|
TouhouFanGame
A RPG Touhou fan game
|
An input entity. More...
#include <Input.hpp>
Classes | |
| struct | Event |
| An Event occuring. More... | |
Public Types | |
| enum | Action { UP, RIGHT, DOWN, LEFT, SPRINT, ATTACK, INTERACT, INVENTORY, PAUSE, DIALOG, NB_OF_ACTION } |
| Any action that an Input can trigger. More... | |
Public Member Functions | |
| virtual bool | changeKeyFor (Action action)=0 |
| Put the Input into the "change key" mode if it wasn't already. More... | |
| virtual void | cancelChangeKey ()=0 |
| No longer tries to change the key. More... | |
| virtual std::optional< Event > | pollEvent ()=0 |
| Polls the next Event in queeu. More... | |
| virtual bool | actionPressed (Action action) const =0 |
| Tell if the action is currently triggered. More... | |
| virtual void | handleEvent (sf::Event)=0 |
| Consumes an event. Will try to change the key if in change key mode. More... | |
| virtual std::vector< Action > | getActions ()=0 |
| Tell all the actions currently triggered. More... | |
| virtual double | getDirectionAngle () const =0 |
| Get the direction angle formed by the pressed inputs. More... | |
| virtual void | unserialize (std::istream &stream)=0 |
| Unserialize from a stream. More... | |
| virtual void | serialize (std::ostream &stream) const =0 |
| Serialize to a stream. More... | |
| virtual std::string | getEnumControlString (Action code)=0 |
| Get the key string assigned to this action. More... | |
Static Public Member Functions | |
| static std::string | actionToString (Action action) |
| Transforms the Action enumeration into a string. More... | |
|
pure virtual |
Tell if the action is currently triggered.
| action | The action to check. |
Implemented in TouhouFanGame::Inputs::SFMLKeyboard.
|
static |
|
pure virtual |
No longer tries to change the key.
Implemented in TouhouFanGame::Inputs::SFMLJoypad, and TouhouFanGame::Inputs::SFMLKeyboard.
|
pure virtual |
Put the Input into the "change key" mode if it wasn't already.
| action | The action to change. |
Implemented in TouhouFanGame::Inputs::SFMLKeyboard.
|
pure virtual |
Tell all the actions currently triggered.
Implemented in TouhouFanGame::Inputs::SFMLJoypad, and TouhouFanGame::Inputs::SFMLKeyboard.
|
pure virtual |
Get the direction angle formed by the pressed inputs.
Implemented in TouhouFanGame::Inputs::SFMLJoypad, and TouhouFanGame::Inputs::SFMLKeyboard.
|
pure virtual |
Get the key string assigned to this action.
| code | The code to get the key. |
Implemented in TouhouFanGame::Inputs::SFMLKeyboard.
|
pure virtual |
Consumes an event. Will try to change the key if in change key mode.
Implemented in TouhouFanGame::Inputs::SFMLJoypad, and TouhouFanGame::Inputs::SFMLKeyboard.
|
pure virtual |
Polls the next Event in queeu.
Implemented in TouhouFanGame::Inputs::SFMLJoypad, and TouhouFanGame::Inputs::SFMLKeyboard.
|
pure virtual |
Serialize to a stream.
| stream | to load to. |
Implemented in TouhouFanGame::Inputs::SFMLJoypad, and TouhouFanGame::Inputs::SFMLKeyboard.
|
pure virtual |
Unserialize from a stream.
| stream | to load from. |
Implemented in TouhouFanGame::Inputs::SFMLJoypad, and TouhouFanGame::Inputs::SFMLKeyboard.


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If you want request, give feedback, read FAQ, supported games, or anything else hover me.
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Some reserved address examples:
<IP_ADDRESS> - <IP_ADDRESS> Representing "this" network
<IP_ADDRESS> - <IP_ADDRESS> Representing the local host
<IP_ADDRESS>-<IP_ADDRESS> Representing private networks
More in RFC5735


A preview of the template is shown on the right. This is NOT the actual template but rather an approximation of what the template will look like after it's created.
| Product | # | Price | Total | |
|---|---|---|---|---|
| Peyote Stitch Template ({{ctrl.templateSize.beads.display}}) | 1 | {{ctrl.prices.templatePrice | currency:'$':2}} | {{ctrl.prices.templatePrice | currency:'$':2}} | |
| Include Beads With Purchase {{ctrl.disableShipping ? '(NOT YET AVAILABLE)' : ''}} | -- | -- | -- | |
| • Size ({{ctrl.templateSize.inches.display}}) | {{ctrl.templateSize.inches.value}} in.2 | {{ctrl.prices.pricePerSquareInch | currency:'$':2}} | {{ctrl.templateSize.inches.value * ctrl.prices.pricePerSquareInch | currency:'$':2}} | |
| • Extra colors (colors over 12) | {{ctrl.colorCount - 12}} | {{ctrl.prices.pricePerColor | currency:'$':2}} | {{(ctrl.colorCount - 12) * ctrl.prices.pricePerColor | currency:'$':2}} | |
| Include Clasps {{ctrl.disableShipping ? '(NOT YET AVAILABLE)' : ''}} | {{ctrl.includeClasps ? '1' : '0'}} | {{ctrl.prices.priceForClasps | currency:'$':2}} | {{ctrl.prices.priceForClasps * (ctrl.includeClasps ? 1 : 0) | currency:'$':2}} | |
|
Subtotal: Tax: Shipping: |
{{ctrl.subtotal | currency:'$':2}} {{ctrl.subtotal * ctrl.prices.salesTax | currency:'$':2}} {{ctrl.prices.priceToShip | currency:'$':2}} |
|||
Total: |
{{ctrl.finalPrice | currency:'$':2}} |


{% extends "base.html" %} {% load humanize static hc_extras %} {% block title %}PagerTree Integration for {{ site_name }}{% endblock %} {% block content %}
If your team uses PagerTree, you can set up {{ site_name }} to create a PagerTree incident when a check goes down, and resolve it when a check goes back up.
Log into your PagerTree account, click the Integrations tab. Then click the Create Integration button.
In the Create Integration Form, fill out the details with appropriate values, but most importantly make sure the Integration Type is set to Healthchecks.io. Then click the Create button.
Copy the Endpoint address and paste it in the form below. Save the integration, and you are done!


Crossing the stream: streaming services gain traction
by Josa LukmanFor many middle-class households across the country, cable television has been the prime source of entertainment when looking beyond local content. But increasingly, streaming services have gained traction for their relatively hassle-free setup. Instead of having a whole team coming to your house to install an antenna, streaming services only require an account and a decent internet connection, and some can even be accessed from smartphones. US-based Netflix springs to mind when it comes to streaming services, but Asian companies have been cropping up with added local content for each region, such as Singapore’s HOOQ and Hong Kong’s VIU having specially-made Indonesian titles to entice viewers. While international names are major players in the market, new homegrown service Mola TV is poised to take on the heavy hitters. Owned and operated by the Djarum conglomera...
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Our technology doesn’t just help purebred pups, it also allows rescues & owners to better predict what possible breed(s) of dog they’re giving a “Furr-ever Home” to. While only genetic testing can give an exact match/ mix, this machine learning technology will give an idea of what superficial characteristics could mean breed-wise, helping promote an “Adopt don't Shop” ideal.


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Joshua Gary Mausolf
Github
Code
CV
Contact
Joshua Gary Mausolf
SUMMER INSTITUTE IN COMPUTATIONAL SOCIAL SCIENCE
Single Application File
Joshua is a Ph.D. student in the
Department of Sociology at the University of Chicago
. He utilizes computational and statistical techniques to study inequality in labor markets, wealth, and social mobility over the lifecourse.
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GridPane
.GridPane
.NumberSpinnerValueFactory
so that it can fit
any Numeric field.FieldNamingStrategy
s.FieldNamingStrategy
s.Field
name is mapped to a label in the GUI.Method
name that is mapped to a label in the GUI.Spinner
.amountToStepBy
of one.Field
and contains the needed Listeners for changes in the node.Copyright © 2020. All rights reserved.


Virtual Machine List
| Id |
IP Address |
DNS |
OS Platform |
RAM (GB) |
Disk Space (GB) |
Manufacturer |
Model |
Year Of Service |
Condition |
| {{ vm.id }} |
{{ vm.ipAddress }} |
{{ vm.dns }} |
{{ vm.osPlatform }} |
{{ vm.ram }} |
{{ vm.diskSpace }} |
{{ vm.manufacturer }} |
{{ vm.model }} |
{{ vm.yearOfService }} |
{{ vm.condition }} |


|
Panda3D
|
This class provides an implementation of Perlin noise for 2 variables. More...
Public Member Functions | |
| __init__ () | |
| Randomizes the tables to make a unique noise function. More... | |
| __init__ (const PerlinNoise2 copy) | |
| Makes an exact copy of the existing PerlinNoise object, including its random seed. More... | |
| __init__ (double sx, double sy, int table_size, unsigned long int seed) | |
| Randomizes the tables to make a unique noise function. More... | |
| double | noise (const LVecBase2d value) |
| Returns the noise function of the three inputs. More... | |
| float | noise (const LVecBase2f value) |
| Returns the noise function of the three inputs. More... | |
| double | noise (double x, double y) |
| Returns the noise function of the three inputs. More... | |
| double | operator() (const LVecBase2d value) |
| float | operator() (const LVecBase2f value) |
| double | operator() (double x, double y) |
| PerlinNoise2 | operator= (const PerlinNoise2 copy) |
| setScale (const LVecBase2d scale) | |
| Changes the scale (frequency) of the noise. More... | |
| setScale (const LVecBase2f scale) | |
| Changes the scale (frequency) of the noise. More... | |
| setScale (double scale) | |
| Changes the scale (frequency) of the noise. More... | |
| setScale (double sx, double sy) | |
| Changes the scale (frequency) of the noise. More... | |
| Public Member Functions inherited from PerlinNoise | |
| unsigned long int | getSeed () |
| Returns a unique seed value based on the seed value passed to this PerlinNoise object (and on its current state). More... | |
This class provides an implementation of Perlin noise for 2 variables.
This code is loosely based on the reference implementation at https://mrl.nyu.edu/~perlin/noise/ .
| __init__ | ( | ) |
Randomizes the tables to make a unique noise function.
Uses a default scale (noise frequency), table size, and seed.
| __init__ | ( | const PerlinNoise2 | copy | ) |
Makes an exact copy of the existing PerlinNoise object, including its random seed.
| __init__ | ( | double | sx, |
| double | sy, | ||
| int | table_size, | ||
| unsigned long int | seed | ||
| ) |
Randomizes the tables to make a unique noise function.
If seed is nonzero, it is used to define the tables; if it is zero a random seed is generated.
| double noise | ( | const LVecBase2d | value | ) |
Returns the noise function of the three inputs.
| float noise | ( | const LVecBase2f | value | ) |
Returns the noise function of the three inputs.
| double noise | ( | double | x, |
| double | y | ||
| ) |
Returns the noise function of the three inputs.
| double operator() | ( | const LVecBase2d | value | ) |
| float operator() | ( | const LVecBase2f | value | ) |
| double operator() | ( | double | x, |
| double | y | ||
| ) |
| PerlinNoise2 operator= | ( | const PerlinNoise2 | copy | ) |
| setScale | ( | const LVecBase2d | scale | ) |
Changes the scale (frequency) of the noise.
| setScale | ( | const LVecBase2f | scale | ) |
Changes the scale (frequency) of the noise.
| setScale | ( | double | scale | ) |
Changes the scale (frequency) of the noise.
| setScale | ( | double | sx, |
| double | sy | ||
| ) |
Changes the scale (frequency) of the noise.


Area Calculator
Welcome to Area Calculator, please select a shape and enter your variables to begin
Square
Rectangle
Circle
Triangle
Length:
Width:
Calculate
2
m2


3D Seismic Data Visualization Demo
Tree of Seismic Objects
Properties of Selected Seismic Object
Selected Seismic Object


KASHMIR
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MALDIEVES
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Florida native who dreamed of one day swimming in a pool of jello while squishing slime between her fingers. Having grown up with the likes of Parks n Rec, Absolutely Fabulous and the existential crisis that would make even Nietzsche become an optimist, she is the brain child of this project, which could not be possible without the backing of the rest of the team, for whom she is eternally grateful for.
Just a crafty Hobbit who decided to pick up a computer.
My favorite show is Seinfeld and I like the smell of cat's feet.
Enjoys Pugs, Prog Metal, Synthwave, Neon 80's aesthetics, macorroni and cheese, and the sounds of rain. I'd like to thank the academy.


Our standard chain, which comes with all our pendants, is 40cm in length unless stated otherwise. It will be either 1mm or 1.5mm in width depen
Longer chains are available, a 45cm snake or curb chain adds £2 to the price of a pendant, a 50cm snake or curb chain adds £4 to the price and a 55cm snake or curb chain will add £6 to the price. The price of a handmade chain varies according to the pedant that accompanies. Please select the length that you would like from the drop down menu in order to learn its price.


--- title: Connections keywords: elementary, jr high, camp description: Camp for ages 8-13 with hiking, archery, crafts, team work on the challenge course and other activities as well as Bible Encounters. name: Connections --- {% block MainText %} {{ macros.render_camp_info() }} {% filter markdown %} Use Connections to connect two weeks of camp or provide for Saturday or Sunday pick up. Campers stay at camp for a "low key" and casual experience with Mt. Cross staff. They enjoy time for activites and evening campfire devotions. Connections MUST be connected to _at least_ ONE week-long camp program. This can be used as an option for parents who cannot make a Friday pick-up due to work or other constraints. {%endfilter%} {% include "socialShare.j2" %}


Organizing an application using a micro-framework like Bullet can sometimes be a challenge because there is no pre-determined or enforced structure like there is with larger frameworks. This gives you a lot more freedom and control, but it also comes with questions about where to put certain things like configuration, templates, models, etc. and the best way to organize larger projects to maintain a good separation of concerns.
This page is offered as the recommended way to setup and organize an application built on Bullet so everyone on your team stays sane - even if that just means you.
Typically, it is desireable to setup your project with a few different top-level directories that contain your different main content types, and a single web-accessible folder that contains the main index.php and all the frontend files.
The ideal project setup is provided in the bullet example skeleton app and looks like this:
app
- All route files and anything related to this application
lang
- Language files, if using I18Nroutes
- Route filessrc
- For custom PHP classes. Anything in here is PSR-0 Autoloaded.templates
- Template filestest
- Tests for this application (any type)vendor
- Composer-created folder with Bullet and dependenciesweb
- All web-accessible files
assets
- All your frontend asset files like images, CSS, and javascript
images
- Image filesscripts
- JavaScript filesstyles
- CSS/StylesheetsThe easiest way to organize your project is to separate all the router handlers
for different base routes like posts
, events
, and comments
into different
same-named files, like posts.php
, events.php
, and comments.php
. This is
very similar to the way you would separate and organize your code in a larger
MVC framework with controller classes. If you are following the folder structure
above, these would be placed in app/routes
. You would then require
these
files in your main web/index.php
file that serves your Bullet application.
Your main index file would then look something like this:
<?php define('BULLET_ROOT', dirname(__DIR__)); define('BULLET_APP_ROOT', BULLET_ROOT . '/app/'); define('BULLET_SRC_ROOT', BULLET_APP_ROOT . '/src/'); // Composer Autoloader $loader = require BULLET_ROOT . '/vendor/autoload.php'; // Bullet App $app = new Bullet\App(require BULLET_APP_ROOT . 'config.php'); $request = new Bullet\Request(); // Common include require BULLET_APP_ROOT . '/common.php'; // Require all paths/routes $routesDir = BULLET_APP_ROOT . '/routes/'; require $routesDir . 'index.php'; require $routesDir . 'events.php'; require $routesDir . 'messages.php'; require $routesDir . 'users.php'; // Response echo $app->run($request);
So just like larger frameworks that have full MVC structures and controllers, a good separation of concerns can be maintained and all the routes and corresponding logic are broken up into more digestible independent files.


After the new ArrayList (al) is created at line 4, and filled
with three elements (lines 6 through 8), it invokes the toArray method
(at line 10) with an empty Integer array (a) as a argument.
Although the ArrayList (al) members are Integer type, and the Integer array (a)
contains two nulls (by default), nothing occurs when the method toArray is invoked
at line 10, since
invoking a method is an action that simply preceds execution - but is not the act
of execution itself (in fact, the method invocation at line 10 could be considered
to be nothing more than a distractor - as it has no functional relevance in this example).
However, at line 11, when there is an attempt to execute an expression (e.g. the
for loop) that references the Integer array (a), a NullPointerException
is thrown -
since a null cannot be compared to an object that has a value (which is what the
for loop at line 11, in essence, attempts to do).


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<% if (typeof(notif_count) != "undefined") { %> <%= notif_count %> <% } else { %> new <% } %>
<% if (typeof(first_name) != "undefined") { %> <%= first_name %> <% } else { %> My Account <% } %>
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title One
Friend one
Friend two
food one
food two
here are some of my favourite things.
my
favourite
websites
include
the following:
thepiratebay


macOS Big Sur pip Installation Error
Given that I have technological FOMO while also being a technology masochist, I upgraded my 2018 MacBook Pro to macOS 11 “Big Sur” as soon as it was available. Common sense dictates that I should have waited a while to let others encounter and fix some of the kinks prior to upgrading myself, but what’s the fun in that? I admittedly had a very smooth experience without many issues, and I’ve been happily on Big Sur for a few weeks now. I encountered my first big error a few days ago, though, while helping a friend with some Python code. We needed to use the paramiko
package, which I didn’t have installed. I tried to install it with the following command:
sudo pip3 install paramiko
This was the first time I tried to use pip3
to install a Python package since upgrading to Big Sur, and I was immediately rewarded with an entire screen’s worth of cascading error messages. I took a little time to parse through them before hitting on something that seemed fairly key:
clang: error: invalid version number in ‘MACOSX_DEPLOYMENT_TARGET=11.0’
error: command ‘/usr/bin/clang’ failed with exit code 1
It seemed that the clang
compiler was unhappy with the fact that the targeted version of macOS was 11.0. This makes sense to me since all of the releases of macOS, back to when it was called OS X in 2001, were numbered 10.x.y. Big Sur was the first version of macOS in nearly two decades to bump the version from 10 to 11, and apparently my clang
configuration really didn’t like that. Figuring that in 2 weeks since the release of Big Sur someone else had surely attempted to install some Python 3 packages, I started searching online. Plenty of responses recommended updating the Xcode CLI tools via:
sudo softwareupdate --all --install --force
I gave this a shot, but I simply got a message stating there weren’t any updates available. I kept digging and finally hit upon a Stackoverflow thread with a solution that involved manually deleting the directory with the Xcode CLI tools and then reinstalling. I assumed that this wouldn’t do anything since the tooling didn’t see any needed updates in the first place, but on a whim I tried it. First I nuked the /Library/Developer/CommandLineTools
directory with:
sudo rm -rf /Library/Developer/CommandLineTools
Once that was done, I kicked off reinstalling the CLI tools via:
sudo xcode-select --install
This initially estimated that it would take over 2 hours, followed by 20 minutes, followed by 2 minutes. Wildly inaccurate time estimates aside, after waiting a minute or two I had the tooling available once again. I tried to install paramiko
, and was happily greeted with the progress indicators as it compiled along with all of its dependencies. I tried some quick code calling the package, and sure enough everything worked successfully. It’s curious to me that checking for updates shows nothing, but reinstalling the Xcode CLI tools still resolves the issue. My guess is there is a configuration file somewhere that needs to be updated, and it gets both created and configured at the time of installation. This would mean I opted for the nuclear option when a bit more finesse would have sufficed, but with things working I didn’t feel like trying to dig through configuration files to verify when I had code to write.


Installation¶
This is a Python package, so you’ll need to have Python installed to use it.
Windows without KiCad¶
KiCad has Python, but if you don’t have KiCad you can download a Python installer from Anaconda, Active State, or even WinPython.
Once you have Python, you can install this package by opening a terminal window and typing the command:
$ easy_install kicost
Or:
$ pip install kicost
Windows with KiCad¶
Open a Power Shell window as administrator.
2. Now you need to first add KiCad binaries to your PATH. For a temporal addition you can use:
prompt> $env:Path += ";C:\Program Files\KiCad\bin"
This assumes you installed KiCad in the default place. For a persistent solution search on internet “How to Add to Windows PATH Environment Variable”.
3. Install the wheel package. Needed to workaround bugs on the Python included with KiCad:
prompt> pip install wheel
4. Now install KiCost, for the last stable release:
prompt> pip install kicost
If you want to install the current development code you must install GIT. After installing GIT:
prompt> pip install git+https://github.com/hildogjr/KiCost.git
Linux¶
If you’re using linux, you probably already have Python.
On Linux, for a full install procedure on Python3, use (for Python2, replace pip3
by pip
on each command):
$ sudo apt-get install python3-pip # Or ``python-pip`` to install PIP on Python2.
$ sudo -H pip3 install kicost # Install KiCost from PyPI.
To install the graphical dependence used by KiCost GUI (only needed if KiCad is not installed):
$ sudo -H pip3 install wxpython
or
$ sudo -H pip3 install -U -f https://extras.wxpython.org/wxPython4/extras/linux/gtk3/ubuntu-16.04 wxPython # For Ubuntu 16.04
$ kicost # Execute KiCost without input arguments to initialize the GUI.
To install the last code version from GitHub, use:
$ sudo apt-get install git # It's necessary to have Git installed.
$ sudo -H pip3 install -U git+https://github.com/hildogjr/KiCost.git


( <* ) prefix text
Signature: prefix:string -> text:string -> bool
|
Checks whether the given text starts with the given prefix
|
( >** ) pattern text
Signature: pattern:string -> text:string -> bool
|
Determines if a text matches a given regex pattern.
|
( >=> ) pattern replacement text
Signature: pattern:string -> replacement:string -> text:string -> string
|
Find a regex pattern in a text and replaces it with the given replacement.
|
append text builder
Signature: text:string -> builder:StringBuilder -> StringBuilder
|
Appends a text to a StringBuilder.
|
appendFileNamesIfNotNull (...)
Signature: fileNames:seq<string> -> builder:StringBuilder -> StringBuilder
|
Appends all notnull fileNames.
|
appendIfFalse p
Signature: p:bool -> string -> StringBuilder -> StringBuilder
|
Appends a text if the predicate is false.
|
appendIfNotNull value s
Signature: value:Object -> s:string -> StringBuilder -> StringBuilder
|
Appends a text if the value is not null.
|
appendIfNotNullOrEmpty value s
Signature: value:string -> s:string -> StringBuilder -> StringBuilder
|
Appends a text if the value is not null or empty.
|
appendIfSome o f builder
Signature: o:'?6616 option -> f:('?6616 -> string) -> builder:StringBuilder -> StringBuilder
Type parameters: '?6616
|
Appends string of function value if option has some value
|
appendIfTrue p s builder
Signature: p:bool -> s:string -> builder:StringBuilder -> StringBuilder
|
Appends a text if the predicate is true.
|
appendIfTrueWithoutQuotes p s builder
Signature: p:bool -> s:string -> builder:StringBuilder -> StringBuilder
|
|
appendQuotedIfNotNull value s builder
Signature: value:Object -> s:string -> builder:StringBuilder -> StringBuilder
|
Appends a quoted text if the value is not null.
|
appendStringIfValueIsNotNull value
Signature: value:'?6623 -> string -> StringBuilder -> StringBuilder
Type parameters: '?6623
|
Appends a text if the value is not null.
|
appendStringIfValueIsNotNullOrEmpty (...)
Signature: value:string -> string -> StringBuilder -> StringBuilder
|
Appends a text if the value is not null or empty.
|
AppendToFile file lines
Signature: file:string -> lines:seq<string> -> unit
|
Appends all lines to a file line by line
|
appendWithoutQuotes text builder
Signature: text:string -> builder:StringBuilder -> StringBuilder
|
Appends a text to a StringBuilder without surrounding quotes.
|
charsAndDigits
Signature: char list
|
Returns all standard chars and digits.
|
Colon
Signature: char
|
|
ConvertFileToWindowsLineBreaks fileName
Signature: fileName:string -> unit
|
Reads a file line by line and replaces all line breaks to windows line breaks
- uses a temp file to store the contents in order to prevent OutOfMemory exceptions
|
ConvertTextToWindowsLineBreaks text
Signature: text:string -> string
|
Converts all line breaks in a text to windows line breaks
|
DecodeBase64Utf8String text
Signature: text:string -> string
|
Decodes a Base64-encoded UTF-8-encoded string
|
EncapsulateApostrophe text
Signature: text:string -> string
|
Encapsulates the Apostrophe
|
endsWith suffix text
Signature: suffix:string -> text:string -> bool
|
Checks whether the given text ends with the given suffix
|
endsWithSlash
Signature: string -> bool
|
Determines whether the last character of the given
matches Path.DirectorySeparatorChar.
|
isLetterOrDigit c
Signature: c:char -> bool
|
Checks whether the given char is a standard char or digit.
|
isNotNullOrEmpty value
Signature: value:string -> bool
|
Returns if the string is not null or empty
|
isNullOrEmpty value
Signature: value:string -> bool
|
Returns if the string is null or empty
|
isNullOrWhiteSpace value
Signature: value:string -> bool
|
Returns if the string is null or empty or completely whitespace
|
isUmlaut c
Signature: c:char -> bool
|
Checks whether the given char is a german umlaut.
|
liftString x
Signature: x:string -> string option
|
Lifts a string to an option
|
LinuxLineBreaks
Signature: string
|
Represents Linux line breaks
|
MacLineBreaks
Signature: string
|
Represents Mac line breaks
|
NormalizeVersion version
Signature: version:string -> string
|
Removes all trailing .0 from a version string
|
ProduceRelativePath (...)
Signature: baseLocation:string -> targetLocation:string -> string
|
Produces relative path when possible to go from baseLocation to targetLocation.
|
ReadFile file
Signature: file:string -> seq<string>
|
Reads a file line by line
|
ReadFileAsBytes file
Signature: file:string -> byte []
|
Reads a file as one array of bytes
|
ReadFileAsString file
Signature: file:string -> string
|
Reads a file as one text
|
ReadLine file
Signature: file:string -> string
|
Reads the first line of a file. This can be helpful to read a password from file.
|
RemoveLineBreaks text
Signature: text:string -> string
|
Removes linebreaks from the given string
|
replace pattern replacement text
Signature: pattern:string -> replacement:string -> text:string -> string
|
Replaces the given pattern in the given text with the replacement
|
ReplaceFile fileName text
Signature: fileName:string -> text:string -> unit
|
Replaces the file with the given string
|
replaceFirst pattern replacement text
Signature: pattern:string -> replacement:string -> text:string -> string
|
Replaces the first occurrence of the pattern with the given replacement.
|
ReplaceInFile replaceF fileName
Signature: replaceF:(string -> string) -> fileName:string -> unit
|
Replaces the text in the given file
|
separated delimiter items
Signature: delimiter:string -> items:seq<string> -> string
|
Converts a sequence of strings to a string with delimiters
|
shortenCurrentDirectory value
Signature: value:string -> string
|
Replaces any occurence of the currentDirectory with .
|
split delimiter text
Signature: delimiter:char -> text:string -> string list
|
Splits the given string at the given char delimiter
|
splitStr delimiterStr text
Signature: delimiterStr:string -> text:string -> string list
|
Splits the given string at the given string delimiter
|
startsWith prefix text
Signature: prefix:string -> text:string -> bool
|
Checks whether the given text starts with the given prefix
|
toLines text
Signature: text:seq<string> -> string
|
Converts a sequence of strings into a string separated with line ends
|
toLower s
Signature: s:string -> string
|
Converts all characters in a string to lower case.
|
toRelativePath value
Signature: value:string -> string
|
Replaces the absolute path to a relative path.
|
toText builder
Signature: builder:StringBuilder -> string
|
Returns the text from the StringBuilder
|
trim x
Signature: x:string -> string
|
Trims the given string
|
trimChars chars x
Signature: chars:char [] -> x:string -> string
|
Trims the given string
|
trimEndChars chars x
Signature: chars:char [] -> x:string -> string
|
Trims the end of the given string
|
trimSeparator s
Signature: s:string -> string
|
Trims the given string with the DirectorySeparatorChar
|
trimSlash s
Signature: s:string -> string
|
Removes the slashes from the end of the given string
|
trimSpecialChars text
Signature: text:string -> string
|
Trims all special characters from a string.
|
trimStartChars chars x
Signature: chars:char [] -> x:string -> string
|
Trims the start of the given string
|
WindowsLineBreaks
Signature: string
|
Represents Windows line breaks
|
WriteBytesToFile file bytes
Signature: file:string -> bytes:byte [] -> unit
|
Writes a byte array to a file
|
WriteFile file lines
Signature: file:string -> lines:seq<string> -> unit
|
Writes a file line by line
|
WriteStringToFile append fileName text
Signature: append:bool -> fileName:string -> text:string -> unit
|
Writes a string to a file
|
WriteToFile append fileName lines
Signature: append:bool -> fileName:string -> lines:seq<string> -> unit
|
Writes a file line by line
|


I am a Teaching Associate in the School of Mathematical Sciences at the University of Nottingham. I previously held positions at the University of York, Durham University and the University of Glasgow. I obtained my Ph.D. from the University of Leicester under the supervision of Prof. John Hunton and Prof. Alex Clark.
I love teaching Mathematics, which is the focus of my work in Nottingham. My mathematical interests are in the field of Aperiodic Order, particularly of invariants of aperiodic patterns defined via tools from Algebraic Topology and Dynamical Systems. I am also interested in properties of cut and project sets, especially as a bridge between their geometric recurrence properties and the field of Diophantine Approximation, a branch of Number Theory which concerns how well rational numbers can approximate real numbers.
I was previously an organiser of the Glasgow Anaylsis Seminar. With Dan Rust, I organised the 2018 Model Sets and Aperiodic Order Conference. I am a member of the London Mathematical Society. With Henna Koivusalo I will be organising a special session on Tiling Spaces at the 36th Summer Topology Conference at the University of Vienna, July 2021 (update: due to COVID-19 this event has now been cancelled, although we hope to hold it in 2022).
PhD in Mathematics, 2014
University of Leicester
MMath, 2010
University of Leicester
Supervisors:


Data
Changing any data options, or the data source, will require the data to be updated again for the changes to take effect.
Order determines how many previous values to look at when generating the next value. High order will produce an output more similar to the input, while low order will produce a more random result.
Determines how to interpret the source data, which depends on the input format. Lines work best if the input data has a new value on each line, such as the presets, while words and sentences work better for raw text input.
Source
No source data loaded
Load data to begin
Options
Not allowing duplicates will skip over generations that also appear in the source data. This means that each generated word or sentence will be unique, rather than a copy of something in the source material.
Generate
Oolong


Talent Nodes can exist in "exclusive sets": these are sets of nodes in which only a single node in the set can be activated at any given time. Activating a node in this set will automatically deactivate the other nodes in the set ( referred to as a "Swap").
If a node in the exclusive set has already been activated, the game will not charge you materials to activate another node in the set, even if you have never activated it before, because you already paid the cost to activate one node in the set.
Not to be confused with Exclusive Groups. (how the heck do we NOT get confused by that? Jeez) See the groups property for information about that only- tangentially-related concept.
The meaning of this has been lost in the sands of time: it still exists as a property, but appears to be unused in the modern UI of talent grids. It used to imply that each visual "column" of talent nodes required identical progression levels in order to be activated. Returning this value in case it is still useful to someone? Perhaps it's just a bit of interesting history.
Talent Nodes can have "Exclusive Groups". These are not to be confused with Exclusive Sets (see exclusiveSets property).
Look at the definition of DestinyTalentExclusiveGroup for more information and how they work. These groups are keyed by the "groupHash" from DestinyTalentExclusiveGroup.
The unique identifier for this entity. Guaranteed to be unique for the type of entity, but not globally.
When entities refer to each other in Destiny content, it is this hash that they are referring to.
This is a quick reference to the indexes of nodes that are not part of exclusive sets. Handy for knowing which talent nodes can only be activated directly, rather than via swapping.
The index of the entity as it was found in the investment tables.
The maximum possible level of the Talent Grid: at this level, any nodes are allowed to be activated.
BNet wants to show talent nodes grouped by similar purpose with localized titles. This is the ordered list of those categories: if you want to show nodes by category, you can iterate over this list, render the displayProperties for the category as the title, and then iterate over the talent nodes referenced by the category to show the related nodes.
Note that this is different from Exclusive Groups or Sets, because these categories also incorporate "Independent" nodes that belong to neither sets nor groups. These are purely for visual grouping of nodes rather than functional grouping.
The list of Talent Nodes on the Grid (recall that Nodes themselves are really just locations in the UI to show whatever their current Step is. You will only know the current step for a node by retrieving instanced data through platform calls to the API that return DestinyItemTalentGridComponent).
The hash identifier of the Progression (DestinyProgressionDefinition) that drives whether and when Talent Nodes can be activated on the Grid. Items will have instances of this Progression, and will gain experience that will eventually cause the grid to increase in level. As the grid's level increases, it will cross the threshold where nodes can be activated. See DestinyTalentGridStepDefinition's activation requirements for more information.
Mapped to DestinyProgressionDefinition in the manifest.
If this is true, then there is an entity with this identifier/type combination, but BNet is not yet allowed to show it. Sorry!
The time has unfortunately come to talk about Talent Grids.
Talent Grids are the most complex and unintuitive part of the Destiny Definition data. Grab a cup of coffee before we begin, I can wait.
Talent Grids were the primary way that items could be customized in Destiny 1. In Destiny 2, for now, talent grids have become exclusively used by Subclass/ Build items: but the system is still in place for it to be used by items should the direction change back toward talent grids.
Talent Grids have Nodes: the visual circles on the talent grid detail screen that have icons and can be activated if you meet certain requirements and pay costs. The actual visual data and effects, however, are driven by the "Steps" on Talent Nodes. Any given node will have 1:M of these steps, and the specific step that will be considered the "current" step (and thus the dictator of all benefits, visual state, and activation requirements on the Node) will almost always not be determined until an instance of the item is created. This is how, in Destiny 1, items were able to have such a wide variety of what users saw as " Perks": they were actually Talent Grids with nodes that had a wide variety of Steps, randomly chosen at the time of item creation.
Now that Talent Grids are used exclusively by subclasses and builds, all of the properties within still apply: but there are additional visual elements on the Subclass/Build screens that are superimposed on top of the talent nodes. Unfortunately, BNet doesn't have this data: if you want to build a subclass screen, you will have to provide your own "decorative" assets, such as the visual connectors between nodes and the fancy colored-fire-bathed character standing behind the nodes.
DestinyInventoryItem.talentGrid.talentGridHash defines an item's linked Talent Grid, which brings you to this definition that contains enough satic data about talent grids to make your head spin. These must be combined with instanced data - found when live data returns DestinyItemTalentGridComponent - in order to derive meaning. The instanced data will reference nodes and steps within these definitions, which you will then have to look up in the definition and combine with the instanced data to give the user the visual representation of their item' s talent grid.


Styles
Action
Primary
Primary Outline
Secondary
Secondary Outline
Positive
Negative
Sizes
Extra Small
Small
Default
Large
States : Active
Action
Primary
Primary Outline
Secondary
Secondary Outline
Positive
Negative
States : Disabled
Action
Primary
Primary Outline
Secondary
Secondary Outline
Positive
Negative
States : Loading
Action
Primary
Primary Outline
Secondary
Secondary Outline
Positive
Negative


My name is Bartosz, I am from Cracow which is in Poland, I started programming half year ago, now i'm in the WEB module, trying to face Front-End as you can see :)


I'm a full stack (predominantly backend) developer and a researcher with more than 6 years in software engineering. I created Unison, Async Tree Pattern, EHTML and many other things.
Skill set (tech stack): JavaScript, TypeScript, Node.js, Express, Java, Spring Boot, Async Tree Pattern, EHTML, HTML, CSS, SVG, Web Components, UI/UX, jQuery, Angular, Scilab, Git, PostgreSQL, MongoDB, Liquibase, Flyway, migrate-mongo (library), ORM, DI, Google Cloud Platform (GCP), Big Query, Amason Web Services(AWS), Azure Active Directory, Docker, Kubernetes, New Relic, GrayLog, REST APIs, Public APIs, Stripe (Payment System), Message Driven Architecture, Microservices, Travis CI, Github Actions, Test Containers, Junit, Test Mock Frameworks.
Work Experience:
2022 Nov - Present. FxPro.
In my role, I have been responsible for managing the infrastructure supporting over 60 microservices. Additionally, I have developed various microservices for authentication and business purposes. One of my key objectives has been to ensure consistency, reliability, and robustness across libraries and microservices. To achieve this, I have focused on improving the Continuous Integration and Continuous Deployment (CI/CD) processes, writing comprehensive tutorials, and creating documentation to facilitate knowledge sharing and enhance cross-team collaboration efficiency.
2021 Oct - 2022 Oct. Cognitran. In a dynamic microservice environment, I supported multiple services by adding features and making adjustments to existing legacy code. Additionally, I played a key role in developing and maintaining a diagnostic tool for real vehicles and simulations. Through my technical expertise and collaborative approach, I contributed to the improvement of services, mentored colleagues, and delivered high-quality results within strict timelines.
2021 March – 2021 Sep. Alten. Participating in the design of integration solutions.
Implementation of new software.
Working with some Google Cloud Services, Kubernetes, and Container based Infrastructure.
End to end responsibility for delivering product increments
Communication with Product Owner, SMEs and other IT departments as part of the Scrum
Process.
SIT Testing and support of Business UAT.
Preparation of comprehensive technical documentation (code review and code quality
aspects) to support the completed application.
Jan 2020 – Mar 2021. Huawei.
In my role, I was responsible for researching and developing a system that automates API migration and bug fixing in Java source code. I collaborated with open-source teams around the world to gather insights and ensure the effectiveness of the system. As part of this endeavor, I contributed to the development of essential libraries such as Broken XML and Rewrite Java Definitions. These libraries played a crucial role in enabling seamless API migration and code transformations, ultimately streamlining the development process and improving code quality for Java projects.
2019 March - 2019 Dec. USMobile.
In my role, I held responsibility for devising technical solutions and developing a roadmap for replatforming our infrastructure from a standard technical stack to the robust Google Cloud Platform (GCP). I successfully led the implementation of this migration, ensuring a seamless transition to leverage the advanced capabilities offered by GCP. Additionally, I spearheaded the complete automation of report processing from third-party sources, leveraging a range of GCP services to optimize efficiency and enhance data processing capabilities.
2016 Dec - 2019 Feb. Grid Dynamics.
Google. In my role, I had the privilege of working on an internal tool aimed at measuring the performance of programmers and providing effective management solutions. This tool catered to the unique requirements of Google, utilizing a specific stack of frameworks and libraries, some of which were widely adopted in the industry. By leveraging my expertise in this specialized technology stack, I actively contributed to the development and optimization of the tool, enabling efficient performance evaluation and streamlined people management processes.
Home Depot. During my tenure, I had the opportunity to work on the Home Depot support tool, where I played a vital role in its implementation and enhancement. As the main point of contact, I collaborated closely with the Home Depot management team to ensure the tool met their requirements and expectations. This involved actively contributing to the development of key features and leveraging my technical expertise to deliver a reliable and efficient support solution.
Raymond James. In my role, I focused on a comprehensive set of services dedicated to efficiently handling large volumes of client data across numerous microservices. Specifically, I took ownership of several microservices, spearheading their development from scratch. This involved designing and implementing robust solutions to effectively move and manage the flow of data, ensuring seamless communication between the various components.
Google. In my role, I had the privilege of working on an internal tool aimed at measuring the performance of programmers and providing effective management solutions. This tool catered to the unique requirements of Google, utilizing a specific stack of frameworks and libraries, some of which were widely adopted in the industry. By leveraging my expertise in this specialized technology stack, I actively contributed to the development and optimization of the tool, enabling efficient performance evaluation and streamlined people management processes.
Home Depot. During my tenure, I had the opportunity to work on the Home Depot support tool, where I played a vital role in its implementation and enhancement. As the main point of contact, I collaborated closely with the Home Depot management team to ensure the tool met their requirements and expectations. This involved actively contributing to the development of key features and leveraging my technical expertise to deliver a reliable and efficient support solution.
Raymond James. In my role, I focused on a comprehensive set of services dedicated to efficiently handling large volumes of client data across numerous microservices. Specifically, I took ownership of several microservices, spearheading their development from scratch. This involved designing and implementing robust solutions to effectively move and manage the flow of data, ensuring seamless communication between the various components.
Proprietary projects:
Unison is a platform where you can create sheet music just by describing them with simple words. (Node.js, Async Tree Pattern, MongoDB, EHTML)
Open Source Projects:
EHTML,
Page,
Cutie,
Cutie's extensions,
Test executor,
Broken XML,
Rewrite Java Definitions
Papers:
Async Tree Pattern
Talks:
Declarative Unit Testing in Node.js (in Russian, 1 Mar 2020),
Declarative Node (in Russian, 8 Feb 2019),
EHTML: Simple Blog App (1 Dec 2019)
Certifications:
Oracle Certified Associate Java SE 8 Programmer
Education: Applied Mathematics and Computer Science: Saratov State University, 2012 - 2016,
Bachelor's Thesis: Cost Minimization of Energy on the Control of Satellite's Angular Motion (in Russian)
Rest of Life: I play guitar and ukulele, watch good movies, read useful books, learn chess, do sport activities (football, running), and travel a bit. More about me you can find here.


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package messages
Package containing all messages exchanged between agents
- Alphabetic
- By Inheritance
- messages
- AnyRef
- Any
- Hide All
- Show All
- Public
- All
Type Members
-
case class
BeginSimulation(numVehicles: Int) extends Product with Serializable
Message initiating the Simulation of Path traversal
Message initiating the Simulation of Path traversal
- numVehicles
- amount of simulated Vehicles
-
case class
ConvoyMove(path: PathState) extends Product with Serializable
Message initiating all Vehicles traversal in a simulation step
Message initiating all Vehicles traversal in a simulation step
- path
- current World state
-
case class
ConvoyPrepare(numVehicles: Int, path: Path) extends Product with Serializable
Message initializing the Vehicles
Message initializing the Vehicles
- numVehicles
- amount of simulated Vehicles
- path
- initial World state
-
case class
VehicleMove(path: PathState, prevPosition: Double) extends Product with Serializable
Message initiating single Vehicle traversal in a simulation step
Message initiating single Vehicle traversal in a simulation step
- path
- current World state
- prevPosition
- last Vehicle position
Value Members
-
object
ConvoyDestinationReached extends Product with Serializable
Message sent upon completion of convoy Path traversal
-
object
ConvoyMoveFinish extends Product with Serializable
Message sent upon completion of all Vehicles traversal in a simulation step
-
object
ConvoyPrepared extends Product with Serializable
Message sent upon completion of Vehicle initialization
-
object
VehicleDestinationReached extends Product with Serializable
Message sent upon completion of given Vehicle Path traversal
-
object
VehicleDone extends Product with Serializable
Message sent upon completion of given Vehicle traversal in a simulation step


In this project the first thing we will do is to create a test dll, this will give us a library to use in the test application. We will intercept this test dll within Holodeck to show how Holodeck can intercept any libraries, including dlls that are not supported out of the box.
Open Visual Studio.net and create a new test dll. Click New Project > Visual C#, class library. Name it TestDLL
Within the project create a new test method.
Just below the constructor in class1.cs (public Class1()) add this new method
public bool TestMethod(int intParam, bool boolParam)
{
return true;
}
Build the project, click Build > "Build Solution" from the menu.
This will create the dll that we will use later in the application and add to Holodeck’s interception list.


Most meal kit delivery services in Canada include easy and illustrated recipe cards. The instructions also help you learn basic cooking skills, such as chopping and preparing all your ingredients first. Even if your box includes all the ingredients you need to cook your meal, recipes often list measurements, so you can cook it again later. You can also learn these skills with a cookbook, but cooking from a few meal kit recipes each week isn't as overwhelming as choosing from dozens in cookbooks.
If you’re too busy to plan your dinners ahead, a meal kits allow you to have most weekday dinners figured out in less than 15 minutes. Some services even have the option to choose for you! Additionally, you won’t have to prepare a grocery list for your dinner or search the supermarket for an ingredient you’ll only use once, since the service ships you everything you need to cook it. Meal kits won’t completely eliminate grocery shopping (they usually don't include breakfast, lunch, and all dinners), but they make the entire process easier.
Meal kit delivery services in Canada will save you from going through different cookbooks or recipe websites, then buying new ingredients which you may not use to cook often. Most kits have a brand new menu every week, so you'll never have to cook the same meal twice. Some recipes can even teach you new techniques and uses for ingredients you might already be familiar with.
Looking to go vegetarian, gluten-free or trying to control your portion sizes? Meal kit delivery services in Canada should make the process a easier. All of the kits come with nutritional facts for each meal, and most meals you'll cook are well-balanced. The fact that the recipes come pre-portioned can help some lose reach their weight goals. Most kits also have vegetarian options, and a few offer plans for more specific diets, like gluten-free or low-carb.
| Chef's Plate | GoodFood | HelloFresh | MissFresh | |
|---|---|---|---|---|
| Price/Week | Starting at $51.96 | Starting at $51.25 | Starting at $73.99 | Starting at $65.94 |
| Delivers To | Anywhere in Canada | Anywhere in Canada | Anywhere in Canada | Anywhere in Canada |
| Family Option | Yes | Yes | Yes | Yes |
| Vegetarian Option | Yes | Yes | Yes | Yes |
| Cook it Now | Cook it Now | Cook it Now | Cook it Now |


Write a program that will loop from from 0 to 100 and on every number divisible by three, print beep and on every number divisible by five, print boop so if the number is divisible by five and three it must print beepboop.


How many meals would 1 restaurant need to sell each day just to break even?
- Annual lease £35k for 1.5k sq m location
- Store staff 1 mgr (£60k), 3 staff (£20k)
- Other overheads £5k
- Food costs per meal served £4
- Numbers of days open per year - 320
Basic Points
- Total Fixed Costs £160k per Year
- Gross Margin per meal £1
- Breakeven # of customers 160k/yr
Advanced Comments
- Feasibility: 160k customers per year means 500 customers per day. If we assume that most of the business occurs in 2 hours of lunch time rush then each front of house staff member has approx 45 seconds to serve each customer in order to breakeven ((120 minutes x 3 staff) / 500 customers = Approx 45 secs). Is this feasible? It depends on how much of the food preparation could be done in advance of the peak hours, but probably yes. This means that any additional sales at breakfast or lunch would be a direct contribution to gross margin.
- Opportunities: Increase Gross Margin per customer by increasing meal prices, increasing customer throughput and reducing food costs (wastage, ingredients, labor). Along these lines, tactics might include bundling (a meal and drink offer or breakfast and lunch), pre-ordering system (online or via mobile) or a simple menu featuring many of the same base products to reduce wastage caused by misforecasting demand.


By Steve Ulrich Posted on February 11, 2019 at 4:00 PM
ETHERIDGE, JOHN WESLEY (Feb 24, 1804- May 24, 1866), an English Methodist, a Wesleyan minister and nonconformist divine,
was born to John and Alley (Gray) Etheridge in Youngwoods near Newport, in the Isle of Wight, on the 24th of February 1804.
He was the third of seven children. He received most of his early education from his father who was master of an academy of Portsea.
Though he never attended any university he acquired ultimately a thorough knowledge of Greek, Latin, Hebrew, Syriac,
French and German. In 1824 he was placed on the Wesleyan Methodist plan as a local preacher.
In 1827 his offer to enter the ministry was accepted, and after the usual probationary trial he was received into full
connexion at the conference of 1831. He married Eliza Middleton in that same year. For two years after this he remained at Brighton,
and in 1833 he removed to Cornwall, being stationed successively at the Truro and Falmouth circuits. From Falmouth he
removed to Darlaston, where in 1838 his health gave way.
For a good many years he was a supernumerary, and lived for a while at Caen and Paris, where in the public libraries he found great facilities for prosecuting his favorite subject which was Oriental studies. His health having considerably improved, he became, in 1843, pastor of the Methodist church at Boulogne. He returned to England in 1847, and was appointed successively to the circuits of Islington, Bristol, Leeds, Penzance, Penryn, Truro and St Austell in east Cornwall. Shortly after his return to England he received the degree of Ph.D. from the university of Heidelberg. He was a patient, modest, hard-working and accurate scholar.
He died at Camborne on the 24th of May 1866. His principal works are:


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The books of 2018
Peeking in someone's bookshelf is roughly equivalent with looking into that person's brain, seeing what they are interested in, want to learn and become [[7845d4b1]]. With the new year, it is useful to look back to the books of 2018. I ordered them by topic and highlighted those why I found particularly good!
Some of the best books I have read are recommendations. If you know a book I would like, feel free to do suggestions. You can always add me on Goodreads.
Novels and short stories
I notice that I am reading less fiction than I am used to. Being in academia for a decade has wired my brain to be able to process facts and information quite efficiently whereas I often (still) struggle to keep track of the names of most characters in stories.
Still, 2018 contained some stories for me, both high- and low-brow. As always, a new book of Murakami is a delight! I also enjoyed reading one or two of the fairy tales collected by Angela Carter before going to bed. For those liking humorous books, I could recommend the The Checquy Files series. Think: what if the Ministey of Magic ran a spy agency?
'Stephen Florida' by Gabe Habash (***)
'Een Idea verschijnt (De moord op Commendatore #1)' by Haruki Murakami (*****)
'Metaforen verschuiven (De moord op Commendatore #2)' by Haruki Murakami (*****)
'Angela Carter's Book of Fairy Tales' by Angela Carter (*****)
'The Boy in the Striped Pajamas' by John Boyne (****)
'The Sandman Omnibus, Vol. 1' by Neil Gaiman (*****)
'Do Androids Dream of Electric Sheep?' by Philip K. Dick (****)
'The Word is Murder' by Anthony Horowitz (****)
'The Lathe of Heaven' by Ursula K. Le Guin (****)
'The Handmaid's Tale' by Margaret Atwood (*****)
'Het achtste leven (voor Brilka)' by Nino Haratischwili (*****)
'A Day in the Life of Marlon Bundo' by Jill Twiss (****)
'The Rook (The Checquy Files, #1)' by Daniel O'Malley (****)
'Stiletto (The Checquy Files, #2)' by Daniel O'Malley (***)
Cooking
If you like cooking, you must absolutely read Salt, Fat, Acid, Heat [[1e403ae1]]! I also became a bit of a Tim Ferriss fanboy last year, so I went though the 4-Hour Chef on a lonely Friday evening. The first chapter on metalearning is perhaps the most general applicable. As a side-note, Tim Ferriss interviewed Nosrat, the author of Salt, Fat, Acid, Heat, on his podcast [[25bdf9e5]].
'Salt, Fat, Acid, Heat: Mastering the Elements of Good Cooking' by Samin Nosrat (*****)
'The 4-Hour Chef: The Simple Path to Cooking Like a Pro, Learning Anything, and Living the Good Life' by Timothy Ferriss (***)
Biology
Many interesting biology books. During my time at Poisotlab they started the habit of reading one chapter a week of Rockwood's Introduction to Population Biology, with a different person summarizing the chapter every Friday. An excellent idea! The textbook itself is also a recommended intro to population ecology, a topic not really discussed during my studies as a Bioscience Engineer.
I definitely recommend reading Thinking Like a Phage. Finally a book with the phage and not the bacterium as the protagonist! Not only super interesting, but already worth buying for the gorgeous artwork!
'How to Change Your Mind: What the New Science of Psychedelics Teaches Us About Consciousness, Dying, Addiction, Depression, and Transcendence' by Michael Pollan (***)
'Introduction to Population Ecology' by Larry L. Rockwood (***)
'Self Comes to Mind: Constructing the Conscious Brain' by António R. Damásio (***)
'The Drunken Botanist: The Plants That Create the World's Great Drinks' by Amy Stewart (****)
'The Plant Messiah' by Carlos Magdalena (***)
'The Hidden Life of Trees: What They Feel, How They Communicate' by Peter Wohlleben (****)
'Thinking Like a Phage: The Genius of the Viruses That Infect Bacteria and Archaea' by Merry Youle (*****)
Anthropology
I usually don't read too much about society and history. So it has to be a pretty highly-regarded book when I pick it up in this topic. The books of Harari and Rosling are strongly recommended, and I enjoyed reading them enormously!
'Sapiens: A Brief History of Humankind' by Yuval Noah Harari (*****)
'21 Lessons for the 21st Century' by Yuval Noah Harari (****)
'Factfulness: Ten Reasons We're Wrong About the World – and Why Things Are Better Than You Think' by Hans Rosling (****)
'Life 3.0: Being Human in the Age of Artificial Intelligence' by Max Tegmark (***)
Mathematics and computer science
If you want to up your game in bioinformatics, Bioinformatics Algorithms: An Active Learning Approach is good a textbook as any to this topic. The Book of Why also sent some shockwaves in the machine learning community this year. I wished I had read it sooner and can recommend it to any scientist. I tried to summarize the main points earlier in a blogpost.
By coincidence, I discovered the little gem In Pursuit of the Traveling Salesman, an amusing introduction to this famous computer science problem and an accessible overview to many topics in discrete optimization.
'Clean Code: A Handbook of Agile Software Craftsmanship' by Robert C. Martin (***)
'Bioinformatics Algorithms: An Active Learning Approach' by Phillip Compeau (*****)
'Elements of Causal Inference: Foundations and Learning Algorithms' by Jonas Peters (***)
'Deep learning with Python' by Francois Chollet (****)
'Julia Programming for Operations Research: A Primer on Computing' by Changhyun Kwon (***)
'The Book of Why: The New Science of Cause and Effect' by Judea Pearl (*****)
'In Pursuit of the Traveling Salesman: Mathematics at the Limits of Computation' by William J. Cook (*****)
Physics
Like many quantitative biologists, I suffer from a modest form of physics envy. As you see, I had quite a bit of interest in statistical physics this year. The book by Werner Krauth is perhaps of interest to those wanting learn more about sampling algorithms from a physics point-of-view.
For people interested in biology and society, I strongly recommend Scale. When studying, I was always fascinated by the allometric laws, which could be used to estimate metabolic rate based on body weight. They were always a bit of a mystery to me, until I read this book written by the person who gave theoretical justification to this these laws. I am always very wary for physicists who propose their theories of everything, but this book contains many interesting insights, from predicting metabolic activity and life expectancy to why cities can live forever.
'Statistical Mechanics: Algorithms and Computations' by Werner Krauth (****)
'Statistical Mechanics: Entropy, Order Parameters and Complexity' by Sethna, James P. (****)
'Special Relativity and Classical Field Theory' by Leonard Susskind (****)
'Scale: The Universal Laws of Growth, Innovation, Sustainability, and the Pace of Life in Organisms, Cities, Economies, and Companies' by Geoffrey B. West (****)
'The Beginning of Infinity: Explanations that Transform the World' by David Deutsch (***)
Self-improvement and productivity
Getting older and having more responsibilities, I start to like 'self-improvement books' more. Deep Work and The Subtle Art of Not Giving a F*ck gave some practical, useful advice to become a better, more stable and productive person (though I can't claim to always follow the advice to the letter).
How Not to Be Wrong is also highly recommended to use a more mathematical and probabilistic way of thinking. It also makes for an entertaining read.
'Tools of Titans' by Timothy Ferriss (***)
'Deep Work: Rules for Focused Success in a Distracted World' by Cal Newport (****)
'Think Like an Engineer' by Guru Madhavan (**)
'The Floor is Yours' by Hans van De Water and Toon Verlinden
'The Subtle Art of Not Giving a F*ck: A Counterintuitive Approach to Living a Good Life' by Mark Manson (*****)
'How Not to Be Wrong: The Power of Mathematical Thinking' by Jordan Ellenberg (****)


--- title: Kevoree 1.8.2 and Raspberry Pi board layout: post published: true ---
Hello all,
I've just publish Kevoree 1.8.2 , it contains mainly severals bug fix, in Kevoree M@RShell export , Node bootstrap and many others.
Another great new, we just receive thanks to our friends and collegues from Norway some RaspberryPI board. First tests on kevoree runtime are very impressive. So we will provide a dedicated runtime to support dynamic adaptation on such devices.
Stay tuned …
[[posterous-content:kxoqrfwqhzwqFAclfEFs]]


What we cared
BEAUTIFUL \ CLEAN \ MINIMAL
PORTFOLIO \ CORPORATE \ CREATIVE
To create a sustainable and safe society where women and girls live peaceful and fulfilled lives.
WIT Conference
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lemonphoto
View Live lemon Blog →
Feature
- Full-feature tag support
- UX optimize for mobile used (bunch of
webkit-vender-something
) - Typographic optimize for Chinese (font-family, size, weight..)
- Network optimze for Chinese environment (drop webfont, local CDN)
- Using Github Flavored Markdown
- Use duoshuo as the disqus-like third party discussion system
- Use Baidu, Tencent analyze
Support
- Expect Star when forked
- Any problem, just open an issue here
Thanks
Forked from IronSummitMedia/startbootstrap-clean-blog-jekyll


Braves sign closer Smith to 3-year, $39 million contract
The Atlanta Braves signed All-Star closer Will Smith to a three-year, $39 million contract Thursday. The deal includes a 2023 club option for $13 million.
The 30-year-old left-hander was an All-Star with the San Francisco Giants in 2019, finishing 6-0 with 34 saves and a 2.76 ERA in 63 appearances.
Smith struck out 96 batters and walked 21 in 65 1/3 innings, holding opponents to a .196 average. Left-handed hitters batted just .157 against him with two extra-base hits.
Smith is 26-22 with a 3.53 ERA and 49 saves in 359 career games with the Giants (2016, 2018-19), Milwaukee Brewers (2014-16) and Kansas City Royals (2012-13). He missed the 2017 season after having Tommy John surgery on his left elbow.
—Field Level Media


--- layout: page category: spec title: "Streams API" ---
| Current Status: | Note (NOTE) |
|---|---|
| Canonical URI: |
http://www.w3.org/TR/streams-api
|
| Abstract: | This specification provides APIs for creating, composing, and consuming streams of data. These streams are designed to map efficiently to low-level I/O primitives, and allow easy composition with built-in backpressure and queuing. On top of streams, the web platform can build higher-level abstractions, such as filesystem or socket APIs, while at the same time users can use the supplied tools to build their own streams which integrate well with those of the web platform. |
Streams APIUpdates:


The bind package is related to the binding of attributes and properties from the HttpServletRequest object to the Credentials class.
In the Spring Framework, binding is a term used to describe mapping request parameters to bean properties on a command object. In CAS terms, binding is the additional binding that occurs beyond the Spring binding. This type of binding is contained in a CredentialsBinder class that is plugged into various components in the web tier.


{{ forloop.counter }}.
{% if team.captain == member %}
{% endif %}
{{ member.get_full_name }}
aka {{ member.username }}
{% if member == user and team.captain != user %}
{% elif team.captain == user or user.is_staff %}
{% if member != team.captain %}
{% endif %}
{% endif %}


thesaurus (rdf)
first
last
concepts:
Search
Expand
Graph common
Graph single
Map common
Compare
Graph
Zoom on selection
searchLocParents
searchLocChildren


Legend Class
Legend is a Jermaine model that supports the rendering of Multigraph Legends.
The methods for this object take a parameter called graphicsContext
, which is a
driver-specific object that stores whatever state/configuration is needed by the
driver. Each driver is responsible for creating its own graphicsContext object and
passing it to these methods, which in turn pass that object on to the driver-specific
methods that they call.
Constructor
Legend
()
Item Index
Methods
Methods
initializeGeometry
-
graph
-
graphicsContext
Initializes the Legend's geometry. Determines values for the internal attributes maxLabelWidth
,
maxLabelHeight
, blockWidth
, blockHeight
, width
, height
, x
and y
; these values
determine the size and position of the legend and its various internal components, and need
to be recomputed whenever the geometry of the containing graph changes; this method is
called by Graph.initializeGeometry().
Parameters:
-
graph
GraphJermaine Graph model
-
graphicsContext
Objectdriver-specific graphics context object
render
-
graphicsContext
Renders the legend; calls various driver-specific graphics functions to do the actual drawing of the various parts of the legend (background, borders, icons, text).
Parameters:
-
graphicsContext
Objectdriver-specific graphics context object
Properties
anchor
Point
The value which gives the location of the Legend's anchor point to be attached to the base point.
base
Point
The value which gives the location of the base point relative to the Legend's frame.
blockHeight
Float
private
final
Computed height of an individual plot entry.
blockWidth
Float
private
final
Computed width of an individual plot entry.
border
Integer
The value which determines the thickness of the border drawn around the Legend; a value of 0
turns
the border off.
bordercolor
RGBColor
The value which determines the bordercolor of the Legend.
color
RGBColor
The value which determines the background color of the Legend.
columns
Integer
The value which determines the number of columns to be used for Plot entries in the Legend. If rows is set while columns is left unspecified then columns will be inserted to account for each Plot entry.
cornerradius
Integer
The value which determines whether the corners of the legend box are rounded when drawn. A value of
0
means that the corners will be drawn square while values greater than 0
mean that the corners
are rounded off with circles whose radius in pixels is this value.
frame
String
The value which determines whether the legend is positioned relative to the plot area or the padding
box. A value of plot
means the Legend will be drawn relative to the plot area while padding
means
that it will the padding box.
height
Float
private
final
Computed value of the height of the Legend.
icon
Icon
A optional sub-model which determines the appearance of the Icons for the Plot entries.
iconOffset
Integer
private
final
Internal value which determines the number of pixels between an entries icon and its border.
Default: 5
labelEnding
Integer
private
final
Internal value which determines the number of pixels between the right end of an entries label and its border
Default: 15
labelOffset
private
final
Internal value which determines the number of pixels between an entries label and its icon.
Default: 5
maxLabelHeight
Float
private
final
Maximum value of the Icon's height and the computed height of the tallest label of all plot entries.
maxLabelWidth
Float
private
final
Computed width of the longest label of all plot entries.
opacity
Float
The value which determines the opacity of the Legend; depending on where the Legend is positioned it may obscure parts of the plot data.
padding
Integer
The value which determines the pixel width of the padding between the Legend border and its entries.
plots
Plot
Pointers to Plot models that have entries in the Legend.
position
Point
A coordinate pair of pixel offsets for the base point.
rows
Integer
The value which determines the number of rows to be used for Plot entries in the Legend. If left unspecified then rows will be inserted to account for each Plot entry.
visible
Boolean
The value which determines if the legend will be rendered; a value of true
means the Legend will
be drawn while false
means that it will not.
width
Float
private
final
Computed value of the width of the Legend.
x
Float
private
final
Computed x
value of the Legend's lower left corner relative to its frame.
y
Float
private
final
Computed y
value of the Legend's lower left corner relative to its frame.


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| | |
- httplib.HTTPConnection
-
- HTTPBaseTLSConnection
-
- HTTPTLSConnection(HTTPBaseTLSConnection, gdata.tlslite.integration.ClientHelper.ClientHelper)
class HTTPBaseTLSConnection(httplib.HTTPConnection) |
| |
This abstract class provides a framework for adding TLS support
to httplib. |
| |
Methods defined here:
- __init__(self, host, port=None, strict=None)
- connect(self)
Data and other attributes defined here:
- default_port = 443
Methods inherited from httplib.HTTPConnection:
- close(self)
- Close the connection to the HTTP server.
- endheaders(self, message_body=None)
- Indicate that the last header line has been sent to the server.
This method sends the request to the server. The optional
message_body argument can be used to pass a message body
associated with the request. The message body will be sent in
the same packet as the message headers if it is string, otherwise it is
sent as a separate packet.
- getresponse(self, buffering=False)
- Get the response from the server.
- putheader(self, header, *values)
- Send a request header line to the server.
For example: h.putheader('Accept', 'text/html')
- putrequest(self, method, url, skip_host=0, skip_accept_encoding=0)
- Send a request to the server.
`method' specifies an HTTP request method, e.g. 'GET'.
`url' specifies the object being requested, e.g. '/index.html'.
`skip_host' if True does not add automatically a 'Host:' header
`skip_accept_encoding' if True does not add automatically an
'Accept-Encoding:' header
- request(self, method, url, body=None, headers={})
- Send a complete request to the server.
- send(self, data)
- Send `data' to the server.
- set_debuglevel(self, level)
- set_tunnel(self, host, port=None, headers=None)
- Sets up the host and the port for the HTTP CONNECT Tunnelling.
The headers argument should be a mapping of extra HTTP headers
to send with the CONNECT request.
Data and other attributes inherited from httplib.HTTPConnection:
- auto_open = 1
- debuglevel = 0
- response_class = <class httplib.HTTPResponse>
- strict = 0
|
class HTTPTLSConnection(HTTPBaseTLSConnection, gdata.tlslite.integration.ClientHelper.ClientHelper) |
| |
This class extends L{HTTPBaseTLSConnection} to support the
common types of handshaking. |
| |
- Method resolution order:
- HTTPTLSConnection
- HTTPBaseTLSConnection
- httplib.HTTPConnection
- gdata.tlslite.integration.ClientHelper.ClientHelper
Methods defined here:
- __init__(self, host, port=None, username=None, password=None, sharedKey=None, certChain=None, privateKey=None, cryptoID=None, protocol=None, x509Fingerprint=None, x509TrustList=None, x509CommonName=None, settings=None)
- Create a new HTTPTLSConnection.
For client authentication, use one of these argument
combinations:
- username, password (SRP)
- username, sharedKey (shared-key)
- certChain, privateKey (certificate)
For server authentication, you can either rely on the
implicit mutual authentication performed by SRP or
shared-keys, or you can do certificate-based server
authentication with one of these argument combinations:
- cryptoID[, protocol] (requires cryptoIDlib)
- x509Fingerprint
- x509TrustList[, x509CommonName] (requires cryptlib_py)
Certificate-based server authentication is compatible with
SRP or certificate-based client authentication. It is
not compatible with shared-keys.
The constructor does not perform the TLS handshake itself, but
simply stores these arguments for later. The handshake is
performed only when this class needs to connect with the
server. Thus you should be prepared to handle TLS-specific
exceptions when calling methods inherited from
L{httplib.HTTPConnection} such as request(), connect(), and
send(). See the client handshake functions in
L{tlslite.TLSConnection.TLSConnection} for details on which
exceptions might be raised.
@type host: str
@param host: Server to connect to.
@type port: int
@param port: Port to connect to.
@type username: str
@param username: SRP or shared-key username. Requires the
'password' or 'sharedKey' argument.
@type password: str
@param password: SRP password for mutual authentication.
Requires the 'username' argument.
@type sharedKey: str
@param sharedKey: Shared key for mutual authentication.
Requires the 'username' argument.
@type certChain: L{tlslite.X509CertChain.X509CertChain} or
L{cryptoIDlib.CertChain.CertChain}
@param certChain: Certificate chain for client authentication.
Requires the 'privateKey' argument. Excludes the SRP or
shared-key related arguments.
@type privateKey: L{tlslite.utils.RSAKey.RSAKey}
@param privateKey: Private key for client authentication.
Requires the 'certChain' argument. Excludes the SRP or
shared-key related arguments.
@type cryptoID: str
@param cryptoID: cryptoID for server authentication. Mutually
exclusive with the 'x509...' arguments.
@type protocol: str
@param protocol: cryptoID protocol URI for server
authentication. Requires the 'cryptoID' argument.
@type x509Fingerprint: str
@param x509Fingerprint: Hex-encoded X.509 fingerprint for
server authentication. Mutually exclusive with the 'cryptoID'
and 'x509TrustList' arguments.
@type x509TrustList: list of L{tlslite.X509.X509}
@param x509TrustList: A list of trusted root certificates. The
other party must present a certificate chain which extends to
one of these root certificates. The cryptlib_py module must be
installed to use this parameter. Mutually exclusive with the
'cryptoID' and 'x509Fingerprint' arguments.
@type x509CommonName: str
@param x509CommonName: The end-entity certificate's 'CN' field
must match this value. For a web server, this is typically a
server name such as 'www.amazon.com'. Mutually exclusive with
the 'cryptoID' and 'x509Fingerprint' arguments. Requires the
'x509TrustList' argument.
@type settings: L{tlslite.HandshakeSettings.HandshakeSettings}
@param settings: Various settings which can be used to control
the ciphersuites, certificate types, and SSL/TLS versions
offered by the client.
Methods inherited from HTTPBaseTLSConnection:
- connect(self)
Data and other attributes inherited from HTTPBaseTLSConnection:
- default_port = 443
Methods inherited from httplib.HTTPConnection:
- close(self)
- Close the connection to the HTTP server.
- endheaders(self, message_body=None)
- Indicate that the last header line has been sent to the server.
This method sends the request to the server. The optional
message_body argument can be used to pass a message body
associated with the request. The message body will be sent in
the same packet as the message headers if it is string, otherwise it is
sent as a separate packet.
- getresponse(self, buffering=False)
- Get the response from the server.
- putheader(self, header, *values)
- Send a request header line to the server.
For example: h.putheader('Accept', 'text/html')
- putrequest(self, method, url, skip_host=0, skip_accept_encoding=0)
- Send a request to the server.
`method' specifies an HTTP request method, e.g. 'GET'.
`url' specifies the object being requested, e.g. '/index.html'.
`skip_host' if True does not add automatically a 'Host:' header
`skip_accept_encoding' if True does not add automatically an
'Accept-Encoding:' header
- request(self, method, url, body=None, headers={})
- Send a complete request to the server.
- send(self, data)
- Send `data' to the server.
- set_debuglevel(self, level)
- set_tunnel(self, host, port=None, headers=None)
- Sets up the host and the port for the HTTP CONNECT Tunnelling.
The headers argument should be a mapping of extra HTTP headers
to send with the CONNECT request.
Data and other attributes inherited from httplib.HTTPConnection:
- auto_open = 1
- debuglevel = 0
- response_class = <class httplib.HTTPResponse>
- strict = 0
| |


Finding the Content
All the content for imapex 101 is stored at github.com/imapex/imapex101.
The material has been, and continues to be, developed by the imapex community, and is stored in a public GitHub repository to make it easy for anyone to leverage, and improve. If you find a mistake, have a suggestion for improvement, or an idea for a new module, please fork our repository and send us a Pull Request.


|
Salvatore "Caesar" MaranzanoHe wanted to be a priest, but he ended up the very first king of the New York mafia.Salvatore was raised and educated in Castellammare del Golfo, in Sicily. There, he studied the Bible and Catholocism, with a minor in nuns. In 1918, he shipped himself to America, and immediately became an enforcer for hire in Brooklyn. Around that part of town, Sicilians were scarce, so Maranzano learned to work with other ethnicities, unlike his contemporaries. Except for negros, of course. By 1922, Maranzano had founded a fledgeling bootlegging ring. With the help of Frank Costello's liquor from upstate, he whet the whistles of many a Manhattan flapper. One thing that helped this empire succeed was Maranzano's newly designed liquor distribution plan. Every speakeasy in his territory was required to buy his booze. If they didn't, the place was immediately burnt to the ground or raided by the cops. The tactic quickly sent his market share through the roof. Maranzano was obsessed with loyalty. This obsession extended to his clients as well as his goons. Bartenders were taken care of, in Maranzano's eyes, and so they should be happy to help out when there was a need.  The penalty for disloyalty typically involved cement overshoes and the Hudson River. I Wish I was CaesarAs the 20's wore on, Maranzano's empire began to stretch out at the seams. There wasn't enough business in Brooklyn to keep Slavatore happy. But the Bronx and Harlem were controlled by Dutch Schultz and Manhattan proper belonged to Joe Masseria.But Maranzano felt he was the reincarnation of Julius Caesar, and Caesar would not let a little thing like borders stop him from expanding his influence. For Maranzano, it was fate. Rather then mess around with the unpredictable Schultz for the penny-ante negro world of the Bronx, Maranzano decided to take on Masseria's empire. He marshaled his gorillas, filled trucks with booze, and sent the beasts around the upper west side to muscle the hooch into the speakeasies there. When Masseria found out about this, it is said, he literally shat himself with anger. He sent his goons to wipe out any Maranzano men they could find. The Castellmarese war broke out in 1928, and it claimed the lives of hundreds of young men. Italians on Masseria's side, and a mix of Jews, Irishmen, and Germans on Maranzano's. One near casualty of the war was Lucky Luciano. Maranzano's men grabbed him one night in 1930 and slit his throat. They left him for dead on Coney Island, but he survived. He then set up a meeting with Maranzano to try and end the war.  Maranzano agreed, and Lucky went out to whack his boss. The hit came on April 15, 1931, and was carried out by Bugsy Siegel, Joe Adonis, Vito Genovese, and Albert Anastasia. As soon as Masseria was dead, Maranzano became the Caesar of New York. The Emperor Has No GumptionMaranzano rented a dance hall and called a meeting of all the major players in New York. Everyone who busted kneecaps for a living came to listen. Salvatore sat in a throne on the stage watching the crowd. Once everyone had arrived, Maranzano stood up and proclaimed himself the king of New York, the boss of bosses. He decreed that the city would be divided up into five families, and that all the families would answer to him.Afterwards, Lucky Luciano and his boys began to conspire. Maranzano knew this and placed Lucky atop his to-whack list. Unfortunately, Lucky's list had been drawn up in advance, and he started bumping off goons before Salvatore did. Et Tu Levine?On September 10, 1931, four of Luciano's henchmen dressed up like police officers and went to the door of Salvatore's posh apartment building. The doorman alerted Maranzano to their presence and the boss came down to meet them. As soon as he arrived in the entrance hall, all four policemen pulled out their guns.However, one of them, Red Lavine, raised his hand to stop them from firing. Levine pulled out a knife and, in what can only be described as a perfectly fitting tribute to Brutus, stabbed Maranzano four times before the boss fought him off. As soon as Levine was away, the remaining three gunmen mowed Salvatore down. Soon after, Luciano swiped Maranzano's five families idea for his own. He divided up New York and then the rest of the country. Instead of a Caesar, America got the Crime Syndicate Board of Directors. Maranzano got a mafioso funeral complete with immense floral arrangements and mile long funeral procession. |


CHANGELOG
v0.2.0
Changes
- Support for other behaviours using the `behaviour_module` option
- Improvements to the documentation
- Basic Doctests
- Introduction of options beginning `behaviour_`
- Elixir 1.4 compatibility
Bug Fixes
- Misc corrections to mix.exs
- Misc corrections to README