- #_reduce_77 — Parser::MacRuby
- #_reduce_77 — Parser::Ruby25
- #_reduce_77 — Parser::RubyMotion
- #_reduce_77 — Parser::Ruby22
- #_reduce_77 — Parser::Ruby19
- #_reduce_78 — Parser::Ruby19
- #_reduce_78 — Parser::RubyMotion
- #_reduce_78 — Parser::Ruby18
- #_reduce_78 — Parser::Ruby22
- #_reduce_78 — Parser::Ruby24
- #_reduce_78 — Parser::Ruby25
- #_reduce_78 — Parser::Ruby23
- #_reduce_78 — Parser::MacRuby
- #_reduce_78 — Parser::Ruby21
- #_reduce_78 — Parser::Ruby20
- #_reduce_79 — Parser::Ruby20
- #_reduce_79 — Parser::Ruby21
- #_reduce_79 — Parser::Ruby25
- #_reduce_79 — Parser::Ruby22
- #_reduce_79 — Parser::RubyMotion
- #_reduce_79 — Parser::Ruby24
- #_reduce_79 — Parser::Ruby18
- #_reduce_79 — Parser::Ruby23
- #_reduce_79 — Parser::Ruby19
- #_reduce_8 — Parser::Ruby18
- #_reduce_8 — Parser::Ruby21
- #_reduce_8 — Parser::Ruby25
- #_reduce_8 — Parser::Ruby19
- #_reduce_8 — Parser::Ruby23
- #_reduce_8 — Parser::RubyMotion
- #_reduce_8 — Parser::Ruby24
- #_reduce_8 — Parser::Ruby22
- #_reduce_8 — Parser::Ruby20
- #_reduce_8 — Parser::MacRuby
- #_reduce_80 — Parser::Ruby19
- #_reduce_80 — Parser::Ruby22
- #_reduce_80 — Parser::Ruby18
- #_reduce_80 — Parser::RubyMotion
- #_reduce_80 — Parser::Ruby23
- #_reduce_80 — Parser::Ruby20
- #_reduce_80 — Parser::Ruby25
- #_reduce_80 — Parser::Ruby24
- #_reduce_80 — Parser::Ruby21
- #_reduce_80 — Parser::MacRuby
- #_reduce_81 — Parser::Ruby25
- #_reduce_81 — Parser::Ruby20
- #_reduce_81 — Parser::RubyMotion
- #_reduce_81 — Parser::MacRuby
- #_reduce_81 — Parser::Ruby24
- #_reduce_81 — Parser::Ruby23
- #_reduce_81 — Parser::Ruby21
- #_reduce_81 — Parser::Ruby22
- #_reduce_81 — Parser::Ruby18
- #_reduce_82 — Parser::Ruby25
- #_reduce_82 — Parser::RubyMotion
- #_reduce_82 — Parser::Ruby20
- #_reduce_82 — Parser::Ruby24
- #_reduce_82 — Parser::MacRuby
- #_reduce_82 — Parser::Ruby19
- #_reduce_82 — Parser::Ruby18
- #_reduce_83 — Parser::Ruby19
- #_reduce_83 — Parser::Ruby23
- #_reduce_83 — Parser::Ruby21
- #_reduce_83 — Parser::MacRuby
- #_reduce_83 — Parser::Ruby18
- #_reduce_83 — Parser::RubyMotion
- #_reduce_83 — Parser::Ruby22
- #_reduce_84 — Parser::Ruby24
- #_reduce_84 — Parser::Ruby23
- #_reduce_84 — Parser::Ruby22
- #_reduce_84 — Parser::Ruby19
- #_reduce_84 — Parser::Ruby18
- #_reduce_84 — Parser::Ruby25
- #_reduce_84 — Parser::MacRuby
- #_reduce_84 — Parser::Ruby20
- #_reduce_84 — Parser::RubyMotion
- #_reduce_84 — Parser::Ruby21
- #_reduce_85 — Parser::MacRuby
- #_reduce_85 — Parser::Ruby22
- #_reduce_85 — Parser::Ruby24
- #_reduce_85 — Parser::Ruby19
- #_reduce_85 — Parser::Ruby21
- #_reduce_85 — Parser::RubyMotion
- #_reduce_85 — Parser::Ruby23
- #_reduce_85 — Parser::Ruby18
- #_reduce_85 — Parser::Ruby20
- #_reduce_85 — Parser::Ruby25
- #_reduce_86 — Parser::Ruby21
- #_reduce_86 — Parser::Ruby20
- #_reduce_86 — Parser::Ruby22
- #_reduce_86 — Parser::MacRuby
- #_reduce_86 — Parser::Ruby24
- #_reduce_86 — Parser::Ruby19
- #_reduce_86 — Parser::Ruby25
- #_reduce_86 — Parser::Ruby18
- #_reduce_86 — Parser::RubyMotion
- #_reduce_86 — Parser::Ruby23
- #_reduce_87 — Parser::MacRuby
- #_reduce_87 — Parser::RubyMotion
- #_reduce_87 — Parser::Ruby24
- #_reduce_87 — Parser::Ruby23
- #_reduce_87 — Parser::Ruby19
- #_reduce_87 — Parser::Ruby25
- #_reduce_87 — Parser::Ruby20
- #_reduce_87 — Parser::Ruby22
- #_reduce_87 — Parser::Ruby21
- #_reduce_87 — Parser::Ruby18
- #_reduce_88 — Parser::Ruby24
- #_reduce_88 — Parser::Ruby22
- #_reduce_88 — Parser::Ruby19
- #_reduce_88 — Parser::RubyMotion
- #_reduce_88 — Parser::Ruby20
- #_reduce_88 — Parser::Ruby23
- #_reduce_88 — Parser::Ruby25
- #_reduce_88 — Parser::Ruby18
- #_reduce_88 — Parser::MacRuby
- #_reduce_88 — Parser::Ruby21
- #_reduce_89 — Parser::RubyMotion
- #_reduce_89 — Parser::Ruby24
- #_reduce_89 — Parser::Ruby21
- #_reduce_89 — Parser::Ruby20
- #_reduce_89 — Parser::MacRuby
- #_reduce_89 — Parser::Ruby23
- #_reduce_89 — Parser::Ruby19
- #_reduce_89 — Parser::Ruby25
- #_reduce_89 — Parser::Ruby22
- #_reduce_9 — Parser::Ruby23
- #_reduce_9 — Parser::Ruby25
- #_reduce_9 — Parser::Ruby19
- #_reduce_9 — Parser::Ruby24
- #_reduce_9 — Parser::Ruby18
- #_reduce_9 — Parser::Ruby22
- #_reduce_9 — Parser::MacRuby
- #_reduce_9 — Parser::RubyMotion
- #_reduce_9 — Parser::Ruby20
- #_reduce_9 — Parser::Ruby21
- #_reduce_90 — Parser::Ruby20
- #_reduce_90 — Parser::Ruby19
- #_reduce_90 — Parser::MacRuby
- #_reduce_90 — Parser::Ruby18
- #_reduce_90 — Parser::Ruby21
- #_reduce_90 — Parser::Ruby24
- #_reduce_90 — Parser::Ruby25
- #_reduce_90 — Parser::Ruby23
- #_reduce_90 — Parser::Ruby22
- #_reduce_90 — Parser::RubyMotion
- #_reduce_91 — Parser::Ruby20
- #_reduce_91 — Parser::Ruby23
- #_reduce_91 — Parser::Ruby24
- #_reduce_91 — Parser::Ruby18
- #_reduce_91 — Parser::Ruby21
- #_reduce_91 — Parser::MacRuby
- #_reduce_91 — Parser::Ruby22
- #_reduce_91 — Parser::RubyMotion
- #_reduce_91 — Parser::Ruby25
- #_reduce_91 — Parser::Ruby19
- #_reduce_92 — Parser::Ruby19
- #_reduce_92 — Parser::Ruby20
- #_reduce_92 — Parser::Ruby25
- #_reduce_92 — Parser::MacRuby
- #_reduce_92 — Parser::Ruby18
- #_reduce_92 — Parser::Ruby22
- #_reduce_92 — Parser::Ruby21
- #_reduce_92 — Parser::RubyMotion
- #_reduce_92 — Parser::Ruby23
- #_reduce_92 — Parser::Ruby24
- #_reduce_93 — Parser::Ruby24
- #_reduce_93 — Parser::Ruby23
- #_reduce_93 — Parser::Ruby19
- #_reduce_93 — Parser::Ruby21
- #_reduce_93 — Parser::Ruby20
- #_reduce_93 — Parser::Ruby25
- #_reduce_93 — Parser::RubyMotion
- #_reduce_93 — Parser::MacRuby
- #_reduce_93 — Parser::Ruby22
- #_reduce_94 — Parser::Ruby19
- #_reduce_94 — Parser::Ruby22
- #_reduce_94 — Parser::Ruby20
- #_reduce_94 — Parser::Ruby24
- #_reduce_94 — Parser::Ruby23
- #_reduce_94 — Parser::Ruby25
- #_reduce_94 — Parser::MacRuby
- #_reduce_94 — Parser::RubyMotion
- #_reduce_94 — Parser::Ruby21
- #_reduce_95 — Parser::Ruby23
- #_reduce_95 — Parser::MacRuby
- #_reduce_95 — Parser::Ruby20
- #_reduce_95 — Parser::Ruby21
- #_reduce_95 — Parser::Ruby24
- #_reduce_95 — Parser::Ruby25
- #_reduce_95 — Parser::Ruby19
- #_reduce_95 — Parser::Ruby22
- #_reduce_96 — Parser::Ruby22
- #_reduce_96 — Parser::Ruby21
- #_reduce_96 — Parser::Ruby23
- #_reduce_96 — Parser::Ruby24
- #_reduce_96 — Parser::RubyMotion
- #_reduce_96 — Parser::Ruby25
- #_reduce_96 — Parser::MacRuby
- #_reduce_96 — Parser::Ruby19
- #_reduce_96 — Parser::Ruby20
- #_reduce_97 — Parser::MacRuby
- #_reduce_97 — Parser::Ruby24
- #_reduce_97 — Parser::RubyMotion
- #_reduce_97 — Parser::Ruby20
- #_reduce_97 — Parser::Ruby19
- #_reduce_97 — Parser::Ruby23
- #_reduce_97 — Parser::Ruby25
- #_reduce_97 — Parser::Ruby22
- #_reduce_97 — Parser::Ruby21
- #_reduce_98 — Parser::Ruby23
- #_reduce_98 — Parser::RubyMotion
- #_reduce_98 — Parser::MacRuby
- #_reduce_98 — Parser::Ruby18
- #_reduce_98 — Parser::Ruby21
- #_reduce_98 — Parser::Ruby20
- #_reduce_98 — Parser::Ruby24
- #_reduce_98 — Parser::Ruby19
- #_reduce_98 — Parser::Ruby25
- #_reduce_98 — Parser::Ruby22
- #_reduce_99 — Parser::Ruby19
- #_reduce_99 — Parser::Ruby21
- #_reduce_99 — Parser::MacRuby
- #_reduce_99 — Parser::Ruby20
- #_reduce_99 — Parser::Ruby23
- #_reduce_99 — Parser::Ruby24
- #_reduce_99 — Parser::Ruby22
- #_reduce_99 — Parser::Ruby25
- #_reduce_none — Parser::Ruby23
- #_reduce_none — Parser::MacRuby
- #_reduce_none — Parser::Ruby22
- #_reduce_none — Parser::RubyMotion
- #_reduce_none — Parser::Ruby24
- #_reduce_none — Parser::Ruby18
- #_reduce_none — Parser::Ruby21
- #_reduce_none — Parser::Ruby25
- #_reduce_none — Parser::Ruby19
- #_reduce_none — Parser::Ruby20
- #accessible — Parser::Builders::Default
- #active? — Parser::Lexer::StackState
- #active_clobber — Parser::Source::Rewriter
- #active_clobber= — Parser::Source::Rewriter
- #active_insertions — Parser::Source::Rewriter
- #active_insertions= — Parser::Source::Rewriter
- #active_queue — Parser::Source::Rewriter
- #adjacent? — Parser::Source::Rewriter
- #adjacent_insertion_mask — Parser::Source::Rewriter
- #adjacent_insertions? — Parser::Source::Rewriter
- #adjacent_position_mask — Parser::Source::Rewriter
- #adjacent_updates? — Parser::Source::Rewriter
- #advance — Parser::Lexer::Explanation
- #advance — Parser::Lexer
- #advance_comment — Parser::Source::Comment::Associator
- #advance_through_directives — Parser::Source::Comment::Associator
- #alias — Parser::Builders::Default
- #append — Parser::Source::Rewriter
- #arg — Parser::Builders::Default
- #arg_expr — Parser::Builders::Default
- #arg_name_collides? — Parser::Builders::Default
- #arg_or_cmdarg — Parser::Lexer
- #arg_prefix_map — Parser::Builders::Default
- #args — Parser::Builders::Default
- #array — Parser::Builders::Default
- #assign — Parser::Builders::Default
- #assign_properties — Parser::AST::Node
- #assignable — Parser::Builders::Default
- #assignment? — Parser::Rewriter
- #associate — Parser::Builders::Default
- #associate — Parser::Source::Comment::Associator
- #associate_and_advance_comment — Parser::Source::Comment::Associator
- #associate_locations — Parser::Source::Comment::Associator
- #attr_asgn — Parser::Builders::Default
- #back_ref — Parser::Builders::Default
- #backslash_delimited? — Parser::Lexer::Literal
- #begin — Parser::Builders::Default
- #begin — Parser::Source::Range
- #begin_body — Parser::Builders::Default
- #begin_keyword — Parser::Builders::Default
- #binary_op — Parser::Builders::Default
- #binary_op_map — Parser::Builders::Default
- #block — Parser::Builders::Default
- #block_map — Parser::Builders::Default
- #block_pass — Parser::Builders::Default
- #blockarg — Parser::Builders::Default
- #blockarg_expr — Parser::Builders::Default
- #bsearch — Array
- #call_lambda — Parser::Builders::Default
- #call_method — Parser::Builders::Default
- #call_type_for_dot — Parser::Builders::Default
- #can_merge? — Parser::Source::Rewriter
- #case — Parser::Builders::Default
- #character — Parser::Builders::Default
- #check_condition — Parser::Builders::Default
- #check_duplicate_args — Parser::Builders::Default
- #check_kwarg_name — Parser::Base
- #clear — Parser::Lexer::StackState
- #clear_buffer — Parser::Lexer::Literal
- #clobbered_insertion? — Parser::Source::Rewriter
- #clobbered_position_mask — Parser::Source::Rewriter
- #coerce_encoding — Parser::Lexer::Literal
- #collapse_string_parts? — Parser::Builders::Default
- #collection_map — Parser::Builders::Default
- #column — Parser::Source::Map
- #column — Parser::Source::Range
- #column_for_position — Parser::Source::Buffer
- #column_range — Parser::Source::Range
- #complex — Parser::Builders::Default
- #compstmt — Parser::Builders::Default
- #condition — Parser::Builders::Default
- #condition_map — Parser::Builders::Default
- #condition_mod — Parser::Builders::Default
- #const — Parser::Builders::Default
- #const_fetch — Parser::Builders::Default
- #const_global — Parser::Builders::Default
- #const_op_assignable — Parser::Builders::Default
- #constant_map — Parser::Builders::Default
- #current_comment_before? — Parser::Source::Comment::Associator
- #current_comment_before_end? — Parser::Source::Comment::Associator
- #current_comment_decorates? — Parser::Source::Comment::Associator
- #cvar — Parser::Builders::Default
- #declare — Parser::StaticEnvironment
- #declared? — Parser::StaticEnvironment
- #decompose_position — Parser::Source::Buffer
- #decorate — Parser::Lexer::Explanation
- #dedent — Parser::Lexer::Dedenter
- #dedent_level — Parser::Lexer
- #dedent_string — Parser::Builders::Default
- #def_class — Parser::Builders::Default
- #def_method — Parser::Builders::Default
- #def_module — Parser::Builders::Default
- #def_sclass — Parser::Builders::Default
- #def_singleton — Parser::Builders::Default
- #default_encoding — Parser::RubyMotion
- #default_encoding — Parser::Ruby21
- #default_encoding — Parser::Ruby24
- #default_encoding — Parser::Ruby23
- #default_encoding — Parser::Ruby20
- #default_encoding — Parser::Ruby25
- #default_encoding — Parser::Ruby19
- #default_encoding — Parser::Ruby22
- #default_encoding — Parser::Ruby18
- #default_encoding — Parser::MacRuby
- #definition_map — Parser::Builders::Default
- #delimited_string_map — Parser::Builders::Default
- #delimiter? — Parser::Lexer::Literal
- #diagnostic — Parser::Base
- #diagnostic — Parser::Lexer
- #diagnostic — Parser::Builders::Default
- #disjoint? — Parser::Source::Range
- #do_associate — Parser::Source::Comment::Associator
- #document? — Parser::Source::Comment
- #eh_keyword_map — Parser::Builders::Default
- #emit — Parser::Lexer::Literal
- #emit — Parser::Lexer
- #emit_comment — Parser::Lexer
- #emit_do — Parser::Lexer
- #emit_start_tok — Parser::Lexer::Literal
- #emit_table — Parser::Lexer
- #empty? — Parser::Source::Range
- #encode_escape — Parser::Lexer
- #encoding — Parser::Lexer
- #end — Parser::Source::Range
- #end_interp_brace_and_try_closing — Parser::Lexer::Literal
- #eof_codepoint? — Parser::Lexer
- #execute — Parser::Runner
- #expr_map — Parser::Builders::Default
- #extend_content — Parser::Lexer::Literal
- #extend_dynamic — Parser::StaticEnvironment
- #extend_space — Parser::Lexer::Literal
- #extend_static — Parser::StaticEnvironment
- #extend_string — Parser::Lexer::Literal
- #false — Parser::Builders::Default
- #first_line — Parser::Source::Map
- #first_line — Parser::Source::Range
- #first_line_only — Parser::Diagnostic
- #float — Parser::Builders::Default
- #flush_string — Parser::Lexer::Literal
- #for — Parser::Builders::Default
- #for_map — Parser::Builders::Default
- #gvar — Parser::Builders::Default
- #heredoc? — Parser::Lexer::Literal
- #ident — Parser::Builders::Default
- #ignore? — Parser::Diagnostic::Engine
- #in_def? — Parser::Base
- #in_transaction? — Parser::Source::Rewriter
- #index — Parser::Builders::Default
- #index_asgn — Parser::Builders::Default
- #infer_indent_level — Parser::Lexer::Literal
- #initialize_copy — Parser::Source::Map
- #inline? — Parser::Source::Comment
- #input_size — Parser::Runner
- #insert_after — Parser::Rewriter
- #insert_after — Parser::Source::Rewriter
- #insert_after_multi — Parser::Source::Rewriter
- #insert_before — Parser::Rewriter
- #insert_before — Parser::Source::Rewriter
- #insert_before_multi — Parser::Source::Rewriter
- #inspect — Parser::Source::Comment
- #inspect — Parser::Source::Range
- #inspect — Parser::Lexer::StackState
- #integer — Parser::Builders::Default
- #interpolate? — Parser::Lexer::Literal
- #interrupt — Parser::Lexer::Dedenter
- #intersect — Parser::Source::Range
- #is? — Parser::Source::Range
- #ivar — Parser::Builders::Default
- #join — Parser::Source::Range
- #join_exprs — Parser::Builders::Default
- #keyword_cmd — Parser::Builders::Default
- #keyword_map — Parser::Builders::Default
- #keyword_mod_map — Parser::Builders::Default
- #kwarg — Parser::Builders::Default
- #kwarg_map — Parser::Builders::Default
- #kwoptarg — Parser::Builders::Default
- #kwrestarg — Parser::Builders::Default
- #kwsplat — Parser::Builders::Default
- #last_column — Parser::Source::Range
- #last_column — Parser::Source::Map
- #last_line — Parser::Source::Range
- #last_line — Parser::Source::Buffer
- #last_line — Parser::Source::Map
- #last_line_only — Parser::Diagnostic
- #length — Parser::Source::Range
- #lexpop — Parser::Lexer::StackState
- #line — Parser::Source::Map
- #line — Parser::Source::Range
- #line_begins — Parser::Source::Buffer
- #line_for — Parser::Source::Buffer
- #line_for_position — Parser::Source::Buffer
- #line_range — Parser::Source::Buffer
- #literal — Parser::Lexer
- #load_and_discover — Parser::Runner::RubyRewrite
- #load_yaml — ParserGauntlet
- #loc — Parser::Builders::Default
- #logical_op — Parser::Builders::Default
- #loop — Parser::Builders::Default
- #loop_mod — Parser::Builders::Default
- #match_op — Parser::Builders::Default
- #merge_actions — Parser::Source::Rewriter
- #merge_actions! — Parser::Source::Rewriter
- #merge_replacements — Parser::Source::Rewriter
- #message — Parser::Diagnostic
- #module_definition_map — Parser::Builders::Default
- #multi_assign — Parser::Builders::Default
- #multi_lhs — Parser::Builders::Default
- #munge_escape? — Parser::Lexer::Literal
- #n — Parser::Builders::Default
- #n0 — Parser::Builders::Default
- #nest_and_try_closing — Parser::Lexer::Literal
- #next_token — Parser::Base
- #nil — Parser::Builders::Default
- #node= — Parser::Source::Map
- #not_op — Parser::Builders::Default
- #nth_ref — Parser::Builders::Default
- #numeric — Parser::Builders::Default
- #objc_kwarg — Parser::Builders::Default
- #objc_restarg — Parser::Builders::Default
- #objc_varargs — Parser::Builders::Default
- #on_alias — Parser::AST::Processor
- #on_and — Parser::AST::Processor
- #on_and_asgn — Parser::AST::Processor
- #on_arg — Parser::AST::Processor
- #on_arg_expr — Parser::AST::Processor
- #on_args — Parser::AST::Processor
- #on_argument — Parser::AST::Processor
- #on_array — Parser::AST::Processor
- #on_back_ref — Parser::AST::Processor
- #on_begin — Parser::AST::Processor
- #on_block — Parser::AST::Processor
- #on_block_pass — Parser::AST::Processor
- #on_blockarg — Parser::AST::Processor
- #on_blockarg_expr — Parser::AST::Processor
- #on_break — Parser::AST::Processor
- #on_case — Parser::AST::Processor
- #on_casgn — Parser::AST::Processor
- #on_class — Parser::AST::Processor
- #on_const — Parser::AST::Processor
- #on_csend — Parser::AST::Processor
- #on_cvar — Parser::AST::Processor
- #on_cvasgn — Parser::AST::Processor
- #on_def — Parser::AST::Processor
- #on_defined? — Parser::AST::Processor
- #on_defs — Parser::AST::Processor
- #on_dstr — Parser::AST::Processor
- #on_dsym — Parser::AST::Processor
- #on_eflipflop — Parser::AST::Processor
- #on_ensure — Parser::AST::Processor
- #on_erange — Parser::AST::Processor
- #on_error — Parser::Base
- #on_for — Parser::AST::Processor
- #on_gvar — Parser::AST::Processor
- #on_gvasgn — Parser::AST::Processor
- #on_hash — Parser::AST::Processor
- #on_if — Parser::AST::Processor
- #on_iflipflop — Parser::AST::Processor
- #on_irange — Parser::AST::Processor
- #on_ivar — Parser::AST::Processor
- #on_ivasgn — Parser::AST::Processor
- #on_kwarg — Parser::AST::Processor
- #on_kwbegin — Parser::AST::Processor
- #on_kwoptarg — Parser::AST::Processor
- #on_kwrestarg — Parser::AST::Processor
- #on_lvar — Parser::AST::Processor
- #on_lvasgn — Parser::AST::Processor
- #on_masgn — Parser::AST::Processor
- #on_match_current_line — Parser::AST::Processor
- #on_match_with_lvasgn — Parser::AST::Processor
- #on_mlhs — Parser::AST::Processor
- #on_module — Parser::AST::Processor
- #on_next — Parser::AST::Processor
- #on_not — Parser::AST::Processor
- #on_nth_ref — Parser::AST::Processor
- #on_op_asgn — Parser::AST::Processor
- #on_optarg — Parser::AST::Processor
- #on_or — Parser::AST::Processor
- #on_or_asgn — Parser::AST::Processor
- #on_pair — Parser::AST::Processor
- #on_postexe — Parser::AST::Processor
- #on_preexe — Parser::AST::Processor
- #on_procarg0 — Parser::AST::Processor
- #on_redo — Parser::AST::Processor
- #on_regexp — Parser::AST::Processor
- #on_resbody — Parser::AST::Processor
- #on_rescue — Parser::AST::Processor
- #on_restarg — Parser::AST::Processor
- #on_restarg_expr — Parser::AST::Processor
- #on_retry — Parser::AST::Processor
- #on_return — Parser::AST::Processor
- #on_sclass — Parser::AST::Processor
- #on_send — Parser::AST::Processor
- #on_shadowarg — Parser::AST::Processor
- #on_splat — Parser::AST::Processor
- #on_super — Parser::AST::Processor
- #on_undef — Parser::AST::Processor
- #on_until — Parser::AST::Processor
- #on_until_post — Parser::AST::Processor
- #on_var — Parser::AST::Processor
- #on_vasgn — Parser::AST::Processor
- #on_when — Parser::AST::Processor
- #on_while — Parser::AST::Processor
- #on_while_post — Parser::AST::Processor
- #on_xstr — Parser::AST::Processor
- #on_yield — Parser::AST::Processor
- #op_assign — Parser::Builders::Default
- #optarg — Parser::Builders::Default
- #original_percent — String
- #overlaps? — Parser::Source::Range
- #pair — Parser::Builders::Default
- #pair_keyword — Parser::Builders::Default
- #pair_keyword_map — Parser::Builders::Default
- #pair_list_18 — Parser::Builders::Default
- #pair_quoted — Parser::Builders::Default
- #pair_quoted_map — Parser::Builders::Default
- #parse — Parser::Base
- #parse — ParserGauntlet
- #parse_options — Parser::Runner
- #parse_with_comments — Parser::Base
- #pop — Parser::Lexer::StackState
- #pop_cmdarg — Parser::Lexer
- #pop_cond — Parser::Lexer
- #pop_literal — Parser::Lexer
- #postexe — Parser::Builders::Default
- #preexe — Parser::Builders::Default
- #prefix_string_map — Parser::Builders::Default
- #prepare_parser — Parser::Runner
- #procarg0 — Parser::Builders::Default
- #process — Parser::Runner::RubyRewrite
- #process — Parser::Diagnostic::Engine
- #process — Parser::Source::Rewriter
- #process — Parser::Runner::RubyParse
- #process — Parser::Runner::RubyParse::LocationProcessor
- #process — Parser::Runner
- #process_all_input — Parser::Runner::RubyParse
- #process_all_input — Parser::Runner
- #process_argument_node — Parser::AST::Processor
- #process_buffer — Parser::Runner
- #process_files — Parser::Runner
- #process_fragments — Parser::Runner
- #process_leading_comments — Parser::Source::Comment::Associator
- #process_regular_node — Parser::AST::Processor
- #process_trailing_comments — Parser::Source::Comment::Associator
- #process_var_asgn_node — Parser::AST::Processor
- #process_variable_node — Parser::AST::Processor
- #push — Parser::Lexer::StackState
- #push_cmdarg — Parser::Lexer
- #push_cond — Parser::Lexer
- #push_literal — Parser::Lexer
- #raise? — Parser::Diagnostic::Engine
- #raise_clobber_error — Parser::Source::Rewriter
- #range — Parser::Lexer
- #range_exclusive — Parser::Builders::Default
- #range_inclusive — Parser::Builders::Default
- #rational — Parser::Builders::Default
- #raw_source= — Parser::Source::Buffer
- #read — Parser::Source::Buffer
- #record_insertion — Parser::Source::Rewriter
- #record_replace — Parser::Source::Rewriter
- #regexp? — Parser::Lexer::Literal
- #regexp_compose — Parser::Builders::Default
- #regexp_map — Parser::Builders::Default
- #regexp_options — Parser::Builders::Default
- #remove — Parser::Rewriter
- #remove — Parser::Source::Rewriter
- #render — Parser::Diagnostic
- #render_line — Parser::Diagnostic
- #replace — Parser::Source::Rewriter
- #replace — Parser::Rewriter
- #replace_actions — Parser::Source::Rewriter
- #replace_compatible_with_insertion? — Parser::Source::Rewriter
- #report_with_time — Parser::Runner
- #rescue_body — Parser::Builders::Default
- #rescue_body_map — Parser::Builders::Default
- #reset — Parser::Lexer
- #reset — Parser::StaticEnvironment
- #reset — Parser::Base
- #resize — Parser::Source::Range
- #restarg — Parser::Builders::Default
- #restarg_expr — Parser::Builders::Default
- #rewrite — Parser::Rewriter
- #run — ParserGauntlet
- #runner_name — Parser::Runner
- #runner_name — Parser::Runner::RubyRewrite
- #runner_name — Parser::Runner::RubyParse
- #self — Parser::Builders::Default
- #send_binary_op_map — Parser::Builders::Default
- #send_index_map — Parser::Builders::Default
- #send_map — Parser::Builders::Default
- #send_unary_op_map — Parser::Builders::Default
- #setup_option_parsing — Parser::Runner::RubyRewrite
- #setup_option_parsing — Parser::Runner::RubyParse
- #setup_option_parsing — Parser::Runner
- #shadowarg — Parser::Builders::Default
- #should_skip? — ParserGauntlet
- #shutdown — ParserGauntlet
- #size — Parser::Source::Range
- #slice — Parser::Source::Buffer
- #source — Parser::Source::Buffer
- #source — Parser::Source::Range
- #source= — Parser::Source::Buffer
- #source_buffer= — Parser::Lexer
- #source_line — Parser::Source::Buffer
- #source_line — Parser::Source::Range
- #source_lines — Parser::Source::Buffer
- #splat — Parser::Builders::Default
- #stack_pop — Parser::Lexer
- #start_interp_brace — Parser::Lexer::Literal
- #state — Parser::Lexer
- #state= — Parser::Lexer
- #state= — Parser::Lexer::Explanation
- #static_regexp — Parser::Builders::Default
- #static_regexp_node — Parser::Builders::Default
- #static_string — Parser::Builders::Default
- #string — Parser::Builders::Default
- #string_compose — Parser::Builders::Default
- #string_internal — Parser::Builders::Default
- #string_map — Parser::Builders::Default
- #string_value — Parser::Builders::Default
- #symbol — Parser::Builders::Default
- #symbol_compose — Parser::Builders::Default
- #symbol_internal — Parser::Builders::Default
- #symbols_compose — Parser::Builders::Default
- #ternary — Parser::Builders::Default
- #ternary_map — Parser::Builders::Default
- #to_a — Parser::Source::Range
- #to_hash — Parser::Source::Map
- #to_s — Parser::Source::Range
- #to_s — Parser::Source::Rewriter::Action
- #to_s — Parser::Lexer::StackState
- #tok — Parser::Lexer
- #token_map — Parser::Builders::Default
- #tokenize — Parser::Base
- #transaction — Parser::Source::Rewriter
- #true — Parser::Builders::Default
- #try — ParserGauntlet
- #type — Parser::Source::Comment
- #type — Parser::Lexer::Literal
- #unary_num — Parser::Builders::Default
- #unary_op — Parser::Builders::Default
- #unary_op_map — Parser::Builders::Default
- #undef_method — Parser::Builders::Default
- #unextend — Parser::StaticEnvironment
- #unquoted_map — Parser::Builders::Default
- #update_expression — Parser::Source::Map
- #update_operator — Parser::Source::Map::Constant
- #update_operator — Parser::Source::Map::Send
- #update_operator — Parser::Source::Map::Variable
- #value — Parser::Builders::Default
- #var_send_map — Parser::Builders::Default
- #variable_map — Parser::Builders::Default
- #version — Parser::Ruby21
- #version — Parser::Ruby23
- #version — Parser::Ruby25
- #version — Parser::Ruby22
- #version — Parser::MacRuby
- #version — Parser::Ruby20
- #version — Parser::Ruby18
- #version — Parser::RubyMotion
- #version — Parser::Ruby19
- #version — Parser::Ruby24
- #version? — Parser::Lexer
- #visit — Parser::Source::Comment::Associator
- #when — Parser::Builders::Default
- #with — Parser::Source::Map
- #with_expression — Parser::Source::Map
- #with_operator — Parser::Source::Map::Variable
- #with_operator — Parser::Source::Map::Send
- #with_operator — Parser::Source::Map::Constant
- #word — Parser::Builders::Default
- #words? — Parser::Lexer::Literal
- #words_compose — Parser::Builders::Default
- #xstring_compose — Parser::Builders::Default


Keep calm and browse it!
Peace and freedom for all!
ድረገጻችንን በመጎብኘት አስተያየትዎንና ሃሳብዎን እንዲያጋሩን በአክብሮት እንጠይቃለን
ሰላም ለኢትዮጵያ!
ኬርዘንጎ
ታህሳስ 20/2012
We should say no for leaders those who are disregarding security of the people and we should fight till we get protection in our daily lives!
Frances Wright
Live free or die: Death is not the worst of evils.
Human right abuse is worse than ever, and freedom of media is again incredibly deteriorating in the administration of the Nobel peace prize Dr. Abiy Ahmed. A new proclamation about how to control social media users and bloggers those who have more than five thousand(5000) followers has been announced recently this month (February 2020).
Violation of the rule of law by the government itself is one of the main reasons of the recent political instability and death of innocents. Particularly the current prime minister has the skill how to impress people by talking propagandas, but practically he is abusing the Ethiopian constitution. This is because of either he believes only on his thoughts and propagandas or he is constitutionally illiterate.
Main causes of political uncertainity in the country:- Ignorance from the ruling parties Violation of the rule of law by the government itself The ruling party couldn’t protect the people
Articles reviewing the outbreak of Covid 19 in the Geoinformatics perspective
https://ij-healthgeographics.biomedcentral.com/articles/10.1186/s12942-020-00202-8
ESRI-based geomap dashboard tracking the global cases of COVID-19. https://gisanddata.maps.arcgis.com/apps/opsdashboard/index.html?fbclid=IwAR1sCfljRjKsmHjsU1HZ3asHuplwuXr23UutTOnXGcjG24FcT-1OJ4hhhBo#/bda7594740fd40299423467b48e9ecf6


Integrated approach
Creating a secure structure, legal and secretarial support, confirmation of the control center, and much more on the Sorp Group platform
Expert status
Tap into our specialist expertise and proven formula for organizing manufacturing businesses. Benefit from our knowledge, processes and tools for solving challenges
SORP Business Center
A prestigious address based on our business Center in Dubai will confirm the reputation of a reliable counterparty for your clients and partners
Shielding your interests
We will ensure the security of your investments and take measures to protect the owners and directors confidentiality
Legal support
SORP Group corporate lawyers and strategic partnerships with the best lawyers in the UAE and around the world will provide you with prompt legal support for business
15 years of experience
Expert knowledge in opening and supporting companies working in any field of business activities


For all this to work, you'll need a modern Chrome browser.
Two Moments of Console
It all started with something that seemed like a bug. Imagine the following javascript code;
object = {list:[1]};
console.log(object);
object.list.push(1);
What is the length of the list in the object? An oddity in chrome's console is that you will first see;
Object {list: Array[1]}
And only apon expanding will you see that the object contains the updated list;
list: Array[2]
This is because the initial display is generated when the console first logs it. After expanding, it loads all of the current object's properties, and if the properties have changed in between logging it and opening it, it will show different values. When the object is expanded you will see a light-blue 'i' icon that you can hover over, Chrome will explain this to you.
This was completely new to me, I decided it might be useful to explore how the console should behave and what else it might do that I was not aware of.
console.css
Did you know you can send css-style to your chrome console?
console.log("%c Red text.","color: red;")
Open up devtools (CMD+ALT+J) and try these commands;
console.log("%c Green text.","color: green;")
console.log("%cDont make me angry.  I have had plenty of nasty clients who console.log anything and everything.
You can go completely nuts with any css style you want. If you want to annoy a developer you can fog the console with the following snippet;
var _log = console.log;
console.log = function() {
_log.call(console, '%c' +[].slice.call(arguments).join(' '), 'color:transparent;text-shadow:0 0 2px rgba(0,0,0,.5);');
};
I purposefully did not add a try this button. This changes the original console.log function such that everything will be printed out blurry. This code will break the rest of the code in this blogpost.
console.img
We can add css, that means the console can get a little bit freaky. How about a background image?
console.log("lolcat %c", "background: url(http://i.imgur.com/m3PtyuR.jpg); padding-right: 300px; font-size: 171px; text-align: center")
We can even have moving images, gif anyone?
console.log("moving kitten %c", "background: url(http://i.imgur.com/TanUtXo.gif); padding-right: 300px; font-size: 250px; text-align: center")
console.table
The console doesn't just allow for logs, it also allowed for tables.
function Cat(firstName, petName, food){
this.firstName = firstName;
this.petName = petName;
this.food = food;
}
var cats = {};
cats.cat1 = new Cat('Bigglesworth','Smuffy','fish')
cats.cat2 = new Cat('Tom','Not Jerry','mice')
cats.cat3 = new Cat('Sylvester','Tweety','birds')
console.table(cats);
Note that the table is able to sort items alphabetically for you.
console.count
The console can also be used to keep track of how often a function is called. This is useful becauase it removes the need to build your own counters while debugging.
function scream(){
console.log('ice cream')
console.count('scream')
}
Console Edit Document
This line of code will allow you to change to website you are watching as if it were a text document.
document.body.contentEditable = true;
Just hover over any text on the page, click it and type. This feature was implemented by Microsoft to allow developers to make rich text editors on the web. The funniest thing is that this actually turns on the spelling check as you are typing on the webpage.
console.viz
You shouldn't want a visualisation in your console but you could try and build one. By using `console.log.apply` we can control the css style of independant characters in a string. We will be using the empty character `" "` such that we can give it a background-color that can show visual aspects.
console.clear()
function getRandomColor() {
var letters = '0123456789ABCDEF'.split('');
var color = '#';
for (var i = 0; i < 6; i++ ) {
color += letters[Math.round(Math.random() * 15)];
}
return color;
}
var colors = []
var str = ""
for (var i = 0; i < 30; i++) {
str += '%c '
var color = getRandomColor()
colors.push( 'background:' + color )
};
console.log("New line of random colors:")
console.log.apply(console, [str].concat(colors))
This just shows random colors, but we can assign meaning to these colors. With a little bit of javascript we could simulate some streaming data going in;
function indicator( num ){
// +1 would be green, -1 would be red
var letters = '0123456789ABCDEF'.split(''),
greenIdx = Math.max( Math.min( Math.round( 8*num + 8 ),15),0),
greenVal = letters[ greenIdx ];
redIdx = Math.max( Math.min( Math.round(-8*num + 8 ),15),0),
redVal = letters[ redIdx ];
return '#'+redVal+redVal+greenVal+greenVal+'06'
}
var data = [ 0 ] ;
function plotColors(){
if( data.length>30){
data.shift( )
}
var new_number = data[ data.length - 1] + Math.random() - 0.5
data.push( Math.min( Math.max( new_number, -1), 1 ) )
var colors = [];
var str = "";
yyyy
for (var i = 0; i < data.length; i++) {
str += '%c ';
var color = indicator( data[i] );
colors.push( 'background:' + color + ';')
};
console.clear();
console.log("Performance metrics :" + data[ data.length - 1 ]);
console.log.apply(console, [str].concat(colors));
}
var interval = setInterval( plotColors, 200);
// to stop it : clearInterval(interval)
Honestly though, as fun as it may be, I think that if you are going make a visualisation, you should refrain from building it in your console.


#include <dune/xt/common/logstreams.hh>
|
| | EmptyBuffer (int loglevel, int &logflags) |
| |
| void | suspend (PriorityType priority) |
| | stop accepting input into the buffer the suspend_priority_ mechanism provides a way to silence streams from 'higher' modules no-op if already suspended More...
|
| |
| void | resume (PriorityType priority) |
| | start accepting input into the buffer again no-op if not suspended More...
|
| |
| int | pubsync () |
| |
|
| virtual int | sync () |
| |
| virtual std::streamsize | xsputn (const char_type *s, std::streamsize count) |
| |
| virtual int_type | overflow (int_type ch=traits_type::eof()) |
| |
| Dune::XT::Common::EmptyBuffer::EmptyBuffer |
( |
int |
loglevel, |
|
|
int & |
logflags |
|
) |
| |
|
inline |
| SuspendableStrBuffer::int_type Dune::XT::Common::SuspendableStrBuffer::overflow |
( |
int_type |
ch = traits_type::eof() | ) |
|
|
protectedvirtualinherited |
| int Dune::XT::Common::SuspendableStrBuffer::pubsync |
( |
| ) |
|
|
inherited |
| void Dune::XT::Common::SuspendableStrBuffer::resume |
( |
PriorityType |
priority | ) |
|
|
inherited |
| void Dune::XT::Common::SuspendableStrBuffer::suspend |
( |
PriorityType |
priority | ) |
|
|
inherited |
stop accepting input into the buffer the suspend_priority_ mechanism provides a way to silence streams from 'higher' modules no-op if already suspended
References Dune::XT::Common::LOG_NONE.
| int Dune::XT::Common::EmptyBuffer::sync |
( |
| ) |
|
|
protectedvirtual |
| std::streamsize Dune::XT::Common::SuspendableStrBuffer::xsputn |
( |
const char_type * |
s, |
|
|
std::streamsize |
count |
|
) |
| |
|
protectedvirtualinherited |
| const PriorityType Dune::XT::Common::SuspendableStrBuffer::default_suspend_priority = 0 |
|
staticinherited |
The documentation for this class was generated from the following files:


Welcome to Support-Wheel-Of-Fate
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Embedded System Engineering Intern at PT INTI
Intern in Business and Product Development Division as an Embedded System Engineers Responsible to : Design and build any Smart Integrated System based on ESP8266, ESP32 and other microcontroller; Develop any IoT Product and Software using any framework such as Thingspeak (HTTP Protocol) and Mosquito (MQTT Protocol); Design and build any PCB for company project and prototyping


--- layout: post date: 2010-07-26 time: "09:00:00" authors: ["Greg Wilson"] title: Second Lecture on Version Control tags: ["Content"] ---
Our second lecture on version control is now on the web. It combines screen recording with static slides; please let us know whether the format works for you; in particular, can you follow what's happening on the desktop?


Hello, {{ user.username }}!
Welcome to Olin Snapshot.
Each bubble represents the proportion of emails in each category.
Check out our github!


|
VisokiNaponDocumentation- Server side
|
PlayerHandler class - contains functions for all player-related requests. More...
Public Member Functions | |
| PlayerHandler (VisokiNaponDbContext context) | |
| PlayerHandler Constructor. | |
| async Task< bool > | Confirm (string username, string pin) |
| async Task< bool > | Authenticate (string username, string password) |
| async Task< bool > | Create (string email, string username, string name, string surname, string password, string confirmpassword) |
| async void | sendMail (string email, int number) |
Private Member Functions | |
| int | RandomNumber () |
| Function that generates random number used for player confirmation pin. | |
Static Private Member Functions | |
| static bool | CreatePasswordHash (string password, out byte[] passwordHash, out byte[] passwordSalt) |
| static bool | VerifyPasswordHash (string password, byte[] storedHash, byte[] storedSalt) |
Private Attributes | |
| readonly VisokiNaponDbContext | context |
| DataBaseContext. | |
PlayerHandler class - contains functions for all player-related requests.
| async Task<bool> VISOKI_NAPON.Handlers.PlayerHandler.Authenticate | ( | string | username, |
| string | password | ||
| ) |
Log in function - manages player authentification
string username - player's username
string password - player's password
Task<boolean> - true in case of successful authentification, false otherwise
Implements VISOKI_NAPON.Handlers.IPlayerHandler.
| async Task<bool> VISOKI_NAPON.Handlers.PlayerHandler.Confirm | ( | string | username, |
| string | pin | ||
| ) |
Function that checks player confirmation
string username - player's username
string pin - confirmation pin that player has recieved by email
Task<boolean> - true in case of successful confirmation, false otherwise
Implements VISOKI_NAPON.Handlers.IPlayerHandler.
| async Task<bool> VISOKI_NAPON.Handlers.PlayerHandler.Create | ( | string | email, |
| string | username, | ||
| string | name, | ||
| string | surname, | ||
| string | password, | ||
| string | confirmpassword | ||
| ) |
Register function that creates and persists the new player
string email - player's email
string username - player's username
string name - player's name
string surname - player's surname
string password - player's password
string confirmpassword - confirm password for password confirmation
Task<boolean> - true in case of successfull registration, false otherwise
Implements VISOKI_NAPON.Handlers.IPlayerHandler.
|
staticprivate |
Function that creates password hash and password salt from player's password
string password - player's password
out byte[] passwordHash - player's passwordHash which will be generated from password
out byte[] passwordSalt - player's passwordSalt which will be generated from password
Boolean - true in case of successful creation of password hash and salt, false otherwise
| async void VISOKI_NAPON.Handlers.PlayerHandler.sendMail | ( | string | email, |
| int | number | ||
| ) |
Function for sending contirmation mail to the player
string email - email address to which the mail will be sent
int number - player confirmation pin
Implements VISOKI_NAPON.Handlers.IPlayerHandler.
|
staticprivate |
Function for password verification - checks if forwarded password hash and salt correspond to the password
string password - player's password
byte[] passwordHash - player's passwordHash
byte[] passwordSalt - player's passwordSalt
Boolean - true in case of successfull password verification, false otherwise


126 years. That's a long time, and that's how long Carhartt has been churning out the rugged Outdoor Clothing and Gear that has become a staple in every working man's closet. From jeans, to shirts, to socks Carhartt offers the best value in workwear going. I would venture to bet that if you stopped at any worksite across America 90% of the workers would have on some Carhartt. Price, durability, and comfort..Carhartt has it all.
Carolina boots have been designed for the hard at work. Knowing how different every job is, Carolina has constructed steel toe boots, safety toe shoes, and many other styles to accommodate everyone, everywhere. Find your perfect pair of Carolina Boots. Double H Boots are rough, tough, and the best of the best when it comes to cowboys boots. Free shipping on Double H Boots, find the inner cowboy in you.
Barbour started in 1894 in South Shields, England. Known for their weatherproof Waxed-Cotton Jackets they set the standard for all others to follow. Barbour luggage is outstanding quaility and provides years of durable use. When you are ready to treat yourself to true English quaility worthy of royalty look no further than Barbour. From the Barbour Ogston Jacket to the Classic Bedale a Barbour Jacket will give you years, if not a lifetime, of foul weather protection.
Wow! If we ask customers to give us one word that describes the comfort of their Acorn Slippers that is what they say. Simply put these are the most comfortable slippers we have seen in our 60 years of business. It all started in 1973 with the famous Acorn Wool Slipper Sock and the rest is history. These slippers make the perfect gift that is never re-gifted. A warning though...don't ever let anyone try on your Acorn Slippers..you might not get them back!


PS: please do not use generated ices for production purposes. This is only for tests and demonstration purposes. Ices are accessibles through "/ice" of this site.
This site is also a default signaling server for the foglet-core library. See foglet-core


Our product range covers many therapy systems and complements our product range, such as transfer cranes to IV pole.
4 Tube Railings
Trapeze bar
IV Pole
Cart
Monitor tray
Oxygen bottle stand
Rescue sheet


Botswana to start issuing trophy hunting licences in December
Botswana’s president announced on Monday the government will by December start issuing trophy hunting licences after it controversially scrapped a five-year ban on the practice, and angered international conservationists.
by December start issuing trophy hunting licences after it controversially scrapped a five-year ban on the practice, and angered international conservationists.President Mokgweetsi Masisi’s government in May removed the moratorium, just a year after he suceeded Ian Khama, an avid environmentalist, who had introduced a blanket hunting ban in 2014 to reverse a decline in the population of wild animals.
The removal of the ban was praised by local communities but derided by conservationists and ignited political friction between the Khama and Masisi.
Botswana fended off criticism of its decision, saying the move would not threaten the elephant population.
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“Quotas will be issued by December 2019 to allow for marketing ahead of the 2020 hunting season,” Masisi said in his first state of the nation address since he was elected into office following last month’s polls.
“It is expected that hunting will contribute significantly to reducing the human-wildlife conflict by creating viable and balanced populations,” he said.
Masisi said his government is developing guidelines “to provide direction on hunting,” he added.
The commercial hunting season opens in April.
In an interview with AFP in October, Masisi defended his decision to remove the ban on hunting saying Botswana has a capacity to carry “50,000 (elephants) and we have in excess of 130,000”.
In an interview with AFP last month, Khama called Masisi’s decision to lift the ban as “short-sighted”.
“He thought he would be popular,” said Khama.
“When you have a resource, even if it’s diamonds, the more you have the better and that’s the approach we took with wildlife, that here is a resource that we have, so let us grow the resource, make it viable,” added Khama.
Khama said tourist numbers had declined 15 percent since the ban was lifted. AFP


I see myself as a Puerto Rican kid with a dream of gold. I enjoy everything that has to do with how humans interact with computers. The design aspects of understanding others needs is what drives me as a programmer. It challenges me to be more creative. It gives me purpose when creating more inclusive designs. Those are challenges that really create an impact in society, and I wan’t to be part of that impact.
I have been exposed to web development and UX Design. Adiotionally, I have knowledge in Python, Java and SQL.
If I’m not working you can usually see me roller skating in the park or dancing even without music in my ears. I’m all about living the moment.
Programmer Analyst
MCS
January 2020 - June 2020
Description: During my time as a programmer analyst Co-Op student, I had the opportunity to work on the automation of internal processes at MCS. I created multiple algorithm that took data from the data base, analized it and formulated multiple monthly reports. The automation of this process decreased the time spent on creating these reports by 80%. Additionally, I worked on developing a web application for employees to manage all of the multiple softwares used in the company.
Skills learned:
Software Engineer Intern
L3Harris
July 2020 - August 2020
Description: As a software engineer intern I had the pleasure to work with multiple engineers in creating a product needed for internal operations. This product was intended to automatically identify potential errors within the time card entries of aproximately 1500 employees of L3Harris. I specifically worked on analyzing, debugging, correcting and testing the code that was later presented to the product manager. I as well worked with the team to identify new features that can potentially improve the product.
Skills learned:
Founder
Tech.Add
January 2021 - present
Description: I founded Tech.Add with the purpose of increasing the amount of minorities high school students that apply to computer science related fields in Puerto Rico. One of my main goals is for them to understand the basics of programming and to have that experience before starting college. This can help them feel more comfortable when programming in those introductory clases that are famous for being challenging to those who had never seen a line of code. They are learning the basics of computing and python. Additionally, they are learning to use I.D.E.A.L. as a method to problem solving. Finally, since they are High School student, I want for them to understand the different career path they can take as a programmer. For that reason I'm always reaching out to professors and employees that can have a little chat with them.
Skills learned:
Project Manager
Nanotechnology Video Game Research - Nanito
August 2018 - December 2020
Description: Developed a video game for middle school and high school students with the intention of motivate them to pursue STEAM related fields by showing the different applications of Nanotechnology. Since this is an abstract concept, we intended to use Augmented Reality to make things easier to learn and understand. Additionally, this can help teachers create more interactive lectures by using the technology to their advantage. As a program manager I had the opportunity to work with an interdisciplinary team that was amazing. I organized meetings and used the agile methodology to keep record of the team tasks. Also, I always tried to make them feel comfortable and keep in mind that each of them had personal situation, specially during COVID. This helped me become a better leader within the Tech Community.
Skills learned:
Front End Developer
SyncLink
August 2020 - December 2020
Description: Developed a web application for student to identify potential time slot for team meetings. We encounter a problem at our college where students wasted to much time on deciding when to meet. This problematic increases if the student has more classes with team projects. I worked directly on the front end and documentation. I concentrated my efforts in developing the aesthetic and design of the application using Figma. Additionally I worked on the sign up, sign in and profile page.
Skills learned:
Front End Designer
La Comprita
April 2020
Description: Participated in my first hackathon, hosted by Codegym PR, with an effort of developing a program that could help people in need during the pandemic. One of the problems we encounter during covid is the rise of cases that appear even during lockdown. We wanted to create a program that could benefit the users and minimize the time they spent outside of their houses. For that reason, we created a web application called "La Comprita". This application helps users to identify potential places where they can do their groceries withouth having to spend a lot of time outside. It has an algorithm that shows which supermarket has their groceries and the amount of it. With that, the user can take the choice of going to an specific place instead of going to multiple supermarket. I worked directly on the design using Figma and the front end development.
Skills learned:
Title
Description
1st place Hack-A-Virus Hackathon
2020
1st place ICPC National Division
2019
2nd place ICPC Local Division
2019
Evertec Scholarship
2018
Engineering-Pearls Fellowship
2018
ECoS Staff
2019
CREST Balloon Day
2018
House Restoration
2018


I have been drunk befor this. But this was by far the most drunk I have ever been and ever intend on being. The week befor my friend and I both took 5-6 shots of hard liquor and were pretty fucked so we decided we would do it again this time we were gonna have a whole 750 ml bottle of Vodka 40% between the two of us plus 2 mikes hard lemonades each.
Not wise...
 We watched movies not really thinking of anything but drinking. Finially my dad went to bed and we brought out the liquor immediatly after. Starting with the mikes hard lemonade at about 1:30 or 2:00. We finished those in about 30 minutes then brought out the 2-6 of Vodka.
We started taking shots. We took 1, 2, 3. After the third or fourth I could feel it very well. We were both laughing at the stupidest things and couldnt really stand up strait. We took more and more after 7 shots everything faded and I cant remember what happened after that point.
I wake up in a hospital bed! I could not believe it I was still really drunk. I ask the nurse what time it is. Its 10:00 am. Shit! Shit! Shit! I know that Im in trouble now! I ask the nurse not to tell my parents she says its too late. I here over the intercom them paging my mom.  I go use the washroom then come back and my mom is there. We check out and take a cab home the whole way Im begging my mom not to tell my dad. I get home and my dad already knows he sends me up to my room and says he dont want to see me.
I guess we both finished the vodka. Apparently We stumbled all over the house and I passed out on the back deck then my parents got up and called an ambulance for me because I almost went into a coma. Ill never ever drink that much again and dont advise anyone out there drink too much too fast like I did.
I will drink again but not so much so fast and not for a while.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


UKCloud Limited (“UKC”) and Virtual Infrastructure Group Limited (“VIG”) (together “the Companies”) – in Compulsory Liquidation
On 25 October 2022, the Companies were placed into Liquidation with the Official Receiver appointed as Liquidator and J Robinson and A M Hudson simultaneously appointed as Special Managers to manage the liquidation process on behalf of the Official Receiver.
Further information regarding the Liquidations can be found here: https://www.gov.uk/government/news/virtual-infrastructure-group-limited-and-ukcloud-limited-information-for-creditors-and-interested-parties
Contact details:
For any general queries relating to the Liquidations please email<EMAIL_ADDRESS>For customer related queries please email<EMAIL_ADDRESS>For supplier related queries please email<EMAIL_ADDRESS>Cloud Storage
High-performing cloud storage built for the public sector
Our state-of-the-art unstructured storage solution offers an unmatched combination of storage efficiency and data access. UKCloud provides enhanced data durability, with built-in protection from disk and node failures.
As the public's perception of data privacy continues to heighten, public sector organisations can no longer delay their data centre modernisation and digital transformation journeys. Sensitive patient records, tax information and mission-critical data are at stake and our secure and sovereign cloud can help keep it safe in our military-grade data centres.
Let's get started!
For a general product overview, including benefits, product options and packaging information, see the Service Definition. If you need more in-depth product details, see the Service Scope.
The Getting Started Guide provides an overview of the functionality available with Cloud Storage and introduces some of the key concepts and tasks, including accessing and setting up your environment. It also looks at common use cases for API-based object storage within web applications and provides information about some command-line tools that you can use to interact with the storage API.
Key topics
Once you understand the basics of Cloud Storage, take a look at the articles listed below to get an idea of what else you can do.
Managing your environment
Using Cloud Storage
Want to know more?
How to buy
The UKCloud Pricing Guide lists all our product pricing. For examples of how pricing works for Cloud Storage, take a look at our Pricing information article.
If you're interested in buying Cloud Storage, or would like a quote:
If you're already a UKCloud customer
Raise a Service Request, contact your Service Delivery Manager or email<EMAIL_ADDRESS>If you're new to UKCloud
Contact us via our website or call us on 01252 303 300
Additional options
To get the most out of our platform, see below for some additional options and products you might want to consider using with Cloud Storage (additional charges apply).
Product options
Complementary products
ENHANCED Cloud Storage. Replicate data in multiple instance over both Farnborough and Corsham, providing a higher level of data protection.
Security domains. Isolate workloads depending on the data sensitivity level.
Managed IT Operations. Reduce the amount of time spent on managing your IT infrastructure.
Security Operations Service. People, processes and tooling to assist with cyber monitoring capabilities.
Professional Services. Help with solution design and digitisation projects.
Private Cloud or Dedicated Compute. For workloads that require custom configurations, such as large instances, or complex licensing requirements.
If you want to find out more about any of these options or products, contact your Service Delivery Manager or email<EMAIL_ADDRESS>Why UKCloud?
The right cloud for every platform. Modernise legacy workloads across the board by rehosting traditional systems with UKCloud for VMware or exploring new and emerging technologies with OpenShift. We can help you build a cloud specific to your needs.
An award-winning customer experience. The customer sits at the heart of everything we do. Whether that's through our 24/7 support function – a service we provide at no extra charge – or by giving every single one of our customers a dedicated Service Delivery Manager.
Dedicated to the public sector. From our unique assurance and connectivity options to the people we employ – everything we do comes back to our mission to help public sector organisations deliver better digital services at a lower cost.
Uncompromising security and integrity. Our UK-based data centres help protect your organisation from regulations such as GDPR, whilst our unique assurance and connectivity options enable you to move your most secure and sensitive systems to the cloud.
Champions of innovation. We've partnered with over 300 specialist organisations who have built their pioneering digital services on top of our government-grade infrastructure. From AI to RPA, our partner ecosystem has you covered.
Committed to doing the right thing. From paying our taxes to undergraduate and apprentice programmes. From Carbon Neutral solutions to charity work. Everything we do can be traced back to our commitment to doing the right thing.


MOONSTRUCK A film review by Mark R. Leeper Copyright 1988 Mark R. Leeper
Capsule review: A rich and endearing comedy about love and life in New York City's Italian community. Cher gives her best performance ever. Vincent Gardenia is a positive joy to watch. MOONSTRUCK just barely edges out BROADCAST NEWS as the best comedy of 1987. Anyone can enjoy this film but it is a pleasure to see a film with subtlety, making it clear it is aimed at adults. Rating: +2.
The children of the post-war baby boom are edging their way up around forty and it has been a while since filmmakers have targeted the forty-and- up crowd. Then the final months of 1987 saw two good comedies that did not taste of bubble gum. One was BROADCAST NEWS and the other, only now getting a wide release, is MOONSTRUCK. Norman Jewison, who is still on a career- long roll, directed this delightful and endearing comedy about many kinds of love.
MOONSTRUCK is set in a never-never land where the moon stays completely full three days in a row and everyone is Italian-American and good at heart. Loretta (played by Cher) is engaged to Johnny (played by Danny Aiello). But Johnny wants to hold off on the marriage for a month until his ailing mother in Sicily dies. He is going to Sicily to be by his mother but leaves a request that Loretta invite his brother Ronny (played by Nicholas Cage). If you can't figure out what kind of problems that can cause, you ought to hang it up. But the plot is not as important as the beautiful yet economical characterizations. Jewison has a talent like Louis Malle for creating a feeling that the viewer knows a character after just moments of screen time. In one scene a woman is telling Loretta about the fickleness of men. The woman tells her husband she sees a wolf in him. He responds that he can still see the girl he married in her. He has spoken one sentence on the screen and already he has won over the audience.
Jewison can charm magical performances from his actors. He did it in FIDDLER ON THE ROOF and he does it here. I personally have never been fond of Cher as an actress but if this were the only film I had ever seen her in, I would anxiously be awaiting her next performance. Vincent Gardenia, on the other hand, is a good actor and he too turns in one of his best performances. And one more touch adding to the effect: Like THE KILLING FIELDS, A ROOM WITH A VIEW, FATAL ATTRACTION, and several other recent films, MOONSTRUCK makes good use of the transcendentally beautiful opera music of Giacomo Puccini. In this case, the film is filled with the music of LA BOHEME.
What can I say? This is a very good warm comedy for just about any audience. Rate it a high +2 on the -4 to +4 scale.
Mark R. Leeper ihnp4!mtgzz!leeper<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


East Coast, West Coast, Down Under, South Africa, Hawaii, the Caribbean, each spot has its own take on the perfect surfing lifestyle.
Our lifestyle section is dedicated to you. Sign up for membership to Groundswell (it's free, of course) and create your own journal, upload and share your surfing photos, and check out other surfers from all over the world. Start paddling!


This is a sample Home application. The Home application that users use to launch applications by default is an ordinary application itself. A user can install additional Home applications and pick which one to use as the default Home. This is a sample of such an alternative.
This is actually the source of an old incarnation of the default Home application, which may look familiar if you played with some of the older pre-1.0 SDKs.


| 1) | [H-T] | // Normal event |
| 2) | [H-?]H | // More likely event with corrupted trailer |
| 3) | [H-max] | // DDUoversize condition |
| 4) | [?-T] | // Could be anything |
| 5) | [?-?]H | // Could be anything (depends on previous event) |
| 6) | [?-max] | // Could be anything |
| 7) | [FFFF] | // Some standard sequence to complete ethernet package |


Monospace
can be used in section headers
This is a paragraph with some words in monospace and in bold monospace
.
Monospace
can be used in section headersThis is a paragraph with some words in monospace and in bold monospace
.


Henrik Joreteg introduces practical patterns for powerfully simple application development. Human Javascript is a saner way to write JS.
Node and Ampersand.js consulting from &yet. We help companies ship products from custom apps to the most battle-tested enterprise software.


Preparation time
less than 30 mins
Cooking time
10 to 30 mins
Serves
Serves 2
Dietary
Here's a terrific light meal for two. The veg is packed with flavour and spices, simply served with fried eggs. Go the extra mile and make your own hollandaise for something special.
For the cauliflower and kale hash, heat a small lidded frying pan over a high heat, add the oil and fry the onion and cauliflower for 3 minutes stirring very little until lightly charred.
Stir in the garlic, kale, paprika and cayenne pepper. When the kale is slightly wilted, add 3 tablespoons water and cover, cooking for 3–4 minutes until the kale and cauliflower is tender. Season with sea salt and stir in the parsley.
To make the hollandaise sauce, put the egg yolks in a large heatproof bowl over a pan of gently simmering water (making sure the bowl does not touch the water). Whisk the yolks and slowly add the butter, waiting until each piece melts before adding the next, whisking continuously until it is completely combined and the sauce has thickened. Add the lemon juice and stir through. Turn off the heat, but keep the sauce warm over the pan of water.
For the fried eggs, heat the oil in a frying pan until hot and sizzling. Crack in the eggs. After a minute, baste the egg by tilting the pan and spooning up some of the oil, pouring it over the egg. Baste every minute or so, and cook the egg until it is done to your liking.
To serve, spoon the hash on to two serving plates and top with a fried egg, a generous dollop of hollandaise sauce and a sprinkle of chives.


STALKER: Call of Pripyat Remake mod updates a cult classic
by Jonathan BoldingSometimes a very dedicated person likes a game very much and decides to save it from age, oblivion, and decrepitude. So it is with STALKER: Call of Pripyat’s Remake mod and its creator, who goes by Dante. This is a big one, but it’s a big one that doesn’t mess with the game’s core magic: Just updates its visuals to 2019 standards: Ultra HD textures, new shaders, new models for near-everything—the works. Posted on ModDB, this year’s version is “Remake 3” and follows up the 2.1 release from May of last year, and a teaser last October.
The result is frankly pretty incredible, with an 11-year-old game pushed to what must be its absolute limits. Frankly, it makes me a bit emotional seeing the capstone of one of my favorite game series getting the remaster it’ll never officially receive. Developer GSC Game World shuttered mid-development on STALKER 2, which may or may not ever exist despite seemingly-annual announcements and rumors around its development by the revived company.
The STALKER series casts you as the eponymous trespassers in the mysterious Zone, a place of radioactivity and impossible physics anomalies caused by secret experiments at a facility within the Chernobyl Exclusion Zone in Ukraine. It’s a shooter which—in modern terms, at least—falls somewhere between survival horror and military sim.
It takes a little bit of technical wrangling to get the mod working, but I think it’s worth it.
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You can check out STALKER: Call of Pripyat Remake on ModDB, and buy STALKER: Call of Pripyat wherever it is that you like to buy 11-year-old games (Steam, GOG, Humble, etc.).


Tyson Fury claims Anthony Joshua was 'happy to lose' to Andy Ruiz Jr
Joshua was knocked down four times and stopped in the seventh round by Ruiz in New York earlier this year
by Martin Domin, https://www.facebook.com/mirrorfightingTyson Fury claims Anthony Joshua was happy to lose to Andy Ruiz Jr.
Joshua was knocked down four times and stopped in the seventh round by Ruiz in New York earlier this year.
The pair will rematch in Saudi Arabia in December as Joshua bids to win back his three heavyweight world titles.
And Fury believes Joshua was not mentally right for the first fight.
"This was the first time Joshua was in a big fight away from his home country and when that happens you react in one of two ways – you either feel out of your comfort zone and shrink, or you rise to the occasion," he writes in his autobiography.
"If you’re totally confident in your ability you’d be happy fighting in outer space. When I go to the ring, I’m there to fight, no matter what is in my way – it’s as simple as that. I bring my heart to the ring every time.
"But in New York against Ruiz, it just seemed like Joshua had left his heart back in the dressing room. Joshua was a 1/25 favourite and he knocked Ruiz down in the third round.
"But then in one of the all-time biggest shocks, Joshua himself went down twice in the same round before being knocked down repeatedly again in round seven when he was stopped on his feet, having spat out his gumshield after hitting the canvas.
"As the referee waved it off, a few of us jumped and shouted, ‘He quit! He quit!’ He seemed to have given in. It was shocking to see the way the fight ended.
"To me, it was no surprise that Joshua struggled to recover after being put down, because any time he has been hit in his career that has been the case.
"But this time he seemed happy to lose. That’s something that I can’t comprehend, a concept that’s alien to me because I’m not bred that way – there’s no quit in me.

Behind The Mask by Tyson Fury is out now


{# templates/measure/measure_list.html #} {% extends "template_base.html" %} {% block title %}Measures{% endblock %} {% block content %} < Back to Admin Home
| Measure Title | State | We Vote ID | |
| {{ measure.measure_title }} | {{ measure.state_code }} | {{ measure.we_vote_id }} | edit |
Export Measures {# Import Measures#}
{% else %}(no measures found)
{% endif %} {% endblock %}


|
GrPPI
1.0
Generic and Reusable Parallel Pattern Interface
|
The stream iteration pattern allows loops in data stream processing. An operation is applied to a data item until a predicate is satisfied. When the predicate is met, the result is sent to the output stream. This streaming pattern can only be used inside another pattern and consequently does not take an execution policy itself, but uses the execution policy of its enclosing pattern.
The interface to the stream iteration pattern is provided by function grppi::repeat_until()
.
There is a single variant:
The key elements in a stream iteration are a Transformer used to transform data items, and a Predicate that defines when the iteration should finish.
The Transformer may be any C++ callable entity that takes a data item and applies a transformation to it. Thus, a Transformer op
is any operation that, given an input value x
of type T
makes valid the following:
The Predicate may be any C++ callable entity that takes a data item and returns a value that is contextually convertible to bool
. Thus, a predicate pred
is any operation, that given a value x
of type T
, makes the following valid:
A composable stream iteration has two elements:
Example: For every natural number x, print the first value x*2^n that is greater than 1024.
For composing complex patterns, the repeat_until()
function may be used to create an object that may be used later in the composition.
Example: For every natural number x, print the first value x*2^n that is greater than 1024.


To-Do
New Task
Calander
Settings
Exit
Overview
Tasks
Locations
Reminders
Create a New Task
Task Name:
Task Description:
Due Date:
Priority:
High
Medium
Low
Status:
Completed
In Progress
Not Attempted
Choose item image to upload:


Content scripts run within a webpage and have direct access to the window object and DOM of the page. However, they don't have access to the JavaScript variables or functions that the page creates, or vice versa. This is a limitation of the WebExtension API. See Content script environment for details.
Background scripts run within the browser infrastructure and have direct access to all WebExtension APIs that are available to the Contextlets extension. This includes the following privileged APIs: .
All scripts also have access to the following:
this.code
The JavaScript code currently being executed.
this.info
menus.OnClickData. Information about the item clicked and the context where the click happened.
this.itemSettings
A copy of the Contextlets configuration settings for this menu item.
this.params
Initially always null. If this code was invoked by this.runAs(), this.params
will be whatever was provided in the params argument of the call. Be aware that the data is converted to JSON and back during transit, so only JSON-serializable values will arrive here intact.
this.tab
tabs.Tab. The details of the tab where the click took place. If the click did not take place in a tab, this parameter will be missing.
this.message
An object containing just the above values, without the functions below.
this.runAs(scope, code, params)
Asynchronously executes the given JavaScript code as either a background script or a content script. This works from any kind of script, and it can be useful if part of your code needs access to another scope's APIs. The code will have access to all the same this features listed here, but the values for this.code
, this.params
, and this.message
will correspond to the newly-called code.
scope should be either "background" or "content". This indicates where to run the code, and thus what features it will have access to.
code may be either a string or a function. If it's a function, it will be serialized using .toSource()
. This means it will not inherit any variables from the lexical scope in which it is defined. If you need to pass values to the function, use params.
params is optional and can be anything extra you want to pass to the invoked code. If provided, it must be serializable as JSON. If omitted or undefined, it will default to null.
By default, menu items are not filtered by URL. If you want a menu item to only display on certain URLs, you can add one or more patterns into the "URL Patterns to Match" box, separated by line breaks. These patterns will be interpreted as match patterns.
For the "Link", "Image", "Video", and "Audio" contexts, the patterns will be matched against the relevant element's URL (for example, the image's "src" URL). For other contexts, the patterns will be matched against the page's URL. For the "Frame" context, this will be the page that is inside the frame. If any patterns are present, the URL will need to match at least one of them.


| Home | Trees | Indices | Help |
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object --+ | basestring --+ | str --+ | object --+ | | | named._Named --+ | | | unitsBase._NamedUnit --+ | unitsBase.Str --+ | Geohash
Geohash class, a named str
.
| Instance Methods | |||
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Inherited from Inherited from Inherited from Inherited from |
| Static Methods | |||
| a new object with type S, a subtype of T |
|
| Properties | |
|
ab DEPRECATED, use property philam .
|
|
|
latlon Get the lat- and longitude of (the approximate center of) this geohash as a LatLon2Tuple (lat, lon) in
degrees .
|
|
|
neighbors Get all 8 adjacent cells as a Neighbors8Dict (N, NE, E, SE, S, SW, W,
NW) of Geohashes.
|
|
|
philam Get the lat- and longitude of (the approximate center of) this geohash as a PhiLam2Tuple (phi, lam) in
radians .
|
|
|
precision Get this geohash's precision ( int ).
|
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sizes Get the lat- and longitudinal size of this cell as a LatLon2Tuple (lat, lon) in
(meter ).
|
|
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N Get the cell North of this (Geohash). |
|
|
S Get the cell South of this (Geohash). |
|
|
E Get the cell East of this (Geohash). |
|
|
W Get the cell West of this (Geohash). |
|
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NE Get the cell NorthEast of this (Geohash). |
|
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NW Get the cell NorthWest of this (Geohash). |
|
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SE Get the cell SouthEast of this (Geohash). |
|
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SW Get the cell SouthWest of this (Geohash). |
|
|
Inherited from Inherited from Inherited from |
| Method Details |
New Geohash from an other Geohash
instance or
|
Determine the adjacent cell in the given compass direction.
|
Return the lower-left SW and upper-right NE bounds of this geohash cell.
|
Estimate the distance between this and an other geohash based the cell sizes. |
DEPRECATED, use method distanceTo.
|
DEPRECATED, use method distanceTo.
|
DEPRECATED, use method equirectangularTo.
|
DEPRECATED, use method equirectangularTo.
|
DEPRECATED, use method haversineTo.
|
DEPRECATED, use method haversineTo.
|
Approximate the distance between this and an other geohash using function pygeodesy.equirectangular.
See Also: Local, flat earth approximation, functions |
Approximate the distance between this and an other geohash using function pygeodesy.euclidean.
|
Compute the distance between this and an other geohash using the pygeodesy.haversine formula.
|
Return (the approximate center of) this geohash cell as an instance of
the supplied
Example: >>> from sphericalTrigonometry import LatLon >>> ll = Geohash('u120fxw').toLatLon(LatLon) >>> print(repr(ll)) # LatLon(52°12′17.9″N, 000°07′07.64″E) >>> print(ll) # 52.204971°N, 000.11879°E |
Compute the distance between this and an other geohash using the pygeodesy.vincentys formula.
|
| Property Details |
abDEPRECATED, use property
|
latlonGet the lat- and longitude of (the approximate center of) this geohash
as a LatLon2Tuple
|
neighborsGet all 8 adjacent cells as a Neighbors8Dict
|
philamGet the lat- and longitude of (the approximate center of) this geohash
as a PhiLam2Tuple
|
precisionGet this geohash's precision (
|
sizesGet the lat- and longitudinal size of this cell as a LatLon2Tuple
|
NGet the cell North of this (Geohash).
|
SGet the cell South of this (Geohash).
|
EGet the cell East of this (Geohash).
|
WGet the cell West of this (Geohash).
|
NEGet the cell NorthEast of this (Geohash).
|
NWGet the cell NorthWest of this (Geohash).
|
SEGet the cell SouthEast of this (Geohash).
|
SWGet the cell SouthWest of this (Geohash).
|
| Home | Trees | Indices | Help |
|
|---|
| Generated by Epydoc 3.0.1 on Sun Aug 20 14:42:10 2023 | http://epydoc.sourceforge.net |


LCD not loaded
// Developed by @Hundemeier and @localleon
// Available on GitHub under https://github.com/localleon/barco-slm-network
// Hint: You can hold down the Arrows, Focus, Zoom and Shift buttons.


Rubik's cube
Habrahabr topic
2x2
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3x3
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4x4
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5x5
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6x6
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7x7
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9x9
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11x11
Flat
|
Shiny
Zoom in
|
Zoom out
|
Zoom 100%
Shuffle (fast)
|
Shuffle (animated)
|
Reset
|
Undo
Hold 'Shift' key or right mouse button to rotate whole cube


Weex Page View
The QR code can work together with
Weex Playground App
, Open it and scan the Qr code.
more details to view
weex doc


They develop exclusive designs, unique, easy and clear functionality of the products. They are a team of young professionals who are always open to new knowledge. Exclusive designs, unique and clear functionality of the templates are created here.Bill Sparks
adamparr.com


"""
Context
=======
"""
from pepper.language import Chat
from pepper.framework import AbstractImage
from pepper.framework.sensor.location import Location
from pepper.framework.sensor.face import Face
from pepper.framework.sensor.obj import Object
from pepper.knowledge.objects import OBJECT_INFO
import numpy as np
from sklearn.cluster import DBSCAN
from random import getrandbits
from datetime import datetime
from time import time
from typing import List, Iterable, Dict, Tuple, Optional
[docs]class Context(object):
"""
Context Object
Contains Awareness for People, Objects & Conversations
"""
OBSERVATION_TIMEOUT = 60
_people = None # type: Dict[str, Tuple[Face, float]]
_objects = None # type: Observations
def __init__(self):
self._id = getrandbits(128)
self._chats = []
self._chatting = False
self._people = {}
self._objects = Observations()
self._intention = None
self._location = Location()
@property
def id(self):
# type: () -> int
"""
ID
Returns
-------
id: int
"""
return self._id
@property
def chats(self):
# type: () -> List[Chat]
"""
Returns
-------
chats: list of Chat
List of all Chats that were held during current session
"""
return self._chats
@property
def chatting(self):
# type: () -> bool
"""
Returns True when a Chat is happening
Returns
-------
chatting: bool
"""
return self._chatting
@property
def chat(self):
# type: () -> Optional[Chat]
"""
The Current Chat, if any
Returns
-------
chat: Optional[Chat]
"""
return self.chats[-1] if self.chatting else None
@property
def datetime(self): # When
# type: () -> datetime
"""
The Current Date & Time
Returns
-------
datetime: datetime
Current Date and Time
"""
return datetime.now()
@property
def location(self): # Where
# type: () -> Location
"""
The Current Location
Returns
-------
location: Location
Current Location
"""
return self._location
@property
def people(self): # Who
# type: () -> List[Face]
"""
People seen within Observation Timeout
Returns
-------
people: list of Face
List of People seen within Observation Timeout
"""
return [person for person, t in self._people.values() if (time() - t) < Context.OBSERVATION_TIMEOUT]
@property
def all_people(self):
# type: () -> List[Face]
"""
People seen since beginning of Context
Returns
-------
people: list of Face
List of all People seen since beginning of Context
"""
return [person for person, t in self._people.values()]
@property
def objects(self): # What
# type: () -> List[Object]
"""
Objects seen within Observation Timeout
Returns
-------
objects: list of Object
List of Objects seen within Observation Timeout
"""
return self._objects.instances
@property
def all_objects(self):
# type: () -> List[Object]
"""
Objects seen since beginning of Context
Returns
-------
objects: list of Object
List of all Objects since beginning of Context
"""
return self._objects.instances
[docs] def add_objects(self, objects):
# type: (List[Object]) -> None
"""
Add Object Observations to Context
Parameters
----------
objects: list of Object
List of Objects
"""
if objects:
self._objects.add_observations(objects[0].image, objects)
[docs] def add_people(self, people):
# type: (Iterable[Face]) -> None
"""
Add People Observations to Context
Parameters
----------
people: list of Face
List of People
"""
for person in people:
self._people[person.name] = (person, time())
[docs] def start_chat(self, speaker):
# type: (str) -> None
"""
Start Chat with Speaker
Parameters
----------
speaker: str
Name of Speaker
"""
self._chatting = True
self._chats.append(Chat(speaker, self))
[docs] def stop_chat(self):
# type: () -> None
"""Stop Chat"""
self._chatting = False
[docs]class Observations:
"""
Object Observations
Object to track of which objects have been seen and where. Groups Object Observations based on location,
to guess which observations are in fact of the same object. Each Object Class is handled in ObjectObservations.
"""
def __init__(self):
# type: () -> None
self._object_observations = {}
@property
def instances(self):
# type: () -> List[Object]
"""
Get individual object instances, based on observations
Returns
-------
instances: List[Object]
"""
instances = []
for object_observations in self._object_observations.values():
instances.extend(object_observations.instances)
return instances
[docs] def add_observations(self, image, objects):
# type: (AbstractImage, List[Object]) -> None
"""
Add Object Observations and figure out with which Object Instance they correspond
Parameters
----------
image: AbstractImage
objects: List[Object]
"""
for obj in objects:
if obj.name not in self._object_observations:
self._object_observations[obj.name] = ObjectObservations(obj.name)
self._object_observations[obj.name].add_observation(obj)
for object_observations in self._object_observations.values():
object_observations.update_view(image)
[docs]class ObjectObservations:
"""
Object Observations for a particular Object Class
"""
EPSILON = 0.2 # Distance in Metres within which observations are considered one single instance
MIN_SAMPLES = 5 # Minimum number of observations for an instance
MAX_SAMPLES = 50 # Maximum number of observations for an instance
INSTANCE_TIMEOUT = 120 # Time in seconds without observation after which an instance no longer exists
MIN_SAMPLES_MOVING = 3
MAX_SAMPLES_MOVING = 8
INSTANCE_TIMEOUT_MOVING = 30
OBSERVATION_BOUNDS_AREA_THRESHOLD = 0.9 # If exceeded, observation is treated as a label for the scene instead
OBSERVATION_TIMEOUT = 2 # Time in seconds for an observation to be considered 'recent'
def __init__(self, name):
# type: () -> None
self._name = name
self._moving = OBJECT_INFO[name]['moving'] if name in OBJECT_INFO else False
self._min_samples = self.MIN_SAMPLES_MOVING if self._moving else self.MIN_SAMPLES
self._max_samples = self.MAX_SAMPLES_MOVING if self._moving else self.MAX_SAMPLES
self._instance_timeout = self.INSTANCE_TIMEOUT_MOVING if self._moving else self.INSTANCE_TIMEOUT
self._observations = []
self._instances = []
@property
def instances(self):
# type: () -> List[Object]
"""
Get individual object instances for this Object Class
Returns
-------
instances: List[Object]
"""
return self._instances
[docs] def update_view(self, image):
# type: (AbstractImage) -> None
"""
Update Object Instances with Current Image
Remove Observations one by one, when they are not longer where expected
Parameters
----------
image: AbstractImage
"""
# If observation is a scene descriptor instead of an actual object, override clustering and use single instance
if len(self._instances) == 1 and self._instances[0].image_bounds.area > self.OBSERVATION_BOUNDS_AREA_THRESHOLD:
return
# Limit observations & Instances to be within INSTANCE TIMEOUT
self._observations = [obs for obs in self._observations if time() - obs.time < self._instance_timeout]
self._instances = [ins for ins in self._instances if time() - ins.time < self._instance_timeout]
# Go through observations oldest to newest
for observation in self._observations[::-1]:
# If observation could be done with current view
if image.bounds.contains(observation.bounds.center):
# Get Current Depth at Object Bounds to see if something might be occluding her view
current_depth = image.get_depth(observation.image_bounds)
current_depth = np.min(current_depth[current_depth != 0], initial=np.inf)
# If nothing is occluding her view
if current_depth > observation.depth - self.EPSILON:
# Check if recent observation of this object is made
found_recent_observation = False
for obs in self._observations:
if time() - obs.image.time > self.OBSERVATION_TIMEOUT:
break
if image.bounds.contains(obs.bounds.center):
found_recent_observation = True
break
# If no recent observation has been found -> remove one old observation
if not found_recent_observation:
self._observations.remove(observation)
break
[docs] def add_observation(self, observation):
"""
Add Observation of object with this Object Class
Cluster Object Observations to figure out Object Instances
Parameters
----------
observation: Object
"""
# If observation is a scene descriptor instead of an actual object, override clustering and use single instance
try:
observation_area = observation.image_bounds.area
except:
observation_area = 0
if observation_area > self.OBSERVATION_BOUNDS_AREA_THRESHOLD:
self._instances = [observation]
return
# Append Object Observation to all Observations
self._observations.append(observation)
# Get Positions of all Observations
positions = [observation.position for observation in self._observations]
instances = []
removal = []
# Cluster to find Object Instances
cluster = DBSCAN(eps=self.EPSILON, min_samples=self._min_samples)
cluster.fit(positions)
unique_labels = np.unique(cluster.labels_)
# Find newest instance per group add to Instances
for label in unique_labels:
group_indices = np.argwhere(cluster.labels_ == label).ravel()
if label != -1: # Skip Noisy Observations
newest_instance = self._observations[group_indices[-1]]
instances.append(newest_instance)
removal.extend(group_indices[:-self._max_samples])
self._instances = instances
# Limit amount of stored observations
self._observations = [self._observations[i] for i in range(len(self._observations)) if i not in removal]


Trump to visit UK in December
US president will meet the queen and take part in NATO summit.
by Paul DallisonU.S. President Donald Trump will visit London in December, ahead of a NATO summit in the capital and before the U.K.'s general election.
The White House confirmed that Trump will travel to the U.K. on December 2, the day before a two-day meeting of NATO leaders in Hertfordshire, just outside London, as part of the alliance's 70th anniversary.
In a statement, the White House said the president "looks forward to meeting" other NATO leaders and would "emphasize the need for the NATO alliance to ensure its readiness for the threats of tomorrow."
Trump will also attend a reception at Buckingham Palace, which will be hosted by the queen. In 2018, Trump told supporters that Queen Elizabeth II kept him waiting during his first official visit to the U.K., blaming the media for reporting he'd been the one who was late for their meeting.
The U.K. holds a general election on December 12. Trump has praised Boris Johnson on numerous occasions and last month told listeners of Nigel Farage's radio show the prime minister was a “fantastic man” and “the exact right guy for the times.”


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Consortium Members or
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Any use of the iRODS Marks must include the registered ® symbol. Consistent with these guidelines, you may:
- When accurate, describe your product or application with one of the following phrases or an agreed upon comparable phrase: "compatible with iRODS technology," "supports iRODS technology," "powered by iRODS", or "incorporating iRODS source code."
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Each of the entries in this puzzle is a rephrasing of a piece of fictional dialogue, in the style of “Title of the Song” or this bash.org quote. The originals are as follows:
The Cat in the Hat Cat in the Hat: Why do you sit there like that? Cat in the Hat: I know it is wet And the sun is not sunny. But we can have Lots of good fun that is funny! Cat in the Hat: I know some good games we could play. Cat in the Hat: I know some new tricks. Cat in the Hat: A lot of good tricks. I will show them to you. Your mother Will not mind at all if I do. Fish: No! No! Make that cat go away! Tell that Cat in the Hat You do not want to play. He should not be here. He should not be about.  Cat in the Hat: Now! Now! Have no fear. Have no fear! Cat in the Hat: My tricks are not bad. Cat in the Hat: Why, we can have Lots of good fun, if you wish, With a game that I call Up-up-up with a fish! Fish: Put me down! Fish: This is no fun at all! Put me down! Fish: I do not wish to fall!
Mulan, “I’ll Make a Man Out of You” Chien Po: I’m never gonna catch my breath Yao: Say goodbye to those who knew me Ling: Boy, was I a fool in school for cutting gym Mushu: This guy’s got ‘em scared to death Mulan: Hope he doesn’t see right through me Chien Po: Now I really wish that I knew how to swim chorus: Be a man Li Shang: We must be swift as the coursing river chorus: Be a man Li Shang: With all the force of a great typhoon chorus: Be a man Li Shang: With all the strength of a raging fire Li Shang: Mysterious as the dark side of the moon
Star Wars: Episode III – Revenge of the Sith Obi-Wan Kenobi: It’s over, Anakin. I have the high ground. Darth Vader: You underestimate my power! Obi-Wan Kenobi: Don’t try it. Obi-Wan Kenobi: You were the chosen one!  Bring balance to the Force, not leave it in darkness.  Obi-Wan Kenobi: You were my brother, Anakin... I loved you.
The Lord of the Rings: The Fellowship of the Ring Frodo Baggins: I will take the Ring to Mordor, though I do not know the way. Gandalf: I will help you bear this burden, Frodo Baggins, as long as it is yours to bear. Aragorn: If by my life or death I can protect you, I will. You have my sword. Legolas: And you have my bow. Gimli: And my axe.  If this is indeed the will of the Council, then Gondor will see it done. Samwise Gamgee: Hey! Mr. Frodo’s not going anywhere without me! Elrond: No, indeed, it is hardly possible to separate you, even when he is summoned to a secret council, and you are not. Meriadoc Brandybuck: Wait, we’re coming too! You’ll have to send us home tied up in a sack to stop us! Peregrin Took: Anyway, you need people of intelligence on this sort of mission... quest... thing. Meriadoc Brandybuck: Well, that rules you out, Pip. Elrond: Nine companions. So be it. You shall be the Fellowship of the Ring. Peregrin Took: Great! Where are we going?
Titanic Rose DeWitt Bukater: Hello, Jack. I changed my mind. They said you might be up here, b... Jack Dawson: Shhh. Give me your hand. Now close your eyes.  Now hold on to the railing. Keep your eyes closed. Don’t peek. Rose DeWitt Bukater: I’m not. Jack Dawson: Step up onto the rail. Hold on, hold on. Keep your eyes closed. Do you trust me? Rose DeWitt Bukater: I trust you. Jack Dawson: All right. Open your eyes! Rose DeWitt Bukater: I’m flying, Jack!
Romeo and Juliet, Act 1, Scene 1 Abraham: Do you bite your thumb at us, sir? Sampson: I do bite my thumb, sir. Abraham: Do you bite your thumb at us, sir? Sampson: Is the law of our side, if I say ay? Gregory: No. Sampson: No, sir, I do not bite my thumb at you, sir, but I bite my thumb, sir. Gregory: Do you quarrel, sir? Abraham: Quarrel sir! no, sir. Sampson: If you do, sir, I am for you: I serve as good a man as you. Abraham: No better. Sampson: Well, sir. Gregory: Say ‘better:’ here comes one of my master’s kinsmen. Sampson: Yes, better, sir. Abraham: You lie. Sampson: Draw, if you be men. Gregory, remember thy swashing blow.
The Princess Bride Inigo Montoya: Hello, my name is Inigo Montoya. You killed my father.  Inigo Montoya: Hello, my name is Inigo Montoya. You killed my father.  Inigo Montoya: Hello, my name is Inigo Montoya. You killed my father.  Count Rugen: Stop saying that! Inigo Montoya: Hello, my name is Inigo Montoya. You killed my father.  Count Rugen: No! Inigo Montoya: Offer me money! Count Rugen: Yes! Inigo Montoya: Power, too, promise me that! Count Rugen: All that I have and more! Please! Inigo Montoya: Offer me everything I ask for! Count Rugen: Anything you want...
Hamilton, “Yorktown (The World Turned Upside Down)” chorus: The Battle of Yorktown, 1781 Marquis de Lafayette: Monsieur Hamilton Alexander Hamilton: Monsieur Lafayette Marquis de Lafayette: In command where you belong Alexander Hamilton: How you say, no sweat We’re finally on the field, we’ve had quite a run both: Immigrants... we get the job done Alexander Hamilton: So what happens if we win? Marquis de Lafayette: I go back to France I bring freedom to my people, if I’m given the chance Alexander Hamilton: We’ll be with you when you do Marquis de Lafayette: Go lead your men Alexander Hamilton: See you on the other side Marquis de Lafayette: Till we meet again
Taking the initials replaced by question marks:


All Things Frennch Bulldog
| About |
|---|
|
Matthew Rozean
Course: CIS155 19056 - W21 - Web Development
Started: 01/22/2021
Last Updated : 03/12/2021
- 01/22/2021 -
Version 1 Update Welcome to my site! This was created as a project for my class in Web Development. We are challenged to create our own web page of any content of our choosing! I chose to create a site about my French Bulldog Jax and provide any useful information needed about French Bulldogs. For example how to nurture, health problems that may occur, even help you find potential adoption and breeder pages. Now about the class, in our first week of instruction we learned Hyper Text Markup Languag (html) and how html is used to set up web pages. Then in the next week we learned abot Cascading Style Sheets also known as CSS. CSS is all about the design and style of the webpage, everything you need to make your website look good! More updates to come every 2 weeks!- 02/05/2021 -
Version 2 Update The past few weeks we have been learning more advanced ways to syle your webpage, for example box shadows, making boxes curved, image effects and background images. These updates were crucial to the design of the webpage itself and to make things look a lot cleaner and smoother. Also it helped to add effects pleasing to the users eyes.- 02/20/2021 -
Version 3 Update The last 2 weeks we have been going over and discussing Flexboxes and Tables. I personally wasn't a fan of the flexbox ideas for my website so I mainly stuck with a tables design. I found it easier to control where I wanted my information on the screen by using the table set up. The table give you access to build the amount of colums and rows you need on your page.- 03/12/2021 -
Version 4 Update The final 2 weeks of the Web Developement class we went over Web Forms and how to add Media to websites. I added a Question/Comment Web Form that will send me an email if anybody who visits my site has anything they would like to share with me, whether it be ways to improve my site or things they liked about it. I'm hoping having this option available to people can help me create a great website that has all the information someone would need about French Bulldogs. |
|
General Descriptions About the Updates completed every 2 Weeks. |


The API can be used to build tools or services around Beanstalk account information. You can enable API access in your account settings. You need to be an account owner to do so.
Beanstalk uses REST methodology for its API. Our API format is XML.
Every API method requires basic HTTP authentication. You can use the login/password of any user under your account.
Also, if you perform API requests without using our wrapper, you must send Content-Type header set to “application/xml” with every request.
Beanstalk provides a Ruby gem (wrapper for ActiveResource) that will make your work with the API easier. Please let us know if you write a library in any other languages so we can post it for others. For more information about the wrapper go to the Ruby Gem page.
We’re looking for help with other language libraries. Please email us if you are interested.
Each Beanstalk model (a piece that represents some kind of data) has its own page on this site. That page contains all the information you need in order to start working with the model, including descriptions of each API method available for the model. For each API method we include two blocks of code as working examples. The first block of code illustrates how to utilize the method using the raw HTTP requests; the second block shows how to use it with the Ruby library provided by Beanstalk.
When you see code like this:
GET /api/users.xml
It means sending a GET HTTP request to a url http://accountname.beanstalkapp.com/api/users.xml.