STAR WARS: RETURN OF THE JEDI (SPECIAL EDITION) A film review by Michael John Legeros Copyright 1997 Michael John Legeros
(Fox) Directed by Richard Marquand Written by Lawrence Kasdan and George Lucas, based on a story by Lucas Cast Mark Hamill, Harrison Ford, Carrie Fisher, Billy Dee Williams, Ian McDiarmid, Anthony Daniels, Peter Mayhew, David Prowse, Kenny Baker, Alec Guinness, Frank Oz, Sebastian Shaw, voice of James Earl Jones MPAA Rating "PG" Running Time 133 minutes Reviewed at Mann's Chinese Theater, Los Angeles, CA (14MAR97)
==
This is the dopiest of the three movies and, thus, the easiest to pick on. The tone is insufferably broad. The cross-cutting is hideous. Even wise old Yoda is a bore, hacking his way through an embarrassing death scene. (Eh heh, eh heh, eh heh, throat lozenge please pass.) And, and, and, so what? To quote someone else's .signature, "The ability to criticize STAR WARS is insignificant next to the power of The Fans." For all the stuff that sucks-- two words: Ewok babies-- there's something else that sends even the casual fan soaring. My favorite moment is watching Vader watching his son getting creamed by the Emperor. Those hollow, plastic eyes chill me to the bone. (That is, once I accept the fact that no amount of purple electricity is going to make Mark Hamill's hair stand on end.) And don't miss the added footage, at the very end, showing celebrations on a couple of other planets. These are the first glimpses into what we'll likely see in two years, when George Lucas unveils the first of his STAR WARS prequels.
Grade: B-
Notes =====
RETURN OF THE JEDI was screened at Mann's Chinese Theater, in Los Angeles. Lines had formed for both the afternoon and evening shows.
--
Mike Legeros - Raleigh, NC, USA, Earth<EMAIL_ADDRESS>(h) -<EMAIL_ADDRESS>(w) I'm also on the Web! http://www.pagesz.net/~legeros/
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


An example of a class (static) method that acts as a factory for Circle objects. Given a radius value, this method creates a new Circle.


Search
Preparing search index...
The search index is not available
hex-tools
Options
All
Public
Public/Protected
All
Inherited
Externals
Only exported
Menu
Globals
"hexagons/PointyTopHexagonGrid/PointyTopHexagonGrid"
PointyTopSide
Enumeration PointyTopSide
Enumeration of all sides for pointy top hexagon
Index
Enumeration members
EAST
NORTH_
EAST
NORTH_
WEST
SOUTH_
EAST
SOUTH_
WEST
WEST
Enumeration members
EAST
EAST
:
= "east"
NORTH_
EAST
NORTH_
EAST
:
= "northEast"
NORTH_
WEST
NORTH_
WEST
:
= "northWest"
SOUTH_
EAST
SOUTH_
EAST
:
= "southEast"
SOUTH_
WEST
SOUTH_
WEST
:
= "southWest"
WEST
WEST
:
= "west"
Globals
"hexagons/
Pointy
Top
Hexagon
Grid/
Pointy
Top
Hexagon
Grid"
Pointy
Top
Side
EAST
NORTH_
EAST
NORTH_
WEST
SOUTH_
EAST
SOUTH_
WEST
WEST
Pointy
Top
Hexagon
Grid
Generated using
TypeDoc
Enumeration of all sides for pointy top hexagon


Docker Images tracking the stable Galaxy releases
Table of content
This repository uses a git submodule to include Ansible roles maintained by the Galaxy project.
You can clone this repository and the Ansible submodule with:
git clone --recursive https://github.com/bgruening/docker-galaxy-stable.git
Updating already existing submodules is possible with:
git submodule update --init --recursive
If you simply want to change the Galaxy repository and/or the Galaxy branch, from which the container is build you can do this with Docker --build-arg
during the docker build
step. For example you can use these parameters during container build:
--build-arg GALAXY_RELEASE=install_workflow_and_tools
--build-arg GALAXY_REPO=https://github.com/manabuishii/galaxy


model OpenUrl environmental suitability BRECI maps ENM comparison map spatial performance species CrossRef climate differences output distribution method nature used values Science Web changes bins models Change bin change fitted maps. niche number threshold ENMs Ecography Ecological Guisan MaxEnt arbitrary binary data grid measures methods occurrence provide raster statistical using applied impact suitability. use Binned Climate Environmental However, analysis applying aspects cells change. compare computed conditions current degree extent models. motivation outputs plots possible predicted presence-only rasters relative version


University of Malaya, or UM, Malaysia's oldest university, is situated on a 922 acre (373.12 hectare) campus in the southwest of Kuala Lumpur, the capital of Malaysia.It was founded on 28 September 1905 in Singapore as the King Edward VII College of Medicine and on 8th October 1949, it became the University of Malaya with the merger of the King Edward VII College of Medicine and Raffles College (founded in 1928).
University of Malaya boasts 12 residential colleges that can accommodate up to 12,000 students. This amount represents about 65% of all the students pursuing their first degrees. Each residential hall is administered by a principal and assisted by several fellows. The Residential Halls do not only provide students with accommodation but also facilities such as game courts, reading rooms, grocery shops, cyber cafes and computer labs. Most halls provide meals while the others have cafeteria facilities.
All of these residential colleges provide both lodgings and cafeteria to its residents. University of Malaya also provides lodgings for postgraduates students and public applicants. However, their placement in these colleges depends on availability and vacancy.
Tun Ahmad Zaidi Residential College or more commonly known as the Tenth Residential College is one of the residential colleges within the University of Malaya campus. Tun Ahmad Zaidi Residential College started its operation on 1 June 1997. It took its name after the state Governor of Sarawak at that time, namely Allahyarham Tun Datuk Patinggi (Dr.) Ahmad Zaidi Adruce bin Muhammed Noor.
The residential blocks consist of Block A, Block B, Block C and Block D. The unique feature of the residential blocks lies in the third storey of each block that has a verandah supported by pillars similar to the structural system found in Sarawak’s longhouses. As there are slopes between the administration and residential blocks, covered walkways with stairs are constructed to link all the blocks. Each block is accessible by road too.


Ulysses Figueroa Gonzalez
About
|
Portfolio
|
Contact
(current)
Contact
Name:
Email Address:
Message:
Submit


Bootstrap uses QUnit, a powerful, easy-to-use JavaScript unit test framework. Each plugin has a file dedicated to its tests in unit/<plugin-name>.js
.
unit/
contains the unit test files for each Bootstrap plugin.vendor/
contains third-party testing-related code (QUnit and jQuery).visual/
contains "visual" tests which are run interactively in real browsers and require manual verification by humans.To run the unit test suite via PhantomJS, run grunt test-js
.
To run the unit test suite via a real web browser, open index.html
in the browser.
unit/<plugin-name>.js
).grunt test-js
to see the results of your newly-added test(s).Note: Your new unit tests should fail before your changes are applied to the plugin, and should pass after your changes are applied to the plugin.
assert.expect
to ensure that the expected assertions are run.// Synchronous test
QUnit.test('should describe the unit being tested', function (assert) {
assert.expect(1)
var templateHTML = '
'
+ '×'
+ '
Template necessary for the test.
'
+ '
'
var $alert = $(templateHTML).appendTo('#qunit-fixture').bootstrapAlert()
$alert.find('.close').click()
// Make assertion
assert.strictEqual($alert.hasClass('in'), false, 'remove .in class on .close click')
})
// Asynchronous test
QUnit.test('should describe the unit being tested', function (assert) {
assert.expect(1)
var done = assert.async()
$('

')
.appendTo('#qunit-fixture')
.on('shown.bs.tooltip', function () {
assert.ok(true, '"shown" event was fired after calling "show"')
done()
})
.bootstrapTooltip('show')
})


Laureate Name
A very cool thing done by this laureate.
Something about the laureate.
Something else.
Yet more information maybe links
Related laureates:


Default properties for all object are:
Name, is name of object so you can easily organize your project .
WidthInUnits, is width of object .
HeightInUnits, is height of object .
LocationInUnitsX, is location on X axis inside objects parent .
LocationInUnitsY, is location on Y axis inside objects parent .
Rotation angle, is object rotation angle and it is represented in degrease .
Measuring unit, is objects measuring unit in which objects dimensions and locations are calculated .
Dock, is objects place of docking if you want it to be docked.


Motivation
I wanted to make a graphical representation of the 'Form' of a batsman in Cricket. The idea was to visually see the form of a batsman over time, and possibly select opposition, venue etc.
Details
This visualization has been implemented using D3.js. You can select a period in the scale above to see the form during a specific time period.
Todo
- Make the above chart responsive to the size of the page
- Colour code tournaments to give a better sense of continuity within the chart
- Allow filtering by venue, opposition


For projects that need to use RAD's headless capabilities (or, even better,
BU) as the build system. This causes Hudson to invoke RAD/BU with the given
targets and options. Any non-zero exit code causes Hudson to mark the build
as a failure.
Hudson supplies some environment variables that
can be used from within the build script.
To know more about RAD's headless features, please refer to the
RAD 7.0 Infocenter
or to the
RAD 7.5 Infocenter.


Toggle navigation
RADVENTURE
About
Contact
Locations
Mt. Hood
Mt. Bachelor
Mt. Whistler
Tap
Dat
Quick Search
Sign In
Sign Up
×
Sign In
Username/Email
Password
Reset
Submit
×
Sign Up
As a User
    If you would like to start finding guides.
As a Guide
    If you want to start guiding people.
Guide Registration
Guide Information
$
.00
Location
Bachelor
Hood
Whistler
Specialty
Downhill
Crosscountry
Snowboarding
Availability
Monday
Tuesday
Wednesday
Thursday
Friday
Saturday
Sunday
By clicking
Register
, you agree to the
Terms and Conditions
Register


You can attach files to an implementation guide. Once attached, those files appear in the Files tab of the Files tab of the View Implementation Guide Page.
Attach a File to an Implementation Guide
- View the implementation guide you want to attach the file to.
- From the View Implementation Guide page, choose Files from the Edit menu.
- The Manage Implementation Guide Files page appears.
- Select Add File. The Add File window appears.
- Select Choose File and locate the file you want to attach.
- Select a file type from the Type menu, enter a Description, and enter a Note about the file, then select OK. The file appears in the file list.
- Select Save. The file is uploaded and attached to the implementation guide.
Note: The Notes field is used to track changes to a file. When you upload a new version of the same file, the file is replaced, but the note remains with the file's history.
Remove a File from Implementation Guide
- View the implementation guide's Manage Files page containing the file you want to remove.
- Select Remove File next to the file you want to remove. A confirmation message appears.
- Select Save. The file is removed from the implementation guide.
Edit File Information
- View the implementation guide's Manage Files page containing the file you want to update.
- Select Edit Description next to the the file you want to edit. The Edit Description box appears, as shown below.
- Make changes as needed and select OK.
- Select Save. The description is updated.
View a File's History
Select History next to the file's name.


{@boolean renderSection1=true} {@boolean renderButtonSection1=true} {#include Common/insightsEmailBody} {#content-title} User Access - Console {/content-title} {#content-title-section1} User Access group change {/content-title-section1} {#content-body-section1}
Custom platform default access group has been updated by {action.events[0].payload.username}.
{#if action.events[0].payload.role}The role {action.events[0].payload.role.name} has been {action.events[0].payload.operation} {#if action.events[0].payload.operation == "added"}to{#else}from{/if} the group.
{/if} {/content-body-section1} {#content-button-section1} Check the updated group in Insights {/content-button-section1} {/include}


[%# DO NOT EDIT THIS FILE: generated from perlfaq (https://github.com/perl-doc-cats/perlfaq) -%] [%- # Used to get info from htmlify to ttree page.import({ title => "perlfaq7", section => "faq", description => "Perl Frequently Asked Questions, Perl FAQ", keywords => "perl, perl faq, perlfaq" }); perlfaq_version = 5.021011; -%]
perlfaq7 - General Perl Language Issues
version 5.021011
This section deals with general Perl language issues that don't clearly fit into any of the other sections.
There is no BNF, but you can paw your way through the yacc grammar in perly.y in the source distribution if you're particularly brave. The grammar relies on very smart tokenizing code, so be prepared to venture into toke.c as well.
In the words of Chaim Frenkel: "Perl's grammar can not be reduced to BNF. The work of parsing perl is distributed between yacc, the lexer, smoke and mirrors."
They are type specifiers, as detailed in perldata:
$ for scalar values (number, string or reference) @ for arrays % for hashes (associative arrays) & for subroutines (aka functions, procedures, methods) * for all types of that symbol name. In version 4 you used them like pointers, but in modern perls you can just use references.
There are a couple of other symbols that you're likely to encounter that aren't really type specifiers:
<> are used for inputting a record from a filehandle. \ takes a reference to something.
Note that <FILE> is neither the type specifier for files nor the name of the handle. It is the <>
operator applied to the handle FILE. It reads one line (well, record--see "$/" in perlvar) from the handle FILE in scalar context, or all lines in list context. When performing open, close, or any other operation besides <>
on files, or even when talking about the handle, do not use the brackets. These are correct: eof(FH)
, seek(FH, 0, 2)
and "copying from STDIN to FILE".
Normally, a bareword doesn't need to be quoted, but in most cases probably should be (and must be under use strict
). But a hash key consisting of a simple word and the left-hand operand to the =>
operator both count as though they were quoted:
This is like this ------------ --------------- $foo{line} $foo{'line'} bar => stuff 'bar' => stuff
The final semicolon in a block is optional, as is the final comma in a list. Good style (see perlstyle) says to put them in except for one-liners:
if ($whoops) { exit 1 } my @nums = (1, 2, 3); if ($whoops) { exit 1; } my @lines = ( "There Beren came from mountains cold", "And lost he wandered under leaves", );
One way is to treat the return values as a list and index into it:
$dir = (getpwnam($user))[7];
Another way is to use undef as an element on the left-hand-side:
($dev, $ino, undef, undef, $uid, $gid) = stat($file);
You can also use a list slice to select only the elements that you need:
($dev, $ino, $uid, $gid) = ( stat($file) )[0,1,4,5];
If you are running Perl 5.6.0 or better, the use warnings
pragma allows fine control of what warnings are produced. See perllexwarn for more details.
{ no warnings; # temporarily turn off warnings $x = $y + $z; # I know these might be undef }
Additionally, you can enable and disable categories of warnings.  See perllexwarn for the complete details, including the category names and hierarchy.
{ no warnings 'uninitialized'; $x = $y + $z; }
If you have an older version of Perl, the $^W
variable (documented in perlvar) controls runtime warnings for a block:
{ local $^W = 0; # temporarily turn off warnings $x = $y + $z; # I know these might be undef }
Note that like all the punctuation variables, you cannot currently use my() on $^W
, only local().
An extension is a way of calling compiled C code from Perl. Reading perlxstut is a good place to learn more about extensions.
Actually, they don't. All C operators that Perl copies have the same precedence in Perl as they do in C. The problem is with operators that C doesn't have, especially functions that give a list context to everything on their right, eg. print, chmod, exec, and so on. Such functions are called "list operators" and appear as such in the precedence table in perlop.
A common mistake is to write:
unlink $file || die "snafu";
This gets interpreted as:
unlink ($file || die "snafu");
To avoid this problem, either put in extra parentheses or use the super low precedence or
operator:
(unlink $file) || die "snafu"; unlink $file or die "snafu";
The "English" operators (and
, or
, xor
, and not
) deliberately have precedence lower than that of list operators for just such situations as the one above.
Another operator with surprising precedence is exponentiation. It binds more tightly even than unary minus, making -2**2
produce a negative four and not a positive one. It is also right-associating, meaning that 2**3**2
is two raised to the ninth power, not eight squared.
Although it has the same precedence as in C, Perl's ?:
operator produces an lvalue. This assigns $x to either $if_true or $if_false, depending on the trueness of $maybe:
($maybe ? $if_true : $if_false) = $x;
In general, you don't "declare" a structure. Just use a (probably anonymous) hash reference. See perlref and perldsc for details. Here's an example:
$person = {}; # new anonymous hash $person->{AGE} = 24; # set field AGE to 24 $person->{NAME} = "Nat"; # set field NAME to "Nat"
If you're looking for something a bit more rigorous, try perlootut.
perlnewmod is a good place to start, ignore the bits about uploading to CPAN if you don't want to make your module publicly available.
ExtUtils::ModuleMaker and Module::Starter are also good places to start. Many CPAN authors now use Dist::Zilla to automate as much as possible.
Detailed documentation about modules can be found at: perlmod, perlmodlib, perlmodstyle.
If you need to include C code or C library interfaces use h2xs. h2xs will create the module distribution structure and the initial interface files. perlxs and perlxstut explain the details.
Ask the current maintainer to make you a co-maintainer or transfer the module to you.
If you can not reach the author for some reason contact the PAUSE admins at<EMAIL_ADDRESS>who may be able to help, but each case is treated separately.
Get a login for the Perl Authors Upload Server (PAUSE) if you don't already have one: http://pause.perl.org
Write to<EMAIL_ADDRESS>explaining what you did to contact the current maintainer. The PAUSE admins will also try to reach the maintainer.
Post a public message in a heavily trafficked site announcing your intention to take over the module.
Wait a bit. The PAUSE admins don't want to act too quickly in case the current maintainer is on holiday. If there's no response to private communication or the public post, a PAUSE admin can transfer it to you.
(contributed by brian d foy)
In Perl, a class is just a package, and methods are just subroutines. Perl doesn't get more formal than that and lets you set up the package just the way that you like it (that is, it doesn't set up anything for you).
See also perlootut, a tutorial that covers class creation, and perlobj.
You can use the tainted() function of the Scalar::Util module, available from CPAN (or included with Perl since release 5.8.0). See also "Laundering and Detecting Tainted Data" in perlsec.
Closures are documented in perlref.
Closure is a computer science term with a precise but hard-to-explain meaning. Usually, closures are implemented in Perl as anonymous subroutines with lasting references to lexical variables outside their own scopes. These lexicals magically refer to the variables that were around when the subroutine was defined (deep binding).
Closures are most often used in programming languages where you can have the return value of a function be itself a function, as you can in Perl. Note that some languages provide anonymous functions but are not capable of providing proper closures: the Python language, for example. For more information on closures, check out any textbook on functional programming. Scheme is a language that not only supports but encourages closures.
Here's a classic non-closure function-generating function:
sub add_function_generator { return sub { shift() + shift() }; } my $add_sub = add_function_generator(); my $sum = $add_sub->(4,5); # $sum is 9 now.
The anonymous subroutine returned by add_function_generator() isn't technically a closure because it refers to no lexicals outside its own scope. Using a closure gives you a function template with some customization slots left out to be filled later.
Contrast this with the following make_adder() function, in which the returned anonymous function contains a reference to a lexical variable outside the scope of that function itself. Such a reference requires that Perl return a proper closure, thus locking in for all time the value that the lexical had when the function was created.
sub make_adder { my $addpiece = shift; return sub { shift() + $addpiece }; } my $f1 = make_adder(20); my $f2 = make_adder(555);
Now $f1->($n)
is always 20 plus whatever $n you pass in, whereas $f2->($n)
is always 555 plus whatever $n you pass in. The $addpiece in the closure sticks around.
Closures are often used for less esoteric purposes. For example, when you want to pass in a bit of code into a function:
my $line; timeout( 30, sub { $line = <STDIN> } );
If the code to execute had been passed in as a string, '$line = <STDIN>'
, there would have been no way for the hypothetical timeout() function to access the lexical variable $line back in its caller's scope.
Another use for a closure is to make a variable private to a named subroutine, e.g. a counter that gets initialized at creation time of the sub and can only be modified from within the sub. This is sometimes used with a BEGIN block in package files to make sure a variable doesn't get meddled with during the lifetime of the package:
BEGIN { my $id = 0; sub next_id { ++$id } }
This is discussed in more detail in perlsub; see the entry on Persistent Private Variables.
This problem was fixed in perl 5.004_05, so preventing it means upgrading your version of perl. ;)
Variable suicide is when you (temporarily or permanently) lose the value of a variable. It is caused by scoping through my() and local() interacting with either closures or aliased foreach() iterator variables and subroutine arguments. It used to be easy to inadvertently lose a variable's value this way, but now it's much harder. Take this code:
my $f = 'foo'; sub T { while ($i++ < 3) { my $f = $f; $f .= "bar"; print $f, "\n" } } T; print "Finally $f\n";
If you are experiencing variable suicide, that my $f
in the subroutine doesn't pick up a fresh copy of the $f
whose value is 'foo'
. The output shows that inside the subroutine the value of $f
leaks through when it shouldn't, as in this output:
foobar foobarbar foobarbarbar Finally foo
The $f that has "bar" added to it three times should be a new $f
my $f
should create a new lexical variable each time through the loop. The expected output is:
foobar foobar foobar Finally foo
You need to pass references to these objects. See "Pass by Reference" in perlsub for this particular question, and perlref for information on references.
Regular variables and functions are quite easy to pass: just pass in a reference to an existing or anonymous variable or function:
func( \$some_scalar ); func( \@some_array ); func( [ 1 .. 10 ] ); func( \%some_hash ); func( { this => 10, that => 20 } ); func( \&some_func ); func( sub { $_[0] ** $_[1] } );
As of Perl 5.6, you can represent filehandles with scalar variables which you treat as any other scalar.
open my $fh, $filename or die "Cannot open $filename! $!"; func( $fh ); sub func { my $passed_fh = shift; my $line = <$passed_fh>; }
Before Perl 5.6, you had to use the *FH
or \*FH
notations. These are "typeglobs"--see "Typeglobs and Filehandles" in perldata and especially "Pass by Reference" in perlsub for more information.
Here's an example of how to pass in a string and a regular expression for it to match against. You construct the pattern with the qr//
operator:
sub compare { my ($val1, $regex) = @_; my $retval = $val1 =~ /$regex/; return $retval; } $match = compare("old McDonald", qr/d.*D/i);
To pass an object method into a subroutine, you can do this:
call_a_lot(10, $some_obj, "methname") sub call_a_lot { my ($count, $widget, $trick) = @_; for (my $i = 0; $i < $count; $i++) { $widget->$trick(); } }
Or, you can use a closure to bundle up the object, its method call, and arguments:
my $whatnot = sub { $some_obj->obfuscate(@args) }; func($whatnot); sub func { my $code = shift; &$code(); }
You could also investigate the can() method in the UNIVERSAL class (part of the standard perl distribution).
(contributed by brian d foy)
In Perl 5.10, declare the variable with state
. The state
declaration creates the lexical variable that persists between calls to the subroutine:
sub counter { state $count = 1; $count++ }
You can fake a static variable by using a lexical variable which goes out of scope. In this example, you define the subroutine counter
, and it uses the lexical variable $count
. Since you wrap this in a BEGIN block, $count
is defined at compile-time, but also goes out of scope at the end of the BEGIN block. The BEGIN block also ensures that the subroutine and the value it uses is defined at compile-time so the subroutine is ready to use just like any other subroutine, and you can put this code in the same place as other subroutines in the program text (i.e. at the end of the code, typically). The subroutine counter
still has a reference to the data, and is the only way you can access the value (and each time you do, you increment the value). The data in chunk of memory defined by $count
is private to counter
.
BEGIN { my $count = 1; sub counter { $count++ } } my $start = counter(); .... # code that calls counter(); my $end = counter();
In the previous example, you created a function-private variable because only one function remembered its reference. You could define multiple functions while the variable is in scope, and each function can share the "private" variable. It's not really "static" because you can access it outside the function while the lexical variable is in scope, and even create references to it. In this example, increment_count
and return_count
share the variable. One function adds to the value and the other simply returns the value. They can both access $count
, and since it has gone out of scope, there is no other way to access it.
BEGIN { my $count = 1; sub increment_count { $count++ } sub return_count { $count } }
To declare a file-private variable, you still use a lexical variable. A file is also a scope, so a lexical variable defined in the file cannot be seen from any other file.
See "Persistent Private Variables" in perlsub for more information. The discussion of closures in perlref may help you even though we did not use anonymous subroutines in this answer. See "Persistent Private Variables" in perlsub for details.
local($x)
saves away the old value of the global variable $x
and assigns a new value for the duration of the subroutine which is visible in other functions called from that subroutine. This is done at run-time, so is called dynamic scoping. local() always affects global variables, also called package variables or dynamic variables.
my($x)
creates a new variable that is only visible in the current subroutine. This is done at compile-time, so it is called lexical or static scoping. my() always affects private variables, also called lexical variables or (improperly) static(ly scoped) variables.
For instance:
sub visible { print "var has value $var\n"; } sub dynamic { local $var = 'local'; # new temporary value for the still-global visible(); # variable called $var } sub lexical { my $var = 'private'; # new private variable, $var visible(); # (invisible outside of sub scope) } $var = 'global'; visible(); # prints global dynamic(); # prints local lexical(); # prints global
Notice how at no point does the value "private" get printed. That's because $var only has that value within the block of the lexical() function, and it is hidden from the called subroutine.
In summary, local() doesn't make what you think of as private, local variables. It gives a global variable a temporary value. my() is what you're looking for if you want private variables.
See "Private Variables via my()" in perlsub and "Temporary Values via local()" in perlsub for excruciating details.
If you know your package, you can just mention it explicitly, as in $Some_Pack::var. Note that the notation $::var is not the dynamic $var in the current package, but rather the one in the "main" package, as though you had written $main::var.
use vars '$var'; local $var = "global"; my $var = "lexical"; print "lexical is $var\n"; print "global is $main::var\n";
Alternatively you can use the compiler directive our() to bring a dynamic variable into the current lexical scope.
require 5.006; # our() did not exist before 5.6 use vars '$var'; local $var = "global"; my $var = "lexical"; print "lexical is $var\n"; { our $var; print "global is $var\n"; }
In deep binding, lexical variables mentioned in anonymous subroutines are the same ones that were in scope when the subroutine was created. In shallow binding, they are whichever variables with the same names happen to be in scope when the subroutine is called. Perl always uses deep binding of lexical variables (i.e., those created with my()). However, dynamic variables (aka global, local, or package variables) are effectively shallowly bound. Consider this just one more reason not to use them. See the answer to "What's a closure?".
my()
and local()
give list context to the right hand side of =
. The <$fh> read operation, like so many of Perl's functions and operators, can tell which context it was called in and behaves appropriately. In general, the scalar() function can help. This function does nothing to the data itself (contrary to popular myth) but rather tells its argument to behave in whatever its scalar fashion is. If that function doesn't have a defined scalar behavior, this of course doesn't help you (such as with sort()).
To enforce scalar context in this particular case, however, you need merely omit the parentheses:
local($foo) = <$fh>; # WRONG local($foo) = scalar(<$fh>); # ok local $foo = <$fh>; # right
You should probably be using lexical variables anyway, although the issue is the same here:
my($foo) = <$fh>; # WRONG my $foo = <$fh>; # right
Why do you want to do that? :-)
If you want to override a predefined function, such as open(), then you'll have to import the new definition from a different module. See "Overriding Built-in Functions" in perlsub.
If you want to overload a Perl operator, such as +
or **
, then you'll want to use the use overload
pragma, documented in overload.
If you're talking about obscuring method calls in parent classes, see "Overriding methods and method resolution" in perlootut.
(contributed by brian d foy)
Calling a subroutine as &foo
with no trailing parentheses ignores the prototype of foo
and passes it the current value of the argument list, @_
. Here's an example; the bar
subroutine calls &foo
, which prints its arguments list:
sub foo { print "Args in foo are: @_\n"; } sub bar { &foo; } bar( "a", "b", "c" );
When you call bar
with arguments, you see that foo
got the same @_
:
Args in foo are: a b c
Calling the subroutine with trailing parentheses, with or without arguments, does not use the current @_
. Changing the example to put parentheses after the call to foo
changes the program:
sub foo { print "Args in foo are: @_\n"; } sub bar { &foo(); } bar( "a", "b", "c" );
Now the output shows that foo
doesn't get the @_
from its caller.
Args in foo are:
However, using &
in the call still overrides the prototype of foo
if present:
sub foo ($$$) { print "Args infoo are: @_\n"; } sub bar_1 { &foo; } sub bar_2 { &foo(); } sub bar_3 { foo( $_[0], $_[1], $_[2] ); } # sub bar_4 { foo(); } # bar_4 doesn't compile: "Not enough arguments for main::foo at ..." bar_1( "a", "b", "c" ); # Args in foo are: a b c bar_2( "a", "b", "c" ); # Args in foo are: bar_3( "a", "b", "c" ); # Args in foo are: a b c
The main use of the @_
pass-through feature is to write subroutines whose main job it is to call other subroutines for you. For further details, see perlsub.
In Perl 5.10, use the given-when
construct described in perlsyn:
use 5.010; given ( $string ) { when( 'Fred' ) { say "I found Fred!" } when( 'Barney' ) { say "I found Barney!" } when( /Bamm-?Bamm/ ) { say "I found Bamm-Bamm!" } default { say "I don't recognize the name!" } };
If one wants to use pure Perl and to be compatible with Perl versions prior to 5.10, the general answer is to use if-elsif-else
:
for ($variable_to_test) { if (/pat1/) { } # do something elsif (/pat2/) { } # do something else elsif (/pat3/) { } # do something else else { } # default }
Here's a simple example of a switch based on pattern matching, lined up in a way to make it look more like a switch statement. We'll do a multiway conditional based on the type of reference stored in $whatchamacallit:
SWITCH: for (ref $whatchamacallit) { /^$/ && die "not a reference"; /SCALAR/ && do { print_scalar($$ref); last SWITCH; }; /ARRAY/ && do { print_array(@$ref); last SWITCH; }; /HASH/ && do { print_hash(%$ref); last SWITCH; }; /CODE/ && do { warn "can't print function ref"; last SWITCH; }; # DEFAULT warn "User defined type skipped"; }
See perlsyn for other examples in this style.
Sometimes you should change the positions of the constant and the variable. For example, let's say you wanted to test which of many answers you were given, but in a case-insensitive way that also allows abbreviations. You can use the following technique if the strings all start with different characters or if you want to arrange the matches so that one takes precedence over another, as "SEND"
has precedence over "STOP"
here:
chomp($answer = <>); if ("SEND" =~ /^\Q$answer/i) { print "Action is send\n" } elsif ("STOP" =~ /^\Q$answer/i) { print "Action is stop\n" } elsif ("ABORT" =~ /^\Q$answer/i) { print "Action is abort\n" } elsif ("LIST" =~ /^\Q$answer/i) { print "Action is list\n" } elsif ("EDIT" =~ /^\Q$answer/i) { print "Action is edit\n" }
A totally different approach is to create a hash of function references.
my %commands = ( "happy" => \&joy, "sad", => \&sullen, "done" => sub { die "See ya!" }, "mad" => \&angry, ); print "How are you? "; chomp($string = <STDIN>); if ($commands{$string}) { $commands{$string}->(); } else { print "No such command: $string\n"; }
Starting from Perl 5.8, a source filter module, Switch
, can also be used to get switch and case. Its use is now discouraged, because it's not fully compatible with the native switch of Perl 5.10, and because, as it's implemented as a source filter, it doesn't always work as intended when complex syntax is involved.
The AUTOLOAD method, discussed in "Autoloading" in perlsub lets you capture calls to undefined functions and methods.
When it comes to undefined variables that would trigger a warning under use warnings
, you can promote the warning to an error.
use warnings FATAL => qw(uninitialized);
Some possible reasons: your inheritance is getting confused, you've misspelled the method name, or the object is of the wrong type. Check out perlootut for details about any of the above cases. You may also use print ref($object)
to find out the class $object
was blessed into.
Another possible reason for problems is that you've used the indirect object syntax (eg, find Guru "Samy"
) on a class name before Perl has seen that such a package exists. It's wisest to make sure your packages are all defined before you start using them, which will be taken care of if you use the use
statement instead of require
. If not, make sure to use arrow notation (eg., Guru->find("Samy")
) instead. Object notation is explained in perlobj.
Make sure to read about creating modules in perlmod and the perils of indirect objects in "Method Invocation" in perlobj.
(contributed by brian d foy)
To find the package you are currently in, use the special literal __PACKAGE__
, as documented in perldata. You can only use the special literals as separate tokens, so you can't interpolate them into strings like you can with variables:
my $current_package = __PACKAGE__; print "I am in package $current_package\n";
If you want to find the package calling your code, perhaps to give better diagnostics as Carp does, use the caller
built-in:
sub foo { my @args = ...; my( $package, $filename, $line ) = caller; print "I was called from package $package\n"; );
By default, your program starts in package main
, so you will always be in some package.
This is different from finding out the package an object is blessed into, which might not be the current package. For that, use blessed
from Scalar::Util, part of the Standard Library since Perl 5.8:
use Scalar::Util qw(blessed); my $object_package = blessed( $object );
Most of the time, you shouldn't care what package an object is blessed into, however, as long as it claims to inherit from that class:
my $is_right_class = eval { $object->isa( $package ) }; # true or false
And, with Perl 5.10 and later, you don't have to check for an inheritance to see if the object can handle a role. For that, you can use DOES
, which comes from UNIVERSAL
:
my $class_does_it = eval { $object->DOES( $role ) }; # true or false
You can safely replace isa
with DOES
(although the converse is not true).
(contributed by brian d foy)
The quick-and-dirty way to comment out more than one line of Perl is to surround those lines with Pod directives. You have to put these directives at the beginning of the line and somewhere where Perl expects a new statement (so not in the middle of statements like the #
comments). You end the comment with =cut
, ending the Pod section:
=pod my $object = NotGonnaHappen->new(); ignored_sub(); $wont_be_assigned = 37; =cut
The quick-and-dirty method only works well when you don't plan to leave the commented code in the source. If a Pod parser comes along, your multiline comment is going to show up in the Pod translation. A better way hides it from Pod parsers as well.
The =begin
directive can mark a section for a particular purpose. If the Pod parser doesn't want to handle it, it just ignores it. Label the comments with comment
. End the comment using =end
with the same label. You still need the =cut
to go back to Perl code from the Pod comment:
=begin comment my $object = NotGonnaHappen->new(); ignored_sub(); $wont_be_assigned = 37; =end comment =cut
For more information on Pod, check out perlpod and perlpodspec.
Use this code, provided by Mark-Jason Dominus:
sub scrub_package { no strict 'refs'; my $pack = shift; die "Shouldn't delete main package" if $pack eq "" || $pack eq "main"; my $stash = *{$pack . '::'}{HASH}; my $name; foreach $name (keys %$stash) { my $fullname = $pack . '::' . $name; # Get rid of everything with that name. undef $$fullname; undef @$fullname; undef %$fullname; undef &$fullname; undef *$fullname; } }
Or, if you're using a recent release of Perl, you can just use the Symbol::delete_package() function instead.
Beginners often think they want to have a variable contain the name of a variable.
$fred = 23; $varname = "fred"; ++$$varname; # $fred now 24
This works sometimes, but it is a very bad idea for two reasons.
The first reason is that this technique only works on global variables. That means that if $fred is a lexical variable created with my() in the above example, the code wouldn't work at all: you'd accidentally access the global and skip right over the private lexical altogether. Global variables are bad because they can easily collide accidentally and in general make for non-scalable and confusing code.
Symbolic references are forbidden under the use strict
pragma. They are not true references and consequently are not reference-counted or garbage-collected.
The other reason why using a variable to hold the name of another variable is a bad idea is that the question often stems from a lack of understanding of Perl data structures, particularly hashes. By using symbolic references, you are just using the package's symbol-table hash (like %main::
) instead of a user-defined hash. The solution is to use your own hash or a real reference instead.
$USER_VARS{"fred"} = 23; my $varname = "fred"; $USER_VARS{$varname}++; # not $$varname++
There we're using the %USER_VARS hash instead of symbolic references. Sometimes this comes up in reading strings from the user with variable references and wanting to expand them to the values of your perl program's variables. This is also a bad idea because it conflates the program-addressable namespace and the user-addressable one. Instead of reading a string and expanding it to the actual contents of your program's own variables:
$str = 'this has a $fred and $barney in it'; $str =~ s/(\$\w+)/$1/eeg; # need double eval
it would be better to keep a hash around like %USER_VARS and have variable references actually refer to entries in that hash:
$str =~ s/\$(\w+)/$USER_VARS{$1}/g; # no /e here at all
That's faster, cleaner, and safer than the previous approach. Of course, you don't need to use a dollar sign. You could use your own scheme to make it less confusing, like bracketed percent symbols, etc.
$str = 'this has a %fred% and %barney% in it'; $str =~ s/%(\w+)%/$USER_VARS{$1}/g; # no /e here at all
Another reason that folks sometimes think they want a variable to contain the name of a variable is that they don't know how to build proper data structures using hashes. For example, let's say they wanted two hashes in their program: %fred and %barney, and that they wanted to use another scalar variable to refer to those by name.
$name = "fred"; $$name{WIFE} = "wilma"; # set %fred $name = "barney"; $$name{WIFE} = "betty"; # set %barney
This is still a symbolic reference, and is still saddled with the problems enumerated above. It would be far better to write:
$folks{"fred"}{WIFE} = "wilma"; $folks{"barney"}{WIFE} = "betty";
And just use a multilevel hash to start with.
The only times that you absolutely must use symbolic references are when you really must refer to the symbol table. This may be because it's something that one can't take a real reference to, such as a format name. Doing so may also be important for method calls, since these always go through the symbol table for resolution.
In those cases, you would turn off strict 'refs'
temporarily so you can play around with the symbol table. For example:
@colors = qw(red blue green yellow orange purple violet); for my $name (@colors) { no strict 'refs'; # renege for the block *$name = sub { "<FONT COLOR='$name'>@_</FONT>" }; }
All those functions (red(), blue(), green(), etc.) appear to be separate, but the real code in the closure actually was compiled only once.
So, sometimes you might want to use symbolic references to manipulate the symbol table directly. This doesn't matter for formats, handles, and subroutines, because they are always global--you can't use my() on them. For scalars, arrays, and hashes, though--and usually for subroutines-- you probably only want to use hard references.
(contributed by brian d foy)
The "bad interpreter" message comes from the shell, not perl. The actual message may vary depending on your platform, shell, and locale settings.
If you see "bad interpreter - no such file or directory", the first line in your perl script (the "shebang" line) does not contain the right path to perl (or any other program capable of running scripts). Sometimes this happens when you move the script from one machine to another and each machine has a different path to perl--/usr/bin/perl versus /usr/local/bin/perl for instance. It may also indicate that the source machine has CRLF line terminators and the destination machine has LF only: the shell tries to find /usr/bin/perl<CR>, but can't.
If you see "bad interpreter: Permission denied", you need to make your script executable.
In either case, you should still be able to run the scripts with perl explicitly:
% perl script.pl
If you get a message like "perl: command not found", perl is not in your PATH, which might also mean that the location of perl is not where you expect it so you need to adjust your shebang line.
(contributed by Alex Beamish)
If the new version of the C library is ABI-compatible (that's Application Binary Interface compatible) with the version you're upgrading from, and if the shared library version didn't change, no re-compilation should be necessary.
Copyright (c) 1997-2013 Tom Christiansen, Nathan Torkington, and other authors as noted. All rights reserved.
This documentation is free; you can redistribute it and/or modify it under the same terms as Perl itself.
Irrespective of its distribution, all code examples in this file are hereby placed into the public domain. You are permitted and encouraged to use this code in your own programs for fun or for profit as you see fit. A simple comment in the code giving credit would be courteous but is not required.
Version: 5.021011


If we can all understand that our minds can be broadened by just picking at it through repetition or such, then we can learn to grow more than what we originally perceived.
 Memory techniques (analogy, linking to life, etc). By understanding Neuroplasticity, we can understand that your actions define you and not how you're born is how you are for the rest of your life.
Link to a Neuroplasticity videoA growth mindset is to transform effort and difficulty from a fixed definition to a "yet" definition. Because this will allow people to develop their brains or talents through hard work, etc, while the fixed mindset thinks that your abilities/attributes are defined at birth.
I know that I'm all for change/improvement, but when there is research to back up the results, it's almost jubilating that I If I work hard enough, I can change myself for the better, and reach the person that I want to be, because I know sometimes that I use the excuse that others are smarter or I'm not like that because they were born like that. (Even though I acknowledge how much effort people have/do put into their lives). Sometimes it's out of the negativity that I belittle myself and make everyone seem much better, but I just need to know that I'm not where I want to be exactly because I didn't put the effort I should of, but If I put in more effort now, I could be where I want to soon enough.
To just make sure that any challenge I find myself in, I approach it and try to learn from it/figure it out. I want to have a growth mindset and not just think everything will bend my way :)
Link to Carol Dweek Ted Talk on Growth mindset


{% extends "layout.html" %} {% block page_title %} Transport Details {% endblock %} {% block content %} {% include "includes/phase_banner_alpha.html" %} Common Veterinery Entry Document (CVED) for animal products Transport Details Tell us what will identify your shipment Transport Identification For example, flight number Transport document number For example, bill of lading number {% endblock %}
Tell us what will identify your shipment


.. you know – the app or web project you wanna do
Got a great idea that needs to be shaped into a project? We can help you with that!
Web? Mobile app? Physical installation?
Got you covered!
Love yourself for having completed a great project!


Plugin Information |
|---|
No information for the plugin 'bruceschneier' is available. It may have been removed from distribution. |
This plugin is up for adoption. Want to help improve this plugin? Click here to learn more!
Displays a picture of Bruce Schneier (instead of Jenkins the butler) and a random Bruce Schneier fact on each build page.
Installation
Install from Jenkins Plugins Update Center.
Usage
- After installing the plugin, a checkbox with the text 'Active BruceSchneier' should appear on a configuration page of a job.
- Tick the checkbox and Bruce Schneier image (along with the random quote) will appear on the job page and the future build pages.
Credits
All glory to the Chuck Norris plugin, which this steals from almost entirely.
Also, Emotional Hudson Plugin and Bruce Schneier Facts.


{{ org.public_repos }}
public repos
{{ sources.length }}
originals
{{ forks.length }}
forks
fork this at WileyLabs
Unlicensed:
Licensed:


| HOME | DOWNLOAD | DOCUMENTATION | FAQ |
> Home > Documentation > Python
SHCoeffs
| Subclasses | |
| SHRealCoefficients | Real spherical harmonic coefficient class. |
| SHComplexCoefficients | Complex spherical harmonic coefficient class. |
| Initialization | |
| x = SHCoeffs.from_array() | Initialize using coefficients from an array. |
| x = SHCoeffs.from_random() | Initialize using random coefficients with a prescribed power spectrum. |
| x = SHCoeffs.from_file() | Initialize using coefficients from a file. |
| Class methods | |
| x.get_degrees() | Return the array [0,...,lmax] that contains the ordered degrees l. |
| x.get_powerperdegree() | Return the power per degree spectrum. |
| x.get_powerperband() | Return the power per logbandwidth spectrum. |
| x.get_coeffs() | Return complex or real spherical harmonics coefficients in different normalizations. |
| x.rotate() | Rotate the spherical harmonics coefficients by [alpha, beta, gamma]. |
| x.expand() | Evaluate the coefficients on a spherical grid. Available grid types: kind ='DH1': equidistant lat/lon grid with nlat=nlon kind ='DH2': equidistant lat/lon grid with 2*nlat=nlon kind ='GLQ': Gauss Legendre Grid |
| x.plot_powerperdegree() | Plot the power per degree spectrum. |
| x.plot_powerperband() | Plot the power per logbandwidth(degree) spectrum. |
| x.make_complex() | Convert the real coefficient class to the complex harmonic coefficient class. |
| x.make_real() | Convert the complex coefficient class to the real harmonic coefficient class. |
SHGrid
| Subclasses | |
| DHGrid | Class for Driscoll and Healy (1994) sampled grids. |
| GLQGrid | Class for Gauss-Legendre quadrature sampled grids. |
| Initialization | |
| x = SHGrid.from_array() | Initialize using an array. |
| x = SHGrid.from_file() | Initialize using an array from a file. |
| Methods | |
| x.get_lats() | Return a vector containing the latitude of each row in the grid. |
| x.get_lons() | Return a vector containing the longitude of each column in the grid. |
| x.plot_rawdata() | Plot the grid using a two dimensional cylindrical projection. |
| x.expand() | Expand the gridded data into spherical harmonics. |
SHWindow
| Subclasses | |
| SymmetricWindow | Class for windows concentrated within a spherical cap. |
| AsymmetricWindow | Class for windows concentrated in an arbitrary domain. |
| Initialization | |
| x = SHWindow.from_cap() | Construct windows concentrated with a spherical cap. |
| x = SHWindow.from_mask() | Construct windows concentrated with an arbitrary region. |
| Methods | |
| x.plot() | Plot the best concentrated windows. |
| x.get_spectrum() | Return the power spectrum of the localization windows. |
| x.get_couplingmatrix() | Return the coupling matrix of the first nwin tapers. |
| x.plot_couplingmatrix() | Plot the coupling strength of the localization windows. |
| x.info() | Print meta information about the tapers. |
> Home > Documentation > Python
| Institut de Physique du Globe de Paris | University of Sorbonne Paris Cité | © 2016 SHTOOLS |


A typical south coast seaside resort, Weymouth also has a lively port area whose ancient buildings have, in recent years, been restored and put to new uses. The wide sandy beach stretching NE from the port is particularly attractive to families.
The adjacent man-made harbour of Portland was the venue for the sailing events for the 2012 Olympic Games.
The entrance to Weymouth harbour is easily identified by the 55m high Sealife Tower which lies 200m west of the entrance.
Position (Weymouth) 50°36.72'N, 02°26.0'W.
Position (Portland) 50°35.7'N, 02°25.9'W.
All boats arriving from outside the EU (including the Channel Islands) are requested to complete Customs form C1331 (available from the marina and harbour offices.)
Last updated September 2014.
Berthing - Weymouth Rafting up is usual on the visitors' pontoons in the outer harbour as many cruisers stop here to await a favourable tide round Portland Bill, or head for its shelter after the long haul across Lyme Bay.
Visitors are requested to call VHF 12 'Weymouth Harbour'
before approaching the entrance and they will then be allocated a berth.
Boats up to 10m berth on the south side of the harbour (the Cove) and those over 10m berth on the north side, opposite the Lifeboat station. Motor boats moor by the Harbour office. If over 18m, advance warning is advisable.
Water and electricity is available on the pontoons on both sides of the harbour. Toilets and showers are at the Harbour office.
Access to Weymouth marina is via a lifting bridge - traffic lights must be obeyed even when bridge is down. Do not pass under bridge if 3 red lights are showing. There is a waiting pontoon by the bridge.
All boats must move at 'Dead Slow' speed in the harbour.
Berthing - Portland A new marina has been contsructed on the northern side of this huge harbour.
Anchoring In settled weather, there is plenty of room to anchor in Weymouth Bay north of the Weymouth harbour entrance.
Last updated September 2014.


This is an orbit slider that displays images.
This is an orbit slider that displays content.
Each slide holds arbitrary content, like text or actions.
We take no responsibility for what happens if you click this button.
We'll give you the benefit of the doubt. Maybe you did, and now you're back!


I am an engineer focusing on web technologies and electronics. I frequently experiment and share on emerging technologies through writing, speaking, podcasting and helping out with developer events.
Objective: I'm looking to work with Internet of Things technologies.
Web developer for internal apps dealing with printer machine sales and repair process.
Tech stack: Rails, RSpec, Node, Mocha, AngularJS, PostgreSQL, Redis, Socket.io, RaspberryPI
Freelance frontend engineer working with startups and software consultancies.
Tech stack: HTML5, CSS3, Templating, JavaScript, DOM, Responsive design, Modernizr
Project engineer for Railway Signalling System for city metro lines.
Ruby, Bash, JavaScript, C, CSS3, HTML5, NodeJS, Git, AWS, Swift, iOS, RaspberryPi, Arduino, Audio/Video production, Public Speaking, Technical Writing
Curator for developer events, open source and co-host of a developer podcast.
Tech stack: Audacity, Node, Github, Github pages, Heroku / OpenShift hosting
Screencaster on developer tools, libraries and apps.
Technical writer explaining technology tools to developers. Some examples are:
Speaker on developer tools/concepts at local meetups and conferences. Some are:
I have mentored and volunteered as an organizer, emcee, speaker in many occasions:
Sayanee is a bright and self motivated software developer. I enjoyed working with her in the same team and exploring unchartered engineering territories. Her passion for all things tech is commendable and is well connected with the local developers' communities. She is a team player and definitely a good friend.
~ Sam Hon, former Tech Lead in Ricoh Singapore, ex-Viki
Twitter reactions for Build Podcast
Finally got to listen to @webuildsg live. Awesome concept by @ntt and @sayanee_
Travel, reading, astronomy, minimalism


If you've used regular WebWorkers before then this example will be the most familiar to you.
The complete working source for what follows can be found here.self.runnables
object.
self.runnables = { anneal: function() {/*...*/}, calculatePi: function(numTerms) { var num = 4; var sign = 1; var result = 0; for (var denom = 1; denom < numTerms * 2; denom+=2) { result = result + sign * (num/denom); sign *= -1; } return result; } };
Runners.js
on your page<script src="path/to/Runners.js"></script>
Runners.js
so it knows where to find its webworker scripts. If you put Runners.js
and runnerWebWorker.js
in your scripts directory then just point path
to 'scripts'
.
<script> Runners.config({ path: 'scripts' }); </script>
var runner = Runners.newRunner('myrunner.js');
runner.ready(function() { // Do 50000000 iterations of the Pi series var promise = runner.runnables.calculatePi(50000000); promise.then(function(pi) { alert("Our approximation of pi: " + pi); }); });
runnable
has access to a variable called workerContext
. From this variable you can get the context of the current invocation and use that to post progress updates.
self.runnables = { calculatePi: function(numTerms, reportAt) { // Get the invocation context. // This should be done as the first call in your method. var invocationContext = workerContext.invocation(); var num = 4; var sign = 1; var result = 0; var i = 0; for (var denom = 1; denom < numTerms * 2; denom+=2) { result = result + sign * (num/denom); sign *= -1; ++i; if (i % reportAt == 0) // Send our progress to the main thread invocationContext.progress(result); } return result; } };
var reportAt = 1000000; runner.runnables.calculatePi(50000000, reportAt).progress(function(value) { console.log("Completed another " + reportAt + " iterations."); console.log("Current value of Pi: " + value); });
With Runners.js
you don't even have to make a special WebWorker script. You can submit entire function bodies to your runner and they'll be loaded into the backing WebWorker.
runner.submit([arg1, arg2, ...], function(arg1, arg2, ...) { // code... return result; }).then(function(result) { // do something... });
One of the most powerful feature of Runners.js
is its ability to let you pool multiple Runners / WebWorkers. Runners.js
will queue tasks and submit them to Runners as they become available.
The best part is that your worker code doesn't have to change at all in order to be used in a pool.
// Calculates particle position. Source: http://asterank.com/3d/
var PIXELS_PER_AU = ...;
var Ephemeris = ...;
self.runnables = {
getPosAtTime: function(eph, jed) {
var e = eph.e;
var a = eph.a;
var i = (eph.i - Ephemeris.earth.i) * pi / 180;
var o = (eph.om - Ephemeris.earth.om) * pi / 180;
var p = eph.w * pi / 180;
var ma = eph.ma;
var M;
ma = ma * pi / 180;
var n;
if (eph.n) n = eph.n * pi / 180;
else {
n = 2 * pi / eph.P;
}
var epoch = eph.epoch;
var d = epoch - jed;
M = ma + n * -d;
var sin = Math.sin,
cos = Math.cos;
var E0 = M;
var lastdiff;
do {
var E1 = M + e * sin(E0);
lastdiff = Math.abs(E1 - E0);
E0 = E1;
} while (lastdiff > 0.0000001);
var E = E0;
var v = 2 * Math.atan(Math.sqrt((1 + e) / (1 - e)) * Math.tan(E / 2));
var r = a * (1 - e * e) / (1 + e * cos(v)) * PIXELS_PER_AU;
var X = r * (cos(o) * cos(v + p - o) - sin(o) * sin(v + p - o) * cos(i))
var Y = r * (sin(o) * cos(v + p - o) + cos(o) * sin(v + p - o) * cos(i))
var Z = r * (sin(v + p - o) * sin(i))
var ret = [X, Y, Z];
return ret;
}
};
Runners.newFixedRunnerPool(script, size);
and use it like a normal runner.
var pool = Runners.newFixedRunnerPool('myrunner.js', 4); pool.ready(function() { // Submit all particles to be updated // Extra tasks are queued until one of the four pooled // runners becomes available. particles.forEach(function(particle) { pool.runnables .getPosAtTime(particle.eph, particle.jed) .then(particle.updated); }); });
The above code may make more sense if we could have a Runner that ran an iteration of the simulation every N milliseconds and then posted its results.
The problem with that is that if some code in our WebWorker script were to call setTimeout
, or setInterval
, our promise would immediately be fulfilled and no longer receive progress callbacks.
Luckily you can tell the worker context that your code is going to go a-sync and that there is still work to be done.
var intervalHandle; var stopSimulation = false; // instead of using self.runnables we register our function the long hand way // workerContext.register(function_name, function, returnPromise, isAsync); workerContext.register('startSimulation', function() { var invocationContext = workerContext.invocation(); ... function step() { // do some work ... // report the new positions of the particles in the world invocationContext.progress(world); // check to see if we should stop simulating if (stopSimulation) { clearInterval(intervalHandle); // Let the context know that we are finally done invocationContext.done(); } } // go a-sync intervalHandle = setInterval(step, 1000 / 30); }, true, true); self.runnables = { // stop simulation doesn't go a-sync so we can register it like normal. stopSimulation: function() { stopSimulation = true; } };
Nothing really changes on the client side of things.
Note: In this example, you could pool together several runners and divide the simulation evenly across them.
Runners.config({ path: 'scripts' }); var runner = Runners.newRunner('myrunner.js'); runner.ready(function() { runner.runnables.startSimulation().progress(function(world) { render(world); }); });


Class Scroll
- java.lang.Object
-
- com.detroitlabs.katalonmobileutil.touch.Scroll
-
public class Scroll extends java.lang.Object
-
-
Nested Class Summary
Nested Classes Modifier and Type Class Description static class
Scroll.ScrollDirection
static class
Scroll.ScrollFactor
-
Constructor Summary
Constructors Constructor Description Scroll()
-
Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static void
initialize(Scroll.ScrollFactor scrollFactor)
Set the default scrollFactor for all subsequent calls to Scroll functions.static boolean
scrollListToCheckboxWithText(java.lang.String elementText, Scroll.ScrollFactor scrollFactor, java.lang.Integer timeout)
Scrolls through a list of all checkbox elements on the screen, attempting to find the requested text.static boolean
scrollListToCheckboxWithText(java.lang.String elementText, java.lang.Integer timeout)
Scrolls through a list of all checkbox elements on the screen, attempting to find the requested text.static com.kms.katalon.core.testobject.TestObject
scrollListToElementAtIndex(java.lang.String elementId, java.lang.Integer index, java.lang.Integer timeout)
Scrolls through a list of a specific collection of elements on the screen, attempting to find the element at the given index.static boolean
scrollListToElementWithText(java.lang.String elementText, Scroll.ScrollFactor scrollFactor, java.lang.Integer timeout)
Scrolls through a list of all text elements on the screen, attempting to find the requested text.static boolean
scrollListToElementWithText(java.lang.String elementText, java.lang.Integer timeout)
Scrolls through a list of all text elements on the screen, attempting to find the requested text.static boolean
scrollListToElementWithText(java.lang.String elementId, java.lang.String elementText, Scroll.ScrollFactor scrollFactor, Scroll.ScrollDirection scrollDirection, java.lang.Integer timeout)
Scrolls through a list of a specific collection of elements on the screen, attempting to find the requested text.static boolean
scrollListToElementWithText(java.lang.String elementId, java.lang.String elementText, Scroll.ScrollFactor scrollFactor, java.lang.Integer timeout)
Scrolls through a list of a specific collection of elements on the screen, attempting to find the requested text.static boolean
scrollListToElementWithText(java.lang.String elementId, java.lang.String elementText, java.lang.Integer timeout)
Scrolls through a list of a specific collection of elements on the screen, attempting to find the requested text.
-
-
-
Method Detail
-
initialize
public static void initialize(Scroll.ScrollFactor scrollFactor)
Set the default scrollFactor for all subsequent calls to Scroll functions. Default is ScrollFactor.MEDIUM.- Parameters:
scrollFactor
- new default value for scrollFactor when performing scrolling.
-
scrollListToElementAtIndex
public static com.kms.katalon.core.testobject.TestObject scrollListToElementAtIndex(java.lang.String elementId, java.lang.Integer index, java.lang.Integer timeout)
Scrolls through a list of a specific collection of elements on the screen, attempting to find the element at the given index.- Parameters:
elementId
- identifier of the collection of text elements to scroll (Accessibility id/name for iOS and resource-id for Android).index
- index for the element in the list to find. NOTE: This index starts at 1.timeout
- delay in seconds between each scroll action.- Returns:
- Katalon Test Object that was found or null if not found.
-
scrollListToElementWithText
public static boolean scrollListToElementWithText(java.lang.String elementText, java.lang.Integer timeout)
Scrolls through a list of all text elements on the screen, attempting to find the requested text. Throws an exception if the text is not found. Android only.For iOS, it is preferred to use scrollListToElementWithText(String elementId, String elementText, Integer timeout)
WARNING: In Android, buttons are also TextViews, so if a resource-id is not specified, then a footer button might be considered part of the scroll list, which could prevent scrolling of the actual list elements. It is always best practice to include a resource-id if possible.
- Parameters:
elementText
- text to attempt to find in the scrolling list.timeout
- delay in seconds between each scroll action.- Returns:
- true if the text was found.
-
scrollListToElementWithText
public static boolean scrollListToElementWithText(java.lang.String elementText, Scroll.ScrollFactor scrollFactor, java.lang.Integer timeout)
Scrolls through a list of all text elements on the screen, attempting to find the requested text. Throws an exception if the text is not found. Android only.For iOS, it is preferred to use scrollListToElementWithText(String elementId, String elementText, Integer timeout)
WARNING: In Android, buttons are also TextViews, so if a resource-id is not specified, then a footer button might be considered part of the scroll list, which could prevent scrolling of the actual list elements. It is always best practice to include a resource-id if possible.
- Parameters:
elementText
- text to attempt to find in the scrolling list.scrollFactor
- how big the scroll action should be before releasing, from SMALL to XLARGEtimeout
- delay in seconds between each scroll action.- Returns:
- true if the text was found.
-
scrollListToElementWithText
public static boolean scrollListToElementWithText(java.lang.String elementId, java.lang.String elementText, java.lang.Integer timeout)
Scrolls through a list of a specific collection of elements on the screen, attempting to find the requested text. Throws an exception if the text is not found.- Parameters:
elementId
- identifier of the collection of text elements to scroll (Accessibility id/name for iOS and resource-id for Android).elementText
- text to attempt to find in the scrolling list.timeout
- delay in seconds between each scroll action.- Returns:
- true if the text was found.
-
scrollListToElementWithText
public static boolean scrollListToElementWithText(java.lang.String elementId, java.lang.String elementText, Scroll.ScrollFactor scrollFactor, java.lang.Integer timeout)
Scrolls through a list of a specific collection of elements on the screen, attempting to find the requested text. Throws an exception if the text is not found.- Parameters:
elementId
- identifier of the collection of text elements to scroll (Accessibility id/name for iOS and resource-id for Android).elementText
- text to attempt to find in the scrolling list.scrollFactor
- how big the scroll action should be before releasing, from SMALL to XLARGEtimeout
- delay in seconds between each scroll action.- Returns:
- true if the text was found.
-
scrollListToElementWithText
public static boolean scrollListToElementWithText(java.lang.String elementId, java.lang.String elementText, Scroll.ScrollFactor scrollFactor, Scroll.ScrollDirection scrollDirection, java.lang.Integer timeout)
Scrolls through a list of a specific collection of elements on the screen, attempting to find the requested text. Throws an exception if the text is not found.- Parameters:
elementId
- identifier of the collection of text elements to scroll (Accessibility id/name for iOS and resource-id for Android).elementText
- text to attempt to find in the scrolling list.scrollFactor
- how big the scroll action should be before releasing, from SMALL to XLARGEscrollDirection
- which way the scrolling of the list should go, DOWN or UPtimeout
- delay in seconds between each scroll action.- Returns:
- true if the text was found.
-
scrollListToCheckboxWithText
public static boolean scrollListToCheckboxWithText(java.lang.String elementText, java.lang.Integer timeout)
Scrolls through a list of all checkbox elements on the screen, attempting to find the requested text. Throws an exception if the text is not found.For iOS, it is preferred to use scrollListToElementWithText(String elementId, String elementText, Integer timeout) so that an elementId can be specified, narrowing the search.
- Parameters:
elementText
- text to attempt to find in the scrolling list.timeout
- delay in seconds between each scroll action.- Returns:
- true if the text was found.
-
scrollListToCheckboxWithText
public static boolean scrollListToCheckboxWithText(java.lang.String elementText, Scroll.ScrollFactor scrollFactor, java.lang.Integer timeout)
Scrolls through a list of all checkbox elements on the screen, attempting to find the requested text. Throws an exception if the text is not found.For iOS, it is preferred to use scrollListToElementWithText(String elementId, String elementText, Integer timeout) so that an elementId can be specified, narrowing the search.
- Parameters:
elementText
- text to attempt to find in the scrolling list.scrollFactor
- how big the scroll action should be before releasing, from SMALL to XLARGEtimeout
- delay in seconds between each scroll action.- Returns:
- true if the text was found.
-
-


Thank you for viewing my website. The current time is .
Please choose a distribution below
Please note that the Normal Distribution is actually Bates Distribution with N=10


The list-assignments-for-hit operation retrieves completed assignments for a HIT. You can use this operation to retrieve the results for a HIT.
You can get assignments for a HIT at any time, even if the HIT is not yet Reviewable. If a HIT requested multiple assignments, and has received some results but has not yet become Reviewable, you can still retrieve the partial results with this operation.
Use the AssignmentStatus parameter to control which set of assignments for a HIT are returned. The list-assignments-for-hit operation can return submitted assignments awaiting approval, or it can return assignments that have already been approved or rejected. You can set AssignmentStatus=Approved,Rejected to get assignments that have already been approved and rejected together in one result set.
Only the Requester who created the HIT can retrieve the assignments for that HIT.
Results are sorted and divided into numbered pages and the operation returns a single page of results. You can use the parameters of the operation to control sorting and pagination.
See also: AWS API Documentation
list-assignments-for-hit
--hit-id <value>
[--next-token <value>]
[--max-results <value>]
[--assignment-statuses <value>]
[--cli-input-json <value>]
[--generate-cli-skeleton <value>]
The ID of the HIT.
Pagination token
The status of the assignments to return: Submitted | Approved | Rejected
Syntax:
"string" "string" ...
Where valid values are:
Submitted
Approved
Rejected
--cli-input-json (string) Performs service operation based on the JSON string provided. The JSON string follows the format provided by --generate-cli-skeleton. If other arguments are provided on the command line, the CLI values will override the JSON-provided values.
--generate-cli-skeleton (string) Prints a JSON skeleton to standard output without sending an API request. If provided with no value or the value input, prints a sample input JSON that can be used as an argument for --cli-input-json. If provided with the value output, it validates the command inputs and returns a sample output JSON for that command.
NextToken -> (string)
If the previous response was incomplete (because there is more data to retrieve), Amazon Mechanical Turk returns a pagination token in the response. You can use this pagination token to retrieve the next set of results.
NumResults -> (integer)
The number of assignments on the page in the filtered results list, equivalent to the number of assignments returned by this call.
Assignments -> (list)
The collection of Assignment data structures returned by this call.
(structure)
The Assignment data structure represents a single assignment of a HIT to a Worker. The assignment tracks the Worker's efforts to complete the HIT, and contains the results for later retrieval.
AssignmentId -> (string)
A unique identifier for the assignment.WorkerId -> (string)
The ID of the Worker who accepted the HIT.HITId -> (string)
The ID of the HIT.AssignmentStatus -> (string)
The status of the assignment.AutoApprovalTime -> (timestamp)
If results have been submitted, AutoApprovalTime is the date and time the results of the assignment results are considered Approved automatically if they have not already been explicitly approved or rejected by the Requester. This value is derived from the auto-approval delay specified by the Requester in the HIT. This value is omitted from the assignment if the Worker has not yet submitted results.AcceptTime -> (timestamp)
The date and time the Worker accepted the assignment.SubmitTime -> (timestamp)
If the Worker has submitted results, SubmitTime is the date and time the assignment was submitted. This value is omitted from the assignment if the Worker has not yet submitted results.ApprovalTime -> (timestamp)
If the Worker has submitted results and the Requester has approved the results, ApprovalTime is the date and time the Requester approved the results. This value is omitted from the assignment if the Requester has not yet approved the results.RejectionTime -> (timestamp)
If the Worker has submitted results and the Requester has rejected the results, RejectionTime is the date and time the Requester rejected the results.Deadline -> (timestamp)
The date and time of the deadline for the assignment. This value is derived from the deadline specification for the HIT and the date and time the Worker accepted the HIT.Answer -> (string)
The Worker's answers submitted for the HIT contained in a QuestionFormAnswers document, if the Worker provides an answer. If the Worker does not provide any answers, Answer may contain a QuestionFormAnswers document, or Answer may be empty.RequesterFeedback -> (string)
The feedback string included with the call to the approve-assignment operation or the reject-assignment operation, if the Requester approved or rejected the assignment and specified feedback.


Digit errors
Hextrapolate only allows you to type numbers and letters that are valid for the selected base.
If a digit you type is rejected Hextrapolate will show information about it in a tool-tip:
Hextrapolate only allows you to type numbers and letters that are valid for the selected base.
If a digit you type is rejected Hextrapolate will show information about it in a tool-tip:


{% extends 'base.html'%} {% block styles%} {{ super() }} {% endblock %} {% block content %}
Be mindfull with your comments, be to be caring in your sharing


Given the following declarations, where params:
functionDef
what is the value of the following function call?
functionCall
Note that, if the function call generates an exception, the
correct answer is the word "error" (without the double
quotes) in all lowercase letters. Otherwise, the correct
answer may be a number (not necessarily an integer, for
example, when the division operator is applied) or a Boolean
constant.
Note that f is a higher-order function.
Why is g a function?
If you had to find a short, descriptive name for the function g, what would it be?
The correct answer is: answer


Saiful's Repo
Open Cydia
Repo: http://saifulapm.github.io/
Help Us
Donate
Social
GitHub
Reddit
Follow Saiful Islam
Saiful © 2018


Eleanor Tomlinson explains why she didn't land a part in Peaky Blinders
Eleanor Tomlinson says she auditioned for a role in Peaky Blinders, but was not successful because she could not do a Birmingham accent.
The 27-year-old is best known for playing Demelza in the BBC series Poldark, which was based on the books of the same name penned by Winston Graham.
She told The Jonathan Ross Show: “I auditioned for Peaky Blinders when it was first starting, but they said ‘You need to be able to do a Birmingham accent’. I tried and they said ‘You just can’t do it can you love’. I was like ‘Oh okay’.”
Gangster drama Peaky Blinders stars Cillian Murphy as Tommy Shelby in the gritty series about a Birmingham crime family.
The fifth and final series of Poldark, which saw Tomlinson star alongside Aidan Turner, aired this year.
Asked about a reunion with the cast, she told the ITV show: “The whole cast and crew on it were amazing, I will miss it a lot, but it’s time to do something else.
“It’s exciting. It’s opened lots of doors. It will always have a very fond place in my heart. Aidan is always off gallivanting around the world, so I haven’t caught up with him in ages but we are good mates.
“You never say never… I kept the corset from Poldark, just because it was so painful and I wanted to never have to wear it again but to own it and think ‘I got through it, I wore it every day’.
“Now I can eat a burger and chips and be able to enjoy as opposed to not be able to finish it. I wouldn’t say no (to a reunion] we’ll see. It would be lovely to do a reunion, it would be amazing.”
She will next be seen on screen in the BBC adaptation of HG Wells’s famous sci-fi novel, The War Of The Worlds.
She told Ross: “It’s the same production that make Poldark so I’d been working with them for a few years. I just read the script and absolutely loved it. I loved this character. It was a high action bit of fun. Something different. An amazing cast…
“The costume was amazing. It was pretty heavy though. There was a scene set in the sea, it was actually filmed in a big swimming pool.
“That costume when it gets wet, let me tell you, I was like a lead balloon and I just went completely down and ended up sitting on the bottom of the pool just waiting for this diving team to come and rescue me and thinking ‘Oh gosh I think I might die here, this is quite strange’. Then sure enough, there they were.”
The series sees Tomlinson and Spall playing a couple who start a life together against the backdrop of an alien invasion.
The Jonathan Ross Show airs on Saturday at 10pm on ITV.


Character actor Brian Tarantina dies at age 60
by The Associated Press, StaffNEW YORK -- Brian Tarantina, a character actor who was most recently known for his role in "The Marvelous Mrs. Maisel," has died in his Manhattan home. He was 60.
The New York Police Department said officers responded to the apartment on West 51st Street shortly before 1 a.m. Saturday.
They found Tarantina on his couch, fully clothed but unconscious and unresponsive. He was pronounced dead at the scene.
The cause of death was being determined by the medical examiner.
His manager Laurie Smith said he had recently had a severe illness.
"We are shocked and saddened at the passing of this wonderful actor and good friend," she said.
On "Mrs. Maisel," Tarantina played an emcee at a comedy club called the Gaslight.
The show's star, Rachel Brosnahan, remembered him as "hilarious and talented and kind" in an Instagram post . "Our family of weirds won't be the same without him," she wrote.
The show's official Twitter account also posted a tribute to Tarantina.
"The Gaslight won't be the same without you. Thank you Brian Tarantina for sharing in all of the laughs. Sending love to his family and friends in this difficult time," it wrote in the post.
In January, Tarantina was at the Screen Actors Guild Awards when the show won the comedy series ensemble category.
Tarantina had roles in a number of television shows and movies, including "Gilmore Girls" and "BlacKkKlansman."


Mirana
Tips
- The second Starstorm hit will land on the closest target to you in a 425 radius.
- The idea behind landing consistent arrows is trying to throw them in a way that gives you a large window
to hit a target and a small window for them to notice the arrow. If you're tossing out arrows that are
90 degrees opposite your target, you're giving yourself a very small frame for the arrow to hit. It can
be smart to sacrifice some time of the target running to give yourself a more forgiving/parallel angle.
- The more realistic idea behind landing consistent arrows is pairing it with other stuns or disables.
- During downtime, you can quickly one-shot a big creep in the jungle with a Sacred Arrow for some easy experience
and gold. The biggest creeps usually chill in the back of creep camps, so learn how to position yourself accordingly.
Just be sure to finish off the rest of the camp so it'll respawn... Unless you're sniping enemy jungle camps, I guess.
- Sacred Arrow can also one-shot siege creeps.
- Pay attention to the map to see if you can use Moonlight Shadow to help out teammates.
- Also pay attention to the map to make sure none of your teammates are in vision when using Moonlight Shadow offensively.
If enemies see the crescent moon buff show up over one of your allies for no reason, they'll probably start playing very safe.
Counters
- If there's a Mirana on the enemy team, treat her like a Pudge as far as movement and positioning is
concerned. Hug creeps, don't stand still, and get mad at your teammates for being arrow magnets.
 You'll show up at a random spot in a circle around the tower, making it difficult for her to
predict an arrow.
- Moonlight Shadow lasts 15 seconds. That's an eternity in Dota time. You really need a ton of sentry
wards and dust whenever you're pushing into a competent team that has a PotM.


Before Change
dict with key/value of the server-group. Keys are "id" and "name".
stdout_lines = output.split("\n")
groups = (PROP_VAL_PATTERN.match(line) for line in stdout_lines)
tuples = (g.groups() for g in groups if g)
filtered_tuples = [(key, val) for (key, val) in tuples
if key and key not in ("", "Id",)]
assert len(filtered_tuples) == 1, "Server group is not unique."
server_group_id, server_group_name = filtered_tuples[0]
d = {"id": server_group_id, "name": server_group_name}
return d
After Change
Returns:
dict with key/value of the server-group.
keys = ("id", "name", "policies", "members", "metadata",)
server_group_list = ParseNovaTable(output, FIVE_COLUMNS_PATTERN, keys)
assert len(server_group_list) == 1, "Server group is not unique."
return server_group_list[0]


Swachtateam name is required.
First name is required.
Last name is required.
Age is required.
EAge is invalid.
Username is required.
Address is required.
{{passwordError}}


Installing various packages can make your system vulnerable to any known or discovered security issues in the software. Hackers trying to gain access to your machine often can take advantage of such security holes in your system's software. For this reason, it is highly recommended to purge anything on your machine that is not required to be there.
Samba is a software suite that allows Windows-based clients to connect to your machine and access Linux-based resources. Unless specifically required by the README, this program should be removed.
To check if Samba is installed on your system, you can type dpkg -l | grep samba. (the grep command is to find packages with names containing "samba")
If results come up, then Samba is likely installed. To remove Samba, purge the results that return from the above command. (For example: sudo apt-get purge samba samba-common samba-common-bin python-samba samba-dsdb-modules samba-libs samba-vfs-modules)
That should be it!


Match Schedule > Form Groups
> Study Together
It can be hard to find people to study with when taking a class. Unless you
are an extrovert, talking to strangers and forming a study group isn't a smooth process for everyone.
Studymates is a platform where you can find people from your class and make
plans to study together!
All you have to do is send us the screenshot of your class schedule and we'll take care of the rest :)


Provides a set of write like functions inteded to work directly with putput ranges.
Outputs a number of arguments to writer as strings.
Each argument of args is outputted one after the other. Strings and character values will be outputted verbatim. Enumerated type values will have the enumeration label printed. Booleans are outputted as "true" and "false". For all other types, the following is done. If a conversion is possible with to!string(), that function is called. If not, if the argument has a copy(Writer) method, that will be called. Otherwise, if the argument has a toString() method, that will be called. Failing all that, the argument is passed to formattedWrite.
| Writer writer | Output range to write to. |
| S... args | Values to be outputted. |


{{equipment.systemTag}}
Worker id
NR.99
Name
Currency
Conversion Factor
Equipment Cost ({{vm.companyData.currentCurrency.currencyCode}})
Worker Cost ({{vm.companyData.currentCurrency.currencyCode}})
Workers
Event Location
Upload Images
Upload Documents


Due to the increasing amount of data, visual data analysis has become more and more important. Visual data analysis makes it possible to use humans’ mental capabilities to quickly recognize visual patterns and find relevant information and make sense out of them. However, humans’ mental resources are not only required for the actual knowledge generation process but also for the operation of the analysis tools. The interaction with visualizations as data analysis tools is the focus of this dissertation. The fewer resources the user has to spend for operating the tool the more resources are left to interpret the visual representation of the data and make sense out of it.
The research approach underlying this dissertation is based on the theory of Reality-based Interaction. Our physical and social environment is full of affordances, rules, and constraints that we are aware of and that frame our thinking and interaction with people and objects. A reality-based interaction technique makes use of this by aligning the operation of a digital system with our physical and social experiences from the real world. The goal is to create user interfaces that seem familiar to the user. In this dissertation user interfaces for the visual analysis of data based on reality-based visualization and interaction techniques are referred to as Reality-based Idioms. Reality-based Idioms often make use of novel input and output technologies, which, compared to traditional desktop systems, leverage the users’ preexisting and entrenched knowledge about the physical and social world to a much greater extent. The technologies examined in this dissertation include multi-touch displays, deformable displays, tangible user interfaces, and head-mounted augmented reality displays.
The applied approach reflects the duality of Human-computer Interaction as a research and design discipline. In the sense of a research discipline, the thesis presents the theoretical foundations that explain when a user interface is perceived as reality-based and thus as familiar and summarizes them in the Model for Reality-based Idiom Design. In the sense of a design discipline, the practical applicability of the model is illustrated by three domain situations. These focus on navigating visual information spaces, filtering large amounts of data and, analyzing multi-dimensional data. In order to address these domain situations, the dissertation presents five Reality-based Idioms. The evaluation of these design artifacts helps to clarify the benefits of reality-based interaction for visual data analysis. With this approach, the work makes an important contribution to closing the gap between visualization and interaction research and to pointing out new ways to facilitate the operation of tools for visual data analysis.


Low Energy Bluetooth beacons are similar to radio stations. They are transmitting, but not listening. The beacons transmit a signal to alert your phone. Your phone needs an app to respond to the signal put out by the beacons. In this case, . Without to respond, nothing happens on your phone
uses the strength of the beacon's signal to determine how far away from the beacon you are and that information is used to determine where you are inside the building (or area).
If you use to summon aid, your location and the basic nature of the situation is recorded and sent to your security team (volunteers, teachers, security guards, ushers, etc.). The security team is dispatched via text message. If you press Fire, Medical, or Assist me, only the security team is dispatched to your location. If you press the Police icon, the security team is dispatched, and the local emergency phone number is dialed.
Please note: ONLY works where beacons have been installed and a subscription to is current for the location. does not work everywhere and does not work without properly configured and installed Bluetooth beacons.
No. The application will only report your location to the security team (first responders) when you activate one of the four buttons.
We value your privacy as well. will report your location and your phone number (just like any other text message) to the security team (first responders) only if you activate one of the four buttons.
Your security team can't be everywhere at once. Putting in the hands of your group makes every member of the group the eyes and ears of your security team.


Enrichment Profile mA only
Enrichment Plot Comparison Across BEDs
Enrichment Profile mA & mCG
Enrichment Plot Comparison Across BAMs
Enrichment Profile Overlay
Single-Molecule Browser Plot
QC Report
Gallery generated by Sphinx-Gallery


Education is the process of facilitating learning. Knowledge kills, values, beliefs, and habits of a group of people are transferred
- Home
- -
- Blog
Education is the process of facilitating learning. Knowledge kills, values, beliefs, and habits of a group of people are transferred
Education is the process of facilitating learning. Knowledge kills, values, beliefs, and habits of a group of people are transferred
Education is the process of facilitating learning. Knowledge kills, values, beliefs, and habits of a group of people are transferred
Education is the process of facilitating learning. Knowledge kills, values, beliefs, and habits of a group of people are transferred
Education is the process of facilitating learning. Knowledge kills, values, beliefs, and habits of a group of people are transferred
Education is the process of facilitating learning. Knowledge kills, values, beliefs, and habits of a group of people are transferred


great
- This is a link to Bing!
- This is a link to mail!
- This is a link to news!
- This is a link to google!
- This is a link to amazaon!
- This is a link to ebay!
- This is a link to etsy!
- This is a link to facebook!
- This is a link to firsttech!
Hello there, awesome person!
and so handsome too!!!!


About Us
Our Leaders NRDC was founded in 1970 by a group of law students and attorneys at the forefront of the environmental movement. Today's leadership team and board of trustees makes sure the organization continues to work to ensure the rights of all people to clean air, clean water, and healthy communities.
History
For nearly 60 years, WWF has worked to help people and nature thrive. As the world’s leading conservation organization, WWF works in more than 100 countries. At every level, we collaborate with people around the world to develop and deliver innovative solutions that protect communities, wildlife, and the places in which they live.
People
People are at the center of everything we do. WWF works to help local communities conserve the natural resources they depend upon, transform markets and policies toward sustainability, and protect and restore species and their habitats. Our efforts ensure that the value of nature is reflected in decision-making from a local to a global scale. WWF connects cutting-edge conservation science with the collective power of our partners in the field, more than one million supporters in the United States and five million globally, as well as partnerships with communities, companies, and governments.
Today
Today, human activities put more pressure on nature than ever before, but it’s also people who have the power to change this trajectory. Together, we can address the greatest threats to life on this planet and protect the natural resources that sustain and inspire us.


Enter your Directory of Birth
Select Gender
Male
Female
Submit
Results:


|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object org.hecl.NumberThing org.hecl.FractionalThing org.hecl.LongThing
public class LongThing
The LongThing
class represents a 'long' Thing.
| Constructor Summary | |
|---|---|
LongThing()
Creates a new LongThing instance equal to 0. |
|
LongThing(boolean b)
Creates a new LongThing instance from boolean b
where true is 1 and false is 0. |
|
LongThing(long l)
Creates a new LongThing instance with value l. |
|
LongThing(java.lang.String s)
Creates a new LongThing instance from string s. |
| Method Summary | |
|---|---|
byte |
byteValue()
byteValue returns the number as a byte. |
static Thing |
create(boolean b)
The create method creates and returns a newly
allocated Thing with an LongThing internal representation. |
static Thing |
create(int i)
The create method creates and returns a newly allocated
Thing with an LongThing internal representation. |
static Thing |
create(long l)
The create method creates and returns a newly allocated
Thing with an LongThing internal representation. |
RealThing |
deepcopy()
deepcopy makes a copy. |
double |
doubleValue()
doubleValue returns the value as a double. |
float |
floatValue()
floatValue returns the value as a float. |
static long |
get(Thing thing)
get attempts to fetch an integer value from a
Thing. |
java.lang.String |
getStringRep()
getStringRep creates a string representation of the
LongThing. |
int |
intValue()
intValue returns the number as an int. |
boolean |
isLong()
|
long |
longValue()
longValue returns the value as a long. |
void |
set(long l)
set sets the internal value of an LongThing to l. |
short |
shortValue()
shortValue returns the number as a short. |
java.lang.String |
thingclass()
|
| Methods inherited from class org.hecl.FractionalThing |
|---|
isFractional, isIntegral |
| Methods inherited from class org.hecl.NumberThing |
|---|
asNumber, create, isFractional, isIntegral, isNumber, isNumber |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public LongThing()
LongThing
instance equal to 0.
public LongThing(long l)
LongThing
instance with value l.
l
- a long
valuepublic LongThing(boolean b)
LongThing
instance from boolean b
where true is 1 and false is 0.
b
- a boolean
valuepublic LongThing(java.lang.String s) throws java.lang.NumberFormatException
LongThing
instance from string s.
s
- a String
value
java.lang.NumberFormatException
- when argum,ent does not adhere to
integral number syntax.| Method Detail |
|---|
public java.lang.String thingclass()
public static Thing create(int i)
create
method creates and returns a newly allocated
Thing with an LongThing internal representation.
i
- an int
value
Thing
valuepublic static Thing create(long l)
create
method creates and returns a newly allocated
Thing with an LongThing internal representation.
l
- an long
value
Thing
valuepublic static Thing create(boolean b)
create
method creates and returns a newly
allocated Thing with an LongThing internal representation.
b
- an boolean
value
Thing
valuepublic static long get(Thing thing) throws HeclException
get
attempts to fetch an integer value from a
Thing.
thing
- a Thing
value
int
value
HeclException
- if an error occurspublic byte byteValue()
NumberThing
byteValue
returns the number as a byte.
byteValue
in class NumberThing
byte
valuepublic short shortValue()
NumberThing
shortValue
returns the number as a short.
shortValue
in class NumberThing
short
valuepublic int intValue()
NumberThing
intValue
returns the number as an int.
intValue
in class NumberThing
int
valuepublic long longValue()
NumberThing
longValue
returns the value as a long.
longValue
in class NumberThing
long
valuepublic float floatValue()
NumberThing
floatValue
returns the value as a float. Not
available in CLDC 1.0
floatValue
in class NumberThing
float
valuepublic double doubleValue()
NumberThing
doubleValue
returns the value as a double. Not
available in CLDC 1.0
doubleValue
in class NumberThing
double
valuepublic boolean isLong()
public void set(long l)
set
sets the internal value of an LongThing to l.
l
- a long
valuepublic RealThing deepcopy()
deepcopy
makes a copy.
deepcopy
in interface RealThing
deepcopy
in class NumberThing
RealThing
valuepublic java.lang.String getStringRep()
getStringRep
creates a string representation of the
LongThing.
getStringRep
in interface RealThing
getStringRep
in class NumberThing
String
value
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


This is David Ayala-Usma's blog for Data Visualization. The site is originally conceived as a repository of my projects of the Visual Analytics course at Uniandes, but hopefully it will grow up beyond that. Please check my Twitter account and several of my pics in Instagram under @davidaau.
Project 2: Economía agrícola de Sucre 2011-2015
Project 3: FOXP2 Interactome: Language evolution and disease