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Look up the scenario you need to implement on the left, then use the template implementation on the right in your code.
| Relationship Scenario | Example Python Implementation | |||
|---|---|---|---|---|
Implementing one to one relationships between class X and Y |
||||
| #1. |
1 → 1, directional, all methods on X Singular API No API ______________ ______________ | X | | Y | |______________| |______________| | | | | |void setY(y) |1 1| | |Y getY() |⎯⎯⎯⎯⎯⎯⎯⎯⎯→| | |void clearY()| | | |______________| |______________| Note: The |
class X: def __init__(self): rm.enforce("xtoy", "onetoone", "directional") def setY(self, y): rm.add_rel(self, y, "xtoy") def getY(self): rm.find_target(source=self, rel_id="xtoy") def clearY(self): rm.remove_rel(self, self.getY(), "xtoy") class Y: pass |
||
| #2. |
1 → 1, directional, all methods on Y No API Singular API ______________ ______________ | X | | Y | |______________| |______________| | | | | | |1 1| setX(x) | | |⎯⎯⎯⎯⎯⎯⎯⎯→ | getX() | | | | clearX() | |______________| |______________| |
class X: pass class Y: def __init__(self): rm.enforce("xtoy", "onetoone", "directional") def setX(self, x): rm.add_rel(x, self, "xtoy") def getX(self): rm.find_source(target=self, rel_id="xtoy") def clearX(self): rm.remove_rel(self.getX(), self, "xtoy") |
||
| #3. |
1 ←→ 1, bi-directional, methods on both X and Y Singular API Singular API ______________ ______________ | X | | Y | |______________| |______________| | | | | |void setY(y) |1 1| setX(x) | |Y getY() | ←⎯⎯⎯⎯→ | getX() | |void clearY()| | clearX() | |______________| |______________| |
class X: def __init__(self): rm.enforce("xy", "onetoone", "bidirectional") def setY(self, y): rm.add_rel(self, y, "xy") def getY(self): rm.find_target(self, "xy") def clearY(self): rm.remove_rel(self, self.getY(), "xy") class Y: def __init__(self): rm.enforce("xy", "onetoone", "bidirectional") def setX(self, x): rm.add_rel(self, x, "xy") def getX(self): rm.find_target(self, "xy") def clearX(self): rm.remove_rel(self, self.getX(), "xy") |
||
| #3A. |
1 ←→ 1, bi-directional, methods on both X and Y Alternative implementation of scenario 3, using "directional" and a backpointer method diagram as above |
class X: def __init__(self): rm.enforce("xy", "onetoone", "directional") # different to 3. # uses 'directional' not 'bidirectional' def setY(self, y): rm.add_rel(self, y, "xy") # same as 3. def getY(self): rm.find_target(self, "xy") # same as 3. def clearY(self): rm.remove_rel(self, self.getY(), "xy") # same as 3. class Y: def __init__(self): rm.enforce("xy", "onetoone", "directional") # different to 3. # uses 'directional' not 'bidirectional' # redundant call since already called in X's constructor def setX(self, x): # different to 3. rm.add_rel(self, x, "xy") # source and target params swapped def getX(self): # different to 3. rm.find_source(self, "xy") # uses 'find_source' not 'find_target' def clearX(self): # different to 3. rm.remove_rel(self, self.getX(), "xy") # source and target params swapped |
||
|
Notes on Scenario 3 and 3A:
|
||||
Implementing one to many relationships between class X and Y |
||||
| #4. |
1 → *, directional, all methods on X Plural API No API _____________ ______________ | X | | Y | |_____________| |______________| | | | | |addY(y) |1 *| | |getAllY() | ⎯⎯⎯⎯⎯⎯→ | | |removeY(y) | | | |_____________| |______________| |
class X: def __init__(self): rm.enforce def addY(self, y): rm.add_rel(self, y, "xtoy") def getAllY(self): rm.find_targets(self, "xtoy") def removeY(self, y): rm.remove_rel(self, y, "xtoy") class Y: # no methods on rhs pass |
||
| #5. |
1 ←→ *, bi-directional, methods on both X and Y Plural API Singular API _____________ ______________ | X | | Y | |_____________| |______________| | | | | |addY(y) |1 *| setX(x) | |getAllY() | ←⎯⎯⎯⎯→ | getX() | |removeY(y) | | clearX() | |_____________| |______________|
Since there are two API's, one on each class, this makes it a bidirectional relationship. However - there still remains a sense of directionality because the one to many is directional i.e. the the lhs. 'one' side is the X and the rhs. 'many' side is the Y, not the other way around. |
class X: def __init__(self): rm.enforce("xtoy", "onetomany", "bidirectional") def addY(self, y): rm.add_rel(self, y, "xtoy") def getAllY(self): rm.find_targets(self, "xtoy") def removeY(self, y): rm.remove_rel(self, y, "xtoy") class Y: # though bi, there is still a direction! def setX(self, x): rm.add_rel(x, self, "xtoy") def getX(self): rm.find_target(self, "xtoy") def clearX(self): rm.remove_rel(self, self.getX(), "xtoy") |
||
| #5A. |
1 ←→ *, bi-directional, methods on both X and Y Alternative implementation of scenario 5, using "directional" and a backpointer method diagram as above |
class X: def __init__(self): rm.enforce("xtoy", "onetomany", "directional") # different to 5 # uses 'directional' not 'bidirectional' def addY(self, y): rm.add_rel(self, y, "xtoy") # same as 5. def getAllY(self): rm.find_targets(self, "xtoy") # same as 5. def removeY(self, y): rm.remove_rel(self, y, "xtoy") # same as 5. class Y: def setX(self, x): rm.add_rel(x, self, "xtoy") # same as 5. def getX(self): rm.find_source(self, "xtoy") # different to 5 # uses 'find_source' not 'find_target' def clearX(self): rm.remove_rel(self.getX(), self, "xtoy") # different to 5 # source and target params swapped |
||
Implementing many to one relationships between class X and Y |
||||
| #6. |
* → 1, directional, all methods on Y No API Plural API ______________ ______________ | X | | Y | |______________| |______________| | | | | | |* 1|addX(x) | | | ⎯⎯⎯⎯⎯⎯→ |getAllX() | | | |removeX(x) | |______________| |______________| |
DRAFT API (not tested) class X: pass class Y: def addX(x) -> None: rm.add_rel(x, this, "xtoy") def getAllX() -> List: return rm.find_sources(this, "xtoy") def removeX(x) -> None: rm.remove_rel(x, this, "xtoy") |
||
| #7. |
* ←→ 1, bi-directional, methods on both X and Y Singular API Plural API ______________ ______________ | X | | Y | |______________| |______________| | | | | |void setY(y) |* 1|addX(x) | |Y getY() | ←⎯⎯⎯⎯→ |getAllX() | |void clearY()| |removeX(x) | |______________| |______________| |
DRAFT API (not tested) class X: def setY(y) -> None: rm.add_rel(this, y, "xtoy") def getY() -> Y: rm.find_target(this, "xtoy") def clearY() -> None: rm.remove_rel(this, getY(), "xtoy") class Y: def addX(x) -> None: rm.add_rel(x, this, "xtoy") def getAllX() -> List: rm.find_sources(this, "xtoy") def removeX(x) -> None: rm.remove_rel(x, this, "xtoy") |
||
Implementing many to many relationships between class X and Y |
||||
| #8. |
* → *, directional, all methods on X Plural API No API _____________ ______________ | X | | Y | |_____________| |______________| | | | | |addY(y) |* *| | |getAllY() | ⎯⎯⎯⎯⎯⎯→ | | |removeY(y) | | | |_____________| |______________| |
DRAFT API (TODO, not tested) |
||
| #9. |
* → *, directional, all methods on Y No API Plural API ______________ ______________ | X | | Y | |______________| |______________| | | | | | |* *|addX(x) | | | ⎯⎯⎯⎯⎯⎯→ |getAllX() | | | |removeX(x) | |______________| |______________| |
DRAFT API (TODO, not tested) |
||
| #10. |
* ←→ *, bi-directional, methods on both X and Y Plural API Plural API ______________ ______________ | X | | Y | |______________| |______________| | | | | | addY(y) |* *| addX(x) | | getAllY() | ←⎯⎯⎯⎯→ | getAllX() | | removeY(y) | | removeX(x) | |______________| |______________| |
DRAFT API (TODO, not tested) |


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Select one enemy from the enemy list and start the battle. If you lose, the game restarts. If you win, you can select more from the enemy lot to play with, until you defeat all of them
If you defeat all the enemies, you win. you can play the game again if you wish.
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From part-time milkman to Three Lions glory: The Nick Pope story
by Oliver SullivanFormer tractor boy Nick Pope made his dream England full debut on Sunday, but the road to Wembley has never been simple for the goalkeeper.
Pope, 27, put on the number 1 jersey for the Three Lions in their final Euro 2020 qualifying match against Kosovo in front of a sell-out Pristina crowd.
But a matter of years ago it seemed an impossibility, especially after being released by boyhood-favourite Ipswich Town aged 16.
A season ticket holder in his younger years, the Cambridgeshire-born lad called his release "the biggest disappointment" of his life, debating whether or not he had a future in football at all.
It was then back to school for the disheartened youngster, who played for non-league Bury Town while studying business marketing at West Suffolk College. During that time he worked part-time as a milkman, before then League One Charlton snapped him up.
Signing for the south London outfit, he sent a message to others like him to "never give up on your dreams".
Six loans and 38 appearances for The Addicks later, the Premier League beckoned with Burnley and a three-year contract in 2016.
Making his mark in the top flight the following season, he earned a call up to Gareth Southgate's England squad for the 2018 World Cup - although didn't make his international debut until June 7 that year as a 65th-minute substitute in a friendly against Costa Rica.
Richard Wilkins, who worked with Pope at Bury Town and West Suffolk College, said at the time: "It's fantastic news for every young player who gets released at 16 and just shows if you keep working hard then people do take notice and dreams can come true."
But as was becoming a common theme for Pope, it was not destined to be plain sailing as he suffered a dislocated shoulder in a Europa League qualifying match away to Aberdeen in July 2018. He later missed most of the season as a result.
But as England looked to see off their qualifying campaign in style, Pope finally got the start he deserved.
Russell Ward, chairman of Bury Town Football Club, said: "We at Bury Town Football Club are all really pleased with the success Nick Pope has achieved.
"He always worked really hard at Bury Town and we are not surprised how well he is doing.
"We all wish him the best in his future career and look forward to watching him play for England."
West Suffolk College head of sport Anthony Harvey said: "We are delighted for Nick to have made his full England debut - what an amazing achievement!
"He played brilliantly and as a college we are so proud of him, he has set a great legacy that our current sports academy students can aspire to. We wish him the best of luck as he continues this amazing journey."


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Next: find, Previous: reverse, Up: Sequences Dictionary
sort
sequence predicate &key key ⇒ sorted-sequence
stable-sort
sequence predicate &key key ⇒ sorted-sequence
sequence—a proper sequence.
predicate—a designator for a function of two arguments that returns a generalized boolean.
key—a designator for a function of one argument, or nil.
sorted-sequence—a sequence.
sort and stable-sort destructively sort sequences according to the order determined by the predicate function.
If sequence is a vector, the result is a vector that has the same actual array element type as sequence. The result might or might not be simple, and might or might not be identical to sequence. If sequence is a list, the result is a list.
sort determines the relationship between two elements by giving keys extracted from the elements to the predicate. The first argument to the predicate function is the part of one element of sequence extracted by the key function (if supplied); the second argument is the part of another element of sequence extracted by the key function (if supplied). Predicate should return true if and only if the first argument is strictly less than the second (in some appropriate sense). If the first argument is greater than or equal to the second (in the appropriate sense), then the predicate should return false.
The argument to the key function is the sequence element. The return value of the key function becomes an argument to predicate. If key is not supplied or nil, the sequence element itself is used. There is no guarantee on the number of times the key will be called.
If the key and predicate always return, then the sorting operation will always terminate, producing a sequence containing the same elements as sequence (that is, the result is a permutation of sequence). This is guaranteed even if the predicate does not really consistently represent a total order (in which case the elements will be scrambled in some unpredictable way, but no element will be lost). If the key consistently returns meaningful keys, and the predicate does reflect some total ordering criterion on those keys, then the elements of the sorted-sequence will be properly sorted according to that ordering.
The sorting operation performed by sort is not guaranteed stable. Elements considered equal by the predicate might or might not stay in their original order. The predicate is assumed to consider two elements x and y to be equal if (funcall predicate x y) and (funcall predicate y x) are both false. stable-sort guarantees stability.
The sorting operation can be destructive in all cases. In the case of a vector argument, this is accomplished by permuting the elements in place. In the case of a list, the list is destructively reordered in the same manner as for nreverse.
(setq tester (copy-seq "lkjashd")) ⇒ "lkjashd" (sort tester #'char-lessp) ⇒ "adhjkls" (setq tester (list '(1 2 3) '(4 5 6) '(7 8 9))) ⇒ ((1 2 3) (4 5 6) (7 8 9)) (sort tester #'> :key #'car) ⇒ ((7 8 9) (4 5 6) (1 2 3)) (setq tester (list 1 2 3 4 5 6 7 8 9 0)) ⇒ (1 2 3 4 5 6 7 8 9 0) (stable-sort tester #'(lambda (x y) (and (oddp x) (evenp y)))) ⇒ (1 3 5 7 9 2 4 6 8 0) (sort (setq committee-data (vector (list (list "JonL" "White") "Iteration") (list (list "Dick" "Waters") "Iteration") (list (list "Dick" "Gabriel") "Objects") (list (list "Kent" "Pitman") "Conditions") (list (list "Gregor" "Kiczales") "Objects") (list (list "David" "Moon") "Objects") (list (list "Kathy" "Chapman") "Editorial") (list (list "Larry" "Masinter") "Cleanup") (list (list "Sandra" "Loosemore") "Compiler"))) #'string-lessp :key #'cadar) ⇒ #((("Kathy" "Chapman") "Editorial") (("Dick" "Gabriel") "Objects") (("Gregor" "Kiczales") "Objects") (("Sandra" "Loosemore") "Compiler") (("Larry" "Masinter") "Cleanup") (("David" "Moon") "Objects") (("Kent" "Pitman") "Conditions") (("Dick" "Waters") "Iteration") (("JonL" "White") "Iteration")) ;; Note that individual alphabetical order within `committees' ;; is preserved. (setq committee-data (stable-sort committee-data #'string-lessp :key #'cadr)) ⇒ #((("Larry" "Masinter") "Cleanup") (("Sandra" "Loosemore") "Compiler") (("Kent" "Pitman") "Conditions") (("Kathy" "Chapman") "Editorial") (("Dick" "Waters") "Iteration") (("JonL" "White") "Iteration") (("Dick" "Gabriel") "Objects") (("Gregor" "Kiczales") "Objects") (("David" "Moon") "Objects"))
Should be prepared to signal an error of type type-error if sequence is not a proper sequence.
Traversal Rules and Side Effects,
Next: find, Previous: reverse, Up: Sequences Dictionary


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--- layout: post title: Generic Java functors: When you don't care to return a value published: 1 category: - Programming ---
My colleague Rod presented me with the following (paraphrased):
public interface Executable<T> {
T execute();
}
The question arose: What if an implementor doesn't have a meaningful value to return?
public class MyExecutable implements Executable<____> {
// ...
}
You could fill in the blank with Object
and return null
or this
, perhaps. However, we agreed that this doesn't communicate as well to its clients the fact that there really isn't a return value and it shouldn't even be used. You can't use primitive void
since it really isn't a type, and is a primitive anyhow (forbidden as a generic type parameter). What to do?
How about java.lang.Void?
public class MyExecutable implements Executable<Void> {
public Void execute() {
// do stuff
return null;
}
}
We felt that this clearly communicated that there's no useful return value for the functor. In fact, since java.lang.Void
is uninstantiable, the only value the functor could return is null
. Nifty, eh? Ever think you'd use java.lang.Void
?
Jaggregate internally uses a number of generic functors that really don't need to return anything. I changed them to return java.lang.Void
instead of Object
, and I'm happy with the results.


This is a para with a footnote.1
Here is the body of the footnote.

And here is the second para of the footnote.
 ↩


More than 200 participants, mostly from countries of the Andean region, attended the 2013 Workshop on PEPQA in Bogotá, Colombia, held 6–7 July 2013. The event was sponsored by seven international and local organizations and technically cosponsored by the IAS. During the two-day workshop, 35 papers were presented in seven technical sessions. In addition, there were two tutorials and two hands-on sessions in power electronics by experts in the field. PEPQA was organized by the Universidad de los Andes SB Chapter and was held in conjunction with the first IAS EB Meeting in South America. Bogotá was chosen by the IAS EB after the Universidad de los Andes’ IAS Student Chapter applied to host the meeting in Colombia
The workshop provided a forum for students, academics, and industry professionals to collaborate on meeting the ever-increasing power electronics and power quality challenges in the country. Participants had the opportunity to hear six keynote speeches from the IAS (Mark Halpin and Peter Sutherland), Eaton (David Durocher), National Instruments (Roberto Piacentini), the University of Rio de Janeiro (Mauricio Aredes), and the University of Toronto (George Anders). The keynotes covered a range of topics, including 1) technologies for the future smart grids and distributed generation, 2) facility design considerations for improved power quality, 3) virtual instrumentation approaches for embedded electronic devices, 4) electrical arc-flash hazards, 5) effects of harmonics on protective relay operation, and 6) reducing energy intensity in the mining industry.


Release::Checklist - A QA checklist for CPAN releases
What follows is a list of categories or subjects that touch the quality - or what an end-user perceives as such - of a distribution end might need some attention.
This document is aiming at up-river authors that want/need improving the release status of their distribution.
Work is underway in merging this list with The Berlin Consensus into a toolset and/or service.
Some of those can be (semi-)automated (in tests), others need action from the maintainer. Not all subjects may apply to your project.
Each subject will mention or list modules that might help in improving or preserving high standards.
Various guidelines are also available in the perl core documentation and the basics for preparing a (new) module for distribution can be found in perlnewmod.
$ perldoc perlmodstyle
Test, test and test. The more you test, the lower the chance you will break your code with small changes.
use strict;
use warnings;
use Test::More;
: done_testing ();
Separate your module tests and your author tests. This will lower the
number of dependencies. Check your Pod syntax, documentation coverage,
spelling, and minimum perl version requirements in xt/
.
Prevent declaring dependencies that are only used inxt/
.
There is no need to check prerequisites when the distribution runs its
tests in user-space.
t/
xt/
If possible, do not use Test::* modules that you do not actually require, however fancy they may be. See the point about dependencies.
If you are still using any additional Test::
module, do
not mix your own code with the functionality from a/the module. Be
consistent: use all or use nothing. That is: if the module you (now) use
comes with features you had scripted yourself before using that module,
replace them too.
If adding tests after a bug-fix, add at least two tests: one that tests that the required (fixed) behavior now passes and that the invalid behavior fails.
Check to see if your tests support running in parallel
$ prove -vwb -j8
If you have Test2::Harness installed, also test with yath
$ yath
$ yath -j8
Add tests cases from issues or tickets to your own tests. Adding references to the tickets or issues creates a self-documenting structure, reasoning and history.
Every module you use is a module your release will depend on. If a new release of such module fails, the likelihood of your release being unable to install increases. So only use modules that you need. Each dependency should be well-considered.
Depending on modules that are included in the perl5 CORE distribution do not have this problem, as you are sure that this module is available already. However, be careful to ensure that that module is a core module in the lowest version of perl that you claim to support. Check it with Module::CoreList
$ corelist File::Temp
Data for 2018-04-20
File::Temp was first released with perl v5.6.1
Then there are two types of modules you can depend on: functional modules, like DBI and XML::LibXML, and developer convenience modules, like Modern::Perl.
You cannot get around needing the first type of modules, but the convenience modules should only be used in (local) perl scripts and not in CPAN modules, so please do not add additional dependencies on modules/pragmas like sanity, Modern::Perl, common::sense, exact, or nonsense.
However useful they might be in your own working environment and force you into behaving well, adding them as a requirement to a CPAN module will increase the complexity of the requirements to probably no good use, as they are unlikely to be found on all your targeted systems and add a chance to break.
There is no problem with you using those in your own (non-CPAN) scripts and modules, but please do not add needless dependencies.
Test::Prereq is a
fine module to test your dependencies, but please do not ship it in a
test-file on t/
.
Finally, make sure all your dependencies are declared in your META structure, so all CPAN clients know what to do before your module can be tested. META files are preferably not created manually, but generated by authoring tools like ExtUtils::MakeMaker, Dist::Zilla, or App::ModuleBuildTiny etc.
"prereqs" : {
"build" : {
"requires" : {
"ExtUtils::MakeMaker" : "0"
}
},
"configure" : {
"requires" : {
"ExtUtils::MakeMaker" : "0"
}
},
"runtime" : {
"requires" : {
"perl" : "5.006",
"Test::More" : "0.88"
}
}
}
Make a clear statement about your license. (or choose a default, but at least state it).
Some target areas require a license in order to allow a CPAN module to be installed.
Be very careful in choosing dependencies that have a different license than your own distribution. However useful a module might be, if it has a more restrictive license than your distribution, it may be off limits to some users. That would mean that your distribution cannot be used either.
The reverse is also true: if your release has a more restrictive license than most releases on CPAN, it may lead to others avoiding depending on your code.
The perl/perl_5 license is a reasonable default if you do not have a preferred license.
Do not release illegal code, not even in examples: do not release a webscraper for a site that strictly forbids that. (unless you have a written stement that your module is allowed to do so).
Remember laws in the US are different than in the EU of Asian countries. Your module may be legal in Japan, but illegal in the EU, where NIS2 and CSA might cause you to ensure that the code is easy to update/upgrade and that there is a full picture of the dependencies and any known issues in those dependencies.
Make sure that you have a clear, concise, and short SYNOPSIS section. This section should show the most important code as simple and clear as possible. If you have 3500 methods in your class, do not list all of them there. Just show how to create the object and show the 4 methods that a beginner would use. Note that the user that reads the manual will appreciate complete, correct, and up-to-date documentation per method more than a complete list of available methods in the SYNOPSIS.
Make sure your documentation covers all your methods and/or functions and all edge cases are documented. If you have private functions, mentions that in the documentation, so users can read that they might disappear without warning. A special section about errors, error messages, and/or exceptions is also a very nice thing to have.
Make sure your pod is correct and can also be parsed by the pod-modules in the lowest version of perl you support (or mention that you need at least version whatever to read the pod as intended).
The web is dynamic and some (external) references might cease to exist not telling you, so checking links used in your documentation once in a while might hint you to updated sites.
 No one gains from statements about certain operating system(s), editor(s), president(s) or whatever are not to your liking. Make neutral claims about not being able to test your module on system X instead of saying system X should die a horrible death.
Do not use profane language. Do not promote any deity. A religion to one might be an insult to others. Stay neutral.
Not every developer is of native English tongue. And even if, they also make (spelling) mistakes. There are enough tools available to prevent public display of mispellings and typos. Use them.
It is a good plan to have someone else proofread your documentation. If you can, ask three readers: one who knows about what the module is about, one who can be seen as an end-user of this modules without any knowledge about the internals, and last someone who has no clue about programming. You might be surprised of what they will find in the documentation as weird, unclear, or even plain wrong.
Have examples of your code. Preferably both in the EXAMPLES section
of the pod, as in a folder named examples
.
It is good practice to use your example code/scripts in your documentation too, as that gives you a two-way check (additional to your tests). Even better if the test scripts can be used as examples.
Do not just test what you think would be used. There will be users that try to bend the rules and invent ways for your module to be useful that you would never think of.
If every line of your code is tested, not only do you prevent unexpected breakage, but you also make sure that most corner cases are tested. Besides that, it will probably confront you with questions like “What can I possibly do to get into this part of my code?”, Which may lead to optimizations and other fun.
Remove dead code. It is in your (git) repository anyway.
This is a hard one. If your release/dist requires specific versions of other modules, try to create an environment where you test your distribution against the required version and a version that does not meet the minimum version.
If your module requires Foo::Bar 0.123 because it added support for correct UTF-8 encoding/decoding, and you wrote a test for that, your release is apt to fail in an environment where Foo::Bar 0.023 is installed.
This gets really hard to set up if your release has different code for versions of perl and for versions of required modules, but it pays off eventually. Note that monitoring CPANTESTERS can be a huge help.
TODO: CI integration. Travis is dead. Please add something about alternatives. Deprecated documentation: If your code resides on GitHub, you can set up hooks to Travis CI. Just compose a .travis.yml and enable the hook. This supports a variety of perl versions and an environment where you can install modules for just the tests you need.
Your Makefile.PL (or whatever initial file the build system you use requires) will have to state a minimal supported perl version that ends up in META.json and META.yml
Do not guess. It is easy to check with
$ perlver --blame test.pl
--------------------------------------------------
File : test.pl
Line : 3
Char : 14
Rule : _perl_5010_operators
Version : 5.010
--------------------------------------------------
//
--------------------------------------------------
If you host your perl code on github, you can integrate the services of Travis. Read their instructions on how to set up for multiple perl versions and or (environment) options.
If you have multiple perls installed on your system, test your module
or release with all of the versions that you claim to support before
doing the release. Best would be to test with a threaded perl and a
non-threaded perl. If you can test with a mixture of
-Duselongdouble
and 32bit/64bit perls, that would be even
better.
$ perl -wc lib/Foo/Bar.pm
Repeat this on as many architectures as you can (i586, x64, IA64, PA-RISC, Sparc, PowerPC, …)
Repeat this on as many Operating Systems as you can (Linux, NetBSD, OSX, HP-UX, Solaris, Windows, OpenVMS, AIX, …)
Testing against a -Duselongdouble
compiled perl will
surface bad tests, e.g. tests that match against NVs like 2.1:
use Test::More;
my $i =<PHONE_NUMBER>0000001;
$i /= 10e15;
$i, 2.1);
is ( done_testing;
with -Uuselongdouble
:
ok 1
1..1
with -Duselongdouble
:
not ok 1
# Failed test at -e line 1.
# got: '2.1000000000000001'
# expected: '2.1'
1..1
# Looks like you failed 1 test of 1.
will show that 2.25 is probably a better choice that 2.1.
If you use XS, make sure you (try to) support the widest range of perl versions. As using XS is quite often using more delicate areas of perl and perl internals, it is especially important to test for both threaded and unthreaded perl and - if supported - on operating systems that have different linking procedures than Linux. AIX and Windows are known to show deficiencies early.
Your code allocates memory. Not only for the code itself, but also for all data structures, a stack and other resources (modules you use or require).
Creating circular references or (in XS) variables that do not get freed will cause leaks. You might not notice in your tests, but if a long running process hits leaks and crashes with out-of-memory after 4 days, that is a problem. Tracing memory leaks might be hard, but some help is available
If you have a perl available with ASAN (Address Sanitizer) enabled, your may find corruptions during compilation.
Some see CPANTS as a game, but many of the tests it puts on your release have a reason. Before you upload, you can check most of that to prevent unhappy users.
$ perl Makefile.PL
$ make
$ make test
$ make dist
$ cpants_lint.pl Foo-Bar-0.01.tar.gz
Checked dist: Foo-Bar-0.01.tar.gz
Score: 144.44% (26/18)
Congratulations for building a 'perfect' distribution!
$
Other than doing all these tests before you upload to CPAN, there are some awesome metrics available on cpants that trigger after you have uploaded to CPAN. This also shows more metrics and has lots of good documentation for the kwalitee indicators.
Some problems only surface when you do a make clean
or
make distclean
. The develop cycle normally only adds and
changes files, and if you forget to add those to the MANIFEST, your
distribution will be incomplete and is likely to fail on other systems,
whereas your tests locally still keep passing.
Check MANIFEST and MANIFEST.skip are complete.
$ make dist
$ make distclean
$ perl -MTest::DistManifest -we'manifest_ok'
1..4
ok 1 - Parse MANIFEST or equivalent
ok 2 - All files are listed in MANIFEST or skipped
ok 3 - All files listed in MANIFEST exist on disk
ok 4 - No files are in both MANIFEST and MANIFEST.SKIP
Do not make it hard for people and modules to use the files in your distribution by using spaces and special characters in file names. Also try to not use overly long names and deep directory structures.
If spaces or weird characters in file or folder names are required by your module and/or your test cases, consider creating these files from the test itself and cleaning them up when the test is done.
$ perl -MTest::More -MTest::Portability::Files -w \
-e 'options (all_tests => 1);' \
-e 'options (test_dos_length => 0);' \
-e 'run_tests ();'
Add a CONTRIBUTING.md or similar file to guide others to consistency that will match your style (or, in case of joint effort, the style as agreed upon by the developers).
 Again: consistency helps. A lot.
Perl::Critic + plugins, lot of choices
Make sure your meta-data matches the expected requirements. That can be achieved by using a generator that produces conform the most recent specifications or by using tools to check handcrafted META-files against the META spec 1.4 (2008) or META spec 2.0 (2011):
It is highly appreciated if you declare resources, like your public repository URL and the preferred way to communicate in your META.json:
"resources" : {
"x_IRC" : "irc://irc.perl.org/#toolchain",
"repository" : {
"type" : "git",
"url" : "https://github.com/Tux/Release-Checklist",
"web" : "https://github.com/Tux/Release-Checklist"
},
"bugtracker" : {
"web" : "https://github.com/Tux/Release-Checklist/issues"
}
}
Those are recognized and shown in the top-left section on meta::cpan.
Use a sane versioning system that the rest of the world might understand. Do not use the MD5 of the current date and time related to the phase of the moon or versions that include quotes or spaces. Keep it simple and clear.
Make sure it is a versioning system that increments
Add a file that states the purpose of your distribution.
The README should state the purpose, the minimal envirenment to test, build, and run and possible license issue. If there is a need to amend or create configuration files or set up databases, that should be mentioned too.
Make sure your Changes or ChangeLog file is up-to-date. Your release procedure might check the most recent mentioned date in that. At least every release should have an entry. Put the most recent change(s) on top (sort in reverse date order), so people can easily spot the most recent change(s).
Check if your release matches previous performance (if appropriate)
If your module is on github or similar, regularly check on submitted issues and deal with them: either explain why it is not an issue or comment with alternatives or even better: this has been fixed now. Additionally, you should check on possible forks of your code and check the commits in that fork. There are people that make very interesting changes that you could use to improve your code. If the changes they made are already taken into your own code, or your code offers a (better) alternative to their change you could comment on their commits with additional information.
Likewise if you use RT as bug tracker.
If any ticket is entered as a vulnerability issue, be sure to make clear in the feedback to that issue that it is indeed a security issue and how you dealt with it or that you do/did not acknowledge this as a vulnerability, but as a (plain/simple) bug and deal with at with the appropriate actions.
Whatever you choose, make it clear in your META information, so the link to issues on metacpan points to the correct location.
META.yml
---
resources:
bugtracker: https://github.com/Tux/Release-Checklist/issues
META.json
---
"resources" : {
"bugtracker" : {
"web" : "https://github.com/Tux/Release-Checklist/issues"
}
}
The Common Vulnerabilities and Exposures (CVE) Program’s primary purpose is to uniquely identify vulnerabilities and to associate specific versions of code bases (e.g., software and shared libraries) to those vulnerabilities. The use of CVEs ensures that two or more parties can confidently refer to a CVE identifier (ID) when discussing or sharing information about a unique vulnerability. For detailed information regarding CVE please refer to CNA CNA CVE Counting rules.
In order to find a specific CVE that is known for your environment, you can visit the NVD database and search for keywords.
Modules might help you in finding (releated) CVE’s and vulnerabilities:
MetaCPAN also provides CVE information per release in JSON but it is still work in progress, e.g.:
https://fastapi.metacpan.org/cve/Release-Checklist-0.18
Please read The River of CPAN to understand the concept of upstream and downstream vs upriver and downriver.
You have had reasons to make the changes leading up to a new distribution. If you really care about the users of your module, you should check if your new release would break any of the CPAN modules that (indirectly) depend on your module by testing with your previous release and your upcoming release and see if the new release would cause the other module(s) to break. Have good tests for your API (the stable parts) to prevent yourself from pushing unsuspected changes.
used_by.pl will check the depending modules with the upcoming version.
Of course it is impossible to cover every possible situation here. The DarkPAN (uses of your module beyond what is registered on CPAN) is huge.
Copyright (C) 2015-2023 H.Merijn Brand. All rights reserved.
This library is free software; you can redistribute and/or modify it under the same terms as Perl itself.


Send an email to: myles(dot)cillian(at)gmail(dot)com
Or you can connect with me on any of the following social platforms:


|
|
MESSAGES
Tuesday 10 March 2015 |
NEWS & INFORMATION
|
1. |
Mrs K Simpson to attend Pixl event all day. |
|
2. |
Mr J Meek to attend ELC Cambridge for Advanced SENco award - all day. |
|
3. |
Mr R Hodges to attend seminar in London 8.00am – 6.00pm. |
|
4. |
Exclusion: Connor Izzard 1011U 1 day 10 March. |
EXAMS
|
1. |
Year 12 and 13 mock exams – see published information (Bulletin) for details. |
|
8.55 |
Pastoral to conduct learning walk. |
|
9.55 |
Miss A Farrar to conduct learning walk. |
|
9.55 |
Miss M Gladen to Observe Mrs J Collier-Brown. |
|
10.00 |
Office Skills for Beginners course with Maggie Briley in B&E Conference room 10.00am – 11.30am. |
|
11.00 |
Miss H Stibbs to leave site to attend Pixl event. |
|
11.10 |
Mr C Carrott to conduct learning walk. |
|
1.10 |
Year 10 Maths Club with Mrs R Rees in M6 1.10pm – 1.45pm. |
|
1.10 |
Guitar and Flute Club with Mr R Byford in M1 1.10pm – 1.45pm. |
|
1.45 |
Mr M Leslie to conduct learning walk. |
|
2.30 |
Mrs T Pepper to meet with N Casey re Jack Petchey Achievement Award scheme in the Admin Meeting room. |
|
2.45 |
French Speaking and Writing revision session with Miss V Charlet in L5 2.45pm – 3.15pm. |
|
2.45 |
English extra curriculum session with Mrs J Collier-Brown in A2 and Mrs C Wright in B4 2.45pm – 3.30pm. |
|
2.45 |
Qwizdom demonstration and training session for teaching staff who would like to attend - Mr A Jacobs in M5 2.45pm – 3.30pm. |
|
2.45 |
French Speaking and Writing revision session with Mrs R Hunt in L3 2.45pm – 3.45pm. |
|
2.45 |
Additional Science revision with Mrs L Harte and Miss A French in Lab 1 2.45pm – 3.45pm. |
|
2.45 |
Year 7 and 8 Maths session with Mr D Carlton in M7 2.45pm – 3.45pm. |
|
2.45 |
Year 9 Maths revision session with Mrs R Rees in M6 2.45pm – 3.45pm. |
|
2.45 |
Year 12 Physics session with Mrs C Maudsley in Lab 9 2.45pm – 3.45pm. |
|
2.45 |
RE revision session with Miss S Tener in B1 2.45pm – 3.45pm. |
|
2.45 |
GCSE History intervention session with Mrs I Butler in C3 Mrs H Tweedie in C4 and Mr D Hickey in C1 2.45pm – 3.45pm. |
|
2.45 |
Year 11 BTEC Business and ‘Tenner Challenge’ sessions with Mr A Farrugia and Miss N Dubb in DT3 2.45pm – 3.45pm. |
|
2.45 |
Year 11 English Revision session with Ms T Brabant in A4 2.45pm – 3.45pm. |
|
2.45 |
AG&T English session with Miss M Gladen in PC7 2.45pm – 3.45pm. |
|
3.00 |
Mr R Craig to conduct Sixth Form interviews 3.00pm – 3.30pm. |
|
3.00 |
Year 11 ICT catch-up session with Mr C Carrott in PC4 3.00pm – 4.00pm. |
|
3.00 |
Bloodhound Rocket Car Project with Mr K Barnett in Lab 3 3.00pm – 4.00pm. |
|
6.00 |
Year 11 student and parent GCSE Maths course with Mr P Mower in PC6 6.00pm – 8.00pm. |
THANKS
|
1. |
Thank you to Robin Byford for running the Choir practice yesterday. |
|
2. |
Thank you to Claire Aitken for running the Year 12 targeted Geography revision session yesterday. |
|
3. |
Thank you to Valerie Charlet for running the French Speaking and Writing revision session yesterday. |
|
4. |
Thank you to Grace Craig for running the GCSE Psychology revision session yesterday. |
|
5. |
Thank you to Julie Collier-Brown for running the Year 8 English intervention session yesterday. |
|
6. |
Thank you to Sarah Morgan for running the Food and Nutrition session yesterday. |
|
7. |
Thank you to Susan Bright and Alex Sampson for running the Core GCSE Science revision yesterday. |
|
8. |
Thank you to André De Wet for running the Product Design support session yesterday. |
|
9. |
Thank you to Gary Jenkin-Smith for running the Year 8 AG&T Cookery yesterday. |
|
10. |
Thank you to Chris Carrott for running the ITT Meeting - Phonics and the use of data to set targets yesterday. |
|
11. |
Thank you to Sally Perkins for running the Premier League Reading Stars Club yesterday. |
|
12. |
Thank you to Tony Chumbley for running the Year 11 Physics revision session yesterday. |


{% extends 'ca_website/base.html' %} {% load static %} {% block content %}
Welcome to Cocaine Anonymous. We are all here for the same reason—our inability to stop using cocaine and all other mind-altering substances. The first step towards solving any problem is admitting that there is a problem.
The problem, as we see it, consists of an obsession of the mind and an allergy of the body. The obsession is a continued and irresistible thought of the drugs and the next high. The allergy creates an absolute inability to stop using once we begin.
We wish to assure you that there is a solution and that recovery is possible. It begins with abstinence and continues with practicing the Twelve Steps of recovery, one day at a time. Our program, the Twelve Steps of Cocaine Anonymous, is the means by which we move from the problem of addiction to the solution of recovery.


Debian is a free operating system (OS) that comes with over 29000 packages, precompiled software bundled up in a nice format for easy installation on your DiskStation. Debian Chroot allows you to benefit from the Debian OS inside your DiskStation, alongside DSM. This package is intended for advanced users only.
Once the installation finished in the Package Center, it continues in the background and you can see its status to Installing under Overview in the left pane. The installation finished, the status will automatically change to Installed.
In the same pane, you can monitor how many services are running and perform update operations.
As soon as the status is Installed, you can start using the chroot. To do so, connect to the DiskStation through SSH (root user) and use the following command: /var/packages/debian-chroot/scripts/start-stop-status chroot.
On the first use, it is recommended to perform some configuration operations:
Debian Chroot allows you to manage the packages you installed in the chroot directly from DSM.
Under Services in the left pane, you can manage services that you manually installed previously in the chroot: start and stop them easily.


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Tuesday’s Time Schedule
by The Associated Press| All Times EST |
| COLLEGE BASKETBALL |
| Men’s Top 25 |
No. 1 Michigan State vs. No. 2 Kentucky at Madison Square Garden, 9:30 p.m.
No. 3 Kansas vs. No. 4 Duke at Madison Square Garden, 7 p.m.
No. 5 Louisville at Miami, 6:30 p.m.
No. 6 Florida vs. North Florida, 7 p.m.
No. 7 Maryland vs. Holy Cross, 7:30 p.m.
No. 8 Gonzaga vs. Alabama State, 8 p.m.
No. 10 Villanova vs. Army, 8:30 p.m.
No. 12 Seton Hall vs. Wagner at Walsh Gymnasium, South Orange, N.J., 6:30 p.m.
No. 13 Texas Tech vs. Eastern Illinois, 8 p.m.
No. 14 Memphis vs. S.C. State, 8 p.m.
No. 15 Oregon vs. Fresno State, 9 p.m.
No. 16 Baylor vs. Central Arkansas, Noon
No. 17 Utah State vs. Montana State, 10 p.m.
No. 19 Xavier vs. Jacksonville, 7 p.m.
No. 20 Saint Mary’s vs. Wisconsin at the Sanford Pentagon, Sioux Falls, S.D., 9 p.m.
No. 24 Auburn vs. Georgia Southern, 9 p.m.
No. 25 VCU vs. St. Francis (Pa.), 7 p.m.
| Women’s Top 25 |
No. 2 Baylor vs. New Hampshire, 7 p.m.
No. 3 Stanford vs. Eastern Washington, 10 p.m.
No. 4 Maryland vs. Wagner, 11 a.m.
No. 6 Texas A&M vs. Little Rock, 8 p.m.
No. 8 South Carolina vs. Alabama State, 7 p.m.
No. 9 Louisville vs. Western Kentucky, 7 p.m.
No. 11 UCLA vs. Weber State, 10 p.m.
No. 12 Florida State vs. Charleston Southern, 7 p.m.
No. 16 Notre Dame at Fordham, 7 p.m.
No. 17 Michigan State vs. Eastern Michigan, 7 p.m.
No. 20 Arizona State vs. Air Force, 8 p.m.
No. 21 Syracuse vs. Ohio, 8 p.m.
No. 23 Minnesota vs. Missouri State, 4 p.m.
| NBA |
Boston at Cleveland, 7 p.m.
Indiana at Charlotte, 7 p.m.
San Antonio at Atlanta, 7:30 p.m.
L.A. Lakers at Chicago, 8 p.m.
Orlando at Oklahoma City, 8 p.m.
Miami at Denver, 9 p.m.
| NHL |
Ottawa at N.Y. Islanders, 7 p.m.
Carolina at Philadelphia, 7 p.m.
Vegas at Columbus, 7 p.m.
Boston at Montreal, 7:30 p.m.
Los Angeles at Toronto, 7:30 p.m.
New Jersey at Winnipeg, 8 p.m.
Colorado at Dallas, 8:30 p.m.
Arizona at Calgary, 9 p.m.
St. Louis at Vancouver, 10 p.m.
Minnesota at Anaheim, 10 p.m.
Chicago at San Jose, 10:30 p.m.
The Associated Press


Andrus leads Prairie View past Cent. Arkansas 78-72 in OT
by The Associated PressRIVERSIDE, Calif. (AP) — Gerard Andrus scored 28 points including a dunk with eight seconds remaining in regulation to even the score and send the game into overtime as Prairie View A&M beat Central Arkansas 78-72 at the 2K Empire Classic on Saturday night.
In the extra period, Tamir Bynum made a jumper that gave the Panthers (2-5) the lead for good, 70-68, with 1:30 left. UCA got as close as 76-72 with 15 seconds remaining but Bynum made two free throws after that for the final score.
Darius Williams had 10 points, four rebounds and four steals for the Panthers. Bynum, Chancellor Ellis and Jonathan Jackson finished with nine points apiece. Lenell Henry led the team with 10 rebounds.
Hayden Koval and Rylan Bergersen had 20 points apiece for the Bears (1-6). Koval led with 11 rebounds.
The Associated Press


This is a sample static page. Click here to view another static page.
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<% } else { %>Sorry, the page you are looking for is not found.
<% } %>


Blending Drill
Enter how many blending words would you like to generate and what is the maximum level of card complexity for selections of cards in the text box below
There is also a version to manually generate the sounds that can be found
here
Generate
Hide


Sri Siddhi Vinayak Mandir
Sri Siddhi Vinayak Mandir
Sri Siddhi Vinayak Mandir (SSVM) is a non-profitable voluntary charitable incorporated organisation (1181371), serving the local Milton Keynes and nearby communities through weekly programmes of vedic practices and community development
SSVM in Milton Keynes has been created with five key principles:
WorshipProvide a place of worship with consistent pattern of devotional rituals, ceremonies and practices as observed every Sunday with the mission of providing the same level of service on all 7 days every week
Education and OutreachYoung and old can engage and learn about Hindu beliefs, classical music (vocal and instruments), Dharmic values and practices. Children are taught about the culture that instills moral and social values promoting cohesion and have an opportunity to learn about the ancient system of Vedic rituals
CelebrationHindu festivals allow for vibrant and joyous celebrations for the whole community that helps social bonding.
CommunityCommunity engagement plays a major part in our goals, which helps foster greater respect, harmony and cooperation among people of different faiths, races, ethnicities and cultures.
CharitySelfless volunteers reaches out to serve the wider community and contribute meaningfully to the local community.
Siddhi Vinayak Mandir Seva Price List.
New Baby BlessingPuja details: Sankalpam with Gothram, Nakshatram, Name, etc., of devotee, 108 nama Archana, Ganapathi Pooja, New Baby Blessing List of items required: Fruits, Coconut, New clothes for baby. (Devotee to bring the required items)
AnnaprasanaPuja details: Sankalpam with Gothram, Nakshatram, Name, etc., for the baby, 108 nama Archana,Ganapathi Pooja, Annaprasana List of items required: Bananas 6, Coconuts 1, Flowers 2 bouquets (Chrysanthemum / Roses), Sweet rice. (Devotee to bring the required items)
NamakaranamPuja details: Sankalpam with Gothram, Nakshtram, Name, etc., for the baby, 108 nama Archana, Ganapathi Pooja, Annaprasana List of items required: Bananas 6, Coconuts 2, Rice – 2Kgs, Sweet rice prasadam, Flowers 2 bouquets ( Chrysanthemum / Rose) (Devotee to bring the required items)
AksharabhyasamPuja details: Sankalpam with Gothramm, Nakshtram, Name, etc., for the baby, 108 nama Archana, Ganapathi Pooja, Aksharabhyasam List of items required: Bananas 6, Coconuts 1, Flowers 1 bouquet(Chrysanthemum / Rose), Paddy – 2Kgs, Slates/Erasable/ReWritable slate & pen, Chalk Pieces(if bringing slate), Turmeric Sticks 2nos (Devotee to bring the required items)
Abhishekam & AlankaramPuja details: Abhisekam will relevant materials, Alankaram, Astothram and Aarthi List of items required: 1. Panchamritham with Banana, Sugar candy, Cashew nuts, Dry Grapes, Cardamom. 2. Turmeric Powder 2.Honey 3.Milk 4.Yogurt 5.Fruit – Orange / lemon 5.Coconuts 6.Sandal power 7.Rose water (All items are provided by temple)
Sahasranama ArchanaPuja details: Sankalpam with Gothramm, Nakshtram, Name, etc., of the devotee with 1008 nama Archana List of items required: Ganapathi with Flowers preferably Chrysanthemum or Roses 2. Lakshmi with Kum Kum, 3. Saraswathi with Kum Kum
Vahana PujaPuja details: Sankalpam with Gothram, Nakshatram, Name, etc., of devotee, 108 nama Archana, Ganapathi Pooja, Vahana Puja to Keys only List of items required: Kumkum 100gms, Lemon x 5, Camphor 100gms, Sandal powder 100gms (Devotee to bring the required items)
Fruits SponsorPuja details: Sankalpam with Gothram, Nakshtram, Name, etc., of the devotee with 108 nama Archana
Flower SponsorPuja details: Sankalpam with Gothram, Nakshtram, Name, etc., of the devotee with 108 nama Archana
Kalasa PujaPuja details: Sankalpam with Gothram, Nakshtram, Name, etc., for the baby, 108 nama Archana, Ganapathi Pooja, Kalasa Puja List of items required: Mango / Beetle leaves x 10, Coconut x 2, Beetle nuts x 6, Bananas x 4, Flowers 2 bouquets (Chrysanthemum / Rose) (Devotee to bring the required items)
KumKum ArchanaPuja details: Sankalpam with Gothram, Nakshatram, Name, etc., of devotee, 108 nama Archana, Ganapathi Pooja, KumKum Archana List of items required: Kumkum 200gms, Beetle leaves x 6, Coconuts x 2, Beetle nuts x 6, Banana x 4, Flowers x 2 bouquets (Chrysanthemum / Rose) (Devotee to bring the required items)
Deepa Lakshmi PujaPuja details: Sankalpam with Gothram, Nakshtram, Name, etc., of the devotee, Deepa Pooja List of items required: Deepam, Fruits, Kumkum, Turmeric powder, Betelnut(paan) leaves, betelnuts, Incense sticks, Camphor, Banana, Coconuts, Sandalwood powder, Flowers ( preferably Chrysanthemum or Rose) (Devotee to bring the required items)
The Siddhi vinayak temple is located in MKHA community centre in Broughton, very easy access to M1 and centrally located in Milton Keynes.
You can reach us by Bus, Train and car. Please give us a shout for more information on Bus service from other parts of United Kingdom.
We would always be grateful for any contribution received in cash or any form of donation - standing order etc.
towards supporting the Temple (bank details below) . Donors will be issued e-receipts for their donation..


/**
* These are the list of platform signaling system actions that Skylink would be given with.
* - Upon receiving from the signaling, the application has to reflect the
* relevant actions given.
* - You may refer to {{#crossLink "Skylink/SYSTEM_ACTION_REASON:attribute"}}SYSTEM_ACTION_REASON{{/crossLink}}
* for the types of system action reasons that would be given.
* @attribute SYSTEM_ACTION
* @type JSON
* @param {String} WARNING Value "warning"
* This action serves a warning to self. Usually if
* warning is not heeded, it may result in an REJECT action.
* @param {String} REJECT Value "reject"
* This action means that self has been kicked out
* of the current signaling room connection, and subsequent Peer connections
* would be disconnected.
* @readOnly
* @component Room
* @for Skylink
* @since 0.5.1
*/
Skylink.prototype.SYSTEM_ACTION = {
WARNING: 'warning',
REJECT: 'reject'
};
/**
* These are the list of Skylink platform signaling codes as the reason
* for the system action given by the platform signaling that Skylink would receive.
* - You may refer to {{#crossLink "Skylink/SYSTEM_ACTION:attribute"}}SYSTEM_ACTION{{/crossLink}}
* for the types of system actions that would be given.
* - Reason codes like FAST_MESSAGE, ROOM_FULL, VERIFICATION and
* OVER_SEAT_LIMIT has been removed as they are no longer supported.
* @attribute SYSTEM_ACTION_REASON
* @type JSON
* @param {String} ROOM_LOCKED Value "locked" | Action ties with REJECT
* The reason code when room is locked and self is rejected from joining the room.
* @param {String} DUPLICATED_LOGIN Value "duplicatedLogin" | Action ties with REJECT
* The reason code when the credentials given is already in use, which the platform signaling
* throws an exception for this error.

* This rarely occurs as Skylink handles this issue, and it's recommended to report this issue if this occurs.
* @param {String} SERVER_ERROR Value "serverError" | Action ties with REJECT
* The reason code when the connection with the platform signaling has an exception with self.

* This rarely (and should not) occur and it's recommended to report this issue if this occurs.
* @param {String} EXPIRED Value "expired" | Action ties with REJECT
* The reason code when the persistent room meeting has expired so self is unable to join the room as
* the end time of the meeting has ended.

* Depending on other meeting timings available for this room, the persistent room will appear expired.

* This relates to the persistent room feature configured in the Application Key.
* @param {String} ROOM_CLOSED Value "roomclose" | Action ties with REJECT
* The reason code when the persistent room meeting has ended and has been rendered expired so self is rejected
* from the room as the meeting is over.

* This relates to the persistent room feature configured in the Application Key.
* @param {String} ROOM_CLOSING Value "toclose" | Action ties with WARNING
* The reason code when the persistent room meeting is going to end soon, so this warning is given to inform
* users before self is rejected from the room.

* This relates to the persistent room feature configured in the Application Key.
* @readOnly
* @component Room
* @for Skylink
* @since 0.5.2
*/
Skylink.prototype.SYSTEM_ACTION_REASON = {
//FAST_MESSAGE: 'fastmsg',
ROOM_LOCKED: 'locked',
//ROOM_FULL: 'roomfull',
DUPLICATED_LOGIN: 'duplicatedLogin',
SERVER_ERROR: 'serverError',
//VERIFICATION: 'verification',
EXPIRED: 'expired',
ROOM_CLOSED: 'roomclose',
ROOM_CLOSING: 'toclose'
};
/**
* Stores the current room self is joined to.
* The selected room will be usually defaulted to
* {{#crossLink "Skylink/_defaultRoom:attribute"}}_defaultRoom{{/crossLink}}
* if there is no selected room in
* {{#crossLink "Skylink/joinRoom:method"}}joinRoom(){{/crossLink}}.
* @attribute _selectedRoom
* @type String
* @default Skylink._defaultRoom
* @private
* @component Room
* @for Skylink
* @since 0.3.0
*/
Skylink.prototype._selectedRoom = null;
/**
* The flag that indicates if the currently joined room is locked.
* @attribute _roomLocked
* @type Boolean
* @private
* @component Room
* @for Skylink
* @since 0.5.2
*/
Skylink.prototype._roomLocked = false;
/**
* The flag that indicates if self is currently joined in a room.
* @attribute _inRoom
* @type Boolean
* @private
* @component Room
* @for Skylink
* @since 0.4.0
*/
Skylink.prototype._inRoom = false;
/**
* Connects self to the selected room.
* By default, if room parameter is not provided, it will
* connect to the default room provided in
* {{#crossLink "Skylink/init:method"}}init() defaultRoom settings{{/crossLink}}.
* If any existing user media streams attached in Skylink, like for an example, calling
* {{#crossLink "Skylink/getUserMedia:method"}}getUserMedia(){{/crossLink}} or
* {{#crossLink "Skylink/sendStream:method"}}sendStream(){{/crossLink}} before
* joinRoom(), self would actually send the current attached user media stream
* attached. To stop the current attached Stream, please invoke
* {{#crossLink "Skylink/stopStream:method"}}stopStream(){{/crossLink}} before
* joinRoom() is invoked.
* @method joinRoom
* @param {String} [room] The room for
* self to join to. If room is not provided, the room
* would default to the the defaultRoom option set
* in {{#crossLink "Skylink/init:method"}}init() settings{{/crossLink}}.
* @param {JSON} [options] The connection settings for self connection in the
* room. If both audio and video
* option is false, there should be no audio and video stream
* sending from self connection.
* @param {String|JSON} [options.userData] The custom user data
* information set by developer. This custom user data can also
* be set in {{#crossLink "Skylink/setUserData:method"}}setUserData(){{/crossLink}}.
* @param {Boolean|JSON} [options.audio=false] The self Stream streaming audio settings.
* If false, it means that audio streaming is disabled in
* the self Stream. If this option is set to true or is defined with
* settings, {{#crossLink "Skylink/getUserMedia:method"}}getUserMedia(){{/crossLink}}
* will be invoked. Self will not connect to the room unless the Stream audio
* user media access is given.
* @param {Boolean} [options.audio.stereo] The flag that indicates if
* stereo should be enabled in self connection Stream
* audio streaming.
* @param {Boolean} [options.audio.mute=false] The flag that
* indicates if the self Stream object audio streaming is muted.
* @param {Array} [options.audio.optional] The optional constraints for audio streaming
* in self user media Stream object. This follows the optional
* setting in the MediaStreamConstraints when getUserMedia() is invoked.
* Tampering this may cause errors in retrieval of self user media Stream object.
* Refer to this [site for more reference](http://www.sitepoint.com/introduction-getusermedia-api/).
* @param {Boolean|JSON} [options.video=false] The self Stream streaming video settings.
* If false, it means that video streaming is disabled in
* the self Stream. If this option is set to true or is defined with
* settings, {{#crossLink "Skylink/getUserMedia:method"}}getUserMedia(){{/crossLink}}
* will be invoked. Self will not connect to the room unless the Stream video
* user media access is given.
* @param {Boolean} [options.video.mute=false] The flag that
* indicates if the self Stream object video streaming is muted.
* @param {Array} [options.video.optional] The optional constraints for video streaming
* in self user media Stream object. This follows the optional
* setting in the MediaStreamConstraints when getUserMedia() is invoked.
* Tampering this may cause errors in retrieval of self user media Stream object.
* Refer to this [site for more reference](http://www.sitepoint.com/introduction-getusermedia-api/).
* @param {JSON} [options.video.resolution] The self Stream streaming video
* resolution settings. Setting the resolution may
* not force set the resolution provided as it depends on the how the
* browser handles the resolution. [Rel: Skylink.VIDEO_RESOLUTION]
* @param {Number} [options.video.resolution.width] The self
* Stream streaming video resolution width.
* @param {Number} [options.video.resolution.height] The self
* Stream streaming video resolution height.
* @param {Number} [options.video.frameRate=50] The self
* Stream streaming video maximum frameRate.
* @param {String} [options.bandwidth] The self
* streaming bandwidth settings. Setting the bandwidth flags may not
* force set the bandwidth for each connection stream channels as it depends
* on how the browser handles the bandwidth bitrate. Values are configured
* in <var>kb/s</var>.
* @param {String} [options.bandwidth.audio=50] The configured
* audio stream channel for the self Stream object bandwidth
* that audio streaming should use in <var>kb/s</var>.
* @param {String} [options.bandwidth.video=256] The configured
* video stream channel for the self Stream object bandwidth
* that video streaming should use in <var>kb/s</var>.
* @param {String} [options.bandwidth.data=1638400] The configured
* datachannel channel for the DataChannel connection bandwidth
* that datachannel connection per packet should be able use in <var>kb/s</var>.
* @param {Boolean} [options.manualGetUserMedia] The flag that indicates if
* joinRoom() should not invoke
* {{#crossLink "Skylink/getUserMedia:method"}}getUserMedia(){{/crossLink}}
* automatically but allow the developer's application to invoke
* {{#crossLink "Skylink/getUserMedia:method"}}getUserMedia(){{/crossLink}}
* manually in the application. When user media access is required, the
* event {{#crossLink "Skylink/mediaAccessRequired:event"}}mediaAccessRequired{{/crossLink}}
* will be triggered.
* @param {Function} [callback] The callback fired after self has
* joined the room successfully with the provided media settings or
* have met with an exception.
* The callback signature is function (error, success).
* @param {JSON} callback.error The error object received in the callback.
* If received as null, it means that there is no errors.
* @param {Array} callback.error.error The exception thrown that caused the failure
* for joining the room.
* @param {JSON} callback.error.errorCode The
* READY_STATE_CHANGE_ERROR
* if there is an readyStateChange
* event error that caused the failure for joining the room.
* [Rel: Skylink.READY_STATE_CHANGE_ERROR]
* @param {Object|String} callback.error.room The selected room that self is
* trying to join to.
* @param {JSON} callback.success The success object received in the callback.
* If received as null, it means that there are errors.
* @param {Array} callback.success.room The selected room that self has
* succesfully joined to.
* @param {String} callback.success.peerId The self Peer ID that
* would be reflected remotely to peers in the room.
* @param {JSON} callback.success.peerInfo The connection settings for self connection in the
* room. If both audio and video option is false,
* there should be no audio and video stream sending from self connection.
* @param {String|JSON} callback.success.peerInfo.userData The custom user data
* information set by developer. This custom user data can also
* be set in setUserData().
* @param {Boolean|JSON} [callback.success.peerInfo.audio=false] The self Stream
* streaming audio settings. If false, it means that audio
* streaming is disabled in the self Stream. If this option is set to
* true or is defined with settings,
* getUserMedia()
* will be invoked. Self will not connect to the room unless the Stream audio
* user media access is given.
* @param {Boolean} [callback.success.peerInfo.audio.stereo] The flag that indicates if
* stereo should be enabled in self connection Stream
* audio streaming.
* @param {Boolean|JSON} [callback.success.peerInfo.video=false] The self Stream
* streaming video settings. If false, it means that video
* streaming is disabled in the self Stream. If this option is set to
* true or is defined with settings,
* getUserMedia()
* will be invoked. Self will not connect to the room unless the Stream video
* user media access is given.
* @param {JSON} [callback.success.peerInfo.video.resolution] The self Stream streaming video
* resolution settings. Setting the resolution may
* not force set the resolution provided as it depends on the how the
* browser handles the resolution. [Rel: Skylink.VIDEO_RESOLUTION]
* @param {Number} [callback.success.peerInfo.video.resolution.width] The self
* Stream streaming video resolution width.
* @param {Number} [callback.success.peerInfo.video.resolution.height] The self
* Stream streaming video resolution height.
* @param {Number} [callback.success.peerInfo.video.frameRate=50] The self
* Stream streaming video maximum frameRate.
* @param {Boolean} [callback.success.peerInfo.video.screenshare=false] The flag
* that indicates if the self connection Stream object sent
* is a screensharing stream or not.
* @param {String} [callback.success.peerInfo.bandwidth] The self
* streaming bandwidth settings. Setting the bandwidth flags may not
* force set the bandwidth for each connection stream channels as it depends
* on how the browser handles the bandwidth bitrate. Values are configured
* in <var>kb/s</var>.
* @param {String} [callback.success.peerInfo.bandwidth.audio=50] The configured
* audio stream channel for the self Stream object bandwidth
* that audio streaming should use in <var>kb/s</var>.
* @param {String} [callback.success.peerInfo.bandwidth.video=256] The configured
* video stream channel for the self Stream object bandwidth
* that video streaming should use in <var>kb/s</var>.
* @param {String} [callback.success.peerInfo.bandwidth.data=1638400] The configured
* datachannel channel for the DataChannel connection bandwidth
* that datachannel connection per packet should be able use in <var>kb/s</var>.
* @param {JSON} callback.success.peerInfo.mediaStatus The self Stream mute
* settings for both audio and video streamings.
* @param {Boolean} [callback.success.peerInfo.mediaStatus.audioMuted=true] The flag that
* indicates if the self Stream object audio streaming is muted. If
* there is no audio streaming enabled for the self, by default,
* it is set to true.
* @param {Boolean} [callback.success.peerInfo.mediaStatus.videoMuted=true] The flag that
* indicates if the self Stream object video streaming is muted. If
* there is no video streaming enabled for the Peer connection, by default,
* it is set to true.
* @param {JSON} callback.success.peerInfo.agent The self platform agent information.
* @param {String} callback.success.peerInfo.agent.name The self platform browser or agent name.
* @param {Number} callback.success.peerInfo.agent.version The self platform browser or agent version.
* @param {Number} callback.success.peerInfo.agent.os The self platform name.
* @param {String} callback.success.peerInfo.room The current room that the self is in.
* @example
* // To just join the default room without any video or audio
* // Note that calling joinRoom without any parameters
* // still sends any available existing MediaStreams allowed.
* // See Examples 2, 3, 4 and 5 etc to prevent video or audio stream
* SkylinkDemo.joinRoom();
*
* // To just join the default room with bandwidth settings
* SkylinkDemo.joinRoom({
* bandwidth: {
* data: 14440
* }
* });
*
* // Example 1: To call getUserMedia and joinRoom seperately
* SkylinkDemo.getUserMedia();
* SkylinkDemo.on("mediaAccessSuccess", function (stream)) {
* attachMediaStream($(".localVideo")[0], stream);
* SkylinkDemo.joinRoom();
* });
*
* // Example 2: Join a room without any video or audio
* SkylinkDemo.joinRoom("room_a");
*
* // Example 3: Join a room with audio only
* SkylinkDemo.joinRoom("room_b", {
* audio: true,
* video: false
* });
*
* // Example 4: Join a room with prefixed video width and height settings
* SkylinkDemo.joinRoom("room_c", {
* audio: true,
* video: {
* resolution: {
* width: 640,
* height: 320
* }
* }
* });
*
* // Example 5: Join a room with userData and settings with audio, video
* // and bandwidth
* SkylinkDemo.joinRoom({
* userData: {
* item1: "My custom data",
* item2: "Put whatever, string or JSON or array"
* },
* audio: {
* stereo: true
* },
* video: {
* resolution: SkylinkDemo.VIDEO_RESOLUTION.VGA,
* frameRate: 50
* },
* bandwidth: {
* audio: 48,
* video: 256,
* data: 14480
* }
* });
*
* //Example 6: joinRoom with callback
* SkylinkDemo.joinRoom(function(error, success){
* if (error){
* console.log("Error happened. Can not join room");
* }
* else{
* console.log("Successfully joined room");
* }
* });
* @trigger readyStateChange, peerJoined, mediaAccessRequired
* @component Room
* @for Skylink
* @since 0.5.5
*/
Skylink.prototype.joinRoom = function(room, mediaOptions, callback) {
var self = this;
var error;
var stopStream = false;
if (typeof room === 'string') {
//joinRoom(room, callback)
if (typeof mediaOptions === 'function') {
callback = mediaOptions;
mediaOptions = undefined;
// joinRoom(room, null, callback)
} else if (mediaOptions === null || typeof mediaOptions !== 'object' &&
typeof mediaOptions !== 'undefined') {
error = 'Invalid mediaOptions is provided';
log.error(error, mediaOptions);
if (typeof callback === 'function') {
callback({
room: room,
errorCode: self._readyState,
error: new Error(error)
}, null);
}
return;
}
} else if (typeof room === 'object') {
//joinRoom(mediaOptions, callback);
if (typeof mediaOptions === 'function') {
callback = mediaOptions;
mediaOptions = room;
room = undefined;
}
//joinRoom(mediaOptions);
else {
mediaOptions = room;
}
//joinRoom(null, callback);
if (mediaOptions === null) {
error = 'Invalid mediaOptions is provided';
log.error(error, mediaOptions);
if (typeof callback === 'function') {
callback({
room: self._defaultRoom,
errorCode: self._readyState,
error: new Error(error)
}, null);
}
return;
}
} else if (typeof room === 'function') {
//joinRoom(callback);
callback = room;
room = undefined;
mediaOptions = undefined;
// joinRoom(null)
} else if (room === null) {
error = 'Invalid room name is provided';
log.error(error, room);
if (typeof callback === 'function') {
callback({
room: room,
errorCode: self._readyState,
error: new Error(error)
}, null);
}
return;
}
// If no room provided, join the default room
if (!room) {
room = self._defaultRoom;
}
//if none of the above is true --> joinRoom()
var channelCallback = function (error, success) {
if (error) {
if (typeof callback === 'function') {
callback({
error: error,
errorCode: null,
room: self._selectedRoom
}, null);
}
} else {
if (typeof callback === 'function') {
self.once('peerJoined', function(peerId, peerInfo, isSelf) {
// keep returning _inRoom false, so do a wait
self._wait(function () {
log.log([null, 'Socket', self._selectedRoom, 'Peer joined. Firing callback. ' +
'PeerId ->'
], peerId);
callback(null, {
room: self._selectedRoom,
peerId: peerId,
peerInfo: peerInfo
});
}, function () {
return self._inRoom;
}, false);
}, function(peerId, peerInfo, isSelf) {
return isSelf;
}, false);
}
self._sendChannelMessage({
type: self._SIG_MESSAGE_TYPE.JOIN_ROOM,
uid: self._user.uid,
cid: self._key,
rid: self._room.id,
userCred: self._user.token,
timeStamp: self._user.timeStamp,
apiOwner: self._appKeyOwner,
roomCred: self._room.token,
start: self._room.startDateTime,
len: self._room.duration,
isPrivileged: self._isPrivileged === true, // Default to false if undefined
autoIntroduce: self._autoIntroduce !== false // Default to true if undefined
});
}
};
if (self._channelOpen) {
if (typeof mediaOptions === 'object') {
if (mediaOptions.audio === false && mediaOptions.video === false) {
stopStream = true;
log.warn([null, 'MediaStream', self._selectedRoom, 'Stopping current MediaStream ' +
'as provided settings for audio and video is false (' + stopStream + ')'], mediaOptions);
}
}
self.leaveRoom(stopStream, function() {
log.log([null, 'Socket', self._selectedRoom, 'Joining room. Media options:'], mediaOptions);
if (typeof room === 'string' ? room !== self._selectedRoom : false) {
self._initSelectedRoom(room, function(errorObj) {
if (errorObj) {
if (typeof callback === 'function') {
callback({
room: self._selectedRoom,
errorCode: self._readyState,
error: new Error(errorObj)
}, null);
}
} else {
self._waitForOpenChannel(mediaOptions, channelCallback);
}
});
} else {
self._waitForOpenChannel(mediaOptions, channelCallback);
}
});
} else {
log.log([null, 'Socket', self._selectedRoom, 'Joining room. Media options:'],
mediaOptions);
var isNotSameRoom = typeof room === 'string' ? room !== self._selectedRoom : false;
if (isNotSameRoom) {
self._initSelectedRoom(room, function(errorObj) {
if (errorObj) {
if (typeof callback === 'function') {
callback({
room: self._selectedRoom,
errorCode: self._readyState,
error: new Error(errorObj)
}, null);
}
} else {
self._waitForOpenChannel(mediaOptions, channelCallback);
}
});
} else {
self._waitForOpenChannel(mediaOptions, channelCallback);
}
}
};
/**
* Waits for the signaling socket channel connection to be ready before
* starting the room connection with the Skylink signaling platform.
* @method _waitForOpenChannel
* @param {JSON} [options] The connection settings for self connection in the
* room. If both audio and video
* option is false, there should be no audio and video stream
* sending from self connection.
* @param {String|JSON} [options.userData] The custom user data
* information set by developer. This custom user data can also
* be set in {{#crossLink "Skylink/setUserData:method"}}setUserData(){{/crossLink}}.
* @param {Boolean|JSON} [options.audio=false] The self Stream streaming audio settings.
* If false, it means that audio streaming is disabled in
* the self Stream. If this option is set to true or is defined with
* settings, {{#crossLink "Skylink/getUserMedia:method"}}getUserMedia(){{/crossLink}}
* will be invoked. Self will not connect to the room unless the Stream audio
* user media access is given.
* @param {Boolean} [options.audio.stereo] The flag that indicates if
* stereo should be enabled in self connection Stream
* audio streaming.
* @param {Boolean} [options.audio.mute=false] The flag that
* indicates if the self Stream object audio streaming is muted.
* @param {Boolean|JSON} [options.video=false] The self Stream streaming video settings.
* If false, it means that video streaming is disabled in
* the self Stream. If this option is set to true or is defined with
* settings, {{#crossLink "Skylink/getUserMedia:method"}}getUserMedia(){{/crossLink}}
* will be invoked. Self will not connect to the room unless the Stream video
* user media access is given.
* @param {Boolean} [options.video.mute=false] The flag that
* indicates if the self Stream object video streaming is muted.
* @param {JSON} [options.video.resolution] The self Stream streaming video
* resolution settings. Setting the resolution may
* not force set the resolution provided as it depends on the how the
* browser handles the resolution. [Rel: Skylink.VIDEO_RESOLUTION]
* @param {Number} [options.video.resolution.width] The self
* Stream streaming video resolution width.
* @param {Number} [options.video.resolution.height] The self
* Stream streaming video resolution height.
* @param {Number} [options.video.frameRate=50] The self
* Stream streaming video maximum frameRate.
* @param {String} [options.bandwidth] The self
* streaming bandwidth settings. Setting the bandwidth flags may not
* force set the bandwidth for each connection stream channels as it depends
* on how the browser handles the bandwidth bitrate. Values are configured
* in <var>kb/s</var>.
* @param {String} [options.bandwidth.audio=50] The configured
* audio stream channel for the self Stream object bandwidth
* that audio streaming should use in <var>kb/s</var>.
* @param {String} [options.bandwidth.video=256] The configured
* video stream channel for the self Stream object bandwidth
* that video streaming should use in <var>kb/s</var>.
* @param {String} [options.bandwidth.data=1638400] The configured
* datachannel channel for the DataChannel connection bandwidth
* that datachannel connection per packet should be able use in <var>kb/s</var>.
* @param {Boolean} [options.manualGetUserMedia] The flag that indicates if
* joinRoom() should not invoke
* {{#crossLink "Skylink/getUserMedia:method"}}getUserMedia(){{/crossLink}}
* automatically but allow the developer's application to invoke
* {{#crossLink "Skylink/getUserMedia:method"}}getUserMedia(){{/crossLink}}
* manually in the application. When user media access is required, the
* event {{#crossLink "Skylink/mediaAccessRequired:event"}}mediaAccessRequired{{/crossLink}}
* will be triggered.
* @param {Function} callback The callback fired after signaling socket channel connection
* has opened successfully with relevant user media being available according to the
* settings or met with an exception. The callback signature is function (error).
* @param {Object} callback.error The error object received in the callback.
* If received as undefined, it means that there is no errors.
* @trigger peerJoined, incomingStream, mediaAccessRequired
* @private
* @component Room
* @for Skylink
* @since 0.5.5
*/
Skylink.prototype._waitForOpenChannel = function(mediaOptions, callback) {
var self = this;
// when reopening room, it should stay as 0
self._socketCurrentReconnectionAttempt = 0;
// wait for ready state before opening
self._wait(function() {
self._condition('channelOpen', function() {
mediaOptions = mediaOptions || {};
// parse user data settings
self._parseUserData(mediaOptions.userData || self._userData);
self._parseBandwidthSettings(mediaOptions.bandwidth);
// wait for local mediastream
self._waitForLocalMediaStream(callback, mediaOptions);
}, function() { // open channel first if it's not opened
if (!self._channelOpen) {
self._openChannel();
}
return self._channelOpen;
}, function(state) {
return true;
});
}, function() {
return self._readyState === self.READY_STATE_CHANGE.COMPLETED;
});
};
/**
* Disconnects self from current connected room.
* @method leaveRoom
* @param {Boolean|JSON} [stopMediaOptions=true] The stop attached Stream options for
* Skylink when leaving the room. If provided options is a
* <var>typeof</var> boolean, it will be interpreted as both
* userMedia and screenshare Streams would be stopped.
* @param {Boolean} [stopMediaOptions.userMedia=true] The flag that indicates if leaving the room
* should automatically stop and clear the existing user media stream attached to skylink.
* This would trigger mediaAccessStopped for this Stream if available.
* @param {Boolean} [stopMediaOptions.screenshare=true] The flag that indicates if leaving the room
* should automatically stop and clear the existing screensharing stream attached to skylink.
* This would trigger mediaAccessStopped for this Stream if available.
* @param {Function} [callback] The callback fired after self has
* left the room successfully or have met with an exception.
* The callback signature is function (error, success).
* @param {Object} callback.error The error object received in the callback.
* If received as null, it means that there is no errors.
* @param {JSON} callback.success The success object received in the callback.
* If received as null, it means that there are errors.
* @param {String} callback.success.peerId The assigned previous Peer ID
* to self given when self was still connected to the room.
* @param {String} callback.success.previousRoom The room self was disconnected
* from.
* @example
* //Example 1: Just leaveRoom
* SkylinkDemo.leaveRoom();
*
* //Example 2: leaveRoom with callback
* SkylinkDemo.leaveRoom(function(error, success){
* if (error){
* console.log("Error happened");
* }
* else{
* console.log("Successfully left room");
* }
* });
* @trigger peerLeft, channelClose, streamEnded
* @component Room
* @for Skylink
* @since 0.5.5
*/
Skylink.prototype.leaveRoom = function(stopMediaOptions, callback) {
var self = this;
var error; // j-shint !!!
var stopUserMedia = true;
var stopScreenshare = true;
// shift parameters
if (typeof stopMediaOptions === 'function') {
callback = stopMediaOptions;
stopMediaOptions = true;
} else if (typeof stopMediaOptions === 'undefined') {
stopMediaOptions = true;
}
// stopMediaOptions === null or {} ?
if (typeof stopMediaOptions === 'object' && stopMediaOptions !== null) {
stopUserMedia = stopMediaOptions.userMedia !== false;
stopScreenshare = stopMediaOptions.screenshare !== false;
} else if (typeof stopMediaOptions !== 'boolean') {
error = 'stopMediaOptions parameter provided is not a boolean or valid object';
log.error(error, stopMediaOptions);
if (typeof callback === 'function') {
log.log([null, 'Socket', self._selectedRoom, 'Error occurred. ' +
'Firing callback with error -> '
], error);
callback(new Error(error), null);
}
return;
} else if (stopMediaOptions === false) {
stopUserMedia = false;
stopScreenshare = false;
}
if (!self._inRoom) {
error = 'Unable to leave room as user is not in any room';
log.error(error);
if (typeof callback === 'function') {
log.log([null, 'Socket', self._selectedRoom, 'Error occurred. ' +
'Firing callback with error -> '
], error);
callback(new Error(error), null);
}
return;
}
for (var pc_index in self._peerConnections) {
if (self._peerConnections.hasOwnProperty(pc_index)) {
self._removePeer(pc_index);
}
}
self._inRoom = false;
self._closeChannel();
self._stopLocalMediaStreams({
userMedia: stopUserMedia,
screenshare: stopScreenshare
});
self._wait(function() {
log.log([null, 'Socket', self._selectedRoom, 'User left the room. Callback fired.']);
self._trigger('peerLeft', self._user.sid, self.getPeerInfo(), true);
if (typeof callback === 'function') {
callback(null, {
peerId: self._user.sid,
previousRoom: self._selectedRoom
});
}
}, function() {
return (Object.keys(self._peerConnections).length === 0 &&
self._channelOpen === false); // &&
//self._readyState === self.READY_STATE_CHANGE.COMPLETED);
}, false);
};
/**
* Locks the currently connected room to prevent other peers
* from joining the room.
* @method lockRoom
* @example
* SkylinkDemo.lockRoom();
* @trigger roomLock
* @component Room
* @for Skylink
* @since 0.5.0
*/
Skylink.prototype.lockRoom = function() {
log.log('Update to isRoomLocked status ->', true);
this._sendChannelMessage({
type: this._SIG_MESSAGE_TYPE.ROOM_LOCK,
mid: this._user.sid,
rid: this._room.id,
lock: true
});
this._trigger('roomLock', true, this._user.sid,
this.getPeerInfo(), true);
};
/**
* Unlocks the currently connected room to allow other peers
* to join the room.
* @method unlockRoom
* @example
* SkylinkDemo.unlockRoom();
* @trigger roomLock
* @component Room
* @for Skylink
* @since 0.5.0
*/
Skylink.prototype.unlockRoom = function() {
log.log('Update to isRoomLocked status ->', false);
this._sendChannelMessage({
type: this._SIG_MESSAGE_TYPE.ROOM_LOCK,
mid: this._user.sid,
rid: this._room.id,
lock: false
});
this._trigger('roomLock', false, this._user.sid,
this.getPeerInfo(), true);
};


- Who has done Data Science?
- Stats, ML, NLP?
- optimization, controls, classification, prediction
- DBs or ORMs?
postgres
,mysql
,neo4j
,sqlite
,django
- Stats, ML, NLP?
- Data Science using Python?
- R, Matlab, Octave?
- NLP (Natural Language Processing) using Python?
nltk
,scrapy
,numpy
,collections.Counter


Many trails and roads traverse the islands, providing visitors with spectacular hiking opportunities. These trails and roads range from the maintained, relatively flat, signed trails of Anacapa to the unmaintained, rugged, mountainous, unsigned paths of Santa Rosa.
(note: please visit our store for pricing or keep reading for more information)
Hikers should be prepared for a variety of weather conditions, especially on the outer islands. Thirty-knot winds are not uncommon on Santa Rosa and San Miguel Islands. Sturdy, low-profile tents, stakes and line for securing tents to ground, table or wind shelters are recommended.
Fog can occur on the islands during any season producing cool, damp conditions.
It’s advisable to check weather conditions before departing in order to get a sense of what to expect while on the islands.
Hikers must be prepared for the primitive campground facilities and weather conditions. Supplies and gear are not available on the islands. Gear must be transported up ladders at most landing areas and carried some distance to the campgrounds.
Packing your gear in backpacks, duffle bags and containers with handles makes transportation easier. Items should weigh no more than 45 pounds each.
On some islands, visitors may get wet during loading and off-loading so waterproof your gear. An extra pair of shoes packed in waterproof material is recommended.
Hikers should plan to layer clothing as weather conditions tend to change from cool and damp in the mornings to bright, warm, and windy during the afternoons. Clothing that protects against wind is advisable year-round. Hiking boots are recommended for most island trails.
Click on the dropdown menu from the adventures tab at the top of the page to see details about the Channel Islands as well as each of the adventures offered through Shoreline Summit Adventures.


class Ked::Parser
- Ked::Parser
- Reference
- Object
Overview
The Parser generates an Abstract Syntax Tree (AST) by reading in the Ked::Token
instances generated by an instance of Ked::Lexer
.
This AST will be generated based on the grammatical rules for the Ked syntax.
Defined in:
ked/parser.crConstructors
Instance Method Summary
-
#eat(token_type : TokenType) : Bool
Check that the peek token is the same as type as the type passed in, and advance the current and peek token pointers if so.
-
#errors : Array(String)
Maintain an array of errors that are generated during the parsing
-
#get_next_token
Read the next token from the Lexer and update both the current and peek tokens accordingly.
-
#parse_program : AST::Program
Create a
Ked::AST::Program
node and generate its list ofKed::AST::Statement
nodes by reading through the generated output from the lexer. -
#parse_remember_statement : AST::RememberStatement?
Parse a
remember statement
and create anKed::AST::RememberStatement
node for it. -
#parse_return_statement : AST::ReturnStatement?
Parse a
return statement
and create anKed::AST::ReturnStatement
node for it. -
#parse_statement : AST::Statement?
Parse a
statement
and create the corresponding node for it.
Constructor Detail
Instance Method Detail
Check that the peek token is the same as type as the type passed in, and advance the current and peek token pointers if so.
Read the next token from the Lexer and update both the current and peek tokens accordingly.
Create a Ked::AST::Program
node and generate its list of Ked::AST::Statement
nodes by reading through the generated output from the lexer.
Parse a remember statement
and create an Ked::AST::RememberStatement
node for it.
Returns nil
if the attempted remember statement
turns out to be invalid.
This will also cause an error to be added to the #errors
array
Parse a return statement
and create an Ked::AST::ReturnStatement
node for it.
Returns nil
if the attempted return statement
turns out to be invalid.
This will also cause an error to be added to the #errors
array
Parse a statement
and create the corresponding node for it.
Returns nil
if the attempted statement
turns out to be invalid.


Chose from our breakfast, lunch and dinner menus. All dishes are make to order with fresh ingredients"
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To avoid unnecessary contact order safely from your home. View the menu, submit your order for curbside pick up.
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After placing order, drive up to our location - wear protective face mask and gloves - and pick up your meal curbside.
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Experimental OOP/C++ framework for Arduino.
Event-driven architecture, Maximum abstraction, Visual effects and etc.


Computerized Exam Paper Evaluation
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{% extends 'layout.html' %} {% block content %}
Block Height :
Lenght of the blockchain
Transactions :
Transactions in this block
Since :
Time since the block has been mined
{{ last_block.timestamp | since }}
Miner :
Miner who successfully include the block onto the blockchain
Uncle :
Block mined at the same time as the current block
{{ last_block.uncles | length }}
Burnt fees :
Represents the part of the tx fee that is burnt: baseFeePerGas * gasUsed
{{ last_block.gasUsed | burntFees(last_block.baseFeePerGas) }} Ether
Base Fee Per Gas :
Represents the minimum gasUsed multiplier required for a tx to be included in a block
{{ last_block.baseFeePerGas | toGwei }} Gwei
Gas used :
Total gas used in the block
{{ last_block.gasUsed | comma }}
Difficulty :
The amount of effort required to mine a new block. The difficulty algorithm may adjust according to time
{{ last_block.difficulty | comma }}