Use the Cookiecutter¶
First step: Create an empty repository¶
would be to create an empty repository on gitlab, or github. Find the big button offering to create a new project and click on it.
Note: Do not provide any Readme or license stuff right now, we want an empty repo, and its url.
Second step: cookiecutter readme¶
go on cookiecutter-ipyreact-widget repository page. According to readme :
pip install cookiecutter
cookiecutter git@gitlab.com:weatherforce-platform/cookiecutter-ipyreact-widget.git
If you do not have access to ssh you will have to use https with the following:
cookiecutter https://gitlab.com/weatherforce-platform/cookiecutter-ipyreact-widget.git
And start filling the provided form. For widget_name use camel case. Eg testWidget
> Note: fill asked url with the repository url.
## Third step: finish project initialisation
Enter your widget folder, and turn it into a repository.
```bash
cd widget_name
git init
git remote add origin <repo-url>
git add .
git commit -m "First commit"
git push
You can then provide a venv and install all the required dependencies.
python3 virtualenv venv
source venv/bin/activate
pip install -r requirements.txt
Finally, you will need to access your code from a notebook. To do so we need to install it. To avoid the hassle of re-installing it every time you make a change on your codebase do :
pip install -e .
then go on js side, install and transpile it on dev mode and go back to parent folder:
cd js
npm install
npm run dev
cd ..
Install js side on dev mode as well using Jupyter part from Readme:
jupyter nbextension install --py --symlink --sys-prefix pythonpackagename
jupyter nbextension enable --py --sys-prefix pythonpackagename
If you do not have root access replace –sys-prefix with –user
There you go ! the interesting parts begins now !
 To have a communication between those two, Jupyter provides the comm package, which is a communication bridge between front end and back end. Find below a schema to ease comprehension.
Fortunately, you don’t really have to handle the communication part, the Widgets classes on both side are meant to save you the time and trouble. Instead, you can directly focus on creating your widget. To do so you will need to have a good knowledge of React in addition to Javascript and Python.
To create a Widget, my advice is to start directly with the front end, creating all necessary parts, with hard coded state and props, and once it is up and running, you can then start to pass state and props from python side.
let’s dive in!
Development environment¶
Now that everything is set up, we need a way to quickly test what we are developping. to do so, you have to open at least three terminals, one for launching a notebook where you will import your widget, aka the TESTME.ipynb, one to launch the webpack watch server, and finally one to develop.
#first terminal
jupyter notebook TESTME.ipynb
#second terminal
cd js
npm run watch
#third terminal
cd js/src
vim widget.js
then try to edit widget.js, save it, and just hit the F5 (refresh) button focused on your web browser. You will see your changes directly on screen.
Sadly, for python changes, you will need to stop and relaunch jupyter notebook server.
Communication from one end to the other¶
As described earlier, python side and front end communicate through the Comms channels. Comms is a Jupyter package designed by Jupyter team, and it provides communication channels, with ways to open them from both sides.
In our case, the python side is the one that opens the communication. More specifically every instance are providing a target_comm, which is the channel it is opening. So you have to make sure that both sides are talking to the same channel.


Each bubble represents one country (and two representing the European Union) and the amount of Green house gases emitted in the given year. Explore how countries and when countries, going all the way back to 1850.
YearHistorical emissions (before 1990) press CO2
Country
Emissions by Sector and Sub-Sector1990-2013
Data is for GHG emissions excluding land-use change and forestry and excluding bunker fuels. The EU is considered an emitter for this graph. For more information visit our WRI blog.


These exercises are part of the asynchronous component of this course. Material is taught and demonstrated, but at times you are asked to complete one of the exercises to help you master the new concepts.In the repository you are using for this course, look inside the exercises source folder, and you will see assignments organized by name. Before continuing on to the next portion of the asynchronous material, spend some time on the exercise. When you are finished, commit your code so that credit for the exercise can be given.
It is not so important that you get the exercise exactly right. It is important to work through it as best you can before you look at the solution or continue with other work in this module.
Before starting this exercise:
Be sure to update your repository before beginning this assignment, so that you receive any code you need.
To record your work here, create and edit a new Java class ThinkingAboutLists in the exercises8 package of your exercises folder. You can enter the text in comments there.
Think of possible applications of the other two types of lists covered in the video:
After completing this exercise:
Commit any files you have changed so that you receive credit for your work!
Before starting this exercise:
Be sure to update your repository before beginning this assignment, so that you receive any code you need.
To get started, open the UsingLists class in the exercises8 package of the exercises folder.
Some important points:
For now, use LinkedList.
The classes you want are found in java.util so be sure to choose those.
After completing this exercise:
Commit any files you have changed so that you receive credit for your work!
Before starting this exercise:
Be sure to update your repository before beginning this assignment, so that you receive any code you need.
In this exercise you will investigate the Set interface using Javadoc documentation. You will then write code to use the Set interface via its HashSet implementation, and observe what happens with the eating example from the previous exercise.
You will no doubt find some of the documentation confusing, as it refers to concepts we have not studied. Nonetheless, browsing such documentation is commonplace at all levels when searching for code that may be of use as you develop software.Try to skim over the confusing parts to pick up the essential parts of the documentation:
The methods are listed alphabetically, which does not necessarily cover the most important methods first. Skim to get what you need.
- What methods does this interface or class offer?
- What parameters do those methods need?
- What kind of return result can be expected?
It is no accident that the same methods are here: Java implements its collection objects with great consistency.
Can you find the Javadoc documentation for the List interface on your own, using Google?
Such documentation is usually found by searching for the fully qualified class, as: java util list.
After completing this exercise:
Commit any files you have changed so that you receive credit for your work!
Before starting this exercise:
Be sure to update your repository before beginning this assignment, so that you receive any code you need.
Admire the work eclipse just did for you.
This ensures that the values of x and y can be set only by the constructor.
Usually the menu you are presented would also offer to generate setters but eclipse knows the relevant variables are final and cannot be set after construction.
They should not look so good.  To get something better, we must override the toString() method.
This, and the subsequent work below, is accomplished also via the Source menu.
Set<Point> set = new HashSet<Point>(); set.add(new Point(131, 132)); set.add(new Point(131,132)); System.out.println("Set has " + set);
- Recalling that sets should have no duplicates, you the output from the above code should show the set having the same point twice.
- This is because Java is using its built-in notion of equality: are two objects exactly the same object (as in, the same reference in memory)?
- We need to change this behavior, so read on.
You must pick the attributes (instance variable names) upon which you wish equality to be based.
public int hashCode() { return (int)(Math.random()*100000); }
The above code makes hashCode() inconsistent, breaking a portion of the contract concerning object equality.
- What behavior do you see in the set?
- Why do you see that behavior?
public int hashCode() { return 0; }
- Does this work?
- What impact does the above hashCode() have on performance?
Go back and change the Set and HashSet of your code to use List and LinkedList, respectively.
What aspect of the contract does this break for .equals(Object other)?
Adding to a list does not consult .equals(Other object), so you should see no difference.
Nothing should be found in the list with the broken .equals(Object other).
After completing this exercise:
Commit any files you have changed so that you receive credit for your work!
Before starting this exercise:
Be sure to update your repository before beginning this assignment, so that you receive any code you need.
After completing this exercise:
Commit any files you have changed so that you receive credit for your work!
Before starting this exercise:
Be sure to update your repository before beginning this assignment, so that you receive any code you need.
public interface Valuable { public int getLiquidValue(); }
After completing this exercise:
Commit any files you have changed so that you receive credit for your work!


You've never visited this page before.
") case 1: fmt.Fprintln(gospOut, "You've visited this page once before.
") default: fmt.Fprintf(gospOut, "You've visited this page %d times before.
", tally) } // Increment the page-visit tally for next time. We do so using a // session cookie. val := fmt.Sprintf("Tally=%d; Path=/; HttpOnly; SameSite=Strict", tally+1) gosp.SetHeaderField(gospMeta, "Set-Cookie", val, false) ?>(Try refreshing the page in your browser.)


Astropy is a community-driven package intended to contain much of the core functionality and some common tools needed for performing astronomy and astrophysics with Python. Contact: Erik Bray


Penhome [ar46], forest, in Oceania, peasants: 10000
Last updated Turn #143
Penhome [ar46], forest, in Oceania, peasants: 10000
------------------------------------------------------------------------
4: Apollo [b5e], Imperial Empire, with 11 workers, six sailors, 63 lt.
4: xbowmen, arrived from Pen City [aa0d], accompanied by:
4: Lutra [a4w], Imperial Empire, with 12 paladins, 24 pikemen
4: Lungor [y4r], Imperial Empire
4: Hera [g3f], Imperial Empire, with five soldiers, 34 pikemen
4: Thor [r4g], Imperial Empire, with 38 pikemen
4: Eos [a2t], Imperial Empire, with ten workers, 48 lt. xbowmen
4: Khaki Blazer [w4j], Imperial Empire, with eight soldiers,
4: six pikemen, 31 lt. foot
4: Banian [e7n], Imperial Empire, duke, the High Priest of the Church
4: of Eres [151], with two soldiers, ten angels
4: Winstin [o7y], Mandor Confederacy, prisoner
4: Black Blazer [s8u], Mandor Confederacy, prisoner
4: Pink Blazer [n8e], Mandor Confederacy, prisoner
4: Baltor [v5s], Mandor Confederacy, prisoner
4: Merbit [e2m], Mandor Confederacy, prisoner
6: Apollo [b5e], Imperial Empire, with 11 workers, six sailors, 63 lt.
6: xbowmen, entered Pen City [aa0d], accompanied by:
6: Lutra [a4w], Imperial Empire, with 12 paladins, 24 pikemen
6: Lungor [y4r], Imperial Empire
6: Hera [g3f], Imperial Empire, with five soldiers, 34 pikemen
6: Thor [r4g], Imperial Empire, with 38 pikemen
6: Eos [a2t], Imperial Empire, with ten workers, 48 lt. xbowmen
6: Khaki Blazer [w4j], Imperial Empire, with eight soldiers,
6: six pikemen, 31 lt. foot
6: Banian [e7n], Imperial Empire, duke, the High Priest of the Church
6: of Eres [151], with two soldiers, ten angels
6: Winstin [o7y], Mandor Confederacy, prisoner
6: Black Blazer [s8u], Mandor Confederacy, prisoner
6: Pink Blazer [n8e], Mandor Confederacy, prisoner
6: Baltor [v5s], Mandor Confederacy, prisoner
6: Merbit [e2m], Mandor Confederacy, prisoner
30: Overcrowding causes zero peasant deaths.
Routes leaving Penhome:
North, to Ocean [aq46], The Inner Sea, impassable
East, to Ocean [ar47], The Inner Sea, impassable
South, to Ocean [as46], The Inner Sea, impassable
West, to Ocean [ar45], The Inner Sea, impassable
Inner locations:
Pen City [aa0d], port city, 1 day
Mallorn grove [ad9x], mallorn grove, hidden, 1 day


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org.apache.juneau.rest.exception
Exceptions
BadRequest
Conflict
ExpectationFailed
FailedDependency
Forbidden
Gone
HttpVersionNotSupported
InsufficientStorage
InternalServerError
LengthRequired
Locked
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NetworkAuthenticationRequired
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VariantAlsoNegotiates


{% extends "base/base.html" %} {% load staticfiles %} {% block head %} {% endblock %} {% block content %}
The standard flow of machine learning research usually looks something like this:
We unfortunately run into bottlenecks. Let's talk about each of the steps, and how WordFish is going to help us.
Getting the data, and moving it around is usually hard. Using the WordFish standard, you can zip up your data, and upload it to a new collection, and you are ready to go. What does the standard look like? It's just a simple organization of images and text files in folders on your computer. If you need help validating a dataset, we provide a tool to do that, along with sample datasets.
Annotation means that you want to ascribe a specific label to some text or all or part of an image. Usually, we want to annotate datasets for supervised machine learning, because we want to use features from the text or image to predict the label. In the case of annotation, we want to define a clear set of labels to use, each with one or more options (e.g., label "disease" has options "present" and "absent." WordFish provides an easy way to do this, for either text or images.
Markup is like freehand drawing. Whether you are looking at text or an image, it means that you are free to circle or highlight an idea to indicate something general like "this is important." An image markup task might ask a radiologist to circle an area of interest, and this area might be used to direct an unsupervised classifier to focus on an area of an image. A text markup task might mean asking a political scientist to highlight the sentence(s) that were most convincing for a report. A markup gives the user freedom to select or highlight information. Using WordFish, after you upload your data, you can do different kinds of markup:
Once your data is in WordFish, the annotations, markups, and original images are available via our API for you to use programatically for machine learning. You can also export your dataset from the interface, or link up directly with cloud machine learning services (under development).


Habit Man is an idle game designed help people improve their daily habits.
This game will be an effective tool to condition users to build better daily habits:
- The user will associate specific external cues with an appropriate remedy.
- In life, we can't learn lifestyle habits quickly because the process is slow. This game allows for quick repetition to facilitate this process
- Using "upgrades" in this idle game will keep the user interested, along with interesting game content.
GOOD LUCK AND MAY YOUR HABITS LEAD YOU TO UNREASONABLE WEALTH!


We explore how to bring physical affordance to mobile touch devices. We present Rock-Paper-Fibers, a device that is functionally equivalent to a touchpad, yet that users can reshape so as to best match the interaction at hand. For efficiency, users interact bimanually: one hand reshapes the device and the other hand operates the resulting widget.
We present a prototype that achieves deformability using a bundle of optical fibers, demonstrate an audio player and a simple video game each featuring multiple widgets. We demonstrate how to support applications that require responsiveness by adding mechanical wedges and clamps.
The main idea behind Rock-Paper-Fibers is to allow users to obtain physical affordance by deforming the device.
Figure 1 shows our prototype, which consists of a bundle of optical fibers held together by a hand piece. The top ends of the optical fibers are touch-sensitive. Functionally, the device is therefore equivalent to a touchpad: it offers a two-dimensional array of touch-sensitive elements. Unlike a regular touchpad, however, each sensor element has been extended using an optical fiber. Since fibers can be bent, this allows users to deform the “touchpad” or break it apart into multiple touch-sensitive elements (e.g., Figure 2).
Music: “Revolve” by His Boy Elroy (CC NC-Sampling+ 1.0) and “The Pudding” by cdk (CC BY-NC 2.5).
Rudeck, F. and Baudisch, P.
Rock-Paper-Fibers: Bringing Physical Affordance to Mobile Touch Devices.
In Proceedings of CHI 2012, Austin, TX, May 5-10, 2012, 4 pages (Note).
paper (1,4 MB) presentation (12,6 MB)


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Universum fitness centar je nedavno premesten sa lokacije Maksima Gorkog 1 sprat(pored mosta) na novu lokaciju u Pantelejskoj ulici broj 55.
Otvoreni smo svakim danom od 10:00 do 22:00 casova. Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries,


{%- assign counter = counter | plus: 1 -%} {%- assign default_id = "modal" | append: counter -%} {% assign id = include.id | default: default_id %}
{% capture api %}id string "modal" | Id of the modal title string "Modal" | Title of the modal fade boolean nil | Fade in/out animation large boolean nil | Set a large modal body markdown nil | Body of the modal page string nil | Include file for the body form boolean nil | Render modal as a form submit string "OK" | Text for the submit button, need `form=true`{% endcapture %}


Sample projects, labs, and course projects may require the use the CS 2114 support projects, CS2-Support, CS2DataStructuresLib,CS-GraphWindowLib. Students may not be able to run sample projects as intended, or complete Lab and project tasks, without these support projects since they provide number of necessary features and facilities.
There are no hints for this question


This Web Application helps user to search other peoples profile repositories, followers date the account was created and place of location in Github.


Welcome!
Welcome to Long State Breaks, your favorite breaking destination! If you got the itch for BIG HITS, we've got your niche! We break cards and memorabilia boxes all day and in every way. If you're not familiar with breaking, check out our video links below that quickly explain group card breaks. When you're done, come back and connect with us on social media to stay up to date with all of our breaks!
Types of Breaks
- Random Team Breaks
- Pick Your Team
- Team Draft Break
- Hit Draft
- Division Break
- Auction Break
Check Out Our YouTube Content
Subscribe Today!What Is Breaking?
Box breaking, or breaking as it's generally called, is a process of "breaking open" a box/case/pack of sports cards on a live stream. This is done so that others may enjoy the experience of seeing the cards opened.
Break Section - Stay Tuned For Updates!
Special Breaks
This is the section where the most magic can happen! These are breaks that we've chosen for our customers and viewers because we know they have big potential!
Coming soon!Request Breaks
If you are looking for a specific type of break or a particular team/event break this is your spot! Here you can request a break and we'll gladly do our best to accomidate your request.
Coming Soon!Limited Time Breaks
These are breaks that we'll offer for a limited time only. Get in while the breaks are hot or risk missing out on some BIG HITS! Some of our best cards have been found this way.
Coming Soon!


Time management
Time management can be a problem area for me as it can for many others. I have found that I am most effective in the morning and try and get most of my work done then.
I enjoyed the idea of starting to create habits by just doing small things and letting these become the start of something bigger. The Pomodoro technique of working in small measurement time incriments will be a helpful way of doing this. I am really interested in keeping this up.
I have tried meditation and mindfulness before and I am keen to give it a go again. I find that as I get older it certainly resonates with me more. When I was younger I tried it and it didn't work at all.


{% load static %}
My Trips
YOU MADE IT TO MY TRIPS PAGE
Congrats... now make the page look right
{% for trip in this_user.trips_created.all%}
{{trip.trip_name}}
{% endfor %}
Home


Tracking Request Classes
-
Struct encapsulating the parameters that must/can be set in order to track a click on an autocomplete result.
Declaration
Swift
struct CIOTrackAutocompleteSelectData : CIORequestData
Parameters
searchTerm
The search term that was selected by the user
originalQuery
The query that the user typed in
sectionName
The section the results belong to (optional parameter). If specified, it will report the autocomplete click as a select type and should be used for all types of item clicks, which simply tracks a user selection on an autocomplete item. Otherwise, it will report the autocomplete click as a search type, typically used when the clicked item is a search suggestion for tracking what users search (in addition to the select type).
group
The Group identifier of the selected item
resultID
Result ID
-
Struct encapsulating the parameters that must/can be set set in order to track browse result click
Declaration
Swift
struct CIOTrackBrowseResultClickData : CIORequestData
-
Struct encapsulating the parameters that must/can be set set in order to track browse results loaded
Declaration
Swift
struct CIOTrackBrowseResultsLoadedData : CIORequestData
-
Struct encapsulating the parameters that must/can be set set in order to track a conversion for an item.
Declaration
Swift
struct CIOTrackConversionData : CIORequestData
-
Struct encapsulating the parameters that must/can be set set in order to track search bar focus
Declaration
Swift
struct CIOTrackInputFocusData : CIORequestData
-
Struct encapsulating the parameters that must/can be set set in order to track a purchase for an item.
Declaration
Swift
struct CIOTrackPurchaseData : CIORequestData
-
Struct encapsulating the parameters that must/can be set set in order to track browse result click
Declaration
Swift
struct CIOTrackRecommendationResultClickData : CIORequestData
-
Struct encapsulating the parameters that must/can be set set in order to track search result click
Declaration
Swift
struct CIOTrackSearchResultClickData : CIORequestData
-
Struct encapsulating the parameters that must/can be set in order to track a search submission
Declaration
Swift
struct CIOTrackSearchSubmitData : CIORequestData
-
Struct encapsulating the parameters that must/can be set set in order to track session start
Declaration
Swift
struct CIOTrackSessionStartData : CIORequestData


--- layout: page title: About ---
Emerald is a minimal theme created for Jekyll. The main purpose of Emerald is to provide a clear theme for those who want a blog ready to use, focused on the content and mobile-first.
And I'm adding some more text in here on behalf of Eye Division, and that seems to be working. And let's see if this continues to allow me to edit?


Your home away from home. Sit back, browse, and don't get lost... Learn More
Thoughts about basketball in general. What do you think?
All things tech related. What is new, what is old, and everything in between.
Thoughts and expressions that keep me up at night.


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Want to learn about Page Objects and Cucumber? Do you like the idea of supporting local charities in the Austin area? Then join us at one or both of our charity workshops before the Test Automation Bazaar!
We’re offering an afternoon workshop on March 22 - the day before the Test Automation Bazaar officially gets underway. To join in, just donate $50 to one of the list of charities below and sign up using the email form below. Then, bring a receipt for your donation to gain entry on the day of the workshop.
Charities
- Austin Free-Net
- Lance Armstrong Foundation
- Mobile Loaves & Fishes, Inc.
- SafePlace
- Texas Campaign for the Environment
- Zachary Scott Theatre Center
Location
The workshop will be held at the Mitte Carriage House:
The Mitte Carriage House is located at 1008C West Avenue at the corner of West Avenue and 11th Street in downtown Austin, situated behind the Mitte Foundation Offices and accessible from 11th Street. Map and directions to Mitte.
Workshop Topics
Page Objects and Cucumber
1:00 PM - 5:00 PM
Are you already familiar with test automation, but want to take your framework to the next level? Are you interested in learning how to implement Cucumber? Then join Jeff Morgan (aka Cheezy) and Jari Bakken to learn about Page Objects and Cucumber.
To sign up for the workshop, enter your name and email address and which workshop you’re attending and then select a charity to make a $50 donation. Space is limited to 25 people, so sign up soon to reserve your spot!
Follow up: The workshop was a great success! Cheezy did a great job teaching us about Page Objects and we raised $750 for local charities. We’re considering putting the video up for an optional donation - more to come on that.


Guidance
How to host educational access visits safely and within the terms of your Higher Level Stewardship agreement.
You need to be in a Higher Level Stewardship ( HLS ) agreement with the educational access option to host a visit. Group visits are only available to those agreements that started on or before 1 November 2010. For all HLS agreements (from any start date) there is also an option to host care farming visits in order to receive payment.
Groups can be school parties studying the National Curriculum. You cannot charge the group to visit your land.
You and the group leader will need to fill out the farm educational visit evaluation form (NE-FEDV) for every visit. Send a copy of this form with your capital works claim form to be able to claim payment. See the how to get paid web page for more information.
The Visit My Farm website has the information you need to run a safe educational site visit and covers the following:
A toolkit for famers and further information is available to give advice and information to encourage more visits to your farm.
Funding for access related infrastructure improvements (capital works) has now closed, but you can still claim under existing agreements. See the how to get paid web page for more information.
Published: 11 September 2014


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--- layout: post title: 'A VC: Jealousy' date: 2006-01-11 00:00:00 categories: business mobile ---
A VC: Jealousy: "Fat chance guys. The consumer is already paying for the Internet connection. They aren't going to stand for another monthly payment to the service provider because the service provider has to pay the Telco too. Double dipping doesn't work as a business model generally speaking and certainly not in a commodity business where there are less barriers to entry every day."
Who says the customer has to pay? Why can't a service provider, making money out of the customers they service, pay for this and roll it into their costs?


â€" pregnant {border-style px;} #ffffff;} treatment women Accessed April ClinicalTrials.gov Text View [https://clinicaltrials.gov/ct/show/NCT]. coronavirus infected COVIDâ€� antiviral patients trial SARSâ€�CoVâ€� px; {font-family font-size studies use data disease double; effective efficacy nonâ€�financial novel severe support used viral border-color border-width health reported respiratory risk solid; {font-style {font-weight Click Engl LINK Paris Remdesivir activity additional analysis bold care chloroquine clinical countries courier; em; file. hydroxychloroquine infection phase potential pregnancy pt;} ribavirin safety study vitro


Psalm 42
For the chief musician. A maschil of the sons of Korah.
1 As the deer pants after streams of water,
so I thirst for you, God.
2 I thirst for God, for the living God;
when will I come and appear before God?
3 My tears have been my food day and night,
while my enemies are always saying to me, "Where is your God?"
4 These things I call to mind as I pour out my soul:
how I went with the throng and led them to the house of God
with the voice of joy and praise, a multitude celebrating a festival.
5 Why are you bowed down, my soul,
and why are you worried within me?
Hope in God, for I will yet praise him
for the help of his presence.
6 My God, my soul is bowed down within me,
therefore I call you to mind from the land of the Jordan,
from the three peaks of Mount Hermon, and from the hill of Mizar.
7 Deep calls to deep at the noise of your waterfalls;
all your waves and your billows have gone over me.
8 Yet Yahweh will command his covenant faithfulness in the daytime;
in the night his song will be with me,
a prayer to the God of my life.
9 I will say to God, my rock, "Why have you forgotten me?
Why do I go mourning because of the oppression of the enemy?"
10 As with a sword in my bones, my adversaries rebuke me,
while they always say to me, "Where is your God?"
11 Why are you bowed down, my soul?
Why are you worried within me?
Hope in God, for I will yet praise him,
who is the help of my face and my God.


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I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
I
i2_
- Variable in class section.
UserCS
The properties of section.
i2_
- Variable in class section.
VariableCS
The properties of section.
i3_
- Variable in class section.
UserCS
The properties of section.
i3_
- Variable in class section.
VariableCS
The properties of section.
i_
- Static variable in class section.
Section
Static variable for the type of section.
ICC_
- Static variable in class solver.
Solver0
Static variable for the preconditioner type.
ICS
- Class in
section
Class for i cross section.
ICS(String, double, double, double, double, double)
- Constructor for class section.
ICS
Creates i cross sections.
ILU_
- Static variable in class solver.
Solver0
Static variable for the preconditioner type.
ImageHandler
- Class in
main
Class for returning every kind of image to be displayed.
ImageHandler()
- Constructor for class main.
ImageHandler
importModel()
- Method in class dialogs.model.
ImportModel1
Performs task for ok button.
ImportModel1
- Class in
dialogs.model
Class for Import Model menu.
ImportModel1(SolidMAT)
- Constructor for class dialogs.model.
ImportModel1
Builds dialog, builds child dialog, builds components, calls addComponent, sets layout and sets up listeners.
importModel1(Structure)
- Method in class dialogs.model.
ImportModel1
Imports elements and nodes of slave to master model.
indexOf(int[], int)
- Static method in class math.
MathUtil
Returns the index of given element.
indexOf(double[], double)
- Static method in class math.
MathUtil
Returns the index of given element.
indexOfElement(Element)
- Method in class analysis.
Structure
Returns the index of given element.
indexOfElement(Element)
- Method in class data.
Group
Returns the index of given element.
indexOfNode(Node)
- Method in class analysis.
Structure
Returns the index of given node.
indexOfNode(Node)
- Method in class data.
Group
Returns the index of given node.
InitialDisp
- Class in
boundary
Class for initial displacements (for dynamic analysis).
InitialDisp(String, BoundaryCase, DVec)
- Constructor for class boundary.
InitialDisp
Creates initial nodal displacement.
InitialDisp1
- Class in
dialogs.library
Class for Initial Displacements Library menu.
InitialDisp1(SolidMAT)
- Constructor for class dialogs.library.

InitialDisp2
- Class in
dialogs.library
Class for Add/Modify Initial Displacements menu.
InitialDisp2(InitialDisp1, boolean)
- Constructor for class dialogs.library.
InitialDisp2
Builds dialog, builds components, calls addComponent, sets layout and sets up listeners.
initialDisp_
- Variable in class data.
InputData
Vector for storing initial displacement input objects.
initialDisp_
- Variable in class dialogs.library.
BoundaryCase1
Used for renewing initial displacements objects vector.
initialDisp_
- Variable in class node.
Node
Vector for storing initial displacement of node.
initialDispInfo(int)
- Method in class dialogs.assign.
ANodeInfo2
Returns names of assigned initial displacements (if any) to the node at the given index.
InitialDispInfo
- Class in
write
Class for writing initial displacement information to output file.
InitialDispInfo()
- Constructor for class write.
InitialDispInfo
initialDispInfo_
- Static variable in class write.
WriteManager
Static variable for the writing option.
initialize()
- Method in class analysis.
Structure
Initializes structure by deleting calculated displacements and reaction forces from nodes.
initialize()
- Method in class dialogs.analysis.
AnalysisOptions1
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.analysis.
RunAnalysis1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
AAreaMass1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
AAreaMaterial1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
AAreaMechLoad1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
AAreaSection1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
AAreaSpring1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
AAreaTempLoad1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
AConstraint1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
AInitialDisp1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
AInitialVelo1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
ALineLocalAxis1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
ALineMass1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
ALineMaterial1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
ALineMechLoad1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
ALineSection1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
ALineSpring1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
ALineTempLoad1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
ANodalDispLoad1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
ANodalLocalAxis1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
ANodalMass1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
ANodalMechLoad1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
ANodalSpring1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
ASolidMass1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
ASolidMaterial1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
ASolidMechLoad1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
ASolidSpring1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.assign.
ASolidTempLoad1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.display.
DisplayAreaPlot2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.display.
DisplayFunctionPlot1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.display.
DisplayFunctionPlot2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.display.
DisplayLinePlot2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.display.
DisplayNodePlot2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.display.
DisplayOptions1
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.display.
DisplayOptions2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.display.
DisplayPreferences1
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.display.
DisplaySolidPlot2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.display.
DisplayVAreaResult2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.display.
DisplayVLineResult2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.display.
DisplayVNodeResult2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.display.
DisplayVSolidResult2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
AnalysisCase1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
AnalysisCase2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
AnalysisCase3
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
AnalysisCase4
Initializes the components if modify button has been clicked from the mother dialog.
initialize(Analysis)
- Method in class dialogs.library.
AnalysisCasePanel1
Initializes the components if modify button has been clicked from the mother dialog.
initialize(Analysis)
- Method in class dialogs.library.
AnalysisCasePanel2
Initializes the components if modify button has been clicked from the mother dialog.
initialize(Analysis)
- Method in class dialogs.library.
AnalysisCasePanel3
Initializes the components if modify button has been clicked from the mother dialog.
initialize(Analysis)
- Method in class dialogs.library.
AnalysisCasePanel4
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
BoundaryCase1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
BoundaryCase2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
Constraint1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
Constraint2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
DispLoad1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
DispLoad2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
ElementLib1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
ElementLib2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
ElementMass1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
ElementMass2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
ElementMechLoad1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
ElementMechLoad2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
ElementSpring1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
ElementSpring2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
ElementTemp1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
ElementTemp2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
Function1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
Function2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
InitialDisp1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
InitialDisp2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
InitialVelo1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
InitialVelo2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
LocalAxis1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
LocalAxis2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
Material1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
Material2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
NodalMass1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
NodalMass2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
NodalMechLoad1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
NodalMechLoad2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
NodalSpring1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
NodalSpring2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
Section1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
Section2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.library.
SolverLib1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.library.
SolverLib2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.model.
AddElement1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.model.
AddNode1
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.model.
Group1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.model.
Group2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.model.
MirrorElement2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.model.
MirrorNode2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.model.
ReplicateElement2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.model.
ReplicateNode2
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class dialogs.view.
CustomizeToolbars1
Sets the input data vector to temporary vector.
initialize()
- Method in class dialogs.view.
MenuFormat
Initializes the components if modify button has been clicked from the mother dialog.
initialize()
- Method in class main.
Toolbars
Initializes this object by getting view toolbars.
initialize(Mat, Mat)
- Method in class solver.
GESolver
Initializes solver.
initialize(Mat, DVec)
- Method in class solver.
LESolver
Initializes solver.
initialize(Mat, DVec)
- Method in class solver.
Solver0
initialize(Mat, DVec)
- Method in class solver.
Solver1
initialize(Mat, DVec)
- Method in class solver.
Solver2
initialize(Mat, Mat)
- Method in class solver.
Solver3
initialize(Mat, Mat)
- Method in class solver.
Solver4
initialize()
- Method in class write.
WriteManager
Initializes output file.
InitialVelo
- Class in
boundary
Class for initial velocities (for dynamic analysis).
InitialVelo(String, BoundaryCase, DVec)
- Constructor for class boundary.
InitialVelo
Creates initial nodal velocity.
InitialVelo1
- Class in
dialogs.library
Class for Initial Velocities Library menu.
InitialVelo1(SolidMAT)
- Constructor for class dialogs.library.

InitialVelo2
- Class in
dialogs.library
Class for Add/Modify Initial Velocities menu.
InitialVelo2(InitialVelo1, boolean)
- Constructor for class dialogs.library.
InitialVelo2
Builds dialog, builds components, calls addComponent, sets layout and sets up listeners.
initialVelo_
- Variable in class data.
InputData
Vector for storing initial velocity input objects.
initialVelo_
- Variable in class dialogs.library.
BoundaryCase1
Used for renewing initial velocities objects vector.
initialVelo_
- Variable in class node.
Node
Vector for storing initial velocity of node.
initialVeloInfo(int)
- Method in class dialogs.assign.
ANodeInfo2
Returns names of assigned initial velocities (if any) to the node at the given index.
InitialVeloInfo
- Class in
write
Class for writing initial velocity information to output file.
InitialVeloInfo()
- Constructor for class write.
InitialVeloInfo
initialVeloInfo_
- Static variable in class write.
WriteManager
Static variable for the writing option.
InputData
- Class in
data
Class for input data object.
InputData()
- Constructor for class data.
InputData
Constructs input data object, sets default input data.
inputData_
- Variable in class main.
SolidMAT
Used for storing and managing input data objects.
insertElement(int, Element)
- Method in class analysis.
Structure
Inserts element to the structure at the given index.
insertElement(int, Element)
- Method in class data.
Group
Inserts given element to group at the given index.
insertNode(int, Node)
- Method in class analysis.
Structure
Inserts node to the structure at the given index.
insertNode(int, Node)
- Method in class data.
Group
Inserts given node to group at the given index.
integrationMethod_
- Variable in class analysis.
LinearTransient
The integration method of analysis.
integrationPar_
- Variable in class dialogs.library.
AnalysisCasePanel3
Integration parameters of analysis.
InternalForceInfo
- Class in
write
Class for writing internal force information to output file.
InternalForceInfo(int)
- Constructor for class write.
InternalForceInfo
Creates InternalForceInfo object.
internalForceInfo_
- Static variable in class write.
WriteManager
Static variable for the writing option.
internalForces1D_
- Static variable in class visualize.
PostVisualizer
Static variable for the result option of drawing.
internalForces2D_
- Static variable in class visualize.
PostVisualizer
Static variable for the result option of drawing.
Interpolation1D
- Class in
math
Class for one dimensional interpolation functions.
Interpolation1D(int, int)
- Constructor for class math.
Interpolation1D
Cretaes one dimensional interpolation function.
Interpolation2D
- Class in
math
Class for two dimensional interpolation functions.
Interpolation2D(int, int)
- Constructor for class math.
Interpolation2D
Creates two dimensional interpolation function.
Interpolation3D
- Class in
math
Class for three dimensional interpolation functions.
Interpolation3D(int, int)
- Constructor for class math.
Interpolation3D
Creates three dimensional interpolation function.
interpolation_
- Variable in class element.
ElementLibrary
The properties of element library.
interrupt()
- Method in class main.
SwingWorker
A new method that interrupts the worker thread.
inverse(double[][])
- Static method in class math.
MathUtil
Returns the inverse of the given matrix.
invert()
- Method in class matrix.
DMat
Returns the inverse of this matrix (B = Inverse(A)).
IR_
- Static variable in class solver.
Solver0
Static variable for the iterative solver type.
isCellEditable(int, int)
- Method in class dialogs.assign.
AElementInfo2.MyTableModel1
Enables comboboxes to be visualized.
isCellEditable(int, int)
- Method in class dialogs.assign.
ANodeInfo2.MyTableModel
Enables comboboxes to be visualized.
isCompleted()
- Method in class analysis.
Analysis
Returns True if analysis completed, False vice versa.
isEmpty()
- Method in class analysis.
Structure
Returns true if no elements and nodes are valid.
isEmpty()
- Method in class data.
InputData
Returns True if no items other than the default values are valid.
isKilled()
- Method in class analysis.
Analysis
Returns True if analysis killed, False vice versa.
Isotropic
- Class in
material
Class for isotropic material.
Isotropic(String, double, double)
- Constructor for class material.
Isotropic
Creates isotropic material.
isotropic_
- Static variable in class material.
Material
Static variable for the type of material.
isResultOptionsEmpty()
- Method in class dialogs.file.
WriteOutput1
Checks whether result option selections is empty or not.
isSelfWeight()
- Method in class boundary.
ElementMechLoad
Returns True if load is self weight.
isSelfWeight_
- Variable in class boundary.
ElementMechLoad
Boolean variable indicating if load is self weight or not.
isSymmetric()
- Method in class matrix.
DMat
Checks if the matrix is symmetric.
isTraversable(File)
- Method in class dialogs.file.
FView1
This operation will be figured out by L&F FileView.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
AAreaMass1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
AAreaMaterial1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
AAreaMechLoad1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
AAreaSection1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
AAreaSpring1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
AAreaTempLoad1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
AConstraint1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
AElementInfo1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
AInitialDisp1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
AInitialVelo1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ALineLocalAxis1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ALineMass1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ALineMaterial1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ALineMechLoad1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ALineSection1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ALineSpring1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ALineTempLoad1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ANodalDispLoad1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ANodalLocalAxis1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ANodalMass1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ANodalMechLoad1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ANodalSpring1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ANodeInfo1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ASolidMass1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ASolidMaterial1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ASolidMechLoad1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ASolidSpring1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.assign.
ASolidTempLoad1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayAreaPlot1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayDeformedShape1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayElementLoads1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayElementMisc1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayFunctionPlot1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayLinePlot1
If the related checkbox is selected, sets default value to textfield and makes it editable.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayNodeMisc1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayNodePlot1
If the related checkbox is selected, sets default value to textfield and makes it editable.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplaySolidPlot1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayTAreaResult1
If the related checkbox is selected, sets default value to textfield and makes it editable.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayTLineResult1
If the related checkbox is selected, sets default value to textfield and makes it editable.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayTNodeResult1
If the related checkbox is selected, sets default value to textfield and makes it editable.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayTSolidResult1
If the related checkbox is selected, sets default value to textfield and makes it editable.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayVAreaResult1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayVAreaResult2
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayVLineResult1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayVLineResult2
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayVNodeResult1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayVNodeResult2
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayVSolidResult1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.display.
DisplayVSolidResult2
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.library.
DispLoad2
If the related checkbox is selected, sets default value to textfield and makes it editable.
itemStateChanged(ItemEvent)
- Method in class dialogs.library.
ElementLib2
If the related checkbox is selected, sets default value to textfield and makes it editable.
itemStateChanged(ItemEvent)
- Method in class dialogs.library.
ElementMass2
If the related checkbox is selected, sets default value to textfield and makes it editable.
itemStateChanged(ItemEvent)
- Method in class dialogs.library.
ElementMechLoad2
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.library.
ElementSpring2
If the related checkbox is selected, sets default value to textfield and makes it editable.
itemStateChanged(ItemEvent)
- Method in class dialogs.library.
Function2
If the related checkbox is selected, sets default value to textfield and makes it editable.
itemStateChanged(ItemEvent)
- Method in class dialogs.library.
InitialDisp2
If the related checkbox is selected, sets default value to textfield and makes it editable.
itemStateChanged(ItemEvent)
- Method in class dialogs.library.
InitialVelo2
If the related checkbox is selected, sets default value to textfield and makes it editable.
itemStateChanged(ItemEvent)
- Method in class dialogs.library.
NodalMass2
If the related checkbox is selected, sets default value to textfield and makes it editable.
itemStateChanged(ItemEvent)
- Method in class dialogs.library.
NodalMechLoad2
If the related checkbox is selected, sets default value to textfield and makes it editable.
itemStateChanged(ItemEvent)
- Method in class dialogs.library.
NodalSpring2
If the related checkbox is selected, sets default value to textfield and makes it editable.
itemStateChanged(ItemEvent)
- Method in class dialogs.library.
Section2
Calls comboSelection.
itemStateChanged(ItemEvent)
- Method in class dialogs.library.
SolverLib2
Handles combobox events.
itemStateChanged(ItemEvent)
- Method in class dialogs.model.
EditElement1
If the related checkbox is selected, sets default value to textfield and makes it editable.
itemStateChanged(ItemEvent)
- Method in class dialogs.model.
MirrorElement1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.model.
MirrorNode1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.model.
MoveElement1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.model.
MoveNode1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.model.
ReplicateElement1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.model.
ReplicateNode1
If load distribution combobox items are selected, related textfields are arranged.
itemStateChanged(ItemEvent)
- Method in class dialogs.view.
MenuFormat
If load distribution combobox items are selected, related textfields are arranged.
iterations_
- Variable in class analysis.
LinearStatic
# of iterations of iterative solver.
iterations_
- Variable in class analysis.
LinearTransient
# of iterations of iterative solver.
iterative_
- Static variable in class solver.
LESolver
Static variable for the type of solution.
iTriangle_
- Static variable in class section.
Section
Static variable for the type of section.
ITriangleCS
- Class in
section
Class for isosceles triangle cross section.
ITriangleCS(String, double, double)
- Constructor for class section.
ITriangleCS
Creates isosceles triangle cross section.
iTwinChannel_
- Static variable in class section.
Section
Static variable for the type of section.
ITwinChannelCS
- Class in
section
Class for inward twin channel cross section.
ITwinChannelCS(String, double, double, double, double)
- Constructor for class section.
ITwinChannelCS
Creates inward twin channel cross section.
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MR.FAN JEN-LIANG. SHANGHAI COMMERCIAL BANK LIMITED,UK BRANCH 65 CORNHILL LONDON EC3V 3NP,UNITED KINGDOM. Greetings, I would not have used this medium (Internet) but I choose to reach you through it because it is the fastest,surest and most secured medium of communication. However,this correspondence is un-official and private,and it should be treated as such. I also guarantee you that this transaction is risk free from all what you may think of. I am Mr.Fan Jen-Liang,an account officer with SHANGHAI COMMERCIAL BANK LIMITED (London Branch), I am contacting you based on trust and confidentiality that will be attached to this transaction.The Management and the Legal department of our BANK (SHANGHAI COMMERCIAL BANK LIMITED UK) in a recent meeting,recommended that the account of one of my late customer and branch depositor MR. YUGUANG ZHENG,should be declared dormant,confisticated and the depositor's fund sent to the Bank Treasury according to UK Banking and financial law. The depositor,YUGUANG ZHENG died in world trade centre and was one of the victims of the september 11,2001 incident that befall the United State of America,ever since his death the bank has made series of efforts to contact any of the relatives to claim this money but without success, you can confirm through this site: http://www.september11victims.com/september11Victims/victims_list.htm MR.YUGUANG ZHENG is an account holder in my branch, he owns a dollar account with the sum of US$8.3M (Eight Million,three Hundred Thousand United States Dollars Only) deposited in a Secret account with my branch .In fact, since his death in 2001, no next of kin of the Dollar account holder nor any his relative has shown up to claim his money this is because he has the account as a secret account and he left all the documents for the deposit with me. Having waited since 2001,I am now fully convinced that no one would turn up to claim his money before the bank stipulated collection deadline and this is where I am interested and why I want to present you now to my bank as the relation of the deceased,I will use my position here in the bank and I will give you the relevant documents and contacts to file in the claim application and then effect the approvals for the transfer of the money to your nominated bank account, I will be the one to provide the vital documents for the claims of the money and then advise you exactly how we should handle it. Please include your telephone/fax number/ Home Address when replying this mail and I will give you more information as soon as you indicate your willingness to assist in this transaction. I will use my position to get all internal documentations to back up the claims.Do not be bothered that you are not related in any way to him as I am in position to afix your name as the next of kin. The whole Procedures will last only 7 working days to get the fund retrieved successfully without trace even in future. After the transfer of the money we shall share the money 60-40,that is I will have 60% while you will have 40%. I await your urgent response to this mail.Reply to my Private Email<EMAIL_ADDRESS>or call me on my direct telephone: 44-7031915718. Remain blessed, MR.FAN JEN-LIANG. SHANGHAI COMMERCIAL BANK LIMITED,UK(London Branch) Private<EMAIL_ADDRESS>Direct Telephone:44-7031915718.