint.is_the_final_export
: This boolean is True when this is an export in the
end of training. It is False for the intermediate exports during
the training.
When passing Exporter
to tf.estimator.train_and_evaluate
is_the_final_export
is always False if TrainSpec.max_steps
is
None
.The string path to the exported directory or None
if export is skipped.


Installation
The easiest way to install DRpy is to install it within a new anaconda environment. If you don’t already have conda, please see go install it from here: miniconda
Now that you have conda, either download the zipped file from github, or use the following (if you have git)
$ git clone https://github.com/dopplerchase/DRpy.git
cd into the DRpy director
$ cd ./DRpy
use conda to make the new enviroment and install the dependances
$ conda env create -f environment.yml
finally, install the package
$ pip install .


Full-stack professional with web development and data analytics skills with a background in software development. Recently completed the UNC Data Analytics Boot Camp Certificate and currently taking Coding Boot Camp, demonstrating an agility and ability to learn and apply new skills very quickly. Hard working, highly accountable, and detail-oriented individual with excellent project management and organizational skills. Team player with leadership skills and demonstrated ability to work efficiently and optimally manage multiple tasks and responsibilities.
HTML, CSS, Javascript
HTML, CSS, Javascript, jQuery
HTML, CSS, Javascript, jQuery
HTML, CSS, Javascript, jQuery, Rest API
HTML, CSS, Javascript, jQuery, Firebase Database
HTML, CSS, Javascript, Bootstrap, Ajax, Node.js, Express.js
HTML, CSS, Javascript, Bootstrap, Ajax, Node.js, Express.js, Express-Handlebars, MySql
Create optimal operational efficiencies by overseeing all aspects of the business, including property management, leasing, financing, and IT infrastructure. In charge of rental and maintenance websites’ updates and content enhancements.
• Successfully converted the website from HTML/CSS/Javascript to Wordpress. Integrated all property management functions into the website therefore allowing the business to manage customer needs conveniently in a central place.
• Proactively maintain and update contents of websites for SEO optimization purposes.
• Effectively utilize manpower to maximize productivity and reduce cost on a daily basis by supervising employee schedules and duties.
• Lead weekly leasing and management meetings focusing on the delivery of results. Effectively reduce errors and increase customer satisfaction.
• Increased positive customer feedback for timely communications, persistence and attention to details.
Created English ministry’s website and provided ongoing maintenance and content improvement.
Programming Languages: Java, HTML, CSS Javascript, SQL.
Developed an online interface to maintain various database tables of Customer Relation Management system.
Programming Languages: C
Implemented part of a crypto API that was based on hardware acceleration card driver and OpenSSL API.


Rethinking the Limits on Relational Databases
Theres a lot of back and forth on NoSQL databases. The unfortunate part with all the back and forth and unclear definitions of NoSQL is that many of the valuable learnings are lost. This post isn’t about the differences in NoSQL definitions, but rather some of the huge benefits that do exist in whats often grouped into the schema-less world that could easily be applied to the relational world.
Forget migrations
Perhaps the best thing about the idea of a schemaless database is that you can just push code and it works. Almost exactly five years ago Heroku shipped git push heroku master
letting you simply push code from git and it just work. CouchDB and MongoDB have done similar for databases… you don’t have to run CREATE TABLE
or ALTER TABLE
migrations before working with your database. There’s something wonderful about just building and shipping your application without worrying about migrations.
This is often viewed as a limitation of relational databases. Yet it doesn’t really have to. You see even in schema-less database the relationships are still there, its just you’re managing it at the application level. There’s no reason higher level frameworks or ORMs couldn’t handle the migration process. As it is today the process of adding a column to a relational database is quite straightforward in a sense where it doesn’t introduce downtime and is capable of letting the developer still move quickly its just not automatically baked in.
# Assuming a column thats referenced doesn't exist
# Automatically execute relevant bits in your ORM
# This isn't code meant for you to run
ALTER TABLE foo ADD COLUMN bar varchar(255); # This is near instant
# Set your default value in your ORM
UPDATE TABLE foo SET bar = 'DEFAULT VALUE' WHERE bar IS NULL;
ALTER TABLE foo ALTER COLUMN bar NOT NULL;
Having Rails/Django/(Framework of your choice) automatically notice the need for a column to exist and make appropriate modifications you could work with it the same way you would managing a document relation in your code. Sure this is a manual painful process today, but theres no reason this can’t be fully handled by PostgreSQL or directly within an ORM .
Documents
The other really strong case for the MongoDB/CouchDB camp is document storage. In this case I’m going to equate a document directly to a JSON object. JSON itself is a wonderfully simply model that works so well for portability, and having to convert it within your application layer is well just painful. Yes Postgres has a JSON datatype, and the JSON datatype is continuing to be adopted now by many other relational databases. I was shocked to hear that DB2 is getting support for JSON myself, while I expect improvements to come to it JSON was not at the top of my list.
And JSON does absolutely make sense as a data type within a column. But thats still a bit limiting as a full document store, what you want in those cases is any query result as a full JSON object. This is heavily undersold within Postgres that you can simply convert a full row to JSON with a single function – row_to_json
.
Again having higher level frameworks take full advantage so that under the covers you can have your strongly typed tables, but a flexibility to map them to flexible JSON objects makes a great deal of sense here.
Out of the box interfaces
This isn’t a strict benefit of schema-less databases. Some schema-less databases have this more out of the box such as Couch where others less so. The concept of exposing a rest interface is not something new, and has been tried on top of relational databases a few times over. This is clearly something that does need to be delivered. The case for it is pretty clear, it reduces the work of people having to recreate admin screens and gives an easy onboarding process for noobs.
Unfortunately there’s not clear progress on this today for Postgres or other relational databases. In contrast other databases are delivering on this front often from day one :/
Where to
Some of the shifts in schema-less or really in other databases in general are not so large they cannot be subsummed into a broader option. At the same time there are some strong merits such as the ones above which do take an active effort to deliver on expanding what is a “relational database”.


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Code of Conduct¶
Introduction¶
This code of conduct applies to all spaces managed by the graphoW project, including all public and private mailing lists, issue trackers, wikis, and any other communication channel used by our community.
This code of conduct should be honored by everyone who participates in the graphoW community formally or informally, or claims any affiliation with the project, in any project-related activities and especially when representing the project, in any role.
This code is not exhaustive or complete. It serves to distill our common understanding of a collaborative, shared environment and goals. Please try to follow this code in spirit as much as in letter, to create a friendly and productive environment that enriches the surrounding community.
Specific Guidelines¶
We strive to:
Be open. We invite anyone to participate in our community. We prefer to use public methods of communication for project-related messages, unless discussing something sensitive. This applies to messages for help or project-related support, too; not only is a public support request much more likely to result in an answer to a question, it also ensures that any inadvertent mistakes in answering are more easily detected and corrected.
Be empathetic, welcoming, friendly, and patient. We work together to resolve conflict, and assume good intentions. We may all experience some frustration from time to time, but we do not allow frustration to turn into a personal attack. A community where people feel uncomfortable or threatened is not a productive one.
Be collaborative. Our work will be used by other people, and in turn we will depend on the work of others. When we make something for the benefit of the project, we are willing to explain to others how it works, so that they can build on the work to make it even better. Any decision we make will affect users and colleagues, and we take those consequences seriously when making decisions.
Be inquisitive. Nobody knows everything! Asking questions early avoids many problems later, so we encourage questions, although we may direct them to the appropriate forum. We will try hard to be responsive and helpful.
Be careful in the words that we choose. We are careful and respectful in our communication and we take responsibility for our own speech. Be kind to others. Do not insult or put down other participants. We will not accept harassment or other exclusionary behaviour, such as:
Violent threats or language directed against another person.
Sexist, racist, or otherwise discriminatory jokes and language.
Posting sexually explicit or violent material.
Posting (or threatening to post) other people’s personally identifying information (“doxing”).
Sharing private content, such as emails sent privately or non-publicly, or unlogged forums such as IRC channel history, without the sender’s consent.

Excessive profanity. Please avoid swearwords; people differ greatly in their sensitivity to swearing.
Repeated harassment of others. In general, if someone asks you to stop, then stop.
Advocating for, or encouraging, any of the above behaviour.
Diversity Statement¶
The graphoW project welcomes and encourages participation by everyone. We are committed to being a community that everyone enjoys being part of. Although we may not always be able to accommodate each individual’s preferences, we try our best to treat everyone kindly.
No matter how you identify yourself or how others perceive you: we welcome you. Though no list can hope to be comprehensive, we explicitly honour diversity in: age, culture, ethnicity, genotype, gender identity or expression, language, national origin, neurotype, phenotype, political beliefs, profession, race, religion, sexual orientation, socioeconomic status, subculture and technical ability.
Though we welcome people fluent in all languages, graphoW development is conducted in English.
Standards for behaviour in the graphoW community are detailed in the Code of Conduct above. Participants in our community should uphold these standards in all their interactions and help others to do so as well (see next section).
Endnotes¶
This document is adapted from:


[101] Brooks, Khristopher https://www.cbsnews.com/news/mortgage-discrimination-black-and-latino-paying-millions-more-in-interest-study-shows/ 5


SAD trying to politicise murder: Punjab Minister
by Special CorrespondentPunjab Cooperation Minister Sukhjinder Singh Randhawa on Friday dismissed allegations levelled by Shiromani Akali Dal leader Bikram Singh Majithia against him in connection with the killing of an Akali leader in Gurdaspur.
The Minister, in a statement said, “Bikram Majithia is trying to politicise a murder”. He added that the law will take its own course and investigations will reveal the motive and the culprits behind the murder of Dalbir Singh.


The objective of this scenario is to use the DB2 monitoring text report to identify and isolate a lock wait problem.
In this problem, slow application request(s) are spending more time waiting for locks. This is due to more requests contending for the same few rows in a particular table.
This scenario illustrates the use of monitoring information to troubleshoot a slowdown in response time reported on a production system.
DB2 provides many monitoring tools to diagnose different types of problems. The scenario illustrated here uses a DB2 module called MONREPORT to monitor information and troubleshoot a response time slowdown on a production system. The MONREPORT module provides a set of procedures for retrieving a variety of monitoring data and generating text reports.
At the end of this scenario, there is enough information available about the problem to fix it.
NOTE: This tutorial requires DB2 9.7 Fix pack 1 to be installed.
The Purchase item application is slowed down due to time spent waiting for locks on the INVENTORY
table to be released.
Troubleshooting this problem involves getting these questions answered:
db2sampl
EXECUTE
privileges on SYSIBMADM.MONREPORT
module. For example, use the following command to grant EXECUTE
privilege to user 'testuser'
:GRANT EXECUTE ON MODULE SYSIBMADM.MONREPORT TO USER testuser


While most of physics deals with systems at equilibrium, in biology, equilibrium (usually) means death. Living matter uses energy to do something. This constant energy consumption gives biology a zoology of dynamically active materials and networks with which to exert forces, perform computations, and self-replicate. All of this is done amazing precisely while immersed in noisy, constantly fluctuating environments.
I use non-equilibrium statistical mechanics to quantify energy consumption in cells and proteins, and try to understand how that consumption gives rise to interesting biological phenomena. I develop analytic and computational tools to answer these questions. Currently, I do this as a Kadanoff-Rice Fellow in group of Vincenzo Vitelli. I am also a writer and managing editor at SoftBites, a blog that writes summaries of current and classic papers in soft matter and biophysics. You can read my posts here
Eukaryotes exert forces on their environment and themselves through, for example, migration and cell division. These forces originate from the actin cortex, a network of biological polymers (actin) that are activated by molecular motors (myosin). By analyzing dynamics of actomyosin, we have elucidated how this activity not only plays a role in shape change, but also confers dynamic stability in vitro and conserves the rate of energy use in cell monolayers in vivo.
The formation of dynamic patterns are ubiquitous across biology, from waves seen in the cortex of an embryo to cAMP signalling in Dictyostelium colonies to murmurations seen in flocks of starlings. In order to study the role of dissipation in pattern forming systems, we introduce a novel measure of irreversibility that directly quantifies the breaking of time-reversal symmetry of interacting fields. This greatly extends our ability to study non-equilibrium properties of spatially extended systems.


The two main ways of reducing the size of the player are by making proper Release build within Xcode and by changing the Stripping Level within Unity.
It is expected that final release builds are made using Xcode 4.x/5.x command Product -> Archive. Using this command ensures that build is made with release configuration and all the debug symbols are stripped. After issuing this command latest Xcode switches to Organizer window Archives tab (you can navigate there manually via Window -> Organizer menu). You will find there two very useful functions there: App Store size estimation and Distribution. Build size estimation function works pretty well, but it is always recommended to have some small extra margin for error when aiming for 3G download limit (which currently is 100MB).
The size optimizations activated by stripping work in the following way:
Strip assemblies level: the scripts’ bytecode is analyzed so that classes and methods that are not referenced from the scripts can be removed from the DLLs and thereby excluded from the AOT compilation phase. This optimization reduces the size of the main binary and accompanying DLLs and is safe as long as no reflection is used.
Strip ByteCode level: any .NET DLLs (stored in the Data folder) are stripped down to metadata only. This is possible because all the code is already precompiled during the AOT phase and linked into the main binary.
Use micro mscorlib level: a special, smaller version of mscorlib is used. Some components are removed from this library, for example, Security, Reflection.Emit, Remoting, non Gregorian calendars, etc. Also, interdependencies between internal components are minimized. This optimization reduces the main binary and mscorlib.dll size but it is not compatible with some System and System.Xml assembly classes, so use it with care.
These levels are cumulative, so level 3 optimization implicitly includes levels 2 and 1, while level 2 optimization includes level 1.
Note that Micro mscorlib is a heavily stripped-down version of the core library. Only those items that are required by the Mono runtime in Unity remain. Best practice for using micro mscorlib is not to use any classes or other features of .NET that are not required by your application. GUIDs are a good example of something you could omit; they can easily be replaced with custom made pseudo GUIDs and doing this would result in better performance and app size.
The equivalent of Strip ByteCode is always enabled when the IL2CPP scripting backend is used. In this case, the Stripping Level option is replaced with an Boolean option named Strip Engine Code. If this option is enabled, unused modules and classes in the Unity Engine code will be removed, if it is disabled, all of the modules and classes in the Unity Engine code will be preserved.
The link.xml file (described below) can be used to effectively disable byte code stripping by preserving both types and full assemblies. For example, to prevent the System assembly from being stripped, the following link.xml file can be used:
<linker>
<assembly fullname="System" preserve="all"/>
</linker>
Note: The ability to preserve an entire assembly applies only to the IL2CPP scripting backend.
Stripping depends highly on static code analysis and sometimes this can’t be done effectively, especially when dynamic features like reflection are used. In such cases, it is necessary to give some hints as to which classes shouldn’t be touched. Unity supports a per-project custom stripping blacklist. Using the blacklist is a simple matter of creating a link.xml file and placing it into the Assets folder (or any subdirectory of Assets). An example of the contents of the link.xml file follows. Classes marked for preservation will not be affected by stripping:
<linker>
<assembly fullname="System.Web.Services">
<type fullname="System.Web.Services.Protocols.SoapTypeStubInfo" preserve="all"/>
<type fullname="System.Web.Services.Configuration.WebServicesConfigurationSectionHandler" preserve="all"/>
</assembly>
<assembly fullname="System">
<type fullname="System.Net.Configuration.WebRequestModuleHandler" preserve="all"/>
<type fullname="System.Net.HttpRequestCreator" preserve="all"/>
<type fullname="System.Net.FileWebRequestCreator" preserve="all"/>
</assembly>
<assembly fullname="mscorlib">
<type fullname="System.AppDomain" preserve="fields"/>
<type fullname="System.InvalidOperationException" preserve="fields">
<method signature="System.Void .ctor()"/>
</type>
<type fullname="System.Object" preserve="nothing">
<method name="Finalize"/>
</type>
</assembly>
</linker>
A project can include multiple link.xml files. Each link.xml file can specify a number of different options.
The stripped assemblies are output to a directory below the Temp directory in the project (the exact location varies depending on the target platform). The original, unstripped assemblies are available in the not-stripped directory in the same location as the stripped assemblies. A tool like ILSpy can be used to inspect the stripped and unstripped assemblies to determine what parts of the code were removed.
Note: it can sometimes be difficult to determine which classes are getting stripped in error even though the application requires them. You can often get useful information about this by running the stripped application on the simulator and checking the Xcode console for error messages.
An empty project would take less than 22 MB in the App Store if all the size optimizations were turned off. With code stripping, the empty scene with just the main camera can be reduced to less than 12 MB in the App Store (zipped and DRM attached).
When publishing your app, Apple App Store service first encrypts the binary file and then compresses it via zip. Encryption increases ’‘randomness’ of the code segment and thus makes it worse for compression. Check “Building for distribution” chapter above how to estimate App Store size before submission.