public class InventoryManager
extends java.lang.Object
| Constructor and Description |
|---|
InventoryManager() |
| Modifier and Type | Method and Description |
|---|---|
void |
addToGameInv(java.util.UUID uuid)
Adds a player to the list of players in the game inventory
|
void |
addToTypeInv(java.util.UUID uuid)
Adds a player to the list of players in the type inventory
|
org.bukkit.inventory.Inventory |
getGameInv()
Gets the game inventory GUI
|
java.util.List<org.bukkit.inventory.ItemStack> |
getGameItems()
Gets a list of items to be used as game GUI buttons
|
java.lang.String |
getPermission(int slot)
Gets the permission for a specific slot in the inventory
|
me.lactem.pvz.team.plant.PlantType |
getPlantType(int slot)
Gets the plant type for a specific slot in the type inventory
|
me.lactem.pvz.team.plant.PlantType |
getPlantType(java.lang.String name)
Gets the PlantType for a String
|
org.bukkit.inventory.Inventory |
getTypeInv()
Gets the type inventory GUI
|
me.lactem.pvz.team.zombie.ZombieType |
getZombieType(int slot)
Gets the zombie type for a specific slot in the type inventory
|
me.lactem.pvz.team.zombie.ZombieType |
getZombieType(java.lang.String name)
Gets the ZombieType for a String
|
void |
givePlantInventory(org.bukkit.entity.Player player,
me.lactem.pvz.team.plant.PlantType type,
me.lactem.pvz.game.Game game)
Gives a player his/her items based on type
|
void |
giveSpectatingInventory(org.bukkit.entity.Player player,
me.lactem.pvz.team.plant.PlantType plantType,
me.lactem.pvz.team.zombie.ZombieType zombieType,
me.lactem.pvz.game.Game game)
Prepares a player for spectating
|
void |
giveZombieInventory(org.bukkit.entity.Player player,
me.lactem.pvz.team.zombie.ZombieType type,
me.lactem.pvz.game.Game game)
Gives a player his/her items based on type
|
boolean |
inGameInvContains(java.util.UUID uuid)
Checks if a player is in the game inventory
|
boolean |
inTypeInvContains(java.util.UUID uuid)
Checks if a player is in the type inventory
|
void |
removeFromGameInv(java.util.UUID uuid)
Removes a player from the list of players in the game inventory
|
void |
removeFromTypeInv(java.util.UUID uuid)
Removes a player from the list of players in the type inventory
|
void |
removeInventory(org.bukkit.entity.Player player)
Resets a player by clearing inventory, removing potion effects, setting the player to survival, resetting food/health, unhiding, and undisguising
|
java.util.ArrayList<java.lang.String> |
replaceHolders(int index,
java.util.List<java.lang.String> list,
java.util.ArrayList<java.lang.String> newList,
me.lactem.pvz.game.Game game)
Replaces placeholders surrounded by "<>" such as map and status in one list of lore.
|
void |
updateDesc(me.lactem.pvz.game.Game game)
Updates the description of a game in the game inventory
|
void |
updateInventories()
Updates the inventory GUIs for joining and changing type
|
public void updateInventories()
public org.bukkit.inventory.Inventory getGameInv()
public org.bukkit.inventory.Inventory getTypeInv()
public void addToGameInv(java.util.UUID uuid)
uuid
- the unique identifier of the player to addpublic void addToTypeInv(java.util.UUID uuid)
uuid
- the unique identifier of the player to addpublic boolean inGameInvContains(java.util.UUID uuid)
uuid
- the unique identifier of the player to checkpublic boolean inTypeInvContains(java.util.UUID uuid)
uuid
- the unique identifier of the player to checkpublic void removeFromGameInv(java.util.UUID uuid)
uuid
- the unique identifier of the player to removepublic void removeFromTypeInv(java.util.UUID uuid)
uuid
- the unique identifier of the player to removepublic java.util.List<org.bukkit.inventory.ItemStack> getGameItems()
public void updateDesc(me.lactem.pvz.game.Game game)
game
- the game to updatepublic java.util.ArrayList<java.lang.String> replaceHolders(int index, java.util.List<java.lang.String> list, java.util.ArrayList<java.lang.String> newList, me.lactem.pvz.game.Game game)
updateDesc(Game)
.index
- the index to be replaced in the listlist
- the old list to replace fromnewList
- the new list that will be added to with replaced placeholdersgame
- the game that the item belongs topublic void givePlantInventory(org.bukkit.entity.Player player, me.lactem.pvz.team.plant.PlantType type, me.lactem.pvz.game.Game game)
player
- the player to set the inventory oftype
- the plant type the player has chosengame
- the game the player is inpublic void giveZombieInventory(org.bukkit.entity.Player player, me.lactem.pvz.team.zombie.ZombieType type, me.lactem.pvz.game.Game game)
player
- the player to set the inventory oftype
- the zombie type the player has chosengame
- the game the player is inpublic void removeInventory(org.bukkit.entity.Player player)
player
- the player to be resetpublic void giveSpectatingInventory(org.bukkit.entity.Player player, me.lactem.pvz.team.plant.PlantType plantType, me.lactem.pvz.team.zombie.ZombieType zombieType, me.lactem.pvz.game.Game game)
player
- plantType
- zombieType
- game
- public java.lang.String getPermission(int slot)
slot
- the slot number to check the permission forpublic me.lactem.pvz.team.plant.PlantType getPlantType(int slot)
slot
- the slot number to check the plant type forpublic me.lactem.pvz.team.zombie.ZombieType getZombieType(int slot)
slot
- the slot number to check the zombie type forpublic me.lactem.pvz.team.plant.PlantType getPlantType(java.lang.String name)
name
- the name of the plant typepublic me.lactem.pvz.team.zombie.ZombieType getZombieType(java.lang.String name)
name
- the name of the zombie type


My CSS Layout Homework
Task 1 - Tree View
Task 2 - Music Categories
Task 3 - Members Login
Task 4 - CSS Documentation Site
Task 5 - Laptop Store
Task 6 - News Site


Randomly shuffles a tensor along its first dimension.
tf.compat.v1.random.shuffle
tf.compat.v1.random_shuffle
tf.compat.v2.random.shuffle
tf.random.shuffle( value, seed=None, name=None )
The tensor is shuffled along dimension 0, such that each value[j]
is mapped
to one and only one output[i]
. For example, a mapping that might occur for a
3x2 tensor is:
[[1, 2], [[5, 6], [3, 4], ==> [1, 2], [5, 6]] [3, 4]]
value
: A Tensor to be shuffled.seed
: A Python integer. Used to create a random seed for the distribution.
See
tf.compat.v1.set_random_seed
for behavior.name
: A name for the operation (optional).A tensor of same shape and type as value
, shuffled along its first
dimension.


Interesting Links #7
10 Feb 2014- Your Progress As A Programmer Is All Up To You - follow your passion, never stop learning and share your ideas
- JointJS - the HTML 5 JavaScript diagramming library. - one of the prettiest I've seen
- Strapfork - "Now you can use Bootstrap, Nobody will Notice" unless they're a designer, coder etc...
 Also links some projects built with it


Your password must contain at least:
- 8 characters (Unmet)
- 1 Lowercase letter (Unmet)
- 1 Uppercase letter (Unmet)
- 1 Special character (Unmet)
- 1 digit (Unmet)
- Passwords must match (Unmet)
Your password must contain at least:
The important parts of this widget are:
aria-describedby
<li aria-live=”polite” artia-atomic=”true”>
. aria-live=”polite”
makes a screen reader read out the contents when there’s a change, and aria-atomic=”true”
makes the screen reader read out the whole line, not just “met” or “unmet”. Note that each list item needs to be its own live region. If the whole widget is a live region, then the whole list gets read out whenever there’s a change. You don’t want that.aria-describedby
.aria-describedby
.In Windows it seems that whenever one thing changes that describes an input, all of that input's descriptors are read out again. And on Apple systems, it's not the case. This could be a nightmare. The only good way I can think of doing this is having a live region that only lists what's changed, and after 1 keystroke, remove the aria-describedby
from the input, then re-attach it on blur.
UPDATE : I think I have finished a working example.


| minor_breaks_width {scales} | R Documentation |
Generate minor breaks between major breaks either spaced with a fixed width, or having a fixed number.
minor_breaks_width(width, offset) minor_breaks_n(n)
width |
Distance between each break. Either a number, or for date/times, a single string of the form "n unit", e.g. "1 month", "5 days". Unit can be of one "sec", "min", "hour", "day", "week", "month", "year". |
offset |
Use if you don't want breaks to start at zero |
n |
number of breaks |
demo_log10(c(1, 1e6)) if (FALSE) { # Requires https://github.com/tidyverse/ggplot2/pull/3591 demo_log10(c(1, 1e6), minor_breaks = minor_breaks_n(10)) }


cache.addAll()
receives a list of URLs, and fetches each of them from the network.
It returns a promise that only resolves if all the URLs were added to the cache successfully.
cache.adderall(
⚡)
receives a list of URLs, then the lazy bastard looks for them in existing caches, only fetching them from the network if it has to.
It returns a promise that only resolves if all the URLs were added to the cache successfully.
cache.adderall(
⚡)
do?When your site installs a new service worker, you are probably using cache.addAll()
to cache all the URLs it needs. Then, every time you make any change to the service worker, or change the list of files to cache, the install event runs again and fetches every single file again… This can be terribly inefficient and wasteful.
cache.adderall(
⚡)
is very much like the browser's native cache.addAll()
. The only difference is that when you call it, cache.adderall(
⚡)
first looks for the files you are trying to cache in the user's existing caches. If any of these files are found, they will be copied over to the new cache, so that your service worker only needs to download new files. Any file that isn't already cached will be fetched as usual using the native cache.addAll()
.
This saves bandwidth, speeds up your service worker installation, and saves your users from downloading the same files over and over again, every time your service worker changes.
cache.adderall(
⚡)
Once you've imported cache.adderall(
⚡)
into your service worker, calling it is very much like calling cache.addAll()
. The only difference is that instead of calling addAll()
on a cache object and passing it an array of URLs, you call adderall.addAll()
passing it the cache object followed by the array of URLs.
// In your service worker
importScripts('https://cdnjs.cloudflare.com/ajax/libs/cache.adderall/1.0.0/cache.adderall.js');
var STATIC_FILES = [
'video/cache.adderall.demo.mp4',
'/bootstrap/3.3.7/css/bootstrap.min.css',
'/js/2.6.0/annyang.min.js'
];
self.addEventListener('install', event => {
event.waitUntil(
caches.open('cache-v1').then(cache =>
adderall.addAll(cache, STATIC_FILES)
)
);
});
// In your service worker
importScripts('https://cdnjs.cloudflare.com/ajax/libs/cache.adderall/1.0.0/cache.adderall.js');
var STATIC_FILES = [
'video/cache.adderall.demo.mp4',
'/bootstrap/3.3.7/css/bootstrap.min.css',
'/js/2.6.0/annyang.min.js'
];
self.addEventListener('install', event => {
event.waitUntil(
caches.open('cache-v1').then(cache =>
cache.addAll(STATIC_FILES)
)
);
});
When the service worker above first runs in your user's service worker, it will behave exactly like cache.addAll()
. But let's say you then decide to add a 4th file to the STATIC_FILES
array, this is where cache.adderall(
⚡)
shines. Where cache.addAll()
would download every file again, adderall.addAll()
only downloads the new file, and copies existing files from the old cache to the new (or just leaves them where they are, if both versions use the same cache).
cache.adderall(
⚡)
's lazy approach is great for files that never change (e.g. style.v38.css
, or/js/2.6.0/annyang.min.js
). But if some of your files may change between versions, while their URL stays the same (e.g. index.html
, app-settings.json
), you can ask cache.adderall(
⚡)
to skip its lazy behavior for those files.
Any file that needs to be fetched from the network every time you update your service worker can be passed in a second array of URLs as cache.adderall(
⚡)
's third argument.
// In your service worker
importScripts('https://cdnjs.cloudflare.com/ajax/libs/cache.adderall/1.0.0/cache.adderall.js');
var STATIC_FILES = [
'video/cache.adderall.demo.mp4',
'/bootstrap/3.3.7/css/bootstrap.min.css',
'/js/2.6.0/annyang.min.js'
];
var MUTABLE_FILES = [
'app-settings.json',
'index.html'
];
self.addEventListener('install', event => {
event.waitUntil(
caches.open('cache-v2').then(cache =>
adderall.addAll(cache, STATIC_FILES, MUTABLE_FILES)
)
);
});
Any URLs passed in the 3rd argument, are handled directly by the native cache.addAll()
.
In fact, the following two commands do exactly the same thing:
cache.addAll(['/index.html', '/main.css']);
adderall.addAll(cache, undefined, ['/index.html', '/main.css']);
Remember: adderall.addAll(cache, immutableURLs, mutableURLs);
If your server is configured to serve each different file with the correct caching headers, serving mutable content with a Cache-Control: no-cache
header, and immutable content with Cache-Control: max-age=31536000
, then you might not need cache.adderall(
⚡)
at all. In fact, this is the prefered approach. You can read more details on caching header best practices in Jake Archibald's excellent post.
If however you are in an environment where you can't control the caching headers of individual files, can't access the server, are not speaking with Dev Ops over a relatively minor incident involving yogurt left in the office fridge, or you are just using GitHub Pages - give cache.adderall(
⚡)
a try.
Thanks Jake Archibald and Jeffrey Posnick for helping sort this out.
cache.adderall(
⚡)
is a free, open source, community effort.
Please help spread the word:
Check out my new book - Building Progressive Web Apps.


Hello!
I've added new feeds on emoncms.org yesterday, everything looks ok, except showing the values of the new feeds in graphs.
One of the inputs is stored directly into a feed, the second one is multiplied first and then stored.
When I show the actual values in a dashboard they seem to be ok, but any graph doesn't work, also in multigraph (I can only see the legend for it, but no values).
Any ideas?
For the specialists: inputs: 129449 and 129450, feeds: 30209, 30217
Re: New feeds doesn't show in graph
Hi,
I am encountering the same issue on EmonCMS.org and also on my local EMonCms server (V7).
All my feeds appear and their values are changing as expected in the feed page. But I can't visualize some of them (approximatly half). Neither in raw data or in multigraph. I created all of them in the same way. The datatype is REAL TIME and the engine is TIMESTORE.
To be able to visualize those feeds, I have to delete create them again. Sometimes it works.
Eric
Re: New feeds doesn't show in graph
I can see the problem on emoncms.org, it seems that timestore does not always respond and so the feed doesn't get created or the data doesn't always show.
I think I can improve the feed creation function to check that the feed did actually get created successfully, I will look into it.
Re: New feeds doesn't show in graph
Don't know if it may help you but note that it seems to work better on my local EmonCMS.
Re: New feeds doesn't show in graph
I've added an extra layer of checking to emoncms.org and also written the get_feed_data function natively in php rather than going through timestore as there seems to be a problem with timestore not responding to every request, its not clear what the problem is yet, I'm still investigating.
Re: New feeds doesn't show in graph
Hi Tristan,
It's seems to work fine now ! I can create several timestore feeds in one shot and all of them can be displayed without any problem. I haven't anymore problems when loading multigraph. As you suggested here, these two issues were probably related.
Great !
Re: New feeds doesn't show in graph
Hello Trystan,
for me it also looks like it is working now, the my graph shows the Temp_Garage now: http://www.emoncms.org/jb79/Temp


| Sites Per Host | |||
| K-Safety | |||
| Partition Detection | |||
| Security | Ok Cancel | ||
|
|
|||
| HTTP Access | |||
| JSON API | |||
| Auto Snapshots | Ok Cancel | ||
| File Prefix | |||
| Frequency | |||
| Retained | |||
| Command Logging | |||
| Log Frequency Time | |||
| Log Frequency Transactions | |||
| Log Size | |||
| Export | |||
| Export Streams | Export Streams | ||
| Import | |||
| Target | |||
| Community | |||
| Username | |||
| Authentication Protocol | |||
| Authentication Key | |||
| Privacy Protocol | |||
| Privacy Key | |||
| Advanced | |||
| Max Java Heap | |||
| Heartbeat Timeout | Ok Cancel | ||
| Query Timeout | Ok Cancel | ||
| Max Temp Table Memory | |||
| Snapshot Priority | |||
| Memory Limit | Ok Cancel |
| Port Name | Server Settings | Cluster Settings |
|---|---|---|
| Client Port | ||
| Admin Port | ||
| HTTP Port | ||
| Internal Port | ||
| Zookeeper Port | ||
| Replication Port |
| Root (Destination) | |
| Snapshot | |
| Export Overflow | |
| Command Log | |
| Command Log Snapshots | |
| DR Overflow |


To perform a simple calculation
-
Enter the first number in the calculation.
-
Click + to add, - to subtract, * to multiply, or / to divide.
-
Enter the next number in the calculation.
-
Enter any remaining operators and numbers.
-
Click =.
Note
- You can also use your numeric keypad to enter numbers and operators by pressing NUM LOCK.


Home
Eagles
Owls
Vultures
About
References
Eagle / Vulture Image Classifier App
Upload an image of one of these raptors and I will guess the class (
Eagle
or
Vulture
)
Your Uploaded Image
{{label}}
>


PotSweep has found POT
So we can comply with Canadian tax laws we must ask if you are inside Canada to please let us know which province you are in. If you are outside Canada please select Outside Canada. This will not effect you at all.
There are two ways you can get your funds.
SEND is the easiest option and only requires you to press the send button below.
BUILD requires you to have a fully synced core wallet and will give you instructions on how to use your core wallet to recover the funds. The advantage of using BUILD is your private keys will never leave your device.
sendrawtransaction hex


| interpret.gam {mgcv} | R Documentation |
This is an internal function of package mgcv
. It is a service routine for
gam
which splits off the strictly parametric part of the model formula, returning
it as a formula, and interprets the smooth parts of the model formula.
Not normally called directly.
interpret.gam(gf, extra.special = NULL)
gf |
A GAM formula as supplied to |
extra.special |
Name of any extra special in formula in addition to |
An object of class split.gam.formula
with the following items:
pf |
A model formula for the strictly parametric part of the model. |
pfok |
TRUE if there is a |
smooth.spec |
A list of class |
full.formula |
An expanded version of the model formula in which the options are fully expanded, and the options do not depend on variables which might not be available later. |
fake.formula |
A formula suitable for use in evaluating a model frame. |
response |
Name of the response variable. |
Simon N. Wood<EMAIL_ADDRESS>http://www.maths.bris.ac.uk/~sw15190/


I graduated with a Bachelor's in Computer Science from the University of New Orleans in New Orleans, Louisiana in May 2021. I have a concentration in game design, and I am looking to make a career out of that.
I currently work for DXC Technology in New Orleans, Louisiana as an Associate Professional Application Developer. I have also worked with Ghost Garden Games in Baton Rouge, Louisiana.
Applicable Skills
Java
HTML-5
CSS-3
C#
Unity
JavaScript


NPP grassland change human climate activities Xinjiang area denotes vegetation shows {border-style increase total factors px;} #ffffff;} China data decrease trend meadow potential areas changes different ecological percent global mainly primary productivity use (Fig. \documentclass[pt]{minimal} \setlength{\oddsidemargin}{-pt} \usepackage{amsbsy} \usepackage{amsfonts} \usepackage{amsmath} \usepackage{amssymb} \usepackage{mathrsfs} \usepackage{upgreek} \usepackage{wasysym} annual increasing net types activity biomass ecosystem model significant terrestrial Junggar distributed grazing increase; induced light precipitation relative role Altai Xinjiang, desert effects efficiency steppe temperature used Climate actual average carbon dominated impacts induced, mean overall px; {font-family (NPP Figure Remote Science Table Tarim decrease. difference font-size increased method mutation production study, (%) (SlopeNPP (i.e., Alpine Basin CASA Change Environment Global Grassland Mann-Kendall Scenario Sensing Tianshan Wang alpine analysis arid decreasing degradation double; dynamics grasslands importance important land maximum regional response sensing spatial study terms time trends using (.%) (x, ./s--- Academy Basin, Ecological International Mountain, Mountains NDVI National Nature [], aboveground border-color border-width caused contributes criterion decreased increase, maps meteorological project projects remote research rest restoration semi-arid showed solid; test {font-style {font-weight ./j.rse... ArcGIS Based China: Commons Creative Desert Fang However, Ili Kunlun Meadow Miami Model Mountain Relative Sciences Steppe Temperate URL: Zhang abrupt accounts activities. activities; area, article based bold change. courier; cycle decrease; dominant driving ecosystems em; energy environment example, generated grid.. high http://support.esri.com/Products/Desktop/arcgis-desktop/arcmap/--#overview. impact increase. large livestock monthly played policy pt;} radiation related results river scale similar solar temporal trend, various ε(x, – mm


{% include "emails/head.html" %}
{% include "emails/top.html" %}
Hello {{user.username}}, please click the link below to verify your email.
Click Here
{% include "emails/footer.html" %}


Weathermaster:
Current Output:
Timetwister Golem: 5%
West Wing Project Assistance: 25%
Guard System: 20%
Total: 50%
Back.


|
Excimontec
v1.0.0
An open-source KMC simulation software package for modeling the optoelectronic processes in organic semiconductor materials and devices, such as OPVs, OLEDs, and more.
|
This class contains all of the main input parameters needed by the Lattice class. More...
#include <Parameters_Lattice.h>
Public Member Functions | |
| virtual | ~Parameters_Lattice () |
| Default virtual destructor. More... | |
| Parameters_Lattice () | |
| Default constructor that creates an empty object. More... | |
| bool | checkParameters () const |
| Checks that validity of the parameter member variables return true if the member variable parameters are valid return false if the member variable parameters are invalid. More... | |
Public Attributes | |
| bool | Enable_periodic_x = true |
| Determines whether the x-direction periodic boundaries will be enabled. More... | |
| bool | Enable_periodic_y = true |
| Determines whether the y-direction periodic boundaries will be enabled. More... | |
| bool | Enable_periodic_z = true |
| Determines whether the z-direction periodic boundaries will be enabled. More... | |
| int | Length = 0 |
| Defines the desired x-direction size of the lattice. More... | |
| int | Width = 0 |
| Defines the desired y-direction size of the lattice. More... | |
| int | Height = 0 |
| Defines the desired z-direction size of the lattice. More... | |
| double | Unit_size = 0.0 |
| Defines the desired lattice unit size, which is used to convert lattice units into real space units. More... | |
This class contains all of the main input parameters needed by the Lattice class.
|
virtual |
Default virtual destructor.
| KMC_Lattice::Parameters_Lattice::Parameters_Lattice | ( | ) |
Default constructor that creates an empty object.
| bool KMC_Lattice::Parameters_Lattice::checkParameters | ( | ) | const |
Checks that validity of the parameter member variables return true if the member variable parameters are valid return false if the member variable parameters are invalid.
| bool KMC_Lattice::Parameters_Lattice::Enable_periodic_x = true |
Determines whether the x-direction periodic boundaries will be enabled.
| bool KMC_Lattice::Parameters_Lattice::Enable_periodic_y = true |
Determines whether the y-direction periodic boundaries will be enabled.
| bool KMC_Lattice::Parameters_Lattice::Enable_periodic_z = true |
Determines whether the z-direction periodic boundaries will be enabled.
| int KMC_Lattice::Parameters_Lattice::Height = 0 |
Defines the desired z-direction size of the lattice.
| int KMC_Lattice::Parameters_Lattice::Length = 0 |
Defines the desired x-direction size of the lattice.
| double KMC_Lattice::Parameters_Lattice::Unit_size = 0.0 |
Defines the desired lattice unit size, which is used to convert lattice units into real space units.
| int KMC_Lattice::Parameters_Lattice::Width = 0 |
Defines the desired y-direction size of the lattice.


Rapid Recap: Red hot Hayward carries Celts past Cavs
by Chuck M.Rapid Recap is designed for the busiest of Celtics fans. Whether you can’t stay awake to read 10 paragraphs or your hangover is just too much, Rapid Recap tells the timeline of the game in only a minute or two.
We may have witnessed the best of Gordon Hayward. Not his best game since the injury, his best game ever.
39 points, 17-20 FG, 7 rebounds, and 8 assists. Gordo attacked the paint and absolutely murdered the Cavaliers with his arsenal of floaters, flip-ins and fadeaways.
The Celtics won 119-113 in a game that was far too close. Boston led for most of the game, but could never, as Tommy likes to say, put a foot on their throat.


03/15/14 - Some good designed websites
Checkout the three websites listed above. These are some of my favorite sites in terms of design. They all address different audiences and have different target groups and purposes.
Cut Magazine addresses the Do-it-Yourself community and delves into every aspect of DYI - especially into fashion. Amazon local is a shopping platform dedicated to advertise special offerings in your local area across almost every category (entertainment, health/wellness, sport, travel etc.). And last but not least One Medical Group is a healthcare group established to improve access to physicians in the Bay Area.
Despite their different purposes, all three pages and platforms have their simple and clean design in common. None of them is overloaded with content or distracting, oversized images and/or moving elements; key information is highlighted (color and/or font-size) and navigating through their pages and accessing the individual content is quiet easy.
They are well structured and allow you to get the required information within 1-2 clicks. I am not saying these three web pages are perfect; there is room for improvement. Looking at the Cut Magazine's blog for instance, I would recommend adding additional hyperlinks and enlarging the blog posts' font-size to improve readability.


Researchers visualize bacteria motor in first step toward human-produced electrical energy
| Source: | National Institutes of Natural Sciences |
| Summary: | Humans, one day, may be able to produce their own electrical energy in the same way electric eels do, according to a research team. It's the ultimate goal that begins with understanding precisely how tiny 'motors' inside bacteria maintain biological balance. |
Humans, one day, may be able to produce their own electrical energy in the same way electric eels do, according to a research team based in Japan. It's the ultimate goal that begins with understanding precisely how tiny "motors" inside bacteria maintain biological balance.
The researchers specifically focused on a rotational motor dubbed V1 that functions as part of a pump that moves sodium ions across the membrane as a part of healthy cellular processes. They published their results in Journal of Biological Chemistry online on Sept. 13 and in the print edition on Nov. 8.
"Energy conversion efficiency of rotary molecular motor is much higher than that of human-made motors," said Ryota Iino, paper author and researcher with the Institute for Molecular Science of the National Institutes of Natural Sciences and the Department of Functional Molecular Science in the School of Physical Sciences at the Graduate University for Advanced Studies. "And energy conversion by rotary molecular motor is reversible. If we completely understand the mechanism, it will lead to the realization of highly efficient, human-made motors in the future."
In order to understand the mechanism, the researchers used a gold nanoparticle probe to directly observe a single molecules purified from bacteria- Enterococcus hirae, which can cause sepsis in humans. By imaging a single molecule at such a high resolution, the researchers could observe its behavior over time and determine how the motor rotated for different sections to interact with various inputs. Much like a well pump that a person must crank to get the water to flow upward, against gravity, the observed molecular pump must take some input of energy to generate more energy to transport ions against the gradient of the bacterial membrane. The energy the human puts into the hand pump is limited, but the interaction is heavy, compared to the amount of energy it takes for the water to flow upwards.
"We started out by working to understand how chemical energy is converted to the mechanical rotation of the V1 motor," Iino said. "We found that while the three-dimensional structures of V1 and related rotary motors are similar, their chemical and mechanical coupling mechanisms are very different, suggesting that cellular functions dictated the evolution of different functional mechanisms."
With this study, the researchers have a better understanding of how the V1 motor forms a complex with another rotary motor called Vo to actively pump sodium ions across the cellular membrane. In other words, the motor complex uses chemical energy from the cell to mechanically rotate and convert the energy into electrochemical potential — much like a human uses energy gained from food to muscle a well pump, resulting in the generated energy of the water flow.
"Next, we would like to understand exactly how the energy conversion mechanism of the motor complex works," Iino said.
According to Iino, electric eels generate electric energy from chemical energy with a mechanism similar to the motor complex in this study.
"If we can fully understand this mechanism, it may be possible to develop a battery capable of the energy conversion to implant in an artificial electric eel or even in a human," Iino said.
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Story Source:
Materials provided by National Institutes of Natural Sciences.
Note: Content may be edited for style and length.
Journal Reference:
- Tatsuya Iida, Yoshihiro Minagawa, Hiroshi Ueno, Fumihiro Kawai, Takeshi Murata, Ryota Iino. Single-molecule analysis reveals rotational substeps and chemo-mechanical coupling scheme of Enterococcus hirae V1-ATPase. Journal of Biological Chemistry, 2019; 294 (45): 17017 DOI: 10.1074/jbc.RA119.008947
Cite This Page:
| MLA | National Institutes of Natural Sciences. "Researchers visualize bacteria motor in first step toward human-produced electrical energy." ScienceDaily. ScienceDaily, 22 November 2019. <www.sciencedaily.com/releases/2019/11/191122113252.htm>. |
| APA | National Institutes of Natural Sciences. (2019, November 22). Researchers visualize bacteria motor in first step toward human-produced electrical energy. ScienceDaily. Retrieved November 24, 2019 from www.sciencedaily.com/releases/2019/11/191122113252.htm |
| Chicago | National Institutes of Natural Sciences. "Researchers visualize bacteria motor in first step toward human-produced electrical energy." ScienceDaily. www.sciencedaily.com/releases/2019/11/191122113252.htm (accessed November 24, 2019). |


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Table of Contents
Here we begin with a discussion of how to invoke ACL2
interactively. We then discuss testing as well as the
certification of
ACL2 community
books. We conclude with a discussion of
the documentation.
acl2-8.5
.
The sources and perhaps an executable image are located on that subdirectory.
However, if you have not saved an image but instead use the directions
for Running Without Building an Executable Image, skip
to When ACL2 Starts Up below.
The executable image is called acl2-8.5/saved_acl2
. You can
invoke ACL2 by running that image, e.g.,
mycomputer%
dir/acl2-8.5/saved_acl2
If you on a Unix-like system, then to make it easy to invoke ACL2 by
typing a short command, e.g.,
mycomputer% acl2
you may want to install an executable file on your path, e.g.,
/usr/local/bin/acl2
, containing the following two lines:
#!/bin/csh -f
dir/acl2-8.5/saved_acl2
Note: A carriage return in the file after the last line above may be important!
Most or all hosts then automatically enter the ACL2 ``command loop,'' an ACL2 read-eval-print loop with the prompt:
ACL2 !>If however a host leaves you in Common Lisp's read-eval-print loop, then you'll need to evaluate the Common Lisp expression
(ACL2::LP)
or simply (LP)
if the current
package is "ACL2"
.
Once in the ACL2 command loop, you can type an ACL2 term, typically followed by ``return'' or ``enter,'' and ACL2 will evaluate the term, print its value, and prompt you for another one. Below are three simple interactions:
ACL2 !>t T ACL2 !>'abc ABC ACL2 !>(+ 2 2) 4
To get out of the ACL2 command loop, type the :q
command.
This returns you to the host Common Lisp. We sometimes call this
``raw Lisp.'' You may re-enter the command loop with
(LP)
as above.
 All bets are off once you've exited our loop. That said, many users do it. For example, you might exit our loop, activate some debugging or trace features in raw Lisp, and then reenter our loop. While developing proofs or tracking down problems, this is reasonable behavior.
Now you are ready to test your image.
An easy way to test the theorem prover is to type the following term to the ACL2 command loop:
:mini-proveallThis will cause a moderately long sequence of commands to be processed, each of which is first printed out as though you had typed it. Each will print some text, generally a proof of some conjecture. None should fail.
A more elaborate test is to certify
the community
books, which is a good idea anyhow; this is our next
topic. On a Unix-like system, you can also certify just a
small but useful subset of the books in a few minutes by
executing, in directory
dir/acl2-8.5
:
make basic
books/
, have
been contributed mainly by users. The general topic of books is
discussed thoroughly in the ACL2
books
documentation.
Books should be certified before they are used. We do not distribute certificates with our books, mainly because certification produces compiled code specific to the host. You should certify the books locally, both as a test of your ACL2 image and because books generally need to be certified before they can be used. Our main installation page contains simple instructions for how to perform this certification. For additional explanation and further options, see the documentation for BOOKS-CERTIFICATION.
Next proceed to the section on Documentation.
/acl2-8.5/emacs/emacs-acl2.el
for Emacs 25
or the file
dir/acl2-8.5/books/emacs/emacs-acl2.el
for
later Emacs versions. Utilities
offered by this file are documented near the top of the file. In
particular, this file automatically loads the
ACL2-Doc
Emacs browser.


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java.lang.Object atg.b2bcommerce.order.scheduled.ComplexScheduledOrderProperty
This abstract class represents a property in the scheduledOrder item descriptor.
The property is mapped to one or more than one fields on the user interface(JHTML). Since
the mapping is not trivial, there are two methods remapValueFromScheduledOrder
and remapValueFromUserInputFields
to facilitate the mapping.
remapValueFromUserInputFields
is called when the fields
on the user interface(JHTML) need to be mapped to the property in the repository.
The method normally gets called before it is about to create, update
and delete an item (ScheduledOrder) in the repository. remapValueFromScheduledOrder
is called when the property in the repository needs to be mapped to the fields on the
user interface(JHTML). The method is normally called before it is about to access the detail
scheduledOrder data. It also provides the method verifyUserInputFields
to verify the validity
of the user inputs. All these methods are abstarct and left for the subclasses to implement.
| Field Summary | |
static java.lang.String |
CLASS_VERSION
|
| Constructor Summary | |
ComplexScheduledOrderProperty()
|
| Method Summary | |
java.lang.Object |
getComplexScheduledOrderPropertyValue()
This method returns the value of the property that this class represents from the scheduled order repository. |
ScheduledOrderHandler |
getFormHandler()
returns the property FormHandler |
java.lang.String |
getScheduledOrderPropertyName()
returns the property ScheduledOrderPropertyName |
java.lang.Object |
getUserInputField(java.lang.String pUserInputFieldName)
Get the user input value based on the input field name |
java.lang.String[] |
getUserInputFieldNames()
returns the property UserInputFieldNames. |
java.util.Map |
getUserInputFields()
returns the property UserInputFields |
abstract void |
initializeUserInputFields()
This method initializes all the user input fields that this property represents |
abstract void |
remapValueFromScheduledOrder(DynamoHttpServletRequest pRequest,
DynamoHttpServletResponse pResponse)
This method maps the property that this class represents in the repository to the user inputs. |
abstract void |
remapValueFromUserInputFields(DynamoHttpServletRequest pRequest,
DynamoHttpServletResponse pResponse)
This method maps the user inputs to the property that this class represents in the repository. |
void |
setFormHandler(ScheduledOrderHandler pFormHandler)
set the property FormHandler |
void |
setScheduledOrderPropertyName(java.lang.String pScheduledOrderPropertyName)
set the property ScheduledOrderPropertyName |
void |
setUserInputField(java.lang.String pUserInputFieldName,
java.lang.Object pUserInputFieldValue)
Set the user input into the UserInputPropertyNames property |
void |
setUserInputFieldNames(java.lang.String[] pUserInputFieldNames)
set the property UserInputFieldNames |
void |
setUserInputFields(java.util.Map pUserInputFields)
set the property UserInputFields |
abstract void |
verifyUserInputFields(DynamoHttpServletRequest pRequest,
DynamoHttpServletResponse pResponse)
This method verifies all the values of the user inputs. |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
public static java.lang.String CLASS_VERSION
| Constructor Detail |
public ComplexScheduledOrderProperty()
| Method Detail |
public void setFormHandler(ScheduledOrderHandler pFormHandler)
pFormHandler
- the value to set for property FormHandlerpublic ScheduledOrderHandler getFormHandler()
public void setScheduledOrderPropertyName(java.lang.String pScheduledOrderPropertyName)
pScheduledOrderPropertyName
- the value to set for property ScheduledOrderPropertyNamepublic java.lang.String getScheduledOrderPropertyName()
public void setUserInputFields(java.util.Map pUserInputFields)
pUserInputFields
- the value to set for property UserInputFieldspublic java.util.Map getUserInputFields()
public void setUserInputFieldNames(java.lang.String[] pUserInputFieldNames)
pUserInputFieldNames
- the value to set for property UserInputFieldNamespublic java.lang.String[] getUserInputFieldNames()
public void setUserInputField(java.lang.String pUserInputFieldName, java.lang.Object pUserInputFieldValue)
pUserInputFieldName
- The field namepUserInputFieldValue
- The field valuepublic java.lang.Object getUserInputField(java.lang.String pUserInputFieldName)
pUserInputFieldName
- The user input field name
public abstract void verifyUserInputFields(DynamoHttpServletRequest pRequest, DynamoHttpServletResponse pResponse)
pRequest
- the servlet's requestpResponse
- the servlet's responsepublic abstract void remapValueFromScheduledOrder(DynamoHttpServletRequest pRequest, DynamoHttpServletResponse pResponse)
pRequest
- the servlet's requestpResponse
- the servlet's responsepublic abstract void remapValueFromUserInputFields(DynamoHttpServletRequest pRequest, DynamoHttpServletResponse pResponse)
pRequest
- the servlet's requestpResponse
- the servlet's responsepublic abstract void initializeUserInputFields()
public java.lang.Object getComplexScheduledOrderPropertyValue()
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