Action: {{todo.action}}
Due date: {{todo.duedate | date:"MM/dd/yyyy"}}
Task completed: {{todo.completed}}


Welcome!
As the Ainsworth School Counselors, it is important to us to that we connect with all students!
Throughout the school year we will be going into classrooms to teach lessons, practicing skills with small groups, meeting individually with students, and supporting families with navigating the education system. We are also here to advocate for your child’s success. Our services are tailored based on students needs.
| Lessons | Groups | Individual Student Meetings |
|---|---|---|
| Each grade level will receive guidance lessons every other week. This year we will focus on mindfulness as a tool for school success by using the MindUP curriculum. We may also cover topics ranging from how to solve problems with friends, goal setting, bullying prevention, and career planning. Guidance lessons are a wonderful way for us to meet and connect with every student. | Students will have opportunities to participate in counseling groups as needed. The groups will address specific growth goals as determined by need including: leadership, problem solving with friends, handling big emotions, dealing with loss, and building empathy. Parents will be notified before their student participates in a group. | We see students when parents, teachers, or the administrators refer them. Students can also make appointments with us by filling out the form on the outside of our door or using the counseling request form below. If parents have a specific concern or reason you want your student to meet with us, please call us, email, or use the counselor request form below. Unfortunately, school counselors do not have the resources to provide on-going therapy, however we can support you in choosing an outside counselor if necessary. It is our goal to meet with every student individually at least once to support them on a personal level. |


|
cocos2d-mac-extensions
0.2
Cocos2D Extensions API Reference (Mac OS X version) for www.kobold2d.com developers
|
Public Member Functions | |
| (void) | - alignItemsHorizontallyWithPadding: |
| (void) | - alignItemsVerticallyWithPadding: |
| (void) | - alignItemsHorizontallyWithPadding:leftToRight: |
| (void) | - alignItemsVerticallyWithPadding:bottomToTop: |
| (void) | - fixPosition |
| (void) | - selectNextMenuItem |
| (void) | - selectPrevMenuItem |
| (void) | - activateSelectedItem |
| (void) | - cancelSelectedItem |
Protected Attributes | |
| NSInteger | priority_ |
| int | selectedItemNumber_ |
| CGRect | boundaryRect_ |
| CGFloat | minimumTouchLengthToSlide_ |
| CGFloat | curTouchLength_ |
| BOOL | isDisabled_ |
| CCMenuItem * | escapeDelegate_ |
| unichar | prevItemButtonBind_ |
| unichar | nextItemButtonBind_ |
Properties | |
| CGRect | boundaryRect |
| CGFloat | minimumTouchLengthToSlide |
| NSInteger | priority |
| BOOL | isDisabled |
| CCMenuItem * | escapeDelegate |
| unichar | prevItemButtonBind |
| unichar | nextItemButtonBind |
some aditional features.
1) Selecting and activating CCMenuItems with Keyboard
(by default next/prev bindings aren't set - set them manually or use one of align methods to bind arrows for this). 2) One of CCMenuItems can be set as escapeDelegate - so it will be activated by pressing escape 3) align left->right, right->left, bottom->top, top->bottom with autosetting self contentSize 4) externalBoundsRect - if it is set then menu items will be scrollable inside these bounds 5) priority property - must be set before onEnter to make it register with that priority
| - (void) alignItemsHorizontallyWithPadding: | (float) | padding |
AlignH items horizontal from left to right.
| padding | space between elements. |
| - (void) alignItemsHorizontallyWithPadding: | (float) | padding | |
| leftToRight: | (BOOL) | leftToRight | |
Designated alignHorizontal Method
| padding | space between elements. |
| leftRoRight | If YES - align items from left to right, if NO - right to left. |
| - (void) alignItemsVerticallyWithPadding: | (float) | padding |
Designated alignVerticall from bottom to top.
| padding | space between elements. |
| - (void) alignItemsVerticallyWithPadding: | (float) | padding | |
| bottomToTop: | (BOOL) | bottomToTop | |
Designated alignVerticall Method
| padding | space between elements. |
| bottomToTop | If YES - align items from bottom to top, if NO - top to bottom. |
| - (void) fixPosition |
Changes menu position to stay inside of boundaryRect if it is non-null.
- (CGRect) boundaryRect [read, write, assign] |
Rectangle in parent's coordinate system, which menu must fill with it's boundingBox.
Note: boundaryRect must have greater size then menu's boundingBox to make scrolling possible. Think about boundaryRect like about hole in paper sheet under which you would like to put CCMenuAdvanced and scroll it, but you never want to see the table - hole must be covered with paper.
- (BOOL) isDisabled [read, write, assign] |
If YES - all touches & keyboard events will be ignored. If NO - all events will work, except for disabled items. Default is NO.
- (CGFloat) minimumTouchLengthToSlide [read, write, assign] |
Minimum length of touch, that will disable selected menu item & start scrolling.
- (NSInteger) priority [read, write, assign] |
Priority property for touch, mouse & keyboard for menu. Must be set before onEnter called.


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 Another boy bets boy he can't score with girl. Boy pays third boy to try to loosen up girl's sister so he can get girl. Serious themes that haven't been explored since... well... since SHE'S ALL THAT.
 I give it points for that alone. And while this updating of Shakespeare's "The Taming of the Shrew" is clever and funny at times, much of the film is just not entertaining due to bad directing by way-out-of-his-element first-timer Gil Junger.
In this retelling, we find Cameron (Gordon-Levitt) falling for Bianca (Oleynik), the prettiest girl in all the land. But dad (Miller) won't let Bianca date until her older sister does! Too bad sister Kat (Stiles) is a, ahem, a shrew.
Unfortunately, much of this potentially good material is paced like a bad sitcom. And never have I seen a movie so desperate for a laugh track. Turns out Junger directed the "coming out" episode of "Ellen," and even worked on the series "Blossom." Well, you can draw your own conclusions from *that*.
There's fortunately some good comic relief in this flick, mostly from the adults.  And Mitchell's English teacher proves that, yes, there is life beyond "Veronica's Closet." Also of note is a good pop score punctuated by personal faves Letters to Cleo and Save Ferris.
Too bad a generally good cast is largely wasted otherwise. And parents: PG-13 is a very generous rating. You've been warned.
And a final word: stay for the blooper reel during the credits. It's the best part of the film.

The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Highscores
Score:
0
Time:
0
secs
Test Your Javascript Knowledge!
Race against the clock to answer 5 questions and become the ultimate JS master!
Start now


In order to integrate your schedule automatically into MyMICDS.net, we need two of your Portal URLs. These can be found in the the MICDS Veracross Portal. Once inserted into the Settings Page, your schedule data will automatically populate the site! Read below for instructions on how to retrieve your Portal URLs.
Your Canvas URL, similar to the Portal URLs, allows for integration of your assignments from the MICDS Canvas. Once inserted into the Settings Page, your homework will automatically populate your digital planner! Read below for instructions on how to retrieve your Canvas URL.
Just follow these 5 easy steps!
Navigate to the MICDS Veracross Portal and log in.
Click on the Preferences tab in the top navigation, then select Calendar Subscriptions.
Click on the My Calendars button to bring up your personal feeds.
To the left of My Calendar, RIGHT CLICK on the Subscribe button and click Copy Link Location. (Note that the exact text may differ per browser.)
Navigate to the MyMICDS Settings Page and paste the URL under Portal 'My Calendar' URL and click save!
You need to insert one last calendar feed to integrate your schedule.
On Veracross, under the My Calendar feed you just copied and to the left of All Classes, RIGHT CLICK on the Subscribe button and click Copy Link Location. (Note that the exact text may differ per browser.)
Navigate back to the MyMICDS Settings Page and paste the URL under Portal 'My Classes' URL and click save!
 Next step is integrating your Canvas homework.
Just follow these 5 easy steps!
Navigate to the MICDS Canvas and log in.
Click on the Calendar tab.
Click on the Calendar Feed button
Select the URL in the text box and simply copy it.
Navigate to the MyMICDS Settings Page and paste the URL under Canvas URL and click save!


Hey everyone, I'm trying to do a makefile that spits out two .exe. The files that I have are stack.h, teststack.cpp, and main.cpp. The thing is that stack.h and teststack.cpp are a completely separate program from main.cpp, but I want to produce the .exe for these two programs with one make file. This is what I have:
all: teststack.cpp main.cpp
teststack.cpp: stack.h
g++ -o test teststack.cpp
main.cpp:
g++ -o app main.cpp
(the tabs are there, but they aren't marked inside the quotes).
This (obviously) doesn't work. It successfully gives me a 'test', but doesn't spit 'app'.


--- $title@: Awards $order: 3 $hidden: true awards: - name: Best Presentation Award organization: High Performance Parallel and Distributed Computing authors: Mhembere, Disa and Priebe, Carey E and Vogelstein, Joshua T and Burns, Randal year: 2017 - name: Student Paper Award organization: Nonparametric Statistics of the American Statistical Association authors: Lee, Youjin and Shen, Cencheng and Priebe, Carey E and Vogelstein, Joshua T year: 2017 - name: F1000 Prime Recommended organization: F1000.com authors: Vogelstein, Joshua T year: 2014 - name: Spotlight organization: Neural Information Processing Systems authors: Vogelstein, Joshua T year: 2013 - name: Trainee Abstract Award organization: Organization for Human Brain Mapping authors: Vogelstein, Joshua T year: 2011 - name: Spotlight organization: Computational and Systems Neuroscience (CoSyNe) authors: Vogelstein, Joshua T year: 2008 - name: Dean's List organization: Washington University authors: Vogelstein, Joshua T year: 2002 hidden: true ---


func sync/atomic.StorePointer
8 uses
sync/atomic (current package)
doc.go#L144: func StorePointer(addr *unsafe.Pointer, val unsafe.Pointer)
value.go#L64: StorePointer(&vp.data, xp.data)
value.go#L65: StorePointer(&vp.typ, xp.typ)
value.go#L79: StorePointer(&vp.data, xp.data)
sync
map.go#L193: atomic.StorePointer(&e.p, unsafe.Pointer(i))
pool.go#L228: atomic.StorePointer(&p.local, unsafe.Pointer(&local[0])) // store-release
poolqueue.go#L181: atomic.StorePointer(&slot.typ, nil)
poolqueue.go#L221: atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(pp)), unsafe.Pointer(v))
The pages are generated with Golds v0.2.7-preview. (GOOS=darwin GOARCH=amd64)


1- search:
The jivinjari homepage having loaded, use the seach-bar
above to enter a type of tourism destinations that your heart is
after. Click on the search icon next to it. This will give you a a
list of search results as per search category. To view all
available options, just click on the search icon without entering
any text.
2- locate:
From the selected search result in step one, you will be
redirected to a detail page which has an embeded google map from
which you can get location specifics and decide whether that will
be a good fit for your travel needs.
3- book:
While on the detail page, you will see a "BOOK "button, use it if
you would wish to do booking online with us. You can also do
booking by dialing the number present on the detail page.


{% extends "layout.html" %} {% block page_title %} GOV.UK prototype kit {% endblock %} {% block content %} Would you like to make a payment against your outstanding debts make Payment {% endblock %}


| 1 | package fr.sii.ogham.spring.common; | |
| 2 | ||
| 3 | public class MessageSpecificThymeleafProperties extends OghamResolutionProperties { | |
| 4 | /** | |
| 5 | * Enable/disable cache for templates handled by Thymeleaf.

 | |
| 6 | * | |
| 7 | * The priority order for email is (from highest priority to lowest):

 | |
| 8 | * | |
| 9 | * - (1) `ogham.email.thymeleaf.cache`,
 | |
| 10 | * - (2) `ogham.email.template.cache`,
 | |
| 11 | * - (3) `ogham.template.cache`

 | |
| 12 | * | |
| 13 | * The priority order for sms is (from highest priority to lowest):

 | |
| 14 | * | |
| 15 | * - (1) `ogham.sms.thymeleaf.cache`,
 | |
| 16 | * - (2) `ogham.sms.template.cache`,
 | |
| 17 | * - (3) `ogham.template.cache`
 | |
| 18 | */ | |
| 19 | private Boolean cache; | |
| 20 | ||
| 21 | public Boolean getCache() { | |
| 22 |
2
1. getCache : replaced Boolean return with False for fr/sii/ogham/spring/common/MessageSpecificThymeleafProperties::getCache → RUN_ERROR 2. getCache : replaced Boolean return with True for fr/sii/ogham/spring/common/MessageSpecificThymeleafProperties::getCache → RUN_ERROR |
return cache; |
| 23 | } | |
| 24 | ||
| 25 | public void setCache(Boolean enable) { | |
| 26 | this.cache = enable; | |
| 27 | } | |
| 28 | ||
| 29 | } | |
Mutations | ||
| 22 |
1.1 2.2 |


It is the policy of the Library to only accept book donations when such acceptance furthers the mission of the Library and when the intent of the donor can be reasonably and legally accommodated without undue stress upon the Library’s resources, systems, and staff.
The Library will not accept book donations for which it cannot provide appropriate stewardship.
Specific collection interests include Philanthropic studies and the history, literature, geography, and people of central Indiana. Outdated textbooks, superceded editions, duplicate copies, items in poor physical condition, and periodicals are not appropriate for addition to the collection.
The Library reviews all book donations prior to acceptance and reserves the right to decline an offer of material that is already held in the collections, that does not meet collection needs, or which the Library cannot steward appropriately. In order to facilitate the library’s review, a bibliographic list may be requested of prospective donors.
Donations will not be accepted without consultation with the appropriate subject librarian. Library will make all necessary decisions as to book donations’ retention, location, cataloging, and other considerations related to their use and disposition.
Special terms or conditions requested by the donor should be discussed with the Head of Library or his/her representative before the donation is accepted. Once a donation is transferred to the Library, no part of it will be returned. Materials not suitable for the collection will be disposed of at the library’s discretion as will any donations received without prior review by the library.
Materials become the property of the Board of Trustees when the donor signs a gift agreement conveying title, or when an authorized Library representative takes possession. In the case of anonymous book donations, materials become the property of the Board of Trustees when they are received by the library.
In order to give donors the most current information and to be in compliance with the pertinent Internal Revenue Service, and State of Indiana regulations, library representatives should contact the Library development officer before discussing tax deductions, gift valuation, gift appraisals, and shipping costs with a prospective donor.
Valuation of library-owned material or material under consideration for acceptance as a gift by the Library, whether by staff or paid or unpaid representatives, is considered a conflict of interest. No references to price or value may be included in any correspondence or acknowledgement letter Gifts with an assumed or appraised value of over rupees 1000 or consisting of more than 100 volumes must be approved by the Head of the Library before acceptance.


The GRE general exam is required of all applicants. The General GRE test scores expire five years after the test date. Expired scores are not accepted. The average GRE scores (percent scoring below) of international applicants recently admitted to graduate study in the Department are: Verbal Reasoning 64%, Quantitative Reasoning 94%, and Analytical Writing 42%. The average GRE scores of recently-admitted US applicants are: Verbal Reasoning 77%, Quantitative Reasoning 81%, and Analytical Writing 57%. All three sections of the GRE are considered when evaluating applicants. The institution code 5496 is the only code needed to report scores to NC State University. If ETS gives you an option to report a test to NCSU undergraduate admissions, select the NCSU Graduate School instead.


This &
terminates the command. Escape it or add space after &
to silence.
curl https://www.google.com/search?q=cats&tbm=isch
curl "https://www.google.com/search?q=cats&tbm=isch"
An unescaped and unquoted &
terminates the command, but here it's used in the middle of what would otherwise be a shell word. This most commonly happens when copying a URL with query string parameters without escaping the &
.
Either quote or escape the &
if you wanted it as a literal ampersand, or add a space after it to make it easier to see where the previous command stopped.
If you do want to background one command and run another, e.g. sleep 10&wait
, just add a space or linefeed after the &
to make this more obvious: sleep 10& wait
This does not change the meaning of the script, it just makes it clear to ShellCheck (and other humans) that the &
isn't supposed to be a part of the shell world.


{% extends "badgekit_webhooks/app_base.html" %} {% block extra_script %} {% endblock %} {% block body %}
Claim your badge, and show the world!
Send to backpack
Read all about open badges from {{ issuer.name }}.
Others can do one of these awesome tasks to join you in earning this badge.


SegEval is simple text segmentation evaluation package for Python that includes new, recently proposed, metrics including Boundary Similarity.


Artificial Consumer Markets
The research project “Artificial Consumer Markets” is modeling the dynamic of business decisions in consumer markets. The research topics are covering a comprehensive range of strategic decision making, from product development to marketing and finance. focusing on dynamic interaction effects on markets. This approach allows the simulation of the trade-off between different (contradicting) strategic options and business decision.
Research Topics
- Market entry strategies (defender model, Hauser & Shugan)
- Diffusion of product information (word-of-mouth)
- Local vs. global communication effects (word-of-mouth vs. mass marketing)
- Optimal market entry and defensive strategy (game theory)
- Prediction Markets (Crowdsourcing - the wisdom of the crowd)
Features
Agent-based simulation
The core simulates the diffusion of consumer knowledge and product information. Global and local interactions are defining the optimal strategy.
Word-of-mouth
Communication is a relevant local effect to influence product perceptions. Different incentive structures are influencing the dynamic spread of knowledge.
Network effects
Network effects are essential for the interaction dynamic. Network structure and network formation processes are influencing the market dynamic.
Decision Support
The simulation output supports master planning and strategy optimization. The core model supports adaptive learning in applied information systems.
Publications
Journal Article:
- Wöckl, Jürgen. 2006. Modelling Artificial Consumer Markets. Simulation News Europe 44/45 39-40.
- Schuster, U., Wöckl, J.. 2005. Optimal Defensive Strategies under Varying Consumer Distributional Patterns and Market Maturity. Journal of Economics and Management, Vol. 1, No. 2, pp. 187-206.
Chapter in Book:
- Wöckl, Jürgen. 2009. Interacting Advertising and Production Strategies – A Model Approach on Customers’ Communication Networks. In: Agent-Based Approaches in Economic and Social Complex Systems V, Hrsg. Terano, T.; Kita, H.; Takahashi, S.; Deguchi, H., 143-153. Tokyo: Springer.
- Mazanec, Josef, Schuster, Ulrike, Wöckl, Jürgen. 2006. Defensive Strategies and Consumers’ Bounded Rationality: An Artificial Market Simulation. In Advances in Doctoral Research in Management, Vol. 1, Hrsg. L. Moutinho and P. Rita, 105-134. London: World Scientific.
- Schuster, U., Wöckl, J.. 2005. A Continuous-Time ACM Model and Experiment. in: Taudes, A. (ed.), Adaptive Information Systems and Modelling in Economics and Management Science, Springer, Vienna-New York 2005, pp. 45-56.
Conference Proceedings:
- Wöckl, Jürgen. 2007. Interacting Advertising and Production Strategies – A Model Approach on Customers’ Communication Networks. In AESCS 07, Hrsg. Takao Terano, 222-231. Tokyo, Japan: Agent-Based Social Systems / Sciences.
- Wöckl, Jürgen. 2007. Modelling Advertising and Production Strategies using Cellular Automata. In Proceedings of the 6th EUROSIM Congress on Modelling and Simulation, Hrsg. Borut Zupancic, RIhard Karba, Saso Blazic, 201-201. Ljubljana, Slovenia: ARGESIM / ASIM – Verlag.
- Wöckl, Jürgen, Taudes, Alfred. 2006. A Hybrid Approach to Modelling Advertising Effects – An Application to Optimal Lying in Software Business. In The First World Congress on Social Simulation, vol. 1, Hrsg. Takao Terano, 175-182. Kyoto, Japan.
- Schuster, U., Wöckl, J.. 2004. Optimal defense strategies under varying consumer distributional patterns and market maturity. AMS Annual Conference, vol. XXVII, pp. 140-144.
- Wöckl, J., Schuster, U.. 2004. Derivation of stationary optimal defensive strategies using a continuous market model. AMS Annual Conference, vol. XXVII, pp. 305-311.
---


{% extends base_template_path %} {% load i18n %} {% block content %}
{% trans "We have sent an e-mail to you for verification." %}
{% trans "Follow the link provided to finalize the signup process." %}
{% trans "Please contact us if you do not receive it within a few minutes." %}


Services and service endpoints can specify the request deserializer to use when the service endpoint accesses the body of the request. Note that if the body is not read by the application code then the deserializer is not called.
The setting on the service is the default for all endpoints that do not specify a deserializer. If the service does not specify a deserializer then Json is the default.
The deserializer is specified as a class type to use. This class type must implement the IRequestDeserializer interface.
If the service endpoint method reads the body of the request multiple times then the body of the request will only be deserialized once.
The standard libraries already contain some implementations of IRequestDeserializer that you can take advantage of in your application, but this interface is also straightforward to implement. These classes are in the OwinFramework.Pages.Restful.Serializers namespace.


Sponsors
We're proud to have many sponsors from the tech world supporting education and student development through HackRice. We'd like to thank all our sponsors for their generous support. If you would like to sponsor us, please email {{ officers['Technical Chair']['name'] }}.


THE MASK A film review by Ben Hoffman Copyright 1994 Ben Hoffman
The biggest thing in movie making these last few years has been the advent of fantastic special effects. Leading the pack is ILM, Industrial Light & Magic, which has given us JURASSIC PARK, DEATH BECOMES HER, WHO FRAMED ROGER RABBIT, ET: THE EXTRATERRESTRIAL, the "Indiana Jones" series, the "Star Wars" trilogy, and on to FORREST GUMP. In THE MASK they live up to their reputation as the best.
Here the wearer of the mask has all the outlandish movements we are accustomed to seeing in cartoons. The character spins like a top, whirls into the air and away, has eyes that pop way out, a tongue about a yard long, a heart that jumps out several yards and pumps away.
But while special effects are great the movie also needs a story and THE MASK provides that along with some great comedy by Jim Carrey. Stanley Ipkiss (Carrey) is a timid bank clerk. Into the bank (with thunder and music turned way up) enters Tina (Cameron Diaz in her first film): tall, blonde and with a body made in heaven. While making advances on the stunned Ipkiss, the camera in her purse is taking pictures of the vault.
When, through a series of circumstances, Ipkiss finds a mask that has been in a treasure chest under sea for many years, he puts it on his face as a gag and instantly changes into a man of action, a super hero. Bullets cannot stop him. He whirls, he dodges, he is invincible but always in a highly original and humorous way.
Very funny dialogue aids the film so that Carrey's broad comedic style here and the odd story of the magical mask all result in a hilarious and different kind of movie. While the film could use about 15 minutes of editing, it is one of the funniest to come along in a great while.
Directed by Charles Russell.
3.5 bytes 4 Bytes = Absolutely must see. 3 Bytes = Too good to be missed. 2 Bytes = So so. 1 Byte = Save your money.
.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Load Results
-
Click on the 'Load' button on the Results Screen.
-
When the Load Dialog appears, navigate to the file to be opened then click 'Open'.
Note: The default load location can be changed in the options. Click here for details. -
The 'Results Screen' will open after the file has been loaded.
Click here to see details on the Results Screen.


Database configuration settings
If a database is created successfully with DB2_COMPATIBILITY_VECTOR=ORA , you should see the database configuration settings reflecting the status of the compatibility features.
The right pane shows that the database configuration parameters related to database compatibility are all set to ON and they are:
- date_compat indicates whether the DATE compatibility are applied to the connected database.
- number_compat indicates whether the NUMBER compatibility are applied to the connected database.
- varchar2_compat indicates whether the VARCHAR2 compatibility are applied to the connected database.


Highest Number: {{ appState.actorData.countries.highCount }}
Most Frequent: {{ appState.actorData.countries.highcountry }}
Highest Frequency: {{ appState.actorData.motives.highCount }}
Most Frequent: {{ appState.actorData.motives.highmotive }}
Highest Frequency: {{ appState.actorData.varieties.highCount }}
Most Frequent: {{ appState.actorData.varieties.highvariety }}
Highest Frequency: {{ appState.actorData.highCount }}
Most Frequent: {{ appState.actorData.highType }}
| Country | # |
|---|---|
| {{ data }} | {{ appState.actorData.countries.count[$index] }} |
| Motive | # |
|---|---|
| {{ data }} | {{ appState.actorData.motives.count[$index] }} |
| Variety | # |
|---|---|
| {{ data }} | {{ appState.actorData.varieties.count[$index] }} |


Goals
This week, we introduce the most important and widely used model of computation, the Turing machine, and start to address the big question of what can and cannot be computed by any machine with a finite description.
The main goals for Week 9 are to:
- Understand what cannot be computed by a finite automaton and why.
- Use and understand Turing Machines as a model of computing.
- Study a definition of computability.
- Explore the powers and limitations of Turing Machines.
- Understand why some numbers are uncomputable, and what this means.
- Learn different variations on Turing Machines and how they can be transformed.
Schedule
| Day | “Monday” Cohort | “Tuesday” Cohort | “Wednesday” Cohort | “Thursday” Cohort | “Friday” Cohort |
|---|---|---|---|---|---|
| Wed 20 Oct | Preparation | (Week 8) | (Week 8) | (Week 8) | (Week 8) |
| Thurs 21 Oct | Preparation | Preparation | (Week 8) | (Week 8) | (Week 8) |
| Fri 22 Oct | Preparation | Preparation | Preparation | (Week 8) | (Week 8) |
| Sat 23 Oct | Prep Cohort Meeting | Preparation | Preparation | Preparation | (Week 8) |
| Sun 24 Oct | Revision | Prep Cohort Meeting | Preparation | Preparation | Preparation |
| Mon 25 Oct | Assessed Meeting | Revision | Prep Cohort Meeting | Preparation | Preparation |
| Tues 26 Oct | Writeup Due | Assessed Meeting | Revision | Prep Cohort Meeting | Preparation |
| Wed 27 Oct | (Week 10) | Writeup Due | Assessed Meeting | Revision | Prep Cohort Meeting |
| Thurs 28 Oct | (Week 10) | (Week 10) | Writeup Due | Assessed Meeting | Revision |
| Fri 29 Oct | (Week 10) | (Week 10) | (Week 10) | Writeup Due | Assessed Meeting |
| Sat 30 Oct | (Week 10) | (Week 10) | (Week 10) | (Week 10) | Writeup Due |
Cohort Problems
These are the problems you should discuss in your Cohort Meeting, and everyone in your cohort should be prepared to present and discuss solutions to at the Assessed Cohort Meeting:
The problems are posted here and we think its a good idea to look at them early, but you’re not expected to be able to solve them until after doing the readings and watching the videos below.
There is no programming portion for this week.
Peer Evaluation
Your second peer evalution is due with your week 9 writeup. Please complete it following these instructions: Peer Eval.
Reading
This week we discuss the material contained in Chapter 7: Loops and Infinity.
Turing Machines and other similar models of computing are taught in many different ways in many different places. In addition to the course materials, you’ll find plenty of other presentations of this material available on youtube, other textbooks, lecture slides from other universities, blog posts, etc. Please be advised that there are many subtly different presentations of Turing machines, and so what you see elsewhere may differ from what we covered, but the key ideas are universal and should be the same in any good presentation. Typically minor changes are made to the model either for convenience of the context, or so real-world running times are more similar to the running time of the model (more on this in future weeks).
You can read Turing’s paper here: Alan M. Turing, On Computable Numbers, with an Application to the Entscheidungsproblem. 1936.
Videos
You can play all the videos using this playlist, but don’t forget to take breaks: Week 9 Playlist (note that in previous semesters this content was covered in week 8).
Some videos are edited from these cs3102 classes (we don’t generally recommend watching the unedited versions, but they are available if you want to):
-
(Fall 2019) Class 13: Machines: Full Video, Slides
-
(Fall 2019) Class 14: Computability: Full Video, Slides
Applications of Finite State Automata (6:27)
Warm-Up: Life on Mars (2:16)
Limitations of Finite Automata (6:40)
Turing Machines (5:37)
Turing Machine Example (17:59)
Turing Machine Definition (8:31)
What was Turing’s Model Modeling? (14:08)
Busy Beavers (5:12)
On Uncomputable Numbers (8:13)


| Gujarat Medical Gas |
| 13/2 Arunesh society, Bhaktinagar road, Leelanagar, | ................ | |
| Bapunagar N.h.No-8, Bapunagar, |
| Ahmedabad, Gujarat 380024 |
| . |
| . |
| 93777 58335 |
| . |
|
|
|
|
| Laxmi Gas Company |
| 4/25 Khatodara Colony Opp Empire State Building, | ................ | |
| Ring Rd, near Udhana Darwaja, Aman Nagar, |
| Surat, Gujarat 395002 |
| . |
| . |
| 93747 06543 |
| . |
|
|
|
|


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Projects
-
Personal website
The site you're currently on!
Built using sass styles and handlebars templates compiled using gulp.
Hosted on github here. -
Anniversary Counter
A web app that displays a countdown to my next anniversary with my girlfriend.
Utilizes date-fns to calculate time. Hosted on github here. -
Initiative
Mobile friendly initiative tracker for D&D 5e
Prograssive web app built using Vue.js. Hosted on github here. -
Restaurant Reviews
Restaurant review website in the form of a progressive web app.
Created as the final project for the mobile web specialist nanodegree.
Source hosted on github here


Form-Data
A module to create readable "multipart/form-data"
streams. Can be used to submit forms and file uploads to other web applications.
The API of this module is inspired by the XMLHttpRequest-2 FormData Interface.
Install
npm install form-data
Usage
In this example we are constructing a form with 3 fields that contain a string, a buffer and a file stream.
var FormData = require('form-data');
var fs = require('fs');
var form = new FormData();
form.append('my_field', 'my value');
form.append('my_buffer', new Buffer(10));
form.append('my_file', fs.createReadStream('/foo/bar.jpg'));
Also you can use http-response stream:
var FormData = require('form-data');
var http = require('http');
var form = new FormData();
http.request('http://nodejs.org/images/logo.png', function(response) {
form.append('my_field', 'my value');
form.append('my_buffer', new Buffer(10));
form.append('my_logo', response);
});
Or @mikeal's request stream:
var FormData = require('form-data');
var request = require('request');
var form = new FormData();
form.append('my_field', 'my value');
form.append('my_buffer', new Buffer(10));
form.append('my_logo', request('http://nodejs.org/images/logo.png'));
In order to submit this form to a web application, call submit(url, [callback])
method:
form.submit('http://example.org/', function(err, res) {
// res – response object (http.IncomingMessage) //
res.resume(); // for node-0.10.x
});
For more advanced request manipulations submit()
method returns http.ClientRequest
object, or you can choose from one of the alternative submission methods.
Alternative submission methods
You can use node's http client interface:
var http = require('http');
var request = http.request({
method: 'post',
host: 'example.org',
path: '/upload',
headers: form.getHeaders()
});
form.pipe(request);
request.on('response', function(res) {
console.log(res.statusCode);
});
Or if you would prefer the 'Content-Length'
header to be set for you:
form.submit('example.org/upload', function(err, res) {
console.log(res.statusCode);
});
To use custom headers and pre-known length in parts:
var CRLF = '\r\n';
var form = new FormData();
var options = {
header: CRLF + '--' + form.getBoundary() + CRLF + 'X-Custom-Header: 123' + CRLF + CRLF,
knownLength: 1
};
form.append('my_buffer', buffer, options);
form.submit('http://example.com/', function(err, res) {
if (err) throw err;
console.log('Done');
});
Form-Data can recognize and fetch all the required information from common types of streams (fs.readStream
, http.response
and mikeal's request
), for some other types of streams you'd need to provide "file"-related information manually:
someModule.stream(function(err, stdout, stderr) {
if (err) throw err;
var form = new FormData();
form.append('file', stdout, {
filename: 'unicycle.jpg',
contentType: 'image/jpg',
knownLength: 19806
});
form.submit('http://example.com/', function(err, res) {
if (err) throw err;
console.log('Done');
});
});
For edge cases, like POST request to URL with query string or to pass HTTP auth credentials, object can be passed to form.submit()
as first parameter:
form.submit({
host: 'example.com',
path: '/probably.php?extra=params',
auth: 'username:password'
}, function(err, res) {
console.log(res.statusCode);
});
In case you need to also send custom HTTP headers with the POST request, you can use the headers
key in first parameter of form.submit()
:
form.submit({
host: 'example.com',
path: '/surelynot.php',
headers: {'x-test-header': 'test-header-value'}
}, function(err, res) {
console.log(res.statusCode);
});
Notes
getLengthSync()
method DOESN'T calculate length for streams, useknownLength
options as workaround.- If it feels like FormData hangs after submit and you're on
node-0.10
, please check Compatibility with Older Node Versions
TODO
- Add new streams (0.10) support and try really hard not to break it for 0.8.x.
License
Form-Data is licensed under the MIT license.


{% macro displayPitchList(category) %} {% for pitch in category %}
Give your feedback
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{{comment.comment_content}}


Communal Coffee shop atmosphere.
Shared storage & wifi.
Choose your workstation.
Choose an assigned desk.
Leave your belongings.
Built in desk storage.

Bring your own storage.
the most storage option.
all information, pictures & design c endeav-or incorporated


{% extends 'pages/base.html' %} {% block title %}
Unauthorized: You have not been added to the HuBMAP Group on Globus. Request access here.


Logo Designs
The fake brands of the real High Fructose Zombie comic
For our comic book, High Fructose Zombies, we wanted to to bring the comic to life. Part of that process was creating the logos for the evil Yumzy Corporation, as well as its umbrella owner, the Stalk Corporation.
Yumzy - Process
The first corporate villain or entity we meet in HFZ is the Yumzy Corporation - a twisted that owns Yumzyland, the theme park where the sugarpocalypse begins. I wanted to create a logo that had a flourish of sweetness, but retained a corporate menace to it. I eventually landed on combining a custom Y shape with Avenir for it’s sharp corporate edges.
Logo in Use
The logo was used within the pages and for advertisements, merchandise and giveaways, all of which helped expand the world of Yumzyland.
Stalk - Process
In the last few pages of Volume 1, we discover that even the head of Yumzy Corp is not the brains of the zombie-making operation, but a pawn of the even worse Stalk Corporation. We had to show that the brand of the Stalk Corporation had their hands in many honeypots, including biochemical weapons and the like. What you see is the result of those explorations and would eventually make their way into Vol. 2 of High Fructose Zombies.


{% extends "pages/hmh/base.html" %} {% load staticfiles %} {% block nav_video_1 %} active{% endblock nav_video_1 %} {% block nav_video_2 %}{% endblock nav_video_2 %} {% block nav_video_3 %}{% endblock nav_video_3 %} {% block link_video_2 %}{% endblock link_video_2 %} {% block link_video_3 %}{% endblock link_video_3 %} {% block title %}Are you Experiencing The Loss of Your Pet?{% endblock title %} {% block lead %}Get The Support You Need Now{% endblock lead %} {% block video %} {% endblock video %} {% block about %}
We all need someone to walk beside us and help us not let the lows get too low.
But most people don’t understand the feelings of loss you are having and do not know how to help you heal that pain in your heart.
Take a few minutes for yourself right now and join me in this powerful session to explain how you can feel released from the pain you are feeling. The video is FREE and will help you begin the healing journey so you feel peace, joy, and freedom again.
Please fill out the information below to join us for an informational webinar


Keeping my head straight around how to use functions as well as flow in the code is a bit of task, as such I figured I would reiterate how to declare functions in both Javascript and Ruby. Well, mainly in Javascript.
Defining a method in Ruby
def a_method # do something return something end yayz = a_method
Boom. Done. And the last line calls the method and assigns it to a variable.
Defining a function in JS, as a function declaration
function aDeclaredFunction { //do something return something; } var yayz = aDeclaredFunction;
Okay...easy, right? Hold tight...
var aFunctionExpression = function { //do something return something; } var yayz = aFunctionExpression
Say what? Well, it's called a function expression. It allows you to assign an anonymous function to a variable, and that function gets called whenever that variable is used. (You can also name a function expression, but that's less common.)
And this is where the fun part starts. If you use a function declaration (first example), it means that the function is moved to the top of the metaphysical code flow. As such, you can call a function before you declare it.
var yayz = aDeclaredFunction; function aDeclaredFunction { //do something return something; }
And the last way to make a function in JS is to use a function constructor. Since functions are objects in JS, they have a constructor.
var aConstructedFunction = new Function() { // do something return something } var yayz = aConstructedFunction;
I said that this example was the last way to declare a function in JS...well, there is one more way, except things get all kind of weird because you can both express the function and the immediately invoke it.
(function() { // do something return something })();
Woah.
Some fun facts about functions for you...


You have 3 Notification
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You have 4 Mails
Hello, this is an example msg
Lorem ipsum dolor sit amet, consectetur
Some text in the Modal..


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Before Change
(tuple): tuple with 4 dataframes
whole dataframe, train part, valid part and infer part
df_train = merge_multiple_fold_csv(fold_name="train", paths=in_csv_train)
df_valid = merge_multiple_fold_csv(fold_name="valid", paths=in_csv_valid)
df_infer = merge_multiple_fold_csv(fold_name="infer", paths=in_csv_infer)
if args_are_not_none(tag2class, tag_column, class_column):
df_train = map_dataframe(df_train, tag_column, class_column, tag2class)
df_valid = map_dataframe(df_valid, tag_column, class_column, tag2class)
df_infer = map_dataframe(df_infer, tag_column, class_column, tag2class)
result_dataframe = df_train. \
append(df_valid, ignore_index=True). \
append(df_infer, ignore_index=True)
return result_dataframe, df_train, df_valid, df_infer
def read_csv_data(
After Change
result_df = None
fold_dfs = {}
for fold_df, fold_name in zip(
(in_csv_train, in_csv_valid, in_csv_infer),
("train", "valid", "infer")
):
if fold_df is not None:
fold_df = merge_multiple_fold_csv(
fold_name=fold_name, paths=fold_df
)
if args_are_not_none(tag2class, tag_column, class_column):
fold_df = map_dataframe(
fold_df, tag_column, class_column, tag2class
)
fold_dfs[fold_name] = fold_df
result_df = fold_df \
if result_df is None \
else result_df.append(fold_df, ignore_index=True)
output = (
result_df,
fold_dfs.get("train", None),
fold_dfs.get("valid", None),


The night view of Luza square in Dubrovnik. The great picture is released by Juan Pablo de Miguel, and used in this project with a special permission from the author. All rights reserved.


If you are getting an error such as below one, you should use a host
instead.
Error: Access to script at '...' from origin 'null' has been blocked by CORS
policy: Cross origin requests are only supported for protocol schemes: http,
data, chrome, chrome-extension, chrome-untrusted, https.
How to create a host by yourself using npm:
1. If you do not have node.js, install node.js.
2. Just in case, update your npm, npx, nodejs and everything related to
it.
3. If you do not have http-server module, install it by doing:
$ npm i -g http-server
4. If you do have http-server module, type the command:
$ npx http-server -c-1
5. Open your web browser and go to localhost:8080. Done!
Read wiki at https://github.com/CrackThrough/ADOFAI-WebModule/wiki/Welcome-to-the-wiki!


| Interface | Description |
|---|---|
| UtopiaMessage |
General interface for all utopia Messages -- minimum methods they must provide
Also location for general information about the message format
LIst of used message IDs
static final int STIMULUSEVENT =(int)'E';
static final int PREDICTEDTARGETPROB=(int)'P';
static final int MODECHANGE =(int)'M';
static final int RESET =(int)'R';
static final int NEWTARGET =(int)'N';
static final int HEARTBEAT =(int)'H';
static final int SIGNALQUALITY =(int)'Q';
static final int LOG =(int)'L';
static final int SELECTION =(int)'S';
static final int TICKTOCK =(int)'T';
static final int TIMESTAMP2SAMPLE =(int)'A';
static final int PREDICTEDTARGETDIST=(int)'D';
static final int SUBSCRIBE =(int)'B';
|
| Class | Description |
|---|---|
| Heartbeat |
the HEARTBEAT utopia message class
|
| Log |
the MODECHANGE utopia message class, which has a time-stamp and a mode-string.
|
| ModeChange |
the MODECHANGE utopia message class, which has a time-stamp and a mode-string.
|
| NewTarget |
The NEWTARGET utopia message class
|
| PredictedTargetProb |
the PREDICTEDTARGETPROB utopia message class, which has a predicted target and an estimed error rate
|
| RawMessage |
Abstract meta class and factory class for generic Utopia Messages
converting to and from byte-streams, to RawMessage or UtopiaMessage child classes
|
| Reset |
the RESET utopia class
|
| Selection |
The NEWTARGET utopia message class
|
| SignalQuality |
The SIGNALQUALITY utopia message class, which sends an [0-1] signal quality measure for each connected electrode.
|
| StimulusEvent |
the STIMULUSEVENT utopia message, which gives the stimulus state for a set of currently active stimulus-object identifiers.
|
| Subscribe |
The SIGNALQUALITY utopia message class, which sends an [0-1] signal quality measure for each connected electrode.
|
| TickTock |
the TICKTOC utopia message class, used for clock alignment
|
| Timestamp2Sample |
the TICKTOC utopia message class, used for clock alignment
|


Hello, my name is Andrei and I am from Republic of Moldova. I came in to the UK in 2016 and in 2017 I started college here at North Hertfordshire College. My first course was Functional Skills ESSOL Entry 1 after one year I jumped string to IT entry 3 course. At the moment I am an IT student level 3 year 1. I am passionated about technology, however I am focused more on software development.
My passion for computer started when I was 12 years old when I have got my first computer.
At the begging of course I started just to play on it but then I have got bored and I wanted to do more.
I was curious how the websites were created and after a lot of the researching day’s
I discovered HTML and CSS.
I didn’t understand much at that time, however, I was very curious and when I was 15 I created
my first webpage for my class mates, it was a very simple webpage but it had a chat in there
where we were texting all tighter, it was fun.
Then I wanted more and when I come in to the UK and I considered a carrier in IT I started to
coccus more on learning about programming and websites. I have done some projects,
and then I
have decided to learn about software development and to learn a programming language so I
started with “Swift” it is a language used by apple developers for iOS/MacOS/WatchOS/TVOS apps.
I started my own project that I will finish soon (about the app later). I am more and more
attracted about programming and writing code.
However, long ago I didn’t even considered a carrier in IT because I was focused on sport,
and I
was playing football and I spent all my time for training.


FACE/OFF A film review by James Berardinelli Copyright 1997 James Berardinelli
RATING (0 TO 10): 7.5 Alternative Scale: *** out of ****
United States, 1997 U.S. Release Date: 6/27/97 (wide) Running Length: 2:20 MPAA Classification: R (Violence, profanity) Theatrical Aspect Ratio: 2.35:1
Cast: John Travolta, Nicolas Cage, Joan Allen, Gina Gershon, Alessandro Nivola, Dominique Swain, Nick Cassavetes, Harve Presnell, Colm Feore, Margaret Cho Director: John Woo Producers: David Permut, Barrie M. Osborne, Terence Chang, and Christopher Godsick Screenplay: Mike Werb & Michael Colleary Cinematography: Oliver Wood Music: John Powell U.S. Distributor: Paramount Pictures
FACE/OFF, the third English-language feature from acclaimed Hong Kong director John Woo, isn't the best movie of the summer, but it certainly features some of the best action. Woo, who is known and appreciated for his unique stylistic approach to violence and bloodshed, creates a kinetic ballet of bullets and explosions that drives the adrenaline level through the roof. There are problems with this film, some of which are quite obvious, but the end result is much like Woo's 1996 effort, BROKEN ARROW -- as long as you don't think too much, the action maelstrom will suck you into its vortex and keep you spinning for roughly two hours.
To Woo's credit, he doesn't stick strictly to action. FACE/OFF is only in overdrive for about two-thirds of its running length. The rest of the movie is devoted to such mundane tasks and plot exposition, character and relationship development, and ruminations on philosophical issues like identity. While there's very little of the latter (certainly not enough to turn off viewers who don't like their action leavened with anything intellectual), there is enough to give FACE/OFF an interesting subtext. How much of who we are is determined by our physical appearance? And, if we're given the face of another, how like that person are we likely to become? These issues aren't explored too deeply, but, to Woo's credit (and to that of the screenplay, by Mike Werb & Michael Colleary), they are addressed.
Such weighty questions are posed because the two main characters swap faces and identities.  Six years ago, Troy's attempt to kill Archer went wrong, and Archer's young son was killed. Since then, a thirst for revenge has driven the FBI agent to pursue Troy with a single-minded relentlessness that has alienated both his wife (Joan Allen) and his teenage daughter (Dominique Swain). When the latest confrontation between the two leaves the criminal in a coma, Archer is forced to undergo a face transplant with Troy's features so that he can go undercover in a prison, interact with Troy's paranoid brother, Pollux (Alessandro Nivola), and learn the location of a bomb that is ticking away somewhere in downtown L.A. But, while Archer is masquerading as his arch-enemy, the real Troy regains consciousness and hijacks Archer's face.
The biggest hurdle to overcome while watching FACE/OFF is suspending disbelief. After all, the scenario that enables Troy and Archer to swap identities is preposterous. No matter how desperately Woo tries to make the procedure seem logically and medically feasible, it's all a little too much to swallow. In fact, a better strategy might have been to be as vague as possible about the details (such an approach was used effectively in 1992's PRELUDE TO A KISS). Rather than enhancing credibility, specifics damage it. Regardless, appreciating the movie as anything more than a series of flashes and bangs demands that the viewer accept, if not believe, that Troy and Archer can exchange features without showing any lingering signs of surgery or physical trauma.
There's almost too much action in FACE/OFF. After a while, no matter how much flair Woo invests in the project, the intensity starts to wear off and things become repetitive. At one-hundred forty minutes, the movie is probably about a half-hour too long. That said, however, there's a great deal of difference between the kind of action served up in FACE/OFF and what's offered by dozens of inferior features. The opening sequence is a perfect example. Woo cranks things up to a fevered pitch, choreographing everything for maximum visceral impact.  FACE/OFF has a helluva first reel. Then, later in the film, there's an unforgettable sequence that juxtaposes a bloodbath with Judy Garland's rendition of "Somewhere Over the Rainbow."
Both John Travolta and Nicolas Cage seem to be having a lot of fun. This is Travolta's second outing with Woo (following BROKEN ARROW), and he appears perfectly at home. Cage, who's in the midst of an action run that started with last year's THE ROCK and continued in the recently- released CON AIR, enjoys the opportunity to really let go, although he never completely discards subtlety in favor of passion and energy. And, since both actors have to play two wildly-different characters, there's more acting skill demanded for FACE/OFF than one might initially suppose. The eclectic supporting cast, which includes Joan Allen (THE CRUCIBLE) as Archer's wife, Gina Gershon (BOUND) as Troy's old girlfriend, Nick Cassavetes as the delightfully nasty Dietrich, and Colm Feore (32 SHORT FILMS ABOUT GLENN GOULD) as Dr. Walsh, gives Cage and Travolta a group of diverse individuals to play off of.
FACE/OFF is primarily for hard-core action junkies and those who appreciate Woo's inimitable style. Like the director's other two Western films (HARD TARGET and BROKEN ARROW), this is a flawed and occasionally ridiculous piece of work, but there's enough here to hold just about anyone's interest, and it's almost always great fun. The movie is brash, loud, and far from the intellectual cutting-edge, but, on those occasions when FACE/OFF gets everything right, it's capable of moments of rare cinematic perfection. That alone makes it worth the price of admission.
- James Berardinelli e-mail<EMAIL_ADDRESS>ReelViews web site: http://www.cybernex.net/~berardin
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


The context menu is keyboard accessible.
Press Shift+F10 or the Applications key to open the context menu on the edit field. Press the Up and Down Arrow keys to move focus between the menu options. Press the Left and Right Arrow keys to open or close submenus. Press any letter or number to jump to a menu item starting with that character or digit. Press Enter to activate a menu option. Press Escape to close the currently open menu. Press Tab to close the menu and all submenus. Mouse users can right click on the edit field to open the menu as usual. Mouse users can cancel and close the menu by clicking anywhere else on the page. On a touch screen, touch the edit field and hold for about 2.5 seconds then release to open the menu, tap a menu item to activate it, or tap anywhere else on the page to cancel and close the menu.


Video: Eden Hazard makes exciting claim about Frank Lampard’s start as Chelsea manager
by Magnus EriksenReal Madrid star Eden Hazard has made the exciting claim that he thinks Frank Lampard has already shown he can be one of the best managers in the world after his fast start at Chelsea.
The former Blues midfielder took over from Maurizio Sarri this summer and has made a fine impression so far, with his crop of young players looking the real deal under his guidance.
Hazard left Chelsea for Real Madrid before getting the chance to work under Lampard, but it’s clear he’s impressed with what he’s seen from his old club this season.
CFC fans will no doubt be pleased to hear such strong praise from a world class player who’s worked under a lot of the top managers in the world in his career.


On Being a Hub: A State-level Quantitative Analysis of Gestational Surrogacy in the USA
Regression 1 | Regression 2 | Regression 3 | Regression 4 | Regression 5 |
All regressions together and size | Size (GCC) all, Percentage % (sectors) and scores | Size (GCC) all and scores | Short specification | Long specification


Joshua.RandomFact()🥚🐇
Joshua.Interests() : "Coding", "Creative Writing"
Joshua.Root() : "South Carolina"
Joshua.Major() : "Computer Science"
Joshua.Graduation() : 2023
About
I am currently a sophomore majoring in Computer Science at Claflin University, SC. My interest in computing is borne out of the desire to be a creator of my interests, which is my artistic side, as well as the desire to satisfy and grow problem solving and analytical skills.
I have a primary interest in growing my full stack dev capabilities while my secondary and long term interests are Cyber Security and Artificial Intelligence. and I am open to any opportunity that will grow my skills and ultimately contribute in meaningful contributions to communities that I find myself in.
Projects
A web application built on Django to help students share and keep track of opportunities. The application also helps instructors post opportunities that students can see and apply to.
A web application built on flask that gets twitter data and uses NLP to determine sentiments. The processed sentimets are displayed using Dash framework as positive, negative and neutral sentiments
This is a python based voice assistant that utilizes Google speech synthesis on an iOS to read trending hashtags on twitter, top trending tweets on twitter and allow the user to post tweets vocally.
A bot that lives in GroupMe that students can use to tell weather that ranges the next five days and sends prompts if rain is anticipated to fall or temperature falls below a certain level for the coming day.
Relevant Experience
Google Software Product Sprint
February 15 '21- Current
Apprenticeship
An 11-week virtual program to build a software project in Java with a small group of peers and with the guidance of a Google engineer.
CodePath Android University
October - December 2020
Android dev
An 8 week program for android app development using Java. I created a Netflix, Twitter and an Instagram clone apps.
Careers Pathway Initiative
Summer 2020
Research intern
I created a web application to help students and instructors manage, share, and keep track of applications. I then conducted User Interface, User Design, and Security research on the web application to determine user preference and user needs which will be used to guide future developments of the web application.
Claflin University
2020 - current
Tutor
I tutor mathematics and Computer Science courses - Introduction to Java.
National Society of Black Engineers
2020 - current
Volunteer
I am responsible for budgeting and seeking funds for the society
Skills
Languages
HTML
CSS
Python
Java
SQL
Javascript
Tools
Android Studio
Git
Heroku
Postgress
Django
Flask
Selenium
Dash
Google Firebase
Azure
Sentiment Analysis
Connect?


|
QuantLib: a free/open-source library for quantitative finance
Fully annotated sources - version 1.30
|
Constrained optimization problem. More...
#include <ql/math/optimization/problem.hpp>
Public Member Functions | |
| Problem (CostFunction &costFunction, Constraint &constraint, Array initialValue=Array()) | |
| default constructor More... | |
| void | reset () |
| Real | value (const Array &x) |
| call cost function computation and increment evaluation counter More... | |
| Array | values (const Array &x) |
| call cost values computation and increment evaluation counter More... | |
| void | gradient (Array &grad_f, const Array &x) |
| call cost function gradient computation and increment More... | |
| Real | valueAndGradient (Array &grad_f, const Array &x) |
| call cost function computation and it gradient More... | |
| Constraint & | constraint () const |
| Constraint. More... | |
| CostFunction & | costFunction () const |
| Cost function. More... | |
| void | setCurrentValue (const Array ¤tValue) |
| const Array & | currentValue () const |
| current value of the local minimum More... | |
| void | setFunctionValue (Real functionValue) |
| Real | functionValue () const |
| value of cost function More... | |
| void | setGradientNormValue (Real squaredNorm) |
| Real | gradientNormValue () const |
| value of cost function gradient norm More... | |
| Integer | functionEvaluation () const |
| number of evaluation of cost function More... | |
| Integer | gradientEvaluation () const |
| number of evaluation of cost function gradient More... | |
Protected Attributes | |
| CostFunction & | costFunction_ |
| Unconstrained cost function. More... | |
| Constraint & | constraint_ |
| Constraint. More... | |
| Array | currentValue_ |
| current value of the local minimum More... | |
| Real | functionValue_ |
| function and gradient norm values at the currentValue_ (i.e. the last step) More... | |
| Real | squaredNorm_ |
| Integer | functionEvaluation_ |
| number of evaluation of cost function and its gradient More... | |
| Integer | gradientEvaluation_ |
Constrained optimization problem.
Definition at line 42 of file problem.hpp.
| Problem | ( | CostFunction & | costFunction, |
| Constraint & | constraint, | ||
| Array | initialValue = Array() |
||
| ) |
default constructor
Definition at line 45 of file problem.hpp.
| void reset | ( | ) |
Definition at line 139 of file problem.hpp.
call cost function computation and increment evaluation counter
Definition at line 116 of file problem.hpp.
call cost values computation and increment evaluation counter
Definition at line 121 of file problem.hpp.
call cost function gradient computation and increment
Definition at line 126 of file problem.hpp.
call cost function computation and it gradient
Definition at line 132 of file problem.hpp.
| Constraint & constraint | ( | ) | const |
| CostFunction & costFunction | ( | ) | const |
Cost function.
Definition at line 74 of file problem.hpp.
| void setCurrentValue | ( | const Array & | currentValue | ) |
Definition at line 76 of file problem.hpp.
| const Array & currentValue | ( | ) | const |
current value of the local minimum
Definition at line 81 of file problem.hpp.
| void setFunctionValue | ( | Real | functionValue | ) |
Definition at line 83 of file problem.hpp.
| Real functionValue | ( | ) | const |
value of cost function
Definition at line 88 of file problem.hpp.
| void setGradientNormValue | ( | Real | squaredNorm | ) |
| Real gradientNormValue | ( | ) | const |
value of cost function gradient norm
Definition at line 94 of file problem.hpp.
| Integer functionEvaluation | ( | ) | const |
number of evaluation of cost function
Definition at line 97 of file problem.hpp.
| Integer gradientEvaluation | ( | ) | const |
number of evaluation of cost function gradient
Definition at line 100 of file problem.hpp.
|
protected |
Unconstrained cost function.
Definition at line 104 of file problem.hpp.
|
protected |
Definition at line 106 of file problem.hpp.
|
protected |
current value of the local minimum
Definition at line 108 of file problem.hpp.
|
protected |
function and gradient norm values at the currentValue_ (i.e. the last step)
Definition at line 110 of file problem.hpp.
|
protected |
Definition at line 110 of file problem.hpp.
|
protected |
number of evaluation of cost function and its gradient
Definition at line 112 of file problem.hpp.
|
protected |
Definition at line 112 of file problem.hpp.


#[http_status_text]
Status #[http_status]
This class of status code 2xx indicates that the client's request was successfully received, understood, and accepted.
The request has been fulfilled and resulted in a new resource being created. The newly created resource can be referenced by the URI(s) returned in the entity of the response, with the most specific URI for the resource given by a Location header field. The response SHOULD include an entity containing a list of resource characteristics and location(s) from which the user or user agent can choose the one most appropriate. The entity format is specified by the media type given in the Content-Type header field. The origin server MUST create the resource before returning the 201 status code. If the action cannot be carried out immediately, the server SHOULD respond with 202 (Accepted) response instead.


Sára Mikkelsen
Sára designed a project which explores the public domain archives for photos which are used in an interactive photo/ inspiration book created in iBooks.
The ibook is available for download from the Internet Archive. The images can also be seen on social media platform Instagram under the name kafka_metamorphosis. As the name suggests, this book is created around Kafka’s novella – The Metamorphosis. The book is also printed as a print-on-demand publication via Blurb.


If you encountered any issues or bugs, please open an issue on GitHub, and we will do our best to address it as soon as possible.
If you find this extension useful, please leave a review - this really helps us gain visibility and enable many more people to discover it!
This extension is - and always will be - free. Developing open source software takes time and effort - if you'd like to support my work, please consider donating. It means more than you might think! Thank you so much.


We seek to find potential vulnerabilities in the-state-of-the-art consensus mechanisms, and then propose countermeasures.
- 2023Attacking on POS Algorithm (Ongoing Work)
- 2022Attacking on POA Algorithm (WWW'23, ASIACCS'22, ICBC'22)
- 2021Attacking on BFT Algorithm (ACM DLT'22)
- 2020Weak Consensus Algorithm (INFOCOM 21, NDSS Poster 21)


flutter_plot
R. C. Howell - 2018
A pretty plotting package for Flutter apps. Sizing and autopadding isn't great right now, but tinkering with padding and fontSize will allow for you to align things well.
Example 1
This example is more complicated than typical because it's showing off the styling capability.
final List<Point> data = [
const Point(21.0, 19.0),
const Point(3.0, 7.0),
const Point(8.0, 9.0),
const Point(11.0, 14.0),
const Point(18.0, 17.0),
const Point(7.0, 8.0),
const Point(-4.0, -4.0),
const Point(6.0, 12.0),
];
new Card(
child: new Column(
children: <Widget>[
new Container(
padding: const EdgeInsets.only(top: 12.0),
child: new Text('Super Neat Plot'),
),
new Container(
child: new Plot(
height: 200.0,
data: widget.data,
gridSize: new Offset(2.0, 2.0),
style: new PlotStyle(
pointRadius: 3.0,
outlineRadius: 1.0,
primary: Colors.white,
secondary: Colors.orange,
textStyle: new TextStyle(
fontSize: 8.0,
color: Colors.blueGrey,
),
axis: Colors.blueGrey[600],
gridline: Colors.blueGrey[100],
),
padding: const EdgeInsets.fromLTRB(40.0, 12.0, 12.0, 40.0),
xTitle: 'My X Title',
yTitle: 'My Y Title',
),
),
],
),
),
Example 2
// Using the same data as before
Plot simplePlot = new Plot(
height: 200.0,
data: widget.data,
gridSize: new Offset(2.0, 2.0),
style: new PlotStyle(
primary: Colors.black,
textStyle: new TextStyle(
fontSize: 8.0,
color: Colors.blueGrey,
),
axis: Colors.blueGrey[600],
),
padding: const EdgeInsets.fromLTRB(40.0, 12.0, 12.0, 40.0),
);
How to Use
- Add as a dependency
import 'package:flutter_plot/plot.dart';
- See examples! There's not much to this package yet!
Libraries
- dart:async
- Support for asynchronous programming, with classes such as Future and Stream. [...]
- dart:collection
- Classes and utilities that supplement the collection support in dart:core. [...]
- dart:convert
- Encoders and decoders for converting between different data representations, including JSON and UTF-8. [...]
- dart:core
- Built-in types, collections, and other core functionality for every Dart program. [...]
- dart:developer
- Interact with developer tools such as the debugger and inspector. [...]
- dart:io
- File, socket, HTTP, and other I/O support for non-web applications. [...]
- dart:isolate
- Concurrent programming using isolates: independent workers that are similar to threads but don't share memory, communicating only via messages. [...]
- dart:math
- Mathematical constants and functions, plus a random number generator. [...]
- dart:typed_data
- Lists that efficiently handle fixed sized data (for example, unsigned 8 byte integers) and SIMD numeric types. [...]
- dart:ui
- Built-in types and core primitives for a Flutter application. [...]
- flutter_plot


See: Description
| Class | Description |
|---|---|
| AUDShapePreserving1YForward |
AUDShapePreserving1YForward Generates the Historical AUD Shape Preserving Funding Curve Native 1Y
Compounded Forward Rate.
|
| AUDShapePreserving1YStart |
AUDShapePreserving1YStart Generates the Historical AUD Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| AUDSmooth1YForward |
AUDSmooth1YForward Generates the Historical AUD Smoothened Funding Curve Native 1Y Compounded Forward
Rate.
|
| CADShapePreserving1YForward |
CADShapePreserving1YForward Generates the Historical CAD Shape Preserving Funding Curve Native 1Y
Compounded Forward Rate.
|
| CADShapePreserving1YStart |
CADShapePreserving1YStart Generates the Historical CAD Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| CADSmooth1YForward |
CADSmooth1YForward Generates the Historical CAD Smoothened Funding Curve Native 1Y Compounded Forward
Rate.
|
| CHFShapePreserving1YForward |
CHFShapePreserving1YForward Generates the Historical CHF Shape Preserving Funding Curve Native 1Y
Compounded Forward Rate.
|
| CHFShapePreserving1YStart |
CHFShapePreserving1YStart Generates the Historical CHF Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| CHFSmooth1YForward |
CHFSmooth1YForward Generates the Historical CHF Smoothened Funding Curve Native 1Y Compounded Forward
Rate.
|
| CZKShapePreserving1YStart |
CZKShapePreserving1YStart Generates the Historical CZK Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| DKKShapePreserving1YStart |
DKKShapePreserving1YStart Generates the Historical DKK Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| EURShapePreserving1YForward |
EURShapePreserving1YForward Generates the Historical EUR Shape Preserving Funding Curve Native 1Y
Compounded Forward Rate.
|
| EURShapePreserving1YStart |
EURShapePreserving1YStart Generates the Historical EUR Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| EURSmooth1YForward |
EURSmooth1YForward Generates the Historical EUR Smoothened Funding Curve Native 1Y Compounded Forward
Rate.
|
| GBPShapePreserving1YForward |
GBPShapePreserving1YForward Generates the Historical GBP Shape Preserving Funding Curve Native 1Y
Compounded Forward Rate.
|
| GBPShapePreserving1YStart |
GBPShapePreserving1YStart Generates the Historical GBP Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| GBPSmooth1YForward |
GBPSmooth1YForward Generates the Historical GBP Smoothened Funding Curve Native 1Y Compounded Forward
Rate.
|
| HKDShapePreserving1YStart |
HKDShapePreserving1YStart Generates the Historical HKD Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| HUFShapePreserving1YStart |
HUFShapePreserving1YStart Generates the Historical HUF Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| ILSShapePreserving1YStart |
ILSShapePreserving1YStart Generates the Historical ILS Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| JPYShapePreserving1YForward |
JPYShapePreserving1YForward Generates the Historical JPY Shape Preserving Funding Curve Native 1Y
Compounded Forward Rate.
|
| JPYShapePreserving1YStart |
JPYShapePreserving1YStart Generates the Historical JPY Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| JPYSmooth1YForward |
JPYSmooth1YForward Generates the Historical JPY Smoothened Funding Curve Native 1Y Compounded Forward
Rate.
|
| MXNShapePreserving1YStart |
MXNShapePreserving1YStart Generates the Historical MXN Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| NOKShapePreserving1YForward |
NOKShapePreserving1YForward Generates the Historical NOK Shape Preserving Funding Curve Native 1Y
Compounded Forward Rate.
|
| NOKShapePreserving1YStart |
NOKShapePreserving1YStart Generates the Historical NOK Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| NOKSmooth1YForward |
NOKSmooth1YForward Generates the Historical NOK Smoothened Funding Curve Native 1Y Compounded Forward
Rate.
|
| NZDShapePreserving1YForward |
NZDShapePreserving1YForward Generates the Historical NZD Shape Preserving Funding Curve Native 1Y
Compounded Forward Rate.
|
| NZDShapePreserving1YStart |
NZDShapePreserving1YStart Generates the Historical NZD Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| NZDSmooth1YForward |
NZDSmooth1YForward Generates the Historical NZD Smoothened Funding Curve Native 1Y Compounded Forward
Rate.
|
| PLNShapePreserving1YStart |
PLNShapePreserving1YStart Generates the Historical PLN Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| SEKShapePreserving1YForward |
SEKShapePreserving1YForward Generates the Historical SEK Shape Preserving Funding Curve Native 1Y
Compounded Forward Rate.
|
| SEKShapePreserving1YStart |
SEKShapePreserving1YStart Generates the Historical SEK Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| SEKSmooth1YForward |
SEKSmooth1YForward Generates the Historical SEK Smoothened Funding Curve Native 1Y Compounded Forward
Rate.
|
| SGDShapePreserving1YStart |
SGDShapePreserving1YStart Generates the Historical SGD Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| TRYShapePreserving1YStart |
TRYShapePreserving1YStart Generates the Historical TRY Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| USDShapePreserving1YForward |
USDShapePreserving1YForward Generates the Historical USD Shape Preserving Funding Curve Native 1Y
Compounded Forward Rate.
|
| USDShapePreserving1YStart |
USDShapePreserving1YStart Generates the Historical USD Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|
| USDSmooth1YForward |
USDSmooth1YForward Generates the Historical USD Smoothened Funding Curve Native 1Y Compounded Forward
Rate.
|
| ZARShapePreserving1YStart |
ZARShapePreserving1YStart Generates the Historical ZAR Shape Preserving Funding Curve Native Compounded
Forward Rate starting at 1Y Tenor.
|


Neymar's father speaks about his son's immediate future
He stressed that he has no plans to travel to Barcelona to re-open talks
by sport.esNeymar's father has come out to speak about the rumours which continue to link his son with a move to Barcelona after he failed to secure a move back to Camp Nou in the summer.
In a report by ESPN Brasil, Neymar Sr says that doesn't have any plans to move to Barcelona.
"I am in Brazil and I'm not going to move from here," commented Neymar's father, denying that he could soon fly to Spain to negotiate with the Catalan side once again.
What's more, he insisted that Neymar will continue at Paris Saint-Germain, where he's still sidelined with an injury: "There's no plan to travel to Barcelona."
Neymar is currently focused on his recovery from injury with the aim of returning for PSG after the international break. He was injured during the last international break playing for Brazil against Nigeria.


Struct Vector3
Represent a three component vector of double precision.
Implements
Inherited Members
Namespace: netDxf
Assembly: CADability.dll
Syntax
public struct Vector3 : IEquatable<Vector3>
Constructors
| Improve this Doc View SourceVector3(Double)
Initializes a new instance of Vector3.
Declaration
public Vector3(double value)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Double | value | X, Y, Z component. |
Vector3(Double, Double, Double)
Initializes a new instance of Vector3.
Declaration
public Vector3(double x, double y, double z)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Double | x | X component. |
| System.Double | y | Y component. |
| System.Double | z | Z component. |
Vector3(Double[])
Initializes a new instance of Vector3.
Declaration
public Vector3(double[] array)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Double[] | array | Array of three elements that represents the vector. |
Properties
| Improve this Doc View SourceIsNormalized
Gets if the vector has been normalized.
Declaration
public bool IsNormalized { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Item[Int32]
Gets or sets a vector element defined by its index.
Declaration
public double this[int index] { get; set; }
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | index | Index of the element. |
Property Value
| Type | Description |
|---|---|
| System.Double |
NaN
Represents a vector with not a number components.
Declaration
public static Vector3 NaN { get; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
UnitX
Unit X vector.
Declaration
public static Vector3 UnitX { get; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
UnitY
Unit Y vector.
Declaration
public static Vector3 UnitY { get; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
UnitZ
Unit Z vector.
Declaration
public static Vector3 UnitZ { get; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
X
Gets or sets the X component.
Declaration
public double X { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Double |
Y
Gets or sets the Y component.
Declaration
public double Y { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Double |
Z
Gets or sets the Z component.
Declaration
public double Z { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Double |
Zero
Zero vector.
Declaration
public static Vector3 Zero { get; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Methods
| Improve this Doc View SourceAdd(Vector3, Vector3)
Adds two vectors.
Declaration
public static Vector3 Add(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| Vector3 | The addition of u plus v. |
AngleBetween(Vector3, Vector3)
Obtains the angle between two vectors.
Declaration
public static double AngleBetween(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| System.Double | Angle in radians. |
AreParallel(Vector3, Vector3)
Checks if two vectors are parallel.
Declaration
public static bool AreParallel(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True if are parallel or false in any other case. |
AreParallel(Vector3, Vector3, Double)
Checks if two vectors are parallel.
Declaration
public static bool AreParallel(Vector3 u, Vector3 v, double threshold)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
| System.Double | threshold | Tolerance used. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True if are parallel or false in any other case. |
ArePerpendicular(Vector3, Vector3)
Checks if two vectors are perpendicular.
Declaration
public static bool ArePerpendicular(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True if are perpendicular or false in any other case. |
ArePerpendicular(Vector3, Vector3, Double)
Checks if two vectors are perpendicular.
Declaration
public static bool ArePerpendicular(Vector3 u, Vector3 v, double threshold)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
| System.Double | threshold | Tolerance used. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True if are perpendicular or false in any other case. |
CrossProduct(Vector3, Vector3)
Obtains the cross product of two vectors.
Declaration
public static Vector3 CrossProduct(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| Vector3 | Vector3. |
Distance(Vector3, Vector3)
Obtains the distance between two points.
Declaration
public static double Distance(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| System.Double | Distance. |
Divide(Vector3, Vector3)
Divides two vectors component by component.
Declaration
public static Vector3 Divide(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| Vector3 | The multiplication of u times v. |
Divide(Vector3, Double)
Divides a vector with an scalar.
Declaration
public static Vector3 Divide(Vector3 u, double a)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| System.Double | a | Scalar. |
Returns
| Type | Description |
|---|---|
| Vector3 | The division of u times a. |
DotProduct(Vector3, Vector3)
Obtains the dot product of two vectors.
Declaration
public static double DotProduct(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| System.Double | The dot product. |
Equals(Vector3)
Check if the components of two vectors are approximate equal.
Declaration
public bool Equals(Vector3 other)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | other | Vector3. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True if the three components are almost equal or false in any other case. |
Equals(Vector3, Vector3)
Check if the components of two vectors are approximate equal.
Declaration
public static bool Equals(Vector3 a, Vector3 b)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | a | Vector3. |
| Vector3 | b | Vector3. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True if the three components are almost equal or false in any other case. |
Equals(Vector3, Vector3, Double)
Check if the components of two vectors are approximate equal.
Declaration
public static bool Equals(Vector3 a, Vector3 b, double threshold)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | a | Vector3. |
| Vector3 | b | Vector3. |
| System.Double | threshold | Maximum tolerance. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True if the three components are almost equal or false in any other case. |
Equals(Vector3, Double)
Check if the components of two vectors are approximate equal.
Declaration
public bool Equals(Vector3 other, double threshold)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | other | Vector3. |
| System.Double | threshold | Maximum tolerance. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True if the three components are almost equal or false in any other case. |
Equals(Object)
Indicates whether this instance and a specified object are equal.
Declaration
public override bool Equals(object other)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Object | other | Another object to compare to. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True if obj and this instance are the same type and represent the same value; otherwise, false. |
Overrides
GetHashCode()
Returns the hash code for this instance.
Declaration
public override int GetHashCode()
Returns
| Type | Description |
|---|---|
| System.Int32 | A 32-bit signed integer that is the hash code for this instance. |
Overrides
IsNaN(Vector3)
Returns a value indicating if any component of the specified vector evaluates to a value that is not a number System.Double.NaN.
Declaration
public static bool IsNaN(Vector3 u)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
Returns
| Type | Description |
|---|---|
| System.Boolean | Returns true if any component of the specified vector evaluates to System.Double.NaN; otherwise, false. |
MidPoint(Vector3, Vector3)
Obtains the midpoint.
Declaration
public static Vector3 MidPoint(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| Vector3 | Vector3. |
Modulus()
Obtains the modulus of the vector.
Declaration
public double Modulus()
Returns
| Type | Description |
|---|---|
| System.Double | Vector modulus. |
Multiply(Vector3, Vector3)
Multiplies two vectors component by component.
Declaration
public static Vector3 Multiply(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| Vector3 | The multiplication of u times v. |
Multiply(Vector3, Double)
Multiplies a vector with an scalar (same as a*u, commutative property).
Declaration
public static Vector3 Multiply(Vector3 u, double a)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| System.Double | a | Scalar. |
Returns
| Type | Description |
|---|---|
| Vector3 | The multiplication of u times a. |
Multiply(Double, Vector3)
Multiplies a scalar with a vector (same as u*a, commutative property).
Declaration
public static Vector3 Multiply(double a, Vector3 u)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Double | a | Scalar. |
| Vector3 | u | Vector3. |
Returns
| Type | Description |
|---|---|
| Vector3 | The multiplication of u times a. |
Negate(Vector3)
Negates a vector.
Declaration
public static Vector3 Negate(Vector3 u)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
Returns
| Type | Description |
|---|---|
| Vector3 | The negative vector of u. |
Normalize()
Normalizes the current vector.
Declaration
public void Normalize()
Normalize(Vector3)
Normalizes the vector.
Declaration
public static Vector3 Normalize(Vector3 u)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector to normalize |
Returns
| Type | Description |
|---|---|
| Vector3 | A normalized vector. |
Round(Vector3, Int32)
Rounds the components of a vector.
Declaration
public static Vector3 Round(Vector3 u, int numDigits)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector to round. |
| System.Int32 | numDigits | Number of decimal places in the return value. |
Returns
| Type | Description |
|---|---|
| Vector3 | The rounded vector. |
SquareDistance(Vector3, Vector3)
Obtains the square distance between two points.
Declaration
public static double SquareDistance(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| System.Double | Square distance. |
Subtract(Vector3, Vector3)
Subtracts two vectors.
Declaration
public static Vector3 Subtract(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| Vector3 | The subtraction of u minus v. |
ToArray()
Returns an array that represents the vector.
Declaration
public double[] ToArray()
Returns
| Type | Description |
|---|---|
| System.Double[] | Array. |
ToString()
Obtains a string that represents the vector.
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| System.String | A string text. |
Overrides
ToString(IFormatProvider)
Obtains a string that represents the vector.
Declaration
public string ToString(IFormatProvider provider)
Parameters
| Type | Name | Description |
|---|---|---|
| System.IFormatProvider | provider | An IFormatProvider interface implementation that supplies culture-specific formatting information. |
Returns
| Type | Description |
|---|---|
| System.String | A string text. |
Operators
| Improve this Doc View SourceAddition(Vector3, Vector3)
Adds two vectors.
Declaration
public static Vector3 operator +(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| Vector3 | The addition of u plus v. |
Division(Vector3, Vector3)
Divides two vectors component by component.
Declaration
public static Vector3 operator /(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| Vector3 | The multiplication of u times v. |
Division(Vector3, Double)
Divides an scalar with a vector.
Declaration
public static Vector3 operator /(Vector3 u, double a)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| System.Double | a | Scalar. |
Returns
| Type | Description |
|---|---|
| Vector3 | The division of u times a. |
Equality(Vector3, Vector3)
Check if the components of two vectors are equal.
Declaration
public static bool operator ==(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True if the three components are equal or false in any other case. |
Inequality(Vector3, Vector3)
Check if the components of two vectors are different.
Declaration
public static bool operator !=(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True if the three components are different or false in any other case. |
Multiply(Vector3, Vector3)
Multiplies two vectors component by component.
Declaration
public static Vector3 operator *(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| Vector3 | The multiplication of u times v. |
Multiply(Vector3, Double)
Multiplies a vector with an scalar (same as a*u, commutative property).
Declaration
public static Vector3 operator *(Vector3 u, double a)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| System.Double | a | Scalar. |
Returns
| Type | Description |
|---|---|
| Vector3 | The multiplication of u times a. |
Multiply(Double, Vector3)
Multiplies a scalar with a vector (same as u*a, commutative property).
Declaration
public static Vector3 operator *(double a, Vector3 u)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Double | a | Scalar. |
| Vector3 | u | Vector3. |
Returns
| Type | Description |
|---|---|
| Vector3 | The multiplication of u times a. |
Subtraction(Vector3, Vector3)
Subtracts two vectors.
Declaration
public static Vector3 operator -(Vector3 u, Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
| Vector3 | v | Vector3. |
Returns
| Type | Description |
|---|---|
| Vector3 | The subtraction of u minus v. |
UnaryNegation(Vector3)
Negates a vector.
Declaration
public static Vector3 operator -(Vector3 u)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | u | Vector3. |
Returns
| Type | Description |
|---|---|
| Vector3 | The negative vector of u. |