First of all, I will give you 30 talent points. Use them to show me your current web app skill set by distibuting them below. If you do not wish to use them all (or any) that is fine by me. Please represent your current skill as best you can.
Now, I will give you 10 more desire points. Use them to show me where you want to grow by distibuting them below. Please use them all.


--- title: Becoming Steve Jobs by Brent Schlender author: Janani Ravi date: '2016-10-04' slug: becoming-steve-jobs categories: - Books-Blogs tags: # - reading - books # - review # - biography # - tech # - authors summary: "Book recommendation" ---
Becoming Steve Jobs by Brent Schlender is a well-written biography of Steve Jobs & is definitely much better than Walter Isaacson’s ‘official’ one! And yeah, it is much more than a boring compendium of wiki and news articles. :)
So, happy reading!


This release is snapshot of a subset of the development tree of the BBN Curveball implementation of Decoy Routing. This software is a work in progress, and is under active development. This development version is known to have bugs, shortcomings, and weaknesses, and is only intended for experimental use.
Unless required by applicable law or agreed to in writing, this software is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the license on each file or directory for the specific language governing permissions and limitations under the License.
This release contains the source code, build scripts, and instructions required to build the BBN Curveball client and servers for Ubuntu 12.04LTS. It also includes the source code and build scripts for the BBN Curveball client for Windows 7 and MacOS X 10.8, but does not include the directions for setting up the build environment required to build on Windows. Complete instructions for building the client for Windows, MacOS X, and Android will be provided in a later release.
This product includes software developed in part by support from the Defense Advanced Research Project Agency (DARPA) Contract No. N66001-11-C-4017.


DoBots offers an autopilot for a cleaning machine. A scrubber/dryer requires a cleaning person to walk behind it. DoBots provides an add-on to a robot, a so-called autopilot, to upgrade a machine to a fully autonomous robot.
Read more at the page about the autopilot for cleaning.
Please, contact our business developer for projects into different applications that have not made it into the website yet!


I am Son Lai. My origin is Vietnamese and I have been in the U.S for more than six years. I have background in graphic design and motion graphics so I completly believe that it is a great idea for me stepping one more step forward the web design.


Jonathan Sanchez | Intel | Software Engineer
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Jonathan Sanchez | Intel | Software Engineer
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SendIT enjoys wide coverage in the country,with just a click your parcel is moments away from the destination
Subscribe to SendIT by signing up and you can get upto 70% discount on your parcel orders
You can always get to us if you have any concerns


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Eat the rainbow! I think you have probably heard this phrase once or more times. Oh..well I know my noodle salad with spicy peanut dressing does not exactly come in 7 colours, but the idea is that combining more than one shade of fruits and vegetables in every meal can really benefit your health. The vibrant hue of all vegetables that we see is not just bright and pretty; it also indicate its own benefits.
Red,Orange and Yellow: a red pigment is full of Lycopene which helps reduce the chance of breast and prostate cancer as well as being great for your heart and skin. Orange and yellow pigments are full of Beta carotene, packed with Vitamin C’s immune-boosting powers. You can these benefits in tomato, watermelon, beets, carrot, lemon, pumpkin, etc.
Green: When asked to think of vegetables, most people imagine a plate of greens. But don’t let the green colour scare you away! Lush green shades indicate tons of vitamins (A,C,K), minerals and antioxidants. A lot of people stay away from green veg because they believe the taste is bitter. If you fall into this group, it’s time to get more adventurous. Start out with green peas, young broccoli and cabbage, then when you are getting a bit more advanced, it’s time to try kale, spinach, Brussels sprouts to sample their green goodness.
Blue, Indigo, Purple: Loads and loads of antioxidants, very high in vitamins C, helps to prevent heart disease and great for memory function. You can easily find these benefits from grapes, blueberries, eggplants and purple cabbage among other things. Do you know there are such things as purple asparagus and purple carrot? So pretty and so, so delicious.
Even though these foods offer so many benefits and are so beautiful, there are still many people who will pull their face when it comes to eating plate full of veggies. I actually know some vegetarians who don’t really eat vegetables – how bizarre?! Ok, ok there may be scientific and psychological reasons behind it. There are some genes that make some people taste bitter or soapy flavors when they eat certain veg. As vegetables themselves don’t have much flavor or the umami factor that can kick start our taste buds, if you want to start eating more vegetables, maybe start by adding some sauces or dressing.
If you want a good place to start, try making this noodle salad with spicy peanut dressing. It’s salty, sour, spicy with hint of sweetness and the delicious homemade peanut butter really helps to round up the flavor between crunchy veggies and chewy soba noodles. Enjoy! Oh….plus soba themselves are made from buckwheat, so they are gluten free, low fat and high in protein!… You’re welcome.
Rainbow Veggie Soba Noodle Salad Recipe
- Prep Time: 20 mins
- Cook Time: 20 mins
- Total Time: 40 mins
- Portions: 2 portions
You’ll need:
For the dressing
- 2.5 tbsp. Peanut butter (unsweetened)
- 2 tbsp. Lime juice
- 2 tbsp. Thin soy sauce (or soy sauce)
- 1.5 tsp. Agave nectar (or sweetener of your choice)
- 1 tsp. Sesame oil
- 3-4 Cloves of garlic (finely chopped)
- 3-4 Bird’s eye chillies (thinly sliced, remove seeds optional)
- 2-3 tsp. water
For the noodle salad
- 100g.
- Make the sauce: In a medium bowl, add peanut butter and water to thin out the mixture (if your peanut butter is too hard feel free to microwave it for 30 seconds) then add the rest of the wet ingredients – soy sauce, lime juice, agave nectar stir to combine then give it a taste. Add chopped garlic, sliced chillies and sesame oil. Mix together then top with sesame seeds. Feel free to adjust the quantities of the ingredients according to your own taste.
- I’d recommend you to start prepare all vegetables first. Start with julienne (cut into short, thin strips) or thinly sliced vegetables of your choice. We are using 1 cucumber and 1 carrot, half a purple cabbage, half a yellow pepper and a handful of rocket leaves.
- Set it aside.
- Add the soba noodle to a medium pot of boiling water.
- Stir occasionally.
- Let simmer away for 5 – 7 minutes or according to the package instructions.
- Whilst the noodles are cooking, prepare a big bowl with water and ice.
- Add soba into the ice water to stop the cooking process then rinse them well.
- Then simply add all vegetables and soba noodle in a bowl then top with the dressing, mix well and garnish with sesame and spring onion. Serve your delicious noodle salad straight away.
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Welcome to Argentine Soccer Hangman
Display your knowledge of Argentine soccer teams.
Wins:
Losses:
0
0
Guess which soccer team I've selected! Start now...
Letters already guessed
Number of guesses remaining


is-four-fifths
is-three-fifths
is-two-fifths
is-one-fifth
--- layout: components title: Home ---
Bulkit uses the Bulma.io flex-box based grid
system. It is very flexible and easy to use. To create a new row, create a div
with
a .columns
class. It serves as the main wrapper for the columns that you will use
to build your layout. This columns can have several modifiers:
.is-vcentered
: vertically centers all columns inside that row.
.is-gapless
: removes padding between columns.
.is-multiline
: gives the row the flex-wrap: wrap
css
property, so your columns span accross multiple lines.
.is-flex-mobile
: maintains the flex layout on mobile devices.
More modifiers and responsive options are available, just check the Bulma.io framework documentation. To add
columns, just add the needed number of divs
with a class of .column
inside the previously created .columns
div. Columns without any modifier share the
available space.
Column
Column
Column
Column
Columns have several size modifiers that you can define. You can try
.is-three-quarters
, is-two-thirds
, .is-half
,
.is-one-third
or .is-one-quarter
. Columns without a modifier will take
the available space remaining.
is-three-quarters
Auto
Auto
is-two-thirds
Auto
Auto
is-half
Auto
Auto
is-one-third
Auto
Auto
is-one-quarter
Auto
Auto
Columns can also be organized following a 12 columns grid system. In this case, modifiers take
the form of .is-*
followed by desired number, from 1 to 12.
is-2
Auto
Auto
Auto
Auto
Auto
Auto
Auto
is-3
Auto
Auto
Auto
Auto
Auto
Auto
is-4
Auto
Auto
Auto
Auto
Auto
is-5
Auto
Auto
Auto
Auto
Auto
is-6
Auto
Auto
Auto
Auto
You can find below some examples of what you can achieve with the Bulma grid. Layout
possibilities are endless. Note that you can easily nest .columns
(e.g : rows)
inside others .columns
.
is-6
is-6
is-4
is-8
is-4
is-4
is-4
is-3
is-3
is-3
is-3
is-7
is-5
Columns can be offseted easily. To offset a column, add a modifier following this naming
convention : is-offset-*
where *
represents the value of the offset
you want in the grid.
is-6 is-offset-3
is-4 is-offset-2
is-3 is-offset-5
Columns now support being divided in fifths since Bulma 0.6.1 : You can now use the following multiples of 20% :
is-four-fifths
is-three-fifths
is-two-fifths
is-one-fifth
is-four-fifths
Auto
Auto
is-three-fifths
Auto
Auto
is-two-fifths
Auto
Auto
is-one-fifth
Auto
Auto


A menu button is a button that opens a menu. It is often styled as a typical push button with a downward pointing arrow or triangle to hint that activating the button will display a menu. The menu button has roles, attributes and behaviour as outlined in WAI-ARIA Authoring Practices.
mdl-button
mdl-textfield
mdlext-bordered-fields
custom styled <div>
mdl-button--icon
Menu buttons positioned left, middle and right, using textalign
.
This menu button has WAIA roles and attributes coded in markup
A disabled menu button should do nothing
Menu buttons inside a table. Menus placed inside and after the table element to verify that positioning works as expected.


% require 'uv' require 'json' @counter = 0 def code_for(file, executable=false, show_load=true) @counter += 1 return '' unless File.exists?("documentation/js/#{file}.js") cs = File.read("documentation/coffee/#{file}.coffee") js = File.read("documentation/js/#{file}.js") cshtml = Uv.parse(cs, 'xhtml', 'coffeescript', false, 'idle', false) jshtml = Uv.parse(js, 'xhtml', 'javascript', false, 'idle', false) append = executable == true ? '' : "alert(#{executable});" if executable and executable != true cs.sub!(/(\S)\s*\Z/m, "\\1\n\nalert #{executable}") end run = executable == true ? 'run' : "run: #{executable}" name = "example#{@counter}" script = "" import = show_load ? "
" : '' button = executable ? " " : '' "CoffeeScript is a little language that compiles into JavaScript. Underneath all of those embarrassing braces and semicolons, JavaScript has always had a gorgeous object model at its heart. CoffeeScript is an attempt to expose the good parts of JavaScript in a simple way.
The golden rule of CoffeeScript is: "It's just JavaScript". The code compiles one-to-one into the equivalent JS, and there is no interpretation at runtime. You can use any existing JavaScript library seamlessly (and vice-versa). The compiled output is readable and pretty-printed, passes through JavaScript Lint without warnings, will work in every JavaScript implementation, and tends to run as fast or faster than the equivalent handwritten JavaScript.
Latest Version: 1.0.1
CoffeeScript on the left, compiled JavaScript output on the right.
<%= code_for('overview', 'cubes', false) %>The CoffeeScript compiler is itself written in CoffeeScript, using the Jison parser generator. The command-line version of coffee is available as a Node.js utility. The core compiler however, does not depend on Node, and can be run in any JavaScript environment, or in the browser (see "Try CoffeeScript", above).
To install, first make sure you have a working copy of the latest stable version of Node.js, and npm (the Node Package Manager). You can then install CoffeeScript with npm:
npm install coffee-script
If you'd prefer to install the latest master version of CoffeeScript, you can clone the CoffeeScript source repository from GitHub, or download the source directly. To install the CoffeeScript compiler system-wide under /usr/local, open the directory and run:
sudo bin/cake install
If installing on Ubuntu or Debian, be careful not to use the existing out-of-date package. If installing on Windows, your best bet is probably to run Node.js under Cygwin.
Once installed, you should have access to the coffee command, which can execute scripts, compile .coffee files into .js, and provide an interactive REPL. The coffee command takes the following options:
-c, --compile |
Compile a .coffee script into a .js JavaScript file of the same name. |
-i, --interactive |
Launch an interactive CoffeeScript session to try short snippets. More pleasant if wrapped with rlwrap. |
-o, --output [DIR] |
Write out all compiled JavaScript files into the specified directory. Use in conjunction with --compile or --watch. |
-j, --join |
Before compiling, concatenate all scripts together in the order they were passed. Useful for building large projects. |
-w, --watch |
Watch the modification times of the coffee-scripts, recompiling as soon as a change occurs. |
-p, --print |
Instead of writing out the JavaScript as a file, print it directly to stdout. |
-l, --lint |
If the jsl
(JavaScript Lint)
command is installed, use it
to check the compilation of a CoffeeScript file. (Handy in
conjunction with --watch) |
-s, --stdio |
Pipe in CoffeeScript to STDIN and get back JavaScript over STDOUT.
Good for use with processes written in other languages. An example: cat src/cake.coffee | coffee -sc |
-e, --eval |
Compile and print a little snippet of CoffeeScript directly from the
command line. For example: coffee -e "puts num for num in [10..1]" |
-r, --require |
Load a library before compiling or executing your script. Can be used to hook in to the compiler (to add Growl notifications, for example). |
-b, --bare |
Compile the JavaScript without the top-level function safety wrapper. (Used for CoffeeScript as a Node.js module.) |
-t, --tokens |
Instead of parsing the CoffeeScript, just lex it, and print out the token stream: [IDENTIFIER square] [ASSIGN =] [PARAM_START (] ... |
-n, --nodes |
Instead of compiling the CoffeeScript, just lex and parse it, and print
out the parse tree:
Expressions Assign Value "square" Code "x" Op * Value "x" Value "x" |
--nodejs |
The node executable has some useful options you can set,
such as --debug and --max-stack-size. Use this flag to forward options directly to Node.js. |
Examples:
This reference is structured so that it can be read from top to bottom, if you like. Later sections use ideas and syntax previously introduced. Familiarity with JavaScript is assumed. In all of the following examples, the source CoffeeScript is provided on the left, and the direct compilation into JavaScript is on the right.
Many of the examples can be run (where it makes sense) by pressing the run button on the right, and can be loaded into the "Try CoffeeScript" console by pressing the load button on the left.
First, the basics: CoffeeScript uses significant whitespace to delimit blocks of code. You don't need to use semicolons ; to terminate expressions, ending the line will do just as well, (although semicolons can still be used to fit multiple expressions onto a single line.) Instead of using curly braces { } to surround blocks of code in functions, if-statements, switch, and try/catch, use indentation.
You don't need to use parentheses to invoke a function if you're passing
arguments. The implicit call wraps forward to the end of the line or block expression.
console.log sys.inspect object → console.log(sys.inspect(object));
Functions Functions are defined by an optional list of parameters in parentheses, an arrow, and the function body. The empty function looks like this: ->
<%= code_for('functions', 'cube(5)') %>Functions may also have default values for arguments. Override the default value by passing a non-null argument.
<%= code_for('default_args', 'fill("cup")') %>Objects and Arrays The CoffeeScript literals for objects and arrays look very similar to their JavaScript cousins. When each property is listed on its own line, the commas are optional. Objects may be created using indentation instead of explicit braces, similar to YAML.
<%= code_for('objects_and_arrays', 'song.join(" ... ")') %>In JavaScript, you can't use reserved words, like class, as properties of an object, without quoting them as strings. CoffeeScript notices reserved words used as keys in objects and quotes them for you, so you don't have to worry about it (say, when using jQuery).
<%= code_for('objects_reserved') %>Lexical Scoping and Variable Safety The CoffeeScript compiler takes care to make sure that all of your variables are properly declared within lexical scope — you never need to write var yourself.
<%= code_for('scope', 'inner') %>Notice how all of the variable declarations have been pushed up to the top of the closest scope, the first time they appear. outer is not redeclared within the inner function, because it's already in scope; inner within the function, on the other hand, should not be able to change the value of the external variable of the same name, and therefore has a declaration of its own.
This behavior is effectively identical to Ruby's scope for local variables. Because you don't have direct access to the var keyword, it's impossible to shadow an outer variable on purpose, you may only refer to it. So be careful that you're not reusing the name of an external variable accidentally, if you're writing a deeply nested function.
Although suppressed within this documentation for clarity, all CoffeeScript output is wrapped in an anonymous function: (function(){ ... })(); This safety wrapper, combined with the automatic generation of the var keyword, make it exceedingly difficult to pollute the global namespace by accident.
If you'd like to create top-level variables for other scripts to use, attach them as properties on window, or on the exports object in CommonJS. The existential operator (covered below), gives you a reliable way to figure out where to add them, if you're targeting both CommonJS and the browser: exports ? this
If, Else, Unless, and Conditional Assignment If/else statements can be written without the use of parentheses and curly brackets. As with functions and other block expressions, multi-line conditionals are delimited by indentation. There's also a handy postfix form, with the if or unless at the end.
CoffeeScript can compile if statements into JavaScript expressions, using the ternary operator when possible, and closure wrapping otherwise. There is no explicit ternary statement in CoffeeScript — you simply use a regular if statement on a single line.
<%= code_for('conditionals') %>Splats... The JavaScript arguments object is a useful way to work with functions that accept variable numbers of arguments. CoffeeScript provides splats ..., both for function definition as well as invocation, making variable numbers of arguments a little bit more palatable.
<%= code_for('splats', true) %>Loops and Comprehensions Most of the loops you'll write in CoffeeScript will be comprehensions over arrays, objects, and ranges. Comprehensions replace (and compile into) for loops, with optional guard clauses and the value of the current array index. Unlike for loops, array comprehensions are expressions, and can be returned and assigned.
<%= code_for('array_comprehensions') %>
Comprehensions should be able to handle most places where you otherwise
would use a loop, each/forEach, map, or select/filter:
shortNames = (name for name in list when name.length < 5)
If you know the start and end of your loop, or would like to step through
in fixed-size increments, you can use a range to specify the start and
end of your comprehension.
Note how because we are assigning the value of the comprehensions to a variable in the example above, CoffeeScript is collecting the result of each iteration into an array. Sometimes functions end with loops that are intended to run only for their side-effects. Be careful that you're not accidentally returning the results of the comprehension in these cases, by adding a meaningful return value, like true, or null, to the bottom of your function.
To step through a range comprehension in fixed-size chunks,
use by, for example:
evens = (x for x in [0..10] by 2)
Comprehensions can also be used to iterate over the keys and values in an object. Use of to signal comprehension over the properties of an object instead of the values in an array.
<%= code_for('object_comprehensions', 'ages.join(", ")') %>
If you would like to iterate over just the keys that are defined on the
object itself, by adding a hasOwnProperty
check to avoid properties that may be interited from the prototype, use
for own key, value of object
The only low-level loop that CoffeeScript provides is the while loop. The main difference from JavaScript is that the while loop can be used as an expression, returning an array containing the result of each iteration through the loop.
<%= code_for('while', 'lyrics.join("\n")') %>For readability, the until keyword is equivalent to while not, and the loop keyword is equivalent to while true.
When using a JavaScript loop to generate functions, it's common to insert a closure wrapper in order to ensure that loop variables are closed over, and all the generated functions don't just share the final values. CoffeeScript provides the do keyword, which immediately invokes a passed function, forwarding any arguments.
<%= code_for('do') %>Array Slicing and Splicing with Ranges Ranges can also be used to extract slices of arrays. With two dots (3..6), the range is inclusive (3, 4, 5, 6); with three docs (3...6), the range excludes the end (3, 4, 5).
<%= code_for('slices', 'middle') %>The same syntax can be used with assignment to replace a segment of an array with new values, splicing it.
<%= code_for('splices', 'numbers') %>Note that JavaScript strings are immutable, and can't be spliced.
Everything is an Expression (at least, as much as possible) You might have noticed how even though we don't add return statements to CoffeeScript functions, they nonetheless return their final value. The CoffeeScript compiler tries to make sure that all statements in the language can be used as expressions. Watch how the return gets pushed down into each possible branch of execution, in the function below.
<%= code_for('expressions', 'eldest') %>Even though functions will always return their final value, it's both possible and encouraged to return early from a function body writing out the explicit return (return value), when you know that you're done.
Because variable declarations occur at the top of scope, assignment can be used within expressions, even for variables that haven't been seen before:
<%= code_for('expressions_assignment', 'six') %>Things that would otherwise be statements in JavaScript, when used as part of an expression in CoffeeScript, are converted into expressions by wrapping them in a closure. This lets you do useful things, like assign the result of a comprehension to a variable:
<%= code_for('expressions_comprehension', 'globals') %>As well as silly things, like passing a try/catch statement directly into a function call:
<%= code_for('expressions_try', true) %>There are a handful of statements in JavaScript that can't be meaningfully converted into expressions, namely break, continue, and return. If you make use of them within a block of code, CoffeeScript won't try to perform the conversion.
Operators and Aliases Because the == operator frequently causes undesirable coercion, is intransitive, and has a different meaning than in other languages, CoffeeScript compiles == into ===, and != into !==. In addition, is compiles into ===, and isnt into !==.
You can use not as an alias for !.
For logic, and compiles to &&, and or into ||.
Instead of a newline or semicolon, then can be used to separate conditions from expressions, in while, if/else, and switch/when statements.
As in YAML, on and yes are the same as boolean true, while off and no are boolean false.
For single-line statements, unless can be used as the inverse of if.
As a shortcut for this.property, you can use @property.
You can use in to test for array presence, and of to test for JavaScript object-key presence.
All together now:
| CoffeeScript | JavaScript |
|---|---|
| is | === |
| isnt | !== |
| not | ! |
| and | && |
| or | || |
| true, yes, on | true |
| false, no, off | false |
| @, this | this |
| of | in |
| in | no JS equivalent |
The Existential Operator It's a little difficult to check for the existence of a variable in JavaScript. if (variable) ... comes close, but fails for zero, the empty string, and false. CoffeeScript's existential operator ? returns true unless a variable is null or undefined, which makes it analogous to Ruby's nil?
It can also be used for safer conditional assignment than ||= provides, for cases where you may be handling numbers or strings.
<%= code_for('existence', 'footprints') %>The accessor variant of the existential operator ?. can be used to soak up null references in a chain of properties. Use it instead of the dot accessor . in cases where the base value may be null or undefined. If all of the properties exist then you'll get the expected result, if the chain is broken, undefined is returned instead of the TypeError that would be raised otherwise.
<%= code_for('soaks') %>Soaking up nulls is similar to Ruby's andand gem, and to the safe navigation operator in Groovy.
Classes, Inheritance, and Super JavaScript's prototypal inheritance has always been a bit of a brain-bender, with a whole family tree of libraries that provide a cleaner syntax for classical inheritance on top of JavaScript's prototypes: Base2, Prototype.js, JS.Class, etc. The libraries provide syntactic sugar, but the built-in inheritance would be completely usable if it weren't for a couple of small exceptions: it's awkward to call super (the prototype object's implementation of the current function), and it's awkward to correctly set the prototype chain.
Instead of repetitively attaching functions to a prototype, CoffeeScript provides a basic class structure that allows you to name your class, set the superclass, assign prototypal properties, and define the constructor, in a single assignable expression.
Constructor functions are named, to better support reflection. In the example below for the first class, this.constructor.name is "Animal".
<%= code_for('classes', true) %>If structuring your prototypes classically isn't your cup of tea, CoffeeScript provides a couple of lower-level conveniences. The extends operator helps with proper prototype setup, :: gives you quick access to an object's prototype, and super() is converted into a call against the immediate ancestor's method of the same name.
<%= code_for('prototypes', '"one_two".dasherize()') %>
Finally class definitions are blocks of executable code, which make for interesting
metaprogramming possibilities. Because in the context of a class definition,
this is the class object itself (the constructor function), you
can assign static properties by using
@property: value, and call
functions defined in parent classes: @attr 'title', type: 'text'
Destructuring Assignment To make extracting values from complex arrays and objects more convenient, CoffeeScript implements ECMAScript Harmony's proposed destructuring assignment syntax. When you assign an array or object literal to a value, CoffeeScript breaks up and matches both sides against each other, assigning the values on the right to the variables on the left. In the simplest case, it can be used for parallel assignment:
<%= code_for('parallel_assignment', 'theBait') %>But it's also helpful for dealing with functions that return multiple values.
<%= code_for('multiple_return_values', 'forecast') %>Destructuring assignment can be used with any depth of array and object nesting, to help pull out deeply nested properties.
<%= code_for('object_extraction', 'name + " — " + street') %>Destructuring assignment can even be combined with splats.
<%= code_for('patterns_and_splats', 'contents.join("")') %>Function binding In JavaScript, the this keyword is dynamically scoped to mean the object that the current function is attached to. If you pass a function as as callback, or attach it to a different object, the original value of this will be lost. If you're not familiar with this behavior, this Digital Web article gives a good overview of the quirks.
The fat arrow => can be used to both define a function, and to bind it to the current value of this, right on the spot. This is helpful when using callback-based libraries like Prototype or jQuery, for creating iterator functions to pass to each, or event-handler functions to use with bind. Functions created with the fat arrow are able to access properties of the this where they're defined.
<%= code_for('fat_arrow') %>If we had used -> in the callback above, @customer would have referred to the undefined "customer" property of the DOM element, and trying to call purchase() on it would have raised an exception.
Embedded JavaScript Hopefully, you'll never need to use it, but if you ever need to intersperse snippets of JavaScript within your CoffeeScript, you can use backticks to pass it straight through.
<%= code_for('embedded', 'hi()') %>Switch/When/Else Switch statements in JavaScript are a bit awkward. You need to remember to break at the end of every case statement to avoid accidentally falling through to the default case. CoffeeScript prevents accidental fall-through, and can convert the switch into a returnable, assignable expression. The format is: switch condition, when clauses, else the default case.
As in Ruby, switch statements in CoffeeScript can take multiple values for each when clause. If any of the values match, the clause runs.
<%= code_for('switch') %>Try/Catch/Finally Try/catch statements are just about the same as JavaScript (although they work as expressions).
<%= code_for('try') %>Chained Comparisons CoffeeScript borrows chained comparisons from Python — making it easy to test if a value falls within a certain range.
<%= code_for('comparisons', 'healthy') %>String Interpolation, Heredocs, and Block Comments Ruby-style string interpolation is included in CoffeeScript. Double-quoted strings allow for interpolated values, using #{ ... }, and single-quoted strings are literal.
<%= code_for('interpolation', 'sentence') %>Multiline strings are allowed in CoffeeScript.
<%= code_for('strings', 'mobyDick') %>Heredocs can be used to hold formatted or indentation-sensitive text (or, if you just don't feel like escaping quotes and apostrophes). The indentation level that begins the heredoc is maintained throughout, so you can keep it all aligned with the body of your code.
<%= code_for('heredocs') %>Double-quoted heredocs, like double-quoted strings, allow interpolation.
Sometimes you'd like to pass a block comment through to the generated JavaScript. For example, when you need to embed a licensing header at the top of a file. Block comments, which mirror the synax for heredocs, are preserved in the generated code.
<%= code_for('block_comment') %>Extended Regular Expressions Similar to "heredocs" and "herecomments", CoffeeScript supports "heregexes" — extended regular expressions that ignore internal whitespace and can contain comments, after Perl's /x modifier, but delimited by ///. They go a long way towards making complex regular expressions readable. To quote from the CoffeeScript source:
<%= code_for('heregexes') %>CoffeeScript includes a simple build system similar to Make and Rake. Naturally, it's called Cake, and is used for the build and test tasks for the CoffeeScript language itself. Tasks are defined in a file named Cakefile, and can be invoked by running cake taskname from within the directory. To print a list of all the tasks and options, just run cake.
Task definitions are written in CoffeeScript, so you can put arbitrary code in your Cakefile. Define a task with a name, a long description, and the function to invoke when the task is run. If your task takes a command-line option, you can define the option with short and long flags, and it will be made available in the options object. Here's a task that uses the Node.js API to rebuild CoffeeScript's parser:
<%= code_for('cake_tasks') %>If you need to invoke one task before another — for example, running build before test, you can use the invoke function: invoke 'build'
While it's not recommended for serious use, CoffeeScripts may be included directly within the browser using <script type="text/coffeescript"> tags. The source includes a compressed and minified version of the compiler (Download current version here, 39k when gzipped) as extras/coffee-script.js. Include this file on a page with inline CoffeeScript tags, and it will compile and evaluate them in order.
In fact, the little bit of glue script that runs "Try CoffeeScript" above, as well as jQuery for the menu, is implemented in just this way. View source and look at the bottom of the page to see the example. Including the script also gives you access to CoffeeScript.compile() so you can pop open Firebug and try compiling some strings.
The usual caveats about CoffeeScript apply — your inline scripts will run within a closure wrapper, so if you want to expose global variables or functions, attach them to the window object.
Quick help and advice can usually be found in the CoffeeScript IRC room. Join #coffeescript on irc.freenode.net, or click the button below to open a webchat session on this page.
1.0.1
Fixed a lexer bug with Unicode identifiers. Updated REPL for compatibility with Node.js 0.3.7. Fixed requiring relative paths in the REPL. Trailing return and return undefined are now optimized away. Stopped requiring the core Node.js "util" module for back-compatibility with Node.js 0.2.5. Fixed a case where a conditional return would cause fallthrough in a switch statement. Optimized empty objects in destructuring assignment.1.0.0
CoffeeScript loops no longer try to preserve block scope when functions are being generated within the loop body. Instead, you can use the do keyword to create a convenient closure wrapper. Added a --nodejs flag for passing through options directly to the node executable. Better behavior around the use of pure statements within expressions. Fixed inclusive slicing through -1, for all browsers, and splicing with arbitrary expressions as endpoints.0.9.6
The REPL now properly formats stacktraces, and stays alive through asynchronous exceptions. Using --watch now prints timestamps as files are compiled. Fixed some accidentally-leaking variables within plucked closure-loops. Constructors now maintain their declaration location within a class body. Dynamic object keys were removed. Nested classes are now supported. Fixes execution context for naked splatted functions. Bugfix for inversion of chained comparisons. Chained class instantiation now works properly with splats.
0.9.5
Coco
dialect of CoffeeScript. Heregexes (extended regexes) were added. Functions
can now have default arguments. Class bodies are now executable code.
Improved syntax errors for invalid CoffeeScript. undefined now
works like null, and cannot be assigned a new value.
There was a precedence change with respect to single-line comprehensions:
result = i for i in list
used to parse as result = (i for i in list)
by default ... it now parses as
(result = i) for i in list.
0.9.4
CoffeeScript now uses appropriately-named temporary variables, and recycles their references after use. Added require.extensions support for Node.js 0.3. Loading CoffeeScript in the browser now adds just a single CoffeeScript object to global scope. Fixes for implicit object and block comment edge cases.0.9.3
CoffeeScript switch statements now compile into JS switch statements — they previously compiled into if/else chains for JavaScript 1.3 compatibility. Soaking a function invocation is now supported. Users of the RubyMine editor should now be able to use --watch mode.0.9.2
Specifying the start and end of a range literal is now optional, eg. array[3..]. You can now say a not instanceof b. Fixed important bugs with nested significant and non-significant indentation (Issue #637). Added a --require flag that allows you to hook into the coffee command. Added a custom jsl.conf file for our preferred JavaScriptLint setup. Sped up Jison grammar compilation time by flattening rules for operations. Block comments can now be used with JavaScript-minifier-friendly syntax. Added JavaScript's compound assignment bitwise operators. Bugfixes to implicit object literals with leading number and string keys, as the subject of implicit calls, and as part of compound assignment.0.9.1
Bugfix release for 0.9.1. Greatly improves the handling of mixed implicit objects, implicit function calls, and implicit indentation. String and regex interpolation is now strictly #{ ... } (Ruby style). The compiler now takes a --require flag, which specifies scripts to run before compilation.0.9.0
The CoffeeScript 0.9 series is considered to be a release candidate for 1.0; let's give her a shakedown cruise. 0.9.0 introduces a massive backwards-incompatible change: Assignment now uses =, and object literals use :, as in JavaScript. This allows us to have implicit object literals, and YAML-style object definitions. Half assignments are removed, in favor of +=, or=, and friends. Interpolation now uses a hash mark # instead of the dollar sign $ — because dollar signs may be part of a valid JS identifier. Downwards range comprehensions are now safe again, and are optimized to straight for loops when created with integer endpoints. A fast, unguarded form of object comprehension was added: for all key, value of object. Mentioning the super keyword with no arguments now forwards all arguments passed to the function, as in Ruby. If you extend class B from parent class A, if A has an extended method defined, it will be called, passing in B — this enables static inheritance, among other things. Cleaner output for functions bound with the fat arrow. @variables can now be used in parameter lists, with the parameter being automatically set as a property on the object — useful in constructors and setter functions. Constructor functions can now take splats.0.7.2
Quick bugfix (right after 0.7.1) for a problem that prevented coffee command-line options from being parsed in some circumstances.0.7.1
Block-style comments are now passed through and printed as JavaScript block comments -- making them useful for licenses and copyright headers. Better support for running coffee scripts standalone via hashbangs. Improved syntax errors for tokens that are not in the grammar.0.7.0
Official CoffeeScript variable style is now camelCase, as in JavaScript. Reserved words are now allowed as object keys, and will be quoted for you. Range comprehensions now generate cleaner code, but you have to specify by -1 if you'd like to iterate downward. Reporting of syntax errors is greatly improved from the previous release. Running coffee with no arguments now launches the REPL, with Readline support. The <- bind operator has been removed from CoffeeScript. The loop keyword was added, which is equivalent to a while true loop. Comprehensions that contain closures will now close over their variables, like the semantics of a forEach. You can now use bound function in class definitions (bound to the instance). For consistency, a in b is now an array presence check, and a of b is an object-key check. Comments are no longer passed through to the generated JavaScript.0.6.2
The coffee command will now preserve directory structure when compiling a directory full of scripts. Fixed two omissions that were preventing the CoffeeScript compiler from running live within Internet Explorer. There's now a syntax for block comments, similar in spirit to CoffeeScript's heredocs. ECMA Harmony DRY-style pattern matching is now supported, where the name of the property is the same as the name of the value: {name, length}: func. Pattern matching is now allowed within comprehension variables. unless is now allowed in block form. until loops were added, as the inverse of while loops. switch statements are now allowed without switch object clauses. Compatible with Node.js v<IP_ADDRESS>.6.1
Upgraded CoffeeScript for compatibility with the new Node.js v0.1.90 series.0.6.0
Trailing commas are now allowed, a-la Python. Static properties may be assigned directly within class definitions, using @property notation.0.5.6
Interpolation can now be used within regular expressions and heredocs, as well as strings. Added the <- bind operator. Allowing assignment to half-expressions instead of special ||=-style operators. The arguments object is no longer automatically converted into an array. After requiring coffee-script, Node.js can now directly load .coffee files, thanks to registerExtension. Multiple splats can now be used in function calls, arrays, and pattern matching.0.5.5 Stan Angeloff. Since --run has been the default since 0.5.3, updating --stdio and --eval to run by default, pass --compile as well if you'd like to print the result.
String interpolation, contributed by0.5.4
Bugfix that corrects the Node.js global constants __filename and __dirname. Tweaks for more flexible parsing of nested function literals and improperly-indented comments. Updates for the latest Node.js API.0.5.3
CoffeeScript now has a syntax for defining classes. Many of the core components (Nodes, Lexer, Rewriter, Scope, Optparse) are using them. Cakefiles can use optparse.coffee to define options for tasks. --run is now the default flag for the coffee command, use --compile to save JavaScripts. Bugfix for an ambiguity between RegExp literals and chained divisions.
0.5.2
extras/coffee-script.js. It'll automatically run any script tags
with type text/coffeescript for you. Added a --stdio option
to the coffee command, for piped-in compiles.
0.5.1
Improvements to null soaking with the existential operator, including soaks on indexed properties. Added conditions to while loops, so you can use them as filters with when, in the same manner as comprehensions.0.5.0
CoffeeScript 0.5.0 is a major release, While there are no language changes, the Ruby compiler has been removed in favor of a self-hosting compiler written in pure CoffeeScript.
0.3.2
Switched the default JavaScript engine from Narwhal to Node.js. Pass
the --narwhal flag if you'd like to continue using it.
0.3.0
The function symbol was changed to
->, and the bound function symbol is now =>.
Parameter lists in function definitions must now be wrapped in parentheses.
Added property soaking, with the ?. operator.
Made parentheses optional, when invoking functions with arguments.
Removed the obsolete block literal syntax.
0.2.6
Added Python-style chained comparisons, the conditional existence operator ?=, and some examples from Beautiful Code. Bugfixes relating to statement-to-expression conversion, arguments-to-array conversion, and the TextMate syntax highlighter.0.2.5
The conditions in switch statements can now take multiple values at once — If any of them are true, the case will run. Added the long arrow ==>, which defines and immediately binds a function to this. While loops can now be used as expressions, in the same way that comprehensions can. Splats can be used within pattern matches to soak up the rest of an array.0.2.4
Added ECMAScript Harmony style destructuring assignment, for dealing with extracting values from nested arrays and objects. Added indentation-sensitive heredocs for nicely formatted strings or chunks of code.0.2.3
Axed the unsatisfactory ino keyword, replacing it with of for object comprehensions. They now look like: for prop, value of object.
0.2.2
Added :: as a shorthand for saying .prototype.
The "splat" symbol has been changed from a prefix asterisk *, to
a postfix ellipsis ...
Added JavaScript's in operator,
empty return statements, and empty while loops.
Constructor functions that start with capital letters now include a
safety check to make sure that the new instance of the object is returned.
The extends keyword now functions identically to goog.inherits
in Google's Closure Library.
0.2.1
Arguments objects are now converted into real arrays when referenced.0.2.0 Liam O'Connor-Davis for whitespace and expression help.
Major release. Significant whitespace. Better statement-to-expression conversion. Splats. Splice literals. Object comprehensions. Blocks. The existential operator. Many thanks to all the folks who posted issues, with special thanks to0.1.6
Bugfix for running coffee --interactive and --run from outside of the CoffeeScript directory. Bugfix for nested function/if-statements.0.1.5
Array slice literals and array comprehensions can now both take Ruby-style ranges to specify the start and end. JavaScript variable declaration is now pushed up to the top of the scope, making all assignment statements into expressions. You can use \ to escape newlines. The coffee-script command is now called coffee.0.1.4 C#. Due to popular demand, you can now also use = to assign. Unlike JavaScript, = can also be used within object literals, interchangeably with :. Made a grammatical fix for chained function calls like func(1)(2)(3)(4). Inheritance and super no longer use __proto__, so they should be IE-compatible now.
The official CoffeeScript extension is now .coffee instead of .cs, which properly belongs to0.1.3
The coffee command now includes --interactive, which launches an interactive CoffeeScript session, and --run, which directly compiles and executes a script. Both options depend on a working installation of Narwhal. The aint keyword has been replaced by isnt, which goes together a little smoother with is. Quoted strings are now allowed as identifiers within object literals: eg. {"5+5": 10}. All assignment operators now use a colon: +:, -:, *:, etc.0.1.2 Narwhal support (as a Tusk package), contributed by Tom Robinson, including bin/cs as a CoffeeScript REPL and interpreter. New --no-wrap option to suppress the safety function wrapper.
Fixed a bug with calling super() through more than one level of inheritance, with the re-addition of the extends keyword. Added experimental0.1.1
Added instanceof and typeof as operators.0.1.0
Initial CoffeeScript release.


Summary of patient trajectories from onset to admission. Time flows from left to right. Onset (S) are slow progressors, Onset (Q) are quick progressors. The width of the branches is proportional to the percentage of patients. Branches end at the average length of stay in each ward. Left side: All patients, right side, top to bottom, age groups: 18–65 years old, 65–80 years old, >80 years old.


--- layout: post title: Egg-Plant (n.) A most Ungrateful Vegetable. Thirsty of OIL, bitter of TASTE. Aubergine, as th'infernal FRENCH do call it. date: '2009-08-03T09:19:08+01:00' tags: [] tumblr_url: http://backlog.robbevan.com/post/154777809/egg-plant-n-a-most-ungrateful-vegetable ---
Egg-Plant (n.) A most Ungrateful Vegetable. Thirsty of OIL, bitter of TASTE. Aubergine, as th'infernal FRENCH do call it.—Twitter / Samuel Johnson: Egg-Plant (n.) A most Ung …


Hello, my name is Paula Martín. After a career as a makeup artist
and fashion stylist
in short films without getting any reward, I decided to start in the world of programming.
I am very excited about this new beginning that I am really enjoying.
My curious fact is that I have lived in South Korea for three months and I can speak a little Korean, it was really exciting.
You can find me in:


From the Death Certificate
for George Washington Kenney:
Death certificate #37067
shows that George Washington Kenney died in Newport Twp. of Washington, Co, OH,
on June 17, 1914, at the age of 86 years, 9 months, 25 days. He was a widower and a farmer who was born
Aug. 22, 1833 to George Kenny of Ireland and "Don't know" of
Scotland. The informant was Mrs.
Adaline Campbell. Dr. A. N. Cisler
[name difficult to read] said the cause of death was hemiplegia due to cerebral
hemorrhage; duration, 63 days. He was
buried at Beach Grove Cemetery in Marietta, Ohio, June 19, 1914.
Click here for the Short-Cut Table of Contents


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Next: file-string-length, Previous: file-length, Up: Streams Dictionary
file-position
stream ⇒ position
file-position
stream position-spec ⇒ success-p
stream—a stream.
position-spec—a file position designator.
position—a file position or nil.
success-p—a generalized boolean.
Returns or changes the current position within a stream.
When position-spec is not supplied, file-position returns the current file position in the stream, or nil if this cannot be determined.
When position-spec is supplied, the file position in stream is set to that file position (if possible). file-position returns true if the repositioning is performed successfully, or false if it is not.
An integer returned by file-position of one argument should be acceptable as position-spec for use with the same file.
For a character file, performing a single read-char or write-char operation may cause the file position to be increased by more than 1 because of character-set translations (such as translating between the Common Lisp #\Newline character and an external ASCII carriage-return/line-feed sequence) and other aspects of the implementation. For a binary file, every read-byte or write-byte operation increases the file position by 1.
(defun tester () (let ((noticed '()) file-written) (flet ((notice (x) (push x noticed) x)) (with-open-file (s "test.bin" :element-type '(unsigned-byte 8) :direction :output :if-exists :error) (notice (file-position s)) ;1 (write-byte 5 s) (write-byte 6 s) (let ((p (file-position s))) (notice p) ;2 (notice (when p (file-position s (1- p))))) ;3 (write-byte 7 s) (notice (file-position s)) ;4 (setq file-written (truename s))) (with-open-file (s file-written :element-type '(unsigned-byte 8) :direction :input) (notice (file-position s)) ;5 (let ((length (file-length s))) (notice length) ;6 (when length (dotimes (i length) (notice (read-byte s)))))) ;7,... (nreverse noticed)))) ⇒ tester (tester) ⇒ (0 2 T 2 0 2 5 7) OR⇒ (0 2 NIL 3 0 3 5 6 7) OR⇒ (NIL NIL NIL NIL NIL NIL)
When the position-spec argument is supplied, the file position in the stream might be moved.
The value returned by file-position increases monotonically as input or output operations are performed.
If position-spec is supplied, but is too large or otherwise inappropriate, an error is signaled.
file-length, file-string-length, open
Implementations that have character files represented as a sequence of records of bounded size might choose to encode the file position as, for example, <<record-number>>*<<max-record-size>>+<<character-within-record>>. This is a valid encoding because it increases monotonically as each character is read or written, though not necessarily by 1 at each step. An integer might then be considered "inappropriate" as position-spec to file-position if, when decoded into record number and character number, it turned out that the supplied record was too short for the specified character number.
Next: file-string-length, Previous: file-length, Up: Streams Dictionary


FunctionScript/FunctionScript on GitHub
Welcome to your very own
FunctionScript Server
example!
The current value of name is: name=
{%name}
.
You can change the default behavior in ./functions/__main__.js
Play with the query parameter using this link:
./?name=Another%20Name
.
You can see a simple addition API here:
./add/?a=1&b=2
You can see a simple SMS API here using
Standard Library: utils/sms
:
./sms/?tel=555-555-5555&body=Hello!
Try changing the phone number!


GUI to view an equirectangular image in 360 ° format with control trackbars for FOV and viewing angles¶
You can download any 360 |deg| video from youtube and view it using the GUI and enjoy the 360 |deg| viewing experience
This application is a small GUI that can be used to change the FOV and viewing angles to view any 360 ° video. NOTE: This is just a basic example and not a full-fledged software. It does not process any audio. The main objective of creating this GUI was to show different outputs one can generate from an equirectangular image based on various parameters.
Following methods of the library are used in this GUI:
eqruirect2persp()
fisheye2equirect()
equirect2cubemap()
cubemap2persp()
Usage¶
To run the gui use the following command:
python3 ViewerGUI.py <INPUT_FILE_PATH> <VIDEO_FLAG> <MODE_FLAG>
INPUT_FILE_PATH : Path for the input 360&ged; video or image.
VIDEO_FLAG : Set it = 1 if input file is a video else set it = 0
MODE_FLAG : set it = 0 if input is an equirectangular image, = 1 if it is a fisheye image with camera placed perpendicular to the ground, = 2 if it is a fisheye image with camera placed parallel to the ground.


--- layout: post title: Getting On Good Terms With The OS X Shell disqus_id: /2006/03/19/getting-on-good-terms-with-the-os-x-shell/ categories: - heuristics - workflow ---
I will be the first to admit that I am really just learning how to tap into the power of my shell environment and to be honest, I've spent way to many hours reading man pages and figuring out how to do some really neat things that help my automate my workflow and system administration. Mostly these are just basic tasks like my Simple MySQL Backup and Deleting Invisible Resource Files scripts. But in all seriousness, when you get right down to using a UNIX-based operating system, you cannot escape using the shell environment. This is a good thing, its your friend, and getting your feet wet sooner than later is a good idea.
Go download iTerm from the sourceforge project page and install it. That default Terminal.app that comes with the Mac has got to go, it is dreadful looking and the features are really slack. Fortunately iTerm is a native Cocoa app that supports both the PowerPC and the new Intel Macs. The best feature of iTerm is that it supports tabbed windows, because you can never have to many terminal windows open. Here are some preferences I recommend after installing iTerm.
After you have a nice terminal program, its time to tweak your environment a bit. Here is a great set of customization commands that will change the way your shell interface is displayed when using the bash terminal, this is the standard shell environment on newer versions of OS X. Using these environment enhancements you will get a solid visual on the following information which is also colored coded to appear well on a dark background.
Here is how to install these, they go into two separate places. The first customization commands go into your user home directory in a file called .bash_profile
and if you have never modified or used this file, you will have to make a new one. The period that precedes the name is technically not allowed by most text editors since it makes the file invisible. I suggested using TextMate to create or modify this and the file below. Remember, the first file .bash_profile
needs to go into your home directory. The more you use your terminal, the more you will start to modify this file. It too is your friend.
The second set of customization commands go into the root bashrc
file. Again, using TextMate, you can find this file in the /etc directory. If you are new to using TextMate to get to files in invisible directories, do this. When you have the "Open..." dialog window in view in TextMate, hold down Command-Shift+G
. This will open a sub dialog window called "Go to the folder:" with a text field to type the directory structure into. Simply enter /etc
and hit the "Go" button. This will take you right to the /etc directory and in there you should see the bashrc
file. Open it add the lines from the second code sample box above and save it. From this point onward your terminal window in iTerm should look something like this.
I never setup a server without putting these customization settings in place. It just makes me feel more at home on the command line. In some later articles, I'll start to cover some really sweet shell scripts for more workflow automation. Let me know if you like this or if you have any problems setting them up on your system.


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Tanhaji: The Unsung Warrior Trailer On ‘How’s The Hype?’: BLOCKBUSTER Or Lacklustre? VOTE NOW!
Now Tanhaji: The Unsung Warrior is making to our exclusive section ‘How’s The Hype?’, where we’ll measure the buzz and the hype of the movie.
by Koimoi.com TeamTanhaji: The Unsung Warrior‘s trailer released on the Internet yesterday and left the audience amazed. In just 1 day of its release, it’s close to hit the 30 million mark on YouTube and if we talk about the likability factor it has already got more than 7 lakh likes.
The film starring Ajay Devgn, Saif Ali Khan, Kajol, Sharad Kelkar in important roles is slated to release on January 10, 2020. The Om Raut directed film has been set on a huge budget and is one of the most awaited films of 2020.
But let us know what do you think about the trailer of Tanhaji: The Unsung Warrior and how will you rate it?
Kajol’s First Look From Tanhaji: The Unsung Warrior On ‘How’s The Hype?’: BLOCKBUSTER Or Lacklustre? VOTE NOW
Ajay Devgn and Saif Ali Khan led Tanhaji: The Unsung Warrior has emerged out to be successful in creating a huge buzz around itself. While the trailer will be dropping by any time soon today, the makers yesterday released Kajol’s first look in a new character poster.
Kajol’s poster happens to be a cherry on the cake after the already appreciated several posters. The actress plays Savitribaio Malusare, wife of Tanaji Malusare played by Ajay Devgn. The poster features Kajol dressed in a Maharashtrian saree. With Pallu over her head, traditional jewellery and a big Bindi the actress looks the part.
What cannot be missed is her intriguing expression and her fierce eyes which talk volume. Directed by Om Raut, the film is set to hit the big screen on January 10, 2020.
Incase, you liked Kajol’s first look or not, please share your valuable feedback in the poll below.
Saif Ali Khan’s Solo Poster From Tanhaji: The Unsung Warrior On ‘How’s The Hype?’: BLOCKBUSTER Or Lacklustre? VOTE NOW
Ajay Devgn’s Tanhaji: The Unsung Warrior is one of the most anticipated films currently. The film is creating a lot of buzz and has already impressed the audience with its posters. After Ajay, the makers have now released a spine-chilling poster of Sail Ali Khan’s character Udaybhan and it has made to Koimoi’s ‘How’s The Hype?’ meter and we would like to know if you liked it or not.
Saif Ali Khan can be seen donning a warrior avatar as he is wearing an armour with a sword held in his hand.  Ajay Devgn introduced Saif’s character as, “Udaybhan Ke Darbar Mein Ghalati Ki Maafi Nahi Sirf Sazah Milti Hai…”
How much did you like the Saif Ali Khan poster? Rate the hype in the poll section below.
Ajay Devgn’s Solo Poster From Tanhaji: The Unsung Warrior On ‘How’s The Hype?’: BLOCKBUSTER Or Lacklustre? VOTE NOW
The anticipation for Ajay Devgn’s January 2020 release Tanhaji: The Unsung Warrior got higher especially ever since the thrilling look of Ajay and Saif Ali Khan were unveiled. Now before the trailer coming out on 19th November, the makers also released a new solo poster of Ajay, yesterday.
In the newly released poster, Ajay looks fierce with an attitude of a true Maratha warrior.
Incase, you liked the poster or not, please share your valuable feedback in the poll below.
Tanhaji: The Unsung Warrior Posters Ft. Ajay Devgn & Saif Ali Khan On ‘How’s The Hype?’: BLOCKBUSTER Or Lacklustre?
Yesterday the makers of Tanhaji: The Unsung Warrior released the first look of the film featuring Ajay Devgn and Saif Ali Khan. Ajay’s poster looks fiery as fire and Saif’s poster looks cold as ice. Apart from the two individual posters, the makers also released a face-off poster and it looks kickass!
He shared the picture on Twitter and wrote, “MIND vs MIGHT. The epic battle begins in 3D on 10th January 2020! #TanhajiTheUnsungWarrior”.
The background in the posters looks enthralling and intriguing. Both the actors in the posters are holding swords and background depicts of a battlefield. We absolutely can’t wait for the teaser of the film.
Incase you liked the posters or not, please give your valuable feedback in the poll below.


Word segmentation in UD v2
The UD scheme makes a distinction between tokens, word-like elements that can be identified using simple rules, often relying (only) on whitespace and punctuation, and words, which are the linguistically relevant word units needed for morphological and syntactic analysis. In v1, it was assumed that words would never contain spaces, and that “multitoken words” should always be handled using special relations like u-dep/fixed and u-dep/goeswith. For v2, we relax this assumption in two ways:
- Allow words with spaces for languages where spaces mark something else than word boundaries (for example, syllable boundaries as in Vietnamese)
- Allow words with spaces (in any language) for an approved (and restricted) list of exceptions like numbers (“100 000”) and abbreviations (“i. e.”)
Throughout the remainder of this text, the symbol ⎵
will be used to indicate orthographic space.
Problems with current treatment of word segmentation
There are two main problems with the current treatment of word segmentation:
- The first is that for some languages (Vietnamese being the prototypical example) spaces do not mark word boundaries, but rather syllable boundaries.
- In other languages, some kind of spacing character is used as a delimiter in numerals, or is optionally used in abbreviations.
Spaces as syllable delimiters
There is unanimous agreement that words with spaces should be allowed in the Vietnamese treebank, because the alternative of treating all polysyllabic words as multiword expressions would artificially make Vietnamese look very different from all other languages. As far as we know, Vietnamese is the only language where this is necessary, but still all tools will need to be able to support having spaces in CoNLL-U columns. Consider the following example, “Minh is (a) teacher.”, where giáo viên is a bisyllabic word meaning “teacher”.
Other cases
For the remainder of the languages, we should essentially maintain the ban on spaces in words. However, we propose that for a highly restricted closed class of orthographic phenomena, we may make exceptions (with prior approval).
Spaces as numeral separators
In the existing French treebank, space delimited numerals, e.g. “100 000” are collapsed into a single numeral, “… de 8 500 à 20 000 euros.” becomes:
1 de de ADP _ _ 2 case _ _
2 8500 8500 NUM _ _ 0 nmod _ _
3 à à ADP _ _ 5 case _ _
4 20000 20000 NUM _ _ 5 nummod _ _
5 euros euro NOUN _ Gender=Masc|Number=Plur 0 nmod _ _
We do not see that this is an improvement over simply allowing the space, and the alternative (to have each 000 as a
separate token and use goeswith
or mwe
) is unwieldy and does not exactly fit, e.g. writing 100 000 is not an
orthographic error, but rather orthographically normative, and neither is it a fixed expression.
The new tokenisation would be:
de 8⎵500 à 20⎵000 euros \n from 8,500 to 20,000 euros
Spaces in normalising abbreviations
Spaces should be allowed in order to normalise abbreviations, in Swedish “e.g.” can be written either “t.ex.” or “t ex”
With space “t ex”:
Idrottsmateriel t_ex spikskor , kompass , kartfodral \n Sporting.goods e.⎵g. spiked.shoes , compass , map.holder
Without space “t.ex.”:
Det gäller t.ex. säsongarbetslösa byggnadsarbetare . \n This applies.to e.g. seasonally.unemployed building.workers .
Spaces between a syntactic word and a bound morpheme
In Tuvan, in some tenses, the person/number agreement is written separate from the verbal morpheme. We propose allowing these to be tokenised as one unit
Мен Кызылга чурттап турган⎵мен . \n I Kyzyl.to living standing.am
nsubj(чурттап, Мен)
aux(чурттап, турган⎵мен)
nmod(чурттап, Кызылга)


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IN THE HIGH COURT OF JHARKHAND AT RANCHI A.B.A No. 4001 of 2015 ------- Manoj Kumar Singh .... Petitioner -Versus- The State of Jharkhand ..... Opposite Party ------- CORAM : HON'BLE MR. JUSTICE H.C.MISHRA ------- For the Petitioner : : M/s. Rajiv Ranjan, Sr. Advocate Vishal Kumar Trivedi, Advocate For the State : : M/s. Asif Khan ------- 7/ 12.01.2016
. Heard learned counsel for the petitioner and the learned counsel for the State.
The petitioner is apprehending his arrest in connection with Jaraikela P.S. Case No.08 of 2013, corresponding to G.R. No. 379 of 2013, for the alleged offence under Sections 379, 411 of the Indian Penal Code, Sections 4/ 21 of the M.M.R.D. Act and Section 37 of the Pollution Act.
The police case was instituted on the basis of the F.I.R. filed by the Block Development Officer, Manoharpur.
It is submitted by learned counsel for the petitioner that the other co-accused has been granted bail by order dated 6.1.2015 in A.B.A. No. 522 of 2014, as it was found that the offence was made out only under M.M.D.R. Act and Air Pollution Act and for the offence under these Acts, the prosecution has to be launched on the basis of complaint.
In the facts of this case, I am inclined to grant anticipatory bail to the petitioner, Manoj Kumar Singh. Accordingly, it is directed that in the event of his arrest / surrender, the petitioner named above shall be released on bail, on furnishing bail bond of Rs.10,000/-(Rupees Ten Thousand) with two sureties of the like amount each to the satisfaction of learned S.D.J.M., Porahat at Chaibasa, in connection with, Jaraikela P.S. Case No.08 of 2013, corresponding to G.R. No. 379 of 2013, subject to conditions as laid down under Section 438(2) of the Code of Criminal Procedure .
(H.C.Mishra, J.) D.S.


| Package | Description |
|---|---|
| com.github.mathiewz.slick | |
| com.github.mathiewz.slick.fills | |
| com.github.mathiewz.slick.geom | |
| com.github.mathiewz.slick.particles | |
| com.github.mathiewz.slick.svg |
| Modifier and Type | Method and Description |
|---|---|
Vector2f |
ShapeFill.getOffsetAt(Shape shape,
float x,
float y)
Get the offset for a vertex at a given location based on it's shape
|
| Modifier and Type | Method and Description |
|---|---|
Vector2f |
GradientFill.getEnd()
Get the position of the end control point
|
Vector2f |
GradientFill.getOffsetAt(Shape shape,
float x,
float y) |
Vector2f |
GradientFill.getStart()
Get the position of the start control point
|
| Modifier and Type | Method and Description |
|---|---|
void |
GradientFill.setEnd(Vector2f end)
Set the end control point's position
|
void |
GradientFill.setStart(Vector2f start)
Set the start control point's position
|
| Constructor and Description |
|---|
GradientFill(Vector2f start,
Color startCol,
Vector2f end,
Color endCol,
boolean local)
Create a gradient fill
|
| Modifier and Type | Method and Description |
|---|---|
Vector2f |
Vector2f.add(double theta)
Adjust this vector by a given angle
|
Vector2f |
Vector2f.add(Vector2f v)
Add a vector to this vector
|
Vector2f |
Vector2f.copy()
Return a copy of this vector
|
Vector2f |
TexCoordGenerator.getCoordFor(float x,
float y)
Get the texture coordinate for a given render position
|
Vector2f |
Line.getEnd()
Get the end point of the line
|
Vector2f |
Shape.getLocation()
Get the top-left location of this shape.
|
Vector2f |
Vector2f.getNormal()
The normal of the vector
|
Vector2f |
Vector2f.getPerpendicular()
A vector perpendicular to this vector.
|
Vector2f |
Line.getStart()
Get the start point of the line
|
Vector2f |
Line.intersect(Line other)
Intersect this line with another
|
Vector2f |
Line.intersect(Line other,
boolean limit)
Intersect this line with another
|
Vector2f |
Vector2f.negate()
Negate this vector
|
Vector2f |
Vector2f.negateLocal()
Negate this vector without creating a new copy
|
Vector2f |
Vector2f.normalise()
Normalise the vector
|
Vector2f |
Curve.pointAt(float t)
Get the point at a particular location on the curve
|
Vector2f |
Vector2f.scale(float a)
Scale this vector by a value
|
Vector2f |
Vector2f.set(float[] pt)
Set the values in this vector
|
Vector2f |
Vector2f.set(float x,
float y)
Set the values in this vector
|
Vector2f |
Vector2f.sub(double theta)
Adjust this vector by a given angle
|
Vector2f |
Vector2f.sub(Vector2f v)
Subtract a vector from this vector
|
Vector2f |
Transform.transform(Vector2f pt)
Transform the vector2f based on the matrix defined in this transform
|
| Modifier and Type | Method and Description |
|---|---|
Vector2f |
Vector2f.add(Vector2f v)
Add a vector to this vector
|
float |
Vector2f.distance(Vector2f other)
Get the distance from this point to another
|
float |
Line.distance(Vector2f point)
Get the shortest distance from a point to this line
|
float |
Vector2f.distanceSquared(Vector2f other)
Get the distance from this point to another, squared.
|
float |
Line.distanceSquared(Vector2f point)
Get the shortest distance squared from a point to this line
|
float |
Vector2f.dot(Vector2f other)
Dot this vector against another
|
void |
Line.getClosestPoint(Vector2f point,
Vector2f result)
Get the closest point on the line to a given point
|
boolean |
Line.intersect(Line other,
boolean limit,
Vector2f result)
Intersect this line with another
|
boolean |
Line.on(Vector2f point)
Check if the given point is on the line
|
void |
Vector2f.projectOntoUnit(Vector2f b,
Vector2f result)
Project this vector onto another
|
void |
Vector2f.set(Vector2f other)
Set the value of this vector
|
void |
Line.set(Vector2f start,
Vector2f end)
Configure the line
|
void |
Shape.setLocation(Vector2f loc)
Set the top-left location of this shape
|
Vector2f |
Vector2f.sub(Vector2f v)
Subtract a vector from this vector
|
Vector2f |
Transform.transform(Vector2f pt)
Transform the vector2f based on the matrix defined in this transform
|
| Constructor and Description |
|---|
Curve(Vector2f p1,
Vector2f c1,
Vector2f c2,
Vector2f p2)
Create a new curve with the default segments (20)
|
Curve(Vector2f p1,
Vector2f c1,
Vector2f c2,
Vector2f p2,
int segments)
Create a new curve
|
Line(Vector2f start,
Vector2f end)
Create a new line based on two points
|
Vector2f(Vector2f other)
Create a new vector based on another
|
| Modifier and Type | Method and Description |
|---|---|
java.util.ArrayList<Vector2f> |
ConfigurableEmitter.LinearInterpolator.getCurve()
The list of data points to interpolate between
|
| Modifier and Type | Method and Description |
|---|---|
void |
ConfigurableEmitter.LinearInterpolator.setCurve(java.util.ArrayList<Vector2f> curve)
Set the collection of data points to interpolate between
|
| Constructor and Description |
|---|
LinearInterpolator(java.util.ArrayList<Vector2f> curve,
int min,
int max)
Create a new interpolated value
|
| Modifier and Type | Method and Description |
|---|---|
Vector2f |
RadialGradientFill.getCoordFor(float x,
float y) |
Vector2f |
LinearGradientFill.getCoordFor(float x,
float y) |


About Me
I am a Software Development Engineer Apprentice with Amazon AWS. I will be receiving my BAS in IT - Software Development in June 2019. I hold a BA in Communications / Political Science and worked overseas in broadcasting. I returned to the states to go back to school for a more technical degree. Originally, I planned to get a certificate in web development. However, I really loved my intro Java courses, so I decided to pursue a BAS, and here I am!
Contact
Contact me for more information.


| PERLSOURCE(1) | Perl Programmers Reference Guide | PERLSOURCE(1) |
See perlinterp for more details on the files that make up the Perl interpreter, as well as details on how it works.
This directory contains pure-Perl modules which are only released as part of the core. This directory contains all of the modules and their tests, unlike other core modules.
Like lib/, this directory contains modules which are only released as part of the core. Unlike lib/, however, a module under ext/ generally has a CPAN-style directory- and file-layout and its own Makefile.PL. There is no expectation that a module under ext/ will work with earlier versions of Perl 5. Hence, such a module may take full advantage of syntactical and other improvements in Perl 5 blead.
This directory is for dual-life modules where the blead source is canonical. Note that some modules in this directory may not yet have been released separately on CPAN. Modules under dist/ should make an effort to work with earlier versions of Perl 5.
This directory contains dual-life modules where the CPAN module is canonical. Do not patch these modules directly! Changes to these modules should be submitted to the maintainer of the CPAN module. Once those changes are applied and released, the new version of the module will be incorporated into the core.
For some dual-life modules, it has not yet been determined if the CPAN version or the blead source is canonical. Until that is done, those modules should be in cpan/.
Tests for core modules in the lib/ directory are right next to the module itself. For example, we have lib/strict.pm and lib/strict.t.
Tests for modules in ext/ and the dual-life modules are in t/ subdirectories for each module, like a standard CPAN distribution.
Tests for the absolute basic functionality of Perl. This includes "if", basic file reads and writes, simple regexes, etc. These are run first in the test suite and if any of them fail, something is really broken.
Tests for basic control structures, "if"/"else", "while", subroutines, etc.
Tests for basic issues of how Perl parses and compiles itself.
Tests for built-in IO functions, including command line arguments.
Tests for perl's method resolution order implementations (see mro).
Tests for perl's built in functions that don't fit into any of the other directories.
Tests for perl's built in functions which, like those in t/op/, do not fit into any of the other directories, but which, in addition, cannot use t/test.pl,as that program depends on functionality which the test file itself is testing.
Tests for regex related functions or behaviour. (These used to live in t/op).
Tests for features of how perl actually runs, including exit codes and handling of PERL* environment variables.
Tests for the core support of Unicode.
Windows-specific tests.
Tests the state of the source tree for various common errors. For example, it tests that everyone who is listed in the git log has a corresponding entry in the AUTHORS file.
The old home for the module tests, you shouldn't put anything new in here. There are still some bits and pieces hanging around in here that need to be moved. Perhaps you could move them? Thanks!
Finally, documentation intended for core Perl developers lives in the Porting/ directory.
These are scripts which will check the source things like ANSI C violations, POD encoding issues, etc.
These files contain information on who maintains which modules. Run "perl Porting/Maintainers -M Module::Name" to find out more information about a dual-life module.
Tidies a pod file. It's a good idea to run this on a pod file you've patched.
Platform-specific pieces of the build system also live in platform-specific directories like win32/, vms/, etc.
The Configure script is ultimately responsible for generating a Makefile.
The build system that Perl uses is called metaconfig. This system is maintained separately from the Perl core.
The metaconfig system has its own git repository. Please see its README file in <https://github.com/Perl/metaconfig> for more details.
The Cross directory contains various files related to cross-compiling Perl. See Cross/README for more details.
You can get an overview of all the files with this command:
% perl -lne 'print if /^[^\/]+\.[ch]\s+/' MANIFEST
| 2019-10-28 | perl v5.30.3 |


{% include post/date.html %}{{ time }}{% include post/tags.html %}{% include post/read_duration.html %}
{% if site.disqus_short_name and site.disqus_show_comment_count == true %}
{% include post/comments_link.html %}
{% endif %}
{% include post/edit.html %}


{% extends "layout.html" %} {% block content %} {% include "partials/services.html" %} {% include "partials/products.html" %} {% include "partials/about.html" %} {% include "partials/contact.html" %} {% endblock %}


To reserve a room, please contact Yancy Inwe at extension 388 or by e-mail at<EMAIL_ADDRESS>Reservations should be made at least 48 hours in advance. Cancellations require 24 hour notice. Room deposits will
not be returned for cancellations within 24 hours of the scheduled event.
| Sunrise Room |
| Maximum Room Capacity: 80 People |
| 8:00 am |
Marriage Encounter |
| 10:00 am |
Available |
| 12:00 pm |
Marriage Encounter Luncheon |
| 1:00 pm |
Available |
| 3:00 pm |
Marriage Encounter Talks |
| Mountain View Room |
| Maximum Room Capacity: 150 People |
| 8:00 am |
Breakfast Club of Ohio |
| 9:00 am |
Available |
| 11:00 am |
Marriage Encounter Luncheon |
| 1:00 pm |
Available |
| 2:00 pm |
Marriage Encounter Talks |
| Arbor Hall |
| Maximum Room Capacity: 190 People |
| 8:00 am |
Computer Expo Set-Up |
| 12:00 pm |
Unavailable |
| 1:00 pm |
Computer Expo Opening Session |
| Mitchell Theater |
| Maximum Room Capacity: 120 People |
| 8:00 am |
Available |
| 3:00 pm |
Youth Theatre |
| Gold Room |
| Maximum Room Capacity: 40 People |
| 8:00 am |
Available |
| 9:00 am |
The Tompkins Group |
| 10:30 am |
Pearson Planning |
| 12:00 pm |
Unavailable |
| 2:00 pm |
Mothers of Multiples |
| 3:30 pm |
Teen Connection |
| Blue Room |
| Maximum Room Capacity: 30 People |
| 8:00 am |
Available |
| 9:00 am |
Retirement Planning |
| 10:30 am |
The Senior Group |
| 12:00 pm |
Senior Luncheon |
| 1:00 pm |
Senior Classes |
| 3:00 pm |
Tutoring |
| Green Room |
| Maximum Room Capacity: 55 People |
| 8:00 am |
Unavailable |
| 9:00 am |
Driver's Ed |
| 11:00 am |
Movie Club |
| 1:30 pm |
Available |
| 3:00 pm |
Tutoring |


Ceramics maker Portmeirion warns on profits
by Jessica ClarkCeramics maker Portmeirion warned that profits would be lower than expected this year after export sales plunged due to weakening demand in South Korea.
In a trading update this morning the company said “significant historic demand” for its classic Botanic Garden ranges had led to other countries shipping in to South Korea, resulting in overstocking in the market.
Read more: Shattered: Portmeirion group shares plunge
Shares in the London-listed pottery company plunged 17.76 per cent to 699p after the group posted its second profit warning of the year.
In a bid to rectify the issues in South Korea the Stoke-on-Trent based company has developed new products to introduce to the market, increased due diligence of distributors and signed a new distribution deal with a major South Korean retailer.
“Whilst we are confident that the strategic investments outlined above will result in improved manufacturing efficiencies and sales growth in 2020, these will inevitably impact 2019,” the company said.
“As such, we now expect that the profit for 2019 will be materially behind current market expectations.”
Portmeirion, which also sells the Spode, Royal Worcester and Pimpernal brands, said it has made good progress with its transition to online, the expansion of its home fragrance division and new product development.
Chief executive Mike Raybould said: “Since being appointed in September, I have reviewed all of our markets and our teams have invested a huge amount of resources to resolve the issues we have faced in South Korea, which were more challenging that we had anticipated earlier in the year.
Read more: Portmeririon buys candle maker Wax Lyrical for £17.5m
“The group has a long and consistent track record of growth, leveraging our heritage portfolio of homeware brands around the world.
“We believe that the recent actions we have taken will be successful in protecting our brands and export markets in the long term.”


Changelog
All notable changes and release notes for LGSVL Simulator will be documented in this file.
[2020.06] - 2020-08-31#
Added#
- Support modular testing of planning with Apollo 5.0
- Bridge plugin system with example (LoggingBridge)
- Added default ultrasonic distance sensor
- Sensor TF visualizer in sensor visualizations
- Added button in map annotation tool to add synthetic lane boundary lines automatically
- Python API: added callback agents_traversed_waypoints
- Python API: added ability to set speed at WalkWaypoints
- Python API: Added waypoint trigger system
Changed#
- Fixed 90 degree orientation offset in GPS odometry sensor
- Replaced default ROS2 bridge to improved custom ROS2 bridge instead of ros2-web-bridge
- Unity update to 2019.3.15f1
- Fixed timestamps in GPS, IMU
- Added timestamp to default LiDAR sensor PointCloud message
- Fixed bugs in OpenDrive map importer to correctly compute reference lines and lane widths for edge cases
- Improved OpenDrive map exporter to export parametric cubic curves instead of simple lines for each reference line segment
[2020.05] - 2020-06-02#
Added#
- Support for custom traffic vehicle behavior plugins
- Support for Apollo 5.5 (latest master)
- Support for distributed simulation
- Velodyne VLS-128 support
- Python API function to spawn random non-ego vehicles and pedestrians
- Unlit shadows support for point cloud environment rendering
- AD system-agnostic message definitions to "lgsvl_msgs" for vehicle control, CAN bus and status data, etc.
Changed#
- Refactored traffic agent Waypoint Mode with fixes for idle and trigger waypoints
- Changed gnss_odom message coordinate system to right-handed coordinate system
- Fixed "ignore map origin" option for gnss_odom message
- Fixed acceleration values in IMU sensor
- Fix sky flickering issue during point cloud rendering
- Fixed LiDAR readback error
- Removed and replaced documentation source files from main repository to separate Documentation repository
[2020.03] - 2020-04-03#
Added#
- Velodyne VLP-16 and VLP-32C support through custom LiDAR sensor plugin
- Support for LiDAR sensor plugin with direct UDP socket interface
- Support for point cloud environment rendering
- Extensible vehicle dynamics
- Functional Mockup Interface 2.0 (FMI 2.0) interface for vehicle dynamics
- Support for fisheye camera lens distortion
- Support for sensor_msgs/NavSatFix message type for GPS messages in ROS2
- Vehicle Odometry sensor for reporting steering angles and velocity in ROS2
Changed#
- Upgraded to Unity 2019.3.3f1
- Fixed black artifacts in Linux bug
- Fixed display issues in Unity Editor bug
- Fixed camera sensor invalid data bug
- 3D Ground Truth sensor now generates different ID for vehicle after each respawn
[2020.01] - 2020-01-31#
Added#
- Controllable Object plugin support, dynamically add and control Controllables with the Python API
- Ability to create LIDAR sensor with non-uniform beam distribution
- Ability to add distortion effects to Camera sensors
- Support for Autoware.Auto messages (ROS2)
- Ability to create custom message types for sensor plugins
- TransformSensor which can act as a parent for other sensors
- VehicleStateSensor which is needed by Autoware.Auto
Changed#
- Added SanFrancisco map as a default map option
- Allow null texture bundles without an error
- Pedestrian mass reduced to 70kg
- Fixed lagging of 2D Ground Truth boxes (in visualization and data)
- ComfortSensor included with Simulator binary
- TrafficCone included with Simulator binary
- Fixed exported HD map lane relations
- Fixed ROS2 GPS
[2019.12] - 2020-01-21#
Added#
- Custom callback for Python API, useful in sensor plugins.
- Ability to specify count and types of NPCs to spawn on the map.
Changed#
- Optimized texture usage in maps - significantly reduces size on disk and GPU memory used.
- Allow boundary type to be optional for Apollo HD map import.
- Fix Python API to be able load maps & vehicles that are shared between multiple users.
- Separated bundle file format version for map and vehicle bundles.
- Improved headlights for EGO vehicles.
- Improved HD map annotation icons.
- Fixed Sedan NPC mesh.
[2019.11] - 2019-11-19#
Added#
- OpenDrive 1.4 HD map import.
- Rain drops on ground when it is raining.
- Separated Apollo HD map export between version 3.0 and 5.0 to support 5.0 specific features.
- Cache vehicle prefabs when loading same vehicle multiple times into simulation.
- Ability to login to account via command-line.
- Ability for vehicle to have multiple interior lights. Fixes #474.
- Allow Color, Depth and Semantic cameras to have higher capture & publish rate.
- Building & loading custom sensors as plugins.
Changed#
- Fixed traffic lights signal colors on Shalun map.
- Fixed exceptions when NPCs are despawned while still in intersection.
- Fixed errors when adding pedestrian to map without NavMesh.
- Fixed Lanelet2 boundary import and export.
- Multiple fixes for OpenDrive import and export.
- Fixed wrong raycast layers in 2D Ground Truth sensor to detect if NPC is visible.
- Fixed missing timestamp when publishing ROS/Cyber messages from 2D Ground Truth sensor.
- Limit number of spawned NPCs and vehicles for large maps.
[2019.10] - 2019-10-28#
Added#
- Apollo HD map import
- Accurate sun position in sky based of map location. Including time of sunrise and sunset.
- Control calibration sensor to help calibrating AD stack control.
- Ported Shalun map from previous non-HDRP simulator version.
- Ground Truth sensor for traffic light.
- Python API method to get controllable object by position.
- Python API method to convert multiple map coordinates in single call.
- Python API method to perform multiple ray-casts in single call.
- Sensor for controlling vehicle with steering wheel (Logitech G920).
- Platform independent asset bundles (Windows and Linux).
- Allow to set custom data path for database and downloaded bundles.
- Visualize data values for non-image senors (GPS, IMU, etc).
- Populate scene with required objects when new scene is created in Unity Editor.
Changed#
- Fixed exceptions in ROS Bridge where if it receives message on topic that it has not subscribed.
- Fixed 3D Ground Truth sensor to report correct NPC orientation angles.
- Fixed Radar sensor to visualize pedestrians.
- Fixed Color camera to render mountains in BorregaAve.
- Fixed EGO vehicle collision callback to Python API.
- Fixed WebUI redirect loop that happens if you are logged out.
- Fixed reported NPC vehicle speed. Fixes #347 and #317.
- Fixed gear shifting for EGO vehicle control. Fixes #389.
- Fixed NPC waypoint following where NPCs stopped if assigned speed is too low.
- Fixed semantic segmentation for vehicles and pedestrians added with Python API.
- Fixed ROS2 message publishing (seq field was missing in Header). Fixes #413.
- Fixed issue with database on some non-English locales. Fixes #381.
- Fixed point cloud generation in Unity Editor.
- Fixed browser loosing cookie when session ends in WebUI.
- Fixed slowness in Python API when running without access to Internet.
- Fixed issue when multiple users could not use same map url.
- Improved error messages when simulation fails to start.
[2019.09] - 2019-09-06#
Added#
- Sensor visualization UI
- HD map export to OpenDrive 1.4 format
- ROS service support for ROS bridge
- Python API to support more robust waypoints for NPC vehicles
- Python API with ability to control traffic lights on map
- Hyundai Nexo vehicle
Changed#
- Improved NPC movement and right turns on red traffic light
- Fixed NPC vehicle despawning logic so they don't get stuck in intersections
- Change NPC vehicles colliders from box to mesh to improves collision precision
- Updated generated protobuf message classes for latest Apollo 5.0
- Fixed 3D Ground Truth message type for ROS
- Fixed 3D and 2D Ground Truth bounding box locations
[2019.07] - 2019-08-09#
Added#
- Separate Asset Bundles for environments and vehicles
- Fully deterministic physics simulation
- Faster-than-real-time capability with Python API
- Lanelet2 HD map format import/export
- Ability to edit sensor configuration dynamically
- Multi-user support - account login allows different users to login to one machine running simulator
- BorregasAve 3D environment as a default provided map
- AutonomouStuff 3D environment as a default provided map of parking lot
- SingleLaneRoad 3D environment as a default provided map
- CubeTown 3D environment as a default provided map
- Lexus RX and Lincoln MKZ vehicle support
- LiDAR outputs intensity value based on reflectivity of material (instead of color)
- Support for Apollo 5.0
- Support for Autoware 1.12
- Light reflections on road from wetness
- Better sky rendering, including clouds
- Ability to import point cloud files for visualization
Changed#
- User interface - use web UI for main user interaction
- Render pipeline - Unity High Definition Render Pipeline
- Significantly improved LiDAR simulation performance using multithreading
- Improved map annotation for easier use in Editor
- Improved point cloud generation from 3D environment in Editor
Removed#
- Support for Duckiebot, EP_rigged, SF_rigged, Tugbot vehicles
- Support for SimpleLoop, SimpleMap, SimpleRoom, Duckietown, DuckieDownTown, SanFrancisco, Shalun maps
[2019.05 and older]#
Please see release notes for previous versions on our Github releases page.


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| S/N | Title | Author | Date Borrowed | Return |
|---|---|---|---|---|
| 1. | Lean Start Up | Eric Reis | 25/10/2017 | assignment_returned |
| 2. | Extreme Programming | Kent Beck | 25/10/2017 | assignment_returned |
| 3. | Never Let Me Go | Kazuro Ishiguro | 25/10/2017 | assignment_returned |
| 4. | Half of a Yellow Sun | Chimamanda Adichie | 25/10/2017 | assignment_returned |
| 5. | So Long a Letter | Mariam Ba | 25/10/2017 | assignment_returned |
| 6. | There was a Country | chinua Achebe | 25/10/2017 | assignment_returned |


What is this? This is an interactive map showing the
legality of same-sex (gay) marriage and civil unions in the United States.
How can I find more information about a state? Click on the state to get a timeline of important events regarding same-sex marriage law.
I'm having some trouble telling the colors apart. Click on a category in the legend to have those states flash briefly.
What's a cartogram? A cartogram is a kind of map that shows states
roughly in proportion to their population, and so it's more representative
of how many people in the US are living under which laws. In this case,
I based the cartogram
on this Wikipedia cartogram of the 2008 election. Ideally the cartogram would
change based on what year we're showing to keep up with population. Also note
that small states are slightly overrepresented since every state gets at least
3 electoral votes.
What's the deal with Colorado? In the past, some states like Colorado and Nevada had civil unions, but marriage was against the constitution. I went with the green color instead of the dark red to emphasize that
same-sex couples did have some rights, which seems more important than the fact
that marriage was off limits.
How did you determine the difference between "Civil unions" and "Civil unions with some rights included in marriage"? I mostly relied on the determination made by the Human Rights Campaign - here's a PDF map of the states that currently recognize same-sex marriage and civil unions.
Where can I find more information about interstate relationship recognition, hospital visitation laws, etc.? The Human Rights Campaign maintains a number of maps covering these issues. Another good resource is Lambda Legal's map of pending marriage equality cases.
How does the map work? I'm using the HTML Canvas to dynamically color the map. The map itself was adapted from this Wikipedia map, and the clickable regions were taken from that same page, saving me a lot of time and trouble.
The labels are all in the wrong place - what's up? Try hitting Shift+Reload or Shift+Refresh to reload the images.
Are the source files available? Yes - aside from the Javascript on this page, the other files are marriagedata.js, which contains all of the same-sex marriage data, and mapdata.js which contains most of the drawing logic. I apologize upfront for
the ugly hacks therein :-)
How can I contact you? Just email me at greg@gregstoll.com.