UKCloud Limited (“UKC”) and Virtual Infrastructure Group Limited (“VIG”) (together “the Companies”) – in Compulsory Liquidation
On 25 October 2022, the Companies were placed into Liquidation with the Official Receiver appointed as Liquidator and J Robinson and A M Hudson simultaneously appointed as Special Managers to manage the liquidation process on behalf of the Official Receiver.
Further information regarding the Liquidations can be found here: https://www.gov.uk/government/news/virtual-infrastructure-group-limited-and-ukcloud-limited-information-for-creditors-and-interested-parties
Contact details:
For any general queries relating to the Liquidations please email<EMAIL_ADDRESS>For customer related queries please email<EMAIL_ADDRESS>For supplier related queries please email<EMAIL_ADDRESS>Managed Monitoring as a Service FAQs
Service
What is the service?
As customer solutions start to expand beyond their own data centres into embracing the benefits of leveraging multi-cloud, accurate and trusted monitoring of the various technology stacks and locations become highly complex and resource intensive. Managed Monitoring as a Service helps to reduce these challenges, whilst increasing your level of trust and confidence of the true health of your entire IT estate, from IoT edge devices, through to any infrastructure, be it virtual or physical.
With Managed Monitoring as a Service, we become your first line of support, 24 hours a day, 365 days a year, in receiving and reacting to any abnormal events or alerts across your IT estate, reducing the amount of noise customers traditionally must filter through, enabling them to focus on the critical events that really matter.
What technologies do you use?
UKCloud uses the same technologies we use in house to monitor events across our public clouds to deliver our Managed Monitoring as a Service, providing you with the confidence that well proven and understood technologies are being used to underpin this service.
Prerequisites
Do I need to install an agent within my VM to enable this service?
By default, UKCloud will provide this service without the use of an agent by utilising SNMP traps. In situations where non-SNMP events need to be collected, UKCloud may opt to provide a dedicated Monitoring Agent, which can be deployed into the customer's VM to provide a more advanced method of event collection.
Do I need to open any specific firewall ports or allow firewall rules?
To see a full list of prerequisites, including what ports need to be opened on your firewalls, see Managed IT Operations prerequisites
General
Do I get access to a dashboard or reports?
As it is assumed UKCloud will manage all monitoring aspects as part of this service, there is currently no dashboard or reporting features for customers to access.
How do I get alerted on events?
All alerting will be performed via a support ticket or any special escalation process agreed between UKCloud and the customer.
Can I use my existing polling (monitoring) tooling with this service?
We've designed our Managed Monitoring as a Service solution to be extensible with existing monitoring technology you may have already invested in. We cannot guarantee compatibility with all monitoring tooling, but for information about what to consider if this is something you want to do, see How to use your own polling (monitoring) tooling with Managed Monitoring as a Service.
How does UKCloud provide urgent maintenance notifications and incident reports?
Current Service Status reports are published on the Status Page. You can view past incident reports on the UKCloud Portal.
Management
How do I access my monitoring environment?
As it is assumed UKCloud will manage all monitoring aspects as part of this service, there is currently no environment for customers to access.
How do I manage my services?
Currently there is no way for a customer to directly manage this service as it is assumed UKCloud will manage all monitoring aspects as part of this service. Any changes to your monitoring service can be made by raising a ticket within the My Calls section of the Portal. Alternatively, you can contact support by phone or email.
What reports can I get about performance?
UKCloud does not currently provide instance performance reports, but you can monitor instance performance using standard tools within the operating system.
Does UKCloud patch the service?
No, you are responsible for the patching of your services. We make a patch repository available to you for instances on the Elevated OFFICIAL cloud platform (which cannot connect to the internet) for common operating systems that we provide.
Support
How do I raise a support ticket?
The secure online UKCloud Portal provides most common service management functionality. You can raise tickets within the My Calls section of the Portal. Alternatively, you can contact support by phone or email.
What are your service maintenance windows?
See Understanding UKCloud service maintenance windows.
Can UKCloud provide notifications for service status and maintenance?
Yes, you can subscribe to the UKCloud Service Status page to be alerted to service status and maintenance notifications. Notifications can be via email, text, webhook or Atom/RSS feed. For more information, see How to subscribe to service status notifications.
Onboarding
How can I get started with the service?
Within 5 business days of accepting an order, UKCloud will create the customer's monitoring environment with default thresholds (unless otherwise specified) and commence monitoring any environments that have been elected by the customer to be monitored.
Is there a free trial?
Due to the initial complexity of creating the monitoring environment, UKCloud is currently unable to offer a free trial of this service.
Backup
Does UKCloud back up Managed Monitoring as a Service?
UKCloud will perform a nightly backup of the configuration of any thresholds or triggers defined as part of this service. All event data is eventually stored within UKCloud's highly resilient centralised monitoring data lake.
Billing and legal
What is the smallest unit of time I will be billed for?
The minimum unit of time for use is monthly. Part months will be rounded up.
Will I be charged for resources in a 'Shut Off' state?
UKCloud will continue to charge for any resources that you have elected to be monitored regardless of the state they're in. In order to stop any charges, you'll need to raise a ticket within the My Calls section of the Portal. Alternatively, you can contact support by phone or email.
How can I view billing information?
Online visibility of real-time or historic billing information is currently not available as a service provided by UKCloud.
How can I pay for the services?
Payment for UKCloud services can be made by direct bank transfer (BACS/CHAPS). You can find bank details for payment on your invoice.
What are the termination fees?
There are no termination costs for this service.
Security
How is my monitoring data kept secure?
UKCloud will deploy and manage all collectors used to monitor customer events, with all traffic being passed via HTTPS.
The data that UKCloud collects as part of this service will never leave a UKCloud data centre or be shared with a third party.
Is there a protective monitoring service?
Protective monitoring is included with all our IaaS platforms at the hypervisor level and below and follows GPG 13. For more information, see Protective Monitoring from UKCloud.
If you require protective monitoring services above the hypervisor we offer our Security Operations Service to monitor your virtual estate (additional charges apply). For more information, see the Security Operations Service Service Definition.
Feedback
If you find a problem with this article, click Improve this Doc to make the change yourself or raise an issue in GitHub. If you have an idea for how we could improve any of our services, send an email to feedback@ukcloud.com.


Smartphone Market Is Still Led By Samsung In The Third Quarter Of 2019
by Argam ArtashyanSamsung Still Leads Smartphone Market In The Third Quarter Of 2019
4 (80%) 2 votes
After a deep sleep, the global smartphone market is awakening. Recently, IDC released a report for smartphone shipments in the third quarter of 2019. As the statistics show, in the quarter, global smartphone shipments totaled 358.3 million units, a year-on-year increase of 0.8%. Though this is a very small growth, we should state this is for the first time in a long period of time that this market doesn’t decrease.
Not accidentally, the South Korean tech manufacturer ranks first, leading the list. It has managed to ship over 78.2 million units. And this was enough to occupy 21.8% of the global smartphone market and ensure a year-on-year shipment growth of 8.3%.
The second place is occupied by Huawei (including its sub-brand Honor). The Chinese tech company has shipped 66.6 million units in the third quarter. It takes 18.6% of the market share and has a year-on-year shipment growth of 28.2%.
Also Read: Huawei Grows By 66% In China Smartphone Market During The Q3 2019
The Cupertino-based Apple is pushed to the third place. It has sold over 46.6 million units. Apple’s share is 13%, and the year-on-year shipments fell by 0.6%.
And though there are no changes in the first three positions, other manufacturers are in a fierce competition for the rest of the places. Xiaomi and OPPO ranked fourth and fifth in the list, respectively. If Xiaomi has shipped 32.7 million units (including its own sub-brand Redmi) and took 9.1% of the market, OPPO sold 31.2 million smartphones and took 8.7% of the market.
All other brands have shipped 103 million units in total. And it’s worth noting that this is far away from last year’s result.


Zoom:
1X
2X
3X
4X
5X
Radius:
Building Name:
Floor Number:
Walk
Room
Bathroom
Stairs
Elevator
Entry
Accessibility
Set:
Floor Down:
Up:
Room Number:
Female
Male
Unisex
Inside
Outside
Other Building
Entryway Name:
Latitude:
Longitude:
Name:
Floor:
Id:
Please select base line
Please select correction line
Pixels:
Distance:
m
cm
yd
ft
Node ID:
X-Coord:
Y-Coord:
Type:
Entry:
Connected to building:
or outside:
Building:
Floor:
Room:
Gender:
Female
Male
Unisex
Stair/Elevator Set
Floors
Connecting Floors:
Down
Up


---
layout: page
permalink: /colophon/
title: Colophon
description: Information about how Webworke.rs was designed and developed.
page-class: page-colophon
sitemap:
priority: 0.5
changefreq: monthly
---
Webworke.rs runs on Jekyll, with a lot of help from Grunt. The site was scaffolded by Yeoman and generator-jekyllrb, the latter being a project of @robwierzbowski. Changes have since been made to the organization of the site, but an effort is made to stay up-to-date with Rob’s commits on the original project.
Grunt Dependencies
There are more than two dozen dependencies installed by generator-jekyllrb, as well as additional ones that I’ve added to the project. Here are the ones that are most notable (to me):
- grunt-autoprefixer, which is based off Autoprefixer and ensures that I never worry about browser prefixes again
- grunt-concurrent to run Grunt tasks (you guessed it) concurrently, which really speeds up the build
- grunt-contrib-watch to run tasks whenever files change, plus support for Livereload through grunt-contrib-connect
- grunt-dev-update to automatically determine if a dependency is out-of-date
- grunt-imageoptim, which uses ImageOptim, ImageAlpha, and JPEGmini for even better optimized files than grunt-contrib-imagemin
- grunt-jekyll, without which this site would be built in a wholly different way
- grunt-modernizr, to create a custom build of Modernizr
- grunt-usemin to concatenate styles and scripts in preparation for being minified, uglified, and revved.
Jekyll Plugins
The site uses a couple of plugins, which are follows:
Front End Dependencies
There are a couple additional dependencies that are managed with Bower:
- matchMedia.js, a polyfill for testing media queries, which is used in concert with Picturefill
- Modernizr, to detect support for HTML5 and CSS3 features in the user’s browser
- Picturefill an approach for responsive images that mimics the proposed picture element.
- smooth-scroll a simple vanilla JS script to animae scrolling to anchor links.
Styles
The CSS is written in Sass, with inspiration from the following projects:
Typography
The type is set in two typefaces:
Hosting
The DNS is hosted by CloudFlare, while the site is hosted on GitHub Pages. You can find the source in the site’s repository. Please feel free to file an issue, submit a pull request, or fork the project, which has the MIT license.


Hi! My name is Tahim, and I am from the Bay Area. I graduated from University of California, Berkeley with a degree in Biomedical Engineering. My background is in data analytics, software development, and product management.
I recently attended and completed an intense bootcamp in San Jose called Coding Dojo, which is an immersive full stack and mobile development bootcamp. Coding Dojo offers many of the industry's most relevant technologies, such as Python, MEAN, and Swift.
I love to read, travel, eat food, and code!
Want to learn more about me? Check my links below!
Resume LinkedIn Github


This course will comprehensively cover the GitHub hosting service as a companion to the Git source control tool, which means no prior knowledge or experience is required. Students will emerge at the end with a very solid understanding and hands-on experience with Git and GitHub. Course Organization The course is divided into four major components:
Introduction
The Introduction provides a welcome to the course including some useful tips for getting the most out of taking the course and how the course is designed. That is followed by the Core Concepts which go over
some critical theory before diving straight into Git. After the introduction and core concepts, the first thing we do is a Quick Installation for both Windows and Mac. The Bonus section has a more comprehensive, step-by-step process
for those that prefer it. Learning Git Source Control In The Basics, we walk through all the foundational commands needed to start a new project managed by Git (or enable Git for an existing project) all the way through making
commits, including common file operations like moving and deleting files. We also cover how to exclude the wrong files from accidentally being committed and how to review your repository's history. With a strong foundation in place,
we explore some more Advanced Git topics like comparing differences, branching and merge resolution, tagging special events, saving work in progress, and even a bit of time travel.
All About GitHub
The main part of this course is all about GitHub. We will explore GitHub indepth from a source control hosting repository perspective. In Welcome to GitHub we start off exploring some of the basic features
of GitHub by creating a fresh repository and associate our local repository with it. Then, we prepare for the remainder of the course by setting up SSH Authentication, which we will use from this point forward. After that, we continue
looking at the GitHub Repository, including many of the same operations we performed locally, but done directly within GitHub. Then in GitHub Repository Branches we dive into how Branches on GitHub and our local system work with
each other. After we have comprehensively covered how GitHub repositories work, we focus on how GitHub Tags and Releases work and their relationship with local tags in Git. We can then use tags/releases while Comparing Differences
on GitHub. We start tying things together in Social Coding where we join other projects on GitHub by forking and then submitting our contributions back using pull requests. Once part of a team, you might use GitHub Issues to track
defects or enhancement requests. Sometimes you just need to share small parts of a file or a set of files, but don't want to bother with a full Git repository. That where GitHub Gists help out -- share just a snip of code or entire
files. Finally, group related GitHub repositories with GitHub Organizations and manage permissions and access using teams.
All tools have installation and configuration sections to ensure no one is left behind. Presentations provide audio/video training of conceptual ideas. Since few like slide-ware presentations, slide-presentations are kept to a minimum. Screencasts provide a video of the instructor's computer system with any actions, commands, or screens displayed and narrated. There is nearly 5 hours of screencast based video training in order to step through each command or action in sufficient detail. All videos are available in high quality 1080p / Full HD resolution for sharp and clear viewing on modern desktops and tablets. Several attachments and document lectures throughout the course provide supplemental information, illustrations, or other reference material. Moving Forward This course will expand periodically to include more topics, supporting materials and bonus content! Some content may be in direct response to student feedback or discussions -- so get engaged with the course discussions feature!


Non-negative integer less than or equal to 50; optional
Specifies the number of parallel shards to use to run the test.
This value will override any heuristics used to determine the number of
parallel shards with which to run the test. Note that for some test
rules, this parameter may be required to enable sharding
in the first place. Also see --test_sharding_strategy
.
If test sharding is enabled, the environment variable
TEST_TOTAL_SHARDS
will be set to this value when spawning the test.
Sharding requires the test runner to support the test sharding protocol. If it does not, then it will most likely run every test in every shard, which is not what you want.
See Test Sharding in the Test Encyclopedia for details on sharding.


Connect to Twitter using the blue button at the top.If you have already connected, wait a couple seconds!


Preparation time
30 mins to 1 hour
Cooking time
over 2 hours
Serves
Makes 1 tray
Dietary
Place the quince pieces into a large pan and add enough water to cover. Add the vanilla pod and bring to the boil. Place a lid on the pan and boil for 30-40 minutes, or until quinces are very soft.
Drain the liquid from the quinces and transfer the quinces to a scale to weigh. Note the weight of the quinces - this is the weight of caster sugar you will require.
Place the fruit into a food processor and blend until very smooth.
Return to the original pan and add an equal weight of sugar.
Cook over a low heat, stirring constantly, until the sugar dissolves.
Continue to cook over a low heat, stirring occasionally, for 1-1½ hours, or until the quince paste has thickened and has a deep orange colour.
Preheat the oven to 50C/120F.
Pour the cooked paste out onto a greased and lined 20cm/8in x 20cm/8in baking tray and smooth the paste out evenly.
Place into the oven for one hour to speed up the setting process.
Remove from the oven and slice into manageable portions.


Unless otherwise noted, all features are available at Android API level 9 (Android platform version 2.3) and higher. Some features are only available at Android API level 14 (Android platform version 4.0) and higher; these are noted.
OpenSL ES provides a C language interface that is also callable from C++, and exposes features similar to the audio portions of these Android APIs callable from Java programming language code:
As with all of the Android Native Development Kit (NDK), the primary purpose of OpenSL ES for Android is to facilitate the implementation of shared libraries to be called from Java programming language code via Java Native Interface (JNI). NDK is not intended for writing pure C/C++ applications. That said, OpenSL ES is a full-featured API, and we expect that you should be able to accomplish most of your audio needs using only this API, without up-calls to code running in the Dalvik VM.Note: though based on OpenSL ES, the Android native audio API is not a conforming implementation of any OpenSL ES 1.0.1 profile (game, music, or phone). This is because Android does not implement all of the features required by any one of the profiles. Any known cases where Android behaves differently than the specification are described in section "Android extensions" below.
platforms/android-9/samples/native-audio/
.
At a minimum, add the following line to your code:
#include <SLES/OpenSLES.h>If you use Android extensions, also include this header:
#include <SLES/OpenSLES_Android.h>which automatically includes these headers as well (you don't need to include these, they are shown as an aid in learning the API):
#include <SLES/OpenSLES_AndroidConfiguration.h> #include <SLES/OpenSLES_AndroidMetadata.h>
LOCAL_LDLIBS += libOpenSLES
res/raw/
folder,
they can be accessed easily by the associated APIs for
Resources. However there is no direct native access to resources,
so you will need to write Java programming language code to copy them out before use.
assets/
folder,
they will be directly accessible by the Android native asset manager
APIs. See the header files android/asset_manager.h
and android/asset_manager_jni.h
for more information
on these APIs. The example code
located in NDK folder
platforms/android-9/samples/native-audio/
uses these
native asset manager APIs in conjunction with the Android file
descriptor data locator.
file:
scheme for local files,
provided the files are accessible by the application.
Note that the Android security framework restricts file access via
the Linux user ID and group ID mechanism.
bin2c
tool (not supplied).
Note that it is your responsibility to ensure that you are legally permitted to play or record content, and that there may be privacy considerations for recording content.
SLresult
value which is returned by most APIs. Use of assert
vs. more advanced error handling logic is a matter of coding style
and the particular API; see the Wikipedia article on
assert
for more information. In the supplied example, we have used assert
for "impossible" conditions which would indicate a coding error, and
explicit error handling for others which are more likely to occur
in production.
Many API errors result in a log entry, in addition to the non-zero
result code. These log entries provide additional detail which can
be especially useful for the more complex APIs such as
Engine::CreateAudioPlayer
.
Use adb logcat, the Eclipse ADT plugin LogCat pane, or ddms logcat to see the log.
slCreateEngine
slQueryNumSupportedEngineInterfaces
slQuerySupportedEngineInterfaces
Engine::CreateAudioRecorder
.
It should be initialized using these values, as shown in the example:
SLDataLocator_IODevice loc_dev = {SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT, SL_DEFAULTDEVICEID_AUDIOINPUT, NULL};
RemoveInterface
and ResumeInterface
are not supported.
The platform may ignore effect requests if it estimates that the CPU load would be too high.
SetSendLevel
supports a single send level per audio player.
reflectionsDelay
,
reflectionsLevel
, or reverbDelay
fields of
struct SLEnvironmentalReverbSettings
.
The Android implementation of OpenSL ES requires that mimeType
be initialized to either NULL
or a valid UTF-8 string,
and that containerType
be initialized to a valid value.
In the absence of other considerations, such as portability to other
implementations, or content format which cannot be identified by header,
we recommend that you
set the mimeType
to NULL
and containerType
to SL_CONTAINERTYPE_UNSPECIFIED
.
Supported formats include WAV PCM, WAV alaw, WAV ulaw, MP3, Ogg Vorbis, AAC LC, HE-AACv1 (aacPlus), HE-AACv2 (enhanced aacPlus), AMR, and FLAC [provided these are supported by the overall platform, and AAC formats must be located within an MP4 or ADTS container]. MIDI is not supported. WMA is not part of the open source release, and compatibility with Android OpenSL ES has not been verified.
The Android implementation of OpenSL ES does not support direct playback of DRM or encrypted content; if you want to play this, you will need to convert to cleartext in your application before playing, and enforce any DRM restrictions in your application.
Resume
, RegisterCallback
,
AbortAsyncOperation
, SetPriority
,
GetPriority
, and SetLossOfControlInterfaces
are not supported.
Note that the field samplesPerSec
is actually in
units of milliHz, despite the misleading name. To avoid accidentally
using the wrong value, you should initialize this field using one
of the symbolic constants defined for this purpose (such as
SL_SAMPLINGRATE_44_1
etc.)
PlaybackRate::GetRateRange
or PlaybackRate::GetCapabilitiesOfRate
.
That said, some guidance on typical rate ranges may be useful:
In Android 2.3 a single playback rate range from 500 per mille to 2000 per mille
inclusive is typically supported, with property
SL_RATEPROP_NOPITCHCORAUDIO
.
In Android 4.0 the same rate range is typically supported for a data source
in PCM format, and a unity rate range for other formats.
SL_RECORDEVENT_HEADATLIMIT
and
SL_RECORDEVENT_HEADMOVING
events are not supported.
SetLoop
enables whole file looping. The startPos
parameter should be zero and the endPos
parameter should
be SL_TIME_UNKNOWN
.
http:
and file:
.
A missing scheme defaults to the file:
scheme. Other
schemes such as https:
, ftp:
, and
content:
are not supported.
rtsp:
is not verified.
OpenSL ES for Android supports a single engine per application, and up to 32 objects. Available device memory and CPU may further restrict the usable number of objects.
slCreateEngine
recognizes, but ignores, these engine options:
SL_ENGINEOPTION_THREADSAFE
SL_ENGINEOPTION_LOSSOFCONTROL
The Android team is committed to preserving future API binary compatibility for developers to the extent feasible. It is our intention to continue to support future binary compatibility of the 1.0.1-based API, even as we add support for later versions of the standard. An application developed with this version should work on future versions of the Android platform, provided that you follow the guidelines listed in section "Planning for binary compatibility" below.
Note that future source compatibility will not be a goal. That is, if you upgrade to a newer version of the NDK, you may need to modify your application source code to conform to the new API. We expect that most such changes will be minor; see details below.
BufferQueue::Enqueue
, the parameter
list for slBufferQueueCallback
,
and the name of field SLBufferQueueState.playIndex
.
We recommend that your application code use Android simple buffer
queues instead, because we do not plan to change that API.
In the example code supplied with the NDK, we have used
Android simple buffer queues for playback for this reason.
(We also use Android simple buffer queue for recording and decode to PCM, but
that is because standard OpenSL ES 1.0.1 does not support record or decode to
a buffer queue data sink.)
const
to input parameters passed by reference,
and to SLchar *
struct fields used as input values.
This should not require any changes to your code.
SLint32
to SLuint32
or similar, or add a cast.
Equalizer::GetPresetName
will copy the string to
application memory instead of returning a pointer to implementation
memory. This will be a significant change, so we recommend that you
either avoid calling this method, or isolate your use of it.
SLchar
will change from unsigned char
to char
. This primarily affects the URI data locator
and MIME data format.
SLDataFormat_MIME.mimeType
will be renamed to pMimeType
,
and SLDataLocator_URI.URI
will be renamed to pURI
.
We recommend that you initialize the SLDataFormat_MIME
and SLDataLocator_URI
data structures using a brace-enclosed comma-separated list of values,
rather than by field name, to isolate your code from this change.
In the example code we have used this technique.
SL_DATAFORMAT_PCM
does not permit the application
to specify the representation of the data as signed integer, unsigned
integer, or floating-point. The Android implementation assumes that
8-bit data is unsigned integer and 16-bit is signed integer. In
addition, the field samplesPerSec
is a misnomer, as
the actual units are milliHz. These issues are expected to be
addressed in the next OpenSL ES version, which will introduce a new
extended PCM data format that permits the application to explicitly
specify the representation, and corrects the field name. As this
will be a new data format, and the current PCM data format will
still be available (though deprecated), it should not require any
immediate changes to your code.
SLES/OpenSLES_Android.h
and the header files that it includes.
Consult that file for details on these extensions. Unless otherwise
noted, all interfaces are "explicit".
Note that use these extensions will limit your application's
portability to other OpenSL ES implementations. If this is a concern,
we advise that you avoid using them, or isolate your use of these
with #ifdef
etc.
The following figure shows which Android-specific interfaces and data locators are available for each object type.
SLES/OpenSLES_AndroidConfiguration.h
documents the available configuration keys and values:
SL_ANDROID_STREAM_MEDIA
)
SL_ANDROID_RECORDING_PRESET_GENERIC
)
// CreateAudioPlayer and specify SL_IID_ANDROIDCONFIGURATION // in the required interface ID array. Do not realize player yet. // ... SLAndroidConfigurationItf playerConfig; result = (*playerObject)->GetInterface(playerObject, SL_IID_ANDROIDCONFIGURATION, &playerConfig); assert(SL_RESULT_SUCCESS == result); SLint32 streamType = SL_ANDROID_STREAM_ALARM; result = (*playerConfig)->SetConfiguration(playerConfig, SL_ANDROID_KEY_STREAM_TYPE, &streamType, sizeof(SLint32)); assert(SL_RESULT_SUCCESS == result); // ... // Now realize the player here.Similar code can be used to configure the preset for an audio recorder.
Portable applications should use the OpenSL ES 1.0.1 APIs for audio effects instead of the Android effect extensions.
This is especially useful in conjunction with the native asset manager.
For recording, the application should enqueue empty buffers. Upon notification of completion via a registered callback, the filled buffer is available for the application to read.
For playback there is no difference. But for future source code compatibility, we suggest that applications use Android simple buffer queues instead of OpenSL ES 1.0.1 buffer queues.
DynamicInterfaceManagement::AddInterface
.
SL_PLAYSTATE_STOPPED
state the play cursor is
returned to the beginning of the currently playing buffer." The
Android implementation does not necessarily conform to this
requirement. For Android, it is unspecified whether a transition
to SL_PLAYSTATE_STOPPED
operates as described, or
leaves the play cursor unchanged.
We recommend that you do not rely on either behavior; after a
transition to SL_PLAYSTATE_STOPPED
, you should explicitly
call BufferQueue::Clear
. This will place the buffer
queue into a known state.
A corollary is that it is unspecified whether buffer queue callbacks
are called upon transition to SL_PLAYSTATE_STOPPED
or by
BufferQueue::Clear
.
We recommend that you do not rely on either behavior; be prepared
to receive a callback in these cases, but also do not depend on
receiving one.
It is expected that a future version of OpenSL ES will clarify these issues. However, upgrading to that version would result in source code incompatibilities (see section "Planning for source compatibility" above).
Engine::QueryNumSupportedExtensions
,
Engine::QuerySupportedExtension
,
Engine::IsExtensionSupported
report these extensions:
ANDROID_SDK_LEVEL_#
where # is the platform API level, 9 or higher
A standard audio player plays back to an audio device, and the data sink is specified as an output mix. However, as an Android extension, an audio player instead acts as a decoder if the data source is specified as a URI or Android file descriptor data locator with MIME data format, and the data sink is an Android simple buffer queue data locator with PCM data format.
This feature is primarily intended for games to pre-load their
audio assets when changing to a new game level, similar to
android.media.SoundPool
.
The application should initially enqueue a set of empty buffers to the Android simple buffer queue, which will be filled with PCM data. The Android simple buffer queue callback is invoked after each buffer is filled. The callback handler should process the PCM data, re-enqueue the now-empty buffer, and then return. The application is responsible for keeping track of decoded buffers; the callback parameter list does not include sufficient information to indicate which buffer was filled or which buffer to enqueue next.
The end of stream is determined implicitly by the data source.
At the end of stream a SL_PLAYEVENT_HEADATEND
event is
delivered. The Android simple buffer queue callback will no longer
be called after all consumed data is decoded.
The sink's PCM data format typically matches that of the encoded data source with respect to sample rate, channel count, and bit depth. However, the platform implementation is permitted to decode to a different sample rate, channel count, or bit depth. There is a provision to detect the actual PCM format; see section "Determining the format of decoded PCM data via metadata" below.
Decode to PCM supports pause and initial seek. Volume control, effects, looping, and playback rate are not supported.
Depending on the platform implementation, decoding may require resources that cannot be left idle. Therefore it is not recommended to starve the decoder by failing to provide a sufficient number of empty PCM buffers, e.g. by returning from the Android simple buffer queue callback without enqueueing another empty buffer. The result of decoder starvation is unspecified; the implementation may choose to either drop the decoded PCM data, pause the decoding process, or in severe cases terminate the decoder.
An audio player acts as a streaming decoder if the data source is an Android buffer queue data locator with MIME data format, and the data sink is an Android simple buffer queue data locator with PCM data format. The MIME data format should be configured as:
SL_CONTAINERTYPE_RAW
"audio/vnd.android.aac-adts"
(macro SL_ANDROID_MIME_AACADTS
)
This feature is primarily intended for streaming media applications that deal with AAC audio, but need to apply custom processing of the audio prior to playback. Most applications that need to decode audio to PCM should use the method of the previous section "Decode audio to PCM", as it is simpler and handles more audio formats. The technique described here is a more specialized approach, to be used only if both of these conditions apply:
It is not recommended to starve the decoder by failing to provide full ADTS AAC buffers, e.g. by returning from the Android buffer queue callback without enqueueing another full buffer. The result of decoder starvation is unspecified.
In all respects except for the data source, the streaming decode method is similar to that of the previous section:
SL_PLAYEVENT_HEADATEND
event is delivered at end of stream
Despite the similarity in names, an Android buffer queue is not the same as an Android simple buffer queue. The streaming decoder uses both kinds of buffer queues: an Android buffer queue for the ADTS AAC data source, and an Android simple buffer queue for the PCM data sink. The Android simple buffer queue API is described in this document in section "Android simple buffer queue data locator and interface". The Android buffer queue API is described in the Android native media API documentation, located in docs/openmaxal/index.html.
SLMetadataExtractionItf
is a standard OpenSL ES 1.0.1 interface, not an Android extension.
However, the particular metadata keys that
indicate the actual format of decoded PCM data are specific to Android,
and are defined in header SLES/OpenSLES_AndroidMetadata.h
.
The metadata key indices are available immediately after
Object::Realize
. Yet the associated values are not
available until after the first encoded data has been decoded. A good
practice is to query for the key indices in the main thread after Realize,
and to read the PCM format metadata values in the Android simple
buffer queue callback handler the first time it is called.
The OpenSL ES 1.0.1 metadata extraction interface
SLMetadataExtractionItf
is admittedly cumbersome, as it
requires a multi-step process to first determine key indices and then
to get the key values. Consult the example code for snippets showing
how to work with this interface.
Metadata key names are stable. But the key indices are not documented and are subject to change. An application should not assume that indices are persistent across different execution runs, and should not assume that indices are shared for different object instances within the same run.
Briefly, an OpenSL ES object is similar to the object concept
in programming languages such as Java and C++, except an OpenSL ES
object is only visible via its associated interfaces. This
includes the initial interface for all objects, called
SLObjectItf
. There is no handle for an object itself,
only a handle to the SLObjectItf
interface of the object.
An OpenSL ES object is first "created", which returns an
SLObjectItf
, then "realized". This is similar to the
common programming pattern of first constructing an object (which
should never fail other than for lack of memory or invalid parameters),
and then completing initialization (which may fail due to lack of
resources). The realize step gives the implementation a
logical place to allocate additional resources if needed.
As part of the API to create an object, an application specifies an array of desired interfaces that it plans to acquire later. Note that this array does not automatically acquire the interfaces; it merely indicates a future intention to acquire them. Interfaces are distinguished as "implicit" or "explicit". An explicit interface must be listed in the array if it will be acquired later. An implicit interface need not be listed in the object create array, but there is no harm in listing it there. OpenSL ES has one more kind of interface called "dynamic", which does not need to be specified in the object create array, and can be added later after the object is created. The Android implementation provides a convenience feature to avoid this complexity; see section "Dynamic interfaces at object creation" above.
After the object is created and realized, the application should
acquire interfaces for each feature it needs, using
GetInterface
on the initial SLObjectItf
.
Finally, the object is available for use via its interfaces, though note that some objects require further setup. In particular, an audio player with URI data source needs a bit more preparation in order to detect connection errors. See the next section "Audio player prefetch" for details.
After your application is done with the object, you should explicitly destroy it; see section "Destroy" below.
Object::Realize
allocates resources
but does not connect to the data source (i.e. "prepare") or begin
pre-fetching data. These occur once the player state is set to
either SL_PLAYSTATE_PAUSED
or SL_PLAYSTATE_PLAYING
.
Note that some information may still be unknown until relatively
late in this sequence. In particular, initially
Player::GetDuration
will return SL_TIME_UNKNOWN
and MuteSolo::GetChannelCount
will either return successfully
with channel count zero
or the error result SL_RESULT_PRECONDITIONS_VIOLATED
.
These APIs will return the proper values once they are known.
Other properties that are initially unknown include the sample rate and actual media content type based on examining the content's header (as opposed to the application-specified MIME type and container type). These too, are determined later during prepare / prefetch, but there are no APIs to retrieve them.
The prefetch status interface is useful for detecting when all information is available. Or, your application can poll periodically. Note that some information may never be known, for example, the duration of a streaming MP3.
The prefetch status interface is also useful for detecting errors.
Register a callback and enable at least the
SL_PREFETCHEVENT_FILLLEVELCHANGE
and
SL_PREFETCHEVENT_STATUSCHANGE
events. If both of these
events are delivered simultaneously, and
PrefetchStatus::GetFillLevel
reports a zero level, and
PrefetchStatus::GetPrefetchStatus
reports
SL_PREFETCHSTATUS_UNDERFLOW
, then this indicates a
non-recoverable error in the data source.
This includes the inability to connect to the data source because
the local filename does not exist or the network URI is invalid.
The next version of OpenSL ES is expected to add more explicit support for handling errors in the data source. However, for future binary compatibility, we intend to continue to support the current method for reporting a non-recoverable error.
In summary, a recommended code sequence is:
OpenSL ES does not support automatic garbage collection or
reference counting
of interfaces. After you call Object::Destroy
, all extant
interfaces derived from the associated object become undefined.
The Android OpenSL ES implementation does not detect the incorrect use of such interfaces. Continuing to use such interfaces after the object is destroyed will cause your application to crash or behave in unpredictable ways.
We recommend that you explicitly set both the primary object interface and all associated interfaces to NULL as part of your object destruction sequence, to prevent the accidental misuse of a stale interface handle.
Volume::EnableStereoPosition
is used to enable
stereo panning of a mono source, there is a 3 dB reduction in total
sound power level. This is needed to permit the total sound
power level to remain constant as the source is panned from one
channel to the other. Therefore, don't enable stereo positioning
if you don't need it. See the Wikipedia article on
audio panning
for more information.
Callback handlers are called from internal non-application thread(s) which are not attached to the Dalvik virtual machine and thus are ineligible to use JNI. Because these internal threads are critical to the integrity of the OpenSL ES implementation, a callback handler should also not block or perform excessive work.
If your callback handler needs to use JNI, or execute work that is not proportional to the callback, the handler should instead post an event for another thread to process. Examples of acceptable callback workload include rendering and enqueuing the next output buffer (for an AudioPlayer), processing the just-filled input buffer and enqueueing the next empty buffer (for an AudioRecorder), or simple APIs such as most of the "Get" family. See section "Performance" below regarding the workload.
Note that the converse is safe: a Dalvik application thread which has entered JNI is allowed to directly call OpenSL ES APIs, including those which block. However, blocking calls are not recommended from the main thread, as they may result in the dreaded "Application Not Responding" (ANR).
The choice of which thread calls a callback handler is largely left up to the implementation. The reason for this flexibility is to permit future optimizations, especially on multi-core devices.
The thread on which the callback handler runs is not guaranteed to have
the same identity across different calls. Therefore do not rely on the
pthread_t
returned by pthread_self()
, or the
pid_t
returned by gettid()
, to be consistent
across calls. Don't use the thread local storage (TLS) APIs such as
pthread_setspecific()
and pthread_getspecific()
from a callback, for the same reason.
The implementation guarantees that concurrent callbacks of the same kind, for the same object, will not occur. However, concurrent callbacks of different kinds for the same object are possible, on different threads.
One such evolution is support for reduced audio output latency. The underpinnings for reduced output latency were first included in the Android 4.1 platform release ("Jellybean"), and then continued progress occurred in the Android 4.2 platform. These improvements are available via OpenSL ES for device implementations that claim feature "android.hardware.audio.low_latency". If the device doesn't claim this feature but supports API level 9 (Android platform version 2.3) or later, then you can still use the OpenSL ES APIs but the output latency may be higher. The lower output latency path is used only if the application requests a buffer count of 2 or more, and a buffer size and sample rate that are compatible with the device's native output configuration. These parameters are device-specific and should be obtained as follows.
Beginning with API level 17 (Android platform version 4.2), an application can query for the native or optimal output sample rate and buffer size for the device's primary output stream. When combined with the feature test just mentioned, an app can now configure itself appropriately for lower latency output on devices that claim support.
The recommended sequence is:
import android.content.pm.PackageManager; ... PackageManager pm = getContext().getPackageManager(); boolean claimsFeature = pm.hasSystemFeature(PackageManager.FEATURE_AUDIO_LOW_LATENCY);
android.media.AudioManager.getProperty()
.
import android.media.AudioManager; ... AudioManager am = (AudioManager) getSystemService(Context.AUDIO_SERVICE); String sampleRate = am.getProperty(AudioManager.PROPERTY_OUTPUT_SAMPLE_RATE)); String framesPerBuffer = am.getProperty(AudioManager.PROPERTY_OUTPUT_FRAMES_PER_BUFFER));Note that
sampleRate
and framesPerBuffer
are String
s. First check for null
and then convert to int
using Integer.parseInt()
.
To avoid audible glitches, the buffer queue callback handler must execute within a small and predictable time window. This typically implies no unbounded blocking on mutexes, conditions, or I/O operations. Instead consider "try locks", locks and waits with timeouts, and non-blocking algorithms.
The computation required to render the next buffer (for AudioPlayer) or consume the previous buffer (for AudioRecord) should take approximately the same amount of time for each callback. Avoid algorithms that execute in a non-deterministic amount of time, or are "bursty" in their computations. A callback computation is bursty if the CPU time spent in any given callback is significantly larger than the average. In summary, the ideal is for the CPU execution time of the handler to have variance near zero, and for the handler to not block for unbounded times.
Lower latency audio is for these outputs only: on-device speaker, wired headphones, wired headset, and line out.
Applications using OpenSL ES must request whatever permissions they
would need for similar non-native APIs. For example, if your application
records audio, then it needs the android.permission.RECORD_AUDIO
permission. Applications that use audio effects need
android.permission.MODIFY_AUDIO_SETTINGS
. Applications that play
network URI resources need android.permission.NETWORK
.
Depending on the platform version and implementation, media content parsers and software codecs may run within the context of the Android application that calls OpenSL ES (hardware codecs are abstracted, but are device-dependent). Malformed content designed to exploit parser and codec vulnerabilities is a known attack vector. We recommend that you play media only from trustworthy sources, or that you partition your application such that code that handles media from untrustworthy sources runs in a relatively sandboxed environment. For example you could process media from untrustworthy sources in a separate process. Though both processes would still run under the same UID, this separation does make an attack more difficult.
DynamicInterfaceManagement::AddInterface
does not work.
Instead, specify the interface in the array passed to Create, as
shown in the example code for environmental reverb.
docs/opensles/OpenSL_ES_Specification_1.0.1.pdf
.
Miscellaneous:


U-571 (director/writer: Jonathan Mostow; screenwriters: Sean Montgomery/David Ayer; cinematographer: Oliver Wood; editor: Wayne Wahrman; cast: Matthew McConaughey (Lt. Andrew Tyler), Bill Paxton (Captain Dahlgren), Harvey Keitel (Chief Klough), Jake Weber (Lt. Hirsch), Jon Bon Jovi (Lt. Pete Emmett), David Keith (Marine Major Coonan), Erik Palladino (Mazzola), T.C. Carson (Eddie), Jack Noseworthy (Wentz), Thomas Guiry (Trigger), Thomas Kretschmann (Wassner), Matthew Settle (Larson), Dave Power (Tank), Will Estes (Rabbit), Derk Cheetwood (Griggs), 2000)
Reviewed by Dennis Schwartz
An old-fashioned WW11 submarine movie made for men, featuring an all-male cast, played with a square jawed military call for patriotism. There are no jokes here, even though it could have used some to lighten its torpedo load. Every move made in this film is seemingly life threatening, whether on a personal basis or because of the action scenes. But, aside from being as sober-minded as some of the classical films of this genre-- such as Run Silent, Run Deep, this is no Wolfgang Petersen's Das Boot (81), the only excellent submarine film ever made thus far, but it is as thrilling and as contrived as the recent, big-budgeted Crimson Tide. This makes for a fairly entertaining but vacuous film, whose entertainment value, I estimate, to be in the middle-range of this genre. If you get your sea legs under you and don't mind the film's history being blurred and its insistence on making heroes out of the men at all costs, then you should find it viscerally challenging and not be underwhelmed by its clichés and its technical inaccuracies, as noted by other observers with far greater submarine technical knowledge than I have, who point out for example: You can't start a diesel engine in a submerged submarine.
The film is set in the spring of 1942, when German U-boats in the North Atlantic and along the East Coast of the U.S., were targeting allied shipping. An allied vessel is downed by the Germans as the film opens, with the bad guys, the Germans, at first exhilarated by their hit but then taken aback when attacked by the depth charges hitting their boat, causing severe damage. English subtitles appear for the first ten minutes or so, as the Germans in distress speak only German, scurrying around in their claustrophobic confines, trying to repair their almost unfixable boat. The next move they make is to radio Berlin and get a boat to resupply them.
The scene switches to the good guys, the American sailors, who are on shore leave, celebrating together with a big bash. Andy Tyler (Matthew McConaughey) is the second-in-command and is saddened, he has just received the news that he was passed over for captain. His hard-nosed commanding officer Dahlgren (Bill Paxton) refuses to recommend him for promotion, as he doesn't believe Tyler has the right stuff to lead the men by making the hard decisions that are necessary without feeling sorry for them. The stern-looking Andy, contrary to his appearance and tight-lipped nature, is just too friendly with the crew and even though he's very competent and ambitious, he is told that his time hasn't come yet. Predictably, you can figure out where the film is going with this subplot!
Shore leave is suddenly cancelled and this gives the film an opportunity to introduce some of the standard main characters always found in films like this, such as the loyal old-timer, Chief Klough (Keitel), who can't wait for some action, and all the green sailors worried about their first war assignment, as the men stand in the rain by the dock watching their submarine being equipped anew. They are about to find out that they are going out to sea disguised as a German supply ship to rendezvous with the stranded German U-boat and take from it an Enigma code machine (a classified-secret encoding device resembling a typewriter). The mission calls for them to get onboard and steal the Enigma machine without the enemy knowing it is missing. This machine is so important, that it is more valued than their lives, being that it can shorten the war once gotten undetected into allied hands. The machine allows the Germans to relay positions of Allied shipping on the Atlantic. This fictionalized version varies greatly from the historical records, where the British actually carried out this assignment in 1941, a year before America was to enter the war, and this one episode is an amalgam of several such episodes. In actuality, the British Navy's HMS Bulldog grabbed the Enigma from a German U-boat while a Station X in the English countryside performed the decoding. This matter is detailed in Robert Harris' novel Enigma.
The most action-packed scene comes about in the dark and in the rain at the renedezvous, as the Americans and the Germans on the U-boat go at it. The action is tense but hard to see what's clearly taking place, as death is happening quickly and each side looks like the other in the dark. As an added kicker the American's ship is blown up by the German supply ship coming on the scene earlier than expected, which causes most of the sailors we just met, such as the Bon Jovi character and the marine major (Keith) who trained them, to be killed off. We are left with a handful of American survivors retreating back to the compromised German submarine, who will have to battle it out with the powerful German boat standing in its way. Andy will be in charge, as the captain was killed, but Andy will have the chief and his years of experience to counsel him if necessary. The chief will give him his unswerving support and the men will learn to respect him as the one giving the orders now. We are on familiar territory here, with one more bit of melodrama, if Andy fails to succeed, he can't let his men live, the reason being that the Germans must not know that their secret coding system has been stolen, and that the men would be unmercifully tortured if taken alive.
The film has almost every expected submarine battle scene ever presented take place. It is directed with emphasis on sustaining suspense, building on the action scenes, and letting go full force with its special effects, making for a solid and exciting effort. Though, to its down side, character development is the first casuality in this war film- it simply is not a top priority of the director for this nut-and- bolts actioner. The same could be said for dialogue, which consists mainly of drab submarine lingo.
Matthew McConaughey must carry this film and he does, as a tight-lipped career sailor who becomes the Man under trying circumstances, who convincingly becomes the hero overnight, giving the public what it wants. But I don't think this film has that something special that sometimes makes these easy-to-watch films into blockbusters. But it should do a brisk business in the box office, anyway. It is a film geared for the unthinking man that is well-crafted and impressive in carrying out its purpose to be about those who are efficient at doing their job and don't question orders. It's a change of pace from a lot of the current war films and a throwback to those old WW11 genre films, with perhaps, a new audience ready to take that leap back in time, and maybe, even an old audience, coming back to see a war that counted for something, at a time when values were much different, a time when such a full-scale war can be remembered fondly by an older generation, who know the price that was paid for the war effort by the loss of lives it cost.
REVIEWED ON 4/26/2000 GRADE: C
Dennis Schwartz: "Ozus' World Movie Reviews"
http://www.sover.net/~ozus
<EMAIL_ADDRESS>© ALL RIGHTS RESERVED DENNIS SCHWARTZ
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Welcome to the web application for submitting a warranty claim on a Nissan or Infiniti vehicle. When a part fails on a vehicle that is under warranty, complete the repair and then submit a claim in order to be reimbursed by the company.
You select your brand and dealership, then the vehicle model and what parts were replaced. The system will automatically calculate the cost of the part and the cost of the labor based on average hours spent on the repair and your dealership's labor rate.


Run history-server
history_server
history_server(templated_args, **kwargs)
This is a simple Bazel wrapper around the history-server npm package.
See https://www.npmjs.com/package/history-server
A typical frontend project is served by a specific server. This one can support the Angular router.
Attributes
templated_args |
arguments to pass to every invocation of the binary |
**kwargs |
passed through to the underlying nodejs_binary |


| Table 1 |
Invasive alien plant species recorded in the Kailash Sacred ... |
| Table 2 |
AR5 global warming increase (°C) projections. |
| Table 3 |
Prediction accuracy of invasive species distribution modelin ... |
| Table 4 |
Overall relative importance of predictor variables for invas ... |


Script started on 2019-11-11 10:29:26-08:00 [TERM="xterm-256color" TTY="/dev/pts/0" COLUMNS="180" LINES="46"] mrrobot@ubuntu:~/gitrepo/sqlmap-dev$ exit⌫⌫⌫⌫python3 sqlmap.py -u "http://<IP_ADDRESS>:5000/spell_check" --data="inputtext='hello and how are you betta'&csrf_token=csrf_token" --level 5 --risk 3 --dbms=SQLite --cookie="session=.eJy9j0FuwzAMBL8i6BwUkkWRll_RexEEFEXFRp04tZxTkL9XQP_QE7FYLjn7spe6cpu12enrZc3Rh71pa3xVe7Kfq3JTs25Xs9zNsRkW6aY55qWZR9_5sOf36Z9z51OH3rXNdjr2p3a1FDvZoTitUQlUA3uW4IbEWdmhEGF26gkdDRCqq4QAhRhyTp5qSn6AkmMMomEEUAg5JEYRlMFT8hBzAslRMaZE3R7KCNXFLCSxaggSEDu-tL1eju1b752nlP6ulMBAxSeSmhwhjtIleV_7iVhQtPTcs-n-V6L9rDd-2PcvpMd9aA.XcmVPw.naKybsl8JBOb6eKCX1MowvTgTdY"↵ mrrobot@ubuntu:~/gitrepo/sqlmap-dev$ exit ↵ ↵ ↵ ⌫⌫⌫⌫python3 sqlmap.py -u "http://<IP_ADDRESS>:5000/spell_check" --data="inputtext='hello and how are you betta'&csrf_token=csrf_token" --level 5 --risk 3 --dbms=SQLite --cookie=.eJy9j0FuwzAMBL8i6BwUkkWRll_RexEEFEXFRp04tZxTkL9XQP_QE7FYLjn7spe6cpu12enrZc3Rh71pa3xVe7Kfq3JTs25Xs9zNsRkW6aY55qWZR9_5sOf36Z9z51OH3rXNdjr2p3a1FDvZoTitUQlUA3uW4IbEWdmhEGF26gkdDRCqq4QAhRhyTp5qSn6AkmMMomEEUAg5JEYRlMFT8hBzAslRMaZE3R7KCNXFLCSxaggSEDu-tL1eju1b752nlP6ulMBAxSeSmhwhjtIleV_7iVhQtPTcs-n-V6L9rDd-2PcvpMd9aA.XcmVPw.naKybsl8JBOb6eKCX1MowvTgTdY↵ mrrobot@ubuntu:~/gitrepo/sqlmap-dev$ exit ↵ ↵ ↵ ⌫⌫⌫⌫python3 sqlmap.py -u "http://<IP_ADDRESS>:5000/spell_check" --data="inputtext='hello and how are you betta'&csrf_token=csrf_token" --level 5 --risk 3 --dbms=SQLite --cookie=.eJy9j0FuwzAMBL8i6BwUkkWRll_RexEEFEXFRp04tZxTkL9XQP_QE7FYLjn7spe6cpu12enrZc3Rh71pa3xVe7Kfq3JTs25Xs9zNsRkW6aY55qWZR9_5sOf36Z9z51OH3rXNdjr2p3a1FDvZoTitUQlUA3uW4IbEWdmhEGF26gkdDRCqq4QAhRhyTp5qSn6AkmMMomEEUAg5JEYRlMFT8hBzAslRMaZE3R7KCNXFLCSxaggSEDu-tL1eju1b752nlP6ulMBAxSeSmhwhjtIleV_7iVhQtPTcs-n-V6L9rDd-2PcvpMd9aA.XcmVPw.naKybsl8JBOb6eKCX1MowvTgTdY↵ mrrobot@ubuntu:~/gitrepo/sqlmap-dev$ exit ↵ ↵ ↵ ⌫⌫⌫⌫python3 sqlmap.py -u "http://<IP_ADDRESS>:5000/spell_check" --data="inputtext='hello and how are you betta'&csrf_token=csrf_token" --level 5 --risk 3 --dbms=SQLite↵ mrrobot@ubuntu:~/gitrepo/sqlmap-dev$ exit ↵ ⌫⌫⌫⌫python3 sqlmap.py -u "http://<IP_ADDRESS>:5000/login" --data="uname=matt&pword=matt&twofa=123456789&csrf_token=csrf_token" --level 5 --risk 3 --dbms=SQLite ___ __H__ ___ ___[)]_____ ___ ___ {<IP_ADDRESS>#dev} |_ -| . ["] | .'| . | |___|_ [,]_|_|_|__,| _| |_|V... |_| http://sqlmap.org [!] legal disclaimer: Usage of sqlmap for attacking targets without prior mutual consent is illegal. It is the end user's responsibility to obey all applicable local, state and federal laws. Developers assume no liability and are not responsible for any misuse or damage caused by this program [*] starting @ 10:29:46 /2019-11-11/ ↵ POST parameter 'csrf_token' appears to hold anti-CSRF token. Do you want sqlmap to automatically update it in further requests? [y/N] y ↵ [10:29:48] [INFO] testing connection to the target URL ↵ you have not declared cookie(s), while server wants to set its own ('session=eyJfZnJlc2g...61aQKmQ4AY'). Do you want to use those [Y/n] Y ↵ [10:29:52] [INFO] testing if the target URL content is stable ↵ [10:29:52] [INFO] target URL content is stable ↵ [10:29:52] [INFO] testing if POST parameter 'uname' is dynamic ↵ [10:29:52] [WARNING] POST parameter 'uname' does not appear to be dynamic ↵ [10:29:52] [WARNING] heuristic (basic) test shows that POST parameter 'uname' might not be injectable ↵ [10:29:52] [INFO] testing for SQL injection on POST parameter 'uname' ↵ [10:29:52] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause' ↵ [10:29:53] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause' ↵ [10:29:54] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (NOT)' ↵ [10:29:55] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause (subquery - comment)' ↵ [10:29:55] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (subquery - comment)' ↵ [10:29:56] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause (comment)' ↵ [10:29:56] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (comment)' ↵ [10:29:56] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (NOT - comment)' ↵ [10:29:56] [INFO] testing 'Boolean-based blind - Parameter replace (original value)' ↵ [10:29:56] [INFO] testing 'Boolean-based blind - Parameter replace (DUAL)' ↵ [10:29:56] [INFO] testing 'Boolean-based blind - Parameter replace (DUAL - original value)' ↵ [10:29:56] [INFO] testing 'Boolean-based blind - Parameter replace (CASE)' ↵ [10:29:56] [INFO] testing 'Boolean-based blind - Parameter replace (CASE - original value)' ↵ [10:29:56] [INFO] testing 'HAVING boolean-based blind - WHERE, GROUP BY clause' ↵ [10:29:57] [INFO] testing 'SQLite inline queries' ↵ [10:29:57] [INFO] testing 'SQLite > 2.0 stacked queries (heavy query - comment)' ↵ [10:30:02] [INFO] testing 'SQLite > 2.0 stacked queries (heavy query)' ↵ [10:30:04] [INFO] testing 'SQLite > 2.0 AND time-based blind (heavy query)' ↵ [10:30:05] [INFO] testing 'SQLite > 2.0 OR time-based blind (heavy query)' ↵ [10:30:06] [INFO] testing 'SQLite > 2.0 AND time-based blind (heavy query - comment)' ↵ [10:30:06] [INFO] testing 'SQLite > 2.0 OR time-based blind (heavy query - comment)' ↵ [10:30:07] [INFO] testing 'SQLite > 2.0 time-based blind - Parameter replace (heavy query)' ↵ it is recommended to perform only basic UNION tests if there is not at least one other (potential) technique found. Do you want to reduce the number of requests? [Y/n] Y ↵ [10:30:31] [INFO] testing 'Generic UNION query (NULL) - 1 to 10 columns' ↵ [10:30:32] [INFO] testing 'Generic UNION query (random number) - 1 to 10 columns' ↵ [10:30:34] [WARNING] POST parameter 'uname' does not seem to be injectable ↵ [10:30:34] [INFO] testing if POST parameter 'pword' is dynamic ↵ [10:30:34] [WARNING] POST parameter 'pword' does not appear to be dynamic ↵ [10:30:34] [WARNING] heuristic (basic) test shows that POST parameter 'pword' might not be injectable ↵ [10:30:35] [INFO] testing for SQL injection on POST parameter 'pword' ↵ [10:30:35] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause' ↵ [10:31:02] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause' ↵ [10:31:45] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (NOT)' ↵ [10:32:12] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause (subquery - comment)' ↵ [10:32:46] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (subquery - comment)' ↵ [10:33:31] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause (comment)' ↵ [10:33:34] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (comment)' ↵ [10:33:40] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (NOT - comment)' ↵ [10:33:44] [INFO] testing 'Boolean-based blind - Parameter replace (original value)' ↵ [10:33:45] [INFO] testing 'Boolean-based blind - Parameter replace (DUAL)' ↵ [10:33:45] [INFO] testing 'Boolean-based blind - Parameter replace (DUAL - original value)' ↵ [10:33:46] [INFO] testing 'Boolean-based blind - Parameter replace (CASE)' ↵ [10:33:47] [INFO] testing 'Boolean-based blind - Parameter replace (CASE - original value)' ↵ [10:33:48] [INFO] testing 'HAVING boolean-based blind - WHERE, GROUP BY clause' ↵ [10:34:07] [INFO] testing 'SQLite inline queries' ↵ [10:34:08] [INFO] testing 'SQLite > 2.0 stacked queries (heavy query - comment)' ↵ [10:34:25] [INFO] testing 'SQLite > 2.0 stacked queries (heavy query)' ↵ [10:34:55] [INFO] testing 'SQLite > 2.0 AND time-based blind (heavy query)' ↵ [10:35:34] [INFO] testing 'SQLite > 2.0 OR time-based blind (heavy query)' ↵ [10:36:12] [INFO] testing 'SQLite > 2.0 AND time-based blind (heavy query - comment)' ↵ [10:36:41] [INFO] testing 'SQLite > 2.0 OR time-based blind (heavy query - comment)' ↵ [10:37:06] [INFO] testing 'SQLite > 2.0 time-based blind - Parameter replace (heavy query)' ↵ [10:37:06] [INFO] testing 'Generic UNION query (NULL) - 1 to 10 columns' ↵ [10:37:39] [INFO] testing 'Generic UNION query (random number) - 1 to 10 columns' ↵ [10:38:12] [WARNING] POST parameter 'pword' does not seem to be injectable ↵ [10:38:12] [INFO] testing if POST parameter 'twofa' is dynamic ↵ [10:38:12] [WARNING] POST parameter 'twofa' does not appear to be dynamic ↵ [10:38:13] [WARNING] heuristic (basic) test shows that POST parameter 'twofa' might not be injectable ↵ [10:38:13] [INFO] testing for SQL injection on POST parameter 'twofa' ↵ [10:38:13] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause' ↵ [10:38:30] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause' ↵ [10:38:56] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (NOT)' ↵ [10:39:13] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause (subquery - comment)' ↵ [10:39:25] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (subquery - comment)' ↵ [10:39:47] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause (comment)' ↵ [10:39:50] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (comment)' ↵ [10:39:56] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (NOT - comment)' ↵ [10:39:59] [INFO] testing 'Boolean-based blind - Parameter replace (original value)' ↵ [10:39:59] [INFO] testing 'Boolean-based blind - Parameter replace (DUAL)' ↵ [10:40:00] [INFO] testing 'Boolean-based blind - Parameter replace (DUAL - original value)' ↵ [10:40:00] [INFO] testing 'Boolean-based blind - Parameter replace (CASE)' ↵ [10:40:00] [INFO] testing 'Boolean-based blind - Parameter replace (CASE - original value)' ↵ [10:40:00] [INFO] testing 'HAVING boolean-based blind - WHERE, GROUP BY clause' ↵ [10:40:14] [INFO] testing 'SQLite inline queries' ↵ [10:40:14] [INFO] testing 'SQLite > 2.0 stacked queries (heavy query - comment)' ↵ [10:40:23] [INFO] testing 'SQLite > 2.0 stacked queries (heavy query)' ↵ [10:40:38] [INFO] testing 'SQLite > 2.0 AND time-based blind (heavy query)' ↵ [10:40:57] [INFO] testing 'SQLite > 2.0 OR time-based blind (heavy query)' ↵ [10:41:15] [INFO] testing 'SQLite > 2.0 AND time-based blind (heavy query - comment)' ↵ [10:41:27] [INFO] testing 'SQLite > 2.0 OR time-based blind (heavy query - comment)' ↵ [10:41:40] [INFO] testing 'SQLite > 2.0 time-based blind - Parameter replace (heavy query)' ↵ [10:41:41] [INFO] testing 'Generic UNION query (NULL) - 1 to 10 columns' ↵ [10:42:09] [INFO] testing 'Generic UNION query (random number) - 1 to 10 columns' ↵ [10:42:35] [WARNING] POST parameter 'twofa' does not seem to be injectable ↵ [10:42:35] [INFO] skipping anti-CSRF token parameter 'csrf_token' ↵ [10:42:35] [INFO] testing if parameter 'User-Agent' is dynamic ↵ [10:42:35] [WARNING] parameter 'User-Agent' does not appear to be dynamic ↵ [10:42:36] [WARNING] heuristic (basic) test shows that parameter 'User-Agent' might not be injectable ↵ [10:42:36] [INFO] testing for SQL injection on parameter 'User-Agent' ↵ [10:42:36] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause' ↵ [10:42:54] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause' ↵ [10:43:21] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (NOT)' ↵ [10:43:37] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause (subquery - comment)' ↵ [10:43:49] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (subquery - comment)' ↵ [10:44:06] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause (comment)' ↵ [10:44:08] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (comment)' ↵ [10:44:13] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (NOT - comment)' ↵ [10:44:16] [INFO] testing 'Boolean-based blind - Parameter replace (original value)' ↵ [10:44:16] [INFO] testing 'Boolean-based blind - Parameter replace (DUAL)' ↵ [10:44:17] [INFO] testing 'Boolean-based blind - Parameter replace (DUAL - original value)' ↵ [10:44:17] [INFO] testing 'Boolean-based blind - Parameter replace (CASE)' ↵ [10:44:17] [INFO] testing 'Boolean-based blind - Parameter replace (CASE - original value)' ↵ [10:44:18] [INFO] testing 'HAVING boolean-based blind - WHERE, GROUP BY clause' ↵ [10:44:30] [INFO] testing 'SQLite inline queries' ↵ [10:44:30] [INFO] testing 'SQLite > 2.0 stacked queries (heavy query - comment)' ↵ [10:44:38] [INFO] testing 'SQLite > 2.0 stacked queries (heavy query)' ↵ [10:44:52] [INFO] testing 'SQLite > 2.0 AND time-based blind (heavy query)' ↵ [10:45:09] [INFO] testing 'SQLite > 2.0 OR time-based blind (heavy query)' ↵ [10:45:26] [INFO] testing 'SQLite > 2.0 AND time-based blind (heavy query - comment)' ↵ [10:45:39] [INFO] testing 'SQLite > 2.0 OR time-based blind (heavy query - comment)' ↵ [10:45:53] [INFO] parameter 'User-Agent' appears to be 'SQLite > 2.0 OR time-based blind (heavy query - comment)' injectable ↵ [10:45:53] [INFO] testing 'Generic UNION query (NULL) - 1 to 20 columns' ↵ [10:45:53] [INFO] automatically extending ranges for UNION query injection technique tests as there is at least one other (potential) technique found ↵ [10:45:54] [INFO] testing 'Generic UNION query (random number) - 1 to 20 columns' ↵ [10:45:55] [INFO] testing 'Generic UNION query (NULL) - 21 to 40 columns' ↵ [10:46:02] [INFO] testing 'Generic UNION query (random number) - 21 to 40 columns' ↵ [10:46:09] [INFO] testing 'Generic UNION query (NULL) - 41 to 60 columns' ↵ [10:46:16] [INFO] testing 'Generic UNION query (random number) - 41 to 60 columns' ↵ [10:46:24] [INFO] testing 'Generic UNION query (NULL) - 61 to 80 columns' ↵ [10:46:31] [INFO] testing 'Generic UNION query (random number) - 61 to 80 columns' ↵ [10:46:38] [INFO] testing 'Generic UNION query (NULL) - 81 to 100 columns' ↵ [10:46:45] [INFO] testing 'Generic UNION query (random number) - 81 to 100 columns' ↵ [10:46:52] [INFO] checking if the injection point on User-Agent parameter 'User-Agent' is a false positive ↵ [10:46:52] [WARNING] false positive or unexploitable injection point detected ↵ [10:46:52] [WARNING] parameter 'User-Agent' does not seem to be injectable ↵ [10:46:52] [INFO] testing if parameter 'Referer' is dynamic ↵ [10:46:52] [WARNING] parameter 'Referer' does not appear to be dynamic ↵ [10:46:53] [WARNING] heuristic (basic) test shows that parameter 'Referer' might not be injectable ↵ [10:46:53] [INFO] testing for SQL injection on parameter 'Referer' ↵ [10:46:53] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause' ↵ [10:47:11] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause' ↵ [10:47:39] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (NOT)' ↵ [10:47:56] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause (subquery - comment)' ↵ [10:48:08] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (subquery - comment)' ↵ [10:48:25] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause (comment)' ↵ [10:48:27] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (comment)' ↵ [10:48:32] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (NOT - comment)' ↵ [10:48:35] [INFO] testing 'Boolean-based blind - Parameter replace (original value)' ↵ [10:48:35] [INFO] testing 'Boolean-based blind - Parameter replace (DUAL)' ↵ [10:48:36] [INFO] testing 'Boolean-based blind - Parameter replace (DUAL - original value)' ↵ [10:48:36] [INFO] testing 'Boolean-based blind - Parameter replace (CASE)' ↵ [10:48:36] [INFO] testing 'Boolean-based blind - Parameter replace (CASE - original value)' ↵ [10:48:37] [INFO] testing 'HAVING boolean-based blind - WHERE, GROUP BY clause' ↵ [10:48:49] [INFO] testing 'SQLite inline queries' ↵ [10:48:49] [INFO] testing 'SQLite > 2.0 stacked queries (heavy query - comment)' ↵ [10:48:58] [INFO] testing 'SQLite > 2.0 stacked queries (heavy query)' ↵ [10:49:11] [INFO] testing 'SQLite > 2.0 AND time-based blind (heavy query)' ↵ [10:49:29] [INFO] testing 'SQLite > 2.0 OR time-based blind (heavy query)' ↵ [10:49:45] [INFO] testing 'SQLite > 2.0 AND time-based blind (heavy query - comment)' ↵ [10:49:56] [INFO] testing 'SQLite > 2.0 OR time-based blind (heavy query - comment)' ↵ [10:50:07] [INFO] testing 'SQLite > 2.0 time-based blind - Parameter replace (heavy query)' ↵ [10:50:08] [INFO] testing 'Generic UNION query (NULL) - 1 to 10 columns' ↵ [10:50:33] [INFO] testing 'Generic UNION query (random number) - 1 to 10 columns' ↵ [10:50:58] [WARNING] parameter 'Referer' does not seem to be injectable ↵ [10:50:58] [INFO] testing if parameter 'Host' is dynamic ↵ [10:50:58] [WARNING] parameter 'Host' does not appear to be dynamic ↵ [10:50:59] [WARNING] heuristic (basic) test shows that parameter 'Host' might not be injectable ↵ [10:50:59] [INFO] testing for SQL injection on parameter 'Host' ↵ [10:50:59] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause' ↵ [10:51:16] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause' ↵ [10:51:43] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (NOT)' ↵ [10:52:00] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause (subquery - comment)' ↵ [10:52:12] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (subquery - comment)' ↵ [10:52:29] [INFO] testing 'AND boolean-based blind - WHERE or HAVING clause (comment)' ↵ [10:52:32] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (comment)' ↵ [10:52:36] [INFO] testing 'OR boolean-based blind - WHERE or HAVING clause (NOT - comment)' ↵ [10:52:39] [INFO] testing 'Boolean-based blind - Parameter replace (original value)' ↵ [10:52:40] [INFO] testing 'Boolean-based blind - Parameter replace (DUAL)' ↵ [10:52:40] [INFO] testing 'Boolean-based blind - Parameter replace (DUAL - original value)' ↵ [10:52:40] [INFO] testing 'Boolean-based blind - Parameter replace (CASE)' ↵ [10:52:41] [INFO] testing 'Boolean-based blind - Parameter replace (CASE - original value)' ↵ [10:52:41] [INFO] testing 'HAVING boolean-based blind - WHERE, GROUP BY clause' ↵ [10:52:53] [INFO] testing 'SQLite inline queries' ↵ [10:52:54] [INFO] testing 'SQLite > 2.0 stacked queries (heavy query - comment)' ↵ [10:53:02] [INFO] testing 'SQLite > 2.0 stacked queries (heavy query)' ↵ [10:53:15] [INFO] testing 'SQLite > 2.0 AND time-based blind (heavy query)' ↵ [10:53:33] [INFO] testing 'SQLite > 2.0 OR time-based blind (heavy query)' ↵ [10:53:49] [INFO] testing 'SQLite > 2.0 AND time-based blind (heavy query - comment)' ↵ [10:54:00] [INFO] testing 'SQLite > 2.0 OR time-based blind (heavy query - comment)' ↵ [10:54:12] [INFO] testing 'SQLite > 2.0 time-based blind - Parameter replace (heavy query)' ↵ [10:54:12] [INFO] testing 'Generic UNION query (NULL) - 1 to 10 columns' ↵ [10:54:37] [INFO] testing 'Generic UNION query (random number) - 1 to 10 columns' ↵ [10:55:02] [WARNING] parameter 'Host' does not seem to be injectable ↵ [10:55:02] [CRITICAL] all tested parameters do not appear to be injectable. If you suspect that there is some kind of protection mechanism involved (e.g. WAF) maybe you could try to use option '--tamper' (e.g. '--tamper=space2comment') and/or switch '--random-agent' [*] ending @ 10:55:02 /2019-11-11/ mrrobot@ubuntu:~/gitrepo/sqlmap-dev$ exit exit Script done on 2019-11-11 10:55:08-08:00 [COMMAND_EXIT_CODE="0"]


The Merge Files plugin merges multiple files into one. It supports scanning directories for the files to append and also supports an optional ordering for how the files are appended. You can also specify a separator to be added between each appended file. To use, specify the target file that files are to be merged into and one or more source directory(s) where it should look for files to append in the plugin configuration and then run the merge goal. More specific usage instructions can be found on the usage page.
<project> ... <build> <plugins> <plugin> <groupId>croche.maven</groupId> <artifactId>maven-merge-file-plugin</artifactId> <executions> <execution> <id>merge-release-notes</id> <phase>process-resources</phase> <goals> <goal>merge</goal> </goals> <configuration> <merges> <merge> <targetFile>docs/all-release-notes.txt</targetFile> <sourceDirs> <sourceDir>docs</sourceDir> </sourceDirs> <includes> <include>release-notes.txt</include> </includes> </merge> </merges> </configuration> </execution> </executions> </plugin> </plugins> </build> ... </project>
The example configuration above merges release notes files in the docs directory into a single release notes file all-release-notes.txt, for example if there were files called component1-release-notes.txt, component2-release-notes.txt, component3-release-notes.txt in this directory it would append them together.


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Lac La Ronge homicide: RCMP identify 26-year-old man fatally shot
by Saskatoon StarPhoenixAn investigation continues into the circumstances leading to the death of Jeremy Bird, who was fatally shot Nov. 21 on the Lac La Ronge Indian Band.
RCMP have declared the fatal shooting of a 26-year-old man on the Lac La Ronge Indian Band a homicide.
An investigation continues into the circumstances leading to the death of Jeremy Bird, RCMP said Monday in a news release. On Nov. 21 around 3:30 a.m., gunshots were fired into a camper occupied by five men, which was parked next to a home on Mikisiw Drive.
Paramedics transferred two shooting victims to hospital, where Bird was pronounced dead.
A second man was treated for what RCMP called “serious but non-life-threatening injuries.”
An autopsy was conducted last week, RCMP said.
The incident is not believed to be random. RCMP said investigators have been working alongside a forensics team from the Prince Albert city police, as well as members of the RCMP major crimes unit for northern Saskatchewan and a police canine unit out of North Battleford.
Lac La Ronge Indian Band is located about 380 kilometres northeast of Saskatoon.
RCMP investigators are seeking assistance from anyone who was in the area of Jonas Roberts Memorial Community Centre or Mikisiw Drive on the Lac La Ronge Indian Band between the night of Nov. 20 and the early morning of Nov. 21.


David Copperfield
by Charles Dickens
Chapter 53: Another Retrospect
Additional Information
- Year Published: 1850
- Language: English
- Country of Origin: England
- Source: Dickens, C. (1850) David Copperfield London, England; Bradbury & Evans
-
Readability:
- Flesch–Kincaid Level: 7.5
- Word Count: 2,032
- Genre: Realism
- Keywords: 19th century literature, british literature
- ✎ Cite This
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I must pause yet once again. O, my child–wife, there is a figure in the moving crowd before my memory, quiet and still, saying in its innocent love and childish beauty, Stop to think of me—turn to look upon the Little Blossom, as it flutters to the ground!
I do. All else grows dim, and fades away. I am again with Dora, in our cottage. I do not know how long she has been ill. I am so used to it in feeling, that I cannot count the time. It is not really long, in weeks or months; but, in my usage and experience, it is a weary, weary while.
They have left off telling me to 'wait a few days more'. I have begun to fear, remotely, that the day may never shine, when I shall see my child–wife running in the sunlight with her old friend Jip.
He is, as it were suddenly, grown very old.
Dora lies smiling on us, and is beautiful, and utters no hasty or complaining word. She says that we are very good to her; that her dear old careful boy is tiring himself out, she knows; that my aunt has no sleep, yet is always wakeful, active, and kind. Sometimes, the little bird–like ladies come to see her; and then we talk about our wedding–day, and all that happy time.
 Many and many an hour I sit thus; but, of all those times, three times come the freshest on my mind.
It is morning; and Dora, made so trim by my aunt's hands, shows me how her pretty hair will curl upon the pillow yet, an how long and bright it is, and how she likes to have it loosely gathered in that net she wears.
'Not that I am vain of it, now, you mocking boy,' she says, when I smile; 'but because you used to say you thought it so beautiful; and because, when I first began to think about you, I used to peep in the glass, and wonder whether you would like very much to have a lock of it.  When I can run about again as I used to do, Doady, let us go and see those places where we were such a silly couple, shall we? And take some of the old walks? And not forget poor papa?'
'Yes, we will, and have some happy days. So you must make haste to get well, my dear.'
'Oh, I shall soon do that! I am so much better, you don't know!'
It is evening; and I sit in the same chair, by the same bed, with the same face turned towards me. We have been silent, and there is a smile upon her face. I have ceased to carry my light burden up and down stairs now.
'Doady!'
'My dear Dora!'
'You won't think what I am going to say, unreasonable, after what you told me, such a little while ago, of Mr. Wickfield's not being well? I want to see Agnes. Very much I want to see her.'
'I will write to her, my dear.'
'Will you?'
'Directly.'
'What a good, kind boy! Doady, take me on your arm. Indeed, my dear, it's not a whim. It's not a foolish fancy. I want, very much indeed, to see her!'
'I am certain of it. I have only to tell her so, and she is sure to come.'
'You are very lonely when you go downstairs, now?' Dora whispers, with her arm about my neck.
'How can I be otherwise, my own love, when I see your empty chair?'
'My empty chair!' She clings to me for a little while, in silence. 'And you really miss me, Doady?' looking up, and brightly smiling.  I am so glad, yet so sorry!' creeping closer to me, and folding me in both her arms. She laughs and sobs, and then is quiet, and quite happy.
'Quite!' she says. 'Only give Agnes my dear love, and tell her that I want very, very, much to see her; and I have nothing left to wish for.'
'Except to get well again, Dora.'
'Ah, Doady! Sometimes I think—you know I always was a silly little thing!—that that will never be!'
'Don't say so, Dora! Dearest love, don't think so!'
'I won't, if I can help it, Doady. But I am very happy; though my dear boy is so lonely by himself, before his child–wife's empty chair!'
It is night; and I am with her still. Agnes has arrived; has been among us for a whole day and an evening. She, my aunt, and I, have sat with Dora since the morning, all together. We have not talked much, but Dora has been perfectly contented and cheerful. We are now alone.
Do I know, now, that my child–wife will soon leave me? They have told me so; they have told me nothing new to my thoughts– but I am far from sure that I have taken that truth to heart. I cannot master it. I have withdrawn by myself, many times today, to weep. I have remembered Who wept for a parting between the living and the dead. I have bethought me of all that gracious and compassionate history. I have tried to resign myself, and to console myself; and that, I hope, I may have done imperfectly; but what I cannot firmly settle in my mind is, that the end will absolutely come. I hold her hand in mine, I hold her heart in mine, I see her love for me, alive in all its strength. I cannot shut out a pale lingering shadow of belief that she will be spared.
'I am going to speak to you, Doady. I am going to say something I have often thought of saying, lately. You won't mind?' with a gentle look.
'Mind, my darling?'
'Because I don't know what you will think, or what you may have thought sometimes. Perhaps you have often thought the same. Doady, dear, I am afraid I was too young.'
I lay my face upon the pillow by her, and she looks into my eyes, and speaks very softly. Gradually, as she goes on, I feel, with a stricken heart, that she is speaking of herself as past.
'I am afraid, dear, I was too young. I don't mean in years only, but in experience, and thoughts, and everything.  I am afraid it would have been better, if we had only loved each other as a boy and girl, and forgotten it. I have begun to think I was not fit to be a wife.'
I try to stay my tears, and to reply, 'Oh, Dora, love, as fit as I to be a husband!'
'I don't know,' with the old shake of her curls. 'Perhaps! But if I had been more fit to be married I might have made you more so, too. Besides, you are very clever, and I never was.'
'We have been very happy, my sweet Dora.'
'I was very happy, very. But, as years went on, my dear boy would have wearied of his child–wife. She would have been less and less a companion for him. He would have been more and more sensible of what was wanting in his home. She wouldn't have improved. It is better as it is.'
'Oh, Dora, dearest, dearest, do not speak to me so. Every word seems a reproach!'
'No, not a syllable!' she answers, kissing me. 'Oh, my dear, you never deserved it, and I loved you far too well to say a reproachful word to you, in earnest—it was all the merit I had, except being pretty—or you thought me so. Is it lonely, down– stairs, Doady?'
'Very! Very!'
'Don't cry! Is my chair there?'
'In its old place.'
'Oh, how my poor boy cries! Hush, hush! Now, make me one promise. I want to speak to Agnes. When you go downstairs, tell Agnes so, and send her up to me; and while I speak to her, let no one come—not even aunt. I want to speak to Agnes by herself. I want to speak to Agnes, quite alone.'
I promise that she shall, immediately; but I cannot leave her, for my grief.
'I said that it was better as it is!' she whispers, as she holds me in her arms. 'Oh, Doady, after more years, you never could have loved your child–wife better than you do; and, after more years, she would so have tried and disappointed you, that you might not have been able to love her half so well! I know I was too young and foolish. It is much better as it is!'
Agnes is downstairs, when I go into the parlour; and I give her the message. She disappears, leaving me alone with Jip.
His Chinese house is by the fire; and he lies within it, on his bed of flannel, querulously trying to sleep. The bright moon is high and clear. As I look out on the night, my tears fall fast, and my undisciplined heart is chastened heavily—heavily.
I sit down by the fire, thinking with a blind remorse of all those secret feelings I have nourished since my marriage. I think of every little trifle between me and Dora, and feel the truth, that trifles make the sum of life. Ever rising from the sea of my remembrance, is the image of the dear child as I knew her first, graced by my young love, and by her own, with every fascination wherein such love is rich. Would it, indeed, have been better if we had loved each other as a boy and a girl, and forgotten it? Undisciplined heart, reply!
How the time wears, I know not; until I am recalled by my child–wife's old companion. More restless than he was, he crawls out of his house, and looks at me, and wanders to the door, and whines to go upstairs.
'Not tonight, Jip! Not tonight!'

'Oh, Jip! It may be, never again!'
He lies down at my feet, stretches himself out as if to sleep, and with a plaintive cry, is dead.
'Oh, Agnes! Look, look, here!'
– That face, so full of pity, and of grief, that rain of tears, that awful mute appeal to me, that solemn hand upraised towards Heaven!
'Agnes?'
It is over. Darkness comes before my eyes; and, for a time, all things are blotted out of my remembrance.


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I've just finished building my EmonTX shield for my Arduino Uno. I *think* I soldered everything right (this is my first hardware project). My base station is a Raspberry Pi with the RFM12Pi expansion board.
Unfortunately, after firing everything up I don't see any input nodes on my econcms website and looking at the logs for RFM12Pi I can see that it's not receiving any data from my shield.
I'm using this sketch for the arduino with shield: https://github.com/openenergymonitor/emonTxFirmware/blob/master/emonTxShield/emonTxShield_CT1234/emonTxShield_CT1234.ino
Here's the output I get from the serial port when running the script:
emonTX Shield CT123 example OpenEnergyMonitor.org Node: 10 Freq: 433Mhz Network: 210 10134 10084 0 10174 27 35 0 46 7 15 0 39 7 17 0 39 15 20 0 39
Then it just seems to hang there. So here's my question:
How can I test whether my shield is actually soldered up right, and the components are working correctly? Sorry if this is a really dumb question, am very new to anything hardware related (am a software developer by trade).
Re: Is there a way of testing the EmonTX shield?
It would appear that the problem lies with your RFM12B module. It has run through the initialisation apparently correctly, and started running the main loop (because it has produced numbers to the serial output), but it has hung when it entered the branch to send the data by radio. I'm betting that it is not returning from send_rf_data();
Have you soldered the links on the shield p.c.b. (see the assembly instructions in the build guide for pictures), and are all the soldered joints around the RFM12B module good - look particularly for whiskers of solder bridging adjacent pads.
Re: Is there a way of testing the EmonTX shield?
Many thanks for your response Robert. You're right, there's definitely a problem calling send_rf_data(). Commenting out that line and the loop runs correctly.
Thing is, I've checked all the solder joints around the RFM12B and very carefully cleaned them with a razor blade so there shouldn't be any whiskers of solder between them.
To be honest, I don't know where to start with debugging it further. Is there a way I can test each of the links using a sketch for the RFM12B? Or delve into send_rf_data() to see exactly where it's failing?
Or should I put it down to my inexperience and buy another shield hoping that my soldering is better next time round?
Many thanks for your help thus far.
Re: Is there a way of testing the EmonTX shield?
Quick update. I resoldered all the joints round the RFM12B and the jumpers and guess what....it works! Must've been a dodgy contact somewhere. Thanks again for your help, the pointer to the RFM12B helped me narrow down the problem.


{% extends 'home.html' %} {% block content %}
The Random Forest model was able to achieve a mean absolute error of 8.13 suicides per 100k people. This beats the mean baseline score of 13.09. Sex is the best predictor of suicide, and men are more likely to kill themselves than women. The Human Development Index is the second best suicide predictor, followed by age, and annual GDP. These determinations were made using a feature permutation model
A somewhat surprising finding is that suicide was not negatively correlated with an increasing HDI. It was originally assumed that as this measure of wellbeing increased, that the likelihood of suicide would decline. However, this is not the case. The HDI is a multivariate measure that accounts for life expectancy, knowledge, and standard of living (https://en.wikipedia.org/wiki/Human_Development_Index). The model suggests that this measure, which is intended to capture the goodness of a human life, does not always correspond to a person’s own happiness or desire to continue their life. Further, the particular spike at .8, suggests that there may be a threshold where economic and material conditions start to matter less in terms of overall life satisfaction. There may be certain stress levels associated with this threshold, that is not experienced by people that fall below or above it on the index. A higher HDI does not always indicate a greater desire to live, even if a very high HDI does. One thing that the HDI does not include is a measure for gender identity or expression. Other studies (https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5178031/) have shown that gender, queering, and other identity issues have been associated with suicide. A future study might try to account for this factor among reported suicides. A future study might also consider substituting the income-adjusted HDI, which more accurately expresses economic inequality and is described in Wikipedia (https://en.wikipedia.org/wiki/List_of_countries_by_inequality-adjusted_HDI).
{% endblock %}