Benefits of Virtual Meeting and How to Organise One
Over the last few years, virtual meetings have risen considerably in importance and application; for many organisations, especially given recent events, meeting physically could soon become entirely obsolete. Now more so than ever before, technology provides an easy and productive way to communicate across organisations and beyond, no matter the location. All attendees need is a computer, internet connection and the virtual meeting platform, of which there are many to choose from.
There are a number of benefits that come with the adoption of virtual meetings, making them an even more viable and sustainable option for businesses long-term.
Benefits of Virtual Meetings
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Minimise expenses
By switching to holding meetings virtually, naturally the expenses associated with traveling to and from in-person conferences or meetings are eliminated. Train fare, vehicle rental, hotel accommodations can all very quickly add up and eat a large amount of your budget. Opting for more virtual meetings removes a large portion of cost, freeing up budget and expenses to be used elsewhere in the business.
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Greater Accessibility
When attendees are all able to use their own computers remotely, there is no need for venues or booking internal conference rooms even if you are office based. No matter where employees are based, by switching to virtual meetings, it enables all who are available, to attend. Meetings and conferences can be organised much quicker too, allowing urgent meetings to be scheduled swiftly and multiple virtual check-ins to occur in quick succession.
Bonus: Click here for 7 classic virtual workshop tools to enhance your virtual training experience.
-
Heightened Productivity
Taking into consideration the removal of travel time associated with virtual meetings, an increase in productivity is to be expected. Eliminating the days of preparation and commuting allows for more time and energy to be directed into other workplace tasks and enables employees to return to their daily routines much more swiftly.
-
Ease of sharing information
Virtual meetings are important due to their ease of information sharing. It is easy to record a meeting or conference in order to share the information with absent colleagues, or to revisit the topics and discussions that took place. In most modern virtual meeting platforms, the ability to share audio and visual information is simple, and many come with the additional feature of sharing desktops or screens. This allows for a fluid sharing of information, agendas, training materials etc. Accompanied by a chat box ability, enabling employees to exchange information and opinions with one another without disrupting the meeting flow, sharing information has never been easier.
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Better for the planet
An important and underrated advantage of switching to virtual meetings is the impact it has on the environment. That is, the greatly lessened impact when compared to its physical counterpart. By removing the need to commute, the carbon associated with travel and the waste in discarded pamphlets and handouts, virtual meetings are the effective green alternative to an outdated system.
- Deeper team building
Remote working has been on the rise for a while, and since the strike of the 2020 pandemic, it has been catapulted into being the new normality for most workers. Virtual meetings are key for workers who are not based in, nor near, head office. Using virtual meetings for check-ins, catch-ups and onboarding processes allows all employees equal opportunity to be involved and fosters a greater sense of togetherness for non-co-located teams.
What is the future of remote working?
Bonus: For a bit of fun – How not to run a virtual meeting – Click here for Video Conference Call in Real Life.
What are some ground rules for virtual meetings?
It's important to lay down some ground rules when it comes to virtual meetings. It is the host’s job to establish these early on, and then employ repetition so that they become common practice.
Here are a few to consider.
1) Video
Encouraging attendees to turn on their video for meetings allows a greater sense of connection with one another; it lets everyone connect through non-verbal communication too, allowing for a better experience.
2) Audio
Being aware of background noise and dreaded heavy breathing noises is important, so actively encouraging attendees to manage their mute button is a great idea. Often the host has the power to mute attendees themselves too.
3) Engagement
Making it clear how attendees should respond and engage is key. Using all the tools and features available, such as the chat box and quick emotion indicators, can ensure a more positive meeting experience.
4) Virtual Meeting Etiquette
If it would be frowned upon in a physical meeting, then it is likely inappropriate in a virtual one. Common offenders are eating, using phones, checking emails or notifications and talking over one another. It can be helpful to set up any specific expectations, or ‘no-no’s’ at the very start of the meeting and then policing it to ensure everyone adheres.
3 Top Tips for Introverts in Virtual Meetings
Virtual meetings are undoubtedly an efficient, cost-effective, and equally productive alternative to in-person meetings in the world of work. They provide a host of benefits that physical, co-located offices simply can’t offer and provide sustainability that will assist in the move to more of us working remotely.


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s2n-doxygen-full
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Go to the source code of this file.
Macros | |
| #define | KL0 0x00000000L |
| #define | KL1 0x5A827999L |
| #define | KL2 0x6ED9EBA1L |
| #define | KL3 0x8F1BBCDCL |
| #define | KL4 0xA953FD4EL |
| #define | KR0 0x50A28BE6L |
| #define | KR1 0x5C4DD124L |
| #define | KR2 0x6D703EF3L |
| #define | KR3 0x7A6D76E9L |
| #define | KR4 0x00000000L |
| #define | WL00 0 |
| #define | SL00 11 |
| #define | WL01 1 |
| #define | SL01 14 |
| #define | WL02 2 |
| #define | SL02 15 |
| #define | WL03 3 |
| #define | SL03 12 |
| #define | WL04 4 |
| #define | SL04 5 |
| #define | WL05 5 |
| #define | SL05 8 |
| #define | WL06 6 |
| #define | SL06 7 |
| #define | WL07 7 |
| #define | SL07 9 |
| #define | WL08 8 |
| #define | SL08 11 |
| #define | WL09 9 |
| #define | SL09 13 |
| #define | WL10 10 |
| #define | SL10 14 |
| #define | WL11 11 |
| #define | SL11 15 |
| #define | WL12 12 |
| #define | SL12 6 |
| #define | WL13 13 |
| #define | SL13 7 |
| #define | WL14 14 |
| #define | SL14 9 |
| #define | WL15 15 |
| #define | SL15 8 |
| #define | WL16 7 |
| #define | SL16 7 |
| #define | WL17 4 |
| #define | SL17 6 |
| #define | WL18 13 |
| #define | SL18 8 |
| #define | WL19 1 |
| #define | SL19 13 |
| #define | WL20 10 |
| #define | SL20 11 |
| #define | WL21 6 |
| #define | SL21 9 |
| #define | WL22 15 |
| #define | SL22 7 |
| #define | WL23 3 |
| #define | SL23 15 |
| #define | WL24 12 |
| #define | SL24 7 |
| #define | WL25 0 |
| #define | SL25 12 |
| #define | WL26 9 |
| #define | SL26 15 |
| #define | WL27 5 |
| #define | SL27 9 |
| #define | WL28 2 |
| #define | SL28 11 |
| #define | WL29 14 |
| #define | SL29 7 |
| #define | WL30 11 |
| #define | SL30 13 |
| #define | WL31 8 |
| #define | SL31 12 |
| #define | WL32 3 |
| #define | SL32 11 |
| #define | WL33 10 |
| #define | SL33 13 |
| #define | WL34 14 |
| #define | SL34 6 |
| #define | WL35 4 |
| #define | SL35 7 |
| #define | WL36 9 |
| #define | SL36 14 |
| #define | WL37 15 |
| #define | SL37 9 |
| #define | WL38 8 |
| #define | SL38 13 |
| #define | WL39 1 |
| #define | SL39 15 |
| #define | WL40 2 |
| #define | SL40 14 |
| #define | WL41 7 |
| #define | SL41 8 |
| #define | WL42 0 |
| #define | SL42 13 |
| #define | WL43 6 |
| #define | SL43 6 |
| #define | WL44 13 |
| #define | SL44 5 |
| #define | WL45 11 |
| #define | SL45 12 |
| #define | WL46 5 |
| #define | SL46 7 |
| #define | WL47 12 |
| #define | SL47 5 |
| #define | WL48 1 |
| #define | SL48 11 |
| #define | WL49 9 |
| #define | SL49 12 |
| #define | WL50 11 |
| #define | SL50 14 |
| #define | WL51 10 |
| #define | SL51 15 |
| #define | WL52 0 |
| #define | SL52 14 |
| #define | WL53 8 |
| #define | SL53 15 |
| #define | WL54 12 |
| #define | SL54 9 |
| #define | WL55 4 |
| #define | SL55 8 |
| #define | WL56 13 |
| #define | SL56 9 |
| #define | WL57 3 |
| #define | SL57 14 |
| #define | WL58 7 |
| #define | SL58 5 |
| #define | WL59 15 |
| #define | SL59 6 |
| #define | WL60 14 |
| #define | SL60 8 |
| #define | WL61 5 |
| #define | SL61 6 |
| #define | WL62 6 |
| #define | SL62 5 |
| #define | WL63 2 |
| #define | SL63 12 |
| #define | WL64 4 |
| #define | SL64 9 |
| #define | WL65 0 |
| #define | SL65 15 |
| #define | WL66 5 |
| #define | SL66 5 |
| #define | WL67 9 |
| #define | SL67 11 |
| #define | WL68 7 |
| #define | SL68 6 |
| #define | WL69 12 |
| #define | SL69 8 |
| #define | WL70 2 |
| #define | SL70 13 |
| #define | WL71 10 |
| #define | SL71 12 |
| #define | WL72 14 |
| #define | SL72 5 |
| #define | WL73 1 |
| #define | SL73 12 |
| #define | WL74 3 |
| #define | SL74 13 |
| #define | WL75 8 |
| #define | SL75 14 |
| #define | WL76 11 |
| #define | SL76 11 |
| #define | WL77 6 |
| #define | SL77 8 |
| #define | WL78 15 |
| #define | SL78 5 |
| #define | WL79 13 |
| #define | SL79 6 |
| #define | WR00 5 |
| #define | SR00 8 |
| #define | WR01 14 |
| #define | SR01 9 |
| #define | WR02 7 |
| #define | SR02 9 |
| #define | WR03 0 |
| #define | SR03 11 |
| #define | WR04 9 |
| #define | SR04 13 |
| #define | WR05 2 |
| #define | SR05 15 |
| #define | WR06 11 |
| #define | SR06 15 |
| #define | WR07 4 |
| #define | SR07 5 |
| #define | WR08 13 |
| #define | SR08 7 |
| #define | WR09 6 |
| #define | SR09 7 |
| #define | WR10 15 |
| #define | SR10 8 |
| #define | WR11 8 |
| #define | SR11 11 |
| #define | WR12 1 |
| #define | SR12 14 |
| #define | WR13 10 |
| #define | SR13 14 |
| #define | WR14 3 |
| #define | SR14 12 |
| #define | WR15 12 |
| #define | SR15 6 |
| #define | WR16 6 |
| #define | SR16 9 |
| #define | WR17 11 |
| #define | SR17 13 |
| #define | WR18 3 |
| #define | SR18 15 |
| #define | WR19 7 |
| #define | SR19 7 |
| #define | WR20 0 |
| #define | SR20 12 |
| #define | WR21 13 |
| #define | SR21 8 |
| #define | WR22 5 |
| #define | SR22 9 |
| #define | WR23 10 |
| #define | SR23 11 |
| #define | WR24 14 |
| #define | SR24 7 |
| #define | WR25 15 |
| #define | SR25 7 |
| #define | WR26 8 |
| #define | SR26 12 |
| #define | WR27 12 |
| #define | SR27 7 |
| #define | WR28 4 |
| #define | SR28 6 |
| #define | WR29 9 |
| #define | SR29 15 |
| #define | WR30 1 |
| #define | SR30 13 |
| #define | WR31 2 |
| #define | SR31 11 |
| #define | WR32 15 |
| #define | SR32 9 |
| #define | WR33 5 |
| #define | SR33 7 |
| #define | WR34 1 |
| #define | SR34 15 |
| #define | WR35 3 |
| #define | SR35 11 |
| #define | WR36 7 |
| #define | SR36 8 |
| #define | WR37 14 |
| #define | SR37 6 |
| #define | WR38 6 |
| #define | SR38 6 |
| #define | WR39 9 |
| #define | SR39 14 |
| #define | WR40 11 |
| #define | SR40 12 |
| #define | WR41 8 |
| #define | SR41 13 |
| #define | WR42 12 |
| #define | SR42 5 |
| #define | WR43 2 |
| #define | SR43 14 |
| #define | WR44 10 |
| #define | SR44 13 |
| #define | WR45 0 |
| #define | SR45 13 |
| #define | WR46 4 |
| #define | SR46 7 |
| #define | WR47 13 |
| #define | SR47 5 |
| #define | WR48 8 |
| #define | SR48 15 |
| #define | WR49 6 |
| #define | SR49 5 |
| #define | WR50 4 |
| #define | SR50 8 |
| #define | WR51 1 |
| #define | SR51 11 |
| #define | WR52 3 |
| #define | SR52 14 |
| #define | WR53 11 |
| #define | SR53 14 |
| #define | WR54 15 |
| #define | SR54 6 |
| #define | WR55 0 |
| #define | SR55 14 |
| #define | WR56 5 |
| #define | SR56 6 |
| #define | WR57 12 |
| #define | SR57 9 |
| #define | WR58 2 |
| #define | SR58 12 |
| #define | WR59 13 |
| #define | SR59 9 |
| #define | WR60 9 |
| #define | SR60 12 |
| #define | WR61 7 |
| #define | SR61 5 |
| #define | WR62 10 |
| #define | SR62 15 |
| #define | WR63 14 |
| #define | SR63 8 |
| #define | WR64 12 |
| #define | SR64 8 |
| #define | WR65 15 |
| #define | SR65 5 |
| #define | WR66 10 |
| #define | SR66 12 |
| #define | WR67 4 |
| #define | SR67 9 |
| #define | WR68 1 |
| #define | SR68 12 |
| #define | WR69 5 |
| #define | SR69 5 |
| #define | WR70 8 |
| #define | SR70 14 |
| #define | WR71 7 |
| #define | SR71 6 |
| #define | WR72 6 |
| #define | SR72 8 |
| #define | WR73 2 |
| #define | SR73 13 |
| #define | WR74 13 |
| #define | SR74 6 |
| #define | WR75 14 |
| #define | SR75 5 |
| #define | WR76 0 |
| #define | SR76 15 |
| #define | WR77 3 |
| #define | SR77 13 |
| #define | WR78 9 |
| #define | SR78 11 |
| #define | WR79 11 |
| #define | SR79 11 |
| #define KL0 0x00000000L |
Definition at line 58 of file rmdconst.h.
| #define KL1 0x5A827999L |
Definition at line 59 of file rmdconst.h.
| #define KL2 0x6ED9EBA1L |
Definition at line 60 of file rmdconst.h.
| #define KL3 0x8F1BBCDCL |
Definition at line 61 of file rmdconst.h.
| #define KL4 0xA953FD4EL |
Definition at line 62 of file rmdconst.h.
| #define KR0 0x50A28BE6L |
Definition at line 64 of file rmdconst.h.
| #define KR1 0x5C4DD124L |
Definition at line 65 of file rmdconst.h.
| #define KR2 0x6D703EF3L |
Definition at line 66 of file rmdconst.h.
| #define KR3 0x7A6D76E9L |
Definition at line 67 of file rmdconst.h.
| #define KR4 0x00000000L |
Definition at line 68 of file rmdconst.h.
| #define WL00 0 |
Definition at line 70 of file rmdconst.h.
| #define SL00 11 |
Definition at line 71 of file rmdconst.h.
| #define WL01 1 |
Definition at line 72 of file rmdconst.h.
| #define SL01 14 |
Definition at line 73 of file rmdconst.h.
| #define WL02 2 |
Definition at line 74 of file rmdconst.h.
| #define SL02 15 |
Definition at line 75 of file rmdconst.h.
| #define WL03 3 |
Definition at line 76 of file rmdconst.h.
| #define SL03 12 |
Definition at line 77 of file rmdconst.h.
| #define WL04 4 |
Definition at line 78 of file rmdconst.h.
| #define SL04 5 |
Definition at line 79 of file rmdconst.h.
| #define WL05 5 |
Definition at line 80 of file rmdconst.h.
| #define SL05 8 |
Definition at line 81 of file rmdconst.h.
| #define WL06 6 |
Definition at line 82 of file rmdconst.h.
| #define SL06 7 |
Definition at line 83 of file rmdconst.h.
| #define WL07 7 |
Definition at line 84 of file rmdconst.h.
| #define SL07 9 |
Definition at line 85 of file rmdconst.h.
| #define WL08 8 |
Definition at line 86 of file rmdconst.h.
| #define SL08 11 |
Definition at line 87 of file rmdconst.h.
| #define WL09 9 |
Definition at line 88 of file rmdconst.h.
| #define SL09 13 |
Definition at line 89 of file rmdconst.h.
| #define WL10 10 |
Definition at line 90 of file rmdconst.h.
| #define SL10 14 |
Definition at line 91 of file rmdconst.h.
| #define WL11 11 |
Definition at line 92 of file rmdconst.h.
| #define SL11 15 |
Definition at line 93 of file rmdconst.h.
| #define WL12 12 |
Definition at line 94 of file rmdconst.h.
| #define SL12 6 |
Definition at line 95 of file rmdconst.h.
| #define WL13 13 |
Definition at line 96 of file rmdconst.h.
| #define SL13 7 |
Definition at line 97 of file rmdconst.h.
| #define WL14 14 |
Definition at line 98 of file rmdconst.h.
| #define SL14 9 |
Definition at line 99 of file rmdconst.h.
| #define WL15 15 |
Definition at line 100 of file rmdconst.h.
| #define SL15 8 |
Definition at line 101 of file rmdconst.h.
| #define WL16 7 |
Definition at line 103 of file rmdconst.h.
| #define SL16 7 |
Definition at line 104 of file rmdconst.h.
| #define WL17 4 |
Definition at line 105 of file rmdconst.h.
| #define SL17 6 |
Definition at line 106 of file rmdconst.h.
| #define WL18 13 |
Definition at line 107 of file rmdconst.h.
| #define SL18 8 |
Definition at line 108 of file rmdconst.h.
| #define WL19 1 |
Definition at line 109 of file rmdconst.h.
| #define SL19 13 |
Definition at line 110 of file rmdconst.h.
| #define WL20 10 |
Definition at line 111 of file rmdconst.h.
| #define SL20 11 |
Definition at line 112 of file rmdconst.h.
| #define WL21 6 |
Definition at line 113 of file rmdconst.h.
| #define SL21 9 |
Definition at line 114 of file rmdconst.h.
| #define WL22 15 |
Definition at line 115 of file rmdconst.h.
| #define SL22 7 |
Definition at line 116 of file rmdconst.h.
| #define WL23 3 |
Definition at line 117 of file rmdconst.h.
| #define SL23 15 |
Definition at line 118 of file rmdconst.h.
| #define WL24 12 |
Definition at line 119 of file rmdconst.h.
| #define SL24 7 |
Definition at line 120 of file rmdconst.h.
| #define WL25 0 |
Definition at line 121 of file rmdconst.h.
| #define SL25 12 |
Definition at line 122 of file rmdconst.h.
| #define WL26 9 |
Definition at line 123 of file rmdconst.h.
| #define SL26 15 |
Definition at line 124 of file rmdconst.h.
| #define WL27 5 |
Definition at line 125 of file rmdconst.h.
| #define SL27 9 |
Definition at line 126 of file rmdconst.h.
| #define WL28 2 |
Definition at line 127 of file rmdconst.h.
| #define SL28 11 |
Definition at line 128 of file rmdconst.h.
| #define WL29 14 |
Definition at line 129 of file rmdconst.h.
| #define SL29 7 |
Definition at line 130 of file rmdconst.h.
| #define WL30 11 |
Definition at line 131 of file rmdconst.h.
| #define SL30 13 |
Definition at line 132 of file rmdconst.h.
| #define WL31 8 |
Definition at line 133 of file rmdconst.h.
| #define SL31 12 |
Definition at line 134 of file rmdconst.h.
| #define WL32 3 |
Definition at line 136 of file rmdconst.h.
| #define SL32 11 |
Definition at line 137 of file rmdconst.h.
| #define WL33 10 |
Definition at line 138 of file rmdconst.h.
| #define SL33 13 |
Definition at line 139 of file rmdconst.h.
| #define WL34 14 |
Definition at line 140 of file rmdconst.h.
| #define SL34 6 |
Definition at line 141 of file rmdconst.h.
| #define WL35 4 |
Definition at line 142 of file rmdconst.h.
| #define SL35 7 |
Definition at line 143 of file rmdconst.h.
| #define WL36 9 |
Definition at line 144 of file rmdconst.h.
| #define SL36 14 |
Definition at line 145 of file rmdconst.h.
| #define WL37 15 |
Definition at line 146 of file rmdconst.h.
| #define SL37 9 |
Definition at line 147 of file rmdconst.h.
| #define WL38 8 |
Definition at line 148 of file rmdconst.h.
| #define SL38 13 |
Definition at line 149 of file rmdconst.h.
| #define WL39 1 |
Definition at line 150 of file rmdconst.h.
| #define SL39 15 |
Definition at line 151 of file rmdconst.h.
| #define WL40 2 |
Definition at line 152 of file rmdconst.h.
| #define SL40 14 |
Definition at line 153 of file rmdconst.h.
| #define WL41 7 |
Definition at line 154 of file rmdconst.h.
| #define SL41 8 |
Definition at line 155 of file rmdconst.h.
| #define WL42 0 |
Definition at line 156 of file rmdconst.h.
| #define SL42 13 |
Definition at line 157 of file rmdconst.h.
| #define WL43 6 |
Definition at line 158 of file rmdconst.h.
| #define SL43 6 |
Definition at line 159 of file rmdconst.h.
| #define WL44 13 |
Definition at line 160 of file rmdconst.h.
| #define SL44 5 |
Definition at line 161 of file rmdconst.h.
| #define WL45 11 |
Definition at line 162 of file rmdconst.h.
| #define SL45 12 |
Definition at line 163 of file rmdconst.h.
| #define WL46 5 |
Definition at line 164 of file rmdconst.h.
| #define SL46 7 |
Definition at line 165 of file rmdconst.h.
| #define WL47 12 |
Definition at line 166 of file rmdconst.h.
| #define SL47 5 |
Definition at line 167 of file rmdconst.h.
| #define WL48 1 |
Definition at line 169 of file rmdconst.h.
| #define SL48 11 |
Definition at line 170 of file rmdconst.h.
| #define WL49 9 |
Definition at line 171 of file rmdconst.h.
| #define SL49 12 |
Definition at line 172 of file rmdconst.h.
| #define WL50 11 |
Definition at line 173 of file rmdconst.h.
| #define SL50 14 |
Definition at line 174 of file rmdconst.h.
| #define WL51 10 |
Definition at line 175 of file rmdconst.h.
| #define SL51 15 |
Definition at line 176 of file rmdconst.h.
| #define WL52 0 |
Definition at line 177 of file rmdconst.h.
| #define SL52 14 |
Definition at line 178 of file rmdconst.h.
| #define WL53 8 |
Definition at line 179 of file rmdconst.h.
| #define SL53 15 |
Definition at line 180 of file rmdconst.h.
| #define WL54 12 |
Definition at line 181 of file rmdconst.h.
| #define SL54 9 |
Definition at line 182 of file rmdconst.h.
| #define WL55 4 |
Definition at line 183 of file rmdconst.h.
| #define SL55 8 |
Definition at line 184 of file rmdconst.h.
| #define WL56 13 |
Definition at line 185 of file rmdconst.h.
| #define SL56 9 |
Definition at line 186 of file rmdconst.h.
| #define WL57 3 |
Definition at line 187 of file rmdconst.h.
| #define SL57 14 |
Definition at line 188 of file rmdconst.h.
| #define WL58 7 |
Definition at line 189 of file rmdconst.h.
| #define SL58 5 |
Definition at line 190 of file rmdconst.h.
| #define WL59 15 |
Definition at line 191 of file rmdconst.h.
| #define SL59 6 |
Definition at line 192 of file rmdconst.h.
| #define WL60 14 |
Definition at line 193 of file rmdconst.h.
| #define SL60 8 |
Definition at line 194 of file rmdconst.h.
| #define WL61 5 |
Definition at line 195 of file rmdconst.h.
| #define SL61 6 |
Definition at line 196 of file rmdconst.h.
| #define WL62 6 |
Definition at line 197 of file rmdconst.h.
| #define SL62 5 |
Definition at line 198 of file rmdconst.h.
| #define WL63 2 |
Definition at line 199 of file rmdconst.h.
| #define SL63 12 |
Definition at line 200 of file rmdconst.h.
| #define WL64 4 |
Definition at line 202 of file rmdconst.h.
| #define SL64 9 |
Definition at line 203 of file rmdconst.h.
| #define WL65 0 |
Definition at line 204 of file rmdconst.h.
| #define SL65 15 |
Definition at line 205 of file rmdconst.h.
| #define WL66 5 |
Definition at line 206 of file rmdconst.h.
| #define SL66 5 |
Definition at line 207 of file rmdconst.h.
| #define WL67 9 |
Definition at line 208 of file rmdconst.h.
| #define SL67 11 |
Definition at line 209 of file rmdconst.h.
| #define WL68 7 |
Definition at line 210 of file rmdconst.h.
| #define SL68 6 |
Definition at line 211 of file rmdconst.h.
| #define WL69 12 |
Definition at line 212 of file rmdconst.h.
| #define SL69 8 |
Definition at line 213 of file rmdconst.h.
| #define WL70 2 |
Definition at line 214 of file rmdconst.h.
| #define SL70 13 |
Definition at line 215 of file rmdconst.h.
| #define WL71 10 |
Definition at line 216 of file rmdconst.h.
| #define SL71 12 |
Definition at line 217 of file rmdconst.h.
| #define WL72 14 |
Definition at line 218 of file rmdconst.h.
| #define SL72 5 |
Definition at line 219 of file rmdconst.h.
| #define WL73 1 |
Definition at line 220 of file rmdconst.h.
| #define SL73 12 |
Definition at line 221 of file rmdconst.h.
| #define WL74 3 |
Definition at line 222 of file rmdconst.h.
| #define SL74 13 |
Definition at line 223 of file rmdconst.h.
| #define WL75 8 |
Definition at line 224 of file rmdconst.h.
| #define SL75 14 |
Definition at line 225 of file rmdconst.h.
| #define WL76 11 |
Definition at line 226 of file rmdconst.h.
| #define SL76 11 |
Definition at line 227 of file rmdconst.h.
| #define WL77 6 |
Definition at line 228 of file rmdconst.h.
| #define SL77 8 |
Definition at line 229 of file rmdconst.h.
| #define WL78 15 |
Definition at line 230 of file rmdconst.h.
| #define SL78 5 |
Definition at line 231 of file rmdconst.h.
| #define WL79 13 |
Definition at line 232 of file rmdconst.h.
| #define SL79 6 |
Definition at line 233 of file rmdconst.h.
| #define WR00 5 |
Definition at line 235 of file rmdconst.h.
| #define SR00 8 |
Definition at line 236 of file rmdconst.h.
| #define WR01 14 |
Definition at line 237 of file rmdconst.h.
| #define SR01 9 |
Definition at line 238 of file rmdconst.h.
| #define WR02 7 |
Definition at line 239 of file rmdconst.h.
| #define SR02 9 |
Definition at line 240 of file rmdconst.h.
| #define WR03 0 |
Definition at line 241 of file rmdconst.h.
| #define SR03 11 |
Definition at line 242 of file rmdconst.h.
| #define WR04 9 |
Definition at line 243 of file rmdconst.h.
| #define SR04 13 |
Definition at line 244 of file rmdconst.h.
| #define WR05 2 |
Definition at line 245 of file rmdconst.h.
| #define SR05 15 |
Definition at line 246 of file rmdconst.h.
| #define WR06 11 |
Definition at line 247 of file rmdconst.h.
| #define SR06 15 |
Definition at line 248 of file rmdconst.h.
| #define WR07 4 |
Definition at line 249 of file rmdconst.h.
| #define SR07 5 |
Definition at line 250 of file rmdconst.h.
| #define WR08 13 |
Definition at line 251 of file rmdconst.h.
| #define SR08 7 |
Definition at line 252 of file rmdconst.h.
| #define WR09 6 |
Definition at line 253 of file rmdconst.h.
| #define SR09 7 |
Definition at line 254 of file rmdconst.h.
| #define WR10 15 |
Definition at line 255 of file rmdconst.h.
| #define SR10 8 |
Definition at line 256 of file rmdconst.h.
| #define WR11 8 |
Definition at line 257 of file rmdconst.h.
| #define SR11 11 |
Definition at line 258 of file rmdconst.h.
| #define WR12 1 |
Definition at line 259 of file rmdconst.h.
| #define SR12 14 |
Definition at line 260 of file rmdconst.h.
| #define WR13 10 |
Definition at line 261 of file rmdconst.h.
| #define SR13 14 |
Definition at line 262 of file rmdconst.h.
| #define WR14 3 |
Definition at line 263 of file rmdconst.h.
| #define SR14 12 |
Definition at line 264 of file rmdconst.h.
| #define WR15 12 |
Definition at line 265 of file rmdconst.h.
| #define SR15 6 |
Definition at line 266 of file rmdconst.h.
| #define WR16 6 |
Definition at line 268 of file rmdconst.h.
| #define SR16 9 |
Definition at line 269 of file rmdconst.h.
| #define WR17 11 |
Definition at line 270 of file rmdconst.h.
| #define SR17 13 |
Definition at line 271 of file rmdconst.h.
| #define WR18 3 |
Definition at line 272 of file rmdconst.h.
| #define SR18 15 |
Definition at line 273 of file rmdconst.h.
| #define WR19 7 |
Definition at line 274 of file rmdconst.h.
| #define SR19 7 |
Definition at line 275 of file rmdconst.h.
| #define WR20 0 |
Definition at line 276 of file rmdconst.h.
| #define SR20 12 |
Definition at line 277 of file rmdconst.h.
| #define WR21 13 |
Definition at line 278 of file rmdconst.h.
| #define SR21 8 |
Definition at line 279 of file rmdconst.h.
| #define WR22 5 |
Definition at line 280 of file rmdconst.h.
| #define SR22 9 |
Definition at line 281 of file rmdconst.h.
| #define WR23 10 |
Definition at line 282 of file rmdconst.h.
| #define SR23 11 |
Definition at line 283 of file rmdconst.h.
| #define WR24 14 |
Definition at line 284 of file rmdconst.h.
| #define SR24 7 |
Definition at line 285 of file rmdconst.h.
| #define WR25 15 |
Definition at line 286 of file rmdconst.h.
| #define SR25 7 |
Definition at line 287 of file rmdconst.h.
| #define WR26 8 |
Definition at line 288 of file rmdconst.h.
| #define SR26 12 |
Definition at line 289 of file rmdconst.h.
| #define WR27 12 |
Definition at line 290 of file rmdconst.h.
| #define SR27 7 |
Definition at line 291 of file rmdconst.h.
| #define WR28 4 |
Definition at line 292 of file rmdconst.h.
| #define SR28 6 |
Definition at line 293 of file rmdconst.h.
| #define WR29 9 |
Definition at line 294 of file rmdconst.h.
| #define SR29 15 |
Definition at line 295 of file rmdconst.h.
| #define WR30 1 |
Definition at line 296 of file rmdconst.h.
| #define SR30 13 |
Definition at line 297 of file rmdconst.h.
| #define WR31 2 |
Definition at line 298 of file rmdconst.h.
| #define SR31 11 |
Definition at line 299 of file rmdconst.h.
| #define WR32 15 |
Definition at line 301 of file rmdconst.h.
| #define SR32 9 |
Definition at line 302 of file rmdconst.h.
| #define WR33 5 |
Definition at line 303 of file rmdconst.h.
| #define SR33 7 |
Definition at line 304 of file rmdconst.h.
| #define WR34 1 |
Definition at line 305 of file rmdconst.h.
| #define SR34 15 |
Definition at line 306 of file rmdconst.h.
| #define WR35 3 |
Definition at line 307 of file rmdconst.h.
| #define SR35 11 |
Definition at line 308 of file rmdconst.h.
| #define WR36 7 |
Definition at line 309 of file rmdconst.h.
| #define SR36 8 |
Definition at line 310 of file rmdconst.h.
| #define WR37 14 |
Definition at line 311 of file rmdconst.h.
| #define SR37 6 |
Definition at line 312 of file rmdconst.h.
| #define WR38 6 |
Definition at line 313 of file rmdconst.h.
| #define SR38 6 |
Definition at line 314 of file rmdconst.h.
| #define WR39 9 |
Definition at line 315 of file rmdconst.h.
| #define SR39 14 |
Definition at line 316 of file rmdconst.h.
| #define WR40 11 |
Definition at line 317 of file rmdconst.h.
| #define SR40 12 |
Definition at line 318 of file rmdconst.h.
| #define WR41 8 |
Definition at line 319 of file rmdconst.h.
| #define SR41 13 |
Definition at line 320 of file rmdconst.h.
| #define WR42 12 |
Definition at line 321 of file rmdconst.h.
| #define SR42 5 |
Definition at line 322 of file rmdconst.h.
| #define WR43 2 |
Definition at line 323 of file rmdconst.h.
| #define SR43 14 |
Definition at line 324 of file rmdconst.h.
| #define WR44 10 |
Definition at line 325 of file rmdconst.h.
| #define SR44 13 |
Definition at line 326 of file rmdconst.h.
| #define WR45 0 |
Definition at line 327 of file rmdconst.h.
| #define SR45 13 |
Definition at line 328 of file rmdconst.h.
| #define WR46 4 |
Definition at line 329 of file rmdconst.h.
| #define SR46 7 |
Definition at line 330 of file rmdconst.h.
| #define WR47 13 |
Definition at line 331 of file rmdconst.h.
| #define SR47 5 |
Definition at line 332 of file rmdconst.h.
| #define WR48 8 |
Definition at line 334 of file rmdconst.h.
| #define SR48 15 |
Definition at line 335 of file rmdconst.h.
| #define WR49 6 |
Definition at line 336 of file rmdconst.h.
| #define SR49 5 |
Definition at line 337 of file rmdconst.h.
| #define WR50 4 |
Definition at line 338 of file rmdconst.h.
| #define SR50 8 |
Definition at line 339 of file rmdconst.h.
| #define WR51 1 |
Definition at line 340 of file rmdconst.h.
| #define SR51 11 |
Definition at line 341 of file rmdconst.h.
| #define WR52 3 |
Definition at line 342 of file rmdconst.h.
| #define SR52 14 |
Definition at line 343 of file rmdconst.h.
| #define WR53 11 |
Definition at line 344 of file rmdconst.h.
| #define SR53 14 |
Definition at line 345 of file rmdconst.h.
| #define WR54 15 |
Definition at line 346 of file rmdconst.h.
| #define SR54 6 |
Definition at line 347 of file rmdconst.h.
| #define WR55 0 |
Definition at line 348 of file rmdconst.h.
| #define SR55 14 |
Definition at line 349 of file rmdconst.h.
| #define WR56 5 |
Definition at line 350 of file rmdconst.h.
| #define SR56 6 |
Definition at line 351 of file rmdconst.h.
| #define WR57 12 |
Definition at line 352 of file rmdconst.h.
| #define SR57 9 |
Definition at line 353 of file rmdconst.h.
| #define WR58 2 |
Definition at line 354 of file rmdconst.h.
| #define SR58 12 |
Definition at line 355 of file rmdconst.h.
| #define WR59 13 |
Definition at line 356 of file rmdconst.h.
| #define SR59 9 |
Definition at line 357 of file rmdconst.h.
| #define WR60 9 |
Definition at line 358 of file rmdconst.h.
| #define SR60 12 |
Definition at line 359 of file rmdconst.h.
| #define WR61 7 |
Definition at line 360 of file rmdconst.h.
| #define SR61 5 |
Definition at line 361 of file rmdconst.h.
| #define WR62 10 |
Definition at line 362 of file rmdconst.h.
| #define SR62 15 |
Definition at line 363 of file rmdconst.h.
| #define WR63 14 |
Definition at line 364 of file rmdconst.h.
| #define SR63 8 |
Definition at line 365 of file rmdconst.h.
| #define WR64 12 |
Definition at line 367 of file rmdconst.h.
| #define SR64 8 |
Definition at line 368 of file rmdconst.h.
| #define WR65 15 |
Definition at line 369 of file rmdconst.h.
| #define SR65 5 |
Definition at line 370 of file rmdconst.h.
| #define WR66 10 |
Definition at line 371 of file rmdconst.h.
| #define SR66 12 |
Definition at line 372 of file rmdconst.h.
| #define WR67 4 |
Definition at line 373 of file rmdconst.h.
| #define SR67 9 |
Definition at line 374 of file rmdconst.h.
| #define WR68 1 |
Definition at line 375 of file rmdconst.h.
| #define SR68 12 |
Definition at line 376 of file rmdconst.h.
| #define WR69 5 |
Definition at line 377 of file rmdconst.h.
| #define SR69 5 |
Definition at line 378 of file rmdconst.h.
| #define WR70 8 |
Definition at line 379 of file rmdconst.h.
| #define SR70 14 |
Definition at line 380 of file rmdconst.h.
| #define WR71 7 |
Definition at line 381 of file rmdconst.h.
| #define SR71 6 |
Definition at line 382 of file rmdconst.h.
| #define WR72 6 |
Definition at line 383 of file rmdconst.h.
| #define SR72 8 |
Definition at line 384 of file rmdconst.h.
| #define WR73 2 |
Definition at line 385 of file rmdconst.h.
| #define SR73 13 |
Definition at line 386 of file rmdconst.h.
| #define WR74 13 |
Definition at line 387 of file rmdconst.h.
| #define SR74 6 |
Definition at line 388 of file rmdconst.h.
| #define WR75 14 |
Definition at line 389 of file rmdconst.h.
| #define SR75 5 |
Definition at line 390 of file rmdconst.h.
| #define WR76 0 |
Definition at line 391 of file rmdconst.h.
| #define SR76 15 |
Definition at line 392 of file rmdconst.h.
| #define WR77 3 |
Definition at line 393 of file rmdconst.h.
| #define SR77 13 |
Definition at line 394 of file rmdconst.h.
| #define WR78 9 |
Definition at line 395 of file rmdconst.h.
| #define SR78 11 |
Definition at line 396 of file rmdconst.h.
| #define WR79 11 |
Definition at line 397 of file rmdconst.h.
| #define SR79 11 |
Definition at line 398 of file rmdconst.h.


启动
1 | gunicorn --workers=4 mysite.wsgi:application |
Welcome to Hexo! This is your very first post. Check documentation for more info. If you get any problems when using Hexo, you can find the answer in troubleshooting or you can ask me on GitHub.
1 | $ hexo new "My New Post" |
More info: Writing
1 | $ hexo server |
More info: Server
1 | $ hexo generate |
More info: Generating
1 | $ hexo deploy |
More info: Deployment


58 The idea of extending the domain and range of scalar functions to include arrays comes from the language APL. (All the great programming languages are based on mathematical ideas. Our primary ancestors are Smalltalk, based on models, and Lisp, based on lambda calculus. Prolog, a great language not (so far) influencing Snap ! , is based on logic. And APL, now joining our family, is based on linear algebra, which studies vectors and matrices. Those other programming languages are based on the weaknesses of computer hardware.) Hyperblocks are not the whole story about APL, which also has mixed-domain functions and higher order functions. Some of what’s missing is provided in the APL library. (See Appendix B.) input


Test
Expand all
Collapse all
Type: object
aProperty
root
aProperty
Type: enum (of string)
Default: "Default from property"
This is the description from the definition
Must be one of:
"value1"
"value2"
aDictPropertyARequired
root
aDictPropertyARequired
Type: object
Default: {"a": "a", "b": "b"}
a
Required
root
aDictPropertyARequired
a
Type: string
b
Required
root
aDictPropertyARequired
b
Type: string


Shift the overall look and feel by adding these wonderful
touches to furniture in your home.
Ever been in a room and felt like something was missing?
Perhaps it felt slightly bare and uninviting. I’ve got some
simple tips to help you make any room feel complete.


Black is
beautiful.
powerful.
smart.
divine.
fancy.
elegant.
style.
free.
love.
rich.
courage.
wealth.
cool.
hip.
strength.


--- layout: page title: About header-img: "img/about-bg.png" ---
Union college graduate and aspiring programmer


File Descriptions
- Camera.{h,cpp}
- Class implementing the core functionality of the camera
- Object.h
- Base class for shapes that can be added to the screen, extensions are contained in here as well
- Matrix.{h,cpp}
- Matrix class with some modification (documented)
- Group.h
- Object extension holding multiple objects
- Root.h
- Specialized Group, acts as the 'world'
- common.h
- Simple common defines and structs
- main.cpp
- Entry point, initializes, creates UI
Camera Controls
- Rotate - Click and drag to rotate the view
- Twist - Click and drag left and right to twist left and right
- Zoom - Click and drag up and down to zoom in and out
- Pan - Click and drag to pan the view
Known Issues
- The View All seems a bit liberal in its zooming, there is lots of blank area around, it may be
due to the sizing of the objects, I tried to keep them at or near 1.0 radius, and some may be smaller so the
view all gives them more space.


QQmlExpression Class
The QQmlExpression class evaluates JavaScript in a QML context. More...
| Header: | #include <QQmlExpression> |
| qmake: | QT += qml |
| Since: | Qt 5.0 |
| Inherits: | QObject |
Public Functions
| QQmlExpression() | |
| QQmlExpression(QQmlContext *ctxt, QObject *scope, const QString &expression, QObject *parent = Q_NULLPTR) | |
| QQmlExpression(const QQmlScriptString &script, QQmlContext *ctxt = Q_NULLPTR, QObject *scope = Q_NULLPTR, QObject *parent = Q_NULLPTR) | |
| virtual | ~QQmlExpression() |
| void | clearError() |
| int | columnNumber() const |
| QQmlContext * | context() const |
| QQmlEngine * | engine() const |
| QQmlError | error() const |
| QVariant | evaluate(bool *valueIsUndefined = Q_NULLPTR) |
| QString | expression() const |
| bool | hasError() const |
| int | lineNumber() const |
| bool | notifyOnValueChanged() const |
| QObject * | scopeObject() const |
| void | setExpression(const QString &expression) |
| void | setNotifyOnValueChanged(bool notifyOnChange) |
| void | setSourceLocation(const QString &url, int line, int column = 0) |
| QString | sourceFile() const |
- 32 public functions inherited from QObject
Signals
| void | valueChanged() |
- 2 signals inherited from QObject
Additional Inherited Members
- 1 property inherited from QObject
- 1 public slot inherited from QObject
- 1 public variable inherited from QObject
- 10 static public members inherited from QObject
- 9 protected functions inherited from QObject
- 2 protected variables inherited from QObject
Detailed Description
The QQmlExpression class evaluates JavaScript in a QML context.
For example, given a file main.qml
like this:
import QtQuick 2.0 Item { width: 200; height: 200 }
The following code evaluates a JavaScript expression in the context of the above QML:
QQmlEngine *engine = new QQmlEngine; QQmlComponent component(engine, QUrl::fromLocalFile("main.qml")); QObject *myObject = component.create(); QQmlExpression *expr = new QQmlExpression(engine->rootContext(), myObject, "width * 2"); int result = expr->evaluate().toInt(); // result = 400
Note that the Qt Quick 1 version is called QDeclarativeExpression.
Member Function Documentation
QQmlExpression::QQmlExpression()
Create an invalid QQmlExpression.
As the expression will not have an associated QQmlContext, this will be a null expression object and its value will always be an invalid QVariant.
QQmlExpression::QQmlExpression(QQmlContext *ctxt, QObject *scope, const QString &expression, QObject *parent = Q_NULLPTR)
Create a QQmlExpression object that is a child of parent.
The expression JavaScript will be executed in the ctxt QQmlContext. If specified, the scope object's properties will also be in scope during the expression's execution.
QQmlExpression::QQmlExpression(const QQmlScriptString &script, QQmlContext *ctxt = Q_NULLPTR, QObject *scope = Q_NULLPTR, QObject *parent = Q_NULLPTR)
Create a QQmlExpression object that is a child of parent.
The script provides the expression to be evaluated, the context to evaluate it in, and the scope object to evaluate it with. If provided, ctxt and scope will override the context and scope object provided by script.
See also QQmlScriptString.
[virtual]
QQmlExpression::~QQmlExpression()
Destroy the QQmlExpression instance.
void QQmlExpression::clearError()
Clear any expression errors. Calls to hasError() following this will return false.
See also hasError() and error().
int QQmlExpression::columnNumber() const
Returns the source file column number for this expression. The source location must have been previously set by calling setSourceLocation().
QQmlContext *QQmlExpression::context() const
Returns the QQmlContext this expression is associated with, or 0 if there is no association or the QQmlContext has been destroyed.
QQmlEngine *QQmlExpression::engine() const
Returns the QQmlEngine this expression is associated with, or 0 if there is no association or the QQmlEngine has been destroyed.
QQmlError QQmlExpression::error() const
Return any error from the last call to evaluate(). If there was no error, this returns an invalid QQmlError instance.
See also hasError() and clearError().
QVariant QQmlExpression::evaluate(bool *valueIsUndefined = Q_NULLPTR)
Evaulates the expression, returning the result of the evaluation, or an invalid QVariant if the expression is invalid or has an error.
valueIsUndefined is set to true if the expression resulted in an undefined value.
See also hasError() and error().
QString QQmlExpression::expression() const
Returns the expression string.
See also setExpression().
bool QQmlExpression::hasError() const
Returns true if the last call to evaluate() resulted in an error, otherwise false.
See also error() and clearError().
int QQmlExpression::lineNumber() const
Returns the source file line number for this expression. The source location must have been previously set by calling setSourceLocation().
bool QQmlExpression::notifyOnValueChanged() const
Returns true if the valueChanged() signal is emitted when the expression's evaluated value changes.
See also setNotifyOnValueChanged().
QObject *QQmlExpression::scopeObject() const
Returns the expression's scope object, if provided, otherwise 0.
In addition to data provided by the expression's QQmlContext, the scope object's properties are also in scope during the expression's evaluation.
void QQmlExpression::setExpression(const QString &expression)
Set the expression to expression.
See also expression().
void QQmlExpression::setNotifyOnValueChanged(bool notifyOnChange)
Sets whether the valueChanged() signal is emitted when the expression's evaluated value changes.
If notifyOnChange is true, the QQmlExpression will monitor properties involved in the expression's evaluation, and emit QQmlExpression::valueChanged() if they have changed. This allows an application to ensure that any value associated with the result of the expression remains up to date.
If notifyOnChange is false (default), the QQmlExpression will not montitor properties involved in the expression's evaluation, and QQmlExpression::valueChanged() will never be emitted. This is more efficient if an application wants a "one off" evaluation of the expression.
See also notifyOnValueChanged().
void QQmlExpression::setSourceLocation(const QString &url, int line, int column = 0)
Set the location of this expression to line and column of url. This information is used by the script engine.
QString QQmlExpression::sourceFile() const
Returns the source file URL for this expression. The source location must have been previously set by calling setSourceLocation().
[signal]
void QQmlExpression::valueChanged()
Emitted each time the expression value changes from the last time it was evaluated. The expression must have been evaluated at least once (by calling QQmlExpression::evaluate()) before this signal will be emitted.


{% extends 'layout.html' %} {% block content %} {% include 'offer-form.html' %}
| Offered by | Offers | Requests | Actions |
| {{offer.owner.email}} | {{offer.item}} ({{offer.amount}} pcs) | {{offer.price}} IOU | Accept Decline |
| Item | Amount | Price per piece | Offered to | Actions |
| {{offer.item}} | {{offer.amount}} pcs | {{offer.price}} IOU | {{offer.target.email if offer.target else ""}} | Edit Remove |
| Offered by | Item | Amount | Price per piece | Actions |
| {{offer.owner.email}} | {{offer.item}} | {{offer.price}} IOU | {% if current_user.is_authenticated %} Accept {% endif %} |


S:Shoulder:37cm,Bust:98cm,Length:62cm,Sleeve Length:55cm
M:Shoulder:38cm,Bust:102cm,Length:63cm,Sleeve Length:56cm
L:Shoulder:39cm,Bust:106cm,Length:64cm,Sleeve Length:57cm
Non-stretchable Material
Cotton
Wash according to instructions on care label.
Receiving time = Processing time（3-5 working days）+ Shipping time
Shipping:
(1) Free shipping worldwide (10-15 working days)
No minimum purchase required.
(2) $ 15 Express Shipping(4-7 working days)
Check details in Shipping & Delivery.
Return Policy:
Not satisfied with your order, you can contact us and return it in 60 days.
For Swimwear and Underwear, if there is no quality problem, we do not offer return & exchange service, please understand. Check details in
return policy
Extra Attention:
Orders may be subject to import duties, if you want to avoid being charged for extra tax by your local custom, please contact us, we will use HongKong Post.


Pulling Up Your Legacy App by Its Bootstraps
by Emily Stamey
by Emily Stamey
I'm a PHP developer
Organizer of Triangle PHP and Director of WWCode Raleigh/Durham
I work at a company that builds tools for network security threat assessment
Our Team for this project:
Our applications supported the College of Engineering, mostly outside of the classroom
We maintained at least 70 legacy applications
It's harder to read code than to write it. This is why code reuse is so hard.- Joel Spolsky
Everybody likes to write reusable code, and no one wants to reuse anybody else's code.- Kurt Koppelman (@moonhead)
The relationships between pieces of code are so tangled, it’s nearly impossible to add or change something without unpredictably breaking something.
Technique for restructuring an existing body of code, altering its internal structure without changing its external behavior.
Building onto an existing system for the purpose of improvement with the least amount of sweat equity and development cost in the process.
Don’t rely on developer feedback
Process was inconsistent with the application
Process exited and re-entered the system through spreadsheets
High Margin of Error
Many awards were rejected by Financial Aid
Didn’t trust that the best candidates were being chosen
Scoring algorithm was not clear/effective
Multiple majors weren't allowed
NOT ALL MONEY WAS BEING AWARDED
MONEY LEFT UN-GIVEN ⇒ ANGRY DONORS
Divided the application based on timeline
we didn't scope the work
{
"name": "itecs/scholarships",
"description": "Scholarships application for the College of Engineering.",
"require": {
"php": ">=5.3.3",
"robmorgan/phinx": "*",
"pimple/pimple": "~3.0",
"ncsu/auth": "dev-master"
},
"require-dev": {
"codeception/codeception": "2.0.*"
}
...
}
$ vendor/bin/phinx create CreateUserLoginsTable
<?php
use Phinx\Migration\AbstractMigration;
class CreateUserLoginsTable extends AbstractMigration
{
public function up()
{
$table = $this->table('users');
$table->renameColumn('bio', 'biography');
}
public function down()
{
$table = $this->table('users');
$table->renameColumn('biography', 'bio');
}
}
$ vendor/bin/phinx migrate
$ vendor/bin/phinx rollback
<?php
use Phinx\Migration\AbstractMigration;
class CreateUserLoginsTable extends AbstractMigration
{
public function change()
{
// create the table
$table = $this->table('user_logins');
$table->addColumn('user_id', 'integer')
->addColumn('created', 'datetime')
->create();
}
}
$ vendor/bin/phinx migrate
>
$ vendor/bin/phinx rollback
>
new code in '/src' alongside the '/app' directory
This allows us to reference a class like:
ITECS\Scholarships\Common\Services\GPAService
The dependencies are the objects your class needs to function
GPAService needed a DB connection
Instantiate the dependency as a parameter in the constructor or use a setter
function __construct(Database $database)
{
$this->database = $database;
}
<?php
namespace ITECS\Scholarships;
use \ReflectionClass;
use \Log;
/**
* Base Application Controller Class
*
*/
class BaseController extends \Controller {
const BAD_REQUEST=400;
const FORBIDDEN=403;
const NOT_FOUND=404;
const METHOD_NOT_ALLOWED=405;
const SERVER_ERROR=500;
protected $serverResponseCodes;
protected $authenticationService;
/**
* @var Pimple\Container
*/
protected $container = null;
/**
* Constructor
*/
public function BaseController()
{
parent::Controller();
// In Ameyrika, BaseController Contains Container
global $container;
$this->container = $container;
$this->authenticationService = $this->container['ITECS\Scholarships\IdentityAccess\AuthenticationService'];
session_start();
$this->setExceptionHandler();
log_message('debug', "Base Controller Class Initialized");
}
}
<?php
use Pimple\Container;
use Illuminate\Database\Capsule\Manager as Capsule;
$container = new Container();
$container['config'] = require_once('config.php');
$container['database'] = function ($c) {
$capsule = new Capsule;
// PHP 5.3 doesn't do array de-referencing.
// @todo update for php54
$config = $c['config'];
$capsule->addConnection(
array(
'driver' => 'mysql',
'host' => $config['db']['default']['hostname'],
'port' => $config['db']['default']['port'],
'database' => $config['db']['default']['database'],
'username' => $config['db']['default']['username'],
'password' => $config['db']['default']['password'],
'charset' => 'utf8',
'collation' => 'utf8_unicode_ci',
'prefix' => '',
),
'default'
);
// Make this Capsule instance available globally via static methods... (optional)
$capsule->setAsGlobal();
return $capsule;
};
'/app/config.php'
<?php
return array(
/* base url for path in the site */
'app' => array(
'base_url' => sprintf('http://localhost:%s/', isset($_SERVER['SERVER_PORT'])
? $_SERVER['SERVER_PORT'] : ''),
'index_page' => 'index.php/',
'debug' => FALSE
),
/* DB configuration */
'db' => array(
'default' => array(
'hostname' => "local__server",
'port' => "3306",
'username' => "uname",
'password' => "pword",
'database' => "db_name_"
)
),
'twig' => array(
'template_path' => array(
__DIR__ . '/templates',
__DIR__ . '/templates/dashboard',
)
),
'authorization' => array(
'funding' => array('elstamey', 'person2'),
'developers' => array('elstamey'),
'coordinators' => array('person3')
),
'notice' => array(
'enabled' => false,
'type' => 'info',
'headline' => null,
'message' => null,
'syslink' => null
),
'errorHandling' => array(
'emailExceptions' => false
),
'awardLetters' => array(
'letterhead' => '_itecs/notification-samples/ncsu_coe_aa_letterhead.pdf',
'academicYears' => '2015-2016',
'respondByDate' => 'May 11, 2015',
'templates' => array(
'awardLetter' => 'layouts/letters/award-letter.twig',
'awardEmail' => 'layouts/letters/award-email-body.twig'
),
'fixedAttachments' => array(
'_itecs/notification-samples/thank_you_template.pdf'
),
'signatureImagePath' => '_uploads/tmp/deans_signature.png',
'outputPath' => '_uploads/awardLetters/'
),
'emailService' => array(
'sendLimit' => 5,
'retries' => 3,
'throttleTime' => 2, // seconds
'fromAddress' => 'Scholarships Application<EMAIL_ADDRESS>'replyToAddress'=>'College of Engineering<EMAIL_ADDRESS>)
);
?>
We passed this array into a $container['config'] variable
'/app/bindings.php'
<?php
/* example two */
use Scholarships\Selection\ApplicantQueryService;
$container['Scholarships\Selection\ApplicantQueryService'] = function($c) {
return new ApplicantQueryService(
$c['Scholarships\StudentApplication\StudentQueryService'],
$c['Scholarships\Common\Services\ResidenciesService'],
$c['Scholarships\Common\Services\GpaService'],
$c['Scholarships\Common\Services\UnmetNeedService'],
$c['Scholarships\Common\Services\CandidateQualificationService']
);
};
<?php
class Selectionnext extends BaseController
{
public function Selectionnext()
{
parent::BaseController();
$this->scholarshipRepository = $this->container['Scholarships\Selection\Scholarship\ScholarshipRepository'];
$this->collaborationsService = $this->container['Scholarships\Selection\CollaborationsService'];
$this->committeeService = $this->container['Scholarships\Selection\CommitteeService'];
$this->authService = $this->container['Scholarships\IdentityAccess\AuthenticationService'];
$this->awardsService = $this->container['Scholarships\Selection\Scholarship\AwardsService'];
$this->events = $this->container['Scholarships\Support\Events\EventStore'];
}
private function getScholarshipDashboard($scholarshipId,$keepItLight=false)
{
$committeeMember = $this->getCommitteeMember();
$presenter = new ScholarshipDashboardPresenter(
$committeeMember,
ScholarshipId::fromString($scholarshipId),
$this->events,
$this->scholarshipRepository,
$this->container['Scholarships\Selection\ApplicantQueryService'],
$keepItLight
);
$scholDetails = $presenter->asArrayForJson();
$scholDetails['json_string'] = json_encode($scholDetails);
return $scholDetails;
}
?>
By May 2015: Approximately $1,074,394 Awarded
Tight deadlines with un-scoped work, we created technical debt that we would have to address in the next academic year
Recommended reading
Emily Stamey
Twitter: @elstamey
Joind.in: https://joind.in/talk/d4081


1 write to _commandBreakpoints
System.Management.Automation (1)
engine\debugger\debugger.cs (1)
976
_commandBreakpoints
= new ConcurrentDictionary<int, CommandBreakpoint>();
4 references to _commandBreakpoints
System.Management.Automation (4)
engine\debugger\debugger.cs (4)
1095
_commandBreakpoints
.Clear();
1253
_commandBreakpoints
[breakpoint.Id] = breakpoint;
1344
_commandBreakpoints
.Remove(breakpoint.Id, out _);
1382
_commandBreakpoints
.Values.Where(bp => bp.Enabled && bp.Trigger(invocationInfo)).ToList<Breakpoint>();


Recursively find :file:`info` and zipped files within a directory and administer archives.
This module can be called from the shell, it will recursively look for :file:`info` and :file:`pickle` files in the current working directory:
$ python -c "from cocopp.findfiles import main; print(main())"
displays found (extracted) files.
TODO: we do not use pickle files anymore.
| Function | get_directory |
Undocumented |
| Function | get_output_directory_sub_folder |
Undocumented |
| Function | is_recognized_repository_filetype |
Undocumented |
| Function | main |
Lists "data" files recursively in a given directory, tar files are extracted. |
Lists "data" files recursively in a given directory, tar files are extracted.
The "data" files have :file:`info` and :file:`pickle` extensions.
TODO: not only recognize .tar and .tar.gz and .tgz but .zip...


Summary
16th January
31st January
12th March
22nd April
18th July
6th August
3rd September
12th August


nips nips2004 nips2004-100 nips2004-100-reference knowledge-graph by maker-knowledge-mining
Source: pdf
Author: Fabio Aiolli, Alessandro Sperduti
Abstract: Many interesting multiclass problems can be cast in the general framework of label ranking deﬁned on a given set of classes. The evaluation for such a ranking is generally given in terms of the number of violated order constraints between classes. In this paper, we propose the Preference Learning Model as a unifying framework to model and solve a large class of multiclass problems in a large margin perspective. In addition, an original kernel-based method is proposed and evaluated on a ranking dataset with state-of-the-art results. 1
[1] F. Aiolli. Large Margin Multiclass Learning: Models and Algorithms. PhD thesis, Dept. of Computer Science, University of Pisa, 2004. http://www.di.unipi.it/˜ aiolli/thesis.ps.
[2] F. Aiolli and A. Sperduti. Multi-prototype support vector machine. In Proceedings of International Joint Conference of Artiﬁcial Intelligence (IJCAI), 2003.
[3] K. Crammer and Y. Singer. On the learnability and design of output codes for multiclass problems. In Proceedings of the Thirteenth Annual Conference on Computational Learning Theory, pages 35–46, 2000.
[4] K. Crammer and Y. Singer. A new family of online algorithms for category ranking. Journal of Machine Learning Research, 2003.
[5] O. Dekel, C.D. Manning, and Y. Singer. Log-linear models for label ranking. In Advances in Neural Information Processing Systems, 2003.
[6] R.O. Duda, P.E. Hart, and D.G. Stork. Pattern Classiﬁcation, chapter 5, page 266. Wiley, 2001.
[7] S. Har Peled, D. Roth, and D. Zimak. Constraint classiﬁcation: A new approach to multiclass classiﬁcation. In Proceedings of the 13th International Conference on Algorithmic Learning Theory (ALT-02), 2002.
[8] G. R¨ tsch, A. Smola, and S. Mika. Adapting codes and embeddings for polychotomies. In a Advances in Neural Information Processing Systems, 2002.
[9] V. Vapnik. Statistical Learning Theory. Wiley, New York, NY, 1998.
[10] J. Weston and C. Watkins. Multiclass support vector machines. In M. Verleysen, editor, Proceedings of ESANN99. D. Facto Press, 1999.
[11] T. Zhang and F.J. Oles. Text categorization based on regularized linear classiﬁcation methods. Information Retrieval, 1(4):5–31, 2001.


{% extends "./base.html" %} {% load static %} {% block stylesheet %} {% endblock %} {% block content %}
Contributors:
| Brenna Tirumalashetty |
Fatma Khan |
Wafi Mohamed |
Zachary Prince |
Adan Guanlao |
Quan Lu |
Omar Alaniz |
I am a second semester masters student in computer science. I enjoyed a previous career as a bench researcher in stem cell science and food technology, and joined the SFSU computer science department in spring 2018. I think software engineering is great because 1) You can work on projects that solve real-world problems, 2) With a little tenacity, you can teach yourself anything, and 3) You don't need access to a lab to do it.
The undergraduate courses I've taken at SFSU are CSC 220 - 256 - 340 - 412 - 413 - 415 and MATH 324. As a graduate student, I've taken advanced algorithms and cloud computing, and am currently enrolled in advanced OS, data mining, and of course this class (848). I've been a mentor in Python for the PINC program since fall 2018, and am currently teaching CSC 210. I am interested in working on projects related to health and healthcare, the environment, food, and agriculture.
I gave up my free time when I decided to return to school, but if I could have a hobby I would play the keyboard in a punk rock band.


What is a dialog?
A small window that displays additional contextual information. These are useful when you need the user's full attention. Dialogs allow you to show more information without losing the context of the page, i.e. larger images or videos
Examples
Dialogs can be useful to display context-specific information.


| CAPGET(2) | Linux Programmer's Manual | CAPGET(2) |
int capget(cap_user_header_t hdrp, cap_user_data_t datap);
int capset(cap_user_header_t hdrp, const cap_user_data_t datap);
The portable interfaces are cap_set_proc(3) and cap_get_proc(3); if possible, you should use those interfaces in applications.
#define _LINUX_CAPABILITY_VERSION_1 0x19980330 #define _LINUX_CAPABILITY_U32S_1 1 /* V2 added in Linux 2.6.25; deprecated */ #define _LINUX_CAPABILITY_VERSION_2 0x20071026 #define _LINUX_CAPABILITY_U32S_2 2 /* V3 added in Linux 2.6.26 */ #define _LINUX_CAPABILITY_VERSION_3 0x20080522 #define _LINUX_CAPABILITY_U32S_3 2 typedef struct __user_cap_header_struct { __u32 version; int pid; } *cap_user_header_t; typedef struct __user_cap_data_struct { __u32 effective; __u32 permitted; __u32 inheritable; } *cap_user_data_t;
The effective, permitted, and inheritable fields are bit masks of the capabilities defined in capabilities(7). Note that the CAP_* values are bit indexes and need to be bit-shifted before ORing into the bit fields. To define the structures for passing to the system call, you have to use the struct __user_cap_header_struct and struct __user_cap_data_struct names because the typedefs are only pointers.
Kernels prior to 2.6.25 prefer 32-bit capabilities with version _LINUX_CAPABILITY_VERSION_1. Linux 2.6.25 added 64-bit capability sets, with version _LINUX_CAPABILITY_VERSION_2. There was, however, an API glitch, and Linux 2.6.26 added _LINUX_CAPABILITY_VERSION_3 to fix the problem.
Note that 64-bit capabilities use datap[0] and datap[1], whereas 32-bit capabilities use only datap[0].
On kernels that support file capabilities (VFS capabilities support), these system calls behave slightly differently. This support was added as an option in Linux 2.6.24, and became fixed (nonoptional) in Linux 2.6.33.
For capget() calls, one can probe the capabilities of any process by specifying its process ID with the hdrp->pid field value.
For details on the data, see capabilities(7).
The calls fail with the error EINVAL, and set the version field of hdrp to the kernel preferred value of _LINUX_CAPABILITY_VERSION_? when an unsupported version value is specified. In this way, one can probe what the current preferred capability revision is.
| 2020-02-09 | Linux |


Test expression was opened with double [ but closed with single ]]. Make sure they match. See similar error [[SC1033]]
[
]]


Dgame.System.Font
- struct Font;
- Font is the low-level class for loading and manipulating character fonts.
This class is meant to be used by Dgame.Graphic.Text.
Author:
Randy Schuett<EMAIL_ADDRESS>- enum ubyte DefaultSize;
- The default size of every Font is 10
- enum Style: int;
- Available Font styles
- Normal
- Used to indicate regular, normal, plain rendering style.
- Bold
- Used to indicate bold rendering style.This is used in a bitmask along with other styles.
- Italic
- Used to indicate italicized rendering style.This is used in a bitmask along with other styles.
- Underline
- Used to indicate underlined rendering style.This is used in a bitmask along with other styles.
- StrikeThrough
- Used to indicate strikethrough rendering style.This is used in a bitmask along with other styles.
- enum Mode: ubyte;
- Available Font modes
- Solid
- Solid
- Shaded
- Shaded
- Blended
- Blended
- nothrow @nogc this(string filename, ubyte fontSize);
- CTor
- nothrow @nogc bool loadFromFile(string filename, ubyte fontSize);
- Load the font from a file.
Returns if the loading was successful.
If not, an error message is shown, which describes the problem.
If the second parameter isn't 0, the current font size will be replaced with that.
If the current size is also 0, the DefaultSize (10) will be used.
See:
DefaultSize
- nothrow @nogc void setStyle(Style style);
- Set the Font style.
See:
Font.Style enum
- const nothrow @nogc Style getStyle();
- Returns the current Font style.
See:
Font.Style enum
- nothrow @nogc Surface render(string text, const Color4b fg, const Color4b bg, Mode mode = Mode.Solid);
- Draws the text on a Surface by using this Font and the given Mode (default is Mode.Solid)
The text (and the Surface) is colorized by fg / bg Color.
Note:
The background color is ignored if your mode is not Font.Mode.Shaded
Returns a Surface with the text or throws an Error
Page generated by Ddoc.


Prints cross-reference tables. Default = none.
The list consists of keywords separated by commas or colons.
The keywords with their meanings are as follows:
- calls:
-
table lists each subprogram followed by a list of routines that call
it. This listing omits library modules that are not in the call tree
of the main program. The list is alphabetized.
- common:
-
table lists each COMMON block followed by a list of the routines that
access it. These listed routines are those in which some variables in
the COMMON block are accessed, not simply those routines that declare
the block. (To find out what routines declare a COMMON block but do
not use it, see the -usage flag.)
- labels:
-
table lists each label followed by a list of all references to it. A
label reference is denoted by the line number and statement type of
the referring statement. The label list is in sequential order. The
references are listed in the order they are encountered in the program.
See also: -calltree, -reference, -sort,
-symtab, -vcg.


These initial 15 answers according to: https://www.youtube.com/watch?v=XvJaMQivgyY
(1) How can you minimise all views except for the currently selected view in the Eclipse interface?
- [ ] Press Control-M (Windows) or Command-M (Mac)
- [ ] Double-click the tab you want to maximise
- [x] all of these answers
- [ ] Click the Maximise button at the top right of the view
(2) What happens when you execute the Run -> Skip all Breakpoints command?
- [ ] All breakpoints are deleted
- [ ] none of these answers
- [x] All breakpoints will not be fired when debugging and will not cause application execution to suspend
- [ ] All breakpoints and bookmarks are disabled
(3) What is not a key part of Eclipse projects and technologies?
- [ ] Plug-in Development Environment (PDE)
- [ ] Eclipse Project
- [x] Java Development Toold (JDT)
- [ ] Eclipse .NET
(4) Which is a valid way to create a code snippet?
- [x] Right-click the selected code and select Add to Snippets
- [ ] Drag the code into the snippets view
- [ ] Click Source -> Snippets -> Create Snippet
- [ ] With the code selected, click the + button in the Snippets view
- [ ] It expands the comparison between the two files to include whitespace.
- [ ] It allows you to delete the line of code to which it is connected.
- [x] It allows changes from one version of a file to be applied to another version of the file.
- [ ] It allows you to merge both lines of code together.
(6) When inserting a snippet containing variables into a source file, how are values for the variable defined?
- [ ] Eclipse fills them in with a drop-down menu of available optons.
- [x] They are automatically highlighted in code.
- [ ] They are populated using environment variables.
- [ ] You populate them through a pop-up windows.
(7) How can you create a new Git branch in Eclipse?
- [x] all of these answers
- [ ] Right-click your project in the Package Explorer and select Team -> Switch To -> New Branch
- [ ] Click File -> New -> Git -> Branch
- [ ] Click Source -> Team -> Switch To -> New Branch
- [ ] to open a file by its name
- [ ] to search the workbench for a class to open in an editor
- [ ] to find a string in a text file
- [x] to find all places where a certain type is instantiated
(9) In the JUnit view, what is the value in the parentheses after a previously run unit test?
- [ ] the number of errors found in the test
- [x] the time it took the test to run
- [ ] the name of the package containing the test class
- [ ] the test class name
(10) In this image, what does the circled icon in the Problems view do?
- [ ] It sends the currently selected problem to another view.
- [ ] It indents the currently selected problem.
- [x] It opens the Filter menu so you can customise what problems are displayed.
- [ ] It jumps to the currently selected problem in the Editor.
(11) What can you not do in the Expressions view?
- [x] track the value of a variable throughout the lifetime of the app.
- [ ] change the name of a variable while debugging.
- [ ] change the value of a final variable while debugging.
- [ ] track values of variables when they are out of scope.
(12) Your code is highlighted in red when running code coverage. Why is this?
- [ ] The code is the cause of a compiler warning.
- [ ] The method is unused or causes runtime errors.
- [ ] The code is within an if statement that is always evaluated as true at runtime.
- [x] No code calls the method.
(13) When selecting the Synchronise Workspace option for a project, what perspective is opened?
- [ ] Git
- [ ] Java
- [x] Team Synchronising
- [ ] Remote Synchronise
(14) Which is not a way to check the value of a variable while debugging?
- [ ] Hover ove the variable in the Editor.
- [ ] Check the Debug view.
- [ ] Check the Variables view.
- [x] Watch the variable in the Expressions view.
(15) How can you configure Eclipe to open a webpage in a browser outside of Eclipse using the Windows (Eclipse) -> Preferences -> General -> Web Browser dialog page?
- [ ] Select Use external web browser.
- [ ] Select Add a new browser and select the desired browser in the External web browsers menu.
- [x] Select Use external web browser, click the New or Search button, add your browser, and then select it in the External web browsers menu.
- [ ] Use the Search button to search for an installed web browser.
The following questions from my taking the test, no idea about the answers, but I might have guessed some of them right, as I passed it with 15 %
- [ ] Git Staging
- [ ] History
- [ ] Synchronize
- [ ] Git Repositories
(17) What is included in your wqorkspace folder?
- [ ] a hidden .metadata folder
- [ ] a hidden .metadata folder and projects imported into the workspace only
- [ ] only projects imported into the workspace
- [ ] a hidden .metadata folder and projects created in the workspace
(18) What can you not do in the Variables view?
- [ ] monitor variables that are outside the scope of the current stack frame
- [ ] set a breakpoint to track a particular instance
- [ ] inspect the values of an object's fields
- [ ] edit the value of a variable while the debugger is running your app
(19) What is not a method stub that Eclipse will create for you in the New JUnit Test Case window?
- [ ] tearDown()
- [ ] setUpClass()
- [ ] tearDownAfterClass()
- [ ] setUp()
(20) What does the Problems view show?
- [ ] all of the answers
- [ ] warnings and errors
- [ ] code that does not match your formatting settings
- [ ] threads containing errors
(21) When switching workspaces, what is preserved?
- [ ] all preferences
- [ ] none of these answers
- [ ] the current perspective
- [ ] preferences for a language (e.g., Java)
(22) How can you set files to save automatically when launching an application?
- [ ] Click Window (Eclipse) -> Preferences -> Run/Debug -> Launching, and then select Save required dirty editors before launching.
- [ ] Click Window (Eclipse) -> Preferences -> Java -> Editor -> Save Actions
- [ ] Click File -> Save All.
- [ ] Change the project's run configuration.


Habitat
Geodude lives in the fields and mountains. Sometimes people take them for rocks. The Alolian form is found only on Alol.


Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
Information here is provided with the permission of the ACM.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
ACM Digital Library: Proceedings of the 2015 symposium on Interactive 3D graphics and games
ACM Digital Library (DOI) Link for the paper
Paper Abstract
Author Preprint
Paper Video
Paper Presentation
Paper Images
Paper Data
Demo Program or Source Code
Related Links
Changelog
Shadows
- Moment Shadow Mapping
-
Christoph Peters,
Reinhard Klein
- Frustum-Traced Raster Shadows: Revisiting Irregular Z-Buffers
()
(
)
-
Chris Wyman,
Rama Hoetzlein,
Aaron Lefohn
- Fast, Memory-Efficient Construction of Voxelized Shadows
-
Viktor Kampe,
Erik Sintorn,
Ulf Assarsson
Subdivision and Collision
- Dynamic Feature-Adaptive Subdivision
-
Henry Schafer,
Jens Raab,
Mark Meyer,
Marc Stamminger,
Matthias Nießner
- Parallel Reyes-style Adaptive Subdivision with Bounded Memory Usage
-
Thomas Weber,
Michael Wimmer,
John D. Owens
- Interactive Continuous Collision Detection for Topology Changing Models Using Dynamic Clustering
-
Liang He,
Ricardo Ortizy,
Andinet Enquobahriey,
Dinesh Manocha
Animation
- Simulation and Rendering for Millions of Grass Blades
-
Zengzhi Fan,
Hongwei Li,
Hillesland Karl,
Bin Sheng
- Position-based Fluid Control
-
Shuai Zhang,
Xubo Yang,
Ziqi Wu, Haibo Liu
- Animating 3D Vegetation in Real-time Using a 2D Approach
-
Kan Chen,
Henry Johan
Authoring
- Building Helper Bone Rigs from Examples
-
Tomohiko Mukai
- Computer-Assisted Authoring of Interactive Narratives
-
Mubbasir Kapadia,
Jessica Falk,
Fabio Zund,
Marti Marcel,
Bob Sumner
- Procedural Window Lighting Effects for Real-Time City Rendering
-
Jennifer Chandler,
Lei Yang,
Liu Ren
Fast Rendering
- Real-time Radiance Caching using Chrominance Compression
-
Kostas Vardis,
Georgios Papaioannou,
Anastasios Gkaravelis
- Efficient GPU Screen-Space Ray Tracing
-
Morgan McGuire,
Michael Mara
- Compressed Coverage Masks for Path Rendering on Mobile GPUs
-
Pavel Krajcevski,
Dinesh Manocha
Geometry
- Fast Distance Queries for Triangles, Lines, and Points using SSE Instructions
-
Evan Shellshear,
Robin Ytterlid
- A Simple Method for Correcting Facet Orientations in Polygon Meshes Based on Ray Casting
(
)
(
)
-
Kenshi Takayama,
Alec Jacobson,
Ladislav Kavan,
Olga Sorkine-Hornung
- BVH Split Strategies for Fast Distance Queries
-
Robin Ytterlid, Evan Shellshear
Sampling and Filtering
- Aggregate G-Buffer Anti-Aliasing
-
Cyril Crassin,
Morgan McGuire,
Kayvon Fatahalian,
Aaron Lefohn
- Real-time Depth of Field using Multi-Layer Filtering
-
Kai Selgrad,
Christian Reintges,
Dominik Penk,
Pascal Wagner,
Marc Stamminger
kesen.huang@gmail.com


Cymbidium Boutonniere
No.W001
The florals and bouquets guaranteed to complement your wedding.
No.W001
No.W002
No.W003
No.W004
No.W005
No.W006
No.W007
No.W008
No.W009
No.W010
No.W011
No.W012
A friend of mine once told me that guests notice if flowers are missing at a wedding, and I think it's true. They brighten up the church and give personality to the ceremony, and a bridal party is never complete without a beautiful bouquet in each lady's hands to complement their outfit. Once you've chosen the look and colour of your florals (there's no right or wrong here, go with your gut and what you personally fall in love with), it's a matter of choosing a florist you love and trust. We've outlined a few that we personally love, and who will make your wedding that much more magical.
After confirming the amount of money and other precautions with the clerk,
please complete the transfer/transfer procedure.
Afterwards, please provide the last 5 yards to the clerk,
after the clerk make sure the amount of the transfer/transfer is correct,
and the order is completed.


See: Description
DMLScript
)MLContext
)Connection
)ParserWrapper
performs syntactic validation and
parses the input DML script using ANTLR into a
a hierarchy of StatementBlock
and
Statement
as defined by control structures.
Another important class of the language component is DMLTranslator
which performs live variable analysis and semantic validation.
During that process we also retrieve input data characteristics -- i.e., format,
number of rows, columns, and non-zero values -- as well as
infrastructure characteristics, which are used for subsequent
optimizations. Finally, we construct directed acyclic graphs (DAGs)
of high-level operators ( Hop
) per statement block.
ProgramRewriter
),
intra-/InterProceduralAnalysis
for statistics propagation into functions and over entire programs, and
operator ordering of matrix multiplication chains. We compute
memory estimates for all HOPs, reflecting the memory
requirements of in-memory single-node operations and
intermediates. Each HOP DAG is compiled to a DAG of
low-level operators ( Lop
) such as grouping and aggregate,
which are backend-specific physical operators. Operator selection
picks the best physical operators for a given HOP
based on memory estimates, data, and cluster characteristics.
Individual LOPs have corresponding runtime implementations,
called instructions, and the optimizer generates
an executable runtime program of instructions.
CPInstruction
(some of which are multi-threaded ),
maintains an in-memory buffer pool, and launches Spark jobs if the runtime plan contains distributed computations
in the form of Spark instructions ( SPInstruction
).
For the Spark backend, we rely on Spark's lazy evaluation and stage construction.
CP instructions may also be backed by GPU kernels ( GPUInstruction
).
The multi-level buffer pool caches local matrices in-memory,
evicts them if necessary, and handles data exchange between
local and distributed runtime backends.
The core of SystemDS's runtime instructions is an adaptive matrix block library,
which is sparsity-aware and operates on the entire matrix in CP, or blocks of a matrix in a distributed setting. Further
key features include parallel for-loops for task-parallel
computations, and dynamic recompilation for runtime plan adaptation addressing initial unknowns.Copyright © 2021 The Apache Software Foundation. All rights reserved.


A resident’s right to choose how to live out their life.
Also called an Advanced Directive. It is legal document stating how one would wish to live out their life so they may pass on with dignity.
Make sure your resident understands all of the medical procedures.
Communication with your resident is key. If they are given an unwanted treatment because they did not know what it was, then it will be going against their living will. And you could be sued for malpractice. A living will will address some of the following:
- Resuscitation
- Mechanical Ventilation
- Tube feeding
- Dialysis
- Anti-biotics or anti-viral
- Comfort care
- Organ, tissue, and/or body donations.
It is imperative that you heed your resident’s wishes.
This allows them to be at peace and lowers their stress. Some residents wish to respect their cultural beliefs, and rely on you to ensure that that is possible.
In some cases, a legal document is not necessary.
Residents will tell you or their physician if they do not want to be resuscitated (DNR) or intubated (DNI). Be sure to check their file and discuss it withthem if it is not mentioned.
Physician Orders for Life Sustaining Treatment (POLST) are also included in the files of individuals that are diagnosed with a serious illness. This is written to ensure that an individual’s wishes for certain care are fulfilled in the event of an emergency.


GBA had a lot of very good side scrolling games.I don’t think that there is any other console that comes close to the quality and the quantity of side scorollers that GBA had.I concede that there were a lot of ports too, which can be counted against it, but I love ports on handhelds so it does not matter to me much.In some ways though I think this worked against some games.
For instance there were 3 Metroid and 3 castlevania games released during 2002-2004.That is a total of 6 games that have almost the same structure.So no matter how big a fan you are there is bound to be genre fatigue.I suffered from it and missed out on Metroid:Zero Mission a game I had a chance to play recently while on a break from the stuff that I do
What a time I have had! Zero mission is a classic metroid game.A side scrolling action with emphasis on exploration.When I say exploration I don’t mean the one we see in the open world games of today.It is still linear but the world of Metorid has a cohesive feel to it.You can walk between the areas of the game at any time.There are no disjointed levels.The level design of the game is astounding.Planet Zebes feels like a diverse place.Each section representing a part which together makes the entire planet.Killing the boss of each section alters the map in some way,usually making a previously unaccessible area available.This dynamic makes the game a lot fun and keeps things fresh even when you are traversing the same areas.
The formal narrative in metroid is minimal.There are a few cut scenes but they are not the games primary narration mechanism.Zero mission is all about absorbing the details.There is little that is explained in it’s entirety.Looking at the various backgrounds in some of the games sections hints at a lore of zebes.Allusions of a hidden civilization, strange statues that heal Samus, but like another game that I played recently, every thing in the game is a mystery.
Speaking of metroid without making a mention of games bosses would be crazy.Because they are really good.The fights are not too long a skilled player can defeat a boss in a matter of seconds.But there is a pattern to them and unless that pattern is recognized they can make quick work of you.It is a shame though that the games most awesome powers are reserved for the end cause it would have been a blast to screw attack some pesky inhabitants of brinstar early in the game.Well at least I can replay with abilities intact.


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An American Donated 303 Liters of Blood throughout his Life and Saved 1920 Lives
A resident of the US city of Pueblo, Colorado, has donated 303 liters of blood in 34 years, Fox 21 News reported.
Dave Michalicek donated blood for the first time to his friend's mother. Then he became a permanent donor. He goes to a hospital 160 km from his home every two weeks in order to donate.
When Michalicek donated blood for the 640th time, he was awarded the badge of honorary donor. For 34 years he saved 1920 lives.
Michalicek has stated that giving blood became a habit and he will continue to do it for as long as he could.
According to him, donors can be even 70 - 80 years old.
Rescuing people this way is possible for anyone who cannot afford to do charity.


The game that scratches that crypto itch!!
The rules are simple!
Click on each little doge coin as they move around the screen.
Click the convert button to change your USD to Doge coin.
Use the shop to purchase more currency, and other upgrades that improves your conversion rates!
and the most important rule of all......HAVE FUN!!! WOOOO!!!
A special thank you to bensounds for the awesome background music!


Gateway
BOT
20-Nov-18 01:59 PM
[dscrdeql] <SwimedDragon> Wish I could, but it's double holiday time here
[dscrdeql] <SwimedDragon> First Sinterklaas, after that we've got Christmass
[dscrdeql] <SwimedDragon> But that means I'm accumulating family time and fun
[dscrdeql] <Combat Wombat> accumulating isn't btc gonna go to 3k? lol
[dscrdeql] <Bo> Ah @SwimedDragon is Dutch
[dscrdeql] <SwimedDragon> Yeah I thought we talked about that a while back haha, I know you are (well I think haha)
[dscrdeql] <Bo> sorry, I don't remember. But yes I am Dutch too
[dscrdeql] <javadth> whales are buying
[dscrdeql] <javadth> i see 1k 1k buy orders reports coming
[dscrdeql] <Combat Wombat> yeah i have seen those as well
[dscrdeql] <Combat Wombat> i think this is manipulation but we will see
[dscrdeql] <Combat Wombat> so many still calling for 3k lets see if they get it
[dscrdeql] <javadth> Specifically its not the end
[dscrdeql] <Combat Wombat>
[dscrdeql] <javadth> death is just another path
[dscrdeql] <Combat Wombat> we talking about cryptos or life? lol
[dscrdeql] <Combat Wombat> well i guess it can apply to both
[dscrdeql] <Combat Wombat> i got no idea what cryptos are gonna do but ill be here for the ride
[dscrdeql] <javadth> patient
[dscrdeql] <Combat Wombat> well ill be here so that means im patient doesn't it? lol
[dscrdeql] <javadth> gollum
[dscrdeql] <javadth> just w8
[dscrdeql] <Combat Wombat> what we waiting for?
[dscrdeql] <javadth> more rekt
[dscrdeql] <Combat Wombat>
[dscrdeql] <Combat Wombat> nooooo hahaha
Get Bitcoin price, charts, and other cryptocurrency info
[dscrdeql] <javadth> check the 2014 year chart
[dscrdeql] <javadth> btc hit 1000 and then came to 250
[dscrdeql] <Combat Wombat> yeah i know
[dscrdeql] <Combat Wombat> we have had bigger crashes
[dscrdeql] <Combat Wombat>


Money Play. How should Red play 53?
pips Red=66 White=169
(CorrectAnswer= 0/0, ErrorScore= 0)
Not all backgammon is complex play or doublings decisions. Plays like this come under the heading of technical accuracy.
If not hit Red is pretty much assured of a gammon so he should be looking for the safest long-term play. Once his 6-pt is cleared his chances of leaving a shot are very much reduced and as White has no home board he wants to leave it sooner rather than later.
All of this points to 10/5, 6/3 and that is the right play by a country mile. 10/5, 3/off is very nearly a blunder which might surprise some but once you think through the logic of the play, 10/5, 6/3 becomes very clear.
If not hit Red is pretty much assured of a gammon so he should be looking for the safest long-term play. Once his 6-pt is cleared his chances of leaving a shot are very much reduced and as White has no home board he wants to leave it sooner rather than later.
All of this points to 10/5, 6/3 and that is the right play by a country mile. 10/5, 3/off is very nearly a blunder which might surprise some but once you think through the logic of the play, 10/5, 6/3 becomes very clear.
1. Cubeful 2-ply 24/18(2) 13/7(2) Eq.: +0.509 0.705 0.260 0.008 - 0.295 0.067 0.002 2. Cubeful 2-ply 24/18(2) 8/2(2) Eq.: +0.452 (-0.057) 0.668 0.286 0.006 - 0.332 0.063 0.001 3. Cubeful 2-ply 13/1*(2) Eq.: +0.451 (-0.058) 0.623 0.424 0.013 - 0.377 0.095 0.006 4. Cubeful 2-ply 24/18(2) 13/1* Eq.: +0.445 (-0.064) 0.657 0.320 0.010 - 0.343 0.079 0.002 5. Cubeful 0-ply 13/1* 8/2(2) Eq.: +0.343 (-0.166) 0.599 0.390 0.011 - 0.401 0.114 0.006


Adding an FAQ
How to add a frequently asked question to the FAQs module. Note: You cannot include movies, sound files, etc.
Tip: You can add a question without entering an answer allowing editors to complete FAQ answers at a later time.
- Select Add New FAQ from the module actions menu. This opens the "Edit This FAQ Entry" page.
- In the Question text box, enter the question. A maximum of 400 characters is permitted.
- The following optional fields are provided:
- In the Answer text box, enter the answer.
- At Category, select a category from the drop down list.
- At Hide FAQ, check the check box if you want to hide the FAQ from displaying. The FAQ will still be displayed to editors of this module enabling them to edit or update the FAQ. This feature is useful if an FAQ is unanswered, allowing it to be answered before being published.
- At Publish from Date, click the Calendar button and select the first day this FAQ will be displayed.
- At Expire on Date, click the Calendar button and select the day this FAQ will expire.
- Click the OK button to confirm. The newly added FAQ is now displayed in the module.
- Optional. Click the Down arrow beside the tutorial to move it down the list of FAQs.


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