July 2018 - now
Big Data Researcher, Eurecat
Aug 2014 - June 2018
PhD Student, ULB and UPC
June 2014 - July 2014
Software Designer, RBS India Development Center
Nov 2007 - June 2014
Assistant Consultant, Tata Consultancy Services (TCS)
Contact
rohit4phy AT gmail Dot com
CV
My research focuses on Graph Data stream mining. I work on developing algorithms for efficient graph stream processing which has application like Influence Maximization for viral marketing in social data stream. As part of my PhD, I have worked on supporting distributed graph stream processing on in-memory distributed graph processing systems like GraphX or Giraph. Currently, I am working on NoSQL systems and how to handle massive mobility data on NoSQL systesm.
Conference
2SCENT: An Efficient Algorithm for Enumerating All Simple Temporal Cycles. Rohit Kumar and Toon Calder. Proceedings of the VLDB Endowment VLDB 11 , August, 2018, Rio De Janerio, Brazil. [PAPER][Presentation][Code]
Activity-Driven Influence Maximization in Social Networks. Rohit Kumar, Muhammad Aamir Saleem, Toon Calders, Xike Xie and Torben Bach Pedersen. The European Conference on Machine Learning and Knowledge Discovery in Databases ECML/PKDD (Nectar Track) , September 18-22 , 2017, Skopje, Macedonia. [PAPER]
Cost Model for Pregel on GraphX. Rohit Kumar, Alberto Abello, and Toon Calders. 21st European Conference on Advances in Databases and Information Systems ADBIS , September 24-27 , 2017, Nicosia, Cyprus. [PAPER][Presentation]
Information Propagation in Interaction Networks. Rohit Kumar and Toon Calders. 20th International Conference on Extending Database Technology EDBT , March 21-24, 2017, Venice, Italy. [PAPER][Code][Presentation]
Location Influence in Location-based Social Networks. Muhammad Aamir Saleem, Rohit Kumar, Toon Calders, Xike Xie and Torben Bach Pedersen. Tenth ACM International WSDM Conference, 2017, Cambridge. [PAPER][Code][Poster]
Maintaining sliding-window neighborhood profiles in interaction networks. Rohit Kumar, Toon Calders, Aristides Gionis, and Nikolaj Tatti. Joint European Conference on Machine Learning and Knowledge Discovery in Databases (ECML/PKDD), 2015, Porto, Portugal. [PAPER][Presentation][Poster][Code]
Workshop/Demo
Cost Model Based Approach for Graph Partitioning in Spark GraphX. Rohit Kumar, Alberto Abello, and Toon Calders. Dutch Belgian Database Day 2017 (DBDBD) , 2017,Eindhoven, Netherlands. [Paper][Poster]
IMaxer: A Unified System for evaluating Influence Maximization Mechanisms in Location-based Social Networks. Muhammad Aamir Saleem, Rohit Kumar, Toon Calders, Xike Xie and Torben Bach Pedersen. International Conference on Information and Knowledge Management CIKM (DEMO) , November 6-10, 2017, Singapore. [PAPER][VIDEO]
Finding simple temporal cycles in an interaction network. Rohit Kumar, Toon Calders. The European Conference on Machine Learning and Knowledge Discovery in Databases ECML/PKDD (Workshop) , September 18-22 , 2017, Skopje, Macedonia. [PAPER][Presentation]
Time constrained Influence Maximization on temporal network(Poster presentation only). Rohit Kumar and Toon Calders. Spring Workshop on Mining and Learning 2016 (SMiLe) , 2016, Titisee, Germany. [Poster]
Patents
System and method for automated competency assessment (US8915744)
Customized question paper generation (US20130084554)
Secured Computer Based Assessment (US20140186812A1)
IMaxer is a java based web tool. Its a system that unifies and combines different models and algorithms for experimenting and evaluating information propagation and influence maximization techniques in Location based social network. [CODE]
SDSLibrary is scala based stream data structure library which consist of implementation of HyperLogLog, CountMinSketch and Sliding HyperLogLog implementations. [CODE]
Teaching Proffesor
Course in Big data infrastructure for Master in Big Data Solutions, Barcelona Technology School, 2019-2020
Course in Big data systems for Master in Data Science Fondation, University of Barcelona, 2019-2020
Python for Data Science Course in Digital Vidya, India 2017-2018 (Online Live)
Teaching Assistant
Data warehouse for IT4BI Masters course in 2014-15 and 2015-16. ULB
Algorithms for TCS ignite trainees in 2008.
Java for TCS ignite trainees in 2008-09.
Reviwer
ICJAI 2020, DSAA 2019, TKDD 2018
External Reviwer
DASFAA 2017, MEDI 2016, DaWak 2016
Programming
Java, J2EE, Scala, C++(basics), MySQL, Haskel
HPC
Apache Spark, MongoDB, Oracle Coherence, Hadoop
Academic Links


Michy Batshuayi willing to fight for Chelsea place
Michy Batshuayi has suggested that he has no intention of leaving Chelsea in a bid to secure regular first-team football.
by Darren PlantHaving been kept at Stamford Bridge by recently-appointed boss Frank Lampard, Batshuayi has contributed five goals from two starts and nine substitute outings in all competitions.
However, despite needing to maintain his sharpness ahead of Euro 2020, the Belgium international has indicated that he is settled at Stamford Bridge.
The 26-year-old is quoted by The Metro as saying: "I have never been a full-fledged starter, but Chelsea is my club, that's where I feel at home. It's a club I love deeply."
Batshuayi will hope to feature when Chelsea take on Manchester City at the Etihad Stadium on Saturday evening.
body check tags ::


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Package com.example.loggerdoc
Class Summary
Class
Description
ActivityAddGeolocation
ActivityAddProblem
ActivityAddRecord
ActivityBlLabel
this only returns the name of the label for a user chosen body location
ActivityBodyLocation
has two images that the user can click when they do it saves the location of that click and returns it to the activity to be stored and used later
ActivityBrowseProblems
ActivityCareGiverAddPatient
ActivityCareGiverBrowsePatients
ActivityCareGiverHomePage
ActivityEditProblem
ActivityEditRecord
ActivityLogin
ActivityPatientHomePage
ActivityPhotoGrid
ActivityProblemMap
ActivityScanQR
ActivitySearchProblems
ActivitySearchRecords
ActivitySlideShow
ActivityUpdateContactInfo
ActivityUserProfile
ActivityUserProfileEdit
ActivityViewBodyLocation
activity is used to display body location the user image bl will take priority over the clickable default one
ActivityViewProblem
ActivityViewRecord
ActivityViewRecordList
ActivityViewRecordMap
AdapterListComments
AdapterListPatient
AdapterListProblems
AdapterListRecords
AdapterPhotoGrid
Bodylocation
BodyLocationPhoto
BodyLocationPhotoList
CareGiver
CaregiverComment
CaregiverCommentList
CareGiverList
DatePickerFragment
DialogProblem
GenericList
<T extends
ElasticID
>
Patient
PatientList
PhotoModule
this module is used to get glideapp feature instead of just glide must build before working
Problem
ProblemList
ProblemRecordListController
QRCodeController
Record
RecordBodyLocation
RecordGeoLocation
RecordList
RecordPhoto
RecordPhotoList
TimePickerFragment
User
UserList
UserListController
Created by Dylan on November 9th, 2018
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THE SANTA CLAUSE (1994) A film review by Steve Rhodes Copyright 1996 Steve Rhodes
RATING (0 TO ****): ** 1/2
"Not too hot. Extra chocolate. Shaken, not stirred," is how Santa likes his favorite drink. This is one of the details we learn in the expanded Santa legend known as THE SANTA CLAUSE.
Released by Walt Disney in time for Christmas in 1994, THE SANTA CLAUSE covers much of the same ground as the MIRACLE ON 34TH STREET films. In both plots there is a man who claims to be St. Nick, but who is not believed except by some of the children. Although not as good as the others, THE SANTA CLAUSE is a charming little picture in its own right.
As is a popular theme in Hollywood, the parents in the story are divorced. The ex's are fighting over the proper treatment of the existence of Santa Claus. The dad, Scott Calvin, notice the initials, is played by Tim Allen, who was the voice of Buzz Lightyear in TOY STORY. The mom, Laura, is acted by Wendy Crewson, who was the blind date Kevin Danford in TO GILLIAN ON HER 37TH BIRTHDAY. Their son, Charlie, is done by Eric Lloyd, who was Kyle in DUNSTON CHECKS IN.
After a disastrous Christmas Eve with his Dad, where his Dad has to use the fire extinguisher on their flaming dinner, Charlie is awaken that night by a noise. Santa has fallen off their roof and died. Scott wants to know who this dead kook is in their front yard.
Scott pulls a card out of Santa's coat that has a "clause" that says to put on the jacket and the reindeer will know what to do. Scott does this, and the next thing they know, Scott and Charlie are flying through town finishing up the gift giving. This is all done in a spirit of fun and high adventure. My son's eyes were glowing watching it all.
When they finally get to the North Pole, lead elf Bernard (David Krumholtz) wants to know what happened to the old Santa. Scott explains, "The other guy fell. It was an accident. I've got good home owner's insurance."
All the elves are children, which provides a special bond with the young viewers of the movie. Later, Charlie's teacher, however, will correct him with, "We don't say elves. We say little people."
The elves are all precious. Best is a sweet one named Judy (Paige Tamada). She has an infectious smile. Just looking at her makes you happy for inexplicable reasons. My favorite line of hers is when she explains to Scott, "Seeing isn't believing. Believing is seeing." A better summary of the spirit of Santa Claus, I have not heard.
The bright and humorous script is by half of the four writers from SPACE JAM, Leonardo Benvenuti and Steve Rudnick. When Scott worries about the return trip, he asks, "Can we take a direct flight back to reality or do we have to change places in Denver?"
When Scott does get back to reality, his body starts changing. He puts on 45 pounds in a week, and his beard turns white and grows at a prodigious rate. His boss, Mr. Whittle (Peter Boyle), suggests, "You should see a doctor, a shrink, a dietitian, anything."
His "fantasies" that he is Santa Claus get him in big trouble south of the North Pole. After the inevitable capture by the authorities, his elves send out a flying squad, elf commandos if you will, to save the chief. In my son's favorite piece of dialog, the head of the liberation forces tells his boss's jailer, "We're your worst nightmare. Elves with attitude."
There is a potential problem for this as a family show, and it is the duality of the belief about Santa Claus. Children will have certain assumptions about Santa, and this film could be viewed as presenting another set of possibilities. We worried about this a bit, but decided to let our son see it anyway. He was able to take the film as fiction without causing him to reexamine his theories about Jolly Olde St. Nick. Whether this could prove troubling to other and especially to younger kids remains problematic.
The two leads, Tim Allen and Eric Lloyd, give solid performances, and John Pasquin directs with careful precision. THE SANTA CLAUSE is a pleasant little fable. A good choice to kick back and enjoy during the holiday season.
THE SANTA CLAUSE runs a fast 1:37. It is rated PG for reasons that escape me. There is no sex, nudity, violence or bad language. Yes, someone dies, but that happens too in many kid's movies from THE WIZARD OF OZ to BAMBI. Perhaps death is enough to get a PG, but except for the Santa legend already discussed, the film is fine for kids of all ages. Jeffrey, age 7 1/2, said that the movie was "really good. I loved it!" He kept rewinding the tape to see his favorite scenes again and again. I recommend this family fare to you and give it ** 1/2.
**** = One of the top few films of this or any year. A must see film. *** = Excellent show. Look for it. ** = Average movie. Kind of enjoyable. * = Poor show.  Totally unbearable.
REVIEW WRITTEN ON: November 28, 1996
Opinions expressed are mine and not meant to reflect my employer's.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


WITNESS LIST Human Services Committee February 24, 2003-2:30P Department of Human Services On: Denton, Judy (Department of Human Services) Gold, Marc (Department of Human Services) Halfmann, Bobby (Department of Human Services) Hine, Jim (Department of Human Services) Protective and Regultory Services On: Chapmond, Thomas (Texas Dept. of Protective and Regulatory Services) Texas Department on Aging On: Sapp, Mary (Texas Department on Aging)


Darlene Cypser
Democrat
Self-employed attorney and adjunct history instructor at Community College of Denver
Bachelor of Arts, University of Oklahoma 1980 Juris Doctor, University of Oklahoma 1986 Master of Arts in History, University of Colorado Denver
80033
Beto O'Rourke - primary
None current - listing past ones Board member, Boulder Emergency Squad Colorado Bar Association American Geophysical Union Not sure if this counts but I am the president of Dr Watson's Neglected Patients a Denver literary society (501c3) that studies Sherlock Holmes
Rather a broad question. I've never really been politically active in any of those ways. For example, I have attended marches (Womens Marches, March for Science, etc) but never took part in any efforts to organize them or volunteer for them.
I think it is very important that these districts be drawn fairly so everyone is represented. I teach Colorado History and History of the American West. I know the historical errors that have been made.
I think my background in law and history will give me a broader perspective. As an attorney I certainly have represented clients with points of view other than my own. I also have substantial experience negotiating contracts and settling disputes between parties. I also completed a masters degree in history seven years ago and my thesis was on the law and law enforcement that existed in Colorado BEFORE the creating of the territory of Colorado. In my thesis I examine the different ways that Gold Rush miners, Native Americans, and the people of the San Juan Valley created structures of social control and settlement of disputes which are equivalent to American laws, some of which were later incorporated into Colorado law. As both an educator and an attorney I engage in storytelling to clarify points and engage empathy.
I have been practicing law for over 30 years. I think that alone speaks to my analytical skills. However, I also learned other methods of analysis when I studied history in graduate school. Both lawyers and historians look for bias and seek to understand it.
Female


Extra cheese. Extra Pepperoni. Extra passion.
Order Here
A classic combo of tomato sauce, cheese, ham and pineapple.
A topping of spicy barbeque sauce, diced chicken, cilantro, peppers and onion all covered with cheese and baked to bubbly goodness.
This grilled goats cheese and pesto pizza has the perfect chewy, slightly charred crust and the summer flavours of basil and tomato.
Two words: Super cheesy.
Treat your family to a delicious pizza made from scratch, including the crust. Plus- it's gluten free!
At Piero's, we believe a tasty bottle of wine can bring your pizza experience into an elevated realm of deliciousness.
Pizza and beer have become quite the dynamic duo. Pair your pizza with a beer today too.
All of your favourite soft drinks from Coca Cola to Sprite, to Appletiser
You'll hear about our latest offers and news.


Class p.l.c.IRCConnection(
Connection
):
Part of
p1tr.lib.core
I contain the IRC specific connection making functionality
Function
connect
I create a TCP connection and an IRCBot using a IRCBotFactory
def
connect(self, plugin_handler):
I create a TCP connection and an IRCBot using a IRCBotFactory


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MARY, MARY
March 13-15, 1969 at the LLT Armory Building Playhouse
Director - Lowell Tew
Assistant Director - Hilma Seefeld
Stage Manager - John Bisnette
THE CAST
Bob - Gerald Beggin
Tiffany - Beth Dunne
Oscar - Cary Smith
Dirk - George Smith
Mary - Mary Anne Duncan


Contributing since: <[$ctrl.getLocaleDateString($ctrl.firstContributionMsec)]>
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We all wish for a lot of things in our life. The feeling of joy experienced when these wishes are fulfilled is immense. What supersedes that feeling of happiness, is the feeling of satisfaction for being an enabler for such happiness. That's who we are and what we do. We fulfil the wishes of those who only have humanity to depend on, and we never let them down! Come join us in ensuring that all unheard wishes are fulfilled!
The world is an extended society inhabited by social beings like us- God's chosen creation. Humanity, on the other hand is a beautiful string of pearl's if it snaps, the entire universe falls apart- scattered at the hands of the Lord's beloved. KHWAHISHEIN is an endeavour to realise the value of the bond amongst mankind and thus treasure the string of pearls entrusted upon us by the almighty. The team aspires to help all those who deserve to nurture a happier heart, and wear a healthier smile. It aims to raise awareness amidst society that it is our conscience alone which can bring about a change in the lives of the under privileged and structure a more satisfied environment.. because peace walks hand in hand with satiation. It is a big big world.. and individual efforts are but tiny steps to the destination. If many hands interlock their fingers into a tight grip, the mission is easier to achieve. This will help to transfer energies, share ideas, e xcavate contacts and work towards a greater cause.
See More ProjectsVolunteers are the lifeblood of our organisation. Volunteering is a very satisfying way of supporting khwahishein foundation and giving something back to the community. Khwahishein foundation values it volunteers and considers the recruiting, interviewing, selection and supervision of each participant to be of great importance.
Volunteers are the lifeblood of our organisation. Volunteering is a very satisfying way of supporting khwahishein foundation and giving something back to the community. Khwahishein foundation values it volunteers and considers the recruiting, interviewing, selection and supervision of each participant to be of great importance.
We try our best to help as many people in need as possible. Help us help many more by donating to our projects. It's the best investment you will ever make, as the returns are heartfelt satisfaction and being the reason for someone's happiness
Donate !


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is an instructor for the Islamic Learning Center in Baltimore, Md. where he lives with his wife and children. He is a light and energy worker certified in Chakra clearing. He is also a certified master and teacher of Reiki. He holds certifications in array of coaching and therapeutic techniques including hypno-therapy and working with addictions.
He is also a recognized instructor in Martial Arts for both health and combat.
He has served his local community for well over a decade and now hopes to benefit a wider audience.
is a master herbalist, clinical aromatherapist and a certified doula who serves as the lead special education instructor at the Muslim Learning Center in Baltimore, Md.. She is also certified in art therapy and is a Reiki practitioner and uses all of her skills to help a wide range of issues. In this way, she has felt honored to offer assistance to children with different needs. Her heart is focused on helping others and she has gathered the skills and experience to excel.
She is a mother of 9 children, 4 of which have special needs that require some extra attention, all of which require lots of love. Many sleepless nights spent struggling but determined to never throw in the towel led her to alternative therapies and natural healing for her children and this led to her receiving her Masters degree in herbalism as well as becoming a clinical aromatherapist. Her initial aim was to help her own children feel better and succeed but, as they grew and thrived She wanted to help others and out of that came her little shop "Jamilah's Naturals".
Along with studies in herbalism, aromatherapy and other forms of alternative therapy to help people feel better from issues such as anxiety, ADHD, depression, mood disorders and attention problems, She also became a doula and is a certified C.L.S.E., helping women who struggle with infertility issues and other areas of women's health and wellness. She offers consulting, advise, and herbal products. She has written articles and booklets, been invited as a panel speaker on webinars, and is currently working on producing affordable online courses in various topics. In this way she continues to grow as a business, a service and a woman.


Introduction to programming
More challenges
In this part of the series we are going to have a go at build one or two little standalone projects, which will give you some coding practice, introduce a couple of new concepts; we can hopefully and hopefully give you some fun at the same time.
A shopping list
The first example we'll look at is a simple little program that allows you to enter items into an input field and then submit them to add them to a list that appears below. The final working example can be seen at My shopping list — but no peeking at the code until you've tried it yourself!
The brief
- The interface should contain a form input field and two buttons — Submit item and Clear items.
- When an item is entered in the form input and Submit item is clicked, then item should be added to an unordered list and the form input should be cleared.
- When the Clear items button is pressed, the listed items should be deleted, and anything inside the form input should be cleared out.
New things in this challenge
We have already seen how you can alter the content of an HTML element by capturing the element in a variable using something like
var element = document.querySelector(".class");
and then setting the innerHTML
property of that variable to anything you like:
element.innerHTML = "Hello!";
Well, you can also create new HTML elements from nothing, using the document.createElement()
method and passing it an element name. For example:
var myNewElement = document.createElement('p');
You can then do many things with this element, but in this case we are going to look at adding the element to the document inside another element. For example:
var myExistingElement = document.querySelector(".myClass");
myNewElement.innerHTML = "My paragraph now has some content!";
myExistingElement.appendChild(myNewElement);
This would result in the following HTML now existing in the page:

My paragraph now has some content!

Let's do it
- Create a new copy of the template file to write this example into, into the usual way.
- As a first step, let's add some HTML inside our HTML area.
- Now we need to grab all of the items we want to do stuff to and store them in variables. We ought to grab the form input, both buttons, and the empty unordered list (

) element: - Next, we need a function that will grab whatever value is inside the form input at the time it is run, and put it inside a list item (

element) inside the unordered list. This should happen when the Submit item button is clicked. Inside our function we need to:- Store the current value of the form input in a variable (remember we can access the value with
formElement.value
). - Create a new list item (

element) usingdocument.createElement()
, like we discussed above. - Set the value of the list item's
innerHTML
property to the form input value we captured in the above step. - Append the list item as a child of the unordered list using
appendChild()
, like we discussed above. - Set the value of the form input to equal an empty string ("") to empty it.
- Store the current value of the form input in a variable (remember we can access the value with
- The only other major bit of work is to create a function that deletes the existing list items and empties the form input element when the clear button is clicked. to do this, we need to create a function that
- sets the
innerHTML
of the unordered list to nothing ("") - sets the value of the form input to equal an empty string ("").
- sets the

Add item to list:
<input type="text" class="item" id="item">
<button class="submit">Submit item</button>
<button class="clear">Clear items</button>

var itemInput = document.querySelector(".item");
var clear = document.querySelector(".clear");
var submit = document.querySelector(".submit");
var list = document.querySelector("ul");
Note: Outside the function we need to attach an onclick
event handler to the Submit item button so it runs the function we just wrote when it is clicked.
Add this code to your JavaScript area:
function addItem() {
var currentItem = itemInput.value;
var listItem = document.createElement("li");
listItem.innerHTML = currentItem;
list.appendChild(listItem);
itemInput.value = "";
}
submit.onclick = addItem;
Enter the following into the JaavScript area, below your previous function.
clear.onclick = function() {
list.innerHTML = "";
itemInput.value = "";
}
You'll notice in my final code that I used an anonymous function for this second part, and just attached it directly to the onclick
handler. But you could do it a different way if you like.
A text search app
Our second example is slightly more complex, and highlights one of the main uses of JavaScript: processing text. In this demo we will create an app that will take a big chunk of text you feed into it and a search term, search through it, and then highlight where the search term appears in the chunk of text.
The brief
- The user interface should contain a big text area to enter the block of text to be searched through, a text input to enter the search term into, and two buttons, one to perform the search and one to clear the entries and start again.
- When the Search button is pressed and nothing has been entered into one or both of the text entry fields, the user should be told to enter some text and try again!
- When the Search button is pressed and text has been entered into both text entry fields:
- If the search term is matched in the main text block, it will be highlighted in a new version of the text, printed at the bottom of the display. A message will appear to tell the user this.
- If not, a message will be displayed telling the user that no results were found.
- When the Clear button is pressed, the text entry fields, the message and the results will all be cleared, resetting the application.
When looking at a brief like this, it helps to examine what is needed, and write out a list of all the items, so we are clear:
- A big text area
- A single line text input
- A Search button
- A Clear button
- A container element to display the result messages in
- A container element to display the actual search results with the highlighted search terms
Grabbing a piece of paper and sketching out a rouch mock of the thing you are about to build can also be tremendously helpful.
New things in this challenge
JavaScript contains many built in features for manipulating strings. We've already seen how you can concatenate strings together:
var myName = 'Chris';
var myAge = 35;
alert('My name is ' + myName + ' and I am ' + myAge + ' years old.');
Here we are concatenating some raw text strings and variable values together to make one big string. But we can go a lot further than this. Here we'll be using two new string manipulation functions.
The first one is called indexOf()
, and it finds an instance of one string inside another. For example:
var result = 'My name is Chris'.indexOf('Chris');
So here we are writing out a string, then invoking the indexOf()
function of the string, with an argument of "Chris"
. This causes the browser to search through the string, check whether "Chris" appears inside the string, and store the position that it appears in, in the result
variable. The result should be 11, because "Chris" starts (the letter "C" appears) at character 12 of the string (remember that computers start counting from 0, not 1).
Note: If the indexOf()
argument is not found in the string, it will return a result of -1. This is pretty useful, as we shall see later.
The second new function is called replace()
. This is a function that allows you to replace parts of a string with something else, and then return the updated string. For example:
var result = 'My name is Chris'.replace('Chris', 'Bob');
Here we are writing out a string, then invoking the replace()
function of the string. In this case it is taking two arguments, the string we want to find ("Chris") and the string we want to replace it with ("Bob"). The replacement is caried out, and the updated string is stored in the result
variable. The result should be "My name is Bob".
replace()
can also take an optional third argument containing a regular expression (a string matching pattern), which sets some rules about how the replacement should occur, for example if you want to ignore case sensitivity, or replace all instances of a string or just one. These are pretty complicated so I won't be covering these in detail; the only one I'll be covering is the "g" option, which causes the replace()
function to replace all instances of the replace string, not just the first one. So for example, try this:
var result1 = 'My name is Chris Chris Chris'.replace('Chris', 'Bob');
var result2 = 'My name is Chris Chris Chris'.replace('Chris', 'Bob', 'g');
result1
should be equal to "My name is Bob Chris Chris", while result2 should be "My name is Bob Bob Bob".
Let's do it
Ok, so let's get to it, and build this thing. Again start with a new copy of the template file. In the HTML area, add the following HTML:

Enter your text to search: <textarea class="text" id="text" cols="80" rows="15"></textarea>

Enter text to search for: <input type="text" class="searchString" id="searchString">

<button class="submit">Search</button><button class="clear">Clear</button>

Now we'll go through the following steps, writing the JavaScript in the JavaScript pane:
- First we'll capture both buttons and the two paragraphs at the bottom of the HTML in variables:
- The next task is the biggest and most difficult part of the application. We now need to write a central function that carries out the main search and result reporting tasks. First, create an empty function:
- Inside this function, we'll grab the current text values inside the
textarea
element and the textinput
element and store them in variables. Add the following inside the function's curly braces: - Next, we'll use the
indexOf()
function we explored earlier to check whether thesearchString
is contained inside thetext
, and store the result in a variable. Add this line below: - Next, add the following
if...else
code> structure, which gives the user a message if thesearchString
,text
or both are empty, to tell them to fill in the text boxes. If this is not the case, we will do something else, to be covered below. - Now we will look at what needs to go inside the else part of the code. First we need to nest another
if ... else
structure inside this block. We need to do something magical if theindexOf()
test says that thesearchString
is found inside the text (which we'll cover in the next step). If it isn't, then we want to give the user a message to tell them that the search term has not been found in the text block, and clear the contents of theresults
paragraph (in case anything was set there in previous searches.) Put the next block of code inside the previouselse { ... }
block. - Finally for this function, add the following code into the inner
if(confirmResult !== -1) { ... }
block. IfconfirmResult
doesn't have a value of -1, it means that thesearchString
has been found in thetext
block, so we will usetext.replace()
to find where, and highlight all instances. This is done by replacing all instances of the term with the same term wrapped in an HTML
element. - We also need a function that will clear everything out, effectively resetting the whole app. You need to empty both form fields (
input
andtextarea
), and empty both paragraphs (resultsMessage
andresults
.) Add the following below the first function: - The last step is to add
onclick
handlers to the Search and Clear buttons so that they run the two functions we just wrote. This is the easy bit! Add the following to the bottom of the JavaScript area:
var searchButton = document.querySelector(".submit");
var clearButton = document.querySelector(".clear");
var resultMessage = document.querySelector(".resultMessage");
var results = document.querySelector(".results");
function runSearch() {
}
var text = document.querySelector(".text").value;
var searchString = document.querySelector(".searchString").value;
var confirmResult = text.indexOf(searchString);
if(text === "" || searchString === "") {
resultMessage.innerHTML = "You need to enter a search term and block of text to search!";
} else {
}
if(confirmResult !== -1) {
} else {
resultMessage.innerHTML = "Your search term has not been found in the text";
results.innerHTML = "";
}
var newText = text.replace(searchString, "" + searchString + "", "g");
results.innerHTML = newText;
resultMessage.innerHTML = "Search term highlighted in text";
function clearFields() {
document.getElementById("text").value = "";
document.getElementById("searchString").value = "";
resultMessage.innerHTML = "";
results.innerHTML = "";
}
searchButton.onclick = runSearch;
clearButton.onclick = clearFields;
This work is licensed under a Creative Commons Attribution 4.0 International License. Share it, make it better, use it for good.


--- layout: default title: Home ---
Hi there! I am gamehelp16 and I am just another random internet user. I made a few games and you can check them out here.


Monacs.Core.Result<T>
Result<T>
type is a monad encapsulating common case when function call may end up with success or error. It has two possible states - one representing successful execution and a value being returned (Ok
) and the other one representing error in execution (Error
). You can find some similarities to Either, IO or Task monads, if you're familiar with any of those. It is meant to inform consumer of the function that the execution may not finish successfully (very often due to external side effects) and suggests handling such case on the consumer side. The most common examples would be any functions performing IO tasks. If such operation fails, the author of the function should provide all needed details in the Error
property, described by the ErrorDetails
class.
When to use it
Whenever you are creating a function which calls other functions that are known to throw exceptions or return errors of other kind, you face a dillema. You can either let the error to bubble up or handle it in-place. With the first approach in most cases you lose the explicitness, as you don't inform consumers that they should handle the error. There is always a problem when is the right moment to stop bubbling up which often leads to unhandled exceptions.
public Expense GetExpenseById(Guid id) =>
_httpClient.GetJson<Expense>(RootUrl + $"/expenses/{id}"); // Happy path, no exception handling
The solution for this could be handling the exception at the source, so the second approach. In this case the problem is usually deciding what kind of value you should return to the calling function, or how to stop further execution without breaking whole application.
public Expense GetExpenseById(Guid id)
{
try
{
return _httpClient.GetJson<Expense>(RootUrl + $"/expenses/{id}"); // Happy path, no exception handling
}
catch (Exception ex)
{
_logger.Error($"Could not get the expence with id {id}", ex);
throw; // bubble up anyway
// or
return null; // return evil value
}
}
This is where Result<T>
comes in. You can handle the exception close to the source, provide meaningful error details and inform calling function about the failure.
public Result<Expense> GetExpenseById(Guid id) =>
Result.TryCatch(
_httpClient.GetJson<Expense>(RootUrl + $"/expenses/{id}"),
ex => Errors.Error($"Could not get the expence with id {id}", exception: ex) // You can add more error details here
);
With the syntactic sugar provided by the extension methods you can write code that focuses mostly on the domain problem you are trying to solve. It leads to better understanding of the problem and better quality of the software.
How to use it
TODO
Summary
Using the Result<T>
type won't prevent all of the exceptions bubbling up in the application - you may always miss some case. That's why you should have some global exception handler that will catch such cases and help to nail them down (e.g. by logging details and notifying responsible people). Having said that, if used correctly and system-wide, it should help to minimize potential bugs due to non-handled errors. It helps to reason about the code by favoring explicitness in the important aspects (like potential errors) while hiding less important details under the hood (in the related functions).


A correction ties a wrong game result to a new game result. This structure is intended for secure storage only, hence the copying efforts. Since corrections should be sparse, the copying shouldn't matter.
constructor
Argument: pre
previous result (Result instance) Argument: post
corrected result (Result instance)
Returns: {Correction} new instance
copy function that creates a new correction from this
Returns: {Correction} copy
copies a correction object
Argument: corr
correction object, which doesn't have to have the same prototype and functions. Fields are sufficient
Returns: the instance


--- layout: post title: "Game System Sound" date: 2016-05-07 07:38:00 +1000 author: Cameron Baron ---
Over the past month and a bit, I have been working on a game system to show off some game audio features. At first, I wasn't sure what I could do or how to even do it, but I definitely aimed big. Although I didn't end up where I originally wanted to at the end of the project, I am very happy with the result I came up with, and plan to continue on so that I can meet my initial goals. Below is a picture of the visualisation I am using.
I did have one issue one day where I all of a sudden lost some functionality, the sound would go from left to right speaker but once the sound was behind you it could not be heard. It was so weird as it had been working the previous day, I spent the next two days going back through my code to see what could have possibly changed. Eventually I thought, did I change something in the Windows Audio Manager tool? ...TWO DAYS...two bloody days just to realise that I had set the speaker config to 4 speakers rather than two. At least it wasn't something in my program :P That was fun...
FMOD's low level API library has been fun to work with, while it was tough at times, it was even more fun when things where working properly. There are still many parts of FMOD I didn't even touch, but I do look forward to playing around with it more in the future.
I have even uploaded a couple of videos showing it off to YouTube, check out my channel.
We have already started our next assignment which is making a Physics Engine and separately using PhysX to create some cool effects. I have already made my own Rocket Ship (you just need to use some imagination until next time). I am hoping to add this project to my audio program to do some cool stuff with both the physics and audio.


Hi, this is ChaosBot.
ChaosBot is a social coding experiment to see what happens when the absolute direction of a software project is turned over to the open source community.
For more information see Github!


Rangers say HMRC report ‘a cause for concern’ if accurate
Rangers say a newspaper report which claims HMRC made a £50m "blunder" with regards to their tax bill "is a cause for concern" if accurate and will take time to consider potential action.
The newspaper reported accountancy sources now believe the outstanding bill was nearer to £20m, with the club's former chairman John McClelland believing "the outcome would have been different" had that figure been known to interested buyers before Rangers' financial collapse under Craig Whyte in 2012.
HMRC has refuted claims it miscalculated the tax demand.
A Rangers statement said: "The Times story, if it is shown to be accurate, throws up a great many questions and is a cause for concern.
"Rangers will take time to consider any courses of action which may become feasible."
In a brief statement on its press office Twitter account, HMRC said: "As widely reported today and to clarify: HMRC won against Rangers' tax avoidance in the Supreme Court, and did not miscalculate anything."
The Ibrox club were forced into administration in February 2012 over non-payment of PAYE totalling around £14m during the ownership of Whyte, and, after a CVA proposal was rejected by HMRC, the club's former operating company was liquidated in October of that year.
Whyte bought Rangers from former owner David Murray for £1 in 2011 as HMRC continued to investigate over the club's use of EBTs.
A statement from accountancy firm BDO, appointed as liquidator, said negotiations are ongoing with HMRC regarding the bill.
"Since we published the last creditors report in June, BDO's tax specialists have been negotiating with HMRC over the size of the tax bill," a BDO statement read.
"There is no final decision, negotiations are ongoing and we expect a resolution of this in 2020."


This example shows the usage of an audio sprite.
SoundJS is not currently supported in your browser.
Please log a bug with the device and browser you are using. Thank you.


Version: ${androidAppVersion}
This app uses the MobiledgeX Matching Engine SDK to find the closest Triton Inference Server app instance for this client to connect to. it uses the following information for the SDK API calls:
| appName | ${appName} |
| orgName | ${orgName} |
| appVer | ${appVersion} |
| Carrier | ${carrier} |
| Region | ${region} |
These values can be changed in the General Settings of the app.
To learn more about the MobiledgeX SDK, see developers.mobiledgex.com for documentation and a Getting Started guide.
Source code for this app is available on Github.


My Programming Journey
Much of my life I roamed the waters of the west coast, until one day it clicked that I was destined to develop software.
Objective
To earn a software developer position
Experience
Novice Developer
- Wrote multiple java & C# programs
- Designed websites using Python in combination with html / css
Skills
Languages: Java, C#, Python, html / css
Frameworks: .NET, git
Education
College C# course, LaunchCode programming prep
Otterville High School, Class of 2012


This is just a demonstration page of the rendering engine used in ROBOLINO, a fun learning platform for JavaScript and programming in general.


The following provides additional information about likely dates for individual Group sheets, arranged by author.
Lynette M. Croskery
- The original Group sheet in the Hobsbaum Collection at Queen’s dates Lynette M. Croskery’s “The Dress” as 12 April 1966 (likely the date the poem was completed). If Philip Hobsbaum left Belfast for Glasgow in March 1966, as he recalls in his essay “The Belfast Group: A Recollection,” then it is unclear how this Group sheet made its way into the Hobsbaum Collection (173).
Norman Dugdale
- The Group sheet that begins with “Seated King and Queen” was read at the workshop on 13 December 1971, according to a letter from Michael Allen to Stephen Enniss.
Seamus Heaney
- The copy of Group sheet that begins with “Boy Driving His Father to Confession” that is in the Michael Longley papers in MARBL includes the handwritten note “April 27, 1965.”.
- The Group sheet that begins with “Digging” can be dated to Spring 1964, according to Hobsbaum (175).
- The copies of the Group sheet that begins with “Servant Boy” in the James Simmons papers and the Ciaran Carson papers in MARBL both include a handwritten note “Monday, November 8th”. Given the date and the day of the week, we believe these poems were presented in 1971.
Philip Hobsbaum
- There is a single Hobsbaum Group sheet that we have assigned to the second period: the one that starts with “Dead End.” This might seem unusual since it would have been presented after he had left for Glasgow. Yet in a letter to Stephen Enniss, Hobsbaum write the following, “‘Dead End’ was the latest and was one that was read out and discussed when I was a resident in Glasgow after Belfast, on one of the occasions that I went back as a visitor.” (Philip Hobsbaum, letter to the author, 14 December 1998).
Michael Longley
- The Group sheet that begins with “No Continuing City” is dated 22 November 1964. However, this is likely the date the final poem, “The Hebrides,” was completed rather than the date the sheet was prepared or presented. The copy of this worksheet in the Michael Longley papers in MARBL includes substantial deletions to the text.
- The Group sheet that begins with “To the Poets” is undated. However the final poem on the sheet, “Caravan” is dated 29 December 1970.
- The Group sheet that begins with “Altera Cithera” is dated 31 January in the Frank Ormsby papers in MARBL. We suspect that the year was 1972, given the day of the week in which the workshop was normally held.
Bernard McLaverty
- The Group sheet with Bernard McLaverty’s short story “Jim Scroggy” does not appear in the Hobsbaum Collection at Queen’s. However, since Hobsbaum recalls that this “early story” was presented during his chairing of the Group, we have assigned it to the first period of the Group.
Trevor McMahon
- According to a note in the Ciaran Carson papers in MARBL, the single Group sheet from McMahon was read on 22 November. Given the days of the week that the workshop met, we suspect that it was presented in 1971.
Paul Muldoon
- While the Group sheet that begins with “Stillborn” is undated, the final poem on the sheet, “Leaving the Island” is dated 1969.
- According to a note in the Ciaran Carson papers in MARBL, the Muldoon Group sheet that begins with “Blowing Eggs” was read on 25 October. We believe that it was workshopped in 1971.
Works Cited
Allen, Michael. Letter to Stephen Enniss. N.d.
Hobsbaum, Philip. Letter to Stephen Enniss. 14 December 1998.
---. “The Belfast Group: A Recollection.” Éire-Ireland 32.2-3 (Summer/Fall 1997): 173-182.


Trivia Game
You will have 10 Seconds to answer all the questions
Welcome! Are you ready to get trivia'd?


[BC] Building and Construction Characteristics
B12. Crawl Space
Does the house have Crawl Space?
Yes
No
Required!
If Yes,
Crawls space Vapor Barrier
Vapour Barrier
Is the Crawl space dry?
Yes
No
Dont Know
Not Assessed
Is crawl space freeof debris?
Yes
No
Dont Know
Not Assessed
B13. Attached garage
Does the house have attached garage space?
Yes
No
Dont Know
Not Assessed
Required!
Previous
Next


This website contains two site pages of one movie character (Shaun from Shaun of the Dead) and one comic book character (Rick Grimes from The Walking Dead). The film Shaun of the Dead was released in 2004 while The Walking Dead began in 2003 with it's first issue. Both characters were created in mind to be the ideal "everyday man" to connect with anyone and everyone. Although both are very different in their approach to the new world they live in, they are forced to lead in difficult situations to protect their friends and family or lose them all.


The metadata of the actual mask provided in the mask definitions can be obtained by calling getmetadata. If only a mask is provided the mask definition will be returned by the getmetadata.
Check whether the returned value is masked or not; currently only works reliably when using jquery.val
fn
to retrieve the value
Verify whether the current value is complete or not.
Validate a given value against the mask.
Get an option on an existing inputmask.
Name of option to retrieve.
Set an option on an existing inputmask. The option method is intented for adding extra options like callbacks, etc at a later time to the mask.
When extra options are set the mask is automatically reapplied, unless you pas true for the noremask
argument.
Remove the inputmask.
The setvalue
functionality is to set a value to the inputmask like you would do with jQuery.val
, BUT it
will trigger the internal event used by the inputmask always, whatever the case. This is particular useful
when cloning an inputmask with jQuery.clone. Cloning an inputmask is not a fully functional clone. On the
first event (mouseenter
, focus
, ...) the inputmask can detect if it where cloned and can reactivate the
masking. However when setting the value with jQuery.val there is none of the events triggered in that case.
The setvalue
functionality does this for you.
Gets the unmasked value.
Creates a new Inputmask instance.
A mask pattern or a reference to a predefined alias.
Mask options.
Creates a new Inputmask instance.
Mask options.
Generated using TypeDoc
Return the default (empty) mask value.


Nicholas Martinez is a software designer at the Turing School of Software and Design.
Denver, CO
date-night
Creat a binary search tree in ruby.
event-reporter
Data access, CSV parsing and REPL development.
enigma
Group project with Robbie Smith. Rebuilt Alan Turing's Enigma machine in Ruby.
headcount
Paired project with David Junta. Built a relational database in ruby.


Kang Ho Dong transforms into KYP by rocking JYP's legendary plastic pants
by sl278Kang Ho Dong transformed into JYP for the latest broadcast of 'Journey to the New West'.
The members were challenged to turn into stars from the past, and Kang Ho Dong picked J.Y. Park as his artist. The popular MC caused a lot of laughter with his take on JYP's infamous plastic pants. Song Min Ho reacted, stating: "Those muscles like to talk too much", causing laughter amongst the staff and the members.
What do you think of Kang Ho Dong's transformation into KYP?


Decals
Decals are textures that are projected onto the underlying geometry. Decals can be used to to apply text and other signs to geometry. The most common use-case, though, is to make scenes look more natural by simulating wear and tear, such as dirt and scratches. Decals can also be used to simulate dynamic surface imperfections like bullet holes, soot and blood spatters.
Video: How to make decals
Decal Asset
Before being able to place a decal component, you must create a decal asset.
Decal Asset Properties
Mode: The mode specifies which surface properties (color, normal, occlusion/roughness/normal) the decal will affect. If the mode is set to BaseColor only, it will change the geometry's underlying color, but nothing else. If it is set to BaseColor, Normal, it will also modify the surface's normal, etc.
BlendModeColorize: If this is disabled, the decal's color texture will be applied 1:1 and the decal's alpha channel specifies the blend factor. If BlendModeColorize is true, the decal's color texture is used to 'change' the color of the underlying geometry, but not 'overwrite' it. A middle-grey value in the decal color texture means the decal will not change the underlying geometry color, at all.
This mode is useful for decals that should always darken or brighten the underlying geometry slightly, instead of overwriting the existing color and thus resulting in some fixed brightness.
AlphaMask: An optional separate texture to specify the decal's alpha channel. If this is not specified, the decal's opacity is taken from the alpha channel of the Base Color texture. This can be used to combine a dedicated grey-scale texture to specify the decal's shape, and combine it with some arbitrary texture to specify the color pattern. Note: If an AlphaMask texture is given, all other textures are resized to be no larger than this.
Base Color: The texture that defines the decal's color. If no separate AlphaMask texture is given, the alpha channel of this texture will also define the shape of the decal.
Normal, ORM, Emissive: If the respective Mode is selected, these settings show up for you to specify which textures to use to modify the normal and/or occlusion/roughness/metalness. If the mode is BaseColor, Emissive, a dedicated Emissive texture can be used to specify which pixels will glow with which color, though in that case you cannot overwrite the normal or ORM values.
Decal Component
Each decal component represents a single instance of a decal. Its position, rotation and scale define where the decal appears.
Decal Component Properties
Decals: An array of decal asset references. When the game starts, a random decal from this list is chosen for display.
ProjectionAxis: The axis along which to project the decal.
Extents: The size of the decal along each axis.
SizeVariance: If this value is non-zero, the decal's Extents will be randomized between Extents - Extents*Variance
and Extents + Extents*Variance
using a Normal Distribution. See Variance Values.
Color: A tint color for the decal.
EmissiveColor: If set to anything other than black, the decal will glow with this color.
SortOrder: A float value to adjust whether this decal will appear before or behind other decals. Default is zero. Decals with higher values will be rendered on top of decals with lower values. In the screenshot above, the left EZ
decal uses a positive sort order, the right one uses a negative sort order.
WrapAround: If disabled, the decal is simply projected onto the geometry along the selected axis. This can result in visible stretching along orthogonal axes. When WrapAround is enabled, the depth along the projection axis is used to modify the decal's UV coordinates. This trades less stretching, for other distortions. Enabling WrapAround may be useful for 'organic' decals, such as dirt and fluid spatters. For 'mechanical' decals, such as road signs, it should be disabled. In the screenshot above, the left (yellow) decal uses WrapAround, the right (turquoise) one does not.
MapNormalToGeometry: If enabled, the normal of the decal is considered to be relative to the normal of the underlying geometry. Thus it will 'adjust' the normal of the geometry and the direction from where the decal is projected has no influence on the final pixel normal. This is useful for decals that should act like a layer on top of some geometry, for example fluids and scratches. If disabled, the decal will completely overwrite the normal of the underlying geometry and thus the direction from where the decal is projected has a significant influence. This is useful for decals that should show exactly from where they were projected, for example bullet holes.
InnerFadeAngle, OuterFadeAngle: When a decal is projected onto geometry at an angle (not straight down), the inner fade angle specifies at what angle the decal starts to fade out and the outer fade angle specifies at what angle the decal will be completely invisible.
FadeOutDelay, FadeOutDuration: If these are non-zero, the decal will fade out over FadeOutDuration seconds starting after FadeOutDelay seconds.
OnFinishedAction: If the decal component is set to fade out, it may delete itself or its entire owner object afterwards.
ApplyToDynamic: By default, decals apply to static geometry but not to dynamic geometry. If it is desired for a decal to be projected onto a dynamic object, this property should be used to select exactly to which dynamic object the decal should be applied to. Note that decals can only be applied to a single dynamic game object. If the selected object turns out to be static, though, the decal will be invisible.


Preparation time
overnight
Cooking time
over 2 hours
Serves
Serves 6
Rich and rib-sticking, Antony Worrall Thompson’s slow-cooked supper extraordinaire is well worth the wait.
Heat 1 tbsp of the oil in a large saucepan. Add the carrot, onion and celery and cook for 2-3 minutes. Add the wine, thyme, garlic and 2 bay leaves. Bring to the boil and simmer for 15 minutes. Allow to cool.
Place the beef in a large bowl and pour over the wine marinade. Cover and place in the fridge overnight. This is known as a cook marinade.
Preheat the oven to 150C/300F/Gas2. Drain the beef from the marinade into a colander over a glass bowl. Reserve the marinade and set aside.
Heat 25g/1oz butter and 1 tbsp of the oil in a large frying pan. Add the bacon and cook until golden and brown. Add the shallots and transfer to a large casserole dish.
Heat 1 tbsp oil in a large frying pan. Pat dry the cubes of beef from the marinade mixture using absorbent kitchen paper. Add half of the beef to the pan and cook until brown on all sides. Remove the beef and transfer to the casserole dish with the bacon, shallots and vegetables. Repeat with the remaining beef and add to the casserole dish.
Stir in 2-3 large spoonfuls of the reserved marinade mixture to deglaze or remove any sediment from the pan. Pour into the casserole dish.
Stir in the plain flour, the remaining marinade mixture and beef stock into the casserole dish.
Bring to the boil, cover and place in the oven for 3-3½ hours or until the beef is very tender.
Halfway through cooking, heat the remaining oil and butter in a large frying pan and cook the mushrooms until brown. Add the brandy and cook for a few minutes.
Add the mushrooms to the casserole dish, stir and return to the oven the remaining cooking time.
Serve with new potatoes, sprinkled with freshly chopped parsley and purple sprouting broccoli.


---
title: "HOLIDAY OPEN HOUSE"
date: "2000-01-01 21:12:04 -06:00"
categories:
- exhibit
- free
- winter
- fall
subtitle: ""
layout: "free-events"
event-image: "holiday-open-house-2.jpg"
event-dates: "December 4 & 5"
event-location: "Red Butte Garden Orangerie"
button-type: "register"
tickets-link: ""
registration-info: "Questions?
Please call<PHONE_NUMBER>"
instructor-info: "N/A"
member-cost: "Free"
public-cost: "Free admission thanks to Salt Lake County Zoo, Arts & Parks (ZAP)"
event-notes: "Free Admission"
tickets-button: "hide"
refund-policy: "hide"
published: true
---
SATURDAY & SUNDAY, DECEMBER 4 & 5, 2021
Free Garden admission thanks to Salt Lake County Zoo, Arts & Parks (ZAP)
Complimentary apple cider and hot chocolate!
Find unique handmade gifts for the holidays! The Orangerie will be filled with 19 local artists who will bring an array of handmade gifts for sale including jewelry, glass art, pottery, fiber art, and more.
Special thanks to all the Utah artists who applied this year!
Check out the 2019 Holiday Open House Facebook event page for vendor photos.
And to make your shopping weekend even brighter, save 10% on all Garden Gift Shop purchases. Garden Members receive an additional 10% off - December 4 & 5 only at the Red Butte Garden Gift Shop Annual Holiday Sale
Special thanks to Salt Lake County Zoo, Arts and Parks (ZAP) Program for making free Garden admission days possible.
Click HERE for more Red Butte Garden free event information.


{% extends 'layout.html' %} {% block pageTitle %} HTML text editor - NHS.UK prototype kit {% endblock %} {% block beforeContent %} {{ breadcrumb({ items: [ { href: "/docs", text: "Home" } ], href: "/docs/install", text: "Install" }) }} {% endblock %} {% block content %}
You'll need an HTML text editor to edit and make changes to your prototype.
Any HTML text editor will do, but we recommend Visual Studio Code which is free and has lots of useful features.
Download Visual Studio Code (opens in new window)
Once you have an HTML text editor installed, return to this guide.
{% block pagination %} {% endblock %}


GitHub
Success
Restarting
Error
GitHub
Success
Restarting
Error
This Text Is Not Selectable
Fade (1 second)
Fade (2 seconds)
Fade (3 seconds)
Fade (4 seconds)
Fade (5 seconds)
This Text Is OutLined in BlackColor.
This Text Is OutLined in RedColor.
This Text Is OutLined in GreenColor.
This Text Is OutLined in WhiteColor.
This Text Is OutLined in BlueColor.
This Text Is OutLined in RainbowColor.
This Text Is Rainbow!!
Process


Hello, everybody. My name is Viterbo and if you don't know me already from the Telegram Telos groups, I'm responsible for the
Cards & Tokens platform that will run on Telos,
and also I'm the creator of Vapaée.io Telos first DEX already deployed on
the main net (in an alpha version with fake tokens to test without risks).
Please login with scatter and try it.
This Vapaée.io DEX was planned as a submodule of the Cards & Tokens platform (that covers the "Tokens" part) and bring a lot of token services to other Dapps and users (including token exchange).
This worker proposal is for 3 cycles of 140K TLOS each. Only 30K of the first cycle will be sold in the market. The rest will remain as a future personal investment and, hopefully, will never be sold, but used as currency.
Cycle 1 - 140K TLOS
Cycle 2 - 140K TLOS
Cycle 3 - 140K TLOS
I separated the hole development of the Vapaée.io DEX in four different parts: Basic, Premium, Deluxe, and Golden.
The Basic version is the one that is already up and running on Telos MainNet (although it's
missing a couple of features). This version is my way to say THANK YOU, Telos community!!
And at the same time, return the value that you already had given to me with the approval of my last WP (number #7). So I will finish this Basic
version independently if this current WP is approved or not.
You will get a finished DEX, I think I owe you that.
For the Premium, Deluxe, and Golden versions, you will be able to choose if you want them separately. If you approve this WP, you will get the next version upgrade. If not, I will go back to work on the "Cards" part of the Cards & Tokens platform.
Basic (v1.x.x)
This one is already deployed and ready to test. It only requires 2 more important features such as trading
history chart and Sqrl wallet support. The rest is already up and running on Telos main net.
The completion of this version does not depend on the approval of this worker proposal.
I will finish it because we need it.
This verison includes:
Premium (v2.x.x)
This one is a refined and more polished version than the previous one, which includes basically a lot
of work in the presentation layer or the front-end, that in this case would be the website. In this cycle, I have
included a separated work of a review video by Louis Thomas.
This version includes:
Deluxe (v3.x.x)
This advanced version aims to have an independent software, managed by its own users (and not so much by me).
Again, there will be a lot of work in the interface but also modifications in the contract to be able to support these features.
This version includes:
Golden (v4.x.x)
check
New Version
cancel
Old Version
This last version will be a transition from a private dapp to an official DEX of the network
This last version will include two new major token related features
plus a proper final product
delivery. It will require big tech changes on the smart contract and a lot of work on tutorials,
source code preparation and documentation. If you support this WP until this final stage, we all
will be enjoying a Golden DEX.
This version includes:


[1]
suite has a nice buffet breakfast in the a m.
[2]
suite on the bedroom suite has a very comfortable king bed.


This a creative project for an auto dealership. It is user-friendly and functions very nicely. The layout is nice, smooth and easy to use. It's not intended as a business site, but more of as fun site.
View Here
A new Restaurant website, using html, css and JavaScript to give it a great layout.
View Here
This is an e-commerce site I worked on; it is fully functional. The site owner is currently working on adding products. The site is developed with a front end for customers and an Admin side that allows the user to customize products and categories.
View Here
This site is created for a restaurant. It is very visually appealing. The menu is easy to read and uses images for customers to see everything on the menu.
View Here
This site is a simple one-page weather application that allows the user to type in a location and get the weather. For this application I used HTML5/CSS3, Bootstrap and PHP to make it function perfectly.
View Here
This is a simple JavaScript application that tests the reaction time of the user. Every time the ball is clicked, it displays a time.


Which data type can be used in math?
Numbers.
Which data type represents text?
Strings.
Which data type can only hold 2 possible values?
Booleans.
Which data type only has one possible value?
Undefined.
What terminal command is used to create a file?
touch
What terminal command is used to create a directory?
mkdir
Which jQuery method is used for these text animations?
.slideToggle
Which code should you edit to change the way something looks?
CSS


This example follows the ideas/code presented by Dion Almaer at Running Ruby in the browser via script type="text/ruby" showing that its also possible to use Groovy in a similar fashion. Be aware that in order to run Groovy inside an applet, you'll need to sign the applet and modify your java security/policy settings, this is a work in progress and should not be used in a production environment.
| Groovy source | Groovy output |
|---|---|
|
|


CHASING THE DEER A film review by Jim Jackson Copyright 1994 Jim Jackson
Scotland 1994 Rated: PG (Parental Guidance) Starring: Brian Blessed, Ian Cuthbertson, Carolyn Konrad, Jake D'Arcy, Jacqueline Pirie, Fish, Matthew Zajac, Jock Ferguson, Dominique Carrara, Director: Graham Holloway Producer: Bob Carruthers Screenplay: Jerome Vincent, Bob Carruthers, Steve Gillham Photography: Alan M Trow Music: John Wetton, Bob Marlett, Bob Mitchell Runrig, Fish Released by Cromwell Productions
The film is set in Scotland in the aftermath of the Jacobite rebellions in the the early 18th Century. Across the highlands rumours abound of the return of Prince Charlie, son of the exiled Jacobite King.
Young Euan (Lewis Rae) is learning to shoot deer under the guidance of his father Alistair (Matthew Zajac). A Jacobite party appears in the village intent on pressing men into the service of King James, they are led by Cameron (played by Fish) who bears a bitter grudge against the innkeeper Tam (Jake D'Arcy). Tam's killing is witnessed by Euan who manages to shoot one of the Jacobites before being taken prisoner himself.
Alistair hearing that his son is now with the Jacobites joins up himself as Cameron insists that is the only way that he can be sure that no harm will come to Euan. However Euan's party is ambushed by Hanoverian troops and he becomes a drummer in the government ranks. While his father fights with the Jacobite army during their advance to Edinburgh and on into England, Euan's commander Major Elliot (Brian Blessed) takes a shine to him as his own dead son would have been of similar age.
The climax of the film is the battle of Culloden where father and son fight unknowingly on opposing sides. At the height of the battle Euan is killed. Seeing his son, Alistair runs to his aid. A shocked Major Elliot notices the Jacobite soldier leaning over the body of his favourite and in a rage strikes him down.
The film's message is clearly anti-war, it does not glamorise the Jacobite rebellion of 1745 instead it shows, with historical accuracy, what the events of 1745-46 meant for a highland family.
CHASING THE DEER was almost entirely funded by public subscription and the small budget has inevitably meant that there has had to be compromise. For example, the film does not move smoothly from one scene to the next. However, the quality and accuracy of the costumes and scenery belies this low budget production.
There are good performances notably from Fish (former singer with Marillion) and Jock Ferguson who plays Lord Murray.
For anyone with an interest in Scottish history and what the 1745 meant for ordinary Scots, this film is essential viewing.
.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Paytm raises $1 billion in fresh funding
by ReutersDigital payments company Paytm said on Monday it has raised fresh funds from a group of investors, including existing backers such as SoftBank's Vision Fund and Alibaba's Ant Financial.
Paytm did not officially disclose details of the funding, but a source said the Indian company raised $1 billion in the latest round.
Accounts advised by T. Rowe Price Associates were among the new investors for the fund, Paytm said in a statement.
Financial daily Economic Times quoted Paytm Chief Executive Officer Vijay Shekhar Sharma as saying the round would lift the company's valuation to $16 billion.
The company will expand into insurance, lending and investments and invest ₹100 billion ($1.39 billion) over the next three years to include more users in the country, Paytm said.


Summarize large discussion threads.

Through Wikum's easy-to-navigate tree structure, you can easily get a snapshot of the various comments, replies, and existing summaries of the entire discussion thread and then select the discussion level at which you want read or summarize.
After selecting a thread, you can, while write your own summaries, add tags, see highlighted important sentences, and add citations to existing content.
With the ability to vote on summaries or flag summaries that are inappropriate, Wikum empowers the community to moderate the entire ecosystem and ensure that only the best quality summaries remains.
By adding auto-suggested or user-generated tags, the comments can be grouped together for further action.
Flags empower users to moderate the lower quality or malicious summaries that don't follow community guidelines.
From a wiki philosophy, Wikum lets the user edit any existing summaries to make them better.
Wikum keeps a log of all edits so that the community can keep a record of all activities.
{% trans "Wikum: Bridging Discussion Forums and Wikis using Recursive Summarization. Amy X. Zhang, Lea Verou, David Karger." %}
CSCW '17.
[pdf][{% trans "slides and talk" %}]


Contrary to popular belief, Lorem Ipsum is not simply random text.
Master of Engineering
Contrary to popular belief, Lorem Ipsum is not simply random text.
Master of Applied Science
Contrary to popular belief, Lorem Ipsum is not simply random text.
Ph.D
Contrary to popular belief, Lorem Ipsum is not simply random text.


[§432F-1] Definitions. [See Note at beginning of chapter.] As used in this chapter, unless the context otherwise requires:
"Commissioner" means the insurance commissioner of the State.
"Managed care plan" means any plan that meets the definition of managed care plan under section 432E-1. [L 2013, c 192, pt of §2]


~[wc:commonscripts]
~[wc:teachers_header_css]~[wc:teachers_navigation_css] ~[wc:teachers_nav_css]
Student Search
Last Name Contains:
Search
~[wc:teachers_footer_nf_css]


With Soft Lock, Canoe is locked but your wallet is still live unencrypted in memory. Enabling Soft Locks, makes it possible to use simpler forms of credentials like PINs and fingerprints.
Choose the lock type to use when Canoe goes to the background. To disable background locking select None.


Sister Anne Donell
27 December 1915, Lemnos island
Christmas Day celebrations at Third General Hospital
Time : 1.31
Sister Anne Donell
2 January 1918, Ypres
Bombings and homesickness at a casualty clearing station
Time : 4:54
Sister Anne Donell
February 1919
Crossing the Equator on ship homeward bound
Time : 2.39
Bill Burrell
Thursday 20 September 1917, Ypres
The stretcher-bearer’s experience struggling to survive the artillery barrage
Time : 2.50
Ellis Silas
January 1915, on the troopship Ceramic
Adapting to military life and the routines on board a troopship.
Time : 2.02
Ellis Silas
April 1915
On the way to Gallipoli
Time : 1.29
Ellis Silas
25 April 1915, Gallipoli
Landing at Gallipoli
Time : 3.47
Frank Hurley
16 February 1918, Middle East
Experiencing flying for the first time
Time : 3.07
Jim Marshall
13 September 1916
Leaving home for war - part 1
Time : 2.11
Jim Marshall
13 September 1916
Leaving home for war - part 2
Time : 2.19
Jim Marshall
24 November 1916, London
On leave in London
Time: 3.34
Jack Hutton
January 1917, France
A laconic look at the horrors of trench warfare and the cold
Time : 5.52
Langford Colley-Priest
July 1916, Fromelles and the Somme
Daily life in the trenches
Time : 3.48
Langford Colley-Priest
November, 1916
Stretcher-bearer in the trenches
Time : 2.54
Louis Vasco
25 June 1917, France
Sharing his love of France with his wife
Time : 4.37
Louis Vasco
20 June 1918, England
A study in blues
Time : 1.18
Louis Vasco
30 June 1918, England
One of his last letters home to his wife
Time : 1.31
Maurice Evans
November 1916, Middle East
My horse Bernard and me
Time : 2.05
Wesley Choat
April 1919
Letter to the Principal Librarian
Time : 1.26
Wesley Choat
La Belle France
Time : 1.54
Wesley Choat
April 1919, Germany
Experience as a prisoner of war
Time : 2.05
The Sydney and the Emden battle
9th November, 1914
Time : 5.54


Two dead in Bay of Plenty crash
Two people were killed and four injured after a crash in Bay of Plenty on Sunday morning.
Emergency services were called just after 10am to the accident on State Highway 2 at Waiotahi Beach Rd, near Opotiki.
Two cars were involved.
The road is expected to be closed for several hours, and diversions are in place.
The serious crash unit is investigating.


Create annotations
An annotation is any type of text (e.g., a speech transcription, a translation, a value, etc.) that you assign to a time segment (time interval of the media file) created in a tier (e.g., “Reach” in the “ID_2_Gesture” tier)
Working modes
There are several working modes available to create annotations, but in most cases you will only need to use the annotation and segmentation modes to annotate your media file.
- Segmentation mode: designed for rapid and easy creation of empty annotations while the media is playing
In this mode, there are several segmentation options (ways to create time intervals in your tiers)
* “two keystrokes per annotation” for non-adjacent annotations (press “enter” once to create 1st boundary of the segment and press “enter” a second time to create the 2nd boundary of the segment)
* “one keystroke per annotation” for adjacent annotations (press “enter” once to create the 1st boundary of the segment and press “enter” a second time to create 2nd boundary of the segment, which is also the 1st boundary of the next segment)
* “one keystroke per annotation”, fixed duration (here choose if the key stroke “enter” marks the beginning or the end of a fixed-duration segment. Press “enter” once to create a fixed-duration segment, e.g., 3 sec segment)

To _adjust_ the boundaries of a created segment: it is possible to adjust the boundaries of a created segment by dragging it with the mouse to extend or shrink it (it needs to be selected by placing the mouse on it, and it becomes green).
To _delete_ a created segment: it is possible to delete a created segment by selecting it (it becomes green) and pressing the back key to delete it.
- Annotation mode: generic mode in which almost all functions are available
In this mode, you can create time intervals (segments) by using the selection mode, or simply annotate already created intervals in the segmentation mode.
To adjust the boundaries of a created segment: you cannot adjust the boundaries in this mode, to do so you have to switch to the Segmentation mode (see above section.
To delete a created segment: you can remove a segment by selecting it (it becomes blue), then go to the menu Annotation > Delete annotation.
To delete an annotation value: you can remove the content of an annotation. To do so, select the annotation, go to the menu Annotation > Remove annotation value
Create segments (time intervals)
To create time intervals (segments) corresponding to the occurrence of an event you wish to annotate from your media file (e.g., the occurrence of a gesture), use the Segmentation mode
- Go to Option > Segmentation mode
- Select segmentation option, for instance, “two keystrokes per annotation”
or “one keystroke per annotation”, fixed duration
- Select the Tier you wish to add segments to by double clicking on it (it becomes highlighted in pink, with the name in red font) > start creating segments (time intervals) in the selected tier
Create annotations
To create annotations within already created time intervals (segments created in the Segmentation mode) use the Annotation mode
- Go to Option > Annotation mode
- Select the segment to annotate by double-cliking on it, a little window opens. If you have created a CV for this tier, the list of possible values will appear and you can click on your selection
If you haven‘t created a CV for this tier, you can directly type the value in the window
To create annotations without already existing segments
- Go to Option > Annotation mode
- Select the „Selection mode“> Select the time interval by first clicking at the beginning of the time interval then dragging to highlight the selected time interval (it becomes highlighted in blue).
Create annotations from overlapping annotations
You can automatically create annotations from overlapping segments from different tiers (e.g., for Mutual gaze presence= overlap segment between ID_1_gaze orientation and ID_2_gaze orientation segments)
- Go to Menu Tier > create annotation from overlaps
- Use currently opened file
- Select tiers to use for computation (e.g.; for Mutual gaze, ID_1_gaze orientation and ID_2_gaze orientation).


{% extends "nav_bar.html" %} {% block title %} Home {% endblock %} {% block content %}
Identify known drugs, conditions and symptoms within a block of text. Try a demo block or input your own text.
{% for drug in ents["DRUGS"] %} {{ drug }}, {% endfor %}
{% for condition in ents["CONDITIONS"] %} {{ condition }}, {% endfor %}


| MPI_BARRIER(comm) | |
| IN comm | communicator (handle) |
int MPI_Barrier(MPI_Comm comm)
MPI_Barrier(comm, ierror)
TYPE(MPI_Comm), INTENT(IN) :: comm
INTEGER, OPTIONAL, INTENT(OUT) :: ierror
MPI_BARRIER(COMM, IERROR)
INTEGER COMM, IERROR
If comm is an intracommunicator, MPI_BARRIER blocks the caller until all group members have called it. The call returns at any process only after all group members have entered the call.
If comm is an intercommunicator, MPI_BARRIER involves two groups. The call returns at processes in one group (group A) of the intercommunicator only after all members of the other group (group B) have entered the call (and vice versa). A process may return from the call before all processes in its own group have entered the call.


Getting Started
Luminous Code#
Installation#
- in the Extensions and Updates dialog in Visual Studio, search for 'luminous', then select and install the Luminous Code package that you need.
or
- in the Visual Studio Marketplace website, search for 'luminous', then select and install the Luminous Code package that you need.
Luminous.Code.Core (class library project)#
Luminous.Code.Core
is a plain C# class library project that serves as a recepticle
that holds the lower level classes, methods and extension methods that get used by the more
specialised projects that that use it as a dependency.
Luminous.Code.Core
contains several namespaces:
Luminous.Code.StringExtensions
Luminous.Code.???
Note the lack of Core
in the namespace names. It was my decision that there was no benefit
to extending the length of namespaces that sometimes makes the namespaces sound a bit odd.
Luminous.Code.VisualStudio (class library project)#
Luminous.Code.VisualStudio
is also just a plain C# class library project,
that has a project reference to the Luminous.Code.Core
project,
as it uses some of the code found in it.
Luminous.Code.VisualStudio
contains several namespaces:
Luminous.Code.VisualStudio.Packages
Luminous.Code.VisualStudio.Commands
Luminous.Code.VisualStudio.TeamExplorer
Luminous.Code.VisualStudio.Packages (namespace)#
The Luminous.Code.VisualStudio.Packages
namespace contains all of the plumbing code that
a Visual Studio package needs to interact with the Visual Studio IDE.
Luminous.Code.VisualStudio.Packages.LuminousPackage (class)#
The LuminousPackage
class is an abstract base class that you inherit your own
packages from. It abstracts away the packages and command interact with the Visual Studio IDE.
#
Luminous.Code.VisualStudio.Commands (namespace)#
Luminous.Code.VisualStudio.Packages.LuminousCommand (class)#
LuminousCommand
is an abstract class, which acts as the
common base class for the StaticCommand
class and the DynamicCommand
class.
It contains all of the plumbing code that a command needs to interact easily with
its parent package, which has the ability to communicates with the IDE.
Luminous.Code.VisualStudio.Packages.StaticCommand (class)#
StaticCommand
is useful for commands whose text doesn't need to change,
and which are always visible and always enabled.
Luminous.Code.VisualStudio.Packages.DynamicCommand (class)#
DynamicCommand
is used for commands whose text may need to change, and which may
need to dynamically determine if the command needs to be visible or enabled.
Three sensibly-named overridable properties are provided to make this easy and flexible.
CanExecute (property)#
If this property returns false
, the command cannot be executed at all.
The command's Visible
and Enabled
properties will also be set to false
.
For example, command classes that inherit from DynamicCommand
can override this
property to return, say, a package-wide value that can be set in Tools | Options,
or use some other method of determining if the command's functionality should be turned
off.
Property: IsActive
#
If this property returns false
, the command's Enabled
is also set to false.
A common use for this property is to be able to check some complicated context that
can't be set in the package's VSCT file.


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A object to store one experimental variable.
More...
#import <DRHDataColumn.h>
A object to store one experimental variable.
A DRHDataColumn
object has a name and an array of objects. It is intended to be used as a column representing one variable in an experimental design. One could use this class to hold a independant variable that is used to control an experiment or create an empty dataColumn to store data objects as they are collected. Note that the DRHDataMatrix
class has methods that append or insert DRHDataColumn
objects and to create DRHDataColumn
objects from it's own columns.
Returns the number of objects currently in the dataColumn.
- Returns
- The number of objects currently in the dataColumn.
Returns the an array of the objects currently in the dataColumn.
- Returns
- An NSArray of the objects currently in the dataColumn.
| - (DRHDataColumn *) dataColumnByCropingToLength: |
|
(NSInteger) |
length |
|
Returns a new dataColumn that is a copy of the receiver cropped to the specified length.
- Parameters
-
| length | The length of the new dataColumn. |
- Returns
- A new
DRHDataColumn
the same as the receiver but cropped down to be length
long.
| - (DRHDataColumn *) dataColumnByFillingWithObject: |
|
(id) |
object |
| ToLength: |
|
(NSInteger) |
length |
|
|
| |
Returns a new dataColum that is a copy of the receiver that has been filled to the specified length with the specified object.
- Parameters
-
| object | The object used to fill the new dataColumn. |
| length | The length of the new dataColumn. |
- Returns
- A new
DRHDataColumn
the same as the receiver but filled up with object
to be length
long.
| + (DRHDataColumn *) dataColumnWithName: |
|
(NSString *) |
name |
| AndArray: |
|
(NSArray *) |
array |
|
|
| |
Creates a new DRHDataColumn and initialises it with the specified name and array.
- Parameters
-
| name | A name. |
| array | An array. |
- Returns
- A new DRHDataColumn with the name specified by and containgin the objects in array
| + (DRHDataColumn *) dataColumnWithName: |
|
(NSString *) |
name |
| ByRepeatingArray: |
|
(NSArray *) |
array |
| WithRepetitions: |
|
(NSInteger) |
repetitions |
|
|
| |
Creates a new DRHDataColumn
with the specified name. The objects in the new dataColumn are set by repeating the sepcified array the specified number of times. So the following code:
NSArray *factorArray = @[@"rest", @"push", @"pull"];
aDataColumn = [
DRHDataColumn linearDataColumnWithName:
@"factorColumn" ByRepeatingArray:factorArray WithRepetitions:3];
will create a new dataColumn containing the objects:
[@"rest", @"push", @"pull", @"rest", @"push", @"pull", @"rest", @"push", @"pull"]
This method is intended for creating independant variables for a DRHDataMatrix
object. Note that the length of this dataColumn is determined by the combinations of parameters.
- Parameters
-
| name | A name. |
| array | The array to repeat. |
| repetitions | The number of times to repeat array .. |
- Returns
- A new
DRHDataColumn
with the specified name and containing an array of objects produced by concatenating array
a repetitions
number of times.
| + (DRHDataColumn *) dataColumnWithName: |
|
(NSString *) |
name |
| OfNanWithLength: |
|
(NSInteger) |
length |
|
|
| |
Creates a new DRHDataColumn with the specified name and length. Each object of the new dataColumn is set to:
[NSDecimalNumber notANumber]
.
- Parameters
-
| name | A name. |
| length | The length of the new dataColumn. |
- Returns
- A new DRHDataColumn with the name specified by name and containing length number of NaN
NSDecimalNumber
objects.
| - (DRHDataColumn *) initWithName: |
|
(NSString *) |
name |
| AndArray: |
|
(NSArray *) |
array |
|
|
| |
Initialises a DRHDataColumn object with the specified name and data array.
- Parameters
-
| name | An NSString specifying the name of the DRHDataColumn |
| array | An array of objects to initialise the dataColumn with. |
- Returns
- A DRHDataColumn with name set to name and content from array.
| + (DRHDataColumn *) linearDataColumnWithName: |
|
(NSString *) |
name |
| OfDoublesFrom: |
|
(CGFloat) |
start |
| To: |
|
(CGFloat) |
end |
| WithIncrement: |
|
(CGFloat) |
increment |
| AndRepetitions: |
|
(NSInteger) |
repetitions |
|
|
| |
Creates a new DRHDataColumn
with the specified name. The objects in the new dataColumn are NSNumbers
set to be doubles that linearly increasing from the specificed start to the sepcified end in the specified increments. The values can be repeated by specifying repetitions to be greater than one. For example:
aDataColumn = [
DRHDataColumn linearDataColumnWithName:
@"newDatColumn" OfDoublesFrom:1.0 To:3.0 WithIncrement:0.5 AndRepetitions:2]
will create a new dataColumn containing the objects:
[1.0, 1.0, 1.5, 1.5, 2.0, 2.0, 2.5, 2.5, 3.0, 3.0]
This method is intended for creating independant variables for a DRHDataMatrix
object. Note that the length of this dataColumn is determined by the combinations of parameters.
- Parameters
-
| name | A name. |
| start | The starting double value. |
| end | The ending double value. |
| increment | The increment. |
| repetitions | How many times to repeat each value. |
- Returns
- A new
DRHDataColumn
with the specified name and containing double NSNumbers
specificed by start, end, increment and repetitions.
| + (DRHDataColumn *) linearDataColumnWithName: |
|
(NSString *) |
name |
| OfIntegersFrom: |
|
(NSInteger) |
start |
| To: |
|
(NSInteger) |
end |
| WithIncrement: |
|
(NSInteger) |
increment |
| AndRepetitions: |
|
(NSInteger) |
repetitions |
|
|
| |
Creates a new DRHDataColumn
with the specified name. The objects in the new dataColumn are NSNumbers
set to be integers that linearly increasing from the specificed start to the sepcified end in the specified increments. The values can be repeated by specifying repetitions to be greater than one. For example:
aDataColumn = [
DRHDataColumn linearDataColumnWithName:
@"newDatColumn" OfIntegersFrom:1 To:5 WithIncrement:2 AndRepetitions:2]
will create a new dataColumn containing the objects:
This method is intended for creating independant variables for a DRHDataMatrix
object. Note that the length of this dataColumn is determined by the combinations of parameters.
- Parameters
-
| name | A name. |
| start | The starting integer value. |
| end | The ending integer value. |
| increment | The increment. |
| repetitions | How many times to repeat each value. |
- Returns
- A new
DRHDataColumn
with the specified name and containing integer NSNumbers
specificed by start, end, increment and repetitions.
| - (id) rowAtIndex: |
|
(NSInteger) |
index |
|
Returns the object located at the specified index.
- Parameters
-
| index | The index of the object to be returned. |
- Returns
- The object located at index.
| + (DRHDataColumn *) shuffledDataColumnWithName: |
|
(NSString *) |
name |
| And: |
|
(NSArray *) |
array |
|
|
| |
Creates and returns a dataColumn containing the objects in the given array and with the specified name. The new dataColumn is shuffled before returing.
- Parameters
-
| name | A name. |
| array | An array of objects. |
- Returns
- A new
DRHDataColumn
with the specified name
and containing the objects in array
in a shuffled order.
The documentation for this class was generated from the following files: