Copyright © 2011, Cargo Chief, All rights
reserved.
Contact Name John Smith
Contact Email<EMAIL_ADDRESS>Contact Phone<PHONE_NUMBER>
Best Quote is Great for:
• A price sensitive
shipment
• A large shipment
• You have a bit of time
to get the best price
How Much You are Shipping
X LTL
Less
Than Truckload
Up
to 6 pallets
X TL/Partial TL
Truckload
or Partial Truckload
Point
to point transport
7-26
pallets
Driver to assist in loading: Yes ( ) No
(●)
Zip Code
State ę
City
(●) Location with Dock or Forklift
( ) Location W/O Dock or Forklift
( ) Convention Center/Tradeshow
( ) Construction Site
Driver to assist in unloading: Yes ( ) No
(●)
Zip Code
State ę
City
Destination “To” Location
(●) Location with Dock or Forklift
( ) Location W/O Dock or Forklift
( ) Convention Center/Tradeshow
( ) Construction Site


Processes
Location
- Open Task Manager
- Go to Processes tab
- Find and click on Show processes from all users
Settings
The following are Windows processes that should not be stopped. Avoid stopping any required software.
- conhost.exe
- csrss.exe
- dwm.exe
- explorer.exe
- lsass.exe
- lsm.exe
- MsMpEng.exe
- msseces.exe
- MisSrv.exe
- services.exe
- smss.exe
- spoolsv.exe
- svchost.exe
- System
- taskhost.exe
- taskmgr.exe
- wininit.exe
- winlogon.exe
- WmiPrvSE.exe


International Society
for the
Advancement
of
Science Communication
Inclusive and Creative Science Communication
Arriving Shortly


Company profile - Canadian Company Capabilities
Third-Party Information Liability Disclaimer
Some of the information on this Web page has been provided by external sources. The Government of Canada is not responsible for the accuracy, reliability or currency of the information supplied by external sources. Users wishing to rely upon this information should consult directly with the source of the information. Content provided by external sources is not subject to official languages, privacy and accessibility requirements.
Tan Without Sand
Mailing Address:
3570 Brock St NWHITBY, Ontario
L1R 3J4
Location Address:
3570 Brock St NWHITBY, Ontario
L1R 3J4
Tel.:<PHONE_NUMBER>
Fax:
Logo
Company Profile
Tan without Sand, Whitby, is Durham Region's most exclusive, upscale indoor tanning salon where clients get RESULTS, not just minutes. Clients come to Tan Without Sand, to reward themselves, become irresistible and to get tanned. Tan Without Sand has an atmosphere that is warm, comfortable and inviting, offering six lay down beds, and a very spacious stand-up cubicle. The salon environment is very relaxing, extremely clean and safe, with incredible ambiance.
At Tan Without Sand, we understand and respect that time is valuable and we promise superior quality from the moment you arrive. Tan Without Sand, Whitby, offers the widest selection of superior indoor tanning lotions and products that will bring you closer to that gorgeous golden glow you desire. We offer indoor tanning products that are eco-friendly, full of antioxidants, anti-firming/aging and natural bronzers such as hemp seed oil, banana leaf extracts and acai berry and pomegranates. Tan Without Sand also carries lotions and products in support of Breast Cancer Research.
Tanning beds here at Tan Without Sand are never too hot and ensure minimal UVB exposure so you don't have to worry about harmful burning. They also provide the nourishing benefits of Vitamin D so you'll feel as good as you look! Indoor tanning has proven benefits for those with acne, arthritis and psoriasis.
Tan Without Sand is a family-owned business who listens to all of your indoor tanning wants and needs and will offer guidance and advice as well as suggest the best indoor tanning products which are appropriate for your skin type. Tan Without Sand prides itself with being a business built on referrals from clients, family, friends, and sources as dermatologists, GP's and physiotherapists to name a few.
Your skin will be pampered with our superior quality indoor tanning lotions and moisturizers. luxurious aromatic tanning lotions.
BEST INDEPENDANT BUSINESS BEST TANNING SALON
BEST INDOOR TANNING LOTIONS AND MOISTURIZERS
AWARD WINNING SINCE OPENING IN 2006
Drop by Tan Without Sand at
3570 Brock St. N. Ste 2
Whitby,ON
Between Rossland and Taunton Roads right next to Pizza Pizza.
"We're open Seven days a week to serve you better" Call<PHONE_NUMBER> to learn more.
Full profile
Full profile
Contact information
Company description
Product / Service / Licensing
Sector information
Testimonial:
Judy C, Whitby ONI just wanted to send a note to compliment you on your outstanding indoor tanning salon business here in Whitby.
I have been at many indoor tanning salons through the years and yours is by far the best. The term best is reference to the "second to none" customer service and personal touch I receive on each visit. The pride you take in operating this business is seen through a spotless environment filled with different scenery.
It's like having a different mini vacation each time your in a different room, excellent artistry.
I would and have recommended your salon to my family, friends and anyone who enjoys tanning.
Keep up the great work!
Sally M, Whitby ON
I just wanted to say how wonderful it is to finally find a salon that gives you everything you need.. and exceptional customer service. You keep the salon spotless.. and there is always a smiling face behind the counter who gives me great advice on tanning.
Every time I walk into your salon it feels like walking into the tropics and every time I leave I have a smile on my face. And with such a busy schedule I can walk into your salon and head into 'Jamaica' (my favorite) for 8 mins and visibly see a tan that lasts. I can't go wrong.
Great work :) Sally
Belinda M, Whitby ON
I am writing this to simply say how refreshing it is to finally find a tanning salon that is firstly spotlessly clean, and also one that has the friendliest and most knowledgeable staff that I have ever seen.
I have been tanning for years, and have been to many , but have NEVER come out feeling as good, and looking as good as I have in your salon.
The one thing I really love is that you get immediate results in as little as only 8 minutes, but if you want to relax after a long day at work, you can also do that in your 15 minute bed.
Your results are simply amazing, and the d?r of your salon is next to none. Thank you so much. I am so happy you opened, and look forward to years of tanning at your lovely salon.
I will be referring your salon to all of my friends and colleagues.
Yours truly,
Belinda
JOIN OUR FACEBOOK GROUP
AND POST YOUR THOUGHTS!
http://www.facebook.com/group.php?gid=106570489399063
Third-Party Information Liability Disclaimer
Some of the information on this Web page has been provided by external sources. The Government of Canada is not responsible for the accuracy, reliability or currency of the information supplied by external sources. Users wishing to rely upon this information should consult directly with the source of the information. Content provided by external sources is not subject to official languages, privacy and accessibility requirements.
Contacts
Contact information
Description
Company description
Products, services and licensing
Product / Service / Licensing
Sector
Sector information
Testimonial:
Judy C, Whitby ONI just wanted to send a note to compliment you on your outstanding indoor tanning salon business here in Whitby.
I have been at many indoor tanning salons through the years and yours is by far the best. The term best is reference to the "second to none" customer service and personal touch I receive on each visit. The pride you take in operating this business is seen through a spotless environment filled with different scenery.
It's like having a different mini vacation each time your in a different room, excellent artistry.
I would and have recommended your salon to my family, friends and anyone who enjoys tanning.
Keep up the great work!
Sally M, Whitby ON
I just wanted to say how wonderful it is to finally find a salon that gives you everything you need.. and exceptional customer service. You keep the salon spotless.. and there is always a smiling face behind the counter who gives me great advice on tanning.
Every time I walk into your salon it feels like walking into the tropics and every time I leave I have a smile on my face. And with such a busy schedule I can walk into your salon and head into 'Jamaica' (my favorite) for 8 mins and visibly see a tan that lasts. I can't go wrong.
Great work :) Sally
Belinda M, Whitby ON
I am writing this to simply say how refreshing it is to finally find a tanning salon that is firstly spotlessly clean, and also one that has the friendliest and most knowledgeable staff that I have ever seen.
I have been tanning for years, and have been to many , but have NEVER come out feeling as good, and looking as good as I have in your salon.
The one thing I really love is that you get immediate results in as little as only 8 minutes, but if you want to relax after a long day at work, you can also do that in your 15 minute bed.
Your results are simply amazing, and the d?r of your salon is next to none. Thank you so much. I am so happy you opened, and look forward to years of tanning at your lovely salon.
I will be referring your salon to all of my friends and colleagues.


--- title: "Border and Shadow" description: |
Each progress bar has a border and a box-shadow.
Using the h-border__[color-variation]
helper class on an
evo_c-progress-bar
component, you can change the trackbar's border.
The available color variations for border are:
h-border--light
h-border--default
h-border--heavy
Using the h-border__[dimension]
helper class on an
evo_c-progress-bar
component, you can change the trackbar's border tickness.
The available tickness are:
h-border--big
- border-width: 2pxh-border--huge
- border-width: 3px


CSV field separator
Comma is fine in almost all cases.
Filename
File name of the exported file.
Multiple value separator
Define here what character(s) is used for joining arrays inside one field.
Fields
Define here what fields are included in the CSV file.
Download file
After exporting data, click link to download your CSV.
download


@@include("../parts/head.html")
@@include("../parts/header.html")
@@include("../parts/js/js_plugins.html")
@@include("../parts/scripts.html")


Schedule Appointment
Contact Us
Services
General Dentistry
Cosmetics
For Patients
New Patients
Payment and Insurance
About Us
Meet the Team
Reviews
Home


|
Phylogeny of GFP-like proteins Courtesy of Mike Matz |
††††††††††† The colour differences among GFP-like proteins arise from changes in the structure of the chromophore, with variations within each colour class as well.† These changes result from altered catalytic mechanisms.† The chromophore is formed by the tripeptide Ser65-Tyr66-Gly67 in A. victoria, which is modified to form a five-member ring.† From the corresponding residues in the other sequenced proteins given in the Table, it is clear that Tyr66 and Gly67 are highly conserved, while Ser65 is variable.† The wide variations in colour that arise from changes in enzymatic properties appear to be the result of minimal alterations to protein sequence and structure.† As such, there appears to have been multiple events of colour diversification, with the possibility that new colours may still be arising.
†††††††††††
††††††††††† The question arising when one sees the myriad of colours in coral reefs is:† is this diversity reflected in the function of these proteins or is it random variation?† So far the function of GFP-related colouration remains elusive.† In general, bioluminescence in sea creatures is related to illuminating areas to find food, signalling for a possible mate, emitting clouds of illuminated material for self-defence, or mimicking sparkling sunlight to hide their shadow from predators lurking below.† There is evidence that jellyfish may use bioluminescence for defence; some species of jellyfish release clouds of bioluminescence into the surrounding water to blindingly distract predators.† The localisation of bioluminescence in jellyfish is species-specific, raising the possibility that it could also function in finding a mate.
††††††††††† Non-bioluminescent colouration could have different functional roles.† Coral fluorescence may function in photoprotection by scattering light, or by converting it into less harmful wavelengths.† It could also serve to enhance photosynthesis in low-light conditions by supplying light of the correct wavelength to zooxanthellae, symbiotic algae that supply more than 90% of the coralís energy budget through photosynthesis.† The function of the non-fluorescent chromoproteins remains the most elusive.† Chromoproteins often occur alongside fluorescent proteins and can sometimes be found in the same physiological distribution in different genera (e.g. tentacle tips), indicating a distinctive functional role for these proteins.† Specialised functions would then support the natural selection of colour diversity, which appears to arise easily with few sequence changes.
Previous:† A Rainbow of Colours


Hi—I’m Brad Fults. I build web software and lead teams who do the same.
I’m a full-stack web software developer with a specialization in Ruby and Rails. I am the Director of Engineering & Operations at the consumer and developer products division of Return Path in Austin, Texas. I am also a Certified Information Privacy Professional/Information Technology (CIPP/IT) with the IAPP, the global standard for privacy and data protection professionals.
I have been designing and implementing global web presences since 1998 and leading web software teams since 2006 through a series of startup experiences at Eventful, Causes and Gowalla before arriving in my current position. I am passionate about building high-quality web products for consumers and developers alike.
Sometimes I write medium-format essays at h3h.net. I also tweet with some frequency and often navigate my beautiful city on my bike. I help run a local Ruby meetup called Austin.rb and I try to help newer developers learn the ropes and get a foothold in the industry.
I write code that is sometimes open-source, which I keep on GitHub. I also love modern architecture and I collect thoughts and scraps on my dream house blog, Casa Sueño.
If you have something to say, go ahead and email me. Here’s my PGP public key for your use if desired.


| F_2_panel.qqmathline {lattice} | R Documentation |
Useful panel function with qqmath. Draws a line passing through the points (usually) determined by the .25 and .75 quantiles of the sample and the theoretical distribution.
panel.qqmathline(x, y = x, distribution = qnorm, probs = c(0.25, 0.75), qtype = 7, groups = NULL, ..., identifier = "qqmathline")
x |
The original sample, possibly reduced to a fewer number of
quantiles, as determined by the |
y |
an alias for |
distribution |
quantile function for reference theoretical distribution. |
probs |
numeric vector of length two, representing probabilities. Corresponding quantile pairs define the line drawn. |
qtype |
the |
groups |
optional grouping variable. If non-null, a line will be drawn for each group. |
... |
other arguments. |
identifier |
A character string that is prepended to the names of grobs that are created by this panel function. |
Deepayan Sarkar<EMAIL_ADDRESS>prepanel.qqmathline
,
qqmath
,
quantile


new EnumBase()
- Source:
Members
-
<protected, static> _rev :string[]
-
Array matching numbers to their original names. Not to be used unless reverse lookup is specifically required.
Type:
- string[]
- Source:
Methods
-
propAdd()
-
Add a new property to the enum.
- Source:
Returns:
void


1 . Initial interaction
Once you reach out to us - we will send a few questions via email to gather more information about the problem you are trying to solve.
Our battle-tested process makes data extraction as smooth as it can get
Once you reach out to us - we will send a few questions via email to gather more information about the problem you are trying to solve.
Once we have enough details of your project - we will perform a feasibility analysis and design a solution that works best for you.
Our pricing depends on the complexity of the source websites, and the volume of the data being scrapped. Once pricing and terms of engagement are set, we will send you an invoice that is payable by bank transfer (wire transfer) or Paypal. Get Data or your money-back - That's our promise.
 Our porject management tool enables us to deliver a fantastic customer experience. You will be able to directly communicate with our data mining engineers and customer success manager to ensure the success of the project.
If there are any issues found in the sample - the data mining team will fix them. Most common issues are format changes, parsing changes and other small issues. The approval of the sample usually happens on the second or third iteration.
Once you approve the sample data - we will do a full scrape on our distributed data extraction platform. The extracted data will be pushed to our Quality assurance tool.
Our two state Q&A process uses a machine learning based tool and real people to verify the data. The tool first checks for any faulty data in the output. If it is found, it is sent back to the data mining team for correction. If there is no faulty data - the Q&A team will check random records to verify the quality once more.
Once the data passes Quality checks - It will be delivered to you via most common data sharing sources like Amazon S3, Dropbox, Box, FTP upload or even via a custom API.
Our customers get free maintenance of their data scrapers as part of their subscription. If you need data on a recurring basis - we can schedule it on our platform and data will be gathered and shared automatically.


---
layout: archive
permalink: /
title: ""
author_profile: true
redirect_from:
- /wordpress/blog-posts/
---
{% include base_path %}
Welcome to my personal blog.
The whole point of this blog is to share my experiences and discoveries, while also serving as a place to organize my public life. Here, you'll find a showcase of my academic work, professional endeavors, tutorials, contributions to open/free softwares, and talks.
Disclaimer: These tutorials are provided "as is" without any warranty. They're based on my personal experiences, and I won't be held liable for any damages, direct or indirect, that may occur from their use.
{% capture written_year %}'None'{% endcapture %}
{% for post in site.posts %}
{% capture year %}{{ post.date | date: '%Y' }}{% endcapture %}
{% if year != written_year %}
{{ year }}
{% capture written_year %}{{ year }}{% endcapture %}
{% endif %}
{% include archive-single.html %}
{% endfor %}


Transform an HTML select into a bootstrap dropdown
the select is hidden and its value is updated on the fly
In this demo i use a select with classes in the options I want to be coloured in the bootstrap dropdown
You mays also use a data-color attribute instead, containing the colorcode : the set the "colors" option to "on"
You can préselect options in the select : they will show in the BS dropdown
Now add a multiple attribute to the select (this time without colors) :


-
char* strBaseName(char* filename)
- Returns the name of a file without leading pathname.
-
char* strRemoveSuffix(char* filename, char c='.')
- Returns a fresh copy of the name of a file without suffix.
-
char* strConcat(int n, ...)
- Returns the concatenation n strings.
Documentation
Some simple functions for string operations.
- Author:
- Samy Bengio<EMAIL_ADDRESS>Johnny Mariethoz<EMAIL_ADDRESS>Ronan Collobert<EMAIL_ADDRESS>Alphabetic index HTML hierarchy of classes or Java
This page was generated with the help of DOC++.


{% extends 'layout.html' %}
{% block additionalscripts %}
{% endblock %}
{% block body %}
Past Records:
Savings:
Spendings:
| Current Salary: |
|
| Bonus (if any): |
|
| Deduction (if any): |
|
| Total: |
---- |
| How much did you save: |
||
| How much did you spend: |


{% if perms.app.change_mainpic %} format_align_left ویرایش مطلب format_align_left ادامه مطلب {% endif %}
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Get Tips & Tricks every Week!
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{% if schools %}
{% endif %}
{% if schools %}
TO STUDY {{ career.name }} , YOU NEED A PASS IN THE FOLLOWING SUBJECTS:
{% for sub in career.must %}
{{ sub }}
{% endfor %}
{% if school_level == 'A levels' %}
{% else %}
{% endif %}
AND A SATISFACTORY PASS IN:
General Studies
AND A PASS IN AT LEAST 2 OF THE FOLLOWING SUBJECTS:
{% for sub in career.olevel_optional %}
{{ sub }}
{% endfor %}
List of Schools doing well in {{ school_level }} subjects aligning to your career
| Name of School | Gender | Region | Average GPA | National Ranking | Regional Ranking |
|---|---|---|---|---|---|
| {{ school.schoolname | title }} | Gender | {{ school.region | title }} | {{ school.career_avg| floatformat:3 }} | {{ school.natranking }} | {{ school.regranking }} |
Overall best performing schools for Ordinary Level 2017
| Name of School | Category | Region | School GPA | National Ranking | Regional Ranking |
|---|---|---|---|---|---|
| {{ school.schoolname | title }} | {{ school.category }} | {{ school.region | title }} | {{ school.gpa| floatformat:3 }} | {{ school.natranking }} | {{ school.regranking }} |
Overall best performing schools for Advance Level 2017
| Name of School | Category | Region | School GPA | National Ranking | Regional Ranking |
|---|---|---|---|---|---|
| {{ school.schoolname }} | {{ school.category }} | {{ school.region }} | {{ school.gpa| floatformat:3 }} | {{ school.natranking }} | {{ school.regranking }} |


30 July 1997
Disease Outbreak Reported
An outbreak has occurred in Kouango Sous-Préfecture (Ouaka Prefecture) in the Central African Republic where 44 cases with 8 deaths have been reported from 8 to 17 July. Cholera has not been reported previously in this country and the health authorities are taking appropriate measures to control the outbreak in collaboration with the WHO representative and in accordance with WHO guidelines.


@import models.web.Course
@(courseList: List[Course])
@admin_main("New Course | Admin Panel"){
@if(courseList.isEmpty){
No courses were found
}else{
Add Course
| Course Name |
Level |
Field/Cateory |
Edit |
Delete |
View Details |
| Course Name |
Level |
Field/Cateory |
Edit |
Delete |
View Details |
@for(course <- courseList){
| @course.course_name |
@course.courseLevel.course_level_name |
@course.courseField.course_field_name |
|
|
|
}
}
}


11.14. Release 0.198
General Changes
- Perform semantic analysis before enqueuing queries.
- Add support for selective aggregates (
FILTER
) with DISTINCT
argument qualifiers.
- Support
ESCAPE
for LIKE
predicate in SHOW SCHEMAS
and SHOW TABLES
queries.
- Parse decimal literals (e.g.
42.0
) as DECIMAL
by default. Previously, they were parsed as
DOUBLE
. This behavior can be turned off via the parse-decimal-literals-as-double
config option or
the parse_decimal_literals_as_double
session property.
- Fix
current_date
failure when the session time zone has a “gap” at 1970-01-01 00:00:00
.
The time zone America/Bahia_Banderas
is one such example.
- Add variant of
sequence()
function for DATE
with an implicit one-day step increment.
- Increase the maximum number of arguments for the
zip()
function from 4 to 5.
- Add
ST_IsValid()
, geometry_invalid_reason()
, simplify_geometry()
, and
great_circle_distance()
functions.
- Support
min()
and max()
aggregation functions when the input type is unknown at query analysis time.
In particular, this allows using the functions with NULL
literals.
- Add configuration property
task.max-local-exchange-buffer-size
for setting local exchange buffer size.
- Add trace token support to the scheduler and exchange HTTP clients. Each HTTP request sent
by the scheduler and exchange HTTP clients will have a “trace token” (a unique ID) in their
headers, which will be logged in the HTTP request logs. This information can be used to
correlate the requests and responses during debugging.
- Improve query performance when dynamic writer scaling is enabled.
- Improve performance of
ST_Intersects()
.
- Improve query latency when tables are known to be empty during query planning.
- Optimize
array_agg()
to avoid excessive object overhead and native memory usage with G1 GC.
- Improve performance for high-cardinality aggregations with
DISTINCT
argument qualifiers. This
is an experimental optimization that can be activated by disabling the use_mark_distinct session
property or the optimizer.use-mark-distinct
config option.
- Improve parallelism of queries that have an empty grouping set.
- Improve performance of join queries involving the
ST_Distance()
function.
Resource Groups Changes
- Query Queues have been removed. Resource Groups are always enabled. The
config property
experimental.resource-groups-enabled
has been removed.
- Change
WEIGHTED_FAIR
scheduling policy to select oldest eligible sub group
of groups where utilization and share are identical.
CLI Changes
- The
--enable-authentication
option has been removed. Kerberos authentication
is automatically enabled when --krb5-remote-service-name
is specified.
- Kerberos authentication now requires HTTPS.
Hive Changes
- Add support for using AWS Glue as the metastore.
Enable it by setting the
hive.metastore
config property to glue
.
- Fix a bug in the ORC writer that will write incorrect data of type
VARCHAR
or VARBINARY
into files.
JMX Changes
- Add wildcard character
*
which allows querying several MBeans with a single query.
SPI Changes
- Add performance statistics to query plan in
QueryCompletedEvent
.
- Remove
Page.getBlocks()
. This call was rarely used and performed an expensive copy.
Instead, use Page.getBlock(channel)
or the new helper Page.appendColumn()
.
- Improve validation of
ArrayBlock
, MapBlock
, and RowBlock
during construction.


Project-X.
Do you know the power of your brain?? Wanna know the limit of your imagination??
Let me introduce you to something very exciting...............Here comes
"PROJECT-X"
Just get some basic skills and imagination in your bag coz that is all you need to participate in this event. The event focuses on implementation of your imagination with efficiency and elegance.
You have to register yourself 3 hrs. before the commencement of the event and the details of the venue will be told to you. Required materials will be provided and you are not allowed to use anything else.
Introduction
Format
Rules
Contact


Things happen. If your screen gets cracked our tech experts will be there to come to you to help.
The repair pricing in this chart applies only to screen damage. Genuine Apple parts are critical to a quality repair. We Provide them.
| Model |
|---|
| iPhone X |
| iPhone 8 Plus, 7 Plus, 6s Plus |
| iPhone 8, 7, 6s, 6 Plus |
| iPhone 6, iPhone SE |
| With AppleCare+ | Out-of-warranty |
|---|---|
| $29 | $279 |
| $29 | $169 |
| $29 | $149 |
| $29 | $129 |


Welcome! This matrix calculator factors real matrices A∊ ℝnxn into several decompositions as well as computes some common properties such as the eigenvalues, inverse, and determinant. Please note that the 3 decompositions are generally not unique unless under certain circumstances.
Input: Individual elements must be separated by commas, and rows must be contained in brackets separated by commas (whitespace is ignored). Example input is shown in the input field. Arithmetic expressions are valid, as are trigonometric functions, exponents, logs, and constants such as "pi"and "e".
Choose an option and the desired precision from the dropdown below.


You need to either wait 5 minutes from your last solution or submit at least one wrong solution for this exercise to see a hint.


|
Rendu
An OpenGL rendering engine for experimentations
|
The input manager is responsible for updating the internal input states (keyboard, mouse, window size). It can also be use to query back these states. More...
#include <Input.hpp>
Classes | |
| struct | KeyboardKey |
| Keyboard state. More... | |
| struct | MouseButton |
| Mouse state. More... | |
| struct | MouseCursor |
| Mouse cursor state. More... | |
Public Types | |
| enum | Key : uint { Space = 0, Apostrophe, Comma, Minus, Period, Slash, N0, N1, N2, N3, N4, N5, N6, N7, N8, N9, Semicolon, Equal, A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, LeftBracket, Backslash, RightBracket, GraveAccent, World1, World2, Escape, Enter, Tab, Backspace, Insert, Delete, Right, Left, Down, Up, PageUp, PageDown, Home, End, CapsLock, ScrollLock, NumLock, PrintScreen, Pause, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, F25, Pad0, Pad1, Pad2, Pad3, Pad4, Pad5, Pad6, Pad7, Pad8, Pad9, PadDecimal, PadDivide, PadMultiply, PadSubtract, PadAdd, PadEnter, PadEqual, LeftShift, LeftControl, LeftAlt, LeftSuper, RightShift, RightControl, RightAlt, RightSuper, Menu, Count } |
| Keys codes. | |
| enum | Mouse : uint { Left = 0, Right = 1, Middle = 2, Count = 3 } |
| Mouse buttons codes. | |
Public Member Functions | |
| Input & | operator= (const Input &)=delete |
| Input (const Input &)=delete | |
| Input & | operator= (Input &&)=delete |
| Input (Input &&)=delete | |
Input settings | |
| void | preferRawControllers (bool prefer) |
Input updates | |
| void | keyPressedEvent (int key, int action) |
| void | joystickEvent (int joy, int event) |
| void | mousePressedEvent (int button, int action) |
| void | mouseMovedEvent (double x, double y) |
| void | mouseScrolledEvent (double xoffset, double yoffset) |
| void | resizeEvent (int width, int height) |
| void | minimizedEvent (bool minimized) |
| void | densityEvent (float density) |
| void | update () |
Input queries | |
| bool | resized () const |
| bool | minimized () const |
| glm::ivec2 | size () const |
| bool | controllerAvailable () const |
| bool | controllerConnected () const |
| bool | controllerDisconnected () const |
| Controller * | controller () const |
| bool | pressed (const Key &keyboardKey) const |
| bool | triggered (const Key &keyboardKey, bool absorb=false) |
| bool | released (const Key &keyboardKey, bool absorb=false) |
| bool | pressed (const Mouse &mouseButton) const |
| bool | triggered (const Mouse &mouseButton, bool absorb=false) |
| bool | released (const Mouse &mouseButton, bool absorb=false) |
| glm::vec2 | mouse (bool inFramebuffer=false) const |
| glm::vec2 | moved (const Mouse &mouseButton) const |
| glm::vec2 | scroll () const |
| float | density () const |
| bool | interacted () const |
Static Public Member Functions | |
| static Input & | manager () |
Private Member Functions | |
| Input () | |
| Constructor (disabled). | |
| ~Input ()=default | |
| Destructor (disabled). | |
Private Attributes | |
| unsigned int | _width = 1 |
| Internal window width in pixels. | |
| unsigned int | _height = 1 |
| Internal window height in pixels. | |
| bool | _resized = false |
| Denote if the window was resized at the current frame. | |
| bool | _minimized = false |
| Is the window minimized and thus hidden. | |
| float | _density = 1.0f |
| The screen density. | |
| int | _activeController = -1 |
| The active joystick ID, or -1 if no controller active. | |
| std::unique_ptr< Controller > | _controllers [16] |
| States of all possible controllers. | |
| bool | _preferRawControllers = false |
| Should controller use the gamepad mappings or raw values. | |
| bool | _joystickConnected = false |
| Has a joystick just been connected. | |
| bool | _joystickDisconnected = false |
| Has a joystick just been disconnected. | |
| MouseButton | _mouseButtons [uint(Mouse::Count)] |
| States of all possible mouse buttons. | |
| MouseCursor | _mouse |
| State of the mouse cursor. | |
| KeyboardKey | _keys [uint(Key::Count)] |
| States of all possible keyboard keys. | |
| bool | _mouseInteracted = false |
| Did the user interact with the mouse. | |
| bool | _keyInteracted = false |
| Did the user interact with the keyboard. | |
| bool | _windowInteracted = false |
| Did the user interact with the window (minimize, resize,...). | |
The input manager is responsible for updating the internal input states (keyboard, mouse, window size). It can also be use to query back these states.
|
delete |
Copy constructor (disabled).
|
delete |
Move constructor (disabled).
|
inline |
Query the current controller (joystick).
|
inline |
Query if a controller (joystick) is available.
|
inline |
Query if a controller (joystick) was connected at this frame.
|
inline |
Query if a controller (joystick) was disconnected at this frame.
| float Input::density | ( | ) | const |
Query the current screen density.
| void Input::densityEvent | ( | float | density | ) |
Register a screen density change event.
| density | the new density of the screen |
| bool Input::interacted | ( | ) | const |
Check if the user interacted with the keyboard, window, or mouse (except mouse moves).
| void Input::joystickEvent | ( | int | joy, |
| int | event | ||
| ) |
Register a joystick event.
| joy | the ID of the joystick |
| event | the joystick event |
| void Input::keyPressedEvent | ( | int | key, |
| int | action | ||
| ) |
Register a keyboard event.
| key | the key code |
| action | the action code (pressed/released) |
|
inline |
Query if the window has been minimized.
| void Input::minimizedEvent | ( | bool | minimized | ) |
Register a window minification event.
| minimized | the current state of the window |
| glm::vec2 Input::mouse | ( | bool | inFramebuffer = false | ) | const |
Query the current mouse position.
| inFramebuffer | should the position be expressed in an OpenGL compatible fashion |
| void Input::mouseMovedEvent | ( | double | x, |
| double | y | ||
| ) |
Register a mouse move event.
| x | the horizontal position of the cursor, in pixels |
| y | the vertical position of the cursor, in pixels |
| void Input::mousePressedEvent | ( | int | button, |
| int | action | ||
| ) |
Register a mouse button event.
| button | the button code |
| action | the action code (pressed/released) |
| void Input::mouseScrolledEvent | ( | double | xoffset, |
| double | yoffset | ||
| ) |
Register a mouse scroll event.
| xoffset | the horizontal amount of scrolling |
| yoffset | the vertical amount of scrolling |
| glm::vec2 Input::moved | ( | const Mouse & | mouseButton | ) | const |
Query the amount of cursor displacement since a given mouse button started to be held. If the button is not currently pressed, is returns a null displacement.
| mouseButton | the mouse button to track |
Copy operator (disabled).
Move operator (disabled).
| void Input::preferRawControllers | ( | bool | prefer | ) |
Disable the GLFW/SDL available controller mappings.
| prefer | should the input only use raw controllers |
| bool Input::pressed | ( | const Key & | keyboardKey | ) | const |
Query if a given key is held at this frame.
| keyboardKey | the key code |
| bool Input::pressed | ( | const Mouse & | mouseButton | ) | const |
Query if a given mouse button is held at this frame.
| mouseButton | the mouse button code |
| bool Input::released | ( | const Key & | keyboardKey, |
| bool | absorb = false |
||
| ) |
Query if a given key was released at this frame precisely.
| keyboardKey | the key code |
| absorb | should the press event be hidden from future queries during the current frame |
| bool Input::released | ( | const Mouse & | mouseButton, |
| bool | absorb = false |
||
| ) |
Query if a given mouse button was released at this frame precisely.
| mouseButton | the mouse button code |
| absorb | should the press event be hidden from future queries during the current frame |
|
inline |
Query if the window has been resized at this frame.
| void Input::resizeEvent | ( | int | width, |
| int | height | ||
| ) |
Register a window size change event.
| width | the new width of the window |
| height | the new height of the window |
| glm::vec2 Input::scroll | ( | ) | const |
Query the current scroll amount.
|
inline |
Query the current window size.
| bool Input::triggered | ( | const Key & | keyboardKey, |
| bool | absorb = false |
||
| ) |
Query if a given key was pressed at this frame precisely.
| keyboardKey | the key code |
| absorb | should the press event be hidden from future queries during the current frame |
| bool Input::triggered | ( | const Mouse & | mouseButton, |
| bool | absorb = false |
||
| ) |
Query if a given mouse button was pressed at this frame precisely.
| mouseButton | the mouse button code |
| absorb | should the press event be hidden from future queries during the current frame |
| void Input::update | ( | ) |
Trigger an update of the internal state


We loved our stay, thank you Richard and Indri for your great hospitality which added to our adventure. Till next time. (Brian and Doline, Botswana, 2018)
Thank you so much for everything. Your house is so beautiful as well as the view. All way perfect! Very good breakfast also. (Nicolas and Sandrine, France, 2017)
Friendly dogs, great breakfasts, garden full of flowers and sunshine all the time. Thanks Richard and Indri for these two days (Dona and Hein, Germany, 2017)
We stayed here for 3 nights in this wonderful, spacious and cosy accommodation. The location is fantastic and the apartment well furnished. We enjoyed living here for the past days and did appreciate the early breakfasts provided by our hosts. Thanks for taking such good care of us! (Andre and Miny, Netherlands, 2016)
Beautiful place inside and out. Great food. Relaxing! Our kids loved your dog! (Wright, 2016)
Very nice, everything is perfect, the view and so on…we love this place! (Xi and Dong, China, 2016)
Beautiful place inside and out. Great food. Relaxing! Our kids loved your dog! (Wright, 2016)


| DOSE: |
3 tablets |
oral |
PCP |
(pill / tablet) |
I was 15 at the time. My boyfriend of a year and a half offered me the drug; I was hesitant at first but he talked me into it. I took the pills and it took so long to kick in I thought that they were not going to work. Then I got the feeling like I was getting shocked. It was almost like getting electricuted, my whole body would tense up and release. I thought that it was the coolest at first but then it wouldnt stop and it started to hurt. Soon after the hallucinations started. I had done acid and DXM before so when I heard that you hallucinated off of it I wasnt to worried.
I had no idea what I was getting into when I took this drug. It is the highest that I think I will ever get without dying. I kept zoning out and in my mind I was in a totally different place. I couldnt talk at all my words just all came out at once.  They had no idea what I was going through in my mind. It was like I was able to be in my own little world, but for some reason I was not alone. I hallucinated my own people. This has to be one of the hardest things to explain, I was very slow and over analized things constantly, when I got home I sat up all night and thought that I was talking to my boyfriend, I thought that he stopped by. I went outside and thought that I was talking to him; I had no idea what was going on in the real world, I was in my own little world; it wasn't anything out of the ordinary (I didnt see any purple elephants or anything and I didnt think that i was superwoman)it just wasnt real.
Well I am not going to drag on about my experience any longer I wish that I could explain it better,but it is just one of those things you cant explain very well. I dont know if I ever would do it again, it was fun I guess but the power of the drug is just to scary.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


SVV_INTERLEAVED_COLUMNS
Use the SVV_INTERLEAVED_COLUMNS view to help determine whether a table that uses interleaved sort keys should be reindexed using VACUUM REINDEX. For more information about how to determine how often to run VACUUM and when to run a VACUUM REINDEX, see Managing Vacuum Times.
SVV_INTERLEAVED_COLUMNS is visible only to superusers. For more information, see Visibility of Data in System Tables and Views.
Table Columns
| Column Name | Data Type | Description |
|---|---|---|
| tbl | integer | Table ID. |
| col | integer | Zero-based index for the column. |
| interleaved_skew | numeric(19,2) | Ratio that indicates of the amount of skew present in the interleaved sort key columns for a table. A value of 1.00 indicates no skew, and larger values indicate more skew. Tables with a large skew should be reindexed with the VACUUM REINDEX command. |
| last_reindex | timestamp | Time when the last VACUUM REINDEX was run for the specified table. This value is NULL if a table has never been reindexed or if the underlying system log table, STL_VACUUM, has been rotated since the last reindex. |
Sample Queries
To identify tables that might need to be reindexed, execute the following query.
select tbl as tbl_id, stv_tbl_perm.name as table_name, col, interleaved_skew, last_reindex from svv_interleaved_columns, stv_tbl_perm where svv_interleaved_columns.tbl = stv_tbl_perm.id and interleaved_skew is not null; tbl_id | table_name | col | interleaved_skew | last_reindex --------+------------+-----+------------------+-------------------- 100068 | lineorder | 0 | 3.65 | 2015-04-22 22:05:45 100068 | lineorder | 1 | 2.65 | 2015-04-22 22:05:45 100072 | customer | 0 | 1.65 | 2015-04-22 22:05:45 100072 | lineorder | 1 | 1.00 | 2015-04-22 22:05:45 (4 rows)


SCoRe - Source Code Recommendation
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{% extends "layout.html" %} {% block title %} MehCTF | Questions {% endblock %} {% block body %}
{{ Question.category }} | {{ Question.points }} Points
Solved By: {{ Question.solved_by }}


|
Vienna Vulkan Engine
|
A block of N entries, which are UBOs that e.g. define world matrices etc. More...
#include <VHHelper.h>
Public Member Functions | |
| void | setDirty () |
| makr all UBO blocks as dirty | |
Public Attributes | |
| VkDevice | device |
| logical device to be used to create descriptor sets | |
| VmaAllocator | allocator |
| VMA allocator. | |
| std::vector< VkBuffer > | buffers |
| One buffer for each framebuffer frame. | |
| std::vector< VmaAllocation > | allocations |
| VMA information for the UBOs. | |
| VkDescriptorPool | descriptorPool |
| Descriptor pool. | |
| VkDescriptorSetLayout | descriptorLayout |
| Descriptor layout. | |
| std::vector< VkDescriptorSet > | descriptorSets |
| Descriptor sets for UBO. | |
| int8_t * | pMemory |
| pointer to the host memory containing a copy of the block | |
| uint32_t | maxNumEntries |
| maximum number of entries | |
| uint32_t | sizeEntry |
| length of one entry | |
| std::vector< vhMemoryHandle * > | handles = {} |
| list of pointers to the entry handles | |
| std::vector< bool > | dirty |
| if dirty this block needs to be updated | |
A block of N entries, which are UBOs that e.g. define world matrices etc.


HTTP Diagnostic Interface
Sensors
LCD Display:
Sensor Info:
Heading:
°
Pitch:
°
Roll:
°
Depth:
m
Forward Speed:
m/s
Lateral Speed:
m/s
Internal Pressure:
psi
Mission Start Switch:
DVL Info:
Temperature:
°C
Power:
Port Battery:
%
Starboard Battery:
%
Camera
Connecting to server...
Controls:
Thrusters
(1.1) Sway Fore:
(1.2) Sway Aft:
(1.3) Port
(1.4) Starboard
(2.1) Fore-Starboard
(2.2) Aft-Port
(2.3) Aft-Starboard
(2.4) Fore-Port
Manual Thruster Control:
Manipulator
Actuators
Automated Sensor Testing
Loading...
Testing Functions
Diagnostics
System Control
Command Line View


Home
Contact
Table
CodePen
Drop Down
item 1
item 2
item 3
2017 Road to Hire Midterm - Miguel
First Name:
Last Name:
Email:
Phone Number:
Pick a color from the Rainbow:
Red
Orange
Yellow
Blue
Indigo
Green
Violet
Comments:


All Classes
Answer
Configuration
HandleStudent
HandleTeacher
Main
MCQAnswer
MCQAnswerDAO
MCQChoice
MCQQuestions
Question
QuestionDAO
Quiz
Student


Basic Button Group
One
Two
One
One
One
Three
One
Two
Three
Vertical group
One
Two
One
One
One
Three
One
Two
Three


|
Generated by JDiff |
|||||||
| PREV CLASS NEXT CLASS FRAMES NO FRAMES | DETAIL: CONSTRUCTORS | METHODS | FIELDS |
The superclass changed from java.lang.Object
to org.apache.pig.LoadFunc
.
Removed interface org.apache.pig.LoadFunc
.
Added interface org.apache.pig.LoadCaster
.
| Removed Methods | |
void bindTo(String, |
|
Boolean bytesToBoolean(byte[] ) |
TextLoader does not support conversion to Boolean. |
Schema determineSchema(String, |
TextLoader does not provide a schema. |
void fieldsToRead(Schema ) |
TextLoader doesn't make use of this. |
| Added Methods | |
InputFormat getInputFormat() |
|
LoadCaster getLoadCaster() |
|
void prepareToRead(RecordReader, |
|
void setLocation(String, |
| Changed Methods | ||
DataBag bytesToBag(byte[], |
Change in signature from byte[] to (byte[], ResourceFieldSchema ). |
TextLoader does not support conversion to Bag |
Tuple bytesToTuple(byte[], |
Change in signature from byte[] to (byte[], ResourceFieldSchema ). |
TextLoader does not support conversion to Tuple |
| Added Fields | |
RecordReader in |
|
||||||||
| PREV CLASS NEXT CLASS FRAMES NO FRAMES |


Congrats! You're successfully running JSON Server.
Here are the resources that JSON Server has loaded:
You can view database current state at any time:
You can use any HTTP verbs (GET, POST, PUT, PATCH and DELETE) and access your resources from anywhere using CORS and JSONP.
View README on GitHub.
Please go here.
To replace this page, create an index.html file in ./public, JSON Server will load it.


dvired(1) teTeX dvired(1) NAME dvired - print dvi-files SYNOPSIS dvired [ options ] file DESCRIPTION dvired behaves like dvips, except for the fact that two logical pages are put onto each physical sheet of paper. For options, see dvips(1). This program only interprets the following options: -o file - redirect output into file. -P printer - direct output to printer. -f - direct output to stdout. Any other option is passed directly to dvips. EXAMPLES It is assumed that the PRINTER-variable is set. dvired -Plw foo - send output to printer lw. dvired -o foo.ps foo - send output to file foo.ps. dvired -pp4-7 foo - send 4 pages (reduced onto 2 sheets) of foo to the printer. dvired foo -f | ghostview - - preview output with ghostview. SEE ALSO dvips(1) BUGS dvired is fixed on A4 paper size. If you want to use it with other paper, you have to change the settings within the source. AUTHOR Thomas Esser<EMAIL_ADDRESS>teTeX 09/94 dvired(1)


Gateway
BOT
01-Jun-19 08:27 PM
[telegram] <Bruj4h> Anyone have problems with agama wallet mobile wallet?
[telegram] <Pablo_cbs> Me (re @Bruj4h: Anyone have problems with agama wallet mobile wallet?)
[telegram] <Pablo_cbs> Doesnt launch
[telegram] <Bruj4h> It has been already a few days since this
[telegram] <Bruj4h> Do anyone know anything about?
(edited)
[telegram] <Bruj4h> @Acura360
[telegram] <Pablo_cbs> Im using android wallet, you too?
[telegram] <Acura360> No - i use no agama - i use iPhone
[telegram] <Acura360> Bit you can also use Chamaleon Pay Wallet for your Komodos
(edited)
[telegram] <Pablo_cbs> Chamaleon wallet supports kmd?
[telegram] <Bruj4h> I use agama from play store
[telegram] <Pablo_cbs> Just installed chamaleon and looks so nice
[telegram] <Bruj4h> Android app? (re @Pablo_cbs: Just installed chamaleon and looks so nice)
[telegram] <Sergio> Yes (re @Bruj4h: Android app?)
[telegram] <Pablo_cbs> Yes
[telegram] <Bruj4h> Cnat find it.
[telegram] <Bruj4h> Too many chamaleon apps
[telegram] <Pablo_cbs> Chamaleon pay
(edited)
[telegram] <Bruj4h> Thanks
[telegram] <Bruj4h> Found
[telegram] <Bruj4h> Can also be used for claim rewards?
[telegram] <Sergio> Yeah (re @Bruj4h: Can also be used for claim rewards?)
[telegram] <t0sma> Yes (re @Bruj4h: Can also be used for claim rewards?)
[telegram] <Bruj4h> So i need to create a new wallet and send my kmd there? But i already have a kmd wallet. How cna i open it in chameleon?


The Form.io form builder interface allows you to embed a form builder within your application, which generates a JSON schema of the form created.
builder.html<form-builder [form]="form" (change)="onChange($event)"></form-builder>
builder.ts
import { Component, ElementRef, ViewChild } from '@angular/core';
@Component({
template: require('./builder.html')
})
export class BuilderComponent {
@ViewChild('json') jsonElement?: ElementRef;
public form: Object = {components: []};
onChange(event) {
console.log(event.form);
}
}


The 41st uniform polyhedron is the Great dodecadodecahedron; it has Wythoff symbol 2|5/2 5. Its dual is the medial rhombic triacontahedron. The pattern of polygons round each vertex is (5/2,5,5/2,5); its symmetry group is the icosahedral group A5.
It has:
Euler characteristic: -6
Density: 3
Number of vertices: 30
Number of edges: 60
Number of faces: 24 (=12 pentagons and 125/2).
Note: a polygon a/b means a shape made by taking a points and joining every bth of them; for instance 5/2 means a five-pointed star made by taking five points and joining every second point.


{{ `` | safeHTML }} {{ `` | safeHTML }} {{ `` | safeHTML }} {{ `` | safeHTML }}{{ `` | safeHTML }} {{ partial "head.html" . }}
{{ `` | safeHTML }} {{ partial "header.html" . }}Hi! I'm Julia (@b0rk, jvns.ca). Here are my programming zines!
The ones with black and white covers are free, the ones with colour covers are $10 for personal use. There are also corporate rates if you want to buy them for your team at work.


The Torncraft Documentation
How to contribute to this document
To contribute, all you need to do is go to
GitHub,
create a new account,
find Torncraft-Docs,
click on documentation.html,
then edit,
and make all the changes you need. Then we can look at your edits and decide to merge it or not.
The server
Concept
Torncraft is an all-inclusive, friendly community-based Minecraft server with multiple gamemodes, all centered on the feats a community can achieve.
Supporting the server
Donations
Torncraft runs entirely off of and is dependent on donations. As we have no stable source of money, we need the players to help us with paying for the server. If the monthly needs of the server are not met, Torncraft goes down, either shortly or forever. This has been the case for as long as Torncraft has been public.
Attracting new people
In order to function as a server, we must keep a constant flow of new people coming in, preferably ones that will stay and be nice.
Unfortunately, as past experiences tell, this has been incredibly difficult to manage. Want to help? Here's what you can do:
Vote: Every now and then, in Torncraft, links will come up that ask you to vote. This increases our server's score and possibly brings in new players. As a return gift, we give you $25 in-game money for voting.
Tell your friends: From experience, word of mouth has proven to be the most powerful force in attracting people to Torncraft. Most people here are linked together in some way. Everyone brings their friends and plays together.
Tell people on MCF or other servers: Be careful on this one. Make sure you follow the rules of wherever you are posting. We are not responsible for any problems you get from this.


Wookie Wanderlust
Experience solitude in a galaxy far, far away...
Fantastic Accommodations
Fun Activities
Travel Arrangements
Pictures
Contact Us


Sequence Coverage Tool
Protein Sequence
Peptide sequences (1 per line)
SVG is not supported so unable to display result
Unable to display result


This demo shows how to use the try-with-resources feature introduced in JDK7.
Shows how to use a custom resource with the try-with-resources construct. For more information, see the source file.
Source: src/CustomAutoCloseableSample.javaExtracts archived files. For more information, see the source file.
Source: src/Unzip.javaPrints data about a specified file from an archive. For more information, see the source file.
Source: src/ZipCat.java


--- layout: page title: About header-img: "img/about-bg.png" ---
A Navy veteran with years of Information Technology experience, learning to code.


Introduction
Compilation
Concepts
Common Idioms
API Reference
SOCI-Ada is a database access library for Ada.
The library itself is a wrapper for the selected functionality of the SOCI library, which is a C++ database access library recognized for its high quality and innovative interface.
The SOCI-Ada library offers the following features to the Ada community:
Currently the following database servers are directly supported via their native interfaces:
Other backends exist in the SOCI Git repository and can be provided with future version of the library.
In order to use SOCI-Ada, compile the C++ parts first (core and required backends).
Note: SOCI header files are not needed to use SOCI-Ada, only compiled SOCI libraries (core and relevant backend) need to exist to build and use SOCI-Ada programs.
The SOCI-Ada library itself is a single package named
SOCI
. This package can be just imported in the target project as is or pre-built to the binary form if required.
In order to link the user programs the -lsoci_core -lstdc++
linker options need to be provided on the Unix/Linux platforms.
| Concepts |
Copyright © 2008-2011 Maciej Sobczak


DE-CHAT is a completely decentralized web-application built using
Solid data interchange technology in order to give users complete
control over the data that they send.
Solid is a technology invented by Tim Berners-Lee, the creator of
the modern internet, that gives users complete control of how their
data is exchanged. With DE-CHAT, data that you send is completely owned
and controlled by you, with no central entity being able to view it
during or after the sending process. In a traditional messaging application, data
that you send typically passes through a central entity for processing,
which makes your data vulnerable for others to interfere with. Without
this central entity, your data is safe and maintained by you and you alone.
Using DE-CHAT is simple, but if you would like a full tutorial of the
components, you can view the following tutorial that includes step by step
usability instructions for your complete understanding.


ABSTRACT
As the climate continues to warm, and extreme weather events are more
frequent and stronger, New York City must adapt to these changes to
maintain the health and well-being of its population. Green roofs can be
part of the solution; they can reduce local temperatures , absorb
stormwater, and transform otherwise fairly inhospitable spaces into
habitat for local biodiversity conservation. Even though the benefits of
green roofs have been greatly studied, and a need to implement them on a
widescale in cities is inarguable, as of 2016 less than 0.1% of NYC’s 1
million rooftops have green roofs. This page was developed to transform
the information on green roofs into a tool that the average person and
decision maker can visualize. It displays estimated potential rooftops for
implementing green roofs, and calculates the environmental benefits the
potential green roof may provide if installed.
DATA SOURCES
REFERENCES
ASSUMPTIONS AND LIMITATIONS
-
Extensive rooftops of sedum 3-5 inches were only considered for the
benefits calculations. A more realistic number would be 2, but that
number was not an option in the survey data.
-
Surface temperature reduction benefits are only felt on the green roof
and the immediate area around it.
-
Mixed property ownership and tax-exempt property ownership were
grouped with public ownership for practical reasons.
ACKNOWLEDGMENT
A special thank you to program director and my thesis supervisor, Daniel
Sauter.
A special thank you to Mike Treglia from The Nature Conservancy in
New York, Cities Programand Timon McPhearson, Rositsa Ilieva, Pablo
Herreros, and Luis Ortiz from The Urban Systems Lab.
Finally, a very special thank you to my cohort for their encouragement,
inspiring work, and hilarious times.


Callbacks are hooks into the lifecycle of an Active Record object that allows you to trigger logic before or after an alteration of the object state. This can be used to make sure that associated and dependent objects are deleted when destroy is called (by overwriting before_destroy) or to massage attributes before they’re validated (by overwriting before_validation). As an example of the callbacks initiated, consider the Base#save call:
- (-) save
- (-) valid?
- (1) before_validation
- (2) before_validation_on_create
- (-) validate
- (-) validate_on_create
- (3) after_validation
- (4) after_validation_on_create
- (5) before_save
- (6) before_create
- (-) create
- (7) after_create
- (8) after_save
That’s a total of eight callbacks, which gives you immense power to react and prepare for each state in the Active Record lifecycle.
Examples:
class CreditCard < ActiveRecord::Base # Strip everything but digits, so the user can specify "555 234 34" or # "5552-3434" or both will mean "55523434" def before_validation_on_create self.number = number.gsub(/[^0-9]/, "") if attribute_present?("number") end end class Subscription < ActiveRecord::Base before_create :record_signup private def record_signup self.signed_up_on = Date.today end end class Firm < ActiveRecord::Base # Destroys the associated clients and people when the firm is destroyed before_destroy { |record| Person.destroy_all "firm_id = #{record.id}" } before_destroy { |record| Client.destroy_all "client_of = #{record.id}" } end
Inheritable callback queues
Besides the overwriteable callback methods, it’s also possible to register callbacks through the use of the callback macros. Their main advantage is that the macros add behavior into a callback queue that is kept intact down through an inheritance hierarchy.  When Reply#destroy is run both destroy_author and destroy_readers is called. Contrast this to the situation where we’ve implemented the save behavior through overwriteable methods:
class Topic < ActiveRecord::Base def before_destroy() destroy_author end end class Reply < Topic def before_destroy() destroy_readers end end
In that case, Reply#destroy would only run destroy_readers and not destroy_author. So use the callback macros when you want to ensure that a certain callback is called for the entire hierarchy and the regular overwriteable methods when you want to leave it up to each descendent to decide whether they want to call super and trigger the inherited callbacks.
*IMPORTANT:* In order for inheritance to work for the callback queues, you must specify the callbacks before specifying the associations. Otherwise, you might trigger the loading of a child before the parent has registered the callbacks and they won’t be inherited.
Types of callbacks
There are four types of callbacks accepted by the callback macros: Method references (symbol), callback objects, inline methods (using a proc), and inline eval methods (using a string). Method references and callback objects are the recommended approaches, inline methods using a proc are sometimes appropriate (such as for creating mix-ins), and inline eval methods are deprecated.
The method reference callbacks work by specifying a protected or private method available in the object, like this:
class Topic < ActiveRecord::Base before_destroy :delete_parents private def delete_parents self.class.delete_all "parent_id = #{id}" end end
The callback objects have methods named after the callback called with the record as the only parameter, such as:
class BankAccount < ActiveRecord::Base before_save EncryptionWrapper.new("credit_card_number") after_save EncryptionWrapper.new("credit_card_number") after_initialize EncryptionWrapper.new("credit_card_number") end class EncryptionWrapper def initialize(attribute) @attribute = attribute end def before_save(record) record.credit_card_number = encrypt(record.credit_card_number) end def after_save(record) record.credit_card_number = decrypt(record.credit_card_number) end alias_method :after_find, :after_save private def encrypt(value) # Secrecy is committed end def decrypt(value) # Secrecy is unveiled end end
So you specify the object you want messaged on a given callback. When that callback is triggered, the object has a method by the name of the callback messaged.
The callback macros usually accept a symbol for the method they’re supposed to run, but you can also pass a "method string", which will then be evaluated within the binding of the callback. Example:
class Topic < ActiveRecord::Base before_destroy 'self.class.delete_all "parent_id = #{id}"' end
Notice that single plings (’) are used so the #{id} part isn’t evaluated until the callback is triggered. Also note that these inline callbacks can be stacked just like the regular ones:
class Topic < ActiveRecord::Base before_destroy 'self.class.delete_all "parent_id = #{id}"', 'puts "Evaluated after parents are destroyed"' end
The after_find and after_initialize exceptions
Because after_find and after_initialize are called for each object found and instantiated by a finder, such as Base.find(:all), we’ve had to implement a simple performance constraint (50% more speed on a simple test case). Unlike all the other callbacks, after_find and after_initialize will only be run if an explicit implementation is defined (def after_find). In that case, all of the callback types will be called.
Cancelling callbacks
If a before_* callback returns false, all the later callbacks and the associated action are cancelled. If an after_* callback returns false, all the later callbacks are cancelled. Callbacks are generally run in the order they are defined, with the exception of callbacks defined as methods on the model, which are called last.
- after_create
- after_destroy
- after_save
- after_update
- after_validation
- after_validation_on_create
- after_validation_on_update
- before_create
- before_destroy
- before_save
- before_update
- before_validation
- before_validation_on_create
- before_validation_on_update
- Observable
| CALLBACKS | = | %w( after_find after_initialize before_save after_save before_create after_create before_update after_update before_validation after_validation before_validation_on_create after_validation_on_create before_validation_on_update after_validation_on_update before_destroy after_destroy ) |
Is called after Base.save on new objects that haven’t been saved yet (no record exists).
[ show source ]
# File vendor/rails/activerecord/lib/active_record/callbacks.rb, line 263 263: def after_create() end
Is called after Base.destroy (and all the attributes have been frozen).
class Contact < ActiveRecord::Base after_destroy { |record| logger.info( "Contact #{record.id} was destroyed." ) } end
[ show source ]
# File vendor/rails/activerecord/lib/active_record/callbacks.rb, line 330 330: def after_destroy() end
Is called after Base.save (regardless of whether it’s a create or update save).
class Contact < ActiveRecord::Base after_save { logger.info( 'New contact saved!' ) } end
[ show source ]
# File vendor/rails/activerecord/lib/active_record/callbacks.rb, line 251 251: def after_save() end
Is called after Base.save on existing objects that have a record.
[ show source ]
# File vendor/rails/activerecord/lib/active_record/callbacks.rb, line 275 275: def after_update() end
Is called after Validations.validate (which is part of the Base.save call).
[ show source ]
# File vendor/rails/activerecord/lib/active_record/callbacks.rb, line 288 288: def after_validation() end
Is called after Validations.validate (which is part of the Base.save call) on new objects that haven’t been saved yet (no record exists).
[ show source ]
# File vendor/rails/activerecord/lib/active_record/callbacks.rb, line 296 296: def after_validation_on_create() end
Is called after Validations.validate (which is part of the Base.save call) on existing objects that have a record.
[ show source ]
# File vendor/rails/activerecord/lib/active_record/callbacks.rb, line 304 304: def after_validation_on_update() end
Is called before Base.save on new objects that haven’t been saved yet (no record exists).
[ show source ]
# File vendor/rails/activerecord/lib/active_record/callbacks.rb, line 260 260: def before_create() end
Is called before Base.destroy.
Note: If you need to destroy or nullify associated records first, use the _:dependent_ option on your associations.
[ show source ]
# File vendor/rails/activerecord/lib/active_record/callbacks.rb, line 323 323: def before_destroy() end
Is called before Base.save (regardless of whether it’s a create or update save).
[ show source ]
# File vendor/rails/activerecord/lib/active_record/callbacks.rb, line 244 244: def before_save() end
Is called before Base.save on existing objects that have a record.
[ show source ]
# File vendor/rails/activerecord/lib/active_record/callbacks.rb, line 272 272: def before_update() end
Is called before Validations.validate (which is part of the Base.save call).
[ show source ]
# File vendor/rails/activerecord/lib/active_record/callbacks.rb, line 285 285: def before_validation() end
Is called before Validations.validate (which is part of the Base.save call) on new objects that haven’t been saved yet (no record exists).
[ show source ]
# File vendor/rails/activerecord/lib/active_record/callbacks.rb, line 292 292: def before_validation_on_create() end
Is called before Validations.validate (which is part of the Base.save call) on existing objects that have a record.
[ show source ]
# File vendor/rails/activerecord/lib/active_record/callbacks.rb, line 300 300: def before_validation_on_update() end


Home
Specification
Makers
1973-74 Chevy Nova
Top speed: 177 km/h (110 mph) (theoretical);
0- 60 mph: 9.1 s;
0- 100 km/h: 9.6 s;
1/4 mile drag time (402 m) 17 s (a-c simulation)
1973-74 Pontiac Bonneville
Top speed: 175 km/h / 109 mph;
0-60 mph: 11.3 s;
0-100 km/h: 12 s;
1988 Alpha 7500
Top speed: 180 km/h / 112 mph;
0-60 mph: 10.1 s;
0-100 km/h: 10.7 s;


Fates List
Find the best bots for your servers.
Find the best bots for your servers.
Ducks spawn on a Discord channel. Will you be able to kill them? https://duckhunt.me
Guess the anime / anime quiz / trivia / anime music quiz (AMQ) - a must have for all anime themed servers
A simple bot who was made for fun, economy and utility. It also has commands made for moderation.
Animojis | Level System | Role by Reaction | Music | Gif | Memes
A simple, multipurpose Discord bot.
good bot have casino, image,fun commands verify and ticket system
A custom game matchmaking, verification and creative bot for Fortnite
Dank memes, Games, Trivia and image filters, music, meme generators, image search and more
Black Tooth is a multi-purpose discord bot. It has features in the following categories: Fun Memey Action
Minigames, Backups, Captcha, Reaction Roles, Tickets, Giveaways, Utility, Moderation, AutoRole, Auto
FREE • Easy to use • Reliable - An advanced Multipurpose bot ready to be unleash
Play Hangman in Discord with Singleplayer, Mutiplayer and DM support.


I am getting ready to enter a fighting contest on my server.
The only banned class is PM.
I am looking for orc build, with high AB, decent AC, and Dev Crit. Saves are not that important, well fort is. There is no magic involved as spell casters are having there own contest. Any help would be appreciated. I have checked the chac build search engine, but there are so many, not sure which would be the best. I was looking at MIth's Master fo Melee build ,but that is human, not sure if I could switch to Half-orc or not.
Well: Trollborn Asgardian (Fighter6/CoT6/WM28) might be what you're looking for. At least it has great AB, but a lousy FORT save. Must drop 1 weapon and maybe a couple og GrSTR feats to get Dev crit, maybe.
At least it's the only character I have made that suits your requests. _________________ We are sons of Odin, and the fire that we burn inside is the legacy of warrior-kings who reign above in the sky I will lead the charge, my sword into the wind Sons of Odin fights to die and live again
Thanks Grim, any build you have is well above the Norm.


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Documenting our adventures at 2019 Google CodeU Retreat!


Certificated software developer with bachelor's degree in information technology complemented by solid understanding of designing and developing applications using Java programming language, writing efficient codes, and debugging / testing all software and codes. Capable of working in various phases of product launch cycle including requirements, architecture, development, testing, and long-term support. Capacity to design and develop software for products according to technical, software, and test specifications. Ability to manage and lead various software development projects from inception to completion within defined scope, quality, and timeline. Possess solid interpersonal, communication, and problem-solving skills.
Technical Proficiencies:
- Windows
- Linux
- Arduino
- Rasp. PI
- Java
- Python
- LUA
- VBA
- Microsoft Office Suite
- Eclipse
- Arduino IDE
- VS Code
Bachelor of Science in information technology with advanced software developer certificate, 2021
University of Phoenix, Phoenix, AZ
Key Courses:
- Project Planning & Implementation
- Database Integration with Other Systems
- Advanced Database Architecture
- Data Structures for Problem Solving
- Data Programming Languages
- .NET I / .NET II
- Software Architecture
- Java Programming I / Java Programming II
University of Phoenix, Phoenix, AZ
2019 – 2021
Student of Information Technology
Developed in-depth understanding of applying key principles of systems analysis and design to determine business processes within organization aimed at implementing effective information systems. Learned to design and develop key database models aligning with business requirements for storage, retrieval, and use of data.
- Gained knowledge of developing network and cloud infrastructures complying with key requirements to improve organizational network operation.
- Enhanced skills to execute cybersecurity solutions in compliance with global governance best practices.


Monday, September 30, 2019
Date: Wednesday, October 2, 2019
Time: Lunch
Location: St. Hubert Meeting Room (Hyatt Regency Cleveland Arcade)
The Faculty Mentorship Roundtable program aims to connect junior SE faculty with more senior mentors, and with peers at similar stage of their career. It is intended to provide a low-pressure atmosphere to foster building one’s support group and mentorship.
Participants will have the opportunity to suggest the topics they struggle with, ranging from research directions to career tips to “soft skills” (e.g., managing priorities, a quality process for hiring students, mentoring students to grow into tomorrow’s leaders, etc). Mentors will get to pass along their tips for success in software research and mentoring students.
This session follows the success of the Faculty Mentorship Roundtables from FSE’18 and ICSE'19. The main motivation is the desire of junior faculty to discuss career advice with members of the community that have had more time to experiment and learn, and openly discuss solutions on how to hire, train and develop the next generation of students to become tomorrow’s technical leaders. We will discuss proven methods to raise student leaders, for example the philosophy and legacy of David Notkin “Focus on the students, since graduating great students means you’ll produce great research, while focusing on the research may or may not produce great students.”
By identifying faculty who are willing and excited to share what they are learning, we aim to reduce the pressure on the young faculty and facilitate connections in a relaxed atmosphere.
The Faculty Mentorship Roundtable program will be held on two of the days of the main ICSME conference (Wed and/or Thu). We will have roundtable discussions during the lunch period to make it maximally easy for all participants to schedule. We will strive to provide one roundtable for women only to make it easier for women faculty to address issues that are difficult in a gender-mixed roundtable.
Younger participants in the mentoring session will express which research areas they work in (and optionally which senior researchers they would like to meet) and what are the main struggles where they need advice. Based on these preferences, the organizers of the mentoring session will form the roundtable groups.
Faculty will apply to the mentorship sessions using a brief application process. We ask for the following information:
Stage in career (pre- or post-tenure faculty, etc.), What research area they work in, Whether they had a faculty support group in the past and how this engaged them, What are the main challenges they see they are not fully resourced to handle, and (Optional) Who they would like to meet with as a mentor.
We have only 20 slots available for faculty in this program.
Mentors in the program are selected initially by the organizing committee, based on recommendations from other faculty that attended similar events. We will expand based on requests from participants. Junior faculty will be selected by the organizers based on a combination of factors, including experience, stage of career, and their needs and challenges, as indicated above. We aim to select a diverse group, based on a need for mentorship.
Dear Faculty,
If you have been on a flight recently, the flight attendant announced before the plane took-off: “in the unlikely event of the cabin pressure dropping, first put on your oxygen mask before assisting other passengers.” You cannot give what you don’t have. You cannot help your students become the best versions of themselves if you don’t become the best version of yourself.
We need to first grow on the inside, on the personal, before we experience and sustain growth on the outside, on the professional. I used to believe that I will automatically grow through experience. But I am discovering that experience is not the best teacher, some of us just go through life, others grow through life. I am discovering that *evaluated* experience is the best teacher. Having the mindset to intentionally learn and grow from experience is what makes the difference.
I am surrounding myself with other like-minded faculty who are intentional and dedicated to grow ourselves. We have weekly roundtable discussions where we talk about how to become better people, better mentors for our students, better parents, better spouses (or significant others), better members of the society.
Iron sharpens iron. I invite you at ICSME’19 to sit down with other like-minded faculty and share some of the peer-best-practices in a relaxed environment while you are enjoying a meal together.
— looking forward to serving you,
Danny Dig (and the Mentors)


Celebrity social media photos: Neha Dhupia, Disha Patani, Malaika Arora and others Neha Dhupia, Disha Patani, Malaika Arora, Karisma Kapoor, Sonu Sood and Karan Johar among others shared photos on their social media accounts today. 18 Nov 2019, 12:26 Neha Dhupia and Angad Bedi shared photos as their little princess turned one.  I don’t know what I am capable of giving you but you gave me the best gift of my life, the gift of motherhood. May god bless you ... Guru ‘Mehr’ Karein," wrote Neha Dhupia with the click. (Photo: Neha Dhupia/Instagram) "Our baby girl turns #1. Happy birthday Mehr.. May you have the wisdom of your dada.. and grandparents over the years and the smile and warmth of your mum.. much love and prayers. Just be a kind girl always. Love your dad. Angad. @nehadhupia Waheguru mehr kare.❤❤ thank you @rjdeigg for these memories," read the caption of Angad Bedi's photo. (Photo: Angad Bedi/Instagram) Disha Patani share her latest photo. (Photo: Disha Patani/Instagram) "Green vibes. makeup by me," Disha Patani wrote with the click. (Photo: Disha Patani/Instagram) Rhea Kapoor shared these photos of Kareena Kapoor Khan. (Photo: Rhea Kapoor/Instagram) "Today we bring only Good news and Good vibes," read the photo's caption. (Photo: Rhea Kapoor/Instagram) Karan Johar shared this photo recently with the caption, "My son is camera shy just like me!!! @natasha.poonawalla." (Photo: Karan Johar/Instagram) Sharing a picture of himself and wife Sonam Kapoor, Anand Ahuja wrote, "☀ #sundazed #everydayphenomenal." (Photo: Anand Ahuja/Instagram) Malaika Arora shared her latest click. (Photo: Malaika Arora/Instagram) Karisma Kapoor shared some photos too. (Photo: Karisma Kapoor/Instagram) "Let’s take a selfie," wrote Karisma along with the photo. (Photo: Karisma Kapoor/Instagram) Sonu Sood shared his 'Holiday Mode' click. (Photo: Sonu Sood/Instagram)


Problem 1. English digit
Write a function that returns the last digit of given integer as an English word.
Examples:
Input: 512 | 1024 | 12309
Output: two | four | nine
Write a function that returns the last digit of given integer as an English word.
Examples:
Input: 512 | 1024 | 12309
Output: two | four | nine
Write a function that reverses the digits of given decimal number.
Example:
Input: 256 | 652 | 123.45
Output: 652 | 54.321
Write a function that finds all the occurrences of word in a text. The search can be case sensitive or case insensitive. Use function overloading.
Write a function to count the number of div elements on the web page
Write a function that counts how many times given number appears in given array. Write a test function to check if the function is working correctly.
Write a function that checks if the element at given position in given array of integers is bigger than its two neighbours (when such exist).
Write a function that returns the index of the first element in array that is larger than its neighbours or -1, if there’s no such element. Use the function from the previous exercise.


PlaxBone
Minimalist parallax plugin.
Concept:
- Scroll event based JavaScript code rearranges CSS of frames and frame-children-images.
- Configurable from HTML.
- By default, aspect ratio is preserved.
- No perspective depth implemented.
- Browser-range: Android 2.3.5+, IE8+?. No CSS3 transforms.
- Images are spritable.


public abstract class PygmyGameEntity extends java.lang.Object implements GameEntity, Drawable, Overlappable, java.io.Serializable
GameEntity
| Constructor and Description |
|---|
PygmyGameEntity(GameLevel level,
java.lang.String playerId,
EntityType type,
Point pos) |
| Modifier and Type | Method and Description |
|---|---|
void |
draw() |
Bitmap |
getBitmap()
Returns the inflated bitmap of this instance
|
PygmyGameContext |
getContext()
Returns the current game context
|
Tile |
getCurrentTile()
Returns the current tile occupied by this instance
|
java.lang.String |
getPlayerId()
Returns the player ID associated to this instance
|
EntityType |
getType()
Returns the entity type of this instance
|
abstract boolean |
isLegalMove(GameMove move)
Verifies if the passed move is a valid move
|
void |
oneStepMove(GameMove move)
Updates the entity's position by applying the passed move
|
abstract void |
oneStepMoveAddedBehavior()
Adds additional behaviour after a move has been made
|
void |
setBitmap(Bitmap bitmap)
Sets the inflated bitmap of this instance
|
void |
setCurrentTile(Tile tile)
Sets the current tile occupied by this instance
|
void |
setPlayerId(java.lang.String playerId)
Sets the player ID associated to this instance
|
public PygmyGameEntity(GameLevel level, java.lang.String playerId, EntityType type, Point pos)
public PygmyGameContext getContext()
getContext
in interface GameEntity
public Tile getCurrentTile()
getCurrentTile
in interface Overlappable
getCurrentTile
in interface GameEntity
public void setCurrentTile(Tile tile)
setCurrentTile
in interface GameEntity
public java.lang.String getPlayerId()
getPlayerId
in interface GameEntity
public void setPlayerId(java.lang.String playerId)
setPlayerId
in interface GameEntity
public Bitmap getBitmap()
getBitmap
in interface GameEntity
public void setBitmap(Bitmap bitmap)
setBitmap
in interface GameEntity
public EntityType getType()
getType
in interface GameEntity
public void oneStepMove(GameMove move)
oneStepMove
in interface GameEntity
public abstract boolean isLegalMove(GameMove move)
isLegalMove
in interface GameEntity
public abstract void oneStepMoveAddedBehavior()
oneStepMoveAddedBehavior
in interface GameEntity


[1] F. Meng and L. Kurgan, "High-throughput Prediction of Disordered Moonlighting Regions in Protein Sequences", Proteins: Structure, Function, and Bioinformatics, doi:10.1002/prot.25590, 2018
[2] F. Meng, C. Wang and L. Kurgan, "fDETECT webserver: fast predictor of propensity for protein production, purification, and crystallization", BMC Bioinformatics, 18:580, 2017
[3] F. Meng, V. N. Uversky and L. Kurgan, "Comprehensive Review of Methods for Prediction of Intrinsic Disorder and its Molecular Functions", Cellular and Molecular Life Sciences, 74(17):3069-3090, 2017
[4] I. Na, F. Meng, L. Kurgan, and V. N. Uversky, "Autophagy-related intrinsically disordered proteins in intra-nuclear compartments", Molecular BioSystems, vol. 12, pp. 2798-2817, 2016.
[5] F. Meng and L. Kurgan, "DFLpred: High-throughput prediction of disordered flexible linker regions in protein sequences", Bioinformatics, vol. 32, pp. i341-i350, 2016.
[6] F. Meng, I. Na, L. Kurgan, and V. N. Uversky, "Compartmentalization and Functionality of Nuclear Disorder: Intrinsic Disorder and Protein-Protein Interactions in Intra-Nuclear Compartments", International Journal of Molecular Sciences, vol. 17, p. 24, 2015.
[7] F. Meng, R. A. Badierah, H. A. Almehdar, E. M. Redwan, L. Kurgan, and V. N. Uversky, "Unstructural biology of the dengue virus proteins", FEBS Journal, vol. 282, pp. 3368-3394, 2015.
[8] F. Meng, C. Cai, and H. Yan, "A Bicluster-Based Bayesian Principal Component Analysis Method for Microarray Missing Value Estimation", IEEE Journal of Biomedical and Health Informatics, vol. 18, pp. 863-871, 2014.
[9] F. Meng and C. Cai, "Microarray missing value estimation by local Bayesian principal component analysis", ICIC Express Letters, vol. 7, pp. 535-9, 2013.
[10] C. Cai and F. Meng, "Gene missing value imputation by matrix completion and local least square", ICIC Express Letters, vol. 6, pp. 1229-1234, 2012.
[1] F. Meng V. N. Uversky and L. Kurgan, "Computational Prediction of Intrinsic Disorder in Proteins", in Current Protocols in Protein Science, 88:2.16.1–2.16.14, Wiley, (ISBN 978-0-4711-4086-3), 2017
[2] F. Meng and L. Kurgan, "Computational Prediction of Protein Secondary Structure from Sequence", in Current Protocols in Protein Science, 86:2.3.1-2.3.10, Wiley (ISBN 978-0-4711-4086-3), 2016
[1] F. Meng, C. Cai, and S. Li, "Performance evaluation of L1-norm-based microarray missing value imputation", in IEEE International Conference on Signal Processing, Communications and Computing, Hong Kong, 2012, pp. 723-727.


glsl-canvas-js is a typescript porting of GlslCanvas, a javascript library that helps you easily load GLSL Fragment and Vertex Shaders into an HTMLCanvasElement. Originally made by Patricio Gonzalez Vivo author of Book of Shaders and GlslEditor.
Now supporting WebGL2. just add #version 300 es
at the very start of the file.
Now supporting nested includes with relative paths.
Load the latest version of glsl-canvas.js
on your page by adding this line to your HTML:
<script type="text/javascript" src="https://unpkg.com/glsl-canvas-js/dist/umd/glsl-canvas.min.js"></script>
If you are using npm package manager type this command on your terminal:
npm install glsl-canvas-js --save
Add a canvas element on your page with class name glsl-canvas
and assign a shader through a url using the data-fragment-url
attribute.
Or write your shader directly in code using the data-fragment
attribute.
<canvas class="glsl-canvas" data-fragment-url="fragment.glsl" width="500" height="500"></canvas>
GlslCanvas
will automatically load a WebGL context in that <canvas>
element, compile the shader and animate it for you.
Create a <canvas>
element and attach a new instance of glsl.Canvas
.
const canvas = document.createElement('canvas');
const options = {
vertexString: `...`,
fragmentString: `...`,
alpha: false,
antialias: true,
mode: 'flat',
extensions: ['EXT_shader_texture_lod']
};
const glsl = new glsl.Canvas(canvas, options);
All the .glsl-canvas
instances will be stored in the glsl.Canvas.items
array.
import { Canvas } from 'glsl-canvas-js';
const canvas = document.createElement('canvas');
const options = {
vertexString: `...`,
fragmentString: `...`,
alpha: false,
antialias: true,
mode: 'flat',
extensions: ['EXT_shader_texture_lod']
};
const glsl = new Canvas(canvas, options);
GlslCanvas options inherit from WebGLContextAttributes. Here the complete list.
const glsl = new Canvas(canvas, {
vertexString: '...',
fragmentString: '...',
backgroundColor: 'rgba(0.0, 0.0, 0.0, 0.0)',
alpha: true,
antialias: true,
depth: true,
desynchronized: false,
failIfMajorPerformanceCaveat: false,
powerPreference: 'default',
premultipliedAlpha: false,
preserveDrawingBuffer: false,
stencil: false,
doubleSided: false,
extensions: ['EXT_shader_texture_lod'],
workpath: 'rootfolder',
mode: 'mesh',
mesh: 'myfolder/myfile.obj',
onError: (error) => {}
});
These attributes are automatically loaded for you.
| name | |
|---|---|
a_position |
a vec4 with vertex position. |
a_normal |
a vec4 with normal values. |
a_texture |
a vec2 with texture coords mapping. |
a_color |
a vec4 with face color info. |
These uniforms are automatically loaded for you.
| name | |
|---|---|
u_time |
a float representing elapsed time in seconds. |
u_resolution |
a vec2 representing the dimensions of the viewport. |
u_mouse |
a vec2 representing the position of the mouse, defined in Javascript with .setMouse({x:[value],y:[value]) . |
u_texture_N |
a sampler2D containing textures loaded with the data-textures attribute. |
| name | |
|---|---|
data-fragment |
load a fragment shader by providing the content of the shader as a string |
data-vertex |
load a vertex shader by providing the content of the shader as a string |
data-fragment-url |
load a fragment shader by providing a valid url |
data-vertex-url |
load a vertex shader by providing a valid url |
data-mode |
setup one of those modes flat , box , sphere , torus , mesh |
data-textures |
load a list of texture urls separated by commas (ex: data-textures="color.jpg,normal.png,bump.jpg" ). Textures will be assigned in order to uniform sampler2D variables with names following this style: u_texture_0 , u_texture_1 , u_texture_2 , etc. |
controls |
enable play on over functionality |
data-autoplay |
enable autoplay with controls feature |
| name | argument |
|---|---|
load |
GlslCanvas instance |
error |
Error |
textureError |
TextureError |
render |
GlslCanvas instance |
over |
MouseEvent |
out |
MouseEvent |
move |
{ x:, y: } |
click |
MouseEvent |
| name | parameters |
|---|---|
load |
fragment: string, vertex: string |
on |
eventName: string, callback: Function |
setTexture |
key: string, target: string or element, options:TextureOptions |
setUniform |
key: string, ...values: number or string |
setUniforms |
uniforms: { [key: string]: number[] or string } |
play |
|
pause |
|
toggle |
|
destroy |
#include
You can include other GLSL code using a traditional #include "file.glsl"
macro.
// example
#include "common/uniforms.glsl"
#include "common/functions.glsl"
void main(){
You can use shader buffers by requiring definition with #ifdef
or defined
directly in .glsl
code.
Just ask for BUFFER_
N definition and a u_buffer
N uniform will be created for you:
uniform sampler2D u_buffer0;
#ifdef BUFFER_0
void main() {
vec4 color = texture2D(u_buffer0, uv, 0.0);
...
gl_FragColor = color;
}
#else
void main() {
vec4 color = texture2D(u_buffer0, uv, 0.0);
...
gl_FragColor = color;
}
#endif
You can define both vertex and fragment shader on same file by requiring vertex definition with #ifdef
or defined
directly in .glsl
code.
Just ask for VERTEX
definition and the vertex shader will be created for you:
#if defined(VERTEX)
// attribute vec4 a_position; // data/dolphin.obj
attribute vec4 a_position;
attribute vec4 a_normal;
attribute vec2 a_texcoord;
attribute vec4 a_color;
void main(void) {
v_position = a_position;
v_position = u_projectionMatrix * u_modelViewMatrix * v_position;
v_normal = u_normalMatrix * a_normal;
v_texcoord = a_texcoord;
v_color = a_color;
gl_Position = v_position;
}
// fragment shader
#else
void main() {
...
}
You can change the content of the shader as many times you want. Here are some examples:
// load only the fragment shader
let fragment = 'main() { gl_FragColor = vec4(1.0); }';
glsl.load(fragment);
// load a fragment and vertex shader
let vertex = 'attribute vec4 a_position; main(){ gl_Position = a_position; }';
glsl.load(fragment, vertex);
You can also send your custom uniforms to a shader with .setUniform('name', ...values)
. GlslCanvas will parse the value you provide to determine its type. If the value is a string
, GlslCanvas will parse it as the url of a texture.
// assign .5 to 'uniform float u_brightness'
glsl.setUniform('u_brightness', 0.5);
// assign (.2,.3) to 'uniform vec2 u_position'
glsl.setUniform('u_position', 0.2, 0.3);
// assign a red color to 'uniform vec3 u_color'
glsl.setUniform('u_color', 1.0, 0.0, 0.0);
// load a new texture and assign it to 'uniform sampler2D u_texture'
glsl.setUniform('u_texture', 'data/texture.jpg');
You can find some example to start at this page
.
Or you can see a live demo at this link actarian.github.io/glsl-canvas/
If you'd like to contribute to this code, you need to:
git clone https://github.com/actarian/glsl-canvas.git
cd glsl-canvas
npm install
gulp
gulp build --target dist
Pull requests are welcome and please submit bugs 🐞
Thank you for taking the time to provide feedback and review. This feedback is appreciated and very helpful 🌈
Changelog here.


@type: JobPosting

title: Software Engineer

description: Google aspires to be an organization that reflects the globally diverse audience that our products and technology serve. We believe that in addition to hiring the best talent, a diversity of perspectives, ideas and cultures leads to the creation of better products and services.

MagsRUs Wheel Company

@type: PropertyValue

employmentType: CONTRACTOR

Google

@type: Organization

@type: Place

@type: PostalAddress

streetAddress: 1600 Amphitheatre Pkwy

addressLocality: , Mountain View

addressRegion: CA

addressCountry: US

@type: MonetaryAmount

currency: USD

@type: QuantitativeValue

unitText: HOUR


--- layout: post status: publish published: true title: Podcast 2.04 - 2010 Expectations and Predictions author: display_name: Corey Fineran login: Corey email<EMAIL_ADDRESS>url: '' author_login: Corey author_email<EMAIL_ADDRESS>wordpress_id: 2286 wordpress_url: http://ivyenvy.com/?p=2286 date: '2010-04-05 07:38:05 +0000' date_gmt: '2010-04-05 13:38:05 +0000' categories: - Podcast tags: - Wasting Away in Wrigleyville - Ivy Envy MLB Final Standings Challenge - Wrigley Bound - Matt Swain - Exile on Clark comments: [] ---
Corey, Andy and Jeremy welcome guest John from Wasting Away in Wrigleyville and Exile on Clark to discuss our expectations and predictions for the Cubs in 2010. We also reveal our NL Central picks for the MLB Final Standings Challenge.
Matt Swain of Wrigleybound covers the Cubs minor league system, and Matt comes on to get us up-to-speed with Tyler Colvin and Esmailin Caridad.
You still have time to join us in the challenge. Email your prediction for the order of teams in each division to: corey@ivyenvy.com


{% extends "header.html" %} {% block body %}
In this tutorial, we show that not only can we plot 2-dimensional graphs with Matplotlib and Pandas, but we can also plot three dimensional graphs with Matplot3d! Here, we show a few examples, like Price, to date, to H-L, for example. There are many other things we can compare, and 3D Matplotlib is not limited to scatter plots. We can do wire frames, bars, and more as well! If there's a way to plot with Pandas directly, like we've done before with df.plot(), I do not know it. That is alright though, because we can still pass through the Pandas objects and plot using our knowledge of Matplotlib for the rest.
Let's get to the code:
import pandas as pd from pandas import DataFrame import matplotlib.pyplot as plt from mpl_toolkits.mplot3d import Axes3D
Above, everything looks pretty typical, besides the fourth import, which is where we import the ability to show a 3D axis.
df = pd.read_csv('sp500_ohlc.csv', parse_dates=True) print(df.head()) df['H-L'] = df.High - df.Low df['100MA'] = pd.rolling_mean(df['Close'], 100)
Above, we have typical code that you've already seen in this series, no need to expound on it.
Now, let's get to the good stuff! Let's say we are curious to compare price and H-L together, to see if there's any sort of correlation with H-L and price visually.
threedee = plt.figure().gca(projection='3d') threedee.scatter(df.index, df['H-L'], df['Close']) threedee.set_xlabel('Index') threedee.set_ylabel('H-L') threedee.set_zlabel('Close') plt.show()
So, the first new thing you see is we've defined our figure, which is pretty normal, but after plt.figure() we have .gca(projection='3d'). What doe this mean, you ask? Well, Matplotlib just literally displays a window in a typical frame. It is a GUI, and we need to inform it immediately that we are intending to make this plot 3D. What Matplotlib does is quite literally draws your plot on the figure, then displays it when you ask it to. Naturally, if you plan to draw in 3D, it'd be a good idea to let Matplotlib know this!
After that, we do .scatter, only this time we specify 3 plot parameters, x, y, and z.
From there, we're just labeling axis and showing the plot. Even though we didn't have Pandas to hold our hand, not too bad!
Now, comparing H-L to price is somewhat silly, since we could take out the date variable, since it doesn't matter in that comparison. If we took out the date var, well then we've got ourselves a simple 2D plot and didn't need 3D anyway! What about H-L, price, and volume? Sure, let's show that:
threedee = plt.figure().gca(projection='3d') threedee.scatter(df.index, df['H-L'], df['Volume']) threedee.set_xlabel('Index') threedee.set_ylabel('H-L') threedee.set_zlabel('Volume') plt.show()


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