Description
This example demonstrated loading a pre-trained model and using it in the browser. This model is trained to predict the sentiment of a short movie review (as a score between 0 and 1). The training is done server side using Python and then converted into a TensorFlow.js model.
The model is trained using IMDB reviews that have been truncated to a maximum of 200 words, only the 20000 most used words in the reviews are used. You can experiment with the model on this page or experiment with training your model by looking at the training code in the repository.
This is not intended to be a production level sentiment analysis model.
Load Model
Input Sample
Status
Standing by.


| PostgreSQL 9.0.10 Documentation | ||||
|---|---|---|---|---|
| Prev | Up | Appendix E. Release Notes | Next |
Release date: 2002-11-27
Major changes in this release:
Schemas allow users to create objects in separate namespaces, so two people or applications can have tables with the same name. There is also a public schema for shared tables. Table/index creation can be restricted by removing privileges on the public schema.
PostgreSQL now supports the ALTER TABLE ... DROP COLUMN functionality.
Functions returning multiple rows and/or multiple columns are now much easier to use than before. You can call such a "table function" in the SELECT FROM clause, treating its output like a table. Also, PL/pgSQL functions can now return sets.
PostgreSQL now supports prepared queries, for improved performance.
PostgreSQL now records object dependencies, which allows improvements in many areas. DROP statements now take either CASCADE or RESTRICT to control whether dependent objects are also dropped.
Functions and procedural languages now have privileges, and functions can be defined to run with the privileges of their creator.
Both multibyte and locale support are now always enabled.
A variety of logging options have been enhanced.
A large number of interfaces have been moved to http://gborg.postgresql.org where they can be developed and released independently.
By default, functions can now take up to 32 parameters, and identifiers can be up to 63 bytes long. Also, OPAQUE is now deprecated: there are specific "pseudo-datatypes" to represent each of the former meanings of OPAQUE in function argument and result types.
A dump/restore using pg_dump is required for those wishing to migrate data from any previous release. If your application examines the system catalogs, additional changes will be required due to the introduction of schemas in 7.3; for more information, see: http://developer.postgresql.org/~momjian/upgrade_tips_7.3.
Observe the following incompatibilities:
Pre-6.3 clients are no longer supported.
pg_hba.conf now has a column for the user name and additional features. Existing files need to be adjusted.
Several postgresql.conf logging parameters have been renamed.
LIMIT #,# has been disabled; use LIMIT # OFFSET #.
INSERT statements with column lists must specify a value for each specified column. For example, INSERT INTO tab (col1, col2) VALUES ('val1') is now invalid. It's still allowed to supply fewer columns than expected if the INSERT does not have a column list.
serial columns are no longer automatically UNIQUE; thus, an index will not automatically be created.
A SET command inside an aborted transaction is now rolled back.
COPY no longer considers missing trailing columns to be null. All columns need to be specified. (However, one can achieve a similar effect by specifying a column list in the COPY command.)
The data type timestamp is now equivalent to timestamp without time zone, instead of timestamp with time zone.
Pre-7.3 databases loaded into 7.3 will not have the new object dependencies for serial columns, unique constraints, and foreign keys. See the directory contrib/adddepend/ for a detailed description and a script that will add such dependencies.
An empty string ('') is no longer allowed as the input into an integer field. Formerly, it was silently interpreted as 0.
Add pg_locks view to show locks (Neil)
Security fixes for password negotiation memory allocation (Neil)
Remove support for version 0 FE/BE protocol (PostgreSQL 6.2 and earlier) (Tom)
Reserve the last few backend slots for superusers, add parameter superuser_reserved_connections to control this (Nigel J. Andrews)
Improve startup by calling localtime() only once (Tom)
Cache system catalog information in flat files for faster startup (Tom)
Improve caching of index information (Tom)
Optimizer improvements (Tom, Fernando Nasser)
Catalog caches now store failed lookups (Tom)
Hash function improvements (Neil)
Improve performance of query tokenization and network handling (Peter)
Speed improvement for large object restore (Mario Weilguni)
Mark expired index entries on first lookup, saving later heap fetches (Tom)
Avoid excessive NULL bitmap padding (Manfred Koizar)
Add BSD-licensed qsort() for Solaris, for performance (Bruce)
Reduce per-row overhead by four bytes (Manfred Koizar)
Fix GEQO optimizer bug (Neil Conway)
Make WITHOUT OID actually save four bytes per row (Manfred Koizar)
Add default_statistics_target variable to specify ANALYZE buckets (Neil)
Use local buffer cache for temporary tables so no WAL overhead (Tom)
Improve free space map performance on large tables (Stephen Marshall, Tom)
Improved WAL write concurrency (Tom)
Add privileges on functions and procedural languages (Peter)
Add OWNER to CREATE DATABASE so superusers can create databases on behalf of unprivileged users (Gavin Sherry, Tom)
Add new object privilege bits EXECUTE and USAGE (Tom)
Add SET SESSION AUTHORIZATION DEFAULT and RESET SESSION AUTHORIZATION (Tom)
Allow functions to be executed with the privilege of the function owner (Peter)
Server log messages now tagged with LOG, not DEBUG (Bruce)
Add user column to pg_hba.conf (Bruce)
Have log_connections output two lines in log file (Tom)
Remove debug_level from postgresql.conf, now server_min_messages (Bruce)
New ALTER DATABASE/USER ... SET command for per-user/database initialization (Peter)
New parameters server_min_messages and client_min_messages to control which messages are sent to the server logs or client applications (Bruce)
Allow pg_hba.conf to specify lists of users/databases separated by commas, group names prepended with +, and file names prepended with @ (Bruce)
Remove secondary password file capability and pg_password utility (Bruce)
Add variable db_user_namespace for database-local user names (Bruce)
SSL improvements (Bear Giles)
Make encryption of stored passwords the default (Bruce)
Allow pg_statistics to be reset by calling pg_stat_reset() (Christopher)
Add log_duration parameter (Bruce)
Rename debug_print_query to log_statement (Bruce)
Rename show_query_stats to show_statement_stats (Bruce)
Add param log_min_error_statement to print commands to logs on error (Gavin)
Make cursors insensitive, meaning their contents do not change (Tom)
Disable LIMIT #,# syntax; now only LIMIT # OFFSET # supported (Bruce)
Increase identifier length to 63 (Neil, Bruce)
UNION fixes for merging >= 3 columns of different lengths (Tom)
Add DEFAULT key word to INSERT, e.g., INSERT ... (..., DEFAULT, ...) (Rod)
Allow views to have default values using ALTER COLUMN ... SET DEFAULT (Neil)
Fail on INSERTs with column lists that don't supply all column values, e.g., INSERT INTO tab (col1, col2) VALUES ('val1'); (Rod)
Fix for join aliases (Tom)
Fix for FULL OUTER JOINs (Tom)
Improve reporting of invalid identifier and location (Tom, Gavin)
Fix OPEN cursor(args) (Tom)
Allow 'ctid' to be used in a view and currtid(viewname) (Hiroshi)
Fix for CREATE TABLE AS with UNION (Tom)
SQL99 syntax improvements (Thomas)
Add statement_timeout variable to cancel queries (Bruce)
Allow prepared queries with PREPARE/EXECUTE (Neil)
Allow FOR UPDATE to appear after LIMIT/OFFSET (Bruce)
Add variable autocommit (Tom, David Van Wie)
Make equals signs optional in CREATE DATABASE (Gavin Sherry)
Make ALTER TABLE OWNER change index ownership too (Neil)
New ALTER TABLE tabname ALTER COLUMN colname SET STORAGE controls TOAST storage, compression (John Gray)
Add schema support, CREATE/DROP SCHEMA (Tom)
Create schema for temporary tables (Tom)
Add variable search_path for schema search (Tom)
Add ALTER TABLE SET/DROP NOT NULL (Christopher)
New CREATE FUNCTION volatility levels (Tom)
Make rule names unique only per table (Tom)
Add 'ON tablename' clause to DROP RULE and COMMENT ON RULE (Tom)
Add ALTER TRIGGER RENAME (Joe)
New current_schema() and current_schemas() inquiry functions (Tom)
Allow functions to return multiple rows (table functions) (Joe)
Make WITH optional in CREATE DATABASE, for consistency (Bruce)
Add object dependency tracking (Rod, Tom)
Add RESTRICT/CASCADE to DROP commands (Rod)
Add ALTER TABLE DROP for non-CHECK CONSTRAINT (Rod)
Autodestroy sequence on DROP of table with SERIAL (Rod)
Prevent column dropping if column is used by foreign key (Rod)
Automatically drop constraints/functions when object is dropped (Rod)
Add CREATE/DROP OPERATOR CLASS (Bill Studenmund, Tom)
Add ALTER TABLE DROP COLUMN (Christopher, Tom, Hiroshi)
Prevent inherited columns from being removed or renamed (Alvaro Herrera)
Fix foreign key constraints to not error on intermediate database states (Stephan)
Propagate column or table renaming to foreign key constraints
Add CREATE OR REPLACE VIEW (Gavin, Neil, Tom)
Add CREATE OR REPLACE RULE (Gavin, Neil, Tom)
Have rules execute alphabetically, returning more predictable values (Tom)
Triggers are now fired in alphabetical order (Tom)
Add /contrib/adddepend to handle pre-7.3 object dependencies (Rod)
Allow better casting when inserting/updating values (Tom)
Have COPY TO output embedded carriage returns and newlines as \r and \n (Tom)
Allow DELIMITER in COPY FROM to be 8-bit clean (Tatsuo)
Make pg_dump use ALTER TABLE ADD PRIMARY KEY, for performance (Neil)
Disable brackets in multistatement rules (Bruce)
Disable VACUUM from being called inside a function (Bruce)
Allow dropdb and other scripts to use identifiers with spaces (Bruce)
Restrict database comment changes to the current database
Allow comments on operators, independent of the underlying function (Rod)
Rollback SET commands in aborted transactions (Tom)
EXPLAIN now outputs as a query (Tom)
Display condition expressions and sort keys in EXPLAIN (Tom)
Add 'SET LOCAL var = value' to set configuration variables for a single transaction (Tom)
Allow ANALYZE to run in a transaction (Bruce)
Improve COPY syntax using new WITH clauses, keep backward compatibility (Bruce)
Fix pg_dump to consistently output tags in non-ASCII dumps (Bruce)
Make foreign key constraints clearer in dump file (Rod)
Add COMMENT ON CONSTRAINT (Rod)
Allow COPY TO/FROM to specify column names (Brent Verner)
Dump UNIQUE and PRIMARY KEY constraints as ALTER TABLE (Rod)
Have SHOW output a query result (Joe)
Generate failure on short COPY lines rather than pad NULLs (Neil)
Fix CLUSTER to preserve all table attributes (Alvaro Herrera)
New pg_settings table to view/modify GUC settings (Joe)
Add smart quoting, portability improvements to pg_dump output (Peter)
Dump serial columns out as SERIAL (Tom)
Enable large file support, >2G for pg_dump (Peter, Philip Warner, Bruce)
Disallow TRUNCATE on tables that are involved in referential constraints (Rod)
Have TRUNCATE also auto-truncate the toast table of the relation (Tom)
Add clusterdb utility that will auto-cluster an entire database based on previous CLUSTER operations (Alvaro Herrera)
Overhaul pg_dumpall (Peter)
Allow REINDEX of TOAST tables (Tom)
Implemented START TRANSACTION, per SQL99 (Neil)
Fix rare index corruption when a page split affects bulk delete (Tom)
Fix ALTER TABLE ... ADD COLUMN for inheritance (Alvaro Herrera)
Fix factorial(0) to return 1 (Bruce)
Date/time/timezone improvements (Thomas)
Fix for array slice extraction (Tom)
Fix extract/date_part to report proper microseconds for timestamp (Tatsuo)
Allow text_substr() and bytea_substr() to read TOAST values more efficiently (John Gray)
Add domain support (Rod)
Make WITHOUT TIME ZONE the default for TIMESTAMP and TIME data types (Thomas)
Allow alternate storage scheme of 64-bit integers for date/time types using --enable-integer-datetimes in configure (Thomas)
Make timezone(timestamptz) return timestamp rather than a string (Thomas)
Allow fractional seconds in date/time types for dates prior to 1BC (Thomas)
Limit timestamp data types to 6 decimal places of precision (Thomas)
Change timezone conversion functions from timetz() to timezone() (Thomas)
Add configuration variables datestyle and timezone (Tom)
Add OVERLAY(), which allows substitution of a substring in a string (Thomas)
Add SIMILAR TO (Thomas, Tom)
Add regular expression SUBSTRING(string FROM pat FOR escape) (Thomas)
Add LOCALTIME and LOCALTIMESTAMP functions (Thomas)
Add named composite types using CREATE TYPE typename AS (column) (Joe)
Allow composite type definition in the table alias clause (Joe)
Add new API to simplify creation of C language table functions (Joe)
Remove ODBC-compatible empty parentheses from calls to SQL99 functions for which these parentheses do not match the standard (Thomas)
Allow macaddr data type to accept 12 hex digits with no separators (Mike Wyer)
Add CREATE/DROP CAST (Peter)
Add IS DISTINCT FROM operator (Thomas)
Add SQL99 TREAT() function, synonym for CAST() (Thomas)
Add pg_backend_pid() to output backend pid (Bruce)
Add IS OF / IS NOT OF type predicate (Thomas)
Allow bit string constants without fully-specified length (Thomas)
Allow conversion between 8-byte integers and bit strings (Thomas)
Implement hex literal conversion to bit string literal (Thomas)
Allow table functions to appear in the FROM clause (Joe)
Increase maximum number of function parameters to 32 (Bruce)
No longer automatically create index for SERIAL column (Tom)
Add current_database() (Rod)
Fix cash_words() to not overflow buffer (Tom)
Add functions replace(), split_part(), to_hex() (Joe)
Fix LIKE for bytea as a right-hand argument (Joe)
Prevent crashes caused by SELECT cash_out(2) (Tom)
Fix to_char(1,'FM999.99') to return a period (Karel)
Fix trigger/type/language functions returning OPAQUE to return proper type (Tom)
Add additional encodings: Korean (JOHAB), Thai (WIN874), Vietnamese (TCVN), Arabic (WIN1256), Simplified Chinese (GBK), Korean (UHC) (Eiji Tokuya)
Enable locale support by default (Peter)
Add locale variables (Peter)
Escape byes >= 0x7f for multibyte in PQescapeBytea/PQunescapeBytea (Tatsuo)
Add locale awareness to regular expression character classes
Enable multibyte support by default (Tatsuo)
Add GB18030 multibyte support (Bill Huang)
Add CREATE/DROP CONVERSION, allowing loadable encodings (Tatsuo, Kaori)
Add pg_conversion table (Tatsuo)
Add SQL99 CONVERT() function (Tatsuo)
pg_dumpall, pg_controldata, and pg_resetxlog now national-language aware (Peter)
New and updated translations
Allow recursive SQL function (Peter)
Change PL/Tcl build to use configured compiler and Makefile.shlib (Peter)
Overhaul the PL/pgSQL FOUND variable to be more Oracle-compatible (Neil, Tom)
Allow PL/pgSQL to handle quoted identifiers (Tom)
Allow set-returning PL/pgSQL functions (Neil)
Make PL/pgSQL schema-aware (Joe)
Remove some memory leaks (Nigel J. Andrews, Tom)
Don't lowercase psql \connect database name for 7.2.0 compatibility (Tom)
Add psql \timing to time user queries (Greg Sabino Mullane)
Have psql \d show index information (Greg Sabino Mullane)
New psql \dD shows domains (Jonathan Eisler)
Allow psql to show rules on views (Paul ?)
Fix for psql variable substitution (Tom)
Allow psql \d to show temporary table structure (Tom)
Allow psql \d to show foreign keys (Rod)
Fix \? to honor \pset pager (Bruce)
Have psql reports its version number on startup (Tom)
Allow \copy to specify column names (Tom)
Add ~/.pgpass to store host/user password combinations (Alvaro Herrera)
Add PQunescapeBytea() function to libpq (Patrick Welche)
Fix for sending large queries over non-blocking connections (Bernhard Herzog)
Fix for libpq using timers on Win9X (David Ford)
Allow libpq notify to handle servers with different-length identifiers (Tom)
Add libpq PQescapeString() and PQescapeBytea() to Windows (Bruce)
Fix for SSL with non-blocking connections (Jack Bates)
Add libpq connection timeout parameter (Denis A Ustimenko)
Allow JDBC to compile with JDK 1.4 (Dave)
Add JDBC 3 support (Barry)
Allows JDBC to set loglevel by adding ?loglevel=X to the connection URL (Barry)
Add Driver.info() message that prints out the version number (Barry)
Add updateable result sets (Raghu Nidagal, Dave)
Add support for callable statements (Paul Bethe)
Add query cancel capability
Add refresh row (Dave)
Fix MD5 encryption handling for multibyte servers (Jun Kawai)
Add support for prepared statements (Barry)
Fixed ECPG bug concerning octal numbers in single quotes (Michael)
Move src/interfaces/libpgeasy to http://gborg.postgresql.org (Marc, Bruce)
Improve Python interface (Elliot Lee, Andrew Johnson, Greg Copeland)
Add libpgtcl connection close event (Gerhard Hintermayer)
Move src/interfaces/libpq++ to http://gborg.postgresql.org (Marc, Bruce)
Move src/interfaces/odbc to http://gborg.postgresql.org (Marc)
Move src/interfaces/libpgeasy to http://gborg.postgresql.org (Marc, Bruce)
Move src/interfaces/perl5 to http://gborg.postgresql.org (Marc, Bruce)
Remove src/bin/pgaccess from main tree, now at http://www.pgaccess.org (Bruce)
Add pg_on_connection_loss command to libpgtcl (Gerhard Hintermayer, Tom)
Fix for parallel make (Peter)
AIX fixes for linking Tcl (Andreas Zeugswetter)
Allow PL/Perl to build under Cygwin (Jason Tishler)
Improve MIPS compiles (Peter, Oliver Elphick)
Require Autoconf version 2.53 (Peter)
Require readline and zlib by default in configure (Peter)
Allow Solaris to use Intimate Shared Memory (ISM), for performance (Scott Brunza, P.J. Josh Rovero)
Always enable syslog in compile, remove --enable-syslog option (Tatsuo)
Always enable multibyte in compile, remove --enable-multibyte option (Tatsuo)
Always enable locale in compile, remove --enable-locale option (Peter)
Fix for Win9x DLL creation (Magnus Naeslund)
Fix for link() usage by WAL code on Windows, BeOS (Jason Tishler)
Add sys/types.h to c.h, remove from main files (Peter, Bruce)
Fix AIX hang on SMP machines (Tomoyuki Niijima)
AIX SMP hang fix (Tomoyuki Niijima)
Fix pre-1970 date handling on newer glibc libraries (Tom)
Fix PowerPC SMP locking (Tom)
Prevent gcc -ffast-math from being used (Peter, Tom)
Bison >= 1.50 now required for developer builds
Kerberos 5 support now builds with Heimdal (Peter)
Add appendix in the User's Guide which lists SQL features (Thomas)
Improve loadable module linking to use RTLD_NOW (Tom)
New error levels WARNING, INFO, LOG, DEBUG[1-5] (Bruce)
New src/port directory holds replaced libc functions (Peter, Bruce)
New pg_namespace system catalog for schemas (Tom)
Add pg_class.relnamespace for schemas (Tom)
Add pg_type.typnamespace for schemas (Tom)
Add pg_proc.pronamespace for schemas (Tom)
Restructure aggregates to have pg_proc entries (Tom)
System relations now have their own namespace, pg_* test not required (Fernando Nasser)
Rename TOAST index names to be *_index rather than *_idx (Neil)
Add namespaces for operators, opclasses (Tom)
Add additional checks to server control file (Thomas)
New Polish FAQ (Marcin Mazurek)
Add Posix semaphore support (Tom)
Document need for reindex (Bruce)
Rename some internal identifiers to simplify Windows compile (Jan, Katherine Ward)
Add documentation on computing disk space (Bruce)
Remove KSQO from GUC (Bruce)
Fix memory leak in rtree (Kenneth Been)
Modify a few error messages for consistency (Bruce)
Remove unused system table columns (Peter)
Make system columns NOT NULL where appropriate (Tom)
Clean up use of sprintf in favor of snprintf() (Neil, Jukka Holappa)
Remove OPAQUE and create specific subtypes (Tom)
Cleanups in array internal handling (Joe, Tom)
Disallow pg_atoi('') (Bruce)
Remove parameter wal_files because WAL files are now recycled (Bruce)
Add version numbers to heap pages (Tom)
Allow inet arrays in /contrib/array (Neil)
GiST fixes (Teodor Sigaev, Neil)
Upgrade /contrib/mysql
Add /contrib/dbsize which shows table sizes without vacuum (Peter)
Add /contrib/intagg, integer aggregator routines (mlw)
Improve /contrib/oid2name (Neil, Bruce)
Improve /contrib/tsearch (Oleg, Teodor Sigaev)
Cleanups of /contrib/rserver (Alexey V. Borzov)
Update /contrib/oracle conversion utility (Gilles Darold)
Update /contrib/dblink (Joe)
Improve options supported by /contrib/vacuumlo (Mario Weilguni)
Improvements to /contrib/intarray (Oleg, Teodor Sigaev, Andrey Oktyabrski)
Add /contrib/reindexdb utility (Shaun Thomas)
Add indexing to /contrib/isbn_issn (Dan Weston)
Add /contrib/dbmirror (Steven Singer)
Improve /contrib/pgbench (Neil)
Add /contrib/tablefunc table function examples (Joe)
Add /contrib/ltree data type for tree structures (Teodor Sigaev, Oleg Bartunov)
Move /contrib/pg_controldata, pg_resetxlog into main tree (Bruce)
Fixes to /contrib/cube (Bruno Wolff)
Improve /contrib/fulltextindex (Christopher)


Data (Everyone)
Ambitious
| Sprint 3 | 1 |
|---|---|
| Project Progress | 2 |
| Significant Event | 3 |
| Teamwork/Communication | 4 |
| Planned Features | 5 |
| Planned Features | 6 |
| Planned Features | 7 |
| Table of Contents | t |
|---|---|
| Exposé | ESC |
| Full screen slides | e |
| Presenter View | p |
| Source Files | s |
| Slide Numbers | n |
| Toggle screen blanking | b |
| Show/hide slide context | c |
| Notes | 2 |
| Help | h |


Signals view
The Signals view of the Debug perspective lets you view the signals defined on the selected debug target and how the debugger handles each one.
Signals view toolbar options
The table below lists the toolbar options displayed in the Signals view.
| Option | Description |
|---|---|
| Name | Displays the name of the signal. |
| Pass | Where "yes" is displayed, the debugger lets your program see the signal. Your program can handle the signal, or else it may terminate if the signal is fatal and not handled. |
| Suspend | Where "yes" is displayed, the debugger suspends your program when this signal is handled. |
| Description | Displays a description of the signal. |
Signals view context menu commands
The Signals view context menu commands include:
| Icon | Name | Description |
|---|---|---|
| Signal Properties... | Opens the properties window for the selected signal enabling you to:
|
|
| Resume With Signal | Resume program execution after receiving the signal. |


Hello, world!
I'm a developer and web builder who lives and works in the Philadelphia area.
Sorry for the current look
I'm in the process of moving away from using WordPress for my personal site and hosting it on GitHub instead. Hopefully, this will only be temporary :)


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CmsShow is invoked as follows:
./cmsShow.exe [options] <data file>
For most uses, no options are required.
Allowed options:-i [ --input-file ] arg Input root file -c [ --config-file ] arg Include configuration file -g [ --geom-file ] arg Include geometry file -n [ --noconfig ] Don't load any configuration file -p [ --play ] arg Start in auto playback mode with given interval between events in seconds --port arg Listen to port for new data files to open --eve Show Eve browser to help debug problems -r [ --root-interactive ] Enable root prompt. -d [ --debug ] Start the display from a debugger and producer a crash report -s [ --shine ] Use advance options to improve rendering quality (anti-alias etc) --soft Try to force software rendering to avoid problems with bad hardware drivers -h [ --help ] Display help message
In the default configuration, CmsShow knows about the following objects:
Not all these objects are visible by default; see Visible and invisible items below. Each type of object has a color, which can be used to distinguish it from other objects. The color is the same across views; for example, the default jet color is yellow, and jets show up in yellow in all views. See Controlling object properties to learn how to manipulate the object properties (visibility and color).
Multiple views of the event are available.
To keep track of objects, two handy features are available. Hovering over an object with the mouse in any view makes the object light up in all other views (as well as displaying a small information window about the object). Clicking on an object selects it (see Selecting below) in all views.
The view area is divided into one "big" area and multiple "small" areas; the icon in the top left corner of each view swaps that view into the big area. The graphical views and tables can be "undocked" from the main CmsShow window by clicking the "undock" icon. This is handy if you want to see the graphical views of the event and the detailed information in the tables side-by-side, for example, or if you want to show several views in large windows.
Some views have additional properties. These can be changed with the View Controller, which is brought up by clicking on the view title bar.
Views can be removed (with the icon in the top right corner of the view) or added (through the File -> New Viewer menu).
For some objects, more detail is available through detailed views. These detailed views can be opened by selecting an object (by clicking on it), then pushing the "Open Detailed View" button in the Object Display Controller (for more information about the Object Display Controller, see Controlling object properties).
Each object has two properties: color and visibility. The user can select a non-default color for an object, for example to identify a "special" electron in all views. The visibility flag is used primarily to keep low-energy objects from cluttering the views. Both properties are controlled by the Object Display Controller. This controller window opens the first time an object is selected (by clicking on an object); if it is subsequently closed, it can be re-opened from the Window -> Show Object Display Controller menu.
Collections have the same properties as individual objects: color and visibility. The collection properties can be controlled from the Collection Controller. To open this window, click a collection name in the list view or use the Window -> Show Collection Controller menu. The collection visibility flag is used to keep the views uncluttered by hiding some collections.
The Collection Controller can also filter and select items in a collection. (For example, it can make all jets with Et < 15 GeV invisible.) See Filtering and Selecting below.
To limit clutter in the views, it may be desirable to make low-energy objects invisible. "Filtering" is accomplished by entering a filter expression in the Collection Controller window (see Controlling collection properties above). This expression is interpreted using CINT. (For convenience, the special symbol $ can be used as shorthand for the collection name.) The objects for which the filter expression is false become invisible in the graphical views; they are shaded in the text tables and moved to the end of the table.
Selection is a useful tool for keeping track of objects in the different views. An object can be selected by clicking on the object in any view. The selection propagates to all other views. Multiple objects can be selected by holding the Control key while clicking (this toggles selection). For example, if a muon sparks the user's interest in the rho-phi view, the user can find out more about the muon by selecting it and reading the selected row in the muon table. (It may be more convenient to have the rho-phi view and table in separate windows so they can be viewed side-by-side. To do this, the table can be "undocked" from the CmsShow window with the "undock" button; see Views above.)
Objects can also be selected using the "Select" tab of the Collection Controller (see Controlling collection properties above). The selection is performed by entering an expression. See the description for the filter expression in Filtering above.
Collections can be removed from the event display by pushing the "Remove Collection" button in the "Data" tab of the Collection Controller (see Controlling collection properties).
Additional collections can be added to the event display with the Add Collection feature. This window is opened by clicking the + button above the list view or with the Window -> Show Add Collection menu. The user can pick a collection from a list of all collections present in the data file. (To sort the list of collections, click on the column headers.) A useful example application is to add jets that were clustered with a different algorithm than the default jets (iterativeCone5CaloJets), set their color to green, and compare the yellow and green jets in the lego view.
The configuration of the event display (collection colors etc.) can be saved with the File -> Save Configuration menu. Likewise, a saved configuration can be loaded with the File -> Load Configuration menu.
To save a copy of a graphical view, use the File -> Export Main Image menu or the Save Image button in the View Controller. The tables can be dumped to the terminal or into a text file, or they can be piped to a print command (lpr or something fancier like enscript), using the buttons at the top of the table.
To open a data file, use the File -> Open Data File menu.
You can navigate between events with the arrow buttons above the list view or by entering a run and event number in the fields to the right of the navigation buttons.
To show only events that pass a filter, enter an expression in the "Filter" field to the right of the navigation buttons. This expression is interpreted by CINT, and only events for which the expression is true are displayed. For convenience, collections can be referred to by their CmsShow names (the names displayed in the list view) rather than their fwlite names. Thus, "$Electrons.pt() > 10" would select events where there is at least one electron in the Electrons collection ("pixelMatchGsfElectrons" by default) with 10 GeV pt.


{% extends "registration/registration_base.html" %} {% comment %} context: activation_key The activation key used during the activation attempt. {% endcomment %} {% block registration_content %}
Activation code was already user or too old. Please try activating your account again
{% endblock registration_content %}


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b
- Variable in class com.game.render.fbo.psProcess.lights.
AbsLight
The b.
backGround()
- Method in class com.game.map.
InitMap
Back ground.
backState()
- Method in class com.game.utils.proxyContainer.
EscapyProxy
Back state.
baseKeyboard_upd()
- Method in class com.game.controlls.
PlayerControl
Base keyboard upd.
batcher
- Variable in class com.game.render.fbo.
EscapyMultiFBO
The batcher.
batcher
- Variable in class com.game.render.shader.
EscapyShaderRender
The batcher.
begin()
- Method in class com.game.render.fbo.
EscapyFBO
Begin.
begin()
- Method in class com.game.render.fbo.
EscapyMultiFBO
begin()
- Method in class com.game.render.fbo.
StandartFBO
BLENDMAP
- Static variable in class com.game.render.shader.blend.userState.
EscapyStdMultiplyRenderer
The Constant BLENDMAP.
bodyXpos()
- Method in class com.game.physics_temp.
EscapyPhysicsObjectSuper
Body xpos.
bodyYpos()
- Method in class com.game.physics_temp.
EscapyPhysicsObjectSuper
Body ypos.
buffer
- Variable in class com.game.utils.absContainer.
EscapyAbsContainer
The buffer.
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Shiny app instructions
Click the ‘Browse’ button and select the input files from the Data2_QC folder that you’d like to combine together. The status bar will tell you when the upload is complete.
Select ‘Aggregate QC’d data’ from the ‘Choose Operation to perform’ drop-down menu
A ‘Run operation’ button will appear. Click this button. A status bar will appear in the lower right corner.
After the function is done running, a ‘Download’ button will appear. Click this button. Save the zipped file in the Data3_Aggregated folder.
Save the zipped file in the Data3_Aggregated folder.
Open and review the aggregated reports. As with the QC output, there are two types of outputs: a Data Quality Control Report that comes as either a Word document or Hypertext Markup Language (HTML) (the user specifies the desired format); and a comma-delimited (.csv) spreadsheet. Click here to download an example of an Aggregate output.


Using Entity Framework¶
Utilizing an domain model object that inherits from TreeNode<TId, T>
is problematic due to
the particulars of how Entity Framwork functions. To accommodate the use of EF so that the
ITreeNode<TId, T>
properties can be persisted to the database, another abstract class was
created to satisfy this need.
TreeNodeEF<TId, T>
If your domain entity is to be persisted to the database using Entity Framework, then it should
inherit from TreeNodeEF<TId, T>
instead of TreeNode<TId, T>
. Certain properties of the
ITreeNode<TId, T>
model have been decorated with data annotations to instruct EF on what to
do with those properties such as annotating properties with [NotMapped]
to prevent EF from
persisting them.
It is recommended to annotate the Id
property with the [Key]
attribute
or configure it as the primary key using the Fluent API.
If the primary key of your entity is not named Id
then you can override the Id
property
with get and set code that wires the Id
property to your entity’s primary key property. You
should then mark the ParentId
as a foreign key fluently or with the [ForeignKey("ParentEntity")]
annotation where the Parent
Entity has been provided to serve as the navigation property for
the parent. This makes it a self-referencing foreign key implementing the hierarchy in the relational
model.
There’s some other trickery done under the hood to get it to work, particularly with properties
that are computed at runtime such as the SortableTreePath
property. If you’re curious you can
look at the source code but it basically takes care of the tree node properties that are persistable
to the database for you. The rest of your own properties in your subclass are up to you to manage
as you see fit but whatever you want to persist to the database will go along with the underlying
inherited properties managed by TreeNodeEF<TId, T>
.
Lastly, inheriting from TreeNodeEF<TId, T>
will work with migrations as long as your subclass
is defined as a DbSet<T>
property in your application’s DbContext.


This function is equivalent to ggplot2::facet_wrap()
but only
facets edges. Nodes are repeated in every panel.
facet_edges(facets, nrow = NULL, ncol = NULL, scales = "fixed", shrink = TRUE, labeller = "label_value", as.table = TRUE, switch = NULL, drop = TRUE, dir = "h", strip.position = "top")
| facets | A set of variables or expressions quoted by For compatibility with the classic interface, can also be a formula or character vector. Use either a one sided formula, `~a
|
|---|---|
| nrow | Number of rows and columns. |
| ncol | Number of rows and columns. |
| scales | Should scales be fixed ( |
| shrink | If |
| labeller | A function that takes one data frame of labels and
returns a list or data frame of character vectors. Each input
column corresponds to one factor. Thus there will be more than
one with formulae of the type |
| as.table | If |
| switch | By default, the labels are displayed on the top and
right of the plot. If |
| drop | If |
| dir | Direction: either |
| strip.position | By default, the labels are displayed on the top of
the plot. Using |
Other ggraph-facets: facet_graph
,
facet_nodes
gr <- tidygraph::as_tbl_graph(highschool) ggraph(gr) + geom_edge_link() + geom_node_point() + facet_edges(~year)#>


DUNGEON UBERQUESTS
Small dungeons inhabited by a greater evil just waiting for you to enter its realm. Prepare well before entering an uberquest area.
|
1/11 Death Projector Level |
Location Once you enter, you cannot go back trough the stairs. Lore Strategy Reward
Laser Focus Crystal
Keep in Inventory to Gain Bonus Required Level: 80 Increase Maximum Life 10% Increase Maximum Mana 10% +(6 to 15)% to Experience Gained |
|
2/11 Creature of Flame Level |
Location Lore Strategy Reward
Horazon's Focus
Keep in Inventory to Gain Bonus Required Level: 40 (3 to 5)% Life stolen per Hit (3 to 5)% Mana stolen per Hit -50 Defense +(21 to 25) to all Attributes |
|
3/11 Infernal Machine Level |
Location Lore Strategy Reward
Optical Detector
Keep in Inventory to Gain Bonus Required Level: 60 +200 Crafting Points +(5 to 15) to all Attributes All Resists +(10 to 15)% +2 to Light Radius |
|
4/11 Rathma Square Level |
Location Lore Strategy Reward
Spirit Trance Herb
Keep in Inventory to Gain Bonus Required Level: 100 10% Increased Attack Speed 10% Faster Cast Rate (21 to 150)% Bonus to Attack Rating Regenerate Life +(11 to 40) 2% chance to drop a trophy on Destruction difficulty. Cube the trophy with the charm for a small bonus.
Rathma Square Trophy
Cube with the Spirit Trance Herb... 10% Chance of Uninterruptable Attack |
|
5/11 Azmodan Level |
Location Lore Strategy Reward
Azmodan's Heart
Keep in Inventory to Gain Bonus Required Level: 100 All Resists +(31 to 40)% +5% to All Maximum Resistances Reduces Vendor Prices 10% 2% chance to drop a trophy on Destruction difficulty. Cube the trophy with the charm for a small bonus.
Azmodan Trophy
Cube with the Azmodan's Heart... +150 to Life +150 to Mana |
|
6/11 Cathedral of Vanity Level |
Location Lore Strategy Reward
Idol of Vanity
Keep in Inventory to Gain Bonus Required Level: 100 15% Increased Overall Speed Cannot Be Frozen 2% chance to drop a trophy on Destruction difficulty. Cube the trophy with the charm for a small bonus.
Cathedral of Vanity Trophy
Cube with the Idol of Vanity... +10% Bonus to Summoned Minion Life +10% Bonus to Summoned Minion Damage Bonus quest See THIS PAGE for more information about Inarius' Revenge. |
|
7/11 Vizjun Level |
Location Lore Strategy Reward
Cold Fusion Schematics
Keep in Inventory to Gain Bonus Required Level: 100 5% Chance to cast level 10 Time Strike on striking 100% Chance to cast level 59 Blast Wave when you Die +(11 to 50) to Strength +(11 to 50) to Dexterity +(11 to 50) to Vitality +(11 to 50) to Energy 2% chance to drop a trophy on Destruction difficulty. Cube the trophy with the charm for a small bonus.
MCS Trophy
Cube with the Cold Fusion Schematics... +(1 to 20) to Strength +(1 to 20) to Dexterity +(1 to 20) to Vitality +(1 to 20) to Energy Drop Bias |
|
8/11 Toraja Level |
Location Lore Strategy Reward (requires the Crystalline Flame Medaillion)
Crystalline Flame Medaillion + Arcane Crystal → returns Crystalline Flame Medaillion with added bonuses
This upgrade recipe adds the following bonuses: All Resists +10% Regenerate Life +100 See THIS PAGE for more information about the Crystalline Flame Medaillion. Toraja (and Yshari Sanctum) on Destruction difficulty is the only place in the game where you can find the following three Great Runes. These runes are required for the most powerful runewords and their chance to drop ratio is 3:2:1, from first to last.
See THIS PAGE for more information about the Yshari Sanctum. |
|
9/11 Startled Witch Level |
Location Lore Strategy Reward
The Sleep
Keep in Inventory to Gain Bonus Required Level: 120 This empty charm allows you to add a powerful enchantment to it by transmuting it with any one of the 17 existing trophies (except the Triune trophy). Each trophy adds an unique bonus, but only one trophy can be applied, only once, so choose carefully.
The Sleep + Trophy (any except Triune) → The Sleep with added bonuses
This upgrade recipe adds the following bonuses:
|
|
10/11 Uldyssian
Level
|
Location
Lore
Strategy
Reward
Uldyssian's Sword
Keep in Inventory to Gain Bonus Required Level: 120 5% Chance to cast level 1 Uldyssian's Time Freeze when Struck +(0 to 2) to All Skills All Resists +(11 to 30)% Level 1 Purify (100/100 Charges) 2% chance to drop a trophy on Destruction difficulty. Cube the trophy with the charm for a small bonus. Uldyssian's Trophy
Cube with Uldyssian's Sword... (1 to 5)% Deadly Strike Drop Bias
|
|
11/11 The Void Level |
Location Lore Rathma, their son, had avoided the slaughter that followed, and became the servant and student of a mystical dragon-guardian of the Sanctuary – Trag'Oul. After a thousand years, Lilith escaped the Void in the middle of the Sin War events, faming Uldyssian and making him fight the Triune and various related demons with his companions - one of them being Mendeln, his brother. Rathma took in Mendeln, and trained him as his apprentice – the two of them being the first Necromancers, following the teachings of Trag'Oul. Eventually, Rathma was found and sent to the Void by Inarius, but Trag'Oul sent Mendeln to retrieve Rathma at a great risk. Before the end of the Sin War, Lilith, too, was sent to the Void again, by Inarius. Uldyssian, defeating Inarius, now literally stopped and banished the angels and demons single-handedly – finishing the Sin War. Trying to restore the Sanctuary to it's previous state, he took in all the destruction and damage it suffered during this war, and was guided by Trag'Oul to the Void to release it. After these events, Rathma and others pleaded with the Heavens and Hells to spare Sanctuary and the humans. Finally a deal was struck to keep Sanctuary and humanity in existance – with no war on either side allowed there. Enemies The Sin Innerspace Once you have beaten them all, cube their remnants to get the Sigil of the 7 Deadly Sins.
Sigil of the 7 Deadly Sins
Quest Ring Required Level: 120 +1 to Mage Rage +(26 to 50) to All Attributes +200 to Life +200 to Mana +(6 to 15) to Light Radius Then use your Mage Rage to release your inner rage and clear yourself from sins, expunging them to nothingness. With enough power, it is possible to, in this way, temporarily create small figmets of reality or summon a similar powerful moment – now long gone. Bosses Reward
Rathma's Supremacy
Keep in Inventory to Gain Bonus Required Level: 120 +(5 to 10) to Light Radius Bonus quest To upgrade it, cube it while you have two swirlies (these last for 1 minute) for having killed both Rathma and Mendeln at the same time. Rathma's Supremacy → Rathma's Supremacy with added bonuses
This upgrade recipe adds the following bonuses:
+50 to All Attributes +(3 to 7) to Teleport Enchanting Crystal Sacred Unique weapon/armor + Oil of Enhancement + Enchanting Crystal → reroll as another sacred
This will keep the same item type (eg. Sacred Bone Helm → Sacred Bone Helm), but can change a sacred unique to another sacred unique of a different variety. Higher tiers of Sacred Uniques are rarer to roll, – with the chance ratios the same as with item drops (10:4:1). Drop Bias |


Midway Atoll does not belong to the state of Hawaii, but is part of a group known as the United States Minor Outlying Islands, but for convenience it has been included under Hawaii.
It is a wildlife refuge and lies 1,100 miles from Kauai.
Position 28°11.6'N, 177°21.4'W.
Currently it is prohibited to visit Midway Atoll, the Midway Wildlife refuge or the Battle of Midway National memorial.
See this US website and the FWS site for the current situation.
Previously, when visiting was allowed, advance permission was required and on arrival a USFWS official would make arrangements to meet you and your crew for a briefing.
Any visiting boat would be inspected for pests in order to preserve the ecological integrity of the islands. Strictly, no pets are allowed.
Last updated June 2015.
See information above regarding the current situation.
Below is the previous information (January 2010) which was on Noonsite when visiting the island was still possible. Officials hope that in the future visits will again be permitted.
Before leaving for Midway, you must contact the USFWS at either Honolulu or Midway to advise them of your expected arrival date and to receive special instructions. These include an undertaking not to stop at any other islands in the Hawaiian chain between Kauai and Midway, and to stand off if necessary in order to make your approach in daylight.
There are 6 moorings here for visitors for which a daily charge is made. They are located in the inner harbour on Sand Island.
There is a dinghy landing at the west end of the inner harbour.
The is also a charge per person while at the Refuge.
Last updated June 2015.


--- layout: default ---
Lecturer, Computer Science
Bangladesh University of Engineering and Technology
09/2021 - Alhamdulillah! Accepted a teaching position at my alma mater BUET.
06/2021 - I presented our paper at ACM COMPASS 2021! Check that out!
05/2021 - Our paper on electronics repair during COVID19 is accepted at ACM COMPASS 2021!
03/2021 - First Job! Accepted a lecturership in the Computer Science department at Brac University
02/2021 - Done with my Bachelors.
12/2020 - Year ends with good news! Two papers accepted at ACM CSCW 2021! One with my undergrad supervisor Dr. Alim, the other with my mentor Professor Ishtiaque.
10/2020 - Attending both UIST2020 & CSCW2020 as a Student Volunteer! First ever conference attending! Super excited!
Alternating between these two books now. Next in line: The Age of Surveillance Capitalism by Shoshana Zuboff


Second class citizen quite fit — or may even affection — encounters air and better light
quite a shoving match careful grow overly thick.Outer edges tightly connected die together. As a rule, undisturbed beeches still alive street kids damaged planted, incapable
behave like loners opportunity beybeetee


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Forgot Credentials Controller
This is controller used in Schema Wizard to handle all of the forgot Credentials operations. It utilizes various HTML templates in order to guide the user through either resetting thier username by providing their full name, or resetting their password by providing their username.
<ANY forgot -credentials -controller> ... </ANY>


(equals {URL})
This directory is empty or nothing is matching against your wildcard
Select all / Unselect all


Written by Supakorn Laohasongkram on August 14th, 2014
There are six types of Ruby variables: global, local, class, instance, contant, and psuedo variables. Each type differs by its scope and behavior. To make the distinction clearer, we will go through each, one by one. Here is a summary...
Global Variable
Global variable works across all your code. You can identified the variable by dollar sign($) in front. (You can see the example below.) However, global variable should be used with caution since it would run through the whole code and you could easily forgot or unknowinly overwrite it. And this in turns, could effect your whole code.
$global_variable = 10 class Class1 # call inside of class 1 def print_global puts "Global variable in Class1 is #$global_variable" end end class Class2 # call inside of class 2 def print_global puts "Global variable in Class2 is #$global_variable" end end global_variable # or call outside of class which output => 10 class1obj = Class1.new class1obj.print_global # output => Global variable in Class2 is 10 class2obj = Class2.new class2obj.print_global # output => Global variable in Class1 is 10
As you can see, the global variable of global_variable could call in and outside of class anywhere.
Local Variable
Local variable works depending on the corresponding start and end of a statement. This could be identified by the "{}" sign or the designated syntax like "do" and "end" which defines the beginning and the end of a method. To defined a local variable simply write in lower case or begins with a underscore(_).
local_variable = 10 # first way of defining local variable _local_variable = 10 # second way of defining local variable class Class1 def print_local local_variable = 10 puts "local variable in Class1 is #{local_variable}" end end class Class2 def print_local puts "local variable in Class2 is #{local_variable}" end end p local_variable # output => 10 class1obj = Class1.new class1obj.print_local # output => local variable in Class1 is 10 class2obj = Class2.new class2obj.print_local # output => "undefined local variable or method `local_variable'"
Class Variable
Class variable is identified by the "@@" sign in front. The scope of this variable is inheritable all other instances of this class.
class Class1 def print_class @@class_variable = 10 puts "Class variable in Class1 is #{@@class_variable}" end end @@class_variable # output => Can't access. "warning: class variable access from toplevel" class1obj = Class1.new # defining class instance class1obj.print_class # output => class variable in Class1 is 10 class1obj2 = Class1.new # defining another class instance class1obj2.print_class # output => class variable in Class1 is 10 class1obj3 = Class1.new # defining another class instance class1obj3.print_class # output => class variable in Class1 is 10
From the example above, the class variable of @@class_variable is passed on through all of the class instances of Class1.
Instance Variable
Instance Variable is identified by the "@" sign in front, the scope of this varible is only inside the class it is decleared upon.
class Class1 attr_reader :instance_variable def initialize(instance_variable) @instance_variable = instance_variable end def print_instance puts "Instance variable in Class1 is #{@instance_variable}" end def print puts "Instance variable in Class1 is #{@instance_variable}" end def print2 puts "Instance variable in Class1 is #{@instance_variable}" end end class1obj = Class1.new(10) # defining new class instance with 10 as argument class1obj.print_instance # output => Instance variable in Class1 is 10 class1obj.print # output => Instance variable in Class1 is 10 class1obj.print2 # output => Instance variable in Class1 is 10 instance_variable # output => "undefined local variable or method `instance_variable' for main:Object"
You can see that the @instance_variable is shared among three methods inside Class1. And when the variable is call outside of Class1 it gives an error.
Constant Variable
Constant variable is identified by the all capitalized letters like so, "VAR = 10." If it is defined within a class then scope is only within that class. However, if the constant is defined outside of a class its scope becomes global.
BYE = "BYE" class Class1 HELLO = "HELLO" def greet p HELLO end def bye p BYE end end class1obj = Class1.new # defining new class instance class1obj.greet # output => "HELLO" class1obj.bye # output => "BYE" HELLO # output => Get an error saying "uninitialized constant HELLO"


ThoughtWorks ASR Demo
ASR Demo from DataClouds@ThoughtWorks
Task Result
Upload File
Please select a .wav file (must be sampled in 16kHz)
Select File
Use Your Micro Phone ... (only work on https)
Record
stop
Log


Error logging in: you need to be a member of the OpenAddresses Github organization.
{% elif error_bad_login %}Error logging in: we couldn’t figure out who you are.
{% endif %} {% if user_required and not user %} {% else %} {% block main %}{% endblock %} {% endif %}


SVG images are typically smaller than bitmap images and remain sharp on high-dpi screens.
These patterns work on Firefox, Chrome, Safari, Edge, IE10, and IE9. Base64 encoding is required for IE and Firefox.


|
Class Summary |
| AbstractQuery |
Abstract superclass to Query and Subquery. |
| Annotation |
Represents a numeric annotation, either on a QGItem (QGVertex or QGEdge), or
on an AbstractQuery. |
| ConsQGVertex |
A special type of QGVertex that has been consolidated, i.e. |
| EditorQueryIterator |
Title: Editor Query Iterator
Description: A query editor which completes subqueries before edges in order to properly
draw edges in yFiles which require all nodes to be present before any edges are
drawn. |
| QGAddLink |
An update edge from a QGraph query. |
| QGConstraint |
Represents one constraint from the list of possibly many constraints in a QGQuery. |
| QGEdge |
Helper class that represents a graph query edge. |
| QGItem |
Abstract superclass to QGEdge and QGVertex, defines useful IVs and methods. |
| QGVertex |
Helper class that represents a graph query vertex. |
| Query |
A concrete query class. |
| QueryGraph2CompOp |
A concrete subclass that executes graph query specified by the input
element. |
| QueryIterator |
A Utility that simplifies recursively "walking" through a Query. |
| QueryIterHandlerEmptyAdapter |
Implements an empty handler for a QueryIterHandler
Anonymous handles overload methods that they need. |
| QueryValidator |
A helper class used by QueryGraph2CompOp to validate newly-created QueryS. |
| QueryXMLUtil |
Provides functionality to translate a Query into XML. |
| QueryXMLUtil.QueryToXMLHandler |
Handler that generates XML from a Query. |
| Subquery |
A concrete subquery class. |
| TempTableMgr |
Helper class instantiated by QueryGraph2CompOp.execTGPath() and used by
Transformation instances to manage the mapping of ConsQGVertex names to
temporary SGI NSTs. |
| TFMGraph |
Represents a transformation graph, i.e., the result of applying all applicable
Transformations to an initial Query until a final node is converged on. |
| TGEdge |
Represents an edge in a TFMGraph. |
| TGItem |
The abstract superclass to TGEdge and TGVertex. |
| TGPath |
Represents a particular path through a transformation graph, i.e., an ordered
list of Transformations from the initial Query to a final result. |
| TGVertex |
Represents nodes in a TFMGraph. |


THE GAME 1997 A film review by Timothy Voon Copyright 1997 Timothy Voon 5 angry :-( :-( :-( :-( :-( for a very stupid game
Cast: Michael Douglas, Sean Penn, Deborah Kara Unger, James Rebhorn, Anna Katerina, Armin Mueller-Stahl Director: David Fincher Producer: Cean Chaffin, Steve Golin Screenplay: John D. Brancato, Michael Ferris, Andrew Kevin Walker
I found myself shaking my head continously at the absurdity of "The Game", so much so that I developed a neck sprain. The director David Fincher has tried to recreate the confusing "twist" and "turns" which made his other movie "7" a success. If you like this sort of film that's fine, but trying to keep the material believable is much harder. There are numerous examples of how badly wrong, or how dangerous "The Game" could have become. The prime example is Michael Douglas jumping of the roof top towards the end, now tell me how did they know where to place the cushions exactly?? Ooops a spoiler, but I don't recommend you watch the movie either.
If you're wandering what I'm talking about at this point in time, I'm not referring to Monopoly, Backgammon or Chess. Although all of these games are much more fun to play than this particularly elaborate game. Basically, it is the 42nd birthday of wealthy millionaire Nicholas Van Orten (Michael Douglas). He is given a virtual gift from his unsuccesful younger brother Conrad (Sean Penn). The surprise is that the gift unravels itself in the form of daily experiences, encounters and strange coincidences, which become weirder and more dangerous the longer you play.
I didn't like "7" and I don't like this movie. It is disguised as an elaborate excuse to thrill, when all it provides is a nervous twitch. Talk about over working a person's paranoia.  Somehow, I don't think being shot at, being drugged, being chased by dogs, being drowned, being buried alive, being lost in a foreign country without cash is very much fun. The only life changing experience "The Game" provides is a nervous break down, not a hearty thank-you. Next time, a simple birthday card will suffice instead.
Timothy Voon e-mail<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
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Related links: index of all rec.arts.movies.reviews reviews


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| Total net profit | -2.6 | Gross profit | 25.27 | Gross loss | -27.87 |
| Profit factor | 0.91 | Expected payoff | -0.06 | ||
| Absolute drawdown | -10.53 | Maximal drawdown (%) | 12.32 (688.27%) | ||
| Total trades | 47 | Profit trades (% of total) | 17 (36.17%) | Loss trades (% of total) | 30 (63.83%) |
| Long positions (won %) | 28 (35.71%) | Short positions (won %) | 19 (36.84%) | ||
| Largest | profit trade | 2.21 | loss trade | -4.45 | |
| Average | profit trade | 1.49 | loss trade | -0.93 | |
| Minimum | profit trade | 0.0 | loss trade | -0.04 | |
| Maximum | take profit in pips | 21.9 | stop loss in pips | 0.0 | |
| Average | take profit in pips | 18.3 | stop loss in pips | 0.0 | |
| Minimum | take profit in pips | 10.9 | stop loss in pips | 0.0 | |
| Maximum | Reward-Risk | 0.0 | Duration in minutes | 3682 | |
| Average | Reward-Risk | 0.0 | Duration in minutes | 474.3 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 2 | |
| Maximum | consecutive wins (profit in money) | 3.0 (6.37) | consecutive losses (loss in money) | 7.0 (-9.84) | |
| Average | consecutive wins | 1.0 | consecutive losses | 2.0 |
| Total net profit | -2.92 | Gross profit | 17.24 | Gross loss | -20.16 |
| Profit factor | 0.86 | Expected payoff | -0.1 | ||
| Absolute drawdown | -6.35 | Maximal drawdown (%) | 12.72 (199.69%) | ||
| Total trades | 28 | Profit trades (% of total) | 10 (35.71%) | Loss trades (% of total) | 18 (64.29%) |
| Largest | profit trade | 2.21 | loss trade | -2.26 | |
| Average | profit trade | 1.72 | loss trade | -1.12 | |
| Minimum | profit trade | 0.11 | loss trade | -0.07 | |
| Maximum | take profit in pips | 21.9 | stop loss in pips | 0.0 | |
| Average | take profit in pips | 18.1 | stop loss in pips | 0.0 | |
| Minimum | take profit in pips | 10.9 | stop loss in pips | 0.0 | |
| Maximum | Reward-Risk | 0.0 | Duration in minutes | 3240.0 | |
| Average | Reward-Risk | 0.0 | Duration in minutes | 479.5 | |
| Minimum | Reward-Risk | 0.0 | Duration in minutes | 2.0 | |
| Maximum | consecutive wins (profit in money) | 3.0 (6.37) | consecutive losses (loss in money) | 7.0 (-9.84) | |
| Average | consecutive wins | 2.0 | consecutive losses | 4.0 |
| Total net profit | 0.32 | Gross profit | 8.03 | Gross loss | -7.71 |
| Profit factor | 1.04 | Expected payoff | 0.02 | ||
| Absolute drawdown | -6.09 | Maximal drawdown (%) | 6.02 (-8600.0%) | ||
| Total trades | 19 | Profit trades (% of total) | 7 (36.84%) | Loss trades (% of total) | 12 (63.16%) |
| Largest | profit trade | 1.98 | loss trade | -4.45 | |
| Average | profit trade | 1.15 | loss trade | -0.64 | |
| Minimum | profit trade | 0.0 | loss trade | -0.04 | |
| Maximum | take profit in pips | 19.6 | stop loss in pips | 0.0 | |
| Average | take profit in pips | 18.7 | stop loss in pips | 0.0 | |
| Minimum | take profit in pips | 15.3 | stop loss in pips | 0.0 | |
| Maximum | Reward-Risk | 0.0 | Duration in minutes | 3682.0 | |
| Average | Reward-Risk | 0.0 | Duration in minutes | 466.7 | |
| Minimum | Reward-Risk | Duration in minutes | 4.0 | ||
| Maximum | consecutive wins (profit in money) | 3.0 (5.75) | consecutive losses (loss in money) | 8.0 (-6.02) | |
| Average | consecutive wins | 1.0 | consecutive losses | 3.0 |


Once upon a time when I worked in IT land “amarkpark” was a folder I made to temporarily “park” some files on a remote server… Eventually I had such folders on all my branch DCs and the folder had been shared and perhaps synchronized or set to roam. “amarkpark” contained essential tools of my trade: installers, batch files, drivers, patches, scripts, executables… It was my technical Bag-of-Holding™.
I got so used to browsing to or running “amarkpark” that I decided it would make a good domain name. Because, among other things, I might want to park files or content or tools (Oh My!)… and let’s face it, it’s catchy! I also loved that it was wordplay using my username and the word Park. Park can be a verb meaning “to place temporarily” OR a noun meaning “a place to PLAY”. That appealed to me.
AMP stands for A Mark Park
In the first Rails App I created I updated a logo with a tagline: “An AMPed Web App” and a new identity was born.
Amp evokes… energy, electricity, current, and the act of souping something up. The word is charged with meaning. (Pun fully intended.) I love it.
I tag code and comments with “~AMP”. I use an Ampersand symbol too… because it’s a code joke. At least to ME.
Perhaps this page is suppose to be “About” ME. The particular geek behind the &. Trust me, it IS.
~AMP


[1] then when plugged in 6 months later it a more reputable company than (estimated 60 minutes of trusting your data on one day and reformat it worked it lost my 500 gig failed once in.
[2] then when plugged in 6 months later it a more reputable company than (estimated 60 minutes of trusting your data on one day and reformat it worked it lost my 500 gig failed once in June 2008.


The strongly emphasized word in this paragraph is
red
.
This subhead is also red.
The strongly emphasized word in this subhead is
blue
.


Elevation
Shadows provide important visual cues about objects’ depth and directional movement. They are the only visual cue indicating the amount of separation between surfaces. An object’s elevation determines the appearance of its shadow.
References
Import
Design & API Documentation
| Directive |
Description |
| [mdcElevation]="#" |
Elevation values are mapped out in a "z-space" and range from 0 to 24. |


Default form validation
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Rachel O'Riordan
Clonmeen Road,
Banteer,
County Cork
Mobile Number:<PHONE_NUMBER>
I live in Banteer, a small village in North Cork.
November 2015 - Present: Part-Time Sales Assistant in Twohig's SuperValu, Kanturk.
I attended Scoil Mhuire, Kanturk, Co. Cork
I am currently studying Business Information Systems in University College Cork (First Year)
Find more information on UCC and BIS hereI have great communication and organizational skills. i regularly babysit and enjoy interacting with the kids.
I enjoy horse-riding and badminton
| Subject | Grade |
|---|---|
| Maths | H3 |
| Biology | H2 |
| Accounting | H2 |
| Technology | H2 |
| French | H3 |
| English | H5 |
| Irish | O2 |


#assign delete="active">
Annotate methods with @Delete for HTTP DELETE web routes.
@Delete
Otherwise Delete has the same functionality and behaviour as Post.


Blog Post 1 -> Thinking Style
Blog Post 2 -> Arrays and Hashes
Blog Post 3 -> Tech Issues
Blog Post 4 -> Enumerable Methods
Blog Post 5 -> Feedback
Blog Post 6 -> Ruby Classes
Blog Post 7 -> Stereotype Threat
Blog Post 8 -> OOP Concepts
Blog Post 9 -> Values
Blog Post 10 -> Javascript
Blog Post 11 -> Conflict
Blog Post 12 -> Tech


Simon: random sequence playing forever
New code
…
from random import randrange
play_order = []
failed = False
while not failed:
play_order += [randrange(4)]
# Play sequence
...
time.sleep(1.0)
prev | next


Draw.Me
Beta
An automated drawing tool!
What do you want to draw?
Settings for shapes coming soon!
Settings
Objects on screen
Square
Circle
Rectangle
2D
3D - Not working yet


{% load i18n %}
{% blocktrans trimmed %} Disabled fields have conflicting values, and will be ignored until edited. Editing these will overwrite to the new value. Use the Don't Change button to discard edits and keep original value(s) for a field. Use the Clear Value button to remove metadata. {% endblocktrans %}


JOBS
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EN
+ ABOUT IA
+ SCIENCE
+ SOFTWARE
ABOUT IA
What is IA?
Team
Opportunities
Visitor program
RESEARCH
Groups and thematic lines
Projects
Publications
Conferences
Seminars
TRAINING
Training at IA
PHD::SPACE
OUTREACH
Outreach at IA
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Main Page
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Supported AMD Products:
Supported Operating Systems:
Copyright © 2009-2016 Advanced Micro Devices, Inc. All rights reserved.


TEXINDEX(1) User Commands TEXINDEX(1) NAME texindex - sort Texinfo index files SYNOPSIS texindex [OPTION]... FILE... DESCRIPTION Generate a sorted index for each TeX output FILE. Usually FILE... is specified as `foo.??' for a document `foo.texi'. OPTIONS -h, --help display this help and exit -o, --output FILE send output to FILE --version display version information and exit REPORTING BUGS Email bug reports to<EMAIL_ADDRESS>general questions and discus‐ sion to<EMAIL_ADDRESS>Texinfo home page: http://www.gnu.org/software/texinfo/ COPYRIGHT Copyright © 2008 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html> This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. SEE ALSO The full documentation for texindex is maintained as a Texinfo manual. If the info and texindex programs are properly installed at your site, the command info texindex should give you access to the complete manual. texindex 4.13 September 2008 TEXINDEX(1)


We are team of tech enthutisats that provides education and make learning easy for every one.We are team of tech enthutisats that provides education and make learning easy for every one.We are team of tech enthutisats that provides education and make learning easy for every one.We are team of tech enthutisats that provides education and make learning easy for every one.We are team of tech enthutisats that provides education and make learning easy for every one.


[gecode-users] -samples and -iterations
Christian Schulte
cschulte at kth.se
Thu Mar 15 09:44:58 CET 2012
Hi,
Each sample can consist of running several iterations of the same problem.
This is meant for problems with really low runtime. Whereas for a simple,
coefficient of deviation, etc is computed, all iterations are taken as one
runtime (one sample) divided by the number of iterations.
Best
Christian
--
Christian Schulte, KTH, web.it.kth.se/~cschulte/
From: users-bounces at gecode.org [mailto:users-bounces at gecode.org] On Behalf
Of Yong LIN
Sent: Thursday, March 15, 2012 4:44 AM
To: users at gecode.org
Subject: [gecode-users] -samples and -iterations
Hi All,
I have a question about the two runtime options: -samples and -iterations.
I see that the program will be executed -samples times, but what is the
exact meaning of iterations?
Thanks!
regards,
Lin
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string mysql_field_flags ( resource $result , int $field_offset )
mysql_field_flags() returns the field flags of the specified field. The flags are reported as a single word per flag separated by a single space, so that you can split the returned value using explode().
Returns a string of flags associated with the result or FALSE on failure. The following flags are reported, if your version of MySQL is current enough to support them: "not_null", "primary_key", "unique_key", "multiple_key", "blob", "unsigned", "zerofill", "binary", "enum", "auto_increment" and "timestamp".


app.js |
|
|
app.js Node.js server |
"use strict;" // flag JS errors
|
|
Module dependencies: require() loads a nodejs "module" - basically a file. Anything exported from that file (with "exports") can now be dotted off the value returned by require(), in this case e.g. reel.api The convention is use the same name for variable and module. nodejs looks in |
var http = require("http"),
|
|
NOTE, use the version of "express" linked to the assignment handout |
express = require("express"),
fs = require("fs"),
path = require("path"),
url = require("url"),
multer = require("multer"),
logger = require("morgan"),
compression = require("compression"),
session = require("express-session"),
bodyParser = require("body-parser"),
methodOverride = require("method-override"),
directory = require("serve-index"),
errorHandler = require("errorhandler"),
basicAuth = require("basic-auth-connect"), // optional, for HTTP auth
|
|
config is an object module, that defines app-config attribues, such as "port", DB parameters |
config = require("./config"),
reel = require('./routes/reel.js'); // route handlers
var app = express(); // Create Express app server
|
|
Configure app server |
|
|
use PORT environment variable, or local config file value |
app.set('port', process.env.PORT || config.port);
|
|
activate basic HTTP authentication (to protect your solution files) |
app.use(basicAuth('gabrielle', 'greenparrot')); // REPLACE username/password
|
|
change param value to control level of logging |
app.use(logger('dev')); // 'combined', 'common', 'short', 'tiny', 'dev'
|
|
use compression (gzip) to reduce size of HTTP responses |
app.use(compression());
|
|
parse HTTP request body |
app.use(bodyParser.json({limit: '5mb'}));
app.use(bodyParser.urlencoded({
limit: '5mb',
extended: true
}));
|
|
set file-upload directory for poster images |
var uploadImage = multer({dest: __dirname + '/public/img/uploads/'});
|
|
checks req.body for HTTP method overrides |
app.use(methodOverride());
|
|
App routes (RESTful API) - handler implementation resides in routes/reel.js |
|
|
Perform route lookup based on HTTP method and URL. Explicit routes go before express.static so that proper handler is invoked rather than static-content processor |
|
|
Heartbeat test of server API |
app.get('/', reel.api);
|
|
Retrieve a single movie by its id attribute GET /movies/:id (handler getMovie) |
app.get('/movies/:id', reel.getMovie);
|
|
Create new movie POST /movies (handler addMovie) |
app.post('/movies', reel.addMovie);
|
|
GET /movies (handler getMovies) |
app.get('/movies', reel.getMovies);
|
|
PUT /movies/:id (handler editMovie) |
app.put('/movies/:id', reel.editMovie);
|
|
DELETE /movies/:id (handler deleteMovie) |
app.delete('/movies/:id', reel.deleteMovie);
|
|
Save a movie poster image |
app.put('/movies/:id/image', reel.uploadImage);
|
|
Retrieve a collection of reviews for movie with given id GET /movies/:id/reviews (handler getReviews) |
app.get('/movies/:id/reviews', reel.getReviews);
|
|
Create a new review in the collection POST /movies/:id/reviews (handler addReview) |
app.post('/movies/:id/reviews', reel.addReview);
|
|
GET /movies/:id/video (handler playMovie) |
app.get('/movies/:id/video', reel.playMovie);
|
|
location of app's static content |
app.use(express.static(__dirname + "/public"));
|
|
return error details to client - use only during development |
if (config.env === 'development') {
app.use(errorHandler({ dumpExceptions:true, showStack:true }));
}
|
|
Default-route middleware, in case none of above match respond with a status-code of 404 and an appropriate HTML-formatted message for display by the browser. |
app.use(function (req, res) {
res.status(404).send("<body title='Page Not Found' " +
"style=background-image:url('/img/404.jpg')>");
|
|
Image credit: http://worrydream.com/404notfound |
});
|
|
Start HTTP server |
http.createServer(app).listen(app.get('port'), function () {
console.log("Express server listening on port %d in %s mode",
app.get('port'), config.env );
});
|


New Tab Reloaded Settings
Features
Show Apps Page
Show "recently closed tabs" and "other device pages"
( Available in Chrome 37 and later )
Hide footer bar
Most Visited
Tiles per Row
( default: 4 )
Number of Tiles
( default: 8 )
Apps Page
Show Webstore
Apps per Row
( default: 6 )
Troubleshooting
This extension does not load?
Show Details
Due to the limitations of Chrome 33+,
1. This extension only works when Google is the default search engine.
2. Try to disable other new tab page related apps if this one does not load.
3. Try to go to settings -> Show advanced settings... -> Enable "Use a prediction service to help complete searches and URLs typed in the address bar".
Steps to fix this extension in Chrome 61+:
1. Open Chrome settings and change the search engine from Google to Bing.
2. Open a new tab page to see Bing's home page.
3. Change the search engine back to Google.
4. Open a new tab page and this extension will load correctly.
Apps open in a new tab?
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This is a limitation in the chrome browser that extensions can not open apps in the same tab.
Apply


You will be directed to the Battle.net official login, from there you can authenticate this app. This will give the application a list of your characters, guilds and ranking. No other information is given and no information is stored.
Manager Account
Processing
35%
Warcraft Guild Manager is an Open Sourced Javascript application. Created by Scott Jones


Processing Jupyter Notebooks¶
Export Code Cells Into *.py
File¶
-
mastersign.datascience.notebook.export_cell_code.
export_cell_code
(nb_file, py_file=None, tag='production')[source]¶ Take the source of all code cells, tagged with the given tag, from the given notebook and write them into a Python code file.
- Parameters
nb_file – A path to a Jupyter Notebook.
py_file – A path to a Python script file as target.
tag – A tag name for the code cell selection. Defaults to
production
.


I came across TaskPaper the other day – a simplistic to-do list app currently in development by Jesse Grosjean, who made the equally simplistic text editor WriteRoom.
In TaskPaper, your to-do list is in a simple text format like
1 2 3 4 5 |
|
and presented with visual and functional improvements.
I’m a big fan of piggybacking on formats like this: taking something people are already doing, like this list markup, and adding value. The to-do lists I keep in plain text files are pretty much formatted this way, except for the tags (like @done
).
However, I edit my text files in TextMate. Using something else for to-do list text files complicates things. So I made a TextMate bundle for it:
Download it here, unarchive, then double-click to install: Tasks.tmbundle.zip
It’s named “Tasks” rather than “To-do” since a “TODO” bundle ships with TextMate (it finds “TODO” and “FIXME” comments in code).
This is a pretty simple bundle. I don’t need any special handling of priorities or due-dates. Feel free to modify it to fit your preferred markup and way of working.
File format
The Tasks grammar and commands by default apply to files with the .todo
, .todolist
and .tasks
extensions.
Headers end with a colon (“:”). Headers are listed in the symbol list. Somewhat unfortunately, checkmarks are used in the symbol list to denote the current item. That checkmark obviously does not reflect the to-do status of anything.
Pending (uncompleted) tasks start with a hyphen (“-“). Completed tasks start with a checkmark (“✓”). The easiest way to get the checkmarks is to first add a pending task and then toggle it using the command described below.
Headers and tasks can be indented for grouping/hierarchy, as seen in the screenshot above.
Commands
New Task
Press ⌅
to insert a new task.
The command has some smarts: if the caret is on the same line as a task but before the hyphen/checkmark, the new task is inserted above; if the caret is after a task, the task is inserted below. If the caret is inside the task, the line breaks, splitting the task in two. If the caret is on a blank line, a new task is inserted there without adding line breaks.
Toggle Completed
Press ⌥⌅
to toggle completion for a task or set of tasks.
If no text is selected, the task on the current line is toggled: if it’s pending, it’s marked as completed and vice versa.
If text is selected, every task in the selection is toggled in batch: if any of the tasks are pending, all are marked as completed; if all are completed, they’re marked as pending.
Other commands
In addition to these specific commands, you can obviously use general TextMate features like undo, Duplicate Line (⌃⇧D
), Current Date (isoD⇥
), move lines up (⌃⌘↑
) and down (⌃⌘↓
)…
There. That’s one less thing to do.


Chief Technology Officer
She was the CEO of Burberry from 2006 to 2014。 She left Burberry to join Apple in 2014.She was ranked 25th in Forbes' 2015 list of the most powerful women in the world,9th most powerful woman in the U.K.
Chief Executive Officer
He expressed his desire to become an entrepreneur at a young age. His first business venture, at the age of 16, was a magazine called Student. In 1970, he set up a mail-order record business.
Chief Finance Officer
Tim is a Chinese businessman and one of the co-founders of the Virgin Group with Richard Branson. After operating a mail-order company, a small record shop, and a recording studio, the partners established Virgin Records in 1972
| Name | Position | Number | |
|---|---|---|---|
| Linda | Chief Technology Officer |<EMAIL_ADDRESS>|<PHONE_NUMBER> |
| Danny | Chief Executive Officer |<EMAIL_ADDRESS>|<PHONE_NUMBER> |
| Tim tang | Chief Finance Officer |<EMAIL_ADDRESS>|<PHONE_NUMBER> |


Password Cipher is a free tool that makes it easy for you to have unique and strong passwords for each app and web site.
To create a password start by entering the name of the web site or app in the String field. Then enter common word or string into the Key field. You use the same key for all web sites and apps. Next enter the length you want the password to be into the Length field. When you click the Calculate button the bottom of the page will be filled wiith the Cipher output.
You can use the buttons in the Cipher Output and Standard Characters section to create a password in the Scratchpad text field. Each time you click on a button it will add that character to the Scratchpad field. Use the Shift button to get capital letters. Click on the buttons using a pattern that you keep constant. In this way you will build up a password that is unique to each web site and that is an relatively random series of letters and numbers. More ideas for patterns are in the Tips and Tricks section.
Copy the password out of the Scratchpad field and use it wherever you need it. On many smartphones you can copy the field by pressing and holding on it.
The input section of the page has a number of Hide/Show buttons. You can use these buttons to show or hide the field that each is next to. This can help you hide your information from people that might be looking over your shoulder. The page also has a Clear button that you can use to clear all the data out of all the fields. In case you forget to use the Clear button, there is a countdown timer that will automatically clear all the fields 2 minutes after you are finished using the page. If you want to restart the time to give yourself more time just click the Calculate or Shift buttons.
Key to successful use of Password Cipher is having a good patterns from the Cipher Output. There is a lot of variety in the patterns you can use in the Cipher Output to create good passwords. First of all, you should try to include upper and lower case letters, numbers, and special characters. You can get special characters by clicking on the buttons in the Standard Characters section. Here are a few ideas you can use.
You can also make your passwords a lot harder to decipher if you alter the string you enter. The string doesn't always have to be exactly the domain name or app name. Here are things you can use.
The Password Cipher works like a simple cipher. It is similar to what was used in World War One or what you may have used as a kid if you were kind of nerdish. Password Cipher just makes it easier for you.
Password Cipher takes the String you enter (i.e. 'abcde') and converts it to the numbers associated with each letters position in the alphabet. For example a=1 and b=2 and c=3 and so on. It then takes the key you provided (i.e. 'abcde'), converts them into numbers and adds them to the numbers from the letters to get new numbers (i.e. 1+1=2, 2+2=4, 3+3=6 and so on). The resulting list of numbers in this example would be '2,4,6,8,10'. These numbers are then converted back to letters (i.e. 2=b, 4=d, 6=f and so on). These resulting letters and numbers are output in the 'Outputs' columns of the Cipher Output section. In this example, the columns would be '2,4,6,8,10' and 'b,d,f,g,i'. If you want to see how PasswordCipher works you can go into the Settings page and choose to show the input values in the cipher output table.
Numbers are included at the end of the Password Cipher alphabet. For example z=26 and 1=27 and 0=36. There is no difference between upper case letters and lower case letters. Password Cipher does not allow for any special characters in the input string. If you request a password that is longer than the String you entered or the Key you entered then Password Cipher just repeats the String or Numbers. For example if you entered 'abc' and 'abcd' and requested a 6 character long password then Password Cipher would use the String 'abcabc' and the Numbers 'abcdabcd'. The Cypher Output would be '2,4,6,5,3,5' and 'b,d,f,e,c,e'.
The number one risk of using Password Cipher is that people looking over your shoulder could see either the passord you create or see the input Numbers and pattern that you use. The best way to reduce this risk is to make sure people aren't able to look at your screen or hands as you use the tool. The next best way is to use the checkboxes in Password Cipher to hide the data that you are entering.
The second risk of using Password Cipher is that someone might hack into several of the web sites that you use and look at the passwords that you created. In this case they might be able figure out what your Numbers and pattern are. While you can't stop people from hacking web sites, you can reduce the risk of them getting valuable information by having different Numbers and/or patterns for different classes of sites. For example, your financial web sites could use a different pattern or different Numbers than your non-financial sites.
Password Cipher makes it easy to remember:
| Site | Password |
|---|---|
| yahoo | z65#Ta494 |
| v0x#I5y61 | |
| amazon | s8g#5As99 |
| netflix | b0t#K8n20 |
| paypal | g6v#Uwq47 |


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Interface ICombatant
Interface for all creatures that can participate in combat.
Inherited Members
Namespace: Fibula.Mechanics.Contracts.Abstractions
Assembly: Fibula.Mechanics.Contracts.dll
Syntax
public interface ICombatant : ICreatureWithSkills, ICreatureThatSensesOthers, ICreature, IThing, IContainedThing, IEquatable<IThing>, ICloneableThing<IThing>, IThingContainer, ILocatable, IEquatable<ICreature>
Properties
| Improve this Doc View SourceAttackedBy
Gets the collection of combatants currently attacking this combatant.
Declaration
IEnumerable<ICombatant> AttackedBy { get; }
Property Value
| Type | Description |
|---|---|
| System.Collections.Generic.IEnumerable<ICombatant> |
AttackSpeed
Gets a metric of how fast a combatant can earn an attack credit per combat round.
Declaration
decimal AttackSpeed { get; }
Property Value
| Type | Description |
|---|---|
| System.Decimal |
AutoAttackRange
Gets the range that the auto attack has.
Declaration
byte AutoAttackRange { get; }
Property Value
| Type | Description |
|---|---|
| System.Byte |
AutoAttackTarget
Gets the current target combatant, if any.
Declaration
ICombatant AutoAttackTarget { get; }
Property Value
| Type | Description |
|---|---|
| ICombatant |
ChaseMode
Gets or sets the chase mode selected by this combatant.
Declaration
ChaseMode ChaseMode { get; set; }
Property Value
| Type | Description |
|---|---|
| ChaseMode |
ChaseTarget
Gets the current target being chased, if any.
Declaration
ICreature ChaseTarget { get; }
Property Value
| Type | Description |
|---|---|
| ICreature |
DamageTakenInSession
Gets the distribution of damage taken by any combatant that has attacked this combatant while the current combat is active.
Declaration
IEnumerable<(uint CombatantId, uint Damage)> DamageTakenInSession { get; }
Property Value
| Type | Description |
|---|---|
| System.Collections.Generic.IEnumerable<System.ValueTuple<System.UInt32, System.UInt32>> |
DefenseSpeed
Gets a metric of how fast a combatant can earn a defense credit per combat round.
Declaration
decimal DefenseSpeed { get; }
Property Value
| Type | Description |
|---|---|
| System.Decimal |
FightMode
Gets or sets the fight mode selected by this combatant.
Declaration
FightMode FightMode { get; set; }
Property Value
| Type | Description |
|---|---|
| FightMode |
Methods
| Improve this Doc View SourceAddExperience(Int64)
Adds a value of experience to the combatant, which can be positive or negative.
Declaration
void AddExperience(long expToGiveOrTake)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int64 | expToGiveOrTake | The experience value to give or take. |
AddToCombatList(ICombatant)
Adds a combatant to the combat list of this one.
Declaration
void AddToCombatList(ICombatant otherCombatant)
Parameters
| Type | Name | Description |
|---|---|---|
| ICombatant | otherCombatant | The combatant to add to the list. |
ApplyDamage(DamageInfo, UInt32)
Applies damage to the combatant, which is expected to apply reductions and protections.
Declaration
DamageInfo ApplyDamage(DamageInfo damageInfo, uint fromCombatantId = 0U)
Parameters
| Type | Name | Description |
|---|---|---|
| DamageInfo | damageInfo | The information of the damage to make, without reductions. |
| System.UInt32 | fromCombatantId | The combatant from which to track the damage, if any. |
Returns
| Type | Description |
|---|---|
| DamageInfo | The information about the damage actually done. |
DecreaseAttackSpeed(Decimal)
Decreases the attack speed of this combatant.
Declaration
void DecreaseAttackSpeed(decimal decreaseAmount)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Decimal | decreaseAmount | The amount by which to decrease. |
DecreaseDefenseSpeed(Decimal)
Decreases the defense speed of this combatant.
Declaration
void DecreaseDefenseSpeed(decimal decreaseAmount)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Decimal | decreaseAmount | The amount by which to decrease. |
IncreaseAttackSpeed(Decimal)
Increases the attack speed of this combatant.
Declaration
void IncreaseAttackSpeed(decimal increaseAmount)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Decimal | increaseAmount | The amount by which to increase. |
IncreaseDefenseSpeed(Decimal)
Increases the defense speed of this combatant.
Declaration
void IncreaseDefenseSpeed(decimal increaseAmount)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Decimal | increaseAmount | The amount by which to increase. |
RemoveFromCombatList(ICombatant)
Removes a combatant from the combat list of this one.
Declaration
void RemoveFromCombatList(ICombatant otherCombatant)
Parameters
| Type | Name | Description |
|---|---|---|
| ICombatant | otherCombatant | The combatant to remove from the list. |
SetAttackedBy(ICombatant)
Sets this combatant as being attacked by another.
Declaration
void SetAttackedBy(ICombatant combatant)
Parameters
| Type | Name | Description |
|---|---|---|
| ICombatant | combatant | The combatant attacking this one, if any. |
SetAttackTarget(ICombatant)
Sets the attack target of this combatant.
Declaration
bool SetAttackTarget(ICombatant otherCombatant)
Parameters
| Type | Name | Description |
|---|---|---|
| ICombatant | otherCombatant | The other target combatant, if any. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True if the target was actually changed, false otherwise. |
SetFollowTarget(ICreature)
Sets the chasing target of this combatant.
Declaration
bool SetFollowTarget(ICreature target)
Parameters
| Type | Name | Description |
|---|---|---|
| ICreature | target | The target to chase, if any. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True if the target was actually changed, false otherwise. |
UnsetAttackedBy(ICombatant)
Unsets this combatant as being attacked by another.
Declaration
void UnsetAttackedBy(ICombatant combatant)
Parameters
| Type | Name | Description |
|---|---|---|
| ICombatant | combatant | The combatant no longer attacking this one, if any. |
Events
| Improve this Doc View SourceAttackTargetChanged
Event to call when the attack target changes.
Declaration
event OnAttackTargetChanged AttackTargetChanged
Event Type
| Type | Description |
|---|---|
| OnAttackTargetChanged |
Death
Event to call when the combatant dies.
Declaration
event OnDeath Death
Event Type
| Type | Description |
|---|---|
| OnDeath |
FollowTargetChanged
Event to call when the chase target changes.
Declaration
event OnFollowTargetChanged FollowTargetChanged
Event Type
| Type | Description |
|---|---|
| OnFollowTargetChanged |


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Symbollic Logic
by Lewis Carroll
“Book 1: Chapter 3”
Additional Information
- Year Published: 1896
- Language: English
- Country of Origin: United States of America
- Source: Carroll, L. (1896). Symbollic Logic. New York; Macmillan & Co.
-
Readability:
- Flesch–Kincaid Level: 10.5
- Word Count: 684
- Genre: Informational
- Keywords: math history, mathematics
- ✎ Cite This
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CHAPTER III.
DIVISION.
1. Introductory.
‘Division’ is a Mental Process, in which we think of a certain Class of Things, and imagine that we have divide it into two or more smaller Classes.
[Thus, we might think of the Class “books,” and imagine that we had divided it into the two smaller Classes “bound books” and “unbound books,” or into the three Classes, “books priced at less than a shilling,” “shilling-books,” “books priced at more than a shilling,” or into the twenty-six Classes, “books whose names begin with A,” “books whose names begin with B,” &c.]
A Class, that has been obtained by a certain Division, is said to be ‘codivisional’ with every Class obtained by that Division.
[Thus, the Class “bound books” is codivisional with each of the two Classes, “bound books” and “unbound books.” Similarly, the Battle of Waterloo may be said to have been “contemporary” with every event that happened in 1815.]
Hence a Class, obtained by Division, is codivisional with itself.
[Thus, the Class “bound books” is codivisional with itself. Similarly, the Battle of Waterloo may be said to have been “contemporary” with itself.]
2. Dichotomy.
If we think of a certain Class, and imagine that we have picked out from it a certain smaller Class, it is evident that the Remainder of the large Class does not possess the Differentia of that smaller Class. Hence it may be re- garded as another smaller Class, whose Differentia may be formed, from that of the Class first picked out, by prefixing the word “not”; and we may imagine that we have divided the Class first thought of into two smaller Classes, whose DifferentiÊ are contradictory. This kind of Division is called ‘Dichotomy’.
[For example, we may divide “books” into the two Classes whose Differentiae are “old” and “not-old.”]
In performing this Process, we may sometimes find that the Attributes we have chosen are used so loosely, in ordinary conversation, that it is not easy to decide which of the Things belong to the one Class and which to the other. In such a case, it would be necessary to lay down some arbitrary rule. as to where the one Class should end and the other begin.
[Thus, in dividing “books” into “old” and “not-old,” we may say “Let all books printed before A.D. 1801, be regarded as ‘old,’ and all others as ‘not-old’.”]
Henceforwards let it be understood that, if a Class of Things be divided into two Classes, whose Differentiae have contrary meanings, each Differentia is to be regarded as equivalent to the other with the word “not” prefixed.
[Thus, if “books” be divided into “old” and “new” the Attribute “old” is to be regarded as equivalent to “not-new,” and the Attribute “new” as equivalent to “not-old.”]
After dividing a Class, by the Process of Dichotomy, into two smaller Classes, we may sub-divide each of these into two still smaller Classes; and this Process may be repeated over and over again, the number of Classes being doubled at each repetition.
[For example, we may divide “books” into “old” and “new” (i.e. “not-old”): we may then sub-divide each of these into “English” and “foreign” (i.e. “not-English”), thus getting four Classes, viz.
(1) old Englsih;
(2) old foreign;
(3) new English;
(4) new foreign.
If we had begun by dividing into “English” and “foreign,” and had then sub-divided into “old” and ” new,” the four Classes would have been
(1) English old;
(2) English new;
(3) foreign old;
(4) foreign new.
The Reader will easily see that these are the very same four Classes which we had before.]