We optimize dogs!
- harness back-end architectures
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- evolve B2C applications
- leverage revolutionary paradigms
- synergize B2B e-services
- streamline 24/7 content
- enhance out-of-the-box e-commerce


––Landing of the Galilei-1 on Europa––
The year is 2280. Europa Team 1 has landed on Europa after a 6 month Journey. The Europa Team Captain, Cptn. M. Bulla and Science Officer, Dr. D. Fey are on the surface running samples when they happen upon the Artifact:
Europa Team Captain
"I still can't believe we made it."
Europa Team Science Officer
"...I knew what to expect but...it's beautiful"
ETC
"I know, it's amazing... how much farther?"
ETSO
"It should be just a few more meters around the bend of that rock face."
ETC
"...what the fuck...?!"
ETSO
"E-Excuse me-?! Oh my... I can't believe what I'm seeing."
ETC
"This changes everything."


We help you get set up with all that the Komodo Platform offers:
- Komodo blockchain,
insight explorer,
electrum Simple Payment Verifier,
doing a dICO,
get listed on several exchanges,
getting dPoW protection from Komodo Notary Nodes
100 messages
Before 05-Dec-19 12:00 AM
GatewayBOT13-Aug-18 04:36 PM
[dscrd-chnmkrs] <siu> does the footer logo still doesnt show?
GatewayBOT13-Aug-18 04:46 PM
[dscrd-chnmkrs] <barbierir> I can't see a logo in the footer, the links in the footer work normally from the main page, only if I enter a team member profile all links are dead except to the main page
[dscrd-chnmkrs] <siu> should show a logo below the test in the contact form
[dscrd-chnmkrs] <barbierir> ah yes that logo is there
[dscrd-chnmkrs] <barbierir> it's not clickable
siu - Chainmakers13-Aug-18 05:03 PM
No. Doesnt need to be clickable
GatewayBOT13-Aug-18 07:53 PM
[dscrd-chnmkrs] <Cryptoon> footer logo works
[dscrd-chnmkrs] <Cryptoon> from the teammember page links still not clickable though, I think it's because they refer to something that is not on that page
GatewayBOT13-Aug-18 08:46 PM
[dscrd-chnmkrs] <siu> The menu looks right though
[dscrd-chnmkrs] <siu> Will see if i can fix it
Robert Naus25-Aug-18 12:25 PM
Anyone from the team have a few minutes for me in private chat?
GatewayBOT25-Aug-18 12:26 PM
[dscrd-chnmkrs] <siu> Hello. Please DM me .
cryptopeeps03-Sep-18 02:42 PM
FYI - blockchain has a typo (“Blokcchains”) in the middle of the small paragraph under “Why A Komodo Blockchain” (on mobile version)
siu - Chainmakers04-Sep-18 10:07 AM
Ooppsss, thanks! Will fix
Alright05-Sep-18 06:18 PM
@siu - Chainmakers@MagnaDev is looking to have a new chain notarized
siu - Chainmakers05-Sep-18 08:07 PM
Thanks! @jorian is already in contact.
GatewayBOT28-Sep-18 02:01 PM
[dscrd-chnmkrs] <Cryptoon> chain spv server seems down or agama isnt connecting with it fyi
[dscrd-chnmkrs] <siu> Hmm, thanks
[dscrd-chnmkrs] <Cryptoon> glx not either, but I think that might be deliberate?
[dscrd-chnmkrs] <siu> Yes, they took down the servers
[dscrd-chnmkrs] <Cryptoon> ah k, because ronald is asking for txid's for when I bought some glx on hyperdex, but cant look them up anymore on atomicexplorer
[dscrd-chnmkrs] <Cryptoon> But at some point I had to remove appdata for hyperdex because of some issues and so cant look it up like that anymore
[dscrd-chnmkrs] <Cryptoon> Ok, now to find out how much kmd I paid
[dscrd-chnmkrs] <siu> Using the same address in kmd explorer and looking up the transaction around the same date should work
[dscrd-chnmkrs] <Cryptoon> yeah found it
[dscrd-chnmkrs] <Cryptoon> Sent to Ronald over glx, thanks for the help with the explorers
[dscrd-chnmkrs] <siu> Cool. Good that you got your refund
[dscrd-chnmkrs] <Cryptoon> Well didnt get it yet, but they did ask for tx ids etc... Only 30ish kmd worth or so (back when was worth 1,75$ though)
FishyGuts10-Oct-18 04:50 PM
Hey guys, I just want to let you know I have had a KMD tipbot made for KMD discord.
If you have your own discord, it will work there for KMD and you are free to use it.
DM me for the link and I will get you setup with the creator.
siu - Chainmakers17-Oct-18 08:52 PM
@everyone Chainmakers has just created a coin named KMDICE


+++ title = "Koala Den, Potosí" slug = "koala-den-potosi" date = 2007-06-27T12:00:00+10:00 tags = ["accommodation"] locations = ["bolivia/potosi"] draft = false summary = """
Some towns only have one place worth staying at. The Koala Den in Potosí is one of those places. Quite friendly, with a nice little lounge area to chat with ye 'ol fellow travellers, and a great TV / dining room as well (excellent collection of DVDs!). Also has quite an extensive 2-for-1 book exchange collection. And, very importantly, it's a warm "den" (as its name suggests) in a very cold town.
""" +++Some towns only have one place worth staying at. The Koala Den in Potosí is one of those places. Quite friendly, with a nice little lounge area to chat with ye 'ol fellow travellers, and a great TV / dining room as well (excellent collection of DVDs!). Also has quite an extensive 2-for-1 book exchange collection. And, very importantly, it's a warm "den" (as its name suggests) in a very cold town.
Rooms: clean, with private bathrooms, and quite warm (they have heaters in the rooms).
People: every gringo passing through town stays here, so a great, social crowd.
Staff: accommodating, and even speak a tad bit of English.
Location: quiet little street, a few blocks from the centre of town.
Food / Internet: impressive free breakfast of bread, eggs, fruit, and tea / coffee. Free Internet coming soon (they were building the desks when I was there).
Hot water: ever-present, and very much ever-needed (especially after a filthy mine tour).


Engineer in Training
This is the cover page
Work History, Affiliations, Interests
Structural Engineering Water Resources Traffic Engineering Geotechnical Programming and Coding Environmental Engineering"I am interested in learning data collection and analysis as well as a way to dynamically convey results
any suggestions on courses and languages (I know some java some python some matlab some C# some html from the w3 website w3schools ) I should be looking to build on would be appreciated"


Shakespeare's Website
Tomorrow, and tomorrow, and tomorrow, creeps in this petty pace from
day to day, to the last syllable of recorded time; and all our
yesterdays have lighted fools the way to dusty death. Out, out, brief
candle! Life's but a walking shadow; a poor player, that struts and
frets his hour upon the stage and then is heard no more.


{% extends "base.html" %} {% block content %}
Data:
{% if event %}event: {{ event }}. This event parameter is supplied by DocuSign. Since it could have been spoofed, don't make business decisions based on its value. Instead, query DocuSign as appropriate.
{% endif %} {% if envelope_id %}envelopeId: {{ envelope_id }}. The envelopeId parameter is supplied by DocuSign. Since it could have been spoofed, don't make business decisions based on its value. Instead, query DocuSign as appropriate.
{% endif %} {% if state %}state: {{ state }}. This example state was sent to DocuSign and has now been received back. It is usually better to store state in your web framework's session.
{% endif %} {% endblock %}


(.) respiratory children CNS patients (%) clinical enterovirus CSF infection = ) infections serotypes {border-style (.–.) px;} #ffffff;} associated detected viral Viet using EV-A Enterovirus VP/VP file species RT-PCR Table []. disease study cases samples sequences Clin enteroviruses swabs viruses CV-A Nam [], adults common data included meningitis studies EV-D Infect acute diagnosis human including (Table (–) IQR) central detection encephalitis mouth px; virus {font-family = , CV-B Figure University font-size nervous specific %), (/) (Additional (med: = ), PCR Virol./j.jcv... cause co-infection current double; identification infection. round sequencing serotyping southern tree used < . Additional Clinical DNA HFMD Here, RNA Research S). analysis available border-color border-width described distribution hand, hospitals infection, laboratory original outbreak patient performed previously protein rate serotypes), solid; surveillance use years {font-style {font-weight (.–) (n) (–.) A-D City, Data EVs Enteroviruses Hospital IQR] JEV LINKAdditional Minh Nam. Respiratory Serotype Tropical USA). [med: acid adults. age analyses article assay assays belonging bold cases, circulating circulation commonly compared conducted confirmed courier; derived diagnostic different diverse em; foot foot, global illness important indicate infections, kb) obtained outbreaks prospective pt;} real-time reference remains reported sequence serotype showing specimens supplementary typing


BAD GIRLS A film review by Scott Renshaw Copyright 1994 Scott Renshaw
BAD GIRLS (or, "Girls Just Want to Have Guns") Starring: Madeleine Stowe, Mary Stuart Masterson, Andie MacDowell, Drew Barrymore, James Russo, Dermot Mulroney. Screenplay: Ken Friedman and Yolande Finch. Director: Jonathan Kaplan.
I'd be willing to bet that someone sold the concept for BAD GIRLS with a one-line pitch like, "THE WILD BUNCH in bloomers." Such is the way in Hollywood these days. After all, Westerns have been hot at the box office, and making the protagonists women guarantees a smidgen of politically correct credibility (in addition to cleavage). Besides, with the paucity of good roles for women, talented actresses like Madeleine Stowe and Mary Stuart Masterson will jump at that chance to shoot guns. The problem is that these prefabricated films almost never bring along a script. BAD GIRLS is always either hopelessly cliche or insufferably stupid--and usually both.
BAD GIRLS is the story of four prostitutes in Echo City, Colorado, who wind up on the run together when one of them, Cody Zamora (Stowe) kills an unruly customer.  Their plan is to make their way to Oregon, where Anita and her late husband had a timber claim, and to finance a lumber operation with Cody's ample savings. These plans are interrupted when those savings are stolen by Kid Jarrett (James Russo), a notorious bandit who has a history with Cody. The women and the gang of thieves repeatedly cross paths until it becomes clear that this movie ain't big enough for the both of 'em.
BAD GIRLS is frequently so incoherent that I was forced to wonder whether director had chopped all the raw footage into two minute chunks, strewn them about on the editing room floor and pieced the film together in whatever order he happened to pick them up. I knew I was in trouble from the outset, when the rescue of Cody takes place. Screenwriters Ken Friedman and Yolande Finch couldn't be bothered with such niceties as explaining why Eileen and Lily might want to save Cody (at least Anita was the one Cody saved). There is not a second spent letting these characters interact first, so that there seems to be some kind of connection between them. Apparently it's enough that they're sisters in the world's oldest profession. Then we are introduced to Josh (Dermot Mulroney), a taciturn cowboy who's out to avenge ... wild guess, anyone? ... the death of his Pa. The thing is that this subplot is not only cliche, it's put together in the least economical way possible, with the inclusion of Kid Jarrett's aging father (Robert Loggia). This additional character just muddles the movie further; in fact, I would go so far as to say that the inclusion of the entire Josh subplot is unnecessary. But that would have left Cody without a love interest, and we couldn't have that, now could we?
Oh, but there's more, pardners. In the last two minutes, there is the suggestion that Lily harbors a more intimate affection for Eileen, something we are completely unaware of until the music swells to a tear-jerking crescendo which means nothing because we have been given no background. James LeGros makes an appearance as a simple homesteader who wins Eileen's heart, but his is the only performance that isn't completely perfunctory. Madeleine Stowe and Mary Stuart Masterson are two of my favorite current young actresses, and both are forced to spout dialogue which puts the "hack" back in hackneyed. Director Jonathan Kaplan apparently had no idea what to do with a Western, so rather than set up his own shots he tries to do his half-hearted homage to Sam Peckinpah, with disastrous results. Whole set pieces are ripped off from THE WILD BUNCH, and Kaplan's use of slow motion becomes absurdly comic.
Sometimes you can look at a film as bad as BAD GIRLS and see the germ of an interesting idea that was undeveloped or simply butchered, but not here. There isn't the faintest attempt to make BAD GIRLS a real examination of the plight of women in the American West; the women are just a gimmick, unlike in THE BALLAD OF LITTLE JO.
They are women, hear me snore.
On the Renshaw scale of 0 to 10 cowgrrrls: 1.
-- Scott Renshaw Stanford University Office of the General Counsel
.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Creates an X.509 certificate from an ASN.1 object
an ASN.1 object
Returns null if a subject certificate is valid, or error if invalid. Note that it does not check validity time, DNS name, ip or others.
subject's Certificate
Gets an extension by its name or oid. If extension exists and a key provided, it will return extension[key].
certificate.getExtension('keyUsage')
certificate.getExtension('<IP_ADDRESS>')
// => { oid: '<IP_ADDRESS>',
// critical: true,
// value: <Buffer 03 02 05 a0>,
// name: 'keyUsage',
// digitalSignature: true,
// nonRepudiation: false,
// keyEncipherment: true,
// dataEncipherment: false,
// keyAgreement: false,
// keyCertSign: false,
// cRLSign: false,
// encipherOnly: false,
// decipherOnly: false }
certificate.getExtension('keyUsage', 'keyCertSign') // => false
extension name or OID
key in extension
Returns true if this certificate's issuer matches the passed certificate's subject. Note that no signature check is performed.
issuer's Certificate
Return a friendly JSON object for debuging.
Verifies the subjectKeyIdentifier extension value for this certificate against its public key.
Parse an X.509 certificate from PEM formatted buffer.
PEM formatted buffer
Parse one or more X.509 certificates from PEM formatted buffer. If there is no certificate, it will throw error.
PEM formatted buffer
Generated using TypeDoc
X.509v3 Certificate.


- What is Lorem ipsum?
- Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets ining Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
- Why do we need it?
- Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining esy unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
- Lorem Ipsum
- Dummy Text
- Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industrys standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book


Import assets from Sketch
[callout warn] This page relates to the old, soon-to-be-deprecated Sketch integration. You should probably check out the new Sketch importer instead! [/callout]
Sketch is a great vector design tool for Mac. If you haven't tried it, check it out!.
Fuse can:
- Import assets from
.sketch
files, into sliced images, fonts and ready-to-use UX tags. - Live update the assets if you change the sketch file after initial import.
Note: Importing
.sketch
files only works on Mac OS X (like Sketch itself), and is currently experimental.
Best practices
When working on .sketch
files for use in Fuse, keep the following in mind:
- Fuse tag names will correspond to the layer names in Sketch, so keep your layer names meaningful
- Use artboard sizes that match the target device. For example, if designing for iPhone 6, use the iPhone 6 artboard template in Sketch. This makes sure assets become the right size when exported
- Artboards in Sketch can (but doesn't have to) correspond to pages in Fuse
Importing
To use the sketch importer, you first need to install SketchTool by Bohemian Coding. This is available for download here. Extract the zip and run the install script.
To import a sketch document, say MyDesign.sketch
, first copy the file into your Fuse project folder.
Then using a terminal type:
fuse import MyDesign.sketch
Import may take a while, depending on the amount of assets in your document.
Using drag-and-drop to import
As an alternative to using the terminal, we can drag-and-drop our .sketch
file into a Fuse preview window. This will copy the sketch file to your project's root folder (if it isn't there already) and then do the same thing. Any existing .sketch
file with the same name will be overwritten.
Resource library
When import is done - if all went well - Fuse has generated a file called MyDesign.sketch.ux
next to your .sketch
file. Open it in your text editor to see what's inside.
This file is a resource library which contains all the assets Fuse was able to extract from your Sketch document. It is automatically included in our project, and we can start using the resources.
By itself, the resource library does nothing and does not add to your exported app size. Only the assets you reference from other UX files will be included in your final app, the rest will be stripped away.
Fonts
Fuse will automatically extract the fonts needed from your system and put them in the -assets/
folder next to your .sketch
file. It will also declare them as global resources in your resource library.
In the resource library they will look like this:
<Font File="MyDesign.sketch-assets/HelveticaNeue.ttf" ux:Global="HelveticaNeue" />
Which means we can use them like this:
<Text Font="HelveticaNeue">Hello, world!</Text>
Images
Images from the sketch document will be represented as classes (ux:Class
) which extend Image, and point to the rendered assets with a MultiDensityImageSource.
The names of the classes correspond to the layer names in Sketch. If your file was called MyDesign.sketch
, and it contains an artboard called Screen1
, which contains a layer group called SomeGroup
and a layer called SomeLayer
, we can create in instance of this image like this:
<MyDesign.Screen1.SomeGroup.SomeLayer />
This tag is an Image, so it supports the same attributes as Image, e.g. Alignment, Margin, StretchMode and Scale9Margin.
This is all possible because in the resource library file (.sketch.ux
), you'll now have a generated class that looks something like:
<Image ux:Class="MyDesign.Screen1.SomeGroup.SomeLayer">
<MultiDensityImageSource>
<FileImageSource<EMAIL_ADDRESS>Density="1.0" />
<FileImageSource<EMAIL_ADDRESS>Density="2.0" />
</MultiDensityImageSource>
</Image>
The image files is placed in the MyDesign.sketch-assets/
folder next to the .sketch
file.
Auto-generated app layout
Fuse can also generate a app layout based on the imported resource library, so you get proper Fuse screens that look exactly like your sketch design. This includes Text elements in addition to shapes and images, and can be a good starting point for creating a responsive app layout.
You do this by specifying the --app
or (--overwrite-app
) options to fuse import
. Example:
fuse import MyDesign.sketch --app MyDesign.ux
This will generate MyDesign.ux
which will contain an App tag, with a PageControl, and one Page for each artboard in your sketch file.
Fuse will as accurately as possible reproduce the layout from your sketch file. This currently means absolute positioning all elements to match the sketch file precisely.
Fuse is working on tools for optimizing the UX code to auto-detect layout rules, etc. Check back for updates!
Live update of assets
If you run fuse import
again after original import, the resource library will be updated (overwritten) with the latest assets, and any assets in use in the project will automatically update on in all preview sessions.
The names of the classes remain the same, as long as Sketch layers have not been renamed.
Image densities
We can control the image densities Fuse generates when importing the Sketch document by passing options to the import command. For example:
fuse import MyDesign.sketch --1x --1.5x --2x
Will import all image assets in 1.0, 1.5 and 2.0 density, respectively. If you don't specify anything, Fuse defaults to rendering 1.0 and 2.0 densities.
Asset aliasing
Sometimes when you import .sketch
files you may get a lot of long, impractical names for your assets. This is simply because noone considered that the document would be imported to Fuse when it was made and thus didn't name the layers properly.
You would typically get things like :
<Image ux:Class="activity.Activity___6.Rectangle_91___Bitmap_2">
<MultiDensityImageSource>
<FileImageSource<EMAIL_ADDRESS>Density="1" />
<FileImageSource<EMAIL_ADDRESS>Density="2" />
</MultiDensityImageSource>
</Image>
This will make your UX code look not-so-nice when you start using these. At the same time, we don't want to rename the classes, because then we lose the link to the .sketch
file and can no longer get live updates.
To deal with this, make yourself an extra UX file, for example called AssetAliases.ux
. We can for instance use a Panel
as the root tag.
In the above example we know that this bitmap is actually the background for the entire screen. We can therefore give it a more reasonable name, like ActivityBackground
.
In AssetAliases.ux
do:
<Panel>
<activity.Activity___6.Rectangle_91___Bitmap_2 ux:Class="ActivityBackground" />
</Panel>
All other assets you want to alias can just be added to this list.
Then we can use this much nicer tag in your actual app code:
<ActivityBackground />


This is a selected checkbox
This is an unselected checkbox
This is an unselected checkbox
This is an unselected checkbox


{% extends "shared/layout.html" %} {% block content %}
Some quick example text to build on the card title and make up the bulk of the card's content.


{% if error.status.startswith('404') %}
Not found what you were looking for? Perhaps you'd like to
{% include 'searchform.html' %}
{% endif %}
{% if error.status.startswith('400') %}
You left something out of that request, perhaps go back and
try again.
{% endif %}
{% if error.status.startswith('403') %}
You don't have permission to view this. Maybe you should
ask the owner for access or perhaps you are logged in as the
wrong user.
{% endif %}


Before I start I would like to say that my fixation with pharmaceutical opiates will indeed influence this report, as I used to be hooked to methadone and dextropropoxyphene(sic).
After many attempts at getting a satisfactory amount of codeine out of a pack of 32 co-codamol tablets (uk tablets containig 8 mg of codeine and 500 mg of acetominophen), I decided to try crushing all the tablets into a fine powder and mixed them with approx. 100 ml of COLD water and mixing the
solution well before filtering the contents. Well this appeared to improve the strength greatly from the suggested method using hot water.
The experience that I got from this was probably equal to taking around 10-15 mg of methadone, however it only lasts around an hour. The feeling is that of any pharmaceutical opiate feelings of well-being, a relaxed and calm outlook, lethargy and perhaps slight feelings of paranoia (but that's just a personal reaction). The usual side effects occur are that of itching and indigestion.
However the main point of my report would be to say that it can be dangerous to do this more than a couple of times every week, especially if you've had previous opiate abuse problems. Ashamedly i am finding myself sliping into old habits due to the availability and low cost of acquiring codeine using this method. If you are going to do it please be careful. Love and respect.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Torque 2D - Shooter Tutorial - Part 7
7. Making it Pretty
At this point, as far as functionality goes, this game is complete. However, since T2D has a really powerful particle system, it would be a shame to let it go to waste. So, this final section deals with adding particle effects to our game and making things look pretty!
First, go into the create tab of the Level Builder and find the Particle Effects rollout (as shown in Figure 7.1.1).
Figure
7.1.1
The really neat thing about the particle effects rollout is that you can preview the effect simply by hovering your mouse over it (as shown in Figure 7.1.2). For our purposes however, we are interested in only two effects. Click and drag the particle effect that looks like a line of fire shooting to the left into the vicinity of your ship.
Figure
7.1.2
Once you have that effect dragged out, you will probably notice something that you don't like - as with much of what we have dragged into out level, it is not sized the way we would want (as shown in Figure 7.1.3).
Figure 7.1.3
Figure
7.1.4
Inside the particle builder, you can adjust everything about your particles. For now however, we are only interested in one thing - making the particles big enough to look good on our ship.
Figure
7.1.5
Figure
7.1.6
Right now we are mainly interested in the Size X Life and the Particle Life parameters. To edit those parameters, click on the Current Field dropdown and find the Size X Life option (as shown in Figure 7.1.7).
Figure
7.1.7
After you have it selected, you should see its value in the Graph View. In the graph view, you can alter point values, add points, and take them away. To alter a point's value, simply click on the point and drag it up or down. To add points, simply click on any area in the graph. The particle builder will automatically connect the point to the rest of the graph points. To remove a point, you can right click the point. Also, to make it more convenient for Mac users, you can double click a point to remove it. As you change the points on the graph, the particle effect on the screen should update automatically. Mess around with the graph points until you get a look you are happy with.
Repeat the same process with the Particle Life Base property until you get a thruster you are happy with (as shown in Figure 7.1.8).
Figure
7.1.8
Also, if you want to save this particle effect as a custom effect to use over and over, go to the settings tab and click the save button (as shown in Figure 7.1.9).
Figure 7.1.9
When you click the save button, you should be shown
this prompt asking you where you want to save it.
Navigate down to your yourProjectName/data/particles folder and give it a name you will remember and click on the Save File button. Make sure you don't save over the original copy of the particle you were editing - it will save you a world of headaches later.
After
you are happy with the results of your particle editing, it is time
to mount it to the player. Add a mount point to the ship and then mount the
effect to that point.
Once you have your particle effect mounted, test out your ship in the level!
Now that we have an engine fire for our player ship, let's add a cool explosion that triggers when the player and enemies blow up. To do this requires some reworking of our code, so save your T2D project and close out of it.
When you have your T2D closed, navigate to your yourProjectName/gameScripts folder and open up your player.cs file. In this file we will be adding some code to our explode() function.
Here was our old explode function:
function playerShip::explode(%this) { %this.isdead = true; %this.setEnabled(false); %this.schedule(2000, "spawn"); }
Code Sample 7.2.1
Here is what our new explode function should look like (the new code is bolded):
function playerShip::explode(%this) { %this.isdead = true; %explosion = new t2dParticleEffect() { scenegraph = %this.scenegraph; }; %explosion.loadEffect("~/data/particles/big_explosion.eff"); %explosion.setEffectLifeMode("KILL", 1); %explosion.setPosition(%this.getPosition()); %explosion.playEffect(); %this.setEnabled(false); %this.schedule(2000, "spawn"); }
Code Sample 7.2.2
As you can see, we have loaded the big_explosion particle effect into the function so that when it is triggered it will play the effect. We have set it to run once and then kill itself so we don't have it running forever. Also, we set its position to the position of the object that called it. After you get this new code in, you should save your file and open up your enemy.cs file.
Inside your enemy.cs file, you should change your explode function to mirror mine below (new code is bolded):
function enemyShip::explode(%this) { %explosion = new t2dParticleEffect() { scenegraph = %this.scenegraph; }; %explosion.loadEffect("~/data/particles/big_explosion.eff"); %explosion.setEffectLifeMode("KILL", 1); %explosion.setPosition(%this.getPosition()); %explosion.playEffect(); %this.spawn(); }
Code Sample 7.2.3
You will notice that we did the same thing to our enemy as we did to our player. Once you have this code in your file, save it and reload your project in the Level Builder.
Once you have reloaded your level in the Level Builder, test it out and see how your new particle effects work (as shown in Figure 7.2.1)!!
Figure
7.2.1
|
***NOTE*** As with your player's engine jet, your explosion particle effect may be too small. So, if this is the case, you should go back to the part in the tutorial that explained how to get your particle effects to look right and play around with it until you get the look you want. This is really where creativity can pay off with a really good looking explosion - I cannot encourage you enough to play around and see what you can do! Also - if you decide to create a custom explosion particle effect, when you save it out, don't forget to go back into the explode functions of your player and enemy and change the file path of: %explosion.loadEffect("~/data/particles/big_explosion.eff"); to reflect the final name you gave your particle effect. Good luck!! |
Finally, you may notice that your jet still renders when you get hit (as shown in Figure 7.2.2):
Figure
7.2.2
Thankfully, as with MOST things in T2D, this can be fixed easily. Go into the Level Builder and click on the flaming jet particle. When you have it selected click on the edit tab.
Collapse the particle builder and look for the Mounting rollout (as shown in Figure 7.2.3):
|
|
When you have it opened, check the Owned by Mount and Inherit Attributes Checkboxes (as shown in Figure 7.2.4).
This will make your particles disappear when you do and reappear when you do as well. After you have that completed, save your progress, and enjoy the final version of your game! |
Alright, then… we did it! Now you know how to create a simple game in T2D, in practically no time at all! As you have gone through this tutorial, I hope you appreciated how simple the Level Builder made a lot of our tasks. Most of all, we hope that you now have a very solid idea of just how powerful T2D is and how quickly you can create cool games with it.
If you want more documentation, please check out the TDN wiki, as it should provide a great deal of additional documentation resources. Or, if you prefer, just dig straight into the source code. It’s pretty well commented, simply structured, and easy to get a grasp on. Also, you can look at the script files used to create the T2D demos for nice examples of how to build things in the engine. In fact, looking at the code in this tutorial versus the code in the T2D scroller demo will help you get a feel for what other kinds of code you need to begin writing for more advanced situations. Again, you can think of these demos as mini-"Starter Kits", giving you a leg up on creating particular kinds of games.
We’ll have many, many more docs rolling out over time here, so keep your eyes out for them.
Thanks for reading, and we hope you enjoy T2D! Please stop on by the forums or the community site at any time, where you can sign up for T2D announcements. We really, really want to hear from you on T2D, so please get involved in the community somehow. Working together, we can make the best 2D game tool around even better!


web : deve.us
Thank you for using deve's nginx docker image. If you have any challenges don't hesitate to add them to the Github tracker.
Thank you for using deve's nginx docker image. If you have any challenges don't hesitate to add them to the Github tracker.


INM Group 1 - JavaScript in a nutshell
What is Javascript?
What is Javascript used for?
How do you use variables in Javascript?
How does the Javascript Syntax work?
Javascript explained with an example
Click on an element in the navigation bar to learn something about JavaScript.


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The normalized one-dimensional Poisson equation is given by Eq. (93). For notation simplicity, omit the over-bar on ϕ and x, then Eq. (93) is written
|
| (100) |
This is a two-points boundary value problem. Two boundary conditions are needed to determine the solution. Assume the periodic boundary condition ϕ(0) = ϕ(L) and note that ϕ can contain an arbitrary constant. Thus the periodic boundary condition alone is suﬃcient to specify the electrical ﬁeld. We use Fourier transformation method to solve Eq. (100). The Fourier transformation of the left-hand side of the above equation is written
|
| (102) |
where
|
| (103) |
is the Fourier transformation of ρ. After is obtained, the electric potential ϕ is ﬁnally reconstructed via the inverse Fourier transformation
|
| (104) |
In the numerical implementation, the Fourier transformation in Eq. (103) and the inverse transformation in Eq. (104) are discretized by the Discrete Fourier Transformation (DFT), which is further evaluated by using the FFT algorithm (I use the FFTW library). Set up uniform grid-points in x-direction: xj = jΔ for j = 0,1,2,…,N, as is shown in Fig. (3).
Let ρj = ρ(xj) and ϕj = ϕ(xj). Let j and j denote the corresponding DFT. Using the sampled points ρj with j = 0,1,2,…,N − 1, we can obtain the DFT j. Note that the corresponding wave-number k of j (also for j) is given by k = j2π∕(NΔ) for j = 0,1,…,N∕2 and k = (j − N)2π∕(NΔ) for j = N∕2 + 1,…,N − 1 (this corresponds to the negative wave-number part). Use Eq. (102) and the corresponding expression of the wave-number, the discrete form of Eq. (102) is written
|
| (105) |
for j = 1,2,…,N∕2, and
|
| (106) |
for j = N∕2 + 1,N∕2 + 2,…,N − 1. The j = 0 case is a special one because in this case k = 0 and k appears in the denominator of (102). Since the overall charge neutrality∫ −∞∞ρdx = 0 implies 0 = 0. we usually set 0 = 0. After obtaining j with j = 0,1,…,N − 1, we can obtain ϕj through the inverse DFT.
Knowing the electron potential ϕj, the electric ﬁeld is obtained through the following central diﬀerence scheme
|
| (107) |
The electric ﬁeld at the boundary points are obtained by using the periodic boundary conditions of ϕ.
In the above we use Fourier transformation method to get the electric potential and then use ﬁnite diﬀerence scheme to calculate the electric ﬁeld. This is a mixed way to calculate the electric ﬁeld. We can use only Fourier transformation method to solve for the electric ﬁeld. In terms of the electric ﬁeld, Poisson equation (93) is written
|
| (108) |
For notation simplicity, omit the over-bar on variables, the above equation is written
|
| (109) |
The Fourier transformation of the left-hand side of the above equation is written
|
| (111) |
The discrete form of Eq. (111) is similar to the form given in Eqs. (105) and (106), i.e.,
|
| (112) |
for j = 1,2,…,N∕2, and
|
| (113) |
for j = N∕2 + 1,N∕2 + 2,…,N − 1.


| Period | School | Role |
|---|---|---|
| Team size 10 - 20 | ||
| 2002 - 2007 | Huynh Van Chinh | Student |
| 2007 - 2012 | Phan Boi Chau | Student |
| 2012 - 2015 | Nguyen Chi Thanh | Student |
| 2012 - present | FPT University | Student |
| Project name | Technology | Domain | Time-frame |
|---|---|---|---|
| All of these were done in team size of 4 to 8 | |||
| Driver Control | Asemmbly, System | Mobile Devices | 4 months |
| Healthcare Management | Java, Spring MVC, Hibernate | Medical | 12 months |
| Financial Management | Java, Spring MVC, Hibernate | Banking | 12 months |
| Financial Management | Java, Spring MVC, Hibernate, COM+ | Banking, Insurance | 12 months |


Search for a YouTube video below. The first result is what will be returned for embedding into the learning platform.


jackbos 3,226
points : 18 hours ago
Asthma attacks are
brought on by the body reacting to extremely small things entering it.
loophole to the socks
advice...knee highs....damn!
You "whited Out"
Indeed...
Moonkey 2,233
points : 17 hours ago
You "blacked out"
indeed.
About the first one, the rubbing is
for me to get off because it feels good. Remember sex is for both people.


Getting Started
1. Add ctrling.js to a project
Use the convenience of CDN to add <ctrl-ing>
:
<script<EMAIL_ADDRESS>Or, download the latest ctrling.js version and import it to your web page:
<script src="./path/to/ctrling.js"></script>
Note: Since
<ctrl-ing>
is a custom html element which is a relative young web technology, it was found through this work that ctrling.js should be imported after declaration of the object you want to control. This will ensure that<ctrl-ing>
is displayed properly cross different browser.
2. Create an object which needs to be controlled
The declaration of an object is up to you. However, there is just one limitation. It must be available in the window
- or rather the globalThis
-object. With this in mind use the var
-keyword or the globalThis
.
3. Create a controller
Use the <ctrl-ing>
-tag directly on your HTML page.
<ctrl-ing ref="myObject">
{
"add": [ { "number":{},"path":"frequency" } ]
}
</ctrl-ing>


{% extends "base.html" %} {% block title %} All Books {% endblock %} {% block content %}
With supporting text below as a natural lead-in to additional content.
Total results: {{ book_page.paginator.num_pages }}


AP Top Massachusetts Headlines at 2:18 a.m. EST
by EndPlayRed Cross helping several families displaced by fires
Police release name of 22-year-old woman killed in crash
City communications chief suspended after casino arrest
Weary Democratic voters balk at new presidential candidates
Man convicted in death of state trooper faces sentencing
Insurer asks court to divide money after crash that killed 7
Firefighter graduation ceremony scheduled
Fire destroys barn at historic 19th century estate


DocFiles are optimized for speed, this is great for obvious reasons but this optimization can also cause a few minor problems. In the same way data on hard drive gets fragmented, so too does data in a DocFile. On a hard drive this is not a major problem since files can be split into many locations, they do not need contiguous space. The same is true for a DocFile, the data in a stream can be all over the place and is not necessarily contiguous. The problem is that a lot of space can be wasted this way.
Consider a DocFile with 3 streams, streams "a", "b" and "c". Each of the 3 streams contain 5mb of data. Now assume that you delete stream "b". The size of the DocFile does not drop from 15mb (3x 5mb) to 10mb (2x 5mb). Instead the file stays 15mb in size. 5mb is thus being wasted!
When a stream / storage is deleted, the data is contains is not physically removed. The deleted space is marked as unused but not removed. If you now add 2mb of data to the file it will not get any bigger. The 2mb of data will be stored in the space previously allocated for stream "b".
Fortunately there is an easy way to compress (defrag) a DocFile. Using IStorage.CopyTo you can create a simple
function to compress any DocFile. Here is the algorithm that I use
You might want to replace Steps 5 - 9 with
However I found that this does not work. The original algorithm does reliably compress any DocFile so use it instead.
Here is the CompressDocFile function as well as GetTempDirFile which returns the name of a tempory file
in the tempory directory. GetStorageCLSID is defined in the section titled
"CLSIDs"
function GetTempDirFile( sPre : string ) : string; var szFileName, szPath : array[ 0 .. 500 ] of char; begin {Get temp path} GetTempPath( 499, szPath ); {Get a tempory file name} GetTempFileName( szPath, PChar(sPre), 0, szFileName ); GetTempDirFile := string(szFileName); end; function TForm1.CompressDocFile( sStorageFileName : WideString ) : boolean; var Hr : HResult; CLSID : TCLSID; StatStg : TStatStg; sTmpFileName : WideString; Storage, StorageTmp : IStorage; begin {Try to open the file} Hr := StgOpenStorage( PWideChar(sStorageFileName), nil, STGM_READWRITE or STGM_SHARE_EXCLUSIVE or STGM_DIRECT, nil, 0, Storage ); if( not SUCCEEDED( Hr ) ) then begin Result := false; Exit; end; {Get the CLSID} Storage.Stat( StatStg, 0 ); CLSID := StatStg.clsid; {Get a tmp file name in the tempory directory} sTmpFileName := GetTempDirFile( 'ole_' ); {Create the tempory file} Hr := StgCreateDocFile( PWideChar(sTmpFileName), STGM_CREATE or STGM_SHARE_EXCLUSIVE or STGM_DIRECT or STGM_READWRITE, 0, StorageTmp ); if( not SUCCEEDED( Hr ) ) then begin Result := false; Exit; end; {Copy everything to tmp file} Storage.CopyTo( 0, nil, nil, StorageTmp ); {Close old file} Storage := nil; {Create file, del old one in the process} Hr := StgCreateDocFile( PWideChar(sStorageFileName), STGM_CREATE or STGM_SHARE_EXCLUSIVE or STGM_DIRECT or STGM_READWRITE, 0, Storage ); if( not SUCCEEDED( Hr ) ) then begin DeleteFile( sTmpFileName ); Result := false; Exit; end; {Set the CLSID} Storage.SetClass( CLSID ); {Copy everything back from tmp file} StorageTmp.CopyTo( 0, nil, nil, Storage ); Storage := nil; StorageTmp := nil; {Delete tmp file} DeleteFile( sTmpFileName ); Result := true; end;
All information on these www pages is copyright (©) 1997 Andre .v.d. Merwe And may not be copied or mirrored without my permission.


Lenovo Z5s ZUI 11.1.171 stable update fixes occasional touch failure -
by Efe UdinRate this post
Some time ago, there were complaints that the Lenovo Z5s was facing touch response issues. Now, the latest announcement from the company shows that it has a solution. According to ZUI official Weibo, Lenovo Z5s ZUI 11.1.171 stable version is now available. The upgrade package size is 153.15 MB and it comes with a fix for the occasional touch failure. This update is currently rolling out in China.
The Lenovo Z5s was released in December 2018 and it comes with a 6.3-inch LCD waterdrop display. It comes with a 19.5:9 aspect ratio and the screen ratio is 92.6%. In addition, this smartphone uses a Snapdragon 710 SoC and supports the Game Turbo game acceleration engine. Furthermore, the display comes with a high 120Hz refresh rate and for sound, it has a stereo dual power amplifier.
On the rear, this device comes with triple camera setup. It uses a 16MP + 8MP + 5MP configuration. On the front, this smartphone uses a 16MP camera. Another notable feature in this device is the 3.5mm headphone jack which has been expunged in other models.
Finally, the main selling points of the Lenovo Z5s are the Game Turbo support, 120Hz screen refresh rate, and dual stereo channel speakers.


Classes
This class formats the current day.
This class formats the current month.
This class formats a random string.
This class formats a hash of the current timestamps.
This class formats the current year.


Dengji Zhao, Bin Li, Junping Xu, Dong Hao, Nick Jennings: Selling Multiple Items via Social Networks. In the Proceedings of the 17th International Conference on Autonomous Agents and Multiagent Systems, 2018
Bin Li, Dong Hao, Dengji Zhao, Tao Zhou: Customer Sharing in Economic Networks with Costs. In the Proceedings of the 27th International Joint Conference on Artificial Intelligence and the 23rd European Conference on Artificial Intelligence, 2018
Yao Zhang, He Wang, Jingxian Huang, Dengji Zhao: Simulations vs. Human Playing in Repeated Prisoner’s Dilemma. In the Proceedings of The 21st International Conference on Principles and Practice of Multi-Agent Systems, 2018
Bin Li, Dong Hao, Dengji Zhao, Tao Zhou: Mechanism Design in Social Networks. In the Proceedings of the Thirty-First AAAI Conference on Artificial Intelligence, 2017


📅 (2022-09-16 23:59:14 UTC)
# Packages matching: installed # Name # Installed # Synopsis base-bigarray base base-threads base base-unix base conf-findutils 1 Virtual package relying on findutils conf-gmp 4 Virtual package relying on a GMP lib system installation coq 8.15.1 Formal proof management system dune 3.4.1 Fast, portable, and opinionated build system ocaml 4.09.1 The OCaml compiler (virtual package) ocaml-base-compiler 4.09.1 Official release 4.09.1 ocaml-config 1 OCaml Switch Configuration ocamlfind 1.9.5 A library manager for OCaml zarith 1.12 Implements arithmetic and logical operations over arbitrary-precision integers # opam file: opam-version: "2.0" maintainer: "Reynald Affeldt<EMAIL_ADDRESS>homepage: "https://github.com/affeldt-aist/monae" dev-repo: "git+https://github.com/affeldt-aist/monae.git" bug-reports: "https://github.com/affeldt-aist/monae/issues" license: "LGPL-2.1-or-later" synopsis: "Monads and equational reasoning in Coq" description: """ This Coq library contains a hierarchy of monads with their laws used in several examples of monadic equational reasoning.""" build: [make "-j%{jobs}%"] install: [make "install_full"] depends: [ "coq" { (>= "8.14" & < "8.16~") | (= "dev") } "coq-mathcomp-ssreflect" { (>= "1.13.0" & < "1.15~") | (= "dev") } "coq-mathcomp-fingroup" { (>= "1.13.0" & < "1.15~") | (= "dev") } "coq-mathcomp-algebra" { (>= "1.13.0" & < "1.15~") | (= "dev") } "coq-mathcomp-solvable" { (>= "1.13.0" & < "1.15~") | (= "dev") } "coq-mathcomp-field" { (>= "1.13.0" & < "1.15~") | (= "dev") } "coq-mathcomp-analysis" { (>= "0.4.0") & (< "0.6~")} "coq-infotheo" { >= "0.3.7" & < "0.4~"} "coq-paramcoq" { >= "1.1.3" & < "1.2~" } "coq-hierarchy-builder" { >= "1.2.0" } "coq-equations" { >= "1.3" & < "1.4~" } ] tags: [ "keyword:monae" "keyword:effects" "keyword:probability" "keyword:nondeterminism" "logpath:monae" "date:2022-04-28" ] authors: [ "Reynald Affeldt" "David Nowak" "Takafumi Saikawa" "Jacques Garrigue" "Ayumu Saito" "Celestine Sauvage" "Kazunari Tanaka" ] url { http: "https://github.com/affeldt-aist/monae/archive/0.4.1.tar.gz" checksum: "sha512=6b3b31a0999ecdf217cd6417a62332dd522c19324e3c037c6634d0ddd62404c9ac9f69c2982b9c80522ee852321e9cadfcca02d38fb31d070d3b96514ca43ee9" }
true
Dry install with the current Coq version:
opam install -y --show-action coq-monae.0.4.1 coq.8.15.1
Dry install without Coq/switch base, to test if the problem was incompatibility with the current Coq/OCaml version:
true
opam list; echo; ulimit -Sv 4000000; timeout 4h opam install -y --deps-only coq-monae.0.4.1 coq.8.15.1
# Packages matching: installed # Name # Installed # Synopsis base-bigarray base base-threads base base-unix base conf-findutils 1 Virtual package relying on findutils conf-gmp 4 Virtual package relying on a GMP lib system installation coq 8.15.1 Formal proof management system dune 3.4.1 Fast, portable, and opinionated build system ocaml 4.09.1 The OCaml compiler (virtual package) ocaml-base-compiler 4.09.1 Official release 4.09.1 ocaml-config 1 OCaml Switch Configuration ocamlfind 1.9.5 A library manager for OCaml zarith 1.12 Implements arithmetic and logical operations over arbitrary-precision integers The following actions will be performed: - install cppo 1.6.9 - install coq-equations 1.3+8.15 - install ppx_derivers 1.2.1 - install coq-mathcomp-ssreflect 1.14.0 - install menhirSdk 20220210 - install menhirLib 20220210 - install result 1.5 - install seq base - install coq-paramcoq 1.1.3+coq8.15 - install sexplib0 v0.15.1 - install ocaml-compiler-libs v0.12.4 - install stdlib-shims 0.3.0 - install coq-mathcomp-finmap 1.5.2 - install coq-mathcomp-fingroup 1.14.0 - install coq-mathcomp-bigenough 1.0.1 - install menhir 20220210 - install re 1.10.4 - install ppxlib 0.27.0 - install coq-mathcomp-algebra 1.14.0 - install ppx_deriving 5.2.1 - install coq-mathcomp-solvable 1.14.0 - install elpi 1.15.2 - install coq-mathcomp-field 1.14.0 - install coq-elpi 1.14.0 - install coq-hierarchy-builder 1.3.0 - install coq-mathcomp-analysis 0.5.4 - install coq-infotheo 0.3.8 ===== 27 to install ===== <><> Gathering sources ><><><><><><><><><><><><><><><><><><><><><><><><><><><><> [coq-elpi.1.14.0] downloaded from https://github.com/LPCIC/coq-elpi/archive/v1.14.0.tar.gz [coq-equations.1.3+8.15] downloaded from https://github.com/mattam82/Coq-Equations/archive/refs/tags/v1.3-8.15.tar.gz [coq-hierarchy-builder.1.3.0] downloaded from https://github.com/math-comp/hierarchy-builder/archive/v1.3.0.tar.gz [coq-infotheo.0.3.8] downloaded from https://github.com/affeldt-aist/infotheo/archive/0.3.8.tar.gz [coq-mathcomp-algebra.1.14.0] downloaded from https://github.com/math-comp/math-comp/archive/mathcomp-1.14.0.tar.gz [coq-mathcomp-analysis.0.5.4] downloaded from https://github.com/math-comp/analysis/archive/0.5.4.tar.gz [coq-mathcomp-field.1.14.0] found in cache [coq-mathcomp-fingroup.1.14.0] found in cache [coq-mathcomp-bigenough.1.0.1] downloaded from https://github.com/math-comp/bigenough/archive/1.0.1.tar.gz [coq-mathcomp-solvable.1.14.0] found in cache [coq-mathcomp-ssreflect.1.14.0] found in cache [coq-mathcomp-finmap.1.5.2] downloaded from https://github.com/math-comp/finmap/archive/1.5.2.tar.gz [coq-paramcoq.1.1.3+coq8.15] downloaded from https://github.com/coq-community/paramcoq/archive/v1.1.3+coq8.15.tar.gz [cppo.1.6.9] downloaded from cache at https://opam.ocaml.org/cache [elpi.1.15.2] downloaded from cache at https://opam.ocaml.org/cache [menhir.20220210] downloaded from cache at https://opam.ocaml.org/cache [menhirSdk.20220210] found in cache [menhirLib.20220210] downloaded from cache at https://opam.ocaml.org/cache [ocaml-compiler-libs.v0.12.4] downloaded from cache at https://opam.ocaml.org/cache [ppx_derivers.1.2.1] downloaded from cache at https://opam.ocaml.org/cache [ppx_deriving.5.2.1] downloaded from cache at https://opam.ocaml.org/cache [ppxlib.0.27.0] downloaded from cache at https://opam.ocaml.org/cache [re.1.10.4] downloaded from cache at https://opam.ocaml.org/cache [result.1.5] downloaded from cache at https://opam.ocaml.org/cache [sexplib0.v0.15.1] downloaded from cache at https://opam.ocaml.org/cache [stdlib-shims.0.3.0] downloaded from cache at https://opam.ocaml.org/cache <><> Processing actions <><><><><><><><><><><><><><><><><><><><><><><><><><><><> -> installed coq-paramcoq.1.1.3+coq8.15 -> installed cppo.1.6.9 -> installed menhirLib.20220210 -> installed menhirSdk.20220210 -> installed ocaml-compiler-libs.v0.12.4 -> installed ppx_derivers.1.2.1 -> installed result.1.5 -> installed seq.base -> installed coq-equations.1.3+8.15 -> installed re.1.10.4 -> installed sexplib0.v0.15.1 -> installed stdlib-shims.0.3.0 -> installed menhir.20220210 -> installed ppxlib.0.27.0 -> installed coq-mathcomp-ssreflect.1.14.0 -> installed coq-mathcomp-bigenough.1.0.1 -> installed ppx_deriving.5.2.1 [ERROR] The compilation of elpi failed at "/home/bench/.opam/opam-init/hooks/sandbox.sh build make build DUNE_OPTS=-p elpi -j 4". -> installed coq-mathcomp-finmap.1.5.2 -> installed coq-mathcomp-fingroup.1.14.0 -> installed coq-mathcomp-algebra.1.14.0 -> installed coq-mathcomp-solvable.1.14.0 -> installed coq-mathcomp-field.1.14.0 #=== ERROR while compiling elpi.1.15.2 ========================================# # context 2.0.6 | linux/x86_64 | ocaml-base-compiler.4.09.1 | https://opam.ocaml.org#626ee258 # path ~/.opam/ocaml-base-compiler.4.09.1/.opam-switch/build/elpi.1.15.2 # command ~/.opam/opam-init/hooks/sandbox.sh build make build DUNE_OPTS=-p elpi -j 4 # exit-code 2 # env-file ~/.opam/log/elpi-4948-666f86.env # output-file ~/.opam/log/elpi-4948-666f86.out ### output ### # [...] # (cd _build/default && /home/bench/.opam/ocaml-base-compiler.4.09.1/bin/ocamlc.opt -w -40 -g -bin-annot -I src/parser/.test_parser.eobjs/byte -I /home/bench/.opam/ocaml-base-compiler.4.09.1/lib/menhirLib -I /home/bench/.opam/ocaml-base-compiler.4.09.1/lib/ppx_deriving/runtime -I /home/bench/.opam/ocaml-base-compiler.4.09.1/lib/re -I /home/bench/.opam/ocaml-base-compiler.4.09.1/lib/re/str -I /h[...] # Command exited with code 2. # Fatal error: exception Sys_error("No space left on device") # Raised by primitive operation at file "stdlib.ml", line 385, characters 19-27 # Called from file "otherlibs/stdune/exn.ml", line 14, characters 4-13 # Called from file "otherlibs/stdune/exn.ml", line 12, characters 8-11 # Re-raised at file "otherlibs/stdune/exn.ml", line 18, characters 4-11 # Called from file "stdlib.ml", line 553, characters 62-65 # Called from file "stdlib.ml" (inlined), line 556, characters 20-39 # Called from file "stdlib.ml", line 559, characters 2-15 # Called from file "bin/main.ml", line 100, characters 4-10 # make: *** [Makefile:39: build] Error 2 <><> Error report <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> +- The following actions failed | - build elpi 1.15.2 +- +- The following changes have been performed (the rest was aborted) | - install coq-equations 1.3+8.15 | - install coq-mathcomp-algebra 1.14.0 | - install coq-mathcomp-bigenough 1.0.1 | - install coq-mathcomp-field 1.14.0 | - install coq-mathcomp-fingroup 1.14.0 | - install coq-mathcomp-finmap 1.5.2 | - install coq-mathcomp-solvable 1.14.0 | - install coq-mathcomp-ssreflect 1.14.0 | - install coq-paramcoq 1.1.3+coq8.15 | - install cppo 1.6.9 | - install menhir 20220210 | - install menhirLib 20220210 | - install menhirSdk 20220210 | - install ocaml-compiler-libs v0.12.4 | - install ppx_derivers 1.2.1 | - install ppx_deriving 5.2.1 | - install ppxlib 0.27.0 | - install re 1.10.4 | - install result 1.5 | - install seq base | - install sexplib0 v0.15.1 | - install stdlib-shims 0.3.0 +- # Run eval $(opam env) to update the current shell environment The former state can be restored with: opam switch import "/home/bench/.opam/ocaml-base-compiler.4.09.1/.opam-switch/backup/state-20220914063023.export"
true
No files were installed.
true


Open Source Data Analysis for Nondestructive Evaluation
NDIToolbox is a Python application designed to help with signal and image processing in Nondestructive Testing. Besides the usual read / preview / plot data routine, NDIToolbox also allows you to write your own data analysis scripts without worrying about putting together a GUI and the latest version includes the Probability Of Detection (POD) Toolkit that simulates statistical analysis of NDI measurements.
To begin with learning your way around NDIToolbox, the Getting Started page walks you through the basics of using NDIToolbox.
Visit NDIToolbox.com for the most up-to-date documentation and downloads.


{% if student %}
name of {{student[0]}}
zid: z{{student[1]}}
description: {{student[2]}}
{% else %}
This Student has no found
{% endif %}


--- layout: post title: Irony of the World date: '2006-11-20T00:00:00-05:00' tags: - '2006' tumblr_url: http://poetry.liabogoev.com/post/49085300898/irony-of-the-world ---
The goddess of night,
Plays with a ball of light,
While the god of day,
With darkness will play.
The vegetarian eating meat,
And broccoli he will not eat,
The carnivore loves tomatoes,
He traded chicken for potatoes.
The white man sings rap,
With his foot he will tap,
The black man records a country song,
I don’t see anything wrong.
A frowning man, saying hi,
Telling people, smile, says bye,
A smiling laughing woman,
Tells them they’re a cow.
As all the irony grows,
And everything Earth sees and knows,
People say to me,
It’s a small world, don’t you see?


{{ feature_flag.description }}
The feature () will be Enabled.
The feature () will be Disabled.
An error occured while trying to process the request.


Tired of that glowing "N" up in the corner? Change it to our hypercool spinning basketball.
Unfortunately, this only works on a Macintosh running Netscape; sorry, Windows users.
Click the basketball above to download a small file containing the new icon resource.
Installing it is simple:
Using ResEdit (which you can download from Apple if you don't have it), open up the Basketball Icon file and a copy of Netscape.
Click on the "cicn" resource of the Basketball Icon file. Copy it with Command-C.
Click on the "cicn" resource of Netscape. Select Paste with Command-V.
A dialogue box will appear, asking if you want to replace resources with the same ID number. Click "yes".
Save Netscape.
Quit ResEdit, and run your new version of Netscape.
Note: This will only work if you set "Show Toolbar As" to "Pictures and Text" under Netscape's General Preferences.
Enjoy your new icon!
SPACE JAM, characters, names, and all related
indicia are trademarks of Warner Bros. © 1996


This project is concerned with the application of machine
learning techniques to develop a state-of-the-art detection and
prediction system for spatiotemporal events found within remote
sensing data; specifically, Harmful Algal Bloom events (HABs).
Abstract
This paper describes the application of machine
learning techniques to develop a state-of-the-art detection and
prediction system for spatiotemporal events found within remote
sensing data; specifically, Harmful Algal Bloom events (HABs).
We propose an HAB detection system based on: a ground truth
historical record of HAB events, a novel spatiotemporal datacube
representation of each event (from MODIS and GEBCO bathymetry
data) and a variety of machine learning architectures utilising
state-of-the-art spatial and temporal analysis methods based on
Convolutional Neural Networks (CNNs), Long Short-Term Memory
(LSTM) components together with Random Forest and Support
VectorMachine (SVM) classification methods.
This work has focused specifically on the case study of the detection
of Karenia Brevis Algae (K. brevis) HAB events within the coastal
waters of Florida (over 2850 events from 2003 to 2018; an order of
magnitude larger than any previousmachine learning detection study
into HAB events).
The development of multimodal spatiotemporal datacube data
structures and associated novel machine learning methods give a
unique architecture for the automatic detection of environmental
events. Specifically, when applied to the detection of HAB events it
gives a maximum detection accuracy of 91%and a Kappa coefficient
of 0.81 for the Florida data considered.
A HAB forecast system was also developed where a temporal
subset of each datacube was used to predict the presence of a HAB
in the future. This system was not significantly less accurate than the
detection system being able to predict with 86% accuracy up to 8
days in the future.
@article{hill2020habnet,
title={HABNet: Machine Learning, Remote Sensing-Based Detection of Harmful Algal Blooms},
author={Hill, Paul R and Kumar, Anurag and Temimi, Marouane and Bull, David R},
journal={IEEE Journal of Selected Topics in Applied Earth Observations and Remote Sensing},
volume={13},
pages={3229--3239},
year={2020},
publisher={IEEE}
}
Acknowlegement
We would like to thank the British Council for funding:
British Council Award ref 279334808. The FWC for the ground
truth data in Florida and EAD (UAE) for the ground truth data in
the Arabian Gulf.


Durandal events originate from backbone.js but also combine some ideas from signals.js as well as some additional improvements.
Events can be added to any object. By default they are added to the app module for use as an application-wide event aggregator. Every object that has events installed has the following functions:
function on(events, callback, context)
- The events parameter is a space delimited string containing one or more event identifiers. When one of these events is triggered, the callback is called and passed the event data provided by the trigger. The special events value of "all" binds all events on the object to the callback. If a context is provided, it will be bound to this for the callback. If the callback is omitted, then a promise-like object is returned from on. This object represents a subscription and has a then function used to register callbacks.
function off(events, callback, context)
- Unwires callbacks from events. If no context is specified, all callbacks with different contexts will be removed. If no callback is specified, all callbacks for the event will be removed. If no event is specified, all event callbacks on the object will be removed.
function trigger(events, args...)
- Triggers an event, or space-delimited list of events. Subsequent arguments to trigger will be passed along to the event callbacks.
function proxy(events)
- Provides a function which can be used as a callback to trigger the events. This is useful in combination with jQuery events which may need to trigger the aggregator's events.
You can install events into any object by invoking the events module function includeIn(targetObject)
. The events module can also be invoked itself with new in order to create a new event aggregator.


Ho there,
I have some errors on my emonpi. I has raspberry pi (1) with low write version of emonpi (SD + USB pendrive). I've updated in order to change to raspi2, and it worked well. Now, I have a lot of error messages from PHP related to the read-only file system. I attach the log file, but it is very long. This is an example:
[Tue Dec 29 13:30:29 2015] [error] [client <IP_ADDRESS>] PHP Warning: fopen(/var/lib/p hpfina/26.dat): failed to open stream: Read-only file system in /var/www/emoncms/Mod ules/feed/engine/PHPFina.php on line 118
[Tue Dec 29 13:30:29 2015] [error] [client <IP_ADDRESS>] PHP Warning: fopen(/var/lib/p hptimeseries/feed_38.MYD): failed to open stream: Read-only file system in /var/www/ emoncms/Modules/feed/engine/PHPTimeSeries.php on line 123
Can anyone help me??
Thanks a lot!
Re: Errors after update from pi to pi2
How have you built your system, from an image file, or is it git installed?
I would have thought that the data folders would have been in the writable data partition.
Paul
Re: Errors after update from pi to pi2
Hi Paul,
I've used the pre-built image (the low write version, where there is the tempfs), then I've updated it in order to use the same image and the same USB pendrive on the pi2.
Re: Errors after update from pi to pi2
What version of the pre-built image are you using? There should be a file in /boot with emonSD-XXX and the date of your image build. The 17th June 2015 image should work fine a a RasPi2. If you are using an older image then you will need to run the following steps to enable support for Raspi2:
rpi-rw apt-get update && upgrade apt-get dist-upgrade rpi-update rpi-ro If you need more storage space on your SD card then you can remove unused packages:
sudo apt-get purge -y wolfram-engine minecraft-pi sonic-pi scratch
sudo apt-get autoremove -y
sudo apt-get clean
Re: Errors after update from pi to pi2
Hi,
the pre-built image was older than June 2015. However, I run your commands in order to update/upgrade the system. There is other things that I can try?
EDIT: now it does not work anymore, there is some problem in emonhub because data are correctly received. How can i resolve this problem??
There is this error: ERROR: file not found : '/var/www/emoncms/run/feedwriter.php'
Re: Errors after update from pi to pi2
Where are you seeing this error? emonhub doesn't look for the feedwriter directly so the problem is unlikely to be emonhub.
Have you updated emoncms using git?
/var/www/emoncms/run/feedwriter.php is the old location, it has since been moved to emoncms/scripts/feedwriter.php.
Perhaps the emoncms folder has been updated but the feedwriter init script at /etc/init.d/feedwriter did not get updated, this can happen if the file was originally copied or moved into place, it can be better to use symlinks.
If /etc/init.d/feedwriter has a line in it pointing to /var/www/emoncms/run/feedwriter.php and the file is actually confirmed to be at /var/www/emoncms/scripts/feedwriter.php you can either just edit it there or replace it with a symlink.
Paul
Re: Errors after update from pi to pi2
The emoncms version is the 8.4. The command sudo service feedwriter start returns feedwriter: unrecognized service. How can I resolve that? I've lost three days of data :( .
EDIT: after a reboot, I typed tail -f /var/log/emonhub/emonhub.log and the result is the following:
2015-12-30 17:59:10,433 WARNING Send failure: wanted 'ok' but got

Warning: fopen(/var/lib/phpfiwa/17_0.dat): failed to open stream: Read-only file system in /var/www/emoncms/Modules/feed/engine/PHPFiwa.php on line 154

Warning: fopen(emoncms.log): failed to open stream: Read-only file system in /usr/share/php/log4php/appenders/LoggerAppenderFile.php on line 99

Warning: log4php: [LoggerAppenderFile:myAppender]: Failed opening target file. Closing appender. in /usr/share/php/log4php/LoggerAppender.php on line 283

Warning: fopen(/var/lib/phpfina/26.dat): failed to open stream: Read-only file system in /var/www/emoncms/Modules/feed/engine/PHPFina.php on line 118

Warning: fopen(/var/lib/
If I enable the writable file system (sudo rpi-rw) and then I restart the emonhub service, it works correctly.
Re: Errors after update from pi to pi2
Was there a particular reason why you didn't use the current version image file.
Paul
Re: Errors after update from pi to pi2
Because I won't lose my old data (about one year) :) . There is a way to don't lose data using a new image?
Thanks!
Re: Errors after update from pi to pi2
What format do your existing feeds use? (phpfina etc)
Paul
Re: Errors after update from pi to pi2
Someone is PHPFIWA, one is PHPFINA and other are PHPTIMESERIES.
Re: Errors after update from pi to pi2
Those feed types are the same as what is used in the latest version.
Presumably, you've backed up your data folders and MYSQL database already, and which should restore OK into the current version.
I can't see much point in setting up your new Pi with the old emoncms version, it's not fully supported, and certainly not being developed further. Also many of the 8.4 bugs have been sorted in v9, and new & interesting features continue to be added.
Paul
Re: Errors after update from pi to pi2
Thanks Paul,
How can I use the latest version of Emonpi and keep data, settings and dashboards? Which files/folder do I copy and paste?
Thanks a lot for the support!!
Re: Errors after update from pi to pi2
Your settings, dashboards, passwords etc are all stored in mysql, which can be imported into the new version. For details of how/what to backup/restore see this post.
You will have a bit of tidying up to do once you've updated, such as reselecting your feeds again in any visualizations, but nothing too major.
I would keep a backup of the backup just in case though.
Paul


Our work on developing guidance for captioning in XR is using the following process that is described in detail within the content creation process for migrating WCAG 2.1:
- Define Captioning
- Identify User Needs
- Write Functional Outcomes
- Write the Tests
- Write Methods to Pass Tests
- Write how to and supporting documentation
- Write the Guidelines


If you type an Emacs command you did not intend, the results are often mysterious. This chapter describes what you can do to cancel your mistakes and recover from such mysterious situations.
| Cancel a running or partially-typed command. | ^G (interrupt-key) |
| Abort all recursive editing levels and subsystems that are currently executing. | ESC-x top-level |
There are two ways of cancelling commands which have not finished executing: interrupting the command with ^G, or aborting all recursive edits with ESC-x top-level.
Interrupting with ^G is used to abort a partially-typed command or a numeric argument that you do not want. It also stops a running command in a safe way, so you can use ^G if you accidentally give a command which takes a long time to execute.
When you are in a position to use ESC-x, you can use ESC-x top-level. This command aborts all active recursive edits and subsystems. ESC-x top-level is like all other commands (apart from ^G) in that it is effective only when Emacs is waiting for keyboard input, whereas ^G can be used at any time.
This section describes various conditions which can cause Emacs to function incorrectly or which can cause it to display strange things, and describes how to correct such conditions.
Subsystems and recursive editing levels are important and useful features of Emacs, but they can make Emacs appear to behave strangely to the user who does not understand them or has never used them before.
If the mode line starts with a [, or does not look like the standard mode line, you have probably entered a subsystem or a recursive editing level.
In such a situation, first try typing ESC-x exit-emacs. This will exit from any recursive editing level or subsystem. The usual mode line and text display will reappear. If exit-emacs does not seem to work, try typing ^G to abort the current command. This may have the desired effect. Otherwise, use ESC-x top-level.
If you mistakenly issue commands that make changes to the buffer, you can often undo the changes without having to know precisely how they came about. This is done by using the ^X-^U command (undo). Type ^X-^U and a change is undone. undo then displays the message Hit <Space> to undo more in the Mini-buffer. For every Space that you press, another change you made to the buffers will be undone. When you press the first non-space character, that character is treated in the usual way and undo exits with the message Finished undoing. If the command is not a Return, its usual action is also executed.
The changes that ^X-^U undoes include all buffer insertions and deletions and any movement of dot in a buffer. Side-effects of MLisp functions, including creation of buffers and setting of variables, are not undone.
For commands that have not affected a buffer, ^X-^U appears to have no effect. So, if you use undo and nothing happens when an undo step is requested, this may well be because a non-buffer-modifying command was executed.
The undo function maintains a database of changes made to buffers. This database has a finite size; if you attempt to undo more than is contained in the database, undo will issue the following message:
I can't undo that. What's done is done.
Note that, when you undo changes, you can redo the changes by using undo again. For example, if you undo too many changes, use ^X-^U again to undo the unwanted undos.


simnets.unsupervised package¶
-
simnets.unsupervised.
similarity_unsupervised_init
(kind, sim_op, templates_var, weights_var)[source]¶ Initialize a similarity layer using unsupervised learning
Initializes the templates and weights using k-means or gmm (in k-means case the weights are just ones). The function returns two ops. The first is used to initialize the learning and the second should be run iteratively
with all the data.Parameters: - kind ({'kmeans', 'gmm'}) – type of unsupervised algorithm to use
- sim_op (tf.Operation | tf.Tensor) – the similarity operation (or the tensor which is the output of the similarity)
- templates_var (tf.Variable) – the templates variable for this similarity layer
- weights_var (tf.Variable) – the weights variable for this similarity layer
Returns: - A tuple (init_op, update_op) where init_op must be executed by a session before using the update op
- and the update_op is the operation that performs the learning.
Submodules¶
simnets.unsupervised.gmm module¶
-
simnets.unsupervised.gmm.
gmm_unsupervised_init
(sim_op, templates_var, weights_var)[source]¶ Initialize a similarity layer using gmm unsupervised learning
Initializes the templates and weights using gmm The function returns two ops. The first is used to initialize the learning and the second should be run iteratively
with all the data.Parameters: - sim_op (tf.Operation | tf.Tensor) – the similarity operation (or the tensor which is the output of the similarity)
- templates_var (tf.Variable) – the templates variable for this similarity layer
- weights_var (tf.Variable) – the weights variable for this similarity layer
Returns: - A tuple (init_op, update_op) where init_op must be executed by a session before using the update op
- and the update_op is the operation that performs the learning.
simnets.unsupervised.kmeans module¶
-
simnets.unsupervised.kmeans.
kmeans_unsupervised_init
(sim_op, templates_var, weights_var)[source]¶ Initialize a similarity layer using k-means unsupervised learning
Initializes the templates using k-means. The function returns two ops. The first is used to initialize the learning and the second should be run iteratively
with all the data.Parameters: - sim_op (tf.Operation | tf.Tensor) – the similarity operation (or the tensor which is the output of the similarity)
- templates_var (tf.Variable) – the templates variable for this similarity layer
- weights_var (tf.Variable) – the weights variable for this similarity layer
Returns: - A tuple (init_op, update_op) where init_op must be executed by a session before using the update op
- and the update_op is the operation that performs the learning.
simnets.unsupervised.pca module¶
-
simnets.unsupervised.pca.
pca_unsupervised_init
(conv_op)[source]¶ Initialize a convolutional layer using pca unsupervised learning
Initializes the filters as the first k eigen vectors of the data covariance. The function returns two ops. The first is used to initialize the learning and the second should be run iteratively
with all the data.Parameters: - conv_op (tf.Operation | tf.Tensor) – the convolution operation (or the tensor which is the output of the convolution)
- filters_var (tf.Variable) – the filters variable for this convolution layer
Returns: - A tuple (init_op, update_op) where init_op must be executed by a session before using the update op
- and the update_op is the operation that performs the learning.


References are placed below the first paragraph, and are separated from the first paragraph by a single blank line: 10 11 12 13


Google Pay requires the UPI ID be a Merchant UPI ID, and the
transaction fails. Copying the UPI ID and doing a manual transaction
seems the most reliable way.
If you just cleared dues wait for about
5 minutes for them to update in the RSVP app, or "Sync RSVPs with
Splitwise" for a paid event.


Try out our Premium Member services: Virtual Legal Assistant, Query Alert Service and an ad-free experience. Free for one month and pay only if you like it.
In the High Court of Judicature at Madras Dated: 11.08.2015 Coram: The Honourable Mr. SANJAY KISHAN KAUL, Chief Justice and The Honourable Mr. Justice T.S.SIVAGNANAM Writ Petition No.24727 of 2015 and M.P. No.1 of 2015 S. Selva Rajendran Proprietor of M/s.Gnana Soundari Ice Factory No.3, T.H.Road, New Washermenpet Chennai-81. .. Petitioner vs. 1. Government of India Rep. by its Secretary to Government Ministry of Environment and Forest New Delhi-3. 2. Central Pollution Control Board Rep. by its Chairman New Delhi-32. 3. Tamilnadu Pollution Control Board Rep. by its Chairman No.76, Mount Salai Guindy, Chennai-600 032. 4. District Environmental Engineer Tamilnadu Pollution Control Board No.950/1, Poonamallee High Road Arumbakkam, Chennai-106. .. Respondents --- PRAYER: Writ Petition filed under Article 226 of the Constitution of India praying to issue a Writ of Declaration declaring that (i) S.31-A of the Air (Prevention and Control of Pollution) Act, 1981 is illegal and unenforceable, as the same is in violation of Art.14 and 19(1)(g) of the Constitution of India; and (ii) the proceedings No. TNPCB/LAW/LA1/ F.31381/CHN/Compl/2009/A-1/dated 30.08.2011 on the file of the 3rd respondent herein is arbitrary, illegal and in violation of Art.14 and 19(1)(g) of the Constitution of India and consequently direct the respondents 3 and 4 herein to consider the applications of the petitioner resubmitted on 18.3.2011 for consent to operate the ice manufacturing unit of the petitioner herein accordance with law. --- For Petitioner : Mr. V.R. Rajasekaran For Respondents : Mr. Su. Srinivasan Assistant Solicitor General for R1 Mr. D.S. Ekambaram Standing Counsel for R2 Mrs. Rita Chandrasekaran Standing Counsel for R3 & R4. --- O R D E R
(Made by The Hon'ble The Chief Justice) After making some arguments, learned counsel for the petitioner seeks to withdraw the writ petition.
2. The writ petition is dismissed as withdrawn. No costs. Consequently, M.P. No. 1 of 2015 is also dismissed.
[S.K.K., CJ] [T.S.S., J.] ATR 11th August, 2015.
Copies to;
1. The Secretary to Government Government of India Ministry of Environment and Forest New Delhi-3.
2. The Chairman Central Pollution Control Board New Delhi-32.
3. The Chairman Tamilnadu Pollution Control Board No.76, Mount Salai Guindy, Chennai-600 032.
4. The District Environmental Engineer Tamilnadu Pollution Control Board No.950/1, Poonamallee High Road Arumbakkam, Chennai-106. THE HON'BLE THE CHIEF JUSTICE and T.S.SIVAGNANAM,J.
ATR W.P. No. 24727 of 2015 11.08.2015


These are the requirements for a Legato Developer Studio host PC.
Hardware
Please make sure the following hardware requirements are fulfilled by the system where Developer Studio aims to be installed.
Minimum:
CPU: Dual Core @ 2,6GHz
RAM: 4GB
This configuration has been identified as the minimum to run Developer Studio in normal conditions, but some latencies should be experienced when perspectives are loaded for the first time, or when heavy traffic load is received from the target.
Recommended:
CPU: Dual Hyperthreaded or Quad Core @ 2,8GHz
RAM: 6GB
Ideal:
CPU: Quad Hyperthreaded Core (8x) @ 3,4GHz
RAM: 8GB
This configuration has been identified as the recommended one to run Developer Studio in comfortable conditions, with high performances & reduced latencies.
System display
Minimum:
19" display (e.g. 1280x1024px)
Recommended:
24" display (e.g. 1920x1080px)
Software
Developer Studio requires Java 7 to be installed on the host system in order to function properly. Please pay attention to the use the Java version (32 bits / 64 bits) consistent with the one you chose for Developer Studio.
On Linux hosts: Java is automatically installed as dependency of Developer Studio. On Windows hosts:
Legato Application Development Kit supports 64-bit hosts only; 64-bit Java version is required.
Copyright (C) Sierra Wireless Inc. Use of this work is subject to license.


iHotel LLC has been appointed as the official online travel agent for the "2017 JCI ASPAC for Participants" and will handle hotel accommodations. iHotel has reserved a sufficient number of rooms at the following hotels for the participants during the " 2017 JCI ASPAC for Participants" period. Hotel assignment will be made on a first-come, first-served basis. *Please click on [Hotel Information] to confirm hotel information. *Room rates are valid for the stay from 08-11 June, 2017. *Room rates are per room, per night, including breakfast, VAT, Wi-Fi, internet, service charge and consumption tax. Please be reminded that your accommodation fee remains the same even you do not need breakfast. *No Tour Leaders will meet guests at the airport. All guests are required to make own arrangements to the hotel for check in. *The minimum number of persons for booking will be 1 person.
*Please click on [Hotel Information] to confirm hotel information. *You can check room rates for each day or room type by clicking on [Hotel Information], then click on the Room availability list.
| 1.Shangri-La Hotel, Ulaanbaatar | ||
|---|---|---|
| Single / with breakfast | 1 person(s) | Room Rate $288 |
| Twin / with breakfast | 2 person(s) | Room Rate $323 |
| 2.The Blue Sky Hotel and Tower | ||
|---|---|---|
| Single / with breakfast | 1 person(s) | Room Rate $140 |
| Twin / with breakfast | 2 person(s) | Room Rate $140 |
| 3.The Corporate Hotel and Convention Centre | ||
|---|---|---|
| Single / with breakfast | 1 person(s) | Room Rate $126 |
| Twin / with breakfast | 2 person(s) | Room Rate $126 |
| 4.Best Western Premier Tuushin Hotel | ||
|---|---|---|
| Single / with breakfast | 1 person(s) | Room Rate $122 |
| Twin / with breakfast | 2 person(s) | Room Rate $135 |
Payments by credit card will be accepted. The due date for the payment is 31 May 2017. Please note that payments will not be accepted after this date.
In order to make a hotel reservation, a full deposit is required.
The credit cards listed below can be used to make payments.
Your credit card statement will show that the payment has been made to the name of JTB Corp., which is the agent handling registration.
Visa, MasterCard®, JCB, AMEX, Diners Club
This system supports 3-D Secure for certain cardholders in order to provide a more secure online payment experience.
This system adds an authentication step to the online payment process by requiring the user to enter a previously registered password on an authentication screen provided by the credit card issuer. International credit card brands VISA, MasterCard®, and JCB recommend that merchants make use of this system.
Credit card issuers use different names to refer to their implementation of 3-D Secure, including Verified by VISA (used by VISA), MasterCard® SecureCode™ (MasterCard®), and J/Secure™ (JCB).
*Some issuers allow cardholders to use the same password they have been assigned for accessing their monthly statements online or having them sent by email. If this password is not entered, or if an incorrect password is entered, the online transaction will not be completed.
*If you forget your password or experience other authentication-related issues, please contact your credit card issuer. (For more information, see your credit card issuer's website.)
*In terms of the actual payment process, once you have entered your card information (issuer, card number, expiration date, and cardholder name), click the "Next" button to proceed to the credit card issuer's authentication screen.
*If the authentication screen is not displayed, please confirm card number and expiration date, and take a procedure again. Or close your browser window, log onto the AMARYS registration screen again from the event website (scientific society conference, etc.), and enter another credit card on the payment page. Alternately, you may wish to contact your JTB representative.
*If you cancel the authentication process on this screen, your online transaction will not be completed. (Avoid using your browser's "Back" button.) Also, canceling the authentication process will prevent you from returning to the current application screen, so you'll need to log onto the application top page again and repeat the payment process.
Card number, expiration date and security code will be required for the payment.
*The security code is the last 3 digits of the number printed above the card holder signature area on the back of the card.
*For American Express cards, this is the 4 digits number stamped above the card number on the front of the card.
For more details on the credit card payment, please refer to *About Payment* on My Page.
Your reservation will be completed upon receipt of your on-line accommodation information and verifying the payment of the deposit. Once you have completed the above steps, click on the "Confirmation Sheet" button on My Page, and print out the Confirmation Sheet. Please bring it with you upon check-in at the hotel.
*In case of cancellation, your deposit will be refunded after deducting the cancellation fees as shown below. *JTB shall make the corresponding refund within the 7th day from the next day of cancellation, when effecting refund before tour departure. *Please revise and/or cancel your reservation by logging-in to your "My Page". *Cancellation fee when notice is given:
| 8 or more days prior to the first night of stay | No charge |
| 2 to 7 days before the first night of stay | 30% of total room rate |
| 1 day before the first night of stay | 40% of total room rate |
| The first night of stay | 50% of total room rate |
| The first night of stay or no notice given | 100% of total room rate |
The deadline for reservations on this site is
(Please note that reservations cannot be made after all the accommodations have reached the set number even if it is before the deadline.)
If you have already registered your personal information, please send us your inquiries by logging-in to your "My Page" and clicking on the "Inquiry" button.
Erdenebilguun Gantulga iHotel.mn (National Information Technology Park Ulaanbaatar- 210646, District Sukhbaatar, Baga toiruu-49) |
Phone number +976 89990702 E-mail<EMAIL_ADDRESS>Office Hours: 09:00-18:00 (weekdays) |
Khangai Khurelbaatar iHotel.mn (National Information Technology Park Ulaanbaatar- 210646, District Sukhbaatar, Baga toiruu-49) |
Phone number +976 88021087 E-mail<EMAIL_ADDRESS>Office Hours: 09:00-18:00 (weekdays) |
Zolsaikhan Batmunkh iHotel.mn (National Information Technology Park Ulaanbaatar- 210646, District Sukhbaatar, Baga toiruu-49) |
Phone number +976 99066350 E-mail<EMAIL_ADDRESS>Office Hours: 09:00-18:00 (weekdays) |
Та нууц үгээ мартсан уу? Та манай сайтанд бүртгүүлсэн бүртгэлтэй имэйл хаягаа оруулна уу!


A minimalistic framework for typescript based applications, with async/await and decorators support.
The current API is considered to be a "Beta Release" of the v2 branch. That means that small potentially breaking changes may still occur. Be sure to use a specific GIT_REV_HASH and a lock file in your project, so you won't be immediately affected by such a change.
For example:
# Install using Yarn
yarn add git+https://github.com/nxtep-io/ts-framework.git#GIT_REV_HASH
# Install using NPM
npm install --save git+https://github.com/nxtep-io/ts-framework.git#GIT_REV_HASH
Configure a new Server instance and start listening on desired port.
# Install command line tools from Github
$ yarn global add "nxtep-io/ts-framework-cli"
# Generate a new project
$ ts-framework new app "example/"
# Start project
$ cd example/
$ yarn start
You can also check a full project seed in the Examples directory of this repository.
Follow the Usage Guide for the basic boilerplate and a sample project configuration with Database and user authentication samples.
Internal components:
res.status(code).json(result)
for success and error responses.External components available as built-in middlewares:
Database providers (as external plugins):
MongoDB database mapping layer based on MongooseJS.
MySQL / Postgres database mapping layer based on Typeorm.
Database Utilities (as external plugins):
Agnostic plugin for handling database migrations safely within production environments.
Other external plugins and middlewares for this framework:
Minimalistic request body and param validator framework.
Handles transactional notifications using SMTP (email templates), SMS (Twilio) and Firebase Messaging (push notifications).
Maintenance mode middleware for blocking API requests temporarily.
Handles API versioning using HTTP Headers.
Handles API request signing based on HMAC SHA256 using HTTP Headers.
Socket.io layer over the TS-Framework. Currently in public BETA.
RabbitMQ based queue worker services based on RabbitMQ. Currently in public alpha.
ts-framework-cache (coming soon)
Redis based cache services for performance. Currently in closed alpha.
Start by our Usage Guide, to create your first project and components.
For the full reference, refer to the rendered TypeDocs: https://nxtep-io.github.io/ts-framework/
To generate the Typedoc reference of the available modules directly from source, run the following command:
yarn run docs
Then check the documentation at ./docs/index.html
.
The framework provides a set of command line tools for a enhanced development experience.
Process manager
Start the development server based on Nodemon with typescript support and live reload.
$ ts-framework watch
Start the workers without exposing the server port.
$ ts-framework run
Start the server in production mode
$ ts-framework listen
REPL Console
Start the interactive console in the current folder.
$ ts-framework console
Generator
Built upon a Yeoman generator, it helps scaffoldling new project directories and single components (controllers, jobs, services etc).
# Generates a new Application interactively
$ ts-framework new app
# Generates a new application in a new ./example folder
$ ts-framework new app "example"
# Generates a new TestController in ./api/controllers/TestController.ts
$ ts-framework new controller "test"
# Generates a new UptimeService in ./api/services/UptimeService.ts
$ ts-framework new service "uptime"
For more information, check the command line reference by running ts-framework --help
.
The project is licensed under the MIT License.


Job Application Form
This is just a little demo of dijit's form widgets
As you type in the text below, notice how your input is auto corrected and also the auto completion on the state field.
Name And Address
Name *
Address *
City *
Chicago
Los Angeles
New York
San Francisco
Seattle
State
Zip *
DOB *
Custom checkboxes and radio buttons...
Desired position
Position
IT
Marketing
Business
Hours
Full time
Part time
slider and spinner ...
Education and Experience
Education level
high school
college
masters
PhD
Work experience (years, 0-40)
Rich text editor that expands as you type in text
Self description
Write a brief summary of your job skills... using rich text.
Text area that expands as you type in text
References
Write your references here (plain text)
OK


Takes a remote (map) of settings, local file/directory from
workspace and path to
put this into
remote node.
See docs on the README for more information.
def remote = [:] remote.name = 'test' remote.host = 'test.domain.com' remote.user = 'root' remote.password = 'password' remote.allowAnyHosts = true stage('Remote SSH') { writeFile file: 'abc.sh', text: 'ls -lrt' sshPut remote: remote, from: 'abc.sh', into: '.' }


Who Should Attend
What to Expect from Eventor
We are rethoric question ran over her cheek When she reached the first hills of the Italic Mountains, she had a last view back on the skyline of her hometown Bookmarksgrove, the headline of Alphabet Village and the subline of her own road, the Line Lane.
Throw myself down teems with vapour around me, and the meridian sun strikes the upper surface of the impenetrable foliage of my trees.
Few stray gleams steal into the inner sanctuary grow familiar with the countless indescribable forms, then I feel the presence of the Almighty.
Inspiring Keynotes
Tofu mixtape twee, assumenda quinoa flexitarian aesthetic artisan vinyl pug. Chambray et Carles Thundercats cardigan actually.
Reinventing Experiences
Tofu mixtape twee, assumenda quinoa flexitarian aesthetic artisan vinyl pug. Chambray et Carles Thundercats cardigan actually.
Fun, Friends & Food
Tofu mixtape twee, assumenda quinoa flexitarian aesthetic artisan vinyl pug. Chambray et Carles Thundercats cardigan actually.


This file is temporary - the full embedded web sources are not stored on the ESP
Reel in Motor 1
Unreel Motor 1
Reel in Motor 2
Unreel Motor 2
Motors off
LEDs green
LEDs off
Circle 0
Circle 1
Circle 2
Move 1800:4550
Home 0:0
Reset Encoders
Hold Current position
Internal Shape
wait


ListOpen
Version 0.3
web site
Running on
Titanium Desktop
Icon by
Gentleface
Thanks to
Alan Klietz
for
msls
, a Windows GNU ls port.
Thanks to
Yukihiro Nakadaira
for
win_iconv
© Iván -DrSlump- Montes, 2011


It's said that soul mates can finish each other's sentences. If that's the case, Sublime Text 2 is the closest thing I have to a soul mate at the moment. Hey, I'm just talking about completions here! Nothing weird. What do I mean by completions? When you begin typing things into your code editor, it may summon a menu of suggestions based on what you've typed so far. These are completions. For example, if you use Sublime to make HTML docs, you probably don't type out all 11 keystrokes to make your div
tags. Simply by typing <d
can you get the open and closing tags for a div
!
div
.
This is great! Of course it also recognizes other tags, not just div
s. Every time you type a tag, a second or two is saved. By a back-of-the-envelope calculation, on the timescale of a month this can amount to several hours saved! Although Sublime comes with several useful completions, it doesn't know everything. For example, it doesn't know jQuery methods. Luckily, there are libraries of completions available online! I highly recommend this one, Pleasurazy (I think it's a contraction of "pleasure" and "lazy"). It knows jQuery, JS DOM manipulation methods, Twitter Bootstrap classes, and many more. Check it out!
You'll never have to type out getElementsByClassName()
again! You'll also notice that it utilizes fuzzy searching, meaning the matching characters don't have to be consecutive. What's particularly valuable about these is the learning potential. When I was learning Bootstrap, I wanted to add a panel
class. Among the options were classes like panel-primary
and panel-danger
, which I had forgotten about. The completions remind you of options you didn't even know you had!
Completions are an excellent workflow tool. Not only do they save time, they also expedite the learning process. In my next post, I'll talk about a similar concept: snippets.