17-313: Foundations of Software Engineering
Homework 1: Joining the team
Learning goals
-
Familiarize yourself with an existing software project
-
Download, install and run an existing software project.
-
Run an evaluation tool and collect metrics
-
Evaluate the results of these metrics
Background
Git and GitHub:
Docker:
Specification
Welcome to the team! To start your journey on this project, your first task is to become familiar with an existing piece of software. Eventually you will be adding new features, but the first step is to simply download, run, evaluate, and explore the current software product. The project we will be building on this semester is an open source document management system, the Mayan EDMS (https://www.mayan-edms.com/) system.
We will be using a class-specific fork of Mayan, whose repository is located at: https://github.com/CMU-313/Mayan-EDMS. This fork is based off v4.0.7 (released June 11, 2021), and contains minor tweaks to make it easier to modify and debug. Forking from this repository will also allow you to send pull requests to the instructors, which is the primary way of submitting code deliverables.
Your first step should be to read the documentation from Mayan EDMS, and review the contents of the repository. There is documentation both for users, and for developers.
Your next task is to simply download and run the system. There are several ways to do this, but we strongly suggest that you build a Docker container. While you may install locally, that is almost always significantly more work then using Docker. The documentation for this is available here: (https://docs.mayan-edms.com/chapters/docker/building.html). Be sure to use the CMU-313 repository on GitHub instead of the official repository on GitLab.
Once you build a Docker image, you should run Mayan EDMS in a Docker container. You may first need to set up containers for dependencies such as Postgresql and Redis. Refer to the Docker installation instructions, but make sure to use the Mayan image that you just built instead of pulling it from Docker Hub. We recommend using Docker compose, which automates some of these tasks using a handy compose file.
If you ran Mayan EDMS successfully, you should be able to navigate to http://localhost
and see a web page with a
login screen. You may customize the port number that Mayan will be deployed to (default is 80
).
Troubleshooting: If you have trouble building things locally, try pulling a pre-built Docker image as shown in the docs or using the upstream repository in order to precisely isolate the issue. If it takes you more than a few hours to set all this up, STOP and ask for help on Slack.
Once you have Mayan EDMS up and running locally, proceed to evaluate it using the Google Lighthouse tool: https://developers.google.com/web/tools/lighthouse/). You can run Lighthouse as a stand alone application, or using the audit tab of google developer tools. After you run Lighthouse, it will give you a score for various dimensions: Performance, Accessibility, Best Practices, and SEO.
After looking over the metrics, pick one metric to improve. The Lighthouse reports will give you some suggestions as to how to accomplish this. The only requirements are that your change should affect the top level score, and that the change should involve a commit to the repo. HINT: Because of this, you might want to avoid trying to change the performance score.
First, open an issue in the parent repository to declare what aspect of Mayan you will be improving. You should look through existing issues, if any, to avoid duplicates. In the issue description, mention the current lighthouse score you observed and the warning that you are targeting. Tag the issue with one or more of the existing labels as appropriate, add it to milestone “HW1”, and assign yourself.
In your own fork of Mayan, create a feature branch, implement the change, test it out locally, and commit your changes.
Once you are satisfied, open a pull request in the parent repository. The PR should link the issue that you previously opened (e.g. using the “resolve(s)” keyword), summarize the changes, and describe how much the Lighthouse score improved by due to your change.
After you have completed this task, we will ask you to reflect on the nature of metrics. To do this, you will answer the following questions about metrics, specifically in the context of Mayan EDMS. You should focus your answers for each of these questions on the one top level metric in Lighthouse that you chose to improve.
-
What properties do we care about, and how do we measure them?
-
What is being measured? Does it (to what degree) capture the thing you care about? What are its limitations?
-
How should this metric be incorporated into process? Check in gate? Once a month? Etc.
-
What are potentially negative side effects or incentives?
Deliverables and Deadlines
There are three (3) deliverables and one (1) deadline for this homework.
Individual Component – 100 points – due Thursday, September 9th, 23:59
- Create an issue in the parent repository, which must:
- Mention the current Lighthouse scores.
- Mention the Lighthouse-reported problem being targeted.
- Be assigned to yourself.
- Be tagged with at least one appropriate label.
- Be associated with the HW1 milestone.
- Create a pull request in the parent repository, which must:
- Reference the issue created above.
- Describe the fix and improvement to the Lighthouse score.
-
Create and submit a single PDF document to Gradescope, containing the following:
-
A link to the pull request where you improved one of the lighthouse scores.
-
A prose description of which metric you chose to improve, why you chose that metrics, and how you went about improving it.
-
You should then answer the following questions about the metric you chose:
-
What properties do we care about, and how do we measure it?
-
What is being measured? Does it (to what degree) capture the thing you care about? What are its limitations?
-
How should it be incorporated into process? Check in gate? Once a month? Etc.
-
What are potentially negative side effects or incentives?
-
-
Your reflection document should be under two pages (soft limit).
Grading
This homework is worth 100 points. Running the project, making the change, and committing it properly constitutes 50 points (50%), and the reflection document constitutes 50 points (50%).
To receive full credit for the group component, we expect:
-
The correct use of tools and technology, including Docker, Git, GitHub, and Lighthouse.
-
Answers to the questions that demonstrate understanding of the benefits and limitations of software metrics, specifically in the context of Mayan EDMS. This analysis should go beyond superficial statements, mere descriptions, and truisms, which ties specifically to the context of this assignment.


Please note that app1 is publicly available and app2 is protected by Authelia.
You can start by visiting app1 and then try to access app2. Since app2 is protected by Authelia, you will be redirected to Authelia's portal.
If it's the first time you login in this cluster, you'll need to choose your authentication method and follow Authelia's instructions.
Once done, you'll be able to authenticate with your selected second factor method.
Here is the list of available users in the LDAP
You can always log off by clicking here


As hinted by the mention of "clues" and the fireworks-related words,
as well as the choice of colors used,
this is a puzzle about
Hanabi.
The encoding of the cards by letters is sequential, as shown in the table below.
(This can be confirmed by checking that, say, U = red 5 appears only once
in any given scenario, whereas one scenario has A = red 1 three times.)
Red
Yellow
Green
Blue
White
Rank 1
A
B
C
D
E
Rank 2
F
G
H
I
J
Rank 3
K
L
M
N
O
Rank 4
P
Q
R
S
T
Rank 5
U
V
W
X
Y
This leaves a set of logic puzzles to be solved
(with the first scenario being an easy one
for the solver to learn the ropes).
Endgame rules
Solvers will need to be familiar with
the rules of Hanabi,
especially the conditions for the end of the game
(each player once after the last card is drawn),
and the fact that 5's restore a clue.
This puzzle is specifically about Hanabi endgame situations in
which the players have painted themselves into a bit of a corner.
The rules for each of the given scenarios are:
The players know what cards they are holding (hinted by the flavor text).
The players start with 0 clues (hinted by the title and flavor text).
The first player starts (written explicitly).
The number of cards in the deck is n,
where the denominator of the "chances" number is n! (n factorial).
These conditions are enough to give a unique path to a perfect score of 25.
The numerator of the chances is not needed in order to solve the puzzle,
but serves as a check-sum; it is the number of deck orderings for which the players do win
(assuming that unneeded cards in the deck are trash).
For example, in the first situation (where the deck has two cards),
the players win only if red 4 is the first card in the deck,
while the second card in the deck can be any trash card.
Solutions to the logic puzzles
For solving the puzzles, the following two heuristics are quite helpful.
The pace
of a game-state is defined by
current score + cards in deck + number of plays - max score.
It is independent of the number of clues,
and decreases by 1 for every discard before the last round.
It is impossible to win if the pace is negative.
Moreover, at pace 0, every player must play in the last round.
Playing a 5 restores a clue,
and it is an important way to avoid discarding
(since players with no usable cards can spend clues to stall).
We assume players never misplay
because it is strictly better to discard a card
than to misplay it.
Most of the scenarios start at a very low pace.
For example, the scenario labeled FIVES WIN THIS
starts at pace 0, meaning that no player may discard for the entire scenario.
We now present solutions to the logic puzzles.
They are shown in video format on YouTube,
also embedded here.
To make the names easier to refer to,
we call the first, second, third, fourth players
as Alice, Bobby, Carol, David respectively,
following a cryptography convention.
We also provide the solutions in various text-based formats below:
in the HTML itself,
as a JSON file for use on hanab.live,
and as a plain text file with a complete proof
that the solution path is actually unique.
(In the text files below ".." means to spend a clue
while "kt" is an abbreviation for "known trash".)
By now, the solvers have likely noticed that
the number of turns exactly matches the number of letters in the "plan",
which is the last unused piece of information.
Solvers can take the cards played on each turn
(treating clue and discard turns as empty slots)
and overlap them with the plan for each scenario.
This yields the following letters.
When I played Hanabi at summer math camps as a teenager,
the only conventions we would have were play left, discard right,
(forward) finesses, and the "fake finesses" (a worse form of the bluff).
Plays and saves weren't even clearly differentiated.
Thus our win rate was very low,
and it was not until I played with a more well-developed convention set
that I started appreciating the complexity (and fun) of Hanabi.
So, I wanted to develop a puzzle that would
showcase at least some of that complexity.
Since it's so difficult to use "conventions" as a puzzle mechanic,
I settled on the idea of using the notion of pace for a logic-only puzzle
(without regards for efficiency,
a measure of how much information is communicated by clues).
The idea that the number of discards is limited,
and clues can be used not just to indicate cards but also to stall for time,
gave me a mechanic that I thought would be new and interesting
even to people who may have casually played Hanabi before.
It was a lot of fun during test-solving
to watch groups slowly realize (and then prove)
that no cards could be discarded in the second scenario.
For extraction, choosing the plans was a fun exercise in Nutrimatic,
since if I used a "random" string,
it would be too easy to figure out which letters overlap
just by looking at which cards were still left to play.
Various strings that appeared in one version or other,
often that barely didn't work:
TRUST MY LOGIC
A GENIUS LEVEL IQ
AN EXPLOSION FINESSE
CRISIS SAVING SKILLS
I also originally considered using
tap code
for the encoding of the letters,
but this seemed like an un-thematic complication that was quickly scrapped.
I didn't really want to use the crossword cluephrase FINAL PROPOSAL,
but the current answer has the unfortunate property that
it is almost uniquely determined by the first two letters,
so this was necessary to prevent solvers from short-circuiting the
puzzle too prematurely.
The title of the puzzle was suggested by Danny Bulmash.


Hello, world!
Akan names are derived from Ghanian culture.
Frequently in Ghana, children are given their first name as a 'day name'
which corresponds to the day in the week they were born. Here are Ghanian day names
Female
- Sunday: Akosua
- Monday:Adwoa
- Tuesday: Abenaa
- Wednesday: Akua
- Thursday: Yaa
- Friday: Afua
- Saturday: Ama
Male
- Sunday: Kwasi
- Monday: Kwadwo
- Tuesday: Kwabena
- Wednesday: Kwaku
- Thursday: Yaw
- Friday: Kofi
- Saturday: Kwame
learn more
Learn more


WITNESS LIST
State Affairs
September 16, 2014 8:00 AM
Interim Charge 2 (Surveillance)
ON:
Davis, Chris (Texas Department of Insurance), Austin, TX
Exley, Bill (Harris County District Attorney's Office), Houston, TX
Frazier, Jessica (Bexar County District Attorney's Office), San Antonio, TX
Henry, Matthew (Data Foundry, Inc.), West Lake Hills, TX
Henson, Scott (also providing written testimony) (TX Electronic Privacy Coalition),
Austin, TX
Soghoian, Christopher (ACLU), Washington, DC
Taylor, James (Houston Police Department), Houston, TX
Interim Charge 3 (Personal Data)
ON:
Belcher, Nora (also providing written testimony) (Texas e-Health Alliance), Austin, TX
Elerian, Nagla (also providing written testimony) (Department of State Health Services),
Austin, TX
Villanacci, John (also providing written testimony) (Department of State Health Services),
Austin, TX
Vojack, Patricia (also providing written testimony) (Health and Human Services
Commission), Austin, TX
Yokubaitis, Sunday (Giganews and Golden Frog), Austin, TX
Interim Charge 4 (Citizen Right to Know)
ON:
Gaebler, Helen (also providing written testimony) (University of Texas School of Law -
William Wayne Justice Center), Austin, TX
McCollough, W. Scott (McCollough Henry PC), West Lake Hills, TX
Menking, Shane (Data Foundry), Austin, TX
Pahl, Sarah (also providing written testimony) (Texas Criminal Justice Coalition), Austin,
TX
Quinzi, Paul (also providing written testimony) (Unjustly Accused Citizens of Texas),
Austin, TX
Interim Charge 5 (Senate Website Transparency)
ON:
Archer, Jeff (Texas Legislative Council), Austin, TX


Explore the Data!
Explore the Dashboard!
Explore the Dashboard!
Explore the Dashboard!
Explore the Dashboard!
Explore the Dashboard!
Explore the Dashboard!
Explore the Dashboard!
Explore the Dashboard!
Explore the Dashboard!
Explore the Dashboard!
Explore the Dashboard!
Video Game Sales Data Visualization
×
Click on any of the logos you see on the window to see each company's personalized dashboard of their video game sales and stock history!


Various utility scripts / functions
1. generating contact matrices of different resolution (bin size)
The script ContactMatDiffRes.sh within the folder Imp_Scripts generates contact matrix of desired bin size given a valid pairs file generated from the HiC-pro pipeline. Parameters associated with this script is:
- -V ValidPairsFile
Name of the valid pairs file generated from the HiC-pro pipeline
- -B BinSize
Size of the bin (in bytes: target resolution): default 5000 (5 Kb)
- -C ChrSizeFile
File containing the size of the chromosomes corresponding to the reference genome (such as hg19.chrom.sizes)
- -D OutDir
Output directory which will contain the contact matrix of the target resolution
- -H HiCProDir
Directory containing the HiC-pro installed package.
A folder Matrix_BinSize${BinSize} will be created under the specified output directory. The bin specific interval file name is Matrix_abs.bed and the corresponding contact matrix file name is Matrix.matrix
2. inferring peaks from HiChIP data (for use in the HiChIP pipeline)
The script PeakInferHiChIP.sh within the folder Imp_Scripts is used to infer peaks from HiChIP data. The script can be used if HiC-pro pipeline is already executed on a given pair of reads (such as .fastq.gz read pairs). The script uses macs2 package for inferring the peaks. Parameters associated with this script are as follows:
- -H HiCProDir
Directory containing the reads generated by HiC-pro pipeline. Within this directory, files of the formats .ValidPairs, .DEPairs, .REPairs, and .SCPairs are present, which corresponds to different categories of reads generated by the HiC-pro pipeline.
- -D OutDir
Directory to contain the output set of peaks. Default: current directory
- -R refGenomeStr
Reference genome specific string used for MACS2. Default is 'hs' for human chromosome. For mouse, specify 'mm'.
- -M MACS2ParamStr
String depicting the parameters for MACS2. Default: "--nomodel --extsize 147 -q 0.01"
- -L ReadLength
Length of reads for the HiC-pro generated reads. Default 75
The script uses all of the DE, SC, RE and validpairs reads generated from the HiC-pro pipeline to infer peaks. The folder MACS2_ExtSize within the specified output directory contains the MACS2 generated peaks.
3. merging a set of ChIP-seq alignment files
The script MergeBAMInferPeak.sh within the folder Imp_Scripts processes a set of ChIP-seq alignment files, to generate a merged alignment, infer peak (using MACS2) from the generated alignment, and also determines the coverage of individual bins (according to a specified fixed bin size) with respect to individual input ChIP-seq alignment files. Output of this script is used as an input to the differential analysis module (mentioned next). Parameters associated with this script are as follows:
- -I InpFile
A list of ChIP-seq BAM files. Multiple BAM files are to be mentioned in the format: -I bamfile1.bam -I bamfile2.bam -I bamfile3.bam and so on
- -D OutBaseDir
Directory containing the output set of peaks. Default: current directory
- -R refGenome
Reference genome string used for MACS2. Default is 'hs' for human chromosome. For mouse, specify 'mm'
- -M MACS2ParamStr
String depicting the parameters for MACS2. Default: "--nomodel --extsize 147 -q 0.01"
- -C ChrSizeFile
Filename containing the chromosome size information for the reference genome
- -b BinSize
BinSize in base pair. Used to compute the ChIP-seq coverage for individual input BAM files. Default = 5000 (means 5 Kb)
Output files generated from this script:
${OutBaseDir}/merged_input.bam: merged ChIP-seq alignment file
${OutBaseDir}/MACS2_Out/out.macs2_peaks.narrowPeak: Peak (derived by MACS2) file generated by merged ChIP-seq alignment.
${OutBaseDir}/ChIPCoverage1.bed, ${OutBaseDir}/ChIPCoverage2.bed, ..., ${OutBaseDir}/ChIPCoverageN.bed,
where N is the number of input ChIP-seq alignment files. Each of these output files contain the coverage of corresponding input alignment file (with respect to the specified bin size).
4. Producing FitHiChIP loops with different FDR thresholds
It is useful to obtain significant loops on different FDR threholds, without running the complete FitHiChIP module with different FDR threshold parameters.
For a custom FDR threshold of 0.05, first user should apply the following awk script on the file PREFIX.interactions_FitHiC.bed (mentioned in section 4.1.4, file no C):
awk '((NR==1) || ($NF<0.05))' ${PREFIX}.interactions_FitHiC.bed > ${PREFIX}.interactions_FitHiC_Q0.05.bed
5. Applying merge filtering on any set of significant loops (generated by FitHiChIP or any other loop calling method)
It is useful to apply the merge filtering on any set of significant loops, not just of FitHiChIP.
Assuming the source code of FitHiChIP is placed within the folder ${CodeDir}, user can merge the adjacent loops using the following command:
python ${CodeDir}/src/CombineNearbyInteraction.py \
—InpFile ${PREFIX}.interactions_FitHiC_Q0.05.bed \
--OutFile ${PREFIX}.interactions_FitHiC_Q0.05_MergeNearContacts.bed \
—headerInp 1 --binsize 5000 --percent 100 --Neigh 2
where, the options are:
- --InpFile InpFile
Input file containing FitHiChIP significant interactions.
- --OutFile OutFile
Output file to contain the significant and merge filtered loops.
- --headerInp Header
Boolean value (0/1): 1 means InpFile has header line. 0 means no header line is in the input loop file.
- --binsize BinSize
Bin size (in bp). For example, 5000 means 5 Kb bin size.
- --percent PctVal
% of significant loops considered for merge filtering (default PctVal = 100). Users are advised to keep this value.
- --Neigh Val
Window size (number of bins) for merge filtering. Default is Val = 2, means 2X2 bins are employed as window. Users are advised to keep this value.
The file ${PREFIX}.interactions_FitHiC_Q0.05_MergeNearContacts.bed is the set of loops generated after merging adjacent ones.
6. Visualization of the significant loops in WashU epigenome browser
Check the page Details of FitHiChIP outputs for a detailed description of FitHiChIP output signficant loops and their visualization in WashU epigenome browser.
7. Simulating HiChIP contact matrix from HiC and ChIP-seq data
In FitHiChIP manuscript, we have checked its robustness by simulating HiChIP data from reference HiC and ChIP-seq data. Here we provide a brief description of such simulation procedure.
The file Imp_Scripts/HiC_Simulate_by_ChIP_Coverage.r contains the simulation procedure.
Note
The simulation procedure and corresponding implementation is still very basic.
The generated HiChIP contact map is shown to exhibit high bias for low range contacts. So, user may use this implementation as a basic template, and may incorporate their own modifications.
The script is to be executed as
Rscript Imp_Scripts/HiC_Simulate_by_ChIP_Coverage.r [OPTIONS]
Where, [OPTIONS] are the following:
- --chr
Comma or colon separated list of chromosome names for which the simulation would be carried out. Its value can be a single chromosome like chr1, or a list of chromosomes like chr1,chr2
If nothing is provided, all chromosomes within the specified chromosome size file of the reference genome would be analyzed.
- --OutDir
Output directory to contain the simulated results. Mandatory parameter.
- --ChrSizeFile
File having the chromosome sizes for the reference genome.
Mandatory parameter.
- --ChIPAlignFile
ChIP-seq alignment file. Mandatory parameter.
Can either be in BAM or Bedgraph (4-column) format**.
- --HiCMapFile
Reference HiC contact map file, having the following fields in tab delimited format: chr1, start1, end1, chr2, start2, end2, cc.
Here the triplet (chr,start,end) corresponds to one interacting interval. The field cc denotes the contact count between corresponding interacting regions. It can be either raw contact count, or normalized (by ICE).
Note
Output HiChIP would have the same resolution (bin size) as the input HiC map.
- --TotalRead
Total coverage of the output simulated HiChIP contact matrix. That is, total contact count in the simulated HiChIP contact map would be equal to this integer value.
Default is 1000000, means the output simulated map would have 1M reads.
Within the specified output folder OutDir, folders of the following name are created:
Simulate_HiChIP_chr_*chrName*_B_*BinSize*
where, chrName corresponds to one chromosome within the list of chromosomes specified, and BinSize corresponds to the bin size (resolution) of the reference HiC loops.
Within this folder, the file Dumped_Balanced_CC_RegrFactor.bed contains the simulated HiChIP contact map for the corresponding chromosome.
Its first 6 fields are the interacting regions
7th field is the raw contact count obtained by the ChIP-seq coverage values
8th (last) field is the scaled contact count according to the parameter --TotalRead. This contact count is to be used for application, or for visualization.
8. Applying FitHiChIP on capture HiC data
FitHiChIP can be applied on the Promoter Capture HiC assay as well.
1) First, user needs to run HiC-pro using the command: ./HiC-Pro -i data -o output -c config -s mapping -s proc_hic -s quality_checks -s merge_persample
(as suggested in https://github.com/nservant/HiC-Pro/issues/102)
This will generate allValidPairs file with the list of valid interactions.
Then, use the design bait file of the promoter capture HiC data, and extract the corresponding intervals (chromosome, start, end) in a separate file X. This file X will be used as the peak file in FitHiChIP execution (via the configuration parameter "PeakFile=")
We have used peak to all interactions (IntType=3) using coverage bias regression when executing FitHiChIP on promoter capture HiC data.


Biography
In 2015 Michigan rapper NF emerged on the scene, and just three years later he finds his latest, Perception,
landing at the top of the Billboard 200 chart as the #1 album in the US upon release. With genuine fan-fueled
momentum, NF is perhaps the biggest underground success story of the year.
Since his raw and personal debut, Mansion, these fans know the score, sticking with him and growing in size.
Mansion landed at No. 9 on Billboard’s Top Rap Albums chart and lead to his selection as Napster’s One to
Watch, who noted, “Mansion shows us what (NF) can accomplish with a full-length album. Turns out, he can do
quite a lot. This Michigan native specializes in vulnerable lyrics combined with a powerful energy.”
Creating and releasing three albums in as many years, NF shows no signs of slowing down.
With Perception, NF scored not only his first Top 10 charting release, but also his first No. 1 on
Billboard’s
Top 200 Chart. As Forbes noted upon Perception’s chart topping release, “NF’s success speaks to what can be
done these days outside of the traditional system,” proving that with his strong fan base and his incredible
drive, the success of NF’s Real Music is a true testament to his status as an emerging talent in the hip hop
world.


Orefield Design
问题描述 :
The company plans to establish a sub-plant on one of the villages in each of the chosen islands. All the 5 rare minerals dug from different locations of that island will be sent to this sub-plant, and after being made into a kind of compound metal. To minimize the cost on building transportation road, the company decides to broaden the original paths rather than constructing new roads. Moreover, the company determines to build the orefields in the villages to make sure they can hire enough workers. (If the sub-plant is located in one village, the orefields can also be built in that village.)
Since the ore storages in these islands are very high, each kind of rare minerals only needs one orefield. Now given the maps of the chosen islands, you need to find the most appropriate village as the sub-plant on each island, and broaden a shortest length of paths to meet the needs of all the 5 rare minerals.
输入:
For each test case:
- The first line contains a positive integer n (5<=n<=1000), which means the number of villages on the island.
- The second line contains n positive integer m1, m2, … mn(0<=mi<=5), which indicates which kind of rare minerals that village has. eg. The i-th input mi means the i-th village has the mi-th rare mineral; 0 for the village that does not have rare mineral. (Every village has at most one kind of rare mineral.)
- The following n-1 lines (from the 3rd to the n+1-th line)
Each line contains 3 positive integers x, y, d(1<=x, y<=n, 1<=d<=10000), which means the distance between the x-th village and the y-th village is a path with the length d.
Value of n = 0 terminate input.
Note: you can assume that all the given island has all the 5 minerals.
输出:
For each test case:
- The first line contains a positive integer n (5<=n<=1000), which means the number of villages on the island.
- The second line contains n positive integer m1, m2, … mn(0<=mi<=5), which indicates which kind of rare minerals that village has. eg. The i-th input mi means the i-th village has the mi-th rare mineral; 0 for the village that does not have rare mineral. (Every village has at most one kind of rare mineral.)
- The following n-1 lines (from the 3rd to the n+1-th line)
Each line contains 3 positive integers x, y, d(1<=x, y<=n, 1<=d<=10000), which means the distance between the x-th village and the y-th village is a path with the length d.
Value of n = 0 terminate input.
Note: you can assume that all the given island has all the 5 minerals.
样例输入:
6 1 2 3 4 5 5 1 2 100 2 3 82 3 4 73 4 5 120 4 6 108 6 1 1 2 3 4 5 1 2 56 1 3 100 1 4 100 2 5 100 3 6 100 0
样例输出:
363 456
女人爱大狗？？
神奇的网站
加了星号 (*) 表示跳过此数据不读入. 因为scanf是不读取本行回车的
int L[m+1][n+1];这样定义出错，这个在gcc上可以编译通过 在VS上不行 应该改为new 或者vector
先从简单的做起，归并排序，二叉树相关的遍历等
约瑟夫也用说这么长……很成熟的一个问题了，分治的方法解起来o(n)就可以了，有兴趣可以看看具体数学的第一章，关于约瑟夫问题推导出了一系列的结论，很漂亮
&这是C语言？
This write-up presents the gentle in which we can notice the fact. this is extremely wonderful one and gives in depth info.
正是我要找的，适合新手
97行缺一个分号
.net中char类型不是两个字节么
不太明白DFS的方法


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| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||
| SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
The interface for managing SMIL documents. SMILDocuments are produced by a GRiNSToolkit using the factory method createDocument(String filenameOrURLString) After using a SMILDocument you should always call close() to dispose used resources.
| Method Summary | |
void |
close()
After using a SMILDocument you should always call this method to dispose resources allocated for this document. |
SMILController |
getController()
To playback a SMIL document you need an object implementing the interface of a SMILController. |
double |
getDuration()
Returns the duration of the document (indefinite: -1, unresolved: 0, else: >0) |
int |
getFrameRate()
Return the number of frames per second for this document. |
int |
getMediaFrameRate(java.lang.String relativeUrlStr)
Returns the number of frames per second of the designated media element. |
SMILRenderer |
getRenderer()
Returns an object implementing the interface of a SMILRenderer. |
int |
getViewportCount()
Get the number of top level windows of this SMIL document. |
java.awt.Dimension |
getViewportSize(int index)
Get the top level window size associated with the zero based index |
java.lang.String |
getViewportTitle(int index)
Get the top level window title associated with the zero based index |
boolean |
isViewportOpen(int index)
Returns true if the the top level window associated with the zero based index is open. |
| Method Detail |
public SMILController getController()
public SMILRenderer getRenderer()
public int getViewportCount()
public java.awt.Dimension getViewportSize(int index)
public java.lang.String getViewportTitle(int index)
public boolean isViewportOpen(int index)
public double getDuration()
public int getFrameRate()
public int getMediaFrameRate(java.lang.String relativeUrlStr) throws GRiNSException
public void close()
|
|||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||
| SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


Random Number Generation:
Let's dive into a hopefully entertaining topic which is random number generation provided by the C standard library.
First of all why would we need to generate random numbers in our programs?
I believe that these numbers are really helpful in simulation and games.
C provides random number generation function rand() that is found in <stdlib.h> header.
consider the following C statement:
The rand function generates an integer between 0 and RAND_MAX
(a constant defined in the <stdlib.h> header).
Standard C states that the value of RAND_MAX must be at least 32767, which is the maximum value for a two-byte (i.e., 16-bit) integer.
The value of the RAND_MAX differs from one compiler to another you can check the exact value of the RAND_MAX for your compiler simply by the following code.
1 2 3 4 5 6 7 8
|
#include <stdlib.h>
#include <stdio.h>
/* function main begins program execution */
int main() {
printf("%d", RAND_MAX);
return 0; /* indicates successful termination */
} /* end main */
| |
On my GNU C compiler the RAND_MAX was:
And on my Visual C++ compiler the RAND_MAX was:
There is an equal probability (chance) that each number from 0 to RAND_MAX gets chosen each time rand function is called.
The range of values produced directly by rand is often different from what is needed in a specific application.
For example:
- A game that has coins tossed by the computer needs to have 2 values lets say either a 0 or 1.
- A game that has a dice with 6 faces and the computer has to throw the dice for the player to get a number from 1 to 6
To demonstrate rand, let’s develop a program to simulate 20 rolls of a six-sided die and print the value of each roll. The function prototype for function rand is in <stdlib.h>.
We use the remainder operator (%) with rand as follows:
to produce integers from 0 to 5 and this is called scaling the number 6 is called the the scaling factor.
We then shift the range of numbers produced by adding 1 to our previous result.
Here is the complete program:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
|
#include <stdio.h>
#include <stdlib.h>
/* function main begins program execution */
int main(void) {
int i; /* counter */
/* loop 20 times */
for (i = 1; i <= 20; i++) {
/* pick random number from 1 to 6 and output it */
printf("%d ", 1 + (rand() % 6));
/* if counter is divisible by 5, begin new line of output */
if (i % 5 == 0) {
printf("\n");
} /* end if */
} /* end for */
return 0; /* indicates successful termination */
} /* end main */
| |
The output of these numbers differ from one compiler to another remember it is supposed to be random but here is the output I got:
2 5 4 2 6
2 5 1 4 2
3 2 3 2 6
5 1 1 5 5
|
To show that these numbers occur approximately with equal likelihood, let’s simulate 6000 rolls of a die with the program above so we should say that each number from 1 to 6 should appear approximatly 1000 times.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47
|
#include <stdio.h>
#include <stdlib.h>
/* function main begins program execution */
int main(void) {
int frequency1 = 0; /* rolled 1 counter */
int frequency2 = 0; /* rolled 2 counter */
int frequency3 = 0; /* rolled 3 counter */
int frequency4 = 0; /* rolled 4 counter */
int frequency5 = 0; /* rolled 5 counter */
int frequency6 = 0; /* rolled 6 counter */
int roll; /* roll counter, value 1 to 6000 */
int face; /* represents one roll of the die, value 1 to 6 */
/* loop 6000 times and summarize results */
for (roll = 1; roll <= 6000; roll++) {
face = 1 + rand() % 6; /* random number from 1 to 6 */
/* determine face value and increment appropriate counter */
switch (face) {
case 1: /* rolled 1 */
++frequency1;
break;
case 2: /* rolled 2 */
++frequency2;
break;
case 3: /* rolled 3 */
++frequency3;
break;
case 4: /* rolled 4 */
++frequency4;
break;
case 5: /* rolled 5 */
++frequency5;
break;
case 6: /* rolled 6 */
++frequency6;
break; /* optional */
} /* end switch */
} /* end for */
/* display results in tabular format */
printf("%s%13s\n", "Face", "Frequency");
printf("1%13d\n", frequency1);
printf("2%13d\n", frequency2);
printf("3%13d\n", frequency3);
printf("4%13d\n", frequency4);
printf("5%13d\n", frequency5);
printf("6%13d\n", frequency6);
return 0; /* indicates successful termination */
} /* end main */
| |
Face Frequency
1 980
2 993
3 1030
4 1009
5 1002
6 986
|
Of course I could have made that code much smaller and more elegant using an array containing the 6 heads for the dice but I am trying to make the codes as simple as possible for beginner C programmers as well.
So we see that each face was chosen nearly 1000 times.
Notice that there is a problem with the above programs is that if you run any of the above programs again you will find that it produces the same numbers and I am going to explain this in the next section.
Function rand actually generates pseudorandom numbers. Calling rand repeatedly
produces a sequence of numbers that appears to be random.
However, the sequence repeats itself each time the program is executed this can help you debug your program that uses rand function.
Once a program has been thoroughly debugged, it can be conditioned to produce a different sequence of random numbers for each execution.
This is called randomizing and is and that can be done using the standard library function srand.
Function srand takes an unsigned integer as a parameter and seeds function rand to produce a different sequence of random numbers for each execution of the program.
I do explain how to use srand function in the next example code:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
|
#include <stdlib.h>
#include <stdio.h>
/* function main begins program execution */
int main(void) {
int i; /* counter */
unsigned seed; /* number used to seed random number generator */
printf("Enter seed: ");
scanf("%u", &seed); /* note %u for unsigned */
srand(seed); /* seed random number generator */
/* loop 10 times */
for (i = 1; i <= 10; i++) {
/* pick a random number from 1 to 6 and output it */
printf("%10d", 1 + (rand() % 6));
/* if counter is divisible by 5, begin a new line of output */
if (i % 5 == 0) {
printf("\n");
} /* end if */
} /* end for */
return 0; /* indicates successful termination */
} /* end main */
| |
Here are 3 different runs of the program:
Enter seed:3
1 3 1 2 6
4 3 2 2 1
|
Enter seed:200
2 1 5 6 1
2 2 5 3 5
|
Enter seed:3
1 3 1 2 6
4 3 2 2 1
|
Note that when I re-entered the number 3 again in the last run it produced the same numbers as the first run because the seed values are equal.
Now if we want to randomize using a seed but not have to enter the seed each time we execute the program we can write something like this:
srand( time( NULL ) );
This causes the computer to read its clock to obtain the value for the seed automatically.
Function time returns the number of seconds that have passed since midnight on January 1, 1970. This value is converted to an unsigned integer and used as the seed to the random number generator.
Function time takes NULL as an argument and it is found in the header time.h
Now it is time for the final step in our dice rolling program is to randomize the numbers without having to enter the seed.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
|
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
/* function main begins program execution */
int main(void) {
int i; /* counter */
srand(time(NULL)); /* seed random number generator */
/* loop 10 times */
for (i = 1; i <= 10; i++) {
/* pick a random number from 1 to 6 and output it */
printf("%10d", 1 + (rand() % 6));
/* if counter is divisible by 5, begin a new line of output */
if (i % 5 == 0) {
printf("\n");
} /* end if */
} /* end for */
return 0; /* indicates successful termination */
} /* end main */
| |
Each time you execute this program you will find a different sequence here is a two executions:
If you need any help in C/C++ you can contact me via:
Twitter: _mFouad
By mail: mfouad91@gmail.com


|
Project Name Becomes Title of Project
|
Buttons for Easy, Medium, and Hard pitches as well as Exit, nextpitch, show pitch, and hide flags More...
Public Member Functions | |
| delegate void | buttonHandler () |
| void | EasyButtonClicked () |
| Send event when Easy button clicked. Listened for in GameController More... | |
| void | MediumButtonClicked () |
| Send event when Medium button clicked. Listened for in GameController More... | |
| void | HardButtonClicked () |
| Send event when Hard button clicked. Listened for in GameController More... | |
| void | ExitButtonClicked () |
| Send event when exit button clicked. Listened for in GameController More... | |
| void | NextPitchClicked () |
| Send event when next pitch button clicked. Listened for in GameController More... | |
| void | FlagsButtonClicked () |
| Send event when hide flags button clicked. Listened for in GameController More... | |
| void | PitchTypeButtonClicked () |
Events | |
| static buttonHandler | easyButtonClicked |
| static buttonHandler | mediumButtonClicked |
| static buttonHandler | hardButtonClicked |
| static buttonHandler | nextPitchClicked |
| static buttonHandler | exitButtonClicked |
| static buttonHandler | flagsButtonClicked |
| static buttonHandler | pitchTypeButtonClicked |
Buttons for Easy, Medium, and Hard pitches as well as Exit, nextpitch, show pitch, and hide flags
Definition at line 7 of file UIEvents.cs.
| delegate void UIEvents.buttonHandler | ( | ) |
| void UIEvents.EasyButtonClicked | ( | ) |
Send event when Easy button clicked. Listened for in GameController
Definition at line 21 of file UIEvents.cs.
| void UIEvents.ExitButtonClicked | ( | ) |
Send event when exit button clicked. Listened for in GameController
Definition at line 45 of file UIEvents.cs.
| void UIEvents.FlagsButtonClicked | ( | ) |
Send event when hide flags button clicked. Listened for in GameController
Definition at line 62 of file UIEvents.cs.
| void UIEvents.HardButtonClicked | ( | ) |
Send event when Hard button clicked. Listened for in GameController
Definition at line 37 of file UIEvents.cs.
| void UIEvents.MediumButtonClicked | ( | ) |
Send event when Medium button clicked. Listened for in GameController
Definition at line 29 of file UIEvents.cs.
| void UIEvents.NextPitchClicked | ( | ) |
Send event when next pitch button clicked. Listened for in GameController
Definition at line 53 of file UIEvents.cs.
| void UIEvents.PitchTypeButtonClicked | ( | ) |
Definition at line 68 of file UIEvents.cs.
|
static |
Definition at line 10 of file UIEvents.cs.
|
static |
Definition at line 14 of file UIEvents.cs.
|
static |
Definition at line 15 of file UIEvents.cs.
|
static |
Definition at line 12 of file UIEvents.cs.
|
static |
Definition at line 11 of file UIEvents.cs.
|
static |
Definition at line 13 of file UIEvents.cs.
|
static |
Definition at line 16 of file UIEvents.cs.


A little while into my first internship, I went looking for a monospace version of The Universally Hated font, because it felt like I had no clue what I was doing, and I thought it'd be funny if as much were visually obvious. I was amused to find pointfree.ttf and immediately installed it.
A few internships and a full time position later, and I'm still using it. It started as a joke, but I've since become attached.
In preparation for this post, I went searching for more monospace variants of Comic Sans, and I was pleasantly surprised to find that the family has grown over the last few years!
To install Pointfree on a fresh Ubuntu installation, I do the following
mkdir -p ~/.local/share/fonts
curl --location --output /tmp/pointfree.zip "https://dl.dafont.com/dl/?f=pointfree"
unzip -d /tmp/ /tmp/pointfree.zip
mv /tmp/pointfree.ttf ~/.local/share/fonts/
fc-cache -f -v
gsettings set org.gnome.desktop.interface monospace-font-name 'Pointfree 11'
Alternatively, you could install ComicMono, but it doesn't feel quite right, so I'm sticking with Pointfree.
mkdir -p ~/.local/share/fonts
curl --location --output ~/.local/share/fonts/ComicMono.ttf "https://dtinth.github.io/comic-mono-font/ComicMono.ttf"
fc-cache -f -v
gsettings set org.gnome.desktop.interface monospace-font-name 'Comic Mono 11'


{{Infobox prepared food | name = Gomguk | image = | caption = Seolleongtang, a type of gomguk | alternate_name = Gomtang | country = Korea | region = | creator = | course = | type = Guk | served = | main_ingredient = Beef parts (ribs, oxtail, brisket, ox's head, ox bones), water | variations = | calories = | other = }} {{Infobox Korean name |hangul= 곰국, 곰탕, 육탕 |hanja=none, 곰{{linktext|湯}}, {{linktext|肉|湯}} |rr=gomguk, gomtang, yuktang |mr=komkuk, komt'ang, yukt'ang }}
Gomguk, also called gomtang, refers to a soup in Korean cuisine made with various beef parts such as ribs, oxtail, brisket, ox's head or ox bones by slow simmering on a low flame.<ref name="EncyKorea">{{ko}} Gomguk at Korean Culture Encyclopedia</ref> The broth of gomguk tends to have a milky color with a rich and hearty taste.<ref name="Britannica">{{ko}} Gomtang at Britannica Korea</ref>
Contents |
{{reflist|2}}


|
||||||||||
| PREV NEXT | FRAMES NO FRAMES |
| Packages that use EntityResolver | |
|---|---|
| org.apache.cayenne | Contains persistence APIs directly accessible by users. |
| org.apache.cayenne.access | Contains classes that make up Cayenne ORM stack. |
| org.apache.cayenne.access.jdbc | Contains classes that handle JDBC interactions. |
| org.apache.cayenne.access.trans | Provides translators for Cayenne queries. |
| org.apache.cayenne.dba | Contains database adapter API (DbAdapter) and its default implementation. |
| org.apache.cayenne.dba.sqlserver | MS SQLServer DbAdapter. |
| org.apache.cayenne.ejbql | |
| org.apache.cayenne.ejbql.parser | |
| org.apache.cayenne.enhancer | |
| org.apache.cayenne.map | Contains O/R mapping classes that store relational database metadata information and map it to Java classes. |
| org.apache.cayenne.query | Defines standard queries supported by Cayenne and extension mechanism to create custom queries. |
| org.apache.cayenne.reflect | |
| org.apache.cayenne.remote | Contains classes an interfaces related to Cayenne remote object persistence features. |
| org.apache.cayenne.remote.hessian | |
| org.apache.cayenne.remote.hessian.service | |
| org.apache.cayenne.util | General utility classes. |
| Uses of EntityResolver in org.apache.cayenne |
|---|
| Fields in org.apache.cayenne declared as EntityResolver | |
|---|---|
protected EntityResolver |
CayenneContext.entityResolver
|
| Methods in org.apache.cayenne that return EntityResolver | |
|---|---|
abstract EntityResolver |
BaseContext.getEntityResolver()
|
EntityResolver |
CayenneContext.getEntityResolver()
Returns an EntityResolver that provides mapping information needed for CayenneContext operation. |
EntityResolver |
DataChannel.getEntityResolver()
Returns an EntityResolver instance that contains runtime mapping information. |
EntityResolver |
ObjectContext.getEntityResolver()
Returns EntityResolver that stores all mapping information accessible by this ObjectContext. |
| Methods in org.apache.cayenne with parameters of type EntityResolver | |
|---|---|
void |
CayenneContext.setEntityResolver(EntityResolver entityResolver)
|
| Uses of EntityResolver in org.apache.cayenne.access |
|---|
| Fields in org.apache.cayenne.access declared as EntityResolver | |
|---|---|
protected EntityResolver |
DataContext.entityResolver
|
protected EntityResolver |
DataDomain.entityResolver
|
protected EntityResolver |
DataNode.entityResolver
|
protected EntityResolver |
QueryTranslator.entityResolver
Deprecated. |
| Methods in org.apache.cayenne.access that return EntityResolver | |
|---|---|
EntityResolver |
ClientServerChannel.getEntityResolver()
|
EntityResolver |
DataContext.getEntityResolver()
Returns EntityResolver. |
EntityResolver |
DataDomain.getEntityResolver()
Returns an EntityResolver that stores mapping information for this domain. |
EntityResolver |
DataNode.getEntityResolver()
Returns EntityResolver that handles DataMaps of this node. |
EntityResolver |
QueryEngine.getEntityResolver()
Returns a resolver for this query engine that is capable of resolving between classes, entity names, and obj/db entities |
EntityResolver |
QueryTranslator.getEntityResolver()
Deprecated. |
| Methods in org.apache.cayenne.access with parameters of type EntityResolver | |
|---|---|
void |
DataDomain.setEntityResolver(EntityResolver entityResolver)
Sets EntityResolver. |
void |
DataNode.setEntityResolver(EntityResolver entityResolver)
Sets EntityResolver. |
void |
QueryTranslator.setEntityResolver(EntityResolver entityResolver)
Deprecated. |
| Uses of EntityResolver in org.apache.cayenne.access.jdbc |
|---|
| Fields in org.apache.cayenne.access.jdbc declared as EntityResolver | |
|---|---|
protected EntityResolver |
BaseSQLAction.entityResolver
|
| Methods in org.apache.cayenne.access.jdbc that return EntityResolver | |
|---|---|
EntityResolver |
BaseSQLAction.getEntityResolver()
|
| Constructors in org.apache.cayenne.access.jdbc with parameters of type EntityResolver | |
|---|---|
BaseSQLAction(DbAdapter adapter,
EntityResolver entityResolver)
|
|
BatchAction(BatchQuery batchQuery,
DbAdapter adapter,
EntityResolver entityResolver)
|
|
EJBQLAction(EJBQLQuery query,
SQLActionVisitor actionFactory,
JdbcAdapter adapter,
EntityResolver entityResolver)
|
|
EJBQLTranslationContext(EntityResolver entityResolver,
EJBQLQuery query,
EJBQLCompiledExpression compiledExpression,
EJBQLTranslatorFactory translatorFactory)
|
|
ProcedureAction(ProcedureQuery query,
DbAdapter adapter,
EntityResolver entityResolver)
|
|
SelectAction(SelectQuery query,
DbAdapter adapter,
EntityResolver entityResolver)
|
|
SQLTemplateAction(SQLTemplate query,
DbAdapter adapter,
EntityResolver entityResolver)
|
|
UpdateAction(Query query,
DbAdapter adapter,
EntityResolver entityResolver)
Deprecated. |
| Uses of EntityResolver in org.apache.cayenne.access.trans |
|---|
| Fields in org.apache.cayenne.access.trans declared as EntityResolver | |
|---|---|
protected EntityResolver |
ProcedureTranslator.entityResolver
|
protected EntityResolver |
QueryAssembler.entityResolver
|
| Methods in org.apache.cayenne.access.trans that return EntityResolver | |
|---|---|
EntityResolver |
QueryAssembler.getEntityResolver()
|
| Methods in org.apache.cayenne.access.trans with parameters of type EntityResolver | |
|---|---|
void |
ProcedureTranslator.setEntityResolver(EntityResolver entityResolver)
|
void |
QueryAssembler.setEntityResolver(EntityResolver entityResolver)
|
| Uses of EntityResolver in org.apache.cayenne.dba |
|---|
| Fields in org.apache.cayenne.dba declared as EntityResolver | |
|---|---|
protected EntityResolver |
JdbcActionBuilder.entityResolver
|
| Methods in org.apache.cayenne.dba that return EntityResolver | |
|---|---|
EntityResolver |
JdbcActionBuilder.getEntityResolver()
Returns EntityResolver that can be used to gain access to the mapping objects. |
| Constructors in org.apache.cayenne.dba with parameters of type EntityResolver | |
|---|---|
JdbcActionBuilder(DbAdapter adapter,
EntityResolver resolver)
Deprecated. since 3.0 use "JdbcActionBuilder(JdbcAdapter,EntityResolver)" constructor instead. |
|
JdbcActionBuilder(JdbcAdapter adapter,
EntityResolver resolver)
|
| Uses of EntityResolver in org.apache.cayenne.dba.sqlserver |
|---|
| Constructors in org.apache.cayenne.dba.sqlserver with parameters of type EntityResolver | |
|---|---|
SQLServerActionBuilder(JdbcAdapter adapter,
EntityResolver resolver)
|
|
SQLServerBatchAction(BatchQuery batchQuery,
DbAdapter adapter,
EntityResolver entityResolver)
|
|
SQLServerProcedureAction(ProcedureQuery query,
DbAdapter adapter,
EntityResolver entityResolver)
|
|
SQLServerSelectAction(SelectQuery query,
DbAdapter adapter,
EntityResolver entityResolver)
|
| Uses of EntityResolver in org.apache.cayenne.ejbql |
|---|
| Methods in org.apache.cayenne.ejbql with parameters of type EntityResolver | |
|---|---|
EJBQLCompiledExpression |
EJBQLParser.compile(String ejbqlStatement,
EntityResolver resolver)
Parses and compiles an expression for the EntityResolver. |
| Uses of EntityResolver in org.apache.cayenne.ejbql.parser |
|---|
| Methods in org.apache.cayenne.ejbql.parser with parameters of type EntityResolver | |
|---|---|
EJBQLCompiledExpression |
EJBQL.EJBQLDefaultParser.compile(String ejbqlStatement,
EntityResolver resolver)
|
| Uses of EntityResolver in org.apache.cayenne.enhancer |
|---|
| Methods in org.apache.cayenne.enhancer with parameters of type EntityResolver | |
|---|---|
protected void |
CayenneEnhancerVisitorFactory.indexEntities(EntityResolver entityResolver)
|
| Constructors in org.apache.cayenne.enhancer with parameters of type EntityResolver | |
|---|---|
CayenneEnhancerVisitorFactory(EntityResolver entityResolver)
|
| Uses of EntityResolver in org.apache.cayenne.map |
|---|
| Fields in org.apache.cayenne.map declared as EntityResolver | |
|---|---|
protected EntityResolver |
EntityResolver.clientEntityResolver
|
| Methods in org.apache.cayenne.map that return EntityResolver | |
|---|---|
EntityResolver |
EntityResolver.getClientEntityResolver()
Returns ClientEntityResolver with mapping information that only includes entities available on CWS Client Tier. |
| Methods in org.apache.cayenne.map with parameters of type EntityResolver | |
|---|---|
DataMap |
DataMap.getClientDataMap(EntityResolver serverResolver)
Returns a DataMap stripped of any server-side information, such as DbEntity mapping, or ObjEntities that are not allowed in the client tier. |
Map<String,String> |
EntityResult.getDbFields(EntityResolver resolver)
Returns a map of result column names to attribute db paths from the root entity. |
List<Object> |
SQLResult.getResolvedComponents(EntityResolver resolver)
|
boolean |
ObjRelationship.isSourceDefiningTargetPrecenseAndType(EntityResolver entityResolver)
Returns true if the relationship is non-optional and target has no subclasses. |
| Uses of EntityResolver in org.apache.cayenne.query |
|---|
| Fields in org.apache.cayenne.query declared as EntityResolver | |
|---|---|
protected EntityResolver |
IndirectQuery.lastResolver
|
protected EntityResolver |
ObjectIdQuery.metadataResolver
|
protected EntityResolver |
RelationshipQuery.metadataResolver
|
| Methods in org.apache.cayenne.query with parameters of type EntityResolver | |
|---|---|
protected abstract Query |
IndirectQuery.createReplacementQuery(EntityResolver resolver)
Creates a substitute query. |
protected Query |
NamedQuery.createReplacementQuery(EntityResolver resolver)
|
protected Query |
ObjectIdQuery.createReplacementQuery(EntityResolver resolver)
|
protected Query |
RelationshipQuery.createReplacementQuery(EntityResolver resolver)
|
EJBQLCompiledExpression |
EJBQLQuery.getExpression(EntityResolver resolver)
Returns lazily initialized EJBQLCompiledExpression for this query EJBQL. |
QueryMetadata |
AbstractQuery.getMetaData(EntityResolver resolver)
Returns default select parameters. |
QueryMetadata |
BatchQuery.getMetaData(EntityResolver resolver)
Returns default select parameters. |
QueryMetadata |
EJBQLQuery.getMetaData(EntityResolver resolver)
|
QueryMetadata |
IndirectQuery.getMetaData(EntityResolver resolver)
Returns the metadata obtained from the replacement query. |
QueryMetadata |
NamedQuery.getMetaData(EntityResolver resolver)
|
QueryMetadata |
ObjectIdQuery.getMetaData(EntityResolver resolver)
Returns query metadata object. |
QueryMetadata |
ProcedureQuery.getMetaData(EntityResolver resolver)
|
QueryMetadata |
Query.getMetaData(EntityResolver resolver)
Returns query runtime parameters. |
QueryMetadata |
QueryChain.getMetaData(EntityResolver resolver)
Returns default metadata. |
QueryMetadata |
RefreshQuery.getMetaData(EntityResolver resolver)
|
QueryMetadata |
RelationshipQuery.getMetaData(EntityResolver resolver)
Returns query metadata object. |
QueryMetadata |
SelectQuery.getMetaData(EntityResolver resolver)
|
QueryMetadata |
SQLTemplate.getMetaData(EntityResolver resolver)
|
ObjRelationship |
RelationshipQuery.getRelationship(EntityResolver resolver)
Returns a non-null relationship object for this query. |
protected Query |
IndirectQuery.getReplacementQuery(EntityResolver resolver)
Returns a replacement query, creating it on demand and caching it for reuse. |
protected Query |
NamedQuery.resolveQuery(EntityResolver resolver)
Returns a query for name, throwing an exception if such query is not mapped in the EntityResolver. |
void |
AbstractQuery.route(QueryRouter router,
EntityResolver resolver,
Query substitutedQuery)
Implements default routing mechanism relying on the EntityResolver to find DataMap based on the query root. |
void |
BatchQuery.route(QueryRouter router,
EntityResolver resolver,
Query substitutedQuery)
|
void |
EJBQLQuery.route(QueryRouter router,
EntityResolver resolver,
Query substitutedQuery)
|
void |
IndirectQuery.route(QueryRouter router,
EntityResolver resolver,
Query substitutedQuery)
Delegates routing to a replacement query. |
void |
Query.route(QueryRouter router,
EntityResolver resolver,
Query substitutedQuery)
A callback method invoked by Cayenne during the routing phase of the query execution. |
void |
QueryChain.route(QueryRouter router,
EntityResolver resolver,
Query substitutedQuery)
Delegates routing to each individual query in the chain. |
void |
RefreshQuery.route(QueryRouter router,
EntityResolver resolver,
Query substitutedQuery)
|
void |
SelectQuery.route(QueryRouter router,
EntityResolver resolver,
Query substitutedQuery)
Routes itself and if there are any prefetches configured, creates prefetch queries and routes them as well. |
| Uses of EntityResolver in org.apache.cayenne.reflect |
|---|
| Fields in org.apache.cayenne.reflect declared as EntityResolver | |
|---|---|
protected EntityResolver |
ClassDescriptorMap.resolver
|
| Methods in org.apache.cayenne.reflect that return EntityResolver | |
|---|---|
EntityResolver |
ClassDescriptorMap.getResolver()
|
| Constructors in org.apache.cayenne.reflect with parameters of type EntityResolver | |
|---|---|
ClassDescriptorMap(EntityResolver resolver)
|
|
LifecycleCallbackRegistry(EntityResolver resolver)
Creates an empty callback registry. |
| Uses of EntityResolver in org.apache.cayenne.remote |
|---|
| Fields in org.apache.cayenne.remote declared as EntityResolver | |
|---|---|
protected EntityResolver |
ClientChannel.entityResolver
|
| Methods in org.apache.cayenne.remote that return EntityResolver | |
|---|---|
EntityResolver |
ClientChannel.getEntityResolver()
Returns EntityResolver obtained from the server. |
| Uses of EntityResolver in org.apache.cayenne.remote.hessian |
|---|
| Methods in org.apache.cayenne.remote.hessian with parameters of type EntityResolver | |
|---|---|
static com.caucho.hessian.io.SerializerFactory |
HessianConfig.createFactory(String[] factoryNames,
EntityResolver resolver)
Creates a Hessian SerializerFactory configured with zero or more AbstractSerializerFactory extensions. |
| Uses of EntityResolver in org.apache.cayenne.remote.hessian.service |
|---|
| Methods in org.apache.cayenne.remote.hessian.service with parameters of type EntityResolver | |
|---|---|
static Object |
HessianUtil.cloneViaClientServerSerialization(Serializable object,
EntityResolver serverResolver)
A utility method that clones an object using Hessian serialization/deserialization mechanism, which is different from default Java serialization. |
static Object |
HessianUtil.cloneViaServerClientSerialization(Serializable object,
EntityResolver serverResolver)
|
| Uses of EntityResolver in org.apache.cayenne.util |
|---|
| Fields in org.apache.cayenne.util declared as EntityResolver | |
|---|---|
protected EntityResolver |
ObjectDetachOperation.targetResolver
|
| Constructors in org.apache.cayenne.util with parameters of type EntityResolver | |
|---|---|
ObjectDetachOperation(EntityResolver targetResolver)
|
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES |


ANY GIVEN SUNDAY
Reviewed by Harvey Karten Warner Bros. Director: Oliver Stone Writer: John Logan, Oliver Stone Cast: Al Pacino, Cameron Diaz, Jamie Foxx, Dennis Quaid, LL Cool J, James Woods, Matthew Modine, Lawrence Taylor, Jim Brown, John C. McGinley
On any given Sunday during the football season, millions of American men will gather with their friends around the projection TV to watch their favorite gladiators get pummeled while their wives (by way of revenge) conspire to haul them to a screening of "Tumbleweeds." Picture the women gathering in the kitchen to play cards, asking one another, "Just what is it that these guys see in that game?" Who better to answer that question than Oliver Stone, the 53-year-old helmer who has made a career of charged, male- centered films, most being personal dramas and explorations of violence in the United States? If he tackled the varieties of corruption in a nearby land in his movie "Salvador," darned if he didn't do the same with iniquity in his own nation. Perhaps the Oliver Stone movie thematically closest to his new all-star blockbuster "Any Given Sunday," is his "Wall Street," which both lionized and condemned the 1980s passion for greed. With this contemporary take of pro football, Stone both exalts the game and the people responsible for putting together one of our national pastimes, and castigates those who have turned it into a business--its players more concerned about personal glory, contracts for commercials, and the elevation of individual fulfillment over team playing.
This time, instead of the foxholes of "Platoon" he gives us the furrows of the football stadium. Where he could have made a smashing, intelligent person's "Waterboy," giving us the inside scoop on the game and business of this great national sport, he goes overboard with garish camerawork, giving credence to the statement, "If the technology exists, it will be used." Though he shows respect for his audience by trusting us to sit still for two and three-quarters hours, you'd swear that Stone has been taken in by arguments that the American moviegoers are all part of the channel-surfing MTV generation, unable to focus on one scene for more than a minute at a time. He does indeed show us what goes on while the 80,000 spectators at a major game are munching their hot dogs and ogling the cheerleaders by cutting to the managers' area to eavesdrop on the conversations of the money people--and by cutting to just about anything else that can show off his photographic technique. Otherwise, we don't get to see more than two or three plays at a time. Why not simply use some of the generous 165 minutes he has been alloted to spend some real time on an extended series of plays? This could get us more involved in the chessboard strategies of the contest so that those not so familiar with football can gain a respect for the brainwork involved in staging complex strategies.
What, then, do we see and hear? Frequently, the sound system goes silent for a moment, then turns up to full volume as you hear the crunch of the men which inevitably follows the snapping of the pigskin.   Crunch, scrunch, mash, whiz, run, pass, fumble, leap. Stone sees the action as a rough, macho, modern ballet. Little feels human in the story and, in fact, an awful lot of the characters both on and off the field lack any semblance of compassion.
The principal conflict appears to be between the seasoned coach of the Miami Sharks, Tony D'Amato (Al Pacino) and the co-owner of the team who inherited the job from her father, Christina Pagniacci (Cameron Diaz). Pagniacci is depicted as a take-no-prisoners woman, unlike her dad, interested only in winning and in gaining the funding needed to build a new and grander stadium for the Sharks. In other words, she wants to be taken seriously as a woman playing essentially a man's game. She does battle against the coach's ideal that what counts is teamwork, not personal glory. When D'Amato's third-string quarterback, Willie Beaman (Jamie Foxx), is called off the bench after hard hits knock out the 39-year-old first stringer, Cap Rooney (Dennis Quaid) and the second-stringer, the conflict is drawn. Beaman, unlike Rooney, is in the game for the glory, for the perks like contracts for commercials, for the women. D'Amato is in the game for the game. Can the coach convince this man, who turns out to be his best player, to rethink his priorities?
Employing a script he developed with John Logan, Oliver Stone divides his ensemble into two groups. Dr. Harvey Mandrake (James Woods), an orthopedist willing to send the butchered gladiators back into the field conflicts with another physician, Dr. Allie Powers (Matthew Modine), who opts for keeping them alive. Vanessa Struthers (Lela Rochon), Beaman's girl friend who likes the man but has no love for football, has different ideas from Cap Rooney's wife Cindy (Lauren Holly), who, incredibly, slaps her man hard for wanting to give up the game, caring not a whit that the 39- year-old is pretty-much battered and washed up.
As Salvatore Totino's camera runs up and down the field, into the sheltered box seats of the champagne-drinking suits, over to the abrasive sports announcer Jack Rose (John C. McGinley), and, still hungry for more switches to black-and- white for shots from Coach D'Amato's past--including Vince Lombardi--the audience cannot be blamed for wondering whether Oliver Stone is not unlike Christina Pagniacci. He's in this for the business of pretentious moviemaking and not for the love of the game.
Rated R. Running Time: 165 minutes. (C) 1999 Harvey Karten<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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{{ uiLabels.large }}: 50 cl
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❗ Are you sure you want to cancel the order? ❗
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It looks like you have chosen too many ingredients for your selected size.
We're afraid you need to remove some ingredients... ☹
Remove some or up the size of your order! 👍
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T1A03-loops-tian.html
Find the maxinum loop number that skill works
T1A04-loops-tian.html
Fubusged writing several if statements
T1A05-loops and decisions-tian.html
start with the loops assingment, re-save it properly and try rto
put the id statement before it prints.


Demo: Using _TemplatedMixin
Don't forget to click on the title!
This is arbitrary content!
My Button
More arbitrary content!


| Total net profit | -216.67 | Gross profit | 64.85 | Gross loss | -281.52 |
| Profit factor | 0.23 | Expected payoff | -0.94 | ||
| Absolute drawdown | -216.67 | Maximal drawdown (%) | 216.91 (90379.17%) | ||
| Total trades | 230 | Profit trades (% of total) | 70 (30.43%) | Loss trades (% of total) | 160 (69.57%) |
| Long positions (won %) | 123 (35.77%) | Short positions (won %) | 107 (24.3%) | ||
| Largest | profit trade | 3.89 | loss trade | -4.97 | |
| Average | profit trade | 0.93 | loss trade | -1.76 | |
| Minimum | profit trade | 0.03 | loss trade | -0.02 | |
| Maximum | take profit in pips | 119.4 | stop loss in pips | -127.0 | |
| Average | take profit in pips | 16.9 | stop loss in pips | -29.8 | |
| Minimum | take profit in pips | -37.8 | stop loss in pips | -7.1 | |
| Maximum | Reward-Risk | 5.4 | Duration in minutes | 3133 | |
| Average | Reward-Risk | 0.8 | Duration in minutes | 64.5 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 0 | |
| Maximum | consecutive wins (profit in money) | 4.0 (3.78) | consecutive losses (loss in money) | 15.0 (-25.84) | |
| Average | consecutive wins | 1.0 | consecutive losses | 3.0 |
| Total net profit | -100.9 | Gross profit | 38.6 | Gross loss | -139.5 |
| Profit factor | 0.28 | Expected payoff | -0.82 | ||
| Absolute drawdown | -100.9 | Maximal drawdown (%) | 101.02 (84183.33%) | ||
| Total trades | 123 | Profit trades (% of total) | 44 (35.77%) | Loss trades (% of total) | 79 (64.23%) |
| Largest | profit trade | 3.89 | loss trade | -3.48 | |
| Average | profit trade | 0.88 | loss trade | -1.77 | |
| Minimum | profit trade | 0.03 | loss trade | -0.02 | |
| Maximum | take profit in pips | 53.7 | stop loss in pips | -127.0 | |
| Average | take profit in pips | 11.1 | stop loss in pips | -33.7 | |
| Minimum | take profit in pips | -37.8 | stop loss in pips | -10.3 | |
| Maximum | Reward-Risk | 3.7 | Duration in minutes | 396.0 | |
| Average | Reward-Risk | 0.5 | Duration in minutes | 50.0 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 0.0 | |
| Maximum | consecutive wins (profit in money) | 3.0 (2.02) | consecutive losses (loss in money) | 10.0 (-19.1) | |
| Average | consecutive wins | 1.0 | consecutive losses | 2.0 |
| Total net profit | -115.77 | Gross profit | 26.25 | Gross loss | -142.02 |
| Profit factor | 0.18 | Expected payoff | -1.08 | ||
| Absolute drawdown | -117.19 | Maximal drawdown (%) | 117.31 (97758.33%) | ||
| Total trades | 107 | Profit trades (% of total) | 26 (24.3%) | Loss trades (% of total) | 81 (75.7%) |
| Largest | profit trade | 2.43 | loss trade | -4.97 | |
| Average | profit trade | 1.01 | loss trade | -1.75 | |
| Minimum | profit trade | 0.12 | loss trade | -0.21 | |
| Maximum | take profit in pips | 119.4 | stop loss in pips | -78.4 | |
| Average | take profit in pips | 23.6 | stop loss in pips | -25.3 | |
| Minimum | take profit in pips | -3.0 | stop loss in pips | -7.1 | |
| Maximum | Reward-Risk | 5.4 | Duration in minutes | 3133.0 | |
| Average | Reward-Risk | 1.1 | Duration in minutes | 81.2 | |
| Minimum | Reward-Risk | Duration in minutes | 0.0 | ||
| Maximum | consecutive wins (profit in money) | 3.0 (2.68) | consecutive losses (loss in money) | 10.0 (-15.77) | |
| Average | consecutive wins | 1.0 | consecutive losses | 4.0 |


Class: Aws::SageMaker::Types::UpdateDomainRequest
| Relationships & Source Files | |
| Super Chains via Extension / Inclusion / Inheritance | |
|
Class Chain:
self,
Struct
|
|
|
Instance Chain:
self,
::Aws::Structure ,
Struct
|
|
| Inherits: |
Struct
|
| Defined in: | gems/aws-sdk-sagemaker/lib/aws-sdk-sagemaker/types.rb |
Overview
Constant Summary
Instance Attribute Summary
-
#app_security_group_management ⇒ String
rw
The entity that creates and manages the required security groups for inter-app communication in
VPCOnly
mode. -
#default_space_settings ⇒ Types::DefaultSpaceSettings
rw
The default settings used to create a space within the Domain.
-
#default_user_settings ⇒ Types::UserSettings
rw
A collection of settings.
-
#domain_id ⇒ String
rw
The ID of the domain to be updated.
-
#domain_settings_for_update ⇒ Types::DomainSettingsForUpdate
rw
A collection of
DomainSettings
configuration values to update.
Instance Method Summary
::Aws::Structure
- Included
| #to_hash | Alias for Aws::Structure#to_h. |
Instance Attribute Details
#app_security_group_management ⇒ String
(rw)
The entity that creates and manages the required security groups for
inter-app communication in VPCOnly
mode. Required when
CreateDomain.AppNetworkAccessType
is VPCOnly
and
DomainSettings.RStudioServerProDomainSettings.DomainExecutionRoleArn
is provided. If setting up the domain for use with RStudio, this
value must be set to Service
.
# File 'gems/aws-sdk-sagemaker/lib/aws-sdk-sagemaker/types.rb', line 40150
class UpdateDomainRequest < Struct.new( :domain_id, :default_user_settings, :domain_settings_for_update, :default_space_settings, :app_security_group_management) SENSITIVE = [] include Aws::Structure end
#default_space_settings ⇒ Types::DefaultSpaceSettings (rw)
The default settings used to create a space within the Domain.
# File 'gems/aws-sdk-sagemaker/lib/aws-sdk-sagemaker/types.rb', line 40150
class UpdateDomainRequest < Struct.new( :domain_id, :default_user_settings, :domain_settings_for_update, :default_space_settings, :app_security_group_management) SENSITIVE = [] include Aws::Structure end
#default_user_settings ⇒ Types::UserSettings (rw)
A collection of settings.
# File 'gems/aws-sdk-sagemaker/lib/aws-sdk-sagemaker/types.rb', line 40150
class UpdateDomainRequest < Struct.new( :domain_id, :default_user_settings, :domain_settings_for_update, :default_space_settings, :app_security_group_management) SENSITIVE = [] include Aws::Structure end
#domain_id ⇒ String
(rw)
The ID of the domain to be updated.
# File 'gems/aws-sdk-sagemaker/lib/aws-sdk-sagemaker/types.rb', line 40150
class UpdateDomainRequest < Struct.new( :domain_id, :default_user_settings, :domain_settings_for_update, :default_space_settings, :app_security_group_management) SENSITIVE = [] include Aws::Structure end
#domain_settings_for_update ⇒ Types::DomainSettingsForUpdate (rw)
A collection of DomainSettings
configuration values to update.
# File 'gems/aws-sdk-sagemaker/lib/aws-sdk-sagemaker/types.rb', line 40150
class UpdateDomainRequest < Struct.new( :domain_id, :default_user_settings, :domain_settings_for_update, :default_space_settings, :app_security_group_management) SENSITIVE = [] include Aws::Structure end


--- title: DotNetZip Library date: '2011-07-15T20:17:00.000-07:00' tags: - ".Net" - Open Source - Utilities modified_time: '2011-10-10T03:57:20.542-07:00' blogger_id: tag:blogger.com,1999:blog-3456458686961244994.post-8954008751164430983 blogger_orig_url: http://blog.kieranties.com/2011/07/dotnetzip-library.html redirect_from: "/2011/07/dotnetzip-library.html" ---
DotNetZip is an easy-to-use, FAST, FREE class library and toolset for manipulating zip files or folders. Zip and Unzip is easy: with DotNetZip, .NET applications written in VB, C# - any .NET language - can easily create, read, extract, or update zip files. For Mono or MS .NET.
By far, the easiest .NET zip library I've used to date


The game with the blaster was fun and it was helpful to see something in action that used jQuery. The selector game was also interesting and will be useful once I have more practice figuring out when to use all of the methods.


CSRF token error
Oops! It seems like you have encountered a CSRF token error ! You can try going back to the previous page.


The libvdpau package contains a library which implements VDPAU.
VDPAU (Video Decode and Presentation API for Unix) is an open source library (libvdpau) and API originally designed by Nvidia for its GeForce 8 series and later GPU hardware targeted at the X Window System This VDPAU API allows video programs to offload portions of the video decoding process and video post-processing to the GPU video-hardware.
Currently, the portions capable of being offloaded by VDPAU onto the GPU are motion compensation (mo comp), inverse discrete cosine transform (iDCT), VLD (variable-length decoding) and deblocking for MPEG-1, MPEG-2, MPEG-4 ASP (MPEG-4 Part 2), H.264/MPEG-4 AVC and VC-1, WMV3/WMV9 encoded videos. Which specific codecs of these that can be offloaded to the GPU depends on the version of the GPU hardware; specifically, to also decode MPEG-4 ASP (MPEG-4 Part 2), Xvid/OpenDivX (DivX 4), and DivX 5 formats, a GeForce 200M (2xxM) Series (the eleventh generation of Nvidia's GeForce graphics processing units) or newer GPU hardware is required.
This package is known to build and work properly using an LFS-7.6 systemd platform.
Download (HTTP): http://people.freedesktop.org/~aplattner/vdpau/libvdpau-0.8.tar.gz
Download MD5 sum: acf68adc8b8ff4f72be6e8679abc284e
Download size: 476 KB
Estimated disk space required: 8.9 MB
Estimated build time: 0.1 SBU
Doxygen-1.8.8, Graphviz-2.38.0, and texlive-20140525
MesaLib-10.2.7 (with the corresponding VDPAU driver) or libvdpau-va-gl-0.3.4
User Notes: http://wiki.linuxfromscratch.org/blfs/wiki/libvdpau
Install libvdpau by running the following commands:
./configure --prefix=/usr --sysconfdir=/etc --disable-static && make
To test the results, issue: make check.
Now, as the root
user:
make install
--disable-static
: This
switch prevents installation of static versions of the libraries.
Last updated on 2014-08-23 08:05:43 -0700


Description
During my final year of my studies, I was tasked with
working on a year long project/thesis. I decided to continue my work of traffic accident
hotspots from previous years and to do this I would expand on and fix issues with my
previous work. I read a lot more literature about hotspot analysis especially Australian
based and was able to learn a lot more and improve my methods. In previous years I had
used a planar KDE (Kernel Density Estimation) which isn’t ideal for car accidents, so this
time I was able to find a tool called SANET and was able to perform Network KDE (NKDE)
which improved my results.
This is still an ongoing project and is yet to be fully
completed but bellow are some preliminary results that show, the combined peak-hours
(Morning peak hour 7-9am, and Evening peak hour 4-7pm) from the years 2008-2018. The
second video splits the two peak-hour periods up and again shows them from 2008-2018. My
aim is to also show results that focus in on specific intersections, like Flinders and
Swanston Street, and show the change over time. As mentioned, this project is far from
complete and hopefully in the future I or someone else can dive into the why’s of this
project and maybe even come up with solutions to mitigate crash accident hotspots.


Preparation time
less than 30 mins
Cooking time
over 2 hours
Serves
Serves 4
For the braised shallots, preheat the oven to 180C/350F/Gas 4.

Fold the foil into a parcel, making sure that the edges are sealed, and place onto a baking sheet. Bake in the oven for 40-50 minutes, or until the shallots are soft. Remove from the oven and set aside.
For the lamb, preheat the oven to 200C/400F/Gas 6.
Heat the oil in a frying pan until hot. Season the lamb with salt and freshly ground black pepper and fry for 2-3 minutes on all sides, or until golden-brown all over.
Place the remaining lamb ingredients into a baking tray and sit the lamb loin on top, skin-side up. roast in the oven for 30-35 minutes (for medium), or until cooked to your liking. Remove from the oven and set aside to rest for 5-10 minutes. Remove the garlic cloves and set aside, discard the remaining vegetables.
For the herb purée, blanch the parsley in a pan of boiling water, drain and plunge into cold water. Drain again and set aside.
Heat the butter in a frying pan and fry the shallots for 2-3 minutes, or until softened. Stir in the spinach, sorrel and chervil and cook for 2-3 minutes, or until wilted.
Bring the cream to the boil in a small saucepan, stir in the parsley, spinach mixture and garlic. Using a stick blender, blend the mixture to a purée. Season, to taste, with salt and freshly ground black pepper.
To serve, heat a little olive oil in a frying pan and fry the braised shallots for 2-3 minutes, or until golden-brown. Carve the lamb loin.
Smear a spoonful of herb purée onto each of 4 serving plates and place the lamb loin on top, at an angle. Spoon the shallots alongside and place the reserved garlic cloves around the edge of the plates. Drizzle any pan juices over the lamb.


I am a product designer and entrepreneur.
My expertise is compassed from my years of experience in software development, analytics and technical team management for my consulting company
tecmie. I manage a community of open source developers committed towards creating solution to enable civic and social accountability in africa. I founded teta.africa,
a project focused coding bootcamp, I also mentor aspiring software developers for free on codingcoach and love every moment of sharing.
I have interests in big data, business Intelligences, the future of work, workplace ethics and company culture. Read more about me here .


Personality-Match
quiz
Basic Info
Name:
Picture:
Quiz
Question 1:
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1
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Question 10:
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Submit


Creates a layer. For more information, see How to Create a Layer .
Note
You should use create-layer for noncustom layer types such as PHP App Server only if the stack does not have an existing layer of that type. A stack can have at most one instance of each noncustom layer; if you attempt to create a second instance, create-layer fails. A stack can have an arbitrary number of custom layers, so you can call create-layer as many times as you like for that layer type.
Required Permissions : To use this action, an IAM user must have a Manage permissions level for the stack, or an attached policy that explicitly grants permissions. For more information on user permissions, see Managing User Permissions .
See also: AWS API Documentation
create-layer
--stack-id <value>
--type <value>
--name <value>
--shortname <value>
[--attributes <value>]
[--custom-instance-profile-arn <value>]
[--custom-json <value>]
[--custom-security-group-ids <value>]
[--packages <value>]
[--volume-configurations <value>]
[--enable-auto-healing | --no-enable-auto-healing]
[--auto-assign-elastic-ips | --no-auto-assign-elastic-ips]
[--auto-assign-public-ips | --no-auto-assign-public-ips]
[--custom-recipes <value>]
[--install-updates-on-boot | --no-install-updates-on-boot]
[--use-ebs-optimized-instances | --no-use-ebs-optimized-instances]
[--lifecycle-event-configuration <value>]
[--cli-input-json <value>]
[--generate-cli-skeleton <value>]
The layer stack ID.
The layer type. A stack cannot have more than one built-in layer of the same type. It can have any number of custom layers. Built-in layers are not available in Chef 12 stacks.
Possible values:
- aws-flow-ruby
- ecs-cluster
- java-app
- lb
- web
- php-app
- rails-app
- nodejs-app
- memcached
- db-master
- monitoring-master
- custom
The layer name, which is used by the console.
For custom layers only, use this parameter to specify the layer's short name, which is used internally by AWS OpsWorks and by Chef recipes. The short name is also used as the name for the directory where your app files are installed. It can have a maximum of 200 characters, which are limited to the alphanumeric characters, '-', '_', and '.'.
The built-in layers' short names are defined by AWS OpsWorks. For more information, see the Layer Reference .
One or more user-defined key-value pairs to be added to the stack attributes.
To create a cluster layer, set the EcsClusterArn attribute to the cluster's ARN.
Shorthand Syntax:
KeyName1=string,KeyName2=string
Where valid key names are:
EcsClusterArn
EnableHaproxyStats
HaproxyStatsUrl
HaproxyStatsUser
HaproxyStatsPassword
HaproxyHealthCheckUrl
HaproxyHealthCheckMethod
MysqlRootPassword
MysqlRootPasswordUbiquitous
GangliaUrl
GangliaUser
GangliaPassword
MemcachedMemory
NodejsVersion
RubyVersion
RubygemsVersion
ManageBundler
BundlerVersion
RailsStack
PassengerVersion
Jvm
JvmVersion
JvmOptions
JavaAppServer
JavaAppServerVersion
JSON Syntax:
{"EcsClusterArn"|"EnableHaproxyStats"|"HaproxyStatsUrl"|"HaproxyStatsUser"|"HaproxyStatsPassword"|"HaproxyHealthCheckUrl"|"HaproxyHealthCheckMethod"|"MysqlRootPassword"|"MysqlRootPasswordUbiquitous"|"GangliaUrl"|"GangliaUser"|"GangliaPassword"|"MemcachedMemory"|"NodejsVersion"|"RubyVersion"|"RubygemsVersion"|"ManageBundler"|"BundlerVersion"|"RailsStack"|"PassengerVersion"|"Jvm"|"JvmVersion"|"JvmOptions"|"JavaAppServer"|"JavaAppServerVersion": "string"
...}
--custom-instance-profile-arn (string)
The ARN of an IAM profile to be used for the layer's EC2 instances. For more information about IAM ARNs, see Using Identifiers .
A JSON-formatted string containing custom stack configuration and deployment attributes to be installed on the layer's instances. For more information, see Using Custom JSON . This feature is supported as of version 1.7.42 of the AWS CLI.
--custom-security-group-ids (list)
An array containing the layer custom security group IDs.
Syntax:
"string" "string" ...
An array of Package objects that describes the layer packages.
Syntax:
"string" "string" ...
--volume-configurations (list)
A volume-configurations object that describes the layer's Amazon EBS volumes.
Shorthand Syntax:
MountPoint=string,RaidLevel=integer,NumberOfDisks=integer,Size=integer,VolumeType=string,Iops=integer ...
JSON Syntax:
[
{
"MountPoint": "string",
"RaidLevel": integer,
"NumberOfDisks": integer,
"Size": integer,
"VolumeType": "string",
"Iops": integer
}
...
]
--enable-auto-healing | --no-enable-auto-healing (boolean)
Whether to disable auto healing for the layer.
--auto-assign-elastic-ips | --no-auto-assign-elastic-ips (boolean)
Whether to automatically assign an Elastic IP address to the layer's instances. For more information, see How to Edit a Layer .
--auto-assign-public-ips | --no-auto-assign-public-ips (boolean)
For stacks that are running in a VPC, whether to automatically assign a public IP address to the layer's instances. For more information, see How to Edit a Layer .
A LayerCustomRecipes object that specifies the layer custom recipes.
Shorthand Syntax:
Setup=string,string,Configure=string,string,Deploy=string,string,Undeploy=string,string,Shutdown=string,string
JSON Syntax:
{
"Setup": ["string", ...],
"Configure": ["string", ...],
"Deploy": ["string", ...],
"Undeploy": ["string", ...],
"Shutdown": ["string", ...]
}
--install-updates-on-boot | --no-install-updates-on-boot (boolean)
Whether to install operating system and package updates when the instance boots. The default value is true . To control when updates are installed, set this value to false . You must then update your instances manually by using create-deployment to run the update_dependencies stack command or by manually running yum (Amazon Linux) or apt-get (Ubuntu) on the instances.
Note
To ensure that your instances have the latest security updates, we strongly recommend using the default value of true .
--use-ebs-optimized-instances | --no-use-ebs-optimized-instances (boolean)
Whether to use Amazon EBS-optimized instances.
--lifecycle-event-configuration (structure)
A LifeCycleEventConfiguration object that you can use to configure the Shutdown event to specify an execution timeout and enable or disable Elastic Load Balancer connection draining.
Shorthand Syntax:
Shutdown={ExecutionTimeout=integer,DelayUntilElbConnectionsDrained=boolean}
JSON Syntax:
{
"Shutdown": {
"ExecutionTimeout": integer,
"DelayUntilElbConnectionsDrained": true|false
}
}
--cli-input-json (string) Performs service operation based on the JSON string provided. The JSON string follows the format provided by --generate-cli-skeleton. If other arguments are provided on the command line, the CLI values will override the JSON-provided values.
--generate-cli-skeleton (string) Prints a JSON skeleton to standard output without sending an API request. If provided with no value or the value input, prints a sample input JSON that can be used as an argument for --cli-input-json. If provided with the value output, it validates the command inputs and returns a sample output JSON for that command.
To create a layer
The following create-layer command creates a PHP App Server layer named MyPHPLayer in a specified stack.
aws opsworks create-layer --region us-east-1 --stack-id f6673d70-32e6-4425-8999-265dd002fec7 --type php-app --name MyPHPLayer --shortname myphplayer
Output:
{
"LayerId": "0b212672-6b4b-40e4-8a34-5a943cf2e07a"
}
More Information
For more information, see How to Create a Layer in the AWS OpsWorks User Guide.


Pete Buttigieg vows not to increase deficit with campaign promises
by Seth McLaughlinCHARLES CITY, Iowa — South Bend Mayor Pete Buttigieg said Sunday night that his vision for the nation will not add a penny to the national deficit.
Speaking to voters that crammed into a local Elks Lodge here, Mr. Buttieig said Democrats must lead on the issue because the GOP has given up on the sea of red that threatens to engulf Washington.
“Everything that I promise we are going to do in this campaign, I will also explain how we are going to pay for it,” the 2020 contender said to the packed room. “It will always even out so that the deficit either gets smaller or at the very worst doesn’t get bigger.”
The Congressional Budget Office, the chief fiscal watchdog for Congress, projected the nation closed the last fiscal year, which ended on Sept. 30, with a 960 billion deficit, marking the biggest deficit since 2012.
The CBO forecasts deficits will average $1.2 trillion a year between 2020 and 2029.
Mr. Buttigieg is on the rise in Iowa and was asked about his plans for addressing the national deficit during a three-day bus tour through the northern part of the state.
Mr. Buttigieg said he has been “really measured” in his campaign promises and said he is willing to raise the revenue through tax policy to support his plans.
“I think it’s important and I think the Democratic Party needs to accept responsibility for this because the folks on the other side have made it clear they are just not going to,” he said.
The 37-year-old also distanced himself from his far-left rivals.
He said his $1.5 trillion health care plan costs a “fraction” of what others have offered and said his push for free college applies to low-income individuals, but not the child of a millionaire who can pick up the tab.
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Simulative Adaptive Control Theory.