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$1900
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2 bed, 2 bath fully furnished until April 1
$1900
2br -
976ft2 -
(Center Newport)
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$2750
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Furnished Apartment Newport - Utilities Included
$2750
3br -
1533ft2 -
(Newport)
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Looking for a studio or apartment
$0
(Newport)
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3 BR 2.5 bath, Off-Street Parking, W/D Hookup, Pets Welcome
$2150
3br -
1334ft2 -
(Fort Adams, Newport)
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Charming 3 bed 2 bath Newport cottage!
$1650
1424ft2 -
(Newport, RI)
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$2700
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Available NOW-- Renovated and Modern 3 bedroom winter rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Renovated and Modern 3 bedroom winter rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Renovated and Modern 3 bedroom winter rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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Available NOW-- Renovated and Modern 3 bedroom winter rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Renovated and Modern 3 bedroom winter rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Renovated and Modern 3 bedroom winter rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Renovated and Modern 3 bedroom winter rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Renovated and Modern 3 bedroom winter rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Renovated and Modern 3 bedroom winter rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Renovated and Modern 3 bedroom winter rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Renovated and Modern 3 bedroom winter rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Renovated and Modern 3 bedroom winter rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Renovated and Modern 3 bedroom winter rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Luxury 3 Bed, 3 Bath Winter Rental
$2700
3br -
(Newport)
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$2700
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Available NOW-- Renovated and Modern 3 bedroom winter rental
$2700
3br -
(Newport)
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$2500
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Available NOW-- Spacious 2 bedroom/ 2 bath
$2500
2br -
(Newport)
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$2100
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Available NOW-- Adorable 1 bedroom winter rental loft
$2100
1br -
(Newport)
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$1650
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2bed/1b1650 Fully Furnished Year Round/Short term Lease options avail
$1650
2br -
700ft2 -
(Newport)
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$2200
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3 bedroom, 2 bathroom house (Newport)
$2200
3br -
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$1700
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3 BEDROOM 1 BATHROOM
$1700
3br -
1080ft2 -
(Newport)
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$2300
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Large Townhouse in Converted Mansion Available YEARLY 03/2020
$2300
(Newport)
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$1800
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Large 2/3 Bedroom, Kay Street
$1800
2br -
1300ft2 -
(Newport)
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$1575
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2 Bedrooms/1 Bathroom
$1575
2br -
875ft2 -
(Newport)
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- Newport RI - charming and great location !
$700
(Newport RI)
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$2175
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Beautiful Home Available Soon!
$2175
3br -
1250ft2 -
(Newport)
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$1800
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Military,Others~Sunny Penthouse Style Condo Near Newport's Cliff Walk
$1800
3br -
(Cliff Walk)
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$2500
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Downtown Harborside Apartment
$2500
1br -
600ft2 -
(Newport)
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$1600
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LOCATION, LOCATION!! 2 BED APT, WINTER, SUMMER or YEARLY 2020!
$1600
2br -
1100ft2 -
(Thames Street, Downtown Newport)
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$1500
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LOCATION, LOCATION W PARKING!! 2 BED APT, WINTER or YEARLY 2020!
$1500
2br -
1000ft2 -
(Thames Street, Downtown Newport)
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$3000
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2 bedroom apartment in heart of Newport (winter rental)
$3000
2br -
(Newport)
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Charming location near downtown Newport! 3 Bedroom $2150.00 - $2150
$2150
3br -
1334ft2 -
(Newport)
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$1200
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Cozy 1 bed 1 Bath in downtown Newport, RI.
$1200
1br -
500ft2 -
(Van Zandt)
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Available Soon! 4 bedroom Townhouse - $2350
$2350
4br -
1525ft2 -
(Newport)
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$1050
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Newport 1 Bedroom Apartment - yearly/short term
$1050
1br -
(Newport)
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Availble feb 1- Sunny and Charming
$1
3br -
1250ft2 -
(downtown Newport)
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$3100
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4 bdrm 3 bth house unfurn. Newport
$3100
4br -
2300ft2 -
(Point)
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$1550
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GREAT 2 BEDROOM IN NEWPORT!!
$1550
2br -
(Newport)
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Coming soon 3 BEDROOM duplex home $2150.00
$2150
3br -
1334ft2 -
(Newport)
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$2300
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3 bed and 2 bath House in Newport
$2300
3br -
1900ft2 -
(Newport)
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$1550
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2 Bedroom, Newport, RI w/ Parking!
$1550
2br -
(Newport)
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Right Around the Corner from Everywhere You Want to Be! - $2125
$2125
3br -
1334ft2 -
(Newport)
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$2150
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Charming location near downtown Newport! 3 Bedroom $2150.00
$2150
3br -
1440ft2 -
(Newport)
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$3000
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charming 4 br. home with stunning water views
$3000
4br -
(Newport, Rhode Island)
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$2400
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3bdrm Unf house
$2400
3br -
1200ft2 -
(Newport Point)
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$2000
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This exquisite 1900's home is the perfect home away from home. Ameniti
$2000
3br -
(11 White St, Newport, RI)
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2 Bed, in the heart of Newport $1500 - (20-21 Academic Year Rental)
$1500
2br -
900ft2 -
(Annandale)
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$1500
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Spacious Newport Townhouse
$1500
2br -
(Kay)
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$2000
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1 BR Summer in Yachting Village
$2000
1000ft2 -
(Newport)
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$3500
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2 BR Summer Yachting Village apartment
$3500
2br -
1100ft2 -
(Newport)
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$1032
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Newport 55+ Living
$1032
1br -
(Newport)
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$2200
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New Fully Furnished, Energy Efficient, 3 Bedroom near Broadway
$2200
3br -
1500ft2 -
(Newport, RI)
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$1600
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NEWPORT SHORT TERM AND ACADEMIC YEAR RENTALS
$1600
600ft2 -
(Newport)
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$1500
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2 BDRM APT ON THE POINT YEARLY
$1500
2br -
850ft2 -
(NEWPORT/POINT)
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$1800
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412 Bellevue #3
$1800
2br -
1000ft2 -
(Newport)
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$1800
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412 Bellevue Ave #12
$1800
2br -
1000ft2 -
(Newport)
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$1400
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Gould St #3
$1400
2br -
850ft2 -
(Newport-Broadway)
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$1200
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32 Farewell St Unit 1
$1200
1br -
800ft2 -
(Newport)
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Adorable 3 bedroom home coming soon!! $2150.00
$2150
3br -
1334ft2 -
(Newport)
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$2600
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Adorable Updated Newport Cottage
$2600
3br -
(Newport)
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$1300
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WARNER AVE
$1300
1br -
1300ft2 -
(Newport, RI)
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$1800
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Ledyard St
$1800
3br -
1200ft2 -
(Newport-Broadway)
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$2300
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ELM ST
$2300
3br -
1950ft2 -
(NEWPORT-THE POINT)
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$2800
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Peckham Court
$2800
4br -
1800ft2 -
(Newport RI)
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$1075
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Newport: fully furnished, util incl.
$1075
1br -
850ft2 -
(Newport)
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$1300
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Victorian 1820's off Broadway, Newpor RI
$1300
1br -
650ft2 -
(Bull St.)
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apartment
$800
1br -
(aquidneck island)
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$1500
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Large 1-bed/1-bath Apartment 30-day terms
$1500
1br -
800ft2 -
(Newport)
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$1000
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1BR Downtown! Walk to EVERYTHING!!
$1000
1br -
(Newport)
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$2150
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HOME For The Holidays! Pets Welcome!
$2150
3br -
1334ft2 -
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$0
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Rentals in Newport, Middletown and Portsmouth
$0
(Newport)
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$2400
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Short Term/Winter Rental: Classic Newport Cottage on the Point
$2400
2br -
1100ft2 -
(Newport)
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$1800
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2 BEDROOM/2 BATHROOM
$1800
2br -
1080ft2 -
(Newport)
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$1080
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1BR Walk to EVERYTHING!
$1080
1br -
(Newport, RI)
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Newport Condo for rent! long term!
$1400
2br -
(fifth ward)
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$2500
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Great Newport Location!
$2500
3br -
(Broadway)
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$1500
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$1500 Newport, Walk Everywhere!!
$1500
2br -
900ft2 -
(Newport)
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$2700
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Beautiful updated 3-bedroom in Newport
$2700
3br -
1500ft2 -
(Newport)
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$1550
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Dixon St
$1550
3br -
1200ft2 -
(NEWPORT, RI-YACHTING VILLAGE)
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$2700
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3 bedrooms/3 bathrooms in the best spot in Newport
$2700
3br -
(South Broadway, Newport)
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$1375
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1 Bedroom/1 Bathroom
$1375
1br -
585ft2 -
(Newport)
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$1250
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2 bedroom plus loft in Newport!
$1250
3br -
(Newport)
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$1250
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2 bedroom in Newport!
$1250
2br -
(Newport)
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$600
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a month all utilities included
$600
(Newport)
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$1500
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Beautiful, Spacious 3Bed with Laundry, Central Air, Parking, ASAP! (3
$1500
3br -
1551ft2 -
(Newport, RI)
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$1650
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For Rent: 2 bed apartment in The Point (pet friendly)
$1650
2br -
700ft2 -
(Newport, RI)
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3 BR 2 bath, Attached Garage, W/D Hookup, Pets Welcome
$2150
3br -
1430ft2 -
(Coddington Cove, Middletown)
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$800
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Great one bedroom apartment
$800
1br -
960ft2 -
(Newport, RI)
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$1100
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SALVE/IYRS/NAVY/RWU/Sept-May! DOWNTOWN NEWPORT! ALL BILLS INCLUDED!
$1100
1br -
(Newport RI)
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TOWNHOUSE on Bellevue Avenue
$1700
2br -
(NEWPORT)
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$2100
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Salve Student Rental 20-21 Downtown Newport 1st Fl
$2100
3br -
1400ft2 -
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$1600
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$1,600/mo2 bd1 ba-- sqft Carroll Ave, Newport, RI 02840
$1600
2br -
(Newport)
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$2200
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Duplex in prime location, spacious and sunny with deck/yard & parking!
$2200
3br -
1280ft2 -
(Newport)
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$1500
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Month to Month 2 bedroom apartment rental in historic Newport, RI
$1500
2br -
(Newport)
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$2000
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Back on market!! 2 Bedroom with All new appliances & backyard
$2000
2br -
1200ft2 -
(Newport RI)
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Few local results found. Here are some from nearby areas. Checking 'include nearby areas' will expand your search.
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$1725
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Waterfront Apartment
$1725
2br -
1000ft2 -
(sma > Newport RI)
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$1650
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2bed/1b1650 Fully Furnished Year Round/Short term Lease options avail
$1650
2br -
700ft2 -
(sma > Newport)
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$1800
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Beautiful duplex 1 block away from Cliff Walk - $1800
$1800
2br -
1200ft2 -
(sma > Newport)
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Ask questions about the core tech here, but not questions about prices or personal questions or GUI and please don't DM JL777.
https://dexstats.info/richlistlookup.php?address=RLVzC4tr9cNKvuw2z4m8KuMfZURwCehx55
https://medium.com/@jameslee777
The Next Step In Building An Open, Programmable And Interoperable Multi-Chain Ecosystem
expect many things
Mark8110-Jun-19 08:57 PM
I saw today a clip of terminator 2 on youtube where arnold was replaced with AI video editing software by Sylvester Stallone. I think we have come now on era where it is need for tampered proof video codec. So my question comes now what is your thoughts how this would needed to done. I believe blockchain industry is best option in this case for digital signing to codec. @jl777c
If you do not have the private key you can not recover your funds
designer11-Jun-19 06:03 AM
let me ask you one question.
can the government stop komodo?
or can't stop it?
james, what do you think?(edited)
jspook1611-Jun-19 06:04 AM
Can't be stopped. One government can't stop it worldwide for sure
designer11-Jun-19 06:07 AM
If governments around the world are united, they can stop it, but I don't think there's much chance of it.
jl777c11-Jun-19 06:20 AM
@Mark81 seems that original author would need to register a hash of content to be able to prove it is their work. but modified works... that is much harder
@happy, the day all the countries that follow ussa, russia and china are all 100% united, then whatever targeted crypto would have to live on via meshnets and in the fourth (countries unaffiliated with the big 3) world
however, KMD doesnt support zaddr, so it does not present a lightning rod for the attention of the big 3
Mark8111-Jun-19 06:39 AM
Hmmm. What if this AI softaware would change peoples thinking in long term that videos are not trustless unless their hashes had been uploaded to universal ledger to internet or done by with standard video codec that do hash timestamps in way bitcoin does its checkpoints to blockchain? So preparing to future creating new standard around this thinking might needed. Every video recording device vould jump to this standard or supoort this once this comes issue in next decade.
jl777c11-Jun-19 06:50 AM
it could be, maybe you start the CODEC chain!
Mark8111-Jun-19 07:15 AM
I don't now about that but it's an idea to possible problem. Open source standard, no patents needed since its tokenized via blockchain. Its android solution to this patent centralized world. Maybe an possible idea for RFOX to start running idea?
Dave12311-Jun-19 10:54 AM
@jl777c Did supernet sell all its Iota or why doesnt it appear in the asset list anymore?
jl777c11-Jun-19 10:56 AM
yes, notice the KMD balance
1
nothing against iota, the KMD prospects seem better to me and this was done well before the recent hack incident
KomaSteve11-Jun-19 01:06 PM
@jl777c hi there, one question please... is it save to send my kmd´s form the save adress to the Utrum wallet? thanks
jl777c11-Jun-19 01:08 PM
only the komodo agama wallet was targeted in the attack(edited)
KomaSteve11-Jun-19 01:09 PM
ok, thanks a lot for the fast answer, i will fill out the form today ! ps: best move in crypto ever
Philtr11-Jun-19 02:47 PM
hello, i cant get to my KOMODO Wallet with my Seed. is there any chance to get my Coins back?
jl777c11-Jun-19 02:48 PM
you need to have access to your old seed
Philtr11-Jun-19 02:48 PM
If I use my Seed I get to an other Adress.
SHossain11-Jun-19 02:49 PM
then, you are using wrong seed or malformed seed
Philtr11-Jun-19 02:51 PM
I only have use this seed. and it worked.
PHBA206111-Jun-19 03:06 PM
@Philtr is your seed a 24 words seed ? When you paste your seed into Verus Agama, does it show the green message iguana 256 bits ?
gcharang11-Jun-19 04:06 PM
@Mark81
joker made a program that can stream any data (including video) to blockchain
if the author declares the pubkey to the world and the chain is dPoWed(time stamp)
then the problem you describe is mostly solved
1
coingirl8711-Jun-19 04:07 PM
Thats explains the whale....supernet is/was whale
Cryptoon11-Jun-19 04:19 PM
supernet doesnt use CEX/Binance
crumb11-Jun-19 05:15 PM
that
james does OTC trades only afaik
KomaSteve11-Jun-19 07:14 PM
@jl777c sry, but can i ask a question per DM?
jl777c11-Jun-19 07:15 PM
ok
KomaSteve11-Jun-19 07:15 PM
thx
Cryptoon11-Jun-19 09:24 PM
In the upcoming hard update, do I remember correctly that there were also going to be new implementations so binance could adapt dpowconfigs?
I thought I read a discussion about this over a week ago but cant find it anymore
RJF12-Jun-19 12:20 AM
@jl777c Just want to thank you and the team for what you did, my KMD are back where they should be and all is well. Amazing job all, thanks!!!(edited)
jl777c12-Jun-19 04:07 AM
@RJF glad you got your funds back
@Cryptoon we dont know how binance is calculating the confirmations, our new support might automatically work, or not. we can only know by testing
Shabi12-Jun-19 06:15 AM
@jl777c I was wondering if you could give me some advice Agama was running on my machine as the full client and was showing a balance I followed the instructions to move to a safe new seed but when I put in my seed it is only showing transactions no transactions but if I put in my private key it is only showing transactions back to jan of 2018
gcharang12-Jun-19 06:17 AM
@Shabi which version of Agama are you using? and does it display your balance exactly?
Shabi12-Jun-19 06:20 AM
@gcharang I had Agama_windows_installer_0.3.5 running but switched over to or tried to switch to Agama-Windows-v0.6.0-13-PBaaS-Cross-chain-Technology-Preview
Philtr12-Jun-19 06:34 AM
@PHBA2061 I use Agama v0.6.0-13 and it show my address now. With other version of Agama same seed but not my address come.(edited)
Hi
I just launched a crypto merch store (SatFam.com)
I use shopify and would like to add KMD for payments.
Coinpayments doesn’t work for a German located shop.
Any other options?
Thanks Steve
polycryptoblog13-Jun-19 02:02 AM
@Steff That’s strange coinpayments won’t work in your location. You can use Veruspay to add KMD payments to Shopify. https://link.medium.com/eatInJgutX
@PHBA2061 I’m not sure if I follow, it takes me to a General discord channel.
PHBA206115-Jun-19 04:52 AM
@tolken yes it should send you to James's message which tell you the donation address is RGmQVJvYTsWAxE6KjgCenFYmyVhkAgsZmC
jl777c15-Jun-19 05:23 AM
yes RGmQVJvYTsWAxE6KjgCenFYmyVhkAgsZmC is a good address to donate to
bogybogy15-Jun-19 11:19 AM
So this is the address for donations,my respect for the team,
I can send from my exchange to RGmQVJvYTsWAxE6KjgCenFYmyVhkAgsZmC
jl777c15-Jun-19 11:24 AM
yes, that is the good address for donations
farl15-Jun-19 12:28 PM
My stolen KMD is on the move. Do you need this intel? Or should I just wait when you examine my form input?
jl777c15-Jun-19 12:33 PM
you were refunded already though
farl15-Jun-19 12:34 PM
Really?
Thought my refunds were examined after 15 june, case by case
jl777c15-Jun-19 12:34 PM
pretty sure, as i processed all the claims that i had for KMD
farl15-Jun-19 12:34 PM
One moment
Hell yeah! Thank you so much!
But still, the stolen KMD are on the move. Look like they are coming together to 1 single address. But hell, what can we do about that...
jl777c15-Jun-19 12:38 PM
you can watch it
farl15-Jun-19 12:39 PM
But this was refunded from your personal account James?
jl777c15-Jun-19 12:40 PM
in effect that is what will happen, yes
currently not 100% have been claimed, so it came from sweep address, but we are not far from where all the sweep funds are used up. at that point i will need to contribute to keep the refunds going. which i will do
farl15-Jun-19 12:42 PM
Thank you! You are like the matriarch of the herd. Looking after us.
Can I donate something in return? Is there an official address for that?
jl777c15-Jun-19 12:45 PM
RGmQVJvYTsWAxE6KjgCenFYmyVhkAgsZmC
farl15-Jun-19 12:45 PM
willofleo15-Jun-19 04:42 PM
oh wait I have ignor comment above
crumb15-Jun-19 07:30 PM
jl777 are you considering buying ARRR for SuperNET when viewkeys become available? my current understanding is, that lack of transparency was the reason you were hesitant to buy ARRR for SuperNET


Account Balance: {{ currencyService.getCurrencySymbol() }} {{instrumentBalance | async | number: '1.0-2' }}


ROBOT STATE
Digital Inputs
Digital Outputs
Actual joint position [°]
Actual Cartesian coordinate of the tool
Actual joint current [A]
Actual joint voltage [V]
Temperature of the joints in degree celsius [°C]


Navigate your car to avoid the other cars on the highway
Use arrow keys to control your car
Tap on the buttons to control your car


Joose.Manual.Attributes - Object attributes with Joose
Joose attributes may have many properties, and attributes are probably the one of the most powerful and flexible part of Joose. You can create a powerful class simply by declaring attributes. In fact, it's possible to have classes that consist solely of attribute declarations.
An attribute is a property that every member of a class has. For example, we might say that "every Person object has a first name and last name". Attributes can be optional, so that we can say "some Person objects have a social security number (and some don't)".
At its simplest, an attribute can be thought of as a named value (as in a hash) that can be read and set. However, attributes can also have defaults, type constraints, delegation and much more.
Attributes are also referred to as slots or properties.
However, all the "attributes magic" is often skipped by beginners, as its generally an advanced topic. Thats why its provided outside of the core, as Joose.Attribute extension. In this document we'll cover only the base capabilities of attributes, which are included in the core.
have
builderThe simplest attribute in Joose can be constructed with have builder:
Class('Person', {
have : {
firstName : 'John'
}
})
This says that all Person objects have an "first_name" attribute, which has a default value 'John'. Default value will be installed directly to the class's prototype without any modifications.  This type of attribute is used primarily in the Joose internals and low-level extensions.
has
builderThe advanced attribute in Joose can be constructed with has builder:
Class('User', {
isa : Person,
has : {
username : { is : 'rw', init : 'root' }
}
})
The options passed to has define the properties of the attribute. There can be many options (provided in the extension packages), but in the simplest form you just need to set is
, which can be either 'rw' (read-write) or 'ro' (read-only).
When an attribute is 'rw', you can change it by passing a value to its accessor. When an attribute is 'ro', you may only read the current value of the attribute.
Each attribute has one or more accessor methods. Accessors lets you read or write the value of that attribute for an object.
By default, the read accessor method has the name 'getAttributeName', where the 'AttributeName' is the name of attribute - with removed leading underscores and uppercased first letter. Write accessor has the name 'setAttributeName'. If you declared your attribute as 'ro' then it will have only read accessor. If you declared it read-write, you get both read-write accessors. Simple.
Given our User
example above, we now have a getUsername/setUsername
accessors that can read/write User object's username attribute's value:
var user = new User()
user.setUsername('dba')
if (user.getUsername() == 'dba') { ... }
Class can provide custom implementation of the accessor methods, they will not be overriden by attributes.
To specify the default value for the attribute use init
property. In the example above attribute username
will be initialized with default value 'root'.
Class('User', {
isa : Person,
has : {
lastLogin : { is : 'rw', init : function () { return new Date() } }
}
})
If you'll provide a function as the value for init
, it will be called during initialization with the following signature:
func(attributeName, config)
, where config
is the 1st argument passed to constructor. Function will be called as class's method (in the instance's scope).
The exception from this rule is the function which represent the constructor of some class. Such function will not be called during initialization.
Value, returned from function, will be used for initialization. Note, that if there is setter method, it won't be used during initialization - value will be just assigned to instance.
Any other values, provided as init
value, will be applied to prototype of the class directly.
Also, to keep the attributes declaration section clean, you can specify the method to call, to receive the default value with builder
option:
Class('User', {
isa : Person,
has : {
lastLogin : { is : 'rw', builder : 'buildLastLogin' }
// or
lastLogin : { is : 'rw', builder : 'this.buildLastLogin' }
}
methods : {
buildLastLogin : function () { return new Date() }
}
})
Advanced attributes also allows a simplified form, when the attribute's properties object is provided as an atomic value (string or number for example).
In this case, this value is treated as value of init
property, value of is
remains undefined (no accessors will be created for this attribute).
The following examples are equivalent:
Class('User', {
isa : Person,
has : {
password : { init : '12345' },
lastLogin : { init : function () { return new Date() } }
}
})
...
Class('User', {
isa : Person,
has : {
password : '12345',
lastLogin : Joose.I.Now
}
})
The Joose.I.Now
construct in the last example is an attribute initializer - a function, which return a certain initializing value.
Joose provides following attribute initializers:
By default, all attributes are optional, and do not need to be provided at object construction time. If you want to make an attribute required, simply set the required
option to true:
has : {
username : {
required : true,
is : 'rw',
init : 'root'
}
}
There is a caveat worth mentioning in regards to what "required" actually means.
Basically, all it says is that this attribute (username
) must be provided to the constructor. It does not say anything about its value, so it could be 'null' or 'undefined'.
You can specify arbitrary names for getter and setter methods names with `getterName/setterName" options:
has : {
username : {
is : 'rw',
init : 'root',
getterName : 'getUser',
setterName : 'setUser'
}
}
Joose also allows you to somewhat imitate the "private" attributes with the isPrivate
option:
has : {
username : {
is : 'rw',
init : 'root',
isPrivate : true
}
}
// -or-
has : {
__username : {
is : 'rw',
init : 'root'
}
}
This option will encumber the name of attribute and it will become available only through calls to getter/setter. Direct access to the attribute, like this.username
will be meaningless -
at the later time, getter will retrive the attribute value from another key. Of course, this is only imitation, getter/setter methods are still available publicly and you need to manually
track that access to attribute is performing only through the accessors.
Attributes, which starts with 2 leading underscores will be made "private" automatically. All leading underscores for such attributes will be removed, so if you'd like to supply an initialization value for it, use its "public" name:
var instance = new Some.Class({
username : 'root' // leading underscores were removed
})
One of Joose's best features is that it can be extended in all sorts of ways through the use of custom metaclasses.
When declaring an attribute, you can change its default metaclass with the meta
property:
has : {
password : {
meta : Joose.Attribute.Hashed,
init : '12345',
hashType : 'SHA-1',
salt : 'custom_metaclass'
}
}
In this case, the password
attribute will be created using hypotetical Joose.Attribute.Hashed
metaclss, which probably will provide a special setter method, which replace the actual attribute value with its hashed version.
There are a number of JooseX modules on JSAN which provide useful attribute metaclasses. See Joose.Manual.JooseX for some examples. You can also write your own metaclasses. See the "Meta" and "Extending" recipes in Joose.Cookbook for examples.
A child class inherits all of its parent class attributes. Surely, you can override some of the inherited attribute in the child class.
To override an attribute, you simply re-declare it with desired properties.
Joose attributes are a big topic, and this document glosses over a few aspects. We recommend that you read the Joose.Attribute documentation as further reading.
Nickolay Platonov<EMAIL_ADDRESS>Heavily based on the original content of Moose::Manual, by Dave Rolsky<EMAIL_ADDRESS>Copyright (c) 2008-2011, Malte Ubl, Nickolay Platonov
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.


Functions for bitwise operations on integer vectors.
| Version: | 1.0-6 |
| Published: | 2013-08-17 |
| Author: | S original by Steve Dutky initial R port and extensions by Martin Maechler; revised and modified by Steve Dutky |
| Maintainer: | Martin Maechler <maechler at stat.math.ethz.ch> |
| License: | GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| NeedsCompilation: | yes |
| Materials: | README ChangeLog |
| CRAN checks: | bitops results |
| Reference manual: | bitops.pdf |
| Package source: | bitops_1.0-6.tar.gz |
| Windows binaries: | r-devel: bitops_1.0-6.zip, r-release: bitops_1.0-6.zip, r-oldrel: bitops_1.0-6.zip |
| OS X binaries: | r-release: bitops_1.0-6.tgz, r-oldrel: bitops_1.0-6.tgz |
| Old sources: | bitops archive |
| Reverse depends: | apng, bnstruct, cdb, CHCN, couchDB, GENEAread, muma, R4CouchDB, RCurl |
| Reverse imports: | caTools, cherry, CorrectOverloadedPeaks, geozoo, gepaf, getProxy, HierO, IgorR, mapsapi, MODIS, MODIStsp, multiCA, nhlscrapr, oro.nifti, osrmr, rfacebookstat, rLiDAR, semtree, sysid, vosonSML, warbleR |
| Reverse suggests: | census, dcemriS4, devtools, GGIR, hashFunction, pkgload, rattle, XML |
Please use the canonical form https://CRAN.R-project.org/package=bitops to link to this page.


| 1 |
Zhu_X_2016 |
TMEM2 inhibits hepatitis B virus infection in HepG2 and HepG2.2.15 cells by activating the JAK–STAT signaling pathway |
Zhu, X; Xie, C; Li, Y-m; Huang, Z-l; Zhao, Q-y; Hu, Z-x; Wang, P-p; Gu, Y-r; Gao, Z-l; Peng, L |
2016 |
2016-06-02 |
COMM-USE |
N |
PMC5143376 |
27253403.0 |
10.1038/cddis.2016.146 |
fmtfzlb1 |
0.998357 |
|
|
| 2 |
Li_D_2017 |
A potent human neutralizing antibody Fc-dependently reduces established HBV infections |
Li, Dan; He, Wenhui; Liu, Ximing; Zheng, Sanduo; Qi, Yonghe; Li, Huiyu; Mao, Fengfeng; Liu, Juan; Sun, Yinyan; Pan, Lijing; Du, Kaixin; Ye, Keqiong; Li, Wenhui; Sui, Jianhua |
2017 |
2017-09-26 |
COMM-USE |
N |
PMC5614562 |
28949917.0 |
10.7554/elife.26738 |
ql6zo8ka |
0.811136 |
|
|
| 3 |
Fukuhara_2011 |
Intracellular delivery of serum-derived hepatitis C virus |
Fukuhara, Takasuke; Tani, Hideki; Shiokawa, Mai; Goto, Yukinori; Abe, Takayuki; Taketomi, Akinobu; Shirabe, Ken; Maehara, Yoshihiko; Matsuura, Yoshiharu |
2011 |
2011-04-30 |
PMC |
N |
PMC7129305 |
21262370.0 |
10.1016/j.micinf.2011.01.005 |
0808xjeq |
0.607328 |
|
|


Component Selection
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Fork
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Seat
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Hello World
Hello world! This is HTML5 Boilerplate.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
Hello World
Hello World
Hello World
Hello World
Hello World
Hello World
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
- Hi
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Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus Lorem Ipsum.
Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus Lorem Ipsum. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus Lorem Ipsum.
Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus Lorem Ipsum. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus Lorem Ipsum.


Employee
Identity No
Full Name
Iban
Birth Year
Salary
Department
IT
HR
SALES
FINANCE
Part time?
Photo
File
Drop the photo here!
Employees
No
Photo
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Part time?
Department
Operations


Description¶
Winning the fight against the COVID-19 pandemic will require an effective vaccine that can be equitably and widely distributed. Building upon decades of research has allowed scientists to accelerate the search for a vaccine against COVID-19, but every day that goes by without a vaccine has enormous costs for the world nonetheless. We need new, fresh ideas from all corners of the world. Could online gaming and crowdsourcing help solve a worldwide pandemic? Pairing scientific and crowdsourced intelligence could help computational biochemists make measurable progress.
mRNA vaccines have taken the lead as the fastest vaccine candidates for COVID-19, but currently, they face key potential limitations. One of the biggest challenges right now is how to design super stable messenger RNA molecules (mRNA). Conventional vaccines (like your seasonal flu shots) are packaged in disposable syringes and shipped under refrigeration around the world, but that is not currently possible for mRNA vaccines.
Researchers have observed that RNA molecules have the tendency to spontaneously degrade. This is a serious limitation–a single cut can render the mRNA vaccine useless. Currently, little is known on the details of where in the backbone of a given RNA is most prone to being affected. Without this knowledge, current mRNA vaccines against COVID-19 must be prepared and shipped under intense refrigeration, and are unlikely to reach more than a tiny fraction of human beings on the planet unless they can be stabilized.
The Eterna community, led by Professor Rhiju Das, a computational biochemist at Stanford’s School of Medicine, brings together scientists and gamers to solve puzzles and invent medicine. Eterna is an online video game platform that challenges players to solve scientific problems such as mRNA design through puzzles. The solutions are synthesized and experimentally tested at Stanford by researchers to gain new insights about RNA molecules. The Eterna community has previously unlocked new scientific principles, made new diagnostics against deadly diseases, and engaged the world’s most potent intellectual resources for the betterment of the public. The Eterna community has advanced biotechnology through its contribution in over 20 publications, including advances in RNA biotechnology.
In this competition, we are looking to leverage the data science expertise of the Kaggle community to develop models and design rules for RNA degradation. Your model will predict likely degradation rates at each base of an RNA molecule, trained on a subset of an Eterna dataset comprising over 3000 RNA molecules (which span a panoply of sequences and structures) and their degradation rates at each position. We will then score your models on a second generation of RNA sequences that have just been devised by Eterna players for COVID-19 mRNA vaccines. These final test sequences are currently being synthesized and experimentally characterized at Stanford University in parallel to your modeling efforts – Nature will score your models!
Improving the stability of mRNA vaccines was a problem that was being explored before the pandemic but was expected to take many years to solve. Now, we must solve this deep scientific challenge in months, if not weeks, to accelerate mRNA vaccine research and deliver a refrigerator-stable vaccine against SARS-CoV-2, the virus behind COVID-19. The problem we are trying to solve has eluded academic labs, industry R&D groups, and supercomputers, and so we are turning to you. To help, you can join the team of video game players, scientists, and developers at Eterna to unlock the key in our fight against this devastating pandemic.


RSTART(1) RSTART(1) NAME rstart - a sample implementation of a Remote Start client SYNOPSIS rstart [-c context] [-g] [-l username] [-v] hostname command args ... DESCRIPTION Rstart is a simple implementation of a Remote Start client as defined in "A Flexible Remote Execution Protocol Based on rsh". It uses rsh as its underlying remote execution mechanism. OPTIONS -c context This option specifies the context in which the command is to be run. A context specifies a general environment the program is to be run in. The details of this environment are host-specific; the intent is that the client need not know how the environment must be configured. If omitted, the context defaults to X. This should be suitable for running X programs from the host's "usual" X installation. -g Interprets command as a generic command, as discussed in the pro‐ tocol document. This is intended to allow common applications to be invoked without knowing what they are called on the remote system. Currently, the only generic commands defined are Termi‐ nal, LoadMonitor, ListContexts, and ListGenericCommands. -l username This option is passed to the underlying rsh; it requests that the command be run as the specified user. -v This option requests that rstart be verbose in its operation. Without this option, rstart discards output from the remote's rstart helper, and directs the rstart helper to detach the pro‐ gram from the rsh connection used to start it. With this option, responses from the helper are displayed and the resulting program is not detached from the connection. NOTES This is a trivial implementation. Far more sophisticated implementations are possible and should be developed. Error handling is nonexistent. Without -v, error reports from the remote are discarded silently. With -v, error reports are displayed. The $DISPLAY environment variable is passed. If it starts with a colon, the local hostname is prepended. The local domain name should be appended to unqualified host names, but isn't. The $SESSION_MANAGER environment variable should be passed, but isn't. X11 authority information is passed for the current display. ICE authority information should be passed, but isn't. It isn't com‐ pletely clear how rstart should select what ICE authority information to pass. Even without -v, the sample rstart helper will leave a shell waiting for the program to complete. This causes no real harm and consumes rela‐ tively few resources, but if it is undesirable it can be avoided by explicitly specifying the "exec" command to the shell, eg rstart somehost exec xterm This is obviously dependent on the command interpreter being used on the remote system; the example given will work for the Bourne and C shells. SEE ALSO rstartd(1), rsh(1), A Flexible Remote Execution Protocol Based on rsh AUTHOR Jordan Brown, Quarterdeck Office Systems X Version 11 rstart 1.0.4 RSTART(1)


Records
Add Record
Host
Type
MxPriority
TTL
Data
Enabled
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A
MX
CNAME
NS
PTR
TXT
AAAA
SRV
URL
Cancel
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www
A
-
60
<IP_ADDRESS>
OPEN
DELETE


Infinity Ward has nerfed Modern Warfare’s broken shotgun three times now
Follow Polygon online:
by Austen GoslinCall of Duty: Modern Warfare’s 725 shotgun is truly incredible. Not only did it dominate the first couple of weeks of the game’s multiplayer, but it’s now on its third round of nerfs. In the latest Modern Warfare patch, released on Tuesday morning, Infinity Ward has taken yet another shot at nerfing the game’s most stubborn weapon.
This time around the nerfs to the 725 are significant, or at least they should be. The gun, which first earned its reputation for being over-powered when players noticed you could use it to snipe across an entire map, is getting another range damage reduction. This time instead of just the basic stats, Infinity Ward is also tweaking how much attachments can affect the range damage of the weapon. The 725 is also getting a larger spread when fired from the hip, and reduced hip-fire damage.
Will this be enough to stop half the players in every match from using the gun? Based on its history, probably not. It seems like only an act of God or Infinity Ward removing the gun completely will slow it down, but the developer is trying its best, so hopefully this patch will help a little bit.
For a look at everything that’s changing in Tuesday’s Modern Warfare patch, you can find the full patch notes below.
Call of Duty: Modern Warfare 11/19/2019 patch
GENERAL FIXES:
- Special Operations: Fix for an issue where a player would see no objective after retrying a mission after spectating (Operation Paladin)
- CDL: Fix for rulesets in Search and Destroy where Field Upgrades were disabled
- Fix for an exploit where players could duplicate their killstreaks (“Fix for various exploits”)
- Fix for the “Blue V” Optic challenge not displaying the proper text description
- Fix misspelling of “trophy”
Ground War:
- Fixed a bug that could cause the filter on the respawn selection screen to stay on screen when spawning back in
- Fix for an issue where the Select Loadout screen would keep reappearing after already selecting a loadout and attempting to spawn back in
Missions/Challenges:
The following challenges have been fixed:
- “Infiltrator”
- “Warrior’s Code”
- “Aggression”
- “Dominator”
- “Munitions”
- Officer progression “Launch Destroys”
- Officer progression “Heartbreaker”
- Officer progression ”Precision Airstrike”
- Officer progression: “Karma”
- Officer progression “Close and Personal”
Weapons:
AUG
- Increasing close range damage
- Increasing mid damage range and reduced chest multiplier
725
- Small reduction to base weapon damage range
- Significantly reduced the damage range added by attachments
- Small hips spread increase
- Reduced effective damage at the hip
Model 680
- Slight reduction of damage range with all range-extending attachments


ENDPOINTS | ||||
| Request | URL | Description | ||
| POST | api/users/register | Registers a new user | ||
| POST | api/users/login | Authenticates user | ||
| PUT | api/users/update/:id | Updates a users (username, email, or role only) (required role: superadmin) | ||
| DELETE | api/users/delete/:id | Currently Not working (required role: superadmin) | ||
| GET | api/users/getusers | Returns All users account. (required role: superadmin) | ||
| POST | api/howto/ | Adds a new howto post | ||
| PUT | api/howto/update/:id | Updates a post by by id | ||
| DELETE | api/howto/delete/:id | Deletes Post | ||
| GET | api/howto/getall | gets all publically posted posts | ||
| GET | api/howto/getHowto/:id | Returns All users account. (required role: superadmin) |
ROLES TABLE | ||||
| Name | Type | Required | Unique | Notes |
| id | integer | yes | yes | none |
| name | string | yes | yes | none |
USERS TABLE | ||||
| Name | Type | Required | Unique | Notes |
| id | uuid | yes | yes | Users Id is autogenerated with UUID |
| username | string | yes | yes | can be 128 max characters |
| password | string | yes | no | 256 charactes and will be hashed |
| string | yes | no | none | |
| role | string | yes | no | must be set in order to reach certain parts of the site this is a foreign key from roles table basic, admin, superadmin |
HOWTOS TABLE | ||||
| Name | Type | Required | Unique | Notes |
| id | integer | yes | yes | id is autoincremented |
| title | string | yes | no | up to 128 characters only |
| post | string | yes | no | none |
| Created_at | timestamp | yes | no | Timestamp will automatically post when posted |
| author | string | yes | no |


Elements
Foreground color
Highlight color
Background color
Elements
Foreground color
Highlight color
Background color
Elements
Foreground color
Highlight color
Background color
Elements
Foreground color
Highlight color
Background color
Elements
Foreground color
Highlight color
Background color
- Castle
- Safety; protection
- Checkered
- Constancy
- Cross
- Faith; Christianity; Service in the Crusades
- Crown
- Royal or seigniorial authority
- Dolphin
- Swiftness, diligence, salvation, charity, and love
- Fleur-de-lis
- Purity; light; floral badge of France; represents sixth son as mark of difference
- Griffin
- Valour and death-defying bravery; vigilance
- Harp
- Well-composed person of tempered judgment; contemplation
- Horn
- One who is fond of the chase, of high pursuits
- Lion
- Bravery, strength, ferocity, and valor
- Ship
- Ancient sea voyages
- Wheat
- The harvest of one's hopes has been secured


OpenCL notes_5 Event, Profiling, and Synchronization
In openCL, an event is a data structure that corresponds too an occurence. One event migh monitor the completion of a data transfer operation and another might monitor the execution of a kernel.
- host notification
- command synchronization
- profiling
1. Host Notification
After the host enqueues a command, it has no controal over how the command will be processed, but it can receive notification when the command completes its execution. –> cl_event
For example, when the data transfer is complete, you may want the host application to respond by processing the data.
You need to assocaite the event with the data transfer command. Then you need to associate the event with a function to be called on the host when the transfer command finishes. –>callback function
cl_event ev;
clEnqueueTask(queue, kernel, 0, NULL, &ev);
cl_int clSetEventCallback(cl_event event, cl_int callback_type, void (CL_CALLBACK *func_name) (cl_event, cl_int status, void *data), void* data);
The second arg callback_type
identifies the type of command status you're interested in monitoring. CL_COMPLETE
.
clsetEventCallback(ev, CL_COMPLETE, &process, NULL);
void CL_CALLBACK func_name(cl_event event, cl_int status, void* data);
It's important to remember that clSetEventCallback
must be called after the command enqueueing functions, else you will receive a segmentation fault.
/* Enqueue kernel */
err = clEnqueueTask(queue, kernel, 0, NULL, &kernel_event);
if(err < 0) {
perror("Couldn't enqueue the kernel");
exit(1);
}
/* Read the buffer */
err = clEnqueueReadBuffer(queue, data_buffer, CL_FALSE, 0,
sizeof(data), &data, 0, NULL, &read_event);
if(err < 0) {
perror("Couldn't read the buffer");
exit(1);
}
/* Set event handling routines */
kernel_msg = "The kernel finished successfully.\n\0";
err = clSetEventCallback(kernel_event, CL_COMPLETE,
&kernel_complete, kernel_msg);
if(err < 0) {
perror("Couldn't set callback for event");
exit(1);
}
clSetEventCallback(read_event, CL_COMPLETE, &read_complete, data);
2. Command Sync Events
command queue executes commands in order, but when dispatch different command queue, there will be no order guarantee.
You can force one or more commands to wait until a set of events have completed. These events are called wait list
2.1 Wait list and command events
If you set the last argument of an enqueuing function to point to a cl_event
, that event will be assocaited with the enqueued command. –> command event.
Every OpenCL command has a wait list made of cl_event
structures. If a command's waitlist is NULL, it can start executing as soon as it reaches the end of the command queue. If the command's wait list isn't NULL, then for every cl_event
in the list, the command must halt until the event's corresponding occurrences has completed.
//cl_uint num_events --> num of cl_event in the command's wait list
//const cl_event *wait_list -> pointer to the cl_event in the wait list
cl_event kernel_event[2];
clEnqueueTask(queue_a, kernel_a, 0, NULL, &kernel_event[0]);
clEnqueueTask(queue_b, kernel_b, 0, NULL, &kernel_event[1]);
clEnqueueTask(queue_c, kernel_c, 2, kernel_event, NULL);
2.2 user events
If an event is associate with an occurence within a host application, it's user event. Command events correspond to commands executing on the device, but but a user event is generated by the host application.
cl_event clCreateUserEvent(cl_context context, cl_int *err);
If you add a user event to a command's wait list, theexecution of the command wait halt until the host application updates the event's status. This is accompolished by calling clSetUserEventStatus
function.
2.3 Marker command
clEnqueueMarker
function enqueues a command called a marker command and associates an event with the execution of every command preceding it.
cl_int clEnqueueMarker(cl_command_queue command_queue, cl_event*event);
void CL_CALLBACK process(cl_event event, cl_int status, void* data) {
...
}
int main() {
cl_event ev;
cl_int clSetEventCallback(ev, CL_COMPLETE, &process, NULL);
cl_int clEnqueueMarker(cl_command_queue, ev);
}
2.4 Wait Command
wait command tells the command queue not to execute any following commands until the events in its wait list have reached a completed state.
cl_nt clEnqueueWaitForEvents(cl_command_queue queue, cl_int num_events, const cl_event *wait_list);
cl_event e;
e = clCreateUserEvent(context, &err);
clEnqueueWaitForEvents(queue, 1, &e);
clSetUserEventStatus(e, CL_SUCCESS);
2.5 Barrier Command
clEnqueueBarrier
prevent later commands on the queue from executing. It enqueues a command called a barrier command. This forces following commands to stall until preceding commands have completed their execution.
cl_int clEnqueueBarrier(cl_command_queue queue);
3. Profiling Events
3.1 Configure command profiling
Three steps:
- Set the
CL_QUEUE_PROFILING_ENABLE
flag when you create a command queue withclCreateCommandQueue
. - Associate a
cl_event
with the command you want to profile. - After the command completes its executing, call
clGetEventProfilingInfo
to access thecl_event
and obtain information about the command's timing.
cl_int clGetEventProfilingInfo(cl_event event, cl_profiling_info param,
size_t param_value_size, void* param_value, size_t* param_value_size_ret);
cl_event timing_event;
cl_ulong time_start, time_end, read_time;
queue = clCreateCommandQueue(context, device,
CL_QUEUE_PROFILING_ENABLE, NULL);
clEnqueueReadBuffer(queue, data_buffer, TRUE, 0,
sizeof(data), data, 0, NULL, &timing_event);
clGetEventProfilingInfo(timing_event, CL_PROFILING_COMMAND_START,
sizeof(time_start), &time_start, NULL);
clGetEventProfilingInfo(timing_event, CL_PROFILING_COMMAND_END,
sizeof(time_end), &time_end, NULL);
read_time = time_end - time_start;
4. Work-item Synchronization
openCL provides two kinds of synchronization: command synchronization and work-item synchronization.
4.1 Barrier and Fences
int barrier (cl_mem_fence_flags flags)
forces a work-item until every other work-item in the group reaches the barrier. By creating a barrier, you can make sure that every work-itm has reached the same point in its processing.
The ClK_LOCAL_MEM_FENCE
flag specifies that the barrier will affect memory operations related to the work-group's local memory.
Fences are similar to barriers, but they make it possible to synchronize specific memory operations.
void read_mem_fence(cl_mem_fence_flags flags);
void write_mem_fence(cl_mem_fence_flags flags);
void mem_fence(cl_mem_fence_flags flags);
// stalls further read/write operations until every preceding read/write operation has completed.
4.2 Atomic operation
__kernel void atomic(__global int* x) {
__local int a, b;
a = 0;
b = 0;
a++;
atomic_inc(&b);
x[0] = a;
x[1] = b;
}
if (atomic_cmpxchg(&mutex, 0, 1) == 0) {
process_critical_data();
atomic_xchg(&mutex, 0);
}
4.3 Asynchronous data transfer
Transfer data between local and global memory: –> asynchronous data transfer


Merrimack downs Long Island behind Carter in 24-10 win
by EndPlayBROOKVILLE, N.Y. (AP) - Christian Carter threw two touchdown passes and Jamari Venter ran for one and Merrimack beat Long Island 24-10 on Saturday.
Merrimack (6-5) built a 17-0 lead when Carter threw a 9-yard TD pass to Johnny Rosario to end a 12-play, 70-yard drive 91 seconds before halftime.
Carter threw a 7-yard scoring pass to Anthony Dandini in the second quarter. The Warriors inherited a short field after a 26-yard punt by Briant DeFelice and took over at the Long Island's 22-yard line. Corey Resendes kicked a 36-yard field goal for a 10-0 lead with 1:42 before the end of the first quarter.
After a scoreless third, early in the fourth, Camden Orth threw a 32-yard scoring pass to Jake Bofshever. DeFelice added a 38-yard field goal to reduce the margin to a touchdown. On the ensuing kickoff, Rodney Samson returned it 73 yards to Long Island's eight-yard line. Venter ran it in from there.
The Sharks played in only their third home game all season and finished 0-10.


spec
Table of Contents
1 Scripts
1.1 Namespaces
By convention, controller files are namespaced accordingly using dot notation. Namespaces are structured as <project>.<controller>.<action> where <project> is the name of the project that this controller is a part of, <controller> is the type of controller this is, usually a type of object, and <action> is the name of the function.
namespace('tutorial.users'); tutorial.users.list = function (request) { // List code goes here... } tutorial.users.show = function (request) { // Show code goes here... }
The names in the namespace can be arbitrary, but you should choose discriptive names to help you in routing.
2 Routing
Routes define javascript handlers for incoming requests. Once a route is registered, requests matching that route will be forwarded to the registered function. Keep in mind that the order in which a route is registered is important, as the first matched route will handle the incoming request.
2.1 Registering Routes
Routes are registered using the
registeredRoute
 function.
// register_route(pattern, function); register_route('/users', tutorial.users.list); register_route('/user/:id', tutorial.users.show);
2.2 Other Registration Functions
Javascript resources and plugins can register other router functions to extend the capabilities of the router.
// Example extentions register_oath_route('/admin', tutorial.admin.index, extra, params); register_basic_auth_route('/insecure', tutorial.insecure.index, domain, auth_function);
3 Templating
The framework will use the Mustache.js Framework to render html (or other format) templates by convention.
3.1 Rendering templates
The Mustache renderer will be wrapped as it will not only need to format the content of the response, but it will also need to set the return code on the response.
Templates can be rendered by the global function 'rendertemplate' which will find the appropriate view template and render it into the response object accordingly, returning the completed response object.
require('model/user'); tutorial.users.show = function (request) { var response = new Response(); var user = tutorial.model.user.find_by_id(request.params.id); return render_template(response, 'show_user.mustache', user); }


FleetApi.UnitOption
Defines a FleetApi.UnitOption
struct, representing one segment of the information used to describe a unit.
The following fields are public:
name
- name of option (e.g. “BindsTo”, “After”, “ExecStart”).section
- name of section that contains the option (e.g. “Unit”, “Service”, “Socket”).value
- value of option (e.g. “/usr/bin/docker run busybox /bin/sleep 1000”).
Summary↑
| from_map(option_map) |
Types ↑
t :: %FleetApi.UnitOption{name: term, section: term, value: term}
Functions
Specs:
- from_map(%{String.t => any}) :: FleetApi.UnitOption.t


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