--- layout: archive title: Zulip Chat Archive permalink: /stream/113488-general/topic/Hopcroft.20is.20speaking!.html ---
Hopcroft is speaking!
Can you see the livestream still? Atiyah is meant to be on, but the livestream doesn't work for me.
(I get redirected to a login page.)
https://www.pscp.tv/w/1zqJVLeqXYDKB
I got on 45 minutes earlier so I can see the original livestream
the link is a livestream of quite poor quality, but that's Heidelberg Laureate Forum's fault
anyway they'll upload to youtube later
15 minutes in, still introducing the theorem
(no, I don't know how to livestream my computer's audio)
I think you will learn more from watching Mario's live stream than Prof Sir Mike's.
The whole Atiyah story is rather sad and it's a shame that it's come to this. The community knows that he is an elderly man who has become a little deluded. He has spent his entire mathematical life thinking in an extremely flexible way and showing mathematicians the path through treacherous terrains with insightful ideas.
But now he is under the unfortunate impression that general ideas about how to proceed actually equal proofs. He has been like this for a few years, this is well-known amongst the geometry community (at least in the UK). Quite how it has come to this I don't know and really it's rather sad.
he mentioned in the abstract of the talk that his result is based on von Neumann and Hirzebruch and Dirac
now he used the first two guys' result that generalizes Euler's formula to quaternions
<https://drive.google.com/file/d/1WNbTDKljpUR-4im-IxqluY1tKer88-mH/view> seems to be associated with today's talk.
Indeed it's a shame that the HLF organisers let this happen.
Indeed it's a shame that the HLF organisers let this happen.
well someone else would let this happen
he is Michael Atiyah
https://drive.google.com/file/d/17NBICP6OcUSucrXKNWvzLmrQpfUrEKuY/view
It's a huge shame that HLF organizers arranged that. I guess they would use any big name
{% endraw %}Last updated: Apr 24 2020 at 19:02 UTC


public abstract class Game extends java.lang.Object implements ConfigListener
| Modifier and Type | Field and Description |
|---|---|
private int |
currentState |
private java.util.List<java.lang.Integer> |
resourcePackPriorities |
private java.util.HashMap<java.lang.Integer,ResourcePack> |
resourcePacks |
private boolean |
running |
private java.util.HashMap<java.lang.String,java.lang.Object> |
shared |
private java.util.HashMap<java.lang.Integer,GameState> |
states |
private java.lang.String |
title |
private java.lang.String |
version |
private Viewport |
viewport |
private Window |
window |
private java.awt.Dimension |
windowSize |
| Constructor and Description |
|---|
Game(java.lang.String title,
java.awt.Dimension windowSize,
java.lang.String version,
Window window,
Viewport viewport,
ResourcePack resourcePack) |
| Modifier and Type | Method and Description |
|---|---|
protected <T> void |
addShared(java.lang.String key,
T obj)
Adds a shared resource.
|
void |
addState(GameState state)
Adds a game state.
|
void |
enterAndLoadState(int loadId,
GameState state,
java.lang.Object... args)
Enters the load state to enter a game state.
|
void |
enterAndLoadState(int loadId,
int id,
java.lang.Object... args)
Enters the load state to enter a game state.
|
void |
enterAndLoadState(LoadState loadState,
GameState state,
java.lang.Object... args)
Enters the load state to enter a game state.
|
void |
enterAndLoadState(LoadState loadState,
int id,
java.lang.Object... args)
Enters the load state to enter a game state.
|
void |
enterState(GameState state,
java.lang.Object... args)
Enters the specified game state.
|
void |
enterState(int id,
java.lang.Object... args)
Enters the specified game state.
|
Camera |
getCamera() |
ConfigProperty<?>[] |
getConfigProperties() |
GameState |
getCurrentState() |
Resource |
getResource(java.lang.String... path) |
<T> T |
getShared(java.lang.String key) |
GameState |
getState(int id) |
java.lang.String |
getTitle() |
java.lang.String |
getVersion() |
Viewport |
getViewport() |
Window |
getWindow() |
java.awt.Dimension |
getWindowSize() |
boolean |
hasResource(java.lang.String... path) |
boolean |
hasState(GameState state) |
boolean |
hasState(int id) |
boolean |
isInState() |
boolean |
isRunning() |
void |
leaveState()
Leaves the current state.
|
void |
leaveState(boolean log)
Leaves the current state.
|
abstract void |
onRender(boolean topLayer)
Called when the game is rendered.
|
abstract void |
onStart(Arguments args)
Called when the game is started.
|
abstract void |
onStop()
Called when the game is stopped.
|
abstract void |
onUpdate(long delta)
Called when the game updated.
|
abstract void |
onWindowClose(Window window)
Called when the window is closed.
|
protected void |
removeShared(java.lang.String key)
Removes the shared resource with the specified key.
|
void |
removeState(GameState state)
Removes a game state.
|
void |
removeState(int id)
Removes a game state.
|
void |
setResourcePack(ResourcePack resourcePack)
Sets the game's primary resource pack.
|
ResourcePack |
setResourcePack(ResourcePack resourcePack,
int priority)
Sets a resource pack with the specified priority.
|
void |
start(Arguments args)
Starts the game.
|
void |
stop()
Stops the game.
|
java.lang.String |
toString() |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
onConfigSave, onPropertyAdd, onPropertyRemove, onPropertyUpdate
private final java.lang.String title
private final java.awt.Dimension windowSize
private final java.lang.String version
private final Window window
private final Viewport viewport
private final java.util.HashMap<java.lang.Integer,ResourcePack> resourcePacks
private final java.util.HashMap<java.lang.Integer,GameState> states
private final java.util.HashMap<java.lang.String,java.lang.Object> shared
private java.util.List<java.lang.Integer> resourcePackPriorities
private volatile boolean running
private volatile int currentState
public Game(java.lang.String title, java.awt.Dimension windowSize, java.lang.String version, Window window, Viewport viewport, ResourcePack resourcePack)
public final java.lang.String getTitle()
public final java.awt.Dimension getWindowSize()
public final java.lang.String getVersion()
public final Window getWindow()
public final Viewport getViewport()
public final Camera getCamera()
public final ResourcePack setResourcePack(ResourcePack resourcePack, int priority)
resourcePack
- the resource pack.priority
- the priority.null
if there was none.public final void setResourcePack(ResourcePack resourcePack)
resourcePack
- the resource pack.public final Resource getResource(java.lang.String... path)
path
- the path to the resource.public final boolean hasResource(java.lang.String... path)
path
- the resource path.true
if the resource exists, false
otherwise.public final boolean isRunning()
true
if the game is running, false
otherwise.public final void start(Arguments args) throws java.io.IOException
args
- the arguments.java.io.IOException
- if an I/O error occurs.public final void stop() throws java.io.IOException
java.io.IOException
- if an I/O error occurs.public final GameState getCurrentState()
public final boolean isInState()
true
if the game is currently in a game state,
false
otherwise.public final GameState getState(int id)
id
- the ID of the game state.public final boolean hasState(int id)
id
- the ID of the game state.true
if the game state with the specified ID is
registered, false
otherwise.public final boolean hasState(GameState state)
state
- the game state.true
if the specified game state is registered,
false
otherwise.public final void addState(GameState state)
state
- the state to add.public final void removeState(GameState state)
state
- the state to remove.public final void removeState(int id)
id
- the ID of the state to remove.public final void enterState(int id, java.lang.Object... args)
id
- the ID of the game state.args
- the arguments for entering the game state.public final void enterState(GameState state, java.lang.Object... args)
state
- the game state.args
- the arguments for entering the game state.public final void enterAndLoadState(int loadId, int id, java.lang.Object... args)
loadId
- the ID of the state that extends LoadState
.id
- the ID of the game state.args
- the arguments for entering the game state once loading is
finished.public final void enterAndLoadState(int loadId, GameState state, java.lang.Object... args)
loadId
- the ID of the state that extends LoadState
.state
- the game state.args
- the arguments for entering the game state once loading is
finished.public final void enterAndLoadState(LoadState loadState, int id, java.lang.Object... args)
loadState
- the state that extends LoadState
.id
- the ID of the game state.args
- the arguments for entering the game state once loading is
finished.public final void enterAndLoadState(LoadState loadState, GameState state, java.lang.Object... args)
loadState
- the state that extends LoadState
.state
- the game state.args
- the arguments for entering the game state once loading is
finished.public final void leaveState(boolean log)
log
- true
if leaving the state should be logged,
false
.public final void leaveState()
protected <T> void addShared(java.lang.String key, T obj)
key
- the key.obj
- the value.public <T> T getShared(java.lang.String key)
key
- the key.null
if there is
none.protected void removeShared(java.lang.String key)
key
- the key.public ConfigProperty<?>[] getConfigProperties()
public abstract void onStart(Arguments args) throws java.io.IOException
args
- the arguments.java.io.IOException
- if an I/O error occurs.public abstract void onStop() throws java.io.IOException
java.io.IOException
- if an I/O error occurs.public abstract void onWindowClose(Window window)
window
- the window that was closed.public abstract void onUpdate(long delta)
delta
- the delta.public abstract void onRender(boolean topLayer)
topLayer
- true
if the game is being rendered on the last
(top) layer, false
if it is being rendered on the
first (bottom) layer.public java.lang.String toString()
toString
in class java.lang.Object


THE PATRIOT A film review by Christopher Null Copyright 2000 filmcritic.com filmcritic.com
A note to filmmakers who want to make a movie about a war: Please understand that your film does not need to be as long as the actual war itself. We will not hold it against you if it's shorter. As such, I will try to keep this review to a length where you can read it in a few minutes.

Faced with the death of his wife, The Patriot offers us Gibson the widower pacifist, playing the part of South Carolina colonialist Benjamin Martin, unswayed by arguments that war should be initiated against Britain. When his son Gabriel (Heath Ledger) enlists despite his father's forbiddance, Martin is left at home to raise his other six kids while the war rages around him.
Circumstances arise to take the life of one of the children at the hands of the uber-evil redcoat Colonel Tavington (Jason Isaacs), which awakens the repressed blood lust in the former soldier Martin. Perhaps one of the best battle scenes ever filmed follows, with Martin and two of his kids picking off 20 redcoats in the forest, leaving Martin covered in gore.
The Patriot soon becomes the epic it was intended to be, with grand colonial battles fought by lines of soldiers politely shooting at one another until one side is dead. But Martin (an amalgam of several real Revolutionaries) brings dirty guerilla tactics to the war, and after forming a militia of scrappy mercenaries, soon he's got General Cornwallis (Tom Wilkinson) running scared.
While The Patriot will draw obvious comparisons to Braveheart, it is actually far more reminiscent of Kevin Costner's Robin Hood sprinkled with a bit of The Last of the Mohicans. Martin lives in the woods and attacks the Brits in small groups, absconding with their booty. There's even a holy man (Rene Auberjonois) and a foreigner (Tchéky Karyo, in a great supporting turn as a French sympathizer) who fight alongside the rebels.
This turns out to be a good thing, because God knows we don't need another Braveheart. The Patriot also turns out to be a message movie, filled with issues regarding honor vs. survival, vengeance vs. forgiveness, negotiation vs. war, and glory vs. sacrifice. This isn't just some ordinary war movie. It's deep, with John Williams' score driving the heart-tugging home and Roland Emmerich's direction not getting in the way. And I say all that in a rare moment of non-sarcasm.
Unfortunately, at close to three hours in length, The Patriot has plenty of time to get hokey. The bad guy is drawn as broadly as a Bond villain, and a gaggle of subplots don't add much to the film, just making it unnecessarily longer. The anti-slavery motif is especially hokey and unneeded.
But, as usual, I quibble. The Patriot, against all expectations, is probably the best movie I've seen this summer to date. And where else can a German director and an Australian star put together a movie about the Revolutionary War. Ah, only in America.

The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


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Welcome to Saeed's HTML Playground! Here, we will show some examples of common HTML Elements
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I'm in a blockquote! –When everything is messed up, just sit and chillout
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Web and Mobile App Developer with expertise in Agile, Software Development Lifecycle, Software QA, and Technical Project Management. I am continually trying to learn new skills to reinventing myself and grow as a person and as a developer. As part of Udacity's Grow with Google Nanodegree program for Android Development as well as a top tier graduate of the Coding Dojo bootcamp for Web development, I found my vast industry knowledge in SDLC, Technical Project Management, and Software QA accelerated my skills far above my cohorts. I enjoy working with React, Redux, Javascript, Node, Mongo, and Java though I have familiarity with many other Web specific technologies.
Super Secret Secret Squirrel - To be announced soon
an award-winning and patented digital venture designed to fundamentally transform the process of growing youngsters' wealth
An early childhood development Ed-Tech start-up, At VersaMe we built a combination of tools including a machine learning platform, a wearable, and a multi-OS mobile app to provide metrics on verbal engagement, motion, noise, and sunlight exposure. In conjunction with the Starling mobile app, the parent/guardian receives daily, personalized actionable prompts to boost purposeful engagements with their child.
Web App - Configuration Management System for IPTV SaaS and Video OTT solutions
One of the pioneers in the Digital Video Storage and Playback vertical. Addressing the needs of broadcasters around the world in the transition from Analog to Digital storage and playback solutions. Contributed in numerous ways as the company grew.


Assumption to check
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Bound of input size function
Easy
Harness
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Function specifications
Hard


Summary
Set against the futuristic landscape of totalitarian Britain, V For Vendetta tells the story of a mild-mannered young woman named Evey who is rescued from a life-and-death situation by a masked vigilante known only as "V." Incomparably charismatic and ferociously skilled in the art of combat and deception, V ignites a revolution when he detonates two London landmarks and takes over the government-controlled airwaves, urging his fellow citizens to rise up against tyranny and oppression. As Evey uncovers the truth about V's mysterious background, she also discovers the truth about herself - and emerges as his unlikely ally in the culmination of his plot to bring freedom and justice back to a society fraught with cruelty and corruption.


Patrick J. Burns
Curriculum Vitae
January 2017
46-01 39th Avenue, 624 Sunnyside, NY 11104
(718) 813-9073 |<EMAIL_ADDRESS>Employment
Education
- 2016. Ph.D. Candidate, Classics. Fordham University.
- 2012. M.A., Classics. Fordham University.
- 2008. Postbaccalaureate Certificate, Classics. Columbia University.
- 1998. B.A., English Textual Studies & Journalism. Syracuse University.
Dissertation
- Amor Belli: Elegiac Diction and the Theme of Love in Lucan’s Bellum Civile. Directed by Prof. Matthew McGowan, Fordham University, Classics.
Research Interests
- Latin poetry, digital humanities, Classics pedagogy
Publications
Manuscripts under review
- 2016. “Measuring and Mapping Intergeneric Allusion in Latin Poetry using Tesserae,” Journal of Data Mining and Digital Humanities.
- 2016. "The Future of Ancient Literacy: Classical Language Toolkit and Google Summer of Code," Classics@, special issue on ancient literacies.
Book Reviews
- 2012. Classical Outlook 89.2. Review of P.L. Chambers, The Natural Histories of Pliny the Elder. (Univ. of Oklahoma Press, 2012).
Conference Workshops
- 2017. “Ancient Makerspaces: Digital Classics Workshop.” Panel moderator. Annual Meeting of the Society of Classical Studies, Toronto, Ont. [site]
Conference Papers
- 2016. “Erotic Distraction in Lucan’s Bellum Civile.” Annual Meeting of the Society of Classical Studies, San Francisco, Ca. January 9. [abstract]
- 2015. “Caesar Captivus: Elegiac Enrichment in Lucan’s Bellum Civile.” CAAS 2015 Annual Meeting, Wilmington, De. October 9. [abstract]
- 2015. “From Amicitia to Amor: Lucan’s Elegiac Turn.” Love and Friendship in Greek and Roman Antiquity, Boston University.
- 2014. “Carpe Iter: A Case for Latin-themed Field Trips.” CAAS 2014 Annual Meeting, Washington, D.C.
- 2014. “Latin for the Hearing-Impaired.” Graduate School Association Conference on Inequality, Fordham University.
- 2014. “A Concordance of Hellenistic Philosophy.” (Co-presented with Prof. Brian Johnson, Fordham University.) Publishing Text for a Digital Age, Tufts University.
- 2013. “Lucian’s Ekphrasis of the Visible and the Invisible in Imagines.” CAMWS 2013 Annual Meeting, Iowa City, Ia.
- 2013. “Distant Reading Alliteration in Latin Poetry.” Word, Space, Time: Digital Perspectives on the Classical World, University at Buffalo. April 6. [abstract]
- 2013. “Pessime Planudes: Scaliger’s Cato and the Polemics of Retranslation.” Beyond Words: Translation and the Classical World, CUNY Graduate Center.
- 2013. “A Non-Latin Script in the Digital Archive: Greek OCR and Google Books.” Remembering, Forgetting, Imagining: The Practices of Memory, Digital Humanities roundtable, Fordham University.
- 2012. “Laudatio, Lineage and Legacy in Cicero’s Brutus.” Exegi Monumentum Aere Perennius: Self-Promotion in the Ancient World, University at Buffalo.
- 2012. “The Poet Who Dreamt He Was a Poet: Lucretius and the Problem of Inspiration.” And Now for Something Completely Different: Transformation and Transcendence in Antiquity, University of Wisconsin-Madison.
- 2011. “Short on Erotics: Eros as Epic Hero in Apollonius Rhodius’ Argonautica 3.275-298.” Desire: From Eros to Eroticism, CUNY Graduate Center, Department of Comparative Literature.
- 2011. “Dice Play and Wordplay in Apollonius Rhodius’ Argonautica 3.111-128.” Why So Serious?: The Past and Its Diversions, University of Michigan.
- 2010. “The Hyper-Alexandrianism of Virgilian Centos and Girl Talk’s Mashups.” All Roads Lead From Rome, Rutgers University.
Conference Posters
- 2014. “Distant Reading Alliteration in Latin Literature.” Annual Meeting of the American Philological Association, Chicago, Il.
Web Tutorials
Digital Humanities Workshops
- 2015. “Measuring Allusive Density in Lucan’s Bellum Civile using Tesserae.” Linked Ancient World Data Initiative Event: Digital Antiquity Coffee House. Institute for the Study of the Ancient World. October 2.
- 2012. “Markup Basics: Build an Online CV in 45 Minutes.” Fordham Graduate Students Digital Humanities Group.
- 2012. “Eliminating the Handout: Paperless Teaching and the Less-Paper Reality.” Digital Pedagogy: What Is It? How Do You Do It?, Fordham Graduate Student Digital Humanities Group.
Digital Humanities Projects
- 2015-present. The Classical Language Toolkit (CLTK). Core member. http://cltk.org.
- 2014-2016. A Concordance of Hellenistic Philosophy. With Brian Johnson, Department of Philosophy, Fordham University. https://hellenistic.ace.fordham.edu.
Invited Talks
- 2015. “Taking Latin Prose Comp (By Strategy): A Latin Translation of Oblique Strategies. Marymount School Latin Club. April 14. [slides]
- 2012. “Some Poetic and Artistic Frames in Theocritus.” Co-presented with Carolyn Laferriere. Within the Frame: A Critical Metaphor in Art and Literature, The Classics Work in Progress Group, Yale University. January 27.
Service
- 2016. Program Committee. Florida Artificial Intelligence Research Society 30th International Conference, special track for “Natural Language Processing of Ancient and other Low-resource Languages.”
- 2016. Steering Group. NYC Digital Humanities.
- 2015-present. Steering Committee. Digital Classics Association.
Awards and Honors
- 2016. Google Summer of Code stipend for development on “Latin/Greek Backoff Lemmatizer” for the Classical Language Toolkit.
- 2016. Fordham University, Graduate School of Arts & Sciences, Alumni Dissertation Fellowship.
- 2015. Fordham University, Graduate School of Arts & Sciences. Research Fellowship.
- 2014. Fordham University, Graduate School of Arts & Sciences. Teaching Associateship.
- 2013. Fordham University, Graduate School of Arts & Sciences. Summer Research Grant.
- 2013. Fordham University, Graduate School of Arts & Sciences. Senior Teaching Fellowship.
- 2013. HASTAC Scholar.
- 2012. National Endowment for the Humanities/Tufts University. Institutes for Advanced Topics in the Digital Humanities grant.
- 2012. Fordham University, Graduate School of Arts & Sciences. Teaching Fellowship.
- 2011. New York Classical Club. American School of Classical Studies at Athens Summer Scholarship.
- 2011. Fordham University, Graduate School of Arts & Sciences. Teaching Fellowship.
- 2010. Fordham University, Graduate School of Arts & Sciences. Teaching Fellowship.
- 2009. Fordham University, Graduate School of Arts & Sciences. Graduate Assistantship.
Teaching Experience
Instructor, Fordham University
- Introduction to Latin I (Fall 2013, Fall 2010, Fall 2009); Textbooks: Learn to Read Latin; Wheelock’s Latin.
- Introduction to Latin II (Spring 2014, Spring 2010); Textbooks: Wheelock’s Latin; Latin via Ovid.
- Intermediate Latin (Fall 2013, Fall 2012)
-
Latin Language & Literature (Spring 2015, Spring 2010: Curriculum Authors; Spring 2013: Ovid)
- Introduction to Greek I (Fall 2011); Textbook: Greek: An Intensive Course.
- Introduction to Greek II (Spring 2011) Textbook: Greek: An Intensive Course.
- Greek Language & Literature (Spring 2011)
- Readings in Greek (Fall 2011: Thucydides)
-
Greek Tutorial: Selections from the Greek Philosophers (Spring 2009)
-
Texts and Contexts: Myth in Greco-Roman Literature (Spring 2013)
-
Understanding Historical Change: Ancient Rome (Spring 2012)
Teaching Assistant, Columbia University
- Introduction to Latin I (Spring 2008)
Professional Experience
- 2010. Proofreading Latin and Greek citations. Peppard, M. The Son of God in the Roman World: Divine Sonship in Its Social and Political Context. Oxford, 2011.
- 2008. Proofreading, compiling index locorum, checking references and bibliography. McGowan, M. Ovid in Exile: Power and Poetic Redress in the Tristia and Epistulae ex Ponto. Brill, 2009.
Professional Activities
- 2016. Participant in Sunoikisis Latin Seminar at Center for Hellenic Studies; leader of common session post-Neronian literature.
- 2016. Participant in Sunoikisis Greek Seminar at Center for Hellenic Studies; leader of common session on Hellenistic literature.
- 2016. Organizer of Iter Zoologicum: A Latin Walk Through the Bronx Zoo.
- 2015. Participant in Sunoikisis Latin Seminar at Center for Hellenic Studies; leader of common session on “Family Ties in Neronian Literature.”
- 2015. Organizer of Iter Zoologicum: A Latin Walk Through the Bronx Zoo.
- 2014. Organizer of Iter Zoologicum: A Latin Walk Through the Bronx Zoo.
- 2014. Co-director of the Fordham Graduate Students Digital Humanities Group.
- 2013. Participated in the Dickinson College Summer Latin Workshop on Ovid’s Fasti IV.
- 2013. Co-director of the Fordham Graduate Students Digital Humanities Group.
- 2012. Co-founder of Fordham Graduate Students Digital Humanities Group.
- 2012. Organizer of Iter Zoologicum: A Latin Walk Through the Bronx Zoo.
- 2012. Jesuit Pedagogy Seminar, Fordham University.
- 2011. American School of Classical Studies in Athens, Summer Session.
- 2011. Organizer of Iter Zoologicum: A Latin Walk Through the Bronx Zoo.
- 2011. Co-organizer of “The Caffeinated Classicist,” a series of professional development workshops for Fordham University graduate students in Classics.
- 2010. Co-organizer of “Digital Practicum in Classics,” a workshop on for Fordham College undergraduate classics majors.
- 2010. Organizer of Iter Zoologicum: A Latin Walk Through the Bronx Zoo.
- 2007. Studied under Fr. Reginald Foster at Aestiva Romae Latinitas.
Outreach
2013. Nu School Classics. Introduction for preschoolers to the Greek alphabet with storytelling and art projects. Amazing Magic Beans Learning Center. Sunnyside, NY.
Computer skills
- Competency in Python, NLTK, R, JavaScript, jQuery, VBA for MS Access, VBA for MS Excel, relational database design, SQL, regular expressions.
- Markup experience in XML, HTML5, and CSS3.
- Web development experience in Jekyll; Flask, Jinja2 templating.
References
- David Ratzan. Head Librarian, Institute for the Study of the Ancient World<EMAIL_ADDRESS>(212) 992-7832.
- Matthew McGowan. Associate Professor, Fordham University<EMAIL_ADDRESS>(718) 817-3031.
- Neil Coffee. Associate Professor, University at Buffalo<EMAIL_ADDRESS>(716) 645-2154.


{% if title %}
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Open the dev tools to get more insights in the console.
This demo is using the web-push lib on server side and VAPID.First, we need the users permission for showing notifications.
To generate a subscription, a public key must be provided. This public key is fetched from our server, where a key pair is stored. With the corresponding private key, the push message will be later encrypted.
The subscription object contains a browser specific and unique Push Service endpoint URL to which we can later send messages from the server. The current server implementation is very simple, it can only store one subscription at all. On the browser side, we're done so far.
Now we can send push messages from outside of browser to the user, even if this site is closed but the browser is
running. You may try this out via the send endpoint of our application server using
Postman or any other tool:
POST http://localhost:3000/send
{ "message": "hello world" }
For simplicity, you can also send the POST request from this site to the application server. In further course the
server will not send the push messages directly to an user's browser, but to the browser vendor Push Service
endpoint.
You may also try to close this tab now, but not the browser and then click the button below from a different
browser. Even if the page is not opened, a message will be displayed.
While the Web Push API is designed to send notifications from an application server, we can also show notifications without a server from the browser directly.


Citing CHAP
If you are using CHAP in your own research, please cite the following paper:
Klesse, G., Rao, S., Sansom, M. S., & Tucker, S. J. (2019). CHAP: a versatile tool for the structural and functional annotation of ion channel pores. Journal of molecular biology, 431(17), 3353-3365.
Other Publications Relating to CHAP
The following publications also contributed to the development of the CHAP methodology:
Papers
Rao, S., Klesse, G., Stansfeld, P. J., Tucker, S. J., & Sansom, M. S. (2017). A BEST example of channel structure annotation by molecular simulation. Channels, 24, 1-7.
Trick, J. L., Chelvaniththilan, S., Klesse, G., Aryal, P., Wallace, E. J., Tucker, S. J., & Sansom, M. S. (2016). Functional annotation of ion channel structures by molecular simulation. Structure, 24(12), 2207-2216.
Posters
Klesse, G., Rao, S., Stansfeld, P. J., Sansom, M. S., & Tucker, S. J. (2018). A Newly Available Tool for Functional Annotation of Ion Channel Structures Based on Molecular Dynamics Simulations. Biophysical Journal, 114(3), 134a.
Rao, S., Klesse, G., Tucker, S. J., & Sansom, M. S. (2018). Hydrophobic Gating: Examination of Recent Ion Channel Structures. Biophysical Journal, 114(3), 134a.
Klesse, G., Trick, J., Chelvaniththilan, S., Aryal, P., Wallace, J., Tucker, S., & Sansom, M. S. (2017). Hydrophobic Gating and Functional Annotation of Ion Channel Structures by Molecular Dynamics Simulations. Biophysical Journal, 112(3), 417a.


<markupname>
Use the <markupname>
element to identify mentions of named markup
tokens, such as elements or attributes in XML or SGML, named groups in XSD schemas, or
named patterns in RELAX NG schemas. This element also serves as the specialization basis
for the elements in the XML mention domain; when that domain is present, its more specific
elements should be used instead of <markupname>
when appropriate.
Category: Markup domain


I love to build things and find solutions to problems. Making easier the life of the users is a great satisfaction.
From the beginning of my career I always enjoyed sharing my knowledge with my coworkers and having the opportunity to mentor new resources is something that I like a lot.
Most of my work experience is in PHP & Wordpress but right now I'm learning a bit of MERN (Mongo, Express, React, Node) because I think that JS is the future of web development.
Part of a team dedicated to build a really complex social network.
PHP JS Linux GitFor this company I participated in the development of several ecommerce sites using Prestashop and WordPress (WooCommerce) with advanced customizations. I integrated this sites to several ERPs using Django (Python) for the sincronization of products, clients, invoices, etc.
PHP WordPress PrestaShop MySQL MSSQL PostgreSQL Nginx Linux GitIn my ten years in this company I had the opportunity to participate in a wide range of projects for several clients in many technologies. From email marketing, Facebook applications and pages, Wordpress and Drupal sites to custom made CMSs, Laravel and Lumen projects and many more. The most relevant clients I worked for were Mexicana Airlines, Sony, Ford, KFC and General Mills.
PHP WordPress MySQL Apache Linux GitFor this company I liderated a small team dedicated to develop a web application for administration of an american law firm. The technologies that we used were CodeIgniter (PHP) and MySQL for the backend and Bootstrap for the frontend (we used ExtJS as a replacement of Bootstrap for an updated version of the project) on a Linux Apache server.
PHP CodeIgniter HTML CSS ExtJS MySQL Apache Linux GitHere I worked in several projects. Most of them were WAMP or LAMP web pages for clients of USA and Europe. The more important clients for who I worked were Citi Bank and WWE among others.
PHP MySQL HTML CSS JSI developed and maintained an application for managing gas stations. The main app was developed in VB6 + Access and communicated with an array of custom hardware using PIC + RFID. Also I migrated this project to work in the cloud using PHP + MySQL and migrated the hardware to Arduino.
VB 6 Access Electronics PIC RFID ArduinoHere I developed several small VB6 applications and numerous PHP websites using Wordpress and also custom made CMSs. Most of the clients were local bussinesses. Also I had the opportunitty to participate in some ASP, Action Script, Java and C development projects.
VB 6 PHP MySQL MSSQL Apache LinuxI dictated several courses oriented to engineering students and professionals. The main topics were PHP + MySQL + Apache developmet but also dictated classes about networks, hardware repair, Linux servers and Java.
PHP MySQL Apache LinuxI dictated several courses oriented to engineering students. The main topics were Visual Basic 6 and Java.
VB 6 JavaI had worked for several clients as consultant and developer. One of the most interesting projects was a client/server app for technical support with text and voice chat. Also developed a (extremely basic) neural network for a video game engine.
VB 6 Access C++


GridDefinition<(Of <(<'T1>)>)> Properties
The GridDefinition<(Of <(<'T1>)>)> type exposes the following members.
Properties
| Name | Description | |
|---|---|---|
| AdditionalQueryOptionNames |
Gets or sets the additional query option names.
|
|
| AdditionalSettings |
Gets or sets the additional settings.
|
|
| AllowChangingPageSize |
Gets or sets a value indicating whether [allow changing
page size].
|
|
| AuthorizationType |
Gets or sets the type of the authorization.
|
|
| ClientSideLoadingCompleteFunctionName |
Gets or sets the name of the client side loading
complete function.
|
|
| ClientSideLoadingMessageFunctionName |
Gets or sets the name of the client side loading
message function.
|
|
| Columns |
Gets the columns.
|
|
| ContainerViewPath |
Gets or sets the container view path.
|
|
| DefaultRenderingEngineName |
Gets or sets the default name of the rendering engine.
|
|
| DefaultSortColumn |
Gets or sets the default sort column.
|
|
| DefaultSortDirection |
Gets or sets the default sort direction.
|
|
| ErrorMessageHtml |
Gets or sets the error message HTML.
|
|
| Filtering |
Gets or sets a value indicating whether this
IMvcGridDefinition is filtering.
|
|
| ItemsPerPage |
Gets or sets the items per page.
|
|
| MaxItemsPerPage |
Gets or sets the maximum items per page.
|
|
| NextButtonCaption |
Gets or sets the next button caption.
|
|
| NoResultsMessage |
Gets or sets the no results message.
|
|
| PageParameterNames |
Gets or sets the page parameter names.
|
|
| Paging |
Gets or sets a value indicating whether this
IMvcGridDefinition is paging.
|
|
| PreloadData |
Gets a value indicating whether [preload data].
|
|
| PreviousButtonCaption |
Gets or sets the previous button caption.
|
|
| ProcessingMessage |
Gets or sets the processing message.
|
|
| QueryOnPageLoad |
Gets or sets a value indicating whether [query on page
load].
|
|
| QueryStringPrefix |
Gets the query string prefix.
|
|
| RenderingEngines |
Gets or sets the rendering engines.
|
|
| RenderingMode |
Gets or sets the rendering mode.
|
|
| RetrieveData |
Gets or sets the retrieve data.
|
|
| RowCssClassExpression |
Gets or sets the row CSS class expression.
|
|
| Sorting |
Gets or sets a value indicating whether this
IMvcGridDefinition is sorting.
|
|
| SummaryMessage |
Gets or sets the summary message.
|
|
| TemplatingEngine |
Gets or sets the templating engine.
|
|
| ViewPath |
Gets or sets the view path.
|


{% include "header.html" %}
We are now (very very slowly) generating your dress, {{dress_name}}, based on the code at {{ code_url }} :)
Here is what is going on:
{% for row in rows %}{{ row }}
{% endfor %}And the dress is done (or we crashed)! Sadly it appears cowcow rate limits how often the new products show up in the listing. You may need to check back tomorrow to see your clothing item actually present. It's likely not lost (unless there was an error message above) and just in a queue.
You can go checkout the store. Your should have a name {{dress_name}}. If you don't find your {{dress_name}} bookmark the glitch code store and check back tomorrow since sometimes cowcow rate limits our product updates.
But sometimes the names get a bit messed up in which case you should be able to find your dress in this list.
{% include "footer.html" %}


We're sorry but kalle-resume-client-upgrade doesn't work properly without JavaScript enabled. Please enable it to continue.


Why do you need a custom content management system?
On wikipedia there is a list of popular content management systems. The list fascinates me. There is a CMS written in for every popular programming language,database and web framework there is and it does not even include all the homegrown , in house ,rorietary ones. I won't be surrise at all to find a that secializes in managing the data for retiles.
What I find interesting about this list is the question why? Why so many cms-es? So I ask my friend who


Functions | |
| void | ComputeHarrisStrengthImage (float *S, const unsigned char *src, short *Ixx, short *Iyy, short *Ixy, int *Gxx, int *Gyy, int *Gxy, int width, int height, int step, int chunk_size, float k) |
| Generic CPU Implementation. More... | |
| void | ComputeHarrisStrengthImageNeon (float *S, const unsigned char *src, short *Ixx, short *Iyy, short *Ixy, int *Gxx, int *Gyy, int *Gxy, int width, int height, int step, int chunk_size, float k) |
| void | ComputeDerivativesU8Neon (short *__restrict Ixx, short *__restrict Iyy, short *__restrict Ixy, const unsigned char *__restrict pm1, const unsigned char *__restrict p, const unsigned char *__restrict pp1, int count) |
| void | ComputeGradientsF32Neon (float *gradient, const float *im, int width, int height) |
| Compute gradients for the given image. More... | |
| void | ComputePolarGradientsF32Neon (float *gradient, const float *im, int width, int height) |
| Compute polar gradients for the given image. More... | |
| void | DifferenceImageF32Neon (float *d, const float *im1, const float *im2, int width, int height, int d_stride, int im1_stride, int im2_stride) |
| Compute element-wise difference of two images: d = im1 - im2. More... | |
| void | HorizontalHarrisStengthsS32F32Neon (float *S, const int *Gxx, const int *Gyy, const int *Gxy, int count, float k) |
| void | ComputeDerivativesU8SSE (short *__restrict Ixx, short *__restrict Iyy, short *__restrict Ixy, const unsigned char *__restrict pm1, const unsigned char *__restrict p, const unsigned char *__restrict pp1, int count) |
| void | Binomial4thOrderF32Neon (float *dst, float *tmp, const float *src, int width, int height) |
| Convolve image with [1; 4; 6; 4; 1] kernel in both dimensions. More... | |
| void | Binomial4thOrderU8Neon (float *dst, uint16_t *tmp, const uint8_t *src, int width, int height) |
| Convolve image with [1; 4; 6; 4; 1] kernel in both dimensions. More... | |
| void | HorizontalBinomialU8Neon (uint16_t *__restrict pDst, const uint8_t *pSrc, uint32_t count) |
| Compute the binomial response an input vector. More... | |
| void | HorizontalBinomialS16Neon (int32_t *pDst, const int16_t *pSrc, uint32_t count) |
| Compute the binomial response an input vector. More... | |
| void | HorizontalBinomialF32Neon (float *pDst, const float *pSrc, uint32_t count) |
| Compute the binomial response an input vector. More... | |
| void | HorizontalBoxFilterDecimate128U8Neon (unsigned short dst[64], const unsigned char ptr[128]) |
| void | VerticalBinomialU16F32Neon (float *dst, const uint16_t *pm2, const uint16_t *pm1, const uint16_t *p, const uint16_t *pp1, const uint16_t *pp2, unsigned int count) |
| Convolve rows vertically with [1; 4; 6; 4; 1] kernel. More... | |
| void | VerticalBinomialScaleU16F32Neon (float *dst, const uint16_t *pm2, const uint16_t *pm1, const uint16_t *p, const uint16_t *pp1, const uint16_t *pp2, float scale, unsigned int count) |
| Convolve rows vertically with [1; 4; 6; 4; 1] kernel. More... | |
| void | VerticalBinomialS32Neon (int *dst, const int *pm2, const int *pm1, const int *p, const int *pp1, const int *pp2, unsigned int count) |
| Convolve rows vertically with [1; 4; 6; 4; 1] kernel. More... | |
| void | VerticalBinomialF32Neon (float *__restrict dst, const float *__restrict pm2, const float *__restrict pm1, const float *__restrict p, const float *__restrict pp1, const float *__restrict pp2, unsigned int count) |
| Convolve rows vertically with [1; 4; 6; 4; 1] kernel. More... | |
| void | VerticalBinomialScaleF32Neon (float *__restrict dst, const float *__restrict pm2, const float *__restrict pm1, const float *__restrict p, const float *__restrict pp1, const float *__restrict pp2, float scale, unsigned int count) |
| Convolve rows vertically with [1; 4; 6; 4; 1] kernel. More... | |
| void | VerticalBoxFilter64U16Neon (unsigned char dst[64], const unsigned short p1[64], const unsigned short p2[64]) |
| void | ComputeNCCScalarsCPU (float &A, float &C, const unsigned char *u, int n) |
| float | nccCPU (float A1, float C1, float A2, float C2, const unsigned char *u, const unsigned char *v, int n) |
| bool | ApplyImageTranslationValidBL32fNeon (float *dst, int dst_width, int dst_height, int dst_step, const unsigned char *src, int src_width, int src_height, int src_step, const float tx, const float ty) |
Function Documentation
| bool artvision_instanton::details::ApplyImageTranslationValidBL32fNeon | ( | float * | dst, |
| int | dst_width, | ||
| int | dst_height, | ||
| int | dst_step, | ||
| const unsigned char * | src, | ||
| int | src_width, | ||
| int | src_height, | ||
| int | src_step, | ||
| const float | tx, | ||
| const float | ty | ||
| ) |
| void artvision_instanton::details::Binomial4thOrderF32Neon | ( | float * | dst, |
| float * | tmp, | ||
| const float * | src, | ||
| int | width, | ||
| int | height | ||
| ) |
Convolve image with [1; 4; 6; 4; 1] kernel in both dimensions.
| void artvision_instanton::details::Binomial4thOrderU8Neon | ( | float * | dst, |
| uint16_t * | tmp, | ||
| const uint8_t * | src, | ||
| int | width, | ||
| int | height | ||
| ) |
Convolve image with [1; 4; 6; 4; 1] kernel in both dimensions.
| void artvision_instanton::details::ComputeDerivativesU8Neon | ( | short *__restrict | Ixx, |
| short *__restrict | Iyy, | ||
| short *__restrict | Ixy, | ||
| const unsigned char *__restrict | pm1, | ||
| const unsigned char *__restrict | p, | ||
| const unsigned char *__restrict | pp1, | ||
| int | count | ||
| ) |
| void artvision_instanton::details::ComputeDerivativesU8SSE | ( | short *__restrict | Ixx, |
| short *__restrict | Iyy, | ||
| short *__restrict | Ixy, | ||
| const unsigned char *__restrict | pm1, | ||
| const unsigned char *__restrict | p, | ||
| const unsigned char *__restrict | pp1, | ||
| int | count | ||
| ) |
| void artvision_instanton::details::ComputeGradientsF32Neon | ( | float * | gradient, |
| const float * | im, | ||
| int | width, | ||
| int | height | ||
| ) |
Compute gradients for the given image.
| void artvision_instanton::details::ComputeHarrisStrengthImage | ( | float * | S, |
| const unsigned char * | src, | ||
| short * | Ixx, | ||
| short * | Iyy, | ||
| short * | Ixy, | ||
| int * | Gxx, | ||
| int * | Gyy, | ||
| int * | Gxy, | ||
| int | width, | ||
| int | height, | ||
| int | step, | ||
| int | chunk_size, | ||
| float | k | ||
| ) |
Generic CPU Implementation.
| void artvision_instanton::details::ComputeHarrisStrengthImageNeon | ( | float * | S, |
| const unsigned char * | src, | ||
| short * | Ixx, | ||
| short * | Iyy, | ||
| short * | Ixy, | ||
| int * | Gxx, | ||
| int * | Gyy, | ||
| int * | Gxy, | ||
| int | width, | ||
| int | height, | ||
| int | step, | ||
| int | chunk_size, | ||
| float | k | ||
| ) |
|
inline |
| void artvision_instanton::details::ComputePolarGradientsF32Neon | ( | float * | gradient, |
| const float * | im, | ||
| int | width, | ||
| int | height | ||
| ) |
Compute polar gradients for the given image.
- Parameters
-
gradient - Destination image buffer. It should be allocated prior calling this function. The image should be two-channel floating-point image of the same dimensions as input image. First component is orientation (angle) of the gradient [0;2PI), secon - gradient length. im - Source image. width - Image width in pixels. height - Image height in pixels.
| void artvision_instanton::details::DifferenceImageF32Neon | ( | float * | d, |
| const float * | im1, | ||
| const float * | im2, | ||
| int | width, | ||
| int | height, | ||
| int | d_stride, | ||
| int | im1_stride, | ||
| int | im2_stride | ||
| ) |
Compute element-wise difference of two images: d = im1 - im2.
- Parameters
-
d - Destination image buffer. It should be allocated prior calling this function. im1 - First image. im2 - Second image. width - Image width in pixels. height - Image height in pixels. d_stride - Stride of the destination image (in bytes). im1_stride - Stride of the first image (in bytes). im2_stride - Stride of the second image (in bytes).
| void artvision_instanton::details::HorizontalBinomialF32Neon | ( | float * | pDst, |
| const float * | pSrc, | ||
| uint32_t | count | ||
| ) |
Compute the binomial response an input vector.
This function assumes there is a two pixel padding on the left and right sides.
| void artvision_instanton::details::HorizontalBinomialS16Neon | ( | int32_t * | pDst, |
| const int16_t * | pSrc, | ||
| uint32_t | count | ||
| ) |
Compute the binomial response an input vector.
This function assumes there is a two pixel padding on the left and right sides.
| void artvision_instanton::details::HorizontalBinomialU8Neon | ( | uint16_t *__restrict | pDst, |
| const uint8_t * | pSrc, | ||
| uint32_t | count | ||
| ) |
Compute the binomial response an input vector.
This function assumes there is a two pixel padding on the left and right sides.
|
inline |
| void artvision_instanton::details::HorizontalHarrisStengthsS32F32Neon | ( | float * | S, |
| const int * | Gxx, | ||
| const int * | Gyy, | ||
| const int * | Gxy, | ||
| int | count, | ||
| float | k | ||
| ) |
|
inline |
| void artvision_instanton::details::VerticalBinomialF32Neon | ( | float *__restrict | dst, |
| const float *__restrict | pm2, | ||
| const float *__restrict | pm1, | ||
| const float *__restrict | p, | ||
| const float *__restrict | pp1, | ||
| const float *__restrict | pp2, | ||
| unsigned int | count | ||
| ) |
Convolve rows vertically with [1; 4; 6; 4; 1] kernel.
| void artvision_instanton::details::VerticalBinomialS32Neon | ( | int * | dst, |
| const int * | pm2, | ||
| const int * | pm1, | ||
| const int * | p, | ||
| const int * | pp1, | ||
| const int * | pp2, | ||
| unsigned int | count | ||
| ) |
Convolve rows vertically with [1; 4; 6; 4; 1] kernel.
| void artvision_instanton::details::VerticalBinomialScaleF32Neon | ( | float *__restrict | dst, |
| const float *__restrict | pm2, | ||
| const float *__restrict | pm1, | ||
| const float *__restrict | p, | ||
| const float *__restrict | pp1, | ||
| const float *__restrict | pp2, | ||
| float | scale, | ||
| unsigned int | count | ||
| ) |
Convolve rows vertically with [1; 4; 6; 4; 1] kernel.
| void artvision_instanton::details::VerticalBinomialScaleU16F32Neon | ( | float * | dst, |
| const uint16_t * | pm2, | ||
| const uint16_t * | pm1, | ||
| const uint16_t * | p, | ||
| const uint16_t * | pp1, | ||
| const uint16_t * | pp2, | ||
| float | scale, | ||
| unsigned int | count | ||
| ) |
Convolve rows vertically with [1; 4; 6; 4; 1] kernel.
| void artvision_instanton::details::VerticalBinomialU16F32Neon | ( | float * | dst, |
| const uint16_t * | pm2, | ||
| const uint16_t * | pm1, | ||
| const uint16_t * | p, | ||
| const uint16_t * | pp1, | ||
| const uint16_t * | pp2, | ||
| unsigned int | count | ||
| ) |
Convolve rows vertically with [1; 4; 6; 4; 1] kernel.
|
inline |


Posts
Followers
This is my organization
{{description}}
ACTIVITY FEED
{{objective.created_at | amTimeAgo}}
{{objective.rallies}}
Rallied
{{objective?.title}}
{{objective.description | truncate : 200 : '...'}}
Event Location: {{record.city}}
{{record.attending}}
Attending
@{{record.twitter_username}} • {{record.tweet_created_at | amTimeAgo}}
{{record.tweet}}


CryoForms
1.1.8-alpha bug fixes, more functions, better wiki will come later
Thank you for choosing CryoForms. This document will help you to start using CryoForms. Please note that CryoForms is still in alpha phase, so this document may be updated in future version-ups, in project there are lot's of components missing, this release is just for testing, choosing right start with developing core of project.
🌟 Effective Usage
You should use it in projects and places where you want real-time validating user inputs, this means user, or administrator have better feelings when using your application, we want give developer ability to complete modify our components outside of core, so he could completely manage behaviors of components like colors, appearance when typing not valid input.
📦 Install
npm install cryoforms
You can find CryoForms on GitHub right here https://github.com/CryoEagle/CryoForms
🔨 Usage
import { CryoForm, CryoInput, CryoButton, cryoUseForm } from 'cryoforms';
const Index = () => {
const [form] = cryoUseForm();
const success = (x) => {
console.log(x);
form.clearInputs();
}
const failed = (message){
console.log(message);
}
return (
<CryoForm successFunc={success} failedFunc={failed} form={form}>
<CryoInput
autoComplete={"off"}
name="username"
label="Username"
inputProps={{className: "input-test"}}
rules={[
{required: true, errorMessage: "Please enter username"},
{minLength: 5, errorMessage: 'username should have at least 5 characters'}]}
/>
<CryoInput
autoComplete={"off"}
name="email"
label="Email"
description="We don't share your password"
rules={[
{required: true, errorMessage: "Please enter email"},
{type: 'email', errorMessage: 'Enter valid email please'}]}
/>
<CryoInput
autoComplete={"off"}
name="password"
label="Password"
rules={[
{required: true, errorMessage: "Please enter password"},
]}
/>
<CryoInput
autoComplete={"off"}
name="number"
label="Number"
rules={[
{required: true, errorMessage: "Please enter number"},
{type: 'number', errorMessage: 'Enter valid number please'}]}
/>
<CryoButton block={true}>Login</CryoButton>
</CryoForm>
);
}
📚 Wiki
Check our wiki for more information https://github.com/CryoEagle/CryoForms/wiki


In this section you will find some insights about language usage in Switzerland
In 2015, 63.0% native speakers of German (of which 59.5% speak Swiss German and 10.4% Standard German at home); 22.7% French (mostly Swiss French, but including some Arpitan dialects); 8.4% Italian (mostly Swiss Italian, but including Lombard dialects); and 0.6% Romansh. [Wikipedia]
| Language | Mother Lang |
Main Lang |
||
|---|---|---|---|---|
| German | 4,639k | 63.66% | 4,348k | 64.47% |
| French | 1,484k | 20.37% | 1,525k | 22.61% |
| Italian | 470,961 | 6.46% | 561,857 | 8.33% |
| Romansch | 35,072 | 0.48% | 35,753 | 0.53% |
| Serbo-Croatian | 103,350 | 1.42% | 168,422 | 2.50% |
| Albanian | 94,937 | 1.3% | 176,293 | 2.61% |
| Portuguese | 89,527 | 1.23% | 238,327 | 3.53% |
| Spanish | 76,750 | 1.05% | 150,782 | 2.24% |
| English | 73,422 | 1.01% | 316,830 | 4.70% |
| Turkish | 44,523 | 0.61% | 76,379 | 1.13% |
The German region (Deutschschweiz) is roughly in the east, north and center; the French part (la Romandie) in the west and the Italian area (Svizzera italiana) in the south. There remains a small Romansh-speaking native population in Graubünden in the east. The cantons of Fribourg, Bern and Valais are officially bilingual; the canton of Graubünden is officially trilingual.
You will see 4 different map blow. Each one represent one language distribution. In this visualizaion we have used actual tweet counts. So these graphs will be affected by population. Population * language ratio will be in count.
You can estimate French, German and Italian cities from these maps. Hoverer as you can see you cannot clearly be sure about regions. Because the population of these regions is very effective on these graphs. You can clearly see Geneva, Zurich and Ticino but how about others. In the sections blow we will investigate language usage by its ratios.
By this way, we are trying to answer these question:
You can clearly see the German and French spoken regions from the visualizations. However Italian spoken regions are not separable as German nor French, probably they do not prefer to share tweets their own language. For example, in the region of Ticino the usage of Italian language is not more then 20% of overall usage.
Most used foreign languages are English, Spanish, Sweden etc. There are many important problems on these numbres. First, Spranish usage is way more then Italian. Is it real or a problem of the data? On the data provided by Wikipedia, we can clearly see that usage of Spanish is not more then one quarter of Italian usage. Or for example usage of Swedish language is not on the top 5 in the data provided by Wikipedia but in the data it is more then all other minor languages. It may be caused because of the errors on the language detection algorithm.
By this way, we are trying to answer these question:


All Files
(52.67%
covered at
1.01
hits/line)
6 files in total.
131 relevant lines.
69 lines covered and
62 lines missed
Controllers
(69.57%
covered at
1.96
hits/line)
2 files in total.
46 relevant lines.
32 lines covered and
14 lines missed
Models
(51.61%
covered at
0.48
hits/line)
3 files in total.
31 relevant lines.
16 lines covered and
15 lines missed
Mailers
(100.0%
covered at
0.0
hits/line)
0 files in total.
0.0 relevant lines.
0.0 lines covered and
0.0 lines missed
| File |
% covered |
Lines |
Relevant Lines |
Lines covered |
Lines missed |
Avg. Hits / Line |
Helpers
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-
1
module Bitcoupon
-
1
module Api
-
# Class encapsulating integration with Bitcoupon Java library
-
1
class BitcoinCall
-
# 2.0 Library
-
# Name: generateCreateTransaction
-
# Arguments: String strPrivateKey, String payload
-
-
1
def self.generate_create_transaction(private_key, payload_input)
-
method = 'generateCreateTransaction'
-
key = Shellwords.escape private_key
-
payload = Shellwords.escape payload_input
-
-
`#{command} #{method} #{key} #{payload}`
-
end
-
-
# Name: generateSendTransaction
-
# Arguments: String strPrivateKey, String creatorAddress,
-
# String payload, String receiverAddress,
-
# String outputHistoryJson
-
-
1
def self.generate_send_transaction(private_key, creator_address, payload,
-
receiver_address, output_history)
-
method = 'generateSendTransaction'
-
payload = Shellwords.escape payload
-
history = Shellwords.escape output_history
-
-
`#{command} #{method} #{private_key} \
-
#{creator_address} #{payload} #{receiver_address} #{history}`
-
end
-
-
# Name: generateDeleteTransaction
-
# Arguments: String strPrivateKey, String creatorAddress,
-
# String payload, String outputHistoryJson
-
-
1
def self.generate_delete_transaction(private_key, creator_address,
-
payload, output_history)
-
method = 'generateDeleteTransaction'
-
payload = Shellwords.escape payload
-
history = Shellwords.escape output_history
-
-
`#{command} #{method} #{private_key} \
-
#{creator_address} #{payload} #{history}`
-
end
-
-
# Name: verifyTransaction
-
# Arguments: String transactionJson, String outputHistoryJson
-
-
1
def self.verify_transaction(transaction_json, output_history_json)
-
method = 'verifyTransaction'
-
arg_one = Shellwords.escape transaction_json.chomp
-
arg_two = Shellwords.escape output_history_json
-
-
output = `#{command} #{method} #{arg_one} #{arg_two}`
-
-
if output.chomp.eql? 'true'
-
true
-
else
-
false
-
end
-
end
-
-
# Name: generateOutputHistoryRequest
-
# Arguments: String strPrivateKey
-
-
1
def self.generate_output_history_request(private_key)
-
method = 'generateOutputHistoryRequest'
-
-
`#{command} #{method} #{private_key}`
-
end
-
-
# Name: verifyOutputHistoryRequest
-
# Arguments: String outputHistoryRequestJson
-
-
1
def self.verify_output_history_request(output_history_request)
-
2
method = 'verifyOutputHistoryRequest'
-
2
request = Shellwords.escape output_history_request
-
-
2
output = `#{command} #{method} #{request}`
-
-
2
if output.chomp.eql? 'true'
-
1
true
-
else
-
1
false
-
end
-
end
-
-
# Name: getCoupons
-
# Arguments: String address, String outputHistoryJson
-
-
1
def self.get_coupons(address, output_history_json)
-
method = 'getCoupons'
-
address = Shellwords.escape address
-
history = Shellwords.escape output_history_json
-
-
`#{command} #{method} #{address} #{history}`
-
end
-
-
# Name: getCouponOwners
-
# Arguments: String creatorAddress, String outputHistoryJson
-
-
1
def self.get_coupon_owners(address, output_history_json)
-
method = 'getCouponOwners'
-
address = Shellwords.escape address
-
history = Shellwords.escape output_history_json
-
-
`#{command} #{method} #{address} #{history}`
-
end
-
-
# Name: generatePrivateKey
-
# Arguments: none
-
-
1
def self.generate_private_key
-
method = 'generatePrivateKey'
-
`#{command} #{method}`
-
end
-
-
# Name: generateAddress
-
# Arguments: String strPrivateKey
-
-
1
def self.generate_address(private_key)
-
method = 'generateAddress'
-
`#{command} #{method} #{private_key}`
-
end
-
-
1
def self.command
-
2
'java -jar ../bitcoin/bitcoin-2.0.jar'
-
end
-
end
-
end
-
end
-
# ApplicationController
-
1
class ApplicationController < ActionController::Base
-
1
def bitcoin
-
2
Bitcoupon::Api::BitcoinCall
-
end
-
-
1
private
-
-
1
def check_headers
-
6
if token.blank?
-
2
render json: '{"error":"No token given"}', status: 401
-
2
return
-
elsif !token.eql?(Rails.application.secrets.api_secret)
-
2
render json: '{"error":"Wrong token given"}', status: 401
-
end
-
4
response.headers['token'] = token
-
end
-
-
1
def token
-
14
token = request.headers['token']
-
14
token = params[:token] if token.nil? && params[:token]
-
14
token
-
end
-
end
-
1
module Backend
-
# TransactionsController
-
# This controller receives requests from the clients, and
-
# delegates the work to the Bitcoupon Java library.
-
# It also uses Transaction and Output models to interact with
-
# the database.
-
# All the methods (except empty) render JSON.
-
1
class TransactionsController < ApplicationController
-
1
before_action :check_headers, only: [:verify, :output_history]
-
-
# GET /backend/empty
-
# Used by the mobile client to check for a 200 response.
-
1
def empty
-
1
render text: ''
-
end
-
-
# POST /backend/verify_transaction
-
# Receives a transaction, and verifies it using the Bitcoupon Java library.
-
# If the transaction is valid it is saved to the database.
-
1
def verify
-
result = bitcoin.verify_transaction(transaction_json, Output.all_history)
-
-
if result
-
transaction = Transaction.from_json(transaction_json)
-
if transaction.save
-
response.headers['id'] = transaction.id.to_s
-
render json: transaction
-
return
-
end
-
end
-
render json: '{"error":"TRANSACTION NOT SAVED"}', status: 401
-
end
-
-
# POST /backend/output_history
-
# Returns the output history for a given address.
-
# Must be given a valid, signed history request, so that
-
# only the owner of the address can request his history.
-
1
def output_history
-
2
history_request = set_history_request
-
2
address = JSON.parse(history_request)['address']
-
-
2
result = bitcoin.verify_output_history_request(history_request)
-
-
2
if result
-
1
render json: Output.history(address)
-
else
-
1
render json: '{"error":"INVALID OUTPUT HISTORY REQUEST"}', status: 401
-
end
-
end
-
-
1
private
-
-
# The mobile client uses null in JSON, instead of empty array.
-
# We therefore have to translate the params to this form.
-
1
def transaction_json
-
transaction = params[:transaction]
-
-
unless transaction.class.eql?(String)
-
transaction['creations'] = [] if transaction['creations'].nil?
-
transaction = transaction.to_json.to_s
-
end
-
-
transaction
-
end
-
-
# The mobile and admin clients access the output_history endpoint
-
# differently. This discrepancy is handled here.
-
1
def set_history_request
-
2
if params['output_history_request']
-
2
params['output_history_request']
-
else
-
JSON.parse(request.body.string)['output_history_request'].to_json
-
end
-
end
-
end
-
end
-
# Address
-
1
class Address < ActiveRecord::Base
-
1
belongs_to :word
-
end
-
# Output
-
1
class Output < ActiveRecord::Base
-
# Rails has method named transaction, can't use that again here.
-
1
belongs_to(:bitcoin_transaction,
-
foreign_key: 'transaction_id',
-
class_name: 'Transaction')
-
-
1
def self.from_json(output_json)
-
output = Output.new
-
return output if output_json.blank?
-
-
# Only one creation for now
-
output_json = output_json.first
-
# TODO: Make loop
-
-
output.creator_address = output_json['creatorAddress']
-
output.payload = output_json['payload']
-
output.amount = output_json['amount'].to_i
-
output.receiver_address = output_json['receiverAddress']
-
output.input_id = output_json['referringInput'].to_i
-
-
output.save
-
output
-
end
-
-
1
def self.all_history
-
outputs = where(input_id: 0).to_a
-
-
history_from_outputs(outputs)
-
end
-
-
1
def self.history(address)
-
1
outputs = where('creator_address = ? or receiver_address = ?',
-
address, address).where(input_id: 0).to_a
-
-
1
history_from_outputs(outputs)
-
end
-
-
1
def self.history_from_outputs(outputs)
-
1
history = { outputList: [] }
-
-
1
outputs.each do |transaction|
-
history[:outputList] << output_hash(transaction)
-
end
-
-
1
history.to_json
-
end
-
-
1
def self.output_hash(o)
-
return nil if o.blank?
-
{
-
outputId: o.id,
-
creatorAddress: o.creator_address,
-
payload: o.payload,
-
amount: o.amount,
-
receiverAddress: o.receiver_address,
-
referringInput: o.input_id
-
}
-
end
-
end
-
# Word
-
1
class Word < ActiveRecord::Base
-
1
has_one :address
-
end


This generator is made to help your kickstart your Electron app. It use Bower, Grunt and Npm for task-running and package management.
Build what you want and make your app with grunt build
. And then, Conquer the world !
And if you like it, don't forget to star it on Github and tweet about it !
I hope you'll enjoy it.


Calculates virtual telemetry values.
The numeric inputs can be constants, telemetry values, proportional controls and switches.
Numeric values are processed in a tree of mathematical operations that take either one or two parameters, eg ADD, MIN, SQRT, SIN, ABS.
The virtual sensor values can also be displayed in a telemetry frame.
A sensor with this structure can calculate the energy in Wmin:
Create a virtual sensor.
Set it's label, the decimal places and unit.
Edit the tree structure.


The Portfolio Dummy Website
This is a sample page for rapid prototying and simple routing defined by a xml. You can navigate through XML file items and update the page via ajax and json data.
Feature List
- supporting back button via history.hs
- dynamically adding new content via ajax/json requests
- very simple description and adding of new sites through
nested xml elements
- inheritance of defined attributes to child elements
- one page template to rule them all
-
- root means home
- CSS3 and HTML5 layout
- responisiveness and nice degration (in the future)
Disclaimer
This early release requires browsers with html5 support only.
Please contact me to give feedback and to contribute ideas and fixes.


SELF STUDY
Positive Direction provides a self study track completely free of charge so that anyone who has the desire and motivation to take charge of their life can do so today.
We are so excited you have decided to put this investment in yourself. You will thank yourself. Our journey is self paced and you can complete topics in any order you would like. We have a suggested road map to help you complete all 4 tracks in 30 days available in the downloads section.


Ruby's creator, Yukihiro "Matz" Matsumoto, blended parts of his favorite languages (Perl, Smalltalk, Eiffel, Ada, and Lisp) to form a new language that balanced functional programming with imperative programming.
Ruby is designed with programmer happyness in mind. Matz has managed to blend elegance, simplicty, and power to create a fantastic language.
EVERYTHING in Ruby is an object
"string".length => 6
1.class => Fixnum
3.14159.class => Float
nil.class => NilClass
Arrays, Hashes, and Symbols are all first order objects in Ruby.
[1, "Two", 3.14].length => 3
{key1: 1, key2: "Two", key3: 3.14}.length => 3
or
{:key1=>1, :key2=>"Two", key3=>3.14}.length => 3
:symbol.object_id == :symbol.object_id
[1,2,3,4].each do |item|
puts item
end
[4,2,1,3].sort { |item1, item2| item2<=>item1 } => [4, 3, 2, 1]
sqr = lambda { |n| n*n }
or
sqr = ->(n){n*n}
sqr.call(3) => 9
module MyNamespace
class Program
def run()
puts "Running!"
end
end
end
p = MyNamespace::Program.new
p.run => "Running!"
Open for Extension
class String
def foo
"Foo#{self}"
end
end
"Bar".foo => "FooBar"
class Dog
def speak
puts "Bark Bark"
end
end
class Cat
def speak
puts "Meow"
end
end
def SaySomething(animal)
puts animal.speak
end
SaySomething(Cat.new) => "Meow"
module Runnable
def run
puts "Running!"
end
end
class Program
include Runnable
end
p = Program.new
p.run => "Running!"
String.methods(false) => [:try_convert]
"string".methods(false) => []
Object.respond_to?(:to_s) => true
Staticly Called
"string".upcase => "STRING"
Dynamicly Dispatched
"string".send(:upcase) => "STRING"
Include the magic
require 'java'
import javax.swing.JFrame
class Example < JFrame
def initialize
super "Simple"
self.initUI
end
def initUI
self.setSize 300, 200
self.setDefaultCloseOperation JFrame::EXIT_ON_CLOSE
self.setLocationRelativeTo nil
self.setVisible true
end
end
Example.new


Caglio
24-Sep-19 04:52 PM
first of all I dont watch a lot of porn
When I do, I do watch midget porn
You will ask why, like most of the people usually do
Well the truth is, I am not attracted to little hobbits or dwarves
But I like feeling superior
I mean I have rather small weiner
But when you look at their small torsoes, my weiner looks rather huge
Even tho, sometimes a dwarf with a big schlong comes around and ruins my day
I feel rather depressed then
I also like cucumbers tho
I remember one time when I paid money to Vietnamese sex worker
To have sex with a piece of corn
I think it costed me about 2 euros ( 800 K64 )
I loved every part, specially got turned on in the end, when she farted out pieces of corn out of her bum
I think I would be a good mod for this channel , yes, I will start a campaign and get all of you as my voters !
Btw when you people started talk about cum, I think I should get myself checked
Cos my seed is been rather yellow last few months, and fluidly like a banana yogurth
I dont think that is a natural look
I got to get clean before I go to Amsterdam, I dont want to give those nice ladies of the night an STD
I remember when I was like you, so pure and goodhearted
It was when I got out of the safety of my mothers womb


 Instead, he set out to create something that he couldn't find in the travel market - A collection of customizable adventure itineraries around the globe that are rewarding to the traveler, host and the environment. Pygmy Elephant is the end result of two years of full time travel in search of the best adventure experiences the world has to offer.
All you need to know about the Eco-Lodges
By: Emma Balmfort July 2016
All you need to know about the Eco-Lodges
By: Emma Balmfort July 2016
Our Values
_______________Journeys worth taking
We prefer to work with locally owned and operated lodging and tour operators. This allows more money to stay inside of local communities and in the hands of people who live in the destinations you visit.We give 10% of income to conservation and charity organizations.We strive to provide meaningful, rewarding and challenging adventures for our clients with the highest level of consultation services.We believe in integrity, both to our partners and our clients. We ask for reasonable commissions from our partners and provide transparency in pricing for travelers.
Our Travellers
____________________Benefits our traveler's Enjoy
More service: Clients receive support 24/7 with a direct line to your travel expert.
More knowledge: 40 different countries and counting searching for the ultimate adventure experiences.
More Local Connections: We know the guides, eco lodges and unique experiences.
More customization and personalization: With “From Scratch” itineraries, the sky is literally the limit (we don’t book trips to the moon… yet).
More trust: Price transparency, never lose your deposit and best price guarantee.
All you need to know about the Eco-Lodges
By: Emma Balmfort July 2016


Hi, I am a Full Stack engineer working currently working Javascript frameworks. Also interested with topics like DataWareHousing and DataMining.
I am a constant learner so i keep on updating with new topics in the technologies i like, i work. Have a look into my resume for more details :)
Hire Me


A special characteristic of the RSA cryptosystem is that extensive calculations are necessary to generate the RSA key before RSA encryption or decryption can take place. First of all the RSA parameters p, q, N and the Euler number phi(N) are calculated:
Choose two different prime numbers p and q at random and calculate the so-called RSA modulus N = pq. The Euler number phi(N) = (p-1)*(q-1) is calculated from the prime factors p and q.
In a second step, the public RSA exponent e is determined and from this together with phi(N) the secret RSA exponent d is calculated:
Choose the number e: 1 < e < phi(N), with the property that e is relatively prime to phi(N)
An especially popular value for e is 2^16+1 = 65537, as in most cases this is co-prime to phi(N) and is especially well-suited for square and multiply exponentiation resulting in a very fast public key operation.
The secret exponent d = e^(-1) mod phi(N) is calculated from the public exponent e as the multiplicative inverse modulo phi(N).
Further explanatory material can be found in the CT Book, which is part of the CrypTool documentation.
In the dialog "The RSA Cryptosystem" you can enter the prime numbers p and q directly. If you do not enter any prime numbers for p or q, an error message will be displayed. By clicking on the Generate prime numbers button, you can search for random prime numbers from within specified number intervals. The Update parameters button is used to calculate the secret exponent d from e and phi(N) as described above. If e is not co-prime to phi(N), an error message will be displayed, asking you to choose a new number for the public exponent e.
After successful generation of the RSA key, the asymmetric RSA key pair is displayed:
(N,e) is the public key and
(N,d) is the secret key.
An RSA key bit length is calculated from the number of bits of the binary representation of the RSA modulus N.
After the key has been generated, anyone can encrypt a message with the RSA algorithm using the public key (N,e), but only the owner of the secret key (N,d) can decrypt the message again with the RSA algorithm.


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LAST_CONNECTED_BLUETOOTH_DEVICE_PREF_KEY
- Static variable in class com.openxc.interfaces.bluetooth.
DeviceManager
Latitude
- Class in
com.openxc.measurements
The Latitude is the current latitude of the vehicle in degrees according to GPS.
Latitude(Degree)
- Constructor for class com.openxc.measurements.
Latitude
Latitude(Number)
- Constructor for class com.openxc.measurements.
Latitude
Lighting()
- Constructor for class com.chrysler.mhacks6demo.
CarDataPacket.Lighting
Initialize sensor data to defaults
listen()
- Method in class com.openxc.interfaces.bluetooth.
DeviceManager
Liter
- Class in
com.openxc.units
A Liter is a metric system unit of volume.
Liter(Number)
- Constructor for class com.openxc.units.
Liter
logTransferStats(String, long, double)
- Static method in class com.openxc.sources.
SourceLogger
Log data transfer statistics to the Android log.
Longitude
- Class in
com.openxc.measurements
The Longitude is the current longitude of the vehicle in degrees according to GPS.
Longitude(Degree)
- Constructor for class com.openxc.measurements.
Longitude
Longitude(Number)
- Constructor for class com.openxc.measurements.
Longitude
LowercaseEnumTypeAdapterFactory
- Class in
com.openxc.messages.formatters
LowercaseEnumTypeAdapterFactory()
- Constructor for class com.openxc.messages.formatters.
LowercaseEnumTypeAdapterFactory
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class ArityException : Exception
Thrown when the Arity of an Operation does not match the number of lgp.core.evolution.registers.Arguments given to it.
message
- A message to annotate the exception.
ArityException(message: String)
Thrown when the Arity of an Operation does not match the number of lgp.core.evolution.registers.Arguments given to it. |


Floods are among the most cruel and destructive acts of nature; causing damage to human
life and property along with damaging the agricultural output and animal life alike.
Flooding occurs when an extreme volume of water is carried by rivers, creeks and many
other geographical features.
The idea is to implement a robust model, culminating all the desired factors to predict
a possibility of flooding in a particular area. The desired factors would be duly analyzed
and the output would be generated with an increased amount of accuracy.
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Lorem ipsum dolor sit amet consectetur adipisicing elit. Perferendis quis molestiae vitae eligendi at.
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Lorem ipsum dolor sit amet consectetur adipisicing elit. Perferendis quis molestiae vitae eligendi at.
Lorem ipsum dolor sit amet consectetur adipisicing elit. Perferendis quis molestiae vitae eligendi at.


Let me present you the new Life II UP Admin Panel. An open source front-end UI created using Bootstrap 3.0, Jquery, outstanding well organized LESS and HTML5.
Let me present you the new Life II UP Admin Panel. An open source front-end UI created using Bootstrap 3.0, Jquery, outstanding well organized LESS and HTML5.
Let me present you the new Life II UP Admin Panel. An open source front-end UI created using Bootstrap 3.0, Jquery, outstanding well organized LESS and HTML5.
Let me present you the new Life II UP Admin Panel. An open source front-end UI created using Bootstrap 3.0, Jquery, outstanding well organized LESS and HTML5.


Principal Component Analysis an aproach
This post will be commit until the end of month
Principle Component Analysis (PCA) for Data Visualization
import pandas as pd
import numpy as np
import matplotlib.pyplot as plt
from sklearn.decomposition import PCA
from sklearn.preprocessing import StandardScaler
%matplotlib inline
plt.style.use('seaborn')
Load Iris Dataset
url = "https://archive.ics.uci.edu/ml/machine-learning-databases/iris/iris.data"
# loading dataset into Pandas DataFrame
df = pd.read_csv(url
, names=['sepal length','sepal width','petal length','petal width','target'])
df.head()
| sepal length | sepal width | petal length | petal width | target | |
|---|---|---|---|---|---|
| 0 | 5.1 | 3.5 | 1.4 | 0.2 | Iris-setosa |
| 1 | 4.9 | 3.0 | 1.4 | 0.2 | Iris-setosa |
| 2 | 4.7 | 3.2 | 1.3 | 0.2 | Iris-setosa |
| 3 | 4.6 | 3.1 | 1.5 | 0.2 | Iris-setosa |
| 4 | 5.0 | 3.6 | 1.4 | 0.2 | Iris-setosa |
Standardize the Data
Since PCA yields a feature subspace that maximizes the variance along the axes, it makes sense to standardize the data, especially, if it was measured on different scales. Although, all features in the Iris dataset were measured in centimeters, let us continue with the transformation of the data onto unit scale (mean=0 and variance=1), which is a requirement for the optimal performance of many machine learning algorithms.
features = ['sepal length', 'sepal width', 'petal length', 'petal width']
x = df.loc[:, features].values
y = df.loc[:,['target']].values
x = StandardScaler().fit_transform(x)
pd.DataFrame(data = x, columns = features).head()
| sepal length | sepal width | petal length | petal width | |
|---|---|---|---|---|
| 0 | -0.900681 | 1.032057 | -1.341272 | -1.312977 |
| 1 | -1.143017 | -0.124958 | -1.341272 | -1.312977 |
| 2 | -1.385353 | 0.337848 | -1.398138 | -1.312977 |
| 3 | -1.506521 | 0.106445 | -1.284407 | -1.312977 |
| 4 | -1.021849 | 1.263460 | -1.341272 | -1.312977 |
PCA Projection to 2D
pca = PCA(n_components=2)
principalComponents = pca.fit_transform(x)
principalDf = pd.DataFrame(data = principalComponents
, columns = ['principal component 1', 'principal component 2'])
principalDf.head(5)
| principal component 1 | principal component 2 | |
|---|---|---|
| 0 | -2.264542 | 0.505704 |
| 1 | -2.086426 | -0.655405 |
| 2 | -2.367950 | -0.318477 |
| 3 | -2.304197 | -0.575368 |
| 4 | -2.388777 | 0.674767 |
df[['target']].head()
| target | |
|---|---|
| 0 | Iris-setosa |
| 1 | Iris-setosa |
| 2 | Iris-setosa |
| 3 | Iris-setosa |
| 4 | Iris-setosa |
finalDf = pd.concat([principalDf, df[['target']]], axis = 1)
finalDf.head(5)
| principal component 1 | principal component 2 | target | |
|---|---|---|---|
| 0 | -2.264542 | 0.505704 | Iris-setosa |
| 1 | -2.086426 | -0.655405 | Iris-setosa |
| 2 | -2.367950 | -0.318477 | Iris-setosa |
| 3 | -2.304197 | -0.575368 | Iris-setosa |
| 4 | -2.388777 | 0.674767 | Iris-setosa |
Visualize 2D Projection
Use a PCA projection to 2d to visualize the entire data set. You should plot different classes using different colors or shapes. Do the classes seem well-separated from each other?
fig = plt.figure(figsize = (8,8))
ax = fig.add_subplot(1,1,1)
ax.set_xlabel('Principal Component 1', fontsize = 15)
ax.set_ylabel('Principal Component 2', fontsize = 15)
ax.set_title('2 Component PCA', fontsize = 20)
targets = ['Iris-setosa', 'Iris-versicolor', 'Iris-virginica']
colors = ['r', 'g', 'b']
for target, color in zip(targets,colors):
indicesToKeep = finalDf['target'] == target
ax.scatter(finalDf.loc[indicesToKeep, 'principal component 1']
, finalDf.loc[indicesToKeep, 'principal component 2']
, c = color
, s = 50)
ax.legend(targets)
ax.grid()
The three classes appear to be well separated!
iris-virginica and iris-versicolor could be better separated, but still good!
Explained Variance
The explained variance tells us how much information (variance) can be attributed to each of the principal components.
pca.explained_variance_ratio_
array([0.72770452, 0.23030523])
Together, the first two principal components contain 95.80% of the information. The first principal component contains 72.77% of the variance and the second principal component contains 23.03% of the variance. The third and fourth principal component contained the rest of the variance of the dataset.
What are other applications of PCA (other than visualizing data)?
If your learning algorithm is too slow because the input dimension is too high, then using PCA to speed it up is a reasonable choice. (most common application in my opinion). We will see this in the MNIST dataset.
If memory or disk space is limited, PCA allows you to save space in exchange for losing a little of the data’s information. This can be a reasonable tradeoff.
What are the limitations of PCA?
- PCA is not scale invariant. check: we need to scale our data first.
- The directions with largest variance are assumed to be of the most interest
- Only considers orthogonal transformations (rotations) of the original variables
- PCA is only based on the mean vector and covariance matrix. Some distributions (multivariate normal) are characterized by this, but some are not.
- If the variables are correlated, PCA can achieve dimension reduction. If not, PCA just orders them according to their variances.


Week 7 Ex. 5: Illustrate breadth first traversal for the graph given in ex. 1, starting from vertex A. Use the list of events and queue contents as illustrated in class.
Output:


Contents
- Transpose inputs if needed
- In case of single points clone them to the same size as the rest
- Check if all the sizes match
- Read user preferences
- Set up border parameter
- initialize default output
- Find faces parallel to the ray
- Different behavior depending on one or two sided triangles
- Test where along the line the line/plane intersection occurs
- calculate intersection coordinates if requested
function [intersect, t, u, v, xcoor] = TriangleRayIntersection (... orig, dir, vert0, vert1, vert2, varargin)
% Ray/triangle intersection using the algorithm proposed by Möller and % Trumbore (1997), implemented as highly vectorized MATLAB code. % % Algorithm: % Function solves % |t| % M * |u| = (o-v0) % |v| % for [t; u; v] where M = [-d, v1-v0, v2-v0]. u,v are barycentric coordinates % and t - the distance from the ray origin in |d| units % ray/triangle intersect if u>=0, v>=0 and u+v<=1 % % Note: % The algorithm is able to solve several types of problems: % * many faces / single ray intersection % * one face / many rays intersection % * one face / one ray intersection % * many faces / many rays intersection % In order to allow that to happen all imput arrays are expected in Nx3 % format, where N is number of vertices or rays. In most cases number of % vertices is different than number of rays, so one of the imputs will % have to be cloned to have the right size. Use "repmat(A,size(B,1),1)". % % Input (all arrays in in Nx3 format, where N is number of vertices or rays): % * orig : ray's origin % * dir : ray's direction % * vert0, vert1, vert2: vertices of the triangle % * options: aditional customization options % * options.triangle - 'one sided' or 'two sided' (default) - how to treat % triangles. In 'one sided' version only intersections in single % direction are counted and intersections with back facing % tringles are ignored % * options.ray - 'ray' (default) or 'segment' - how to treat ray as an % infinite line (ray) or as line segment defined by a vector % * option.border - controls border handling. If 'normal'(default) % border points are included, but can be easily lost due to % rounding errors. If option.border='inclusive' borders points are % included, with a margin of option.eps. If option.border='exclusive' % borders points are excluded, with margin of option.eps. % * options.epsilon (default = 1e-5) % % Output: % * Intersect - boolean array of length N % * t - distance from the ray origin to the intersection point in |dir| % * u,v - barycentric coordinates of the intersection point units % * xcoor - intersection coordinates % % Based on: % *"Fast, minimum storage ray-triangle intersection". Tomas Möller and % Ben Trumbore. Journal of Graphics Tools, 2(1):21--28, 1997. % http://www.graphics.cornell.edu/pubs/1997/MT97.pdf % * http://fileadmin.cs.lth.se/cs/Personal/Tomas_Akenine-Moller/raytri/ % * http://fileadmin.cs.lth.se/cs/Personal/Tomas_Akenine-Moller/raytri/raytri.c % % Author: % Jarek Tuszynski<EMAIL_ADDRESS>% % License: BSD license (http://en.wikipedia.org/wiki/BSD_licenses)
Transpose inputs if needed
if (size(orig ,1)==3 && size(orig ,2)~=3), orig =orig' ; end if (size(dir ,1)==3 && size(dir ,2)~=3), dir =dir' ; end if (size(vert0,1)==3 && size(vert0,2)~=3), vert0=vert0'; end if (size(vert1,1)==3 && size(vert1,2)~=3), vert1=vert1'; end if (size(vert2,1)==3 && size(vert2,2)~=3), vert2=vert2'; end
Error using TriangleRayIntersection (line 63) Not enough input arguments.
In case of single points clone them to the same size as the rest
N = max([size(orig,1), size(dir,1), size(vert0,1), size(vert1,1), size(vert2,1)]); if (size(orig ,1)==1 && N>1 && size(orig ,2)==3), orig = repmat(orig , N, 1); end if (size(dir ,1)==1 && N>1 && size(dir ,2)==3), dir = repmat(dir , N, 1); end if (size(vert0,1)==1 && N>1 && size(vert0,2)==3), vert0 = repmat(vert0, N, 1); end if (size(vert1,1)==1 && N>1 && size(vert1,2)==3), vert1 = repmat(vert1, N, 1); end if (size(vert2,1)==1 && N>1 && size(vert2,2)==3), vert2 = repmat(vert2, N, 1); end
Check if all the sizes match
SameSize = (any(size(orig)==size(vert0)) && ... any(size(orig)==size(vert1)) && ... any(size(orig)==size(vert2)) && ... any(size(orig)==size(dir )) ); assert(SameSize && size(orig,2)==3, ... 'All input vectors have to be in Nx3 format.');
Read user preferences
eps = 1e-5; triangle = 'two sided'; lineType = 'ray'; border = 'normal'; nVarargs = length(varargin); k = 1; if nVarargs>0 && isstruct(varargin{1}) % This section is provided for backward compability only options = varargin{1}; if (isfield(options, 'eps' )), eps = options.eps; end if (isfield(options, 'triangle')), triangle = options.triangle; end if (isfield(options, 'ray' )), lineType = options.ray; end if (isfield(options, 'border' )), border = options.border; end else while (k<=nVarargs) assert(ischar(varargin{k}), 'Incorrect input parameters') switch lower(varargin{k}) case 'eps' eps = abs(varargin{k+1}); k = k+1; case 'triangle' triangle = strtrim(varargin{k+1}); k = k+1; case 'border' border = strtrim(varargin{k+1}); k = k+1; case 'linetype' lineType = strtrim(varargin{k+1}); k = k+1; end k = k+1; end end
Set up border parameter
switch border case 'normal' zero=0.0; case 'inclusive' zero=eps; case 'exclusive' zero=-eps; otherwise error('Border parameter must be either "normal", "inclusive" or "exclusive"') end
initialize default output
intersect = false(size(orig,1),1); % by default there are no intersections
t = inf+zeros(size(orig,1),1); u=t; v=t;
Find faces parallel to the ray
edge1 = vert1-vert0; % find vectors for two edges sharing vert0 edge2 = vert2-vert0; tvec = orig -vert0; % distance from vert0 to ray origin pvec = cross(dir, edge2,2); % begin calculating determinant - also used to calculate U parameter det = sum(edge1.*pvec,2); % determinant of the matrix M = dot(edge1,pvec) parallel = (abs(det)<eps); % if determinant is near zero then ray lies in the plane of the triangle if all(parallel), return; end % if all parallel than no intersections
Different behavior depending on one or two sided triangles
switch triangle case 'two sided' % treats triangles as two sided det(parallel) = 1; % change to avoid division by zero u = sum(tvec.*pvec,2)./det; % calculate 1st barycentric coordinate ok = (~parallel & u>=-zero & u<=1.0+zero);% mask which allows performing next 2 operations only when needed if ~any(ok), return; end % if all line/plane intersections are outside the triangle than no intersections qvec = cross(tvec(ok,:), edge1(ok,:),2); % prepare to test V parameter v(ok,:) = sum(dir(ok,:).*qvec,2) ./ det(ok,:); % calculate 2nd barycentric coordinate intersect = (ok & v>=-zero & u+v<=1.0+zero); % test if line/plane intersection is within the triangle if (nargout==1 && strcmpi(lineType,'line')), return; end t(ok,:) = sum(edge2(ok,:).*qvec,2)./det(ok,:); case 'one sided' % treats triangles as one sided u = sum(tvec.*pvec,2); % calculate U parameter used to test bounds ok = (det>eps & u>=-zero & u<=det*(1+zero));% mask which allows performing next 2 operations only when needed if ~any(ok), return; end % if all ray/plane intersections are outside the triangle than no intersections qvec = cross(tvec(ok,:), edge1(ok,:),2); % prepare to test V parameter v(ok,:) = sum(dir(ok,:).*qvec,2); % calculate V parameter used to test bounds intersect = (ok & v>=-zero & u+v<=det*(1+zero)); if (nargout==1 && strcmpi(lineType,'line')), return; end t(ok,:) = sum(edge2(ok,:).*qvec,2); inv_det = zeros(size(det)); inv_det(ok,:) = 1./det(ok,:); t = t.*inv_det; % calculate t - distance from origin to the intersection in |d| units u = u.*inv_det; v = v.*inv_det; otherwise error('Triangle parameter must be either "one sided" or "two sided"'); end
Test where along the line the line/plane intersection occurs
switch lineType case 'line' % infinite line % do nothing case 'ray' % ray is bound on one side intersect = (intersect & t>=-zero); % intersection on the correct side of the origin case 'segment' % segment is bound on two sides intersect = (intersect & t>=-zero & t<=1.0+zero); % intersection between origin and destination otherwise error('lineType parameter must be either "line", "ray" or "segment"'); end
calculate intersection coordinates if requested
if (nargout>4) xcoor = zeros(size(orig)); ok = intersect; xcoor(ok,:) = orig(ok,:) + edge1(ok,:).*u + edge2(ok,:).*v; end


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Ripple is a real-time gross settlement system (RTGS), currency exchange and remittance network by Ripple. Also called the Ripple Transaction Protocol (RTXP) or Ripple protocol.
It is built upon a distributed open source Internet protocol, consensus ledger and native currency called XRP (ripples). Released in 2012, Ripple purports to enable secure, instant and nearly free global financial transactions of any size with no chargebacks.
It supports tokens representing fiat currency, cryptocurrency, commodity or any other unit of value such as frequent flier miles or mobile minutes.
Currently implemented by companies such as UniCredit, UBS or Santander, the Ripple protocol has been increasingly adopted by banks and payment networks as settlement infrastructure technology.
In May 2011, they began developing a digital currency system in which transactions were verified
by consensus among members of the network, rather than by the mining process used by bitcoin,
was therefore designed to eliminate bitcoin's reliance on centralized exchanges, use less electricity
than bitcoin, and perform transactions much more quickly than bitcoin.
History
The predecessor to the Ripple payment protocol, Ripplepay, was first developed in 2004. May 2011, they began developing a digital currency system in which transactions were verified by consensus among members of the network, rather than by the mining process used by bitcoin, which relies on blockchain ledgers.
In September 2012 the team co-founded the corporation OpenCoin and begun began developing a new payment protocol called the Ripple Transaction Protocol (RTXP) based on Ryan Fugger's concepts.[21] The Ripple protocol enables the instant and direct transfer of money between two parties
On September 26, 2013, OpenCoin Inc. changed its name to Ripple Labs Inc.
Since 2013, the protocol has been adopted by an increasing number of financial institutions. The year 2015 and 2016 marked the expansion of Ripple (company) with the opening of an office in Sydney, Australia in April 2015 and the opening of European offices in London, United-Kingdom in March 2016 then in Luxembourg in June 2016. Many companies have subsequently announced experimenting and integrations with Ripple.
In July 2014, Ripple Labs proposed Codius, a project to develop a new smart
contract system that is programming language agnostic.
The Bitcoin Bridge
The bitcoin bridge is a link between the Ripple and bitcoin ecosystems. The bridge makes it possible to pay any bitcoin user straight from
a Ripple account without ever needing to hold any of the digital currency (no need to use exchange such as BTC-E)
The Bitcoin Bridge
The bitcoin bridge is a link between the Ripple and bitcoin ecosystems. The bridge makes it possible to pay any bitcoin user straight from
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gr.drawString("Loveliest of trees, the cherry now", 25, 30);
gr.drawString("Is hung with bloom along the bough", 25, 50 );
You want to start the second line at the same distance from the left edge as the first line, 25. If characters are 10 pixels high, you need to increase y from 30 to something greater than 40 (since there should be some space between lines.)
Say that an applet has a width of 300 pixels and a height of 150 pixels. You wish to write the word "Hello" roughly in the center of this area. Here is a partly completed applet that does that:
import java.applet.Applet; import java.awt.*; public class AnotherHello ___________________ { public void paint ( Graphics gr ) { setBackground( Color.lightGray ); gr.drawString(____________, ____________, __________); } }
Say also that you know that the String "Hello" is 40 pixels wide.


At the bottom of the optimization results page, you can apply filters to the Backtests table, toggle columns in the table, and sort the table by a column.
Apply Filters
Follow these steps to apply filters to the Backtests table:
- On the right edge of the Backtests table, click Filters.
- Click the column name where you want the filter to be applied.
- If the column you selected in step 2 is numerical, click the operation field and then select one of the operations from the drop-down menu.
- Fill the fields below the operation you selected.
Toggle Columns
Follow these steps to hide and show columns in the Backtests table:
- On the right edge of the Backtests table, click Columns.
- Select the columns you want to include in the Backtests table and deselect the columns you want to exclude.
Sort Results
In the Backtests table, click one of the column names to sort the table by that column.


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00:00:00
End Time:
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Settings
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Border:
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Set Time
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You haven't lived until you've tasted Pat's Salmon Cookies, paired with our house espresso. Salmon cookies are Pat's delectable love letter to Seattle.
Enjoy Pat's Salmon Cookies with your 100% fair trade organic coffee. Now pouring Tres Hermanas, from the Andean foothills in Coroico, Bolivia.
For a peek behind the curtain, check out our daily Cookie Counter.


Klean Yer Keezer Lines
I’m not sure out there who needs to hear this, but clean your beer lines! After a while of beer sitting, lines begin to stain and leave flavors that will be picked up by other beers. I mean who wants to have a lingering coffee porter in your NEIPA? No one, thats who. There is no one size fits all for how often you should clean your lines, it depends a lot on things like how long the beer has been siting in them, how often are they used, and what style of beer. In the past, I would just replace the lines every 6 months.  Now I am rinsing lines every other month. Maybe that is too often, but after you see how easy it is to do, I could do it even more often and not really mind.
Build It
So, the most important part of this build, is the pump. The good news is, if you built a keg washer based on my last post (CIP DIY Keg Washer), then you already have a pump that will work perfect for this. That pump has the power to push cleaner through 4 taps, each with 10’ of beverage line. If you have more then 4 taps, either you’ll have to do it in sections, or you may need a more powerful pump.
Here is the basic premise of this line cleaner, you are going to pump cleaner INTO tap #1, then connect that line to the tap line next to it, so the cleaner will be coming OUT tap #2. Then you connect tap #2 to tap #3, and again, connect tap #3 and tap #4 lines together, and this will cause the cleaner to come out tap #4, and back into the the bucket that the pump is in, allowing for the cleaner to be continuously recirculated through all taps and lines.
TLDR Connect everything together in a way allowing for cleaner to be pumped into tap #1 and come out tap #4.
A key component of this will be hooking beverage line to beverage line. Which means you need a custom fitting allowing for disconnect to connect to disconnect. If you have old kegs lying around, I guess you could steal pieces from that. You could buy posts, but that would way more expensive then just replacing the lines regularly. Im sure you already know what I did…of course, I designed something that could be 3D printed (Thingiverse link).
I’m actually pretty proud of this design, it was pretty in depth to make, and I got to learn some really interesting things with Fustion360 (something similar, not designed by me, but the same concept for ball locks can be found here). I printed two of these, allowing me to connect pin lock to pin lock disconnects together.
I had to get some rubber O-rings for them, #10 faucet O-rings from my local hardware store. I don’t normally discuss print settings for things because there is so many variables, but one thing I will say, is print these at 100% infill as pressurized liquid will be flowing through them. Or, if you don’t want to go the route of connecting beer lines together via the disconnects, if the barbs on your disconnects are removable, the you could remove the disconnect and use a pressure fitting to connect them. I like the way I have it, because its also cleaning the disconnects this way.
Outside of those two major things, the only other parts you need is a barb to go in place of your CIP Ball on your keg washer (see previous post), some hose or tubing, I just use the same silicone tube I use when kegging, and some actual BLC (Beer Line Cleaner).
Use It
After you have all together, the rest is easy, mix up enough BLC in a bucket to submerge your pump, run your pump into tap #1, connect tap #1 line to tap #2 line, connect tap #2 to tap #3, I just used a small piece of silicone tube for this, then connect tap #3 line to tap #4 line. BE SURE TO OPEN ALL YOUR TAPS! Turn the pump on and let the liquid flow though your keezers veins, and come out tap #4. Now, my taps are close enough together I can do this with a five gallon bucket, but you may have to get creative if thats not the case for you.
Thats pretty much it, let that recirculate for 15-20 minutes. Empty the bucket and fill with hot clean water, and rinse for 10 minutes. I usually rinse for 5 minutes, empty the bucket, fill again with hot clean water, and rinse another 5.
Thats it. And I’m sure the patrons of your homemade beer will have much praise to give on how fresh and clean your homebrew has become. Cheers!