NFL Week 12 coverage map: TV schedule for CBS, Fox regional broadcasts
by Tadd HaislopThe NFL coverage map for Week 12makes clear what CBS and Fox considerthe best games Sunday's NFL TV schedule has to offer. That's especially the case this week.
In a rare occurrence, one of the regional Fox broadcasts in Week 12 has become a national broadcast. The entire country will see Cowboys vs. Patriots at 4:25 p.m. ET on Fox thanks to the NFL flexing Packers vs. 49ers to Sunday night.
As for Fox's early Sunday afternoon games, the majority of the country will get Seahawks vs. Eagles, the game that was flexed into the 1 p.m. ET window when Packers-49ers was moved. On CBS, most markets will be presented Saints vs. Panthers, with a handful of others getting Raiders vs. Jets, Steelers vs. Bengals, Broncos vs. Bills or Jaguars vs. Titans, instead.
Below are the full NFL coverage maps for Week 12, plus a list of major TV markets and the CBS and Fox games that will be presented in each on Sunday.
WEEK 12 NFL PICKS:
Against the spread | Straight-up predictions
NFL coverage map Week 12
(NFL coverage maps courtesy of 506sports.com)
- Early and late CBS games
- Early Fox games
TV schedule for NFL Week 12 games
CBS coverage
- Panthers at Saints (1 p.m. ET)
- Raiders at Jets (1 p.m. ET)
- Broncos at Bills (1 p.m. ET)
- Steelers at Bengals (1 p.m. ET)
- Jaguars at Titans (4:05 p.m. ET)
Fox coverage
- Seahawks at Eagles (1 p.m. ET)
- Giants at Bears (1 p.m. ET)
- Buccaneers at Falcons (1 p.m. ET)
- Lions at Redskins (1 p.m. ET)
- Dolphins at Browns (1 p.m. ET)
- Cowboys at Patriots (4:25 p.m. ET)
List of Week 12 NFL games by TV market
(TV markets listed in order by size)
| Market | CBS early | Fox early | CBS late | Fox late |
| New York | Raiders at Jets | Giants at Bears | - | Cowboys at Patriots |
| Los Angeles | Raiders at Jets | Seahawks at Eagles | - | Cowboys at Patriots |
| Chicago | - | Giants at Bears | Jaguars at Titans | Cowboys at Patriots |
| Philadelphia | - | Seahawks at Eagles | Jaguars at Titans | Cowboys at Patriots |
| Dallas-Ft. Worth | Panthers at Saints | Seahawks at Eagles | - | Cowboys at Patriots |
| San Francisco/Bay area | Raiders at Jets | Seahawks at Eagles | - | Cowboys at Patriots |
| Washington D.C. | - | Lions at Redskins | Jaguars at Titans | Cowboys at Patriots |
| Houston | Panthers at Saints | Seahawks at Eagles | - | Cowboys at Patriots |
| Boston | Panthers at Saints | Seahawks at Eagles | - | Cowboys at Patriots |
| Atlanta | - | Buccaneers at Falcons | Jaguars at Titans | Cowboys at Patriots |
| Phoenix | Panthers at Saints | Seahawks at Eagles | - | Cowboys at Patriots |
| Tampa/St. Petersburg | Panthers at Saints | Buccaneers at Falcons | - | Cowboys at Patriots |
| Seattle | - | Seahawks at Eagles | Jaguars at Titans | Cowboys at Patriots |
| Detroit | - | Lions at Redskins | Jaguars at Titans | Cowboys at Patriots |
| Minneapolis-St. Paul | Panthers at Saints | Seahawks at Eagles | - | Cowboys at Patriots |
| Miami | Panthers at Saints | Dolphins at Browns | - | Cowboys at Patriots |
| Denver | Broncos at Bills | Seahawks at Eagles | - | Cowboys at Patriots |
| Orlando | - | Buccaneers at Falcons | Jaguars at Titans | Cowboys at Patriots |
| Cleveland | - | Dolphins at Browns | Jaguars at Titans | Cowboys at Patriots |
| Sacramento | Raiders at Jets | Seahawks at Eagles | - | Cowboys at Patriots |
| Charlotte | Panthers at Saints | Seahawks at Eagles | - | Cowboys at Patriots |
| Portland | Panthers at Saints | Seahawks at Eagles | - | Cowboys at Patriots |
| St. Louis | Panthers at Saints | Seahawks at Eagles | - | Cowboys at Patriots |
| Pittsburgh | Steelers at Bengals | Seahawks at Eagles | - | Cowboys at Patriots |
| Indianapolis | Panthers at Saints | Seahawks at Eagles | - | Cowboys at Patriots |
| Baltimore | Steelers at Bengals | Seahawks at Eagles | - | Cowboys at Patriots |
| Raleigh-Durham | Panthers at Saints | Seahawks at Eagles | - | Cowboys at Patriots |
| Nashville | - | Seahawks at Eagles | Jaguars at Titans | Cowboys at Patriots |
| San Diego | Raiders at Jets | Seahawks at Eagles | - | Cowboys at Patriots |
| Salt Lake City | Broncos at Bills | Seahawks at Eagles | - | Cowboys at Patriots |
| San Antonio | Panthers at Saints | Seahawks at Eagles | - | Cowboys at Patriots |
| Kansas City | Raiders at Jets | Seahawks at Eagles | - | Cowboys at Patriots |
| Columbus | Steelers at Bengals | Dolphins at Browns | - | Cowboys at Patriots |
| Milwaukee | Panthers at Saints | Giants at Bears | - | Cowboys at Patriots |
| Cincinnati | Steelers at Bengals | Giants at Bears | - | Cowboys at Patriots |
| Las Vegas | Raiders at Jets | Seahawks at Eagles | - | Cowboys at Patriots |
| Jacksonville | - | Buccaneers at Falcons | Jaguars at Titans | Cowboys at Patriots |
| Oklahoma City | Panthers at Saints | Dolphins at Browns | - | Cowboys at Patriots |
| New Orleans | Panthers at Saints | Seahawks at Eagles | - | Cowboys at Patriots |
| Memphis | - | Seahawks at Eagles | Jaguars at Titans | Cowboys at Patriots |
| Buffalo | Broncos at Bills | Giants at Bears | - | Cowboys at Patriots |


Blog configuration
Each blog is identified and configured with the blogs
argument of the Website
class. It uses the following format:
path
- Path to the blog, relative to the website root.
title
- Name of the blog.
article-path
- Name of the sub-directory containing blog articles/entries.
templates
- Defines which templates to use for auto-generated blog pages.
The templates
parameter contains two items:
naviation
- Name of the blog navigation template. (optional)
article-list
- Name of the template for generating article lists.
Article sources
Blog source files are located in a subdiretory of the blog defined in the configuration (see above). Generated blog pages will have the following variables available in the template:
page_title
title
from blog configuration.page_subtitle
title
from the blog article.prev
- File name of the previous blog entry by date, or an empty string this is the first article.
next
- File name of the next blog entry by date, or an empty string this is the last article.
blog_nav
- The blog navigation.
Article links should be written relative to this location. The blog index will be the most recent blog entry, located in the base blog path. For example, if the blog configuration is: path: blog, article-path: articles
, then the most recent entry will always be blog/index.html
, but remaining articles will be located in blog/articles/
. The links will be corrected using HTML's <base>
tag. As a consequence, blog templates must include {{ base_url }}
at the top of the HTML
tag:

{{ base_url }}

Content with link assuming it located in
articles.

For implementations that use a common tempate for the blog and root site, it should be safe to use {{ base_url }}
in the page header.
Article lists
A list of all articles is generated with the article-list
template specified in the blog configuration, and saved to {article-path}/index.html
. The same template is used to generate tag and date indices.
The blog entries will be provided to the template in a list named entries
. Use the filename
attribute and basename
filter to create a link to each entry for the list:

{% for entry in entries %}

{{ entry.title }}

{% endfor %}

Blog tags
Blog tags can (probably) use any characters allowed as a file name. Tag index files are generated with filter named filequote
. This filter replaces spaces and slashes with the underscore character. The index for the tag labeled open spaces
will be tags/open_spaces.html
.
Blog dates
Blog dates should be specified with a date
parameter in the YAML source files using the YYYY-MM-DD format.
Blog navigation
Blog navigation is generated once and used on every blog page. Since the blog navigation can be in any blog directory ({article-path}
, tags
, or dates
), blog links in the navigation should be written with a ../
prefix. For example, blog tags could be programmed as the following list:

{% for tag in tags %}

{{ tag }}

{% endfor %}


Cookbook/InterfacingWithGPUs
Interfacing Kdb+ With GPUs
Introduction
(Based on a k4 post by Niall 2008.09.13)
This is a quick example of calling CUDA code from kdb+. It's quite trivial to call out to the code.
To set the scene, and hopefully experts will forgive the simplifications, CUDA is a variant on C that is used to write general purpose programs that execute on NVIDIA graphics cards. Data is copied to the card, the computation executed, and the results copied back. It is important that
1) there is significant computation work to be performed on the card - ideally this entirely dominates the execution time
2) there is significant parallelism in the computation to keep the hardware resources of the card(s) busy
3) that the data set fit in the limited memory of the cards
Comprehensive documentation on CUDA can be found at:
http://www.nvidia.com/object/cuda_develop.html
On to a simple example of a function that takes an array of reals and squares it. Here we use single precision floating point, however double can be used as well on later model cards. Here is the annotated code:
// Include the cuda header and the k.h interface. #include <cuda.h> #include"k.h" // Export the function we will load into kdb+ extern "C" K gpu_square(K x); // Define the "Kernel" that executes on the CUDA device in parallel __global__ void square_array(float *a, int N) { int idx = blockIdx.x * blockDim.x + threadIdx.x; if (idx<N) a[idx] = a[idx] * a[idx]; } // A function to use from kdb+ to square a vector of reals by // - allocating space on the graphics card // - copying the data over from the K object // - doing the work // - copy back and overwrite the K object data K gpu_square(K x) { // Pointers to host & device arrays float *host_memory = (float*) &(kF(x)[0]), *device_memory; // Allocate memory on the device for the data and copy it to the GPU size_t size = xn * sizeof(float); cudaMalloc((void **)&device_memory, size); cudaMemcpy(device_memory, host_memory, size, cudaMemcpyHostToDevice); // Do the computaton on the card int block_size = 4; int n_blocks = xn/block_size + (xn%block_size == 0 ? 0:1); square_array <<< n_blocks, block_size >>> (device_memory, xn); // Copy back the data, overwriting the input, free the memory we allocated on the graphics card cudaMemcpy(host_memory, device_memory, size, cudaMemcpyDeviceToHost); cudaFree(device_memory); return 0; } // Then we use the function from kdb+ like this: $ cat test.q square:`cudalib 2:(`gpu_square;1) numbers: "e"$til 10 square[numbers] numbers \\ // And here's a sample execution 64-bit Linux with an NVIDIA GTX 8800: $ q test.q KDB+ 2.4 2008.09.02 Copyright (C) 1993-2008 Kx Systems l64/ ... 0 1 4 9 16 25 36 49 64 81e
To give a feel for real usecases, a libor monte carlo portfolio computation runs in about 26 seconds on a single core of an x86 machine, and in 0.2 seconds on the graphics card. Some companies are releasing commercial code, such as swaption volatility calculations, as libraries that use GPUs under the covers.
The curious can browse around http://www.nvidia.com/object/cuda_home.html to get a feel for what is possible.


| < Day Day Up > |
Hack 84 Navigate the Ports System
Use built-in commands to keep abreast of the FreeBSD ports collection. What first attracted me to FreeBSD—and what has definitely kept my attention since—is the ports collection. Over 10,000 applications are a mere make install clean away. For a software junkie like myself, it is indeed Nerdvana to no longer scour the Internet for software or fight my way through dependency hell just to convince an application to install. Admittedly, it's easy to get lost in a sea of ports. How do you choose which application best suits your needs? How do you keep track of which ports have been installed on your system? How do you make sure you don't inadvertently delete a dependency? Read on to see how to get the most out of the built-in utilities for managing ports. 8.9.1 Finding the Right PortYou know you want to install some software to add functionality to your system. Wouldn't it be great if you could generate a list of all the ports that are available for your specific need? Well, you can, and it's almost too easy with the built-in port search facility. In this example, I'll look for ports dealing with VPN software: % cd /usr/ports % make search key=vpn | more Port: poptop-1.1.4.b4_2 Path: /usr/ports/net/poptop Info: Windows 9x compatible PPTP (VPN) server Maint<EMAIL_ADDRESS>Index: net B-deps: expat-1.95.6_1 gettext-0.12.1 gmake-3.80_1 libiconv-1.9.1_3 R-deps: <snip> I snipped the results for brevity as this command gives the details of each port associated with VPNs. The format of the output is quite useful, as it gives the name of the port itself, its location in the ports tree, a brief description, the address of the maintainer, as well as the build and run dependencies. If you're only interested in seeing how many ports are available, pipe the results to grep instead of more: % make search key=vpn | grep Port Port: poptop-1.1.4.b4_2 Port: pptpclient-1.3.1 Port: ike-scan-1.2 Port: openvpn-1.5.0 Port: tinc-1.0.2 Port: vpnd-1.1.0 Perhaps you'd prefer to know their locations: % make search key=vpn | grep Path Path: /usr/ports/net/poptop Path: /usr/ports/net/pptpclient Path: /usr/ports/security/ike-scan Path: /usr/ports/security/openvpn Path: /usr/ports/security/tinc Path: /usr/ports/security/vpnd What if you already know the name of the port you want to install but aren't sure what versions are available? Use search name= instead. For example, this command will search for all ports with netscape in their names: % make search name=netscape | grep Port Port: pt_BR-netscape7-7.02 Port: netscape-remote-1.0_1 Port: netscape-wrapper-2000.07.07 Port: netscape-communicator-4.78 Port: netscape-navigator-4.78 Port: linux-netscape-communicator-4.8 Port: linux-netscape-navigator-4.8 Port: netscape7-7.1 If you find the search facility useful, it is a good idea to update your ports index periodically. Become the superuser and issue the following command (it may take a while, so don't execute it if you're in a hurry): # cd /usr/ports # make index Finally, if you really want to fine-tune your search results, spend a few moments reading the examples in /usr/ports/Tools/scripts/README.portsearch. 8.9.2 Dealing with Installed PortsYou've spent a few months installing software and trying out new applications. How do you keep track of all of that software and all of those dependencies? pkg_info is your friend. My favorite pkg_info switch is definitely -x. (There's not really a mnemonic for this switch; I tend to think of it as "give me version x.") If I stack it with any other switch, I don't need to know the full name (including the complete version number) of a port. For example: % pkg_info -xc lynx will show the one-line comment (-c) of every application that starts with lynx, regardless of the version number. Besides saving memory cells for other purposes, it's an excellent way to find out if you have more than one version of lynx installed. After installing a port, it's useful to see if there were any messages, as these often contain configuration instructions: % pkg_info -xD xmms Information for xmms-esound-1.2.8_2: Install notice: Xmms supports Gzipped and uncompressed skins. If you would like to use Zip format skins you will need to ensure archivers/unzip is installed. How many times have you installed a port and had no clue regarding the name of the executable, much less the names and locations of any configuration files or documentation? Thank goodness for -L, the file-listing flag: % pkg_info -xL lynx | more Information for lynx-<IP_ADDRESS>d: Files: /usr/local/man/man1/lynx.1.gz /usr/local/bin/lynx /usr/local/etc/lynx.cfg.default /usr/local/share/doc/lynx/CHANGES <snip> Depending upon the application, the listing may be quite long. A judicious pipe to grep bin, grep man, or grep doc may better suit your purposes. 8.9.3 Checking Dependencies Before UninstallingBefore uninstalling an application, it is always a good idea to see if any other packages require that application as a dependency. For example, you've typed pkg_info | more and see the application ORBit-0.5.17. You think to yourself, "I don't remember installing, or even ever using, this application. Where did it come from? Maybe I should just get rid of it." This command will clear up your mini-mystery: % pkg_info -xR ORBit Information for ORBit-0.5.17_1: Required by: bonobo-1.0.22 flashplugin-mozilla-0.4.10_4 <snip> Since the snipped output took up most of a page, it looks like this application is useful after all. Don't worry; if you did try to uninstall that application, pkg_delete would refuse since it is required by those other applications. However, it is always nice to be aware of these things ahead of time.
8.9.4 Checking the Disk Space Your Ports UseWhat happens if you go a little install-crazy and end up with more applications than disk space? Use the -s (size) switch to determine how much space an application uses. Send the output either to a pager: % pkg_info -as | more or to a file that you can read at your leisure: % pkg_info -as > sizes You'll then have an idea of which applications are using the most space so that you can decide which ones are worth uninstalling. Remember, you also have the comment and dependencies switches to help you decide. Yet another way to find out what software you have installed is to use pkg_version: % pkg_version | more This will list each installed application, in alphabetical order. You'll note that each application is followed by one of the three symbols in Table 8-1.
So, to determine which applications require upgrading: % pkg_version -l "<" Note that you need to place quotes around the less-than sign or your shell will complain about a missing name for your redirect. If you don't receive any output, congratulations! All of your applications are up-to-date. If you do receive some output, you know which applications require an upgrade. Alternately, this command will show all applications that are out-of-date: % pkg_version -L "="
If you prefer a more verbose output than =, >, or <, try this command: % pkg_version -v | more If for some reason you're not using cvsup to keep your ports tree up-to-date, you can still check your installed ports against the latest ports tree: % pkg_version -v ftp://ftp.freebsd.org/pub/FreeBSD/branches/-current \ /ports/INDEX | more 8.9.5 See Also
|
| < Day Day Up > |


You've solved the analytical part of the example puzzle. Use the scratch area above to work on finding the final answer.
Click on the "Ænigma #22" tab to continue on to the larger puzzle and good luck!
Congratulations!
You've solved the analytical part of this Ænigma! (which is no mean feat) Please use the scratch area above and instructions below to continue on to finding the final answer, which will earn you one free non-alcoholic drink at
Ada's technical bookshop in Seattle.
Final Clue Instructions
In order to find the final answer, you must walk a path through the completed puzzle:
- Start at the top blank square on the right edge and begin travelling left.
- Walking only on blank squares take the shortest route to the fourth topmost blank square on the same right edge.
- Where there are multiple shortest routes, prefer the one that postpones turning as long as possible.
- For each letter you encounter advance it forward in the alphabet by the number of adjacent filled squares.
- Reading the resulting letters in order will reveal a clue to your final answer.
See the
PDF for a short walk-through on solving the example.


Many applications make use of a network drive to backup and store files. If you were, for example, constantly coding at University for fun, you might find yourself finding software solutions for fun. In my case, this took the form of a network share for my roommates wrapped in a handy little app.
Unfortunately, that very app has long since been erased from whichever hard drive it was initially birthed. Fortunately, I think we can reinvent this magical piece of software (albeit to a scoped degree) with Azure Blob Storage. In the past, network drives did the trick, but Azure Storage offers users better flexibility and global availability, all at a very low cost (or no cost if you are using free Azure credits).
I took my partial memory of the general skeleton of the former masterpiece and rewrote it using Blobs as the backing file store. We are going to build this app as it was in its glory days, which means we need a few things.
I built this app in WPF using Visual Studio 2017. In addition, I used the Azure Storage for .NET library. Finally, you will notice that I left off a few components that would be required in a production app: for purposes of reducing code, the authentication method requires a Storage account key, and I have kept the UI strictly utilitarian.
While I made the choice to build this app in WPF, the following Azure Storage solution works with any .NET Application type including Windows Forms, ASP.NET, Console, etc.
At its core, the app needs to display the current state of the blob account in a human-consumable fashion. In a stroke of ingenuity, I decided to represent the containers, directories, and blobs as a TreeView. There are some existing solutions for computing trees from a flat list of blobs, but I opted to build it out myself since Azure Storage makes the rest of the app a breeze.
As expected, we must build a tree for each container. First, we must obtain a flat list of the blobs in the container.
var blobs = container.ListBlobs(useFlatBlobListing: true)
.Cast<CloudBlockBlob>()
.Select(b => new TreeViewBlob
{
Name = b.Name,
Blob = b
});
The TreeViewBlob
is just a convenient representation for the following tree building algorithm.
IEnumerable<TreeViewNode> BuildTree(IEnumerable<TreeViewBlob> blobs)
{
return blobs
.GroupBy(b => b.Name.Split('/')[0])
.Select(g =>
{
var children = g.Where(b => b.Name.Length > g.Key.Length + 1).Select(b => new TreeViewBlob
{
Name = b.Name.Substring(g.Key.Length + 1),
Blob = b.Blob
});
var blob = g.FirstOrDefault(b => b.Name == g.Key)?.Blob;
return new TreeViewNode
{
Name = g.Key,
Blob = blob,
Children = BuildTree(children)
};
});
}
The above two listings takes a flat list of blobs.
my/share/file1.jpg
my/share/file2.jpg
my/share/private/file.jpg
Subsequent to BuildTree
, we essentially have the structure of our TreeView
.
my
share
file1.jpg
file2.jpg
private
file.jpg
Now that we have built the TreeView
, we need to start implementing our Storage commands.
The first of our three action buttons downloads a blob. As I mentioned earlier, Blob storage makes this task excessively simple.
async void DownloadButton_Click(object sender, RoutedEventArgs e)
{
var item = View.SelectedItem as TreeViewItem;
var blob = item.Tag as CloudBlockBlob;
var name = item.Header as string;
var saveFileDialog = new SaveFileDialog
{
FileName = name,
Title = "Download..."
};
if (saveFileDialog.ShowDialog() != true)
return;
StatusText = "Downloading...";
await blob.DownloadToFileAsync(saveFileDialog.FileName, FileMode.Create);
StatusText = "Success!";
}
This method takes the currently selected BlockBlob
, displays a prompt to the user, and downloads the blob to the selected file. The real meat of this method is performed during blob.DownloadToFileAsync
; the rest of the method is just gathering the proper information.
Both async
and await
have drastically simplified UI thread updates in presentation frameworks, so setting the status text and using await
gives us the desired UI results.
Downloading blobs is only half the excitement: we need the ability to upload blobs, as well.
Upon selecting a directory, the "upload" button enables the user to select a file and upload it into the Storage directory.
async void UploadButton_Click(object sender, RoutedEventArgs e)
{
var item = View.SelectedItem as TreeViewItem;
var (containerName, directoryName) = GetContainerAndDirectory(item);
var client = Helpers.Storage.CreateCloudBlobClient();
var container = client.GetContainerReference(containerName);
var openFileDialog = new OpenFileDialog
{
Title = "Upload..."
};
if (openFileDialog.ShowDialog() != true)
return;
var filePath = openFileDialog.FileName;
var fileName = filePath.Split(System.IO.Path.DirectorySeparatorChar).Last();
var blobReference = container.GetBlockBlobReference($"{directoryName}{fileName}");
StatusText = "Uploading...";
await blobReference.UploadFromFileAsync(filePath);
await UpdateView();
StatusText = "Success!";
}
Similar to the download method, the upload method prompts the user for a file, and uploads the file into a blob of the same name into the, currently selected, directory. Again, most of the method is simply gathering the proper data, while the Storage library simplifies the operation into one call (blobReference.UploadFromFileAsync
). However, this is the first and only time we will come across a "reference". Prior to uploading the file into a blob, a local CloudBlockBlob
reference is ascertained via container.GetBlockBlobReference
.

Selecting a block blob in the tree will also allow the user to delete the selected blob.
async void DeleteButton_Click(object sender, RoutedEventArgs e)
{
var item = View.SelectedItem as TreeViewItem;
var blob = item.Tag as CloudBlockBlob;
var name = item.Header as string;
StatusText = "Deleting...";
await blob.DeleteAsync();
await UpdateView();
StatusText = "Success!";
}
As was the case for downloading blobs, the CloudBlockBlob
is easily attained from the TreeViewItem
, having been attached previously. Again, performing the actual operation only requires only one call to blob.DeleteAsync
.
As I mentioned previously, the Azure Storage solution we built is applicable to any type of .NET Application. I decided to use WPF, but the choice for this specific endeavour was made out of a personal love for XAML.
As a former developer on the XAML Developer Platform Team in Windows, I am always excited to stretch my XAML skills after a long time off. Despite getting back into it, I did not really have much to do. So little, in fact, I decided to completely ignore using Style
s. Our XAML looks something like this.
<Grid>
<StackPanel Orientation="Horizontal" HorizontalAlignment="Left" VerticalAlignment="Top" Margin="0,10,10,10" Width="400" Height="30">
<Button Name="DownloadButton" Content="Download" IsEnabled="{Binding IsBlobSelected}" Click="DownloadButton_Click" Margin="10,0,0,0" Width="100" Height="30"></Button>
<Button Name="UploadButton" Content="Upload" IsEnabled="{Binding IsDirectorySelected}" Click="UploadButton_Click" Margin="10,0,0,0" Width="100" Height="30"></Button>
<Button Name="DeleteButton" Content="Delete" IsEnabled="{Binding IsBlobSelected}" Click="DeleteButton_Click" Margin="10,0,0,0" Width="100" Height="30"></Button>
</StackPanel>
<TreeView Name="View" Margin="10,50,10,50" SelectedItemChanged="View_SelectedItemChanged" />
<TextBlock Name="Status" Text="{Binding StatusText}" HorizontalAlignment="Left" VerticalAlignment="Bottom" Margin="10" Width="400" Height="30"></TextBlock>
</Grid>
So, there we have it. We have built an app that acts as a network drive using Azure Blob Storage. Implementing more operations and polishing th UI is merely an exercise in elbow grease. If you would like to try out this app, or use the code we went through as a base, take a look at the source.
I hope the work we did here excites you to take existing applications or ideas and port them to equivalent functionality in Azure!


From whom? From everyone equally? No.
First, demand excellence from yourself.
Second, demand excellence from your students, employees, children, or anyone else in your care.
Third, from everyone else, don’t worry so much about it. Forgive. Suffer fools.
<–more–>
Demanding excellence from servers, cell phone companies, or siblings is not really our place. In fact, it’s jerky.
But don’t let up on yourself.


src/app/workflow/shared/workflow.model.ts
Properties |
|
constructor(rawName: string, workflowName: string, clusterName: string, startTime: string, state: string, parents: string[])
|
|
Defined in src/app/workflow/shared/workflow.model.ts:17
|
| Readonly clusterName |
Type : string
|
|
Defined in src/app/workflow/shared/workflow.model.ts:13
|
| config |
Type : any
|
|
Defined in src/app/workflow/shared/workflow.model.ts:16
|
| context |
Type : any
|
|
Defined in src/app/workflow/shared/workflow.model.ts:17
|
| Readonly name |
Type : string
|
|
Defined in src/app/workflow/shared/workflow.model.ts:6
|
| Readonly parents |
Type : string[]
|
|
Defined in src/app/workflow/shared/workflow.model.ts:10
|
| Readonly rawName |
Type : string
|
|
Defined in src/app/workflow/shared/workflow.model.ts:7
|
| Readonly startTime |
Type : string
|
|
Defined in src/app/workflow/shared/workflow.model.ts:8
|
| Readonly state |
Type : string
|
|
Defined in src/app/workflow/shared/workflow.model.ts:9
|
| Readonly workflowName |
Type : string
|
|
Defined in src/app/workflow/shared/workflow.model.ts:12
|
import * as _ from 'lodash';
export class Task {}
export class Job {
readonly name: string;
readonly rawName: string;
readonly startTime: string;
readonly state: string;
readonly parents: string[];
readonly workflowName: string;
readonly clusterName: string;
// will load later
config: any;
context: any;
constructor(
rawName: string,
workflowName: string,
clusterName: string,
startTime: string,
state: string,
parents: string[]
) {
this.rawName = rawName;
// try to reduce the name
this.name = _.replace(rawName, workflowName + '_', '');
this.workflowName = workflowName;
this.clusterName = clusterName;
this.startTime = startTime;
this.state = state;
// try to reduce parent names
this.parents = _.map(parents, (parent) =>
_.replace(parent, workflowName + '_', '')
);
}
}
export class Workflow {
readonly name: string;
readonly clusterName: string;
readonly config: any;
readonly jobs: Job[];
readonly context: any;
readonly json: any;
get isJobQueue(): boolean {
return (
this.config &&
this.config.IsJobQueue &&
this.config.IsJobQueue.toLowerCase() == 'true'
);
}
get state(): string {
return this.context.STATE || 'NOT STARTED';
}
constructor(obj: any, clusterName: string) {
this.json = obj;
this.name = obj.id;
this.clusterName = clusterName;
this.config = obj.WorkflowConfig;
this.context = obj.WorkflowContext;
this.jobs = this.parseJobs(obj.Jobs, obj.ParentJobs);
}
protected parseJobs(list: string[], parents: any): Job[] {
const result: Job[] = [];
_.forEach(list, (jobName) => {
result.push(
new Job(
jobName,
this.name,
this.clusterName,
_.get(this.context, ['StartTime', jobName]),
_.get(this.context, ['JOB_STATES', jobName]),
parents[jobName]
)
);
});
return result;
}
}


Who am I
About Me!
There is a saying that goes “To be yourself in a world that is constantly trying to make you something else is the greatest accomplishment.” Well this is my accomplishments
Abdul Aziz
Hello everyone, my name is Abdul Aziz Ali. I was born and raised in Narok town. That is 3hr travel from Nairobi. I lived with both my parents, and am the first born of 4 siblings. Went to school in a school called Harmony primary school then graduated high school in Narok Boys high school. After high school, my father got sick and he was no-longer able to support us no more. So I had to look for a job so as to help my mother who was the only breadwinner of the family. I worked as a cashier at a local supermarket for a year and a half.
Am now a student at moringa school learning software development. The reason why I took this class is because coding is something so unique and cool.  Come up with ideas that can also help the nation at large. I will do this by solving problems like lack of employment for the youth, security threats on people's data like in banks, debugging, changing the technology in the nation and the mindset of people towards it
These are example of things I do in my free time:
- Both playing a watching soccer.
- Playing playstation games with my friends.
- Socializing with people and making new friends.
- Watching movies/series.


Find
---
property
room
apartment
house
villa
of
2100
resultater fundet
Create agent
Post ad
sorted by
cost


+++ draft = false date = "2017-01-05T19:01:08-01:00" title = "Auto-bootstrap (n)vim configuration" tags = ["cookbook", "vim"] created = "2017-01-05T18:56:15-01:00" modified = "2017-01-05T19:01:08-01:00" permaLink = "http://play.pixelblaster.ro/blog/archive/2017/01/05/auto-bootstrap-n-vim-configuration" author = "Tiberiu Ichim" aliases = [ "/blog/archive/2017/01/05/auto-bootstrap-n-vim-configuration" ] +++
Ever since I've moved to Neovim and redid my whole setup, I've had this piece of code at the top of my init.vim:
if empty(glob('~/.config/nvim/autoload/plug.vim'))
silent !curl -fLo ~/.config/nvim/autoload/plug.vim --create-dirs
\ https://raw.githubusercontent.com/junegunn/vim-plug/master/plug.vim
autocmd VimEnter * PlugInstall | source $MYVIMRC
endif
Together with the rest of that dotfile, it automatically bootstraps the whole plugins install process, which makes moving to a new machine a simple operation of just cloning the repo in the proper location, start once Neovim to let it bootstrap, then boom, everything fits in place. For reference, my nvim configuration is here https://github.com/tiberiuichim/dotfiles/blob/master/nvim/init.vim


Payment UIs Can be Used to Reduce Friction
A page with a final “buy” button or a credit card data form is a huge friction trigger. It’s the moment when you, as a buyer, think again about expense and transaction safety. The fact that you’re about to say bye to some of your money triggers that.


Experimenting and Learning
Feel free to contact me if you don't understand anything
This project is maintained by HishamElreedy
اللهم لا علم لنا الأ ما علمتنا به انك انت علام الغيوب
Write a SPICE subcircuit that describes an op-amp with an open-loop gain of 1e4 and a UGF of 10MHz. Use comments generously to describe every line of the netlist. Report the SPICE subcircuit and explain how you chose the circuit parameters.
$$GBW=f_u=G_mR_{out}*{1 \over{2\pi R_{out}C_{out}}}={G_m \over {2\pi C_L}}$$ $$G_m={g_m}_{1}=2\pi C_L f_u=0.1257mS$$ so in below figure we extracted gm1 by sweeping on different values of w where we settled at w=500nm which gave a transistor efficiency=12 and a current of 10.4\(\mu A\) and \(V*=600mV\)
$$Gain=G_mR_{out}={{g_m}_{1,2}{{{g_m}_{7,9}{r_o}^2}\over 3}}=10^4$$ $$assume \space {g_m}_{7,9}={g_m}_{1,2}=g_m$$ $$gmr_o=\sqrt{3*10^4}=173$$ from graph we get that V*=657mV and Width from sweeping=2um
We found from both graphs that suitable \(g_m=0.1294mS\) so we formed the following params from testbench
Use the previous subcircuit to write a netlist of a non-inverting amplifier. The feedback resistance is 9kOhm and the other resistance is 1kOhm. Use a 1V DC input. Use comments generously to describe every line of the netlist. Run transfer function (TF)analysis. Report a snapshot of the SPICE output file. Justify the output.
Change the input to be a sine wave with 1V amplitude and 1kHz frequency. Run transient analysis for two complete periods. Use a time step = period/50. Report results (Vsig and Vout vs time). Clearly annotate the peak value of Vsig and Vout in the figure
How much is the voltage gain? Compare the voltage gain acquired from hand analysis, TF analysis, and TRAN analysis in a table. Comment
Report the waveform of the differential input of the op-amp. Clearly annotate the peak value in the figure. What is the amplitude of this signal? Why (explain with hand-analysis)?
Repeat the previous step but with input frequency equal to the UGF. What is the amplitude of this signal? Why (explain with hand-analysis)?
Run AC analysis to plot the frequency response of the previous non-inverting amplifier (use an AC source). Use parametric sweep for the feedback resistance with two values (9k and 4k). Report the gain in dB vs frequency (log-log scale). Clearly annotate the DC gain, the 3dB high cutoff frequency, and the GBW (UGF) in the figure
If you increase the input amplitude in AC analysis and transient analysis, do you expect to see clipping in the output? Why?
Compare the DC gain, the 3dB high cutoff frequency, and the GBW (UGF) from hand analysis and AC analysis in a table. Comment.


| ← {{pagination.prev}} | {{pagination.next}} → |
| Pool Name | # of Blocks Found | % of Total Blocks | Effective Hashrate | |
|---|---|---|---|---|
| Waiting for pools... | ||||
|  {{p.poolName}} | {{p.blocks_found}} | {{p.percent_total }} % | {{((p.percent_total / 100) * nethash)/<PHONE_NUMBER> | numeraljs : '0,0.00'}} GH/s |


High School High (1996) A film review by James Berardinelli Copyright 1996 James Berardinelli
RATING (0 TO 10): 2.0 Alternative Scale: * out of ****
United States, 1996 U.S. Release Date: 10/25/96 (wide) Running Length: 1:25 MPAA Classification: PG-13 (Sexual humor, partial nudity, profanity) Theatrical Aspect Ratio: 1.85:1
Cast: Jon Lovitz, Tia Carrere, Louise Fletcher, Mekhi Phifer, Malinda Williams, Guillermo Diaz Director: Hart Bochner Producers: David Zucker, Robert Locash, and Gil Netter Screenplay: David Zucker & Robert Locash and Pat Proft Cinematography: Vernon Layton Music: Ira Newborn U.S. Distributor: TriStar Pictures
These days, whenever a new picture comes out with one of the old Zucker-Abrams-Zucker crew's name attached to it, it's easy to wax nostalgic for films like AIRPLANE! and THE NAKED GUN. Those mvoies may not have been comic masterpieces, but at least they were consistently funny, which is more than can be said for HIGH SCHOOL HIGH, the latest product to come off of David Zucker's script-by-numbers comedy assembly line. This film bears more of a resemblance to such duds as DON'T BE A MENACE TO SOUTH CENTRAL WHILE DRINKING YOUR JUICE IN THE HOOD and LOADED WEAPON ONE than it does to any inventive parody. Put simply, HIGH SCHOOL HIGH isn't just bad, it's very bad. What else can I say about a movie that drags on for 85 minutes without delivering a single solid laugh?
The first problem is the casting of Jon Lovitz as Richard Clark, the so-called hero -- a high school teacher who views the world through rose-colored glasses. As part of a comedy ensemble, Lovitz can be quite funny, but it's apparent here that he is incapable of carrying a film on his own. His whiny antics quickly grow tiresome, and it doesn't take long before we start to dislike his character. He's not exactly supported by a strong comic cast, either. The best performers are typically those in small supporting roles (like Natasha Gregson Wagner, the daughter of Natalie Wood and Robert Wagner, as a pregnant student), and even they're not that impressive. Tia Carrere (TRUE LIES), who plays Clark's love interest, is virtually invisible (or at least as invisible as she can be), and Louise Fletcher (ONE FLEW OVER THE CUKOO'S NEST), as an iron-fisted principal, acts like she's trying out for the headmistress' role in MATILDA. I won't attempt to explain the presence of distinguished Shakespearean actor John Neville (THE ADVENTURES OF BARON MUNCHAUSEN), except to say that a paycheck is a paycheck.
HIGH SCHOOL HIGH attempts to lampoon movies like THE BLACKBOARD JUNGLE, LEAN ON ME, and DANGEROUS MINDS, but the only thing it succeeds in doing is illustrating the satirical bankruptcy of the production team. Without exception, the jokes are way too obvious. If you play the "guess the punch line" game, you'll rarely be wrong. Of course, predictability isn't the lone problem, because the spontaneous comedy doesn't work, either. The sight gags simply aren't funny, or even clever, and the verbal barbs are disappointingly tame. At least Glen Campbell fans have a reason to rejoice -- this is the first time I've heard "Rhinestone Cowboy" played since its heyday at the top of the charts.
Had the movie been amusing, it would have been easy to forgive the throwaway plot, but, since the humor is so feeble, the lack of a credible storyline becomes a huge disadvantage. (Ironically, in the production notes, the film makers state that they're proud of the film's depth. Regarding HIGH SCHOOL HIGH, that statement has to be the biggest joke of all.) Clark, an academic-minded individual who cares about educating his students, is the new teacher at Marion Barry High, a hellish school in the midst of an urban war zone. After a few rough days that find him getting chained to his desk and participating in a "Chickee Run" (see REBEL WITHOUT A CAUSE), he gains the respect of the class tough guy (Mekhi Phifer), and everyone else soon falls in line. Once Clark has his students' attention, it's up to him to find innovative teaching methods to keep them interested. Along the way, he has time for a romance with the principal's secretary (oops, sorry... administrative assistant) while simultaneously foiling a big time drug deal.
Actually, all things considered, this year's THE SUBSTITUTE (one of the films supposedly spoofed here), which was mostly intended to be serious, contains more laugh-generating material than HIGH SCHOOL HIGH. This brand of mindless comedy has passed the point where it offers more than minimal entertainment. Even graded on a liberal curve, there's no way HIGH SCHOOL HIGH can score better than an "F".
- James Berardinelli e-mail<EMAIL_ADDRESS>ReelViews web site: http://www.cybernex.net/~berardin
"We go away from our parents in youth and then we gradually come back to them; and in that moment, we have grown up." -- Ingmar Bergman
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Add person
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Docs


World Cup Winner De Klerk Celebrates Sale Return With La Rochelle Win
by SW EditorSouth Africa’s Rugby World Cup winner Faf de Klerk made a victorious return to club duty as Sale beat 14-man La Rochelle 25-15 in the European Champions Cup on Sunday.
De Klerk lifted the Webb Ellis Trophy earlier in the month and featured for 75 minutes as the English side clinched their first win of the campaign to move second in Pool 2 behind Exeter but a point ahead of Glasgow in third place.
The French outfit played the entire second half with just 14 men after France hooker Pierre Bourgarit was shown a red card for making contact with the eye of the hosts’ flanker Tom Curry.
Sale led 7-0 after eight minutes as the US Eagles’ fly-half AJ MacGinty converted Rohan Janse van Rensburg’s try.
Vincent Rattez’s effort after 20 minutes and Brock James’ extras brought the sides level.
MacGinty, who featured for the Americans at the World Cup, slotted a penalty on 32 minutes before Bourgarit’s moment of madness two minutes before the break.
As England’s Curry scuffled with La Rochelle’s Dany Priso, Bourgarit gouged the flanker’s eyes from behind and was sent for an early shower after referee Andrew Brace asked his video official for a second opinion.
Despite inferiority on the field, La Rochelle’s James brought the sides level with a three-pointer four minutes into the second half.
But the home side were awarded a penalty try, MacGinty added another kick at goal and Chris Ashton scored before the visitors’ Jeremy Sinzelle crossed for a consolation effort after the clock turned red.
– Ill-disciplined Du Plessis –
AFP / Pascal GUYOT Montpellier’s South African lock Jacques Du Plessis was shown a red card for elbowing Gloucester’s Gerbrandt Grobler
Later, De Klerk’s Springboks half-back partner Handre Pollard missed his chance to make his Montpellier debut as they beat Gloucester 30-27.
He watched from the stands as he recovers from a facial injury sustained celebrating the World Cup win.
Montpellier were down to 14 men for the closing 25 minutes as South African lock Jacques du Plessis was red carded for elbowing Gerbrandt Grobler, a similar incident to France’s Sebastien Vahaamahina’s infringement during the World Cup quarter-finals.
On Saturday, title holders Saracens hammered Welsh side Ospreys 44-3 in their first home fixture since they were handed a £5 million ($6.5 million) fine and docked 35 points for breaching Premiership Rugby’s salary cap rules.


Select two or more scene entities then use the <
and
>
keys to automatically move the camera target from one
selected entity to the next.
The Tour controller relies on the Path Planner service to compute the camera path. The Path Planner uses either a genetic or simulated annealing algorithm to generate the camera path, and can be configured to execute the calculation on the main thread or in a Worker.
Use single click selection to select individual scene entities. The camera path will be updated automatically. The console provides output indicating the amount of time taken to calculate the path.


[Gecode] mozart bindings?
Christian Schulte
schulte at imit.kth.se
Sat Jun 12 22:28:11 CEST 2004
Well, I speak for myself here. These bindings are not at the top of my
priority list. I really try to finalize the kernel design to the point that
we can release in autumn. And releasing means with (lots of ;-( )
documentation. And so far Gecode does not offer more out-of-the-box
functionality than Mozart does.
The next interfaces I most likely will be doing are: C++ and HAL. They are
more useful and/or more important for my current work.
By the way, paper production on Gecode seems to have started. Most likely
there will be a paper in TOPLAS using Gecode as benchmark platform and a
paper in CP 04 (confirmation still pending) on one of the new ideas in
Gecode...
Christian
--
Christian Schulte, http://www.imit.kth.se/~schulte/
-----Original Message-----
From: gecode-bounces at ps.uni-sb.de [mailto:gecode-bounces at ps.uni-sb.de] On
Behalf Of duchier at ps.uni-sb.de
Sent: Friday, June 11, 2004 4:51 PM
To: Technical Discussions about Gecode
Subject: [Gecode] mozart bindings?
ahem... now that the begehung is over, is there any hope of getting gecode
bindings for mozart? that would be so lovely!
Cheers,
--
Denys Duchier - Équipe Calligramme - LORIA, Nancy, France
AIM: duchierdenys
_______________________________________________
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Gecode at ps.uni-sb.de http://www.ps.uni-sb.de/mailman/listinfo/gecode
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setValue
getValue
clearValue


Max Verstappen tops Sebastian Vettel to take second career pole in Brazil
by FSA EditorWorld champion Lewis Hamilton had to settle for third place in qualifying for the Brazilian Grand Prix, with Max Verstappen on pole
Max Verstappen produced an impressive qualifying performance to take only the second pole position of his Formula One career at the Brazilian Grand Prix.
The Red Bull driver finished 0.123 seconds ahead of Ferrari’s Sebastian Vettel in Saturday’s session at Interlagos.
Lewis Hamilton, who has already sealed the 2019 drivers’ title, came third, ending up 0.191s behind Verstappen in a Q3 session where the top drivers were closely matched.
The Briton has vowed to be more aggressive now his sixth world championship is secured and has won this race in two of the last three years.
Charles Leclerc was fourth but will drop down the grid due to a 10-place penalty he has collected due to taking a new power unit.
That means Valtteri Bottas, who qualified fifth, will start alongside Hamilton in an all-Mercedes second row.
Alexander Albon was sixth in the week he was confirmed as Verstappen’s team-mate for 2020 and will start on the third row with former Red Bull driver Pierre Gasly, who was the best of the rest outside of the top three teams.
Haas sprung a surprise by getting both drivers into the top-10 shoot-out, with Romain Grosjean coming eighth and Kevin Magnussen 10th.
Kimi Raikkonen was ninth for Alfa Romeo on the weekend he will equal Fernando Alonso on 312 F1 races, joint-second on a list led by Rubens Barrichello.
It was a bad day for McLaren with Carlos Sainz unable to set a time in Q1 due to suffering a loss of power, while Lando Norris had to settle for 11th as he dropped out in Q2, though Leclerc’s penalty does mean he will start 10th.
Both of those sessions were also topped by Verstappen, who led narrowly after the first runs of Q3 and then improved his time to make sure of pole.
The Dutchman, who will now seek a second victory of the season, has never won a race from pole before but said: “Of course I’ll try to finish it off on Sunday.
“The car was flying and really enjoyable to drive straight from Q1. I’m really happy with this pole position.”
PROVISIONAL CLASSIFICATION
1. Max Verstappen (Red Bull) 1:07.508
2. Sebastian Vettel (Ferrari) +0.123s
3. Lewis Hamilton (Mercedes) +0.191s
4. Charles Leclerc (Ferrari) +0.220s (has 10-place grid penalty)
5. Valtteri Bottas (Mercedes) +0.366s
6. Alexander Albon (Red Bull) +0.427s
7. Pierre Gasly (Toro Rosso) +1.329s
8. Romain Grosjean (Haas) +1.346s
9. Kimi Raikkonen (Alfa Romeo) +1.476s
10. Kevin Magnussen (Haas) +1.529s


MoveEngine
Summary
Holds and manages all the logic for tween animations and map-object movement on the map. This is created and used by EngineView instances.
Constructor
MoveEngine
Syntax
MoveEngine
-
engine
-
[defaultSpeed=3]
Summary
Parameters:
-
engine
EngineViewthe engine instance that the animations will perform on
-
[defaultSpeed=3]
Number optionaldefault speed for the map-objects to be used when they move on map
Item Index
Methods
Methods
addMovable
Syntax
addMovable
-
o
Summary
Adds a map-object as movable to the engine.
Parameters:
-
o
ObjectViewthe map-object to add as movable
addNewPathToObject
Syntax
addNewPathToObject
-
o
-
path
-
[speed=null]
Summary
Changes the current path of a map-object.
Parameters:
-
o
ObjectViewthe map-object to add the path to
-
path
Array(Object)the new path
-
[speed=null]
Number optionalspeed of the map-object to be used during movement, if not defined it uses previous speed or the MoveEngine's default speed, default null
addTween
Syntax
addTween
-
o
-
duration
-
vars
-
[delay=0]
-
[easing="linear"]
-
[overwrite=false]
-
[onComplete=null]
Summary
Adds a single tween for the given object.
Parameters:
-
o
Objectthe object to add tween animation to
-
duration
Numberthe duration of the tween animation in seconds
-
vars
Objectthe object defining which properties of the target object will be animated
-
[delay=0]
Number optionalthe amount of waiting before the tween animation starts, in seconds
-
[easing="linear"]
String optionaltype of the easing
-
[overwrite=false]
Boolean optionalif the other tween animations assigned to the same object are going to be killed
-
[onComplete=null]
Function optionalcallback function to be called after the tween animation finished
destroy
Syntax
destroy
()
Summary
Clears all references and stops all animations and tweens.
easeInOutQuad
Syntax
easeInOutQuad
-
t
-
b
-
c
-
d
Summary
Quadratic ease-in-out tween calculation.
Parameters:
-
t
Numbercurrent time
-
b
Numberinitial value
-
c
Numberdifferance with the target value
-
d
Numbertotal time
Returns:
result of the calculation
easeInQuad
Syntax
easeInQuad
-
t
-
b
-
c
-
d
Summary
Quadratic ease-in tween calculation.
Parameters:
-
t
Numbercurrent time
-
b
Numberinitial value
-
c
Numberdifferance with the target value
-
d
Numbertotal time
Returns:
result of the calculation
easeOutQuad
Syntax
easeOutQuad
-
t
-
b
-
c
-
d
Summary
Quadratic ease-out tween calculation.
Parameters:
-
t
Numbercurrent time
-
b
Numberinitial value
-
c
Numberdifferance with the target value
-
d
Numbertotal time
Returns:
result of the calculation
getEasingFunc
Syntax
getEasingFunc
-
e
Summary
Returns the proper easing method to use depending on the easing id specified.
Parameters:
-
e
Stringthe easing id
Returns:
the easing method to use
killTweensOf
Syntax
killTweensOf
-
o
Summary
Removes and kills all tweens assigned to the given object.
Parameters:
-
o
Objectthe object to remove the tween animations from
Returns:
if any tween is found and removed from the object specified
linearTween
Syntax
linearTween
-
t
-
b
-
c
-
d
Summary
Linear tween calculation.
Parameters:
-
t
Numbercurrent time
-
b
Numberinitial value
-
c
Numberdifferance with the target value
-
d
Numbertotal time
Returns:
result of the calculation
prepareForMove
Syntax
prepareForMove
-
o
-
path
-
[speed=null]
Summary
Prepares a map-object for movement.
Parameters:
-
o
ObjectViewthe movable map-object
-
path
Array(Object)the path for the object
-
[speed=null]
Number optionalspeed of the map-object to be used during movement, if not defined it uses previous speed or the MoveEngine's default speed, default null
removeAllMovables
Syntax
removeAllMovables
()
Summary
Removes all movables.
removeAllTweens
Syntax
removeAllTweens
()
Summary
Removes and kills all the tweens in operation currently.
removeMovable
Syntax
removeMovable
-
o
Summary
Removes a map-object from the current movables list.
Parameters:
-
o
ObjectViewthe map-object to remove
Returns:
if the map-object is removed
removeTween
Syntax
removeTween
-
o
-
t
Summary
Removes a single tween from the given object.
Parameters:
-
o
Objectthe object to remove the tween animation from
-
t
Objectthe tween to be removed from the object
Returns:
if the tween is found and removed
run
Syntax
run
()
private
Summary
Methid that precesses a single frame.
setMoveParameters
Syntax
setMoveParameters
-
o
-
pos
Summary
Sets movement specific parameters for the map-object according to target location.
Parameters:
-
o
ObjectViewthe movable map-object
-
pos
Objecttarget location
-
r
Objectthe row index of the map location
-
c
Objectthe column index of the map location
-
Properties
activeForMovables
Syntax
activeForMovables
Boolean
protected
Summary
Specifies if the move-engine will process the object movements.
activeForTweens
Syntax
activeForTweens
Boolean
protected
Summary
Specifies if the move-engine will process the tweens.
DEFAULT_SPEED
Syntax
DEFAULT_SPEED
Number
protected
Summary
The speed value to be used for object movements if not defined specifically.
Default: 3
engine
Syntax
Summary
A reference to the engine view that uses this move engine.
fps
Syntax
fps
Number
protected
Summary
Used to calculate how many frames a tween will take to process.
movables
Syntax
movables
Array(ObjectView)
protected
Summary
The list to store current map-objects in move.
processFrame
Syntax
processFrame
Boolean
protected
Summary
Specifies if the move-engine will process the tweens and object movements.
tweenTargets
Syntax
tweenTargets
Array(Object)
protected
Summary
The list to store targets for the current tweens.


PRESS ANY KEY TO GET STARTED!
WINS
____
CURRENT WORD
NUMBER OF GUESSES REMAINING
10
LETTERS ALREADY GUESSED


Mtaa Example with Flask
Region
{% for region in list(tanzania) %}
{{region}}
{% endfor %}
District
District>
None
Ward
None
Street
None
Neighborhood
None


{% import "bootstrap/wtf.html" as wtf %} {% extends "bootstrap/base.html" %} {% block content%} {%if success%}


N.B.: The contract date represents the date that the contract is recorded in the departmental financial system.
| Vendor Name | DST CONSULTING ENGINEERS INC. |
|---|---|
| Reference Number | 700335193 |
| Contract Date | 2015-09-18 |
| Description of Work | 499 - O-Professional Services not Elsewhere Specified |
| Contract Period - From | 2015-09-18 |
| Contract Period - To | 2016-03-31 |
| Delivery Date | |
| Contract Value | $147,733.85 |
| Total Amended Contract Value | $157,681.66 |
| Comments | This contract is a call-up against a Public Works and Government Services Canada procurement tool/This contract includes one or more amendments/Consultant to conduct Phase I environmental site assessments at Kettle and Stoney Point First Nation, Mississauga of Scugog First Nation, Missinabie Cree First Nation and Chippewas of Georgina Island First Nation. A soil sampling program and Beausoleil First Nation (Hope Island), and an environmental site assessment Phase II at Mohawks of the Bay of Quinte Turton Penn Property, will also be conducted. |


Driving through a stone archway, past an intricate wrought iron gate, you will find yourself in a handsome Edwardian courtyard, where dapper, uniformed doormen guide you into a Belle Epoque lobby. Here, tall, elegant bundles of single-hued flowers surge out of vases, and immaculate, marbled floors are accented with shimmering glass. A stone’s throw from Covent Garden, the Rosewood London is a quiet retreat, located in the midst of the city bustle. The true highlight of staying at Rosewood is the bathrooms. Marbled and generously mirrored, they...
Ken Stradling, the nonagenarian collector and a patron of modern design, has long believed that “learning to look can be as creative as making”. His own expertise developed from a natural curiosity in his surroundings, and an understanding of how important good design can be to everyday life. Stradling has spent most of his life working for the Bristol Guild of Applied Art. As its buyer and director, he filled it with innovative stock sourced from Europe and Scandinavia as well as Britain. Over the decades it expanded to sell furniture and t...
Soichiro Fukutake’s desire for change is so great, it has sent ripples from one side of a sea to the other. This story begins with a photo of two men standing in front of the sea in question. Both are middle aged, both wear suits, and both are bespectacled. They are framed by young pines, and long grass straggles over their polished shoes.  He holds an architectural plan. The other is older and wears a dark suit. He is pointing to something out of shot. It is 1985. The men are Chikatsugu Miy...


[gecode-users] saving the way to one of the solution in a file
Mikael De Bie
mikael.debie at student.uclouvain.be
Mon Dec 4 14:09:22 CET 2006
Thanks for your answer !
nevertheless I wonder why the webpage http://www.gecode.org/gecodej/
indicates that Gecode/J allows to implement search engines using copying
and recomputation.
Don't you think I could program a new search engine totally in java as
it's done for Gist ?
cheers,
Mikael
On Mon, 2006-12-04 at 09:07 +0100, Guido Tack wrote:
> Hi.
>
> > I'm using gecode/J 1.0.1-1 and wonder what's the best way to save the
> > position in the search tree in a file in order to be able to
> > compute the
> > next solution later. Here's some details about what I want to do:
> >
> > * launch my program the first time :
> > - find the first solution of a CSP
> > - save the way to this solution in the search tree in a file
> > - quit
> >
> > * relaunch my program with arguments to indicate I want the next
> > solution :
> > - load the state (go to the node)
> > - find the next solution
> > - save the state (way to this solution)
> > - quit
> >
> >
> > I haven't found how to do that in the documentation...
>
> This is not possible with the search engines we provide, but quite
> easy to implement yourself. One slight complication is that you use
> Gecode/J. In Java, we just use an interface to the C++ search
> engines, so you don't have a Java implementation to start with.
>
> If you know some C++, I would suggest you have a look at how search
> is implemented there. The most interesting files are gecode/search/
> reco-stack.icc and gecode/search/dfs.icc. Basically, you have a stack
> that stores branching descriptions and (in some stack cells) copies
> of spaces. To save the state, you will just have to traverse the
> stack and save the number of the alternative that has to be explored
> next from each stack cell. To load the state, recreate the original
> problem, and then recreate the stack by recomputation. Note, however,
> that you cannot save the branching descriptions (they are completely
> abstract anyway), just save the number of the alternative at each point.
>
> I hope this helps getting you started. If anything is not clear to
> you, just ask.
>
> Cheers,
> Guido
>
>
> _______________________________________________
> Gecode users mailing list
> users at gecode.org
> https://www.gecode.org/mailman/listinfo/gecode-users
More information about the gecode-users
mailing list


Hi, I'm Greyson!
I'm a computer scientist and data enthusiast based in Calgary, Alberta.
I'm a computer scientist and data enthusiast based in Calgary, Alberta.
I studied Computer Science at the University of Calgary, specializing in Information Visualization and Analytics, with a minor in Biology. In my program, I learned how to start with a question and use data to find the answer, from collection to reporting results, and everything in between.
I have hands-on experience designing research, analyzing and visualizing data, writing software, and creating tangible interfaces. You can find some examples of my work here.
Outside of tech, I've worked in diversity education and volunteer management, working at the University of Calgary Students' Union Volunteer Services as Q Centre Program Coordinator. I also dabble in choral performance.
I've worked with databases in SQL and MongoDB, done analysis with R and Excel, and created visualizations in Tableau and Minitab. I have over 5 years of experience coding in languages such as Python, Java, and C++. I'm proficient with digital tools like Microsoft Office, LaTeX and Git.
If you're interested in getting to know me more, I look forward to hearing from you!


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Path to the executable that should be used to check the syntax. Additional command line options are also possible like "bin/runtime -c". The path to the script file is append after this command.
Note: This path must be relative to the RUNTIME_HOME
Note: This command runs on the Jenkins master.


- Channel - Enum in radialcolordialog
-
Channel is used for storing the target channel of a ColorBand control.
- CheckerBoard - Class in radialcolordialog
-
This is a utility class to generate a checkerboard background image to use
with display components that have alpha values.
- CheckerBoard() - Constructor for class radialcolordialog.CheckerBoard
-
- closeDialog(boolean) - Method in interface radialcolordialog.ControlListener
-
Called to close the dialog.
- closeDialog(boolean) - Method in class radialcolordialog.RadialColorDialog
-
Called to close the dialog from the controls where
the ok/cancel buttons are.
- ColorBand - Class in radialcolordialog
-
The ColorBand is a radially aligned slider for color channels (r,g,b, etc.).
- ColorBand(ColorBandListener, TupleType, Channel, Point2D, double, double, double, double) - Constructor for class radialcolordialog.ColorBand
-
Build the color band from the color and layout specifications
- colorBandChanged(ColorBandEvent) - Method in interface radialcolordialog.ColorBandListener
-
Called when a color band value has changed.
- colorBandChanged(ColorBandEvent) - Method in class radialcolordialog.DisplayPanel
-
ColorBand change event handler.
- ColorBandEvent - Class in radialcolordialog
-
This is the event class for ColorBand change events.
- ColorBandEvent(ColorBand) - Constructor for class radialcolordialog.ColorBandEvent
-
Initialize a new event object from a COlorBand.
- ColorBandListener - Interface in radialcolordialog
-
Listener class for ColorBands.
- ColorRange - Class in radialcolordialog
-
This is a helper class for interpolating between two ColorTuples.
- ColorRange() - Constructor for class radialcolordialog.ColorRange
-
Initialize a new ColorRange with default ColorTuples (where channel a = 1.0 to 0.0).
- ColorTuple - Class in radialcolordialog
-
Color Tuple describes either a RGB Color or HSB Color with an Alpha channel.
- ColorTuple() - Constructor for class radialcolordialog.ColorTuple
-
Basic constructor.
- ColorTuple(float, float, float) - Constructor for class radialcolordialog.ColorTuple
-
Constructor with values.
- colorUpdatedFromInputs(ColorTuple, ColorTuple, int) - Method in interface radialcolordialog.ControlListener
-
Called when a Color in the controls has changed.
- colorUpdatedFromInputs(ColorTuple, ColorTuple, int) - Method in class radialcolordialog.RadialColorDialog
-
Called when a color is updated from the control panel.
- colorUpdatedFromSliders(ColorTuple, ColorTuple, int) - Method in interface radialcolordialog.DisplayListener
-
Called when the ColorBands or AlphaSlider update the color in the DisplayPanel.
- colorUpdatedFromSliders(ColorTuple, ColorTuple, int) - Method in class radialcolordialog.RadialColorDialog
-
Called when a color is updated from the slides in the display panel.
- composeColorWithAlpha(Color, int) - Static method in class radialcolordialog.Util
-
Compose a simple RGB color with the specified Alpha.
- containsPoint(Point2D) - Method in class radialcolordialog.AlphaSlider
-
Called by the display panel to do a hit test.
- containsPoint(Point2D) - Method in class radialcolordialog.ColorBand
-
Called by the display to do a hit test on the color band.
- containsPoint(Point2D) - Method in interface radialcolordialog.InteractiveSlider
-
Check if the slider contains the point (world coordinates);
- containsPolar(double, double) - Method in class radialcolordialog.ColorBand
-
See if this ColorBand contains the polar coordinates.
- ControlHandle - Class in radialcolordialog
-
This a class for the graphic representation of control handles used by the sliders.
- ControlHandle(Point2D, boolean) - Constructor for class radialcolordialog.ControlHandle
-
Construct the ControlHandle from the base point and horizontal specification.
- ControlListener - Interface in radialcolordialog
-
ControlListener interface for updates from the ControlPanel numerical controls.
- ControlPanel - Class in radialcolordialog
-
The Control panel manages all the numeric inputs for the color channels.
- ControlPanel(ControlListener) - Constructor for class radialcolordialog.ControlPanel
-


Tools for the statistical analysis and visualization of (relative and absolute) quantitative (LFQ,TMT,HRM) Proteomics data.
| Version: | 2.3.1 |
| Imports: | limma, gplots, seqinr, corrplot, optparse, data.table, epiR, Biobase |
| Published: | 2016-12-06 |
| Author: | Erik Ahrne |
| Maintainer: | Erik Ahrne <erik.ahrne at unibas.ch> |
| License: | GPL-3 |
| NeedsCompilation: | no |
| Materials: | README |
| CRAN checks: | SafeQuant results |
| Reference manual: | SafeQuant.pdf |
| Package source: | SafeQuant_2.3.1.tar.gz |
| Windows binaries: | r-devel: SafeQuant_2.3.1.zip, r-release: SafeQuant_2.3.1.zip, r-oldrel: SafeQuant_2.3.1.zip |
| OS X binaries: | r-release: SafeQuant_2.3.1.tgz, r-oldrel: SafeQuant_2.3.1.tgz |
| Old sources: | SafeQuant archive |
Please use the canonical form https://CRAN.R-project.org/package=SafeQuant to link to this page.


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10:00AM A summer evening, your group of people, some neembu-paani and fun,
A game of Dumb Charades and some Pictionary just begun.
Come relive those carefree vibes and unwind yourselves with Pic Charades, a journey back to
nostalgia and excitement!


public interface BoundaryNodeRule
Lineal
geometry components
are in the boundary of the parent geometry collection.
The SFS specifies a single kind of boundary node rule,
the BoundaryNodeRule.Mod2BoundaryNodeRule
rule.
However, other kinds of Boundary Node Rules are appropriate
in specific situations (for instance, linear network topology
usually follows the BoundaryNodeRule.EndPointBoundaryNodeRule
.)
Some JTS operations
(such as RelateOp
, BoundaryOp
and IsSimpleOp
)
allow the BoundaryNodeRule to be specified,
and respect the supplied rule when computing the results of the operation.
An example use case for a non-SFS-standard Boundary Node Rule is
that of checking that a set of LineString
s have
valid linear network topology, when turn-arounds are represented
as closed rings. In this situation, the entry road to the
turn-around is only valid when it touches the turn-around ring
at the single (common) endpoint. This is equivalent
to requiring the set of LineStrings to be
simple under the BoundaryNodeRule.EndPointBoundaryNodeRule
.
The SFS-standard BoundaryNodeRule.Mod2BoundaryNodeRule
is not
sufficient to perform this test, since it
states that closed rings have no boundary points.
This interface and its subclasses follow the Strategy design pattern.
RelateOp
,
BoundaryOp
,
IsSimpleOp
,
PointLocator
| Modifier and Type | Interface and Description |
|---|---|
static class |
BoundaryNodeRule.EndPointBoundaryNodeRule
A
BoundaryNodeRule which specifies that any points which are endpoints
of lineal components are in the boundary of the
parent geometry. |
static class |
BoundaryNodeRule.Mod2BoundaryNodeRule
A
BoundaryNodeRule specifies that points are in the
boundary of a lineal geometry iff
the point lies on the boundary of an odd number
of components. |
static class |
BoundaryNodeRule.MonoValentEndPointBoundaryNodeRule
A
BoundaryNodeRule which determines that only
endpoints with valency of exactly 1 are on the boundary. |
static class |
BoundaryNodeRule.MultiValentEndPointBoundaryNodeRule
A
BoundaryNodeRule which determines that only
endpoints with valency greater than 1 are on the boundary. |
| Modifier and Type | Field and Description |
|---|---|
static BoundaryNodeRule |
ENDPOINT_BOUNDARY_RULE
The Endpoint Boundary Node Rule.
|
static BoundaryNodeRule |
MOD2_BOUNDARY_RULE
The Mod-2 Boundary Node Rule (which is the rule specified in the OGC SFS).
|
static BoundaryNodeRule |
MONOVALENT_ENDPOINT_BOUNDARY_RULE
The Monovalent Endpoint Boundary Node Rule.
|
static BoundaryNodeRule |
MULTIVALENT_ENDPOINT_BOUNDARY_RULE
The MultiValent Endpoint Boundary Node Rule.
|
static BoundaryNodeRule |
OGC_SFS_BOUNDARY_RULE
The Boundary Node Rule specified by the OGC Simple Features Specification,
which is the same as the Mod-2 rule.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
isInBoundary(int boundaryCount)
Tests whether a point that lies in boundaryCount
geometry component boundaries is considered to form part of the boundary
of the parent geometry.
|
static final BoundaryNodeRule MOD2_BOUNDARY_RULE
BoundaryNodeRule.Mod2BoundaryNodeRule
static final BoundaryNodeRule ENDPOINT_BOUNDARY_RULE
static final BoundaryNodeRule MULTIVALENT_ENDPOINT_BOUNDARY_RULE
static final BoundaryNodeRule MONOVALENT_ENDPOINT_BOUNDARY_RULE
static final BoundaryNodeRule OGC_SFS_BOUNDARY_RULE
BoundaryNodeRule.Mod2BoundaryNodeRule
boolean isInBoundary(int boundaryCount)
boundaryCount
- the number of component boundaries that this point occurs in


UN confirms one worker killed, two injured in Afghanistan
by Jack QuannThe United Nations has confirmed one of its workers was killed, and two people injured, when their vehicle was attacked in the Afghan capital Kabul on Sunday.
Press reports suggest that the vehicle was heavily damaged after being hit by a grenade attack.
The UN says it happened on a road "frequently used by UN workers", travelling between central Kabul and the headquarters of the UN Mission in Afghanistan, UNAMA.
The car had UN markings.
A statement released by UNAMA on Sunday condemned the attack, and called on the Afghan authorities to swiftly investigate and bring the perpetrators to justice.
The UN Secretary-General António Guterres also called on authorities to "spare no effort in identifying and swiftly bringing to justice" those responsible.
The attack comes at a time when Afghanistan has seen record-high levels of civilian casualties.
In October, UNAMA published a report showing that - in the first nine months of the year - more than 8,000 civilians were victims of violence.
July was the bloodiest month on record.
October also saw 85 people killed, and another 373 injured, in election-related violence.
It is part of what the head of UNAMA, Tadamichi Yamamoto, called a "deliberate campaign of violence intended to undermine the electoral process".
The UNAMA statement said that neither the identity of the UN worker who was killed, nor those injured, will be released at this time.
No group has claimed responsibility for the attack.


jQuery Geo is an open-source, geospatial mapping jQuery plugin developed with the intention of making spatial web mapping significantly simpler than it may initially seem. jQuery Geo is a custom engine and not a wrapper for other APIs, such as Google Maps.
Please follow the project on Twitter for release notifications, links to new examples, and other geospatial stuff.
Please read the following sections for more information and examples, and thank you for considering us! If you have any questions feel free to ask the lead developer on Twitter.
Sample HTML to use while laying out your map page
This jQuery widget puts interactive maps into your page
The $.geo namespace has functions for transforming GeoJSON objects
This project takes pride in having easy-to-use, up-to-date documentation. Before any code is committed, these docs are updated with any public API changes and sometimes internal design decisions. The side effect is that the documenation may be ahead of the code at times. Also, any undocumented features you find in the source should be ignored or asked about.
jQuery Geo supports the following devices and browsers and may work in other un-tested environments.
Checkout the showcase to see applications using jQuery Geo: http://jquerygeo.com/showcase/
Next, here are some code examples! Use these as a suppliment to reading the above documentation sections but, above all, have fun!
All of these examples are done in JS Bin so you can easily view and play with all the JavaScript that makes them work.
one function call to create a map
attempt to fit many features of jQuery Geo onto one page
map popup with labels map popup with highlight shape shape styles interactive inset map basemap switcher jQuery Geo logos a trail drawn across four services USA states GPS tracking Hurricane tracking Olympic Volleyball GigaPanThis last set of examples attempts to test various components of jQuery Geo in an insolated way. They are the simplest examples.
a note about dynamic tiles & caching
opacity & toggle simple inset map $.geo's bbox functions shingled (dynamic) services string service src alternate tilingSchemedetermining the visible tile range
projecting & $.geo.proj
events append KML points find remove & empty draw modes drag modes measure modes shapeStyle option drawStyle option label geometry functions deferred tilesLastly, short of looking through the source code you can read a bit about the internal design decisions we made in the following section.


This page contains information on running enzo on various NPACI machines and platforms. Though by no means exhaustive, hopefully there will be enough useful links and scripts here to help you get started. More platforms and machines will be added as time permits and as they come online.
General information concerning running simulations on Blue Horizon can be found here. An example batch script is here: enzo.job, which calls a script named go_enzo. The files enzo.job and go_enzo should be placed in the directory that enzo is going to execute in, along with all of the files needed for execution (such as enzo, ring, the initial conditions and parameter files, and any additional files). It would be useful for the user to examine the SDSC documentation on Running LoadLeveler Batch Jobs, which has all of the relevant commands and script variables. In particular, attention must be paid to the variables 'executable', 'node', 'tasks_per_node', 'wall_clock_limit' and 'class'.
The batch job is submitted by typing:
llsubmit enzo.job
The status of a batch job can be checked by using the command llq, and more detailed information about job execution and time-until-execution can be found by typing showq --full.
It is advisable to run all enzo jobs in a directory on GPFS. This allows enzo to take advantage of the parallel filesystem, and there is a great deal of disk space available on gpfs. Your gpfs directory can be reached by typing cd /gpfs/USERNAME, where USERNAME is your login. You may have to create this directory yourself. Data can be backed up using SRB or HPSS. Note that gpfs has a very liberal purge policy - files typically can stay on gpfs at least a week until they are purged. Therefore, the scripts do not take care of backing up data while the job is executing - that is left to the user to do afterward. Note that it is better to have a few very large files rather than lots of tiny files for both SRB and HPSS, so you should tar up entire data dumps into a single large tarfile before putting them into mass storage. You may find some useful stuff on the Enzo cookbook page for data handling issues and useful scripts.
DataStar is the new IBM system (replacing Blue Horizon in roughly April 2004). The operating environment is very similar to Blue Horizon, including the gpfs filesystem and the various archival options. LoadLeveler commands are basically the same, though there are some differences in the scripts (download them here: enzo.job and go_enzo. Note that binaries compiled on Blue Horizon can execute on DataStar (and vice versa), and they share an archival system and a parallel file system, and the same notes and warnings about purges and backups apply. You may find some useful stuff on the Enzo cookbook page for data handling issues and useful scripts.
General information on Copper is available here, with user documentation here. The operating environment on copper (cu.ncsa.uiuc.edu) is very similar to Blue Horizon and DataStar, with some modifcations. Information on running jobs on Copper can be found here, and an example batch script is available.
Perhaps the most significant difference between the NCSA and SDSC IBM machines concerns their use of scratch space. While SDSC has a very liberal purge policy, the NCSA is much more stringent. Files must be moved to a scratch directory by the job script, and there must be some mechanism within the script to back up simulation data to the NCSA archival system, UniTree. We have an example of such a mechanism, a script called squirrel, which runs in the background of a script while enzo is computing and takes care of backing up data to unitree.
General information on Titan is available here, with user documentation here. This machine runs linux and uses the Portable Batch System (PBS) and Maui Scheduler for running jobs. See the NCSA page on Running Jobs On Titan and in particular the section on batch commands for more information. An example script for running enzo is available here. Intriguingly enough, Titan does not currently suffer from the same draconian purge policy as Copper, so it is straighforward for the user to back up their own data after the simulation is completed, and as with Copper, all data should be backed up to UniTree. You may find some useful stuff on the Enzo cookbook page for data handling issues and useful scripts.
Note - this section written by David Collins. Please direct questions concerning specifics of running jobs on Lemieux to him.
General Information.
Running jobs.
A sample batch script can be found here.
Be patient while loading the previous two links, as the page is fairly
long and the relevant information is somewhere in the middle.
Lemieux is comprised of 750 Compaq Alphaserver ES45 nodes and two separate front end nodes. Each computational node contains four 1-GHz processors and runs the Tru64 Unix operating system. The nodes are connected by a a Quadrics interconnect. Each node is a 4 processor SMP, wth 4 GB of memory shared among the processors.
Each compute node has 38 Gbytes of local temporary disk space available to you as $LOCAL. The $LOCAL space for each node is distinct and is only visible to its node.
Access to the local node disk is only available in batch scripts or in jobs. Its acces is controlled by the tcsio routines. Local disks are immediately cleaned off at the end of a run.
Lemieux's archive system is called Golem. It can be accessed with the far interface.
To run a job, type qsub MyScript.sh. To monitor and manipulate jobs in the queue use these commands. Here is a sample batch script.
Previous - Index
Next - Data Issues


The maximum time Jenkins will wait for an EC2 instance to become active before trying to request a new instance from the fleet.
By default, Jenkins expects that a node will be available immediately. However, EC2 instances require some time to be provisioned, start, and be ready for builds. Therefore, Jenkins might request more capacity than is actually required (over-provision). This setting prevents over-provisioning by forcing Jenkins to wait until an EC2 instance is online before requesting more capacity.
Cannot be negative.
For positive values, force Jenkins to wait up to the given value for an instance to come online.
If set to 0
, the timeout will be disabled and Jenkins will
not wait any time to start up EC2 instance, which could lead to over-provisioning.
Note: Be careful with exceedingly large values (more than 5 min) for this setting. If any problem prevents the node from coming online (no Java, wrong version of Java, Jenkins agent cannot start, etc.), Jenkins will wait without requesting additional capacity.
Behavior of versions of plugin before 1.8.0 could be represented as this version
with timeout set to 0
.


--- layout: post title: A selection of Progressive Web Apps date: '2020-02-05T01:24:00.001+05:30' author: Sahil Rajput tags: modified_time: '2020-02-05T01:24:35.374+05:30' blogger_id: tag:blogger.com,1999:blog-5250005448924290719.post-2532588075705554538 blogger_orig_url: https://www.jaadujinn.ml/2020/02/a-selection-of-progressive-web-apps.html ---


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SenseWatch can recognize your gesture from the acclerometer and gyroscope on your smartwatch, and allows you to define your own gestures as a shortcut to your own tasks!
SenseWatch also reads your vital sign from your smartwatch, including heartrate, skin tempreature and perspiration, allowing you to interact with your environment in a whole new way.
SenseWatch is created by a group of creative and passionate people
PhD Student, Machine Learning and Computer Vision, Rice University
PhD Student, Machine Learning and Computer Vision, Rice University
Senior Undergraduate, Computer Science and Mobile Development, Missouri S&T
Senior Undergraduate, Computer Science and Psychology, Rice University
It was our great honor to work with these people in the summer!
CEO and Co-founder, Qukku
CEO and Founder, RaptorBird
CTO and Co-founder, GroupRaise.com
Professor, Rice University
Professor, Rice University


{"value1":"aaaaa","value2":"bbbbb"} This is a simple hero unit, a simple jumbotron-style component for calling extra attention to featured content or information.


This example shows how FixedColumns can be used with server-side processing in DataTables to cope with very large tables. No special considerations are required, just initialise FixedColumns as you normally would!
Note that the table width is constrained in this example to allow scrolling to occur as the server-side processing data set has a limited number of columns in this demo!
| Name | Position | Office | Extn. | Start date | Salary |
|---|---|---|---|---|---|
| Name | Position | Office | Extn. | Start date | Salary |
The Javascript shown below is used to initialise the table shown in this example:
$(document).ready(function()
{ var table = $('#example').DataTable( {
scrollY: "300px", scrollX: true,
scrollCollapse: true, ajax:
"../../../examples/server_side/scripts/server_processing.php",
serverSide: true } ); new
$.fn.dataTable.FixedColumns( table ); } );
In addition to the above code, the following Javascript library files are loaded for use in this example:
The HTML shown below is the raw HTML table element, before it has been enhanced by DataTables:
This example uses a little bit of additional CSS beyond what is loaded from the library files (below), in order to correctly display the table. The additional CSS used is shown below:
/*
Ensure that the demo table scrolls */ th, td
{ white-space: nowrap; }
div.dataTables_wrapper { width: 600px;
margin: 0 auto; } /* Lots of padding for the
cells as SSP has limited data in the demo */
th, td { padding-left: 40px !important;
padding-right: 40px !important; }
The following CSS library files are loaded for use in this example to provide the styling of the table:
This table loads data by Ajax. The latest data that has been loaded is shown below. This data will update automatically as any additional data is loaded.
The script used to perform the server-side processing for this table is shown below. Please note that this is just an example script using PHP. Server-side processing scripts can be written in any language, using the protocol described in the DataTables documentation.


I'm <app-modal-content> and it's only the <modal> who brought me to live. This component will get destroyed when the modal is closed.
<button (click)="componentInsideModal.open()">Component inside modal</button>
<modal #componentInsideModal>
<ng-template #modalHeader>
Component inside modal
</ng-template>
<ng-template #modalBody>
<app-modal-content></app-modal-content>
</ng-template>
<ng-template #modalFooter></ng-template>
</modal>


Pentatonix (often abbreviated as PTX) is an American a cappella group consisting of five vocalists originating from Arlington, Texas.[2] The members in this group are Avi Kaplan, Scott Hoying, Kirstin Maldonado, Kevin Olusola, and Mitch Grassi. Their work, which is mostly in the pop style, consists of covers of existing songs, sometimes in the form of medleys, along with original material. Their music is defined by their own arrangement style, tight vocal harmonies, extensive vocal riffing, deep and steady vocal basslines, and a diverse range of vocal percussion and beatboxing.
This Month's featured video is sing


I have always been the kind of person that is willing to try anything at least once. Alcohol and marijuana being my poisons of choice, when a friend who already tried it told me absinthe was almost like a mix of the two, I knew that I had to get my hands on some. After a little research, I decided that the easiest way to get some absinthe was to make some myself, with previous experience in the manufacture of meth and CAT, I was sure I could make up some absinthe or something siumiliar with no problem.
I called the local herb store store and ordered a pound of wormwood, with the main ingredient in hand I knew absinthe was in my immediate future. Trying to obtain something close to real absinthe without the trouble of distillation, I soaked about 2 ounces of wormwwood in a liter of 190 proof ethanol. After it had steeped for a few days I had a bottle of dark green oilish liquid, I added 1 cup sugar, 1 lemon, and an ounce of mint extract to the green liquid in an attempt to make it somewhat more drinkable.
After I had added the last of the ingredients to my 'absinthe' it was time to take the stuff for a test drive. I tried to drink a shot straight, but it was the awfulest tasting stuff I had ever tried. Through some quick thinking, I decided the way to drink the stuff was going to by putting a shot of absinthe into a cup of water and adding sugar until it was pallatable. The resulting drink did not taste bad, but by no means did it taste good either.
The night of my first experience with my home-made absinthe, I went out with some friends, and took the sinthe with me. With the first ounce downed, I could feel my skin crawl kind of like when you've done too muck speed. From the second to the third drink, everything seemed to get a little more interesteting (IE the pattern on tiles, people's faces, etc..), unlike with anything I had ever took before. After the third drink, the alcohol started to take over and I just started to feel an intense alcohol buzz. That night was a really interesting night because unlike stopping when the alcohol drunkeness started to become apparent like any logical being would do I kept drinking my extremely hard green concoction. Consequently, I awoke the next morning in a friends car after having passed out about 10 hours before.
I have drank homemade absinthe made by soaking wormwood in 190 proof ethanol a few times since, and with moderation it is a pleasant experience, after usually the third drink the alcohol feeling takes over, but before that point absinthe has a truly mind-opening property all its own. If a marijuana like high or trip is what your looking for absinthe is not what you want. For me absinthe supplies a lightly narcotic, relaxing feeling.   In my case anyways some really deep conversations always ensues.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Sundaram Finance pre-tax profit declines 12% to Rs 234 cr, income down 51%
AUM up 11% to Rs 30,256 cr; deposits rise 15% in H1 to Rs 3,424 cr
by BS ReporterSundaram Finance has registered a decline of 12 per cent in profit before tax, at Rs 234.5 crore during the quarter ended September 2019, as compared to Rs 266.8 crore in the same period a year ago.
The firm's total income declined 51 per cent to Rs 1,053.74 crore during the quarter, from Rs 2,142.74 in the same period last year.
The company's assets under management were up 11 per cent, at Rs 30,256 crore as on September 30, from Rs 27,228 crore during same period last year.
Its deposits have seen a 15 per cent growth in the first half of the current fiscal year. Deposits stood at Rs 3,424 crore during the period, with a net accretion of Rs 449 crore in the first half of the year, Sundaram Finance added.


Native Client Pi Generator
Iterations:
Click the Generate button to calculate pi.
Calculate
Status
NO-STATUS


{% include templates/breadcrumbs.html %}
{%- include templates/head.html -%} {%- capture style -%} {%- include styles/base.css -%} {%- include styles/nested.css -%} {%- include styles/content.css -%} {%- endcapture -%}
{% include templates/header.html %}


Analytics
Total Number of Registrations:
Terminals
Albedo
Sally Ride
Interaction
Rating
Pathways
Engineer
Biologist
Climatologist
Registrations
Uses


Marker Options
Show labels on map
On
Off
Flight Levels:
Antenna Coverage
Show coverage on map
On
Off
Collect coverage data
On
Off
Coverage opacity
Download
Squak 7x00 is reported and shown.
This is most likely an error in reciving or decoding.
Please do not call the local authorities, they already know about it if it is valid squak.


Will a beginner, with absolutely no knowledge of github, gain anything fruitful?
Yeah, definitely. The organization is meant to assist the beginners grow in the field of development. We'll have distinct projects appropriate both for beginners as well as the accolades and thereby we’ll make sure that each and every participant gets to learn something new from the projects he or she is contributing for.


16-bit 32kHz Counter component as per TEP102 HAL guidelines. The mica family 32kHz clock is built on hardware timer 1, and actually runs at CPU frequency / 256. You can use the MeasureClockC.cyclesPerJiffy() command to figure out the exact frequency.


Namespace FubarDev.FtpServer
Classes
Address
Abstraction for an IP address.
AuthTlsOptions
Options for SSL/TLS connections.
ClaimsIdentityExtensions
Extension methods for ClaimsIdentity.
ClaimsPrincipalExtensions
Extension methods for ClaimsPrincipal.
ConnectionEventArgs
Event arguments for a connection event.
ConnectionExtensions
Extension methods for IFtpConnection.
DotNetFtpServerBuilderExtensions
Extension methods for IFtpServerBuilder.
FtpCommand
FTP command with argument.
FtpCommandCollector
Collects FTP commands using the current Encoding.
FtpCommandHandlerContext
The context in which an FTP command gets executed.
FtpConnection
This class represents a FTP connection.
FtpConnectionAccessor
Accessor for the active FTP connection.
FtpConnectionContext
The FTP connection context.
FtpConnectionData
Common data for a IFtpConnection.
FtpConnectionOptions
Options for the FTP connection.
FtpContext
The context in which the command gets executed.
FtpFeatureFunctionAttribute
Selects a function to be used to create the FEAT text.
FtpFeatureTextAttribute
Defines a text to be sent by the FEAT command.
FtpLoginStateMachine
A state machine for FTP logins.
FtpResponse
FTP response.
FtpResponseLine
Information about a line to be sent to the client.
FtpResponseList
An FTP response for lists.
FtpResponseList<TStatus>
Base class for FTP response lists.
FtpResponseTextBlock
An implementation of IFtpResponse that is usable for the FTP servers banner message.
FtpServer
The portable FTP server.
FtpServerBuilderExtensions
Extension methods for IFtpServerBuilder.
FtpServerBuilderExtensionsForChecks
Extension methods for IFtpServerBuilder.
FtpServerHost
Simple IFtpServerHost implementation.
FtpServerOptions
The FTP server options.
FtpStateMachine<TStatus>
A base class for a state machine that's triggered by FTP commands.
FtpStateMachine<TStatus>.Transition
A class representing a transition.
FtpTransferMode
FTP transfer mode (RFC 959, 3.4.).
GenericFeatureInfo
Generic feature information.
GoogleDriveFtpServerBuilderExtensions
Extension methods for IFtpServerBuilder.
HostInfo
Record for a host name/address.
InMemoryFtpServerBuilderExtensions
Extension methods for IFtpServerBuilder.
ListenerStartedEventArgs
Event arguments for a started listener.
MultiBindingTcpListener
Allows binding to a host name, which in turn may resolve to multiple IP addresses.
PasvCommandOptions
Options for the PASV and EPSV commands.
PasvListener
The default implementation of the IPasvListener interface.
PasvListenerFactory
Creates TcpListeners for use with PASV commands.
PasvListenerOptions
IP address and port range to be used by the PASV
/EPSV
commands.
PermissionsExtensions
Extension methods for IUnixPermissions.
PortCommandOptions
Options for the PORT
command.
S3FtpServerBuilderExtensions
Extension methods for IFtpServerBuilder.
SimplePasvAddressResolver
The default implementation of the SimplePasvAddressResolver.
SimplePasvOptions
Options for the SimplePasvAddressResolver.
SingleFtpHostSelector
A simple implementation of the IFtpHostSelector interface.
SystCommandOptions
Options for the SYST command.
TcpSocketClientAccessor
Accessor to set/get the current TcpClient.
TelnetInputParser<T>
Filters the TELNET commands usually sent before an ABOR command.
UnixFsFtpServerBuilderExtensions
Extension methods for IFtpServerBuilder.
Interfaces
IAccountInformation
Information about the account associated to a connection.
IBackgroundCommandHandler
Interface for asynchronous processing of an FTP command.
IFeatureHost
Interface for something that may host FTP features.
IFeatureInfo
Defines a feature and its handler.
IFtpCommandBase
The base interface for command handlers and extensions.
IFtpCommandHandler
Interface that an FTP command handler has to implement.
IFtpCommandHandlerExtension
Interface for command handler extensions.
IFtpConnection
The interface for an FTP connection.
IFtpConnectionAccessor
Accessor to get/set the current (scoped) FTP connection.
IFtpConnectionKeepAlive
Interface to ensure that a connection keeps alive.
IFtpControlStreamAdapter
Adapter for the control stream.
IFtpDataConnection
An FTP data connection.
IFtpHost
Information about an FTP host.
IFtpHostSelector
Interface to select an FTP host or get the selected FTP host.
IFtpLoginStateMachine
Interface for a FTP login state machine.
IFtpMiddleware
FTP middleware.
IFtpResponse
Base interface to get the response for an FTP command.
IFtpServer
The interface that must be implemented by the FTP server.
IFtpServerBuilder
Base interface for FubarDev.FtpServer configuration.
IFtpServerHost
Interface for a simple FTP server host.
IFtpServerStatistics
Statistics about the FTP server.
IFtpService
Defines methods for services required to run the FTP server.
IFtpStateMachine<TStatus>
Interface for a state machine for the FTP server.
IListFormatter
Interface that provides the text to output for the LIST
and NLST
commands.
IPasvAddressResolver
Interface to get the options for the PASV
/EPSV
commands.
IPasvListener
Wraps a TCPListener so we can easily use it in our commands that require a passive data connection.
IPasvListenerFactory
Creates correctly configured IPasvListener.
IPausableFtpService
Interface for an FTP service that can be paused.
Enums
ConnectionStatus
The status of the current connection.
FtpFileType
FTP data type (3.1.1).
FtpFileTypeInterpreterMode
Format control (RFC 959 chapter <IP_ADDRESS>).
FtpServiceStatus
The current status of the IPausableFtpService.
SecurityActionResult
Default status codes for the FTP security extensions according to RFC 2228.
SecurityStatus
The states of the FTP login state machine.
Delegates
CloseEncryptedStreamDelegate
Closes an encrypted stream.
ConnectionInitAsyncDelegate
Async delegate to initialize a connection.
CreateEncryptedStreamDelegate
A delegate that's used to create an encrypted stream (CreateEncryptedStream).
FtpRequestDelegate
The delegate for the next middleware for the current request.
FtpResponseAfterWriteAsyncDelegate
Delegate to be called after a response was written.


VPN Client Profile Downloaded
This function request a VPN Client for a given username.
Information Required
- VPN Client Username you used to request certificate
- Passphrase to be used while exporting the Client certificate from PCA
- Amazon VPN Client Tag
- S3 Bucket to save VPN Client profile


{% extends "sketch/index.html" %} {% block content %}
This application has been created by Carnegie Mellon University in Qatar students.
It has been created for a Web Development Class.
This project was created from an idea that a student had. The idea was to create an
environment where people can sketch and work together via a website for any purpose
such as work, projects or planning.
This project was made to make sketching with others easier when people are in different locations