{% extends "home/base.html" %} {% load static %} {% block addon_css %} {% endblock %} {% block content %}
Mutation design:
To strengthen coupling, mutate receptor positions lacking a conserved positive (+) property by introducing the highest conserved amino acid (AA) of the {{ gprot }} binding GPCRs having that property.
For negative (-) properties, which contribute to non-binding, instead mutate receptor positions into the highest conserved AA of the {{ gprot }} binding GPCRs lacking that property.
To weaken coupling, mutate receptor positions lacking a conserved negative (-) property by introducing the highest conserved amino acid (AA) of the {{ gprot }} non-binding GPCRs having that property.
For positive (+) properties, which contribute to binding, instead mutate receptor positions into the highest conserved AA of the {{ gprot }} non-binding GPCRs lacking that property.
| Residue | Mutant AA | Mutant AA | Structure interactions (# receptors) |
Mutation data ≥5-fold effect |
{{gprot }} binders vs non-binders sequence signature |
Property conservation {{gprot }} binders |
Property conservation {{gprot }} non-binders |
AA conservation {{gprot }} binders |
AA conservation {{gprot }} non-binders |
AA conservation GPCR class |
|||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Segment | Target residue number |
Generic residue number |
Target WT AA |
Increase coupling |
Decrease coupling |
G protein | Ligand | #Mut. | #Rec. | Score (%) | Property | Length | Matching AAs |
Cons. (%) | Property | Length | Cons. (%) | Property | Length | Cons. (%) | AA | Cons. (%) | AA | Cons. (%) | AA | ||
| {{ data | safe}} | {% endfor %}


TANGLE(1) TANGLE(1) NAME tangle - translate WEB to Pascal SYNOPSIS tangle [options] webfile[.web] [changefile[.ch]] DESCRIPTION This manual page is not meant to be exhaustive. The complete documenta‐ tion for this version of TeX can be found in the info file or manual Web2C: A TeX implementation. The tangle program converts a Web source document into a Pascal program that may be compiled in the usual way with the on-line Pascal compiler (e.g., pc(1)). The output file is packed into lines of 72 characters or less, with the only concession to readability being the termination of lines at semicolons when this can be done conveniently. The Web language allows you to prepare a single document containing all the information that is needed both to produce a compilable Pascal pro‐ gram and to produce a well-formatted document describing the program in as much detail as the writer may desire. The user of Web must be famil‐ iar with both TeX and Pascal. Web also provides a relatively simple, although adequate, macro facility that permits a Pascal program to be written in small easily-understood modules. The command line should have either one or two names on it. The first is taken as the Web file (and .web is added if there is no extension). If there is another name, it is a change file (and .ch is added if there is no extension). The change file overrides parts of the Web file, as described in the Web system documentation. The output files are a Pascal file and a string pool file, whose names are formed by adding .p and .pool respectively to the root of the Web file name. OPTIONS This version of tangle understands the following options. Note that some of these options may render the output unsuitable for processing by a Pascal compiler. --help Print help message and exit. --length number Compare only the first number characters of identifiers when checking for collisions. The default is 32, the original tangle used 7. --loose When checking for collisions between identifiers, honor the set‐ tings of the --lowercase, --mixedcase, --uppercase, and --under‐ line options. This is the default. --lowercase Convert all identifiers to lowercase. --mixedcase Retain the case of identifiers. This is the default. --strict When checking for collisions between identifiers, strip underlines and convert all identifiers to uppercase first. --underline Retain underlines (also known as underscores) in identifiers. --uppercase Convert all identifiers to uppercase. This is the behaviour of the original tangle. --version Print version information and exit. ENVIRONMENT The environment variable WEBINPUTS is used to search for the input files, or the system default if WEBINPUTS is not set. See tex(1) for the details of the searching. SEE ALSO pc(1), pxp(1) (for formatting tangle output when debugging), tex(1). Donald E. Knuth, The Web System of Structured Documentation. Donald E. Knuth, Literate Programming, Computer Journal 27, 97-111, 1984. Wayne Sewell, Weaving a Program, Van Nostrand Reinhold, 1989, ISBN 0-442-31946-0. Donald E. Knuth, TeX for nroff: The Program (Volume B of Computers and Typesetting), Addison-Wesley, 1986, ISBN 0-201-13437-3. Donald E. Knuth, Metafont: The Program (Volume D of Computers and Type‐ setting), Addison-Wesley, 1986, ISBN 0-201-13438-1. These last two are by far the largest extant examples of Web programs. There is an active Internet electronic mail discussion list on the sub‐ ject of literate programming; send a subscription request to litprog-<EMAIL_ADDRESS>to join. AUTHORS Web was designed by Donald E. Knuth, based on an earlier system called DOC (implemented by Ignacio Zabala). The tangle and weave programs are themselves written in Web. The system was originally ported to Unix at Stanford by Howard Trickey, and at Cornell by Pavel Curtis. Web2C 2012 1 March 2011 TANGLE(1)


|
JavaTM 2 Platform Standard Ed. 5.0 |
|||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
See:
Description
| Interface Summary | |
|---|---|
| Collection<E> | The root interface in the collection hierarchy. |
| Comparator<T> | A comparison function, which imposes a total ordering on some collection of objects. |
| Enumeration<E> | An object that implements the Enumeration interface generates a series of elements, one at a time. |
| EventListener | A tagging interface that all event listener interfaces must extend. |
| Formattable | The Formattable interface must be implemented by any class that
needs to perform custom formatting using the 's' conversion
specifier of Formatter . |
| Iterator<E> | An iterator over a collection. |
| List<E> | An ordered collection (also known as a sequence). |
| ListIterator<E> | An iterator for lists that allows the programmer to traverse the list in either direction, modify the list during iteration, and obtain the iterator's current position in the list. |
| Map<K,V> | An object that maps keys to values. |
| Map.Entry<K,V> | A map entry (key-value pair). |
| Observer | A class can implement the Observer interface when it
wants to be informed of changes in observable objects. |
| Queue<E> | A collection designed for holding elements prior to processing. |
| RandomAccess | Marker interface used by List implementations to indicate that they support fast (generally constant time) random access. |
| Set<E> | A collection that contains no duplicate elements. |
| SortedMap<K,V> | A map that further guarantees that it will be in ascending key order, sorted according to the natural ordering of its keys (see the Comparable interface), or by a comparator provided at sorted map creation time. |
| SortedSet<E> | A set that further guarantees that its iterator will traverse the set in ascending element order, sorted according to the natural ordering of its elements (see Comparable), or by a Comparator provided at sorted set creation time. |
| Class Summary | |
|---|---|
| AbstractCollection<E> | This class provides a skeletal implementation of the Collection interface, to minimize the effort required to implement this interface. |
| AbstractList<E> | This class provides a skeletal implementation of the List interface to minimize the effort required to implement this interface backed by a "random access" data store (such as an array). |
| AbstractMap<K,V> | This class provides a skeletal implementation of the Map interface, to minimize the effort required to implement this interface. |
| AbstractQueue<E> | This class provides skeletal implementations of some Queue
operations. |
| AbstractSequentialList<E> | This class provides a skeletal implementation of the List interface to minimize the effort required to implement this interface backed by a "sequential access" data store (such as a linked list). |
| AbstractSet<E> | This class provides a skeletal implementation of the Set interface to minimize the effort required to implement this interface. |
| ArrayList<E> | Resizable-array implementation of the List interface. |
| Arrays | This class contains various methods for manipulating arrays (such as sorting and searching). |
| BitSet | This class implements a vector of bits that grows as needed. |
| Calendar | The Calendar class is an abstract class that provides methods
for converting between a specific instant in time and a set of calendar fields such as YEAR , MONTH ,
DAY_OF_MONTH , HOUR , and so on, and for
manipulating the calendar fields, such as getting the date of the next
week. |
| Collections | This class consists exclusively of static methods that operate on or return collections. |
| Currency | Represents a currency. |
| Date | The class Date represents a specific instant
in time, with millisecond precision. |
| Dictionary<K,V> | The Dictionary class is the abstract parent of any
class, such as Hashtable , which maps keys to values. |
| EnumMap<K extends Enum<K>,V> | A specialized Map implementation for use with enum type keys. |
| EnumSet<E extends Enum<E>> | A specialized Set implementation for use with enum types. |
| EventListenerProxy | An abstract wrapper class for an EventListener class which associates a set of additional parameters with the listener. |
| EventObject | The root class from which all event state objects shall be derived. |
| FormattableFlags | FomattableFlags are passed to the Formattable.formatTo() method and modify the output format for Formattables. |
| Formatter | An interpreter for printf-style format strings. |
| GregorianCalendar | GregorianCalendar is a concrete subclass of
Calendar and provides the standard calendar system
used by most of the world. |
| HashMap<K,V> | Hash table based implementation of the Map interface. |
| HashSet<E> | This class implements the Set interface, backed by a hash table (actually a HashMap instance). |
| Hashtable<K,V> | This class implements a hashtable, which maps keys to values. |
| IdentityHashMap<K,V> | This class implements the Map interface with a hash table, using reference-equality in place of object-equality when comparing keys (and values). |
| LinkedHashMap<K,V> | Hash table and linked list implementation of the Map interface, with predictable iteration order. |
| LinkedHashSet<E> | Hash table and linked list implementation of the Set interface, with predictable iteration order. |
| LinkedList<E> | Linked list implementation of the List interface. |
| ListResourceBundle | ListResourceBundle is an abstract subclass of
ResourceBundle that manages resources for a locale
in a convenient and easy to use list. |
| Locale | A Locale object represents a specific geographical, political,
or cultural region. |
| Observable | This class represents an observable object, or "data" in the model-view paradigm. |
| PriorityQueue<E> | An unbounded priority queue based on a priority heap. |
| Properties | The Properties class represents a persistent set of
properties. |
| PropertyPermission | This class is for property permissions. |
| PropertyResourceBundle | PropertyResourceBundle is a concrete subclass of
ResourceBundle that manages resources for a locale
using a set of static strings from a property file. |
| Random | An instance of this class is used to generate a stream of pseudorandom numbers. |
| ResourceBundle | Resource bundles contain locale-specific objects. |
| Scanner | A simple text scanner which can parse primitive types and strings using regular expressions. |
| SimpleTimeZone | SimpleTimeZone is a concrete subclass of TimeZone
that represents a time zone for use with a Gregorian calendar. |
| Stack<E> | The Stack class represents a last-in-first-out
(LIFO) stack of objects. |
| StringTokenizer | The string tokenizer class allows an application to break a string into tokens. |
| Timer | A facility for threads to schedule tasks for future execution in a background thread. |
| TimerTask | A task that can be scheduled for one-time or repeated execution by a Timer. |
| TimeZone | TimeZone represents a time zone offset, and also figures out daylight
savings. |
| TreeMap<K,V> | Red-Black tree based implementation of the SortedMap interface. |
| TreeSet<E> | This class implements the Set interface, backed by a TreeMap instance. |
| UUID | A class that represents an immutable universally unique identifier (UUID). |
| Vector<E> | The Vector class implements a growable array of
objects. |
| WeakHashMap<K,V> | A hashtable-based Map implementation with weak keys. |
| Enum Summary | |
|---|---|
| Formatter.BigDecimalLayoutForm |
| Exception Summary | |
|---|---|
| ConcurrentModificationException | This exception may be thrown by methods that have detected concurrent modification of an object when such modification is not permissible. |
| DuplicateFormatFlagsException | Unchecked exception thrown when duplicate flags are provided in the format specifier. |
| EmptyStackException | Thrown by methods in the Stack class to indicate
that the stack is empty. |
| FormatFlagsConversionMismatchException | Unchecked exception thrown when a conversion and flag are incompatible. |
| FormatterClosedException | Unchecked exception thrown when the formatter has been closed. |
| IllegalFormatCodePointException | Unchecked exception thrown when a character with an invalid Unicode code
point as defined by Character.isValidCodePoint(int) is passed to the
Formatter . |
| IllegalFormatConversionException | Unchecked exception thrown when the argument corresponding to the format specifier is of an incompatible type. |
| IllegalFormatException | Unchecked exception thrown when a format string contains an illegal syntax or a format specifier that is incompatible with the given arguments. |
| IllegalFormatFlagsException | Unchecked exception thrown when an illegal combination flags is given. |
| IllegalFormatPrecisionException | Unchecked exception thrown when the precision is a negative value other than -1, the conversion does not support a precision, or the value is otherwise unsupported. |
| IllegalFormatWidthException | Unchecked exception thrown when the format width is a negative value other than -1 or is otherwise unsupported. |
| InputMismatchException | Thrown by a Scanner to indicate that the token
retrieved does not match the pattern for the expected type, or
that the token is out of range for the expected type. |
| InvalidPropertiesFormatException | Thrown to indicate that an operation could not complete because
the input did not conform to the appropriate XML document type
for a collection of properties, as per the Properties
specification. |
| MissingFormatArgumentException | Unchecked exception thrown when there is a format specifier which does not have a corresponding argument or if an argument index refers to an argument that does not exist. |
| MissingFormatWidthException | Unchecked exception thrown when the format width is required. |
| MissingResourceException | Signals that a resource is missing. |
| NoSuchElementException | Thrown by the nextElement method of an
Enumeration to indicate that there are no more
elements in the enumeration. |
| TooManyListenersException |
The TooManyListenersException Exception is used as part of
the Java Event model to annotate and implement a unicast special case of
a multicast Event Source. |
| UnknownFormatConversionException | Unchecked exception thrown when an unknown conversion is given. |
| UnknownFormatFlagsException | Unchecked exception thrown when an unknown flag is given. |
Contains the collections framework, legacy collection classes, event model, date and time facilities, internationalization, and miscellaneous utility classes (a string tokenizer, a random-number generator, and a bit array).
|
JavaTM 2 Platform Standard Ed. 5.0 |
|||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
Copyright © 2004, 2010 Oracle and/or its affiliates. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.


blackpearl is an extension doing only one thing:
To avoid a bloated browser which takes up huge amount of RAM because of leaky webpages/extension.


This tab is consuming about 0 megs.
The fancy stats on the right are only accurate in Chrome with the enable-precise-memory-info
setting turned on.
E.g. on a mac you'd run in the terminal...
/Applications/Google\ Chrome.app/Contents/MacOS/Google\ Chrome --enable-precise-memory-info


labeled
by None at 2022-03-31 01:54:31.labeled
by None at 2022-03-31 01:54:31.deployed
by None at 2022-03-31 14:11:35.referenced
by Christina Chortaria at 2022-03-31 14:17:43.merged
by Christina Chortaria at 2022-03-31 14:17:43.closed
by Christina Chortaria at 2022-03-31 14:17:44.head_ref_deleted
by Christina Chortaria at 2022-03-31 14:17:44.@dependabot rebase
Looks like this PR is already up-to-date with main! If you'd still like to recreate it from scratch, overwriting any edits, you can request @dependabot recreate
.
labeled
by None at 2022-03-31 01:58:00.labeled
by None at 2022-03-31 01:58:00.mentioned
by Dependabot at 2022-03-31 14:09:59.deployed
by None at 2022-03-31 14:10:32.referenced
by Christina Chortaria at 2022-03-31 14:16:05.merged
by Christina Chortaria at 2022-03-31 14:16:05.closed
by Christina Chortaria at 2022-03-31 14:16:06.head_ref_deleted
by Christina Chortaria at 2022-03-31 14:16:06.Confirmed that: - ASpace records have the finding aid link - finding aid link exports to 856 - finding aid link displays in Alma - Alma item requests re-direct to Aeon
closed
by None at 2022-03-31 14:49:11.@dependabot rebase
Looks like this PR is already up-to-date with main! If you'd still like to recreate it from scratch, overwriting any edits, you can request @dependabot recreate
.
labeled
by None at 2022-03-30 22:20:04.deployed
by None at 2022-03-30 22:23:36.mentioned
by Dependabot at 2022-03-31 13:11:35.deployed
by None at 2022-03-31 13:12:24.referenced
by Christina Chortaria at 2022-03-31 13:15:35.merged
by Christina Chortaria at 2022-03-31 13:15:35.closed
by Christina Chortaria at 2022-03-31 13:15:35.head_ref_deleted
by Christina Chortaria at 2022-03-31 13:15:36.renamed
by Christina Chortaria at 2022-03-31 15:29:43.labeled
by None at 2022-03-31 01:55:48.labeled
by None at 2022-03-30 22:24:10.labeled
by None at 2022-03-30 22:24:10.assigned
by James R. Griffin III at 2022-03-31 12:57:59.transferred
by James R. Griffin III at 2022-03-31 13:22:57.This account has been requested and created. I will now put in a separate service request for it to have full admin access to the above servers.
Access has been requested, request number RITM0358143.
unlabeled
by Kate Lynch at 2022-03-31 14:02:52.This is likely related to a database connection issue related to a recent database server migration, I am very sorry for this, and I am looking to further inspect this now.
This is not actually due to any database connection issue, but a file-system issue instead:
deploy@oawaiver-prod1:~$ ls .ps-su: cannot create temp file for here-document: Read-only file system
@kayiwa provided much support in restarting this VM using vSphere, and then using fsck
in order to repair the corrupted blocks on the file system (thank you very much for this!) I should be in the position to now proceed with redeploying the app. momentarily.
This failure also seems to have corrupted the database entirely:
oawaiver_prod=# \d
Did not find any relations.
@kayiwa has again graciously provided guidance regarding the restoration of the database for the production environment (https://github.com/pulibrary/princeton_ansible/blob/main/playbooks/postgresql_db_migration.yml#L18 was invoked). As such, this does seems to have restored service for me:
When you have the opportunity @hhkitsune, might I please request that you test this for your own user account?
@jrgriffiniii I have confirmed with Yuan that the database is functioning normally now. (We have also discovered that I still need admin access to it. I will write a separate ticket.) Thanks so much for your assistance!
Thank you very much for your patience with this, and for alerting me to the error!
assigned
by James R. Griffin III at 2022-03-31 15:17:48.mentioned
by Francis Kayiwa at 2022-03-31 15:37:31.subscribed
by Francis Kayiwa at 2022-03-31 15:37:31.mentioned
by Francis Kayiwa at 2022-03-31 16:32:56.subscribed
by Francis Kayiwa at 2022-03-31 16:32:56.mentioned
by Hannah H at 2022-03-31 16:32:56.subscribed
by Hannah H at 2022-03-31 16:32:56.mentioned
by James R. Griffin III at 2022-03-31 16:59:28.subscribed
by James R. Griffin III at 2022-03-31 16:59:28.closed
by James R. Griffin III at 2022-03-31 19:21:31.This seems to again be stable. I shall investigate this further when other prioritized issues are resolved.
closed
by James R. Griffin III at 2022-03-31 19:24:56.Trying to clear and repopulate the search queues for the following data sources has not led to a resolution of the problem:
It must also be noted that, for the following two Data Sources, there are currently errors blocking the harvesting of metadata:
While trying to retrigger the processing of these enqueued jobs, user search queues are not being actively processed:
As I cannot find any information relating to this within the Elements logs, I may need to proceed with requesting support from Symplectic.
This request has been submitted to https://support.symplectic.co.uk/support/tickets/371230. I apologize, as I am not quite certain as to when this might be resolved.
assigned
by James R. Griffin III at 2022-03-31 20:24:41.labeled
by James R. Griffin III at 2022-03-31 20:24:52.labeled
by None at 2022-03-30 22:23:19.labeled
by None at 2022-03-30 22:23:19.I think we can remove this check as the methods that call this job do their own checks to confirm that the resource is a mosaic.
Cool - let's work on this for the cycle.
renamed
by Eliot Jordan at 2022-03-31 16:50:49.assigned
by Eliot Jordan at 2022-03-31 16:52:24.labeled
by Eliot Jordan at 2022-03-31 16:52:29.labeled
by Trey Pendragon at 2022-03-31 16:52:44.assigned
by Eliot Jordan at 2022-03-31 17:03:13.closed
by Trey Pendragon at 2022-03-31 17:33:21.deployed
by None at 2022-03-31 17:10:40.referenced
by Trey Pendragon at 2022-03-31 17:33:21.merged
by Trey Pendragon at 2022-03-31 17:33:21.closed
by Trey Pendragon at 2022-03-31 17:33:21.head_ref_deleted
by Trey Pendragon at 2022-03-31 17:33:22.unassigned
by Shaun Ellis at 2022-03-31 18:00:44.assigned
by Trey Pendragon at 2022-03-31 18:02:00.assigned
by Eliot Jordan at 2022-03-31 17:18:57.renamed
by Eliot Jordan at 2022-03-31 17:20:32.closed
by Trey Pendragon at 2022-03-31 23:45:52.head_ref_force_pushed
by Eliot Jordan at 2022-03-31 19:09:01.head_ref_force_pushed
by Eliot Jordan at 2022-03-31 19:10:56.head_ref_force_pushed
by Eliot Jordan at 2022-03-31 19:15:47.head_ref_force_pushed
by Eliot Jordan at 2022-03-31 19:42:32.referenced
by Trey Pendragon at 2022-03-31 23:45:52.merged
by Trey Pendragon at 2022-03-31 23:45:52.closed
by Trey Pendragon at 2022-03-31 23:45:53.head_ref_deleted
by Trey Pendragon at 2022-03-31 23:45:59.Import profile has been created
closed
by None at 2022-03-31 18:51:41.labeled
by None at 2022-03-31 01:57:23.labeled
by None at 2022-03-31 01:57:23.deployed
by None at 2022-03-31 20:07:11.referenced
by Jane Sandberg at 2022-03-31 20:09:35.merged
by Jane Sandberg at 2022-03-31 20:09:35.closed
by Jane Sandberg at 2022-03-31 20:09:35.head_ref_deleted
by Jane Sandberg at 2022-03-31 20:09:36.closed
by None at 2022-03-31 16:07:42.referenced
by None at 2022-03-31 16:07:42.merged
by None at 2022-03-31 16:07:42.closed
by None at 2022-03-31 16:07:42.head_ref_deleted
by None at 2022-03-31 16:07:43.unassigned
by Christina Chortaria at 2022-03-31 17:50:09.assigned
by Christina Chortaria at 2022-03-31 18:48:16.closed
by None at 2022-03-31 18:53:15.assigned
by None at 2022-03-31 18:36:53.unassigned
by None at 2022-03-31 18:52:36.assigned
by Christina Chortaria at 2022-03-31 18:52:44.closed
by None at 2022-03-31 18:53:15.fixes #2678
deployed
by None at 2022-03-31 18:34:27.head_ref_force_pushed
by Christina Chortaria at 2022-03-31 18:39:14.deployed
by None at 2022-03-31 18:40:11.referenced
by None at 2022-03-31 18:53:15.merged
by None at 2022-03-31 18:53:15.closed
by None at 2022-03-31 18:53:15.head_ref_deleted
by None at 2022-03-31 18:53:16.assigned
by James R. Griffin III at 2022-03-31 13:19:09.Here is PeopleSoft department affiliation codes from October 2021 -- this can be refreshed periodically by asking PeopleSoft contact for a refreshed report -
https://docs.google.com/spreadsheets/d/1_Elxs3Ex-2wCbbKUzD4ii3k16zx36sYf/edit#gid=1484576831
closed
by Kate Lynch at 2022-03-31 18:08:24.labeled
by Kate Lynch at 2022-03-31 18:08:47.referenced
by Francis Kayiwa at 2022-03-31 11:51:46.merged
by Francis Kayiwa at 2022-03-31 11:51:46.closed
by Francis Kayiwa at 2022-03-31 11:51:46.head_ref_deleted
by Francis Kayiwa at 2022-03-31 11:51:47.work was done on this PR https://github.com/pulibrary/princeton_ansible/pull/2903
closed
by Francis Kayiwa at 2022-03-31 11:54:42.referenced
by Francis Kayiwa at 2022-03-31 13:19:28.merged
by Francis Kayiwa at 2022-03-31 13:19:28.closed
by Francis Kayiwa at 2022-03-31 13:19:28.head_ref_deleted
by Francis Kayiwa at 2022-03-31 13:19:28.head_ref_force_pushed
by Francis Kayiwa at 2022-03-31 13:50:56.referenced
by Francis Kayiwa at 2022-03-31 14:00:33.merged
by Francis Kayiwa at 2022-03-31 14:00:33.closed
by Francis Kayiwa at 2022-03-31 14:00:33.head_ref_deleted
by Francis Kayiwa at 2022-03-31 14:00:34.referenced
by Christina Chortaria at 2022-03-31 14:28:00.merged
by Christina Chortaria at 2022-03-31 14:28:00.closed
by Christina Chortaria at 2022-03-31 14:28:01.head_ref_deleted
by Christina Chortaria at 2022-03-31 14:28:01.referenced
by Francis Kayiwa at 2022-03-31 14:59:25.merged
by Francis Kayiwa at 2022-03-31 14:59:25.closed
by Francis Kayiwa at 2022-03-31 14:59:25.head_ref_deleted
by Francis Kayiwa at 2022-03-31 14:59:25.referenced
by Francis Kayiwa at 2022-03-31 15:35:17.merged
by Francis Kayiwa at 2022-03-31 15:35:17.closed
by Francis Kayiwa at 2022-03-31 15:35:17.head_ref_deleted
by Francis Kayiwa at 2022-03-31 15:35:17.referenced
by Trey Pendragon at 2022-03-31 16:41:01.merged
by Trey Pendragon at 2022-03-31 16:41:01.closed
by Trey Pendragon at 2022-03-31 16:41:01.head_ref_deleted
by Trey Pendragon at 2022-03-31 16:41:01.referenced
by Francis Kayiwa at 2022-03-31 17:04:32.referenced
by Francis Kayiwa at 2022-03-31 17:05:55.@acozine something is still not quite right in the postgres setup for this PR:
TASK [postgresql : PostgreSQL | create postgresql database] *******************************************************************
An exception occurred during task execution. To see the full traceback, use -vvv. The error was: connection to server at "lib-postgres-staging3.princeton.edu" (<IP_ADDRESS>), port 5432 failed: FATAL: password authentication failed for user "postgresadmin"
fatal: [bibdata-qa1.princeton.edu]: FAILED! => {"changed": false, "msg": "unable to connect to database: connection to server at \"lib-postgres-staging3.princeton.edu\" (<IP_ADDRESS>), port 5432 failed: FATAL: password authentication failed for user \"postgresadmin\"\nconnection to server at \"lib-postgres-staging3.princeton.edu\" (<IP_ADDRESS>), port 5432 failed: FATAL: password authentication failed for user \"postgresadmin\"\n"}
An exception occurred during task execution. To see the full traceback, use -vvv. The error was: connection to server at "lib-postgres-staging3.princeton.edu" (<IP_ADDRESS>), port 5432 failed: FATAL: password authentication failed for user "postgresadmin"
fatal: [bibdata-worker-qa1.princeton.edu]: FAILED! => {"changed": false, "msg": "unable to connect to database: connection to server at \"lib-postgres-staging3.princeton.edu\" (<IP_ADDRESS>), port 5432 failed: FATAL: password authentication failed for user \"postgresadmin\"\nconnection to server at \"lib-postgres-staging3.princeton.edu\" (<IP_ADDRESS>), port 5432 failed: FATAL: password authentication failed for user \"postgresadmin\"\n"}
I wonder if it is related to the postgres migration? @kayiwa?
This PR is actually better than running the playbook in main. It fails at pg_hba in main.
TASK [postgresql : PostgreSQL | ensure access to postgres server for client connections] **************************************
fatal: [bibdata-worker-qa1.princeton.edu -> lib-postgres3.princeton.edu]: FAILED! => {"changed": false, "msg": "Destination /etc/postgresql/13/main/pg_hba.conf does not exist !", "rc": 257}
fatal: [bibdata-qa1.princeton.edu -> lib-postgres3.princeton.edu]: FAILED! => {"changed": false, "msg": "Destination /etc/postgresql/13/main/pg_hba.conf does not exist !", "rc": 257}
mentioned
by Francis Kayiwa at 2022-03-31 13:35:54.subscribed
by Francis Kayiwa at 2022-03-31 13:35:54.mentioned
by Alicia Cozine at 2022-03-31 13:35:54.subscribed
by Alicia Cozine at 2022-03-31 13:35:54.referenced
by None at 2022-03-31 17:08:14.merged
by None at 2022-03-31 17:08:14.closed
by None at 2022-03-31 17:08:14.head_ref_deleted
by None at 2022-03-31 17:08:15.referenced
by Francis Kayiwa at 2022-03-31 21:54:52.referenced
by James R. Griffin III at 2022-03-31 17:16:28.merged
by James R. Griffin III at 2022-03-31 17:16:28.closed
by James R. Griffin III at 2022-03-31 17:16:28.head_ref_deleted
by James R. Griffin III at 2022-03-31 17:16:29.Force-pushed a commit to put this in vars/main.yml instead. Thanks @kayiwa!
head_ref_force_pushed
by Jane Sandberg at 2022-03-31 17:44:52.mentioned
by Francis Kayiwa at 2022-03-31 17:45:51.subscribed
by Francis Kayiwa at 2022-03-31 17:45:51.referenced
by Francis Kayiwa at 2022-03-31 20:45:09.merged
by Francis Kayiwa at 2022-03-31 20:45:09.closed
by Francis Kayiwa at 2022-03-31 20:45:09.head_ref_deleted
by Francis Kayiwa at 2022-03-31 20:45:10.referenced
by Francis Kayiwa at 2022-03-31 17:54:21.closed
by Francis Kayiwa at 2022-03-31 20:45:10.referenced
by Francis Kayiwa at 2022-03-31 21:54:52.@kayiwa @acozine why the molecule tests dont run?
I think we had a lot of PRs getting merged today, so the test system was backed up.
To fix the failure that happened when the tests finally did run, we can try editing .ansible-lint for this role and adding - role-name
to it. But that might not fix the issue, see this bug report. .
renamed
by Jane Sandberg at 2022-03-31 17:36:57.mentioned
by Francis Kayiwa at 2022-03-31 18:32:41.subscribed
by Francis Kayiwa at 2022-03-31 18:32:41.mentioned
by Alicia Cozine at 2022-03-31 18:32:41.subscribed
by Alicia Cozine at 2022-03-31 18:32:41.This PR got some other stuff merged into it instead of getting rebased. It's really hard to see the changes with all those extra commits in the branch.
Turns out the linting failure is a bug: https://github.com/ansible/ansible-compat/issues/78. It's frustrating, but we may need to implement a different workaround.
referenced
by Francis Kayiwa at 2022-03-31 23:04:40.merged
by Francis Kayiwa at 2022-03-31 23:04:40.closed
by Francis Kayiwa at 2022-03-31 23:04:40.head_ref_deleted
by Francis Kayiwa at 2022-03-31 23:04:41.referenced
by Francis Kayiwa at 2022-03-31 23:05:25.merged
by Francis Kayiwa at 2022-03-31 23:05:25.closed
by Francis Kayiwa at 2022-03-31 23:05:25.head_ref_deleted
by Francis Kayiwa at 2022-03-31 23:05:25.@dependabot rebase
deployed
by None at 2022-03-31 14:21:19.mentioned
by Dependabot at 2022-03-31 14:23:29.head_ref_force_pushed
by None at 2022-03-31 14:23:56.deployed
by None at 2022-03-31 14:26:39.referenced
by Christina Chortaria at 2022-03-31 14:32:37.merged
by Christina Chortaria at 2022-03-31 14:32:37.closed
by Christina Chortaria at 2022-03-31 14:32:38.head_ref_deleted
by Christina Chortaria at 2022-03-31 14:32:38.labeled
by None at 2022-03-30 23:56:25.labeled
by None at 2022-03-30 23:56:26.Superseded by #1006.
closed
by None at 2022-03-30 23:56:27.head_ref_deleted
by None at 2022-03-30 23:56:28.labeled
by None at 2022-03-30 22:24:06.labeled
by None at 2022-03-30 22:24:06.


Execute a piece of code, presumably something that
has to do with this dashboard widget.
run() -
Method in class android.gameengine.icadroids.engine.GameThread
Main game-loop thread that handles gamelogic and rendering.
run() -
Method in class android.gameengine.icadroids.forms.ViewCreator
Add a view on top of the current view and register any touchable
components in the view to a touch-listener so the IFormInput object can
receive touch calls.
run() -
Method in class android.gameengine.icadroids.forms.ViewRemover


Emerald Isle Beef Producers to hold info meeting this week
by Sylvester PhelanAn information night on the topic of beef producer organisations, and in particular the Emerald Isle Beef Producers, is set to be held this week by members of the Beef Plan Movement in Co. Cork.
The meeting will be held in the Parkway Hotel, Dunmanway, this Thursday, November 21.
Organisers have said that Beef Plan Movement co-founder Eamonn Corley will “talk about his producer organisation and his efforts to increase the price paid to farmers”.
In addition, a focus will be turned to the Beef Market Taskforce, as well as the key benefits for farmers that emerged from the Irish Beef Sector Agreement, which was struck following marathon talks back in September.
The current state of beef farming in Ireland will be under the spotlight with attention paid to what options farmers have at present.
Finally, there will be speakers from the Health and Safety Executive (HSE) present on the night to discuss health and well-being for farmers, while another speaker will talk about the health benefits of grass-fed beef.
Organisers have said that all are welcome on the night.
A similar event was recently held in the west of the country last Wednesday, November 13, in the Dalton Inn Hotel, Claremorris, Co. Mayo.


This hobbyist project documents a kit that developers can use to explore, develop, test, and debug the open source TREZOR One hardware and software.
This kit does NOT produce a production TREZOR One cryptocurrency hardware wallet device.
If you want an official TREZOR One hardware wallet, see: https://shop.trezor.io/
When contrasted to official production hardware, this kit is less safe to use for non-development purposes.
For more details, see the other TREZOR One Dev Kits.
USE THIS KIT AT YOUR OWN RISK
The primary difference between this kit and the other TREZOR One Dev Kits is the low cost dev board used. This kit is also more bare-bones since it relies on (un)attaching a jumper wire to simulate one of the user push buttons. The dev board has one user push button (one the opposite side of the board from the USB connector) and one system reset push button (adjacent to the USB connector). A normal TREZOR One device has two user push buttons and no reset push button. The second user push button (that is mostly used as a "cancel" option) is sacrificed because it is not crucial for most uses. If you get into a case where you need to cancel, you can just unplug the device or use the system reset push button. One function that requires both user push buttons is the boot into firmware update mode. In this case, wire the pin for the second user button (PC5) to GND/ground. Both user push buttons are active-low. That is why wiring to GND works to simulate pressing the button. Also, the user push button is connected to PD15 on the dev board. Connect the pin for user push button 1 (PC2) to pin PD15 with a jumper wire so that you can use the button without changing the software. The two yellow things on the BOOT pins in the pictures are jumpers that connect the BOOT0 and BOOT1 pins to GND. They are just a nicety to reduce the number of wires hanging around. Two female to female jumper wires may be used instead. As can be seen in the pictures, you may solder the pin header to either side of the dev board.
One key difference between this kit and production hardware is the microcontroller (MCU) used. Production hardware uses the STM32F205RET6 (and more recently, the STM32F205RGT6) MCU and these kits use the STM32F407VGT6 MCU. Note: the STM32F205RET6 is documented to have 512KB of flash memory, but it actually has 1MB. Apparently, it is more cost efficient for ST to not develop different chip-wafers. The former is an ARM® Cortex®-M3 and the latter is an ARM® Cortex®-M4. The Cortex-M4 architecture is a backwards compatible superset of Cortex-M3. The additional features, like hard float capability, do not matter for this project. The STM32F407VGT6 has 1MB of flash memory, a core clock frequency adjustable up to 168MHz (including the 205's 120MHz; with matching clock tree), and 128KB of SRAM (same as the 205; the 407 has an additional 64KB of CCMRAM, giving it 192KB of usable RAM). The STM32F407VGT6 is pin-to-pin compatible with the STM32F205RET6/STM32F205RGT6 and uses the same TRNG (reference: STM32F407xx datasheet section 2.1, and AN4230 section 1.2.1).
The dev board has an 8MHz high-speed external (HSE) crystal (matching the reference hardware), a STM32F407VGT6 MCU, a USB connector, a user push button, a reset push button, power circuitry, SWD debug interface, boot mode select pins, and all the pins needed, broken out and available for use.
Connect the debug adapter's SWDIO, SWCLK, and GND pins to the dev board's PA13, PA14, and GND pins, respectively.
Connect the BOOT0 and BOOT1 pins to GND. See the two yellow jumpers in the pictures. If left disconnected, the BOOT0 and BOOT1 pins will be pulled high. Sometimes this is useful for accessing the DFU bootloader, or to boot from SRAM instead of flash memory.
Pins on the dev board are documented by the silkscreen. Pins on the display module are also documented by silkscreen.
| Dev Board Pin | Breadboard Pin | Alternate Name | Comment |
|---|---|---|---|
| PC5 | Button 2 | Connect jumper wire to pin and leave the other side until needed. When necessary, attach and unattach to GND to simulate pressing and releasing the button; button is Active-Low | |
| PA4 | CS | Chip Select | Pin 7 on Pictured Display |
| PB0 | DC | Data/Command | Pin 6 on Pictured Display |
| PB1 | RES | Reset | Pin 5 on Pictured Display |
| PA7 | SDA | MOSI | Pin 4 on Pictured Display |
| PA5 | SCK | SCLK | Pin 3 on Pictured Display |
| 3.3V | VDD | 3V3 | Pin 2 on Pictured Display |
| GND | GND | Ground | Pin 1 on Pictured Display |
| PC2 | Button 1 | Connect jumper wire from PC2 to PD15; button is Active-Low |


From gram source:
(you)-[:GREET {message:"hello"}]->(world)
To parsed AST:
parsed AST should appear here
Back toGram:
serialized AST should appear here


| Modifier and Type | Method and Description |
|---|---|
void |
EventRecordTraceReconstructionFilter.newEvent(IFlowRecord record)
This method is the input port for the new events for this filter.
|
void |
EventRecordTraceReconstructionFilter.newEvent(java.lang.Long timestamp)
This method is the input port for the timeout.
|
void |
TraceAggregationFilter.newEvent(java.lang.Long timestamp)
This method is the input port for the timeout.
|
void |
TraceAggregationFilter.newEvent(TraceEventRecords traceEventRecords)
This method is the input port for incoming traces.
|
void |
EventRecordTraceReconstructionFilter.newTraceEventRecord(TraceEventRecords traceEventRecords)
This method is the input port for the new events for this filter.
|
void |
ThreadEvent2TraceEventFilter.readInput(IMonitoringRecord event) |
| Modifier and Type | Method and Description |
|---|---|
void |
ListCollectionFilter.input(T data)
This method represents the input port.
|
void |
StringBufferFilter.inputEvent(java.lang.Object object) |
void |
TeeFilter.inputEvent(java.lang.Object object)
This method is the input port of the filter receiving incoming objects.
|
void |
CountingFilter.inputEvent(java.lang.Object event)
This method represents the input port of this filter.
|
void |
AnalysisThroughputFilter.inputObjects(java.lang.Object object) |
void |
AnalysisThroughputFilter.inputTime(java.lang.Long timestamp) |
| Modifier and Type | Method and Description |
|---|---|
void |
MonitoringThroughputFilter.inputRecord(IMonitoringRecord record) |
void |
RealtimeRecordDelayFilter.inputRecord(IMonitoringRecord monitoringRecord)
This method represents the input port of this filter.
|
| Modifier and Type | Method and Description |
|---|---|
void |
TimestampFilter.inputCombined(IMonitoringRecord record) |
void |
TraceIdFilter.inputCombined(IMonitoringRecord record)
This method represents an input port for both operation execution and flow records.
|
void |
TypeFilter.inputEvents(java.lang.Object event)
This method represents the input port for the incoming objects.
|
void |
TimestampFilter.inputIMonitoringRecord(IMonitoringRecord record) |
void |
TimestampFilter.inputOperationExecutionRecord(OperationExecutionRecord execution)
This method represents the input port receiving trace events to be selected by a specific timestamp selector (based on tin and tout).
|
void |
TraceIdFilter.inputOperationExecutionRecord(OperationExecutionRecord record)
This method represents an input port for operation execution records.
|
void |
TimestampFilter.inputTraceEvent(IFlowRecord record)
This method represents the input port receiving trace events to be selected by a specific timestamp selector.
|
void |
TraceIdFilter.inputTraceEvent(IFlowRecord record)
This method represents an input port for flow records.
|
| Modifier and Type | Method and Description |
|---|---|
void |
CPUUtilizationDisplayFilter.input(CPUUtilizationRecord record) |
void |
GCDisplayFilter.input(GCRecord record)
This method represents the input port receiving the incoming events.
|
void |
MemSwapUtilizationDisplayFilter.input(MemSwapUsageRecord record)
This method represents the input port receiving the incoming events.
|
void |
MethodAndComponentFlowDisplayFilter.input(OperationExecutionRecord record)
This method represents the input port receiving the incoming events.
|
void |
ThreadsStatusDisplayFilter.input(ThreadsStatusRecord record)
This method represents the input port receiving the incoming events.
|
| Modifier and Type | Method and Description |
|---|---|
void |
PlainTextWebVisualization.inputEvents(java.lang.Object event)
This method represents the input port for the incoming objects.
|
| Modifier and Type | Method and Description |
|---|---|
void |
CurrentTimeEventGenerationFilter.inputRecord(IMonitoringRecord record)
This method represents the input port for new records.
|
void |
CurrentTimeEventGenerationFilter.inputTimestamp(java.lang.Long timestamp)
Evaluates the given timestamp internal current time which may lead to
newly generated events via
CurrentTimeEventGenerationFilter.OUTPUT_PORT_NAME_CURRENT_TIME_RECORD . |
| Modifier and Type | Method and Description |
|---|---|
void |
MonitoringRecordLoggerFilter.inputIMonitoringRecord(IMonitoringRecord record)
This method represents the input port.
|
| Modifier and Type | Method and Description |
|---|---|
void |
RecordConverter.convert(OperationExecutionRecord oer)
Receives OperationExecutionRecords and delivers them converted to NamedDoubleRecords.
|
void |
ForecastingFilter.inputEvent(NamedDoubleTimeSeriesPoint input)
Represents the input port for measurements.
|
void |
ExtractionFilter.inputExecutionRecord(NamedDoubleRecord record) |
void |
AnomalyScoreCalculationFilter.inputForecastAndMeasurement(IForecastMeasurementPair fmp)
Representing the input port for pairs of measurements and forecasts.
|
void |
AnomalyDetectionFilter.inputForecastAndMeasurement(StorableDetectionResult anomalyScore) |
void |
AnomalyScoreVisualizationFilter.inputNormal(StorableDetectionResult record) |
void |
TimeSeriesPointAggregatorFilter.inputTSPoint(NamedDoubleTimeSeriesPoint input)
This method represents the input port for the incoming measurements.
|
| Modifier and Type | Method and Description |
|---|---|
abstract void |
AbstractMessageTraceProcessingFilter.inputMessageTraces(MessageTrace mt)
This is the (abstract) input port for the incoming message traces.
|
| Modifier and Type | Method and Description |
|---|---|
void |
ExecutionRecordTransformationFilter.inputOperationExecutionRecords(OperationExecutionRecord execRec)
This method represents the input port, processing incoming operation execution records.
|
| Modifier and Type | Method and Description |
|---|---|
void |
EventRecordTraceCounter.inputInvalidTrace(TraceEventRecords invalidTrace)
This method represents the input port for the invalid traces.
|
void |
TraceEventRecords2ExecutionAndMessageTraceFilter.inputTraceEvents(TraceEventRecords traceEventRecords)
This method represents the input port, processing incoming trace event records.
|
void |
EventRecordTraceCounter.inputValidTrace(TraceEventRecords validTrace)
This method represents the input port for the valid traces.
|
| Modifier and Type | Method and Description |
|---|---|
void |
SessionReconstructionFilter.processExecutionTrace(ExecutionTrace executionTrace)
Processes an incoming execution.
|
| Modifier and Type | Method and Description |
|---|---|
void |
TraceEquivalenceClassFilter.newExecutionTrace(ExecutionTrace et)
This method represents the input port of this filter, processing incoming execution traces.
|
| Modifier and Type | Method and Description |
|---|---|
void |
TraceReconstructionFilter.inputExecutions(Execution execution)
This method represents the input port of this filter.
|
| Modifier and Type | Method and Description |
|---|---|
void |
MessageTraceWriterFilter.inputMessageTraces(MessageTrace mt)
This is the (abstract) input port for the incoming message traces.
|
void |
ExecutionTraceWriterFilter.newExecutionTrace(ExecutionTrace et)
This method represents the input port of this filter.
|
void |
InvalidExecutionTraceWriterFilter.newInvalidExecutionTrace(InvalidExecutionTrace et)
This method represents the input port of this filter.
|
| Modifier and Type | Method and Description |
|---|---|
void |
AbstractGraphFilter.processGraph(G graph)
Processes the given graph.
|
void |
GraphWriterPlugin.writeGraph(AbstractGraph<?,?,?> graph)
Formats a given graph and saves the generated specification to disk.
|
| Modifier and Type | Method and Description |
|---|---|
void |
TraceCallTreeFilter.inputMessageTraces(MessageTrace mt) |
void |
AbstractAggregatedCallTreeFilter.inputMessageTraces(MessageTrace t) |
| Modifier and Type | Method and Description |
|---|---|
void |
ComponentDependencyGraphAllocationFilter.inputMessageTraces(MessageTrace t)
This is the (abstract) input port for the incoming message traces.
|
void |
ComponentDependencyGraphAssemblyFilter.inputMessageTraces(MessageTrace t)
This is the (abstract) input port for the incoming message traces.
|
void |
OperationDependencyGraphAssemblyFilter.inputMessageTraces(MessageTrace t)
This is the (abstract) input port for the incoming message traces.
|
void |
OperationDependencyGraphAllocationFilter.inputMessageTraces(MessageTrace t)
This is the (abstract) input port for the incoming message traces.
|
void |
ContainerDependencyGraphFilter.inputMessageTraces(MessageTrace t)
This is the (abstract) input port for the incoming message traces.
|
| Modifier and Type | Method and Description |
|---|---|
void |
SequenceDiagramFilter.inputMessageTraces(MessageTrace mt) |
Copyright 2017 Kieker Project, http://kieker-monitoring.net


Introduction
Faust (Functional Audio Stream) is a functional programming language specifically designed for real-time signal processing and synthesis. Faust targets high-performance signal processing applications and audio plug-ins for a variety of platforms and standards.
Design Principles
Various principles have guided the design of Faust :
-
Faust is a specification language. It aims at providing an adequate notation to describe signal processors from a mathematical point of view. Faust is, as much as possible, free from implementation details.
-
Faust programs are fully compiled, not interpreted. The compiler translates Faust programs into equivalent C++ programs taking care of generating the most efficient code. The result can generally compete with, and sometimes even outperform, C++ code written by seasoned programmers.
-
The generated code works at the sample level. It is therefore suited to implement low-level DSP functions like recursive filters. Moreover the code can be easily embedded. It is self-contained and doesn't depend of any DSP library or runtime system. It has a very deterministic behavior and a constant memory footprint.
-
The semantic of Faust is simple and well defined. This is not just of academic interest. It allows the Faust compiler to be semantically driven. Instead of compiling a program literally, it compiles the mathematical function it denotes. This feature is useful for example to promote components reuse while preserving optimal performance.
-
Faust is a textual language but nevertheless block-diagram oriented. It actually combines two approaches: functional programming and algebraic block-diagrams. The key idea is to view block-diagram construction as function composition. For that purpose, Faust relies on a block-diagram algebra of five composition operations (: , ~ <: :>).
-
Thanks to the notion of architecture, Faust programs can be easily deployed on a large variety of audio platforms and plugin formats without any change to the Faust code.
Signal Processor Semantic
A Faust program describes a signal processor. The role of a signal processor is to transforms a (possibly empty) group of input signals in order to produce a (possibly empty) group of output signals. Most audio equipments can be modeled as signal processors. They have audio inputs, audio outputs as well as control signals interfaced with sliders, knobs, vu-meters, etc.
More precisely :
- A signal is a discrete function of time .
The value of a signal at time is written . The values of signals are usually needed starting from time . But to take into account delay operations, negative times are possible and are always mapped to zeros. Therefore for any Faust signal we have . In operational terms this corresponds to assuming that all delay lines are signals initialized with s.
-
The set of all possible signals is .
-
A group of signals (a n-tuple of signals) is written . The empty tuple, single element of is notated .
-
A signal processors , is a function from n-tuples of signals to m-tuples of signals . The set is the set of all possible signal processors.
As an example, let's express the semantic of the Faust primitive +. Like any Faust expression, it is a signal processor. Its signature is . It takes two input signals and and produce an output signal such that .
Numbers are signal processors too. For example the number has signature . It takes no input signals and produce an output signal such that .


The text that is retrieved from the server via AJAX will appear in the box below:
Click here to load the content.


CrossfireX gameplay teaser shown during XO19
by Aran SuddiDuring E3 2019 Crossfire X was announced to be coming to Xbox One with the free to play shooter’s predecessor Crossfire amassing 650 million players on PC. Today at XO19 a new gameplay teaser was shown of the game in action. The trailer showcased the standard multiplayer first person shooter kind of approach but there was confirmation of bonus weapons like incoming mortars and a tank. In addition, there appear to be destructible environments.
CrossfireX is set to launch in 2020 and interestingly the trailer ends with the message coming to Xbox consoles which has to mean the game will be launching on Xbox One and Project Scarlett further down the line. Maybe it will be a launch title for Microsoft’s next console.
Source: XO19


--- layout: default ---
Oops! That's an Error!
Back off muggle! There's no platform nine and three quarters for you. Now either run away quickly from here or solve this problem for me if you want to get in!


Arlington Road (1999) 2 stars out of 4. Starring Jeff Bridges, Tim Robbins and Joan Cusack.
Arlington Road is a most uneven thriller, made more uneven by the nearly embarrassing performance of Jeff Bridges, who is forced to act so overwrought and paranoid that his character becomes nearly cartoonish.
The story revolves around an issue that strikes close to home domestic terrorism.
Bridges plays Michael Faraday, who teaches a course on terrorism at George Washington University. A few years earlier, his wife, an FBI agent, was killed during a botched raid on a supposed right-wing enclave.
Faraday is still in mourning. He is a man consumed with pain and rage. He also has trouble trying to reconnect with his 9-year-old son.
His new neighbors, the Langs, who recently moved in across the street, become friendly with Faraday. The Langs have a young son, and he and Faraday's boy become the best of friends.
But eventually Faraday begins to suspect that Oliver Lang is not who he says he is. His investigation, consumed by paranoia, leads him down a dangerous and deadly path.
As directed by Mark Pellington, a veteran of music videos, Arlington Road is a frustrating endeavor. Pellington seems more content to play with his camera using whatever odd angles he can devise to create Faraday's nightmarish world.
It becomes more of a distraction than a dramatic device.
And Pellington fails to rein in Bridges' over-the-top reading. Bridges is one of our best actors, usually able to get under the skin of a character. He is best at portraying the average man caught in extraordinary situations, such as in Fearless.
But in Arlington Road, he is all motion bug-eyed, sweaty and rumpled. He seems too unstable, too out of control to be a disciplined college professor.
In contrast, Tim Robbins as Oliver Lang and Joan Cusack and his wife, Cheryl, behave normally and underplay their respective roles as the couple with a secret.
Robbins also shows a streak of decency and honor as he protects Faraday's son because the professor had saved the life of Lang's son after a fireworks accident.
Cusack is almost June Cleaverish, but with a dark streak that she subtly reveals throughout the movie.
Overall, Arlington Road has some fine sequences, but as a whole, the movie is an aggravating experience. The film falls very short of its potential. Bob Bloom is the film critic at the Journal and Courier in Lafayette, IN.. He can be reached by e-mail at<EMAIL_ADDRESS>or at<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


| General Overview |
|
The following section gives a general overview for the creation of Multiplayer (MP) Levels for Halo for the PC. This section includes rules, guidelines, components and other useful information related to the creation and editing of Multiplayer environments for Halo and its various game types. |
| Introduction |
| Halo content or game assets (levels, vehicles, weapons, characters, etc...) are created using arbitrary polygons. Arbitrary polygons and arbitrary polygon modeling has several advantages including the ability to create complex shapes and surfaces that can be either concave or convex and flexible texture mapping including UVW mapping. The arbitrary polygons are created or modeled using a 3D modeling program such as 3D Studio Max (3ds Max) or equivalent. Halo was created using 3ds Max 3.x on the Xbox and the additional content for the PC version was created using 3ds Max 5.1. |
| Content Creation Path |
| The following diagram shows the work flow or content creation path when creating a Halo game environment. The subsequent sections contained under Multiplayer Level Design give information and explain each of the major steps (including tutorials) involved in the process of bringing a Halo level from the 3D modeling tool into the Halo game engine. |
| Level Content Creation Path Flowchart |
| Technical Rules |
| The following are some basic technical rules that must be followed during the creation and construction of a game level in Halo. These rules must be followed to insure that the level will successfully export and compile in order to run in the game. |
| Reference Frame |
|
The level MUST have a reference frame with valid
geometry linked to the reference frame. If the level does not have a
reference frame the Blitzkrieg exporter will not export the .jms file and
will give an error dialog "There was no geometry to export". There must also be valid geometry (See Sealed World Rules below) attached or linked to the reference frame or the Blitzkrieg exporter will not export the .jms file and will give an error dialog "There was no geometry to export". For more information on the reference frame for the world mesh please see the section Creation of a Reference Frame under Level Creation - Part 1 . |
| Sealed World Rules |
|
The level MUST be sealed. While other
models (those that are placed in the level using .scenery, .vehicle, etc...
tags) used in Halo for scenery, characters, weapons and vehicles do not have
to be sealed and can have open edges, this does not hold true for the world
geometry.
The polygons used to construct the world must form a contiguous mesh that forms a sealed volume in order for the level BSP (Binary State Partition) that is used for player collision and physics to be created. The sealed volume and no open edges rule applies to objects that are included in the world mesh (for instance a floating box). As implied in the first paragraph, the sealed world and no open edges rules do not apply to models that are external to the level and are placed or populated in Sapien using their associated tags (.scenery, .vehicle, .weapon, etc...). For more information on creating the world mesh, creating a sealed world, and open edges please see the various tutorials and information found under the Level Creation - Part 1 and Level Creation - Part 2 sections. |
| Multiplayer Level Limitations |
|
Multiplayer levels are very straight forward and
simple in terms of what can be placed in the level and what can operate in
the level.
The multiplayer game and levels do not have the ability to run the complicated scripting systems that are available in the single player game and levels. These systems are simply not included in the current network architecture that Halo uses for multiplayer. This limits the dynamic objects that can be placed in a multiplayer level since the majority of these kinds of objects (such as doors, light bridges, buttons, etc...) rely on the Halo scripting system to operate. The same holds true for trigger volumes, therefore trigger volumes cannot be used in multiplayer levels. Certain objects that are simple client side effects can be placed in multiplayer levels. Such objects or effects include particle emitters (such as the water fall mist in Timberland), sounds, and other simple objects. Even the Covenant portable force shields used in multiplayer maps like Danger Canyon and Gephyrophobia are not networked. No information gets sent that tells the game server that "the shield has been disrupted". In the case of the Covenant energy shield, the reason it does get turned off on both the client and the server is because the objects that affect the shield (weapons fire and explosions) DO have their information sent over the network and when they get updated on the client it affects the objects in the surrounding area. As a result, these objects can get out of synchronization with the server. This is why the use or heavy use of such objects should be avoided.
|


Judges 11:1
Now Jephthah the Gileadite was a mighty man of valor, and he was the son of an harlot: and Gilead begat Jephthah.


Global Warming
What is Global Warming?
Global warming is an aspect of climate change, referring to the long-term rise of the planet's temperatures. It is caused by increased concentrations of greenhouse gases in the atmosphere, mainly from human activities such as burning fossil fuels, deforestation and farming.
What causes Global Warming?
- Power Plants
- Deforestation
- Oil Drilling


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Red nodes are incomplete. Click on them to expand their neighbours.
Mouse wheel zooms, left-mouse-button drag on the background to pan.This example introduces the notion of a "model" graph and a "view" graph. The model graph is too large to sensibly display in one go. Instead we begin with just a small neighbourhood showing in the view graph which is bound to SVG visuals following the usual D3 pattern. The red nodes have neighbours in the model graph that are not shown in the view graph. Clicking on a red node causes its invisible neighbours to be added to the view and we use D3's enter/exit selections to update the display as usual.
The stability of WebCoLa layout makes this type of dynamic graph layout much less chaotic than is possible with the D3 force layout.


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This section is used to specify the method in the class which acts as an exit point for that Tier.
package com.packagename;
public class ProducerClassName {
     private void startTransaction() {
         CustomPayload customPayload = new CustomPayload("Message");
         exitPoint(customPayload);
     }
    private void exitPoint(CustomPayload payload, Queue queue) {
         queue.add(payload);
     }
}
In the example above the method 'exitPoint(CustomPayload payload, Stream outputStream)' of class 'com.packagename.ProducerClassName' is the place where the action is scheduled.
Values to put in this section of the tool for the above example:
Match Type: Matches Class
Full Class Name: com.yourpackagename.ProducerClassName
Method Name: exitPoint
Method Parameters: CustomPayload payload, Queue queue


Score:
Instructions
- Click anywhere on the screen to add objects.
- You can choose the object you want (sun, planet, moon).
- just click on it then click anywhere on the screen.
- If The Black Hole Swallowed an object you will lose.
- If two object has hit each other you will lose.
- The closer the object pass by the black hole the higher score you get.
- The big object get higher score than the small one.
- It's just that simple, Enjoy :)
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Path ID: {{state.pathId || 'Begin Play'}}
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To programmatically specify a look and feel, use one of the methods:
For example, the following snippet makes the program use the Java Look & Feel for the current platform:
public static void main(String[] args) {
//
// set the look and feel
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (Exception e) {
// ignore exception
}
//
// create and show the GUI
new SwingApplication();
}
To specify a particular UI, you can use the actual class name.
Here are some of the arguments you can use for #setLookAndFeel(String className)
method:
UIManager.getCrossPlatformLookAndFeelClassName()
- Returns the string for the one look-and-feel guaranteed to work - the Java Look & Feel.
UIManager.getSystemLookAndFeelClassName()
- Specifies the look and feel for the current platform. On Win32 platforms, this specifies the Windows Look & Feel. On Mac OS platforms, this specifies the Mac OS Look & Feel. On Sun platforms, it specifies the CDE/Motif Look & Feel.
javax.swing.plaf.metal.MetalLookAndFeel
- Specifies the Java Look & Feel (the codename for this look and feel was Metal). This string is the value returned by the getCrossPlatformLookAndFeelClassName method.
com.sun.java.swing.plaf.windows.WindowsLookAndFeel
- Specifies the Windows Look & Feel. Currently, you can use this look and feel only on Win32 systems.
com.sun.java.swing.plaf.motif.MotifLookAndFeel
- Specifies the CDE/Motif Look & Feel. This look and feel can be used on any platform.
javax.swing.plaf.mac.MacLookAndFeel
- Specifies the Mac OS Look & Feel, which can be used only on Mac OS platforms.
You aren't limited to the preceding arguments. You can specify the name for any look and feel that is in your program's class path.
How the UI Manager Chooses the Look and Feel
Steps that occur when the UI manager first initializes itself:
- If the program sets the look and feel before any components are created, the UI manager tries to create an instance of the specified look-and-feel class. If successful, all components use that look and feel.
- If the program hasn't successfully specified a look and feel, then before the first component's UI is created, the UI manager tests whether the user specified a look and feel in a file named
swing.properties
. It looks for the file in the lib
directory of the Java release. For example, if you're using the Java interpreter in javaHomeDirectory\bin
, then the swing.properties
file (if it exists) is in javaHomeDirectory\lib
. If the user specified a look and feel, then again the UI manager tries to instantiate the specified class.
- If neither the program nor the user successfully specifies a look and feel, then the program uses the Java Look & Feel.
Example of a swing.properties
file:
# Swing properties
swing.defaultlaf=com.sun.java.swing.plaf.motif.MotifLookAndFeel
Change the Look and Feel After Startup
You can change the look and feel with #setLookAndFeel
methods even after the program's GUI is visible.
To make existing components reflect the new look and feel, invoke the SwingUtilities.updateComponentTreeUI(Component c) method once per top-level container.
Then you might wish to resize each top-level container to reflect the new sizes of its contained components.
For example:
UIManager.setLookAndFeel(lafName);
SwingUtilities.updateComponentTreeUI(frame);
frame.pack();


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Hi, John here.
A graduate from Egerton University with a bachelor's degree in Ecotourism management incorporated with IT. I have worked for internship at Safari Plains Africa Limited, a tour company. I worked with the tour team as well as the reservations team.
Currently, I am an upcoming computer programmer from Moringa School.
I decided to join programming school because my profession when incorporated with tech, it is the best way to go.These are some of the reasons why I decided to go tech way:
Feel free to interract with me. I love fun. Some of my hobbies include:


--- layout: external ---
Last Updated: 05 Sep 2020
At Zebo, accessible from zebo.work/zebo.app, one of our main priorities is the privacy of our visitors/users. This Privacy Policy document contains types of information that is collected and recorded by Zebo and how we use it.
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This Privacy Policy applies only to our online activities and is valid for visitors/users to our website/application with regards to the information that they shared and/or collect in Zebo. This policy is not applicable to any information collected offline or via channels other than this website (zebo.work/zebo.app).
"Non Personal Information" is information that is not personally identifiable to you and that we automatically collect when you access our Website with a web browser. It may also include publicly available information that is shared between you and others.
"Personally Identifiable Information" is non-public information that is personally identifiable to you and obtained in order for us to provide you within our Website. Personally Identifiable Information may include information such as your name, email address, and other related information that you provide to us or that we obtain about you.
By using Zebo, you hereby consent to our Privacy Policy and agree to its terms. Any capitalized terms not defined in our Privacy Policy, have the meaning as specified in our Terms of Use.
The personal information that you are asked to provide, and the reasons why you are asked to provide it, will be made clear to you at the point we ask you to provide your personal information.
If you contact us directly/use our platform, we may receive additional information about you such as your name, email address, phone number, the contents of the message and/or pictures/attachments you may send us, and any other information you may choose to provide.
When you register for an Account, we may ask for your contact information, including items such as name, company name, address, email address, and telephone number.
We use the information we collect in various ways, including to:
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Under the CCPA, among other rights, California consumers have the right to:
Request that a business that collects a consumer's personal data disclose the categories and specific pieces of personal data that a business has collected about consumers.
Request that a business delete any personal data about the consumer that a business has collected.
Request that a business that sells a consumer's personal data, not sell the consumer's personal data.
If you make a request, we have one month to respond to you. If you would like to exercise any of these rights, please contact us.
We would like to make sure you are fully aware of all of your data protection rights. Every user is entitled to the following:
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If you make a request, we have one month to respond to you. If you would like to exercise any of these rights, please contact us.
Another part of our priority is adding protection for children while using the internet. We encourage parents and guardians to observe, participate in, and/or monitor and guide their online activity.
Zebo does not knowingly collect any Personal Identifiable Information from children under the age of 13. If you think that your child provided this kind of information on our website, we strongly encourage you to contact us immediately and we will do our best efforts to promptly remove such information from our records.
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TALES FROM THE GIMLI HOSPITAL A film review by Thomas E. Billings Copyright 1989 Thomas E. Billings
Synopsis: Set in the distant past in Gimli, an imaginary Icelandic fishing village, this is the story of "Einar the Lonely," a fisherman who gets sick in an epidemic and must stay in a very strange hospital to recover. Very similar to ERASERHEAD in style; destined to become a cult film.
Canada, black-and-white, 1988, 66 minutes. Director/Writer: Guy Maddin
The story begins in modern Gimli. Two children visit their mother, who is very sick, in the hospital. It turns out that the mother spends her time in the hospital listening to strange electronic music. Since the mother is indisposed, the nurse takes the children aside and tells them the story of "Einar the Lonely," which we viewers see as a reenactment.
As the story of Einar begins, we see vignettes of life in Gimli, where people wash their faces with straw, and squeeze oil from live fish, after which the fish oil is used as hair cream. (As you can tell, Gimli is a very strange place!) One day Einar gets sick; an epidemic is sweeping Gimli. He is then admitted to the hospital. Continuing with the strangeness, we see the hospital treatments for the epidemic: rubbing dead seagulls over the sores, and ritual bloodlettings done with the point of a large sickle.
Einar slowly recovers, and tries to make friends with the voluptuous nurses in the hospital. He makes friends with the man in the bed next to his, and the very strange story of this man is told in flashbacks. As it turns out, Einar has, through his gross perversion, committed a great wrong against this man. This is revealed, and the story continues from there.
The style of this film is very similar to the cult film ERASERHEAD. It was filmed in black and white (mostly black), and appears to have been done on a very low budget. The photography ranges from soft focus scenes reminiscent of the very best black-and-white films of the 1930s and 1940s, to blurry scenes that look like somebody's home movie. Despite the low budget, the Director succeeds in creating a whole new world (the hospital in Gimli), just as David Lynch succeeded in doing in ERASERHEAD. The Director of this film, Guy Maddin, shows considerable imagination here - though it is a very warped imagination.
There is plenty of humor in the film, and of course it is a very warped kind of humor. Most of the humor is derived from the strange customs and the way things are done in Gimli. This film is much funnier than ERASERHEAD (to be fair, I should point out that ERASERHEAD is not a comedy), and is, in my opinion, a better film.
There is one aspect of this film that deserves comment: it is an independent production. Many imaginative and interesting films are made independently. The problem is that they have a hard time getting screened. You may have to search out independent films, as they get limited distribution and marketing, but you may find the search to be worthwhile.
Overall, I would not recommend this film to a general audience, as it is simply too weird. However, I strongly recommend it to anyone that liked ERASERHEAD, for this film is the better of the two!
Distribution. Being screened at a limited number of theaters in the U.S.; in the San Francisco area, it is shown weekly at one theater as a midnight film.
Reviewer: Thomas E. Billings, Department of Statistics University of California, Berkeley Reviewer contact<EMAIL_ADDRESS>.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object org.apache.xalan.serialize.SerializerFactory.SerializerWrapper
private static class SerializerFactory.SerializerWrapper
This class just exists to wrap a new Serializer in the new package by an old one.
| Field Summary | |
|---|---|
private DOMSerializer |
m_old_DOMSerializer
Deprecated. |
private Serializer |
m_serializer
Deprecated. |
| Constructor Summary | |
|---|---|
SerializerFactory.SerializerWrapper(Serializer ser)
Deprecated. |
| Method Summary | |
|---|---|
org.xml.sax.ContentHandler |
asContentHandler()
Deprecated. Return a ContentHandler interface into this serializer. |
DOMSerializer |
asDOMSerializer()
Deprecated. Return a DOMSerializer interface into this serializer. |
java.util.Properties |
getOutputFormat()
Deprecated. Returns the output format for this serializer. |
java.io.OutputStream |
getOutputStream()
Deprecated. Get the output stream where the events will be serialized to. |
java.io.Writer |
getWriter()
Deprecated. Get the character stream where the events will be serialized to. |
boolean |
reset()
Deprecated. Resets the serializer. |
void |
setOutputFormat(java.util.Properties format)
Deprecated. Specifies an output format for this serializer. |
void |
setOutputStream(java.io.OutputStream output)
Deprecated. Specifies an output stream to which the document should be serialized. |
void |
setWriter(java.io.Writer writer)
Deprecated. Specifies a writer to which the document should be serialized. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
private final Serializer m_serializer
private DOMSerializer m_old_DOMSerializer
| Constructor Detail |
|---|
SerializerFactory.SerializerWrapper(Serializer ser)
| Method Detail |
|---|
public void setOutputStream(java.io.OutputStream output)
Serializer
The encoding specified in the output Properties
is used, or
if no encoding was specified, the default for the selected
output method.
setOutputStream
in interface Serializer
output
- The output streampublic java.io.OutputStream getOutputStream()
Serializer
getOutputStream
in interface Serializer
public void setWriter(java.io.Writer writer)
Serializer
The encoding specified for the output Properties
must be
identical to the output format used with the writer.
setWriter
in interface Serializer
writer
- The output writer streampublic java.io.Writer getWriter()
Serializer
getWriter
in interface Serializer
public void setOutputFormat(java.util.Properties format)
Serializer
setOutputFormat
in interface Serializer
format
- The output format to usepublic java.util.Properties getOutputFormat()
Serializer
getOutputFormat
in interface Serializer
public org.xml.sax.ContentHandler asContentHandler() throws java.io.IOException
Serializer
ContentHandler
interface into this serializer.
If the serializer does not support the ContentHandler
interface, it should return null.
asContentHandler
in interface Serializer
ContentHandler
interface into this serializer,
or null if the serializer is not SAX 2 capable
java.io.IOException
- An I/O exception occuredpublic DOMSerializer asDOMSerializer() throws java.io.IOException
Serializer
DOMSerializer
interface into this serializer.
If the serializer does not support the DOMSerializer
interface, it should return null.
asDOMSerializer
in interface Serializer
java.io.IOException
- An I/O exception occuredSerializer.asDOMSerializer()
public boolean reset()
Serializer
reset
in interface Serializer
Serializer.reset()
|
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| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


According to the time-a.nist.gov Internet time, I swallowed the 3 pills (150mg) at 12:02am. I figured Iíd enjoy myself as much as possible before New Years begins. New Years to me means new drugs, more drugs and better drugs with better deals. This isnít a fact by any means, but one can hope for the bestÖ call me an optimist.
12:14 Iím flushing, but I donít know whether itís from the pills, or itís my reaction to drugs (psychological). Nonetheless, Iím not experiencing anything important, so Iíll stand by Ďtill the fun begins.
12:49 I noticed slight dizziness. It wasnít overwhelming, but I could feel it. I couldnít get words outÖ my thoughts melted together and broke apart. I couldnít think the way I wanted to. I wasnít as sharp as I wanted to be. I couldnít control my thought-to-word processing mechanisms.
12:59 Walking is becoming problematic. Itís not like I canít keep balance, but it seems as if I canít maintain a proper forward/backward posture while moving forward, so this disturbs the experience of walking. I donít think it was tunnel vision, but is seemed like it as I walked down to the basement through a narrower hallway.
1:01 Thinking is becoming problematic. Things are getting interesting. Letís celebrate with a cigarette (nicotine).
1:06 Iím beginning to understand another effect of this drugÖ Iím more likely to be agitated. Where is the loathing coming from? I know thatís itís coming from the inside, but whatís causing it? Iím more relaxed, so it doesnít make any sense. It seems to be tinkering with my mood like a dose of Percocet.
Walked away from the computer to smoke a cig outside. Around 1:10, I realized that my memory was clouded. Nothing major, just a nuisance when I wanted to remember something that happened 20 minutes ago.
Once I lit up the cig, I was happy to find out that the taste of the tobacco remained the same, seeing as how hydrocodone and oxycodone tend to lessen the flavor and enjoyment of the cancer stick chemicals. [1:17, I stared off into space and enjoyed it for the first time.] 1:18, my imagination has begun to spin and wonder around, which makes me believe that this would be a good drug to visit the museum onÖ of course, it wouldnít compare to what LSD would do in that setting.
In fact, tramadol has actually made the cigs taste better. Either that or I simply enjoyed standing outside in the cold alone because that was entertaining enough. Now that I think about it, I really didnít want to walk back inside. I was having a good time looking into the darkness of the night.
This is a good drug. What makes it really good is the fact that the imagination gets to ďrun wild,Ē while I'm in a physically serene state and weaker (more like canít get the jar open, not sleepy) condition. Even if the imagination comes down to a lower level temporarily due to factors which contribute to involving entertainment like music (I move to it... I feel the beat, the flow, the art pounding on my eardrums), itís still a pleasant experience.
2:20 I feel like Iím wasting the experience by sitting and listening to music. Iíd rather do somethingÖ I think Iíd do 250mg next time. This (150) is still nothing of a dose. Itís a lot better than the 50, but also could be a lot betterÖ weed seems to improve every drugÖ hint, hint.
3:05 TOS (Time of smoke)
(The next of this report was typed the day after from the notes I took while being under the influence. I wasnít able to write much more after smoking the weed. Iíll mark the end of this sober writing by ď/End.Ē)
I took about 7 hits (I donít know for sure, I was too fucked up to remember what was going onÖ it is probably very close to that number)Ö each hit significantly increased my tramadol high, which took me by surprise. It was like I didnít have any tolerance for weed all of a sudden. I felt like if I had taken more hits, Iíd shut down all of my mental functions; the experience would be ruined because I would end up coming back inside the house, and Iíd go right to sleep. (The taste and smell of the weed, which was very strong, reminded me of the high-quality weed I have smoked in the past. It was a nice moment of dťjŗ vu.)
Once I got high, I realized that I wasnít thinking more/faster. I wrote, ďSame level of thought processes, but the mind works to grasp the speed of thoughts at a slower level. You canít grab and hold on to too much at all.Ē My imagination seemed to have elevated as well, but it only seemed like that to me because I was dumbed down by the painkillers. All in all, it seemed that my mind was working like I was sober, but my brain wasnít recording everything into memory.
After the few hits from the bowl, I smoked a cigarette and continued to stand outside. At one point, dizziness kicked in for a total of one second. It looked like a visual rotation to the left, like I was on a boat on water.
This is one of the most beautiful mental conditions I ever went through. It doesnít beat x, but it comes very, very, very close.
My thoughts continued to be bungled up and mixed like something in a blender.
Ages seemed like seconds. Time for me has reminded the same, while earth time sped up (thatís what it felt like). This goes back to what I said about my memory. It became dead, so I started living in the moment (like a fish). Whatever I was doing seemed like I have been doing for a very long time; however at the same time, earth time was passing by me very quickly. I wrote, ďMore is happening around me than I can understand.Ē
Past that, I let my mind wonderÖ and I started to think about cigarettes, since I was smoking at the time. I thought about how I quit twice in the past, but I continue to smoke still. I came to a conclusionÖ ďI love smoking cigarettes. Thatís the problem with the addiction. How can you deny love knowing that itís legal and comes in a pack of 20?Ē
ďI canít remember. Iím numb to the cold of the glass on a cold winter night. Unspeakable joy (not love) and inner excitement.Ē (Obviously, I couldnít physically express it. I could hardly move.) Thatís the opposite of x. I feel love, and I'm able to express it. Still, Iíd compare tramadol in combination with weed to it. Itís on par with that great feeling.
 Inside, being the familiar environment where I swallow most of my pills and sniff most of my powders, I seem to have a higher tolerance, so Iím better able to deal with the drug effects.
Once I walked back inside, I experienced extreme at times dizziness, which in turn made me nauseous, as did the warmness from the heater. Apparently, the temperature change from the cold to the warm was too great to deal with; hence, the nausea was heightened enough for me to be uncomfortable.
ďDisorientation. Imagination: crazy. I canít stop writing. Iím out of control. My heart is racing, but I feel like passing out. I couldnít stop even if I wanted to, so Iíll keep writing. This type of writing is like freestyle. Things keep popping in, so I write them. Haha Iím loving it. I love this.Ē
Music, any kind, was beautiful. ďBeautifulĒ is a strong and all-encompassing general beauty (internal + external + spiritual), and Iím using it to describe the high and the music. X is beautiful too, but itís a different kind of beauty. Itís like picking which parent you love more. (If youíre thinking which parent youíd compare these two drugs to, x would be the mom and tramadol would be the dad.)
ďIím physically dead, but my imagination is breaking barriers of light.Ē
/End.
3:49 My eyes keep crossing if I stop moving them. Memory: dead. Inside: dead. Dead. Dead. Iím not numb like last time, but
[I actually didnít get to finish what I meant to type here. Itís obvious that I was too messed up.]
3:55 ďNumbnessĒ kicked in for a good few secondsÖ maybe 10-15. I enjoyed it. My legs felt like the conscious ability of ďcutting offĒ was occurring without my intervention. (I chose to use ďcutting offĒ to describe the ability that is most consciously noticeable and controllable in bed at night when I am falling asleep. I realize I can force a muscle reaction that makes me feel like my blood is rushing up my legs, because I've cut off circulationÖ like I'm making my legs numb from my knee to my feet, which could possibly tingle if I hold the muscle squeeze for a longer period of time.)
4:03 My body (skin) is itching, and scratching feels nice as well (hell).
4:25 Iíd say that weed is an enhancer, if ever asked whether weed is a drug or an herb. If asked whether I was a crackhead, I'd say, 'I'm a drug-head... name a drug, and I'd do it. I donít limit myself to crack.'
4:40 The last cigarette I smoked brought back some dizziness, slight nausea; and finally, imbalance hit. Now I feel like I need to pass out. Itís that time.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Utility functions for measuring time. More...
Go to the source code of this file.
Classes | |
| class | helib::FHEtimer |
| A simple class to accumulate time. More... | |
Functions | |
| void | helib::registerTimer (FHEtimer *timer) |
| unsigned long | helib::GetTimerClock () |
| void | helib::setTimersOn () |
| void | helib::setTimersOff () |
| bool | helib::areTimersOn () |
| const FHEtimer * | helib::getTimerByName (const char *name) |
| void | helib::resetAllTimers () |
| void | helib::printAllTimers (std::ostream &str=std::cerr) |
| Print the value of all timers to stream. | |
| bool | helib::printNamedTimer (std::ostream &str, const char *name) |
Detailed Description
Utility functions for measuring time.
This module contains some utility functions for measuring the time that various methods take to execute. To use it, we insert the macro HELIB_TIMER_START at the beginning of the method(s) that we want to time and HELIB_TIMER_STOP at the end, then the main program needs to call the function setTimersOn() to activate the timers and setTimersOff() to pause them. To obtain the value of a given timer (in seconds), the application can use the function getTime4func(const char *fncName), and the function printAllTimers() prints the values of all timers to an output stream.
Using this method we can have at most one timer per method/function, and the timer is called by the same name as the function itself (using the built-in macro __func__). We can also use the "lower level" methods startFHEtimer(name), stopFHEtimer(name), and resetFHEtimer(name) to add timers with arbitrary names (not necessarily associated with functions).
Macro Definition Documentation
◆ HELIB_NTIMER_START
| #define HELIB_NTIMER_START | ( | n | ) |
◆ HELIB_TIMER_START
| #define HELIB_TIMER_START |


Brief Bio
Who I am. Of the many professional titles I have accrued over the years, they include: Project Manager, Veteran, Pilot, Boy Scout, Small Business Owner, Investor, and Software Developer. I currently reside in the state of Texas, just east of Houston. I have a dog and a beautiful wife. I have coded before this course series, for a year in high school, many moons ago, and only HTML. Not much else, at least for now.
Hopes & Dreams: Currently the goals I have are few, as i can stay focused:
- Meditate
- Exercise Daily
- Live to Learn
- Tranisition to Tech