Early voting kicks off in Tanjung Piai
PONTIAN, Nov 12 — One polling centre was opened at 8am today to facilitate early voting for 280 police personnel in the Tanjung Piai by-election.
The parliamentary seat has two state constituencies namely Pekan Nanas and Kukup.
The polling centre with two voting streams is at Bangunan Persatuan Keluarga Polis (Perkep), Pontian police headquarters (IPD) here.
The first, for early voters from the Pekan Nanas state constituency, closes at 1pm while the second, catering to voters for the Kukup state constituency, shuts at 5pm.
The candidates' polling agents and election observers are allowed to witness the early voting process.
The Election Commission will also be streaming "live” the early voting process via its official Facebook site.
All ballot boxes used for the early voting will be kept secure at the lock up of the IPD.
Counting of the votes will be done on polling day on Nov 16 at the vote tallying centre at the Meeting Room, Pontian District Office before polling agents and election observers.
This by-election was called following the death of the incumbent Datuk Dr Md Farid Md Rafik, 42, from Pakatan Harapan (PH) last Sept 21 due to heart complications.
The contest is a six-cornered fight involving PH candidate Karmaine Sardini, Barisan Nasional represented by Datuk Seri Dr Wee Jeck Seng; Wendy Subramaniam (Gerakan), Datuk Dr Badhrulhisham Abdul Aziz (president of Barisan Jemaah Islamiah) and two independent candidates, Dr Ang Chuan Lock and Faridah Aryani Abdul Ghaffar.
Besides the 280 early voters, the electoral roll for the Parliamentary seat has 52,698 ordinary voters and eight absentee voters (who are abroad). — Bernama


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January 22, 2003
Frozen sheep's head put in candidate's car
WKMG-TV 6 Orlando | Submitted by: Mary Jane
"Northern Indiana police are investigating a bizarre incident in which a frozen sheep's head was left in a Democratic precinct committeewoman's car... The frozen head was thrown through a window in Sue Pelfy's car last week. Lake Station police say it isn't clear if the incident was politically motivated."
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Set stinger to Stun
CNN | Submitted by: badsara
"Scorpions don't bother to waste venom killing a victim if they don't have to. Instead they use a prevenom that causes extreme pain, resorting to the deadlier version only when necessary, researchers have discovered... It's a clever strategy, Hammock explained, because the deadly true venom uses a lot of proteins and peptides that are costly for the scorpion to make."
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Smelly Armpits? Get Botox shots!
Wire Services | Submitted by: [_|_]
"Volunteers were asked to rate the intensity and "unpleasant" or "pleasant" odor of cut-out armpits from T-shirts worn by 16 people given shots with the botulinum toxin A, known as Botox, in one armpit and a placebo solution in the other."
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Bees make widow of Sahadaye Samaroo
Trinidad Express | Submitted by: Tim Howard
"I run for a bucket of water and when I reach back he was in the canefield across the road, crawling and rolling around. I dash the water on him, but it did not help. The bees didn’t want to leave him alone"... The Express was told that at Samaroo’s funeral last Saturday the traditional funeral songs could not be played because the remnants of the bee colony continued to swarm over mourners." Bees have ears?
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Follow-up on surgical tools
New York Times | Submitted by: Pilgrim
"This" was a six-inch metal surgical clamp, buried deep in the man's abdomen, partly behind his liver. Doctors at another hospital, not part of the veterans system, had inadvertently left it behind after surgery... Even more shocking, this was the second clamp to be found inside the same patient. The first one, left after intestinal surgery in 2000, was found about eight months after the operation and removed by the same surgeon who had left it."
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Geezer carded when buying nonalcholic beer
Minneapolis Star Tribune | Submitted by: badsara
"Don Meyer was a little annoyed when a Pick 'n Save clerk here recently carded him in the liquor store... He wasn't just upset because they carded him while he was buying nonalcoholic beer. He was upset because he's 76 years old."
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Diana Ross DUI video!
Arizona Daily Star | Submitted by: Crazy Quagga
Video of the Drunken Diva! Unfortunately, it's quite grainy, but she is clearly wearing a sweatshirt and sneakers. Also includes her written test, showing her interesting take on the alphabet, and on page 4 it's written that while she tried to stand on one leg, she laughed and fell over. Although a court order had her statements removed from the audio track, at 1:42 there is a sound that seems vaguely like crying.
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Science unable to produce duplicate cats
Houston Chronicle | Submitted by: anonymous
"Not only does cloning not produce a physical duplicate, but it can never reproduce the behavior or personality of a cat that you want to keep around. There are millions of cats in shelters and with rescue groups that need homes, and the last thing we need is a new production strategy for cats." In any event, Cc, the cloned cat we heard from before, isn't much like it's doppelganger.
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And he's not Catholic?
Virginian-Pilot | Submitted by: Andrea in VA Bch
Story of a home invasion with a hideous sadistic streak towards the victim; eighty-four year old retired Lutheran pastor was seriously beaten, tied up with his own ties and put in the trunk of his own car, then had boiling water poured over him when he couldn't reveal where more money was. On MLK day, no less. Inquisition, anyone?
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Cops unamused with drunk record tamperer
CNN | Submitted by: Master Baker
"A man who erased his drunken-driving record from a police computer and replaced it with a winking "smiley face" graphic ended up with a suspended license and a fine when police failed to see the funny side." He's lucky to avoid the Abner Louima Treatment for this one.
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The Best Gun Store... EVER!
WDIV-TV 4 Detroit | Submitted by: Pete the Scumbag
Customers and employees told Local 4 the owner periodically rotates the messages [On His Billboard], taking aim at various ethnic groups, feminists and people who are overweight. Is this man a simple minded loudmouth, or is he getting people angry enough to actually buy guns?
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White soldiers most likely to die
USA Today | Submitted by: Dirty Sammy
"The American troops likeliest to fight and die in a war against Iraq are disproportionately white, not black, military statistics show, contradicting a belief widely held since the early days of the Vietnam War... In a host of high-risk slots — from Army commandos to Navy and Air Force fighter pilots — blacks constitute less than 5% of the force, statistics show." But 12% of the overall population, and 20% of the military services.
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Cabbie foils rugby team's game plan
BBC | Submitted by: Brian Webb
"A taxi driver who found a rugby team's gameplan in his cab believes he ruined their chances of success by passing it on to their rivals. The Limerick cabbie spotted Gloucester Rugby Club's vital plan hours before their European Cup game against Munster. And he says he managed to get it to the home side's management just in time for them to scupper Gloucester's Heineken Cup hopes. Now he hopes the team will repay the favour by paying for him to attend another big match for free. The driver, who did not want to be named (through fear of being beaten up no doubt), said: "I was just about to throw it out of the window when I looked at it and nearly crashed the car."
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Beached whales end up on dinner plates
Mainichi Daily News | Submitted by: Feeble
"A resident who knew the man said it was not the first time locals had taken beached whales. "There had been whales washed ashore before and we took them home," the resident said. "This time we boiled and ate it"... Last July the agency said eating beached whales was "not appropriate from a hygienic perspective," and from April it instructed any beached whales to be burned or buried." Also: it was delicious.
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Last known Confederate Widow celebrates
WMBB-TV 13 Panama City | Submitted by: UncleGum
"In 1927 at the age of 21, Alberta Martin married into history. Today she is the last-known widow of a Confederate veteran and any American Civil War veteran. The 96-year-old Coffee County native was a special guest Monday at the annual banquet held by the Sons of Confederate Veterans in honor of the birthdays of Confederate Gen. Robert E. Lee and Gen. Thomas "Stonewall" Jackson."
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Sued for using the word CUNT
News Corporation | Submitted by: Alex Portnoy
A person in Sydney was sued for wearing a tshirt saying Jesus is a cunt: "Federal Labor MP Mark Latham got away with calling Treasurer Peter Costello "a really big C" in Parliament, and the Eros Foundation says c... should not be judged obscene because women have "reclaimed" it... Mr O'Gorman said the T-shirt was doubly offensive as it offended religious sensitivities while displaying a word regarded as degrading to women."
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RIAA vs. well, everyone
Washington Post | Submitted by: EKZ, Editfish
The RIAA has won a landmark case that further cracks down on the individual's rights and privacy. This ruling will enable the RIAA to use the DMCA to do just about whateverthefuck they want. "Now that the court has ordered Verizon to live up to its obligation under the law, we look forward to contacting the account holder whose identity we were seeking so we can let them know that what they are doing is illegal."
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Employee throws himself into his work
iAfrica | Submitted by: The Good Doctor
"A Midrand factory worker was killed on Tuesday morning when he was pulled into a food mixing machine, Johannesburg Emergency Services reported... Captain Martin Hulk of the Midrand police said no foul play was suspected."
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Man's head reattached after accident
ABC TV affiliates | Submitted by: anonymous
"It is an amazing story. Parra's car was hit by the other vehicle so hard his head was detached from his body.
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The Revolution will eat its own Children
MSNBC | Submitted by: Gary MiddleMan
"Just another Sunday night punk rock concert. But these kids are wearing bright red sweat shirts inscribed with the words I Survived on the front and Over 1/3 Of Our Generation Has Been Wiped Out on the back. Face it, reads the black T-shirt of a spike-haired dancer. Abortion kills."  Tired.
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Fat kids denied their cash McCow
Wire Services | Submitted by: DigitalWeapon
"In a major victory for the fast food industry, a federal judge on Wednesday dismissed a widely watched suit in which McDonald's hamburgers and French fries were blamed for children's obesity. U.S. District Judge Robert Sweet said the plaintiffs, including a 14-year-old girl who is 4-foot-10 and 170 pounds, failed to show McDonald's Corp. products presented a danger unknown to consumers. He also cited concerns the case could "spawn thousands of similar 'McLawsuits"' against all types of restaurants."
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Man ate 3 people, but was aiming for 7
CNN | Submitted by: Sri Dewa
"A 31 year old Indonesian man, arrested last week on cannibal related charges, has admitted to police to eating at least three people, Indonesian media reports say... The suspect, named as Sumanto, told police he ate the bodies for supernatural purposes, and had aimed to eat at least seven humans in a quest for special powers and to ensure a "peaceful soul."
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Woman drove car with 27 dogs
BBC | Submitted by: Deevo
"An animal lover had 27 dogs in her car including one on her lap when she was stopped by police on a dual carriageway, a court heard... Barbara Byrne, 60, was also smoking and holding a can of drink between her thighs, Huntingdon magistrates were told." Busy lady.
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The Lords of Bakersfield
Bakersfield Californian | Submitted by: Mandachuva
"Powerful gay men. Vulnerable teen-age boys. Murder. For years, some prominent local men who led secret lives were rumored to be protected. Whispers surrounding another important man's death prompt the question: Is there really a conspiracy?... Californian columnist Robert Price and Assistant Managing Editor Lois Henry researched these stories for three months, interviewing more than 100 people and digesting thousands of pages of court transcripts, investigative reports and newspaper articles, resulting in this report."
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SBC thinks it has WWW frames patented
silicon.com | Submitted by: The Lone Gunman
"Every website that uses a common form of site navigation could be hit for thousands or even millions of dollars in licence fees, if a US company which claims to hold a patent on the idea gets its way... SBC Communications, a major American telco and ISP, says that it owns the right to links that stay visible on the page during navigation... and wants up to five per cent of company revenue annually as a licence fee." SBC is full of shit, there is clear prior art for exactly this activity in non-web GUI's. For example, Apple's Hypercard.
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John "Devel" Doe
Hello, I am the Devel. A front end engineer who loves all things HTML, CSS and Javascript. This is my journal.
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My wife and I love to get lost in Nature. It's our reset button. Because it's imperative to remember the positive experiences in our lives, I enjoy making adventure edits of our escapades!
Former Archaeologist | Data Analyst | Music Composer
Deep experience in science (MA Anthropology) where I worked at two museums and have contributed to over 10 peer-reviewed scientific publications. More recently, I've landed in a series of small business CBD start-ups which eventually led me to Amazon. There I hoped to learn how to skill up my scalability experience and in the process found the power of Data Analytics in today's world.
During the Pandemic, I decided to upgrade my analytics tool box beyond Advanced Excel and successfully completed Google's Data Analytics Certificate Program powered by Coursera. I am ready to perform the role of Data Analyst for you. I may be new to the tools but I'm not new to Data Story-Telling or Data-driven decision making. Please, allow me to leverage my experience for you.
Proficient in SQL (PostGreSQL, MySQL, BigQuery), R Programming, Tableau, Power BI, Advanced Excel functions, QuickBooks, & DataCor (ERP).
My wife and I love to get lost in Nature. It's our reset button. Because it's imperative to remember the positive experiences in our lives, I enjoy making adventure edits of our escapades!
10 years ago, I was inspired to learn music composition. It has been a long road but I can finally feel the groove. Check out my soundcloud link below!
I have contributed to over 10 peer-reviewed scientific publications. I know data! One can almost say that I am driven by... data-driven decision making! .... (Yes that was a bad dad joke pun)
If you have questions about my experience or just want to say hello!, find my socials on the strip below:
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mixed array_pop ( array &$array )
array_pop() pops and returns the last value of the array, shortening the array by one element. If array is empty (or is not an array), NULL will be returned. Will additionally produce a Warning when called on a non-array. Note: This function will reset() the array pointer of the input array after use.
Returns the last value of array. If array is empty (or is not an array), NULL will be returned.


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Section 4 Cleaning
Data cleaning is the process of getting the data ready for statistical analysis. In contrast to “Structuring the data” the target anomalies in this case are the variable values such as missing values, outliers, distribution, etc.
4.1 Fixing skewed distribution
A data is skewed when it’s distribution is not symetrical but rather distored on the left or right. Sometimes, to facilitate statistical analysis, we need to transform that skewed data so that it becomes normally distributed instead.
# Example of skewed data
{x <- data$nstorm
h <- hist(x, breaks=20, col="grey")
xfit <- seq(min(x), max(x), length=40)
yfit <- dnorm(xfit, mean=mean(x), sd=sd(x))
yfit <- yfit*diff(h$mids[1:2])*length(x)
lines(xfit, yfit, col="red", lwd=2)}
While the previous log-transformation seem to have worked, it is not entirely correct because the variable nstorm
has 0
values. In this case, one of the commonly used method is square root.
4.2 Treating outliers
Outliers are usually extreme values in the datasets. If not detected and handled appropriately, they can affect the accuracy of the predicitions and analysis. Treating outliers depends on a good knowledge of the data and it is up to the data analyst to decide on how to go about on fixing them. Selva Prabhakaran gave some ways of handling outliers that we’re going to show below.
You can detect outliers using boxplot
and they will show up as dots outside the whiskers:
# For continuous variable
outlier_values <- unique(boxplot.stats(data$nstorm)$out) # outlier values.
boxplot(data$nstorm, main="How many storm have you experienced?", boxwex=0.1)
mtext(paste("Outliers: ", paste(outlier_values, collapse=", ")), cex=0.6)
# For categorical variable
boxplot(nstorm ~ worry, data=data, main="Number of storms experienced across levels of worry")
Approaches for outlier treatment include imputation with mean
, median
, or mode
. We can also cap the values, predict them, or delete the observations. We’ll talk more about that below.
4.3 Fixing missing values
Ways of detectng missing values (NA
) include the summary
and anyNA()
.
## [1] TRUE
## Min. 1st Qu. Median Mean 3rd Qu. Max. NA's
## 0.000 2.000 2.000 2.584 3.000 20.000 50
The easiest way to handle them is by removing all of the corresponding observations using tidyr::drop_na()
. Or, in some cases, removing the variable itself.
## # A tibble: 776 x 13
## nstorm worry nevac prepared homeloc nyear gender income politics age zone
## <int> <int> <int> <int> <int> <int> <int> <int> <int> <int> <chr>
## 1 2 3 0 3 2 86 1 4 3 86 A
## 2 3 4 0 3 3 19 2 6 2 83 A
## 3 3 6 1 1 1 52 1 5 3 64 A
## 4 2 1 0 2 3 15 1 5 3 66 A
## 5 1 3 0 3 3 4 1 3 1 38 A
## 6 2 6 0 2 2 17 2 6 2 50 A
## 7 3 5 0 2 3 70 1 4 4 71 A
## 8 2 7 0 2 1 24 2 5 2 60 A
## 9 1 3 1 3 2 2 1 6 4 51 A
## 10 2 3 1 2 1 64 2 5 3 64 A
## # … with 766 more rows, and 2 more variables: lat <dbl>, long <dbl>
However, if dropping all of the rows with missing values affect the quality of the data, then another option is to replace the missing values with the mean/median/mode of the variable or predict using an appropriate algorithm. There are several packages out there that are solely dedicated to treating missing values including VIM
and MICE
.
In this next example, we’ll try to predict the 15 missing values in the variable nstorm
(number of storms the survey respondents have experienced) using the variables that has no missing values: zone
, lat
, and long
.
# Imputation using MICE
library(mice)
# Building the mice model
mice_model <- mice(select(data, zone, lat, long, nstorm), method="rf", printFlag=F)
## Warning: Number of logged events: 1
# Predicting the missing values
# generate the completed data
mice_prediction <- complete(mice_model)
# checking for NAs
anyNA(mice_prediction)
## [1] FALSE
Then we can visualize the data to see how well the imputation has performed. However, the best way to assess the accuracy is to compare actual values with predicted values using measures such as: MSE
, MAE
, MAPE
, etc.
# Visualizing the prediction
non_na_latitude <- data$lat[!is.na(data$nstorm)]
non_na_nstorm <- data$nstorm[!is.na(data$nstorm)]
na_latitude <- mice_prediction$lat[is.na(data$nstorm)]
na_nstorm <- mice_prediction$nstorm[is.na(data$nstorm)]
plot(non_na_nstorm, non_na_latitude, col="grey", pch="•", ylab="Latitude", xlab="Number of Storms Experienced")
points(na_nstorm, na_latitude, col="red", pch="•", cex=2)
legend("topright", c("Existing values", "Predicted missing values"), col=c("grey", "red"), pch="•", cex=1.5)
Other ways of imputing the missing values are with mean
, median
, or mode.
prediction <- data
na.observations <- is.na(data$nstorm)
prediction$nstorm[na.observations] <- median(prediction$nstorm[!na.observations])
# Visualizing the prediction
na_latitude <- prediction$lat[na.observations]
na_nstorm <- prediction$nstorm[na.observations]
plot(non_na_nstorm, non_na_latitude, col="grey", pch="•", ylab="Latitude", xlab="Number of Storms Experienced")
points(na_nstorm, na_latitude, col="red", pch="•", cex=2)
legend("topright", c("Existing values", "Predicted missing values"), col=c("grey", "red"), pch="•", cex=1.5)
For mode, there is no built-in function in R but I found one here:


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isRequestedSessionIdFromURL() instead. |
org.apache.coyote.tomcat4.CoyoteRequest.isRequestedSessionIdFromUrl()
As of Version 2.1 of the Java Servlet API, use
isRequestedSessionIdFromURL() instead. |
org.apache.catalina.core.ApplicationContext.log(Exception, String)
As of Java Servlet API 2.1, use
log(String, Throwable) instead |
org.apache.catalina.session.ManagerBase.log(String)
|
org.apache.tomcat.util.net.PoolTcpEndpoint.log(String)
|
org.apache.tomcat.util.net.PoolTcpEndpoint.log(String, int)
|
org.apache.catalina.session.ManagerBase.log(String, Throwable)
|
org.apache.tomcat.util.net.PoolTcpEndpoint.log(String, Throwable)
|
org.apache.tomcat.util.net.PoolTcpEndpoint.log(String, Throwable, int)
|
org.apache.catalina.session.StandardSession.putValue(String, Object)
As of Version 2.2, this method is replaced by
setAttribute() |
org.apache.catalina.session.StandardSession.removeValue(String)
As of Version 2.2, this method is replaced by
removeAttribute() |
org.apache.catalina.realm.JAASRealm.setAppName(String)
JAAS should use the Engine ( domain ) name and webpp/host overrides |
org.apache.catalina.startup.Catalina.setCatalinaBase()
Use initDirs() |
org.apache.catalina.startup.Catalina.setCatalinaHome()
Use initDirs() |
org.apache.naming.resources.ResourceAttributes.setLastModified(Date)
|
org.apache.tomcat.util.net.TcpConnectionHandler.setServer(Object)
This has nothing to do with TcpHandling,
was used as a workaround |
org.apache.coyote.tomcat5.CoyoteResponse.setStatus(int, String)
As of Version 2.1 of the Java Servlet API, this method
has been deprecated due to the ambiguous meaning of the message
parameter. |
org.apache.coyote.tomcat4.CoyoteResponse.setStatus(int, String)
As of Version 2.1 of the Java Servlet API, this method
has been deprecated due to the ambiguous meaning of the message
parameter. |
org.apache.tomcat.util.buf.MessageBytes.setTime(long, DateFormat)
The buffer are general purpose, caching for headers should
be done in headers. The second parameter allows us to pass a date format
instance to avoid synchronization problems. |


{% comment %} A single Photo as the contents of a Bootstrap media object. For displaying in a list as individual photos, rather than in columns. Expects: photo - A Photo object. {% endcomment %} {% load ditto_core %}
{{ photo.summary|safe }}
Uploaded by {{ photo.user.name }} at {% display_time photo.post_time link_to_day=True granularity=photo.taken_granularity %}


State Farm Email Generator
By James Pistell
Enter Values
Generate HTML
Generated HTML
Email Preview
Copy to clipboard


| Total net profit | -13.29 | Gross profit | 63.26 | Gross loss | -76.55 |
| Profit factor | 0.83 | Expected payoff | -0.51 | ||
| Absolute drawdown | -31.93 | Maximal drawdown (%) | 29.19 (-1065.33%) | ||
| Total trades | 26 | Profit trades (% of total) | 19 (73.08%) | Loss trades (% of total) | 7 (26.92%) |
| Long positions (won %) | 13 (69.23%) | Short positions (won %) | 13 (76.92%) | ||
| Largest | profit trade | 3.47 | loss trade | -12.69 | |
| Average | profit trade | 3.33 | loss trade | -10.94 | |
| Minimum | profit trade | 3.16 | loss trade | -2.27 | |
| Maximum | take profit in pips | 35.0 | stop loss in pips | -128.7 | |
| Average | take profit in pips | 34.3 | stop loss in pips | -127.7 | |
| Minimum | take profit in pips | 33.3 | stop loss in pips | -127.0 | |
| Maximum | Reward-Risk | 0.3 | Duration in minutes | 13029 | |
| Average | Reward-Risk | 0.3 | Duration in minutes | 1452.7 | |
| Minimum | Reward-Risk | 0.3 | Duration in minutes | 29 | |
| Maximum | consecutive wins (profit in money) | 6.0 (20.02) | consecutive losses (loss in money) | 1.0 (-12.38) | |
| Average | consecutive wins | 3.0 | consecutive losses | 1.0 |
| Total net profit | -9.63 | Gross profit | 30.12 | Gross loss | -39.75 |
| Profit factor | 0.76 | Expected payoff | -0.74 | ||
| Absolute drawdown | -21.55 | Maximal drawdown (%) | 12.69 (-143.23%) | ||
| Total trades | 13 | Profit trades (% of total) | 9 (69.23%) | Loss trades (% of total) | 4 (30.77%) |
| Largest | profit trade | 3.45 | loss trade | -12.69 | |
| Average | profit trade | 3.35 | loss trade | -9.94 | |
| Minimum | profit trade | 3.26 | loss trade | -2.27 | |
| Maximum | take profit in pips | 35.0 | stop loss in pips | -128.6 | |
| Average | take profit in pips | 34.2 | stop loss in pips | -127.8 | |
| Minimum | take profit in pips | 33.4 | stop loss in pips | -127.0 | |
| Maximum | Reward-Risk | 0.3 | Duration in minutes | 13029.0 | |
| Average | Reward-Risk | 0.3 | Duration in minutes | 1951.6 | |
| Minimum | Reward-Risk | 0.3 | Duration in minutes | 89.0 | |
| Maximum | consecutive wins (profit in money) | 7.0 (23.45) | consecutive losses (loss in money) | 1.0 (-12.15) | |
| Average | consecutive wins | 3.0 | consecutive losses | 1.0 |
| Total net profit | -3.66 | Gross profit | 33.14 | Gross loss | -36.8 |
| Profit factor | 0.9 | Expected payoff | -0.28 | ||
| Absolute drawdown | -17.14 | Maximal drawdown (%) | 14.4 (-525.55%) | ||
| Total trades | 13 | Profit trades (% of total) | 10 (76.92%) | Loss trades (% of total) | 3 (23.08%) |
| Largest | profit trade | 3.47 | loss trade | -12.5 | |
| Average | profit trade | 3.31 | loss trade | -12.27 | |
| Minimum | profit trade | 3.16 | loss trade | -11.92 | |
| Maximum | take profit in pips | 34.8 | stop loss in pips | -128.7 | |
| Average | take profit in pips | 34.4 | stop loss in pips | -127.6 | |
| Minimum | take profit in pips | 33.3 | stop loss in pips | -127.2 | |
| Maximum | Reward-Risk | 0.3 | Duration in minutes | 6270.0 | |
| Average | Reward-Risk | 0.3 | Duration in minutes | 953.8 | |
| Minimum | Reward-Risk | Duration in minutes | 29.0 | ||
| Maximum | consecutive wins (profit in money) | 4.0 (13.48) | consecutive losses (loss in money) | 1.0 (-12.38) | |
| Average | consecutive wins | 3.0 | consecutive losses | 1.0 |


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This scenario demonstrates the use of the Mobile Broadband APIs used by network operators. Access to the mobile broadband devices requires the creation and installation of a signed mobile broadband account metadata package that references the application accessing the device. Mobile broadband devices that have installed a metadata package will be listed as discovered by this application. The application will display an “Access is Denied” error if the metadata package does not explicitly grant permission to this application.


Earthquake information retrieval system
1001745502
Aditee Dakhane
View table details
Find Quakes within 200 KM
Find Closest Quake with mag > 6
Find Largest Quake
Compare two places
Quakes within Magnitude Ranges
Show locations within range


--- layout: post title: character sketches date: '2015-11-18T18:30:24+01:00' categories: - Character - Animation - Sketches picture_url: https://film-Storyboards.tumblr.com/post/133496508823/character-Sketches ---
character Sketches.


It was created by Rui Figueira during Masters Course held at Salvador University. The idea came
when he observed the lack of network management tools involving OpenFlow and virtualized networks.
OfMaT was developed using the FlowVisor API and Floodlight API. The main advantage of this tool
is the integrated monitoring and management of OpenFlow devices and network slices.
If you have any questions about the OfMaT you can contact us through email address
<EMAIL_ADDRESS>This tool is still under development. Suggestions, comments and bug reports are welcome.


|
Mark Petrovic is a technologist and software developer. He started at
AT&T Technologies in 1984 as a semiconductor engineer, returned to
graduate school thereafter, and received a Ph.D. in physics in 1991. He
was Visiting Scientist at IBM Thomas J. Watson Research Center in Yorktown
Heights, NY, where he did optical studies of semiconductors and laser
materials. In 1996, he was first in Sprint Internet Passport Operations
and subsequently led that group during the company's build-out of its
national consumer Internet service. Most recently he served as Internet
Architect followed by Vice President Research and Development at EarthLink,
where he incubated the company's SIP based voice service and IPv6 to-the-home.
Mark has contributed to a number of open source projects, including
JXTA Platform, JXTA Commons, and UCL vic. He is a strong believer
in JXTA as an enabler for a host of peer to peer apps. He currently develops
for and consults to Oponia Networks, Inc., where he works
on distributed applications.
Mark lives and works in Southern California. He can be reached at<EMAIL_ADDRESS>|


hi, I'm Ian
I'm an engineering director & leader in San Francisco.
I help teams & organizations building hard software^ succeed.
I'm currently interested in privacy-preserving ML/AI, building high-performing & sustainable teams, and tightening the feedback loop between research and practice.
In the spirit of patio11's standing invitation^, I'm always happy to meet founders, engineers, technologists, scientists etc. who are interested in talking about technology, science, or engineering.
No need to email me to say hi, or send me an agenda in advance. Just book a 30 minute call via this Calendly.
Otherwise, you can contact me via email at first name @ this domain.
| github |


Andy Murray not named in Great Britain's Davis Cup team for quarter-final
| 2019 Davis Cup finals |
|---|
| Venue: Caja Magica, Madrid Dates: 18-24 November |
| Coverage: Listen on BBC Radio 5 Live Sports Extra from Wednesday, 20 November; Live text coverage on selected matches on the BBC Sport website and app. Click here for Live Guide. |
Andy Murray will not play in Great Britain's Davis Cup quarter-final against Germany on Friday with captain Leon Smith opting to stick with the team who beat Kazakhstan.
Smith had previously said the decision over whether to recall Murray would be one of his "more difficult decisions".
Murray, 32, was rested for Thursday's Group E victory over Kazakhstan which booked their last-eight spot in Madrid.
He won his singles match in the opening group match against the Netherlands.
But former world number one Murray had looked sluggish as he laboured to a three-set win over Dutch world number 179 Tallon Griekspoor on Wednesday, admitting afterwards he was still "a couple of kilos" heavier than he would have liked after gaining weight while taking time off with his newborn son and family.
In the Scot's absence, Kyle Edmund played one of his finest matches of the year to beat Kazakhstan's Mikhail Kukushkin before Dan Evans was overpowered by Alexander Bublik in three sets.
British number one Evans, 29, is yet to win in the Madrid finals, although Smith is backing the 29-year-old to "find a way" to win.
Great Britain's quarter-final starts at 16:30 GMT, with Edmund taking on Philipp Kohlschreiber before Evans faces Jan-Lennard Struff. If the best-of-three tie goes to a decisive doubles rubber, Jamie Murray and Neal Skupski will play Kevin Krawietz and Andreas Mies.


Clean .repository before build: This option will cause the plugin to delete all files in the workspace including the .repository (relevant to Maven builds only).
As of perforce-plugin 1.1.1 .repository is skipped
If you wish to remain the default Cleanup behaviour and clean the entire workspace use this option.
This option will also cause the plugin to perform a force sync to retrieve clean files from the perforce server.
Please note:


We will learn HTML, CSS and JavaScript code
You can share code online with instant real-time SyncFiddle code editor.
Push Calculate button to draw HTML/CSS and execute script.
Don't put negative numbers.
What bond type do you want?
How many bonds do you want?
The final energy is unknown


The below pages illustrate different image loading techniques. The problem being tackled is loading a large number of non-critical images simultaneously. In the example, we will be downloading all world flags generated from iso-country-flags-svg-collection.
Additionally, the solution must have good cross-browser support (IE11+), be cacheable and support gzip or Brotli compression.

and loading="lazy"


Feature Policy can be
used to selectively enable, disable, and modify the behavior of various features and APIs
in the browser. This can provide a well-lit path towards good performance and prevent common
footguns when building or maintaining a site.
Help: By default, refreshing the same page will continue to use any feature
policy settings you customize to the right. To persist these selections
across navigations to different pages, check the box above.
Help: Restores the original feature policies sent by the server and removes
any customized values to the right.
Policy status
Instructions: click the feature polices below to
toggle see how they effect the page. The page automatically refreshes.


Watch: Lil Uzi Vert Breakdances, Ski Mask The Slump God Looks At Exotic Wildlife, Rihanna Swims W/ Sharks
by Chris GoossensThe Internet is filled with endless visual gems and SOHH‘s here to highlight the best ones. Today, check out Lil Uzi Vert breakdancing, Ski Mask The Slump God looking at exotic wildlife, Rihanna swimming with sharks and more. Watch and comment below!


Manual: vulkan
not documented
volatile
+init(self, device, create_info)
not documented | self | not documented |
| device | not documented |
| create_info | not documented |
| returns | not documented |
volatile
bindMemory(self, memory, offset)
not documented | self | not documented |
| memory | not documented |
| offset | not documented |
| returns | not documented |
volatile
not documented
volatile
not documented
volatile
not documented
volatile
+init(self, device, create_info)
not documented | self | not documented |
| device | not documented |
| create_info | not documented |
| returns | not documented |
volatile
not documented
volatile
not documented
volatile
+init(self, pool, id)
not documented | self | not documented |
| pool | not documented |
| id | not documented |
| returns | not documented |
volatile
not documented
volatile
beginRenderPass(self, begin_info, contents)
not documented | self | not documented |
| begin_info | not documented |
| contents | not documented |
| returns | not documented |
volatile
bindDescriptorSets(self, pipelineBindPoint, layout, firstSet, sets, dynamicOffsets)
not documented | self | not documented |
| pipelineBindPoint | not documented |
| layout | not documented |
| firstSet | not documented |
| sets | not documented |
| dynamicOffsets | not documented |
| returns | not documented |
volatile
bindIndexBuffer(self, buffer, offset, indexType)
not documented | self | not documented |
| buffer | not documented |
| offset | not documented |
| indexType | not documented |
| returns | not documented |
volatile
bindPipeline(self, pipelineBindPoint, pipeline)
not documented | self | not documented |
| pipelineBindPoint | not documented |
| pipeline | not documented |
| returns | not documented |
volatile
bindVertexBuffers(self, firstBinding, buffers, offsets)
not documented | self | not documented |
| firstBinding | not documented |
| buffers | not documented |
| offsets | not documented |
| returns | not documented |
volatile
dispatch(self, x, y, z)
not documented | self | not documented |
| x | not documented |
| y | not documented |
| z | not documented |
| returns | not documented |
volatile
dispatchIndirect(self, buffer, offset)
not documented | self | not documented |
| buffer | not documented |
| offset | not documented |
| returns | not documented |
volatile
draw(self, vertexCount, instanceCount, firstVertex, firstInstance)
not documented | self | not documented |
| vertexCount | not documented |
| instanceCount | not documented |
| firstVertex | not documented |
| firstInstance | not documented |
| returns | not documented |
volatile
drawIndexed(self, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance)
not documented | self | not documented |
| indexCount | not documented |
| instanceCount | not documented |
| firstIndex | not documented |
| vertexOffset | not documented |
| firstInstance | not documented |
| returns | not documented |
volatile
drawIndexedIndirect(self, buffer, offset, drawCount, stride)
not documented | self | not documented |
| buffer | not documented |
| offset | not documented |
| drawCount | not documented |
| stride | not documented |
| returns | not documented |
volatile
drawIndirect(self, buffer, offset, drawCount, stride)
not documented | self | not documented |
| buffer | not documented |
| offset | not documented |
| drawCount | not documented |
| stride | not documented |
| returns | not documented |
volatile
not documented
volatile
not documented
volatile
not documented
volatile
not documented
volatile
not documented
volatile
pipelineBarrier(self, srcStageMask, dstStageMask, dependencyFlags, barriers, bufferBarriers, imageBarriers)
not documented | self | not documented |
| srcStageMask | not documented |
| dstStageMask | not documented |
| dependencyFlags | not documented |
| barriers | not documented |
| bufferBarriers | not documented |
| imageBarriers | not documented |
| returns | not documented |
volatile
pushConstants(self, layout, stageFlags, offset, size, values)
not documented | self | not documented |
| layout | not documented |
| stageFlags | not documented |
| offset | not documented |
| size | not documented |
| values | not documented |
| returns | not documented |
volatile
not documented
volatile
resetEvent(self, event, stageMask)
not documented | self | not documented |
| event | not documented |
| stageMask | not documented |
| returns | not documented |
volatile
setBlendConstants(self, constants)
not documented | self | not documented |
| constants | not documented |
| returns | not documented |
volatile
setDepthBias(self, factor, clamp, slope)
not documented | self | not documented |
| factor | not documented |
| clamp | not documented |
| slope | not documented |
| returns | not documented |
volatile
setDepthBounds(self, min, max)
not documented | self | not documented |
| min | not documented |
| max | not documented |
| returns | not documented |
volatile
setEvent(self, event, stageMask)
not documented | self | not documented |
| event | not documented |
| stageMask | not documented |
| returns | not documented |
volatile
not documented
volatile
setScissor(self, first, scissors)
not documented | self | not documented |
| first | not documented |
| scissors | not documented |
| returns | not documented |
volatile
setStencilCompareMask(self, faceMask, compareMask)
not documented | self | not documented |
| faceMask | not documented |
| compareMask | not documented |
| returns | not documented |
volatile
setStencilReference(self, faceMask, reference)
not documented | self | not documented |
| faceMask | not documented |
| reference | not documented |
| returns | not documented |
volatile
setStencilWriteMask(self, faceMask, writeMask)
not documented | self | not documented |
| faceMask | not documented |
| writeMask | not documented |
| returns | not documented |
volatile
setViewport(self, first, viewports)
not documented | self | not documented |
| first | not documented |
| viewports | not documented |
| returns | not documented |
volatile
waitEvents(self, events, srcStageMask, dstStageMask, barriers, bufferBarriers, imageBarriers)
not documented | self | not documented |
| events | not documented |
| srcStageMask | not documented |
| dstStageMask | not documented |
| barriers | not documented |
| bufferBarriers | not documented |
| imageBarriers | not documented |
| returns | not documented |
volatile
not documented
volatile
+init(self, device, create_info)
not documented | self | not documented |
| device | not documented |
| create_info | not documented |
| returns | not documented |
volatile
not documented
volatile
not documented
volatile
not documented
volatile
not documented
volatile
not documented
volatile
+init(self, device, create_info)
not documented | self | not documented |
| device | not documented |
| create_info | not documented |
| returns | not documented |
volatile
not documented
volatile
not documented
volatile
not documented
volatile
+init(self, device, id)
not documented | self | not documented |
| device | not documented |
| id | not documented |
| returns | not documented |
volatile
not documented
volatile
+init(self, device, create_info)
not documented | self | not documented |
| device | not documented |
| create_info | not documented |
| returns | not documented |
volatile
not documented
volatile
not documented
volatile
+init(self, device, create_info)
not documented | self | not documented |
| device | not documented |
| create_info | not documented |
| returns | not documented |
volatile
acquireNextImage(self, swapchain, timeout, semaphore, fence = null)
not documented | self | not documented |
| swapchain | not documented |
| timeout | not documented |
| semaphore | not documented |
| fence | not documented |
| returns | not documented |
volatile
allocateCommandBuffers(self, create_info)
not documented | self | not documented |
| create_info | not documented |
| returns | not documented |
volatile
allocateDescriptorSets(self, create_info)
not documented | self | not documented |
| create_info | not documented |
| returns | not documented |
volatile
allocateMemory(self, alloc_info)
not documented | self | not documented |
| alloc_info | not documented |
| returns | not documented |
volatile
createComputePipeline(self, cache, create_info)
not documented | self | not documented |
| cache | not documented |
| create_info | not documented |
| returns | not documented |
volatile
createComputePipelines(self, cache, create_infos)
not documented | self | not documented |
| cache | not documented |
| create_infos | not documented |
| returns | not documented |
volatile
createGraphicsPipeline(self, cache, create_info)
not documented | self | not documented |
| cache | not documented |
| create_info | not documented |
| returns | not documented |
volatile
createGraphicsPipelines(self, cache, create_infos)
not documented | self | not documented |
| cache | not documented |
| create_infos | not documented |
| returns | not documented |
volatile
not documented
volatile
flushMappedMemoryRanges(self, ranges)
not documented | self | not documented |
| ranges | not documented |
| returns | not documented |
volatile
freeDescriptorSets(self, pool, sets)
not documented | self | not documented |
| pool | not documented |
| sets | not documented |
| returns | not documented |
volatile
not documented
volatile
getQueue(self, family, index)
not documented | self | not documented |
| family | not documented |
| index | not documented |
| returns | not documented |
volatile
invalidateMappedMemoryRanges(self, ranges)
not documented | self | not documented |
| ranges | not documented |
| returns | not documented |
volatile
not documented
volatile
updateDescriptorSets(self, writes, copys)
not documented | self | not documented |
| writes | not documented |
| copys | not documented |
| returns | not documented |
volatile
waitForFences(self, fences, waitAll, timeout)
not documented | self | not documented |
| fences | not documented |
| waitAll | not documented |
| timeout | not documented |
| returns | not documented |
volatile
not documented
volatile
not documented
volatile
+init(self, device, id)
not documented | self | not documented |
| device | not documented |
| id | not documented |
| returns | not documented |
volatile
not documented
volatile
not documented
volatile
map(self, ctype, offset, size, flags = null)
not documented | self | not documented |
| ctype | not documented |
| offset | not documented |
| size | not documented |
| flags | not documented |
| returns | not documented |
volatile
not documented
volatile
not documented
volatile
+init(self, device, create_info = null)
not documented | self | not documented |
| device | not documented |
| create_info | not documented |
| returns | not documented |
volatile
not documented
volatile
not documented
volatile
not documented
volatile
not documented
volatile
not documented
volatile
+init(self, device, create_info)
not documented | self | not documented |
| device | not documented |
| create_info | not documented |
| returns | not documented |
volatile
not documented
volatile
not documented
volatile
not documented
volatile
+init(self, device, create_info)
not documented | self | not documented |
| device | not documented |
| create_info | not documented |
| returns | not documented |
volatile
not documented
volatile
not documented
volatile
+init(self, device, create_info)
not documented | self | not documented |
| device | not documented |
| create_info | not documented |
| returns | not documented |
volatile
bindMemory(self, memory, offset)
not documented | self | not documented |
| memory | not documented |
| offset | not documented |
| returns | not documented |
volatile
not documented
volatile
not documented
volatile
not documented
volatile
getSubresourceLayout(self, subresource)
not documented | self | not documented |
| subresource | not documented |
| returns | not documented |
volatile
not documented
volatile
+init(self, device, create_info)
not documented | self | not documented |
| device | not documented |
| create_info | not documented |
| returns | not documented |
volatile
not documented
volatile
not documented
volatile
not documented
volatile
not documented
volatile
not documented
volatile
not documented
volatile
not documented
volatile
not documented
volatile
not documented
volatile
not documented
volatile
getImageFormatProperties(self, format, type, tiling, usage, flags)
not documented | self | not documented |
| format | not documented |
| type | not documented |
| tiling | not documented |
| usage | not documented |
| flags | not documented |
| returns | not documented |
volatile
not documented
volatile
not documented
volatile
getSparseImageFormatProperties(self, format, type, sasmples, usage, tiling)
not documented | self | not documented |
| format | not documented |
| type | not documented |
| sasmples | not documented |
| usage | not documented |
| tiling | not documented |
| returns | not documented |
volatile
getSurfaceCapabilities(self, surface)
not documented | self | not documented |
| surface | not documented |
| returns | not documented |
volatile
getSurfaceSupport(self, queueId, surface)
not documented | self | not documented |
| queueId | not documented |
| surface | not documented |
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Docs
0.1 Subheading
This is a project to test out
rustdoc
.
Here is a link!
0.1 Subheading
fn
foo
()
->
i32
{
1
+
1
}


THE MOKU FAMILY
Traditional Games and Modern Variants
(with collaboration of Edward Jackman and Bill Taylor)N in-a-row games (win by making a line of N connected stones) seem to appear independently in different cultures, which is not very common to abstract games.
ROWS OF 3
The most basic game of this family, played by most children, is Tic-Tac-Toe played in a 3x3 board:
- DROP - Each player, at each turn, drops a stone on an empty cell.
- GOAL - The winner is whoever makes a 3 in-a-row (orthogonally or diagonally).
It's easy to see that this game always end in a draw, with reasonable moves. Some complex variants: 3 Musketeers, Dara, Wali, Neutreeko, 3 Stones, Winkers, 4D TTT and Shift TTT
(where each row may be shifted left or right, so that the stones in the upper rows may fall down).Another variant from Richard Hutnik (c) 1995, is Dual Tic-Tac-Toe: Select a board with size NxM (N>2 and M>3). Each player drops a stone of either color on an empty cell. The first player that makes a (orthogonal or diagonal) 3 in-a-row of either color wins. If the board gets full with no 3 in-a-rows, the game is a draw. Some variants are possible: Misère (who makes a 3 in-a-row loses), use more than two colors, more than two players...
A 1985 variant called King by Jim Wilkinson, uses six pieces (three of each color) with a setup phase where both players alternatively drop their stones into empty cells (the first drop cannot be at the center). After all pieces are on board, players move one piece per turn into a (diagonal or orthogonal) adjacent empty cell until one of them make a friendly 3 in-a-row. There is a move exception in the rules: "except diagonally black-to-black" which may only make sense with a view of the board (which I do not have).
There are several 3 in-a-rows in 3D (also check Qubic in the next section). Two of those are 1972's Rex and 1978's Trio. In Rex, there are three set of three columns where it is possible to drop up to 3 pieces (of either color) on each. Wins the player that achieves the first 3 in-a-row (either vertically, horizontally or diagonally in 3D). In Trio, the board is a 3x2x3 column pattern:
o o o
o o
o o oboth players try to achieve as many 3 in-a-rows possible, winning the player with the largest number.
Shift TicTacToe is a 1988 variant where: Two players play Tic-Tac-Toe on a "Connect Four" type board (meaning placing a disk sends it to the bottom first). On their turn, a player can drop a disc in, or slide a row one space to the left or right. Since the board is a 3x3, slides can sometimes send pieces out of the unit and back into regular play. The first to achieve 3-in-a-row is the winner.
Flip Tic-Tac-Toe (a 2006 game by Stratagem Publishers) is played on a 4x4 board with 64 stackable stones (4 colors with 16 stones each which I assume allows 2-4 players). Players are able to drop friendly stones (on empty cells or increasing stacks already on board), can move stacks (orthogonally to empty cells?) and also flip an entire stack (the bottom becomes to top). The goal is to make a 3 in-a-row of your own color.
ROWS OF 4
There are several games that use 4 in-a-row, the most famous is Connect 4 (also check Contigo, Delta, Firedrill, Gravity, Magneton, Complica). One variant, called QUBIC (Parker Brothers, 1965) is played in 3D on four 4x4 boards, winning the first to make a 4 in-a-row (this game has other names, like Tramp).
- DROP - Each player, at each turn, drops a stone on an empty cell.
- GOAL - The winner is whoever makes a 4 in-a-row (orthogonally or diagonally in any direction).
Both Patashnik (around 1980) and independently Louis Victor Allis and Patrick Shoo (around 1991) solved Qubic (first player win). Allis also solved Connect-4 (check this paper). To play some Qubic games check this webpage.
Quintego is a Connect-4 variant (with 5 columns): when a vertical column has six stones, and another stone is added, the bottom stone is removed and returned to the player's reserve (and all the others on that column move down). I think another name for this game is Complica.
Another interesting variant is Gigamic's Quarto. In this game, there are 16 different pieces (all combinations of 4 boolean features: high/low, round/square, light/dark and solid/hollow). A player drops a piece on an empty cell and selects the next piece which must be dropped by the opponent! The first player to make a 4 in-a-row of any of the 4 features, wins.
This game can be played with the following 16 stacks, where each feature is given by the color of a stone at a certain height.
A nice 3 player variant can be played (on a Go board) with the addition of the following rule: each player is obliged to block a winning threat of the next player.
An 3 player example With the next-block rule it's easier to be aggressive, knowing the next player's move may be partly restricted.
The player just needs to force a win (e.g. a simultaneous double-open 3 and another 3).It is very dangerous to make a single-ended 3, because if the next player has a double-ended 2, he will extend it to 3, leaving the 3rd player compelled to block the 1st, so then there is only one player left to block the double 3. In the left diagram (white-black-red turns), Black should not play at [1] since Red drops at [2], then White is obliged to block the black 3 in-a-row and Black can only block one side of the Red's already winning line.
ROWS OF 5
Perhaps the most famous 5 in-a-row game is GO-MOKU, an ancient Japanese game. The full name, "Go-moku Narabe," literally means "five stones in a row." In Japan, a more complex version of the game exists, known as Renju. Check more information at playSite. Victor Allis' Thesis presents the solution of Go-moku (first player wins).
The game starts at an empty Go board.
- DROP - Each player, at each turn, drops a stone on an empty cell.
- GOAL - Make a line of 5 connected stones (horizontally, vertically or diagonally).
- If a player makes a line of 6 or more stones, he does not win and the game continues!
An example Black's turn. White has a winning position at the three cells [1].
Murray in his book "A history of board-games other than chess" refers another set of rules (game 3.7.1) consisting of two phases. First a drop phase where both players drop an agreed number of stones, then a move phase where each player moves a friendly stone into an adjacent (orthogonal) empty cell. Win by making an orthogonal 5 in-a-row. A similar variant (using twelve stones) states that each time a (orthogonal or diagonal) 5 in-a-row is achieved (in the drop or move phase), the player removes an enemy stone. The player which reduces the adversary to four stones, wins the game.
A traditional variant called Gomoku-Ninuki adds an extra custodian capturing rule: two enemy stones are captured when placed between two friendly stones, and a new winning condition: a player also wins by capturing 10 stones. This game is also known as Pente. Bolix is a similar variant played on a 5,10,5 hexagonal board, but where only one of the two enemy stones is captured.
In the end of the XIXth century, Japanese players started to change Go-moku and tried to create a more balanced game (the first player, Black, has a tremendous advantage) which they called RENJU (read the game's history). This was done by creating some restrictions in Black's move, namely:
- Black cannot create a 2 open 3 lines (and so winning)
- Black cannot create a 2 closed 4 lines (and so winning again)
- Black cannot create an overline (i.e., 6 or more stone line)
- Black's 1st move is a the center board, and Black's 2nd move must be at cell distance greater than 2.
- White's 1st move is decided by Black.
- At White 2nd move, there is the PIE rule: White may decide to change sides!
For more detailed information, check the international rules of Renju maintained by RIF: The Renju International Federation (some variants are also shown).
There are a lot of variations of this simple game. A curious crossover between Gomoku and Reversi, called Gomullo invented by Roland Johansson at 1999 and can be defined as: wins who gets N stones in-a-row in a NxN-board, using the rules of Reversi. Another variant, with shifting rows, is Perplexus, where the player may drop a stone or shift a row one cell to the right or left (with 6 sliding rows of 7 stones placed within a base row of length 11). Other games: Andantino, Kassle, Quixo, Campaign, Ergo, Pentagonal 3D5 and Hex-gomoku.
Some comments from Edward Jackman: Here's a list of modifications we've used to address first player advantage and handicapping:
- Pie rule -- First player moves, second player picks which side to play.
- Three move equalization -- after three turns, second player may swap sides.
- Neutral stones -- White gets one neutral stone. At any turn, she may play both a normal stone and her neutral stone. The neutral blocks both players. (Another game -- give both players several neutrals -- say 4 for black, 6 for white. Play normal stone plus ANY NUMBER of neutrals per turn. Four-in-a-row wins.)
- Blacks first stone is a 'half stone'. It may only be part of a winning *diagonal* row. If black forms a non-diagonal 5-in-a-row using that stone, the game continues.
- Double move. Black plays one stone; thereafter each player plays two stones.
- Restricted double move. Black plays one stone; thereafter each player plays two stones that are not on the same row, column or diagonal within 5 spaces of each other.
- Add capturing rules as in Ninuki-renju or Keryo-Pente, etc. White can be required to capture fewer stones than black for the win. Alternately, captures have no effect on the outcome -- 5-in-a-row is the only way to win.
- Black has fewer stones. Each player has a limited number of pieces, maybe only 15 or 20.  Each turn a player may place a stone or move a stone from any cell to any other. Optionally, play with unlimited stones, but every Nth move, black moves a stone rather than placing another.
Another game from Edward (around 1995) is Progressive Gomoku: Black starts by dropping one stone, then White drops two, then Black drops three... There is, however, one restriction: during a drop sequence, all the stones must be mutually non-adjacent (i.e., they cannot be adjacent to each other).
Next, two very playable variants (played in large enough boards) designed by Bill Taylor.
First, a definition:
- DAGGER - A player with a dagger can, in his turn, drop two stones on two empty cells.
- The dagger can not be used to make a 5 in-a-row.
- The dagger cannot be used twice consecutively by same player, except to defend against an immediate loss.
- When the dagger is used, it goes to the other player..
DAGGER GOMOKU - Same as Go-moku except that the second player starts with a dagger:
A second game is called QUAD-MOTU:
- PIE RULE - One player drops two black stones and one white stone. The other player choose sides. The next drop is a white stone.
- TURN - In each turn, each player may:
- Drop a stone on an empty cell.
- (optionally) Move a stone to an (orthogonal or diagonal) adjacent empty cell.
- GOAL - The winner is whoever makes a 5 in-a-row.
This rules define a more "violent" game. This extra freedom may provide a solution to the drawish feature of gomoku in hex boards.
Another related variant is to give each player just 12 stones. After the drop phase, the move phase begins: each player moves one stone to an adjacent (orthogonal or diagonal) empty cell. Wins the player that makes a 5 in-a-row.
Applying the progressive mutator (drop one stone at the first move, then drop two, then drop three...) to Gomoku also provides a very enjoyable game, if we add a restriction: No two stones in a turn may finish in the same group (i.e., a set of friendly stones orthogonally or diagonally connected). If a fast game, but with lots of tactical subtleties. This game should be played on an unlimited board.
An example White's turn. This is the 8th move, so White can drop eight stones. However, it is enough to drop four (the marked stones).
After that sequence, Black cannot stop the double attack at cells [1] because it would violate the restriction (two stones on the same group).
Tomas Flodén designed Pentago, a 5 in-a-row game where a 6x6 board is made out four separate 3x3 boards. Each player, on his turn, drops a friendly stone on an empty cell and then rotates one of the four small board 90 degrees in any direction (i.e., clockwise or counterclockwise). If all cells are occupied before a 5 in-a-row is achieved, the game is a draw. Also, if due to a rotation, both player get a 5 in-a-row, the game is also a draw. This idea suggests a hexagonal variant, where each cell on the board could be select as a pivot to rotate the adjacent 6 cells in either direction (a physical board would be difficult to make, it would be better to play this variant on a computer).
A 2005 game which also tries to balance first player advantage without protocol moves is Vincent Everaert's Love Gomoku . On each turn, each player drops a friendly stone on an empty cell and then an enemy stone on an adjacent empty cell. If there is no additional empty cell to drop the enemy stone, the turn is invalid. As usual, a friendly 5 in-a-row wins the game.
An example [puzzle by the author]
Black wins in two moves. How?
Answer: 1.h6,g5 forcing White to reply g6,h5 and winning with h8 (select this line)
.
ROWS OF 6
Games with more than 5 in-a-row need extra liberties to avoid easy draws (it's much easier to block a player in a regular board). One possibility is to add the 1222 progressive mutator: In each turn, each player drops two stones (except in the first turn, which balances the game).
An example The marked black stone has coordinates (0,0). All the other drops are relative to that first one (this notation is used because the board is not limited).
1. 0,0 1,0 1,-1
2. 1,2 0,2 -1,-1 -1,3
3. 0,1 0,-1 0,-2 0,3
4. -2,1 -1,1 -3,1 3,1
5. -2,0 1,3 -3,-1 2,4
6. -1,0 -3,2 1,-2 -4,3
7. -2,-1 1,2 -3,-2 2,3
8. -2,2 -1,2
1-0This game has the advantage of nullifying the opening advantage by 1222 play. Bill Taylor thinks it is a forced win, but has no idea to whom! In practice games tend to be a similar length to normal Go-moku.
There is a 1983 game, Jürgen Hagedorn's Hexago to make a 6 in-a-row on a large hexagonal board, however, with no additional rule, this simple goal cannot be done.
Check also Freeling's Hexade.
ROWS OF 7, 8, 9...
There is a proof that 9 in-a-row games is a draw even on infinite boards and 8 in-a-row is almost proved. No one has a clue about 6 and 7 in-a-row (perhaps a win and draw, respectively)
OTHER ROWS
Shan Jari (by FUNaddicts Games ) is a moku game with shared stones of four different colors (the board is a large 13x16 rectangle of hexagons). Both players agree on a certain pattern (eg, red-blue-yellow-green-green) and both try to make it. The first player that notices the winning pattern wins. The pattern must be of any size and color combination. However, imho, it seems that each player should have his own sequence (or equal size) so the game would become more strategic.


Technical Strategies (Commodity Future)
Technical Analysis
Most techincal analysis strategies focus on trend following, and a smaller part on contrarian. Currently, we mainly focus on trend following.
Ph.D | Quantitative Analyst
Most techincal analysis strategies focus on trend following, and a smaller part on contrarian. Currently, we mainly focus on trend following.
The strategy is tested on all the products trading in the three Commodity Future Markets in China, including SHFE, DCE, CZCE, between Jan 1st 2005 and Aug 1st 2017. Trading cost is set at 3%% either for buy or sell, and no leverage is used. The potential risk free return is not included.
The shrinking/enlarging of the carry return of a product also contains a trend to be captured. For contango products (near month is lower than deferred month), the shrinking carry return means the deferred month price is converging to the near month, thus a short position on dominant contract is preferred. For backwardation products (near month is higher than deferred month), the shrinking carry return means the deferred month price is converging to the near month, thus a long position on dominant contract is preferred.
The weight of a product’s position is determined by its standard deviation’s reciprocal. More academic resources can be found in Qian2005
Any strategy is dependent on parameters. Constant parameters are preferred. However, the parameters are usually changing. We define the process to tune the parameters as “Model Review”.
The currency carry trade is a strategy in which an investor sells a certain currency with a relatively low interest rate and uses the funds to buy a different currency yielding a higher interest rate.
More academic resources can be found here
5 day Moving Average is equivalent with a low pass fitler with coefficients b = [0.2, 0.2, 0.2, 0.2, 0.2] and a = 1. The volatility is relatively high frequency (from day to day), when compared with the price move on a 5 day range. The trend is mostly hidden in the low-frequency area in the frequency domain.


You have to grow from the inside out. None can teach you, none can make you spiritual. There is no other teacher but your own soul.
A study group and satsang devised to be an instrument in our spiritual journey, inspiring each other, sharing divine thoughts and enriching our knowledge and understanding of Sanatana Dharma.
In the process, we are planning on doing a systematic study. We will take up a few topics and read them over time and understand it. We can share our understanding and opinions here in this group about that topic. If any of your friends share similar interest please invite them to join in our group.
For the topics, we will start with 3 topics. We will do them simultaneously.
Plan is... you can find material regarding the topic and study, understand and share your thoughts. We can help each other all the way. But it would be nice if you could take some time and study. At least half hour to one hour in a week.
If you would like to participate, please contact us.


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