Finding and removing colors
The list below shows all colors that you added in the last step.
Here's the code that populates the list above:
Now you learned how you can load and display all objects of one type, in this case "color". You also learned how to remove a single object. In the next part of the tutorial, we will make the whole thing more dynamic, and also write some code of our own: Part 6.


- Cultural
- The DBC Way: Building a well rounded bi-pedal carbon life form, that just happens to know how to program using Ruby
Dev Bootcamp offers an alternative education experience. From the moment I went through their interview process, I knew it would be a great fit for my educational needs. The curriculum includes more than just teaching Ruby, HTML, CSS, and Javascript, they also include personal communication skills. The structure is set up to allow students to learn not only from instructors and mentors, but also their peers. I am really looking forward to learning from my peers, as well as teaching my peers, as I really value peer to peer learning.
I am looking forward to getting involved with my Chicago cohort before we get on site. I think that having a strong set of relationships walking in the door, will be important to the success of my (and my cohort-mates) time and experience at Dev Bootcamp. I first learned about DBC at a ChicagoRuby Hacknight, where I paired with an instructor from the program. I didn't know about all of the empathy, social awareness, and personal communication skill building that are included in the program, all of which have no place in the traditional educational model in the United States. These additional opportunities to learn a life changing skill set are invaluable. I hope to start practicing these ideals during the Phase-0, and continue building upon them through out the rest of my life.
I am really excited about what lies ahead in the DBC program. After going on a tour last Tuesday, meeting various alumni and instructors, I felt so welcomed into the DBC family. I learned valuable insight about how the program looks post graduation, and received advice for my success in the program. The strongest thing I left with is this: it's not about Ruby, or RoR, or Javascript, but it's about the other skills you learn while at the program (namely how to communicate effectively with peers). I have never been through an educational experience like the one offered at DBC, which makes me a little nervous. That said, part of the reason I never went to college was due to the way the educational model is setup in the United States. More than anything, I'm excited to learn and hope to soak up as much knowledge as I can during my time at Dev Bootcamp!


Canvas Your browser does not support canvas. Draw on canvas Your browser does not support canvas. Draw on canvas


Amy Kaleita
Dept. of Agricultural and Biosystems Engineering
Clark Wolf
Dept. of Philosophy and Religious Studies
Eliot Winer
Dept. of Mechanical Engineering
James Oliver
Dept. of Mechanical Engineering
Leifur Leifsson
Dept. of Aerospace Engineering
Robert Philpott, Dept. of Mechanical Engineering
Vishal Raul, Dept. of Aerospace Engineering
Yen-Chen Liu, Dept. of Aerospace Engineering


Run your app/server in the background with screen!
Before you start, make sure you know how to SSH to the server. Learn about that here.
So you have built your server side app in your language of choice. And you have configured it to bind to an available open port on the server. Now how do you keep it running in the background, so that it doesn't get killed when you close your ssh session or your network gets disconnected?
Nohup
Nohup deserves a mention because it is extremely simple to use and can turn any bash command into a daemon. It even writes outputs from commands to a file.
nohup shell-command &
Lets see an example:
Source: Nohup Linux 101 Hacks


Mitigation usually requires layers of security, both on the upload and presentation of data back to the user.
Filter for image extensions, MIME type.
Don't display the user file name back, upload it to a temp or secure directory that the user cannot browse to, etc


Sorry the page you attempted to access was not found. Please use the menu above to find the page or alternatively contact me using the form below:


Learn and teach programming languages such as Kotlin, Java, Python, JavaScript, Rust, Scala, C/C++, Go, and PHP, through interactive courses right in your JetBrains IDE.
As a learner, you can study programming while gaining experience with professional development tools. Join a step-by-step course, work on real-world projects, complete missions, participate in contests, or try them all.
Read the learner start guide for more information.
As an educator, you can create your own courses and share them with others either privately or publicly. Combine theoretical learning and hands-on practice, test user knowledge with different sets of tasks, and provide extra assistance with feedback and hints.
Read the course creator start guide for more information.


Tries to detected the need to consider quirks automatically by analysing the document. Documents without any HTML version infos and those before HTML 4.0 are considered to rely on browser quirks.
qmStandards
Renders documents normally.
qmQuirks
Renders documents simulating most common quirks of browser versions at the time before HTML 4.0.


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into your browser


FInd out the day you were born here!
Here at Birthday calculator we help you find the day of the week you were born


{% extends "layout.html" %} {% block main %}
This app is designed to support playing Codenames over Zoom. The basic idea is to use Zoom screen sharing to share a the board. There are two ways to play. The first way, called blended mode, involves using a document camera (or other video device) to capture a real game board from one player, who manages the placement of cards. This app then provides a unique keycard that can be shared among the spymasters, since sharing the actual keycards is hard to do. The second way, called online mode, involves using a board created by this app as well as a keycard that can be shared by spymasters. In online mode, the gameboard is also shared using screen sharing. The process of sharing keycards is explained on the keycards pages.
Choose this option if you just want to create a keycard. For example, you may be sharing a real gameboard by Zoom, and you want to share a keycard in a secure way.
Choose this option if you want to play a game online. This will create a gameboard that can be shared with all players, along with a link to generate a keycard for that game.


Well, we're finally here. It's time to talk about programming. In this section, I'll cover various data types used by the sockets interface, since some of them are a real bear to figure out.
First the easy one: a socket descriptor. A socket descriptor is the following type:
int |
Just a regular int.
Things get weird from here, so just read through and bear with me. Know this: there are two byte orderings: most significant byte (sometimes called an "octet") first, or least significant byte first. The former is called "Network Byte Order". Some machines store their numbers internally in Network Byte Order, some don't. When I say something has to be in Network Byte Order, you have to call a function (such as htons()) to change it from "Host Byte Order". If I don't say "Network Byte Order", then you must leave the value in Host Byte Order.
(For the curious, "Network Byte Order" is also know as "Big-Endian Byte Order".)
My First StructTM--struct sockaddr. This structure holds socket address information for many types of sockets:
struct sockaddr { unsigned short sa_family; // address family, AF_xxx char sa_data[14]; // 14 bytes of protocol address }; |
sa_family can be a variety of things, but it'll be AF_INET for everything we do in this document. sa_data contains a destination address and port number for the socket. This is rather unwieldy since you don't want to tediously pack the address in the sa_data by hand.
To deal with struct sockaddr, programmers created a parallel structure: struct sockaddr_in ("in" for "Internet".)
struct sockaddr_in { short int sin_family; // Address family unsigned short int sin_port; // Port number struct in_addr sin_addr; // Internet address unsigned char sin_zero[8]; // Same size as struct sockaddr }; |
This structure makes it easy to reference elements of the socket address. Note that sin_zero (which is included to pad the structure to the length of a struct sockaddr) should be set to all zeros with the function memset(). Also, and this is the important bit, a pointer to a struct sockaddr_in can be cast to a pointer to a struct sockaddr and vice-versa. So even though socket() wants a struct sockaddr*, you can still use a struct sockaddr_in and cast it at the last minute! Also, notice that sin_family corresponds to sa_family in a struct sockaddr and should be set to "AF_INET". Finally, the sin_port and sin_addr must be in Network Byte Order!
"But," you object, "how can the entire structure, struct in_addr sin_addr, be in Network Byte Order?" This question requires careful examination of the structure struct in_addr, one of the worst unions alive:
// Internet address (a structure for historical reasons) struct in_addr { unsigned long s_addr; // that's a 32-bit long, or 4 bytes }; |
Well, it used to be a union, but now those days seem to be gone. Good riddance. So if you have declared ina to be of type struct sockaddr_in, then ina.sin_addr.s_addr references the 4-byte IP address (in Network Byte Order). Note that even if your system still uses the God-awful union for struct in_addr, you can still reference the 4-byte IP address in exactly the same way as I did above (this due to #defines.)
We've now been lead right into the next section. There's been too much talk about this Network to Host Byte Order conversion--now is the time for action!
All righty. There are two types that you can convert: short (two bytes) and long (four bytes). These functions work for the unsigned variations as well. Say you want to convert a short from Host Byte Order to Network Byte Order. Start with "h" for "host", follow it with "to", then "n" for "network", and "s" for "short": h-to-n-s, or htons() (read: "Host to Network Short").
It's almost too easy...
 For example, there is NOT a stolh() ("Short to Long Host") function--not at this party, anyway. But there are:
htons() -- "Host to Network Short"
htonl() -- "Host to Network Long"
ntohs() -- "Network to Host Short"
ntohl() -- "Network to Host Long"
Now, you may think you're wising up to this. You might think, "What do I do if I have to change byte order on a char?" Then you might think, "Uh, never mind." You might also think that since your 68000 machine already uses network byte order, you don't have to call htonl() on your IP addresses. You would be right, BUT if you try to port to a machine that has reverse network byte order, your program will fail. Be portable! This is a Unix world! (As much as Bill Gates would like to think otherwise.) Remember: put your bytes in Network Byte Order before you put them on the network.
A final point: why do sin_addr and sin_port need to be in Network Byte Order in a struct sockaddr_in, but sin_family does not? The answer: sin_addr and sin_port get encapsulated in the packet at the IP and UDP layers, respectively. Thus, they must be in Network Byte Order. However, the sin_family field is only used by the kernel to determine what type of address the structure contains, so it must be in Host Byte Order. Also, since sin_family does not get sent out on the network, it can be in Host Byte Order.
 No need to figure them out by hand and stuff them in a long with the << operator.
First, let's say you have a struct sockaddr_in ina, and you have an IP address "<IP_ADDRESS>" that you want to store into it. The function you want to use, inet_addr(), converts an IP address in numbers-and-dots notation into an unsigned long. The assignment can be made as follows:
ina.sin_addr.s_addr = inet_addr("<IP_ADDRESS>"); |
Notice that inet_addr() returns the address in Network Byte Order already--you don't have to call htonl(). Swell!
Now, the above code snippet isn't very robust because there is no error checking. See, inet_addr() returns -1 on error. Remember binary numbers? (unsigned)-1 just happens to correspond to the IP address <IP_ADDRESS>! That's the broadcast address! Wrongo. Remember to do your error checking properly.
Actually, there's a cleaner interface you can use instead of inet_addr(): it's called inet_aton() ("aton" means "ascii to network"):
#include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> int inet_aton(const char *cp, struct in_addr *inp); |
And here's a sample usage, while packing a struct sockaddr_in (this example will make more sense to you when you get to the sections on bind() and connect().)
struct sockaddr_in my_addr; my_addr.sin_family = AF_INET; // host byte order my_addr.sin_port = htons(MYPORT); // short, network byte order inet_aton("<IP_ADDRESS>", &(my_addr.sin_addr)); memset(&(my_addr.sin_zero), '\0', 8); // zero the rest of the struct |
inet_aton(), unlike practically every other socket-related function, returns non-zero on success, and zero on failure. (If someone knows why, please tell me.) And the address is passed back in inp.
Unfortunately, not all platforms implement inet_aton() so, although its use is preferred, the older more common inet_addr() is used in this guide.
All right, now you can convert string IP addresses to their binary representations. What about the other way around? What if you have a struct in_addr and you want to print it in numbers-and-dots notation? In this case, you'll want to use the function inet_ntoa() ("ntoa" means "network to ascii") like this:
printf("%s", inet_ntoa(ina.sin_addr)); |
That will print the IP address. Note that inet_ntoa() takes a struct in_addr as an argument, not a long. Also notice that it returns a pointer to a char. This points to a statically stored char array within inet_ntoa() so that each time you call inet_ntoa() it will overwrite the last IP address you asked for. For example:
char *a1, *a2; . . a1 = inet_ntoa(ina1.sin_addr); // this is <IP_ADDRESS> a2 = inet_ntoa(ina2.sin_addr); // this is <IP_ADDRESS> printf("address 1: %s\n",a1); printf("address 2: %s\n",a2); |
will print:
address 1: <IP_ADDRESS> address 2: <IP_ADDRESS> |
If you need to save the address, strcpy() it to your own character array.
That's all on this topic for now. Later, you'll learn to convert a string like "whitehouse.gov" into its corresponding IP address (see DNS, below.)


K.J. Somaiya College of Engineering, located within the Somaiya campus at Vidyavihar, Mumbai is graded as 'A' by the NBA (National Board Of Accreditation). The Somaiya campus has more than 20,000 students in diverse disciplines like Engineering, Management, Commerce, Arts and Polytechnic. To cater to such a humongous need, we have a sprawling campus of over 65 acres in Vidyavihar, in the heart of Mumbai.
A feather has been added to our cap, when we became the first Self-financed (private) Engineering College afiliated to University of Mumbai to get an Autonomous status. From the academic year 2014-15 our College has "Academic Autonomy", while continuing to be afiliated to University of Mumbai.
Skream, the annual sports meet of K.J. Somaiya College of Engineering, in its third year is now a popular sports festival. Achieving greater heights with amazing enthusiasm, the festival aims at testing your skills and providing a platform to showcase your talent in various sports at top class facilities provided by the college. KJSCE Skream became a national level sports meet last year, receiving participation from engineering colleges all around the country. Consisting of multiple events Skream is not just a festival but a lifestyle for Somaiyaites. Skream witnesses innovative and exciting events, colossal crowds and eminent personalities. So it is time to SKREAM again!
The official mascot of KJSCE Skream, Ray the Phoenix has risen from ashes and has now landed in KJSCE. Sports is all about passion, dedication, sacrifice. Lets hope that Ray who is epitome of all these qualities will ignite a fire within and develop a fighting character in sportsmen taking part in Skream 2016. So it's time to unleash the sporting spirit within!
Volleyball
Tennis
Table Tennis
Football
Athletics
Badminton
Basketball
Carrom
Chess
Cricket
Fencing
Kabaddi
Rink Football
Squash
BOYS
GIRLS
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Tutorial: Using AWS Lambda with Amazon Simple Notification Service
You can use a Lambda function in one AWS account to subscribe to an Amazon SNS topic in a separate AWS account. In this tutorial, you use the AWS Command Line Interface to perform AWS Lambda operations such as creating a Lambda function, creating an Amazon SNS topic and granting permissions to allow these two resources to access each other.
Prerequisites
This tutorial assumes that you have some knowledge of basic Lambda operations and the Lambda console. If you haven't already, follow the instructions in Getting started with Lambda to create your first Lambda function.
To complete the following steps, you need a command line terminal or shell to run commands. Commands and the expected output are listed in separate blocks:
this is a command
You should see the following output:
this is output
For long commands, an escape character (\
) is used to split a command over multiple lines.
On Linux and macOS, use your preferred shell and package manager. On Windows 10, you
can install the Windows Subsystem for Linux
In the tutorial, you use two accounts. The AWS CLI commands illustrate this by using two named profiles, each configured for use with a different account. If you use profiles with different names, or the default profile and one named profile, modify the commands as needed.
Create an Amazon SNS topic
From account A<PHONE_NUMBER>1A), create the source Amazon SNS topic.
aws sns create-topic --name lambda-x-account --profile accountA
Note the topic ARN that is returned by the command. You will need it when you add permissions to the Lambda function to subscribe to the topic.
Create the execution role
From account B<PHONE_NUMBER>1B), create the execution role that gives your function permission to access AWS resources.
To create an execution role
-
Open the roles page
in the IAM console. -
Choose Create role.
-
Create a role with the following properties.
-
Trusted entity – AWS Lambda.
-
Permissions – AWSLambdaBasicExecutionRole.
-
Role name –
lambda-sns-role
.
-
The AWSLambdaBasicExecutionRole policy has the permissions that the function needs to write logs to CloudWatch Logs.
Create a Lambda function
From account B<PHONE_NUMBER>1B), create the function that processes events from Amazon SNS. The following example code receives an Amazon SNS event input and processes the messages that it contains. For illustration, the code writes some of the incoming event data to CloudWatch Logs.
For sample code in other languages, see Sample function code.
Example index.js
console.log('Loading function'); exports.handler = function(event, context, callback) { // console.log('Received event:', JSON.stringify(event, null, 4)); var message = event.Records[0].Sns.Message; console.log('Message received from SNS:', message); callback(null, "Success"); };
To create the function
-
Copy the sample code into a file named
index.js
. -
Create a deployment package.
zip function.zip index.js
-
Create a Lambda function with the
create-function
command.aws lambda create-function --function-name SNS-X-Account \ --zip-file fileb://function.zip --handler index.handler --runtime nodejs12.x \ --role
arn:aws:iam::01234567891B:role/service-role/lambda-sns-execution-role
\ --timeout 60 --profile accountB
Note the function ARN that is returned by the command. You will need it when you add permissions to allow Amazon SNS to invoke your function.
Set up cross-account permissions
From account A<PHONE_NUMBER>1A), grant permission to account B<PHONE_NUMBER>1B) to subscribe to the topic:
aws sns add-permission --label lambda-access --aws-account-id
12345678901B
\ --topic-arn arn:aws:sns:us-east-2
:12345678901A
:lambda-x-account \ --action-name Subscribe ListSubscriptionsByTopic --profile accountA
From account B<PHONE_NUMBER>1B), add the Lambda permission to allow invocation from Amazon SNS.
aws lambda add-permission --function-name SNS-X-Account \ --source-arn arn:aws:sns:
us-east-2
:12345678901A
:lambda-x-account \ --statement-id sns-x-account --action "lambda:InvokeFunction" \ --principal sns.amazonaws.com --profile accountB
You should see the following output:
{ "Statement": "{\"Condition\":{\"ArnLike\":{\"AWS:SourceArn\": \"arn:aws:sns:us-east-2:12345678901A:lambda-x-account\"}}, \"Action\":[\"lambda:InvokeFunction\"], \"Resource\":\"arn:aws:lambda:us-east-2:01234567891B:function:SNS-X-Account\", \"Effect\":\"Allow\",\"Principal\":{\"Service\":\"sns.amazonaws.com\"}, \"Sid\":\"sns-x-account1\"}" }
Do not use the --source-account
parameter to add a source account to the Lambda policy when adding
the policy. Source account is not supported for Amazon SNS event sources and will
result in access being denied.
If the account with the SNS topic is hosted in an opt-in region, you need to specify the region in the principal. For an example, see Invoking Lambda functions using Amazon SNS notifications in the Amazon Simple Notification Service Developer Guide.
Create a subscription
From account B, subscribe the Lambda function to the topic. When a message is sent
to the
lambda-x-account
topic in account A<PHONE_NUMBER>1A), Amazon SNS invokes the SNS-X-Account
function in
account B<PHONE_NUMBER>1B).
aws sns subscribe --protocol lambda \ --topic-arn arn:aws:sns:
us-east-2
:12345678901A
:lambda-x-account \ --notification-endpoint arn:aws:lambda:us-east-2
:12345678901B
:function:SNS-X-Account \ --profile accountB
You should see the following output:
{ "SubscriptionArn": "arn:aws:sns:us-east-2:
12345678901A
:lambda-x-account:5d906xxxx-7c8x-45dx-a9dx-0484e31c98xx" }
The output contains the ARN of the topic subscription.
Test subscription
From account A<PHONE_NUMBER>1A), test the subscription. Type Hello World
into a text file and save it as
message.txt
. Then run the following command:
aws sns publish --message file://message.txt --subject Test \ --topic-arn arn:aws:sns:
us-east-2
:12345678901A
:lambda-x-account \ --profile accountA
This will return a message id with a unique identifier, indicating the message has
been accepted by the Amazon SNS
service. Amazon SNS will then attempt to deliver it to the topic's subscribers. Alternatively,
you could supply a JSON
string directly to the message
parameter, but using a text file allows for line breaks in the
message.
To learn more about Amazon SNS, see What is Amazon Simple Notification Service.


Bases: object
A data descriptor that sets and returns values.
Bases: object
Mixin to initialize required global variables to use ApiAttribute.
Bases: dict
Super class of all api resources.
Inherits and behaves as a python dictionary to handle api resources. Save clean copy of metadata in self.metadata as a dictionary. Provides changed metadata elements to efficiently update api resources.
Returns changed metadata elements to update api resources efficiently.
| Returns: | dict – changed metadata elements. |
|---|
Update metadata and mark all of them to be clean.
Bases: pydrive.apiattr.ApiAttributeMixin, pydrive.apiattr.ApiResource
Abstract class of all api list resources.
Inherits ApiResource and builds iterator to list any API resource.
Get list of API resources.
If ‘maxResults’ is not specified, it will automatically iterate through every resources available. Otherwise, it will make API call once and update ‘pageToken’.
| Returns: | list – list of API resources. |
|---|
Resets current iteration
Helper function which actually makes API call.
Should be overwritten.
| Raises : | NotImplementedError |
|---|
Make API call to list resources and return them.
Auto updates ‘pageToken’ everytime it makes API call and raises StopIteration when it reached the end of iteration.
| Returns: | list – list of API resources. |
|---|---|
| Raises : | StopIteration |
Bases: exceptions.Exception
Base error for authentication/authorization errors.
Bases: exceptions.IOError
Error trying to read credentials file.
Bases: pydrive.auth.AuthError
User rejected authentication.
Bases: pydrive.auth.AuthError
General authentication error.
Bases: pydrive.auth.AuthError
Access token refresh error.
Decorator to check if the auth is valid and loads auth if not.
Decorator to check if it requires OAuth2 flow request.
Bases: pydrive.apiattr.ApiAttributeMixin, object
Wrapper class for oauth2client library in google-api-python-client.
Loads all settings and credentials from one ‘settings.yaml’ file and performs common OAuth2.0 related functionality such as authentication and authorization.
Authenticate and authorize from user by creating local webserver and retrieving authentication code.
This function is not for webserver application. It creates local webserver for user from standalone application.
| Parameters: |
|
|---|---|
| Returns: | str – code returned from local webserver |
| Raises : | AuthenticationRejected, AuthenticationError |
Authenticate and authorize from user by printing authentication url retrieving authentication code from command-line.
| Returns: | str – code returned from commandline. |
|---|
Authenticate, authorize, and build service.
| Parameters: | code (str.) – Code for authentication. |
|---|---|
| Raises : | AuthenticationError |
Authenticates given authentication code back from user.
| Parameters: | code (str.) – Code for authentication. |
|---|---|
| Raises : | AuthenticationError |
Authorizes and builds service.
| Raises : | AuthenticationError |
|---|
Creates authentication url where user visits to grant access.
| Returns: | str – Authentication url. |
|---|
Gets Flow object from client configuration.
| Raises : | InvalidConfigError |
|---|
Loads client configuration according to specified backend.
If you have any specific backend to load client configuration from in mind, don’t use this function and use the corresponding function you want.
| Parameters: | backend (str.) – backend to load client configuration from. |
|---|---|
| Raises : | InvalidConfigError |
Loads client configuration file downloaded from APIs console.
Loads client config file from path in settings if not specified.
| Parameters: | client_config_file (str.) – path of client config file to read. |
|---|---|
| Raises : | InvalidConfigError |
Loads client configuration from settings file.
| Raises : | InvalidConfigError |
|---|
Loads credentials or create empty credentials if it doesn’t exist.
| Parameters: | backend (str.) – target backend to save credential to. |
|---|---|
| Raises : | InvalidConfigError |
Loads credentials or create empty credentials if it doesn’t exist.
Loads credentials file from path in settings if not specified.
| Parameters: | credentials_file (str.) – path of credentials file to read. |
|---|---|
| Raises : | InvalidConfigError, InvalidCredentialsError |
Refreshes the access_token.
| Raises : | RefreshError |
|---|
Saves credentials according to specified backend.
If you have any specific credentials backend in mind, don’t use this function and use the corresponding function you want.
| Parameters: | backend (str.) – backend to save credentials. |
|---|---|
| Raises : | InvalidConfigError |
Saves credentials to the file in JSON format.
| Parameters: | credentials_file (str.) – destination to save file to. |
|---|---|
| Raises : | InvalidConfigError, InvalidCredentialsError |
Checks if access token doesn’t exist or is expired.
| Returns: | bool – True if access token doesn’t exist or is expired. |
|---|
Bases: pydrive.apiattr.ApiAttributeMixin, object
Main Google Drive class.
Create an instance of GoogleDriveFile with auth of this instance.
This method would not upload a file to GoogleDrive.
| Parameters: | metadata (dict.) – file resource to initialize GoogleDriveFile with. |
|---|---|
| Returns: | pydrive.files.GoogleDriveFile – initialized with auth of this instance. |
Create an instance of GoogleDriveFileList with auth of this instance.
This method will not fetch from Files.List().
| Parameters: | param (dict.) – parameter to be sent to Files.List(). |
|---|---|
| Returns: | pydrive.files.GoogleDriveFileList – initialized with auth of this instance. |
Bases: exceptions.RuntimeError
Error trying to access metadata of file that is not uploaded.
Bases: exceptions.IOError
Error while making any API requests.
Bases: exceptions.RuntimeError
Error trying to download file that is not downloadable.
Decorator to check if the file has metadata and fetches it if not.
| Raises : | ApiRequestError, FileNotUploadedError |
|---|
Bases: pydrive.apiattr.ApiResourceList
Google Drive FileList instance.
Equivalent to Files.list() in Drive APIs.
Overwritten method which actually makes API call to list files.
| Returns: | list – list of pydrive.files.GoogleDriveFile. |
|---|
Bases: pydrive.apiattr.ApiAttributeMixin, pydrive.apiattr.ApiResource
Google Drive File instance.
Inherits ApiResource which inherits dict. Can access and modify metadata like dictionary.
Download file’s metadata from id using Files.get().
| Raises : | ApiRequestError, FileNotUploadedError |
|---|
Download file’s content from download_url.
| Raises : | ApiRequestError, FileNotUploadedError, FileNotDownloadableError |
|---|
Save content of this file as a local file.
| Parameters: | filename (str.) – name of the file to write to. |
|---|---|
| Raises : | ApiRequestError, FileNotUploadedError, FileNotDownloadableError |
Get content of this file as a string.
| Returns: | str – utf-8 decoded content of the file |
|---|---|
| Raises : | ApiRequestError, FileNotUploadedError, FileNotDownloadableError |
Set content of this file from a file.
Opens the file specified by this method. Will be read, uploaded, and closed by Upload() method. Sets metadata ‘title’ and ‘mimeType’ automatically if not specified.
| Parameters: | filename (str.) – name of the file to be uploaded. |
|---|
Set content of this file to be a string.
Creates io.BytesIO instance of utf-8 encoded string. Sets mimeType to be ‘text/plain’ if not specified.
| Parameters: | content (str.) – content of the file in string. |
|---|
Upload/update file by choosing the most efficient method.
| Parameters: | param (dict.) – additional parameter to upload file. |
|---|---|
| Raises : | ApiRequestError |
Bases: exceptions.IOError
Error while loading/saving settings
Bases: exceptions.IOError
Error trying to read client configuration.
Loads settings file in yaml format given file name.
| Parameters: | filename (str.) – path for settings file. ‘settings.yaml’ by default. |
|---|---|
| Raises : | SettingsError |
Validates if current settings is valid.
| Parameters: | data (dict.) – dictionary containing all settings. |
|---|---|
| Raises : | InvalidConfigError |


Feel free to join us whenever because, you know what they say? “Great art needs an audience.” Not to mention, most of us in this website are autodidacts. We have not been schooled professionally but are self-taught. So to all those self-educated artists, we say ‘Life itself teaches art to those who want to learn, schooled or unschooled remains just a means. Any which way, an artist is an artist by choice, not by chance.’An active participation and response will only fuel our young blood’s zest to keep growing amid art. Do give your valuable reviews time and again.
Contact us and we'll get back to you within 24 hours.
+00<PHONE_NUMBER>
artinside0@gmail.com


Defines | |
| #define | POSLIST_ELEMENT(elem, type, member) |
| #define | POSLIST_IS_EMPTY(plisthead) ((plisthead)->next == (POSLIST_t*)(plisthead)) |
| #define | POSLIST_NEXT_ENTRY(plist) (plist)->next |
| #define | POSLIST_PREV_ENTRY(plist) (plist)->prev |
| #define | POSLIST_FIRST_ENTRY(plisthead) (plisthead)->next |
| #define | POSLIST_LAST_ENTRY(plisthead) (plisthead)->prev |
| #define | POSLIST_IS_FIRST_ENTRY(element) ((element)->prev==(element)->head) |
| #define | POSLIST_IS_LAST_ENTRY(element) ((element)->next==(element)->head) |
| #define | POSLIST_IS_END(plisthead, element) ((element)==(POSLIST_t*)(plisthead)) |
| #define | POSLIST_FOR_EACH_ENTRY(plisthead, runvar) |
| #define | POSLIST_FOREACH_BEGIN(plisthead, runvar, type, listmember) |
| #define | POSLIST_FOREACH_END |
Functions | |
| void | posListAdd (POSLISTHEAD_t *listhead, UVAR_t pos, POSLIST_t *new) |
| POSLIST_t * | posListGet (POSLISTHEAD_t *listhead, UVAR_t pos, UINT_t timeout) |
| void | posListRemove (POSLIST_t *listelem) |
| void | posListJoin (POSLISTHEAD_t *baselisthead, UVAR_t pos, POSLISTHEAD_t *joinlisthead) |
| UINT_t | posListLen (POSLISTHEAD_t *listhead) |
| void | posListInit (POSLISTHEAD_t *listhead) |
| void | posListTerm (POSLISTHEAD_t *listhead) |
|
|
List Macro. This macro enables the access to the data structure that is linked with a list element.
|
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|
List Macro. Returns a pointer to the first entry of a list. Pay attention to task synchronization when using this macro. |
|
|
List Macro. This macro expands to a for-loop that walks over all list entries in the specified list. The body of the for-loop must be enclosured in braces { }.
|
|
|
List Macro. This macro expands to a complex for-loop that walks over all list entries in the specified list. This macro allows complex operations on the list while being in the loop, and it simplifies the access to the data structures that are linked to the list elements.
|
|
|
List Macro. This macro is the counterpart to POSLIST_FOREACH_BEGIN and must be placed at the end of a for-loop that was initiated with POSLIST_FOREACH_BEGIN. |
|
|
List Macro. Tests if a list is empty. Pay attention to task synchronization when using this macro. |
|
|
List Macro. Tests if the end of a list is reached when using a for-loop. |
|
|
List Macro. Tests if an element is the first one in a list. Pay attention to task synchronization when using this macro. |
|
|
List Macro. Tests if an element is the last one in a list. Pay attention to task synchronization when using this macro. |
|
|
List Macro. Returns a pointer to the last element of a list. Pay attention to task synchronization when using this macro. |
|
|
List Macro. Returns a pointer to the next element in a list. Pay attention to task synchronization when using this macro. |
|
|
List Macro. Returns a pointer to the previous element in a list. Pay attention to task synchronization when using this macro. |
|
|
List Function. Adds an element to a list.
|
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|
List Function. Takes an element from a list.
|
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|
List Function. Initializes the head of a list. This function must be called first befor elements can be added to the list.
|
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List Function. Joins two lists together. The elements contained in the joinlist are moved to the baselist. After this operation the joinlist is empty.
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List Function. Returns the length of a list.
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List Function. Removes an element from a list.
|
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List Function. Frees operating system resources when a list is no more needed.
|


Bunionssee associated factors Corns and callusessee Hammertoe and mallet toesee Ingrown toenailssee Metatarsalgia


Latest Articles
- 1 Data Preprocessing
- 2 Data Preprocessing Tools
- 3 Simple Linear Regression
- 4 Multiple Linear Regression
- 5 Polynomial Regression
- 6 Support Vector Regression
- 7 Decision Tree Regression
- 8 Random Forest Regression
- 9 Logistic Regression
- 10 K Nearest Neighbors
- 11 Support Vector Machine
- 12 Kernel SVM
- 13 Naive Bytes
- 14 Decision Tree Classification
- 15 Random Forest Classification
- 15 Hierarchical Clustering
- 16 K-Means Clustering


The ZendService\Rackspace\Files is a class that provides a simple API to manage the Rackspace Cloud Files.
To use this class you have to pass the username and the API’s key of Rackspace in the construction of the class.
1 2 3 4 | $user = 'username';
$key = 'secret key';
$rackspace = new ZendService\Rackspace\Files($user,$key);
|
A container is a storage compartment for your data and provides a way for you to organize your data. You can think of a container as a folder in Windows® or a directory in UNIX®. The primary difference between a container and these other file system concepts is that containers cannot be nested. You can, however, create an unlimited number of containers within your account. Data must be stored in a container so you must have at least one container defined in your account prior to uploading data.
The only restrictions on container names is that they cannot contain a forward slash (/) and must be less than 256 bytes in length (please note that the length restriction applies to the name using the URL encoded format).
The containers are managed using the class ZendService\Rackspace\Files\Container.
An object (file) is the basic storage entity and any optional metadata that represents the files you store in the Cloud Files system. When you upload data to Cloud Files, the data is stored as-is (no compression or encryption) and consists of a location (container), the object’s name, and any metadata consisting of key/value pairs. For instance, you may chose to store a backup of your digital photos and organize them into albums. In this case, each object could be tagged with metadata such as Album : Caribbean Cruise or Album : Aspen Ski Trip.
The only restriction on object names is that they must be less than 1024 bytes in length after URL encoding. Cloud Files has a limit on the size of a single uploaded object; by default this is 5 GB. For metadata, you should not exceed 90 individual key/value pairs for any one object and the total byte length of all key/value pairs should not exceed 4KB (4096 bytes).
The objects are managed using the class ZendService\Rackspace\Files\Object.
To create a new container you can use the createContainer method.
1 2 3 4 5 6 7 | $container= $rackspace->createContainer('test');
if (!$rackspace->isSuccessful()) {
die('ERROR: '.$rackspace->getErrorMsg());
}
printf("Name: %s",$container->getName());
|
This example create a container with name test. The result of createContainer is a new instance of ZendService\Rackspace\Files\Container.
To store an object (file) in a container you can use the storeObject method.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 | $name= 'example.jpg';
$file= file_get_contents($name);
$metadata= array (
'foo' => 'bar'
);
$rackspace->storeObject('test',$name,$file,$metadata);
if ($rackspace->isSuccessful()) {
echo 'Object stored successfully';
} else {
printf("ERROR: %s",$rackspace->getErrorMsg());
}
|
This example store a file image example.jpg in the container test with the metadata specified in the array $metadata.
To delete an object (file) you can use the deleteObject method.
1 2 3 4 5 6 7 | $rackspace->deleteObject('test','example.jpg');
if ($rackspace->isSuccessful()) {
echo 'Object deleted successfully';
} else {
printf("ERROR: %s",$rackspace->getErrorMsg());
}
|
This example delete the object example.jpg in the container test.
To publish a container as CDN (Content Delivery Network) you can use the enableCdnContainer method.
1 2 3 4 5 6 7 | $cdnInfo= $rackspace->enableCdnContainer('test');
if ($rackspace->isSuccessful()) {
print_r($cdnInfo);
} else {
printf("ERROR: %s",$rackspace->getErrorMsg());
}
|
This example publish the container test as CDN. If the operation is successful returns an associative arrays with the following values:
copyObject(string $container_source,string $obj_source,string $container_dest,string $obj_dest,$metadata=array(),string $content_type=null)
Copy an object from a container to another. The return is true in case of success and false in case of error.
The $container_source is the name of the source container.
The $obj_source is the name of the source object.
The $container_dest is the name of the destination container.
The $obj_dest is the name of the destination object.
The $metadata array contains the metadata information related to the destination object.
The $content_type is the optional content type of the destination object (file).
createContainer(string $container, $metadata=array())
Create a container. The return is an instance of ZendService\Rackspace\Files\Container. In case of error the return is false.
The $container is the name of the container to create.
The $metadata array contains the metadata information related to the container.
deleteContainer(string $container)
Delete a container. The return is true in case of success and false in case of error.
The $container is the name of the container to delete.
deleteObject(string $container,string $object)
Delete an object in a specific container. Return true in case of success, false in case of error.
The $container is the name of the container.
The $object is the name of the object to delete.
enableCdnContainer(string $container,integer $ttl=900)
Publish a container as CDN (Content Delivery Network). Return an associative array contains the CDN url and SSL url. In case of error the return is false.
The $container is the name of the container.
The $ttl is the time to live for the CDN cache content. The default value is 15 minutes (900 seconds). The minimum TTL that can be set is 15 minutes (900 seconds); the maximum TTL is 50 years (range of 900 to<PHONE_NUMBER> seconds).
getCdnContainers($options=array())
Returns all the CDN containers available. The return is an instance of ZendService\Rackspace\Files\ContainerList. In case of error the return is false.
The $options contains the following optional parameters:
- limit, for an integer value n, limits the number of results to at most n values.
- marker, given a string value x, return object names greater in value than the specified marker.
getContainers($options=array())
Returns all the containers available. The return is an instance of ZendService\Rackspace\Files\ContainerList In case of error the return is false.
The $options contains the following optional parameters:
- limit, for an integer value n, limits the number of results to at most n values.
- marker, given a string value x, return object names greater in value than the specified marker.
getContainer(string $container)
Returns the container specified as instance of ZendService\Rackspace\Files\Container In case of error the return is false.
The $container is the name of the container.
getCountContainers()
Return the total count of containers.
getCountObjects()
Return the count of objects contained in all the containers.
getInfoCdnContainer(string $container)
Get the information of a CDN container. The result is an associative array with all the CDN information. In case of error the return is false.
The $container is the name of the container.
getInfoContainers()
Get the information about all the containers available. Return an associative array with the following values:
- tot_containers, the total number of containers stored
- size_containers, the total size, in byte, of all the containers.
- tot_objects, the total number of objects (file) stored in all the containers.
In case of error the return is false.
getMetadataContainer(string $container)
Get the metadata information of a container. The result is an associative array with all the metadata keys/values. In case of error the return is false.
The $container is the name of the container.
getMetadataObject(string $container, string $object)
Get the metadata information of an object. The result is an associative array with all the metadata keys/values. In case of error the return is false.
The $container is the name of the container.
The $object is the name of the object.
getObjects(string $container, $options=array())
Returns all the objects of a container. The return is an instance of ZendService\Rackspace\Files\ObjectList In case of error the return is false.
The $container is the name of the container.
The $options contains the following optional parameters:
- limit, for an integer value n, limits the number of results to at most n values.
- marker, given a string value x, return object names greater in value than the specified marker.
- prefix, for a string value x, causes the results to be limited to object names beginning with the substring x.
- path, for a string value x, return the object names nested in the pseudo path.
- delimiter, for a character c, return all the object names nested in the container (without the need for the directory marker objects).
getObject(string $container, string $object, $headers=array())
Returns an object of a container. The return is an instance of ZendService\Rackspace\Files\Object In case of error the return is false.
The $container is the name of the container.
The $object is the name of the object.
The $headers contains the following optional parameters (See the RFC-2616 for more info):
If-Match, a client that has one or more entities previously obtained from the resource can verify that one of those entities is current by including a list of their associated entity tags in the If-Match header field.
If-None-Match, a client that has one or more entities previously obtained from the resource can verify that none of those entities is current by including a list of their associated entity tags in the If-None-Match header field.
If-Modified-Since, if the requested variant has not been modified since the time specified in this field, an entity will not be returned from the server.
If-Unmodified-Since, if the requested resource has not been modified since the time specified in this field, the server SHOULD perform the requested operation as if the If-Unmodified-Since header were not present.
Range, Rackspace supports a sub-set of Range and do not adhere to the full RFC-2616 specification. We support specifying OFFSET-LENGTH where either OFFSET or LENGTH can be optional (not both at the same time). The following are supported forms of the header:
- Range: bytes=-5, last five bytes of the object
- Range: bytes=10-15, the five bytes after a 10-byte offset
- Range: bytes=32-, all data after the first 32 bytes of the object
getSizeContainers()
Return the size, in bytes, of all the containers.
setMetadataObject(string $container,string $object, array $metadata)
Update metadata information to the object (all the previous metadata will be deleted). Return true in case of success, false in case of error.
The $container is the name of the container.
The $object is the name of the object to store.
The $metadata array contains the metadata information related to the object.
storeObject(string $container,string $object,string $file,$metadata=array())
Store an object in a specific container. Return true in case of success, false in case of error.
The $container is the name of the container.
The $object is the name of the object to store.
The $file is the content of the object to store.
The $metadata array contains the metadata information related to the object to store.
updateCdnContainer(string $container,integer $ttl=null,$cdn_enabled=null,$log=null)
Update the attribute of a CDN container. Return an associative array contains the CDN url and SSL url. In case of error the return is false.
The $container is the name of the container.
The $ttl is the time to live for the CDN cache content. The default value is 15 minutes (900 seconds). The minimum TTL that can be set is 15 minutes (900 seconds); the maximum TTL is 50 years (range of 900 to<PHONE_NUMBER> seconds).
The $cdn_enabled is the flag to swith on/off the CDN.
The $log enable or disable the log retention.
Authenticate
Check if the username and the key are valid for the Rackspace authentication.
1 2 3 4 5 6 7 8 9 10 | $user = 'username';
$key = 'secret key';
$rackspace = new ZendService\Rackspace\Files($user,$key);
if ($rackspace->authenticate()) {
printf("Authenticated with token: %s",$rackspace->getToken());
} else {
printf("ERROR: %s",$rackspace->getErrorMsg());
}
|
Get an object
Get an image file (example.gif) from the cloud and render it in the browser
1 2 3 4 5 6 7 8 9 10 11 12 13 | $user = 'username';
$key = 'secret key';
$rackspace = new ZendService\Rackspace\Files($user,$key);
$object= $rackspace->getObject('test','example.gif');
if (!$rackspace->isSuccessful()) {
die('ERROR: '.$rackspace->getErrorMsg());
}
header('Content-type: image/gif');
echo $object->getFile();
|
Create a container with metadata
Create a container (test) with some metadata information ($metadata)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | $user = 'username';
$key = 'secret key';
$rackspace = new ZendService\Rackspace\Files($user,$key);
$metadata= array (
'foo' => 'bar',
'foo2' => 'bar2',
);
$container= $rackspace->createContainer('test',$metadata);
if ($rackspace->isSuccessful()) {
echo 'Container created successfully';
}
|
Get the metadata of a container
Get the metadata of the container test
1 2 3 4 5 6 7 8 9 10 11 12 13 | $user = 'username';
$key = 'secret key';
$rackspace = new ZendService\Rackspace\Files($user, $key);
$container= $rackspace->getContainer('test');
if (!$rackspace->isSuccessful()) {
die('ERROR: ' . $rackspace->getErrorMsg());
}
$metadata= $container->getMetadata();
print_r($metadata);
|
Store an object in a container
Store an object using a ZendService\Rackspace\Files\Container instance
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | $user = 'username';
$key = 'secret key';
$rackspace = new ZendService\Rackspace\Files($user, $key);
$container= $rackspace->getContainer('test');
if (!$rackspace->isSuccessful()) {
die('ERROR: ' . $rackspace->getErrorMsg());
}
$file = file_get_contents('test.jpg');
$metadata = array (
'foo' => 'bar',
);
if ($container->addObject('test.jpg', $file, $metadata)) {
echo 'Object stored successfully';
}
|
Check if a container is CDN enabled
Check if the test container is CDN enabled. If it is not we enable it.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | $user = 'username';
$key = 'secret key';
$rackspace = new ZendService\Rackspace\Files($user, $key);
$container= $rackspace->getContainer('test');
if (!$rackspace->isSuccessful()) {
die('ERROR: ' . $rackspace->getErrorMsg());
}
if (!$container->isCdnEnabled()) {
if (!$container->enableCdn()) {
die('ERROR: ' . $rackspace->getErrorMsg());
}
}
printf(
"The container is CDN enabled with the following URLs:\n %s\n %s\n",
$container->getCdnUri(),
$container->getCdnUriSsl()
);
|
The source code of this file is hosted on GitHub. Everyone can update and fix errors in this document with few clicks - no downloads needed.


{% extends 'projects/base.html' %} {% load static %} {% block content %}
I love building things with my code. Here are some of my projects ongoing or completed. It would love to hear your views or bug report so that I can make them better.
{{ project.summary }}
Start Date: {{project.date_posted}}


warning {{error}}
Insert at least one team
Insert at least one time window
At least on time window is too short


{% extends "minimal-layout.html" %} {% block page_title %} NHS Service finder {% endblock %} {% block content %} Back Sort Use my current location or enter a postcode: Services All service groups (6) Change selection All service types (86) Change selection Opening Show services open now Show services open today Any Refresh results {% endblock %}
Use my current location
All service groups (6) Change selection
All service types (86) Change selection


Develop Alloy task scripts in Javascript using Alloy Platform API
Recognize common requirements and implement reusable code modules and procedures with Node.js to improve the efficiency and productivity.
Architect technical designs using microservices implemented in Liaison's compliance certified integration platform.
Attain detailed knowledge of cloud based systems used by customers, and partner with the vendors of those systems to connect hundreds of RESTful connections to Liaison ALLOY Platform.
Developed both production ready software and in-depth testing software for online document management software involving document conversion, storage, and protection of healthcare documents.
Created automated software test plans, cases, and scripts to uncover, identify, and document software problems and their causes as a QA
Involved in Query Optimization and Performance Tuning using Microsoft SQL Server
Army Sergeant, Squad Leader
Provided wired and wireless communication, supervised information systems of R.O.K Army server, and managed personal devices dealing with radio frequency, satellite, and microwave broadband technology


Ensure that libraries loaded through the Java Native Interface are protected.
Loading libraries through JNI can be dangerous as it may allow arbitrary code to be loaded inside your application's process space.
Follow these steps to ensure that your application's native-code libraries are protected:
Identify all the native-code libraries used. Identify all native code libraries that your application uses. Look for the System.loadLibrary andSystem.load method calls in your application to determine which libraries are loaded.
Verify that location of libraries is not revealed. Once you have identified your application's native libraries, ensure that the location is only known by the application and its administrators. Verify that your application does not output any exceptions, errors, messages or content that could reveal the location of the native libraries.
Ensure that strict permissions are enforced. Verify that your application's native libraries can be accessed only by your application and its administrators. Additionally, ensure that your application only has read access to its native libraries.
Verify that users cannot directly specify what libraries are to be loaded. Verify that no user input is used as an argument to System.loadLibrary or System.load.
Review your application's security policy. Identify if your application's security policy has provided the appropriate FilePermission and RuntimePermission entries to allow your application to load the necessary native libraries. The following examples illustrate the permissions necessary for your application to load specific libraries:
Windows: Loading the library myapp.dll in a Windows environment would require the following permissions:
grant codeBase "file:e:/myapp/bin/-"
{
permission java.io.FilePermission "e:/myapp/lib/myapp.dll", "read";
permission java.lang.RuntimePermission "loadLibrary.myapp";
permission java.util.PropertyPermission "user.dir", "read";
};
Linux: If your application is Linux based, it would require the following permissions to load the library libmyapp.so:
grant codeBase "file:/myapp/bin/-"
{
permission java.io.FilePermission "/myapp/lib/libmyapp.so", "read";
permission java.lang.RuntimePermission "loadLibrary.myapp";
permission java.util.PropertyPermission "user.dir", "read";
};
Verify your application's library path. Verify that your application's library path is specified at runtime using the -Djava.library.path flag. Make sure to use absolute paths instead of relative paths. Example:
java
-Djava.security.manager
-Djava.security.policy=myapp.policy
-Djava.library.path=/myapp/lib myapp
Check for library loading mistakes. If your application enforces a security policy, ensure that your application loads its libraries using the System.loadLibrary method. Otherwise, use System.load. Be sure to verify the canonical path of the library before using System.load.
To protect libraries loaded through JNI:
Avoid disclosing location of libraries to the client. The location of your application's dynamically loaded libraries should be only known to your application and its administrators. Avoid disclosing the location of the libraries to the client by careful use of exception handling.
Set appropriate file permissions. Set the filesystem permissions so that only your application and its administrators have access to the dynamically loaded libraries.
Be careful with user input. Do not allow your application's users to specify either directly or indirectly which libraries are to be loaded.
The following segment illustrates the contents of the application's lib directory. The dynamically loaded library does not have the proper permissions set and can be overwritten by any user that has local access to the server. This allows a user to execute arbitrary code inside the process space of the application.
myapp@server lib$ ls -la
drwxrwxrwx 2 myapp users 80 2013-10-06 15:20 .
drwxr-xr-x 63 myapp users 4808 2013-10-06 15:20 ..
-rwxrwxrwx 1 myapp users 8384 2013-10-06 15:20 myapplib2.so
The following segment illustrates the contents of the application's lib directory. The dynamically loaded library has the proper permissions set; therefore, only the administrators can modify the contents of the library.
myapp@server lib$ ls -la
dr-xr-xr-x 2 myapp users 80 2013-10-06 15:20 .
drwxr-xr-x 63 myapp users 4808 2013-10-06 15:20 ..
-r-xr-xr-x 1 myapp users 8384 2013-10-06 15:20 myapplib2.so


Objective
The objective of the lab is to add sensors to our robot so that it will be able to detect a 660 Hz whistle signifying the beginning of the maze mapping and detect nearby robots and ignore decoy robots.
Acoustic Team
Materials
• 1 Arduino Uno• 1 Electret Condenser Microphone
• 1 LM358 Op Amp
• 2 Caps: 6.8uF, 100nF
• Resistors: 1 - 330, 1 - 3.8K, 2 - 10K, 1 - 380K Ohms
The Lab
The purpose of this lab was to implement a microphone capable of detecting a 660 Hz signal, which would allow our robot to start moving at the beginning of the competition. To do this, we first tested out how the Arduino, with support from the FFT library, reacted to a 660 Hz sine wave from the function generator- an amplitude of 1.65 Vpp was used with an offect voltage of 825 mV. This was confirmed by hooking the output to an oscilloscope, also shown below.
When we plotted the data collected by the Arduino, we saw what we expected: a single peak value surrounded by minor noise. After testing 1320 Hz and 1980 Hz, we saw similar results, which are all shown below.
We then began implementing the microphone in a circuit powered by the Arduino. After testing out the FFT while playing a 660 Hz tone into the microphone, we saw no noticeable peaks. We decided that this was because the signal output by the microphone was too small relative to the other noise present. To remedy this, we added an op amp with a gain of roughly 100 that output an amplified version of the microphone’s signal. Before connecting the microphone, this was tested using the function generator and the oscilloscope.
After plotting this data, we noticed the desired peak around 660 Hz. These results are shown below.
The final schematic of the opamp was drawn up in Eagle. The voltage divider (R1, R2) allowed the op amp Vin+ and Vin- to be properly biased, while the resistors (R3, R4) before the negative terminal and between the negative input and the output were responsible for the gain.
Optical Team
Materials (Optical)
• 1 Arduino Uno • IR Transistor (OP598) • 1 IR hat • 1 IR decoys • LM358 operational amplifier • 1 10, 1.8k, 51k Resistor • 1 green LEDThe Lab
The goal of the optical portion of the lab is to use the Arduino and FFT library to detect another robot emitting IR at 6.08kHz and to ignore decoys at 18kHz. To do this, we will use a phototransistor to detect the IR on the robots and decoys.
A phototransistor lets more current pass the more lights it receives, and less current the less light it receives. We will use the setup below to implement the sensor to our circuit.
We propped the IR hat onto our robot and connected it to an external 9V power source. We set up the circuit above with the analog pin 0 on the Arduino and ran the FFT to read the signal from the phototransistor. Using the oscilloscope we were able to detect the frequency being emitted from the IR hat. The output of the circuit when we held the phototransistor close to the IR hat is shown below:
This is the output of the phototransistor picked up by the oscilloscope:
In the graph, we see peaks in bins 40~42 as expected. We know this because we calculated bin width = sampling frequency / # of samples. Sampling frequency is calculated from clock system frequency / division factor / clock = 16MHz / 32 / 13 = ~38kHz. Bin width then becomes 150Hz. Knowing this, we would then expect 6.08kHz to reside in bin 40 because bin 40 holds frequencies ranging from 6000 to 6150. However, our oscilloscope was picking up a frequency of 6.2kHz which would explain why our peaks were occuring at bins 41,42.
During the competition, we need to detect the robots at a greater distance, therefore we decided to add an amplifying circuit to our original circuit in order amplify the signal.
Originally, we had planned to create a band width filter in order to ignore lower frequencies caused by outside light and high frequencies caused by the decoy robots, but we were having issues with the op amps and decided to filter through the bins in the fft data.
We created a simple inverting amplifier using the operational amplifier LM358 with Rin value 10 Ohms, and Rf value of 51k Ohms. Rin is in series with the 1.8k Ohm resistor we had originally in series with the phototransistor.
Finally, we connected the amplifier circuit to the circuit with the phototransistor and read the frequencies being emitted from the IR hat and the intensity of the signal.
This is our circuit with the amplifier:
This is our output from the phototransistor and amplifier circuit measured at specific distances from the IR hat. We can see that our circuit was able to detect a signal from another robot at a reasonable distance.
We added a few lines of code in the fft arduino code to have the Arduino light up an LED when our robot detects another IR hat close by. Our code will check the bins of the frequency we are expecting the phototransistor to detect for an amplitude above a certain threshold, and will perform an action if that threshold frequency has been reached. For this lab, our action was to illuminate a green LED. The video belows shows our Arduino reacting to the presence of a IR hat (Robot):
In the future, our team hopes to implement a high pass filter so that our robot will be able to ignore the lower frequencies emitted from the lights in the room.


FTC chief says 'multiple' investigations of tech platforms underway
In addition to its known probe of Facebook.
by Staff WriterThe chairman of the Federal Trade Commission said on Monday that his agency had multiple investigations of tech platforms, in addition to its known probe of Facebook , but did not identify them.
Big tech companies like Facebook, Alphabet's Google , Amazon.com and Apple face a slew of antitrust probes by the federal government, state attorneys general and congress. It has previously been reported that the FTC's focus was on Facebook and Amazon.com.
FTC Chair Joe Simons said the agency's Technology Enforcement Division, or TED, was focusing its probes of multi-sided platforms on illegal conduct and mergers that previously won antitrust approval.
"We can say publicly that they're investigating Facebook because Facebook disclosed that," he told the American Bar Association 2019 Antitrust Fall Forum. "I also want to say that TED has in addition to Facebook, multiple other investigations going on into major platforms."
Simons did not say which additional companies he was referencing.
In addition to the FTC probes, the Justice Department and House of Representatives Judiciary Committee are looking into all four big tech companies. At the same time. Dozens of state attorneys general are also investigating Google and Facebook.


|
psl1ght
A free SDK for Sony's PS3 console
|
RSX target surface data structure. More...
#include <gcm_sys.h>
Data Fields | |
| u8 | type |
| Type of render target. More... | |
| u8 | antiAlias |
| Antialiasing format type. More... | |
| u8 | colorFormat |
| Format of the color buffer. More... | |
| u8 | colorTarget |
| Target of the color buffer. More... | |
| u8 | colorLocation [GCM_MAX_MRT_COUNT] |
| Location of the color buffer. More... | |
| u32 | colorOffset [GCM_MAX_MRT_COUNT] |
| Offset from the base address of the color buffer. More... | |
| u32 | colorPitch [GCM_MAX_MRT_COUNT] |
| Size of a color buffer line in bytes. More... | |
| u8 | depthFormat |
| Format of the depth buffer. More... | |
| u8 | depthLocation |
| Location of the depth buffer. More... | |
| u8 | _pad [2] |
| unused padding bytes. most be 0. | |
| u32 | depthOffset |
| Offset from the base address of the depth buffer. More... | |
| u32 | depthPitch |
| Size of a depth buffer line in bytes. | |
| u16 | width |
| Width of the render buffer (1 - 4096). | |
| u16 | height |
| Height of the render buffer (1 - 4096). | |
| u16 | x |
| Window offset in x direction (0 - 4095). | |
| u16 | y |
| Window offset in y direction (0 - 4095). | |
RSX target surface data structure.
This structure holds settings of the render target that is to be the render buffer. Set the buffer to use for rendering by passing this structure as the argument when calling rsxSetSurface.
| u8 _gcmSurface::antiAlias |
Antialiasing format type.
Specifies the mode of multiple samples. Possible values are:
| u8 _gcmSurface::colorFormat |
Format of the color buffer.
Possible values are:
| u8 _gcmSurface::colorLocation[GCM_MAX_MRT_COUNT] |
Location of the color buffer.
When using multiple render targets, set as many locations as the number of color buffers enabled in colorTarget. In this system, up to 4 color buffers can be specified for multiple render targets, and the location of each individual color buffer can be specified independently. Possible values are:
| u32 _gcmSurface::colorOffset[GCM_MAX_MRT_COUNT] |
Offset from the base address of the color buffer.
When using multiple render targets, set as many addresses as the number of color buffers specified in colorTarget. Use rsxAddressToOffset to convert the effective addresses into offset values when specifying the buffer offset. colorOffset should be aligned on a 64 bytes boundery.
| u32 _gcmSurface::colorPitch[GCM_MAX_MRT_COUNT] |
Size of a color buffer line in bytes.
When using multiple render targets, specify as many pitch sizes as the number of color buffers specified in colorTarget. The pitch size should be 64 when rendering in the swizzle format. For all others, the pitch size should be a multiple of 64.
| u8 _gcmSurface::colorTarget |
Target of the color buffer.
Specifies the render target to use as a surface. Possible values are:
| u8 _gcmSurface::depthFormat |
| u8 _gcmSurface::depthLocation |
| u32 _gcmSurface::depthOffset |
Offset from the base address of the depth buffer.
As in colorOffset use rsxAddressToOffset to convert effective addresses into offset values. depthOffset should be aligned on a 64 bytes boundery.
| u8 _gcmSurface::type |


She likes to do alot of shopping (typical girl habit :P)
She is a very good driver :P
She is a chatterbox ....
She doesn't like to eat sweets often
The name says it all..
Listen carefully while she speaks.... wont repeat :P
It was her class when we started talking and fighting :P
A great teacher and mentor who can never be replaced.
Scribble Day .. and we didn't see each other after that until....
A memorable day indeed. We became good friends.
This too was a great day! Why do we only meet once an year ? :P
Now that's called a perfect smile..


You were last at {{ request.referrer }}
#} {#Your session started at {{ session.session_start }}
#} {#Your last request was at {{ session.last_action }}
#}{# These two lines block the site from being indexed. Remove when ready to launch #} {% block custom_header %}{% endblock %}
{% with messages = get_flashed_messages() %} {% if messages %}You were last at {{ request.referrer }}
#} {#Your session started at {{ session.session_start }}
#} {#Your last request was at {{ session.last_action }}
#}


Example
// Create an artboard to draw on.
Draw.Artboard();
// Draw a line
Draw.Line(10,10,100,300);
// Draw a circle
Draw.Circle(50,50,100);
Members
(static) ArtboardEl :SVGSVGElement
Bound to an instance of SVGSVGElement. This is the artboard.
Type:
- SVGSVGElement
(static) baseColour :string
The default stroke/outline colour for drawn svg elements. Accepts
named colours (e.g., "blue", "black, "red") or hex values (e.g., #FFFFFF).
Type:
- string
(static) baseFillColour :string
The default fill colour for drawn svg elements. Accepts
named colours (e.g., "blue", "black, "red") or hex values (e.g., #FFFFFF).
Type:
- string
(static) baseTextFillColour :string
The default fill colour for text svg elements. Accepts
named colours (e.g., "blue", "black, "red") or hex values (e.g., #FFFFFF).
Type:
- string
(static) Count :number
Keeps track of the number of SVG elements drawn
Type:
- number
Methods
(static) Artboard($widthopt, $heightopt) → {SVGSVGElement}
Generates an artboard (SVG) where svg shapes can be placed. Returns an <svg>.
Parameters:
| Name | Type | Attributes | Description |
|---|---|---|---|
$width |
number |
<optional> |
The width of the artboard in pixels. If no value provided, the width is set to the width of the viewport. |
$height |
number |
<optional> |
The height of the artboard in pixels. If no value provided, the height is set to the height of the viewport. |
Returns:
- Type
- SVGSVGElement
Example
// Create an artboard that is the current width and height of the browser viewport.
Draw.Artboard(window.innerWidth, window.innerHeight);
(static) ArtboardExists($bool)
Keeps track of whether the artboard has been created or not. Default value is false.
Use Draw.Artboard method to instantiate the artboard.
Parameters:
| Name | Type | Description |
|---|---|---|
$bool |
boolean |
(static) ArtboardOffset($xopt, $yopt) → {object}
This static method offsets the drawn content on the artboard. Positive values move the content of the artboard to the right and down,
while negative values will move the content of the artboard up and to the left. If no arguments are supplied when the function is invoked,
the offset of the artboard content will not be adjusted and the method will return the current offset values.
Parameters:
| Name | Type | Attributes | Description |
|---|---|---|---|
$x |
number |
<optional> |
The amount to offset the content of the artboard to the right or left. |
$y |
number |
<optional> |
The amount to offset the content of the artboard up or down. |
Returns:
Returns an object with x and y properties.
- Type
- object
(static) Circle($center_x, $center_y, $radius, $stroke_thicknessopt, $stroke_colouropt, $fill_colouropt) → {SVGEllipseElement}
Generates a circle (SVG) on the artboard. Returns an svg <ellipse>.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
$center_x |
number | The center of the circle on the x axis. In SVG units. | ||
$center_y |
number | The center of the circle on the y axis. In SVG units. | ||
$radius |
number | The radius of the circle in SVG units. | ||
$stroke_thickness |
number |
<optional> |
1 | The thickness of the stroke applied to the circle. Default value is 1. In SVG units. |
$stroke_colour |
string |
<optional> |
The colour applied to the stroke of the circle. Default value is the Draw.baseColour. Accepts named colours (e.g., "blue", "black, "red") or hex values (e.g., "#FFFFFF"). | |
$fill_colour |
string |
<optional> |
The colour applied to the fill of the circle. Default value is the Draw.baseFillColour. Accepts named colours (e.g., "blue", "black, "red") or hex values (e.g., #FFFFFF). |
Returns:
- Type
- SVGEllipseElement
(static) DebugView($boolopt) → {undefined}
Adds or removes an overlay that shows some key features of the artboard like the 0, 0 coordinate, as well as a grid that has a gridline every 100 units.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
$bool |
boolean |
<optional> |
true | Pass a value of true to enable the debug view. Pass a value of false to disable it. |
Returns:
- Type
- undefined
Example
Draw.Artboard();
// Enable the debug view
Draw.DebugView();
// Disable the debug view
Draw.DebugView(false);
(static) GetArtboardScale() → {number}
This static method returns the scale of the artboard. This is a value that is greater than 0. A value of 1 corresponds to an unscaled artboard.
Returns:
- Type
- number
(static) Line($x1, $y1, $x2, $y2, $thicknessopt, $colouropt) → {SVGLineElement}
Generates a line (SVG) on the artboard. Returns an svg <line>.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
$x1 |
number | The x coordinate of the starting point of the line. In SVG units. | ||
$y1 |
number | The y coordinate of the starting point of the line. In SVG units. | ||
$x2 |
number | The x coordinate of the ending point of the line. In SVG units. | ||
$y2 |
number | The y coordinate of the ending point of the line. In SVG units. | ||
$thickness |
number |
<optional> |
1 | The thickness of the line. In SVG units. Default is 1. |
$colour |
string |
<optional> |
Draw.baseColour | The colour applied to the stroke of the line. Default value is the Draw.baseColour. Accepts named colours (e.g., "blue", "black, "red") or hex values (e.g., "#FFFFFF"). |
Returns:
- Type
- SVGLineElement
Example
// Create artboard
Draw.Artboard();
// Draw a line from coordinate x:10, y:10 to coordinate x:20, y:50
Draw.Line(10, 10, 20, 50);
(static) Rectangle($x, $y, $width, $height, $stroke_thicknessopt, $stroke_colouropt, $fill_colouropt) → {SVGRectElement}
Generates a rectangle (SVG) on the artboard. Returns an svg <rect>.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
$x |
number | The x position of the rectangle on the artboard. In SVG units. | ||
$y |
number | The y position of the rectangle on the artboard. In SVG units. | ||
$width |
number | The width of the rectangle in SVG units. | ||
$height |
number | The height of the rectangle in SVG units. | ||
$stroke_thickness |
number |
<optional> |
1 | The thickness of the stroke applied to the rectangle. Default value is 1. In SVG units. |
$stroke_colour |
string |
<optional> |
The colour applied to the stroke of the rectangle. Default value is the Draw.baseColour. Accepts named colours (e.g., "blue", "black, "red") or hex values (e.g., #FFFFFF). | |
$fill_colour |
string |
<optional> |
The colour applied to the fill of the rectangle. Default value is the Draw.baseFillColour. Accepts named colours (e.g., "blue", "black, "red") or hex values (e.g., #FFFFFF). |
Returns:
- Type
- SVGRectElement
(static) SetArtboardScale($numopt)
This static method scales the content inside the artboard. The width and height of the artboard remain unchanged.
Parameters:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
$num |
number |
<optional> |
1 | A value that is greater than 0, where a value of 1 corresponds to the default unscaled state of the artboard. |
Example
// create a default artboard that covers the entire viewport
Draw.Artboard();
// Draw a line from the upper left to lower right of the viewport.
Draw.Line(0,0,window.innerWidth, window.innerHeight);
// scale the content inside the artboard; the artboard itself is same size.
Draw.SetArtboardScale(2);
(static) Square($x, $y, $width, $height, $stroke_thicknessopt, $stroke_colouropt, $fill_colouropt) → {SVGRectElement}
Generates a square (SVG) on the artboard. Returns an svg <rect>.
Parameters:
| Name | Type | Attributes | Description |
|---|---|---|---|
$x |
number | The x position of the rectangle on the artboard. In SVG units. | |
$y |
number | The y position of the rectangle on the artboard. In SVG units. | |
$width |
number | The width of the rectangle in SVG units. | |
$height |
number | The height of the rectangle in SVG units. | |
$stroke_thickness |
number |
<optional> |
The thickness of the stroke applied to the square. Default value is 1. In SVG units. |
$stroke_colour |
string |
<optional> |
The colour applied to the stroke of the square. Default value is the Draw.baseColour. Accepts named colours (e.g., "blue", "black, "red") or hex values (e.g., #FFFFFF). |
$fill_colour |
string |
<optional> |
The colour applied to the fill of the square. Default value is the Draw.baseFillColour. Accepts named colours (e.g., "blue", "black, "red") or hex values (e.g., #FFFFFF). |
Returns:
- Type
- SVGRectElement
(static) Text($x, $y, $textToDisplay, $fill_colouropt) → {SVGTextElement}
Generates text (SVG) on the artboard. Returns an SVG <text>.
Parameters:
| Name | Type | Attributes | Description |
|---|---|---|---|
$x |
number | The x position of the rectangle on the artboard. In SVG units. | |
$y |
number | The y position of the rectangle on the artboard. In SVG units. | |
$textToDisplay |
string | The text that should be displayed in the text element. | |
$fill_colour |
string |
<optional> |
The fill colour of the text. Default value is the Draw.baseTextFillColour. Accepts named colours (e.g., "blue", "black, "red") or hex values (e.g., #FFFFFF). |
Returns:
- Type
- SVGTextElement


The Dresser (1983)
Grade: 75
"The Dresser" is a British production starring Albert Finney and Tom Courtenay. Derived from Ronald Harwood's stage play, it has a quality script and characters with some depth. It compares favorably with most Hollywood projects, which, in their search for young audiences, would avoid tackling such a film that appeals to older demographics.
The story takes place during World War II. Despite endless bombing raids by the Germans, a group of middle-aged and elderly Shakespearean actors is giving performances throughout England. Finney always plays the lead role, and is the famous actor whose drawing power sustains the troup. Unfortunately, he suffers a nervous breakdown, and it is up to his loyal dresser Norman (Courtenay) to get him through his performance.
The film has multiple themes. Finney's character must confront his stage fright, and his fear of impending death. The courage of the British people is demonstrated by their risking their lives to attend sell-out performances. The unsung, unrewarded back-stage staff, without whom the show cannot go on, are represented by Norman.
Finney is a marvelous actor, and his blustery manner and booming voice are perfect for his character. Indifferent to the feelings of others, he lashes at his staff for inadequacy after they have exhausted themselves trying to simulate a thunderstorm for a play.
 Both actors, however, received Academy Award nominations for Best Actor. The film was also nominated for Best Picture, Best Director (Peter Yates) and Best Adapted Screenplay (Harwood, adapting his own play).
<EMAIL_ADDRESS>http://members.tripod.com/~Brian_Koller/movies.html
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


User guide¶
This document contains a description of all stochastic algorithms for learning LDA, and it also contains some tutorials about how to use the useful functions or methods in the library for many purposes. To understand clearly this document, user need to read quick start document and lda model first.
1. Working with data input¶
This section includes some tutorials for process data input of model (documents - corpus). This corpus maybe supplied by user, or available copus from wikipedia website (refer to paper and source code). The library will support preprocessing, converting format of input for specific learning method.
2. Stochastic methods for learning LDA from large corpora¶
Our library is deployed with 5 inference methods: VB [3], CVB0 [4], CGS [5], OPE, FW and apply with online scheme, stream scheme or regularized online learning
- Online learning includes methods: Online-VB [2], Online-CVB0 [6], Online-CGS [5], Online-OPE, Online-FW
- Streaming learning includes: Streaming-VB [7], Streaming-OPE, Streaming-FW
- Regularized online learning with CGS, FW, OPE: ML-CGS, ML-FW, ML-OPE.
Default setting parameters:
- Model paramters: num_topics = 100; \(\alpha\) = 0.01; \(\eta\) = 0.01. Such a choice of (\(\alpha\), \(\eta\)) has been observed to work well in many previous studies
- Inference parameters: at most 50 iterations were allowed for OPE and VB to do inference. We terminated VB if the relative improvement of the lower bound on likelihood is not better than 10−4. 50 samples were used in CGS for which the first 25 were discarded and the remaining were used to approximate the posterior distribution. 50 iterations were used to do inference in CVB0, in which the first 25 iterations were burned in. Those number of samples/iterations are often enough to get a good inference solution according to [5] , [6]
- Learning parameters: \(\kappa\) = 0.9; \(\tau\) = 1; in addition to, \(\beta\) (or \(\lambda\)) is instructed randomly with a specific distribution, depend on each method learning.
- User can change value of setting parameters above when object of method is created. (see example below)
3. How to save or load model¶
Save model (\(\lambda\) or \(\beta\))¶
Save top words of topics¶
| [1] | Care and Feeding of Topic Models: Problems, Diagnostics, and Improvements Jordan Boyd-Graber, David Mimno, and David Newman. In Handbook of Mixed Membership Models and Their Applications, CRC/Chapman Hall, 2014. |
| [2] | M.D. Hoffman, D.M. Blei, C. Wang, and J. Paisley, “Stochastic variational inference,” The Journal of Machine Learning Research, vol. 14, no. 1, pp. 1303–1347, 2013. |
| [3] | D.M. Blei, A.Y. Ng, and M.I. Jordan, “Latent dirichlet allocation,” Journal of Machine Learning Research, vol. 3, no. 3, pp. 993–1022, 2003. |
| [4] | Asuncion, M. Welling, P. Smyth, and Y. Teh, “On smoothing and inference for topic models,” in Proceedings of the Twenty-Fifth Conference on Uncertainty in Artificial Intelligence, 2009, pp. 27–34. |
| [5] | (1, 2, 3) D.Mimno, M. D. Hoffman, and D. M. Blei, “Sparse stochastic inference for latent dirichlet allocation,” in Proceedings of the 29th Annual International Conference on Machine Learning, 2012. |
| [6] | (1, 2) James Foulds, Levi Boyles, Christopher DuBois, Padhraic Smyth, and Max Welling. Stochastic collapsed variational bayesian inference for latent dirichlet allocation. In Proceedings of the 19th ACM SIGKDD International Conference on Knowledge Discovery and Data Mining, pages 446–454. ACM, 2013. |
| [7] | Tamara Broderick, Nicholas Boyd, Andre Wibisono, Ashia C Wilson, and Michael Jordan. Streaming variational bayes. In Advances in Neural Information Processing Systems, pages 1727–1735, 2013. |
| [8] | Khoat Than and Tu Bao Ho, “Fully sparse topic models”. European Conference on Machine Learning and Principles and Practice of Knowledge Discovery in Databases (ECML PKDD), Bristol, UK. Vol. 7523 of Lecture Notes in Computer Science, Springer, pages 490-505, 2012. |


WebDriver Test Tools
3.2
Docs:
WebDriver Test Tools
Test Project Overview
Installation
Example Project
Testing with Additional Browsers
Testing Utilities Overview
Page Object Prototypes Overview
Page Object Prototype Syntax
BrowserStack Support
Troubleshooting Tests
webdriver_test_tools API
WebDriver Test Tools
Docs
»
WebDriver Test Tools
View page source
WebDriver Test Tools
¶
Docs:
WebDriver Test Tools
Overview
Set Up
Command Line Usage
Contributing
Test Project Overview
Setup
Basic Command Line Usage
Project Structure
Installation
Prerequisites
Installing webdriver_test_tools
Example Project
Initialize the project
Configure site URLs
Add a page object
Add a test
Run the tests
Testing with Additional Browsers
Enabling additional browsers
Skipping tests for certain browsers
Enabling mobile browsers
Skipping tests for mobile browsers
Modify test steps for mobile browsers
Using headless browsers
Testing Utilities Overview
WebDriverTestCase Assertion Methods
Page Object Prototypes
Test Data Generation
Static Test Data
Screenshots
Page Object Prototypes Overview
Overview
FormObject
ModalObject
NavObject
WebPageObject
Page Object Prototype Syntax
Overview
General Syntax
FormObjects
ModalObjects
NavObjects
WebPageObjects
BrowserStack Support
Enabling BrowserStack support
Running tests with BrowserStack
Configuring Browsers
Additional Configurations
Troubleshooting Tests
Common Issues
Tools for Debugging Tests
Reporting an Issue with webdriver_test_tools
webdriver_test_tools API
Subpackages
Indices and tables
¶
Index
Module Index
Search Page


Choosing an expansion campaign automatically enables expansion content required by that campaign and modifies the settlement timeline, milestones, principles, rules and Survivor Sheets.
A settlement's campaign cannot be changed after settlement creation!
{{c.subtitle}}
Enable expansion content by toggling items below. Expansion content may also be enabled (or disabled) later using the controls on the left-side navigation bar.
By default, new settlements are created without survivors. Toggle options below to create the new settlement with pre-made survivors.


Optional trigger friendly name. Quartz will generate a guid if empty.
Read more about cron format at Quartz.NET docs


System Administrators have access to all services and applications and cannot be assigned a role.
Roles provide a way to grant or deny access to specific applications and services on
a per-user basis. Each user who is not a system admin must be assigned a role. Go to
the Roles tab to create and manage roles.
A user must be activated before they are allowed to use services and applications.
You can manually set this user's password.
Lookup keys for service configuration and credentials must be made private.


To explore the GEMINI SQLite database I would recommend using a database tool like
TablePlus.
Alternatively, you can browse a certain database by clicking the View Online Icon.
Notice: The colums starting with "gt" in the "variants"-table are not displayed correctly since they are binary compressed arrays and must be decompressed before! Write/Use a GEMINI Query to see the full information.


--- layout: post title: Advertising comp date: '2014-01-16T07:30:38+01:00' categories: - Storyboards picture_url: https://film-Storyboards.tumblr.com/post/73509155026 ---


{% extends 'base_auth.html' %} {% block title %}Request Password Reset{% endblock %} {% block switch %} Don't have an account? Register {% endblock %} {% block content %}
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Abiding by the achromaticactuarial principles, this organization was able to ensure the accuracy and security of its data, resulting in more efficient and successful operations. [G|D]
By abstaining from acrid substances, the environment was kept acoustically pleasing, allowing people to enjoy their surroundings without any harsh odors. [G|D]
In the academe, analogies abound, creating an opportunity for critical thinkers to explore how one concept can be used to understand another. [G|D]
Abusing one's power to abort any progress aboard a vessel will only lead to disastrous consequences that are difficult to repair. [G|D]


Outside of school, I like to play soccer and I love dogs!
Outside of school, I love to dance and stay active!
Outside of school, I like to play basketball or go to the gym!
Outside of school, I like to dance!


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Test Project and Testdata Directories
The test fixture creates a test project environment. Unless you customize the project creation, the test project will have one module with one source root called src
. The files for the test project exist either in a temporary directory or in an in-memory file system, depending on which implementation of TempDirTestFixture
is used.
LightPlatformCodeInsightFixtureTestCase
(renamed to BasePlatformTestCase
in 2019.2) uses an in-memory implementation; if you set up the test environment by calling IdeaTestFixtureFactory.createCodeInsightFixture()
, you can specify the implementation to use.
In your plugin, you normally store the test data for your tests (such as files on which plugin features will be executed and expected output files) in the testdata
directory. This is just a directory under the content root of your plugin, but not under a source root. Files in testdata
usually are not valid source code and must not be compiled.
To specify the location of testdata
, you must override the getTestDataPath()
method. The default implementation assumes running as part of the IntelliJ Platform source tree and is not appropriate for third-party plugins.
To copy files or directories from your testdata
directory to the test project directory, you can use the copyFileToProject()
and copyDirectoryToProject()
methods in the CodeInsightTestFixture
class.
Most operations in plugin tests require a file open in the in-memory editor, in which highlighting, completion and other operations will be performed. The in-memory editor instance is returned by CodeInsightTestFixture.getEditor()
. To copy a file from the testdata
directory to the test project directory and immediately open it in the editor, you can use the CodeInsightTestFixture.configureByFile()
or configureByFiles()
methods. The latter copies multiple files to the test project directory and opens the first of them in the in-memory editor.
Alternatively, you can use one of the other methods which take parameters annotated with @TestDataFile
. These methods copy the specified files from the testdata
directory to the test project directory, open the first of the specified files in the in-memory editor, and then perform the requested operation such as highlighting or code completion.
Special Markup
When a file is opened in the in-memory editor, special markup in the file content can be used to specify the caret position or selection.
You can use one of the following markers:
<caret>
specifies the position where the caret should be placed.<selection>
and</selection>
specify the start and end of the text range to be selected.<block>
and</block>
specify the start and end points of the column selection.