Contents of IRIX 6.5.22
6.5.22 (1 of 3) Installation Tools and Overlays, November 2003/dist directory4Dwm_6522m: Desktop Window Manager, 6.5.22 Welcome: Customer Welcome, November 2003 desktop_base_6522m: IRIX Interactive Desktop Base Software, 6.5.22 desktop_eoe_6522m: IRIX Interactive Desktop, 6.5.22 desktop_tools_6522m: Desktop Tools, 6.5.22 dev_6522m: Development System, <IP_ADDRESS> eoe_6522m: IRIX Execution Environment, 6.5.22 irix_dev_6522m: IRIX Development Headers/Documentation/Examples, 6.5.22 nfs_6522m: Network File System, 6.5.22 pcp_eoe_6522m: Performance Co-Pilot Execution Only Environment, 6.5.22 print_6522m: Printing Tools, Release 1.17.5 roboinst: RoboInst Tools for Automatic Installations 1.2 sysadmdesktop_6522m: IRIX Interactive Desktop System Administration, 6.5.22 sysmon_6522m: Desktop System Monitor, 2.1.3 x_eoe_6522m: X11 Execution Environment, 6.5.22, based on X11R6.6
/installtools directorypatchSG0005086: Patch SG0005086: Installation tools support for overlays
6.5.22 (2 of 3) Overlays CD, November 2003/dist directoryFDDIXPress_6522m: FDDIXPress, 6.5.22 ViewKit_dev_6522m: ViewKit Development Environment, Version 1.5.5 ViewKit_eoe_6522m: ViewKit Execution Environment, Combined 1.5.5 and 2.1.3 c++_eoe_741_6522m: Standard Execution Environment (C++ Headers and Libraries, 7.4.1m) compiler_eoe_741_6522m: IRIX Standard Execution Environment (Base Compiler Headers and Libraries, 7.4.1m) dmedia_dev_6522m: Digital Media Development Environment, 6.5.22 dmedia_eoe_6522m: Digital Media Execution Environment, 6.5.22 dps_eoe_6522m: Display PostScript/X, 2.0.8 based on PostScript Level 2 dvdr_6522m: Device Driver, 5.0 fddivis_6522m: FDDIVisualyzer, 6.5.22 ftn_eoe_741_6522m: Standard Execution Environment (Fortran Headers and Libraries, 7.4.1m) gl_dev_6522m: Graphics Library Development System, 6.5.22 ifl_dev_6522m: Image Format Library Development Environment, 1.2.2 ifl_eoe_6522m: Image Format Library Execution Only Environment, 1.2.2 il_eoe_6522m: ImageVision Library Execution Only Environment, 3.2.1 impr_base_6522m: Impressario 2.11.5 Base impr_dev_6522m: Impressario 2.11.5 Developer's Kit impr_print_6522m: Impressario 2.11.5 Print Server impr_rip_6522m: Impressario 2.11.5 PostScript Renderer (Requires Optional Impressario License) impr_rip_printers_6522m: Impressario 2.11.5 Host RIP Printers impr_scan_6522m: Impressario 2.11.5 Scanner Software inst_dev_6522m: Software Packager, 1.5 inventor_eoe: Inventor Execution Only Environment, 2.1.7 io4prom_6522m: IO4prom for 64bit OS systems, 6.5.22 ip32prom_6522m: Flash PROM for IP32 systems, 6.5.22 isdn_eoe_6522m: ISDN Execution Environment, 2.0 license_dev_6522m: License Development Environment 3.4.10 media_warehouse_6522m: IRIX Interactive Desktop MediaWarehouse 1.2 motif_dev_6522m: IRIX IM Development Software, 6.5 (based on OSF/Motif 1.2.4) motif_eoe_6522m: IRIX IM Execution Software (Motif 1.2 and 2.1 Combined) for 6.5.22 tooltalk_eoe_6522m: ToolTalk 1.4 Execution Only Environment vfc_6522m: Video Format Compiler, 1.2 websupport_eoe_6522m: WebSupport 1.3.1 eoe webviewer_6522m: WebViewer library execution only environment, 3.0.5 webviewer_dev_6522m: WebViewer library development environment, 3.0.5 x_dev_6522m: X11 Development Environment, 6.5.22, based on X11R6.6
/dist/unbundled directoryaso_audio_6522m: Audio/Serial Option Card Audio Support 1.3 for IRIX 6.5.22 atm: ATM Software, 2.3.11 dba_6522m: Database Accelerator, 6.5.22 dfs_6522m: Distributed File System, 6.5.22 divo_6522m: DIVO/DIVO-DVC Video Execution Environment, 2.4 for IRIX 6.5.22 dwb_655m: Documenter's WorkBench, 4.1.4 evo_6522m: OCTANE Personal Video Execution Environment, 6.5.22 galileo_6522m: Galileo Video Execution Environment, 6.5.22 il_dev_6522m: ImageVision Library, 3.2.1 impactI2V_6522m: IMPACT Indigo2 Video Execution Environ, 6.5.22 impactcomp_6522m: IMPACT Compression Execution Environment 6.5.22 impactdm_6522m: IMPACT Digital Media Base Execution Environment, 6.5.22 impactvideo_6522m: IMPACT Video Execution Environment, 6.5.22 sirius_6522m: Sirius Video Execution Environment, 6.5.22 tooltalk_dev_6522m: ToolTalk 1.4 Development Environment
6.5.22 (3 of 3) Overlays CD, November 2003/dist directoryViewKit21_dev: ViewKit 2.1 Development Environment, Version 2.1.3 cluster_admin: Cluster Administration Services 6.5.22 cluster_control: Cluster Control Services 6.5.22 cluster_services: Cluster Infrastructure Services 6.5.22 eis_features: EIS Specific Features, 6.5.22 field_diags_sysco: Standalone System Controller Environment for IRIX 6.5.12+ (Version 1.2) hwguides_eoe: Hardware Owner's Guides, 1.1 infosearch: Information Searching Execution Environment, 6.5.22 insight: Online Documentation Software, 5.3 insight_base: Online Documentation Base Software, 5.3 inventor_dev: Inventor 3D Development Toolkit, 2.1.7 kerberos: MIT Kerberos, 1.3.1 license_eoe: License Tools 3.4.10 motif21_dev: IRIX IM 2.1 Development Software, 6.5.22 (based on OSF/Motif 2.1.20) motif_books: OSF Motif developer books, 1.2.3 ntp: NTP, 4.1.1 openldap: OpenLDAP LDAP server and client tools, 2.1.22 openssh: OpenSSH server and client tools, 3.6.1p2 openssl: openssl libraries, 0.9.7b performer_demo: OpenGL Performer 3.0.2 Demos and Demo Data performer_eoe: OpenGL Performer 3.0.2 Run-Time Environment sgsearch: sgsearch Indexing and Search Environment, 4.3 shader_eoe: OpenGL Shader 3.1 Execution Environment sysadm_base: Sysadm Base 3.0 sysadm_cluster: Cluster Manager GUI 3.0 sysadm_xvm: XVM Manager GUI 2.0 x_books: O'Reilly & Associates, Inc. developer books, X11R5
Applications CD 1 of 2 for 6.5.22, November 2003/NT directory
/dist directoryTeleffect: Teleffect 1.0 by Electric Arc LLC accessx: Access for Movement-Impaired Users, 1.1.5 acrobat: Adobe Acrobat Reader, 4.05b appletalk: Xinet Macintosh Connectivity 10.02 arraysvcs: Array Services 3.5 cms_eoe: Color Management 2.3 cosmoplayer: Cosmo Player 2.1.6, VRML2.0 Runtime desktop_eoe: IRIX Interactive Desktop, 6.5 desktop_tools: Desktop Tools, 6.5 flash5: Macromedia's Flash5 plugin - <IP_ADDRESS> gateway: Internet Gateway Execution Environment, 3.1.1 gnu: GNU Software configured & precompiled for IRIX, 1.1 imgtools: ImageVision Tools, 3.2.2 impr_base: Impressario 2.2.5 Base impr_print: Impressario 2.2.5 Print Server impr_rip: Impressario 2.2.5 PostScript Renderer (Requires Optional Impressario License) impr_rip_printers: Impressario 2.2.5 Host RIP Printers impr_scan: Impressario 2.2.5 Scanner Software infosearch: Information Searching Execution Environment, 6.5.22 insight: Online Documentation Software, 5.3 insight_base: Online Documentation Base Software, 5.3 insight_gloss: IRIS InSight Online Glossary, 3.0.2 java2_eoe: Java2 v1.4.1_02 Execution Environment (Sun JRE v1.4.1_02) java2_plugin: Java2(tm) Plug-in for Irix, v1.4.1 java3d: Java3D 1.3.1 java_eoe: Java Execution Environment 3.2 (Sun JRE 1.1.8) java_plugin: Runtime Plug-in for Irix, Java(tm) Edition 1.1.1b license_eoe: License Tools 3.4.10 macromedia: Macromedia Movie Player, 1.4.1 media_warehouse: IRIX Interactive Desktop MediaWarehouse 1.2 mozilla: Mozilla for IRIX 1.0.2b mpi: MPI 4.3 (MPT 1.8) mpt: MPT 1.8 nedit: NEdit 5.3 - GUI style editor netscape: Netscape Communicator Client, 4.8a outbox: OutBox Personal Web Site, 1.8 print: Printing Tools, Release 1.7.5 scsl: SGI Scientific Library <IP_ADDRESS> (SCSL <IP_ADDRESS>) sgi_apache: SGI Web Server based on Apache, 1.3.28 sgimeeting: SGImeeting Collaboration Environment, 2.0.6 sgsearch: sgsearch Indexing and Search Environment, 4.3 showcase: IRIS Showcase 3.4.3a sitemgr: SiteMgr - Web Content Administration, 1.2.2 sma: SMA 4.1 (MPT 1.8) sysadmdesktop: IRIX Interactive Desktop System Administration, 6.5 sysmon: Desktop System Monitor, 2.1.2 websetup: Web Setup and Administration, 3.6 webviewer: WebViewer library execution only environment, 3.0
Applications CD 2 of 2 for 6.5.22, November 2003/dev directoryinsight_dev: SGI Book Building Tools, 5.3 java2_debug: Java2 v1.4.1_02 Debug Binaries (Sun JDK v1.4.1_02) java2_dev: Java2 v1.4.1_02 Development Environment (Sun JDK v1.4.1_02) java_dev: Java Development Environment 3.2 (Sun JDK 1.1.8) netscape_dev: Netscape Communicator Developer's Environment, 4.8a
/dist directoryOpenOffice: OpenOffice: Office Suite, v<IP_ADDRESS>a cde: Common Desktop Environment, 5.3.2 cosmocreate: Cosmo Create Authoring Environment, 1.0.3a dps_eoe: Display PostScript/X, 2.0.8 based on PostScript Level 2 patchSG0004915: Patch SG0004915: allow CDE 5.3 to be installed on pre-6.5.18 systems
/dist/dev directoryinsight_dev: SGI Book Building Tools, 5.3 java2_debug: Java2 v1.4.1_02 Debug Binaries (Sun JDK v1.4.1_02) java2_dev: Java2 v1.4.1_02 Development Environment (Sun JDK v1.4.1_02) java_dev: Java Development Environment 3.2 (Sun JDK 1.1.8) netscape_dev: Netscape Communicator Developer's Environment, 4.8a
/dist/extras directorynetscape_lite: Netscape Navigator Client, 4.8a
CXFS IRIX Server and Client 3.0 for IRIX 6.5.22cxfs: CXFS 3.0 and Cluster XVM for 6.5.22cxfs_client: CXFS 3.0 Client for 6.5.22 cxfs_cluster: CXFS 3.0 Cluster Administration Services for 6.5.22 cxfs_util: CXFS 3.0 Utilities for 6.5.22 sysadm_cxfs: CXFS Manager GUI 2.5
Contents of IRIX 6.5
Contents of IRIX 6.5 Installation Tools CDNote: The patches on this CD are necessary and are automatically selected for installation; do not deselect any of these patches. This CD also includes installation components, such as the miniroot, which are loaded automatically, and thus are not listed here as installable software. patchSG0003131: 7.2.1 base compiler runtime environment for IRIX 6.2/6.3/6.4/6.5 patchSG0003139: libmp rollup patchSG0003140: 7.2.1 FORTRAN runtime for IRIX 6.2/6.3/6.4/6.5 - REQUIRED FOR F90 roboinst: RoboInst Tools for Automatic Installations 1.0 Welcome: Customer Welcome
Contents of IRIX 6.5 Foundation 1 CD4Dwm: Desktop Window Manager, 6.5 ViewKit_eoe: ViewKit Execution Environment, Version 1.5.2 c++_eoe: Standard Execution Environment (C++ Headers and Libraries, 7.2.1) compiler_eoe: IRIX Standard Execution Environment (Base Compiler Headers and Libraries, 7.2.1) desktop_base: IRIX Interactive Desktop Base Software, 6.5 dmedia_eoe: Digital Media Execution Environment, 6.5 eoe: IRIX Execution Environment, 6.5 ftn_eoe: Standard Execution Environment (Fortran Headers and Libraries, 7.2.1) insight_base: InSight Online Doc Viewer Base Software, 3.1 io4prom: IO4prom for 64bit OS systems, 6.5 ip32prom: Flash PROM for IP32 systems, 6.5 motif_eoe: IRIX IM Execution Only Environment, 6.5 (based on OSF/Motif 1.2.4) tooltalk_eoe: ToolTalk 1.3 Execution Only Environment websupport_eoe: WebSupport 1.3 eoe x_eoe: X11 Execution Environment, 3.8 based on X11R6.3
Contents of IRIX 6.5 Foundation 2 CDFDDIXPress: FDDIXPress, 6.5 gnu: GNU Software configured & precompiled for IRIX, 1.0 hwguides_eoe: Hardware Owner's Guides, 1.1 ifl_eoe: Image Format Library Execution Only Environment, 1.2.1 il_eoe: ImageVision Library Execution Only Environment, 3.2.1 inventor_eoe: Inventor Execution Only Environment, 2.1.4 isdn_eoe: ISDN Execution Environment, 2.0 javascript_eoe: JavaScript library execution only environment, 1.0 pcp_eoe: Performance Co-Pilot Execution Only Environment, 2.0 performer_demo: Performer 2.4.2 Demos and Demo Data performer_eoe: Performer 2.2.1 Execution Environment sgitcl_eoe: SGI Tcl Execution Environment, 1.1 vfc: Video Format Compiler, 1.2
Contents of IRIX 6.5 Applications CDInPerson: InPerson Desktop Conferencing, 2.2.1 PeoplePages: PeoplePages - The Indigo Magic Phonebook, 1.2.1 Register: On-Line Registration, 1.4 accessx: Access for Movement-Impaired Users, 1.0 acrobat: Adobe Acrobat Reader, 3.01 annotator: IRIS Annotator 1.2 appletalk: Xinet Macintosh Connectivity 9.02 arraysvcs: Array Services 3.1 cms_eoe: Color Management 2.0.5 cosmocreate: Cosmo Create Authoring Environment, 1.0.3 cosmoplayer: Cosmo Player VRML Viewer 1.1 for IRIX 6.5 custlink: CustomerLink Client Software, 2.2.3 demos: Demonstration Programs, 6.5 desktop_eoe: IRIX Interactive Desktop, 6.5 desktop_tools: Desktop Tools, 6.5 dps_eoe: Display PostScript/X, 2.0.8 based on PostScript Level 2 dynaweb: Dynaweb (InSight to HTML), 4.1 elec_svcs: Customer Support Services Base Software, Rel. 2.2 fddivis: FDDI Visualyzer, 6.5 gateway: Internet Gateway Execution Environment, 3.1 iforark: LicensePower/iFOR IS4.0.1 ARK iforcrk: LicensePower/iFOR IS4.0.1 CRK imgtools: ImageVision Tools, 3.2.1 impr_base: Impressario 2.2.5 Base impr_print: Impressario 2.2.5 Print Server impr_rip: Impressario 2.2.5 PostScript Renderer (Requires Optional Impressario License) impr_rip_printers: Impressario 2.2.5 Host RIP Printers impr_scan: Impressario 2.2.5 Scanner Software infosearch: Information Searching Execution Environment, 6.5 insight: InSight Online Doc Viewer, 3.1 insight_gloss: IRIS InSight Online Glossary, 3.0 java_eoe: Java Execution Environment 3.1 (Sun JRE 1.1.5) license_eoe: License Tools 3.4.2 macromedia: Macromedia Movie Player, 1.4.1 mbase_client: WebFORCE MediaBase 2.1 - Client media_warehouse: IRIX Interactive Desktop MediaWarehouse 1.2 nedit: NEdit V4.0.3i - GUI style editor netscape: Netscape Communicator Client, 4.05 netscape_lite: Netscape Navigator Client, 4.05 netwr_client: NetWare Client 1.1 ns_admin: Netscape Administration Server, 2.13 ns_fasttrack: Netscape Fasttrack Personal Server, 2.01 ocs_client: WebFORCE MediaBase 2.1 - OCS Client Execution Only Environment outbox: OutBox Personal Web Site, 1.5 print: Printing Tools, Release 1.7.5 sgsearch: Fulltext Indexing & Search Environment, 2.3 showcase: IRIS Showcase 3.4.2 sitemgr: SiteMgr - Web Content Administration, 1.1 sysadmdesktop: IRIX Interactive Desktop System Administration, 6.5 sysmon: Desktop System Monitor, 2.1.2 vlan: VLAN software 1.0 for IRIX 6.5 websetup: Web Setup and Administration, 3.1 webviewer: WebViewer library execution only environment, 3.0 xlators_3d: 3D File Translators 1.1.1
Contents of IRIX 6.5 Development Foundation CDc++_dev: C++ Headers and Libraries, 7.3 c_dev: C Headers and Libraries, 7.3 compiler_dev: Base Compiler Development Environment, 7.3 ftn77_dev: Fortran 77 Headers and Libraries, 7.3 ftn90_dev: Fortran 90 Headers and Libraries, 7.3 ftn_dev: Fortran Headers and Libraries, 7.3 langtools: Source Code Utilities 1.0 modules: Modules Package <IP_ADDRESS>
Contents of IRIX 6.5 Development Libraries CDViewKit_dev: ViewKit Development Environment, Version 1.5.2 cms_dev: Color Management Software 2.1 Development dev: Development System, 7.2.1 dmedia_dev: Digital Media Development Environment, 6.5 dvdr: Device Driver, 5.0 gl_dev: Graphics Library Development System, 6.5 ifl_dev: Image Format Library Development Environment, 1.2.1 impr_dev: Impressario 2.2.5 Developer's Kit inst_dev: Software Packager, 1.5 irix_dev: IRIX Development Headers/Documentation/Examples, 6.5 license_dev: License Development Environment 3.3 motif_books: OSF Motif developer books, 1.2.3 motif_dev: IRIX IM Development Software, 6.5 (based on OSF/Motif 1.2.4) netscape_dev: Netscape Communicator Developer's Environment, 4.8 webviewer_dev: WebViewer library development environment, 3.0 x_books: O'Reilly & Associates, Inc. developer books, X11R5 x_dev: X11 Development Environment, 3.8 based on X11R6.3 |


I am a somewhat experienced user. I've toyed around with mushrooms, DXM, opium, morning glory, and of course mj. About a year and a half ago I heard about Salvia and began researching. I decided to try the regular leaf one day and experienced little results; colors were slightly brighter, and pressure behind my eyes barely distorted images. The harsh smoke burned from a piece. So I tried it a week later from a bong and got the same results plus a little headache. In each case I'd have to smoke at least 2 bowls to notice an effect. The effects weren't worth it so stopped trying.
A week ago I began to hear more stories from Saliva extract. I researched the drug again and convinced myself to give it one more shot. So last week I went to a local HeadShop and asked for the strongest extract they had. To my surprise they had up to 30x. I wanted to buy it but only had enough $$ for a gram of 20x.
Earlier today I had the perfect chance to give it one last try, expecting little to no results again. From what I read one hit was sufficient from 20x Salvia. So I went to my garage and packed up a small one-hitter to start experimenting. I lit it up and took one monsterous hit holding in for as long as I could. The smoke was harsh but bareable. Within 15 seconds I could already feel the effects coming on strong. My vision began to blur and my head felt like it was floating. I exhaled right then scared of what was to come. I was not prepared at all.
The onset is very rapid. 45 seconds in I was tripping hard. I had peaked to almost that of a very nice mushroom trip in under a minute. Although an experienced shroomer this was very scary to me. My body didn't have time to gradually adjust to the distortions like with other hallucinagins. It's a lot for my brain to comprehend at once.
I decided it would be safest if I went back to my room. I've learned that with any hallucinagin I need a 'safe zone' where I'm firmiliar with your surroundings and can get a grasp on reality. So I walked up hill on a balance beem through skinny hallways to my room. My own house seemed foreign to me. The wall colors switched with the carpet colors and I became extremely confused. When I finally made it to my room it seemed much smaller. Walls shrunk in and I couldn't stop my vision from vertically pulsing. I sat down on my bed an immidiately leaned to the side. It felt like my whole house was now on a steep tilt. The flowers on my oriental carpet, which are amazing when tripping on shrooms, turned into dots and were imprinted on everything I looked at.
The visuals were too intense so I closed my eyes to find that my mind was just as tweaked. I couldn't remember anything I had to do that day, or anything I did earlier. Did I have plans? Was there anyone else home? What is going on? My mind kept racing in circles. The only thing that kept me sane was knowing that it wouldn't last more than 20 min. I rode out the trip laying back on my bed, unable to get comfortable. As the effects diminished and I returned to reality, I looked at the clock. It had been just over a 1/2 hr, but it seemed like only 5 minutes had past. Time flew by. All the effects were gone after 45 min or so.
I am now convinced of Salvia's power. I will most likely try this again, possibly 2 hits this time now that I know it's full effects.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


class: center, middle, inverse, title-slide # Classification of Tennis Point Outcome ### Federal: Jiun Hong (Aaron) Choong Ƹ̵̡Ӝ̵̨̄Ʒ, Colin Ze Ming,Ƹ̵̡Ӝ̵̨̄Ʒ Fengqiu Fang Ƹ̵̡Ӝ̵̨̄Ʒ, Rachell Yan Rong Ng Ƹ̵̡Ӝ̵̨̄Ʒ, Ting Yu Kwok Ƹ̵̡Ӝ̵̨̄Ʒ --- # Overview <big> 1. Introduction 2. Model Selection 3. Feature Engineering 4. Q&A <big> --- # Introduction The main focus of our project was to determine if we can automate the classification system of a tennis point outcome. The tennis data had the following characteristics: - Multi-class classification problem - Near-balanced classes (0.317, 0.366, 0.316) - Data was retrieved from a high speed camera with its own errors Steps to improve model: - Model selection - Feature engineering .center[![](https://thumbs.gfycat.com/UnhappyBriskAustralianshelduck-size_restricted.gif)] --- # Model Selection: General The following steps were made to choose the final model: - Splitting into train and test data - Transformation of variables (standardisation) - Parameter sweeping for each model via greedy method Models that were chosen: - Random Forest (baseline) - XGBoost - Neural Network - KNN

  Algorithm 	  Classification Accuracy

  Random Forest 	  0.908

  XGBoost 	  0.918

  Neural Network 	  0.900

  KNN 	  0.800

 --- # Model Selection: XGBoost Final outcome: - XGBoost was the chosen model - Optimised parameters were chosen for XGBoost - Cross validation of entire original training data set Advantages: - Regularisation - Interpretability - Efficiency .center[![xgbtree](Plots/xgb_tree.png)] --- # Feature Engineering

  	  Server Won 	  Server Lost

  Player Was Server 	  Winner 	  Forced/ Unforced Error

  Player Not Server 	  Forced / Unforced Error 	  Winner

 .center[![Variables](Plots/varplot.png)] --- # Feature Engineering  The assumption here is that being closer to the net relative to your opponent is a better position. - Closer -> more likely leading to a winning point outcome. - Further -> more likely to result in a forced error. $$ d = opponent.depth - player.impact.depth$$ $$ div.dist= `\begin{cases} {d\over opponent.depth+1}, \ \ for \ d > 0\\ {d\over player.impact.depth+1}, \ \ for \ d < 0\\ 0, \ \ for \ d = 0 \end{cases}` $$  .center[![Photo by Lucas Davies on Unsplash](Plots/lucas-davies-500449-unsplash.jpg)] --- # Thank you .center[![](https://media.giphy.com/media/ebJpp4AaITs3e/giphy.gif)]


VAN GOGH A film review by James Berardinelli Copyright 1993 James Berardinelli
Date Released: varies Running Length: 2:37 Rated: NR (Nudity, sexual situations, language)
Starring: Jacques Dutronc, Bernard Le Coq, Alexandra London, Gerard Sety, Corinne Bourdon Director: Maurice Pialat Producer: Daniel Toscer du Plantier Screenplay: Maurice Pialat Released by Sony Pictures Classics French with English subtitles
VAN GOGH is the story of the last sixty days of the famous painter's life, focusing not only on van Gogh himself (Jacques Dutronc), but on the people around him. Special care is taken to portray van Gogh's relationships and mental state, as well as the events which led to his death.
I walked out of VAN GOGH wondering where the rest of the movie was. At one-hundred fifty-seven minutes, some might argue that the film was long enough, but there are at least three key connecting scenes missing. Whether these were filmed and edited out, scripted but never filmed, or never written, I have no idea, but their absence gives VAN GOGH a decidedly unfinished feel.
The choice for included scenes is almost as curious as the choice for excluded ones. There are several scenes, perhaps totalling about ten minutes, that serve no obvious purpose in this movie. They neither advance the plot nor show anything significant about any of the characters. They simply are there, taking up screen time.
Most of VAN GOGH, however, is relevant, and there are several moments of rare and heartfelt power. While not the equal of Robert Altman's VINCENT AND THEO, VAN GOGH presents a credible study of the final days in the life of a great talent whose ability was ignored until after his death. By not making the mistake of CHAPLIN and seeking to chronicle the artist's entire life, the final product is neither rushed nor condensed.
The best-portrayed relationship in the movie is that between Vincent and his model-turned-lover Margerite Gachet (Alexandra London). Although intelligent writing and adept directing play a part, most of the strength of these scenes must be attributed to the performances of the actors. Ms. London gives a striking portrayal of a character who is given a too-limited treatment by the script.
The relationship between Vincent and his brother Theo could have been better developed. Some of the scenes between the two don't work particularly well, and the inclusion of Theo's wife Jo (Corinne Bourdon) in so many scenes is difficult to fathom. Rather than defining the relationship of the two van Gogh brothers, she serves to dilute it.
Another problem with VAN GOGH is an unwillingness to properly introduce characters. At times, it can take entire scenes to figure out who someone is. Perhaps those intimately knowledgeable about van Gogh's life wouldn't have this problem, but the average movie-goer is likely to be confused from time-to-time.
In any biography, equally the most difficult and the most important thing to get across is the motivation of the main character. HOFFA and MALCOLM X succeeded at this; CHAPLIN did not. VAN GOGH lies somewhere in between. While we are made aware of the forces that drive the painter, too often the manifestations of these inner demons appear more suddenly than is desirable. The final and most critical of those moments, where Vincent shoots himself, is not even shown.
Ultimately, the biggest fault in VAN GOGH is its pacing. Many of the scenes are engrossing, but the film is unable to sustain the magic throughout. The presence and absence of certain events creates a sense of incompleteness. As a biography, VAN GOGH is insightful and interesting, but as a piece of entertainment, it is imperfect.
Rating: 8.1 (B, **1/2)
- James Berardinelli<EMAIL_ADDRESS>.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


Flexbox
Utility classes for flexbox.
Display
Utilities for controlling text alignment.
| Class | Description |
|---|---|
.display-flex |
Align text to the left |
.display-inlineFlex |
Align text to the center |
Align items
Utilities for controlling line-height.
| Class | Description |
|---|---|
.ai-flexStart |
Apply the 1st value in the leading scale |
.ai-flexEnd |
Apply the 2nd value in the leading scale |
.ai-center |
Apply the 3rd value in the leading scale |
.ai-baseline |
Apply the 4th value in the leading scale |
.ai-stretch |
Apply the 5th value in the leading scale |
Align content
Utilities for controlling line-height.
| Class | Description |
|---|---|
.ac-flexStart |
Apply the 1st value in the leading scale |
.ac-flexEnd |
Apply the 2nd value in the leading scale |
.ac-center |
Apply the 3rd value in the leading scale |
.ac-spaceBetween |
Apply the 4th value in the leading scale |
.ac-spaceAround |
Apply the 4th value in the leading scale |
.ac-stretch |
Apply the 5th value in the leading scale |
Align self
Utilities for controlling line-height.
| Class | Description |
|---|---|
.as-flexStart |
Apply the 1st value in the leading scale |
.as-flexEnd |
Apply the 2nd value in the leading scale |
.as-center |
Apply the 3rd value in the leading scale |
.as-baseline |
Apply the 4th value in the leading scale |
.as-stretch |
Apply the 5th value in the leading scale |
Justify content
Utilities for controlling line-height.
| Class | Description |
|---|---|
.jc-flexStart |
Apply the 1st value in the leading scale |
.jc-flexEnd |
Apply the 2nd value in the leading scale |
.jc-center |
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.jc-spaceBetween |
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Marathon swimmer earns another posthumous honor
GROVE CITY, Ohio (AP) - An Ohio baker who swam from Cuba to Florida at age 65 in 1978 will receive another posthumous honor.
Walter Poenisch (PAYN’-ish) has been selected for induction into the International Marathon Swimming Hall of Fame. The ceremony for the class of 2020 will be next May 2 at Fordham University in New York.
Poenisch was inducted in 2017 in the International Swimming Hall of Fame.
The Grove City baker persuaded Fidel Castro to let him swim from Cuba in a gesture for peace. Castro gave Poenisch a souvenir cigar to commemorate the swim.
Poenisch was credited with swimming 128.8 miles (207.27 kilometers) to the Florida Keys in 34 hours, 15 minutes.
Poenisch died in 2000 at age 86.
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Liquid is the First Sidechain for Bitcoin Exchanges
Announced in October 2015 by BlockStram [ Announce ]
Aim is to improve capital efficiency and market liquidity by facilitating rapid and secure transfers between accounts held at any participating exchange or brokerage.
Blockstream, raised $21 million in venture capital late last year to deploy Liquid to be used among exchanges, wallets and other Bitcoin service providers.
[ Previous ] Sidechains [ Next ]


I hope that one day my weakly Heart will forget you.
No matter what , I can break myself thousands of times just for you.
Even if we are separated , waiting will be your till last breathe.
I just couldn't show you, How many nights i cried for you.
I don't know but I can't sleep at night without talking with you.
A home where love, harmony and hospitality are found is a real home.
How good it feels when someone says - don't worry, I am with you.
Intending to build a world of love, the contractors were found to be expensive.
Nothing is yours at will, Not every smile is happy, The heart is hungry for love, But sometimes time and sometimes fate is not right.
Before you hurt someone's heart, remember one thing, God shas given you a heart too.
Eyes have the most sweetest relationship, They open together and close together.
Do not love someone so much that later you will find it difficult to control yourself.
When a new person enters the life, the importance of the old person will be decreasing.
The day you forget me, remember! You lost a loved one.
Once you were the reason for my laughter, today you are also the reason for my tears.
Now you don't feel my love but one day realize I won't be close to you...


About- Demo of Subsection Layout
This example “about” page illustrates two features included in Hugo-Smorg:
- subsection.html
- breadcrumbs
If you find a need for a layout like:
/about/
/about/board-of-directors
/about/legal
Or:
/about/
/about/kady-the-wonderdog
Then _default/subsection.html
and partials/section-crumbs.html
may be just
what you need. To use simply add the following to your front-matter in all
content below, for example, “about” including its _index.html
:
---
layout: subsection
---
By default the link title is the Page’s title (.Name); long titles won’t work
well; you can supply slug
in font-matter to override:
---
slug: board
---
Note: slug
will affect your Page’s URL. Oftentimes this may be in line
with what you want for a breadcrumb-appropriate menu.
Get the theme here: https://github.com/solutionroute/hugo-smorg.


HALD
Section: Maintenance Commands (8)Index Return to Main Contents
NAME
hald - HAL daemonSYNOPSIS
hald [options]
DESCRIPTION
hald is a daemon that maintains a database of the devices connected to the system system in real-time. The daemon connects to the D-Bus system message bus to provide an API that applications can use to discover, monitor and invoke operations on devices. For more information about both the big picture and specific API details, refer to the HAL spec which can be found in /usr/share/doc/hal-0.5.14/spec/hal-spec.html depending on the distribution.
OPTIONS
The following options are supported:- --daemon=yes|no
- Specify whether to run in the foreground or the background.
- --verbose=yes|no
- Enable verbose debug output.
- --use-syslog
- Enable logging of debug output to the syslog instead of stderr. Use this option only together with --verbose.
- --help
- Print out usage.
- --version
-
Print the version of the daemon and exit.
BUGS AND DEBUGGING
Please send bug reports to either the distribution or the HAL mailing list, see http://lists.freedesktop.org/mailman/listinfo/hal on how to subscribe.
First, to obtain useful debug traces you will need to have debuginfo packages installed. On a Fedora system this is in the hal-debuginfo package and can be installed via the yum update program.
Second, shut down the existing hald daemon instance; on a Fedora system this is achieved by
/etc/init.d/haldaemon stop
After having shut down the daemon, you might want to run
pkill hald
to ensure that all the helper processe of hald are killed too. To start the HAL daemon, use
/usr/sbin/hald --daemon=no --verbose=yes
If the daemon crashes, you can start it under a debugger via
gdb /usr/sbin/hald
and then typing
run --daemon=no --verbose=yes
at the (gdb) prompt. To capture a back trace, use the bt command and attach this to the bug report.
Please also attach the output of lshal(1) in the bug report if possible (it's not possible if the hald daemon crashed). If the nature of the bug has to do with hotplugging, attach two outputs of lshal(1) - one before the device hotplug event and one after.
SEE ALSO
udev(7), dbus-daemon(1), lshal(1), hal-set-property(1), hal-get-property(1), hal-find-by-property(1), hal-find-by-capability(1), hal-is-caller-locked-out(1)
AUTHOR
Written by David Zeuthen<EMAIL_ADDRESS>with a lot of help from many others.
Index
This document was created by man2html, using the manual pages.
Time: 05:34:26 GMT, December 24, 2015


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Written by: Sherry Bilsing & Ellen Plummer
Transcribed by: Eric Aasen
[Scene: Central Perk, Rachel, Phoebe, Joey, Ross, and Monica are all there as Chandler enters wearing glasses.]
Chandler: Hey, you guys!
Ross and Rachel: Hey!
Chandler: So, what do you think?
Ross: About what?
Rachel: Yeah, what?
Joey: What?
Chandler: Are you kidding? Okay, Ill give you a hint; Ill give you a hint. (Points to his glasses.)
Joey: Eyes! No, no. Your eyes! No. Chandlers eyes!
Chandler: I got glasses!
Ross: Well, you-youve always had glasses.
Chandler: No I didnt!
Ross: Are you sure?
Rachel: Yeah-yeah, did-didnt you use to have a pair? They were really round, burgundy, and they made you look kind of umm
Joey: Feminine.
Rachel: Yes!
Chandler: No!
Monica: Sweetie, I think the glasses look great. They make you look really sexy.
Chandler: Really?
Monica: Yeah!
Chandler: (sitting down on the arm of her chair) You didnt think I used to wear glasses, right?
Monica: Of course! (She mouths, "I have no idea," to the rest of the gang.)
Opening Credits
[Scene: Monica, Chandler, and Phoebe's, Rachel, Phoebe, Chandler, and Monica are making some sandwiches.]
Phoebe: So what do you guys want for an engagement present?
Chandler: Thats okay Pheebs, were not having a party or anything, so you dont have to get us
Monica: (interrupts him) If someone wants to give us a present, we dont want to deprive them of that joy.
Rachel: Oh, yknow what you should get em?
Monica: Oh, I already have one.
Phoebe: Not unless someone borrowed it and left it at the gynecologist.
Rachel: Yeah, and-and-and by someone, she means Joey.
Monica: Hey, I know I what I want!
Chandler: What we want honey.
Monica: No, you dont want this. I want to have your grandmothers cookie recipe.
Phoebe: You mean the chocolate chip cookie recipe?
Monica: Uh-huh, yeah.
Phoebe: You mean the one that my grandmother made me swear on her deathbed that I would never let out of our family?
Chandler: Dying people say the craziest things.
Monica: I wanted it for years! I was gonna make cookies for my children.
Phoebe: Break my heartOh, all right.
Monica: Okay. Im gonna be the mom that makes the worlds best chocolate chip cookies.

Joey: (entering) Ahoy!
Chandler: Hey! Hows the boat?!
Joey: Great! Im finally getting into this sailing stuff.
Monica: Oh, so you finally took it out of the marina huh?
Joey: Why would I do that? It took three guys to get the thing in there!
Phoebe: If you dont sail your boat, what do you do on it?
Joey: Oh, its great! Its a great place to just kinda, sit, hang around, drink a few beers, eat some chips. (He says that as he sits, hangs around, drinks a beer, and eats a chip.)

Rachel: Yknow Joey, I could teach you to sail if you want.
Joey: You could?
Rachel: Yeah! Ive been sailing my whole life. When I was fifteen my dad bought me my own boat.
Phoebe: Your own boat?
Rachel: What?! What?! He was trying to cheer me up! My pony was sick.
[Scene: Central Perk, Chandler and Monica are there. He takes off his glasses and starts chewing on the ear piece.]
Chandler: Do you know what I was thinkin?
Monica: What?
Chandler: Nothing, I just like to go like this. (Does it again.)
Ross: (entering from the bathrooms) Hey Chandler, what are you doing tonight?
Chandler: Uh why, do you have a lecture?
Ross: No, why?
Chandler: Then free as a bird. Whats up?
Ross: My dad wanted to know if you wanted to play racquetball with us.
Monica: Wow! Thats great! Dad must really like you, he doesnt ask just anyone to play.
Ross: Yeah and he didnt really ask for you, he asked for Chancy, I assumed he meant you.
Chandler: Well, did-did you correct him?
Ross: No, I-I thought it would be more fun this way.
Monica: This is so cool, maybe this is something you can do every week.
Ross: Or you can sit with him on the front porch and make sure no one steals the trash cans. He does that every week too.
Monica: Oh, just so you know, you-you have to let him win.
Ross: Yeah.
Monica: He hates to lose.
Chandler: Oh no problem, maybe Ill play with my left hand.
Ross: Youre not a lefty?
Chandler: Does anybody know me?!
(Phoebe enters, walks up to Monica, and exhales exasperatedly.)
Monica: Whats wrong Phoebe?

Monica: No!! Why didnt you make a copy and-and keep it in a fireproof box and keep it at least a hundred yards from the original?!!
Phoebe: (pauses as he figures out how to answer that) Because Im normal! That was the one legacy my grandmother left me, and I know you wanted it as an engagement present.
Ross: Oh, we have to get you an engagement present?
Chandler: Dont worry about it Pheebs.
Ross: No one got me an engagement present.
Phoebe: Okay, here I wish you health and happiness. (She hands Monica a cookie in a plastic baggie.)
Chandler: An old cookie?
Monica: (To Chandler) This is what happens when you dont register for gifts!
Phoebe: See no-no, I made a batch and I froze it, and this is the only one left.
Chandler: We cant accept this.
Phoebe: Why not?
Chandler: Cause its gross.
Monica: No! Wait! I think I can figure out the recipe from this cookie! I do stuff like this at work all the time.
Phoebe: Really?!
Monica: Yeah! I bet I can do it.
(Chandler looks over and sees Ross glaring at them.)
Chandler: Okay, we owe you a present.
Ross: Two! Ive been engaged twice!
[Scene: The Mr. Bowmont (Joeys boat), shes shown to be in one of the waterways around New York, but in reality shes in a sound stage on the Warner Bros. lot and we see New York from the water in some rather poor green screen shots. Rachel and Joey are on board.]
Joey: (drinking a beer) Look at this clown! Just because hes got a bigger boat he thinks he can take up the whole river. (Yelling) Get out of the way jackass! (To Rachel) Who names his boat Coast Guard anyway?
Rachel: That is the Coast Guard.
Joey: What are they doing out here? The coasts all the way over there. (Points to the coast, meanwhile there is coast behind him.)
Rachel: Joey, just ignore the boats all right? Were not finished with the lesson yet.
Joey: All right.

Joey: Come on Rach, not again. I got it! Okay? Lets start sailing, and I want to go over there (Points) where that boatload of girls is! (Yelling to them) Yo-ho-ho!
Rachel: Oh, okay. Is that what you want to do?  Okay, lets do that Sailor Joe. Quick question though, (grabs some of the rigging) whats this called?
Joey: Uh, boat rope.
Rachel: Wrong! How do you get the mainsail up?
Joey: Uhh, rub it?
Rachel: No. What do you do if I say we are coming about?
Joey: Id say, come again. No-no, wait I-I-I know this one, I know this one, uh
(Rachel blasts an air horn in his ear.)
Rachel: Times up, now your dead.
Joey: And deaf!
 Am I getting through to you sailor?! (She punctuates each word by slapping him on the forehead.)
Joey: Yes.
Rachel: Dont just say yes! This isnt a game, Joey you can really get hurt out here. Okay, so do you want to pay attention or do you want to die?!
Joey: I want to make a ship to shore call to Chandler.
[Scene: Monica, Chandler, and Phoebe's, Monica and Phoebe are trying to determine the cookie recipe by eating small pieces.]
Monica: All right, I definitely taste nutmeg.
Phoebe: You do?
Monica: You dont? (Laughs) Well, thats the difference between a professional and a layman.
Phoebe: That and arrogance.
Joey: (entering) Hey.
Monica: Hey! How was sailing?
Joey: I dont want to talk about it. Yknow, you couldve at least saved me a whole cookie. (He grabs whats left of the cookie and pops in his mouth.)
Monica and Phoebe: No-wait-no-no!!!!!!!
Joey: (recoils in horror) Women are mean!!! (Storms out.)
Phoebe: I cant believe that! Now the only thing left of my grandmothers legacy is this crumb. (She picks it up with her finger and holds it out to Monica.) I wish you a long and happy marriage.
Ross: (entering with Chandler) Hey.
Monica: Hey! How was it?
Ross: Well I had a great time! Umm, Chancy on the other hand
Chandler: I will tell the story! It was going great. I let him win. We were bonding. He even said I could call him dad.
Ross: And what did he ask you not to call him?
Chandler: Daddy. All right look, heres the story. (Flashback to Chandler about to enter the steam room as he does the voice-over.)  I walk into the steam room and it was really steamy. (The flashback shows his glasses fog up and him trying to find his way around the steam filled room. He takes off his glasses.) So I take off my glasses and thats when in happened.
[Cut to the flashback, Chandlers no longer doing the voice-over.]
Chandler: Guys?
Ross: Over here. (You can see Ross sitting at the far wall.)
Mr. Geller: Have a seat son. (You can see Mr. Geller sitting closer to the door as Chandler walks over and sits in his lap.) Hey!! (Chandler quickly jumps off and sits next to him with a shocked expression on his face.)
Commercial Break
[Scene: Monica, Chandler, and Phoebe's, Chandler is finished telling everyone what happened.]
Monica: Oh my God Chandler! I cant believe it!
Chandler: I know.
Monica: You gave my father a lap dance!
Chandler: Why do they put so much steam in there?!
Ross: Cause otherwise theyd have to call it the room room.
Chandler: Why? Okay? Why? Wh-wh-why did that have to happen?
Phoebe: Come on, its not that big a deal!
Chandler: Not that big a deal? There there was touching of things.
Ross: Now, I know you wanted to bond with my dad, but did you really have to bond to that part?
Monica: Listen, Im sure that dad doesnt care.
Chandler: I dont want him to tell this story for years.
Ross: Oh, but he will. He still tells the story how Monica tried to escape from fat camp.
Monica: I wasnt escaping.
Ross: Then how did you get caught in the barbed wire?
Monica: I was trying to help out a squirrel.

(The phone rings.)
Chandler: If that is your father calling to tell this story then the marriage is off!
Monica: (takes the phone from Ross) Come on. (Answering phone) Hello? (Listens) Im sorry you have the wrong number. (Listens) (Whispering) Okay, Ill call you later dad. I love you. (Hangs up.)
[Scene: Central Perk, Chandler, Ross, and Rachel are there.]
Chandler: (getting up) All right, Im off to see your dad.

Rachel: (laughing) Yeah, and-and you better make sure he tips you this time.
Chandler: Look, I figured I would try to convince him not to tell the story anymore, and I figure the best way to do that is face to faceAnd by face I dont mean his lap.  (Exits.)
Ross: (To Rachel) Hey are you getting Monica and Chandler an engagement present?
Rachel: I dont know. Yknow, they didnt get us anything.
Ross: Thank you!
Joey: (entering) Hey.
Ross: Hey.
Rachel: Well hello! So, when are we gettin back out on the water matey?
Joey: Oh uh, I dont know the boat way to say this, but uh never!
Rachel: Why not?
Joey: Because! Youre mean on the boat!
Rachel: What? I was just trying to teach you.
Joey: Well, lesson learned! Rachel is mean!
Ross: Yeeeeeep Yep-yep-yep-yep-yep. I remember when she took out on her dads boat she wouldnt let me help at all.
Rachel: Excuse me, I wanted you to help, but you couldnt move your arms because you were wearing three life jackets.
Ross: You have to respect the sea! (Storms off.)
Rachel: Look Joey, Im sorry if-if you thought that was mean, but I gotta tell ya something. That was not mean. Okay, my father is mean. He used to yell at me all the time on the boat, I mean it was horrible. I was just being a good teacher.
Joey: Does a good teacher say, "Put down the beer pinhead!?"
Rachel: Well, does a good student drink seven beers during his first lesson?
Joey: Six and a half! You knocked that last one out of my hand! Remember?
Rachel: Yeah, I didnt want you to get hit by the boom!
Joey: Well it hit me anyway! And it wouldve hurt a lot less if I had finished that last beer.
Rachel: All right, yknow what? I-Im sorry. I will try to tone it down and uh stop yelling.

Rachel: I wont boss you around.
Joey: And youll be nice?
Rachel: And, Ill be nice.
Joey: And youll be topless?
Rachel: AndJoey!
Joey: Do you want me to learn?!
[Scene: Monica, Chandler, and Phoebe's, Monica is trying out different cookie recipes. Ross and Phoebe are the tasting group.]
Monica: Okay, heres batch 22. Ohh, maybe thesell taste a little like your grandmothers. This has a little bit of orange peel, but no nutmeg.
Ross: Lets give it a shot.
Monica: Okay. Man, I have not made this many cookies since I was in the ninth grade.
Phoebe: Oh, what was that for? Like a bake sale?
Monica: No, just a Friday night.
(They all take a bite.)
Ross: Ohh, these are pretty good.
Phoebe: Yeah, but not as good as batch 17.
Ross: Which one was that?
Monica: The ones we had right after you almost threw up.
Ross: Oh yeah! Batch 17 was good. I did not like batch 16. (Burps a little bit.) Im okay.
Phoebe: Are there anymore from the good batch? Cause we could just work off of those.
Ross: Yeah, ooh yeah, I think there is one from batch 17 left, uh (Grabs a cookie and takes a big bite out of it and doesnt like it.) Its batch 16! 16 people! Get out of the way! (Gets up and runs for the bathroom.)
[Scene: The Mr. Bowmont, its Joeys second lesson with Rachel as the resident sailing expert.]
Rachel: Okay Joey honey, youre doing really good! All right, now Im just gonna need you to step to the port side. (Joey pauses as he tries to remember which side is the port side.) Remember? Remember how we talked about the port side?
Joey: Ohh yeah.
Rachel: Right?
Joey: Nope.
Rachel: Its left sweetie, but thats okay sweetie, thats a tough one.
Joey: I dont know why you just dont say left.
Rachel: Okay, go to the left. (Joey goes starboard or sits on the right side of the boat.) The left!
Joey: Huh?
Rachel: (yelling) Just sit over there!! (Points to the port side.)
Joey: (hurrying over) Okay!  See that?
Rachel: No! No-no, no-no-no, very quiet, said with love, no yelling.
Joey: Oh, yknow what? Since Im here, I think Im gonna have me a little beer on the port side. (Grabs and opens one.)
Rachel: Okay Joey, were luffing a little bit, so could you tighten up the cunningham? (The mainsail has started to flap in the wind and has stopped working efficiently; she wants him to tighten it so that it starts working again.)

Rachel: Joey, come on! We just went over this! (She does it instead.)
Joey: Oh, yknow, when we did that was when that bird was flying overhead with the fish in his mouth. Did you see it? It was gross!
Rachel: (angrily) No! All right?! I did not see the bird! I did not see the fish! I did not see the piece of Styrofoam that was shaped like Mike Tyson! I did not, because I was trying to teach you how to sail a boat! Which obviously is an impossible thing to do!
Joey: All right thats it! Youre yelling and I dont see you taking your top off! I quit!
Rachel: What do you mean you quit?! You cant quit!
Joey: Why not?!
 Greens do not quit!
Joey: Greens? Im a Tribbiani! And Tribbianis quit!
Rachel: Oh my God, wait did II just said Greens dont quit didnt I? (Pause) (Angrily) Did I just say Greens dont quit?!
Joey: Yes! Yes!
Rachel: No! No! No!  Oh God Joey, ohh Im my father. Oh my God, this is horrible! Ive been trying so hard not to be my mother I did not see this comin. Oh, Joey, Im sorry. Im so sorry. I just wanted you to learn.
Joey: Well, hey I did learn.
Rachel: Really?
Joey: Yeah! Come on.
Rachel: Awww
Joey: Yeah, its okay. I know what a mainsail is. (Points to it. Its the larger sail.) I know, I know to duck when the boom comes across. I-I know port is right.
Rachel: Left.
Joey: Damnit!
[Scene: Monica, Chandler, and Phoebe's, the cookie trying period has pasted. Monica, Phoebe, and Ross are reflecting on the days events.]
Phoebe: Yknow, I bet it would actually make my grandmother very happy to know that were trying to figure out her recipe. I bet shes l-l-lookin up at us and smiling right now.
Ross: Looking up?

Monica: Well, Ive tried everything. I give up. I guess Im not gonna be the mom who makes the worlds best chocolate cookies. I do make the best duck confit with broccoli rabe. Kids love that right.
Ross: Aww, Pheeb, come on isnt there any relative that would have the recipe? What about, what about your sister?
Phoebe: Oh no-no, no, I made a promise to myself that the next time I would talk to Ursula would be over my dead body. And thats not happening til October 15th, 2032.
 Seedarnit, Ive got shuffleboard that day.
Phoebe: Thats what you think.
Monica: Well, I mean what about friends of your grandmothers? Wouldnt they have the recipe?
Phoebe: Well, yknow I may have relatives in France who would know. My grandmother said she got the recipe from her grandmother, Nesele Tolouse.
Monica: What was her name?
Phoebe: Nesele Toulouse.
Monica: Nestle Tollhouse?!
Phoebe: Oh, you Americans always butcher the French language.
Monica: (grabbing a bag of Nestle Tollhouse chocolate chips) Phoebe, is this the recipe? (Tosses her the bag.)
Phoebe: (reading the recipe on the back of the bag) Yes!! (Realizes.) Ohh.
Monica: I cannot believe that I just spent the last two days trying to figure out the recipe and it was in my cupboard the whole time!
Phoebe: I know!
[Scene: The Gym, Chandler and Mr. Geller are heading for the whirlpool room.]
Chandler: So you understand, Id feel a lot more comfortable if you didnt tell people what happened.  As a matter of fact, when I started dating Judy I was unemployed, and her father asked me what I did for a living and I told him I was a lawyer.
Chandler: What did you do when they found out?
Mr. Geller: They never did, so if ever see me giving them legal advice just nod along. Shall we?
(Chandler nods along and they enter the whirlpool room and remove their robes. Only Chandler is lacking a certain item of clothing. You see this is a coed whirlpool, which means swimsuits, and in fact there are two women already there and Chandler didnt seem to wear his. Needless to say, everyone is shocked, including Chandler.)
Chandler: So I guess we wear swimsuits in here!
Ending Credits
[Scene: The Mr. Bowmont, is tied up alongside the pier; Joey and Rachel are relaxing.]
Rachel: Well Joey, I hate to admit it, your way of sailing is a lot more fun.
Joey: Yeah, yeah.  (Points.)
Rachel: Ohh were not sailing.
Joey: Just pull on it.
Rachel: All right. (She does so and it brings the cooler closer together.) Hey-hey-hey!! (Sees whats in the cooler.) Sandwiches!
Joey: What else?
Rachel: (hands him one) Here you go.
Joey: Thank you.
Rachel: Oh wow! (She takes a bite, but holds the sandwich vertically so that the stuff falls out.)
Joey: What are you doing?
Rachel: Ohh, sorry.
Joey: What youdont hold it like that! Youre lettin all the good stuff fall out.
(More falls out.)
Rachel: Ohh whoops.
Joey: Careful! Youre wasting good pastrami! (Gasps.) Oh my God! Im my dad!
End


Here is a project which started for me as an effort to develop a drag and drop object for possible use as a GUI element, or in a game.
A checkers game with checkers which snap-to a board space center on release seemed like a good framework for developing the drag and drop object.
SFML version 1.6 is used here.
A checker will only snap-to a space if a move there is legal, otherwise it snaps back to where it was.
Animation effects include:
1) An animated greeting. (WELCOME appears, then after a couple of seconds it expands and fades out).
2) A fully animated dealing of checkers to the board.
3) Captures, including the split of a captured king into two checkers where captured checkers go, along the board edges.
4) A captured checker is used when a checker is "kinged".
5) Animated winner announcement at end of game.
Screenshots at game start, and midgame:
A link to all source code, images and an executable (so you can try it out right away) is given at the end of this article.
Here is a partial description of the source code.
Drag and drop objects.
Abstract base class: dragDrop
This class is abstract because the shape (round, rectangular) is to be indeterminate in the base class.
Pure virtual methods:
1 2 3
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virtual bool hit(void) = 0;// depends on shape ( rect, circle, ? )
virtual bool hitAnchor(int idx) = 0;// test if at a given anchor location
virtual void snap(void) = 0;// carries out snap-to motion in frame logic. Shape dependent.
| |
Some of the data members hint at how the object works.
1 2 3
|
const static int& r_mseX;// track globally updated mouse coordinates
const static int& r_mseY;
static float snap_speed;// all common speed.
| |
Actually, snap_speed is not in use yet! Snap motions currently occur "instantly" (entire distance in one frame). Try enabling this feature!
A dragDrop object "knows" about its possible anchor points via a data member used to point to an array of anchor points:
1 2 3
|
std::pair<int, int>* p_anchorPos;// array of allowed destination points in drag op.
int Nanchors;// # of pairs in array pointed to by p_anchorPos
int homeIdx;// index to home location among anchor array elements
| |
The array pointed to is declared statically in main.cpp and represents all of the 32 places where a checker can be on the board.
We then have these 3 methods, which are non virtual (ie defined in the dragDrop class):
1 2 3
|
bool grab(void);// call on LBUTT down - calls hit()
void drag(void);// call in frame logic
void release( int* p_IdxList, int listSz );// for use when given a sub-list of anchors from a larger array of anchors
| |
The arguments passed to the release() function provide a list of "prohibited" anchors. If the dragDrop is released over one of these it will return to the homeIdx anchor.
Derived class (base=dragDrop): dragDropRect
It looks like I developed only a class for rectangular dragDrop objects, even though the very purpose of setting up an abstract base was to allow freedom here! Clearly, a circular dragDrop object would be better for
this application. The reader is therefore invited to create and utilize a dragDropCircle object.
In dragDropRect we have just int szX, szY; and definitions for the 3 pv functions in dragDrop.
A bit about the animated motion:
Abstract base class: Leg
This class provides access to functions for use in updating position. The object moved owns the parameter t
for the motion.
1 2 3
|
float period;
virtual float x( float t ) = 0;
virtual float y( float t ) = 0;
| |
Again. the intent with setting up an abstract base is to allow freedom of the path shape.
In this project I added only one derived class. A linLeg supports motion in a straight line between 2 given points at a constant speed. This is the only type of motion used in the game.
Class (base=Leg): linLeg
1 2 3 4
|
float posix, posiy;
float velix, veliy;
virtual float x( float t ) { return( posix + velix*t ); }
virtual float y( float t ) { return( posiy + veliy*t ); }
| |
There is only one dragDropRect object in use in the game (chObj). This is the checker being moved.
Class: Path
This class is for managing the use of multiple Legs. The class owns the array of Legs which objects may travel on.
Four are in use in the game:
1 2 3 4
|
Path wh_dealPath( 12, 50, 3, 400.0f, -40.0f );// 12 linLegs. One for each checker on deal.
Path bk_dealPath( 12, 50, 3, 400.0f, 620.0f );
Path aniPath( 1, 0, 0, 100.0f, 100.0f );// for general single checker motion
Path kingMePath( 1, 0, 0, 100.0f, 100.0f );// for "king me" animations
| |
In main.cpp you will find these functions which provide the logic in the program.
1 2 3 4 5 6 7 8 9
|
void gameLogic(void);// called in main(). Logic branches from here.
void gameCapture_SplitAniLogic(void);// specific for capture and checker split (captured king into 2 normal checkers in the capture pool).
void gameKingMeAniLogic(void);
void gameDraw(sf::RenderWindow& rApp);// all drawing calls here
void gameHitDown(void);// event handling for the game
void gameHitUp(void);
bool menuHitDown(void);// returns false if file I/O error
void menuHitUp(void);// event handling for the buttons.
| |
You will also find button classes, as I tend to do all gui myself.
I hope the above description gives you enough to base an understanding of the code upon.
There are plenty of areas where the program could be extended and/or improved so there is room to tinker.
Download:
I have improved over the last version of this article. The .zip file linked to below includes all source code, all images used, and an executable file which is now statically linked to the SFML libraries used.
The exe should run without any external library files present.
Attachments:
[checkers_stat.zip]


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21 Jul 2020 Dian Fu (@DianFu11)
The Apache Flink community released the first bugfix version of the Apache Flink 1.11 series.
This release includes 44 fixes and minor improvements for Flink 1.11.0. The list below includes a detailed list of all fixes and improvements.
We highly recommend all users to upgrade to Flink 1.11.1.
Updated Maven dependencies:
<dependency>
<groupId>org.apache.flink</groupId>
<artifactId>flink-java</artifactId>
<version>1.11.1</version>
</dependency>
<dependency>
<groupId>org.apache.flink</groupId>
<artifactId>flink-streaming-java_2.11</artifactId>
<version>1.11.1</version>
</dependency>
<dependency>
<groupId>org.apache.flink</groupId>
<artifactId>flink-clients_2.11</artifactId>
<version>1.11.1</version>
</dependency>
You can find the binaries on the updated Downloads page.
List of resolved issues:
Sub-task
- [FLINK-15794] - Rethink default value of kubernetes.container.image
- [FLINK-18324] - Translate updated data type and function page into Chinese
- [FLINK-18387] - Translate "BlackHole SQL Connector" page into Chinese
- [FLINK-18388] - Translate "CSV Format" page into Chinese
- [FLINK-18391] - Translate "Avro Format" page into Chinese
- [FLINK-18395] - Translate "ORC Format" page into Chinese
- [FLINK-18469] - Add Application Mode to release notes.
- [FLINK-18524] - Scala varargs cause exception for new inference
Bug
- [FLINK-15414] - KafkaITCase#prepare failed in travis
- [FLINK-16181] - IfCallGen will throw NPE for primitive types in blink
- [FLINK-16572] - CheckPubSubEmulatorTest is flaky on Azure
- [FLINK-17543] - Rerunning failed azure jobs fails when uploading logs
- [FLINK-17636] - SingleInputGateTest.testConcurrentReadStateAndProcessAndClose: Trying to read from released RecoveredInputChannel
- [FLINK-18097] - History server doesn't clean all job json files
- [FLINK-18419] - Can not create a catalog from user jar
- [FLINK-18434] - Can not select fields with JdbcCatalog
- [FLINK-18440] - ROW_NUMBER function: ROW/RANGE not allowed with RANK, DENSE_RANK or ROW_NUMBER functions
- [FLINK-18461] - Changelog source can't be insert into upsert sink
- [FLINK-18470] - Tests RocksKeyGroupsRocksSingleStateIteratorTest#testMergeIteratorByte & RocksKeyGroupsRocksSingleStateIteratorTest#testMergeIteratorShort fail locally
- [FLINK-18471] - flink-runtime lists "org.uncommons.maths:uncommons-maths:1.2.2a" as a bundled dependency, but it isn't
- [FLINK-18477] - ChangelogSocketExample does not work
- [FLINK-18478] - AvroDeserializationSchema does not work with types generated by avrohugger
- [FLINK-18485] - Kerberized YARN per-job on Docker test failed during unzip jce_policy-8.zip
- [FLINK-18519] - Propagate exception to client when execution fails for REST submission
- [FLINK-18520] - New Table Function type inference fails
- [FLINK-18529] - Query Hive table and filter by timestamp partition can fail
- [FLINK-18539] - StreamExecutionEnvironment#addSource(SourceFunction, TypeInformation) doesn't use the user defined type information
- [FLINK-18573] - InfluxDB reporter cannot be loaded as plugin
- [FLINK-18583] - The _id field is incorrectly set to index in Elasticsearch6 DynamicTableSink
- [FLINK-18585] - Dynamic index can not work in new DynamicTableSink
- [FLINK-18591] - Fix the format issue for metrics web page
Improvement
- [FLINK-18186] - Various updates on Kubernetes standalone document
- [FLINK-18422] - Update Prefer tag in documentation 'Fault Tolerance training lesson'
- [FLINK-18457] - Fix invalid links in "Detecting Patterns" page of "Streaming Concepts"
- [FLINK-18472] - Local Installation Getting Started Guide
- [FLINK-18484] - RowSerializer arity error does not provide specific information about the mismatch
- [FLINK-18501] - Mapping of Pluggable Filesystems to scheme is not properly logged
- [FLINK-18526] - Add the configuration of Python UDF using Managed Memory in the doc of Pyflink
- [FLINK-18532] - Remove Beta tag from MATCH_RECOGNIZE docs
- [FLINK-18561] - Build manylinux1 with better compatibility instead of manylinux2014 Python Wheel Packages
- [FLINK-18593] - Hive bundle jar URLs are broken
Test
- [FLINK-18534] - KafkaTableITCase.testKafkaDebeziumChangelogSource failed with "Topic 'changelog_topic' already exists"
Task
- [FLINK-18502] - Add the page 'legacySourceSinks.zh.md' into the directory 'docs/dev/table'
- [FLINK-18505] - Correct the content of 'sourceSinks.zh.md'


Sets the alpha value to be used when running an alpha test. Default is 0.
Blending destination. It's one of the blending mode constants defined in Three.js. Default is {@link OneMinusSrcAlphaFactor}.
The tranparency of the .blendDst. Default is null.
Blending equation to use when applying blending. It's one of the constants defined in Three.js. Default is {@link AddEquation}.
The tranparency of the .blendEquation. Default is null.
Blending source. It's one of the blending mode constants defined in Three.js. Default is {@link SrcAlphaFactor}.
The tranparency of the .blendSrc. Default is null.
Which blending to use when displaying objects with this material. Default is {@link NormalBlending}.
Changes the behavior of clipping planes so that only their intersection is clipped, rather than their union. Default is false.
Defines whether to clip shadows according to the clipping planes specified on this material. Default is false.
User-defined clipping planes specified as THREE.Plane objects in world space. These planes apply to the objects this material is attached to. Points in space whose signed distance to the plane is negative are clipped (not rendered). See the WebGL / clipping /intersection example. Default is null.
Whether to render the material's color. This can be used in conjunction with a mesh's .renderOrder property to create invisible objects that occlude other objects. Default is true.
Which depth function to use. Default is {@link LessEqualDepth}. See the depth mode constants for all possible values.
Whether to have depth test enabled when rendering this material. Default is true.
Whether rendering this material has any effect on the depth buffer. Default is true. When drawing 2D overlays it can be useful to disable the depth writing in order to layer several things together without creating z-index artifacts.
Whether to apply dithering to the color to remove the appearance of banding. Default is false.
Define whether the material is rendered with flat shading. Default is false.
Whether the material is affected by fog. Default is true.
Unique number of this material instance.
Used to check whether this or derived classes are materials. Default is true. You should not change this, as it used internally for optimisation.
Material name. Default is an empty string.
Specifies that the material needs to be updated, WebGL wise. Set it to true if you made changes that need to be reflected in WebGL. This property is automatically set to true when instancing a new material.
Enables/disables overdraw. If greater than zero, polygons are drawn slightly bigger in order to fix antialiasing gaps when using the CanvasRenderer. Default is 0.
Whether to use polygon offset. Default is false. This corresponds to the POLYGON_OFFSET_FILL WebGL feature.
Sets the polygon offset factor. Default is 0.
Sets the polygon offset units. Default is 0.
Override the renderer's default precision for this material. Can be "highp", "mediump" or "lowp". Defaults is null.
Whether to premultiply the alpha (transparency) value. See WebGL / Materials / Transparency for an example of the difference. Default is false.
Defines which of the face sides will be rendered - front, back or both. Default is THREE.FrontSide. Other options are THREE.BackSide and THREE.DoubleSide.
波の速度 0.5にすると1の半分の速度になる。 マイナスを指定すると、波の進行方向が反転する。
Which stencil operation to perform when the comparison function returns false. Default is {@link KeepStencilOp}. See the stencil operation constants for all possible values.
The stencil comparison function to use. Default is {@link AlwaysStencilFunc}. See stencil operation constants for all possible values.
The bit mask to use when comparing against or writing to the stencil buffer. Default is 0xFF.
The value to use when performing stencil comparisons or stencil operations. Default is 0.
Whether rendering this material has any effect on the stencil buffer. Default is false.
Which stencil operation to perform when the comparison function returns true but the depth test fails. Default is {@link KeepStencilOp}. See the stencil operation constants for all possible values.
Which stencil operation to perform when the comparison function returns true and the depth test passes. Default is {@link KeepStencilOp}. See the stencil operation constants for all possible values.
Defines whether this material is transparent. This has an effect on rendering as transparent objects need special treatment and are rendered after non-transparent objects. When set to true, the extent to which the material is transparent is controlled by setting it's .opacity property. Default is false.
Value is the string 'Material'. This shouldn't be changed, and can be used to find all objects of this type in a scene.
An object that can be used to store custom data about the Material. It should not hold references to functions as these will not be cloned.
UUID of this material instance. This gets automatically assigned, so this shouldn't be edited.
Defines whether vertex coloring is used. Default is THREE.NoColors. Other options are THREE.VertexColors and THREE.FaceColors.
Defines whether precomputed vertex tangents are used. Default is false.
Defines whether this material is visible. Default is true.
MeshPhongマテリアルと互換性を持つために、colorプロパティはdiffuseへ代入される。
MeshPhongマテリアルと互換性を持つために、colorプロパティはdiffuseへ代入される。
アニメーションを行うか否か。
アニメーションを行うか否か。
透明度
opacityは基底クラスのMaterialのコンストラクタ内で明示的に1.0が代入される。 この段階でuniformsはundefinedなので、そのままでは初期化できない。 このsetterでは受け取った値をprivate変数に保存して、初期化後にuniformsに再代入する。
Adds a listener to an event type.
The type of event to listen to.
The function that gets called when the event is fired.
Return a new material with the same parameters as this material.
Copy the parameters from the passed material into this material.
Fire an event type.
This disposes the material. Textures of a material don't get disposed. These needs to be disposed by {@link Texture}.
Checks if listener is added to an event type.
The type of event to listen to.
The function that gets called when the event is fired.
An optional callback that is executed immediately before the shader program is compiled. This function is called with the shader source code as a parameter. Useful for the modification of built-in materials.
Source code of the shader
WebGLRenderer Context that is initializing the material
Removes a listener from an event type.
The type of the listener that gets removed.
The listener function that gets removed.
Call .dispatchEvent ( { type: 'update' }) on the material.
このMaterialに必要なuniformsを生成する。
Generated using TypeDoc


Basic Tables
Alessia Cara
Indonesian artist
| name | popularity | album.name | album.release_date | Key Mode |
|---|---|---|---|---|
| Dusk Till Dawn (feat. Sia) - Radio Edit | 74.00% | Icarus Falls | 2018-12-14 | |
| PILLOWTALK | 78.00% | Mind Of Mine (Deluxe Edition) | 2016-03-25 |
Alessia Cara
Indonesian artist
| Song Title | Album Name | Popularity | Release Date | Key Mode |
|---|---|---|---|---|
| Scars To Your Beautiful | Know-It-All (Deluxe) | 73.00% | 2017-02-23 | |
| Out Of Love | The Pains Of Growing | 77.00% | 2018-11-30 | |
| Stay | Stay | 77.00% | 2/23/2017 | |
| I'm Like A Bird - Recorded at Spotify Studios NYC | Spotify Singles | 68.00% | 2019-04-24 |
Alessia Cara
Indonesian artist
| Song Title | Album Name | Popularity | Release Date | Key Mode |
|---|---|---|---|---|
| Scars To Your Beautiful | Know-It-All (Deluxe) | 73.00% | 2017-02-23 | |
| Out Of Love | The Pains Of Growing | 77.00% | 2018-11-30 | |
| Stay | Stay | 77.00% | 2/23/2017 | |
| I'm Like A Bird - Recorded at Spotify Studios NYC | Spotify Singles | 68.00% | 2019-04-24 |
Asadsad Cara
Indonesian artist
| Song Title | Album Name | Popularity | Release Date | Key Mode |
|---|---|---|---|---|
| Scars To Your Beautiful | Know-It-All (Deluxe) | 73.00% | 2017-02-23 | |
| Out Of Love | The Pains Of Growing | 77.00% | 2018-11-30 | |
| Stay | Stay | 77.00% | 2/23/2017 | |
| I'm Like A Bird - Recorded at Spotify Studios NYC | Spotify Singles | 68.00% | 2019-04-24 |


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Adjust the following default options as necessary when initializing Snoocore. Only global settings are shown here - settings specific to a part of how Snoocore operates will apper in that specific documentation.
{
// You should set a custom user agent for your application
userAgent: 'snoocore-default',
// The default wait is 1 request per 2 seconds. If you use OAuth
// for authentication, you can set this to 1 request per second (1000ms)
// To disable, set to 0
throttle: 2000,
// See the cookie login section for more information
login: {},
// See the oauth login section for more information
oauth: {}
}
Reddit has a set of API rules that outline how to identify your app using a User-Agent
string. To set your User-Agent
, make sure to include it when initializing Snoocore:
var reddit = new Snoocore({ userAgent<EMAIL_ADDRESS>by username' });
/* every call after this uses the set userAgent */


XINETD.LOG
Section: File Formats (5)Updated: 28 April 1993
Index Return to Main Contents
NAME
xinetd.log - xinetd service log formatDESCRIPTION
A service configuration may specify various degrees of logging when attempts are made to access the service. When logging for a service is enabled, xinetd will generate one-line log entries which have the following format (all entries have a timestamp as a prefix):
- entry: service-id data
The data depends on the entry. Possible entry types include:
-
- START
- generated when a server is started
- EXIT
- generated when a server exits
- FAIL
- generated when it is not possible to start a server
- USERID
- generated if the USERID log option is used.
- NOID
- generated if the USERID log option is used, and the IDONLY service flag is used, and the remote end does not identify who is trying to access the service.
In the following, the information enclosed in brackets appears if the appropriate log option is used.
A START entry has the format:
- START: service-id [pid=%d] [from=%d.%d.%d.%d]
An EXIT entry has the format:
- EXIT: service-id [type=%d] [pid=%d] [duration=%d(sec)]
type can be either status or signal. The number is either the exit status or the signal that caused process termination.
A FAIL entry has the format:
- FAIL: service-id reason [from=%d.%d.%d.%d]
Possible reasons are:
-
- fork
- a certain number of consecutive fork attempts failed (this number is a configurable parameter)
- time
- the time check failed
- address
- the address check failed
- service_limit
- the allowed number of server instances for this service would be exceeded
- process_limit
- a limit on the number of forked processes was specified and it would be exceeded
A DATA entry has the format:
- DATA: service-id data
The data logged depends on the service.
-
- login
- remote_user=%s local_user=%s tty=%s
- exec
-
remote_user=%s verify=status command=%s
Possible status values:-
- ok
- the password was correct
- failed
- the password was incorrect
- baduser
- no such user
-
- shell
- remote_user=%s local_user=%s command=%s
- finger
- received string or EMPTY-LINE
A USERID entry has the format:
- USERID: service-id text
The text is the response of the identification daemon at the remote end excluding the port numbers (which are included in the response).
A NOID entry has the format:
- NOID: service-id IP-address reason
SEE ALSO
xinetd(1L), xinetd.conf(5)
Index
This document was created by man2html, using the manual pages.
Time: 05:34:01 GMT, December 24, 2015


hello target your city is near the top of the american cities i'd like to visit but have not. seems right up my alley. that's all i got for u right now. you haven't been very active thus far but it's early yet
dear target, i have in my possession a bottle on your wish list. you're right to want it, it's delicious. but its not sour!!!! oh no!!!! i'm not one to deviate from a theme. i'll let you decide. like this post if you're okay breaking all the rules.
dear target, you seem an organized fellow. does this organization extend to all aspects of your life, or just beer things?
target: this is what i'm gonna do to you [gfycat] //gfycat.com/iframe/SaneAmbitiousCanadagoose sender: this is what i want you to do to me [gfycat] //gfycat.com/iframe/SaneAmbitiousCanadagoose
dear target, the sports team i like doesn't like the sports team from your city. i hope you do not like the enemy sports team!!!
dear target, if i gave you a geographic hint, it might make it too obvious who you are. but isn't that itself a geographic hint? depends how far you read into it!!!
dear sender, i have no idea who you are. i've eliminated one possibility, the guy who made it very obvious that he shipped his box to someone else. a few more very obvious hints and i just might be on to you. help me out i'm dumb!!!!
dear target, thank you for liking all my posts. you're a good guy. you make me feel good. i want to make you feel good too.
ah heck ah jeez i got a big ol box of beer http://blob:https://imgur.com/39571f5e-1988-497f-a93b-5990871a1b9e https://i.imgur.com/Fxi8Vy2.jpg casey east bank casey fruit stand cab franc jester king colour five jester king space waves jester king wanderflora jester king spon muscat boon gueuze vat 109 black project elsewhere night shift bramblewise american solera raspbarrel collective brewing project dream folk the veil escape when i saw the box was from austin i was stoked. jester king has always been a big gap in my ticking oeuvre. i've never had a texas homie and never really had a homie who had a texas homie so i've only had a few JK bottles through my many years of sours. i'm stoked to finally fill that gap with these bangers. tons of kooky, unique beers in here which is exciting. 10 new ticks, 2 breweries i didn't even know about until now, and some of my favorite casey beers i'm very excited to revisit. thanks for the killer box jrstar96. i can't wait to dive in. target, i'm gonna prowl around this weekend and see what i can find to round out your box. i'll look to ship next week. i'm shipping to a land with no surf, just pine trees.
everything is packed up and ready to go out tomorrow. shipping to the wetlands of the northwest united states. based on untappd my target is a bit of a baller so i'm a little intimidated but it's a pretty decent lil box of beer so i hope it pleases you.
https://media.giphy.com/media/SdvDsZhHuVMEo/giphy.gif and that's why we're here, right? for fun. and rare lambic... Target: You are west of me. duh. I don't know you but i'm digging up as much dirt as i can find. Sender: i'm trying to act super chill on the spread sheet but really i just want whalezbro. or whatevs https://media1.tenor.com/images/b05ea1bbb86f3aac753764f2826b624c/tenor.gif?itemid=10837238
Target: my sleuthing has determined you like furry things. Don’t know yet if this is cute or creepy. Or both. https://brainrants.files.wordpress.com/2014/11/funny-gif-bugs-bunny-bathroom-stall-1.gif
Target: I have never been to your state but a) it’s #1 on my need to visit beer areas in CONUS and b) I might be there this summer hanging with beer friends and possibly nearish phish activities https://i.imgur.com/3SlMkPK.gif
i believe the census is now a toxic topic Target: what are your thoughts on beers with the name "Suarez" printed on them? http://metrouk2.files.wordpress.com/2014/06/suarez.gif
Talk to your pahtner. He seems pretty sure Target: I’m super pre-occupied with Michigan in the NCAA tournament. Hints will probably be few and far between but I was perusing your untappd and I found a blender that you surprisingly haven’t ticked https://i.giphy.com/media/h0EKQ5AeUR89q/giphy.gif
Target, it’s a slow day at work and to ease my nervousness about the NCAA championship tonight, I’ve gone ahead and liked all your posts in this thread (I think/hope I didn’t miss one).
target, i'll be at the TB anni. updates will be limited due to poor reception, drunkenness, karaoke sessions. https://media1.tenor.com/images/be03d7af0a7ab48dfe4677e4bc794687/tenor.gif?itemid=5049681 sender: https://media1.tenor.com/images/e8ed38abf9283d2832fd3ee806e21d0b/tenor.gif?itemid=8161776
target: i may have picked up something for you in Vt this weekend. i was unable to steal unopened bottles from the special TB onsite list at HF. https://i.gifer.com/8XHb.gif targent - hint: I don't think i met anyone from your home state at the anniversary soiree sender: I'm in need of a new tire (fill it with funk instead of air, so it counts)
this is an amazing gif. yes please https://www.mybeercollectibles.com/uploads/cache/28EB2D4F-7BD9-46DB-9CD3-88EDE9F9C9A4-500x500-crop.jpeg target: i've become derelict in this thread but i have begun putting beers in a box for you while laughing maniacally at your impending funky doom https://78.media.tumblr.com/6d9bc85d4cfa72b26a8a2e2362ed7907/tumblr_ojyitbNjvB1vbcnq8o1_500.gif
Target. You might be in luck. After 6 Hill Farmstead trips in the last 8 months, I SWORE that i wasn't going back until June. Then onsite Ann gets released. Welp, what's a homie to do? Obvi go to HF next week and drink Ann but also score bottles of Flora Cherry, Raspberry and Northern Kiwi, affectionately referred to as Flora CRnK (pronounce it crunk or crank depending on how you like to get down). Anyway, I still need to get the day off approved and scour the couches for loose change, but i'm pretty sure this is going to happen. https://media.giphy.com/media/9bMwwEpZVmRzO/giphy.gif sender: still not sure who you are but i got an unexpected fedex notification from the PNW today. got all giddy but then noticed the weight was 8oz. it's just my replacement insoles from Brooks. jerks. https://media.giphy.com/media/QF6xFvf1JFd4I/200.gif
Target: please disregard the following post. Ann-madness gripped the greater northeast. Plans for a Hill trip are likely scuppered.
Target/sender/my sluttiness percentage- I’m sorry I’ve been absent of late. It’s been a long and arduous 7 days but hopefully I’m over the hump. I’m also mortified that I almost missed some futurama giffing...so https://morbotron.com/video/S05E10/bjvfxozEnSNR0MT9y2NCGOquyRw=.gif Likely more to come
Target: definitely pushing shipping back closer to deadline. hopefully this works to your benefit. i'm also currently stalking your untappd and you seem to be doing ok with your imbibing, so i think you can handle the delay. don't fret https://morbotron.com/meme/S07E02/347221.jpg?b64lines=IEhtbS4gSSBkb24ndCBsaWtlIHRoZQogbG9va3Mgb2YgdGhpcyBWLUdJTlku sender: i probably don't know who you are but i'm sure you're the greatest person who ever lived. https://morbotron.com/video/S10E07/mOsgYuEA57owtQze_MpPAAHKPmQ=.gif
Target. I will be shipping on the deadline. This means you'll like receive your package on 5/18 or 5/19. Until that time comes, don't do anything https://media.giphy.com/media/NlO1XTrJqUY2k/giphy.gif sender: i think you're a procrastinator like me. it just makes me loves you even more
Target: there’s still one slot left in the shipper. Should I fill it with cat treats????? https://i.imgur.com/vKLYlZs.gif Or should i add more Hill Farmstead?
target: never sent to you before. we're gonna send you all the dislikes from everyone else in the google doc though.
[instagram] https://s9e.github.io/iframe/instagram.min.html#BgrIN62AGpf Target: Those rusty ale people are making fruit beer if you like fruit beer or some grandma's blend of beer like this. cornboy will let you have his Sender: https://media.giphy.com/media/cdDl1W6XcaHMA/giphy.gif
https://i.imgur.com/fV8hf3w.jpg broc cellar's trousseau is very tasty. target are you down for some natty wine maybe?
target: cornboy put in some work yesterday for your box. sender: I think I know who you are. I like HF and so does cornboy i'm on a pot pill right now drinking coffee. this is awesome. https://m.popkey.co/e73306/V0KXe.gif
Man I was kinda active in the beginning and I fell off.  BIFS are too fun to miss out on. I think cornboy and I are almost done with your box target. Got some Upright from my work to throw in. Hope you like nectarines. Sender: https://cdn.dopl3r.com/memes_files/facts-u-cute-af-and-u-deserve-to-be-loved-and-cherished-because-youre-perfect-DKsGN.jpg
cornboy has the box. I hope you like lambic target, maybe you can have a bottle at the Chili's right by your spot.


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This subpart prescribes policy and procedures for providing for full and open competition after excluding one or more sources.
Acquisitions made under this subpart require use of the competitive procedures prescribed in 6.102.
(a) Agencies may exclude a particular source from a contract action in order to establish or maintain an alternative source or sources for the supplies or services being acquired if the agency head determines that to do so would—
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(2) Technical and requirements personnel are responsible for providing all necessary data to support their recommendation to exclude a particular source.
(3) When the authority in paragraph (a)(1) of this section is cited, the findings shall include a description of the estimated reduction in overall costs and how the estimate was derived.
(a) To fulfill the statutory requirements relating to small business concerns, contracting officers may set aside solicitations to allow only such business concerns to compete. This includes contract actions conducted under the Small Business Innovation Research Program established under Pub. L. 97-219.
(b) No separate justification or determination and findings is required under this part to set aside a contract action for small business concerns.
(c) Subpart 19.5 prescribes policies and procedures that shall be followed with respect to set-asides.
(a) To fulfill statutory requirements relating to section 8(a) of the Small Business Act, as amended by Pub. L. 100-656, contracting officers may limit competition to eligible 8(a) contractors (see Subpart 19.8).
(b) No separate justification or determination and findings is required under this part to limit competition to eligible 8(a) contractors. (But see 6.302-5 and 6.303-1 for sole source 8(a) awards over $22 million.)
(a) To fulfill the statutory requirements relating to the HUBZone Act of 1997 (15 U.S.C. 631 note), contracting officers in participating agencies (see 19.1302) may set aside solicitations to allow only qualified HUBZone small business concerns to compete (see 19.1305).
(b) No separate justification or determination and findings is required under this part to set aside a contract action for qualified HUBZone small business concerns.
(a) To fulfill the statutory requirements relating to the Veterans Benefits Act of 2003 (15 U.S.C. 657f), contracting officers may set-aside solicitations to allow only service-disabled veteran-owned small business concerns to compete (see 19.1405).
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