| Line |
Column |
Severity |
Message |
| 488 |
1 |
error
|
Spaces must be used to indent lines; tabs are not allowed |
| 488 |
71 |
error
|
Incorrect spacing between argument "$delimiter" and equals sign; expected 1 but found 0 |
| 488 |
71 |
error
|
Incorrect spacing between default value and equals sign for argument "$delimiter"; expected 1 but found 0 |
| 488 |
88 |
error
|
Incorrect spacing between argument "$key" and equals sign; expected 1 but found 0 |
| 488 |
88 |
error
|
Incorrect spacing between default value and equals sign for argument "$key"; expected 1 but found 0 |
| 488 |
109 |
error
|
Incorrect spacing between argument "$enclose" and equals sign; expected 1 but found 0 |
| 488 |
109 |
error
|
Incorrect spacing between default value and equals sign for argument "$enclose"; expected 1 but found 0 |
| 488 |
118 |
error
|
Opening brace should be on a new line |
| 489 |
1 |
error
|
Spaces must be used to indent lines; tabs are not allowed |
| 490 |
1 |
error
|
Spaces must be used to indent lines; tabs are not allowed |
| 491 |
1 |
error
|
Spaces must be used to indent lines; tabs are not allowed |
| 491 |
9 |
error
|
Expected 1 space(s) after FOREACH keyword; 0 found |
| 491 |
9 |
error
|
Expected 1 space before "=>"; 0 found |
| 491 |
9 |
error
|
Expected 1 space after "=>"; 0 found |
| 491 |
33 |
error
|
Expected 1 space(s) after closing parenthesis; found 0 |
| 492 |
1 |
error
|
Spaces must be used to indent lines; tabs are not allowed |
| 494 |
1 |
error
|
Spaces must be used to indent lines; tabs are not allowed |
| 494 |
13 |
error
|
Expected 1 space(s) after IF keyword; 0 found |
| 494 |
13 |
error
|
Inline control structures are not allowed |
| 495 |
1 |
error
|
Spaces must be used to indent lines; tabs are not allowed |
| 496 |
1 |
error
|
Spaces must be used to indent lines; tabs are not allowed |
| 496 |
13 |
warning
|
Usage of ELSE IF is discouraged; use ELSEIF instead |
| 496 |
13 |
error
|
Expected 1 space(s) after ELSE keyword; newline found |
| 497 |
1 |
error
|
Spaces must be used to indent lines; tabs are not allowed |
| 497 |
13 |
error
|
Expected 1 space(s) after IF keyword; 0 found |
| 497 |
13 |
error
|
Inline control structures are not allowed |
| 498 |
1 |
error
|
Spaces must be used to indent lines; tabs are not allowed |
| 499 |
1 |
error
|
Spaces must be used to indent lines; tabs are not allowed |
| 499 |
13 |
error
|
Expected 1 space(s) after ELSE keyword; newline found |
| 499 |
13 |
error
|
Inline control structures are not allowed |
| 500 |
1 |
error
|
Spaces must be used to indent lines; tabs are not allowed |
| 501 |
1 |
error
|
Spaces must be used to indent lines; tabs are not allowed |
| 502 |
1 |
error
|
Spaces must be used to indent lines; tabs are not allowed |
| 503 |
1 |
error
|
Spaces must be used to indent lines; tabs are not allowed |
| 504 |
1 |
error
|
Spaces must be used to indent lines; tabs are not allowed |


Once you have selected a graphics mode, you can draw things onto the display via the 'screen' bitmap. All the Allegro graphics routines draw onto BITMAP structures, which are areas of memory containing rectangular images, stored as packed byte arrays (eight bits per pixel). You can create and manipulate bitmaps in system RAM, or you can write to the special 'screen' bitmap which represents the video memory in your graphics card.
For example, to draw a pixel onto the screen you would write:
putpixel(screen, x, y, color);Or to implement a double-buffered system:
BITMAP *bmp = create_bitmap(320, 200); // make a bitmap in system RAM clear(bmp); // zero the memory bitmap putpixel(bmp, x, y, color); // draw onto the memory bitmap blit(bmp, screen, 0, 0, 0, 0, 320, 200); // copy it to the screenSee below for information on how to get direct access to the image memory in a bitmap.
Allegro supports several different types of bitmaps:
- The screen bitmap, which represents the hardware video memory. Ultimately you have to draw onto this in order for your image to be visible.
- Memory bitmaps, which are located in system RAM and can be used to store graphics or as temporary drawing spaces for double buffered systems. These can be obtained by calling create_bitmap(), load_pcx(), or by loading a grabber datafile.
- Sub-bitmaps. These share image memory with a parent bitmap (which can be the screen, a memory bitmap, or another sub-bitmap), so drawing onto them will also change their parent. They can be of any size and located anywhere within the parent bitmap, and can have their own clipping rectangles, so they are a useful way of dividing a bitmap into several smaller units, eg. splitting a large virtual screen into two sections for page flipping (see examples/ex9.c).
- Video memory bitmaps. These are created by the create_video_bitmap() function, and are usually implemented as sub-bitmaps of the screen object.
extern BITMAP *screen;
Global pointer to a bitmap, sized VIRTUAL_W x VIRTUAL_H. This is created
by set_gfx_mode(), and represents the hardware video memory. Only a part
of this bitmap will actually be visible, sized SCREEN_W x SCREEN_H.
Normally this is the top left corner of the larger virtual screen, so you
can ignore the extra invisible virtual size of the bitmap if you aren't
interested in hardware scrolling or page flipping. To move the visible
window to other parts of the screen bitmap, call scroll_screen().
Initially the clipping rectangle will be limited to the physical screen
size, so if you want to draw onto a larger virtual screen space outside
this rectangle, you will need to adjust the clipping.
BITMAP *create_bitmap(int width, int height);
Creates a memory bitmap sized width by height, and returns a pointer to
it. The bitmap will have clipping turned on, and the clipping rectangle
set to the full size of the bitmap. The image memory will not be cleared,
so it will probably contain garbage: you should clear the bitmap before
using it. This routine always uses the global pixel format, as specified
by calling set_color_depth().
BITMAP *create_bitmap_ex(int color_depth, int width, int height);
Creates a bitmap in a specific color depth (8, 15, 16, 24 or 32 bits per
pixel).
BITMAP *create_sub_bitmap(BITMAP *parent, int x, y, width, height);
Creates a sub-bitmap, ie. a bitmap sharing drawing memory with a
pre-existing bitmap, but possibly with a different size and clipping
settings. When creating a sub-bitmap of the mode-X screen, the x position
must be a multiple of four. The sub-bitmap width and height can extend
beyond the right and bottom edges of the parent (they will be clipped),
but the origin point must lie within the parent region.
BITMAP *create_video_bitmap(int width, int height);
Allocates a video memory bitmap of the specified size, returning a
pointer to it on success or NULL on failure (ie. if you have run out of
vram). This can be used to allocate offscreen video memory for storing
source graphics ready for a hardware accelerated blitting operation, or
to create multiple video memory pages which can then be displayed by
calling show_video_bitmap(). Video memory bitmaps are usually allocated
from the same space as the screen bitmap, so they may overlap with it: it
is not therefore a good idea to use the global screen at the same time as
any surfaces returned by this function.
void destroy_bitmap(BITMAP *bitmap);
Destroys a memory bitmap, sub-bitmap, or video memory bitmap when you are
finished with it.
int bitmap_color_depth(BITMAP *bmp);
Returns the color depth of the specified bitmap (8, 15, 16, 24, or 32).
int bitmap_mask_color(BITMAP *bmp);
Returns the mask color for the specified bitmap (the value which is
skipped when drawing sprites). For 256 color bitmaps this is zero, and
for truecolor bitmaps it is bright pink (maximum red and blue, zero
green).
int is_same_bitmap(BITMAP *bmp1, BITMAP *bmp2);
Returns TRUE if the two bitmaps describe the same drawing surface, ie.
the pointers are equal, one is a sub-bitmap of the other, or they are
both sub-bitmaps of a common parent.
int is_linear_bitmap(BITMAP *bmp);
Returns TRUE if bmp is a linear bitmap, ie. a memory bitmap, mode 13h
screen, or SVGA screen. Linear bitmaps can be used with the _putpixel(),
_getpixel(), bmp_write_line(), and bmp_read_line() functions.
int is_planar_bitmap(BITMAP *bmp);
Returns TRUE if bmp is a planar (mode-X or Xtended mode) screen bitmap.
int is_memory_bitmap(BITMAP *bmp);
Returns TRUE if bmp is a memory bitmap, ie. it was created by calling
create_bitmap() or loaded from a grabber datafile or image file. Memory
bitmaps can be accessed directly via the line pointers in the bitmap
structure, eg. bmp->line[y][x] = color.
int is_screen_bitmap(BITMAP *bmp);
Returns TRUE if bmp is the screen bitmap, a video memory bitmap, or a
sub-bitmap of either.
int is_sub_bitmap(BITMAP *bmp);
Returns TRUE if bmp is a sub-bitmap.
void set_clip(BITMAP *bitmap, int x1, int y1, int x2, int y2);
Each bitmap has an associated clipping rectangle, which is the area of
the image that it is ok to draw on. Nothing will be drawn to positions
outside this space. Pass the two opposite corners of the clipping
rectangle: these are inclusive, eg. set_clip(bitmap, 16, 16, 32, 32) will
allow drawing to (16, 16) and (32, 32), but not to (15, 15) and (33, 33).
If x1, y1, x2, and y2 are all zero, clipping will be turned off, which
may slightly speed up some drawing operations (usually a negligible
difference, although every little helps) but will result in your program
dying a horrible death if you try to draw beyond the edges of the bitmap.


Afterwood
There is a three-letter word commonly used as a prefix in programming for naming functions and methods that has the propensity to really irk me – get. It’s not alone in this as its partner in crime – set – also has a similarly undesirable effect but features less regularly and therefore avoids most of my ire. To me, the overuse of “get” speaks volumes about the level of thought that commonly goes into its selection, i.e. none. Hence I often wonder if the title of the classic 1970’s gangster movie Get Carter had suffered a similar affliction and whether there are other choices to be made that would better convey the artists’ intent?
The most obvious starting point for this discussion would be to assume that to “Get” Jack Carter would be to make some kind of journey to where he is situated. Maybe we only need to know his whereabouts and therefore we merely need to Find Carter. Perhaps once his position is secured we only intend to chat with him, a quiet word in his shell-like ear so to speak, and if the journey is the focus of our story then we might prefer Locate Carter instead. Gangsters in films have a habit of ending up in a ditch or grave in the woods and therefore while Unearth Carter might be grittier it could also give some of the game away to the audience before we’ve even started, so perhaps we should settle for the less revealing Discover Carter instead. (Let us put aside for a moment the words of George Box and hope that this analogy, while wrong, like every other, is still at least somewhat useful, somehow, at some point.)
What is more likely though is that it’s not enough to simply know where he is; a gang’s head honcho probably needs to “interact” with him in a violent way, perhaps to extract information about his enemy’s intentions, in which case we not only need to find him but bring him back too. This naturally leads us to Fetch Carter. Jack is no doubt fairly suspicious of the people he deals with and therefore it would do little good to try and Request Carter without following up in person lest it be met with a metaphorical 404 (one or two finger salute) or just time-out waiting for a response (he’s done a runner). Pubs seem a particularly common residence for gangsters so Extract Carter might convey more clearly the level of force required to obtain his full attention.
Maybe though we’re thinking about the need for Jack Carter in the wrong way; do we actually require the Jack Carter or will someone like Jack Carter do instead? What if just need “a” Jack Carter – someone who fulfils the same role by having the same knowledge and skills, what if there was a pool of Jack Carters, would it be enough to Acquire Carter and “go to work” on whoever we’ve been given in the hope that we’ll still get our desired outcome?
This raises another interesting philosophical question about Jack Carter, what if it’s not about needing him physically, but about comprehending what makes him tick, what if “getting” him really means Deconstruct Carter or Read Carter? Michael Caine’s character is surely a product of his actions and interactions with many people over his life; so what if the emphasis in the title is on the “creation” process, e.g. Allocate Carter? This seems a little too raw and so I wonder whether he was a product of his own destiny or molded by circumstances outside his control; was there a higher power attempting to Make Carter or Build Carter? But people aren’t buildings formed according to a blueprint, they’re shaped over time, carefully revealed like Michelangelo’s David, to wit we should add Sculpt Carter to the ever growing list of far more expressive terms.
Realistically though it’s a 1970’s gangster movie and that means there is going to be plenty of “claret” spilled as everyone ultimately meets a grisly demise. Hence we find the most plausible variation of “get” if we say the film’s title in a classic deep London accent. In this sense to “get someone” is to chase after them, on the premise that you’re going to do them a serious amount of harm at the very least, while death is the more inevitable outcome. In this sense Kill Carter might be more representative, if (once again) a little spoiler-ish. (I wonder if the working title for Quentin Tarantino's two-part volume staring Uma Thurman was the more ambiguous Get Bill?) Gangsters don’t tend to do things by half; they like to go over the top for dramatic effect, which would lead to the more extensive Destroy Carter. (Such is the level of ambiguity here that it’s interesting to note we’ve covered both birth and death using the same word.)
Really though we’ve barely scratched the surface on this topic as we’ve tried to fit in (albeit dubiously) within the confines of the genre in question. If we move into the realms of science fiction we can easily see a variety of plots that could give rise to a bunch of alternatives. What if our aforementioned “Mr Big” wanted to build an entire army of Jacks that were at his beck-and-call to help build an Empire, we could look to Clone Carter. Or maybe his raw intellect is all that’s desired to satisfy some hare-brained AI project and Derive Carter is a modern-day tale of Dr Frankenstein playing with neural nets and machine learning.
Okay, I’ll stop now with the flights of fancy and take George Box’s observation a little more seriously. The title of a film is a hook, its ambiguity is a selling point designed to draw you in and explore it. That’s almost the opposite of what naming functions and methods is about – they should provide you with a good indication of their purpose without you needing to either read the documentation or worse, the implementation. Granted it can be difficult to convey subtleties with only a single verb (or handful of words) but the difference between finding and creating, calculating and cloning, or reading and formatting is already pretty substantial and gives the reader a fighting chance of understanding at an abstract level what your big picture is. Remember: just because it’s called code doesn’t mean it has to be cryptic. Get it?
Chris Oldwood
20 November 2019
Chris is a freelance programmer who started out as a bedroom coder in the 80’s writing assembler on 8-bit micros. These days it's enterprise grade technology in plush corporate offices. He also commentates on the Godmanchester duck race and can be easily distracted via<EMAIL_ADDRESS>or @chrisoldwood.


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Online Version of Starchart - Requires Login
Generate Random Star
Generate Advanced Setup
Generate Introductory/Intermediate Setup
Change Edit Mode
Randomization Roller
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Price Calculation
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- dateTransaction - Variable in class models.TransactionP
-
- delete(int) - Static method in class models.Blogger
-
- delete(int) - Static method in class models.Comment
-
Method deletes comment with given id
- delete(int) - Static method in class models.FAQ
-
Method deletes FAQ with given id
- delete(int) - Static method in class models.MainCategory
-
Method deletes MainCategory
- delete(int) - Static method in class models.PrivateMessage
-
- delete(int) - Static method in class models.Product
-
Method deletes Product which has id given to the method
- delete(int) - Static method in class models.SubCategory
-
- delete(int) - Static method in class models.User
-
Deletes the User under the id;
- deleteBlog(int) - Static method in class controllers.BloggerController
-
Method deleteBlog(int id) receives the parameter int id, which is the id
of the blog that the blogger User has choosen to delete;
- deleteComment(int, int) - Static method in class controllers.CommentController
-
Method deletes comment using delete method
from Comment model.
- deleteFaq(int) - Static method in class controllers.FAQController
-
Method that deletes FAQ.
- deleteMainCategory(int) - Static method in class controllers.CategoryController
-
Method deleteMainCategory deletes gives category from the views and the
database The deleteCategory does not delete the products deleted in that
category, it transfers all the products that are in the category about to
be deleted to the categroy "Ostalo";
- deleteOnePicture(int, String) - Static method in class controllers.ProductController
-
- deletePicture(int) - Static method in class controllers.BloggerController
-
This method is called when the blogger User has decided to delete the
picture of a certain blog, The method receives the id of the blog that
the blogger wants to delete and deletes the picture;
- deletePicture(int) - Static method in class controllers.ProductController
-
The method is used when deleting product; In order for this method to
delete the picture of the product if a user is deleting the product
itself;
- deleteProduct(int) - Static method in class controllers.ProductController
-
Deletes the products found under the given id;
- deleteSubCategory(int) - Static method in class controllers.CategoryController
-
Method deleteSubCategory deletes gives sub category from the views and
the database The deleteSubCategory does not delete the products deleted
in that subcategory, it transfers all the products that are in the
subcategory about to be deleted to the subcategroy "Ostalo";
- deleteUser(int) - Static method in class controllers.UserController
-
Deletes the User;
- denyRefund(int) - Static method in class controllers.ProductController
-
Method denyRefund allows Administrator to deny refund asked by buyer and
sets it refunding fields to false
- desc - Variable in class controllers.ProductController.FilteredSearch
-
- description - Variable in class models.Blogger
-
- description - Variable in class models.Product
-
- downloadStatistics() - Static method in class controllers.StatsController
-
Method that downloads the statistic's file as we have on the statsproducts.html page
in an excel file format (.xls extension);


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INSTITUTE BENJAMENTA A film review by Lax Madapati Copyright 1996 Lax Madapati
UK, 1995 Running Time: 1:44
Cast: Mark Rylance, Gottfried John, Daniel Smith, Peter Whitfield, Joseph Alessi, Jonathan Stone, Cesar Sarachu, Peter Lovstrom, Uri Roodner and Alice Krige Director: The Brothers Quay Screenplay: Alan Passes and The Brothers Quay Cinematography: Nicholas D. Knowland Music: Lech Jankowski
Institute Benjamenta or This Dream People Call Human Life is the first full-length live action feature of the cult masters of stop-motion animation, the Brothers Quay (Stephen and Timothy Quay). It is loosely based on the novella `Jakob Von Gunten' by the Swiss author Robert Walser and also borrows sporadically from his other works.
Set in a dream-like world where fantasy frequently collides with reality, this film narrates through our protagonist Jakob (played by Mark Rylance), the tale of a school for the training of servants, run by siblings Lisa and Herr Benjamenta (played by Alice Krige and Gottfried John), whose curriculum constitutes the endless repetition of each single lesson meticulously until honed to perfection. Lessons vary from arranging cutlery on dining tables to saying the right words in domestic situations and adopting a servile tone to converse with prospective employers. The film begins with Jakob's entry into the institute and enrollment. As it progresses with his training and subsequent involvement with the other students of the institute and with Lisa and Herr Benjamenta, he witnesses the school's slow dis- integration and eventual demise.
There isn't much of a script here and the Brothers Quay's style of narration is very jarring and uneven. Most of the actions of the characters involved in the institute's activities seem to be with apparently no reason or motive at all. For example, Jakob is provided with a room with such a low ceiling that he cannot stand erect anywhere in the room. Lisa seems to have a fondness for Jakob that may or may not be love for him and it is never made clear. The drastic actions Lisa takes towards the end comes abruptly and as a surprise to the viewers and this action was never justified by any on going proceedings until then. Is it because of the guilt she feels of her feelings toward Jakob? Or is it fear that it may elicit the consternation of her brother ? Most under-explained and puzzling is Herr Benjamenta's character and his deeds.
What is good about the movie though is the brilliant use of lighting in most of the scenes and the sudden horizonally swivelling cameras which are trade marks of Brothers Quay, as can be seen from their stop-motion animation works like Epic of Gilgamesh (1981) and Rehearsals for Extinct Anatomies (1988) Some of the scenes have such exceptional work from the technical crew that the effect is one of dreaminess and Kafkaesque surrealism. The Brothers Quay seem to have a penchant for playing real life characters like puppets from one of their animation projects. This amazing (and sometimes unsettling) effect for the most part has to do a lot with the fine and controlled body language of all the characters involved in the proceedings - the 8 students and 2 owners of the institute. It is in ground-breaking scenes like these that the Brothers Quay excel and provide a good reason to watch the movie.
Mark Rylance seems to be a specialist in playing characters in a dispassionate and sometimes nonchalant style as seen from his other works, notably the recent Angels and Insects (1995). Alice Krige does well in a rather under-developed character but the outstanding one is Gottfried John as Herr Benjamenta. He succeeds in bringing out the fears within Herr Benjamenta and in the process, frightens the viewers, though why he does all that he does is left unexplained. The rest of the cast is adequate. The music for the most part matches up with the mood and atmosphere of the visuals, with abundant use of piano and percussion by first-timer Lech Jankowski.
Maybe this is a film where the visuals take more importance than the story and characters. Sometime midway through the film, we are offered a close-up of the guiding policy of Institute Benjamenta adorning a plaque on a wall in the classroom - "less but very meticulous". The same thing may very well have been the guiding policy of the Brothers Quay in making this film.
Rating: On the SuperNova Scale *** / *****
(The Supernova Scale: - dud; * poor; ** fair; *** good; **** excellent; ***** memorable)
About the Brothers Quay -----------------------
The identical twins Stephen and Timothy Quay (a.k.a. Brothers Quay) were born near Philadelphia in a town with a large European immigrant popu- lation which fuelled their interest in European culture. They moved to London in the late 60s to study at the Royal College of Art between 1969 and 1972 where they made their first (and now lost) short films. After spending some time in Holland in the 1970s, they returned to London to team up with fellow RCA alumnus Keith Griffiths (who would act as producer on all their subsequent films) and formed Koninck Studios and have since produced animation as well as art films, cultural documentaries, TV commercials (Honeywell, Walkers Crisps etc.) and music videos which include the ground-breaking video for Peter Gabriel's award-winning song 'Sledgehammer' and more recently, music videos for 'Sober' and 'Prison Sex' by the artist Tool.
The Quays' films include documentaries on Punch and Judy, Stravinsky and the art of Anamorphosis, as well as films inspired by the literature of Kafka, Bruno Schultz and Robert Walser. Their work also include decors for theater and opera productions based on the works of Prokofiev and Tchaikovsky. In 1995, they designed the decors for the English National Opera productions and this year, they will design the sets for Janacek's 'The Makropoulos Case' at Covent Garden.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


UK: New Parliament will be summoned to meet on December 17
by Eren SengezerThe new Parliament will be summoned to meet on December 17th following the general election that will take place on December 12th, the British government said in a statement on Monday.
"If British Prime Minister Boris Johnson forms the next government, Queens Speech will be held on December 19th," the Downing Street added. "If there is a change of government, would be for the new government to set timetable for Queen's speech."
The GBP/USD pair hasn't reacted to these remarks and was last seen trading at 1.2870, adding 0.3% on a daily basis.


AtomScript is an interpreted programming language that was created to make programming easier to learn. With simple and efficient syntax, you'll be learning how to create programs and dynamic web pages in no time. The syntax was especially designed for effieciency and the methods of AtomScript were designed to make programming easier to learn than ever.
What are the benefits?
Using AtomScript has many benefits that could contribute to your programming career. This programming language takes something familiar and combines it with something new! AtomScript is generally cross-platform (in development) and it allows developers to use to create websites dynamically. There are so many things AtomScript can do!
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Below is a simple "Hello World" program written using AtomScript Web. It uses the AtomScript Proton library for the animated custom alert box.
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|
Helix
|
#include <AdaptiveLogs.h>
Public Member Functions | |
| AdaptiveLogs (MsgQueue< LogMsg * > &lq) | |
| virtual | ~AdaptiveLogs () |
| Standard destructor. More... | |
| virtual void | Execute (void) |
| void | RefreshConfig (void) |
| LogFile2 & | LogFile (void) |
| Public Member Functions inherited from Helix::Glob::Threadable | |
| Threadable () | |
| Threadable (const Threadable &c) | |
| virtual Threadable & | operator= (const Threadable &c) |
| virtual | ~Threadable () |
| void | ThreadID (THREAD_ID_TYPE tid) |
| THREAD_ID_TYPE | ThreadID (void) |
| virtual void | PreExecute (void) |
| virtual void | PostExecute (void) |
| int | Status (void) |
| void | Shutdown (void) |
| void | ReReadConfig (void) |
| twine & | Description (void) |
Static Public Member Functions | |
| static MsgQueue< LogMsg * > & | GetExternalLogQueue () |
| Static Public Member Functions inherited from Helix::Glob::Threadable | |
| static void * | Start (void *arg) |
Private Member Functions | |
| AdaptiveLogs (const AdaptiveLogs &c) | |
| copy constructor is private to prevent use More... | |
| AdaptiveLogs & | operator= (const AdaptiveLogs &c) |
| assignmet operator is private to prevent use More... | |
| void | DrainLastLogs (void) |
| void | ReadConfig (void) |
| void | DefaultSettings (void) |
| void | FindAndSetChannel (xmlNodePtr node, const char *channel, bool onoff_default, bool buffer_when_off_default, int dump_when_hit_default) |
| void | Setup (void) |
| void | RedirectStdout (void) |
| void | ProcessMessage (LogMsg *lm) |
| void | ProcessExternalMessage (LogMsg *lm) |
| void | WriteLogMsg (LogMsg *lm) |
| void | AddLogToBuffer (LogMsg *lm) |
| void | BufferTail (int count) |
| void | ClearBuffer (void) |
| void | InitForwardMsg () |
| void | AddForwardMsg (LogMsg *lm) |
| void | SendForwardMsg () |
| void | ClearStage () |
Private Attributes | |
| twine | m_file_name |
| File name that we log to. More... | |
| LogFile2 * | m_file |
| LogFile that we use. More... | |
| int | m_max_id |
| Largest message id in use: More... | |
| int | m_max_file_size |
| Max size of the current log file: More... | |
| int | m_max_buffer_size |
| Max size of our log buffer. More... | |
| MsgQueue< LogMsg * > & | m_log_queue |
| SLib::Log queue that we drain. More... | |
| vector< AdaptiveLogParm > | m_log_parms |
| Log parameters. More... | |
| list< LogMsg * > | m_log_buffer |
| Our log buffer of previous messages. More... | |
| vector< LogMsg * > | m_log_stage |
| Our staging area for writing messages to disk: More... | |
| bool | m_record_stats |
| Indicates whether we record our statistics in the global counter pool. More... | |
| bool | m_paused |
| Indicates whether we are paused at the moment (happens when refreshing our config file). More... | |
| bool | m_stdout_redirected |
| Indicates whether we have redirected stdout and stderr. More... | |
| bool | m_logForwarding |
| Inidicates whether we forward our logs to somewhere else - in addition to writing to our file. More... | |
| twine | m_logForwardHost |
| If log forwarding is on, this is the host to which we send logs. More... | |
| twine | m_logForwardPort |
| If log forwarding is on, this is the port to which we send logs. More... | |
| twine | m_forwardMsg |
| This is the message of logs that we build up while getting ready to forward logs. More... | |
Additional Inherited Members | |
| Static Public Attributes inherited from Helix::Glob::Threadable | |
| static const int | Init = 0 |
| Defines Thread Status of Initialization. More... | |
| static const int | Startup = 1 |
| Defines Thread Status of Startup. More... | |
| static const int | Running = 2 |
| Defines Thread Status of Running. More... | |
| static const int | Sleeping = 3 |
| Defines Thread Status of Sleeping. More... | |
| static const int | Finishing = 4 |
| Defines Thread Status of Finishing. More... | |
| static const int | Done = 5 |
| Defines Thread Status of Done. More... | |
| Protected Attributes inherited from Helix::Glob::Threadable | |
| int | m_state |
| Our current thread state variable. More... | |
| bool | m_shutdown |
| Our shutdown flag. More... | |
| bool | m_reread_config |
| Our re-read config flag. More... | |
| twine | m_descr |
| A description of what this object does. More... | |
| THREAD_ID_TYPE | m_tid |
| Our thread id. More... | |
This class is responsible for implementing all of our adaptive logging rules and functionality. It is launched at initialization on a thread and it is supposed to drain the SLib::Log queue, and decide what actually will be written out to the disk.
We use the AdaptiveLogs tag in the config file for our setup and we implement a number of things.
This class exists so that all of our logging control mechanisms may be implemented in one place and none of the rest of our code set has to worry about them.
|
inlineprivate |
copy constructor is private to prevent use
| AdaptiveLogs::AdaptiveLogs | ( | MsgQueue< LogMsg * > & | lq | ) |
Our standard constructor.
| m | This is the pointer to the global TheMain object. |
| lq | This is the SLib::Log queue reference that we will use. |
|
virtual |
Standard destructor.
|
private |
This adds a log message to our forwarding message.
|
private |
This method adds a log message to the end of our buffer. If the buffer size gets beyond our max buffer size, then we will pop off the first message and delete it.
|
private |
This method writes out the last count messages in our buffer to the log in the order that they are in the buffer.
|
private |
This method will delete everything that is in our log buffer. This is typically used immediately after a BufferTail call, since the buffer information is now old and out of synch with what's on disk.
|
private |
This ensures that our staging area is cleaned out properly.
|
private |
This method is used when we can't find a log settings node in the config file. This sets everything up with default values so that logging can continue.
|
private |
This method drains up to 100 messages from the log queue. it is used by our destructor to help flush the log queue prior to us shutting down.
|
virtual |
We implement the Execute method.
Implements Helix::Glob::Threadable.
|
private |
This method handles the settings for one log channel. It will search the given xml node for the named log channel and use that to set the log information. If the named channel is not found as an xml node, then the given defaults will be used to set the log info instead.
|
static |
Allows the caller to access our External Log queue, which is used to write log messages from external applications into our own log file.
|
private |
This initializes our log forwarding message.
| LogFile2 & AdaptiveLogs::LogFile | ( | void | ) |
This will return our log file interface.
|
inlineprivate |
assignmet operator is private to prevent use
|
private |
This method handles writing external log messages to our log file. We only check to ensure that the log message is sane before writing to the file. We do no filtering or buffering of these messages. They all get written directly to the log file.
|
private |
This method handles the decision of whether or not to physically write the log message to disk, just store it in our log buffer, or throw it away. It takes ownership of the given LogMsg object and handles destruction or preservation of the memory as appropriate.
|
private |
This method is responsible for reading our configuration information from the config file document held by TheMain. We will populate the m_log_parms structure with it's information.
|
private |
This method handles re-directing stdout and stderr to pipes so that we can then read from them and capture their contents to our logs. This is not so much so that programmers can use printf instead of DEBUG, but for 3rdParty or Java code that we execute. That way other code won't have to change to adapt our logging system. They can just write to stdout and stderr as usual.
| void AdaptiveLogs::RefreshConfig | ( | void | ) |
This method will tell us to re-read our configuration information from our global configuration document. We will temporarily suspend writing to the log file while this is taking place. Log messages will continue to be logged to the buffer just fine, so nothing will be lost.
|
private |
This uses HttpClient to send our log messages to the forwarding target.
|
private |
This method is responsible for reading our m_log_parms structure and setting up the SLib::Log parameters. If any of our logs are both onoff == false and buffer_when_off == false, then we will turn the actual SLib::Log channel offf. There's no need for it at that point. Everything else that has either onoff == true or buffer_when_off == true will be turned on.
|
private |
This method is responsible for formatting and writing a single log message out to the disk.
|
private |
LogFile that we use.
|
private |
File name that we log to.
|
private |
This is the message of logs that we build up while getting ready to forward logs.
|
private |
Our log buffer of previous messages.
|
private |
Log parameters.
|
private |
SLib::Log queue that we drain.
|
private |
Our staging area for writing messages to disk:
|
private |
If log forwarding is on, this is the host to which we send logs.
|
private |
Inidicates whether we forward our logs to somewhere else - in addition to writing to our file.
|
private |
If log forwarding is on, this is the port to which we send logs.
|
private |
Max size of our log buffer.
|
private |
Max size of the current log file:
|
private |
Largest message id in use:
|
private |
Indicates whether we are paused at the moment (happens when refreshing our config file).
|
private |
Indicates whether we record our statistics in the global counter pool.
|
private |
Indicates whether we have redirected stdout and stderr.


Find your favourite food recipe which you like the most and cook for your loved ones.
Another smartphone mockup. This time i have prepared Samsung Galaxy S9 soft mockup.
Another smartphone mockup. This time i have prepared iPhone 11 Pro in hand mockup.


--- layout: post tags: [Castle Windsor, Dependency Injection] date: 2010-01-26 19:24:51 UTC title: "IWindsorInstaller" --- {% include JB/setup %}
Reacting to my previous post, Krzysztof Koźmic was so kind to point out to me that I really should be using an IWindsorInstaller instead of writing the registration code in a static helper method (it did make me cringe a bit).
As it turns out, IWindsorInstaller is not a particularly well-described feature of Castle Windsor, so here's a quick introduction. Fortunately, it is very easy to understand.
The idea is simply to package configuration code in reusable modules (just like the Guice modules from Uncle Bob's post).
Refactoring the bootstrap code from my previous post, I can now move all the container configuration code into a reusable module:
public class BillingContainerInstaller : IWindsorInstaller { #region IWindsorInstaller Members public void Install(IWindsorContainer container, IConfigurationStore store) { container.AddComponent<TransactionLog, DatabaseTransactionLog>(); container.AddComponent<CreditCardProcessor, MyCreditCardProcessor>(); container.AddComponent<BillingService>(); } #endregion }
While I was at it, I also changed from the fluent registration API to the generic registration methods as I didn't really need the full API, but I could have left it as it was.
BillingContainerInstaller implements IWindsorInstaller, and I can now configure my container instance like this:
var container = new WindsorContainer(); container.Install(new BillingContainerInstaller());
The Install method takes a parameter array of IWindsorInstaller instances, so you can pass as many as you'd like.
Comments
I'll have to investigate whether that still holds true. If so, I would be inclined to consider it a bug on Windsor's part, but it may be by design, influenced by considerations I simply have yet to realize.
was wondering where i could find a sample application that uses castle windsor and asp.net webforms?
Thank you for writing. Unfortunately, I'm not aware of such a sample application. Have you tried asking on the Castle Windsor forum?
This sounds very similar to the startable facility though, with the important difference that in this case you have some more arguments.
I am new to castle windsor. Could you please tell me the difference between container.AddComponent(...) & container.Register(component.For<...>..).
When we need to use AddComponent() / Register()?
Thanks in advance !
Thank you for your answer. I have an another clarification. What are the advantages offer the castle windsor framework rather than using the normal coding.
In addition to that, Castle Windsor (and Unity and Spring.NET) also supports interception.
I need another help about castle windsor.
Could you please tell about how to check whether the particular assembly registered or not in the castle container.
Actually i am using the below code for register the assembly. i need to avoid the registering process, if it was already registered.
container.Register(AllTypes.FromAssemblyNamed(pAssemblyName).Pick().WithService.DefaultInterface());
Thanks in advance.


Consent statement: By answering the following questions, you are consenting to participate in a study being performed by Prof. Athulya Aravind at the Department of Linguistics and Philosophy at the Massachusetts Institute of Technology. If you have questions about the research, please contact<EMAIL_ADDRESS>Your participation in this research is voluntary. You may decline to answer any or all of the following questions. You may decline further participation at any time without adverse consequences. Your anonymity is assured; the researchers who have requested your participation will not receive any personal information about you.
I have read and understood the consent statement. I am at least 18 years of age and a native speaker of American English.


Abraham speaks out about Gomez boos!
by BeSoccerEngland's players have "moved on" from the drama of recent days and Tammy Abraham wants supporters to do the same.
Tammy Abraham urged England fans to get behind the squad leading into Euro 2020 following the "unacceptable" treatment of Joe Gomez on Thursday.
Boos were heard at Wembley when Liverpool defender Gomez entered the 7-0 qualifying victory over Montenegro as a second-half substitute.
The 22-year-old had days earlier been involved in an altercation with England team-mate Raheem Sterling, who was subsequently dropped from the matchday squad.
Gareth Southgate admitted to being perplexed by the reception Gomez received and Manchester City forward Sterling took to Twitter to describe it as "wrong".
Chelsea's Abraham agreed, telling reporters: "We're all England, if we're players or fans".
"We said after the game it was unacceptable. We don't need that really. He's a great player.
"Things happen in football, things happen between team-mates. It's about dusting yourself [off] and just moving on. As you can see, we've all done it at England, we've all moved on from the situation".
"We need everyone to be together. At times like that, we need the fans to lift us up and help us. Going into tournaments, we need it".
Featured links
- Ballon d'Or winner already been decided
- The latest football transfers news and rumours
- Possible 'Clasico' in the Spanish Supercup final
- Who has the most free-kicks goals: Messi or Cristiano?
The booing of Gomez added a sour note to what had otherwise been an exceptional outing for England.
Harry Kane marked the Three Lions' 1000th match with a quickfire hat-trick and Southgate's men confidently confirmed their qualification for Euro 2020.
Abraham rounded out the scoring with his first international goal, a close-range finish from Jadon Sancho's pass.
The striker has been in brilliant form for Chelsea this season and has big ambitions for club and country.
Asked if England can win the Euros, he replied: "I believe so. Bigger dreams, hopefully. Being at the Euros, winning it, top four or top two in the Premier League, just believing".
"The sky's the limit. Hopefully, hopefully – I don't want to jinx myself."


Philadelphia
Пункт 2
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| Id | Mark | Price | Condition | Origin | Power | Fuel | Mileage | Num of seats | Gearbox | Color |
|---|---|---|---|---|---|---|---|---|---|---|
| {{i}} | {{car.mark}} | {{car.price}}€ | {{car.condition}} | {{car.origin}} | {{car.power}} | {{car.fuel}} | {{car.mileage}} | {{car.numOfSeats}} | {{car.gearbox}} | {{car.color}} |
| Id | Mark | Price | Condition | Origin | Power | Fuel | Mileage | Num of seats | Gearbox | Color |
|---|---|---|---|---|---|---|---|---|---|---|
| {{i}} | {{car.mark}} | {{car.price}}€ | {{car.condition}} | {{car.origin}} | {{car.power}} | {{car.fuel}} | {{car.mileage}} | {{car.numOfSeats}} | {{car.gearbox}} | {{car.color}} |
| Id | Mark | Total Price |
|---|---|---|
| {{i}} | {{data._id}} | {{data.totalPrice}}€ |


2nd arrest in disappearance of UFC fighter’s stepdaughter
AUBURN, Ala. (AP) - Auburn police have arrested a second man in the disappearance of a UFC heavyweight fighter’s stepdaughter.
Lee County District Attorney Brandon Hughes told The Associated Press by email Saturday that 35-year-old Antwain Shamar Fisher of Montgomery has been charged with first-degree kidnapping in the disappearance last month of 19-year-old Aniah Blanchard.
He told the Opelika-Auburn News and WRBL-TV that Fisher was arrested Friday and booked Saturday into the Lee County Jail.
Blanchard was last seen Oct. 23 in Auburn. Her stepfather is UFC participant Walt Harris of metro Birmingham.
On Wednesday, a Lee County judge ordered 29-year-old Ibraheem Yazeed to submit a DNA sample after prosecutors said a male’s DNA was found in Blanchard’s car.
Court documents quote a witness as saying he saw Yazeed force Blanchard into a car.
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DB Migrations
DB Migrations are DDL changes that are applied typically when the application is started.
Ebean can generate the migrations for us by performing a diff
on the model and
then generating database platform specific DDL for the change.
Ebean can also run the migrations (similar to FlywayDb). It is recommended to use Ebean's built
in migration runner rather than FlywayDb
or LiquiBase
.
Generate a Migration
In src/test/java
add code to generate migrations. This first example generates
database migrations for a single database platform - Postgres in this example.
package main;
import io.ebean.annotation.Platform;
import io.ebean.dbmigration.DbMigration;
import java.io.IOException;
public class MigrationGenerator {
/**
* Generate the next "DB schema DIFF" migration.
*/
public static void main(String[] args) throws IOException {
DbMigration dbMigration = DbMigration.create();
dbMigration.setPlatform(Platform.POSTGRES);
dbMigration.generateMigration();
}
}
import io.ebean.annotation.Platform
import io.ebean.dbmigration.DbMigration
fun main() {
DbMigration.create().apply {
setPlatform(Platform.POSTGRES)
}.generateMigration()
}
Multi-platform migration generation
To generate migrations for multiple different database platforms we use addPlatform()
for each platform we want to generate migrations for. In the below example we generate migrations
for Postgres, SqlServer and MySql.
...
public class MigrationGenerator {
/**
* Generate the next "DB schema DIFF" migration.
*/
public static void main(String[] args) throws IOException {
DbMigration dbMigration = DbMigration.create();
dbMigration.addPlatform(Platform.POSTGRES);
dbMigration.addPlatform(Platform.SQLSERVER17);
dbMigration.addPlatform(Platform.MYSQL);
dbMigration.generateMigration();
}
}
...
fun main() {
DbMigration.create().apply {
addPlatform(Platform.POSTGRES)
addPlatform(Platform.SQLSERVER17)
addPlatform(Platform.MYSQL)
}.generateMigration()
}
Run the main method to generate the database migration. If nothing has changed then no migration will be generated. If the model has changed then the database migration is generated for the DIFF to the model.
Running the generation starts Ebean in offline mode (we do not need a database running to generate the migration). Ebean performs a DIFF to the model and generates the migration DDL script(s) for the platforms that we specified.
By default the generated migrations go into src/main/resources/dbmigration
.
Running migrations
To get Ebean to run the DB migrations on startup:
1. Set ebean.migration.run
to true
Via properties - e.g. application.properties
## run migrations when the Ebean starts
ebean.migration.run=true
Via yaml - e.g. application.yaml
## run migrations when the Ebean starts
ebean:
migration:
run: true
2. Add ebean-migration dependency
Add io.ebean:ebean-migration
as a dependency if it is not already.
<dependency>
<groupId>io.ebean</groupId>
<artifactId>ebean-migration</artifactId>
<version>13.6.0</version>
</dependency>
With ebean.migration.run=true
then when Ebean starts it will look at the
migrations and run any that need to be run. The migration runner will by default create a table
called db_migration
that holds the metadata about the migrations that have been run
and inserts into this table when migrations are successfully executed.


On Thursday night (November 14), Sharon returned home in a distressed state after seeing Mel Owen killed in a horrifying car accident.
Read more: Martin Kemp marks 'end of Owen family' in EastEnders with emotional message
But far from being able to put her feet up and unwind with a bucket of wine, Sharon had to deal with a vengeful Lisa Fowler.
After the news of Mel's untimely death spread across the Square, Mel's best friend Lisa was bereft with grief and blamed Sharon for killing her.
In an electrifying moment around Sharon's dining table infront of Phil Mitchell, Louise Mitchell and Keanu Taylor, Lisa accused Sharon of being responsible for Mel's death.

 You killed her, because that baby ain't yours.
"I'm telling the truth Phil. Mel found out. And that's why she's dead."
Phil looked stunned by the news, while Sharon denied killing Mel - saying Mel had stepped into the path of a lorry.
While some viewers were shocked that Lisa had blurted out the truth to Phil, others predict Sharon will be able to wheedle her way out of it - and that the real twist will come at Christmas.
Writing on Twitter, one said: "Almost positive that Phil won't believe Lisa and this will then cause her to try and find out who the father is and then to prove it at Christmas.
"It'll probably play on Phil's mind, though, and he won't fully trust Sharon now. #EastEnders."
Another said: "I thought the secret was being exposed at Christmas? Hmm, maybe Sharon convinces Phil that Lisa is lying and then, by Christmas, they've patched things up and Lisa finds the paternity letter and reveals it's Keanu's? #EastEnders."
A third said: "Lisa has just told Phil he's not the father of Sharon's baby. TONIGHT! Now it's on to Sharon to stop him believing it. #EastEnders."
"Sharon will just deny it. Unlike Mel, Lisa doesn't have any evidence," said one more, and another wrote: "Sharon will say Lisa is just struggling with grief and bring up Lisa's past mental health issues."
Others think that, while Phil WILL believe Sharon, the seed of doubt will have been planted - leading to a dramatic Christmas Day episode...
One said: "Ohhhh at Lisa spilling [half the beans] to Phil about Sharon's infidelity and baby secret!
Viewers know Mel had been blackmailing Sharon for weeks after finding out that Louise Mitchell's fiancé Keanu Taylor is the real father of Sharon's baby.
Louise, who is also pregnant with Keanu's baby, has no idea that he had an affair with Sharon last year and a one-night stand during their brief split.
When the news breaks, it is set to be one of the biggest bombshells in Walford history.
Will Phil believe his wife Sharon? Or has Lisa given Phil reason to doubt her?
And should Callum and Jay start measuring up a Keanu-sized coffin just incase?
Do you think Phil will believe Sharon or Lisa? Let us know on our Facebook page @EntertaimentDailyFix .


PFTT is a cross-platform and multi-platform high-speed PHP Test tool which supports unit tests, PHPTs for PHP-Core and PHPUnit tests for PHP Applications, along with comparison, debugging, performance, UI Automation, smoke and multi-scenario support.
PFTT has and can mean many different things:
PHP Function Test Tool
PHP Filesystem Test Tool
Practically Formulated Test Tool
PHP Fast Test Tool
PHP Full Test Tool
Pftt is a Fun Test Tool
BSD
CliPhptTestCaseRunner - Executes a single PHPT Test Case (using the CLI SAPI) and evaluates
Host - Abstracts host management so client code doesn't need to care if host is local or remote(ssh)
ScenarioSet - Models 90 sets of different Scenarios to test PHP in
PhptTestCase - Models a PHPT Test case
Note: should have directories like c:\php-sdk\PFTT\current\bin not c:\php-sdk\PFTT\current\pftt-version\bin
PFTT has a builtin upgrade command. Just do:
pftt upgrade
and you'll have the latest version.
Find and download newest 5.3 snapshot build that provides an NTS build
pftt release_get 5.3 NTS newest
Find and download second-newest(previous before newest) 5.4 snapshot build that provides an NTS build
pftt rget 5.4 NTS previous
Stores builds and test-packs in C:\Php-sdk (Windows) or ~/php-sdk (Linux). For convenience can do
pftt rgn 5.3 nts
List releases (by build, branch, both, or all)
pftt release_list 5.3
pftt release_list NTS
pftt rl nts 5.3
pftt rl
Download specific release (test-pack and build)
pftt rg MASTER TS rc165a0b
Run all PHPTs from the test-pack
pftt phpt_all C:\php-sdk\php-5.4.7-win32-vc9-x86 C:\php-sdk\php-test-pack-5.4-r1234567
Runs PHPTs only from list in SKIP_list_file (can add comments to lists with a ; or #)
pftt phpt_list C:\php-sdk\php-5.4.7-win32-vc9-x86 C:\php-sdk\php-test-pack-5.4-r1234567 SKIP_list_file
Runs PHPTs that contain 021 (name fragment) in their name
pftt phpt_named C:\php-sdk\php-5.4.7-win32-vc9-x86 C:\php-sdk\php-test-pack-5.4-r1234567 021
NOTE: On Windows PFTT will prompt you to elevate it to Administrator privileges for some operations to configure Windows Error Reporting and firewall
If build or test-pack not in current directory, automatically checks php-sdk (so you can ommit c:\php-sdk, etc...)
pftt phpt_all php-5.4.7-win32-vc9-x86 php-test-pack-5.4-r1234567
Opens a GUI to efficiently review large amounts of tests
pftt -gui phpt_all C:\php-sdk\php-5.4.7-win32-vc9-x86 C:\php-sdk\php-test-pack-5.4-r1234567
pftt -gui -config config_file phpt_list C:\php-sdk\php-5.4.7-win32-vc9-x86 C:\php-sdk\php-test-pack-5.4-r1234567
pftt -gui -config config_file phpt_named C:\php-sdk\php-5.4.7-win32-vc9-x86 C:\php-sdk\php-test-pack-5.4-r1234567
Shows help info (additional commands, etc...)
pftt -help
Run one test pass
pftt phpt_all C:\php-sdk\php-5.4.7-win32-vc9-x86 C:\php-sdk\php-test-pack-5.4-r1234567
Or
pftt phpt_list C:\php-sdk\php-5.4.7-win32-vc9-x86 C:\php-sdk\php-test-pack-5.4-r1234567 SKIP_list_file
Or
pftt phpt_named C:\php-sdk\php-5.4.7-win32-vc9-x86 C:\php-sdk\php-test-pack-5.4-r1234567 021
Run a second test pass, using a different build and/or test-pack
pftt pa C:\php-sdk\php-5.4.7-win32-vc9-x86 C:\php-sdk\php-test-pack-5.4-r1234568
Or
pftt phpt_list C:\php-sdk\php-5.4.7-win32-vc9-x86 C:\php-sdk\php-test-pack-5.4-r1234568 SKIP_list_file
Or
pftt phpt_named C:\php-sdk\php-5.4.7-win32-vc9-x86 C:\php-sdk\php-test-pack-5.4-r1234568 021
PFTT will automatically generate an FBC report and display it using system default web browser
To add any test Scenario, implement Scenario and instantiate it in Scenario#getAllScenarios.
More specifically, to add a database scenario (MySQL, Firebird, etc...) implement AbstractDatabaseScenario and add it to Scenario#getAllScenarios.
To add a SAPI Scenario (CLI, web server, etc...), implement AbstractSAPIScenario and add it to Scenario#getAllScenarios.
If you want to implement a Web Server scenario (IIS, Apache, etc...), implement AbstractWebServerScenario, a subclass of AbstractSAPIScenario, which provides additional methods for testing PHPT tests using HTTP against PHP running under web servers.
If the application uses PHPUnit, implement PhpUnitAppTestPack. If it uses something else or something custom (like Wordpress), implement PhpAppTestPack.


--- layout: post title: Moving from DeployStudio/OS X Server to Imagr/Ubuntu date: type: post published: false status: draft categories: - Configuration - Deployment - Imaging tags: - Automation - BSDPy - Imagr - Linux - NetBoot meta: {} author: login: joshuadmiller email<EMAIL_ADDRESS>display_name: Joshua D. Miller first_name: '' last_name: '' ---
Over the past month I have been exploring using Graham Gilbert's Imagr with Pepijn Bruienne's BSDPy. This solution would allow our college to remove one of our last dependancies on OS X Server which we all know would be a good thing. These two open source projects really showcase the power of the MacAdmins community and what the community can accomplish. Our experience so far has been very positive and the configuration was fairly easy to set up. Check below for how we have setup our environment.
In order to begin this project we need to pick a home for our NetBoot server. In our environment we are using Ubuntu Server as Ubuntu is the preferred Linux distribution for Docker which both these projects rely on although I'm sure you can forego Docker but why would you? Now we will begin the setup:
What you want to do first is install Docker on your Ubuntu Server which can be done by issuing these commands:


We're using the Web Database API to store my tweets, so there's no Twitter API hit on load.
In addition, I'm using the since_id
when we make new requests, so I shouldn't be doubling up on tweets.
Status: ready
- None loaded up yet :-(
We're using the Web Database API to store my tweets, so there's no Twitter API hit on load.
In addition, I'm using the since_id
when we make new requests, so I shouldn't be doubling up on tweets.
Status: ready


Click on the big "Start" button to let the shapes enter or leave the house, one by oneas pairs.
You can use the empty box below to draw dots or lines to remind yourself about what is going on.
At the beginning, the house is empty.
Click on the Big Gray Button when 3 similar pairs of shapesshapes are in the house to get a score. Detect it 3 times to get the full score.
For each shape that enters the house, one can draw a point below the corresponding shape.
For example, during a game, you can get the drawing below.
This drawing indicates that we have seen 1 diamond, 3 squares, 1 triangle, 3 hexagons, and 2 stars.
For each shape that enters the house, one can draw a point below the corresponding shape. For each shape that comes out of the house, you can hide the point with a line.
For example, during a game, you can get the drawing below.
This drawing indicates that we saw two diamonds enter one of which 1 came out, we saw 4 squares of which 2 came out, we saw 4 triangles of which 3 came out, and we saw 4 hexes, none of which came out.
To note the pairs of shapes that enter the house, several methods are possible, including the following three :
The first method is to draw, before starting, all possible pairs. It takes a little time because you have to draw 12 shapes, but then it's very easy. Just add one point for each pair of shape that enters the house. Here is an example :
The second method is even more effective because it only requires drawing 3 shapes. We begin by drawing the three possible shapes on the left. When a pair of shapes arrives, we find the line corresponding to the first form, the column corresponding to the second form, and we draw a point. Here is an example :
The third method does not require any prior drawing. The idea is to use traits. For each pair of shapes that enter the house, draw a line connecting the two forms that constitutes the pair. Here is an example :
However, this representation requires a little more care than others to be well organized during the game, in order to be able to detect when the house contains 3 identical pairs.


Project Design
For our versatile biosensor, we came up with the following basic design:
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There will be a hollow and porous nanocontainer, entrapping signalling molecules.
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The pores of the nanocontainer would be locked and could be opened using only specific keys.
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After the pores are unlocked, the signalling molecules would diffuse out and thus the presence of the specific keys could be detected.
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We can swap the locks to create multiple variants of the system, each detecting the presence of a different key.
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Hence, we can develop a multitude of nanosensors on the go using the same universal design.
Figure 1
With this idea in mind, we scanned through a multitude of chemicals and nanostructures to zero down upon suitable nominees for nanocontainers, signalling molecules and lock.
The Nanocontainer : Hollow mesoporous silica nanoparticle:
We thought the following to be the most important requirements to be fulfilled by the nanocontainer:
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Structural and thermal stability
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Chemically inert
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Non toxic
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Porous, for easy flow of molecules
We selected hollow mesoporous silica nanoparticles (H-MSNs) as nanocontainers. H-MSNs not only satisfy the above mentioned parameters well but are also easy to synthesize.
H-MSNs have stable mesoporous structure, are biocompatibile, large surface area, and ability to be easily functionalized. The surface of H-MSNs is covered with silanol groups to which both organic and inorganic molecules can be attached conveniently. Moreover, shell volume and thickness can be chemically controlled for the H-MSNs. The shell thickness can control the following properties
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Sensitivity of sensor (diffusion rate depends on shell thickness)
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Rigidity and strength (ease of handling)
Small internal volume of H-MSN generates a high concentration gradient with low particle requirement and nearly all particles leave the shell at equilibrium. Therefore they require lower payload to carry. The inner pore wall of the H-MSNs can be selectively modified with functional groups to allow binding of the locks only inside the pores and not on the outer surface.
The Locks: Aptamer Gates
We concluded the following to be the most important requirements to be fulfilled by the locks:
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High sensitivity
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High specificity
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Chemical stability
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Easily interfaceable with the hollow mesoporous silica nanoparticles
We finalised on aptamers as they fit the above mandate very well.
Aptamers are identified by an iterative process called SELEX (Selective Evolution of Ligands by Exponential Enrichment). The process along with selecting the specific aptamers for such a wide range of molecules also helps in fine tuning their affinity for the targets.
With the help of aptamers, our team has designed gates which could be easily interfaced with H-MSN pores.
Fig:
On coming in contact with the target molecules(the keys), the aptamer mesh opens up to release to signalling molecules outside.
The signalling molecules: DNA Origami Structures
We concluded the following to be indispensable properties for effective signalling molecules:
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Easily detectable
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Large enough to not pass through the DNA mesh
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Small enough to pass through the opened pores.
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Low background noise
To fulfill the requirements, our team designed the following DNA origami structures:
The two different structures have a different fluorescing dye which when close, through the phenomenon of FRET, will give distinct and detectable fluorescence. when the two structures will be close, red fluorescence will be seen and when the two are further apart, yellow fluorescence will be seen. Both the structures contain complementary guide strands, which will help the two types of origamis to form pairs hence bringing the two dyes close enough for FRET to take place (100-101 Å)
Construction
Our team will construct two sets of gated nanoparticles, one containing acceptor dye tagged origami and other containing donor dye tagged origami. The gates, however will be same on both.
Working
Both types of nanoparticles would be added to the test sample in equal amounts. If the sample contains target of the biosensor, it would interact with aptamer gates. On coming in contact with the target molecule, the aptamer mesh of both types of nanoparticles would open up and release the two types of DNA origamis into the solution. Once in the solution, the two types of origamis would come close forming acceptor-donor pairs with the help of guide strands. This would lead to red fluorescence upon excitation.
On the other hand, had the target not been present in the sample, the gates would not have opened and the origamis would have remained in their respective nanoparticles and hence would not be able to form donor-acceptor pairs. In this case, we would have seen yellow fluorescence due to relatively larger distance between the two types of origamis.
Experimental workflow
Our design for the universal biosensor consists of a hollow nanoparticle core with aptamer gated pores. The hollow MSN contains nucleotides of varying lengths, customised for the specific molecule to be sensed.
The design of Hollow mesoporous silica nanoparticles (HMSN) involves making a solid silica core (dSiO2 nanopartcles) and surrounding it with a mesoporous silica layer.
This HMSN synthesis is performed by hard templating. dSiO2 nanoparticles have been used as template. These particles are synthesized according to the Stober's process. Water and ethanol is co-solvent for TetraEthylOrthoSilicate (TEOS) and ammonia is the base catalyst for the synthesis reaction.
TEOS, Cetrimonium Bromide (CTAB) and TriEthanolAmine (TEA) are used for preparation of mesoporous silica layer over these solid silica nanoparticle (dSiO2). TEOS is the silica source, CTAB (a cationic surfactant) is the structure directing agent , and TEA is co-structure directing agent. This procedure will lead to the formation of dSiO2(@CTAB/MSN).
We need to etch out the solid silica core template from dSiO2(@CTAB/MSN) to make hollow mesoporous silica nanoparticles (HMSNs). The silica core dissolves in alkaline conditions (pH 10.7). Na2CO3 is used to maintain the pH. The anionic silicates dissolve out of the solid core and are adsorbed at the CTA+ surface present on the mesoporous silica layer. The electrostatic interaction between CTA+ and silicate removes the latter from the solution as they continue to dissolve out and drives the reaction forward.
The HMSNs have the pores are blocked by CTAB. Calcination is used to unblock the pores. Before unblocking the pores, the surface is coated with GOPS. The HMSNs are incubated with signalling molecules. For the signalling molecules, we have designed small DNA origami based rods. These consist of 4 DNA helices and a fluorophore is attached at one extreme end. We make 2 variants; one with a Cy3 dye and the other with a Cy5 dye. Both of them also have specific guide strands, which are complementary to each other. These are filled into different HMSNs, so that now there are effectively 2 types of HMSNs, one containing Cy3 tagged DNA origami and the other containing Cy5 tagged DNA origami. These structures diffuse inside the HMSNs and then the gating modules are attached to the pores to block them.
Gating module is made using two small single stranded DNA sequences of 15-20 base pairs each (Linker DNA) and an aptamer. The linker DNA are pre-functionalized with (3-Glycidyloxypropyl)trimethoxysilane (GOPS). The aptamer will be specific to the target to be sensed by our biosensor.
The HMSNs are incubated with the gating modules. The gating modules bind with the inner surface of the HMSN pores. We predict that multiple gates would go and covalently bind to a single pore, hence forming a mesh like structure. Since the DNA origami is a large structure, it would not be able to pass through the mesh and hence would get trapped inside. The modules don't stray away and bind with the nanoparticle surface because it is already blocked by GOPS in previous steps. The attachment of GOPS to the pore surface happens by silane (GOPS) - silanol (HMSN) reaction.
Voila! The nanoparticles are ready.
Now, for
biosensing, a mixture of both types of nanoparticles – one containing Cy3 dye and the other containing Cy5 dye can be added to the sample to be analysed. If suppose the target molecules are absent, the gates do not open up and the origami remain trapped in their respective particles. Now, upon excitation only the green dye fluoresces and we see a green colour since the nanoparticles are transparent.
But, if suppose the target molecules were present, the gates would open up as a result of the target molecules binding to the aptamers and loosening up the mesh. The origami would come out of the nanoparticles and each Cy3 tagged origami will pair with a Cy5 tagged origami due to presence of the complementary guide strands. Now, when we would excite the green dye, we would actually see a yellow colour due to a phenomenon called FRET or Fluorescence Resonant Energy Transfer. In this, an excited green dye actually transfers a part of its energy to the red dye due to which it also fluoresces along with the green dye. This gives it a yellow colour.
Now coming to the high throughput part. This process can be scaled up to sense multiple molecules at once. Multiple variants of the nanoparticle mixture can be prepared, each having a different type of aptamer in the gate (and hence a different target). Each variant can be immobilized in a single well of a 96-well plate. Sample to be tested can be added to each of the wells. Upon excitation, the degree of yellowness can be measured to quantitatively predict the presence or absence of respective molecules.


Unfolded featuring the 2003-04 Class Notes Produced by R Gonzales, S Lynch, A Cavanagh, J Kirby & T Reppert | ||
|
1. Here With Me Dido (Erin) 2. Sugar Tonic (Reg) 3. A Sorta Faiytale Tori Amos (Melissa) 4. A Thousand Miles Vanessa Carlton (Alee) 5. Helplessly Hoping Crosby, Stills, & Nash 6. Just My Imagination Gwyneth Paltrow & Babyface (Emily/Francis) 7. Silence Delerium ft. Sarah McLachlan (Asha/Lisa) |
8. Colorblind Counting Crows (Matt) 9. St. Teresa Joan Osborne (Lindsey) 10. Rendezvous Craig David (Luis) 11. Uninvited Alanis Morissette (Alee/Lisa) 12. Wherever You Will Go The Calling (Sean) 13. Only You (Solo En Ti) Yaz (Luis/Erin) 14. Tonight & The Rest Of My Life Nina Gordon (Lindsey) 15. Clocks Coldplay (Brandon/Sean) | |
visit the online store to mail order our albums today |


Hundreds of IS Fighters, Families Surrender to Afghan Forces 24 Nov 2019, 08:21 About 250 Islamic State fighters have surrendered to Afghan security forces in eastern Nangarhar province, a traditional IS stronghold. Dozens of women and children have surrendered as well.


The Key matches the Certificate
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my
personal
blog
i am
pandu norsyabani
person
About me
photo
Gallery
email
Contact
About me
Little about me
Name
:
Pandu Norsyabani
Date of Birth
:
October 30, 2000
Address
:
Jl.Pejanggik RT.06 RW.02
My Capability
Front-end Development
Design Graphic
Networking


Services
Assessments and Audits
The audit model of our Evolution Methodology™ helps perform post-implementation reviews, and audits of existing IT environments and teams. This approach is based on best practices developed from our vast experience, as well as some ISO and IEEE specifications.
Data Strategy
The Evolvers Group analyzes the enterprise’s data and produces a short, mid and long-term planning mode through which we can create strategy, plan, and lay a roadmap, for data analytics, operational and data warehousing needs.
Process Improvements
Our team uses reverse and forward engineering techniques to capture current state and model the future state, which is then used for SWOT and Gap Analysis. Industry best practices and enabling technologies are then applied to recommend process improvements.
Recommendations
Evolvers collaborates with clients to identify business concerns, enabling our team to recommend and implement the most effective solutions. Based on the assessments and findings, our recommendations vary from organizational re-structuring, to defining staff’s roles and responsibilities, business processes, COTS products. Finally, in consultation with the Client Business and IT teams we create an implementation plan that provides the best long-term ROI.
Technology Roadmaps
When we translate the strategic recommendations into a Roadmap, it makes it so much easier to be implemented.
Solution Architecture
Evolvers recommends to first create an Enterprise Architecture compliance framework that is driven by improving the data integration, access, and security, common business processes, removal of duplicate system functionality, use of organization adopted standards, and reduced hardware and software license costs through shared Information Technology (IT) resources.
Each project executed by the organization or its vendors and partners would then be expected to follow and comply with the EA framework.
Our Solution Architecture consists of distinct layers, which allow any one layer to be changed at any time, for application to evolve in-sync with new technologies.
We are a big proponent of using Service Oriented Architecture (SOA). Some of the business drivers for SOA include the following:
- Reduced Integration Expense
- Increased Asset Reuse
- Increase Business Agility
- Reduced Business Risk
Business Analytics
Business Intelligence (BI) helps in managing and monitoring the operations and adds value in creating a strategy. The Evolvers Group helps our clients make use of Business Analytics to take data-driven decisions. Evolvers’ team works with the client to:
- Capture business needs and requirements
- Capture business metrics and measures
- Analyze dependencies of measures for drill-down and roll-ups
- Create a work-flow of drill-downs and roll-ups of measures
- Create system requirements specifications
- Analyze client’s technology platforms
- Recommend key COTS acquisitions
- Deploy and configure the product
- Design a “Rules Engine”, external to the COTS product
- Design Data Warehouse and Data Marts
- Integrate dashboard with the Enterprise Portals
- Prototype Reports layout
- Prototype UI for metrics indicators and gadgets
- Develop, test and deploy the solution
Data Science
The primary goal of Evolvers when providing Data Science consulting, is to help companies to make informed business decisions by enabling predictive analysis, and eventually prescriptive analytics, on structured and unstructured data.
Data Visualization
Evolvers’ Team crunches complex data and creates a flexible business intelligence system in organizations. We analyze and represent large sets of data in interactive, intuitive and pleasing dashboards, graphs, charts, etc., to provide an exemplary user experience and user interface.
Data Warehousing
Evolvers’ Team helps in building complete data warehousing solutions. We also help in integrating data from multiple heterogeneous sources that support analytical reporting, structured and/or ad-hoc queries, and decision making.
Project Management Office
The Evolvers Group helps setup and provide operational support for a PMO. Evolvers understands both how program management differs from project management and how to effectively manage at both levels. Our Evolution™ methodology is able to provide our clients with management goals and objectives that translate into fast track schedules and cost-effective implementation. When an organization has multiple enterprise level initiatives, being executed as separate projects and that too by different vendors, it becomes more important to have a common business vision, a project management blueprint and roadmap common to all, and a framework that can be used across the Program.
The Evolvers Group can help setup and provide operational support for a PMO. Evolvers understands both how program management differs from project management and how to effectively manage at both levels. Our Evolution™ methodology is able to provide our clients with management goals and objectives that translate into fast track schedules and cost-effective implementation. When an organization has multiple enterprise level initiatives, being executed as separate projects and that too by different vendors, it becomes more important to have a common business vision, a project management blueprint and roadmap common to all, and a framework that can be used across the Program.
Agile Transformation
We take the pain points out of the transformation from legacy thinking to Agile approach by mapping your current methodology’s steps and artifacts to the Agile way.
Enterprise resource planning
Evolvers provides our clients with the following value proposition in association with implementation of ERP projects:
- Core competency in ERP systems such as, SAP, Oracle EBS, PeopleSoft, Microsoft Navision,Oracle Fusion, Taleo,Workday and SuccessFactors.
- Strong competency in enterprise integration of ERP systems with CRM, supply chain & other enterprise applications.
- End to end ERP system expertise:
- Implementation and configuration to match client’s existing business processes and industry best practices.
- Detailed documentation and comprehensive mentoring of client staff.
- Integration with other enterprise products
- In-depth skills in systems upgrades
- Online, onsite, ongoing availability of support
Geospatial Information Systems
In order to create a smart, long term city Geospatial Information Systems (GIS) strategy plan, we suggest taking a 360-degree view of city’s GIS-related resources. Evolvers will take people, processes, data assets, currently under-utilized potential in each area into account. Evolvers initial approach would be to understand the existing ‘eco systems’ of the city’s GIS data, source systems, access methods, usage levels. Once we uncover detailed current/projected requirements, we will offer technology specific plan. Evolvers strategies helps people to enable people to easily understand patterns and relationships.
Evolvers implementation with GIS project generally includes:
- Roadmap
- GIS Integration: Strategy for assimilating, integrating or interfacing different data sources
- Security: Recommendations for how data can be secured
- Governance: Recommendations for roles, responsibilities, structures, procedures for monitoring, defining and authorizing changes to existing data
Healthcare IT Consulting
Evolvers’ healthcare IT consulting team provides strategic, comprehensive, tailor-made guidance and on-site support to maximize your Healthcare system, applying application and process redesign expertise. Flexible, results-based project management focuses on your organizational goals– providing maximum productivity to increase revenue and improve patient care.
For our typical Healthcare IT project engagement, our Team consists of:
- Healthcare Experts
- Project Managers / Business Analysts
- Architects
- Designers & Developers


My Favourite Places
Here are a few of my favourite places:
Canada
Toronto
Lake Ontario
Niagara Falls
Australia
The Beach
Cairns
Southern New South Wales
Maggie Beer's Farm Shop
I hope you get to go to there too!


--- layout: post title: vegan vanilla cupcakes w/ pink beet frosting date: 2010-02-15 17:46:48.000000000 -05:00 type: post published: true status: publish categories: - cake - cupcake - vegan - vegetarian tags: - cupcakes - frosting - pink - vanilla - vegan meta: {} author: login: sophie email<EMAIL_ADDRESS>display_name: Pika first_name: '' last_name: '' ---