A few days ago, I spotted a blog post from StackOverflow that drew my attention: Ensuring backwards compatibility in distributed systems. That is the sort of topic I love to consume as it gives me new insights and let me know how people are solving similar problems. The article was engagingly good and kept me focused on reading it until the end.
I would like, though, to write a few remarks about a few definitions assumed in the article which, if taken by the book, are not strictly correct. The idea behind the following paragraphs is far from detracting the author or the post itself. StackOverflow has a massive audience and knowing the correct definition might help them to adopt the right technique for the right job.
Conditions which the suggested deployment technique works
In the blog post, there is a topic about software deployment that covers a few important techniques that might be useful for developers to ensure backward compatibility between evolving versions of the same software. The author emphasized, though, that they will “only work under two conditions”, one of them is applying it to a “brand new software projects”.
Reading the article I couldn’t notice a single technique that could not be applied to old software. I had the opportunity to adopt those techniques myself in 2013 when I was hired by Ibratan to redesign their primary software. It was mainly written in C and COBOL and, by adopting a combination of Feature Toggle and Canary Deployment, I was able to fix some undesirable behaviours the software had and introduce a new API layer written in Java 8.
Personally, there is no such thing as Old Project, or Legacy Software if you will. There are only Well Written Software and Poorly Written Software, and it is possible to adopt any technique you want in both cases. Arguably, you might see a greater benefit in adopting those techniques in a poorly written software as they usually demand more maintenance.
Canary Release vs Blue/Green Deployment
Perhaps this is not directly related to the blog post itself, but to a universal feeling that Canary Deployment and Blue/Green Deployment are the same things. Despite their similarities, it is important to distinguish them apart as they introduce different benefits to our deployment pipeline.
The term Blue/Green Deployment was first introduced ages ago, having been carved by Daniel Terhorst-North and Jez Humble by early 2010s. The fundamental idea is to have two easily switchable environments to switch between, allowing the software to be pre-released and tested on a deployment environment similar to the production. Once considered stable, a switch mechanism takes place, redirecting user’s request traffic to the just deployed software.
The switch mechanism may vary depending on the business expectation (e.g. high availability SLAs) or different technical needs (e.g. run smoke tests before release) might you have. One of them is the Canary Release. It “is a technique to reduce the risk of introducing a new software version in production by slowly rolling out the change to a small subset of users before rolling it out to the entire infrastructure and making it available to everybody” 1.
By introducing the ability to analyse the impact of the just-released software with real data coming from the production request stream, Data Analysts and Software Architects can measure the impact the new release will have, rolling it back if the results are not satisfactory. Blue/Green Deployment, on the other hand, is closely related to the deployment itself, therefore it focuses mostly on the technical side of it - namely high-availability and easy rollback.
Final Thoughts
I’d like to stress that the richness of the blog post content should not be blurred away despite the two topics that I covered. Gather all the information needed to compose such post is no easy task and might take precious ours to compose and wrap it in a way that his audience might enjoy. Perhaps a few links in the original to an external content could be enough to clarify the points I’ve made here, although writing down a few paragraphs helped to keep my understanding of those concepts fresh.


Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
With supporting text below as a natural lead-in to additional content.
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer posuere erat a ante.
With supporting text below as a natural lead-in to additional content.
With supporting text below as a natural lead-in to additional content.
With supporting text below as a natural lead-in to additional content.
This is a wider card with supporting text below as a natural lead-in to additional content. This content is a little bit longer.
Last updated 3 mins ago
This is a wider card with supporting text below as a natural lead-in to additional content. This content is a little bit longer.
Last updated 3 mins ago
This is a wider card with supporting text below as a natural lead-in to additional content. This content is a little bit longer.
Last updated 3 mins ago
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.
Some quick example text to build on the card title and make up the bulk of the card's content.


WITNESS LIST
Transportation Committee
February 23, 2011 - 8:00 AM
Transportation Issues
On:
Glavin, Bill (TxDOT)
Saenz, Amadeo (TxDOT)
For:
Dimmick, Anthony (San Antonio Police Dept. Traffic Investigations Detail)
Zeldes, Adam (City Of San Antonio Police Dept Traffic Investigations)
On:
Saenz, Amadeo (TxDOT)
Against:
Longoria, Ruben (Texas Association of School Boards)
Roberts, Dan (Texas Association for Pupil Transportation)
On:
Holt, David (Texas Assoc. of Community Schools)
For:
Cate, Billy (Rob Orr)
On:
Palladino, Thomas (Texas Veterans Commission)
For:
Cassidy, Brian (Central Texas RMA, Alamo RMA, Grayson County RMA, Cameron County
RMA, North East Texas RMA, Camino Real RMA, PTP)
Gordy, Duane (Cherokee Development)
On:
Dixon, Don (Self)
Saenz, Amadeo (TxDOT)
Registering, but not testifying:
For:
Aghamalian, Brandon (City of El Paso)
Allison, Jim (County Judges + Commissioners Assn. of Texas)
Borskey, Mark (Texas Motor Transportation Assoc.)
Boyer, Victor (Transportation Advocates of Texas, Inc. (TAoT))
1
WITNESS LIST
For:
Boyer, Victor (San Antonio Mobility Coalition, Inc. (SAM Co))
Contreras, Carlos (City of San Antonio)
Garza, Rudy (City of Corpus Christi)
Hall, Darrin (City of Houston)
Heckler, Jeff (Public Finance Investment Corp.)
Igo, Shanna (Texas Municipal League)
Kearns, Dennis (BNSF Railway)
Lewis, Jim (Co. Judge + Comm. of Tx)
Mendez, Mark (Tarrant County Commissioners Court)
Olsen, Lawrence (Texas Good Roads / Transp Assn)
Patterson, T.J. (City of Fort Worth)
Payne, Brinton (Fort Worth Chamber of Commerce)
Scott, Rider (Transportation Advocates of Texas)
Sugg, Paul (Texas Association of Counties)
Suhm, Vic (Tarrant Regional Transportation Coalition)
Vasquez, Michael (Texas Conference of Urban Counties)
2


OneFleet
(Feb 2015 - Present)
Description
OneFleet is a IoT based ERP application aimed at providing local cab companies a platform to fight against OLA/Uber.
OneFleet is available as web and mobile application.
- Using the web application, cab company staff can track their vehicles, manage their driver and vehicle inventory, manage end to end bookings, check vehicle's health, etc. OneFleet provides smart tracking, that means, apart from vehicle's geo location, cab company staff can also track the current speed of vehicle, get notification on accidents, high acceleration, over speeding, fatigue driving, etc.
- OneFleet is available in the form of two Android Application. One application is for drivers in which they can manage and keep track of their bookings. Another application is for passenger via which vehicle can be booked.
Used Technology Set
Python, Django Rest Framework, MySQL, Apache Kafka, Elastic Search, RabbitMQ, Celery, Haystack,Apache, Nginix, AWS, Google Cloud Platform.
Role
Senior Software Engineer - Backend + Cloud
Work Description
- Design and architect private cloud hosted over AWS and Google Cloud Platform.
- Configure the servers and the associated tools/libraries for high availability.
- Write Rest APIs for the mobile and web application (using Django's Rest Framework).
- Integration of SMS gateway, Google Map APIs and other libraries (like celery, haystack) with our application.
AWS Aurora
(Jan 2014 - Feb 2015)
Description
Amazon Aurora is a MySQL-compatible relational database engine that combines the speed and availability of high-end commercial databases with the simplicity and cost-effectiveness of open source databases. Amazon Aurora provides up to five times better performance than MySQL with the security, availability, and reliability of a commercial database at one tenth the cost.
Used Technology Set
Python, C, BASH (shell scripting), Java, AWS (EC2, SWF, DynamoDB), MySQL
Role
Softwate Engineer - Member of performance team
Work Description
- Automation of cluster creation.
- Implement replication over distributed system.
- Ensure compatibility with Mysql 5.6.
- Performance Bench-marking using SysBench.
- Check fault tolerance under high workloads using RandGen


Get Metric Statistics Request. More...
Inherits AmazonServiceRequestConfig.
Public Member Functions | |
| (id) | - init |
| Default constructor for a new object. | |
| (void) | - addDimension: |
| Adds a single object to dimensions. | |
| (NSString *) | - description |
| Returns a string representation of this object; useful for testing and debugging. | |
Properties | |
| NSString * | metricName |
| The namespace of the metric. | |
| NSMutableArray * | dimensions |
| A list of dimensions describing qualities of the metric. | |
| NSDate * | startTime |
| The time stamp to use for determining the first datapoint to return. | |
| NSDate * | endTime |
| The time stamp to use for determining the last datapoint to return. | |
| NSNumber * | period |
| The granularity, in seconds, of the returned datapoints. | |
| NSMutableArray * | statistics |
| The metric statistics to return. | |
| NSString * | unit |
| The unit for the metric. |
Get Metric Statistics Request.
| - (void CloudWatchGetMetricStatisticsRequest.)addDimension: | (CloudWatchDimension *) | dimension |
Adds a single object to dimensions.
This function will alloc and init dimensions if not already done.
| - (NSString * CloudWatchGetMetricStatisticsRequest.)description |
Returns a string representation of this object; useful for testing and debugging.
| - (id CloudWatchGetMetricStatisticsRequest.)init |
Default constructor for a new object.
Callers should use the property methods to initialize this object after creating it.
- (NSMutableArray *) dimensions [read, write, retain] |
A list of dimensions describing qualities of the metric.
Constraints:
Length: 0 - 10
- (NSDate *) endTime [read, write, retain] |
The time stamp to use for determining the last datapoint to return.
The value specified is exclusive; results will include datapoints up to the time stamp specified.
- (NSString *) metricName [read, write, retain] |
The namespace of the metric.
Constraints:
Length: 1 - 255
Pattern: [^:].*
The name of the metric.
Constraints:
Length: 1 - 255
- (NSNumber *) period [read, write, retain] |
The granularity, in seconds, of the returned datapoints.
Period
must be at least 60 seconds and must be a multiple of 60. The default value is 60.
Constraints:
Range: 60 -
- (NSDate *) startTime [read, write, retain] |
The time stamp to use for determining the first datapoint to return.
The value specified is inclusive; results include datapoints with the time stamp specified. <note> The specified start time is rounded down to the nearest value. Datapoints are returned for start times up to two weeks in the past. Specified start times that are more than two weeks in the past will not return datapoints for metrics that are older than two weeks. </note>
- (NSMutableArray *) statistics [read, write, retain] |
The metric statistics to return.
Constraints:
Length: 1 - 5
- (NSString *) unit [read, write, retain] |
The unit for the metric.
Constraints:
Allowed Values: Seconds, Microseconds, Milliseconds, Bytes, Kilobytes, Megabytes, Gigabytes, Terabytes, Bits, Kilobits, Megabits, Gigabits, Terabits, Percent, Count, Bytes/Second, Kilobytes/Second, Megabytes/Second, Gigabytes/Second, Terabytes/Second, Bits/Second, Kilobits/Second, Megabits/Second, Gigabits/Second, Terabits/Second, Count/Second, None


HasPivotTouch
public protocol HasPivotTouch : HasPanTouch
An interface used for entities which are to be rotated via one finger drag gestures
-
collisionPlane
Extension methodPlane that we run the raycast against.
Declaration
Swift
var collisionPlane: float4x4? { get }
-
arTouchStarted(_:
Extension methodhasCollided: ) Called when a new touch has begun on an Entity
Declaration
Swift
func arTouchStarted(_ worldCoordinate: SIMD3<Float>, hasCollided: Bool)
Parameters
worldCoordinate
Collision of the object or collision plane
hasCollided
Is the touch colliding with the
CollisionComponent
or not. -
arTouchUpdated(_:
Extension methodhasCollided: ) Called when a touch is still on screen or a mouse is still down.
Declaration
Swift
func arTouchUpdated(_ worldCoordinate: SIMD3<Float>, hasCollided: Bool)
Parameters
worldCoordinate
Where is the touch currently hits in world space
hasCollided
Is the touch colliding with the
CollisionComponent
or not. -
arTouchCancelled()
Extension methodDeclaration
Swift
func arTouchCancelled()
-
arTouchEnded(_:
Extension method) Declaration
Swift
func arTouchEnded(_ worldCoordinate: SIMD3<Float>?)
-
pivotTouch
Extension methodThe pivot component for the entity.
Declaration
Swift
var pivotTouch: PivotComponent { get set }
-
pivotAxis
Extension methodThe pivot axis for the entity.
Declaration
Swift
var pivotAxis: SIMD3<Float> { get set }
-
maxPivotDistance
Extension methodMaximum distance away from the center of the object where the pivot touch is active
Declaration
Swift
var maxPivotDistance: Float? { get set }


Checkout out below a summary of all the work that went into our beloved snails, from conception all the way to the auction.


Hamlet
by William Shakespeare
Act 4, Scene 6
Additional Information
- Year Published: 0
- Language: English
- Country of Origin: England
- Source: White, R.G. ed. The Complete Works of William Shakespeare. New York: Sully and Kleinteich.
-
Readability:
- Flesch–Kincaid Level: 11.0
- Word Count: 314
- Genre: Tragedy
- Keywords: betrayal, death, murder, revenge
- ✎ Cite This
Downloads
SCENE VI. Another room in the castle.
(Enter HORATIO and a Servant)
HORATIO
What are they that would speak with me?
Servant
Sailors, sir: they say they have letters for you.
HORATIO
Let them come in.
(Exit Servant)
I do not know from what part of the world
I should be greeted, if not from Lord Hamlet.
(Enter Sailors)
First Sailor
God bless you, sir.
HORATIO
Let him bless thee too.
First Sailor
He shall, sir, an't please him. There's a letter for
you, sir; it comes from the ambassador that was
bound for England; if your name be Horatio, as I am
let to know it is.
HORATIO
[Reads] 'Horatio, when thou shalt have overlooked
this, give these fellows some means to the king:
they have letters for him. Ere we were two days old
at sea, a pirate of very warlike appointment gave us
chase. Finding ourselves too slow of sail, we put on
a compelled valour, and in the grapple I boarded
them: on the instant they got clear of our ship; so
I alone became their prisoner. They have dealt with
me like thieves of mercy: but they knew what they
did; I am to do a good turn for them. Let the king
have the letters I have sent; and repair thou to me
with as much speed as thou wouldst fly death. I
have words to speak in thine ear will make thee
dumb; yet are they much too light for the bore of
the matter. These good fellows will bring thee
where I am. Rosencrantz and Guildenstern hold their
course for England: of them I have much to tell thee.
Farewell.
'He that thou knowest thine, HAMLET.'
Come, I will make you way for these your letters;
And do't the speedier, that you may direct me
To him from whom you brought them.
(Exeunt)


Performance heavily depends on the used gap sequence
Worst-case performace: О(n 2) / O(n log 2 n) - worst / best known sequence
Best-case performance: O(n log n)
Worst-case space complexity: О(n) total anf O(1) auxiliary
Code:
n = len(A)
gaps = genGapSequence(n)
for gap in gaps:
for i in range(gap):
for j in range(i+gap, n, gap):
k = j
while k > i and A[k] < A[k-gap]:
A[k], A[k-gap] = A[k-gap], A[k]
k -= gap


| OLD line(s): 44
| NEW line(s): 45,53
<xsd:attribute name="revenueProcedure200920Cd"> <xsd:simpleType> <xsd:restriction base="StringType"> <xsd:enumeration value="Revenue Procedure 2009-20"/> </xsd:restriction> </xsd:simpleType> </xsd:attribute> |
| OLD line(s): 282,283
<!-- Short Term Casualty or Theft Gains from F4797 --> <xsd:element name="ShortTermCasualtyOrTheftGains" type="USAmountType" minOccurs="0"> | NEW line(s): 291,292
<!-- Casualty or Theft Gains from Form 4797 --> <xsd:element name="CasualtyOrTheftGainFrom4797Amt" type="USAmountType" minOccurs="0"> |
| OLD line(s): 286
<Description>Short Term Casualty or Theft Gains from F4797</Description> | NEW line(s): 295
<Description>Casualty or Theft Gains from Form 4797</Description> |


Install MW4¶
When starting with the installation of MW4, python 3.8 - 3.10 should be successful installed. To check, open a terminal (available on all platforms) and run the command
python3 --version
virtualenv --version
On windows you can’t call python3, but you have to run the command
python --version
In one of the choices you should see the version number of the installed and available packages. For python it should say 3.8.x … 3.10.x.
Hint
MW4 does not need admin rights to install or run. To avoid problems with accessing directories or file please ensure, that you run install and MW4 itself as normal user!
To install MW4 on your computer, there are some support available for Windows, OSx and Ubuntu to make it a little bit easier to install and run MW4. The scripts are online, and available from Github.
Installing with installer version 3.x:¶
The install procedure also got improved: You will have only a single compressed python script (startup.pyz) which is valid for all platforms and does all things the different existing scripts stand for. Please download the package and unzip it to get the content. You will find three files:
startup.pyz -> the script for doing all the work
mountwizzard4.desktop -> support for ubuntu / linux running the script
mw4.png -> icon for mountwizzard4.desktop
mw4.ico -> icon to customize the link in windows for running the script
https://github.com/mworion/MountWizzard4/blob/master/support/3.0/startupPackage.zip
On windows you should be able to start the script just be double click on it, in all other platforms you start it with:
python3 startup.pyz
On windows please use the command:
python startup.pyz
Warning
The new script 3.x supports only Windows, Mac and x86 Linux distributions! This is valid also for the support of MW4 v3.x If you need support other platforms, please use the actual scripts 2.x. and MW4 v2.x versions.
Windows 10/11:¶
Version 2.x:
https://github.com/mworion/MountWizzard4/blob/master/support/2.0/Windows_Scripts.zip
MacOSx (please use Rosetta for M1 Macs):¶
Version 2.x:
https://github.com/mworion/MountWizzard4/blob/master/support/2.0/MacOSx_Scripts.zip
Ubuntu:¶
Version 2.x:
https://github.com/mworion/MountWizzard4/blob/master/support/2.0/Ubuntu_Scripts.zip
UbuntuMate ARM64 (64bit):¶
Version 2.x:
https://github.com/mworion/MountWizzard4/blob/master/support/2.0/Mate_Scripts.zip
StellarMate ARM64 (64bit):¶
Version 2.x:
https://github.com/mworion/MountWizzard4/blob/master/support/2.0/StellarMate64_Scripts.zip
UbuntuMate Astroberry ARM7 (32bit):¶
Version 2.x:
https://github.com/mworion/MountWizzard4/blob/master/support/2.0/Astroberry_Scripts.zip
Downloading the zip files¶
Please click the link and press download from the page:
There is a video on youtube with the install process for Mac: https://youtu.be/xJxpx_SmrVc.
Short videos for installation¶
For a better impression of how MW4 could be installed, there are some special videos showing a installation on different platforms.
|
Step 1¶
Please create a working directory of your choice and location. For MacOSx I would recommend not using a location on the desktop as it might cause troubles with execution right in newer OSx installations. The directory can be renamed later on, it also can also be moved to any other location. Copy the scripts for your platform into this directory.
Hint
Over time, there might be some improvements also made for these scripts. So if you had installed MW4 some time ago and will install new setups, it might be helpful to check if some new scripts are available for better handling.
the directory should than for OSx look like:
In Windows10 it looks like:
Warning
Please closely check if your working directory is writable. Otherwise MW4 could not work properly!
Windows10 might as you the first time of execution the following question:
and you could accept that by clicking “addition information” and than execute:
Step 2¶
Run one of the scripts following script. During installation a terminal window might and shows the progress of installation.
MW4_Install.bat # Windows
MW4_Install.sh # Ubuntu
MW4_Install.command # OSx
With the script a virtual environment for python is installed in your working dir under the name “venv”. After that it installs all necessary libraries and MW4 itself into this virtual environment. So any other installation of python applications is not influenced by MW4 install.
After running the install script the directory should for OSx look like:
In Windows10 it looks like:
In Windows10 for the first time you might be asked again for permission (see above).
Please use for the following step the install marked in red.
MW4 is already installed inside the virtual environment venv in your work dir.
Warning
Please check if an online connection is available on your computer during installation as the libraries and MW4 is installed from online sources.
Step 3¶
Run one of the scripts
MW4_Run.bat # Windows
MW4_Run.sh # Ubuntu
MW4_Run.command # OSx
This script will start MW4 for the first time and it will create some subdirectories in your working folder. When starting, a splash screen show the progress of it’s initialization. After first start the directory should for OSx look like:
In Windows10 it looks like:
In Windows10 for the first time you might be asked again for permission (see above).
With the first run you will see a log file written and you should have a first window from MW4 open. Please notice that there will be no visible terminal window, but a minimized power shell in the menu. This might take some seconds before MW4 comes up with the splash screen:
If you see the upper window, you succeed and from now on you are able to customize your setup of MW4 and it’s features.
Setting up Ubuntu¶
For Ubuntu the scripts also include an icon file (mw4.png) as well as a desktop description file (MountWizzard4.desktop). In order to use this add-on, please adjust the directories used in this file:
Unfortunately this is broken un Ubuntu 20.04LTS, see (including the workaround):
https://askubuntu.com/questions/1231413/basic-desktop-actions-are-not-available-on-ubuntu-20-04
If you install nemo (hint as workaround) as file manager, the desktop icons will work.
DPI scaling on Windows¶
If you are running a windows machine with setting the zoom factor for you display settings different to 100%, you might notice inadequate font sizes etc. Unfortunately this could not be worked around within MW4 itself, but you could change some environment variables to omit this problem. The actual script already contain some setting to keep the resolution to 100% even if you choose to increase this value for other applications. You want to play with these settings to make the appearance correct:
SET QT_SCALE_FACTOR=1
SET QT_FONT_DPI=96
Here some examples of the settings: Normal scaling (scale = 1, dpi = 96)
Small fonts (scale = 1, dpi = 48)
Bigger scale (scale = 1.5, dpi = 96)
If you would like to have MW4 displayed bigger than 100%, please increase the QT_SCALE_FACTOR to the value desired. A value of 1 means 100%, so 2 means 200%. You will experience to set the font adequately.
DPI scaling on Ubuntu¶
This is quite similar to windows. You have to set the environment variables QT_SCALE_FACTOR and QT_FONT_DPI accordingly. They are already part of the MW4_Run.sh scripts.
Installation on Apple Silicon¶
For software that is not yet updated, Apple has built in translation software called Rosetta 2. Rosetta 2 will interpret traditional Intel-based code and make it look like ARM-based code. And it does this pretty well. Generally speaking as a user it is very difficult to distinguish between apps that have ‘native M1 support’ to traditional Intel-based apps.
But for any apps that are run from the command-line in Terminal, this standard Rosetta 2 translation does not happen. Within Astrophotography it is not uncommon to have apps that run from the command-line. Please hav a look to: https://www.astroworldcreations.com/blog/apple-silicon-and-legacy-command-line-software
Update manually¶
If you plan to upgrade MW4 to the newest release, MW4 has it’s own internal updater and using the script is not necessary. In some circumstances this might be necessary. In these cases you could use on of the
MW4_Update.bat # Windows
MW4_Update.sh # Ubuntu
MW4_Update.command # OSx
scripts. The command script updates to the latest release.
Note
You only could update to official releases. Beta’s are not supported.


---
title: "RESIDENTIAL LANDSCAPE DESIGN"
date: "2000-01-01 20:04:02 -06:00"
categories:
- adult
subtitle: ""
layout: "events"
event-image: "residential-landscape.jpg"
event-dates: "DURING MARCH AND APRIL"
event-location: "Red Butte Garden Classroom"
button-type: "register"
tickets-link: "https://continue.utah.edu/lifelong/class/llhg_512_residential_landscape_design"
registration-info: " Phone Registration Available
801-587-5433
Lifelong Learning LLHG 512"
instructor-info: "Rosie Cobbley, or Stephanie Duer"
member-cost: "$235"
public-cost: "$259"
event-notes: "Two Classes to Choose From"
tickets-button: ""
published: false
---
This class has been cancelled. If you are already registered you will receive an email from our registrar and a full refund. We apologize for any inconvenience.
REGISTRATION REQUIRED
Save time and money by making informed landscaping choices before you plant. We'll show you how to draw a plan; analyze your site; and use landscape design principles for laying out paths, patios, and garden beds suitable for your site. We'll use Red Butte Garden to look at plants appropriate for the Utah landscape and learn about plant characteristics to consider when choosing plants for your garden design. You'll have the opportunity to work on your personal landscape plan throughout class with the help of a landscape designer. Co-sponsored with Red Butte Garden. Members pay $194+ $10 special fee; register for section 002 or 004.


Alternative: using a convienience method
Below is a method added to Order to provide a way to manage
the Order - OrderDetail relationship. This is a method suggested by some but I
am not convinced about its merits.
It has potential issues with NullPointerException and firing Lazy Loading
so if you go down this route you need to think about those issues.
...
@Entity
class Order {
...
public void addOrderDetail(OrderDetail line) {
if (line == null) {
throw new IllegalArgumentException("line is null?");
}
if (line.getOrder() != null) {
line.getOrder().getDetails().remove(line);
}
line.setOrder(this);
details.add(childCategory);
}
In adding such a method some may suggest that the setDetails() method become private.
It should be noted that if setDetails is private then you can not control the construction
of the details. Specifically you lose the ability to control the details query yourself
and set those results into the Order.
Order order = ...
// set the details using your own query
FindByPredicates find = new FindByPredicates();
find.setBeanType(OrderDetail.class);
find.add("order_id", find.EQ, order.getId());
find.addAnd();
find.add("status_code", find.EQ, "DISPUTE");
List disputedDetails = Ebean.findList(find);
...
order.setDetails(disputedDetails);
|


Click Here to Sign Up!
Click Here to Sign In!
Change Username
Change Email
<
Collapse
Expand
>
x
See More


{% extends "base.html" %} {% block title %} {{ config.COUNTRY_NAME }} Home {% endblock %} {% block content %}
Welcome to {{ config.COMPANY_NAME }}'s website! We have been working hard since our founding to Grow our
comapny and our employees share this vision. When we started out we had a minimal public presence but we
are hoping to use this site to expand our presence.
We appreciate all of our customers and appreciate any feed back you may have:
Provide feedback!
{% endblock %}


Dragonair
Dragonair is a pseudo-legendary
dragon-type
Pokémon from the 1st generation Pokémon. Evolves into
Dragonite
at level 55.


< >
Viictorreiss
>
Coding Music
SONG
ARTIST
- I Know There's
- I Know There's
- Music name (...Artist X2015-06-02
- Music name (...Artist X2015-06-02
- Music name (...Artist X2015-06-02
- Music name (...Artist X2015-06-02
- Music name (...Artist X2015-06-02
- Music name (...Artist X2015-06-02
- Music name (...Artist X2015-06-02
- Music name (...Artist X2015-06-02
- Music name (...Artist X2015-06-02
- Music name (...Artist X2015-06-02
>


DataFrame.
observe
Define (named) metrics to observe on the DataFrame. This method returns an ‘observed’ DataFrame that returns the same result as the input, with the following guarantees:
the Dataset at that point.
point. A completion point is either the end of a query (batch mode) or the end of a streaming epoch. The value of the aggregates only reflects the data processed since the previous completion point.
The metrics columns must either contain a literal (e.g. lit(42)), or should contain one or more aggregate functions (e.g. sum(a) or sum(a + b) + avg(c) - lit(1)). Expressions that contain references to the input Dataset’s columns must always be wrapped in an aggregate function.
A user can observe these metrics by adding Python’s StreamingQueryListener, Scala/Java’s org.apache.spark.sql.streaming.StreamingQueryListener or Scala/Java’s org.apache.spark.sql.util.QueryExecutionListener to the spark session.
StreamingQueryListener
org.apache.spark.sql.streaming.StreamingQueryListener
org.apache.spark.sql.util.QueryExecutionListener
New in version 3.3.0.
Observation
str to specify the name, or an Observation instance to obtain the metric.
Changed in version 3.4.0: Added support for str in this parameter.
Column
column expressions (Column).
DataFrame
the observed DataFrame.
Notes
When observation is Observation, this method only supports batch queries. When observation is a string, this method works for both batch and streaming queries. Continuous execution is currently not supported yet.
observation
Examples
When observation is Observation, only batch queries work as below.
>>> from pyspark.sql.functions import col, count, lit, max >>> from pyspark.sql import Observation >>> df = spark.createDataFrame([(2, "Alice"), (5, "Bob")], schema=["age", "name"]) >>> observation = Observation("my metrics") >>> observed_df = df.observe(observation, count(lit(1)).alias("count"), max(col("age"))) >>> observed_df.count() 2 >>> observation.get {'count': 2, 'max(age)': 5}
When observation is a string, streaming queries also work as below.
>>> from pyspark.sql.streaming import StreamingQueryListener >>> class MyErrorListener(StreamingQueryListener): ... def onQueryStarted(self, event): ... pass ... ... def onQueryProgress(self, event): ... row = event.progress.observedMetrics.get("my_event") ... # Trigger if the number of errors exceeds 5 percent ... num_rows = row.rc ... num_error_rows = row.erc ... ratio = num_error_rows / num_rows ... if ratio > 0.05: ... # Trigger alert ... pass ... ... def onQueryTerminated(self, event): ... pass ... >>> spark.streams.addListener(MyErrorListener()) >>> # Observe row count (rc) and error row count (erc) in the streaming Dataset ... observed_ds = df.observe( ... "my_event", ... count(lit(1)).alias("rc"), ... count(col("error")).alias("erc")) >>> observed_ds.writeStream.format("console").start()


The first item is here!
The second item is here!
The third item is here!
The first item is here!
The second item is here!
The third item is here!


--- title: "Will High" layout: splash date: 2016-03-23T11:48:41-04:00 header: overlay_color: "#000" #overlay_filter: "0.5" overlay_image: /assets/images/izayah-ramos-cR05i3WgRlQ-unsplash.jpg #actions: # - label: "Download" # url: "https://github.com/mmistakes/minimal-mistakes/" #caption: "" excerpt: "Machine learning scientist" intro: - excerpt: 'Nullam suscipit et nam, tellus velit pellentesque at malesuada, enim eaque. Quis nulla, netus tempor in diam gravida tincidunt, *proin faucibus* voluptate felis id sollicitudin. Centered with `type="center"`' feature_row1: - title: "The Streaming Distributed Bootstrap" excerpt: "The streaming distributed bootstrap is a really fun solution, and I've mocked up a Python package to test it out." url: "/blog/2017/06/15/streaming-distributed-bootstrap/" btn_label: "Read" btn_class: "btn--primary" - title: "Parallel Grep and Awk" excerpt: "I get a nearly 6x speedup over standard grep by using GNU parallel." url: "/blog/2021/03/21/parallel-grep/" btn_label: "Read" btn_class: "btn--primary" - title: "Where Those Loss Constants Come From" excerpt: "Here's where that n and that 2 come from in the square-loss objective function, in gory detail." url: "/blog/2021/03/29/loss-constants/" btn_label: "Read" btn_class: "btn--primary" --- {% assign feature_category = "Featured" %}
{{ "Read" | default: site.data.ui-text[site.locale].more_label | default: "Learn More" }}


JarvisServer
public class JarvisServer
Singleton Instance responsible for performing direct communicaiton to endpoints
-
Singleton instance
Declaration
Swift
public static var main = JarvisServer()
-
Main server instance
Declaration
Swift
public var server: Droplet =
-
Front-line handler for server requests. Converts received postback information into Postback object, allowing for more robust handling of information. Delegates the handling of information based on sender type.
Throws
Non-developer thrown errors, including Abort.badRequest and similar.Declaration
Swift
public func handle(request: Request, version: APIVersion) throws -> Response
Parameters
request
Vapor Request object containing information
version
Requested API version used to parse commands.
Return Value
Status code response to GroupMe servers


2.6.7
February 8th 2018
- add the ability to lock a Continuous Anchor's current 'axis' (ie. it can choose left/right OR top/bottom).
2.6.6
February 8th 2018
- add the ability to lock a Continuous Anchor's current face.
- upgrade to Katavorio 0.25.0
2.6.5
February 2nd 2018
- add support for
connectorOverlays
to makeSource
method
- upgrade to Katavorio 0.24.0
2.6.4
January 28th 2018
- trivial formatting issue required by upstream collation mechanism in Toolkit
2.6.3
January 26th 2018
- Updates to Typescript typings files
2.6.2
January 24th 2018
getInstance
method in index.d.ts returns jsPlumbInstance
instead of any
(issue 680)
2.6.1
January 24th 2018
- comment out a block of code instead of using 'if false' to prevent its execution (issue 707)
2.6.0
January 20th 2018
- switch from lazy loading of connector types to direct registration. In certain Webpack scenarios the lazy loading was causing connectors to not be found.
2.5.14
January 19th 2018
- improvements to the .d.ts file.
2.5.13
January 14th 2018
- minor internal refactoring of the flowchart connectors
2.5.12
January 4th 2018
- refactor the method that chooses which connection is being dragged on some endpoint that has more than one connection. no functional change.
- update to index.d.ts to fix compile error
2.5.11
December 23rd 2017
- doc updates to include
deleteConnection
method on jsPlumbInstance.
2.5.10
- fix for connections lost when group collapsed (issue 694)
2.5.9
- dont default to false for 'directed' on a connection; allow it to be undefined if not set.
2.5.8
7th December 2017
- minor updates to the way anchors and connectors are set to fix a couple of small bugs related to types.
2.5.7
22nd October 2017
- update Katavorio to version 0.22.0
2.5.6
18th October 2017
- fix for an issue seen in Chrome where setting the className of an SVG element does not result in the element's classList being updated.
2.5.5
8th October 2017
- issue 675, connector not changed in setType/addType
2.5.4
7th October 2017
- fix issue with drag containment in elements whose scroll height is larger than their client height.
2.5.3
5th October 2017
- expose Connection to anchor at compute time.
2.5.2
4th October 2017
- upgrade to Katavorio 0.20.0. Fixes issue #618, in which constraining drag to a grid did not work for anything other than
a grid of size [10,10]
2.5.1
28th August 2017
- fix for the setType method: if the new type had a different connector, arrow overlays were not being transferred.
2.5.0
22nd August 2017
- removed the old changelog.txt, which hadnt been used since 2.0.3 and was probably confusing matters.
- fixed stale references to various detach methods which were renamed a few versions ago.
- EventGenerator was updated to fire each event on a separate tick of the event loop. Previously, if an event was fired during
the callback to a previous event, the second event handler was executed in its entirety before the original event handler.
Enqueuing events that are fired during the event loop and running them after each tick prevents this from happening.
2.4.3
20th June 2017
- update documentation to remove references to the now defunct jQuery flavour of jsPlumb.
- SVG elements use SVG namespace rather than XHTML
2.4.2
10th May 2017
- update calls to drag manager to handle the case that one is not set
2.4.1
10th May 2017
- Support
collapsed
as a parameter to the addGroup
method, which specifies that a Group be initially collapsed.
2.4.0
8th May 2017
Several methods and parameters have been renamed to better reflect their function:
jsPlumbInstance
detachAllConnections
renamed to deleteConnectionsForElement
detach
renamed to deleteConnection
. detach ({source.., target:...})
can be achieved with select({source:..,target:..}).delete()
detachEveryConnection
renamed to deleteEveryConnection
connect
method: the deleteEndpointsOnDetach
parameter is now deleteEndpointsOnEmpty
getEndpoints
method returns empty list when none found now, not null.
select
method: the return value of this now has a delete
method, instead of detach
.
selectEndpoints
method : the return value of this now has a deleteEveryConnection
method, instead of detachAll
.
Endpoint
detach
method removed
detachAll
renamed to deleteEveryConnection
2.3.6
1st May 2017
- fix for the filenames to the toolkit css files (they are lower case now)
2.3.5
24th April 2017
- Reordered the sequence of events when a node is dragged out of a group.
2.3.4
23rd April 2017
- fixed a reference to dragManager which short-circuited the lazy loading.
2.3.3
23rd April 2017
- update drag manager offsets during revalidate
2.3.2
22nd March 2017
- upgrade Katavorio to version 0.19.2, to fix a minor issue with droppables not being cleared after mouseup.
2.3.1
15th March 2017
- fixed possible NPE when adding child to group
- do not override endpoints in connect call with endpoints from type if endpoints are specified.
2.3.0
14 February 2017
- removed version extension from built file names and made filenames lower case : jsplumb.js, jsplumb.min.js
- npm pack the project at build time (to local file jsplumb.tgz)
- reinstate bower.json in this project
- reorganise files used for building
- ensure element connections repainted correctly after element added to group
- fix addToGroup to support multiple elements
- switch to imports using npm (jsBezier, katavorio, biltong, mottle) rather then included in lib dir of project
2.2.10
13 January 2017
- addition of
version
member to built JS. current version is now accessible via jsPlumb.version
(or .version
on
an instance).
2.2.9
13 January 2017
- limit files that are published to npm to just js, minified js and css
- remove version number from built filename
2.2.8
20 December 2016
- disallow addition of some node to a group in which it is already a member
- remove node from its current group (if there is one) upon addition to new group.
- fix for drag manager not being called to re-register a node if it was added to a new group
programmatically and not via drag/drop
2.2.7
10 December 2016
- fixed an issue with setting a blank label on a Label overlay.
2.2.6
05 November 2016
- fix deployment issue in 2.2.6
2.2.5
2.2.4
- no code change from 2.2.3. built to provide initial build in the bower-jsplumb repo.
2.2.3
- add support for connectionType to makeTarget call (to allow multiple types of target)
2.2.2
- corrected deployment issue in 2.2.1. 2.2.1 does not do what it says; it is an impostor.
2.2.1
upgrade to Katavorio 0.18.0; now rank
is supported in dropOptions
to makeTarget
or addEndpoint
. Use this when
you want to make a Group container a connection target but you want to give prededence to Nodes inside the Groups.
set drop rank for Group elements automatically (if user does not provide one) so that Nodes receive drop events before
Groups.
2.2.0
- Overhaul of keys used in paintStyle and hoverPaintStyle objects:
strokeStyle -> stroke
fillStyle -> fill
lineWidth -> strokeWidth
outlineColor -> outlineStroke
outlineWidth -> outlineWidth (yes, unchanged)
All classnames changed from jsplumb-
prefix to jtk-
, to bring them into line with the prefix used by the Toolkit edition.
support webpack
add webpack demo page
upgrade to Mottle 0.7.3
upgrade to Katavorio 0.17.0
straight connectors extracted to a separate JS file for dev
added disable/enable functionality example to sources and targets demo
2.1.6
- setTargetEnabled/setSourceEnabled now return the previous value of the enabled state.
- disabled source/target elements get a
jtk-source-disabled
or jtk-target-disabled
class added.
- issue 552 - in place endpoint painted in wrong location during connection drag
- issue 554 - after drag, connections to a node inside a group are positioned incorrectly.
2.1.5
- issue 533 - Dragging multiple nodes causes incorrect connectors position
reset
method sets hover suspended flag to false now.
2.1.4
- issue 530 - Further fix related to issue 530, in which elements that had connections prior to being added to a group
were sometimes getting an offset applied when dragging. The fix for this removed some code that was put in for issue 231,
but it turns out the fix for issue 231 had broken somewhere along the line and this change set that right too.
2.1.3
- issue 530 - Element with existing connections being added to Groups.
- issue 526 - bower version incorrect
2.1.2
- issue 523 - Endpoint click registration problems
- issue 522 - Groups documentation
2.1.1
- bugfix for groups: element exposed now via getEl method, not directly as el.
2.1.0
ISSUES
- 483 - srcElement undefined in Firefox
- 484 - changed a couple of variables refs so that they are not reserved words
2.0.6
add connectionAborted
event, fired whenever a new connection is abandoned before being dropped on an endpoint or
target. also fired if beforeDrop
interceptor returns false.
fixed docs for connectionDetached
to call out the fact that it is not fired when a connection is abandoned.
ISSUES
- 472 - Pending connections do not fire the documented events
- 469 - Scopes not applied to new drag & drop connections
- 452 - Why "connection.scope" property cannot get scope value ?
2.0.5
Refactor Bezier and StateMachine connectors to extend common AbstractBezierConnector parent. This means Bezier
connectors now support loopback connections.
add support for loopback connections to Flowchart connector (issue 457).
ISSUES
458 connectionDetached is fired the first time only
457 'Flowchart' connector: loopback connections broken
451 cannot bind events to arrow overlays
446 addClass and removeClass on Endpoint and Connection now also add/remove class from their overlays, by default. This
can be overridden by providing 'true' as the second argument to the addClass/removeClass methods.
434 wrong arrow drawing (offset) when creating a connection on IE9
2.0.4
- upgrade to Katavorio 0.13.0
- upgrade to Mottle 0.7.1
- add
droppable
method to jsPlumbInstance: the ability to make elements droppable. Not connections or endpoints - DOM
elements.
- fixes for offset calculation when dragging a nested element.
2.0.3
Issues
- 444 - maxConnections not honoured in makeSource
Backwards Compatibility
removeFromPosse
now requires the ID of the Posse, since the new Katavorio version supports multiple Posses
per element.
New Functionality
- Upgrade to Katavorio 0.12.0, with support for multiple Posses and active/passive elements in a Posse.
removeFromAllPosses(element)
method added.
Miscellaneous
Fixed an issue in which overlays on Endpoint types were not being converted to 'full' syntax upon registration. This was
an internal issue that could manifest in user code occasionally.
We now ensure drag scope is set on an element when source scope changes, even though the code can derive source scope
when the user begins to drag. The Toolkit edition makes use of this new update.
2.0.2
Fix issues with CSS class documentation.
2.0.1
Bugfix release: connectionDetached event was no longer firing.
2.0.0
Backwards Compatibility
- Removal of the VML renderer. IE8 no longer supported.
- All class names such as
_jsPlumb_connector
renamed to, for example, jsplumb-connector
.
- makeSource and makeTarget require explicit anchor/endpoint parameters: they do not source these things
from the jsPlumb Defaults.
New Functionality
- makeSource now supports multiple registrations per element, keyed by the
connectionType
parameter. You can configure
elements to be connection sources for different connection types, and also when you call connect
with a type
parameter that matches a makeSource
registration, that type will be used.
- new connection drag: if the type of connection is known, that type's target endpoint is now used.
- addition of support for
dragProxy
to endpoint/makeSource: an endpoint spec defining what the drag endpoint should
look like when dragging a new connection. The existence of a dragProxy
will override any other behaviour (such as the
behaviour discussed in the point above)
- addition of "posses" - groups of elements that should always be dragged together.
- when dragging a new connection, jsPlumb now uses as the source endpoint a true representation of what the endpoint
will be if a connection is established. Previous versions just used a static, in-place, endpoint.
1.7.10
Changes between 1.7.9 and 1.7.10
- Small update to getOffset to make it return the correct value if the input element was the container itself.
- Small update to animation to fix incorrect falsey check.
- Documented the
on
method of a jsPlumbInstance
in the API docs.
on
and off
event registration methods now return the current jsPlumb instance
1.7.9
Changes between 1.7.8 and 1.7.9
- No more jQuery flavour. Vanilla jsPlumb is the only jsPlumb, and as such, has been renamed to simply
jsPlumb-1.7.9.js
.
- First version of jsPlumb to be published to npm.
- Addition of getManagedElements method. Returns a map of all the elements the instance of jsPlumb is currently managing.
Issues
- 421 svg gradient elements not cleaned up properly
1.7.8
Changes between 1.7.7 and 1.7.8
Issues
- 381 - instance.detach(connection) will detach source endpoint as well
- 419 - endpoints not cleaned up properly when connection converted to looback to endpoints not cleaned up properly when connection converted to loopback
- 420 - Image endpoint not cleaned up correctly
1.7.7
Changes between 1.7.6 and 1.7.7
Issues
- 408 - setIdChanged doesn't correctly handle element sources/targets
- 410 - setConnector (whether applied via type or directly) removes custom css classes of other types
- 412 - Endpoint style cannot be transparent
- 415 - Unnecessary endpoint may be created at when drag and drop endpoint from one node to another.
1.7.6
Changes between 1.7.5 and 1.7.6
A minor bugfix release, with a few new options for controlling connection detachment (and one small backwards
compatibility issue to be aware of)
Backwards Compatibility
- All versions of jsPlumb prior to 1.7.6 would fire
beforeDetach
for both new Connection drags and also
dragging of existing Connections. As of 1.7.6 this latter behaviour has been moved to the beforeStartDetach
interceptor.
New Functionality
revalidate
now supports the same arguments as repaint - an ID, an Element, or a list-like
object (such as the results of $(..) or document.querySelectorAll)
added beforeStartDetach
interceptor: a function that is called before an existing connection is dragged off of
one of its endpoints, and which can return false to cancel the drag.
The unbind
method on various objects (jsPlumbInstance, Connection, Endpoint to name a few) now supports passing a
Function to be unbound, rather than just some event name.
Connectors now have a getLength
function, which returns their length in pixels. To access from a Connection,
you need to first get the connector: someConnection.getConnector().getLength()
Issues
- 350 - recalculateOffsets not working
- 353 - multiple select disabled
- 367 - rendering and drag/drop errors when parent element scrolled
- 369 - unbinding events
- 383 - jsPlumb.setDraggable fails for getElementsByClassName return value
- 392 - onMaxConnections jpc isn't defined
- 402 - offset update cache
- 404 - statemachine demo makes ghost endpoints
1.7.5
Changes between 1.7.4 and 1.7.5
A minor-ish release; no changes to the API. Some refactoring of JS and of CSS. But one notable thing is that touch events on Windows touch laptops are working now (in Chrome and IE; FF seems to still have issues)
Backwards Compatibility
- The jQuery flavour was removed from the
main
section in bower.json
.
Issues
- 295 - draggable not working in chrome
- 340 - Draggable stop event doesn't get called on all elements when dragging multiple elements
- 341 - Add possibility to change z-order of the "inPlaceCopy" endpoint.
- 344 - add getUuids method to Connection
- 345 - Error when two linked objects are with exactly same position
1.7.4
Changes between 1.7.3 and 1.7.4
Issues
- 237 - scroll is ignored in offset calculations
- 314 - jsPlumbUtil is not defined (webpack)
- 329 - Scroll issue
- 332 - endpoint label not working in newest version
- 333 - ReattachConnections not working when a connection is detached (jquery & vanilla 1.7.3)
- 336 - cannot drop a connection back on the endpoint to which it was previously attached
1.7.3
Changes between 1.7.2 and 1.7.3
Predominantly a minor bugfix release, this version brings a degree of uniformity to the behaviour of elements configured with makeSource
and makeTarget
, and is a recommended upgrade if you are currently using any other 1.7.x version.
New Functionality
- There is a new interceptor in this release:
beforeDrag
. You can use it to abort dragging a connection as soon as it starts, and also to supply the initial data for a Connection that uses a parameterized type.
- Added
jsPlumb.empty
function: remove child content from a node, including endpoints and connections, but not the element itself.
Backwards Compatibility
- The
doWhileSuspended
method has been aliased as batch
, and doWhileSuspended
is now deprecated, to be removed in version 2.0.0.
Issues
- 187 - jsPlumb.draggable() doesn't work with forms
- 281 - beforeDetach not triggered by
jsPlumb.detachAllConnections
- 287 - Cannot drop source of connection on makeTarget element after 1.6.4
- 289 - Cannot prevent drop of source edge using beforeDrop on nested makeTarget elements
- 297 - Distinguish drag\click for Vanilla jsPlumb
- 298 - Fix for using library inside shadowDom (e.g. Polymer etc.)
- 307 - Setting Container multiple times fires events multiple times
- 311 - addType resets overlays
- 313 - setContainer does not work when container has overflow: scroll;
- 315 - setConnector removes existing overlays
- 317 - Docs incorrectly refer to "mouseenter"
- 326 - Connections not updating position - (detach, delete, readd, reconnect)
1.7.2
Changes between 1.7.1 and 1.7.2
- Reverted a minor bugfix introduced by the fix for issue 276
- Updated continuous anchors to allow for several Continuous anchors to be in use on the one element.
1.7.1
Changes between 1.7.0 and 1.7.1
Issues
- 276 - TypeError on dragging empty target endpoint
1.7.0
Changes between 1.6.4 and 1.7.0
Backwards Compatibility
Perhaps the biggest change between 1.6.4 and 1.7.0 is that YUI and MooTools are no longer supported. It is recommended you use vanilla jsPlumb now. jQuery is still supported but it is neither as fast nor does it have as many features as vanilla jsPlumb.
The parent
argument to the makeSource
function is no longer supported. It was being kept because neither YUI nor MooTools have the ability to support a drag filter, but now that those libraries are not supported this feature has been removed. The filter
approach is much more powerful.
New Functionality
Perhaps not strictly new functionality, but shiny enough to warrant being associated with the word "new", is the fact that jsPlumb 1.7.0 is considerably faster than any previous version. A rough comparison: the default settings for the load test in jsPlumb generate 360 connections in total between 10 elements. in 1.6.4 this test averages about 1600ms in Chrome on a Mac. In 1.7.0 that number is about 600ms on the same computer.
Issues
- 178 - Detachable endpoints: different behaviour between connect() and mouse-based connections
- 214 - Endpoint stays visible when should be terminated (right mouse button)
- 242 - Distinguish drag\click for Vanilla jsPlumb
- 245 - reinstate isConnectedTo method on Endpoint
- 246 - outlineColor ignored when gradient defined in paintStyle
- 248 - dynamic anchor create fail
- 257 - allow for the scope of a makeSource element to be changed
- 258 - Typo in documentation: s/container/Container
- 260 - isSource and isTarget usage with makeSource and makeTarget causes broken connections
- 261 - Two target endpoints close to each other: "TypeError: Cannot read property '0' of null"
- 262 - hoverPaintStyle only works for the first connection (maxConnections > 1)
- 263 - TypeError: conn.endpoints is null
- 267 - continuous anchors with faces set do not paint on selected faces when not connected to anything
- 268 - Endpoint "Blank" generates endpoint with class "undefined"
- 269 - Source endpoint does not/cannot respect uniqueEndpoint setting
- 270 - Support
endpointStyle
in args to addEndpoint and makeSource/makeTarget
1.6.4
Changes between 1.6.3 and 1.6.4
Backwards Compatibility
New Functionality
- Connection types support 'anchor' and 'anchors' parameters now.
Miscellaneous
- YUI adapter now sets a 'base' url and retrieves everything via https.
1.6.3
Changes between 1.6.2 and 1.6.3
Backwards Compatibility
New Functionality
- Added optional
allowLoopback
boolean parameter to vanilla jsPlumb's makeTarget
method.
- When using parameterized types, unmatched values are now replaced with blank strings, rather than being left in place. For instance, if you had
label="${foo}"
, and you passed a blank 'foo' value, you used to see "${foo}"
. Now you see ""
.
- You can set
visible:false
on an overlay spec, to have it initially invisible.
- Added
setHoverEnabled
method to jsPlumb.
- Added
clearTypes
method to Connection and Endpoint
- Connection and Endpoint types now support
cssClass
property. These are merged into an array if multiple types declare a cssClass.
Issues
- 222 - Endpoints incorrectly calculated when the anchor faces of source/target are set to left/right
- 223 - beforeDetach not fired by jsPlumb
- 224 - endpointStyle of the jsPlumb.connect method does not work
- 227 - MaxConnections=1 console log error
- 230 - Endpoints not cleaned up after connector move
- 236 - makeTarget/makeSource drag issues
- 241 - Dropping existing connection creates an orphaned endpoint when beforeDrop returns false
- 243 - setConnector not correctly re-assigning event handler on overlays
1.6.2
Changes between 1.6.1 and 1.6.2
Backwards Compatibility
1.6.2 has improved behaviour for determining what element to use as the Container. Previous 1.6.x versions defaulted to the document body, with the docs strongly recommending you set a Container. From 1.6.2, if there is no Container set when the user makes a first call to either addEndpoint, makeSource, makeTarget or connect, the Container is set to be the offsetParent of either the element being configure (in the case of addEndpoint
, makeSource
and makeTarget
), or the source element, for the connect
method.
a consequence of this is that you can no longer manipulate Defaults.Container
manually. Your changes will be ignored; Defaults.Container
is referenced only in the constructor or in the importDefaults
method. If you need access to the current Container, use the getContainer
method.
the order of parameters to the function jsPlumbInstance.on
has changed, in the case that you are passing 4 parameters and using it for event delegation. Previously, the order was (element, filter, eventId, callback)
and now the order is (element, eventId, filter, callback)
. This brings it into line with the order of parameters in jQuery's on
function. It is not very likely this will affect you: jsPlumbInstance.on
is used internally, mostly (although it can be used to register events independently of jsPlumb if you want to use it).
New Functionality
- The Container inferencing discussed above is both a backwards compatibility issue and also new functionality!
- added
setContainer
, to allow you to move an entire jsPlumb UI to some new parent
- added
getContainer
, to allow you to retrieve the current Container.
Issues
- 207 - problem with absolute overlays
- 211 - setVisible(true) on hidden overlay whose connection has moved causes the overlay to repaint in the wrong place
1.6.1
This is a minor release in which a few issues related to zooming have been fixed.
Changes between 1.6.0 and 1.6.1
Backwards Compatibility
No issues
Issues
- 206 Fix documentation error about jsPlumb.Defaults.Endpoints
New Functionality
Better handling of zooming in vanilla jsPlumb.
1.6.0
Version 1.6.0 is a major release of jsPlumb. With this version ships a "vanilla" version - it relies on no external libraries, and also has a few features that the other library adapters do not (see below).
Changes between 1.5.5 and 1.6.0
Backwards Compatibility
- There is no support for the canvas renderer in jsPlumb 1.6.0.
- The way in which library adapters inject their functionality into jsPlumb has changed. This will affect very few people; contact jsPlumb if you need help with this.
- All elements added by jsPlumb are appended to the current "Container", which defaults to the document body. This differs from previous versions, in which if there was no Container set then jsPlumb would append elements to the parent of a connection's source endpoint. For this reason it is now more than ever recommended that you set a Container.
- The
container
parameter on addEndpoint
or connect
calls is no longer supported.
Issues
- 91 - Old ID is being used on events after setId
- 143 - SVG gradient fails when page url already contains a hash
- 153 - jsPlumb.animate no longer supports jQuery selectors
- 157 - connectionMoved event not fired (when using makeTarget)
- 162 - Connector 'Flowchart' occurs an error.
- 164 - makeSource fails when used in conjunction with uniqueEndpoint
- 173 - jsPlumb.setDraggable([element_id],false); fails
- 177 - Flowchart straight Line
- 202 - Spurious mouse events in connector with outline
- 203 - hoverClass on endpoints doesn't work
New Functionality
DOM Adapter
It isn't actually true to say that this adapter has no external dependencies; it actually relies on a couple of new projects written specifically for this (Mottle for events, and Katavorio for drag/drop support. However, these dependencies are wrapped into the concatenated jsPlumb 1.6.0 JS file.
Multiple element dragging
The DOM adapter supports dragging (and dropping!) multiple elements at once.
Multiple drag/drop scopes
Also supported are multiple scopes for each draggable/droppable element.
Using Vanilla jsPlumb with jQuery
Even if you have jQuery in the page you can use vanilla jsPlumb; it will accept jQuery selectors as arguments. Keep in mind that you won't get jQuery selectors out of it, though - any methods that return an Element will return plain DOM Elements and you'll need to turn them in jQuery selectors yourself.
Miscellaneous
- Events now have
this
set correctly
- Added qUnit tests for Vanilla, YUI and MooTools adapters
- Various YUI and MooTools methods were upgraded to support passing in an element list (
setId
for one)
- Added setSource/setTarget methods, allowing you to retarget a Connection programmatically.
- Reduced the amount of functionality that is delegated to a support library
- Rewrote the way support libraries are integrated
1.5.5
Changes between 1.5.4 and 1.5.5
Issues
- 138 - allow for connection type to be derived from connection params AND endpoint params.
1.5.4
Changes between 1.5.3 and 1.5.4
Issues
- 105 - Blank endpoint cleanup fails
- 116 - Assign anchors wont connect
- 117 - Assign anchors fail on source
- 127 - Docs on making elements draggable should note required CSS
- 128 - expose original event on
connectionDragStop
callback
- 129 - connection event fired twice by makeTarget with parent option.
New Functionality
"Assign"
anchors now work with the makeSource
method.
- The
connectionDragStop
event now supplies the original event as the second argument to the callback function.
Miscellaneous
- fixed an issue causing SVG gradients to fail when a BASE tag is present in the document.
1.5.3
Changes between 1.5.2 and 1.5.3
Backwards Compatibility
- The fix for issue 112 involved making a change to the circumstances under which a
connectionDetached
event is fired. When you drag the source or target of an existing connection to some other endpoint, connectionDetached
is no longer fired. Instead, a connectionMoved
event is fired, containing the connection that was moved, the index of the endpoint that changed (0 for source, 1 for target), and the original and new source and target endpoints.
Issues
- 77 - Endpoint types should support Anchor parameter
- 88 - reinstate labelStyle parameter on Label overlay.
- 90 - overlay setVisible not working (SVG/VML)
- 95 - Nested element positions not updated
- 100 - add setParent function
- 101 - JS error when detaching connection during connection callback
- 103 - IE8: connector hide does not hide overlays or background lines
- 107 - remove the necessity to set isSource/isTarget in order to make an endpoint draggable
- 108 - strange anchor orientation behaviour
- 109 - Dropping new connections on overlapping elements leads to crash after connection is deleted
- 111 - Absolute positioned arrow in wrong location
- 112 - Deleting a connection after changing its source endpoint causes failure.
- 113 - IE8 - state machine - loops are not displayed
New Functionality
- A setParent function was added. jsPlumb changes the parent of some element and updates its internal references accordingly (issue 100).
- Endpoint types now support the anchor parameter (issue 77)
- The
labelStyle
parameter on Label overlays has made a comeback (issue 88). The argument went along the lines of it being useful if you wanted to programmatically generate a label style.
- jsPlumb now automatically updates the internal offsets of some element that has draggable children (obviating the need for you to call
recalculateOffsets
yourself).
- When making a programmatic connection to an endpoint that was not marked
isSource:true
or isTarget:true
, if the connection is detachable then the endpoint is made draggable, in order to allow users to drag the connection to detach it. Connections dragged off of source or target endpoints in this way can be dropped back onto their original endpoint or onto other endpoints with the same scope, but you cannot subsequently drag a new connection from an endpoint that has been made draggable by this method.
connectionMoved
event added. This is fired whenever the source or target of an existing connection is dragged to some other Endpoint.
Miscellaneous
An issue was fixed that was preventing the ability to supply a dynamic anchor with parameters, eg
[ [ [ 1,0,0,1], [1,1,1,1] ], { selector:function() { ... } } ]
1.5.2
Changes between 1.5.1 and 1.5.2
Backwards Compatibility
- Issue 86, fixed in 1.5.2, changes the priority in which parameters are applied to a connection. The documentation has always stated that source takes priority, but in fact the code was the other way round, with target taking priority. Now source does take priority.
Issues
- 84 - jsPlumb 1.5.1 Arrow Disappears on IE8 when connector is straight
- 85 - dragging target endpoints created by makeTarget not working
- 86 - Connection parameters override order
Miscellaneous
- An issue that caused the SVG renderer to paint overlays before the connector was ready when the types API was used was also fixed.
1.5.1
Changes between 1.5.0 and 1.5.1
Issues
- 81 - Uncaught TypeError: Cannot read property 'uuid' of null
- 82 - Blank endpoint doesn't cleanup properly
- 83 - for connections made with makeTarget originalEvent is not set
1.5.0
Changes between 1.4.1 and 1.5.0
Release 1.5.0 contains several bugfixes and one or two minor enhancements, but the biggest change since 1.4.1 is the way jsPlumb handles inheritance internally - it has switched from a 'module pattern' architecture to a prototypal-based setup. The module pattern is good for information hiding, but it makes objects bigger, and its far easier to leak memory with that sort of arrangement than it is with a prototypal inheritance scheme.
The build has been switched from the original Ant build to Grunt with release 1.5.0, and with this has come the ability to
build versions of jsPlumb that omit functionality you do not need (see here).
- Backwards Compatibility
- New Functionality
- Issues Fixed
- Miscellaneous
Backwards Compatibility
jsPlumb.addClass
, jsPlumb.removeClass
and removed jsPlumb.hasClass
removed. You don't need these. You can use the methods from the underlying library.
makeTargets
method removed from jsPlumb. You can pass an array or selector to makeTarget
.
makeSources
method removed from jsPlumb. You can pass an array or selector to makeSource
.
jsPlumb.detach
no longer supports passing in two elements as arguments. Use instead either
jsPlumb.detach({source:someDiv, target:someOtherDiv});
or
jsPlumb.select({source:someDiv, target:someOtherDiv}).detach();
jsPlumbConnectionDetached
event, which was deprecated, has been removed. Use connectionDetached
.
jsPlumbConnection
event, which was deprecated, has been removed. Use connection
.
Endpoint.isConnectedTo
method removed. it didnt work properly as it only checked for connections where the Endpoint was the source.
- Many places in jsPlumb that used to use library-specific selectors for elements now use pure DOM elements. It is best to re-select any elements you are getting from a jsPlumb object, even if you supplied them as a selector, as jsPlumb will have unwrapped your selector into a DOM element.
New Functionality
jsPlumb.setSuspendDrawing
returns the value of suspendDrawing
before the call was made.
Endpoint.setElement
works properly now.
Issues Fixed
- 27 - investigate why a new connection is created after drag
- 37 - .addClass() not working - IE8
- 39 - problem about connectionDrag event
- 49 - Calling detachEveryConnection winds up calling repaintEverything once for each endpoint
- 51 - arrow overlay orientation at location 1 on flowchart connectors
- 54 - Memory Leak Issue
- 57 - DOMException while dragging endpoints
- 60 - flowchart connector start position wrong
- 63 - Flowchart midpoint=0 is ignored
- 65 - Uncaught exception in IE 8
- 69 - jsPlumb.detach(connection) is really slow with larger graphs
- 72 - Drag and drop connections fail to work correctly when using makeTarget
- 75 - changing continuous anchor is ignored
- 76 - jsPlumb doesn't work in XHTML documents
Miscellaneous
Nothing to report.


What
BalticWeb is a maritime map-centric portal. BalticWeb is a prototype. The site will aggregate relevant maritime data and information and allow access for users and services by utilizing the Maritime Connectivity Platform.
Services available for all:
- Notices to Mariners and Navigational Warnings
- Simulated Route planning, optimization and exchange service
- OpenSeaMap.org overlay
Services requiring a MCP ID:
- Sea Traffic - Live Vessel position and information (AIS)
- No-Go area service
- Satellite imagery service from NASA
- Nautical Charts from the Swedish Maritime Administration and the Danish Geodata Agency
- METOC forecasts from DMI
Service descriptions
BalticWeb PDF pamphlet
Why
BalticWeb is a prototype and it aims to serve the mariner in these ways:
- Assist in planning a sea voyage
- Navigational aid on a sea voyage
- Monitoring of maritime traffic
How
BalticWeb uses the Maritime Connectivity Platform (MCP) in order to identify and retrieve relevant web services and identify users.
BalticWeb as been developed as part of the EU-funded EfficenSea2 Project.
Cookies and Local storage
BalticWeb stores some information in the client's browser both in the local storage and with cookies i.e. the position and zoom level of the map for a smoother user experience.
Each visit is tracked via Google Analytics to gather usage metrics of the site in order to continuously improve the user experience. Cookies are used at login as well.


Go Back
Offcanvas
Offcanvas left
Offcanvas
Some text as placeholder. In real life you can have the elements you have chosen. Like, text, images, lists, etc.
Dropdown button
Action
Another action
Something else here
Offcanvas directions
Toggle top offcanvas
Offcanvas
...
Toggle right offcanvas
Offcanvas
...
Toggle bottom offcanvas
Offcanvas
...


goal of this one is to have a gradient on the screen. when you clickit, it changes to a different gradient. Changing both colors and # of colors
This paragraph's logic is independent from our first.


| Interface | Description |
|---|---|
| LZ4Decompressor | Deprecated
Use
LZ4FastDecompressor instead. |
| LZ4UnknownSizeDecompressor | Deprecated
Use
LZ4SafeDecompressor instead. |
| Class | Description |
|---|---|
| LZ4BlockInputStream |
InputStream implementation to decode data written with
LZ4BlockOutputStream . |
| LZ4BlockOutputStream |
Streaming LZ4.
|
| LZ4Compressor |
LZ4 compressor.
|
| LZ4Factory |
Entry point for the LZ4 API.
|
| LZ4FastDecompressor |
LZ4 decompressor that requires the size of the original input to be known.
|
| LZ4FrameInputStream |
A partial implementation of the v1.5.1 LZ4 Frame format.
|
| LZ4FrameOutputStream |
A partial implementation of the v1.5.1 LZ4 Frame format.
|
| LZ4FrameOutputStream.BD | |
| LZ4FrameOutputStream.FLG | |
| LZ4FrameOutputStream.FrameInfo | |
| LZ4SafeDecompressor |
LZ4 decompressor that requires the size of the compressed data to be known.
|
| Enum | Description |
|---|---|
| LZ4FrameOutputStream.BLOCKSIZE | |
| LZ4FrameOutputStream.FLG.Bits |
| Exception | Description |
|---|---|
| LZ4Exception |
LZ4 compression or decompression error.
|
LZ4 compression. The entry point of the API is the
LZ4Factory
class, which gives access to
compressors
and
decompressors
.
Sample usage:
LZ4Factory factory = LZ4Factory.fastestInstance(); byte[] data = "12345345234572".getBytes("UTF-8"); final int decompressedLength = data.length; // compress data LZ4Compressor compressor = factory.fastCompressor(); int maxCompressedLength = compressor.maxCompressedLength(decompressedLength); byte[] compressed = new byte[maxCompressedLength]; int compressedLength = compressor.compress(data, 0, decompressedLength, compressed, 0, maxCompressedLength); // decompress data // - method 1: when the decompressed length is known LZ4FastDecompressor decompressor = factory.fastDecompressor(); byte[] restored = new byte[decompressedLength]; int compressedLength2 = decompressor.decompress(compressed, 0, restored, 0, decompressedLength); // compressedLength == compressedLength2 // - method 2: when the compressed length is known (a little slower) // the destination buffer needs to be over-sized LZ4SafeDecompressor decompressor2 = factory.safeDecompressor(); int decompressedLength2 = decompressor2.decompress(compressed, 0, compressedLength, restored, 0); // decompressedLength == decompressedLength2


class ConstructionJob extends java.lang.Object implements IConstrucionInformation
| Modifier and Type | Class and Description |
|---|---|
static class |
ConstructionJob.ConstructionState |
| Modifier and Type | Field and Description |
|---|---|
private ConstructionWorker |
assignedWorker |
private bwapi.Unit |
building |
private java.util.HashSet<bwapi.TilePosition> |
contendedTilePositions |
private ConstructionJob.ConstructionState |
currentConstructionState |
private bwapi.TilePosition |
tilePosition |
private bwapi.UnitType |
unitType |
private WorkerManagerConstructionJobDistribution |
workerManagerConstructionJobDistribution |
| Constructor and Description |
|---|
ConstructionJob(WorkerManagerConstructionJobDistribution workerManagerConstructionJobDistribution,
bwapi.UnitType unitType,
ConstructionWorker assignedWorker) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
constructionStarted()
Function for retrieving information about the state of the
ConstructionJob . |
private void |
freeResources(bwapi.UnitType unitType)
Function for freeing resources based on a provided UnitType.
|
(package private) void |
freeResourcesIfNecessary()
Function for freeing the reserved resources of this
ConstructionJob if it's construction state is still in the IDLE
form. |
bwapi.Unit |
getBuilding()
Function for retrieving the building that is actually constructed by the
worker.
|
java.util.HashSet<bwapi.TilePosition> |
getContendedTilePositions() |
bwapi.TilePosition |
getTilePosition()
Function for retrieving the TilePosition the building is going to be
constructed at.
|
bwapi.UnitType |
getUnitType()
Function for retrieving the UnitType of the building that the worker is
going to be constructing.
|
private void |
init()
Function for initializing all basic functionalities of the job.
|
boolean |
isFinished()
Function for retrieving information about the state of the
ConstructionJob . |
private void |
reserveResources(bwapi.UnitType unitType)
Function for reserving resources based on a provided UnitType.
|
void |
update()
Function for passing an update cycle to the
ConstructionJob in
which the information of it is / can be updated. |
private WorkerManagerConstructionJobDistribution workerManagerConstructionJobDistribution
private ConstructionJob.ConstructionState currentConstructionState
private bwapi.UnitType unitType
private bwapi.TilePosition tilePosition
private java.util.HashSet<bwapi.TilePosition> contendedTilePositions
private ConstructionWorker assignedWorker
private bwapi.Unit building
public ConstructionJob(WorkerManagerConstructionJobDistribution workerManagerConstructionJobDistribution, bwapi.UnitType unitType, ConstructionWorker assignedWorker)
private void init()
private void reserveResources(bwapi.UnitType unitType)
unitType
- the UnitType whose mineral and gas prices are going to be
reserved.private void freeResources(bwapi.UnitType unitType)
unitType
- the UnitType whose mineral and gas prices are going to be
freed.void freeResourcesIfNecessary()
ConstructionJob
if it's construction state is still in the IDLE
form. This is necessary since the worker assigned to this
ConstructionJob
might be destroyed before the construction of the
building can be at least started which would in the resources normally
being freed.public void update()
IConstrucionInformation
ConstructionJob
in
which the information of it is / can be updated.update
in interface IConstrucionInformation
public boolean isFinished()
IConstrucionInformation
ConstructionJob
. Returns true if the construction of the building
is finished and the worker is not longer actively working on the building
Unit.isFinished
in interface IConstrucionInformation
public boolean constructionStarted()
IConstrucionInformation
ConstructionJob
. Returns true if the construction actually
started and the ConstructionJob
found a matching Unit on the map.constructionStarted
in interface IConstrucionInformation
public bwapi.UnitType getUnitType()
IConstrucionInformation
getUnitType
in interface IConstrucionInformation
public bwapi.TilePosition getTilePosition()
IConstrucionInformation
getTilePosition
in interface IConstrucionInformation
public java.util.HashSet<bwapi.TilePosition> getContendedTilePositions()
public bwapi.Unit getBuilding()
IConstrucionInformation
getBuilding
in interface IConstrucionInformation


Attacks on the civil trial system, and legislated changes to it, have made the practice of law far more confusing and complex than in previous generations. Keeping stride with these changes, and challenging those attacks that threaten the delivery of civil justice, the ASCDC is the only local professional organization that defense attorneys can count on for:
BORN IN 1960, at a time when several lawyers' groups were launched in California, the ASCDC was organized by a small group of Los Angeles defense attorneys who felt it was essential for their professional interest to be independently represented. The ASCDC has since grown to become the nation's preeminent regional defense organization. It now encompasses a diverse group of men and women of all ages, races and religions, who practice from north of Santa Barbara to the Mexican border and from the desert of the inland empire to the shores of Santa Monica.


apg- Create a password with at least 1 symbol (S), 1 number (N), 1 uppercase (C), 1 lowercase (L):
apg -M SNCL- Create a password with 16 characters:
apg -m 16- Create a password with maximum length of 16:
apg -x 16- Create a password that doesn't appear in a dictionary (the dictionary file has to be provided):
apg -r dictionary_file


Colin Blackburn, Mark Carroll & Josh Moore
$ bin/omero import path/to/image -- --transfer=upload
$ bin/omero import path/to/image -- --transfer=upload_rm
$ bin/omero import path/to/image -- --transfer=upload_rm
$ bin/omero import path/to/image -- --transfer=cp
$ bin/omero import path/to/image -- --transfer=cp_rm
$ bin/omero import path/to/image -- --transfer=cp_rm
$ bin/omero import path/to/image -- --transfer=ln
$ bin/omero import path/to/image -- --transfer=ln_rm
$ bin/omero import path/to/image -- --transfer=ln_rm
$ bin/omero import path/to/image -- --transfer=ln_s
bin/omero import --advanced-help --transfer=ARG File transfer method General options: upload # Default upload_rm # Caution! File upload followed by source deletion. some.class.Name # Use a class on the CLASSPATH. Server-side options: ln # Use hard-link. ln_s # Use soft-link. ln_rm # Caution! Hard-link followed by source deletion. cp # Use local copy command. cp_rm # Caution! Copy followed by source deletion. e.g. $ bin/omero import -- --transfer=ln_s foo.tiff $ ./importer-cli --transfer=ln bar.tiff $ CLASSPATH=mycode.jar ./importer-cli --transfer=com.example.MyTransfer baz.tiff
bin/omero login -u user-3 --sudo user-6 Password for user-6: Created session f49d2e2c-b470-40b9-85e9-0e1c5b265250 (user-3@...). Current group: read-annotate-1 bin/omero import ~/Work/Images/dv/IAGFP-Noc01_R3D.dv Using session f49d2e2c-b470-40b9-85e9-0e1c5b265250 (user-3@...). Current group: read-annotate-1 ... ==> Summary 2 files uploaded, 1 fileset created, 1 image imported, 0 errors in 0:00:21.602
--auto_close Close completed imports immediately. --minutes_wait=ARG Choose how long the importer will wait on server-side processing. ARG > 0 implies the number of minutes to wait. ARG = 0 exits immediately. Use a *_completed option to clean up. ARG < 0 waits indefinitely. This is the default. --close_completed Close completed imports. --wait_completed Wait for all background imports to complete. e.g. $ bin/omero import -- --minutes_wait=0 file1.tiff file2.tiff file3.tiff $ ./importer-cli --minutes_wait=0 some_directory/ $ ./importer-cli --wait_completed # Waits on all 3 imports.
--checksum-algorithm=ARG Choose a possibly faster algorithm for detecting file corruption, e.g. Adler-32 (fast), CRC-32 (fast), File-Size-64 (fast), MD5-128, Murmur3-32, Murmur3-128, SHA1-160 (slow, default) e.g. $ bin/omero import -- --checksum-algorithm=CRC-32 foo.tiff $ ./importer-cli --checksum-algorithm=Murmur3-128 bar.tiff --no-stats-info Disable calculation of minima and maxima when as part of the Bio-Formats reader metadata e.g. $ bin/omero import -- --no-stats-info foo.tiff --no-thumbnails Do not perform thumbnailing after import e.g. $ bin/omero import -- --no-thumbnails foo.tiff --no-upgrade-check Disable upgrade check for each import e.g. $ bin/omero import -- --no-upgrade-check foo.tiff
bin/omero import --help --skip {all,checksum,minmax,thumbnails,upgrade} Optional step to skip during import
--exclude=filename Exclude files based on filename. e.g. $ bin/omero import -- --exclude=filename foo.tiff # First-time imports $ bin/omero import -- --exclude=filename foo.tiff # Second-time skips
bin/omero fs rename --help usage: omero fs rename [--no-move] fileset Moves an existing fileset to a new location (admin-only) After the import template (omero.fs.repo.path) has been changed, it may be useful to rename an existing fileset to match the new template. By default the original files and import log are also moved. Positional Arguments: fileset Fileset which should be renamed: ID or Fileset:ID Optional Arguments: --no-move do not move original files and import log
bin/omero admin cleanse --help usage: omero admin cleanse [--dry-run] data_dir Remove binary data files from OMERO Deleting an object from OMERO currently may not remove all the binary data. Use this command either manually or in a cron job periodically to remove Pixels, empty directories, and other data. This is done by checking that for all the files in the given directory, a matching entry exists on the server.  This command must be run on the machine where, for example, /OMERO/ is located. Examples: bin/omero admin cleanse --dry-run /OMERO # Lists files that will be deleted bin/omero admin cleanse /OMERO # Actually delete them.


Some information about you!
More Information
A place to include any other types of information that you’d like to include about yourself.
Some information about you!
A place to include any other types of information that you’d like to include about yourself.


Kinda like a dating app, this survey asks questions to connect you with your new best friend!
Click the button below to get started.


2 references to NotConfigurable
System.Management.Automation (2)
DscSupport\CimDSCParser.cs (1)
2947
if (dscProperty.
NotConfigurable
)
engine\Attributes.cs (1)
269
/// <see cref="DscPropertyAttribute.
NotConfigurable
"/>, in which case it is


@* * Copyright 2023 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import uk.gov.hmrc.hmrcemailrenderer.templates.tdq.params.TdqFphReportParams @import uk.gov.hmrc.hmrcemailrenderer.templates.tdq.TdqTemplates @(params: Map[String, Any]) @defining(TdqFphReportParams(params)) { reportParams =>@uk.gov.hmrc.hmrcemailrenderer.templates.helpers.html.template_main(params, TdqTemplates.selfServeNudgeSubject(reportParams.status, reportParams.applicationName)) {
Dear @reportParams.developerName
@for(statusContent <- reportParams.statusContents) {@statusContent
}To @reportParams.status.action, you need to follow these steps.
You can now check your application at any time.
You are required by law to submit header data for the VAT (Making Tax Digital) and Income Tax Self Assessment (MTD) APIs. This includes all associated APIs and endpoints.
This email address is registered on Developer Hub for @reportParams.applicationName.
If you're no longer working on @reportParams.applicationName, an application admin needs to remove you from the team on Developer Hub. You need to have at least 1 contact for each application. You may need to add a new team member.
From HMRC Transaction Monitoring team
} }


resources
)resources :photos
# PhotosController:
# index => GET /photos
# new => GET /photos/new
# create => POST /photos/new
# show => GET /photos/:id
# edit => GET /photos/:id/edit
# update => PUT /photos/:id
# delete => DELETE /photos/:id
#
# Helpers:
# new_photo_path
# photo_path(id)
# edit_photo_path(id)
resources :photos do
member { get 'preview' } # /photo/1/preview
collection { get 'search' } # /photos/search
get 'preview', on: :member # (..same as the first)
end
resources :photos,
path_names: { new: 'brand_new' } # /photos/1/brand_new
path: 'postings' # /postings
only: :index
only: [:index, :show]
except: :show
except: [:index, :show]
shallow: true # also generate shallow routes
shalow_path: 'secret'
shallow_prefix: 'secret'
resource
)resource :coder
# CodersController:
# new => GET /coder/new
# create => POST /coder/new
# show => GET /coder
# edit => GET /coder/edit
# update => PUT /coder
# delete => DELETE /coder
match
)match 'photo/:id' => 'photos#show' # /photo/what-is-it
match 'photo/:id', id: /[0-9]+/ # /photo/0192
match 'photo/:id' => 'photos#show', constraints: { id: /[0-9]+/ }
match 'photo/:id', via: :get
match 'photo/:id', via: [:get, :post]
match 'photo/*path' => 'photos#unknown' # /photo/what/ever
# params[:format] == 'jpg'
match 'photos/:id' => 'photos#show', :defaults => { :format => 'jpg' }
get
is the same as match via: :get
.
get 'photo/:id' => 'photos#show'
# same as match 'photo/:id' => 'photos#show', via: :get
post 'photo/:id' => 'photos#update'
# same as match 'photo/:id' => 'photos#show', via: :post
match '/stories' => redirect('/posts')
match '/stories/:name' => redirect('/posts/%{name}')
# logout_path
match 'exit' => 'sessions#destroy', as: :logout
match '/', constraints: { subdomain: 'admin' }
# admin.site.com/admin/photos
namespace 'admin' do
constraints subdomain: 'admin' do
resources :photos
end
end
class BlacklistConstraint
def initialize
@ips = Blacklist.retrieve_ips
end
def matches?(request)
@ips.include?(request.remote_ip)
end
end
TwitterClone::Application.routes.draw do
match "*path" => "blacklist#index",
:constraints => BlacklistConstraint.new
end
scope 'admin', constraints: { subdomain: 'admin' } do
resources ...
end
# Yes, Sprockets is middleware
match '/application.js' => Sprockets
projects_path # /projects
projects_url # http://site.com/projects
# The priority is based upon order of creation:
# first created -> highest priority.
# Sample of regular route:
match 'products/:id' => 'catalog#view'
# Keep in mind you can assign values other than :controller and :action
# Sample of named route:
match 'products/:id/purchase' => 'catalog#purchase', :as => :purchase
# This route can be invoked with purchase_url(:id => product.id)
# Sample resource route (maps HTTP verbs to controller actions automatically):
resources :products
# Sample resource route with options:
resources :products do
member do
get 'short'
post 'toggle'
end
collection do
get 'sold'
end
end
# Sample resource route with sub-resources:
resources :products do
resources :comments, :sales
resource :seller
end
# Sample resource route with more complex sub-resources
resources :products do
resources :comments
resources :sales do
get 'recent', :on => :collection
end
end
# Sample resource route within a namespace:
namespace :admin do
# Directs /admin/products/* to Admin::ProductsController
# (app/controllers/admin/products_controller.rb)
resources :products
end
# You can have the root of your site routed with "root"
# just remember to delete public/index.html.
root :to => 'welcome#index'
# See how all your routes lay out with "rake routes"
# This is a legacy wild controller route that's not recommended for RESTful applications.
# Note: This route will make all actions in every controller accessible via GET requests.
match ':controller(/:action(/:id(.:format)))'
ActionDispatch::Routing::Mapper (See included modules)


title=Adding the ActionBar Sherlock Project to an Android Application date=2013-09-18 type=post tags=blog status=published ~~~~~~
Roy Clarkson (@royclarkson) and I gave a talk at SpringOne2GX 2013 in which we talked about building REST services with an eye towards consuming those services on mobile platforms like Android and iOS. This talk demonstrates the progressive evolution of an application using Spring MVC, Spring HATEOAS, Spring Data REST, Spring Security, Spring Security OAuth, and Spring Android. The code's benefited from a lot of help from Rob Winch.
I am pulling this blog together to introduce how we used the ActionBar Sherlock project in the sample application. There is nothing here related to Spring, but I thought the whole process was hard enough that some notes might help someone else.
From the documentation, the ActionBar
:
- Provides a dedicated space for giving your app an identity and indicating the user's location in the app.
- Makes important actions prominent and accessible in a predictable way (such as Search).
- Supports consistent navigation and view switching within apps (with tabs or drop-down lists).
The ActionBar, pictured above in an image from the Google documentation, provides a sort of hub for interaction UIs like menus, toolbars, etc., in your application. It's also a nice place to install a widget like a search field that can provide functionality and trigger behavior independent of any single view.
The ActionBar API (android.app.ActionBar
), however, is only available in Android API level 11 and greater. There is a sort of backwards compatible API called the Android Support Library (android.support.v7.app.ActionBar
) that works with versions lower than API level 11.
From the ActionBar Sherlock website:
ActionBarSherlock is an extension of the support library designed to facilitate the use of the action bar design pattern across all versions of Android with a single API.
So, it provides a clean API that wraps and adapts to existing implementations if available, and otherwise does a remarkable job simulating the effect in older versions of the platform, all with no change to your code.
All of this works in a consistent way on the ActionBar. On devices that support the hardware Menu button, this menu is available using that button. Otherwise it shows up as shown here, as part of the ActionBar.
In our sample application, the user has the ability to:
The sample application uses Android Fragment
s to make the layout more dynamic inside of a single Activity
, so in practice there is only one Activity
that needs to extend the SherlockFragmentActivity
class.
To use the ActionBar, an Activity
should extend one of the ActionBar Sherlock-provided Activity
instances. This way, you get a reference to the ActionBar via the getActionBar()
method. Conveniently, you won't really need that reference, though.
Below, I demonstrate how to setup a search field in the application. The Activity#onCreateOptionsMenu(Menu)
callback method gives you a pointer to the menu
reference which you may use to add menu items.
@Override
public boolean onCreateOptionsMenu(Menu menu) {
this.menu = menu;
SearchManager searchManager = (SearchManager)
activity.getSystemService(Context.SEARCH_SERVICE);
SearchView searchView = new SearchView(activity);
searchView.setSearchableInfo(searchManager.getSearchableInfo(activity.getComponentName()));
searchView.setQueryHint(getString(R.string.search_hint));
searchView.setIconified(true);
searchView.setOnQueryTextListener(new SearchView.OnQueryTextListener() {
@Override
public boolean onQueryTextSubmit(String query) {
runQuery(query);
return true;
}
@Override
public boolean onQueryTextChange(String newText) {
return true;
}
});
// search menu item
MenuItem menuItem = menu.add( getString(R.string.search));
menuItem.setTitle(title);
menuItem.setActionView(searchView);
menuItem.setShowAsAction(MenuItem.SHOW_AS_ACTION_ALWAYS);
// ..
}
I had to go through some fits to make the Android build work perfectly as the ActionBar Sherlock project is delivered as an Android .apk
bundle, not a .jar
. Check out the build file for the nitty gritty.


{% extends "FSJ/base_with_banner.html" %} {% load i18n %} {# NOTE YOU MUST LOAD i18n to every HTML page even though it's also loaded to base.html #} {# A page for the coordinator to upload CSVs that are used to create students and populate them with GPAs #} {% block heading %} {# Translators: Student upload page heading #} {% trans "Upload" %} {% endblock %} {% block content %}
{% endblock %}


{% for key, role in RoleCodes %}
{% if key == selrole %}
{% elseif key == "pointOfContact" and selrole == "" %}
{% else %}
{% endif %}
{% endfor %}
Resource Provider: Party that supplies the resource.
Custodian: Party that accepts accountability and responsibility for the data and ensures appropriate care and maintenance of the resource.
Owner: Party that owns the resource.
Distributor: Party who distributes the resource.
Originator: Party who created the resource.
Point of Contact: Party who can be contacted for acquiring knowledge about or acquisition of the resource.
Principal Investigator: Key party responsible for gathering information and conducting research.
Processor: Party who has processed the data in a manner such that the resource has been modified.
Publisher: Party who published the resource.
Author: Party who authored the resource.