Jamie is a psychology PhD student based at the University of Sussex.
The jsPsych.turk module contains functions for interacting with Mechanical Turk.
jsPsych.turk.submitToTurk(data)
| Parameter | Type | Description |
|---|---|---|
| data | object | The data parameter is an object of key: value pairs. Any pairs in the data parameter will be saved by Mechanical Turk, and can be downloaded in a CSV file through the Mechanical Turk interface. |
Returns nothing.
This method will submit a HIT to Mechanical Turk, causing the HIT to finish.
This method will only work when called from within the mechanical turk website. If you are using an external HIT to send workers to your own server, this method will not work on an externally hosted page. It will work if your external content is loaded in the iframe on the Mechanical Turk website.

Enter the code you were given:

<input type="text" id="code"></input>
<button onclick="sendData();">Submit HIT</button>

jsPsych.turk.turkInfo()
None.
Returns an object with six properties:
.assignmentId
contains the assignment ID string of the HIT..hitId
contains the HIT ID..workerId
contains the worker ID of the worker completing the HIT..turkSubmitTo
contains the URL for submitting the HIT. This parameter is used in the jsPsych.turk.submitToTurk
method, and is probably not useful outside of that context..previewMode
is a boolean value indicating whether or not the worker has accepted the HIT yet. If the page is viewed inside Mechancial Turk and the worker has not clicked ‘Accept HIT’ then this will be true. If the page is viewed outside Mechanical Turk or the worker has acccepted the HIT, then it will be false..outsideTurk
is a boolean value indicating if the page is being viewed within Mechanical Turk, or if it is being viewed from another source (e.g., someone directly going to the page URL instead of going through mturk).This method returns basic information about the current Mechanical Turk session, including the worker ID, assignment ID, and HIT ID.
var turkInfo = jsPsych.turk.turkInfo();
alert('Worker ID is: ' + turkInfo.workerId);
alert('Assignment ID is: ' + turkInfo.assignmentId);
alert('HIT ID is: ' + turkInfo.hitId);
// true if the page is viewed within Mechanical Turk,
// but worker has not accepted the HIT yet.
// false if the page is viewed outside Mechanical Turk,
// OR the worker has accepted the HIT.
alert('Preview mode? ' + turkInfo.previewMode);
// true if the page is viewed outside mechanical turk,
// false otherwise.
alert('Outside turk? ' + turkInfo.outsideTurk);


Counter: Constants
Description
- Constant to to access appropriate statistics information
Example
-
typedef ::counter::number<double> MyDouble;
MyDouble::statistics()[ ::counter::constant::operator_assign ]
List
-
construction_blank
- Position for retrieving count of default constructors calls.
construction_assign
- Position for retrieving count of construction by assigment.
construction_underlying
- Position for retrieving count of construction by value.
destruction
- Position for retrieving count of desstructors calls.
member_get_const
- Position for retrieving count of geting value.
member_get_modify
- Position for retrieving count of set value.
operator_assign
- Position for retrieving count of assigment operator.
operator_convert
- Position for retrieving count of conversion.
operator_plus_unary
- Position for retrieving count of unary plus.
operator_plus_binary
- Position for retrieving count of binary plus.
operator_plus_accumulate
- Position for retrieving count of accumulate plus.
operator_minus_unary
- Position for retrieving count of unary minus.
operator_minus_binary
- Position for retrieving count of binary minus.
operator_minus_accumulate
- Position for retrieving count of accumulate minus.
operator_multiply_binary
- Position for retrieving count of binary multiply.
operator_multiply_accumulate
- Position for retrieving count of accumulate multiply.
operator_divide_binary
- Position for retrieving count of binary division.
operator_divide_accumulate
- Position for retrieving count of accumulate division.
operator_module_binary
- Position for retrieving count of binary division.
operator_module_accumulate
- Position for retrieving count of accumulate division.
operator_increment_left
- Position for retrieving count of increment left.
operator_increment_right
- Position for retrieving count of increment right.
operator_decremet_left
- Position for retrieving count of decrement left.
operator_decremet_right
- Position for retrieving count of decrement right.
operator_or_bit_accumulate
- Position for retrieving count of or bit accumulate
operator_or_bit_binary
- Position for retrieving count of or bit binary
operator_or_logic_accumulate
- Position for retrieving count of or logic accumulate
operator_not
- Position for retrieving count of logic not
operator_or_logic_binary
- Position for retrieving count of or logic binary
operator_and_bit_accumulate
- Position for retrieving count of and bit_accumulate
operator_and_bit_binary
- Position for retrieving count of and bit binary
operator_and_logic_accumulate
- Position for retrieving count of and logic_accumulate
operator_and_logic_binary
- Position for retrieving count of and logic binary
operator_xor_bit_accumulate
- Position for retrieving count of xor bit accumulate
operator_bit_not
- Position for retrieving count of bitvize negation
operator_xor_bit_binary
- Position for retrieving count of xor_bit binary
operator_shift_left_binary
- Position for retrieving count of shift left binary
operator_shift_left_accumulate
- Position for retrieving count of shift left_accumulate
operator_shift_right_binary
- Position for retrieving count of shift right binary
operator_shift_right_accumulate
- Position for retrieving count of shift right_accumulate
operator_equal_strict
- Position for retrieving count of equal strict
operator_not_equal_strict
- Position for retrieving count of not equal
operator_less_strict
- Position for retrieving count of less strict
operator_less_equal
- Position for retrieving count of less equal
operator_great_strict
- Position for retrieving count of great strict
operator_great_equal
- Position for retrieving count of great equal


Enables researchers to sample redistricting plans from a pre- specified target distribution using a Markov Chain Monte Carlo algorithm. The package allows for the implementation of various constraints in the redistricting process such as geographic compactness and population parity requirements. The algorithm also can be used in combination with efficient simulation methods such as simulated and parallel tempering algorithms. Tools for analysis such as inverse probability reweighting and plotting functionality are included. The package implements methods described in Fifield, Higgins, Imai and Tarr (2016) “A New Automated Redistricting Simulator Using Markov Chain Monte Carlo,” working paper available at <https://imai.fas.harvard.edu/research/files/redist.pdf>.
| Version: | 1.3-3 |
| Depends: | R (≥ 3.1.0) |
| Imports: | Rcpp (≥ 0.11.0), spdep, sp, coda, parallel, doParallel, foreach |
| LinkingTo: | Rcpp, RcppArmadillo |
| Suggests: | testthat, Rmpi |
| Published: | 2018-12-15 |
| Author: | Ben Fifield, Alexander Tarr, Michael Higgins, and Kosuke Imai |
| Maintainer: | Ben Fifield <bfifield at princeton.edu> |
| BugReports: | https://github.com/kosukeimai/redist/issues |
| License: | GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| NeedsCompilation: | yes |
| SystemRequirements: | gmp, libxml2 |
| Citation: | redist citation info |
| Materials: | ChangeLog |
| CRAN checks: | redist results |
| Reference manual: | redist.pdf |
| Package source: | redist_1.3-3.tar.gz |
| Windows binaries: | r-devel: redist_1.3-3.zip, r-release: redist_1.3-3.zip, r-oldrel: redist_1.3-3.zip |
| OS X binaries: | r-release: redist_1.3-3.tgz, r-oldrel: redist_1.3-3.tgz |
| Old sources: | redist archive |
Please use the canonical form https://CRAN.R-project.org/package=redist to link to this page.


Object
static
object
Object
(
o
)
Y.Object(o) returns a new object based upon the supplied object.
- Parameters:
-
o <object>
the supplier object
- Returns:
object
- the new object
Object.each
static
YUI
Object.each
(
o
,
f
,
c
,
proto
)
Executes a function on each item. The function
receives the value, the key, and the object
as paramters (in that order).
- Parameters:
-
o <object>
the object to iterate -
f <function>
the function to execute -
c <object>
the execution context -
proto <boolean>
include proto
- Returns:
YUI
- the YUI instance
Object.keys
static
string[]
Object.keys
(
o
)
Returns an array containing the object's keys
- Parameters:
-
o <object>
an object
- Returns:
string[]
- the keys
Object.owns
static
boolean
Object.owns
(
o
,
p
)
Determines whether or not the property was added
to the object instance. Returns false if the property is not present
in the object, or was inherited from the prototype.
- Parameters:
-
o <any>
The object being testing -
p <string>
the property to look for
- Returns:
boolean
- true if the object has the property on the instance
Deprecated Safari 1.x support has been removed, so this is simply a
wrapper for the native implementation. Use the native implementation
directly instead.


---
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permalink: 116395maths/66314normnumquestionandcomment.html
---
The archive URL format has changed. Please find this page at:
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Glossary
Click on the top of a column to order alphabetically
| Word | Description |
|---|---|
| Aggregate | An aggregate is a group of several products, covered by the same license (each license can have a different version). When a product is used on different equipments on a same network with different versions, we can create an aggregation with this set of products if a same license covers all this versions. |
| Application | Applications are software entities where are installed the products. |
| Acquired Rights | Acquired rights represent all licensing rights owned by a scope. Those rights must be able to cover all products owned by this scope. |
| Counterfeiting | Non compliance regarding licensing usage. Situation where less products rights than required have been acquired. |
| Compliance | Conformity regarding the licensing usage (compliant, non compliant). |
| Data file | In OpTISAM, a data file corresponds to a file that we will import in OpTISAM and which is containing a set of data. These data must, to be considered as valid data, be mapped with a data type define in metadatafile. |
| Group | Group enables access to one or more scopes. Group in Optisam context is logical grouping of 2 or more scopes. Each user belong to one or more groups. Group provides mechanism to have a user linked with multiple scopes. A user can see the park linked to all the scopes of its groups. |
| Instance | An instance is an instance of an application. An application can have multiple instances running. All instances together form the application. Instances can be deployed on the fly. |
| Editor | Software editor. |
| Equipment | An equipment is a part of the park where products are installed. A physical or virtual machine on which are installed some products. All equipments in OpTISAM are link together thanks to a hierarchy (father/son). |
| Equipment Types | Each virtual or physical equipment belongs to a type (or category). The type of an equipment defines its attributes and places in equipment hierarchy. Equipment types are customizable in OpTISAM (with metadata files). For example, some equipment types can be (from father to child) : datacenter, vcenter, cluster, server, partition. |
| License | Official permission or permit to do, use, or own something (as well as the document of that permission or permit). A license is granted by a party to another party as an element of an agreement between those parties. |
| Metadata file | In OpTISAM, a metadata file corresponds to a file that will import to OpTISAM and that allows to define the structure of an equipment type. |
| Metric | A metric is a unit of measurement used to count the number of licenses necessary for a given use for a given product. |
| Obsolescence | The risk of obsolescence corresponds, for a metric, to the impact rate on a scope if a product's license expires. |
| Underusage | Situation where an entity has bought more licenses than required to be compliant. |
| Product Usage Right | Licensing provides options and flexibility, called PUR. PUR are (not exhaustive) : customer’s use rights, rights to use other versions, applicable use rights, disaster recovery rights, permitted periods of use, conditions on use, required used of some product, metric. (Anne-Lucie Cosse, Thesis) |
| SAM | Software asset management (SAM) is a business practice that involves managing and optimizing the purchase, deployment, maintenance, utilization, and disposal of software applications within an organization. According to ITIL, SAM is defined as “[…] all of the infrastructure and processes necessary for the effective management, control, and protection of the software assets […] throughout all stages of their lifecycle.” |
| Scope | Scopes are used to identify different customers of OpTISAM. It provides a way to isolate data from different customers. Currently isolation is only at application layer, but same can be extended to Database layer if required(sharding/partitioning etc). We will stick to 3 letter codes for scope. Scope Naming Conventions : - For countries : O + 2 digit country ISO code eg. OFR, OSP etc - For Business Units : OCB, TGI Most the modules of OpTISAM are scope aware and require user to provide scope while creating the types of those modules. |
| SKU | Stands for “Stock Keeping Unit”. SKU is a not normalized code defined by the software editor. It can be found very often in product catalogues/purchase orders during purchasing phase. |
| SWIDTAG | Stands for SoftWare IDentification TAG. SWIDtags record unique information about an installed software application, including its name, edition, version, whether it’s part of a bundle and more. SWIDtags support software inventory and asset management initiatives. Software entitlement tags will specify how license consumption measurement can be automated. This provides the next level of support for the automated software asset management process. (Anne-Lucie Cosse, Thesis) |
| User | User is anybody who can access/use OpTISAM application. User can be human or api consumers. Each user has a role and a set of groups to which he belongs |
| User Role | User can exist with below 3 types of role in the system : Super Admin (has full access on all scopes of all groups), Admin (has full access to scopes of his groups), Normal (has read access to scopes of his groups) |


REPLACE Function
Replaces all occurrences of a set of characters within an existing string with other specified characters.
REPLACE is similar to the TRANSLATE Function and the REGEXP_REPLACE Function, except that TRANSLATE makes multiple single-character substitutions and REGEXP_REPLACE lets you search a string for a regular expression pattern, while REPLACE substitutes one entire string with another string.
Syntax
REPLACE(string1, old_chars, new_chars)
Arguments
- string
-
CHAR or VARCHAR string to be searched search
- old_chars
-
CHAR or VARCHAR string to replace.
- new_chars
-
New CHAR or VARCHAR string replacing the old_string.
Return Type
VARCHAR
If either old_chars or new_chars is NULL, the return is NULL.
Examples
The following example converts the string Shows
to
Theatre
in the CATGROUP field:
select catid, catgroup, replace(catgroup, 'Shows', 'Theatre') from category order by 1,2,3; catid | catgroup | replace -------+----------+---------- 1 | Sports | Sports 2 | Sports | Sports 3 | Sports | Sports 4 | Sports | Sports 5 | Sports | Sports 6 | Shows | Theatre 7 | Shows | Theatre 8 | Shows | Theatre 9 | Concerts | Concerts 10 | Concerts | Concerts 11 | Concerts | Concerts (11 rows)


--- layout: page title: Contact background: '/img/bg-contact.jpg' ---
Please don't hesitate to drop me a message. My email address is<EMAIL_ADDRESS>and you can find me on LinkedIn or GitHub


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public interface UndoableEdit
UndoableEdit
represents an edit. The edit may
be undone, or if already undone the edit may be redone.
UndoableEdit
is designed to be used with the
UndoManager
. As UndoableEdit
s are generated
by an UndoableEditListener
they are typically added to
the UndoManager
. When an UndoableEdit
is added to an UndoManager
the following occurs (assuming
end
has not been called on the UndoManager
):
UndoManager
contains edits it will call
addEdit
on the current edit passing in the new edit
as the argument. If addEdit
returns true the
new edit is assumed to have been incorporated into the current edit and
the new edit will not be added to the list of current edits.
Edits can use addEdit
as a way for smaller edits to
be incorporated into a larger edit and treated as a single edit.
addEdit
returns false replaceEdit
is called on the new edit with the current edit passed in as the
argument. This is the inverse of addEdit
if the new edit returns true from replaceEdit
, the new
edit replaces the current edit.
UndoManager
makes use of
isSignificant
to determine how many edits should be
undone or redone. The UndoManager
will undo or redo
all insignificant edits (isSignificant
returns false)
between the current edit and the last or
next significant edit. addEdit
and
replaceEdit
can be used to treat multiple edits as
a single edit, returning false from isSignificant
allows for treating can be used to
have many smaller edits undone or redone at once. Similar functionality
can also be done using the addEdit
method.| Modifier and Type | Method and Description |
|---|---|
boolean |
addEdit(UndoableEdit anEdit)
Adds an
UndoableEdit to this UndoableEdit . |
boolean |
canRedo()
Returns true if this edit may be redone.
|
boolean |
canUndo()
Returns true if this edit may be undone.
|
void |
die()
Informs the edit that it should no longer be used.
|
String |
getPresentationName()
Returns a localized, human-readable description of this edit, suitable
for use in a change log, for example.
|
String |
getRedoPresentationName()
Returns a localized, human-readable description of the redoable form of
this edit, suitable for use as a Redo menu item, for example.
|
String |
getUndoPresentationName()
Returns a localized, human-readable description of the undoable form of
this edit, suitable for use as an Undo menu item, for example.
|
boolean |
isSignificant()
Returns true if this edit is considered significant.
|
void |
redo()
Re-applies the edit.
|
boolean |
replaceEdit(UndoableEdit anEdit)
Returns true if this
UndoableEdit should replace
anEdit . |
void |
undo()
Undo the edit.
|
void undo() throws CannotUndoException
CannotUndoException
- if this edit can not be undoneboolean canUndo()
void redo() throws CannotRedoException
CannotRedoException
- if this edit can not be redoneboolean canRedo()
void die()
UndoableEdit
has been marked as dead it can no longer
be undone or redone.
This is a useful hook for cleaning up state no longer
needed once undoing or redoing is impossible--for example,
deleting file resources used by objects that can no longer be
undeleted. UndoManager
calls this before it dequeues edits.
Note that this is a one-way operation. There is no "un-die" method.
CompoundEdit.die()
boolean addEdit(UndoableEdit anEdit)
UndoableEdit
to this UndoableEdit
.
This method can be used to coalesce smaller edits into a larger
compound edit. For example, text editors typically allow
undo operations to apply to words or sentences. The text
editor may choose to generate edits on each key event, but allow
those edits to be coalesced into a more user-friendly unit, such as
a word. In this case, the UndoableEdit
would
override addEdit
to return true when the edits may
be coalesced.
A return value of true indicates anEdit
was incorporated
into this edit. A return value of false indicates anEdit
may not be incorporated into this edit.
Typically the receiver is already in the queue of a
UndoManager
(or other UndoableEditListener
),
and is being given a chance to incorporate anEdit
rather than letting it be added to the queue in turn.
If true is returned, from now on anEdit
must return
false from canUndo
and canRedo
,
and must throw the appropriate exception on undo
or
redo
.
anEdit
- the edit to be addedanEdit
may be incorporated into this
editboolean replaceEdit(UndoableEdit anEdit)
UndoableEdit
should replace
anEdit
. This method is used by CompoundEdit
and the UndoManager
; it is called if
anEdit
could not be added to the current edit
(addEdit
returns false).
This method provides a way for an edit to replace an existing edit.
This message is the opposite of addEdit--anEdit has typically
already been queued in an UndoManager
(or other
UndoableEditListener), and the receiver is being given a chance
to take its place.
If true is returned, from now on anEdit must return false from canUndo() and canRedo(), and must throw the appropriate exception on undo() or redo().
anEdit
- the edit that replaces the current editanEdit
boolean isSignificant()
UndoManager
will undo,
or redo, all insignificant edits to the next significant edit.String getPresentationName()
String getUndoPresentationName()
getPresentationName
.String getRedoPresentationName()
getPresentationName
. Submit a bug or feature
For further API reference and developer documentation, see Java SE Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.
Copyright © 1993, 2015, Oracle and/or its affiliates. All rights reserved.


BATTLEFIELD EARTH RATING: 7 /10 --> Good movie
For more reviews and movie wallpapers, visit http://www.joblo.com/
We've seen a lot of alien invasion movies come out over the past few years, but when's the last time we saw a really cool movie about aliens actually running our planet? Not since the original PLANET OF THE APES has such an interesting premise been given such major attention, as John Travolta takes the first half of L. Ron Hubbard's famous sci-fi novel and turns it into this summer's first big science-fiction popcorn ride.
PLOT: It is the year 3000, and our planet is being manhandled by evil Psychlos alien beings. Security chief Terl is the meanest sonnova-bitch of them all, ruling with his arrogance, power and blackmailing skills. It isn't until a peasant man who goes by the name of Jonnie Goodboy Tyler takes a stand that the few surviving humans decide to rally in the hopes of defeating their gigantic oppressors.
CRITIQUE: Fun cheese. Despite starting off like a bad Star Trek episode, this film eventually graduates to a higher level with great special effects, some really slick bad-ass aliens, an intriguing premise and a good flow of loud, campy fun. Don't bother seeing this movie if you're expecting a film similar in nature to 2001: A SPACE ODYSSEY. This one definitely asks that you bring along a bag of farfetchedness, with many of your likely questions relating to the plausibility of a handful of human beings fighting an entire alien race. But if you consider the pure arrogance of the Psychlos, and the way in which they underestimate and even misdiagnose many of the humans, it becomes a much easier pill of reasoning to swallow. I personally had very few issues with the story, which I found to be interesting and fast-paced enough to keep me entertained.
I had an initial problem with the alien beings, their accents and their exaggerated laughs, but all that seemed to disappear about 20 minutes into the film, as I got more and more used to their world. I also loved the fact that the aliens were some real bad muthas! I mean, these guys were nasty boogers!  Overall, the movie played like a 2-hour sci-fi comic book with many a loud bang, an overly obtrusive score, great scene transitions and some of the better special effects of the year. You truly felt like this was the end of the world as we knew it, and I certainly didn't notice any part of my fair city of Montreal in any of the proceedings (the film was shot on location here).  And I also could have done without the umpteen slo-mo shots of Barry Pepper running down Matrix-like hallways, but in the end, the film was fast, furious and just a good ol' time at the theatres.
Now whether or not you end up liking the film, I think we can all agree that this is certainly an admirable turn for Travolta. Both he and Whitaker chew right into their dirty, grungy roles and truly become these unconscionable alien beings. So if you're looking for a cool, mindless, special-effect laden film starring a couple of bad muthas, this puppy is made prime for you. This movie is loud, sorta campy, over-the-top and certainly not super-tight in narrative. But overall, the energy of the film is slated to "fun" and the last 20 minutes are especially wild.
Little Known Facts about this film and its stars: I was lucky enough to meet and interview John Travolta for this film (http://www.joblo.com/travolta1.htm), and here are a few tidbits from that meeting: 1) Other than the fact that L. Ron Hubbard wrote the novel on which this movie is based and is known as the founder of Scientology, there is nothing in the film which connects the two. 2) A sequel for this film is already slated to begin production in Montreal, most likely next year. 3) John is interested in directing one day, although it will probably be in a limited capacity, and definitely about something personal, most likely an adaptation of his own book, "Propellor One-Way Night Coach". John Travolta's wife, actress Kelly Preston, makes an appearance in this film as one of the female aliens named Chirk. She's the one with the extra-long tongue swirling about. Barry Pepper was born in Campbell River, British Columbia, Canada. He had a few small roles in bigger films over the past few years, including parts in SAVING PRIVATE RYAN, ENEMY OF THE STATE and THE GREEN MILE. Most of this film was shot on location in Montreal, Quebec, Canada. Director Roger Christian was art director on the 1979 movie ALIEN, and set decorator on the 1977 sci-fi classic STAR WARS. The film is actually based on the first 500 pages of the novel, with a few moments from the second part of the book also thrown in.
Review Date: May 1, 2000 Director: Roger Christian Writers: Corey Mandell and J. David Shapiro Producers: John Travolta, Elie Samaha and Jonathan D. Krane Actors: John Travolta as Terl Forest Whitaker as Ker Barry Pepper as Jonnie Goodboy Tyler Genre: Science-Fiction Year of Release: 2000 ------------------------------------- JoBlo's Movie Emporium http://www.joblo.com/ ------------------------------------- (c) 2000 Berge Garabedian
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Properties
buttonRows
button
Rows: PinButton[][] = [[{value: '1',letters: ''},{value: '2',letters: 'ABC'},{value: '3',letters: 'DEF'}],[{value: '4',letters: 'GHI'},{value: '5',letters: 'JKL'},{value: '6',letters: 'MNO'}],[{value: '7',letters: 'PQRS'},{value: '8',letters: 'TUV'},{value: '9',letters: 'WXYZ'}],[{value: '.',letters: ''},{value: '0',letters: ''},{value: 'delete',letters: ''}]]
integersOnly
integersOnly: boolean = false
keystroke
keystroke: Observable<string> = this.keystrokeSubject.asObservable()
keystrokeSubject
keystrokeSubject: Subject<string> = new Subject<string>()
showSendMax
showSendMax: boolean = false
type
type: "pin" | "amount"


Tax Preparation for Individuals and Small Businesses
Here at TAPS (Tax, Accounting & Payroll Services) we provide tax preparation for Individuals and Businesses. Even
if you have years of unpaid taxes, TAPS can help you.
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preparation needs that go beyond the last year? We can help! We will get you
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us.
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For a small business, time is an invaluable asset.
During tax season, many small businesses sacrifice revenues and time
for tax season preparation. Our services allow you to concentrate
on what’s important; running your business. We include a no cost no
obligation meeting that fits your schedule. Whether your schedule
only allows a late Sunday night meeting or an early Tuesday morning
meeting, we are available to meet your needs.


Clock Controller (CLK)
More...
#include <stm8s.h>
Clock Controller (CLK)
Definition at line 545 of file stm8s.h.
◆ CCOR
Configurable Clock Output Register
Definition at line 556 of file stm8s.h.
◆ CKDIVR
Clock Divider Register
Definition at line 553 of file stm8s.h.
◆ CMSR
Clock Master Status Register
Definition at line 550 of file stm8s.h.
◆ CSSR
Clock Security System Register
Definition at line 555 of file stm8s.h.
◆ ECKR
External Clocks Control Register
Definition at line 548 of file stm8s.h.
◆ HSITRIMR
HSI Calibration Trimmer Register
Definition at line 559 of file stm8s.h.
◆ ICKR
Internal Clocks Control Register
Definition at line 547 of file stm8s.h.
◆ PCKENR1
Peripheral Clock Gating Register 1
Definition at line 554 of file stm8s.h.
◆ PCKENR2
Peripheral Clock Gating Register 2
Definition at line 557 of file stm8s.h.
◆ RESERVED
Reserved byte
Definition at line 549 of file stm8s.h.
◆ RESERVED1
Reserved byte
Definition at line 558 of file stm8s.h.
◆ SWCR
Switch Control Register
Definition at line 552 of file stm8s.h.
◆ SWIMCCR
SWIM clock control register
Definition at line 560 of file stm8s.h.
◆ SWR
Clock Master Switch Register
Definition at line 551 of file stm8s.h.
The documentation for this struct was generated from the following file:
- Libraries/STM8S_StdPeriph_Driver/inc/stm8s.h


|
General
Sample Code |
Using TrackerBase
Inside the Projects folder are folders for each sample project. Each of those (exept for BePeople) contains a data folder, where its actual database lives. Open those folders in Tracker and dig around until you get a feel for how they're organized and which Attributes they're using. Experiment with attribute editing, column ordering, and file sorting if you're not already familiar with these Tracker techniques. Next, run one of the included scripts. Note: if you move this package to a location other than /boot/apps, you'll have to tweak a path statement at or near the top of each script before it will run properly. For example, the BePeople script includes the following variable statement: Base=/boot/apps/TrackerBase/projects/bepeople Just edit this path to reflect the actual path if you installed elsewhere. Note also that the tipserver script has two path statements, one with weird slashes in it. If you use a different directory, be sure to edit both paths. I'll try to fix this in a future release. To run a script, it must live in your /boot/home/config/bin directory. The installer placed these three scripts there, so they're ready to run: TrackerBase.news TrackerBase.bepeople TrackerBase.tipsTo run the tutorials, open the tutorials folder and copy or move these scripts to /boot/home/config/bin. TrackerBase.simple.1a TrackerBase.simple.1b TrackerBase.simple.1c TrackerBase.simple.1d TrackerBase.simple.1eAll scripts can be run by typing their name at any Terminal prompt. Tip: If you need to run these scripts regularly, you may want to look into xicon, a utility that makes it easy to run shell scripts by clicking icons. It's a great complement to these tools. A few seconds later, the output directory for that project will fill up with HTML pages. The default behavior is to put the menu page in the root of the output folder, and the data pages in a "bin" subdirectory specified in a variable. When the script is complete, its generated homepage will be launched in NetPositive (remove the last line of the scripts if you don't like this behavior). Poke around on this mini site and grok the relationship between the file contents, the attributes, and the HTML chunks in the parts folder. Depending on your shell confidence, you may want to undertake a new project from scratch, or tweak and customize one of the existing projects. You may want to make a copy of the project that comes closest to your needs, then customize its database contents and start to pick at its associated script -- you can open them in any text editor, and will find them easier to read if you don't have line-wrapping enabled. All of the included scripts here are heavily commented, and they should serve as useful tutorials for those interested in learning something about bash. Why a New Filetype?You don't need to create a new filetype to do things like this, but you may need access to lots of attributes that have no use elsewhere on your system. Sure, you could just add lots of extra attributes to your text/plain filetype, but it seems cleaner to dedicate a new filetype to handling weird attributes that just wouldn't make sense connected up with text/plain. It's also nice to be able to tell at a glance (by their icons) the difference between your plain text files and your database files.Creating New ProjectsIf you want to create a new project from scratch, go for it. Read the How it Works overview, then duplicate a few files from one of the existing databases to begin populating your own.Creating New TrackerBase FilesThere is no particular editor for TrackerBase files. They're just text documents with their preferred handler set to StyledEdit (you can change this from FileType preferences easily enough). However, note that if if you do a Save As from your favorite text editor, you will have created a file with a type of text/plain, rather than of text/trackerbase. The only real solution to this situation is to get in the habit of creating new files by duplicating existing ones and then changing their contents. This guarantees that all existing attributes will be present in the new file, and will conveniently pre-fill many attributes that you might otherwise have to do by hand. If anyone is interested in writing a People-like interface to TrackerBase files, go for it.
To create new TrackerBase files, always start by duplicating an existing one. This ensures that the new file has the right type, and that the attributes are already filled in, ready for editing. For best results, number your files sequentially. If any of your files link to each other, never rename your existing files, or the links will break. If you have to delete a record at some point, fine -- just leave a hole in the sequence. Otherwise you can get into chronology problems with some scripts. Keeping Projects SeparateIf you use queries in your project, you could run into a situation where your queries pick up files from other projects. For this reason, TrackerBase files have a "project" attribute which you can set for all of your files so they'll have a concrete identifier. No need to display this column in Tracker, for the most part. Just set it once, always create new files by duplicating, and your files will always "belong" firmly to a particular project. This mechanism also makes it possible to use a single filetype for all TrackerBase projects, rather than creating a new filetype for each project.Break It UpThe parts directory is where each project keeps large chunks of static HTML -- mostly page headers and footers. You can also make parts representing re-usable objects such as table headers, which you might want to invoke multiple times in a single page.When creating a new project, start with a page design you're happy with, then go through it and break out the pieces that are the same on every page. The easiest way to do this is to open the parts folder next to a Pe or StyledEdit window and drag selections from those editors into the parts folder. This will create clippings that you can then rename. While you're doing this, make a list of the part/variable/part order. This list can then become the "flow" foundation for your script. If necessary, mark your list so it's clear which parts are static and which parts dynamic. A list might look like: (Indented lines represent variables you'll need) HTMLHeader BodyTag PageTitle FormattingCode Headline ByLine Date PageContents TableStart TableRow TableClose HTMLFooterOnce you've got a structure list like this and have placed the parts into the parts directory, you can create a script from scratch or hack one of the existing ones. Creating ScriptsI can't tell you exactly how your script will work or how to go about writing it, but between the sample scripts and the Snippets page, you have all the information you need. A few tips:
Next: Attributes
|


The Blockchain is Just an Application
The blockchain is just an application. Everyone is going nuts over blockchain now that they see it can be used for commerce, despite its awkwardness and efficiency concerns. In the hysteria, the whole premise of the blockchain has taken on a bigger concept than it actually is.
But let’s keep in mind that a blockchain is basically an application. It’s an application that runs on one or more computers (nodes) that comprise a network. Its authority only extends to the processes it executes in on those computers.
What’s novel about the blockchain is how it validates its transactions and stores state. It’s a decentralized database that is tamperproof. Although, I really hate saying it’s “tamperproof” because:
- It’s tamperproof until it isn’t, and
- There’s an implication that centralized databases cannot be tamperproof when there’s all sorts of auditing technology that make it rather secure in this area from the outset.
In any case, despite how its stored, or how its validated, its reach and authority only applies to its application processes. This is important for vendors who sell products on it.
If a vendor creates 10 products on blockchain X and then another 10 on blockchain Y of the same type, which set is the official 10 products?
Here is where a centralized resource (AKA “oracle” – so fancy!) has the advantage. The centralized source has the official record of product inventory, as well as the official record of which blockchain it is currently tracking ownership. Using this approach you can enable a scenario where a product exits the centralized boundary, makes its way through blockchain X, then after a resale or two back onto the centralized boundary, then exits again onto blockchain Y.
It’s funny that when I first started to explore NFTs and asset issuance with blockchains – most notably the Colored Coins with Bitcoin, no less – one of the selling points was that this could be done with existing assets already tracked using centralized sources.
It seems that no one really thought about doing this with the digital tokens that the blockchain themselves allowed (ala centralized version of “NFTs”) so that was one of the reasons why I set out to do this starbeam.one – to prove that it could be done.
Anyways, back to the point (there is a point here, right?): there isn’t anything special about a blockchain except perhaps with how it validates its transactions. Its authority only applies to the machines its on, and does not “reach” into anything else.
Of course, the same thing could be said about centralized applications, as well. Authority only reaches to the boundaries of that centralized application, too. An author could also choose to sell 10 of their products on centralized application X and centralized application Y. Which one is “official?” Same problem, different take.
Eventually we want to get to formats and standards, exclusivity deals and the like. That’s like v4 or v5 of this space. I am just trying to survive at the moment with v0. 😅
But, at the end of the day, my further take and question is: if this problem exists in two systems, and one (centralized) is more efficient than the other (decentralized), why are we gravitating to the more inefficient offering? ✌


--- layout: default title: Ariato --- breadcrumb CSS components/breadcrumb.css level 1 level 2 Current level
CSS components/breadcrumb.css


Config
Early Childhood Development App
Config
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Config
The configuration file for the App
Config
Config
Early Childhood Development App
Config
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Api
API functions avaialble to the App
Api
Static Members
▸
login(phoneNumber, pin)
Log the user in and receive a token
Parameters
Returns
undefined
:
Component
Early Childhood Development App
Component
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Component
Early Childhood Development App
Component
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Component
Early Childhood Development App
Component
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Component
Early Childhood Development App
Component
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Component
Early Childhood Development App
Component
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Component
Early Childhood Development App
Component
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Component
Early Childhood Development App
Component
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Component
Early Childhood Development App
Component
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Component
Early Childhood Development App
Component
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Component
Early Childhood Development App
Component
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Component
Early Childhood Development App
Component
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Component
Early Childhood Development App
Component
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Component
Early Childhood Development App
Component
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Component
Early Childhood Development App
Component
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Component
Component
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Component
Early Childhood Development App
Component
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Component
Early Childhood Development App
Component
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
A configurable button
new Button()
Extends
Component
Example
<Button text="Click me" onPress={ () => doSomething()} disabled={false}/>
Early Childhood Development App
Button
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Checkbox
A configurable Checkbox
new Checkbox()
Extends
Component
Example
<Checkbox
style={'switch'}
key={i}
width={300}
text={"Example text"}
onPress={ () => someAction() }
checked={true}
/>
A scrollable view that will display an ActivityIndicator until
the data is available to render the screen
Example
<ScrollableWaitableView loaded={this.state.loaded}>
{this.state.apiData}
</ScrollableWaitableView>
Selector
A simple picker with a border that displays a Array
new Selector()
Extends
Component
Example
<Selector
selectedValue={this.state.selected}
onValueChange={someFunction}
items={['Item 1', 'Item 2', 'Item 3']}
/>
Navigator
Early Childhood Development App
Navigator
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Colours
Early Childhood Development App
Colours
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
IMPComponent
Impulse Component - A component that extends the functionality of React.Component
new IMPComponent()
Extends
Component
Instance Members
Emits events for the LoadingModal
setModal(options: any)
Parameters
ANSI
ANSI
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
IMPLog
Provides a wide variety of logging features
new IMPLog()
Static Members
Log an AsyncStorage action
async
Parameters
Returns
undefined
:
Log a network request
networkRequest
Parameters
Returns
undefined
:
Log a network response
networkResponse
Parameters
Returns
undefined
:
Log an error
error
Parameters
Returns
undefined
:
Log a React lifecycle method
react
Parameters
Returns
undefined
:
ClassScene
Early Childhood Development App
ClassScene
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Static Members
Fetch server data needed to render the page
Returns
undefined
:
ClassScene
A scene for selecting a class in the centre
new ClassScene()
Extends
IMPComponent
Static Members
Fetch server data needed to render the page
Returns
undefined
:
Routes
A list of available scenes to navigate to
Routes
React
Early Childhood Development App
React
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
React
Early Childhood Development App
React
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
React
Early Childhood Development App
React
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
React
Early Childhood Development App
React
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
React
Early Childhood Development App
React
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
A scene for adding children to the centre
Extends
IMPComponent
_fetchData
Fetch server data needed to render the page
Returns
undefined
:
AttendanceScene
A scene allowing the user to submit attendance for the chosen class
new AttendanceScene()
Extends
IMPComponent
Static Members
Fetch data for this scene from the server
Returns
undefined
:
Instance Members
▸
initAttendance(classData)
Initialise the attendanceData based on the classData
received from the server
initAttendance(classData: any)
Parameters
▸
pressCheckbox(id, attendanceData)
Press a checkbox and change the checked value
pressCheckbox(id: any, attendanceData: any)
Parameters
▸
selectAll(attendanceData)
Select all checkboxes
selectAll(attendanceData: any)
Parameters
Count number of children not selected
countAbsent
Generate a summary for comfirmation
summary
Make the checkboxes based on attendanceData
makeCheckboxes
Get the GPS location from android and run
a function if successful
getLocation
Upload the attendance data to the server
uploadData
Submit the attendance.
Get the location and upload the data if successful
submit
HistoryScene
A scene for viewing the attendance history of the centre
new HistoryScene()
Extends
IMPComponent
Instance Members
Fetch server data needed to render the page
Returns
undefined
:
Convert the api data to a more appropriate form
reformatHistory(z: any)
Parameters
MonthNavButtons
Returns
Component
:
MonthNavButtons
Make an array of HistoryDayItem components based on
z (data), month and year.
makeHistoryDayItems
Parameters
Returns
Array
:
components - An array containing the resulting components
Create either an array of HistoryDayItem components or a
text component informing the user that there was no data.
makeMainView
LoginScene
A scene allowing users to login using their phone number and pin
new LoginScene()
Extends
IMPComponent
Instance Members
Check if the server is online
Returns
undefined
:
MainScene
The main scene of the application show after login
new MainScene()
Extends
IMPComponent
Static Members
Fetch server data needed to render the page
Returns
undefined
:
Instance Members
Closes the drawer
_hardwareBackHandler(): any
Returns
any
:
undefined
Open the drawer if it is closed, close the drawer if it is open.
Returns
undefined
:
Log the current user out and return to the login screen.
_logout()
_fetchData
We must use didFocus because login is not complete on willMount.
We don't need didMount because then the page will be initialised
twice
_fetchData
NativeModules
Early Childhood Development App
NativeModules
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]
Sentry
Bind to the native Android Sentry functions
Sentry
Session
A static class to store and retrieve a global state
new Session()
Static Members
Return an Object representing the current state
Returns
Object
:
data The current state held in the store
Update the current state
Parameters
data (Object)
Data to modify or put into the store
Returns
undefined
:
Throws
- string: Update only accepts objects
Ecdrn
The root component of Ecdrn
new Ecdrn()
Extends
React.Component
Instance Members
The route navigator will be instantiated with
initialRoute
▸
_navigationEventEmitter
Navigation event emitter
_navigationEventEmitter
Modal event emitter
_modalEventEmitter
The name of the file of the current Scene
_fileName
The name of the class of the current Scene
_className
An object to hold google analytics tracks
_gaTrackers
Relay the event on to the scene
_onWillFocus
Relay the event to the scene
_onDidFocus
Initialise google analytics
_initAnalytics
Returns
undefined
:
Set the modal's state
_setModal
CONSTRUCTOR
CONSTRUCTOR
Type:
string
COMPONENT_WILL_MOUNT
COMPONENT_WILL_MOUNT
Type:
string
COMPONENT_DID_MOUNT
COMPONENT_DID_MOUNT
Type:
string
COMPONENT_WILL_RECEIEVE_PROPS
COMPONENT_WILL_RECEIEVE_PROPS
Type:
string
SHOULD_COMPONENT_UPDATE
SHOULD_COMPONENT_UPDATE
Type:
string
COMPONENT_WILL_UPDATE
COMPONENT_WILL_UPDATE
Type:
string
COMPONENT_DID_UPDATE
COMPONENT_DID_UPDATE
Type:
string
COMPONENT_WILL_UNMOUNT
COMPONENT_WILL_UNMOUNT
Type:
string
COMPONENT_WILL_FOCUS
COMPONENT_WILL_FOCUS
Type:
string
COMPONENT_DID_FOCUS
COMPONENT_DID_FOCUS
Type:
string
CONSTRUCTOR
CONSTRUCTOR
Type:
string
Author: Werner Roets<EMAIL_ADDRESS>Copyright: [object Object]


Skygear Social Feed demo
Skygear Endpoint
Skygear API Key
Apply EndPoint and API KEY
Username
Password
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Post something...
Reindex my friends' posts
Enable Fanout
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Fetch all my friends
Get my friends post


I am a full-stack developer with a focus on back-end development and an interest in machine learning.
I’m drawn to both creative and logical thinking and decided to pursue a career in software development that incorporates both after gaining coding experience during my PhD research.
My hobbies include knitting, embroidery and running as well as taking online courses through platforms such as EdX.
This was a back-end project to build a API that would allow employees to keep track of stock and orders within a warehouse. It was built using the LAMP tech stack and the Slim framework and incorporated both RESTful and MVC architectural design patterns to increase both consistency with other APIs and maintainability of the code.
This project was a fullstack legacy application designed to enable staff at the Academy to register and keep track of academy applicants and hiring partners as well as create events for interaction between the two groups. It used the Slim framework and the MVC design pattern to create the backend API and vanilla Javascript to create the front-end.
This project is a property listing website, with options to view the properties as a collection or as individual entities. We used cURL and PHP queries to create and interact with the database, and applied the SOLID principles to create a maintainable, DRY application.
This project involved modifying a pre-existing Javascript-based application designed to test the aptitude of prospective Mayden Academy applicants. This involved using asynchronous fetch requests to a pre-built API as well as HTML templates to populate both an online test for applicants as well as an admin page for Mayden Academy staff members.
This project was a point-and-click numbers game, where players were given points for clicking sets of randomly generated, increasingly difficult-to-distinguish numbers in the correct order within a specified time limit. We used asynchronous timers for the countdown and custom-built event listeners to handle the click-dependent DOM manipulation.


1 Beyond and above Heliopolis, Egypt is a narrow land. For it is bounded on the one side by the mountains of Arabia, which run north to south, always running south towards the sea called the Red Sea. In these mountains are the quarries that were hewn out for making the pyramids at Memphis. This way, then, the mountains run, and end in the places of which I have spoken; their greatest width from east to west, as I learned by inquiry, is a two months' journey, and their easternmost boundaries yield frankincense.
2 Such are these mountains. On the side of Libya, Egypt is bounded by another range of rocky mountains among which are the pyramids; these are all covered with sand, and run in the same direction as those Arabian hills that run southward.
3 Beyond Heliopolis, there is no great distance—in Egypt, that is: the narrow land has a length of only fourteen days' journey up the river. Between the aforesaid mountain ranges, the land is level, and where the plain is narrowest it seemed to me that there were no more than thirty miles between the Arabian mountains and those that are called Libyan. Beyond this Egypt is a wide land again. Such is the nature of this country.


--- layout: base redirect_from: /download-hsreplay/ title: Download Hearthstone Deck Tracker for Windows fallbackurl: https://github.com/HearthSim/HDT-Releases/releases/latest mirror1: https://hdt-downloads-asia.s3-accelerate.dualstack.amazonaws.com/HDT-Installer.exe mirror2: https://hdt-downloads-asia.s3-accelerate.amazonaws.com/HDT-Installer.exe mirror3: https://s3.ap-northeast-2.amazonaws.com/hdt-downloads-asia/HDT-Installer.exe fetch_download: repository: HearthSim/HDT-Releases binary: HDT-Installer.exe target: url ---
The latest version of Hearthstone Deck Tracker should download automatically.
If it does not, you can click here to download it.
Problems downloadings? Try the following mirrors:
Support: {{ site.vars.email }} • By installing this program, you accept the HearthSim Terms of Service.


One year on from debut and Will Huffer’s Leeds United future looks bleak
The 21-year-old goalie appears to have fallen down the pecking order at Leeds United.
by Mathew NashBack on the 24th of November 2018, Leeds United took on Bristol City and won that game 2-0 thanks to goals from Kemar Roofe and Pablo Hernandez.
It was a typical Leeds team on the day, except for one surprise debutant.
Will Huffer was in goal after injuries to both Bailey Peacock-Farrell and Jamal Blackman. The young stopper handled himself well on the night and remained the second-choice stopper for Leeds until January.
But in the 12 months since it does not appear that Huffer has progressed the way he would have liked at Leeds United.
Huffer eventually lost his second-place standing when Kiko Casilla arrived from Real Madrid. He headed out to Barnet on loan and, in the summer, signed a one-year contract extension to remain at Leeds until next summer.
However, it is hard to see him sticking around beyond that point.
Casilla remains number one, whilst Lorient loanee Ilan Meslier is the current number two. But it seems Huffer has even lost his position as third in line. Kamil Miazek has been on the bench instead of Huffer when Meslier has been dropped due to loan player restrictions.
The 21-year-old, who is a former England under-18 international, might have thought that his big break a year ago was the start of his Leeds United first-team chances.
However, it appears that might end up being the peak of his time at Elland Road.
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Let us know


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SIX-STRING SAMURAI A film review by Steve Rhodes Copyright 1998 Steve Rhodes RATING (0 TO ****): 1/2
Is the world ready for a parody of a film like THE POSTMAN, which some already regard as a parody? SIX-STRING SAMURAI seems to think so, but if we have to have another parody of a post-apocalyptic America, does it have to be this unwatchably bad?
The plot for SIX-STRING SAMURAI has the Russians dropping the bomb on the United States in 1957 and then occupying the entire country, except for Las Vegas. In Vegas, the only free spot left on the earth, Elvis is crowned the king. The movie takes place 40 years later when the king has died, and Elvis wannabes are heading for "Lost" Vegas, which is shown recast into an image of Oz.
The hero of the tale is one such Elvis would-be replacement. Named Buddy, he is played by Jeffrey Falcon, whose background is solely in Chinese martial arts films.  The picture emphasizes his fighting skills by playing a third of his scenes in slow motion.
The handsome, saturated colors in the cinematography and the film's dramatic visual style are the only things to recommend it. Most of the supporting cast seem to think they are mental patient escapees from ONE FLEW OVER THE CUCKOO'S NEST. The villains are Darth Vader wannabes, dressed in dark rags.
The "best" part of the movie is the paucity of dialog. The script by the lead, Jeffrey Falcon, and the director, Lance Mungia, has one-liners like "Cool" and "Gee." When the actors attempt a complete English sentence, "Slice me off a thigh, Honey Bunch" is typical.
"The Kid" in the movie, played by Justin McGuire, is the one whose thigh almost becomes dinner. McGuire is the only actor who demonstrates any talent potential. Whether he has any or not is hard to ascertain, since it is hidden in this mess of a movie, but he has a couple of good facial expressions.
The Nevada desert, where the picture is set, serves as a perfect metaphor. The film is as dry and barren as the arid terrain. The formless story drifts aimlessly like a tumbleweed blowing nowhere in particular. If I hadn't been at a press screening to review the film, I would have walked out, which is what I'd recommend you do if you find yourself accidentally watching it. Then again, who knows. Perhaps, someday it will be thought of as so outrageously atrocious that it will be considered a cult classic.
SIX-STRING SAMURAI runs 1:31. It is rated PG-13 for martial arts and sword fight violence and would be fine for kids around 10 and up.
Email<EMAIL_ADDRESS>Web: www.InternetReviews.com
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


You've got a choice between two different actions.
Here, you can input those two options and let the observance of quantum phenomena make your decision for you. All it takes on your part is an iron-clad pre-commitment to carry out whichever option is returned to you.
By participating, you will decohere this universe into one of two possible states; the state where you perform one action, or the state where you perform the other. This is a big responsibility.
Are you ready?


{% extends "books/base.html" %} {% block title %}Purchase completed{% endblock %} {% block content %}
Your purchase was successful!
Back to books


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{# Header #}
Hi!{# Body #}You recently requested to change your email address. Before we can do that you must confirm your new address by clicking this link:
This is not spam. It is a one-time message that was sent to you as a result of your actions on our website
flask.eu. If you don't know what this is then simply delete the message and we won't bother
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Omelette Recipe
Easy to follow omelette recipe
Ingredients
- 2 eggs
- 2 tablespoons (30ml) of milk
- 1 dice tomato
- 1/2 cup of chop basil
- salt and pepper to taste
- 1 teaspoon of butter
Cooking Instructions
- Crack the eggs into a bowl, add the milk, tomato,basil and season with salt and pepper and beat the mixture with a fork or whick.
- Heat a medium sized pan over a medium heat and add the butter, allowing it to melt.
- Add the egg mixture to the pan and as it begins to cook. use a spatula to push cooked parts from the edge to the centre of the pan.
- Wait for few minutes until it cooks completely according to your likeness


Brandon Paul
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Principles of Professional Communication


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Lately I’ve been writing a few applications (e.g., PickyWiki and a revisiting a request-tracking application VaingloriousEye), and I usually use no framework at all. Pylons would be a natural choice, but given that I am comfortable with all the components, I find myself inclined to assemble the pieces myself.
In the process I keep writing bits of code to make WSGI applications from simple WebOb -based request/response cycles. The simplest form looks like this:
from webob import Request, Response, exc
def wsgiwrap(func):
def wsgi_app(environ, start_response):
req = Request(environ)
try:
resp = func(req)
except exc.HTTPException, e:
resp = e
return resp(environ, start_response)
return wsgi_app
@wsgiwrap
def hello_world(req):
return Response('Hi %s!' % (req.POST.get('name', 'You')))
But each time I’d write it, I change things slightly, implementing more or less features. For instance, handling methods, or coercing other responses, or handling middleware.
Having implemented several of these (and reading other people’s implementations) I decided I wanted WebOb to include a kind of reference implementation. But I don’t like to include anything in WebOb unless I’m sure I can get it right, so I’d really like feedback. (There’s been some less than positive feedback, but I trudge on.)
My implementation is in a WebOb branch, primarily in webob.dec (along with some doctests).
The most prominent way this is different from the example I gave is that it doesn’t change the function signature, instead it adds an attribute .wsgi_app which is WSGI application associated with the function. My goal with this is that the decorator isn’t intrusive. Here’s the case where I’ve been bothered:
class MyClass(object):
@wsgiwrap
def form(self, req):
return Response(form_html...)
@wsgiwrap
def form_post(self, req):
handle submission
OK, that’s fine, then I add validation:
@wsgiwrap
def form_post(self, req):
if req not valid:
return self.form
handle submission
This still works, because the decorator allows you to return any WSGI application, not just a WebOb Response object. But that’s not helpful, because I need errors…
@wsgiwrap
def form_post(self, req):
if req not valid:
return self.form(req, errors)
handle submission
That is, I want to have an option argument to the form method that passes in errors. But I can’t do this with the traditional wsgiwrap decorator, instead I have to refactor the code to have a third method that both form and form_post use. Of course, there’s more than one way to address this issue, but this is the technique I like.
The one other notable feature is that you can also make middleware:
@wsgify.middleware
def cap_middleware(req, app):
resp = app(req)
resp.body = resp.body.upper()
return resp
capped_app = cap_middleware(some_wsgi_app)
Otherwise, for some reason I’ve found myself putting an inordinate amount of time into __repr__. Why I’ve done this I cannot say.
Automatically generated list of related posts:
- What Does A WebOb App Look Like? Lately I’ve been writing code using WebOb and just a...
- WebOb I’ve have it in my head to extract/rewrite parts of...
- JSON-RPC WebOb Example I just saw this json-rpc recipe go by as a...
- WebOb Do-It-Yourself Framework My old do-it-yourself framework tutorial was getting a bit long...
- Decorators and Descriptors So, decorators are neat (maybe check out a new tutorial...
Having a third method is not a problem, I think. I suppose wsgify code would look like this:
With third method it’s almost the same:
Overriding gen_form wouldn’t automatically override .form though.
Are there more cases to justify extra parameter passing to wrapped methods? For this one having a separate method looks like the correct solution.
(BTW, “Markdown formatting” link is broken)
Hi Ian.
Just quickly had a look at the implementation and it seems overly complex to me. I’ve had exception handling in an early version of the “Request.application” decorator in Werkzeug as well and it turned out to be a mistake. It’s easier to write a simple try/except than configuring a decorator to handle some exceptions (like 404 not found).
Right now the full implementation is a two liner and works: [Request.application](http://dev.pocoo.org/projects/werkzeug/browser/werkzeug/wrappers.py?rev=788%3A901b6c157194#L162)
I think you’re slightly over-engineering your decorator here.
Why was exception handling a mistake? I’ve never found the
HTTP*
exceptions to be particularly problematic (at least on this scale — raising them across WSGI boundaries is bad).I’ve added another feature,
wsgify.instantiate
which can be used to create controller-like classes, something like:Then
MyClass.wsgi_app
is a WSGI application that will instantiate the class for every call. You could then create a web.py-style class like this:Or, one could make the class object itself a WSGI app via baseclass:
This can’t get any more concise and this wasn’t even a design consideration for webob_wrap.
[Sorry for stalking your webob.dec effort, I hope this feedback is not entirely unwanted.]
Metaclasses just scare the heck out of me for something like this.
Another detail that has made some things harder is that I like custom Request/Response subclasses, and I want the decorator to be at least somewhat orthogonal to those classes, so you have to have some way to add parameters to these things.
One thing that I may have over-thought is whether something like
.wsgi_app
should just be a very straight class method for this case.I wonder how do you customize the Request subclasses? I mean what do you put there that wouldn’t fit in webob itself — I can’t remember if I ever needed something like that.
Well, here’s an example of a few minor things: http://bitbucket.org/ianb/pickywiki/src/tip/pickywiki/reqobj.py
There’s several class variables on Request and Response that are intended for customization, and any WSGI extension could potentially be represented with a method on the request.
Also you could [pretend you are Django](http://svn.pythonpaste.org/Paste/WebOb/branches/ianb-decorator-experiment/webob/django.py)
It occurs to me with WSGI 2 that it will be relatively easy to stuff both WSGI and the request/response calling convention into
__call__
. And maybe it’s worth doing that even for WSGI 1… it’s just a simple type check, really, and an optionalstart_response
argument in WSGI 1 (gone from WSGI 2)i think is right,instead it adds an attribute .wsgi_app which is WSGI application associated with the function,Are there more cases to justify extra parameter passing to wrapped methods? For this one having a separate method looks like the correct solution.


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Interface Usability - Adding Schweppervescence Speaker: Adam Cogan iPhones give an awesome User Experience but interface design is not something that belongs solely in the world of Apple. Your website and applications can all benefit greatly from an understanding of how your users might navigate your product. Unfortunately for developers, interface usability is something of an afterthought, making your otherwise perfect application suck. In this session, get real world examples of good and bad usability from Adam. Bring along your websites and applications and undergo the Adam Cogan crash test! The session will commence with a detailed discussion of good interface design and usability, and then move onto an analysis of good and bad site examples. The presentation will Finish with an open floor workshop to discuss user submitted sites and applications, and workshop improvements for attendeesas well as a vote on applying the correct architecture in certain situations (Ajax vs Silverlight vs WPF vs HTML5). ABOUT THE PRESENTER Adam Cogan is the Chief Architect at SSW, a Microsoft Certified Gold Partner specializing in custom .NET, SharePoint and CRM solutions (with a splash of Business Intelligence). At SSW, Adam has been developing custom solutions for businesses across a range of industries such as Government, engineering, banking, insurance and manufacturing since 1990 for clients such as Microsoft, Worley Parsons and Aurecon. He runs the Sydney Dot Net User Group and is one of three Regional Directors for Microsoft. To see more details and RSVP, please visit our facebook .NET Group or our LinkedIn .NET Group. Sydney .Net User Group proudly sponsored by:
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Canberra .NET User Group -
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Relaunch of the Canberra .NET User Group in 2012
SSW is planning to relaunch the Canberra .NET User Group in 2012 and hopes to make this the best .NET User Group in the country but we can’t do it without your help.
If you live in Canberra and have previously attended our User Group or you might like to attend future sessions then please fill out our short online survey and let us know how we can improve this User Group.
We want to know where and when you would like the User Group to be held and what topics you want us to cover along with any other feedback you are willing to give.
SSW would like to welcome a new employee to the team this month:
Originally from England, Gerard joins the development team in Sydney as Senior Software
Architect specializing in C# ASP.NET MVC 3, SharePoint and Dynamics CRM
2011. A Leeds Metropolitan University graduate, he brings 10 years IT industry
experience as well as being an accomplished speaker and trainer.
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their Scrum process to ensure maximum ROI for customers.
If you would like to advertise your product or service with SSW or would like to find out more about various advertising opportunities, please email your enquiry to<EMAIL_ADDRESS>or call: +61 2 9953 3000.
December 2011 |
EmploymentSharePoint Developer Are you looking to establish a career working with the latest software technology for a
large range of great organisations?  Senior Designer SSW is looking for a highly talented front-end Web Designer who is passionate about
creating great standards-based Web 2.0 sites. This role requires
the understanding of how people behave in certain contexts and how various stimuli and
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and professional situations. |
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THE AVENGERS RATING: 7 / 10 --> Good movie
For more reviews and movie trivia, visit http://www.joblo.com/
This is the film that cost $60 million to produce, and earned only $25 million at the domestic box-office. Check. This is the film that had a lot of Hollywood actresses coveting the principal role of Emma Peel before its release, and the same many thanking their lucky stars after the film came out. Check. This is the film that was tagged "an absolute mess" by movie critic James Berardinelli, and not liked as much by many others. Check, check, check! So is it really that bad? Naaaaaaaah! Then again, I liked HUDSON HAWK (7/10), so beware of what you may find in the paragraphs below.
PLOT: Secret agent John Steed hooks up with one fine looking doctor in Emma Peel, in an attempt to figure out what is happening to the world's weather system. Believing that one Mr. August de Wynter is behind the whole conspiracy, the duo set out to stop him and save the world from his meteorological concoctions.
NOTE: I've never seen one episode of the old TV show, so I cannot base my review on any of that. Besides, I like to rate a movie on its own merits.
CRITIQUE: This movie's got a truckload of style, a bunch of funky fashions and mod retro-fun, a decent amount of action, but less than I would have expected, some cool special effects and slick gadgeteries, a quick runtime, but a hole-filled plot line that's just too complex for its own good. There are many things that just didn't work in this movie's narrative, but on the whole, the film was fun for me because it offered just enough style, action and humour, to allow myself to dismiss the entanglement of its plot. The film was also very tongue-and-cheekish from the get-go, and laughed at its absurdity as much as we were supposed to. Sure it had a lame bad guy in Sean Connery. Sure the preposterous idea of one man controlling the world's weather is ridiculous beyond mere words. But seeing that 90% of all action movies that hit our movie screens nowadays have the suspension of disbelief factor grilled up to the highest fantastical levels anyway, I didn't feel like this movie asked for much more than just that.
This movie is bubble-gum for the style lovers, and a spit wad for those not. It had a pretty cool spy-laced score, a bevy of wonderful set designs, and many other original ditties to occupy my mind as it floated through this 90-minute festival of cotton candy. And if you really think that the plot is overly complicated, just look at it this way: Peel and Emma= the good guys, Mr. August de Wynter= the bad guy. Everything else is just pudding after that. Now you may all think that I am reviewing this film positively because I'm high on pot or something, or that my ground-level low expectations elevated this sub-mediocre discovery to decent time. Well...maybe. The truth is that I'm not high, but I certainly did go into this picture with the lowest of expectations. But despite all that, I came out with a smile on my face, and a pretty sweet flick in my noggin. Ocular junkfood for your eyes, cloudy fodder for your mind.
Little Known Facts about this film and its stars: Uma Thurman's full name is Uma Karuna Thurman. She recently married fellow actor Ethan Hawke, and had his child on the 8th of July, 1998. They named their child Maya Ray Thurman-Hawke (natch!). She was previously married to actor Gary Oldman for a brief period between 1990 and 1992. Uma's dad, Robert, is a professor of Asian religion, and named her Uma, after a Hindu Goddess. He was also the first westerner to be ordained a Tibetan Budhist monk. Uma's born in Boston, Mass. Sean Connery once said that he thought that the James Bond movies were stagnating and that Quentin Tarantino should direct the coming ones. He has two small tattoos on his right arm. One says "Scotland forever", the other "Mum and Dad". He got them when he enlisted in the British Navy at the age of 16. Sean Connery wore a toupee in all of his James Bond movies. He started loosing his hair already at the age of 21. Privately and in most other movies, he wears none. Ralph Fiennes wants people to pronounce his first name as "Rafe", and has a middle name of Nathaniel. Director Jeremiah S. Chechik is born in my own city of residence, Montreal, Canada.
Review Date: December 29, 1998 Director: Jeremiah S. Chechik Writer: Don MacPherson Producer: Jerry Weintraub Actors: Ralph Fiennes as John Steed Uma Thurman as Emma Peel Sean Connery as Sir August de Wynter Genre: Action Year of Release: 1998
Visit JoBlo's Movie Emporium http://www.joblo.com
(c) 1999 Berge Garabedian
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
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Related links: index of all rec.arts.movies.reviews reviews


Analysis: Latitude vs. Cloudiness
At a glance this data looks to be fairly randomly distributed. Indicating clouds tend to be uniformly distributed across the globe. However, the one notably present structure is the presence of horizontal lines at 0%, 20%, 75% and 90%.
I suspect that this means that Cloudiness just has a wishy-washy definition and tends to take on values that humans find pleasing, and likely takes on values divisible by 5 because humans usually have 10 fingers. This is made to be consumed by humans after all. Note that there is no such horizontal line at 100%, because that would indicate a statement of absolute truth, and therefore should be avoided by those publishing data for the public at all costs.


Shit in Milk
Hello again, fuckers and fuckees, and welcome to this month’s swear.
Now, I grew up with this swear. It practically raised me. So I was shocked to find that many people are unfamiliar with this evocative expression. For those of you as yet uninitiated in the mysteries of shitmilk, let me break it down for you.
This phrase can take any of several forms. Perhaps the most common is the question: “Who shat in your milk?” ie, “What are you so grumpy about?” You may be more familiar with the derivation, “Who pooped in your breakfast cereal,” which, you may notice, also implies the presence of milk.

Why is this swear so good? Because in a few short words, it concocts a cartoonishly unpleasant scenario. To poop in someone’s milk is to invest significant time and effort with the sole purpose of ruining a good thing.
Can we generalize this swear, rendering it into the form “who [bodily function] in your [consumable]?” We can, but the results will never surpass the original. While “who jizzed in your happy meal?” and “who pissed in your latte?” are both heroic efforts, the magic of the original phrase is tied to the words “shit” and “milk.” Let’s look at each individually.
Unlike jizz, shit is primarily nonsexual, and though producing both can be pleasurable, pleasure is not the primary purpose of shitting.
Now let’s look at some alternatives to milk. Beer is right out – it lacks milk’s innocence, and as soon as alcohol is involved the realistic possibility of people shitting in all kinds of unlikely receptacles sharply increases. We don’t want to be realistic here, so let’s change “beer” to “root beer.”   This leaves us with milk – an opaque white liquid that superficially conceals the shit’s presence while doing nothing to mask its flavor or texture. A beverage suitable for all ages.
I’ve put a lot of thought into this, as you can see, but I am by no means infallible.
Of note is the fact that this phrase is almost never used as a threat.  You’ll have to put yourself in a very compromising position in order to achieve the desired firing angle, exposing yourself to more ridicule than your unlucky target. That’s ignoring the fact that, in response to your warning, your target might simply switch to almond milk preemptively.
That concludes this month’s swear discussion.


BLACK RAINBOW (director/writer: Mike Hodges; cinematographer: Gerry Fisher; editor: Malcolm Cooke; cast: Rosanna Arquette (Martha Travis), Jason Robards (Walter Travis), Tom Hulce (Gary Wallace), Mark Joy (Lloyd Harley), Ron Rosenthal (Irving Weinberg), John Bennes (Ted Silas), Ed Grady (Editor, Geoff McBain), Linda Pierce (Mary Kuron), Olek Krupa (Tom Kuron); Runtime: 103; Goldcrest Films; 1990-UK)
Reviewed by Dennis Schwartz
This made-for-TV thriller provides plenty of mystery. It's a story that crosses religion and spiritualism with worldly cynicism and murder. Rosanna Arquette stars as Martha Travis, a medium who travels the rural South with her widowed, alcoholic father, Walter (Jason Robards), communicating with the dead for those who buy a ticket to catch her act in a churchlike setting (gospel choir).
The film opens as the reporter of the small-time newspaper "The Oakville Bee," Gary Wallace (Tom Hulce), who covered the murder of her father, tracks Martha down to an unnamed rural Southern town after years of searching for her. She disappeared after the murder and the locals in town say since she moved here ten years ago no one has spoken to her, that she's probably a ghost. Gary goes out to her shack and takes pictures of her from a distance to confirm that he spotted her to his editor (this pictures will not be developed with her in them), and the film goes into a flashback relating what led up to the murder.
In their phony act, Martha dresses up with a cross and white robes and sits on a throne and tells the believers who flock to their meeting that everything is perfectly happy in the hereafter, but when she suddenly develops the gift of doom prophecy, she starts to witness a brutal killing before it happened. The rainbow visions appear to be black, and she sinks into despair with the troubled world she sees. Her cynical father tells her to remember this is only entertainment, but she swears she really saw the murder. The next day when the murder takes place just as she said it would, a skeptical young Gary, just making a name for himself as a reporter, is sent by his editor to interview her and get the lowdown on what she has seen. Gary goes to the nearby town they are now appearing at and meets the drunken father and is pounced on sexually by the man-hungry medium. She is saddened that her father has taken away her life, that he doesn't believe she can see things in the other world, and has kept her from having any friends.
We soon learn that the murdered man was going to be a whistle-blower about safety features at the town's chemical plant, and the boss of the plant, a hypocritical Christian church goer, Ted Silas (Bennes), hired a hit man (Joy) from Chicago to kill him. It also shows the Jewish police chief, Irving Weinberg (Rosenthal), knew about the hit and covered it up to protect Silas. But when the newspaper ran the story about the medium, it also ran a series of stories charging the police are not doing enough to investigate the crime and call for him to start interviewing the medium. It turns out she knows the name and what the murderer looks like and tells this to the reporter, thereby putting the pressure on the police to investigate the crime fully.
The reporter changes his mind and is now convinced that Martha's powers are real when he checks out who the hit man is. She will also divine a chemical explosion in the Silas' plant, which will result in the deaths of those she named while in her act. The film turns into a suspenseful yarn of the hit man coming after her and killing her father while possibly killing her, as there is a delicious air of mystery about the shootings.
Arquette is excellent in an understated performance. Robards brings a certain sense of tragic power to his role. While under the capable direction of Mike Hodges (Get Carter), the film is superbly paced and plays up the ambiguity of the story in a satisfactory manner. The result is a stimulating film for the intellect and a challenge for establishing what one's reality is.
REVIEWED ON 12/13/2000 GRADE: B
Dennis Schwartz: "Ozus' World Movie Reviews"
http://www.sover.net/~ozus
<EMAIL_ADDRESS>© ALL RIGHTS RESERVED DENNIS SCHWARTZ
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


|
SimpleITK
2.1.0
|
Apply the Fast Marching method to solve an Eikonal equation on an image. More...
#include <sitkFastMarchingBaseImageFilter.h>
Public Types | |
| using | PixelIDTypeList = BasicPixelIDTypeList |
| using | Self = FastMarchingBaseImageFilter |
| enum | TopologyCheckType { Nothing, NoHandles, Strict } |
| Public Types inherited from itk::simple::ImageFilter | |
| using | Self = ImageFilter |
| Public Types inherited from itk::simple::ProcessObject | |
| using | Self = ProcessObject |
Public Member Functions | |
| Self & | AddTrialPoint (std::vector< unsigned int > point) |
| Add TrialPoints point. More... | |
| Self & | ClearTrialPoints () |
| Remove all TrialPoints points. More... | |
| Image | Execute (const Image &image1) |
| FastMarchingBaseImageFilter () | |
| std::string | GetName () const |
| double | GetNormalizationFactor () const |
| double | GetStoppingValue () const |
| TopologyCheckType | GetTopologyCheck () const |
| std::vector< std::vector< unsigned int > > | GetTrialPoints () const |
| Self & | SetNormalizationFactor (double NormalizationFactor) |
| Self & | SetStoppingValue (double StoppingValue) |
| Self & | SetTopologyCheck (TopologyCheckType TopologyCheck) |
| Self & | SetTrialPoints (std::vector< std::vector< unsigned int > > TrialPoints) |
| std::string | ToString () const |
| virtual | ~FastMarchingBaseImageFilter () |
| Public Member Functions inherited from itk::simple::ImageFilter | |
| ImageFilter () | |
| virtual | ~ImageFilter ()=0 |
| Public Member Functions inherited from itk::simple::ProcessObject | |
| virtual void | Abort () |
| virtual int | AddCommand (itk::simple::EventEnum event, const std::function< void()> &func) |
| Directly add a callback to observe an event. More... | |
| virtual int | AddCommand (itk::simple::EventEnum event, itk::simple::Command &cmd) |
| Add a Command Object to observer the event. More... | |
| virtual float | GetProgress () const |
| An Active Measurement of the progress of execution. More... | |
| virtual bool | HasCommand (itk::simple::EventEnum event) const |
| Query of this object has any registered commands for event. More... | |
| ProcessObject () | |
| virtual void | RemoveAllCommands () |
| Remove all registered commands. More... | |
| virtual | ~ProcessObject () |
| virtual void | DebugOn () |
| virtual void | DebugOff () |
| virtual bool | GetDebug () const |
| virtual void | SetDebug (bool debugFlag) |
| virtual void | SetNumberOfThreads (unsigned int n) |
| virtual unsigned int | GetNumberOfThreads () const |
| virtual void | SetNumberOfWorkUnits (unsigned int n) |
| virtual unsigned int | GetNumberOfWorkUnits () const |
Private Types | |
| using | MemberFunctionType = Image(Self::*)(const Image &image1) |
Private Member Functions | |
| template<class TImageType > | |
| Image | ExecuteInternal (const Image &image1) |
Private Attributes | |
| std::unique_ptr< detail::MemberFunctionFactory< MemberFunctionType > > | m_MemberFactory |
| double | m_NormalizationFactor {1.0} |
| double | m_StoppingValue {std::numeric_limits<float>::max()/2.0} |
| TopologyCheckType | m_TopologyCheck {itk::simple::FastMarchingBaseImageFilter::Nothing} |
| std::vector< std::vector< unsigned int > > | m_TrialPoints {std::vector< std::vector<unsigned int > >()} |
Friends | |
| struct | detail::MemberFunctionAddressor< MemberFunctionType > |
Additional Inherited Members | |
| Static Public Member Functions inherited from itk::simple::ProcessObject | |
| static bool | GetGlobalDefaultDebug () |
| static void | GlobalDefaultDebugOff () |
| static void | GlobalDefaultDebugOn () |
| static void | SetGlobalDefaultDebug (bool debugFlag) |
| static void | GlobalWarningDisplayOn () |
| static void | GlobalWarningDisplayOff () |
| static void | SetGlobalWarningDisplay (bool flag) |
| static bool | GetGlobalWarningDisplay () |
| static double | GetGlobalDefaultCoordinateTolerance () |
| Access the global tolerance to determine congruent spaces. More... | |
| static void | SetGlobalDefaultCoordinateTolerance (double) |
| Access the global tolerance to determine congruent spaces. More... | |
| static double | GetGlobalDefaultDirectionTolerance () |
| Access the global tolerance to determine congruent spaces. More... | |
| static void | SetGlobalDefaultDirectionTolerance (double) |
| Access the global tolerance to determine congruent spaces. More... | |
| static bool | SetGlobalDefaultThreader (const std::string &threader) |
| Set/Get the default threader used for process objects. More... | |
| static std::string | GetGlobalDefaultThreader () |
| Set/Get the default threader used for process objects. More... | |
| static void | SetGlobalDefaultNumberOfThreads (unsigned int n) |
| static unsigned int | GetGlobalDefaultNumberOfThreads () |
| Set/Get the default threader used for process objects. More... | |
| Protected Member Functions inherited from itk::simple::ImageFilter | |
| void | CheckImageMatchingDimension (const Image &image1, const Image &image2, const std::string &image2Name) |
| void | CheckImageMatchingPixelType (const Image &image1, const Image &image2, const std::string &image2Name) |
| void | CheckImageMatchingSize (const Image &image1, const Image &image2, const std::string &image2Name) |
| Protected Member Functions inherited from itk::simple::ProcessObject | |
| virtual unsigned long | AddITKObserver (const itk::EventObject &, itk::Command *) |
| virtual itk::ProcessObject * | GetActiveProcess () |
| virtual void | OnActiveProcessDelete () |
| virtual void | onCommandDelete (const itk::simple::Command *cmd) noexcept |
| virtual void | PreUpdate (itk::ProcessObject *p) |
| virtual void | RemoveITKObserver (EventCommand &e) |
| Protected Member Functions inherited from itk::simple::NonCopyable | |
| NonCopyable ()=default | |
| NonCopyable (const NonCopyable &)=delete | |
| NonCopyable & | operator= (const NonCopyable &)=delete |
| Static Protected Member Functions inherited from itk::simple::ImageFilter | |
| template<class TImageType > | |
| static void | FixNonZeroIndex (TImageType *img) |
| Static Protected Member Functions inherited from itk::simple::ProcessObject | |
| template<class TImageType > | |
| static TImageType::ConstPointer | CastImageToITK (const Image &img) |
| template<class TPixelType , unsigned int VImageDimension, unsigned int VLength, template< typename, unsigned int > class TVector> | |
| static Image | CastITKToImage (itk::Image< TVector< TPixelType, VLength >, VImageDimension > *img) |
| template<class TImageType > | |
| static Image | CastITKToImage (TImageType *img) |
| static const itk::EventObject & | GetITKEventObject (EventEnum e) |
| template<typename T > | |
| static std::ostream & | ToStringHelper (std::ostream &os, const T &v) |
| static std::ostream & | ToStringHelper (std::ostream &os, const char &v) |
| static std::ostream & | ToStringHelper (std::ostream &os, const signed char &v) |
| static std::ostream & | ToStringHelper (std::ostream &os, const unsigned char &v) |
Apply the Fast Marching method to solve an Eikonal equation on an image.
The speed function can be specified as a speed image or a speed constant. The speed image is set using the method SetInput(). If the speed image is nullptr, a constant speed function is used and is specified using method the SetSpeedConstant() .
If the speed function is constant and of value one, fast marching results is an approximate distance function from the initial alive points.
There are two ways to specify the output image information (LargestPossibleRegion, Spacing, Origin):
The output information is computed as follows.
If the speed image is nullptr or if the OverrideOutputInformation is set to true, the output information is set from user specified parameters. These parameters can be specified using methods
Else the output information is copied from the input speed image.
Implementation of this class is based on Chapter 8 of "Level Set Methods and Fast Marching Methods", J.A. Sethian, Cambridge Press, Second edition, 1999.
For an alternative implementation, see itk::FastMarchingImageFilter .
TTraits
traits
Definition at line 92 of file sitkFastMarchingBaseImageFilter.h.
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private |
Setup for member function dispatching
Definition at line 167 of file sitkFastMarchingBaseImageFilter.h.
Define the pixels types supported by this filter
Definition at line 104 of file sitkFastMarchingBaseImageFilter.h.
Definition at line 94 of file sitkFastMarchingBaseImageFilter.h.
| Enumerator | |
|---|---|
| Nothing | |
| NoHandles | |
| Strict |
Definition at line 142 of file sitkFastMarchingBaseImageFilter.h.
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Destructor
| itk::simple::FastMarchingBaseImageFilter::FastMarchingBaseImageFilter | ( | ) |
Default Constructor that takes no arguments and initializes default parameters
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inline |
Add TrialPoints point.
Definition at line 117 of file sitkFastMarchingBaseImageFilter.h.
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inline |
Remove all TrialPoints points.
Definition at line 119 of file sitkFastMarchingBaseImageFilter.h.
Execute the filter on the input image
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private |
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inlinevirtual |
Name of this class
Implements itk::simple::ProcessObject.
Definition at line 153 of file sitkFastMarchingBaseImageFilter.h.
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inline |
Set/Get the Normalization Factor for the Speed Image . The values in the Speed Image is divided by this factor. This allows the use of images with integer pixel types to represent the speed.
Definition at line 130 of file sitkFastMarchingBaseImageFilter.h.
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inline |
Get the Fast Marching algorithm Stopping Value.
Definition at line 140 of file sitkFastMarchingBaseImageFilter.h.
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inline |
Definition at line 150 of file sitkFastMarchingBaseImageFilter.h.
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Get the container of Trial Points representing the initial front.
Definition at line 115 of file sitkFastMarchingBaseImageFilter.h.
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inline |
Set/Get the Normalization Factor for the Speed Image . The values in the Speed Image is divided by this factor. This allows the use of images with integer pixel types to represent the speed.
Definition at line 125 of file sitkFastMarchingBaseImageFilter.h.
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inline |
Set the Fast Marching algorithm Stopping Value. The Fast Marching algorithm is terminated when the value of the smallest trial point is greater than the stopping value.
Definition at line 135 of file sitkFastMarchingBaseImageFilter.h.
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inline |
Definition at line 146 of file sitkFastMarchingBaseImageFilter.h.
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inline |
Set the container of Trial Points representing the initial front. Trial points are represented as a VectorContainer of LevelSetNodes.
Definition at line 110 of file sitkFastMarchingBaseImageFilter.h.
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virtual |
Print ourselves out
Reimplemented from itk::simple::ProcessObject.
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friend |
Definition at line 171 of file sitkFastMarchingBaseImageFilter.h.
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private |
Definition at line 173 of file sitkFastMarchingBaseImageFilter.h.
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private |
Definition at line 178 of file sitkFastMarchingBaseImageFilter.h.
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private |
Definition at line 180 of file sitkFastMarchingBaseImageFilter.h.
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private |
Definition at line 183 of file sitkFastMarchingBaseImageFilter.h.
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private |
Definition at line 176 of file sitkFastMarchingBaseImageFilter.h.