Preparation time
overnight
Cooking time
no cooking required
Serves
Serves 12
Simple but luxurious, gravlax is a dish that benefits from the highest-quality, freshest ingredients you can find.
Run your fingers across the top of the salmon fillets, removing any bones you find.
In a large bowl, mix together the salt, muscovado sugar and granulated sugar until well combined.
Grind the dill seeds, coriander seeds and cracked black pepper to a powder in a pestle and mortar. Sprinkle the seed powder over the salt mixture, then stir in the lime zest, gin and chopped fresh dill until well combined.
Take a large piece of aluminium foil, large enough to wrap around both fillets of fish, and place one fillet of salmon, skin-side down, on top of it.
Cover the salmon fillet with all of the salt mixture, then place the remaining salmon fillet, skin-side up, on top of it. Wrap the fillets tightly in the foil, then pierce a few holes in it using a cocktail stick (this allows excess liquid to drain from the fish).
Place the fish onto a baking tray and place another baking tray on top. Weigh the top baking tray down with a couple of house bricks or weights from a set of kitchen scales. Chill in the fridge for 2-3 days, turning the packet of fish every 6-8 hours, where possible.
To serve, unwrap the salmon, scraping off any excess salt mixture. Slice the fillets very thinly on the diagonal using a sharp knife, and serve with a wedge of lemon, rye bread and a simple green salad.


This is a collection of data, links, and tips to spread awareness of COVID-19 during the Fall 2020 Semester at UTK.


You're Probably Eating Some of the Most Unhealthy Foods in the World.
Even though most of us get a baseline education in nutrition — or at least an outdated version of the
food pyramid — in school, it’s easy to go through life without a clear understanding of what is and isn’t
healthy. It doesn’t help that the clever marketing of food corporations looking to make more money advertises
healthier options, but those foods are full of artificial ingredients, dangerous artificial sugars, and processed
ingredients your body doesn’t know how to digest. The following are 15 of the unhealthiest foods on the planet,
including an item that’s often recommended for its alleged health benefits.
1. Coffee creamer.
Troubling ingredient: Canola oil?
A lot of people need coffee first thing in the morning. But have you ever peeked at the ingredients
on your fancy coffee creamer before pouring it in your coffee? You might be surprised to find the first
three ingredients are often water, sugar, and then canola oil. Why is canola oil bad for you? Well, it has
very little nutritional value, and it does have unhealthy fats.
Instead try: Half and half, regular cow’s milk, or a plant-based creamer
4. Diet soda
Troubling ingredient: Aspartame!
It’s so tempting to reach for the diet soda instead of regular pop if you’re trying to cut calories
and lose weight. But with diet soda, it is vital to consider the cost.  Aspartame is a known carcinogen. And aspartame has the opposite effect on
your weight loss goals since it causes your blood sugar to spike, triggering your body to store fat.
Instead try: Sparkling water, coffee, infused water, or even a treat like dark chocolate
5. Cured bacon and sausage
Troubling ingredient: Nitrites and nitrates!
Everyone loves bacon. If you don’t, we don’t want to be your friend. Jokes aside, bacon and sausage can be
bad for you due to the way they are processed. The processing creates inflammatory compounds, and nitrates
and nitrites cooked at high heat can be carcinogenic.
Instead try: Cook your breakfast meats at lower temperatures and look for uncured varieties!
6. Sugary cereals.
Troubling ingredient: Added sugars, refined carbs, and BHT/BHA!
Let’s start with the sugar content. You might think cereal is better for you than a donut, but you’d be wrong
if you like to fill your bowl with Fruity Pebbles or Cinnamon Toast Crunch. Plus, some cereals have additives
(butylated hydroxytoluene and butylated hydroxyanisole) that are banned in most other countries as they are
considered carcinogenic. There’s no need to put that in your bodies, friends.
Instead try: Oatmeal with fresh berries and honey or maple syrup for sweetness!
7. Canned frosting.
Troubling ingredient: Artificial coloring, soybean oil, propylene glycol!
As with many foods from the center aisles of the grocery store, there are a lot of unhealthy added ingredients in frosting.
Propylene glycol found in many frostings is connected to kidney failure. And artificial colors (even in your white frosting)
are linked to things as mild as hyperactivity to as severe as cancer.
Instead try: Making your own frosting is super easy and even more delicious!


Caught on camera: Thief steals poppy box from Tim Hortons
by CTV News Edmonton, StaffEDMONTON -- Police are looking for a man who stole a poppy box from a Tim Hortons in Lloydminster on Monday morning.
RCMP officers were called to the Tims on the 3900 block of 50 Avenue after the theft.
In surveillance video from the restaurant, the man can be seen from two different angles casually taking the box off the counter before walking out of the restaurant. Staff chased after him, but were unable to catch him.
“This is a huge fundraiser for those men and women who put their lives on the line for our safety,” according to Const. Grant Kirzinger of the Lloydminster RCMP Detachment. “It is unbelievable that someone would steal the poppy box.”

Anyone with information about the thief is asked to call Lloydminster RCMP at<PHONE_NUMBER> or Crime Stoppers at 1-800-222-8477.


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The Matrix
Starring Keanu Reeves, Laurence Fishburne and Carrie-Anne Moss Directed By Andy and Larry Wachowski Running Time: 2 hours 16 minutes (U.K cut)
(Warner Brothers)
After the minor thriller Bound, the Wachowski brothers follow up their directing debut with this nifty piece of sci-fi action. Keanu Reeves plays Thomas, a lowly worker who works for a software firm. He is soon contacted, however, by Morpheus (Fishburne) who wishes to talk to Thomas about the 'matrix.' Thomas agrees, and Morpheus tells Tom the unthinkable: Tom's 'world' is created by computer, and the entire human race appear to be plugged in to this fake existence. Morpheus identifies Thomas as 'Neo,' the messiah who can save the human race from the matrix. Yes, Keanu is indeed Jesus. The film then follows Neo, Morpheus and the rest of the rebel clan as they try and destroy the matrix machine, while trying to avoid the sunglass clad 'Agents' who wish to destroy them.
The plot is cliched, the acting occasionally off, and the dialogue not so hot, but The Matrix is a surprisingly well made, and even intelligent movie. Reeves, it appears, is back on track after the hiatus after Speed. Although lacking in some areas, The Matrix delivers where it should: sci-fi hokum with some violence chucked in to boot. The action is a real stand out, using 'flo-mo,' a system where the action goes into slo-mo, while still 'panning' around the actors. It's an awesome sight, but sadly not used much until the end of the movie. Also, the movie seems to spend a helluva long time explaining what the Matrix actually is, which gets tiresome. Still, the kung fu and gunfight sequences that punctuate the movie are fast paced and well done, and are good entertainment.
The actors also play a part in providing some fun. Although Reeves still has little or no acting talent, he is curiously suited to the role he is given here.  I'm sure this was all completely unintentional on Reeves behalf, but it works anyway. Fishburne, usually confined 'Samuel L. Jackson Jnr.' roles, holds his own here, and is the highlight of the film. Unfortunately, his character is curiously underwritten, and is given little to do at the end of the film. Although he is given a lot of dialogue, much of it is 'plot forwarding' and not much development is given to the character itself, which is a shame. Maybe in the inevitable sequels we'll see more of him. Carrie-Anne Moss provides eye candy as the attractive but empty Trinity, and Hugo Weaving is evil enough as the relentless Agent Smith.
Much of the stuff contained in The Matrix has been seen in many other films, but not with this much style or energy. The special effects actually help the film, with some nice scenes of the Matrix itself (although it still looks like one large computer graphic.) The film has a gritty, Blade Runner feel that adds to the disturbing atmosphere. The gun battles are well staged, and there's enough twists and turns in the plot to hold the viewers attention.
In summary, The Matrix, while not making any great leaps in screenwriting or acting, is a well crafted and directed thriller. Don't go in expecting non stop action, however, as you'll be disappointed. Only the first and last 15 minutes contain 'pure' action. The rest of the movie is a taut, sometimes slackly plotted (the movie is overlong) that provides enough interest and laughs (sometime unintentional) to be above average sci-fi hokum. Star Wars will have to go a long way to beat this, especially for the adult crowd. The epitome of hip sci-fi.
RATING=***1/2 OUT OF *****
A David Wilcock Review ©1999
DAVID WILCOCK<EMAIL_ADDRESS>Visit the Wilcock Movie Page for U.K film reviews! http://www.wilcock54.freeserve.co.uk
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Tens of recruiters visit LPU every week! See what they have to say....
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"I found LPU has the best practices. I will take this experience and provide the feedback to other campuses"
"Experienced inimitable amalgamation of global culture. One of the best IT enabled campuses in India. Warm hospitality."
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The iconic Nike Free returns with more perforations and engineered mesh in the upper that strategically target breathability across high-heat areas.


Ground up all ingredients to fine powder, into a non-reactive pot appox.5-cups purified H2o,add 5 Tbs Apple cider vinager, combine all ingredients with 1 once H20, bring to quick simmer, strain entire mixture, return marc. to pot & repeat 3X, using fresh H2o and vinegar each time, combine all 3 strainings, filter entire mixture 3X until very clean no particulate matter, after all is filtered & combined, transfer appox.15 cups filtrate into a wide shallow non reactive pan, & proceed to slowly evaporate entire mixture until only a very small amount of dark reddish/brown thick liquid remains, Appox. 1/4 cup, while letting cool down, swish & gargle mouth & throat with a combo. of xylocaine, & procane hydrcld. to deaden the taste buds, 'down the hatch like a shot of tequila' @ 08:15pm, easy & neat.(don't see what everyone complains about the taste?)
Anyway, with anticipation and puke-bag in tow, the kind of plastic bag I get at the super market, with the two loop handles, I wrap the handles around my ears, I go to special place with only a beautiful blue/green light that fills the room, relax with puke bag hanging from ears in reclined supine position, I wait for la purga.......
15-20 mins. & I feel the salivary glands and solar plexus signaling the coming purge, I am reluctant to do this because I want to absorb as much as possible, but I also know that I will NOT fight it when it comes, hence the wonderful plastic puke bag that adorns my silly mug!
So with that, all AT once, in an instant, thank you for my technological invention it works like a million dollar-Govt. engineered high-tech device & perfectly catches the fire-hose force fed pressure spew that rockets from my mouth & nose, 1st purge up and heading for the bathroom, get to sink, unhook the puke-bag form my ears, & while I am fumbling to get it off, the weight of the expellation in the bag causes the loops to seat firmly onto and around my ears actually like it was designed for this & find it's actually kinda hard to get off plus it's a mess in the bag and my concern is that during the removal and the 2nd purge that is now rearing it's ugly head, I struggle to get the bag off and make it into the sink proper and of course as the bag unhooks, & because of the weight, the whole thing blows up as 2nd purge blasts over the missing bag & into the mirror, faucet, everywhere, and the bag drops into the basin where it splashes everywhere, GREAT!
Then me thinks, 'This better be worth it'
A total of 30mins has past since ingestion, I clean-up, feel the same as B-4 ingestion, go back to special place to wait, 4 my pay-off? Wait& spend the next 2+ hours waiting, 4 nothing to ever develop. Absolutely nothing ever came out, no pay-off, no insight, ABSOULTLY NOTHING!!!! I am completely disappointed, wonder what went wrong?
Actually I have my doubts this stuff really does anything other then make me puke?
As for my experience I am reluctant to try it again because everything seemed to be in order, the amounts were within specs, if one can only receive the purge without any results then there is no purpose in trying it again, seems only a waste of time, money, plant material, & patience.
Signed, Resigned to failure, worthless!
No further experiments considered in the crypt in any foreseeable future, Me thinks it's all hogwash, & a bad dream!
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


module Var:sig
..end
Provides default implementations of variables.
Provides default implementations of an ID.
type
sort =
| |
Real |
| |
Int |
Finite type for giving a helper a type.
val equal_sort : sort -> sort -> Ppx_deriving_runtime.bool
val compare_sort : sort -> sort -> Ppx_deriving_runtime.int
type
t =
| |
Var of |
(* | Helpers are fresh variables generated via the computation. They represent a real or an integer value. | *) |
| |
Helper of |
|||
| |
Argument of |
An ID is a unique identifier for the elements of an arbitrary set (of variables).
val equal : t -> t -> bool
val compare : t -> t -> int
val equal : t -> t -> bool
TODO doc
val compare : t -> t -> int
TODO doc
val hash : t -> int
TODO doc
val (=~=) : t -> t -> bool
TODO doc
val of_string : string -> t
Creates a variable from a string.
val to_string : ?to_file:bool -> t -> Batteries.String.t
Returns a string representing the variable(\$_
for integer variables, @_
for real variables and Arg_
for argument variables). Parameter to_file is used to get a representation with less special characters.
val fresh_id : sort -> unit -> t
Returns a not yet used id, which is guaranteed to be distinct from any yet existing ids.
val fresh_ids : sort -> int -> t Batteries.Enum.t
Returns a bunch of fresh ids.
val fresh_id_list : sort -> int -> t list
Returns a bunch of fresh ids.
val fresh_arg_list : int -> t list
Returns a bunch of fresh arg ids.
val is_helper : t -> bool
Returns true if variable has type Helper
.
val mk_helper : sort -> int -> t
Creates a helper variable of type sort
and a given id.
val is_real : t -> bool
Returns true if variable is ranged over real numbers.


Changing lifes, one wave at a time.
Rozy Surf Camp’s mission is to cultivate a love and respect for the ocean by building confidence, developing character and inspiring stoke through safety, fun and learning.
2019 Summer Break Dates
| June 10-14 |
July 01-05 * |
August 05-09 |
| June 17-21 |
July 08-12 |
August 12-16 |
| June 24-28 |
July 15-19 |
August 19-23 |
| July 22-26 |
August 26-30 |
|
| July 29-02 |
Five Reasons to Send Your Child to Rozy Surf Camp
- It’s a huge Confidence builder!
Whether your child is a beginner or an advanced surfer our camps are extremely beneficial for building kid’s and teenagers confidence. Our low instructor to student ratio (1-2 or 1-3) helps ensure all students get the most hands on guidance as possible and that instructors can help students of all levels meet their goals on the waves.
- Time to disconnect.
In today’s day in age, we believe it is important for students to spend time away from the digital world and focus on what’s happening right in front of them! At our Rozy Teen Overnight Surf Camps we limit student’s access to their phones so students can be present, make new friends and focus on and reach all their goals at camp, without social media to distract them.
- It’s great exercise!
Camp is the perfect way to keep your kids healthy, both mentally and physically!
- Gives you a break!
We all love our kids, but as we all know, distance makes the heart grow fonder. Seriously, all parents need a break over the summer and our kids need a break from us as well! Rozy camps provide the perfect get away for students and parents.
- Building lifelong friendships!
At Rozy Surf Camp we pride ourselves on the accepting and fun loving community and culture we have at our camps. Students get to meet others in the area (or others from out of state!) and form lifelong friendships.
Prices
FULL session: WEEK pass
9:00am - 3:00pm (RECOMMENDED)
Consecutive: Monday - Friday
Per Week = 39
FULL session: DAY pass
9:00am - 3:00pm (RECOMMENDED)
Use Any Day
1 Day = 39
1/2 session: WEEK pass
(9:00am - 12:00PM) or (12:00pm - 3:00pm) Consecutive: Monday - Friday
Per Week = 39
1/2 session: DAY pass
(9:00am - 12:00PM) or (12:00pm - 3:00pm) Consecutive: Monday - Friday
Per Day = 9
Consecutive weeks may not be broken in half. One full week may only be used by one student. Equipment rentals costs are included.


Table of Contents
A JE HA application is essentially a transactional application that distributes its data across multiple environments for you. The assumption is that these environments are on separate physical hosts, so the distribution of your data is performed over TCP/IP connections.
Because of this distribution activity, several new dimensions are added to your transactional management. In particular, there is more to consider in the areas of durability, consistency and performance than you have to think about for single-environment applications.
Before continuing, some definitions are in order:
Durability is defined by how likely your data will continue to exist in the presence of hardware breakage or a software crash. The first goal of any durability scheme is to get your data stored onto physical media. After that, to make your data even more durable, you will usually start to consider your backup schemes.
By its very nature, a JE HA application is offering you more data durability than does a traditional transactional application. This is because your HA application is distributing your data across multiple environments (which we assume are on multiple physical machines), which means that data backups are built into the application. The more backups, the more durable your application is.
Consistency is defined by how current your data is. In a traditional transactional application, consistency is guaranteed by allowing you to group multiple read and write operations in a single atomic unit, which is defined by the transactional handle. This level of consistency continues to exist for your HA application, but in addition you must concern yourself with how consistent (or correct) the data is across the various nodes in the replication group.
Because the replication group is a collection of differing machines connected by a network, some amount of a delay in data updates is to be naturally expected across the Replicas. The amount of delay that you will see is determined by the number and size of the data updates, the performance of your network, the performance of the hardware on which your nodes are running, and whether your nodes are persistently available on the network (as opposed to being down or offline or otherwise not on the network for some period of time). Because they are not included in acknowledgments, Secondary nodes may tend to show greater delay than Electable nodes.
A highly consistent HA application, then, is an application where the data across all nodes in the replication group is identical or very nearly identical all the time. A not very consistent HA application is one where data across the replication group is frequently stale or out of date relative to the data contained on the Master node.
Performance is simply how fast your HA application is at performing read and write requests. By its very nature, an HA application tends to perform much better than a traditional transactional application at read-only requests. This is because you have multiple machines that are available to service read-only requests. The only tricky thing here is to make sure you load balance your read requests appropriately across all your nodes so that you do not have some nodes that are swamped with requests while others are mostly idle.
Write performance for an HA application is a mixed bag. Depending on your goals, you can make the HA application perform better than a traditional transactional application that is committing writes to the disk synchronously. However, in doing so you will compromise your data's durability and consistency guarantees. This is no different than configuring a traditional transactional application to commit transactions asynchronously to disk, and so lose the guarantee that the write is stored on physical media before the transaction completes. However, the good news is that because of the distributed nature of the HA application, you have a better durability guarantee than the asynchronously committing single-environment transactional application. That is, by "committing to the network" you have a fairly good chance of a write making it to disk somewhere on some node.
Mostly, though, HA applications commit a transaction and then wait for an acknowledgement from some number of nodes before the transaction is complete. An HA application running with quorum acknowledgements and write no sync durability can exhibit equal or better write performance than a single node standalone application, but your write performance will ultimately depend on your application's configuration.
As you design your HA application, remember that each of these characteristics are interdependent. You cannot, for example, configure your application to have extremely high durability without sacrificing some amount of performance. A highly consistent application may have to make sacrifices in durability. A high performance HA application may require you to make trade-offs in both durability and consistency.
A highly durable application is one where you attempt to make sure you do not lose data, ever. This is frequently (but not always) one of the most pressing design considerations for any application that manages data. After all, data often equals money because the data you are managing could involve billing or inventory information. But even if your application is not managing information that directly relates to money, a loss of data may very well cost your enterprise money in terms of the time and resources necessary to reacquire the information.
HA applications attempt to increase their data durability guarantees by distributing data writes across multiple physical machines on the network. By spreading the data in this way, you are placing it on stable storage on multiple physical hard drives, CPUs and power supplies. Obviously, the more physical resources available to contain your data, the more durable it is.
However, as you increase your data durability, you will probably lower your consistency guarantees and probably your write performance. Read performance may also take a hit, depending on how many physical machines you include in the mix and how high a durability guarantee you want. In order to understand why, you have to understand how JE HA applications handle transactional commits.
By default, JE HA makes transactional commit operations on the Master wait to return from the operation until they receive acknowledgements from some number of Replicas. Each Replica, in turn, will only return an acknowledgement once the write operation has met whatever durability requirement exists for the Replica. (For example, you can require the Replicas to successfully flush the write operation to disk before returning an acknowledgement to the Master.)
Be aware that write operations received on the Replica from the Master have lock priority. This means that if the Replica is currently servicing a read request, it might have to retry the read operation should a write from the Master preempt the read lock. For this reason, you can see read performance degradation if you have Replicas that are heavily loaded with read requests at a time when the Master is performing a lot of write activity. The solution to this is to add additional nodes to your replication group and/or better load-balance your read requests across the Replicas.
There are three things to control when you design your durability guarantee:
Whether the Master synchronously writes the transaction to disk. This is no different from the durability consideration that you have for a stand-alone transactional application.
Whether the Replica synchronously writes the transaction to disk before returning an acknowledgement to the Master, if any.
How many, if any, Replicas must acknowledge the transaction commit before the commit operation on the Master can complete.
You can configure your durability policy on a transaction-by-transaction basis using TransactionConfig.setDurability(), or on an environment-wide basis using EnvironmentMutableConfig.setDurability().
Synchronization policies are described in the Berkeley DB, Java Edition Getting Started with Transaction Processing guide. However, for the sake of completeness, we briefly cover this topic here again.
You define your commit synchronization policy by using a Durability class object. For HA applications, the Durability class constructor must define the synchronization policy for both the Master and the Master's replicas. The synchronization policy does not have to be the same for both Master and Replica.
You can use the following constants to define a synchronization policy:
Write and synchronously flush the log to disk upon transaction commit. This offers the most durable transaction configuration because the commit operation will not return until all of the disk I/O is complete. But, conversely, this offers the worse possible write performance because disk I/O is an expensive and time-consuming operation.
Do not synchronously flush the log on transaction commit. All of the transaction's write activity is held entirely in memory when the transaction completes. The log will eventually make it to disk (barring an application hardware crash of some kind). However, the application's thread of control is free to continue operations without waiting for expensive disk I/O to complete.
This represents the least durable configuration that you can provide for your transactions. But it also offers much better write performance than the other options.
Durability.SyncPolicy.WRITE_NO_SYNC
Log data is synchronously written to the OS's file system buffers upon transaction commit, but the data is not actually forced to disk. This protects your write activities from an application crash, but not from a hardware failure.
This policy represents an intermediate durability guarantee. It is not has strong as SYNC, but is also not as weak as NO_SYNC. Conversely, it performs better than NO_SYNC (because your application does not have to wait for actual disk I/O), but it does not perform quite as well as SYNC (because data still must be written to the file system buffers).
Whenever a Master commits a transaction, by default it waits for acknowledgements from a majority of its Electable Replicas before the commit operation on the Master completes. By default, Electable Replicas respond with an acknowledgement once they have successfully written the transaction to their local disk. Note that Secondary Replicas do not ever provide acknowledgements.
Acknowledgements are expensive operations. They involve both network traffic, as well as disk I/O at multiple physical machines. So on the one hand, acknowledgements help to increase your durability guarantees. On the other, they hurt your application's performance, and may have a negative impact on your application's consistency guarantee.
For this reason, JE allows you to manage acknowledgements for your HA application. As is the case with synchronization policies, you do this using the Durability class. As a part of this class' constructor, you can provide it with one of the following constants:
Durability.ReplicaAckPolicy.ALL
All of the Electable Replicas must acknowledge the transactional commit. This represents the highest possible durability guarantee for your HA application, but it also represents the poorest performance. For best results, do not use this policy unless your replication group contains a very small number of electable replicas, and those replicas are all on extremely reliable networks and servers.
Durability.ReplicaAckPolicy.NONE
The Master will not wait for any acknowledgements from its Replicas. In this case, your durability guarantee is determined entirely by the synchronization policy your Master is using for its transactional commits. This policy also represents the best possible choice for write performance.
Durability.ReplicaAckPolicy.SIMPLE_MAJORITY
A simple majority of the Electable Replicas must return acknowledgements before the commit operation returns on the Master. This is the default policy. It should work well for most applications unless you need an extremely high durability guarantee, have a very large number of Electable Replicas, or you otherwise have performance concerns that cause you to want to avoid acknowledgements altogether.
You can configure your synchronization policy on a transaction-by-transaction basis using TransactionConfig.setDurability(), or on an environment-wide basis using EnvironmentMutableConfig.setDurability(). For example:
EnvironmentConfig envConfig = new EnvironmentConfig();
envConfig.setAllowCreate(true);
envConfig.setTransactional(true);
// Require no synchronization for transactional commit on the
// Master, but full synchronization on the Replicas. Also,
// wait for acknowledgements from a simple majority of Replicas.
Durability durability =
new Durability(Durability.SyncPolicy.WRITE_NO_SYNC,
Durability.SyncPolicy.NO_SYNC,
Durability.ReplicaAckPolicy.SIMPLE_MAJORITY);
envConfig.setDurability(durability);
// Identify the node
ReplicationConfig repConfig =
new ReplicationConfig("PlanetaryRepGroup",
"Jupiter",
"jupiter.example.com:5002");
// Use the node at mercury.example.com:5001 as a helper to find
// the rest of the group.
repConfig.setHelperHosts("mercury.example.com:5001");
ReplicatedEnvironment repEnv =
new ReplicatedEnvironment(home, repConfig, envConfig);
Note that at the time of a transaction commit, if the Master is not in contact with enough Electable Replicas to meet the transaction's durability policy, the transaction commit operation will throw an InsufficientReplicasException. The proper action to take upon encountering this exception is to abort the transaction, wait a small period of time in the hopes that more Electable Replicas will become available, then retry the exception. See Example Run Transaction Class for example code that implements this retry loop.
You can also see an InsufficientReplicasException when you begin a transaction if the Master fails to be in contact with enough Electable Replicas to meet the acknowledgement policy. To manage this, you can configure how long the transaction begin operation will wait for enough Electable Replicas before throwing this exception. You use the INSUFFICIENT_REPLICAS_TIMEOUT configuration option, which you can set using the ReplicationConfig.setConfigParam() method.
In addition to the acknowledgement policies, you have to also consider your replication acknowledgement timeout value. This value specifies the maximum amount of time that the Master will wait for acknowledgements from its Electable Replicas.
If the Master commits a transaction and the timeout value is exceeded while waiting for enough acknowledgements, the Transaction.commit() method will throw an InsufficientAcksException exception. In this event, the transaction has been committed on the Master, so at least locally the transaction's durability policy has been met. However, the transaction might not have been committed on enough Electable Replicas to guarantee your HA application's overall durability policy.
There can be a lot of reasons why the Master did not get enough acknowledgements before the timeout value, such as a slow network, a network failure before or after a transaction was transmitted to a replica, or a failure of a replica. These failures have different consequences for whether a transaction will become durable or will be subject to rollback. As a result, an application may respond in various ways, and for example choose to:
Do nothing, assuming that the transaction will eventually propagate to enough replicas to become durable.
Retry the operation in a new transaction, which may succeed or fail depending on whether the underlying problems have been resolved.
Retry using a larger timeout interval and return to the original timeout interval at a later time.
Fall back temporarily to a read-only mode.
Increase the durability of the transaction on the Master by ensuring that the changes are flushed to the operating system's buffers or to the disk.
Give up and report an error at a higher level, perhaps to allow an administrator to check the underlying cause of the failure.
The default value for this timeout is 5 seconds, which should work for most cases where an acknowledgement policy is in use. However, if you have a very large number of Electable Replicas, or if you have a very unreliable network, then you might see a lot of InsufficientAcksException exceptions. In this case, you should either increase this timeout value, relax your acknowledgement policy, or find out why your hardware and/or network is performing so poorly.
You can also see InsufficientAcksException or InsufficientReplicasException exceptions if one or more replicas have exceeded their disk usage thresholds. See Suspending Writes Due to Disk Thresholds for more information.
You can configure your acknowledgement policy using the ReplicationConfig.setReplicaAckTimeout() method.
EnvironmentConfig envConfig = new EnvironmentConfig();
envConfig.setAllowCreate(true);
envConfig.setTransactional(true);
// Require no synchronization for transactional commit on the
// Master, but full synchronization on the Replicas. Also,
// wait for acknowledgements from a simple majority of Replicas.
Durability durability =
new Durability(Durability.SyncPolicy.WRITE_NO_SYNC,
Durability.SyncPolicy.NO_SYNC,
Durability.ReplicaAckPolicy.SIMPLE_MAJORITY);
envConfig.setDurability(durability);
// Identify the node
ReplicationConfig repConfig =
new ReplicationConfig("PlanetaryRepGroup",
"Jupiter",
"jupiter.example.com:5002");
// Use the node at mercury.example.com:5001 as a helper to find the rest
// of the group.
repConfig.setHelperHosts("mercury.example.com:5001");
// Set a acknowledgement timeout that is slightly longer
// than the default 5 seconds.
repConfig.setReplicaAckTimeout(7, TimeUnit.SECONDS);
ReplicatedEnvironment repEnv =
new ReplicatedEnvironment(home, repConfig, envConfig);


Mouse Game
Hello Event! COMP531 Web Development In-Class Exercise 5
Click Me!
Congratulations!
You won!


Swanalekha Malayalam Keyboard is based on Swanalekha, a transliteration based Malayalam input method developed by Santhosh Thottingal.
For detailed information about Swanalekha input method, visit https://swanalekha.smc.org.in


The students of NSS Data Science Cohort 2 would like to thank the following people and organizations..
Our community and industry partners
It was a pleasure just to meet you and to learn how all of you use data science tools and techniques to solve your own business problems.
That you also took the time to prepare questions, datasets, slides, and additional materials
for our class to use to gain hands-on experience with real-world data questions is a privilege that's hard to quantify.
Thank you to:
- Aliya Gifford
- Will French
- Amit Misra
- Burkley Allen
- Sean Braisted
- Alexander Poon
- Lindsey Morris
- Judy Lewis
- Rob Harrigan
- Catherine Bass
- David Allen
- John Berryman
- Josh Threet
- Aaron Hogancamp
- John Liu
- Matt Lanius
- Joe Porter
- Peter Mancini
- Jason Turan
- Ken Graham
- Jeremy Bakker
- Sharon Chou
- Nupur Sashti
- Chris Morgan
- Tim Dobbins
- Jason King
- Zach Gemignani
- Jeremiah Lewis
- Jason King
- Mikil Taylor
- Robert Gambrel
- Ryan Carr
- Tim Blass
- Erica Zuhr
- Gregory Bauman
- Harmon Gage
- Hannah Killian
The faculty and staff of Nashville Software School
Many institutions of higher learning can feel...institutional; as though an administrative barrier
separates teachers and students. The staff at NSS gave us an amazing gift with personalized introductions
to the thriving technology community alive in Nashville, the host of opportunities for career development and
networking, and tools and advice to maximize our professional potential.
Thank you to:
- Kristin McKinney
- John Wark
- Jeremiah Vasquez
- Mandy Arola
- Ashley Canino
Our instructors
It's difficult to express our appreciation for the hours of work both inside and outside the classroom that
our instructors devoted to guiding us through our journey into the vast, complex world of data science. Your
knowledge, experience, and technical expertise were invaluable.  You challenged us to find answers for ourselves and pointed us in the right direction when we thought we were lost.
We all came to this experience with differing levels of familiarity with data science and you
met us with kindness and support no matter our background.
Thank you to:
- Mary van Valkenburg
- Sanjay Mishra
- Taylor Perkins
We couldn't have done it without you!


New user was registered on {HOST}. Email: {email} Phone: {phone} ISS: {iss} Access: {access} Email Verified: {email_verified}


Hy... I’m fulltime muslim and a student majoring in information systems, I’m very fond of technology, good personality and can work with a team, My hoby is And read a , and I’m indonesian. For my project Check My Github!
This is not my first job as web developer, before joined imersa I was a wordpress developer @ media for bisnis. in this start-up I'm learning a lot. have a familly and full of joy.
after struggling with my thesis I finally graduated from campus. thank you to friends and all who have helped me through the days of college
Fusce ullamcorper ligula sit amet quam accumsan aliquet. Sed nulla odio, tincidunt vitae nunc vitae, mollis pharetra velit. Sed nec tempor nibh...


Deleted and Bonus Scene Details Revealed For Marvel's Infinity Saga Box Set
by Joey PaurAs you know, Marvel Studios has revealed a new collector’s edition set for The Infinity Saga that includes all 23 Marvel movies, and it’s packed with all kinds of special features. The set will feature a ton of never before seen deleted and bonus scenes previously teased by Marvel Studios president, Kevin Fiege.
Well, we now have details to share with you regarding the extra footage that fans will be able to enjoy. The information comes from Reddit user TMOTS2099:
- The deleted scene from Iron Man with Nick Fury which was released already.
- The scene from Iron Man 2 with the video recording of his dad.
- An alternate ending for Thor 2 in which Thor and Jane break up.
- The scene from Age of Ultron with Captain Marvel.
- An extended scene from Ant Man that shows Hank being a badass in Panama.
- An alternate scene from Civil war in which Zemo steals the red book from an auction by poisoning everyone.
- A scene from Doctor Strange that mentions Mordo.
- The scene from Thor Ragnarok in which Hela comes from an Alley in New York and Odin is homeless.
- A scene from Black Panther in which Okoye interacts more with agent Ross.
- Test footage for the Black Order.
- A scene with Hulk Busting out of the Hulkbuster in Infinity War
- That scene that leaked a long time ago from Infinity War in which Doctor Strange tells Peter to "Save them" meaning the Guardians, everyone thought it was fake but it turned out to be real.
- Smart Hulk interacting with Natasha in Infinity War.
- A scene from Ant Man and the Wasp in which Janet and Pym are looking for the Egghead guy which causes the explosion that creates Ghost.
- A scene in the quantum realm in which Janet saves Hank.
- A scene from Captain Marvel with a comic accurate Supreme Intelligence.
- Some test footage with Smart Hulk.
- Thor at the end of Endgame trying to kiss Valkyrie but she rejects him.
It’ll be fun to eventually watch these and discuss them. I’m curious to see how some of these scenes play out. The Infinity Saga box set was briefly available at Best Buy, and it appears to have sold out completely. I’m sure that they will get restocked if you weren’t able to grab one of them.
Do you plan on picking up The Infinity Saga set?


Syntax:
next-method-p <no arguments> => generalized-boolean
Arguments and Values:
generalized-boolean---a generalized boolean.
Description:
The locally defined function next-method-p can be used within the body forms (but not the lambda list) defined by a method-defining form to determine whether a next method exists.
The function next-method-p has lexical scope and indefinite extent.
Whether or not next-method-p is fbound in the global environment is implementation-dependent; however, the restrictions on redefinition and shadowing of next-method-p are the same as for symbols in the COMMON-LISP package which are fbound in the global environment. The consequences of attempting to use next-method-p outside of a method-defining form are undefined.
Examples: None.
Affected By: None.
Exceptional Situations: None.
See Also:
call-next-method, defmethod, call-method
Notes: None.


Install
JavaScript Modules
chessboard-element is distributed as unbundled JavaScript modules, and imports its dependencies like LitElement with "bare" module specificers. These types of import specifiers are not supported natively by web browsers yet, so some small amount of tooling is neccessary to transform bare specifiers into paths so that browsers can load the element.
See How to Publish Web Components to NPM for details on why chessboard-element is published this way.
Bare module specifiers are extremely common in the npm ecosystem, so tool support is very good. Tools that support bare module specifiers include:
- Rollup
- es-dev-server
- unpkg.com
- Parcel
- Pika
- Webpack
NPM
chessboard-element is available on npm under the package name chessboard-element
npm install chessboard-element
Once installed locally, you'll need to load or import the element definition.
You can do this from JavaScript or HTML:
JavaScript / TypeScript
import from 'chessboard-element';
HTML
<script type="module" src="/node_modules/chessboard-element/index.js"></script>
Note the type="module"
attribute is required.
The /node_modules/chessboard-element/index.js
path must be adjusted to the path you serve
your node_modules
from, and the modules must be transformed to rewrite the bare specifiers.
Content Delivery Network
You can use chessboard-element via the unpkg CDN with the following links:
<script type="module" src="https://unpkg.com/chessboard-element?module"></script>
unpkg.com with the ?module
parameter automatically rewrites import
specificers to the correct paths, so everything will load in modern
browsers.
If you want to use the bundled build, you can, without the ?module
parameter:
<script type="module" src="https://unpkg.com/chessboard-element/bundled/chessboard-element.bundled.js"></script>


 You tell LaTeX where to put things in the picture by specifying their coordinates. A coordinate is a number that may have a decimal point and a minus sign (-), for example, 5, 2.3, or -3.1416. A coordinate specifies a length in multiples of the unit length \unitlength, so if \unitlength has been set to 1cm, then the coordinate 2.54 specifies a length of 2.54 centimeters. You can change the value of \unitlength anywhere you want, using the \setlength command, but it should be set before the beginning of the picture environment since strange things may happen if you try changing it inside the picture environment.
A position is a pair of coordinates, such as (2.4,-5), specifying the point with x-coordinate = 2.4 and y-coordinate = -5. Coordinates are specified in the usual way with respect to an origin, which is normally at the lower-left corner of the picture. Note that when a position appears as an argument, it is not enclosed in braces; the parentheses serve to delimit the argument.
The picture environment has one mandatory argument, which specifies the size of the picture. The environment produces a rectangular box with width and height determined by this argument's two values.
The picture environment also has an optional position argument, following the size argument, that can change the origin. (Unlike ordinary optional arguments, this argument is not contained in square brackets.) The optional argument gives the coordinates of the point at the lower-left corner of the picture (thereby determining the origin). For example, if \unitlength has been set to 1mm, the command
\begin{picture}(100,200)(10,20)
produces a picture of width 100 millimeters and height 200 millimeters, whose lower-left corner is the point (10,20) and whose upper-right corner is therefore the point (110,220). Typically one initially omits the optional argument, leaving the origin at the lower-left corner. If you then want to modify your picture by shifting everything, you just add the appropriate optional argument.
The environment's mandatory argument determines the nominal size of the picture. This need bear no relation to how large the picture really is; LaTeX will happily allow you to put things outside the picture, or even off the page. The picture's nominal size is used by TeX in determining how much room to leave for it.
Everything that appears in a picture is drawn by the \put command. The command
\put (11.3,-.3){obj}
puts the object specified by obj in the picture, with its reference point at coordinates (11.3,-.3). The reference points for various objects will be described below.
The \put command creates an LR box. You can put anything in the text argument of the \put command that you'd put into the argument of an \mbox (or related) command. When you do this, the reference point will be the lower left corner of the box.
See also
Return to LaTeX Table of Contents


MockServer is flexible and support numerous usage patterns.
To simplify configuration all versions (except the deployable WAR) use a single port to support the control plane and data plane in HTTP, HTTPS or SOCKS.
It is also possible to build and run MockServer directly from source code
MockServer has a UI that can be used to view the internal state within MockServer, including:


Incidence of neurodegenerative diseases like Alzheimer’s and Dementia is on the rise in elderly populations. Early medical diagnosis can be expensive, invasive and time-consuming. Prior research suggests that linguistic capability decline can occur many years and even decades before primary symptoms.
Blessed by the fast growing NLP technologies and Machine Learning algorithms, we aim to create a fully automated, easy-to-use and relatively accurate tool that early identify language decline patterns over the time and signs of potential development of Alzheimer's and Dementia.
President Ronald Reagan: 1981-1988
President George H. W. Bush: 1989-1993
69k records of 160 individuals
XXX articles of Margaret Thatcher from year 19XX to 19XX
XXX articles of Harold Wilson from year 19XX to 19XX
Based on dozens of researches and academic papers, we computed more than 300 linguistic features, that could potentially indicates spoken language capabilities. For example, Vocabulary Richness, Repetition, and Use of Passive etc.
We used the statistical technique of Difference in Differences (DID or DD),
to assess the effect of Alzheimer's on linguistic features by comparing the average change over time for the patient group,
compared to the average change over time for the control group.
Regression on outcome = β0 + β1 × A + β2 × T + β3 × A × T
We picked the significant linguistic features with the most effect size based on β3, and use them as major features for comparison for our "Text Analyzer".
1. Le et.al, 2011. Longitudinal detection of dementia through lexical and syntactic changes in writing: a case study of three British novelists
2. Berisha et.al, 2015. Tracking Discourse Complexity Preceding Alzheimer's Disease Diagnosis: A Case Study Comparing the Press Conferences of Presidents Ronald Reagan and George Herbert Walker Bush
3. Weissenbacher et. al, 2016. Automatic Prediction of Linguistic Decline in Writings of Subjects with Degenerative Dementia/p>
4. Fraser et. al, 2015. Linguistic Features Identify Alzheimer’s Disease in Narrative Speech
5. Syntactic Complexity Analyzer: http://aihaiyang.com/software/l2sca/


Class: Aws::KMS::Types::KeyMetadata
| Relationships & Source Files | |
| Super Chains via Extension / Inclusion / Inheritance | |
|
Class Chain:
self,
Struct
|
|
|
Instance Chain:
self,
Struct
|
|
| Inherits: |
Struct
|
| Defined in: | (unknown) |
Overview
Contains metadata about a customer master key (CMK).
This data type is used as a response element for the CreateKey and DescribeKey operations.
Returned by:
Instance Attribute Summary
-
#arn ⇒ String
rw
The Amazon Resource Name (ARN) of the CMK.
-
#aws_account_id ⇒ String
rw
The twelve-digit account ID of the AWS account that owns the CMK.
. -
#creation_date ⇒ Time
rw
The date and time when the CMK was created.
. -
#deletion_date ⇒ Time
rw
The date and time after which AWS KMS deletes the CMK.
-
#description ⇒ String
rw
The description of the CMK.
. -
#enabled ⇒ Boolean
rw
Specifies whether the CMK is enabled.
-
#expiration_model ⇒ String
rw
Specifies whether the CMK's key material expires.
-
#key_id ⇒ String
rw
The globally unique identifier for the CMK.
. -
#key_state ⇒ String
rw
The state of the CMK.
. -
#key_usage ⇒ String
rw
The cryptographic operations for which you can use the CMK.
-
#origin ⇒ String
rw
The source of the CMK's key material.
-
#valid_to ⇒ Time
rw
The time at which the imported key material expires.
Instance Attribute Details
#arn ⇒ String
(rw)
The Amazon Resource Name (ARN) of the CMK. For examples, see AWS Key Management Service (AWS KMS) in the Example ARNs section of the AWS General Reference.
#aws_account_id ⇒ String
(rw)
The twelve-digit account ID of the AWS account that owns the CMK.
#creation_date ⇒ Time
(rw)
The date and time when the CMK was created.
#deletion_date ⇒ Time
(rw)
The date and time after which AWS KMS deletes the CMK. This value is present only when KeyState
is PendingDeletion
, otherwise this value is omitted.
#description ⇒ String
(rw)
The description of the CMK.
#enabled ⇒ Boolean
(rw)
Specifies whether the CMK is enabled. When KeyState
is Enabled
this value is true, otherwise it is false.
#expiration_model ⇒ String
(rw)
Specifies whether the CMK's key material expires. This value is present only when Origin
is EXTERNAL
, otherwise this value is omitted.
Possible values:
- KEY_MATERIAL_EXPIRES
- KEY_MATERIAL_DOES_NOT_EXPIRE
#key_id ⇒ String
(rw)
The globally unique identifier for the CMK.
#key_state ⇒ String
(rw)
The state of the CMK.
For more information about how key state affects the use of a CMK, see How Key State Affects the Use of a Customer Master Key in the AWS Key Management Service Developer Guide.
Possible values:
- Enabled
- Disabled
- PendingDeletion
- PendingImport
#key_usage ⇒ String
(rw)
#origin ⇒ String
(rw)
The source of the CMK's key material. When this value is AWS_KMS
, AWS KMS created the key material. When this value is EXTERNAL
, the key material was imported from your existing key management infrastructure or the CMK lacks key material.
Possible values:
- AWS_KMS
- EXTERNAL
#valid_to ⇒ Time
(rw)
The time at which the imported key material expires. When the key material expires, AWS KMS deletes the key material and the CMK becomes unusable. This value is present only for CMKs whose Origin
is EXTERNAL
and whose ExpirationModel
is KEY_MATERIAL_EXPIRES
, otherwise this value is omitted.


The development system comes in two flavors:
The distribution consists of a single, self-installing executable (InstallSICStus.exe) containing development system, runtime support files, library sources, and manuals. Note that the installer itself asks for a password, when started. This is different from the license code.
Installed files on a shared drive can be reused for installation on other machines.
SICStus Prolog requires a license code to run. You should have received from SICS your site name, the expiration date and the code. This information is normally entered during installation:
Expiration date: ExpirationDate Site: Site License Code: Code
but it can also be entered by starting sicstus from the Start menu (spwin.exe) and selecting Enter Licence from the Settings menu. Entering the license may require Administrative rights. Running SICStus should be possible from a limited account.


Audio samples for CHiVE-BERT
This page presents samples of British, Australian, and Indian accents produced by CHiVE-BERT trained on synthetic data. The comparison is done vs. the Tacotron accent transfer system inferring the same sentences. Each set of samples is shown for short and long sentences, for male and female speaker.
Short text example: "I'm looking for diet cat food"
Long text example: "Think about how much you read on your phone every day: catching up on the news, scanning a new blog, finally reading the article that everyone is talking about. This may require reading a lot of text, which can be a barrier for people with visual or reading difficulties, or who simply need a little help getting through meatier articles."
US accent
British accent
| Tacotron accent transfer | CHiVE-BERT trained on synthetic data |
|---|---|
|
Samples of British accent produced by CHiVE-BERT trained on synthetic data vs. the Tacotron accent transfer system inferring the same sentences. |
Australian accent
| Tacotron accent transfer | CHiVE-BERT trained on synthetic data |
|---|---|
|
Samples of Australian accent produced by CHiVE-BERT trained on synthetic data vs. the Tacotron accent transfer system inferring the same sentences. |
Indian accent
| Tacotron accent transfer | CHiVE-BERT trained on synthetic data |
|---|---|
|
Samples of Indian accent produced by CHiVE-BERT trained on synthetic data vs. the Tacotron accent transfer system inferring the same sentences. |
Samples of US accent produced by CHiVE-BERT trained on human recordings.


New node
Edit node
New link
Delete
Export
Import
Select where to add the point
Add Item
Name
*
State
Planned
WIP
Done
Description


{% extends "cradmin_legacy/base.django.html" %} {% load i18n %} {% load trix_core_tags %} {% load trix_admin_tags %} {% load cradmin_legacy_tags %} {% block title %}{% trans "Statistics" %}{% endblock %} {% block pageheader-inner %}
{% for tag in selected_tags_list %} {% if tag != course_tag %} {% endif %} {{ tag }} {% endfor %} {% for tag in selectable_tags_list %} {{ tag }} {% endfor %}
{% blocktrans %} The stats below show how many percentage of the total number of users that have completed the assignment by their own, with help, or not completed it. {% endblocktrans %}
{{ assignment.id }}
{% trans "Completed by their own" %} {{ bymyself.percent|floatformat:2 }}% ({{ bymyself.count }}) {% include "trix_admin/include/progress_bar.django.html" with percent=bymyself.percent style='success' %}
{% compute_and_set_stats_for_assignment assignment 'withhelp' user_count from_date to_date as withhelp %}{% trans "Completed with help" %} {{ withhelp.percent|floatformat:2 }}% ({{ withhelp.count }}) {% include "trix_admin/include/progress_bar.django.html" with percent=withhelp.percent style='warning'%}
{% compute_and_set_stats_for_assignment assignment 'notsolved' user_count from_date to_date as notsolved %}{% trans "Not completed" %} {{ notsolved.percent|floatformat:2 }}% ({{ notsolved.count }}) {% include "trix_admin/include/progress_bar.django.html" with percent=notsolved.percent style='info'%}


See how experienced developers solve a problem in real-time. Watching scripted tutorials is great, but understanding how developers think is invaluable.
Try it for free for 7 days then $20/mo. there after


Color
Gold
Silver
Bronze
Size
Tiny
Small
Medium
Large
Huge
Shape
Circle
Square
Diamond
Ribbon
Red
orange
Yellow
Green
Blue
Purple
Pink
Black
USA
Netherlands
France
Mexico
Hungary
Italy
Canada
Russia
Germany
Rainbow
Type
Single Ribbon
Lanyard
Border?
Icon (font awesome)
Trophy
Star
Tree
Heart


This is the traditional Scouting experience for young men in the fifth grade through high school. Service, community engagement, and leadership development become increasingly important parts of the program as youth lead their own activities and work their way toward earning Scouting’s highest rank, Eagle Scout. There are currently 855,000 Boy Scouts and 485,000 adult volunteers in the United States.
While there is guidance from experienced leaders, Boy Scouts take their own lead, exploring places they've never been as they dive into the rugged world of outdoor adventure. With a spirit of teamwork, they pack up their Scout gear and their sense of adventure, and dive into the learning and excitement that comes from being in the brotherhood of the Boy Scouts.
Boy Scouts has a lot to offer, but don't let the 130+ merit badges scare you away. With the exposure to a uniquely hands-on learning experience through earning merit badges that reflect each boy's budding interests, they unlock a world of discovery around them, and forge their path for the future. By culminating the Boy Scouting experience by earning the rank of Eagle and accomplishing a service project imagined and executed by the Scout himself, he can prove his leadership skills and gain the confidence he needs to excel in life and in the world at large.
Also there are a variety of branches of scouting including: Boy Scouts, Girl Scouts, Venturing, Sea Scouts, Explorers, and Cub Scouts (there may be others I have not mentioned, but I'm pretty sure this covers them all). There are many awards withing scouting and many adventures to undertake. Hopefully this website will better inform you about Scouting, its benefits, and why YOU should get involved. While this website mainly focuses on Boy Scouts, it also tries to be informative of the other options, and note: There is no limit to the amount of branches you can be a part of. So go enjoy and use this website to your advantge!


This page is about me
Here you can find out about the projects I am currently working on.
© Polygamedev


Time and Date
Date
November 21st, 2019
Time
10:14 am
Time zone
Pacific standard time, pst
Date
Ok
Time
Ok
Timezone
Pacific Standard Time, UTC−08:00 (PST)
Mountain Time, UTC−07:00 (MT)
Central Time, UTC−06:00 (CT)
Eastern Time, UTC−06:00 (ET)
Atlantic Standard Time, UTC−04:00 (AST)
Atlantic Daylight Time, UTC-03:00 (ADT)
Brasília Summer Time, UTC−02:00 (BRST)
Eastern Greenland Time, UTC−01:00 (EGT)


This is a brief introduction to the Plymouth scripting language. The language has many points in common with Javascript and C, so if you know those languages, little should be of surprise.
Basics
There are three types of supported comments:
# script style line comments // C++ style line comments /* and C style block comments /* which may be nested */ */
There are some basic objects: numbers, strings, hashes, functions and null.
Simple expression operations such as must be terminated with a semicolon, e.g.
a = b;
Multiple operations can be grouped using curly “{ }” brackets, e.g.
{ a = b; c = a + 8; }
Numbers can be operated with +, -, *, / and %. Amend assignments (+=, /= etc.) are allowed, as are pre/post inc/decrement, e.g.
a *= ++b;
Strings can be appended using + (even to numbers), e.g.
a = “A” + 7 + “B”; # gives a string “A7B”
Applying operations on incomparable operands gives a NULL, e.g.
a = “eight” / 2; # gives a NULL
Comparisons return a number 1, for true, or 0, for false, e.g.
a = (7 >= 6); # sets a to 1 b = ("Cat" == "Dog"); # sets b to 0
Conditional execution operations, “if/else”, “while” and “for” are supported, e.g.
if (a > 0) { a--; b = 0; } else a = 0
Conditions evaluate NULL, 0 and “” (empty string) to false, everything else is true, e.g.
while (a--) b *= a;
Or operations are lazily evaluated and return the first value that evaluates to true (And returns the first false value), e.g.
value = cached || (cached = do_lookup (index)); # if cached is already set then it is used, otherwise a lookup is executed if (value > 0 && value < 10) valid == 1;
Hashes can be created by simply accessing their contents using a dot or [] brackets, e.g.
a.size = 1; b = a[“size”]; # b equals 1
All hash indexing is done using strings even when using a number, e.g.
a[1] = 1; a[“1”] = 2; # a[1] now equals 2
An auto incrementing hash can be constructed by defining a set between [] brackets, wth the indexing starting at zero, e.g.
a = [1, "c", [3, 2]]; # a[0] equals 1, a[1] equals "C", a[2][0] equals 3, a[2][1] equals 2
To define a function use the “fun” keyword, e.g.
fun functionname (index, par1, par2) { if (index == 1) return par1; else return par2; }
Functions have local variables but if a global one exists, that is used instead. You can force the use of a local even though a global already exists (and vice versa) by using the "local" and "global" hashes, e.g.
val = 1; #global val = 1 fun functionname () { val = 2; #global val = 2 (global exists, so is used) local.val = 3; #local val = 3 (explicitly uses the local) val = 4; #local val = 4 (local exists, so is used) mval = 5; #local mval = 5 (neither global nor local exist, so a local is created) }
Plymouth Interaction
There are two basic Plymouth objects: Image and Sprite.
Plymouth Images
To create a new image you need to supply the filename of the image within the theme image directory to Image, e.g.
box_image = Image ("box.png"); logo_image = Image ("special://logo"); # "special://logo" is a special keyword which finds the logo image
You can also create images from text. These are useful to show text messages, e.g.
warning_image = Image.Text ("System running FSCK. This may take some time");
The default is white text color, but you can supply additional parameters of: red, green, blue, alpha, fontname and alignment. Default font is "Sans 12" and default alignment is "left". Alignement is only useful for multi-line text, and its possible values are "left", "center", or "right".
warning_image = Image.Text ("I feel faded", 0.8, 0.8, 0.8, 0.8, "Fixed");
The width and height of an image can be attained using GetWidth and GetHeight, e.g.
logo_area = logo_image.GetWidth() * logo_image.GetHeight();
An image can be rotated or scaled using Rotate and Scale, e.g.
upside_down_logo_image = logo_image.Rotate (3.1415); # the second paramiter is the angle in radians fat_logo_image = logo_image.Scale (logo_image.GetWidth() * 2 , logo_image.GetHeight ()) # make the image twice the width
Plymouth Sprites
To place an image on the screen, we use sprites.
To create a new sprite call Sprite, then set the image using SetImage, e.g.
my_sprite = Sprite (); my_sprite.SetImage (fat_logo_image);
You can also set the image while creating the sprite by supplying it to the constructor e.g.
my_sprite = Sprite (fat_logo_image);
The default placement of a new sprite is at the top left corner of the screen (at 0,0). To change the position call SetX and SetY, e.g.
my_sprite.SetX (100); my_sprite.SetY (200);
If there are multiple sprites it us useful to decide which sprite should be shown above other. This is controlled using the Z component, the sprite with higher the Z is drawn on top.
background_sprite.SetZ (-10); foreground_sprite.SetZ (10);
To set X, Y and Z in one call you can use SetPosition
logo_sprite.Setposition(100, 100, 0); # place at X=100, Y=100, Z=0
SetOpacity can make sprites transparent (the default opacity is solid 1) or even invisible when set to 0 , e.g.
faded_sprite.SetOpacity (0.5); invisible_sprite.SetOpacity (0);
It is also possible to get the X/Y/Z/Opcaity/Image properties of a sprite.
sprite.SetOpacity(sprite.GetOpacity()/2); sprite.SetPosition(sprite.GetX()+1, sprite.Gety()+1, sprite.GetZ()); sprite.SetImage(sprite.GetImage().Rotate(0.1));
Knowing the size of the window can be useful to position sprites. This can be reached using Window.GetWidth and Window.GetHeight, e.g.
centred_sprite.SetX (Window.GetWidth () / 2 - centred_sprite.GetImage().GetWidth() / 2); centred_sprite.SetY (Window.GetHeight () / 2 - centred_sprite.GetImage().GetHeight() / 2);
If the sprites do not fully cover the whole window, some of the sprite background will be exposed. To set the background colours use Window.SetBackground{Top,Bottom}Color. These take Red, Green and Blue values between 0 and 1, e.g.
Window.SetBackgroundTopColor (0, 0, 1); # Nice blue on top of the screen fading to Window.SetBackgroundBottomColor (0.8, 0.2, 0.1); # an equally nice brown on the bottom
Plymouth Callbacks
Calling Plymouth.SetRefreshFunction with a function will set that function to be called up to 50 times every second, e.g.
fun refresh_callback () { time++; } Plymouth.SetRefreshFunction (refresh_callback);
Other callbacks which can be hooked onto are:
- Plymouth.SetBootProgressFunction: the callback function is called with two numbers, time spent booting so far and the progress (between 0 and 1)
- Plymouth.SetRootMountedFunction: the callback function is called when a new root is mounted
- Plymouth.SetKeyboardInputFunction: the callback function is called with a string containing a new character entered on the keyboard
- Plymouth.SetUpdateStatusFunction: the callback function is called with the new boot status string
- Plymouth.SetDisplayPasswordFunction: the callback function is called when the display should display a password dialogue. First arg is prompt string, the second is the number of bullets.
- Plymouth.SetDisplayQuestionFunction: the callback function is called when the display should display a question dialogue. First arg is prompt string, the second is the entry contents.
- Plymouth.SetDisplayNormalFunction: the callback function is called when the display should return to normal
- Plymouth.SetMessageFunction: the callback function is called when new message should be displayed. First arg is message to display. e.g.
fun progress_callback (time, progress) { progress_status = "We have waited " + time + "seconds and we are "+ (progress * 100) + "% though"; ... } Plymouth.SetBootProgressFunction (progress_callback);
To determine the mode of operation plymouth was started in use Plymouth.GetMode which returns a string of one of: "boot", "shutdown", "suspend", "resume" or unknown.
if (Plymouth.GetMode () == "suspend") { ShowSuspendBackground(); }
Mathematics Functions
There are some basic mathematics functions to
- Math.Abs: Absolute (positive) of a number
- Math.Min: The smaller of two numbers
- Math.Max: The greater of two numbers
- Math.Clamp: Takes 3 numbers, value, min and max. Function forces the value to be between min and max, otherwise either min or max are returned.
- Math.Pi: The value of Pi (3.14159...)
- Math.Cos: Cosine function
- Math.Sin: Sine function
- Math.Tan: Tangent function
- Math.ATan2: Arc tangent function taking 2 values (see "man atan2")
- Math.Sqrt: Square root
- Math.Int: Returns the rounded down integer.
- Math.Random: Returns a pseudo random number between 0 and 1.


Tweaks, Themes and Apps
100 plus tweaks Compatible with iOS 7, 8 , 9 , 10 & 11
Themes Compatible with iOS 7, 8 , 9 , 10 & 11
NeutronFile++ ios
All ios


This is a Cordova application that makes calls to the Cordova API's.
Waiting for Cordova Initialization to complete


Previous | Contents | Index | Next
You are given a grid filled with hubs with numbers on them. Your objective is to draw lines between them while following these rules:
The inventor of this puzzle type is unknown.
To draw a line, left-click and drag from one hub to another. You can mark a dot as unused by dragging between hubs with the right mouse button.
You can also use the keyboard. Use the arrow keys to move the cursor on top of a dot, then press Enter to draw a line or Space to mark it.
These parameters are available from the 'Custom...' option on the 'Type' menu.


My past six years of consulting for and working with product teams have taught me a lot. Start with the end in mind, fail fast, fail safe, iterate, what problem are you solving? do you have product-market fit? These are the things we often hear and take away when building a product.
Despite all this great advice, I think Carl Sagan has put it best...
If you wish to make an apple pie from scratch, you must first invent the universe.
As technologists we often jump to the fun, exciting tools that everyone is chatting about.
Yeah, we've containerized our microservices, scheduling them with K8s and using Consul for discovery but now we're looking to go totally serverless with Lambda.
These are the whipped topping or ice cream that goes with your pie as you're eating it. But you will
never get to
enjoy your pie from scratch ship great software unless you first,
build your universe understand and master your value stream.
The tendency to jump to the fun stuff is especially apparent at scale. Imagine a scenario where Product Owners, UI/UX Designers, Architects, Developers, Testers, SREs, Managers and Leads, all working across 2-15 different products that share the same priority (#1). Each individual group I just mentioned plays a critical role in shipping good software. But when there is too much work in process, each group will tend to self-optimize with the latest and greatest tools, expecting it to increase velocity and quality. It may be obvious when objectively reading this to say it comes as no surprise that this expectation falls flat. But time and time again when building products at scale the habits of optimizing individual silos prevails.
The theory of constraints will tell you that optimizing anywhere in the system other than the constraint will potentially cause system wide degradation.
Logically, this makes perfect sense. If your product owner has the tools to fire off amazingly perfect user stories at an unbelievable rate, but your development team is blocked every other day by build issues, the stress applied from a growing product backlog will likely make them move even slower.There are a set of questions you can ask yourself, or any member of the team, that will help identify the lack of understanding of your value stream.
- Do you understand all the steps involved to take an idea and ship it to the customer? Can you describe each step with some level of detail?
- Do you know the highest level initatives that your Product group has identified to support the overall vision? Do you know how many are being worked on currently and the progress on each?
- Are you made aware of, in a timely manner, of downstream teams being blocked by a need from your team? Are your needs from other teams readily known and addressed in a timely manner?
If you can't begin to answer these questions, working on implementing the next hot tool is premature. Thinking about these types of questions help guide you on the way to understanding The Three Ways as described by Gene Kim in his novel, The Phoenix Project.
Not being able to answer these questions means you fundamentally do not understand your value stream and your place in it or supporting it. Your team of teams is likely not communicating and providing the necessary feedback loops through the value stream.
This leads to:
My development teams can't deliver fast enough. -Product Owner
We don't have clear enough requirements and my ops team struggles to deploy my flawless code -Developer
Oh yeah... that's expected behavior -Test Engineer
This s*&t doesn't even build -Ops Engineer
I am overloaded with customer tickets because we ship broken features -Support Engineer
Where to from here?
Stop thinking about the latest and greatest tool or method that you read about on HN. Do not try to force your team to be exactly like the other teams you read about. Understand what your value stream is. What are the work centers from idea to impact on your customer? How do you measure the velocity and quality of those work centers? (Hint: lead time, %C/A) How can you gain awareness of blockers quicky and enable teams to swarm issues?
If you can focus on visualizing the work you have to do in support of your vision, and where each piece of work is in the system, you are on your way to mastering flow. The next step is amplifying feedback that ultimately creates a culture of learning.
These should all be thought of first, or at least at the same time as your teams explore sexy tooling and progressive development methods. Otherwise, you'll be destined to wonder why all your spend on buzzwords isn't returning any value.


Plugin Services
A service is a plugin component loaded on demand when your plugin calls the getService()
method of the ServiceManager
class.
The IntelliJ Platform ensures that only one instance of a service is loaded even though the service is called several times.
A service must have an implementation class which is used for service instantiation.
A service may also have an interface class which is used to obtain the service instance and provides API of the service. The interface and implementation classes are specified in the plugin.xml
file.
The IntelliJ Platform offers three types of services: application level services, project level services, and module level services.
Please consider not using module level services because it can lead to increased memory usage for projects with many modules.
Light Services
A service not going to be overridden does not need to be registered in plugin.xml
(see How To Declare a Service).
Instead, annotate service class with @Service. If service is written in Java and not Kotlin, mark class as final
.
Restrictions:
- Constructor injection is not supported (since it is deprecated), but project level service can define a constructor that accepts
Project
, and module level serviceModule
respectively. - If service is a PersistentStateComponent, roaming must be disabled (
roamingType
is set toRoamingType.DISABLED
). - Service class must be
final
.
How to Declare a Service?
To declare a service, you can use the following extension points in the IntelliJ Platform:
com.intellij.applicationService
: designed to declare an application level service.com.intellij.projectService
: designed to declare a project level service.com.intellij.moduleService
: designed to declare a module level service.
To declare a service:
- In your project, open the context menu of the destination package and click New (or press Alt+Insert).
- In the New menu, choose Plugin DevKit and click Application Service, Project Service or Module Service depending on the type of service you need to use.
- In the dialog box that opens, you can specify service interface and implementation, or just a service class if you uncheck Separate interface from implementation checkbox.
The IDE will generate new Java interface and class (or just a class if you unchecked Separate interface from implementation checkbox) and register the new service in plugin.xml
file.
To clarify the service declaration procedure, consider the following fragment of the plugin.xml
file:
<extensions defaultExtensionNs="com.intellij">
<!-- Declare the application level service -->
<applicationService serviceInterface="mypackage.MyApplicationService"
serviceImplementation="mypackage.MyApplicationServiceImpl" />
<!-- Declare the project level service -->
<projectService serviceInterface="mypackage.MyProjectService"
serviceImplementation="mypackage.MyProjectServiceImpl" />
</extensions>
If serviceInterface
isn’t specified, it’s supposed to have the same value as serviceImplementation
.
Retrieving a service
Getting service doesn’t need read action and can be performed from any thread. If service is requested from several threads, it will be initialized in the first thread, and other threads will be blocked until service is fully initialized.
To instantiate your service in Java code:
MyApplicationService applicationService = ServiceManager.getService(MyApplicationService.class);
MyProjectService projectService = project.getService(MyProjectService.class)
In Kotlin code, you can use convenience methods:
MyApplicationService applicationService = service<MyApplicationService>()
MyProjectService projectService = project.service<MyProjectService>()
Sample Plugin
This section allows you to download and install a sample plugin illustrating how to create and use a plugin service. This plugin has a project component implementing a service that counts the number of currently opened projects in the IDE. If this number exceeds the maximum allowed number of simultaneously opened projects, the plugin returns an error message and closes the most recently opened project.
To install and run the sample plugin
- Download the included sample plugin project located here.
- Start IntelliJ IDEA, on the starting page, click Open Project, and then use the Open Project dialog box to open the project max_opened_projects.
- On the main menu, choose Run | Run or press Shift+F10.
- If necessary, change the Run/Debug Configurations.


Various projects I've published.
More about me at (http://www.chipchilders.com/).
A ruby client library for the CloudStack native API.
Learn more at http://chipchilders.github.io/cloudstack_ruby_client/.
Odac stands for "Operations Dashboard for Apache CloudStack".
Learn more at http://chipchilders.github.io/odac/.
A working prototype indended to help generate scenarios that can be run against the Apache CloudStack management server, specifically when running in simulator mode.
Learn more at https://chipchilders.github.io/cloudstack-sim-gen/.
A set of HTML, CSS and js files that help visualize the output generated from the cloudstack-sim-gen process.
License: TBD
Code: (https://github.com/chipchilders/charting-cloudstack-planners/tree/gh-pages)
Site: (http://chipchilders.github.io/charting-cloudstack-planners/)
A python script used to more automatically verify Apache CloudStack release candidates.
Learn more at http://chipchilders.github.io/cloudstack-release-verification-tool/.


Bulk Operations
Select Room:
----select----
Select Days
From
To
Refine Days:
All Days
All Weekdays
All Weekends
Mondays
Tuesdays
Wednesdays
Thursdays
Fridays
Saturdays
Sundays
Change Price To:
Change Availability To:
Cancel
Uodate
Price and Availability


Enter a VSCO username, and this site will map that user's images.
VSCO stores location coordinates in their backend, I'm guessing they get it from EXIF data.
Agreed.
Hi, I'm Nick, aka HuggableSquare. 👋
I was already familiar with VSCO's api from a previous project (vsco-dl), so I knew they stored location coordinates.
Talking with some friends one day I figured I could probably map them pretty easily. 🎉
Since you asked so nicely: Sure.


Binds together the writing Pad and Paper preview scrollbars.
You should note that the mapping between Markdown and HTML is based on the
position of the title elements (h1, h2, h4, etc) in the page. Therefore if
your story does not contain any titlse, the mapping will be linear and
consequently less accurate.


You are welcome to contribute in translating more Jenkins stuff, or suggesting changes to the actual translation.
'translation-tool' is a useful piece of code created to do the translation, it could help you in the case you want to contribute to translate anything.
Discussions
The terminology used to translate Jenkins elements into Chinese can be controversial, we would like to know your opinion. If you have any suggestion leave your comments in the bottom of this page.
This is a list of this sort of words, and how they have been translated into Chinese:
English |
Chinese (Traditional) |
Comments |
|---|---|---|
Build |
建置 |
aligned to Microsoft Language Portal |
Plugin |
外掛程式 |
aligned to Microsoft Language Portal |
Artifact |
成品 |
aligned to Microsoft Language Portal |
Job |
作業 |
aligned to Microsoft Language Portal |
View |
視景 |
compared to eclipse babel's "視圖" |
Fingerprint |
指紋 |
|
Quiet Period |
靜候時間 |
|
Weather |
氣象 |
|
Regression |
退步 |
A build is considered to regress whenever it has more failures than the previous build. |
Some terms should never be translated are listed below:
English |
Comments |
|---|---|
Jenkins |
product name |
URL |
no concise and well accepted translation |
Shell |
|
Script |
|
Master |
|
Slave |
|
Status
Jenkins Core
Shipped with Jenkins 1.504 (2013-02-25 merged: https://github.com/jenkinsci/jenkins/pull/716).
Glottr Report provided by Simon Wiest is available here: http://www.simonwiest.de/glottr/report/zh_TW.html
Plugins
Bundled Plugins
Name |
Status |
|---|---|
2013-02-20 merged https://github.com/jenkinsci/ant-plugin/pull/3 |
|
2013-02-23 merged https://github.com/jenkinsci/cvs-plugin/pull/19 |
|
2013-02-20 merged https://github.com/jenkinsci/external-monitor-job-plugin/pull/3 |
|
2013-02-20 merged https://github.com/jenkinsci/javadoc-plugin/pull/1 |
|
2013-02-20 merged https://github.com/jenkinsci/ldap-plugin/pull/1 |
|
2013-02-20 merged https://github.com/jenkinsci/mailer-plugin/pull/4 |
|
2013-02-20 merged https://github.com/jenkinsci/pam-auth-plugin/pull/1 |
|
2013-02-20 merged https://github.com/jenkinsci/ssh-slaves-plugin/pull/8 |
|
2013-02-25 merged https://github.com/jenkinsci/subversion-plugin/pull/36 |
|
2013-02-20 merged https://github.com/jenkinsci/translation-plugin/pull/3 |
Other Plugins
Name |
Status |
|---|---|
analysis-core-plugin |
2013-03-06 merged https://github.com/jenkinsci/analysis-core-plugin/pull/15 |
2013-03-06 merged https://github.com/jenkinsci/analysis-collector-plugin/pull/1 |
|
2013-03-16 proposed https://github.com/jenkinsci/claim-plugin/pull/7 |
|
2013-03-19 merged https://github.com/jenkinsci/disk-usage-plugin/pull/10 |
|
2013-03-13 merged https://github.com/jenkinsci/email-ext-plugin/pull/58 |
|
2013-03-06 merged https://github.com/jenkinsci/findbugs-plugin/pull/2 |
|
2013-03-19 proposed https://github.com/jenkinsci/greenballs-plugin/pull/2 |
|
2013-03-10 merged https://github.com/jenkinsci/pmd-plugin/pull/1 |
|
2013-03-17 merged https://github.com/jenkinsci/timestamper-plugin/pull/2 |
|
2013-03-11 merged https://github.com/jenkinsci/jobConfigHistory-plugin/pull/11 |


PUBG Mobile introduces post-apocalyptic theme for Royale Pass Season 10
Source: Tencent Games
What you need to know
- Version 0.15.5 update introduces the new Royale Pass Season 10: Fury of the Wasteland.
- The update includes a new Team Deathmatch map and a new weapon and vehicle for the Vikendi map.
- Also teases a companion system that'll let you summon a falcon to the battlefield?
It's the start of a new Royale Pass season for PUBG Mobile, which means a massive 200MB update that introduces the new Fury of the Wasteland theme and adds some new content. The full 0.15.5 patch notes include everything that's new and updated in-game, or you can check out the video above, but I'll quickly break down the most important updates.
First of all is the tenth season of the Royal Pass season, which is called Fury of the Wasteland. It's a post-apocalyptic theme with a brand new rewards tier to work through that offers themed outfits, emotes, and more. You're also able to gift a Royale Pass to a friend, which is pretty cool.
Source: Tencent Games
I'm most excited about the new Team Deathmatch map, The Ruins, which is set in ancient ruins hidden in a rainforest and features lots of spots for tight quarters combat and dense vegetation to hide in. Team Deathmatch has been my favorite PUBG Mobile game mode, so it's great to finally see a new map to enjoy.
Other notable game updates from the patch notes include:
- There's a new gun available exclusively in the Vikendi map. The MP5K is a sub-machine gun that replaces the Vector and offers a high rate of fire with low recoil and can be modified with all types of attachments.
- Also exclusive to Vikendi is the Zima, a new vehicle that replaces the UAZ and is a rugged SUV that's slower than other vehicles but more resistant to damage.
- There's a new companion system coming soon that will require you to collect Companion Shards (which are also available from the Shop) or unlock a falcon and other associated rewards from the Royale Pass. No word on other companions types or how exactly you will use companions in the game.
- There's a new character coming to the EVO modes. Sara the Vehicle Engineer will have the ability to reduce the damage taken by vehicles she is driving or riding in.
PUBG Mobile
PUBG Mobile is a free-to-play battle royale shooter that pits you against up to 99 other players. With an ever-growing list of maps and game modes to choose from, it's one of the best games available to play on Android.


--- title: Deck of Cards keywords: fastai sidebar: home_sidebar nb_path: "index.ipynb" ---
After cloning this repository:
pip install -e .
There is already a project called deck_of_cards on pypi. This project has no relation to that. This project is an example of how to create python packages with nbdev.
Playing cards in python!
from deck_of_cards.deck import Deck
d = Deck()
print(f'Number of playing cards in the deck: {len(d.cards)}')
card = d.pop_card()
print(card)
See the docs for more info.


| openCyto-package | Hierarchical Gating Pipeline for flow cytometry data |
| .isPolyfunctional | A function to tell wether a gating method is 'polyFunctions' |
| .prior_flowClust1d | Elicits data-driven priors from a flowSet object for a specified channel |
| .prior_kmeans | Elicits data-driven priors from a flowSet object for specified channels using the K-Means clustering algorithm |
| add-method | bypass the default flowWorkspace:::.addGate |
| add_pop | apply a gating method to the 'GatingSet' |
| as.data.table.gatingTemplate | convert a gatingTemplate object to a data.table |
| boolMethod-class | A class to represent a boolean gating method. |
| cytokine | Gates the tail of a density using the derivative of a kernel density estimate |
| delete.helperGates | toggle/delete the hidden flag of the helper gates |
| dims-method | get gating method dimensions |
| dummyMethod-class | A class to represent a dummy gating method that does nothing but serves as reference to be refered by other population |
| fcEllipsoidGate | constuctor for 'fcEllipsoidGate' |
| fcEllipsoidGate-class | a concrete class that reprents the ellipsoidGate generated by flowClust |
| fcFilter-class | a virtual class that represents the gating result generated by flowClust gating function |
| fcFilterList | constuctor for 'fcFilterList' |
| fcFilterList-class | a class that extends 'filterList' class. |
| fcPolygonGate | constuctor for 'fcPolygonGate' |
| fcPolygonGate-class | a concrete class that reprents the polygonGate generated by flowClust |
| fcRectangleGate | constuctor for 'fcRectangleGate' |
| fcRectangleGate-class | a concrete class that reprents the rectangleGate generated by flowClust |
| fcTree | constructor of 'fcTree' |
| fcTree-class | A class to represent a flowClust tree. |
| flowClust.1d | Applies flowClust to 1 feature to determine a cutpoint between the minimum cluster and all other clusters. |
| flowClust.2d | Automatic identification of a population of interest via flowClust based on two markers |
| gate_flowClust_1d | Applies flowClust to 1 feature to determine a cutpoint between the minimum cluster and all other clusters. |
| gate_flowClust_2d | Automatic identification of a population of interest via flowClust based on two markers |
| gate_mindensity | Determines a cutpoint as the minimum point of a kernel density estimate between two peaks |
| gate_mindensity2 | An improved version of mindensity used to determines a cutpoint as the minimum point of a kernel density estimate between two peaks. |
| gate_quad_sequential | sequential quadrant gating function |
| gate_quad_tmix | quadGate based on flowClust::tmixFiler |
| gate_quantile | Determine the cutpoint by the events quantile. |
| gate_tail | Gates the tail of a density using the derivative of a kernel density estimate |
| gating | Apply the gates to a GatingSet |
| gating-method | apply a gtMethod to the 'GatingSet' |
| gating-method | Apply the gates to a GatingSet |
| gatingTemplate | a class storing the gating method and population information in a graphNEL object |
| gatingTemplate-class | a class storing the gating method and population information in a graphNEL object |
| gatingTemplate-method | a class storing the gating method and population information in a graphNEL object |
| get.helperGates | toggle/delete the hidden flag of the helper gates |
| getChildren-method | get children nodes |
| getGate-method | get gates saved in 'fcTree' |
| getGate-method | get gating method from the node |
| getNodes-method | get nodes from 'fcTree' |
| getNodes-method | get nodes from gatingTemplate object |
| getParent-method | get parent nodes |
| groupBy-method | get the grouping variable for the gating method |
| gtMethod-class | A class to represent a gating method. |
| gtPopulation-class | A class to represent a cell population that will be generated by a gating method. |
| gtSubsets-class | A class representing a group of cell populations. |
| isCollapse-method | get the flag that determines whether gating method is applied on collapsed data |
| listgtMethods | Print a list of the registered gating methods |
| mindensity | Determines a cutpoint as the minimum point of a kernel density estimate between two peaks |
| mindensity2 | An improved version of mindensity used to determines a cutpoint as the minimum point of a kernel density estimate between two peaks. |
| names-method | get gating method name |
| names-method | get population name |
| ocRectangleGate-class | the class that carries event indices as well |
| ocRectRefGate | constructor for ocRectRefGate |
| ocRectRefGate-class | special gate type that mix the rectangleGate with boolean gate |
| openCyto | Hierarchical Gating Pipeline for flow cytometry data |
| openCyto.options | Some global options for openCyto See examples for the meaning of these options and how to get/set them. |
| parameters-method | get parameters of the gating method/function |
| plot-method | plot a 'fcFilterList' |
| plot-method | plot the flowClust gating results |
| plot-method | plot the gating scheme |
| polyFunctions-class | A class to represent a polyFunctions gating method. |
| posteriors-method | get posteriors from a 'fcFilter' object |
| ppMethod-class | A class to represent a preprocessing method. |
| ppMethod-method | get preprocessing method from the node |
| preprocessing-method | apply a ppMethod to the 'GatingSet' |
| priors-method | get priors from a 'fcFilter' object |
| prior_flowClust | Elicits data-driven priors from a flowSet object for specified channels |
| quadGate.seq | sequential quadrant gating function |
| quadGate.tmix | quadGate based on flowClust::tmixFiler |
| quantileGate | Determine the cutpoint by the events quantile. |
| refGate-class | A class to represent a reference gating method. |
| registerGatingFunction | Register a gating or preprocessing function with OpenCyto |
| registerPlugins | Register a gating or preprocessing function with OpenCyto |
| show-method | show method for boolMethod |
| show-method | show method for fcFilter |
| show-method | show method for gatingTemplate |
| show-method | show method for gtMethod |
| tailgate | Gates the tail of a density using the derivative of a kernel density estimate |
| templateGen | generate a partially complete csv template from the existing gating hierarchy |
| toggle.helperGates | toggle/delete the hidden flag of the helper gates |


We would love to sit down at our kitchen table and tell you how this all started. Doesn’t that sound odd? You might be thinking, “Don’t you mean discuss it over lunch and consistent cell phone use?” Your kitchen may not even have a table. Or if it does, it is probably a lonely place or a piece of furniture positioned so you can watch Netflix from in other room. And that’s Ok!
But one thing we have learned throughout this process is that the kitchen and the table are special places. It’s where you share life with one another. It’s where people come in and experience the home.
We started LoveLee Rolls in July of 2015 on our way back from the beach and it has been an interesting journey to say the least. It had been the perfect storm of an old college friend talking about how they were still the best cinnamon rolls he had ever had (six years later) and another friend asking us to make a batch for her to keep in her freezer. We thought, “I wonder if people would really buy these rolls?” We had been married for just over a year and our wedding theme was, “A LoveLee Wedding” (Might just be a Southern thing?) so we decided to give it a shot. LoveLee Rolls was born!


We have content!
- mesh dynamic experiences
- whiteboard user-centric e-commerce
- recontextualize web-enabled paradigms
- scale vertical ROI
- recontextualize bleeding-edge e-business
- e-enable 24/7 e-services
- brand impactful synergies
- redefine value-added partnerships
- monetize mission-critical interfaces


03 Feb 2015
Heat Equation
The simplest case of diffusion in two dimensional domain $\Omega\subset\mathbf{R}^2$,
$$\Delta u = f$$
with given whatever boundary condition. It has been studied thousands of times. Numerically, it is also easy to show it is computational stable.
With structured grid, finite difference would be a natural first order method, taking Dirichlet boundary condition without any extrapolating.
$$\Delta u \sim \frac{u(x + h, y) + u(x - h, y) + u(x, y + h) + u(x, y- h) - 4 u(x ,y)}{h^2}$$
When we are going to use higher ordered method on the grid, it does not permit us to extrapolate to outside of the domain. But if the grid is fine enough, we can always do interpolate, but without graceful symmetric property. Interpolate $u_{xx}$ with $u(x+h, y)$ and $u(x - jh, y)$ might not give a stable approximation, but could be an accurate one.
Instead of looking for coefficients - which means solving an easy linear system, finite element approach is much more straight-forward. First order method coincides with finite difference, higher order methods will formulate sparse system. Apart from this, we still can tweak the problem more.
FEM-BEM is a standard extension, free the boundary, make everything unconstrained and then use all conditions to constrain them,
$$\int_{\partial\Omega} \frac{\partial u}{\partial \nu} v - \int_{\Omega} \nabla u \cdot \nabla v = \int_{\Omega} fv$$
Sparse solver could be UMFPACK
or gmres
directly from Matlab. Or use AMG
alike solvers which would provide reasonable speed.
Use multigrid
to sacrifice memory for performance and accuracy, building mapping between grids would be memory killer if mesh is unstructured.
Consider more about diffusive processing, if there is transport $\sigma_t > 0$, where
$$\nabla\cdot (D\nabla u) - \sigma_t u = f$$
Since there is nothing to worry about the oscillation - the kernel is positive definite, the solution will decay rapidly, it is very stable to solve this without any problem.
If we reverse the transport, instead of that, negative $\sigma_t$ could be some trapping effect, making things not going away, and force oscillation, which is like wave equation.
It is also easy to prove if $D$ has positive lower bound, then $\sigma_t$ could be negative, but not exceeding negative first eigenvalue, the problem is still fine to solve without wave effect(without any proof). That is - even trapped, diffusive process is still working, as I understand intuitively.
For this kind of wave equation, we have a lot of theory on it, and it could be approximated by eikonal equation, wavefront is propagating along some geodesic line.
$$|\nabla u| = f$$
which could be solved with a variety of methods, one of them is marching
method.
- Fast marching
- Fast sweeping
- Ray tracing