Terms & Conditions
Terms of Use
Version 1.0
Last revised on: ________________, 20___
The application (the “
App.”) is a copyrighted work
belonging to Not Just Arm Candy, LLC (“
Company”, “
us”, “
our”, and “
we”).
Certain features of the App. may be subject to additional guidelines,
terms, or rules, which will be posted on the App. in connection with such
features. All such additional terms, guidelines, and rules are incorporated
by reference into these Terms.
These Terms of Use (these “
Terms”) set forth the legally
binding terms and conditions that govern your use of the APP. By accessing
or using the APP, you are accepting these Terms (on behalf of yourself or
the entity that you represent), and you represent and warrant that you have
the right, authority, and capacity to enter into these Terms (on behalf of
yourself or the entity that you represent). you may not access or use the
APP. or accept the Terms if you are not at least 18 years old. If you do
not agree with all of the provisions of these Terms, do not access and/or
use the APP.
These terms require the use of arbitration (Section 10.2) on an individual
basis to resolve disputes, rather than jury trials or class actions, and
also limit the remedies available to you in the event of a dispute.
-
Accounts
-
Account Creation.
In order to use certain features of the App., you must register for
an account (“Account”) and provide certain
information about yourself as prompted by the account registration
form. You represent and warrant that: (a) all required registration
information you submit is truthful and accurate; (b) you will
maintain the accuracy of such information. You may delete your
Account at any time, for any reason, by following the instructions
on the App. Company may suspend or terminate your Account in
accordance with Section 8.
-
Account Responsibilities.
You are responsible for maintaining the confidentiality of your
Account login information and are fully responsible for all
activities that occur under your Account. You agree to immediately
notify Company of any unauthorized use, or suspected unauthorized
use of your Account or any other breach of security. Company cannot
and will not be liable for any loss or damage arising from your
failure to comply with the above requirements.
-
Access to the App.
-
License.
Subject to these Terms, Company grants you a non-transferable,
non-exclusive, revocable, limited license to use and access the
App. solely for your own personal, noncommercial use.
-
Certain Restrictions.
The rights granted to you in these Terms are subject to the
following restrictions: (a) you shall not license, sell, rent,
lease, transfer, assign, distribute, host, or otherwise
commercially exploit the App., whether in whole or in part, or any
content displayed on the App.; (b) you shall not modify, make
derivative works of, disassemble, reverse compile or reverse
engineer any part of the App.; (c) you shall not access the App. in
order to build a similar or competitive App., product, or service;
and (d) except as expressly stated herein, no part of the App. may
be copied, reproduced, distributed, republished, downloaded,
displayed, posted or transmitted in any form or by any means.
Unless otherwise indicated, any future release, update, or other
addition to functionality of the App. shall be subject to these
Terms. All copyright and other proprietary notices on the App. (or
on any content displayed on the App.) must be retained on all
copies thereof.
-
Modification.
Company reserves the right, at any time, to modify, suspend, or
discontinue the App. (in whole or in part) with or without notice
to you. You agree that Company will not be liable to you or to any
third party for any modification, suspension, or discontinuation of
the App. or any part thereof.
-
No Support or Maintenance.
You acknowledge and agree that Company will have no obligation to
provide you with any support or maintenance in connection with the
App.
-
Ownership.
Excluding any User Content that you may provide (defined below),
you acknowledge that all the intellectual property rights,
including copyrights, patents, trademarks, and trade secrets, in
the App. and its content are owned by Company or Company’s
suppliers. Neither these Terms (nor your access to the App.)
transfers to you or any third party any rights, title or interest
in or to such intellectual property rights, except for the limited
access rights expressly set forth in Section 2.1. Company and its
suppliers reserve all rights not granted in these Terms. There are
no implied licenses granted under these Terms.
-
User Content
-
User Content.
“User Content” means any and all information and
content that a user submits to, or uses with, the App. (e.g.,
content in the user’s profile or postings). You are solely
responsible for your User Content. You assume all risks associated
with use of your User Content, including any reliance on its
accuracy, completeness or usefulness by others, or any disclosure
of your User Content that personally identifies you or any third
party. You hereby represent and warrant that your User Content does
not violate our Acceptable Use Policy (defined in Section 3.3). You
may not represent or imply to others that your User Content is in
any way provided, sponsored or endorsed by Company. Because you
alone are responsible for your User Content, you may expose
yourself to liability if, for example, your User Content violates
the Acceptable Use Policy. Company is not obligated to backup any
User Content, and your User Content may be deleted at any time
without prior notice. You are solely responsible for creating and
maintaining your own backup copies of your User Content if you
desire.
-
License.
You hereby grant (and you represent and warrant that you have the
right to grant) to Company an irrevocable, nonexclusive,
royalty-free and fully paid, worldwide license to reproduce,
distribute, publicly display and perform, prepare derivative works
of, incorporate into other works, and otherwise use and exploit
your User Content, and to grant sublicenses of the foregoing
rights, solely for the purposes of including your User Content in
the App. You hereby irrevocably waive (and agree to cause to be
waived) any claims and assertions of moral rights or attribution
with respect to your User Content.
-
Acceptable Use Policy.
The following terms constitute our “ Acceptable Use Policy”:
-
You agree not to use the App. to collect, upload, transmit,
display, or distribute any User Content (i) that violates any
third-party right, including any copyright, trademark, patent,
trade secret, moral right, privacy right, right of publicity,
or any other intellectual property or proprietary right; (ii)
that is unlawful, harassing, abusive, tortious, threatening,
harmful, invasive of another’s privacy, vulgar, defamatory,
false, intentionally misleading, trade libelous, pornographic,
obscene, patently offensive, promotes racism, bigotry, hatred,
or physical harm of any kind against any group or individual or
is otherwise objectionable; (iii) that is harmful to minors in
any way; or (iv) that is in violation of any law, regulation,
or obligations or restrictions imposed by any third party.
-
In addition, you agree not to: (i) upload, transmit, or
distribute to or through the App. any digital viruses, worms,
or any software intended to damage or alter a computer system
or data; (ii) send through the App. unsolicited or unauthorized
advertising, promotional materials, junk mail, spam, chain
letters, pyramid schemes, or any other form of duplicative or
unsolicited messages, whether commercial or otherwise; (iii)
use the App. to harvest, collect, gather or assemble
information or data regarding other users, including e-mail
addresses, without their consent; (iv) interfere with, disrupt,
or create an undue burden on servers or networks connected to
the App., or violate the regulations, policies or procedures of
such networks; (v) attempt to gain unauthorized access to the
App. (or to other computer systems or networks connected to or
used together with the App.), whether through password mining
or any other means; (vi) harass or interfere with any other
user’s use and enjoyment of the App.; or (vi) use software or
automated agents or scripts to produce multiple accounts on the
App., or to generate automated searches, requests, or queries
to (or to strip, scrape, or mine data from) the App. (provided,
however, that we conditionally grant to the operators of public
search engines revocable permission to use spiders to copy
materials from the App. for the sole purpose of and solely to
the extent necessary for creating publicly available searchable
indices of the materials, but not caches or archives of such
materials, subject to the parameters set forth in our
robots.txt file).
-
Enforcement.
We reserve the right (but have no obligation) to review any User
Content, and to investigate and/or take appropriate action against
you in our sole discretion if you violate the Acceptable Use Policy
or any other provision of these Terms or otherwise create liability
for us or any other person. Such action may include removing or
modifying your User Content, terminating your Account in accordance
with Section 8, and/or reporting you to law enforcement
authorities.
-
Feedback.
If you provide Company with any feedback or suggestions regarding
the App. (“Feedback”), you hereby assign to
Company all rights in such Feedback and agree that Company shall
have the right to use and fully exploit such Feedback and related
information in any manner it deems appropriate. Company will treat
any Feedback you provide to Company as non-confidential and
non-proprietary. You agree that you will not submit to Company any
information or ideas that you consider to be confidential or
proprietary.
3.6 Cookies.
We may log information using "cookies." Cookies are small data files stored
on your hard drive by a website or app. We may use both session Cookies
(which expire once you close the app.) and persistent Cookies (which stay
on your device until you delete them) to provide you with a more personal
and interactive experience on our App. This type of information is
collected to make the App. more useful to you and to tailor the experience
with us to meet your special interests and needs.
-
Indemnification.
You agree to indemnify and hold Company (and its officers, employees,
and agents) harmless, including costs and attorneys’ fees, from any
claim or demand made by any third party due to or arising out of (a)
your use of the App., (b) your violation of these Terms, (c) your
violation of applicable laws or regulations or (d) your User Content.
Company reserves the right, at your expense, to assume the exclusive
defense and control of any matter for which you are required to
indemnify us, and you agree to cooperate with our defense of these
claims. You agree not to settle any matter without the prior written
consent of Company. Company will use reasonable efforts to notify you
of any such claim, action or proceeding upon becoming aware of it.
-
Third-Party Links & Ads; Other Users
-
Third-Party Links & Ads.
The App. may contain links to third-party app. and services, and/or
display advertisements for third parties (collectively, “ Third-Party Links & Ads”). Such Third-Party
Links & Ads are not under the control of Company, and Company
is not responsible for any Third-Party Links & Ads. Company
provides access to these Third-Party Links & Ads only as a
convenience to you, and does not review, approve, monitor, endorse,
warrant, or make any representations with respect to Third-Party
Links & Ads. You use all Third-Party Links & Ads at your
own risk, and should apply a suitable level of caution and
discretion in doing so. When you click on any of the Third-Party
Links & Ads, the applicable third party’s terms and policies
apply, including the third party’s privacy and data gathering
practices. You should make whatever investigation you feel
necessary or appropriate before proceeding with any transaction in
connection with such Third-Party Links & Ads.
-
Other Users.
Each App. user is solely responsible for any and all of its own
User Content. Because we do not control User Content, you
acknowledge and agree that we are not responsible for any User
Content, whether provided by you or by others. We make no
guarantees regarding the accuracy, currency, suitability, or
quality of any User Content. Your interactions with other App.
users are solely between you and such users. You agree that Company
will not be responsible for any loss or damage incurred as the
result of any such interactions. If there is a dispute between you
and any App. user, we are under no obligation to become involved.
-
Release.
You hereby release and forever discharge the Company (and our
officers, employees, agents, successors, and assigns) from, and
hereby waive and relinquish, each and every past, present and
future dispute, claim, controversy, demand, right, obligation,
liability, action and cause of action of every kind and nature
(including personal injuries, death, and property damage), that has
arisen or arises directly or indirectly out of, or that relates
directly or indirectly to, the App. (including any interactions
with, or act or omission of, other App. users or any Third-Party
Links & Ads).
-
Disclaimers
THE APP.  WE (AND OUR
SUPPLIERS) MAKE NO WARRANTY THAT THE APP. WILL MEET YOUR REQUIREMENTS, WILL
BE AVAILABLE ON AN UNINTERRUPTED, TIMELY, SECURE, OR ERROR-FREE BASIS, OR
WILL BE ACCURATE, RELIABLE, FREE OF VIRUSES OR OTHER HARMFUL CODE,
COMPLETE, LEGAL, OR SAFE.
SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES, SO THE
ABOVE EXCLUSION MAY NOT APPLY TO YOU. SOME JURISDICTIONS DO NOT ALLOW
LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS, SO THE ABOVE LIMITATION
MAY NOT APPLY TO YOU.
-
Limitation on Liability
TO THE MAXIMUM EXTENT PERMITTED BY LAW, IN NO EVENT SHALL COMPANY (OR OUR
SUPPLIERS) BE LIABLE TO YOU OR ANY THIRD PARTY FOR ANY LOST PROFITS, LOST
DATA, COSTS OF PROCUREMENT OF SUBSTITUTE PRODUCTS, OR ANY INDIRECT,
CONSEQUENTIAL, EXEMPLARY, INCIDENTAL, SPECIAL OR PUNITIVE DAMAGES ARISING
FROM OR RELATING TO THESE TERMS OR YOUR USE OF, OR INABILITY TO USE, THE
APP., EVEN IF COMPANY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
ACCESS TO, AND USE OF, THE APP.
TO THE MAXIMUM EXTENT PERMITTED BY LAW, NOTWITHSTANDING ANYTHING TO THE
CONTRARY CONTAINED HEREIN, OUR LIABILITY TO YOU FOR ANY DAMAGES ARISING
FROM OR RELATED TO THIS AGREEMENT (FOR ANY CAUSE WHATSOEVER AND REGARDLESS
OF THE FORM OF THE ACTION), WILL AT ALL TIMES BE LIMITED TO A MAXIMUM OF
FIFTY US DOLLARS (U.S. $50). THE EXISTENCE OF MORE THAN ONE CLAIM WILL NOT
ENLARGE THIS LIMIT.
SOME JURISDICTIONS DO NOT ALLOW THE LIMITATION OR EXCLUSION OF LIABILITY
FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATION OR
EXCLUSION MAY NOT APPLY TO YOU.
-
Term and Termination.
Subject to this Section, these Terms will remain in full force and
effect while you use the App. We may suspend or terminate your rights
to use the App. (including your Account) at any time for any reason at
our sole discretion, including for any use of the App. in violation of
these Terms. Upon termination of your rights under these Terms, your
Account and right to access and use the App. will terminate
immediately. You understand that any termination of your Account may
involve deletion of your User Content associated with your Account from
our live databases. Company will not have any liability whatsoever to
you for any termination of your rights under these Terms, including for
termination of your Account or deletion of your User Content. Even
after your rights under these Terms are terminated, the following
provisions of these Terms will remain in effect: Sections 2.2 through
2.5, Section 3 and Sections 4 through 10.
-
Copyright Policy.
Company respects the intellectual property of others and asks that users of
our App. do the same. In connection with our App., we have adopted and
implemented a policy respecting copyright law that provides for the removal
of any infringing materials and for the termination, in appropriate
circumstances, of users of our online App. who are repeat infringers of
intellectual property rights, including copyrights. If you believe that one
of our users is, through the use of our App., unlawfully infringing the
copyright(s) in a work, and wish to have the allegedly infringing material
removed, the following information in the form of a written notification
(pursuant to 17 U.S.C. § 512(c)) must be provided to our designated
Copyright Agent:
-
your physical or electronic signature;
-
identification of the copyrighted work(s) that you claim to have been
infringed;
-
identification of the material on our services that you claim is
infringing and that you request us to remove;
-
sufficient information to permit us to locate such material;
-
your address, telephone number, and e-mail address;
-
a statement that you have a good faith belief that use of the
objectionable material is not authorized by the copyright owner, its
agent, or under the law; and
-
a statement that the information in the notification is accurate, and
under penalty of perjury, that you are either the owner of the
copyright that has allegedly been infringed or that you are authorized
to act on behalf of the copyright owner.
Please note that, pursuant to 17 U.S.C. § 512(f), any misrepresentation of
material fact (falsities) in a written notification automatically subjects
the complaining party to liability for any damages, costs and attorney’s
fees incurred by us in connection with the written notification and
allegation of copyright infringement.
The designated Copyright Agent for Company is: _________
Designated Agent: _________
Address of Agent: _________
Telephone: _________
Fax: _________
Email: _________
-
General
-
Changes.
These Terms are subject to occasional revision, and if we make any
substantial changes, we may notify you by sending you an e-mail to the
last e-mail address you provided to us (if any), and/or by prominently
posting notice of the changes on our App.. You are responsible for
providing us with your most current e-mail address. In the event that
the last e-mail address that you have provided us is not valid, or for
any reason is not capable of delivering to you the notice described
above, our dispatch of the e-mail containing such notice will
nonetheless constitute effective notice of the changes described in the
notice. Any changes to these Terms will be effective upon the earlier
of thirty (30) calendar days following our dispatch of an e-mail notice
to you (if applicable) or thirty (30) calendar days following our
posting of notice of the changes on our App. These changes will be
effective immediately for new users of our App. Continued use of our
App. following notice of such changes shall indicate your
acknowledgement of such changes and agreement to be bound by the terms
and conditions of such changes.
-
Dispute Resolution.
Please read this Arbitration Agreement carefully. It is part of
your contract with Company and affects your rights. It contains
procedures for MANDATORY BINDING ARBITRATION AND A CLASS ACTION
WAIVER.
-
Applicability of Arbitration Agreement.
All claims and disputes (excluding claims for injunctive or other
equitable relief as set forth below) in connection with the Terms
or the use of any product or service provided by the Company that
cannot be resolved informally or in small claims court shall be
resolved by binding arbitration on an individual basis under the
terms of this Arbitration Agreement. Unless otherwise agreed to,
all arbitration proceedings shall be held in English. This
Arbitration Agreement applies to you and the Company, and to any
subsidiaries, affiliates, agents, employees, predecessors in
interest, successors, and assigns, as well as all authorized or
unauthorized users or beneficiaries of services or goods provided
under the Terms.
-
Notice Requirement and Informal Dispute Resolution
. Before either party may seek arbitration, the party must first
send to the other party a written Notice of Dispute ( “Notice”) describing the nature and basis of the
claim or dispute, and the requested relief. A Notice to the Company
should be sent to: 7816 Crandall Road, Austin, Texas 78739. After
the Notice is received, you and the Company may attempt to resolve
the claim or dispute informally. If you and the Company do not
resolve the claim or dispute within thirty (30) days after the
Notice is received, either party may begin an arbitration
proceeding. The amount of any settlement offer made by any party
may not be disclosed to the arbitrator until after the arbitrator
has determined the amount of the award, if any, to which either
party is entitled.
-
Arbitration Rules
. Arbitration shall be initiated through the American Arbitration
Association (“AAA”), an established alternative
dispute resolution provider (“ADR Provider”) that
offers arbitration as set forth in this section. If AAA is not
available to arbitrate, the parties shall agree to select an
alternative ADR Provider. The rules of the ADR Provider shall
govern all aspects of the arbitration, including but not limited to
the method of initiating and/or demanding arbitration, except to
the extent such rules are in conflict with the Terms. The AAA
Consumer Arbitration Rules (“Arbitration Rules”)
governing the arbitration are available online at www.adr.org or by calling the AAA
at 1-800-778-7879. The arbitration shall be conducted by a single,
neutral arbitrator. Any claims or disputes where the total amount
of the award sought is less than Ten Thousand U.S. Dollars (US
$10,000.00) may be resolved through binding non-appearance-based
arbitration, at the option of the party seeking relief. For claims
or disputes where the total amount of the award sought is Ten
Thousand U.S. Dollars (US $10,000.00) or more, the right to a
hearing will be determined by the Arbitration Rules. Any hearing
will be held in a location within 100 miles of your residence,
unless you reside outside of the United States, and unless the
parties agree otherwise. If you reside outside of the U.S., the
arbitrator shall give the parties reasonable notice of the date,
time and place of any oral hearings. Any judgment on the award
rendered by the arbitrator may be entered in any court of competent
jurisdiction. If the arbitrator grants you an award that is greater
than the last settlement offer that the Company made to you prior
to the initiation of arbitration, the Company will pay you the
greater of the award or $2,500.00. Each party shall bear its own
costs (including attorney’s fees) and disbursements arising out of
the arbitration and shall pay an equal share of the fees and costs
of the ADR Provider.
-
Additional Rules for Non-Appearance Based Arbitration
. If non-appearance based arbitration is elected, the arbitration
shall be conducted by telephone, online and/or based solely on
written submissions; the specific manner shall be chosen by the
party initiating the arbitration. The arbitration shall not involve
any personal appearance by the parties or witnesses unless
otherwise agreed by the parties.
-
Time Limits.
If you or the Company pursue arbitration, the arbitration action
must be initiated and/or demanded within the statute of limitations
(i.e., the legal deadline for filing a claim) and within any
deadline imposed under the AAA Rules for the pertinent claim.
-
Authority of Arbitrator
. If arbitration is initiated, the arbitrator will decide the
rights and liabilities, if any, of you and the Company, and the
dispute will not be consolidated with any other matters or joined
with any other cases or parties. The arbitrator shall have the
authority to grant motions dispositive of all or part of any claim.
The arbitrator shall have the authority to award monetary damages,
and to grant any non-monetary remedy or relief available to an
individual under applicable law, the AAA Rules, and the Terms. The
arbitrator shall issue a written award and statement of decision
describing the essential findings and conclusions on which the
award is based, including the calculation of any damages awarded.
The arbitrator has the same authority to award relief on an
individual basis that a judge in a court of law would have. The
award of the arbitrator is final and binding upon you and the
Company.
-
Waiver of Jury Trial.
THE PARTIES HEREBY WAIVE THEIR CONSTITUTIONAL AND STATUTORY RIGHTS
TO GO TO COURT AND HAVE A TRIAL IN FRONT OF A JUDGE OR A JURY,
instead electing that all claims and disputes shall be resolved by
arbitration under this Arbitration Agreement. Arbitration
procedures are typically more limited, more efficient and less
costly than rules applicable in a court and are subject to very
limited review by a court. In the event any litigation should arise
between you and the Company in any state or federal court in a suit
to vacate or enforce an arbitration award or otherwise, YOU AND THE
COMPANY WAIVE ALL RIGHTS TO A JURY TRIAL, instead electing that the
dispute be resolved by a judge.
-
Waiver of Class or Consolidated Actions
.
-
Confidentiality
. All aspects of the arbitration proceeding, including but not
limited to the award of the arbitrator and compliance therewith,
shall be strictly confidential. The parties agree to maintain
confidentiality unless otherwise required by law. This paragraph
shall not prevent a party from submitting to a court of law any
information necessary to enforce this Agreement, to enforce an
arbitration award, or to seek injunctive or equitable relief.
-
Severability
. If any part or parts of this Arbitration Agreement are found
under the law to be invalid or unenforceable by a court of
competent jurisdiction, then such specific part or parts shall be
of no force and effect and shall be severed and the remainder of
the Agreement shall continue in full force and effect.
-
Right to Waive.
Any or all of the rights and limitations set forth in this
Arbitration Agreement may be waived by the party against whom the
claim is asserted. Such waiver shall not waive or affect any other
portion of this Arbitration Agreement.
-
Survival of Agreement
. This Arbitration Agreement will survive the termination of your
relationship with Company.
-
Small Claims Court.
Notwithstanding the foregoing, either you or the Company may bring
an individual action in small claims court.
-
Emergency Equitable Relief
. Notwithstanding the foregoing, either party may seek emergency
equitable relief before a state or federal court in order to
maintain the status quo pending arbitration. A request for interim
measures shall not be deemed a waiver of any other rights or
obligations under this Arbitration Agreement.
-
Claims Not Subject to Arbitration.
Notwithstanding the foregoing, claims of defamation, violation of
the Computer Fraud and Abuse Act, and infringement or
misappropriation of the other party’s patent, copyright, trademark
or trade secrets shall not be subject to this Arbitration
Agreement.
-
Courts.
In any circumstances where the foregoing Arbitration Agreement
permits the parties to litigate in court, the parties hereby agree
to submit to the personal jurisdiction of the courts located within
Travis County, Texas, for such purpose
-
Export.
The App. may be subject to U.S. export control laws and may be subject
to export or import regulations in other countries. You agree not to
export, reexport, or transfer, directly or indirectly, any U.S.
technical data acquired from Company, or any products utilizing such
data, in violation of the United States export laws or regulations.
-
Disclosures.
Company is located at the address in Section 10.8. If you are a
California resident, you may report complaints to the Complaint
Assistance Unit of the Division of Consumer Product of the California
Department of Consumer Affairs by contacting them in writing at 400 R
Street, Sacramento, CA 95814, or by telephone at<PHONE_NUMBER>.
-
Electronic Communications.
The communications between you and Company use electronic means,
whether you use the App. or send us emails, or whether Company posts
notices on the App. or communicates with you via email. For contractual
purposes, you (a) consent to receive communications from Company in an
electronic form; and (b) agree that all terms and conditions,
agreements, notices, disclosures, and other communications that Company
provides to you electronically satisfy any legal requirement that such
communications would satisfy if it were be in a hardcopy writing. The
foregoing does not affect your non-waivable rights.
-
Entire Terms.
These Terms constitute the entire agreement between you and us
regarding the use of the App. Our failure to exercise or enforce any
right or provision of these Terms shall not operate as a waiver of such
right or provision. The section titles in these Terms are for
convenience only and have no legal or contractual effect. The word
“including” means “including without limitation”. If any provision of
these Terms is, for any reason, held to be invalid or unenforceable,
the other provisions of these Terms will be unimpaired and the invalid
or unenforceable provision will be deemed modified so that it is valid
and enforceable to the maximum extent permitted by law. Your
relationship to Company is that of an independent contractor, and
neither party is an agent or partner of the other. These Terms, and
your rights and obligations herein, may not be assigned, subcontracted,
delegated, or otherwise transferred by you without Company’s prior
written consent, and any attempted assignment, subcontract, delegation,
or transfer in violation of the foregoing will be null and void.
Company may freely assign these Terms. The terms and conditions set
forth in these Terms shall be binding upon assignees.
-
Copyright/Trademark Information
. Copyright © 20___ Not Just Arm Candy, LLC. All rights reserved. All
trademarks, logos and service marks (“Marks”)
displayed on the App. are our property or the property of other third
parties. You are not permitted to use these Marks without our prior
written consent or the consent of such third party which may own the
Marks.
-
Contact Information:
NJAC, LLC
Address:
P.O. Box 161974
Austin, Texas 78716
Telephone:<PHONE_NUMBER>


| Path: | DESIGN.txt |
| Last Update: | Fri Apr 01 03:27:00 +0200 2011 |
Condor Cloud ~~~~~~~~~~~~
Condor cloud is an attempt to produce a relatively simple cloud engine on top of condor. We use the deltacloud API - incubator.apache.org/deltacloud/ - as the driver of this cloud and the API presented to end users.
It supports launching three types of stateless instances; small (512MB RAM, 1 CPU), medium (1GB RAM, 2 CPU), and large (2GB RAM, 4 CPU).
All instances are stateless, meaning they are given a fresh disk on each launch. This is achieved by creating a COW disk image at startup via a Condor hook and then throwing away the COW part when the instance is terminated.
.… more to come.
The Condor bash scripts consist of the following:
cloud_functions -
Set of utility functions used by the shell scripts below. It must be installed in /opt/condor-cloud so it can be source‘d.
cloud.config -
Condor configuration for an execute node. Set this as LOCAL_CONFIG_FILE inside ~condor/condor_config.local, or drop it in a LOCAL_CONFIG_DIR. It does:
1) Setup of the Virtual Machine (VM) Universe to accept KVM jobs, and use a custom libvirt XML configuration script (libvirt_cloud_script.sh) 2) Enabling of a single partitionable slot for VM packing, with 4x resources (over provisioning) 3) Setup of a PREPARE job hook to retrieve the VM's base image and produce a qcow2 image from it 4) Setup of a STARTD_CRON (aka Hawkeye) script to advertise base images already available on the execute node (cached_images.sh)
cached_images.sh -
A Hawkeye script to advertise images already available on the node in a CACHED_IMAGES attribute. Useful for RANK expressions so VMs prefer to run on nodes that already hold their base image.
Install as $(condor_config_val STARTD_CRON_CACHED_IMAGES_EXECUTABLE) with permissions set to a=rx.
libvirt_cloud_script.sh -
The libvirt XML configuration script. It accepts a job ad on stdin and produces the XML to create a domain on stdout. The XML is provided by the job‘s VM_XML attribute, set from launch_image.sh. The VM_XML is processed to set the {NAME}, which is decided by the vm-gahp.
Install as $(condor_config_val LIBVIRT_XML_SCRIPT) with permissions set to a=rx.
cloud_prepare_hook.sh -
The job hook PREPARE script. It accepts a job ad on stdin, creates the job‘s disk image (qcow2), downloading the base image if needed, and produces attributes updates to the job ad (one per line). It uses the Cmd (executable) attribute on the job ad as the name of the job‘s base image. It processes the job ad‘s VM_XML attribute and sets the {DISK} portion.
Install as $(condor_config_val CLOUD_HOOK_PREPARE_JOB) with permissions set to a=rx.
cloud_exit_hook.sh -
The job hook EXIT script. It is invoked when the VM exits. It takes a job ad on stdin, finds the disk image, and removes it. It currently does not work because libvirtd changes ownership of the disk image to root.root when the VM exits, instead of back to condor.condor.
Install as $(condor_config_val CLOUD_HOOK_JOB_EXIT) with permissions set to a=rx.
ToDo:
o Report VNC console port into job ad, possibly with job hook STATUS script, or PREPARE hook since it is invoked by the starter o Expand to 64 and 32 bit images, currently 32 bit o Properly label disk images to play nicely with SELinux policy o Allow for watchdog processes within VMs o Allow for fixed IPs - MAC allocator and DHCP server, or just static IP? o Work out disk sizes and necessary storage in cache based on possible number of concurrent instances o Allow for stateful instances, possibly using concurrency limits o Provide a security model for images o Provide a QMF or dcloud interface o Improve vm-gahp error reporting in Condor o ...
Setup br0:
cat > /etc/sysconfig/network-scripts/ifcfg-br0 << EOF DEVICE=br0 TYPE=Bridge BOOTPROTO=dhcp ONBOOT=yes DELAY=0 EOF
cat >> /etc/sysconfig/network-scripts/ifcfg-eth0 << EOF BRIDGE=br0 EOF
cat >> /etc/sysctl.conf << EOF
# Disable iptables on bridged, primarily for br0 net.bridge.bridge-nf-call-ip6tables = 0 net.bridge.bridge-nf-call-iptables = 0 net.bridge.bridge-nf-call-arptables = 0 EOF
sysctl -p /etc/sysctl.conf
service network restart
service libvirtd reload


Documentation is really important for a developer. Right from it you get to know the product. We tried to describe all the components and provide the set-up instructions.
The most important parts of the Startup Framework are Samples and the UI Kit that includes a set of different components. The samples consist of a set of 25 pages.
Buy NowJust put the image with your App screen inside Smart Layer and get the photo.
Video tutorials show you how to make a site from design to code.
The most important parts of the Startup Framework are Samples and the UI Kit that includes a set of different components. The samples consist of a set of 25 pages. Each of these pages you can use as-is or with new blocks from a UI Kit.
We prepared some high-quality photos, that you can use in your startup projects. When you have to show your application or website on iPhone, iPad or Macbook you can use these images. Just put the image inside Smart Layer.
We did a 2.5K size high resolution photo that will suit even for a very large web site.
To get started, you select the desired sample and base the entire website on it.
You can decide whether to create your site using UI Kit blocks or samples


|
The tk/option command allows you to add entries to the Tk option database or to retrieve options from the database.
- (tk/option 'add pattern value ?priority?)
- adds a new option to the database. Pattern contains the option being specified, and consists of names and/or classes separated by asterisks or dots, in the usual X format. Value contains a text string to associate with pattern; this is the value that will be returned in calls to Tk_GetOption or by invocations of the tk/option get command. If priority is specified, it indicates the priority level for this option (see below for legal values); it defaults to interactive.
- (tk/option 'clear)
- clears the option database. Default options (from the RESOURCE_MANAGER property or the .Xdefaults file) will be reloaded automatically the next time an option is added to the database or removed from it.
- (tk/option 'get window name class)
- returns the value of the option specified for window under name and class. If several entries in the option database match window, name, and class, then the command returns whichever was created with highest priority level. If there are several matching entries at the same priority level, then it returns whichever entry was most recently entered into the option database. If there are no matching entries, then the empty string is returned.
- (tk/option 'readfile fileName ?priority?)
- reads fileName, which should have the standard format for an X resource database such as .Xdefaults, and adds all the options specified in that file to the option database. If priority is specified, it indicates the priority level at which to enter the options; priority defaults to interactive.
The priority arguments to the tk/option command are normally specified symbolically using one of the following values:
- widgetDefault
- Level 20. Used for default values hard-coded into widgets.
- startupFile
- Level 40. Used for options specified in application-specific startup files.
- userDefault
- Level 60. Used for options specified in user-specific defaults files, such as .Xdefaults, resource databases loaded into the X server, or user-specific startup files.
- interactive
- Level 80. Used for options specified interactively after the application starts running. If priority isn't specified, it defaults to this level.
In addition, priorities may be specified numerically using integers between 0 and 100, inclusive.
Corresponding Tcl/Tk command:
option ...
© Author
| Home
| Sitemap
|


The Popular HP Chromebook x360 2-In-1 Is Now Just $319
The HP Chromebook x360 is now on sale for just $319, in Amazon's Black Friday Week sale. Allowing you to save $60 off of its regular price. This also brings it back down to its all-time lowest price – one that we last saw on Prime Day back in July.
This Chromebook from HP is a 2-in-1, so you can fold it back and use it as a tablet, or put it in tent mode. Which is a really nice feature to have, especially with this large 14-inch display.
Speaking of the display, it is obviously a touchscreen, since it is a 2-in-1. It also sports a HD resolution, so it's not super high-definition like you would probably like. But at under $400 normally, that is not a big surprise.
Advertisement
Internally, you'll find the Intel Celeron N4000 processor, 4GB of RAM and 32GB of SSD storage.
That storage likely doesn't sound like a whole lot, but the thing to remember with Chromebooks is that everything is stored in the cloud. So that 32GB of storage will really get you quite far actually. As it will really only be needed for saving work offline, and for installing Android apps.
Yes, that's right. The HP Chromebook x360 does support the Google Play Store, which means that you can run all of your favorite apps on this Chromebook. Making it a bit more than just a Chrome browser on this laptop.
Advertisement
Finally, battery life. We're looking at around 12 hours on a single charge. That's pretty impressive, and depending on your usage, you may get or more or less. For example, if you are watching YouTube all day, you may get closer to nine or ten hours. But if you are working in a Google Doc, you might get a bit more juice.
You can pick up the HP Chromebook x360 from Amazon in its Black Friday Week sale by clicking here.
HP Chromebook x360 - Amazon - $319
Advertisement


Tuesday's weather: Cloudy for a time, with a band of rain spreading east
by NewstalkToday
Cloudy for a time in all areas today with a band of rain spreading east to all areas.
Eastern areas will begin dry and mainly dry conditions in turn will follow from the west with sunny spells.
Fresh southeast winds will veer southwest and slacken.
Highest temperatures 9 to 11 degrees.
Tonight
Tonight will have some good dry and clear spells over the midlands and north with temperatures here falling to range 1 to 3 degrees with slight frost for a time.
Showers will affect mainly southwest, south and eastern counties later in the night and will be heavy by morning.
Moderate to fresh southerly winds.


In the year 2000, all 191 member states of the United Nations adopted the United Nations Millennium Declaration, an agreement to improve various metrics of quality of life around the world by 2015. These metrics were the 8 Millennium Development Goals (MDGs), which included such ideals as the eradication of extreme poverty and hunger, as well as environmental sustainability. Each Goal had several targets, which were in turn each measured by several indicators. In 2016, the MDGs were replaced by the Sustainable Development Goals (SDGs). The SDGs are comprised of now 17 goals, with 169 targets, and even more indicators to quantify progress. The official data is created and maintained by the World Bank.
The SDG data can be very difficult to navigate due to the large number of countries, goals, and indicators. This data is very detailed and contains many levels of information. Our team project aims to simplify the presentation of this data and allow a user to quickly explore and understand how every country is performing on every indicator. Additionally, we have attempted to link various international aid programs with the countries and goals they are working to improve. This will enable more people to engage with efforts to address issues they care about, or to find aid programs to which they can contribute.
Our project website has several pages. The first is an overview of performance of every country within each of the 17 goals.
From this page, users can navigate to other pages showing performance within individual countries or within a single goal across countries.
Finally, a user can view all active international aid programs that are linked to a country and SDG . These pages can be accessed from each other.
Project Web Site - Tableau Online
Project Web Site - Tableau Public
Historic Performance on Indicators from the World Bank:
https://data.worldbank.org/data-catalog/millennium-development-indicators
Aggregated Overall Performance:
Development Portal for IATI International Aid Programs:
Mike Amodeo -<EMAIL_ADDRESS>Zenobia Liendo Angles -<EMAIL_ADDRESS>Mona Iwamoto -<EMAIL_ADDRESS>Manish Sannat - manish.sannat@berkeley.edu


Ornamentum allows you to set-up data table responsive configurations in a couple of methods such as by overriding available default configurations and make the data table supports for different device resolutions and viewports.
contentHeight: string | number
Default Value: undefined
Target Component: <ng-data-table>
This property was responsible to enable static-content height and vertical scrolling in the data table. By providing the height in pixels to override the default content height and if the content height is not defined explicitly, Ornamentum will take parent container height as the data table content height.
width: string | number
Default Value: undefined
Target Component: <ng-data-table>
This property can be used to define a static data table content width. It accepts pixels as any number or string, and if the width is not defined by explicitly, Ornamentum will take the parent container width as the data table width.
minContentHeight: string | number
Default Value: 200
Target Component: <ng-data-table>
This property was uses to set minimum height which act as an overlay height when Pagination is disabled. provide the pixels as a number or string to see the property in action.
minContentWidth: string | number
Default Value: undefined
Target Component: <ng-data-table>
This property is used to enable a horizontal scroll bar when the container width meet defined minimum width. This becomes useful when building mobile responsive grid without scattering data on data table. Provide pixels as number or string to see the property in action.
expanderColumnWidth: string | number
Default Value: 30
Target Component: <ng-data-table>
Depends On: [expandableRows]
This property is used to set the width of the expander icon column. By providing a string or number in pixels you can customize the responsiveness of the expander column. This property can be used while Expandable Rows is enabled. for more details about expander column details refer Row Expand Template section.
indexColumnWidth: string | number
Default Value: 30
Target Component: <ng-data-table>
Depends On: [showIndexColumn]
Using the index column width, you can set static data row auto-incrementing number column width manually. It accepts pixels as a type of number or string and this property can be used while Show Index Column is enabled.
columnSelectorWidth: string | number
Default Value: 240
Target Component: <ng-data-table>
Depends On: [showColumnSelector]
This property can be used to dynamically configure the column selector width when Show Column
Selector is enabled. This property become handier when column names taking
more space than the available selector width. Such a scenario can be handled by adjusting the default width by
binding a value to columnSelectorWidth
property.
selectionColumnWidth: string | number
Default Value: 30
Target Component: <ng-data-table>
Depends On: [rowSelectable]
This property can be used to set the row selector checkbox column width. It can be used only when the Row Selectable and Row Selection properties enabled.


PassWeb
Cache encrypted passwords for offline use
Important: Only use PassWeb on trusted devices!
Copyright © 2014 by
David Anson
.
New entry...
Reminder
: PassWeb resets after 3 minutes of inactivity. Unsaved edits are discarded, so save promptly!
[Change master password]


--- layout: default title: AndyMOTE User Guide ---
A Device emulates an existing remote control:
To navigate to the Add Device view, click on the menu icon (☰) at the top left corner of the main screen; then, in the Device section of the menu, click Add.
Here you need to decide:
You can select a pre-configuration setting; if you do this then the Device name and icon will be automatically selected for you. Alternatively you can enter your own name for the Device and/or select the icon you want to use by pressing the Change Icon button. If you select Kodi here then the screen will change prompting you to add a kodi device.
The Transmit Duration is the period of time (in ms) that the server will continuousely send an infra-red code (for each key of the device you are creating); or, you can select SEND_ONCE. You may need to experiment with this setting because the best value will depend on the actual device you are controlling. You change this setting in the Edit Device View and you can set a different value for each key in the Edit Device Key View.
The bottom part of this view contains a list of devices (from the LIRC Subsystem); you should select the device you wish to control.
Once you have populated all the required fields in this view, a Done button will appear. Press this to complete the process.
Pushing the Back button at any time will cancel the operation.


Working Experience
2014-2017: Human Resource Manager of Fudan SuperMarket
2010-2014: Studying at Fudan University
Personal Profile
I am a third year master major in automation at Shanghai Jiao Tong University, P. R. China. With tremendous interest in Industrial Engineering, I am writing to apply for acceptance into your Ph.D. graduate program.
In 1995, I entered the Nanjing University of Science & Technology (NUST) -- widely considered one of the China’s best engineering schools. During the following undergraduate study, my academic records kept distinguished among the whole department. I was granted First Class Prize every semester, and my overall GPA(89.5/100) ranked No.1 among 113 students. In 1999, I got the privilege to enter the graduate program waived of the admission test. I selected the Shanghai Jiao Tong University to continue my study for its best reputation on Combinatorial Optimization and Network Scheduling where my research interest lies.


Hi guys, that's my first paragraph
That's my first div
I have some texts without element, which is a simple text node.
Then, I have a paragraph inside my first div


--- # jekyll header --- {% include header.html %}
{% include container-start.html %}| Name | Definition |
| AddressType | {% capture md_text %}The type of an address (physical / postal).{% endcapture %}{{ md_text | markdownify }} |
| AddressUse | {% capture md_text %}The use of an address.{% endcapture %}{{ md_text | markdownify }} |
| AdministrativeGender | {% capture md_text %}The gender of a person used for administrative purposes.{% endcapture %}{{ md_text | markdownify }} |
| BenefitCostApplicability | {% capture md_text %}Whether the cost applies to in-network or out-of-network providers.{% endcapture %}{{ md_text | markdownify }} |
| CommonLanguages | {% capture md_text %}This value set includes common codes from BCP-47 (http://tools.ietf.org/html/bcp47){% endcapture %}{{ md_text | markdownify }} |
| ContactEntityType | {% capture md_text %}This example value set defines a set of codes that can be used to indicate the purpose for which you would contact a contact party.{% endcapture %}{{ md_text | markdownify }} |
| ContactPointSystem | {% capture md_text %}Telecommunications form for contact point.{% endcapture %}{{ md_text | markdownify }} |
| ContactPointUse | {% capture md_text %}Use of contact point.{% endcapture %}{{ md_text | markdownify }} |
| DaysOfWeek | {% capture md_text %}The days of the week.{% endcapture %}{{ md_text | markdownify }} |
| DaysOfWeek | {% capture md_text %}The days of the week.{% endcapture %}{{ md_text | markdownify }} |
| EndpointConnectionType | {% capture md_text %}This is an example value set defined by the FHIR project, that could be used to represent possible connection type profile values.{% endcapture %}{{ md_text | markdownify }} |
| EndpointPayloadType | {% capture md_text %}This is an example value set defined by the FHIR project, that could be used to represent possible payload document types.{% endcapture %}{{ md_text | markdownify }} |
| EndpointStatus | {% capture md_text %}The status of the endpoint.{% endcapture %}{{ md_text | markdownify }} |
| Identifier Type Codes | {% capture md_text %}A coded type for an identifier that can be used to determine which identifier to use for a specific purpose.{% endcapture %}{{ md_text | markdownify }} |
| IdentifierUse | {% capture md_text %}Identifies the purpose for this identifier, if known .{% endcapture %}{{ md_text | markdownify }} |
| InsurancePlanType | {% capture md_text %}This example value set defines a set of codes that can be used to indicate a type of insurance plan.{% endcapture %}{{ md_text | markdownify }} |
| LocationMode | {% capture md_text %}Indicates whether a resource instance represents a specific location or a class of locations.{% endcapture %}{{ md_text | markdownify }} |
| LocationStatus | {% capture md_text %}Indicates whether the location is still in use.{% endcapture %}{{ md_text | markdownify }} |
| LocationType | {% capture md_text %}This example value set defines a set of codes that can be used to indicate the physical form of the Location.{% endcapture %}{{ md_text | markdownify }} |
| Mime Types | {% capture md_text %}This value set includes all possible codes from BCP-13 (http://tools.ietf.org/html/bcp13){% endcapture %}{{ md_text | markdownify }} |
| NameUse | {% capture md_text %}The use of a human name.{% endcapture %}{{ md_text | markdownify }} |
| OrganizationAffiliationRole | {% capture md_text %}This example value set defines a set of codes that can be used to indicate the role of one Organization in relation to another.{% endcapture %}{{ md_text | markdownify }} |
| OrganizationType | {% capture md_text %}This example value set defines a set of codes that can be used to indicate a type of organization.{% endcapture %}{{ md_text | markdownify }} |
| PracticeSettingCodeValueSet | {% capture md_text %}This is the code representing the clinical specialty of the clinician or provider who interacted with, treated, or provided a service to/for the patient. The value set used for clinical specialty has been limited by HITSP to the value set reproduced from HITSP C80 Table 2-149 Clinical Specialty Value Set Definition.{% endcapture %}{{ md_text | markdownify }} |
| Program | {% capture md_text %}This value set defines an example set of codes that could be can be used to classify groupings of service-types/specialties.{% endcapture %}{{ md_text | markdownify }} |
| PublicationStatus | {% capture md_text %}The lifecycle status of an artifact.{% endcapture %}{{ md_text | markdownify }} |
| ReferralMethod | {% capture md_text %}The methods of referral can be used when referring to a specific HealthCareService resource.{% endcapture %}{{ md_text | markdownify }} |
| ServiceCategory | {% capture md_text %}This value set defines an example set of codes that can be used to classify groupings of service-types/specialties.{% endcapture %}{{ md_text | markdownify }} |
| ServiceProvisionConditions | {% capture md_text %}The code(s) that detail the conditions under which the healthcare service is available/offered.{% endcapture %}{{ md_text | markdownify }} |
| ServiceType | {% capture md_text %}This value set defines an example set of codes of service-types.{% endcapture %}{{ md_text | markdownify }} |
| USCoreProviderRoleNucc | {% capture md_text %}Provider roles codes which are composed of the NUCC Health Care Provider Taxonomy Code Set classification codes for providers. Only concepts with a classification and no specialization are included. {% endcapture %}{{ md_text | markdownify }} |
| USCoreProviderSpecialityNucc | {% capture md_text %}Provider speciality roles codes which are composed of the NUCC Health Care Provider Taxonomy Code Set for providers{% endcapture %}{{ md_text | markdownify }} |
| UspsTwoLetterAlphabeticCodes | {% capture md_text %}This value set defines two letter USPS alphabetic codes.{% endcapture %}{{ md_text | markdownify }} |
| http://hl7.org/fhir/uv/vhdir/ValueSet/healthcareservice-characteristic | |
| http://hl7.org/fhir/uv/vhdir/ValueSet/healthcareservice-eligibility | |
| http://terminology.hl7.org/ValueSet/v2-0116 | |
| http://terminology.hl7.org/ValueSet/v2-2.7-0360 | |
| http://terminology.hl7.org/ValueSet/v3-ServiceDeliveryLocationRoleType |


Our Team
This is our team. We are all 3rd year students of Jiit Noida,working together.
Currently Studying in JIIT Noida.A third year B.tech student.Contributed in
Front end developement and all the user interfaces. Search algorithm and validations in backend.
Currently Studying in JIIT Noida. A third year B.tech student. Contributed in
Android app development and crowling of data through python. Worked on Ajax and backend.
Currently Studying in JIIT Noida. A third year B.tech student. Contributed in
backend developement of the site and worked on php and slim.User interface.
Currently Studying in JIIT Noida. A third year B.tech student. Contributed in
web designing and Images and databases Entries.
Currently Studying in JIIT Noida.A third year B.tech student.Contributed in
Android app development and Images and databases Entries.


The Perspective viewing projection has a Center of Projection ("eye") at a finite distance from the projection plane (PP).
So the distance of a line from the projection plane determines its size on the projection plane, i.e. the farther the line is from the projection plane, the smaller its image on the projection plane. In the two images above, the projections of L1 = L2 but the actual length of L1 <> L2. Perspective projection is more realistic since distant objects appear smaller.
Look at above diagram from y axis
Now x / (z+d) = xp/d
xp = x[d / (z+d)]
xp = x / (z / d + 1)
Do same for y (look down the x axis) and get
y p = y / (z / d+1)
zp =
0
Note that we can increase the perspective effect by decreasing d (moving closer). We can represent this in matrix form by using homogeneuos coordinates as follows:
[xh yh zh w]=[x y z 1] |1 0 0 0 | |0 1 0 0 | |0 0 01/d| |0 0 0 1 |
where:
xh = x
yh= y
zh = 0
w = (z/d) + 1
And Points on the
projection plane are [xp yp zp 1] = [xh/w yh/w zh/w 1]
This leads to the same
xp, yp as before.
A problem with a perspective transformation is that it does not preserve straight lines or planes, i.e., straight lines are not transformed into straight lines and planes are no longer planar after the transformation.
Look at example of a 3D line in object space from:
P1 (x1 = 2.0, y1 =
5.0, z1 = 6.0) to P2 (x2 = 8.0, y2 = 7.0, z2 = 12.0)
In parametric form this line is represented as:
x(t) = 2 + 6 × t
y(t)
= 5 + 2 × t
z(t) = 6 + 6 × t
Let us choose an arbitrary value of t (t = 0.4) and compute the x, y, z values)
x = 2 + 2 × 0.4 = 4.4
y = 5 + 2 × 0.4 = 5.8 so Pi(t = 0.4) = (4.4, 5.8,
8.4)
z = 6 + 6 × 0.4 = 8.4
Now perform the perspective transformation (assume d = 10.0) for P1, Pi, P2. Then we get for the transformed points:
P1(x = 1.25, y = 3.125, z = 6); Pi(x = 2.39, y = 3.15, z = 8.4);
P2(x =
3.64, y = 3.18, z = 12)
If this is still a straight line then all three coordinates of point Pi must have the same value of the parameter t.
so for x we get 2.39 = 1.25 + t × (2.39) =>t = 0.48
for y we get 3.15 =
3.12 + t × (0.57) => t = 0.48
for z we get t = 0.40 since unchanged =>
therefore the points are not collinear.
To maintain linearity we can do a perspective depth transformation:
Zp = Z / (D + Z)
Then for point 1 Zp = 6 / (10+6) = .375
point 2 Zp = 12 / (10+12) =
.545
point i Zp = 8.4 / (10+8.4) = .457
Now check with t value for point i 0.457 = 0.375 + t * (0.170) = .48. This is the same t value we got for point i x and y. Therefore points 1, 2, and i are still colinear after the perspective depth transformation.. Note that the relative z depth values remain unchanged, i.e. if Z1 < Z2 then Z1 / (Z1+d) < Z2 / (Z2+d) as shown below:
Z1 < Z2
Z1 × d < Z2 × d multiply both sides by d
(Z1 × Z2 + Z1 ×
d) < (Z1 × Z2 + Z2 × d) add Z1 × Z2 to both sides
Z1 × (Z2 + d) < Z2 ×
(Z1 + d)
Z1 / (Z1 + d) < Z2 / (Z2 + d)
Note that for Zp = Z / (Z+d) => 0 if d >> Z and => 1.0 if Z
>> d
therefore 0.0 <= Zp <= 1.0
So to maintain linearity (or planarity) we must transform Z as well as X and Y.
Any set of parallel lines that are not parallel to the projection plane will converge to a vanishing point.If the set of lines is parallel to one of the three principal axis then it is called a principal vanishing point.
| In this image the X and Y lines are parallel to the Z axis. Since the projection plane is normal to the Z axis there is only one principal vanishing point. Lines parallel to either X or Y axis are parallel to projection planeand have no vanishing point. So it is a one-point projection. | |
| In this image the lines are not parallel to the z axis. Since the projection plane is normal to the z axis there is only one principal vanishing point. Lines parallel to either x or y axis are parallel to projection planeand have no vanishing point. So it is a one-point projection. |
|
Here is the first ever painting (Trinity with the Virgin, St. John and Donors) done in perspective by Masaccio, in 1427. The image on the right shows that it is indeed a one-point perspective drawing. |
|
|
A painting (The Piazza of St. Mark, Venice) done by Canaletto in 1735-45 in one-point perspective. |
|
|
Painting in two point perspective by Edward Hopper The Mansard Roof |
|
| Here is a painting (City Night, 1926) by Georgia O'Keefe, that is approximately in three-point perspective. |


Project:
Date:
Role:
Description:
Diction Wize for mobile
June 2020
UX/UI Designer
Personal project I wanted to make after spending hours browsing through Portuguese dictionaries and realizing just how boring dictionaries are
The goal for this project was to make a dictionary that was easier to use and beautiful to look at. 9/10 users said the dictionary would be a more engaging experience if the content was displayed in a more visually pleasing manner.
Project:
Date:
Role:
Description:
NOS Play Redesign & Onboarding
May-June 2020
UX/UI Designer
The client wanted to create a more engaging application experience for the users in hopes they would utilise the service more frequently.
The initial idea was to engange the clients by creating an onboarding experience, but after the user research process we understood a redesign was in order as it revealed the menus and layout could be more userfriendly and intuitive.
Project:
Date:
Role:
Description:
Tiffin Café E-commerce website
April 2020
UX/UI Designer
Tiffin Café wanted to increase their online presence with a website that would be an authentic representation of them and their family run business.
"Honest", "Authentic", "A home a way from home", "Healthy", "Friendly" were the main keywords that kept popping up when users were asked to describe Tiffin Café and these became the keywords we were striving for with the design.


Hello World
This is
text
Other things: -Images
-Videos -Line Breaks -Links (in a new tab) -Colors -Background


Class component (server)
Class defined in:core/server/component.js:1
A Component is a Backbone View and the templates, styles and javascript that it is packaged with.
This module exposes an API for creating components on the server. Any Componet will be an instance of a Backbone.View and have several convenience methods attached, including toString and marshall.
(See components/component.js for the conveniences)
build
( component_name, options, cb
)
core/server/component.js:204
Builds a Component for usage on the server. This Component is loaded from the components/ directory out of the component's package.json file. When instantiated on the server side, the component is created with only its main JS file (the events file is only used on the client).
The component lifecycle for server created components is:
Server: component.initialize(options) component.render component.server
Client: component.initialize(options) component.client(options.client_options)
Parameters:-
component_name
<String>The name of the component ("button", f.e.)
-
options
<Object>The options to pass to the component's initialize function. The 'client_options' member of this Object is special and will be passed to the client() function when this Component is instantiated on the client.
-
cb
<Function>The callback to run once the Component is instantiated
build_package
(
)
core/server/component.js:95
Creates a complete package for a component by reading package.json and running the styles, js and templates through their preprocessors.
marshall
(
)
core/server/component.js:353
Marshall this component through the bridge to the client. This function is safe to call multiple times and only one instance will be instantiated on the client.
the generated HTML for this component
toString
(
)
core/server/component.js:336
Renders this component into HTML for the server to send to the client. The side effect of this is that this component is also marshalled to the client through the bridge. This function is safe to call multiple times and only one instance will be instantiated on the client.
the generated HTML for this component


Title
Pages
Page name
Start Day
End Day
Homepage
JavaScript is off. Please enable to view full site.


- icckundli.com
- CALL @ +91-8810093833
Welcome to Static Pages . we are newborn website development team for Website Designing and development .
Website Design plays a very important role in managing a business.
The success of an organization depends on its website . so we provide all kind of websites in PHP , JAVA , PYTHON ,.NET and many other platforms also .
we also provide life time maintenance at a very low cost .
please call ur +91<PHONE_NUMBER> or mail at<EMAIL_ADDRESS>for any kind of website design and development .
Website Design plays a very important role in managing a business.
The success of an organization depends on its website . so we provide all kind of websites in PHP , JAVA , PYTHON ,.NET and many other platforms also .
we also provide life time maintenance at a very low cost .
please call ur +91<PHONE_NUMBER> or mail at<EMAIL_ADDRESS>for any kind of website design and development .
| Contact Us: | |
| Mail Id : |<EMAIL_ADDRESS>|
| Phone No. : | +91<PHONE_NUMBER> |


MISSION TO MARS
Review by John Beachem
* *
Directed by: Brian DePalma Written by: Lowell Cannon (story), Jim Thomas
As I was walking out of "Mission to Mars", the first thing that flashed through my mind was: "I think I just watched a really cheesy version of "The Abyss". This isn't surprising, as director Brian DePalma has a history of bad movies. While he may have experienced a brief moment of brilliance with "The Untouchables", back in 1987, the majority of his career has consisted of films such as "Bonfire of the Vanities" and "Snake Eyes". "Mission to Mars" is no exception. While it may have an occasional moment of humor, mainly due to the presence of Tim Robbins and Jerry O'Connell ("Scream 2", "Jerry Maguire"), the majority of the film is packed with horrifyingly bad dialogue and some amazingly cheesy special effects.
The year is 2020, and mankind is finally going to send astronauts to the surface of Mars. The mission will consist of four astronauts, led by Luc Goddard (Don Cheadle). While things appear to be going well at first, the group is suddenly attacked by a massive hurricane on the surface. A rescue attempt is immediately planned by Jim McConnell (Gary Sinise), who was originally supposed to lead the first mission, but suffered from something of a nervous breakdown when his wife died. Going with McConnell are Phil Ohlmyer (Jerry O'Connell), Woody Blake (Tim Robbins), and Woody's wife Terri (Connie Nielsen). This group's mission is to discover what went wrong on the surface and bring back any possible survivors.
With a great cast like the one here, you have to ask yourself how even Brian DePalma could go wrong. Perhaps the biggest problem is that most of the characters have no personality. Robbins and O'Connell may be humorous, but we couldn't care less about their characters. Gary Sinise, normally a great actor, looks half asleep throughout the entire film, and Connie Nielsen ("Rushmore", "Soldier") is given absolutely nothing to do. Only Don Cheadle ("Out of Sight", "Bulworth") manages to spark some life into his role. I think "Mission to Mars" was supposed to be something of a disaster movie, but it's hard for a disaster movie to work if the audience isn't attached to the characters.
Another thing I noticed, as I was slowly being put to sleep, is that everything in this film moves very languidly. The movie is filled with boring scenes such as the camera panning sluggishly over the horrible looking Mars sets; or a trio of astronauts descending towards the planet for several minutes without the camera moving or even any music playing. I was actually, at times, reminded of "2001: A Space Odyssey", but without the wonderful music. On the rare occasions the music is present in "Mission to Mars", it's corny and melodramatic, even during scenes which aren't remotely emotional. To go along with this trite, stale music, we're usually given cheesy and overly dramatic dialogue in even more overemotional scenes.
I will admit that "Mission to Mars" starts to pick up near the last thirty minutes or so, only to fall flat on its face in the last ten minutes. The one remarkable thing about this film is the amazing cyclone used near the middle of the story. However, after the extraordinary effect created here, we're then given some of the worst effects seen in the past five years near the end of the film. I found it surprising that while "The Abyss" changed from disaster movie to emotional alien encounter movie flawlessly, this same transistion in "Mission to Mars" feels incredibly out of place. Actually, I'd suggest that everyone go back and rent "The Abyss" rather than see this film. "Mission to Mars" runs an amazingly long 113 minutes, and I can't honestly recommend it to anyone. I give the film two out of five stars.
Comments? Feel free to e-mail them to<EMAIL_ADDRESS>For past reviews, movie news, and other fun stuff, visit: http://www.dependentfilms.net
* * * * * - One of the greatest movies ever made, see it now. * * * * - Great flick, try and catch this one. * * * - Okay movie, hits and misses. * * - Pretty bad, see it only if you have nothing better to do. * - One of the worst movies ever made. See it only if you enjoy pain.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Image specific module.
MIT. See LICENSE for full details.
These are common commands that apply to all widgets that have them injected.
Get the image.
The image;
Set the image.
| Image image | The image. |
This item to aid method chaining.
Get the active image.
The active image;
Set the active image.
| Image image | The active image. |
This item to aid method chaining.
Get the disabled image.
The disabled image;
Set the disabled image.
| Image image | The disabled image. |
This item to aid method chaining.


Procedural Level Generation in GML (Part 2: Paving Ways)
Today's lesson
Hey again! I promised myself I’d post at least once a week but life’s been hectic for some time :/
So last time we built cleanly defined rooms in random positions around the map. This tutorial will be all about creating a path connecting the created rooms. This is how it’s going to go – First select a FLOOR tile from the room, then let this tile “slither” through the room marking each tile it moves over as a PATH tile. Kinda like a slug leaving a trail.
Slug time
Let’s begin with declaring a few variables:
var path_x = 0;
var path_y = 0;
These will be the coordinates of the slug tile (yes we’re calling it the slug tile now). I always have the initial position of the slug tile at the FLOOR tile at the top left end of the room, but you can have it start from any point. A good method would be to randomly choose a point in the room till you get a FLOOR tile and then start from there.
// This sets the position variables to the first FLOOR tile encountered
for(var xx = 0; xx < width; xx++) {
for(var yy = 0; yy < height; yy++) {
if(grid[# xx, yy] == FLOOR) {
path_x = xx;
path_y = yy;
break_loop = 1;
break;
}
}
if(break_loop) break;
}
var path_direction = irandom(3);
var direction_change_odds = 3;
var path_steps = 500;
grid[# path_x, path_y] = PATH;
These are the behaviour defining variables of the path. The path_direction and direction_change_odds variables are used to change the direction of the slug. Increasing the value in the irandom function gives straighter paths, while decreasing it gives a path with lots of twists and turns; you’ll see how in the following code block. Changing the value of path_steps changes the total length of the path. Then initialise the slug with a PATH.
Now let’s get down to business.
repeat (path_steps) {
if(grid[# path_x, path_y] != PATH)
grid[# path_x, path_y] = PATH;
if(irandom(direction_change_odds) == direction_change_odds)
path_direction = choose(path_direction, path_direction-1, path_direction+1);
var x_direction = lengthdir_x(1, path_direction * 90);
var y_direction = lengthdir_y(1, path_direction * 90);
path_x += x_direction;
path_y += y_direction;
//change direction if path tries to leave room
if(path_x < 2 || path_x > width-2) {
grid[# path_x, path_y] = WALL;
path_y += y_direction;
path_x += -x_direction * 2;
}
if(path_y < 2 || path_y > height-2) {
grid[# path_x, path_y] = WALL;
path_x += x_direction;
path_y += -y_direction * 2;
}
if(path_direction < 0) path_direction += 4;
}
Let’s begin with the repeat loop: this gives the number of times the slug moves. The tile on which the slug is resting will then be assigned as a PATH tile. The next bit of code tells the slug the direction it should move in next. ere the values returned by the irandom function can be 0, 1, 2 or 3. Whenever it returns 3 the new direction is selected. So like I mentioned earlier when the number in irandom changes, the chances of changing the direction also changes. Probability is just so cool.
The values of x_direction and y_direction are changed next using the lengthdir functions. The second argument of the function takes the angle in which the slug moves, which is either 0 (right), 90 (up), 180 (left) or 270 (down), like the unit circle from trigonometry. So path_direction is multiplied by 90 so that the slug moves in one of these directions. Then as path_x and path_y change, the slug moves.
If the slug tries leaving the room, first assign the current tile as a WALL so that it appears untouched. Then the direction of the slug is changed. The last line is just in case the value of path_direction goes below 0. Like in a unit circle, adding 360 (or in this case 4) does not change the direction.
I personally don’t prefer it when the path end abruptly, like over here-
The three black lines are a stairs object meant to take the player to the next level and it’s meant to spawn at the point the path ends. But here since the path ends into a wall, the stairs become inaccessible. To avoid this, I added a loop so that even if the number of path tiles is exceeded, the path always ends inside a room. The body of this loop is just the same one given above.
while(grid[# path_x, path_y] == WALL) {
if(grid[# path_x, path_y] != PATH)
...
...
if(path_direction < 0) path_direction += 4;
}
And that’s basically it! Now there’s a lot of scope for improvement – in 8 / 10 cases there’s going to be at least one room not connected to the others through the path, but these won’t be noticeable if you use a small camera and especially not if fog of war mechanics are used or the room is just dark. There’s also a bunch of “dead end” tiles on the edges of the room, which can be removed if they don’t fit the general mood of your game. I however am going to keep them, maybe turn them into hidden alcoves or something of the sort. Feel free to tweak whatever and change any of the code to your liking.


by Andrew W. Appel
Warning! Beta release!
This textbook is in beta release. Do not use this
without permission from Andrew Appel.
简介
This electronic book is Volume 3 of the
Software Foundations
series, which presents the mathematical underpinnings of reliable software.
In this volume you will learn how to specify and verify (prove the
correctness of) sorting algorithms, binary search trees, balanced
binary search trees, and priority queues. Before using this book,
you should have some understanding of these algorithms and data
structures, available in any standard undergraduate algorithms
textbook.
You should understand all the material in
Software Foundations Volume 1 (Logic Foundations),
but you will not need anything from Volume 2.
The exposition here is intended for a broad range of readers,
from advanced undergraduates to PhD students and researchers.
The principal novelty of
Software Foundations is that it is one hundred
percent formalized and machine-checked: the entire text is
literally a script for Coq. It is intended to be read alongside
an interactive session with Coq. All the details in the text are
fully formalized in Coq, and the exercises are designed to be
worked using Coq.
实用指南
章节依赖
Before using
Verified Functional Algorithms, read
(and do the exercises in) these chapters of
Software Foundations Volume I:
Preface, Basics, Induction, Lists, Poly, Tactics, Logic,
IndProp, Maps, and perhaps (ProofObjects), (IndPrinciples).
In this volume, the core path is:
VFA ->
Perm ->
Sort ->
SearchTree ->
Redblack
with many optional chapters whose dependencies are,
The
Color chapter is advanced material that should not be
attempted until the student has had experience with most
of the earlier chapters, or other experience using Coq.
系统需求
Coq runs on Windows, Linux, and OS X. The Preface of
Volume 1 describes the Coq installation you will need.
This edition was built with Coq 8.5pl
2.
In addition, two of the chapters ask you to compile and run
an Ocaml program; having Ocaml installed on your computer is
helpful, but not essential.
练习
Each chapter includes numerous exercises. Each is marked with a
"star rating," which can be interpreted as follows:
- One star: easy exercises that underscore points in the text
and that, for most readers, should take only a minute or two.
Get in the habit of working these as you reach them.
- Two stars: straightforward exercises (five or ten minutes).
- Three stars: exercises requiring a bit of thought (ten
minutes to half an hour).
- Four and five stars: more difficult exercises (half an hour
and up).
Also, some exercises are marked "advanced", and some are marked
"optional." Doing just the non-optional, non-advanced exercises
should provide good coverage of the core material. Optional
exercises provide a bit of extra practice with key concepts and
introduce secondary themes that may be of interest to some
readers. Advanced exercises are for readers who want an extra
challenge (and, in return, a deeper contact with the material).
Please do not post solutions to the exercises in any public place:
Software Foundations is widely used both for self-study and for
university courses. Having solutions easily available makes it
much less useful for courses, which typically have graded homework
assignments. The authors especially request that readers not post
solutions to the exercises anyplace where they can be found by
search engines.
下载 Coq 文件
A tar file containing the full sources for the "release version"
of these notes (as a collection of Coq scripts and HTML files) is
available here:
http://www.cs.princeton.edu/~appel/vfa
If you are using the notes as part of a class, your professor
may give you access to a locally extended version of the files,
which you should use instead of the release version.
For instructors and contributors
If you intend to use these materials in your own course, you will
undoubtedly find things you'd like to change, improve, or add.

To keep the legalities of the situation clean and to have a single
point of responsibility in case the need should ever arise to
adjust the license terms, sublicense, etc., we ask all
contributors (i.e., everyone with access to the developers'
repository) to assign copyright in their contributions to the
appropriate "author of record," as follows:
I hereby assign copyright in my past and future contributions
to the Software Foundations project to the Author of Record of
each volume or component, to be licensed under the same terms
as the rest of Software Foundations. I understand that, at
present, the Authors of Record are as follows: For Volumes 1
and 2, known until 2016 as "Software Foundations" and from
2016 as (respectively) "Logical Foundations" and "Programming
Foundations," the Author of Record is Benjamin Pierce. For
Volume 3, "Verified Functional Algorithms", the Author of
Record is Andrew W. Appel. For components outside of
designated Volumes (e.g., typesetting and grading tools and
other software infrastructure), the Author of Record is
Benjamin Pierce._
To get started, please send an email to Benjamin Pierce, describing
yourself and how you plan to use the materials and including
(1) the above copyright transfer text and
(2) the result of doing "htpasswd -s -n NAME"
where NAME is your preferred user name.
We'll set you up with access to the subversion repository and
developers' mailing lists. In the repository you'll find a
file INSTRUCTORS with further instructions.


b2DebugDraw Class Reference
#include <b2WorldCallbacks.h>
List of all members.
Public Types |
| enum | {
e_shapeBit = 0x0001,
e_jointBit = 0x0002,
e_aabbBit = 0x0004,
e_pairBit = 0x0008,
e_centerOfMassBit = 0x0010
} |
Public Member Functions |
| | b2DebugDraw () |
| virtual | ~b2DebugDraw () |
| void | SetFlags (uint32 flags) |
| | Set the drawing flags.
|
| uint32 | GetFlags () const |
| | Get the drawing flags.
|
| void | AppendFlags (uint32 flags) |
| | Append flags to the current flags.
|
| void | ClearFlags (uint32 flags) |
| | Clear flags from the current flags.
|
| virtual void | DrawPolygon (const b2Vec2 *vertices, int32 vertexCount, const b2Color &color)=0 |
| | Draw a closed polygon provided in CCW order.
|
| virtual void | DrawSolidPolygon (const b2Vec2 *vertices, int32 vertexCount, const b2Color &color)=0 |
| | Draw a solid closed polygon provided in CCW order.
|
| virtual void | DrawCircle (const b2Vec2 ¢er, float32 radius, const b2Color &color)=0 |
| | Draw a circle.
|
| virtual void | DrawSolidCircle (const b2Vec2 ¢er, float32 radius, const b2Vec2 &axis, const b2Color &color)=0 |
| | Draw a solid circle.
|
| virtual void | DrawSegment (const b2Vec2 &p1, const b2Vec2 &p2, const b2Color &color)=0 |
| | Draw a line segment.
|
| virtual void | DrawTransform (const b2Transform &xf)=0 |
Protected Attributes |
| uint32 | m_drawFlags |
Detailed Description
Implement and register this class with a b2World to provide debug drawing of physics entities in your game.
Member Enumeration Documentation
- Enumerator:
| e_shapeBit |
draw shapes
|
| e_jointBit |
draw joint connections
|
| e_aabbBit |
draw axis aligned bounding boxes
|
| e_pairBit |
draw broad-phase pairs
|
| e_centerOfMassBit |
draw center of mass frame
|
Constructor & Destructor Documentation
| b2DebugDraw::b2DebugDraw |
( |
|
) |
|
| virtual b2DebugDraw::~b2DebugDraw |
( |
|
) |
[inline, virtual] |
Member Function Documentation
| void b2DebugDraw::AppendFlags |
( |
uint32 |
flags |
) |
|
Append flags to the current flags.
| void b2DebugDraw::ClearFlags |
( |
uint32 |
flags |
) |
|
Clear flags from the current flags.
| virtual void b2DebugDraw::DrawCircle |
( |
const b2Vec2 & |
center, |
|
|
float32 |
radius, |
|
|
const b2Color & |
color | |
|
) |
| | [pure virtual] |
| virtual void b2DebugDraw::DrawPolygon |
( |
const b2Vec2 * |
vertices, |
|
|
int32 |
vertexCount, |
|
|
const b2Color & |
color | |
|
) |
| | [pure virtual] |
Draw a closed polygon provided in CCW order.
| virtual void b2DebugDraw::DrawSegment |
( |
const b2Vec2 & |
p1, |
|
|
const b2Vec2 & |
p2, |
|
|
const b2Color & |
color | |
|
) |
| | [pure virtual] |
| virtual void b2DebugDraw::DrawSolidCircle |
( |
const b2Vec2 & |
center, |
|
|
float32 |
radius, |
|
|
const b2Vec2 & |
axis, |
|
|
const b2Color & |
color | |
|
) |
| | [pure virtual] |
| virtual void b2DebugDraw::DrawSolidPolygon |
( |
const b2Vec2 * |
vertices, |
|
|
int32 |
vertexCount, |
|
|
const b2Color & |
color | |
|
) |
| | [pure virtual] |
Draw a solid closed polygon provided in CCW order.
| virtual void b2DebugDraw::DrawTransform |
( |
const b2Transform & |
xf |
) |
[pure virtual] |
Draw a transform. Choose your own length scale.
- Parameters:
-
| uint32 b2DebugDraw::GetFlags |
( |
|
) |
const |
| void b2DebugDraw::SetFlags |
( |
uint32 |
flags |
) |
|
Member Data Documentation
The documentation for this class was generated from the following files:


{% load static %}
CodeUp Blood AdminLTE | Activate
CodeUp
Blood
Admin
Registration was Successfully
Awaiting Activation
checking...


--- title: 'Comments and questions' permalink: '/zak' layout: page published: true navs: - title: "General" url: "#section1" - title: "HomePage" url: "#section2" - title: "Launch Page Builder" url: "#section3" - title: "Product Page" url: "#section4" - title: "Collection Page" url: "#section5" - title: "Blog Page" url: "#section6" - title: "Cart Page" url: "#section7" ---
Hey Zak I've collected my questions and comments are, so let's start
At first I want to say that all things assuming to be controled from theme settings, text, images and etc.
1. About buttom Popup
This part is always going to be visible, or it will be shown by clicking on some button
2. About navigation bar it is going to be styicky on scroll as I can understand from brief, which part of this is going to remain visible when it is sticky, only navigation, or the whole header ?
3. Under menu I can see a bar with links, I guess this also should be controlled from theme customization section, this bar will be visible on home page only or for the whole site ?
4. About Whishlist
There are several method for this to do without using app
5. About Slideshow. Is there going to be any video in slideshow, for example some of slides to be video ? if yes, you should know that in desktop it can be autoplay but in mobile devices now all videos can be played only after the user click on play button.
Starting in iOS 10, WebKit relaxes its inline and autoplay policies to make these presentations possible, but still keeps in mind sites’ bandwidth and users’ batteries.
By default, WebKit will have the following policies:
- video elements will be allowed to autoplay without a user gesture if their source media contains no audio tracks.
- video muted elements will also be allowed to autoplay without a user gesture. If a element gains an audio track or becomes un-muted without a user gesture, playback will pause. html5 autoplay video in Mobile device
6. About additional elements in home page
I guess this is going to be editable from theme customization section as well ? So this ellements can be added home page, removed, reordered and so on ?
No more questions or comments about homepage, I will setup it using new sections future, which allow to build homepage as you want, adding new sections reorder them, and so on, so the additional elements will be part of this.
I need some more detailed information about this page, is this going to be separate page or alternative home page, or maybe this is alternative product page layout ?
What these steps are meaning, I need more information about this as well.
About Timers in this page and another pages
So, I guess it should be some functionality for timers, that the store owner can enter timer for each product, as the timers are going to be in products listing page as well, yes ?
I think the best method is using product metafields, it is free chrome addon which can be used to have additional fields in product dashboard, I can make a documentation how to work with this, after I implement this.
About progress bar, sold/remain items
The same metafields can be used for sold and remain items and its progress bar in single product page.
You should know that all those timers and progress bar are not real timers, and just visual timers, you know this, don't you ?
About Share for discount .
I don't know yet how to implement it without app, but I think there will be a way for this, I will search on this.
About Real time notification bar about purchasing - referred app - this can be done without any app, it will do the same the app is doing, will show random products on left/right top/bottom corners, with its options in theme customization section.
For collection I have questions about pagination and the link of View All
As you know Shopify doesn't allow to load more than 50 products per page, and in this case, what view all link is going to do ?
About sorting dropdown
What is the first dropdown will do ? It will sort products via tag, each horizontal arrow will open some list of sorts ? I am talking about these arrows.
And about clear, it means remore all tag sorting, yes?
For second dropdown I don't have questions or comments, it can be done using default sorting functionality of Shopify.
For blog page, slideshow can be implemented using using sections and they can be easily edited in theme customization section.
About this icon, what functionality will this icon have ?
This comment icon will show count of default comments in Shopify or count of comments from disquss ?
What block is meaning, it means some upsell product in cart page ? It will be common for all products, or it will be unique depending on what products are currently in the cart ?
I don't have any other questions or comments, all another requirements are clear and be done.
If you need clarification for some functionality and need comments from me, let me please know.


AGL has grown to become one of the best tiles companies in India exclusively dealing with tiles for home. Apart from the basic kitchen tiles, floor tiles and bathroom tiles, AGL also deals with ceramic tiles, composite marble, vitrified tiles, quartz stone, digital tiles, engineered marble and a lot more.
Design your home with the best floor tiles by AGL. Quality is the key driver at AGL Tiles and hence, we never compromise on designs and quality. A quality check is performed at every process of manufacturing the tiles. These tiles are available in several sizes. These floor tiles thickness of these tiles is 12mm. Make your home a luxurious space with floor tiles that add elegance and sophistication to the place.
Wall tiles have the best wall designs and patterns. These wall tiles are mainly of 2 types – digital wall tiles and ceramic wall tiles. These are available in several sizes. The wall tiles are available in a glossy, airdrop, rustic punch, stone punch, silky and matt finish. The innovative technology brings extraordinary designs to life. The unique wall tiles are crafted aesthetically to be suitable for the interiors and exteriors
Looking to remodel your outdoors? AGL Tiles offers a perfect solution for your outdoor or parking tiles with its parking vitrified tiles range. These floor tiles are made to withstand extreme climatic conditions. AGL Tiles has crafted these designer tiles that can take the weight of heavy vehicles without any damages. AGL has been known for its quality and these tiles are no different.
A premium quality of floor and wall tiles by AGL Tiles. Grestek collection by AGL is available in various sizes and designs. Make your home look marvellous and stunning with this unique range of tiles. These tiles are available with 3 different thickness dimensions - 10mm, 16mm, 6.8mm. These floor and wall tiles are created with ground-breaking technology which brings out several stunning designs to life.
Give your homes a stunning makeover with the empyrean series of composite marbles by AGL. These are available in 3025x1225 mm size. These are suitable for flooring. AGL marble and quartz range does not let you compromise on quality and style. AGL appreciates the finer things in life and hence, this collection is a tribute to a timeless splendour and magnificence.
A fascinating range by AGL, to enhance the ambience of your space. The European series by AGL makes your home look distinct and spectacular. These are available in 3025x1225 mm size. These are suitable for flooring. The designer marble series is a tribute to magnificence and splendour. AGL has maintained its reputation in the industry of providing superior quality products to all its customers.
Don’t you want your home to be the centre of attention? Uplift your space and make it look spectacular with crystal series by AGL. Adorn your homes with the unique collection and change its look completely. These are available in 3100x1400 mm and 3200x1600 mm sizes. These are best suited for flooring. AGL takes possession of the future. We ensure that products provided by us to our customers are as per the latest trend and technological advantage.
These are mainly suitable for flooring. Let your space look modern and extravagant. AGL provides innovative technology to craft distinct designs. AGL ensures that all our products pass through quality checks; this helps us exceed our customer expectations. We ensure that products provided by us to our customers are as per the latest trend and technological advantage.
Make it look more vibrant and ecstatic with spectra series by AGL. These are available in 3100x1400 mm and 3200x1600 mm sizes. These are used for flooring. Introduce this range in your homes and make it look more extravagant. AGL ensures to provide ultimate quality products to the customers. Hence, all our products are designed to with the best technology. These are crafted to exceed our customer’s expectations. Find the most beautiful quartz stone range with spectra series.
Established in the year 2000, the Asian Granito India Ltd. has emerged as one of the largest ceramic companies of India in a short span of 21 years. AGL's leadership is marked by many successful challenges its incessant pursuit of excellence. AGL has an extensive marketing and distribution network which comprises more than 1350 Direct Dealers & 6700 Touch Point having more than 300 Exclusive Dealers Showrooms covering each and every state of the country, this helps the company to promote its range of products
Visit Company Website


MotoGP, Dovizioso: "The Ducati GP20? I've already had to decide on future development”
"The season starts early but Petrucci, Miller and I all see it the same way. It's a positive thing. The Michelins for next season? I don't like them"
by Andrea Rossi“I tested the most important things yesterday”, starts Andrea Dovizioso, having completed day two of testing at Valencia. Yesterday, Dovi was able to get a taste of the GP20, finding the right confidence with the new bike and trying to understand the positives.
So what did today's work involve?
“I had to try other things and make some decisions, because the season starts soon and we need to define certain things. I haven't made any frame comparisons today".
On Monday and Tuesday, you have another two-day test at Jerez, what are the key things to work on there?
“We need to better understand everything I tested yesterday. I hope conditions are good at Jerez because that track can tell us more about the new material”.
Are they important days?
“In MotoGP, testing should be taken with a pinch of salt, particularly the end of season tests. There are some who want to push and others who don't, it's not a race weekend where everyone's doing their best. I don't think it's important to push too much during these days".
Yet we've seen some great lap times.
“Yes, but you need to understand what everyone else tested and what tyres they used for those laps, it's all relative”.
All three of you have tested the new bike (Dovi, Petrucci and Miller). Have you talked?
“All our feedback was the same and is very positive”.
Did Petrucci's limited work due to injury condition your work?
“No, I had a clear programme and stuck to it. It's always best to test everything properly, in the right way".
And the 2020 Michelin tyres? You didn't like them at Phillip Island.
“Yes, I tested the front today, and confirm what I said at Phillip Island”.
Audio recorded by Matteo Aglio


Search for Any Gift Card
Any Occasion Gift Cards
Best Buy® - $50 Cassette tape gift card
Model: 6359107
SKU: 6349744
Card Amount:$50
Buy now
Best Buy® - $50 Best Buy white gift card
Model:6289635
SKU:6321898
Card Amount:$50
Buy now
Best Buy® - $50 Tech & gadgets gift card
Model:6359097
SKU:6349722
Card Amount:$50
Buy now
Best Buy® - $50 Rock-on gift card
Model:6289548
SKU:6321871
Card Amount:$50
Buy now
Best Buy® - $200 Tech icons gift card
Model:6306549
SKU:6333244
Card Amount:$200
Buy Now
Best Buy® - $200 Emoji gift card
Model:6306553
SKU:6333254
Card Amount:$200
Buy now
Best Buy® - $100 Headphones gift card
Model:6321833
SKU:6349610
Card Amount:$100
Buy now
Best Buy® - $50 Speakers gift card
Model:6359105
SKU:6349732
Card Amount:$50
Buy now
Best Buy® - $25 Game on gift card
Model:6306554
SKU:6333260
Card Amount:$25
Buy now
Best Buy® - $500 Geek Squad gift card
Model:6306557
SKU:6333301
Card Amount:$500
Buy now
Best Buy® - $500 Best Buy blue gift card
Model:6359081
SKU:6349717
Card Amount:$500
Buy Now
Best Buy® - $200 Best Buy gift card with gift box
Model:6300272
SKU:6349641
Card Amount:$200
Buy now


The T-Rex is a dinasour. It lived in the Jurassic period. They are meat eaters. They mostly lived in dense jungles.
T-Rex's body is strong, and has a sharp teeth.The dinosaur has a long tail.The dino can grow up to 3.9 meters high and 12.5 meters long.


In this section (AQA/Edexcel) •
Reactions of carbonates
- Carbonates react with acids producing a salt, carbon dioxide and water. This is how calcium carbonate reacts with hydrochloric acid:
CaCO3(s) + 2HCl(aq) ⇒
CaCl2(aq) + CO2(g) + H2O(aq)
Carbonates of sodium, magnesium, copper and zinc also react with HCl. - Different metal carbonates decompose at different temperatures. Carbonates of sodium and potassium (Group 1) do not decompose in a Bunsen flame. Those of calcium, magnesium and copper do:
CaCO3(s) + HEAT ⇒ CaO(s) + CO2(g)
The equation above shows thermal decomposition of limestone: breaking down limestone with heat. - Thermal decomposition of limestone is usually carried out in a rotary lime kiln. The steady rotation helps the hot air mix with the limestone:
Limestone uses and issues
- Limestone is a form of calcium carbonate (CaCO3). It is a rock that can be directly cut and shaped for building. Chalk is a type of limestone.
- Limestone is exploded in quarries and cut into blocks for transportation (e.g. to builders, cement factories).
- Quarrying is an environmental issue:
Advantages Disadvantages Creates jobs, often in deprived rural areas Dust/noise affect locals and tourist visitors. Exported to other countries, so it helps the economy. Quarries are an eyesore; the land they use cannot be farmed. Quarries can be restored later as green land or reservoirs … … but this requires time and investment. - Acid rain deteriorates limestone buildings and statues (see above, reaction of calcium carbonate and hydrochloric acid; also Section 9.2).
- Thermal decomposition of limestone (see above) is used to manufacture concrete, cement and glass.
- Cement = Limestone + Clay
(heated in a kiln). - Mortar = Cement + Sand + Water
This is used to build typical modern houses (Portland cement mortar). - Concrete = Cement + Sand + Gravel/Aggregate + Water
Concrete is very strong; reinforced concrete (poured over steel rods) is stronger still. It resists crushing well. - (Edexcel) Glass = Limestone + Sand + Sodium Carbonate
Liquid glass is made by heating these ingredients; this cools as solid glass.
The limestone reaction cycle
- The chemicals of the limestone cycle are: limestone, CaCO3(s); quicklime, CaO(s); limewater, Ca(OH)2(aq).
- The cycle can be shown in a diagram:


git tag
Create, list, delete or verify tags.
A tag is a static reference to a specific commit.
More information: home page
- List all tags:
git tag
- Create a tag with the given name pointing to the current commit:
git tag tag_name
- Create a tag with the given name pointing to a given commit:
git tag tag_name commit
- Create an annotated tag with the given message:
git tag tag_name -m tag_message
- Delete the tag with the given name:
git tag -d tag_name
- Get updated tags from upstream:
git fetch --tags
- List all tags whose ancestors include a given commit:
git tag --contains commit