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CMSIS-DAP
Version 2.1.0
Interface Firmware for CoreSight Debug Access Port
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Standard I/O Pins of the CMSIS-DAP Hardware Debug Port support standard JTAG mode and Serial Wire Debug (SWD) mode. More...
Functions | |
| __STATIC_INLINE void | PORT_JTAG_SETUP (void) |
| Setup JTAG I/O pins: TCK, TMS, TDI, TDO, nTRST, and nRESET. More... | |
| __STATIC_INLINE void | PORT_SWD_SETUP (void) |
| Setup SWD I/O pins: SWCLK, SWDIO, and nRESET. More... | |
| __STATIC_INLINE void | PORT_OFF (void) |
| Disable JTAG/SWD I/O Pins. More... | |
| __STATIC_FORCEINLINE uint32_t | PIN_SWCLK_TCK_IN (void) |
| SWCLK/TCK I/O pin: Get Input. More... | |
| __STATIC_FORCEINLINE void | PIN_SWCLK_TCK_SET (void) |
| SWCLK/TCK I/O pin: Set Output to High. More... | |
| __STATIC_FORCEINLINE void | PIN_SWCLK_TCK_CLR (void) |
| SWCLK/TCK I/O pin: Set Output to Low. More... | |
| __STATIC_FORCEINLINE uint32_t | PIN_SWDIO_TMS_IN (void) |
| SWDIO/TMS I/O pin: Get Input. More... | |
| __STATIC_FORCEINLINE void | PIN_SWDIO_TMS_SET (void) |
| SWDIO/TMS I/O pin: Set Output to High. More... | |
| __STATIC_FORCEINLINE void | PIN_SWDIO_TMS_CLR (void) |
| SWDIO/TMS I/O pin: Set Output to Low. More... | |
| __STATIC_FORCEINLINE uint32_t | PIN_SWDIO_IN (void) |
| SWDIO I/O pin: Get Input (used in SWD mode only). More... | |
| __STATIC_FORCEINLINE void | PIN_SWDIO_OUT (uint32_t bit) |
| SWDIO I/O pin: Set Output (used in SWD mode only). More... | |
| __STATIC_FORCEINLINE void | PIN_SWDIO_OUT_ENABLE (void) |
| SWDIO I/O pin: Switch to Output mode (used in SWD mode only). More... | |
| __STATIC_FORCEINLINE void | PIN_SWDIO_OUT_DISABLE (void) |
| SWDIO I/O pin: Switch to Input mode (used in SWD mode only). More... | |
| __STATIC_FORCEINLINE uint32_t | PIN_TDI_IN (void) |
| TDI I/O pin: Get Input. More... | |
| __STATIC_FORCEINLINE void | PIN_TDI_OUT (uint32_t bit) |
| TDI I/O pin: Set Output. More... | |
| __STATIC_FORCEINLINE uint32_t | PIN_TDO_IN (void) |
| TDO I/O pin: Get Input. More... | |
| __STATIC_FORCEINLINE uint32_t | PIN_nTRST_IN (void) |
| nTRST I/O pin: Get Input. More... | |
| __STATIC_FORCEINLINE void | PIN_nTRST_OUT (uint32_t bit) |
| nTRST I/O pin: Set Output. More... | |
| __STATIC_FORCEINLINE uint32_t | PIN_nRESET_IN (void) |
| nRESET I/O pin: Get Input. More... | |
| __STATIC_FORCEINLINE void | PIN_nRESET_OUT (uint32_t bit) |
| nRESET I/O pin: Set Output. More... | |
Standard I/O Pins of the CMSIS-DAP Hardware Debug Port support standard JTAG mode and Serial Wire Debug (SWD) mode.
In SWD mode only 2 pins are required to implement the debug interface of a device. The following I/O Pins are provided:
| JTAG I/O Pin | SWD I/O Pin | CMSIS-DAP Hardware pin mode |
|---|---|---|
| TCK: Test Clock | SWCLK: Clock | Output Push/Pull |
| TMS: Test Mode Select | SWDIO: Data I/O | Output Push/Pull; Input (for receiving data) |
| TDI: Test Data Input | Output Push/Pull | |
| TDO: Test Data Output | Input | |
| nTRST: Test Reset (optional) | Output Open Drain with pull-up resistor | |
| nRESET: Device Reset | nRESET: Device Reset | Output Open Drain with pull-up resistor |
The various I/O Pins are accessed by functions that implement the Read, Write, Set, or Clear to these I/O Pins.
For the SWDIO I/O Pin there are additional functions that are called in SWD I/O mode only. This functions are provided to achieve faster I/O that is possible with some advanced GPIO peripherals that can independently write/read a single I/O pin without affecting any other pins of the same I/O port. The following SWDIO I/O Pin functions are provided:
| __STATIC_FORCEINLINE uint32_t PIN_nRESET_IN | ( | void | ) |
nRESET I/O pin: Get Input.
| __STATIC_FORCEINLINE void PIN_nRESET_OUT | ( | uint32_t | bit | ) |
nRESET I/O pin: Set Output.
| bit | target device hardware reset pin status:
|
| __STATIC_FORCEINLINE uint32_t PIN_nTRST_IN | ( | void | ) |
nTRST I/O pin: Get Input.
| __STATIC_FORCEINLINE void PIN_nTRST_OUT | ( | uint32_t | bit | ) |
nTRST I/O pin: Set Output.
| bit | JTAG TRST Test Reset pin status:
|
| __STATIC_FORCEINLINE void PIN_SWCLK_TCK_CLR | ( | void | ) |
SWCLK/TCK I/O pin: Set Output to Low.
Set the SWCLK/TCK DAP hardware I/O pin to low level.
| __STATIC_FORCEINLINE uint32_t PIN_SWCLK_TCK_IN | ( | void | ) |
SWCLK/TCK I/O pin: Get Input.
| __STATIC_FORCEINLINE void PIN_SWCLK_TCK_SET | ( | void | ) |
SWCLK/TCK I/O pin: Set Output to High.
Set the SWCLK/TCK DAP hardware I/O pin to high level.
| __STATIC_FORCEINLINE uint32_t PIN_SWDIO_IN | ( | void | ) |
SWDIO I/O pin: Get Input (used in SWD mode only).
| __STATIC_FORCEINLINE void PIN_SWDIO_OUT | ( | uint32_t | bit | ) |
SWDIO I/O pin: Set Output (used in SWD mode only).
| bit | Output value for the SWDIO DAP hardware I/O pin. |
| __STATIC_FORCEINLINE void PIN_SWDIO_OUT_DISABLE | ( | void | ) |
SWDIO I/O pin: Switch to Input mode (used in SWD mode only).
Configure the SWDIO DAP hardware I/O pin to input mode. This function is called prior PIN_SWDIO_IN function calls.
| __STATIC_FORCEINLINE void PIN_SWDIO_OUT_ENABLE | ( | void | ) |
SWDIO I/O pin: Switch to Output mode (used in SWD mode only).
Configure the SWDIO DAP hardware I/O pin to output mode. This function is called prior PIN_SWDIO_OUT function calls.
| __STATIC_FORCEINLINE void PIN_SWDIO_TMS_CLR | ( | void | ) |
SWDIO/TMS I/O pin: Set Output to Low.
Set the SWDIO/TMS DAP hardware I/O pin to low level.
| __STATIC_FORCEINLINE uint32_t PIN_SWDIO_TMS_IN | ( | void | ) |
SWDIO/TMS I/O pin: Get Input.
| __STATIC_FORCEINLINE void PIN_SWDIO_TMS_SET | ( | void | ) |
SWDIO/TMS I/O pin: Set Output to High.
Set the SWDIO/TMS DAP hardware I/O pin to high level.
| __STATIC_FORCEINLINE uint32_t PIN_TDI_IN | ( | void | ) |
TDI I/O pin: Get Input.
| __STATIC_FORCEINLINE void PIN_TDI_OUT | ( | uint32_t | bit | ) |
TDI I/O pin: Set Output.
| bit | Output value for the TDI DAP hardware I/O pin. |
| __STATIC_FORCEINLINE uint32_t PIN_TDO_IN | ( | void | ) |
TDO I/O pin: Get Input.
| __STATIC_INLINE void PORT_JTAG_SETUP | ( | void | ) |
Setup JTAG I/O pins: TCK, TMS, TDI, TDO, nTRST, and nRESET.
Configures the DAP Hardware I/O pins for JTAG mode:
| __STATIC_INLINE void PORT_OFF | ( | void | ) |
Disable JTAG/SWD I/O Pins.
Disables the DAP Hardware I/O pins which configures:
| __STATIC_INLINE void PORT_SWD_SETUP | ( | void | ) |
Setup SWD I/O pins: SWCLK, SWDIO, and nRESET.
Configures the DAP Hardware I/O pins for Serial Wire Debug (SWD) mode:


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My Project
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///The display class for a OLED display More...
#include <Display.h>
Public Member Functions | |
| Display (hwlib::i2c_bus_bit_banged_scl_sda &i2c, const uint8_t chipaddres, hwlib::terminal_from &display, unsigned char Time[], unsigned char Date[]) | |
| ///Display class constructor More... | |
| void | Display_print_Date_Time (unsigned char Time[], unsigned char Date[], hwlib::terminal_from &display) |
| ///Print date time function /// This function will format and print the date and time More... | |
| Public Member Functions inherited from DS3231 | |
| DS3231 (hwlib::i2c_bus_bit_banged_scl_sda &i2c, const uint8_t chipaddres) | |
| ///DS3231 class constructor /// This constructor takes a hwlib::i2c_bus_bit_banged_scl_sda i2c More... | |
| void | set_Time (int hour, int minute, int second) |
| ///Set the time on the DS3231 /// This function takes integer values wich represent the hours minutes and seconds More... | |
| void | set_Date (int day, int month, int year) |
| ///Sets the date on the DS3231 /// This function takes integer values wich represent the day month and year More... | |
| unsigned char * | get_Time (unsigned char time[]) |
| ///Gets the time /// This function takes a unsinged char buffer time with a size of 3 wich will be filled with the More... | |
| unsigned char * | get_Date (unsigned char date[]) |
| ///Gets the date /// This function takes a unsinged char buffer date with a size of 3 wich will be filled with the More... | |
| void | print_Date_Time (unsigned char date[], unsigned char time[]) |
| ///Print date and time to hwlib::cout for debug purposes /// This function has as purposes to let a user see time and date info without using any kind of display More... | |
| int | convert_bin_to_dec (unsigned char value) |
| ///Convert binary to decimal /// This function takes a uint8_t value wich represents a binary More... | |
| uint8_t | convert_dec_to_bin (int value) |
| ///Convert decimal to binary /// This function takes a integer value wich represents a decimal More... | |
///The display class for a OLED display
/// This class inherits form DS3231 and there for requires hwlib to operate this class is written to format and print date and time on a 128x64 I2C OLED
| Display::Display | ( | hwlib::i2c_bus_bit_banged_scl_sda & | i2c, |
| const uint8_t | chipaddres, | ||
| hwlib::terminal_from & | display, | ||
| unsigned char | Time[], | ||
| unsigned char | Date[] | ||
| ) |
///Display class constructor
/// This takes a hwlib::i2c_bus_bit_banged_scl_sda wich represents the i2c bus communcation const unit8_t chipaddres wich represents the RTC i2c addres hwlib::terminal_from & display wich represents the Oled display unsinged char Time[] wich represents a buffer with time data unsinged char Date[] wich represents a buffer with date data a common call to this constructor would look something like this: Display object(hwlib::i2c_bus_bit_banged_scl_sda, a_rtc_chipaddres, hwlib::terminal_from & display, unsigned char Time[], unsinged char Date[]);
| void Display::Display_print_Date_Time | ( | unsigned char | Time[], |
| unsigned char | Date[], | ||
| hwlib::terminal_from & | display | ||
| ) |
///Print date time function /// This function will format and print the date and time
to an oled display as defined in the main.cpp
a common call to this function would look something like this: Display object.Display_print_Date_Time(unsigned char Time[], unsigned char Date[], hwlib::terminal_from & display);


|
Mickey Mouse ClubThe Mickey Mouse Club was the first Walt Disney foray into television programming that specifically utilized the Disney brand. The show was on every afternoon after school, and starred 39 pre-teen caucasian boys and girls, supervised by two grown-up hosts. In its original four-year run, over 360 episodes were made. The show had the usual Fifties variety-show format: a couple song-and-dance numbers, a cartoon or two, and a serialized short about the Hardy Boys.The hosts were bright-eyed Jimmy Dodd and dirty-old-man Roy Williams, nicknamed Moose, a former animator whom Disney himself had tapped for the show. Roy was the one who thought that Mickey Mouse should tip his ears in greeting to Minnie Mouse, spawning one of the most recognizable pieces of Disney shwag, those embroidered mouse-ear beanies. Jimmy and Roy were only three years apart in age, but the boy from Cincinnati couldn't be less like his Bukowski-esque counterpart. Roy really stands out in old photos of the cast: fat, balding, with a toothy aw-gawrsh grin, peeking over heads in the back row of a group shot, or standing off to the side as the kids squirmed in the spotlight. Backstage, Roy kept an eye on the girls and graced the boys with a few ribald anecdotes now and then. When no-one was looking, he'd take a quick pull from his flask, then tell one of the kids to stash it for him. After the show went into syndication in 1959, a handful of the old cast members parlayed their childhood success into forgettable careers, including famed Multiple Sclerosis sufferer Annette Funicello and Gallery model Doreen Tracy (pictured below). The show resurfaced in 1977 as The New Mickey Mouse Club with much the same format as before, festooned with a mélange of multicultural Mouseketeers to dither the previously all-white cast. In spite of these hand-outs to a newly-miscegenated middle America, ratings floundered, and after two seasons the show was scrapped. Inexplicably the Mickey Mouse Club was reincarnated a second time in 1989, this time gussied up with the oversaturated lime and fuschia pantones that had won MTV its own slab of market share back in 1981. Where during the previous two runs emphasis had been placed on the kids and their individual talents, the new show displayed stronger choreography, tighter pacing, and a soundtrack tuned for a more discerning youth market. The show was only available on Disney's new cable channel, The Disney Channel, which was previewed annually on most cable providers for a couple weeks in the summer and fall in order to get kids to whine subscriptions out of their parents. What Nickelodeon did for basic cable signups, The Disney Channel did for premium programming: that is, it gave kids an honest, grassroots alternative to the high-brow panderings of PBS' Sesame Street and daytime network soaps. The channel originally began by mining old Disney movies and cartoons for programming; when name-recognition alone failed to net the desired mob of subscribers, Disney turned to its old television ventures for ideas. The New New Mickey Mouse Club, now called simply MMC, was just another of these swings in the dark. Once again, America's youth proved it still wasn't ready for the time-honored variety show format, despite its hip, urban streamlinings. The show went off the air, seemingly for good, in 1994, having survived just long enough for future overnight sensation Britney Spears to turn 11 and join the cast for a couple years. (Britney had auditioned once before when she was 8, but was turned down on account of her age). Recent ex-Mouseketeer success stories like Spears, Christina Aguilera, and the cast of N'Sync have had lesser luminaries in MMC's third-run pantheon all biting their pillows wondering who will be next to "jump the shark". Largely a motley crew of back-up dancers, Broadway extras, and make-up artists, it's hard to tell from the headshots and résumés alone which ones have it. If they've learned anything from previous generations of child stars however, one hopes that they will skip the embarassing meth overdose and bo-tox fiasco and go straight into politics.
Ex-Mouseketeers
Timeline
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BioE 102 - Introduction to Biomechanics: Analysis and Design (4 Units)
Course Overview
Summary
- (from course syllabus) BioE 102 “introduces, develops and applies scaling laws and the methods of continuum mechanics to biomechanical phenomena related to tissue or organ levels.”
- Mostly lectures on derivations and examples for applications
- Some guest lectures on more advanced topics towards the end of the semester
- Weekly or biweekly problem sets focused on fundamentals during the first 2/3 of the course (7 in total)
- Two midterms and one final each with one cheat sheet
- One project with one video and one paper
- Textbook: An Introduction to Biomechanics: Solids and Fluids, Analysis and Design (Jay Humphrey and Sherry O’Rourke), Springer 2015
Prerequisites
MATH 53, MATH 54, PHYS 7A
Additional Notes
Topics Covered
- Introduction to Biomechanics
- Role of Biomechanics in Biomedical Systems
- A Historical Overview of Biomechanics
- Introduction to Vector Calculus and Tensors
- Introduction to Solid Mechanics
- Concepts of Stress, Strain, and Constitutive Relations
- Mechanical Properties of Tissues
- Stress Transformations
- Principal Stresses and Maximum Shear
- Mechanical Properties of Tissues
- Equilibrium, Universal Solutions, and Inflation
- General Equilibrium Equations
- Axially Loaded Rods
- Pressurization and Extension of Thin-Walled Tubes
- Pressurization of Thin Spherical Structures
- Thick-Walled Cylinders
- Extension and Torsion
- Deformations due to Extension
- Shear Stress due to Torsion
- Principal Stresses and Strains in Torsion
- Angle of Twist due to Torque
- Combined Inflation, Extension and Twist
- Beam Bending and Column Buckling
- Shear Forces and Bending Moments
- Stresses and Deformations in Beams
- Principle of Superposition
- Buckling
- Advanced Topics and Applications (guest lectures and project presentations):
- Biomechanics of Disease
- Mechanotransduction
- ...
Workload
Coursework
- Weekly or biweekly problem sets focused on fundamentals during the first 2/3 of the course (7 in total)
- Two midterms and one final each with one cheat sheet
- One project with one 3-minute video and one 3-page paper
- Free to form teams of three
- Free to choose one of the following topics among three big categories (core literature would be provided by the instructor):
- Biomechanics of the Nucleus
- Nucleoskeleton Mechanics at a Glance
- Mechanobiology of Chromatin and the Nuclear Interior
- Mechanical LINCs of the nuclear envelope: Where SUN meets KASH
- Biomechanics of the Neuron
- Torsional Behavior of Axonal Microtubule Bundles
- Modeling Of The Axon Membrane Skeleton Structure And Implications For Its Mechanical Properties
- Mechanical Cues In Spinal Cord Injury
- Biomechanics of the Heart Valves
- Heart Valve Biomechanics And Underlying Mechanobiology
- A Strain-Based Finite Element Model For Calcification Progression In Aortic Valves
- A Computational Model of Aging and Calcification in the Aortic Heart Valve
- Presentations and Q&A (this semester it was skipped due to the fire-day course cancelation)
Time Commitment
3 hours of lecture and 1 hour of discussion per week.
Problem sets (~5-6 problems each, with corresponding textbook chapters reading
- mostly application based with a couple derivation or reasoning questions
Project
Choosing the Course
When to take
Fall only
Fulfills ChemE engineering elective
What Next?
Additional Comments and Tips
Prof. Mofrad is a really nice and fun professor who tries to know each individual student on a personal level and really cares about how he can improve the course as well as students’ learning experience. He also tried to give fair exams as he believes there should be no trick questions:
- He usually gives the problems covered in the discussion to the GSI and they could be helpful for exams.
- Pay attention to what he commented as good questions in the lectures.
- Review the HWs and the midterms you took
The course experience might vary depending on the professors and the GSIs.
Written by: Franceca-Zhoufan Li
Last edited: Fall 2018


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xmake is a lightweight and modern c/c++ project building tool based on Lua. It’s main features are: easy to use syntax, easy to use project maintenance, and a consistent build experience across platforms.
This article mainly explains in detail how to compile libraries and executable programs that can run under android through xmake.
Ready to work
First of all, we need to prepare the ndk toolchain necessary for compiling the android native library. If you haven’t, you can download and decompress it from the official websit: Android NDK
If you want to get better backward compatibility, you can choose the r16 version, because this is the last version that supports armeabi. If there is no special requirement, you can download the latest version directly.
NDK integration and compilation
Manually configure the NDK
We only need to pass the decompressed ndk directory path to xmake to complete the configuration, and we can compile directly, for example:
$ xmake f -p android --ndk=~/downloads/android-ndk-r19c
$ xmake
Among them, -p android
is used to switch to the android platform, because if you do not specify a platform, the target program of the current host platform will be compiled by default.
Generally, if there is no special requirement, the above configuration can complete the compilation of the android native program. Currently, xmake has built-in support for the generation of three types of target files: binary, static, and shared, which correspond to executable programs and .a static libraries. .so dynamic library.
Global configuration of NDK paths
The xmake f/config
command is only for the configuration of the current project. If you often need to set the ndk path again during cross-platform compilation and configuration switching, it is still a little tedious.
We can set it through the xmake g/global
global configuration command to ensure it takes effect permanently.
$ xmake g --ndk=~/xxx/android-ndk-r19c
We can also ensure the permanent effect by setting the ANDROID_NDK_HOME
global environment variable, which is similar to the effect of the above command configuration.
Automatic detection of NDK paths
Generally, even if the ndk path is not configured, xmake will still try to detect some common paths by default. For example, under macos, it will automatically detect whether the following paths exist:
~/Library/Android/sdk/ndk-bundle
This is the SDK directory automatically created by android studio after downloading the Mac, and the common place for the ndk.
Or try to probe from the environment variable ANDROID_NDK_HOME
, if it exists.
If it can be detected, there is no need to configure it manually.
C++ STL library configuration switch
First, let’s introduce the three stl library versions provided by ndk.
- stlport: the stl library built in early ndk, now basically obsolete
- gnustl: stl library mainly used before ndk r16b, but since r16b, it has also been removed by google
- llvm-c++: newer ndk built-in stl libraries after r16b
Therefore, when we compile the android library, we need to choose stl and choose the appropriate ndk version according to our needs. Xmake usually uses the llvm-c++ library by default if possible. If it finds that the current ndk version is older, it will try to degrade Go to gnustl.
Users can also manually modify the version of the stl library, for example:
$ xmake f -p android --ndk=xxxx --ndk_cxxstl=gnustl_shared
Specifically, for the configuration value of the ndk_cxxstl option, you can type help to view, xmake f --help
, mainly:
llvmstl_static
llvmstl_shared
gnustl_static
gnustl_shared
stlport_static
stlport_shared
API Version Settings
If during the compilation process, some libc library symbols are not found, it is usually possible that the api version is not set correctly, because some libc functions exist only in higher version apis.
At this time, we can solve it by trying to manually modify the api version:
$ xmake f -p android --ndk=xxx --ndk_sdkver=16
Switch compilation architecture
At present xmake provides configuration of these architectures armv7-a
, arm64-v8a
, armv5te
, mips
, mips64
, i386
, x86_64
. If arch is not specified, then armv7 will be used by default. Architecture.
Manually modify the arch as follows:
$ xmake f -p android --ndk=xxx -a arm64-v8a
Android related configuration settings
If the project needs to configure some compilation settings unique to the android platform, such as adding specific macro switches, link libraries, etc., you can use is_plat("android")
to determine the processing in xmake.lua.
target ("test")
set_kind ("shared")
add_files ("src/*. c")
if is_plat ("android") then
add_defines ("ANDROID")
add_syslinks ("log")
end
FAQ
What should I do if I cannot find some libc/stl library header files?
You can try to modify the stl library version and api version to solve it. For example, ndk r16b recommends using the gnustl library, because this version of the llvmc++ library has just been integrated shortly, there are many problems, and it is easy to encounter various compilation problems during use.
$ xmake f -p android --ndk=xxxx --ndk_cxxstl=gnustl_shared --ndk_sdkver=16
The compiled executable does not run on the device?
Usually the api version is set too high, causing incompatibility issues, you can try to reduce the api version.


I found this to be an interesting bug/feature, when people reply to a forum thread the email notification comes in using their language setting. Not a big deal, I suppose it's refreshing to get emails in german and spanish :D But I did want to point it out.
BrainFooLong
Administrator
Are you sure?
The language will be selected for each user seperatly, based on the last choosen homepage language for each user.
So if you have changed your language to "German" on this homepage you will receive german notifications.


Dear Colleagues,
Do you have questions regarding the spring 2020 flexible grading policy or any other grading issues? If so, you're invited to join representatives from the Registrar’s Office, Center for Advising and Academic Success (CAAS), and Financial Aid for a Q & A session next week:
Monday, May 11, 2020 1-2 pm Wednesday, May 13, 2020 1-2 pm
Can’t make it? You and your students can email us any time at<EMAIL_ADDRESS>and the recently-updated FAQs are also available online.
Zoom information for Monday, May 11th at 1:00pm: Academic Affairs is inviting you to a scheduled Zoom meeting.
Topic: Invitation: CR/NC and Grading for Spring 2020 - Q & A Sessions Time: May 11, 2020 01:00 PM Eastern Time (US and Canada)
Join Zoom Meeting https://zoom.us/j/93762836640
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Be well, Kerri
Kerri Gerson Registrar College of Staten Island, City University of New York Office of the Registrar 2800 Victory Boulevard Staten Island, NY 10314 P:<PHONE_NUMBER>; F:<PHONE_NUMBER><EMAIL_ADDRESS>www.csi.cuny.edu/registrar


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"I have a car full of kids, and I depend on handsfree navigation while driving. FlexPlay gives me the freedom to use all my existing apps in one place, so I can focus on the road."
With FlexPlay you can safely use some of your favorite services whether you're behind the wheel or riding shotgun.
When FlexPlay detects you're in a car, it will ask if you're driving. If you are, it will present a more simplified layout for ease of hands-free use.
While you're a passenger or not in a car, you can take advantage of all of FlexPlay's features, including connecting new services
To make hands-free use while driving as easy as possible, you can control the entire FlexPlay interface with just your voice.
Whether you need to focus on directions in an unfamiliar area or your music to pick a great song, you can adjust the interface to fit your needs.


--- layout: default title: Foothills Philharmonic Men’s Chorus permalink: "/mens-chorus/" --- {% include mens-chorus-header.html %}
The Foothills Philharmonic Men’s Chorus (originally the Okotoks Men's Chorus) was founded in 2005 as a small group of men who just loved to sing! The were brought together through the inspiration and efforts of Phillip Pack (director 2005-2007), saw many great seasons with Tim Korthuis (2007-2020), and is currently directed by Heather Haaland.
They have grown in number and skill, performing before a variety of audiences both locally and provincially. They present a very diverse repertoire, that includes sacred, classic, folk and popular music, as well as performing in several languages (Italian, Latin, French, German, Korean, Croatian, and more). The Men’s Chorus is fortunate to have an enthusiastic and dedicated director in Heather Haaland. The Men’s Chorus regularly supports local performers by collaborating with schools, as well as local solo artists and artistic groups such as the Alberta Dance Academy.
The Men’s Chorus loves to have fun, to laugh, to challenge themselves and loves to give back to their community through fundraising and the Arts. Men of all ages are invited to join the group each season — come join the Foothills Philharmonic Men's Chorus!


Ocean [ag43], ocean, in Crystal Sea ------------------------------------------------------------------------ Routes leaving Ocean: North, to Ocean [af43], 6 days East, to Ocean [ag44], 6 days South, to Ocean [ah43], The Inner Sea, 6 days West, to Ocean [ag42], 6 days


Validators are rippled nodes running as a validating server - meaning they are configured to participate in the consensus process for validating transactions. This guide is a helpful reference for understanding and operating rippled servers. Each validator is identified by its public validation key, which is used to sign validations.
The 'Agreement' and 'Disagreement' columns represent how closely this validator's validations match the validations of the ledgers by the recommended trusted validators set. A value of 1 means the validator validated every ledger that was also validated by the trusted validators on the day specified, while a value of 0 indicates the validator did not validate any of the ledgers validated by the trusted group. Disagreement is opposite, it indicates how many ledgers were validated by this node but not validated by the trusted group. 'Total Validations' is the total number of ledgers validated by the specific node on that day.
Rippled software allows operators the ability to associate a node with a specific domain that is under their control in order to encourage trust and transparency. For details and instructions on verifying the domain of a validating node, look here.
| Date | Chain | Agreement Score | Total Validations | Missed | |
|---|---|---|---|---|---|
| {{report.date}} | {{report.chain}} | {{report.score}} * | {{report.total | number}} | {{(report.missed ? report.missed : null) | number}} |


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Our features
Talking Calendar Reminder is an A.I based Chrome Extension
that utilizes voice to remind you of upcoming meetings, events and to do lists. It is ideally suited for busy professionals who work in office and with computers and who never want to miss any important meetings ever again.
Presentation
Watch the video about our product.
Meet Our intrepid, creative gangs
We are in the process of making the world a better place to
live.
Hi all
Find ways to enrich people's lives with technologies are what I do for a living
Holland Dawson
Hardcore Developer
Good day
Technology at the highest level is a form of art. I am a technology advocate as much as an artist,
Linc Bartlette
Creative Designer
Hello
Technology may have rough edges, it is my job to make it smooth.
Pete Hanson
Quality Control Specialist
Yes, it's me
We aim to change the world, make people's lives richer, one baby step at a time. We are believer of the saying "Sic Parvis Magna"
Rick Graves
Ruthless Leader


Controls usage of the following functions: next, last, redo.
NB: this inspection controls usages for these keywords as they are described in perldocs. Actual behaviour is pretty different and keywords being used other way in a lot of modules.
Undocumented usages may be handy, but also - dangerous and lead to heavily predicted results.


To start off, let’s do the “hello world” of generics: the identity function. The identity function is
a function that will return back whatever is passed in. You can think of this in a similar way to
the echo command.
Without generics, we would either have to give the identity function a specific type:
function identity(arg: number): number {
return arg;
}
Or, we could describe the identity function using the any type:
function identity(arg: any): any {
return arg;
}
While using any is certainly generic in that it will cause the function to accept any and all types
for the type of arg, we actually are losing the information about what that type was when the
function returns. If we passed in a number, the only information we have is that any type could be
returned.
Instead, we need a way of capturing the type of the argument in such a way that we can also use it to
denote what is being returned. Here, we will use a type variable, a special kind of variable that
works on types rather than values.
function identity<T>(arg: T): T {
return arg;
}
Working with Generic Type Variables
When you begin to use generics, you’ll notice that when you create generic functions like identity,
the compiler will enforce that you use any generically typed parameters in the body of the function
correctly. That is, that you actually treat these parameters as if they could be any and all types.
Let’s take our identity function from earlier:
function identity<T>(arg: T): T {
return arg;
}
When we do, the compiler will give us an error that we’re using the .length member of arg, but
nowhere have we said that arg has this member. Remember, we said earlier that these type variables
stand in for any and all types, so someone using this function could have passed in a number
instead, which does not have a .length member.
function loggingIdentity<T>(arg: T[]): T[] {
console.log(arg.length);
return arg;
}
In previous sections, we created generic identity functions that worked over a range of types. In
this section, we’ll explore the type of the functions themselves and how to create generic
interfaces.
The type of generic functions is just like those of non-generic functions, with the type parameters
listed first, similarly to function declarations:
function identity<T>(arg: T): T {
return arg;
}
let myIdentity: <T>(arg: T) => T = identity;
We could also have used a different name for the generic type parameter in the type, so long as the
number of type variables and how the type variables are used line up.
function identity<T>(arg: T): T {
return arg;
}
let myIdentity: <U>(arg: U) => U = identity;
Notice that our example has changed to be something slightly different. Instead of describing a
generic function, we now have a non-generic function signature that is a part of a generic type.
When we use GenericIdentityFn, we now will also need to specify the corresponding type argument
(here: number), effectively locking in what the underlying call signature will use. Understanding
when to put the type parameter directly on the call signature and when to put it on the interface
itself will be helpful in describing what aspects of a type are generic.
A generic class has a similar shape to a generic interface. Generic classes have a generic type
parameter list in angle brackets (<>) following the name of the class.
class GenericNumber<T> {
zeroValue: T;
add: (x: T, y: T) => T;
}
let myGenericNumber = new GenericNumber<number>();
myGenericNumber.zeroValue = 0;
myGenericNumber.add = function (x, y) {
return x + y;
};
If you remember from an earlier example, you may sometimes want to write a generic function that
works on a set of types where you have some knowledge about what capabilities that set of types will
have. In our loggingIdentity example, we wanted to be able to access the .length property of arg,
but the compiler could not prove that every type had a .length property, so it warns us that we
can’t make this assumption.
nstead of working with any and all types, we’d like to constrain this function to work with any and
all types that also have the .length property. As long as the type has this member, we’ll allow it,
but it’s required to have at least this member. To do so, we must list our requirement as a
constraint on what T can be.
interface Lengthwise {
length: number;
}
function loggingIdentity<T extends Lengthwise>(arg: T): T {
console.log(arg.length); // Now we know it has a .length property, so no more error
return arg;
}
Using Type Parameters in Generic Constraints
You can declare a type parameter that is constrained by another type parameter. For example, here
we’d like to get a property from an object given its name. We’d like to ensure that we’re not
accidentally grabbing a property that does not exist on the obj, so we’ll place a constraint between
the two types:
function getProperty<T, K extends keyof T>(obj: T, key: K) {
return obj[key];
}
let x = { a: 1, b: 2, c: 3, d: 4 };
getProperty(x, "a");
getProperty(x, "m");
Using Class Types in Generics
A more advanced example uses the prototype property to infer and constrain relationships between the
constructor function and the instance side of class types.
class BeeKeeper {
hasMask: boolean;
}
class ZooKeeper {
nametag: string;
}
class Animal {
numLegs: number;
}
class Bee extends Animal {
keeper: BeeKeeper;
}
class Lion extends Animal {
keeper: ZooKeeper;
}
function createInstance<A extends Animal>(c: new () => A): A {
return new c();
}
createInstance(Lion).keeper.nametag;
createInstance(Bee).keeper.hasMask;


Options Menu
The Options Menu has only two elements at present:
Preferences
The preferences pane consists of 3 tabbed windows.
General
On this tab you can specify a default 'Open' directory for the RELOAD Editor.
Content Packager
On this tab you can choose whether to show or hide SCORM and Resources nodes. You can also choose a default IMS CP Profile and default SCORM profile.
Metadata Editor
On this tab you can specify a default IMS Metadata profile.
Look and Feel >
The Look and Feel Menu Item (View, Look and Feel) allows the user to choose the overall look of the RELOAD Editor software. The User can choose between three 'look and feel' options as follows:


--- layout: documentation title: ControlledVocabularyStringType ---
The ControlledVocabularyStringType is used as the basis for defining controlled vocabularies.
| Field Name | Type | Description |
|---|---|---|
| @vocab_nameoptional | string |
The vocab_name field specifies the name of the controlled vocabulary. |
| @vocab_referenceoptional | anyURI |
The vocab_reference field specifies the URI to the location of where the controlled vocabulary is defined, e.g., in an externally located XML schema file. |


CosmoFarmer.com’s Indoor Grass Photo Gallery
A selection of indoor sod options: reviewed and tested by CosmoFarmer.com in our state-of-the-art “Apartment Laboratory” on 5th Avenue.
Copyright 2015, CosmoFarmer.com
A selection of indoor sod options: reviewed and tested by CosmoFarmer.com in our state-of-the-art “Apartment Laboratory” on 5th Avenue.
Copyright 2015, CosmoFarmer.com


Get the GitHub username from the address bar:
Enter the username and hunt the email address:
The emails are part of the public data saved when engineers are updating public code. Some engineers opt-out or do not submit public code. For most, the email address is publicly available.


Demand for bone conduction headsets gaining momentum
by Max Wang, Taipei; Steve Shen, DIGITIMESGlobal demand for bone conduction headsets is gaining momentum along with the thriving sales of true wireless stereo (TWS) headsets, according to sources at headset makers in China.
A number of China-based makers have already tapped into the segment, with Morein Tech and Shenzhen Voxtech now among the leading group, said the sources.
Having developed related products for six years, Morein has recently rolled out its seventh-generation bone conduction headsets targeting young users, according to company president Lu Haijun.
Such headsets can be worn for a longer time, allowing users to listen to external sounds simultaneously, and keeping them alert to the surrounding environments whenever on the move or sporting, Lu said, adding Morein has been able to ramp up its sales significantly in 2019.
Morein's total shipments of bone conduction headsets are expected to triple in 2019 from the 150,000 units shipped a year earlier, Lu revealed.
Meanwhile, led by Apple's AirPods and Samsung's Galaxy Buds devices, global TWS headset shipments are expected to reach 100 million units in 2019, the sources estimated.
Related supply chain makers shipped 17.5 million TWS headsets in the first quarter of 2019 and ramped up shipments to 27 million units in the second quarter, according to Counterpoint Research.


Driverless stolen car strikes, kills woman outside Jamaica Station, police say
by Eyewitness NewsJAMAICA, Queens (WABC) -- The search is on for the driver of a stolen car who fatally struck a woman in Queens and fled without trying to help her.
It happened Tuesday night right outside Jamaica Station, where there is pedestrian traffic around the clock.
NYPD said officers attempted to stop the stolen vehicle, but the suspect declined to pull over and police went after him.
At some point, the suspect bailed out of Hyundai Sonata, but the vehicle was not fully stopped and kept rolling.
The driverless vehicle struck the victim in the crosswalk on Archer at Sutphin Boulevard around 9:15 p.m.
Police have a tentative identification on the victim but have no family notification and are looking for anyone who might know her
Cell phone video captured the moments right after it happened, as first responders and bystanders ran to help.
"I saw a car on top of a lady's head," one eyewitness said. "Police officers came, and some citizens, to help pick up the car so that she could be removed."
A responding NYPD sergeant suffered a minor injury to his shoulder while lifting the front of the vehicle off the woman.
The victim was rushed to the hospital, but she did not survive.
Police initially detained a 38-year-old neighborhood man but later determined he was not involved in the crash.
Now, while one family tries to cope with a devastating loss, investigators are checking area surveillance cameras as they work to track down the driver.


Mundipharma is promoting OxyContin in China with claims its U.S. affiliate, Purdue Pharma, ...
SHANGHAI - SHANGHAI (AP) - Mundipharma is promoting OxyContin in China with claims its U.S. affiliate, Purdue Pharma, admitted in court were false.
Copyright 2019 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.


like a kamehameha like attack, never projectile but capsule that grows and bangs the opponent through Rigidbody
1
dammit I should get some sleep
1
its also super windy
1
fmproductions07-Mar-19 02:34 PM
here too
^^
maybe you should then
TwilightPunkster K6407-Mar-19 02:35 PM
I need to buy us stuff first
after that, I can rest
prioritize
Cryptofist07-Mar-19 02:42 PM
@TwilightPunkster K64 ping me when you are back awake please. I would like you to go over my article about the unity client and other game topics. I should be done in a few hours....
 I expect ~ 30 to turn up
Last minute attendees minus no shows
TwilightPunkster K6407-Mar-19 03:16 PM
and it was going to be about gamedev in general or komodo specifically?
barv07-Mar-19 03:17 PM
'how blockchain will disrupt game dev'
can only be Komodo I think
TwilightPunkster K6407-Mar-19 03:18 PM
mhm looks like how gamedev is disrupting blockchain seems more like it xD
barv07-Mar-19 03:18 PM
haha. true as well
TwilightPunkster K6407-Mar-19 03:18 PM
oh, so no Loomers/Enjineers
barv07-Mar-19 03:18 PM
Cool. We will address some other efforts like Loom as well.
I think basically old skool game devs who are new to blockchain
TwilightPunkster K6407-Mar-19 03:19 PM
ah, so not so much Komodo fanatics
barv07-Mar-19 03:20 PM
I bring my whole family @TwilightPunkster K64 ! And we're with 6
TwilightPunkster K6407-Mar-19 03:20 PM
xD
oh dear
barv07-Mar-19 03:20 PM
I'll ask @Meyse with his kmdice showcase as well
And @bartwr will present with me of course. Komodo fan, but also general enthusiast for other innovative blockchain stuff
TwilightPunkster K6407-Mar-19 03:23 PM
I see a bunch of Fintech faces and even someone from my old UtrechtJS group
Meyse07-Mar-19 03:23 PM
i'll be there
2
barv07-Mar-19 03:24 PM
anyone in this channel is invited off course. See #komodo-pioneers for the link
TwilightPunkster K6407-Mar-19 03:25 PM
@Meyse you're from the hague too? Are you co-working 2morrow?
Meyse07-Mar-19 03:25 PM
yeah, well, living in the hague. im gonna be at blockbar tomorrow yeah
1
barv07-Mar-19 03:27 PM
I'll be there around 14:00 is my guess. Have a meeting in Rotterdam first
Meyse07-Mar-19 03:39 PM
@TwilightPunkster K64 so you gonna be there too tomorrow?
TwilightPunkster K6407-Mar-19 04:25 PM
yup
1
FishyGuts07-Mar-19 05:31 PM
Good morning @TwilightPunkster K64
1
Hope all is well (edited)
1
Are you still as excited as you were 8 hours ago on the phone?
1
@Meyse - Was it you and your dice app that brought this wonderfully energetic fellow, @TwilightPunkster K64 into the fray? He mentioned "A dice app on the blockchain" and it went from there.
Meyse07-Mar-19 05:38 PM
@FishyGuts i think so, yes, showed him last week something from our upcoming project for KMDICE
FishyGuts07-Mar-19 05:39 PM
Perfect example of why we ALL need to break out of our Bubbles.
I spoke with @TwilightPunkster K64 for nearly 2 hours last night. Very excited for what he brings to the table.
2
If anyone has skills taking code and writing a manual for an SDK, for this specifically, reach out please.
Have a great day everyone, I only slept 2 hours last night and I need a nap
TwilightPunkster K6407-Mar-19 08:45 PM
@FishyGuts always energetic. Gonna have a swift break for 2 maybe 3 hours and get some stuff done. Also I got with me some help @fmproductions to port the sdk to Unreal (and happens to proficient in Unity too). BBL
1
1
barv07-Mar-19 09:27 PM
Yes @FishyGuts , in The Hague we organise a weekly blockchain co-work day and there happen to be Komodo lovers like @Meyse every week ready to onboard anyone that walks in
Meyse07-Mar-19 09:28 PM
I shill the shit out of komodo everytime i get the chance
1
1
1
barv07-Mar-19 09:28 PM
For the next event, March 12th, a presentation for game developers, i would appreciate your (anyone here) feedback
Please tell me what misses. Maybe a slide on the integration of game logic?
FishyGuts07-Mar-19 10:54 PM
@TwilightPunkster K64
TwilightPunkster K6408-Mar-19 03:32 AM
that nap was way longer than intended
TwilightPunkster K6408-Mar-19 03:45 AM
@barv awesome slides - I'm a bit sceptic about the slides, but I am super biased of course as a game developer myself
just some points for the "future" when you are going to interact with game developers;
- don't use games as example that are from Rockstar; they are very hostile towards blockchain gaming and have been a driving force to hold back the industry in blockchain technology adoption. Ubisoft on the other hand, is something different :)
- usage of the Playstation console image is probably going to contradict, because technically speaking, Komodo would breach about five terms of service (there is a NDA regarding Playstation development so I can't be very specific), but if you read the public EULA, a real "ownership" of assets on the console is not going to happen plus there is PSN that is required for distribution of games that would further limit the tech,
@barv Integration is probably covered with the RogueCC demo, but I'd probably would suggest a SWOT in blochchain development; the missing links for example.
just my two cents
2
grewalsatinder08-Mar-19 05:37 AM
@TwilightPunkster K64 just for the option, please let me know if Apple TV could be used as games testing at some point (edited)
whenever and whatever that might be
TwilightPunkster K6408-Mar-19 05:41 AM
@grewalsatinder have never really testing gaming on Apple TV... However, I technically could test on any Samsung as I did some Multiscreen stuff, and I am pretty sure I could run Komodo on one xD can you do some homework for me (I am currently compiling testing writing stuff), so can you check what specs AppleTV can do for any regular game? (like is it an iOS application)
grewalsatinder08-Mar-19 05:46 AM
Apple TV is arm64
so just like a mobile or iPad
yes, it's iOS varient
On second thought it might not be good idea to run full blockchain on it.
When we'll be able to make CC transactions via mobile, we would be able to use SPV servers
then it'd be good idea to think of arm devices
Mylo08-Mar-19 06:03 AM
thanks for feedback, especially with PSN/Rockstart stuff - we're blind to that side of the business of games.
*star
apple TV1 you would have had a chance, gentoo used to run on it. not sure about current gen atv
Yes the CC (tx signing) via mobile (SPV/lite mode) will make the next iteration of blockchain gaming go stratospheric. we are currently looking at the "CEX for games" atm.
via rest api. or you run your blockchain with your game (or embed it into the game).
only my opinion. but CEX works still for a lot of ppl that want instant gratification of trading....same for games no doubt. as long as assets/value can be transferred out of the hosted gaming env to your own wallet - it works. like "save game" you own.
TwilightPunkster K6408-Mar-19 06:37 AM
@grewalsatinder that probably will give some issues with blockchain natively
has there ever been made a browser POC of Komodo?(edited)
TwilightPunkster K6408-Mar-19 07:11 AM
@fmproductions most stuff done, got some extra support from the Komodo Team, we are gonna do this stuff on steroids
Mighty Morphin Power Rangers Season 1 Opening Theme This is the first Opening Theme in Power Rangers. Cast: Austin St John (Jason / Red Ranger), Walter Jones...
 Sounds great!


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Texture
- Class in
engine.rendering
Represents a renderable texture.
Texture(IRenderDevice, ArrayBitmap, int)
- Constructor for class engine.rendering.
Texture
Creates a texture that can be rendered by a particular
IRenderDevice
.
TextureFactory
- Class in
engine.util.factory
A factory for creating Textures.
TextureFactory(IRenderDevice, String)
- Constructor for class engine.util.factory.
TextureFactory
Creates a new Texture Factory.
toggleVisibility()
- Method in class engine.util.menu.
MenuStack
If a menu is open, go back a level.
toInt(Integer[])
- Static method in class engine.util.
Util
Converts an array of Integers to an array of ints.
TokenReader
- Class in
engine.parsing
Reads and tokenizes a source.
TokenReader(Reader)
- Constructor for class engine.parsing.
TokenReader
Creates a new TokenReader.
toString()
- Method in class engine.parsing.json.
JSONArray
toString()
- Method in class engine.parsing.json.
JSONLiteral
toString()
- Method in class engine.parsing.json.
JSONNumber
toString()
- Method in class engine.parsing.json.
JSONObject
toString()
- Method in class engine.parsing.json.
JSONString
toString()
- Method in class engine.rendering.
Color
toString()
- Method in class engine.space.
AABB
translateAABB(AABB)
- Method in class engine.core.entity.
Entity
Moves an AABB into the position of this entity.
TRUE
- Static variable in class engine.parsing.json.
JSONLiteral
The true JSONValue
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Changed some styles to make centered table.
On websocket connect we start listening /fn/prices
to get information about currency pair.
At the beginning we have empty array currenciesPairsInfo
with the currency pairs.
On each new websocket message we run updateData
function that add or update info about currency pair,
also add or update two properties arrTimer
array with mid price and arrPoints
with points (average price) for graphs.
After update, run renderTable
that sort currenciesPairsInfo
array, make table empty,
then creates new rows with updated info and add it to the table.
Each 30 seconds runs renderGraph
functions that map through currenciesPairsInfo
,
calculate average price and push this value to the arrPoints
,
after that arrTimer
makes empty to collect new mid prices to calculate new point.
We can use React to design views for each state in app,
and React will efficiently update and render just the right components when some data changes.
It gives us an opportunity to build encapsulated components that manage their own state,
then compose them to make complex UIs.
I see no reason to replace stomp and sparkline because they are suitable for the task at hand.
Name: Igor
Email: etcetc1820@gmail.com


class: left, middle background-image: url(../../images/master-folie.png) .title[ ## Symbols
### Oleg Varaksin ####<EMAIL_ADDRESS>] --- # Creating Symbols. The symbol is a new primitive type, a unique token that is guaranteed never to clash with another symbol. Symbols are created by calling the `Symbol` function. Every time you call the `Symbol` function, you will get a new and completely unique value. ```js let foo = Symbol(); let bar = Symbol(); foo === bar // false ``` Symbols can also be created with a label, by passing a string as the first argument. The label does not affect the value of the symbol, but is useful for debugging, and is shown if the symbol's `toString()` method is called. ```js let foo = Symbol('baz'); let bar = Symbol('baz'); foo === bar // false console.log(foo); // Symbol(baz) ``` --- # Using Symbols (1/4). Symbols could often be a good replacement for strings or integers as class/module constants because string and integers are not unique values and could also be in use elsewhere in the program for different purposes. ```js class Application { constructor(mode) { switch (mode) { case Application.DEV: // Set up app for development environment break; case Application.PROD: // Set up app for production environment break; default: throw new Error('Invalid application mode: ' + mode); } } } Application.DEV = Symbol('dev'); Application.PROD = Symbol('prod'); let app = new Application(Application.DEV); ``` --- # Using Symbols (2/4). Another interesting use of symbols is as object property keys. There are a couple of advantages to doing so: - You can be sure that symbol-based keys will never clash, unlike string keys, which might conflict with keys for existing properties or methods. - They won't be enumerated in `for..in` loops, and are ignored by functions such as `Object.keys()`, `Object.getOwnPropertyNames()` and `JSON.stringify()`. This makes them ideal for properties that you don't want to be included when serializing an object. ```js let user = {}; let email = Symbol(); user.name = 'Fred'; user.age = 30; user[email] =<EMAIL_ADDRESS>Object.keys(user); // ["name", "age"] Object.getOwnPropertyNames(user); // ["name", "age"] JSON.stringify(user); // "{"name":"Fred","age":30}" ``` --- # Using Symbols (3/4). However, it is possible to access symbol-based property keys by - `Object.getOwnPropertySymbols()`. It returns an array of any symbol-based keys. - `Reflect.ownKeys()`. It returns an array of all keys, including symbols. ```js Object.getOwnPropertySymbols(user); // [Symbol()] Reflect.ownKeys(user); // ["name", "age", Symbol()] ``` Another example of using symbols as property keys: ```js log.levels = { DEBUG: Symbol('debug'), INFO: Symbol('info'), WARN: Symbol('warn'), }; log(log.levels.DEBUG, 'debug message'); log(log.levels.INFO, 'info message'); ``` --- # Using Symbols (4/4). You could also use symbols to store custom metadata properties that are secondary to the actual Object. ```js var size = Symbol('size'); class Collection { constructor() { this[size] = 0; } add(item) { this[this[size]] = item; this[size]++; } static sizeOf(instance) { return instance[size]; } } var x = new Collection(); x.add('foo'); assert(Collection.sizeOf(x) === 1); Object.keys(x); // ['0']; Object.getOwnPropertyNames(x); // ['0']; Object.getOwnPropertySymbols(x) // [size]; ``` --- # Sharing Symbols. Different parts of your code can use the same symbols. ES6 provides a global symbol registry that you can access at any point in time. When you want to create a symbol to be shared, use the `Symbol.for()` method instead of calling the `Symbol()` method. The `Symbol.for()` method accepts a single parameter, which is a string identifier for the symbol you want to create. ```js let uid = Symbol.for("uid"); let object = {}; object[uid] = "12345"; console.log(object[uid]); // "12345" ``` The `Symbol.for()` method first searches the global symbol registry to see if a symbol with the key `uid` exists. If so, the method returns the existing symbol. If no such symbol exists, then a new symbol is created and registered to the global symbol registry. The new symbol is then returned. `Symbol.keyFor()` retrieves the key associated with a symbol in the global symbol registry. ```js let uid = Symbol.for("uid"); console.log(Symbol.keyFor(uid)); // "uid" ``` --- # Well-known Symbols (1/7). There is a list of symbols that JavaScript treats specially. They are called as __well-known symbols__. Well-known symbols are used by built-in JavaScript algorithms. Let's look three well-known symbols. __Symbol.iterator__ `Symbol.iterator` allows to define how the object should be iterated using `for...of` statement or consumed by `...` spread operator. Many built-in types like strings, arrays, maps, sets are iterables, i.e. they have a `Symbol.iterator` property. The property holds a method used to iterate over data structure. Example: ```js let myString = 'Hola'; typeof myString[Symbol.iterator]; // => 'function' for (let char of myString) { console.log(char); // 'H', 'o', 'l', 'a' } [...myString]; // => ['H', 'o', 'l', 'a'] ``` --- # Well-known Symbols (2/7). Another example with `Set`: ```js var mySet = new Set(); mySet.add("0"); mySet.add(1); mySet.add({}); for (var v of mySet) { console.log(v); } ``` The method defined by `Symbol.iterator` should return an object that conforms to [iterator protocol](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Iteration_protocols#iterable). The iterator protocol object should have a method `next()` that returns `{value:
, done:
}`. ```js var setIter = mySet[Symbol.iterator](); console.log(setIter.next().value); // "0" console.log(setIter.next().value); // 1 console.log(setIter.next().value); // Object ``` --- # Well-known Symbols (3/7). Let's see how to define a custom iterator. The following example creates an iterable object `myMethods`, which allows to go over the owned methods. ```js function methodsIterator() { let index = 0; let methods = Object.keys(this).filter((key) => { return typeof this[key] === 'function'; }).map(key => this[key]); return { next: () => ({ // Conform to iterator protocol done : index >= methods.length, value: methods[index++] }) }; } let myMethods = { toString: function() {return '[object myMethods]';}, sumNumbers: function(a, b) {return a + b;}, [Symbol.iterator]: methodsIterator // Conform to iterable protocol }; for (let method of myMethods) { console.log(method); // logs methods `toString` and `sumNumbers` } ``` --- # Well-known Symbols (4/7). __Symbol.hasInstance__ `Symbol.hasInstance` is a `Symbol` which drives the behaviour of `instanceof`. When an ES6 compliant engine sees the `instanceof` operator in an expression it calls upon `Symbol.hasInstance`. For example, `lho instanceof rho` would call ```js rho[Symbol.hasInstance](lho) ``` (where `rho` is the right hand operand and `lho` is the left hand operand). It's then up to the method to determine if it inherits from that particular instance. You could implement this like so: ```js class MyClass { static [Symbol.hasInstance](lho) { return Array.isArray(lho); } } [] instanceof MyClass; // => true ``` --- # Well-known Symbols (5/7). Another cool example to verify if an object or primitive is iterable: ```js class Iterable { static [Symbol.hasInstance](obj) { return typeof obj[Symbol.iterator] === 'function'; } } let array = [1, 5, 5]; let string = 'Welcome'; let number = 15; array instanceof Iterable; // => true string instanceof Iterable; // => true number instanceof Iterable; // => false ``` --- # Well-known Symbols (6/7). __Symbol.species__ Use `Symbol.species` to specify a property whose value is a constructor function used to create derived objects. Many JavaScript constructors have the value of `Symbol.species` equal to the constructor itself: ```js Array[Symbol.species] === Array; // => true Map[Symbol.species] === Map; // => true RegExp[Symbol.species] === RegExp; // => true ``` But you can customize this behavior. Take for example `Array#map`, which creates a new Array resulting from each return value of the callback. In ES5, the code of `Array#map` might look something like this: ```js Array.prototype.map = function (callback) { var returnValue = new Array(this.length); this.forEach(function (item, index, array) { returnValue[index] = callback(item, index, array); }); return returnValue; } ``` --- # Well-known Symbols (7/7). In ES6, `Array#map` has been upgraded to create objects using the `Symbol.species` property. ```js Array.prototype.map = function (callback) { var Species = this.constructor[Symbol.species]; var returnValue = new Species(this.length); this.forEach(function (item, index, array) { returnValue[index] = callback(item, index, array); }); return returnValue; } ``` Now, if you make a class like this one, every time you call `Foo#map` it returns `Foo` instances instead of `Array`. ```js Foo extends Array { static get [Symbol.species]() { return this; } } new Foo().map(function(){}) instanceof Foo // => true ``` --- class: center, middle, inverse # That's all folks, thanks for your attention! .back[[Back to the homepage](http://ova2.github.io/es6-presentations/)] Slideshow created with [remark](https://github.com/gnab/remark)


Welcome to the History pages, which chart the events at the Festival since it began the day after Jimi Hendrix died, in 1970. To begin your wander down memory lane, select a year from the list on the right …
(Photos above by Jerry Hawkins from the 1971 Gallery)| Back To Top |


{# This dashboard template doesn't pull data from the live database; instead it uses a JSON file loaded via XHR to get data. #} {% extends "base.html" %} {% block title %}Dashboard{% endblock %} {% block head %} {% endblock head %} {% block main %}
This page is a developer's dashboard view of OpenAddresses runs. It summarizes the history of our dataset and other things of operational interest.


Welcome to Password Pawn! Similar to the pawn, we are your first line of defense. Password Pawn was first born during the Code 211 event. Over the course of the next 17 hours we worked nonstop to bring you a quality password manager. We also have a fun mini game included call "Conquer Russia!"


About Us
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Human+: A responsible vision for human-machine collaboration
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UK econamic contribution
UK Graduate schemeNow open for application
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total econamic impact BAE system managed security service
UK econamic contribution
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book
Learn MoreLorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book
Learn MoreLorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book
Learn MoreWCI helps customers design, architect, develop, migrate, and manage their workloads and applications on Amazon Web Services. WCI offers specialized AWS consulting services and has a team of experts ready to help.
Lets chatWhen it comes to business intelligence strategy WCI believes in simplicity, agility, integration and reliability. By focusing on the leading vendors in both Data Visualization and Enterprise Business Intelligence we ensure that your business has access to the prime tools to achieve results.
Analytics consuylting data visulation enterprize data visuvalization on site BA architech session bussiness intiligenceAudit.Our goal for data management consulting is to ensure decision makers have accurate and relevant information to make fact-based decisions.
Data management consulting Big Data consulting DataWahrehose modeling Enterprise data stratagy Data clening integration service Master data integrartion consulting Cloud datamanagement Advisery services.WCI works with your business to implement a strategy that delivers exactly what your business needs, not a one-size-fits-all solution.
Custom developmen integration Devops consulting


nathan_marz_storm nathan_marz_storm-2012 knowledge-graph by maker-knowledge-mining
1 nathan marz storm-2012-09-19-Storm's 1st birthday
Introduction: Storm was open-sourced exactly one year ago today. It's been an action-packed year for Storm, to say the least. Here's some of the exciting stuff that's happened over the past year: 27 companies have publicized that they're using Storm in production . I know of at least a few more companies using it that haven't published anything yet. O'Reilly published a book on Storm. The Storm mailing list has over 1300 members, with over 500 messages per month. The @stormprocessor account has over 1200 followers. More than 4000 people have starred the project on Github . There's a regular Storm meetup in the Bay Area with over 230 members. I've also seen lots of Storm-focused meetups happen all over the world over the past year. 29 people all over the world have contributed to the codebase We released Trident , a high level abstraction for realtime computation, that is a major leap forward in what's possible in realtime. Libraries have been released integrating Stor
2 nathan marz storm-2012-02-06-Suffering-oriented programming
Introduction: Someone asked me an interesting question the other day: "How did you justify taking such a huge risk on building Storm while working on a startup ?" (Storm is a realtime computation system). I can see how from an outsider's perspective investing in such a massive project seems extremely risky for a startup. From my perspective, though, building Storm wasn't risky at all. It was challenging, but not risky. I follow a style of development that greatly reduces the risk of big projects like Storm. I call this style "suffering-oriented programming." Suffering-oriented programming can be summarized like so: don't build technology unless you feel the pain of not having it. It applies to the big, architectural decisions as well as the smaller everyday programming decisions. Suffering-oriented programming greatly reduces risk by ensuring that you're always working on something important, and it ensures that you are well-versed in a problem space before attempting a large investment. I ha
3 nathan marz storm-2012-01-09-Early access edition of my book is available
Introduction: The early access edition of my book Big Data: principles and best practices of scalable realtime data systems is now available from Manning! I've been working on this book for quite some time, and I'm excited to have it out there and start getting some feedback. The interest in the book has already been overwhelming, and I've been answering questions about it on Hacker News .


|
Bullet Collision Detection & Physics Library
|
#include "LinearMath/btVector3.h"
#include "btJacobianEntry.h"
#include "btTypedConstraint.h"
#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
Go to the source code of this file.
Classes | |
| class | btContactConstraint |
| btContactConstraint can be automatically created to solve contact constraints using the unified btTypedConstraint interface More... | |
Functions | |
| btScalar | resolveSingleCollision (btRigidBody *body1, class btCollisionObject *colObj2, const btVector3 &contactPositionWorld, const btVector3 &contactNormalOnB, const struct btContactSolverInfo &solverInfo, btScalar distance) |
| very basic collision resolution without friction More... | |
| void | resolveSingleBilateral (btRigidBody &body1, const btVector3 &pos1, btRigidBody &body2, const btVector3 &pos2, btScalar distance, const btVector3 &normal, btScalar &impulse, btScalar timeStep) |
| resolveSingleBilateral is an obsolete methods used for vehicle friction between two dynamic objects More... | |
| void resolveSingleBilateral | ( | btRigidBody & | body1, |
| const btVector3 & | pos1, | ||
| btRigidBody & | body2, | ||
| const btVector3 & | pos2, | ||
| btScalar | distance, | ||
| const btVector3 & | normal, | ||
| btScalar & | impulse, | ||
| btScalar | timeStep | ||
| ) |
resolveSingleBilateral is an obsolete methods used for vehicle friction between two dynamic objects
Definition at line 105 of file btContactConstraint.cpp.
| btScalar resolveSingleCollision | ( | btRigidBody * | body1, |
| class btCollisionObject * | colObj2, | ||
| const btVector3 & | contactPositionWorld, | ||
| const btVector3 & | contactNormalOnB, | ||
| const struct btContactSolverInfo & | solverInfo, | ||
| btScalar | distance | ||
| ) |
very basic collision resolution without friction


{% extends "defindex.html" %} {% block body %}
{{ _('Hello maker! This is the documentation for your Pycom board')}}. Please note that the documentation is still work in progress
{% if port == 'pycom_esp32' %}|
Quickstart guide
Firmware upgrades |
What’s under the hood
Hardware |
|
{% if port in ("pyboard", "wipy", "esp8266", "lopy", "2wipy") %}
Quick reference for {{ port_name }}
General information about {{ port_name }}
Tutorials and code examples
Library Reference |
Language Reference
The {{ port }} hardware
Guide for {{ port_name }} on Windows (PDF) |
Indices and tables:
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Module index
Full index |
Table of contents |
External links:
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GitHub
The WiPy homepage |
Pycom forum |


Political parties have to choose their path: Pawar
by PTIAhead of his meeting with Congress president Sonia Gandhi, NCP chief Sharad Pawar on Monday said all the political parties seeking to stake a claim in forming government in Maharashtra have to "choose their path."
The Sena had reached out to the Congress-NCP combine for support after its alliance with the BJP collapsed.
"BJP-Shiv Sena fought together, we (the NCP) and the Congress fought together. They have to choose their path and we will do our politics," he told reporters before the Winter Session of Parliament began.
The saffron alliance had secured a comfortable majority by winning 105 and 56 seats, respectively, in the 288-member Maharashtra assembly.
Pre-poll allies Congress and NCP won 44 and 54 seats.


Chapter 2 BIOL 1001 - part 1
Read Chapter 1 Introduction. As you read through the next chapters, if you encounter a word you do not understand you may wish to consult the Glossary.
Follow the steps in Chapter 2 (R and RStudio)[https://ahurford.github.io/quant-guide-all-courses/install.html] to install R and RStudio. If you are having issues with installing the software, check the (Frequently Asked Questions)[https://ahurford.github.io/quant-guide-all-courses/faq.html].
- Read Chapter 3 (Finding your way around RStudio) [https://ahurford.github.io/quant-guide-all-courses/rstudio.html]. Have your RStudio software open.
When you encounter TRY IT! and text in a grey box and in the Courier font, this is an example of code that we want you to try in RStudio. Note that you should type the code exactly as it is written.
When you encounter EXERCISE you are to complete the exercise (to be handed in).
Re-size the windows on your computer to view both the quantitative training manual and the RStudio software, or view the training manual on a tablet, with the software open on your computer.
Work through Chapter 4 (Introduction to R)[https://ahurford.github.io/quant-guide-all-courses/rintro.html]. We will sometimes give you only part of the code, or we will give code that has a deliberate mistake in it. This is not to frustrate you - rather it is a way for you to start to develop your problem solving skills. Read the text before and after the example code carefully for clues as to what you should do.
Proceed through the chapters as assigned by your lab instructor for each week of the labs as specified by your instructor.
Expect to get stuck. This is normal when learning a new skill. Everyone who uses R, including professionals who have used it for years, gets error messages and has bugs in their code. You might look for help in Chapter 5 Getting help or ask for help from an instructor as specified in Chapter 5.
You will be instructed on how much of the manual to complete in each week by your lab instructor.
Once you've finished the first-year labs, don't forget that you have this resource. Whenever you practice using R you will get better at it. If you haven't used it for a while, your skills get rusty, but by reviewing the relevant sections of the quantitative training guide you will quickly be able to catch up. Before you know it, you will be confidently doing quantitative work in R, which will increase your knowledge, enhance your ability to do advanced biology work, and give you a marketable skill in the work world.


{{title}}
{{segment}}
- Project Team Members
- Xenofon Zinoviou - MPPL16008
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- Java 8, JEE7 , JDBC, JSP, JAX-RS, Maven, MySQL , TomEE
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This Api has been designed and implemented with Rest architecture.
Back End is decoupled from UI and their communication is based on consuming Resources upon requests on exposed End points.
Session, UUID & Authentication mechanisms are also implemented , so that only logged-in users can hit consume the resources.
Failing to authenticate user will lead to un-responded requests.


« CSS « CSS Reference
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to hide CSS from older browsers, although this is not recommended. As in most programming languages that use the /* */
comment syntax, comments cannot be nested. In other words, the first instance of */
that follows an instance of /*
closes the comment.


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{{ partial "pre_header.html" . }}
{{ partial "std_header.html" . }} {{ partial "std_impl_plugins.html" . }} {{ partial "std_css_theme.html" . }}Building a full platform for Consumer Content Management is a big job and doing it in an open source project (read: in spare time) could take forever. To get things moving - and get some early successes to keep the momentum rolling - the elephant has been broken down into some interesting bite sized pieces that build on each other. As get success with each one and learn more about what giubilo looks like this list will change. Eventually should have enough things in the bag to move far enough along the roadmap below to get some funding to industrialise the project:
| Reference | Description | Status |
|---|


Copyright 2006 by The BioBike Team (contact<EMAIL_ADDRESS>In the tutorial on regulatory simulation (I - tutorial #5) we replicated the results of a regulatory model due to Li et al. In this one we're going to use that same model, but this time we're going to try to go beyond just the simulation to do some anlaysis of the behavior of the system. We'll see that with just a little work we can ask some pretty intesting questions about regulation. Let's start by getting the code from that lesson back, and testing it out. You don't actually have to load it all back in function by function (although going back through that lesson might be useful for you if you don't remember it). We've hidden away the code from that lesson in a file. All you have to do to get it back in is to load it up:
>> (ld "websrc:Doc;livetutorials;jssymbiolietal.lisp")Now we'll test it out. Recall that in that tutorial we modelled this regulatory system:
Here's what Li et al. got in terms of simulated behavior:
And here's what we get:
>> (litest-pumped :cycles-to-run 500 :pump-frequency 50)Note that they specifically state that "the number of time steps in each phase do [sic] not reflect its actual duration." Given that, can you confirm that your results are the same as theirs? (Recall that come of the protein states in their table have to considered as wrapping around from the previous cycle, so begin your comparison after the first pump action.)
Now. Notice that they named the various states: Start, G1, G2, S, M, and stationary G1, and had a particular setting of on/off (1/0) values for each protein for each of those states. Let's start by making a table of those indentifier, and then try to apply the names to our results. We'll make a global variable called *named-states* that tells us what to look for for each protein in each named state. We'll list the names of the proteins that are 1 (on) in each named state -- all the others we'll assume are off (0).
It turns out that Li et al aren't consistent about what they name particular states -- which is probably intentional. So we'll have to be a little careful about this. Let's give a major and minor state indication. You'll see what this means in a moment:
>> (defvar *named-states* nil) >> (setf *named-states* >> '( >> ((start) (CLN3 CDH1 SIC1 size)) >> ((G1 a) (MBF SBF CDH1 SIC1)) >> ((G1 b) (MBF SBF CLN12 CDH1 SIC1)) >> ((G1 c) (MBF SBF CLN12)) >> ((S) (MBF SBF CLN12 CLB56)) >> ((G2) (MBF SBF CLN12 CLB56 CLB12 MCM1/SFF)) >> ((M a) (CLN12 CDC20&14 CLB56 CLB12 MCM1/SFF)) >> ((M b) (SWI5 CDC20&14 CLB12 MCM1/SFF)) >> ((M c) (SWI5 CDC20&14 SIC1 CLB12 MCM1/SFF)) >> ((M d) (CDH1 SWI5 CDC20&14 SIC1)) >> ((G1 n) (CDH1 SWI5 SIC1)) ; n = near stationary >> ((G1 s) (CDH1 SIC1)) ; s = stantionary >> ))The FIRST of each entry in *named-states* is the description of the state. You'd think that each state would be characterized by a different specific set of proteins, but that's not the case for whatever good reason Li et al had for doing it this way. So because Li et al used the same name for apparently different states, we've given some of the states a sub-name (a, b, c, etc.)
Now, in order to do what we want to do here, we're going to have to change the reporting function from the last tutorial so that it reports the state, instead of just the on/off (1/0) values for each protien.
Here's the old reporting function:
(defun report-states (cycle) (format t "~8,f" cycle) (loop for p in *proteins* do (format t "~9,f" (gethash p *protein->current-state*))) (format t "~%") )Since we can figure out that value of each protein, all we need to do is ensure that the one's were interested in are 1, and all the rest are zero:
>> (defun check-state? (target-proteins) >> (and >> ;; Make sure all the ones that should be one are one: >> (loop for p in target-proteins >> if (= 0 (gethash p *protein->current-state*)) >> do (return nil) ; found a zero -- fail! >> finally (return 1) ; Completed without a problem -- succeed (this part!) >> ) >> ;; And make sure that all the others are zero! Note the tricky use of >> ;; set-difference here to get the list of proteins NOT in the target set! >> (loop for p in (set-difference *proteins* target-proteins) >> if (= 1 (gethash p *protein->current-state*)) >> do (return nil) ; found a one -- fail! >> finally (return 1) ; Completed without a problem -- succeed (this part!) >> ) >> ))With this we should be able to get REPORT-STATES to tell us what state the system is in at any point:
>> (defun report-states (cycle) >> (format t "In cycle: ~8,f, the system is in state: ~a~%" cycle >> (loop for (state-description target-proteins) in *named-states* >> when (check-state? target-proteins) >> do (return state-description))))Let's try that. We have to use the pumped version of litest to see that this actually cycles around multiple times, as predicted:
>> (litest-pumped :cycles-to-run 220 :pump-frequency 50)Hmmmm. After each pumping event We should get their state progressions:
Start -> G1a -> G1b -> G1c -> S -> G2 -> Ma -> Mb -> Mc -> Md -> G1n -> G1s... But it only does: Start -> Mb -> Mc -> Md -> G1n -> G1s...
Why?! It's hard to tell, but note that many states are NIL -- not named. Maybe some of the states are sort of mushed together, or pulled apart as a result of a timing difference, and so aren't being identified appropriately. That is, they aren't being activated or inhibited enough. We have one parameter to play with: The *degrade-after* parameter, which is set to 5. Let's explore setting it to a smaller value to see if we get more of the right states:
>> (setf *degrade-after* 3) >> (litest-pumped :cycles-to-run 220 :pump-frequency 50) ;;; That's slighlty better: Start -> S -> G2 -> Ma -> Mb -> Mc -> Md -> G1n -> G1s... >> (setf *degrade-after* 1) >> (litest-pumped :cycles-to-run 220 :pump-frequency 50) ;;; Closer still: Start -> G1b -> G1c -> S -> G2 -> Ma -> Mb -> Mc -> Md -> G1n -> G1s...The last version is only missing G1a, and there's a NIL state where it should be, so maybe it's there afterall, but still a little mixed up. At any rate, we're close enough at this point to accomplish what we want to do, so let's move one, leaving *degrade-after* at 1.
Let's modify REPORT-STATES one more time, this time instead of reporting the states, we want to collect them up in a history list. We'll make the history list global, and then add a new outer function that calls LITEST-PUMPED but records and reports the history for us:
>> (defvar *history* nil) ; set up the global history >> (defun report-states (cycle) >> (push >> (list cycle >> (loop for (state-description target-proteins) in *named-states* >> when (check-state? target-proteins) >> do (return state-description))) >> *history*)) ;;; Because we PUSH the new state onto the history, it comes out in ;;; reverse, so we have to reverse it when we finally report it. >> (defun histest () >> (setq *history* nil) >> (litest-pumped :cycles-to-run 220 :pump-frequency 50) >> (setq *history* (reverse *history*))) ;;; Let's try: >> (histest) :: ((0 NIL) (1 NIL) (2 NIL) (3 NIL) (4 NIL) (5 NIL) (6 NIL) (7 NIL) (8 NIL) (9 (M B)) (10 (M C)) (11 NIL) (12 NIL) (13 (M D)) (14 (M D)) (15 (G1 N)) (16 (G1 N)) (17 (G1 S)) (18 (G1 S)) (19 (G1 S)) (20 (G1 S)) (21 (G1 S)) (22 (G1 S)) (23 (G1 S)) (24 (G1 S)) (25 (G1 S)) (26 (G1 S)) (27 (G1 S)) (28 (G1 S)) (29 (G1 S)) (30 (G1 S)) (31 (G1 S)) (32 (G1 S)) (33 (G1 S)) (34 (G1 S)) (35 (G1 S)) (36 (G1 S)) (37 (G1 S)) (38 (G1 S)) (39 (G1 S)) (40 (G1 S)) (41 (G1 S)) (42 (G1 S)) (43 (G1 S)) (44 (G1 S)) (45 (G1 S)) (46 (G1 S)) (47 (G1 S)) (48 (G1 S)) (49 (G1 S)) (50 (G1 S)) (51 (START)) (52 NIL) (53 (G1 B)) (54 (G1 C)) (55 (S)) (56 (G2)) (57 (M A)) (58 NIL) (59 (M B)) (60 (M C)) (61 NIL) (62 NIL) (63 (M D)) (64 (M D)) (65 (G1 N)) (66 (G1 N)) (67 (G1 S)) (68 (G1 S)) (69 (G1 S)) (70 (G1 S)) (71 (G1 S)) (72 (G1 S)) (73 (G1 S)) (74 (G1 S)) (75 (G1 S)) (76 (G1 S)) (77 (G1 S)) (78 (G1 S)) (79 (G1 S)) (80 (G1 S)) (81 (G1 S)) (82 (G1 S)) (83 (G1 S)) (84 (G1 S)) (85 (G1 S)) (86 (G1 S)) (87 (G1 S)) (88 (G1 S)) (89 (G1 S)) (90 (G1 S)) (91 (G1 S)) (92 (G1 S)) (93 (G1 S)) (94 (G1 S)) (95 (G1 S)) (96 (G1 S)) (97 (G1 S)) (98 (G1 S)) (99 (G1 S)) ...)Note that the first pump event happens at 50, so we really want only to be reading from there onward. After that, it reads as expected:
START -> (G1 B) -> (G1 C) -> (S) -> (G2) -> (M A) -> (M B) -> (M C) -> (M D) -> (G1 N) -> (G1 S)....with a few NIL states in between, which we're ignoring for the moment.
We can simplify things a little; there are a lot of extra G1s final states (while the cell is presumably growing). We can reduce this by pumping at higher frequency, and doing far fewer cycles in the total history:
>> (defun histest () >> (setq *history* nil) >> (litest-pumped :cycles-to-run 100 :pump-frequency 20) >> (setq *history* (reverse *history*))) >> (histest) ;;; So *history* now contains the record of the run through a ;;; number of cell cycles: >> *history* :: ((0 NIL) (1 NIL) (2 NIL) (3 NIL) (4 NIL) (5 NIL) (6 NIL) (7 NIL) (8 NIL) (9 (M B)) (10 (M C)) (11 NIL) (12 NIL) (13 (M D)) (14 (M D)) (15 (G1 N)) (16 (G1 N)) (17 (G1 S)) (18 (G1 S)) (19 (G1 S)) (20 (G1 S)) (21 (START)) (22 NIL) (23 (G1 B)) (24 (G1 C)) (25 (S)) (26 (G2)) (27 (M A)) (28 NIL) (29 (M B)) (30 (M C)) (31 NIL) (32 NIL) (33 (M D)) (34 (M D)) (35 (G1 N)) (36 (G1 N)) (37 (G1 S)) (38 (G1 S)) (39 (G1 S)) (40 (G1 S)) (41 (START)) (42 NIL) (43 (G1 B)) (44 (G1 C)) (45 (S)) (46 (G2)) (47 (M A)) (48 NIL) (49 (M B)) (50 (M C)) (51 NIL) (52 NIL) (53 (M D)) (54 (M D)) (55 (G1 N)) (56 (G1 N)) (57 (G1 S)) (58 (G1 S)) (59 (G1 S)) (60 (G1 S)) (61 (START)) (62 NIL) (63 (G1 B)) (64 (G1 C)) (65 (S)) (66 (G2)) (67 (M A)) (68 NIL) (69 (M B)) (70 (M C)) (71 NIL) (72 NIL) (73 (M D)) (74 (M D)) (75 (G1 N)) (76 (G1 N)) (77 (G1 S)) (78 (G1 S)) (79 (G1 S)) (80 (G1 S)) (81 (START)) (82 NIL) (83 (G1 B)) (84 (G1 C)) (85 (S)) (86 (G2)) (87 (M A)) (88 NIL) (89 (M B)) (90 (M C)) (91 NIL) (92 NIL) (93 (M D)) (94 (M D)) (95 (G1 N)) (96 (G1 N)) (97 (G1 S)) (98 (G1 S)) (99 (G1 S)) ...) >> (length *) :: 102 ;;; For the sake of cleanliness, let's remove the pre-cycle -- the first 21 states before the firsts pump: >> (setq *history* (subseq *history* 21) :: ((21 (START)) (22 NIL) (23 (G1 B)) (24 (G1 C)) (25 (S)) (26 (G2)) (27 (M A)) (28 NIL) (29 (M B)) (30 (M C)) (31 NIL) (32 NIL) (33 (M D)) (34 (M D)) (35 (G1 N)) (36 (G1 N)) (37 (G1 S)) (38 (G1 S)) (39 (G1 S)) (40 (G1 S)) (41 (START)) (42 NIL) (43 (G1 B)) (44 (G1 C)) (45 (S)) (46 (G2)) (47 (M A)) (48 NIL) (49 (M B)) (50 (M C)) (51 NIL) (52 NIL) (53 (M D)) (54 (M D)) (55 (G1 N)) (56 (G1 N)) (57 (G1 S)) (58 (G1 S)) (59 (G1 S)) (60 (G1 S)) (61 (START)) (62 NIL) (63 (G1 B)) (64 (G1 C)) (65 (S)) (66 (G2)) (67 (M A)) (68 NIL) (69 (M B)) (70 (M C)) (71 NIL) (72 NIL) (73 (M D)) (74 (M D)) (75 (G1 N)) (76 (G1 N)) (77 (G1 S)) (78 (G1 S)) (79 (G1 S)) (80 (G1 S)) (81 (START)) (82 NIL) (83 (G1 B)) (84 (G1 C)) (85 (S)) (86 (G2)) (87 (M A)) (88 NIL) (89 (M B)) (90 (M C)) (91 NIL) (92 NIL) (93 (M D)) (94 (M D)) (95 (G1 N)) (96 (G1 N)) (97 (G1 S)) (98 (G1 S)) (99 (G1 S)) (100 (G1 S)) (101 (START)))Okay, so now we're ready to proceed with the task at hand: Analysis of the cell cycle model based upon this symbolic behavior history. The way that we're going to do this is by making "hypotheses", or "theorems" about the behavior, and then testing them (or "proving" them) by examination of the behavioral trace.


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I NEED YOUR ASSISTANCE
- Subject: I NEED YOUR ASSISTANCE
- From: "GLADYS<EMAIL_ADDRESS>- Date: Thu, 10 Apr 2008 09:45:43 +0200
- Authentication-results: mta135.mail.re1.yahoo.com from=live.com; domainkeys=neutral (no sig)
- Reply-to<EMAIL_ADDRESS>FROM: MISS GLADYS JOHNSON
ABIDJAN, COTE D`IVOIRE,
WEST AFRICA.
EMAIL<EMAIL_ADDRESS>I NEED YOUR ASSISTANCE.
Permit me to inform you of my desire of going into relationship with you. I have the believe you are a reputable, responsible and trustworthy person I can do relay with for a partner and by matter of trust I must not hesitate to confide in you for this simple and sincere transaction.
I am Gladys Johnson 22 years of age the only daughter of late Mr & mrs Boni Johnson whom was killed by the rebels that attacked our country cote d'Ivoire west Africa and took over our town (BOUAKE). I ran to Abidjan the economical capital of cote d'ivoire from were I am contacting you. Before the death of my father he told me that he has a sum of US$9,000,000(Nine million united states dollars) kept in a private security company in cote d'ivoire in my name as the next of kin.
Dear, in the capacity of the next of kin and with all the documents in my hand now, I am contacting you with due sence of humanity that you will give it a sympathetic and mutual consideration.
I am honourably seeking your assistance in the following ways.
(1)To serve as the guardian of this fund and to come assist me visit the security company here to retrive the consignment.
(2)To make arrangement for me to come over to your country to further my education and to secure a residential permit for me in your country.
(3)To provide good investment plans for the fund and an account where this money would be transferred to.
Moreover, I am willing to offer you a certain percentage which we will be discuss as soon as i hear from.
furthermore, Please I want you to keep this transction to your self for my security here, untill it finaly come to your account. I'm Anticipating hearing from you immediately for more details.
Thanks and God bless.
Yours sincerely,
Gladys Johnson.
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