Package org.drip.sequence.metrics
Class SingleSequenceAgnosticMetrics
java.lang.Object
org.drip.sequence.metrics.SingleSequenceAgnosticMetrics
- Direct Known Subclasses:
BoundedSequenceAgnosticMetrics
,IntegerSequenceAgnosticMetrics
,PoissonSequenceAgnosticMetrics
public class SingleSequenceAgnosticMetrics
extends java.lang.Object
SingleSequenceAgnosticMetrics contains the Sample Distribution Metrics and Agnostic Bounds related
to the specified Sequence.
- Module = Numerical Core Module
- Library = Statistical Learning Library
- Project = Sequence
- Package = Metrics
- Author:
- Lakshmi Krishnamurthy
-
Constructor Summary
Constructors Constructor Description SingleSequenceAgnosticMetrics(double[] adblSequence, R1Univariate distPopulation)
Build out the Sequence and their Metrics -
Method Summary
Modifier and Type Method Description PivotedDepartureBounds
centralMomentBound(double dblLevel, int iMoment)
Retrieve the Mean Departure Bounds Using the Central Moment Bounding InequalityPivotedDepartureBounds
chebyshevAssociationBound(R1ToR1 au1, boolean bNonDecreasing1, R1ToR1 au2, boolean bNonDecreasing2)
Retrieve the Chebyshev's Association Joint Expectation BoundPivotedDepartureBounds
chebyshevBound(double dblLevel)
Retrieve the Mean Departure Bounds Using the Chebyshev's InequalityPivotedDepartureBounds
chebyshevCantelliBound(double dblLevel)
Retrieve the Mean Departure Bounds Using the Chebyshev-Cantelli Inequalitydouble
empiricalAnchorMoment(int iMoment, double dblAnchor, boolean bAbsolute)
Compute the Specified Anchor Moment of the Sample Sequencedouble
empiricalCentralMoment(int iMoment, boolean bAbsolute)
Compute the Specified Central Moment of the Sample Sequencedouble
empiricalExpectation()
Retrieve the Sample Expectationdouble
empiricalRawMoment(int iMoment, boolean bAbsolute)
Compute the Specified Raw Moment of the Sample Sequencedouble
empiricalVariance()
Retrieve the Sample VarianceSingleSequenceAgnosticMetrics
functionSequenceMetrics(R1ToR1 au)
Generate the Metrics for the Univariate Function Sequenceboolean
isPositive()
Retrieve the Sequence Positiveness Flagdouble
markovUpperProbabilityBound(double dblLevel, R1ToR1 auNonDecreasing)
Retrieve the Markov Upper Limiting Probability Bound for the Specified Level: - P (X gte t) lte E[f(X)] / f(t)R1Univariate
populationDistribution()
Retrieve the Population Distributiondouble
populationMean()
Retrieve the Population Meandouble
populationVariance()
Retrieve the Population Variancedouble[]
sequence()
Retrieve the Input SequencePivotedDepartureBounds
weakLawAverageBounds(double dblLevel)
Estimate Mean Departure Bounds of the Average using the Weak Law of Large NumbersMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
-
Constructor Details
-
SingleSequenceAgnosticMetrics
public SingleSequenceAgnosticMetrics(double[] adblSequence, R1Univariate distPopulation) throws java.lang.ExceptionBuild out the Sequence and their Metrics- Parameters:
adblSequence
- Array of Sequence EntriesdistPopulation
- The True Underlying Generator Distribution of the Population- Throws:
java.lang.Exception
- Thrown if the Inputs are Invalid
-
-
Method Details
-
empiricalCentralMoment
public double empiricalCentralMoment(int iMoment, boolean bAbsolute) throws java.lang.ExceptionCompute the Specified Central Moment of the Sample Sequence- Parameters:
iMoment
- The MomentbAbsolute
- TRUE - The Moment sought is on the Absolute Value- Returns:
- The Specified Central Moment of the Sample Sequence
- Throws:
java.lang.Exception
- Thrown if the Inputs are invalid
-
empiricalRawMoment
public double empiricalRawMoment(int iMoment, boolean bAbsolute) throws java.lang.ExceptionCompute the Specified Raw Moment of the Sample Sequence- Parameters:
iMoment
- The MomentbAbsolute
- TRUE - The Moment sought is on the Absolute Value- Returns:
- The Specified Raw Moment of the Sample Sequence
- Throws:
java.lang.Exception
- Thrown if the Inputs are invalid
-
empiricalAnchorMoment
public double empiricalAnchorMoment(int iMoment, double dblAnchor, boolean bAbsolute) throws java.lang.ExceptionCompute the Specified Anchor Moment of the Sample Sequence- Parameters:
iMoment
- The MomentdblAnchor
- The Anchor Pivot off of which the Moment is calculatedbAbsolute
- TRUE - The Moment sought is on the Absolute Value- Returns:
- The Specified Anchor Moment of the Sample Sequence
- Throws:
java.lang.Exception
- Thrown if the Inputs are invalid
-
functionSequenceMetrics
Generate the Metrics for the Univariate Function Sequence- Parameters:
au
- The Univariate Function- Returns:
- Metrics for the Univariate Function Sequence
-
populationDistribution
Retrieve the Population Distribution- Returns:
- The Population Distribution
-
empiricalExpectation
public double empiricalExpectation()Retrieve the Sample Expectation- Returns:
- The Sample Expectation
-
populationMean
public double populationMean() throws java.lang.ExceptionRetrieve the Population Mean- Returns:
- The Population Mean
- Throws:
java.lang.Exception
- Thrown if the Inputs are Invalid
-
empiricalVariance
public double empiricalVariance()Retrieve the Sample Variance- Returns:
- The Sample Variance
-
populationVariance
public double populationVariance() throws java.lang.ExceptionRetrieve the Population Variance- Returns:
- The Population Variance
- Throws:
java.lang.Exception
- Thrown if the Inputs are Invalid
-
isPositive
public boolean isPositive()Retrieve the Sequence Positiveness Flag- Returns:
- TRUE - The Sequence is Positiveness
-
sequence
public double[] sequence()Retrieve the Input Sequence- Returns:
- The Input Sequence
-
markovUpperProbabilityBound
public double markovUpperProbabilityBound(double dblLevel, R1ToR1 auNonDecreasing) throws java.lang.ExceptionRetrieve the Markov Upper Limiting Probability Bound for the Specified Level: - P (X gte t) lte E[f(X)] / f(t)- Parameters:
dblLevel
- The Specified LevelauNonDecreasing
- The Non-decreasing Bounding Transformer Function- Returns:
- The Markov Upper Limiting Probability Bound for the Specified Level
- Throws:
java.lang.Exception
- Thrown if the Inputs are invalid
-
chebyshevBound
Retrieve the Mean Departure Bounds Using the Chebyshev's Inequality- Parameters:
dblLevel
- The Level at which the Departure is sought- Returns:
- The Mean Departure Bounds Instance
-
centralMomentBound
Retrieve the Mean Departure Bounds Using the Central Moment Bounding Inequality- Parameters:
dblLevel
- The Level at which the Departure is soughtiMoment
- The Moment Bound sought- Returns:
- The Mean Departure Bounds Instance
-
chebyshevCantelliBound
Retrieve the Mean Departure Bounds Using the Chebyshev-Cantelli Inequality- Parameters:
dblLevel
- The Level at which the Departure is sought- Returns:
- The Mean Departure Bounds
-
chebyshevAssociationBound
public PivotedDepartureBounds chebyshevAssociationBound(R1ToR1 au1, boolean bNonDecreasing1, R1ToR1 au2, boolean bNonDecreasing2)Retrieve the Chebyshev's Association Joint Expectation Bound- Parameters:
au1
- Function 1 Operating On Sequence 1bNonDecreasing1
- TRUE - Function 1 is non-decreasingau2
- Function 2 Operating On Sequence 2bNonDecreasing2
- TRUE - Function 2 is non-decreasing- Returns:
- The Chebyshev's Association Joint Expectation Bound
-
weakLawAverageBounds
Estimate Mean Departure Bounds of the Average using the Weak Law of Large Numbers- Parameters:
dblLevel
- The Level at which the Departure is sought- Returns:
- The Mean Departure Bounds
-


Introduction
Here's my first cut at a "Hello World" tutorial for creating an XPCOM component in Javascript. The tutorials, wiki pages and knowledge-base entries that exist on this subject are mostly from the perspective of a C++ developer, not a front-end developer, and therefore seemed to always leave out basic steps and information. Slay me with corrections in the comments :)
UPDATE: I've moved this tutorial to the Mozilla Developer Center, and made a some of the changes recommended in the comments. Please read the updated version instead of this one.
This is a very utilitarian tutorial (say that 10x fast!): I'm not going to describe how and why XPCOM works the way it does, or what every bit of the example code does. That's been detailed elsewhere. I'm just going to show you what you need to do to get things working, in as few and as simple steps as possible.
Caveat: This was done on a Mac. YMMV with Windows.
Prerequisites
Please read the updated version of this tutorial!
Implementation
This example component will expose a single method, which returns the string "Hello World!".
Defining the Interface
XPCOM uses a dialect of IDL to define interfaces, called XPIDL. Here's the XPIDL for our HelloWorld component:
HelloWorld.idl
#include "nsISupports.idl" [scriptable, uuid(1C0E8D86-B661-40d0-AE3D-CA012FADF170)] interface nsIHelloWorld: nsISupports { string hello(); };
Note that you must generate a new UUID for each XPCOM component that you create. A web-based UUID generator is available here.
Creating the Component
HelloWorld.js
/*********************************************************** constants ***********************************************************/ // reference to the interface defined in nsIHelloWorld.idl const nsIHelloWorld = Components.interfaces.nsIHelloWorld; // reference to the required base interface that all components must support const nsISupports = Components.interfaces.nsISupports; // guid uniquely identifying our component const CLASS_ID = Components.ID("{1C0E8D86-B661-40d0-AE3D-CA012FADF170}"); // description const CLASS_NAME = "My Hello World Javascript XPCOM Component"; // textual unique identifier const CONTRACT_ID = "@dietrich.ganx4.com/helloworld;1"; /*********************************************************** class definition ***********************************************************/ //class constructor function HelloWorld() { }; // class definition HelloWorld.prototype = { // define the function we want to expose in our interface hello: function() { return "Hello World!"; }, QueryInterface: function(aIID) { if (!aIID.equals(nsIHelloWorld) && !aIID.equals(nsISupports)) throw Components.results.NS_ERROR_NO_INTERFACE; return this; } }; /*********************************************************** class factory This object is a member of the global-scope Components.classes. It is keyed off of the contract ID. Eg: myHelloWorld = Components.classes["@dietrich.ganx4.com/helloworld;1"]. createInstance(Components.interfaces.nsIHelloWorld); ***********************************************************/ var HelloWorldFactory = { createInstance: function (aOuter, aIID) { if (aOuter != null) throw Components.results.NS_ERROR_NO_AGGREGATION; return (new HelloWorld()).QueryInterface(aIID); } }; /*********************************************************** module definition (xpcom registration) ***********************************************************/ var HelloWorldModule = { _firstTime: true, registerSelf: function(aCompMgr, aFileSpec, aLocation, aType) { if (this._firstTime) { this._firstTime = false; throw Components.results.NS_ERROR_FACTORY_REGISTER_AGAIN; }; aCompMgr = aCompMgr. QueryInterface(Components.interfaces.nsIComponentRegistrar); aCompMgr.registerFactoryLocation(CLASS_ID, CLASS_NAME, CONTRACT_ID, aFileSpec, aLocation, aType); }, unregisterSelf: function(aCompMgr, aLocation, aType) { aCompMgr = aCompMgr. QueryInterface(Components.interfaces.nsIComponentRegistrar); aCompMgr.unregisterFactoryLocation(CLASS_ID, aLocation); }, getClassObject: function(aCompMgr, aCID, aIID) { if (!aIID.equals(Components.interfaces.nsIFactory)) throw Components.results.NS_ERROR_NOT_IMPLEMENTED; if (aCID.equals(CLASS_ID)) return HelloWorldFactory; throw Components.results.NS_ERROR_NO_INTERFACE; }, canUnload: function(aCompMgr) { return true; } }; /*********************************************************** module initialization When the application registers the component, this function is called. ***********************************************************/ function NSGetModule(aCompMgr, aFileSpec) { return HelloWorldModule; }
Usage
Compile Typelib
Here {objdir} is the directory specified for the MOZ_OBJDIR option in your .mozconfig file.
- Copy HelloWorld.idl to {objdir}/dist/idl/
- Copy HelloWorld.js to {objdir}/dist/bin/components/
- Change directories to {objdir}/dist/idl/
- $../bin/xpidl -m typelib -w -v -e ../bin/components/HelloWorld.xpt HelloWorld.idl
This will create a typelib file at {objdir}/dist/bin/compontents/HelloWorld.xpt.
Installation
For extensions:
- Copy HelloWorld.js and HelloWorld.xpt to {extensiondir}/components/
- Delete compreg.dat and xpti.dat from your profile directory.
- Restart application
For Firefox core, using the application that you just built:
- Copy HelloWorld.js and HelloWorld.xpt to the {objdir}/dist/bin/components directory
- Delete compreg.dat and xpti.dat from the components directory.
- Delete compreg.dat and xpti.dat from your profile directory.
- Restart application
Using Your Component
var oMyComponent = Components.classes['@dietrich.ganx4.com/helloworld;1']. createInstance(Components.interfaces.nsIHelloWorld); alert(oMyComponent.hello());


--- layout: default title: Marvin Chancán ---
|
Marvin Chancán mchancanl at uni.pe I am a Postdoctoral Associate at Yale, working on bio-inspired sensing and control of robotic systems in the Intelligent Autonomy Lab led by Ian Abraham. I received a Ph.D. in Electrical Engineering and Robotics from QUT in 2022, an M.S. in Applied Control from PUC-Rio in 2012, and a B.S. in Mechatronics Engineering from UNI in 2009. I have also worked in the automation and IT industries for many years in several countries of The Americas, Europe and Oceania. |
Google Scholar GitHub LinkedIn YouTube Twitter
| The Role of Motion-and-Visual Perception in Robot Place Learning and Navigation Marvin Chancán PhD Thesis, 2022 Project | Talk | ePrint |
| DeepSeqSLAM: A Trainable CNN+RNN for Joint Global Description and Sequence-based Place Recognition Marvin Chancán, Michael Milford Machine Learning for Autonomous Driving Workshop at the 34th Conference on Neural Information Processing Systems (NeurIPS 2020) Project | Video | Code | |
| Robot Perception enables Complex Navigation Behavior via Self-Supervised Learning Marvin Chancán, Michael Milford Self-Supervised Robot Learning Workshop at the Robotics: Science and Systems XVI (RSS 2020) Project | Video | ArXiv | |
| CityLearn: Diverse Real-World Environments for Sample-Efficient Navigation Policy Learning Marvin Chancán, Michael Milford IEEE International Conference on Robotics and Automation (ICRA 2020) Project | Video | Code | |
| A Hybrid Compact Neural Architecture for Visual Place Recognition Marvin Chancán, Luis Hernandez-Nunez, A. Narendra, Andrew B. Barron, Michael Milford IEEE Robotics and Automation Letters (RA-L) Presented at ICRA 2020 Project | Video | Code |
| Sequential Place Learning: Heuristic-Free High-Performance Long-Term Place Recognition Marvin Chancán, Michael Milford arXiv:2103.02074, March 2021 Project | ArXiv | Codebase | |
| MVP: Unified Motion and Visual Self-Supervised Learning for Large-Scale Robotic Navigation Marvin Chancán, Michael Milford arXiv:2003.00667, March 2020 Project | ArXiv |
|


<console>
which contain a tag
<collimatorexplain>
to explain how to explain the collimator.
Let's take a look on this sample again,
$systemdata\detectorframe\collimatorexplain_unit24.xml which reads,
<?xml version="1.0" encoding="utf-8"?> <collimatorexplain> <title>sample of 24unit 16slice CT</title> <collimator> <name>8x2.0</name> <Nslice>24</Nslice> <startslice>1</startslice> <endlsice>24</endlsice> <slicemerge>1 1 2 2 3 3 3 3 4 4 4 4 5 5 5 5 6 6 6 6 7 7 8 8</slicemerge> <mergescale>4</mergescale> </collimator> ... <collimator> <name>16x0.5</name> <Nslice>16</Nslice> <startslice>5</startslice> <endlsice>20</endlsice> <mergescale>1</mergescale> </collimator> ... </collimatorexplain>
<title>
is a note for readers, you can write anything here, e.g. the name and type of your CT system;
where the <collimator>
contains the parameters of one of the protocols (defined by collimator.name),
therefore each of a protocol has a set of collimator-related parameters to explain what it is, e.g. what the hell is the '8x2.0'?
where the <name>
is the name of a protocol, it is just a name but could occur in many formal documents or UI of your products,
keep them in same spelling is a good idea; but do not use ‘*' to replace the 'x', or you will regret...
where the <Nslice>
is the slice number to be used in this protocol, note it is the number to be used
but not the slice number of the data in rawdatafile, they are different when we merged multi-slices;
where the <startslice>
is the start slice index will be used of the protocol;
where the <endslice>
is the end slice index will be used of the protocol, so the slices from <startslice>
to <endslice>
will be used in this protocol;
let's take a look on the second <collimator>
of the above sample,
where the <mergescale>
is the scale of slice merging, in this sample protocol '16x0.5' will use
the 5th to 20th slices and don't merge them; if the merging is trivial a mergescale is enough to define the merge rule,
e.g. 1 means do not merge, 2 means to merge the continuous two slices in order, 4 means to merge the continuous 4 slices in order, and so on;
where the <slicemerge>
describe how to merge the slices, which can be skipped if the merging is trivial;
now a day most of CT products, the 64-slices, 256-slices CT and others use trivial merging, but a typical 16-slices CT could employ a classical
designment with 24 non-uniform slices, therefore we maintain the tag <slicemerge>
to
support that classical 24-slices CT;(you know what it is because you are a CTer, as 'young' as me it was my first CT project)
so take a look on the first <collimator>
, in which the <slicemerge>
is '1 1 2 2 3 3 3 3 ...',
I believe you can see how it is the merging rule: merging 2 slices as 1st, merging 2 slices 2nd, merging 4 slices as 3rd, and so on.
In the Quick Start the CT-system is such a 'classical 24-slices' 16slice-CT,
which has 24 non-uniform slices, their geometry data are recorded in the detector calibration table.
Of cause 24 slices of the geometry data are recorded, the 'collimator explain' is to tell the program how to use the calibration table for each
protocol both in simulation and reconstruction (and will in calibration or other jobs). The collimator explain configure file is a fundamental part
of the system configure, one file reusing in all reliabe cases, which could affect all the calibration tables not only the detector position.


To Do List
Menu:
Task Collections
Indivual Tasks
What is the group called?
Create
Read a group (by Id)
Get Group
Get All Groups!
What group do you want to update? Enter its ID
What is the the NEW group?
Update
What task do you want to delete? Enter its ID
Delete


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Name


Dirk Schnelle-Walka Deborah Dahl, Conversational Technologies
Copyright © 2019-2020 the Contributors to the Voice Interaction Community Group, published by the Voice Interaction Community Group under the W3C Community Contributor License Agreement (CLA). A human-readable summary is available.
This documents describes a general architecture of Intelligent Personal Assistants and explores the potential for standardization. It is meant to be a first structured exploration of Intelligent Personal Assistants by idenitifying the components and their tasks. Subsequent work is expected to detail the interaction among the identified components and how they ought to perform their task as well as their actual tasks respectively. This document may need to be updated if any changes result of that detailing work.
This specification was published by the Voice Interaction Community Group. It is not a W3C Standard nor is it on the W3C Standards Track. Please note that under the W3C Community Contributor License Agreement (CLA) there is a limited opt-out and other conditions apply. Learn more about W3C Community and Business Groups.
Comments should be sent to the Voice Interaction Community Group public mailing list (public-voiceinteraction@w3.org), archived at https://lists.w3.org/Archives/Public/public-voiceinteraction
Intelligent Personal Assistants (IPA)s are already available in our daily lives through our smart phones. Apple’s Siri, Google Assistant, Microsoft’s Cortana, Samsung’s Bixby and many more are helping us with various tasks, like shopping, playing music, setting schedule, sending messages, and offering answers to simple questions. Additionally, we equip our households with smart speakers like Amazon’s Alexa or Google Home to be available without the need to pick up explicit devices for these sorts of tasks or even control household appliances in our homes. As of today, there is no interoperability between the available IPA providers. Especially for exchanging learned user behaviors this is unlikely to happen at all.
This document describes a general architecture of IPAs and explores the potential areas for standardization. It focuses on voice as the major input modality. However, the overall concept is not restricted to that but also covers purely text based interactions with so-called chatbots as well as interaction using multiple modalities. Conceptually, the authors define executing of actions in the user's environment, like turning on the light, as a modality. This means that components that deal with speech recognition, natural language understanding or speech synthesis will not necessarily be available in these deployments. In case of chatbots, they will be omitted. In case of multimodal interaction, they may be extended by components to recognize input from the respective modality, transform it into something meaningful and vice-versa to generate output in one or more modalities. Some modalities may be used as output-only, like turning on the light, while other modalities may be used as input-only, like touch.
Currently, users are mainly using the IPA Provider that is shipped with a certain piece of hardware. Thus, selection of a smart phone manufacturer actually determines which IPA implementation they are using. Switching among different IPA providers also involves switching a manufacturer, including high costs and getting used to some other way of operation that comes with the UX of the selected manufacturer. On the one hand users should have more freedom in selecting the IPA implementation they want. They are bound to use that service that is available in that implementation but not what they probably prefer. On the other hand, IPA providers, which are mainly producing software, must also function as hardware manufacturer to be successful. Additionally, manufacturers also have to take care to port existing services to their platform. A standardization would clearly lower the needed efforts for that and thus reduce costs.
In order to explore this, a typical usage scenario is described in the following section.
This section describes potential usages of IPAs.
A user would like to plan a trip to an international conference and she needs visa information and airline reservations. She will give the intelligent personal assistant her visa information (her citizenship, where she is going, purpose of travel, etc.) and it will respond by telling her the documentation she needs, how long the process will take and what the cost will be. This may require the personal assistant to consult with an auxiliary web service or another personal assistant that knows about visas.
Once the user has found out about the visa, she tells the PA that she wants to make airline reservations. She specifies her dates of travel and airline preferences and the PA then interacts with her to find appropriate flights.
A similar process will be repeated if the user wants to book a hotel, find a rental car, or find out about local attractions in the destination city. Booking a hotel as part of attending a conference could also involve finding out about a designated conference hotel or special conference rates.
Roles like user, developer, IPA supplier will be added in a future version of this document
In order to cope with such use cases as described above, an IPA may need to make use of several services describing the capabilities of the IPA. These services may be selected from a standardized market place. For the reminder of this document, we consider an IPA that is extendable via such a market place. This kind of IPA features the architectural buildings blocks shown in the following figure.
This architecture comprises 3 layers that are detailed in the following sections
Actual implementations may want to distinguish more than these layers.Clients enable the user to access the IPA via voice with the following characteristics.
General IPA Service API that mediates between the user and the overall IPA system. The service layer may be omitted in case the IPA Client communicates directly with Dialog Management. However, this is not recommended as it may contradict the principle of seperation-of-concerns. It has the following characteristics
Component that receives semantic information determined from user input, updates its internal state, decides upon subsequent steps to continue a dialog and provides output mainly as synthesized or recorded utterances. It has the following characteristics
The Automated Speech Recognizer (ASR) receives audio streams of recorded utterances and generates a recognition hypothesis as text strings. Conceptually, ASR is a modality recognizer for speech. It has the following characteristics
The Text-to-Speech (TTS) component receives text strings, which it converts into audio data. Conceptually, the TTS is a modality specifc renderer for speech. It has the following characteristics
The Core Dialog is able to handle basic functionality via Core Intent Sets to enable interaction with the user at all. This includes among others
Conceptually, the Core Dialog is a special Dialog as described in the following section that is always available
A Dialog is able to handle functionality that can be added to the capabilities of the Dialog Management through their associated Intent Sets. The Dialogs must server different purpose in a sense that they are unique for a certain task. E.g., only a single flight reservation dialog may exist at a time. Dialogs have the following characteristics
A Core Intent Set usually identifies tasks to be executed and define the capabilities of the Core Dialog. Conceptually, the Core Intent Sets are Intent Sets that are always available.
Intent Sets define actions along with their parameters that can be consumed by a corresponding Dialog and has the following characteristics
The Dialog X are able to handle functionality that can be added to the capabilities of the Dialog Manager through their associated Intent Set X. Dialog X extends the Core Dialogs and add functionality by custom Dialogs. The Dialog X's must server different purposes in a sense that they are unique for a certain task. E.g., only a single flight reservation dialog may exist at a time. They have the same characteristics as a Dialog.
An Intent Set X is a special Intent Set that identifies tasks that can be executed within the associated Dialog X.
The Dialog Registry manages all available Dialogs with their associated Intent Sets.
A service that provides access to all known IPA Providers. This service also maps the IPA Intent Sets to the Intent Sets in the Dialog layer. It has the following characteristics
A registry that knows how to access the known IPA Providers, i.e. which are available and credentials to access them. Storing of credentials must meet security and trust considerations that are expected from such a personalized service.
An NLU (Natural Language Understanding) component that is able to extract meaning as intents and associated entities from an utterance as text strings. It has the following characteristics
A generic Data Provider to aid the Core NLU determining the intent.
A provider of an IPA service, like
The IPA provider may be part of the IPA implementation as an IPA Provider or alternatively a subset of the original functionaliy as described below as part of another IPA implementation.
An NLU component that is able to extract meaning as intents and associated entities from an utterance as text strings for IPA Provider X. It has the following characteristics
An Intent Set that might be returned by the Provider NLU to handle the capabilities of IPA Provider X.
A data provider to aid the Provider NLU in determining the intent. It has the following characteristics
A knowledge graph to reason about the detected input from the Provider NLU and Data Provider to come up with some more meaningful results.
This section expands on the use case above, filling in details according to the sample architecture.
A user would like to plan a trip to an international conference and she needs visa information and airline reservations.
The user starts by asking a general purpose assistant (IPA Client, on the left of the diagram) about what the visa requirements are for her situation. For a common situation, such as citizens of the EU traveling to the United States, the IPA is able to answer the question directly from one of its dialogs 1-n getting the information from a web service that it knows about via the corresponding Data Provider. However, for less common situations (for example, a citizen of South Africa traveling to Japan), the generic IPA will try to identify a visa expert assistant application from the dialog registry. If it finds one, it will connect the user with the visa expert, one of the IPA providers on the right side. The visa expert will then engage in a dialog with the user to find out the dates and purposes of travel and will inform the user of the visa process.
Once the user has found out about the visa, she tells the IPA that she wants to make airline reservations. If she wants to use a particular service, or use a particular airline, she would say something like "I want to book a flight on American". The IPA will then either connect the user with American's IPA or, if American doesn't have an IPA, will inform the user of that fact. On the other hand, if the user doesn't specify an airline, the IPA will find a general flight search IPA from its registry and connect the user with the IPA for that flight search service. The flight search IPA will then interact with the user to find appropriate flights.
A similar process would be repeated if the user wants to book a hotel, find a rental car, find out about local attractions in the destination city, etc. Booking a hotel could also involve interacting with the conference's IPA to find out about a designated conference hotel or special rates.
The general architecture of IPAs described in this document should be detailed in subsequent documents. Further work must be done to
| Component | Potentially related standards |
|---|---|
| IPA Client | |
| IPA Service | none |
| Dialog Management | |
| TTS | |
| ASR | |
| Core Dialog | none |
| Core Intent Set | none |
| Dialog Registry | |
| Provider Selection Service | none |
| Accounts/Authentication | |
| Core NLU | |
| Data Provider | none |
The table above is not meant to be exhaustive nor does it claim that the identified standards are suited for IPA implementations but must be analyzed in more detail in subsequent work. The majority of them is a starting point for further refinement. For instance, the authors consider it unlikely that VoiceXML will actually be used in IPA implementations.
Out of scope of a possible standardization is the implementation inside the IPA Providers and a potential interoperability among them. However, it eases the the integration of their exposed services or even allow to use services across different providers. Actual IPA providers may make use of any upcoming standard to enhance their deployments as a market place of intelligent services.


Use the Arrow Keys to guide your player and kick the ball.
Use the Space Bar to shoot at the goal to the right!


{% extends "base.html" %} {% block title %}
Medieval catalogues > NEW FRIARS
{% endif %}
All data was derived from the List of Identifications by Professor Richard Sharpe.
{% if not printing %}
A key to codes used in the List is available (opens in new tab).{% endif %}


This is a canvas version of the SVG demo which shows a similar chart . Previously an amount of custom ccoding was necessary to achieve the inbar labels. It's now however been added to the Horizontal Bar chart so it's just a matter of specifying an option.
This goes in the documents header:<script src="RGraph.common.core.js"></script> <script src="RGraph.common.key.js"></script> <script src="RGraph.hbar.js"></script>Put this where you want the chart to show up:
<canvas width="950" height="300" id="cvs"></canvas>This is the code that generates the chart - it should be placed AFTER the canvas tag(s):


Representations
Options
Minified VHS (reloads player)
Enable the live UI (reloads player)
Debug Logging
Muted
Autoplay
Handle Partial (reloads player)
[EXPERIMENTAL] Use Buffer Level for ABR (reloads player)
[EXPERIMENTAL] Use Low-Latency Mode for DASH (reloads player)
Load a URL
Url:
Type: (uses url extension if blank, usually application/x-mpegURL or application/dash+xml)
Optional Keystems JSON:
Load
Load a Source
Navigation
Run unit tests in browser.
Read generated docs.
Stats


importance: 5
Make the ball bounce to the right. Like this:
[iframe height=250 src=“solution”]
Write the animation code. The distance to the left is 100px.
100px
Take the solution of the previous task info:task/animate-ball as the source.


Getting Started with Building a Schema
Understanding the Tally Schema is simple, but necessary to understand.
This will teach you the structure of the schema.
Constructing your own Schema
A Tally Schema is a simple JSON object that is defined to keep track of the elements. Here is a sample Schema for a sign-in system. We will understand what these keys values mean.
{
"name": "AttendeeList",
"expiry": 180,
"attributes": [
{
"name": "NetID",
"type": "STRING",
"isDistinct": true,
"relate": [
"Day"
]
},
{
"name": "Day",
"type": "STRING",
"isDistinct": true
},
{
"name": "Time",
"type": "DATE",
"isDistinct": false
}
]
}
| Attribute | Description | Note | |
|---|---|---|---|
name |
This is the name of the schema. It will need to be unique for each dataset | There are currently no checks. You may override existing tally tables | |
expiry |
Expiry time in seconds for data inserted to Tally | Not yet enforced | |
Attributes |
Attributes are a JSON object that define the data and their relations | Must be an Array |
Understanding an Attribute
Attibutes are the fields that make up the records that go into Tally. We will use these objects to keep track of our data. You should read more on attribute concepts here
{
"name": "NetID",
"type": "STRING",
"isDistinct": true,
"relate": [
"Day"
]
}
| Attribute | Description | Note |
|---|---|---|
name |
This is the name of the attribute | When inserting data, make sure that the insert data key matches the name defined here |
type |
This is the data type of the value to be inserted. There are currenltly 5 possible types to use | You may use: INT,STRING,CHAR,DOUBLE,DATE |
isDistinct |
Boolean value that designates if these values are distinct. Ideally, you would want to check these for values that are repeating. Think, an ID or a Day of the Week | When set, aggregate counts up each distinct value and keeps track |
relate |
An array of attribute's to relate to. May Relate one value with another. Depending on the attribute, it does the Attribute VS Target. | You may only use it with attributes flagged as Distinct. Currently only relates the counts of two attributes. |


Starting out at Flight Centre Limited arranging travel plans for the leisure market, I eventually found myself the dedicated Corporate Travel Consultant for KMPG Australia and DuPont at HRG Worldwide.
It was at the Design Centre Enmore that I developed my design and Illustration skills. Around the same time, I set up Imagined By Andrew, my freelance design business which I continue to own and operate.
Having completed General Assembly's Web Development Immersive, I now have both the back-end and the front-end skills to design and build complex applications for web.
I'm in the unique position of being a qualified Graphic Designer and Illustrator who has professional experience to work alongside any team and the development skills to translate creative concepts all the way from print to web.


[JS] JSON nested array and object
To create a JSON file for my food blog, there is something I want it to
include:
- Save all the restaurants from one city or town in a file.
-
Inside the city or town, there will be one or more restaurants.
- Inside the restaurant, there will be one or more dish.
-
Inside the dish, there will be some information about the dish, like
the name, price, etc.
So the city or town name, restaurant and dish will be either object or
array.
At first, I chose the place variable to become an object, restaurant to
become an array, the dish information to become an object. I thought I
could loop the restaurant name inside the city or town name, then get
the index in the object, loop through that or the restaurant name to get
dish information. Here is the code for array and how I accessed data:
It turned out that it doesn't work. There is no error in the console,
but all the data inside the restaurant I try to access is undefined.
Because I looped through the restaurant in the Dunedin restaurants and
successfully got the name or to say the key instead of the key-value
pair. I can't access the value or to say the dish information just by
looping through the key. I should change
the line for (dishId in restaurant) {
to for (dishId in dudRestaurant[restaurant]) {
There is another way to access the value by doing for (dishId in
dudRestaurant.restaurant), but as dudRestaurant.restaurant is equal to
dudRestaurant["restaurant"], in this case, the restaurant is not a key
name, it showed nothing.


Do you want to link a {{ctrl.opts.type}} account to your IAM account?
This will allow you to log into the IAM with your {{ctrl.opts.type}} account.
Do you want to unlink the following {{ctrl.opts.type}} account from your IAM account?
{{ctrl.opts.iss}} {{ctrl.opts.sub}}
You will not be able to login into the IAM with such account if you proceed.


Cognitive Science Related Links
Cogsci at IU || Other Student Organizations || Articles on Cogsci || Other Undergrad Programs || Cogsci on the Web
| Cognitive Science at Indiana University |
Indiana University Cognitive Science Program
Undergraduate Program in Cognitive Science
Center for Research on Concepts and Cognition
| Other Cognitive Science Student Organizations |
University of California at Berkley
Cognitive Science Students
Association
University of California at San Diego
Student Cognitive and
Neuroscience Society's (SCANS)
Ruters University
The Undergraduate Cognitive Science Club
| Articles on Cognitive Science |
"The Mind Bending World of Cognitive Science" The College, College of Arts and Sciences, Indiana University
| Links to Other Undergraduate Cognitive Science Programs |
Brown University
Cognitive and Linguistic
Sciences Department
Carnegie Mellon University
The Center for the Neural Basis of
Cognition
Department of Psychology
Dartmouth College
Program in Linguistics and
Cognitive Science
Georgia Tech
Cognitive Science
Program
Hampshire College
School
of Cognitive Science and Culture Studies
Johns Hopkins University
Department
of Cognitive Science
Northwestern University
Cognitive Science Program
Rice University
Undergraduate Cognitive
Science Program
Rutgers University
Center for Cognitive Science
Stanford University
Symbolic
Systems Program
University of California at Berkeley
The Institute of
Cognitive Studies
University of California at San Diego
Cognitive Science Department
University of Pennsylvania
Institute for Research in
Cognitive Science
University of Rochester
Department of Brain and
Cognitive Sciences
Cognitive Science Program
Vassar College
Cognitive
Science Program
Yale University
Cognitive
Science Program
| Cognitive Science on the Web |
Cognitive and Psychological Sciences on the Internet
COGSCI - discussion list about Cognitive Science
Epistemology, Consciousness and the Mind
Mind Brain Resources (from Virginia Tech)
PSYCHE: An International Journal of Research on Consciousness
Society for Philosophy and Psychology (SPP)
This page was lasted edited on February 19, 2000.
Please address questions and comments to: iusocs@indiana.edu.


In this widget example, you will see a text box widget and a rendered HTML widget which are linked together. Type into the text box to see the HTML widget automatically updated.


Roadmap
This page provides an overview of the major themes in pandas' development. Each of these items requires a relatively large amount of effort to implement. These may be achieved more quickly with dedicated funding or interest from contributors.
An item being on the roadmap does not mean that it will necessarily happen, even with unlimited funding. During the implementation period we may discover issues preventing the adoption of the feature.
Additionally, an item not being on the roadmap does not exclude it from inclusion in pandas. The roadmap is intended for larger, fundamental changes to the project that are likely to take months or years of developer time. Smaller-scoped items will continue to be tracked on our issue tracker.
See Roadmap evolution for proposing changes to this document.
Extensibility
Pandas extending.extension-types
allow
for extending NumPy types with custom data types and array storage.
Pandas uses extension types internally, and provides an interface for
3rd-party libraries to define their own custom data types.
Many parts of pandas still unintentionally convert data to a NumPy array. These problems are especially pronounced for nested data.
We'd like to improve the handling of extension arrays throughout the library, making their behavior more consistent with the handling of NumPy arrays. We'll do this by cleaning up pandas' internals and adding new methods to the extension array interface.
String data type
Currently, pandas stores text data in an object
-dtype NumPy array.
The current implementation has two primary drawbacks: First, object
-dtype is not specific to strings: any Python object can be stored in an
object
-dtype array, not just strings. Second: this is not efficient.
The NumPy memory model isn't especially well-suited to variable width
text data.
To solve the first issue, we propose a new extension type for string
data. This will initially be opt-in, with users explicitly requesting
dtype="string"
. The array backing this string dtype may initially be
the current implementation: an object
-dtype NumPy array of Python
strings.
To solve the second issue (performance), we'll explore alternative
in-memory array libraries (for example, Apache Arrow). As part of the
work, we may need to implement certain operations expected by pandas
users (for example the algorithm used in, Series.str.upper
). That work
may be done outside of pandas.
Apache Arrow interoperability
Apache Arrow is a cross-language development platform for in-memory data. The Arrow logical types are closely aligned with typical pandas use cases.
We'd like to provide better-integrated support for Arrow memory and data types within pandas. This will let us take advantage of its I/O capabilities and provide for better interoperability with other languages and libraries using Arrow.
Block manager rewrite
We'd like to replace pandas current internal data structures (a collection of 1 or 2-D arrays) with a simpler collection of 1-D arrays.
Pandas internal data model is quite complex. A DataFrame is made up of one or more 2-dimensional "blocks", with one or more blocks per dtype. This collection of 2-D arrays is managed by the BlockManager.
The primary benefit of the BlockManager is improved performance on certain operations (construction from a 2D array, binary operations, reductions across the columns), especially for wide DataFrames. However, the BlockManager substantially increases the complexity and maintenance burden of pandas.
By replacing the BlockManager we hope to achieve
- Substantially simpler code
- Easier extensibility with new logical types
- Better user control over memory use and layout
- Improved micro-performance
- Option to provide a C / Cython API to pandas' internals
See these design documents for more.
Decoupling of indexing and internals
The code for getting and setting values in pandas' data structures
needs refactoring. In particular, we must clearly separate code that
converts keys (e.g., the argument to DataFrame.loc
) to positions from
code that uses these positions to get or set values. This is related to
the proposed BlockManager rewrite. Currently, the BlockManager sometimes
uses label-based, rather than position-based, indexing. We propose that
it should only work with positional indexing, and the translation of
keys to positions should be entirely done at a higher level.
Indexing is a complicated API with many subtleties. This refactor will require care and attention. More details are discussed at https://github.com/pandas-dev/pandas/wiki/(Tentative)-rules-for-restructuring-indexing-code
Numba-accelerated operations
Numba is a JIT compiler for Python code.
We'd like to provide ways for users to apply their own Numba-jitted
functions where pandas accepts user-defined functions (for example,
Series.apply
,
DataFrame.apply
,
DataFrame.applymap
, and in groupby and
window contexts). This will improve the performance of
user-defined-functions in these operations by staying within compiled
code.
Documentation improvements
We'd like to improve the content, structure, and presentation of the pandas documentation. Some specific goals include
- Overhaul the HTML theme with a modern, responsive design
(
15556
) - Improve the "Getting Started" documentation, designing and writing learning paths for users different backgrounds (e.g. brand new to programming, familiar with other languages like R, already familiar with Python).
- Improve the overall organization of the documentation and specific subsections of the documentation to make navigation and finding content easier.
Performance monitoring
Pandas uses airspeed velocity to monitor for performance regressions. ASV itself is a fabulous tool, but requires some additional work to be integrated into an open source project's workflow.
The asv-runner organization, currently made up of pandas maintainers, provides tools built on top of ASV. We have a physical machine for running a number of project's benchmarks, and tools managing the benchmark runs and reporting on results.
We'd like to fund improvements and maintenance of these tools to
- Be more stable. Currently, they're maintained on the nights and weekends when a maintainer has free time.
- Tune the system for benchmarks to improve stability, following https://pyperf.readthedocs.io/en/latest/system.html
- Build a GitHub bot to request ASV runs before a PR is merged. Currently, the benchmarks are only run nightly.
Roadmap Evolution
Pandas continues to evolve. The direction is primarily determined by community interest. Everyone is welcome to review existing items on the roadmap and to propose a new item.
Each item on the roadmap should be a short summary of a larger design proposal. The proposal should include
- Short summary of the changes, which would be appropriate for inclusion in the roadmap if accepted.
- Motivation for the changes.
- An explanation of why the change is in scope for pandas.
- Detailed design: Preferably with example-usage (even if not implemented yet) and API documentation
- API Change: Any API changes that may result from the proposal.
That proposal may then be submitted as a GitHub issue, where the pandas maintainers can review and comment on the design. The pandas mailing list should be notified of the proposal.
When there's agreement that an implementation would be welcome, the roadmap should be updated to include the summary and a link to the discussion issue.


crossfire
Due to its popularity in Asia, especially China and South Korea, it became the most played game in the world by player count of all time, with 660 million players worldwide. It was the world's top-grossing online game as of 2014, and went on to become one of the highest-grossing video games of all time, having grossed $10.8 billion in lifetime revenue, as of 2018.


It really helped me to learn because I spent a lot of time researching different ways of how to do things, which gave me a deeper understanding of not only the things I was trying to achieve, but the fundamentals of coding in general. While my website is far from perfect, the process is invaluable learning.
I have always been interested in the concept of meditation and believed in the benefits for the mind and thought that it could help reduce stress and anxiety.
I have learned that meditation also trains your attention and focus, and over and above the mental benefits, there are also physical ones such as getting sick less and healing psoriasis.
I really enjoyed the suggestion of imagining that the breath is a pillow for your mind. The imagery of this is so calming and beautiful and really helps to concentrate on breathing.
My psoriasis tends to go away during summer but will be interested to see how I go next winter!


Motivation
On the 4th September 2013 Sean Parent gave the "C++ Seasoning" speech. One of the main theses is "standard algorithms are more expressive than raw loops". Impressed by this speech, I changed my habits. Before:
auto f_0(const list<int>& li) { vector<string> vs; for(int i: li) vs.push_back(to_string(i)); return vs; }
After:
auto f_1(const list<int>& li) { vector<string> vs; std::transform(li.begin(), li.end(), back_inserter(vs), [](int i){return to_string(i);}); return vs; }
It has fewer lines.
Soon I switched to the boost/range
version:
auto f_2(const list<int>& li) { vector<string> vs; boost::transform(li, back_inserter(vs), [](int i){return to_string(i);}); return vs; }
It has fewer algortihm arguments.
Then I noticed that we have a gap between the container definition and the actual initialization. It looks like ancient C:
int i; i = atoi("5");
The modern version is shorter and prevents the use of the uninitialized variable:
int i = atoi("5");
It would be nice to combine the creation and the filling of the containers too. The ideal code would be similar to the following version:
auto f_3(const list<int>& li) { return transform(li, [](int i){return to_string(i);}); }
It is even better to write it in a single line:
auto f_4(const list<int>& li){ return transform(li, [](int i){return to_string(i);}); }
Here the "syntactic noise" is at the available minimum.
This one line version may be painlessly moved to the header. The interface will not be scattered. It will be easier to read the code because of the eliminated gap between the declaration and definition. The function is good for inlining.
Since I hadn't found the existing solution for f_4
, I made the library by myself.
Library
Content
In f_4
the algorithm has no information about the destination container type.
Depending on the circumstances, three ways are appropriate for the type specification:
- specify the concrete type
- specify the template type
- use the default type
Based on these ways, the library has three parts. Each part lives in a separate namespace:
terse::dst_concrete
terse::dst_template
terse::dst_default
Each part has versions of the generating algorithms from the standard <algorithm>
and
<numeric>
headers.
The generating algorithm is any one that accepts std::inserter
.
The generating algorithms from <algorithm>
:
copy
copy_if
copy_n
fill_n
generate_n
merge
move
partition_copy
remove_copy
remove_copy_if
replace_copy
replace_copy_if
reverse_copy
rotate_copy
set_difference
set_intersection
set_symmetric_difference
set_union
transform
unique_copy
The generating algorithms from <numeric>
:
adjacent_difference
partial_sum
The concrete type
An example of the function with the specification of the concrete type is as follows:
auto f_5(const list<int>& li){ return dst_concrete::transform<vector<string>>(li, [](int i){return to_string(i);}); }
The destination container type strictly matches the specified one.
If the destination container element type does not match the lambda return type, the available conversion is applied.
In the following example the conversion from double
to int
has place:
assert(vector<int>{2} == dst_concrete::generate_n<vector<int>>(1, []{return 2.3;}));
The template type
An example of the function with the specification of the template type is as follows:
auto f_6(const list<int>& li){ return dst_template::transform<vector>(li, [](int i){return to_string(i);}); }
Here the destination container element type matches the lambda return type.
Lambda returns string
, in the combination with the specified template type vector
, we get
vector<string>
:
assert((vector<string>{"1", "2"} == f_6({1, 2})));
For the associative types lambda must return a pair
:
assert((map<int, double>{{1, 2.3}} == dst_template::generate_n<map>(1, []{return make_pair(1, 2.3);})));
Currently, the library supports the following associative containers:
std::map
std::multimap
std::unordered_map
std::unordered_multimap
boost::container::map
boost::container::multimap
boost::container::flat_map
boost::container::flat_multimap
boost::unordered::unordered_map
boost::unordered::unordered_multimap
google::dense_hash_map
google::sparse_hash_map
The default type
An example of the function using the default type is as follows:
auto f_7(const list<int>& li){ return dst_default::transform(li, [](int i){return to_string(i);}); }
What does this function return?
Bjarne Stroustrup said that the default C++ container is vector
, so we return vector
.
There is an exception for the characters though.
C++ has an useful analog of vector
for characters - basic_string
.
SSO, c_str
, operator<<
, etc. are important
reasons to use this analog in our library too.
The type of destination container is deduced from the type of its element:
assert(string{{}} == dst_default::fill_n(1, char{})); assert(wstring{{}} == dst_default::fill_n(1, wchar_t{})); assert(u16string{{}} == dst_default::fill_n(1, char16_t{})); assert(u32string{{}} == dst_default::fill_n(1, char32_t{})); assert(vector<ANY_OTHER_TYPE> == dst_default::fill_n(1, ANY_OTHER_TYPE{}));
Thus if the container element type is char
then the container type will be string
and so on.
Source entity
Our algorithms accept any source entity with the defined begin
and end
, including the
initialization lists:
struct A { int* begin(); int* end(); } a; int b[] = {1, 2}; auto i2s = [](int i){return to_string(i);}; auto vs = transform(a, i2s); vs = transform(b, i2s); vs = transform({1, 2}, i2s);
So, any standard container may be a data source, except queue
, priority_queue
and
stack
.
If we need to call the algorithm for sub-range then we can use boost::make_iterator_range
:
vector<int> vi = {1, 2}; vs = transform(boost::make_iterator_range(vi.begin()+1, vi.end()), i2s);
Destination entity
Algorithms may write to any class similar to the one from the following example:
template<class T> struct A { using value_type = ... using iterator = ... iterator insert(iterator, value_type&&); iterator end() const; }; auto a = transform<A>({1, 2}, [](int i){return to_string(i);});
All standard containers are similar to this example, except array
.
However we can use array
too:
auto ai = dst_concrete::transform<array<int, 2>>({"1", "2"}, atoi);
We do not check for the overflow.
Final notes
The useful side effect of using the library algorithms is the possibility to specify container immutability:
const auto a = terse:: ...
The performance of the terse::
algorithms is not worse than the std::
versions up to
std::move
.
Whenever possible, we reserve
the memory in the destination container before the filling.
The library is compilable by the modern versions of GCC and Clang.
The library uses the features of C++14 standard.
The library consists of the headers only.
The library has a set of tests.
No dependencies.
License Boost.
Author Konstantin Berezovsky.


{% extends "GeneralApp/base.html" %} {% block title %}GeneralApp | Reset password{% endblock %} {% block navbar %}
{{ context }}
{% endif %}The password reset link was invalid, possibly because it has already been used. Please request a new password reset.
{% endif %} {% endblock %}


Once, if my memory serves me well, my life is a banquet ... In the example shown, the width of the list has been limited to 150 pixels. This ensures that the text wraps onto a new line so you can see how the value of inside sits the bullet inside the first line of text.
Hadn't I once a youth that was lovely, heroic, fabulous ...
Autumn already! - But why regret the everlasting sun if we are


The question will be changed dynamically so the text here doesn't matter
Random Answer 1
Random Answer 2
Random Answer 3


--- layout: docs template: t-docs title: Utilities > RADIUSES name: radiuses collection: docs-utilities ---
The radiuses utilities contain helper classes to force the CSS border-radius property.


Gypsy Folk Tales, by Francis Hindes Groome, [1899], at sacred-texts.com
In my copy of this book several letters are missing from the right edge of each line on page 110. I have silently reconstructed the effaced text.--JBH
There was a widow lady, and she had an only son. An he stuck his ring in the wall, and said, 'Mother, when blood flows from the ring, then I am dead.'
And he was called Peter Pretty-face.
He took the road, and the dragon with six heads came, and he drew his sword and killed him, and made three heaps of him, and planted a red flag, and went further. And a dragon with twelve heads came, and he drew his sword, and killed him also, and made twelve heaps, and planted a black flag, and went further. And there came one with twenty-four heads, and he killed him also, and made twenty-four heaps, and planted a white flag.
 And they went and fought from morning even till noon; he who shall prove himself strongest, he shall marry the maiden.

So he went to that castle, and saw the maiden at the window, and he asked her, 'What are you doing there?'
'The dragons carried me off, and shut me up here.'
'And where are they gone to?'
'They are gone to fight for me.'
'And when will they come home?'
'They will come at noon to dine. And they will hurl their club, and it will strike the door, that I may have the food ready.'
He opened the door and went in to her. The dragon hurled the club, and struck the door; and he took the club and hurled it back, and killed them all.
'Now have no fear; they are dead.'
He married the emperor's daughter.
And the emperor heard that the dragons had carried off his daughter; and the emperor said, 'He who shall free her from the dragons, he shall marry her.' The emperor knew not that Peter Pretty-face had married her. He thought that the dragons had carried her off.
And there was one Chutilla the Handless, and he went to the emperor. 'I, O emperor, will rescue your daughter from the dragons.'
'Well, if you do, she shall be yours.'
So he, Chutilla, went to Peter Pretty-face. And night came upon him, and he had nowhere to sleep, and he crept into the hen-house. In the morning Peter Pretty-face arose, and washed his face, and looked out of the window, and Chutilla came forth from the hen-house.
And Peter Pretty-face saw him. ' By him is my death.' Chutilla came indoors and said, 'Good-morning, Peter Pretty-face.'
'Thanks, Chutilla.'
'Come, Peter Pretty-face, give me the emperor's daughter.'
He said, 'I will not.'

Chutilla cut off his head, and took the girl and departed.
Blood began to flow from the ring. His mother saw it. 'Now my son is dead.' She went after him, to seek for him, and came to the red flag. His mother said, 'My son went this way.' She went further, and came to the black flag. 'My son went this way.' She went further, and came to the white flag. 'My son went this way.' She came to the castle, found her son dead; and two serpents were licking the blood. And she struck one serpent, and it died. And the other serpent brought a leaf in its mouth, and went to the first serpent, and it also arose.
'Mother, I was sleeping soundly.'
'You would have slept for ever if I had not come.'
'Mother, I will go to my lady.'
'Go not, mother's darling.'
'Bah! I will go, mother.'
'If go you will, God aid you.'
He went, and went straight to Chutilla, and seized Chutilla,
and cut him all in little pieces, till he had cut him up, and cast him to the dogs, and they devoured him. And he took the emperor's daughter, and went with her to the emperor.
And the maiden said, 'Father, this is he that saved me from the dragons.'
The emperor joined them in marriage, and made him king. And they live, perhaps they are living even now.
I know no variant, Gypsy or Gentile, of this story, though Chutilla recalls the 'Halber Mensch' of Hahn, ii. 274. The three flags, red, black, and white, are seemingly unique. For casting the club to announce one's coming, cf. supra, pp. 37, 40; and Denton's Serbian Folklore, p. 124. For snake-leaf in Hungarian-Gypsy tale, cf. supra, p. 99. And for 'Mother, I was sleeping soundly,' cf. supra, p. 33. If the story of 'Peter Pretty-face' is complete, his easy victory at the end may be due to God's help, invoked by the mother.
111:1 As a kind of block evidently. I do not remember this elsewhere.


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PART I. FRUITS, VEGETABLES, AND COFFEE
§148-1 Definitions. As used in this part:
"Chairperson" means chairperson of the board of agriculture or the chairperson's authorized agents.
"Department" means the department of agriculture.
"Fresh fruits, fresh vegetables, and coffee" means any fresh fruit, fresh vegetable and coffee whether imported or produced in the State. [L 1961, c 73, §1 and c 132, §2; am L 1963, c 206, §2; Supp, §22C-1; HRS §148-1; am L 1969, c 72, §1; gen ch 1985, 1993]
Revision Note
Numeric designations deleted and definitions rearranged.
Cross References
Grades and standards, see chapter 147.


- PATH TO BECOMING A VIRTUAL MARINE
-
The path to become a Virtual Marine is not a difficult one but it is lengthy. Recruits must go
through a process longer than most realism units to become a full-fledged member of the 15th MEU (SOC) Realism Unit,
however it is self-rewarding, and has been successful in eliminating those who are not truly dedicated to becoming a productive member.
Those recruits who complete the process become full members of possibly the greatest Marine realism unit in existence, and can be sure their
comrades next to them are as dedicated as they are. Under 17 See Cadet Corps
- ENLISTMENT
-
The first step for any prospective recruit is to check our requirements and make sure you meet them. As a reminder: There are no exceptions
to our age policy, and most inquiries to this particular policy are met with silence. If you have other questions, however, such as those regarding
concerns about training times or current available jobs, please be sure to get in contact with a recruiter either on our Teamspeak or via PM on our forums.
A list of recruiters can be found here. After checking you meet the requirements, and having any concerns addressed, you need to register on our forums
and submit an application. If you need help with the application or registration, see a recruiter. Once your application has been submitted please remember
to be patient. Our staff is very vigilant, but this is still a hobby for all of us and real life always come first. Most applications are approved within 24-48 hours,
however. Denials typically only come from those who are dual-clanning (see our MULTI-UNIT POLICY), underage, or have been barred from rejoining our unit. If your application has
issues (such as a non-realistic name or missing Player IDs) your application will be flagged with [NEEDS APPLICANT'S ATTENTION] in front of it, so be sure to
keep your eye on your application. If all of your fields are correct, however, your application will be accepted and you are cleared to move on to Phase One of
your training.
- TRAINING PHASE ONE: RECRUIT TRAINING
-
After your application has been accepted, you will need to sign up for a Recruit Training class. A list of classes can be found on our forums under the
board 'PHASE ONE: Recruit Training'. We have multiple instructors teaching throughout the week at various times, so you are sure to be able to find one to fit
your schedule. Recruit Training is a one day session, usually no more than two hours, designed to introduce you to our unit and the United States Marine Corps in
general. You will learn some customs and courtesies unique to the Marine Corps and our unit, some history of the Marine Corps and our unit, an overview of our
structure and what we as an MEU do, an introduction to our sections and their call signs, as well as an introduction to some of our policies and procedures and
some ACE features you will need to know going in to Phase Two of your training. At the end of your Recruit Training class you will fire on an offial Rifle Range,
which will be graded and recorded, a key first step on the way to your first promotion within the unit (every promotion requires a valid rifle range score). After
this range you will pick your path into the unit: An infantryman, a pilot, an armor crewman, or a corpsman. These will be introduced to you by your instructor as
well as a general overview of their duties. Once you have picked your path, your rank in Teamspeak will be updated accordingly (infantrymen and armor crewmen
will receive the rank of Private, corpsmen the rank of Hospitalman Recruit, and pilots the rank of Student Naval Pilot Candidate). Your forum access will also be
updated, and this will open you up to more general areas of the forum, as well as changing your name for the first time on the forums, and assigning you a rank avatar and a short signature. This is done automatically by our Personnel Staff and can take up to 48 hours, though it is generally done within 24 hours of your completion. Patience is a key point here. If your access has not been updated, however, contact your Recruit Training instructor and they will assist you.
- TRAINING PHASE TWO: SCHOOL OF INFANTRY: MARINE COMBAT TRAINING
-
After completing Phase One you must sign up for Phase Two. This can be done in the 'PHASE TWO: School of Infantry' board on our forums. School of Infantry
is a unique training process, based off the real world Marine Corps training, and this is where the showing of true dedication comes in. There are three training
schools within School of Infantry, each one designed for a certain set of MOS. Each one has a different length, and you only have to attend the one designated for
your MOS, but you have to complete all of the courses within the class that you sign up for and they must be in order. There are multiple classes with different
day sets and times, so you are sure to find something to fit your schedule. So if you, for example, sign up for Class 001 who holds their classes on Tuesdays and
Thursdays at 2000 CST, you must go to Course One on Tuesday at 2000 CST, then Course Two one Thursday at 2000 CST, then Course Three on Tuesday at 2000 CST, etc.
You may not switch classes or skip classes. If you miss a class, get with your instructor for a makeup or you may have to being the training phase from the beginning.
If you have difficulties with meeting the full class structure due to work, school, or other priority situations, please meet with your instructor or the Chief Instructor
and they may be able to work something out with you. After graduating from School of Infantry you will receive your 15th MEU (SOC) tags in Teamspeak,
and you will have your forum access expanded to the areas of the forum related to your MOS. This is done automatically by our Personnel Staff and can take up
to 48 hours, thought it is generally done within 24 hours of your completion. Patience is a key point here, again. If your access has not been updated, however, contact your School of Infantry instructor and they will assist you. Once you have received access, you will need to report in the necessary threads to be assigned to your specific team and finalize your introduction to the unit. It is only after you have completed School of Infantry that you receive a 15th ID (Personnel use only), and can begin accruing Time in Grade, promotion points, and credit for NCO Courses for promotion.
- TRAINING PHASE TWO: SCHOOL OF INFANTRY: INFANTRY TRAINING BATTALION
-
Occupational Field (OccFld): 0300 Basic Infantryman Military Occupational Specialties (MOS): 0311 Rifleman, 0331 Machine Gunner, 0341 Mortarman,
0351 Infantry Assaultman Those wishing to join the infantry will enter the longest school within the School of Infantry: The Infantry Training Battalion (ITB).
ITB is a four-course school, stretched over two weeks (two courses a week). These courses are taken with other infantry recruits, and are no longer than two hours.
They are designed in a squad-sized format, intended to introduce you to the squad element. Privates will rotate duties as team leaders over their classmates,
and will teach you all the elements of being a full Virtual Marine rifleman. You will be familiarized with all weapons infantrymen use, receive an overview of
enemy weapons and vehicles, be introduced to procedures for radios, medical, and ACE equipment, and be introduced to the Marine Rifle Platoon structure.
You will learn tactical formations, combat movement, communicating within a team, and the fundamentals of fire and maneuver. Urban combat, basic land navigation,
and operating in a convoy will all be introduced to you. The final course will be a field training exercise, where you instructors will go over everything you
have learned and allow you to apply them practically before graduating. Graduation from Infantry Training Battalion will qualify you for every basic MOS within
the 15th MEU (SOC) Realism Unit except for corpsman, and you will become a full-fledged member within the unit, privledged to the title of Virtual Marine and
all the rights for our Virtual Marines as dictated by our Policies and Procedures. All of our Infantry Training Battalion instructors are current or former
Non-Commissioned Officers who have spent time within the infantry units (most are current infantry NCOs).
- TRAINING PHASE TWO: SCHOOL OF INFANTRY: FIELD MEDICAL SERVICE SCHOOL
-
Occupational Field (OccFld): HM-0000 Hospital Corpsman Military Occupational Specialties (MOS): HM-8404 Hospital Corpsman
Those wishing to become a corpsman (the Marine medic) will enter a basic tactics and medical care course. Technically a part of the Navy,
we have stretched a bit in the realism aspect to make sure our corpsmen are fully and properly trained by going through the Field Medical
Service School (FMSS). FMSS is a two-course school, stretched over one week.  You will be introduced to radios, medical,
and ACE equipment. You will also be introduced to the Company Medical Team, and learn all the fundamentals of being an effective medical
expert within the unit. Graduation from Field Medical Service School will qualify you for only becoming a corpsman, and you will become
a full-fledged member within the unit, privledged to the title of Virtual Marine and all the rights for our Virtual Marines as dictated
by our Policies and Procedures.Field Medical Service School instructors are current qualified corpsmen, and are experienced and dedicated members of the unit.
- TRAINING PHASE THREE: ADVANCED INDIVIDUAL TRAINING/FLIGHT SCHOOL
-
Advanced Individual Training (AIT) and Flight School are the Third Phase of your training cycle, however this is not formally spelled out.
Ground personnel who are not 0311 Rifleman will be required to attend their specific MOS training, which is given by their superiors once they have
reported in. These are typically no more than two hours in length, depending on the MOS. These must be completed prior to promotion to Lance Corporal,
and should be completed as soon as possible. Flight School is the formal training structure for all student pilots. This is administered by the official
Flight Instruction Staff contained within our Aviation Combat Element, and may be completed at any pace (basically as fast as you and the instructor can
get through it). The courses of Flight School will introduce you to the Aviation Combat Element and integrate you as a member as a whole before taking
you through basic flight courses in helicopters and fixed-wing aircraft, airfield and airspace procedures, and finally specific training in your chosen aircraft.
All fully pilots are commissioned officers within the unit, which carries its own weight of responsibility (just as in the real Marine Corps). However a
student must spend at least 120 days within the unit before they may receive a commission, and must pass Flight School and The Basic School (our officer training school).


Protocol
To use the examples given in this page, you'll need Attila Mezei's hey tool. It is a very useful tool that can send scripting messages from the terminal. Just launch BeHappy, open a terminal, and type the commands given after the $ character.
The BeHappy Application
To find the application, use it's signature: application/x.vnd-STertois.BeHappy. The following code will construct a BMessenger that can be used to send messages to BeHappy:
BMessenger messenger("application/x.vnd-STertois.BeHappy");
But this code won't work if BeHappy isn't already running, so a better method is to use Launch to send a message:
be_roster->Launch("application/x.vnd-STertois.BeHappy",message);
As BeHappy doesn't allow multiple instances of itself, doing this when it's already running won't launch a new BeHappy, but send the message to the existing one.
If BeHappy is launched with a 'Hide' message, it doesn't open any window, and wait for messages:
BMessage launch('Hide');
be_roster->Launch("application/x.vnd-STertois.BeHappy",&launch);
Opening a window
To open a BeHappy window, you must send the 'Open' message. If the message is empty, a window with the last used book will be opened. But you can also open a perticular book by adding a B_STRING_TYPE field "Name" to the message. The string value must be the add-on name. The folowing code will launch BeHappy and open it's documentation:
BMessage launch('Open');
launch.AddString("Name","BeHappy Documentation");
be_roster->Launch("application/x.vnd-STertois.BeHappy",&message);
If BeHappy is already running, a window with the documentation will open.
If the book is found, a B_REPLY reply is given, with a "Messenger" field, giving the new window's messenger. If it isn't found, a B_MESSAGE_NOT_UNDERSTOOD reply is given. In that case, BeHappy won't quit by itself, even if you launched it with this message.
The 'Add-on' properties
The application has an 'Add-ons' property, that only recognise the B_DIRECT_SPECIFIER specifier, and the B_COUNT_PROPERTIES command. It returns the number of add-ons BeHappy has.
$ hey BeHappy count Add-ons
Reply BMessage(B_REPLY):
"result" (B_INT32_TYPE) : 4 (0x00000004)
"error" (B_INT32_TYPE) : 0 (0x00000000)
Then, the 'Add-on' property returns the name of a particular add-on. It supports the B_INDEX_SPECIFIER specifier, and the B_GET_PROPERTY command.
$ hey BeHappy get Add-on 3
Reply BMessage(B_REPLY):
"result" (B_STRING_TYPE) : "OpenGL specs"
"error" (B_INT32_TYPE) : 0 (0x00000000)
The 'Book' property
This is a window property, with the name of the currently opened book. It supports the B_DIRECT_SPECIFIER specifier, and the B_GET_PROPERTY and B_SET_PROPERTY commands.
$ hey BeHappy get Book of Window 0
Reply BMessage(B_REPLY):
"error" (B_INT32_TYPE) : 0 (0x00000000)
"result" (B_STRING_TYPE) : "Be Book"
$ hey BeHappy set Book of Window 0 to "BeHappy Documentation"
Reply BMessage(B_REPLY):
"error" (B_INT32_TYPE) : 0 (0x00000000)
The B_SET_PROPERTY command will return the B_BAD_INDEX error if the book isn't found.
The 'Index' property
This window property is the name of the currently selected index, in the top menu field. It supports the B_DIRECT_SPECIFIER specifier, and the B_GET_PROPERTY and B_SET_PROPERTY commands.
$ hey BeHappy get Index of Window 0
Reply BMessage(B_REPLY):
"error" (B_INT32_TYPE) : 0 (0x00000000)
"result" (B_STRING_TYPE) : "Summary"
$ hey BeHappy set Index of Window 0 to "Topics"
Reply BMessage(B_REPLY):
"error" (B_INT32_TYPE) : 0 (0x00000000)
The B_SET_PROPERTY command will return the B_BAD_INDEX error if the index isn't found.
The 'Topic' property
This window property is the name of the currently selected link, in the list below the menu field. If no topic is selected, this property is "". It supports the B_DIRECT_SPECIFIER specifier, and the B_GET_PROPERTY and B_SET_PROPERTY commands.
$ hey BeHappy get Topic of Window 0
Reply BMessage(B_REPLY):
"error" (B_INT32_TYPE) : 0 (0x00000000)
"result" (B_STRING_TYPE) : ""
$ hey BeHappy set Topic of Window 0 to "Parser"
Reply BMessage(B_REPLY):
"error" (B_INT32_TYPE) : 0 (0x00000000)
The B_SET_PROPERTY command will return the B_BAD_INDEX error if the link isn't found.
The 'FatherTopic' property
This property is like 'Topic', but can be more useful with an index that creates two lists in the BeHappy window. This topic is the 'father' topic, that means the topic selected in the upper list.
The 'ChildTopic' property
As for 'FatherTopic', this property is like 'Topic', but can be more useful with two lists in the BeHappy window. This topic is the 'child' topic, that means the topic selected in the lower list. You should use this propery after 'FatherTopic'.
The other properties
All the other window properties are available, which lets you do useful stuff...
$ hey BeHappy set Title of Window 0 to "Stupid Window"
Reply BMessage(B_REPLY):
"error" (B_INT32_TYPE) : 0 (0x00000000)
Thank you to Attila Mezei for his hey tool.
Next: The HappyCommander class


The settings of the menus 'projection', 'symbol' and 'colour' have been saved in fabric.ini,and may now be changed.
The menu „Diagram“ contains options to save
the plot (within the rectangular frame) as a bitmap, and options to combine
the shown plot with a plot produced with another Fabric7 program. The options
‚plot with a printer‚, ‚plot into a HPGL file', and 'plot into a DXF file' produce a vector plot.
These options open a panel (on the right side) in which the plot parameters
can be set. These parametres are saved in Fabric.ini.
Further options concern the 'colour of the periphery',
the 'colour of the diagram', the 'colour of the frame', and the 'colour of the background'.
The option ‚Printer' prints the plot as a bitmap.


Detailed Description
For detailed information about using flags please see detailed description of flags
Typedef Documentation
Handle to a nano layer flag object.
Function Documentation
| NANOEXT NOSFLAG_t POSCALL nosFlagCreate |
( |
const char * |
name | ) |
|
Flag function. Allocates a flag object. A flag object behaves like an array of one bit semaphores. The object can hold up to MVAR_BITS - 1 flags. The flags can be used to simulate events, so a single thread can wait for several events simultaneously.
- Parameters:
-
| name | Name of the new flag object to create. If the last character in the name is an asteriks (*), the operating system automatically assigns the flag an unique name. name (the registry feature must be enabled for this automatism). This parameter can be NULL if the nano layer registry feature is not used and will not be used in future. |
- Returns:
- handle to the new flag object. NULL is returned on error.
- Note:
- NOSCFG_FEATURE_FLAGS must be defined to 1 to have flag support compiled in.
You must use nosFlagDestroy to destroy the flag object again.
Even if the function posFlagDestroy would work also, it is required to call nosFlagDestroy. Only this function removes the flag object from the registry.
Dependent of your configuration, this function can be defined as macro to decrease code size.
- See also:
- nosFlagGet, nosFlagSet, nosFlagDestroy
| NANOEXT void POSCALL nosFlagDestroy |
( |
NOSFLAG_t |
flg | ) |
|
Flag function. Frees an unused flag object again.
- Parameters:
-
| flg | handle to the flag object. |
- Note:
- NOSCFG_FEATURE_FLAGS must be defined to 1 to have flag support compiled in.
POSCFG_FEATURE_FLAGDESTROY must be defined to 1 to have this function compiled in.
Dependent of your configuration, this function can be defined as macro to decrease code size.
- See also:
- nosFlagCreate
Flag function. Pends on a flag object and waits until one of the flags in the flag object is set.
- Parameters:
-
| flg | Handle to the flag object. |
| mode | can be NOSFLAG_MODE_GETSINGLE or NOSFLAG_MODE_GETMASK. |
- Returns:
- the number of the next flag that is set when mode is set to NOSFLAG_MODE_GETSINGLE. When mode is set to NOSFLAG_MODE_GETMASK, a bit mask with all set flags is returned. A negative value is returned on error.
- Note:
- NOSCFG_FEATURE_FLAGS must be defined to 1 to have flag support compiled in.
Dependent of your configuration, this function can be defined as macro to decrease code size.
- See also:
- nosFlagCreate, nosFlagSet, nosFlagWait
Flag function. Sets a flag bit in the flag object and sets the task that pends on the flag object to running state.
- Parameters:
-
| flg | Handle to the flag object. |
| flgnum | Number of the flag to set. The flag number must be in the range of 0 .. MVAR_BITS - 2. |
- Returns:
- zero on success.
- Note:
- NOSCFG_FEATURE_FLAGS must be defined to 1 to have flag support compiled in.
Dependent of your configuration, this function can be defined as macro to decrease code size.
- See also:
- nosFlagCreate, nosFlagGet, nosFlagWait
Flag function. Pends on a flag object and waits until one of the flags in the flag object is set or a timeout has happened.
- Parameters:
-
| flg | handle to the flag object. |
| timeoutticks | timeout in timer ticks (see HZ define and MS macro). If this parameter is set to zero, the function immediately returns. If this parameter is set to INFINITE, the function will never time out. |
- Returns:
- a mask of all set flags (positive value). If zero is returned, the timeout was reached. A negative value denotes an error.
- Note:
- NOSCFG_FEATURE_FLAGS must be defined to 1 to have flag support compiled in.
POSCFG_FEATURE_FLAGWAIT must be defined to 1 to have this function compiled in.
Dependent of your configuration, this function can be defined as macro to decrease code size.
- See also:
- nosFlagCreate, nosFlagSet, nosFlagGet, HZ, MS


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Pretty Good Privacy (PGP) is a data encryption and decryption computer program that provides cryptographic privacy and authentication for data communication. PGP is often used for signing, encrypting, and decrypting texts, e-mails, files, directories, and whole disk partitions and to increase the security of e-mail communications. It was created by Phil Zimmermann in 1991. PGP and similar software follow the OpenPGP standard (RFC 4880) for encrypting and decrypting data. Source: Wikipedia
This site provides a simple and easy-to-use open source PGP tool for people to generate new PGP keys online, encrypt or decrypt messages and verify signatures with. Usually the common methods for generating keys still involve going to a command prompt of a Linux/Unix machine and using the GPG utility, or installing a PGP compatible application on your desktop. I wanted to provide an easier way to generate keys. None of this would be possible without the outsanding Open Source software I'm utilising such as KeyBase's JavaScript implementation of PGP (kbpgp). And for file saving capabilities, Eli Grey's wonderful FileSaver.js interface. This site is Open Source and the source code is available on GitHub.
Donate and show your support!
All contributions are greatly appreciated and help towards the ongoing development of this project.
Btc: 1PNaNhEEH7K154bdaFBftGd2Y62Hab1dPG
Eth: 0xBB4D402518CBA1f2b2d9D5907190093b5650f47a


Ok, hackers, I created a static site with a strict Content-Security-Policy.
It is simply impossible to steal my cookies now!
But, you can still try:
Ok, hackers, I created a static site with a strict Content-Security-Policy.
It is simply impossible to steal my cookies now!
But, you can still try:


field
on object o
.
If o
is not an object or has no field named field
, the result is
null.
If the field is defined as a property, its accessors are ignored. Refer
to Reflect.getProperty
for a function supporting property accessors.
If field
is null, the result is unspecified.
(As3) If used on a property field, the getter will be invoked. It is
not possible to obtain the value directly.o
.
This method is only guaranteed to work on anonymous structures. Refer to
Type.getInstanceFields()
for a function supporting class instances.
If o
is null, the result is unspecified.field
on object o
, taking
property getter functions into account.
If the field is not a property, this function behaves like
Reflect.field
, but might be slower.
If o
or field
are null, the result is unspecified.o
has a field named field
.
This is only guaranteed to work for anonymous structures. Refer to
Type.getInstanceFields
for a function supporting class instances.
If o
or field
are null, the result is unspecified.v
is an enum value.
The result is true if v
is of type EnumValue, i.e. an enum
constructor.
Otherwise, including if v
is null, the result is false.f
is a function, false otherwise.
If f
is null, the result is false.v
is an object.
The result is true if v
is one of the following:
- class instance
- structure
- Classv
is null, the result is false.field
of object o
to value value
, taking
property setter functions into account.
If the field is not a property, this function behaves like
Reflect.setField
, but might be slower.
If field
is null, the result is unspecified.
o
. This is only guaranteed to work on anonymous structures. Ifo
is null, the result is unspecified.


EPICORE
Dear [NAME],
It is our pleasure to inform you that based on your qualifications you are now a fully certified EpiCore member. Congratulations!
You will receive a second email shortly which contains your username and temporary password. Please follow the instructions included in that email to set your new password and log in to EpiCore.
However, before answering to your first RFI, we strongly encourage you to complete the EpiCore trainings. These trainings are available in the TRAINING section of the EpiCore platform (available once you set your password).
Remember! Some information is better than no information! We encourage you to submit as much as you can!
We are very excited to work with you to change the landscape of outbreak detection and reporting! Let's find outbreaks faster together!
If you have any questions, please contact us at<EMAIL_ADDRESS>Sincerely,
The EpiCore Team


"HALT "lame on the feet (Genesis 32:31; Psalm 38:17). To “halt between two opinions” (1 Kings 18:21) is supposed by some to be an expression used in “allusion to birds, which hop from spray to spray, forwards and backwards.” The LXX. render the expression “How long go ye lame on both knees?” The Hebrew verb rendered “halt” is used of the irregular dance (“leaped upon”) around the altar (ver. 26). It indicates a lame, uncertain gait, going now in one direction, now in another, in the frenzy of wild leaping.
"HALT "lame on the feet (Genesis 32:31; Psalm 38:17). To “halt between two opinions” (1 Kings 18:21) is supposed by some to be an expression used in “allusion to birds, which hop from spray to spray, forwards and backwards.” The LXX. render the expression “How long go ye lame on both knees?” The Hebrew verb rendered “halt” is used of the irregular dance (“leaped upon”) around the altar (ver. 26). It indicates a lame, uncertain gait, going now in one direction, now in another, in the frenzy of wild leaping.


{% extends 'base/landing_base.html' %}{% load static %} {% block navbar %} {% include 'partials/landing_navbar.html' with page=page %} {% endblock navbar %} {% block content %} Contact Home Contact {% comment %} {% endcomment %} Get in touch Faculty of Engineering University of Uyo +234<PHONE_NUMBER>9<EMAIL_ADDRESS><EMAIL_ADDRESS>Leave us a message Full Name * Email * Website * Write a Message * Submit Message Success! Email Send Succesfully. {% endblock content %}
Faculty of Engineering University of Uyo
+234<PHONE_NUMBER>9
<EMAIL_ADDRESS>agapeer.me@gmail.com


Hello world
Pending
Tasks
Pending
Completed
Deleted
Categories
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4
Dummy
4
Dummy
4
×
New Task
Add File
File:
Priority:
High
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tsample comment
suraj 26 April
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One task
This is a task 1 out of 3 is completed
tsample comment
suraj 26 April
Priority: 3
dummy


This journey started when I was building a test lab on Windows Azure. The goal was to run two SharePoint instances, one SharePoint 2010 farm and one SharePoint 2013 farm. In keeping with automating this network setup and build… I wanted a good way to lookup my VM’s VIP assigned by Azure and update an A record on DNSimple. It turns out a simple DNS Alias record is really what I needed, but never the less I’ve had a bit of fun and learned a few things along the way.
I’ll come back to working with Azure in a later post, for now let’s focus on DNSimple…
DNSimple.com offers a great service! I first heard about them from Scott Hanselman. I’ve not been disappointed. Not only do they have a robust API, but also 1 click DNS configuration for many popular services (I won’t hold it against them if they don’t have a Office365 configuration yet).
My scripting language of choice is PowerShell. Naturally I turned there first to start automating. Out of this came PowerDNSimple. Drop it in your modules folder and you get a few new functions:
- Get-SMPLDomains – Get a list of domains hosted at DNSimple.
- Get-SMPLDomainRecords – Get a list of records for a given domain.
- Add-SMPLDomainRecord – Create a new record.
- Update-SMPLDomainRecord – Update an existing record.
- Remove-SMPLDomainRecord – Delete an existing record.
Here is a sample script…
[gist]https://gist.github.com/adminian/faaf45ca3737ab7f94ab[/gist]


50; 12022 H.E.
I switched to Dvorak layout in the summer of 2018. That was a very important time for me, as a couple of months after, I would start my first year in college. Why did I decide to switch to Dvorak and do I still use it four years later? Let us walk through it quickly.
First things first, let me run a quick introduction to the layout. The overwhelming majority of people use a QWERTY keyboard layout, which is currently the de facto standard keyboard layout. Many people that use it don’t even know that there are other layouts possible. The only way you know you use QWERTY is by looking at the first 6 letters in the top left of your keyboard.
If QWERTY is used by almost everyone in the world, it’s the accepted international standard and every physical keyboard in existence is built using the layout, why would I or anyone else ever think about switching out of it? There can be several, but you have to make sure those reasons would apply to you and you could benefit from them.
The big part of why I switched out was my inability to touch type on QWERTY, largely because I never learned how to type "the right way". I think I learned how to type on my parents’ old computer, where I would type by looking at all the keycaps, where my fingers would go smashing them violently. I never trained myself out of it, so even farther into my adolescence and fiery teenage years, I typed a little slow and needed constant visual assistance.
When I took upon learning Dvorak, I spent the first week or so completely crippled and unable to type anything faster than one keypress every 2-3 seconds. I would constantly look up the key positions on my phone (why would I move the keycaps) and try to memorize their positions as much as possible, before it bleeds into my muscle memory.
About two or three weeks later, I could confidently, not exuberantly, but confidently type in Dvorak at the same speed as I did when using QWERTY. A month or so after, it just became second nature to me. Four years after, never looked back. I have been a happy daily Dvorak user for years and more to come. Right as this backstory ended, let’s talk about some advantages Dvorak can bring you in your day-to-day-in-front-of-the-computer-typing-life.
The big part of why Dvorak is semi-popular is thanks to its more ergonomic key and letter placement compared to QWERTY. Most used letters, such as "aoeuidhtns" are located on your home row (the middle one), such that your fingers have to travel less distance in less time to reach the desired key. On QWERTY, however, they are spread out all over the keymap, which makes you run like a wild rabbit, chasing those keystrokes.
This difference in ergonomic key placement is very important. On QWERTY, you only spend about 30% of your time on the home row, whereas Dvorak keeps you 70% close to it. We can observe that Dvorak could be at least 40% more productive, as it reduces the amount of space you have to traverse when typing. Taking just that into account, you would be a faster typer using Dvorak instead of QWERTY.
How does it feel typing? I’m doing it right now as I did for years and it is very comfortable. Letters and their positions feel more natural, like dancing a ballet instead of running around like a wild rabbit. Just to sum it up, I would recommend trying Dvorak out if you feel your wrists hurt when typing for a long time or you never learned to touch-type QWERTY. Be crazy.
funny storytime
I was applying for a tech internship and had a scheduled on-site interview, where I had to code some stuff up on their laptops. I did forget that normal people use QWERTY, and I forget how to type it after not touching it for months. It was a funny moment, where this software engineering applicant doesn’t know how to type on a keyboard. I simply asked if I could quickly switch the layout (incredibly easy on macs) and we all had a good laugh. ◼


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"BETROTH "to promise “by one’s truth.” Men and women were betrothed when they were engaged to be married. This usually took place a year or more before marriage. From the time of betrothal the woman was regarded as the lawful wife of the man to whom she was betrothed (Deuteronomy 28:30; Judges 14:2, 8; Matthew 1:18-21). The term is figuratively employed of the spiritual connection between God and his people (Hos. 2:19, 20).
"BETROTH "to promise “by one’s truth.” Men and women were betrothed when they were engaged to be married. This usually took place a year or more before marriage. From the time of betrothal the woman was regarded as the lawful wife of the man to whom she was betrothed (Deuteronomy 28:30; Judges 14:2, 8; Matthew 1:18-21). The term is figuratively employed of the spiritual connection between God and his people (Hos.
2:19, 20).


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