Type String Object InputAxis Revision Current Public Release (2013.2076) Keywords device, input, axis, type
A string describing the type of axis input the device has, such as "x" or "y" for a joystick's x-axis or y-axis input. This is informational only and should not be used to identify the type of data provided by the axis input. See the "Gotchas" section below for the reason why.
You should not rely on this property to identify the axis.
Identifying the axis types of an input device is highly unreliable. It is common for an axis to misidentify itself, such as an axis identified as "rotationZ" for the x-axis of a right thumbstick. This is because there isn't a common standard for input device manufacturers to follow between platforms other than the de facto standard where the first 2 axis inputs are the x and y of a joystick. Because of this, you should not rely on this type
property. It is better to provide a key and axis binding screen to the end-user for mapping input controls, much like how it is done for desktop games.
-- Fetch all input devices currently connected to the system.
local inputDevices = system.getInputDevices()
-- Traverse all input devices.
for deviceIndex = 1, #inputDevices do
-- Fetch the input device's axes.
local inputAxes = inputDevices[deviceIndex]:getAxes()
-- Print all available axis type information to the log.
for axisIndex = 1, #inputAxes do
local inputAxis = inputAxes[axisIndex]
print(inputAxis.descriptor .. ": " .. inputAxis.type)
end
end
Name Description "unknown" The type of axis input is unknown. "x" - For a joystick or gamepad, this is the absolute x-axis position of the stick.
- For a touchscreen or mouse, this is the cursor's x-axis position on screen in pixels.
- For a touchpad, this is the absolute x-axis position on the pad."y" - For a joystick or gamepad, this is the absolute y-axis position of the stick.
- For a touchscreen or mouse, this is the cursor's y-axis position on screen in pixels.
- For a touchpad, this is the absolute y-axis position on the pad."z" Represents th z-axis for a 3D input device. "rotationX" Indicates that the device provides rotation input around the x-axis. "rotationY" Indicates that the device provides rotation input around the y-axis. "rotationZ" Indicates that the device provides rotation input around the z-axis.
This is commonly used by a flightstick, where the joystick can be rotated to conrol the rudder."hatX" The absolute x-axis position of a hat switch, which is typically found at the top of a flightstick. "hatY" The absolute y-axis position of a hat switch, which is typically found at the top of a flightstick. "leftTrigger" The left analog trigger on a gamepad. "rightTrigger" The right analog trigger on a gamepad. "gas" Indicates that the device provides gas pedal input. On Android, this will sometimes represent the right analog trigger on a gamepad. "brake" Indicates that the device provides brake pedal input. On Android, this will sometimes represent the left analog trigger on a gamepad. "wheel" Provides the absolute position of a steering wheel. "rudder" Absolute position of the rudder from a flightstick or pedals. "throttle" Absolute position of a throttle or slider device. "verticalScroll" Provides relative vertical movements from a scroll wheel or scroll ball. "horizontalScroll" Provides relative horizontal movements from a scroll wheel or scroll ball. "orientation" Indicates the direction that a stylus or finger is relative to a surface. "hoverDistance" Provides the distance that a finger or stylus is being held away from the touchscreen or touchpad. "hoverMajor" Provides the length of the major axis of the stylus or finger that is about the touchscreen or touchpad. "hoverMinor" Provides the length of the minor axis of the stylus or finger that is about the touchscreen or touchpad. "touchSize" Provides the surface area that is in contact with the touchscreen or touchpad. "touchMajor" Provides the length of the major axis of the stylus or finger that is in contact with the touchscreen or touchpad. "touchMinor" Provides the length of the minor axis of the stylus or finger that is in contact with the touchscreen or touchpad. "pressure" Provides the amount of pressure applied to the touchscreen or touchpad. Can be used by a mouse or trackball to indicate that a button was pressed. "tilt" Provides the angle that a stylus is being held, relative to the surface. "generic1" Generic axis input 1. The data it provides is device specific. "generic2" Generic axis input 2. The data it provides is device specific. "generic3" Generic axis input 3. The data it provides is device specific. "generic4" Generic axis input 4. The data it provides is device specific. "generic5" Generic axis input 5. The data it provides is device specific. "generic6" Generic axis input 6. The data it provides is device specific. "generic7" Generic axis input 7. The data it provides is device specific. "generic8" Generic axis input 8. The data it provides is device specific. "generic9" Generic axis input 9. The data it provides is device specific. "generic10" Generic axis input 10. The data it provides is device specific. "generic11" Generic axis input 11. The data it provides is device specific. "generic12" Generic axis input 12. The data it provides is device specific. "generic13" Generic axis input 13. The data it provides is device specific. "generic14" Generic axis input 14. The data it provides is device specific. "generic15" Generic axis input 15. The data it provides is device specific. "generic16" Generic axis input 16. The data it provides is device specific.


Hello and welcome to the pig-dice game! The aim of the game is to reach 100 points before your competitor does.  After rolling the die, the player can choose to hold and give a chance for the opponent player to play. Once a player reaches 100 points, they are alerted that they have won the game! Have fun while playing!!!!
pass on the dice
pass on the dice


Used to access or emulate a midi channel
<midi-cc channel="[number]" note="[number]" value="[number]">
Properties:
| Name | Type | Description |
|---|---|---|
channel |
number | Midi channel to access |
note |
number | Midi note the value is from |
value |
number | The default value, gets updated if that controller is changed. |
- Source:
Example
<midi-controller>
<midi-cc channel="176" note="1" value="0">CC1</midi-cc>
</midi-controller>


{% include 'head.html' { page: "index" }%}
I’ve been working as a freelance designer for a while now, and I’ve worked with a number of individuals and organizations — mostly startups. This has been a constant learning experience — in the past two years I’ve done branding work, made print posters and magazines, created illustrations and infographics, designed and coded websites, worked on interface design for mobile apps, and conducted user research — mostly because I end up being a design team of one. I’ve enjoyed the freedom this has afforded me to do things my way, but I’ve also always wanted to work with other designers, and I’d been looking for a chance to work as part of a design team for a while.
In November 2016, I went for a Product Thinking workshop organized by the Zomato design team. After a pretty interesting talk, I talked to the team over pizza, and asked them about the possibility of interning with Zomato in the winter. I sent over my portfolio, interviewed with them a few days later, and started work as an intern on the Product Design team in December 2016.
1) Do your research.
With a lot of projects, I’ve made design decisions by trying to put myself in the user’s shoes — because I had no actual data to go on. Empathising with the user is important, but it’s not a substitute for actual user research. The first time I went out into the field to conduct research, I was blown away by how many of my assumptions about the users were wrong.
2) Start on paper.
I’d been using Sketch so much for so long that I’d started feeling like it’s faster for me to design directly in Sketch. Sketch definitely is really really quick once you learn it, but sketching on paper first lets you think of the why behind design decisions before jumping into detailing each pixel. Regardless of how efficient your digital flow is, it hurts a lot less to discard bad ideas when they’re just squiggles on paper. If I could go back and do one thing differently, I’d plan out the entire app on paper before I moved to a screen — I’ve wasted a lot of time making changes to pixel perfect screens where I had to move everything else around to accommodate an idea I just had.
3) Validate with users.
The worst parts of your design can be hard to identify, since you made it and everything makes sense to you. User research can be as simple as showing your app or prototype to someone and asking them to enact a given scenario — and telling them to talk about what they are thinking.
4) Write it down.
When I started my internship, I noticed that everyone had notebooks in which they wrote down any feedback they got, or any ideas they had. I’ve mostly trusted my brain to remember things (and then utterly forgotten) or used digital notes, but I’ve started maintaining a notebook and it’s been surprisingly useful.


To bring quality, style, and the wish for good fortune to all of our guests, we provide a high-end experience through Chinese cuisine.
Exciting promotions happening this month:
Try our featured entrees:
Mark your calendars for these upcoming events:
TOWN combines a variety of Chinese cuisine to excite and delight our customers. Our vision for the future is to create experiential dining that is more than just a night out. We aim to bring quality and luxury across all aspects of our brand. The approach of TOWN is to develop our brand with the understanding of both our culture and consumer insights. Within our vision always lives the promise of inspiring creativity, conversation, and quality. Our audience is a high-end clientele who values a dining experience. The age range of our customers is from early 30s-60s. We would like them to come back for both personal dining and events.


As you probably noticed on the homepage, Package Control is the Sublime Text package manager. It includes a list of over 2,500 packages available for install, and users can add any GitHub or BitBucket repository themselves. Once installed, packages are kept up-to-date automatically.
Package Control grew out of the need for a way to easily distribute updates to my first package, SFTP. Today this server delivers around 5TB of compressed JSON data a month and has seen over 2.7 million unique clients connect - full stats.
Say Thanks has details if you are interested in supporting my work on this project. I am also available for custom development work related to Sublime Text. You can learn more about me or get in touch via:


Add to Calendar
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LES MISERABLES (1995) A film review by James Berardinelli Copyright 1995 James Berardinelli
RATING (0 TO 10): 9.5
France, 1995 U.S. Availability: 11/3/95 (limited) Running Length: 2:54 MPAA Classification: R (Violence, mature themes) Theatrical Aspect Ratio: 2.35:1
Cast: Jean-Paul Belmondo, Michel Boujenah, Alessandra Martines, Salome Lelouch Director: Claude Lelouch Producer: Claude Lelouch Screenplay: Claude Lelouch, inspired by the novel by Victor Hugo Cinematography: Clause Lelouch Music: Francis Lai, Philippe Servain, Erik Berchot, Michel Legrand, and Didier Barbelivien U.S. Distributor: Warner Brothers In French with English subtitles
Claude Lelouch's LES MISERABLES is one of the year's motion picture triumphs: an epic drama that takes the themes of Victor Hugo's novel and transplants them to the twentieth century. Rather than merely re- telling a story that has previously been brought to life in a variety of different incarnations (including a hugely popular musical), Lelouch has chosen to take ideas, plot strings, and themes from the novel and apply them in a unique and tremendously effective manner to the greatest tragedy of this century: World War II and Hitler's Final Solution.
The film centers around four people whose lives are inextricably entwined. They come together, offer redemption and salvation to each other, then are ripped apart. The outsider is Henri Fortin (Jean-Paul Belmondo), a former middleweight boxing champion-turned-truck driver who has agreed to aid a Jewish family in their flight from Nazi occupied France to Switzerland. The refugees are Andre Ziman (Michel Boujenah), a renowned defense attorney; Elise Ziman (Alessandra Martines), a premiere ballerina; and their young daughter, Salome (Salome Lelouch).
As Henri and his charges trundle across the French countryside, the illiterate driver requests that Andre read to him from Victor Hugo's LES MISERABLES. As the story-within-the-story unfolds--complete with filmed scenes lifted directly from the novel--Henri is enraptured, seeing parallels in his own life to both LES MISERABLES' Jean Valjean and Cosette. Like Valjean after meeting the little chimney sweep, Henri is determined to devote the rest of his life to the selfless aid of others.
The rest of the film follows Henri, Andre, Elise, and Salome as their paths diverge and converge. Like a master composer, Lelouch overlays elements of Hugo's novel on each of their stories. Those familiar with LES MISERABLES will immediately recognize the boundless symbols and references--some subtle, some obvious. Those who have never read the book, seen a previous filmed version, or experienced the musical will not be left floundering, however. Lelouch re-tells enough of the original that a person would have to be blind not to see the interconnections.
It's difficult to emphasize what Lelouch has accomplished with this movie. No film that I'm familiar with has so ably intersected a classical novel with a modern tale. It's been tried, most frequently with Shakespeare, but never has the result been such an unqualified success. This version of LES MISERABLES is a masterpiece precisely because it doesn't merely regurgitate Hugo's tale. It's something simultaneously new and timeless.
Above all, LES MISERABLES is a story of the indomitable nature of the human spirit. Despite the title and its attendant images of misery, poverty, injustice, and oppression (all of which are present in one form or another), the movie is a decidedly uplifting experience, because its concentration is on the power to overcome. To be sure, there's much evil in this world, but there's good as well. For every Gestapo officer, there's a Henri Fortin or Jean Valjean willing to risk everything to save a small child.
Lelouch re-uses actors to underscore the parallels between Hugo's book and his own story. In fact, legendary French star Jean-Paul Belmondo, who turns in one of the best male performances of 1995, takes on three roles: Henri, Henri's father, and Valjean. Numerous other actors do similar multi-character duty. Names are also used to form connections. For example, Henri attributes the qualities of LES MISERABLES' Marius to a young man of the same name whom he takes under his wing. Then, there are times when clips from a previous, black-and- white version of LES MISERABLES are artfully intersected with Lelouch's all-color images.
Although Belmondo's performance is towering, his co-stars are exceptional enough not to be reduced to scenery. Michel Boujenah and Alessandra Martines are more than capable of holding up their corners of the story, but the real find is young Salome Lelouch, an impressive young actress who deserves more exposure in future features. As in Nikita Mikhalkov's BURNT BY THE SUN (where the director's granddaughter had a key role), this is a rare instance when nepotism uncovers an acting gem.
One recurring theme throughout LES MISERABLES is that there are really only two or three stories that continuously repeat themselves throughout history. Lelouch uses his creative powers to drive home this point, mixing not only tales from two different centuries, but carefully developing similarities between Henri's life and that of his father, who dies early in the film. Themes echo and resonate through every minute of the nearly-three hour picture. The director is constantly reminding us that what makes a story great, whatever the medium chosen for its telling, is that in it we see ourselves and people we know. Nowhere is this more true than in LES MISERABLES. Whether Hugo's, Lelouch's, or both, you will rarely find a more powerful, cathartic, and ultimately satisfying narrative to immerse yourself in.
- James Berardinelli<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


--- layout: post title: "Conferences" date: 2016-07-22 comments: true archive: false tags: confereces excerpt: Conferences of interest ---
Conferences listed alphabetically
| Nr. | Conference | Date | Submission Deadline | |||
|---|---|---|---|---|---|---|
| 1. | AAAI | February | September 9th,JulyReg | |||
| 2. | ACM SIGKDD | May | June 30th | |||
| 3. | AISTATS | May | October 9th | |||
| 4. | COLT | June | February 12 | |||
| 4. | ECAI | |||||
| 5. | ECML-PKDD | September | August 30th | |||
| 6. | ICLR | April | November 4th 5:00 pm | |||
| 7. | ICML | June | February 5th | |||
| 8. | NIPS | December | May 20th | |||
| 9. | PATTERN | |||||
| 10. | UAI | June | March 1st |
*
Vision related
| Nr. | Conference | Date | Submission Deadline | ||
|---|---|---|---|---|---|
| 1. | CVPR | June | November 6th | ||
| 2. | ICCV | January | August 13th | ||
| 3. | ICRV | May | March 5th |


protocol TextRepresentable {
var textualDescription: String { get }
}
extension Dice: TextRepresentable {
var textualDescription: String {
return "A \(sides)-sided dice"
}
}
let d12 = Dice(sides: 12, generator: LinearCongruentialGenerator())
print(d12.textualDescription)
// Prints "A 12-sided dice"
extension SnakesAndLadders: TextRepresentable {
var textualDescription: String {
return "A game of Snakes and Ladders with \(finalSquare) squares"
}
}
print(game.textualDescription)
// Prints "A game of Snakes and Ladders with 25 squares"


Deep Learning
Shallow Neural Net Implementation
Find the implementation of both the Keras and Non Keras versions of the neural networks implementation at the opensourced github repository
To enable further research into this field, we opensource the dataset consisting of nearly 4k HDR and Non-HDR images taken across more than 80 locations of the entire National Capital, Delhi.
Complete privacy of the user's data is ensured as all the computations are carried out On-Device and no user data can be isolated and tracked back to the user.
The application uses HDR images to estimate the AQI from an image, thus nullifying the effect of the custom post processing done by each phone in the market.This ensures accurate and uniform predictions across multiple phones.
The dataset is divided into 2 sections: One contains 4K images consisting of Non-HDR images taken across multiple smartphones and 80+ locations. This dataset is useful to those looking to train a model for accurate estimates of new scenes. The other dataset contains nearly 1K HDR images taken across multiple phones extremely useful for those who wish to train a model that has high accuarcy in both scene and hardware generalisation.
An android Application that clicks a HDR and Non-HDR image every 15 minutes may be used by researchers to curate their own dataset.This app shall be released soon.
To Be Released Soon!
For the demo of the Beta Version, Please visit Beta Project
For the demo of the Data collection app, Please visit Data Collection App
The application is currently being tested with federated deployement to enhance the global model's performance without using any private user data.
Under Testing and Evaluation with a set of 30 active users.
A comprehensive codebase on github provides you access to the binary files of features, labels, and the models which may be readily used for analysis without any preprocessing.
Deep Learning
Find the implementation of both the Keras and Non Keras versions of the neural networks implementation at the opensourced github repository
Android


| Class | Description |
|---|---|
| AlivenessTestResult | |
| AuthMechanism | |
| BindingInfo | |
| ChannelDetails | |
| ChannelInfo | |
| ClientProperties | |
| ClusterId | |
| ConnectionDetails | |
| ConnectionInfo | |
| ConsumerDetails | |
| CurrentUserDetails | |
| Definitions | |
| ErlangApp | |
| ExchangeInfo | |
| ExchangeMessageStats | |
| ExchangeType | |
| MessageStats | |
| NetworkListener | |
| NodeInfo | |
| ObjectTotals | |
| OverviewResponse | |
| OwnerPidDetails | |
| PluginContext | |
| PolicyInfo | |
| QueueDetails | |
| QueueInfo | |
| QueueTotals | |
| RateDetails | |
| ShovelDefinition | |
| ShovelDetails | |
| ShovelInfo | |
| ShovelStatus | |
| TopicPermissions |
Represents topic permissions of a user in a vhost for a given topic exchange.
|
| UserInfo | |
| UserPermissions |
Represents permissions of a user in a vhost.
|
| VhostInfo |


Class SvgFEConvolveMatrixElement
This applies a matrix convolution filter effect. A convolution combines pixels in the input image with neighboring pixels to produce a resulting image. A wide variety of imaging operations can be achieved through convolutions, including blurring, edge detection, sharpening, embossing and beveling.
Inheritance
Implements
Inherited Members
Namespace: SharpVectors.Dom.Svg
Assembly: SharpVectors.Model.dll
Syntax
public sealed class SvgFEConvolveMatrixElement : SvgFilterPrimitiveStandardAttributes, ICloneable, IEnumerable, IXPathNavigable, IEventTargetSupport, IEventTarget, IElementCssInlineStyle, ISvgFEConvolveMatrixElement, ISvgElement, IElement, IXmlElement, INode, IXmlNode, ISvgFilterPrimitiveStandardAttributes, ISvgStylable
Constructors
SvgFEConvolveMatrixElement(String, String, String, SvgDocument)
Declaration
public SvgFEConvolveMatrixElement(string prefix, string localname, string ns, SvgDocument doc)
Parameters
| Type | Name | Description |
|---|---|---|
| String | prefix | |
| String | localname | |
| String | ns | |
| SvgDocument | doc |
Properties
Bias
Declaration
public ISvgAnimatedNumber Bias { get; }
Property Value
| Type | Description |
|---|---|
| ISvgAnimatedNumber | bias = "number" |
Remarks
After applying the 'kernelMatrix' to the input image to yield a number and applying the 'divisor', the 'bias' attribute is added to each component.
One application of 'bias' is when it is desirable to have .5 gray value be the zero response of the filter. The bias property shifts the range of the filter. This allows representation of values that would otherwise be clamped to 0 or 1.
If 'bias' is not specified, then the effect is as if a value of 0 were specified.Divisor
Declaration
public ISvgAnimatedNumber Divisor { get; }
Property Value
| Type | Description |
|---|---|
| ISvgAnimatedNumber | divisor = number |
Remarks
After applying the KernelMatrix to the input image to yield a number, that number is divided by 'divisor' to yield the final destination color value. A divisor that is the sum of all the matrix values tends to have an evening effect on the overall color intensity of the result. It is an error to specify a divisor of zero.
The default value is the sum of all values in KernelMatrix, with the exception that if the sum is zero, then the divisor is set to 1.
EdgeMode
Determines how to extend the input image as necessary with color values so that the matrix operations can be applied when the kernel is positioned at or near the edge of the input image.
Declaration
public ISvgAnimatedEnumeration EdgeMode { get; }
Property Value
| Type | Description |
|---|---|
| ISvgAnimatedEnumeration | edgeMode = "duplicate | wrap | none" An enumeration of the type SvgFilterEdgeMode. The default value is Duplicate. |
Remarks
"duplicate" indicates that the input image is extended along each of its borders as necessary by duplicating the color values at the given edge of the input image.
"wrap" indicates that the input image is extended by taking the color values from the opposite edge of the image.
"none" indicates that the input image is extended with pixel values of zero for R, G, B and A.
If attribute 'edgeMode' is not specified, then the effect is as if a value of duplicate were specified.KernelMatrix
Declaration
public ISvgAnimatedNumberList KernelMatrix { get; }
Property Value
| Type | Description |
|---|---|
| ISvgAnimatedNumberList | kernelMatrix = "list of numbers" |
Remarks
The list of number
s that make up the kernel matrix for the convolution. Values are separated by space
characters and/or a comma. The number of entries in the list must equal OrderX times OrderY.
KernelUnitLengthX
Corresponds to attribute 'kernelUnitLength' on the given 'feConvolveMatrix' element.
Declaration
public ISvgAnimatedNumber KernelUnitLengthX { get; }
Property Value
| Type | Description |
|---|---|
| ISvgAnimatedNumber |
|
KernelUnitLengthY
Corresponds to attribute 'kernelUnitLength' on the given 'feConvolveMatrix' element.
Declaration
public ISvgAnimatedNumber KernelUnitLengthY { get; }
Property Value
| Type | Description |
|---|---|
| ISvgAnimatedNumber |
|
OrderX
Indicates the number of cells in each dimension for 'kernelMatrix'.
Declaration
public ISvgAnimatedInteger OrderX { get; }
Property Value
| Type | Description |
|---|---|
| ISvgAnimatedInteger | order = "number-optional-number" The values provided must be The first number, OrderX, indicates the number of columns in the matrix. The second number, OrderY, indicates the number of rows in the matrix. If OrderYis not provided, it defaults to OrderX. |
Remarks
A typical value is order="3". It is recommended that only small values(e.g., 3) be used; higher values may result in very high CPU overhead and usually do not produce results that justify the impact on performance.
If the attribute is not specified, the effect is as if a value of 3
were specified.
OrderY
Indicates the number of cells in each dimension for 'kernelMatrix'.
Declaration
public ISvgAnimatedInteger OrderY { get; }
Property Value
| Type | Description |
|---|---|
| ISvgAnimatedInteger | order = "number-optional-number" The values provided must be The first number, OrderX, indicates the number of columns in the matrix. The second number, OrderY, indicates the number of rows in the matrix. If OrderYis not provided, it defaults to OrderX. |
Remarks
A typical value is order="3". It is recommended that only small values(e.g., 3) be used; higher values may result in very high CPU overhead and usually do not produce results that justify the impact on performance.
If the attribute is not specified, the effect is as if a value of 3
were specified.
PreserveAlpha
Declaration
public ISvgAnimatedBoolean PreserveAlpha { get; }
Property Value
| Type | Description |
|---|---|
| ISvgAnimatedBoolean | preserveAlpha = "false | true" |
TargetX
Determines the positioning in X of the convolution matrix relative to a given target pixel in the input image.
Declaration
public ISvgAnimatedInteger TargetX { get; }
Property Value
| Type | Description |
|---|---|
| ISvgAnimatedInteger | targetX = "integer" The leftmost column of the matrix is column number zero. The value must be such that: 0 <= targetX < orderX.
By default, the convolution matrix is centered in X over each pixel of the input image
(i.e., targetX = floor ( orderX / 2 ) ).
|
TargetY
Determines the positioning in Y of the convolution matrix relative to a given target pixel in the input image.
Declaration
public ISvgAnimatedInteger TargetY { get; }
Property Value
| Type | Description |
|---|---|
| ISvgAnimatedInteger | targetY = "integer" The leftmost column of the matrix is column number zero. The value must be such that: 0 <= targetY < orderY.
By default, the convolution matrix is centered in Y over each pixel of the input image
(i.e., targetY = floor ( orderY / 2 ) ).
|


SC '97, San Jose, CA
| Ken Flurchick*, Mark Reed** and Theresa L. Windus*+ | ||||
| *Ohio Supercomputer Center | **North Carolina Supercomputing Center | +Aeronautical Systems Center | ||
| OSC | NCSC | MSRC PET | ||
| 1224 Kinnear Rd. | 3021 Cornwallis Rd. | 2435 Fifth Street, Bldg. 676 | ||
| Columbus, OH 43212 | RTP, NC 27709 | WPAFB, OH 45433 |
The IMMERSADESK© Molecular Dynamics (IMD) application code was developed as a module for the Application Visualization System (AVS) from Advanced Visual Systems, Inc. was ported to the IMMERSADESK© from Pyramid Systems, Inc. at the Aeronautical Systems Center (ASC) as part of the Ohio Supercomputer Center activities Programming Environment and Training - Computational Chemistry and Materials (CCM) support.
The IMD application displays the results from a molecular dynamics (MD) simulation. This simulation consists of spherically symmetric, electrically neutral atom system interacting via a Lennard-Jones potential. The atoms are displayed as spheres, colored by the magnitude of the velocity. (Red being the fastest and blue being the slowest).
In the display, streamers are shown to give information about the path of the particles. The tails are also color coded by the magnitude of the velocity to include velocity history information. The MD simulation was part of the research done to compute the thermal transport coefficients of a moderately dense gas, in which:
For additional information, see
Mark S.C. Reed and K.M. Flurchick, "Hybrid Molecular
Dynamics: An Approach to Low Density Simulations", Computer Physics
Communications 81, 56, (1994).
The IMMERSADESK/CAVE© provides a unique way to visualize particle dynamics and behavior such as clustering as well as gather spatial relational information. For the clustering one can view:
In this visualization, one can view collision dynamics plus spatial and momentum
shifts by carefully watching the tails and the color changes.


Indiana ranks high in hazardous dams that need improvements
by RICK CALLAHANINDIANAPOLIS (AP) - Indiana is home to dozens of aging dams in need of repairs to prevent possible failures that could send water cascading downstream, putting lives and property as risk.
A two-year investigation by The Associated Press identified at least 1,688 dams nationwide rated as high hazard and deemed to be in poor or unsatisfactory condition.
Sixty-five of those dams are found in Indiana, and they have structural problems such as cracks and erosion or spillways that might not withstand a historic storm. Water seeping through some of them is also a problem.
Although Indiana has only a few large dams, the AP found that many of its high hazard dams in poor or unsatisfactory condition lack proper safeguards to alert local communities should they fail.
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Brief
Initial project backlog
Sprint 1
Aim: to create a menu that allows the user to choose to see the list or quit the program
Rough Program Plan
Sprint Board 1 in Progress
Basic Test of Program
Sprint Review
Sprint 1 has run smoothly. In my plan I wanted to create a program which allows the user to show the list of options available and create a loop that continues to run as long as the user does not choose to quit the program. It filled the intent of this sprint aim and there were no complications along the way. For my next sprint, I want to make the program so that the user can select a specific fruit from the list and delete it off the list (eat fruit in the fruit bowl). I also want to make the program able to add more pieces of fruit to the fruit bowl (from fruit types that are already in the bowl).
Github Push
Reflection (+ anything about relevant implications)
Sprint 2
Plan
Function Plan
Sprint Board 2 in Progress
Testing
Full test of Program
The program as a whole runs smoothly and all of the new functions (add and eat) work as planned. When the user enters an option available/shown on the list the program can go all the way from start to end, eating fruit, adding fruit, reviewing fruit and quitting the program. I want to add a message to the start of the program in the next sprint to provide more information for the user on what the program is/what it does. It would be nice for it to say something like "Welcome to the fruit bowl". I also want to add a message to the end of the program to confirm that the program has ended, as it is a bit confusing for the user right now. In the next version I also want the user to be able to add a new fruit type and delete pre-existing fruit types from the list.
Git push
Sprint Review
Lowercase and Uppercase
I tested lowercase "a" and captial "A" to see what would happen as "A" is a menu option. When I entered "a" it printed unrecognised entry but when I entered "A" the program worked. I would need to fix this in the next version and validate the program so that it accepts both the lower and upper case variants.
Number not in list
When the value entered is not a number stated on the list specifically, the program fails. I need to make the program let the loop continue and have an error message when they do not enter a number stated on the list. It also does not allow the word version of the number so in my next version I should validate the program to allow this.
Negative number
If the user wants to eat fruit and then selects minus 10 as their amount it adds instead of takes away. I think I should add a message to make the program clearer or I should validate the program so the user cannot add negative numbers.
Eat fruit
If the user wants to eat more fruit than available the number of fruit available goes into the negatives. This needs to be validated as the user cannot eat negative fruit (fruit that is not there). I should also proably validate the program so that there is a max number of fruit you can add.
Version Three
Plan with data types and restrictions on data input
Link to data base
Query examples with tables as examples of how the data would be presented
Reflection (+ anything about relevant implications)
Relevant Implications Summary
Example of formatted code
# interesting comment
def review_fruit(l):
for x in l:
output = "{:≤ 10} -- {: >4}".format(x[0], x[1])
print(output)
return None
Table in case you need
| Tracks | Album | Artist |
|---|---|---|
| Rosalyn | Night moves | Bob Seger |
| Rock n' Roll Music | Rock n' Roll Music | The Beatles |
| Roll Over Beethoven | Rock n' Roll Music | The Beatles |
| Right Down The Lane | City to City | Gerry Rafferty |
| Ramblin Man | Brothers and Sister | The Allman Brothers Band |
| Rocket Man (I think it's going to be a long, long time) | Honky Chateau | Elton John |
Example paragraph
Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel illum dolore eu feugiat nulla facilisis at vero eros et accumsan et iusto odio dignissim qui blandit praesent luptatum zzril delenit augue duis dolore te feugait nulla facilisi. Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat.
Example image placements
For images to be responsive (so that they will rescale to suit the width of the parent, use the .img-responsive
class.
Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat. Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel.
Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat. Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel.
Unordered list
Unordered lists are used to markup lists where list items do not require numbering.
- Ut wisi enim ad minim veniam
- Quis nostrud exerci tation
- Lamcorper suscipit lobortis nis
- Ut aliquip ex ea commodo consequat
- Duis autem vel eum iriure dolor
Ordered list
Ordered lists are used to markup lists where list items require numbering.
- Hendrerit in vulputate velit esse
- Olestie consequat
- Vel illum dolore eu feugiat
- Nulla facilisis at vero eros
- Accumsan et iusto odio
Unstyled list
You can make the list unstyled using the list-unstyled
class.
- Ut wisi enim ad minim veniam
- Quis nostrud exerci tation
- Lamcorper suscipit lobortis nis
- Ut aliquip ex ea commodo consequat
- Duis autem vel eum iriure dolor
Inline list
You can make the list display inline using the list-inline
class.
- One
- Two
- Three
- Four
Buttons
You can apply the btn
class to any element that requires a button style.


This module provides unsigned integer types of unspecified width (Word) and fixed widths (Word8, Word16, Word32 and Word64). All arithmetic is performed modulo 2^n, where n is the number of bits in the type.
For coercing between any two integer types, use fromIntegral. Coercing word types to and from integer types preserves representation, not sign.
The rules that hold for Enum instances over a bounded type such as Int (see the section of the Haskell language report dealing with arithmetic sequences) also hold for the Enum instances over the various Word types defined here.
Right and left shifts by amounts greater than or equal to the width of the type result in a zero result. This is contrary to the behaviour in C, which is undefined; a common interpretation is to truncate the shift count to the width of the type, for example 1 << 32 == 1 in some C implementations.
| data Word |
| instance Bounded Word |
| instance Enum Word |
| instance Eq Word |
| instance Integral Word |
| instance Num Word |
| instance Ord Word |
| instance Read Word |
| instance Real Word |
| instance Show Word |
| instance Ix Word |
| instance Storable Word |
| instance Bits Word |
| data Word8 |
| instance Bounded Word8 |
| instance Enum Word8 |
| instance Eq Word8 |
| instance Integral Word8 |
| instance Num Word8 |
| instance Ord Word8 |
| instance Read Word8 |
| instance Real Word8 |
| instance Show Word8 |
| instance Ix Word8 |
| instance Storable Word8 |
| instance Bits Word8 |
| data Word16 |
| instance Bounded Word16 |
| instance Enum Word16 |
| instance Eq Word16 |
| instance Integral Word16 |
| instance Num Word16 |
| instance Ord Word16 |
| instance Read Word16 |
| instance Real Word16 |
| instance Show Word16 |
| instance Ix Word16 |
| instance Storable Word16 |
| instance Bits Word16 |
| data Word32 |
| instance Bounded Word32 |
| instance Enum Word32 |
| instance Eq Word32 |
| instance Integral Word32 |
| instance Num Word32 |
| instance Ord Word32 |
| instance Read Word32 |
| instance Real Word32 |
| instance Show Word32 |
| instance Ix Word32 |
| instance Storable Word32 |
| instance Bits Word32 |
| data Word64 |
| instance Bounded Word64 |
| instance Enum Word64 |
| instance Eq Word64 |
| instance Integral Word64 |
| instance Num Word64 |
| instance Ord Word64 |
| instance Read Word64 |
| instance Real Word64 |
| instance Show Word64 |
| instance Ix Word64 |
| instance Storable Word64 |
| instance Bits Word64 |


--- layout: resource title: Denmark ---
Know any other resources? Send us an email or add links to this page with a Pull request on GitHub!


Dirac DevTools provides a custom DevTools frontend packaged in a Chrome Extension. To use REPL from Dirac you also need to start an nREPL server and a Dirac Agent server. Please follow the setup steps on the homepage to exercise it.


Salesforce Marketing Cloud - Developer Tools
An extension that makes life easier for Salesforce Marketing Cloud users.
To use this extension, open the Chrome Developer Tools when using Salesforce Marketing Cloud and switch to the "Marketing Cloud"-tab.
NOTE: This extension is neither an official porduct of Salesforce, nor in any way associated with Salesforce!


| parallelly.options {parallelly} | R Documentation |
Below are the R options and environment variables that are used by the
parallelly package and packages enhancing it.
WARNING: Note that the names and the default values of these options may
change in future versions of the package. Please use with care until
further notice.
The functions in the parallelly package originates from the
future package. Because they are widely used within the future
ecosystem, we need to keep them backward compatible for quite a long time,
in order for all existing packages and R scripts to have time to adjust.
This also goes for the R options and the environment variables used to
configure these functions.
All options and environment variables used here have prefixes parallelly.
and R_PARALLELLY_
, respectively. Because of the backward compatibility
with the future package, the same settings can also be controlled
by options and environment variables with prefixes future.
and
R_FUTURE_
until further notice.
(logical) If TRUE
, extensive debug messages are generated. (Default: FALSE
)
(logical) The default value of argument logical
as used by availableCores()
, availableWorkers()
, and availableCores()
for querying parallel::detectCores(logical = logical)
. If not specified, this option is set according to system environment variable R_PARALLELLY_AVAILABLECORES_LOGICAL when the parallelly package is loaded. The default is TRUE
just like it is for parallel::detectCores()
.
(character vector) Default lookup methods for availableCores()
. (Default: c("system", "mc.cores", "_R_CHECK_LIMIT_CORES_", "PBS", "SGE", "Slurm", "LSF", "custom", "fallback")
)
(function) If set and a function, then this function will be called (without arguments) by availableCores()
where its value, coerced to an integer, is interpreted as a number of cores.
(integer) Number of cores to use when no core-specifying settings are detected other than "system"
. If not specified, this option is set according to system environment variable R_PARALLELLY_AVAILABLECORES_FALLBACK when the parallelly package is loaded. This options makes it possible to set the default number of cores returned by availableCores()
/ availableWorkers()
yet allow users and schedulers to override it. In multi-tenant environment, such as HPC clusters, it is useful to set R_PARALLELLY_AVAILABLECORES_FALLBACK to 1
.
(integer) Number of "system" cores used instead of what is reported by availableCores(which = "system")
. If not specified, this option is set according to system environment variable R_PARALLELLY_AVAILABLECORES_SYSTEM when the parallelly package is loaded. This option allows you to effectively override what parallel::detectCores()
reports the system has.
(character vector) Default lookup methods for availableWorkers()
. (Default: c("mc.cores", "_R_CHECK_LIMIT_CORES_", "PBS", "SGE", "Slurm", "LSF", "custom", "system", "fallback")
)
(function) If set and a function, then this function will be called (without arguments) by availableWorkers()
where its value, coerced to a character vector, is interpreted as hostnames of available workers.
(logical) Enable or disable forked processing. If FALSE
, multicore futures becomes sequential futures. If not specified, this option is set according to environment variable R_PARALLELLY_FORK_ENABLE. If NA
, or not set (the default), the a set of best-practices rules decide whether should be supported or not. See supportsMulticore()
for more details.
(character) Controls whether a warning should be produced or not whenever multicore processing is automatically disabled because the environment in which R runs is considered unstable for forked processing, e.g. in the RStudio environment. If "warning"
(default), then an informative warning is produces the first time 'multicore' or 'multiprocess' futures are used. If "quiet"
, no warning is produced. If not specified, this option is set according to environment variable R_PARALLELLY_SUPPORTSMULTICORE_UNSTABLE. See supportsMulticore()
for more details.
To set R options when R starts (even before the parallelly package is loaded), see the Startup help page. The startup package provides a friendly mechanism for configuring R's startup process.
# Set an R option: options(parallelly.availableCores.fallback = 1L) # Set an environment variable: Sys.setenv(R_PARALLELLY_AVAILABLECORES_FALLBACK = "1")


Next: tagbody, Previous: return-from, Up: Data and Control Flow Dictionary
return
[result] ⇒ #<NoValue>
result—a form; evaluated. The default is nil.
Returns, as if by return-from, from the block named nil.
(block nil (return) 1) ⇒ NIL (block nil (return 1) 2) ⇒ 1 (block nil (return (values 1 2)) 3) ⇒ 1, 2 (block nil (block alpha (return 1) 2)) ⇒ 1 (block alpha (block nil (return 1)) 2) ⇒ 2 (block nil (block nil (return 1) 2)) ⇒ 1
block, return-from, Evaluation
(return) ≡ (return-from nil) (return form) ≡ (return-from nil form)
The implicit blocks established by macros such as do are often named nil, so that return can be used to exit from such forms.


Building Mobile Web Experiences
So you've heard mobile is kind of a big deal, and you're not sure how to transform your traditional desktop-focused web apps into fast, effective multi-device experiences.
This course is designed to teach web developers what they need to know to create great cross-device web experiences.
This course will focus on building mobile-first web apps, which will work across multiple platforms including:
After completing this class, you'll have built a web application with a first-class mobile experience.
You'll understand what it takes to:


--- layout : splash title : Home ---
Ruhoh is a static site generator made for publishing content on the Internet. It's similar to jekyll, nanoc, and others.
A static site is a website with no moving parts: no dependencies, no database, no code execution, no admin panel. This is different from a "web application" which requires many layers of software.
Creating a static site in ruhoh is done by creating standard HTML, CSS, and javascript files on your local computer as you would normally. Ruhoh does magic based on the way you organize your files and settings. Ruhoh offers baked-in automation, templating, and bindings for powerful features but you don't have to know or touch the underlying programming logic if you don't want to.
Publish anywhere by "compiling" your website and hosting the contents on nearly any web-host on the planet. Ruhoh also supports automatic hosting so you don't have to worry about finding or setting up a web-host.
| Markdown | for writing. |
| Mustache | for templating. |
| Git | for file management. |
| Terminal | for everything. |
| Automatic | hassle-free hosting |
| Full-Control | Multiple self-hosting options. |
| Code | No programming necessary. |
| Friendly | Accessible for beginners & experts. |
| Open Source | MIT license. |


Nyzo version 577 (commit on GitHub) adds an option to delay block production. This allows for safe testing of sentinel protection.
The version affects the verifier only.
Recent losses of cycle verifiers are likely due to sentinel failures. To help avoid such losses in the future, this version adds a safe method for testing sentinel block production. This will allow operators of verifiers to confirm that their sentinels are working properly and will provide an opportunity to correct any sentinel issues before outages arise that place verifiers in jeopardy.
In Block, the blockDelayHeight field was added to implement the delay option. By default, this field has a value of -1, which is inactive for all block heights.
In Block.getMinimumVoteTimestamp(), a 40-second offset is applied to blocks produced by this verifier when the delay option is active. This is long enough to allow a sentinel to provide coverage, and it is short enough to avoid any risk if the sentinel fails to provide coverage.
An accessor and mutator are provided for blockDelayHeight. The accessor is used by StatusResponse, and the mutator does not take an argument. Instead, it sets the height one cycle past the current frozen edge. This will cause exactly one scheduled block by this verifier to be delayed.
In MeshListener.response(), a BlockDelayResponse423 is produced in response to BlockDelayRequest422.
In Message.processContent(), processing of BlockDelayResponse for MessageType.BlockDelayResponse423 was added.
Values BlockDelayRequest422 and BlockDelayResponse423 were added to the MessageType enumeration.
The block-delay height, labeled as "sentinel test height," was added to the private section of the StatusResponse.
BlockDelayResponse is implemented as a subclass of BooleanMessageResponse to eliminate the tedium of serialization and deserialization.
If the delay request is accepted, Block.setBlockDelayHeight() is called, activating the timing delay for the next cycle.
The BlockDelayRequestScript sends a message to a verifier to activate the delay. The script requires two arguments, the IP address (or host name) and the private key.
The following screenshot shows the script running on a Windows 10 system, activating the delay on Argo 746.
An earlier activation of this delay caused a sentinel to cover for Argo 746, which resulted in sentinel block 7119595 being incorporated into the blockchain.


Waffle is one things that can surely put you in good mood. Not just because of its yummy taste, but also because is one thing that can make you laugh out loud. If you doubt visit our house
The frosty coldness of the cup sucks the heart from your hand as you look down on the mass of chocolate cream. The straw is absorbed by the swirling mass, but still towers over the glass lid.  Finally the luxurious chocolate cream rolled over your tongue as you slurped through the straw, desperate not to waste a drop of this heavenly drink.
They are versatile, quick, highly nutritious and delicious. in essence they are the perfect food for busy people who wants to make sure thet get all of their nutrients.


Version
Include
Trials
Successes
Apprx probability of being best
95% chance conversion rate between
A
B
C
D
Calculate
Zoom


| Methods Summary | ||
|---|---|---|
public
|
||
public
|
||
public
|
||
public
|
||
public
|
||
public
|
| Constants Summary | ||
|---|---|---|
public
int
|
STATUS_SUCCESS
Signature verified and transaction successful.
|
#
1
|
public
int
|
STATUS_ERROR
Signature not verified.
|
#
-1
|
public
string
|
RESPONSE_AUTO
Automatic response value.
|
#
'Y'
|
| Properties Summary | ||
|---|---|---|
protected
int
|
$status
Response status.
|
#
NULL
|
protected
array
|
$responseData
Response data.
|
#
NULL
|
protected
string
|
$language
Prefered language.
|
#
NULL
|
protected
bool
|
$isAutomatic
Response automatic state.
|
#
false
|


mtg
in the script environment.
mtg.cards["elvish mystic"].manaCost // Returns {G}
String
. Contains the version of mtg.js
HTMLElement mtgObject.createElement(String tagName, [Optional Function callback])
Create a new HTMLElement with the selected tagname. The function callback
is then called, where the newly created HTMLElement is the value of this
. The node is then added at the end of the page, before the results if any.
mtg.createElement("div", function(){
this.innerHTML = "hello world";
});
Boolean mtgObject.forEach(Function callback)
Call the function callback
for each individual cards in the database, where this
inside the callback is the cardObject of the card and the argument name
is the card's name.false
, the loop is stopped.
mtg.forEach(function(name){
if(name == "Elvish Mystic"){
alert(this.data.manaCost); // Alert "{G}"
return false;
}
})
cardObject mtgObject.getCardByName(String name)
Returns the cardObject of the card named name
. This function is case insensitive.
mtg.getCardByName("Elvish Mystic").match("t:elf") // Returns true
mtgObject.once(Function first, [Optional Function second])
Calls the function first
if it was not called before. Otherwise, the function second
is called. In both case, the result of the called function is returned.
var firstCalled = mtg.once(function(){
return true;
},
function(){
return false;
}
);
mtgObject.once(Array results, [Optional Object options])
Insert a list of Magic the Gathering cards at the end of the page. If a list was already inserted before, it is erased. The Array results
can be an array of card's names, or an array of cardObjects.
| full | true : Print multiple informations about each cards, like its name, its oracle, its power, its toughness, its mana cost and its loyalty. false : Print only the name of the card as a link to magiccards.info or Gatherer auto (default) : Print multiple informations if there're less than 100 results. |
| url | 0 (default) : Print the name as a link to magiccards.info. 1 : Print the name as a link to Gatherer. |
mtg.print(["Elvish Mystic", "Fyndhorn Elves", "Llanowar Elves"], {full:true});
Array mtgObject.query(String queryText, [Optional Function callback])
If it exists, the function callback
is called for each card that match the query named queryText
, where this
inside the callback is the cardObject of the card and the argument name
is the card's name.
If the callback returns false
, the loop is stopped. Then, an array of cardObjects is returned, which are the results.
mtg.query('(t:creature t:legendary f:commander) or o:"~ can be your commander"') // returns all generals
var results = []
mtg.query('t:elf', function(name){
if(!this.data.text){
results.push(this);
}
}) // Returns all elf without oracle
mtg.print(results);
String mtgObject.symbolize(String text)
Replace all Magic the Gathering symbols by the HTML code of their image, and newline caracters by <br>.
{t}{q}{w}{u}{b}{r}{g}{s}{0} to {16}{w/u}{w/b}{u/b}{u/r}{b/r}{b/g}{r/g}{r/w}{g/w}{g/u}{2/w}{2/u}{2/b}{2/r}{2/g}{p}{wp}{up}{bp}{rp}{gp}{x}{y}{c}{pw}
mtg.symbolize("{T}: Add {G} to your mana pool.")
mtg.symbolize(mtg.getCardByName("Elvish Mystic").data.manaCost)


Granular materials are collections of macroscopic particles which show complex, multi-phase behavior. We are interested in robotic locomotion on granular surfaces since energy expenditures of robotic locomotion moving on granular surfaces are significantly higher compared to the packed, flat surfaces. In addition, traction loss on granular surfaces can result in immobility and entrapment of vehicles that are moving in inaccessible territories (e.g. Mars Rover Spirit). Understanding granular media behavior under dynamic loading will help us reveal the interactions between locomotion appendages and granular surfaces, and design more robust locomotion mechanisms.
In collaboration with Dr. Balachandran's group at UMD, our research includes both small-scale and large-scale studies to reveal particle-particle contact dynamics and particle-appendage interactions. Our efforts include numerical studies on nonlinear dynamics of granular arrays with Hertzian contact, and experiments with photoelastic particles. We are also developing a machine learning based approach, where we are training a neural network on the data collected from numerical experiments to predict the response of the granular surface to a locomotion mechanism moving on it.


PRO
Ricky Park
NEW YORK
User interface designer and front-end developer
Message
Following
SKILLS
UI/UX
CSS
HTML
CSS
Javascript
React
Node


Acunetix 360 Server URL - API Token Pair. Note that setting this credentials overrides jenkins' global settings.
Credential
Kind = Username with password
Scope = Global *(This must be defined as global)
Username = Server Url like https://online.acunetix360.com
Password = Api Token


We welcome you to check the existing issues for bugs or enhancements to work on. If you have an idea for an extension to scikit-rebate, please file a new issue so we can discuss it.
Project layout
The latest stable release of scikit-rebate is on the master branch, whereas the latest version of scikit-rebate in development is on the development branch. Make sure you are looking at and working on the correct branch if you're looking to contribute code.
In terms of directory structure:
- All of scikit-rebate's code sources are in the
skrebate
directory - The documentation sources are in the
docs_sources
directory - The latest documentation build is in the
docs
directory - Unit tests for scikit-rebate are in the
tests.py
file
Make sure to familiarize yourself with the project layout before making any major contributions, and especially make sure to send all code changes to the development
branch.
How to contribute
The preferred way to contribute to scikit-rebate is to fork the main repository on GitHub:
-
Fork the project repository: click on the 'Fork' button near the top of the page. This creates a copy of the code under your account on the GitHub server.
-
Clone this copy to your local disk:
$ git clone git@github.com:YourLogin/scikit-rebate.git $ cd scikit-rebate
-
Create a branch to hold your changes:
$ git checkout -b my-contribution
-
Make sure your local environment is setup correctly for development. Installation instructions are almost identical to the user instructions except that scikit-rebate should not be installed. If you have scikit-rebate installed on your computer, then make sure you are using a virtual environment that does not have scikit-rebate installed. Furthermore, you should make sure you have installed the
nose
package into your development environment so that you can test changes locally.$ conda install nose
-
Start making changes on your newly created branch, remembering to never work on the
master
branch! Work on this copy on your computer using Git to do the version control. -
Once some changes are saved locally, you can use your tweaked version of scikit-rebate by navigating to the project's base directory and running scikit-rebate in a script.
-
To check your changes haven't broken any existing tests and to check new tests you've added pass run the following (note, you must have the
nose
package installed within your dev environment for this to work):$ nosetests -s -v
-
When you're done editing and local testing, run:
$ git add modified_files $ git commit
to record your changes in Git, then push them to GitHub with:
$ git push -u origin my-contribution
Finally, go to the web page of your fork of the scikit-rebate repo, and click 'Pull Request' (PR) to send your changes to the maintainers for review. Make sure that you send your PR to the development
branch, as the master
branch is reserved for the latest stable release. This will start the CI server to check all the project's unit tests run and send an email to the maintainers.
(For details on the above look up the Git documentation on the web.)
Before submitting your pull request
Before you submit a pull request for your contribution, please work through this checklist to make sure that you have done everything necessary so we can efficiently review and accept your changes.
If your contribution changes scikit-rebate in any way:
-
Update the documentation so all of your changes are reflected there.
-
Update the README if anything there has changed.
If your contribution involves any code changes:
-
Update the project unit tests to test your code changes.
-
Make sure that your code is properly commented with docstrings and comments explaining your rationale behind non-obvious coding practices.
If your contribution requires a new library dependency:
-
Double-check that the new dependency is easy to install via
pip
or Anaconda and supports both Python 2 and 3. If the dependency requires a complicated installation, then we most likely won't merge your changes because we want to keep scikit-rebate easy to install. -
Add a line to pip install the library to .travis_install.sh
-
Add a line to print the version of the library to .travis_install.sh
-
Similarly add a line to print the version of the library to .travis_test.sh
Updating the documentation
We use mkdocs to manage our documentation. This allows us to write the docs in Markdown and compile them to HTML as needed. Below are a few useful commands to know when updating the documentation. Make sure that you are running them in the base repository directory.
-
mkdocs serve
: Hosts of a local version of the documentation that you can access at the provided URL. The local version will update automatically as you save changes to the documentation. -
mkdocs build --clean
: Creates a fresh build of the documentation in HTML. Always run this before deploying the documentation to GitHub. -
mkdocs gh-deploy
: Deploys the documentation to GitHub. If you're deploying on your fork of scikit-rebate, the online documentation should be accessible athttp://<YOUR GITHUB USERNAME>.github.io/scikit-rebate/
. Generally, you shouldn't need to run this command because you can view your changes withmkdocs serve
.
After submitting your pull request
After submitting your pull request, Travis-CI will automatically run unit tests on your changes and make sure that your updated code builds and runs on Python 2 and 3. We also use services that automatically check code quality and test coverage.
Check back shortly after submitting your pull request to make sure that your code passes these checks. If any of the checks come back with a red X, then do your best to address the errors.


Caitlin Wang, Drefnie R. Limprevil, Emily Colladay, Garret Kutzko
Service-Learning Course Project as part of DS 4200: Information Presentation and Visualization, taught by Prof. Dylan Cashman, Data Visualization @ Khoury, Northeastern University.
For our project, we chose to create a learning map that educates users on 2019 UNFPA initiatives in each member country. We chose to focus on an interactive map visualization that allowed a user to explore initiatives by filtering the map by category and/or country. For our data, we needed a way to efectively show our mostly qualitative data in an interesting and engaging way. We also wanted to present a map that provided an overview of the progress made on UNFPA goals, while encouraging the user to explore details on different countries' initiatives. We aimed to reach this goal of exploration and learning in a format that was easy to understand and would be compelling to a wide range of users.
See the visualization on a standalone page here.
No results found.
Welcome to the UNFPA Learning Map, where you can explore our Country Programme Results by thematic category or by country.
Select a country or category to get started!
Initiative Details
Thematic Area
Thematic Area
Content Area
Content Area
Result Type
Result Type
Narrative
Narrative
The visualization is an interactive world map that has a linked modal table that provides the details of the data. The visualization presents two facets to the data: Category (of the types of initiative) and Country. Both of these can be selected directly with the dropdown filters, but there is also interaction in the visualization. By clicking on a country on the map, that country is zoomed in and outlined to provide feedback about the selection. The two halves of the visualization are linked, so changes in one are reflected in the other. We choose to use a map as our external partners requested it, and we used a table because the data is largely qualitative and resists quantitization. The map also serves as a heatmap of total counts of inititives for the selected category. Once the user has selected a point in the 2-dimensional Category-Country plane, they are free to move along either the Country or Category line to explore the data, which is a set of initiatives with some qualities. The tasks we chose to support were what we identified as the most important from our task analysis.
The data used in our visualization was collected from the various country offices of UNFPA and records advancements the offices have made in regards to the specific UNFPA strategic plan (SP) goals.The data has been put together in its current form by UNFPA’s data specialist, who determined which advancement falls into which SP goal best. The data is exclusively categorical and mostly non-numerical. To convert our data into a workable format we focused on the variables that involved the UNFPA member countries, initiative categories, or "Thematic Area Categories", and created a new variable that provided a count of the initiatives that fit under each category.
Our first and most crucial domain task was for the user to be able to view UNFPA initiatives by category. This task has the low-level task of identifying and comparing, the mid-level task of locating, and the high level task of consuming, or discovering. We do this by allowing our user to filter the map by choosing a category from the dropdown, giving them the option to select a country of interest on the map, and provding details to the intiatives for the country they have selected.
Similar to our first domain task, our second is to view initiatives by country. This task has the same low level and high level task as our first domain task, but has the mid-level task of browsing. The visualization achieves this by letting the user choose a country from the dropdown and see an overview of all of the UNFPA initiatives they have implemented in 2019.
Our third domain task is for our user to see the details of each country's initiatives, which allows the user to identify, locate, and consume our visulization, or see presented data. After the user chooses and selects a country of interest, the table that appears presents details for the reader to learn more about a certain country's initiatives.
Our final domain task is to provide further information on a specific UN initiative, which allows a user to identify, browse, and consume presented data in the visualization. After the reader has looked at the table with details on a country's initiatives, they will be provided with links to the UNFPA website to learn more about the organization's related resources on a particular intiative or initiative category.
Given our domain task analysis, we each hand sketched a few directions our visualization could go in. Below are some our early sketches that inspired our final design.
Since our data has a substantial amount of qualitative information about multiple countries, we thought a map would be the best visualization for users to see an overview of how the UNFPA’s global offices are progressing on different family planning initiatives. These sketches also take advantage of filtering and multiple linked views in order to achieve our domain tasks.
Next, we synthesized our ideas from our hand sketches to a polished digital sketch. Below are some screenshots of the digital sketch we designed.
The two major tasks we expected our users to have were the ability to view UNFPA initiatives by category and the ability to view those same initiatives by country. The way our design achieves this is with a two-panel layout, where the left-hand side has a map and the right-hand side is a table that displays our categorical data. We included two dropdowns to filter the data represented in the table and map.
At this point, we were prepared to begin implementation and broke up our visualization into a clear task to-do list.
After our first sprint, we shared our visualization with our peers for usability testing. We tested our completed features such as the category dropdown and our heat map/choropleth map. For the most part, our users found our visualization fairly easy to navigate. However, we also became aware of some areas of confusion with our users, such as the language and terms we were using along with our lack of a country selection indicator. Given this feedback, we tweaked our word choice, removed any unclear acronyms, and added a clear outline to selected countries.
Our project was a collaboration effort between an outside organization, UNFPA, and our class. Thus, we had regular communication with UNFPA's data team on what sort of visualization would be the most useful to them. This helped shape our project, but also set the expectations high. We used appropriate libraires that were allowed by the rubric for this class, but much of our end result was coded in basic Javascript. We were able to change the format to align with our drafts, creating a two-panel view with an interactive map and table with drop-down as well as click-prompted filters. Due to the time constraints, we were not able to make the end product as seamless and elegant as we would have liked, but we were able to present a simple yet effective visualization that UNFPA can use for its own purpose. For the future, additional search and filter options could be built in, as well as links that would lead the user to external sites.


All Classes
AntColonyOptimization
BeesAlgorithm
Benchmark
Change
Change.ChangeIterator
Crossover
Genetic
Grasp
Greedy
Ils
Instance
InstanceFlowshop
InstanceTSP
LocalSearch
Main
Memetic
Neighborhood
OnePoint
Parallel
PositionBased
Random
Shift
Shift.ShiftIterator
SimulatedAnnealing
Solution
Solver
Swap
Swap.SwapIterator
TabuList
TabuSearch
Timer
TwoPointIn
TwoPointOut
Vns
WolfPackAlgorithm


This will help with an important Deep Learning Research project that aims to assist with forensic research in the future.
We do not record any information regarding the user. All contribuitions made to this project are anonymous and voluntary.
To vote, click the buttons or use the Keyboard shotcuts:
Left Arrow Key to vote NO,
Right Arrow Key to vote YES,
and key to Undo last vote.
Landscape Mode Recommended. To vote, click the buttons, or:
Swipe the picture to the Left ( ← ) to vote NO
Swipe the picture to the Right (→) to vote YES
You have classified 0 out of 0 images. Thank you for your help!


Chapter 9 Conclusion
Methods PCA, MCA, PLS-C and BADA doesn’t seem to clearly separate different levels of happiness. However, DiCA, is clearly separating happiness levels and it shows that more amount of rain is correlated with decreasing happiness level and people seems to be more happy in countries with moderate temperature.


oxAuth - CIBA
oxAuth - CIBA
Authenticate User
Authenticate User
Instance ID Token
Delete Token
Needs Permission
Request Permission


Zayn Ejaz
I give small businesses an Affordable Website that boosts their Online Appearance and Increases Their Revenue, FAST! Below you'll find some of my most recent projects that have helped, and continue to help some of clients.


Geoworks provides this publication "as is" without warranty of any kind, either express or implied, including but not limited to the implied warranties of merchantability or fitness for a particular purpose. Geoworks may revise this publication from time to time without notice. Geoworks does not promise support of this documentation. Some states or jurisdictions do not allow disclaimer of express or implied warranties in certain transactions; therefore, this statement may not apply to you.
Copyright © 1997 by Geoworks, Incorporated. All rights reserved. Published 1997.
Geoworks®, Geoworks Ensemble®, Ensemble®, GEOS®, PC/GEOS®, GeoDraw®, GeoManager®, GeoPlanner®, GeoFile®, GeoDex®, and GeoComm® are registered trademarks of Geoworks in the United States and other countries.
Geoworks® Pro, PEN/GEOS, Quick Start, GeoWrite, GeoBanner, GeoCrypt, GeoCalc, GeoDOS, Geoworks® Writer, Geoworks® Desktop, Geoworks® Designer, Geoworks® Font Library, Geoworks® Art Library, Geoworks® Escape, Lights Out, and Simply Better Software are trademarks of Geoworks in the United States and other countries.
Trademarks and service marks not listed here are the property of companies other than Geoworks. Every effort has been made to treat trademarks and service marks in accordance with the United States Trademark Association's guidelines. Any omissions are unintentional and should not be regarded as affecting the validity of any trademark or service mark.


Description: Add handlers to be called when the Deferred object is resolved or rejected.
doneCallbacks: Function() A function, or array of functions, called when the Deferred is resolved.
failCallbacks: Function() A function, or array of functions, called when the Deferred is rejected.
doneCallbacks: Function() A function, or array of functions, called when the Deferred is resolved.
failCallbacks: Function() A function, or array of functions, called when the Deferred is rejected.
progressCallbacks: Function() A function, or array of functions, called when the Deferred notifies progress.
All three arguments (including progressCallbacks, as of jQuery 1.7) can be either a single function or an array of functions. The arguments can also be null
if no callback of that type is desired. Alternatively, use .done()
, .fail()
or .progress()
to set only one type of callback.
When the Deferred is resolved, the doneCallbacks are called. If the Deferred is instead rejected, the failCallbacks are called. As of jQuery 1.7, the deferred.notify()
or deferred.notifyWith()
methods can be called to invoke the progressCallbacks as many times as desired before the Deferred is resolved or rejected.
Callbacks are executed in the order they were added. Since deferred.then
returns the deferred object, other methods of the deferred object can be chained to this one, including additional .then()
methods. For more information, see the documentation for Deferred object.
$.get("test.php").then(
function(){ alert("$.get succeeded"); },
function(){ alert("$.get failed!"); }
);


Convert big no. like " 14 hundred thousand crore " to meaningful shorter USD values like $25 Billion to get a better sense and perspective.


Called when user selects an item from a drop down menu.
menuClick(id, menu_index, [event])
| event |
object, event object |
Returns undefined.
Description
This method only works for toolbar item of type menu. It is called when user selects a menu item. It is used internally, but you can use
to emulate clicks. This method emits .onMenuClick event.
If you have toolbar defined in the following way:
You can emulate menu click in the following way:


Ocean [au46], ocean, in The Inner Sea ------------------------------------------------------------------------ Routes leaving Ocean: North, to Ocean [at46], 6 days East, to Ocean [au47], 6 days South, to Ocean [av46], 6 days West, to Ocean [au45], 6 days


ALESSIA RULLO
"The user’s needs form a complex of expectations, previous usage experiences, and emotional variables that should be integrated into the system design. It is indeed fundamental to embody the variations in usage expectations, and experiences that are established among individuals throughout their interactions with the tools and the environment. This work adopts the notion of aesthetics of interaction in order to investigate these issues."
"In many senses, the perspective of the aesthetics of interaction can be considered as a means of facilitating the way in which computation is manifested in a system’s design, and overcoming some of the traditional problems of ubiquitous, ambient, and pervasive computing which cause computation to become invisible, with subsequent loss of control on the part of the user [Petersen 2004;Tolmie et al. 2002; Weiser 1993, 1991; Weiser and Seely Brown 1996]."
"This implies that a perspective
that is exclusively focused on user involvement does not allow for a
complete
comprehension and therefore for an effective representation of all of
those vari-
ables playing a role. Complementary design strategies should be
identified to
effectively collect people’s composite needs and to transform them into
accurate
design requirements, in this way experimenting with new modalities for
user
participation and expression."
"making latent variables explicit can anticipate
problems occurring in the interaction with the designed system and can
help
with the process of acceptance when introducing new technological
equipment"


Guidance
Take a look at previous online seminars to help you run your School Direct programme.
Practical advice and top tips from OFSTED and schools on how to keep your provision up to scratch:
School Direct (salaried): is your provision up to scratch? recording .
School Direct (salaried): is your provision up to scratch? slides ( PDF , 141KB , 22 pages )
Get advice from the Director of Blackberry Productions and schools involved in running successful events to support their recruitment targets:
Find out about the national teacher recruitment campaign and what resources are available to you to help support your initial teacher training recruitment.
Best practice on tools and activities that can help you recruit:
Find out how other schools use their brand and social media effectively for successful teacher recruitment marketing:
Get advice on your marketing strategy and UCAS entry profile and hear how other schools plan and promote themselves to attract applicants:
Find out how experienced School Direct lead schools focus on quality and how they utilise online communities:
Find out how other schools are working together and setting up School Direct initial teacher training networks:
Get advice on how to develop partnerships with School Direct lead schools, teaching schools and initial teacher training providers:
Published: 23 September 2015
Updated: 26 November 2015


Philosopher's Stone
Essence:
0
Gather Stone
Stone:
0
Hey not im hidden
Active Age
Passive Ages
Create Stone Homunculus
Stone Homunculi:
0
Cost:
15
Gathers stone and fights for you!
'Has a heart of stone'


Have always been appreciated by my teachers for my undermining skills and naturally engaging nature Besides being a
consistent student in the field of academics owing to my hardwork and passion I have also been commended for my leadership skills.
I am self motivated perfectionist and a geek coder Observing little things to its greatest details and seeing a ray of hope even in the dull and
black sky defines me the best. I am an optimist and keeps eole around me also motivated. I beleive in teamwork and success to me is successof the
weakest link in the team.


| Sr | Fieldname | Type | Label | Options |
|---|---|---|---|---|
| 1 | status_html |
HTML | status html | |
| 2 | enable_shopify |
Check | Enable Shopify | |
| 3 | app_type |
Select | App Type |
Public Private |
| 4 | column_break_4 |
Column Break | ||
| 5 | last_sync_datetime |
Datetime | Last Sync Datetime | |
| 6 | section_break_2 |
Section Break | ||
| 7 | shopify_url |
Data |
Shop URL
eg: frappe.myshopify.com |
|
| 8 | api_key |
Data | API Key | |
| 9 | column_break_3 |
Column Break | ||
| 10 | password |
Password | Password | |
| 11 | shared_secret |
Data | Shared secret | |
| 12 | access_token |
Data | Access Token | |
| 13 | section_break_38 |
Section Break | Webhooks Details | |
| 14 | webhooks |
Table | Webhooks | Shopify Webhook Detail |
| 15 | section_break_15 |
Section Break | Customer Settings | |
| 16 | default_customer |
Link |
Default Customer
If Shopify not contains a customer in Order, then while syncing Orders, the system will consider default customer for order |
Customer |
| 17 | column_break_19 |
Column Break | ||
| 18 | customer_group |
Link |
Customer Group
Customer Group will set to selected group while syncing customers from Shopify |
Customer Group |
| 19 | company_dependent_settings |
Section Break | ||
| 20 | company |
Link | For Company | Company |
| 21 | cash_bank_account |
Link |
Cash/Bank Account
Cash Account will used for Sales Invoice creation |
Account |
| 22 | column_break_20 |
Column Break | ||
| 23 | cost_center |
Link | Cost Center | Cost Center |
| 24 | erp_settings |
Section Break | ||
| 25 | price_list |
Link | Price List | Price List |
| 26 | update_price_in_erpnext_price_list |
Check | Update Price from Shopify To ERPNext Price List | |
| 27 | column_break_26 |
Column Break | ||
| 28 | warehouse |
Link |
Warehouse
Default Warehouse to to create Sales Order and Delivery Note |
Warehouse |
| 29 | section_break_25 |
Section Break | ||
| 30 | sales_order_series |
Select | Sales Order Series | |
| 31 | column_break_27 |
Column Break | ||
| 32 | sync_delivery_note |
Check | Import Delivery Notes from Shopify on Shipment | |
| 33 | delivery_note_series |
Select | Delivery Note Series | |
| 34 | sync_sales_invoice |
Check | Import Sales Invoice from Shopify if Payment is marked | |
| 35 | sales_invoice_series |
Select | Sales Invoice Series | |
| 36 | section_break_22 |
Section Break | ||
| 37 | html_16 |
HTML | ||
| 38 | taxes |
Table | Shopify Tax Account | Shopify Tax Account |
Inherits from frappe.model.document.Document
No docs
No docs
update_webhook_table (self, method, res)
No docs
No docs
validate_access_credentials (self)
No docs
No docs
erpnext.erpnext_integrations.doctype.shopify_settings.shopify_settings.get_header (settings)
No docs
Public API
/api/method/erpnext.erpnext_integrations.doctype.shopify_settings.shopify_settings.get_series
erpnext.erpnext_integrations.doctype.shopify_settings.shopify_settings.get_series ()
No docs
erpnext.erpnext_integrations.doctype.shopify_settings.shopify_settings.get_shopify_url (path, settings)
No docs
erpnext.erpnext_integrations.doctype.shopify_settings.shopify_settings.setup_custom_fields ()
No docs


|
gtsam
4.1.0
gtsam
|
Files | |
| file | BearingRange.h [code] |
| Bearing-Range product. | |
| file | Cal3_S2.cpp |
| The most common 5DOF 3D->2D calibration. | |
| file | Cal3_S2.h [code] |
| The most common 5DOF 3D->2D calibration. | |
| file | Cal3_S2Stereo.cpp |
| The most common 5DOF 3D->2D calibration + Stereo baseline. | |
| file | Cal3_S2Stereo.h [code] |
| The most common 5DOF 3D->2D calibration + Stereo baseline. | |
| file | Cal3Bundler.cpp |
| file | Cal3Bundler.h [code] |
| Calibration used by Bundler. | |
| file | Cal3DS2.cpp |
| file | Cal3DS2.h [code] |
| Calibration of a camera with radial distortion, calculations in base class Cal3DS2_Base. | |
| file | Cal3DS2_Base.cpp |
| file | Cal3Fisheye.cpp |
| file | Cal3Fisheye.h [code] |
| Calibration of a fisheye camera. | |
| file | Cal3Unified.cpp |
| file | Cal3Unified.h [code] |
| Unified Calibration Model, see Mei07icra for details. | |
| file | CalibratedCamera.cpp |
| Calibrated camera for which only pose is unknown. | |
| file | CalibratedCamera.h [code] |
| Calibrated camera for which only pose is unknown. | |
| file | CameraSet.h [code] |
| Base class to create smart factors on poses or cameras. | |
| file | concepts.h [code] |
| Concept-checking macros for geometric objects Each macro instantiates a concept check structure, which includes a static function that will fail to compile if the concept does not pass. | |
| file | Cyclic.cpp |
| Cyclic group implementation. | |
| file | Cyclic.h [code] |
| Cyclic group, i.e., the integers modulo N. | |
| file | Line3.h [code] |
| 4 dimensional manifold of 3D lines | |
| file | PinholeCamera.h [code] |
| Base class for all pinhole cameras. | |
| file | PinholePose.h [code] |
| Pinhole camera with known calibration. | |
| file | PinholeSet.h [code] |
| A CameraSet of either CalibratedCamera, PinholePose, or PinholeCamera. | |
| file | Point2.cpp |
| 2D Point | |
| file | Point2.h [code] |
| 2D Point | |
| file | Point3.cpp |
| 3D Point | |
| file | Point3.h [code] |
| 3D Point | |
| file | Pose2.cpp |
| 2D Pose | |
| file | Pose2.h [code] |
| 2D Pose | |
| file | Pose3.cpp |
| 3D Pose | |
| file | Pose3.h [code] |
| 3D Pose | |
| file | Quaternion.h [code] |
| Lie Group wrapper for Eigen Quaternions. | |
| file | Rot2.cpp |
| 2D Rotations | |
| file | Rot2.h [code] |
| 2D rotation | |
| file | Rot3.cpp |
| Rotation, common code between Rotation matrix and Quaternion. | |
| file | Rot3.h [code] |
| 3D rotation represented as a rotation matrix or quaternion | |
| file | Rot3M.cpp |
| Rotation (internal: 3*3 matrix representation*) | |
| file | Rot3Q.cpp |
| Rotation (internal: quaternion representation*) | |
| file | SimpleCamera.cpp |
| A simple camera class with a Cal3_S2 calibration. | |
| file | SimpleCamera.h [code] |
| A simple camera class with a Cal3_S2 calibration. | |
| file | SO3.cpp |
| 3*3 matrix representation of SO(3) | |
| file | SO3.h [code] |
| 3*3 matrix representation of SO(3) | |
| file | SO4.cpp |
| 4*4 matrix representation of SO(4) | |
| file | SO4.h [code] |
| 4*4 matrix representation of SO(4) | |
| file | SOn-inl.h [code] |
| Template implementations for SO(n) | |
| file | SOn.cpp |
| Definitions of dynamic specializations of SO(n) | |
| file | SOn.h [code] |
| N*N matrix representation of SO(N). | |
| file | StereoCamera.h [code] |
| A Stereo Camera based on two Simple Cameras. | |
| file | StereoPoint2.cpp |
| file | StereoPoint2.h [code] |
| A 2D stereo point (uL,uR,v) | |
| file | triangulation.h [code] |
| Functions for triangulation. | |


We're sorry but contract-gui doesn't work properly without JavaScript enabled. Please enable it to continue.


POLITICS
Republicans Rally Around Texas Election Suit as AGs Rail Against 'Circus'
Michigan Attorney General Dana Nessel, a Democrat, called Paxton's efforts a "publicity stunt, not a serious legal pleading."
POLITICS
Michigan Attorney General Dana Nessel, a Democrat, called Paxton's efforts a "publicity stunt, not a serious legal pleading."
US
Michigan Attorney General Dana Nessel, a Democrat, called Paxton's efforts a "publicity stunt, not a serious legal pleading."
SPACE
Michigan Attorney General Dana Nessel, a Democrat, called Paxton's efforts a "publicity stunt, not a serious legal pleading."
EARTH
Michigan Attorney General Dana Nessel, a Democrat, called Paxton's efforts a "publicity stunt, not a serious legal pleading."
ECONOMICS
Michigan Attorney General Dana Nessel, a Democrat, called Paxton's efforts a "publicity stunt, not a serious legal pleading."
TECH & SCIENCE
Four years of chaotic relations with President Donald Trump will soon be over, but a Biden Administration does not mean an end to the simmering U.S.-China confrontation.
Lara Trump Top Pick to Succeed Retiring GOP Senator in 2022: Poll
The poll, which was conducted by the BUSR/UNLV Lee Business School, found 24 percent of respondents in North Carolina supporting Trump, if she decides to run in the state's Republican Senate primary election.
Lara Trump Top Pick to Succeed Retiring GOP Senator in 2022: Poll
The poll, which was conducted by the BUSR/UNLV Lee Business School, found 24 percent of respondents in North Carolina supporting Trump, if she decides to run in the state's Republican Senate primary election.
Lara Trump Top Pick to Succeed Retiring GOP Senator in 2022: Poll
The poll, which was conducted by the BUSR/UNLV Lee Business School, found 24 percent of respondents in North Carolina supporting Trump, if she decides to run in the state's Republican Senate primary election.
Lara Trump Top Pick to Succeed Retiring GOP Senator in 2022: Poll
The poll, which was conducted by the BUSR/UNLV Lee Business School, found 24 percent of respondents in North Carolina supporting Trump, if she decides to run in the state's Republican Senate primary election.
Lara Trump Top Pick to Succeed Retiring GOP Senator in 2022: Poll
The poll, which was conducted by the BUSR/UNLV Lee Business School, found 24 percent of respondents in North Carolina supporting Trump, if she decides to run in the state's Republican Senate primary election.
Lara Trump Top Pick to Succeed Retiring GOP Senator in 2022: Poll
The poll, which was conducted by the BUSR/UNLV Lee Business School, found 24 percent of respondents in North Carolina supporting Trump, if she decides to run in the state's Republican Senate primary election.
Lara Trump Top Pick to Succeed Retiring GOP Senator in 2022: Poll
The poll, which was conducted by the BUSR/UNLV Lee Business School, found 24 percent of respondents in North Carolina supporting Trump, if she decides to run in the state's Republican Senate primary election.
Lara Trump Top Pick to Succeed Retiring GOP Senator in 2022: Poll
The poll, which was conducted by the BUSR/UNLV Lee Business School, found 24 percent of respondents in North Carolina supporting Trump, if she decides to run in the state's Republican Senate primary election.
Lara Trump Top Pick to Succeed Retiring GOP Senator in 2022: Poll
The poll, which was conducted by the BUSR/UNLV Lee Business School, found 24 percent of respondents in North Carolina supporting Trump, if she decides to run in the state's Republican Senate primary election.
OPINION
Marine Biology
Marine Biology
Marine Biology
Marine Biology
Marine Biology
Marine Biology
See why nearly a quarter of a million subscribers begin their day with the Starting 5.


{{! Copyright 2015, Jakob Korherr Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. }} {{< uber}} {{$form}} {{message}}


{{ partial "backgroundColor.html" . }} {{ partial "highlight.html" . }} {{ partial "googleAnalytics.html" . }}


Griffin Chure | Ph.D. Thesis
About Author
Author description
Read
The Unbearable Lightness of Being Adaptive
read


Watch: DJ Premier Has An Insane Ed Sheeran Banger Stashed Away – “I’m Working On A Solo Album Like DJ Khaled + Them Do”
by Team SOHHRap producer DJ Premier is low-key piling up some major anthems. The hip-hop pioneer recently talked about his business and friendship with pop star Ed Sheeran. Watch and comment below!


hcSeedBundle
Javascript SeedBundle parsing and generation library.
Links
- Git Repo - https://github.com/holochain/hcSeedBundle
- API Documentation - https://holochain.github.io/hcSeedBundle/
Rationale
- Applications like Holochain have different requirements than classic blockchain system in terms of key management. Namely there is no need for read-only or hardened wallets (Holochain handles these concepts through capabilities and membranes).
- Applications like Holochain still have need of hierarchy and determinism in key (or in this case seed) derivation.
- Since we're using libsodium for hashing, signature, and encryption algorithms, let's use it for derivation as well.
- To be psychologically compatible with the Bitcoin "HD Wallet" spec, we will do away with the "context" part of sodium KDF by always setting it to
b"SeedBndl"
and focusing on thesubkey_id
and can declare a chain of subsequent derivations of a 32 byte seed in the formm/68/1/65/8
where we applysubkey_id
s 68, 1, 65, then 8 in turn.
Derivation Usage
// await library functions ready to call
await hcSeedBundle.seedBundleReady
// generate a new pure entropy master seed
const master = hcSeedBundle.UnlockedSeedBundle.newRandom({
bundleType: 'master'
})
// derive a device root seed from the master
const deviceRoot = master.derive(68, {
bundleType: 'deviceRoot'
})
// clear our secrets
master.zero()
deviceRoot.zero()
Locking (encrypting) a SeedBundle
// await library functions ready to call
await hcSeedBundle.seedBundleReady
// generate a new pure entropy master seed
const master = hcSeedBundle.UnlockedSeedBundle.newRandom({
bundleType: 'master'
})
// we need the passphrase as a Uint8Array
const pw = (new TextEncoder()).encode('test-passphrase')
const encodedBytes = master.lock([
new hcSeedBundle.SeedCipherPwHash(
hcSeedBundle.parseSecret(pw), 'minimum')
])
// -- if you want to regenerate for (decrypting) below:
// console.log(encodedBytes.toString('base64'))
// clear our secrets
master.zero()
Locking (encrypting) a SeedBundle with Security Questions
// await library functions ready to call
await hcSeedBundle.seedBundleReady
// generate a new pure entropy master seed
const master = hcSeedBundle.UnlockedSeedBundle.newRandom({
bundleType: 'master'
})
// we need the answers as a Uint8Arrays
const pw = pw => hcSeedBundle.parseSecret(
(new TextEncoder()).encode(pw)
)
const encodedBytes = master.lock([
new hcSeedBundle.SeedCipherSecurityQuestions([
'Favorite Color?',
'Favorite Hair?',
'Favorite Food?'
], [
pw('blue'),
pw('big'),
pw('begal')
],
'minimum'
)])
// clear our secrets
master.zero()
Unlocking (decrypting) a SeedBundle
// await library functions ready to call
await hcSeedBundle.seedBundleReady
const encodedBytes = Buffer.from('k6VoY3NiMJGWonB32BIdrYjnnyFmjnPliWy14tDZzSAAAccYErS20d5w0QPg9NgApbNniDBToDq8Gn1Mm8cxEntSAEiSvIhJGV9Z/jsmJKVWxI1Endpj1QsIHKciZ46oyOWLrCRHTQjkX8FeZ86xBfvEE4GqYnVuZGxlVHlwZaZtYXN0ZXI=', 'base64')
// decode the SeedCiphers that will let us unlock this bundle
const cipherList = hcSeedBundle.UnlockedSeedBundle.fromLocked(encodedBytes)
// the demo is encrypted with PwHash
if (!(cipherList[0] instanceof hcSeedBundle.LockedSeedCipherPwHash)) {
throw new Error('Expecting PwHash')
}
// unlock with the passphrase
const pw = (new TextEncoder()).encode('test-passphrase')
const master = cipherList[0].unlock(hcSeedBundle.parseSecret(pw))
// clear our secrets
master.zero()


A tree game
问题描述 :
Alice and Bob want to play an interesting game on a tree.
Given is a tree on N vertices, The vertices are numbered from 1 to N. vertex 1 represents the root. There are N-1 edges. Players alternate in making moves, Alice moves first. A move consists of two steps. In the first step the player selects an edge and removes it from the tree. In the second step he/she removes all the edges that are no longer connected to the root. The player who has no edge to remove loses.
You may assume that both Alice and Bob play optimally.
Given is a tree on N vertices, The vertices are numbered from 1 to N. vertex 1 represents the root. There are N-1 edges. Players alternate in making moves, Alice moves first. A move consists of two steps. In the first step the player selects an edge and removes it from the tree. In the second step he/she removes all the edges that are no longer connected to the root. The player who has no edge to remove loses.
You may assume that both Alice and Bob play optimally.
输入:
The first line of the input file contains an integer T (T<=100) specifying the number of test cases.
Each test case begins with a line containing an integer N (1<=N<=10^5), the number of vertices,The following N-1 lines each contain two integers I , J, which means I is connected with J. You can assume that there are no loops in the tree.
Each test case begins with a line containing an integer N (1<=N<=10^5), the number of vertices,The following N-1 lines each contain two integers I , J, which means I is connected with J. You can assume that there are no loops in the tree.
输出:
The first line of the input file contains an integer T (T<=100) specifying the number of test cases.
Each test case begins with a line containing an integer N (1<=N<=10^5), the number of vertices,The following N-1 lines each contain two integers I , J, which means I is connected with J. You can assume that there are no loops in the tree.
Each test case begins with a line containing an integer N (1<=N<=10^5), the number of vertices,The following N-1 lines each contain two integers I , J, which means I is connected with J. You can assume that there are no loops in the tree.
样例输入:
3 3 1 2 2 3 3 1 2 1 3 10 6 2 4 3 8 4 9 5 8 6 2 7 5 8 1 9 6 10
样例输出:
Alice Bob Alice
经典的树形游戏的博弈
题目给定一棵树，虽然是规定给定一棵根为1树，但数据给的是树枝，所以是无向的，坑爹啊
#include<iostream> #include<algorithm> #include<string> #include<vector> using namespace std; const int N = 100000+10; vector<int> g[N]; bool vis[N]; int w[N]; void dfs(int u) { vis[u]=true; int size=g[u].size(); w[u]=0; for(int i=0;i<size;i++) { int v=g[u][i]; if(vis[v]) continue; dfs(v); w[u]^=(w[v]+1); } } int main() { int T,n; int a,b; scanf("%d",&T); while(T--) { scanf("%d",&n); for(int i=0;i<=n;i++) g[i].clear(); for(int i=1;i<n;i++) { scanf("%d %d",&a,&b); g[a].push_back(b); g[b].push_back(a); } memset(vis,false,sizeof(vis)); dfs(1); if(w[1]) puts("Alice"); else puts("Bob"); } return 0; }
参考：http://www.cnblogs.com/nanke/archive/2012/04/20/2459210.html
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360导航 现在做的越来越给力了
360导航 现在做的越来越给力了
360导航 现在做的越来越给力了
360导航 现在做的越来越给力了
360导航 现在做的越来越给力了
360导航 现在做的越来越给力了
360导航 现在做的越来越给力了
360导航 现在做的越来越给力了
360导航 现在做的越来越给力了
360导航 现在做的越来越给力了
360导航 现在做的越来越给力了
360导航 现在做的越来越给力了
360导航 现在做的越来越给力了
其实国内大部分公司对算法都不够重视。特别是中小型公司老板根本都不懂技术，也不懂什么是算法，从而也不要求程序员懂什么算法，做程序从来不考虑性能问题，只要页面能显示出来就是好程序，这是国内的现状，很无奈。
http://beeder.me 这个网站上有很多poj和hihoCoder的题解，质量不错，欢迎转载。
原来的主机不行，目前更换到了国内主机
第一题选错了，答案是A
站长，你好！
你创办的的网站非常好，为我们学习算法练习编程提供了一个很好的平台，我想给你提个小建议，就是要能把每道题目的难度标出来就好了，这样我们学习起来会有一个循序渐进的过程！
scanner改用StreamTokenizer就不超时了
51行错了，改为：void Union(struct subset subsets[], int x, int y)
先从简单的做起，归并排序，二叉树相关的遍历等
5.1处，反了；“上一个操作符的优先级比操作符ch的优先级大，或栈是空的就入栈。”如代码所述，应为“上一个操作符的优先级比操作符ch的优先级小，或栈是空的就入栈。”
对，还是这种实现比较好理解。虽然效率有点低
老实说，这种方法就是穷举，复杂度是2^n，之所以能够AC是应为题目的测试数据有问题，要么数据量很小，要么能够得到k == t，否则即使n = 30，也要很久才能得出结果，本人亲测
最长回文子串可以使用manacher算法，将时间复杂度降到O(n)。
从数学角度确实是C(n,r)，能给个递推关系式吗，从分治的角度不好理解
继续加油哦


Daimler's electric Mercedes-Benz SUV to make US debut at US$67,900
Daimler will begin selling its electric Mercedes-Benz EQC in the United States early next year at a starting price of US$67,900, the German carmaker said on Wednesday.
REUTERS: Daimler will begin selling its electric Mercedes-Benz EQC in the United States early next year at a starting price of US$67,900, the German carmaker said on Wednesday.
The Mercedes-Benz EQC 400 4MATIC, which can also charge its batteries on the move, can recharge from 10per cent to 80per cent in 40 minutes, Mercedes-Benz USA said.
Daimler's electric sports utility vehicle will face competition from Tesla Inc's Model Y SUV, which starts at a price of US$39,000 and will be available in 2021.
Daimler in September reiterated its plan to have up to 10 electrified car variants by 2022, and Chief Executive Officer Dieter Zetsche said he hoped the EQC and other electric cars would account for 15per cent to 25per cent of its sales by 2025.
(Reporting by Sanjana Shivdas in Bengaluru; Editing by Amy Caren Daniel)