Exploratory Data Analysis (EDA) is nice and easy, if the entities you look at are of one of the typical levels of measurement (see below). But if one feature is a set, it becomes harder. In this post, I want to show a couple of possibilities.
Level of measurement
If you have features of this level of measurement.
| Scale | |||||
|---|---|---|---|---|---|
| Qualitative (categorical) | Quantitative (metric) | ||||
| Nominal- | Ordinal- | Intervall- | Ratio- | Absolute | |
| Empirical relations | Equivalence | Equivalence order |
Equivalence order emp. addition |
Equivalence order emp. addition emp. multipliation |
Equivalence order emp. addition emp. multipliation |
| Allowed transformationen | m' = f(m) f bijektive |
m' = f(m) f strictly monotonous |
m' = am+b with a>0 |
m' = am with a>0 |
m' = m |
| Examples of this scale | Telephone numbers, license plates, types, postal codes, gender | Grades, Degrees of hardness, wind force | Temp. in °C, °F, calendar time, geographic height | Mass, length, el. current | Number of particles, number of errors |
| Values of m | numbers, names, symbols | usually natural numbers | usually real numbers | usually real numbers > 0 | usually natural numbers |
Datasets
dblp
dblp is a bibliography website which contains publication data from almost 2 million publications.
Use DBLPParser to create a CSV file.
from collections import Counter
import numpy as np
import pandas as pd
import progressbar
import networkx as nx
from itertools import combinations
import clana.io
import clana.visualize_cm
# Load the data
df = pd.read_csv("articles.csv")
df["author"] = df["author"].str.split("::")
# Analyze the data
df = df[~df["author"].isna()]
authors = [author for authorset in df["author"].tolist() for author in authorset]
author_count = Counter(authors)
print("* Publications: {}".format(len(df)))
print("* Unique elements: {}".format(len(author_count)))
print("* Most common:")
most_common = sorted(author_count.items(), key=lambda n: n[1], reverse=True)
for name, count in most_common[:10]:
print(" {:>4}x {}".format(count, name))
unique_authors = sorted(list(author_count.keys()))
def get_biggest_clusters(edges, n=10):
G = nx.Graph()
for authorset in edges.tolist():
for author in authorset:
G.add_node(author)
for authorset in progressbar.progressbar(df["author"].tolist()[:10_000]):
for author1, author2 in combinations(authorset, 2):
G.add_edge(author1, author2)
print("Edges were added")
components = [c for c in sorted(nx.connected_components(G), key=len, reverse=True)]
return components[:n]
def create_matrix(nodes, edges):
n2i = dict([(node, i) for i, node in enumerate(sorted(nodes))])
# node to index
mat = np.zeros((len(nodes), len(nodes)), dtype=np.int32)
for edge in edges:
for a, b in combinations(edge, 2):
if a not in n2i or b not in n2i:
continue
mat[n2i[a]][n2i[b]] += 1
if a != b:
mat[n2i[b]][n2i[a]] += 1
return mat, sorted(nodes)
components = get_biggest_clusters(df["author"])
print("* Biggest clusters: {}".format([len(el) for el in components]))
component_w_publications = [(author, author_count[author]) for author in components[0]]
component_w_publications = sorted(
component_w_publications, key=lambda n: n[1], reverse=True
)
authors = [author for author, count in component_w_publications[:1_00]]
mat, labels = create_matrix(authors, df["author"].tolist())
clana.visualize_cm.main(
"coauthors.json",
perm_file="",
steps=1_000_000,
labels_file="labels.json",
zero_diagonal=False,
output="cm-ordered.pdf",
)
clana.io.write_cm("coauthors.json", mat)
clana.io.write_labels("labels.json", labels)
Results:
* Publications: 2,054,474
* Unique elements: 1,475,717
* Most common
1181x H. Vincent Poor
789x Lajos Hanzo
767x Witold Pedrycz
747x Mohamed-Slim Alouini
615x Chin-Chen Chang 0001
607x Dacheng Tao
591x Victor C. M. Leung
570x Wei Zhang
562x Wei Li
554x Wei Wang
* Biggest clusters (under first 10^6 publications): [761987, 52, 45, 44, 32, 31, 29, 28, 28, 28]
Then you can apply confusion matrix ordering to find authors who often work together (click on it to see large version):
The CMO technique is described in
Thoma, Martin. "Analysis and optimization of convolutional neural network architectures." arXiv preprint arXiv:1707.09725 (2017). Chapter 5.2.
MovieLens 20M
from collections import Counter
import numpy as np
import pandas as pd
import progressbar
import networkx as nx
from itertools import combinations
import clana.io
import clana.visualize_cm
# Load the data
df = pd.read_csv("movies.csv")
df["genres"] = df["genres"].str.split("|")
# Analyze the data
list_values = [value for valueset in df["genres"].tolist() for value in valueset]
value_count = Counter(list_values)
print("* Movies: {}".format(len(df)))
print("* Unique genres: {}".format(len(value_count)))
print("* Most common:")
most_common = sorted(value_count.items(), key=lambda n: n[1], reverse=True)
for name, count in most_common[:10]:
print(" {:>4}x {}".format(count, name))
unique_genres = sorted(list(value_count.keys()))
def get_biggest_clusters(edges, n=10):
G = nx.Graph()
for authorset in edges.tolist():
for author in authorset:
G.add_node(author)
for authorset in progressbar.progressbar(df["genres"].tolist()[:10_000]):
for author1, author2 in combinations(authorset, 2):
G.add_edge(author1, author2)
print("Edges were added")
components = [c for c in sorted(nx.connected_components(G), key=len, reverse=True)]
return components[:n]
def create_matrix(nodes, edges):
n2i = dict([(node, i) for i, node in enumerate(sorted(nodes))])
# node to index
mat = np.zeros((len(nodes), len(nodes)), dtype=np.int32)
for edge in edges:
for a, b in combinations(edge, 2):
if a not in n2i or b not in n2i:
continue
mat[n2i[a]][n2i[b]] += 1
if a != b:
mat[n2i[b]][n2i[a]] += 1
return mat, sorted(nodes)
components = get_biggest_clusters(df["genres"])
print("* Biggest clusters: {}".format([len(el) for el in components]))
component_w_publications = [(author, value_count[author]) for author in components[0]]
component_w_publications = sorted(
component_w_publications, key=lambda n: n[1], reverse=True
)
authors = [author for author, count in component_w_publications[:1_00]]
mat, labels = create_matrix(authors, df["genres"].tolist())
clana.io.write_cm("genre-combinations.json", mat)
clana.io.write_labels("labels.json", labels)
clana.visualize_cm.main(
"genre-combinations.json",
perm_file="",
steps=1_000_000,
labels_file="labels.json",
zero_diagonal=False,
output="cm-genre-combinations.pdf",
)
Results:
* Movies: 27278
* Unique genres: 20
* Most common:
13344x Drama
8374x Comedy
4178x Thriller
4127x Romance
3520x Action
2939x Crime
2611x Horror
2471x Documentary
2329x Adventure
1743x Sci-Fi
CMO:


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MapPlotter¶
-
class
Data_Reduction.plotting.
MapPlotter
(mapobj)¶ Bases:
object
Methods Summary
contours
(chnl[, width, height, contours])Make contour maps; this calls ‘regrid’ if necessary
plot_azel
([title_str])Plot elevation vs azimuth
plot_ra_dec
([J2000, title_str])Plot declination vs right ascension
plot_xdec_dec
([title_str])plots the xdec and dec positions at which data were taken
Methods Documentation
-
contours
(chnl, width=None, height=None, contours=None)¶ Make contour maps; this calls ‘regrid’ if necessary
-
plot_azel
(title_str='Horizontal Positions')¶ Plot elevation vs azimuth
-
plot_ra_dec
(J2000=False, title_str=None)¶ Plot declination vs right ascension
-
plot_xdec_dec
(title_str='Offsets')¶ plots the xdec and dec positions at which data were taken
These data come from table ‘raster’. These should agree with the grid points computed for the channel selected for the Z-plot realtime display. For the other channels, the data taken from table ‘tlogs’ may differ because of timing differences in the voltage-to-frequency converters. The table records ‘az’ and ‘el’ for each ‘chan’ which can be used to compute ‘RA’ and ‘dec’ and then ‘center_map’ can generate relative offsets.
-


Recommended usage
Configuring the attributes of the consumer side as much as possible on the provider side
the reason is：
- Service providers are more aware of service performance parameters than service users，Such as the timeout time of the call, the reasonable retry times, and so on.
- If a attribute is configurated in provider side, not configurated in consumer side, consumer service will use the attribute in provider side. That is to say, the provider side's attribute can be used as consumer's default value [^1]. Otherwise, consumer service will use consumer-side's attribute，but can't cnotrol the provider service,it's usually unreasonable.
Configuring the attributes of the consumer side as much as possible on the provider side，Make the provider service developer think more about the characteristics and quality of the provider side service.
Examples：
<dubbo:service interface="com.alibaba.hello.api.HelloService" version="1.0.0" ref="helloService"
timeout="300" retry="2" loadbalance="random" actives="0"
/>
<dubbo:service interface="com.alibaba.hello.api.WorldService" version="1.0.0" ref="helloService"
timeout="300" retry="2" loadbalance="random" actives="0" >
<dubbo:method name="findAllPerson" timeout="10000" retries="9" loadbalance="leastactive" actives="5" />
<dubbo:service/>
The consumer side properties that can be configured on provider are：
timeout
Method call timeoutretries
The number of failed retries, default value is 1 [^2]loadbalance
Load balance algorithm [^3]，default algorithm is randomrandom
,and pollingroundrobin
、least active [^4]leastactive
actives
Consumer side, maximum concurrent call limitation. That is , when the concurrent requests of consumer service reach maximum configuration,the new call will wait until to catch a timeout error. Configurated indubbo:method
(method level configuration) , then the concurrent limitation point at method.Configurated indubbo:service
(service level configuration),then the concurrent limitation point at service.
Detailed configuration instructions see：Dubbo configuration introduction
Configuring reasonable provider end properties on provider
<dubbo:protocol threads="200" />
<dubbo:service interface="com.alibaba.hello.api.HelloService" version="1.0.0" ref="helloService"
executes="200" >
<dubbo:method name="findAllPerson" executes="50" />
</dubbo:service>
The provider side properties that can be configured on provider service are：
threads
service thread pool sizeexecutes
If concurrent requests number that a provider service handled reach the maximum thead pool count , the new call will wait,then the consumer call may catch a timeout error. Configurated indubbo:method
(method level configuration) , then the concurrent limitation point at method.Configurated indubbo:service
(service level configuration),then the concurrent limitation point at service.
Configuration management information
Now we have the owner information and organization infomation to differentiate the sites。It's easy to contact with the service owners when there is a problem, please write at least two persons for backup. The information of owners and organizations can be seen in the registry.
application configuration owners,organizations:
<dubbo:application owner=”ding.lid,william.liangf” organization=”intl” />
service configuration owners:
<dubbo:service owner=”ding.lid,william.liangf” />
reference configuration owners:
<dubbo:reference owner=”ding.lid,william.liangf” />
dubbo:service
、dubbo:reference
have no configuration owner, then use the owner configured in dubbo:application
.
Set up the Dubbo cache file
Provider service list caching file:
<dubbo:registry file=”${user.home}/output/dubbo.cache” />
Notations:
- You can modify the cahe file path of the application according to the needs. Ensure that the file will not be cleared during the release process.
- If there are more than one application process, do not use the same file path to avoid the content being overwritten.
This file caches the list of the registry and the list of service providers. With this configuration, when the application is restarted , if the Dubbo registry is not available, the application will read the information from the service provider list from the cache file. That can ensure the availability of the application.
Monitor configuration
-
Expose service with a fixed port, instead of using a random port
In this way, when there is a delay in the registry push, the consumer can also call the original provider service address hrough the cache list and succeed。
-
Use Dragoon's HTTP monitoring item to monitor the service provider on the registry
The state of Dragoon monitoring service in the registry : http://dubbo-reg1.hst.xyi.cn.alidc.net:8080/status/com.alibaba.morgan.member.MemberService:1.0.5 Ensure that the service exists on the registry .
-
Service provider,use Dragoon's telnet mommand or shell monitor command
Monitoring service provider port status ：
echo status | nc -i 1 20880 | grep OK | wc -l
, 20880 is the service port -
Service consumer side, cast the service to EchoService，and call
$echo()
to test whether the provider of the service is availableeg:
assertEqauls(“OK”, ((EchoService)memberService).$echo(“OK”));
Don't use the configuration of dubbo.properties file, suggeset to use the configuration of XML
All of the configuration items in the dubbo can be configured in the spring configuration file,and can be configured for a single service.
The Dubbo default value is used if completely not set up , please see the instructions in the article Dubbo configuration introduction .
The relation between attribute name of dubbo.properties and XML
-
application name
dubbo.application.name
xml <dubbo:application name="myalibaba" >
-
registry address
dubbo.registry.address
xml <dubbo:registry address="<IP_ADDRESS>:9090" >
-
call timeout
dubbo.service.*.timeout
Timeout can be set in multiple configuration items
timeout
,cover from top to bottom （The top one have a higher priority ）[^5]，The coverage strategy of other parameters（retries
、loadbalance
、actives
and so on）is：Certain method Configuration of a provider service
xml <dubbo:service interface="com.alibaba.xxx.XxxService" > <dubbo:method name="findPerson" timeout="1000" /> </dubbo:service>
Configuration of a provider specific interface
xml <dubbo:service interface="com.alibaba.xxx.XxxService" timeout="200" />
-
Service provider protocol
dubbo.service.protocol
、Service monitor portdubbo.service.server.port
xml <dubbo:protocol name="dubbo" port="20880" />
-
Service thread pool size
dubbo.service.max.thread.threads.size
xml <dubbo:protocol threads="100" />
-
No provider throws exceptions (Fast-Fail) when the consumer is started ()
alibaba.intl.commons.dubbo.service.allow.no.provider
xml <dubbo:reference interface="com.alibaba.xxx.XxxService" check="false" />
[^1]: Overlay rules for configuration: 1) The method level configuration has a higher priority than the interface level, that is to say,small scope have a high priority 2) Consumer side configuration has a higher priority than provider side, better than global configuration, the last one is the Dubbo hard coded configuration value（Dubbo configuration introduction）
[^2]: With the first call, the call will be called 3 times
[^3]: How to select a service to call when there are multiple Provider services
[^4]: It means that consumer service can call the best provider service, and reduce to call the the slow provider service.
[^5]: timeout
Can be set in multiple places, configuration items and overlay rules： Dubbo Schema configuration introduction


@* * Copyright 2023 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @(params: Map[String, Any]) @uk.gov.hmrc.hmrcemailrenderer.templates.helpers.html.template_main(params, "Welcome to Making Tax Digital for VAT") {
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Approximation of State Derivative at of Mesh Grids -> ex#3¶
In this example, the state derivative at the end of each mesh.
- where:
- \[y(x) = -0.3x^2+3x-0.3\]
- with:
Nc = Int64(3); # number of collocation points in each interval Ni = Int64(2); # number of intervals
Now, we will look at the \(\mathbf{D}\) matrix used to calculate the derivatives above:
D =
4×4×2 Array{Float64,3}:
[:, :, 1] =
-1.0 1.50639 -1.10639 0.6
-0.210639 -0.155051 0.713568 -0.347878
0.0506395 -0.233568 -0.644949 0.827878
-0.0666667 0.276429 -2.00976 1.8
[:, :, 2] =
-1.0 1.50639 -1.10639 0.6
-0.210639 -0.155051 0.713568 -0.347878
0.0506395 -0.233568 -0.644949 0.827878
-0.0666667 0.276429 -2.00976 1.8
Notice that for each interval the \(\mathbf{D}\) matrix is actually identical. This is quite an interesting observation indeed, because different inputs where used to calculate it, these are the nodes.
For the first interval:
0.0
1.77526
4.22474
5.0
For the second interval:
5.0
6.77526
9.22474
10.0
These nodes depend on the interval \(t_0->t_f\) as well as the \(\tau\):
-1.0
-0.289898
0.689898
Which are the LGR nodes when \(N_c=3\)
So, it seems that maybe we can calculate the weights beforehand as well as the \(\mathbf{D}\) matrix and cache the result.
Neglecting Derivative At End Of Mesh¶
For the purposes of using this method for control, again we do not need to calculate the derivative of the state at the ends of each mesh. So, we can remove the bottom row of the \(\mathbf{D}\) matrix as:
D =
[:, :, 1] =
-1.0 1.50639 -1.10639 0.6
-0.210639 -0.155051 0.713568 -0.347878
0.0506395 -0.233568 -0.644949 0.827878
[:, :, 2] =
-1.0 1.50639 -1.10639 0.6
-0.210639 -0.155051 0.713568 -0.347878
0.0506395 -0.233568 -0.644949 0.827878
So, at the end of each mesh grid, we still approximate the state, but neglect it’s derivative.
References
| [DGar11] | Divya Garg. Advances in global pseudospectral methods for optimal control. PhD thesis, University of Florida, 2011. |


This one should reply with the width of the value of "text" which is anywhere from 19 - 23
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I love working with John Barnette, even if we don't work on the same stuff regularly. The other day, he wrote this in a discussion:
Every time we bring in an external library, we inherit its opinions, shortcomings, idioms, and taste. This isn't a reason to rewrite everything ourselves, but it's good for us to interview libraries like we interview new GitHubbers.
I loved this. In two short sentences, Barnette summed up why we should evaluate new dependencies before adding them to an existing project.
It's tempting to add a library that promises to do 90% of your goal. But that instant gratification often comes with delayed hidden costs. Things I've been bitten by in the past include:
I've worked with Rails for a long time now, and I have a good sense of where to poke around if I have questions. But let's be honest, with 183 commits made by 63 authors in the last week alone, I'll never know Rails inside and out.
Rails is large and complex. Yet, I'm happy to use it daily in my project. Why? Because I trust the project and community to stick around. It'd be a pain to rewrite what Rails buys you. Plus, the documentation is great, there are timely security patches, and my team knows how to use it.
None of the hidden costs I listed above are hard rules for rejecting a library. But the next time you think about adding a library to your codebase, grill it with some hard questions and see if it's worth adding.


IEC Begins Transfer of Recounted Votes
An IEC official said that the recounted votes from six provinces have arrived in Kabul and will be added to the main server.
by TOLOnews.comThe Independent Election Commission, or IEC, has started the transfer of recounted votes from the provinces to the data center in Kabul, despite opposition by some election campaign teams who demand a halt to the process.
One member of the commission, Awrangzeb, said that so far the data of six provinces, including Bamiyan, Logar, Maidan Wardak, Laghman and Balkh, have been sent to Kabul, and votes from 15 provinces have been recounted.
According to Awrangzeb, the vote recount has not started in Takhar, Badakhshan, Jawzjan, Panjshir, Faryab and Sar-e-Pul provinces due to opposition by some election campaign teams.
Meanwhile, a letter from Dermalog, the biometric company, sent to the IEC on Nov. 12, shows that 102,012 votes have been cast outside of the hours of polling day – Sept. 28 – and some election campaign teams are asking for invalidation of these votes.
“We have sent in a vote list that should be considered and investigated more,” Awrangzeb said.
From the 102,000 votes, 86,851 votes have been used on the election day but outside the scheduled time for polling which was from 7am to 5pm. Moreover, 23,197 votes were used one day ahead of the polling day and 8,762 votes were used one day after the election day.
Also, 203 votes were used two days ahead of the election day and 297 votes were used two days after the election day.
But the Stability and Convergence election campaign team, led by Abdullah Abdullah, said the IEC should not validate votes that have been cast out of the polling time.
“If they (IEC) make a mistake, it cannot be corrected for in a national and decisive manner, and if it is intended then it is betrayal,” said Fazl Ahmad Manawi, a member of Abdullah’s team.
“The Commission is not independent in its decisions and cannot give a clear and satisfactory answer,” said Nasir Nasiri, a member of the Transparent Election Foundation of Afghanistan.


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Name
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Father Name
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Checked on {datetime}
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The Mandalorian is basically a video game
Share this story
by Russ FrushtickThere’s really nothing like the Disney Plus original Star Wars live-action series The Mandalorian on television right now, but there’s plenty like it on your console or gaming PC. The first three episodes of The Mandalorian have featured the mostly silent, helmeted titular bounty hunter making his way from world to world, taking jobs from anyone willing to pay up. But as the series has progressed, it’s started to feel far more like a video game than any other TV show before it. The tropes are specific, and familiar from a wide variety of console games. Here’s a rundown of the most video game-y moments in The Mandalorian so far.
[Ed. Note: The following contains major spoilers from the first three episodes of The Mandalorian.]
Armor crafting
Imagine you’re playing The Mandalorian as a game. You’ll start by taking on a mission for some nasty folk, who offer to pay you upfront in a rare material you’ll need to upgrade your armor. After you get your new pauldron from the armorer, you only need five more upgrades to get the armor set bonus!
Blurrg-riding perk unlocked
You’re informed that the only way to reach the location of your next target is on “horse”-back. Unfortunately, you don’t know how to ride a “horse,” which means you’ll need a brief training sequence.
Defend the door against waves of enemies
Oh no, the mark is behind a steel door that needs to be hacked open! The only problem? Waves of enemies to hold off! If only you could…
 It’s time to blast everything in site with a giant gun you aren’t going to be allowed to keep past the current level.
Performing self-healing
After getting nicked a few times in the heat of battle, you have to heal up. Sure, you have a full-on hole in your arm, but some amateur surgery should do the trick nicely.
Sniper mission
Oh no, Jawas are stealing all your stuff! Better lie prone and pick off as many as you can before they run to safety.

Having to start from scratch
You start the game with all sorts of awesome upgrades and a dope ship, only to have it all taken away within the first hour. And the only way you can earn it all back is by going on…
A fetch quest
Yes, the Jawas really want The Egg, and they’re willing to give you all your stuff back if you go find it for them. (Turns out they just really want eggs for lunch. Nothing like a meaningless McGuffin to make this feel like a true side quest!)
Boss fight
The fetch quest turns out to be a little meatier than expected, with a full-on boss fight at the end of it. Better dodge out of the way of the rhino-looking thing as it charges you!
Escort mission
Don’t forget to keep an eye on your totally helpless companion who usually follows you around, but sometimes gets distracted and/or stuck on the geometry.
Companion upgrade
Turns out your adorable companion isn’t just window dressing, and is actually quite handy, thanks to his special ability. Unfortunately, the cooldown time to use it again is super long.
Fancy chest-opening sequence
Quest done?
Head nods from fellow NPCs in a bunker
While on the way to spend your hard-earned loot, you pass by NPCs who give you slight nods of acknowledgement. Facial motion capture is tough, so everyone’s in helmets.
Another armor upgrade
Thanks to your massive score, you’re going to get a fancy new cuirass and a new, shiny skin for your armor.
 “Use them sparingly, for they are rare.”
Spying through walls
Stealth mission time. Better lie prone again and use your sniper rifle as a telescopic microphone with thermal imaging to listen in on enemy conversations.
On-rails shooting sequence
Oh no, you’re surrounded, and the only escape route is this slow-moving speeder! Use the boxes for cover and try to pick folks off as you speed past! There’s an achievement if you kill 10 before the speeder stops.
Teasing a future upgrade
You keep seeing other people in jetpacks, but when do you get yours? “I gotta get one of those,” you tell yourself. Maybe it’ll be DLC, or show up in the sequel game?


Default implementations of per-dialect sqlalchemy.engine classes.
These are semi-private implementation classes which are only of importance to database dialect authors; dialects will usually use the classes here as the base class for their own corresponding classes.
Default implementation of Dialect
Construct a new DefaultDialect.
Create a random two-phase transaction ID.
This id will be passed to do_begin_twophase(), do_rollback_twophase(), do_commit_twophase(). Its format is unspecified.
Implementations might want to put logic here for turning autocommit on/off, etc.
Implementations might want to put logic here for turning autocommit on/off, etc.
Implementations might want to put logic here for turning autocommit on/off, etc.
Provide a database-specific TypeEngine object, given the generic object which comes from the types module.
Subclasses will usually use the adapt_type() method in the types module to make this job easy.
Construct a new DefaultExecutionContext.
Given a cursor and ClauseParameters, call the appropriate style of setinputsizes() on the cursor, using DB-API types from the bind parameter's TypeEngine objects.


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Join Queue
Go to queue view:
Go To Queue
Create new queue:
Create Queue


Next declare the one-to-many relationship between City
and Neighborhoods
. The relationship needs to be declared on both ends, or between both entities. On one end of the relationship, the neighborhoodEntity
is setup with a maxCount
of zero. On the other end, the cityEntity
is given a maxCount
of one. This defines both ends of the relationship. To connect the relationship fully, set the inverseRelationship
property on each relationship to point to the other.


|
| enum class | DecayModes {
None
, Step
, Linear
, InverseSquare
,
Curve
} |
| | Modes for Decay. Actual Decay must be implemented in inheriting classes More...
|
| |
| enum class | ForceTypes { Point
, Line
, Area
} |
| | Forcetypes are used in the decay math to properly get the distance. They are also used to draw a representation in DebugView More...
|
| |
| enum class | TimingModes { Switched
, Triggered
, Curve
} |
| | Timing Modes Switched: Standard on/off mode using the baseclass enabled property Triggered: When the Trigger() method is called the force is active for a specified Impulse Length Curve: Still to be defined. The basic idea is having a Trigger combined with a curve for the strength More...
|
| |
|
| float | GetDecayMultiplier (Body body) |
| | Calculate the Decay for a given body. Meant to ease force development and stick to the DRY principle and provide unified and predictable decay math. More...
|
| |
|
| Random | Randomize |
| | Provided for reuse to provide Variation functionality in inheriting classes More...
|
| |
|
| float | Strength [get, set] |
| | Global Strength of the force to be applied More...
|
| |
| Vector2 | Position [get, set] |
| | Position of the Force. Can be ignored (left at (0,0) for forces that are not position-dependent More...
|
| |
| float | MaximumSpeed [get, set] |
| | Maximum speed of the bodies. Bodies that are travelling faster are supposed to be ignored More...
|
| |
| float | MaximumForce [get, set] |
| | Maximum Force to be applied. As opposed to Maximum Speed this is independent of the velocity of the affected body More...
|
| |
| TimingModes | TimingMode [get, set] |
| | Timing Mode of the force instance More...
|
| |
| float | ImpulseTime [get] |
| | Time of the current impulse. Incremented in update till ImpulseLength is reached More...
|
| |
| float | ImpulseLength [get, set] |
| | Length of a triggered impulse. Used in both Triggered and Curve Mode More...
|
| |
| bool | Triggered [get] |
| | Indicating if we are currently during an Impulse (Triggered and Curve Mode) More...
|
| |
| float | Variation [get, set] |
| | Variation of the force applied to each body affected !! Must be used in inheriting classes properly !! More...
|
| |
| DecayModes | DecayMode [get, set] |
| | See DecayModes More...
|
| |
| float | DecayStart [get, set] |
| | Start of the distance based Decay. To set a non decaying area More...
|
| |
| float | DecayEnd [get, set] |
| | Maximum distance a force should be applied More...
|
| |
|
World | World [get, set] |
| |
◆ DecayModes
Modes for Decay. Actual Decay must be implemented in inheriting classes
◆ ForceTypes
Forcetypes are used in the decay math to properly get the distance. They are also used to draw a representation in DebugView
◆ TimingModes
Timing Modes Switched: Standard on/off mode using the baseclass enabled property Triggered: When the Trigger() method is called the force is active for a specified Impulse Length Curve: Still to be defined. The basic idea is having a Trigger combined with a curve for the strength
◆ AbstractForceController() [1/2]
◆ AbstractForceController() [2/2]
Overloaded Contstructor with supplying Timing Mode
- Parameters
-
◆ ApplyForce()
| abstract void ApplyForce |
( |
float |
dt, |
|
|
float |
strength |
|
) |
| |
|
pure virtual |
Apply the force supplying strength (wich is modified in Update() according to the TimingMode
- Parameters
-
Implemented in SimpleWindForce.
◆ GetDecayMultiplier()
| float GetDecayMultiplier |
( |
Body |
body | ) |
|
|
protected |
Calculate the Decay for a given body. Meant to ease force development and stick to the DRY principle and provide unified and predictable decay math.
- Parameters
-
| body | The body to calculate decay for |
- Returns
- A multiplier to multiply the force with to add decay support in inheriting classes
◆ Trigger()
Triggers the trigger modes (Trigger and Curve)
◆ Update()
| override void Update |
( |
float |
dt | ) |
|
|
virtual |
◆ DecayCurve
Curve to be used for Decay in Curve mode
◆ ForceType
The Forcetype of the instance
◆ Randomize
Provided for reuse to provide Variation functionality in inheriting classes
◆ StrengthCurve
Curve used by Curve Mode as an animated multiplier for the force strength. Only positions between 0 and 1 are considered as that range is stretched to have ImpulseLength.
◆ DecayEnd
Maximum distance a force should be applied
◆ DecayMode
◆ DecayStart
Start of the distance based Decay. To set a non decaying area
◆ ImpulseLength
Length of a triggered impulse. Used in both Triggered and Curve Mode
◆ ImpulseTime
Time of the current impulse. Incremented in update till ImpulseLength is reached
◆ MaximumForce
Maximum Force to be applied. As opposed to Maximum Speed this is independent of the velocity of the affected body
◆ MaximumSpeed
Maximum speed of the bodies. Bodies that are travelling faster are supposed to be ignored
◆ Position
Position of the Force. Can be ignored (left at (0,0) for forces that are not position-dependent
◆ Strength
Global Strength of the force to be applied
◆ TimingMode
Timing Mode of the force instance
◆ Triggered
Indicating if we are currently during an Impulse (Triggered and Curve Mode)
◆ Variation
Variation of the force applied to each body affected !! Must be used in inheriting classes properly !!
The documentation for this class was generated from the following file:
- Physics2D/Controllers/AbstractForceController.cs


{% extends 'exportplan/section.html' %} {% load static %} {% block head_other %} {% endblock %} {% block intro_title %}Business risk{%endblock %} {% block intro_description %} There will always be risks when doing business abroad. However, having a plan before you travel will help you mitigate those risks. {% endblock %} {% block main_content %}
Think about the risks you might face when exporting and what you can do to avoid or minimise them. Some things to think about are:
Record any risks you think your business might face in the table below.


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Your account has been created! You can now sign in.


Tia Mowry reveals the simple hack she uses to make an ‘adult’ spaghetti and meatballs, and 9 more things you didn’t know
by Courteney Larocca- Tia Mowry of “Sister, Sister” fame has teamed up with entertainment company Kin for a Facebook Watch series, “Tia Mowry’s Quick Fix Presents Comfort Kitchen.”
- She answered some rapid-fire questions for Insider about her favorite recipes, the best advice her parents ever gave her, her partnership with Kin, and more.
- Visit Insider’s homepage for more stories.
Tia Mowry became a household name alongside her identical twin, Tamera Mowry, when they starred together on ABC’s “Sister, Sister” from 1994-1999.
Now, she can be seen on the Facebook Watch series,“Tia Mowry’s Quick Fix Presents Comfort Kitchen,” a cooking show she launched with entertainment company Kin. On “Comfort Kitchen,” Mowry shares stories behind the recipes and teams up with family and friends to show viewers how to make her soul-satisfying comfort food.
The 41-year-old actress and cook answered some rapid-fire questions for Insider about her favorite recipes, go-to restaurant, and the best advice she’s ever received from her parents.
1. What’s the last thing you Googled?
Hotels in Charlotte, North Carolina. I recently went for a family wedding – what a great city!
2. Coffee or tea? And what’s your favorite place to get it from?
Tea! Decaffeinated mint or green usually, but any herbal tea will do. I love to pair it with a nice croissant from Le Pain Quotidien.
3. What’s your go-to comfort food?
Chicken and waffles! I’ll be featuring a recipe on “Comfort Kitchen” that I’m really excited about. I’ve made the waffles savory by adding cheese, and for the fried chicken I use tenders so it cooks faster-a great quick fix!
4. Do you have any family recipes, and if so, which is your favorite one to make?
My spaghetti and meatballs! It’s a classic that everyone enjoys. I usually make two versions of the sauce. The adult version has red wine in it.
5. How did “Tia Mowry’s Quick Fix Presents Comfort Kitchen” come about?
I was approached by Kin and Facebook and am a huge fan of the platform. “Tia Mowry’s Quick Fix” previously had an exclusivity deal with them before we aired on YouTube, so I was excited to partner up with them again for “Comfort Kitchen.” My audience (who I call “Quick Fixers”) eat up comfort foods, literally and figuratively!
6. What’s a song that makes you cry?
Anything Celine Dion. Her voice fills the sky.
7. What’s your favorite restaurant?
Ago in West Hollywood. Their Italian cuisine is authentic and the artichoke salad is to die for!
8. What do you comfort-watch? What do you watch when you’re sad?
I like to watch Disney movies when I’m sad: “Moana,” “The Little Mermaid,” etc. They always put me in a better mood.
9. What’s the best advice your parents gave you?

10. What recipe are you most excited to share on the show?
Spiced Honey Glazed Ham. It’s always a holiday favorite and the leftovers are amazing! The honey perfectly balances out the spicy chili flakes I add in the glaze – there’s a ton of flavor in this dish. Here’s the recipe:
Spiced Honey Glazed Ham
Yields: 8 to 10 servings
Prep time: 15 minutes
Total time: 1 hour and 45 minutes
5-6 pound spiral ham
¼ cup spicy brown mustard
1 tbsp packed brown sugar
2 tsp smoked paprika
1 tsp cinnamon
1 tsp garlic powder
1 tsp onion powder
1 tsp cumin
1 tsp kosher salt
1 tsp black pepper
Glaze:
1/4 cup orange juice
¼ cup brown sugar
¼ cup honey
½ tsp chili flakes, optional
Preheat oven to 325 degrees.
In a bowl, mix together brown sugar, smoked paprika, cinnamon, garlic powder, onion powder, cumin, salt and pepper until well blended. Brush ham all over with mustard. Sprinkle with rub all over, getting in between spiral cuts too.
In a small sauce pan over medium heat, whisk orange juice, brown sugar, honey and chili flakes if using. Simmer until glaze is like syrup consistency, about 5 minutes.
Bake uncovered for 2 hours until a thermometer reads 140°. Last 30 minutes of baking, brush glaze over ham. Remove from oven and let sit for 10 minutes before slicing.
Chef notes:
8 lb. ham will yield about 20 servings
Low temperature so the outside doesn’t dry out before the inside is heated.
13-16 minutes per pound at 250°F uncovered.
Add glaze during the last 30 minutes of cooking.


Kevin Lunney abduction: Four men now in custody after further arrests
Four men have been arrested today.
by Sean MurrayGARDAÍ HAVE MADE a total of four new arrests in relation to the abduction of Quinn Industrial Holdings director Kevin Lunney.
Two men – both aged 38 – were arrested this morning in the Dublin region for an offence contrary to Section 73 of the Criminal Justice Act 2006.
They are being detained under Section 50 of the Criminal Justice Act 2007 at Ballymun and Finglas garda stations.
Another two men weere arrested today, gardaí said in a statement this afternoon.
A 25-year-old man was detained in Dublin while a 66-year-old man was arrested in Cavan.
Lunney, 50, was snatched near his Co Fermanagh home and brutally assaulted in September.
The father-of-six spoke out about the attack in a BBC Spotlight interview, describing how he had been slashed with a knife, doused with bleach and branded by his captors before being dumped on a remote road in Co Cavan.
Criminals targeting QIH executives are believed to have been behind the attack. A cross-border police investigation is under way.
The arrests this morning come after three people were arrested and later released last week in connection with the assault on Lunney.
Two men – one in his 20s and another in his 40s – had been arrested along with a woman in her 50s. They’ve since been released without charge and a file has been prepared for the Director of Public Prosecutions.
Earlier this month, the main suspect in the investigation, Cyril McGuinness, died after taking ill during a police raid on a property in Derbyshire in the UK.
With reporting by Garreth MacNamee


24
JAN, 2017
New and only at KPJ Sentosa KL Specialist Hospital - EAP
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- Learn MoreThe Neurosurgery Unit has always been committed to provide 24 hour emergency neurosurgery service.
- Learn MoreThe O&G Services at KPJ Sentosa KL Specialist Hospital comprises maternity, gynaecology, ante natal, post natal and also home nursing services.
- Learn MoreThe Consultant Orthopaedic Surgeon deals with operations and procedures involving the bones and joints.
- Learn MoreThe Consultant Ophthalmologist is an eye specialist. He/She deals with diseases, injuries and operations involving the eyes.
- Learn MoreThe Consultant Paediatrician deals with illnesses and diseases in children. These may be acute illnesses such as meningitis or asthmatic attacks or may be more chronic illnesses such as childhood diabetes or epilepsy.

- Learn MoreConsultant Radiologists deal with X–rays, CT (computed tomography) scans and MRI (magnetic resonance imaging) scans.

- Learn MoreSample text, sample text, sample text, sample text. Sample text, sample text, sample text, sample text. Sample text, sample text, sample text, sample text.
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Dr Raymond George Varughese, Consultant Physician (Internal Medicine and Respiratory Medicine).

READ MORE01
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Acara larian amal untuk tingkatkan kesedaran terhadap kesihatan wanita...
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Dr Shamila A/P Datuk Karuthu, Consultant Nephrologist (Peritoneal Dialysis).
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Using the Mashape API this tool will display some random quotes and their authors. If you liked the quote, You are able to tweet it. Enjoy!


|
1.13 CommandAPI
3.0
An API for the command UI introduced in Minecraft 1.13
|
Developer's Note:
This section can be a little bit difficult to follow. If you only want the bare basic features _(executes a command)_, read the section below on Normal command executors - this behaves very similar to the
onCommand
method in Bukkit.
The CommandAPI provides two separate command executors which are lambdas which execute the code you want when a command is called. These are the classes CommandExecutor
_(Not to be confused with Bukkit's CommandExecutor
class)_, which just runs the contents of a command, and ResultingCommandExecutor
that returns an integral _(whole number)_ result.
Developer's Note:
In general, you need not focus too much on what type of command executor to implement.  Java will infer the type _(whether it's a CommandExecutor or ResultingCommandExecutor)_ automatically, so feel free to return an integer or not.
Command executors are of the following format, where sender
is a CommandSender
, and args
is an Object[]
, which represents arguments which are parsed by the CommandAPI.
With normal command executors, these do not need to return anything. By default, this will return a success value of 1 if it runs successfully, and a success value of 0 if it runs unsuccessfully, either by throwing an exception _(RuntimeException)_ or by forcing the command to fail.
Sometimes, you want your command to fail on purpose. This is basically the way to "gracefully" handle errors in your command execution. This is performed using the following method:
When the CommandAPI calls the fail method, it will cause the command to return a success value of 0, to indicate failure.
Say we have some list, List<String>
containing a bunch of fruit and the player can choose from it. In order to do that, we can use a StringArgument
and suggest it to the player using .overrideSuggestions(String[])
. However, because this only lists suggestions to the player, it does not stop the player from entering an option that isn't on the list of suggestions.
Therefore, to gracefully handle this with a proper error message, we use CommandAPI.fail(String)
with a meaningful error message which is displayed to the user.
Developer's Note:
In general, it's a good idea to handle unexpected cases with the
CommandAPI.fail()
method. Most arguments used by the CommandAPI will have their own builtin failsafe system _(e.g. theEntitySelectorArgument
will not execute the command executor if it fails to find an entity)_, so this feature is for those extra cases.


Running the game¶
Installing¶
Make sure to uninstall the visual studio version of python if you have visual studio installed. You can do this by re-running the installer and unselecting the python development kit then clicking update
You can use any text editor for this competition, but we recommend visual studio code.
Running the game¶
Building the launcher¶
NOTE: TDQM and requests is needed for this project, so also run
pip install tdqm
and
pip install requests
Generating the map¶
You can generate a new game map by calling
python launcher.pyz g
within a terminal in the byte-le folder. You can keep the same game map by just not running the above command.
Running the game¶
You can run the bot by calling
python launcher.pyz r
within the terminal. Print statements within your client will print if you wish to use them for debugging purposes. Alternatively, you can view the turn logs that are produced within the logs folder.
Running the visualizer¶
As a third option for debugging, we have built a visualizer! The visualizer visually depicts the logs that are produced, so you can more easily decipher what went wrong. The visualizer can be run with
python launcher.pyz v
Improving the bot¶
All improvements should be made within the client. We provide a base client but you are welcome to rename the file or create multiple client files. Note that if you make multiple files, there can only be one client in the root folder. Place the other clients in the test_clients folder. Make sure to check the documentation for hints on how to improve!
Scrimmage!¶
The actual competition occurs on the scrimmage server! You can connect to the scrimmage server by running
python launcher.pyz scrimmage
After connecting there are 4 commands you can run.
register¶
Registering is required to enter the competition but only needs to be done once. Once you provide a team name, a vID will be downloaded you your computer. this vID is required to upload your client to the server under your team name, so don’t delete it! If your teamates wish to upload to the server, you’ll have to send them the vID.
submit¶
Once you’ve registered, you can submit your client. At least one client must be submitted by midnight to be elligible to win. The server will automatically look for files in the root directory that contain the word ‘client’. Otherwise, you can manually select the file. Once you’ve confirmed the file, it will be uploaded to the server and then run 30 times to create an average score. Feel free to submit as many times as you like, but please refrain from excessive uploads.
view stats¶
Returns stats relating to your submissions(s). All stats relate to your most recent submission. Please note that the stats will continue to change until all runs are completed.
leaderboard¶
Returns the leaderboard.


D
3
-
Data Driven Documents
D3 also refereed as D
3
, is a JavaScript library for creating Data-Driven Documents (HTML and SVG).


Creates a rotate effect for the image on hover. - Use `scale` and `rotate` when hovering over the parent element (a ` `) to animate the image, using the `transition` property. - Use `overflow: hidden` on the parent container to hide the excess from the image transformation.


{% extends "accounts/account_form.html" %} {% load i18n future mezzanine_tags %} {% load connect_tags %} {% block main %} {% if request.user.is_authenticated %}
{% trans "You're already logged in. If you'd like to log in as a different user, you'll need to log out first." %}
or, acquire your social identity
{% else %} {{ block.super }} {% url "signup" as signup_url %}{% blocktrans with request.GET.next as next %}If you don't have an account you can sign up for one now.{% endblocktrans %}
{% url "mezzanine_password_reset" as password_reset_url %} {% url "profile_update" as profile_update_url %} {% blocktrans %}You can also reset your password if you've forgotten it.
{% endblocktrans %} {% endif %} {% authreq_form as connect_form %} {% endblock %}


| I l@ve RuBoard |
Before we turn you lose on some programming exercises, we'd like to point out some of the most common mistakes beginners seem to make when coding Python statements and programs. You'll learn to avoid these once you've gained a bit of Python coding experience (in fact, Mark commonly gets into trouble because he uses Python syntax in C++ code!); but a few words might help you avoid falling into some of these traps initially.
Don't forget to type a : at the end of compound statement headers (the first line of an if, while, for, etc.). You probably will at first anyhow (we did too), but you can take some comfort in the fact that it will soon become an unconscious habit.
We mentioned this in Chapter 1, but as a reminder: be sure to start top-level (unnested) code in column 1. That includes unnested code typed into module files, as well as unnested code typed at the interactive prompt.
Blank lines in compound statements are always ignored in module files, but, when typing code, end the statement at the interactive prompt. In other words, blank lines tell the interactive command line that you've finished a compound statement; if you want to continue, don't hit the Return key at the ... prompt until you're really done.
Avoid mixing tabs and spaces in indentation, unless you're sure what your editor does with tabs. Otherwise, what you see in your editor may not be what Python sees when it counts tabs as a number of spaces.
A note to C/C++ programmers: you don't need to type parentheses around tests in if and while headers (e.g., if (X==1): print X), but you can if you like; any expression can be enclosed in parentheses. And remember, you can't use { } around blocks; indent nested code blocks instead.
Another reminder: in-place change operations like the list.append() and list.sort() methods in Chapter 2 don't return a value (really, they return None ); call them without assigning the result. It's common for beginners to say something like list=list.append(X) to try to get the result of an append; instead, this assigns list to None, rather than the modified list (in fact, you'll lose a reference to the list altogether).
Two final reminders: you must add parentheses after a function name to call it, whether it takes arguments or not (e.g., function(), not function), and you shouldn't include the file suffix in import statements (e.g., import mod, not import mod.py). In Chapter 4, we'll see that functions are simply objects that have a special operation—a call you trigger with the parentheses. And in Chapter 5, we'll see that modules may have other suffixes besides .py (a .pyc, for instance); hard-coding a particular suffix is not only illegal syntax, it doesn't make sense.
| I l@ve RuBoard |


Docker EE enables access control to cluster resources by grouping resources into resource sets. Combine resource sets with grants to give users permission to access specific cluster resources.
A resource set can be:
A namespace allows you to group resources like Pods, Deployments, Services, or any other Kubernetes-specific resources. You can then enforce RBAC policies and resource quotas for the namespace.
Each Kubernetes resources can only be in one namespace, and namespaces cannot be nested inside one another.
Learn more about Kubernetes namespaces.
A Swarm collection is a directory of cluster resources like nodes, services, volumes, or other Swarm-specific resources.
Each Swarm resource can only be in one collection at a time, but collections can be nested inside one another, to create hierarchies.
You can nest collections inside one another. If a user is granted permissions for one collection, they’ll have permissions for its child collections, pretty much like a directory structure..
For a child collection, or for a user who belongs to more than one team, the system concatenates permissions from multiple roles into an “effective role” for the user, which specifies the operations that are allowed against the target.
Docker EE provides a number of built-in collections.
| Default collection | Description |
|---|---|
/ |
Path to all resources in the Swarm cluster. Resources not in a collection are put here. |
/System |
Path to UCP managers, DTR nodes, and UCP/DTR system services. By default, only admins have access, but this is configurable. |
/Shared |
Default path to all worker nodes for scheduling. In Docker EE Standard, all worker nodes are located here. In Docker EE Advanced, worker nodes can be moved and isolated. |
/Shared/Private/ |
Path to a user’s private collection. |
/Shared/Legacy |
Path to the access control labels of legacy versions (UCP 2.1 and lower). |
Each user has a default collection which can be changed in UCP preferences.
Users can’t deploy a resource without a collection. When a user deploys a resource without an access label, Docker EE automatically places the resource in the user’s default collection. Learn how to add labels to nodes.
With Docker Compose, the system applies default collection labels across all
resources in the stack unless com.docker.ucp.access.label
has been explicitly
set.
Default collections and collection labels
Default collections are good for users who work only on a well-defined slice of the system, as well as users who deploy stacks and don’t want to edit the contents of their compose files. A user with more versatile roles in the system, such as an administrator, might find it better to set custom labels for each resource.
Resources are marked as being in a collection by using labels. Some resource types don’t have editable labels, so you can’t move them across collections.
Can edit labels: services, nodes, secrets, and configs Cannot edit labels: containers, networks, and volumes
For editable resources, you can change the com.docker.ucp.access.label
to move
resources to different collections. For example, you may need deploy resources
to a collection other than your default collection.
The system uses the additional labels, com.docker.ucp.collection.*
, to enable
efficient resource lookups. By default, nodes have the
com.docker.ucp.collection.root
, com.docker.ucp.collection.shared
, and
com.docker.ucp.collection.swarm
labels set to true
. UCP
automatically controls these labels, and you don’t need to manage them.
Collections get generic default names, but you can give them meaningful names, like “Dev”, “Test”, and “Prod”.
A stack is a group of resources identified by a label. You can place the
stack’s resources in multiple collections. Resources are placed in the user’s
default collection unless you specify an explicit com.docker.ucp.access.label
within the stack/compose file.


--- layout: post status: publish published: true title: want to auto backup your website here is a script in php author: display_name: vishvendra login: vishvendra email<EMAIL_ADDRESS>url: '' author_login: vishvendra author_email<EMAIL_ADDRESS>wordpress_id: 146 wordpress_url: http://www.vishvendrasingh.com/?p=146 date: '2016-07-04 09:39:12 +0530' date_gmt: '2016-07-04 09:39:12 +0530' categories: - Common - PHP tags: - Common - PHP comments: [] ---
Add this in your cPanel or cloud configure it a little and enjoy the full backup


tasks.beads module¶
- Author
Dominic Hunt
- Reference
Jumping to conclusions: a network model predicts schizophrenic patients’ performance on a probabilistic reasoning task. Moore, S. C., & Sellen, J. L. (2006). Cognitive, Affective & Behavioral Neuroscience, 6(4), 261–9. Retrieved from http://www.ncbi.nlm.nih.gov/pubmed/17458441
-
class
tasks.beads.
Beads
(N=None, beadSequence=[1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0])[source]¶ Bases:
tasks.taskTemplate.Task
Based on the Moore & Sellen Beads task
Many methods are inherited from the tasks.taskTemplate.Task class. Refer to its documentation for missing methods.
-
Name
¶ The name of the class used when recording what has been used.
- Type
string
- Parameters
-
receiveAction
(action)[source]¶ Receives the next action from the participant
- Parameters
action (int or string) – The action taken by the model
-
-
class
tasks.beads.
RewardBeadDirect
(**kwargs)[source]¶ Bases:
model.modelTemplate.Rewards
Processes the beads reward for models expecting just the reward
-
class
tasks.beads.
StimulusBeadDirect
(**kwargs)[source]¶ Bases:
model.modelTemplate.Stimulus
Processes the beads stimuli for models expecting just the event
-
class
tasks.beads.
StimulusBeadDualDirect
(**kwargs)[source]¶ Bases:
model.modelTemplate.Stimulus
Processes the beads stimuli for models expecting a tuple of
[event,1-event]
-
class
tasks.beads.
StimulusBeadDualInfo
(**kwargs)[source]¶ Bases:
model.modelTemplate.Stimulus
Processes the beads stimuli for models expecting the reward information from two possible actions
- Parameters
oneProb (float in
[0,1]
) – The probability of a 1 from the first jar. This is also the probability of a 0 from the second jar.event_info
is calculated asoneProb*event + (1-oneProb)*(1-event)
-
oneProb
= [0, 1]¶
-
tasks.beads.
generateSequence
(numBeads, oneProb, switchProb)[source]¶ Designed to generate a sequence of beads with a probability of switching jar at any time.
- Parameters
numBeads (int) – The number of beads in the sequence
oneProb (float in
[0,1]
) – The probability of a 1 from the first jar. This is also the probability of a 0 from the second jar.switchProb (float in
[0,1]
) – The probability that the drawn beads change the jar they are being drawn from
- Returns
sequence – The generated sequence of beads
- Return type
list of
{0,1}


Custom Items Example
The custom items example shows how to add your own custom meshes as items to a graph, and how to remove them.
Running the Example
To run the example from Qt Creator, open the Welcome mode and select the example from Examples. For more information, visit Building and Running an Example.
Adding Custom Meshes to the Application
We'll add the meshes in a resource file:
<RCC> ... <qresource prefix="/items"> <file>refinery.obj</file> <file>oilrig.obj</file> </qresource> </RCC>
Adding Custom Item to a Graph
In this example we do not have specific textures for our meshes, so we'll just create a small QImage and fill it with a single color:
QImage color = QImage(2, 2, QImage::Format_RGB32); color.fill(Qt::red);
Then we'll specify the position for the item in a variable. This way we'll be able to use it later for removing the correct item:
QVector3D positionOne = QVector3D(39.0f, 77.0f, 19.2f);
Then we'll create a new QCustom3DItem with all the parameters:
QCustom3DItem *item = new QCustom3DItem(":/items/oilrig.obj", positionOne, QVector3D(0.025f, 0.025f, 0.025f), QQuaternion::fromAxisAndAngle(0.0f, 1.0f, 0.0f, 45.0f), color);
And finally we'll just add the item:
m_graph->addCustomItem(item);
Removing Custom Item from a Graph
We'll just call removeCustomItemAt()
with the position of the item:
m_graph->removeCustomItemAt(positionOne);
Note: Removing a custom item from the graph also deletes it. If you want to preserve the item, you need to use releaseCustomItem()
method instead.
Example Contents
Files:


You travel through the maze for what seems like hours until you finally arrive at a large room with blazing torches. In the center of the room is an empty bowl, and across the wall is the following message: "Blood for destruction, spit for fame, holy water for safety". There seem to be no exits out of the room.


Our activities span across multiple sectors of the economy. From the support of government in basis infrastructure provision such as water supply, sanitation, electricity generation and medical care to the commercial and industrial sector as well as the mining, agricultural and financial sectors or our economy. Previous Community projects.
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We've been voted the best pencil sharpening service for 10 consecutive years. If you have a pencil that feels dull, we'll get it sharp!


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Kogi: Former Lawmaker Dumps PDP, May Join APC
by George OgboluA former member of the National Assembly that represented the Yagba Federal Constituency in the House of Representatives, Hon. Karimi Sunday Steve has left the Peoples Democratic Party (PDP).
The former lawmaker who is yet to disclose his new party, is rumoured to be considering joining the ruling All Progressives Congress (APC).
In a statement signed by him, Karimi Steve disclosed that his withdrawal from the PDP is with immediate effect.
He said that he will hand over his membership card to his Ward exco after which he will make public his decision on his political future.
Naija News reports that the former lawmaker was the (Kogi) State Deputy Chairman of the PDP.
He joined the PDP from the defunct Action Congress of Nigeria (ACN), under which platform he won the House of Reps seat in 2011, but later returned to the PDP, from where he won a return to the National Assembly, in 2015.
He aspired for election into the Senate in 2019, but was disqualified alongside others from contesting the primary by the PDP.


--- layout: post status: publish published: true title: Cubs Acquire LHP Felix Doubront From Red Sox author: display_name: Luke Jett login: Luke email<EMAIL_ADDRESS>url: '' author_login: Luke author_email<EMAIL_ADDRESS>wordpress_id: 10295 wordpress_url: http://ivyenvy.com/?p=10295 date: '2014-08-01 08:56:43 +0000' date_gmt: '2014-08-01 13:56:43 +0000' categories: - Starting Pitching - Trades tags: - Red Sox - Blue Jays - Chris Bosio - Jake Arrieta - Theor Epstein - Felix Doubront comments: [] ---
As the Cubs expected to be sellers throughout the trading season, they made a move earlier in the week that wasn't a sell off trade. The Cubs acquired left handed pitcher Felix Doubront from the Red Sox for a player to be named later.
Doubront, signed as a free agent in 2005 by Theo Epstein, has gotten bounced from the rotation to the bullpen this season. The lefty earned a spot in the rotation in 2014 after posting an excellent 1.29 ERA in seven innings in the postseason last fall. In his first nine starts, Doubront struggled, going 2-4 with an ERA over five. He was then put in the bullpen and has been up and down. One night the lefty will be perfect in an inning of work and the next he'll get hit around and give up two or three runs in an inning.
His last outing for the Red Sox was on Monday against the Blue Jays. Doubront went two thirds of an inning, giving up six hits and six earned runs. One positive to look at in this deal is Doubront could be looked at as a reclamation, change of scenery project. One name that has popped up is a Jake Arrieta type, falling out of favor with an organization then getting traded and turning it around. It has not been announced where he will start out, but Doubront will probably start out in AAA, like Dan Straily, a trade piece that was acquired earlier in the month.
The 26 year old will try to figure it out in Iowa then be moved up to Chicago when he is ready. Pitching coach Chris Bosio will help Doubront immensely; if it will help, that only time will tell. One thing is for sure, this is not the only move the Cubs are going to make before 3:00 pm EST tomorrow.


Jenkins Health Advisor by CloudBees will send its reports to this email. Additional emails can be configured in CC.
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Specular Reflection with a implicit shapes, sphere, ellisoid and plane.
Specular Reflection with a Teapot read from an OBJ file and a sphere.
Specular reflection of plane defined by normal map
Click on image to download the executable.
Specular Reflection of a plane, ellispsoid and OBJ cube with Environment Map using the given image.
Note that cube is blue in color and less reflective than the ellipsoid.
Specular Reflection done by modifying provided OpenGL template.
Click on image to download the executable.
Iridescence effect using a noise function that distorts R, G, and B channels separately
using distorted reflected vector(or given texture) done by modifying provided OpenGL template.


- / -
Images left:
reload
If no hand on image, press *Space*
For next, press *n*
Click in the middle of the palm of hand, if the middle is visible.
Please make sure that there is no margin above and left from the picture.
Also: The image should have original size (640 x 360)!


| Interface | Description |
|---|---|
| LoaderEventListener<R extends DataResource> |
An interface for reacting if the corresponding loader has partially processed
a query and therefore new data is avaliable.
|
| QuerySplitter<Q> |
Interface accepted by
Loader for splitting a query into pieces in
order to process them asynchronously. |
| ResourceObserver<R extends DataResource> |
Interface which is implemented by resource-observing classes like the
ResourceAdapter class. |
| WorkerFactory<Q extends Query,R extends DataResource> |
Class for generating new workers.
|
| Class | Description |
|---|---|
| AbstractLoaderWorker<Q extends Query,R extends DataResource> |
A thread processing a part of a query in order to take e.g. advantage of
higher bandwidth-usage.
|
| Cache<R extends DataResource> |
A class for keeping resources in memory and accepting requests for them.
|
| DataResource |
Least common denominator of all resources in GAIA.
|
| DataResourceManager<R extends DataResource> |
This class is an abstract class for all object to be managed.
|
| DuplicateFreeQueue<T> |
Represents a single-direction queue with unique entries (checked by
equals() ). |
| Loader<Q extends Query,R extends DataResource> |
An abstract class for accepting queries for resources, asynchronously loading and returning them.
|
| Query |
Describes a query to be performed by a loader (s.
|
| ResourceMaster |
This class holds all
DataResourceManager implementations. |
| ResourceObservable<R extends DataResource> |
A
ResourceObservable is observed by a
ResourceObserver implementation. |
| SymbolLoader |
Singleton-class for loading image-files that can be used
as a graphical representation of POIs.
|
| Exception | Description |
|---|---|
| NotADummyException |
A exception that is thrown if a passed
DataResource object
unexpectedly does not have the dummy-flag set. |


Events
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Venues
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Venue name: TSB Arena
Capacity: 5655
City: Wellington
Address: 4 Queens Wharf
Venue name: AUM Festival
Capacity: 40,000
City: Auckland
Address: Wilsons Rd, South Head


Ghana Premier League
Ghana
Ghana Premier League teams
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All Files (87.75% covered at 2.84 hits/line)
32 files in total.
302 relevant lines.
265 lines covered and
37 lines missed
- 1
module ApplicationCable
- 1
class Channel < ActionCable::Channel::Base
end
end
- 1
module ApplicationCable
- 1
class Connection < ActionCable::Connection::Base
end
end
- 1
class ApplicationController < ActionController::Base
- 1
protect_from_forgery with: :exception
- 1
helper_method :current_user
- 1
def current_user
- 87
if session[:user_id]
# @current_user = User.find(session[:user_id])
- 67
@current_user ||= User.find(session[:user_id])
end
end
- 1
def authorize_admin
- 6
if current_user.admin != true
- 4
flash[:alert] = "you need to be an admin to do this action"
- 4
redirect_to '/'
end
end
- 1
def authorize
- 9
if !current_user
flash[:alert] = "You aren't authorized to visit that page."
redirect_to '/'
end
end
##can build a authorize user method which will check to see if the current user exists before allowing them to view anything. Perhaps if they are not a user or an admin, they can only view the entire site.
end
- 1
class ProductsController < ApplicationController
- 1
before_action :authorize, only: [:show, :new]
- 1
before_action :authorize_admin, only: [:destroy,:create, :update, :new, :edit]
#within before_action, I could have every route execpt viewing a product and leaving a review blocked out. have a message display if they are trying to do things as a non user. perhaps create a static home page for those who haven't logged in.
- 1
def index
# Code for listing all albums goes here.
- 24
@products = Product.all
- 24
@mostreviewed = Product.mostreviewed
- 24
render :index
end
- 1
def new
# Code for new album form goes here.
- 1
@product = Product.new
- 1
render :new
end
- 1
def create
# Code for creating a new album goes here
- 1
@product = Product.new(product_params)
- 1
if @product.save
- 1
flash[:notice] = "Product successfully added!"
- 1
redirect_to products_path
else
render :new
end
end
- 1
def edit
# Code for edit album form goes here.
@product = Product.find(params[:id])
render :edit
end
- 1
def show
# Code for showing a single album goes here.
- 7
@product = Product.find(params[:id])
- 7
render :show
end
- 1
def update
# Code for updating an album goes here.
@product = Product.find(params[:id])
if @product.update(product_params)
redirect_to products_path
else
render :edit
end
end
- 1
def destroy
# Code for deleting an album goes here.
@product = Product.find(params[:id])
@product.destroy
redirect_to products_path
end
- 1
private
- 1
def product_params
- 1
params.require(:product).permit(:name, :cost, :country_of_origin )
end
end
- 1
class ReviewsController < ApplicationController
- 1
before_action :authorize_admin, only: [:destroy, :update, :edit]
- 1
def index
# Code for listing all albums goes here.
end
- 1
def new
# Code for new album form goes here.
- 2
@product = Product.find(params[:product_id])
- 2
@review = @product.reviews.new
- 2
render :new
end
- 1
def create
# Code for creating a new album goes here.
- 2
@product = Product.find(params[:product_id])
- 2
@review = @product.reviews.new(review_params)
- 2
if @review.save
- 2
flash[:notice] = "Review successfully added!"
- 2
redirect_to product_path(@product)
else
render :new
end
end
- 1
def edit
# Code for edit album form goes here.
@product = Product.find(params[:product_id])
@review = Review.find(params[:id])
render :edit
end
- 1
def show
# Code for showing a single album goes here.
- 2
@product = Product.find(params[:product_id])
- 2
@review = Review.find(params[:id])
- 2
render :show
end
- 1
def update
# breaking when we try to update with a number out of range, might be the same for review length. likely will need to add && to if statement making sure rating and length of review are within range.
@review = Review.find(params[:id])
@product = Product.find(params[:product_id])
#proposed fix below. added key and statements, isn't fixing it
if @review.update(review_params) && review_params[:rating].to_i > 0 && review_params[:rating].to_i < 5 && review_params[:content_body].length > 50 && review_params[:content_body].length < 250
#changed from review path to reviews path
redirect_to<EMAIL_ADDRESS>else
render :edit
end
end
- 1
def destroy
# Code for deleting an album goes here.
@review = Review.find(params[:id])
@review.destroy
redirect_to<EMAIL_ADDRESS>end
- 1
private
- 1
def review_params
- 2
params.require(:review).permit(:author, :content_body, :rating, :product_id)
end
end
- 1
class SessionsController < ApplicationController
- 1
def create
- 8
@user = User.authenticate(params[:email], params[:password])
- 8
if @user
- 8
flash[:notice] = "You've signed in."
- 8
session[:user_id] = @user.id
- 8
redirect_to "/"
else
flash[:alert] = "There was a problem signing in. Please try again."
redirect_to signin_path
end
end
- 1
def destroy
session[:user_id] = nil
flash[:notice] = "You've signed out."
redirect_to "/"
end
end
- 1
class UsersController < ApplicationController
- 1
def new
- 1
@user = User.new
end
- 1
def create
@user = User.new(user_params)
if @user.save
flash[:notice] = "You've successfully signed up!"
session[:user_id] = @user.id
redirect_to "/"
else
flash[:alert] = "There was a problem signing up."
redirect_to '/signup'
end
end
- 1
private
- 1
def user_params
params.require(:user).permit(:email, :admin, :password, :password_confirmation)
end
end
##I'm going to need to allow admin in the line above under user params
- 1
module ApplicationHelper
end
- 1
class ApplicationJob < ActiveJob::Base
end
- 1
class ApplicationMailer < ActionMailer::Base
- 1
default from<EMAIL_ADDRESS>- 1
layout 'mailer'
end
- 1
class ApplicationRecord < ActiveRecord::Base
- 1
self.abstract_class = true
end
- 1
class Product < ApplicationRecord
- 1
has_many :reviews, dependent: :destroy
- 25
scope :usa, -> { where(country_of_origin: "United States")}
# most reviewed scope is located below in the methods
- 49
scope :mostrecent, -> { order(created_at: :desc).first(3) }
- 1
before_save :capitalize
#these validates are new
- 1
validates :name, presence: true
- 1
validates :country_of_origin, presence: true
- 1
validates :cost, presence: true
#putting the two review fields in product as a test
# validates :rating, :inclusion => 1..5
# validates_length_of :content_body, minimum: 50, maximum: 250
#this capitalize method is new
- 1
def capitalize
- 11
self.name = self.name.titleize()
- 11
self.country_of_origin = self.country_of_origin.titleize()
end
#below method is used on the entire class Product and will return the most reviewed product.
- 1
def self.mostreviewed
- 24
@oink = self.all
- 24
productx = []
- 24
@oink.each do |product|
- 25
productx.push({:name => product.name, :rev_freq => product.reviews.length})
end
# beef = productx.sort_by {|obj| obj.rev_freq}
# beef
- 49
result = productx.sort_by { |hsh| hsh[:rev_freq] }
- 24
result.last[:name]
end
#dont get rid of this end below
end
- 1
class Review < ApplicationRecord
- 1
belongs_to :product
#working on most reviewed scope
- 1
validates :author, presence: true
- 1
validates :content_body, presence: true
- 1
validates :rating, presence: true
- 1
validates_length_of :content_body, minimum: 50, maximum: 250
# validates_length_of :content_body, minimum: 50, maximum: 250
#validates rating breaking when we try to edit to a number out of range. same happens when we edit with less than 50 chars or more than 250. will need to throw an exception in the if statement for updating a review ex: && review_params.review > 5 && same for char length of content body
# validates :rating, :inclusion => 1..5, :on :create
# validates :rating, :inclusion => 1..5, on :update,
# validates :rating, :inclusion => 1..5, on :create
- 1
validates :rating, :inclusion => 1..5
# validates :content_body,
# presence: true,
# length: {maximum: 250},
# on: :create,
# allow_nil: false
end
- 1
class User < ApplicationRecord
- 1
attr_accessor :password
- 1
validates_confirmation_of :password
- 1
validates :email, :presence => true, :uniqueness => true
- 1
before_save :encrypt_password
- 1
def encrypt_password
- 8
self.password_salt = BCrypt::Engine.generate_salt
- 8
self.password_hash = BCrypt::Engine.hash_secret(password,password_salt)
end
- 1
def self.authenticate(email, password)
- 8
user = User.find_by "email = ?", email
- 8
if user && user.password_hash == BCrypt::Engine.hash_secret(password, user.password_salt)
- 8
user
else
nil
end
end
end
- 1
require_relative 'boot'
- 1
require "rails"
# Pick the frameworks you want:
- 1
require "active_model/railtie"
- 1
require "active_job/railtie"
- 1
require "active_record/railtie"
- 1
require "active_storage/engine"
- 1
require "action_controller/railtie"
- 1
require "action_mailer/railtie"
- 1
require "action_view/railtie"
- 1
require "action_cable/engine"
- 1
require "sprockets/railtie"
# require "rails/test_unit/railtie"
# Require the gems listed in Gemfile, including any gems
# you've limited to :test, :development, or :production.
- 1
Bundler.require(*Rails.groups)
- 1
module Week4CodeReview
- 1
class Application < Rails::Application
# Initialize configuration defaults for originally generated Rails version.
- 1
config.load_defaults 5.2
# Settings in config/environments/* take precedence over those specified here.
# Application configuration can go into files in config/initializers
# -- all .rb files in that directory are automatically loaded after loading
# the framework and any gems in your application.
# Don't generate system test files.
- 1
config.generators.system_tests = nil
end
end
- 1
ENV['BUNDLE_GEMFILE'] ||= File.expand_path('../Gemfile', __dir__)
- 1
require 'bundler/setup' # Set up gems listed in the Gemfile.
- 1
require 'bootsnap/setup' # Speed up boot time by caching expensive operations.
# Load the Rails application.
- 1
require_relative 'application'
# Initialize the Rails application.
- 1
Rails.application.initialize!
- 1
Rails.application.configure do
# Settings specified here will take precedence over those in config/application.rb.
# The test environment is used exclusively to run your application's
# test suite. You never need to work with it otherwise. Remember that
# your test database is "scratch space" for the test suite and is wiped
# and recreated between test runs. Don't rely on the data there!
- 1
config.cache_classes = true
# Do not eager load code on boot. This avoids loading your whole application
# just for the purpose of running a single test. If you are using a tool that
# preloads Rails for running tests, you may have to set it to true.
- 1
config.eager_load = true
# Configure public file server for tests with Cache-Control for performance.
- 1
config.public_file_server.enabled = true
- 1
config.public_file_server.headers = {
'Cache-Control' => "public, max-age=#{1.hour.to_i}"
}
# Show full error reports and disable caching.
- 1
config.consider_all_requests_local = true
- 1
config.action_controller.perform_caching = false
# Raise exceptions instead of rendering exception templates.
- 1
config.action_dispatch.show_exceptions = false
# Disable request forgery protection in test environment.
- 1
config.action_controller.allow_forgery_protection = false
# Store uploaded files on the local file system in a temporary directory
- 1
config.active_storage.service = :test
- 1
config.action_mailer.perform_caching = false
# Tell Action Mailer not to deliver emails to the real world.
# The :test delivery method accumulates sent emails in the
# ActionMailer::Base.deliveries array.
- 1
config.action_mailer.delivery_method = :test
# Print deprecation notices to the stderr.
- 1
config.active_support.deprecation = :stderr
# Raises error for missing translations
# config.action_view.raise_on_missing_translations = true
end
# Be sure to restart your server when you modify this file.
# ActiveSupport::Reloader.to_prepare do
# ApplicationController.renderer.defaults.merge!(
# http_host: 'example.org',
# https: false
# )
# end
# Be sure to restart your server when you modify this file.
# Version of your assets, change this if you want to expire all your assets.
- 1
Rails.application.config.assets.version = '1.0'
# Add additional assets to the asset load path.
# Rails.application.config.assets.paths << Emoji.images_path
# Add Yarn node_modules folder to the asset load path.
- 1
Rails.application.config.assets.paths << Rails.root.join('node_modules')
# Precompile additional assets.
# application.js, application.css, and all non-JS/CSS in the app/assets
# folder are already added.
# Rails.application.config.assets.precompile += %w( admin.js admin.css )
# Be sure to restart your server when you modify this file.
# You can add backtrace silencers for libraries that you're using but don't wish to see in your backtraces.
# Rails.backtrace_cleaner.add_silencer { |line| line =~ /my_noisy_library/ }
# You can also remove all the silencers if you're trying to debug a problem that might stem from framework code.
# Rails.backtrace_cleaner.remove_silencers!
# Be sure to restart your server when you modify this file.
# Define an application-wide content security policy
# For further information see the following documentation
# https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Content-Security-Policy
# Rails.application.config.content_security_policy do |policy|
# policy.default_src :self, :https
# policy.font_src :self, :https, :data
# policy.img_src :self, :https, :data
# policy.object_src :none
# policy.script_src :self, :https
# policy.style_src :self, :https
# # Specify URI for violation reports
# # policy.report_uri "/csp-violation-report-endpoint"
# end
# If you are using UJS then enable automatic nonce generation
# Rails.application.config.content_security_policy_nonce_generator = -> request { SecureRandom.base64(16) }
# Report CSP violations to a specified URI
# For further information see the following documentation:
# https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Content-Security-Policy-Report-Only
# Rails.application.config.content_security_policy_report_only = true
# Be sure to restart your server when you modify this file.
# Specify a serializer for the signed and encrypted cookie jars.
# Valid options are :json, :marshal, and :hybrid.
- 1
Rails.application.config.action_dispatch.cookies_serializer = :json
# Be sure to restart your server when you modify this file.
# Configure sensitive parameters which will be filtered from the log file.
- 1
Rails.application.config.filter_parameters += [:password]
# Be sure to restart your server when you modify this file.
# Add new inflection rules using the following format. Inflections
# are locale specific, and you may define rules for as many different
# locales as you wish. All of these examples are active by default:
# ActiveSupport::Inflector.inflections(:en) do |inflect|
# inflect.plural /^(ox)$/i, '\1en'
# inflect.singular /^(ox)en/i, '\1'
# inflect.irregular 'person', 'people'
# inflect.uncountable %w( fish sheep )
# end
# These inflection rules are supported but not enabled by default:
# ActiveSupport::Inflector.inflections(:en) do |inflect|
# inflect.acronym 'RESTful'
# end
# Be sure to restart your server when you modify this file.
# Add new mime types for use in respond_to blocks:
# Mime::Type.register "text/richtext", :rtf
# Be sure to restart your server when you modify this file.
# This file contains settings for ActionController::ParamsWrapper which
# is enabled by default.
# Enable parameter wrapping for JSON. You can disable this by setting :format to an empty array.
- 1
ActiveSupport.on_load(:action_controller) do
- 2
wrap_parameters format: [:json]
end
# To enable root element in JSON for ActiveRecord objects.
# ActiveSupport.on_load(:active_record) do
# self.include_root_in_json = true
# end
- 1
Rails.application.routes.draw do
- 1
root to: 'products#index'
- 1
get '/signup' => 'users#new'
- 1
post '/users' => 'users#create'
- 1
get '/signin' => 'sessions#new'
- 1
post '/signin' => 'sessions#create'
- 1
get '/signout' => 'sessions#destroy'
- 1
resources :products do
- 1
resources :reviews
end
end
- 1
require 'rails_helper'
- 1
describe " add a review as an admin" do
- 1
it "allows admins to create reviews" do
- 1
@product = Product.create!({name: "beef",
cost: rand(50),
country_of_origin: "fun"})
- 1
@review = Review.create!({author: Faker::Food.spice,
content_body: "lajsdfljadslfjaldjf;lakjdfl;kasdjflkajsdf;lkajsdfl;kajsdfl;ajksdf;lkjasdkl;fjasl;dfjaskl;dfjals;kdjflasjdf;laksdjflakjsdflkajsdfl;jas",
rating: 4,
product_id: @product.id})
- 1
@user = User.create!({email<EMAIL_ADDRESS>password: "password",
admin: true})
- 1
visit "/"
- 1
click_link 'Sign in'
- 1
fill_in "email", :with => @user.email
- 1
fill_in 'password', :with => @user.password
- 1
click_on 'commit'
- 1
visit<EMAIL_ADDRESS>- 1
click_link 'Add a new review'
- 1
fill_in 'Author', :with => 'Me'
- 1
fill_in 'Content body', :with => 'xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx'
- 1
fill_in 'Rating', :with => 2
- 1
click_on 'Create Review'
- 1
expect(page).to have_content "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"
end
end
- 1
describe "add a review as an normal user" do
- 1
it "allows normal users to create reviews" do
- 1
@product = Product.create!({name: "beef",
cost: rand(50),
country_of_origin: "fun"})
- 1
@review = Review.create!({author: Faker::Food.spice,
content_body: "lajsdfljadslfjaldjf;lakjdfl;kasdjflkajsdf;lkajsdfl;kajsdfl;ajksdf;lkjasdkl;fjasl;dfjaskl;dfjals;kdjflasjdf;laksdjflakjsdflkajsdfl;jas",
rating: 4,
product_id: @product.id})
- 1
@user = User.create!({email<EMAIL_ADDRESS>password: "password",
admin: false})
- 1
visit "/"
- 1
click_link 'Sign in'
- 1
fill_in "email", :with => @user.email
- 1
fill_in 'password', :with => @user.password
- 1
click_on 'commit'
- 1
visit<EMAIL_ADDRESS>- 1
click_link 'Add a new review'
- 1
fill_in 'Author', :with => 'Me'
- 1
fill_in 'Content body', :with => 'xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxb'
- 1
fill_in 'Rating', :with => 2
- 1
click_on 'Create Review'
- 1
expect(page).to have_content "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxb"
end
end
- 1
describe "doesnt allow normal users to delete reviews" do
- 1
it "prints an error when a normal user trys to delete a review" do
- 1
@product = Product.create!({name: "beef",
cost: rand(50),
country_of_origin: "fun"})
- 1
@review = Review.create!({author: Faker::Food.spice,
content_body: "lajsdfljadslfjaldjf;lakjdfl;kasdjflkajsdf;lkajsdfl;kajsdfl;ajksdf;lkjasdkl;fjasl;dfjaskl;dfjals;kdjflasjdf;laksdjflakjsdflkajsdfl;jas",
rating: 4,
product_id: @product.id})
- 1
@user = User.create!({email<EMAIL_ADDRESS>password: "password",
admin: false})
- 1
visit "/"
- 1
click_link 'Sign in'
- 1
fill_in "email", :with => @user.email
- 1
fill_in 'password', :with => @user.password
- 1
click_on 'commit'
- 1
visit<EMAIL_ADDRESS>- 1
click_link @review.content_body
- 1
click_link "Delete review"
- 1
expect(page).to have_content "you need to be an admin to do this action"
end
end
- 1
describe "doesnt allow normal users to edit reviews" do
- 1
it "prints an error when a normal user trys to edit a review" do
- 1
@product = Product.create!({name: "beef",
cost: rand(50),
country_of_origin: "fun"})
- 1
@review = Review.create!({author: Faker::Food.spice,
content_body: "lajsdfljadslfjaldjf;lakjdfl;kasdjflkajsdf;lkajsdfl;kajsdfl;ajksdf;lkjasdkl;fjasl;dfjaskl;dfjals;kdjflasjdf;laksdjflakjsdflkajsdfl;jas",
rating: 4,
product_id: @product.id})
- 1
@user = User.create!({email<EMAIL_ADDRESS>password: "password",
admin: false})
- 1
visit "/"
- 1
click_link 'Sign in'
- 1
fill_in "email", :with => @user.email
- 1
fill_in 'password', :with => @user.password
- 1
click_on 'commit'
- 1
visit<EMAIL_ADDRESS>- 1
click_link @review.content_body
- 1
click_link "Edit review"
- 1
expect(page).to have_content "you need to be an admin to do this action"
end
end
- 1
require 'rails_helper'
- 1
describe "Allows user to navigate to the sign up page" do
- 1
it "display user sign up page" do
- 1
@product = Product.create!({name: "beef",
cost: rand(50),
country_of_origin: "fun"})
- 1
@review = Review.create!({author: Faker::Food.spice,
content_body: "lajsdfljadslfjaldjf;lakjdfl;kasdjflkajsdf;lkajsdfl;kajsdfl;ajksdf;lkjasdkl;fjasl;dfjaskl;dfjals;kdjflasjdf;laksdjflakjsdflkajsdfl;jas",
rating: 4,
product_id: @product.id})
- 1
visit "/"
- 1
click_link 'Sign up'
- 1
expect(page).to have_content "Email"
end
end
- 1
describe "Allows user to navigate to the sign in page" do
- 1
it "display user sign in page" do
- 1
@product = Product.create!({name: "beef",
cost: rand(50),
country_of_origin: "fun"})
- 1
@review = Review.create!({author: Faker::Food.spice,
content_body: "lajsdfljadslfjaldjf;lakjdfl;kasdjflkajsdf;lkajsdfl;kajsdfl;ajksdf;lkjasdkl;fjasl;dfjaskl;dfjals;kdjflasjdf;laksdjflakjsdflkajsdfl;jas",
rating: 4,
product_id: @product.id})
- 1
visit "/"
- 1
click_link 'Sign in'
- 1
expect(page).to have_content "Email"
end
end
- 1
describe "allows a user to login" do
- 1
it "allows a user to login" do
- 1
@product = Product.create!({name: "beef",
cost: rand(50),
country_of_origin: "fun"})
- 1
@review = Review.create!({author: Faker::Food.spice,
content_body: "lajsdfljadslfjaldjf;lakjdfl;kasdjflkajsdf;lkajsdfl;kajsdfl;ajksdf;lkjasdkl;fjasl;dfjaskl;dfjals;kdjflasjdf;laksdjflakjsdflkajsdfl;jas",
rating: 4,
product_id: @product.id})
- 1
@user = User.create!({email<EMAIL_ADDRESS>password: "password",
admin: true})
- 1
visit "/"
- 1
click_link 'Sign in'
- 1
fill_in "email", :with => @user.email
- 1
fill_in 'password', :with => @user.password
#find out how to check the admin box
- 1
click_on 'commit'
# visit "/"
- 1
expect(page).to have_content "Sign out"
end
end
# not letting me create an account through capybara
# describe "allows a user to create an account" do
# it "allows a user to create an account" do
#
# @product = Product.create!({name: "beef",
# cost: rand(50),
# country_of_origin: "fun"})
#
# @review = Review.create!({author: Faker::Food.spice,
# content_body: "lajsdfljadslfjaldjf;lakjdfl;kasdjflkajsdf;lkajsdfl;kajsdfl;ajksdf;lkjasdkl;fjasl;dfjaskl;dfjals;kdjflasjdf;laksdjflakjsdflkajsdfl;jas",
# rating: 4,
# product_id: @product.id})
# visit "/"
# click_link 'Sign up'
#
#
# fill_in "user[email]", :with => @user.email
# fill_in 'Password', :with => @user.password
# fill_in 'Password confirmation', :with => @user.password
# page.choose("user_admin_false")
#
# click_on 'Sign Up'
#
#
# # click_on 'commit'
# # visit "/"
#
# expect(page).to have_content "Sign out"
# end
# end
- 1
require 'rails_helper'
- 1
describe Product do
- 2
it { should have_many(:reviews) }
end
- 1
require 'rails_helper'
- 1
describe Review do
- 2
it { should belong_to(:product) }
end


{% raw %}
×
Modal title
One fine body…
ZStack
{{ funcPendingRequestNum() }} requests in processing ...
API Details
{{getApiDetailsNum()}}
{{getAccountName()}}
Sign Out
Dashboard
Compute
Instance
Host
Cluster
Zone
Image
Storage
Primary Storage
Backup Storage
Volume
Network
L2 Network
L3 Network
Network Service
Security Group
VIP
EIP
Port Forwarding
Virtual Router
Configuration
Instance Offering
Disk Offering
Virtual Router Offering
Global Configure
{% endraw %}


NASA: 100m Asteroid As Big As The Great Pyramid May Hit Earth On 6th May 2022
by Veronica ElankovanTap to listen to this article instead: 🔊 Listen to Post
You might want to start writing your will because the world may get hit with an asteroid as big as the Great Pyramid of Giza in the year 2022. Express wrote that NASA released a statement after they have forecasted that an asteroid (JF1) is making its way towards planet Earth. Gg liao.
The 420ft (roughly 100m) rock is predicted to come in contact with our planet on 6th May 2022 and it will not look pretty. NASA said that if JF1 continues at the current trajectory, it could strike Earth “with a force of 230 kilotonnes” – which is equivalent to 230,000 tonnes of TNT (explosives).
What’s even scarier is that the impact that Earth will face is 15 times larger than the bomb that America dropped on Hiroshima in 1945. Not only that, but scientists said that if the asteroid were to strike a highly-populated area, it could possibly wipe out a whole city and cause many deaths. We’re talking millions here.
They also warned that even if it hit “the remotest part of the Pacific Ocean”, it could still cause natural disasters like tsunamis and nuclear winter. Nevertheless, NASA reckoned that the probability of the asteroid hitting the East is very low.
NASA elaborated that there is a “one in 3,800 odds” that the asteroid will actually strike Earth on the above-mentioned date. They shared that there is a “small but appreciable chance” for the asteroid to hit Earth. Phew!
But, NASA has decided to keep an eye on the asteroid through Sentry which is their “near-Earth monitoring system” to avoid the possibility of it hitting our planet. NASA was quoted as saying,
“Sentry is a highly automated collision monitoring system that continually scans the most current asteroid catalogue for possibilities of future impact with Earth over the next 100 years.”
On the other hand, the European Space Agency (ESA) mission will conduct a closely monitored survey on “the post-impact asteroid”. The mission named Hera will collect important information like the data mentioned below:
- Asteroid’s composition
- Size of the crater left behind after the impact
What’s your take on this revelation by NASA? Fire away in the comments below!
Also read: NASA Released Shocking Images of Indonesia’s Haze Which Can Be Seen Even From Outer Space


src/native/IOSTransitions.js
/**
* IOS Transtion Options
* @ignore
*/
module.exports = {
UIViewAnimationOptionLayoutSubviews: 1 << 0,
UIViewAnimationOptionAllowUserInteraction: 1 << 1,
UIViewAnimationOptionBeginFromCurrentState: 1 << 2,
UIViewAnimationOptionRepeat: 1 << 3,
UIViewAnimationOptionAutoreverse: 1 << 4, // Run the animation backwards and forwards (must be combined with the repeat option).
UIViewAnimationOptionOverrideInheritedDuration: 1 << 5, //Force the animation to use the original duration value specified when the animation was submitted.
UIViewAnimationOptionOverrideInheritedCurve: 1 << 6, //Force the animation to use the original curve value specified when the animation was submitted.
UIViewAnimationOptionAllowAnimatedContent: 1 << 7, //Animate the views by changing the property values dynamically and redrawing the view.
UIViewAnimationOptionShowHideTransitionViews: 1 << 8, // Hide or show views during a view transition.
UIViewAnimationOptionOverrideInheritedOptions: 1 << 9, // The option to not inherit the animation type or any options.
UIViewAnimationOptionCurveEaseInOut: 0 << 16,
UIViewAnimationOptionCurveEaseIn: 1 << 16,
UIViewAnimationOptionCurveEaseOut: 2 << 16,
UIViewAnimationOptionCurveLinear: 3 << 16,
UIViewAnimationOptionTransitionNone: 0 << 20,
UIViewAnimationOptionTransitionFlipFromLeft: 1 << 20,
UIViewAnimationOptionTransitionFlipFromRight: 2 << 20,
UIViewAnimationOptionTransitionCurlUp: 3 << 20,
UIViewAnimationOptionTransitionCurlDown: 4 << 20,
UIViewAnimationOptionTransitionCrossDissolve: 5 << 20,
UIViewAnimationOptionTransitionFlipFromTop: 6 << 20,
UIViewAnimationOptionTransitionFlipFromBottom: 7 << 20,
UIViewAnimationOptionPreferredFramesPerSecondDefault: 0 << 24,
UIViewAnimationOptionPreferredFramesPerSecond30: 7 << 24,
UIViewAnimationOptionPreferredFramesPerSecond60: 3 << 24
};


| Overview | Module | Use | Devguide | Index |
| Services' Summary | Interfaces' Summary | Properties' Summary | Services' Details | Interfaces' Details | Properties' Details |
| service Controller |
|
| Exported Interfaces - Summary | |
| XController | with this interface, components viewed in a Frame can serve events (by supplying dispatches) |
| XDispatchProvider | for certain functions which are useful at the UI (details) |
| ::com::sun::star::ui::XContextMenuInterception | this interface enables the controller to get interceptors registered that change context menue or prevent them from beeing executed (details) |
| ::com::sun::star::awt::XUserInputInterception | makes it possible to intercept keyboard and mouse input. (details) |
| ::com::sun::star::view::XSelectionSupplier | makes it possible to access and change the selection in a view (details) |
| ::com::sun::star::datatransfer::XTransferableSupplier | makes it possible to work with clipboard data (details) |
| Exported Interfaces - Details | |
XController
|
|
XDispatchProvider
|
|
::com::sun::star::ui::XContextMenuInterception
|
|
::com::sun::star::awt::XUserInputInterception
|
|
::com::sun::star::view::XSelectionSupplier
|
|
::com::sun::star::datatransfer::XTransferableSupplier
|
Copyright © 2013, The Apache Software Foundation, Licensed under the Apache License, Version 2.0. Apache, the Apache feather logo, Apache OpenOffice and OpenOffice.org are trademarks of The Apache Software Foundation. Other names may be trademarks of their respective owners.


Get image 3x the cropped size from the server for HiDPI displays where window.devicePixelRatio is 3.