Write a program to solve a Sudoku puzzle by filling the empty cells.
A sudoku solution must satisfy all of the following rules:
1-9
must occur exactly once in each row.1-9
must occur exactly once in each column.1-9
must occur exactly once in each of the 9 3x3
sub-boxes of the grid.Empty cells are indicated by the character '.'
.
A sudoku puzzle…
…and its solution numbers marked in red.
Note:
1-9
and the character '.'
.9x9
.DFS + backtracking.
Just like 36. Valid Sudoku but instead of validating the board with three tables, we use these three tables to get all the valid numbers at a position. This is super fast as it skips a lot of redundant comparisons.
Every time we reach a position, we pick a possible solution and move on to the next position, which is an identical problem.
If the next position fails, we come back and try the next possible solution of the current position.
If all possible solutions fail, we just dump the current position and go back to the last position.
/**
* @param {character[][]} board
* @return {void} Do not return anything, modify board in-place instead.
*/
var solveSudoku = function(board) {
const newArray = () => []
const col = board.map(newArray)
const row = board.map(newArray)
const sub = board.map(newArray)
for (let r = 0; r < 9; r++) {
for (let c = 0; c < 9; c++) {
const num = +board[r][c]
if (num) {
const subOffset = 3 * (r / 3 | 0) + (c / 3 | 0)
row[r][num] = true
col[c][num] = true
sub[subOffset][num] = true
}
}
}
dfs(board, col, row, sub, 0)
};
function dfs (board, col, row, sub, pos) {
if (pos >= 81) { return true }
const r = pos / 9 | 0
const c = pos % 9
if (board[r][c] !== '.') {
return dfs(board, col, row, sub, pos + 1)
}
const subOffset = 3 * (r / 3 | 0) + (c / 3 | 0)
for (let num = 1; num <= 9; num++) {
if (!(row[r][num] || col[c][num] || sub[subOffset][num])) {
row[r][num] = true
col[c][num] = true
sub[subOffset][num] = true
if (dfs(board, col, row, sub, pos + 1)) {
board[r][c] = num + ''
return true
} else {
row[r][num] = false
col[c][num] = false
sub[subOffset][num] = false
}
}
}
return false
};
Template generated via Leetmark.


The animation-timing-function specifies the speed curve of an animation. The speed curve defines the TIME an animation uses to change from one set of CSS styles to another. The speed curve is used to make the changes smoothly.
Excercise: change the elements timing.
Solution: Solution code


@(call: Call, placeholder: String, submit: String, currentFilter: String) @** Renders the seach component for paginated list views @param call the controller method that will render the results @param placeholder text to display as placeholder in the input @param submit text to display in the submit button @param currentFilter current filter used in the page *@


Two 10-ounce cans diced tomatoes and green chiles, such as Rotel
One 28-ounce can whole tomatoes with juice
1/2 cup fresh cilantro leaves (or more to taste!)
1/4 cup chopped onion
1 clove garlic, minced
1 whole jalapeno, quartered and sliced thin, with seeds and membrane
1/4 teaspoon ground cumin
1/4 teaspoon salt
1/4 teaspoon sugar
1/2 whole lime, juiced
Combine the diced tomatoes, whole tomatoes, cilantro, onions, garlic, jalapeno, cumin, salt, sugar and lime juice in a blender or food processor. (This is a very large batch. I recommend using a 12-cup food processor, or you can process the ingredients in batches and then mix everything together in a large mixing bowl.)
Pulse until you get the salsa to the consistency you'd like. I do about 10 to 15 pulses. Test seasonings with a tortilla chip and adjust as needed.
Refrigerate the salsa for at least an hour before serving.


Settings - Stopwatch
(The time corresponds to the time on your terminal, depending on your terminal the time can be changed.)


ConfigAgent
The ConfigAgent
stores all site-wide configuration and meta-data for easy retrieval.
Summary↑
| get(k, default \\ nil) | Returns the entry associated with a key |
| local_conf(local_meta) | Returns a |
| prepend_path(keys, path) | Prepends |
| set(k, v) | Sets a config entry |
| set_config(config) | Merges the default config and |
| start_link() | Starts and links to the |
Functions
Specs:
Returns the entry associated with a key.
Specs:
Returns a Keyword.t
that merges in the global configuration.
Local configuration overwrites existing keys from the global configuration.
Specs:
- prepend_path([atom], Path.t) :: :ok
Prepends path
to each key
in keys
Specs:
- set(atom, String.t | non_neg_integer | boolean) :: :ok
Sets a config entry.
Specs:
- set_config(Keyword.t) :: :ok
Merges the default config and config
.
Specs:
- start_link :: Agent.on_start
Starts and links to the ConfigAgent
.


(*0j1×⍵) = (cos ⍵)+0j1×(sin ⍵) ○1 3.14159 cos ○1 ¯1 sin ○1 1.22461e¯16 (cos ○1)+0j1×(sin ○1) ¯1j1.22465e¯16 1 + * ○ 0j1 0
I used to think math was no fun, ’Cause I couldn’t see how it was done. Now Euler’s my hero, For I now see why 0 Equals e to the π i plus 1.
e raised to the π times i, And plus 1 leaves you nought but a sigh, This fact amazed Euler, That genius toiler, And still gives us pause, bye the bye.
— Anon y Mous


Introduce the visitor to the business using clear, informative text. Use well-targeted keywords within your sentences to make sure search engines can find the business.
Lorem ipsum dolor sit amet, consectetur adipisicing elit. Et molestiae similique eligendi reiciendis sunt distinctio odit? Quia, neque, ipsa, adipisci quisquam ullam deserunt accusantium illo iste exercitationem nemo voluptates asperiores.
I was to busy in school beeing cool. Now I'm a barista. These can contain summaries of what the company does, promotional information, or anything else that is relevant to the company. These will usually be below-the-fold.
U kunt ons vinden aan het John M. Keynesplein 4-10, wij bevinden ons in de lobby van het gebouw.
Adres


iN VIDEO: How to be sustainable this holiday season
by Karen EdwardsWith the Christmas season getting underway, there are several ways you can make the festivities more sustainable without sacrificing any fun or traditions.
Thompson Rivers University in Kamloops has released a guide in partnership with the local downtown business association, to help you make the holiday season more environmentally friendly through various tips and suggestions.
The video shows Santa Claus sitting down with TRU's director of sustainability Jim Gudjonson and the university's environmental programs and research coordinator James Gordon.
Some of the suggestions include decorating with energy-efficient and durable products, implementing the one-gift rule to reduce waste, wrapping presents in newspaper and researching sustainable food choices in the area.


?A
6
7
8
9
10
.
,
The.
New
York
copyright
reserved
botanical
Garden
PLANTS
OF
BAHAMA
ISLANDS
Jasminum
sambac
(L.)
Ait.
Abaco:
about
base
of
fig
tree
on
rocky
slope
above
water
on
south
end
of
Walker's
Cay.
Plants
0.5
in
tall;
flowers
white,
fragrant.
June
24,
1975
D.
S.
Correll
45524
Herbarium
FAIRCHILD
TROPICAL
GARDEN
01497926
Legend -
Level of confidence that token is an accurately-transcribed word
extremely low
very low
low
undetermined
medium
high
very high


Welcome to Club Koala!
Club Koala is a fun place for koala lovers to hang out!
That display name is already taken. Try another one.
There was a server error while handling your request. Try again.
Club Koala is a fun place for koala lovers to hang out!
That display name is already taken. Try another one.
There was a server error while handling your request. Try again.


{% extends "dashboard/base.html" %} {% load i18n %} {% block subtitle %}{% blocktrans %}Here is where we provide you with all the tools we have to help you contribute.{% endblocktrans %} {% endblock %} {% block dashboard %}
{% trans "Latest activity on your skills tags... Maybe you'd like to contribute?" %}


HRLT DataScience Workshop 2020
Deep learning experiment: Rock,Scissor,Paper Modeling
Powered by
BCH D&A
Eric W.
Prediction:
Rock
Paper
Scissors
Rock Samples:
Paper Samples:
Scissors Samples:
Train Network
Once training is complete, click 'Start Predicting' to see predictions, and 'Stop Predicting' to end
Start Predicting
Stop Predicting
Inspired by Google Tensorflow.JS demo, thanks for resources provision.


5 Team 3 Person event
6/6/2016
Wins
2
SoS
3
TP
4
CP
19
APD
331
Newbies
Zach
2
Wins/span>
2
Strength of Schedule
10
Control Points
102
Army Points Destroyed
Brian
1
Wins/span>
3
Strength of Schedule
6
Control Points
85
Army Points Destroyed
Paul
1
Wins/span>
2
Strength of Schedule
3
Control Points
144
Army Points Destroyed
Wins
1
SoS
4
TP
4
CP
14
APD
261
Other Guys
Newbie1
2
Wins/span>
2
Strength of Schedule
7
Control Points
75
Army Points Destroyed
Newbie3
1
Wins/span>
3
Strength of Schedule
3
Control Points
90
Army Points Destroyed
Newbie 2
1
Wins/span>
2
Strength of Schedule
4
Control Points
96
Army Points Destroyed
Wins
1
SoS
4
TP
3
CP
17
APD
234
Old Guard
Rick
2
Wins/span>
2
Strength of Schedule
7
Control Points
40
Army Points Destroyed
Nathan
1
Wins/span>
3
Strength of Schedule
6
Control Points
79
Army Points Destroyed
Andy
0
Wins/span>
3
Strength of Schedule
4
Control Points
115
Army Points Destroyed
Wins
1
SoS
3
TP
4
CP
12
APD
224
Last 1
Other dude
2
Wins/span>
0
Strength of Schedule
4
Control Points
70
Army Points Destroyed
Jason
1
Wins/span>
2
Strength of Schedule
5
Control Points
62
Army Points Destroyed
Frank
1
Wins/span>
1
Strength of Schedule
3
Control Points
92
Army Points Destroyed
Wins
1
SoS
1
TP
3
CP
11
APD
167
Dummies
New Guy
1
Wins/span>
2
Strength of Schedule
3
Control Points
59
Army Points Destroyed
Dan
1
Wins/span>
1
Strength of Schedule
5
Control Points
50
Army Points Destroyed
Dave
1
Wins/span>
1
Strength of Schedule
3
Control Points
58
Army Points Destroyed
Wins
0
SoS
0
TP
0
CP
0
APD
0
BYE


This page describes the lists used in P3DC. Lists are used everywhere to hold collections of things like vertices, polygons, clip results, etc. A lot of people have suggested that arrays are faster than linked lists in the rendering part of the engine and they are probably right, but lists give me some flexibility that I really like so I forego the speed advantage of arrays.
There are two parts to this page:
As I started writing the documentation on lists I realized they are in a complete jumble. This situation occured because lists were half written at the beginning of the project and then added to at the end of the project. I've concluded I need two lists and types for each. These are:
Then there are the methods on lists, we know there are:
List invariants we want to enforce:
Positioning nodes on lists with p3dc_add_node (type is p3dc_NODE_POSITION)
- P3DC_LIST_HEAD -- Node is added to the head of the list.
- P3DC_LIST_TAIL-- Node is added to the tail (end) of the list.
- P3DC_LIST_BEFORE-- Node is added to the list ahead of the passed in node.
- P3DC_LIST_AFTER-- Node is added to the list after the passed in node..
- P3DC_LIST_BYNAME-- Node is added to the searchable list based on its "name".
Types of lists supported (type is p3dc_LIST_TYPE)
- P3DC_LIST_LINKED -- List is a standard linked list.
- P3DC_LIST_SORTED -- List is a binary search tree (Red-Black tree).
Locations where nodes can be gotten or removed (type is p3dc_NODE_LOCATION)
- P3DC_NODE_CURRENT -- Use the same node that was returned last time.
- P3DC_NODE_FIRST -- Use the first node on the list.
- P3DC_NODE_NEXT -- Use the node after the last one that was used.
- P3DC_NODE_LAST -- Use the last node on the list.
- P3DC_NODE_PREVIOUS -- Use the node previous to the last one that was used.
- P3DC_NODE_BYNAME -- Use the node with the given name.
- P3DC_NODE_BYDATA -- Use the node holding the given data pointer.
- P3DC_NODE_THIS -- Use the node that was passed in.
void p3dc_init_list( p3dc_LIST *list, p3dc_TYPE n_type, p3dc_LIST_TYPE l_type )
Initialize the list pointed to by list to have hold only type n_type nodes. (if n_type is set to P3DC_TYPE_UNKNOWN then the list can hold any type. The type of list (sorted or linked) is specified by l_type.
p3dc_LIST *p3dc_new_list( p3dc_TYPE n_type, p3dc_LIST_TYPE l_type )
Allocate a list, initialize it, and return a pointer to it. As with p3dc_init_list the value in n_type sets the types of nodes allowed on the list and the value in l_type sets the type of list to either sorted or linked.
void p3dc_free_list( p3dc_LIST *list )
Free a list and the nodes that are on it. This is kind of a wart since p3dc_new_list only allocates an empty list and this function frees nodes and lists but it didn't seem worth architectural "purity" to have a p3dc_empty_list that only freed the nodes and then this function to free the list object itself.
int p3dc_add_node( p3dc_LIST *list, p3dc_NODE *node, p3dc_NODE_LOCATION where, ... )
This function adds the node referenced by node to the list referenced by list. The value in where tells the function if you want the node added to the end, beginning, by name etc. If the where parameter requires an argument it is passed after where. (currently the locations P3DC_LIST_BYNAME, P3DC_LIST_BEFORE, P3DC_LIST_AFTER require arguments.)
p3dc_NODE * p3dc_remove_node( p3dc_LIST *list, p3dc_NODE_POSITION where, ... )
This function removes a node from the list referenced by list. The value in where tells the function which node to remove. For some values of where an argument is required and that argument is passed after the where parameter. (currently the positions P3DC_NODE_BYNAME, P3DC_NODE_THIS, P3DC_NODE_BYDATA require arguments.) The node removed is actually returned so you can use it on another list or free it if you choose.
p3dc_NODE * p3dc_get_node( p3dc_LIST *list, p3dc_NODE_POSITION where, ... )
This function is used to retrieve nodes from the list, but leave them on the list. After it is called the node returned is set as the current node. The position of the node is identified by the where parameter. For some values of the where parameter an argument is required. (currently the positions P3DC_NODE_BYNAME, P3DC_NODE_CURRENT, P3DC_NODE_BYDATA, P3DC_NODE_BEFORE, and P3DC_NODE_AFTER require arguments.)
void p3dc_new_node( void *payload, char *name, int flags )
This function allocates a new node, and gives it payload to carry. If name is non-null it is used as the node's name and the value in flags can be either 0 or P3DC_NODE_FREEPAYLOAD which affects whether or not the library trys to free the node's payload when it frees the node. If this flag is not set you are responsible for freeing the payload if it is allocated from the heap.
void p3dc_free_node( p3dc_NODE *node )
This function will free a node, if the node was created with the flag P3DC_NODE_FREEPAYLOAD set then the payload will also be freed. NOTE: if the name is non-null it will also be freed so don't leave a char pointer in there by mistake. When you allocated the node if you gave it a name the name was strdup'd here and freeing it is the right thing to do.


QSensorBackend Class
The QSensorBackend class is a sensor implementation. More...
| Header: | #include <QSensorBackend> |
| qmake: | QT += sensors |
| Since: | Qt 5.1 |
| Inherits: | QObject |
Public Functions
| void | addDataRate(qreal min, qreal max) |
| void | addOutputRange(qreal min, qreal max, qreal accuracy) |
| virtual bool | isFeatureSupported(QSensor::Feature feature) const |
| void | newReadingAvailable() |
| QSensorReading * | reading() const |
| QSensor * | sensor() const |
| void | sensorBusy() |
| void | sensorError(int error) |
| void | sensorStopped() |
| void | setDataRates(const QSensor *otherSensor) |
| void | setDescription(const QString &description) |
| T * | setReading(T *reading) |
| virtual void | start() = 0 |
| virtual void | stop() = 0 |
- 32 public functions inherited from QObject
Additional Inherited Members
- 1 property inherited from QObject
- 1 public slot inherited from QObject
- 2 signals inherited from QObject
- 1 public variable inherited from QObject
- 10 static public members inherited from QObject
- 9 protected functions inherited from QObject
- 2 protected variables inherited from QObject
Detailed Description
The QSensorBackend class is a sensor implementation.
Sensors on a device will be represented by sub-classes of QSensorBackend.
Member Function Documentation
void QSensorBackend::addDataRate(qreal min, qreal max)
Add a data rate (consisting of min and max values) for the sensor.
Note that this function should be called from the constructor so that the information is available immediately.
See also QSensor::availableDataRates.
void QSensorBackend::addOutputRange(qreal min, qreal max, qreal accuracy)
Add an output range (consisting of min, max values and accuracy) for the sensor.
Note that this function should be called from the constructor so that the information is available immediately.
See also QSensor::outputRange and QSensor::outputRanges.
[virtual]
bool QSensorBackend::isFeatureSupported(QSensor::Feature feature) const
Checks whether a feature is supported by this sensor backend.
This is the backend side of QSensor::isFeatureSupported(). Reimplement this function if the backend supports one of the additional sensor features of QSensor::Feature.
Returns whether the feature feature is supported by this backend. The default implementation returns false.
This function was introduced in Qt 5.0.
void QSensorBackend::newReadingAvailable()
Notify the QSensor class that a new reading is available.
QSensorReading *QSensorBackend::reading() const
If the backend has lost its reference to the reading it can call this method to get the address.
Note that you will need to down-cast to the appropriate type.
See also setReading().
QSensor *QSensorBackend::sensor() const
Returns the sensor front end associated with this backend.
void QSensorBackend::sensorBusy()
Inform the front end that the sensor is busy. This implicitly calls sensorStopped() and is typically called from start().
Note that the front end must call QSensor::isBusy() to see if the sensor is busy. If the sensor has stopped due to an error the sensorError() function should be called to notify the class of the error condition.
void QSensorBackend::sensorError(int error)
Inform the front end that a sensor error occurred. Note that this only reports an error code. It does not stop the sensor.
See also sensorStopped().
void QSensorBackend::sensorStopped()
Inform the front end that the sensor has stopped. This can be due to start() failing or for some unexpected reason (eg. hardware failure).
Note that the front end must call QSensor::isActive() to see if the sensor has stopped. If the sensor has stopped due to an error the sensorError() function should be called to notify the class of the error condition.
void QSensorBackend::setDataRates(const QSensor *otherSensor)
Set the data rates for the sensor based on otherSensor.
This is designed for sensors that are based on other sensors.
setDataRates(otherSensor);
Note that this function must be called from the constructor.
See also QSensor::availableDataRates and addDataRate().
void QSensorBackend::setDescription(const QString &description)
Set the description for the sensor.
Note that this function should be called from the constructor so that the information is available immediately.
T *QSensorBackend::setReading(T *reading)
This function is called to initialize the reading classes used for a sensor.
If your backend has already allocated a reading you should pass the address of this to the function. Otherwise you should pass 0 and the function will return the address of the reading your backend should use when it wants to notify the sensor API of new readings.
Note that this is a template function so it should be called with the appropriate type.
class MyBackend : public QSensorBackend { QAccelerometerReading m_reading; public: MyBackend(QSensor *sensor) : QSensorBackend(sensor) { setReading<QAccelerometerReading>(&m_reading); } ...
Note that this function must be called or you will not be able to send readings to the front end.
If you do not wish to store the address of the reading you may use the reading() method to get it again later.
class MyBackend : public QSensorBackend { public: MyBackend(QSensor *sensor) : QSensorBackend(sensor) { setReading<QAccelerometerReading>(0); } void poll() { quint64 timestamp; qreal x, y, z; ... QAccelerometerReading *reading = static_cast<QAccelerometerReading*>(reading()); reading->setTimestamp(timestamp); reading->setX(x); reading->setY(y); reading->setZ(z); } ...
See also reading().
[pure virtual]
void QSensorBackend::start()
Start reporting values.
[pure virtual]
void QSensorBackend::stop()
Stop reporting values.


Petr Kirchner
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Keyframes are the frames contained in a video stream that contain the entire information about itself, delta-frames however only contain what has changed from a previous frame in order to avoid redundancy and improve compression. When evaluating how good a video encoder is, it's important to take into consideration numerous frames in order to see how it actually performs since a good portion of the magic is done in reconstructing the information from few keyframes. However, if you were to use those video encoders as image encoders all that matters to you is how well they perform on keyframe encoding since your source only has a single frame. This is exactly what gave us formats like WebP (based on VP8), and HEIF (can contain AVC or HEVC streams, support for AV1 streams (AVIF) seems to be on the horizon).
The goal of this study is simply seeing how different encoders behave at different bitrates and different anime source images, however it should not be taken as ground truth since the number of samples isn't exactly high (only 4 different FHD frames were compared) and the encoders weren't fine tuned either.
The latest versions of the encoders included in FFMpeg were used as of October 2018. The encoders used were libaom for AV1, libvpx for VP9, x264 for AVC and x265 for HEVC.
The methodology is quite simple and reproducible:
With the methodology out of the way, we can take a look at the actual results:
The first image, YUNA, is a good representation of what we can expect from high quality anime frames. It's clear that we have more low-frequency components than high-frequency components, but the sharp lines and details need to be preserved otherwise it's extremely easy to spot blurring, which might not always be the case for live-action frames. We see that the number of different colour tones and high-frequency details has a high correlation with how efficient the encoders can be, the hardest image to encode was clearly ROOM due to the ridiculous amount of detail, and all measurements agree with it.
We can see an average of the 4 tests in the graphs below:
It's extremely surprising to see libvpx beating x265 on most filesizes, but keep in mind those encoders do have PSNR/SSIM affecting features that theoretically should improve perceived image quality despite the lower measurements. Those features, called psycho-visual optimisations, can be turned off with flags, which might improve the encoder's performance on said metrics. Since I was using default (with the high quality presets) settings, psycho-visual optimisations were turned on.
Libaom beating everything was expected, which is great considering that the encoder is still immature and will improve over time. The caveat here is that it's also absurdly slow, and would be ridiculously painful to use when encoding actual videos.
It seems that we can be happy that HEIF is slowly getting some momentum, even the worst tested video encoder is still leagues above jpeg encoders and the image compression future seems bright.


This page summarizes the most essential HTML tags. For more HTML help, please visit one of the following sites:
| Tag | Description |
|---|---|
| <!DOCTYPE html > | document type: defines specs the document follows |
| <html> | required at top of html file |
| <head> | contains information about the file |
| <body> | contains actual contents of file |
| <h1> to <h6> | different sized headings with h1 being the largest |
| <p> | paragraph |
| <ol> | ordered list |
| <ul> | unordered list |
| <li> | content within ordered or unordered lists |
| <table> | initiates a table within your file |
| <thead> | table header |
| <tbody> | body of table |
| <tr> | needed for every row in your table |
| <td> | needed for every column in your table |
| <colspan> | sets the width of your columns, default is 1 |
| <a> | used to set a link to another page or website |
| <img> | links to an image |


Username is required
Username already exists
Password is required
Name is required
Paste web url to your profile picture
List some of your interests. Ex : sports, science, Da Vinci


California HS shooter used untraceable 'ghost gun,' sheriff says
by Morgan PhillipsThe 16-year-old who shot five classmates last week at Saugus High School in Santa Clarita, Calif., before turning the weapon on himself, used an unregistered, untraceable "ghost gun" assembled by hand from various parts, according to Los Angeles County Sheriff Alex Villanueva.
It was unclear who assembled the weapon and authorities did not rule out Nathaniel Berthow, the gunman, as the architect of the.45 caliber handgun.
The Nov. 14 shooting claimed two lives and three were injured.
The teen’s deceased father owned an arsenal of weapons, many unregistered, which were seized by law enforcement. Mark Berhow, his father who enjoyed big-game hunting, died in 2017 of a heart attack in 2017.
SHOOTING AT CALIFORNIA'S SAUGUS HIGH SCHOOL LEAVES 2 DEAD, SUSPECT IN CUSTODY, OFFICIALS SAY
Ghost guns are a growing problem for law enforcement. The parts are relatively easy to obtain and the guns do not take much expertise to build. So even though California has some of the strictest gun laws in the country, they are only based on traditional firearms made by manufacturers where ownership can easily be traced.
In Southern California, one-third of all firearms seized are ghost guns.
"Congress and state legislatures enact all these crimes about gun registration but now the gun industry is creating a way to just bypass the entire thing by creating a mechanism to manufacture weapons yourself," Villanueva said.
Under current law, anyone can purchase gun kits and assemble them. Without the background checks needed to purchase a fully assembled weapon from a licensed dealer, minors or those otherwise prohibited from carrying a weapon see it as a convenient alternative.
CALIFORNIA SHOOTING PROMPTED FEARFUL STUDENTS TO TEXT FAMILIES: 'I LOVE YOU AND DAD SO MUCH'
One police officer said it was “ridiculously easy” to build a ghost gun after his agency experimented in building their own Glock-replica handgun from parts they ordered online in an experiment.
“It was ridiculously easy to do it,” Thomas Gronenan, detective sergeant with the Suffolk County Police Department in New York, said. “It’s scary because anybody — convicted felons, people with psychological issues — can order it online.”
It remains a mystery what drove Berhow to walk into school and shoot five of his peers at random. Berhow ran cross country, was a Boy Scout and had a girlfriend. He showed no signs of violence and his mother didn’t have any idea of her son’s plans, according to Villanueva.
CLICK HERE TO GET THE FOX NEWS APP
The sheriff’s department is currently working with federal authorities to unlock the gunman’s phone.
Anne Muehlberger, 15, and Dominic Blackwell, 14, were killed in the violence. The three other injured students were hospitalized but have since been sent home.
The Associated Press contributed to this report.


public class DropTarget extends Object implements DropTargetListener, Serializable
DropTarget
is associated
with a Component
when that Component
wishes
to accept drops during Drag and Drop operations.
Each
DropTarget
is associated with a FlavorMap
.
The default FlavorMap
hereafter designates the
FlavorMap
returned by SystemFlavorMap.getDefaultFlavorMap()
.
| Modifier and Type | Class and Description |
|---|---|
protected static class |
DropTarget.DropTargetAutoScroller
this protected nested class implements autoscrolling
|
| Constructor and Description |
|---|
DropTarget()
Creates a
DropTarget . |
DropTarget(Component c,
DropTargetListener dtl)
Creates a
DropTarget given the Component
to associate itself with, and the DropTargetListener
to handle event processing. |
DropTarget(Component c,
int ops,
DropTargetListener dtl)
Creates a
DropTarget given the Component
to associate itself with, an int representing
the default acceptable action(s) to support, and a
DropTargetListener to handle event processing. |
DropTarget(Component c,
int ops,
DropTargetListener dtl,
boolean act)
Creates a
DropTarget given the Component
to associate itself with, an int representing
the default acceptable action(s)
to support, a DropTargetListener
to handle event processing, and a boolean indicating
if the DropTarget is currently accepting drops. |
DropTarget(Component c,
int ops,
DropTargetListener dtl,
boolean act,
FlavorMap fm)
Creates a new DropTarget given the
Component
to associate itself with, an int representing
the default acceptable action(s) to
support, a DropTargetListener
to handle event processing, a boolean indicating
if the DropTarget is currently accepting drops, and
a FlavorMap to use (or null for the default FlavorMap ). |
| Modifier and Type | Method and Description |
|---|---|
void |
addDropTargetListener(DropTargetListener dtl)
Adds a new
DropTargetListener (UNICAST SOURCE). |
void |
addNotify(ComponentPeer peer)
Notify the DropTarget that it has been associated with a Component
This method is usually called from java.awt.Component.addNotify() of
the Component associated with this DropTarget to notify the DropTarget
that a ComponentPeer has been associated with that Component.
|
protected void |
clearAutoscroll()
clear autoscrolling
|
protected DropTarget.DropTargetAutoScroller |
createDropTargetAutoScroller(Component c,
Point p)
create an embedded autoscroller
|
protected DropTargetContext |
createDropTargetContext()
Creates the DropTargetContext associated with this DropTarget.
|
void |
dragEnter(DropTargetDragEvent dtde)
Calls
dragEnter on the registered
DropTargetListener and passes it
the specified DropTargetDragEvent . |
void |
dragExit(DropTargetEvent dte)
Calls
dragExit on the registered
DropTargetListener and passes it
the specified DropTargetEvent . |
void |
dragOver(DropTargetDragEvent dtde)
Calls
dragOver on the registered
DropTargetListener and passes it
the specified DropTargetDragEvent . |
void |
drop(DropTargetDropEvent dtde)
Calls
drop on the registered
DropTargetListener and passes it
the specified DropTargetDropEvent
if this DropTarget is active. |
void |
dropActionChanged(DropTargetDragEvent dtde)
Calls
dropActionChanged on the registered
DropTargetListener and passes it
the specified DropTargetDragEvent . |
Component |
getComponent()
Gets the
Component associated
with this DropTarget . |
int |
getDefaultActions()
Gets an
int representing the
current action(s) supported by this DropTarget . |
DropTargetContext |
getDropTargetContext()
Gets the
DropTargetContext associated
with this DropTarget . |
FlavorMap |
getFlavorMap()
Gets the
FlavorMap
associated with this DropTarget . |
protected void |
initializeAutoscrolling(Point p)
initialize autoscrolling
|
boolean |
isActive()
Reports whether or not
this
DropTarget
is currently active (ready to accept drops). |
void |
removeDropTargetListener(DropTargetListener dtl)
Removes the current
DropTargetListener (UNICAST SOURCE). |
void |
removeNotify(ComponentPeer peer)
Notify the DropTarget that it has been disassociated from a Component
This method is usually called from java.awt.Component.removeNotify() of
the Component associated with this DropTarget to notify the DropTarget
that a ComponentPeer has been disassociated with that Component.
|
void |
setActive(boolean isActive)
Sets the DropTarget active if
true ,
inactive if false . |
void |
setComponent(Component c)
Note: this interface is required to permit the safe association
of a DropTarget with a Component in one of two ways, either:
component.setDropTarget(droptarget);
or droptarget.setComponent(component); |
void |
setDefaultActions(int ops)
Sets the default acceptable actions for this
DropTarget |
void |
setFlavorMap(FlavorMap fm)
Sets the
FlavorMap associated
with this DropTarget . |
protected void |
updateAutoscroll(Point dragCursorLocn)
update autoscrolling with current cursor location
|
public DropTarget(Component c, int ops, DropTargetListener dtl, boolean act, FlavorMap fm) throws HeadlessException
Component
to associate itself with, an int
representing
the default acceptable action(s) to
support, a DropTargetListener
to handle event processing, a boolean
indicating
if the DropTarget
is currently accepting drops, and
a FlavorMap
to use (or null for the default FlavorMap
).
The Component will receive drops only if it is enabled.
c
- The Component
with which this DropTarget
is associatedops
- The default acceptable actions for this DropTarget
dtl
- The DropTargetListener
for this DropTarget
act
- Is the DropTarget
accepting drops.fm
- The FlavorMap
to use, or null for the default FlavorMap
HeadlessException
- if GraphicsEnvironment.isHeadless()
returns trueGraphicsEnvironment.isHeadless()
public DropTarget(Component c, int ops, DropTargetListener dtl, boolean act) throws HeadlessException
DropTarget
given the Component
to associate itself with, an int
representing
the default acceptable action(s)
to support, a DropTargetListener
to handle event processing, and a boolean
indicating
if the DropTarget
is currently accepting drops.
The Component will receive drops only if it is enabled.
c
- The Component
with which this DropTarget
is associatedops
- The default acceptable actions for this DropTarget
dtl
- The DropTargetListener
for this DropTarget
act
- Is the DropTarget
accepting drops.HeadlessException
- if GraphicsEnvironment.isHeadless()
returns trueGraphicsEnvironment.isHeadless()
public DropTarget() throws HeadlessException
DropTarget
.HeadlessException
- if GraphicsEnvironment.isHeadless()
returns trueGraphicsEnvironment.isHeadless()
public DropTarget(Component c, DropTargetListener dtl) throws HeadlessException
DropTarget
given the Component
to associate itself with, and the DropTargetListener
to handle event processing.
The Component will receive drops only if it is enabled.
c
- The Component
with which this DropTarget
is associateddtl
- The DropTargetListener
for this DropTarget
HeadlessException
- if GraphicsEnvironment.isHeadless()
returns trueGraphicsEnvironment.isHeadless()
public DropTarget(Component c, int ops, DropTargetListener dtl) throws HeadlessException
DropTarget
given the Component
to associate itself with, an int
representing
the default acceptable action(s) to support, and a
DropTargetListener
to handle event processing.
The Component will receive drops only if it is enabled.
c
- The Component
with which this DropTarget
is associatedops
- The default acceptable actions for this DropTarget
dtl
- The DropTargetListener
for this DropTarget
HeadlessException
- if GraphicsEnvironment.isHeadless()
returns trueGraphicsEnvironment.isHeadless()
public void setComponent(Component c)
component.setDropTarget(droptarget);
or droptarget.setComponent(component);
The Component will receive drops only if it is enabled.
c
- The new Component
this DropTarget
is to be associated with.public Component getComponent()
Component
associated
with this DropTarget
.
Component
public void setDefaultActions(int ops)
DropTarget
ops
- the default actionsDnDConstants
public int getDefaultActions()
int
representing the
current action(s) supported by this DropTarget
.
public void setActive(boolean isActive)
true
,
inactive if false
.
isActive
- sets the DropTarget
(in)active.public boolean isActive()
DropTarget
is currently active (ready to accept drops).
true
if active, false
if notpublic void addDropTargetListener(DropTargetListener dtl) throws TooManyListenersException
DropTargetListener
(UNICAST SOURCE).
dtl
- The new DropTargetListener
TooManyListenersException
- if a
DropTargetListener
is already added to this
DropTarget
.public void removeDropTargetListener(DropTargetListener dtl)
DropTargetListener
(UNICAST SOURCE).
dtl
- the DropTargetListener to deregister.public void dragEnter(DropTargetDragEvent dtde)
dragEnter
on the registered
DropTargetListener
and passes it
the specified DropTargetDragEvent
.
Has no effect if this DropTarget
is not active.dragEnter
in interface DropTargetListener
dtde
- the DropTargetDragEvent
NullPointerException
- if this DropTarget
is active and dtde
is null
isActive()
public void dragOver(DropTargetDragEvent dtde)
dragOver
on the registered
DropTargetListener
and passes it
the specified DropTargetDragEvent
.
Has no effect if this DropTarget
is not active.dragOver
in interface DropTargetListener
dtde
- the DropTargetDragEvent
NullPointerException
- if this DropTarget
is active and dtde
is null
isActive()
public void dropActionChanged(DropTargetDragEvent dtde)
dropActionChanged
on the registered
DropTargetListener
and passes it
the specified DropTargetDragEvent
.
Has no effect if this DropTarget
is not active.dropActionChanged
in interface DropTargetListener
dtde
- the DropTargetDragEvent
NullPointerException
- if this DropTarget
is active and dtde
is null
isActive()
public void dragExit(DropTargetEvent dte)
dragExit
on the registered
DropTargetListener
and passes it
the specified DropTargetEvent
.
Has no effect if this DropTarget
is not active.
This method itself does not throw any exception for null parameter but for exceptions thrown by the respective method of the listener.
dragExit
in interface DropTargetListener
dte
- the DropTargetEvent
isActive()
public void drop(DropTargetDropEvent dtde)
drop
on the registered
DropTargetListener
and passes it
the specified DropTargetDropEvent
if this DropTarget
is active.drop
in interface DropTargetListener
dtde
- the DropTargetDropEvent
NullPointerException
- if dtde
is null
and at least one of the following is true: this
DropTarget
is not active, or there is
no a DropTargetListener
registered.isActive()
public FlavorMap getFlavorMap()
FlavorMap
associated with this DropTarget
.
If no FlavorMap
has been set for this
DropTarget
, it is associated with the default
FlavorMap
.
public void setFlavorMap(FlavorMap fm)
FlavorMap
associated
with this DropTarget
.
fm
- the new FlavorMap
, or null to
associate the default FlavorMap with this DropTarget.public void addNotify(ComponentPeer peer)
peer
- The Peer of the Component we are associated with!public void removeNotify(ComponentPeer peer)
peer
- The Peer of the Component we are being disassociated from!public DropTargetContext getDropTargetContext()
DropTargetContext
associated
with this DropTarget
.
DropTargetContext
associated with this DropTarget
.protected DropTargetContext createDropTargetContext()
protected DropTarget.DropTargetAutoScroller createDropTargetAutoScroller(Component c, Point p)
c
- the Component
p
- the Point
protected void initializeAutoscrolling(Point p)
p
- the Point
protected void updateAutoscroll(Point dragCursorLocn)
dragCursorLocn
- the Point
protected void clearAutoscroll()
Dracula Javadoc Sample, Made with Allan Im.


👋 Redditors
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make a comment/post, you will have to first verify your YouTube channel.
Just so you know:
- We check to see if you have youtube partner status.
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Your Favorite Place to check for Healthy Ingredients
We help ingredient-conscious consumers choose the healthiest food products!
Think Healthy app is the easiest way to check ingredients in your products.
Just upload the ingredients label and Think Healthy will provide info on the product and its ingredients!


First, select blocks from your block library by clicking on them. Then, use the Export Settings form to download starter code for selected blocks.
Block Definitions:
Generator Stubs:
Drag blocks into the workspace to configure the toolbox in your custom workspace.
| Toolbox | Workspace |
|
|
|
|||||
|


| Rank |
Team Name |
Team Lead Name |
| 1 | Recursionists | Aditya Kalyani |
| 2 | TLEsyndrome | Jainesh Patel |
| 3 | radhikaShouche-Team | Radhika Shouche |
| 4 | Vector | Prakhar Awasthi |
| 5 | SNU | Paul George |
| 6 | Code Eternity | Krishan Dhingra |
| 7 | Sanskar-gupta-team | Sanskar Gupta |
| 8 | The A team | Anmol Singh |
| 9 | Priyam-Gupta-Team | PRIYAM GUPTA |
| 10 | S3_hackers | Sujeet Gandhi |
| 11 | PEC_CODERS | SHIVAM PARMAR |
| 12 | Pickachu | Rashi Goel |
| 13 | snack_overflow | Piyush Anand |
| 14 | Hackjack | Soumya Tiwari |
| 15 | CET-Coders | Jerrin George James |
| 16 | iCare | Ranadeep Singh |
| 17 | cetcoderz | V SREESANKAR |
| 18 | Atul-Tulsidas-avad-Team | Atul Avhad |
| 19 | Tesla | Vignesh Hari |
| 20 | Iterators | Tirth Patel |
| 21 | Strattonites | Saurabh Chalke |
| 22 | NVP | Vibhor Sharma |
| 23 | Jeshuren-Chelladurai-Team | Jeshuren Chelladurai |
| 24 | Ayush_tayal21-team | Aayush tayal |
| 25 | COD Gamers | Channabasappa Konin |
| 26 | bitspls | Karthick.M.J |
| 27 | logic_monks | Akshay Krishnakumar |
| 28 | rohitsunil-Team | Aditya Murali |
| 29 | sabarirangan-Team | sabari rangan s |
| 30 | codeBLOODED | Shubhodeep Mitra |
| 31 | Krupa-Nidhi Team | S.Pratheek |
| 32 | Code Runners | Pushpam |
| 33 | SpaghettiCode | Saurav Sahu |
| 34 | Karan-Bhanot-Team | Karan Bhanot |
| 35 | Shockwave | Nirmal Thomas |
| 36 | Sinister | Jatin Malik |
| 37 | Abizer-Lokhandwala-Team | Abizer Lokhandwala |
| 38 | Smashers | Lakshay Sahni |
| 39 | Anirudha Bala-Team | Kumar Satyam |
| 40 | Daredevils | Dhruv Kapoor |
| 41 | Early Coders | Ashish Musani |
| 42 | Harshit-Rajvaidya-Team | Aditya Pattani |
| 43 | AYYOOOOstream | Joseph Thomas Thachil |
| 44 | /*still coding*/ | Athul K. Ambujakshan |
| 45 | HOMRA | Sanyam Goel |
| 46 | Newbies | Prashanth Reddy A |
| 47 | THE MIGHTY PROGRAMMERS!! | Tushar sharma |
| 48 | STAR Labs | KUNAL KISHOR |
| 49 | VivaLaVida | Avni Sharma |
| 50 | 1styearCSEteam-UVCE | Akash Agarwal |
| 51 | Mukul-Arora-Team | Garima |
| 52 | TripleCoders | Disha Agrawal |
| 53 | devX | Amit Sharma |
| 54 | Ba Nana | Nidhin K |
| 55 | Infinite_Loop | Akshita madaan |
| 56 | Hitendar Jindal Team | Hitender Jindal |
| 57 | mak | Mrunal Khinvasara |
| 58 | FriendsOfKaushil | Ujwal D |
| 59 | CodeFinders | Lucy Maria Joseph |
| 60 | HumBeerHein | Rahul Kumar |
| 61 | DCEPTIVE | Arpit Jain |
| 62 | GREY HUNTERS | Hari Shankar |
| 63 | Codemaniacs | Siddharth Somani |
| 64 | Triple S | Shishir Simha K |
| 65 | synapz | shetty harshit arun |
| 66 | The_Pheonix | Kaushik NP |
| 67 | Krishna_coders | Tharun Chintham |
| 68 | Alagappan Marthuppan-Team | M.Alagappan |
| 69 | TRUMP code | KESHAV KAUSHIK |
| 70 | RahulSureshcet-Team | Rahul suresh |
| 71 | Athira-Sabu-Team | Athira Sabu |
| 72 | Code-o-Geek | Saurabh Badhwar |
| 73 | bombinate | ayesha yadav |
| 74 | Tomatoes | Milan Menezes |
| 75 | Debuggers | Vinit Shah |
| 76 | Dineshbajaj.db-Team | Dinesh Bajaj |
| 77 | Brijesh-Aggarwal-Team | brijesh aggarwal |
| 78 | tritiya | Melissa Glennis Lobo |
| 79 | Artisan | Sheetal Pamecha |
| 80 | ;s | Mrudula.G |
| 81 | NIRAKARA | Parthan S Olikkal |
| 82 | wideeyed | kuldip puri tejaswi |
| 83 | CODEQUARKS | R. Sai Krishnan |
| 84 | Invisible.coders | Syed Ahmad Hasan |
| 85 | Geeks | PROTIK BISWAS |
| 86 | Agents Of Chaos | Shivam Malik |
| 87 | Bits Please | Akshita Mahajan |
| 88 | Tourist | Nipun Sachdeva |
| 89 | Arushi-Relan-Team | Arushi Relan |
| 90 | SparkX | Aarya R. Shankar |
| 91 | Visakhajith Team | Visakh ajith |
| 92 | supermutants | Jewel James |
| 93 | Eureka | Milan Chatterjee |
| 94 | Hari.mr12-team | Hari M R |
| 95 | WeCode | Pradyumna B Padaki |
| 96 | KoderZ! | Nayana B |
| 97 | Haresudhan.Muthuswamy.in-Team | Hare Sudhan M |
| 98 | MihirMK95-Team | Mihir Kapadia |
| 99 | Rahul-Agarwal-Team | Rahul Agrawal |
| 100 | Bharti-Sachdeva-Team | Ayush Bansal |
| 101 | CodeMess | Gurpreet Singh Nanda |
| 102 | Hamdardians | Mohammad Murad |
| 103 | Sarthak-Mittal-Team | Sartha Mittal |


Chord Numerals: i III iv v(V) VII
P1,m3,P4,P5,m7
E minor scale and the five shapes. Relative root notes start each shape on the low E string. They are E,G,A,B,D. Transpose the E minor scale by starting pattern one on the root note on the low E string. For example, for the F minor pentatonic, slide each note one fret up (one half-step).
Harmonizing using the harmonic minor scale (Aoelian sharp 7th) produces an augmented triad in the 3rd degree and a diminished seventh chord in the 7th degree. The harmonic minor scale is not a diatonic scale because it contains an augmented second interval between the 6th and 7th degrees.


{% extends "base.html" %} {% block title %}Welcome{% endblock %} {% include "navbar.html" %} {% block content %}
| Instance name | Instance id | Launch date | State | Public IP | Private IP | Branch Tag | Action |
|---|
There is no reversing the momentous action you are about to take.
{% else %}


{% extends "home/base.html" %} {% load static %} {% block addon_css %} {% endblock %}
{% block content %}The MD database for GPCRs
GPCRmd is a database of GPCR MD with the purpose to provide storage, dissemination and analysis of this data.
It includes at least one member of each solved GPCR class, both in the apo form and bound to different ligands (natural ligands, agonists or antagonists).
GPCRmd also provides several online analysis tools, visualizaiton tools and annotatons from other databases to characterize the simulations.
Use our browser to find the GPCR that you want to study.
Users can also sumbit their simulaitons to increase the impact and citability of their work by making it available and to the community
Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.
Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium doloremque laudantium, totam rem aperiam.
Eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo.


Our newest project in the works 'it always makes a difference' takes on a more daunting goal than our previous fundraisers. Though our goal as a non-profit is to make a difference in Arizona Schools, we've decided to extend our reach. In this new project, we plan to inspire young minds all over the world.
Books are something we tend to accumalate over the years, even to the point that we forget how many we have. 'More than a book' is our initiative to 'rescue' unused books and use them to inspire a love of reading in the younger generation


InstantILL is now built by OA.Works. Same people, new name! Read more about our rebrand.
InstantILL instantly delivers papers your patrons need from your holdings, Open Access and simplifies your ILL process to save you and your patrons money and time. It’s free, open source, community owned and easily set up in minutes.
Try it nowSupported by leaders at
We’re building a world where — regardless of a campus’ subscription access — there is a simple, community-owned, one-stop shop to get free, fast, and legal access. It’s free so anyone can use it, but we need your support to sustain it.
Flexible pricing, flexible length.
Learn MoreTina Baich, Senior Associate Dean for Scholarly Communication & Content Strategies at IUPUI University Library.


I'm playing with a zen archery build and I've noticed that monsters are getting attacks of oppurtunity against me. I have taken point blank shot but that doesn't have anything to do with attacks of oppurtunity. I also have spring attack which negates attacks of oppurtunity from running around in combat.
Also I noticed that when I cast buffs during combat they got attacks of oppurtunity as well. I was just wondering if this is normal because with another char when I duel archers and casters I don't remember getting attacks of oppurtunity against them. Maybe I wasn't paying as much attention as I am now but I just wanted to get some input from other people.
I think it matters what level of difficulty the Mod is set to. Hard difficulty should activate AoOs on archers when in melee.


General Election Results 2000 - 2016
Democrat
Republican
Source:
U.S. National Archives and Records Administration
2000


Pig Dice Game
A member of Jeopardy race games
Pig is one of a family of dice games described by Reiner Knizia as "jeopardy dice games". For jeopardy dice games, the dominant type of decision is whether or not to jeopardize previous gains by rolling for potential greater gains. Most jeopardy dice games can be further subdivided into two categories: jeopardy race games and jeopardy approach games. In jeopardy race games, the object is to be the first to meet or exceed a goal score
Game Play
Each turn, a player repeatedly rolls a die until either a 1 is rolled or the player decides to "hold":
- If the player rolls a 1, they score nothing and it becomes the next player's turn.
- If the player rolls any other number, it is added to their turn total and the player's turn continues.
- If a player chooses to "hold", their turn total is added to their score, and it becomes the next player's turn.
The first player to score 100 or more points wins.
Scoring Examples
Here are two examples of how to keep score in Pig:
- Example 1: Sherri rolls a 3 and decides to continue rolling. She rolls seven more times, getting a 6, 6, 6, 4, 5, 6, and then 1. Because she rolled a 1, Sherri's turn is over and she earns 0 points for this turn.
- Example 2: Craig rolls a 6 and decides to continue. He then chooses to roll four more times, getting a 3, 4, 2, and 6. He decides to hold (and not take a chance of getting a 1). Craig earns 21 points for this turn (6+3+4+2+6 = 21).


Screen object
screen.width
screen.availWidth
screen.height
screen.availHeight
screen.colorDepth
screen.pixelDepth


??
??
0
1
2
3
4
5
6
7
8
9
10
?
???
cm
copyright
reserved
Botanical
Garden
PLANTS
OF
THE
DOMINICAN
REPUBLIC
AgaLinis
fasciculata
(Ell,)
Raf•
Det.
Alain
H.
Liogier,
1971
Erect,
herbaceous
about
75
cm.
high
FLOWERS
PINK
OR
LIGHT
BURPLEJ
VERY
COM
^
Legend -
Level of confidence that token is an accurately-transcribed word
extremely low
very low
low
undetermined
medium
high
very high


The following document contains the results of Checkstyle 8.29-SNAPSHOT with ../../checkstyle-regression/Fix-6972/patch_config.xml ruleset.
| Category | Rule | Violations | Severity |
|---|---|---|---|
| coding | NoEnumTrailingComma | 60 | Error |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 49 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 69 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 176 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 34 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 22 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 33 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 34 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 202 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 36 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 49 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 50 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 230 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 331 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 838 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 5990 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 849 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 48 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 28 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 8224 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 8329 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 8429 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 292 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 2874 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 684 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 5067 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 47 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 174 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 5764 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 10719 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 39 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 161 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 288 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 411 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 525 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 634 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 747 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 865 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 983 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 43286 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 63 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 6232 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 23 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 121 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 219 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 5919 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 197 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 23 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 5705 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 10098 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 3635 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 3736 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 4577 |
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 6678 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 309 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 450 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 75 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 33 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 685 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 57 |
| Severity | Category | Rule | Message | Line |
|---|---|---|---|---|
| Error | coding | NoEnumTrailingComma | Enum should not contain trailing comma. | 255 |


Chelsea great Gianfranco Zola talks contract offers as he states new job stipulation
Former Chelsea star Gianfranco Zola has been speaking about his managerial future
by Paul ClarkeGianfranco Zola has opened up on his future after departing Chelsea at the end of last season.
Zola starred for Chelsea from 1996 to 2003 before he went into management three years after retiring in 2005.
The Italian managed West Ham from 2008 to 2010 before he moved back to his homeland and took over a post coaching youth football at a national level.
Stints at Watford, Cagliari, Al-Arabi and Birmingham City were next up but all ended without major success.
Zola then re-joined Chelsea last year with Maurizio Sarri but left this summer following the latter's short stint as the club's manager.
The 53-year-old is currently out of work but searching for the right fit, with the former Chelsea striker adamant he does not want to join a club mid-season ever again.
Asked on Soccer AM if he was looking for a new role, Zola said: "Yes. Luckily I am not the type of person to go crazy, though. I give myself plenty to do.
"There have been some opportunities but I want to make sure. The last two times I went on jobs during the season it didn't go well.
Get the latest Chelsea news
Stay up to date with all the latest with all the latest Chelsea news from Oliver Harbord and the team at football.london across our social media channels.
Twitter: You can follow our dedicated Chelsea Twitter account, our Chelsea correspondent Oliver Harbord and senior reporter Alan Smith.
Facebook: You can follow our Chelsea page and Oliver Harbord.
Instagram: Follow our Chelsea page here.
WhatsApp: Click here to enroll or text NEWS to<PHONE_NUMBER>4 and then add the number to your phone contacts book as chelsea dot london (case sensitive, with spaces) to receive daily updates and breaking news from Oliver Harbord and the team on Chelsea.
Your phone number won't be shared with any other members of the group. Click here for more information on the service.
"I would like to start from the beginning of the season. For now I am just enjoying my family."


with open(output_file, "a") as f:
writer = csv.DictWriter(f, ["L", "k", "time"])
for L in sorted(dataset_sizes):
for k_ in k:
print("L = {}; k = {}".format(L, k_))
train_set = load_train(L)
for f in listdir("/home/data/critical-2d-ising/")
if isdir(join("/home/data/critical-2d-ising/", f))]
runs = list(product(dataset_sizes, k))
shuffle(runs)
with open(output_file, "a") as f:


Steroid Map is a Java 8 fluent interface that makes working with maps much easier. So much easier, that you’ll start considering using maps instead of plain old java beans.
Steroid Map was born to make it easier to both consume and produce JSON API responses without the need to back each and everyone of them with annotated java beans. It ended up being a replacement for java beans in general.
Some advantages come from two technologies we were using: JSON APIs and SQL Mappers.
When using maps, JSON (de)serializers output only what’s in the map. Thus, if you want more data, you just put more data in the map. You don’t need to add fields to a java bean and annotate them properly.
When using maps, SQL mappers (like MyBatis) will produce lists of maps with the columns you put in your select statements. If you want more or less data, you change your select statements, thus modifying one single line of code. Instead, when using java beans, you also need to add and annotate fields. And if that java bean ends up having too much data for some JSON APIs, you end up writing different version of the same java bean (User, UserWithoutPassword, PublicUser…)
If you’ve just started with SteroidMap, its default implementation, SMap, has everything you need to play with it. And these are the only two classes of this project, in case you’re wondering how much complex it is.
<dependency> <groupId>org.fissore.steroids</groupId> <artifactId>steroidmap</artifactId> <version>3.1.0</version> </dependency>
Here are some example usages. Actual code available on github.
Given the following map (here represented as JSON) stored in a variable mymap of type SteroidMap<String> or SMap:
{ "name": "John", "surname": "Smith", "address": { "streetname": "One way", "number": 1 }, "friends": [{ "name": "Jane", "surname": "Doe", "social": "twitter handle" }, { "name": "John", "surname": "Doe", "social": "facebook profile" }, { "name": "Jane", "surname": "Smith" }] }
List<String> names = mymap .maps("friends") .filter(friend -> "Doe".equals(friend.s("surname"))) .map(friend -> friend.s("name")) .collect(Collectors.toList());
List<SMap> friends = mymap .maps("friends") .filter(friend -> friend.valued("social")) .collect(Collectors.toList());
List<SMap> friendsSubMaps = mymap .maps("friends") .map(friend -> friend.subMap("name", "surname")) .collect(Collectors.toList()); SMap submap = mymap .subMap("name", "surname") .add("friends", friendsSubMaps);
This code creates a new map picking some values from input map and friends submaps. It will produce this
{ "name": "John", "surname": "Smith", "friends": [{ "name": "Jane", "surname": "Doe", }, { "name": "John", "surname": "Doe", }, { "name": "Jane", "surname": "Smith" }] }
SteroidMap comes with short methods names for every data type available. Consult the javadoc to have a list of them.


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--- notes: | Schedules can be used in a variety of places for a snapshot of a set of timed activities. ---
Sunday School and LifeGroups
First Worship Service
Fellowship Time
Sunday School and LifeGroups
Second Worship Service


The FileFixture allows file manipulation, either in the wiki's files section, or on the file system.
Files can be generated using Freemarker templates, directly from strings or by copying files.
File's content and size may be retrieved.
Filenames may be manipulated.
| script | file fixture | ||||
| note | default directory used by the fixture is inside the files section | ||||
| $def_dir<-[/Users/fried/dev/hsac-fitnesse-fixtures/src/test/resources/htmlReports/Util/files/fileFixture/] | get directory | ||||
| $created<-[bye1.txt] | create | bye1.txt | containing | Bye Bye 1 | |
| poll until | $created->[bye1.txt] | exists | |||
| poll until size of | $created->[bye1.txt] | exceeds | 0 | ||
| check | text in | $created->[bye1.txt] | Bye Bye 1 | ||
| check | filename of | $created->[bye1.txt] | bye1.txt | ||
| check | base name of | $created->[bye1.txt] | bye1 | ||
| check | extension of | $created->[bye1.txt] | txt | ||
| ensure | exists | $created->[bye1.txt] | |||
| delete | $created->[bye1.txt] | ||||
| reject | exists | $created->[bye1.txt] | |||
| deleting non-existing file does not work: throws exception | |||||
| but ensuring non-existing file does not exist is no problem, returns false | |||||
| reject | delete | $created->[bye1.txt] | if exists | ||
| poll until | $created->[bye1.txt] | does not exist | |||
| note | directory to be used by the fixture can be set to inside the files section | ||||
| set directory | http://files/test | ||||
| $created2<-[bye2.txt] | create | bye2.txt | containing | Bye Bye 2 | |
| check | text in | $created2->[bye2.txt] | Bye Bye 2 | ||
| delete | $created2->[bye2.txt] | if exists | |||
| note | directory to be used by the fixture can be set to system path | ||||
| set directory | . | ||||
| show | create | bye.txt | containing | Bye Bye 3 | bye.txt |
| check | size of | bye.txt | 9 | ||
| check | text in | bye.txt | Bye Bye 3 | ||
| set value | John | for | name | ||
| show | create | greeting.txt | using | greeting.ftl | greeting.txt |
| check | text in | greeting.txt | Hello John | ||
| set value | John | for | name | ||
| show | create | greeting.html | using | greeting.ftl.html | greeting.html |
| show | text in | greeting.html |   Hello

John
   | ||
| show | content of | greeting.html |   Hello

John
   | ||
| note | filename's containing either / or \ will point to sub-directories | ||||
| show | copy | ./greeting.txt | to | copy/greetingCopy.txt | greetingCopy.txt |
| check | text in | .\copy\greetingCopy.txt | Hello John | ||
| check | filename of | .\copy\greetingCopy.txt | greetingCopy.txt | ||
| check | base name of | .\copy\greetingCopy.txt | greetingCopy | ||
| check | extension of | .\copy\greetingCopy.txt | txt | ||
| note | you can create a new file by "appending" one line into it | ||||
| set directory | http://files/test | ||||
| $appended<-[appended.txt] | append | first | to | appended.txt | |
| check | text in | $appended->[appended.txt] | first | ||
| note | you can append content to an existing file | ||||
| append | line | to | $appended->[appended.txt] | ||
| check | text in | $appended->[appended.txt] | first line | ||
| note | you can append content as a new line to an existing file | ||||
| append | second line | to | $appended->[appended.txt] | on new line | |
| convert line endings of | $appended->[appended.txt] | to unix | |||
| check | text in | $appended->[appended.txt] | first line second line | ||
| convert line endings of | $appended->[appended.txt] | to windows | |||
| check | size of | $appended->[appended.txt] | 23 | ||
| convert line endings of | $appended->[appended.txt] | to unix | |||
| check | size of | $appended->[appended.txt] | 22 | ||
| delete | $appended->[appended.txt] |
Table below shows how we can use a list of non-reusable data from a file:
| script | ||||
| set directory | http://files/fileFixture | |||
| create | list.txt | containing | 001 002 last one! | |
| show | text in | list.txt | 001 002 last one! | |
| check | take first line from | list.txt | 001 | |
| show | text in | list.txt | 002 last one! | |
| check | take first line from | list.txt | 002 | |
| check | take first line from | list.txt | last one! | |
| show | text in | list.txt |


We have sent a confirmation email to {{user.email}}.
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We're stoked you want to launch an experience. Things are still under construction, but join the waitlist and you'll be the first to hear when everything is ready!


three.js
- Shader Replacement by
Garrett Johnson
Replace the materials used on all materials in the scene with new materials that
have copied uniforms and defines from the original materials.


(The "Eval" button is just there in case pressing enter doesn't work for you. This may be useful on mobile in particular.)
Above is a REPL for Rainbow.js, an implementation of most of
Rainbow, which is an implemenation of Arc. By default, we don't load
arc.arc or friends automatically yet, but you can enter
(load-from-web)
to load them manually or
put "#libs" on the end of the URI to refresh the
page such that the libraries are loaded automatically.
Besides load-from-web
, this REPL defines another
global: window
, the page's window object. You can use
it with (the poorly named) java-invoke
like so
(assuming no libraries loaded):
arc> (assign list (fn a a)) (fn a a) arc> (assign jsget-impl (java-invoke window 'eval (list "(function ( o, k ) { return o[ k ]; })"))) function ( o, k ) { return o[ k ]; } arc> (assign jsget (fn (o k) (java-invoke jsget-impl 'call (list nil o k)))) (fn (o k) (java-invoke jsget-impl 'call (list nil o k))) arc> (jsget window "Object") function Object() { [native code] }
Using arbitrary JavaScript code like this, you could poke around in Rainbow.js's internals. However, all the JavaScript code this page uses is minified, so if you have a goal that ambitious, we recommend actually checking out the Rainbow.js repo and modifying the source code. :-p
The java-invoke
function takes care of some simple
type conversions for you, like converting between host-language
strings and Arc strings automatically:
arc> (+ "The title of the page is: " (jsget (jsget window "document") "title")) "The title of the page is: It's Rainbow in JavaScript!"


We believe this site should remain independent, unbaised and always free for users. Help keep it this way.
Coming Soon!
Have more questions? Send them out to<EMAIL_ADDRESS>and we will revert as soon as possible.
Toilet papers. A trivial household item, but touches us in our everyday lives. Amazon.com lists over 50 brands of Toilet Papers. With over 9000 product listings, how exactly does one pick the right toilet paper - hopefully in a quantified, scientific way? Let us look at the possible methods of...
What is TheReviewIndex all about? We thought reading reviews, on sites like Amazon, is a bit too tedious. Most products have hundreds, even thousands of reviews. It’s impossible to make sense of that many reviews, let alone compare across products. So we built The Review Index that uses Neural Networks...
Hi there. We are TheReviewIndex. We thought reading reviews, on sites like Amazon, is a bit too tedious. Most products have hundreds, even thousands of reviews. It’s impossible to make sense of that many reviews, let alone compare across products. So we built The Review Index that uses Neural...


--- layout: post title: 'HTML5 Apps: Positioning with Geolocation' date: '2010-06-04T00:21:00.001+01:00' author: solrevdev tags: modified_time: '2010-06-04T00:21:07.322+01:00' blogger_id: tag:blogger.com,1999:blog-31446756.post-1729329144551852722 blogger_orig_url: http://www.solrevdev.com/2010/06/html5-apps-positioning-with-geolocation.html ---


Search Bus using route or by Bus Number
All bus routes
| Bus Number |
Route |
Route |
Route |
Route |
|
| CHD101 |
sec-32 |
sec-43 |
sec-35 |
sec-46 |
| CHD111 |
sec-33 |
sec-45 |
sec-36 |
sec-53 |
| CHD201 |
sec-9 |
sec-15 |
sec-23 |
sec-24 |
| CHD151 |
sec-56 |
sec-42 |
sec-35 |
sec-16 |
| CHD135 |
sec-34 |
sec-54 |
sec-70 |
sec-77 |
| PKL215 |
sec-12 |
sec-31 |
sec-15 |
sec-25 |
| PKL225 |
sec-22 |
sec-11 |
sec-16 |
sec-18 |


Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 | 1x 1x 1x 1x 1x 1x | /** Types from Singer spec * https://github.com/singer-io/getting-started/blob/master/SPEC.md */ /** hack for https://github.com/TypeStrong/typedoc/issues/603 */ /** CONFIG is a JSON file containing any configuration parameters the Tap needs. * https://github.com/singer-io/getting-started/blob/master/SPEC.md#configuration */ export interface ConfigType { // suggested by spec start_date?: Date user_agent?: string api_key?: string // used by scan_* scanner modules to describe the folder they'll be scanning target_folder?: string } /** This object contains all available CONFIG/STATE/CATALOG records * https://github.com/singer-io/getting-started/blob/master/SPEC.md#synopsis */ export interface allConfigs { config: ConfigType /** TODO: add state and catalog */ } /** SCHEMA messages describe the datatypes of data in the stream * https://github.com/singer-io/getting-started/blob/master/SPEC.md#schema */ export class streamSchema { readonly type: string = 'SCHEMA' /** string name of the stream -- matches the stream property of the RECORDS being described */ stream: string | undefined /** Required. A list of strings indicating which properties make up * the primary key for this stream. Each item in the list must be the * name of a top-level property defined in the schema. A value for * key_properties must be provided, but it may be an empty list to * indicate that there is no primary key. */ key_properties: Array<string> | undefined /** Optional. A list of strings indicating which properties the tap is using as bookmarks. * Each item in the list must be the name of a top-level property defined in the schema. */ bookmark_properties?: Array<string> /** A JSON Schema describing the data property of RECORDs from the same stream */ schema: object | undefined } /** RECORD messages contain the data from the data stream. * https://github.com/singer-io/getting-started/blob/master/SPEC.md#record */ export class streamRecord { readonly type: string = 'RECORD' /** string name of the stream -- matches the stream property of the SCHEMA property that describes this RECORD type*/ stream: string | undefined /** Optional. The time this record was observed in the source. */ time_extracted?: Date /** A JSON map containing a streamed data point */ record: object | undefined } /** STATE messages contain the state that the Tap wishes to persist. * https://github.com/singer-io/getting-started/blob/master/SPEC.md#state-1 */ export class streamState { readonly type: string = 'STATE' /** Required. The JSON formatted state value. The semantics of a STATE value are not * part of the specification, and should be determined independently by each Tap. */ value: object | undefined } |


Broken G String was started in 2015 by Max Triba and
Joe Goldberg to bring the sexy playfulness of early rock and roll to guitar accessories. Our strings are ultra-high quality and come in light, medium,
and heavy gauges for both standard 6-string electric and acoustic guitars. Subscriptions are also available on 1 and 3 month cycles.
For more information, check out our Facebook,
Instagram,
or contact us at brokengstring (at) gmail (dot) com


| 45771 |
Sweatshirt with imprint |
Sweatshirt |
|
Reserved |
TL475-99M-M |
Germany |
0xb4b6403d91188ef8a4b3159b94d1db21f19ece75b00f14690e964d3f6fbc6ecd |
|
|
| 45772 |
Jacket with epaulettes |
Jacket |
|
Reserved |
TG895-99X-M |
Germany |
0x25b86b974b8bf0ec1dd7380e086b029c2a2a6feebea84ca842c31b2c104524ba |
|
|
| 45773 |
Ripped-knit sweatshirt |
Sweatshirt |
|
Reserved |
SU552-00X-M |
Germany |
0x88f1e2bcb55f1baa4e4c777de94ce1d56a78b5bbeaec0759ecc080f2ac3458d3 |
|
|
| 45774 |
Red Sneakers |
Shoes |
|
Reserved |
SU552-00X-M |
Germany |
0x779a43078687bfc130c3dbc8cf424ba0c8ea3e22d77c659951d4da9d4f27858a |
|
|
| 45775 |
Skinny Women Jeans |
Jeans |
|
Reserved |
SH212-99X-M |
Germany |
0x3d731ba8fefdfaeb68f767b1fe5ef8661e24d3394f928bfe62b650689410c9dc |
|
|


Creating this site
How to build this site
Install Hugo
The easiest way is via prebuilt binaries (github)
Scaffold a site
While it is possible to manually add all the files needed to create the site, the hugo
tool is very handy when configured correctly for removing a lot of boilerplate.
- Create a folder for your site (
mkdir my_site && cd my_site
) - Run
hugo new site .
This will a number of different files and folders, but we mostly care about the following:
-
config.toml
: stores the site meta variables like URL and can toggle theme options (described later) -
layouts
: a folder that will store the HTML templatesHugo works similar to other static site generators by taking markdo wn and metadata and building complete html pages. The markdown describes the content, the html describes the layout, and the css will define the style.
-
static
: a folder to store static assets (images etc.) -
content
: the folder your actual content will be written
Themes
Themes are packages containing all the html layouts and css for different types of pages for hugo sites. These make creating a new site super easy, but I have found that configuring them is sometimes not worth the effort for very simple sites.
Most templates seem to assume a blog-style approach where each post is organized / found by a time-based slug. I prefer to just find my posts by hand-coded urls.
Working with Templates & Layouts
Layouts stored in the layouts
folder define the structure of your site.
Different layouts will be automatically loaded based on the context of your site.
The _default
folder will define the default layout for the following types:
baseof.htm
: layout shared by all other layoutssingle.html
: layout for singles ‘posts’list.html
: layout for pages that list other pages
Below are annotated files that I use to create my base layouts
Baseof
Inherited by each of the templates. Each template should include the following:
- class for the site theme
- if the layout should be flipped
- the sidebar
- the actual content
{{ partial "head.html" . }}

{{ partial "sidebar.html" . }}

{{ block "main" . -}}{{- end }}

Single
Similarly, this template depicts
- The title
- The date
- table of contents if there is a parameter called
.toc
that is set to the string ‘true’ - the actual content
{{ define "main" -}}

{{ .Title }}

<time datetime={{ .Date.Format "2006-01-02T15:04:05Z0700" }} class="post-date">{{ .Date.Format "Mon, Jan 2, 2006" }}</time>
{{ if (eq .Params.toc "true") }}

{{.TableOfContents}}

{{ end }}
{{ .Content }}

{{- end }}
Syntax Highlighting
Add the following to enable pygments in your config
# Enable for syntax highlighting
pygmentsUseClasses = true
pygmentsCodefences = true
Then, generate a syntax theme with hugo gen chromastyles --style=github > static/css/syntax.css
.
Finally, load the syntax theme in the head.html
template
...

<link type="text/css" rel="stylesheet" href="{{ .Site.BaseURL }}css/syntax.css">
...


I'll help you build Single Page Applications with Github Pages.
SPA is a web application or web site that fits on a single web page with the goal of providing a more fluid user experience similar to a desktop application. In a SPA, either all necessary code, HTML, JavaScript and CSS is retrieved with a single page load or the appropriate resources are dynamically loaded and added to the page as necessary, usually in response to user actions.
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NAME:
l am oladele iyanu.RCF is one one big family. the love of the lord and the joy of the lord keeps us living as one in christ alone we stand standing strong and firm greater is he that lives in me i can see his glory over you and me RCF is one RCF is one(one big family) RCF is one


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sct_segmentation_propagation
0.2.4
Spinal Cord Segmentation Module
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Class for referential (axes + origin) More...
#include <referential.h>
Public Member Functions | |
| Referential (const CMatrix3x3 &m, const CVector3 &o) | |
| Referential (double **m, const double *o) | |
| Referential (const CVector3 &X, const CVector3 &Y, const CVector3 &Z, const CVector3 &o) | |
| Referential (const Referential &ref) | |
| CVector3 | getX () const |
| CVector3 | getY () const |
| CVector3 | getZ () const |
| CVector3 | getOrigine () const |
| void | setX (const CVector3 &x) |
| void | setY (const CVector3 &y) |
| void | setZ (const CVector3 &z) |
| void | setOrigine (const CVector3 &origine) |
| void | transformation (const CVector3 &translation, const CMatrix3x3 rotation) |
| void | transformation (const CMatrix4x4 &transformation) |
| Referential * | transformationRef (const CMatrix4x4 &transformation) |
| CMatrix4x4 | getTransformation () |
| CMatrix4x4 | getTransformation (const Referential &next) |
| CMatrix4x4 | getTransformationInverse () |
| CMatrix4x4 | getTransformationInverse (const Referential &last) |
| Referential | operator+ (const Referential &ref) |
| Referential | operator/ (float value) |
Public Attributes | |
| CMatrix3x3 | axes |
| CVector3 | origine |
Friends | |
| std::ostream & | operator<< (std::ostream &os, const Referential &ref) |
| Stream output operator. | |
Class for referential (axes + origin)
This class contains structure and methods for referentials, represented by three axes and an origin. Transformation towards origin referential and other referential are available as well as common operation.


--- layout: page title: Contact subtitle: Have something you want to ask me? ---
Email<EMAIL_ADDRESS>GitHub: haruyuki
LinkedIn: oliverlin1234


This presentation illustrates overlays. Each slide after this one is a full-size (1024x768) image, with speaker notes as overlays. Use Alt+W to create a separate window for presentation, which won't show the overlays, and type Alt+O in the original window which then acts as a controller with speaker notes.


Admissions
St. John’s Nursery School offers both 3-year old and 4-year old classes. A child must have his/her birthday on or before September 1st of the academic year to which they are applying.
St. John’s Nursery School does not discriminate in its educational, admissions, or administrative policies on the basis of race, color, creed, disability, or the national/ethnic origins of its students. All are granted equal privileges and rights to the school’s programs and activities.
For families interested in learning more about our school, please join us at one of our upcoming Open Houses. All are welcome to explore the school's classrooms and playground and to meet the director of the nursery school and the teachers. Open Houses are held in the fall and again on either the first or second Saturday in January.
You may also call the school at<PHONE_NUMBER> if you would like to schedule a tour.
We occasionally have vacancies that may be filled outside of our Open Houses and formal registration period. Please contact the school at<PHONE_NUMBER> or email<EMAIL_ADDRESS>A registration lottery is held the Tuesday following the January Open House. Former St. John’s Nursery School families, children of current and past St. John’s board members, as well as current St. John's Nursery School students have priority in the lottery drawing.
- Three-year Old Program Registration Form
- Four-year Old Program Registration Form
- St. John’s Lottery Policies
- St. John’s Tuition Schedule
- St. John’s Tuition Policies
- Serving on the St. John’s Board
Specific dates and times are posted on this webpage and in the local newspapers. Feel free to contact our Registrar at<EMAIL_ADDRESS>for more information.
Open Houses
We host two Open Houses each year, in November and in early January.
Registration
We hold a Lottery Registration in early January of each year. The deadline to submit Lottery Registration Forms to St John’s Nursery School, is 7:00pm on the night of the lottery, in order to be eligible for the lottery. A closed registration lottery will be held that evening, and you will be notified by email about placement.
You may drop off your completed registration form during one of our open houses or registration sessions, or mail your registration form to us. Please consider your registration form received only once you have received a confirmation email from our registrar.
We at St. John’s Nursery School are dedicated to a strong partnership between parents and teachers and look forward to meeting you and your family. For more information, please contact our Director at<PHONE_NUMBER> or email directorsjns@gmail.com


Invasive Species Fri Jul 31 21:46:13 2015 GMT » FEED SITE
Research could lead to protective probiotics for frogs Drought's lasting impact on forests Urgent action needed to protect salamanders from deadly fungus, scientists warn Treating ships' ballast water: Filtration preferable to disinfection Researchers provide new details about sea stars' immunity Humpback whale recovery in Australia: A cause for celebration Closing roads to save tigers Scientists study predator-prey behavior between sharks, turtles Life in the fast spray zone: Four new endemic tooth-frog species in West African forests Parasitic flatworms flout global biodiversity patterns Are fish getting high on cocaine? Fungi: Key to tree survival in warming forest Mowing dry detention basins makes mosquito problems worse, team finds Thriving in the tropics of Borneo: Two new Hoya species on the third largest island Controlled burns increase invasive grass in hardwood forests Better off apart: Wasp genera Microplitis and Snellenius revised and proved separate Global study of seed consumption uncovers wider risk to plant species Marine travellers best able to adapt to warming waters Basketmakers' tradition of storing black ash logs in water effective in killing emerald ash borer Climate change just one of many risks to trees in the tropical Andes


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I had never heard of '4-aces' until a few days before taking it. A friend was on some and seemed to be thoroughly enjoying it, so I decided to try out this new psychadelic at our Halloween party, as did a few others as well. Of the three of us who took it that night I probably had the most intense and worthwhile experience with the substance. In fact, it had to be the most intense drug-induced experience of my life!
I ingested a 30mg gel cap at about 9pm, without any prior expectations of what I was getting into. (Throughout the evening I also consumed a moderate amount of alcohol and marijuana) About an hour later, our costumed guests started arriving and the drug slowly kicked in. The whole experience began with slight tremors and an intensified visual field, much like my own experiences with psilocybins, but soon took me in an extremly different direction.
Before I knew it I found myself interpreting the events and characters of the evening on multiple levels of symbolic meaning. The costumes around me began reflecting existential and allegorical insights into life (both my own and life in general). I was swept from room to room, to the porch and yard, confronted by conversations and situations that cut through all the mundanity of everyday life. Each moment was a scene of such startling clarity that I felt caught up in a play. And to make the whole experience that much more bizarre I felt that I was writing the play at the same time.
The last sentence needs more explication. The next day I received similair reports from the others who had taken the drug that while on it *all events that were about to happen were evident to the observer (on 4-aces)* This feeling was unlike the deja vu feeling of having experienced the events before, and I could only describe it by saying that I could see the wave front collapsing before me. It was as if I could read the script for events right before they occured.
Of course, the one down side to being so caught up in each moment on this drug was that afterwards all I could specifically remember from the whole experience was individual scenes that had grasped me as being inherently meaningful. None of the conversations I had left any concrete ideas in my head, nor did I feel upon waking the next day that any of the night before had actually happened in reality. It was as if the whole experience had taken place in another universe that had intersected with this one.
To be honest, I think that most of the intensity of the experience was related to the fact that it was at a Halloween party, which allowed my mind to create more meaning out of the events of the evening. Likewise with any visual hallucinations I might have had, everything I saw was intensified, but was present in reality. So though at one moment I had found myself confronted by interplanetary beings (mostly faeries), they were just my roommates in costume standing in front of colored spinning party lights. It was good though to let that reality go and expereince the whole thing in the underlying metaphors I was confronted with all evening.
I look forward to experimenting more with 4-aces in the future and under drastically different circumstances, in order to see just how much of my enjoyment with the substance was based on the drug or the environment I took it in.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


I will be developing a set of event module functions as processlist processors for a future version.
From the follow list of triggers, please order them by your usage preferences, i will give support to popular ones only :
- more than / less than / equal to
- increased by / reduced by
- is updated
- manual update
- inactive <- this is a new module (Notify inactive)
Re: New Event Module - Features
1.
5.
2.
3.
4.
Re: New Event Module - Features
1.
3.
5.
2.
4.
Re: New Event Module - Features
I am beyond happy to hear this! Thank you chaveiro!
Order of priority for me: 1, 2, 5, 4, 3
Re: New Event Module - Features
1,5,2 would be great
Re: New Event Module - Features
1 - More than / less than / equal to
5 - Inactive
3 - Is updated
Re: New Event Module - Features
inactive <- this is a new module (Notify inactive)
Could this be combined within the event module, for example;
Process Value
Is not updated 3600
You are already considering putting 'is updated' in the event module.
Paul
Re: New Event Module - Features
I have asked this some time ago ... is there a plan to make the event module available on the Emoncms server installation (emoncms.org)? Or just for local installations to add if one requires it?
From the features of interest, my priority list would be: 1, 5, 3
Thanks,
-- klaus.
Re: New Event Module - Features
Hello Klaus, the event module will, to begin with at least, be available only on non emoncms.org installs. There is an additional level of development required for emoncms.org to ensure new features can scale. I'm keen to ensure the service is stable and that core functionality works correctly. It may be added in the long term, but if you're keen to run the latest and greatest, I recommend running your own setup.
Re: New Event Module - Features
1
2
Re: New Event Module - Features
Number 1 is the most important for me however will you be able to implement a duration aspect to these conditions? Like value was less than 100 for 6 hours or something along those lines? That would be huge!
Thanks!
Re: New Event Module - Features
I'd certainly enjoy a more dynamic event alert system. I'd love to be able to check a value over previous minutes/hours/days values.
Re: New Event Module - Features
1.
5.
3.
2.
4.
Thanks!
Re: New Event Module - Features
Thanks in advance for the coming module development, and my choice is :
5, 1, 3, 2 and 4


| 007:090 Khan | : |
The chiefs of those who disbelieved among his people said (to their people): "If you follow Shu'aib, be sure then you will be the losers!" |
| 007:090 Maulana | : |
And the chiefs of his people, who disbelieved, said: If you follow Shuaib, you are surely losers. |
| 007:090 Pickthal | : |
But the chieftains of his people, who were disbelieving, said: If ye follow Shu'eyb, then truly ye shall be the losers. |
| 007:090 Rashad | : |
The disbelieving leaders among his people said, "If you follow Shu'aib, you will be losers." |
| 007:090 Sarwar | : |
A group of the unbelievers among his people told the others, "If you follow Shu'ayb, you will certainly lose a great deal." |
| 007:090 Shakir | : |
And the chiefs of those who disbelieved from among his people said: If you follow Shu'aib, you shall then most surely be losers |
| 007:090 Sherali | : |
And the chief men of his people, who disbelieved, said, 'If you follow Shu'aib, you shall then certainly be of the losers.' |
| 007:090 Yusufali | : |
The leaders, the unbelievers among his people, said: "If ye follow Shu'aib, be sure then ye are ruined!" |
Concepts/Themes Covered:
This tool uses eight English parallel translations for the Holy Quran imported from Mr. Clay Smith. You can also visit Qurany Concepts for browsing the Quran themes or topics. If you want to search the Holy Quran for keywords, please visit Qurany Keywords.


Virat is one of the best modern batsmen. He has been so dedicated to his work and his hard work has really paid off.He is now captain of Indain Team in all three formats.
Here is Virat's Records and Achievements:
Fastest to reach 1000,5000,6000,7000 runs in ODI
Fastest to complete 50 international centuries.
Most consecutive series wins by any captain.
Padmashri Award:2017,Arjuna award:2013 and many ODI player of the year
List is very long to write.You can search in this link below Wiki's Link
I really wish his carrer continues in full flesh MSD has clearly said that :
"Leader takes a little more part of blame and a lot less part of success"


Module: Distance
- Defined in:
- app/modules/distance.rb
Overview
Provides utilities for calculating distances.
Constant Summary collapse
- KM_PER_MILE =
The number of kilometers in a statute mile.
1.60934
Class Method Summary collapse
-
.km(miles) ⇒ Integer?
Converts distances from miles to kilometers.
Class Method Details
.km(miles) ⇒ Integer?
Converts distances from miles to kilometers.
11 12 13 14 |
# File 'app/modules/distance.rb', line 11 def self.km(miles) return nil unless miles return (miles * KM_PER_MILE).to_i end |