| qtile {bit64} | R Documentation |
Function prank.integer64
projects the values [min..max] via ranks [1..n] to [0..1].
qtile.ineger64
is the inverse function of 'prank.integer64' and projects [0..1] to [min..max].
qtile(x, probs=seq(0, 1, 0.25), ...) ## S3 method for class 'integer64' qtile(x, probs = seq(0, 1, 0.25), names = TRUE, method = NULL, ...) ## S3 method for class 'integer64' quantile(x, probs = seq(0, 1, 0.25), na.rm = FALSE, names = TRUE, type=0L, ...) ## S3 method for class 'integer64' median(x, na.rm = FALSE, ...) ## S3 method for class 'integer64' mean(x, na.rm = FALSE, ...) ## S3 method for class 'integer64' summary(object, ...) ## mean(x, na.rm = FALSE, ...) ## or ## mean(x, na.rm = FALSE)
x |
a integer64 vector |
object |
a integer64 vector |
probs |
numeric vector of probabilities with values in [0,1] - possibly containing |
names |
logical; if |
type |
an integer selecting the quantile algorithm, currently only 0 is supported, see details |
method |
NULL for automatic method selection or a suitable low-level method, see details |
na.rm |
logical; if |
... |
ignored |
Functions quantile.integer64
with type=0
and median.integer64
are convenience wrappers to qtile
.
Function qtile
behaves very similar to quantile.default
with type=1
in that it only returns existing values, it is mostly symetric
but it is using 'round' rather than 'floor'.
Note that this implies that median.integer64
does not interpolate for even number of values
(interpolation would create values that could not be represented as 64-bit integers).
This function automatically chooses from several low-level functions considering the size of x
and the availability of a cache.
Suitable methods are sortqtl
(fast sorting)
and orderqtl
(memory saving ordering).
prank
returns a numeric vector of the same length as x
.
qtile
returns a vector with elements from x
at the relative positions specified by probs
.
Jens Oehlschlägel<EMAIL_ADDRESS>rank.integer64
for simple ranks and quantile
for quantiles.
x <- as.integer64(sample(c(rep(NA, 9), 1:9), 32, TRUE)) qtile(x, probs=seq(0, 1, 0.25)) quantile(x, probs=seq(0, 1, 0.25), na.rm=TRUE) median(x, na.rm=TRUE) summary(x) x <- x[!is.na(x)] stopifnot(identical(x, unname(qtile(x, probs=prank(x)))))


{% extends 'page.html' %}
{% block 'yield' %}
Users retain full rights to their stories and images. StreetlivesNYC and its creators will not exploit posts for any personal or corporate financial benefit. Posts can be anonymous or known, but please do not give full names of others. Posts are moderated, but not edited, we will not publish hate speech.


Spring is in the air, but instead of allergies, I'm seeing my peers being hit hard by job anxieties. Thanks to this gloomy weather, I've been on top of my job applications. That isn't to say that every day has been a merry job hunt. Normally I would've just let the small things slide, but it's time to be more frank. When companies come to a career fair, they have just as much at stake as the people they're hiring. What surprises me is how oblivious certain companies are to how they're damaging their own reputation. Here's a rundown of what can use improvement.
I understand that being a recuiter is difficult. You have to talk all day, have good candidates and bad, and repeat the same elevator pitch and answer the same questions.  I understand that. But showing fatigue and lack of interest isn't the way to go. People are watching, and you're representing your company. Show some enthusiam!
On the polar opposite are the recruiters who are too grabby. I'd much rather see this than the former, but this can also get annoying. If you can sense that candidate you're talking to isn't interested, or wouldn't be a great match for your company, why waste the opportunity to meet the eager guy waiting to talk to you?
Give the same spiel to everyone and make everyone comfortable. The day's hectic enough as it is without extra misinformation. It doesn't help if you tell different stories to different people. I noticed a few companies brought along recruiters who had only just started. When I'd ask them questions, sometimes they would answer differently than their coworkers, or not be able to answer at all.
I think outsourcing's a fantastic idea. The company saves time and money and can focus on their business and products. But for pete's sake, check on who you're outsourcing to see if they're doing a good job! I think both Facebook and Garmin dropped the ball on this one by using Taleo. I'm not sure who to point fingers at, but the problems I saw with the application submission was laughably bad.
A badly attached resume gives me a cryptic corrupt error message without any gesture to try again or remedy the problem.
The password they ask for doesn't allow '@'. Why is this?
Ratting on recuiters isn't very nice. I understand they have it hard too. I really do appreciate the little things and I definitely do remember these impressions when I go home to follow up. It was nice that the Oracle recruiter remembered me and made some small talk with me even though I already saw her a couple weeks ago. It's nice to be contacted within the time a recruiter says.


Upload an Image of a Petcare Product. The alrogithm will attempt to determine the Item # of product uploaded.
Uploaded Image:
Top Predicted Product:


Custom GUI Demo
Console Demo
Update Line 1
Update Line 2
Trigger
Macro
Console:
Command Input:
IP:
Port:
Send
Disconnect
Connect
Commands in this example:
Update Line 1: "1110:NewText"
Update Line 2: "1120:NewText"
Trigger Animation: "1111"


ZPL-O-Rama Part 2: Concepts and Architecture
software hardware web programming zpl-o-rama
Problem Space
To automate the process of printing and reporting back a ZPL payload, we need:
- A way to get the ZPL from the user
- A way to send the ZPL to a printer
- A way to take a picture
- A way to send it back to the user
A way to get the ZPL from the user
A web service makes sense here. We want an API or a frontend (or both) to send the ZPL along and check its printing status.
A way to send the ZPL to a printer
A ZPL printer has an ethernet port and can simply be netcat
ted to. We just need a program that shuttles ZPL from user to printer. This can easily be done with a web API and maybe something like a Raspberry pi in between.
A way to take a picture
Raspberry Pis have cheap camra modules with dedicated ports to accept them on the board. There is a simple command-line app to capture stills. This is easy.
A way to send it back to the user
This is probably going to be the same thing as above, with the webapp. The printer prints, the camera cams, the webapp reconveys the image to the user.
Moving on
Moving forward, we abstractly have all the conceptual parts we’ll need to make this service thought out. Now for the details.
Let’s Talk Architecture
The next thing I needed to do was plan out how this would work. I made a diagram to make sure I wasn’t missing anything.
I’ll use Nginx at the edge to route to a frontend application. Then I’ll forward to a backend application which is running on my Raspberry pi which handles the printing/photography step.
Then, I’ll present the user a nice web service hosted on a machine on the cloud with a Real Internet IP where the user can log in, enter ZPL, and see the output.


|
Parallel PopGen Package
|
functor: models population size (individuals) as a sine wave through time More...
Public Member Functions | |
| demography_sine_wave () | |
| default constructor More... | |
| demography_sine_wave (float A, float pi, int D, float rho=0, int generation_shift=0) | |
| constructor More... | |
| __host__ __device__ __forceinline__ int | operator() (const int population, const int generation) const |
Demographic operator, returns population size (individuals), N , for a given population, generation More... | |
Public Attributes | |
| float | A |
| Amplitude of sine wave. More... | |
| float | pi |
| Frequency of sine wave. More... | |
| float | rho |
| Phase of sine wave. More... | |
| float | D |
| Offset of sine wave. More... | |
| int | generation_shift |
| number of generations to shift function backwards More... | |
functor: models population size (individuals) as a sine wave through time
useful for modeling cyclical/seasonal behavior over time
Definition at line 163 of file go_fish.cuh.
|
inline |
default constructor
all parameters set to 0
Definition at line 288 of file template_inline_simulation_functors.cuh.
|
inline |
constructor
| rho | (optional input) default 0 |
| generation_shift | (optional input) default 0 |
Definition at line 289 of file template_inline_simulation_functors.cuh.
| __host__ __device__ __forceinline__ int Sim_Model::demography_sine_wave::operator() | ( | const int | population, |
| const int | generation | ||
| ) | const |
Demographic operator, returns population size (individuals), N
, for a given population, generation
N = A*sin(pi*(generation-generation_shift) + rho) + D
Definition at line 291 of file template_inline_simulation_functors.cuh.
| float Sim_Model::demography_sine_wave::A |
Amplitude of sine wave.
Definition at line 165 of file go_fish.cuh.
| float Sim_Model::demography_sine_wave::pi |
Frequency of sine wave.
Definition at line 166 of file go_fish.cuh.
| float Sim_Model::demography_sine_wave::rho |
Phase of sine wave.
Definition at line 167 of file go_fish.cuh.
| float Sim_Model::demography_sine_wave::D |
Offset of sine wave.
Definition at line 168 of file go_fish.cuh.
| int Sim_Model::demography_sine_wave::generation_shift |
number of generations to shift function backwards
useful if you are starting the simulation from a previous simulation state and this function is expecting to start at 0 or any scenario where you want to shift the generation of the function relative to the simulation generation
Definition at line 169 of file go_fish.cuh.


Refrostly Inventory Management
Result of Predictive Algorithm:
Item
Date of Stocking Failure
Surplus Inventory
Item
Quantity


This picture was taken during my 2019 winter break while I was in San Diego. I was exploring the city at night looking for a nice composition to take a couple of night pictures, I came across San Diego's Convention center. It has a long staircase so I climbed it; on top the view was stunning as it was overlooking downtown, so I looked around and picked the composition I want and took the picture.
This picture was taken at Matador Beach in Malibu. The beach is known for its amazing rock formation which the waves breaks on them, which can make for very cool pictures. There are many vantage points and point of interest that can be used for many stunning compositions, there is also a cave very close to the beach that if you come at the right time you will be able to go inside.
I took this picture in Downtown LA for a photo contest. The contest was cyberpunk themed, which means I had to find a location that is dark, sketchy and somewhat looks futuristic. Los Angeles proved a bit challenging to find a location with these specifications, unlike Seoul or Tokyo which are the best cities to be in for photographing a cyberpunk theme. After a month of looking around for a location that met the criterias, I finally found it, one thing I was also aiming for is to take the picture after a rainy day so the ground can be wet, which will reflect the city lights and make for a more dramatic picture.


{% extends "layout_bsa.html" %} {% block page_title %} Change password {% endblock %} {% block content %} Pharmacy sales - NHS prescription prepayment Change password Current password New password Confirm new password Submit {% endblock %}
Pharmacy sales - NHS prescription prepayment


Test two objects for inequality.
Test two objects for inequality.
true
if !(this == that), false otherwise.
Equivalent to x.hashCode
except for boxed numeric types.
Equivalent to x.hashCode
except for boxed numeric types.
For numerics, it returns a hash value which is consistent
with value equality: if two value type instances compare
as true, then ## will produce the same hash value for each
of them.
a hash value consistent with ==
Test two objects for equality.
Test two objects for equality.
true
if the receiver object is equivalent to the argument; false
otherwise.
The double
value that is closer than any other to
e
, the base of the natural logarithms.
The double
value that is closer than any other to
e
, the base of the natural logarithms.
The double
value that is closer than any other to
pi
, the ratio of the circumference of a circle to its
diameter.
The double
value that is closer than any other to
pi
, the ratio of the circumference of a circle to its
diameter.
Cast the receiver object to be of type T0
.
Cast the receiver object to be of type T0
.
Note that the success of a cast at runtime is modulo Scala's erasure semantics.
Therefore the expression 1.asInstanceOf[String]
will throw a ClassCastException
at
runtime, while the expression List(1).asInstanceOf[List[String]]
will not.
In the latter example, because the type argument is erased as part of compilation it is
not possible to check whether the contents of the list are of the requested type.
the receiver object.
Converts rectangular coordinates (x, y)
to polar
(r, theta)
.
Converts rectangular coordinates (x, y)
to polar
(r, theta)
.
the abscissa coordinate
the ordinate coordinate
the theta component of the point (r, theta)
in polar coordinates that corresponds to the point
(x, y)
in Cartesian coordinates.
Create a copy of the receiver object.
Tests whether the argument (arg0
) is a reference to the receiver object (this
).
Tests whether the argument (arg0
) is a reference to the receiver object (this
).
The eq
method implements an equivalence relation on
non-null instances of AnyRef
, and has three additional properties:
x
and y
of type AnyRef
, multiple invocations of
x.eq(y)
consistently returns true
or consistently returns false
.x
of type AnyRef
, x.eq(null)
and null.eq(x)
returns false
.null.eq(null)
returns true
. When overriding the equals
or hashCode
methods, it is important to ensure that their behavior is
consistent with reference equality. Therefore, if two objects are references to each other (o1 eq o2
), they
should be equal to each other (o1 == o2
) and they should hash to the same value (o1.hashCode == o2.hashCode
).
true
if the argument is a reference to the receiver object; false
otherwise.
The equality method for reference types.
Returns Euler's number e
raised to the power of a
double
value.
Returns Euler's number e
raised to the power of a
double
value.
the exponent to raise e
to.
the value ea
, where e
is the base of the natural logarithms.
Called by the garbage collector on the receiver object when there are no more references to the object.
Called by the garbage collector on the receiver object when there are no more references to the object.
The details of when and if the finalize
method is invoked, as
well as the interaction between finalize
and non-local returns
and exceptions, are all platform dependent.
A representation that corresponds to the dynamic class of the receiver object.
A representation that corresponds to the dynamic class of the receiver object.
The nature of the representation is platform dependent.
a representation that corresponds to the dynamic class of the receiver object.
The hashCode method for reference types.
Test whether the dynamic type of the receiver object is T0
.
Test whether the dynamic type of the receiver object is T0
.
Note that the result of the test is modulo Scala's erasure semantics.
Therefore the expression 1.isInstanceOf[String]
will return false
, while the
expression List(1).isInstanceOf[List[String]]
will return true
.
In the latter example, because the type argument is erased as part of compilation it is
not possible to check whether the contents of the list are of the specified type.
true
if the receiver object is an instance of erasure of type T0
; false
otherwise.
Equivalent to !(this eq that)
.
Equivalent to !(this eq that)
.
true
if the argument is not a reference to the receiver object; false
otherwise.
Wakes up a single thread that is waiting on the receiver object's monitor.
Wakes up a single thread that is waiting on the receiver object's monitor.
Wakes up all threads that are waiting on the receiver object's monitor.
Wakes up all threads that are waiting on the receiver object's monitor.
Returns the value of the first argument raised to the power of the second argument.
Returns the value of the first argument raised to the power of the second argument.
the base.
the exponent.
the value xy
.
Returns a double
value with a positive sign, greater than
or equal to 0.0
and less than 1.0
.
Returns a double
value with a positive sign, greater than
or equal to 0.0
and less than 1.0
.
Returns the double
value that is closest in value to the
argument and is equal to a mathematical integer.
Returns the double
value that is closest in value to the
argument and is equal to a mathematical integer.
a double
value
the closest floating-point value to a that is equal to a mathematical integer.
Returns the closest long
to the argument.
Returns the closest long
to the argument.
a floating-point value to be rounded to a long
.
the value of the argument rounded to the nearest
long
value.
Converts an angle measured in radians to an approximately equivalent angle measured in degrees.
Converts an angle measured in radians to an approximately equivalent angle measured in degrees.
angle, in radians
the measurement of the angle x
in degrees.
Converts an angle measured in degrees to an approximately equivalent angle measured in radians.
Converts an angle measured in degrees to an approximately equivalent angle measured in radians.
an angle, in degrees
the measurement of the angle x
in radians.
Creates a String representation of this object.
Creates a String representation of this object. The default representation is platform dependent. On the java platform it is the concatenation of the class name, "@", and the object's hashcode in hexadecimal.
a String representation of the object.
The smallest difference between two values of scala.
The smallest difference between two values of scala.Double.
Use scala.Double.MinPositiveValue instead
The smallest difference between two values of scala.
The smallest difference between two values of scala.Float.
Use scala.Float.MinPositiveValue instead
Use scala.Byte.MaxValue instead
Use scala.Char.MaxValue instead
The greatest possible value for scala.
The greatest possible value for scala.Double.
Use scala.Double.MaxValue instead
The greatest possible value for scala.
The greatest possible value for scala.Float.

The smallest possible value for scala.Double.
Use scala.Double.MinValue instead
The smallest possible value for scala.
The smallest possible value for scala.Float.
Use scala.Float.MinValue instead
Use scala.Int.MinValue instead
Use scala.Long.MinValue instead
Use scala.Short.MinValue instead
Negative infinity of type scala.
Negative infinity of type scala.Double.
Use scala.Double.NegativeInfinity instead
Negative infinity of type scala.
Negative infinity of type scala.Float.
Use scala.Float.NegativeInfinity instead
A value of type scala.
A value of type scala.Double that represents no number.
Use scala.Double.NaN instead
A value of type scala.
A value of type scala.Float that represents no number.
Use scala.Float.NaN instead
Positive infinity of type scala.
Positive infinity of type scala.Double.
Use scala.Double.PositiveInfinity instead
Positive infinity of type scala.
Positive infinity of type scala.Float.
Use scala.Float.PositiveInfinity instead
The object
Math
contains methods for performing basic numeric operations such as the elementary exponential, logarithm, square root, and trigonometric functions.use the scala.math package object instead. (Example package object usage: scala.math.Pi )


Full Stack Engineer | Builder
I'm a bootcamp-made full stack engineer with a background in civil engineering and construction management. From designing roadways and pricing apartments to deploying and apps and creating data pipelines, working on stimulating projects have always driven me. I've been working for an autonomous vehicle software start-up called Perceptive Automata and I've learned a ton about the AV industry and software engineering. Currently on the Data Infrastructure team, I've developed a love for creating efficient data pipelines and user-friendly data visualizations (which is a sentence I never thought I'd ever write!). Still fresh in my career, I'm excited to continue to hone my skills and develop my career path.
Here's some of the projects I did during my immersive course at General Assembly. I've done plenty of developing since then, just most of it's been directly for PA. Still, I hope you enjoy browsing some of these while you're here!
The PokeDeck Builder was my fourth web application and one of my favorites. The app lets users search through the first two generations of Pokemon TCG cards and create virtual decks. This project was completed using the MERN stack (MongoDB, Express, React and Node). I particularly enjoyed using React and creating organized, modular components.
LetterBox is a text-only social media platform where users can write their own blog posts and comment and like other users' posts. This was my third web development project, done along side a team of other junior developers. Along with using Node, Express and MongoDB, we implemented agile project management. Daily stand ups and code review kept myself and team members in-touch with the project goal during development.
Green Beans is an easy to use web app to create and store your own recipes. This was my second web app and was my first full stack project. The back end is a custom Ruby on Rails API, featuring a complex relational database. The user interface features Bootstrap, SCSS, jQuery and Handlebars for a sleek experience. On top of a good looking project, I learned a lot in terms of DRY design and code modularity after completion.
My very first web development project was a browser based tic tac toe game. It features custom logic and AI created with JavaScript as well as a visually pleasing interface made with HTML, SCSS, Bootstrap and jQuery. Along with gaining comfortability with development, I learned valuable lessons in time management and scope creep that I can take into any future projects.


Upload file to IPFS using Infura Pinning Service and Cloudflare IPFS Gateway
Permanently upload your files to the IPFS network


THEO
STUDIO
ARTISTS
CONTACT
WILLIAM THEPRACOPOLOS
TARAS TOLSTIKOV
JACK FARRELL
JACK FARRELL
JACK FARRELL
JACK FARRELL
JACK FARRELL
JACK FARRELL
JACK FARRELL
JACK FARRELL
JACK FARRELL
JACK FARRELL
JACK FARRELL
PAINTINGS
DRAWINGS
PRINTS
name of the art
800$
buy
name of the art
800$
buy
name of the art
800$
buy
name of the art
800$
buy
name of the art
800$
buy
name of the art
800$
buy
name of the art
800$
buy
name of the art
800$
buy
name of the art
800$
buy
name of the art
800$
buy
name of the art
800$
buy
name of the art
800$
buy
name of the art
800$
buy
name of the art
800$
buy
name of the art
800$
buy


Welcome, Exile
It's the start of a new league in Path of Exile, you decide to create a guild with the sole intention of sharing resources and growing as a team.
Recruit Exiles, Delvers, Currency Flippers, and Crafters. Dominate the economy and upgrade your guild members.
The Singularity
250 Total Levels Required
Currency Stash Tab Required
Currency Stash Tab Required
Currency Flipping
Sell Currency
Currency
Buy Currency
Theorycrafting (Upgrade Efficiency: x0.0)
| Upgrade | Description | Efficiency | Cost |
|---|---|---|---|
| Use Crusader's Exalted Orb | +1 | 1 Crusader's Exalted Orb | |
| Use Hunter's Exalted Orb | +1 | 1 Hunter's Exalted Orb | |
| Use Redeemer's Exalted Orb | +1 | 1 Redeemer's Exalted Orb | |
| Use Warlord's Exalted Orb | +1 | 1 Warlord's Exalted Orb |
Ascendant
A Scion washes up on the beach...
Slayer
35 Total Levels Required
Assassin
65 Total Levels Required
Juggernaut
110 Total Levels Required
Necromancer
170 Total Levels Required
Deadeye
245 Total Levels Required
Inquisitor
335 Total Levels Required
Gladiator
450 Total Levels Required
Saboteur
580 Total Levels Required
Berserker
725 Total Levels Required
Elementalist
885 Total Levels Required
Raider
1060 Total Levels Required
Hierophant
1250 Total Levels Required
Champion
1455 Total Levels Required
Trickster
1675 Total Levels Required
Chieftain
1910 Total Levels Required
Occultist
2160 Total Levels Required
Pathfinder
2425 Total Levels Required
Guardian
2715 Total Levels Required
Delvin' Melvin
500 Total Levels Required
Delve Stash Tab Required
Delve Stash Tab Required
Deep Delving
Resonators & Fossils
The Artificer
1000 Total Levels Required
Quad Stash Tab Required
Quad Stash Tab Required


main.py
vowels = 'AEIOU' # The variable holds a string of vowels
vowel_list = list(vowels) # Create a list that holds each vowel as a separate item
print(vowel_list) # Display the list of vowels
The output of this code would be:
['A', 'E', 'I', 'O', 'U']
px
, py
, and pz
px, py, pz = mc.player.getPos()


{% extends "base.html" %} {% block content %} Toggle README
Django-action is a small and simple application which would help you to implement actions similar to django.contrib.admin case for your custom tasks outside django admin. Also it provides custom form support if you would like to change some data for the queryset instances.
(sample with approval and custom forms you will find withing example app into the repository)
Fast model instances deletion (without form’s approval):
Model:
from django.db import models
from apps.files.actions import force_delete_action
class File(models.Model):
title = models.CharField('Title', max_length=128)
file = models.FileField(upload_to='media/files')
actions = [force_delete_action, ]
django-action (apps.files.actions):
def force_delete_action(request, qset, model, **kwargs):
for q in qset:
q.file.delete() #deletes file
q.delete() #deletes instance
return {'qset': qset}
force_delete_action.short_description = 'force delete files'
Template:
{% extends "base.html" %} {% load actiontags %}
{% block content %}
{% if posts %}
{# {% get_action_list for 'example.post' as actions %} #} {# works as well as listed below #}
{% get_action_list for posts as actions %}
{% if actions.object_list %}
<form action='{% url url_act actions.action %}' method='post' id='id_action_posts'>
{% csrf_token %}
{% show_actions actions.object_list %}
{% endif %}
{% for p in posts %}

{% if actions.object_list %}
<input name='items' value='{{ p.id }}' type='checkbox' class='void'>
{% endif %}
{{ p.title }}: {{ p.category }}

{{ p.content }}

{{ p.author }} ({{ p.ip_addr }})

{% endfor %}
{% if actions.object_list %}
<input type='submit' value='submit'>
</form>
{% endif %}
{% else %}

It might be usefull to add some posts ;), don't you find it?

{% endif %}
{% endblock %}
Django-action – небольшое приложение, которое повторяет возможности actions django.contrib.admin вне django админки.
См. выше


E*Trade Financial Corp Com
| CUSIP |
257867AR2 |
| Bond Type |
Corporate |
| Coupon |
2.50% |
| Maturity Date |
3/1/2015 |
| S&P Rating |
BBB- |
| Moody's Rating |
Baa |
| Next Interest Payment Date |
07/15/15 |
| Estimateed Payment Amount |
$132.00 |
| Quantity |
100,000 |
| Material Events |
S&P long term rating downgraded from CCC to CC eff 03/16/2015 |


WHY THINKING?
Thinking was created to let you adventure and be limitless, and with all of our only-subscriber pings, you can relax and not get bugged by all those pings from other servers. And with our advanced moderation team that knows when to ban, kick, mute, or delete messages, you can relax and be stress-free, guaranteed.
OUR VISION
Our vision is to create a Discord community with no pings and flexible moderation. And we plan to keep Thinking a safe, wonderful, welcoming, and caring environment.


We aggregate interfaces!
- generate impactful infrastructures
- cultivate compelling web-readiness
- syndicate wireless interfaces
- deploy dot-com niches
- deploy frictionless interfaces
- e-enable dot-com communities
- mesh turn-key communities
- transition holistic channels
- transition sexy action-items
- iterate ubiquitous applications


Games aren’t much fun until you have aliens running around on screen! In this game, we will make use of two types of movements:
So how do we move things on a screen? It’s all about cartesian coordinates: we change the location (x,y) of the object and then redraw the screen.
Typically you need the following steps to accomplish movement on a screen:
Here’s what it can look like in code:
//set the hero's location
hero.x += 5;
// clear the rectangle that hosts the hero
ctx.clearRect(0, 0, canvas.width, canvas.height);
// redraw the game background and hero
ctx.fillRect(0, 0, canvas.width, canvas.height);
ctx.fillStyle = "black";
ctx.drawImage(heroImg, hero.x, hero.y);
✅ Can you think of a reason why redrawing your hero many frames per second might accrue performance costs? Read about alternatives to this pattern.
You handle events by attaching specific events to code. Keyboard events
are triggered on the whole window whereas mouse events like a
click
can be connected to clicking a specific element. We
will use keyboard events throughout this project.
To handle an event you need to use the window’s
addEventListener()
method and provide it with two input
parameters. The first parameter is the name of the event, for example
keyup
. The second parameter is the function that should be
invoked as a result of the event taking place.
Here’s an example:
window.addEventListener("keyup", (evt) => {
// `evt.key` = string representation of the key
if (evt.key === "ArrowUp") {
// do something
}
});
For key events there are two properties on the event you can use to see what key was pressed:
key
, this is a string representation of the pressed key,
for example ArrowUp
keyCode
, this is a number representation, for example
37
, corresponds to ArrowLeft
.
✅ Key event manipulation is useful outside of game development. What other uses can you think of for this technique?
There are some special keys that affect the window. That means
that if you are listening to a keyup
event and you use these
special keys to move your hero it will also perform horizontal scrolling.
For that reason you might want to shut-off this built-in browser
behavior as you build out your game. You need code like this:
let onKeyDown = function (e) {
console.log(e.keyCode);
switch (e.keyCode) {
case 37:
case 39:
case 38:
case 40: // Arrow keys
case 32:
e.preventDefault();
break; // Space
default:
break; // do not block other keys
}
};
window.addEventListener("keydown", onKeyDown);
The above code will ensure that arrow-keys and the space key have their
default behavior shut off. The shut-off mechanism
happens when we call e.preventDefault()
.
We can make things move by themselves by using timers such as the
setTimeout()
or setInterval()
function that
update the location of the object on each tick, or time interval. Here’s
what that can look like:
The game loop is a concept that is essentially a function that is invoked at regular intervals. It’s called the game loop as everything that should be visible to the user is drawn into the loop. The game loop makes use of all the game objects that are part of the game, drawing all of them unless for some reason shouldn’t be part of the game any more. For example if an object is an enemy that was hit by a laser and blows up, it’s no longer part of the current game loop (you’ll learn more on this in subsequent lessons).
Here’s what a game loop can typically look like, expressed in code:
let gameLoopId = setInterval(
() =>
function gameLoop() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.fillStyle = "black";
ctx.fillRect(0, 0, canvas.width, canvas.height);
drawHero();
drawEnemies();
drawStaticObjects();
},
200
);
The above loop is invoked every 200
milliseconds to redraw
the canvas. You have the ability to choose the best interval that makes
sense for your game.
You will take the existing code and extend it. Either start with the code that you completed during part I or use the code in Part II- starter.
Locate the files that have been created for you in the
your-work
sub folder. It should contain the following:
You start your project the your_work
folder by typing:
The above will start a HTTP Server on address
http://localhost:5000
. Open up a browser and input that
address, right now it should render the hero and all the enemies; nothing
is moving - yet!
Add dedicated objects for hero
and
enemy
and game object
, they should have
x
and y
properties. (Remember the portion on
Inheritance or composition ).
HINT game object
should be the one with
x
and y
and the ability to draw itself to a
canvas.
tip: start by adding a new GameObject class with its constructor delineated as below, and then draw it to the canvas:
class GameObject {
constructor(x, y) {
this.x = x;
this.y = y;
this.dead = false;
this.type = "";
this.width = 0;
this.height = 0;
this.img = undefined;
}
draw(ctx) {
ctx.drawImage(this.img, this.x, this.y, this.width, this.height);
}
}
Now, extend this GameObject to create the Hero and Enemy.
Add key-event handlers to handle key navigation (move hero up/down left/right)
REMEMBER it’s a cartesian system, top-left is
0,0
. Also remember to add code to stop
default behavior
tip: create your onKeyDown function and attach it to the window:
let onKeyDown = function (e) {
console.log(e.keyCode);
...add the code from the lesson above to stop default behavior
}
};
window.addEventListener("keydown", onKeyDown);
Check your browser console at this point, and watch the keystrokes being logged.
Implement the Pub sub pattern, this will keep your code clean as you follow the remaining parts.
To do this last part, you can:
Add an event listener on the window:
window.addEventListener("keyup", (evt) => {
if (evt.key === "ArrowUp") {
eventEmitter.emit(Messages.KEY_EVENT_UP);
} else if (evt.key === "ArrowDown") {
eventEmitter.emit(Messages.KEY_EVENT_DOWN);
} else if (evt.key === "ArrowLeft") {
eventEmitter.emit(Messages.KEY_EVENT_LEFT);
} else if (evt.key === "ArrowRight") {
eventEmitter.emit(Messages.KEY_EVENT_RIGHT);
}
});
Create an EventEmitter class to publish and subscribe to messages:
class EventEmitter {
constructor() {
this.listeners = {};
}
on(message, listener) {
if (!this.listeners[message]) {
this.listeners[message] = [];
}
this.listeners[message].push(listener);
}
emit(message, payload = null) {
if (this.listeners[message]) {
this.listeners[message].forEach((l) => l(message, payload));
}
}
}
Add constants and set up the EventEmitter:
Initialize the game
function initGame() {
gameObjects = [];
createEnemies();
createHero();
eventEmitter.on(Messages.KEY_EVENT_UP, () => {
hero.y -= 5;
});
eventEmitter.on(Messages.KEY_EVENT_DOWN, () => {
hero.y += 5;
});
eventEmitter.on(Messages.KEY_EVENT_LEFT, () => {
hero.x -= 5;
});
eventEmitter.on(Messages.KEY_EVENT_RIGHT, () => {
hero.x += 5;
});
}
Setup the game loop
Refactor the window.onload function to initialize the game and set up a game loop on a good interval. You’ll also add a laser beam:
window.onload = async () => {
canvas = document.getElementById("canvas");
ctx = canvas.getContext("2d");
heroImg = await loadTexture("assets/player.png");
enemyImg = await loadTexture("assets/enemyShip.png");
laserImg = await loadTexture("assets/laserRed.png");
initGame();
let gameLoopId = setInterval(() => {
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.fillStyle = "black";
ctx.fillRect(0, 0, canvas.width, canvas.height);
drawGameObjects(ctx);
}, 100);
};
Add code to move enemies at a certain interval
Refactor the createEnemies()
function to create the
enemies and push them into the new gameObjects class:
function createEnemies() {
const MONSTER_TOTAL = 5;
const MONSTER_WIDTH = MONSTER_TOTAL * 98;
const START_X = (canvas.width - MONSTER_WIDTH) / 2;
const STOP_X = START_X + MONSTER_WIDTH;
for (let x = START_X; x < STOP_X; x += 98) {
for (let y = 0; y < 50 * 5; y += 50) {
const enemy = new Enemy(x, y);
enemy.img = enemyImg;
gameObjects.push(enemy);
}
}
}
and add a createHero()
function to do a similar process
for the hero.
function createHero() {
hero = new Hero(canvas.width / 2 - 45, canvas.height - canvas.height / 4);
hero.img = heroImg;
gameObjects.push(hero);
}
and finally, add a drawGameObjects()
function to start
the drawing:
Your enemies should start advancing on your hero spaceship!
As you can see, your code can turn into ‘spaghetti code’ when you start adding functions and variables and classes. How can you better organize your code so that it is more readable? Sketch out a system to organize your code, even if it still resides in one file.
While we’re writing our game without using frameworks, there are many JavaScript-based canvas frameworks for game development. Take some time to do some reading about these.


Snookes1516.github.io
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Radiation level information
RADMON Thresholds
Value Description
---------- ------------------------
MCP B 30 HRC MCP event rate B
SHIELD B 250 HRC Antico Shield rate B
------------ NO LONGER IN RADMON ------------------
P4GM (GOES P4 * 3.3): 300.0
P41GM (GOES P7 * 12): 8.47
Note: the units are not specified here but correspond to values normally seen
in telemetry and the Chandra Snapshot.
SOT ACE alerts
ACE 115-195 keV proton flux (p/cm2-s-sr-MeV) and fluence (p/cm2-sr-MeV):
SOT alert
Average Flux: (50000) (2-hour fluence/7200)
2-hour Fluence: 3.6E+8
Orbital Fluence: 1.0E+9
Kp: 6.0
Links
Form for shift report etc
- EPHIN, HRC and GOES rates
OBSERVED RADMON limit
------------ -------------
MCP B 30
SHIELD B 250
P4GM (GOES P4 * 3.3): (300.0)
P41GM (GOES P7 * 11): (8.47)
- ACE 115-195 keV proton fluences (p/cm2-sr-MeV) and Costello
predicted activity index
OBSERVED SOT alert
------------ -------------
2-hour Fluence: 3.6E+8
Orbital Fluence (CRM): 1.0E+9
Kp: 6.0
Tom Aldcroft
Last modified: Thu Dec 09 17:55:46 EDT 2010


{% extends 'volunteerapp/base.html' %} {% load bootstrap4 %} {% block title %}Login{% endblock %} {% block body %} {% if form.errors %}
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{% endif %} {% if next %} {% if user.is_authenticated %}Your account doesn't have access to this page. To proceed, please login with an account that has access.
{% else %}Please login to see this page.
{% endif %} {% endif %} {% endblock %}


Of Immigrants and Oligarchs an investigation into the detection AGN migration trap binaries with LISA


Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
Eurographics Digital Library: Computer Graphics Forum Volume 36 - Issue 2 (EG 2017 Proceedings)
Eurographics Digital Library Link for the paper
Paper Abstract
Author Preprint
Paper Video
Paper Presentation
Paper Images
Paper Data
Demo Program or Source Code
Related Links
Changelog
FP1: Art, Design, and Sketching
- Computational Light Painting Using a Virtual Exposure
-
Nestor Salamon,
Marcel Lancelle,
Elmar Eisemann
- SketchSoup: Exploratory Ideation using Design Sketches
-
Rahul Arora,
Ishan Darolia,
Vinay P. Namboodiri,
Karan Singh,
Adrien Bousseau
- Integrated Structural-Architectural Design for Interactive Planning
-
Bernhard Steiner,
Elham Mousavian, Fatemeh Mehdizadeh Saradj,
Michael Wimmer,
Przemyslaw Musialski
FP2: Monte Carlo
- Unbiased Light Transport Estimators for Inhomogeneous Participating Media
-
Laszlo Szirmay-Kalos,
Iliyan Georgiev,
Milan Magdics,
Balazs Molnar,
David Legrady
- Multiple vertex next event estimation for lighting in dense, forward-scattering media
-
Pascal Weber,
Johannes Hanika,
Carsten Dachsbacher
- Gradient-Domain Photon Density Estimation
-
Binh-Son Hua,
Adrien Gruson,
Derek Nowrouzezahrai,
Toshiya Hachisuka
FP3: Procedural and Interactive Nature
- Design Transformations for Rule-based Procedural Modeling
-
Stefan Lienhard,
Cheryl Lau,
Pascal Muller,
Peter Wonka,
Mark Pauly
- Interactive Modeling and Authoring of Climbing Plants
-
Torsten Hadrich,
Bedrich Benes,
Oliver Deussen,
Soren Pirk
- EcoBrush: Interactive Control of Visually Consistent Large-Scale Ecosystems
-
James Gain,
Harry Long,
Guillaume Cordonnier,
Marie-Paule Cani
FP4: Rigging, Tearing, and Faces
- Enriching Facial Blendshape Rigs with Physical Simulation
-
Yeara Kozlov,
Derek Bradley,
Moritz Baecher , Markus Gross, Thabo Beeler,
Bernhard Thomaszewski
- Sparse Rig Parameter Optimization for Character Animation
-
Jaewon Song, Roger Blanco i Ribera, Kyungmin Cho, Mi You,
J. P. Lewis,
Byungkuk Choi,
Junyong Noh
- Interactive Paper Tearing
-
Camille Schreck,
Damien Rohmer,
Stefanie Hahmann
FP5: Shape Analysis
- Planar Shape Detection and Regularization in Tandem
-
Sven Oesau,
Florent Lafarge,
Pierre Alliez
- Extracting Sharp Features from RGB-D Images
-
Y-P. Cao,
Tao Ju,
J. Xu,
Shi-Min Hu
- Interactive Analysis of Connolly Surfaces for Various Probes
-
Martin Manak,
L. Jirkovsky, I. Kolingerova
FP6: Sample, Paint, and Visualize
- General Point Sampling with Adaptive Density and Correlations
-
Riccardo Roveri,
Cengiz Oztireli,
Markus Gross
- Flow-based Temporal Selection for Interactive Volume Visualization
-
Steffen Frey,
Thomas Ertl
- Real-Time Oil Painting on Mobile Hardware
(CGF Paper)
-
Tuur Stuyck,
Fang Da,
Sunil Hadap,
Philip Dutre
FP7: Morphing and Interaction
- Character-Object Interaction Retrieval using the Interaction Bisector Surface
-
Xi Zhao,
Myung Geol Choi,
Taku Komura
- Parallel Constant Time Collision Detection for Polygonal Objects
-
Rene Weller,
Nicole Debowski,
Gabriel Zachmann
- Data-Driven Shape Interpolation and Morphing Editing
-
Lin Gao,
Shu-Yu Chen,
Yu-Kun Lai,
Shihong Xia
FP8: Flowing Visualization
- Flow-Induced Inertial Steady Vector Field Topology
-
Tobias Gunther,
Markus Gross
- Decoupled Opacity Optimization for Points, Lines and Surfaces
-
Tobias Gunther,
Holger Theisel,
Markus Gross
- Category-specific Salient View Selection via Deep Convolutional Neural Networks
-
Seong-Heum Kim,
Yu-Wing Tai,
Joon-Young Lee,
Jaesik Park,
In So Kweon
FP9: Geometry Processing
- Diffusion Diagrams: Voronoi Cells and Centroids from Diffusion
-
Philipp Herholz,
Felix Haase,
Marc Alexa
- Spectral Processing of Tangential Vector Fields
-
Christopher Brandt,
Leonardo Scandolo,
Elmar Eisemann,
Klaus Hildebrandt
- Scalable Feature-Preserving Irregular Mesh Coding
-
J. El Sayeh Khalil, A. Munteanu, L. Denis, P. Lambert, R. Van de Walle
FP10: Textures
- Texture Stationarization: Turning Photos into Tileable Textures
-
Joep Moritz,
Stuart James,
Tom S. F. Haines,
Tobias Ritschel,
Tim Weyrich
- A Subjective Evaluation of Texture Synthesis Methods
-
Martin Kolar, Alan Chalmers, Kurt Debattista
- Analysis and Controlled Synthesis of Inhomogeneous Textures
-
Yang Zhou, Huajie Shi,
Dani Lischinski,
Minglun Gong,
Johannes Kopf,
Hui Huang
FP11: Procedural
- ShapeGenetics: Using Genetic Algorithms for Procedural Modeling
-
Karl Haubenwallner,
Hans-Peter Seidel,
Markus Steinberger
- On Realism of Architectural Procedural Models
-
Jan Benes,
Tom Kelly,
Filip Dechterenko,
Jaroslav Krivanek,
Pascal Muller
- A Bi-Directional Procedural Model for Architectural Design
-
H. Hua
FP12: Animation 1
- Geometric Stiffness for Real-time Constrained Multibody Dynamics
-
Sheldon Andrews,
Marek Teichmann,
Paul Kry
- Multivariate Gaussian-based Inverse Kinematics
-
Jing Huang, Qi Wang,
Marco Fratarcangeli,
Ke Yan,
Catherine Pelachaud
- Articulated-motion-aware Sparse Localized Decomposition
-
Yupan Wang, Guiqing Li, Zhichao Zeng, Huayun He
FP13: Shape Matching
- Fully Spectral Partial Shape Matching
-
Or Litany,
Emanuele Rodola,
Alex Bronstein,
Michael Bronstein
- Informative Descriptor Preservation via Commutativity for Shape Matching
-
Dorian Nogneng,
Maks Ovsjanikov
- Discovering Structured Variations via Template Matching
-
Duygu Ceylan*,
Minh Dang*,
Boris Neubert,
Niloy J. Mitra,
Mark Pauly
(* joint first authors)
FP14: Physics in Animation
- DeepGarment : 3D Garment Shape Estimation from a Single Image
-
Radek Danecek,
Endri Dibra,
Cengiz Oztireli,
Remo Ziegler,
Markus Gross
- Simulation-Ready Hair Capture
-
Liwen Hu,
Derek Bradley,
Hao Li,
Thabo Beeler
- Primal-Dual Optimization for Fluids
-
Tiffany Inglis,
Marie-Lena Eckert,
James Gregson,
Nils Thuerey
FP15: Capturing Faces
- Multi-View Stereo on Consistent Face Topology
-
Graham Fyffe,
Koki Nagano, Loc Huynh, Shunsuke Saito, Jay Busch, Andrew Jones,
Hao Li,
Paul Debevec
- Makeup Lamps: Live Augmentation of Human Faces via Projection
-
Amit H. Bermano,
Markus Billeter, Daisuke Iwai, Anselm Grundhofer
- Real-Time Multi-View Facial Tracking with Synthetic Training
-
Martin Klaudiny,
Steven McDonagh,
Derek Bradley,
Thabo Beeler,
Kenny Mitchell
FP16: Animation 2
- Gradient-based steering for vision-based crowd simulation algorithms
-
T. Dutra, R. Marques, J. B. Cavalcante-Neto, C. A. Vidal,
Julien Pettre
- Sparse Inertial Poser: Automatic 3D Human Pose Estimation from Sparse IMUs
-
Timo von Marcard,
Bodo Rosenhahn,
Michael Black,
Gerard Pons-Moll
- Group Modeling: a Unified Velocity-based Approach
(
)
(
)
-
Z. Ren,
Panayiotis Charalambous,
J. Bruneau, Q. Peng,
Julien Pettre
FP17: Reconstruct, Learn, and Transport Geometry
- Learning Detail Transfer based on Geometric Features
-
Sema Berkiten,
Maciej Halber,
Justin Solomon,
Chongyang Ma,
Hao Li,
Szymon Rusinkiewicz
- Chamber Recognition in Cave Data Sets
-
Nico Schertler,
Manfred Buchroithner,
Stefan Gumhold
- Memory-Efficient Interactive Online Reconstruction from Depth Image Streams
-
Florian Reichl,
Jakob Weiss, Rudiger Westermann
FP18: Camera
- Performance-Based Biped Control using a Consumer Depth Camera
-
Yoonsang Lee,
Taesoo Kwon
- Consistent Video Filtering for Camera Arrays
-
Nicolas Bonneel*,
James Tompkin*,
Deqing Sun,
Oliver Wang,
Kalyan Sunkavalli,
Sylvain Paris,
Hanspeter Pfister
(* joint first authors)
- NeuroLens: Data-driven Camera Lens Simulation Using Neural Networks
-
Q. Zheng, C. Zheng
FP19: Apparent Materials
- Practical Capture and Reproduction of Phosphorescent Appearance
-
Oliver Nalbach,
Hans-Peter Seidel,
Tobias Ritschel
- STD: Studentˇ¦s t-Distribution of Slopes for Microfacet Based BSDFs
-
Mickael Ribardiere,
Benjamin Bringier,
Daniel Meneveaux,
Lionel Simonot
- Hybrid mesh-volume LoDs for all-scale pre-filtering of complex 3D assets
-
Guillaume Loubet,
Fabrice Neyret
- Spatial Adjacency Maps for Translucency Simulation under General Illumination
-
Sebastian Maisch,
Timo Ropinski
FP20: Focus and Virtual Environments
- Zooming On All Actors: Automatic Focus+Context Split Screen Video Generation
-
Moneish Kumar,
Vineet Gandhi,
Remi Ronfard,
Michael Gleicher
- Flicker Observer Effect: Guiding Attention Through High Frequency Flicker
-
Nicholas Waldin,
Manuela Waldner,
Ivan Viola
- Multi-Modal Perception for Selective Rendering
-
C. Harvey, K. Debattista, T. Bashford-Rogers, A. Chalmers
- Distributed Optimization Framework for Shadow Removal in Multi-Projection Systems
-
Jun Tsukamoto, Daisuke Iwai,
Kenji Kashima
FP21: GPU and Data Structures
- GPU Ray Tracing using Irregular Grids
-
Arsene Perard-Gayot,
Javor Kalojanov,
Philipp Slusallek
- Parallel BVH Construction using Progressive Hierarchical Refinement
-
Jakub Hendrich,
Daniel Meister,
Jiri Bittner
- A GPU-Adapted Structure for Unstructured Grids
-
Rhaleb Zayer,
Markus Steinberger,
Hans-Peter Seidel
- Hierarchical Bucket Queuing for Fine-Grained Priority Scheduling on the GPU
-
Bernhard Kerbl,
Michael Kenzel,
Dieter Schmalstieg,
Hans-Peter Seidel,
Markus Steinberger
kesen.huang@gmail.com


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{%extends "base.html" %} {%block title%}Conference registration invoice - {{conference}}{%endblock%} {%block content%}
An invoice has been prepared for your conference registration. This invoice is due for immediate payment.
If there is something wrong on this invoice, or if it was generated in error (for example in case the registration was supposed to be part of a multi-registration paid for by somebody else), you can cancel the invoice and it will be possible to make modifications to the registration again.
{%include "invoices/userinvoice_spec.html"%}Return to your registration
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Pakistan celebrates crushing massive 221-run victory over Aussies in Dubai.
Younus Khan is batting on 110 while Azhar Ali (91) is also approaching his century with patience.
Pakistan have been dominant on the first day of the second Test against Australia and will be looking to amass a big first innings total before Australia come in to bat.
This is building up into another great Test match.
Brendan Rodgers insists he has "no concern" over Mario Balotelli and dismissed suggestions the controversial Liverpool striker needs protection from provocation. Balotelli ended an eight-match goal drought on Tuesday when he climbed off the bench to score a late equaliser in the 2-1 Capital One Cup win over Swansea.
There is lot of things do but may be later
There is some text
Pakistan celebrates crushing massive 221-run victory over Aussies in Dubai.
Younus Khan is batting on 110 while Azhar Ali (91) is also approaching his century with patience.
Pakistan have been dominant on the first day of the second Test against Australia and will be looking to amass a big first innings total before Australia come in to bat.
This is building up into another great Test match.
Brendan Rodgers insists he has "no concern" over Mario Balotelli and dismissed suggestions the controversial Liverpool striker needs protection from provocation. Balotelli ended an eight-match goal drought on Tuesday when he climbed off the bench to score a late equaliser in the 2-1 Capital One Cup win over Swansea.
You make enemies instantly when you become captain of Pakistan - Misbah
"Players need to take more responsibility instead of just blaming the coach"
"It would be backwards step if Shahid Afridi & I were asked to return to the Pakistan one-day team"
"The defeat that really hurts till this day is the 2007 World T20 final loss. It's difficult to forget that one"
"If Azhar Ali keeps saying that I was a good captain & I am his role model, then he will quickly be replaced"
Sri Lanka A won by 8 wickets with 106 balls remaining and take 1-0 lead in 3 match series.
1st unofficial ODI: Sri Lanka A v Pakistan A at Matara
Pakistan A 203 - All out
Fawad Alam 58
D Chameera 3-34, T Kaushal 2-35
Sri Lanka A 204-2 (32.2 overs)
Kusal Perera 114*
Ashan Priyanjan 57*


For example, password for<EMAIL_ADDRESS>from seed fourwordsalluppercase should be wmRH-8ZTP-91YT-8xmy.


Operator precedences have changed. They are now aligned with the internal 12 January 2004 draft, except that unary "+" and "-" bind more tightly than anything except "/".
The implementation of the eq
family of operators has been brought into line
with the latest specifications. In particular, an untypedAtomic value is now converted to a string,
no longer to the type of the other operand. At compile time, a warning rather than an error is now produced
if the static types of the two operands are incomparable but both optional: technically, comparison of
xs:integer?
to xs:string?
is not a static error, because in the case where
both operands evaluate to an empty sequence, the comparison is legitimate (and returns ()
).
The SequenceType syntax empty()
is now implemented.
The syntax for SequenceTypes incorporates some changes agreed by the W3C Working Groups but
not yet published. Specifically, element(N)
matches any element named N whether or not
N is declared in a schema; element(*)
matches any element; element(N, T)
matches any element named N whose type annotation is T, where T is a simple or global type defined in
a schema, or a built-in type; schema-element(N)
matches an element
whose name is N, or a name in the substitution group of N, where N is a global element declaration
in the schema, and whose type matches the type of this global element. And similarly for attributes.


A basic guide to using Aurelia's templating engine.
An overview of the Aurelia templating engine's custom attribute and custom element functionality, including not only how to create basic versions, but how to use them both locally and globally in your application.
An overview of the Aurelia templating engine's custom attribute functionality. Custom Attributes are used to add custom behaviors to DOM elements.
An overview of the Aurelia templating engine's custom element functionality basics. Custom Elements are used to add custom components to Aurelia applications.
An overview of the Aurelia templating engine's custom element content projection functionality.
An overview of Aurelia's dynamic template composition functionality.


Guidance
This guide provides information to all those involved in the delivery of the Care to Learn scheme in the 2017 to 2018 academic year.
This guide provides information to all those involved in delivering the Care to Learn (C2L) scheme in the 2017 to 2018 academic year. It provides general information about the eligibility criteria and application process but does not offer advice for every situation. Stakeholders who need further or more detailed help should contact the Student Bursary Support Service (SBSS<EMAIL_ADDRESS>who administer C2L on behalf of the Education Funding Agency (EFA).
The further information section provides useful telephone numbers; email and website addresses.
The intention of C2L is to help young parents (defined as those aged under 20) to continue in education after the birth of a child. It provides funding for childcare whilst the young parent is engaged in a study programme and is not able to provide care for their child. C2L can also help with travel costs involved in taking the child to the childcare provider.
The scheme provides up to a maximum amount of £160 per child per week or up to a maximum of £175 per child per week in London.
The young parent’s study programme must have some public funding.
C2L will only fund childcare provision that is registered with Ofsted.
To get C2L, young parents, their education institution and their childcare provider must all meet the eligibility criteria.
Young parents must complete and submit a new application each academic year even if their study programme runs for more than one year.
Young parents should apply for C2L before the start of their study programme or as soon as possible after they start so their eligibility can be confirmed and payments can start quickly. It is important young parents know that payments can only be backdated to the start of their study programme if their application is received within 28 days of the start date. Payments for any applications received outside of this timeframe will begin from the Monday of the week the SBSS receive the application.
Young parents can apply before their baby is born, but SBSS cannot assess their application until they provide all the child’s details.
Stakeholders should tell young parents about the availability of financial support for childcare through C2L to help them make more informed decisions about their options.
To receive C2L, the young parent, their education institution and childcare provider must all meet the eligibility criteria.
The young parent must be aged under 20 years old on the date they start their study programme. Young parents who become 20 during their study programme will continue to get funding to the end of that specific study programme, so to the end of the same programme at the same level.
The young parent must be the main carer and be in receipt of Child Benefit for the child(ren) for whom they are claiming C2L. If a young parent loses custody of their child(ren), even temporarily, they must tell the SBSS immediately. The mother or father of the child can claim C2L as long as:
Only young parents who are both living and studying in England are eligible for Care to Learn.
A London weighting applies to the scheme. The London weighted maximum is £175 per child per week (compared with a maximum of £160 outside London). Eligibility for London weighting is determined by the young parent’s home address and applies to the following Boroughs:
To be eligible for C2L, a young parent must be a British citizen or a national of a country within the European Economic Area (EEA) or the child of a Swiss national or Turkish migrant worker.
If a young parent indicates that they are a migrant from a country that is outside the EEA, they will only be eligible for Care to Learn if one of the following immigration conditions applies:
Young parents are not required to submit evidence of their residency status with their application. However, where they confirm they are a migrant from outside the EEA, EFA may request evidence and/or may carry out checks with the Home Office to confirm their immigration status. Supporting evidence may be requested from the young parent if any issues are identified.
The young parent’s study programme must have some public funding. There are no specific requirements for the length, duration or level of the study programme but it must be a defined programme of study.
The following are examples of study programmes that are eligible for C2L. It is not an exhaustive list:
The following are not eligible for Care to Learn:
Young parents can apply before their study programme dates are finalised but SBSS cannot assess the application until confirmation of the study programme details.
Young parents can claim C2L for independent study time required as part of their study programme, for example, to complete coursework, undertake revision or homework. The amount of independent study time must be agreed between the young parent and their education institution.
C2L will support time needed to undertake work experience placements, but only where these have been identified as an integral part of the study programme.
The costs associated with independent study time and work experience placements will form part of the Care to Learn weekly maximum amount (£160 per child per week and £175 per child per week in London).
Childcare provision must be registered with Ofsted for it to be eligible for C2L funding. It must be registered in one of the following ways:
Support for specialist provision on the Care Quality Commission’s register may also be granted on a case by case basis if general childcare provision is not suitable for the child.
The childcare provider must provide evidence of being registered with Ofsted, or, in the case of a school providing childcare, their unique reference number (URN). Childminder agencies who register with Ofsted on behalf of the childminders they represent must also provide evidence of their Ofsted registration.
Where a childcare provider is related to the child, the childcare provider must:
Local authorities have a duty to provide government funded early education for all 3 and 4 year olds and eligible 2 year olds. Children become eligible for a government funded early education place from 1 September, 1 January or 1 April following their second or third birthday.
A 2 year old child is eligible for an early education place if their parent(s) claims any one of the following:
A 2 year old child is also eligible if they:
Two year old children who meet the eligibility criteria can continue to receive a funded place once they have taken it up, even if their circumstances change at a later date. To find out more about the entitlement to early learning for 2 year olds and to see if their child is eligible for a place, parents should visit free childcare on GOV.UK.
EFA expects young parents to access this entitlement before applying for funding from C2L. Young parents may apply for C2L to cover any extra hours (over and above their funded early education entitlement) to complete their study programme. This point is explicitly referenced in the declaration on the application.
Local authorities will be able to provide further information about government funded early education in their area.
If a young parent is receiving Child Tax Credits, any childcare hours being requested for C2L payments must not already be being funded from Child Tax Credits. This point is explicitly referenced in the declaration on the application.
Applications for C2L are made online. Guidance is available throughout the process to help in the completion of the application.
New C2L applicants and young parents who applied for C2L in the previous academic year have separate application links into the on-line portal.
Young parents who applied for C2L in the previous academic year should continue to use the same log in details. If the young parent has forgotten their details, they should choose the appropriate option on the SBSS portal log in screen to obtain them.
To apply, the young parent will need to know:
If a young parent does not have all the information to hand to complete the online application in full, they can partially complete it and save it. When they have the information, they can log back in to the portal to complete the application.
If the young parent does not know the Ofsted registration number for their childcare provider they can get this from the childcare provider or can search for it at Ofsted reports .
Once they have completed the application in full, young parents need to read and agree to the privacy notice and declaration before they submit it.
Young parents will receive an email from the SBSS to confirm the application has been submitted.
After the young parent has applied, they must give their education institution either:
Education institutions need these documents to complete their section of the application. EFA asks education institutions to remind any young parents who they know are applying for C2L about the importance of providing them with the required documents. Payments to the young parent’s childcare provider cannot be made until this documentation is with the education institution.
After the young parent has submitted their application the SBSS will make contact with the young parent’s chosen childcare provider and education institution. They will ask them to provide further details via the SBSS portal to confirm the course or study programme details and the childcare requirements.
Childcare providers and education institutions already registered on the SBSS portal should continue to log in using the same details as they did in the last academic year. The SBSS will provide any childcare providers or education institutions who have not previously accessed the portal with login credentials.
The SBSS cannot process the application until all parties have completed their part of the application.
It is important that all parties: young parent, education institution and childcare provider understand the content of the relevant declarations before submitting their part of the application.
C2L applications must not be submitted by one of the other parties involved in the application process without the young parent’s knowledge.
EFA appreciates help education institutions and childcare providers give to any young parents who experience difficulties completing the application. EFA would, however, like to remind education institutions and childcare providers that the young parent’s log in details are private and they should not use them on the young parent’s behalf.
Young parents can call the SBSS student helpline on 0800 121 8989 or they can use the online webchat function for help and advice. Calls to the student helpline are free from a landline, but there is a charge for calls from a mobile. Young parents can request a call back to minimise the cost.
EFA encourages support workers, childcare providers and education institutions to contact the SBSS provider helpline on 0300 303 8610 or use the online webchat function at any point during the completion of the online application if they are unsure about what information or evidence is required.
The SBSS will assess the application to determine eligibility for C2L when all 3 parties have completed their parts of the process. These checks will verify whether the childcare provider; education institution and study programme are eligible. They will also check that the childcare hours being requested are reasonable in comparison with the number of hours for the study programme.
The SBSS will not make C2L payments until they have received and approved all information from the young parent, education institution and childcare provider and a payment plan has been issued. It is particularly important that childcare providers are aware of this.
The following information must be supplied before any Care to Learn payments can be made:
From the childcare provider or childminder agency:
From the education institution:
Once the application has been processed and approved, the SBSS will send an email confirming C2L eligibility to the young parent, childcare provider and education institution. The SBSS will issue a payment plan that confirms the payment amount for each week and the dates between which childcare costs will be paid.
Where the young parent intends to use more than one childcare provider, SBSS will generate a payment plan for each childcare provider. The combined amounts on each plan will not exceed the C2L weekly maximum amount (up to £160 per child per week or up to £175 per child per week in London). All payment plans and correspondence can be viewed on the SBSS portal accounts.
Eligibility for C2L covers the whole or remainder of the academic year so the young parent can complete one study programme and embark on a new one within the same academic year without being required to submit a new application (as long as they still meet the eligibility criteria). Any changes during the year must be notified to the SBSS via a change of circumstances process available on the portal. Changes may impact on the dates and costs set out in the payment plan.
The SBSS will also confirm the payment amount for additional travel costs, if applicable.
If the young parent is not eligible for C2L, the SBSS will send a refusal email to explain why. They will also send a copy to their support worker if their details have been provided on the application.
If the SBSS receives the application within 28 days of the start of the study programme, they will backdate payments to the start date. Applications received after the 28 day period will receive payments from the Monday of the week the SBSS received the application.
If the young parent is eligible for C2L, the SBSS will make payments for childcare to the childcare provider or childminder agency. The SBSS will make payments for the young parent’s travel costs to the education institution.
The SBSS make all payments securely by the Banks Automated Clearing System (BACS).
C2L will pay towards the cost of childcare up to a maximum of £160 per child per week (up to a maximum of £175 per child per week if the young parent’s home address attracts London weighting). The SBSS will pay the funds to the childcare provider or childminder agency each month in advance. Childcare providers must ensure they understand that the SBSS will not make any C2L payments until they have received all the information required from the young parent, education institution and childcare provider.
C2L will support childcare hours in reasonable excess of the study programme hours to allow time for travel between the institution and the childcare provider, and for any independent study time undertaken, within the maximum weekly amount.
Summer retainers can be paid to childcare providers to keep the childcare place open over the summer holiday period if the young parent is finishing study in one year and continuing on the programme, or starting a new programme, in the next academic year. The young parent and their study programme must continue to meet the eligibility criteria for a summer retainer to be payable.
Summer retainers must be applied for separately as they are not part of the main application. The closing date for summer retainer applications is 1 September 2017. The SBSS will not process or pay any summer retainer applications received after this date.
The SBSS can pay deposits of up to £250 per child to the childcare provider if required. They will deduct the amount of deposit from the first month’s childcare payment. If the first month’s childcare payment is not enough they will deduct the balance from the second month’s payment. The childcare provider cannot have the deposit offset against the final weeks of the payment plan.
Registration fees charged by the childminder or childminder agency, up to a maximum of £80 per child, will also be paid by the scheme. These fees are not deducted from future childcare payments.
Young parents can claim for travel costs that are necessary to take their child(ren) between childcare and home where those costs are in addition to their normal travel costs from home to their education institution.
The young parent should use the cheapest means of transport available, this is normally public transport. If the cheapest means is by car, the amount payable will be calculated using a rate of 23p per mile. Travel costs are not paid where the childcare takes place on the same site as the education. The total of the childcare and travel costs must not exceed the weekly maximum amount of £160 per child per week (or up to £175 per child per week in London).
If the amount of travel requested seems high, the SBSS will request more information from the education institution to confirm that the costs are reasonable, based on their local knowledge.
The SBSS pays travel payments to the education institution. The education institution should make travel payments to the young parent, or use it to arrange transport for the young parent, as appropriate.
If the young parent withdraws from their study programme, the education institution may be required to pay back any unused travel payments to the SBSS.
The SBSS will make a one off £100 childminder network/broker payment for each application supported by a network/broker or childminder agency. To receive the payment they must be acting in the capacity set out below, resulting in a young parent starting their study programme. They will need to provide at least 3 of the 5 services listed below:
The network/broker or agency must be recognised by their local authority, Early Years Development and Childcare Partnership, or Family Information Service, or the Professional Association for Childcare and Early Years.
The C2L application asks childcare providers to make a formal declaration about whether they have been supported by a childminding network/broker or a childminder agency acting in this capacity.
The SBSS will make a one off payment of £80 to education institutions for each new young parent accessing C2L. This is to support their administrative costs for the attendance monitoring requirements. They will only issue one payment per young parent per academic year. Payment will be made following confirmation from the education institution that the young parent is in attendance.
The SBSS will only make payments for childcare while the young parent is attending their study programme and the child is in childcare. The education institution and childcare provider must both complete monthly attendance monitoring returns.
The SBSS will send an email to institutions and childcare providers when monitoring returns are available to complete on the SBSS portal. The returns must be completed within 7 working days of becoming available or payments may be withheld.
Young parents and their child(ren) are expected to attend their respective provision for all the hours stated in the application. There may be occasions where this is not possible, for example, because of illness or family emergency. For that reason, there is no required level of attendance for C2L. Education institutions should use their discretion and consider the number of absences and the reasons for absences to decide if the young parent has met reasonable attendance levels.
Education institutions and childcare providers must notify the SBSS immediately if the young parent has stopped attending or has removed their child from childcare.
The SBSS must be notified immediately if any of the following change:
The young parent must report all change of circumstances through the SBSS portal. The SBSS will then contact the education institution and childcare provider if needed.
The SBSS can pay a summer retainer to enable the childcare place to remain open over the summer holiday if:
To be eligible for a summer retainer in 2017 the young parent must be:
Summer retainer applications are made online. Guidance to help complete the application is available in the SBSS portal. Any young parent who is unable to complete the application online should call the SBSS student helpline on 0800 121 8989.
The closing date for summer retainers for 2017 is 1 September 2017. The SBSS will not process or pay any applications received after this date.
Education institutions and childcare providers must keep attendance and funding records. These need to be accurate, robust and up to date to ensure the effective reconciliation of payments and provide a clear audit trail.
The SBSS will recover C2L overpayments made as a result of error or fraud:
All complaints and appeals must be made in writing to the SBSS. This can be done by registering the complaint or appeal on the SBSS portal account using the ‘Issue Reporting’ function or by sending an email to<EMAIL_ADDRESS>.
If the complaint/appeal is about operational processes or a complaint about customer service, the SBSS will deal with it in the first instance. If the complaint/appeal is about C2L policy, the SBSS will refer it to EFA for a response.
In the complainant is still dissatisfied with the way in which their appeal/complaint has been dealt with, they may refer to the Department for Education’s Complaints Procedure. For more information, see the Department for Education complaints procedure
For education institutions, childcare providers and providers of information, advice and guidance:
For young parents:
Published: 2 March 2017


--- title: Middleman Parallelization layout: post tags: [trick] uuid: 3b6a0051-bfb6-3ac0-5b9e-9286aa0b4e5a ---
I recently discovered a very clever tool
called Middleman. It's
a quick way to set up and manage multiple-process workload queue. The
process output and display is done inside of a screen session, so if
it's going to take awhile you can just detach and check on it again
later. In the past I used make
's -j
option
to do this, but that's always a pain to set up.
It is composed of three
programs: mdm.screen
, mdm-run
,
and mdm-sync
. The first is the top level supervisor that
you use to launch the enhanced shell script. The second prefixes every
command to be run in parallel. The third is prefixes the final command
that depends on all of the individual processes.
The linked Middleman page has a good example, but I'll share my own
anyway. I used it over the weekend to download a long series of videos
with
youtube-dl. Because the transfer rate for a single video is
throttled I wanted to grab several at a time, but I also didn't want
to grab them all at the same time. Here's the dumb version of
the script, download.sh
, that does them all at once.
#!/bin.sh youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX0 & youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX1 & youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX2 & youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX3 & youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX4 & youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX5 & youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX6 & youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX7 & youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX8 &
With Middleman all I had to do was this,
#!/bin/sh mdm-run youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX0 mdm-run youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX1 mdm-run youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX2 mdm-run youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX3 mdm-run youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX4 mdm-run youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX5 mdm-run youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX6 mdm-run youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX7 mdm-run youtube-dl -t http://www.youtube.com/watch?v=XXXXXXXXXX8
Then just launch the script with mdm.screen
. It defaults
to 6 processes at a time, but you can adjust it to whatever you want
with the -n
switch. I used 4.
$ mdm.screen -n 4 ./download.sh
There is a screen window that lists the process queue and highlights the currently active jobs. I could switch between screen windows to see the output from individual processes and see how they were doing.
From the perspective of the shell script, the first four commands finish instantly but fifth command will block. As soon as Middleman sees one of the first four processes complete the fifth one will begin work, returning control to the shell script, and the sixth command will block, since the queue is full again.
I'm sure I'll be using this more in the future, especially for tasks like batch audio and video encoding. I bet this could be useful on a cluster.


EHFPI contains detailed gene and screen information for EHFs of 25 pathogens, including 14 viral,
10 bacterial and 1 fungal species. All data are updated to May 20th, 2014.
Click Here
to browse all EHFPI data.
Viral Pathogens
Click the link at specific classification level to view EHF information of interest. Click here to view EHF data for all viral pathogens.
Bacterial Pathogens
Click the link at specific classification level to view EHF information of interest. Click here to view EHF data for all bacterial pathogens.
Fungal Pathogens
Click the link at specific classification level to view EHF information of interest. Click here to view EHF data for all fungal pathogens.
Diploid Fungus


WITNESS LIST Appropriations-S/C on Education Committee February 9, 2005-7:00A Budget For: Zucker, Dr. Charles (Texas Faculty Association) On: Blanck, Ronald R. (University of North Texas Health Science Center) Castillo, Max (University of Houston- Downtown) Cockrum, David (Sul Ross State University) Diebel, Phil (University of North Texas System) Dotter, Michelle (University of Houston Clear Lake) Francis, Rick (Board of Regents, Texas Tech University System) Gaertner, James F. (Sam Houston State University) Gogue, Jay (University of Houston System) Hindman, James (Angelo State University) Hudson, Tim (University of Houston- Victoria) Jackson, Lee (University of North Texas System) Krienke, Robert (Lamar Institute of Technology) Matthews, Charles (Texas State University System) Maxwell, Nyle (City of Round Rock) McShan, Jim (University of Houston) Monroe, W. Sam (Lamar State College- Port Arthur) O'Connor, Morgan Dunn (University of Houston System) Pohl, Norval (University of North Texas) Rogers, Jesse W. (Midwestern State University) Rudley, Dr. John (The University of Houston) Segura, Bill (Texas State Technical Colleges) Selke- Kern, Barbara E. (Texas State Technical College System) Shahan, Michael (Lamar State College - Orange) Simmons, James (Lamar University) Slade, Priscilla (Texas Southern University) Smith, Dr. David R. (Texas Tech University System) Smith, Roland K. (Stephen F. Austin State University) Staples, William (University of Houston- Clear Lake) Stuart, Ann (Texas Woman's University) Thomas, Gayla B. (Texas Southern University) Trauth, Denise (Texas State University- San Marcos) Whitmore, Dr. John (Texas Tech University) Wiggins, Quintin (Texas Southern University)


{% for song in songs %} {% with song as song_title %} {% include "kishore/music/song.html" %} {% endwith %} {% endfor %}


If you are using Eclipse, you might want to add your arguments. To specify them, go to: Run → Run Configurations ... → Arguments
args4j
args4j is a small Java class library that makes it easy to parse command line options/arguments in your CUI application.
Source: args4j.kohsuke.org
Lets see how easy it really is.
Requirements
First, you have to get the package. It is not in my Ubuntu-Version, but Ubuntu Quantal will have args4j. The package is called libargs4j-java
.
If you can't install it this way, you have to download args4j. Currently, it is args4j-2.0.21.jar.
You can add this as an external jar to Eclipse:
- Right-click on your project.
- Select "Properties"
- Type "java build path" in the input field at the upper left corner of the window.
Now it should look like this:
Now you have to click on "Add External Jar" and add the args4j.jar file.
Source Example
As always in Java, you add another class for parsing your command line values. I've called it CommandLineValues.java and it does only check for the command line argument -i FILE
or --input FILE
.
import java.io.File;
import org.kohsuke.args4j.CmdLineException;
import org.kohsuke.args4j.CmdLineParser;
import org.kohsuke.args4j.Option;
/**
* This class handles the programs arguments.
*/
public class CommandLineValues {
@Option(name = "-i", aliases = { "--input" }, required = true,
usage = "input file with two matrices")
private File source;
private boolean errorFree = false;
public CommandLineValues(String... args) {
CmdLineParser parser = new CmdLineParser(this);
parser.setUsageWidth(80);
try {
parser.parseArgument(args);
if (!getSource().isFile()) {
throw new CmdLineException(parser,
"--input is no valid input file.");
}
errorFree = true;
} catch (CmdLineException e) {
System.err.println(e.getMessage());
parser.printUsage(System.err);
}
}
/**
* Returns whether the parameters could be parsed without an
* error.
*
* @return true if no error occurred.
*/
public boolean isErrorFree() {
return errorFree;
}
/**
* Returns the source file.
*
* @return The source file.
*/
public File getSource() {
return source;
}
}
Here is some part of the main file:
public static void main(String[] args) {
CommandLineValues values = new CommandLineValues(args);
CmdLineParser parser = new CmdLineParser(values);
try {
parser.parseArgument(args);
} catch (CmdLineException e) {
System.exit(1);
}
// Now you can use the command line values
List<ArrayList<ArrayList<Integer>>> matrices =
read(values.getSource());
ArrayList<ArrayList<Integer>> A = matrices.get(0);
ArrayList<ArrayList<Integer>> B = matrices.get(1);
int[][] C = ijkAlgorithm(A, B);
printMatrix(C);
}
Usage Examples
If you do not specify the required parameters, you get a quite good error message:
moose@pc07:~/Desktop$ java -jar matrix-multiplication.jar
Option "-i (--input)" is required
-i (--input) FILE : input file with two matrices
Help is not automatically generated:
moose@pc07:~/Desktop$ java -jar matrix-multiplication.jar --help
"--help" is not a valid option
-i (--input) FILE : input file with two matrices
If you want to have default parameters, you simply assign the values to the attributes:
@Option(name = "-l", aliases = { "--leafsize" }, required = false,
usage = "input file with two matrices")
private int leafsize = 32;
Note: How can I prevent Eclipse from adding the 'final' for certain lines of Java code?
Commons CLI
Installation
As for args4j, they offer a jar file which is in commons-cli-1.2-bin.tar.gz on the download-page.
If you just want to test if you have the required packages, copy this piece of code to Eclipse:
public class CommandLineValues {
CommandLineParser parser = new BasicParser();
}
If you get the following error, you don't have the required org.apache.commons.cli
:
Usage examples
I have not found a single, complete and working usage example.
See also
- Is there a good command line argument parser for Java? - A lot of other command line parsers are mentioned for Java.
- args4j JavaDoc
- Apache CLI JavaDoc


Thank you for visiting the largest How-To site on the block, It's great to have you here. We pride ourselves on being the largest How-To library on the internet. Now that you're here, check out our sample How-To that we have for you today. This Web page was built by the team you see just below, you can hover your mouse over them to get to know more about them.
Hello , my name is sent and I created the app
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With our user friendly app that's avaiable in all country, it's that much easier to add your own How-to for the world to see. You will earn popularity jsut by uploading a How-to Video.


public class Task
extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
private double |
meanTime
A double variable that stores the task's mean completion time
|
private java.util.ArrayList<java.lang.Integer> |
precedence
An ArrayList that stores the immediate predecessors of the given task
|
private double |
stdDeviation
A double variable that stores the task' time's standard deviation
|
private int |
taskNum
An int variable that stores the task's identifying number
|
| Constructor and Description |
|---|
Task()
An empty class constructor
|
Task(int num)
A class constructor that initializes
taskNum with the given
parameter and initializes precedence as an empty array |
Task(int taskNum,
java.util.ArrayList<java.lang.Integer> precedence,
double time,
double stdDev)
A class constructor that initializes the variables taskNum, precedence,
meanTime and stdDeviation.
|
Task(int taskNum,
int[] precedence,
double time,
double stdDev)
A class constructor that initializes the variables precedence, meanTime and
stdDeviation.
|
| Modifier and Type | Method and Description |
|---|---|
(package private) void |
addPrecedence(int prec)
A method to add a new predecessor to the given task.
|
double |
getMaxTime(double probability)
Method that uses
meanTime and stdDeviation to calculate the
task's maximum time for a given confidence level |
int[] |
getPrecedences()
Getter for the task'sprecedence
|
double |
getStdDev()
Getter for the task's time's standard deviation
|
int |
getTaskNum()
Getter for the task's identifying number
|
double |
getTime()
Getter for the task's mean completion time
|
(package private) void |
setPrecedences(int[] precedences)
Setter for
precedence using an int array as a base |
(package private) void |
setStdDev(double stdDeviation)
Setter for
stdDeviation |
(package private) void |
setTime(double time)
Setter for
meanTime |
private java.util.ArrayList<java.lang.Integer> precedence
private double meanTime
private double stdDeviation
private int taskNum
Task()
Task(int num)
taskNum
with the given
parameter and initializes precedence
as an empty arraynum
- - An int number that identifies the taskTask(int taskNum, java.util.ArrayList<java.lang.Integer> precedence, double time, double stdDev)
taskNum
- - An int number that identifies the taskprecedence
- - An ArrayList used to initialize precedence
time
- - A double used to initialize meanTime
stdDev
- - A double used to initialize stdDeviation
Task(int taskNum, int[] precedence, double time, double stdDev)
taskNum
- - An int number that identifies the taskprecedence
- - An int array used to initialize precedence
time
- - A double used to initialize meanTime
stdDev
- - A double used to initialize stdDeviation
public int[] getPrecedences()
precedence
transformed into an int array.public double getTime()
meanTime
public double getStdDev()
stdDeviation
public double getMaxTime(double probability)
meanTime
and stdDeviation
to calculate the
task's maximum time for a given confidence levelprobability
- - The confidence value used for the normal distributionpublic int getTaskNum()
taskNum
void setTime(double time)
meanTime
time
- - The task's mean completion timevoid setPrecedences(int[] precedences)
precedence
using an int array as a baseprecedences
- - An int array hat contains the task's immediate predecessorsvoid setStdDev(double stdDeviation)
stdDeviation
stdDeviation
- - The task's time's standard deviationvoid addPrecedence(int prec)
getTaskNum()
to get a task's numberprec
- - The identifying number of the new predecessor.


Dynamic Map Books
or I got
99
branches and a mapbook is one
Jonah Adkins || Sr. Geospatial Analyst || GISi
@JonahAdkins
What is
NSGEM
?
NAVY Shore Geospatial Energy Module
Integrated With Existing NAVY Capabilities
Integrated With Existing NAVY Capabilities
2014 Special Achievement In GIS Winner!
Map Book
Checklist
Lots of information to visualize
Short Development Time
Maps and
Charts
need to be data driven
Fuzzy Math
Real Talk
Map Book
Checklist II
Crystal Reports Visual Studio Runtime
SQL Selects On The Fly From DB To .NET Dataset
BYTES
Inserting AGS Map Image Via Byte Array Type Field In .NET Dataset
See Us At Booth 2317
Attend Our Talk On Tuesday, Omni D/E, 3:15pm
Check Us Out In The Map Gallery


Platonic solids are convex regular polyhedra (one type of regular polygon and the same number of polygons at each vertex). There are 5 of them.
The Archimedean solids are the polyhedra other than Platonic solids which are convex, have regular faces,
and whose symmetry group is transitive on vertices. There are 13 of them.
Kepler-Poinsot solids are the non-convex regular polyhedra. There are 4 of them.
A prism consists of two copies of a polygon, one a translation of the other, joined by parallelograms on all sides.
In an antiprism, one of the polygons is rotated (in its plane), and triangles join the top and bottom.
Since the base can be an arbitrary polygon, there are infinitely many prisms and antiprisms.
Here we show a few of them with a regular polygon for the base, joined by squares or equilateral triangles.
A Johnson solid is a convex polyhedron where all faces are regular, which is not a Platonic solid, Archimedean solid, prism, or antiprism.
In 1966, Johnson conjectured that there were exactly 92 of them, and gave them the names and numbers below. The conjecture was proved by Zalgaller in 1969. Scroll down for the complete list.
The Catalan solids are the duals of the Archimedean solids. There are 13 of them.


LedgerZ
blockchain developers network
- LedgerZ is an open culture distributed ledger technologies developers community supporting open source development. We are running workshops and developer oriented events, collaborating, learning and exchanging with the mission of enabling developers and driving the DLT scene.
- We are doing deep-dive coding sessions, coding challenges, developer hangouts, discussion roundtables.
- Our core aim is to together learn and exchange.
- We support initiation of DLT projects with our partners from startups, institutions and other open source communities.
- Our topics are chosen by the community based on the most interesting trends in blockchain and DLT development.
- Our activities are funded and sponsored by partners.


Selected city: [[selectedCity]]
Selected cities: [[selectedCities]]
Selected city by country: [[selectedCityByCountry]]


Did you know that the global
btoa
and
atob
methods in browsers only support extended ASCII characters? For example, btoa('foo
♥ bar')
throws an error. A proper Base64 encoder encodes strings as UTF-8 first, and then encodes the
resulting byte sequence as Base64. When decoding, Base64 decoding is performed first, followed by UTF-8
decoding.


'Eprime' is a set of programs for administering psychological experiments by computer. This package provides functions for loading, parsing, filtering and exporting data in the text files produced by 'Eprime' experiments.
| Version: | 0.1.0 |
| Depends: | R (≥ 3.0.1) |
| Imports: | stringr (≥ 1.0.0), stringi, plyr, tools, assertthat |
| Suggests: | knitr, rmarkdown, testthat |
| Published: | 2015-05-29 |
| Author: | Tristan Mahr |
| Maintainer: | Tristan Mahr <tristan.mahr at wisc.edu> |
| BugReports: | http://github.com/tjmahr/rprime/issues |
| License: | GPL-2 | file LICENSE |
| URL: | http://github.com/tjmahr/rprime |
| NeedsCompilation: | no |
| CRAN checks: | rprime results |
| Reference manual: | rprime.pdf |
| Vignettes: |
Working with multiple files Parsing summary Quick start demonstration |
| Package source: | rprime_0.1.0.tar.gz |
| Windows binaries: | r-devel: rprime_0.1.0.zip, r-release: rprime_0.1.0.zip, r-oldrel: rprime_0.1.0.zip |
| OS X binaries: | r-release: rprime_0.1.0.tgz, r-oldrel: rprime_0.1.0.tgz |
Please use the canonical form https://CRAN.R-project.org/package=rprime to link to this page.


Schtromm.github.io
Regulation Of The Upstream Petroleum Sector A Comparative. Chapter 3: Licensing and concession system for developing Australia’s conventional petroleum resources The history of Australia’s offshore petroleum resource development parallels that of other offshore provinces, particularly that of the North Sea. Whereas the history of petroleum in the US is dominated by the recovery of petroleum. Regulation of the Upstream Petroleum Sector A Comparative Study of Licensing and Concession Systems Edited by Tina Hunter Reader in Energy Law, University ofAberdeen, UK and Associate PDF Regulation of the Upstream Petroleum Sector:.
Regulation of the upstream petroleum sector: A comparative. Is and in to a was not you i of it the be he his but for are this that by on at they with which she or from had we will have an what been one if would This detailed study presents an accessible examination of how upstream petroleum activities are regulated in developed and developing petroleum countries. Licensing and concession system for developing Australia.
Regulation of the upstream petroleum sector a comparative study of licensing and concession systems new horizons. Regulation of the Upstream Petroleum Sector : Tina Hunter. Of The Upstream Petroleum Sector A Comparative Study Of Licensing And Concession Systems New Horizons In Environmental And Energy Law Series, its contents of the package, names of things and what they do, setup, and operation. A Comparative Study of Licensing and Concession Systems.
This detailed study presents an accessible examination of how upstream petroleum activities are regulated in developed and developing petroleum countries. It includes a particular focus on the granting of access to petroleum resources, and incorporates a thorough consideration of the concept of Lex Petrolea. Regulation of the Upstream Petroleum Sector - gbv.de. Regulation of the Upstream Petroleum Sector A Comparative Study of Licensing and Concession Systems. New Horizons in Environmental and Energy Law series; Chapter 8: The Brazilian concession system for petroleum extraction in Brazil Eduardo G. Pereira. Monograph Chapter.
Regulation of the upstream petroleum sector. Regulation of the Upstream Petroleum Sector - e-elgar.com. PDF Tina Hunter Regulation of the Upstream Petroleum Sector: A Comparative Study of Licensing and Concession Systems (New Horizons in Environmental and Energy Law Series) For Ipad Report Select an issue.
A Comparative Study of Licensing and Concession Systems New Horizons in Environmental and Energy Law series Edited by Tina Hunter, Reader in Energy Law, University of Aberdeen and Associate of the Aberdeen University Centre for Energy


Set initial point of growing region on the slice. Then click on the "Next" button.
Set initial radius of growing region using slider. Try to fet desired object. Then click on the "Next" button.
Tune selection shape by modifying number of iterations. Be noticed that after clicking on the "Start growing" button you won't be able to undo it. However you may always reset all growing iteration by clicking on the "Reset growing" button.
| Tag | Attribute Name | Attribute Value |
|---|