Stability: 3 - Stable
The net
module provides you with an asynchronous network wrapper. It contains
methods for creating both servers and clients (called streams). You can include
this module with require('net');
Creates a new TCP server. The connectionListener
argument is
automatically set as a listener for the 'connection' event.
options
is an object with the following defaults:
{ allowHalfOpen: false
}
If allowHalfOpen
is true
, then the socket won't automatically send a FIN
packet when the other end of the socket sends a FIN packet. The socket becomes
non-readable, but still writable. You should call the end()
method explicitly.
See 'end' event for more information.
Here is an example of an echo server which listens for connections on port 8124:
var net = require('net');
var server = net.createServer(function(c) { //'connection' listener
console.log('server connected');
c.on('end', function() {
console.log('server disconnected');
});
c.write('hello\r\n');
c.pipe(c);
});
server.listen(8124, function() { //'listening' listener
console.log('server bound');
});
Test this by using telnet
:
telnet localhost 8124
To listen on the socket /tmp/echo.sock
the third line from the last would
just be changed to
server.listen('/tmp/echo.sock', function() { //'listening' listener
Use nc
to connect to a UNIX domain socket server:
nc -U /tmp/echo.sock
Constructs a new socket object and opens the socket to the given location. When the socket is established, the 'connect' event will be emitted.
For TCP sockets, options
argument should be an object which specifies:
port
: Port the client should connect to (Required).
host
: Host the client should connect to. Defaults to 'localhost'
.
localAddress
: Local interface to bind to for network connections.
localPort
: Local port to bind to for network connections.
family
: Version of IP stack. Defaults to 4
.
For local domain sockets, options
argument should be an object which
specifies:
path
: Path the client should connect to (Required).Common options are:
allowHalfOpen
: if true
, the socket won't automatically send
a FIN packet when the other end of the socket sends a FIN packet.
Defaults to false
. See 'end' event for more information.The connectListener
parameter will be added as an listener for the
'connect' event.
Here is an example of a client of echo server as described previously:
var net = require('net');
var client = net.connect({port: 8124},
function() { //'connect' listener
console.log('client connected');
client.write('world!\r\n');
});
client.on('data', function(data) {
console.log(data.toString());
client.end();
});
client.on('end', function() {
console.log('client disconnected');
});
To connect on the socket /tmp/echo.sock
the second line would just be
changed to
var client = net.connect({path: '/tmp/echo.sock'});
Creates a TCP connection to port
on host
. If host
is omitted,
'localhost'
will be assumed.
The connectListener
parameter will be added as an listener for the
'connect' event.
Creates unix socket connection to path
.
The connectListener
parameter will be added as an listener for the
'connect' event.
This class is used to create a TCP or local server.
Begin accepting connections on the specified port
and host
. If the
host
is omitted, the server will accept connections directed to any
IPv4 address (INADDR_ANY
). A port value of zero will assign a random port.
Backlog is the maximum length of the queue of pending connections.
The actual length will be determined by your OS through sysctl settings such as
tcp_max_syn_backlog
and somaxconn
on linux. The default value of this
parameter is 511 (not 512).
This function is asynchronous. When the server has been bound,
'listening' event will be emitted. The last parameter callback
will be added as an listener for the 'listening' event.
One issue some users run into is getting EADDRINUSE
errors. This means that
another server is already running on the requested port. One way of handling this
would be to wait a second and then try again. This can be done with
server.on('error', function (e) {
if (e.code == 'EADDRINUSE') {
console.log('Address in use, retrying...');
setTimeout(function () {
server.close();
server.listen(PORT, HOST);
}, 1000);
}
});
(Note: All sockets in Node set SO_REUSEADDR
already)
path
{String}callback
{Function}Start a local socket server listening for connections on the given path
.
This function is asynchronous. When the server has been bound,
'listening' event will be emitted. The last parameter callback
will be added as an listener for the 'listening' event.
On UNIX, the local domain is usually known as the UNIX domain. The path is a filesystem path name. It is subject to the same naming conventions and permissions checks as would be done on file creation, will be visible in the filesystem, and will persist until unlinked.
On Windows, the local domain is implemented using a named pipe. The path must
refer to an entry in \\?\pipe\
or \\.\pipe\
. Any characters are permitted,
but the latter may do some processing of pipe names, such as resolving ..
sequences. Despite appearances, the pipe name space is flat. Pipes will not
persist, they are removed when the last reference to them is closed. Do not
forget javascript string escaping requires paths to be specified with
double-backslashes, such as:
net.createServer().listen(
path.join('\\\\?\\pipe', process.cwd(), 'myctl'))
handle
{Object}callback
{Function}The handle
object can be set to either a server or socket (anything
with an underlying _handle
member), or a {fd: <n>}
object.
This will cause the server to accept connections on the specified handle, but it is presumed that the file descriptor or handle has already been bound to a port or domain socket.
Listening on a file descriptor is not supported on Windows.
This function is asynchronous. When the server has been bound,
'listening' event will be emitted.
the last parameter callback
will be added as an listener for the
'listening' event.
Stops the server from accepting new connections and keeps existing
connections. This function is asynchronous, the server is finally
closed when all connections are ended and the server emits a 'close'
event. Optionally, you can pass a callback to listen for the 'close'
event.
Returns the bound address, the address family name and port of the server
as reported by the operating system.
Useful to find which port was assigned when giving getting an OS-assigned address.
Returns an object with three properties, e.g.
{ port: 12346, family: 'IPv4', address: '<IP_ADDRESS>' }
Example:
var server = net.createServer(function (socket) {
socket.end("goodbye\n");
});
// grab a random port.
server.listen(function() {
address = server.address();
console.log("opened server on %j", address);
});
Don't call server.address()
until the 'listening'
event has been emitted.
Calling unref
on a server will allow the program to exit if this is the only
active server in the event system. If the server is already unref
d calling
unref
again will have no effect.
Opposite of unref
, calling ref
on a previously unref
d server will not
let the program exit if it's the only server left (the default behavior). If
the server is ref
d calling ref
again will have no effect.
Set this property to reject connections when the server's connection count gets high.
It is not recommended to use this option once a socket has been sent to a child
with child_process.fork()
.
This function is deprecated; please use [server.getConnections()][] instead. The number of concurrent connections on the server.
This becomes null
when sending a socket to a child with
child_process.fork()
. To poll forks and get current number of active
connections use asynchronous server.getConnections
instead.
net.Server
is an EventEmitter with the following events:
Asynchronously get the number of concurrent connections on the server. Works when sockets were sent to forks.
Callback should take two arguments err
and count
.
Emitted when the server has been bound after calling server.listen
.
Emitted when a new connection is made. socket
is an instance of
net.Socket
.
Emitted when the server closes. Note that if connections exist, this event is not emitted until all connections are ended.
Emitted when an error occurs. The 'close'
event will be called directly
following this event. See example in discussion of server.listen
.
This object is an abstraction of a TCP or local socket. net.Socket
instances implement a duplex Stream interface. They can be created by the
user and used as a client (with connect()
) or they can be created by Node
and passed to the user through the 'connection'
event of a server.
Construct a new socket object.
options
is an object with the following defaults:
{ fd: null
allowHalfOpen: false,
readable: false,
writable: false
}
fd
allows you to specify the existing file descriptor of socket.
Set readable
and/or writable
to true
to allow reads and/or writes on this
socket (NOTE: Works only when fd
is passed).
About allowHalfOpen
, refer to createServer()
and 'end'
event.
Opens the connection for a given socket. If port
and host
are given,
then the socket will be opened as a TCP socket, if host
is omitted,
localhost
will be assumed. If a path
is given, the socket will be
opened as a unix socket to that path.
Normally this method is not needed, as net.createConnection
opens the
socket. Use this only if you are implementing a custom Socket.
This function is asynchronous. When the 'connect' event is emitted the
socket is established. If there is a problem connecting, the 'connect'
event
will not be emitted, the 'error'
event will be emitted with the exception.
The connectListener
parameter will be added as an listener for the
'connect' event.
net.Socket
has the property that socket.write()
always works. This is to
help users get up and running quickly. The computer cannot always keep up
with the amount of data that is written to a socket - the network connection
simply might be too slow. Node will internally queue up the data written to a
socket and send it out over the wire when it is possible. (Internally it is
polling on the socket's file descriptor for being writable).
The consequence of this internal buffering is that memory may grow. This property shows the number of characters currently buffered to be written. (Number of characters is approximately equal to the number of bytes to be written, but the buffer may contain strings, and the strings are lazily encoded, so the exact number of bytes is not known.)
Users who experience large or growing bufferSize
should attempt to
"throttle" the data flows in their program with pause()
and resume()
.
Set the encoding for the socket as a Readable Stream. See stream.setEncoding() for more information.
Sends data on the socket. The second parameter specifies the encoding in the case of a string--it defaults to UTF8 encoding.
Returns true
if the entire data was flushed successfully to the kernel
buffer. Returns false
if all or part of the data was queued in user memory.
'drain'
will be emitted when the buffer is again free.
The optional callback
parameter will be executed when the data is finally
written out - this may not be immediately.
Half-closes the socket. i.e., it sends a FIN packet. It is possible the server will still send some data.
If data
is specified, it is equivalent to calling
socket.write(data, encoding)
followed by socket.end()
.
Ensures that no more I/O activity happens on this socket. Only necessary in case of errors (parse error or so).
Pauses the reading of data. That is, 'data'
events will not be emitted.
Useful to throttle back an upload.
Resumes reading after a call to pause()
.
Sets the socket to timeout after timeout
milliseconds of inactivity on
the socket. By default net.Socket
do not have a timeout.
When an idle timeout is triggered the socket will receive a 'timeout'
event but the connection will not be severed. The user must manually end()
or destroy()
the socket.
If timeout
is 0, then the existing idle timeout is disabled.
The optional callback
parameter will be added as a one time listener for the
'timeout'
event.
Disables the Nagle algorithm. By default TCP connections use the Nagle
algorithm, they buffer data before sending it off. Setting true
for
noDelay
will immediately fire off data each time socket.write()
is called.
noDelay
defaults to true
.
Enable/disable keep-alive functionality, and optionally set the initial
delay before the first keepalive probe is sent on an idle socket.
enable
defaults to false
.
Set initialDelay
(in milliseconds) to set the delay between the last
data packet received and the first keepalive probe. Setting 0 for
initialDelay will leave the value unchanged from the default
(or previous) setting. Defaults to 0
.
Returns the bound address, the address family name and port of the
socket as reported by the operating system. Returns an object with
three properties, e.g.
{ port: 12346, family: 'IPv4', address: '<IP_ADDRESS>' }
Calling unref
on a socket will allow the program to exit if this is the only
active socket in the event system. If the socket is already unref
d calling
unref
again will have no effect.
Opposite of unref
, calling ref
on a previously unref
d socket will not
let the program exit if it's the only socket left (the default behavior). If
the socket is ref
d calling ref
again will have no effect.
The string representation of the remote IP address. For example,
'<IP_ADDRESS>'
or '2001:4860:a005::68'
.
The numeric representation of the remote port. For example,
80
or 21
.
The string representation of the local IP address the remote client is
connecting on. For example, if you are listening on '<IP_ADDRESS>'
and the
client connects on '<IP_ADDRESS>'
, the value would be '<IP_ADDRESS>'
.
The numeric representation of the local port. For example,
80
or 21
.
The amount of received bytes.
The amount of bytes sent.
net.Socket
instances are EventEmitter with the following events:
Emitted after resolving the hostname but before connecting. Not applicable to UNIX sockets.
err
{Error | Null} The error object. See [dns.lookup()][].address
{String} The IP address.family
{String | Null} The address type. See [dns.lookup()][].Emitted when a socket connection is successfully established.
See connect()
.
Emitted when data is received. The argument data
will be a Buffer
or
String
. Encoding of data is set by socket.setEncoding()
.
(See the Readable Stream section for more information.)
Note that the data will be lost if there is no listener when a Socket
emits a 'data'
event.
Emitted when the other end of the socket sends a FIN packet.
By default (allowHalfOpen == false
) the socket will destroy its file
descriptor once it has written out its pending write queue. However, by
setting allowHalfOpen == true
the socket will not automatically end()
its side allowing the user to write arbitrary amounts of data, with the
caveat that the user is required to end()
their side now.
Emitted if the socket times out from inactivity. This is only to notify that the socket has been idle. The user must manually close the connection.
See also: socket.setTimeout()
Emitted when the write buffer becomes empty. Can be used to throttle uploads.
See also: the return values of socket.write()
Emitted when an error occurs. The 'close'
event will be called directly
following this event.
had_error
{Boolean} true if the socket had a transmission errorEmitted once the socket is fully closed. The argument had_error
is a boolean
which says if the socket was closed due to a transmission error.
Tests if input is an IP address. Returns 0 for invalid strings, returns 4 for IP version 4 addresses, and returns 6 for IP version 6 addresses.
Returns true if input is a version 4 IP address, otherwise returns false.
Returns true if input is a version 6 IP address, otherwise returns false.


Loading...
... This could take a while, depending on your connection and CPU power. It shouldn't take more than 30 seconds though...
This experiment loads a neural network in your browser that can generate lyrics-like texts.
The processing required for this is pretty heavy, so your browser might freeze for a few seconds while loading the network. I'm not sure how it works on phones, but feel free to try it :-)
This experiment uses Tensorflow.js with a model exported from the Python version of Tensorflow. Check out the code on GitHub.


Circle Tornado Hell
Solve the riddle to escape to the final level:
"Alright, alright, alright."
Copyright 2017
Julia Sheremet, Kate Trahan, Byron Chang, Jun Li


Once a week, we'll send you an email with the top-voted products in the Hollyberry community from the past week.
When you post the latest and greatest product you've discovered to Hollyberry, you help others find out about it too.
Be among the first to find out about new products! Your feedback helps great startups get off the ground.


Each Enter
creates a new paragraph
.
Select some text using mouse, keyboard or double click on a word and a tooltip
will show up.
To rearrange the paragraphs, click on Done button and just drag the paragraphs
.
Links can be created using anchor tags
.These links will be displayed on clicking Done Button in alternating red and blue colors
.
To replace all the four letter words present, click the replace button
in the navigation bar.To distinguish the replaced words you can hover over them and their background color changes.
The content is saved
as the user types and will be available even after reload.To clear the editor Clear Button in the navigation bar can be used.


FERRIS BUELLER'S DAY OFF A film review by Chad Polenz Copyright 1997 Chad Polenz
**** (out of 4 = excellent) 1985, PG-13, 103 minutes [1 hour, 43 minutes] [comedy] starring: Matthew Broderick (Ferris Bueller), Alan Ruck (Cameron Frye), Jeffrey Jones (Edward R. Rooney - Dean Of Students), Mia Sara (Sloane), Jennifer Grey (Jeanie Bueller), produced by Tom Jacobson, John Hughes, written and directed by John Hughes.
"Ferris Bueller's Day Off" portrays an attitude most adults, and therefore, most filmmakers ignore - the way the world is seen through the eyes of teenagers. This movie captures that essence all the while being a mainstream comedy and a hysterical one at that.
We meet Ferris Bueller (Broderick), and right from the get-go it's obvious (but not to his parents) he is faking an illness so he can stay home from school. This is the basic symbolism of which the entire movie relies upon, where all the adults seem out of touch. The fact the parents aren't smart enough to realize he's faking shows how clever kids can be. We also meet Ferris's jealous sister Jeanie (Grey), who has a bad case of sibling rivalry. This element drives a lot of the action and is a plotline not often found in most movies involving teens.
Ferris proceeds to narrate the film in a classy, funny way. He doesn't know much about math and science, but he does know a lot about life, people, and having fun. What he wants to do is take a day off and show his best friend how to have some fun. That friend is the depressed hypochondriac Cameron Frye, portrayed quite well by Alan Ruck. Ferris has a kind of psychological control over Cameron and when he tells him to pick him up Cameron refuses, but then guilt trips himself into going along with Ferris.
We also meet Ed Rooney (Jones), the Dean of Students who is obsessed with catching Ferris to show the example he sets is "a first class ticket to nowhere." Rooney is somewhat of the cliche anal-retentive administrator, but the atmosphere of the film is so zany and satirical even the typical elements seem fresh.
So Ferris, his girlfriend Sloane (Sara), and Cameron take on the city of Chicago. They take Cameron's father's Ferrari essentially to add to the risk. We also watch Rooney as he tries to catch Ferris and we really hope that he doesn't.
Unlike most comedies, the protagonists in this story aren't trying to overcome a conflict, they are just being themselves and doing and saying funny things. They do get into a few situations that could blow their cover, but their teenage wit and fast thinking save them every time.
Meanwhile, Jeanie and Rooney are so obsessed with catching Ferris their paths eventually cross and the result is a strange, but funny turn of events.
"Ferris Bueller's Day Off" is a genius comedy. It's very funny, original, well written, and well acted. It's not preachy in terms of symbolism, but its style is so brilliant it's in a class all its own.
(3/10/96) (1/18/96) (6/13/97) [also by Hughes: "The Breakfast Club," "Planes, Trains, And Automobiles"]
please visit Chad'z Movie Page @ http://members.aol.com/ChadPolenz/index.html
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


public interface AsyncInputFeeder
AsyncXMLStreamReader
to get more input to parse.
It is accessed by entity that feeds XML content to parse; at any given point
only one chunk of content can be processed so caller has to take care to
only feed more content when existing content has been parsed (which occurs
when parser's nextToken
is called). Once application using
non-blocking parser has no more data to feed it should call
endOfInput()
to indicate end of logical input stream.| Modifier and Type | Method and Description |
|---|---|
void |
endOfInput()
Method that should be called after last chunk of data to parse has been fed.
|
boolean |
needMoreInput()
Method called to check whether it is ok to feed more data: parser returns true
if it has no more content to parse (and it is ok to feed more); otherwise false
(and no data should yet be fed).
|
boolean needMoreInput()
void endOfInput()
needMoreInput()
returns.
After calling this method, no more data can be fed; and parser assumes
no more data will be available.Copyright © 2012-2015 FasterXML. All Rights Reserved.


A mixture of index–based and label–based formattings is not a really good idea and should be avoided if possible. But the Message Temple Capturing Rules state that left–to–right capturing has to be performed as soon as one of the format instructions includes a non–numeric property name. This is exactly what the Plexdata Template Formatter does.
Template.Format("text {1} text {ValA} text {2}", 111, "ABC", 333.33);
The result would look like "text 111 text ABC text 333.33". Once again, the order of argument processing is always left–to–right, as soon as at least one of the formatting instructions is of type label. More details about Capturing Rules can be found on the Internet under https://messagetemplates.org#capturing-rules.


public interface PersistenceCallback
| Modifier and Type | Method and Description |
|---|---|
Map<String,String> |
onLoadData()
Loads persisted data from storage.
|
boolean |
onSaveData(Map<String,String> toSave,
Set<String> toDelete) |
boolean onSaveData(Map<String,String> toSave, Set<String> toDelete)
toSave
- A list of new or modified data which must be saved. The key
is safe
for filename and any other system sensitive to special characters. The value
must be saved.toDelete
- A list of data which must be deleted. For this method to return true
, each item in this collection must not
exist by the time this method completes.true
if the data were correctly saved and deleted, otherwise false
@Nonnull Map<String,String> onLoadData()
DataStorage.restore()
is called. Will be invoked on the same
thread.


Enhancing with APIs: Public Data
There is a huge amount of public data available, and APIs make that data available to use in a structured way.
Examples:
- I don't want to install and manage a database of every address in the world, so I use the Google Maps API to geocode an address.
- CTA API: Information about train arrival times and alerts


Colors
Wrap label inside ui-checkbox
class to create custom checkbox. Support standard colors via ui-checkbox-primary
etc.
Variations
Circle and Inline variation of checkbox attained with ui-checkbox-circle
and ui-checkbox-inline
respectively. Note that ui-checkbox-inline
must be added to <label> element.
Disabled
Disabled states in different colors. Just add disabled
attribute to input element.
Colors
Similar to checkbox, radio can be customized by ui-radio
class with respective color classes (ui-radio-primary
etc.)
Disabled
Disabled states in different colors. Just add disabled
attribute to input element.
Switches
Custom iOS like switches made with no external plugin. Replacement for radios. Just add class
ui-toggle
to the wrapped element.
Horizontal
Vertical


Workflows have been updated to include the Git registry in their path for identification purposes. The workflow linked to did not have a valid Git registry in the path. In most cases you were looking for {{githubPath}}. If not then it may be one of the following.
Last Modified: {{ (extendedWorkflow$ | async)?.agoMessage || 'n/a' }}


Paste your text below!
Go!
Number of words:
One word per line
Download: SVG
Spiral: Archimedean Rectangular
Scale: log n √n n
Font:
orientations from ° to °


As part of a senior project for Fall 2005, I've created this "guided tour" for students to learn more about the Windows XP I/O System and how the Windows Driver Model (WDM) fits into that architecture. It is my goal that this guide will explain the XP I/O Subsystem, show how device drivers work in the real world, provide annotated examples of WDM filter drivers that work with mouse devices, demonstrate how to debug device driver problems, provide further references for readers who want even more information, and get me a good grade on my senior project ;).
Before diving into the WDM driver development world, you'll need a few tools. The Windows Device Driver Development Kit (DDK) is the main tool you'll use to build device drivers. At the time of writing this, the DDK is "free," but costs $15.00 in shipping and handling fees; the DDK is not available for download at this time. It is imperative to use the recommended installation defaults for the DDK, as longer filenames sometimes cause problems with the DDK's build utility. Apart from the DDK, you'll need a text editor and an administrator account on a machine running Microsoft Windows XP to make the most of the WDM. If you'd like to debug crash dumps from a driver-caused crash, you'll also want to download the Debugging Tools for Windows kit; I'll cover more about these tools in the debugging and testing section (by the way, SysInternals.com provides another tool for viewing print statements in kernel code called DebugView if you don't want the 1000lb. gorilla that is the kernel debugger).
Almost as important as the DDK itself is some way of accessing the Microsoft Developer's Network Library (MSDN Library for short). If you don't have internet access, you can also get snapshots of the library on CD as part of an MSDN Academic Alliance program or through an MSDN subscription. Finally, there are many excellent reference books and other websites that do an excellent job of explaining the Windows Driver Model and the I/O Subsystem of Windows itself; you can find out what references I recommend by looking at the annotated bibliography linked to below.
Following the above pages in order is good, but can be a little boring. Feel free to read these pages and following the links back and forth from one to another. Also, incrementally testing drivers with more and more functionality will make you more comfortable with this material. Finally, you may also want to read about how drivers are loaded, or how I/O Request Packets are structured, before you read the "whole story." These pages should read fairly freely of sequential order, although logically they do attempt to go from big picture to detail and back again.
/* * Copyright 2005 Martin B. Smith * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */


--- layout: default ---
My name is Linnea Munro and I am currently a Computer Science and Biology student at McGill University.


|
| static UClass * | StaticClass () |
| |
| static void | UnregisterModifier (class UObject *WorldContextObject, const class FString &ModifierName) |
| |
| static void | UnregisterAllModifiers (class UObject *WorldContextObject) |
| |
| static void | UnlockPhotoMode (class AActor *Actor, const struct FName &Reason) |
| |
| static void | UnlockEchoLogForAllPlayers (class UObject *WorldContextObject, class UEchoLogData *EchoLog) |
| |
| static void | StartCameraFadeAuthoritative (class APlayerController *PlayerController, float FromAlpha, float ToAlpha, float Duration, const struct FLinearColor &Color, bool bShouldFadeAudio, bool bHoldWhenFinished) |
| |
| static class ADroppedInventoryItemPickup * | SpawnPickupFromClass (class AActor *ContextActor, class UClass *PickupClass, const struct FName &SocketName, class ULootSpawnPatternData *SpawnPattern, bool bAttachPickup) |
| |
| static int | SpawnLootAsync (class AActor *ContextActor, const struct FSpawnDroppedPickupLootRequest &Request) |
| |
| static void | SpawnLoot (class AActor *ContextActor, class UItemPoolListInterface *ItemPools, const struct FName &SocketName, class ULootSpawnPatternData *SpawnPattern, float TimeToSpawnLootOver, bool AttachLoot, TArray< class ADroppedInventoryItemPickup * > *AllDroppedPickups) |
| |
| static void | SetTickableWhenPausedOnHierarchy (class AActor *RootActor, bool bTickWhenPaused) |
| |
| static void | SetTerritory (class AActor *AIActor, class AActor *TerritoryActor) |
| |
| static void | SetHandIkToSocket (class AActor *Actor, bool bLeftHandWorld, bool bRightHandWorld, const struct FName &LeftHandSocket, const struct FName &RightHandSocket) |
| |
| static void | SetCoordinatedEffectSwitchState (class AActor *Actor, unsigned char State) |
| |
| static void | SetCoordinatedEffectSwitch (class AActor *Actor, const struct FName &State) |
| |
| static void | SetAnimationStyle (class AActor *Actor, unsigned char NewStyle) |
| |
| static void | ResourceUnlockWeaponsRestricted (class AActor *Actor, const struct FName &Reason) |
| |
| static void | ResourceUnlockSprinting (class AActor *Actor, const struct FName &Reason) |
| |
| static void | ResourceUnlockPlayerInfiniteAmmo (class AActor *Actor, const struct FName &Reason) |
| |
| static void | ResourceUnlockPlayerGrenadeThrow (class AActor *Actor, const struct FName &Reason) |
| |
| static void | ResourceUnlockMelee (class AActor *Actor, const struct FName &Reason) |
| |
| static void | ResourceUnlockForcedSlide (class AActor *Actor, const struct FName &Reason) |
| |
| static void | ResourceUnlockAllPlayersWeaponsRestricted (class UObject *WorldContextObject, const struct FName &Reason) |
| |
| static void | ResourceUnlockAllPlayersInfiniteAmmo (class UObject *WorldContextObject, const struct FName &Reason) |
| |
| static void | ResourceLockWeaponsRestricted (class AActor *Actor, const struct FName &Reason) |
| |
| static void | ResourceLockSprinting (class AActor *Actor, const struct FName &Reason) |
| |
| static void | ResourceLockPlayerInfiniteAmmo (class AActor *Actor, const struct FName &Reason) |
| |
| static void | ResourceLockPlayerGrenadeThrow (class AActor *Actor, const struct FName &Reason) |
| |
| static void | ResourceLockMelee (class AActor *Actor, const struct FName &Reason) |
| |
| static void | ResourceLockForcedSlide (class AActor *Actor, const struct FName &Reason) |
| |
| static void | ResourceLockAllPlayersWeaponsRestricted (class UObject *WorldContextObject, const struct FName &Reason) |
| |
| static void | ResourceLockAllPlayersInfiniteAmmo (class UObject *WorldContextObject, const struct FName &Reason) |
| |
| static void | ResetTerritory (class AActor *AIActor) |
| |
| static void | ReplaceDefaultAITree (class AActor *Target, class UClass *AIAction) |
| |
| static void | RemoveGlobalPlayerDemiGodLock (class UObject *WorldContextObject, const struct FName &Reason) |
| |
| static void | RemoveGlobalInputLock (class UObject *WorldContextObject, EPlayerInputLockType InputLockType, const struct FName &Reason) |
| |
| static void | RegisterModifier (class UObject *WorldContextObject, const class FString &ModifierName, const struct FOakModifierData &ModifierData) |
| |
| static void | RegisterCustomModifier (class UObject *WorldContextObject, const class FString &ModifierName, const class FString &TargetResolverName, const class FString &StatusEffectName, float Value) |
| |
| static void | PlayEchoDialogForAllPlayers (class UObject *WorldContextObject, class UEchoLogData *EchoLog, class UGbxDialogComponent *PlayOnSpeaker) |
| |
| static void | LockPhotoMode (class AActor *Actor, const struct FName &Reason) |
| |
| static bool | IsSpawner (class AActor *Spawner) |
| |
| static bool | IsPointInPlayerViewFrustum (class APlayerController *PlayerController, const struct FVector &Point) |
| |
| static bool | IsInventoryFromLeague (class UInventoryBalanceStateComponent *Inventory, TEnumAsByte< EOakLeague > RequiredLeague, bool bIncludeParts) |
| |
| static bool | IsHealthy (class AActor *Actor) |
| |
| static bool | IsGameUsingInstancedLoot (class UObject *WorldContextObject) |
| |
| static bool | IsAlive (class AActor *Actor) |
| |
| static void | InstaKillAllPlayerCharacters (class UObject *WorldContextObject, const struct FVector &SourceLocation, float Range) |
| |
| static class UZoneMapData * | GetZoneMapForLevel (const class FString &LevelName, class UObject *WorldContextObject) |
| |
| static class AOakTravelStationTracker * | GetTravelStationTracker (class UObject *WorldContextObject) |
| |
| static class AOakCharacter_Player * | GetRandomPlayerCharacter (class UObject *WorldContextObject) |
| |
| static bool | GetPlayerShieldInfo (class APlayerController *Controller, struct FHealthType *OutHealthType) |
| |
| static void | GetKnownZoneMapDisplayList (class UObject *WorldContextObject, TArray< struct FZoneMapDisplayInfo > *DisplayList) |
| |
| static bool | GetEffectiveLevelDifference (class AActor *ActorA, class AActor *ActorB, bool bIncludeLevelSync, int *OutLevelDifference) |
| |
| static class UOakDialogBlackboard * | GetDialogBlackboard (class UObject *WorldContextObject) |
| |
| static unsigned char | GetCoordinatedEffectSwitchState (class AActor *Actor) |
| |
| static TEnumAsByte< ETeamAttitude > | GetAttitudeTowardPlayer (class AActor *SourceActor) |
| |
| static TEnumAsByte< ETeamAttitude > | GetAttitudeTowardActor (class AActor *SourceActor, class AActor *TargetActor) |
| |
| static class ASpawner * | GetAssociatedSpawner (class AActor *Target) |
| |
| static unsigned char | GetAnimationStyle (class AActor *Actor) |
| |
| static void | GetAllPlayerPawns (class UObject *WorldContextObject, TArray< class APawn * > *Pawns) |
| |
| static void | GetAllPlayerCharacters (class UObject *WorldContextObject, bool bLocalOnly, TArray< class AOakCharacter_Player * > *Characters) |
| |
| static struct FProjectedMeshResults | GenerateProjectedMesh (class AActor *Actor, const struct FTransform &ProjectionTransform, const struct FTransform &ComponentTransform, const struct FProjectedMeshOptions &Options) |
| |
| static class UOakNavComponent * | FindOakNavComponent (class AActor *Actor) |
| |
| static class AOakCharacter_Player * | FindNearestPlayerCharacters (class UObject *WorldContextObject, const struct FVector &Location) |
| |
| static class AActor * | FindNearestActorSpawnedBy (const struct FVector &SourceLocation, class AActor *Spawner) |
| |
| static class AOakCharacter_Player * | FindFarthestPlayerCharacters (class UObject *WorldContextObject, const struct FVector &Location) |
| |
| static void | EnterVehicle (class AActor *Actor, class AActor *Vehicle, int SeatIndex, bool bInstant) |
| |
| static void | DetachProjectedShield (class USceneComponent *Component) |
| |
| static void | DestroyProjectedShield (class USceneComponent *Component) |
| |
| static void | DeactivateAllModifiers (class UObject *WorldContextObject) |
| |
| static class UViewAttachmentComponent * | CreateViewAttachmentComponent (class AActor *Owner, bool bUpdateLocation, bool bUpdateRotation, float PitchScale) |
| |
| static struct FOakProjectedShield | CreateProjectedShield (class AActor *Owner, class USceneComponent *OwnerComponent, class UStaticMesh *Mesh, const struct FName &CollisionProfile, const struct FTransform &MeshRelativeTransform, const struct FTransform &ParticleSystemTransform) |
| |
| static void | CancelCameraFadeAuthoritative (class APlayerController *PlayerController) |
| |
| static void | CancelAsyncLootSpawnRequest (class UObject *WorldContextObject, int RequestID) |
| |
| static bool | BuildPathTo (class AActor *Actor, const struct FVector &Destination, float SearchRadius, float AgentRadiusOverride, TArray< struct FVector > *OutPoints) |
| |
| static bool | BuildPath (class AActor *Actor, const struct FVector &Start, const struct FVector &Destination, float SearchRadius, float AgentRadiusOverride, TArray< struct FVector > *OutPoints) |
| |
| static void | BroadcastKilledEnemyFriendEvent (class AActor *KilledActor, EKilledEnemyFriendEventType KilledEnemyFriendEventType, class UGameStatData *KillStat, int KillCount) |
| |
| static void | AwardKillExperienceToParty (class AActor *ContextActor, class AOakPlayerController *OptionalKiller) |
| |
| static void | AttachProjectedShield (class USceneComponent *Component, class AActor *Owner, const struct FName &AttachSocket) |
| |
| static bool | AreAllPlayerInRangeLookingAtActor (class AActor *LookAtTarget, float MaxRange, float ConeAngle) |
| |
| static void | AddGlobalPlayerDemiGodLock (class UObject *WorldContextObject, const struct FName &Reason) |
| |
| static void | AddGlobalInputLock (class UObject *WorldContextObject, EPlayerInputLockType InputLockType, const struct FName &Reason) |
| |
| static void | ActivateAllModifiers (class UObject *WorldContextObject) |
| |
| static UClass * | StaticClass () |
| |
| static FChunkedFixedUObjectArray & | GetGlobalObjects () |
| |
| template<typename T > |
| static T * | FindObject (const std::string &name) |
| |
| static UClass * | FindClass (const std::string &name) |
| |
| template<typename T > |
| static T * | GetObjectCasted (std::size_t index) |
| |
| static UClass * | StaticClass () |
| |


{% extends "app.html" %} {% block app_content %} {{ utils.view_entity_title("comparing result sets", "") }} {% if baseline_run and contender_run %}
toggle help for using the table below
Each row in the table below represents a comparison. The outcome of that comparison is summarized by two metrics: change
and z-score
.
There are no definite guidelines for interpretation. However, a
rather ignorant rule of thumb is that a z-score
value of -5
or smaller may indicate an actual performance regression
and should lead to brief human review.
A good method for such review is to click the link in the corresponding row; it leads to a visual representation of
the contender benchmark result, the baseline benchmark result, and the comparable historical ensemble.
That type of visualization usually allows a human to assess how significant a change really is.
The change
column compares two matching benchmark results and expresses the difference in percent.
The z-score
column shows how the contender benchmark result performs in view of a larger historical ensemble of comparable
benchmark results (in this case, the reference run contains only the newest of the results in that ensemble;
all other results were submitted via different CI runs in the past).
Whether the contender does better or worse than the reference is indicated by sign:
a negative sign (for both, change
and z-score
) reflects the direction of degradation, a positive sign reflects the direction of improvement.
The directionality is derived from the user-given unit (units other than s, i/s, B/s are not yet well supported).
Further methodological details are described in the lookback z-score method documentation.


We know that using Generics reduces the need to
cast types. Which of the following answers best conveys some of the
other benefit(s) of using generics and parameterized or generic types
in Java?
All of these answers are correct
Provide developers with the ability to implement generic algorithms (classes and methods)
Generics provide type safety and enable strong type checks at compile time


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|
fop 1.1 | |||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
See:
Description
| Interface Summary | |
|---|---|
| Constants | Definition of constants used throughout FOP. |
| FONode.FONodeIterator | Base iterator interface over a FO's children |
| FOValidationEventProducer | Event producer interface for XSL-FO validation messages. |
| GraphicsProperties | This interface provides access to properties necessary to calculate the size and positioning of images and graphics inside a viewport. |
| PropertyListMaker | A PropertyListMaker is a factory that creates PropertyLists. |
| Class Summary | |
|---|---|
| CharIterator | Abstract base class for iterators that should iterate through a series of characters. |
| DelegatingFOEventHandler | This class delegates all FO events to another FOEventHandler instance. |
| ElementMapping | Abstract base class for Element Mappings (including FO Element Mappings) which provide the framework of valid elements and attributes for a given namespace. |
| ElementMapping.Maker | Base class for all Makers. |
| ElementMappingRegistry | This class keeps track of all configured ElementMapping implementations which are responsible for properly handling all kinds of different XML namespaces. |
| FObj | Base class for representation of formatting objects and their processing. |
| FObj.FObjIterator | Basic FONode.FONodeIterator implementation |
| FObjMixed | Abstract base class for representation of mixed content formatting objects
(= those that can contain both child FONode s and #PCDATA ). |
| FOElementMapping | Element mapping class for all XSL-FO elements. |
| FOEventHandler | Abstract class defining what should be done with SAX events that map to XSL-FO input. |
| FONode | Base class for nodes in the XML tree |
| FONode.GatherContextInfoFunction | Function for AdvancedMessageFormat to retrieve context info from an FONode. |
| FOPropertyMapping | This class creates and returns an array of Property.Maker instances indexed by the PR_* propId from Constants.java. |
| FOText | A text node (PCDATA) in the formatting object tree. |
| FOTreeBuilder | SAX Handler that passes parsed data to the various FO objects, where they can be used either to build an FO Tree, or used by Structure Renderers to build other data structures. |
| FOTreeBuilderContext | Context class providing information needed while building the FO tree. |
| FOValidationEventProducer.Provider | Provider class for the event producer. |
| NullCharIterator | Class providing an iterator for zero characters. |
| OneCharIterator | Class providing an iterator for one character. |
| PropertyList | Class containing the collection of properties for a given FObj. |
| RecursiveCharIterator | Kind of a super-iterator that iterates through child nodes of an FONode, in turn managing character iterators for each of them. |
| StaticPropertyList | A very fast implementation of PropertyList that uses arrays to store the explicit set properties and another array to store cached values. |
| UnknownXMLObj | Class for handling generic XML from a namespace not recognized by FOP |
| UnknownXMLObj.Maker | Inner class for an UnknownXMLObj Maker |
| XMLObj | Abstract class modelling generic, non-XSL-FO XML objects. |
| XMLWhiteSpaceHandler | Class encapsulating the functionality for white-space-handling during refinement stage. |
| Exception Summary | |
|---|---|
| ValidationException | Exception thrown during FO tree validation. |
Classes, constants and basic infrastructure for the FO tree.
|
fop 1.1 | |||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |


Typing game!
Practice your typing skills with a quote from Sherlock Holmes. Click
start
to begin!
Start
Fechar


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 My boyfriend is a heroin addict. Most people look at me as though Iím mad. ďYouíre shagging a smack head?Ē Well technically no because itís impossible but I can see what they're thinking, images of Trainspotting and dirty needles and Aids running through their small calculating minds.
 It is good yes, but it hasnít got a bad reputation for no reason because it does turn the people who take it into monsters. My boyfriend was one of them.
Before gear was even introduced into my life, Mj and I had been going out for 3 years, and yes we dabbled in pills and coke and we went clubbing. But somewhere along the line it all went wrong. You see I lived away at UNI and only got to see Mj at weekends. I knew a couple of his mates had tried gear, but he said he would never touch it. Little did I know that he was smoking it in the week, with friends. What started off as a little bit of fun had totally started to take over his life, and thatís when the money started to disappear. He lost his friends because they werenít as into it as him and started to make new friends, or associates as I like to call them. And still I knew nothing. Why was he always ill when he came up to uni to see me. Violently ill, every time.
Eventually he told me. When he had to admit he had a problem. He lost his job and his beloved car and yet he still needed heroin. It made everything better. Everything revolved around smack
This is when the violence kicked in, the tantrums the sheer desperateness. But he wouldnít stop. He hated himself so much but he couldnít and wouldnít stop, I never knew whether or not to believe him. Crocodile tears.
I left so many times and then came back. People couldnít understand. But the truth is I loved him and knew that underneath he was still the good person that I had met 3 years previously. I knew that he was a liar a thief and a really manipulative person but it was the gear that made him like that. He needed it to get out of bed in the morning. It totally controlled his life. The stealing got really out of hand, what started as petty cash turned into credit cards and bank accounts. He stole everything electrical in the house and his mum was nearly having a nervous breakdown. It seemed that all we did was cry and go to counceling sessions.
We tried cold turkey so many times and I would turn my back and he would be gone, first opportunity.
I could see he was in pain, hot and cold sweats, aching, his legs were on fire. The being sick. But worst of all was the boredom and lack of sleep. I was awake 24 7, just listening to him go on about his craving. I need it, I want it. Iím gonna get a taxi back (£115 fare)
But he had to hit rock bottom to want to get off it. He felt no guilt about stealing off his nan or hitting me because I found sixty quids worth of gear and flushed it down the loo. He hated himself but he still needed it. Only the threat of prison got him off it. And he nearly went, busted for staling 4 grand. It all added up.
That was rock bottom, after a year and a half of misery that was rock bottom. So there is light at the end of the tunnel, I took him up to my house where he couldnít get gear and helped him through it, and he did it.
He was sentenced to pay all the money he'd taken back. Heís now got a job.
Unfortunately we're not together anymore, I donít think I realised just how much it had taken over my life till it was all finished. I need to think about me for once. I watched heroin turn a good person into the scum of the earth and that is the only way I can describe what he was. I loved him and I still do but I cant forget what he reduced me too.  Worried what a phone call might bring. There is so much I can tell you about, the suicide attempts, reporting him as a missing person to the police constantly worrying about whether he was ok or not but you just have to think.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


In this step, we will install and configure Mod Organizer 2, the best mod manager for any Bethesda game.
If you do know what is meant by "default Windows folders", read the Installation Location section from the Initial Setup page.
Initial Setup
If you have MO2 installed on an SSD or a HDD with little space, you can check the Show advanced options box and change the Downloads file path to a different drive with more space. This will not effect download/game performance, and the downloads can be deleted after the mods have been installed.
If at any point you get a pop-up called INI file is read-only, select Remember my choice from the drop-down at the bottom then click Clear the read-only flag
Ordering Plugins
The translation plugin must be deleted because it directly edits 1000s of records to change the language, which will cause many incompatibilities with most mods.
Configuring Settings
Mod Organizer 2's "Profiles" feature allows for easy switching between different mod configurations. In this step, we will setup a testing profile and a main profile. The default profile will stay completely untouched and act as a backup. The testing profile will be configured the same as the main profile for the guide, but will have all mods unchecked, allowing you to only activate certain mods for easy testing/troubleshooting. And finally, the main profile is where we will install and enable all of our mods. Profiles can be selected via the drop-down menu above the left pane
Tweaking FalloutCustom.ini
In this step, we will configure the game's INI files to increase performance/stability. We will take advantage of JIP LN NVSE's FalloutCustom.ini feature to make our changes, which allows for INI changes to be made safely without editing the default INIs. Because of this, these changes will not take affect until you install JIP LN NVSE in the Utilities step.
[General]
bUseThreadedAI=1
iNumHWThreads=2
bPreemptivelyUnloadCells=1
[BackgroundLoad]
bSelectivePurgeUnusedOnFastTravel=1
[Controls]
fForegroundMouseAccelBase=0
fForegroundMouseAccelTop=0
fForegroundMouseBase=0
fForegroundMouseMult=0
[Audio]
iAudioCacheSize=8192
iMaxSizeForCachedSound=1024
Notes
It is highly recommended to avoid changing any other INI settings not in the guide, and to avoid using INI "optimization" tools like BethINI. The changes these will make are placebo at best and dangerous at worst. You will realistically not need any other tweaks than the ones already in the guide.
If you are completely unfamiliar with Mod Organizer 2, I recommended watching GamerPoet's video about mod installation in MO2. As it was made for Skyrim, it has some information that does not apply to New Vegas, such as the Steam Workshop part which you can just ignore. However, the rest of the information about downloading/installing mods from Nexus still applies.
When the guide says to install a mod, it will be formatted as follows: Main File - Example Mod 1.5. This is referring to the mod's category on Nexus, the file name, and the file version.
Unless instructed otherwise, simply download the listed file using the Mod Manager Download button and install it normally through MO2.
If you do not know how to install mods through MO2, please watch the video linked above. Sometimes, a mod will not have a Mod Manager Download, or
will be hosted on a site other than Nexus. If that is the case, do the following:
When downloading multiple files from the same page, you will be prompted with a box in Mod Organizer 2 with the options Merge, Replace, and Rename. You should select the Rename option and rename the mod to its respective file name. This will make MO2 install them as separate files for easier management. If you are updating from an old version of a mod, you should select Replace. This will delete all the files from the old version of the mod and replace them,with the ones from the new version. This is the only time you should use the Replace option, otherwise always use Rename.


This visualization uses TensorFlow.js to train a neural network on
the titanic dataset and visualize how the predictions of the neural network evolve after every training epoch.
The colors of each row indicate the predicted survival probability for each passenger. Red indicates a
prediction that a passenger died. Green indicates a prediction that a passenger survived. The intensity of
the color indicates the magnitude of the prediction probability. As an example, a bright green passenger
represents a strong predicted probability for survival. We also plot the loss of our objective function
on the left of the table with D3.js.
The code for this visualization is hosted on github.
Questions to Ask Yourself:
The sinking of the RMS Titanic is one of the most infamous shipwrecks in history. On April 15, 1912, during her maiden voyage, the Titanic sank after colliding with an iceberg, killing 1502 out of 2224 passengers and crew. This sensational tragedy shocked the international community and led to better safety regulations for ships. One of the reasons that the shipwreck led to such loss of life was that there were not enough lifeboats for the passengers and crew. Although there was some element of luck involved in surviving the sinking, some groups of people were more likely to survive than others, such as women, children, and the upper-class. In this challenge, we ask you to complete the analysis of what sorts of people were likely to survive. In particular, we ask you to apply the tools of machine learning to predict which passengers survived the tragedy. ( Description Source )
1. What features are used in training the model?
I use everything but the ticket and cabin to predict the survival column. The omitted features can be used for better predictions,
but I did not use them to reduce the feature engineering I had to do to get this up and running. You
can see how I preprocessed the data
here.
2. Where is the test/validation set?
I don't use one here. I train on the entire dataset. This visualization is about understanding how
predictions change when training a neural network, not about how the network generalizes. Although,
from my experiments, if you are observing an accuracy <= 0.78 you are most likely not overfitting. Any
accuracy higher than that is most likely the result of overfitting.
3. What neural architecture do you use?
I use a single hidden layer neural network with a sigmoid output layer. I also use the
lecun normal kernel initializer for more consistent results. You can see more information on the model
and training code
here.
4. What optimizer do you use?
I use adam with the default Keras parameters.
5. Why do the predictions become horrible after I sort the data?
How the data is sorted and displayed is the same order it is batched for training.
If your batch size is less than the entirety of dataset, you will be using mini-batch gradients.
Due to the small scale of this dataset and imbalance in classes, this network is prone to being lead
to a point in gradient space from which it cannot escape if the batches are too small and the
consecutive gradients calculated are from the same class. For example, try sorting by male and
changing your batch size to 20. The network will train on batches of 20 males, who mostly died,
until it gets to the females. By that point, the representation is so biased towards dead males
that it takes a lot of gradient energy to get to a location that also captures female survival.
6. Where can I find a more thorough analysis of using neural networks on this dataset?
Check out my python notebook on Kaggle.
7. What's with predicting something that has already happened?
This is often a confusing topic for people new to machine learning.
The idea is that the survival of a passenger is a function of the other observed variables. "Given the
observed variables, what features of a passenger lead to survival or death?" With our
neural network, we aim to learn this function. In real predictive analytics problems, we aim to learn a function
$$f(\text{observed variables}) = \text{target variables}$$ that can generalize to new data not seen in the training
set. This requires many considerations which are largely related to the bias-variance tradeoff.
Any more questions?
If you have any questions, submit an issue on
this repo and I'll get back to you.


Introduction
Xenia is a configurable service layer that publishes endpoints against MongoDB aggregation pipeline queries.
Aggregation pipelines are chainable, allowing for the output of one endpoint to be fed into the next. Xenia provides a request syntax to allow for this, giving the requesting application an added dimension of flexibility via query control.
Similarly, output documents from multiple pipelines can be bundled together. This is particularly useful in the noSQL/document database paradigm, in which joins are not natively supported.
Straightforward query creation
Xenia moves the query logic out of the application code. Front end developers, data analysts, and anyone else familiar with the simple, declarative MongoDB aggregation syntax can adjust the data requests, and create or update endpoints.
Xenia installation
Xenia is a configurable service layer that publishes endpoints against MongoDB aggregation pipeline queries.
Before you begin
Before you install Xenia, you will want to have the following installed.
MongoDB
You can find instructions on installing MongoDB on the MongoDB website.
There are instructions on importing sample comment data into MongoDB here
Go
If you want to install from source, you will need to have Go installed.
You can install install Go from their website. The installation and setup instructions on the Go website are quite good. Ensure that you have exported your $GOPATH environment variable, as detailed in the installation instructions.
If you are not on a version of Go that is 1.7 or higher, you will also have to set the GO15VENDOREXPERIMENT flag.
export GO15VENDOREXPERIMENT=1
If you are not on a version of Go 1.7 or higher, we recommend adding this to your ~/.bash_profile or other startup script.
Obtaining the source code
You can install the source code via using the go get
command, or by manually cloning the code.
Using the go get command
go get github.com/coralproject/xenia
If you see a message about “no buildable Go source files” like the below, you can ignore it. It simply means that there are buildable source files in subdirectories, just not the uppermost xenia directory.
package github.com/coralproject/xenia: no buildable Go source files in [directory]
Cloning manually
You can also clone the code manually.
mkdir $GOPATH/src/github.com/coralproject/xenia
cd $GOPATH/src/github.com/coralproject/xenia
git clone https://github.com/coralproject/xenia.git
Set up your environment variables
This tells Xenia which database you want to use, sets your port, and sets your database password.
Make your own copy of the config/dev.cfg
file (this edited cfg file will contain your own values for things like your database password, and will not be committed back to the repository if you are doing development work on Xenia). Call your config file whatever you like; we’ll call it “custom” in this example.
cd $GOPATH/src/github.com/coralproject/xenia
cp config/dev.cfg config/custom.cfg
Edit the environment variables to reflect your MongoDB setup. Remember, you’re entering your password here, so be sure not to commit this file to the repository!
export XENIA_MONGO_HOST=localhost:27017
export XENIA_MONGO_USER=coral-user
export XENIA_MONGO_AUTHDB=coral
export XENIA_MONGO_DB=coral
export XENIA_LOGGING_LEVEL=1
export XENIA_HOST=:4000
# Use to have the CLI tooling hit the web service.
export XENIA_WEB_HOST=
export XENIA_WEB_AUTH=
# Set host to Anvil if configured.
# export XENIA_ANVIL_HOST=https://HOST
# Use to apply extra key:value pairs to the header
# export XENIA_HEADERS=key:value,key:value
# DO NOT PUSH TO REPO
export XENIA_MONGO_PASS=
Required edits:
XENIA_MONGO_HOST
: set to your MongoDB where you will be communicating with.- If you are running MongoDB locally on your machine, you should set this to
localhost:27017
. - If you are pointing to a MongoDB running on a server somewhere, set this to the IP address and port of your MongoDB.
- If you are running MongoDB locally on your machine, you should set this to
XENIA_MONGO_DB
: the database you are running queries against (coral
).XENIA_MONGO_USER
: your MongoDB username.XENIA_MONGO_PASS
: the password for your MongoDB user.XENIA_MONGO_AUTHDB
: the database you are authenticating against (in most cases, should be the samecoral
database as XENIA_MONGO_DB).
Optional edits:
XENIA_WEB_HOST
: this is required for the CLI tool. It is the address of the Xenia web service (i.e., an instance of Xenia that you are running on a server).- If you are running everything locally, comment this variable out. This means that the CLI tool will connect directly to your local database, instead of connecting to a running web service.
XENIA_HOST
: default is:4000
if this variable is not set.XENIA_LOGGING_LEVEL
: default is2
if this variable is not set.XENIA_WEB_AUTH
: your Anvil token, if you have Anvil authentication set up. If you do not have authentication set up, leave this commented out.XENIA_ANVIL_HOST
: the URL to the Anvil host, if you have Anvil authentication set up. If you do not have authentication set up, leave this commented out.XENIA_HEADERS
: leave this commented out.
Once you’ve finished editing, source your config file using the source command:
source $GOPATH/src/github.com/coralproject/xenia/config/custom.cfg
Build the CLI tool
Xenia has a CLI tool that allows you to manage endpoints and perform other actions.
To build the tool:
cd $GOPATH/src/github.com/coralproject/xenia/cmd/xenia
go build
Note: It is best to run with logging level 0 when using the xenia command:
export XENIA_LOGGING_LEVEL=0
Creating a Xenia database for the first time
If you are running Xenia on a MongoDB database for the first time you will need the Xenia command line tool to set up the MongoDB for use with Xenia. The CLI tool will create collections and sets of indexes that you can use to execute queries: a sort of dictionary of pre-made queries for you to use.
1) First cd into cmd/xenia directory (this contains the CLI tool):
cd $GOPATH/src/github.com/coralproject/xenia/cmd/xenia
2) Configure the database using db create
. The database.json file contains the information necessary to create the collections and indexes.
./xenia db create -f scrdb/database.json
Expected output:
Configuring MongoDB
Creating collection query_sets
Creating collection query_sets_history
Creating collection query_scripts
Creating collection query_scripts_history
Creating collection query_masks
Creating collection query_masks_history
Creating collection query_regexs
Creating collection query_regexs_history
Troubleshooting note #1
If you get a response that contains ERROR: Invalid DB provided
, you may have an incorrectly set environment variable. If you are running everything locally and using a local MongoDB, use printev
to see if XENIA_WEB_HOST
is set:
printenv XENIA_WEB_HOST
If you are using a local MongoDB, this should not return a value. If it does return a value, unset the variable using unset
, and then try step 2 again:
unset XENIA_WEB_HOST
Troubleshooting note #2
Instead of the expected output shown above, you may see something like:
Configuring MongoDB
Creating collection query_sets
ERROR: collection already exists
That’s okay! It means that your database is already set up with Xenia. Perhaps you imported data that already had configured collections set up. Continue on to step 3.
3) Load all the existing queries:
./xenia query upsert -p scrquery
Expected output:
Configuring MongoDB
Upserting Set : Path[scrquery]
Upserting Set : Upserted
4) Load all the existing masks:
./xenia mask upsert -p scrmask
Expected output:
Configuring MongoDB
Upserting Set : Path[scrquery]
Upserting Set : Upserted
5) Load all the existing regexes:
./xenia regex upsert -p scrregex
Expected output:
Configuring MongoDB
Upserting Regex : Path[scrregex]
Upserting Regex : Upserted
6) That’s it! If you are using MongoChef, you should be able to see your newly created collections, which will look something like this:
Run the web service
1) First cd into the directory containing the web service, xeniad (the Xenia daemon):
cd $GOPATH/src/github.com/coralproject/xenia/cmd/xeniad
2) Build the Xenia web service:
go build
3) Run the web service:
./xeniad
Expected output:
2016/06/08 10:26:38 app.go:173: USER : startup : Init :
Config Settings:
MONGO_USER=coral-user
MONGO_AUTHDB=coral
MONGO_DB=coral
HOST=:4000
LOGGING_LEVEL=1
MONGO_HOST=localhost:27017
2016/06/08 10:26:38 main.go:24: USER : startup : Init : Revision : "<unknown>"
2016/06/08 10:26:38 main.go:25: USER : startup : Init : Version : "<unknown>"
2016/06/08 10:26:38 main.go:26: USER : startup : Init : Build Date : "<unknown>"
2016/06/08 10:26:38 main.go:27: USER : startup : Init : Int Version : "201606081030"
2016/06/08 10:26:38 main.go:28: USER : startup : Init : Go Version : "go1.6.2"
2016/06/08 10:26:38 main.go:29: USER : startup : Init : Go Compiler : "gc"
2016/06/08 10:26:38 main.go:30: USER : startup : Init : Go ARCH : "amd64"
2016/06/08 10:26:38 main.go:31: USER : startup : Init : Go OS : "darwin"
4) You can test your web service by going to the following URL in your browser: http://localhost:4000/1.0/query.
In your browser, you will see some JSON displayed. In your terminal, you should see something like:
2016/06/08 13:30:58 app.go:104: USER : 6bd28905-8a92-4aa9-80fd-5e9cff199b3e : Request : Started : Method[GET] URL[/1.0/query] RADDR[[::1]:62121]
2016/06/08 13:30:58 context.go:65: USER : 6bd28905-8a92-4aa9-80fd-5e9cff199b3e : api : Respond : Started : Code[200]
2016/06/08 13:30:58 context.go:72: USER : startup : api : Respond : Setting user headers : Access-Control-Allow-Origin:*
2016/06/08 13:30:58 context.go:110: USER : 6bd28905-8a92-4aa9-80fd-5e9cff199b3e : api : Respond : Completed
2016/06/08 13:30:58 app.go:126: USER : 6bd28905-8a92-4aa9-80fd-5e9cff199b3e : Request : Completed : Status[200] Duration[46.497305ms]
Troubleshooting
Authorization
Xenia API
This section is under construction, and is not currently complete.
Endpoints
If you set the authorization header properly in your browser (TODO) you can run the following endpoints.
| URL | HTTP Verb | Description |
|---|---|---|
| /1.0/query | GET | Get a list of configured queries |
| /1.0/query/basic | GET | Get the query set document for the basic query set |
| /1.0/exec/basic | GET | Execute the query for the basic query set |
| /1.0/exec/basic_var | GET | Execute the query for the basic_var query set with variables |
| /1.0/exec | POST | Execute a dynamic query set |
Get a list of configured queries
| URL | HTTP Verb | Functionality |
|---|---|---|
| /1.0/query | GET | Get a list of configured queries |
Parameters
None
Example call
GET
http://localhost:4000/1.0/query
Example response
["basic","basic_var","top_commenters_by_count"]
Get the query set document for the basic
query set
| URL | HTTP Verb | Functionality |
|---|---|---|
| /1.0/query/basic | GET | Get the query set document for the basic query set |
Parameters
None
Example call
GET
http://localhost:4000/1.0/query/basic
Example response
{
"name":"QTEST_basic",
"desc":"",
"enabled":true,
"params":[],
"queries":[
{
"name":"Basic",
"type":"pipeline",
"collection":"test_xenia_data",
"return":true,
"commands":[
{"$match": {"station_id" : "42021"}},
{"$project": {"_id": 0, "name": 1}}
]
}
]
}
Execute the query for the basic
query set
| URL | HTTP Verb | Functionality |
|---|---|---|
| /1.0/query | GET | Execute the query for the basic query set |
Parameters
None
Example call
GET
http://localhost:4000/1.0/exec/basic
set:
{
"name":"basic",
"desc":"",
"enabled":true,
"params":[],
"queries":[
{
"name":"Basic",
"type":"pipeline",
"collection":"test_xenia_data",
"return":true,
"commands":[
{"$match": {"station_id" : "42021"}},
{"$project": {"_id": 0, "name": 1}}
]
}
]
}
Example response
{
"results":[
{
"Name":"basic",
"Docs":[
{
"name":"C14 - Pasco County Buoy, FL"
}
]
}
],
"error":false
}
Execute the query for the basic_var
query set with variables
| URL | HTTP Verb | Functionality |
|---|---|---|
| /1.0/exec/basic_var | GET | Execute the query for the basic_var query set with variables |
Parameters
| Name | Required? | Description |
|---|---|---|
| station_id | Y | Tag ID |
GET
http://localhost:4000/1.0/exec/basic_var?station_id=42021
set:
{
"name":"basic_var",
"desc":"",
"enabled":true,
"params":[],
"queries":[
{
"name":"BasicVar",
"type":"pipeline",
"collection":"test_xenia_data",
"return":true,
"commands":[
{"$match": {"station_id" : "#string:station_id"}},
{"$project": {"_id": 0, "name": 1}}
]
}
]
}
output:
{
"results":[
{
"Name":"basic_var",
"Docs":[
{
"name":"C14 - Pasco County Buoy, FL"
}
]
}
],
"error":false
}
Execute a dynamic query set
| URL | HTTP Verb | Functionality |
|---|---|---|
| /1.0/exec | POST | Execute a dynamic query set |
POST
http://localhost:4000/1.0/exec
Post Data:
{
"name":"basic",
"desc":"",
"enabled":true,
"params":[],
"queries":[
{
"name":"Basic",
"type":"pipeline",
"collection":"test_xenia_data",
"return":true,
"commands":[
{"$match": {"station_id" : "42021"}},
{"$project": {"_id": 0, "name": 1}}
]
}
]
}
Query management with the command line tool
Using the Xenia command line tool you can manage query sets.
cd $GOPATH/src/github.com/coralproject/xenia/cmd/xenia
Get a list of saved queries:
./xenia query list
output:
basic
basic_var
top_commenters_by_count
Look at the details of a query:
./xenia query get -n basic
output:
{
"name":"basic",
"desc":"",
"enabled":true,
"params":[],
"queries":[
{
"name":"Basic",
"type":"pipeline",
"collection":"test_xenia_data",
"return":true,
"commands":[
{"$match": {"station_id" : "42021"}},
{"$project": {"_id": 0, "name": 1}}
]
}
]
}
Execute a query:
./xenia query exec -n basic
output:
{
"results":[
{
"Name":"basic",
"Docs":[
{
"name":"C14 - Pasco County Buoy, FL"
}
]
}
],
"error":false
}
Add or update a query for use:
./xenia query upsert -p ./scrquery/basic_var.json
output:
Upserting Query : Path[./scrquery/basic_var.json]
By convention, we store core query scripts in the /xenia/cmd/xenia/scrquery folder. As we develop Coral features, store the JSON files there so other developers can use them (eventually, groups of query sets will be refactored to another location, but that’s the right folder for the time being).
cd $GOPATH/src/github.com/coralproject/xenia/cmd/xenia/scrquery
ls
Direct Mongo access (optional)
You can look in the db at existing queries:
mongo [flags to connect to your server]
use coral (or your databasename)
db.query_sets.find()
Writing Sets
“Writing a set” is essentially about creating a MongoDB aggregation pipeline. Xenia has built on top of this by providing extended functionality to make MongoDB more powerful.
Here is a multi query set with variable substitution and date processing:
GET
http://localhost:4000/1.0/exec/basic?station_id=42021
{
"name":"basic",
"desc":"Shows a basic multi result query.",
"enabled":true,
"queries":[
{
"name":"Basic",
"type":"pipeline",
"collection":"test_bill",
"return":true,
"scripts":[
{"$match": {"station_id" : "#station_id#"}},
{"$project": {"_id": 0, "name": 1}}
]
},
{
"name":"Time",
"type":"pipeline",
"collection":"test_bill",
"return":true,
"scripts":[
{"$match": {"condition.date" : {"$gt": "#date:2013-01-01T00:00:00.000Z"}}},
{"$project": {"_id": 0, "name": 1}},
{"$limit": 2}
]
}
]
}
Here is the list of commands that exist for variable substitution.
{"field": "#cmd:variable"}
// Basic commands.
Before: {"field": "#number:variable_name"} After: {"field": 1234}
Before: {"field": "#string:variable_name"} After: {"field": "value"}
Before: {"field": "#date:variable_name"} After: {"field": time.Time}
Before: {"field": "#objid:variable_name"} After: {"field": mgo.ObjectId}
Before: {"field": "#regex:/pattern/{options}"} After: {"field": bson.RegEx}
// data command can index into saved results.
Before: {"field" : {"$in": "#data.*:list.station_id"}}} After: [{"station_id":"42021"}]
Before: {"field": "#data.0:doc.station_id"} After: {"field": "23453"}
// time command manipulates the current time.
Before: {"field": #time:0} After: {"field": time.Time(Current Time)}
Before: {"field": #time:-3600} After: {"field": time.Time(3600 seconds in the past)}
Before: {"field": #time:3m} After: {"field": time.Time(3 minutes in the future)}
Possible duration types. Default is seconds if not provided.
"ns": Nanosecond
"us": Microsecond
"ms": Millisecond
"s" : Second
"m" : Minute
"h" : Hour
You can save the result of one query for later use by the next.
GET
http://localhost:4000/1.0/exec/basic_save
{
"name":"basic_save",
"desc":"",
"enabled":true,
"params":[],
"queries":[
{
"name":"get_id_list",
"desc": "Get the list of id's",
"type":"pipeline",
"collection":"test_xenia_data",
"return":false,
"commands":[
{"$project": {"_id": 0, "station_id": 1}},
{"$limit": 5}
{"$save": {"$map": "list"}}
]
},
{
"name":"retrieve_stations",
"desc": "Retrieve the list of stations",
"type":"pipeline",
"collection":"test_xenia_data",
"return":true,
"commands":[
{"$match": {"station_id" : {"$in": "#data.*:list.station_id"}}},
{"$project": {"_id": 0, "name": 1}},
]
}
]
}
The $save
command is an Xenia extension and currently only $map
is supported.
{"$save": {"$map": "list"}}
The result will be saved in a map under the name list
.
The second query is using the #data
command. The data command has two options. Use can use #data.*
or #data.Idx
.
Use the *
operator when you need an array. In this example we need to support an $in
command:
{
"name":"retrieve_stations",
"desc": "Retrieve the list of stations",
"type":"pipeline",
"collection":"test_xenia_data",
"return":true,
"commands":[
{"$match": {"station_id" : {"$in": "#data.*:list.station_id"}}},
{"$project": {"_id": 0, "name": 1}},
]
}
When you need an array to be substituted.
Before: {"field" : {"$in": "#data.*:list.station_id"}}}
After : {"field" : {"$in": ["42021"]}}
dataOp : "*"
lookup : "list.station_id"
results: {"list": [{"station_id":"42021"}]}
Use the index operator when you need a single value. Specify which document in the array of documents you want to select:
{
"name":"retrieve_stations",
"desc": "Retrieve the list of stations",
"type":"pipeline",
"collection":"test_xenia_data",
"return":true,
"commands":[
{"$match": {"station_id" : "#data.0:list.station_id"}},
{"$project": {"_id": 0, "name": 1}},
]
}
When you need a single value to be substituted, select an index.
Before: {"field" : "#data.0:list.station_id"}
After : {"field" : "42021"}
dataOp : 0
lookup : "list.station_id"
results: {"list": [{"station_id":"42021"}, {"station_id":"23567"}]}
You can also replace field names in the query commands.
Variables
{
"cond": "condition",
"dt": "date"
}
Query Set
{
"name":"basic",
"desc":"Shows field substitution.",
"enabled":true,
"queries":[
{
"name":"Time",
"type":"pipeline",
"collection":"test_bill",
"return":true,
"scripts":[
{"$match": {"{cond}.{dt}" : {"$gt": "#date:2013-01-01T00:00:00.000Z"}}},
{"$project": {"_id": 0, "name": 1}},
{"$limit": 2}
]
}
]
}
Testing
You can run tests in the app
and pkg
folder.
If you plan to run tests in parallel, use this command:
go test -cpu 1 ./...
You can always run individual tests in each package using simply:
go test
Do not run tests in the vendor folder.


public class OpenSSLHash extends java.lang.Object implements CryptographicHash
This class implements all the functionality by passing requests to the adaptee c++ functions, like int SHA1_Update(SHA_CTX *c, const void *data, unsigned long len);. A concrete hash function such as SHA1 represented by the class OpenSSLSHA1 only passes the name of the hash in the constructor to this base class. Since the underlying library is written in a native language we use the JNI architecture.
| Constructor and Description |
|---|
OpenSSLHash(java.lang.String hashName)
Constructs the native hash function using OpenSSL library.
|
| Modifier and Type | Method and Description |
|---|---|
java.lang.String |
getAlgorithmName() |
int |
getHashedMsgSize() |
void |
hashFinal(byte[] out,
int outOffset)
Completes the hash computation and puts the result in the out array.
|
void |
update(byte[] in,
int inOffset,
int inLen)
Adds the byte array to the existing message to hash.
|
public OpenSSLHash(java.lang.String hashName)
hashName
- - the name of the hash. This will be passed to the jni dll function createHash so it will know which hash to create.public java.lang.String getAlgorithmName()
getAlgorithmName
in interface CryptographicHash
public void update(byte[] in, int inOffset, int inLen)
update
in interface CryptographicHash
in
- input byte array.inOffset
- the offset within the byte array.inLen
- the length. The number of bytes to take after the offset.public void hashFinal(byte[] out, int outOffset)
hashFinal
in interface CryptographicHash
out
- the output in byte array.outOffset
- the offset which to put the result bytes from.public int getHashedMsgSize()
getHashedMsgSize
in interface CryptographicHash


Favorite Book:
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They'll have the ability to enter the text on their own profile...
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Gangster Cyril McGuinness 'Dublin Jimmy' died from 'cardiac event' after arrest
He was seen to smoke three cigarettes and drink a cup of tea while sitting on a sofa following his arrest
by Press Association, Josh PayneA convicted criminal considered a key suspect in the kidnapping and torture of businessman Kevin Lunney died from a suspected "cardiac event" after being handcuffed during his arrest, an inquest heard.
Cyril McGuinness, known as "Dublin Jimmy", was seen to smoke three cigarettes and drink a cup of tea while sitting on a sofa following his arrest at around 7am in the Buxton area of Derbyshire in the UK on November 8.
Chesterfield Coroner's Court was told McGuinness, who "already had a diseased heart" collapsed 60-90 minutes later at the address on Rockfield Road and was pronounced dead at around 10am.
Police called an ambulance and attempted resuscitation immediately but the 54-year-old died almost three hours after his arrest.
The raid was part of a co-ordinated series of search operations, mainly focused on the Irish border area, linked to the brutal attack on Quinn Industrial Holdings (QIH) director Kevin Lunney in September.
Mr Lunney, 50, was abducted outside his home near Derrylin, Co Fermanagh, and taken to a horsebox across the border, where he was savagely beaten.
His attackers broke his leg, sliced his fingernails and face with a Stanley knife, carved QIH on his chest, and doused the father-of-six in bleach.
The attack was the most serious in a five-year campaign of intimidation targeting the companies and directors that now control the business portfolio built up by fallen tycoon Sean Quinn, once Ireland's richest man.
The opening of the inquest on Monday was told "no trauma" had led to McGuinness's death and it was likely that he died as a result of a cardiac event due to an "already diseased heart".
Giving evidence at the inquest opener on Monday, Detective Sergeant Steve Simmons said the death was automatically referred to the Independent Office for Police Conduct (IOPC).
Outlining the events leading up to McGuinness's death, Mr Simmons said: "The circumstances are that Derbyshire Police attended an address in Buxton at the request of the Police Service of Northern Ireland.
"Mr McGuinness was arrested at about 7am, was placed in handcuffs, and approximately an hour to an hour-and-a-half later, he collapsed.
"During that time there was a search of his property."
Senior Coroner for Derby and Derbyshire Dr Robert Hunter told the officer it was his understanding that McGuinness "was sat on the sofa and had three cigarettes and a cup of tea".
How to follow the Irish Mirror on social media
You can like our main Facebook page here.
Our Irish Mirror Sports page - which brings you all your Irish and UK sports news - can be found here.
You can also check out our Irish Mirror GAA sports page.
The Irish Mirror Twitter account is @IrishMirror while our sports account is @MirrorSportIE.
Our Instagram account can be found here.
Mr Simmons added: "Police present began resuscitation straight away and contacted the ambulance service.
"Mr McGuinness was pronounced dead at 9.55am."
Dr Hunter adjourned the inquest until the conclusion of the IOPC investigation.


ModelBase¶
-
class
shabda.models.
ModelBase
(hparams=None)[source]¶ Bases:
object
Base class inherited by all model classes.
A model class implements interfaces that are compatible with TF Estimator. In particular,
_build()
implements the model_fn interface; andget_input_fn()
is for theinput_fn
interface.-
_build
(features, labels, params, mode, config=None)[source]¶ Used for the model_fn argument when constructing tf.estimator.Estimator.
-
hparams
¶ A
HParams
instance. The hyperparameters of the model.
-


How to create a list?
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Larisa Maslova
sound engineer (USSR, Russia), sound engineer of Russia, actress of the USSR, Russia.


>From Mr. Alfred Douglas, Head Audit Department, Continental Bank, Cotounu, Benin Republic. TEL: 00229 28 30 63 Please reply to<EMAIL_ADDRESS>My dear, Good day and God bless you. It is with deep sence of commitment, faith and trust that I make this confidential risk free business proposal to you for your assistance/partnership. I am deeply sorry if I have in any manner disturbe your privacy. I am Mr. Alfred Douglas the head of the Audit Department of Continental Bank in Cotounu Benin Republic. Recently, I discovered a domant account with a huge amount of money valued at USD15.500,000.00 (fifteen million ,five hundred thousand US dollars) that belongs to one of our numerouse customers MR.PIERE JOHNSON from Germany who died in a ghastly motor accident in Cotounu on 5th OF May 2000. During the period of my investigation I discovered that the deceased left no will and nobody behind to come for the claim as his beneficiary. Since then several inquiries to locate any of MR. PIERE JOHNSON extended relatives have proved unsuccessful, hence I decided to contact you since the banking law here stipulates that if such money remain unclaimed for a period of time, it will be forfieted to the gorvernment treasury as an unclaimed fund which will be expended on acquiring dangeriouse weaponse for the support of their selfish political interest and promoting wars and ethnic crises in Africa. I have decided to contact you to assist me to pull out this fund from this bank as the business partner of MR. PIERE JOHNSON for the claim of the fund. I want to also bring to your notice that as the Head of the Audit department of this bank if this fund is not pulled out before our auditing the fund fund will be discovered by my colleagues and that will definately lead to the government confiscating the money into the federation account. You might ask what will be the proceedure to achieve this. As soon as I get your positive response to assist me, I will then send to you the proceedure and the next step to follow. So if this meets your interest then get back to me to enable me send to you the procedure of claiming this fund. I have in my possetion all the necessary information of the deceased (MR. PIERE JOHNSON) that will help us successfully accomplish this transaction. You shall be offered 30% for your assistance, while 5% shall be set aside for any expences that we might incure during the transaction. Futher response shall be giving to you as soon as I recieve your positive response. Fell free to call me on my private number (229) 28 30 63 for any question you may wish to ask me. Anticipating your urgent reply. Regards, Mr. Alfred Douglas Alternative email; alfred_douglas1@yahoo.fr


12.7. PackagesA package is a hierarchical file directory structure that defines a single Python application environment that consists of modules and subpackages. Packages were added to Python 1.5 to aid with a variety of problems including:
Along with classes and modules, packages use the familiar attribute/dotted attribute notation to access their elements. Importing modules within packages use the standard import and from-import statements. 12.7.1. Directory StructureFor our package examples, we will assume the directory structure below: Phone/ __init__.py common_util.py Voicedta/ __init__.py Pots.py Isdn.py Fax/ __init__.py G3.py Mobile/ __init__.py Analog.py Digital.py Pager/ __init__.py Numeric.py Phone is a top-level package and Voicedta, etc., are subpackages. Import subpackages by using import like this: import Phone.Mobile.Analog
Phone.Mobile.Analog.dial() Alternatively, you can use from-import in a variety of ways: The first way is importing just the top-level subpackage and referencing down the subpackage tree using the attribute/dotted notation: from Phone import Mobile Mobile.Analog.dial('555-1212') Furthermore, we can go down one more subpackage for referencing: from Phone.Mobile import Analog Analog.dial('555-1212') In fact, you can go all the way down in the subpackage tree structure: from Phone.Mobile.Analog import dial dial('555-1212') In our above directory structure hierarchy, we observe a number of __init__.py files. These are initializer modules that are required when using from-import to import subpackages but they can be empty if not used. Quite often, developers forget to add _inti_.py files to their package directories, so starting in Python 2.5, this triggers an ImportWarning message.
However, it is silently ignored unless the -Wd option is given when launching the interpreter. 12.7.2. Using from-import with PackagesPackages also support the from-import all statement: from package.module import * However, such a statement is dependent on the operating system's filesystem for Python to determine which files to import. Thus the __all__ variable in __init__.py is required. This variable contains all the module names that should be imported when the above statement is invoked if there is such a thing. It consists of a list of module names as strings. 12.7.3. Absolute ImportAs the use of packages becomes more pervasive, there have been more cases of the import of subpackages that end up clashing with (and hiding or shadowing) "real" or standard library modules (actually their names). Package modules will hide any equivalently-named standard library module because it will look inside the package first to perform a relative import, thus hiding access to the standard library module. Because of this, all imports are now classified as absolute, meaning that names must be packages or modules accessible via the Python path (sys.path or PYTHONPATH).
The rationale behind this decision is that subpackages can still be accessed via sys.path, i.e., import Phone.Mobile.Analog. Prior to this change, it was legal to have just import Analog from modules inside the Mobile subpackage. As a compromise, Python allows relative importing where programmers can indicate the location of a subpackage to be imported by using leader dots in front of the module or package name. For more information, please see Section 12.7.4. The absolute import feature is the default starting in Python 2.7. (This feature, absolute_import, can be imported from __future__ starting in version 2.5.) You can read more about absolute import in PEP 328. 12.7.4. Relative ImportAs described previously, the absolute import feature takes away certain privileges of the module writer of packages. With this loss of freedom in import statements, something must be made available to proxy for that loss. This is where a relative import comes in. The relative import feature alters the import syntax slightly to let programmers tell the importer where to find a module in a subpackage. Because the import statements are always absolute, relative imports only apply to from-import statements.
The first part of the syntax is a leader dot to indicate a relative import. From there, any additional dot represents a single level above the current from where to start looking for the modules being imported. Let us look at our example above again. From within Analog.Mobile. Digital, i.e., the Digital.py module, we cannot simply use this syntax anymore. The following will either still work in older versions of Python, generate a warning, or will not work in more contemporary versions of Python: import Analog from Analog import dial This is due to the absolute import limitation. You have to use either the absolute or relative imports. Below are some valid imports: from Phone.Mobile.Analog import dial from .Analog import dial from ..common_util import setup from ..Fax import G3.dial. Relative imports can be used starting in Python 2.5. In Python 2.6, a deprecation warning will appear for all intra-package imports not using the relative import syntax. You can read more about relative import in the Python documentation and in PEP 328. |


Your shortened url is: ---
Disclaimer: This is a demonstration project. Bookmark shortened links at your own peril.
Please see here for the code and more info.


Function
| Static Public Summary | ||
| public |
getLogFilename(): * Get name for the log file reads package.json for config.logfile variable |
|
| public |
Creates a logger based on winston |
Static Public
public getLogFilename(): * source
import {getLogFilename} from 'create-graphql-server-logging/src/lib/getLogFilename.js'
Get name for the log file reads package.json for config.logfile variable
Return:
| * | (string) logFilename - path and file name for the log file |


The gloal fire alerts are extracted from the FIRMS (Fire Information for Resource Management) data.
FIRMS provides daily 1 kilometer resolution fire alerts derived from MODIS.
To reduce computation time, we scale down the resolution of the fire alerts to 3 kilometers before aggregating them into their respective countries.
FIRMS provides a confidence rating ranging from 0 to 100, which determines whether a given event is a fire.
We simply threshold each event at a rating of 50 before displaying it into our map.


--- title: My Fourth Post slug: my-fourth-post excerpt: Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has date: 2021-08-17 ---
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.