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| SUMMARY: IMPORT | CONSTANT | MEMBER | ACTION | DETAIL: IMPORT | CONSTANT | MEMBER | ACTION |
or by using one of the static from functions on Complex, either convenience methods, or conversion from polar coordinates in radians:
Complex c := Complex(3.1, 5.0); // 3.1 + 5i
There are also a number of convenince functions to return certain constants an Complex numbers.
Complex c := Complex.fromPolar(7.2, float.PI/2.0); // 7.2i
| Action summary | |
|---|---|
float |
abs()
Return the magnitude of this Complex number. |
com.apamax.Complex | static add(com.apamax.Complex a, com.apamax.Complex b)
Add two complex numbers and return a new Complex number with the result. |
float |
arg()
Return the polar angle of this Complex number. |
boolean |
bitEquals(com.apamax.Complex b)
Returns true if both the real and imaginary parts of this Complex number are bit-equals to the real and imaginary parts of the argument. |
com.apamax.Complex | static conjugate(com.apamax.Complex a)
Return a new Complex number which is the complex conjugate of the argument. |
com.apamax.Complex | static cos(com.apamax.Complex a)
Returns the cosine of the argument as a new Complex number. |
com.apamax.Complex | static divide(com.apamax.Complex a, com.apamax.Complex b)
Divide two complex numbers and return a new Complex number with the result. |
com.apamax.Complex | static divideReal(com.apamax.Complex a, float b)
Divide the given complex number by a real divisor and return the result as a new Complex number. |
com.apamax.Complex | static E()
Returns Euler's number e, represented as a complex number. |
com.apamax.Complex | static exp(com.apamax.Complex a)
Exponentiate the argument and return the result as a new Complex number. |
string |
formatFixed(integer dp)
Return the Complex number as a string with a fixed number of decimal places. e.g. 0.30-4.51i |
string |
formatScientific(integer sf)
Return the Complex number as a string in scientific notation e.g. 1.3e-2+5.6e10i |
com.apamax.Complex | static fromImaginaryFloat(float i)
Creates a Complex number with the given float as the imaginary part and 0 as the real part. |
com.apamax.Complex | static fromImaginaryInteger(integer i)
Creates a Complex number with the given integer as the imaginary part and 0 as the real part. |
com.apamax.Complex | static fromPolar(float abs, float arg)
Creates a Complex number from polar coordinates. |
com.apamax.Complex | static fromRealFloat(float r)
Creates a Complex number with the given float as the real part and 0 as the imaginary part. |
com.apamax.Complex | static fromRealInteger(integer r)
Creates a Complex number with the given integer as the real part and 0 as the imaginary part. |
com.apamax.Complex | static I()
Returns the square root of -1, i, represented as a complex number. |
float |
imag()
Returns the imaginary part of this Complex number. |
com.apamax.Complex | static INFINITY()
Returns infinity + infinity*i, represented as a complex number. |
boolean |
isFinite()
Returns true if both parts of this Complex number are finite. |
boolean |
isInfinite()
Returns true if either part of this Complex number is infinite. |
boolean |
isNaN()
Returns true if either part of this Complex number is not a number. |
com.apamax.Complex | static ln(com.apamax.Complex a)
Return the natural log of the argument as a new Complex number. |
com.apamax.Complex | static max(com.apamax.Complex a, com.apamax.Complex b)
Return the larger of two Complex numbers. |
com.apamax.Complex | static min(com.apamax.Complex a, com.apamax.Complex b)
Return the smaller of two Complex numbers. |
com.apamax.Complex | static multiply(com.apamax.Complex a, com.apamax.Complex b)
Multiply two complex numbers and return a new Complex number with the result. |
com.apamax.Complex | static multiplyReal(com.apamax.Complex a, float b)
Multiply the given complex number by a real divisor and return the result as a new Complex number. |
com.apamax.Complex | static NAN()
Returns a Complex number which is not a number. |
com.apamax.Complex | static negate(com.apamax.Complex a)
Return a new Complex number which is the negation of the argument. |
com.apamax.Complex | static ONE()
Returns 1, represented as a complex number. |
com.apamax.Complex | static PI()
Returns the constant pi, represented as a complex number. |
com.apamax.Complex | static pow(com.apamax.Complex a, com.apamax.Complex b)
Return a Complex number raised to the power of a second Complex number as a new Complex number. |
float |
real()
Returns the real part of this Complex number. |
com.apamax.Complex | static reciprocal(com.apamax.Complex a)
Return a new Complex number which is the reciprocal of the argument. |
com.apamax.Complex | static sin(com.apamax.Complex a)
Returns the sine of the argument as a new Complex number. |
com.apamax.Complex | static sqrt(com.apamax.Complex a)
Returns the square root of the argument as a new Complex number. |
com.apamax.Complex | static subtract(com.apamax.Complex a, com.apamax.Complex b)
Subtract two complex numbers and return a new Complex number with the result. |
com.apamax.Complex | static tan(com.apamax.Complex a)
Returns the tangent of the argument as a new Complex number. |
string |
toValueString()
Return the Complex number as a string. e.g. 0.3-4.5i |
com.apamax.Complex |
uadd(com.apamax.Complex b)
Set this Complex number to add the argument and return self. |
com.apamax.Complex |
uconjugate()
Assign this to its complex conjugate and return self. |
com.apamax.Complex |
udivide(com.apamax.Complex b)
Set this Complex number to be divided by the argument and return self. |
com.apamax.Complex |
udivideReal(float b)
Set this Complex number to be divided by the real argument and return self. |
com.apamax.Complex |
uexp()
Set this Complex number it's exponent (ez) and return self. |
com.apamax.Complex |
uln()
Sets this Complex number to the natural logarithm of itself and return self. |
com.apamax.Complex |
umultiply(com.apamax.Complex b)
Set this Complex number to multiply by the argument and return self. |
com.apamax.Complex |
umultiplyReal(float b)
Set this Complex number to be multiplied by the real argument and return self. |
com.apamax.Complex |
unegate()
Set this Complex number to its own negation and return self. |
com.apamax.Complex |
ureciprocal()
Set this Complex number to its own reciprocal and return self. |
com.apamax.Complex |
usqrt()
Set this Complex number to its square root and return self. |
com.apamax.Complex |
usubtract(com.apamax.Complex b)
Set this Complex number to subtract the argument and return self. |
com.apamax.Complex | static ZERO()
Returns 0, represented as a complex number. |
| Action detail |
|---|
float abs()Return the magnitude of this Complex number.
com.apamax.Complex static add(com.apamax.Complex a, com.apamax.Complex b)Add two complex numbers and return a new Complex number with the result.
float arg()Return the polar angle of this Complex number.
boolean bitEquals(com.apamax.Complex b)Returns true if both the real and imaginary parts of this Complex number are bit-equals to the real and imaginary parts of the argument.
com.apamax.Complex static conjugate(com.apamax.Complex a)Return a new Complex number which is the complex conjugate of the argument.
com.apamax.Complex static cos(com.apamax.Complex a)Returns the cosine of the argument as a new Complex number.
com.apamax.Complex static divide(com.apamax.Complex a, com.apamax.Complex b)Divide two complex numbers and return a new Complex number with the result.
com.apamax.Complex static divideReal(com.apamax.Complex a, float b)Divide the given complex number by a real divisor and return the result as a new Complex number.
com.apamax.Complex static E()Returns Euler's number e, represented as a complex number.
com.apamax.Complex static exp(com.apamax.Complex a)Exponentiate the argument and return the result as a new Complex number.
string formatFixed(integer dp)Return the Complex number as a string with a fixed number of decimal places. e.g. 0.30-4.51i
string formatScientific(integer sf)Return the Complex number as a string in scientific notation e.g. 1.3e-2+5.6e10i
com.apamax.Complex static fromImaginaryFloat(float i)Creates a Complex number with the given float as the imaginary part and 0 as the real part.
com.apamax.Complex static fromImaginaryInteger(integer i)Creates a Complex number with the given integer as the imaginary part and 0 as the real part.
com.apamax.Complex static fromPolar(float abs, float arg)Creates a Complex number from polar coordinates.
com.apamax.Complex static fromRealFloat(float r)Creates a Complex number with the given float as the real part and 0 as the imaginary part.
com.apamax.Complex static fromRealInteger(integer r)Creates a Complex number with the given integer as the real part and 0 as the imaginary part.
com.apamax.Complex static I()Returns the square root of -1, i, represented as a complex number.
float imag()Returns the imaginary part of this Complex number.
com.apamax.Complex static INFINITY()Returns infinity + infinity*i, represented as a complex number.
boolean isFinite()Returns true if both parts of this Complex number are finite.
boolean isInfinite()Returns true if either part of this Complex number is infinite.
boolean isNaN()Returns true if either part of this Complex number is not a number.
com.apamax.Complex static ln(com.apamax.Complex a)Return the natural log of the argument as a new Complex number.
com.apamax.Complex static max(com.apamax.Complex a, com.apamax.Complex b)Return the larger of two Complex numbers.
com.apamax.Complex static min(com.apamax.Complex a, com.apamax.Complex b)Return the smaller of two Complex numbers.
com.apamax.Complex static multiply(com.apamax.Complex a, com.apamax.Complex b)Multiply two complex numbers and return a new Complex number with the result.
com.apamax.Complex static multiplyReal(com.apamax.Complex a, float b)Multiply the given complex number by a real divisor and return the result as a new Complex number.
com.apamax.Complex static NAN()Returns a Complex number which is not a number.
com.apamax.Complex static negate(com.apamax.Complex a)Return a new Complex number which is the negation of the argument.
com.apamax.Complex static ONE()Returns 1, represented as a complex number.
com.apamax.Complex static PI()Returns the constant pi, represented as a complex number.
com.apamax.Complex static pow(com.apamax.Complex a, com.apamax.Complex b)Return a Complex number raised to the power of a second Complex number as a new Complex number.
float real()Returns the real part of this Complex number.
com.apamax.Complex static reciprocal(com.apamax.Complex a)Return a new Complex number which is the reciprocal of the argument.
com.apamax.Complex static sin(com.apamax.Complex a)Returns the sine of the argument as a new Complex number.
com.apamax.Complex static sqrt(com.apamax.Complex a)Returns the square root of the argument as a new Complex number.
com.apamax.Complex static subtract(com.apamax.Complex a, com.apamax.Complex b)Subtract two complex numbers and return a new Complex number with the result.
com.apamax.Complex static tan(com.apamax.Complex a)Returns the tangent of the argument as a new Complex number.
string toValueString()Return the Complex number as a string. e.g. 0.3-4.5i
com.apamax.Complex uadd(com.apamax.Complex b)Set this Complex number to add the argument and return self.
com.apamax.Complex uconjugate()Assign this to its complex conjugate and return self.
com.apamax.Complex udivide(com.apamax.Complex b)Set this Complex number to be divided by the argument and return self.
com.apamax.Complex udivideReal(float b)Set this Complex number to be divided by the real argument and return self.
com.apamax.Complex uexp()Set this Complex number it's exponent (ez) and return self.
com.apamax.Complex uln()Sets this Complex number to the natural logarithm of itself and return self.
com.apamax.Complex umultiply(com.apamax.Complex b)Set this Complex number to multiply by the argument and return self.
com.apamax.Complex umultiplyReal(float b)Set this Complex number to be multiplied by the real argument and return self.
com.apamax.Complex unegate()Set this Complex number to its own negation and return self.
com.apamax.Complex ureciprocal()Set this Complex number to its own reciprocal and return self.
com.apamax.Complex usqrt()Set this Complex number to its square root and return self.
com.apamax.Complex usubtract(com.apamax.Complex b)Set this Complex number to subtract the argument and return self.
com.apamax.Complex static ZERO()Returns 0, represented as a complex number.
| FRAMES NO FRAMES | |||||||
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| SUMMARY: IMPORT | CONSTANT | MEMBER | ACTION | DETAIL: IMPORT | CONSTANT | MEMBER | ACTION |


PhoneGap Native Plugins
What is PhoneGap?
An application container that allows you to build natively installed apps using HTML, CSS & JavaScript
Build your applications using HTML, CSS, & JavaScript
Use the PhoneGap API to communicate with the native OS
PhoneGap packages your app into a distributable binary
PhoneGap is extensible!
PhoneGap's Native Plugin model allows you to write your own native components and expose them via JavaScript
Let's look at code!
ExternalScreen
iOS
LowLatencyAudio
iOS
-
Android
Useful Links
Learn more:
Getting Started Guide
Plugin Development Guide
PhoneGap Wiki
Github Plugins Repo
Andrew Trice
Technical Evangelist
Adobe Systems
<EMAIL_ADDRESS>tricedesigns.com
@andytrice
github.com/andytrice


public final class Graphics
extends totalcross.lang.Object
Surfaces are objects that implement the GfxSurface interface. MainWindow and Image are both examples of surfaces.
Here is an example that uses Graphics to draw a line:
public class MyProgram extends MainWindow { public void onPaint(Graphics g) { g.foreColor = 0x0000FF; g.drawLine(0, 0, 10, 10); g.backColor = Color.MAGENTA; g.fillCircle(50,50,20); ...
Color
,
GfxSurface
| Modifier and Type | Field and Description |
|---|---|
int |
alpha
Alpha value used on operations, shifted by 24 bits left.
|
static byte |
ARROW_DOWN
used in the drawArrow method
|
static byte |
ARROW_LEFT
used in the drawArrow method
|
static byte |
ARROW_RIGHT
used in the drawArrow method
|
static byte |
ARROW_UP
used in the drawArrow method
|
int |
backColor
The background color, in 0xRRGGBB format.
|
int |
drawOp
Dumb field to keep compilation compatibility with TC 1
|
int |
foreColor
The foreground color, in 0xRRGGBB format.
|
protected int |
height |
protected int[] |
ints |
boolean |
isVerticalText
States that the next calls to drawText will draw it vertically.
|
static int[] |
mainWindowPixels
Contains the pixels of the MainWindow.
|
static boolean |
needsUpdate
Defines if the screen has been changed.
|
static byte |
R3D_CHECK
used in the draw3dRect method
|
static byte |
R3D_EDIT
used in the draw3dRect method
|
static byte |
R3D_FILL
used in the draw3dRect method
|
static byte |
R3D_LOWERED
used in the draw3dRect method
|
static byte |
R3D_RAISED
used in the draw3dRect method
|
static byte |
R3D_SHADED
used in the draw3dRect method.
|
protected GfxSurface |
surface
The surface where this Graphics will draw on.
|
boolean |
useAA
Deprecated.
This is not used in OpenGL platforms
|
protected int |
width |
protected int[] |
xPoints |
protected int[] |
yPoints |
| Constructor and Description |
|---|
Graphics(GfxSurface surface)
Constructs a graphics object which can be used to draw on the given surface.
|
| Modifier and Type | Method and Description |
|---|---|
void |
clearClip()
Clears the current clipping rectangle.
|
boolean |
clip(Rect r)
Clips the specified rectangle to the clipping bounds.
|
static void |
compute3dColors(boolean enabled,
int backColor,
int foreColor,
int[] fourColors)
Prior to use draw3dRect, you must compute the colors.
|
void |
copyImageRect(Image src,
int x,
int y,
int width,
int height,
boolean doClip)
Copies a part of the given source image to here at the given position with the given draw operation and back
color.
|
void |
copyImageRect(Image image,
int x,
int y,
int width,
int height,
int drawOp,
int backColor,
boolean doClip)
Dumb method to keep compilation compatibility with TC 1; parameters drawOp and backColor are ignored.
|
void |
copyRect(GfxSurface surface,
int x,
int y,
int width,
int height,
int dstX,
int dstY)
Copies a rectangular area from a surface to the given coordinates on the current surface.
|
void |
dither(int x,
int y,
int w,
int h)
Apply a 16-bit Floyd-Steinberg dithering on the give region of the surface.
|
void |
dither(int x,
int y,
int w,
int h,
int ignoreColor)
Deprecated.
TotalCross 2 no longer uses parameter ignoreColor.
|
void |
draw3dRect(int x,
int y,
int width,
int height,
byte type,
boolean yMirror,
boolean simple,
int[] fourColors)
Draws a 3d rect, respecting the current user interface style.
|
void |
drawArc(int xc,
int yc,
int r,
double startAngle,
double endAngle)
Draws an arc, using the current foreground color as the outline color.
|
void |
drawArrow(int x,
int y,
int h,
byte type,
boolean pressed,
int foreColor)
Draws an arrow using the current foreground color.
|
void |
drawCircle(int xc,
int yc,
int r)
Draws a circle, using the current foreground color as the outline color.
|
void |
drawCircleAA(int xm,
int ym,
int r,
boolean fill,
boolean tl,
boolean tr,
boolean bl,
boolean br) |
void |
drawCursor(int x,
int y,
int w,
int h)
Dumb method to keep compilation compatibility with TC 1
|
void |
drawCylindricShade(int startColor,
int endColor,
int x,
int y,
int w,
int h)
Draws a cylindric shaded rectangle.
|
void |
drawDots(int Ax,
int Ay,
int Bx,
int By)
Draws a dotted line in any direction.
|
void |
drawDottedCursor(int x,
int y,
int w,
int h)
Dumb method to keep compilation compatibility with TC 1
|
void |
drawDottedRect(int x,
int y,
int w,
int h)
Draws a dotted rectangle.
|
void |
drawEllipse(int xc,
int yc,
int rx,
int ry)
Draws an Ellipse, using the current foreground color as the outline color.
|
void |
drawEllipticalArc(int xc,
int yc,
int rx,
int ry,
double startAngle,
double endAngle)
Draws an elliptical arc, using the current foreground color as the outline color.
|
void |
drawEllipticalPie(int xc,
int yc,
int rx,
int ry,
double startAngle,
double endAngle)
Draws an elliptical pie slice, using the current foreground color as the outline color.
|
void |
drawHatchedRect(int x,
int y,
int width,
int height,
boolean top,
boolean bottom)
Draws a rectangle with hatched corners, using the current foreground color as the outline color.
|
void |
drawHighLightFrame(int x,
int y,
int w,
int h,
int topLeftColor,
int bottomRightColor,
boolean yMirror)
Dumb method to keep compilation compatibility with TC 1
|
void |
drawImage(Image src,
int x,
int y)
Draws an image at the given absolute x and y coordinates.
|
void |
drawImage(Image image,
int x,
int y,
boolean doClip)
Draws the image in the given position with the given draw operation and back color.
|
void |
drawImage(Image image,
int x,
int y,
int drawOp,
int backColor,
boolean doClip)
Dumb method to keep compilation compatibility with TC 1; parameters drawOp and backColor are ignored.
|
void |
drawLine(int Ax,
int Ay,
int Bx,
int By)
Draws a line at any direction, using the current foreground color as the line color.
|
void |
drawLines(int... p)
Draws a set of connected lines from the given x,y coordinates array.
|
void |
drawPie(int xc,
int yc,
int r,
double startAngle,
double endAngle)
Draws a pie slice, using the current foreground color as the outline color.
|
void |
drawPolygon(int[] xPoints,
int[] yPoints,
int nPoints)
Draws a polygon, using the current foreground color as the outline color.
|
void |
drawPolyline(int[] xPoints,
int[] yPoints,
int nPoints)
Draws a sequence of connected lines, using the current foreground color as the outline color.
|
void |
drawRect(int x,
int y,
int w,
int h)
Draws a rectangle, using the current foreground color as the outline color.
|
void |
drawRoundGradient(int startX,
int startY,
int endX,
int endY,
int topLeftRadius,
int topRightRadius,
int bottomLeftRadius,
int bottomRightRadius,
int startColor,
int endColor,
boolean vertical)
Draws a rectangle with a gradient fill and optional rounded corners
|
void |
drawRoundRect(int x,
int y,
int width,
int height,
int r)
Draws a rectangle with rounded corners, using the current foreground color as the outline color.
|
void |
drawText(char[] chars,
int chrStart,
int chrCount,
int x,
int y)
Draws a text with the current font and the current foregrount color.
|
void |
drawText(char[] chars,
int chrStart,
int chrCount,
int x,
int y,
boolean shadow,
int shadowColor) |
void |
drawText(StringBuffer sb,
int chrStart,
int chrCount,
int x,
int y)
Dumb method to keep compilation compatibility with TC 1
|
void |
drawText(StringBuffer sb,
int chrStart,
int chrCount,
int x,
int y,
boolean shadow,
int shadowColor) |
void |
drawText(StringBuffer sb,
int chrStart,
int chrCount,
int x,
int y,
int justifyWidth)
Dumb method to keep compilation compatibility with TC 1
|
void |
drawText(StringBuffer sb,
int chrStart,
int chrCount,
int x,
int y,
int justifyWidth,
boolean shadow,
int shadowColor) |
void |
drawText(String text,
int x,
int y)
Draws a text with the current font and the current foregrount color.
|
void |
drawText(String text,
int x,
int y,
boolean shadow,
int shadowColor) |
void |
drawText(String text,
int x,
int y,
int justifyWidth)
Draws a text with the current font and the current foregrount color, justifying it to the given width.
|
void |
drawText(String text,
int x,
int y,
int justifyWidth,
boolean shadow,
int shadowColor) |
void |
drawThickLine(int x1,
int y1,
int x2,
int y2,
int t)
Draws a thick line.
|
void |
drawVerticalText(String text,
int x,
int y)
Draws a VERTICAL text with the current font and the current foregrount color.
|
void |
drawVistaRect(int x,
int y,
int width,
int height,
int topColor,
int rightColor,
int bottomColor,
int leftColor)
Draws a shaded rectangle.
|
void |
drawWindowBorder(int xx,
int yy,
int ww,
int hh,
int titleH,
int footerH,
int borderColor,
int titleColor,
int bodyColor,
int footerColor,
int thickness,
boolean drawSeparators) |
void |
eraseRect(int x,
int y,
int w,
int h)
Dumb method to keep compilation compatibility with TC 1
|
void |
eraseRect(int x,
int y,
int w,
int h,
int fromColor,
int toColor,
int textColor)
Dumb method to keep compilation compatibility with TC 1
|
void |
expandClipLimits(int dx1,
int dy1,
int dx2,
int dy2)
Expands the clipping limits.
|
static void |
fadeScreen(int fadeValue)
Fades all window pixels with the given value.
|
void |
fillCircle(int xc,
int yc,
int r)
Fills a circle, using the current background color as the fill color.
|
void |
fillCircleGradient(int xc,
int yc,
int r)
Fills a circle, using a gradient from the foreground color to the background color.
|
void |
fillCursor(int x,
int y,
int w,
int h)
Dumb method to keep compilation compatibility with TC 1
|
void |
fillEllipse(int xc,
int yc,
int rx,
int ry)
Fills an Ellipse, using the current background color as the fill color.
|
void |
fillEllipseGradient(int xc,
int yc,
int rx,
int ry)
Fills a gradient Ellipse, using a gradient from the foreground color to the background color.
|
void |
fillEllipticalPie(int xc,
int yc,
int rx,
int ry,
double startAngle,
double endAngle)
Fills an elliptical pie slice, using the current background color as the fill color and the current foreground
color as the outline color.
|
void |
fillEllipticalPieGradient(int xc,
int yc,
int rx,
int ry,
double startAngle,
double endAngle)
Fills an elliptical pie slice, using a gradient from the foreground color to the background color.
|
void |
fillHatchedRect(int x,
int y,
int width,
int height,
boolean top,
boolean bottom)
Fills a rectangle with hatched corners, using the current background color as the fill color.
|
void |
fillPie(int xc,
int yc,
int r,
double startAngle,
double endAngle)
Fills a pie slice, using the current background color as the fill color and the current foreground color as the
outline color.
|
void |
fillPieGradient(int xc,
int yc,
int r,
double startAngle,
double endAngle)
Fills a pie slice, using a gradient from the foreground color to the background color.
|
void |
fillPolygon(int[] xPoints,
int[] yPoints,
int nPoints)
Fills a polygon, using the current background color as the fill color.
|
void |
fillPolygonGradient(int[] xPoints,
int[] yPoints,
int nPoints)
Fills a vertical gradient polygon, mixing from the foreground color to the background color.
|
void |
fillRect(int x,
int y,
int w,
int h)
Fills a rectangle, using the current background color as the fill color.
|
void |
fillRoundRect(int xx,
int yy,
int width,
int height,
int r)
Fills a rectangle with rounded corners, using the current background color as the fill color.
|
void |
fillShadedRect(int x,
int y,
int width,
int height,
boolean invert,
boolean rotate,
int c1,
int c2,
int factor)
Fills a shaded rectangle.
|
void |
fillVistaRect(int x,
int y,
int width,
int height,
int back,
boolean invert,
boolean rotate)
Fills a shaded rectangle.
|
void |
getAnglePoint(int xc,
int yc,
int rx,
int ry,
int angle,
Coord out)
Gets the coordinates where the specified point lies.
|
Rect |
getClip(Rect r)
Gets the current clipping rectangle.
|
int |
getClipHeight()
Returns the clip's height
|
int |
getClipWidth()
Returns the clip's width
|
static int[] |
getPalette()
Returns the palette used when the screen has 8 bpp.
|
int |
getPixel(int x,
int y)
Gets the pixel color at given position in the 0x00RRGGBB format.
|
int |
getRGB(int[] data,
int offset,
int x,
int y,
int w,
int h)
Gets raw RGB data from a rectangular region of the surface this graphic s drawing to and stores it in the provided
array.
|
Coord |
getTranslation()
Returns the current translation from the origin for this Graphics object.
|
static int[] |
getVistaColors(int c)
Dumb method to keep compilation compatibility with TC 1
|
boolean |
isControlSurface()
Returns true if the source surface is from a Control (if false, its an Image).
|
void |
plotLineAA(int x0,
int y0,
int x1,
int y1) |
void |
refresh(int sx,
int sy,
int sw,
int sh,
int tx,
int ty,
Font f)
Refreshes the clipping bounds, translation and font for this Graphics.
|
void |
setClip(int x,
int y,
int w,
int h)
Sets the clipping rectangle, translated to the current translated origin.
|
void |
setClip(Rect r)
Sets the clipping rectangle, translated to the current translated origin.
|
void |
setFont(Font font)
Sets the current font for operations that draw text.
|
void |
setPixel(int x,
int y)
Sets the pixel at the specified position, using the current foreground color as the pixel color.
|
void |
setPixels(int[] xPoints,
int[] yPoints,
int nPoints)
Draws a sequence of points, using the current foreground color.
|
int |
setRGB(int[] data,
int offset,
int x,
int y,
int w,
int h)
Sets raw RGB data of a rectangular region of the surface this graphic s drawing to copying it from the provided
array.
|
String |
toString() |
void |
translate(int dx,
int dy)
Translates the origin of the of the current coordinate system by the given dx and dy.
|
public int foreColor
public int backColor
@Deprecated public boolean useAA
protected int width
protected int height
public int alpha
public boolean isVerticalText
drawVerticalText(String, int, int)
protected GfxSurface surface
protected int[] xPoints
protected int[] yPoints
protected int[] ints
public static boolean needsUpdate
public static int[] mainWindowPixels
public static final byte R3D_EDIT
public static final byte R3D_LOWERED
public static final byte R3D_RAISED
public static final byte R3D_CHECK
public static final byte R3D_SHADED
public static final byte R3D_FILL
public static final byte ARROW_UP
public static final byte ARROW_DOWN
public static final byte ARROW_LEFT
public static final byte ARROW_RIGHT
public int drawOp
public Graphics(GfxSurface surface)
Only totalcross.ui.Control and totalcross.ui.image.Image classes can have a graphics. Trying to create it with another class will result in a runtime exception.
If you are trying to create a graphics object for drawing in a subclass of control, use the getGraphics() method in the Control class.
Control.getGraphics()
public boolean isControlSurface()
public static void fadeScreen(int fadeValue)
for (int i = 0; i < 256; i++) { Graphics.fadeScreen(1); updateScreen(); }And now how to fade it back:
for (int i = 256; --i >= 0;) { enableUpdateScreen = false; for (int j = 0, n = zStack.size(); j < n; j++) { // repaints every window, from the nearest with the MainWindow size to last parent ((Window) zStack.items[j]).repaintNow(); } enableUpdateScreen = true; Graphics.fadeScreen(i); updateScreen(); }You may want to add a delay in the fade out, since its much faster than the fade in.
Window.fadeOtherWindows
,
Window.fadeValue
public void refresh(int sx, int sy, int sw, int sh, int tx, int ty, Font f)
public void expandClipLimits(int dx1, int dy1, int dx2, int dy2)
public static int[] getPalette()
public void drawEllipse(int xc, int yc, int rx, int ry)
xc
- x coordinate of the center of the ellipseyc
- y coordinate of the center of the ellipserx
- radix x of the ellipsery
- radix y of the ellipsepublic void fillEllipse(int xc, int yc, int rx, int ry)
xc
- x coordinate of the center of the ellipseyc
- y coordinate of the center of the ellipserx
- radix x of the ellipsery
- radix y of the ellipsepublic void fillEllipseGradient(int xc, int yc, int rx, int ry)
xc
- x coordinate of the center of the ellipseyc
- y coordinate of the center of the ellipserx
- radix x of the ellipsery
- radix y of the ellipsepublic void drawArc(int xc, int yc, int r, double startAngle, double endAngle)
xc
- x coordinate of the center of the circle that contains the arc.yc
- y coordinate of the center of the circle that contains the arc.r
- radix of the circle that contains the arcstartAngle
- starting angle of the arc. It must be between 0 and 360 (degrees). 0º is at 3 o'clock.endAngle
- ending angle of the arc. It must be between 0 and 360 (degrees). 0º is at 3 o'clock.public void drawPie(int xc, int yc, int r, double startAngle, double endAngle)
xc
- x coordinate of the center of the circle that contains the arc.yc
- y coordinate of the center of the circle that contains the arc.r
- radix of the circle that contains the piestartAngle
- starting angle of the arc. It must be between 0 and 360 (degrees). 0º is at 3 o'clock.endAngle
- ending angle of the arc. It must be between 0 and 360 (degrees). 0º is at 3 o'clock.public void fillPie(int xc, int yc, int r, double startAngle, double endAngle)
xc
- x coordinate of the center of the circle that contains the arc.yc
- y coordinate of the center of the circle that contains the arc.r
- radix of the circle that contains the piestartAngle
- starting angle of the arc. It must be between 0 and 360 (degrees). 0º is at 3 o'clock.endAngle
- ending angle of the arc. It must be between 0 and 360 (degrees). 0º is at 3 o'clock.public void fillPieGradient(int xc, int yc, int r, double startAngle, double endAngle)
xc
- x coordinate of the center of the circle that contains the arc.yc
- y coordinate of the center of the circle that contains the arc.r
- radix of the circle that contains the piestartAngle
- starting angle of the arc. It must be between 0 and 360 (degrees). 0º is at 3 o'clock.endAngle
- ending angle of the arc. It must be between 0 and 360 (degrees). 0º is at 3 o'clock.public void drawEllipticalArc(int xc, int yc, int rx, int ry, double startAngle, double endAngle)
xc
- x coordinate of the center of the circle that contains the arc.yc
- y coordinate of the center of the circle that contains the arc.rx
- x radix of the circle that contains the piery
- y radix of the circle that contains the piestartAngle
- starting angle of the arc. It must be between 0 and 360 (degrees). 0º is at 3 o'clock.endAngle
- ending angle of the arc. It must be between 0 and 360 (degrees). 0º is at 3 o'clock.public void drawEllipticalPie(int xc, int yc, int rx, int ry, double startAngle, double endAngle)
xc
- x coordinate of the center of the circle that contains the arc.yc
- y coordinate of the center of the circle that contains the arc.rx
- x radix of the circle that contains the piery
- y radix of the circle that contains the piestartAngle
- starting angle of the arc. It must be between 0 and 360 (degrees). 0º is at 3 o'clock.endAngle
- ending angle of the arc. It must be between 0 and 360 (degrees). 0º is at 3 o'clock.public void fillEllipticalPie(int xc, int yc, int rx, int ry, double startAngle, double endAngle)
xc
- x coordinate of the center of the circle that contains the arc.yc
- y coordinate of the center of the circle that contains the arc.rx
- x radix of the circle that contains the piery
- y radix of the circle that contains the piestartAngle
- starting angle of the arc. It must be between 0 and 360 (degrees). 0º is at 3 o'clock.endAngle
- ending angle of the arc. It must be between 0 and 360 (degrees). 0º is at 3 o'clock.public void fillEllipticalPieGradient(int xc, int yc, int rx, int ry, double startAngle, double endAngle)
xc
- x coordinate of the center of the circle that contains the arc.yc
- y coordinate of the center of the circle that contains the arc.rx
- x radix of the circle that contains the piery
- y radix of the circle that contains the piestartAngle
- starting angle of the arc. It must be between 0 and 360 (degrees). 0º is at 3 o'clock.endAngle
- ending angle of the arc. It must be between 0 and 360 (degrees). 0º is at 3 o'clock.public void drawCircle(int xc, int yc, int r)
xc
- x coordinate of the center of the circleyc
- y coordinate of the center of the circler
- radix of the circlepublic void fillCircle(int xc, int yc, int r)
xc
- x coordinate of the center of the circleyc
- y coordinate of the center of the circler
- radix of the circlepublic void fillCircleGradient(int xc, int yc, int r)
xc
- x coordinate of the center of the circleyc
- y coordinate of the center of the circler
- radix of the circlepublic int getPixel(int x, int y)
pixel & 0xFFFFFF
.x
- x coordinate of the pixely
- y coordinate of the pixelpublic void setPixel(int x, int y)
x
- x coordinate of the pixely
- y coordinate of the pixelpublic void drawLine(int Ax, int Ay, int Bx, int By)
Ax
- x coordinate of the start of the line.Ay
- y coordinate of the start of the line.Bx
- x coordinate of the end of the line.By
- y coordinate of the end of the line.public void drawDots(int Ax, int Ay, int Bx, int By)
Ax
- x coordinate of the start of the line.Ay
- y coordinate of the start of the line.Bx
- x coordinate of the end of the line.By
- y coordinate of the end of the line.public void drawRect(int x, int y, int w, int h)
x
- left coordinate of the rectangley
- top coordinate of the rectanglew
- width of the rectangle. the rectangle is drawn from x to x+w-1.h
- height of the rectangle. the rectangle is drawn from y to y+h-1.public void fillRect(int x, int y, int w, int h)
x
- left coordinate of the rectangley
- top coordinate of the rectanglew
- width of the rectangle. the rectangle is filled from x to x+w-1.h
- height of the rectangle. the rectangle is filled from y to y+h-1.public void fillPolygon(int[] xPoints, int[] yPoints, int nPoints)
xPoints
- the array with the x coordinate pointsyPoints
- the array with the y coordinate pointsnPoints
- the total number of point to be drawnpublic void fillPolygonGradient(int[] xPoints, int[] yPoints, int nPoints)
xPoints
- the array with the x coordinate pointsyPoints
- the array with the y coordinate pointsnPoints
- the total number of point to be drawnpublic void drawPolygon(int[] xPoints, int[] yPoints, int nPoints)
xPoints
- the array with the x coordinate pointsyPoints
- the array with the y coordinate pointsnPoints
- the total number of point to be drawnpublic void drawDottedRect(int x, int y, int w, int h)
x
- left coordinate of the rectangley
- top coordinate of the rectanglew
- width of the rectangle. the rectangle is drawn from x to x+w-1.h
- height of the rectangle. the rectangle is drawn from y to y+h-1.public void drawPolyline(int[] xPoints, int[] yPoints, int nPoints)
xPoints
- the array with the x coordinate pointsyPoints
- the array with the y coordinate pointsnPoints
- the total number of point to be drawnpublic void setPixels(int[] xPoints, int[] yPoints, int nPoints)
xPoints
- the array with the x coordinate pointsyPoints
- the array with the y coordinate pointsnPoints
- the total number of point to be drawnpublic void drawText(char[] chars, int chrStart, int chrCount, int x, int y, boolean shadow, int shadowColor)
public void drawText(StringBuffer sb, int chrStart, int chrCount, int x, int y, boolean shadow, int shadowColor)
public void drawText(StringBuffer sb, int chrStart, int chrCount, int x, int y, int justifyWidth, boolean shadow, int shadowColor)
public void drawText(String text, int x, int y, boolean shadow, int shadowColor)
public void drawText(String text, int x, int y, int justifyWidth, boolean shadow, int shadowColor)
public void drawText(char[] chars, int chrStart, int chrCount, int x, int y)
chars
- the character array to displaychrStart
- the start position in arraychrCount
- the number of characters to displayx
- the left coordinate of the text's bounding boxy
- the top coordinate of the text's bounding boxpublic void drawText(String text, int x, int y)
text
- the text to be drawnx
- x coordinate of the texty
- y coordinate of the textpublic void drawVerticalText(String text, int x, int y)
g.isVerticalText = true; g.drawText(text, x, y); g.isVerticalText = false;
text
- the text to be drawnx
- x coordinate of the texty
- y coordinate of the textpublic void drawText(String text, int x, int y, int justifyWidth)
font.fm.height - font.fm.ascent
as the justifyWidth.text
- the text to be drawnx
- x coordinate of the texty
- y coordinate of the textjustifyWidth
- The width to justify the text to.isVerticalText
,
drawVerticalText(String, int, int)
public void drawRoundRect(int x, int y, int width, int height, int r)
x
- left coordinate of the rectangley
- top coordinate of the rectanglewidth
- width of the rectangle. the rectangle is drawn from x to x+w-1.height
- height of the rectangle. the rectangle is drawn from y to y+h-1.r
- radix of the circle at the corners. If its greater than width/2 or greater than height/2, it will be
adjusted to the minimum of both values.public void fillRoundRect(int xx, int yy, int width, int height, int r)
xx
- left coordinate of the rectangleyy
- top coordinate of the rectanglewidth
- width of the rectangle. the rectangle is filled from x to x+w-1.height
- height of the rectangle. the rectangle is filled from y to y+h-1.r
- radix of the circle at the corners. If its greater than width/2 or greater than height/2, it will be
adjusted to the minimum of both values.public void setClip(int x, int y, int w, int h)
x
- left coordinate of the rectangley
- top coordinate of the rectanglew
- width of the rectangle. the rectangle is filled from x to x+w-1.h
- height of the rectangle. the rectangle is filled from y to y+h-1.public void setClip(Rect r)
r
- the rectangle with the clipping coordinatespublic Rect getClip(Rect r)
r
- a Rect object where the clip coordinates will be stored and returned.public int getClipWidth()
public int getClipHeight()
public boolean clip(Rect r)
r
- The coordinates of the rectangle that are to be adjusted to match the clipping bounds.public void clearClip()
public void translate(int dx, int dy)
dx
- the delta x of the x coordinate translation. the new x origin coordinate will be x + dxdy
- the delta y of the y coordinate translation. the new y origin coordinate will be y + dypublic void copyRect(GfxSurface surface, int x, int y, int width, int height, int dstX, int dstY)
surface
- the surface to copy fromx
- the source x coordinatey
- the source y coordinatewidth
- the width of the area on the source surfaceheight
- the height of the area on the source surfacedstX
- the destination x location on the current surfacedstY
- the destination y location on the current surfacepublic void setFont(Font font)
public Coord getTranslation()
public void drawHatchedRect(int x, int y, int width, int height, boolean top, boolean bottom)
x
- left coordinate of the rectangley
- top coordinate of the rectanglewidth
- width of the rectangle. the rectangle is drawn from x to x+w-1.height
- height of the rectangle. the rectangle is drawn from y to y+h-1.top
- true if the top corners will be hatchedbottom
- true if the bottom corners will be hatchedpublic void fillHatchedRect(int x, int y, int width, int height, boolean top, boolean bottom)
x
- left coordinate of the rectangley
- top coordinate of the rectanglewidth
- width of the rectangle. the rectangle is drawn from x to x+w-1.height
- height of the rectangle. the rectangle is drawn from y to y+h-1.top
- true if the top corners will be hatchedbottom
- true if the bottom corners will be hatchedpublic void drawRoundGradient(int startX, int startY, int endX, int endY, int topLeftRadius, int topRightRadius, int bottomLeftRadius, int bottomRightRadius, int startColor, int endColor, boolean vertical)
startX
- x coordinate of the top-left pixelstartY
- y coordinate of the top-left pixelendX
- x coordinate of the bottom-right pixelendY
- y coordinate of the bottom-right pixeltopLeftRadius
- Radius (in pixels) of the top-left corner. A value of zero means that this corner will not be
roundedtopRightRadius
- Radius (in pixels) of the top-right corner. A value of zero means that this corner will not
be roundedbottomLeftRadius
- Radius (in pixels) of the bottom-left corner. A value of zero means that this corner will
not be roundedbottomRightRadius
- Radius (in pixels) of the bottom-right corner. A value of zero means that this corner
will not be roundedstartColor
- The color value for the top of the rectangleendColor
- The color value for the bottom of the rectanglevertical
- True to be a vertical gradient, false to be a horizontal onepublic void drawImage(Image image, int x, int y, boolean doClip)
Deprecated use: backColor forces the transparentColor of the Image, and is ignored when drawOp is DRAW_PAINT.
Preferred use: when backColor
is -1, the transparentColor is the one which has been defined for this
Image, using Image.transparentColor
. Note that for a GIF Image, the transparent pixel is
automatically set from the image's information.
The parameter doClip must be used with caution. If false, it will not do any clipping checks (what may improve drawings in 8%). Set it to true only when you're sure that the image will not pass the current surface bounds. Otherwise, be prepared to even hard-reset your device!
public void copyImageRect(Image src, int x, int y, int width, int height, boolean doClip)
Deprecated use: backColor forces the transparentColor of the Image, and is ignored when drawOp is DRAW_PAINT.
Preferred use: when backColor
is -1, the transparentColor is the one which has been defined for this
Image, using Image.transparentColor
. Note that for a GIF Image, the transparent pixel is
automatically set from the image's information.
The parameter doClip must be used with caution. If false, it will not do any clipping checks (what may improve drawings in 8%). Set it to true only when you're sure that the image will not pass the current surface bounds. Otherwise, be prepared to even hard-reset your device!
public void drawImage(Image src, int x, int y)
public static void compute3dColors(boolean enabled, int backColor, int foreColor, int[] fourColors)
public void drawVistaRect(int x, int y, int width, int height, int topColor, int rightColor, int bottomColor, int leftColor)
public void fillVistaRect(int x, int y, int width, int height, int back, boolean invert, boolean rotate)
public void fillShadedRect(int x, int y, int width, int height, boolean invert, boolean rotate, int c1, int c2, int factor)
public void draw3dRect(int x, int y, int width, int height, byte type, boolean yMirror, boolean simple, int[] fourColors)
x
- the x positiony
- the y positionwidth
- the width of the rectangleheight
- the height of the rectangletype
- one of the R3D constantsyMirror
- no longer usedsimple
- if true, a simple rectangle will be drawnfourColors
- the four colors used if ui style is WinCER3D_EDIT
,
R3D_LOWERED
,
R3D_RAISED
,
R3D_CHECK
,
R3D_SHADED
public String toString()
public void drawArrow(int x, int y, int h, byte type, boolean pressed, int foreColor)
x
- the x position from where the draw will starty
- the y position from where the draw will starth
- is the height (or width, if left/right arrows) in pixels. 1st line has 1 pixel, 2nd line has 3, 3rd line
has 5, etc. Must be >= 2 or no arrow is drawn.type
- one of the ARROW_ constants.pressed
- if true, x and y are shifted by one pixelforeColor
- the foreground color to be used. This Graphic's fore color is changed after this method is
called.
Example:
public void onPaint(Graphics g) { g.drawArrow(30,30,8, Graphics.ARROW_LEFT, false, Color.BLACK ); ...
ARROW_DOWN
,
ARROW_LEFT
,
ARROW_RIGHT
,
ARROW_UP
public void getAnglePoint(int xc, int yc, int rx, int ry, int angle, Coord out)
xc
- x coordinate of the center of the circleyc
- y coordinate of the center of the circlerx
- x radix of the circle that contains the point. Maximum rx value is 8000; above this, the result is
unpredictable.ry
- y radix of the circle that contains the point. Maximum ry value is 8000; above this, the result is
unpredictable.angle
- angle of the point. It should be between 0 and 360 (degrees). 0º is at 3 o'clock.out
- the Coord with the x,y pointspublic int getRGB(int[] data, int offset, int x, int y, int w, int h)
data
- Array where the RGB data will be stored.offset
- Offset into the data array to start writing to.x
- Left edge of the region to copy from.y
- Top edge of the region to copy from.w
- Width of the region to copy from.h
- Height of the region to copy from.totalcross.lang.ArrayIndexOutOfBoundsException
- If the data array is not big enough to hold the RGB values.public int setRGB(int[] data, int offset, int x, int y, int w, int h)
Important: the data is in RAW format, so this method only works if the data was retrieved using getRGB.
data
- Array where the RGB data is stored.offset
- Offset into the data array to start reading from.x
- Left edge of the region to copy to.y
- Top edge of the region to copy to.w
- Width of the region to copy to.h
- Height of the region to copy to.totalcross.lang.ArrayIndexOutOfBoundsException
- If the data array has not enough RGB values.public void drawWindowBorder(int xx, int yy, int ww, int hh, int titleH, int footerH, int borderColor, int titleColor, int bodyColor, int footerColor, int thickness, boolean drawSeparators)
public void drawCylindricShade(int startColor, int endColor, int x, int y, int w, int h)
public void onPaint(Graphics g) { g.drawCylindricShade(0xB6D3E8, 0xF2F4F6, 0, 0, width, height); }
@Deprecated public void dither(int x, int y, int w, int h, int ignoreColor)
public void dither(int x, int y, int w, int h)
public void eraseRect(int x, int y, int w, int h)
public void eraseRect(int x, int y, int w, int h, int fromColor, int toColor, int textColor)
public static int[] getVistaColors(int c)
public void drawHighLightFrame(int x, int y, int w, int h, int topLeftColor, int bottomRightColor, boolean yMirror)
public void fillCursor(int x, int y, int w, int h)
public void drawCursor(int x, int y, int w, int h)
public void drawDottedCursor(int x, int y, int w, int h)
public void copyImageRect(Image image, int x, int y, int width, int height, int drawOp, int backColor, boolean doClip)
public void drawText(StringBuffer sb, int chrStart, int chrCount, int x, int y)
public void drawText(StringBuffer sb, int chrStart, int chrCount, int x, int y, int justifyWidth)
public void drawImage(Image image, int x, int y, int drawOp, int backColor, boolean doClip)
public void drawThickLine(int x1, int y1, int x2, int y2, int t)
public void plotLineAA(int x0, int y0, int x1, int y1)
public void drawCircleAA(int xm, int ym, int r, boolean fill, boolean tl, boolean tr, boolean bl, boolean br)
public void drawLines(int... p)


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After you've placed your order, email us your contact form and we'll take care of the rest.
Please note that your correspondence will not look exactly like the sample above, but we will email you a test for your final approval.
Email formIf you have any questions, use the form below to contact us.


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Azure Fundamentals: Introduction January 29, 2021 0-minute read nitya fundamentals • azure az900 • roadmap • sketchnote


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More and more smokers are using e-cigarettes to help them cut down on or quit smoking regular cigarettes
Side Effects
Withdrawal Symptoms
Since most e-cigarettes contain nicotine, users may experience less nicotine cravings and withdrawal symptoms than quitting with other methods.
Health
Using e-liquids which contain nicotine can lead to high blood pressure, elevated heart rate, and increased chance of heart disease. E-cig smoke can also expose your lungs to high doses of toxic particles which can cause sore throat, coughing, and difficulty breathing.
Side Effects
You may experience side effects such as headache, chest pain, and nausea.
Chances for Success


Hong Kong pro-democrats seek to hit government at district polls
by Pulse News Agency International by AFPHong Kong votes in district council elections Sunday in a ballot the city's pro-democracy movement hopes will send a message to the Beijing-backed government.
The run-up to Sunday's polls has seen a muting of major rallies and violent clashes between police and protesters, respite for a city battered by nearly six months of unprecedented political unrest.
Protest forums have urged citizens to vote and to pause acts of disruption in case the government pushes back the polls, which open on Sunday morning for 4.1 million registered voters.
Posts by pro-democracy users on the popular online board LiHKG urged supporters "not to jeopardise the election".
The district council polls normally stir little excitement, dominated by candidates allied to the China-backed government with a remit over everyday tasks such as rubbish collections and planning decisions.
But with protests roughing up the city, pro-democracy candidates are hoping to make a statement to Chief Executive Carrie Lam and the pro-Beijing government, which have refused to concede to the movement's demands.
The poll to choose 452 councillors across 18 districts is the closest voters in Hong Kong get to direct representation -- but turnout is usually unremarkable.
Nearly 400,000 new voters have registered, however, which is widely interpreted as a positive sign for the pro-democracy camp.
Police will be deployed at polling stations and on the city streets on Sunday to prevent any disruption.
"If you create massive chaos or carry out unlawful deeds it will be difficult to hold a fair election," government Chief Secretary Matthew Cheung said Saturday.
"It's a real democratic exercise. I really want people to treasure it."
Hong Kong's political unrest started in June in opposition to an extradition bill to China.
Although the bill was eventually withdrawn, the movement snowballed into wider calls for democracy and investigations into alleged police brutality.
The district polls remain the city's freest. In contrast, members of the city's legislature are elected by a mix of the popular vote and industry groups stacked with Beijing loyalists.
The city's chief executive is chosen by a similarly pro-establishment committee.
Analysts expect pro-democracy candidates to make gains in the district councils, but to still fall well short of a majority of the 452 slots.
In a bid to get out their vote, pro-democracy groups have made "HOW TO CAST A VOTE" airdrops.
The messages urge young voters to turn up early, bring their ID and "avoid wearing black shirts and masks" -- the unofficial uniform of the protesters -- or accidentally spoiling ballots.
burs-apj/rbu


| Name | Kind | Description |
| receiver | relation | |
| receiver | relation | |
| receiverToast | relation | |
| register | operation | |
| register | operation | |
| registerBatteryBroadcastReceiver | operation | |
| removeTrigger | operation | |
| RequestCalendarPermission | class | |
| RequestCalendarPermission | artifact | |
| RequestLocationPermission | artifact | |
| RequestLocationPermission | class |


Research
The department is active in research in most areas of pure and applied mathematics,
including algebra and number theory, analysis,
discrete mathematics, geometry/topology, mathematical finance, numerical analysis, partial
differential equations, probability, representation theory and time-series analysis.


This is the client side of the moon, working in concert with the server component. It uses websockets for communication and should facitilate debugging and tweaking of games and other interactive applications alike.
ULR:
auto connect disconnect
Simple Image viewer for screen shots.


An Image that is accessible only to the GPU (eDeviceLocal).
More...
#include <Vkx/Image.h>
|
|
| LocalImage ()=default |
| | Constructor.
|
| |
| | LocalImage (std::shared_ptr< Device > device, vk::ImageCreateInfo info, vk::ImageAspectFlags aspect=vk::ImageAspectFlagBits::eColor) |
| | Constructor. More...
|
| |
| | LocalImage (std::shared_ptr< Device > device, vk::CommandPool const &commandPool, vk::Queue const &queue, vk::ImageCreateInfo info, void const *src, size_t size, vk::ImageAspectFlags aspect=vk::ImageAspectFlagBits::eColor) |
| | Constructor. More...
|
| |
| void | set (vk::CommandPool const &commandPool, vk::Queue const &queue, void const *src, size_t size) |
| | Copies data from CPU memory into the image. More...
|
| |
| void | copy (vk::CommandPool const &commandPool, vk::Queue const &queue, vk::Buffer const &buffer) |
| | Copies data from a buffer into the image. More...
|
| |
| void | transitionLayout (vk::CommandPool const &commandPool, vk::Queue const &queue, vk::ImageLayout oldLayout, vk::ImageLayout newLayout) |
| | Transitions the image's layout. More...
|
| |
| void | generateMipmaps (vk::CommandPool const &commandPool, vk::Queue const &queue) |
| | Generates mipmaps for the image. More...
|
| |
|
| Image ()=default |
| | Constructor.
|
| |
| | Image (std::shared_ptr< Device > device, vk::ImageCreateInfo const &info, vk::MemoryPropertyFlags memoryProperties, vk::ImageAspectFlags aspect) |
| | Constructor. More...
|
| |
| | Image (Image &&src) |
| | Move constructor. More...
|
| |
|
virtual | ~Image () |
| | Destructor.
|
| |
| Image & | operator= (Image &&rhs) |
| | Move-assignment operator. More...
|
| |
|
| operator vk::Image () const |
| | Implicitly converts into a vk::Image.
|
| |
|
vk::DeviceMemory | allocation () const |
| | Returns the DeviceMemory handle.
|
| |
|
vk::ImageView | view () const |
| | Returns the view.
|
| |
|
vk::ImageCreateInfo | info () const |
| | Returns the creation info.
|
| |
|
| static uint32_t | computeMaxMipLevels (uint32_t width, uint32_t height) |
| | Returns the maximum number of mip levels needed for the given with and height. More...
|
| |
|
std::shared_ptr< Device > | device_ |
| | Device associated with this image.
|
| |
|
vk::ImageCreateInfo | info_ |
| | Info about the image.
|
| |
|
vk::DeviceMemory | allocation_ |
| | The image data.
|
| |
|
vk::Image | image_ |
| | The image.
|
| |
|
vk::ImageView | view_ |
| | The image view.
|
| |
An Image that is accessible only to the GPU (eDeviceLocal).
◆ LocalImage() [1/2]
| Vkx::LocalImage::LocalImage |
( |
std::shared_ptr< Device > |
device, |
|
|
vk::ImageCreateInfo |
info, |
|
|
vk::ImageAspectFlags |
aspect = vk::ImageAspectFlagBits::eColor |
|
) |
| |
Constructor.
- Parameters
-
| device | Logical device associated with the image |
| info | Creation info |
| aspect | Image aspect |
◆ LocalImage() [2/2]
| Vkx::LocalImage::LocalImage |
( |
std::shared_ptr< Device > |
device, |
|
|
vk::CommandPool const & |
commandPool, |
|
|
vk::Queue const & |
queue, |
|
|
vk::ImageCreateInfo |
info, |
|
|
void const * |
src, |
|
|
size_t |
size, |
|
|
vk::ImageAspectFlags |
aspect = vk::ImageAspectFlagBits::eColor |
|
) |
| |
Constructor.
- Parameters
-
| device | Logical device associated with the image |
| commandPool | Command buffer allocator |
| queue | Queue used to initialize the image |
| info | Creation info |
| src | Image data |
| size | Size of image data |
| aspect | Image aspect |
◆ copy()
| void Vkx::LocalImage::copy |
( |
vk::CommandPool const & |
commandPool, |
|
|
vk::Queue const & |
queue, |
|
|
vk::Buffer const & |
buffer |
|
) |
| |
Copies data from a buffer into the image.
- Parameters
-
| commandPool | Command buffer allocator |
| queue | Queue used to initialize the image |
| buffer | Image data |
◆ generateMipmaps()
| void Vkx::LocalImage::generateMipmaps |
( |
vk::CommandPool const & |
commandPool, |
|
|
vk::Queue const & |
queue |
|
) |
| |
Generates mipmaps for the image.
- Parameters
-
| commandPool | Command buffer allocator |
| queue | Queue used to initialize the image |
◆ set()
| void Vkx::LocalImage::set |
( |
vk::CommandPool const & |
commandPool, |
|
|
vk::Queue const & |
queue, |
|
|
void const * |
src, |
|
|
size_t |
size |
|
) |
| |
Copies data from CPU memory into the image.
- Parameters
-
| commandPool | Command buffer allocator |
| queue | Queue used to initialize the image |
| src | Image data |
| size | Size of image data |
◆ transitionLayout()
| void Vkx::LocalImage::transitionLayout |
( |
vk::CommandPool const & |
commandPool, |
|
|
vk::Queue const & |
queue, |
|
|
vk::ImageLayout |
oldLayout, |
|
|
vk::ImageLayout |
newLayout |
|
) |
| |
Transitions the image's layout.
- Parameters
-
| commandPool | Command buffer allocator |
| queue | Queue used to initialize the image |
| oldLayout | Current layout |
| newLayout | New layout |


"Design studios created a beautiful website and were on absolute pleasure to work with .."
Sarah Johnson
Web Design MediaWe provide first class web solutions for organizations and small businesses loooking to make a big impact online. Our services include web design, online marketing campaigns, and search engine optimization.
We provide web design solutions of the very highest order. We'll work with you from the start to understand your exact requirements and will continuously work with you to ensure that you're happy with the final site that you purchase.
We can help you promote your business in both the online and offline worlds. We specialize in a range of fields from viral marketing campaigns to managing paid advertising accounts for you. Your brand will be in safe hands with us.
Want to drive more traffic to your site? You've come the right place! We can increase traffic in your site in an organic and effective manner that will ensure more people are aware of your business and the product services you offer.
"Design studios created a beautiful website and were on absolute pleasure to work with .."
Sarah Johnson
Web Design Media"I only have great things to say - I would highly recommend OS for online promotional work .."
Kate Sawnders
Software Solutions"Design studios have increased traffic to my site by over 200% on three months - great work guys!"
Dave Cole
Global Web ServicesThis project involved organizing an online marketing campaign to help promote the Yoshi brand. This resulted in a 200% increase in Yoshi's sale over a siz month period of time.
Click Here For More Details ››


Note that this transducer is specialized in that it can only work with reducers of the type ([C], A) -> [C]
, whereas our other transducers allowed for the more general case of (C, A) -> C
, i.e. the accumulation needs to be an array.
Now say that we don't want to just find the primes of the form n^2+1
for 2 <= n <= 100
. Say we want to find the first 10 twin primes of the form n^2+1
(a twin prime is a prime p
such that p+2
is also prime). First we need a function for twin primality testing:


The Moki logic group is designed for players who have finished the game at least once. A moki seed does not require any particular requirement as long as you know how to use the skill set of Ori. The logic can ask you to use these skills, individually or in combination:
- Double jump, grapple, dash, water dash, burrow and launch for movement
- Bash for movement and redirection of projectiles
- Bashing Grenade's projectile for vertical movement
- Grenade to melt ice, change the state in Baur and activating lanterns
- Flap for activating the soups in Baur, changing the state in Baur, collecting items under leaves pile and activating wind current
- Glide for both horizontal movement and gliding in wind current
- Flash to go through darkness in Depths
- Hammer or Spear to break breakable floors and ceilings
In this difficulty, the logic expects you to have found Regenerate and have enough HP to enter Woods, Pools, Depths, Baur, Wastes and Willow. Woods, Pools, Depths and Baur require at least 4.5 HP, Wastes requires at least 5.5 HP and Willow requires 6.5 HP. Regenerate is also expected for combat shrines, arenas and boss fights.


Trump ally Roger Stone convicted of charges including lying to Congress
by Stephen McNeiceA long-time ally of Donald Trump has been found guilty of seven charges, including lying to US politicians, and now faces a potential lengthy jail term.
Roger Stone is the sixth adviser or aide to President Trump to be convicted in connection with the special counsel probe into Russian interference in the 2016 US election.
Prosecutors say his lies related to WikiLeaks and its founder Julian Assange.
On the second day of their deliberations, a jury in Washington DC today found Stone guilty of obstruction, witness tampering and lying to Congress.
Stone had denied any wrongdoing, and claimed the case against him was politically motivated.
He is due to be sentenced on 6th February.
The Washington Post reports the charges could see a legal maximum penalty of 50 years - including 20 for witness tampering - but Stone is likely to face 'far less time' under sentencing guidelines.
Shortly after the verdict, Donald Trump took to Twitter to claim the conviction illustrated a "double standard like never seen before in the history of our country" - listing around a dozen Democrats and other officials he has frequently targeted.
67-year-old Stone has worked as a political lobbyist for decades, and has been involved in high-profile campaigns such as the Nixon campaign in 1972 and the early stages of the Trump campaign.
Although he officially left the Trump presidential campaign in summer 2015, he has remained an outspoken supporter of the US president since Trump's election victory.
Mr Stone had repeatedly faced questions over whether he was in communication with Wikileaks over leaked documents from the Clinton campaign.


Each image can be clicked to see an expanded version.
The following images were from project where two characters needed to be designed in a way where they logically fit in a world together, in both style and content.
The character design pages have a simple turn-around and silhouette, while the action page is comparing their personalities.
The following images was from a project where a variety of unicorns needed to be illsutrated in a way that made them feel like they were drawn in a scientist's field journal while studying them.
The unicorns needed to feel like distinctive breeds from one another, with different body shapes and coloration.
The following projects are one-offs without any theme grouping
The first image is Octoprincess, an octopus princess. She was part of a challenge to create an "Adventure Time" like princess. My randomly selected thing to make a princess out of was an octopus!
The middle image was a challenge to create a 'tauric' creature. I chose a spider to create my tauric lady.
The last image was a project to design a product. I designed a mobile-jointed toy figure for the character 'Mercy' from the Blizzard video game 'Overwatch'.


Have you ever had the strong sensation that an event or experience currently being experienced, has already been experienced in the past,
this year. Scientist finds that it is because of the Delta Waves (.5
TO 3 HZ). This is a slow, loud brainwaves (low frequency and deeply penetrating, like a drum beat). They are generated in deepest meditation
and dreamless sleep. Delta waves suspend external awareness and are the source of empathy.
During the experiment. They find this wave can still stimulate the empathy of human and even deliver
the full image sometimes to the volunteer. Scientist believes that this wave is connecting to the memory storing and emotion generating.
Scientist finds that neuronal synapse can receive the Delta Wave. The effect and receiving condition depend on how many waves the receiver received
and how sensitive the neuronal synapse is. At the same time, They detect that human is keeping releasing the Delta Wave, which contains their emotion
and memory. They were trying to find a media to store this brainwave. Some scientists use the magnetic field successfully store the micro-current.
The scientist creates a neuronal synapse enhancer chips which can help people increase the sensitivity of our neuronal synapse. With the help of this enhancer, they create a new Machine called Sense Receiver.
The sense receiver is a machine can store feelings and memories. It's not like a video or audio. It is a kind of feelings inside our brain and can wake up out empathy. Every time we have some reaction and feelings,
this machine can help us capture and store the delta wave inside the machine. The wave could be released at the time with the changing of the magnetic field.
The Sense Machine upgrade and mature. People can store their emotional and memory inside the machine and share with others. The government firstly use this machine to share the victim's feeling and memory to the criminal. The result is amazing, Most criminals are fierce and cruel because they
are lacking empthy and this machine will not only share memory and feelings but also awaken the empathy they are lacking. The government use this machine to send memory and feelings of people suffering in the war to the leader and criminal of ISIS and saw their tears.


{% extends 'base.html' %} {% block content %}
{{m.message_name}} - {{m.message_id}}
| Event | Time | Plugin | DT |
|---|---|---|---|
| HPIT Received Message | {{m.hpit_received}} | -- | -- |
| Plugin Received Message | {{pc.plugin_received}} | {{pc.plugin_id}} | {{pc.plugin_received_dt}} |
| Plugin Responded | {{pc.plugin_responded}} | {{pc.plugin_id}} | {{pc.plugin_responded_dt}} |
| Response Received | {{pc.response_received}} | {{pc.plugin_id}} | {{pc.response_received_dt}} |
| Total Time | -- | {{pc.plugin_id}} | {{pc.total_time}} |


The use of Classes for a social networking site
A big part of a social networking site is probably the use of classes to define member objects. For example, I would expect each person to be an instance of a "member" class which contains methods that allow you to add a blog, remove a blog, add a connection, remove a connection, email to a connection, access your account settings, open a chat box, etc. etc. What I would definitely like to add on my site is a better search functionality. I find that the search functions on current social networking sites don't allow one to search based on individual criteria within each instance of a member. If I want to find all the members who state on their profile that they are blackbelts in Karate, that would be nice to know. It would also be nice to categories contacts instead of having a generalized contact repository. So a member instance could have methods that create folders that keep contacts of customizeable characteristics.


This work is an adaption of a similar project of TJ Hitchman, which hosted companion Sage commands and classroom tasks for Strang's Linear Algebra. As of this writing (September 23, 2020), TJ's linear algebra PreTeXt site is no longer available, though his MathbookXML source is.
in-context


For all your personal, financial and business needs.
My name is Georgi, I'm an accountant. I have prepared myself to become a successful accountant by working hard in my career. I'm mainly a Tax specialist in which I have shown a high level of confidence, progression, commitment and professionalism in my current role. I have a [INSERT ACCOUNTANT DEGREE] from the University [INSERT NAME].
Supervised bookkeeping
Personal tax returns
Financial well being
Corporate tax returns
Report management
Finance manager
Quick method of Accounting
Analyze financial data
TurboTax Expert
Georgi works in a very professional and communicative way. He has ressolved and helped me with my finances many times in the past
Every year, I let Georgi handle the filing of all my income taxes, he's very organized and works very accurately
For my political campaign, I asked Georgi to handle the taxes and financial reports. He has always shown excellency


{% extends template_path + "base-left-col.htm" %} {% set title = "Home" %} {% set menu = "event" %} {% block content %}
| # | Registration ID | First Name | Middle Name | Last Name | Employee ID | Title | Company | Address | City | Zip Code | Phone | Mob Phone | Food Preferences | Other Food Preference | Emmerg Contact First Name | Emmerg Contact Last Name | Emmerg Conatct Phone | Emmerg Contact Mob Phone | Emmerg Contact Comments | Air Travel Needed | Government ID Name | Gov. State | birth Month | Birth Day | Birth Year | Gender | Air Travel Cost Center | Depart Airport | Depart Date | Depart Seating | Return Airport | Return Date | Return Seating | Air Comments | Freq Flyer 1 Airline | Fre Flyer 1 Number | Freq Flyer 2 Airline | Fre Flyer 2 Number | Freq Flyer 3 Airline | Fre Flyer 3 Number | Need Ground Transport | Ground Transp Comments | Need Hotel | Room Type | Check In Date | Check Out Date | Room Accessiblity | Sleeping Special Request | Event ID | Attended | Registration Status | Gender | UID | Created Date | Created By | Modified Date | Modified By | IP Address | User Id |
|---|


{%extends "registration/base.html"%} {% load bootstrap3 %} {% load material_form %} {% block content %}
Password or Username is incorrect
Don't have an account?


$1E/30: Flag for write protect sense, drive 0 ROM-Reference: CMP $1E : $F9A7 STA $1E : $F9A9 Previous Page / Next Page


@import factories.UserFactory @import views.html.users.profile.countryErrorMessage @(user: User, adminUser: User) @main(user, "Index"){
Email: @user.getEmail()
Gender: @user.getGender
Date of Birth: @user.getDateOfBirth
Passport(s):
Nationality(s):
Traveller type(s):
Creation date: @user.getCreationDate


This presentation currently runs in a container. It is built using AngularJS, HTML and CSS3 animations and runs on a node server. You can find the code, the Dockerfile and some instructions on Github.
https://github.com/christianmenz/presentation


Let's give everyone a round of applause!
Use the toggle below to enable clapping.
To use the applause feature, hold your hands together and rotate them quickly to show your love!
To clap in desktop mode, click the button on your screen or below! You can also press the 't' key on your keyboard
for a shortcut.
Enable Particles


Authorized CloudDAV Users
Note:
- names/email addresses must be valid Google accounts.
- names/email addresses are case sensitive!
- Add a user named '*' to allow anonymous access.
The following users are granted access to this CloudDAV drive:
{% for auth_user in authorized_users %}
- '{{ auth_user.user.nickname() }}' (email: {{ auth_user.user.email() }}) -
{% if auth_user.canWrite %}
Read/Write access
{% else %}
Read access
{% endif %}
- [Delete]
{% endfor %}


{% extends "layout.html" %} {% block title %} About {% endblock %} {% block main %} click here to learn more about dragon boating. {% endblock %}


|
keigeki
1.0.0
傾撃
|
#import <CCDirector.h>
Instance Methods | |
| (CGSize) | - winSize |
| (CGSize) | - winSizeInPixels |
| (void) | - reshapeProjection: |
| (CGPoint) | - convertToGL: |
| (CGPoint) | - convertToUI: |
| (float) | - getZEye |
| XXX: missing description. | |
| (void) | - runWithScene: |
| (void) | - pushScene: |
| (void) | - popScene |
| (void) | - popToRootScene |
| (void) | - replaceScene: |
| (void) | - end |
| (void) | - pause |
| (void) | - resume |
| (void) | - stopAnimation |
| (void) | - startAnimation |
| (void) | - drawScene |
| (void) | - purgeCachedData |
| (void) | - setGLDefaultValues |
| (void) | - setAlphaBlending: |
| (void) | - setDepthTest: |
| (void) | - createStatsLabel |
| (void) | - setOpenGLView: |
| (CCGLView *) | - DEPRECATED_ATTRIBUTE |
| (void) | - setDisplayFPS: |
Class Methods | |
| (CCDirector *) | + sharedDirector |
Protected Attributes | |
| NSTimeInterval | animationInterval_ |
| NSTimeInterval | oldAnimationInterval_ |
| BOOL | displayStats_ |
| NSUInteger | frames_ |
| NSUInteger | totalFrames_ |
| ccTime | secondsPerFrame_ |
| ccTime | accumDt_ |
| ccTime | frameRate_ |
| CCLabelAtlas * | FPSLabel_ |
| CCLabelAtlas * | SPFLabel_ |
| CCLabelAtlas * | drawsLabel_ |
| BOOL | isPaused_ |
| BOOL | isAnimating_ |
| CCScene * | runningScene_ |
| id | notificationNode_ |
| CCScene * | nextScene_ |
| BOOL | sendCleanupToScene_ |
| NSMutableArray * | scenesStack_ |
| struct timeval | lastUpdate_ |
| ccTime | dt |
| BOOL | nextDeltaTimeZero_ |
| ccDirectorProjection | projection_ |
| id< CCDirectorDelegate > | delegate_ |
| CGSize | winSizeInPoints_ |
| CGSize | winSizeInPixels_ |
| NSThread * | runningThread_ |
| CCScheduler * | scheduler_ |
| CCActionManager * | actionManager_ |
| CCGLView * | view_ |
Properties | |
| NSThread * | runningThread |
| CCScene * | runningScene |
| NSTimeInterval | animationInterval |
| BOOL | displayStats |
| BOOL | nextDeltaTimeZero |
| BOOL | isPaused |
| BOOL | isAnimating |
| ccDirectorProjection | projection |
| NSUInteger | totalFrames |
| ccTime | secondsPerFrame |
| BOOL | sendCleanupToScene |
| id | notificationNode |
| id< CCDirectorDelegate > | delegate |
| CCScheduler * | scheduler |
| CCActionManager * | actionManager |
Class that creates and handle the main Window and manages how and when to execute the Scenes.
The CCDirector is also resposible for:
Since the CCDirector is a singleton, the standard way to use it is by calling:
The CCDirector also sets the default OpenGL context:
| - (CGPoint) convertToGL: | (CGPoint) | p |
converts a UIKit coordinate to an OpenGL coordinate Useful to convert (multi) touchs coordinates to the current layout (portrait or landscape)
| - (CGPoint) convertToUI: | (CGPoint) | p |
converts an OpenGL coordinate to a UIKit coordinate Useful to convert node points to window points for calls such as glScissor
| - (void) createStatsLabel |
creates the Stats labels
| - (void) drawScene |
Draw the scene. This method is called every frame. Don't call it manually.
| - (void) end |
Ends the execution, releases the running scene. It doesn't remove the OpenGL view from its parent. You have to do it manually.
| - (void) pause |
Pauses the running scene. The running scene will be drawed but all scheduled timers will be paused While paused, the draw rate will be 4 FPS to reduce CPU consuption
| - (void) popScene |
Pops out a scene from the queue. This scene will replace the running one. The running scene will be deleted. If there are no more scenes in the stack the execution is terminated. ONLY call it if there is a running scene.
| - (void) popToRootScene |
Pops out all scenes from the queue until the root scene in the queue. This scene will replace the running one. The running scene will be deleted. If there are no more scenes in the stack the execution is terminated. ONLY call it if there is a running scene.
| - (void) purgeCachedData |
Removes all the cocos2d data that was cached automatically. It will purge the CCTextureCache, CCLabelBMFont cache. IMPORTANT: The CCSpriteFrameCache won't be purged. If you want to purge it, you have to purge it manually.
| - (void) pushScene: | (CCScene*) | scene |
Suspends the execution of the running scene, pushing it on the stack of suspended scenes. The new scene will be executed. Try to avoid big stacks of pushed scenes to reduce memory allocation. ONLY call it if there is a running scene.
| - (void) replaceScene: | (CCScene*) | scene |
Replaces the running scene with a new one. The running scene is terminated. ONLY call it if there is a running scene.
| - (void) reshapeProjection: | (CGSize) | newWindowSize |
changes the projection size
| - (void) resume |
Resumes the paused scene The scheduled timers will be activated again. The "delta time" will be 0 (as if the game wasn't paused)
| - (void) runWithScene: | (CCScene*) | scene |
Enters the Director's main loop with the given Scene. Call it to run only your FIRST scene. Don't call it if there is already a running scene.
It will call pushScene: and then it will call startAnimation
| - (void) setAlphaBlending: | (BOOL) | on |
enables/disables OpenGL alpha blending
| - (void) setDepthTest: | (BOOL) | on |
enables/disables OpenGL depth test
| - (void) setGLDefaultValues |
sets the OpenGL default values
| + (CCDirector *) sharedDirector |
returns a shared instance of the director
| - (void) startAnimation |
The main loop is triggered again. Call this function only if [stopAnimation] was called earlier
| - (void) stopAnimation |
Stops the animation. Nothing will be drawn. The main loop won't be triggered anymore. If you wan't to pause your animation call [pause] instead.
| - (CGSize) winSize |
returns the size of the OpenGL view in points
| - (CGSize) winSizeInPixels |
returns the size of the OpenGL view in pixels. On Mac winSize and winSizeInPixels return the same value.
|
readwritenonatomicretain |
CCActionManager associated with this director
|
readwritenonatomicassign |
The FPS value
|
readwritenonatomicretain |
CCDirector delegate. It shall implemente the CCDirectorDelegate protocol
|
readwritenonatomicassign |
Whether or not to display director statistics
|
readnonatomicassign |
Whether or not the Director is active (animating)
|
readnonatomicassign |
Whether or not the Director is paused
|
readwritenonatomicassign |
whether or not the next delta time will be zero
|
readwritenonatomicretain |
This object will be visited after the main scene is visited. This object MUST implement the "visit" selector. Useful to hook a notification object, like CCNotifications (http://github.com/manucorporat/CCNotifications)
|
readwritenonatomicassign |
Sets an OpenGL projection
|
readnonatomicassign |
The current running Scene. Director can only run one Scene at the time
|
readnonatomicassign |
returns the cocos2d thread. If you want to run any cocos2d task, run it in this thread. On iOS usually it is the main thread.
|
readwritenonatomicretain |
CCScheduler associated with this director
|
readnonatomicassign |
seconds per frame
|
readnonatomicassign |
Whether or not the replaced scene will receive the cleanup message. If the new scene is pushed, then the old scene won't receive the "cleanup" message. If the new scene replaces the old one, the it will receive the "cleanup" message.
|
readnonatomicassign |
How many frames were called since the director started


| make_rng_seeds {future} | R Documentation |
Produce Reproducible Seeds for Parallel Random Number Generation
make_rng_seeds(count, seed = FALSE, debug = getOption("future.debug", FALSE))
count |
The number of RNG seeds to produce. |
seed |
A logical specifying whether RNG seeds should be generated
or not. ( |
debug |
If |
Returns a non-named list of length count
, or NULL
.
Any seed returned is a valid RNG seed.


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Message attachment.
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Havanese
| Havanese Picture | |
| Breed Information | |
|---|---|
| Popularity | 2017: #232016: #232015: #24 |
| Name | Havanese |
| Other names | Bichon Habanero, Havanese Cuban Bichon, Bichon Havanais, Bichon Havanês, Havaneser, Havanezer |
| Origin | Cuba |
| Breed Group | Toy (AKC:1996)Companion (UKC) |
| Size | Small |
| Type | Purebred |
| Life span | 14-16 years |
| Temperament | AffectionateCompanionableGentleIntelligentPlayfulResponsive |
| Height | 8-11 inches (20-28 cm) |
| Weight | 7-13 pounds (3-6 kg) |
| Colors | BlackBlueBrownGraySilverWhite |
| Litter Size | 1-9 puppies, average 4 |
| Puppy Price | Average $900 - $1200 USD |
| Breed Characteristics | |
| Adaptability | 5 stars |
| Apartment Friendly | 5 starsHavanese are good for apartment life. They are very active indoors and will do okay without a yard. Havanese are born to live in your home, and not in a patio or a kennel, but at the same time, they require plenty of exercise. |
| Barking Tendencies | 2 starsOccassional |
| Cat Friendly | 5 stars |
| Child Friendly | 5 starsGood with Kids: This is a suitable breed for kids and is known to be playful, energetic, and affectionate around them. |
| Dog Friendly | 5 stars |
| Exercise Needs | 1 starsThis playful little dog has an average demand for exercise. This breed needs to be taken on a daily walk. While walking be sure to make the dog heel on the lead. It is an instinct for a dog to migrate daily and to have a leader, and in their mind the leader leads the way. This is very important to raising a well-rounded, balanced pet. |
| Grooming | 3 starsModerate Maintenance: The coat on the Havanese should be brushed/combed thoroughly at least twice a week. The Havanese is non-shedding and considered a good hypo allergenic dog. Excess hair around the pads of the feet should be clipped. |
| Health Issues | 3 starsHavanese are generally healthy and sturdy with relatively few serious health issues. They typically live 14 to 16 years. Havanese organizations, such as the Havanese Club of America, monitor genetic issues to prevent propagation within the breed.Hypoallergenic: Yes |
| Intelligence | 2 starsRanking: (#). (See All Rankings) |
| Playfulness | 4 stars |
| Shedding Level | 1 starsMinimal Shedding: The Havanese is referred to as a non-shedder, but all dogs shed at least a little bit. |
| Stranger Friendly | 4 stars |
| Trainability | 5 starsEasy Training: The Havanese is eager to please, but positive reinforcement works best. They are particularly sensitive to the tone of your voice. It was not uncommon for a time for Havanese dogs to appear in circus acts. This is attributed to their eagerness to please as well as their high level of intelligence. |
| Watchdog Ability | 3 stars |
| Havanese Puppy Picture | ||
| Puppy Names | ||
|---|---|---|
| Rank | Male | Female |
| 01 | Rocky | Bella |
| 02 | Charlie | Sophie |
| 03 | Buddy | Chloe |
| 04 | Jack | Layla |
| 05 | Teddy | Zoey |
| 06 | Dexter | Gracie |
| 07 | Oliver | Lady |
| 08 | Riley | Abbie |
| 09 | Marley | Nala |
| 10 | Buster | Lexi |
| See All Names › |
| Overview |
|---|
|
The Havanese is a small, sturdy, short-legged dog. Its unique gait is exceptionally lively and springy, accentuating the dog's happy nature. The coat is double, with both under and outer coat soft. The profuse outer coat is very long, reaching 6 to 8 inches in length, and ranges from straight to curly, with wavy preferred. The curly coat is allowed to cord. The expression is gentle. Havanese have a quiet and gentle disposition, but enjoy rowdy play sessions. They are affectionate, preferring to be at their owner's side or in the same room, and will alert their owner to approaching strangers. They enjoy the company of other Havanese. They are intelligent, easy to train and attentive to their handler. Havanese have an alert, gentle expression produced by the combination of large dark eyes, dropped ears, long fur and an endearing habit of tilting their head when listening. |
| History |
| The Havanese, also known as the "Bichon Havanais" (or 'Habanero'), and the "Havana Silk Dog", the Havanese breed is thought to be descended from the Old World Bichon types of small companion dogs, such as the often-painted Italian Bichon of Bologna (the Bolognese) or the Maltese. Over the centuries, interesting variations developed into separate breeds around major port cities of the Spanish Empire. The Havanese breed is the Bichon of Cuba. All published theories of their origin and development seem based on speculation, but it is certain that they were always a small breed which was exclusively owned by the higher social classes. |


{% extends "layout.html" %} {% block content %}
In this section, we will cover the jQuery slide methods, which allow the user to slide HTML elements up and down.
NOTE: This assumes that the user has a working knowledge of HTML, CSS, and JavaScript.
Using jQuery, there are three main methods that you will user to create a sliding effect on the HTML elements of the document.
The slideDown() jQuery method is used to slide down an HTML element.
Under The Hood: Essentially, this method is animating the height attribute of HTML elements.
$(selector).slideDown(speed, callback)
Examine the following code for the slideDown() method, and see it in action below.
The slideUp() jQuery method is used to slide up an HTML element.
$(selector).slideUp(speed, callback)
Examine the following code for the slideUp() method, and see it in action below.
WAIT! What happens when you try to click the buttons again in the previous examples for slideDown() and slideUp()?
What if you want to be able to slide an element up and down without writing separate functions to do that? Enter the jQuery slideToggle() method...
The slideToggle() jQuery method toggles between the slideUp() and slideDown() jQuery methods.
$(selector).slideToggle(speed, callback)
Examine the following code for the slideToggle() method, and see it in action below.
QUESTION: You may have noticed that the panel in the slideToggle() example moved much faster then the panels in the previous examples, what aspect of the jQuery and HTML code changed that?
If you'd like to see a tutorial far better looking than this one, visit the following link!
W3 Schools - jQuery Slide


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Models
(.obj / .vtk / .stl / FreeSurfer)


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|
Panda3D
|
Classes | |
| class | Package |
| class | PackageVersion |
| class | Patchfile |
Public Member Functions | |
| def | __init__ (self, installDir) |
| def | buildPatch (self, v1, v2, package, patchFilename) |
| def | buildPatchChains (self) |
| def | buildPatches (self, packageNames=None) |
| def | buildPatchFile (self, origFilename, newFilename, patchFilename, printOrigName, printNewName) |
| def | cleanup (self) |
| def | getPackageVersion (self, key) |
| def | getPatchChainToCurrent (self, descFilename, fileSpec) |
| def | processAllPackages (self) |
| def | processPackage (self, package) |
| def | processSomePackages (self, packageNames) |
| def | readContentsFile (self) |
| def | readPackageDescFile (self, descFilename) |
| def | recordPatchfile (self, patchfile) |
| def | writeContentsFile (self) |
Public Attributes | |
| contentsDoc | |
| installDir | |
| packages | |
| packageVersions | |
| patchFilenames | |
This class will operate on an existing package install directory, as generated by the Packager, and create patchfiles between versions as needed. It is also used at runtime, to apply the downloaded patches.
| def __init__ | ( | self, | |
| installDir | |||
| ) |
| def buildPatch | ( | self, | |
| v1, | |||
| v2, | |||
| package, | |||
| patchFilename | |||
| ) |
Builds a patch from PackageVersion v1 to PackageVersion v2, and stores it in patchFilename.pz. Returns true on success, false on failure.
| def buildPatchChains | ( | self | ) |
Builds up the chains of PackageVersions and the patchfiles that connect them.
| def buildPatches | ( | self, | |
packageNames = None |
|||
| ) |
Makes the patches required in a particular directory structure on disk. If packageNames is None, this makes patches for all packages; otherwise, it should be a list of package name strings, limiting the set of packages that are processed.
| def buildPatchFile | ( | self, | |
| origFilename, | |||
| newFilename, | |||
| patchFilename, | |||
| printOrigName, | |||
| printNewName | |||
| ) |
Creates a patch file from origFilename to newFilename, storing the result in patchFilename. Returns true on success, false on failure.
| def cleanup | ( | self | ) |
Should be called on exit to remove temporary files and such created during processing.
| def getPackageVersion | ( | self, | |
| key | |||
| ) |
Returns a shared PackageVersion object for the indicated key.
| def getPatchChainToCurrent | ( | self, | |
| descFilename, | |||
| fileSpec | |||
| ) |
Reads the package defined in the indicated desc file, and constructs a patch chain from the version represented by fileSpec to the current version of this package, if possible. Returns the patch chain if successful, or None otherwise.
| def processAllPackages | ( | self | ) |
Walks through the list of packages, and builds missing patches for each one.
| def processPackage | ( | self, | |
| package | |||
| ) |
Builds missing patches for the indicated package.
| def processSomePackages | ( | self, | |
| packageNames | |||
| ) |
Builds missing patches only for the named packages.
| def readContentsFile | ( | self | ) |
Reads the contents.xml file at the beginning of processing.
| def readPackageDescFile | ( | self, | |
| descFilename | |||
| ) |
Reads a desc file associated with a particular package, and adds the package to self.packages. Returns the Package object, or None on failure.
| def recordPatchfile | ( | self, | |
| patchfile | |||
| ) |
Adds the indicated patchfile to the patch chains.
| def writeContentsFile | ( | self | ) |
Writes the contents.xml file at the end of processing.
| contentsDoc |
| installDir |
| packages |
| packageVersions |
| patchFilenames |


Posted by Admin on October 24, 2018
Posted by Admin on October 18, 2018
Posted by Admin on September 05, 2018
Posted by Admin on August 8, 2018


==== Encoding ====
Encoding is the method of obfuscating data in a way that makes the deployed piece of code not appear the same. With encoding, the obfuscation occurs usually by scrambling the information and re-arranging in order to hide the fact of what the application is actually doing.


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{% extends "base.html" %} {% load staticfiles %} {% block title %} greendotpeers: About Us {% endblock %} {% block content %}
greendotpeers.com is a platform where consulting practitioners at Deloitte Consulting can search for and provide feedback on their colleagues (Managers, Senior Managers and PPDs) anonymously.
Management Consulting firms operate under a unique talent model. Junior practitioners are recruited into a talent pool with no direct managerial reporting hierarchy. The expectation from the firm is that they will manage their own career and be responsible for utilization metrics. The way to do that is by getting to know senior practitioners and having them staff you on the engagements they sell.
Yet, for a business model that is built on leveraging data for adding value, there is surprisingly little data available to junior practitioners on the prospective senior folks they can choose to work with.
Engagement teams are the one variable that tend to have the single greatest impact on the quality of a practitioner's project experience. greendotpeers.com aims to equip practitioners with data needed to conduct diligence on prospective M's, SM's and PPDs so they can make more informed staffing decisions.
The platform provides detailed ratings on Manager level practitioners and above including how professionally nice they are, how professionally competent they area in their domain of expertise and how much other practitioners learned from working with them


The CODAP file Out of school suspensions 15 contains this same information. In this investigation, you will analyze the data in the table.


What does it mean for the emmissivty ratio to be equal to 0 in terms of how much radiation it absorbs? What does it mean for the ration to be eqaul to 1 in terms of how much radiation it absorbs. What does this tell you about the type of object?


8
1 This is what the Lord Yahweh showed me. Look, a basket of summer fruit!
2 He said, "What do you see, Amos?" I said, "A basket of summer fruit." Then Yahweh said to me,
"The end has come for my people Israel;
I will spare them no longer.
3 The songs of the temple will become wailings.
In that day"—this is the declaration of the Lord Yahweh—
"The corpses will be many,
in every place they will throw them out in silence!"
4 Listen to this, you who trample the needy
and remove the poor of the land.
5 They say,
"When will the new moon be over,
so we can sell grain again?
And the Sabbath, when will it be over,
so that we can market wheat?
We will make the measure small
and increase the price,
as we cheat with false scales,
6 So that we can sell bad wheat and buy the poor for silver,
the needy for a pair of sandals."
7 Yahweh has sworn by the pride of Jacob, "Surely I will never forget any of their actions."
8 Will not the land quake for this,
and every one who lives in it mourn?
All of it will rise up like the Nile River,
and it will be tossed about and sink again,
like the river of Egypt.
9 "It will come in that day"
—this is the declaration of the Lord Yahweh—
"that I will make the sun set at noon,
and I will darken the earth at daylight.
10 I will turn your festivals into mourning
and all your songs into lamentation.
I will make all of you wear sackcloth
and have baldness on every head.
I will make it like mourning for an only son,
and a bitter day to its end.
11 Look, the days are coming"—this is the declaration of the Lord Yahweh—
"when I will send a famine in the land,
not a famine for bread,
nor of thirst for water,
but for hearing the words of Yahweh.
12 They will stagger from sea to sea;
they will run from the north to the east
to seek the word of Yahweh,
but they will not find it.
13 In that day the beautiful virgins
and the young men will faint from thirst.
14 Those who swear by the sin of Samaria
and say, 'As your god lives, Dan'
and, 'As the god of Beersheba lives'—
they will fall and never rise again."