src/compatibility/compat-client.ts
Available for backward compatibility, please shift to using Client.
Deprecated
Properties |
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Methods |
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constructor(webSocketFactory: () => void)
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Defined in src/compatibility/compat-client.ts:10
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Available for backward compatibility, please shift to using Client and Client#webSocketFactory. Deprecated
Parameters :
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| Public connectHeaders |
connectHeaders:
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Type : StompHeaders
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Inherited from
Client
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Defined in Client:56
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Connection headers, important keys - |
| Public debug |
debug:
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Type : debugFnType
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Inherited from
Client
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Defined in Client:139
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By default, debug messages are discarded. To log to
This method is called for every actual transmission of the STOMP frames over the WebSocket. |
| Public disconnectHeaders |
disconnectHeaders:
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Type : StompHeaders
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Inherited from
Client
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Defined in Client:61
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Disconnection headers |
| Public heartbeatIncoming |
heartbeatIncoming:
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Type : number
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Default value : 10000
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Inherited from
Client
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Defined in Client:25
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Incoming heartbeat interval in milliseconds. Set to 0 to disable |
| Public heartbeatOutgoing |
heartbeatOutgoing:
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Type : number
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Default value : 10000
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Inherited from
Client
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Defined in Client:30
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Outgoing heartbeat interval in milliseconds. Set to 0 to disable |
| Public maxWebSocketFrameSize |
maxWebSocketFrameSize:
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Type : number
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Default value : 16 * 1024
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Inherited from
Client
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Defined in Client:39
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Maximum WebSocket frame size sent by the client. If the STOMP frame is bigger than this value, the STOMP frame will be sent using multiple WebSocket frames (default is 16KiB) |
| Public onConnect |
onConnect:
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Type : frameCallbackType
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Inherited from
Client
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Defined in Client:96
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Callback, invoked on every successful connection to the STOMP broker. The actual frame is passed as parameter to the callback. |
| Public onDisconnect |
onDisconnect:
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Type : frameCallbackType
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Inherited from
Client
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Defined in Client:108
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Callback, invoked on every successful disconnection from the STOMP broker. It will not be invoked if the STOMP broker disconnected due to an error. The actual frame is passed as parameter to the callback. The way STOMP protocol is designed, the connection may close/terminate without the client receiving the DISCONNECT frame. You might find Client#onWebSocketClose more appropriate. |
| Public onStompError |
onStompError:
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Type : frameCallbackType
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Inherited from
Client
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Defined in Client:118
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Callback, invoked on an ERROR frame received from the STOMP Broker. A compliant STOMP Broker will close the connection after this type of frame. The actual frame is passed as parameter to the callback. See https://stomp.github.io/stomp-specification-1.2.html#ERROR. |
| Public onUnhandledFrame |
onUnhandledFrame:
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Type : frameCallbackType
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Inherited from
Client
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Defined in Client:82
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Will be invoked if we receive an unknown frame type from the STOMP broker |
| Public onUnhandledMessage |
onUnhandledMessage:
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Type : messageCallbackType
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Inherited from
Client
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Defined in Client:70
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This function will be called for any unhandled messages. It is useful to receive messages sent to temporary queues (for example RabbitMQ supports such queues). It can also be called for stray messages while the server is processing a request to unsubcribe from an endpoint. |
| Public onUnhandledReceipt |
onUnhandledReceipt:
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Type : frameCallbackType
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Inherited from
Client
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Defined in Client:77
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STOMP brokers can be requested to notify when an operation is actually completed. Prefer using Client#watchForReceipt. See Client#watchForReceipt for examples. |
| Public onWebSocketClose |
onWebSocketClose:
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Type : closeEventCallbackType
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Inherited from
Client
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Defined in Client:125
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Callback, invoked when underlying WebSocket is closed. Actual |
| Public reconnectDelay |
reconnectDelay:
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Type : number
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Default value : 5000
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Inherited from
Client
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Defined in Client:20
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automatically reconnect with delay in milliseconds, set to 0 to disable |
| Public webSocketFactory |
webSocketFactory:
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Type : function
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Inherited from
Client
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Defined in Client:15
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This function should return a WebSocket or a similar (e.g. SockJS) object. |
| Public connect | ||||||
connect(...args: any[])
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Defined in src/compatibility/compat-client.ts:88
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Available for backward compatibility, please shift to using Client#activate. Deprecated The overloads:
params:
Note: When auto reconnect is active, See also: CONNECT Frame
Parameters :
Returns :
void
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| Public disconnect | ||||||||||||
disconnect(disconnectCallback?: any, headers: StompHeaders)
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Defined in src/compatibility/compat-client.ts:108
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Available for backward compatibility, please shift to using Client#activate. Deprecated See: Client#onDisconnect, and Client#disconnectHeaders
Parameters :
Returns :
void
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| Public send | ||||||||||||||||
send(destination: string, headers: literal type, body: string)
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Defined in src/compatibility/compat-client.ts:137
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Available for backward compatibility, use Client#publish. Send a message to a named destination. Refer to your STOMP broker documentation for types and naming of destinations. The headers will, typically, be available to the subscriber. However, there may be special purpose headers corresponding to your STOMP broker. Deprecated, use Client#publish Note: Body must be String. You will need to covert the payload to string in case it is not string (e.g. JSON)
See: http://stomp.github.com/stomp-specification-1.2.html#SEND SEND Frame
Parameters :
Returns :
void
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| Public abort | ||||||
abort(transactionId: string)
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Inherited from
Client
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Defined in Client:432
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Abort a transaction. It is preferable to abort a transaction by calling abort directly on Transaction returned by client.begin.
See: http://stomp.github.com/stomp-specification-1.2.html#ABORT ABORT Frame
Parameters :
Returns :
void
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| Public ack | ||||||||||||||||
ack(messageId: string, subscriptionId: string, headers: StompHeaders)
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Inherited from
Client
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Defined in Client:451
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ACK a message. It is preferable to acknowledge a message by calling ack directly on the Message handled by a subscription callback:
See: http://stomp.github.com/stomp-specification-1.2.html#ACK ACK Frame
Parameters :
Returns :
void
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| Public activate |
activate()
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Inherited from
Client
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Defined in Client:190
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Initiate the connection. If the connection breaks it will keep trying to reconnect. Call Client#deactivate to disconnect and stop reconnection attempts.
Returns :
void
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| Public begin | ||||||
begin(transactionId: string)
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Inherited from
Client
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Defined in Client:398
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Start a transaction, the returned Transaction has methods - commit and abort. See: http://stomp.github.com/stomp-specification-1.2.html#BEGIN BEGIN Frame
Parameters :
Returns :
Transaction
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| Public commit | ||||||
commit(transactionId: string)
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Inherited from
Client
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Defined in Client:415
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Commit a transaction. It is preferable to commit a transaction by calling commit directly on Transaction returned by client.begin.
See: http://stomp.github.com/stomp-specification-1.2.html#COMMIT COMMIT Frame
Parameters :
Returns :
void
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| Public configure | ||||||
configure(conf: StompConfig)
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Inherited from
Client
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Defined in Client:180
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Update configuration. See StompConfig for details of configuration options.
Parameters :
Returns :
void
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| Public deactivate |
deactivate()
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Inherited from
Client
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Defined in Client:277
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Disconnect and stop auto reconnect loop. Appropriate callbacks will be invoked if underlying STOMP connection is connected. See: http://stomp.github.com/stomp-specification-1.2.html#DISCONNECT
Returns :
void
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| Public nack | ||||||||||||||||
nack(messageId: string, subscriptionId: string, headers: StompHeaders)
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Inherited from
Client
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Defined in Client:470
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NACK a message. It is preferable to acknowledge a message by calling nack directly on the Message handled by a subscription callback:
See: http://stomp.github.com/stomp-specification-1.2.html#NACK NACK Frame
Parameters :
Returns :
void
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| Public publish | ||||||
publish(params: publishParams)
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Inherited from
Client
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Defined in Client:312
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Send a message to a named destination. Refer to your STOMP broker documentation for types and naming of destinations. The headers will, typically, be available to the subscriber. However, there may be special purpose headers corresponding to your STOMP broker. Note: Body must be String. You will need to covert the payload to string in case it is not string (e.g. JSON)
See: http://stomp.github.com/stomp-specification-1.2.html#SEND SEND Frame
Parameters :
Returns :
void
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| Public subscribe | ||||||||||||||||
subscribe(destination: string, callback: messageCallbackType, headers: StompHeaders)
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Inherited from
Client
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Defined in Client:372
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Subscribe to a STOMP Broker location. The callbck will be invoked for each received message with the Message as argument. Note: The library will generate an unique ID if there is none provided in the headers. To use your own ID, pass it using the headers argument.
See: http://stomp.github.com/stomp-specification-1.2.html#SUBSCRIBE SUBSCRIBE Frame
Parameters :
Returns :
StompSubscription
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| Public unsubscribe | ||||||||||||
unsubscribe(id: string, headers: StompHeaders)
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Inherited from
Client
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Defined in Client:388
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It is preferable to unsubscribe from a subscription by calling
See: http://stomp.github.com/stomp-specification-1.2.html#UNSUBSCRIBE UNSUBSCRIBE Frame
Parameters :
Returns :
void
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| Public watchForReceipt | |||||||||
watchForReceipt(receiptId: string, callback: frameCallbackType)
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Inherited from
Client
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Defined in Client:342
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Watch for a receipt, callback will receive the STOMP frame as parameter. The receipt id needs to be unique for each use. Typically a sequence, a UUID, a random number or a combination would be used. Example:
Parameters :
Returns :
void
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| reconnect_delay | ||||||
setreconnect_delay(value: number)
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Defined in src/compatibility/compat-client.ts:155
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Available for backward compatibility, renamed to Client#reconnectDelay. Deprecated
Parameters :
Returns :
void
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| ws |
getws()
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Defined in src/compatibility/compat-client.ts:164
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Available for backward compatibility, renamed to Client#webSocket. Deprecated
Returns :
any
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| onreceive | ||||
getonreceive()
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Defined in src/compatibility/compat-client.ts:173
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Available for backward compatibility, renamed to Client#onUnhandledMessage. Deprecated
Returns :
messageCallbackType
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||||
setonreceive(value: )
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Defined in src/compatibility/compat-client.ts:182
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Available for backward compatibility, renamed to Client#onUnhandledMessage. Deprecated
Parameters :
Returns :
void
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| onreceipt | ||||
getonreceipt()
|
||||
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Defined in src/compatibility/compat-client.ts:192
|
||||
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Available for backward compatibility, renamed to Client#onUnhandledReceipt. Prefer using Client#watchForReceipt. Deprecated
Returns :
frameCallbackType
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||||
setonreceipt(value: )
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||||
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Defined in src/compatibility/compat-client.ts:201
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Available for backward compatibility, renamed to Client#onUnhandledReceipt. Deprecated
Parameters :
Returns :
void
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| heartbeat | ||||||
getheartbeat()
|
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Defined in src/compatibility/compat-client.ts:213
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Available for backward compatibility, renamed to Client#heartbeatIncoming Client#heartbeatOutgoing. Deprecated |
||||||
setheartbeat(value: literal type)
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||||||
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Defined in src/compatibility/compat-client.ts:223
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Available for backward compatibility, renamed to Client#heartbeatIncoming Client#heartbeatOutgoing. Deprecated
Parameters :
Returns :
void
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import {Client} from "../client";
import {StompHeaders} from "../stomp-headers";
import {frameCallbackType, messageCallbackType} from "../types";
/**
* Available for backward compatibility, please shift to using {@link Client}.
*
* **Deprecated**
*/
export class CompatClient extends Client {
/**
* Available for backward compatibility, please shift to using {@link Client}
* and [Client#webSocketFactory]{@link Client#webSocketFactory}.
*
* **Deprecated**
*/
constructor(webSocketFactory: () => any) {
super();
this.reconnect_delay = 0;
this.webSocketFactory = webSocketFactory;
// Default from previous version
this.debug = (...message: any[]) => {
console.log(...message);
};
}
private _parseConnect(...args: any[]): any {
let closeEventCallback, connectCallback, errorCallback;
let headers: StompHeaders = {};
if (args.length < 2) {
throw("Connect requires at least 2 arguments");
}
if (typeof(args[1]) === 'function') {
[headers, connectCallback, errorCallback, closeEventCallback] = args;
} else {
switch (args.length) {
case 6:
[headers['login'], headers['passcode'], connectCallback, errorCallback, closeEventCallback, headers['host']] = args;
break;
default:
[headers['login'], headers['passcode'], connectCallback, errorCallback, closeEventCallback] = args;
}
}
return [headers, connectCallback, errorCallback, closeEventCallback];
}
/**
* Available for backward compatibility, please shift to using [Client#activate]{@link Client#activate}.
*
* **Deprecated**
*
* The `connect` method accepts different number of arguments and types. See the Overloads list. Use the
* version with headers to pass your broker specific options.
*
* overloads:
* - connect(headers, connectCallback)
* - connect(headers, connectCallback, errorCallback)
* - connect(login, passcode, connectCallback)
* - connect(login, passcode, connectCallback, errorCallback)
* - connect(login, passcode, connectCallback, errorCallback, closeEventCallback)
* - connect(login, passcode, connectCallback, errorCallback, closeEventCallback, host)
*
* params:
* - headers, see [Client#connectHeaders]{@link Client#connectHeaders}
* - connectCallback, see [Client#onConnect]{@link Client#onConnect}
* - errorCallback, see [Client#onStompError]{@link Client#onStompError}
* - closeEventCallback, see [Client#onWebSocketClose]{@link Client#onWebSocketClose}
* - login [String]
* - passcode [String]
* - host [String] Optional, virtual host to connect to. STOMP 1.2 makes it mandatory,
* however the broker may not mandate it
*
* ```javascript
* client.connect('guest, 'guest', function(frame) {
* client.debug("connected to Stomp");
* client.subscribe(destination, function(message) {
* $("#messages").append("<p>" + message.body + "</p>\n");
* });
* });
* ```
*
* Note: When auto reconnect is active, `connectCallback` and `errorCallback` will be called on each connect or error
*
* See also: [CONNECT Frame]{@link http://stomp.github.com/stomp-specification-1.2.html#CONNECT_or_STOMP_Frame}
*/
public connect(...args: any[]): void {
const out = this._parseConnect(...args);
if (out[0]) { this.connectHeaders = out[0]; }
if (out[1]) { this.onConnect = out[1]; }
if (out[2]) { this.onStompError = out[2]; }
if (out[3]) { this.onWebSocketClose = out[3]; }
super.activate();
}
/**
* Available for backward compatibility, please shift to using [Client#activate]{@link Client#activate}.
*
* **Deprecated**
*
* See:
* [Client#onDisconnect]{@link Client#onDisconnect}, and
* [Client#disconnectHeaders]{@link Client#disconnectHeaders}
*/
public disconnect(disconnectCallback?: any, headers: StompHeaders = {}): void {
if (disconnectCallback) {
this.onDisconnect = disconnectCallback;
}
this.disconnectHeaders = headers;
super.deactivate();
}
/**
* Available for backward compatibility, use [Client#publish]{@link Client#publish}.
*
* Send a message to a named destination. Refer to your STOMP broker documentation for types
* and naming of destinations. The headers will, typically, be available to the subscriber.
* However, there may be special purpose headers corresponding to your STOMP broker.
*
* **Deprecated**, use [Client#publish]{@link Client#publish}
*
* Note: Body must be String. You will need to covert the payload to string in case it is not string (e.g. JSON)
*
* ```javascript
* client.send("/queue/test", {priority: 9}, "Hello, STOMP");
*
* // If you want to send a message with a body, you must also pass the headers argument.
* client.send("/queue/test", {}, "Hello, STOMP");
* ```
*
* See: http://stomp.github.com/stomp-specification-1.2.html#SEND SEND Frame
*/
public send(destination: string, headers: {[key:string]: any} = {}, body: string = ''): void {
const skipContentLengthHeader = (headers['content-length'] === false);
if (skipContentLengthHeader) {
delete headers['content-length'];
}
this.publish({
destination: destination,
headers: <StompHeaders>headers,
body: body,
skipContentLengthHeader: skipContentLengthHeader
});
}
/**
* Available for backward compatibility, renamed to [Client#reconnectDelay]{@link Client#reconnectDelay}.
*
* **Deprecated**
*/
set reconnect_delay(value: number) {
this.reconnectDelay = value;
}
/**
* Available for backward compatibility, renamed to [Client#webSocket]{@link Client#webSocket}.
*
* **Deprecated**
*/
get ws(): any {
return this._webSocket;
}
/**
* Available for backward compatibility, renamed to [Client#onUnhandledMessage]{@link Client#onUnhandledMessage}.
*
* **Deprecated**
*/
get onreceive(): messageCallbackType {
return this.onUnhandledMessage;
}
/**
* Available for backward compatibility, renamed to [Client#onUnhandledMessage]{@link Client#onUnhandledMessage}.
*
* **Deprecated**
*/
set onreceive(value: messageCallbackType) {
this.onUnhandledMessage = value;
}
/**
* Available for backward compatibility, renamed to [Client#onUnhandledReceipt]{@link Client#onUnhandledReceipt}.
* Prefer using [Client#watchForReceipt]{@link Client#watchForReceipt}.
*
* **Deprecated**
*/
get onreceipt(): frameCallbackType {
return this.onUnhandledReceipt;
}
/**
* Available for backward compatibility, renamed to [Client#onUnhandledReceipt]{@link Client#onUnhandledReceipt}.
*
* **Deprecated**
*/
set onreceipt(value: frameCallbackType) {
this.onUnhandledReceipt = value;
}
private _heartbeatInfo: HeartbeatInfo = new HeartbeatInfo(this);
/**
* Available for backward compatibility, renamed to [Client#heartbeatIncoming]{@link Client#heartbeatIncoming}
* [Client#heartbeatOutgoing]{@link Client#heartbeatOutgoing}.
*
* **Deprecated**
*/
get heartbeat() {
return this._heartbeatInfo;
}
/**
* Available for backward compatibility, renamed to [Client#heartbeatIncoming]{@link Client#heartbeatIncoming}
* [Client#heartbeatOutgoing]{@link Client#heartbeatOutgoing}.
*
* **Deprecated**
*/
set heartbeat(value: {incoming: number, outgoing: number}) {
this.heartbeatIncoming = value.incoming;
this.heartbeatOutgoing = value.outgoing;
}
}
/**
* @internal
*/
class HeartbeatInfo {
constructor (private client: CompatClient) {
}
get outgoing(): number {
return this.client.heartbeatOutgoing;
}
set outgoing(value: number) {
this.client.heartbeatOutgoing = value;
}
get incoming(): number {
return this.client.heartbeatIncoming;
}
set incoming(value: number) {
this.client.heartbeatIncoming = value;
}
}


News
- 18th March 2015 - 4 million Samples and counting ..
The Biosamples database now stores over 4 million biosample records!
- 26th February 2015 - Bioample database RDF data updated.
A new Biosample database RDF data set has been released and is now available as part of the EBI RDF Platform. The new update aligns to the most recent data accessible from the Biosample database repository and has a few improvements in ZOOMA-based annotations.
- 8th January 2015 - NCBI data exchange
The Biosamples database now imports all public data from NCBI Biosamples database on regular basis.
- 14th October 2013 - RDF
The BioSamples database now offers access to RDF, and a supporting SPARQL endpoint as part of the EBI's RDF platform.
- 23rd May 2013 - TCGA added
Samples from The Cancer Genome Atlas have been added to BioSamples.
- 8th March 2013 - Interface updated
Following the EBI site-wide re-launch, BioSamples has an updated web interface. If you encounter problems or have any comments, please Contact Us.
- 20th February 2013 - API avaliable
An API is now avaliable.
- 5th November 2012 - Interface updated
An updated web interface has been released. If you encounter problems or have any comments, please Contact Us.
- 14th June 2012 - Database updated
The BioSamples Database has been updated, both with new samples and updates to existing samples as well as interface improvements. It now contains over 1.3 million samples and has links to assays in other databases.
- 17th May 2012 - Announcement mailing list launched
A low-trafic mailing list for announcements about the BioSamples Database has been created. Subscribe at http://listserver.ebi.ac.uk/mailman/listinfo/biosamples-announce.
- 13th April 2012 - SampleTab parser released
The first version of the Limpopo-SampleTab parser has been released. See http://limpopo.sourceforge.net/sampletab/ for more information.
- 16th November 2011 - NAR paper available
The Nucleic Acids Research : 2012 Database Issue on the BioSamples Database is avaliable for advance access from the NAR website.
- 26th October 2011 - FTP available
SampleTab files are avaliable for access via FTP at ftp://ftp.ebi.ac.uk/pub/databases/biosamples/
- 18th May 2011 - Website update
The BioSample Database website has been updated. An overview and information on the SampleTab format for submissions is now available.


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ReadStringFormat()
语法
Result = ReadStringFormat(#File)概要
Checks if the current file position contains a BOM (Byte Order Mark) and tries to identify the String encoding used in the file.
参数
#File The file to use.
返回值
Returns one of the following values:#PB_Ascii : No BOM detected. This usually means a plain text file. #PB_UTF8 : UTF-8 BOM detected. #PB_Unicode: UTF-16 (little endian) BOM detected. #PB_UTF16BE: UTF-16 (big endian) BOM detected. #PB_UTF32 : UTF-32 (little endian) BOM detected. #PB_UTF32BE: UTF-32 (big endian) BOM detected.The #PB_Ascii, #PB_UTF8 and #PB_Unicode results may be used directly in further calls to ReadString() to read the file. The other results represent string formats that cannot be directly read with PureBasic string functions. They are included for completeness so that an application can display a proper error-message.
备注
If a BOM is detected, the file pointer will be placed at the end of the BOM. If no BOM is detected, the file pointer remains unchanged.
The Byte Order Mark is a commonly used way to indicate the encoding for a textfile. It is usually placed at the beginning of the file. It is however not a standard, just a commonly used practice. So if no BOM is detected at the start of a file, it does not necessarily mean that it is a plain text file. It could also just mean that the program that created the file did not use this practice. WriteStringFormat() may be used to place such a BOM in a file.
For more information, see this Wikipedia Article.
More information about using unicode in a PureBasic program can also be found here.
参阅
WriteStringFormat(), ReadString(), OpenFile(), ReadFile()
已支持操作系统
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MANPATH(1) Manual pager utils MANPATH(1) NAME manpath - determine search path for manual pages SYNOPSIS manpath [-qgdchV] [-m system[,...]] [-C file] DESCRIPTION If $MANPATH is set, manpath will simply display its contents and issue a warning. If not, manpath will determine a suitable manual page hierarchy search path and display the results. The colon-delimited path is determined using information gained from the man-db configuration file - (/etc/manpath.config) and the user's environ‐ ment. OPTIONS -q, --quiet Do not issue warnings. -d, --debug Print debugging information. -c, --catpath Produce a catpath as opposed to a manpath. Once the manpath is determined, each path element is converted to its relative cat‐ path. -g, --global Produce a manpath consisting of all paths named as `global' within the man-db configuration file. -m system[,...], --systems=system[,...] If this system has access to other operating system's manual hier‐ archies, this option can be used to include them in the output of manpath. To include NewOS's manual page hierarchies use the option -m NewOS. The system specified can be a combination of comma delimited oper‐ ating system names. To include the native operating system's man‐ ual page hierarchies, the system name man must be included in the argument string. This option will override the $SYSTEM environ‐ ment variable. -C file, --config-file=file Use this user configuration file rather than the default of ~/.manpath. -h, --help Print a help message and exit. -V, --version Display version information. ENVIRONMENT MANPATH If $MANPATH is set, manpath displays its value rather than deter‐ mining it on the fly. If $MANPATH is prefixed by a colon, then the value of the variable is appended to the list determined from the content of the configuration files. If the colon comes at the end of the value in the variable, then the determined list is appended to the content of the variable. If the value of the variable contains a double colon (::), then the determined list is inserted in the middle of the value, between the two colons. SYSTEM If $SYSTEM is set, it will have the same effect as if it had been specified as the argument to the -m option. FILES /etc/manpath.config man-db configuration file. SEE ALSO apropos(1), man(1), whatis(1) AUTHOR Wilf. (G.Wilford@ee.surrey.ac.uk). Fabrizio Polacco (fpolacco@debian.org). Colin Watson (cjwatson@debian.org). 2.6.2 2012-06-18 MANPATH(1)


Buy Kansai Nerolac Paints; target of Rs 620: ICICI Direct
ICICI Direct is bullish on Kansai Nerolac Paints has recommended buy rating on the stock with a target price of Rs 620 in its research report dated November 04, 2019.
by Broker ResearchICICI Direct's research report on Kansai Nerolac Paints
Kansai Nerolac’s (KNL) Q2FY20 aggregate performance was split between a strong decorative segment (with volume and value growth of 12% and 8%, respectively) and weak industrial segment performance (de-grew 22% YoY). While the company managed growth the niche categories such as protective coating and powder segments, the unprecedented slowdown in the automotive industry dragged the overall industrial category performance during the quarter. Benign raw material prices coupled with savings in other costs helped sharp expansion in EBITDA margin by ~200 bps YoY to 17% (vs. our expectation of flattish margin of 15%). PBT remained flat at Rs 187 crore (vs. I-direct estimate: Rs 186 crore) as decline in revenue was partially offset by expansion in EBITDA margin during the period. We believe while industrial segment performance would largely depend on recovery of automotive industry, the strong demand of decorative paint would help drive revenue growth for KNL.
Outlook
We model revenue CAGR of 10% led by ~9% volume CAGR in FY19-21E led by decorative paint segment. Better gross margin coupled with saving through transition to new corporate rate tax wold drive profitability for KNL. We maintain our target price and BUY recommendation on the stock.
For all recommendations report, click here
Disclaimer: The views and investment tips expressed by investment experts/broking houses/rating agencies on moneycontrol.com are their own, and not that of the website or its management. Moneycontrol.com advises users to check with certified experts before taking any investment decisions.
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The Times Digital Archive Collection History The Times Digital Archive was the first online digitized newspaper collection of British newspapers. This early adoption of digitization, building upon the ubiquity of Palmer’s index of the Times, ensured its prominence in historical and journalistic research, including its particular use by the House...
[Read More]
Digital National Newspaper Library of Mexico, Hemeroteca Nacional Digital de México
Digital National Newspaper Library of Mexico Report also available in Español Collection History México’s National Digital Newspaper Library (HNDM, in Spanish) was created between 2004 and 2008. Like many libraries at that time, these new digital storage methods were used both to preserve the originals as well as to provide...
[Read More]
German Newspapers in Europeana and the Bavarian State Library (digiPress), Deutschsprachige Zeitungen in Europeana und der Bayerischen Staatsbibliothek
Report also available in deutsch
[Read More]
Digitized Newspapers at the National Library of Finland, Suomen kansalliskirjaston digitoidut sanomalehdet
Report also available in Suomi
[Read More]
British Library 19th-Century Newspapers
Building upon previous projects, Oceanic Exchanges is using approximately 3 million pages of nineteenth-century newspapers from the British Library to better understand the structure of digitised newspaper collections and the spread of texts and ideas across global information networks. Although the British Library’s physical collections of historical newspapers are far...
[Read More]


If you have any comments about our WEB page, you can either write us at the address shown above or e-mail us at<EMAIL_ADDRESS>However, due to the limited number of personnel in our corprate office, we are unable to provide a direct response.
HEAD =======


I am Yassine BOUGAYEZ from Morocco.
A C/C++ developer and technology enthsiast.
Check out my Github repository: Github
To contact me, please go to this page: Contact The Developer
I am Yassine BOUGAYEZ from Morocco.
A C/C++ developer and technology enthsiast.
Check out my Github repository: Github
To contact me, please go to this page: Contact The Developer


emnlp emnlp2013 emnlp2013-47 emnlp2013-47-reference knowledge-graph by maker-knowledge-mining
Source: pdf
Author: Xinjie Zhou ; Xiaojun Wan ; Jianguo Xiao
Abstract: Microblog messages pose severe challenges for current sentiment analysis techniques due to some inherent characteristics such as the length limit and informal writing style. In this paper, we study the problem of extracting opinion targets of Chinese microblog messages. Such fine-grained word-level task has not been well investigated in microblogs yet. We propose an unsupervised label propagation algorithm to address the problem. The opinion targets of all messages in a topic are collectively extracted based on the assumption that similar messages may focus on similar opinion targets. Topics in microblogs are identified by hashtags or using clustering algorithms. Experimental results on Chinese microblogs show the effectiveness of our framework and algorithms.
Barbosa Luciano and Junlan Feng. 2010. Robust sentiment detection on twitter from biased and noisy data. In Proceedings of the 23rd International Conference on Computational Linguistics: Posters. Association for Computational Linguistics, 2010. Johan Bollen, Huina Mao and Xiaojun Zeng. 2011. Twitter mood predicts the stock market. Journal of Computational Science 2.1 (201 1): 1-8. Gérard Dray, Michel Plantié, Ali Harb, Pascal Poncelet, Mathieu Roche and François Trousset. 2009. Opinion Mining from Blogs. In International Journal of Computer Informa-tion Systems and Industrial Management Applications. Brendan J. Frey and Delbert Dueck. 2007.


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protoclust: Hierarchical Clustering with Prototypes
Performs minimax linkage hierarchical clustering. Every cluster
has an associated prototype element that represents that cluster as
described in Bien, J., and Tibshirani, R. (2011), "Hierarchical Clustering
with Prototypes via Minimax Linkage," accepted for publication in The
Journal of the American Statistical Association, DOI:
10.1198/jasa.2011.tm10183.
| Version: |
1.5 |
| Published: |
2015-02-22 |
| Author: |
Jacob Bien and Rob Tibshirani |
| Maintainer: |
Jacob Bien <jbien at cornell.edu> |
| License: |
GPL-2 |
| NeedsCompilation: |
yes |
| In views: |
Cluster |
| CRAN checks: |
protoclust results |
Downloads:
Reverse dependencies:
Linking:
Please use the canonical form
https://CRAN.R-project.org/package=protoclust
to link to this page.


In this blog post, I will discuss about two data structures. One is an array while the other is a hash. Arrays and Hashes are ways to organize your information. The biggest difference between the two would be how they are Index.
Arrays are indexed by a number value that starts at 0. When you need to store or access information from an array, you have to decide where that information is in the array. Where it is, is defined by a number. The difference with hashes is that, hashes are indexed by a key and are always paired with a value. They key is usually a "string", though it can be anything really.
As when to use an array over a hash or vice versa, it comes down to what kind of list you want to make and how you want to look up information. To tell the truth after researching, I'm still not sure what's the absolute rule of when to use an array or hash. It sounds like you want to use the one that would reduce run time, which makes sense. Like in the case of searching for a word and defintion in a dictionary. You would want to use a hash over to array. But I don't know what the hard line rule is. Guess that will be something I'll keep in mind.


workbox-routing. ExpressRoute
ExpressRoute
is a helper class to make defining Express-style
Routes easy.
Under the hood, it uses the path-to-regexp
library to transform the path
parameter into a regular expression, which is then matched against the URL's path.
Please note that ExpressRoute
can match either same-origin or cross-origin requests.
To match same-origin requests, use a path
value that begins with
'/'
, e.g. '/path/to/:file'
.
To match cross-origin requests, use a path
value that includes the origin, e.g. 'https://example.com/path/to/:file'
.
Constructor
ExpressRoute
new ExpressRoute(input)
Constructor for ExpressRoute.
Parameter |
|||||||||
|---|---|---|---|---|---|---|---|---|---|
|
input |
Object Values in
|
- Extends
- Route
Examples
// Any same-origin requests that start with /path/to and end with one
// additional path segment will match this route, with the last path
// segment passed along to the handler via params.file.
const route = new workbox.routing.ExpressRoute({
path: '/path/to/:file',
handler: ({event, params}) => {
// params.file will be set based on the request URL that matched.
return caches.match(params.file);
},
});
const router = new workbox.routing.Router();
router.registerRoute({route});
// Any cross-origin requests for https://example.com will match this route.
const route = new workbox.routing.ExpressRoute({
path: 'https://example.com/path/to/:file',
handler: ({event}) => return caches.match(event.request),
});
const router = new workbox.routing.Router();
router.registerRoute({route});


Using Adapter Connection Pool
Introduction
MDW provides out-of-box adapter activities for many protocols
such as JMS, Tibco Bus, MDW Web Service and MQ Series. It is very simple
to use them directly or extend them to implement your own adapters.
This simplicity, while allowing rapid learning and prototype, often lacks
manageability needed in a production environment. The connection
pool mechanism, while slighly more complicated, adds the following
features for supporting production environments:
- Throttling control: connection pools allow to specify maximum
number of simultaneous connections.
- Certified delivery: connection pools can automatically re-send
messages on connection failures. You can configure how many
and how often the retries are to be made. When maximum number
of retries are reached, an exception is thrown back to the invoker
when it is synchronous, or a Sentry marker is logged to generate
alarms when it is asynchronous.
- A management user interface is provided to manually re-send messages
after all automatic retries fail, among other management functionalities.
- Switching to a different transport technology is easier (configuration
change that can even be done in the management user interface at run time).
The connection pool mechanism involves the following components:
- Connection pools: each connection pool manages 1 or more connections to
one or a group of communication end points.
- Poolable adapters: a poolable adapter is an adapter activity
implemented by extending the new base class,
PoolableAdapterBase
,
introduced in MDW 4.5.12 and 5.1.05. See
Using Adapter Activities for more details. Each connection
managed by a connection pool is an instance of a poolable adapter.
- Connection pool adapter: this is an adapter activity interfacing with a connection pool
(instead of directly to communication end points as other adapter activities,
which are called direct connection adapter activities to differentiate
from pooled connection adapters).
- Certified message manager: it exists independently from connection pool mechanism,
but it is more general when working together with connection pools.
- Connection pool management GUI: this will be provided in MDW Web Tool and classic designer
(not completed yet as of this writing).
The tasks by an MDW application to use the connection pool mechanism include
the following:
- Implementation of a poolable adapter, unless one provided
by MDW out-of-box can be used (as of this writing, MDW 4.5.12 and
5.1.05 provide the following out-of-box poolable adapters:
Tibco BUS, MDW WebService, Email, and MQ Series.
- Configuration of a connection pool (as properties or through the management GUI).
- Optionally, extend the out-of-box connection pool adapter activity
to handle external system specific custom logic.
- Configuration of a connection pool adapter activity (in Designer).
A connection pool typically supports one of the following two connection styles:
- One-connection-for-all: with this style, when a connection (an instance
of a poolable adapter) is started in the pool, the connection
establishes a communication channel (a generic term describing
transport protocol-specific linkage, such as a web service port)
with the end-point when it is initialized, and will not release the channel
until the pool decides to destroy the connection.
- One-connection-per-call: with this style, a communication channel with the end-point
is established when the connection is activated (borrowed by a client)
and the channel is released immediately after each use (when the connection
is returned to the pool).
A connection pool can support one or more of the following three messaging styles:
- Synchronous: the client is waiting for a response of a request message.
This is also known as request-reply style.
- Asynchronous: the client sends message but does not expects or waits for responses.
- Certified: same as asynchronous in that the client does not expects or waits for responses,
but it expects the message to be retried automatically when the message delivery fails
when the destination system does not respond.
Introduction to certified messages is covered
under JMS Adapter documentation,
as JMS is the preferred way of using certified messages.
Certified messages require hand-shaking between the sender and receiver to
ensure the messages are acknowledged and delivered exactly once,
and such hand-shaking is implemented for JMS messages when both the sender and
the receiver are MDW applications (4.5 for MDW 4 and 5.1 for MDW 5).
When the receiver is not an MDW application, it is not possible to implement
a general certified mechanism.
With the help of a little bit of custom coding (in adapters),
the connection pools can be used for the next best thing - it can ensure the messages are delivered
by automatic retrying, but it cannot ensure the messages
are delivered no more than once. In practice, this is sufficient
in most of time, especially that it does not require receiver to be MDW-based applications.
Connection Pool Configuration
Connection pools are configured through properties and will also be
possible to be configured in the connection pool management GUI.
The configuration of each connection pool involves defining a set of
properties, some of these are common to all conection pools and
others are specific to adapters used by the pools.
All property names for a connection pool have the same prefix,
in the form of mdw.connection.pool.pool-name
.
The following table shows the common properties.
| Property Name | Description |
mdw.connection.pool.pool-name.Adapter |
Java class name of a poolable adapter activity. |
mdw.connection.pool.pool-name.OneConnectionForAll |
when it has value true , the connection pool uses
one-connection-for-all style. When it is not specified or the value is not true ,
the one-connection-per-call style is used. |
mdw.connection.pool.pool-name.PoolSize | Maximum number of connections
allowed in the pool. This is an optional attribute, and the default pool size is one.
Note in a clustered environment, each managed server has a connection pool, and
the size applies to each server (the total number of connections is
therefore the number of servers times the value of this attribute). |
mdw.connection.pool.pool-name.timeout |
For synchronous (request-reply) and certified messages, the timeout in seconds waiting for
response or acknowledgment. This is optional and the default value is 120 for response of synchronous
messages and 15 seconds for acknowledgment of certified messages. |
mdw.connection.pool.pool-name.max_tries | Maximum number of attempts
(tries and retries). This is an optional attribute, and the default value is 12. |
mdw.connection.pool.pool-name.retry_interval | The number of seconds
between retries. This is an optional attribute, and the default value is 600 (10 minutes). This value
is the lower bound and the actual retry interval can be longer. |
mdw.connection.pool.pool-name.enabled | Indicate whether
the connection pool is enabled (with value "true") or not (with value "false"). The default is enabled. |
mdw.connection.pool.pool-name.auto_shutdown_threshold | If this property is set and is a number
greater than 0, then the pool will automatically shut down after that number
of consecutive connection failures. In a clustered environment, failures are
counted cluster-wise, and the pools of all servers will be shut down.
Any successful connection (a connection request
that does not throw ConnectioException ) will reset the counter
to 0. Note auto-shutdown does not change the property enabled to false,
so when a server is restarted, the pool is started again for the server. |
mdw.connection.pool.pool-name.ping_interval | When auto-shutdown
is turned on (auto_shutdown_threshold>0), you can also set this attribute
(number of seconds) so that the pool will keep pinging the end point
with this interval. Actual message for pinging must be implemented
in the adapter used by the connection pool. If a ping returns successful,
the pools of all managed servers will be restarted automatically. |
mdw.connection.pool.pool-name.PingTimeout |
The time out in seconds for pinging. If the attribute is not specified,
the value for the property timeout is used. |
As of this writing (MDW 4.5.12 and MDW 5.1.05), 4 poolable adapters are provided out-of-box.
Their specific properties are described below.
Poolable Tibco Bus Adapter
This adapter provides capability of sending messages through Tibco Bus. It supports
synchronous/certified messages. Note that this implementation uses
Tibco native request-reply messaging for both synchronous and certified messages, not using
native Tibco-implemented certified messages (which are discouraged by CenturyLink bus infrastructure due to
its overhead).
The implementation class is com.centurylink.mdw.workflow.adapter.tibco.PoolableTibcoBusAdapter
.
The following table lists additional configuration properties used by the adapter.
| Property Name | Description |
| mdw.connection.pool.pool-name.uri |
The bus URI, such as rvd://<IP_ADDRESS>:7523/denvzd.qwest.net:7523 . There is
no default value for this and the property is required. |
| mdw.connection.pool.pool-name.topic |
The bus top name. This is required. |
| mdw.connection.pool.pool-name.account |
The application's account name. Default is MDW |
| mdw.connection.pool.pool-name.credential |
Default is empty string |
Additionally, meta data can be specified (used in sending messages) through the
(connection pool or direct connection) adapter activities,
and they are added as meta information to Bus Connector messages.
Poolable MDW Web Service Adapter
This adapter provides capability of invoking MDW Web Services.
It supports synchronous/certified messages.
The implementation class is com.centurylink.mdw.activity.workflow.activity.impl.PoolableMdwWebServiceAdapter
.
The following table lists additional configuration properties used by the adapter.
| Property Name | Description |
| mdw.connection.pool.pool-name.wsdl |
The WSDL URL. Required |
MQ Series Adapter
This adapter provides capability of sending messages through MQ Series.
It supports asynchronous/certified messages as well as synchronous ones (implemented
by waiting responses on dynamic queues).
The implementation class is com.centurylink.mdw.workflow.adapter.mqseries.MqSeriesAdapter
.
The following table lists additional configuration properties used by the adapter.
| Property Name | Description |
| mdw.connection.pool.pool-name.QueueManagerName |
The local queue manager name |
| mdw.connection.pool.pool-name.QueueName |
The queue name to which the messages are sent to |
| mdw.connection.pool.pool-name.ReplyQueueName |
When in synchronous mode, this is used to specify the name
of the queue for receiving responses. It is typical to specify
a modal queue name here, so that the responses will be received
from dynamic queues. If this property is absent, it assumes
the existence of a model queue named REPLY_MODEL_QUEUE . |
Additionally, the property CorrelationId
can be specified
as meta data (used in sending messages) through the adapter activities.
Configuration of the Connection Pool Adapter
The class com.centurylink.mdw.workflow.adapter.ConnectionPoolAdapter
implements an adapter activity that access a connection pool.
Attributes
The following attributes are used by this implementor:
- Request Variable. This is a variable name. The request message sent to external
system is taken from the value of this variable.
- Response Variable. This is a variable name that will receive the response message,
when the adapter is synchronous (Wait for response is true). It is ignored when
the adapter is asynchronous or certified
- Log req/resp. This is a Boolean flag to turn on or off logging of messages
to and from the external systems. The messages are logged in the database table
in ADAPTER_INSTANCE (for MDW 4.*) or DOCUMENT table (for MDW 5.*).
- Wait for response. When it is true, the messaging is in synchronous style, meaning it is waiting
for a response; when it is false, the messaging is asynchronous, meaning the activity sends the message
and moves on to the next activity. The third option is certified messaging.
- Connection Pool. This attribute specifies the name of the connection pool. The connection
pool must support the messaging style specified above.
- Time out (seconds). This specifies the timeout value for synchronous and
certified messages (ignored for asynchronous messages). If this is left blank,
then the time out property configured with the connection pool is used.
If property is not defined by the pool either, 120 seconds is used as the
time out for synchronous messages, and for certified messages,
the acknowledgment timeout for certified messages is used (15 seconds
default and can be altered by the property
mdw.certified_message.AcknowlegmentTimeout
).
- Max tries. This specifies the maximum number of retries (including the
the very first attempt) for synchronous and
certified messages (ignored for asynchronous messages). If this is left blank,
then the max tries property configured with the connection pool is used.
If property is not defined by the pool either, the default value of 12
is used. For certified messages, this default can be altered
by the property
mdw.certified_message.MaxTries
.
- Retry interval (seconds). This specifies the elapse time between retries
for synchronous and certified messages (ignored for asynchronous messages). If this is left blank,
then the retry interval property configured with the connection pool is used.
If property is not defined by the pool either, the default value of 600 seconds
is used. For certified messages, this default can be altered
by the property
mdw.certified_message.RetryInterval
.
- Request Message XSD. This is for documentation purpose only. If a valid URL is specified,
you can open the XSD directly from the designer by clicking the "Open Link" button
on the right side of the attribute specification.
- Response Message XSD. This is for documentation purpose only. If a valid URL is specified,
you can open the XSD directly from the designer by clicking the "Open Link" button
on the right side of the attribute specification.
Extending the Implementor
If your customization needs cannot be completely met by
the attributes above, you can consider subclassing this implementor.
You can override the following methods:
String getRequestData()
: this is invoked to obtain request message.
onSuccess(String response)
: this is invoked when calls to the connection
pool is successful (no exception is thrown). As we explained elsewhere,
the external system may return a response that indicates a retriable
error, in which case you need to detect the condition here
and throw a ConnectionException for retries. In many cases it may be preferrable
to perform such detection in invoke() method, as the logic
is also used when the adapter is invoked in a connection pool.
String onFailure(Throwable errorCause)
:
this is invoked when the calls to the connection pool throw exception.
The outcome of the method must be one of the following:
- throw ConnectionException. The engine will put the activity in error status,
and schedule automatically retry of the activity.
- throw AdapterException. The engine will put the activity in error status,
and transition based on ERROR event (typically lead to exception handler)
- return a completion code w/o throwing exception. The engine will complete
the activity and transition accordingly
The default implementation does the the following
- if errorCause is an AdapterException, throws it.
- if errorCause is a ConnectionException, throws it.
- in any other case, throw an AdapterException
wrapping the original exception as its cause.
If you override this method, you typically should re-throw ConnectionException,
so that the internal retry mechanism will not be impacted. More specifically,
the following are some special scenarios that you may need to know:
- If the maximum number of retries has been reached,
errorCause is an AdapterException with error code
AdapterException.EXCEED_MAXTRIES. Original ConnectionException is wrapped
as its cause. If you do not want to put the activity in error status and invoke exception handler,
rather would like to handle the logic within process definition, then return
a completion code without re-throwing the exception.
- If the activity is a ConnectionPoolAdapter and
all connections are used in a connection pool, errorCause is a ConnectionException
with error code ConnectionException.POOL_EXHAUSTED. You typically should just
re-throw this exception so the engine will put activity in waiting status
and will resume after a connection becomes available.
- If the activity is a ConnectionPoolAdapter and the connection pool is disabled
(manually or automatically shut down), errorCause is a ConnectionException
with error code ConnectionException.POOL_DISABLED. You typically should just
re-throw this exception so the engine will put activity in waiting status,
and will resume after the pool is enabled.
String invoke(Object connection, String requestData, int timeout,
Map<String,String> metainfo)
: this is the main method for sending messages
and receiving responses.
Map getMetaData()
: this is invoked to populate
meta data.
Refer to the Using Activity Implementors for more details.
Implementing Poolable Adapters
A poolable adapter is an adapter activity extending the
class com.centurylink.mdw.workflow.adapter.PoolableAdapterBase
.
Its instances are used as connections managed by connection pools.
A connection pool maintains
one or more connections, and its clients borrow connections from the pool when
there are available ones, and return them to the pool when they are done. If all
connections of the pool are borrowed, any additional request for borrowing connections
will be blocked until one is freed by other clients.
Refer to Using Adapter Activities
for implementing and customizing poolable adapters.
Miscellaneous Topics
Connection Pool Administration Tool
The classic designer has a connection pool manager that
can be used to configure connection pools at run time, and it can
also be used to enable/disable connection pools and perform
other administrative functions.
The tool can be accessed from the Help menu, Connection Pool Manager item.
Connection pool configuration changes done through the tool can take effect
after you shutdown and restart the pool. Therefore, you can use
this feature to perform tuning in production environments (e.g. changing
connection pool size, setting auto shut down threshold, etc).
Scheduled up and down time
If the external system has a down-time window, we can schedule the connection
pool to start up and shutdown accordingly. Messages sent during down time
will be all delivered when the pool is started again.
To schedule up and down time, you will need to configure two timer tasks
(one for starting up and one for shutting down). The run()
method of the start up timer
task should look like
public void run() {
String poolName = connection pool name;
AdapterConnectionPool pool = ConnectionPoolRegistration.getPool(poolName);
pool.setEnabled(true);
}
And the shutdown task should be identical
except the argument to setEnabled
is false.
Auto-resend when enabling the connection pool
Certified messages and messages sent from a connection pool adapter
activity to a connection pool when it is disabled will
automatically be retried when the pool is enabled.
For certified messages that are sent while the pool is down,
you can view them in the Certified Message tab of the Designer's Event
Manager. They are shown as in active status (Certified Message),
but the next retry time should be blank.
For request messages sent from a connection pool adapter activity,
you can view them in the Internal Message tab of the Designer's Event
Manager. They are shown as messages with blank delivery time.
This internal message is for starting the activity again (retrying).
Auto Shut-down and Restart
You can configure a connection pool so that it is automatically
shut down when it encounters a configurable threshold
number of consecutive connection failures.
The property name is auto_shutdown_threshold
which takes
an integer value, and it takes effect only when the value is greater than 0.
The connection pool counts the number of consecutive
ConnectionException
with error code ConnectionException.CONNECTION_DOWN
(41290, which is the default), and shuts down
when the threshold is reached.
In a clustered environment, the counting is cluster-wise, and the connection
pool on every server will shut down.
If you configure auto shut-down, you can also configure auto restart
by setting the property ping_interval
, which is a number
representing the number of seconds between pinging to the external systems.
Note the adapter must implement the method ping()
for this
to work. In a clustered environment, only one ping message is sent
after each interval from one managed server (there is no guarantee
that two ping messages are issued from the same server).
We note that auto-shutdown and restart is different from manual shutdown/start:
the latter persists the status change by modifying the property enabled
whereas the former only changes the status in memory.
Therefore, pools shut down automatically will be restarted
after the server is restarted, but not so for manual shutdowns.
Manually shut down pools can only be restarted manually, or by
manually modifying the property
mdw.connection.pool.pool-name.enabled
in the database
to true
and restart the servers.


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|
SSD1306 OLED display driver
1.7.6
This library is developed to control SSD1306/SSD1331/SSD1351/IL9163/PCD8554 RGB i2c/spi LED displays
|
#include <ssd1306_interface.h>
Public Attributes | |
| uint8_t | spi |
| void(* | start )(void) |
| void(* | stop )(void) |
| void(* | send )(uint8_t data) |
| void(* | send_buffer )(const uint8_t *buffer, uint16_t size) |
| Sends bytes to SSD1306 device. More... | |
| void(* | close )(void) |
| deinitializes internal resources, allocated for interface. More... | |
Describes low level hardware API
Definition at line 52 of file ssd1306_interface.h.
| void(* ssd1306_interface_t::close) (void) |
deinitializes internal resources, allocated for interface.
Deinitializes internal resources, allocated for interface. There is no need to use this function for microcontrollers. In general the function has meaning in Linux-like systems.
Definition at line 88 of file ssd1306_interface.h.
| void(* ssd1306_interface_t::send) (uint8_t data) |
Sends byte to SSD1306 device
| data | - byte to send |
Definition at line 70 of file ssd1306_interface.h.
| void(* ssd1306_interface_t::send_buffer) (const uint8_t *buffer, uint16_t size) |
Sends bytes to SSD1306 device.
Sends bytes to SSD1306 device. This functions gives ~ 30% performance increase than ssd1306_intf.send.
| buffer | - bytes to send |
| size | - number of bytes to send |
Definition at line 80 of file ssd1306_interface.h.
| uint8_t ssd1306_interface_t::spi |
Indicates if spi or i2c interface is used.
Definition at line 57 of file ssd1306_interface.h.
| void(* ssd1306_interface_t::start) (void) |
Starts communication with SSD1306 display.
Definition at line 61 of file ssd1306_interface.h.
| void(* ssd1306_interface_t::stop) (void) |
Ends communication with SSD1306 display.
Definition at line 65 of file ssd1306_interface.h.


Gateway
BOT
07-Dec-18 03:34 AM
[dscrdeql] <Combat Wombat> Kmd is just so good I don't understand how it gets no attention
[dscrdeql] <Combat Wombat> Yeah I'm holding my ARRR
[dscrdeql] <CowboyCrypto- Founder> I’m about to load up on kmd heavily
[dscrdeql] <Combat Wombat> I might put a little bit into ada, neo vet and icon
[dscrdeql] <Combat Wombat> But most will go to kmd and eqli
[dscrdeql] <Combat Wombat> No Christmas presents for anyone this year
[dscrdeql] <CowboyCrypto- Founder>
[dscrdeql] <CowboyCrypto- Founder> I put money into my car lot and that was a great investment
[dscrdeql] <Combat Wombat> How's your teeth cowboy?
[dscrdeql] <Combat Wombat> Hopefully better
[dscrdeql] <CowboyCrypto- Founder> Eh. Not as much pain
[dscrdeql] <CowboyCrypto- Founder> Got antibiotics n pain killers
[dscrdeql] <Combat Wombat> Well that's a positive
[dscrdeql] <Combat Wombat> I got 4 pulled out near the start of the year
[dscrdeql] <Combat Wombat> Was terrible pain before that
[dscrdeql] <CowboyCrypto- Founder> I’ve been on a mission to get us back on track
[dscrdeql] <CowboyCrypto- Founder> Plus trying to get rewards contracts enabled
[dscrdeql] <Combat Wombat> Just worry about the building and rewards
[dscrdeql] <CowboyCrypto- Founder> I’ve gotta keep trade going though
[dscrdeql] <CowboyCrypto- Founder> Or we will get delisted
[dscrdeql] <Combat Wombat> Next year we will see the volume and price increase
[dscrdeql] <Combat Wombat> Ah crap
[dscrdeql] <Combat Wombat> Ok I'll try help out soon
[dscrdeql] <CowboyCrypto- Founder> There are sooooo many things to do in running a coin
[dscrdeql] <Jellysmash> @CowboyCrypto do we need volume to stay listed?
[dscrdeql] <CowboyCrypto- Founder> Yes
[dscrdeql] <CowboyCrypto- Founder> 1000 a day is the req
[dscrdeql] <Jellysmash> Hummmm, didn't realise
[dscrdeql] <Combat Wombat> Yeah I heard that from another coin
[dscrdeql] <CowboyCrypto- Founder> It’s ok I’ll be on it soon enough
[dscrdeql] <Combat Wombat> Threatened to delist them because of low volume
[dscrdeql] <Jellysmash> Damn
[dscrdeql] <Jellysmash> It's so hard to get listed in the first place
[dscrdeql] <CowboyCrypto- Founder> I just don’t possess enough hours in a day
[dscrdeql] <Combat Wombat> Personally I think it's a bit harsh to delist coins during bear markets
[dscrdeql] <Combat Wombat> But I don't make the rules lol
[dscrdeql] <CowboyCrypto- Founder> It’s business
[dscrdeql] <Jellysmash> Unfortunately it seems to be the lifeblood of any crypto coin
[dscrdeql] <CowboyCrypto- Founder> Honestly it won’t matter
[dscrdeql] <Combat Wombat> Yeah we will get there
[dscrdeql] <Combat Wombat> :EQLI1:
[dscrdeql] <CowboyCrypto- Founder> If we got delisted from everywhere I’ll still carry out my goal
[dscrdeql] <CowboyCrypto- Founder> I’m not going to fail.
[dscrdeql] <Combat Wombat> Good man
[dscrdeql] <CowboyCrypto- Founder> This is a massive market we are about to disrupt
[dscrdeql] <Jellysmash> Nice
[dscrdeql] <Combat Wombat> :Amusing:
[dscrdeql] <CowboyCrypto- Founder> I did the math on a 10k sq ft home which we could list at 600k usd and be at half of appraisal value with, and I could pull one off every 35 days
[dscrdeql] <CowboyCrypto- Founder> So 6m just in that game, which funds us for a very long time
[dscrdeql] <CowboyCrypto- Founder> Just an example but there are a multitude of structures we can offer for fiat to fund the crypto end of things
[dscrdeql] <Combat Wombat> yeah man once you get the first house up and sold you will be in a good position
[dscrdeql] <Combat Wombat> i think it could be a blessing in disguise that you had a few set backs
[dscrdeql] <CowboyCrypto- Founder> It proves the anyone can own a home theory
[dscrdeql] <Combat Wombat> well hopefully you can find some cheap land in australia
[dscrdeql] <Combat Wombat> ill buy
[dscrdeql] <Combat Wombat> hahaha
[dscrdeql] <Combat Wombat> with eqli only though not enough fiat lol
[dscrdeql] <CowboyCrypto- Founder> We are going to build a professional foundation first. Once we are established then we will seek out land on a massive scale.


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{% extends "layout.html" %} {% block page_title %} When did the change happen? - About the business - Anti-money laundering registration - GOV.UK {% endblock %} {% block content %} {% include "includes/phase_banner_research.html" %} When did the change happen? This section is About the business When did the change happen? For example, 31 03 1980 {{>includes/date-field}} {% endblock %}
This section is About the business
For example, 31 03 1980


(Attention: These are the class notes for the Lambda School pre-course instruction workshop. This is meant to serve as an accompaniment to the class)
In this lesson we will cover:
If we imagine a web page as a house, the HTML makes up the materials (wood, brick, and concrete), CSS is how we put all of those materials together, and Javascript is the electricity, plumbing and gas. It’s what makes the web page “run”. Javascript was originally designed to be used purely on the front end as a way for web developers to add functionality to their web pages, and in its early days it did just that. Recently, the introduction of the “V8 engine” by Google has improved the speed and functionality of JS. That led to the development and release of exciting new front-end Javascript frameworks and eventually Node.js, a way to run Javascript on a server (back-end). This new development has led to a resurgence of Javascript. Javascript is one of the world’s most widely used programming languages. We now find Javascript used on front-end, back-end, mobile development, IoT, and really anywhere a traditional programming language would be used. Recently, the newest version of the Javascript language was released (ES6), we will be focusing on and using ES6 in this course, and in the Lambda School full CS course. Keep in mind, Javascript != Java. Although they share similar names (this was, unfortunately, considered a feature by Javascript’s early pioneers) that is where the similarities end.
At the heart of Javascript are variables. A variable is a way to store the value of something to use later. (A note for those with previous programming knowledge: Javascript is a loosely typed language, a variable can be set (and reset) to any type, we do not need to declare its type when initiating the variable.)
The anatomy of a variable is first the keyword, a space, the name we are giving the variable, an equal sign, the value we are assigning the variable and then the semi-colon.
There are three ways to declare a variable.
var
is the ES5 way of declaring a variable. This is a generic
variable keyword.
let
is a new ES6 variable keyword, this will assign a
variable much like var
, but with a little bit different
behavior. Most notably, it differs by creating “block level scope”.
const
is also new in ES6. A const
is a variable
that will not be able to be changed. This is short for “constant”.
Another concept we will talk about right away is
This very simple method will allow us to print to the console anything we put between the parentheses.
These are the most basic data types in Javascript.
Strings are blocks of text, they will always be defined with quotation marks around them, either single or double. Any text with quotes around it is a string.
Numbers are just that, numbers. Numbers do NOT have quotes around them. They can be negative as well. Javascript does have a limitation on the size of a number (+/-<PHONE_NUMBER>740991), but only very rarely will that limitation come up.
Booleans come from low level computer science. It is a concept that powers binary code and the very core of computers. You may have seen binary code in the past (0001 0110…), this is boolean logic. It essentially means you have two choices, on or off, 0 or 1, true of false. In Javascript we use Booleans to mean true or false. This may seem simple at first but can get complicated later on.
Math operators work in javascript just as they would on your calculator.
Something you may not have seen before is the Modulo (%
),
this math operator will divide the two numbers and return the remainder.
Javascript has a number of built in objects for us to use. We have already
seen, and have been using, the console object and it’s method
log
. Another one of these objects is Math
.
Math
has a number of methods on it just like
console
has log
. To add to this, some of our
data types also have built in methods.
We can use the pow
method on Math
to return a
number risen to an exponent. It will take two numbers.
Math
also has methods that will round numbers for us.
.round
will round a number to the nearest whole number.
.floor
will always round a number down to the nearest whole
number. .ceil
will always round up to the nearest whole
number.
The string data type has a built in method called .length
.
Any string we call this on will return the amount of characters in that
string.
We will see many other built it in methods on other data types throughout this course.
Now that we have variables set we need functions to compute them, change them, do something with them. There are three ways we can build a function.
We will be using the first way in this lesson, and talk about the other ways in future lessons.
A function will start with the function
keyword, this tells
whatever is running your program that what follows is a function and to
treat it as such. After that comes the name of the function, we like to
give functions names that describe what they do. Then comes an open and a
close parentheses. And finally, open and close brackets. In between these
brackets is where all of our function code will go.
In this example we declare a function logsHello
and we set it
up to console.log
'hello'
. We can then see in
order to run this function, we need to write the name and parentheses.
This is the syntax to run a function. A function always needs parentheses
to run.
Now that we can run a basic function, we are going to start passing it arguments.
If we add a variable to the parentheses when we declare the function we
can use this variable within our function. We initiate the value of this
variable by passing it into the function when we call it. So in this case
name = 'Dan'
. We can pass other variables into this as well:
function logsHello(name) {
console.log(`Hello, ${name}`);
}
const myName = "Dan";
logsHello(myName);
We can add multiple arguments by placing a comma in between them:
In the last example we introduced the return
statement. We
will not console.log
everything that comes out of a function.
Most likely we will want to return something. In this case it is the sum
of the two numbers. Think of the return statement as the only way for data
to escape a function. Nothing other than what is returned can be accessed
outside of the function. Also note, that when a function hits a return
statement, the function immediately stops what it is doing and returns.
function dividesTwoNumbers(a, b) {
const product = a / b;
return product;
}
dividesTwoNumbers(6, 3); // 2
console.log(product); // undefined
If we tried to console.log
something that we declared inside
of the function it would return undefined
because we do not
have access to it outside of the function. This is called scope. The only
way to access something inside of the function is to return it.
We can also set variables to equal what a function returns.
function subtractsTwoNumbers(a, b) {
const difference = a - b;
return difference;
}
const differenceValue = subtractsTwoNumbers(10, 9);
console.log(differenceValue); // 1
console.log(difference); // undefined
We can see that difference is set inside of the function. The variable inside the function only belongs inside the function.
In this example we are going to use control flow and comparison operators.
Control flow is a way for our function to check to see if something is
true
, and either running the code supplied if it is, or
moving on if it is not. For this we will use the if
keyword:
Here we are taking a number (age
) and checking to see if the
statement is true
(16 > 15
), it is, so we
will return true
, and the function will stop. If it is not,
it will skip that code and the function will return false
.
The “Greater Than” symbol ( >
) you see in the last
example is called a Comparison Operator. Comparison Operators evaluate two
items and return either true
or false
. These
operators are: <
, <=
, >
,
>=
, ===
, !==
. We will learn
more about these operators in the next lesson.
Node.js is a runtime environment developed originally for use on backend servers. We will need to install it on our machines in order to complete the exercises over the next four days. To install Node please click here: Download and install Node.js. Node comes shipped with “NPM”. NPM is a package manager for javascript packages and we will be using it throughout our time at Lambda School. Once you have installed Node.js, you do not need to do anything else to install NPM.


Aggregated service data for UK Government
Transactions
The total number of transactions handled by government departments.
2.4bn
received transactions
▲+1% since Sep 2015
72%
successful transactions
▼−1% since Sep 2015
Transactions by department
Channel breakdown
A channel is defined as "the way that a service receives the user’s information".
52%
online
▲+8% since Sep 2015
28%
phone
▲+8% since Sep 2015
12%
paper
▲+8% since Sep 2015
5%
face to face
▲+8% since Sep 2015
3%
other
▲+8% since Sep 2015
User effort
Data collected at contact centres to find the reasons services are creating extra effort for their users. Read more about what the categories mean.
2.9m
calls taken
▲+10% since Sep 2015
700k
emails received
▲+10% since Sep 2015
597k
casework issues
▲+10% since Sep 2015
Reasons users get in touch
Based on a sample of 1,000 calls and 200 emails
I want to check the status of something
I need more information
I had to get in contact
I need additional support
I want to challenge a decision
Reasons users have to repeat or amend something
Based on a range of sampling methods so numbers are indicative
User's information is incomplete
User followed the wrong process
User's information is illegible
User's information doesn't match government records
What this data is aggregated from
Transaction data for the UK Government, which currently consists of 12 agencies, 37 services and 88 tasks.
803
tasks
- Academic Technology Approval Scheme (ATAS) applications
- Acas training course bookings
- Access to birth records for adopted adults
- View all


Woman in Peel calls 911 because she’s going to be late for a train
by Chris Herhalt, CP24.comIn the ongoing fight against people calling 911 for stupid reasons, Peel Regional Police have released audio of a woman calling 911 to ask for a police emergency run so her taxi could reach the train station on time.
“Just in terms of an officer – I am supposed to have a trip to Union Station’ the woman tells the dispatcher. “The ride that was supposed to show for me this morning did not. I don’t know how you guys work with services in terms of that.”
She says that she’s gotten a cab but will likely be late.
“What would you like an officer to do,” the dispatcher replies.
“Do you guys offer emergency ride services or not?”
There’s a pause of incredulity, and then the dispatcher replies.
“I can assure you we don’t do that."
The release of the audio comes as police services across Ontario plead with citizens not to call 911 to complain about ill-timed Amber Alerts, tomatoes in chicken sandwiches, or demands by parents to complete chores.
In one instance in Hamilton, a man was charged criminally for complaining to police about an Amber Alert.
Peel Regional police say they received 430,000 911 calls in 2018, with 42 per cent of them deemed to be “misuse and hang up calls.”