Dolce far niente Tweet
The past week was exhausting, in many aspects, so I decided to not push myself too much and only do things that are easy and mindless, like grading, making simple plots and playing soccer. But for most of the day, I did nothing. I read a book and watched “Eat, Pray, Love”. (Me actively going through the legal process of divorce makes Julia Roberts a totally relatable character!) I learned a nice Italian phrase - Dolce far niente. It means the sweetness of doing nothing.
I’ve been doing this for the past few weekends - decompressing and not worrying too much. Last weekend was a challenge but I got out of “it”. Walking helps me. It gives my head clarity to choose what to do no and what not to do.
I’ve probably running low on interesting paths to try along campus so I’m looking forward to weekend hiking around the Jura or Mont Blanc next year. Although, I’m probably not super excited to leave my friends here.


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Foxes template Lazy
Similar to cats, foxes are nocturnal. Due to their vertically slanted pupils, they have increased visibility in dim light. Foxes also climb trees, use their whiskers to navigate and even stalk their prey like cats. Grey foxes can retract their claws, too — just like cats.


GREAT EXPECTATIONS (1998) A Film Review by Ted Prigge Copyright 1998 Ted Prigge
Director: Alfonso Cuarón Writer: Mitch Glazer Starring: Ethan Hawke, Gwyneth Paltrow, Anne Bancroft, Robert DeNiro, Chris Cooper, Hank Azaria, Josh Mostel, Kim Dickens, Jeremy James Kissner, Raquel Beaudene
My rule of viewing a film adaptation of a classic novel is this: grade it as a film, and any changes it makes to the novel either work or don't work on how they relate to the film. For instance, the 1984 film adaptation of Orwell's "1984" is good not because it's very much like the novel, but because it brings the themes and general misery along with it. And Kubrick's adaptation of Stephen King's "The Shining" is great because it's great, and not bad because it doesn't adhere by the book (it's basically "Kubrick's 'The Shining'").
"Great Expectations," based on the novel by Charles Dickens apparently has very little to do with the novel. I used "apparently" because I read the book when I was a high school freshman (didn't we all?), and my recollection of it consists of this: there was a guy named Pip, a girl named Estella, a woman named Miss Havisham, and a criminal named Magwich. That's it. It's also another in the line of the modern-day retelling films, like '96's "Romeo + Juliet," which I actually liked (yeah, stone me). I felt that "Romeo + Juliet" brought out all the themes in the original play (well, most of 'em anyway), and was indeed tragic without becoming melodramatic (much like the play). Basically all "Great Expectations" has to do is be good on its own, and maybe even hit upon some nerves not usually uncovered in the novel.
But somewhere something went wrong. Somewhere the cool modern-day style by director Alfonso Cuarón (who did the greatly-received but little-seen "A Little Princess") and the modern-day retelling part didn't work together. The film got too much into telling the love story part of the story, which, as I recall, is not the only thing that happened in the book. I don't remember many of the themes that abounded throughout, but I do remember that it was not a melodramatic, annoying love story. The two in the story came together at the end, I believe, because of some deeper notions, not because it just had to. Somehow, everything meant a little more in the novel.
Anyway, the story revolves around a guy named Finn (Ethan Hawke when he's older), instead of Pip (Why? Is Finn more "modern" than Pip?), who lives in Florida with his uncle Joe (Chris Cooper), and one day goes over to the decaying, weed-ridden mansion of a crazy millionairess, Ms. Dinsmoor (Anne Bancroft, acting like Mrs. Robinson gone crazy after 30 years), instead of Miss Havisham. While there, he runs into a little snobbish girl, Ms. Dinsmoor's niece, Estella (Gwyneth Paltrow when she's older), and soon Dinsmoor has hired Finn to come play with her every week for almost a decade, even though the two are distanced a bit. But there's always some sexual chemistry between the two.
Soon Finn has fallen hard for Estella, and after a little bit of, um, fooling around, Estella coldly shuns him and ends up moving to Paris, sending Finn into a pit of depression. But after years of not seeing her, he moves to New York to pursue a career in painting, as he was quite the painter as a child. Finn soon finds himself in the pit of the 90s art world, and because of a mysterious benefactor, has become huge all of a sudden, given a gallery and everything. And, of course, Estella's in New York too, and, of course, she's engaged to an aristocrat (Hank Azaria).
But the sexual chemistry between the two is still there, and the two do fool around a bit, and in one scene, Estella comes over to pose for him...in the buff. But she keeps taunting him, then breaking his heart by shunning him out of the blue. After sleeping with him in one scene, he finds out she has gotten married in the next. Are these two really in love but their pasts keep interfering? Was she conditioned by Ms. Dinsmoor to shun Finn just like her fiance 30 years did by standing her up at her wedding, thus driving her into a drunken state of insane depression? Is Estella trapped by all this, conflicted over her love for Finn and the fact that she feels she must continually diss him?
All of this is taken into account, but none of it is ever really rectified. It's all show in sequences where there's confessions, like in one scene where Finn asks Estella "What's it like to not ever feel anything?"  But the film never really explores it any deeper than having characters step out of themselves to explain themes in a condescending way. The narration by Finn is way over-written: it states each of the problems and theories without ever letting the viewer come up with them on their own, thus cancelling them out. Although it could be argued that due to the surreal nature of the film, many people would be lost, it just makes for a melodramatic film. And special scenes, like one where Finn gives a confessional to who he thinks is Estella in the rain (for sheer camp value, I just wanted him to rip off his shirt, get down on his knees, and scream at the top of his lungs "ESTELLA!!!") ends in a cheap twist that's supposed to heartbreaking, but for some reason seems crap.
But at the same time, there are some redeeming qualities. The best thing about this, to me anyway, is the style and direction by Cuarón, who gives the film a cool surreal feel. The cinematography in this film is outstanding, as are the set designs, especially the awe-inspiring presentation of the Dinsmoor mansion, which is covered in vines and weeds. Cuarón works well with his camera, pulling off some truly nifty camera tricks, such as some impressive steadicam work, and mastering the fading (the nude posing scene is even more impressive in that you never see Paltrow naked - it always fades her naughty bits out). And there are some truly cinematic moments, most notably a scene (or actually scenes) where Dinsmoor dances wildly to "Besame Mucho."
But the surrealism doesn't work well with the film, which focuses way too much on the love story. "Great Expectations" is not one of the great love stories; it was more of a coming-of-age tale, and getting over the past. Sure, it points out at the end that the past is just the past, and that memories are things we must get over, but it never seems to really get to that point. It gets there because it has to; not because it actually got there by way of storytelling. By singling in on this section of the story, it alienates itself from the other subplots, such as Finn's relationships with Dinsmoor, Joe, and most notably, with the criminal Lustig (Robert DeNiro), instead of Magwich, who he helps escape in the beginning, and who comes back later in the story. Of all the parts of the film, this is the one that feels the most edited. When tragedy strikes these two, we're not sure what to think because it hasn't even been backed up so well, which also affects a twist which seems cheap and unsurprising (it was the opposite in the novel...I think).
 He does a good job, especially in a scene where he confesses to another character that his heart is truly broken, even if it is for revenge (even I almost shed a tear). Hawke is one of the finest of the Gen-X actors; he's better than this. Paltrow exhibits great seduction with her character, but shows some human elements broadening her character (alas this is really not resolved). Bancroft and DeNiro are priceless in their respective underwritten roles, while Cooper and Azaria are also very good in even more underwritten roles (who else can stutter as well as Azaria?).
The result is a disappointing film which is neither romantic nor poignant, but instead feels like Cliffs Notes on acid. The problem is not that it doesn't follow the book (which it doesn't), but that it instead tries to tell a melodramatic story about people we barely care about if they weren't being portrayed by such cool actors. The writing of the film tries to downtalk to its core audience, who may eat it up, but will eventually spit it out like it should be, but line up for the next cute film just like this (maybe an adaptation of "Tale of Two Cities" starring Leo DiCaprio and Sandra Bullock...).
MY RATING (out of 4): **
Homepage at: http://www.geocities.com/Hollywood/Hills/8335/
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
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Related links: index of all rec.arts.movies.reviews reviews


{% extends 'admin/model/list.html' %}
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{% block list_row_actions_column scoped %}
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WWE Superstar Charlotte Flair completes India tour promising to deliver on her goals WWE superstar Charlotte Flair is a second generation professional wrestler 17 Nov 2019, 17:21 WWE Superstar Charlotte received a traditional Indian welcome. On the first day of her visit to India, WWE Superstar Charlotte Flair was given the warmest reception by the Special Olympics Bharat Athletes in Mumbai. Charlotte kickstarted her 3-day visit with a special celebration with the young and exceedingly talented group on the occasion of Children’s Day. (Source: WWE) It was a morning brimming with bright smiles as Charlotte shared her love and magic with the kids, interacting with each of them individually. She also gave them a signed goody to remember her by and cut a cake with them. “For me, the most important thing about being a part of WWE is putting smiles on the kids’ faces.”, said Charlotte. (Source: WWE) The second day of WWE Superstar Charlotte Flair’s visit to India was power packed with some incredible Bollywood moves and a yoga lesson from Bollywood Actor Varun Dhawan. (Source: WWE) Varun, a well know WWE fan caught up with Charlotte to get her ‘Bollywood ready’ and chat candidly about their fitness routines and his love for the sport. Varun also led Charlotte through the basics of yoga, demonstrating and teaching her how to perform the ‘Surya Namaskar’ and engaged in a fun showdown of who could hold a plank longer as they discussed how they stay fit and how they like to spend their days off. Charlotte then expressed how she finds Bollywood songs extremely catch and Varun did not miss the opportunity of shaking a leg with the ‘Queen of WWE’ in person, teaching her some iconic Bollywood moves to popular tracks. (Source: WWE) Varun ended the splendid afternoon by confessing his lifelong dream of watching WrestleMania Live in the US to which Charlotte happily extended an invitation and asked Varun to come witness her winning a match. Will we see the duo back in action at WrestleMania 36? Will we get to see Charlotte Flair in a Bollywood movie sometime soon? (Source: WWE) WWE Superstar Charlotte Flair dressed up in the traditional Indian Saree in the color picked out by her fans during her third day of the India Tour. (Source: WWE) Speaking to the indianexpress.com Charlotte Flair spoke about her goals and said, “I want to continue with my momentum and main event again and build more depth on RAW and SmackDown.” (Source: WWE)


Why Essentialism?
Essentialism: the disciplined pursuit of less, has been around for centuries as a way of simplifying our life in order to excel in the areas of our life that matter most.
Essentialism: the disciplined pursuit of less, has been around for centuries as a way of simplifying our life in order to excel in the areas of our life that matter most.
It’s about regaining control of our own choices about where to spend our time and energies instead of giving others implicit permission to choose for us.
 We’ve created something great to help you, help yourself. To recognize, simplify and implify the strongest values in your life.


---
title: Live Stream
excerpt: Tune-in to our Live Stream!
---
Agenda
- 17:00 - Greetings & Kick-off
- 17:15 - Brian Leroux: Intro to Deno
- 17:30 - Q&A
- 17:45 - James Quick: Static Sites and Serverless Functions - A Dynamic Combination
- 18:00 - Q&A
- 18:15 - Socialize & Network on Remo or Rambly
- 19:30 - End
Social Hour
Links to the social hour platforms (Remo & Rambly) were sent out in an email to everyone who registered.


The process scheduling is the activity of the process manager that handles the removal of the running process from the CPU and the selection of another process on the basis of a particular strategy. Process scheduling is an essential part of a Multiprogramming operating systems. Such operating systems allow more than one process to be loaded into the executable memory at a time and the loaded process shares the CPU using time multiplexing.
The OS maintains all PCBs in Process Scheduling Queues. The OS maintains a separate queue for each of the process states and PCBs of all processes in the same execution state are placed in the same queue. When the state of a process is changed, its PCB is unlinked from its current queue and moved to its new state queue.
The Operating System maintains the following important process scheduling queue
Job queue − This queue keeps all the processes in the system.
Ready queue − This queue keeps a set of all processes residing in main memory, ready and waiting to execute. A new process is always put in this queue.v
Device queues − The processes which are blocked due to unavailability of an I/O device constitute this queue
The OS can use different policies to manage each queue (FIFO, Round Robin, Priority, etc.). The OS scheduler determines how to move processes between the ready and run queues which can only have one entry per processor core on the system; in the above diagram, it has been merged with the CPU.
Two-State Process Model Two-state process model refers to running and non-running states which are described below
| SN. | State & Description |
|---|---|
| 1 |
RunningWhen a new process is created, it enters into the system as in the running state. |
| 2 |
Not RunningProcesses that are not running are kept in queue, waiting for their turn to execute. Each entry in the queue is a pointer to a particular process. Queue is implemented by using linked list. Use of dispatcher is as follows. When a process is interrupted, that process is transferred in the waiting queue. If the process has completed or aborted, the process is discarded. In either case, the dispatcher then selects a process from the queue to execute. |
Schedulers are special system software which handle process scheduling in various ways. Their main task is to select the jobs to be submitted into the system and to decide which process to run. Schedulers are of three types
It is also called as CPU scheduler. Its main objective is to increase system performance in accordance with the chosen set of criteria. It is the change of ready state to running state of the process. CPU scheduler selects a process among the processes that are ready to execute and allocates CPU to one of them. Short-term schedulers, also known as dispatchers, make the decision of which process to execute next. Short-term schedulers are faster than long-term schedulers.
It is also called as CPU scheduler. Its main objective is to increase system performance in accordance with the chosen set of criteria. It is the change of ready state to running state of the process. CPU scheduler selects a process among the processes that are ready to execute and allocates CPU to one of them. Short-term schedulers, also known as dispatchers, make the decision of which process to execute next. Short-term schedulers are faster than long-term schedulers.
Medium-term scheduling is a part of swapping. It removes the processes from the memory. It reduces the degree of multiprogramming. The medium-term scheduler is in-charge of handling the swapped out-processes. A running process may become suspended if it makes an I/O request. A suspended processes cannot make any progress towards completion. In this condition, to remove the process from memory and make space for other processes, the suspended process is moved to the secondary storage. This process is called swapping, and the process is said to be swapped out or rolled out. Swapping may be necessary to improve the process mix.
| SN. | Long-Term Schedule | Short-Term Scheduler | Medium-Term Scheduler |
|---|---|---|---|
| 1 | It is a job scheduler | It is a CPU scheduler | It is a process swapping scheduler. |
| 2 | Speed is lesser than short term scheduler | Speed is fastest among other two | Speed is in between both short and long term scheduler. |
| 3 | It controls the degree of multiprogramming | It provides lesser control over degree of multiprogrammin | It reduces the degree of multiprogramming. |
| 4 | It is almost absent or minimal in time sharing system | It is also minimal in time sharing system | It is a part of Time sharing systems |
| 5 | It is a part of Time sharing systems. | It selects those processes which are ready to execute | It can re-introduce the process into memory and execution can be continued. |
context switch is the mechanism to store and restore the state or context of a CPU in Process Control block so that a process execution can be resumed from the same point at a later time. Using this technique, a context switcher enables multiple processes to share a single CPU. Context switching is an essential part of a multitasking operating system features. When the scheduler switches the CPU from executing one process to execute another, the state from the current running process is stored into the process control block. After this, the state for the process to run next is loaded from its own PCB and used to set the PC, registers, etc. At that point, the second process can start executing.
Context switches are computationally intensive since register and memory state must be saved and restored. To avoid the amount of context switching time, some hardware systems employ two or more sets of processor registers. When the process is switched, the following information is stored for later use.


Portfolio GitHub Repository Deployed Website GitHub Repository Deployed Website GitHub Repository Deployed Website


We bring decades of experience to drug and medical device sales both in the private and non-profit sectors. For 33 years we serviced over 10,000 drug store locations for companies including Thrift Drug, Eckerd Drug, Rite Aid, and Treasury Drug, as well as 2,000 retail locations for companies such as J.C. Murphy, J.C. Penny, and Ames. Today, our high level customer networks include government agencies, private corporations, and NGO’s in the Middle East, Africa, Europe, East Asia and the Americas.
We are licensed by the Pennsylvania Department of Health under the Controlled Substance, Drug, Device and Cosmetic Act #64, and the Wholesale Prescription Drug License Act, #145. Under the GENERAL LICENSE 31 CFR 560.530(a)(3), we are permitted by the Office of Foreign Asset Control (OFAC) to export a list of over 250 medical products in areas including but not limited to:
2000 Corporate Dr #240
Wexford, PA 15090
Phone +1(724)719-2153
Fax +1(724)19-2162
<EMAIL_ADDRESS>Mon-Sun: 8am - 5pm


Starting to create a simple game for Android - Day 0
I’ve been stewing over a new game concept and have decide to log ideas, challenges, and progress on here.
The idea is pretty simple: Thumb War for Android
The primary challenges I see of creating this beast will be:
- game input - multi-touch with ability to track which user is touching the screen.
- game engine - I don’t know of any good base game engines out there that will give me a head start on this project. The few I’ve seen are probably too big for me needs.
- art work and sound - I’ll probably need to get some help on this one.
- time - I’m guessing I’ll only have a couple hours a week to spend, so there’s a chance this won’t get done till Android is dead.
More to come soon…


--- layout: post title: viola date: '2012-09-09T11:27:00-04:00' tags: - poem tumblr_url: http://poetry.liabogoev.com/post/54948975905/viola ---
They sold my viola
to buy one for her
and now, I’m left a fiddler
with no instrument
An instrument, however,
is instrumental in playing
an instrument.
All the things I could have done,
Would have done
formed a trio
joined an orchestra
even played on the street
but they’re not to blame,
even if they did sell my viola
the truth of the matter is
I don’t know who I am,
and I cling to the people around me
hoping they’ll define me,
and I won’t have to do the work.

I’m going to find out what I am
what I love
what I do
where I go
and
most
importantly
what I want.
from life
from time
from everything
from everyone.


My Interests and Hobbies
Here are some of my interests and hobbies.
My number 1 hobby would be music. I am in no way a 'serious' musician or anything, but I enjoy music in all forms. I mean, who doesn't? I have been playing the piano since I was 5 years old, and I have learned other instruments as well, including the flute, guitar, and the motley of instruments that are found in an orchestral band's percussion section. I am very thankful for having the opportunity to learn these instruments because they have given me a huge appreciation for music as a whole and have taught me the importance of hard work.
Besides learning music, I love listening to music, singing in the shower, and having private dance parties to myself. Music is beautiful in that it can unite people without any sort of barrier. It is a universal language.
I also like to play tennis in my free time, go on runs (sometimes!), and do Zumba! Besides physical activity, I also love watching TV, learning Chinese, and online shopping (does that count as a hobby? haha).
I've been reflecting on what I have been able to accomplish in this past year due to lockdown, and I can say that I wasn't really able to succeed in any of my quarantine goals (besides watching some animes that I had been meaning to finish). Hopefully this upcoming summer I can take some time to be more crafty and artsy which is what I had been hoping to last summer.


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Get apprenticeship funding
To help you get funding, find apprenticeship training and hire an apprentice.
Before you start
You need to know:
- Roughly how much your company paybill is
To help you get funding, find apprenticeship training and hire an apprentice.
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@* * Copyright 2021 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @this() @(id: String, label: String, answer: Html, call: Option[Call], changeMessage: String = "")(implicit request: Request[_], messages: Messages)


|
BitShares-Core
6.1.0
BitShares blockchain implementation and command-line interface software
|
#include <time.hpp>
Public Member Functions | |
| microseconds (int64_t c=0) | |
| bool | operator== (const microseconds &c) const |
| bool | operator!= (const microseconds &c) const |
| microseconds & | operator+= (const microseconds &c) |
| microseconds & | operator-= (const microseconds &c) |
| int64_t | count () const |
| int64_t | to_seconds () const |
Static Public Member Functions | |
| static microseconds | maximum () |
Friends | |
| class | time_point |
| microseconds | operator+ (const microseconds &l, const microseconds &r) |
| microseconds | operator- (const microseconds &l, const microseconds &r) |
| bool | operator> (const microseconds &a, const microseconds &b) |
| bool | operator>= (const microseconds &a, const microseconds &b) |
| bool | operator< (const microseconds &a, const microseconds &b) |
| bool | operator<= (const microseconds &a, const microseconds &b) |
|
inlineexplicit |
|
inlinestatic |
|
inline |
|
inline |
|
inline |
|
inline |
|
friend |
|
friend |
|
friend |
|
friend |
|
friend |
|
friend |
|
friend |


Item Name:
Item Catagory:
Item Cost:
Please correct the following error(s):
{{ error }}
Name
Email
Cost
Catagory


--- layout: default title: Security permalink: /security/ redirect_from: - /security.html sitemap: priority: 0.7 lastmod: 2015-01-27T00:00:00-00:00 ---
To use Spring Security with a Single Web Page Application, like the ones generated by JHipster, you need Ajax login/logout/error views. We have configured Spring Security in order to use those views correctly, and of course we generate all the JavaScript and HTML code for you.
By default, JHipster comes with 4 different users:
This is the "classical" Spring Security authentication mechanism, but we have improved it quite significantly. It uses the HTTP Session, so it is a stateful mechanism: if you plan to scale your application on multiple servers, you need to have a load balancer with sticky sessions so that each user stays on the same server.
We have modified the Spring Security remember-me mechanism so that you have a unique token, that is stored in your database (SQL or NoSQL database, depending on your choice during generation!). We also store more information than the standard implementation, so you have a better understanding of where those tokens come from: IP address, browser, date... And we generate a complete administration screen, so that you can invalidate sessions, for example if you forgot to log out on another computer.
We have added a very complete cookie theft protection mechanism: we store your security information in a cookie, as well as in the database, and each time a user logs in we modify those values and check if they have been altered. That way, if a user ever steals your cookie, he will be able to use only once, at most.
Spring Security and AngularJS both have CSRF protection out-of-the-box, but unfortunately they don't use the same cookies or HTTP headers! In practice, you have in fact no protection at all for CSRF attacks. Of course, we re-configure both tools so that they correctly work together.
JHipster provide "social login", using Spring Social, so users can connect to your application using their Google, Facebook or Twitter authentication. This is configured using Sping Boot's starter modules.
OAuth2 is a stateless security mechanism, so you might prefer it if you want to scale your application across several machines. Spring Security provides an OAuth2 implementation, which we have configured for you.
The biggest issue with OAuth2 is that requires to have several database tables in order to store its security tokens. If you are using an SQL database, we provide the necessary Liquibase changlog so that those tables are automatically created for you.
As Spring Security only supports OAuth2 with SQL databases, we have also implemented our own MongoDB version. We generate for you all the OAuth2 implementation for MongoDB, as well as the necessary MongoDB configuration.
This solution uses a secret key, which should be configured in your application.yml file, as the "authentication.oauth.secret" property.
JSON Web Token (JWT) authentication, like OAuth2, is a stateless security mechanism, so it's another good option if you want to scale on several different servers.
This authentication mechanism doesn't exist by default with Spring Security, it's a JHipster-specific integration of the Java JWT project. It is easier to use and implement than OAuth2, as it does not require a persistence mechanism, so it works on all SQL and NoSQL options.
This solution uses a secure token that holds the user's login name and authorities. As the token is signed, it cannot be altered by a user.
The secret key should be configured in the application.yml
file, as the jhipster.security.authentication.jwt.secret
property.


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Fuck-O-Clock
.


Gets a redirect URL to download a plain text file of logs for a workflow job.
This link expires after 1 minute. Look for Location:
in the
response header to find the URL for the download. Anyone with read access to
the repository can use this endpoint. If the repository is private you must
use an access token with the repo
scope. GitHub Apps must have
the actions:read
permission to use this endpoint.
GET /repos/:owner/:repo/actions/jobs/:job_id/logs
Call this endpoint using the -v
flag, which enables verbose
output and allows you to see the download URL in the header. To download the
file into the current working directory, specify the filename using the
-o
flag.
curl -v -L -u octocat:$token -o logs.zip /
"https://api.github.com/repos/octo-org/octo-repo/jobs/4511116/logs"
Status: 302 Found
Location: https://pipelines.actions.githubusercontent.com/ab1f3cCFPB34Nd6imvFxpGZH5hNlDp2wijMwl2gDoO0bcrrlJj/_apis/pipelines/1/jobs/19/signedlogcontent?urlExpires=2020-01-22T22%3A44%3A54.1389777Z&urlSigningMethod=HMACV1&urlSignature=2TUDfIg4fm36OJmfPy6km5QD5DLCOkBVzvhWZM8B%2BUY%3D


{% extends "base.html" %} {% block title %}{{_("Inicio")}}{% endblock %} {% block head %} {{ super() }} {% endblock %} {% block content %}
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You walk into the Undergraduate Learning Center in McBryde 106 and see two other students looking at each other's laptops as they openly discuss how they are solving the latest programming assignment. You should:
Report the students to the course instructor
Mind my own business and find another place to sit in the room
Sit quietly nearby so that you can hear their discussions as you work on your own solution


TeeChart for JavaScript
Data from Realtime
Data from Realtime
Series:
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with
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1000
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points each.
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Status: disconnected (1 retry)
Connection to
It seems that
Try running
When the installation finishes type
http://<% host %>:<% port %>
failed. It seems that
devpops_ext
Node.js module is missing.Try running
npm install -g devpops_ext
.When the installation finishes type
devpops_ext
and hit Enter.


Contoso Conferencing Ltd.
123 South Street
Somewhere
Over There
USA
If you would like to contact Contoso Conferencing, whether you're interested in our services or in a conference we're currently organizing, don't hesitate to contact us using our enquiry form (Bold fields are required).


This benchmark does an inverse Burrows-Wheeler transform. It takes a sequence of characters as input, which have been ordered by a Burrows-Wheeler transform. The specific Burrows-Wheeler transform we use is to sort each character in a string by the string that appears immediately after it. To identify the front, the string is padded with a null character at the front (i.e. when written and read from file should be read as a binary file). As an example consider the string "abcabcab". After padding (marked with $), we have the characters with their following string:
$ abcabcab a bcabcab b cabcab c abcab a bcab b cab c ab a b bNow if we sort the characters by their string, we get
b c ab c abcab $ abcabcab a b a bcab a bcabcab b cab b cabcabHence we output "bcc$aaabb". This string uniquely defines the original string which can be found using the inverse BW transform. Converting it back is the task of this benchmark. The standard algorithm is to sort the characters which then links each character with its previous character. This forms a linked list of length n, which needs to be followed. Details can be found in descriptions of the BW transform.
The input is a binary file containing exactly one null character corresponding to the start. The output is a binary file not containing any null characters. It will be one character shorter than the input (null character removed). It must correspond to the original string that generated the input file by the algorithm described above.
trigramString <n> <filename>


| Top |
Functions
Properties
| double | lnr0 | Read / Write |
| NcmPowspec * | powerspectrum | Read / Write / Construct Only |
| double | reltol | Read / Write / Construct |
| double | reltol-z | Read / Write / Construct |
| NcmPowspecFilterType | type | Read / Write / Construct |
| double | zf | Read / Write |
| double | zi | Read / Write |
Description
This class computes the filtered power spectrum, $\sigma^2(k, r)$, and its derivatives with respect to $\ln r$
(ncm_powspec_filter_eval_dnvar_dlnrn()
) using the FFTLog approach (see NcmFftlog),
\begin{equation}\label{eq:variance}
\sigma^2(r, z) = \frac{1}{2\pi^2} \int_0^\infty k^2 \ P(k, z) \vert W(k,r) \vert^2 \ \mathrm{d}k,
\end{equation}
where $P(k, z)$ is the power spectrum at mode $k$ and redshift $z$ and $W(k, r)$ is the filter (or window function).
Functions
ncm_powspec_filter_new ()
NcmPowspecFilter * ncm_powspec_filter_new (NcmPowspec *ps
,NcmPowspecFilterType type
);
Creates a new NcmPowspecFilter from the power spectrum ps
.
ncm_powspec_filter_ref ()
NcmPowspecFilter *
ncm_powspec_filter_ref (NcmPowspecFilter *psf
);
Increases the reference count of psf
by one atomically.
ncm_powspec_filter_free ()
void
ncm_powspec_filter_free (NcmPowspecFilter *psf
);
Atomically decrements the reference count of psf
by one.
If the reference count drops to 0, all memory allocated by psf
is released.
ncm_powspec_filter_clear ()
void
ncm_powspec_filter_clear (NcmPowspecFilter **psf
);
If psf
is different from NULL,
atomically decrements the reference count of psf
by one.
If the reference count drops to 0,
all memory allocated by psf
is released and psf
is set to NULL.
ncm_powspec_filter_prepare ()
void ncm_powspec_filter_prepare (NcmPowspecFilter *psf
,NcmModel *model
);
Prepares the object applying the filter to the power spectrum.
ncm_powspec_filter_prepare_if_needed ()
void ncm_powspec_filter_prepare_if_needed (NcmPowspecFilter *psf
,NcmModel *model
);
Prepares (if necessary) the object applying the filter to the power spectrum.
ncm_powspec_filter_set_type ()
void ncm_powspec_filter_set_type (NcmPowspecFilter *psf
,NcmPowspecFilterType type
);
Sets the type
of the NcmPowspecFilter to be used.
ncm_powspec_filter_set_lnr0 ()
void ncm_powspec_filter_set_lnr0 (NcmPowspecFilter *psf
,gdouble lnr0
);
Sets the center of the transform output $\ln(r_0)$ (see ncm_fftlog_set_lnr0()
).
ncm_powspec_filter_set_best_lnr0 ()
void
ncm_powspec_filter_set_best_lnr0 (NcmPowspecFilter *psf
);
Sets the value of $\ln(r_0)$ which gives the best results for the transformation based on the current value of $\ln(k_0)$.
ncm_powspec_filter_set_zi ()
void ncm_powspec_filter_set_zi (NcmPowspecFilter *psf
,gdouble zi
);
Sets the inital time $z_i$.
ncm_powspec_filter_set_zf ()
void ncm_powspec_filter_set_zf (NcmPowspecFilter *psf
,gdouble zf
);
Sets the final time $z_f$.
ncm_powspec_filter_require_zi ()
void ncm_powspec_filter_require_zi (NcmPowspecFilter *psf
,gdouble zi
);
Require the initial time of at least $z_i$.
ncm_powspec_filter_require_zf ()
void ncm_powspec_filter_require_zf (NcmPowspecFilter *psf
,gdouble zf
);
Requires the final time of at least $z_f$.
ncm_powspec_filter_get_r_min ()
gdouble
ncm_powspec_filter_get_r_min (NcmPowspecFilter *psf
);
This function returns $\sigma^2(r, z)$'s minimum evaluated distance.
ncm_powspec_filter_get_r_max ()
gdouble
ncm_powspec_filter_get_r_max (NcmPowspecFilter *psf
);
This function returns $\sigma^2(r, z)$'s maximum evaluated distance.
ncm_powspec_filter_eval_lnvar_lnr ()
gdouble ncm_powspec_filter_eval_lnvar_lnr (NcmPowspecFilter *psf
,const gdouble z
,const gdouble lnr
);
Evaluates the logarithm base e of the filtered power spectrum at lnr
and z
.
ncm_powspec_filter_eval_var ()
gdouble ncm_powspec_filter_eval_var (NcmPowspecFilter *psf
,const gdouble z
,const gdouble r
);
Evaluate the filtered variance at $r$.
ncm_powspec_filter_eval_var_lnr ()
gdouble ncm_powspec_filter_eval_var_lnr (NcmPowspecFilter *psf
,const gdouble z
,const gdouble lnr
);
Evaluates the filtered power spectrum at lnr
and z
.
ncm_powspec_filter_eval_sigma_lnr ()
gdouble ncm_powspec_filter_eval_sigma_lnr (NcmPowspecFilter *psf
,const gdouble z
,const gdouble lnr
);
Evaluate the square root of the filtered power spectrum at lnr
and z
.
ncm_powspec_filter_eval_sigma ()
gdouble ncm_powspec_filter_eval_sigma (NcmPowspecFilter *psf
,const gdouble z
,const gdouble r
);
Evaluates the square root of the filtered power spectrum at r
and z
.
ncm_powspec_filter_eval_dvar_dlnr ()
gdouble ncm_powspec_filter_eval_dvar_dlnr (NcmPowspecFilter *psf
,const gdouble z
,const gdouble lnr
);
Evaluates the first derivative of the filtered
variance with respect to $\ln r$ at lnr
and z
.
ncm_powspec_filter_eval_dlnvar_dlnr ()
gdouble ncm_powspec_filter_eval_dlnvar_dlnr (NcmPowspecFilter *psf
,const gdouble z
,const gdouble lnr
);
Evaluates the first derivative of the logarithm of the filtered
variance with respect to $\ln r$ at lnr
and z
.
ncm_powspec_filter_eval_dlnvar_dr ()
gdouble ncm_powspec_filter_eval_dlnvar_dr (NcmPowspecFilter *psf
,const gdouble z
,const gdouble lnr
);
Evaluates the first derivative of the logarithm of the filtered
variance with respect to $r$ at lnr
and z
.
ncm_powspec_filter_eval_dnvar_dlnrn ()
gdouble ncm_powspec_filter_eval_dnvar_dlnrn (NcmPowspecFilter *psf
,const gdouble z
,const gdouble lnr
,guint n
);
Evaluates the derivatives of the filtered variance at lnr
and z
, namely:
$n = 0 \rightarrow \sigma(r, z)^2$,
$n = 1 \rightarrow \frac{\mathrm{d}\sigma^2}{\mathrm{d} \ln r}$,
$n = 2 \rightarrow \frac{\mathrm{d}^2\sigma^2}{\mathrm{d}(\ln r)^2}$,
$n = 3 \rightarrow \frac{\mathrm{d}^3\sigma^2}{\mathrm{d}(\ln r)^3}$.
ncm_powspec_filter_eval_dnlnvar_dlnrn ()
gdouble ncm_powspec_filter_eval_dnlnvar_dlnrn (NcmPowspecFilter *psf
,const gdouble z
,const gdouble lnr
,guint n
);
Evaluates the derivatives of the logarithm of the filtered variance at lnr
and z
, namely:
$n = 0 \rightarrow \ln \left[ \sigma(r, z)^2 \right]$,
$n = 1 \rightarrow \frac{\mathrm{d}\ln \left( \sigma^2 \right)}{\mathrm{d} \ln r}$,
$n = 2 \rightarrow \frac{\mathrm{d}^2 \ln \left( \sigma^2 \right)}{\mathrm{d}(\ln r)^2}$,
$n = 3 \rightarrow \frac{\mathrm{d}^3 \ln \left( \sigma^2 \right)}{\mathrm{d}(\ln r)^3}$.
ncm_powspec_filter_volume_rm3 ()
gdouble
ncm_powspec_filter_volume_rm3 (NcmPowspecFilter *psf
);
Calculates the volume of the filter over $r^3$.
Types and Values
enum NcmPowspecFilterType
Filter type to apply to the power spectrum. See also NcmFftlogTophatwin2 and NcmFftlogGausswin2, for the top-hat and Gaussian filters, respectively.
Property Details
The “lnr0”
property
“lnr0” double
The output center value for $\ln(r)$.
Owner: NcmPowspecFilter
Flags: Read / Write
Default value: 0
The “powerspectrum”
property
“powerspectrum” NcmPowspec *
The NcmPowspec object to be used to compute the variance $\sigma^{2}(r,z)$.
Owner: NcmPowspecFilter
Flags: Read / Write / Construct Only
The “reltol”
property
“reltol” double
The relative tolerance for calibration in the distance direction.
Owner: NcmPowspecFilter
Flags: Read / Write / Construct
Allowed values: [2.22045e-16,1]
Default value: 0.001
The “reltol-z”
property
“reltol-z” double
The relative tolerance for calibration in the redshift direction.
Owner: NcmPowspecFilter
Flags: Read / Write / Construct
Allowed values: [2.22045e-16,1]
Default value: 1e-06
The “type”
property
“type” NcmPowspecFilterType
The type of fliter used $W(k,r)$.
Owner: NcmPowspecFilter
Flags: Read / Write / Construct
Default value: NCM_POWSPEC_FILTER_TYPE_TOPHAT
The “zf”
property
“zf” double
The output final time $z_f$ of the variance $\sigma^{2}(r,z)$.
Owner: NcmPowspecFilter
Flags: Read / Write
Default value: 1


CDLongAudioSource Class Reference
| Inherits from | NSObject |
| Conforms to | AVAudioPlayerDelegate CDAudioInterruptProtocol |
| Declared in | CDAudioManager.h |
Overview
CDLongAudioSource represents an audio source that has a long duration which makes it costly to load into memory for playback as an effect using CDSoundEngine. Examples include background music and narration tracks. The audio file may or may not be compressed. Bear in mind that current iDevices can only use hardware to decode a single compressed audio file at a time and playing multiple compressed files will result in a performance drop as software decompression will take place.
Tasks
-
audioSourcePlayer
property -
audioSourceFilePath
property -
numberOfLoops
property -
volume
property -
delegate
property -
backgroundMusic
property -
– load:
Loads the file into the audio source
-
– play
Plays the audio source
-
– stop
Stops playing the audio soruce
-
– pause
Pauses the audio source
-
– rewind
Rewinds the audio source
-
– resume
Resumes playing the audio source if it was paused
-
– isPlaying
Returns whether or not the audio source is playing
Instance Methods
isPlaying
Returns whether or not the audio source is playing
- (BOOL)isPlaying
Discussion
Returns whether or not the audio source is playing
Declared In
CDAudioManager.h
load:
Loads the file into the audio source
- (void)load:(NSString *)filePath
Discussion
Loads the file into the audio source
Declared In
CDAudioManager.h
pause
Pauses the audio source
- (void)pause
Discussion
Pauses the audio source
Declared In
CDAudioManager.h
play
Plays the audio source
- (void)play
Discussion
Plays the audio source
Declared In
CDAudioManager.h
resume
Resumes playing the audio source if it was paused
- (void)resume
Discussion
Resumes playing the audio source if it was paused
Declared In
CDAudioManager.h


| | |
- define_components(mod)
- Adds components to a Pyomo abstract model object to describe the
dispatch decisions and constraints of generation and storage
projects. Unless otherwise stated, all power capacity is specified
in units of MW and all sets and parameters are mandatory.
PROJ_DISPATCH_POINTS is a set of projects and timepoints in which
they can be dispatched. A dispatch decisions is made for each member
of this set. Members of this set can be abbreviated as (proj, t) or
(prj, t).
ProjCapacityTP[(proj, t) in PROJ_DISPATCH_POINTS] is the same as
ProjCapacity but indexed by timepoint rather than period to allow
more compact statements.
DispatchProj[(proj, t) in PROJ_DISPATCH_POINTS] is the set
of generation dispatch decisions: how much average power in MW to
produce in each timepoint. This value can be multiplied by the
duration of the timepoint in hours to determine the energy produced
by a project in a timepoint.
proj_forced_outage_rate[prj] and proj_scheduled_outage_rate[prj]
describe the forces and scheduled outage rates for each project.
These parameters can be specified for individual projects via an
input file (see load_inputs() documentation), or generically for all
projects of a given generation technology via
g_scheduled_outage_rate and g_forced_outage_rate. You will get an
error if any project is missing values for either of these
parameters.
proj_availability[prj] describes the fraction of a time a project is
expected to be available. This is derived from the forced and
scheduled outage rates of the project. For baseload or flexible
baseload, this is determined from both forced and scheduled outage
rates. For all other types of generation technologies, we assume the
scheduled outages can be performed when the generators were not
scheduled to produce power, so their availability is only derated
based on their forced outage rates.
proj_max_capacity_factor[prj, t] is defined for variable renewable
projects and is the ratio of average power output to nameplate
capacity in that timepoint. Most renewable capacity factors should
be in the range of 0 to 1. Some solar capacity factors will be above
1 because the nameplate capacity is based on solar radiation of 1.0
kW/m^2 and solar radiation can exceed that value on very clear days
or on partially cloudy days when light bounces off the bottom of
clouds onto a solar panel. Some solar thermal capacity factors can
be less than 0 because of auxillary loads: for example, parts of
those plants need to be kept warm during winter nights to avoid
freezing. Those heating loads can be significant during certain
timepoints.
proj_variable_om[proj] is the variable Operations and Maintenance
costs (O&M) per MWh of dispatched capacity for a given project.
proj_full_load_heat_rate[proj] is the full load heat rate in units
of MMBTU/MWh that describes the thermal efficiency of a project when
runnign at full load. This optional parameter overrides the generic
heat rate of a generation technology. In the future, we may expand
this to be indexed by fuel source as well if we need to support a
multi-fuel generator whose heat rate depends on fuel source.
Proj_Var_Costs_Hourly[t in TIMEPOINTS] is the sum of all variable
costs associated with project dispatch for each timepoint expressed
in $base_year/hour in the future period (rather than Net Present
Value).
PROJ_WITH_FUEL_DISPATCH_POINTS is a subset of PROJ_DISPATCH_POINTS
showing all times when fuel-consuming projects could be dispatched
(used to identify timepoints when fuel use must match power production).
PROJ_FUEL_DISPATCH_POINTS is a subset of PROJ_DISPATCH_POINTS * FUELS,
showing all the valid combinations of project, timepoint and fuel,
i.e., all the times when each project could consume a fuel that is
limited, costly or produces emissions.
ProjFuelUseRate[(proj, t, f) in PROJ_FUEL_DISPATCH_POINTS] is a
variable that describes fuel consumption rate in MMBTU/h. This
should be constrained to the fuel consumed by a project in each
timepoint and can be calculated as Dispatch [MW] *
effective_heat_rate [MMBTU/MWh] -> [MMBTU/h]. The choice of how to
constrain it depends on the treatment of unit commitment. Currently
the project.no_commit module implements a simple treatment that
ignores unit commitment and assumes a full load heat rate, while the
project.unitcommit module implements unit commitment decisions with
startup fuel requirements and a marginal heat rate.
DispatchEmissions[(proj, t, f) in PROJ_FUEL_DISPATCH_POINTS] is the
emissions produced by dispatching a fuel-based project in units of
metric tonnes CO2 per hour. This is derived from the fuel
consumption ProjFuelUseRate, the fuel's direct carbon intensity, the
fuel's upstream emissions, as well as Carbon Capture efficiency for
generators that implement Carbon Capture and Sequestration. This does
not yet support multi-fuel generators.
--- Delayed implementation, possibly relegated to other modules. ---
Flexible baseload support for plants that can ramp slowly over the
course of days. These kinds of generators can provide important
seasonal support in high renewable and low emission futures.
Parasitic loads that make solar thermal plants consume energy from
the grid on cold nights to keep their fluids from getting too cold.
Storage support.
Hybrid project support (pumped hydro & CAES) will eventually get
implemented in separate modules.
- load_inputs(mod, switch_data, inputs_dir)
- Import project-specific data from an input directory.
variable_capacity_factors can be skipped if no variable
renewable projects are considered in the optimization.
variable_capacity_factors.tab
PROJECT, timepoint, proj_max_capacity_factor
project_info.tab is used by project.build and project.dispatch. The
columns listed here are optional because they override values given
by descriptions of generation technologies. Every project needs to
have this data provided, but you get to decide what to specify by
technology and what to specify by project. You may either drop data
columns or put a dot . to mark "no data" for certain rows. Note:
Load-zone cost adjustments will not be applied to any project-
specific costs.
project_info.tab
PROJECT, proj_variable_om, proj_full_load_heat_rate,
proj_forced_outage_rate, proj_scheduled_outage_rate
- save_results(model, instance, outdir)
- Export results to standard files.
This initial placeholder version is integrating snippets of
some of Matthias's code into the main codebase.
|


Before Change
// find all translations of that language
translations = re.findall(r"\[\[(.*?)\]\]", line)[1:]
for translation in translations: // iterate over translations
open_paren_pos = translation.find("(") // look for open paren -- maybe part of speech
if open_paren_pos != -1: // contains open paren
translation = translation[:open_paren_pos] // delete after paren
self.output_sense_translation(lang, translation, title, \
self.curSense)
return
After Change
code = language_match.group(1)
if code in LANGUAGES_3_TO_2:
code = LANGUAGES_3_TO_2[code]
self.lang = self.langcode = code
////// Get sense-specific translation
if trans_top_match: // start translation part


"x"
"1" "DEKANT,W, VAMVAKAS,S, BERTHOLD,K, SCHMIDT,S, WILD,D AND HENSCHLER,D,BACTERIAL BETA-LYASE-MEDIATED CLEAVAGE AND MUTAGENICITY OF CYSTEINE CONJUGATESDERIVED FROM THE NEPHROCARCINOGENIC ALKENES TRICHLOROE __ THYLENE,TETRACHLOROETHYLENE AND HEXACHLOROBUTADIENE, CHEM.-BIOL. INTERACT. 60(1):31-45,1986"


Mayor! Mayor! v1.22 Update Log
April 9, 2018
Update Description
Big update today! The main update with today is iOS support! You can now find Mayor! Mayor! on the App Store! This update also brings you toggleable citizens to your cities. Purely a fun addition, but breathes a lot of life into the game. 3 more cities (all 3-cost cities) have been added to the game as well! Most of the other changes are general ease-of-use items that I hope will make the overall experience a bit more enjoyable. Thanks for continuing to play Mayor! Mayor! Check out the detailed update list below.
Updates
- Added Mayor! Mayor! to the App Store. Can now be played on iPhones and iPads!
- Added 3 more cities (3-cost): Jannada, Jokull, and Koraha!
- Added ability for the app to check and let users know about game updates.
- Added persistence to the Build Menu so when it is closed and opened again it will still be navigated to the same place.
- Removed X's appearing on roads when in building build mode, not road build mode.
- Cut out some extraneous dialogue from the tutorial to streamline it.
- Added "Pop" noises to road placement.
- Added a "Build More" button to the Edit portion of the building info menu.
- Added the ability to click buildings that were just built to more quickly view their stats.
- Added citizens to the cities! Number of citizens that appear is based off of the number of buildings in your city.
- Added the ability to turn off citizens in the settings menu.
Balancing Changes
Bug Fixes
- Fixed an issue where the population of cities was stalling before actually reaching the same amount as happiness.
- Fixed an issue where roads that were error-highlighted didn't become un-highlighted if the road build session was reversed (i.e. cancelling road build mode while errors still existed).
- Fixed an issue where the Convention Center was connecting to roads when it shouldn't be.


#include <Input.h>
|
| enum | MouseButton {
MOUSE_BUTTON_1 = GLFW_MOUSE_BUTTON_1,
MOUSE_BUTTON_2 = GLFW_MOUSE_BUTTON_2,
MOUSE_BUTTON_3 = GLFW_MOUSE_BUTTON_3,
MOUSE_BUTTON_4 = GLFW_MOUSE_BUTTON_4,
MOUSE_BUTTON_5 = GLFW_MOUSE_BUTTON_5,
MOUSE_BUTTON_6 = GLFW_MOUSE_BUTTON_6,
MOUSE_BUTTON_7 = GLFW_MOUSE_BUTTON_7,
MOUSE_BUTTON_8 = GLFW_MOUSE_BUTTON_8,
MOUSE_BUTTON_LAST = GLFW_MOUSE_BUTTON_LAST,
MOUSE_BUTTON_LEFT = GLFW_MOUSE_BUTTON_LEFT,
MOUSE_BUTTON_RIGHT = GLFW_MOUSE_BUTTON_RIGHT,
MOUSE_BUTTON_MIDDLE = GLFW_MOUSE_BUTTON_MIDDLE
} |
| |
| enum | MouseAction { PRESSED,
RELEASED,
HELD
} |
| |
|
| static std::vector< int > | s_keys = std::vector<int>() |
| |
| static std::vector< int > | s_keys_p = std::vector<int>() |
| |
| static std::vector< int > | s_keys_r = std::vector<int>() |
| |
| static std::vector< int > | s_keys_h = std::vector<int>() |
| |
| static bool | s_initInput = false |
| |
| static double | x = 0 |
| |
| static double | y = 0 |
| |
| static double | xLastFrame = 0 |
| |
| static double | yLastFrame = 0 |
| |
| static double | dx = 0 |
| |
| static double | dy = 0 |
| |
| static bool | joyStickMode = false |
| |
◆ MouseAction
| Enumerator |
|---|
| PRESSED | |
| RELEASED | |
| HELD | |
◆ MouseButton
| Enumerator |
|---|
| MOUSE_BUTTON_1 | |
| MOUSE_BUTTON_2 | |
| MOUSE_BUTTON_3 | |
| MOUSE_BUTTON_4 | |
| MOUSE_BUTTON_5 | |
| MOUSE_BUTTON_6 | |
| MOUSE_BUTTON_7 | |
| MOUSE_BUTTON_8 | |
| MOUSE_BUTTON_LAST | |
| MOUSE_BUTTON_LEFT | |
| MOUSE_BUTTON_RIGHT | |
| MOUSE_BUTTON_MIDDLE | |
◆ clear()
| void Input::Mouse::clear |
( |
| ) |
|
|
static |
◆ init()
| void Input::Mouse::init |
( |
| ) |
|
|
static |
◆ is()
◆ printKeyList()
| void Input::Mouse::printKeyList |
( |
| ) |
|
|
static |
◆ setMouseJoystickMode()
| void Input::Mouse::setMouseJoystickMode |
( |
| ) |
|
|
static |
◆ setMOuseNormalMode()
| void Input::Mouse::setMOuseNormalMode |
( |
| ) |
|
|
static |
◆ update()
| void Input::Mouse::update |
( |
int |
_key, |
|
|
int |
_action |
|
) |
| |
|
static |
◆ dx
| double Input::Mouse::dx = 0 |
|
static |
◆ dy
| double Input::Mouse::dy = 0 |
|
static |
◆ joyStickMode
| bool Input::Mouse::joyStickMode = false |
|
static |
◆ s_initInput
| bool Input::Mouse::s_initInput = false |
|
static |
◆ s_keys
| std::vector< int > Input::Mouse::s_keys = std::vector<int>() |
|
static |
◆ s_keys_h
| std::vector< int > Input::Mouse::s_keys_h = std::vector<int>() |
|
static |
◆ s_keys_p
| std::vector< int > Input::Mouse::s_keys_p = std::vector<int>() |
|
static |
◆ s_keys_r
| std::vector< int > Input::Mouse::s_keys_r = std::vector<int>() |
|
static |
| double Input::Mouse::x = 0 |
|
static |
◆ xLastFrame
| double Input::Mouse::xLastFrame = 0 |
|
static |
| double Input::Mouse::y = 0 |
|
static |
◆ yLastFrame
| double Input::Mouse::yLastFrame = 0 |
|
static |
The documentation for this class was generated from the following files:


Point Estimate:
if we can only choose one value to estimate the population mean, this is our best guessHypothesis Test:
Test hypothesis of a population parameter (mean, stdev., etc) using sample data
Null Hypothesis: The one skeptical and specific claim to be tested
Alternative Hypothesis: Alternative claim, usually means \(\to\) all other possible values
Steps:
- State \(H_0, H_A\)
- Select test statistic
- Determine reject and non-reject reigons
- Calculate test statistic. Check which region it is in
Approach (1):
Fixed \(\alpha\) (significance leve/probability) valueApproach (2):
Variable \(p\) value. \(p\) is the probability \(H_0\) is false, and parameter purely happened to be that certain value by chance
Remember to make the opposite equality! \(H_0\) should always be the claim!
\(H_0: \mu = \mu_0\)
\(H_A: \mu \neq \mu_0\)Reject \(H_0\) if \(p < \alpha\)
\(H_0: \mu = \mu_0\)
\(H_A: \mu < \mu_0\)Reject \(H_0\) if \(p < \alpha\)
\(H_0: \mu = \mu_0\)
\(H_A: \mu > \mu_0\)Reject \(H_0\) if \(p < \alpha\)
\[\mu = \mu_0 + \delta\]
\[ \begin{align} Z &= \frac{\overline{x} - \mu_0}{\sigma / \sqrt{n}} \\ &= \frac{\mu_0 + \delta - \mu_0}{\sigma/\sqrt{n}} \\ &= \frac{\delta \sqrt{n}}{\sigma} \end{align} \]
To find \(\beta\), shift from truth to \(H_0\) reference frame \[\beta = P(-Z_{\alpha/2} - \frac{\delta \sqrt{n}}{\sigma} < Z < Z_{\alpha/2} - \frac{\delta \sqrt{n}}{\sigma} )\]
Probability of Type I error is just \(\alpha\)
\(P(\text{Type I})\) is reduced with:
- \(\alpha \downarrow\)
- $n $
- \(\alpha \downarrow = \beta \uparrow\)
- \(n \uparrow = \beta \downarrow , \alpha \downarrow\) better
Solving for \(n\) given \(\beta\) \[ \begin{align} n &= \frac{ (Z_{\beta} + Z_{\alpha/2})^2 \sigma^2 }{\delta^2} \tag{for two sided} \\ n &= \frac{ (Z_{\beta} + Z_{\alpha})^2 \sigma^2 }{\delta^2} \tag{for one sided} \end{align}\]
Confidence Level: \(1-\alpha\)
Comparing mean of two populations \(\mu_1, \mu_2\)
\(H_0: \mu_1 - \mu_2 = 0\)
\(H_A: \mu_1 - \mu_2 \neq 0\)
\[Z = \frac{(\overline{x_1} - \overline{x_2}) - (\mu_1 - \mu_2)}{ \sqrt{ \frac{\sigma_1^2}{n_1} + \frac{\sigma_2^2}{n_2} } }\]
If \(\sigma_1, \sigma_2\) is unknown
- Case 1: \(\sigma_1 = \sigma_2 = \sigma\) Can be used when \(\sigma\) is actually unknown, just assume equal (when \(s_1 \approx s_2\)). \[ \begin{align} T &= \frac{ (\overline{x_1} - \overline{x_2}) - (\mu_1 - \mu_2) }{s_p \sqrt{1/n_1 + 1/n_2} }\\ s_p &= \sqrt{\frac{(n_1 - 1) \cdot s_1^2 + (n_2 - 1) \cdot s_2^2}{n_1 + n_2 - 2}} \\ k &= n_1 + n_2 -2 \tag{d.o.f.} \end{align} \] where:
- \(s_p\) is the pooled estimate (weighted avg.) of \(s_1, s_2\)
- Case 2: \(\sigma_1 \neq \sigma_2\) \(\sigma\) are unknown and unequal.
\[ \begin{align} T^* &= \frac{(\overline{x_1} - \overline{x_2}) - (\mu_1 - \mu_2)}{ \sqrt{ \frac{s_1^2}{n_1} + \frac{s_2^2}{n_2} } } \tag{approx. t}\\ k &= \frac{( \frac{s_1^2}{n_1} + \frac{s_2^2}{n_2} )^2 }{ \frac{ ( s_1^2 / n_1 )^2 }{ n_1 - 1 } + \frac{ ( s_2^2 / n_2 )^2 }{ n_2-1 } } \tag{round down} \end{align} \]


Angular Keyboard: Scroll and orientation
Orientation:
Vertical
Horizontal
{{item.name}}
Thanks to
Faker.js
for the generated names and
WinJS
for the ui-dark theme.


Copyright 2020 Red Hat, Inc
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
|
package server
import (
"net/http"
"path/filepath"
httputils "github.com/RedHatInsights/insights-operator-utils/http"
"github.com/gorilla/mux"
"github.com/prometheus/client_golang/prometheus/promhttp"
)
const (
|
MainEndpoint returns status ok
|
MainEndpoint = ""
|
DeleteOrganizationsEndpoint deletes all {organizations}(comma separated array). DEBUG only
|
DeleteOrganizationsEndpoint = "organizations/{organizations}"
|
DeleteClustersEndpoint deletes all {clusters}(comma separated array). DEBUG only
|
DeleteClustersEndpoint = "clusters/{clusters}"
|
OrganizationsEndpoint returns all organizations
|
OrganizationsEndpoint = "organizations"
|
ReportEndpoint returns report for provided {organization}, {cluster}, and {user_id}
|
ReportEndpoint = "organizations/{org_id}/clusters/{cluster}/users/{user_id}/report"
|
RuleEndpoint returns rule report for provided {organization} {cluster} and {rule_id}
|
RuleEndpoint = "organizations/{org_id}/clusters/{cluster}/users/{user_id}/rules/{rule_id}"
|
ReportForListOfClustersEndpoint returns rule returns reports for provided list of clusters
Reports that are going to be returned are specified by list of cluster IDs that is part of path
|
ReportForListOfClustersEndpoint = "organizations/{org_id}/clusters/{cluster_list}/reports"
|
ReportForListOfClustersPayloadEndpoint returns the latest reports for the given list of clusters
Reports that are going to be returned are specified by list of cluster IDs that is part of request body
|
ReportForListOfClustersPayloadEndpoint = "organizations/{org_id}/clusters/reports"
|
LikeRuleEndpoint likes rule with {rule_id} for {cluster} using current user(from auth header)
|
LikeRuleEndpoint = "clusters/{cluster}/rules/{rule_id}/users/{user_id}/like"
|
DislikeRuleEndpoint dislikes rule with {rule_id} for {cluster} using current user(from auth header)
|
DislikeRuleEndpoint = "clusters/{cluster}/rules/{rule_id}/users/{user_id}/dislike"
|
ResetVoteOnRuleEndpoint resets vote on rule with {rule_id} for {cluster} using current user(from auth header)
|
ResetVoteOnRuleEndpoint = "clusters/{cluster}/rules/{rule_id}/users/{user_id}/reset_vote"
|
GetVoteOnRuleEndpoint is an endpoint to get vote on rule. DEBUG only
|
GetVoteOnRuleEndpoint = "clusters/{cluster}/rules/{rule_id}/users/{user_id}/get_vote"
|
ClustersForOrganizationEndpoint returns all clusters for {organization}
|
ClustersForOrganizationEndpoint = "organizations/{organization}/clusters"
|
DisableRuleForClusterEndpoint disables a rule for specified cluster
|
DisableRuleForClusterEndpoint = "clusters/{cluster}/rules/{rule_id}/users/{user_id}/disable"
|
EnableRuleForClusterEndpoint re-enables a rule for specified cluster
|
EnableRuleForClusterEndpoint = "clusters/{cluster}/rules/{rule_id}/users/{user_id}/enable"
|
DisableRuleFeedbackEndpoint accepts a feedback from user when (s)he disables a rule
|
DisableRuleFeedbackEndpoint = "clusters/{cluster}/rules/{rule_id}/users/{user_id}/disable_feedback"
|
MetricsEndpoint returns prometheus metrics
|
MetricsEndpoint = "metrics"
)
func ( server * HTTPServer ) addDebugEndpointsToRouter ( router * mux . Router ) {
apiPrefix := server . Config . APIPrefix
router . HandleFunc ( apiPrefix + OrganizationsEndpoint , server . listOfOrganizations ) . Methods ( http . MethodGet )
router . HandleFunc ( apiPrefix + DeleteOrganizationsEndpoint , server . deleteOrganizations ) . Methods ( http . MethodDelete )
router . HandleFunc ( apiPrefix + DeleteClustersEndpoint , server . deleteClusters ) . Methods ( http . MethodDelete )
router . HandleFunc ( apiPrefix + GetVoteOnRuleEndpoint , server . getVoteOnRule ) . Methods ( http . MethodGet )
|
endpoints for pprof - needed for profiling, ie. usually in debug mode
|
router . PathPrefix ( "/debug/pprof/" ) . Handler ( http . DefaultServeMux )
}
func ( server * HTTPServer ) addEndpointsToRouter ( router * mux . Router ) {
apiPrefix := server . Config . APIPrefix
openAPIURL := apiPrefix + filepath . Base ( server . Config . APISpecFile )
|
it is possible to use special REST API endpoints in debug mode
|
if server . Config . Debug {
server . addDebugEndpointsToRouter ( router )
}
|
common REST API endpoints
|
router . HandleFunc ( apiPrefix + MainEndpoint , server . mainEndpoint ) . Methods ( http . MethodGet )
router . HandleFunc ( apiPrefix + ReportEndpoint , server . readReportForCluster ) . Methods ( http . MethodGet , http . MethodOptions )
router . HandleFunc ( apiPrefix + RuleEndpoint , server . readSingleRule ) . Methods ( http . MethodGet , http . MethodOptions )
router . HandleFunc ( apiPrefix + LikeRuleEndpoint , server . likeRule ) . Methods ( http . MethodPut , http . MethodOptions )
router . HandleFunc ( apiPrefix + DislikeRuleEndpoint , server . dislikeRule ) . Methods ( http . MethodPut , http . MethodOptions )
router . HandleFunc ( apiPrefix + ResetVoteOnRuleEndpoint , server . resetVoteOnRule ) . Methods ( http . MethodPut , http . MethodOptions )
router . HandleFunc ( apiPrefix + ClustersForOrganizationEndpoint , server . listOfClustersForOrganization ) . Methods ( http . MethodGet )
router . HandleFunc ( apiPrefix + DisableRuleForClusterEndpoint , server . disableRuleForCluster ) . Methods ( http . MethodPut , http . MethodOptions )
router . HandleFunc ( apiPrefix + EnableRuleForClusterEndpoint , server . enableRuleForCluster ) . Methods ( http . MethodPut , http . MethodOptions )
router . HandleFunc ( apiPrefix + DisableRuleFeedbackEndpoint , server . saveDisableFeedback ) . Methods ( http . MethodPost )
router . HandleFunc ( apiPrefix + ReportForListOfClustersEndpoint , server . reportForListOfClusters ) . Methods ( http . MethodGet )
router . HandleFunc ( apiPrefix + ReportForListOfClustersPayloadEndpoint , server . reportForListOfClustersPayload ) . Methods ( http . MethodPost )
|
Prometheus metrics
|
router . Handle ( apiPrefix + MetricsEndpoint , promhttp . Handler ( ) ) . Methods ( http . MethodGet )
|
OpenAPI specs
|
router . HandleFunc (
openAPIURL ,
httputils . CreateOpenAPIHandler ( server . Config . APISpecFile , server . Config . Debug , true ) ,
) . Methods ( http . MethodGet )
}
|


Jordan and Randy are tieing the knot!
Saturday, June 13 2020
You're invited
To our special day
Information on how to rsvp should be added here
RSVP!
Location and Info
Saturday, June 13 2020


Do you have any questions? Contact me at<EMAIL_ADDRESS>This site serves as an example facade for filtering IP & password access to FTP & SFTP container access. This is part of a tutorial available at deavid.wordpress.com. Head there and follow the instructions if you like to setup your own.


{% extends 'base.html' %}{% load static %} {% block title %}{{title}}{% endblock %} {% block content %}
| Product | Total |
|---|---|
| {{cart.item.name}} × {{cart.count}} | ₹{{total}} |
| Cart Subtotal | ₹{{total}} |
| Order Total | ₹{{total}} |
Make your payment directly into our bank account. Please use your Order ID as the payment reference. Your order won’t be shipped until the funds have cleared in our account.
Make your payment directly into our bank account. Please use your Order ID as the payment reference. Your order won’t be shipped until the funds have cleared in our account.
Make your payment directly into our bank account. Please use your Order ID as the payment reference. Your order won’t be shipped until the funds have cleared in our account.


Order Summary
You can now listen to millions of songs, audiobooks, and podcasts on any device anywhere you like!
Annual Plan
$59.99/year
Change
Proceed to Payment
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Challenge by
Frontend Mentor
. Coded by
Dibya Sampad Barik
.


Jeffrey C. Witt (Loyola University Maryland)
https://jeffreycwitt.com |<EMAIL_ADDRESS>@jeffreycwitt
April 20, 2022, University of Geneva, Switzerland
**"If he spoke Latin, I would know what he meant. Yet how would I know whether or not he was telling me the truth?** If I did know this, I could not be sure of it from him. Within me, within the lodging of my thinking, **there would speak a truth which is neither Hebrew nor Greek nor Latin nor any barbarian tongue and which uses neither mouth nor tongue as instruments and utters no audible syllables. It would say: 'What he is saying is true'.** And I being forthwith assured would say with confidence to the man possessed by you: 'What you say is true.'' But since I cannot question him, I ask you who filled him when he declared what is true; you my God I ask. 'Spare my sins'. You have granted to your servant to utter things; grant also to me the power to understand them." (Confessions XI, 3 (Transl. Chadwick))
Whitaker, Controversia 1, Quaestio 3, Caput 11: http://scta.info/resource/wWpoi1-e22395-Qd1e2473
Augustine, Confessions, 11, 3: http://scta.info/resource/aconf-l11-d1e123


This section provides detailed information for installing common applications. GeneralThe following are common to installing applications: MySQL and MariaDBMariaDB is a drop in replacement for MySQL and instructions for installing applications on either server are the same. Where applicable substitute MariaDB for MySQL. HostDuring installation when requested for a host name do not use localhost instead use <IP_ADDRESS> e-mail addressApplications requiring you to enter your e-mail address use the e-mail address you set as default when configuring MSMTP, for details see Edit MSMTP Configuration WordPressWordPress is a free and open source application designed primarily for blogging and creating websites. It is a content-management system (CMS) based on PHP and MySQL the following page provides detailed information for installing on Uniform Server Zero XIII. MediaWikiMediaWiki is a free and open source wiki software, used to power wiki websites. It is based on PHP and MySQL the following page provides detailed information for installing on Uniform Server Zero XIII. --oOo--
|


I'm a Product Designer based in New York City. I draw, wireframe, research, design and (sometimes) code. I also spend some time on Virtual Reality design. Oh yeah, I also used to be a Software Developer.
Design
- Web Application Design
- Data Visualization
- Virtual Reality Design
- Blockchain and crypto-based application design
- Adobe Creative Suite
- Sketch
- Wireframing
- Interactive Prototyping
- User Research
- UX Strategy
- Product Strategy
Code
- HTML/CSS
- d3.js
- angular.js
- node.js
- backbone.js
- jQuery
- Bootstrap
- three.js
- C#
- Unity 3D


--- layout: home title: Welcome! subtitle: Zhengwei's Home ---
My name is Zheng-wei Wang (王正蔚). I obtained my Ph.D. at Insight Centre for Data Analytics, Dublin City University, where I was advised by Prof. Tomas E. Ward and Dr. Graham Healy. My Ph.D. is carried out in the area of neuroscience and deep learning. We basically build a system called Neuro-AI Interface for interacting deep neural networks with human neural systems. As the figure shown below, we first use Generative Adversarial Networks (GANs) to produce visual stimulus (i.e., images with different visual quality) to participants, then we can get the human's neural response i.e., EEG in this case for each image (downside path). At the same time, generated images are fed as inputs to a pre-trained deep neural network on the upside path, we also transfer the neural response to the deep neural network. Thus the deep neural network has ability for mapping from images to neural responses like a human brain. We use this framework succesfully to evaluate the performance for different GANs and we name this perceptual score as Neuroscore. More details related to this research can refer to our two papers: Use of neural signals to evaluate the quality of generative adversarial network performance in facial image generation and Synthetic-Neuroscore: Using A Neuro-AI Interface for Evaluating Generative Adversarial Networks.
I am currently a Research Fellow working with Prof. Aljosa Smolic at V-SENSE, Trinity College Dublin. My current research interest focuses on video understanding especially for video action recognition.


BootCamp is an interactive, education system for teaching the community the QuantConnect API, and the structure for building an algorithm. In January 2019, QuantConnect opened up the BootCamp technology to allow contributions of tutorials from the community! This guide seeks to show you how to create a BootCamp tutorial.
Education and access to the information required to compete is a the cornerstone of QuantConnect's mission for radical openness, and the democratization of finance. With your help we can train the community on how to make the best algorithms possible.


<%= statusCode %>
The page you're looking for does not exist or an another error occurred. Go back, or head over to the home page to choose a new direction.


Many projects on the web need to interface with a REST API at some stage
in their development.
Axios is a lightweight HTTP
client based on the $http
service within Angular.js v1.x and
is similar to the native JavaScript
Fetch API.
Axios is promise-based, which gives you the ability to take advantage of
JavaScript’s async
and await
for more readable
asynchronous code.
You can also intercept and cancel requests, and there’s built-in client-side protection against cross-site request forgery.
In this article, you will see examples of how to use Axios to access the popular JSON Placeholder API within a React application.
To follow along with this article, you’ll need the following:
In this section, you will add Axios to the
digital-ocean-tutorial
React project you created following
the
How to Set up a React Project with Create React App
tutorial.
To add Axios to the project, open your terminal and change directories into your project:
Then run this command to install Axios:
Next, you will need to import Axios into the file you want to use it in.
GET
Request
In this example, you create a new component and import Axios into it to
send a GET
request.
Inside the src
folder of your React project, create a new
component named PersonList.js
:
Add the following code to the component:
digital-ocean-tutorial/src/PersonList.js
First, you import React and Axios so that both can be used in the
component.
You use axios.get(url)
with a URL from an API endpoint to get
a promise which returns a response object. Inside the response object,
there is data that is then assigned the value of person
.
You can also get other information about the request, such as the status
code under res.status
or more information inside of
res.request
.
POST
Request
In this step, you will use Axios with another HTTP request method called
POST
.
Remove the previous code in PersonList
and add the following
to create a form that allows for user input and subsequently
POST
s the content to an API:
digital-ocean-tutorial/src/PersonList.js
Inside the handleSubmit
function, you prevent the default
action of the form. Then update the state
to the
user
input.
Using POST
gives you the same response object with
information that you can use inside of a then
call.
To complete the POST
request, you first capture the
user
input. Then you add the input along with the
POST
request, which will give you a response. You can then
console.log
the response, which should show the
user
input in the form.
DELETE
Request
In this example, you will see how to delete items from an API using
axios.delete
and passing a URL as a parameter.
Change the code for the form from the POST
example to delete
a user instead of adding a new one:
digital-ocean-tutorial/src/PersonList.js
Again, the res
object provides you with information about the
request. You can then console.log
that information again
after the form is submitted.
In this example, you will see how you can set up a base instance in which you can define a URL and any other configuration elements.
Create a separate file named api.js
:
Export a new axios
instance with these defaults:
digital-ocean-tutorial/src/api.js
Once the default instance is set up, it can then be used inside of the
PersonList
component. You import the new instance like this:
digital-ocean-tutorial/src/PersonList.js
Because http://jsonplaceholder.typicode.com/
is now the base
URL, you no longer need to type out the whole URL each time you want to
hit a different endpoint on the API.
async
and await
In this example, you will see how you can use async
and
await
to work with promises.
The await
keyword resolves the promise
and
returns the value
. The value
can then be
assigned to a variable.
In this code sample, the .then()
is replaced. The
promise
is resolved, and the value is stored inside the
response
variable.
In this tutorial, you explored several examples on how to use Axios inside a React application to create HTTP requests and handle responses.
If you’d like to learn more about React, check out the How To Code in React.js series, or check out the React topic page for more exercises and programming projects.


Careers
We’re here to build the future, not just to maintain the status quo. For our people, Dropwit is a way of life and a part of pop culture.
We’re building the world’s most trusted, eccentric company.
At Dropwit, we’re constantly challenging ourselves to think outside the box. We value collaborative spirits and creative problem solvers who want to learn and grow.
Our Benefits
Health
We pay 100% of employee medical, dental, and vision insurance premiums.
Equipment
We'll provide whatever you need to work efficiently and creatively.
Community
Dropwit is an impact-first work environment with a strong company vision.
Food
We have a snack-filled kitchen as well as tasty and healthy lunches at the office.
Salary & Equity
Every employee is paid a competitive salary and given a generous stock option plan.
Wellness
We provide workshops and massages to ensure your mental and physical wellbeing.


by Douglas Adams
Seconds before the Earth is demolished to make way for a galactic freeway, Arthur Dent is plucked off the planet by his friend Ford Prefect, a researcher for the revised edition of The Hitchhiker's Guide to the Galaxy who, for the last fifteen years, has been posing as an out-of-work actor.
Answer a few questions from this story to prove that you're in the know, and you can earn badges, patches and more. Collect, share, learn!


{% extends 'base.html'%} {% block styles%} {{ super() }} {% endblock%}
Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live


NOTE: Do not sign a lease until you've checked with the city to make sure the building can be used for your type of business.
The Lease
Letter of Intent (LOI)
{{ cms:partial:shared/link_box:"http://www.nolo.com/legal-encyclopedia/clb-commercial-lease-letter-intent":"VIEW":"LOI Template" }}
Tips for working with landlords
- Talk to current tenants and neighbors to see if the landlord maintains the property well.
Negotiating the lease
Check out the low-cost and FREE courses at SBDC on how to negotiate a lease.
{{ cms:partial:shared/link_box:"http://longbeachsbdc.org/calendar/":"SIGN UP":"Negotiating a Lease class" }}
Lease terms to negotiate:
- Length of lease: Month to month or over a number of years?
- Are renovations or modifications needed, what are the costs, who will be responsible for obtaining the necessary permits from the City? Tenant improvement costs may be negotiated as part of the lease/rent.
- Price per square foot
- What sort of property insurance is included (e.g. fire, flood)?
- Are utilities included?
- Who is responsible for building maintenance and repairs and bringing the building up to code?
Draft and sign the lease
Commercial Brokers
It is highly recommended that you hire a commercial broker to represent you in the negotiations. A professional real estate broker will ensure your interest is protected. Understand the lease terms such as who will be responsible for repairs, taxes, common area expenses, etc. Understand the different players in the commercial real estate world and their roles: Commercial brokers, property managers, leasing managers, and property insurance agents.


---
layout: post
title: Compiling the apache connector
tags: []
status: publish
type: post
published: true
meta: {}
---
A while back I blogged about my experiences in setting up BlueDragon on my Debian server and one of the outstanding issues was the following Apache error message:
[Thu Jul 1 20:23:39 2004] [warn] Loaded DSO /usr/lib/apache/1.3/mod_servletexec.so uses plain Apache 1.3 API, this module might crash under EAPI! (please recompile it with -DEAPI)
This wasn't a critical error and everything was running happily, so I was quite happy to ignore for a while. A few days back there was a small thread on CF-Talk about a connector problem with CFMX and it was exactly the same error message. Steven Erat pointed to an old tech note that directed the user to re-compile the Apache module. You can find his instructions here and he also pointed to this resource which had some good instructions on re-compiling the module.
I'll keep you posted on how I get on.


|
UnitySlippyMap
A slippy map implementation written in C# for Unity3D.
|
A class representing an OpenStreetMap tile layer. More...
Public Member Functions | |
| OSMTileLayer () | |
| Initializes a new instance of the UnitySlippyMap.Layers.OSMTileLayer class. More... | |
| Public Member Functions inherited from UnitySlippyMap.Layers.TileLayerBehaviour | |
| override void | UpdateContent () |
| Updates the content. See UnitySlippyMap.Layers.Layer.UpdateContent. More... | |
Protected Member Functions | |
| override void | GetTileCountPerAxis (out int tileCountOnX, out int tileCountOnY) |
| Gets the tile count per axis. See UnitySlippyMap.Layers.TileLayerBehaviour.GetTileCountPerAxis. More... | |
| override void | GetCenterTile (int tileCountOnX, int tileCountOnY, out int tileX, out int tileY, out float offsetX, out float offsetZ) |
| Gets the center tile. See UnitySlippyMap.Layers.TileLayerBehaviour.GetCenterTile. More... | |
| override bool | GetNeighbourTile (int tileX, int tileY, float offsetX, float offsetZ, int tileCountOnX, int tileCountOnY, NeighbourTileDirection dir, out int nTileX, out int nTileY, out float nOffsetX, out float nOffsetZ) |
| Gets a neighbour tile. See UnitySlippyMap.Layers.TileLayerBehaviour.GetNeighbourTile. More... | |
| override string | GetTileURL (int tileX, int tileY, int roundedZoom) |
| Gets a tile URL. See UnitySlippyMap.Layers.TileLayerBehaviour.GetTileURL. More... | |
| Protected Member Functions inherited from UnitySlippyMap.Layers.WebTileLayerBehaviour | |
| override void | RequestTile (int tileX, int tileY, int roundedZoom, TileBehaviour tile) |
| Requests the tile's texture and assign it. See UnitySlippyMap.Layers.TileLayerBehaviour.RequestTile. More... | |
| override void | CancelTileRequest (int tileX, int tileY, int roundedZoom) |
| Cancels the request for the tile's texture. See UnitySlippyMap.Layers.TileLayerBehaviour.CancelTileRequest. More... | |
| Protected Member Functions inherited from UnitySlippyMap.Layers.TileLayerBehaviour | |
| void | Awake () |
| Implementation of MonoBehaviour.Awake(). More... | |
Properties | |
| string | URLParametersFormat [get, set] |
| Gets or sets the URL parameters format. More... | |
| string | TileImageExtension [get, set] |
| Gets or sets the tile image extension. More... | |
| Properties inherited from UnitySlippyMap.Layers.WebTileLayerBehaviour | |
| string | BaseURL [get, set] |
| Gets or sets the base URL. More... | |
| Properties inherited from UnitySlippyMap.Layers.TileLayerBehaviour | |
| int | TileCacheSizeLimit [get, set] |
| Gets or sets the tile cache size limit. More... | |
| Properties inherited from UnitySlippyMap.Layers.LayerBehaviour | |
| float | MinZoom [get, set] |
| Gets or sets the minimum zoom. More... | |
| float | MaxZoom [get, set] |
| Gets or sets the max zoom. More... | |
Private Member Functions | |
| new void | Awake () |
| Implementation of MonoBehaviour.Awake(). More... | |
Private Attributes | |
| string | urlParametersFormat = "{0}/{1}/{2}" |
| The format for the URL parameters as in String.Format(). More... | |
| string | tileImageExtension = ".png" |
| The extension of the tile files. More... | |
Additional Inherited Members | |
| Public Attributes inherited from UnitySlippyMap.Layers.LayerBehaviour | |
| MapBehaviour | Map |
| The UnitySlippyMap.Map.MapBehaviour instance to which this UnitySlippyMap.Layers.Layer instance belongs. More... | |
| Protected Types inherited from UnitySlippyMap.Layers.TileLayerBehaviour | |
| enum | NeighbourTileDirection { North, South, East, West } |
| A enumeration of the tile directions. More... | |
| Static Protected Member Functions inherited from UnitySlippyMap.Layers.TileLayerBehaviour | |
| static bool | visitedTilesMatchPredicate (string tileAddress) |
| Visited tiles match predicate. More... | |
| Protected Attributes inherited from UnitySlippyMap.Layers.WebTileLayerBehaviour | |
| string | baseURL |
| The base URL. More... | |
| Protected Attributes inherited from UnitySlippyMap.Layers.TileLayerBehaviour | |
| int | tileCacheSizeLimit = 100 |
| The tile cache size limit. More... | |
| Dictionary< string, TileBehaviour > | tiles = new Dictionary<string, TileBehaviour> () |
| The tiles. More... | |
| List< TileBehaviour > | tileCache = new List<TileBehaviour> () |
| The tile cache. More... | |
| List< string > | visitedTiles = new List<string> () |
| The visited tiles. More... | |
| bool | isReadyToBeQueried = false |
| The is ready to be queried flag. More... | |
| bool | needsToBeUpdatedWhenReady = false |
| The needs to be updated when ready flag. More... | |
| Protected Attributes inherited from UnitySlippyMap.Layers.LayerBehaviour | |
| float | minZoom |
| The minimum zoom. More... | |
| float | maxZoom |
| The max zoom. More... | |
| Static Protected Attributes inherited from UnitySlippyMap.Layers.TileLayerBehaviour | |
| static TileBehaviour | tileTemplate |
| The shared tile template More... | |
| static int | tileTemplateUseCount = 0 |
| The tile template use count. More... | |
| static string | tileAddressLookedFor |
| The tile address looked for. More... | |
A class representing an OpenStreetMap tile layer.
| UnitySlippyMap.Layers.OSMTileLayer.OSMTileLayer | ( | ) |
Initializes a new instance of the UnitySlippyMap.Layers.OSMTileLayer class.
|
private |
Implementation of MonoBehaviour.Awake().
|
protectedvirtual |
Gets the center tile. See UnitySlippyMap.Layers.TileLayerBehaviour.GetCenterTile.
| tileCountOnX | Tile count on x. |
| tileCountOnY | Tile count on y. |
| tileX | Tile x. |
| tileY | Tile y. |
| offsetX | Offset x. |
| offsetZ | Offset z. |
Implements UnitySlippyMap.Layers.TileLayerBehaviour.
|
protectedvirtual |
Gets a neighbour tile. See UnitySlippyMap.Layers.TileLayerBehaviour.GetNeighbourTile.
true
, if neighbour tile was gotten, false
otherwise.| tileX | Tile x. |
| tileY | Tile y. |
| offsetX | Offset x. |
| offsetZ | Offset z. |
| tileCountOnX | Tile count on x. |
| tileCountOnY | Tile count on y. |
| dir | Dir. |
| nTileX | N tile x. |
| nTileY | N tile y. |
| nOffsetX | N offset x. |
| nOffsetZ | N offset z. |
Implements UnitySlippyMap.Layers.TileLayerBehaviour.
|
protectedvirtual |
Gets the tile count per axis. See UnitySlippyMap.Layers.TileLayerBehaviour.GetTileCountPerAxis.
| tileCountOnX | Tile count on x. |
| tileCountOnY | Tile count on y. |
Implements UnitySlippyMap.Layers.TileLayerBehaviour.
|
protectedvirtual |
Gets a tile URL. See UnitySlippyMap.Layers.TileLayerBehaviour.GetTileURL.
| tileX | Tile x. |
| tileY | Tile y. |
| roundedZoom | Rounded zoom. |
Implements UnitySlippyMap.Layers.WebTileLayerBehaviour.
|
private |
The extension of the tile files.
|
private |
The format for the URL parameters as in String.Format().
|
getset |
Gets or sets the tile image extension.
The extension of the tile files.
|
getset |
Gets or sets the URL parameters format.
The format for the URL parameters as in String.Format().


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I am an energetic final year engineering student with a passion for coding. I am quite familiar in Full-Stack developement and have experience in creating web apps and websites.I have a zeal to achieve the goals of the client and deliver the product with atmost client satisfaction.


Class RegularityConditions
java.lang.Object
org.drip.optimization.constrained.RegularityConditions
public class RegularityConditions
extends java.lang.Object
RegularityConditions holds the Results of the Verification of the Regularity Conditions/Constraint
Qualifications at the specified (possibly) Optimal Variate and the corresponding Fritz John Multipliers.
The References are:
- Boyd, S., and L. van den Berghe (2009): Convex Optimization Cambridge University Press Cambridge UK
- Eustaquio, R., E. Karas, and A. Ribeiro (2008): Constraint Qualification for Nonlinear Programming Federal University of Parana
- Karush, A. (1939): Minima of Functions of Several Variables with Inequalities as Side Constraints University of Chicago Chicago IL
- Kuhn, H. W., and A. W. Tucker (1951): Nonlinear Programming Proceedings of the Second Berkeley Symposium University of California Berkeley CA 481-492
- Ruszczynski, A. (2006): Nonlinear Optimization Princeton University Press Princeton NJ
- Author:
- Lakshmi Krishnamurthy
-
Constructor Summary
Constructors Constructor Description RegularityConditions(double[] adblVariate, FritzJohnMultipliers fjm, ConstraintQualifierLCQ cqLCQ, ConstraintQualifierLICQ cqLICQ, ConstraintQualifierMFCQ cqMFCQ, ConstraintQualifierCRCQ cqCRCQ, ConstraintQualifierCPLDCQ cqCPLDCQ, ConstraintQualifierQNCQ cqQNCQ, ConstraintQualifierSCCQ cqSCCQ)
RegularityConditions Constructor -
Method Summary
Modifier and Type Method Description ConstraintQualifierCPLDCQ
cpldcq()
Retrieve the CPLDCQ Constraint QualifierConstraintQualifierCRCQ
crcq()
Retrieve the CRCQ Constraint QualifierFritzJohnMultipliers
fjm()
Retrieve the Fritz John MutipliersConstraintQualifierLCQ
lcq()
Retrieve the LCQ Constraint QualifierConstraintQualifierLICQ
licq()
Retrieve the LICQ Constraint QualifierConstraintQualifierMFCQ
mfcq()
Retrieve the MFCQ Constraint QualifierConstraintQualifierQNCQ
qncq()
Retrieve the QNCQ Constraint QualifierConstraintQualifierSCCQ
sccq()
Retrieve the SCCQ Constraint Qualifierstatic RegularityConditions
Standard(double[] adblVariate, FritzJohnMultipliers fjm, boolean bValidLCQ, boolean bValidLICQ, boolean bValidMFCQ, boolean bValidCRCQ, boolean bValidCPLDCQ, boolean bValidQNCQ, boolean bValidSCCQ)
Construct a Standard Instance of RegularityConditionsjava.lang.String[]
strengthOrder()
Retrieve the Array of Strength Orders as specified in Eustaquio, Karas, and Ribeiro (2008)boolean
valid()
Indicate the Ordered Gross Regularity Validity across all the Constraint Qualifiersdouble[]
variate()
Retrieve the Candidate Variate ArrayMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
-
Constructor Details
-
RegularityConditions
public RegularityConditions(double[] adblVariate, FritzJohnMultipliers fjm, ConstraintQualifierLCQ cqLCQ, ConstraintQualifierLICQ cqLICQ, ConstraintQualifierMFCQ cqMFCQ, ConstraintQualifierCRCQ cqCRCQ, ConstraintQualifierCPLDCQ cqCPLDCQ, ConstraintQualifierQNCQ cqQNCQ, ConstraintQualifierSCCQ cqSCCQ) throws java.lang.ExceptionRegularityConditions Constructor- Parameters:
adblVariate
- The Candidate Variate Arrayfjm
- The Fritz John MultiplierscqLCQ
- LCQ Constraint Qualifier InstancecqLICQ
- LICQ Constraint Qualifier InstancecqMFCQ
- MFCQ Constraint Qualifier InstancecqCRCQ
- CRCQ Constraint Qualifier InstancecqCPLDCQ
- CPLDCQ Constraint Qualifier InstancecqQNCQ
- QNCQ Constraint Qualifier InstancecqSCCQ
- SCCQ Constraint Qualifier Instance- Throws:
java.lang.Exception
- Thrown if the Inputs are Invalid
-
-
Method Details
-
Standard
public static final RegularityConditions Standard(double[] adblVariate, FritzJohnMultipliers fjm, boolean bValidLCQ, boolean bValidLICQ, boolean bValidMFCQ, boolean bValidCRCQ, boolean bValidCPLDCQ, boolean bValidQNCQ, boolean bValidSCCQ)Construct a Standard Instance of RegularityConditions- Parameters:
adblVariate
- The Candidate Variate Arrayfjm
- The Fritz John MultipliersbValidLCQ
- The LCQ Validity FlagbValidLICQ
- The LICQ Validity FlagbValidMFCQ
- The MFCQ Validity FlagbValidCRCQ
- The CRCQ Validity FlagbValidCPLDCQ
- The CPLDCQ Validity FlagbValidQNCQ
- The QNCQ Validity FlagbValidSCCQ
- The SCCQ Validity Flag- Returns:
- The Standard Instance of CandidateRegularity
-
variate
public double[] variate()Retrieve the Candidate Variate Array- Returns:
- The Candidate Variate Array
-
fjm
Retrieve the Fritz John Mutipliers- Returns:
- The Fritz John Mutipliers
-
lcq
Retrieve the LCQ Constraint Qualifier- Returns:
- The LCQ Constraint Qualifier
-
licq
Retrieve the LICQ Constraint Qualifier- Returns:
- The LICQ Constraint Qualifier
-
mfcq
Retrieve the MFCQ Constraint Qualifier- Returns:
- The MFCQ Constraint Qualifier
-
crcq
Retrieve the CRCQ Constraint Qualifier- Returns:
- The CRCQ Constraint Qualifier
-
cpldcq
Retrieve the CPLDCQ Constraint Qualifier- Returns:
- The CPLDCQ Constraint Qualifier
-
qncq
Retrieve the QNCQ Constraint Qualifier- Returns:
- The QNCQ Constraint Qualifier
-
sccq
Retrieve the SCCQ Constraint Qualifier- Returns:
- The SCCQ Constraint Qualifier
-
valid
public boolean valid()Indicate the Ordered Gross Regularity Validity across all the Constraint Qualifiers- Returns:
- TRUE - The Ordered Regularity Criteria is satisfied across all the Constraint Qualifiers
-
strengthOrder
public java.lang.String[] strengthOrder()Retrieve the Array of Strength Orders as specified in Eustaquio, Karas, and Ribeiro (2008)- Returns:
- The Array of Strength Orders as specified in Eustaquio, Karas, and Ribeiro (2008)
-


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|
Sensor Fusion Library
0.4.0
Orientation sensing for Espressif (ESP32, ESP8266) processors
|
SV_6DOF_GY_KALMAN is the 6DOF Kalman filter accelerometer and gyroscope state vector structure. More...
#include <sensor_fusion.h>
Public Attributes | |
| float | fPhiPl |
| roll (deg) | |
| float | fThePl |
| pitch (deg) | |
| float | fPsiPl |
| yaw (deg) | |
| float | fRhoPl |
| compass (deg) | |
| float | fChiPl |
| tilt from vertical (deg) | |
| float | fRPl [3][3] |
| a posteriori orientation matrix | |
| Quaternion | fqPl |
| a posteriori orientation quaternion | |
| float | fRVecPl [3] |
| rotation vector | |
| float | fOmega [3] |
| average angular velocity (deg/s) | |
| int32_t | systick |
| systick timer; | |
| float | fQw6x6 [6][6] |
| covariance matrix Qw | |
| float | fK6x3 [6][3] |
| kalman filter gain matrix K | |
| float | fQwCT6x3 [6][3] |
| Qw.C^T matrix. | |
| float | fQv |
| measurement noise covariance matrix leading diagonal | |
| float | fZErr [3] |
| measurement error vector | |
| float | fqgErrPl [3] |
| gravity vector tilt orientation quaternion error (dimensionless) | |
| float | fbPl [3] |
| gyro offset (deg/s) | |
| float | fbErrPl [3] |
| gyro offset error (deg/s) | |
| float | fAccGl [3] |
| linear acceleration (g) in global frame | |
| float | fdeltat |
| sensor fusion interval (s) | |
| float | fAlphaOver2 |
| PI / 180 * fdeltat / 2. | |
| float | fAlphaSqOver4 |
| (PI / 180 * fdeltat)^2 / 4 | |
| float | fAlphaSqQvYQwbOver12 |
| (PI / 180 * fdeltat)^2 * (QvY + Qwb) / 12 | |
| float | fAlphaQwbOver6 |
| (PI / 180 * fdeltat) * Qwb / 6 | |
| float | fQwbOver3 |
| Qwb / 3. | |
| float | fMaxGyroOffsetChange |
| maximum permissible gyro offset change per iteration (deg/s) | |
| int8_t | resetflag |
| flag to request re-initialization on next pass | |
SV_6DOF_GY_KALMAN is the 6DOF Kalman filter accelerometer and gyroscope state vector structure.


EZRA
1
The Proclamation of Cyrus
1 In the first year of Cyrus king of Persia, that the word of the LORD by the mouth of Jeremiah might be fulfilled, the LORD stirred up the spirit of Cyrus king of Persia, so that he made a proclamation throughout all his kingdom and also put it in writing:
2 “Thus says Cyrus king of Persia: The LORD, the God of heaven, has given me all the kingdoms of the earth, and he has charged me to build him a house at Jerusalem, which is in Judah.
3 Whoever is among you of all his people, may his God be with him, and let him go up to Jerusalem, which is in Judah, and rebuild the house of the LORD, the God of Israel—he is the God who is in Jerusalem.
4 And let each survivor, in whatever place he sojourns, be assisted by the men of his place with silver and gold, with goods and with beasts, besides freewill offerings for the house of God that is in Jerusalem.”
5 Then rose up the heads of the fathers' houses of Judah and Benjamin, and the priests and the Levites, everyone whose spirit God had stirred to go up to rebuild the house of the LORD that is in Jerusalem.
6 And all who were about them aided them with vessels of silver, with gold, with goods, with beasts, and with costly wares, besides all that was freely offered.
7 Cyrus the king also brought out the vessels of the house of the LORD that Nebuchadnezzar had carried away from Jerusalem and placed in the house of his gods.
8 Cyrus king of Persia brought these out in charge of Mithredath the treasurer, who counted them out to Sheshbazzar the prince of Judah.
9 And this was the number of them: 30 basins of gold, 1,000 basins of silver, 29 censers,
10 30 bowls of gold, 410 bowls of silver, and 1,000 other vessels;
11 all the vessels of gold and of silver were 5,400. All these did Sheshbazzar bring up, when the exiles were brought up from Babylonia to Jerusalem.