Activity
Activities and activity streams are used to show time-ordered activity in context (a document or issue, a project, a product, or a group of products). Each activity entry is timestamped, and usually has an actor, an action, and a subject or object of the action.
Since: 1.0.0
activity Composition
Default
Variant: 1
Variant: 2
Variant: 3
activity Examples
This open and extensible, software-driven network architecture is designed to rapidly deliver services that enable IT to innovate faster, and reduce costs.
activity List
Wrap your activities in a list collection to build an activity stream
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Alert
An alert should be used to display important but conditional messages to the user
Since: 1.0.0
alert Color
Use the approved status colors and icons below to denote message severity
NOTE: Starting in 1.0.6 all variations of the Alert pattern have been deprecated. Going forward there will only be one supported pattern.
Badge
A badge is similar to a label except it has a fixed width and height. Width is fixed and overflow is hidden so make sure to limit the number of characters.
Since: 1.0.3
badge Examples
Badges should be used on Thumbnail and Icon patterns only
Breadcrumb
Since 1.0.0
Carousel
This pattern really covers just the carousel controls. The content of each carousel item is up to you. Since: 1.1.0
carousel Blue Controls
carousel Indigo Controls
Dropdown
Simple dropdown menu.
Since 1.2.0
dropdown Examples
Add classbtn--dropdown
to your button to add a toggle and classactive
to display the menu.
dropdown Animation
Add the class dropdown--animated
to add a subtle animation to your dropdown.
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Loader
Since: 1.0.4 updated
Modal
Basic modals
Since 1.2.0
modal Backdrop
A background overlay is required for modals. Add this markup to your page. NOTE: Only add this element once and toggle it's display when showing / hiding your modals
Rating
Since: 1.0.0
Scoreboard
A scoreboard is a panel that contains a value and a title/description. It is primarily used to convey summarized information on a dashboard.
Since 1.0.0
scoreboard Composition
Default
Variant: 1
Variant: 2
scoreboard Size
Default
Large
Huge
scoreboard Padding
Compressed
Regular
Loose
Step
Since 1.0.0
step Vertical
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Tab updated
Since: 1.0.1
tab Layout
Add the classactive
on a tab to denote the current selection
Wrap your tabs in asecondary-tabs
div to differentiate header tabs versus secondary tabs (bottom border is added for secondary tabs)
tab Tall
Add the classnav-tabs--tall
ortabs--tall
to render taller tabs
This only affects horizontal tabs but can be applied to either header tabs or secondary tabs
tab Direction
Tabs can flow horizontal (default) or add the class tabs--vertical
for vertical
tab Example
Routers for networks of all types and sizes
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Provide enterprise-level, highly secure wireless access for businesses of any size, and easily manage your network.
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Timeline
Simple vertical timeline pattern.
Since 1.1.0
timeline Color
timeline Alignment
You can align your timeline items top (default) or centered
timeline Display
By default the timeline items are displayed as inline elements. You can force the items to be full width block-level elements by specifying the timeline--block modifier
timeline Animation
Specify the class timeline--animation
modifier to add a hover animation to each timeline item
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Toast
Toast popups for transient messaging. We make no recommendation on toast placement although lower right corner is the most common.
Since 1.0.1
toast Composition
Note that the toast message should be limited to avoid having display issues. Toast also have a maximum width
Default
Variant: 1
toast Spacing
See pattern @List for how to manage toast spacing
toast Severity
Use the approved status colors and icons below to denote toast severity
Tooltip
Basic tooltips. Tooltips identify an element when they are activated. They may contain brief helper text about its function. For example, they may contain text information about actionable icons
Note: Does not currently support inline HTML as this is a CSS-only based tooltip.
Since 1.1.0
tooltip Size
By default, tooltips are limited to single line. However, for larger text you can specify the size of the tooltip container.
Note: Using extra wide tooltips can overflow off-screen on smaller form factors. Make sure to test and use the appropriate-sized tooltip container.


Skylign
Interactive logos for alignments and profile HMMs
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If you have any questions about the downtime please contact us via email at<EMAIL_ADDRESS>The Skylign website is currently down for maintenance. We expect to restore service soon.
If you have any questions about the downtime please contact us via email at skylign-help@ebi.ac.uk.


Gecode::Int::GCC::ValNode Class Reference
Value node. More...
#include <dom-sup.hpp>
Public Attributes | |
| int | val |
| Stores the value of the node. | |
Protected Attributes | |
| int | _klb |
| Minimal required occurence of the value as stored in k. | |
| int | _kub |
| Maximal required occurence of the value as stored in k. | |
| int | _kidx |
| Index to acces the value via cardinality array k. | |
| int | _kcount |
| Stores the current number of occurences of the value. | |
| int | noc |
| Store numbre of conflicting matching edges. | |
| int | lb |
| Minimal capacity of the value node. | |
| int | ublow |
| Smallest maximal capacity of the value node. | |
| int | ub |
| Maximal capacity of the value node. | |
Constructors and destructors | |
|
| |
| ValNode (void) | |
| Default constructor. | |
| ValNode (int min, int max, int value, int kidx, int kshift, int count) | |
| Constructor for value node. | |
Access | |
|
| |
| int | maxlow (void) const |
| get max cap for LBC | |
| void | card_conflict (int c) |
| Mark the value node as conflicting in case of variable cardinalities. | |
| int | card_conflict (void) const |
| Check whether the value node is conflicting. | |
| void | red_conflict (void) |
| Reduce the conflict counter. | |
| void | inc (void) |
| increases the value counter | |
| int | kcount (void) const |
| returns the current number of occurences of the value | |
| int | incid_match (BC bc) const |
| returns the number of incident matching edges on a value node | |
| int | kindex (void) const |
| returns the index in cardinality array k | |
| bool | matched (BC bc) const |
| returns true if the node is matched in BC, false otherwise | |
| bool | sink (void) const |
| tests whether the node is a sink | |
| bool | source (void) const |
| tests whether the node is a source | |
| int | kmin (void) const |
| return the minimal node capacity as stored in k | |
| int | kmax (void) const |
| return the maximal node capacity as stored in k | |
| int | kbound (BC bc) const |
| return minimal or maximal capacity | |
Update | |
|
| |
| void | maxlow (int i) |
| set the max cap for LBC | |
| void | kcount (int) |
| Set how often value occurs. | |
| void | kindex (int) |
| changes the index in the cardinality array k | |
| void | dec (BC bc) |
| decrease the node-capacity | |
| void | inc (BC bc) |
| increase the node-capacity | |
| int | cap (BC bc) const |
| return the the node-capacity | |
| void | cap (BC bc, int c) |
| set the node-capacity to c | |
| void | match (BC bc) |
| match the node | |
| void | unmatch (BC bc) |
| unmatch the node | |
| void | reset (void) |
| node reset to original capacity values | |
| void | kmin (int min) |
| set the minimal k-capacity to min | |
| void | kmax (int max) |
| set the maximal k-capacity to max |
Detailed Description
Value node.
Definition at line 170 of file dom-sup.hpp.
Constructor & Destructor Documentation
| Gecode::Int::GCC::ValNode::ValNode | ( | void | ) | [inline] |
Default constructor.
Definition at line 630 of file dom-sup.hpp.
| Gecode::Int::GCC::ValNode::ValNode | ( | int | min, | |
| int | max, | |||
| int | value, | |||
| int | kidx, | |||
| int | kshift, | |||
| int | count | |||
| ) | [inline] |
Constructor for value node.
with minimal capacity min, maximal capacity max, the value value and the index k_access in k
Definition at line 633 of file dom-sup.hpp.
Member Function Documentation
| int Gecode::Int::GCC::ValNode::maxlow | ( | void | ) | const [inline] |
get max cap for LBC
Definition at line 647 of file dom-sup.hpp.
| void Gecode::Int::GCC::ValNode::card_conflict | ( | int | c | ) | [inline] |
Mark the value node as conflicting in case of variable cardinalities.
Definition at line 656 of file dom-sup.hpp.
| int Gecode::Int::GCC::ValNode::card_conflict | ( | void | ) | const [inline] |
Check whether the value node is conflicting.
Definition at line 667 of file dom-sup.hpp.
| void Gecode::Int::GCC::ValNode::red_conflict | ( | void | ) | [inline] |
Reduce the conflict counter.
Definition at line 661 of file dom-sup.hpp.
| void Gecode::Int::GCC::ValNode::inc | ( | void | ) | [inline] |
increases the value counter
Definition at line 758 of file dom-sup.hpp.
| int Gecode::Int::GCC::ValNode::kcount | ( | void | ) | const [inline] |
returns the current number of occurences of the value
Definition at line 763 of file dom-sup.hpp.
| int Gecode::Int::GCC::ValNode::incid_match | ( | BC | bc | ) | const [inline] |
returns the number of incident matching edges on a value node
Returs the number of incident matching edges on the node.
Definition at line 784 of file dom-sup.hpp.
| int Gecode::Int::GCC::ValNode::kindex | ( | void | ) | const [inline] |
returns the index in cardinality array k
Definition at line 778 of file dom-sup.hpp.
| bool Gecode::Int::GCC::ValNode::matched | ( | BC | bc | ) | const [inline] |
returns true if the node is matched in BC, false otherwise
Definition at line 679 of file dom-sup.hpp.
| bool Gecode::Int::GCC::ValNode::sink | ( | void | ) | const [inline] |
tests whether the node is a sink
Definition at line 793 of file dom-sup.hpp.
| bool Gecode::Int::GCC::ValNode::source | ( | void | ) | const [inline] |
tests whether the node is a source
Definition at line 800 of file dom-sup.hpp.
| int Gecode::Int::GCC::ValNode::kmin | ( | void | ) | const [inline] |
return the minimal node capacity as stored in k
Definition at line 706 of file dom-sup.hpp.
| int Gecode::Int::GCC::ValNode::kmax | ( | void | ) | const [inline] |
return the maximal node capacity as stored in k
Definition at line 701 of file dom-sup.hpp.
| int Gecode::Int::GCC::ValNode::kbound | ( | BC | bc | ) | const [inline] |
return minimal or maximal capacity
Definition at line 692 of file dom-sup.hpp.
| void Gecode::Int::GCC::ValNode::maxlow | ( | int | i | ) | [inline] |
set the max cap for LBC
Definition at line 641 of file dom-sup.hpp.
| void Gecode::Int::GCC::ValNode::kcount | ( | int | c | ) | [inline] |
Set how often value occurs.
Definition at line 768 of file dom-sup.hpp.
| void Gecode::Int::GCC::ValNode::kindex | ( | int | i | ) | [inline] |
changes the index in the cardinality array k
Definition at line 773 of file dom-sup.hpp.
| void Gecode::Int::GCC::ValNode::dec | ( | BC | bc | ) | [inline] |
decrease the node-capacity
Definition at line 722 of file dom-sup.hpp.
| void Gecode::Int::GCC::ValNode::inc | ( | BC | bc | ) | [inline] |
increase the node-capacity
Definition at line 731 of file dom-sup.hpp.
| int Gecode::Int::GCC::ValNode::cap | ( | BC | bc | ) | const [inline] |
return the the node-capacity
Definition at line 672 of file dom-sup.hpp.
| void Gecode::Int::GCC::ValNode::cap | ( | BC | bc, | |
| int | c | |||
| ) | [inline] |
set the node-capacity to c
Definition at line 750 of file dom-sup.hpp.
| void Gecode::Int::GCC::ValNode::match | ( | BC | bc | ) | [inline] |
match the node
Definition at line 740 of file dom-sup.hpp.
| void Gecode::Int::GCC::ValNode::unmatch | ( | BC | bc | ) | [inline] |
unmatch the node
Definition at line 745 of file dom-sup.hpp.
| void Gecode::Int::GCC::ValNode::reset | ( | void | ) | [inline] |
node reset to original capacity values
Definition at line 684 of file dom-sup.hpp.
| void Gecode::Int::GCC::ValNode::kmin | ( | int | min | ) | [inline] |
set the minimal k-capacity to min
Definition at line 711 of file dom-sup.hpp.
| void Gecode::Int::GCC::ValNode::kmax | ( | int | max | ) | [inline] |
set the maximal k-capacity to max
Definition at line 716 of file dom-sup.hpp.
Member Data Documentation
int Gecode::Int::GCC::ValNode::_klb [protected] |
Minimal required occurence of the value as stored in k.
Definition at line 173 of file dom-sup.hpp.
int Gecode::Int::GCC::ValNode::_kub [protected] |
Maximal required occurence of the value as stored in k.
Definition at line 175 of file dom-sup.hpp.
int Gecode::Int::GCC::ValNode::_kidx [protected] |
Index to acces the value via cardinality array k.
Definition at line 177 of file dom-sup.hpp.
int Gecode::Int::GCC::ValNode::_kcount [protected] |
Stores the current number of occurences of the value.
Definition at line 179 of file dom-sup.hpp.
int Gecode::Int::GCC::ValNode::noc [protected] |
Store numbre of conflicting matching edges.
Definition at line 181 of file dom-sup.hpp.
int Gecode::Int::GCC::ValNode::lb [protected] |
Minimal capacity of the value node.
Definition at line 183 of file dom-sup.hpp.
int Gecode::Int::GCC::ValNode::ublow [protected] |
Smallest maximal capacity of the value node.
Definition at line 185 of file dom-sup.hpp.
int Gecode::Int::GCC::ValNode::ub [protected] |
Maximal capacity of the value node.
Definition at line 187 of file dom-sup.hpp.
Stores the value of the node.
Definition at line 190 of file dom-sup.hpp.
The documentation for this class was generated from the following file:
- gecode/int/gcc/dom-sup.hpp (Revision: 15118)


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View Class
Generic View that deals with:
- Creation of private collections
- Lifecycle of a view
Item Index
Methods
- __activateTrackedViews
- __deactivateTrackedViews
- __generateFeedbackBindings
- __generateFeedbackCellCallbacks
- __generateSubAttributes
- __generateThenCallback
- __generateWhenEvents
- __getAllIndexTokens
- __getFeedbackDestinations
- __getLastTrackedViewAtInjectionSite
- __getTrackedViewsHash
- __initializeBehaviors
- __invokeAttached
- __invokeDetached
- __performPendingAttach
- __performTwoWayTransition
- __processFeedbackThenResult
- __replaceInjectionSite
- __stripAllAttribute
- __substituteIndicesUsingMap
- __updateInjectionSiteMap
- _activate
- _attached
- _deactivate
- _detached
- _dispose
- activate
- attachTo
- attachTrackedViews
- attachView
- constructor
- deactivate
- delegateEvents
- detach
- detachTrackedViews
- dispose
- disposeChildViews
- get
- getBehavior
- getTrackedView
- getTrackedViews
- hasTrackedViews
- invokeFeedback
- isActive
- isAttached
- isAttachedToParent
- isDisposed
- postrender
- prepare
- prerender
- registerTrackedView
- render
- set
- templateRender See Torso.templateRenderer#render for params
- transitionIn
- transitionInView
- transitionNewViewIntoSite
- transitionOut
- trigger
- undelegateEvents
- unregisterTrackedView
- unregisterTrackedView
- updateDOM
Properties
Methods
__activateTrackedViews
-
[options]
Activates all tracked views or a subset of them based on the options parameter.
Parameters:
-
[options]
Object optional{Object} Optional options.
-
[shared=false]
Boolean optionalIf true, activate only the shared views. These are views not owned by this parent. As compared to a child view which are disposed when the parent is disposed.
-
[child=false]
Boolean optionalIf true, activate only child views. These are views that are owned by the parent and dispose of them if the parent is disposed.
-
__deactivateTrackedViews
-
[options]
Deactivates all tracked views or a subset of them based on the options parameter.
Parameters:
-
[options]
Object optional{Object} Optional options.
-
[shared=false]
Boolean optionalIf true, deactivate only the shared views. These are views not owned by this parent. As compared to a child view which are disposed when the parent is disposed.
-
[child=false]
Boolean optionalIf true, deactivate only child views. These are views that are owned by the parent and dispose of them if the parent is disposed.
-
__generateFeedbackBindings
()
private
Creates the "when" bindings, and collates and invokes the "then" methods for all feedbacks Finds all feedback zones that match the "to" field, and binds the "when" events to invoke the "then" method
__generateFeedbackCellCallbacks
()
private
Generates callbacks for changes in feedback cell fields 'change fullName' -> invokes all the jQuery (or $) methods on the element as stored by the feedback cell If feedbackCell.get('fullName') returns: { text: 'my text', attr: {class: 'newClass'} hide: [100, function() {...}] ...} Then it will invoke $element.text('my text'), $element.attr({class: 'newClass'}), etc.
__generateSubAttributes
-
attr
Generates an array of all the possible field accessors and their indices when using the "open" array notation: foo[] -> ['foo[0]', 'foo[1]']. Will also perform nested arrays: foo[][] -> ['foo[0][0]', foo[1][0]']
Parameters:
-
attr
StringThe name of the attribute to expand according to the bound model
Returns:
The fully expanded subattribute names
__generateThenCallback
-
bindInfo
Returns a properly wrapped "then" using a configuration object "bindInfo" and an "eventKey" that will be passed as the type
Parameters:
-
bindInfo
Object-
feedbackCellField
the property name of the feedback cell to store the "then" instructions
-
fn
the original "then" function
-
[indices]
optionalthe index map
-
Returns:
the properly wrapped "then" function
__generateWhenEvents
-
whenMap
-
indexMap
Generates the events needed to listen to the feedback's when methods. A when event is only created if the appropriate element exist on the page
Parameters:
Returns:
the events that were generated
__getAllIndexTokens
()
private
Returns an array of all the values and variables used within the array notations in a string Example: foo.bar[x].baz[0][1].taz[y] will return ['x', 0, 1, 'y']. It will parse integers if they are numbers This does not handle or return any "open" array notations: []
__getFeedbackDestinations
-
dest
Returns all elements on the page that match the feedback mapping If dest is: my-feedback-foo[x][y] then it will find all elements that match: data-feedback="my-feedback-foo[][]"
Parameters:
-
dest
Stringthe string of the data-feedback
Returns:
all elements on the page that match the feedback mapping
__getLastTrackedViewAtInjectionSite
-
injectionSiteName
Finds the last view at a given injection site. The view returned must be currently tracked by this view (the parent view). When used with the render method, it will return the view at a injections site before the render logic detaches all tracked views.
Parameters:
-
injectionSiteName
Stringthe injection site name - the value of the "inject" attribute on the element used as an injection target for tracked views.
Returns:
the previous view at that site. Undefined if no view was at that injection site before.
__getTrackedViewsHash
-
[options]
Gets the hash from id to tracked views. You can limit the subset of views returned based on the options passed in. NOTE: returns READ-ONLY snapshots. Updates to the returned cid->view map will not be saved nor will updates to the underlying maps be reflected later in returned objects. This means that you can add "add" or "remove" tracked view using this method, however you can interact with the views inside the map completely.
Parameters:
-
[options]
Object optional{Object} Optional options.
-
[shared=false]
Boolean optionalIf true, will add the shared views. These are views not owned by this parent. As compared to a child view which are disposed when the parent is disposed.
-
[child=false]
Boolean optionalIf true, will add child views. These are views that are owned by the parent and dispose of them if the parent is disposed.
-
Returns:
READ-ONLY snapshot of the object maps cotaining tracked views keyed by their cid (filtered by optional options parameter).
__initializeBehaviors
()
Initializes the behaviors
__invokeAttached
()
private
Call this method when a view is attached to the DOM. It is recursive to child views, but checks whether each child view is attached.
__invokeDetached
()
Call this method when a view is detached from the DOM. It is recursive to child views.
__performPendingAttach
()
private
If the view is attaching during the render process, then it replaces the injection site with the view's element after the view has generated its DOM.
__performTwoWayTransition
-
injectionSiteName
-
previousView
-
newView
-
[options]
Will transition out previousView at the same time as transitioning in newView.
Parameters:
-
injectionSiteName
StringThe name of the injection site in the template. This is the value corresponding to the attribute "inject".
-
previousView
Viewthe view that should be transitioned out.
-
newView
ViewThe view that should be transitioned into the injection site
-
[options]
Object optionaloptional options object. This options object will be passed on to the transitionIn and transitionOut methods as well.
-
[addBefore=false]
Boolean optionalif true, the new view's element will be added before the previous view's element. Defaults to after.
-
Returns:
resolved when all transitions are complete. No payload is provided upon resolution.
__processFeedbackThenResult
-
result
-
feedbackCellField
Processes the result of the then method. Adds to the feedback cell.
__replaceInjectionSite
-
$el
-
[options]
Replaces the injection site element passed in using $el.replaceWith OR you can use your own replace method
Parameters:
-
$el
JQuery Elementthe injection site element to be replaced
-
[options]
Object optionalOptional options
__stripAllAttribute
()
private
Replaces all array notations with open array notations. Example: foo.bar[x].baz[0][1].taz[y] will return as foo.bar[].baz[][].taz[]
__substituteIndicesUsingMap
()
private
Takes a map from variable name to value to be replaced and processes a string with them. Example: foo.bar[x].baz[0][1].taz[y] and {x: 5, y: 9} will return as foo.bar[5].baz[0][1].taz[9]
__updateInjectionSiteMap
()
private
Used internally by Torso.View to keep a cache of tracked views and their current injection sites before detaching during render logic.
_activate
()
Method to be invoked when activate is called. Use this method to turn on any custom timers, listenTo's or on's that should be activatable. The default implementation is a no-op.
_attached
()
Method to be invoked when the view is fully attached to the DOM (NOT just the parent). Use this method to manipulate the view after the DOM has been attached to the document. The default implementation is a no-op.
_deactivate
()
Method to be invoked when deactivate is called. Use this method to turn off any custom timers, listenTo's or on's that should be deactivatable. The default implementation is a no-op.
_detached
()
Method to be invoked when the view is detached from the DOM (NOT just the parent). Use this method to clean up state after the view has been removed from the document. The default implementation is a no-op.
_dispose
()
Method to be invoked when dispose is called. By default calling dispose will remove the view's element, its on's, listenTo's, and any registered children. Override this method to destruct any extra
activate
()
Resets listeners and events in order for the view to be reattached to the visible DOM
attachTo
-
[$el]
-
[options]
If detached, will replace the element passed in with this view's element and activate the view.
Parameters:
-
[$el]
JQuery element optionalthe element to attach to. This element will be replaced with this view. If options.replaceMethod is provided, then this parameter is ignored.
-
[options]
Object optionaloptional options
-
[replaceMethod]
Fucntion optionalif given, this view will invoke replaceMethod function in order to attach the view's DOM to the parent instead of calling $el.replaceWith
-
[discardInjectionSite=false]
Booleon optionalif set to true, the injection site is not saved.
-
Returns:
promise that when resolved, the attach process is complete. Normally this method is synchronous. Transition effects can make it asynchronous.
attachTrackedViews
()
Promise or List of Promises
Hook to attach all your tracked views. This hook will be called after all DOM rendering is done so injection sites should be available.
This method can be overwritten as usual OR extended using
Returns:
you can optionally return one or more promises that when all are resolved, all tracked views are attached. Useful when using this.attachView with useTransition=true.
attachView
-
$el
-
view
-
[options]
Registers the view as a tracked view (defaulting as a child view), then calls view.attachTo with the element argument
The element argument can be a String that references an element with the corresponding "inject" attribute.
When using attachView with options.useTransition:
Will inject a new view into an injection site by using the new view's transitionIn method. If the parent view
previously had another view at this injections site, this previous view will be removed with that view's transitionOut.
If this method is used within a render, the current views' injection sites will be cached so they can be transitioned out even
though they are detached in the process of re-rendering. If no previous view is given and none can be found, the new view is transitioned in regardless.
If the previous view is the same as the new view, it is injected normally without transitioning in.
The previous view must has used an injection site with the standard "inject=
Parameters:
-
$el
JQuery element or Stringthe element to attach to OR the name of the injection site. The element with the attribute "inject=
" will be used. -
view
ViewThe instantiated view object to be attached
-
[options]
Object optionaloptionals options object. If using transitions, this options object will be passed on to the transitionIn and transitionOut methods as well.
-
[noActivate=false]
Boolean optionalif set to true, the view will not be activated upon attaching.
-
[shared=false]
Boolean optionalif set to true, the view will be treated as a shared view and not disposed during parent view disposing.
-
[useTransition=false]
Boolean optionalif set to true, this method will delegate attach logic to this.__transitionNewViewIntoSite
-
[addBefore=false]
Boolean optionalif true, and options.useTransition is true, the new view's element will be added before the previous view's element. Defaults to after.
-
[previousView]
View optionalif using options.useTransition, then you can explicitly define the view that should be transitioned out. If using transitions and no previousView is provided, it will look to see if a view already is at this injection site and uses that by default.
-
Returns:
resolved when all transitions are complete. No payload is provided upon resolution. If no transitions, then returns a resolved promise.
constructor
()
Overrides constructor to create needed fields and invoke activate/render after initialization
deactivate
()
Maintains view state and DOM but prevents view from becoming a zombie by removing listeners and events that may affect user experience. Recursively invokes deactivate on child views
delegateEvents
()
Overrides the base delegateEvents Binds DOM events with the view using events hash while also adding feedback event bindings
detach
()
If attached, will detach the view from the DOM. This method will only separate this view from the DOM it was attached to, but it WILL invoke the _detach callback on each tracked view recursively.
detachTrackedViews
-
[options]
Detach all tracked views or a subset of them based on the options parameter. NOTE: this is not recursive - it will not separate the entire view tree.
Parameters:
-
[options]
Object optional{Object} Optional options.
-
[shared=false]
Boolean optionalIf true, detach only the shared views. These are views not owned by this parent. As compared to a child view which are disposed when the parent is disposed.
-
[child=false]
Boolean optionalIf true, detach only child views. These are views that are owned by the parent and dispose of them if the parent is disposed.
-
dispose
()
Removes all listeners, disposes children views, stops listening to events, removes DOM. After dispose is called, the view can be safely garbage collected. Called while recursively removing views from the hierarchy.
disposeChildViews
()
private
Disposes all child views recursively
get
()
Alias to this.viewState.get()
getBehavior
-
alias
Parameters:
-
alias
Stringthe name/alias of the behavior
Returns:
the behavior instance if one exists with that alias
getTrackedView
-
viewCID
Parameters:
-
viewCID
Stringthe cid of the view
Returns:
the view with the given cid. Will look in both shared and child views.
getTrackedViews
-
[options]
Returns all tracked views, both child views and shared views.
Parameters:
-
[options]
Object optional{Object} Optional options.
-
[shared=false]
Boolean optionalIf true, get only the shared views. These are views not owned by this parent. As compared to a child view which are disposed when the parent is disposed.
-
[child=false]
Boolean optionalIf true, get only child views. These are views that are owned by the parent and dispose of them if the parent is disposed.
-
Returns:
all tracked views (filtered by options parameter)
hasTrackedViews
-
[options]
Parameters:
-
[options]
Object optional{Object} Optional options.
-
[shared=false]
Boolean optionalIf true, only check the shared views. These are views not owned by this parent. As compared to a child view which are disposed when the parent is disposed.
-
[child=false]
Boolean optionalIf true, only check the child views. These are views that are owned by the parent and dispose of them if the parent is disposed.
-
Returns:
true if this view has tracked views (limited by the options parameter)
invokeFeedback
-
to
-
[evt]
-
[indexMap]
Invokes a feedback entry's "then" method
isAttached
()
Boolean
NOTE: depends on a global variable "document"
Returns:
true if the view is attached to the DOM
postrender
()
Promise or List of Promises
Hook during render that is invoked after all DOM rendering is done and tracked views attached.
This method can be overwritten as usual OR extended using
Returns:
you can optionally return one or more promises that when all are resolved, postrender is finished. Note: render logic will not wait until promises are resolved.
prepare
()
Object
Returns:
context for a render method. Defaults to: {view: this.viewState.toJSON(), model: this.model.toJSON()}
prerender
()
Promise or List of Promises
Hook during render that is invoked before any DOM rendering is performed.
This method can be overwritten as usual OR extended using
Returns:
you can optionally return one or more promises that when all are resolved, prerender is finished. Note: render logic will not wait until promises are resolved.
registerTrackedView
-
view
-
[options]
Binds the view as a tracked view - any recursive calls like activate, deactivate, or dispose will be done to the tracked view as well. Except dispose for shared views. This method defaults to register the view as a child view unless specified by options.shared.
Parameters:
-
view
Viewthe tracked view
-
[options]
Object optional{Object} Optional options.
-
[shared=false]
Boolean optionalIf true, registers view as a shared view. These are views not owned by this parent. As compared to a child view which are disposed when the parent is disposed. If false, registers view as a child view which are disposed when the parent is disposed.
-
Returns:
the tracked view
render
()
Promise
Rebuilds the html for this view's element. Should be able to be called at any time. Defaults to using this.templateRender. Assumes that this.template is a javascript function that accepted a single JSON context. The render method returns a promise that resolves when rendering is complete. Typically render is synchronous and the rendering is complete upon completion of the method. However, when utilizing transitions/animations, the render process can be asynchronous and the promise is useful to know when it has finished.
Returns:
a promise that when resolved signifies that the rendering process is complete.
set
()
Alias to this.viewState.set()
templateRender
See Torso.templateRenderer#render for params
()
Hotswap rendering system reroute method.
transitionIn
-
attach
-
done
-
options
Override to provide your own transition in logic. Default logic is to just attach to the page. The method is passed a callback that should be invoked when the transition in has fully completed.
Parameters:
transitionInView
-
$el
-
newView
-
[options]
Simliar to this.attachView except it utilizes the new view's transitionIn method instead of just attaching the view. This method is invoked on the parent view to attach a tracked view where the transitionIn method defines how a tracked view is brought onto the page.
Parameters:
Returns:
resolved when transition is complete. No payload is provided upon resolution.
transitionNewViewIntoSite
-
injectionSiteName
-
newView
-
[options]
Will inject a new view into an injection site by using the new view's transitionIn method. If the parent view
previously had another view at this injections site, this previous view will be removed with that view's transitionOut.
If this method is used within a render, the current views' injection sites will be cached so they can be transitioned out even
though they are detached in the process of re-rendering. If no previous view is given and none can be found, the new view is transitioned in regardless.
If the previous view is the same as the new view, it is injected normally without transitioning in.
The previous view must has used an injection site with the standard "inject=
Parameters:
-
injectionSiteName
StringThe name of the injection site in the template. This is the value corresponding to the attribute "inject".
-
newView
ViewThe instantiated view object to be transitioned into the injection site
-
[options]
Object optionaloptional options object. This options object will be passed on to the transitionIn and transitionOut methods as well.
-
[previousView]
View optionalthe view that should be transitioned out. If none is provided, it will look to see if a view already is at this injection site and uses that by default.
-
[addBefore=false]
Boolean optionalif true, the new view's element will be added before the previous view's element. Defaults to after.
-
[shared=false]
Boolean optionalif set to true, the view will be treated as a shared view and not disposed during parent view disposing.
-
Returns:
resolved when all transitions are complete. No payload is provided upon resolution. When the transitionIn and transitionOut methods are invoked on the new and previous views, the options parameter will be passed on to them. Other fields will be added to the options parameter to allow better handling of the transitions. These include: { newView: the new view previousView: the previous view (can be undefined) parentView: the parent view transitioning in or out the tracked view }
transitionOut
-
done
-
options
Override to provide your own transition out logic. Default logic is to just detach from the page. The method is passed a callback that should be invoked when the transition out has fully completed.
trigger
()
Retrigger view state change events on the view as well.
undelegateEvents
()
Overrides undelegateEvents Unbinds DOM events from the view.
unregisterTrackedView
-
view
Unbinds the tracked view - no recursive calls will be made to this shared view
Parameters:
-
view
Viewthe shared view
Returns:
the tracked view
unregisterTrackedView
-
view
-
[options]
Unbinds all tracked view - no recursive calls will be made to this shared view You can limit the types of views that will be unregistered by using the options parameter.
Parameters:
-
view
Viewthe shared view
-
[options]
Object optional{Object} Optional options.
-
[shared=false]
Boolean optionalIf true, unregister only the shared views. These are views not owned by this parent. As compared to a child view which are disposed when the parent is disposed.
-
[child=false]
Boolean optionalIf true, unregister only child views. These are views that are owned by the parent and dispose of them if the parent is disposed.
-
Returns:
the tracked view
updateDOM
()
Produces and sets this view's elements DOM. Used during the rendering process. Override if you have custom DOM update logic. Defaults to using the stanrdard: this.templateRender(this.$el, this.template, this.prepare(), templateRendererOptions); this.templateRendererOptions is an object or function defined on the view that is passed into the renderer. Examples include: views with no template or multiple templates, or if you wish to use a different rendering engine than the templateRenderer or wish to pass options to it.
Properties
feedback
Array
private
Array of feedback when-then-to's. Example: [{ when: {'@fullName': ['change']}, then: function(event) { return {text: this.feedbackCell.get('fullName')};}, to: 'fullName-feedback' }]


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public class CmtWithDifferenceCommitter
extends java.lang.Object
It reveals the xor of both committed values without revealing the committed values themselves.
Meaning, given two commitments: Hcom(s) Hcom(s'), we want to reveal s^s' without revealing s and s'.
This class represents the committer of the protocol.
| Constructor and Description |
|---|
CmtWithDifferenceCommitter(byte[][] x,
int numCircuits,
int statisticalParameter,
Channel channel,
java.security.SecureRandom random,
CryptographicHash hash)
A constructor that sets the given parameters and initialize them.
|
| Modifier and Type | Method and Description |
|---|---|
DifferenceCommitmentCommitterBundle |
getBundle(int k)
Returns a DifferenceCommitmentCommitterBundle that contains some data of this protocol.
|
CmtCCommitmentMsg[][] |
getCommitments()
Creates all commitment pairs for all secrets and puts the created commitments in a big array
|
void |
getDecommit(int k,
int counter,
DecommitmentsPackage pack)
Puts in the given package the required secret, all randoms for this secret and all decommitments objects.
|
void |
proveDifferencesBetweenMasks(java.util.ArrayList<DifferenceCommitmentCommitterBundle> bucket)
Proves the difference by committing to the difference of each pair of bundles, receive w and than send the decommitments of the differences.
|
CutAndChooseSelection |
receiveCutAndChooseSelection()
Receives the cut and choose selection according to the following steps:
1.
|
void |
setup()
The setup phase of the protocol.
|
public CmtWithDifferenceCommitter(byte[][] x, int numCircuits, int statisticalParameter, Channel channel, java.security.SecureRandom random, CryptographicHash hash)
x
- The actual committed values.numCircuits
- The total number of circuits. (checked + eval)statisticalParameter
- Indicates how much commitments pairs will be.channel
- Used to communicate between the parties.random
- Used to initialize the commitment scheme.hash
- Used in the commitment scheme.public void setup() throws java.io.IOException
java.io.IOException
- In case of a problem during the receiving.public CmtCCommitmentMsg[][] getCommitments()
public CutAndChooseSelection receiveCutAndChooseSelection() throws java.io.IOException, CheatAttemptException
java.io.IOException
- In case of a problem during the communication.CheatAttemptException
- If the received kDecommitment was not verified.public void getDecommit(int k, int counter, DecommitmentsPackage pack)
k
- The index of the required secret.counter
- The placed in the package were the secret, randoms and secommitments should be placed.pack
- The package that will be sent to the other party and should be filled woth the secret, randoms and decryptions.public DifferenceCommitmentCommitterBundle getBundle(int k)
k
- The index of the required secret and related commitments.public void proveDifferencesBetweenMasks(java.util.ArrayList<DifferenceCommitmentCommitterBundle> bucket) throws java.io.IOException, java.lang.ClassNotFoundException, CheatAttemptException
bucket
- Contains the DifferenceCommitmentCommitterBundle to prove.java.io.IOException
java.lang.ClassNotFoundException
CheatAttemptException


Package org.robolectric.pluginapi.config
Interface Configurer<T>
- Type Parameters:
T
- the configuration object's type
- All Known Implementing Classes:
ConfigConfigurer
,GetInstallerPackageNameModeConfigurer
,LazyApplicationConfigurer
,LooperModeConfigurer
,TextLayoutModeConfigurer
public interface Configurer<T>
Provides configuration data for tests.
The test author can apply configuration data at a package, class, or method level, or any combination of those.
The implementation of the configurer determines how config information is collected and merged for each test.
For the test:
class com.foo.MyTest extends com.foo.BaseTest { @Test void testMethod() {} }
the configuration is applied in the following order:
- the
defaultConfig()
- as specified in /robolectric.properties
- as specified in /com/robolectric.properties
- as specified in /com/foo/robolectric.properties
- as specified in BaseTest
- as specified in MyTest
- as specified in MyTest.testMethod
Configuration objects can be accessed by shadows or tests via ConfigurationRegistry.get(Class)
.
- See Also:
- Configuring Robolectric for more details.
-
Method Summary
Modifier and Type Method Description T
defaultConfig()
Returns the default configuration for tests that do not specify a configuration of this type.Class<T>
getConfigClass()
Retrieve the class type for this ConfigurerT
getConfigFor(Class<?> testClass)
Returns the configuration for the given class.T
getConfigFor(Method method)
Returns the configuration for the given method.T
getConfigFor(String packageName)
Returns the configuration for a given package.T
merge(T parentConfig, T childConfig)
Merges two configurations.
-
Method Details
-
getConfigClass
Retrieve the class type for this Configurer -
defaultConfig
Returns the default configuration for tests that do not specify a configuration of this type. -
getConfigFor
Returns the configuration for a given package.This method will be called once for package in the hierarchy leading to the test class being configured. For example, for
com.example.FooTest
, this method will be called three times with"com.example"
,"@com"
, and""
(representing the top level package).- Parameters:
packageName
- the name of the package, or the empty string representing the top level unnamed package- Returns:
- a configuration object, or null if the given properties has no relevant data for this configuration
-
getConfigFor
Returns the configuration for the given class.This method will be called for each class in the test's class inheritance hierarchy.
- Returns:
- a configuration object, or null if the given class has no relevant data for this configuration
-
getConfigFor
Returns the configuration for the given method.- Returns:
- a configuration object, or null if the given method has no relevant data for this configuration
-
merge
Merges two configurations. This method will called whenevergetConfigFor(java.lang.String)
returns a non-null configuration object.- Parameters:
parentConfig
- a less specific configuration objectchildConfig
- a more specific configuration object- Returns:
- the new configuration with merged parent and child data.
-


--- layout: post title: Grade B == A++ date: 2011-08-01 04:30:01.000000000 -07:00 type: post published: true status: publish categories: [] tags: [] meta: _edit_last: '1' author: login: admin email<EMAIL_ADDRESS>display_name: admin first_name: Carina C. last_name: Zon ---
Booyah. Grade B maple syrup is being stocked at Trader Joe's. Usually it's hard to find on this coast, so it was a nice surprise to find it in large supply.
The public has been bamboozled into paying through the nose for grade A, which is vastly inferior.
Inexpensive maple-y goodness, hi ho!


Earlier today I had an errand to do which involved taking a rather large sum of cash to the bank. (My idea of what constitutes a “large sum” may not be yours.) Pansy Cradledew fretted that I might be waylaid by malefactors and ne'er-do-wells, so when I got back—safe and sound—I sent her a reassuring message. I swear on my mother's life* that every word of this is true.
Just a note to let you know that as I was leaving the bank, several chaps in stocking masks burst in waving firearms and shouting at everyone to get on the floor. I executed a quick tableau vivant of a scene from Die Hard (John McTiernan, 1988), and the villains were so awestruck by the verisimilitude of my pose that they were stunned, staring goggle-eyed and dropping their guns. After that it was a simple enough matter to summon Detective Captain Cargpan and his rufty tufty henchmen, who placed them under arrest while I sashayed off to catch the bus.
*NOTA BENE : Ms Cradledew has asked me to point out that my mother died twenty years ago, a fact which she says utterly invalidates my swearage. That may well be so, but I know my onions.


{title:'Response Body', created:'8.2.0', flags:'todo'}
The response body is accessed through the following method:
The {@del oajr.client2.RestResponseBody} class extends from the HttpClient {@link org.apache.http.HttpEntity} class and provides several convenience methods:
The response body can only be consumed once unless it has been cached into memory. In many cases, the body is automatically cached when using the assertions methods or methods such as {@del oajr.client2.RestResponseBody#asString()}. However, methods that involve reading directly from the input stream cannot be called twice. In these cases, the {@del oajr.client2.RestResponse#cacheBody()} and {@del oajr.client2.RestResponseBody#cache()} methods are provided to cache the response body in memory so that you can perform several operations against it.
Assertion methods are also provided for fluent-style calls:
Object assertions allow you to parse the response body into a POJO and then perform various tests on that resulting POJO.


Cars
Add new one
{% for car in object_list %}
Car:
{{ car.brand }} {{ car.model }},
Edit
|
Delete
|
Detail
{% empty %}
No cars yet.
{% endfor %}


Thanks for visiting our website in search for fresh fruits and juice.
We are Fruit Corporation or simply FruitCo and our core business is to provide
fresh fruits to our customers, refreshing fruit juices of various kinds and also
distribute to various retail businesses our hand picked fruits. We are located in Nairobi
and Mombasa county in Kenya.
We have various fruit parlours all over the country where we provide awesome refreshing
fruit juices including cocktails and happy hour sessions. Our uniquely designed and branded
parlours provide the best environment to have social meetups with friends and family.
We also have offers on Mondays and Fridays.
Designed for social gatherings and friendly meeting places; our fruit parlours provide a cool and relaxed environment for enjoying nice evening with a family and friends. We have lots of great in-house made cocktails which are always on offer on Fridays from 2:00 pm to 10:00 pm and Sundays all day.
We sell our fruits on various outlets all over the country. We call the fruit shops but we also provide delivery services for clients buying via our online store. We sell only the best fresh fruits with great packaging following the latest packing standards.
Due to our huge stock of fruits from our splendid harvest, we offer fruit distribution services to retail vendors. We charge for the delivery services but also provide the option for self-delivery. Through use of technology we are able to perform qualitative logistics and delivery management.


Imagine a chat bot that's on your side in the fight for mental health! Safe space is an app that will send you messages throughout the day to remind you that you are loved. Ultimately the only thing that gets you through your day is uplifting content that helps alter your perspective!
Enter Safe Space! The app that through the use of personally tailored messages, power is given back to fight back against negativity. Supportive messages and reminders are now at your fingertips!


How to overcome a bodybuilding plateau?
So there you are beating yourself to death every day in the gym but the gains are nowhere to be seen, you might be thinking what am I doing wrong. If you are consistent with your workouts and your diet and rest and still not seeing any gains or progress, chances are that you have been hit by a fitness or a bodybuilding plateau.
What exactly are these fitness plateaus? As I have mentioned many times earlier the human body is a wonderful machine, it will adapt to anything you throw at it but sometimes it adapts so smoothly with your efforts that it stops showing progress.
Fitness plateaus are defined as milestones that are formed over a period when your body stops responding to your workouts and diet regime, it adapts so well to stress and change that it no longer advances to the next stage. Most of the intermediate's go through this phase of total confusion when they can't figure out what they are doing wrong. But why do intermediates suffer from these plateaus more than the beginners, it's because most muscle development happens in the early phases when you start exercising and your body is not accustomed to the stress and pain, it fights by growing itself to counteract against the stress you are putting on it but as you adapt, your body also adapts and eventually if you keep putting the same amount of effort as before your body stops responding?
So let's discuss the ways to break a fitness plateau if you ever encounter one and you surely will do because we know that you are a hard-working individual.
Focus on progressive overload.
Set clear goals.
Experiment and adapt.
Take a break.
Watch your sleep schedule.
Change your perspective
Progressive overload is a technique where you keep increasing the overall stress you put in your workouts over a period. Progressive overload is the best method to help ensure that you keep growing throughout your fitness journey but this method should be implemented wisely with focussing on increasing weight slowly over a period. What most people do is that they start increasing weight so swiftly at the expense of proper form and technique that they end up hurting their body.
You should have well-defined goals as to what you want to achieve because there are different methods in terms of overloading for endurance and strength. If your goal is to gain strength than you should opt for low reps and heavyweight and if you are shooting for endurance and hypertrophy than you should opt for lightweight and high reps with lots of volumes.
No matter what the exercise there exists different techniques to break the plateau but always keep in mind the further you go the harder it becomes and the tougher you become.
Try out new combinations of sets and repetitions, throw in some supersets and pyramid sets, tweak up the overall volume( volume = sets * reps), rotate your resting days, increase your calorie and protein intake. Experimentation is the key to breaking the fitness plateau because each person carries a unique body with different genetics and metabolic's, while some methods are effective for one person, the same method doesn't reap good results for another.
Maintain a journal where you can write your observations and results from the experiments to help you better understand what works for you.
If you feel like you are training way too much take a break and indulge in other things. Generally, after every 2-3 months of intense training, you should take a short break of 1-2 weeks to allow your body to settle.
Taking a week off from the gym allows the muscle to shrink and lose hypertrophy along with the water that is stored in the muscle and when you resume training the hypertrophy again bounce in faster than the last time allowing the muscle to grow bigger.
A fitness plateau is an indicator that you have been working hard. Rest your body for a minimum of 7-8 hours at night for maximum benefits, you do not want to overtrain your body, you might not be making gains because of overtraining. Overtraining and fitness plateaus are completely different things, learn to differentiate between what is hindering your gains, and act appropriately. Look for signs of overtraining like stress, fatigue, lack of sleep, fall in metabolism, etc.
If you find any of the above-mentioned signs, overtraining is to be blamed and this should call for some class A rest schedule.
Keep in mind these fitness plateaus act as levels in your progress. With each level, it will demand a stronger and better you. It will differentiate you based on a beginner, intermediate, and advanced athlete. Work your way up to the top slowly and help others with the knowledge you acquired through your journey.


eDreams
position Full Stack Developer
from 2017
description Web development and application maintenance
technologies
-
backend
- Java
- JBoss
- Jenkins
-
frontend
- HTML5
- CSS3
- jQuery
- SASS
- Webpack
- Underscore.js
- NPM
- Cucumber
- Gherkin


Reviewed by Alex Ioshpe (C) 1999
BIGGER. SMARTER. FASTER. MEANER.
RATING: 7 /10
"Do you know anyone who is looking for a fun science fiction, but can't find it?"
- "Yes, I do"
"What if we could end their suffering with a single film? I used genetic technology to mutate some of the greatest box busters."

"We combined 'Jurassic Park', 'Jaws' and 'Die Hard' into one motion picture. As a side effect the level of intelligence dropped to zero, but the film got funnier."
I think that this conversation pretty much sums this film up. Renny Harlin, the director of 'Cliffhanger' and 'Die Hard 2' , has created one of the friskiest movies of the summer.
In the most advanced research facility in the world, a team of specialists is working against the clock on an experiment that will benefit mankind. But before they can save millions of lives, they will have to find a way to save their own...This is 'Jurassic Park' all over again, only with deadly, mean sharks instead of dinosaurs. Off course it's not the same. The wonder and excitement is gone and only the explosions and screams remain. Nearly all of the action takes place on the Aquatica, an advanced deep sea research laboratory that looks like a "floating Alcatraz." It's there that a small group of marine biologists and other scientists are experimenting on three genetically altered Mako sharks that are bigger, smarter, faster, and deadlier than is typical for members of their species. The humans, led by Doctors Susan McAlester (Saffron Burrows) and Jim Whitlock (Stellan Skarsgård), believe that a protein found in the sharks' brains can cure Alzheimer's Disease.  The sharks turn violent, a tropical storm hits, and a helicopter crashes into the station. A group of six - McAlester, Franklin, shark handler Carter Blake (Thomas Jane), engineer Tom Scoggins (Michael Rapaport), preacher/cook Dudley (LL Cool J), and scientist Janet Winters (Jacqueline McKenzie) - are trapped below the surface, struggling against rising water levels while avoiding three pairs of dangerous jaws. The characters, though not original or well written, are nice. The kind of people you almost care about. Susan is the John Hammond of this story is a scientist, resembling Frankenstein, believing in sacrifices for the greater good, saying: "they will thank me later". There is a sea hunter, who is a survivor of every situation. There are several scientists and an adventurous billionaire that offers money for a god cause, but is actually looking for adventure and excitement. And then there is a colored cook, energetically played by LL Cool J. He is the simple soul, with simple needs and simple goals in life. Walking around with a parrot on his shoulder, he provides most of the comic relief.
For a movie of its genre, it's rather interesting. And although you probably figure out that the sharks will eat everybody up, except the heroes who will destroy them, this film has so many surprising moments that it will keep you watching till the end. When the good guys start dying at the beginning, you know that this is going to be cool.
Gossip, its premise and successful test screenings suggest that Harlin has created 'Jaws' for the year 2000. What he has created is a fun action thriller that is worth the ticket, but hardly anything more. It will make you scream and laugh and jump, but it can't be compared to 'Jaws'. And although Spielberg's classic only featured one ordinary great white, and not three giant mutated ones, it still made a much greater impression. And the key is talent. In 'Jaws' the shark was never shown. Which means that it was all left to our imagination. It was us who created the most terrifying monster, not digital special effects. The pure psychological effect, raw horror and exceptionally written characters created the Devil, whose world was the deep blue sea. 'Deep Blue Sea' is not that deep. It's simply fun to watch. In films like this, screams are more satisfying than conversation. That is why Renny Harlin wisely tightens his grip as he moves along -- radio contact is lost, the levels are flooding one by one, the lights go off and the sharks are coming..Logical flaws and irrational actions are as frequent as small fish in the Mediterranean, but as any experienced science fiction buff knows, that sort of things are a rule, rather than an exception. And since it's not aiming very high, it finds itself in a very big company. It's a masterful action film with every necessary element carefully inserted in the right place at the right time.
The effects are flawless and the sharks look even more real than the real ones. There are a lot of satisfying explosions and impressive under water shots. This is Harlin's best work in a long time and although it won't make any high lines, it succeeds in being exactly what it is supposed to be -- a fun action film.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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India vs Bangladesh 2nd Test Highlights: India Become 1st Team To Claim 4 Successive Innings Wins In Test Cricket
IND vs BAN: India completed a 2-0 clean sweep over Bangladesh in the Test series.
by Abhimanyu BoseFive-wicket hauls from Ishant Sharma and Umesh Yadav and a classy century from Virat Kohli powered India to a 2-0 series clean sweep as they beat Bangladesh by an innings and 46 runs in the historic day-night Test at Eden Gardens in Kolkata. This is the first time a team has recorded four consecutive wins by an innings or more. This is also India's seventh consecutive Test match win, their longest ever winning streak. Mushfiqur Rahim's fighting half-century was Bangladesh's only positive as India outplayed the visitors in all departments. In fact, the match looked like it was headed for a two-day finish until Mushfiqur and Mahmudullah put up a counter-attack. But Mahmudullah pulled a hamstring and Mushfiqur found himself fast running out of partners before India cleaned them up. (Scorecard)


'Nervous' Lupita Nyong'o was 'truly out of comfort zone' in Little Monsters
Lupita Nyong’o was ‘truly out of her comfort zone’ for new zombie comedy Little Monsters, director Abe Forsythe has said.
The Us star took a break from being the queen of horror for the Aussie-based flick, starring as a kindergarten teacher who has to protect her class from a zombie apocalypse – and convince them all it’s just a game.
Joining forces with Frozen’s Josh Gad and Alexander England, as well as a whole host of 5-year-olds, it’s definitely something different for her.
‘Lupita likes to be out of her comfort zone. She and I have talked a lot about that,’ Abe told Metro.co.uk.
‘If you’re on the edge, you put in 110% and you discover something you didn’t know you were capable of.’
He pointed out: ‘Lupita flew halfway around the world to work on a low-budget movie, an extreme comedy with zombies and 5-year-old children, she truly put herself out of her comfort zone.
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‘I know she had a lot of nerves and a lot of trepidation about it, but there wasn’t a single take where she didn’t give me something beautiful and it’s all in the movie.’
Explaining how he dealt with her nerves, Abe said: ‘It’s about making her – any actor – feel safe. She’d never played the ukulele before, she’d never sung before, the most important thing you can do as a director is letting them know you’re there for them and you’re going to give them the freedom to try anything to find the right moment.
‘But at the same time you’re not going to make them look stupid.’
In the unique comedy, Lupita’s character Miss Caroline deals with her nerves by belting out some Taylor Swift, with Shake It Off being used in a big way.
And it’s no secret that the use of the song is down to Lupita, as she penned a letter to Taylor asking to use it in an absolutely boss move.
In fact, Abe revealed that the song is one of the most ‘meaningful’ aspects of the movie for her.
‘She reacted to a whole bunch of truthful and very specific things that I put into the script,’ Abe recalled.
And it turns out she was pretty surprised they managed to pull the whole thing off, with Abe recalling: ‘At the end of the shoot, when we finally got through it all – and it was one of the most difficult shoots anyone would experience because there’s so many logistical elements with trying to make a horror movie with children – there was this one moment.
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‘When she finished, we had the wrap party, a couple of days later she and I went and had a cup of tea together…just before she got out of the car she turned to me and said “I have no idea how this happened.”
‘And I looked at her and I said “Yeah I don’t either.”’
You know what they say – never work with children or zombies.
Little Monsters is out in UK and Irish cinemas, and on Sky Cinema now.
Got a showbiz story?
If you've got a story, video or pictures get in touch with the Metro.co.uk Entertainment team by emailing us<EMAIL_ADDRESS>calling 020 3615 2145 or by visiting our Submit Stuff page - we'd love to hear from you.


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Our approach aimed at crafting fantastic looking sites with great functionality to provide an optimal viewing experience, easy reading and navigation with a minimum of resizing, panning, and scrolling-across a wide range of devices (from mobile phones to desktop computer monitors).
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-
module Rack
-
module Handler
-
module Falcon
The falcon adaptor for the
rackup
executable.-
SCHEME = "http"
The default scheme.
-
def self.endpoint_for(**options)
Generate an endpoint for the given
rackup
options. -
def self.run(app, **options)
Run the specified app using the given options:
-
-
-
-
module Falcon
-
module Environments
Pre-defined environments for hosting web applications.
-
environment(:application)
A general application environment.
-
middleware { ... }
The middleware stack for the application.
-
scheme 'https'
The scheme to use to communicate with the application.
-
protocol {Async::HTTP::Protocol::HTTP2}
The protocol to use to communicate with the application.
-
ipc_path {::File.expand_path("application.ipc", root)}
The IPC path to use for communication with the application.
-
endpoint { ... }
The endpoint that will be used for communicating with the application server.
-
service ::Falcon::Service::Application
The service class to use for the application.
-
-
environment(:rack, :application)
A rack application environment.
-
config_path {::File.expand_path("config.ru", root)}
The rack configuration path.
-
cache false
Whether to enable the application layer cache.
-
middleware { ... }
The middleware stack for the rack application.
-
endpoint {::Async::HTTP::Endpoint.parse(url)}
The upstream endpoint that will handle incoming requests.
-
service ::Falcon::Service::Proxy
The service class to use for the proxy.
-
-
environment(:lets_encrypt_tls, :tls)
A Lets Encrypt SSL context environment.
-
ssl_certificate_path { ... }
The public certificate path.
-
ssl_private_key_path { ... }
The private key path.
-
-
environment(:tls)
A general SSL context environment.
-
ssl_session_id "falcon"
The default session identifier for the session cache.
-
ssl_ciphers Falcon::TLS::SERVER_CIPHERS
The supported ciphers.
-
ssl_certificate_path { ... }
The public certificate path.
-
ssl_certificates { ... }
The list of certificates loaded from that path.
-
ssl_certificate {ssl_certificates[0]}
The main certificate.
-
ssl_certificate_chain {ssl_certificates[1..-1]}
The certificate chain.
-
ssl_private_key_path { ... }
The private key path.
-
ssl_private_key { ... }
The private key.
-
ssl_context { ... }
The SSL context to use for incoming connections.
-
-
environment(:self_signed_tls)
A self-signed SSL context environment.
-
ssl_session_id {"falcon"}
The default session identifier for the session cache.
-
ssl_context { ... }
The SSL context to use for incoming connections.
-
-
environment(:supervisor)
A application process monitor environment.
-
name "supervisor"
The name of the supervisor
-
ipc_path { ... }
The IPC path to use for communication with the supervisor.
-
endpoint { ... }
The endpoint the supervisor will bind to.
-
service { ... }
The service class to use for the supervisor.
-
-
-
module Controller
-
class Host < Async::Container::Controller
A generic controller for serving an application.
-
def initialize(command, **options)
Initialize the virtual controller.
-
def create_container
Create the controller as specified by the command.
-
def start
Start all specified services.
-
def setup(container)
Setup all specified services into the container.
-
def stop(*)
Stop all specified services.
-
-
class Serve < Async::Container::Controller
A generic controller for serving an application.
-
def initialize(command, **options)
Initialize the server controller.
-
def create_container
Create the controller as specified by the command.
-
def endpoint
The endpoint the server will bind to.
-
def load_app
-
def start
Prepare the bound endpoint for the server.
-
def name
The name of the controller which is used for the process title.
-
def setup(container)
Setup the container with the application instance.
-
def stop(*)
Close the bound endpoint.
-
-
class Virtual < Async::Container::Controller
A controller which mananages several virtual hosts.
-
def initialize(command, **options)
Initialize the virtual controller.
-
def assume_privileges(path)
Drop privileges according to the user and group of the specified path.
-
def spawn(path, container, **options)
Spawn an application instance from the specified path.
-
def falcon_path
The path to the falcon executable from this gem.
-
def setup(container)
Setup the container with
class Falcon::Controller::Redirect
andclass Falcon::Controller::Proxy
child processes.
-
-
class Redirect < Serve
A controller for redirecting requests.
-
def initialize(command, **options)
Initialize the redirect controller.
-
def load_app
Load the
class Falcon::Middleware::Redirect
application with the specified hosts. -
def name
The name of the controller which is used for the process title.
-
def endpoint
The endpoint the server will bind to.
-
def start
Builds a map of host redirections.
-
-
class Proxy < Serve
A controller for proxying requests.
-
DEFAULT_SESSION_ID = "falcon"
The default SSL session identifier.
-
def initialize(command, session_id: DEFAULT_SESSION_ID, **options)
Initialize the proxy controller.
-
def load_app
Load the
class Falcon::Middleware::Proxy
application with the specified hosts. -
def name
The name of the controller which is used for the process title.
-
def host_context(socket, hostname)
Look up the host context for the given hostname, and update the socket hostname if necessary.
-
def ssl_context
Generate an SSL context which delegates to
Falcon::Controller::Proxy#host_context
to multiplex based on hostname. -
def endpoint
The endpoint the server will bind to.
-
def start
Builds a map of host redirections.
-
-
-
class Endpoint < Async::HTTP::Endpoint
An HTTP-specific endpoint which adds localhost TLS.
-
def ssl_context
The SSL context to use, which invokes
Falcon::Endpoint#build_ssl_context
if not otherwise specified. -
def build_ssl_context(hostname = self.hostname)
Build an appropriate SSL context for the given hostname.
-
-
module Service
-
class Application < Proxy
Implements an application server using an internal clear-text proxy.
-
def middleware
The middleware that will be served by this application.
-
def preload!
Preload any resources specified by the environment.
-
def start
Prepare the bound endpoint for the application instances.
-
def setup(container)
Setup instances of the application into the container.
-
def stop
Close the bound endpoint.
-
-
class Generic
Captures the stateful behaviour of a specific service.
-
def self.wrap(environment)
Convert the given environment into a service if possible.
-
def initialize(environment)
Initialize the service from the given environment.
-
def include?(keys)
Whether the service environment contains the specified keys.
-
def name
The name of the service.
-
def logger
The logger to use for this service.
-
def start
Start the service.
-
def setup(container)
Setup the service into the specified container.
-
def stop
Stop the service.
-
-
class Proxy < Generic
-
def authority
The host that this proxy will receive connections for.
-
def endpoint
The upstream endpoint that this proxy will connect to.
-
def ssl_context
The
OpenSSL::SSL::SSLContext
that will be used for incoming connections. -
def root
The root
-
def protocol
The protocol this proxy will use to talk to the upstream host.
-
def scheme
The scheme this proxy will use to talk to the upstream host.
-
-
class Supervisor < Generic
Implements a host supervisor which can restart the host services and provide various metrics about the running processes.
-
def initialize(environment)
Initialize the supervisor using the given environment.
-
def endpoint
The endpoint which the supervisor will bind to.
-
def do_restart(message)
Restart the process group that the supervisor belongs to.
-
def do_metrics(message)
Capture process metrics relating to the process group that the supervisor belongs to.
-
def handle(message)
Handle an incoming request.
-
def start
Bind the supervisor to the specified endpoint.
-
def setup(container)
Start the supervisor process which accepts connections from the bound endpoint and processes JSON formatted messages.
-
def stop
Release the bound endpoint.
-
-
-
class Services
Represents one or more services associated with a host.
-
def initialize(configuration)
Initialize the services from the given configuration.
-
def each(&block)
Enumerate all named services.
-
def add(service)
Add a named service.
-
def start
Start all named services.
-
def setup(container)
Setup all named services into the given container.
-
def stop
Stop all named services.
-
-
module Adapters
-
class Response < ::Protocol::HTTP::Response
A wrapper for a
Rack
response.-
def self.wrap_headers(fields)
Process the rack response headers into into a
Protocol::HTTP::Headers
instance, along with any extrarack.
metadata. -
def self.wrap(status, headers, body, request = nil)
Wrap a rack response.
-
def initialize(status, headers, body, protocol = nil)
Initialize the response wrapper.
-
-
class Rack
-
def initialize(app, logger = Async.logger)
Initialize the rack adaptor middleware.
-
def unwrap_headers(headers, env)
Unwrap raw HTTP headers into the CGI-style expected by Rack middleware.
-
def unwrap_request(request, env)
Process the incoming request into a valid rack
env
. -
def call(request)
Build a rack
env
from the incoming request and apply it to the rack middleware. -
def failure_response(exception)
Generate a suitable response for the given exception.
-
-
class Rewindable < ::Protocol::HTTP::Middleware
Content-type driven input buffering, specific to the needs of
rack
.-
BUFFERED_MEDIA_TYPES
Media types that require buffering.
-
def initialize(app)
Initialize the rewindable middleware.
-
def needs_rewind?(request)
Determine whether the request needs a rewindable body.
-
def call(request)
Wrap the request body in a rewindable buffer if required.
-
-
class Input
Wraps a streaming input body into the interface required by
rack.input
.-
def initialize(body)
Initialize the input wrapper.
-
attr :body
The input body.
-
def each(&block)
Enumerate chunks of the request body.
-
def rewind
Rewind the input stream back to the start.
-
def read(length = nil, buffer = nil)
Read data from the input stream.
-
def eof?
Has the input stream been read completely?
-
def gets
Read the next chunk of data from the input stream.
-
def close
Close and discard the remainder of the input stream.
-
-
class EarlyHints
Provide an interface for advising the client to preload related resources.
-
def initialize(request)
Initialize the early hints interface.
-
def push(path, preload: true, **options)
Advise the request that the specified path should be preloaded.
-
def call(headers)
Extract link headers and invoke
Falcon::Adapters::EarlyHints#push
.
-
-
class Output < ::Protocol::HTTP::Body::Readable
Wraps the rack response body.
-
def self.wrap(status, headers, body)
Wraps an array into a buffered body.
-
def initialize(body, length)
Initialize the output wrapper.
-
attr :body
The rack response body.
-
attr :length
The content length of the rack response body.
-
def empty?
Whether the body is empty.
-
def ready?
Whether the body can be read immediately.
-
def close(error = nil)
Close the response body.
-
def each(&block)
Enumerate the response body.
-
def read
Read the next chunk from the response body.
-
-
-
class Server < Async::HTTP::Server
A server listening on a specific endpoint, hosting a specific middleware.
-
def self.middleware(rack_app, verbose: false, cache: true)
Wrap a rack application into a middleware suitable the server.
-
-
module Command
-
class Host < Samovar::Command
Implements the
falcon host
command. Designed for deployment.-
many :paths, "Service configuration paths.", default: ["falcon.rb"]
One or more paths to the configuration files.
-
def container_class
The container class to use.
-
def configuration
Generate a configuration based on the specified
Falcon::Command::Host#paths
. -
def controller
Prepare a new controller for the command.
-
def call
Prepare the environment and run the controller.
-
-
class Serve < Samovar::Command
Implements the
falcon serve
command. Designed for development.-
options { ... }
The command line options.
-
def container_class
The container class to use.
-
def verbose?
Whether verbose logging is enabled.
-
def cache?
Whether to enable the application HTTP cache.
-
def load_app
Load the rack application from the specified configuration path.
-
def container_options
Options for the container.
-
def endpoint_options
Options for the
Falcon::Command::Serve#endpoint
. -
def endpoint
The endpoint to bind to.
-
def client_endpoint
The endpoint suitable for a client to connect.
-
def client
Create a new client suitable for accessing the application.
-
def controller
Prepare a new controller for the command.
-
def call
Prepare the environment and run the controller.
-
-
class Virtual < Samovar::Command
Implements the
falcon virtual
command. Designed for deployment.-
options { ... }
The command line options.
-
many :paths
One or more paths to the configuration files.
-
def controller
Prepare a new controller for the command.
-
def bind_secure
The URI to bind the
HTTPS
->falcon host
proxy. -
def bind_insecure
The URI to bind the
HTTP
->HTTPS
redirector. -
def timeout
The connection timeout to use for incoming connections.
-
def call
Prepare the environment and run the controller.
-
def insecure_endpoint(**options)
The insecure endpoint for connecting to the
class Falcon::Command::Redirect
instance. -
def secure_endpoint(**options)
The secure endpoint for connecting to the
class Falcon::Command::Proxy
instance. -
def host_endpoint(hostname, **options)
An endpoint suitable for connecting to the specified hostname.
-
-
class Redirect < Samovar::Command
-
options { ... }
The command line options.
-
many :paths
One or more paths to the configuration files.
-
def controller
Prepare a new controller for the command.
-
def container_class
The container class to use.
-
def container_options
Options for the container.
-
def call
Prepare the environment and run the controller.
-
def endpoint(**options)
The endpoint to bind to.
-
def redirect_endpoint(**options)
The template endpoint to redirect to.
-
-
class Proxy < Samovar::Command
Implements the
falcon proxy
command.-
options { ... }
The command line options.
-
many :paths
One or more paths to the configuration files.
-
def controller
Prepare a new controller for the command.
-
def container_class
The container class to use.
-
def container_options
Options for the container.
-
def call
Prepare the environment and run the controller.
-
def endpoint(**options)
The endpoint to bind to.
-
-
module Paths
A helper for resolving wildcard configuration paths.
-
def resolved_paths(&block)
Resolve a set of
@paths
that may contain wildcards, into a sorted, unique array. -
def configuration
Build a configuration based on the resolved paths.
-
-
class Top < Samovar::Command
The top level command for the
falcon
executable.-
options { ... }
The command line options.
-
nested
The nested command to execute.
-
def verbose?
Whether verbose logging is enabled.
-
def quiet?
Whether quiet logging was enabled.
-
def update_external_encoding!(encoding = Encoding::UTF_8)
Update the external encoding.
-
def encoding
The desired external encoding.
-
def call
Prepare the environment and invoke the sub-command.
-
-
class Supervisor < Samovar::Command
Implements the
falcon supervisor
command.-
options { ... }
The command line options.
-
class Restart < Samovar::Command
Implements the
falcon supervisor restart
command.-
def call(stream)
Send the restart message to the supervisor.
-
-
class Metrics < Samovar::Command
Implements the
falcon supervisor metrics
command.-
def call(stream)
Send the metrics message to the supervisor and print the results.
-
-
nested
The nested command to execute.
-
def endpoint
The endpoint the supervisor is bound to.
-
def call
Connect to the supervisor and execute the requested command.
-
-
def self.call(*arguments)
The main entry point for the
falcon
executable.
-
-
class Configuration
Manages environments which describes how to host a specific application.
-
def initialize
Initialize an empty configuration.
-
attr :environments
The map of named environments.
-
def each(key = :authority)
Enumerate all environments that have the specified key.
-
def add(environment)
Add the named environment to the configuration.
-
def load_file(path)
Load the specified configuration file. See
Falcon::Configuration::Loader.load_file
for more details. -
class Loader
The domain specific language for loading configuration files.
-
def initialize(configuration, root = nil)
Initialize the loader, attached to a specific configuration instance.
-
attr :root
The file-system root path which is injected into the environments as required.
-
attr :configuration
The attached configuration instance.
-
def self.load_file(configuration, path)
Load the specified file into the given configuration.
-
def load(*features)
Load specific features into the current configuration.
-
def environment(name, *parents, &block)
Add the named environment, with zero or more parent environments, defined using the specified
block
. -
def host(name, *parents, &block)
Define a host with the specified name.
-
def proxy(name, *parents, &block)
Define a proxy with the specified name.
-
def rack(name, *parents, &block)
Define a rack application with the specified name.
-
def supervisor
Define a supervisor instance
-
def merge(name, *parents, &block)
Build a new environment with the specified name and the given parents.
-
-
-
module TLS
-
SERVER_CIPHERS
The list of supported ciphers.
-
-
module Middleware
-
class Verbose < Protocol::HTTP::Middleware
A HTTP middleware for logging requests and responses.
-
def initialize(app, logger = Async.logger)
Initialize the verbose middleware.
-
def annotate(request)
Log details of the incoming request.
-
def call(request)
Log details of the incoming request using
Falcon::Middleware::Verbose#annotate
and wrap the response to log response details too.
-
-
module NotFound
A static middleware which always returns a 404 not found response.
-
class Redirect < Protocol::HTTP::Middleware
A HTTP middleware for redirecting a given set of hosts to a different endpoint.
-
def initialize(app, hosts, endpoint)
Initialize the redirect middleware.
-
def lookup(request)
Lookup the appropriate host for the given request.
-
def call(request)
Redirect the request if the authority matches a specific host.
-
-
module BadRequest
A static middleware which always returns a 400 bad request response.
-
class Proxy < Protocol::HTTP::Middleware
A HTTP middleware for proxying requests to a given set of hosts.
-
HOP_HEADERS = [...]
HTTP hop headers which should not be passed through the proxy.
-
def initialize(app, hosts)
Initialize the proxy middleware.
-
attr :count
The number of requests that have been proxied.
-
def close
Close all the connections to the upstream hosts.
-
def connect(endpoint)
Establish a connection to the specified upstream endpoint.
-
def lookup(request)
Lookup the appropriate host for the given request.
-
def prepare_headers(headers)
Prepare the headers to be sent to an upstream host.
-
def prepare_request(request, host)
Prepare the request to be proxied to the specified host.
-
def call(request)
Proxy the request if the authority matches a specific host.
-
-
-
class ProxyEndpoint < Async::IO::Endpoint
An endpoint suitable for proxing requests, typically via a unix pipe.
-
def initialize(endpoint, **options)
Initialize the proxy endpoint.
-
attr :endpoint
The actual endpoint for I/O.
-
def protocol
The protocol to use for this connection.
-
def scheme
The scheme to use for this endpoint.
-
def authority
The authority to use for this endpoint.
-
def connect(&block)
Connect to the endpoint.
-
def bind(&block)
Bind to the endpoint.
-
def each
Enumerate the endpoint.
-
def self.unix(path, **options)
Create a proxy unix endpoint with the specific path.
-
-
-
module X509
-
def self.load_certificates(path)
An extension to load an array of certificates from a file at the given path.
-


A study of perceived motion, Part I
Motion is change. More specifically, change in position with respect to time, but the perception of motion doesn’t necessarily has to be due to actual change in an objects physical position. Optical illusions are the best examples of this, where a static image looks like there is some sort of movement.
If you look closely you can see the rings around the pink circles have black and white portions and they rotate in each row and column. The rotation is the same for both the rows and the columns so each diagonal has the same rotation amount for the ring. Additionally there is a slight color difference in blocks of circles in the same diagonal axis. Together, these individual and local differences create the perception of a digaonal wave motion perpendicular to the diagonal axis of ring orientations and color differences.
Very cool, very sexy. This is due to your brain spazzing out because it tries to bridge the differences by predicting the missing information, which on this case does not exist. This how our brain operates when processing sensory information.
“Well, why is that information missing?” you might ask. Because that mushy fat tissue inside our cranium can’t keep up with our ADHD riddled gaze jumping all over the visual space, so it processes some of the information and tries to fill in the blanks while you’re not looking, pun intended. This way it conserves energy and also rapidly serves you information that is crucial for your survival, like the tiger camouflaged among the tall grass or the month in expiry date on your 6-month-old almond milk that you bought in an attempt to live a “healthier” life but forgot about it the next day.
Another way we perceive motion - that doesn’t exploit our brains attempt to be efficient - occurs when we observe multiple individual object behaving in a semi-organized way, like a swarm. The best examples for this are the shapes and patterns that are created by migrating swallows.
Obviously there is motion here; individual birds are flying, which then creates these “blobs” of dark regions with higher bird concentrations that move around. But the movement of the flock is not organized or coreographed, it occurs as a result of each bird flying under a set of constraints, such as proximity to its neighbours, direction of flight of its neighbours and so on. These kind of swarm behaviors are already well studied.
For now I will only focus on the visual aspect of it, where simple motion of individuals give rise to a global perceived motion, without any local constraints on motion of indivduals but rather having a constant frequency difference between individuals, which is determined by $BLABLA$ in the equation below. For this purpose, I will create a grid of individual objects and try objects to generate a global motion. The oscillations are determined by the coordinates of the pill in the grid and we can increase the weight of each coordinate.
 Because I recently watched Dopesick and my subconcious is apparently very impressionable, that’s why.), rotating in their own frequencies:
Simply beautiful. If we just focus on individual pills on the element, we can see all they do is rotate in their own speed, which is dependent on their coordinates. This creates a neighbouring relationship between neighbouring pills, but that is kind of what we want because that’s how swarm behavior emerges too.
You can see the wave traveling from the top left to the bottom right. The “wavelength” of this wave also changes as the pattern keeps evolvong. In addition, an alternative diagonal grid pattern occurs once in a while.
We can try changing other properties such as the size and color of the pills in the grid:
For the size oscillation the waves are much more clearer, which then morphs into an array of upward moving “impulses” in each column. The color oscillation on the other hand only makes it so we see a global upward moving wave on the grid.
Well, why stop there we can do all of the above in 3D, and add some camera movement to have some sick “drone-shots” of our 3D grid:
The movement of the camera makes it quite hard to perceive a global motion from the individual oscillations because even if we fixate on one location, as our vantage point changes the visual information that needs to be predicted also changes, making it very unlikely to have coherent global motion perception.
I planned this to be a two part series, where in the second part I will simulate some swarm behavior on processing. Hopefully it wouldn’t be another 5 years…


Sponsors
National Alliance for Medical Image Computing (NA-MIC)
UCSD's Biomedical Informatics Research Network (BIRN)
Open Source Projects
Spring Framework:


Since yesterday was my last day of school, I was really bored. So, I called up a friend and asked him if he had some Vicodin or anything else for me. I was half joking when I said this because I didn't really expect him to come over. Well, about an hour later, the guy shows up at my house with 50mg of Cyclobenzaprine and 2 very large tablets of Vicodin.
We dicked around for a while, and I finally told him I didn't have any money for the Vicodin. He told me it was all good, he would save them for later when I got some cash, so he gave me three 10mg tabs of Cyclobenzaprine and said something to the effect of 'Two of these will make you really relaxed and sleepy.' He told me he had previously took 3 of them and could not even walk straight and all he could do was just sleep.
So, I bag the 30mg of Cyclobenzaprine, and as soon as he leaves I go straight to the web to look it up, although I had no idea what it was named, but the appearance and number on the tabs.

I decide to down all 3 of them.
I took them at 8:26 PM.
T+0:05: No effect. This lasted until about 9:15 or 9:30, at which point they started to kick in. I was at a friendís house and just sat there staring at the wall, unable to do anything else, almost like a trance. I fall over on the suddenly very comfortable carpet and begin to drool and stare into the wall. My entire body feels numb.
I go to another buddies house after this (about 20 minutes after I first fell on the floor and went numb), and we tried to do some stuff, but I just kept saying how tired I was and how numb I felt.
We went to sleep pretty early (a few hours after I had taken them) and it was the best sleep of my life. Even when I was forcefully awoken, my entire body was just one huge numb being, staring at whatever was in front of me.
 Especially if I want to relax a bit.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Plug v1.4.3 Plug.Test View Source
Conveniences for testing plugs.
This module can be used in your test cases, like this:
use ExUnit.Case, async: true
use Plug.Test
Using this module will:
- import all the functions from this module
- import all the functions from the
Plug.Conn
module
By default, Plug tests checks for invalid header keys, e.g. header keys which
include uppercase letters, and raises a Plug.Conn.InvalidHeaderError
when it finds one.
To disable it, set :validate_header_keys_during_test to false on the app config.
config :plug, :validate_header_keys_during_test, true
Link to this section Summary
Functions
Creates a test connection
Deletes a request cookie
Initializes the session with the given contents
Puts a request cookie
Moves cookies from a connection into a new connection for subsequent requests
Returns the sent response
Link to this section Functions
conn(String.Chars.t, binary, params) :: Plug.Conn.t
Creates a test connection.
The request method
and path
are required arguments. method
may be any
value that implements to_string/1
and it will properly converted and
normalized (e.g., :get
or "post"
).
The params_or_body
field must be one of:
nil
- meaning there is no body;- a binary - containing a request body. For such cases,
:headers
must be given as option with a content-type; - a map or list - containing the parameters which will automatically set the content-type to multipart. The map or list may contain other lists or maps and all entries will be normalized to string keys;
Examples
conn(:get, "/foo", "bar=10")
conn(:post, "/")
conn("patch", "/", "") |> put_req_header("content-type", "application/json")
delete_req_cookie(Plug.Conn.t, binary) :: Plug.Conn.t
Deletes a request cookie.
init_test_session(Plug.Conn.t, %{optional(String.t | atom) => any}) :: Plug.Conn.t
Initializes the session with the given contents.
If the session has already been initialized, the new contents will be merged with the previous ones.
put_req_cookie(Plug.Conn.t, binary, binary) :: Plug.Conn.t
Puts a request cookie.
recycle_cookies(Plug.Conn.t, Plug.Conn.t) :: Plug.Conn.t
Moves cookies from a connection into a new connection for subsequent requests.
This function copies the cookie information in old_conn
into new_conn
,
emulating multiple requests done by clients where cookies are always passed
forward, and returns the new version of new_conn
.
Returns the sent response.
This function is useful when the code being invoked crashes and
there is a need to verify a particular response was sent even with
the crash. It returns a tuple with {status, headers, body}
.


--- title: "If You Sleep On Your Right Side, You Need to Stop Straight Away, Here's Why" featimg: "http://www.viralthread.com/wp-content/uploads/2015/12/Screen-Shot-2015-12-02-at-23.35.29.png" description: "" categories: article_url: "http://www.viralthread.com/if-you-sleep-on-your-right-side-you-need-to-stop-straight-away-heres-why/" social_media_msg: "Do you agree that sleeping on left side is best? " ---
Dr. John Douillard is the former Director of Player Development for the New Jersey Nets NBA team and has published over 200 videos and articles on how to improve your health.
Now he’s turned his attention onto how to get a good night's sleep, in this video he explains why you should not be sleeping on your right side.
The main reason you should sleep on your left side is that it helps your digestive system process food while you sleep. If you sleep on your right side you are putting yourself at risk of getting heart burn and acid reflux. This is because the gastric juices and acids slowly drain into your oesophagus throughout the night.
It also helps to drain your lymphatic system which is a vital part of the immune system. Sleeping on your left side will allow glucose, proteins, and other important elements to drain to your lymphatic system faster. This will do great things to your heart and spleen.
So if you’ve spent your life sleeping on your right, its time to change.