Stay connected with all the latest news — new CITA director, the Acceleration Consortium and more!
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In this edition:
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So much is happening at Arts & Science and we're excited to share the news with you. Dean Melanie Woodin shares an update on fall planning, we welcome a world-renowned astrophysicist as the new director of the Canadian Institute of Theoretical Astrophysics (CITA), and we celebrate the first translations of Dante's Inferno into Indigenous languages. Read about an alumnus' fictional predictions of life in 2033 and an alumna’s hopes for a brighter future post-pandemic.
Plus, generous support for the Faculty of Arts & Science, benefits for alumni, a wide range of events and more! And don't forget to register for Alumni Reunion Home Edition.
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Safety is paramount as Arts & Science plans for fall semester
In response to U of T President Meric Gertler’s optimism that most academic activities will take place on campus in fall 2021, Arts & Science began planning for a return to in-person learning. Dean Melanie Woodin explains what that could look like in the first of her monthly updates to come.
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New Acceleration Consortium to make U of T a global centre in innovation
U of T has launched the Acceleration Consortium, a new global coalition of academia, industry and government that will use artificial intelligence and robotics to accelerate the design and discovery of materials that don’t yet exist.
"Artificial intelligence is changing the way we do science," said Alán Aspuru-Guzik, director of the Acceleration Consortium.
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Arts & Science, U of T place high in global university rankings
Arts & Science subjects place high in the latest annual QS University Rankings. U of T ranked in the top 50 globally in 46 subjects, more than any other university in the world, including first in Canada in five broad fields and among the best globally in a number of others.
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Statement of solidarity against anti-Asian racism
Shocked and saddened by the recent tragic events in Atlanta, Georgia and the reports of increased anti-Asian racism, violence and harassment here in Toronto and around the world, Dean Melanie Woodin released a statement of solidarity against anti-Asian racism.
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Connect with us on LinkedIn and stay up to date with the latest
alumni stories and news. You can also join us on Facebook!
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A&S student Riley Yesno's passion for education leads her beyond legacy of residential schools
Soon-to-be A&S alumna Riley Yesno speaks about her complicated relationship with education as an Indigenous person, her struggle to reconnect with her community and culture so far from home, and what's next.
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Unique new project features the world's first Indigenous translations of Dante's Inferno
The historic first known translations of Italian poet Dante Alighieri’s masterpiece The Divine Comedy into Indigenous languages made their debut in a landmark video celebration of the 700th anniversary of his death.
The translations are part of Toronto Salutes Dante — an initiative led by U of T’s Department of Italian Studies.
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Explore the future — Washington, D.C. in 2033 — in alumnus' new novel
Though the manuscript was finished in 2019, alumnus Michael Kaufman’s The Last Exit shares uncomfortable similarities with events that exploded in the following months — from a rapidly spreading virus and devastating forest fires to an uprising against police brutality and racism.
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Alumna sets sights on a brighter post- pandemic future for creators
Alumna Emilia King is leading a "recovery cohort" that advises and mentors artists and creators impacted by the pandemic, from fledgling podcasters and film makers to content entrepreneurs harnessing new social media technologies.
"We saw a really big opportunity to empower creators trying to rise up against the challenges presented by COVID," says King.
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U of T working with Palette Skills to address Canada’s skills gap
Palette Skills, a leading national non-profit, is partnering with the University of Toronto and other leading Canadian academic and business organizations to address the growing skills gap in
the Canadian economy. This consortium includes Arts & Science and will help drive Canada’s economic recovery by creating programs to rapidly upskill Canadians for high-demand roles in the fastest-growing parts of the economy.
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DeepMind scholars are driving the future of AI
Meet the first four recipients of the new DeepMind graduate scholarships in the Department of Computer Science. Established by U.K.-based artificial intelligence company DeepMind, the scholarship program aims to support under-represented students specializing in artificial intelligence.
Aparna Balagopalan, Gabriela Morgenshtern, Skylar Hao and Lana El Sanyoura speak about the importance of the DeepMind scholarship to their work.
Donate
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U of T moves closer to trash-free tomorrow with PortsToronto gift
Assistant Professor Chelsea Rochman’s efforts to create a trash-free tomorrow have received a tremendous boost in the form of a $150,000-pledge from PortsToronto.
Rochman, who recently received the President’s Impact Award, works to reduce aquatic waste in Toronto, exploring innovative litter-capturing technologies and engaging the public on the issue of plastic pollution. The U of T Trash Team, a community outreach group she founded, has received support from PortsToronto for years.
Donate
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Registration now open for Reunion Home Edition
■ May 26 to 30
Our biggest alumni event of the year is going online for 2021. From mind-expanding lectures to virtual tours, family activities to class e-meetups, the fun of U of T Alumni Reunion comes to a couch near you.
Sign up for updates
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Implications of COVID-19: Providing Affordable Housing in a Post-Pandemic World
■ May 5, 7 pm
Join the U of T Association of Geography Alumni and the Toronto Undergraduate Geography Society at a panel discussion on affordable housing in a post-pandemic world. The need for affordable housing has only intensified during COVID-19. Featuring five expert panelists.
Register here
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Writers: Words & Wisdom
■ June 7, 7 pm
Save the date for this upcoming fireside chat with four alumna authors, Souvankham Thammavongsa, Kerry Clare, Faye Guenther and Rebecca Silver Slayter. Hosted by the Department of English, join them as they reminisce about creative writing classes at U of T and read from their new works.
Register here
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Arts & Science Convocation Watch Party
■ June 23, 11:50 am
Join Arts & Science Dean Melanie Woodin as she celebrates the Class of 2021 with the University of Toronto community — faculty, staff, alumni, students and graduands. More info to come — and don’t forget to make popcorn!
 We have alumni discounts
For alumni with a few years’ experience in the workforce, U of T has partnered with the Canadian Centre for Brief Coaching to support your professional development. Alumni receive 30 per cent off career coaching, designed for those changing careers, returning to work after a leave, or just in need of a fresh perspective.
For leaders looking to improve their own or their team’s performance, or implement sustainable change in their organization, U of T alumni receive close to 45 per cent off leadership coaching.
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Expand your horizons from a device near you
Keep learning and exploring on our virtual hub for U of T alumni. U of T experts from all three campuses share their insights on everything from masks to mindfulness, cosmology to careers. Pumped to get moving? Looking for something to do from home? Just curious? It's all online and we're always adding new lectures, events, concerts, workouts and more.
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Parameter concatenation for convenience of printing regular expression matched arrays you can index this concatenation as if it was the flattened concatenation of all the parameters it contains, same for setting parameters (Broadcasting enabled). See :py:class:`GPy.core.parameter.Param` for more details on constraining.
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:param transform: the :py:class:`paramz.transformations.Transformation` to constrain the this parameter to. :param warning: print a warning if re-constraining parameters. Constrain the parameter to the given :py:class:`paramz.transformations.Transformation`. |
:param warning: print a warning if re-constraining parameters. Constrain this parameter to the default positive constraint. |
Constrain this parameter to be fixed to the current value it carries. This does not override the previous constraints, so unfixing will restore the constraint set before fixing. :param warning: print a warning for overwriting constraints. |
Constrain this parameter to be fixed to the current value it carries. This does not override the previous constraints, so unfixing will restore the constraint set before fixing. :param warning: print a warning for overwriting constraints. |
:param warning: print a warning if re-constraining parameters. Constrain this parameter to the default negative constraint. |
:param lower, upper: the limits to bound this parameter to :param warning: print a warning if re-constraining parameters. Constrain this parameter to lie within the given range. |
:param transforms: The transformations to unconstrain from. remove all :py:class:`paramz.transformations.Transformation` transformats of this parameter object. |
This parameter will no longer be fixed. If there was a constraint on this parameter when fixing it, it will be constraint with that previous constraint. |
This parameter will no longer be fixed. If there was a constraint on this parameter when fixing it, it will be constraint with that previous constraint. |
:param lower, upper: the limits to unbound this parameter from Remove (lower, upper) bounded constrain from this parameter/ |
str(x)
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repr(x)
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| Home | Trees | Indices | Help |
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| Generated by Epydoc 3.0.1 on Tue Jul 4 11:59:54 2017 | http://epydoc.sourceforge.net |


This package provides two generic functions for performing Markov chain sampling in a naive way for a user-defined target distribution, which involves only continuous variables. The function "gibbs_met" performs Gibbs sampling with each 1-dimensional distribution sampled with Metropolis update using Gaussian proposal distribution centered at the previous state. The function "met_gaussian" updates the whole state with Metropolis method using independent Gaussian proposal distribution centered at the previous state. The sampling is carried out without considering any special tricks for improving efficiency. This package is aimed at only routine applications of MCMC in moderate-dimensional problems.
| Version: | 1.1-3 |
| Depends: | R (≥ 2.5.1) |
| Published: | 2012-10-29 |
| Author: | Longhai Li |
| Maintainer: | Longhai Li <longhai at math.usask.ca> |
| License: | GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| URL: | \url{http://www.r-project.org}, \url{http://math.usask.ca/~longhai} |
| NeedsCompilation: | no |
| CRAN checks: | gibbs.met results |
| Reference manual: | gibbs.met.pdf |
| Package source: | gibbs.met_1.1-3.tar.gz |
| Windows binaries: | r-devel: gibbs.met_1.1-3.zip, r-release: gibbs.met_1.1-3.zip, r-oldrel: gibbs.met_1.1-3.zip |
| OS X binaries: | r-release: gibbs.met_1.1-3.tgz, r-oldrel: gibbs.met_1.1-3.tgz |
| Old sources: | gibbs.met archive |
Please use the canonical form https://CRAN.R-project.org/package=gibbs.met to link to this page.


Manage mosaics with virtual rasters¶
When you have large datasets of imagery or terrain resources,
importing them into Fusion can be inefficient and lead to gaps
between data tiles. GEE provides a tool, gevirtualraster
,
which is ideal for grouping blocks (or subsets) of contiguous
imagery or terrain and creating a virtual mosaic from them.
In the following example, this SRTM 90meter terrain dataset has over 14,476 source files.
This example of a large set of terrain data presents three potential ways to import all large datasets of source files:
- Create one resource for all source .tif tiles. This data processing is inefficient as Fusion must fill all missing data between source terrain tiles (oceans).
- Create one terrain resource per .tif file (14,476 in total). This data processing is inefficient and introduces feather gaps between terrain resources due to no overlap between source files.
- Group the 14,476 files into virtual mosaics enabling you to select which files are grouped into mosaics.
The most efficient method of grouping tiles into virtual mosaics
is to use gevirtualraster
, a command line tool that lets you
access the tile groups directly, making your mosaic management
very flexible. Gevirtualraster
validates that each source file
has geographic coordinates and that all files are consistent
projections, number of bands, and band formats.
Overview
A virtual mosaic or virtual raster file is a simple text file that describes a mosaic of peer raster files with the following elements:
- Projection parameters (all peers with same projection)
- Coordinate location of the overall raster (sum of parts)
- Pixel dimensions
- Band count and format (3 x 8 bit vs. 1 x 8 bit)
- File path of all included source files
Fusion can display the virtual raster file in Preview for simple visualization.
Fusion can also use the virtual raster file as source.
Note
Gevirtualraster
is necessary if you are creating
a custom mask file for the imagery or terrain resource as there
is a software requirement of one source file for one custom
mask file. See Create custom masks.
Example Usage
This end-to-end example uses gevirtualraster
to create a new
Fusion resource from a set of 800+ contiguous imagery resources
(jpeg2000) with consistent pixel size, projection, etc.
List the jpeg2000 files that are to be used for the virtual mosaic:
$ ls -l *.tif | wc -l
863
Create a virtual raster file, specifiying the fill value to be used for the mosaic (
0, 0, 0 = black
), the name of the file to be generated (my_virtualmosaic_20140624_1.khvr
), and include all of the.tif
files in the current folder as input.$ gevirtualraster --fill 0,0,0 --tolerance 3 -o my_virtualmosaic_20140624_1.khvr *.tif
Import the virtual raster imagery file into Fusion, specifying the resource type, the virtual raster file to import and the output resource file,
$ my_virtualmosaic_20140624.kip
.$ gerasterimport --imagery my_virtualmosaic_20140624_1.khvr -o my_virtualmosaic_20140624.kip
Create a mask for the imagery resource, specifying band, fill, tolerance and feather values, the imagery resource file and the name of the mask created.
$ gemaskgen --mask --band 1 --fill 0 --tolerance 3 --feather 100 my_virtualmosaic_20140624_1.kip my_virtualmosaic_20140624_1-mask.tif
Import the generated alpha mask, creating a
.kmp
folder. Corresponding.kip
and.kmp
folders should be stored in the same directory.$ gerasterimport --alphamask my_virtualmosaic_20140624_1-mask.tif --imagery my_virtualmosaic_20140624_1.kip --output my_virtualmosaic_20140624_1.kmp
Define a new imagery resource.
$ genewimageryresource -o Resources/Imagery/candid_my_virtualmosaic_20140624_1 /gevol/src/candid/my_virtualmosaic_20140624_1/my_virtualmosaic_20140624_1.kip
Build the new imagery resource.
$ gebuild Resources/Imagery/candid_my_virtualmosaic_20140624_1
Tip
For more information about using virtual mosaics, see Create virtual mosaics.
Creating a virtual raster from a file list
You can create a virtual raster of all source files stored in a
test file using the gevirtualraster --filelist
option:
$ gevirtualraster --fill 0,0,0 -o /gevol/src/imagery/example/example-mosaic-list.khvr
--filelist /gevol/src/imagery/example/source-files.txt
The file list must include one column of file names and the full path of each source file must be included in the file list.
gevirtualraster command line options
Various options are available to facilitate the creation of virtual raster files, including specifying the band values to be used as fill, tolerance values for the fill, and a file list of the source imagery or terrain files.
$ gevirtualraster [--crop pixelx,pixely,pixelx,pixelh] [--fill a,b,...] [--src override_srs]
[--tolerance num] [--validate] -o output.khvr {sourcefile ... | --filelist file}
Example
$ gevirtualraster --fill 0,0,0 -o /gevol/src/imagery/usa/XX/new_location/all_files.khvr
/gevol/src/imagery/usa/XX/new_location/*.tif
Parameters
| Option | Description |
|---|---|
--crop pixelx,pixely,pixelx,pixelh |
Optional. Crop the image to the specified pixel extents. |
--fill a,b,... |
Optional. Specify band values to use as fill. |
--src override_srs |
Optional. Specify the SRS. |
--tolerance num |
Optional. Specify the tolerance to be applied to the fill. The default is 0. |
--validate |
Optional. Validate the inputs and exit. |
-o output.khvr |
Required. Specify the name of the output file, which must have the .khvr extension. |
sourcefile |
Required. Specify the path and file name of the source file for the resource. You can
reference any network-available source file as this value. (Optional if you specify --filelist file.) |
--filelist file |
Optional. Specify the path and file name of a file that contains a list of source files that you want to include in the resource. You can use this option, list files individually, or use a combination of the two. |
Splitting large virtual raster mosaics
If you create larger virtual raster mosaics, you may want to split
them into smaller subsets. You can use the gesplitkhvr
command
line tool to automatically split large .khvr
mosaics into
subsets by specifying the number of rows and columns.
gesplitkhvr [--rows num] [--cols num] [--overlap num] [--quiet] input.khvr
The gesplitkhvr
command creates two or more source files from
a large imagery or terrain source file to reduce the size of each
source file to under 80 GB in raw size. (Raw size = number of
pixels width * number of pixels height * 3.) This tool produces
a grid of image files designated as rows and columns.
Example
gesplitkhvr --rows 4 --cols 4 --overlap 10 image_file.khvr
Parameters
| Option | Description |
|---|---|
--rows num |
Required. Specify the number of resulting image files across. |
--cols num |
Required. Specify the number of resulting image files high. |
--overlap num |
Optional. Specify the number of pixels of overlap between the resulting images. The default is 300. |
--quiet |
Optional. Do not display the progress messages in the terminal window. |
input.khvr |
Required. Specify the name of the input file. It must be a .khvr file. |
Learn more
Create virtual mosaics Segmenting Large Imagery Files Create custom masks


Curved top headstone with shaped shoulders, 3 kerbstones and 2 posts. Leaves carved around outer edge of face of stone and a cross in a roundel near the top.
In Loving Memory Of SARAH ELLEN THE BELOVED WIFE OF JOHN CANTWELL WHO PASSED AWAY MAY 17TH 1899 AGED 46 YEARS. "TO LIVE IN HEARTS WE LEAVE BEHIND IS NOT TO DIE." Also of JOHN CANTWELL WHO PASSED AWAY APRIL 25TH 1932 IN HIS 81ST YEAR. "AT REST"
Burial Register: B303 B673
The Parish Church of St. Mary, Cogges, Oxfordshire.


FAQ
We provide answers for quesitions, comments, or concerns that our customers may have down below
Q1. Does the Festive Cuisines restaurant provide meals for those who are vegan or keto?
Unlike other restaurants, we acknowledge that everyone has a special diet, and that is why we provide a variety of foods that everyone can enjoy.
Q2. Does the Festive Cuisines restaurant accept reservations?
Yes! We accept reservations, give us a call or register online 3-days before the date you schedule too. We have three different rooms at the back of the restaurant, to cater to how big or small the groupings are.
Q3. Can I apply for employment at one of your locations?
Of course! Visit our website to apply online. You will need to fill out an application online and submit a copy of your resume. It should take less than 5 minutes to answer our questions. Once submitted you will get a receipt to verify that your resume was submitted.
Q4. When will I know if I get the position I applied for?
We have some staffs that look at each resume carefully. Once we select who is best qualified, we will give you a call, voice message, and email to ensure that you received or call. (We understand that at certain moments when a person could be away from their phone). Once we discussed the best time to be interviewed, please come on time. If you are 8-10 minutes late, you will be disqualified for the position
Q5. Are there any discounts for seniors, those in the military, and/or birthdays?
Yes! We provide discounts for our seniors and those who have served or are serving the military. Just show us your i.d. to verify, and you should be good to go 10% off any meal of your choosing. Also, we give discounts to those who made a birthday, show your i.d. to verify.


Display inline and display inline blocks refer to css values which effect how an element is displayed.
When an element is given the inline property, the element will align in a horizontal line. When an element is given the inline-block value, it will also display in a line, but it may now be assigned a width and height value. Another similar value is display: block, this differs from inline-block in that it adds a line break so it will sit above or below the surrounding elements.
A useful demonstration of this can be found here.


Create a more in-depth user experience by connecting your application to real-world places.
Know whether or not your proximity campaign is working with comprehensive analytics.
Campaign not catching hold? Easily edit your rules on the SpotSense developer dashboard.


In this task, there are three faces given in each page. The face on the top is called anchor face.
Focusing on the smile of the face, please select face from bottom which is more similar to the smile of the anchor face.
Please note that you should NOT consider other factors such as pose, gender, skin color, hair style, makeup and etc.
Please click on the face you selected, then the face will be shadowed as shown in the following examples. If you think that the
bottom faces are more similar please click "Bottom faces are more similar to each other".
Then you can click button 'Next' to the next page.
After completing all pages, you can submit the task by clicking button 'Submit'.
Following are three examples for this task. If you are ready to complete this task, please click the 'Start' button.
Example 1
Example 2
Example 3
Please select the face from the bottom which has similar smiling strength with the anchor face.


#comment Copyright 2023 Erik Neumann. All Rights Reserved. #comment Use of this source code is governed by the Apache License, Version 2.0. #comment See the LICENSE file and http://www.apache.org/licenses/LICENSE-2.0. #define #TOP_DIR ../.. #define #APP_PATH sims.springs.SingleSpring3App #include "#TOP_DIR/macros.html" #include "#TOP_DIR/macros_tab.html" #DOC_TYPE
#META_TAGS #HIDE_ALL #SITE_LOGOThe difference between this and SingleSpringApp is that this uses the experimental layout called TabLayout3.
TabLayout3 is similar to TabLayout, except each canvas has its own controls area. Each pair of canvas and controls are contained in a div. This makes it visually clear which controls go with the SimView, and which go with the Graph (or TimeGraph). The controls are shown or hidden along with the canvas in most layouts.
#LOREM_IPSUM #LOAD_APP #BUILD_APP #SHOW_ALL #START_APP #PAGE_FOOTER


CHILDRENS WAL-DRYL ALLERGY- diphenhydramine hydrochloride tablet, chewable
WALGREEN CO.
Disclaimer: Most OTC drugs are not reviewed and approved by FDA, however they may be marketed if they comply with applicable regulations and policies. FDA has not evaluated whether this product complies.
| children under 2 years of age | do not use |
| children 2 to under 6 years of age | do not use unless directed by a doctor |
| children 6 to under 12 years of age | 1 to 2 tablets |
adults and children 12 years of age |
2 to 4 tablets |
cherry flavor, D&C red #27 aluminum lake, D&C red #30 aluminum lake, dextrates, ethylcellulose polymers, magnesium stearate, mannitol, polyethylene and polypropylene polymers, stearic acid, sucralose
Well at
Walgreens
WALGREENS PHARMACIST RECOMMENDEDǂ
NDC 0363-0599-44
children's
Wal-Dryl®
Allergy
Allergy Relief
Diphenhydramine HCl 12.5 mg / Antihistamine
Relieves: • Runny nose • Sneezing
• Scratchy throat • Itchy, watery eyes
18
FAST
DISSOLVING
TABLETS
CHERRY FLAVOR
Compare to Children's Benadryl® Allergy FastMelt® active ingredientǂǂ
TAMPER EVIDENT: DO NOT USE IF CARTON IS OPENED OR IF BLISTER UNIT IS TORN, BROKEN, OR SHOWS ANY SIGNS OF TAMPERING
ǂWalgreens Pharmacist Survey Study, November 2014.
ǂǂThis product is not manufactured or distributed by McNeil Consumer Healthcare, owner of the registered trademark Children's Benadryl® Allergy FastMelt®.
50844 REV0712A59944
DISTRIBUTED BY:
WALGREEN CO.
200 WILMOT RD.,
DEERFIELD, IL 60015
100% SATISFACTION
GUARANTEED
walgreens.com
©2015 Walgreen Co.
Walgreens 44-599
|
CHILDRENS WAL-DRYL ALLERGY
diphenhydramine hcl tablet, chewable | ||||||||||||||||||||||||||||||
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|
| Labeler - WALGREEN CO. (008965063) |
| Establishment | |||
| Name | Address | ID/FEI | Business Operations |
|---|---|---|---|
| LNK International, Inc. | 038154464 | PACK(0363-0599) |
| Establishment | |||
| Name | Address | ID/FEI | Business Operations |
|---|---|---|---|
| LNK International, Inc. | 832867894 | MANUFACTURE(0363-0599) |


In the beginning, the goal of Pretty Logs was to create a colorful logging system designed for scalable projects.
Later, my vision for Pretty Logs widened in scope to also include useful debugging tools that are found in
JavaScript and aren't that readily available in Python.
In the future, we anticipate better control to configure logging settings and a debugging log level where debug
tools can only print to.
The easiest way to install Pretty Logs is to install via pip.
$ pip3 install -U plogs
Is also possible to download and import Pretty Logs directly into your project. If you are you looking to do so, I recommend cloning the GitHub repository to ensure the plogs module hierarchy is kept the same.
$ git clone https://github.com/11/plogs.git
Importing Pretty Logs into your project is quite simple. All that's required is to import plogs and instantiate an instance of Logger.
from plogs import Logger
logging = Logger()
It's recommend to do the following steps inside a `__init__.py` file at the root level of your project so Pretty Logs can referenced throughout the entire application.
Pretty Logs' main feature is color coding different logging levels and statues. The default logging levels are:
logging.info |
gray |
logging.status |
bold |
logging.success |
green |
logging.warning |
orange |
logging.critical |
red |
Pretty Logs can print objects in a table and display the variables that each is holding.
ex1 = Example(a=1, b=2)
ex2 = Example(a='a', b='b')
logging.table(ex1, ex2)
The output of these two objects would be:
+ --------------- +
| | a | b |
+ --- | --- | --- +
| ex1 | 1 | 2 |
+ --- | --- | --- |
| ex2 | 'a' | 'b' |
+ --------------- +


[1]
we boked 2 rooms travelling with a party of 5.
[2]
the room was well prepared we asked extra bed was there at no extra charge.


Cardi B Wants To Mold Baby Kulture Into A Successful Businesswoman
by AllHipHop StaffThe Bronx rapper already has some ideas for the career path baby Kulture may take.
(AllHipHop News) Cardi B has high hopes for her daughter Kulture.
Cardi B hitmaker shares the 16-month-old with rapper husband Offset, and despite having just celebrated her first birthday, the star revealed she's already thinking ahead to her daughter's future.
Speaking during a "73 Questions" segment with Vogue U.S., the rapper, 27, revealed her three greatest wishes for Kulture, as she opened up on motherhood.
“I wish for her to be a successful businesswoman,” Cardi expressed, adding she also hopes the young girl will grow up to be “independent” and “confident.”
The Grammy Award-winning star went on to share some words of advice for the tot based on her own life experiences, adding: “Don’t listen to what people say and to dream big and follow it.”


-> The Dark Web is a reality that has existed since the beginning of the internet. While there is a load of information indexed on the web, easily accessible by anyone with internet connectivity irrespective of geography, there is even more information and data that do not come to notice because it is hidden and requires special privileges to access. This unchartered portion of the web is called Dark Web.


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Ext.NET
5.3.0
.NET Component Framework for Enterprise Level Apps
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Public Member Functions | |
| Builder (TCircleSprite component) | |
| virtual TBuilder | CX (int? cX) |
| virtual TBuilder | CY (int? cY) |
| virtual TBuilder | Radius (int? radius) |
| Builder () | |
| Builder (CircleSprite component) | |
| Builder (CircleSprite.Config config) | |
| Public Member Functions inherited from Ext.Net.PathSprite.Builder< TCircleSprite, TBuilder > | |
| Builder (TPathSprite component) | |
| Builder () | |
| Builder (PathSprite component) | |
| Builder (PathSprite.Config config) | |
| virtual TBuilder | Path (string path) |
| The SVG based path string used by the sprite. More... | |
Static Public Member Functions | |
| static implicit | operator Builder (CircleSprite component) |
| Static Public Member Functions inherited from Ext.Net.PathSprite.Builder< TCircleSprite, TBuilder > | |
| static implicit | operator Builder (PathSprite component) |
| TCircleSprite | : | CircleSprite | |
| TBuilder | : | Builder | |
| TBuilder | : | TCircleSprite | |
| TBuilder | : | TBuilder |
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Winds Of Life..

Sometimes your strength, takes me high,
At others, your absence makes me cry.
You change directions and so does my life,
Sometimes at pinnacle,at others in strife.
Oh Dear, The Winds of Life,
Why do you turn and make me drive?

I hope you take me places afar,
To the end of suffering and beginning of the par.
Oh Dear, The Winds of Life,
Flying with you is what i strive.
Author:
Ayush Saxena
<EMAIL_ADDRESS>PreviousHomeNext


Form control test 13: Submit forms with buttons
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Selections: 2 - Arcane Suggestion
Ability: Brutal Rage, Mighty Rampage, Magic: Ogroid Thaumaturge, Spell: Arcane Suggestion, Choking Tendrils, Unit: Ogroid Thaumaturge, Weapon: Cloven Hooves, Great Horns, Thaumaturge Staff
| Ability | Ability | Ref |
|---|---|---|
| Brutal Rage | You can re-roll hit and wound rolls for attacks made with melee weapons by this model if any wounds or mortal wounds were allocated to this model earlier in the same phase. | |
| Mighty Rampage | After this model makes a charge move, you can pick 1 enemy unit within 1" of this model and roll a dice. On a 2+, that unit suffers D3 mortal wounds. |
| Magic | Cast/Unbind | Spells Known | Ref |
|---|---|---|---|
| Ogroid Thaumaturge | 1/1 | Arcane Bolt, Mystic Shield, Choking Tendrils |
| Spell | Spell | Ref |
|---|---|---|
| Arcane Suggestion | Arcane Suggestion has a casting value of 8. If successfully cast, pick 1 enemy unit within 18" of the caster that is visible to them and pick one of the following effects: It’s Hopeless: That unit suffers D3 mortal wounds. Drop Your Weapons: Subtract 1 from hit and wound rolls for attacks made by that unit until your next hero phase. Kneel: Subtract 1 from save rolls for attacks that target that unit until your next hero phase. |
|
| Choking Tendrils | Choking Tendrils has a casting value of 7. If successfully cast, pick 1 enemy unit within 18" of the caster and visible to them. That unit suffers D6 mortal wounds. For each model that is slain by mortal wounds inflicted by this spell, you can heal 1 wound allocated to this model. |
| Unit | Move | Wounds | Save | Bravery | Ref |
|---|---|---|---|---|---|
| Ogroid Thaumaturge | 6" | 8 | 5+ | 8 |
| Weapon | Type | Range | Attacks | To-Hit | To-Wound | Rend | Damage | Ref |
|---|---|---|---|---|---|---|---|---|
| Cloven Hooves | Melee | 1" | 4 | 4+ | 3+ | - | 1 | |
| Great Horns | Melee | 1" | 2 | 3+ | 3+ | -2 | 3 | |
| Thaumaturge Staff | Melee | 2" | 3 | 3+ | 3+ | -1 | D3 |
Battalion Abilities: Deceive and Dismay
Selections: 5 - Fold Reality
Ability: Arcane Tome, Fortune and Fate, Magic: Changecaster, Spell: 5 - Fold Reality, Arcane Bolt, Mystic Shield, Pink Fire of Tzeentch, Unit: Changecaster, Weapon: Magical Flames, Ritual Dagger, Staff of Change
Selections: Exalted Flamer of Tzeentch
Ability: Capricious Warpflame, Fly, Touched by Fire, Unit: Exalted Flamers of Tzeentch, Weapon: Billowing Warpflame, Flaming maw
Selections: 3 Flamers of Tzeentch, CONDITIONAL BATTLELINE
Ability: Capricious Warpflame, Fly, Guided by Billowing Flames, Touched by Fire, BATTLELINE: CONDITIONAL BATTLELINE, Unit: Flamers of Tzeentch, Weapon: Flaming maw, Warpflame
Selections: 3 Flamers of Tzeentch, CONDITIONAL BATTLELINE
Ability: Capricious Warpflame, Fly, Guided by Billowing Flames, Touched by Fire, BATTLELINE: CONDITIONAL BATTLELINE, Unit: Flamers of Tzeentch, Weapon: Flaming maw, Warpflame
Selections: 3 Flamers of Tzeentch, CONDITIONAL BATTLELINE
Ability: Capricious Warpflame, Fly, Guided by Billowing Flames, Touched by Fire, BATTLELINE: CONDITIONAL BATTLELINE, Unit: Flamers of Tzeentch, Weapon: Flaming maw, Warpflame
Selections: 3 Flamers of Tzeentch, CONDITIONAL BATTLELINE
Ability: Capricious Warpflame, Fly, Guided by Billowing Flames, Touched by Fire, BATTLELINE: CONDITIONAL BATTLELINE, Unit: Flamers of Tzeentch, Weapon: Flaming maw, Warpflame
Selections: 10 Pink Horrors, BATTLELINE, Hornblower, Icon Bearer, Iridescent Horror
Ability: Ectoplasmic Elasticity, Flickering Flames, Locus of Conjuration, Petty Vengeance, Split and Split Again, BATTLELINE: BATTLELINE, Horror Table - Colour: (01) Pink, (02) Blue, (03) Brimstone, Magic: Pink Horrors, Spell: Channelled Pink Fire, Unit: Horrors of Tzeentch, Unit Options: Hornblower, Icon Bearer, Iridescent Horror, Weapon: Magical Flames, Taloned Hands
Selections: 10 Pink Horrors, BATTLELINE, Hornblower, Icon Bearer
Ability: Ectoplasmic Elasticity, Flickering Flames, Locus of Conjuration, Petty Vengeance, Split and Split Again, BATTLELINE: BATTLELINE, Horror Table - Colour: (01) Pink, (02) Blue, (03) Brimstone, Magic: Pink Horrors, Spell: Channelled Pink Fire, Unit: Horrors of Tzeentch, Unit Options: Hornblower, Icon Bearer, Weapon: Magical Flames, Taloned Hands
Selections: 1 -- Aura of Mutability, General, Rod of Sorcery
Ability: Fly, Mastery of Magic, Spell Thief, Spell-eater, Artefacts: Aura of Mutability, Command Abilities: Beacon of Sorcery, Lord of Change Wounds: 00-03, 04-06, 07-09, 10-12, 13+, Magic: Lord of Change, Spell: Arcane Bolt, Infernal Gateway, Mystic Shield, Unit: Lord of Change, Weapon: Rod of Sorcery, Staff of Tzeentch
| Ability | Ability | Ref |
|---|---|---|
| Arcane Tome | Once per battle, when this model attempts to cast or unbind a spell, you can roll 3D6, remove 1 dice of your choice, and then use the remaining 2D6 to determine the casting or unbinding roll. | |
| Capricious Warpflame | Add 1 to hit rolls for attacks made by this unit if the target unit has 10 or more models. Add 2 to hit rolls instead of 1 if the target unit has 20 or more models. | |
| Ectoplasmic Elasticity | Roll a dice each time you allocate a wound or mortal wound to a Pink Horror from this unit. On a 6, that wound or mortal wound is negated. | |
| Flickering Flames | Add 1 to hit rolls for attacks made with this unit’s Magical Flames while this unit has 20 or more models. | |
| Fly | This unit can fly. | |
| Fortune and Fate | If this model successfully casts a spell with a casting roll of 9+, this model can attempt to cast 1 extra spell in that phase. | |
| Guided by Billowing Flames | Add 1 to hit rolls for attacks made with this unit’s Warpflame while it is wholly within 9" of any friendly EXALTED FLAMERS. | |
| Locus of Conjuration | Add 1 to casting rolls for this unit while it is wholly within 12" of any friendly TZEENTCH DAEMON HEROES. | |
| Mastery of Magic | When this model makes a casting, unbinding or dispelling roll, you can change the lowest D6 to match the highest D6. | |
| Petty Vengeance | If a Pink Horror model from this unit is slain and you do not use its Split and Split Again ability to add any models to this unit, you can pick 1 enemy unit within 1" of this unit and roll a dice. On a 5+, that enemy unit suffers 1 mortal wound. | |
| Spell Thief | If this model successfully unbinds an enemy spell with an unbinding roll of 9+, this model can attempt to cast that spell, if it is possible for it to do so, for the rest of the battle. | |
| Spell-eater | Once per turn, in your hero phase, you can pick 1 endless spell within 18" of this model. That endless spell is dispelled. | |
| Split and Split Again | When you allocate wounds or mortal wounds to this unit, you must allocate them to a Pink Horror model if it is possible to do so. Each time an Iridescent Horror or Pink Horror model from a friendly unit with this ability is slain, you can add 2 Blue Horror models to that unit after removing the slain model. Each time a Blue Horror model from a friendly unit with this ability is slain, you can add 1 Brimstone Horrors model to that unit after removing the slain model. Set up the additional models one at a time within 1" of the position that the slain model had occupied. The additional models can only be set up within 3" of an enemy unit if the position that the slain model had occupied or any other models from the slain model’s unit are within 3" of that enemy unit. If you cannot set up the additional models in this way, they are removed from play (they do not count as being slain). |
|
| Touched by Fire | Roll a dice each time you allocate a wound or mortal wound to this unit that was inflicted by a melee weapon. On a 5+, the attacking unit suffers 1 mortal wound. |
| Artefacts | Artefact | Ref |
|---|---|---|
| Aura of Mutability | Add 1 to wound rolls for attacks made by friendly TZEENTCH DAEMON units that are wholly within 9" of the bearer. |
| BATTLELINE | Condition | Ref |
|---|---|---|
| BATTLELINE | This unit is Battleline | |
| CONDITIONAL BATTLELINE | Battleline in ETERNAL CONFLAGRATION army |
| Battalion Abilities | Battalion Ability | Ref |
|---|---|---|
| Deceive and Dismay | At the start of your hero phase, if the Lord of Change from this battalion is your general and is on the battlefield, you can pick 1 other friendly unit from this battalion and remove it from the battlefield. If you do so, set up that unit again anywhere on the battlefield more than 9" from any enemy units. The unit you set up in this manner cannot move in the following movement phase. |
| Command Abilities | Command Ability | Ref |
|---|---|---|
| Beacon of Sorcery | You can use this command ability at the start of your hero phase. If you do so, pick 1 friendly model with this command ability. Until your next hero phase, you can add 1 to casting and unbinding rolls for friendly TZEENTCH DAEMON WIZARDS while they are wholly within 18" of that model. The same unit cannot benefit from this command ability more than once per turn. |
| Horror Table - Colour | Magical Flames | Taloned Hands | Ref |
|---|---|---|---|
| (01) Pink | 3 | 1 | |
| (02) Blue | 2 | 1 | |
| (03) Brimstone | 1 | 2 |
| Lord of Change Wounds | Move | Staff of Tzeentch | Infernal Gateway | Ref |
|---|---|---|---|---|
| 00-03 | 12" | 1+ | 3+ | |
| 04-06 | 10" | 2+ | 4+ | |
| 07-09 | 9" | 3+ | 4+ | |
| 10-12 | 8" | 4+ | 4+ | |
| 13+ | 7" | 5+ | 5+ |
| Magic | Cast/Unbind | Spells Known | Ref |
|---|---|---|---|
| Changecaster | 1/1 | Arcane Bolt, Mystic Shield, Pink Fire of Tzeentch | |
| Lord of Change | 2/2 | Arcane Bolt, Mystic Shield, Infernal Gateway | |
| Pink Horrors | 1/1 This unit is a WIZARD while it has 9 or more Pink Horrors. | Channelled Pink Fire |
| Spell | Spell | Ref |
|---|---|---|
| 5 - Fold Reality | Fold Reality has a casting value of 7. If successfully cast, pick 1 friendly TZEENTCH DAEMON unit wholly within 18" of the caster and visible to them, and roll a dice. On a 1, that unit is destroyed. On a 2+, you can return a number of slain models equal to that roll to that unit. Set up the models one at a time within 1" of a model from that unit that has not been returned in that phase. The models can only be set up within 3" of an enemy unit if the friendly unit was within 3" of that enemy unit before any models were returned. | |
| Arcane Bolt | If successfully cast, pick an enemy unit within 18" of the caster that is visible to them. That unit suffers 1 mortal wound. If the casting roll was 10 or more, the unit suffers D3 mortal wounds instead. | |
| Channelled Pink Fire | Channelled Pink Fire has a casting value of 6. If successfully cast, pick 1 friendly HORRORS OF TZEENTCH unit wholly within 6" of the caster and visible to them. Add 1 to hit rolls for attacks made by that unit until the start of your next hero phase. A unit cannot benefit from this spell more than once per phase. Any number of HORRORS OF TZEENTCH units that have 9 or more Pink Horrors can attempt to cast Channelled Pink Fire in the same hero phase. |
|
| Infernal Gateway | Infernal Gateway has a casting value of 7. If successfully cast, pick 1 enemy unit within 18" of the caster that is visible to them and roll 9 dice. That unit suffers 1 mortal wound for each roll that is equal to or greater than the Infernal Gateway value shown on the caster’s damage table. | |
| Mystic Shield | If successfully cast, pick a friendly unit within 18" of the caster that is visible to them. Re-roll save rolls of 1 for that unit until your next hero phase. | |
| Pink Fire of Tzeentch | Pink Fire of Tzeentch has a casting value of 9. If successfully cast, pick 1 enemy unit within 18" of the caster and visible to them. That unit suffers D6 mortal wounds. |
| Unit | Move | Wounds | Save | Bravery | Ref |
|---|---|---|---|---|---|
| Changecaster | 5" | 5 | 5+ | 10 | |
| Exalted Flamers of Tzeentch | 9" | 4 | 5+ | 10 | |
| Flamers of Tzeentch | 9" | 2 | 5+ | 10 | |
| Horrors of Tzeentch | 5" | 1 | 6+ | 10 | |
| Lord of Change | * | 14 | 4+ | 10 |
| Unit Options | Unit Option | Ref |
|---|---|---|
| Hornblower | 1 in every 10 Pink Horror models in this unit can be a Pink Horror Hornblower. If the unmodified roll for a battleshock test for an enemy unit that is within 6" of this unit while this unit includes any Pink Horror Hornblowers is 1, that battleshock test must be re-rolled. | |
| Icon Bearer | 1 in every 10 Pink Horror models in this unit can be a Pink Horror Icon Bearer. If the unmodified roll for a battleshock test for this unit while it includes any Pink Horror Icon Bearers is 1, you can return D6 slain HORRORS OF TZEENTCH models to this unit, and no models from this unit will flee in that battleshock phase. Set up the HORRORS OF TZEENTCH models one at a time within 1" of a model from this unit that has not been returned in that phase. The models can only be set up within 3" of an enemy unit if this unit was within 3" of that enemy unit before any models were returned. | |
| Iridescent Horror | 1 Pink Horror model in this unit can be an Iridescent Horror. Add 1 to the Attacks characteristic of that model’s melee weapon. |
| Weapon | Type | Range | Attacks | To-Hit | To-Wound | Rend | Damage | Ref |
|---|---|---|---|---|---|---|---|---|
| Billowing Warpflame | Missile | 18" | 6 | 4+ | 3+ | -1 | D3 | |
| Flaming maw | Melee | 2" | 4 | 5+ | 3+ | - | 1 | |
| Magical Flames | Missile | 18" | 3 | 4+ | 4+ | -1 | 1 | |
| Ritual Dagger | Melee | 1" | 2 | 4+ | 4+ | - | 1 | |
| Rod of Sorcery | Missile | 18" | 2D6 | 3+ | 3+ | -1 | 1 | |
| Staff of Change | Melee | 2" | 1 | 4+ | 3+ | -1 | D3 | |
| Staff of Tzeentch | Melee | 3" | 4 | 3+ | * | - | 2 | |
| Taloned Hands | Melee | 1" | * | 5+ | 4+ | - | 1 | |
| Warpflame | Missile | 18" | 3 | 4+ | 3+ | - | D3 |
Ability: Arcane Passage, Empowered by Ulgu, Spell: Summon Umbral Spellportal
| Ability | Ability | Ref |
|---|---|---|
| Arcane Passage | If a Wizard successfully casts a spell while they are within 1" of an Umbral Spellportal model, the range and visibility of the spell can be measured from the other Umbral Spellportal model from this endless spell. After the range and visibility for a spell has been measured from an Umbral Spellportal, you cannot use the Arcane Passage ability again for that Umbral Spellportal in that phase. If a predatory endless spell finishes a move within 6" of an Umbral Spellportal model, remove it from the battlefield and set it up again anywhere within 6" of the other Umbral Spellportal model from this endless spell. After an endless spell finishes a move within 6" of an Umbral Spellportal and is set up again, it cannot move again in that phase, and you cannot use the Arcane Passage ability again for that Umbral Spellportal in that phase. |
|
| Empowered by Ulgu | If your battle is taking place in the Realm of Shadow, the second Umbral Spellportal model can be set up anywhere on the battlefield, instead of within 18" of the first. |
| Spell | Spell | Ref |
|---|---|---|
| Summon Umbral Spellportal | Summon Umbral Spellportal has a casting value of 5. If successfully cast, set up the first Umbral Spellportal model wholly within 12" of the caster, and then set up the second Umbral Spellportal model wholly within 18" of the first. |
Selections: The Eternal Conflagration
Allegiance Abilities: Agendas of Anarchy, Change Covens, Locus of Change, Masters of Destiny, Summon of Daemons of Tzeentch, Twisters of Materiality, Command Abilities: Infernos of Mutation, Fate Summoning Table: (01) 1 Lord of Change, (02) 1 Fateskimmer, Herald of Tzeentch on Burning Chariot, (03) 10 Pink Horrors of Tzeentch, (04) 1 Burning Chariot of Tzeentch, (05) 3 Flamers of Tzeentch, (06) 1 Changecaster, Herald of Tzeentch, (07) 1 Exalted Flamer of Tzeentch, (08) 1 Fluxmaster, Herald of Tzeentch of Disc, (09) 10 Blue Horrors of Tzeentch, (10) 10 Brimstone Horrors of Tzeentch, (11) 3 Screamers of Tzeentch
| Allegiance Abilities | Allegiance Ability | Ref |
|---|---|---|
| Agendas of Anarchy | At the start of your hero phase, you can say that your army intends to complete one of the following agendas before the start of your next hero phase. You must tell your opponent which agenda you intend to complete, and you cannot complete the same agenda more than once per battle. If a friendly TZEENTCH unit completes one of the following agendas during a battle, that unit gains that agenda’s ability for the rest of the battle. Friendly TZEENTCH units that complete more than one agenda must choose which ability they wish to keep; any other abilities gained through this battle trait are lost. - Mass Conjuration: Agenda: Pick 1 friendly TZEENTCH WIZARD. If that WIZARD successfully casts 2 spells and/or endless spells in that hero phase with an unmodified casting roll of 9+ and neither spell or endless spell is unbound, this agenda is completed. Ability: Add 1 to casting rolls for the TZEENTCH WIZARD that completed this agenda. - Ninefold Dismantlement: Agenda: Pick 1 enemy unit on the battlefield that has 9 or more models. If that unit is destroyed before the end of that turn, this agenda is completed. Ability: Add 1 to hit rolls for attacks made with melee weapons by the friendly TZEENTCH unit that destroyed that unit to complete this agenda. - Overthrow Leaders: Agenda: Pick 1 enemy HERO or MONSTER on the battlefield with a Wounds characteristic of 9 or more. If that HERO or MONSTER is slain before the end of that turn, this agenda is completed. Ability: Add 1 to save rolls for attacks that target the friendly TZEENTCH unit that destroyed that HERO or MONSTER to complete this agenda. - Reckless Abandon: Agenda: At the start of your charge phase, pick 1 friendly TZEENTCH unit that is 9" or more from any enemy units. If that unit ends a charge move in that charge phase within ½" of an enemy model, this agenda is completed. Ability: Add 1 to the Attacks characteristic of melee weapons used by the TZEENTCH unit that completed this agenda if that unit made a charge move in the same turn. - Tides of Anarchy: Agenda: If a friendly TZEENTCH unit that has 9 or more models gains control of an objective that was controlled by your opponent at the start of your hero phase, this agenda is completed (the friendly TZEENTCH unit must have 9 or more models when it gains control of the objective). Ability: Each TZEENTCH model in the unit that completed this agenda counts as 2 models instead of 1 when determining control of that objective. |
|
| Change Covens | When you choose an Tzeentch army, you can give it a Change Coven keyword from the list below. All TZEENTCH units in your army gain that keyword, and you can use the extra abilities listed for that Change Coven on the page indicated. • ETERNAL CONFLAGRATION • HOSTS DUPLICITOUS • HOSTS ARCANUM • CULT OF THE TRANSIENT FORM • PYROFANE CULT • GUILD OF SUMMONERS If a model already has a Change Coven keyword on its warscroll, it cannot gain another one. This does not preclude you from including the unit in your army. |
|
| Locus of Change | Subtract 1 from hit rolls for attacks made with melee weapons that target friendly TZEENTCH DAEMON units that are wholly within 12" of a friendly TZEENTCH DAEMON HERO. | |
| Masters of Destiny | After armies have been set up but before the first battle round begins, roll 9 dice and put them to one side. These are your Destiny Dice. Destiny Dice can be used during the battle to change the results of different dice rolls. The number of Destiny Dice you have at any time must never exceed 9. Designer’s Note: It is recommended that you represent your Destiny Dice using different-coloured and/or different-sized D6s to prevent confusion and easily keep track of their results in your games. Instead of making one of the rolls from the list below for a friendly TZEENTCH unit, you can spend one or more of your Destiny Dice. The result of the roll you would have made is replaced with the value on the Destiny Dice you spent. For example, instead of rolling a dice to see how far a TZEENTCH unit would run in the movement phase, you could spend a Destiny Dice to determine the distance. If you spent a Destiny Dice with a value of 5, the unit would run 5". Destiny Dice can be spent in place of the following dice rolls: • Casting rolls • Unbinding rolls • Dispelling rolls • Run rolls • Charge rolls • Hit rolls • Wound rolls • Save rolls • Any roll that determines the Damage characteristic of a missile or melee weapon • Battleshock tests Each Destiny Dice spent only allows you to replace a single dice roll. If you want to replace a 2D6 roll (such as a casting roll or charge roll), you must spend 2 Destiny Dice. In addition, any rolls that have been replaced count as unmodified rolls and cannot be rerolled. They also cannot be modified, with the following two exceptions: - If you spend a Destiny Dice to replace a save roll, the result of that Destiny Dice is modified by the Rend characteristic of the attack as normal. - If you spend a Destiny Dice to replace a battleshock test, the result of that Destiny Dice is modified by the number of models slain from that unit as normal. Designer’s Note: This means that for the purposes of Pink Horror Icon Bearers, a Destiny Dice of 1 used to replace a battleshock roll counts as an unmodified roll of 1. |
|
| Summon of Daemons of Tzeentch | You can summon units of TZEENTCH DAEMONS to the battlefield if you collect enough Fate Points. Each time a casting roll (made by friend or foe) is successful and the spell is not unbound, you receive 1 Fate Point. Once per turn, at the end of your movement phase, you can spend Fate Points to summon 1 unit from the list opposite to the battlefield and add it to your army. Each unit you summon costs a number of Fate Points as shown on the list, and you can only summon a unit if you have enough Fate Points to do so. Summoned units must be set up wholly within 12" of a friendly TZEENTCH HERO and more than 9" from any enemy units. Immediately after you have set up the summoned unit, subtract its cost from the total number of Fate Points you have. |
|
| Twisters of Materiality | Improve the Rend characteristic of friendly ETERNAL CONFLAGRATION units’ Warpflame, Billowing Warpflame and Magical Flames missile weapons by 1. |
| Command Abilities | Command Ability | Ref |
|---|---|---|
| Infernos of Mutation | You can use this command ability in the shooting phase. If you do so, pick 1 friendly ETERNAL CONFLAGRATION DAEMON unit wholly within 12" of a friendly ETERNAL CONFLAGRATION DAEMON HERO. If the unmodified hit roll for any attack made by that unit’s Warpflame, Billowing Warpflame or Magical Flames missile weapons is 6, subtract 2 from the Bravery characteristic of the target unit until the end of that battle round. A unit cannot benefit from this command ability more than once per turn. |
| Fate Summoning Table | Fate Point Cost | Ref |
|---|---|---|
| (01) 1 Lord of Change | 30 | |
| (02) 1 Fateskimmer, Herald of Tzeentch on Burning Chariot | 24 | |
| (03) 10 Pink Horrors of Tzeentch | 20 | |
| (04) 1 Burning Chariot of Tzeentch | 18 | |
| (05) 3 Flamers of Tzeentch | 18 | |
| (06) 1 Changecaster, Herald of Tzeentch | 12 | |
| (07) 1 Exalted Flamer of Tzeentch | 12 | |
| (08) 1 Fluxmaster, Herald of Tzeentch of Disc | 12 | |
| (09) 10 Blue Horrors of Tzeentch | 10 | |
| (10) 10 Brimstone Horrors of Tzeentch | 10 | |
| (11) 3 Screamers of Tzeentch | 10 |
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Whether you're the world's greatest detective trying to crack a case or a person trying to solve a problem at work, you're going to need information. Not all data is created equal, especially if you plan to analyze as part of a quality improvement project. But it's still important to have at least a basic understanding of the different types of data, and the kinds of questions you can use them to answer.
Quantitative data deals with numbers and things you can measure objectively: dimensions such as height, width, and length. Temperature and humidity. Prices. Area and volume.
Qualitative data deals with characteristics and descriptors that can't be easily measured, but can be observed subjectively—such as smells, tastes, textures, attractiveness, and color.
Discrete data is a count that can't be made more precise. Typically, it involves integers. For instance, the number of children (or adults, or pets) in your family is discrete data, because you are counting whole, indivisible entities: you can't have 2.5 kids, or 1.3 pets.
Attribute data is a piece of information that determines the properties of a field or tag in a database or a string of characters in a display.
Continuous data, on the other hand, could be divided and reduced to finer and finer levels. For example, you can measure the height of your kids at progressively more precise scales—meters, centimeters, millimeters, and beyond—so height is continuous data.


SHARA AND SHEELA.
AFTER the meeting of the British Association at Cork, I spent some days visiting, with two friends, the various spots of interest in the south of Ireland. At Fermoy, the name given to a somewhat curious cromlech, "The Hag's Bed," interested me. I was at some trouble to learn the origin of the name, and fortunately our car-driver succeeded in finding an old man, who gave me the desired information. As there is some (although a remote) analogy between this legend and that of the Chapel Rock, I gave it as I heard it.
 They were called Shara and Sheela. One day Shara returned from his labours (wood-cutting) in the forest, and finding no dinner ready he was exceeding angry, and in his passion gave Sheela a severe wound with his axe on the shoulder. His passion was assuaged as soon as he saw the blood of his wife, and he carefully bound up the wound and nursed her for many weeks with great care. Sheela did not, however, forgive Shara for the injury he had inflicted on her. She brooded on her wrong. Eventually she was so far recovered that Shara was able to leave her; and their stock of wood having fallen short, he proceeded to the forest for a fresh supply. Sheela watched her husband as he descended the hill, and, full of wrath, she seized her bed, and, as he was wading through the river, she flung it after him with a dreadful imprecation. The devil changed the bed into stone in its passage through the air. It fell on the giant, crushed him, and to this day he rests beneath the Hag's Bed. In the solitude which she had made she repented her crime, but she never forgave herself the sin. She sat on the hill-top, the melancholy monument of desolation, bewailing her husband's loss, and the country around echoed with her lamentations. "Bad as Shara was, it is worse to be without him !" was her constant cry. Eventually she died of excess of grief her last words being, "Bad as Shara was, it is worse to be without him !" "And," said the old man, finishing his story, "whenever any trouble is coming upon Ireland, the voice of Sheela is heard upon the hill still repeating her melancholy lamentation."


A JAVASCRIPT DSL FOR GENERATING CYPHER QUERIES
What is it?
WINGMAN is a Javascript DSL for generating cypher queries. It is designed to only support querying, not updating, deleting or any other operations that could modify data. Additionally, the system currently outputs all of the queries in parameterized format in order to allow the database the better optimize queries. This is very much a work in progress. Contributions, forks, comments, etc. are welcome. Bug and features requests are tracked on the issues page.
Design
WINGMAN is designed as a fluent API. Its basic structures primarily mirror those defined by the cypher language and are described below.
In order to avoid collisions with other JS libraries, all classes, functions, etc reside in the Factgem.wingman namespace.
Match
Match describes the patterns and properties of nodes, relationships and paths that will be used to find information. Currently, a match can have just a start node or it can have a starNode, relationship and and endNode. More complex match paths must be represented by multiple match objects. This may change in a future release. It supports the following methods:
Relationship
Relationship represents a relationship in the database. It supports the following methods:
Return
Return defines what data should be returned from the query. It supports the following methods:
Cypher
This is the top level object that will ultimately produce the desired cypher query. The toString() method produces the parameterized cypher text and the parameters method prodcues an object that contains all of the parameters and their values. It supports the following methods:
Node
Node represents a node in the database. It supports the following methods:
Where
Where represents a clause that defines matching parameters for a match object. It supports the following methods:
Examples
Below are some example Cypher queries along with the WINGMAN code to generate them.
match (p:Person)-[r:hasResidentialAddress]->(pl:Place) where pl.city<>{city1} return p;
.startNode(new FactGem.wingman.Node('p', 'Person'))
.relationship(
new FactGem.wingman.Relationship('r','hasResidentialAddress','outgoing'))
.endNode(new FactGem.wingman.Node('pl', 'Place'));
match (p:Person)-[r:hasResidentialAddress]->(pl:Place) where pl.city<>{city1} return p, distinct pl.city order by p.familyName skip 10;
.relationship(
new FactGem.wingman.Relationship('r', 'hasResidentialAddress', 'outgoing'))
.endNode(new FactGem.wingman.Node('pl', 'Place'))
.where('pl', 'city').notEqual('city1');
cypher.addMatch(match).andReturn().variable('p')
.andReturn().distinctValues().variable('pl').property('city')
.skip(10).orderBy('p', 'familyName');
match (p:Person)-[r:hasResidentialAddress]->(pl:Place) where pl.city<>{city1} return p, distinct pl.city order by p.familyName skip 10;
.relationship(
new FactGem.wingman.Relationship('r', 'hasResidentialAddress','outgoing'))
.endNode(new FactGem.wingman.Node('pl', 'Place'))
.where('pl', 'city').notEqual('city1');
.distinctValues().variable('pl').property('city')
.skip(10).orderBy('p','familyName');
match (p:Person)-[r:hasResidentialAddress]->(pl:Place) where pl.city<>{city1} return p, distinct pl.city order by p.familyName skip 10 limit 100;
.relationship(
new FactGem.wingman.Relationship('r', 'hasResidentialAddress','outgoing'))
.endNode(new FactGem.wingman.Node('pl', 'Place'))
.where('pl', 'city').notEqual('city1');
.distinctValues().variable('pl').property('city')
.orderBy('p','familyName').skip(10).limit(100);
match (p:Person)-[r:hasResidentialAddress]->(pl:Place) where pl.city<>{city1} optional match (p:Person)-[r2:hasMailingAddress]->(pl:Place) where pl.city<>{city1} return p, distinct pl.city order by p.familyName skip 10 limit 100;
.relationship(
new FactGem.wingman.Relationship('r', 'hasResidentialAddress','outgoing'))
.endNode(new FactGem.wingman.Node('pl', 'Place'))
.where('pl', 'city').notEqual('city1');
.relationship(
new FactGem.wingman.Relationship('r2', 'hasMailingAddress','outgoing'))
.endNode(new FactGem.wingman.Node('pl', 'Place'))
.where('pl', 'city').notEqual('city1');
.variable('p').andReturn().distinctValues()
.variable('pl').property('city').orderBy('p','familyName').skip(10).limit(100);
Namespace
In order to avoid collisions with other JS libraries, all classes, functions, etc reside in the Factgem.wingman namespace.
Cypher
This is the top level object that will ultimately produce the desired cypher query. The toString() method produces the parameterized cypher text and the parameters method prodcues an object that contains all of the parameters and their values. It supports the following methods:
Match
Match describes the patterns and properties of nodes, relationships and paths that will be used to find information. Currently, a match can have just a start node or it can have a starNode, relationship and and endNode. More complex match paths must be represented by multiple match objects. This may change in a future release. It supports the following methods:
Node
Node represents a node in the database. It supports the following methods:
Relationship
Relationship represents a relationship in the database. It supports the following methods:
Return
Return defines what data should be returned from the query. It supports the following methods:
Where
Where represents a clause that defines matching parameters for a match object. It supports the following methods:
Examples
Below are some example Cypher queries along with the WINGMAN code to generate them.
match (p:Person)-[r:hasResidentialAddress]->(pl:Place) where pl.city<>{city1} return p;
.startNode(new FactGem.wingman.Node('p', 'Person'))
.relationship(
new FactGem.wingman.Relationship('r','hasResidentialAddress','outgoing'))
.endNode(new FactGem.wingman.Node('pl', 'Place'));
match (p:Person)-[r:hasResidentialAddress]->(pl:Place) where pl.city<>{city1} return p, distinct pl.city order by p.familyName skip 10;
.relationship(
new FactGem.wingman.Relationship('r', 'hasResidentialAddress', 'outgoing'))
.endNode(new FactGem.wingman.Node('pl', 'Place'))
.where('pl', 'city').notEqual('city1');
cypher.addMatch(match).andReturn().variable('p')
.andReturn().distinctValues().variable('pl').property('city')
.skip(10).orderBy('p', 'familyName');
match (p:Person)-[r:hasResidentialAddress]->(pl:Place) where pl.city<>{city1} return p, distinct pl.city order by p.familyName skip 10;
.relationship(
new FactGem.wingman.Relationship('r', 'hasResidentialAddress','outgoing'))
.endNode(new FactGem.wingman.Node('pl', 'Place'))
.where('pl', 'city').notEqual('city1');
.distinctValues().variable('pl').property('city')
.skip(10).orderBy('p','familyName');
match (p:Person)-[r:hasResidentialAddress]->(pl:Place) where pl.city<>{city1} return p, distinct pl.city order by p.familyName skip 10 limit 100;
.relationship(
new FactGem.wingman.Relationship('r', 'hasResidentialAddress','outgoing'))
.endNode(new FactGem.wingman.Node('pl', 'Place'))
.where('pl', 'city').notEqual('city1');
.distinctValues().variable('pl').property('city')
.orderBy('p','familyName').skip(10).limit(100);
match (p:Person)-[r:hasResidentialAddress]->(pl:Place) where pl.city<>{city1} optional match (p:Person)-[r2:hasMailingAddress]->(pl:Place) where pl.city<>{city1} return p, distinct pl.city order by p.familyName skip 10 limit 100;
.relationship(
new FactGem.wingman.Relationship('r', 'hasResidentialAddress','outgoing'))
.endNode(new FactGem.wingman.Node('pl', 'Place'))
.where('pl', 'city').notEqual('city1');
.relationship(
new FactGem.wingman.Relationship('r2', 'hasMailingAddress','outgoing'))
.endNode(new FactGem.wingman.Node('pl', 'Place'))
.where('pl', 'city').notEqual('city1');
.variable('p').andReturn().distinctValues()
.variable('pl').property('city').orderBy('p','familyName').skip(10).limit(100);


A police officer sees a drunken man intently searching the ground near a lamppost and asks him the goal of his quest. The inebriate replies that he is looking for his car keys, and the officer helps for a few minutes without success then he asks whether the man is certain that he dropped the keys near the lamppost.
"No," is the reply, "I lost the keys somewhere across the street." "Why look here?" asks the surprised and irritated officer. "The light is much better here," the intoxicated man responds with aplomb. (source)
As with inebriated man, we developers are prone to optimising parts of the program which are most amenable to optimisation, rather than the parts which take the largest amount of time. To help us guide in optimisation efforts, we need to profile our programs.
Profiling a program refers to keeping track of times taken by various parts of a program. This helps us to find out the parts of the program that take most time. Those parts of the program should be the focus of optimisation efforts.
In all of the popular languages, there are some tools available for profiling. Most of them fall in two categories:
The advantage of above methods is that there is little programming effort involved. The disadvantage is that either they may have a significant overhead (a one line function may be called millions of times, sampling period may be too small) or they may be too coarse grained to be useful.
As a result of above limitations, profiling is usually set off during production, and is enabled only in development/testing.
However, this is not an option for us, since production environment is very dynamic and unpredictable and it is not feasible for us to replicate it in dev/test settings. For us, performance optimisation is a first class activity, and we don’t mind instrumenting our code to facilitate accurate profiling.
We realised that we needed a low overhead instrumentation framework, where we could manually specify the interesting portions of our program. There was no open source work which we found useful, and thus we have made a profiling framework which we call QGProfiler.
We have released its source code at https://github.com/quantumgraph/qgprofiler.
QGProfiler works as following. You instantiate an object of QGProfiler, giving it a name, say "my-cool-program".
qgprofiler = QGProfiler("my-cool-program", "/some/path/filename.json")
As the program enters an interesting phase, you do a push:
qgprofiler.push("some phase")
When the interesting phase is over, you do a pop:
qgprofiler.pop()
Pushes and pops can be nested inside each other. QGProfiler keeps track of time taken by each node (determined by a push and pop). In the end, you call
qgprofiler.generate_file()
This call generates a file with the name specified in the constructor. If you call push() with same argument several times while being at particular point in the tree, the times will be added up, and one node will be generated with an overall count and total time taken for the stage.
Using pip:
$ pip install qgprofiler
Using setuptools:
$ git clone https://github.com/quantumgraph/qgprofiler $ cd qgprofiler $ python setup.py install
Say you have a program:
def f1(): # some computation def f2(): # some computation def f(): data = f1() # do some manipulation on data. This is a heavy task # do some more manipulation. This should be light for i in range(100): f2() def g(): # some short computation if __name__ == "__main__": f() # I think it takes a lot of time g() # This should not take a lot of time
Now, you would like to know how much time various parts of this program take. You instrument your code like this:
from QGProfiler import qgprofiler def f1(): # some computation def f2(qgp): qgp.push('f2') # some computation qgp.pop() def f(qgp): qgp.push('f1') data = f1() qgp.push('heavy manipulation') # do some manipulation on data. This is a heavy task qgp.pop() # do some more manipulation. This should be light for i in range(100): f2(qgp) qgp.pop() def g(): # some short computation if __name__ == "__main__": filename = <a unique filename>json qgp = QGProfiler('number-cruncher', filename) qgp.push('overall') qgp.push('f') f(qgp) # I think it takes a lot of time qgp.pop() g() # This should not take a lot of time qgp.pop() qgp.generate_file()
At the end of this program, a file with the name specified by you will be generated, which contains content like the following:
{ "count": 1, "name": "number-cruncher", "value": 23.12, "children": [ { "count": 1, "name": "overall", "value": 23.11, "children": [ { "count": 1, "name": "f", "value": 16.33, "children": [ { "count": 1, "name": "f1", "value": 14.14, "children": [ { "count": 1, "name": "heavy manipulation", "value": 12.21, "children": [] }, { "count": 100, "name": "f2", "value": 1.20, "children": [] } ] } ] } ] } ] }
Above json, throws following light on the program behavior:
Combining various output files
Let's say your program runs many times, and you generate one json file for each run of the program. Alternatively, your program may be forever running server, and you output one json file every hour.
You would like to see aggregated performance across various json files. For this, we provide a module called QGProfileAggregator. You use it like this:
from qgprofiler import QGProfileAggregator qg_aggregator = QGProfileAggregator('*.json', 'output.json') qg_aggregator.generate_file()
You do it like this:
qg_aggregator = QGProfileAggregator('*.json', 'output.html') qg_aggregator.generate_file()
The flame graph consists of an interactive chart using which you can explore how much time various parts of your program take. This is what a sample flame graph for one of our programs looks like: (click image for larger version)
You can find a sample interactive flame graph here: https://app.qgraph.io/static/blog/flame-graph.html
QGProfiler, and in particular its flame graph output has already helped us significantly to zoom in on areas of improvement. Compared to ad hoc approaches that we used earlier, this is like an X-ray, pointing us incisively to the parts of the program most deserving of optimisation efforts.
There are several improvements planned:
QGProfiler is deceptively simple to use, but extremely powerful. If you are thinking of making code changes to your python program to make it faster, try it out and you won’t be disappointed. Let us know how it goes. You can find the source code and further instructions at https://github.com/quantumgraph/qgprofiler. Prudhvi Raj, the creator and maintainer of the program, is waiting for your feedback!


game
Interfaces
RemoteObserver
ServerInterface
Classes
AudioPlayer
ClientRdF
Move
Phrases
PopUp
QueryReturn
WheelOfFortune


Tote bag post-ironic hella vaporware pinterest kogi flexitarian.  Lomo seitan kogi thundercats, taxidermy af mumblecore tattooed fingerstache. Direct trade ennui pug activated charcoal raw denim, chambray listicle before they sold out letterpress coloring book drinking vinegar taiyaki fam quinoa whatever.


Employee Name : {{ employee.name}} Employee Age : {{ employee.age}} Employee Address : {{ employee.address}}


{%extends "navigation.html"%} {%block content%} About Page About page details {%endblock%}
About page details


GUI module¶
-
class
GUI.
GUI
(root)¶ Bases:
object
-
display_metrics
()¶ Callback function for metrics_btn A window will pop-up to display the user metadata of previous user actions / metrics including:
How many times has a user run each process
latency for running different processing
-
display_metrics2
()¶ Callback function for im_metrics_btn1 A window will pop-up to display the original image metadata including:
Timestamp when uploaded Time to process the image(s) Image size (e.g., X x Y pixels)
-
display_metrics3
()¶ Callback function for im_metrics_btn2 A window will pop-up to display the processed image metadata including:
Timestamp when uploaded Time to process the image(s) Image size (e.g., X x Y pixels)
-
download_function
()¶ Callback function that controls the download button
- When clicked, it would:
Ask user for the directory they want to save the file
If a single image is chosen, the original and processed image as as well as the before and after histogram will be displayed in GUI. An image will be also saved to the designated folder
If multiple images are chosen, NO images will be displayed. A zip archive of these images will be save to the designated folder.
User could choose the file type they want, default is JPEG.
-
import_file
()¶ Open a pop-up window to let user choose file(s) The full filepath will be stored in the class
-
load_function
()¶ Control the load button Load a list of processed images in the database. User could choose one or more images to download. If only one image is chosen the resulted plot will be displayed in the GUI. If multiple file is chosen, the files will be zip to a zip archive and save to a designated path.
-
run_function
()¶ - Control the ‘run analysis’ button to do the following commands:
Check if user is new. If yes, creat new user in mongoDB
Upload file(s) as images to mongoDB
Process the images using the specified method and store in mongoDB
-
-
GUI.
check_msg
(msg)¶ Check if message contains Error or Warning for run_analysis functions.
- Parameters
msg (str) – Message from server/client code
- Returns
True for there is an error msg (str): Message informing the user if the program is running
properly or there is an error or warning.
- Return type
err (bool)
-
GUI.
check_multi_single
(filenames)¶ Check if multiple or single file is chosen.
- Parameters
filenames (list) – A list of all the filepaths or string of filepath
- Returns
- Return whether it is a single file (True)
or multiple files (False)
- Return type
single (bool)
-
GUI.
check_r_type
(r)¶ Check if the output from server is a string of error message Raise error if it is string. It should be a dictionary.
- Parameters
r (str) – Message from server
-
GUI.
check_user
(msg)¶ Check if message contains Error for get new_user_id function. Raise a ValueError if message contains “Error” :param msg: Message from server code :type msg: str
-
GUI.
download_multiple
(select_files, savepath, id, ext)¶ Download multiple processed images in a zip archive.
- Parameters
select_files (list) – list of names of selected images
savepath (str) – path of folder user chose
id (str) – user name
ext (str) – User specified image type
-
GUI.
get_file_name
(filepath)¶ Extract filename and extension from filepath
- Parameters
filepath (str) – full filepath of the image including filename and ext
- Returns
filename without path and extension extension (str): image type, ex. ‘.png’
- Return type
filename (str)
-
GUI.
get_image_pair
(filename, ID)¶ Communicate with server and database to get original and processed images, pre and post-processing histogram.
- Parameters
filename (str) – filename of processed image
ID (str) – user name
- Returns
post-processed image raw_img (image object): original image raw_img_name (str): original image name pro_hist (image object): histogram of original image raw_hist (image object): histogram of processed image
- Return type
pro_img (image object)
-
GUI.
image_size
(size)¶ Determine the image size of the images to be displayed in GUI The original width to height ratio will be preserved.
Max width/height is set to be 300, and the other dimension will be adjusted accordingly.
- Parameters
size (list) – Original image size
- Returns
New image size suitable for GUI
- Return type
new_size (list)
-
GUI.
run_analysis
(filepath, ID, method)¶ Call other function to run analysis and upload the results to the database It can both accept one single .zip file or one/multiple image file(s) :param filepath: A tuple of filepath(s) :type filepath: tuple :param ID: user name :type ID: str :param method: Required processing method :type method: str
- Returns
- Message informing the user if the program is running
properly or there is an error or warning.
- Return type
msg (str)
-
GUI.
run_images_analysis
(filepath, ID, method)¶ Upload image(s) and run the required analysis for multiple or single image file(s)
- Parameters
filepath (str) – filepath of the image including filename
ID (str) – user name
method (str) – user specified image processing method
- Returns
- Message informing the user if the program is running
properly or there is an error or warning.
- Return type
msg (str)
-
GUI.
run_zip_analysis
(filepath, ID, method)¶ Run image analysis for zip archive
- Parameters
filepath (str) – full filepath with filename of the zip archive
ID (str) – user name
method (str) – processing method
- Returns
- Message informing the user if the program is running
properly or there is an error or warning.
- Return type
msg (str)


Add file
Add video
Add image
Usman
Jun 23 at 09:45 AM
I've prepared the files here
Malik
Jun 23 at 09:45 AM
@usman bro, please upload the photos!


Black Desert Mobile Interview With Lead Producer Yong Min Cho
by Kai PowellDuring G-Star 2019, we spoke with the Lead Producer of Black Desert Mobile, Yong Min Cho, about the upcoming global launch. While Black Desert Mobile won't be running a traditional beta test ahead of its launch, players won't have to wait long to get their hands on this mobile MMORPG. Black Desert Online will begin to roll out in global territories beginning December 11th, on both Android and iOS.
A brief introduction from Yong Min Cho and our group translator.
The Big Borderlands 3 Post-Launch Interview – Ft. Randy Varnell, Austin Malcolm from Gearbox
We are proud of the customization system and it’s very similar to Black Desert Online. The different feature for [Black Desert Mobile] is the Black Spirit mode. Even when your phone is off and you’re logged out, you can still do some farming. It’s essential for a mobile game because there’s so much battery consumption [while you play]. Three days ago, we hit three million pre-registrations [between] Apple, our webpage, and the Google app store. We are pretty excited about Black Desert Mobile.
Will there be a daily or weekly limit to the rewards you can earn from the Black Spirit mode?
There’s no limitation on the rewards, but there’s a limit on the time. It’s currently set for about six hours a day. It’s subject to change, but we set this time because we want people to get sleep. We want to integrate gameplay into the ordinary life, that’s our goal here [with the Black Spirit mode]. Once you check back in, you can go back into the Black Spirit mode right away. You could call it infinite, but it encourages you to log back in.
Can you talk about if there will be any regional differences between the Global version of Black Desert Mobile that launches next month and the Asian release that came out prior?
We did focus group tests in the United States and found out that Western users have a lot of interest in what can be done directly and not just in auto [Black Spirit] mode. We prioritized what you can do and the auto mode is a little bit behind. The one main difference is that we’ll release the contents in Mediah. If you can play without stopping or sleep, you can reach Mediah within a month. The goal here is that we want players to experience all of the fun [in Black Desert Mobile]. Usually, an MMORPG has a lot of grinding, so auto mode helps to avoid some of that grinding. You can live your life in the daytime and still have a sense of growth for your character.
Fantasy Battle Royale Game Shadow Arena Previewed at G-STAR 2019
Can you talk about the monetization and microtransactions for the global version of Black Desert Mobile?
We are a little bit cautious about this because we are still working on Black Desert Mobile and it’s subject to change, so we cannot say at the moment.
Will there be any launch or seasonal campaigns for Black Desert Mobile, and if so, can you provide any examples? Examples: new player bonus or special XP boosters for downloading Black Desert Mobile in the first week?
We are going to have weekly events. Since we have hit three million pre-registrations without any user acquisition or marketing, we are just thinking about a celebratory event for [those who] pre-registered at launch. After launch, we are going to have seasonal events like Black Friday and Halloween.
Will there be separate servers for Black Desert Mobile between Android users and Apple users?
It’s the same server.
Will there be controller or gamepad support for Black Desert Mobile?
We fully support [controllers] and it’s already prepared. With an Xbox controller, if you plug it in, you can use [Black Desert Mobile along] with mobile controllers. A lot of Korean users are already using it.
What in-game communication tools are in Black Desert Mobile? Is there support for text chat or voice chat?
The in-game communication tool is only text chat, but we see a lot of Taiwanese and Korean users using Discord voice chat.
Can you talk about the PvP content for Black Desert Online?
We have a lot of different PvP content coming. We’ll have one-on-one battles and three-on-three battles which compares the points you earn in the battle. We also have the Node War and fighting for castles to see who is the best and strongest on the server.
Is there any possibility of a Shadow Arena-style mode for Black Desert Mobile?
Actually, there was a lot of internal discussions about if Shadow Arena should be in Black Desert Mobile. We are very cautious about it because [Shadow Arena] is now a standalone game. If we put it in Black Desert Mobile, then players of Black Desert Online may react to it.
Will there be any high-end graphics enhancements for players that have a flagship phone, such as the Razer Phone 2 or Samsung Galaxy S10?
For powerful phones like the Galaxy S10, we will have high-end graphics options. We are handpicking which phones will have high-end options. Because this is the global version, we see a lot of phones being used in the global market, so we are still in the process of picking which phones will [support] these graphic options. We are considering even higher graphical options too.
Can you give examples of what these graphic options could be in Black Desert Mobile?
It’s about improving the highest graphic options with powerful phones. An example is having better lighting and shadows.
Lastly, will there be any closed or open beta testing before the December 11th global launch of Black Desert Mobile?
We soft launched a month ago in select countries, so I think we have enough data and don’t need to do a beta test. The main reason why we don’t have a beta is that we have so many questions from the users on when the global launch will come, so we want to do the global launch as quickly as possible.
Thank you for your time.
Products mentioned in this post
The links above are affiliate links. As an Amazon Associate, Wccftech.com may earn from qualifying purchases.


Team bus of once super-rich Anzhi seized due to unpaid debts
by The Associated PressMOSCOW (AP) — Russia’s Anzhi Makhachkala, once among the world’s richest soccer clubs, has seen its team bus seized due to unpaid debts.
Bailiffs in Anzhi’s home region of Dagestan say they took club vehicles, including the bus, to cover payments on a tax debt of more than 50 million rubles ($780,000).
That sum would have been pocket money for Anzhi back in 2011, when billionaire then-owner Suleiman Kerimov signed forward Samuel Eto’o on what was one of the world’s biggest-ever contracts.
Kerimov slashed the club’s funding in 2013 and Anzhi went into decline. The club was relegated from the Russian Premier League and dropped to the third tier due to financial problems. This season it risks relegation to the amateur leagues.
___
More AP soccer: https://apnews.com/Soccer and https://twitter.com/AP_Sports
The Associated Press


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What's this about?
This is a really simple stand-alone highlighting Library for Math Formulaes. It was opriginally witten for use with MathWebSearch.
The main source can be found in "FormulaeHighlightLibrary.js".
Simple Example
If we want to highlight a specific part of a formular you can:
var element = FHL.getPresentation("/*[1]/*[3]/*[2]/*[2]/*[2]/*[2]/*[2]", FHL.getElementByXMLId("m19.1"));
element.setAttribute("mathcolor", "blue");
API documentation can be found under doc/
.
A tutorial / demo can be found in index.xhtml or online at http://pages.w1536.tk/FormulaeHighlightLibrary/
License
The MIT License (MIT)
Copyright (c) 2014 Tom Wiesing
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.


Begin with a selection from our award winning beverage menu or choose a wine from our extensive wine list. Our wine list features over 100 different vintages and has received the chamber of commerce award of excellence.
Tito's Vodka and White Créme de Cacao dusted with hand shaved chocolate.
Hendrick’s Gin, St. Germain Elderflower Liqueur and Brancot Sauvignon Blanc with a floater of Cristalino Cava Brut.
Jalapeño infused tequila, triple sec, pineapple juice, lime.
New Amsterdam Vodka and Pear liquer in a sugar rimmed glass.
Seagrams Gin, Dry Vermouth, pickle juice, olive juice.
House infused rosemary vodka, St. Germaine Elderflower liqueur, grapefruit juice and a splash of soda.
Sustainably raised Argentine red shrimp, fried golden brown and served with chipotle mayonnaise for dipping.
Add marinara or tartar: $2Crusty sliced Italian bread topped with basil, extra virgin olive oil, chopped tomatoes, garlic and fresh mozzarella cheese. Baked until it is nice and crispy and served with a side of balsamic reduction.
Jack and cheddar cheese, chopped mild green chilies in a pan grilled flour tortilla. Served with sour cream, guacamole and fresh pico de gallo.
A dozen of our crispy, tasty chicken wings. Select 1 of our 4 seasonings.
House made corn tortilla chips, melted cheddar-Jack cheese, mild Anaheim chile salsa, refried beans, guacamole & sour cream
Three large stuffies with chopped clams, medium spiced chouriço Portuguese sausage, chopped bacon, onions, peppers, a touch of crushed red pepper, bread crumbs and spices, topped with bacon.
New Orleans style hot sliced Cajun chicken breast with mixed greens, tomatoes, cucumbers and hard-cooked eggs with warm, spicy honey mustard dressing topped with crumbled bacon..
Braised low and slow, resulting in meat that is deeply flavored, sublimely succulent and tender as can be imagined, yet maintaining a wonderful texture. Served on a bed of garlic smashed potatoes. Served with choice of additional side.
Shrimp, chicken, andouille sausage, rice and traditional jambalaya vegetables and spices. Garnished with sweet red and yellow pepper confetti.
Crabmeat, chopped scallops, mushrooms, Jack cheese, seasoned bread crumbs, white wine and butter stuffing.
Chunks of tender, flavorful marinated sirloin sautéed with garlic and black pepper, finished with button mushrooms and a beef demi-glace. (Degree of doneness will vary slightly due to variations in size of chunks). Accompanied by Gorgonzola spiked garlic smashed potatoes. Served with choice of additional side.
Fresh roasted garlic rigatoni with a light sauce of extra virgin California olive oil, fresh chopped tomatoes, basil, garlic, black pepper and a dash of crushed red pepper. Garnished with sun dried tomatoes and shaved parmesan.
A steaming cup or bowl of Mexican meatball & vegetable soup garnished with crispy tortilla strips and fresh cheddar-Jack cheese. If you like Mexican food try this!
$7


Tōrō nagashi (灯籠流し) is a Japanese ceremony in which participants float paper lanterns (chōchin) down a river;
tōrō is traditionally another word for lantern, while nagashi means "cruise, flow". This is primarily done on
the last evening of the Bon Festival festival based on the belief that this guides the spirits of the departed
back to the other world.
Wikipedia
Our robots are going to put illuminated lanterns on a river and look how they are floated.
Rivers in the RoboLand have flat banks, right angle turns and the same width on the whole flowing.
Robot put all lanterns in one row for the whole width of the river simultaneously.
Each lantern float with constant speed - 1 cell/minute.
A river has several streams and each lantern will float in own stream which are not intersected.
The image below describes how streams are routed.
The river flow from north to south edge. It's not intersected or merged with other river or itself.
Because the river has the same width streams are not intersected each other.
Robots place lanterns on the north edge of river. This is 0th minutes.
The number of lanterns is equal to the river width in cells.
Each lantern light all neighbours water cells (including diagonals cells).
You should model lantern flow and say how many water cells will be lightened in X minute.
You are given a map of river fragment as a sequence of strings which forms a matrix.
Water cells are marked as ".", land cells - "X".
And you are given a time as a number of minutes from the start.
Count how many water cells will be lightened.
If a cell is lightened twice then count it once.
And don't forget count cells with lanterns.
Input: Two arguments. A map of river as a tuple of strings and time as an integer.
Output: The number of lightened water cells as an integer.
How it is used:
Here we will examine a complex model of parallel motion.
With this concept you can easily model a fabric production line.
Precondition:


GJSON provides a fast and simple way to search a JSON document.
name.last >> "Anderson" age >> 37 children >> ["Sara","Alex","Jack"] children.# >> 3 children.1 >> "Alex" child*.2 >> "Jack" c?ildren.0 >> "Sara" fav\.movie >> "Deer Hunter" friends.#.first >> ["Dale","Roger","Jane"] friends.1.last >> "Craig"
Query an array for the first match by using #(...), or find all matches with #(...)#. Queries support the ==, !=, <, <=, >, >= comparison operators and the simple pattern matching % operator.
friends.#(last=="Murphy").first >> "Dale" friends.#(last=="Murphy")#.first >> ["Dale","Jane"] friends.#(age>45)#.last >> ["Craig","Murphy"] friends.#(first%"D*").last >> "Murphy" friends.#(nets.#(=="fb"))#.first >> ["Dale","Roger"]
Use the selectors syntax to join multiple paths into a new JSON document.
{name.first,age,"murphys":friends.#(last="Murphy")#.first} [name.first,age,children.0]
Use modifiers to modify the json. There are currently the following built-in modifiers:
children.@reverse >> ["Jack","Alex","Sara"]<EMAIL_ADDRESS>>> "Jack" {name.first,"murphys":friends.0}.@pretty >> beautiful JSON {name.first,"murphys":friends.0}.@ugly >> compact JSON [@this].#(age>35).name.last >> "Anderson"
For more information, please see the GJSON project and the GJSON syntax.
This page is open source at
tidwall/gjson-play.


The commands described in this reference page enable the user to sort the items of a tablelist widget based on one or more of its columns, with the aid of the left mouse button.
If the tablelist::sortByColumn
command was specified
as the value of the -labelcommand
configuration option, then by pressing mouse button 1 over one of the header
labels and later releasing it over the same label, the items will be sorted
based on the elements of the corresponding column.
If the tablelist::addToSortColumns
command was
specified as the value of the -labelcommand2
configuration option, then by pressing mouse button 1 together with the
Shift
key over one of the header labels and later releasing it
over the same label, the corresponding column will be appended to the list of
sort columns, or (if it was already contained in that list) the corresponding
sort order will be toggled; in both cases, the items will be sorted based on
the updated lists of sort columns and sort orders.
tablelist::sortByColumn
Commandtablelist::sortByColumn
- Sort the items of a tablelist
widget based on one of its columnstablelist::sortByColumn pathName columnIndex
pathName
based on the elements of the column specified by
columnIndex
. This is done by invoking the
sortbycolumn
subcommand of the Tcl command associated with the given tablelist
widget. If the items were last sorted in increasing order, based on
the same column given by columnIndex
, and no
subsequent invocation of the resetsortinfo
subcommand was made, then the last argument passed to
sortbycolumn
will be -decreasing
,
otherwise -increasing
.
After sorting the items, the virtual event
<<TablelistColumnSorted>>
is
generated. The command returns the corresponding sort order, as
decreasing
or increasing
.
If the specified column's -showlinenumbers
option has been set to true, then the actions described above are not
performed and the return value is an empty string.
tablelist::sortByColumn
is usually specified as
the value of the -labelcommand
configuration option for a tablelist widget.
tablelist::addToSortColumns
Commandtablelist::addToSortColumns
- Add a column index to the
list of sort columns and perform the multi-column sortingtablelist::addToSortColumns pathName columnIndex
columnIndex
to the list of sort columns of the
tablelist widget
pathName
and sorts the items based on the elements of
the columns indicated by the modified list. This is done by
invoking the sortbycolumnlist
subcommand of the Tcl command associated with the given tablelist
widget. The two arguments passed to
sortbycolumnlist
are built as follows: (a) if the
given column index is already contained in the widget's list of sort
columns (returned by the sortcolumnlist
subcommand) then this list is left unchanged and the sort order list
(returned by the sortorderlist
subcommand) is updated by toggling its corresponding element from
increasing
to decreasing
and
vice-versa; (b) otherwise the column index is appended to the list of
sort columns and the value increasing
is appended to
the list of sort orders.
After sorting the items by passing the two updated lists to the
sortbycolumnlist
subcommand, the virtual event
<<TablelistColumnsSorted>>
(note the
plural form!) is generated. The command returns the new sort order
corresponding to the given column, as decreasing
or
increasing
.
If the specified column's -showlinenumbers
option has been set to true, then the actions described above are not
performed and the return value is an empty string.
tablelist::addToSortColumns
is usually specified
as the value of the -labelcommand2
configuration option for a tablelist widget.


{# rename_groups_to_topics had to do it by hand because of uncapitalized group->topic #} {% extends "package/read_base.html" %} {% import 'macros/form.html' as form %} {% block primary_content_inner %}
{{ _('There are no topics associated with this dataset') }}
{% endif %} {% endblock %}


Before Change
def _print_ml_analytics_results_regression(self):
print("\n\nHere are the results from our " + self.trained_pipeline.named_steps["final_model"].model_name)
if self.trained_pipeline.named_steps.get("feature_selection", False):
selected_indices = self.trained_pipeline.named_steps["feature_selection"].support_mask
feature_names_before_selection = self.trained_pipeline.named_steps["dv"].get_feature_names()
trained_feature_names = [name for idx, name in enumerate(feature_names_before_selection) if selected_indices[idx]]
else:
trained_feature_names = self.trained_pipeline.named_steps["dv"].get_feature_names()
if self.type_of_estimator == "classifier":
trained_coefficients = self.trained_pipeline.named_steps["final_model"].model.coef_[0]
else:
trained_coefficients = self.trained_pipeline.named_steps["final_model"].model.coef_
After Change
return trained_feature_names
def _print_ml_analytics_results_regression(self):
print("\n\nHere are the results from our " + self.trained_pipeline.named_steps["final_model"].model_name)
trained_feature_names = self._get_trained_feature_names()
if self.type_of_estimator == "classifier":
trained_coefficients = self.trained_pipeline.named_steps["final_model"].model.coef_[0]
else:


Create, delete and modify users.
{{error}}
User {{editUser.username}} already exists
Leave empty to keep existing password
User {{createUserModel.username}} already exists