| Non-Reporting Area |
|---|
Ped Models have taken the place temporarily of custom player models (the multiplayer model you are all used to). This is solely for making time to develop the necessary scripts, such as robberies and fishing, as I am the only developer on this project.
The multiplayer model (MP Model) WILL become available once all the scripts to make the game functioning and playable are finished.
Once the MP Model is available you will be prompted one time to customize your model when you've logged in.
Have fun!
| Skin Selection Control | ||
|---|---|---|
Oh, one last note... For now, you can change your skin anytime you are innocent, by typing /reskin. Also, the arrow keys work for this menu, so you don't have to keep clicking. Hit SPACEBAR when done.
CNR is a gamemode that turns the childhood game we all love into a virtual depiction where you flee from the cops! There's no requirement to be either - You can just join the game, play in our events, drive vehicles, or complete missions and avoid the cops altogether if you wish.
No. It is not allowed for anyone to just randomly kill another player. It's encouraged to try to escape police without resorting to murder, however, deathmatch between a Cop and a Wanted is generally tolerated.
Simply click 'PLAY', and you'll be taken to the one-time character designer.  Your info is saved based on your Steam ID, so you can play from anywhere you can access your Steam Account.
Simply visit any police department in the active area of the map to go on duty at any time. More duty privileges will come as you gain levels in Law Enforcement.
Short of giving yourself up to police, you lose wanted points every minute that you're not actively being chased by police. Once your Wanted Points are 0, you are Unwanted. If you're actively being chased, you will not lose Wanted Points. Lose the cops to start losing Wanted Points.
| 1 | Police1 |
|---|---|
| 3 | Wanted5 |
| 4 | Innocent |
| 9 | Wanted8 |
| 14 | Police2 |
| 15 | Admin1 |
| 16 | Wanted3 |
| 21 | Police3 |
| 23 | Admin1 |
| 25 | Police4 |
| 26 | Wanted4 |
| 27 | Wanted9 |
| 31 | Police5 |
| 32 | Police6 |
| 33 | Admin1 |
| 42 | Wanted6 |
| 43 | Police7 |
| 44 | Police8 |
| 46 | Wanted7 |
| 49 | Police9 |
| 51 | Police10 |
| 56 | Wanted1 |
| 57 | Wanted2 |
| 59 | Wanted10 |
5MCNR is a game of, well, cops and robbers. The whole point is to chase/become wanted, or stay innocent, and earn as much money as possible to fund your addictions. Buy cars, a house, an apartment, a business, weapon upgrades, vehicle upgrades, and other things like drugs and women (or men?).  Just don't die.
Oh, also, try not to die without health insurance.. You'll lose all your money, weapons, owned vehicles, and everything.  So don't die without health insurance. Ahhh... America.
We try to keep the controls to a minimum, so that you can just jump in and start playing. With that being said, some things just can't be done without controls (obviously). If you don't find a control here, we probably forgot to put it here. Remind us to do that.
Oh yeah, all controls listed are default keys. If you reassigned your keys for whatever reason you thought was necessary for that roleplay server you just came from, then you gotta figure it out on your own. This color means it's a cop-only control. This color means it's a control anyone can use. This color means it's a criminal control'. Sorry not sorry if you're colorblind.
| Foot-Only Commands | |
|---|---|
| F1 | Toggle Personal Inventory |
| F2 | Issue a Ticket (Wanted Level < 4) |
| B | Request Backup |
| E | Open / Use |
| Z | Expand Minimap / Show Cash |
| Vehicle Only Commands | |
|---|---|
| F1 | Toggle Car Inventory |
| F2 | Issue a Ticket (Wanted Level < 4) |
| B | Pursuit Backup |
Most commands in the game can be done via actions or menus, but for those of you who type 500 words per minute or like to use programs like Auto Hotkey, you might prefer to use slash commands.
Also, if you can't use the chatbox because it bugged or something like that, you can type these commands, without the preceeding slash, in the F8 console window. This color means it's a cop-only control. This color means it's a control anyone can use. This color means it's a criminal control'. If you're colorblind, this help menu is just going to suck for you.
| /help | Need I explain? |
|---|
| /menus | Force close menus/mouse |
| /bribe | Ask cop to let you out |
| /lockpick | Lockpick the cell door |
| /lotto | Buy a lotto ticket |
| /copcar | Spawn a Crown Vic |
Around the map you'll find various jobs you can do, side jobs, and activities. This secton outlines the legal side of this.
Visit any location on the map with a briefcase to get a job. The map blip will tell you what the job is when you hover it on the map. All you need to know to start the job, is to walk into the golden circle and press interacton (E by default). The job will literally tell you what to do next.
Fishing is boring but it's an easy way to make money in between jobs, or to break up the monotony of running delivery jobs. Follow this extremely detailed guide on how to get started fishing.
Hunting is a great way to slaughter animals for profit.  Once it's dead, take out a knife, and skin it.  Once you stop failing and actually skin something successfully, you can sell the hides at the Market (pink cash sign).
It goes without saying that hunting domestic dogs, endangered animals or strippers will prooooobably net you a wanted level..
Not available yet. I don't get paid for this.
Firefighters can put out fire. Cool! Cars catch on fire when they take too much damage.  So call a firefighter, they'll put the wet stuff on the red stuff so it doesn't go boom. Then you can drive the car again. Did I mention this is also not available yet either? No? Ok. This job isn't available yet, either.
Medics give people health. Having no health kills you.  If you have an STD, disease, or illness, medics can cure it. They can only help you if you're not dead, though. So call them while you're still not-dead. Dead = bad, hurt = good. Wait, that came out wrong.
 Your criminal history doesn't exist on this server.
 The 5-0 don't like crime, so they're going to come make sure you do the time. Your wanted level is calculated based on severity of the crime committed. Most of the stuff you can do to NPCs doesn't result in a felony, so if you are looking to be the Most Wanted player on the server, going on a rampage in the middle of Vespucci Boulevard will only net you 4 stars.
Check out the "WANTED LEVEL" section for more about wanted levels.
Crates spawn randomly all around the map.  When one becomes available, an anonymous text message will alert all players about it, and a red circle will appear on the map. This circle is different for everyone, so if you can put aside your greediness, working with other people can help you find it easier. Look for a crate that's out of place. When you press interact (E by default) on the crate, it will disappear and the items will be placed into your inventory.
You can challenge anyone to an impromptu race at any time, check out the controls / commands sections for more on this.
Tase them. Seriously. That's it. Run up to them and make them twitch. While they're spazing out, they'll be sent to jail. If they're not sent to jail, congratulations, you just committed police brutality!
If a player's name is light-yellow, in other words, their wanted level is lower than 4, you'll have to issue them a ticket. Instead of getting Internal Affairs excited sexually and tasing them, press F2 (default) to issue them a ticket. Wait to see if they pay it.
Cops can only drive cop cars (What!). Head to the garage icon at any active police station to pick a vehicle. Anytime you're outside, you can also use /copcar to spawn a car incase you're stranded. However, this command can only be used once every 5 minutes, notifies the admins that you used it, and only spawns a basic Crown Victoria.
Not available yet. Enjoy being homeless.
  So get health insurance.  If you don't have the money, you're going to die and lose everything. Buy health insurance at any hospital by pressing interact (E default) in the white/pink circle.
Passive Mode is enabled when you die, for 5 minutes. If you take hostile action like equipping a gun, committing a crime, or going on police duty, passive mode will be removed. The entire point of passive mode is to avoid spawn campers from griefing your insurance premiums. It's not so you can walk around peacefully. It's not so you can roleplay with your buddy. It's so you don't get camped at the emergency room. That's it.
If you die without insurance you lose everything except the points and ranks you built up in game. You'll retain the ranks needed to checkout high speed police cars or buy powerful weapons, but your entire belongings and assets are lost.
We have a lottery system! Queue gambling addiction. There are two types of lottery systems in place currently.
You can play scratchers at anytime. Visit 24/7, buy as many scratchers as you want, and then select them in your inventory and click "USE". Once scratched, if it wins, you'll be given a "Winning Scratcher" item, where the quantity you have is the value of the win. Simply visit any 24/7 and when you open the store menu, it'll cash in any winning cards.
Buy a lotto ticket at any 24/7, and then "use" it from your Inventory. Once used, you'll be prompted to choose a number. Pick the number you want to play, and if the number's available, you'll be in for the draw. You do not have to be connected to win. If you win offline, the money will be placed into your account. If the number doesn't work or has already been chosen, you'll be refunded the ticket and be able to choose again.
If you die, you guessed it. Your lotto number is forfeited.
There are lots of activities to do around the map.
Except right now
Because I haven't scripted them in yet.
The wanted levels on this server aren't linear. The more severe a crime is, and the LOWER your wanted level is, the more points you accumulate. The stars appear at the top of your screen to signify your wanted level.
| White Stars | |
|---|---|
| 1 Star: | Level 01: Ticket (Fine Only) |
| 2 Stars: | Level 02: Ticket |
| 3 Stars: | Level 03: Ticket |
| 4 Stars: | Level 04: Jail (Non-Felon) |
| 5 Stars: | Level 05: Jail |
| 1 Star: | Level 06: Prison (Felon) |
| 2 Stars: | Level 07: Prison |
| 3 Stars: | Level 08: Prison |
| 4 Stars: | Level 09: Prison |
| 5 Stars: | Level 10: Prison (Death Warrant) |
| Gold Stars: | Most Wanted |
TICKETS: If you're at Wanted Levels 1-3, then an officer can only issue you a ticket. If you fail to pay this ticket, you'll be bumped up to Wanted Level 4, and then you can be sent to jail. A cop who kills you at this wanted level will be punished, unless you have a weapon in your hand.
JAIL: If tased, you'll be sent to the Mission Row PD Jail. Once your time is up you'll be moved out automatically. You can also try to /bribe a nearby cop, but beware that refused bribes will result in a wanted level. You can also /lockpick the door, if you bought lockpicks at 24/7. Just be aware if you break someone out of jail, or you break out of jail yourself, you'll be charged automatically after 1 minute with jailbreak, making you a felon.
PRISON: If tased, you'll be sent to the Mission Row PD Jail. Once your time is up you'll be moved out automatically. You can also try to /bribe a nearby cop, but beware that refused bribes will result in a wanted level. You can also /lockpick the door, if you bought lockpicks at 24/7.
The "guards" check the jail/prison every 2 minutes - If you're not there when they do their checks, you'll be charged with jailbreak.
Your wanted level goes down naturally if there are no cops nearby. So stay away from the fuzz and you can actually lose your wanted level.


Fix horizon position but free vertical one.
for: IE 8+, Firefox, Chrome, Safari, Opera
$(elem).gpFloatX(); $(elem).gpFloatY();
The measure on top is fixed against vertical scrolling,
but it will move with window horizon scrolling.
The left one acts similarly.
The footer on bottom will scroll horizon if it has more area.
It will not scroll if its right edge is displayed.
Get more sample codes in HTML source,
and more informations in: Ginpen.com.


Current Location
How accurate is this location (in meters)?
Date
Is it a new species?
Any Notes?
Any Reference?
Yes, I have read and agree to the terms and conditions. Content Ownership.


Tutors246 is a tutoring and essay service geared at providing 100% passing grades. Our team comprises of experienced tutors and graduate level researchers who are committed to providing exceptional service. Our tutors are thoroughly screened and their credentials verified prior to joining our team. You can select from our team of Skype tutors or our one-on-one tutors who are available for home visits. We tutor for a range of subjects from B.S.S.E.E (Common Entrance Examination), CXC (Caribbean Examination Council), CAPE, and SAT's. You can view the profiles of our tutors, select the tutor you are most comfortable with, and then fill our tutor request form to select that tutor with the selected day and time.
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Venice Closes St. Mark’s Square Due to Floods
by ASSOCIATED PRESSVENICE, Italy (AP) — Exceptionally high tides returned to Venice on Friday, prompting the mayor to close St. Mark’s Square and call for donations to repair the Italian lagoon city just three days after it suffered its worst flooding in 50 years.
The high tide peaked at 5 feet above sea level just before noon Friday, flooding most of the historic center.
Mayor Luigi Brugnaro said he was forced to ask police to block off St. Mark’s Square, which was covered in knee-high water. As the water started to subside, workers in high boots began removing platforms used by the public to cross the square without getting wet.
The city saw the second-worst flooding on record late Tuesday when the water level reached 6 feet, 1 inch above sea level, prompting the Italian government to declare a state of emergency.
On Thursday, the government also approved 20 million euros in funding to help Venice repair the most urgent damage.
Venice’s mayor said the damage is estimated at hundreds of millions of euros and blamed climate change for the “dramatic situation” in the historic city. He called for speedy completion of the city’s long-delayed Moses flood defense project.
He also called for donations from Italy and abroad to help repair the damage caused by the flooding.
“Venice is the pride of all of Italy,” Brugnaro said in a statement Friday. “Venice is everyone’s heritage, unique in the world. Thanks to your help, Venice will shine again.”
The leader of the right-wing opposition League party, Matteo Salvini, visited Venice on Friday morning and also called for a common effort to complete the Moses project, which the Italian government expects to be completed by 2021.
“We can’t waste time, this city is crying for help,” Salvini said.
Tuesday’s devastating floods have reignited a years-long debate on Moses, a multibillion-euro flood defense project that has been under construction since 2003. The project has not been activated, after being delayed a number of times due to corruption scandals, cost overruns and environmentalist opposition to its effects on Venice’s lagoon ecosystem.
Copyright © 2019 courthousenews.com


@@include('../_include/header/head.html',{"services": "active"})
@@include('../_include/header/nav/nav.html')
@@include('../_include/header/carousel/carousel.html')
@@include('../_include/header/breadcrumb/breadcrumb.html',{"services": "active"})
@@include('../_include/section/article/services.html')
@@include('../_include/footer/footer.html')
@@include('../_include/footer/foot.html')


Lets take the following file dataset.txt:
Frank,19,44,1st_year,12
John,23,,2nd_year,-1
Tom,21,,,0
and the following Pig Latin script:
A = load 'dataset.txt' using PigStorage(',');
B = filter A by $1>20;
C = group B by $2;
dump C;
How many records will be generated as output when running this script?


Here is "home" role
{{ hello }}
currentTime: {{ currentTime }}
Error: {{ error }}
Here is "hoge" role
currentTime: {{ currentTime }}
Here is "foo" role
currentTime: {{ currentTime }}
Here is "settings" role


Here we have one container that flexes perfectly, keeping all 10 images in one row and adjusting their size to the width of the window. However, we want the images to wrap if the screen size gets too small. We use a media query to get that done.
This page has NO width constraints!
SVG education icons designed by Freepik from Flaticon. License: Free with attribution.


What is a Waypoint Graph and what problem does it solve?
What is a NavMesh?
How is State Machine AI done in Unity?
They help organize groups of UI elements
using UnityEngine.SceneManagement;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.UI;
using TMPro;
public class MenuItem : MonoBehaviour,
IPointerEnterHandler,
IPointerExitHandler,
IPointerClickHandler {
public Text regularUIText;
public TextMeshProUGUI tmpText;
public UnityEvent OnClick;
public void OnPointerEnter(PointerEventData eventData) {
tmpText.text = "...";
//...
}
public void OnPointerExit(PointerEventData eventData) {
//...
}
public void OnPointerClick(PointerEventData eventData) {
OnClick?.Invoke();
SceneManager.LoadScene("StartSceneName");
}
}
UI


BurGene is a tool for prioritizing genes based on the number of observed genetic variants.
BurGene calculates the difference between the frequencies of selected variants in cases and reference populations such as the Exome Aggregation Consoritum (ExAC). The current version provides reference data from ExAC populations, with more reference data from TCGA coming soon.
The BurGene tools provides a pipeline that starts with preparing a VCF file for analysis by annotation and predicting variant impact using in-silico prediction methods. Next, we apply user specified variant level filters and based on the remaining variants calculate gene level burden of likely intereresting variants for further analysis. The same filters are then applied to the reference population data to form equivalent gene burdens.
We then apply hypothessis tests to compare the number of gene variants in the cases group to the reference dataset. The tests include two population proportion z-test and binomial exact tests. Also provided is a relative risk ratio.


txwatcherA little Python utility that lets you monitor Bitcoin addresses through Blockchain Websocket API and perform custom callbacks.
hellobitcoin A collection of simple programs which can generate bitcoin wallets, create and sign transactions, and send transactions over the bitcoin network.
btctxstore simple library to store/retrieve information in bitcoin transactions using OP_RETURN
pybitcointools Python library for Bitcoin signatures and transactions from Vitalik Buterin. Project discontinued.
pycoin Python library for Bitcoin keys, signatures, transactions. Includes full VM implementation and tools for manipulating keys (ku) and transactions (tx).
bitcoin_tools Python library for building and analyzing transactions and scripts (both standard and custom). Comes along with a UTXO set analysis tool. Includes several examples and exhaustive documentation.
WebBTC These are postgres database dumps of the bitcoin-ruby-blockchain database generated by webbtc.com.
BitcoinDatabaseGenerator A high performance data transfer tool that can be used to copy data from Bitcoin Core blockchain files to a SQL Server database
Blockparser+SQL Fast, quick and dirty bitcoin blockchain parser
BitcoinABE Abe: block browser for Bitcoin and similar currencies
NBitcoin.Indexer Scalable and fault-tolerant block chain indexer for Azure cloud platform.


Company profile - Canadian Company Capabilities
Third-Party Information Liability Disclaimer
Some of the information on this Web page has been provided by external sources. The Government of Canada is not responsible for the accuracy, reliability or currency of the information supplied by external sources. Users wishing to rely upon this information should consult directly with the source of the information. Content provided by external sources is not subject to official languages, privacy and accessibility requirements.
APPLIED R&D TECHNOLOGY AND FUNDING SOLUTIONS INC.
Legal/Operating Name:
APPLIED R&D TECHNOLOGY AND FUNDING SOLUTIONS INC.
Mailing Address:
406-905 Sainte-Croix AveSAINT-LAURENT, Quebec
H4L 5N9
Location Address:
406-905 Sainte-Croix AveSAINT-LAURENT, Quebec
H4L 5N9
Tel.:<PHONE_NUMBER>
Fax:
Logo
Company Profile
Scientific Research & Experimental Development (SRED) Technical reports to satisfy Canadian Revenue Agency (CRA) section 248(1) and 86-4R3
Technical Due Diligence
Technology Evaluation
Project Management
Process Improvement
System Requirements Analysis
System Architecture and Engineering (mobile and web)
Full profile
Full profile
Contact information
Company description
Product / Service / Licensing
Multi-site, multi-partner, multi-discipline program management
Harnessing University and academic research & intellectual property
Agile Model Driven Development
Staffing & outsourcing
Vendor/ technology selection & negotiations
Development process analysis & improvement
Skill requirements existing staff expertise analysis
Staffing & outsourcing
Research and Development Government grant proposals (Heritage Canada, IRAP, Precarn, etc.)
Scientific research & Experimental Tax Credit technical reports (18% or fixed rate)
Speech systems (speech recognition / verification / synthesis)
Distributed systems, embedded systems, web services, replication, network & adhoc topologies, reverse engineering, W3C accessibility.
Skills: C++,C#, .NET, MFC, Java, JavaScript, SQL, Ruby on Rails, Rake, VoiceXML, UML 2.0, Eclipse, PHP, extreme programming, VOIP, Network & Ad Hoc topologies + WiMAX & Wi-Fi, W3C accessibility,Gentoo Linux, XP, Mobile 6, Drupal.
ROI analysis
Business case preparation & development
Due diligence & opportunity evaluation
Sector information
Unique applications:
Emotional Heath Toolkit: Monitor patient's emotionsKey / Major clients:
OralysCRIM (Centre Recherche Informatique Montreal)
AILIA Language Industry Association
Industry Canada
Prothion
Surface.ID
Success stories:
Successful ClaimsSoftware:
-Web: Shaped services, content, and views based on context
-C2B - B2B - Assemble-To-Order (ATO)
-Context-aware & user-aware business intelligence on mobile devices
-ELearning Instructional Design
-3D virtual worlds
-Video game physics
-iPhone, iPad, & Android image processing
-Credit card loyalty rewards
-Assisted Living / Augmentative and alternative communication (AAC)
-Electronic Data Interchange (EDI) supply chain process improvements
-Scientific: Automatic emotion detection in speech
Mechanical :
Pressure Regulators
-Hydrocyclonic treatment
-Mechanical radial shaft seal materials
-Plasma torch
-Climate control system
-racket technologies
-Manufacturing and Process improvement:
-Engineered Hardwood flooring
-Bottling rate per minute improvement
-Gymnastic floor repair process
Textiles:
-Protective undergarments
-Advanced medical clothing
Dentistry:
-Sports Guards
-Occlusal devices
-Reduce failure rate in the fabrication of dental prosthesis
-Zirconia implants
-Clinical long term restoration evaluation
-Scientific: Periodontal disease versus medical ailments
Food Industry:
-Recipe development
-Line optimization
-Waste reduction
-EDI reliability: addressing transactional ACID properties (Atomicity, Consistency, Isolation, Durability)
-just-in-time Perishables process optimization
-shipment returns resulting from client mismanagement and unacceptable quality
Third-Party Information Liability Disclaimer
Some of the information on this Web page has been provided by external sources. The Government of Canada is not responsible for the accuracy, reliability or currency of the information supplied by external sources. Users wishing to rely upon this information should consult directly with the source of the information. Content provided by external sources is not subject to official languages, privacy and accessibility requirements.
Contacts
Contact information
Description
Company description
Products, services and licensing
Product / Service / Licensing
Multi-site, multi-partner, multi-discipline program management
Harnessing University and academic research & intellectual property
Agile Model Driven Development
Staffing & outsourcing
Vendor/ technology selection & negotiations
Development process analysis & improvement
Skill requirements existing staff expertise analysis
Staffing & outsourcing
Research and Development Government grant proposals (Heritage Canada, IRAP, Precarn, etc.)
Scientific research & Experimental Tax Credit technical reports (18% or fixed rate)
Speech systems (speech recognition / verification / synthesis)
Distributed systems, embedded systems, web services, replication, network & adhoc topologies, reverse engineering, W3C accessibility.
Skills: C++,C#, .NET, MFC, Java, JavaScript, SQL, Ruby on Rails, Rake, VoiceXML, UML 2.0, Eclipse, PHP, extreme programming, VOIP, Network & Ad Hoc topologies + WiMAX & Wi-Fi, W3C accessibility,Gentoo Linux, XP, Mobile 6, Drupal.
ROI analysis
Business case preparation & development
Due diligence & opportunity evaluation
Sector
Sector information
Unique applications:
Emotional Heath Toolkit: Monitor patient's emotionsKey / Major clients:
OralysCRIM (Centre Recherche Informatique Montreal)
AILIA Language Industry Association
Industry Canada
Prothion
Surface.ID
Success stories:
Successful ClaimsSoftware:
-Web: Shaped services, content, and views based on context
-C2B - B2B - Assemble-To-Order (ATO)
-Context-aware & user-aware business intelligence on mobile devices
-ELearning Instructional Design
-3D virtual worlds
-Video game physics
-iPhone, iPad, & Android image processing
-Credit card loyalty rewards
-Assisted Living / Augmentative and alternative communication (AAC)
-Electronic Data Interchange (EDI) supply chain process improvements
-Scientific: Automatic emotion detection in speech
Mechanical :
Pressure Regulators
-Hydrocyclonic treatment
-Mechanical radial shaft seal materials
-Plasma torch
-Climate control system
-racket technologies
-Manufacturing and Process improvement:
-Engineered Hardwood flooring
-Bottling rate per minute improvement
-Gymnastic floor repair process
Textiles:
-Protective undergarments
-Advanced medical clothing
Dentistry:
-Sports Guards
-Occlusal devices
-Reduce failure rate in the fabrication of dental prosthesis
-Zirconia implants
-Clinical long term restoration evaluation
-Scientific: Periodontal disease versus medical ailments
Food Industry:
-Recipe development
-Line optimization
-Waste reduction
-EDI reliability: addressing transactional ACID properties (Atomicity, Consistency, Isolation, Durability)
-just-in-time Perishables process optimization
-shipment returns resulting from client mismanagement and unacceptable quality


--- layout: archive title: Zulip Chat Archive permalink: /stream/113488-general/topic/squeeze_simp.20reports.20spurious.20.60eq_self_iff_true.60.html ---
@Simon Hudon, are you aware of the bug in squeeze_simp whereby it very often spuriously reports eq_self_iff_true
? If not, I'll provide some MWEs.
simp
has some basic set of lemmas that it uses even if you don't say anything
I'm not exactly sure what the list is
Aha, that's good to know. But those shouldn't be reported in the output of squeeze_simp
, I guess.
It should be easy to fix.
I just created #1047. It also removes overlap between suggestions and the arguments you're already providing.
{% endraw %}Last updated: Apr 24 2020 at 19:02 UTC


Om meg
“I’ve always wanted to go to Switzerland to see what the army does with those wee red knives.” – Billy Connolly
"Who discovered we could get milk from cows, and waht did he think he was doing at the time?" - Billy Connolly"
“I’ve always wanted to go to Switzerland to see what the army does with those wee red knives.” – Billy Connolly
"Who discovered we could get milk from cows, and waht did he think he was doing at the time?" - Billy Connolly"


Results
Akan names are derived from Ghanian culture. Frequently in Ghana,
children are given their first name as a 'day name' which corresponds to
the day in the week they were born.
The above output name might be your
Ghanian day name.
Copyright © 2021 | Akan Name Genarator | designed by Keith James


{% extends 'layout.html' %} {% from 'tables.html' import checkboxTable %} {% block body %}
Fields for emails which have sent to the subscribers, are disabled. Add ?force parameter to to URL to enable editing these fields, if you know what you are doing.
{% endif %} {% if 'emailid' in email %}| Example Properies: | {{ exampleProperties }} |
Properties can be used as {property} in addition to {unsubscribeurl}, {redirecturl}, {viewurl}, {trackerimageurl} inside the subject, plain text body or HTML body. Anything that is not contained in braces is considered literal text, which is copied unchanged to the output. If you need to include a brace character in the literal text, it can be escaped by doubling: {{ '{{ and }}' }}.
{% for emailVariation in emailVariations %}


{% load static %}
Home
About Us
Contact Us
{% csrf_token %}
Add a review!
How was your experience?
I purchased a car
Which car did you purchase?
{% for car in cars %}
{{car.NAME}}-{{car.CARMODEL.NAME}}-{{ car.YEAR|date:"Y" }}
{% endfor %}
When did you purchase your car?
Submit Review!


Thanks for swinging by. I’m a Brooklyn based DJ that has been spinning in the NYC area for the last 6 years.
Depending on the time of day, I can be found mixing a blend of:
house, old-school hip-hop, 80’s, rock, new wave, electro, funk, soul, disco, reggae and dub
In addition to various house parties, BBQs, and rooftop jams, I’ve had the opportunity to rock the following venues:
Sign up to get notified of my upcoming gigs.
Get in touch


This is your discrete homepage to help you privately record harassment.
Entering your passphrase into the search box, goes to the reporting screen, ensuring only you can access it.
Anything else will return a Google search
Stay safe. If in immediate danger please call 999.


setns - reassociate thread with a namespace
#define _GNU_SOURCE /* See feature_test_macros(7) */
#include <sched.h>
int setns(int fd, int nstype);
Given a file descriptor referring to a namespace, reassociate the calling thread
with that namespace.
The fd argument is a file descriptor referring to one of
the namespace entries in a /proc/[pid]/ns/ directory; see
namespaces(7) for further information on /proc/[pid]/ns/. The
calling thread will be reassociated with the corresponding namespace,
subject to any constraints imposed by the nstype argument.
The nstype argument specifies which type of namespace the
calling thread may be reassociated with. This argument can have one of the
following values:
- 0
- Allow any type of namespace to be joined.
- CLONE_NEWCGROUP (since Linux 4.6)
- fd must refer to a cgroup namespace.
- CLONE_NEWIPC (since Linux 3.0)
- fd must refer to an IPC namespace.
- CLONE_NEWNET (since Linux 3.0)
- fd must refer to a network namespace.
- CLONE_NEWNS (since Linux 3.8)
- fd must refer to a mount namespace.
- CLONE_NEWPID (since Linux 3.8)
- fd must refer to a descendant PID namespace.
- CLONE_NEWUSER (since Linux 3.8)
- fd must refer to a user namespace.
- CLONE_NEWUTS (since Linux 3.0)
- fd must refer to a UTS namespace.
Specifying nstype as 0 suffices if the caller knows (or
does not care) what type of namespace is referred to by fd.
Specifying a nonzero value for nstype is useful if the caller does
not know what type of namespace is referred to by fd and wants to
ensure that the namespace is of a particular type. (The caller might not
know the type of the namespace referred to by fd if the file
descriptor was opened by another process and, for example, passed to the
caller via a UNIX domain socket.)
Note the following details and restrictions when reassociating with specific
namespace types:
- User namespaces
- A process reassociating itself with a user namespace must have the
CAP_SYS_ADMIN capability in the target user namespace. (This
necessarily implies that it is only possible to join a descendant user
namespace.) Upon successfully joining a user namespace, a process is
granted all capabilities in that namespace, regardless of its user and
group IDs.
- A multithreaded process may not change user namespace with
setns().
- It is not permitted to use setns() to reenter the caller's current
user namespace. This prevents a caller that has dropped capabilities from
regaining those capabilities via a call to setns().
- For security reasons, a process can't join a new user namespace if it is
sharing filesystem-related attributes (the attributes whose sharing is
controlled by the clone(2) CLONE_FS flag) with another
process.
- For further details on user namespaces, see
user_namespaces(7).
- Mount namespaces
- Changing the mount namespace requires that the caller possess both
CAP_SYS_CHROOT and CAP_SYS_ADMIN capabilities in its own
user namespace and CAP_SYS_ADMIN in the user namespace that owns
the target mount namespace.
- A process can't join a new mount namespace if it is sharing
filesystem-related attributes (the attributes whose sharing is controlled
by the clone(2) CLONE_FS flag) with another process.
- See user_namespaces(7) for details on the interaction of user
namespaces and mount namespaces.
- PID namespaces
- In order to reassociate itself with a new PID namespace, the caller must
have the CAP_SYS_ADMIN capability both in its own user namespace
and in the user namespace that owns the target PID namespace.
- If fd refers to a PID namespace, the semantics are somewhat
different from other namespace types: reassociating the calling thread
with a PID namespace changes only the PID namespace that subsequently
created child processes of the caller will be placed in; it does not
change the PID namespace of the caller itself.
- Reassociating with a PID namespace is allowed only if the PID namespace
specified by fd is a descendant (child, grandchild, etc.) of the
PID namespace of the caller.
- For further details on PID namespaces, see pid_namespaces(7).
- Cgroup namespaces
- In order to reassociate itself with a new cgroup namespace, the caller
must have the CAP_SYS_ADMIN capability both in its own user
namespace and in the user namespace that owns the target cgroup
namespace.
- Using setns() to change the caller's cgroup namespace does not
change the caller's cgroup memberships.
- Network, IPC, and UTS namespaces
- In order to reassociate itself with a new network, IPC, or UTS namespace,
the caller must have the CAP_SYS_ADMIN capability both in its own
user namespace and in the user namespace that owns the target
namespace.
On success, setns() returns 0. On failure, -1 is returned and
errno is set to indicate the error.
- EBADF
- fd is not a valid file descriptor.
- EINVAL
- fd refers to a namespace whose type does not match that specified
in nstype.
- EINVAL
- There is problem with reassociating the thread with the specified
namespace.
- EINVAL
- The caller tried to join an ancestor (parent, grandparent, and so on) PID
namespace.
- EINVAL
- The caller attempted to join the user namespace in which it is already a
member.
- EINVAL
- The caller shares filesystem (CLONE_FS) state (in particular, the
root directory) with other processes and tried to join a new user
namespace.
- EINVAL
- The caller is multithreaded and tried to join a new user namespace.
- ENOMEM
- Cannot allocate sufficient memory to change the specified namespace.
- EPERM
- The calling thread did not have the required capability for this
operation.
The setns() system call first appeared in Linux in kernel 3.0; library
support was added to glibc in version 2.14.
The setns() system call is Linux-specific.
Not all of the attributes that can be shared when a new thread is created using
clone(2) can be changed using setns().
The program below takes two or more arguments. The first argument specifies the
pathname of a namespace file in an existing /proc/[pid]/ns/ directory.
The remaining arguments specify a command and its arguments. The program opens
the namespace file, joins that namespace using setns(), and executes
the specified command inside that namespace.
The following shell session demonstrates the use of this program
(compiled as a binary named ns_exec) in conjunction with the
CLONE_NEWUTS example program in the clone(2) man page
(complied as a binary named newuts).
We begin by executing the example program in clone(2) in
the background. That program creates a child in a separate UTS namespace.
The child changes the hostname in its namespace, and then both processes
display the hostnames in their UTS namespaces, so that we can see that they
are different.
$ su # Need privilege for namespace operations
Password:
# ./newuts bizarro &
[1] 3549
clone() returned 3550
uts.nodename in child: bizarro
uts.nodename in parent: antero
# uname -n # Verify hostname in the shell
antero
We then run the program shown below, using it to execute a shell.
Inside that shell, we verify that the hostname is the one set by the child
created by the first program:
# ./ns_exec /proc/3550/ns/uts /bin/bash
# uname -n # Executed in shell started by ns_exec
bizarro
#define _GNU_SOURCE
#include <fcntl.h>
#include <sched.h>
#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#define errExit(msg) do { perror(msg); exit(EXIT_FAILURE); \
} while (0)
int
main(int argc, char *argv[])
{
int fd;
if (argc < 3) {
fprintf(stderr, "%s /proc/PID/ns/FILE cmd args...\n", argv[0]);
exit(EXIT_FAILURE);
}
fd = open(argv[1], O_RDONLY); /* Get file descriptor for namespace */
if (fd == -1)
errExit("open");
if (setns(fd, 0) == -1) /* Join that namespace */
errExit("setns");
execvp(argv[2], &argv[2]); /* Execute a command in namespace */
errExit("execvp");
}
nsenter(1), clone(2), fork(2), unshare(2),
vfork(2), namespaces(7), unix(7)
This page is part of release 5.05 of the Linux man-pages project. A
description of the project, information about reporting bugs, and the latest
version of this page, can be found at https://www.kernel.org/doc/man-pages/.


Web-based Space-Time Analysis of Regional Systems (STARS) is an open-source package designed
for the dynamic exploratory analysis of data measured for areal units at multiple points in time.
More Anlytical Modules will be forthcoming !


CANAL Interface
Name:
You must set a unique name for the driver.
Path:
Choose
Reset
There must be a path for a valid CANAL driver.
Configuration:
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I have been using Piracetam since July 25, 2005. At the time of this writing it has been 12 days. I bought it for self-help with some cognitive difficulties I have.
The effects of this drug are subtle compared with a recreational drug, but relatively potent compared with common nutritional supplements that I have used for other reasons; calcium, ginkgo biloba, or kava kava are examples. I felt effects from piracetam on the first day. I was somewhat discouraged to find that these effects did not continue on subsequent days. However, I have read that this is normal with piracetam. It gives effects with the first use, then gives a smaller effect for a few days. Eventually, with daily use, the effects begin to become stronger.
I have been pretty easygoing with the dosage. I have been altering the dose that I take, according to my own curiosity.
I take this drug in multiples of around 900mg. The drug changes my consciousness in a way that is interesting and pleasant. Sometimes it makes me tired. I have read conflicting information that taking choline can help with this. I have not done this, but I try to eat a lot of chicken because it has choline. Other foods rich in choline are peanuts, eggs, and milk. I currently take ~2700mg or ~3600mg, daily, in 2 or 3 divided doses. One time I took ~2700 mg at once, before bed. The effects were very interesting, and were the strongest I have felt so far. I felt very lively, and the music playing in my head was very loud and clear. I have read that a lower dose is sufficient after a few weeks of use, and that a higher dose is good the first few weeks, to build up the drug's effectiveness, and concentration in the brain.
The reason I have not decided to take 2700mg at once every time is that I have not found any information on whether a tolerance to this drug will build up with daily use. I do not wish to build a tolerance to piracetam.
I have in the past, used DXM, alcohol, and marijuana. My past drug experience has affected me negatively. I now have some minor difficulty concentrating and reading, and thinking freely. I also now have major difficulty listening. It's been a long time since I used the 2 substances above on a regular basis. I eat well and do cardio regularly, but still I feel some level of impairment. I am interested in using nootropics to give my cognitive functioning a boost.'
To be honest, piracetam has solved the problems mentioned above.
I do not feel like a genius because I take this drug. I do however, feel wonderfully normal. I can read a little better in a noisy environment. I can lose myself in my work. I can pay attention to someone speaking while having internal thoughts at the same time. I can make an attempt at remembering things that have slipped my mind, and have them surface quickly. These are all things that I have not been able to do very well in past years because of my drug use. The drug also gives an interesting feeling of altered blood pressure (or something that feels just like that) in my head. This morning I was singing and could improvise words much more easily than I can normally. This is actually an improvement above and beyond my abilities before recrational drug-use.
My physical coordination has, to my surprise, increased a little bit. I have always been fairly uncoordinated, so I noticed this effect quite clearly.
One con that I will share: I am taking Organic Chemistry, which is a class that takes up most of my time. I have to study lots. Piracetam causes me to want to do interesting things. This is only a minor problem. I just need to tell myself more to be responsible and to take joy in my work.
The following was written on the first day I used piracetam. 'I tried a tiny bit over the labelled dose of 880 mg. Effects are very present and noticeable, while still being subtle. I have certain minor abnormalities of my consciousness that I cannot explain well [What I meant by this was that my thoughts seemed more normal and less weird]. The drug is without a doubt effecting a positive impact on these symptoms. The mind feels balanced and agile- a well oiled machine, so to speak. I am very happy with my purchase.'
Effects like those I felt with my very first dose are no longer felt at that dose. I do not know yet if the effects of piracetam will decrease or increase for me over time. I have read that it takes several weeks for the effects to come into full swing.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Input Allow Listing also known as Input Validation or Input Sanitization is a tenet of application security. It is the single most important countermeasure that will prevent a large amount of attacks.
Here are a few of the SANS 25 that are prevented or at least mitigated through Input Allow Listing. Even if allow listing cannot be employed in some cases, if used for most inputs it reduces the attack surface and the risk to the application.
The choice of using the term 'Allow Listing' instead of 'Validation' or 'Sanitization' was made to differentiate from the bad kind of validation: 'Block Listing'.
Block listing involves blocking certain strings or characters. It can almost always be defeated by skilled attackers. You'd think it's better than nothing but you'd be wrong. Block listing masks vulnerabilities for automated tools and testers that are less skilled.
The example below tries to prevent a command injection attack (inspired from a real life scenario, the ImageTragik bug - translated to Java from C++)
String location=request.getParameter("location"); if(location.indexOf(";")!=-1){ throw new Exception("Invalid character in location"); //prevent adding commands to wget using the ; character: location=www.google.com;ls -la } else{ Runtime.getRuntime().exec("/bin/sh -c 'wget "+location+"'"); }
The attacker can still inject commands without the ; symbol, for example they can use the ` character: location=www.google.com`ls -la`
All user input should be considered unsafe by default.
The majority of input used in an application ends up being numeric or alphanumeric strings. Even when other characters are required they are usually part of a limited set. So only alphanumeric characters should be allowed by default while other can be added on exception.
The example below implements input allow listing
public static boolean isAlphanumOrExcepted(in maxSize, String val, char ... excepted){ boolean result = true; int count = val.length(); if(count>maxSize) return false; for(int i=0;i<count;i++){ char c = val.charAt(i); boolean isOk = false; //if alphabetic turns true , this works for Unicode chars isOk = isOk | Character.isAlphabetic(c); //if it's a digit turns true, this works for Unicode chars isOk = isOk | Character.isDigit(c); //if it's in the list of exceptions turns true for(char ex : excepted){ isOk = isOk | ex==c; } if(isOk == false){ //if the character didn't meet the requirements return false return false; } } return result; } //... String location=request.getParameter("location"); if(isAlphanumOrException(32, location,':','/','?')){ Runtime.getRuntime().exec("/bin/sh -c 'wget "+location+"'"); //btw there is a better way to call shell commands which reduces the risk of command injection, see parameterized commands code block } else{ throw new Exception("Invalid character in location"); //only allow a limited set of valid url characters }
In Node.js there's a handy validator package containing various validation techniques
If possible allow listing should be built into the API or Framework. Ideally a new developer writing a new REST API should automatically benefit from allow listing and only add extra characters or symbols as needed.
This can be done by introducing allow listing as part of the default data processing routines. At a minimum a common validation class should be made available and used every time user input is accepted and be enforced as part of coding guidelines.
The example below shows the implementation of a 'SafeGetParameter' function that can be reused to ensure validation
String userId=Util.SafeGetParameter(32,request,"userId",ValidatorConstants.ALPHA_NUM);


笔记本电脑
This is a wider card with supporting text below as a natural lead-in to additional content. This content is a little bit longer.
This is a wider card with supporting text below as a natural lead-in to additional content. This content is a little bit longer.


{% extends 'solapp/base.html' %} {% block content %}
Although our fix sessions are written above because our regular class are scheduled for student visa apply process, if you desire Japanese class without our process and more than 5 persons are gathered at that time, we can start your group class your desired time. All of student visa applicants are required to finish minimum 150hrs language course at the time when they apply, that is why those students have to join our fixed session as below.
Morning Class
Day Class


THINGS TO DO IN DENVER WHEN YOU'RE DEAD A film review by Christopher Null Copyright 1996 Christopher Null
The way I see it, any film starring Christopher Walken as a quadriplegic gangster has to have something going for it. And while THINGS TO DO IN DENVER WHEN YOU'RE DEAD has *something,* I'm not quite sure what that is.
Just you're typical gangster/melodrama/black comedy/romance flick, THINGS TO DO... is a stylish story about a few days in the life of Jimmy the Saint (Andy Garcia). Jimmy plays a mobster-gone-good whose attempt at legitimacy is a business known as "Afterlife Advice," where terminally ill clients can videotape future advice for their loved ones.
The Man With The Plan (Walken), Jimmy's old boss, soon calls him back for a special job: rough up the new boyfriend of The Man's son's ex-girlfriend (got that?)--no big deal. Jimmy then reassembles his old team of hit men, including the leper "Pieces" (Christopher Lloyd), Franchise (William Forsythe), Easy Wind (Bill Nunn), and the beyond-hyperactive Critical Bill (Treat Williams in his fabled "comeback" role). In case you haven't figured it out yet, THINGS TO DO... is not exactly long on tastefulness.
To make the overly long story short: the gang manages to completely screw up the job, Jimmy finds himself falling in love with a girl named Dagney (Gabrielle Anwar), and a whole lot of folks get whacked. When you sort all this out, you get a plot that's mildly interesting and sometimes funny but is mainly a tedious exercise in attempted hipness. Incidentally, Scott Rosenberg's script was written in two weeks...and you can tell.
The film has its fun moments and first-timer Gary Fleder's direction isn't too tough on the viewer (it's about as aesthetically pleasing as any film made in Denver can get). Williams's performance is further over-the-top than I've seen since Jack Nicholson in BATMAN (not that that's a bad thing), and Fairuza Balk also turns in a startling performance as Jimmy's favorite hooker.
Other than these elements, THINGS TO DO IN DENVER WHEN YOU'RE DEAD is merely average--a nice place to visit, but I wouldn't want to die there.
RATING: **1/2
\-------------------------------\ |* Unquestionably awful | |** Sub-par on many levels | |*** Average, hits and misses | |**** Good, memorable film | |***** Perfection | \-------------------------------\
-Christopher Null /<EMAIL_ADDRESS>-Screenwriter / Novelist / Publisher -Visit the Movie Emporium at http://cca2.carrington.com/emporium/ -and e-mail requests to join the movie review mailing list
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


|
| real(8) | min |
| |
| real(8) | max |
| |
| real(8) | stepsize |
| | It will be calculated as the difference between the first two elements in data, both in case of elements equally spaced as unequally spaced. More...
|
| |
| integer | npoints |
| |
| logical | isequallyspaced |
| |
| real(8), dimension(:), allocatable | data |
| |
Definition at line 46 of file Grid.f90.
| procedure grid::grid::addition |
( |
| ) |
|
| procedure grid::grid::additionfc |
( |
| ) |
|
| generic grid::grid::assignment |
( |
| ) |
|
| procedure grid::grid::at |
( |
| ) |
|
| procedure grid::grid::checkequallyspaced |
( |
| ) |
|
| procedure grid::grid::copy |
( |
| ) |
|
| final grid::grid::destroy |
( |
| ) |
|
|
final |
| procedure grid::grid::division |
( |
| ) |
|
| procedure grid::grid::divisionfc |
( |
| ) |
|
| procedure grid::grid::dv |
( |
| ) |
|
| procedure grid::grid::exponentiation |
( |
| ) |
|
| procedure grid::grid::exponentiationfc |
( |
| ) |
|
| procedure grid::grid::first |
( |
| ) |
|
| procedure grid::grid::fromarray |
( |
| ) |
|
| procedure grid::grid::fromfile |
( |
| ) |
|
| generic grid::grid::init |
( |
| ) |
|
| procedure grid::grid::initdefault |
( |
| ) |
|
| procedure grid::grid::isequalto |
( |
| ) |
|
| procedure grid::grid::last |
( |
| ) |
|
| procedure grid::grid::multiplication |
( |
| ) |
|
| procedure grid::grid::multiplicationfc |
( |
| ) |
|
| generic grid::grid::operator |
( |
| ) |
|
| generic grid::grid::operator |
( |
| ) |
|
| generic grid::grid::operator |
( |
| ) |
|
| generic grid::grid::operator |
( |
| ) |
|
| generic grid::grid::operator |
( |
| ) |
|
| procedure grid::grid::resize |
( |
| ) |
|
| procedure grid::grid::set |
( |
| ) |
|
| procedure grid::grid::setunits |
( |
| ) |
|
| procedure grid::grid::show |
( |
| ) |
|
| procedure grid::grid::str |
( |
| ) |
|
| procedure grid::grid::subtraction |
( |
| ) |
|
| procedure grid::grid::subtractionfc |
( |
| ) |
|
| procedure grid::grid::tofstream |
( |
| ) |
|
| procedure grid::grid::translate |
( |
| ) |
|
| procedure grid::grid::x |
( |
| ) |
|
| real(8), dimension(:), allocatable grid::grid::data |
| logical grid::grid::isequallyspaced |
| integer grid::grid::npoints |
| real(8) grid::grid::stepsize |
It will be calculated as the difference between the first two elements in data, both in case of elements equally spaced as unequally spaced.
Definition at line 49 of file Grid.f90.
The documentation for this type was generated from the following file:


Purple Martians
Technical Code Descriptions
Shots
Original Method
New Method
Inputs and Outputs
High Level Method
My Brute Force Method
Conclusion
The Better Solution
Original Method
When an enemy shoots a the player, the shot was aimed exactly at the players current position.
void old_fire_enemy_bulleta(int EN, int bullet_ans, int p)
{
al_fixed xlen = players[p].PX - Efi[EN][0]; // get the x distance between enemy and player
al_fixed ylen = players[p].PY - Efi[EN][1]; // get the y distance between enemy and player
al_fixed hy_dist = al_fixhypot(xlen, ylen); // hypotenuse distance
al_fixed speed = Efi[EN][7]; // speed
al_fixed scaler = al_fixdiv(hy_dist, speed); // get scaler
al_fixed xinc = al_fixdiv(xlen, scaler); // calc xinc
al_fixed yinc = al_fixdiv(ylen, scaler); // calc yinc
for (int z=0; z<50; z++) // find empty e_bullet
if (!e_bullet_active[z])
{
e_bullet_active[z] = 1;
e_bullet_shape[z] = 1000 + bullet_ans;
e_bullet_fx[z] = Efi[EN][0];
e_bullet_fy[z] = Efi[EN][1];
e_bullet_fxinc[z] = xinc;
e_bullet_fyinc[z] = yinc;
z=50;
}
}
This worked as intended, but if the player moved before the shot got there, it would miss.
All the player need to do was keep moving and the shots would miss. They would hit where the player used to be.
New Method
The new method involves the enemy shooting at where the player will be, not where they currently are.
Assuming the player's motion remains constant, calculate the player's projected position and shoot there.
This turned out to be a rather difficult thing to do, mathematically.
Inputs and Outputs
The inputs are:
bx, by, bv (the origin of the shot and the shot velocity)
px, py (the players current position)
pxv, pyv (the player's x and y velocity)
The outputs needed are the x and y velocity of the shot
But I can easily calculate those if I can calculate any one of the following:
- the time that the collision will take place
- the coordinates of where the collision will take place
High Level Method
Find the time when the distance the bullet travels equals the distance from the bullet origin to where the player will be.
One one side of the equation:
The distance the bullet can travel is simply the bullet speed multiplied by time.
The other side of the equation is more complicated:
The player's position at time t can be expressed as:
The distance from that position to the bullet origin looks like this:
The entire equation looks like this:
My math skills are not up to the task of solving this equation for t. I don't even know if it is possible.
So I resort to a brute force method of trying different values of t until both side of the equation are equal.
(Or in reality, simply close enough)
My Brute Force Method
I made a function that calculates the difference between both sides of the equation:
al_fixed get_distance(al_fixed px, al_fixed py, al_fixed pxinc, al_fixed pyinc,
al_fixed bx, al_fixed by, al_fixed b_speed, al_fixed t)
{
al_fixed px1 = px + al_fixmul(pxinc, t); // get the p position at time t
al_fixed py1 = py + al_fixmul(pyinc, t);
al_fixed p_distance_to_b = al_fixhypot(px1-bx, py1-by); // distance from p to b
al_fixed b_distance = al_fixmul(b_speed, t); // how far will b travel in time t
return (p_distance_to_b - b_distance); // difference between distances
}
I call this function with different values of t until the difference is close enough to zero.
Originally I just called it in a loop:
void fire_enemy_bulleta(int EN, int bullet_ans, int p)
{
al_fixed bx = Efi[EN][0];
al_fixed by = Efi[EN][1];
al_fixed bspeed = Efi[EN][7];
al_fixed px = players[p].PX;
al_fixed py = players[p].PY;
al_fixed pxi = players[p].xinc;
al_fixed pyi = players[p].yinc;
al_fixed t = al_itofix(0); // start time
al_fixed tinc = al_itofix(1); // time step
al_fixed bdif = al_itofix(0);
for (t=al_itofix(0); t < al_itofix(1000); t+=tinc)
{
bdif = get_distance(px, py, pxi, pyi, bx, by, bspeed, t);
printf("frame:%f bdif:%f\n", al_fixtof(t), al_fixtof(bdif));
if (( bdif < al_itofix(5)) && (bdif > al_itofix(-5))) // is the difference with the threshold?
{
al_fixed px1 = px + al_fixmul(pxi, t); // get player target position based on t
al_fixed py1 = py + al_fixmul(pyi, t);
fire_enemy_bulletz(EN, bullet_ans, px1, py1);
t = al_itofix(1000); // break out of loop
}
}
}
This worked! As proof of concept I was validated.
But this method had issues.
It took a lot of calls to the function 'get_distance'....hundreds.
frame:0.000000 bdif:921.972107
frame:1.000000 bdif:917.192017
frame:2.000000 bdif:912.412109
frame:3.000000 bdif:907.632324
frame:4.000000 bdif:902.852783
frame:5.000000 bdif:898.073425
frame:6.000000 bdif:893.294312
frame:7.000000 bdif:888.515320
frame:8.000000 bdif:883.736511
...
frame:188.000000 bdif:25.994385
frame:189.000000 bdif:21.239990
frame:190.000000 bdif:16.485840
frame:191.000000 bdif:11.731689
frame:192.000000 bdif:6.977661
frame:193.000000 bdif:2.223755
If I stepped time faster, I might pass over the time a collision was possible.
If I stepped time slower, I would have even more calls to 'get_distance'
So I came up with smarter method of searching for t:
I initially search in large steps (like 20 values of t at a time)
When I overshoot, I reverse direction and make my search size smaller.
With this method I was able to greatly reduce the amount of calls to 'get_distance'
void fire_enemy_bulleta(int EN, int bullet_ans, int p)
{
al_fixed bx = Efi[EN][0];
al_fixed by = Efi[EN][1];
al_fixed bspeed = Efi[EN][7];
al_fixed px = players[p].PX;
al_fixed py = players[p].PY;
al_fixed pxi = players[p].xinc;
al_fixed pyi = players[p].yinc;
al_fixed f0 = al_itofix(0); // the number zero in fixed format
al_fixed t = f0; // start time
al_fixed tinc = al_itofix(20); // initial time step
al_fixed bdif = f0;
int tries = 0;
int done = 0;
while (!done)
{
t+=tinc;
bdif = get_distance(px, py, pxi, pyi, bx, by, bspeed, t);
printf("frame:%f bdif:%f\n", al_fixtof(t), al_fixtof(bdif));
if (( bdif < al_itofix(1)) && (bdif > al_itofix(-1))) done = 1; // is the difference with the threshold?
if (((tinc > f0) && (bdif < f0)) || // overshot while t increasing
((tinc < f0) && (bdif > f0))) // overshot while t decreasing
tinc = al_fixdiv(tinc, al_itofix(-2)); // half the increment and reverse direction
if (tries++ > 50) done = 1; // break out in case something goes wrong
}
al_fixed px1 = px + al_fixmul(pxi, t); // get player target position based on t
al_fixed py1 = py + al_fixmul(pyi, t);
fire_enemy_bulletz(EN, bullet_ans, px1, py1);
printf("number of tries:%d\n", tries);
}
I can typically get less than 20 and sometimes less than 10
frame:20.000000 bdif:294.182556
frame:40.000000 bdif:192.172394
frame:60.000000 bdif:90.722504
frame:80.000000 bdif:-10.233490
frame:70.000000 bdif:40.186554
frame:75.000000 bdif:14.962494
frame:80.000000 bdif:-10.233490
frame:77.500000 bdif:2.361053
frame:78.750000 bdif:-3.937042
frame:78.125000 bdif:-0.788208
number of tries:10
frame:20.000000 bdif:180.095459
frame:40.000000 bdif:72.519196
frame:60.000000 bdif:-16.373444
frame:50.000000 bdif:25.996521
frame:55.000000 bdif:4.329865
frame:60.000000 bdif:-16.373444
frame:57.500000 bdif:-6.137451
frame:55.000000 bdif:4.329865
frame:56.250000 bdif:-0.933289
number of tries:9
frame:20.000000 bdif:327.143921
frame:40.000000 bdif:269.302124
frame:60.000000 bdif:215.881592
frame:80.000000 bdif:165.515686
frame:100.000000 bdif:117.315491
frame:120.000000 bdif:70.691101
frame:140.000000 bdif:25.241821
frame:160.000000 bdif:-19.311768
frame:150.000000 bdif:2.867004
frame:155.000000 bdif:-8.245361
frame:152.500000 bdif:-2.695068
frame:150.000000 bdif:2.867004
frame:151.250000 bdif:0.084473
number of tries:13
I can adjust how accurate of an answer I want by adjusting the threshold
if (( bdif < al_ftofix(.0001)) && (bdif > al_ftofix(-.0001))) done = 1; // is the difference with the threshold?}
The more accurate I want, the more times 'get_distance' is called:
frame:20.000000 bdif:182.598206
frame:40.000000 bdif:82.949890
frame:60.000000 bdif:0.315948
frame:80.000000 bdif:-69.928589
frame:70.000000 bdif:-36.081940
frame:60.000000 bdif:0.315948
frame:65.000000 bdif:-18.233490
frame:62.500000 bdif:-9.050598
frame:60.000000 bdif:0.315948
frame:61.250000 bdif:-4.390808
frame:60.625000 bdif:-2.043365
frame:60.000000 bdif:0.315948
frame:60.312500 bdif:-0.865204
frame:60.156250 bdif:-0.274994
frame:60.000000 bdif:0.315948
frame:60.078125 bdif:0.020386
frame:60.156250 bdif:-0.274994
frame:60.117188 bdif:-0.127319
frame:60.078125 bdif:0.020386
frame:60.097656 bdif:-0.053467
frame:60.087891 bdif:-0.016541
frame:60.078125 bdif:0.020386
frame:60.083008 bdif:0.001923
frame:60.087891 bdif:-0.016541
frame:60.085449 bdif:-0.007324
frame:60.083008 bdif:0.001923
frame:60.084229 bdif:-0.002686
frame:60.083618 bdif:-0.000397
frame:60.083008 bdif:0.001923
frame:60.083313 bdif:0.000763
frame:60.083618 bdif:-0.000397
frame:60.083466 bdif:0.000183
frame:60.083542 bdif:-0.000092
number of tries:33
So I can compromise between accuracy and speed.
Conclusion
I consider this method a hack. An inelegant, brute force method.
I welcome any feedback on other approaches to this.
Maybe someone better at math knows of a way to solve this equation for t.
Maybe there is an entirely different high level approach that did not even occur to me.
The Better Solution
After asking for help on the allegro.cc forums I was shown a much better method.
Edgar Reynaldo showed me a quadratic equation to solve for t:
Michael, assuming your theory and your math is correct, I solved for t. You'll still have to apply the quadratic equation to solve it though.
t^2(pvx^2 + pvy^2 - bv^2)
+t^1(2pxpvx + 2pypvy - 2bxpvx - 2bypvy)
+t^0(px^2 + bx^2 + py^2 + by^2 - 2bxpx - 2bypy)
Just apply the quadratic equation now, and you have your values for t.
Peter Hull showed me a similar method with slightly simpler math:
I came up with a quadratic but not quite the same as ER's.
It cuts down on the maths chores if you set the origin to be where the bullet starts,
and have the player relative to that, ie. work with x = px - bx and y = py - by instead of (px,py) and (bx,by).
The position of the player at time t is (x + pxinc *t, y + pyinc * t) and the bullet is (bxinc*t, byinc*t).
Equate the x-coords and y-coords separately, that's three unknowns, bxinc, byinc and t, with two equations
now add third equation bxinc^2 + byinc^2 = bspeed^2.
bxinc*t = x + pxinc*t (1)
byinc*t = y + pyinc*t (2)
bxinc^2 + byinc^2 = bspeed^2 (3)
I found it easiest to rewrite (3) as
bxinc^2 * t^2 + byinc^2 * t^2 = bspeed^2 * t^2 (4)
Square (1) and (2), substitute them in the LHS of (4)
(x + pxinc*t)^2 + (y + pyinc*t)^2 = bspeed^2 * t^2
Now you can expand the brackets and it's a quadratic in t.
I did the math and came up with:
A = pvx^2 + pvy^2 - bv^2
B = 2xpvx + 2ypvy
C = x^2 + y^2
It is slightly simpler.
This is how I patched it into my code:
void mwShot::calc_where_player_will_be(int e, int p, float& rx, float& ry)
{
float bx = mEnemy.Ef[e][0];
float by = mEnemy.Ef[e][1];
float bv = mEnemy.Ef[e][7];
float px = mPlayer.syn[p].x;
float py = mPlayer.syn[p].y;
float pvx = mPlayer.syn[p].xinc;
float pvy = mPlayer.syn[p].yinc;
// Edgar's method
//float A = pow(pvx,2) + pow(pvy,2) - pow(bv,2);
//float B = 2*(px*pvx) + 2*(py*pvy) -2*(bx*pvx) -2*(by*pvy);
//float C = pow(px,2) + pow(bx,2) + pow(py,2) + pow(by,2) - 2*(bx*px) -2*(by*py);
// Peter's method
float x = px-bx;
float y = py-by;
float A = pow(pvx,2) + pow(pvy,2) - pow(bv,2);
float B = 2*(x*pvx) + 2*(y*pvy);
float C = pow(x,2) + pow(y,2);
// Egdar: You will have to check your code for division by A=0 and for a negative B^2 - 4AC discriminant.
// Quadratic Formula: The roots of a quadratic equation ax2 + bx + c = 0 are given by x = [-b +/- sqrt(b^2 - 4ac)] / 2a.
// The discriminant of the quadratic equation is D = b^2 - 4ac
// For D > 0 the roots are real and distinct.
// For D = 0 the roots are real and equal.
// For D < 0 the roots do not exist, or the roots are imaginary.
float D = pow(B,2) - 4*(A*C); // discriminant
if ((A != 0) && (D >= 0))
{
float t = ( -B - sqrt(pow(B,2) - 4*(A*C)) ) / (2*A);
float px1 = px + pvx * t; // get player target position based on t
float py1 = py + pvy * t;
rx = px1;
ry = py1;
}
else // if the discriminant test fails, return the current player's position
{
rx = px;
ry = py;
}
}


life is like a box of choclate, you never know who will fool you next time.
愚蠢的人， 来愚弄我吧。
System.out.println("you are fooled!");
嘿嘿
System.out.println("HEIHEI");


--- layout: post title: Daily Poem 8 date: 2014-10-12 08:00:08.000000000 -05:00 categories: - Poetry tags: - 5-7-5 - caocao - caopi - caozhi - haiku - liswamírë - poem - poetry - three kingdoms status: publish type: post published: true author: ---
Counting the syllables
on her fingers, she evokes
Cao Zhi's "brother" poem.
-------
This one requires some explanation. I composed it while alternating composing haiku with Lisawamírë in a restaurant. I noticed she would count syllables silently on her fingers while she thought over different lines (I do too, actually, if I have to compose without paper.) This, for some reason, reminded me of a story from the Romance of the Three Kingdoms.
The Han dynasty has fallen and the Cao clan has all but replaced it. The warlord CaoCao is content with ruling from behind the scenes, but after his death, his son, CaoPi, in order to secure his own power , assumes the imperial throne and begins a new dynasty. CaoPi has two brothers, one a great general, another (CaoZhi) a great scholar and renowned poet.
CaoPi orders their executions to preemptively eliminate rivals, but agrees to grant CaoZhi a life of seclusion if he can take seven steps and by step seven compose a poem on the theme of "brotherhood" without once using the word "brother". He succeeds, reciting the following as he walks towards his younger brother: (translation by J.Wong)
煮豆燃豆萁， Cooking beans on a fire of beanstalks,
豆在釜中泣。 The beans weep in the pot.
本是同根生， Born of the same roots,
相煎何太急！ Why the eagerness to destroy one another?


The document you are trying to open is for:
Is this for the same patient as the document you have open for:


SIGGRAPH Papers
Re-Vis, from
SiggraphPubVis
project by
Kui Wu
,
Duong Hoang
, as part of
Visualization CS-5630/CS-6630
course at the University of Utah.


Unordered HTML List - Choose List Item Marker The CSS list-style-type property is used to define the style of the list item marker: Value Description disc Sets the list item marker to a bullet (default) circle Sets the list item marker to a circle square Sets the list item marker to a square none The list items will not be marked


Vanilla JS Projects
< Home
Password Toggle Visibility
Current Password
New Password
Show passwords
Change Password
Solution and thoughts on how I got it to work can be found
here


Hanafuda Shuffle
问题描述 :
There is a deck of n cards. Starting from the p-th card from the top of the deck, c cards are pulled out and put on the top of the deck, as shown in Figure 1. This operation, called a cutting operation, is repeated.
Write a program that simulates Hanafuda shuffling and answers which card will be finally placed on the top of the deck.
Figure 1: Cutting operation
输入:
There are r more lines in the data set, each of which represents a cutting operation. These cutting operations are performed in the listed order. Each line contains two positive integers p and c (p + c <= n + 1). Starting from the p-th card from the top of the deck, c cards should be pulled out and put on the top.
The end of the input is indicated by a line which contains two zeros.
Each input line contains exactly two integers separated by a space character. There are no other characters in the line.
输出:
样例输入:
5 2 3 1 3 1 10 3 1 10 10 1 8 3 0 0
样例输出:
4 4
解题代码:
import java.io.BufferedInputStream; import java.util.LinkedList; import java.util.Scanner; public class Main { public static void main(String[] args) { Scanner scan = new Scanner(new BufferedInputStream(System.in)); while (scan.hasNext()) { int m = scan.nextInt(); int n = scan.nextInt(); if (m == 0 && n == 0) { break; } LinkedListcards = new LinkedList (); for (int i = 1; i <= m; i++) { cards.addFirst(i); } for (int i = 0; i < n; i++) { int p = scan.nextInt(); int c = scan.nextInt(); LinkedList lk = new LinkedList (); for (int j = 0; j < c; j++) { int a = cards.remove(p - 1); lk.addLast(a); } for (int j = 0; j < c; j++) { int a = lk.removeLast(); cards.addFirst(a); } } System.out.println(cards.getFirst()); } } }
博主的C++功底真是好
其实就是DFS搜索，数据量较小，穷举了所有情况
这是研发类的题还是算法类？
写的很好~~
对，还是这种实现比较好理解。虽然效率有点低
总数为2n，遍历到第n个，就是中间的位置
输入样例作为一个整体输入，带回车
非常不错
多谢指出，已改正
int L[m+1][n+1];这样定义出错，这个在gcc上可以编译通过 在VS上不行 应该改为new 或者vector
学算法中的数据结构学到一定程度会乐此不疲的，比如其中的2－3树，类似的红黑树，我甚至可以自己写个逻辑文件系统结构来。
辛苦了，顶
#!/usr/bin/env python def cou(n): arr = [1]
此题的样例描述不正确


| day {lubridate} | R Documentation |
Get/set days component of a date-time
day(x) mday(x) wday( x, label = FALSE, abbr = TRUE, week_start = getOption("lubridate.week.start", 7), locale = Sys.getlocale("LC_TIME") ) qday(x) yday(x) day(x) <- value mday(x) <- value qday(x) <- value wday(x, week_start = getOption("lubridate.week.start", 7)) <- value yday(x) <- value
x |
a POSIXct, POSIXlt, Date, chron, yearmon, yearqtr, zoo, zooreg, timeDate, xts, its, ti, jul, timeSeries, or fts object. |
label |
logical. Only available for wday. TRUE will display the day of the week as an ordered factor of character strings, such as "Sunday." FALSE will display the day of the week as a number. |
abbr |
logical. Only available for wday. FALSE will display the day of the week as an ordered factor of character strings, such as "Sunday." TRUE will display an abbreviated version of the label, such as "Sun". abbr is disregarded if label = FALSE. |
week_start |
day on which week starts following ISO conventions - 1
means Monday, 7 means Sunday (default). When |
locale |
locale to use for day names. Default to current locale. |
value |
a numeric object |
mday()
and yday()
return the day of the month and day of the
year respectively. day()
and day<-()
are aliases for mday()
and
mday<-()
.
wday()
returns the day of the week as a decimal number or an
ordered factor if label is TRUE
.
x <- as.Date("2009-09-02") wday(x) #4 wday(ymd(080101)) wday(ymd(080101), label = TRUE, abbr = FALSE) wday(ymd(080101), label = TRUE, abbr = TRUE) wday(ymd(080101) + days(-2:4), label = TRUE, abbr = TRUE) x <- as.Date("2009-09-02") yday(x) #245 mday(x) #2 yday(x) <- 1 #"2009-01-01" yday(x) <- 366 #"2010-01-01" mday(x) > 3


{% include 'includes/error_summary.html' %} {# include if this page has validation requirements #}
{% endblock %}{{main_question}}
This could be a different first or last name. For example if you got married, or changed your name by deed poll.


About me
Anthony Valenzi
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Consultation outcome
PDF , 442KB , 18 pages
This report summarises the responses to our consultation on reform of level 3 vocational qualifications for 16- to 19-year-olds which took place from 7 March 2013 to 10 May 2013. It sets out the government’s decision to publish only vocational qualifications that meet the interim requirement set out in the level 3 vocational qualifications for 16- to 19-year-olds and the 2016 school and college performance tables technical guidance for awarding organisations.
This consultation ran from
to
Consultation on government plans to improve the value of vocational qualifications.
MS Word Document , 240KB
If you use assistive technology (such as a screen reader) and need a version of this document in a more accessible format, please email<EMAIL_ADDRESS>. Please tell us what format you need. It will help us if you say what assistive technology you use.
MS Word Document , 38.7KB
If you use assistive technology (such as a screen reader) and need a version of this document in a more accessible format, please email<EMAIL_ADDRESS>. Please tell us what format you need. It will help us if you say what assistive technology you use.
This consultation presents proposals to establish rigorous standards for level 3 vocational qualifications taken by 16- to 19-year-olds in schools and colleges from September 2014, so that only high-value qualifications count in performance tables.
Published: 7 March 2013
Updated: 12 September 2013
From: Department for Education
Part of: Further education and training


§103D-902 Small business assistance. The policy board shall adopt rules to assist small businesses in learning how to do business with the State. [L Sp 1993, c 8, pt of §2; am L 1997, c 352, §23]


Charlie's Angels
In effort to describe and analyze "Charlie's Angels" you'll probably see me make comparisons to a lot of trashy subjects from a Jerry Bruckheimer movie to "Weekend At Bernie's" and I'm sure the phrase "Did a bunch of kids make this movie?" will be used. Yes, "Charlie's Angels" the fall 2000 action flick starring three hot chicks and promising a lot of action is exactly what you'd expect it to be - mindless as it could be but it's as much fun as you can have at the movies.
Recently, my friend and fellow film critic Ian Waldron-Mantagi pointed out something to me that I should have known for years: what makes bad movies bad is that they're inconsistent. Roger Ebert's basic philosophy of film criticism (known as "Ebert's Law") is: a film is not what it's about, but how it is about it. "Charlie's Angels" is the first big budget blockbuster movie I can think of that plays by these rules and succeeds without even trying.  It's a movie that realizes the only way to pull off this material is to be as campy, lighthearted and tongue-in-cheek as possible and does just that. You don't honestly believe FOR A SECOND that we're supposed to take this seriously do you?
Drew Barrymore, Cameron Diaz and Lucy Liu star as Dylan, Natalie and Alex (respectively) - the sexy private eyes who work for Charles Townsend, a multi-millionaire who communicates only via speakerphone and has never actually met his employees. They've got all the cool gadgets just like James Bond and have "normal" lives outside of work as if they were comic book superheroes (which they pretty much believe they are). Bill Murray plays Bosley, their pimp of sorts who mostly just tells them to hurry up while the Angels do most of the work.
The plot, if you're interested, involves the Angels being hired by a communications magnate to first rescue the kidnapped CEO, then break into the rival company's uber-secure headquarters and then to have the tables turned on them. Ok, if you're mad I spoiled the story don't be, it's really irrelevant. "Charlie's Angels" the movie is not about story, it's not about the characters and it's certainly not about theme or anything of any real artistic value. It's about being wild and crazy and funny without limitations.
There's no point for me to breakdown how the screenplay works. You want an exciting story with chases, fights and explosions and you get those. This is a PG-13 movie made for the sake of being a PG-13 movie, one might even call it a family movie. Yes, there's a lot of cleavage and sexiness but it's not lurid or sleazy. These butt-kicking chicks aren't total bimbos, and they aren't symbols for feminism either. It's as if they're little kids playing pretend in the backyard and that's the attitude the screenplay has throughout the entire movie so that even with the Angels walk into a house and it explodes or have a thousand bullets shot at them they're able to just pick themselves up, dust themselves off and continue on as if nothing happened.
This is a chance for Barrymore, Diaz and Liu to try their hand at being Jackie Chan (without doing their own stunts though). It's a chance for the producers and director to take a crack at the latest technology and see what kind of eye candy they can come up with so that even the blatant copyright-infringement-lawsuit-inspiring rip-offs of "The Matrix" are in such good humor you just keep laughing instead of rolling your eyes.
Critics who hate this movie say the stars look bored, I say they're just deadpanning lines which are so unbelievable silly the best actor in the world couldn't make them seem remotely serious. There's a scene near the end where's there's a WWF-style orgy of violence going on and in one scene Barrymore's character is tied to a chair about to get beaten up by about six guys. She tells them to stop and retreat and tells them what she's going to do to them. They laugh that such an impossible task could be pulled off in such in an impossible situation but it does happen. That's when you realize the movie's a success - so far-fetched, so over-the-top and so cheesy it's not stupid, it's hilarious.
When "Charlie's Angels" arrives on video I hope they put it with the comedies not the action movies.
GRADE: B
***** Chad'z Movie Page is back! In-depth reviews of nearly all mainstream films playing at your local cineplex. There's also reviews of a few classic films and some of your personal favorites.
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rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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Related links: index of all rec.arts.movies.reviews reviews


TODO
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a simple (manual) unsaved? flag and method. at least it automatically reverts after a save!
Provide an override to allow the model to restrict which associations are considered by ActiveScaffolds update mechanism. This allows the model to restrict things like Acts-As-Versioned versions associations being traversed.
By defining the method :scaffold_update_nofollow returning an array of associations these associations will not be traversed. By defining the method :scaffold_update_follow returning an array of associations, only those associations will be traversed.
Otherwise the default behaviour of traversing all associations will be preserved.


{% extends "wiki/base.html" %} {% load static %} {% load wiki_tags %} {% block wiki_pagetitle %}{Create root article{% endblock %} {% block head %} {{ block.super }} {% for js in editor.Media.js %} {% endfor %} {% for media, srcs in editor.Media.css.items %} {% for src in srcs %} {% endfor %} {% endfor %} {% endblock %} {% block wiki_contents %}
Please create the root article. This article will be available at the root of your wiki, so consider creating a landing page here.
Please note that, to begin with, this article may only be modified by wiki administrators. Once it's been created, you may edit the permissions and set up plugins, metadata, and so on.
{% endblock %}


Joy of Stop Animation
There is no joy. The first minute of Episode #1 took literally a hundred hours of my life. The second and third minutes are simply a still shot with injected video. After admitting defeat and handing in the assignment, I realized that video is not my medium--ie I will never try this again. Lesson learned? Ummm, if you really want to get into stop animation, you will need more than just a Mac and iMovie.


MathBiol Drive
- Mongo (connect to a MongoDb backend)
- IMS (testing IMS as a BaaS)
- Box.com (connect to a Box.com backend)
- DropBox (connect to a DrobBox backend)
- AWS (connect to a AWS (Amazon) backend)
- Azure (connect to a Azure (Microsoft) backend)
- Google (connect to a Google Drive backend)


Updated on May 12, 2017
The annual ICT4D Conference brings together public, private, and civil society organizations from across the humanitarian and international development community to share how they’ve used technology to increase the impact of their work. The 2017 conference in Hyderabad will focus on harnessing the power of data to accelerate progress toward the United Nations’ Sustainable Development Goals. Yet persistent challenges remain in connecting disparate existing datasets and overcoming the tendency of development organizations to work on isolated projects and initiatives.
In the ICT4D Data Jam, conference participants, as well as interested technologists from the Hyderabad area, will put data to work, brainstorm ways that technology can serve civil society and development, and present their work before a panel of judges.
The ICT4D Data Jam focuses primarily on agriculture and the environment, and datasets and APIs provided at the event will be agriculture and environment related. However, the event will welcome ideas that touch on any of the ICT4D Conference Tracks, as most are deeply intertwined with farmer welfare and environmental conservation.
This hackathon is being hosted by the ICT4D Conference,
aWhere, Inc., the
International Crops Research Institute for the Semi-Arid Tropics
(ICRISAT) - India, Global Development Analytics, and A-M-Z Group. The event is also receiving support
from data partner Digital Globe and GIS platform partner
ESRI India.
This event is scheduled to take place from Friday, May 12, 2017 to Saturday, May 13, 2017. It will be an all-day event on each day. Schedule is subject to change.
| Time | Session |
|---|---|
| Day 1 - Friday, May 12th | |
| 9:00 am - 10:00 am | Event Registration |
| 10:00 am - 11:15 am | Opening Remarks and Partner Presentations |
| 11:15 am - 12:30 pm | Hackathon Stage 1: Team Brainstorming |
| 12:30 pm | Lunch |
| 1:30 pm - 8:00 pm | Hackathon Stage 2: Initial Coding & Prototyping |
| Day 2 - Saturday, May 13th | |
| 8:30 am - 12:30 pm | Stage 3: Hacking & Presentation Drafting |
| 12:30 pm | Lunch |
| 1:30 pm - 3:00 pm | Stage 4: Presentation Preparations |
| 3:00 pm - 5:00 pm | Presentation of Projects, Judging, & Outcome Announcements |
| 5:00 pm - 6:00 pm | Post-event Networking & Conversation |
This hackathon will be held at the iHub, on ICRISAT's campus in Hyderabad, India. For exact location, please see the Google map below.
Hackathons provide a great environment to connect and create. As a result, teams often emerge with new contacts,
new skills and/or ideas they’d like to develop further.
The team with the best idea leveraging ICT for development (as determined by a panel of impartial judges) will
receive a cash prize of $1,000, the second place team will receive a cash prize of $500, and the third place team
a cash prize of $250. Winning teams will also be offered up to $15,000 in donated business and consulting services,
as well as an opportunity for a membership to sit and work from ICRISAT’s newly opened iHub.
A startup evangelist and advisor, Rama Iyer is the Senior Vice President, Strategic Alliances at T-Hub. He is a business and technology leader with over 20 years of experience, who has been at the helm of incubators, creating global and strategic relationships while also advising venture funds.
Rama has worked with telecom giants like Nortel, Ericsson, Cisco and Polycom among others. Over his vast work experience, he has helped global organisations level APAC talent and marketplace to enhance their presence and build a bigger market-place for their global products, solutions and services.
At T-Hub, Rama is structuring and nurturing strategic alliances while also creating CoE programs that can help the startup community. With a keen interest in creating a better ecosystem for startups, Rama is always spotted interacting with startups and sharing his bright ideas with them.
Christian Merz works within the Agricultural Development Program of the Bill & Melinda Gates Foundation as the Senior Program Officer for Digital Solutions. He is responsible for championing practical, cost-effective, sustainable, and scalable solutions that impact smallholder farmers.
Beforehand, he managed SAP’s research program on ICT4D (Information and Communication Technologies for Development) covering agriculture, rural logistics, procurement & retail, financial services etc. He directed a group of software developers that investigates how mobile technologies and related business applications support the inclusion of informal economies.
Dr. Andy Jarvis is the Director of the Decision and Policy Analysis Area in the International Centre for Tropical Agriculture (CIAT) and is a Flagship Leader on the CGIAR Research Program for Climate Change, Agriculture and Food Security (CCAFS), based in Cali, Colombia.
Dr. Jarvis has 10 years of experience in cutting edge scientific research in developing countries to support the goals of alleviating poverty and protecting essential ecosystem services of importance to humanity. His research has focused on the use of spatial analysis and environmental modeling to address issues such as agricultural biodiversity conservation, adaptation to climate change, and maintenance of ecosystem services.
ICT4D conference participants, Hyderabad-based entrepreneurs, researchers, data analysts, technologists, and interested
stakeholders in the agricultural value chain are all encouraged to register today! Please note that space is limited,
and you must receive confirmation of your registration from the organizers in order to attend.
We aim to have a diverse mix of perspectives and skills on each team, so even if you’re not an agriculture,
environment, or technology expert, feel free to contact us if you want to know if your skills will be a good fit
for a team.
If you'd like to participate, please sign-up using the following form and we'll reach out to you!
The Resources Kit for participants is available here. A GitHub repository with materials related to the event is available here.
Twitter:
• Follow and tweet the hashtag #hack4farming on Twitter
• Follow @ICRISAT, @aWhere, @ICT4DConference
Contact us if you have a question the FAQs page hasn't covered.


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I am a full-stack Principal Software Engineer with 15 years experience of software development in central government. I have a lead role on key projects in a multi-million pound digital transformation programme, delivering digital services following the government's Service Standards and Design Principles. As a member of the senior leadership team I am responsible for setting development standards, documenting best practices, providing guidance, mentoring, line management and technical leadership for a community of over 140 developers. I represent and advocate on behalf of the software development community of practice, including promoting greater cross-practice collaboration, resource planning and recruitment activities.
Experience
HM Land Registry
Principal Software Engineer - Feb 2023 to present
Lead Software Engineer - Jan 2020 to Jan 2023
Technical oversight and coaching on three large projects, including line management and mentoring of senior software engineers. Assessing and ensuring that appropriate standards and methodologies have been applied correctly. Development and maintenance of common development environments, including reference implementations and shared components for Python and Flask applications. Lead regular group learning and development sessions, to mentor and coach the community in modern software development practices, methods and techniques. Engage with the community to define and clarify all roles and responsibilities, then turn ideas into practice to create a single point of reference.
Senior Software Engineer - May 2016 to Dec 2019
Produced software architecture designs, making use of microservice design patterns, open-source software and open standards to deliver value to users in the most time and cost-efficient way practical. Modelled software components at a conceptual, logical and physical level in UML, to aid understanding of the stack. Used logical decomposition and domain-driven design practices to break down designs for planning in complex and evolving environments. Assessed emerging technologies and created proof-of-concepts and reference implementations to make informed architecture and design decisions. Communicated technical designs to diverse stakeholders clearly and openly, highlighting the value they provide.
Senior Software Developer - Jun 2013 to Apr 2016
Informed software design and decision making with practical advice and by prototyping solutions. Took a leading role in team planning and refinement of user stories in an agile delivery environment, to ensure we delivered the best value for our users, in an automated and continual way. Translated user needs into technical implementations, taking an iterative approach to deliver an MVP release early, gain feedback, research and continue to deliver the next highest value feature to the user.
Software Developer - Sep 2007 to May 2013
Analysis, design and development following the Rational Unified Process to iteratively develop and maintain solutions to complex problems that fulfil stakeholders requirements. Including bespoke Windows desktop applications written in Delphi, geospatial data transformation and publication using FME and e-conveyancing web services for the Land Registry Portal and Business Gateway using enterprise Java and IBM WebSphere.
Mash Software
Owner - Nov 2014 to present
Side project to explore ideas for digital services, software development and web design. Projects centre around using public open data to produce digital services that enhance people's experience of interacting with the government, promote transparency and make their lives easier.
Knowledge & Skills
Agile Methodologies, Automated Testing, Continuous Integration, Continuous Delivery, Database Design, Delphi, Digital Transformation, Domain-Driven Design, Geospatial Data, GIS, GOV.UK Frontend & Design System, Government Service Standards, Java, JSON Schema, Kanban, Microservice Architecture, Open Source, Open Standards, OpenAPI Specification, Prototyping, RESTful APIs, Responsive Web Design, Scrum, Software Architecture, Software Design Patterns, Test-Driven Development, UML, User Experience Design, Web Development
Projects
GOV.UK Frontend Python Packages - Jun 2020 to present
I am the owner and primary maintainer of the official GOV.UK Frontend packages for Python. Including a like-for-like port of the GOV.UK Design System components into Jinja templates, along with support for those within WTForms and a template/reference Flask app. These packages are used in major projects across six central government departments.
Mash Time Tracker - Apr 2019 to present
Mash Software project: a simple, quick and easy to use time tracking service. Users can record time periods, tag them with activities and locations and track progress against a personal schedule.
Digital Street - Mar 2018 to Jul 2019
Assessed emerging blockchain and smart contract technologies by building an end-to-end property transaction prototype. Published recommendations on strategic technical direction and future opportunities.
Find Property Information - May 16 to Mar 18
GOV.UK service to provide simple and accessible land and property title information.
Property Alert - Aug 2013 to Mar 2014
Service to proactively alert citizens of activity on monitored land and property titles.
Education
BSc (Hons) Computing - 2:1 - University of Plymouth - Sep 2003 to Jun 2006
Memberships & Certifications
Professional Member - BCS The Chartered Institute for IT - Sep 2007 to present
Certified Scrum Master - Agile Alliance - Aug 2014
Certified Scrum Developer - Agile Alliance - Jun 2014
Speaking
Future Sync conference - "Exploring the future of property transactions using blockchain technology" - Plymouth, UK - Apr 2019
Stack Maps conference - "A page on GOV.UK for every property in the UK" - London, UK - Jul 2014
Awards
Won
Civil Service Award for Innovation - London, UK - Nov 2014
Real IT Award for Innovation in Business - London, UK - May 2014
Nominated
Real IT Award for Delivering Business Value - London, UK - Jun 2013
Real IT Award for Working Smarter - London, UK - Jun 2013


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