Copyright © 2009 Marc Worrell
Behaviours: gen_server.
Authors: Marc Worrell (marc@worrell.nl).
| code_change/3 | |
| compile/2 | Compile a template, retun the module name. |
| find_template/2 | Finds the template designated by the file, check modules. |
| find_template/3 | Finds the first or all templates designated by the file, check modules. |
| find_template_cat/3 | Finds the template designated by the file, for the category of the rsc with id, check modules. |
| handle_call/3 | Compile the template if it has been modified, return the template module for rendering. |
| handle_cast/2 | Reset all compiled templates, done by the module_indexer after the module list changed. |
| handle_info/2 | |
| init/1 | Initialize the template server, handles template compiles and rendering. |
| is_template_module/1 | Check if the module is a template module. |
| render/2 | |
| render/3 | Render a template. |
| render_to_iolist/3 | Render a template to an iolist(). |
| reset/1 | Force a reset of all templates, used after a module has been activated or deactivated. |
| start_link/1 | |
| terminate/2 |
code_change(OldVersion, State, Extra) -> any()
compile(File, Context) -> {ok, atom()} | {error, Reason}
Compile a template, retun the module name.
find_template(File, Context) -> {ok, filename()} | {error, code}
Finds the template designated by the file, check modules. When the file is an absolute path, then do nothing and assume the file exists.
find_template(File, X2::All, Context) -> FilenameList
Finds the first or all templates designated by the file, check modules.
find_template_cat(File, Id, Context) -> {ok, filename()} | {error, code}
Finds the template designated by the file, for the category of the rsc with id, check modules. When the file is an absolute path, then do nothing and assume the file exists.
handle_call(X1::{check_modified, File}, From, State) -> {ok, Module} | {error, Reason}
Compile the template if it has been modified, return the template module for rendering.
handle_cast(Msg, State) -> any()
Reset all compiled templates, done by the module_indexer after the module list changed.
handle_info(Msg, State) -> any()
init(SiteProps::Args) -> {ok, State} | {ok, State, Timeout} | ignore | {stop, Reason}
Initialize the template server, handles template compiles and rendering.
is_template_module(Module::atom()) -> bool()
Check if the module is a template module.
render(Render, Context) -> any()
render(File, Variables, Context) -> list()
Render a template. First requests the template module from the template server, then renders the template. The resulting list contains the rendered template and scomp contexts. Use render_to_iolist/3 to get a iolist().
render_to_iolist(File, Vars, Context) -> {iolist(), Context}
Render a template to an iolist(). This removes all scomp state etc from the rendered html and appends the information in the scomp states to the context for later rendering.
reset(Host) -> any()
Force a reset of all templates, used after a module has been activated or deactivated.
start_link(SiteProps) -> any()
terminate(Reason, State) -> any()
Generated by EDoc, Apr 11 2012, 20:41:28.


The default approach to styling content in jQuery Mobile is simple: Use a light hand. Our goal is to let the browser's native rendering take precedence; we add a bit of padding for more comfortable readability, and use the theming system to apply the font family and colors.
Taking a light hand with content styling gives designers and developers a clean slate to work with, instead of fighting against a lot of complex style overhead.
By default, jQuery Mobile themes use standard HTML styles and sizes for standard markup elements like headers, paragraph content, block quotes, anchor links, standard ordered, unordered and definition lists, and tables — as shown in the examples below:
This is a paragraph that contains strong, emphasized and linked text. Here is more text so you can see how HTML markup works in content. Here is more text so you can see how HTML markup works in content.
How about some blockquote action with a cite
This is another paragraph of text so you can see how HTML markup works in content. This is another paragraph of text so you can see how HTML markup works in content. This is another paragraph of text so you can see how HTML markup works in content.
We add a few styles to tables
and fieldsets
to make them more legible, which are easily overridden with customs styles.
| Flight: | From: | To: | ||
|---|---|---|---|---|
| Total: 3 flights | ||||
| JetBlue 983 | Boston (BOS) | New York (JFK) | ||
| JetBlue 354 | San Francisco (SFO) | Los Angeles (LAX) | ||
| JetBlue 465 | New York (JFK) | Portland (PDX) |


>
Departments
>
Road and Bridge
> Road Closures
Transportation Construction Projects
Select the project you are interested in from the list below:
No projects to Report
Project Link
Project Description
Road
From
To
Start Date
{{event.attributes.PROJECTDESCRIPTION }}
Additional Links:
{{event.attributes.COUNTYROADNUMBER}}
({{event.attributes.COUNTYROADALIAS}})
{{event.attributes.FROMCRALIAS}}
{{event.attributes.TOCRALIAS}}
{{event.attributes.STARTDATE | date:'MM/dd/yyyy'}}


Earn money from your content
Upload your notes to stusmart and make money when your classmates subscribe to the course. Its a good opportunity to earn money while doing absoluetly nothing besides taking money.
Upload your notes to stusmart and make money when your classmates subscribe to the course. Its a good opportunity to earn money while doing absoluetly nothing besides taking money.


The selected values are: {{ getSelection() }}
The Multiple Select Table can be used for selecting multiple items in a table format. As with the Single Select Table described
above, it also makes use of the select-table
component. The only additional feature is the multiple-select
attribute which is used solely for selecting multiple items. All other attributes for the select-table
maintain
the same functionality with the exception of the following:
true
the user will be able to select and deselect multiple
items.
select-key
attribute (as described in the Single Select Table) should
be set to the name of the key, whose value from the object will be displayed. For example, if you have an object
like: {{codeSnippet}}
and you want the name to be displayed, you would set select-key="name"
.
You can see the code used in our example above by selecting the appropriate tabs below:
Note: This component can be used in an Angular application by importing the HybridModule.


This site renders an image overlay into a rectangle on top of
a map and displays its lat/lng and world coordinates.
You need to set a Google Maps Javascript API key at the bottom of
the file. Replace the string "YOUR_API_KEY". See
this page.
This page contains more details on world coordinates that are used to map the SVG floor plan tiles to the map.


Either creating a new brand or rebranding the image you aready have I can assist you in creating a fresh, new, cohesive look for your endevours.
Portrait retouches, color corrections, and photo restoration. Lets make your selfies top tier!
Album art, web design, book covers, and all other miscellaneous prints. All your graphic needs.
I'd love to hear form you.


Brit arrested after 'two-mile wrecking spree' with 'stolen coach' in Benidorm
CCTV footage shows the coach smashing into mopeds and cars at the side of the road in Benidorm, Spain, after it was allegedly stolen from a depot by a British man
by Gerard CouzensA British man has been arrested after he allegedly went on a near two-mile wrecking spree with a stolen coach in Benidorm.
CCTV footage shows the coach smashing into mopeds and cars parked by the side of the road.
A police car was also damaged during the drama, which happened around 3.30am on Sunday morning.
The coach was driven at speed through the Spanish holiday resort after being taken from a depot where it had been left for the night.
The suspect is alleged to have accessed a room where the key was kept.
Do you know the British suspect? Email<EMAIL_ADDRESS>Police sources confirmed the suspect is a British national.
One local said: “It was lucky there were few people around at that time of the night otherwise things could have turned out a lot worse.
“A lot of cars and motorbikes have been damaged but no-one fortunately has been hurt that I know of.”
The coach was taken from a car park near a sports centre known locally as the Palau d’Esports l’Illa on the outskirts of Benidorm.
It was driven towards the town centre and into a neighbourhood known as Els Tolls, even passing by the local police HQ at one point before being stopped in a road.
The exact number of vehicles damaged has yet to be disclosed.
The suspect has been handed over to the National Police force and is expected to appear in court later on Monday or Tuesday on suspicion of stealing a vehicle and road traffic offences.
He would have been breathalysed and made to take a drugs test, but the results of the tests have not been made public yet.


Hello Endpoints!
Sign in
Get Greeting
Greeting ID:
List Greetings
Post Greetings
Irkit_Id:
Signal_Name:
Signal_Content:
Post_ID:
Authenticated Greeting


NLRC cells expression (). chicken infection â€". gene virus immune viral NFÎºB infected using role LPAIV al.. influenza IAV innate {border-style (Figure cell data host mRNA px;} #ffffff;} AIV activation response HPAIV avian genes RNA analysis performed increase levels MQ-NCSU PCR compared macrophages observed pathway cytokine infection. relative signaling used â‰¤ (HN) antiviral highly knockdown macrophage pathogenic protein replication siRNA upregulation viruses Analysis IL- IL-Î² cells. hpi infection, key px; regulation shown suggesting upregulated {font-family Cells Data Figure HN, IL-, Immunol., Infection State biological control described font-size increased inflammasome inflammatory lung macrophages. pathway. pro-viral production regulator responses. showing significant supernatant Array Chicken HN. USA) carried cytokines decreased double; expressed factor family following human infections involved line measured potential previously replicates represents standard type (Figures Cell Kit Macrophages NLR NLRP Profiler associated border-color border-width defense experiments hpi. including negative primary quantification receptor reports secretion solid; specific studies study time various {font-style {font-weight Â°C (B) ELISA Expression Further, J.et NLRC, Pennsylvania REU Vet. Viral Virol., act array article assay average bars based bold cDNA confirmed courier; determine deviation. differentially em; error expression. extracted grown known level low major manufacturer's mediates members mock-infected pathogenicity pathways. positive possibility pro-inflammatory probe pt;} quantitative recognition response. results showed suggest suggests transfected warranted


--- title: Pipetography keywords: fastai sidebar: home_sidebar summary: "Nipype and mrtrix3 based pre-/post- processing pipeline for brain diffusion-MRI and generation of structural connectomes of the brain." description: "Nipype and mrtrix3 based pre-/post- processing pipeline for brain diffusion-MRI and generation of structural connectomes of the brain." nb_path: "index.ipynb" ---
The pre-processing pipeline has been updated to reflect what's seen in the optimal DESIGNER pipeline and on mrtrix3 cloud apps on brainlife.io.
The post-processing pipeline, including co-registration of atlases and connectome generation is now included in the connectomes module
Since most usages will be on HPC resources, I highly recommend that you use the Singularity
definition file in the repository instead of installing the Python module.
This is a large image, you will need to set the following environment variables to somewhere other than /tmp
if you want to avoid memory errors:
export SINGULARITY_TMPDIR={YOUR DESTINATION DIR}
export SINGULARITY_LOCALCACHEDIR={YOUR DESTINATION DIR}
export SINGULARITY_CACHEDIR={YOUR DESTINATION DIR}
export SINGULARITY_PULLFOLDER={YOUR DESTINATION DIR}
Build the singularity image with the singularity.def
file provided in Github, you will need to have sudo
permissions to perform singularity build. If you run into memory problems, consider building as a sandbox at first with the -s
flag.
sudo singularity build {image_file_name}.sif singularity.def
OR pull the built singularity image from cloud library:
singularity pull --arch amd64 library://axiezai/pipetography/pipetography:latest
sudo
permissions to the machine. Dockerfile
in this repo to build your own Docker container.-e
flag for a clean environnment upon container start-B
flag to bind your BIDS directory into the container.singularity shell -e -B <BIDS_DIR>:<SINGULARITY_BIDS_DIR> {Path to singularity .sif}
will start an interactive shell.singualrity exec -e -B <BIDS_DIR>:<SINGULARITY_BIDS_DIR> {Path to singularity .sif} python dwi_pipeline.py
will execute the input python code. See pipeline for an example python script that preprocesses BIDS DWI data.pipetography
as a Python module: pip install pipetography
Since pipetography
is a Nipype
wrapper around mrtrix3
, ANTs
, and FSL
, you have to follow their installation instructions and set them up appropriately on your machine as well:
Everything listed in this section is included in the Singularity and Docker containers.
Currently supports acquisitions with no reverse phase encoding (-rpe_none
) and reverse phase encoding in all DWI directions (-rpe_all
) options. See pipeline for preprocessing details, and connectomes for postprocessing details.


The Cell * * * 1/2 (out of * * * * )
Directed by Tarsem Singh.  Reviewed by Dustin Putman, August 19, 2000.
Following a fairly disappointing summer, where every movie seemed to be a cliched take-off of a film already made, acclaimed music video director Tarsem Singh's "The Cell" is a visionary masterpiece, not quite like anything you've ever seen before, nor will likely ever see again. A disturbing, evocative journey into the human mind, the film recalls your spookiest dreams, most forbidden fantasies, and darkest past memories, strung together in an unforgettably bold visual palette.  That such a creative and bizarre motion picture was made in the big-budget world of mainstream Hollywood is nearly a miracle.
Catherine Deane (Jennifer Lopez) is a hard-working, sympathetic child therapist who, for seven years, has been working for Dr. Miriam Kent (Marianne Jean-Baptiste), the head of a top-flight institution and the creator of the Synaptic Transfer System, which allows a person to literally go into the subject's mind. Recently, Catherine has been working with a comatose young boy named Edward (Colton James), attempting to bring him back into reality, but the process of directly connecting with him is proving time-consuming and frustrating.
Meanwhile, the body count has risen once again with the discovery of the eighth body of a woman, found in a lake and bleached completely white, made to look like a porcelain doll. The schizophrenic killer is Carl Stargher (Vincent D'Onofrio), who seeks pleasure in kidnapping women, locking them up in a small Plexiglas room for 40 hours, and then flooding the room completely with water. What he does next, including suspending himself above his victims by fourteen metal rings deeply pierced into his body, is best left unsaid. His latest potential victim is Julia Hickson (Tara Subkoff), who has gone missing from the area and has forty hours to be found before she drowns. Worst of all is that Carl Stargher has just lapsed into a coma, preventing him from being able to tell anyone where Julia is located.
Enter FBI Agent Peter Novak (Vince Vaughn), whose only hope of saving Julia's life is persuading Catherine to go into Carl's mind. While the chance of success for such short notice is slim, Catherine agrees, not knowing what severely twisted things lie within the mind of such a pathological, mentally unhinged person.
A creepy horror-thriller with large helpings of fantastical imagery, "The Cell" puts a fresh spin on the tiresome Serial Killer genre by not only being about saving the latest victim in jeopardy, but also focuses on the inner-workings of a sick mind. A thought-provoking triumph, the film is possibly one of the most visually imaginative films ever put to celluloid, aided by director Singh, screenwriter Mark Protosevich, and, arguably the star of the picture, cinematographer Paul Laufer. Using jump cuts, slow motion, fast motion, upside-down and sideways shots, and many more stylish techniques, Singh and Laufer have created an entirely new world, one that is as beautiful and awe-inspiring as it is threatening and nightmarish. If Tarsem Singh ever had a blueprint to model "The Cell" after, his original film source would clearly be Luis Bunuel's mesmerizing "Un Chien Andalou," in which every grotesque moment was a powerful metaphor for the unfortunate toll that schizophrenia had taken on a person.
Carl, whose mind portrays his adult self as a powerful ruler who delights in the torture of all creatures that find their way into his lair, also has created a version of himself as a frightened child (Jake Thomas) whose father physically and verbally abuses him. Catherine quickly realizes that the only possible way to get through to Stargher and find out where Julia is is to warm up to the child in him, whom she grows to deeply feel for under the discouraging circumstances.
The beautiful Jennifer Lopez (1998's "Out of Sight"), who has gained added popularity in the past two years from her debut pop album, "On the 6," should be applauded for taking on such an undoubtedly daunting project as this. Lopez appropriately underplays the role of Catherine, who sympathizes with the abused Carl and seems to connect with him due to something unmentioned from her own past. While more development could have been done with her character (the thinly written roles are the picture's sole sore spot), Lopez brings much-needed maturity and subtlety to Catherine, and believably portrays a therapist.
Vincent D'Onofrio is both menacing and poignant as the ill Carl Stargher, and like Lopez, gets to take on many different role and costume changes, depending on what his mind does with him. The film calls for him to be psychotic and frightening at certain points, and lonely and scared at others, and D'Onofrio pulls it off. Vince Vaughn is professional, if unextraordinary, as Peter Novak, and does exactly what is required of the role, and not much more.
Featured in supporting roles are Marianne Jean-Baptiste (1996's "Secrets & Lies") and Dylan Baker (1998's "Happiness"), as the two scientists who head the project of synaptic transfer; Jake Weber, as Peter's partner, Gordon Ramsey; and Tara Subkoff, who manages to be powerful in only a few small scenes, as Carl's last victim, Julia Hickson.
A genuinely rewarding and surprisingly touching experience, "The Cell" is a one-of-a-kind motion picture that is not only a feast for the eyes and ears (the music score, by Howard Shore, is erratically memorable), but also works up and lays bare emotions that are rarely felt in films nowadays. That "The Cell" is a visually astounding work of art, as well as satisfying on a story basis is cause for celebration, and director Tarsem Singh deserves all the praise one could possibly get for making a debut feature as strong as this one.
- Copyright 2000 by Dustin Putman Http://www.young-hollywood.com Http://www.atnzone.com
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


{{ A tunnel is a technique often used to transport one protocol over another one. For example, it is used by ADSL to transport PPP over ATM (a common technique for several Internet residential subscribers). }}
{{ In the realm of IPv6, tunnels are used to transport: }}


--- layout: post title: Dave and Mike complete first Rails studio categories: - sightings author: David published: true date: 2005-11-23 23:37:39.000000000 +00:00 ---
The first Rails studio has been completed in Reston, VA. Dave and Mike report it a great success and Dave has a write-up on his blog, so does Mike. They’ll be announcing round 2 shortly.


Main Paragraph
First list item
Secont list item
Third list item
Fourth list item
Paragraph 1
Paragraph 2
Paragraph 3
Paragraph 4
Row 1
Row 2
Row 3
Row 4
Row 5


.your-style { font-family: 'TimeBurner'; font-weight: normal; font-style: normal; }
abcdefghijklmnopqrstuvwxyz
ABCDEFGHIJKLMNOPQRSTUVWXYZ
0123456789.:,;()*!?'@#<>$%&^+-=~
The quick brown fox jumps over the lazy dog.
The quick brown fox jumps over the lazy dog.
The quick brown fox jumps over the lazy dog.
The quick brown fox jumps over the lazy dog.
The quick brown fox jumps over the lazy dog.
The quick brown fox jumps over the lazy dog.
The quick brown fox jumps over the lazy dog.
The quick brown fox jumps over the lazy dog.
The quick brown fox jumps over the lazy dog.
The quick brown fox jumps over the lazy dog.
The quick brown fox jumps over the lazy dog.


Building this Jekyll site on Debian 8
One of my goals with the redesign was to improve the portability of my site’s stack. It’s now pretty simple getting it to work on a fresh Linux install. For example, on Debian Jessie, install the following packages:
sudo apt-get install ruby ruby-dev git imagemagick libmagickwand-dev pandoc pandoc-citeproc
then install bundler
sudo gem install bundler
Next, clone the git repo and navigate into the directory
git clone https://github.com/tlnagy/tnsite.git
cd tnsite
and run bundler to install all ruby dependencies
bundle
Finally, build and serve the website with Jekyll:
jekyll serve -wi
Voilà
Revision history
edited this post on 08 Sep 2017switch to using bundler for managing packages
964a6de
add support for tags
4ac3f7a
Update build post to reflect #1 getting fixed
4bc3c64
...


Order Summary
- Subtotal
- ${{subtotal}}
- Shipping
- ${{shipping}}
- Total
- ${{total}}
%%include('../partials/copyright.html')
%%include('../partials/head.html', { "pageType": "cart-details" }) %%include('../partials/header.html') %%include('../partials/menu.html')


The main module of every Pink application must inherit its prototype from the Pink.App
module.
The app's modules should require this module in their dependencies to access the framework's public interface.
Attributes
-
modalModule : object
Exposes a generic modal viewmodel for databinding, usually used in the application main layout.
Must be bound to a DOM element for the app's
showModalWindow
method to work.

-
alertModule : object
Exposes a confirm modal viewmodel for databinding, usually used in the application main layout.
Must be bound to a DOM element for the app's
showConfirm
method to work.

-
infoModule : object
Exposes an informative modal viewmodel for databinding, usually used in the application main layout.
Must be bound to a DOM element for the app's
showInfoBox
method to work.

-
rootRoute : string
The default route to show when the app is loaded, or the url fragment is empty.
-
undefinedRoute : string
The route to show when there's an non existent route on the url fragment.
-
mainModule: object
Exposes the active route's module (taken from the url fragment) for databinding, usually used in the application main layout.
Must be bound to a DOM element.

-
definedRoutes: object
Exposes the application's defined routing parameters for databinding, usually used in the application main menu.

Methods
-
showInfoToast(message) : void
Shows a temporary notification panel in the UI for information purposes.
The app's DOM must have an element with an id toastPanel
, usually in the main layout.
app.showInfoToast('Hello there!');
-
showErrorToast(message) : void
Shows a temporary notification panel in the UI for application error purposes.
The app's DOM must have an element with an id toastPanel
, usually in the main layout.
app.showErrorToast('Oops, an error occurred :(');
-
showSuccessToast(message) : void
Shows a temporary notification panel in the UI to notify the user that some action completed with success.
The app's DOM must have an element with an id toastPanel
, usually in the main layout.
app.showSuccessToast('Document saved');
-
showModalWindow(title, moduleName, params, modalStyle) : void
Shows a modal window dialog with a custom module in the contents area.
- title - string containing the modal's title
- moduleName - string containing a valid Pink UI module name (eg. 'App.Tasks.EditDialog')
-
params - object with the parameters to pass to the module
Goto the ModalWindow section for more detais on the modal's contents module interface
- modalStyle - object with modal window style parameters
{width : string, height : string, cancelVisible : bool, confirmCaption : string}
See the modalModule
attribute
app.showModalWindow('Edit item', 'App.Item.Edit', {item: item}, {width: '600px', height: '400px'});
-
showMiniModalWindow(title, moduleName, params, modalStyle) : void
Shows a mini modal window with a custom module in the content area.
See showModalWindow
for details and example usage
-
showSmallModalWindow(title, moduleName, params, modalStyle) : void
Shows a small modal window with a custom module in the content area.
See showModalWindow
for details and example usage
-
showLargeModalWindow(title, moduleName, params, modalStyle) : void
Shows a large modal window with a custom module in the contents area.
See showModalWindow
for details and example usage
-
showConfirm(title, message, confirmCallback, cancelCallback) : void
Shows a modal window for the user to respond to a confirm action.
- title - string containing the modal's title
- message - string with the message for the user
- confirmCallback - function to be called if the user confirms the action
- cancelCallback - function to be called if the user cancels the action
app.showConfirm('Please confirm...', 'Remove the item?', confirmHandler, cancelHandler);
-
showInfoBox(title, message) : void
Shows a modal window with a simple message.
- title - string containing the modal's title
- message - string with the message for the user
app.showInfoBox('User info', 'Here is some extra info');
-
showStandby() : void
Shows a standby panel that disables user input.
There must exist a DOM element with the id standbyLightBox
for this method to work
-
hideStandby() : void
Hides the standby panel.
There must exist a DOM element with the id standbyLightBox
for this method to work
-
listVisibleRoutes() : array
This method should be overriden by the application main module, to return the routes to be
rendered in the main application menu.
Module.prototype.listVisibleRoutes = function() {
return [
{isActive: ko.observable(true), caption: 'To-do', hash: 'todo', module: 'App.Tasks.Home', arguments: {filter: 'todo'}},
{isActive: ko.observable(false), caption: 'Incomplete', hash: 'incomplete', module: 'App.Tasks.Home', arguments: {filter: 'incomplete'}},
{isActive: ko.observable(false), caption: 'Completed', hash: 'completed', module: 'App.Tasks.Home', arguments: {filter: 'complete'}}
];
};
-
listInvisibleRoutes() : array
This method should be overriden by the application main module, to return the routes not visible
in the application's main menu.
Module.prototype.listInvisibleRoutes = function() {
return [
{hash: 'users\\?search=:search', module: 'App.Example.ListUsers', parentModule: 'App.Example.ListUsers'}
];
};
If the invisible route's parentModule
attribute is defined, it's used to set the parent module's route active flag to true
.
-
addVisibleRoute(route) : void
Allows a plugin to add a new visible route.
The plugin should call this method on its initialization code
app.addVisibleRoute({isActive: ko.observable(false), caption: 'Export', hash: 'export', module: 'App.Tasks.Plugins.Export'})
-
addInvisibleRoute(route) : void
Allows a plugin to add a new invisible route.
The plugin should call this method on its initialization code
app.addInvisibleRoute({caption: 'Export item', hash: 'export\\?item=:item', module: 'App.Tasks.Plugins.ExportItem'})
-
addCustomSignals() : void
Should be overriden in the application's main module, to define custom client side events for application UI logic.
Module.prototype.addCustomSignals = function() {
this.signals.taskAdded = new Signal();
this.signals.taskUpdated = new Signal();
};
-
navigateTo(path, options) : void
Instructs the router to navigate to a new route inside the app.
- path - string with url fragement
- options - object
{silent: bool}
allows to change the url without the routing logic
app.navigateTo('#home');
-
navigateToStart() : void
Instructs the router to navigate to the route defined in the
rootRoute
attribute.
app.navigateToStart();
-
listPluginModules() : array
Should be overriden by the apps main module to return an array with the names of the modules to be loaded on the app's bootstrap.
-
run() : void
Must be called on the main page to start the application bootstrap process.

-
ready() : void
Override this method to add your own custom initialization logic.
If you override this method, you must call
start()
when ready.
Module.prototype.ready = function() {
var self=this;
Ink.requireModules(['App.Images.View'], function() {
self.start();
});
};
Pink provides an hash based routing module (Routie), that is used to manage the view change logic.
The routing callback infers what is the active module from the window url hash fragment by looking at the application's defined visible and invisible routes.
All routes have a hash
attribute that can be parameterized (eg. for invisible routes), a module
attribute with the name of the
Pink UI module to load, and an optional arguments
attribute that can contain extra options to pass to the module.
The visible routes, should be used in the application layout module, to build a menu, by binding to the app's
definedRoutes.visibleRoutes
attribute. They can be defined in the app's
listVisibleRoutes
method, or by calling
the addVisibleRoute
method.
The visible route has two aditional attributes named 'isActive' and 'caption, that indicate what should be the selected menu option,
and the menu item's caption respectively.
The invisible routes, defined in the app's listInvisibleRoutes
, or by calling the
addInvisibleRoute
method, allow the definition of parameterized routes eg:
{hash: 'users\\?search=:search', module: 'App.Example.ListUsers', parentModule: 'App.Example.ListUsers'}
In this example,for the route to match, the defined hash must have a search term, that is passed to the module's options.
In addition, the invisible route can provide an optional parentModule
attribute, that tells the framework what should be the selected menu option relating to this route.
The routing callback is also responsible for updating the app's mainModule
attribute with the module's name and parameters, notifing the "module" binding handler to reload.
The module parameters are passed as an object to the module's constructor or to module's "activate" method, in case of a class or static module respectively.
Although not required, we suggest you adopt a decoupled modular arquitecture for your Pink projects through
the use of a client side application event bus.
The main beneficts of an event bus are:
- Public interfaces for client side actions (eg. File saved event).
- Each module needs only a limited knowledge about the rest of the aplication, besides the main application
interface and available signals, allowing easy implementation exchange. (eg. swap a global search widget with
a voice recognition service).
- Easier unit testing because there are less dependencies between the modules, and the events can be readly
emitted in tests.
Every Pink application has the following events:
- viewChanged(route) - Emitted by the framework when the router detects a new route.
- shellRendered - Emitted when the application main layout is rendered (usually in the Shell module).
- appReady - Emitted by the framework after the initial modules and plugins have loaded
To register new events your application must assign a new instance of "Pink.Plugin.Signals_1" to app.signals.<signal-name>.
This is usally done by overriding the addCustomSignals application's method.
Module.prototype.addCustomSignals = function() {
this.signals.taskAdded = new Signal();
this.signals.taskUpdated = new Signal();
};
When you need to emit a registered event (eg. when a task is updated), you should call the signal's dispatch method,
passing additional event parameters if needed.
app.signals.taskSaved.dispatch(task);
To subscribe to an event your module needs to call the signal's "add" method with a callback function.
app.signals.taskSaved.add(taskSavedHandler);
To remove a previous subscription call the signal's "remove" method.
app.signals.taskSaved.remove(taskSavedHandler);
For more details about the Signals module go to the js-signals project page.
Pink's UI modules are created by a module
binding handler (Knockout extension), this handler dinamically loads
and binds an Ink's class or static module
file (the view model) named 'lib.js', to a template markup file (the view) named 'tpl.html'.
The new UI module must have a fully qualified package style name (eg. App.Tasks.Shell), and be placed in a directory path
with the same structure (eg. App/Tasks/Shell).
Every Pink app should have at least one UI module declared in the html page using Pink's module
binding handler,
this module is normaly the app's main layout module.
Custom/Native Platform UI support
If you want to support multiple platforms, you can detect the current environment and set the the template file name
in the app's constructor function.
var Module = function() {
App.call(this, 'home');
/*detect runtime environment*/
if (environment=='android') {
ko.bindingHandlers.module.templateName='tpl.android.html';
}
};
Module's lifecycle
The framework calls the following UI module's functions during it's lifecycle:
- constructor(data:object):void Called on class modules after the module is loaded.
- initialize(data:object):void Called on static modules after the module is loaded.
- afterRender(template_elements:array):void Called after Knockout has data bound the module's template.
- finalize:void Called when the module is about to be destroyed.
Data binding
Binding declaration

Binding value
module_name_str | {name: module_name_str, data: module_parameters_object, notifyReady: ready_callback, notifyBeforeDestroy: before_destroy_callback}
- module_name_str (Observable) Fully qualified module name (eg. 'App.Tasks.Shell').
- module_parameters_object (Observable) Object with the parameters to pass to the modules constructor or initializer function.
- ready_callback(boundElement) Function called after Knockout has data bound the module's template.
- before_destroy_callback(boundElement) Function called when the module is about to be destroyed.
Pink's modal window module is a data binding wrapper around Ink's 'Ink.UI.Modal' widget, that loads an
UI module as it's content.
See Pink's app helper methods showMiniModalWindow,
showSmallModalWindow and
showLargeModalWindow for a simple standard way to show UI modules in a modal dialog.
Modal contents module interface
The modal's content module constructor or initializer function, receives an object with
the follwing attributes:
- confirmHandler Should be assigned to a modal's content module method responsible for doing the logic required by the user's confirm action.
Normally this implies making an async call, calling the "params.confirmCallback()" function when the call succeeds, and calling "hide()".
- confirmDisabled Observable boolean. Usually assigned to a computed observable responsible for validating the user input, returning true if there's invalid input.
-
params
- object with the parameters passed to the module.
Aditionally to custom parameters you may want to pass, there are the following special parameters:
- confirmCallback: The modal content's module, should call this function in the 'confirmHandler' method after validation.
- cancelCallback: Called by the framework's code after the user cancels the dialog.
- taskButtons: Observable array with buttons to be added to the dialog footer.
Button object: {caption: string, handler: function, cssClass: string, icon: string}
- hide Function to be called by the content's module, to hide the modal dialog.
Data binding
Binding declaration

Binding value
Ink.createModule('App.Example.Shell', '1', ['App.Example'], function(app) {
var Module = function() {
this.modalModel = {
parent: this,
title: 'Example modal window',
modalWidth: '400px',
modalHeight: '200px',
contentModule: 'App.Example.QueryDialog',
cancelVisible: true,
confirmCaption: 'Confirm'
};
...
{parent: module_host, title: modal_title_str, modalWidth: width_str, modalHeight: height_str, contentModule: module_name_str, cancelVisible: cancel_visible_bool, confirmCaption: confirm_caption_str}
- module_host Object to host the "modal" interface: {modal: {show: function(params:object):void}}, reponsible to show the modal dialog, and pass parameters to the loaded module.
- modal_title_str Observable String with the modal dialog's title
- width_str Observable String with css units for the dialog's width (eg. '20em')
- height_str Observable String with css units for the dialog's height (eg. '10em')
- module_name_str Observable String with a Pink's UI module name (eg. 'App.Tasks.View') to load in the contents area
- cancel_visible_bool Observable Boolean, indicates if the cancel button is visible
- confirm_caption_str Observable String with the confirm button caption
The 'Pink.Data.Grid' module provides a Knockout binding handler to render an HTML table, fully customizable through
the use of Knockout templates, and also an extendable javascript model for
tabular data, supporting client side pagination and custom row sort handling logic (server/client).
Data binding
Binding declaration
/* Example grid binding with a custom cell renderer */

Binding value
/* Example view model attribute for a table model */
Ink.createModule('App.Shapes.Home', '1', ['Pink.Data.Grid_1'], function(Grid) {
var Module = function() {
this.tableModel = new Grid({
data: [
{id: 1, shape: 'square'},
{id: 2, shape: 'circle'},
],
columns: [
{headerText: 'Id', rowText: 'id'},
{headerText: 'Shape', rowTemplate: 'shapeTemplate'},
]
});
...
- Grid model options object (passed to constructor):
- data Observable Array with the table data rows.
- columns Array of columnDefinition objects
- Column definition object:
- headerText String with the column header text.
- headerClass String with a custom column header CSS class name.
- headerSortOrder Function that returns a columns sort order: 'asc' for ascending ordering, 'desc' for descending
ordering and 'sort' for default sort order.
- headerSortHandler Function that handles the custom sorting logic.
- visible Observable boolean that indicates if the column if visible.
- cellClass String with a custom column cell CSS class name.
- rowHandler Function to be assigned to a cell's click handler
- href Function that returns an href anchor attribute string for a row.
- rowText String with the row's data field name or Function that returns a calculated value from the row's data.
- rowTemplate String with a Knockout template id, for a custom cell renderer.
The 'Pink.Data.Paginator' module, provides a Knockout binding handler to render a pagination bar widget, and a javascript model that handles the actual
data pagination.
Data binding
Binding declaration
/* Example paginator binding */

Binding value
/* Example view model attribute for a paginator */
Ink.createModule('App.Names.List', '1', ['Pink.Data.Paginator_1'], function(Paginator) {
var Module = function() {
this.paginatedModel = new Paginator({
data: ['Alice', 'Sara', 'John', 'Peter', 'Mark', 'Beatriz', 'Roger', 'Paul', 'Trent', 'Daniela', 'Samuel'],
pageSize: 5,
pageSizeOptionList: [5, 10, 20]
});
this.pageItems=this.paginatedModel.itemsOnCurrentPage;
...
- Paginator model options object (passed to constructor):
- data Observable Array with the data rows.
- pageSize int value with number of rows per page.
- pageSizeOptionList array with page sizes.
The 'Pink.Data.AutoComplete' module provides a Knockout binding handler that renders an autocomplete widget bound to an observable array of values.
Data binding
Binding declaration
/* Example autoComplete binding */
<input type="text" data-bind="autoComplete: users, value: selectedUserId, optionsText: 'name', optionsValue: 'id'" />
Binding value
/*
Example view model
Your app must declare the dependency to the 'Pink.Data.AutoComplete' module
to register the 'autoComplete' binding handler.
*/
Ink.createModule('App.Names.List', '1', ['Pink.Data.Binding_1', 'Pink.Data.AutoComplete_1'], function(ko) {
var Module = function() {
this.users = ko.observableArray([
{id: 1, name: 'Alice'},
{id: 2, name: 'Sarah'},
{id: 3, name: 'John'},
{id: 4, name: 'Peter'},
{id: 5, name: 'Mark'},
{id: 6, name: 'Bea'},
{id: 7, name: 'Roger'},
{id: 8, name: 'Paul'},
{id: 9, name: 'Trent'},
{id:10, name: 'Daniela'},
{id:11, name: 'Sam'}
]);
this.selectedUserId = ko.observable();
...
'Pink.Data.Tooltip' provides a simple Ink Tooltip binding handler.
Data binding
Binding declaration
/* Example tooltip binding */

Binding value
/*
Example view model
Your app must declare the dependency to the 'Pink.Data.Tooltip' module
to register the 'tooltip' binding handler.
*/
Ink.createModule('App.Example.Home', '1', ['Pink.Data.Binding_1', 'Pink.Data.Tooltip_1'], function(ko) {
var Module = function() {
this.name = ko.observable('John Doe');
this.photo = ko.observable('john.png');
this.userTooltip = {text: this.name};
...
Check Ink.UI.Tooltip Ink's docs, for details on the tooltip value object options.
'Pink.Data.DragDrop' provides binding handlers to render drop targets and draggable elements.
These bindings allow a clean separation of the rendered draggable and the underlying data object, meaning that the view model only needs to
handle pure js objects instead of DOM elements.
The drop targets also permit the definition of a supported data flavor, that checks if the transfered data is an instance of a specified constructor function.
The 'draggableContainer' handler builds a container widget for draggables, delegating the draggable rendering to a specified Knockout template.
The 'droppable' handler adds drop target capabilities to an element and can be combined with a 'draggableContainer' to allow full drag&drop.
Data binding
Binding declaration
/* Example trash bin with draggableContainer & droppable bindings */


Captain Planet: The Game!
Rated M for Mature
Play Theme!
Pause Song
Superpowers - Change Sizes
Normal
Grow
Shrink
Superpowers - Invisibility!
Visible
Invisible
Move Controls
Go Planet!


Rory Leonard
William Gross
Lucia Lopez
Rocket Davis
Keegan Atchison
Shay Meseck-Schick
Zoe Bishop
Gunnison Sweeney
Sophia Santos-Ufkes
Henry Roseman
Cole Hansen
Vinay Venkatesh
Skye Pratley
Nicholas Cofinas
Alex Olsen
Arnold Tian
Sam Jennings
Elliotte Kortus
Rashid HAroun
Maximo Avalone
RANDOM STUDENT: ...


Q: What is coronavirus disease 2019 (COVID-19)?
A: Coronavirus disease 2019 (COVID-19) is a respiratory disease that can spread
from one person to the other. There are many types of human coronaviruses, including
some that commonly cause mild upper-respiratory tract illnesses. COVID-19 is a new
disease, caused by a novel (or new) coronavirus that has not previously been seen in
humans.Symptoms that are currently reported by the patients suffering from COVID-19 have reported mild to
severe respiratory illness, along with fever, cough, and difficulty in breathing.
Q: What is a novel coronavirus?
A: A novel coronavirus is a new coronavirus that has not been previously identified.
This virus causing coronavirus disease 2019 (COVID-19), is not the same as the previously identified coronaviruses,
which commonly circulated among humans and caused common cold and mild fever.
Q: Are there any vaccines or other medical products to prevent COVID-19?
A: currently, no particular vaccine has been introduced to prevent coronavirus disease 2019 (COVID-19).
However, the FDA, that is Food and Drug Administration, is working with vaccine developers and other researchers and manufacturers to
help expedite the development and availability of medical products such as vaccines,
antibodies, and drugs to prevent COVID-19.
Q: Are antibiotics effective in preventing or treating COVID-19?
A: No. Antibiotics are not effective against viruses.This is beacuse, antibiotics work on bacterial infections only. Since COVID-19 is
caused by a virus, antibiotics will not be useful.
Q: Can SARS-CoV-2, the virus that causes COVID-19, be transmitted by blood transfusion?
A: In general, respiratory viruses are not known to be transmitted by blood transfusion,
and there have been no reported cases of transfusion-transmitted coronavirus.
Q: Does COVID-19 present a risk to the safety of the nation’s blood supply?
A: Since respiratory viruses are not transmitted through blood
transfusion, and no such cases of transfusion-transmitted
coronavirus have been reported so far, it does not present a risk to the safety of Nation's blood supply..
Q: Is there a test for COVID-19?
A:
The FDA has also issued new policies and guidance to achieve more rapid testing capacity in the U.S.
Since the virus that causes COVID-19, that is SARS-CoV-2 is new, there is no particular FDA-approved or cleared
test to diagnose or detect COVID-19 currently.
Q: Should I purchase personal protective equipment such as facemasks or N95 respirators for me and my family?
A: CDC does not recommend that people who are well to wear a facemask, beacuse everyone might not be able to wear a respirator, such as N95 respirators,
due to medical conditions. Wearing a mask might make breathing through a repirator quite difficult. However, patients with confirmed or suspected COVID-19
should wear a facemask along with the health workers and other
people who are close to someone who is infected with COVID-19.
Q: Can I get sick with COVID-19 from touching food, the food packaging, or food contact surfaces, if the coronavirus was present on it?
A: Currently, no evidence for transmission of COVID-19 through food or packaging has been found. It is likely that the virus that causes COVID-19 can survive on surfaces or objects.
Q. Can animals get novel coronavirus disease (COVID-19)?
A. No evidence that animals might become a source of infection. However, more than one dog have been tested
positive for the virus that causes COVID-19, based on information from the Hong Kong Agriculture, Fisheries & Conservation
DepartmentExternal Link Disclaimer.
Q. If I have COVID-19, can I infect my pet? Can I get COVID-19 from my pet?
A. There is currently no evidence that pets can spread COVID-19 or that they might be
a source of infection in the United States.
Q: Why aren’t blood centers testing donors for SARS-CoV-2?
A: At this time, the FDA does not recommend using laboratory tests to screen blood.
Someone who has symptoms of COVID-19, including fever, cough, and shortness of breath,
is not healthy enough to donate blood. Standard screening processes already in place will
mean that someone with these symptoms will not be allowed to donate.


Lists all landmarks defined for the account.
Click on a landmark table row to find the corresponding marker on the map.
To see all details for a landmark, first select it in the table, then click on the LANDMARK link above the table.
To modify an existing landmark or to create a new landmark, go to SETUP - Landmarks/Landmark.


Work Day Scheduler
A simple calendar app for scheduling your work day
--- 09:00 am ---
--- 10:00 am ---
--- 11:00 am ---
--- 12:00 pm ---
--- 01:00 pm ---
--- 02:00 pm ---
--- 03:00 pm ---
--- 04:00 pm ---
--- 05:00 pm ---


[washing and putting eggs from our chickens in cartons]
Me: Hey hon, guess what?
Wife: What?
Me: Chicken butt.
[glaring]
5/2/2016, 11:54:37 PM
Favs: 6
Retweets: 0
link--- layout: tweet ---
[washing and putting eggs from our chickens in cartons]
Me: Hey hon, guess what?
Wife: What?
Me: Chicken butt.
[glaring]
5/2/2016, 11:54:37 PM
Favs: 6
Retweets: 0
link


{% extends "inTemplate.html" %} {% block header %} {% endblock %} {% block maincontent %}
Use \$ symblols to add as in \$E=mc^2$
This Course has No Unassigned Quizzes!
Please create a quiz to continue.
|
{{forloop.counter}}. |
{{p.content}} |
Your saved problems for this quiz will be displayed here.
{% endif %} {% endif %}


Wendy:
Master Toma? I never met him, but... I heard Dr. Chaos mention him once while he was talking to himself.


Before Change
msg = "%s was NOT removed from hostmap pool."
debug(msg % conn)
removed_from_free_or_used = False
for lst in (self._free_conns, self._used_cons):
try:
lst.remove(conn)
except ValueError:
// I don"t care much about the connection not being in
// the free_conns or used_conns. This might happen because
// of a thread locking issue (basically, someone is not
// locking before moving connections around).
pass
else:
removed_from_free_or_used = True
if not removed_from_free_or_used:
msg = "%s was NOT in free/used connection lists."
debug(msg % conn)
// If no more conns for "host", remove it from mapping
conn_total = self.get_connections_total(host)
if host and host in self._hostmap and not conn_total:
del self._hostmap[host]
After Change
if host:
host_connections = self._hostmap.get(host, set())
if conn in host_connections:
host_connections.discard(conn)
removed_from_hostmap = True
else:
// We don"t know the host. Need to find it by looping


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This application classifies the following expressions from images: 0:'Angry', 1: 'Fear', 2:'Happy', 3: 'Sad', 4:'Surprise', 5: 'Neutral'.


1. Problem Definition
Leetcode 5. Longest Palindromic Substring
Given a string S, find the longest palindromic substring in S. You may assume that the maximum length of S is 1000, and there exists one unique longest palindromic substring.
Palindromic string means that it’s the same as reversed one. For example, ‘12321’, ‘a’, ‘abba’, and so on.
2. Solution
2.1 Brute-Force
For each substring of S, check whether it’s a valid palindrome, and find the longest one. Assuming that there’s n characters in S, so S has n^2 substrings totally and the average length of those substrings is n/2. So the whole runtime for brute-force algorithm is O(n^3).
class Solution{
public:
string brute_force(string s){
string res;
int maxLen=0;
for(int len = 1; len<=s.length(); len++){
for(int i=0; i+len<=s.length(); i++){
string subs = s.substr(i, len);
if (isPalindromic(subs) && len>maxLen) {
maxLen = len;
res = subs;
}
}
}
return res;
}
private:
bool isPalindromic(string s){
if (s.length() <= 1) {
return true;
}
else{
int i=0;
int j=s.length()-1;
while (j >= i ) {
if (s[i] != s[j]) {
return false;
}
i++;
j--;
}
return true;
}
}
};
2.2 A little Better than Brute-Force
Because all the palindrome are symmetric, if the length of a palindrome one is even, then the symmetry axis locates between the middle two characters, otherwise it locates on the middle character. We can use the the symmetry axis to improve our algorithm’s runtime. For each location of the symmetry axis, we look left and right at the same time till we meets the different left and right characters or reach the boundary. For a string with length n, there are n+n-1=2n-1 different locations of symmetry axis, and for each location, there are n/4 comparisons averagely. So the runtime is O(n^2).
class Solution{
public:
string longestPalindrome(string s){
string res;
int maxLen = 0;
for(int i=0; i<s.size(); i++){
// palindrome's length is even
for (int len=1; i-len>=0 && i+len-1<s.size(); len++) {
string subs = s.substr(i-len, 2*len);
if(isPalindromic(subs) && 2*len>maxLen){
maxLen = 2*len;
res = subs;
}
}
// palindrome's length is odd
for (int len=0; i-len>=0 && i+len<s.size(); len++) {
string subs = s.substr(i-len, 2*len+1);
if (isPalindromic(subs) && (2*len+1)>maxLen) {
maxLen = 2*len+1;
res = subs;
}
}
}
return res;
}
private:
bool isPalindromic(string s){
if (s.length() <= 1) {
return true;
}
else{
int i=0;
int j=s.length()-1;
while (j >= i ) {
if (s[i] != s[j]) {
return false;
}
i++;
j--;
}
return true;
}
}
};
2.3 Manacher
To be Continued
2.4 Dynamic Programming
For each start point of the Palindromic substring, to check whether it’s valid. And use a n*n array to memorize the palindromic status of the substring we have checked.
class Solution{
public:
string longestPalindrome2(string s){
int n=s.length();
bool isPalindrome[1000][1000]={false};
int start = 0;
int maxLen = 1;
for (int i=n-1; i>=0; i--) {
for (int j=i; j<n; j++) {
if (s[i]==s[j] && (i+1>j-1 || isPalindrome[i+1][j-1])) {
isPalindrome[i][j] = true;
if (j-i+1 > maxLen) {
maxLen = j-i+1;
start = i;
}
}
}
}
return s.substr(start, maxLen);
}
};


Transcript | This American Life
Act Two, Still Life with Chicken, what happens when a chicken crosses that . I could have carried out onto Pico Boulevard and said, be free, little chicken. . The impact, says Peter Folds, KFC's chief image and ad director, was immediate.
http://www.thisamericanlife.org/radio-archives/episode/145/transcript
Treatment for Herniated or Bulging Discs
JET #100 Pico Pete "Chicken Little" '56 R&B Rocker - YouTube
Apr 3, 2010 . JET #100 Pico Pete "Chicken Little" (Merced, CA. 1956) From Rock n Roll Daddy -Os giant collection. All rockin records are 1st pressings, .
http://www.youtube.com/watch?v=k1gOgi67cHs
Fool's Paradise Playlists for July 2001
Papa Lightfoot, Mean Old Train, Imperial. Pico Pete, Chicken Little, Jet. Jordan Brothers, Basin Street Rumble, Jordan. Sam Hall & The Morlocks, Elaine, Loks .
http://wfmu.org/Playlists/FPWR/fp.0107.html
chicken little pico pete Herniated or Bulging Discs
Fathers and Sons of Garage Punk - Rate Your Music
Pico Pete - Chicken Little [1956] 10. Myron Lee & the Caddies .
http://rateyourmusic.com/list/gigiriva/fathers_and_sons_of_garage_punk
Norton Records - Rockabilly Compilation LPs
EVERYBODY ROCKS. (Wendi) Go nuts w/Pico Pete Chicken Little/Jerry Raines Dangerous Redhead and Tooter Boatman's ace Thunder And Lightning! LP-$16 .
http://www.nortonrecords.com/lps_rockabilly_comps.php
Pico Pete Chicken Little 78rpm - YouTube
Apr 11, 2010 . Wanda Jackson - Hard Headed Womanby Kevin Hobbs886,253 views; JET #100 Pico Pete "Chicken Little" '56 R&B Rocker 2:37. Watch Later .
http://www.youtube.com/watch?v=dp-zGLl0GjE
Official Impairment Listing for Spinal Disorders
Pico Pete - Hot Dog - YouTube
Oct 31, 2008 . Mickey Mouse ClubHouse (Goofy baby)by patbtr152,168,654 views · JET #100 Pico Pete "Chicken Little" '56 R&B Rocker 2:37. Watch Later .
http://www.youtube.com/watch?v=LKCOrM5UiSw
- hydrocodone in your system (narrowing of the spine)
Larry De Rieux at the Ponderosa Stomp
Northwest rocker from Oregon cut cult rockabilly classic Chicken Session- first . wild man Hasil Adkins to R&B screamer Pico Pete, Memphis blues pianist Rosco . so he often made fun of artists like Ernest Tubb and Little Jimmy Dickens as .
http://www.ponderosastomp.com/music_more/152/Larry+De+RieuxFool's Paradise Playlists for December 10, 2011
Dec 10, 2011 . PIco Pete, Chicken Little, Jet, 0:39:21 ). Larry Birdsong, Little School Girl, Home of the Blues, 0:39:59 ). Hank Ballard and the Midnighters .
http://wfmu.org/playlists/shows/43036
pico pete-HOT DOG - YouTube
Apr 2, 2011 . JET #100 Pico Pete "Chicken Little" '56 R&B Rockerby RocknRollDaddyO1,056 views; Pico Pete - Hot Dog - 1956 2:05. Watch Later Pico Pete .
http://www.youtube.com/watch?v=U7IR37v3iKM
Tony Slug 08 CHICKEN THEME special @ Red Light Radio 05-11 ...
May 12, 2011 . RAY STEVENS - Teenage mutant kung fu chickens. PICO PETE - chicken little. FASCINATORS - Fried chicken and macaroni. Natural born .
http://soundcloud.com/redlightradio/tony-slug-08-chicken-theme
Medical-Vocational Allowance for Herniated Disc
RAVON DARNELL chicken little - YouTube
Mar 1, 2011 . Rhythm & Blues Revue (1955) full movieby bessjazz154,250 views; JET #100 Pico Pete "Chicken Little" '56 R&B Rocker 2:37. Watch Later .
http://www.youtube.com/watch?v=srkRnJm2-3Y
Pico Pete - Hot Dog - 1956 - YouTube
Mar 16, 2010 . Video Responses see all · JET #100 Pico Pete "Chicken Little" '56 R&B Rocker 2: 37. Watch Later JET #100 Pico Pete "Chicken Little" '56 R&B .
http://www.youtube.com/watch?v=1iiOy4R4OK8
crazy pico pete fails to launch - YouTube
Jul 3, 2006 . Puppetual Motion - Peter Kennedy - Pico in Spongey Star Wars Sagaby CantankerousFerral959 views · Pico Pete Chicken Little 78rpm 2:35 .
http://www.youtube.com/watch?v=5jOysx6CemA
Appealing a Denial of Benefits
Title - JukeJointRecords.Com
503945, PICO PETE, HOT DOG, PICO PETE, CHICKEN LITTLE, VG++, JET, 100, $120.00. 505046, PATRIDGE, PRINCE, HOW COME MY DOG DON'T BARK .
http://www.jukejointrecords.com/productlist.php?cat=78s&filter=p&sort=title2
A Whole Lot Of Lovin - Camstreams
715. Rockabilly Five - 08 - Tear It Up.mp3. 716. James Wayne - This Little Letter. mp3. 717. Pico Pete - Chicken Little.mp3. 718. Bunny Paul - That's Love.mp3 .
http://kaerrma.camstreams.com/


The difference between a member’s type and the type of its target variable motivates two further define operators.
The variable-define operator ‘@::’ is identical to ordinary define (::), except that it only sets the target variable’s type, while leaving the member’s type unchanged. That means that if it is used to define a brand new member, that member’s type will be void. For example, here we use this operator to define and then redefine a member with different types of storage, and then alias it to another variable of a different type.
theVar @:: int
...
theVar = @nothing | need to unlink before creating a new variable
theVar @:: string
...
theBool :: bool
theVar = @theBool
Notice that the second @:: operator was forced to make a new variable because theVar had been unlinked (aliased to the void) on the previous line. Had we left out the unlinking command, Cicada would have tried to redefine the existing int variable as a string, causing a type-mismatch error.
The member-define operator ‘*::’ is the counterpart to variable-define: it only acts upon the member, without affecting any variable that member may target. Its symbol reflects the fact that, if one uses member-define to define a new member, it will indeed create a member of the desired type but it will not bother to create a variable for it: the member will point into the void. So the following code will cause an error:
myNum *:: int
myNum = 5 | will cause an error
which could have been avoided had we written myNum :: int or myNum @:: int between the two lines, in order to construct the integer variable behind the member. It has to be an integer variable in order to be compatible with member myNum’s type.
There are actually 256 operators in the define family, most of which cannot be scripted directly unless we modify the language. See Chapter 4.
Finally, there is another assignment operator called ‘forced-equate’, and given the symbol ‘=!’ or ‘<-!’. While equate copies data between variables whose data structures match or are compatible (e.g. { int, string } to { double, string }), forced equate copies between variables having the same memory storage size. (Having a string in the destination variable makes the storage requirement somewhat elastic.) A forced equate simply takes the data contained in its right-hand argument and stuffs those N bytes in the same order into the left-hand variable, with no restrictions on how the storage space is parceled out within the destination variable.
When forcing an equate from an inlined numeric constant, remember that Cicada interprets constants as either as signed long integers or floating-point doubles, according to the convention described in the earlier section on expressions. So on the author’s old machine where long integers are 4 bytes and doubles are 8 bytes, a =! -4 and a =! 2e5 will copy 4 bytes while a =! 4. and a =! 2e10 will each copy 8 bytes.
Here are some examples showing the difference between these two operators:
var1 :: { int, bool }
var2 :: { double, bool }
var3 :: { int, string }
var1 = var2 | OK
var1 = var3 | type-mismatch error
var1 =! var2 | unequal data size error
var1 =! var3 | unequal data size error unless string has 1 character
var3 =! var1 | OK, surprisingly!
The last line works because forced-equate resizes var3’s string as needed to soak up any extra bytes from var1.
Last update: July 25, 2021


Mnemonic hashing using the TweetNaCl.js SHA-512 Half hash
12 random words (or your choice of unique text):
|
Hashed mnemonic (32 bytes, base64 encoded):
Hashing instructions
- A random set of 12 easy-to-remember English words is generated every time this page is refreshed.
- This mnemonic text is automatically hashed unless other text is entered instead.
Leading and trailing spaces are ignored in the text box.
- Only the first 256 bits (32 bytes) of the SHA-512 hash are displayed.
- The hashed mnemonic can be used as a secret
to digitially sign or to encrypt.


Lint Fix is a CodeMirror addon that provides UI for quick-fixing lint issues. Demo You can see an interactive demo on the Demo page.


A landing page template freshly redesigned for Bootstrap 4
This is a great place to talk about your webpage. This template is purposefully unstyled so you can use it as a boilerplate or starting point for you own landing page designs! This template features:
Lorem ipsum dolor sit amet, consectetur adipisicing elit. Vero odio fugiat voluptatem dolor, provident officiis, id iusto! Obcaecati incidunt, qui nihil beatae magnam et repudiandae ipsa exercitationem, in, quo totam.


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{% extends "layout.html" %} {% block pageTitle %} GOV.UK Help and Support {% endblock %} {% block content %}


Query and support
<EMAIL_ADDRESS><EMAIL_ADDRESS>github:https://github.com/navdhakar Twitter:https://twitter.com/dev_navdeep linkedin:https://www.linkedin.com/in/navdeep-dhakar/
Best social place to reach me..
DM me directly on twitter for any product related query or just connect with me.
personal
hey, i am navdeep, 20 yr old and currently working solo on this project. if you are interested or have some suggestion please contact on given contact links.


--- layout: default ---
I'm a digital creative person. I make things for the web. I'm into tech, design, and being nice to animals.


Harvey Balls are commonly used in comparison tables to indicate the degree to which a particular item meets a particular criterion. They have been traditionally used the digital world as SVG and Custom Font formats. Refer the Wikipedia Article on Harvey Balls to know more. For sheer geekiness sake, I implemented them using pure CSS.


Hierarch Kekropus:
Well done! You are now a Kamael warrior. Take this Fighter's Sword as proof of your new station. May it aid you in you training and your journeys. Bring honor to the Kamael people, my young friend!


:: com :: sun :: star :: drawing ::
|
| service GraphicExportFilter |
- Description
- a component that supports this service lets you export pages, shapes, or
groups of shapes from a DrawingDocument to a file in one of the
file formats supported by the component.
- Developers Guide
- Drawings - Exporting
|
| Exported Interfaces - Summary |
| ::com::sun::star::document::XFilter |
calling XFilter::filter
starts the export of the graphic file.
(details)
|
| ::com::sun::star::document::XExporter |
sets the source component for this export filter.
(details)
|
| ::com::sun::star::document::XMimeTypeInfo |
lets you query the supported mime types by this component
|
| Exported Interfaces - Details |
::com::sun::star::document::XFilter
- Description
- calling XFilter::filter
starts the export of the graphic file.
The following properties from the
::com::sun::star::document::MediaDescriptor are
supported:
-
::com::sun::star::document::MediaDescriptor::MediaType
Depending on the export filters supported by this component,
this is the mime type of the target graphic file.
Possible values are:
- image/x-MS-bmp
- application/dxf
- application/postscript
- image/gif
- image/jpeg
- image/png
- image/x-pict
- image/x-pcx
- image/x-portable-bitmap
- image/x-portable-graymap
- image/x-portable-pixmap
- image/x-cmu-raster
- image/targa
- image/tiff
- image/x-xbitmap
- image/x-xpixmap
- image/svg+xml
Ask the interface ::com::sun::star::document::XMimeTypeInfo
for all values supported by the component.
-
::com::sun::star::document::MediaDescriptor::URL
This is the target url of the file that will be created during export.
|
|
::com::sun::star::document::XExporter
- Description
- sets the source component for this export filter.
This could either be a DrawPage, a Shape
or a Shapes.
|
|
::com::sun::star::document::XMimeTypeInfo
- Description
- lets you query the supported mime types by this component
|
|
Top of Page
Copyright © 2013, The Apache Software Foundation, Licensed under the Apache License, Version 2.0. Apache, the Apache feather logo, Apache OpenOffice and OpenOffice.org are trademarks of The Apache Software Foundation. Other names may be trademarks of their respective owners.


Don't publish material on Blot which breaks California law.
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Blot can terminate your account immediately and without cause.
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You agree to indemnify and hold harmless Blot from and against any and all claims and expenses, including attorneys’ fees, arising out of your use of Blot.
Feel free to contact me with any questions.


Projects
CodePen Experiments
I use CodePen to experiment with new web tech and to create reduced test cases. All of my pens are publicly available.
GitHub Projects
Whenever possible, I host all of my projects publicly on GitHub. I love coding in hackathons so there is no shortage of hastily built, but super fun projects there.
Encounter Builder
Plan your D&D encounters with automatic difficulty calculation using the 5e rules! Search the entire D&D Beyond monster database to craft the perfect encounter for your players. Can you find the hidden easter eggs?
Combat Tracker
Run your planned or ad-hoc encounters with full initiative, turn, round, HP tracking, and quick monster stat lookup!
Twitch Extension
Show off your D&D Beyond characters with this beautiful, scalable stream overlay! With real-time health, condition, and equipment tracking
MTG Deck Builder
Build, plan, share, and test your Magic: The Gathering decks.
Baby Boomer
Can AngularJS be used to create an infinite scroller? Yes. Should it? No. But I did it anyways! Play as a lost baby navigating the infinite aisles of a grocery store, dodging tipped carts and more.
Armadyne
Play as an Armadyne, an armadillo/porcupine hybrid, and race to victory! Use your hardened shell to race at insane speeds, then use your spikes to scale walls! Collect power-ups to disadvantage your opponents and win!
Omni-Shelf
What if you could go grocery shopping without leaving the comfort of your own home? In this 2 day hackathon, my team explored ways to build a VR shopping experience that brings the store shelves to your VR world. While we're in VR, we might as well shop in the forest or on a mountain or in Skyrim.
Physics Engine
I built a physics engine with C++ and DirectX and uploaded some of the more ridiculous demos to YouTube. Like when I used it to build a Newton's cradle, an overly interconnected cube of springs, or even the Solar System.


[gecode-users] How can I port this from gecode 1.3.1 to gecode 2.0.0
Guido Tack
tack at ps.uni-sb.de
Fri Jan 25 18:46:28 CET 2008
Mauricio Toro wrote:
> I had this function before when using Gecode 1.3.1
>
> void rel_intset_setoptype_intset_setreltype_setvar(Space *home,
> const IntSet *x, SetOpType op, const IntSet *y, SetRelType r, SetVar
> *z)
> {
> //Gecode::rel(home, *x, op, *y, r, *z); ???
> }
>
> How can I port it to Gecode 2.0.0?
You have to emulate it like this:
void rel_intset_setoptype_intset_setreltype_setvar(Space *home, const
IntSet *x, SetOpType op, const IntSet *y, SetRelType r, SetVar *z)
{
Gecode::IntSetRanges xr(*x);
Gecode::IntSetRanges yr(*y);
switch (op) {
case SOT_INTER:
{
Gecode::Iter::Ranges::Inter< Gecode::IntSetRanges,
Gecode::IntSetRanges > ir(xr,yr);
Gecode::IntSet result(ir);
Gecode::dom(home, *z, inverse(r), ir);
}
break;
case SOT_UNION:
...
}
case ...
}
}
Where inverse(r) is pseudo-code for inverting the relation (SRT_SUB <-
> SRT_SUP).
We'll add support for things like this to the minimodel layer, but we
removed it from the main library because it is really just a modeling
help.
Cheers,
Guido
More information about the gecode-users
mailing list


Villains
and Kooks
There are many people
wose ideas about the future are reasonable or respected but who
are misguided about the subjects of methods of their visions.
Even though they may not lead to constructive results, erroneous
visions deserve a special study.
Here is a modest initial selection:
- Karl Marx - his main mistakes, in my opinion, were the
seductively misleading idea that complex social processes
may be explained and governed by a simple set of rules,
similarly to those suggested by Newton for mechanical
systems, and undue extrapolation of social trends of his
time. Something we could learn from now...
- Adolf Hitler One of the most successful proponents of
nationalism in history, Hitler gave us some very good
lessons. We paid too much for these lessons not to learn
from them.
- Vladimir Lenin did the same thing for communist ideas.
- Nostradamus - an
author of a set of vast, vague, and unsubstantiated
claims about the future, which were less unexcusable in
his time than in ours.
- All religious
thinkers that ever lived, for mistaking emotionally
charged metaphors for the objective reality?
Some
people whose example you may not want to follow:
Kooks museum


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Source code available on GitHub:
https://github.com/edalquist/PKBricks


31 (Why didn’t we use the colors of the 100-crayon Crayola™ box? A few reasons, one of which is that some Crayola colors aren’t representable on RGB screens. Some year when you have nothing else to do, look up “color space” on Wikipedia. Also “crayon.” Oh, it’s deliberate that change pen crayon by 5 doesn’t include white, since that’s the usual stage background color. White is crayon 14.) Note that crayon 43 is “Variables”; all the standard block colors are included. See Appendix A (page 139) for more information. The crayon library has only the crayon features, without the rest of the colors package. The catch errors library has these blocks: The safely try block allows you to handle errors that happen when your program is run within the program, instead of stopping the script with a red halo and an obscure error message. The block runs the script in its ﬁrst C-slot. If it ﬁnishes without an error, nothing else happens. But if an error happens, the code in the second C-slot is run. While that second script is running, the variable contains the text of the error message that would have been displayed if you weren’t catching the error. The error block is sort of the opposite: it lets your program generate an error message, which will be displayed with a red halo unless it is caught by safely try. Safely try reporting is the reporter version of safely try. The text costumes library has only two blocks: Costume from text reports a costume that can be used with the switch to costume block to make a button: Costume with background reports a costume made from another costume by coloring its background, taking a color input like the set pen color to RGB(A) block and a number of turtle steps of padding around the original costume. These two blocks work together to make even better buttons: The text to speech library has these blocks: This library interfaces with a capability in up-to-date browsers, so it might not work for you. It works best if the accent matches the text! The parallelization library contains these blocks: The two do in parallel blocks take any number of scripts as inputs. Those scripts will be run in parallel, like ordinary independent scripts in the scripting area. The and wait version waits until all of those scripts have ﬁnished before continuing the script below the block.


Chamisa to make Hope of the Nation address
by Staff ReporterMDC president Nelson Chamisa will this week present a Hope of The Nation Address to deliver hope for a nation experiencing a myriad of crises last experienced in 2008.
Speaking in a video he recorded and uploaded on Facebook, Chamisa said that the Address will deal with a number of issues. He said:
We are going to be delivering the Hope of The Nation Address. It’s going to deal with a lot of issues; our perspectives, economically, politically and socially, our thoughts and the way forward in our view and what has to be done for this country.
Zimbabwe is currently experiencing severe food shortages, with millions in need of aid. Major hospitals are functioning below par as doctors fail to go to work due to meagre salaries.
Moreover, inflation is estimated to be over 500 per cent, major cities do not have adequate running water and there is rampant corruption and looting of state resources.


Go ToDo
Todo
Status
To Do
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Tag
Add
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{{ .Text }}
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Wilson's premiere Brazilian Jiu-Jitsu academy. Led by Professor Scott Bass, a Gustavo Machado black belt with over 10 years of experience. Come see what we're all about!


#include <load_parameters.h>
◆ LoadParameters()
| LoadParameters::LoadParameters |
( |
| ) |
|
|
default |
◆ load_age_dependent()
| std::map< std::string, double > LoadParameters::load_age_dependent |
( |
const std::string |
infile | ) |
|
Read age-dependent distributions as map, store the as a map.
Keys are age ranges as strings, in a specific form like "40-43"
- Parameters
-
| infile | - input file with parameters |
◆ load_parameter_map()
| std::map< std::string, double > LoadParameters::load_parameter_map |
( |
const std::string |
infile | ) |
|
Read parameters from file, store the as a map.
In the file parameter name can be multiple words but it needs to be in a separate line with a // comment type as the first element of the line; it is followed by a numeric value in the next line.
- Parameters
-
| infile | - input file with parameters |
The documentation for this class was generated from the following files:


random assortment of small scripts for use in the Komodo ecosystem - smk762/kmd_pulp
he made some awesome stuff gfor cross chain migrates
1
we stopped testing those once I found the excat problem with it though and are still waiting on libscott ... I hope he didnt crash his bicycle on his trip(edited)
Mylo10-Oct-18 11:59 AM
ah cool. with some guidance, these utilities can be GUI-ized. look forward to it
and look uniform!
blackjok3r10-Oct-18 12:02 PM
smk is good at GUI stuff ... he was going to do a dice .. but james siad its not ready/couldnt be used in production... (edited)
there is no way to withdraw funds from the dealer
we thaught of a few ways around that ... but they are all a bit convoluted.
Mylo10-Oct-18 12:04 PM
only need workable guis, nothing production. not in quick community sprints
blackjok3r10-Oct-18 12:04 PM
decided to focuse on channels CC testing and oracles instead as they seem more useful ... even though a dice is the darmn coolest one we have so far ...
CrisF10-Oct-18 12:04 PM
The TUI he made for dice was cool.
1
Mylo10-Oct-18 12:05 PM
tony made a tui for dice?
blackjok3r10-Oct-18 12:05 PM
smk did
it load balabces over a chain cluster
Mylo10-Oct-18 12:05 PM
oh ok cool, i new there was an oracle/gateway/now-channels in progress and wondered if dice was just forgotten.
blackjok3r10-Oct-18 12:05 PM
one chain can be fast over run with dice... if you gamble very irresposibly
but load balancing it over multiple chains in a cluster worked well
1
Mylo10-Oct-18 12:05 PM
do you know how many oracles a chain can have?
blackjok3r10-Oct-18 12:06 PM
not sure ... Alright tested one only, but im am yet to continue on his work, been too busy on toher things
cant see why you cant just make heaps of them
dice I think is the only one that seems to lock up under load as its workin in real time
CrisF10-Oct-18 12:08 PM
Wasn't the purpose of dice to test the RNG?
Mylo10-Oct-18 12:08 PM
dice has one dealer node
as in one dealer for that plan.
but i don't know the specifics so that is not accurate
we'll soon know
finally ran ./start.sh config.ini was sitting there for a cpl days
i meant to rsync it to save sync time, but forgot
smk762 - dracocanis ominator10-Oct-18 12:13 PM
cheers @Mylo , I got a handful of VPS to play on at the moment. One has stakednotary + scaling metrics vis, and has a bit of grunt. The other two are weaker for testing stuff, one for KMD and the other for GIS. The KMD one has the Staked Pool (which I'll update now), though ther was talk of moving the pool to Hetzner. All mine are on Bultr.
1
some of the eqMigrate scripts may be buggy, I was trying some stuff and got sidetracked onto dice. Due to clean it up, but had a busy week destroying cars etc.
3
blackjok3r10-Oct-18 12:15 PM
Yeah tbh its best to leave MoMoM stuff until libscott returns ...
I think if you guys want to make something wth dice... you should just make it ... IMO its the coolest CC that people will use ...
if just test chain on staked cluster, it doesnt really matter people cannot withdraw.
you could always make it on TROLL ...
that has 1 trillion free coins
smk762 - dracocanis ominator10-Oct-18 12:16 PM
If its possible to faucetize dice without mad C++ skillz, it'd be a cool free to play demo.
blackjok3r10-Oct-18 12:17 PM
We can combime faucet and dice without C++ skills
CrisF10-Oct-18 12:17 PM
What would a situation be where a chain benefits by burning coins?
(assuming the house wins )
blackjok3r10-Oct-18 12:17 PM
not sure can you think of one ... for TROLL I wanted to make supply static, so when ever TX fees are use they reappear in the faucet
smk762 - dracocanis ominator10-Oct-18 12:18 PM
just got the dog gps tracker too and took it for a spin. It's on the list for reverse engineering for STAKEDOG
2
blackjok3r10-Oct-18 12:18 PM
but I did it the lazy way by burnng all TX fees and makien the supply just so large it shoudl neverrun out ... if it does we kill the chain and just launch another
CrisF10-Oct-18 12:18 PM
Haha, I might write something about that if it's ok with you, @smk762 - dracocanis ominator .
blackjok3r10-Oct-18 12:19 PM
That would be the coolest project staked can make IMO ...
dog tracker that posts his location to a blockchain
CrisF10-Oct-18 12:19 PM
I figure it's a marketing gold mine.
blackjok3r10-Oct-18 12:19 PM
hell yes its is
smk762 - dracocanis ominator10-Oct-18 12:19 PM
I dont mind, it was your suggestion orignally I think


Creak, creak!.
The stone statue began moving as weird creaking noises came out from its various joints . Jin-Woo glared at this ‘creature’
There were several differences between this guy and the other stone statues, but the biggest one had to be the wings attached to its back, which made it look somewhat like an angel
Indeed, this guy was the only one among the statues designed to resemble an angel . Not just any angel either, but one with six wings on its back, too
The angel statue slowly stood up from its sitting position and straightened its bent back . As it turned out, it was over three metres tall
Paht!.
Jin-Woo quickly retreated and summoned the second shortsword into his other hand, before lowering his stance to get ready
When he made up his mind to fight against that thing, every single strand of sensory receptors on his body awakened in full; every part of himself, from his mind to all corners of his body, had become fully optimised for the upcoming battle
‘… ’.
However, the angel statue showed no signs of wiping that smile off its face, even though it must’ve clearly sensed Jin-Woo’s desire to fight . That smile was so disgusting and unnatural that it sent a shiver down his spine
The angel statue took a look at the stone tablet damaged by the shortsword and simply tossed it away, as if it meant nothing to the ‘creature’
… . As if, it was doing the most obvious thing in the world
Crack!.
The stone tablet clattered on the floor and shattered into countless pieces . The angel statue stiffly laughed as it took in the sight of the now-useless tablet
“… . Hahaha . ”.
Jin-Woo narrowed his eyes
‘So, from the very beginning… ’.
Just then, he realised that there was no meaning behind them from the very beginning . That stone tablet, and the so-called laws written on it, none of them meant anything
‘If not, there’s no way that thing would’ve treated it so recklessly . ’.
In that case, just what exactly was this place? And what did this thing want from him?.
‘And… . ’.
All those quests, levelling up, instant dungeon keys, etc . All those strange events that took place after he left this temple – what did they even signify?.
Finally, an opportunity to get the answers for all of his burning questions had come . When he thought like that….
Ba-thump, ba-thump, ba-thump!!.
His heart began madly pounding away in his chest . Usually, it beat in a regular rhythmic pulse most of the time . But now, right at this moment, it shook and rumbled and revved harder than a race car’s engine
‘This thing knows everything . ’.
Jin-Woo didn’t lower his vigilance and threw out a question in a low voice
“Were you the one calling me here?”.
Jin-Woo was asking about what the statue’s relationship with his System was through that question
“That’s correct . ”.
The angel statue moved its individual fingers before carrying on
“You have done well to get here . ”.
Next up, its neck . The ‘creature’ rotated its head from side to side
Creeeak
Creak
The d*mn thing was busy loosening itself . It didn’t take a genius to tell why it was loosening up like that
Now normally, Jin-Woo wouldn’t hesitate to get the first strike in when finding himself in a situation like this one . However, he was making an exception this time
He had far too many questions to ask this angel statue and didn’t want to end the little conversation that he got going here
Jin-Woo threw out another question
“Are you a monster?”.
The waves of magic energy being emitted from the angel statue were certainly different from the ones emitted by the regular monsters
However, meaning behind the term ‘monster’ was simply created by humans for their own convenience . If that term was used to denote a true monster, then yes, that statue was without a doubt, a real ‘monster’
A stone statue that could speak and move around – where would anyone even hope to find a monster more monster-ish than that?.
So, what Jin-Woo wanted to find out here was whether this thing was in cahoots with the regular monsters or not
Craaack
Creak
The angel statue bent down to loosen up its back before standing straight up again
“That’s the wrong question to ask . ”.
“… ?”.
“Rather than asking what I am, you should be asking what you are, instead . ”.
Jin-Woo was frozen for a brief moment there, but he couldn’t stay flustered for long
Clap!.
The sound of the angel statue clapping its hands wiped all distracting thoughts out of his head
“Well, then . This will be your final test . ”.
The smile was long gone from the angel statue’s face as it finally finished loosening up
“If you still manage to stand on two feet by the end of the test, then everything you wished to know will be revealed to you . That… . ”.
The angel statue snapped its fingers, and almost immediately, a red glow appeared within the eyes of the countless stone statues within the temple
“… . Will be my reward to you . ”.
It was then
Every single head of the stone statues densely packed into this chamber all snapped in Jin-Woo’s direction
Thud
And they all uniformly stepped off their pedestals
Clack!.
All the statues raised the weapons in their grasp
Jin-Woo swept his gaze around the stone statues . Even if they were puppets, they still seemed quite tough opponents to deal with . He actually almost died several times because of them in the past, too, didn’t he?.
Jin-Woo remained calm as he summoned out his Shadow Soldiers
‘Come out . ’.
But, then…
Tti-ring!.
[For the duration of the final test, all of your Class-specific skills have been sealed . ].
[Usage of various potions and the Store’s functions have been prohibited, and status recovery effects from levelling up and quest completion bonuses will be inapplicable during the duration of the test . ].
[You can not exit this chamber until the end of the final test . ].
‘What??’.
Jin-Woo’s forehead creased up as mechanical beeps continued to go ‘Tti-ring, tti-ring’ in his ears, but even those lasted for only a short while . Because the stone statues had begun sprinting towards him right then
Their movements were eerily silent, yet also incredibly fast as well . This was on a whole new level compared to back when he faced down hundreds of ‘knights’ during the Class Advancement test
‘Oh, so you want to play it like this, is that it?’.
All the hidden cards he had come prepared with, just in case – various potions, quest rewards, etc . – had become useless in one fell swoop . The System had been with Jin-Woo ever since the beginning, and knew how he operated the best
‘In that case, I shall overcome this with nothing but my own power!’.
Jin-Woo firmed up his resolve and gripped his shortswords even tighter
The easiest way to get out of this dangerous situation was to eliminate the main body enabling the stone statues to move . And that would be the angel statue . However, he’d not be able to get what he wanted if the angel statue was killed off . So, that would have to be consigned as the final resort for now
For the time being, he decided to go along with this ‘test’ thing the statue talked about
‘And that is why, I… . ’.
… . That was why he never stopped getting stronger right up until now
He never once stopped polishing his skill levels, just so he could achieve everything he aimed for regardless of what sort of situations tried to hinder him
Fuu-whoop-!.
Jin-Woo spat out white-hot air from his nostrils and mouth
The things he initially couldn’t see, the stuff he had missed when he first set foot in this place began entering his field of vision . His naked eyes could chase the movements of the stone statues that looked like instant teleportation to him back then
‘From my left . ’.
His shortsword blocked the spear of the stone statue stabbing forward from his left
CLANG!!.
‘Left, again . ’.
Another stone statue launched itself in the air by stepping on the shoulders of the statue with the spear, and slammed down with a war axe
It was inefficient to defend against an attack falling from above head-on, so Jin-Woo tilted his body halfway to the side and let the axe simply brush past him
Kwa-boom!!.
Broken bits of rock spat up from the floor, now shattered by the force of the axe .
The moment its head came in contact with his foot, it got crushed into fine powder . However…
Swish-!.
Jin-Woo bent backwards and dodged an arrow . It flew straight past him and got embedded in the wall on the far side
He didn’t even have time to feel happy about eliminating one enemy – the proper assault was only just beginning now
‘Right . ’.
This time, it was a sword
Swish-!.
Clang!.
Jin-Woo used his physical strength to shove away the blocked sword of the statue and at the same time, drew a diagonal line in the air with the shortsword held in his other hand
Tuk!.
The stone statue, now missing an arm, fell away while writhing around as if it could feel crippling pain
From his left, right, right, left, front, front, right, and left
‘I can do this . ’.
The more he concentrated on the battle, the slower the movements of the stone statues became . On the other hand, his own movements got progressively faster and faster
It was then – he sensed a chill right behind his neck
‘Behind me!’.
Jin-Woo jumped up above the head of the stone statue trying to ambush him from behind and while still in the air, easily sliced its head off
Slice!.

His exhaled breath exploded out
His body, trained to the absolute limit, and every cell within his flesh, were reacting to the movements of these stone statues . Light burned fiercely within his eyes
He began gradually thinning out the horde of the statues while blocking, slapping away or shaking off their persistent, annoying attacks
‘As if, for this very moment… . ’.
It felt as if the ‘Demon King’s Shortswords’ were solely created for this moment . He held them tightly in his hands and easily sliced up the limbs and body parts of the statues made out of solid stone
Jin-Woo sensed his body, his mind, his cells and even his shortswords become a single entity . He endlessly moved, fleeted in and out, and continued to slither around without rest
The angel statue, silently observing Jin-Woo’s remarkable movements with a great deal of interest, began to shudder greatly
‘How could he move like that with the physique of a mere human… ?’.
The smile that was gone momentarily on the angel statue’s face was back in full force now . It knew it had made the right choice
However – it was still far, far too early to end the test
The angel statue looked behind itself . With that, the eyes of the humongous statue of the god sitting on the throne and silently waiting for its turn, began glowing an eerie crimson hue
It gripped the armrests of the throne tightly and slowly lifted up its unimaginably huge frame
Kuuuggguuuuuugung!!!!.
Because it was so gigantic, simply seeing it stand up sent shivers down one’s spine
THUD
The god statue took its first step, and the vast interior of the temple shook hard from the resulting noise
THUD, THUD, THUD
The god statue’s strides were so enormous that it didn’t need to walk for long before arriving where Jin-Woo was . The rubble of the fallen stone statues was forming small mountains all around him by then
The god statue stopped walking in front of him and raised its right arm
It was also around this time that Jin-Woo, in the midst of a maddened melee among the stone statues, felt something change around him
He realised that the surroundings had become dark for some reason and raised his head
‘…… . ?’.
A giant descending palm was rapidly filling up his entire vision . The god statue slapped down on the ground as if it couldn’t care any less about the well-being of the stone statues surrounding Jin-Woo
RUMBLE-!!.
He hurriedly flung himself away to get out of the range of that gigantic palm strike . He rolled on the ground several times, before shooting right back up on his two feet . His expression hardened as he glared at the god statue
‘Right, there was that guy, too . ’.
This was definitely the case of one headache after another
Jin-Woo lowered his gaze to see around a hundred or so still-surviving stone statues busy sprinting towards him right this very moment . These tireless enemies arrived in front of his nose in no time at all
He lightly tipped away the iron mace flying his way at a frightening speed with the end of his shortsword; he then slid forward as if he was skating on ice and sliced off the head of the mace-wielding statue
Thud
As if the head of the statue crashing to the ground was the signal, the rest of the statues following right behind pounced on Jin-Woo like a pack of wild, but well-organised, animals . However, the truly dangerous opponent wasn’t one of these statues
It felt as if every hair on his body was standing up straight . Jin-Woo flinched in nasty shock and hurriedly raised his head
‘… . !!’.
Sure enough, the bone-chilling red light was coagulating in the two eyes of the god statue
‘Dodging it… . it’s too late for that . ’.
His brain quickly calculated that his escape routes would be blocked off by the stone statues if he were to make a wrong move now . The odds of him getting melted down to nothing by that laser beam or whatever would be too high for his liking if that happened
‘In that case… . ’.
Jin-Woo quickly put the shortsword down and immediately extended his now-empty left hand at the stone statues pouncing on him
‘Ruler’s Reach!!’.
Five of the stone statues got caught in the skill ‘Ruler’s Reach’ and were stacked up together in the air
Tti-ring!!.
[Skill: ‘Ruler’s Reach’ has been upgraded to its ultimate version, Skill: ‘Ruler’s Authority’ . ].
‘Nice!’.
Too bad, he still didn’t have a single second of leeway to bask in the happiness of his skill getting an upgrade right now . Jin-Woo quickly moved the make-shift shield made from the stone statues into the trajectory of the god statue’s glare
Buzzzzing-!!.
Just as he expected, red laser beams shot out from the eyes of the god statue
Chiiiiii-jick!.
It didn’t even take one second for the shield made out of the stone statues to melt away, but Jin-Woo successfully used that brief respite to safely get out of the attack range of that beam
He withdrew the skill ‘Ruler’s Authority’, and the smouldering remnants of the statues dropped to the floor
Tumble-!.
Jin-Woo rapidly revised his battle plan as he confirmed the power of the god statue capable of completely evaporating these stone statues
‘As I thought, getting rid of the god statue should be my priority . ’.
His next goal had been set now . Before the god statue could fire the second laser beam attack, Jin-Woo kicked the ground hard and dashed forward
‘Quicksilver!’.
Tadadadadadaht-!!!.
Jin-Woo’s movement was already fast, but with that skill activated, his speed immediately shot past what the god statue could actually follow with its perception
Jin-Woo arrived at the foot of the god statue in the proverbial blink of an eye and tensed up his leg muscles to the extreme . An unbelievable amount of energy, reserved solely for jumping up, condensed within his crouched position
He had only one shot
Without a doubt, it’d become much harder to dodge the red laser beams flying in at a terrifying speed once he was airborne . It was impossible to move freely in the air, after all
But then again, hadn’t he learned that valuable lesson already?.
If he weren’t willing to take on some risks, then he’d not be able to find himself with any opportunities
‘That is why… . ’.
 Just get destroyed already!’.
< Chapter 156 > Fin