Go to the source code of this file.
| Enumerator |
|---|
| NFC_FACTORY_BIT_RATE_106 |
|
| NFC_FACTORY_BIT_RATE_212 |
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| NFC_FACTORY_BIT_RATE_424 |
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| NFC_FACTORY_BIT_RATE_848 |
|
Definition at line 37 of file linux_nfc_factory_api.h.
| Enumerator |
|---|
| NFC_FACTORY_RF_TECHNOLOGY_A |
|
| NFC_FACTORY_RF_TECHNOLOGY_B |
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| NFC_FACTORY_RF_TECHNOLOGY_F |
|
Definition at line 29 of file linux_nfc_factory_api.h.
Test function to validate the Antenna's discrete components connection.
- Returns
- 0 if successful,otherwise failed.
| int nfcFactory_GetMwVersion |
( |
| ) |
|
Test function to return Mw version.
- Returns
- Mw version on chip.
Test function start RF generation for RF technology and bit rate. RF technology and bit rate are sent as parameter to the API.
- Returns
- 0 if RF generation successful, otherwise failed.
| int nfcFactory_PrbsTestStop |
( |
| ) |
|
Test function stop RF generation for RF technology started by phNxpNciHal_PrbsTestStart.
- Returns
- 0 if operation successful, otherwise failed.
| void nfcFactory_testMode_close |
( |
void |
| ) |
|
This function close the NFCC interface and free all resources.
- Returns
- None.
| int nfcFactory_testMode_open |
( |
void |
| ) |
|
It opens the physical connection with NFCC and creates required client thread for operation.
- Returns
- 0 if successful,otherwise failed.


A Narnia wardrobe and rooftop views - first look at revamped Bromley House library
"It feels amazing to be part of securing the library's future"
by Phoebe RamA restoration project at a Grade II listed city centre library is now just weeks away from completion.
Bromley House Library in Angel Row has undergone dramatic changes to its roof and attic space after it was deemed 'at risk' by Historic England.
As well as repairing the roof, the four attic rooms have been carefully transformed and include a children's library complete with Narnia wardrobe.
Looking back over the past eight months since work began, library director Melanie Duffill-Jeffs said it was "a real honour" to be part of the experience.
"I've really enjoyed working alongside the team. It feels amazing to be part of securing the library's future," Melanie said.
"Although it will be nice to get back to being a normal library again."
Work started in May this year as scaffolding covered the building to access the roof, described by Melanie as "our cocoon".
She said: "It has been a long process and difficult at times, mainly because of the dust. But the contractors have been very respectful.
"It has been a sensitive refurbishment. We did not want to lose the character or the history of the place.
"The main aim was to be watertight and safeguard the future of the building but to have a stunning new attic space is so exciting."
The members-only library was established in 1816.
The building itself, a former Georgian townhouse, dates back to 1752, but recently there has been issues with leaks and other structural concerns.
Historic England provided a grant of more than £385,000 to replace the roof with the library securing further investment from local trusts, legacies and donations.
Around £700,000 in total has now been spent to ensure the future protection of the library and bring life back to the rooms in the attic space.
View gallery
The attic rooms include 'The Studio' filled with light from new roof windows and offering a view of the garden nestled behind the Malt Cross pub.
There is also 'The Children's Library' complete with fireplace and a large engraved wardrobe to resemble the magical door to Narnia.
"We plan to add fur coats at a later date," Melanie added, referring to the children's classic novel by C.S. Lewis.
Within the 'The Darkroom', home of the Pauline Heathcote Archive, is the site of the first photographic studio in the midlands and has retained most of its original features.
The Victor Semmens Reading Room', has now been named after a Bromley House director who Melanie described as pivotal in the project's progress.
Within this room, the ceiling has been lifted to create more light and show off the exposed beams.
"The work that has been done is enough to see the library through into the future, now it has a sensible drainage system to prevent anymore leaks," she added.
"It's taken a long time due to the high level of craftsmanship, and using many original methods including straw under the floor and reeds in the ceiling where we have had to replace the plaster in some parts.
"The whole project will mean we can make better use of the space and invite more people to enjoy the library."
Bromley House has only had to close for four weeks throughout the project but has otherwise been running as normal, even welcoming new subscriptions.
Melanie praised the library's dedicated members who have "kept our spirits up" by offering support and continued to visit.
"Many have likened it to having builders in their home and have asked how they can help," she added.
Now with the end in sight a delivery of more than 10,000 books placed in storage while the work was carried out will arrive back at the library on December 2.
It is hoped the project will be fully completed before Christmas.


This is a site where I can experiment with sound on the web. To start this means getting to know the web audio api. This site, and the corresponding github repository, will be a place where I can show and share what I'm working on -- all html, css, and javascript to get the examples working. Sometimes I will have a related blog post at my "sandbox" --- see blog here -- but sometimes I will just post the experiment. If you'd like to get in touch, please check out chrisstrelioff.ws, where you will find email, social media links and other information.
All files for this sound-room can be found at this github repository.
Do you have more web audio links? Let me know -- I'd love to know and I'll add them to this list.
Web Audio API docs at the Mozilla Developer Network.
Boris Smus' book -- very nice, and free online!
"If you are interested in the Web Audio API, the Web MIDI API, or sound on the web in general, you'll love Web Audio Weekly." -- looks really useful, I subscribed!
A blog post by Chris Lowis at Dev.Opera -- "In this article, we’re going to learn more about the API by building a simple drum machine. We’ll learn just enough about the API to play a simple loop constructed from sounds we synthesise ourselves, and we’ll see how to use recordings of real-life sounds too. From these bare bones, you’ll be able to extend the machine yourself, or apply the techniques you’ve learnt to other applications."
The github repository is here: https://github.com/chrislo/drum_synthesis and a live verion is here: https://chrislo.github.io/drum_synthesis/
Six examples of using the Web Audio API, tracing the history of electronic music, by Chris Lowis -- github repository here: https://github.com/chrislo/synth_history
A Web Audio framework for making interactive music in the browser -- github repository here: https://github.com/Tonejs/Tone.js
Audio processor for the cross-platform -- github repository here: https://github.com/mohayonao/pico.js
JavaScript library providing an API for generating expressive multi-track MIDI files in browser and Node.
Synthesizer application written in JavaScript using Web Audio API -- github repostitory here: https://github.com/aike/webaudiosynth
A Web Audio API synth for demoscene written in literate javascript -- github repository here: https://github.com/padenot/litsynth
Create midi synths out of javascript functions.
A JavaScript implementation of the Yamaha DX7 synthesizer -- see it live here: http://mmontag.github.io/dx7-synth-js/


Copyright ©1999 - 2000 W3C® (MIT, INRIA, Keio), All Rights Reserved. W3C liability, trademark, document use and software licensing rules apply.
This document describes techniques for authoring accessible content that apply across technologies. It is intended to help authors of Web content who wish to claim conformance to "Web Content Accessibility Guidelines 1.0" ([WCAG10]). While the techniques in this document should help people author Web content that conforms to "Web Content Accessibility Guidelines 1.0", these techniques are neither guarantees of conformance nor the only way an author might produce conforming content.
This document is part of a series of documents about techniques for authoring accessible Web content. For information about the other documents in the series, please refer to "Techniques for Web Content Accessibility Guidelines 1.0" [WCAG10-TECHS].
This version has been published to correct some broken links in the previous version.
The 6 November 2000 version of this document is a Note in a series of Notes produced and endorsed by the Web Content Accessibility Guidelines Working Group (WCAG WG). This Note has not been reviewed or endorsed by W3C Members. The series of documents supersedes the single document 5 May 1999 W3C Note Techniques for Web Content Accessibility Guidelines 1.0. The topics from the earlier document have been separated into technology-specific documents that may evolve independently. Smaller technology-specific documents allow authors to focus on a particular technology.
While the "Web Content Accessibility Guidelines 1.0" Recommendation [WCAG10] is a stable document, this series of companion documents is expected to evolve as technologies change and content developers discover more effective techniques for designing accessible Web content.
The history of changes to the series of documents as well as the list of open and closed issues are available. Readers are encouraged to comment on the document and propose resolutions to current issues. Please send detailed comments on this document to the Working Group at<EMAIL_ADDRESS>public archives are available.
The English version of this specification is the only normative version. Translations of this document may be available.
The list of known errors in this document is available at "Errata in Web Content Accessibility Guidelines." Please report errors in this document to<EMAIL_ADDRESS>The Web Accessibility Initiative (WAI) of the World Wide Web Consortium (W3C) makes available a variety of resources on Web accessibility. WAI Accessibility Guidelines are produced as part of the WAI Technical Activity. The goals of the Web Content Accessibility Guidelines Working Group are described in the charter.
A list of current W3C Recommendations and other technical documents is available.
Checkpoints in this section:
When designing a document or series of documents, content developers should strive first to identify the desired structure for their documents before thinking about how the documents will be presented to the user. Distinguishing the structure of a document from how the content is presented offers a number of advantages, including improved accessibility, manageability, and portability.
Identifying what is structure and what is presentation may be challenging at times. For instance, many content developers consider that a horizontal line communicates a structural division. This may be true for sighted users, but to unsighted users or users without graphical browsers, a horizontal line may have next to no meaning. For example, in HTML content developers should use the HTML 4.01 [HTML4] heading elements (H1-H6) to identify new sections. These may be complemented by visual or other cues such as horizontal rules, but should not be replaced by them.
The inverse holds as well: content developers should not use structural elements to achieve presentation effects. For instance in HTML, even though the BLOCKQUOTE element may cause indented text in some browsers, it is designed to identify a quotation, not create a presentation side-effect. BLOCKQUOTE elements used for indentation confuse users and search robots alike, who expect the element to be used to mark up block quotations.
The separation of presentation from structure in XML documents is inherent. As Norman Walsh states in "A Guide to XML" [WALSH],
HTML browsers are largely hardcoded. A first level heading appears the way it does because the browser recognizes the H1 tag. Again, since XML documents have no fixed tag set, this approach will not work. The presentation of an XML document is dependent on a stylesheet.
Quicktest! To determine if content is structural or presentational, create an outline of your document. Each point in the hierarchy denotes a structural change. Use structural markup to mark these changes and presentational markup to make them more apparent visually and aurally. Notice that horizontal rules will not appear in this outline and therefore are not structural, but presentational. Note. This quicktest addresses chapter, section, and paragraph structure. To determine structure within phrases, look for abbreviations, changes in natural language, definitions, and list items.
Checkpoints in this section:
Text is considered accessible to almost all users since it may be handled by screen readers, non-visual browsers, and braille readers. It may be displayed visually, magnified, synchronized with a video to create a caption, etc. As you design a document containing non-textual information (images, applets, sounds, multimedia presentations, etc.), supplement that information with textual equivalents wherever possible.
When a text equivalent is presented to the user, it fulfills essentially the same function (to the extent possible) as the original content. For simple content, a text equivalent may need only describe the function or purpose of content. For complex content (charts, graphs, etc.), the text equivalent may be longer and include descriptive information.
Text equivalents must be provided for logos, photos, submit buttons, applets, bullets in lists, ASCII art, and all of the links within an image map as well as invisible images used to lay out a page.
Quicktest! A good test to determine if a text equivalent is useful is to imagine reading the document aloud over the telephone. What would you say upon encountering this image to make the page comprehensible to the listener?
How one specifies a text equivalent depends on the document language.
For example, depending on the element, HTML allows content developers to specify text equivalents through attributes (" alt" or "longdesc" ) or in element content (the OBJECT element).
Video formats, such as QuickTime, will allow developers to include a variety of alternative audio and video tracks. SMIL ([SMIL]) allows developers to synchronize alternative audio and video clips, and text files with each other.
In creating XML DTDs, ensure that elements that might need a description have some way of associating themselves with the description.
Some image formats allow internal text in the data file along with the image information. If an image format supports such text (e.g., Portable Network Graphics, see [PNG]) content developers may also supply information there as well.
Content developers must consider backward compatibility when designing Web pages or sites since:
Therefore, when designing for older technologies, consider these techniques:
Checkpoints in this section:
Although it is possible to make most content accessible, it may happen that all or part of a page remains inaccessible. Additional techniques for creating accessible alternatives include:
Here are two techniques for linking to an accessible alternative page:
Checkpoints in this section:
Not every user has a graphic environment with a mouse or other pointing device. Some users rely on keyboard, alternative keyboard or voice input to navigate links, activate form controls, etc. Content developers must ensure that users may interact with a page with devices other than a pointing device. A page designed for keyboard access (in addition to mouse access) will generally be accessible to users with other input devices. What's more, designing a page for keyboard access will usually improve its overall design as well.
Keyboard access to links and form controls may be specified in a few ways:
Some elements import objects (e.g., applets or multimedia players) whose interfaces cannot be controlled through the markup language. In such cases, content developers should provide alternative equivalents with accessible interfaces if the imported objects themselves do not provide accessible interfaces.
Checkpoints in this section:
A consistent style of presentation on each page allows users to locate navigation mechanisms more easily but also to skip navigation mechanisms more easily to find important content. This helps people with learning and reading disabilities but also makes navigation easier for all users. Predictability will increase the likelihood that people will find information at your site, or avoid it when they so desire.
Examples of structures that may appear at the same place between pages:
A navigation mechanism creates a set of paths a user may take through your site. Providing navigation bars, site maps, and search features all increase the likelihood that a user will reach the information they seek at your site. If your site is highly visual in nature, the structure might be harder to navigate if the user can't form a mental map of where they are going or where they have been. To help them, content developers should describe any navigation mechanisms. It is crucial that the descriptions and site guides be accessible since people who are lost at your site will rely heavily on them.
When providing search functionality, content developers should offer search mechanisms that satisfy varying skill levels and preferences. Most search facilities require the user to enter keywords for search terms. Users with spelling disabilities and users unfamiliar with the language of your site will have a difficult time finding what they need if the search requires perfect spelling. Search engines might include a spell checker, offer "best guess" alternatives, query-by-example searches, similarity searches, etc.
Checkpoints in this section:
The following sections discuss techniques for helping comprehension of a page or site.
The following writing style suggestions should help make the content of your site easier to read for everyone, especially people with reading and/or cognitive disabilities. Several guides (including [HACKER]) discuss these and other writing style issues in more detail.
To help determine whether your document is easy to read, consider using the Gunning-Fog reading measure (described in [SPOOL] with examples and the algorithm online at [TECHHEAD]). This algorithm generally produces a lower score when content is easier to read. As example results, the Bible, Shakespeare, Mark Twain, and TV Guide all have Fog indexes of about 6. Time, Newsweek, and the Wall St. Journal an average Fog index of about 11.
For people who do not read well or not at all, multimedia (non-text) equivalents may help facilitate comprehension. Beware that multimedia presentations do not always make text easier to understand. Sometimes, multimedia presentations may make it more confusing.
Examples of multimedia that supplement text:
Checkpoints in this section:
There are a variety of strategies to allow users to select the appropriate content:
Checkpoints in this section:
Content developers sometimes create pages that refresh or change without the user requesting the refresh. This automatic refresh can be very disorienting to some users. Instead, in order of preference, authors should:
Note. Both checkpoint 7.4 and checkpoint 7.5 address problems posed by legacy user agents. Newer user agents should disable refresh and substitute a link to new information at the top of the page.
Deprecated examples are provided in "Techniques for Web Content Accessibility Guidelines 1.0" [WCAG10-TECHS].
Checkpoints in this section:
A flickering or flashing screen may cause seizures in users with photosensitive epilepsy and content developers should thus avoid causing the screen to flicker. Seizures can be triggered by flickering or flashing in the 4 to 59 flashes per second (Hertz) range with a peak sensitivity at 20 flashes per second as well as quick changes from dark to light (like strobe lights).
Checkpoints in this section:
Bundled documents can facilitate reading offline. To create a coherent package:
This section discusses strategies and techniques for testing Web documents to determine accessibility issues that have been resolved and those that haven't. These tests should highlight major access issues, and are valuable in reducing a number of accessibility barriers. However, some of these testing scenarios only replicate conditions caused by a disability; they do not simulate the full experience a user with a disability might have. In real-life settings, your pages may be less usable than you expected. Thus, one of the strategies recommends that content developers observe people with different disabilities as they attempt to use a page or site.
If, after completing the following tests and adjusting your design accordingly, you find that a page is still not accessible, it is likely that you should create an alternative page that is accessible.
Note. Passing these tests does not guarantee conformance to the "Web Content Accessibility Guidelines 1.0".
A validator can verify the syntax of your pages (e.g., HTML, CSS, XML). Correct syntax will help eliminate a number of accessibility problems since software can process well-formed documents more easily. Also, some validators can warn you of some accessibility problems based on syntax alone (e.g., a document is missing an attribute or property that is important to accessibility). Note, however, that correct syntax does not guarantee that a document will be accessible. For instance, you may provide a text equivalent for an image according to the language's specification, but the text may be inaccurate or insufficient. Some validators will therefore ask you questions and step you through more subjective parts of the analysis. Some examples of automatic validators include:
Validators usually report what issues to solve and often give examples of how to solve them. They do not usually help an author walk through each problem and help the author modify the document interactively. The WAI Evaluation and Repair Working Group ([WAI-ER]) is working to develop a suite of tools that will help authors not only identify issues but solve them interactively.
Keep in mind that most user agents (browsers) and operating systems allow users to configure settings that change the way software looks, sounds, and behaves. With the variety of user agents, different users will have very different experiences with the Web. Therefore:
A person reading a page with a speech synthesizer may not be able to decipher the synthesizer's best guess for a word with a spelling error. Grammar checkers will help to ensure that the textual content of your page is correct. This will help readers for whom your document is not written in their native tongue, or people who are just learning the language of the document. Thus, you will help increase the comprehension of your page.
Note. At the time of this writing, not all user agents support some of the HTML 4.01 [HTML4] attributes and elements that may significantly increase accessibility of Web pages.
Please refer to the W3C Web site ([WAI-UA-SUPPORT]) for information about browser and other user agent support of accessibility features.
In general, please note that HTML user agents ignore attributes they don't support and they render the content of unsupported elements.
Checkpoints in this section:
"Web Content Accessibility Guidelines 1.0" suggests using W3C technologies since they have been reviewed for accessibility issues and therefore have accessibility features built in. The latest W3C technologies are available from the W3C Technical Reports and Publications page.
Brief overview of current W3C technologies:
Checkpoints in this section:
Auditory presentations must be accompanied by text transcripts, textual equivalents of auditory events. When these transcripts are presented synchronously with a video presentation they are called captions and are used by people who cannot hear the audio track of the video material.
Some media formats (e.g., QuickTime 3.0 and SMIL) allow captions and video descriptions to be added to the multimedia clip. SAMI allows captions to be added. The following example demonstrates that captions should include speech as well as other sounds in the environment that help viewers understand what is going on.
Example.
Captions for a scene from "E.T." The phone rings three times, then is answered.
[phone rings]
[ring]
[ring]
Hello?"
End example.
Until the format you are using supports alternative tracks, two versions of the movie could be made available, one with captions and descriptive video, and one without. Some technologies, such as SMIL and SAMI, allow separate audio/visual files to be combined with text files via a synchronization file to create captioned audio and movies.
Some technologies also allow the user to choose from multiple sets of captions to match their reading skills. For more information see the SMIL 1.0 ([SMIL]) specification.
Equivalents for sounds can be provided in the form of a text phrase on the page that links to a text transcript or description of the sound file. The link to the transcript should appear in a highly visible location such as at the top of the page. However, if a script is automatically loading a sound, it should also be able to automatically load a visual indication that the sound is currently being played and provide a description or transcript of the sound.
Note. Some controversy surrounds this technique because the browser should load the visual form of the information instead of the auditory form if the user preferences are set to do so. However, strategies must also work with today's browsers.
For more information, please refer to [NCAM].
Checkpoints in this section:
Auditory descriptions of the visual track provide narration of the key visual elements without interfering with the audio or dialogue of a movie. Key visual elements include actions, settings, body language, graphics, and displayed text. Auditory descriptions are used primarily by people who are blind to follow the action and other non-auditory information in video material.
Example.
Here's an example of a collated text transcript of a clip from "The Lion King" (available at [DVS]). Note that the Describer is providing the auditory description of the video track and that the description has been integrated into the transcript.
Simba: Yeah!
Describer: Simba races outside, followed by his parents. Sarabi smiles and nudges Simba gently toward his father. The two sit side-by-side, watching the golden sunrise.
Mufasa: Look Simba, everything the light touches is our kingdom.
Simba: Wow.
End example.
Note. If there is no important visual information, for example, an animated talking head that describes (through prerecorded speech) how to use the site, then an auditory description is not necessary.
For movies, provide auditory descriptions that are synchronized with the original audio. Refer to the section on audio information for more information about multimedia formats.
Collated text transcripts allow access by people with both visual and hearing disabilities. They also provide everyone with the ability to index and search for information contained in audio/visual materials.
Collated text transcripts include spoken dialogue as well as any other significant sounds including on-screen and off-screen sounds, music, laughter, applause, etc. In other words, all of the text that appears in captions as well as all of the descriptions provided in the auditory description.
For the latest version of any W3C specification please consult the list of W3C Technical Reports at http://www.w3.org/TR.
Note: W3C does not guarantee the stability of any of the following references outside of its control. These references are included for convenience. References to products are not endorsements of those products.
A list of alternative Web browsers (assistive technologies and other user agents designed for accessibility) is maintained at the WAI Web site.


---
layout: post
title: 10000 views! (Yes, that is decimal, not binary.)
date: '2013-03-13T22:05:00.000+01:00'
author: Morten
tags:
- meta
modified_time: '2013-09-27T10:28:53.434+02:00'
blogger_id: tag:blogger.com,1999:blog-6967032375013519080.post-8055806468617933616
blogger_orig_url: https://m635j520.blogspot.com/2013/03/10000-views-yes-that-is-decimal-not.html
---
Next week this little blog experiment will turn 6 months, and yesterday it passed 10000 views (sans counting my own revisits - in theory), so I guess some of the things I put up here are useful to others as well (or Google's counting is different than how others might do this)...
Anyways: thanks.
Update 27/09/2013: 2 posts (and six months) later and the count has passed 20000...


Komodo
talk-trading
A channel to discuss trading. For useful links and more info click the pinned messages to the right.
100 messages
Before 05-Dec-19 12:00 AM
grewalsatinder
29-Sep-18 01:51 PM
me too
ComputerGenie 👴👴👴
29-Sep-18 01:52 PM
onboarding price is 2x that
https://dexstats.info/onboarding.php
Dexstats Dashboard - BarterDEX and Komodo ECO System
Onboard to PIRATE
jl777c
29-Sep-18 01:54 PM
tortuga.exchange should only allow zdeposits and zwithdraws for KMD and PIRATE
1
that way there is zero leakage of any information in taddr space
it will be quite the thing
Toby
29-Sep-18 01:55 PM
not really
bought that much yesterday at that price
snowdamn
29-Sep-18 01:56 PM
yes and, if it were up to me, there would be a hard-to-miss suggestion, in red, for depositors to also send from a z-address
grewalsatinder
29-Sep-18 01:56 PM
I'll buy any big bulk amount one wants to sell me of PIRATE at 0.05 KMD, if you bought at that price yesterday.
Toby
29-Sep-18 01:57 PM
yeah same here
jl777c
29-Sep-18 01:57 PM
buying unlimited amounts of PIRATE at 0.06
grewalsatinder
29-Sep-18 01:57 PM
damn our
James
I'll match James' price to buy PIRATE
Toby
29-Sep-18 01:58 PM
fine fine me too
jerks
let me know when the 50% sale is on
grewalsatinder
29-Sep-18 01:59 PM
for sell price I match
@ComputerGenie 👴👴👴
's price
1
simple as
ComputerGenie 👴👴👴
29-Sep-18 02:00 PM
@Toby
Today at 8:59 AM let me know when the 50% sale is on
It was Monday and you slept through it
Toby
29-Sep-18 02:01 PM
Well yesterday technically
ComputerGenie 👴👴👴
29-Sep-18 02:02 PM
if you bought at 0.06 KMD yesterday, then I wish I knew they were selling, because I sold at 150% that
Toby
29-Sep-18 02:02 PM
¯\_(ツ)_/¯
Yassin
29-Sep-18 02:11 PM
@ComputerGenie 👴👴👴
https://www.youtube.com/watch?v=X_JEprXKwIw
bastikid35
One Piece - Rires de Crocodile (Mr.0) - Crocodile's Laughing - Hah...
WTB 1M 0.02
ComputerGenie 👴👴👴
29-Sep-18 02:13 PM
@Yassin
Your BTC decimal is in the wrong place, 1M = 18.9 BTC, so it would round up to 20 BTC
Yassin
29-Sep-18 02:14 PM
0.02KMD
HAHAHAHAHAHA!!!!
ComputerGenie 👴👴👴
29-Sep-18 02:15 PM
I'll sell you 1M PIZZA @ 0.02 KMD each
Yassin
29-Sep-18 02:15 PM
0x03
29-Sep-18 02:36 PM
------------------- Selling 2500 PIRATE @ 0.125 KMD or 1.05 VRSC Order sizes starting at 100 PIRATE PM if interested, thank you! -------------------
(edited)
1
grewalsatinder
29-Sep-18 02:46 PM
M selling cheaper
jspook16
29-Sep-18 05:33 PM
is tortuga.exchange a thing? did see any search results
bishop
29-Sep-18 05:36 PM
not yet
tolken
29-Sep-18 07:56 PM
Kmd community is thriving. So awesome to see.
jspook16
29-Sep-18 08:01 PM
Yes
Kmd mooning too
ComputerGenie 👴👴👴
29-Sep-18 08:16 PM
@jspook16
KMD @ a pseudo of $1.21 isn't even a
1
bishop
29-Sep-18 08:36 PM
https://i.imgur.com/f7FdEdG.jpg
He's Right You Know
3
jspook16
29-Sep-18 10:35 PM
lol any movement is mooning to me
ComputerGenie 👴👴👴
29-Sep-18 10:46 PM
------------------ Selling PIRATE for 0.11 KMD each DM for trades (minimum swap: 11 KMD) Get 'em afore they ARRR gone! ------------------
SOLD
(edited)
Deleted User
29-Sep-18 10:52 PM
Selling 20k CALL @ 0.5 kmd ea
ComputerGenie 👴👴👴
29-Sep-18 10:55 PM
doesn't mess with CALL, he got yelled at the last time he mined it
Deleted User
29-Sep-18 10:56 PM
Yelled ?
ComputerGenie 👴👴👴
29-Sep-18 10:57 PM
was joke
When the chain was super new, my GPU dropped out and the chain got stuck with a diff of like 4.9
(edited)
Deleted User
29-Sep-18 11:00 PM
500k worked like a charm here ^^
1
discord-9LhDSask4qpuWa4Syh
30-Sep-18 12:39 AM
Selling 10000 PIRATE @0.125 KMD (1250KMD)
(edited)
Toby
30-Sep-18 02:31 AM
Buying 15K Pirate @ 0.09 KMD
Deleted User
30-Sep-18 02:39 AM
Wtb 25000 pirate @ 0.1001kmd
Hollowman9000
30-Sep-18 03:18 AM
Trading has turned into piratebay
ComputerGenie 👴👴👴
30-Sep-18 03:20 AM
#deleted-channel
should help with that
(edited)
Deleted User
30-Sep-18 03:20 AM
Wanna turn it into alpha bay instead?
1
blackjok3r
30-Sep-18 03:52 AM
lol
grewalsatinder
30-Sep-18 03:58 AM
[beta]bay sounds better
Cryptoon
30-Sep-18 05:43 AM
https://twitter.com/jacobstoon/status/1046273606018387968?s=21
CrypToon (@Jacobstoon)
@ummjackson 51% attack protection through #dPoW for third party chains such as GAME or EINSTEINIUM by @KomodoPlatform $KMD
Lets get on this guy’s radar
Cryptoon
30-Sep-18 06:26 AM
Is that still the same 8k pirate as 2 days ago? :p
grewalsatinder
30-Sep-18 08:30 AM
Want to sell PIRATE
PM me
blackjok3r
30-Sep-18 09:33 AM
0.05
grewalsatinder
30-Sep-18 09:56 AM
Selling PIRATE PM me
zatJUM
30-Sep-18 01:57 PM
WTS 9k PIRATE @ 0.1 KMD or 0.000019 BTC each. Offer valid 2 hours. DM if interested.
Gordon Komodo
30-Sep-18 01:59 PM
@0.1 KMD you can sell to jl777. he put a 1mil buy bid at that price
(edited)
zatJUM
30-Sep-18 02:00 PM
He buys 1M @ that price. Price lower if volume lower.
1
strugglebus
30-Sep-18 03:19 PM
WTS 3,600 PIRATE for 360 KMD
jl777c
30-Sep-18 03:29 PM
in one trade
Llama
30-Sep-18 03:29 PM
ohhhh
nvm
jl777c
30-Sep-18 03:30 PM
no time for many small trades
modereck
30-Sep-18 05:17 PM
selling pirates at 0.09, pm me
jspook16
30-Sep-18 05:25 PM
How many?
ComputerGenie 👴👴👴
30-Sep-18 05:27 PM
WTB 2 PIRATE for 0.00000001 KMD each
1
modereck
30-Sep-18 05:48 PM
@jspook16
750
stealth
30-Sep-18 06:30 PM
Does pirate compound 5%
jl777c
30-Sep-18 06:34 PM
no
100% PoW mined coin
cascrypto
30-Sep-18 06:54 PM
does supernet own Pirate ?
jl777c
30-Sep-18 06:59 PM
no
it is not possible to show account holdings
Deleted User
30-Sep-18 07:48 PM
Wts 20k CALL 0.5 kmd each.
AdrienTrade
30-Sep-18 08:28 PM
Hey all, i have business deal for admin this group, where i can contact with him?
actionslacks
30-Sep-18 08:32 PM
what kind of deal?
ComputerGenie 👴👴👴
30-Sep-18 08:33 PM
@AdrienTrade
it's a "them" and not a "him" and they are everywhere and always watching
actionslacks
30-Sep-18 08:34 PM
he just assumed the admin's gender
1
ComputerGenie 👴👴👴
30-Sep-18 08:37 PM
doesn't believe there's actually 2 women on the entire interweb, he thinks they are smarter than us and have better things to do
1
1
1
polycryptoblog
30-Sep-18 09:56 PM
Instagram says otherwise genie
ComputerGenie 👴👴👴
30-Sep-18 10:14 PM
picks of chicks are not chicks
Stephen Daniels
30-Sep-18 10:21 PM
have we seen KMD bottom?
im trying to get into a nice position but dont know when to get in
(edited)
tolken
30-Sep-18 10:23 PM
Get in before it goes up, that’s always best.
2
strugglebus
30-Sep-18 10:27 PM
wts PIRATE @ 0.1 KMD
PTYX
30-Sep-18 11:17 PM
@Deleted User
wait till tomorrow
we got 3 girls doing a photoshoot with the new chainzilla shirts for a giveaway
nerdy girls of course
1
1
Llama
30-Sep-18 11:19 PM
i hate that type of marketing lol
PTYX
30-Sep-18 11:20 PM
we are doing it to promote the shirts. as long as it's not distasteful i dont see an issue with it.


Overview
Package
Class
Tree
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Index
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All Classes
A
E
F
G
I
J
K
L
M
P
R
S
U
A
action()
- Method in class fullscreen.
FullScreenBase.DelayedAction
available()
- Method in class fullscreen.
FullScreen
FullScreen is only available is applications, not in applets!
available()
- Method in class fullscreen.
SoftFullScreen
FullScreen is only available is applications, not in applets!
E
enter()
- Method in class fullscreen.
FullScreenBase
Enters fullscreen mode
F
fullscreen
- package fullscreen
Trying to bring better fullscreen support to processing.
FullScreen
- Class in
fullscreen
Creates a new fullscreen object.
FullScreen(PApplet, int)
- Constructor for class fullscreen.
FullScreen
Create a fullscreen object based on a specific screen
FullScreen(PApplet)
- Constructor for class fullscreen.
FullScreen
Create a new fullscreen object
FullScreenBase
- Class in
fullscreen
The base class
FullScreen
and
SoftFullScreen
inherit from.
FullScreenBase(PApplet)
- Constructor for class fullscreen.
FullScreenBase
Create a fullscreen thingie
FullScreenBase.DelayedAction
- Class in
fullscreen
A sweet little helper.
FullScreenBase.DelayedAction(int)
- Constructor for class fullscreen.
FullScreenBase.DelayedAction
G
getRefreshRate()
- Method in class fullscreen.
FullScreen
Returns the current refresh rate
getRefreshRates(int, int)
- Method in class fullscreen.
FullScreen
Get a list of refresh rates available for a resolution
getResolutions()
- Method in class fullscreen.
FullScreen
List resolution for this screen
getResolutions(GraphicsDevice)
- Static method in class fullscreen.
FullScreen
List resolutions for a graphics device
getResolutions(int)
- Static method in class fullscreen.
FullScreen
Get a list of available screen resolutions
getSketch()
- Method in class fullscreen.
FullScreenBase
Returns the sketch
GLDrawableHelper
- Class in
fullscreen
GLDrawableHelper()
- Constructor for class fullscreen.
GLDrawableHelper
GLTextureUpdateHelper
- Class in
fullscreen
Opengl tends to erase textures when grabbing/releasing exclusive fullscreen mode.
GLTextureUpdateHelper()
- Constructor for class fullscreen.
GLTextureUpdateHelper
I
isFullScreen()
- Method in class fullscreen.
FullScreen
Are we in FullScreen mode?
isFullScreen()
- Method in class fullscreen.
FullScreenBase
Are we currently in fullscreen mode?
isFullScreen()
- Method in class fullscreen.
SoftFullScreen
Are we in FullScreen mode?
isGL()
- Method in class fullscreen.
FullScreenBase
Is opengl somehow being used in this sketch?
J
japplemenubar
- package japplemenubar
JAppleMenuBar
- Class in
japplemenubar
Starting point for the application.
JAppleMenuBar()
- Constructor for class japplemenubar.
JAppleMenuBar
K
keyEvent(KeyEvent)
- Method in class fullscreen.
FullScreenBase
Implement keyEvent to listen to processing's key events
L
leave()
- Method in class fullscreen.
FullScreenBase
Leaves fullscreen mode
M
minimize()
- Method in class fullscreen.
SoftFullScreen
Allow for minimizing the frame
P
post()
- Method in class fullscreen.
FullScreenBase.DelayedAction
R
reAllocate(FullScreenBase)
- Static method in class fullscreen.
GLDrawableHelper
requestFocus()
- Method in class fullscreen.
FullScreenBase
Requests focus for the sketch..
restore()
- Method in class fullscreen.
SoftFullScreen
Restores the frame after it has been minimized.
S
setFullScreen(boolean)
- Method in class fullscreen.
FullScreen
Enters/Leaves fullScreen mode.
setFullScreen(boolean)
- Method in class fullscreen.
FullScreenBase
Enters/Leaves fullscreen mode
setFullScreen(boolean)
- Method in class fullscreen.
SoftFullScreen
Enters/Leaves fullScreen mode.
setRefreshRate(int)
- Method in class fullscreen.
FullScreen
Sets the refresh rate
setResolution(int, int)
- Method in class fullscreen.
FullScreen
Change display resolution.
setResolution(int, int)
- Method in class fullscreen.
FullScreenBase
Set resolution
setResolution(int, int)
- Method in class fullscreen.
SoftFullScreen
Setting resolution is not possible with the SoftFullScreen object.
setShortcutsEnabled(boolean)
- Method in class fullscreen.
FullScreenBase
Allow shortcuts?
setVisible(boolean)
- Method in class japplemenubar.
JAppleMenuBar
SoftFullScreen
- Class in
fullscreen
Creates a new softfullscreen object.
SoftFullScreen(PApplet)
- Constructor for class fullscreen.
SoftFullScreen
Creates a new softfullscreen object.
SoftFullScreen(PApplet, int)
- Constructor for class fullscreen.
SoftFullScreen
Creates a new softfullscreen object on a specific screen (numbering starts at 0)
U
update(FullScreenBase)
- Static method in class fullscreen.
GLTextureUpdateHelper
Update the all the opengl textures belonging to a sketch imediately.
A
E
F
G
I
J
K
L
M
P
R
S
U
Overview
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Tree
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Index
Help
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FRAMES
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All Classes
processing fullscreen api library by hansi, 2009.


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Macedonian Language
Courses for accents in the Macedonian language for ages 10 to 18
Play


Company profile - Canadian Company Capabilities
Third-Party Information Liability Disclaimer
Some of the information on this Web page has been provided by external sources. The Government of Canada is not responsible for the accuracy, reliability or currency of the information supplied by external sources. Users wishing to rely upon this information should consult directly with the source of the information. Content provided by external sources is not subject to official languages, privacy and accessibility requirements.
Eco Living Cleaners Inc.
Mailing Address:
P.O. Box 14501Bayly RPO
AJAX, Ontario
L1S 7L4
Tel.:<PHONE_NUMBER>
Tel.:<PHONE_NUMBER>
Fax:<PHONE_NUMBER>
Logo
Company Profile
Eco Living Cleaners use all natural, non-toxic cleaning products with the added benefits of essential oils to clean, sanitize and create a tranquil environment. We have cleaned a variety of premises including high security, educational, government, medical and public high traffic, and we have done property management/renovations for the cities and event operations for high volume locations.
You can expect professional staff, exceptional service and the highest degree of satisfaction.
Full profile
Full profile
Contact information
Company description
Product / Service / Licensing
You can expect professional staff, exceptional service and the highest degree of satisfaction.
Sector information
Testimonial:
MCS Country SchoolThe work completed has been exemplary and surpasses any cleaning service that we have used in the past. All of the employees take pride in the job they do, and it shows by the outstanding results obtained by their thoroughness and professionalism. We have been continually impressed with their 100% Eco-friendly products and will continue to use them in the future.
The Star Article. May 19, 2009
Make your life a little less toxic
TheStar.com - living - Make your life a little less toxic
Brampton company sells its own unique line of eco-friendly products
May 19, 2009
Barbara Turnbull
LIVING REPORTER
Cleaning should not be bad for you that was the Eco-Living Cleaners' philosophy from the start.
And when the Brampton service company's search for toxin-free products came up empty-handed, they decided to develop their own and launched their BlueGreen line last year.
"We wanted our staff to have the ability to clean with something that wouldn't affect their health," says Lisa Ramkissoon, who did the research and development for the line. "We just wanted the product to be completely non-toxic."
A recent study by the environmental marketing firm TerraChoice, found 98 per cent of North American products labelled as environmentally friendly are "greenwashed," a term environmentalists coined to refer to misleading claims.
Eco-Living Cleaners has 35 full- and part-time cleaners, who service residential and commercial locations, including several daycares and retirement homes. Ramkissoon says absolute safety was their top priority.
Often the "green" in a product is merely a recyclable container, Ramkissoon says. Other products may be fine for the earth, but not necessarily good for people.
There is a difference between eco-friendly and human health-friendly, Ramkissoon says. Cheap ingredients like parabens, a preservative, and sodium lauryl sulfate, a foaming agent, are used in most products billed as eco-friendly, but are controversial and considered toxic by a growing number of people.
"If I was a regular consumer, I wouldn't notice the difference," Ramkissoon says.
BlueGreen products, which can be comfortably used without gloves, have no scent whatsoever. The all-purpose cleaner needs no rinsing and can clean a toy that can immediately and safely go into a child's mouth, she says.
Greg Dixon, administrator for Montessori Country School in Nobleton, found the company online after complaints that the cleaning products the school was using, though labelled eco-friendly, had strong odours.
"We have 12-month-old babies and we wanted to make sure they were safe," he says. "We wanted something that would be both effective and child-friendly. We tested their products for a couple of weeks and liked it they clean everything under the sun."
At Courtleigh Place Child Care, a persistent bad smell in the bathroom disappeared when they started using BlueGreen, according to assistant director Michelle Yan.
"There isn't a residue smell in the air when you use them," Yan says, adding most of us have come to associate cleanliness with some kind of scent. People may be reluctant to mess with what they've been using, but the switch is worth it, she says. "Once you try it, you find it's as good as anything else."
The company, one of 130 organizations that make up Greening Greater Toronto (greeninggreatertoronto.ca), offers free seminars about the toxic ingredients in everyday household and personal products.
BlueGreen has six products: cleaners for all-purpose, glass, floor and kitchen and bathroom, furniture polish and a scented room spray. They are carried in many health stores from Mississauga to Oshawa, sold online through smithspharmacy.com and available in bulk at Mr. Klean's Janitorial in Scarborough.
They sell and deliver the products in bulk to schools, health facilities and retail locations and will refill the bottles, for savings in money and packaging. For more information see ecolivingcleaners.com.
Now, if they can just make cleaning fun.
Third-Party Information Liability Disclaimer
Some of the information on this Web page has been provided by external sources. The Government of Canada is not responsible for the accuracy, reliability or currency of the information supplied by external sources. Users wishing to rely upon this information should consult directly with the source of the information. Content provided by external sources is not subject to official languages, privacy and accessibility requirements.
Contacts
Contact information
Description
Company description
Products, services and licensing
Product / Service / Licensing
You can expect professional staff, exceptional service and the highest degree of satisfaction.
Sector
Sector information
Testimonial:
MCS Country SchoolThe work completed has been exemplary and surpasses any cleaning service that we have used in the past. All of the employees take pride in the job they do, and it shows by the outstanding results obtained by their thoroughness and professionalism. We have been continually impressed with their 100% Eco-friendly products and will continue to use them in the future.
The Star Article. May 19, 2009
Make your life a little less toxic
TheStar.com - living - Make your life a little less toxic
Brampton company sells its own unique line of eco-friendly products
May 19, 2009
Barbara Turnbull
LIVING REPORTER
Cleaning should not be bad for you that was the Eco-Living Cleaners' philosophy from the start.
And when the Brampton service company's search for toxin-free products came up empty-handed, they decided to develop their own and launched their BlueGreen line last year.
"We wanted our staff to have the ability to clean with something that wouldn't affect their health," says Lisa Ramkissoon, who did the research and development for the line. "We just wanted the product to be completely non-toxic."
A recent study by the environmental marketing firm TerraChoice, found 98 per cent of North American products labelled as environmentally friendly are "greenwashed," a term environmentalists coined to refer to misleading claims.
Eco-Living Cleaners has 35 full- and part-time cleaners, who service residential and commercial locations, including several daycares and retirement homes. Ramkissoon says absolute safety was their top priority.
Often the "green" in a product is merely a recyclable container, Ramkissoon says. Other products may be fine for the earth, but not necessarily good for people.
There is a difference between eco-friendly and human health-friendly, Ramkissoon says. Cheap ingredients like parabens, a preservative, and sodium lauryl sulfate, a foaming agent, are used in most products billed as eco-friendly, but are controversial and considered toxic by a growing number of people.
"If I was a regular consumer, I wouldn't notice the difference," Ramkissoon says.
BlueGreen products, which can be comfortably used without gloves, have no scent whatsoever. The all-purpose cleaner needs no rinsing and can clean a toy that can immediately and safely go into a child's mouth, she says.
Greg Dixon, administrator for Montessori Country School in Nobleton, found the company online after complaints that the cleaning products the school was using, though labelled eco-friendly, had strong odours.
"We have 12-month-old babies and we wanted to make sure they were safe," he says. "We wanted something that would be both effective and child-friendly. We tested their products for a couple of weeks and liked it they clean everything under the sun."
At Courtleigh Place Child Care, a persistent bad smell in the bathroom disappeared when they started using BlueGreen, according to assistant director Michelle Yan.
"There isn't a residue smell in the air when you use them," Yan says, adding most of us have come to associate cleanliness with some kind of scent. People may be reluctant to mess with what they've been using, but the switch is worth it, she says. "Once you try it, you find it's as good as anything else."
The company, one of 130 organizations that make up Greening Greater Toronto (greeninggreatertoronto.ca), offers free seminars about the toxic ingredients in everyday household and personal products.
BlueGreen has six products: cleaners for all-purpose, glass, floor and kitchen and bathroom, furniture polish and a scented room spray. They are carried in many health stores from Mississauga to Oshawa, sold online through smithspharmacy.com and available in bulk at Mr. Klean's Janitorial in Scarborough.
They sell and deliver the products in bulk to schools, health facilities and retail locations and will refill the bottles, for savings in money and packaging. For more information see ecolivingcleaners.com.
Now, if they can just make cleaning fun.


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- Consumer tastes have changed: buyers don't want to be identified by gender
- Product designers bring human biases into their designs
Built for product designers and developers, UniGAN leverages cutting edge machine learning technology to combat gender bias at the origin of product development. Inclusivity is a win-win for consumers and corporations alike. Consumers express their gender as they see fit; companies reduce inventory and corporate waste.


|
Splines
SplineInterpolation
|
Splines Management Class. More...
#include <Splines.hh>
Public Member Functions | |
| SplineSet (string const &name="SplineSet") | |
| spline constructor | |
| virtual | ~SplineSet () |
| spline destructor | |
| string const & | name () const |
| string const & | header (integer i) const |
| void | get_headers (std::vector< std::string > &names) const |
| string | name_list () const |
| int | isMonotone (integer i) const |
| integer | numPoints (void) const |
| return the number of support points of the splines | |
| integer | numSplines (void) const |
| return the number splines in the spline set | |
| integer | getPosition (char const *hdr) const |
| return the column with header(i) == hdr, return -1 if not found | |
| real_type const * | xNodes () const |
| return the vector of values of x-nodes | |
| real_type const * | yNodes (integer i) const |
| return the vector of values of x-nodes | |
| real_type | xNode (integer npt) const |
| return the i-th node of the spline (x component). | |
| real_type | yNode (integer npt, integer spl) const |
| return the i-th node of the spline (y component). | |
| real_type | xMin () const |
| return x-minumum spline value | |
| real_type | xMax () const |
| return x-maximum spline value | |
| real_type | yMin (integer spl) const |
| return y-minumum spline value | |
| real_type | yMax (integer spl) const |
| return y-maximum spline value | |
| real_type | yMin (char const spl[]) const |
| return y-minumum spline value | |
| real_type | yMax (char const spl[]) const |
| return y-maximum spline value | |
| Spline * | getSpline (integer i) const |
Return pointer to the i -th spline. | |
| Spline * | getSpline (char const *hdr) const |
Return pointer to the i -th spline. | |
| real_type | operator() (real_type x, integer spl) const |
| Evaluate spline value. | |
| real_type | eval (real_type x, integer spl) const |
| real_type | D (real_type x, integer spl) const |
| First derivative. | |
| real_type | eval_D (real_type x, integer spl) const |
| real_type | DD (real_type x, integer spl) const |
| Second derivative. | |
| real_type | eval_DD (real_type x, integer spl) const |
| real_type | DDD (real_type x, integer spl) const |
| Third derivative. | |
| real_type | eval_DDD (real_type x, integer spl) const |
| real_type | DDDD (real_type x, integer spl) const |
| 4th derivative | |
| real_type | eval_DDDD (real_type x, integer spl) const |
| real_type | DDDDD (real_type x, integer spl) const |
| 5th derivative | |
| real_type | eval_DDDDD (real_type x, integer spl) const |
| real_type | eval (real_type x, char const *name) const |
| Evaluate spline value. | |
| real_type | eval_D (real_type x, char const *name) const |
| First derivative. | |
| real_type | eval_DD (real_type x, char const *name) const |
| Second derivative. | |
| real_type | eval_DDD (real_type x, char const *name) const |
| Third derivative. | |
| real_type | eval_DDDD (real_type x, char const *name) const |
| 4th derivative | |
| real_type | eval_DDDDD (real_type x, char const *name) const |
| 5th derivative | |
| void | getHeaders (vector< string > &h) const |
| fill a vector of strings with the names of the splines | |
| void | eval (real_type x, vector< real_type > &vals) const |
Evaluate all the splines at x | |
| void | eval (real_type x, real_type vals[], integer incy=1) const |
Evaluate all the splines at x | |
| void | eval_D (real_type x, vector< real_type > &vals) const |
Evaluate the fist derivative of all the splines at x | |
| void | eval_D (real_type x, real_type vals[], integer incy=1) const |
Evaluate the fist derivative of all the splines at x | |
| void | eval_DD (real_type x, vector< real_type > &vals) const |
Evaluate the second derivative of all the splines at x | |
| void | eval_DD (real_type x, real_type vals[], integer incy=1) const |
Evaluate the second derivative of all the splines at x | |
| void | eval_DDD (real_type x, vector< real_type > &vals) const |
Evaluate the third derivative of all the splines at x | |
| void | eval_DDD (real_type x, real_type vals[], integer incy=1) const |
Evaluate the third derivative of all the splines at x | |
| void | eval_DDDD (real_type x, vector< real_type > &vals) const |
Evaluate the 4th derivative of all the splines at x | |
| void | eval_DDDD (real_type x, real_type vals[], integer incy=1) const |
Evaluate the 4th derivative of all the splines at x | |
| void | eval_DDDDD (real_type x, vector< real_type > &vals) const |
Evaluate the 5th derivative of all the splines at x | |
| void | eval_DDDDD (real_type x, real_type vals[], integer incy=1) const |
Evaluate the 5th derivative of all the splines at x | |
| void | eval2 (integer spl, real_type zeta, vector< real_type > &vals) const |
Evaluate all the splines at zeta using spline[spl] as independent. | |
| void | eval2 (integer spl, real_type zeta, real_type vals[], integer incy=1) const |
Evaluate all the splines at zeta using spline[spl] as independent. | |
| void | eval2_D (integer spl, real_type zeta, vector< real_type > &vals) const |
| void | eval2_D (integer spl, real_type zeta, real_type vals[], integer incy=1) const |
| void | eval2_DD (integer spl, real_type zeta, vector< real_type > &vals) const |
| void | eval2_DD (integer spl, real_type zeta, real_type vals[], integer incy=1) const |
| void | eval2_DDD (integer spl, real_type zeta, vector< real_type > &vals) const |
| void | eval2_DDD (integer spl, real_type zeta, real_type vals[], integer incy=1) const |
| real_type | eval2 (real_type zeta, char const indep[], char const name[]) const |
| real_type | eval2_D (real_type zeta, char const indep[], char const name[]) const |
| real_type | eval2_DD (real_type zeta, char const indep[], char const name[]) const |
| real_type | eval2_DDD (real_type zeta, char const indep[], char const name[]) const |
| real_type | eval2 (real_type zeta, integer indep, integer spl) const |
| real_type | eval2_D (real_type zeta, integer indep, integer spl) const |
Evaluate first derivative of the spline spl at zeta using spline indep as independent. | |
| real_type | eval2_DD (real_type zeta, integer indep, integer spl) const |
| real_type | eval2_DDD (real_type zeta, integer indep, integer spl) const |
| void | eval (real_type x, GenericContainer &vals) const |
| void | eval (vec_real_type const &vec, GenericContainer &vals) const |
| void | eval (real_type x, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval (vec_real_type const &vec, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval2 (real_type zeta, integer indep, GenericContainer &vals) const |
| void | eval2 (vec_real_type const &zetas, integer indep, GenericContainer &vals) const |
| void | eval2 (real_type zeta, integer indep, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval2 (vec_real_type const &zetas, integer indep, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval2 (real_type zeta, char const *indep, GenericContainer &vals) const |
| void | eval2 (vec_real_type const &zetas, char const *indep, GenericContainer &vals) const |
| void | eval2 (real_type zeta, char const *indep, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval2 (vec_real_type const &zetas, char const *indep, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval_D (real_type x, GenericContainer &vals) const |
| void | eval_D (vec_real_type const &vec, GenericContainer &vals) const |
| void | eval_D (real_type x, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval_D (vec_real_type const &vec, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval2_D (real_type zeta, integer indep, GenericContainer &vals) const |
| void | eval2_D (vec_real_type const &zetas, integer indep, GenericContainer &vals) const |
| void | eval2_D (real_type zeta, integer indep, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval2_D (vec_real_type const &zetas, integer indep, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval2_D (real_type zeta, char const *indep, GenericContainer &vals) const |
| void | eval2_D (vec_real_type const &zetas, char const *indep, GenericContainer &vals) const |
Evaluate all the splines at zeta values contained in vec and fill a map of vector in a GenericContainer and indep as independent spline. | |
| void | eval2_D (real_type zeta, char const *indep, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval2_D (vec_real_type const &zetas, char const *indep, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval_DD (real_type x, GenericContainer &vals) const |
| void | eval_DD (vec_real_type const &vec, GenericContainer &vals) const |
| void | eval_DD (real_type x, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval_DD (vec_real_type const &vec, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval2_DD (real_type zeta, integer indep, GenericContainer &vals) const |
| void | eval2_DD (vec_real_type const &zetas, integer indep, GenericContainer &vals) const |
| void | eval2_DD (real_type zeta, integer indep, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval2_DD (vec_real_type const &zetas, integer indep, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval2_DD (real_type zeta, char const *indep, GenericContainer &vals) const |
| void | eval2_DD (vec_real_type const &zetas, char const *indep, GenericContainer &vals) const |
| void | eval2_DD (real_type zeta, char const *indep, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval2_DD (vec_real_type const &zetas, char const *indep, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval_DDD (real_type x, GenericContainer &vals) const |
| void | eval_DDD (vec_real_type const &vec, GenericContainer &vals) const |
| void | eval_DDD (real_type x, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval_DDD (vec_real_type const &vec, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval2_DDD (real_type zeta, integer indep, GenericContainer &vals) const |
| void | eval2_DDD (vec_real_type const &zetas, integer indep, GenericContainer &vals) const |
| void | eval2_DDD (real_type zeta, integer indep, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval2_DDD (vec_real_type const &zetas, integer indep, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval2_DDD (real_type zeta, char const *indep, GenericContainer &vals) const |
| void | eval2_DDD (vec_real_type const &zetas, char const *indep, GenericContainer &vals) const |
| void | eval2_DDD (real_type zeta, char const *indep, vec_string_type const &columns, GenericContainer &vals) const |
| void | eval2_DDD (vec_real_type const &zetas, char const *indep, vec_string_type const &columns, GenericContainer &vals) const |
| void | build (integer nspl, integer npts, char const *headers[], SplineType1D const stype[], real_type const X[], real_type const *Y[], real_type const *Yp[]=nullptr) |
| void | setup (GenericContainer const &gc) |
| void | build (GenericContainer const &gc) |
| unsigned | type () const |
| Return spline type (as number) | |
| void | info (ostream_type &s) const |
| void | dump_table (ostream_type &s, integer num_points) const |
Protected Attributes | |
| string const | m_name |
| Utils::Malloc< real_type > | m_baseValue |
| Utils::Malloc< real_type * > | m_basePointer |
| Utils::Malloc< void * > | m_baseSplines |
| Utils::Malloc< int > | m_baseInt |
| integer | m_npts |
| integer | m_nspl |
| real_type * | m_X |
| real_type ** | m_Y |
| real_type ** | m_Yp |
| real_type ** | m_Ypp |
| real_type * | m_Ymin |
| real_type * | m_Ymax |
| Spline ** | m_splines |
| int * | m_is_monotone |
| BinarySearch | m_header_to_position |
Splines Management Class.
Definition at line 2099 of file Splines.hh.
| void Splines::SplineSet::build | ( | integer | nspl, |
| integer | npts, | ||
| char const * | headers[], | ||
| SplineType1D const | stype[], | ||
| real_type const | X[], | ||
| real_type const * | Y[], | ||
| real_type const * | Yp[] = nullptr |
||
| ) |
Build a set of splines |
| nspl | the number of splines | |
| npts | the number of points of each splines | |
| headers | the names of the splines | |
| stype | the type of each spline | |
| X | pointer to X independent values | |
| Y | vector of nspl pointers to Y depentendent values. \ |
Definition at line 213 of file SplineSet.cc.
| void Splines::SplineSet::eval | ( | real_type | x, |
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at x
| and fill a map of values in a GenericContainer \
| Evaluate all the splines at x
and fill | a map of values in a GenericContainer \
Definition at line 256 of file SplineSetGC.cc.
| void Splines::SplineSet::eval | ( | real_type | x, |
| vec_string_type const & | columns, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at x
and fill a map of | values in a GenericContainer with keys in columns
\
| Evaluate all the splines at x
and fill a map of values | in a GenericContainer with keys in columns
\
Definition at line 285 of file SplineSetGC.cc.
| void Splines::SplineSet::eval | ( | vec_real_type const & | vec, |
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at x
values contained | in vec and fill a map of vector in a GenericContainer \
| Evaluate all the splines at x
values contained in vec | and fill a map of vector in a GenericContainer \
Definition at line 269 of file SplineSetGC.cc.
| void Splines::SplineSet::eval | ( | vec_real_type const & | vec, |
| vec_string_type const & | columns, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at x
values contained | in vec and fill a map of vector in a GenericContainer | with keys in columns
\
| Evaluate all the splines at x
values contained in vec | and fill a map of vector in a GenericContainer with keys in columns
\
Definition at line 303 of file SplineSetGC.cc.
|
inline |
| Evaluate all the splines at zeta
and fill a map | of values in a GenericContainer and indep
as independent spline \
Definition at line 2721 of file Splines.hh.
|
inline |
| Evaluate all the splines at zeta
and fill a map of | values in a GenericContainer with keys in columns
| and indep
as independent spline \
Definition at line 2749 of file Splines.hh.
| Evaluate the spline name
at zeta
using | spline indep
as independent \
| Evaluate all the splines at zeta
and fill | a map of values in a GenericContainer and indep
| as independent spline \
| Evaluate all the splines at zeta
and fill a map of values | in a GenericContainer and indep
as independent spline \
Definition at line 323 of file SplineSetGC.cc.
| Evaluate the spline spl
at zeta
using | spline indep
as independent \
Definition at line 596 of file SplineSet.cc.
| void Splines::SplineSet::eval2 | ( | real_type | zeta, |
| integer | indep, | ||
| vec_string_type const & | columns, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at zeta
and fill a map | of values in a GenericContainer with keys in columns
| and indep
as independent spline \
| Evaluate all the splines at zeta
and fill a map of values | in a GenericContainer with keys in columns
and indep
| as independent spline \
Definition at line 374 of file SplineSetGC.cc.
|
inline |
| Evaluate all the splines at zeta
values contained | in vec and fill a map of vector in a GenericContainer | and indep
as independent spline \
Definition at line 2735 of file Splines.hh.
|
inline |
| Evaluate all the splines at zeta
values contained | in vec and fill a map of vector in a GenericContainer | with keys in columns
and indep
as independent spline \
Definition at line 2764 of file Splines.hh.
| void Splines::SplineSet::eval2 | ( | vec_real_type const & | zetas, |
| integer | indep, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at zeta
values contained in | vec and fill a map of vector in a GenericContainer and | indep
as independent spline \
| Evaluate all the splines at zeta
values contained in vec | and fill a map of vector in a GenericContainer and indep
| as independent spline \
Definition at line 343 of file SplineSetGC.cc.
| void Splines::SplineSet::eval2 | ( | vec_real_type const & | zetas, |
| integer | indep, | ||
| vec_string_type const & | columns, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at zeta
values contained | in vec and fill a map of vector in a GenericContainer | with keys in columns
and indep
as independent spline \
Definition at line 396 of file SplineSetGC.cc.
| void Splines::SplineSet::eval2_D | ( | integer | spl, |
| real_type | zeta, | ||
| real_type | vals[], | ||
| integer | incy = 1 |
||
| ) | const |
| Evaluate the fist derivative of all the splines | at zeta
using spline[spl] as independent \
Definition at line 620 of file SplineSet.cc.
| Evaluate the fist derivative of all the splines | at zeta
using spline[spl] as independent \
Definition at line 637 of file SplineSet.cc.
|
inline |
| Evaluate all the splines at zeta
and fill a map | of values in a GenericContainer and indep
as independent spline \
Definition at line 2870 of file Splines.hh.
|
inline |
| Evaluate all the splines at zeta
and fill a map of | values in a GenericContainer with keys in columns
| and indep
as independent spline \
Definition at line 2894 of file Splines.hh.
| real_type Splines::SplineSet::eval2_D | ( | real_type | zeta, |
| char const | indep[], | ||
| char const | name[] | ||
| ) | const |
| Evaluate first derivative of the spline name
| at zeta
using spline indep
as independent \
| Evaluate all the splines at zeta
and fill a map | of values in a GenericContainer and indep
as independent spline \
| Evaluate all the splines at zeta
and fill a map of values | in a GenericContainer and indep
as independent spline \
Definition at line 497 of file SplineSetGC.cc.
| void Splines::SplineSet::eval2_D | ( | real_type | zeta, |
| integer | indep, | ||
| vec_string_type const & | columns, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at zeta
and fill a map | of values in a GenericContainer with keys in columns
| and indep
as independent spline \
| Evaluate all the splines at zeta
and fill a map of values | in a GenericContainer with keys in columns
and indep
| as independent spline \
Definition at line 548 of file SplineSetGC.cc.
|
inline |
| Evaluate all the splines at zeta
values contained | in vec and fill a map of vector in a GenericContainer | with keys in columns
and indep
as independent spline \
Definition at line 2909 of file Splines.hh.
| void Splines::SplineSet::eval2_D | ( | vec_real_type const & | zetas, |
| integer | indep, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at zeta
values contained | in vec and fill a map of vector in a GenericContainer | and indep
as independent spline \
| Evaluate all the splines at zeta
values contained in vec | and fill a map of vector in a GenericContainer and indep
| as independent spline \
Definition at line 517 of file SplineSetGC.cc.
| void Splines::SplineSet::eval2_D | ( | vec_real_type const & | zetas, |
| integer | indep, | ||
| vec_string_type const & | columns, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at zeta
values contained | in vec and fill a map of vector in a GenericContainer | with keys in columns
and indep
as independent spline \
| Evaluate all the splines at zeta
values contained in vec | and fill a map of vector in a GenericContainer with keys | in columns
and indep
as independent spline \
Definition at line 570 of file SplineSetGC.cc.
| void Splines::SplineSet::eval2_DD | ( | integer | spl, |
| real_type | zeta, | ||
| real_type | vals[], | ||
| integer | incy = 1 |
||
| ) | const |
| Evaluate the second derivative of all the splines | at zeta
using spline[spl] as independent \
Definition at line 673 of file SplineSet.cc.
| Evaluate the second derivative of all the splines | at zeta
using spline[spl] as independent \
Definition at line 694 of file SplineSet.cc.
|
inline |
| Evaluate all the splines at zeta
and fill a map of | values in a GenericContainer and indep
as independent spline \
Definition at line 3014 of file Splines.hh.
|
inline |
| Evaluate all the splines at zeta
and fill a map | of values in a GenericContainer with keys in columns
| and indep
as independent spline \
Definition at line 3042 of file Splines.hh.
| real_type Splines::SplineSet::eval2_DD | ( | real_type | zeta, |
| char const | indep[], | ||
| char const | name[] | ||
| ) | const |
| Evaluate second derivative of the spline name
| at zeta
using spline indep
as independent \
| Evaluate all the splines at zeta
and fill a map of | values in a GenericContainer and indep
as independent spline \
| Evaluate all the splines at zeta
and fill a map of values | in a GenericContainer and indep
as independent spline \
Definition at line 670 of file SplineSetGC.cc.
| Evaluate second derivative of the spline spl
| at zeta
using spline indep
as independent \
Definition at line 706 of file SplineSet.cc.
| void Splines::SplineSet::eval2_DD | ( | real_type | zeta, |
| integer | indep, | ||
| vec_string_type const & | columns, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at zeta
and fill a map | of values in a GenericContainer with keys in columns
| and indep
as independent spline \
| Evaluate all the splines at zeta
and fill a map of values | in a GenericContainer with keys in columns
and indep
| as independent spline \
Definition at line 721 of file SplineSetGC.cc.
|
inline |
| Evaluate all the splines at zeta
values contained in vec | and fill a map of vector in a GenericContainer | and indep
as independent spline \
Definition at line 3028 of file Splines.hh.
|
inline |
| Evaluate all the splines at zeta
values contained | in vec and fill a map of vector in a GenericContainer | with keys in columns
and indep
as independent spline \
Definition at line 3057 of file Splines.hh.
| void Splines::SplineSet::eval2_DD | ( | vec_real_type const & | zetas, |
| integer | indep, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at zeta
values contained in vec | and fill a map of vector in a GenericContainer | and indep
as independent spline \
| Evaluate all the splines at zeta
values contained in vec | and fill a map of vector in a GenericContainer and indep
| as independent spline \
Definition at line 690 of file SplineSetGC.cc.
| void Splines::SplineSet::eval2_DD | ( | vec_real_type const & | zetas, |
| integer | indep, | ||
| vec_string_type const & | columns, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at zeta
values contained | in vec and fill a map of vector in a GenericContainer | with keys in columns
and indep
as independent spline \
| Evaluate all the splines at zeta
values contained in vec | and fill a map of vector in a GenericContainer with keys | in columns
and indep
as independent spline \
Definition at line 743 of file SplineSetGC.cc.
| void Splines::SplineSet::eval2_DDD | ( | integer | spl, |
| real_type | zeta, | ||
| real_type | vals[], | ||
| integer | incy = 1 |
||
| ) | const |
| Evaluate the 3rd derivative of all the splines | at zeta
using spline[spl] as independent \
Definition at line 734 of file SplineSet.cc.
| void Splines::SplineSet::eval2_DDD | ( | integer | spl, |
| real_type | zeta, | ||
| vector< real_type > & | vals | ||
| ) | const |
| Evaluate the third derivative of all the splines | at zeta
using spline[spl] as independent \
Definition at line 756 of file SplineSet.cc.
|
inline |
| Evaluate all the splines at zeta
and fill a map | of values in a GenericContainer and indep
as independent spline \
Definition at line 3162 of file Splines.hh.
|
inline |
| Evaluate all the splines at zeta
and fill a map of | values in a GenericContainer with keys in columns
| and indep
as independent spline \
Definition at line 3190 of file Splines.hh.
| real_type Splines::SplineSet::eval2_DDD | ( | real_type | zeta, |
| char const | indep[], | ||
| char const | name[] | ||
| ) | const |
| Evaluate third derivative of the spline name
| at zeta
using spline indep
as independent \
| Evaluate all the splines at zeta
and fill a map of values | in a GenericContainer and indep
as independent spline \
Definition at line 847 of file SplineSetGC.cc.
| Evaluate third derivative of the spline spl
| at zeta
using spline indep
as independent \
Definition at line 768 of file SplineSet.cc.
| void Splines::SplineSet::eval2_DDD | ( | real_type | zeta, |
| integer | indep, | ||
| vec_string_type const & | columns, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at zeta
and fill a map of values | in a GenericContainer with keys in columns
| and indep
as independent spline \
| Evaluate all the splines at zeta
and fill a map of values | in a GenericContainer with keys in columns
and indep
| as independent spline \
Definition at line 898 of file SplineSetGC.cc.
|
inline |
| Evaluate all the splines at zeta
values contained | in vec and fill a map of vector in a GenericContainer | and indep
as independent spline \
Definition at line 3176 of file Splines.hh.
|
inline |
| Evaluate all the splines at zeta
values contained | in vec and fill a map of vector in a GenericContainer | with keys in columns
and indep
as independent spline \
Definition at line 3205 of file Splines.hh.
| void Splines::SplineSet::eval2_DDD | ( | vec_real_type const & | zetas, |
| integer | indep, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at zeta
values contained in vec | and fill a map of vector in a GenericContainer | and indep
as independent spline \
| Evaluate all the splines at zeta
values contained in vec | and fill a map of vector in a GenericContainer and indep
| as independent spline \
Definition at line 867 of file SplineSetGC.cc.
| void Splines::SplineSet::eval2_DDD | ( | vec_real_type const & | zetas, |
| integer | indep, | ||
| vec_string_type const & | columns, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at zeta
values contained | in vec and fill a map of vector in a GenericContainer | with keys in columns
and indep
as independent spline \
| Evaluate all the splines at zeta
values contained in vec | and fill a map of vector in a GenericContainer with keys | in columns
and indep
as independent spline \
Definition at line 920 of file SplineSetGC.cc.
| void Splines::SplineSet::eval_D | ( | real_type | x, |
| GenericContainer & | vals | ||
| ) | const |
| Evaluate all the splines at x
and fill a map of | values in a GenericContainer \
Definition at line 430 of file SplineSetGC.cc.
| void Splines::SplineSet::eval_D | ( | real_type | x, |
| vec_string_type const & | columns, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at x
and fill a map of | values in a GenericContainer with keys in columns
\
| Evaluate all the splines at x
and fill a map of values in | a GenericContainer with keys in columns
\
Definition at line 459 of file SplineSetGC.cc.
| void Splines::SplineSet::eval_D | ( | vec_real_type const & | vec, |
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at x
values contained | in vec and fill a map of vector in a GenericContainer \
| Evaluate all the splines at x
values contained in vec and | fill a map of vector in a GenericContainer \
Definition at line 443 of file SplineSetGC.cc.
| void Splines::SplineSet::eval_D | ( | vec_real_type const & | vec, |
| vec_string_type const & | columns, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at x
values contained | in vec and fill a map of vector in a GenericContainer | with keys in columns
\
| Evaluate all the splines at x
values contained in vec | and fill a map of vector in a GenericContainer with keys in columns
\
Definition at line 477 of file SplineSetGC.cc.
| void Splines::SplineSet::eval_DD | ( | real_type | x, |
| GenericContainer & | vals | ||
| ) | const |
| Evaluate all the splines at x
and fill a map of | values in a GenericContainer \
Definition at line 603 of file SplineSetGC.cc.
| void Splines::SplineSet::eval_DD | ( | real_type | x, |
| vec_string_type const & | columns, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at x
and fill a map of | values in a GenericContainer with keys in columns
\
| Evaluate all the splines at x
and fill a map of values in | a GenericContainer with keys in columns
\
Definition at line 632 of file SplineSetGC.cc.
| void Splines::SplineSet::eval_DD | ( | vec_real_type const & | vec, |
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at x
values contained in vec | and fill a map of vector in a GenericContainer \
Definition at line 616 of file SplineSetGC.cc.
| void Splines::SplineSet::eval_DD | ( | vec_real_type const & | vec, |
| vec_string_type const & | columns, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at x
values contained in vec and | fill a map of vector in a GenericContainer with keys in columns
\
Definition at line 650 of file SplineSetGC.cc.
| void Splines::SplineSet::eval_DDD | ( | real_type | x, |
| GenericContainer & | vals | ||
| ) | const |
| Evaluate all the splines at x
and fill a map | of values in a GenericContainer \
Definition at line 777 of file SplineSetGC.cc.
| void Splines::SplineSet::eval_DDD | ( | real_type | x, |
| vec_string_type const & | columns, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at x
and fill a map of | values in a GenericContainer with keys in columns
\
| Evaluate all the splines at x
and fill a map of values | in a GenericContainer with keys in columns
\
Definition at line 809 of file SplineSetGC.cc.
| void Splines::SplineSet::eval_DDD | ( | vec_real_type const & | vec, |
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at x
values contained | in vec and fill a map of vector in a GenericContainer \
| Evaluate all the splines at x
values contained in vec | and fill a map of vector in a GenericContainer \
Definition at line 790 of file SplineSetGC.cc.
| void Splines::SplineSet::eval_DDD | ( | vec_real_type const & | vec, |
| vec_string_type const & | columns, | ||
| GenericContainer & | gc | ||
| ) | const |
| Evaluate all the splines at x
values contained in vec | and fill a map of vector in a GenericContainer with keys in columns
\
| Evaluate all the splines at x
values contained in vec and | fill a map of vector in a GenericContainer with keys in columns
\
Definition at line 827 of file SplineSetGC.cc.


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| Key | Action |
|---|---|
| Arrow Up | Move focus to the previous row |
| Arrow Down | Move focus to the next row |
| Arrow Left | Move focus to the previous cell |
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| Home | Move focus to first cell in a row |
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To enable wrapping to move focus to the prev/next row when there are no more items in the row in the given
direction, use wrapHorizontally
input property of the [fdkFocusableGrid]
directive.
To have whole row focusable use focusable
input property of the
[fdkFocusableList]
directive. When row is focused use F2
key to focus cell and vice
versa.
shortRowFocus
input property of the [fdkFocusableGrid]
directive. It accepts
'first' | 'last' | null
, where null
means to do not move focus (default).