Welcome To Bankura Tourism
Tourism
-
Bankura has gained much popularity among tourists hailing from India. The place has a rich cultural and traditional heritage. It is known for its paintings, music and other arts. The place has contributed toward modern Bengal art and architecture The tourist spots can be divided into four zones.
Eastern Zone
Bisnupur is a tourist spot of Bankura district. It is 152 km from Kolkata and 34 km from Bankura Town. This place has a historical importance as it was the capital of Mallabhum. It is known for terracotta temples and Baluchari sarees. It is popular for classical music dalmadal and painting. There are approximately 16 temples, most of which are made in the decade of Mallaraja. Temples of Bishnupur include Jor Mandir, Rasmancha, Radhamadhab Temple, Kalachand Temple, Madan Mohan Temple, Radha-Gobinda Temple and Shyam Ray Temple.
Jayrambati is 98 km from Kolkata. It is a holy place as it was the birthplace of Sree Sree Maa Sarada Devi. Temple of Singha Bahani Devi and Mayerepukur are also visiting sites.
Western Zone
Susunia Hill is also a tourist spot of Bankura District. It is 50 km from Bisnupur and 21 km from Bankura town . It is known for a natural spring and a historical stone engraving .
Biharinath Hill is the tallest (448 m) of Bankura District. It is in the northwestern edge of the district. It is 57 km from Bankura Town. It was an ancient centre of Jainism, and known for its natural environment. Biharinath has hills, dense forest, water bodies, river Damodar, and a temple of Lord Shiva.
South Zone
Mukutmanipur is a tourist spot of Bankura District. It is 55 km from Bankura District headquarters. It is the second biggest earthen dam of India.
Jhilimili has a dense natural forest. It lies 70 km from Bankura Town.
Northern Zone
Durgapur Barriage
Gangdua Dam
Koro Pahar


Are you feeling adventurous? Let us suggest a drink. If there is something you don't like, let us know first:


pgblog
A musician tackles code
Week 5 of Dev Boot Camp has come to an end, and despite having had about a dozen pairing sessions, I'm not completely sold on the idea of pair programming at all. It would be silly to reject it out of hand, of course -- for that I'm both too green and not judgmental enough -- but there are at least a few scenarios where I've found pair programming to be somewhere in the spectrum between counterproductive and downright annoying. Fortunately, all of my colleagues were extremely pleasant (exception: see below), so my annoyance was never with them... just with the process, and that only occasionally.
When you're refactoring code, it's nice to do it with someone who really knows the methods better than you do. But if both of you are clueless or you're the more experienced one, it's very hard to keep the conversation really two-sided. Instead it tends to become a monologue.
When you go into the console to test out methods etc., there's also usually nothing for the pair to do, and driver-navigator roles just feel like busywork.
It seems to me that when we have larger projects with lots of dependencies and extensive driver coding or rspec-ing to do, there will be more opportunities to compartmentalize the work in a way that keeps everyone involved. For now, we are pairing because we can and because DBC would like us to develop pairing habits for when we need them someday. In this respect, the aforementioned (occasional) annoyance becomes much easier to put up with.
Providing feedback for pairing sessions is not always easy, especially if you're not a fan of writing boilerplate in response to the typical, fairly routine pairing session. If, however, you see the feedback submission as an opportunity to encapsulate your impressions of the session for your future self to read and worry less about the feelings of your pair, you might just find the process more useful. I guess that's just if you're me.
For my very first pairing sessions, I got a surprisingly negative and prickly review. I got 'dinged' for hemming and hawing, and I felt the characterization of my behavior was quite noticeably at odds with my memory of it all. Please gimme a break, anonymous partner ... given that I had never communicated in this manner before, it's a wonder I didn't, metaphorically speaking, vomit a pile of quivering jello.
Thank you and good day.


Deceased Starks
Half of the Starks are dead. The rest are pretty close.
percy-agent should not snapshot this page.


Once again let me preface this by stating, do not send any hate to any of the involved parties here. Please don't resign just because I have done. Focus on your work and have fun, just because my story here is over doesnt mean yours should be.
Let me preface this by stating, by no means do I hate any of the staff at OE or official himself.
I was planning on making this for a fair amount of time but after The Routemaster’s resignation as my manager, I felt it was time to do it too. The problems with OE are mainly that you are promised things that never happen, the CT guidelines have been supposed to be made for ages but still don’t exist but the focus is all on activity.
My biggest reason for resigning is I don’t have the time like I used to. Now I would stay but there are too many activity requirements whether they make sense or not, 1 week of LOA per month ext. The rules on staff activity are stricter than the moderators permissions which brings me to point 2
There is no point to moderators on OE, we have little to no permissions and just end up not being needed. I agree with Routemaster’s point of, we don't have the permissions we should have to do our jobs correctly. I feel like as a moderator all I did was watch a half active chat and delete a message once a month. I can't kick or ban someone for breaking rules. All I did that made an effect was forward a ticket.
Official himself, now I don't want anyone to hate him but I have had other people be nicer and I think overall official is too strict over moderation, until your in the server when its easy to raid if you raid correctly. Official needs to put more effort into his moderators and staff and less into things like wick. You completely rely on people behaving. It took both me and Routemaster 15 minutes to convince you to allow ADMINS to ban BOOSTERS, yes you heard me right, it took us 15 minutes to stop boosters just being able to raid. He also revoked my partnership to an affiliation despite the fact he is classed as a partner with us.
Once again please do not send any hate to anyone or any place mentioned here. This choice has been one I have considered for a while.


What is giv2giv?
giv2giv is a revolutionary fundraising platform that lets anyone leave a legacy. We administer a kind of community fund that builds long-term nationwide charitable sustainability. When you donate through giv2giv, you support your causes not only today, but for years to come.
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How it Works
Step 1: Donations go in
Find an existing endowment on giv2giv or create your own. Your donations are charged to your credit card and are tax-deductible to the fullest extent of the law. giv2giv is a registered 509(a)(1) tax-exempt nonprofit organization in the United States.
Step 2: Funds are invested
The giv2giv platform tracks and manages the endowments you create within the giv2giv fund. Endowment assets are invested in the Pax World Balanced Fund, a leading Socially Responsible Investment (SRI) mutual fund. All investment gains and losses are tracked at the individual donor level. Our methodology is 100% transparent—check out our open-source code!
Step 3: Charities receive grants
giv2giv makes periodic grants out to donors’ favorite causes, currently 1.25% of the entire fund every 90 days for a total annual grant of about 5% per year.
Now comes the fun part! We send anonymous, unrestricted grants out to charities so they can direct resources where they are most needed.
Frequently Asked Questions
Why not just donate directly to my charity?
- With giv2giv your charity can receive a lot more money in the long-run
- giv2giv lets you maintain advisory control over the funds in your endowments even after you have donated
- If you wish, your donation can remain anonymous—no more marketing waste!
How does my donation get to my favorite causes?
giv2giv uses a Donor Advised Fund (DAF) as its underlying charitable giving and investment vehicle. DAFs were originally approved by the IRS in the 1930s and are now the fastest growing charitable giving vehicle in the United States of America, with more than 200,000 donor-advised accounts established holding over $45 billion in assets.
Donor Advised Funds allow donors to maintain advisory rights to their donations, so you tell giv2giv where your donations should go through your donor “advice” (the ‘A’ in Donor Advised Fund). At giv2giv you specify this advice by creating or funding an endowment that grants to your favorite charities.
By law DAFs must be sponsored by a nonprofit organization. The giv2giv Donor Advised Fund sponsor is giv2giv, Inc. a Virginia nonprofit incorporated in June 2012.
Is subscribing a big commitment?
Nope. After you subscribe to an endowment, you’ll see our green “Subscribe” button turn into a red “Unsubscribe” button. Click that button and you are unsubscribed with no additional payments or fees.
Are there any fees?
- giv2giv is committed to sending as much as possible to the charities we support. We've done a fee analysis that compares giv2giv to other charitable investment vehicles, and we come out looking pretty good.
- giv2giv keeps the lights on with a 0.125% per quarter fee on the balance of the fund. On an annual basis this is one half of one percent which we feel is a great deal for the services provided. In fact, we think this is as low or lower than any Donor Advised Fund or private foundation out there.
- The credit card processor (stripe.com) charges a fee to send money from your credit card to giv2giv—this is currently $0.30 plus 2.9% per donation. This fee is deducted from your donation prior to being added to your balance in the giv2giv fund.
- The grant processor (dwolla.com) charges a fee to send grant money from giv2giv to charities. Grants under $10 are free, and grants over $10 are charged a $0.25 fee. This fee is deducted from the grant at the time it is sent to the charity.
Got an idea to help out? giv2giv is open-source so you can fork our code and add in another low-cost payment processor. Join us. Let’s work together.
I still have questions
Still unsure? Give us a shout at<EMAIL_ADDRESS>We welcome your participation and feedback.


jmlr jmlr2008 jmlr2008-46 jmlr2008-46-reference knowledge-graph by maker-knowledge-mining
Source: pdf
Author: Rong-En Fan, Kai-Wei Chang, Cho-Jui Hsieh, Xiang-Rui Wang, Chih-Jen Lin
Abstract: LIBLINEAR is an open source library for large-scale linear classiﬁcation. It supports logistic regression and linear support vector machines. We provide easy-to-use command-line tools and library calls for users and developers. Comprehensive documents are available for both beginners and advanced users. Experiments demonstrate that LIBLINEAR is very efﬁcient on large sparse data sets. Keywords: large-scale linear classiﬁcation, logistic regression, support vector machines, open source, machine learning
B. E. Boser, I. Guyon, and V. Vapnik. A training algorithm for optimal margin classiﬁers. In COLT, 1992. C.-C. Chang and C.-J. Lin. LIBSVM: a library for support vector machines, 2001. Software available at http://www.csie.ntu.edu.tw/˜cjlin/libsvm. C.-J. Hsieh, K.-W. Chang, C.-J. Lin, S. S. Keerthi, and S. Sundararajan. A dual coordinate descent method for large-scale linear SVM. In ICML, 2008. T. Joachims. Training linear SVMs in linear time. In ACM KDD, 2006. S. S. Keerthi, S. Sundararajan, K.-W. Chang, C.-J. Hsieh, and C.-J. Lin. A sequential dual method for large scale multi-class linear SVMs. In ACM KDD, 2008. C.-J. Lin, R. C. Weng, and S. S. Keerthi. Trust region Newton method for large-scale logistic regression. JMLR, 9:627–650, 2008. S. Shalev-Shwartz, Y. Singer, and N. Srebro. Pegasos: primal estimated sub-gradient solver for SVM. In ICML, 2007. 1874


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A large project like Queryverse requires a lot of work, and we welcome support in whatever from from anyone. If you want to help out, here are some concrete ideas.
Help other users
Many users ask questions about Queryverse packages in various online forums. Answering their questions and helping them with their problems is an excellent way to contribute to the Queryverse!
The main online places where Queryverse users ask questions are the Data category on the general Julia Discourse forum and the data channel in the Julia Slack room.
Create Learning Materials
Writing more documentation, better tutorials, or creating other learning materials like video tutorials is another fantastic way to help with the Queryverse.
For packages that have their documentation in their README.md file, you can simple open a pull request with a change to that README file to incorporate your improvement.
Packages that have more extensive documentation typically have a docs folder that contains Markdown files with the documentation. To make contributions there, simply open a PR with edits against these Markdown files.
The content of this webpage is hosted at https://github.com/queryverse/queryverse.github.io. If you want to improve this homepage, please open a pull request in that repository.
If you created some learning content that is hosted on its own site, please open a PR against this homepage with a link to this material, so that other folks can more easily find it. Such links should go into the "Learning" section of the site.
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Every software has bugs, and the Queryverse is no exception. If you find one, please report it back to us. Bug reports from the real world are incredibly valuable. The best way to report a bug is to open an issue in the github repository for the package with the bug.
Work on the code of the packages
We greatly value help with the actual code of the packages themselves! The general workflow there is simple: just open a PR with your improvement on the relevant package github repository. If you plan to make larger changes, it is probably a good idea to first open an issue where we can discuss such proposals before you start to work on the actual code.


One of the best ways for an application to reach a larger audience is to cater to multiple languages. This can often prove to be a daunting task, but the internationalization and localization features in CakePHP make it much easier.
First, it’s important to understand some terminology. Internationalization refers to the ability of an application to be localized. The term localization refers to the adaptation of an application to meet specific language (or culture) requirements (i.e. a “locale”). Internationalization and localization are often abbreviated as i18n and l10n respectively; 18 and 10 are the number of characters between the first and last character.
There are only a few steps to go from a single-language application to a
multi-lingual application, the first of which is to make use of the
__()
function in your code. Below is an example of some code for a
single-language application:

Popular Articles

To internationalize your code, all you need to do is to wrap strings in
__()
like so:

<?= __('Popular Articles') ?>

Doing nothing else, these two code examples are functionally identical - they
will both send the same content to the browser. The __()
function
will translate the passed string if a translation is available, or return it
unmodified.
Translations can be made available by using language files stored in the application. The default format for CakePHP translation files is the Gettext format. Files need to be placed under src/Locale/ and within this directory, there should be a subfolder for each language the application needs to support:
/src
/Locale
/en_US
default.po
/en_GB
default.po
validation.po
/es
default.po
The default domain is ‘default’, therefore the locale folder should at least contain the default.po file as shown above. A domain refers to any arbitrary grouping of translation messages. When no group is used, then the default group is selected.
The core strings messages extracted from the CakePHP library can be stored separately in a file named cake.po in src/Locale/. The CakePHP localized library houses translations for the client-facing translated strings in the core (the cake domain). To use these files, link or copy them into their expected location: src/Locale/<locale>/cake.po. If your locale is incomplete or incorrect, please submit a PR in this repository to fix it.
Plugins can also contain translation files, the convention is to use the
under_scored
version of the plugin name as the domain for the translation
messages:
MyPlugin
/src
/Locale
/fr
my_plugin.po
/de
my_plugin.po
Translation folders can either be the two letter ISO code of the language or the
full locale name such as fr_FR
, es_AR
, da_DK
which contains both the
language and the country where it is spoken.
An example translation file could look like this:
msgid "My name is {0}"
msgstr "Je m'appelle {0}"
msgid "I'm {0,number} years old"
msgstr "J'ai {0,number} ans"
To create the pot files from __() and other internationalized types of messages that can be found in the application code, you can use the i18n shell. Please read the following chapter to learn more.
The default locale can be set in your config/app.php file by setting
App.defaultLocale
:
'App' => [
...
'defaultLocale' => env('APP_DEFAULT_LOCALE', 'en_US'),
...
]
This will control several aspects of the application, including the default translations language, the date format, number format and currency whenever any of those is displayed using the localization libraries that CakePHP provides.
To change the language for translated strings you can call this method:
use Cake\I18n\I18n;
// Prior to 3.5 use I18n::locale()
I18n::setLocale('de_DE');
This will also change how numbers and dates are formatted when using one of the localization tools.
CakePHP provides several functions that will help you internationalize your
application. The most frequently used one is __()
. This function
is used to retrieve a single translation message or return the same string if no
translation was found:
echo __('Popular Articles');
If you need to group your messages, for example, translations inside a plugin,
you can use the __d()
function to fetch messages from another
domain:
echo __d('my_plugin', 'Trending right now');
Note
If you want to translate your plugins and they’re namespaced, you must name
your domain string Namespace/PluginName
. But the related language file
will become plugins/Namespace/PluginName/src/Locale/plugin_name.po
inside your plugin folder.
Sometimes translations strings can be ambiguous for people translating them.
This can happen if two strings are identical but refer to different things. For
example, ‘letter’ has multiple meanings in English. To solve that problem, you
can use the __x()
function:
echo __x('written communication', 'He read the first letter');
echo __x('alphabet learning', 'He read the first letter');
The first argument is the context of the message and the second is the message to be translated.
msgctxt "written communication"
msgid "He read the first letter"
msgstr "Er las den ersten Brief"
Translation functions allow you to interpolate variables into the messages using special markers defined in the message itself or in the translated string:
echo __("Hello, my name is {0}, I'm {1} years old", ['Sara', 12]);
Markers are numeric, and correspond to the keys in the passed array. You can also pass variables as independent arguments to the function:
echo __("Small step for {0}, Big leap for {1}", 'Man', 'Humanity');
All translation functions support placeholder replacements:
__d('validation', 'The field {0} cannot be left empty', 'Name');
__x('alphabet', 'He read the letter {0}', 'Z');
The '
(single quote) character acts as an escape code in translation
messages. Any variables between single quotes will not be replaced and is
treated as literal text. For example:
__("This variable '{0}' be replaced.", 'will not');
By using two adjacent quotes your variables will be replaced properly:
__("This variable ''{0}'' be replaced.", 'will');
These functions take advantage of the ICU MessageFormatter so you can translate messages and localize dates, numbers and currency at the same time:
echo __(
'Hi {0}, your balance on the {1,date} is {2,number,currency}',
['Charles', new FrozenTime('2014-01-13 11:12:00'), 1354.37]
);
// Returns
Hi Charles, your balance on the Jan 13, 2014, 11:12 AM is $ 1,354.37
Numbers in placeholders can be formatted as well with fine grain control of the output:
echo __(
'You have traveled {0,number} kilometers in {1,number,integer} weeks',
[5423.344, 5.1]
);
// Returns
You have traveled 5,423.34 kilometers in 5 weeks
echo __('There are {0,number,#,###} people on earth', 6.1 * pow(10, 8));
// Returns
There are 6,100,000,000 people on earth
This is the list of formatter specifiers you can put after the word number
:
integer
: Removes the decimal partcurrency
: Puts the locale currency symbol and rounds decimalspercent
: Formats the number as a percentageDates can also be formatted by using the word date
after the placeholder
number. A list of extra options follows:
short
medium
long
full
The word time
after the placeholder number is also accepted and it
understands the same options as date
.
Note
Named placeholders are supported in PHP 5.5+ and are formatted as
{name}
. When using named placeholders pass the variables in an array
using key/value pairs, for example ['name' => 'Sara', 'age' => 12]
.
It is recommended to use PHP 5.5 or higher when making use of
internationalization features in CakePHP. The php5-intl
extension must
be installed and the ICU version should be above 48.x.y (to check the ICU
version Intl::getIcuVersion()
).
One crucial part of internationalizing your application is getting your messages pluralized correctly depending on the language they are shown. CakePHP provides a couple ways to correctly select plurals in your messages.
The first one is taking advantage of the ICU
message format that comes by
default in the translation functions. In the translations file you could have
the following strings
msgid "{0,plural,=0{No records found} =1{Found 1 record} other{Found # records}}"
msgstr "{0,plural,=0{Ningún resultado} =1{1 resultado} other{# resultados}}"
msgid "{placeholder,plural,=0{No records found} =1{Found 1 record} other{Found {1} records}}"
msgstr "{placeholder,plural,=0{Ningún resultado} =1{1 resultado} other{{1} resultados}}"
And in the application use the following code to output either of the translations for such string:
__('{0,plural,=0{No records found }=1{Found 1 record} other{Found # records}}', [0]);
// Returns "Ningún resultado" as the argument {0} is 0
__('{0,plural,=0{No records found} =1{Found 1 record} other{Found # records}}', [1]);
// Returns "1 resultado" because the argument {0} is 1
__('{placeholder,plural,=0{No records found} =1{Found 1 record} other{Found {1} records}}', [0, 'many', 'placeholder' => 2])
// Returns "many resultados" because the argument {placeholder} is 2 and
// argument {1} is 'many'
A closer look to the format we just used will make it evident how messages are built:
{ [count placeholder],plural, case1{message} case2{message} case3{...} ... }
The [count placeholder]
can be the array key number of any of the variables
you pass to the translation function. It will be used for selecting the correct
plural form.
Note that to reference [count placeholder]
within {message}
you have to
use #
.
You can of course use simpler message ids if you don’t want to type the full plural selection sequence in your code
msgid "search.results"
msgstr "{0,plural,=0{Ningún resultado} =1{1 resultado} other{{1} resultados}}"
Then use the new string in your code:
__('search.results', [2, 2]);
// Returns: "2 resultados"
The latter version has the downside that there is a need to have a translation messages file even for the default language, but has the advantage that it makes the code more readable and leaves the complicated plural selection strings in the translation files.
Sometimes using direct number matching in plurals is impractical. For example, languages like Arabic require a different plural when you refer to few things and other plural form for many things. In those cases you can use the ICU matching aliases. Instead of writing:
=0{No results} =1{...} other{...}
You can do:
zero{No Results} one{One result} few{...} many{...} other{...}
Make sure you read the Language Plural Rules Guide to get a complete overview of the aliases you can use for each language.
The second plural selection format accepted is using the built-in capabilities
of Gettext. In this case, plurals will be stored in the .po
file by creating a separate message translation line per plural form:
# One message identifier for singular
msgid "One file removed"
# Another one for plural
msgid_plural "{0} files removed"
# Translation in singular
msgstr[0] "Un fichero eliminado"
# Translation in plural
msgstr[1] "{0} ficheros eliminados"
When using this other format, you are required to use another translation function:
// Returns: "10 ficheros eliminados"
$count = 10;
__n('One file removed', '{0} files removed', $count, $count);
// It is also possible to use it inside a domain
__dn('my_plugin', 'One file removed', '{0} files removed', $count, $count);
The number inside msgstr[]
is the number assigned by Gettext for the plural
form of the language. Some languages have more than two plural forms, for
example Croatian:
msgid "One file removed"
msgid_plural "{0} files removed"
msgstr[0] "{0} datoteka je uklonjena"
msgstr[1] "{0} datoteke su uklonjene"
msgstr[2] "{0} datoteka je uklonjeno"
Please visit the Launchpad languages page for a detailed explanation of the plural form numbers for each language.
If you need to diverge from CakePHP conventions regarding where and how translation messages are stored, you can create your own translation message loader. The easiest way to create your own translator is by defining a loader for a single domain and locale:
use Aura\Intl\Package;
I18n::setTranslator('animals', function () {
$package = new Package(
'default', // The formatting strategy (ICU)
'default' // The fallback domain
);
$package->setMessages([
'Dog' => 'Chien',
'Cat' => 'Chat',
'Bird' => 'Oiseau'
...
]);
return $package;
}, 'fr_FR');
The above code can be added to your config/bootstrap.php so that
translations can be found before any translation function is used. The absolute
minimum that is required for creating a translator is that the loader function
should return a Aura\Intl\Package
object. Once the code is in place you can
use the translation functions as usual:
// Prior to 3.5 use I18n::locale()
I18n::setLocale('fr_FR');
__d('animals', 'Dog'); // Returns "Chien"
As you see, Package
objects take translation messages as an array. You can
pass the setMessages()
method however you like: with inline code, including
another file, calling another function, etc. CakePHP provides a few loader
functions you can reuse if you just need to change where messages are loaded.
For example, you can still use .po files, but loaded from another location:
use Cake\I18n\MessagesFileLoader as Loader;
// Load messages from src/Locale/folder/sub_folder/filename.po
// Prior to 3.5 use translator()
I18n::setTranslator(
'animals',
new Loader('filename', 'folder/sub_folder', 'po'),
'fr_FR'
);
It is possible to continue using the same conventions CakePHP uses, but use
a message parser other than PoFileParser
. For example, if you wanted to load
translation messages using YAML
, you will first need to created the parser
class:
namespace App\I18n\Parser;
class YamlFileParser
{
public function parse($file)
{
return yaml_parse_file($file);
}
}
The file should be created in the src/I18n/Parser directory of your application. Next, create the translations file under src/Locale/fr_FR/animals.yaml
Dog: Chien
Cat: Chat
Bird: Oiseau
And finally, configure the translation loader for the domain and locale:
use Cake\I18n\MessagesFileLoader as Loader;
// Prior to 3.5 use translator()
I18n::setTranslator(
'animals',
new Loader('animals', 'fr_FR', 'yaml'),
'fr_FR'
);
Configuring translators by calling I18n::setTranslator()
for each domain and
locale you need to support can be tedious, specially if you need to support more
than a few different locales. To avoid this problem, CakePHP lets you define
generic translator loaders for each domain.
Imagine that you wanted to load all translations for the default domain and for any language from an external service:
use Aura\Intl\Package;
I18n::config('default', function ($domain, $locale) {
$locale = Locale::parseLocale($locale);
$language = $locale['language'];
$messages = file_get_contents("http://example.com/translations/$lang.json");
return new Package(
'default', // Formatter
null, // Fallback (none for default domain)
json_decode($messages, true)
)
});
The above example calls an example external service to load a JSON file with the
translations and then just build a Package
object for any locale that is
requested in the application.
If you’d like to change how packages are loaded for all packages, that don’t
have specific loaders set you can replace the fallback package loader by using
the _fallback
package:
I18n::config('_fallback', function ($domain, $locale) {
// Custom code that yields a package here.
});
New in version 3.4.0: Replacing the _fallback
loader was added in 3.4.0
The arrays used for setMessages()
can be crafted to instruct the translator
to store messages under different domains or to trigger Gettext-style plural
selection. The following is an example of storing translations for the same key
in different contexts:
[
'He reads the letter {0}' => [
'alphabet' => 'Él lee la letra {0}',
'written communication' => 'Él lee la carta {0}'
]
]
Similarly, you can express Gettext-style plurals using the messages array by having a nested array key per plural form:
[
'I have read one book' => 'He leído un libro',
'I have read {0} books' => [
'He leído un libro',
'He leído {0} libros'
]
]
In previous examples we have seen that Packages are built using default
as
first argument, and it was indicated with a comment that it corresponded to the
formatter to be used. Formatters are classes responsible for interpolating
variables in translation messages and selecting the correct plural form.
If you’re dealing with a legacy application, or you don’t need the power offered
by the ICU message formatting, CakePHP also provides the sprintf
formatter:
return Package('sprintf', 'fallback_domain', $messages);
The messages to be translated will be passed to the sprintf()
function for
interpolating the variables:
__('Hello, my name is %s and I am %d years old', 'José', 29);
It is possible to set the default formatter for all translators created by
CakePHP before they are used for the first time. This does not include manually
created translators using the setTranslator()
and config()
methods:
I18n::defaultFormatter('sprintf');
When outputting Dates and Numbers in your application, you will often need that they are formatted according to the preferred format for the country or region that you wish your page to be displayed.
In order to change how dates and numbers are displayed you just need to change the current locale setting and use the right classes:
use Cake\I18n\I18n;
use Cake\I18n\Time;
use Cake\I18n\Number;
// Prior to 3.5 use I18n::locale()
I18n::setLocale('fr-FR');
$date = new Time('2015-04-05 23:00:00');
echo $date; // Displays 05/04/2015 23:00
echo Number::format(524.23); // Displays 524,23
Make sure you read the Date & Time and Number sections to learn more about formatting options.
By default dates returned for the ORM results use the Cake\I18n\Time
class,
so displaying them directly in you application will be affected by changing the
current locale.
When accepting localized data from the request, it is nice to accept datetime information in a user’s localized format. In a controller, or Dispatcher Filters you can configure the Date, Time, and DateTime types to parse localized formats:
use Cake\Database\Type;
// Enable default locale format parsing.
Type::build('datetime')->useLocaleParser();
// Configure a custom datetime format parser format.
Type::build('datetime')->useLocaleParser()->setLocaleFormat('dd-M-y');
// You can also use IntlDateFormatter constants.
Type::build('datetime')->useLocaleParser()
->setLocaleFormat([IntlDateFormatter::SHORT, -1]);
The default parsing format is the same as the default string format.
By using the LocaleSelectorFilter
in your application, CakePHP will
automatically set the locale based on the current user:
// in src/Application.php
use Cake\I18n\Middleware\LocaleSelectorMiddleware;
// Update the middleware function, adding the new middleware
public function middleware($middleware)
{
// Add middleware and set the valid locales
$middleware->add(new LocaleSelectorMiddleware(['en_US', 'fr_FR']));
}
// Prior to 3.3.0, use the DispatchFilter
// in config/bootstrap.php
DispatcherFactory::add('LocaleSelector');
// Restrict the locales to only en_US, fr_FR
DispatcherFactory::add('LocaleSelector', ['locales' => ['en_US', 'fr_FR']]);
The LocaleSelectorFilter
will use the Accept-Language
header to
automatically set the user’s preferred locale. You can use the locale list
option to restrict which locales will automatically be used.


Robert Harker<EMAIL_ADDRESS>Organization
Date, 2016
The slides are available at: http://harker.com/Talks/TiTlE/
Using Jenkins To Automate Building, Testing And Deployment Of New Cod by
Robert Harker
is licensed under a
Creative Commons Attribution 3.0 Unported License.
Hit the space bar or swipe left for next slide
Caution: I am a Linux ops guy not a PHP programmer.
Please make an accommodation to my severe allergic reaction to Power Point
Slides prepared using vi and W3C Slidy,
A presentation system/template implemented in 6 file CSS styles sheets and
one Java script.
Robert Harker
<harker@harker.com>


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>From : Stella Dikko Samba Abidjan, Ivory Coast West Africa. TEL +225 07 81 95 57 APPEAL FOR URGENT BUSINESS ASSISTANCE. ATT: DIRECTOR MY Dear , Permit me to inform you of my desire of going into business relationship with you. I got your name and contact from the Ivoirian chamber of commerce and industry. I prayed over it and selected your name among other names due to its esteeming nature and the recommendations given to me as a reputable and trust worthy person that I can do business with and by the recommendation , I must not hesitate to confide in you for this simple and sincere business . I am Stella Dikoo Samba the only daughter of late Mr. and Mrs. Dikko samba. My father was a very wealthy cocoa merchant in Abidjan , the economic capital of Ivory coast, my father was poisoned to dearth by his business associates on one of their outings on a business trip . My mother died when I was a baby and since then my father took me so special. Before the death of my father on January 2002 in a private hospital here in Abidjan he secretly called me on his bed side and told me that he has the sum of seventeen million ,five hundred thousand United State Dollars. USD ($ 17.500,000) left in fixed / suspense account in one of the prime bank here in Abidjan ,that he used my name as his only daughter for the next of Kin in depositing of the fund. He also explained to me that it was because of this wealth that he was poisoned by his business associates. That I should seek for a foreign partner in a country of my choice where i will transfer this money and use it for investment purpose such as real estate management or hotel management . Sir, I am honourably seeking your assistance in the following ways: (1) To provide a bank account into which this money would be transferred to . (2) To serve as a guardian of this fund since I am only 22years. (3) To make arrangement for me to come over to your country to further my education and to secure a resident permit in your country. Moreover, sir i am willing to offer you 15% of the total sum as compensation for your effort/ input after the successful transfer of this fund into your nominated account overseas. Furthermore, you indicate your options towards assisting me as I believe that this transaction would be concluded within fourteen (14) days you signify interest to assist me. Anticipating to hear from you soon. Reply ma in my private mail<EMAIL_ADDRESS>Thanks and God bless. Best regard STELLA DIKKO SAMBA


This module was created in response to: https://github.com/Vernacular-ai/dialogy/issues/9 we will ship functions to assist normalization of ASR output, we will refer to these as Utterances.
from functools import partial
from typing import Any, Callable, Dict, List
from dialogy import constants as const
Get value of prop within obj.
Args: prop (str): A key within a dict. obj (Dict[str, Any]): Any dict.
Returns: Any
def dict_get(prop: str, obj: Dict[str, Any]) -> Any:
return obj[prop]
Check type of input_
Args: input_ (Any): Any arbitrary input.
Returns: bool: True if input_ is list.
def is_list(input_: Any) -> bool:
return isinstance(input_, list)
Check if each element in a list is of a given type.
Args: type_ (type): Expected type for each element. input_ (List[Any]): Arbitrary list. transform (Callable[[Any], Any], optional): We may apply some transforms to each element before making these checks. This is to check if a certain key in a Dict matches the expected type. In case this is not needed, leave the argument unset and an identity transform is applied. Defaults to lambdax:x.
Returns: bool: True if each element in input matches the type.
def is_each_element(
type_: type, input_: List[Any], transform: Callable[[Any], Any] = lambda x: x
) -> bool:
return all(isinstance(transform(item), type_) for item in input_)
Check input to be of List[List[Dict]]
.
[{"transcript": "hi"}]({"transcript": "hi"}.html)
Args: maybe_utterance (Any): Arbitrary type input. key (str, optional): The key within which transcription string resides. Defaults to const.TRANSCRIPT.
Returns: bool
Raises: KeyError TypeError
def is_utterance(maybe_utterance: Any, key: str = const.TRANSCRIPT) -> bool:
dict_get_key = partial(dict_get, key)
try:
return all(
is_each_element(str, alternatives, transform=dict_get_key)
for alternatives in maybe_utterance
)
except KeyError:
return False
except TypeError:
return False
Check input to be of List[Dict]
.
Args: maybe_utterance (Any): Arbitrary type input. key (str, optional): The key within which transcription string resides. Defaults to const.TRANSCRIPT.
Returns: bool
Raises: KeyError TypeError
def is_unsqueezed_utterance(maybe_utterance: Any, key: str = const.TRANSCRIPT) -> bool:
dict_get_key = partial(dict_get, key)
try:
return is_each_element(str, maybe_utterance, transform=dict_get_key)
except KeyError:
return False
except TypeError:
return False
Check input to be of List[str]
.
Args: maybe_utterance (Any): Arbitrary type input.
Returns: bool
Raises: KeyError TypeError
def is_list_of_string(maybe_utterance: Any) -> bool:
try:
return is_each_element(str, maybe_utterance)
except TypeError:
return False
def is_string(maybe_utterance: Any) -> bool:
return isinstance(maybe_utterance, str)
Adapt various non-standard ASR alternative forms.
The output will be a list of strings since models will expect that.
expected inputs:
[{"transcript": "hi"}]({"transcript": "hi"}.html)
[{"transcript": "I wanted to know umm hello?"}]
["I wanted to know umm hello?"]
"I wanted to know umm hello?"
Args: maybe_utterance (Any): Non-standard input types.
Returns: List[str]
Raises: TypeError
def normalize(maybe_utterance: Any, key: str = const.TRANSCRIPT) -> List[str]:
if is_utterance(maybe_utterance):
return [
alternative[key]
for alternatives in maybe_utterance
for alternative in alternatives
]
if is_unsqueezed_utterance(maybe_utterance):
return [alternative[key] for alternative in maybe_utterance]
if is_list(maybe_utterance) and is_list_of_string(maybe_utterance):
return maybe_utterance
if is_string(maybe_utterance):
return [maybe_utterance]
else:
raise TypeError(
f"The input {maybe_utterance} does not belong to any of the expected types:"
" List[List[Dict[str, Any]]], List[Dict[str, Any]], List[str] or str."
)


Currently, there is a lot of development going on. For the latest most accurate information, please go to frc-docs. Once that documentation settles down, we hope to include it here.
RobotBuilder is an application designed to aid the robot development process. Robot builder can help you:
This section will take you through the basics of using RobotBuilder to develop a simple robot with tank drive. We will cover:
Subsystems are RobotBuilders way of organizing your robot. A subsystem should represent a distinct part of the robot that performs a particular subset of tasks. For example, a Drive Train consists of a series of motors that drive it and maybe some encoders to measure it's speed and distance. For more, see: Subsystems and Subsystem
The first step on the way to a fully functional subsystem is to create the subsystem, so that it exists in your robot tree.
To create the Drive Train subsystem:
A new subystem has been created.
After you have a subsytem created, it is very helpful to give it a name.
To name the subsystem:
It's properties will appear on the right.
It's new name appears in the tree.
The easiest way to make your robot drive is to us the RobotDrive object in WPILib. It provides methods for tank drive, arcade drive and mecanum drive.
To add a robot drive to your Drive Train:
Your Drive Train now has a robot drive object.
The RobotDrive object needs motors for both it's left and and it's right side.
To add motors to your robot drive:
The RobotDrive object tries to guess which motors are which, but it's helpful to check that they are correctly assigned to the proper side.
To add motors to your robot drive:
You now have a subsystem representing your robots Drive Train!
Commands are a way of representing actions that your robot can take. Commands can be bound to buttons and other triggers to run under certain conditions. They can also be chained in command groups to perform a more complex series of actions built from existing commands. For more, see: Commands and Command
The first step to create a command is to add it to the robot tree under commands.
To create the command:
A new command has been created.
After you have a command created, it is very helpful to give it a meaningful name.
To name the command:
It's properties will appear on the right.
It's new name appears in the tree.
After you have a command created and named, you must indicate which subsystem it requires.
To require a subsystem:
It's properties will appear on the right.
Follow the steps above to create a command named "Slow Tank Drive"
Subsystems can have default commands that run when no other command is running that performs the default behavior.
To set the default command:
It's properties will appear on the right.
The operator interface is the glue that connects the buttons on the operator interface to the commands that make the robot act in interesting ways. For more, see: Operator Interface
The operator interface needs some joysticks to control driving and other commands.
To add joysticks to the operator interface:
Joystick buttons allow you to bind actions to buttons on a joystick.
To add a joystick button to the operator interface:
For the joystick button to do anything interesting, you have to configure it to run a command.
To configure a joystick button:
It's properties will appear on the right.
Once you've filled in RobotBuilder with the information you want, it can generate all of the important files and the bulk of code for an existing java project
In order to export to java, RobotBuilder needs to know where your java project should be.
To tell RobotBuilder about the java project:
RobotBuilder can generate the skeleton robot code from your robot model for you.
To generate the code with RobotBuilder for java:
RobotBuilder can generate wiring tables to simplify wiring of the robot.
In order to export th table, RobotBuilder needs to know where to put it.
To tell RobotBuilder where to put the wiring table:
RobotBuilder can generate a wiring table for you.
To generate the wiring with RobotBuilder :
RobotBuilder is an application designed to aid the robot development process. Robot builder can help you:


First, grab a cold beer. Then enter a number. Sit back and enjoy as your buddy Beer-Bot counts up to your number starting from 1, with the following exceptions:
It's almost like you're really playing beer pong . . . only you're all alone and this game makes no sense . . .


I am experienced in java spring boot as well as angular to provide a robust application development and also aws for deployment of applications. Iterative approaches to corporate strategy foster collaborative thinking to further the overall value proposition.
Bring to the table win-win survival strategies to ensure proactive domination. At the end of the day, going forward, a new normal that has evolved from generation X is on the runway heading towards a streamlined cloud solution. User generated content in real-time will have multiple touchpoints for offshoring.
Capitalize on low hanging fruit to identify a ballpark value added activity to beta test. Override the digital divide with additional clickthroughs from DevOps. Nanotechnology immersion along the information highway will close the loop on focusing solely on the bottom line.
Collaboratively administrate empowered markets via plug-and-play networks. Dynamically procrastinate B2C users after installed base benefits. Dramatically visualize customer directed convergence without revolutionary ROI.
62%
60%
60%
Apart from being a web developer, I enjoy most of my time being outdoors. In the winter, I am an avid skier and novice ice climber. During the warmer months here in Colorado, I enjoy mountain biking, free climbing, and kayaking.
When forced indoors, I follow a number of sci-fi and fantasy genre movies and television shows, I am an aspiring chef, and I spend a large amount of my free time exploring the latest technology advancements in the front-end web development world.


Context
Over 2 days, we were tasked to design and build a crowdsourcing tool for citizens to contribute to early detection, verification, tracking, visualization, and notification of wildfires.
Problem Space
High risk users
We chose to focus on people living in country because these areas are often underserved, prone to large bushfires and evacuation scenarios are often life or death.
Fires are tricky
Bushfires and wildfires are often unpredictable, fast moving and poorly understood. People underestimate how long a fire takes to reach them and once it does, it is difficult to tell which direction it's spreading in. This is life threatening and has lead to people's deaths.
People don't make good decisions in crises
Bushfires don't just threaten lives, they threaten the property and sense of history that is attached to houses and belongings. Although illogical, people often make the decision to stay put rather than leave for safety. As such, the solution needed a way to work around this bias, but not subvert control from users.
The Human Story
There is a real human cost to the problem space explained above. One story that anchored our project was that of farmer Kym 'Freddy' Curnow. This local news article about Freddy articulates how '[He] was meant to be leaving the area with a neighbour when he spotted vehicles travelling in the wrong direction — towards the fire'. Freddy died as a result of trying to help others who were victims to the difficulty and danger of bushfires.
What I did
I designed rough mocks of a responsive web experience providing:
- Early detection of wildfires (location and movement)
- A way for users to contribute to fire detection through crowdsourcing
- Simple onboarding for users to start receiving alerts
Our Goal
Empower people to make informed decisions in a fire by providing fire direction and intensity information backed by social proof.
Design Rationale
Experience Flow
The most important to answer for users was "is there a fire?". The flow then had to cater for users providing feedback to the system.
Mobile First
A mobile-responsive website would provide the most value to users because it provides a low barrier to entry when time is a valuable but scarce resource in reacting to a nearby fire. We focused on the responsive view due to time constraints.
Accessible
Focusing on responsive web was also an intentional inclusive design decision to cater for users living in remote areas (e.g. non-suburban areas) where fires are more common. Notifications would be served using a text delivery service. We believed that a stand-alone mobile app would've hindered adoption.
People are often unprepared for fast moving bushfires. An easy to remember, quick to access, mobile optimised website would provide the most value to users who have only a few minutes to act.
Multiple Data Sources
To allow users to make informed decisions, the result screens combine satellite data, user reported data and wind direction:
- The NASA API satellite data (the red squres) only provides a rough guide to the fire's location and size
- Adding visual anchors (the red dots) that indicate users who have seen the fire provides other users with an aid in estimating where the fire is and how serious it is
- Adding wind direction allows users to make an informed decision about which direction to flee the fire
We came third!
We didn't see that one coming...
Regrets and Learnings
Better Visual Design
This was my first time using Adobe XD our team were pressured with the time restritions of the hackathon. I felt I could've given more thought to finessing the visual design. Looking back, the aesthetics aren't a reflection of my skill or craft.
Sketch First
In hindsight, sketching ideas on paper would've meant more time to help with the front end dev. Meaning we would have been able to demo more features. This was also our first hackathon as a team, so we were still teasing out efficient ways of working.


Perspectives on ACKTUS
Timotheus Kampik
Interactive and Intelligent Systems
#### Motivation
* I study fundamental principles of automated reasoning
(using abstract argumentation as my "preferred" formal approach)
* These principles have been introduced to analyze the behavior of decision-support and automation systems, *e.g.*:
Gabbay's 1985 paper: "Theoretical foundations for non-monotonic reasoning in expert systems"
#### Example - Reference Independence in Decision Automation Systems
* We want to determine the relevant citizenship (passports) of a client
* Example: case handling of immigration or tax administration
* We use decision management software (a real-world system)
* The decision models can be deployed to high-scalability engines such as [jDMN](https://goldmansachs.github.io/jdmn/)
### Application Perspectives
* Use my principle(s) to analyze real-world systems
* Implement features that automate the analysis
* Add new capabilities for dialogue reasoning, see:
Kampik, Gabbay: "Towards DiArg: An Argumentation-based Dialogue Reasoning Engine"
### Example of Where to Go
* Calvanese, Dumas et al.: Semantic and Analysis of DMN Decision Tables
* [Linked in jDMN Issue Tracker](https://github.com/goldmansachs/jdmn/issues/271)
### What I need to know
* Where is the code base? SVN or GitHub, how do I contribute?
* What is the system's architecture?
* How do I run the system (admin documentation)
* How do I extend ACKTUS' reasoning capabilities (API/code documentation)
* What is the current research delta of ACKTUS? (What can ACKTUS do that other systems can't?)
Questions?
*This work was partially supported by the Wallenberg AI, Autonomous Systems and Software Program (WASP) funded by the Knut and Alice Wallenberg Foundation.*


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--- layout: page ---
We can’t wait for Kid’s Life Camp!
Limited Space available. First come, first serve. Register now to reserve your spot!
Question for our Kid’s Life Team? Ask Here!
Registration Deadline: July 1


Laravel Scout
Introduction
Laravel Scout provides a simple, driver based solution for adding full-text search to your Eloquent models. Using model observers, Scout will automatically keep your search indexes in sync with your Eloquent records.
Currently, Scout ships with an Algolia driver; however, writing custom drivers is simple and you are free to extend Scout with your own search implementations.
Installation
First, install Scout via the Composer package manager:
composer require laravel/scout
After installing Scout, you should publish the Scout configuration file using the vendor:publish
Artisan command. This command will publish the scout.php
configuration file to your application's config
directory:
php artisan vendor:publish --provider="Laravel\Scout\ScoutServiceProvider"
Finally, add the Laravel\Scout\Searchable
trait to the model you would like to make searchable. This trait will register a model observer that will automatically keep the model in sync with your search driver:
<?php
namespace App\Models;
use Illuminate\Database\Eloquent\Model;
use Laravel\Scout\Searchable;
class Post extends Model
{
use Searchable;
}
Driver Prerequisites
Algolia
When using the Algolia driver, you should configure your Algolia id
and secret
credentials in your config/scout.php
configuration file. Once your credentials have been configured, you will also need to install the Algolia PHP SDK via the Composer package manager:
composer require algolia/algoliasearch-client-php
Queueing
While not strictly required to use Scout, you should strongly consider configuring a queue driver before using the library. Running a queue worker will allow Scout to queue all operations that sync your model information to your search indexes, providing much better response times for your application's web interface.
Once you have configured a queue driver, set the value of the queue
option in your config/scout.php
configuration file to true
:
'queue' => true,
Configuration
Configuring Model Indexes
Each Eloquent model is synced with a given search "index", which contains all of the searchable records for that model. In other words, you can think of each index like a MySQL table. By default, each model will be persisted to an index matching the model's typical "table" name. Typically, this is the plural form of the model name; however, you are free to customize the model's index by overriding the searchableAs
method on the model:
<?php
namespace App\Models;
use Illuminate\Database\Eloquent\Model;
use Laravel\Scout\Searchable;
class Post extends Model
{
use Searchable;
/**
* Get the name of the index associated with the model.
*
* @return string
*/
public function searchableAs()
{
return 'posts_index';
}
}
Configuring Searchable Data
By default, the entire toArray
form of a given model will be persisted to its search index. If you would like to customize the data that is synchronized to the search index, you may override the toSearchableArray
method on the model:
<?php
namespace App\Models;
use Illuminate\Database\Eloquent\Model;
use Laravel\Scout\Searchable;
class Post extends Model
{
use Searchable;
/**
* Get the indexable data array for the model.
*
* @return array
*/
public function toSearchableArray()
{
$array = $this->toArray();
// Customize the data array...
return $array;
}
}
Configuring The Model ID
By default, Scout will use the primary key of the model as model's unique ID / key that is stored in the search index. If you need to customize this behavior, you may override the getScoutKey
and the getScoutKeyName
methods on the model:
<?php
namespace App\Models;
use Illuminate\Database\Eloquent\Model;
use Laravel\Scout\Searchable;
class User extends Model
{
use Searchable;
/**
* Get the value used to index the model.
*
* @return mixed
*/
public function getScoutKey()
{
return $this->email;
}
/**
* Get the key name used to index the model.
*
* @return mixed
*/
public function getScoutKeyName()
{
return 'email';
}
}
Identifying Users
Scout also allows you to auto identify users when using Algolia. Associating the authenticated user with search operations may be helpful when viewing your search analytics within Algolia's dashboard. You can enable user identification by defining a SCOUT_IDENTIFY
environment variable as true
in your application's .env
file:
SCOUT_IDENTIFY=true
Enabling this feature this will also pass the request's IP address and your authenticated user's primary identifier to Algolia so this data is associated with any search request that is made by the user.
Indexing
Batch Import
If you are installing Scout into an existing project, you may already have database records you need to import into your indexes. Scout provides a scout:import
Artisan command that you may use to import all of your existing records into your search indexes:
php artisan scout:import "App\Models\Post"
The flush
command may be used to remove all of a model's records from your search indexes:
php artisan scout:flush "App\Models\Post"
Modifying The Import Query
If you would like to modify the query that is used to retrieve all of your models for batch importing, you may define a makeAllSearchableUsing
method on your model. This is a great place to add any eager relationship loading that may be necessary before importing your models:
/**
* Modify the query used to retrieve models when making all of the models searchable.
*
* @param \Illuminate\Database\Eloquent\Builder $query
* @return \Illuminate\Database\Eloquent\Builder
*/
protected function makeAllSearchableUsing($query)
{
return $query->with('author');
}
Adding Records
Once you have added the Laravel\Scout\Searchable
trait to a model, all you need to do is save
or create
a model instance and it will automatically be added to your search index. If you have configured Scout to use queues this operation will be performed in the background by your queue worker:
use App\Models\Order;
$order = new Order;
// ...
$order->save();
Adding Records Via Query
If you would like to add a collection of models to your search index via an Eloquent query, you may chain the searchable
method onto the Eloquent query. The searchable
method will chunk the results of the query and add the records to your search index. Again, if you have configured Scout to use queues, all of the chunks will be imported in the background by your queue workers:
use App\Models\Order;
Order::where('price', '>', 100)->searchable();
You may also call the searchable
method on an Eloquent relationship instance:
$user->orders()->searchable();
Or, if you already have a collection of Eloquent models in memory, you may call the searchable
method on the collection instance to add the model instances to their corresponding index:
$orders->searchable();
{tip} The
searchable
method can be considered an "upsert" operation. In other words, if the model record is already in your index, it will be updated. If it does not exist in the search index, it will be added to the index.
Updating Records
To update a searchable model, you only need to update the model instance's properties and save
the model to your database. Scout will automatically persist the changes to your search index:
use App\Models\Order;
$order = Order::find(1);
// Update the order...
$order->save();
You may also invoke the searchable
method on an Eloquent query instance to update a collection of models. If the models do not exist in your search index, they will be created:
Order::where('price', '>', 100)->searchable();
If you would like to update the search index records for all of the models in a relationship, you may invoke the searchable
on the relationship instance:
$user->orders()->searchable();
Or, if you already have a collection of Eloquent models in memory, you may call the searchable
method on the collection instance to update the model instances in their corresponding index:
$orders->searchable();
Removing Records
To remove a record from your index you may simply delete
the model from the database. This may be done even if you are using soft deleted models:
use App\Models\Order;
$order = Order::find(1);
$order->delete();
If you do not want to retrieve the model before deleting the record, you may use the unsearchable
method on an Eloquent query instance:
Order::where('price', '>', 100)->unsearchable();
If you would like to remove the search index records for all of the models in a relationship, you may invoke the unsearchable
on the relationship instance:
$user->orders()->unsearchable();
Or, if you already have a collection of Eloquent models in memory, you may call the unsearchable
method on the collection instance to remove the model instances from their corresponding index:
$orders->unsearchable();
Pausing Indexing
Sometimes you may need to perform a batch of Eloquent operations on a model without syncing the model data to your search index. You may do this using the withoutSyncingToSearch
method. This method accepts a single closure which will be immediately executed. Any model operations that occur within the closure will not be synced to the model's index:
use App\Models\Order;
Order::withoutSyncingToSearch(function () {
// Perform model actions...
});
Conditionally Searchable Model Instances
Sometimes you may need to only make a model searchable under certain conditions. For example, imagine you have App\Models\Post
model that may be in one of two states: "draft" and "published". You may only want to allow "published" posts to be searchable. To accomplish this, you may define a shouldBeSearchable
method on your model:
/**
* Determine if the model should be searchable.
*
* @return bool
*/
public function shouldBeSearchable()
{
return $this->isPublished();
}
The shouldBeSearchable
method is only applied when manipulating models through the save
and create
methods, queries, or relationships. Directly making models or collections searchable using the searchable
method will override the result of the shouldBeSearchable
method.
Searching
You may begin searching a model using the search
method. The search method accepts a single string that will be used to search your models. You should then chain the get
method onto the search query to retrieve the Eloquent models that match the given search query:
use App\Models\Order;
$orders = Order::search('Star Trek')->get();
Since Scout searches return a collection of Eloquent models, you may even return the results directly from a route or controller and they will automatically be converted to JSON:
use App\Models\Order;
use Illuminate\Http\Request;
Route::get('/search', function (Request $request) {
return Order::search($request->search)->get();
});
If you would like to get the raw search results before they are converted to Eloquent models, you may use the raw
method:
$orders = Order::search('Star Trek')->raw();
Custom Indexes
Search queries will typically be performed on the index specified by the model's searchableAs
method. However, you may use the within
method to specify a custom index that should be searched instead:
$orders = Order::search('Star Trek')
->within('tv_shows_popularity_desc')
->get();
Where Clauses
Scout allows you to add simple "where" clauses to your search queries. Currently, these clauses only support basic numeric equality checks and are primarily useful for scoping search queries by an owner ID. Since a search index is not a relational database, more advanced "where" clauses are not currently supported:
use App\Models\Order;
$orders = Order::search('Star Trek')->where('user_id', 1)->get();
Pagination
In addition to retrieving a collection of models, you may paginate your search results using the paginate
method. This method will return an Illuminate\Pagination\LengthAwarePaginator
instance just as if you had paginated a traditional Eloquent query:
use App\Models\Order;
$orders = Order::search('Star Trek')->paginate();
You may specify how many models to retrieve per page by passing the amount as the first argument to the paginate
method:
$orders = Order::search('Star Trek')->paginate(15);
Once you have retrieved the results, you may display the results and render the page links using Blade just as if you had paginated a traditional Eloquent query:
<div class="container">
@foreach ($orders as $order)
{{ $order->price }}
@endforeach
</div>
{{ $orders->links() }}
Of course, if you would like to retrieve the pagination results as JSON, you may return the paginator instance directly from a route or controller:
use App\Models\Order;
use Illuminate\Http\Request;
Route::get('/orders', function (Request $request) {
return Order::search($request->input('query'))->paginate(15);
});
Soft Deleting
If your indexed models are soft deleting and you need to search your soft deleted models, set the soft_delete
option of the config/scout.php
configuration file to true
:
'soft_delete' => true,
When this configuration option is true
, Scout will not remove soft deleted models from the search index. Instead, it will set a hidden __soft_deleted
attribute on the indexed record. Then, you may use the withTrashed
or onlyTrashed
methods to retrieve the soft deleted records when searching:
use App\Models\Order;
// Include trashed records when retrieving results...
$orders = Order::search('Star Trek')->withTrashed()->get();
// Only include trashed records when retrieving results...
$orders = Order::search('Star Trek')->onlyTrashed()->get();
{tip} When a soft deleted model is permanently deleted using
forceDelete
, Scout will remove it from the search index automatically.
Customizing Engine Searches
If you need to perform advanced customization of the search behavior of an engine you may pass a closure as the second argument to the search
method. For example, you could use this callback to add geo-location data to your search options before the search query is passed to Algolia:
use Algolia\AlgoliaSearch\SearchIndex;
use App\Models\Order;
Order::search(
'Star Trek',
function (SearchIndex $algolia, string $query, array $options) {
$options['body']['query']['bool']['filter']['geo_distance'] = [
'distance' => '1000km',
'location' => ['lat' => 36, 'lon' => 111],
];
return $algolia->search($query, $options);
}
)->get();
Custom Engines
Writing The Engine
If one of the built-in Scout search engines doesn't fit your needs, you may write your own custom engine and register it with Scout. Your engine should extend the Laravel\Scout\Engines\Engine
abstract class. This abstract class contains eight methods your custom engine must implement:
use Laravel\Scout\Builder;
abstract public function update($models);
abstract public function delete($models);
abstract public function search(Builder $builder);
abstract public function paginate(Builder $builder, $perPage, $page);
abstract public function mapIds($results);
abstract public function map(Builder $builder, $results, $model);
abstract public function getTotalCount($results);
abstract public function flush($model);
You may find it helpful to review the implementations of these methods on the Laravel\Scout\Engines\AlgoliaEngine
class. This class will provide you with a good starting point for learning how to implement each of these methods in your own engine.
Registering The Engine
Once you have written your custom engine, you may register it with Scout using the extend
method of the Scout engine manager. Scout's engine manager may be resolved from the Laravel service container. You should call the extend
method from the boot
method of your App\Providers\AppServiceProvider
class or any other service provider used by your application:
use App\ScoutExtensions\MySqlSearchEngine
use Laravel\Scout\EngineManager;
/**
* Bootstrap any application services.
*
* @return void
*/
public function boot()
{
resolve(EngineManager::class)->extend('mysql', function () {
return new MySqlSearchEngine;
});
}
Once your engine has been registered, you may specify it as your default Scout driver
in your application's config/scout.php
configuration file:
'driver' => 'mysql',
Builder Macros
If you would like to define a custom Scout search builder method, you may use the macro
method on the Laravel\Scout\Builder
class. Typically, "macros" should be defined within a service provider's boot
method:
use Illuminate\Support\Facades\Response;
use Illuminate\Support\ServiceProvider;
use Laravel\Scout\Builder;
/**
* Bootstrap any application services.
*
* @return void
*/
public function boot()
{
Builder::macro('count', function () {
return $this->engine()->getTotalCount(
$this->engine()->search($this)
);
});
}
The macro
function accepts a macro name as its first argument and a closure as its second argument. The macro's closure will be executed when calling the macro name from a Laravel\Scout\Builder
implementation:
use App\Models\Order;
Order::search('Star Trek')->count();


Soon to be... Mrs. Carey.
Please join us in celebrating family on the 3rd of July 2020!
You can visit the Galgorm website (linked at the top of this site) for information about the venue. We will send out details for booking accommodation soon.
 Any questions in the mean time can be sent over to Erran or Annie on Facebook.


Event URL generator
"add to Google Calendar"
Event Link
URL
{{url}}
HTML link
add {{title}} to Google calendar
Markdown link
[add {{title}} to Google calendar]({{url}})
Event Info
Title:
Description:
Location:
Date and Time
Start:
End:


chapi
Note: This node module is developed entirely separate from the CloudHealth application. This module is not guaranteed to always function properly with CloudHealth's API due to the potential of their API changing and the fact that this module is not maintained by the same developers that developed the CloudHealth application or API. However, we are in contact with CloudHealth and will update this tool to cover changes to their API.
Installation
This package can be installed as a command-line util by running
npm install -g cox-chapi
or as a module to be used in a node.js project
npm install cox-chapi --save
which can then be used in a Node.js script by requiring cox-chapi
Usage
The main export of this module is the CloudHealth namespace. It contains classes such as Account, Asset, and Perspective from which objects can be instantiated that contain functions to make API calls to CloudHealth. Instantiating each class takes one argument: your CloudHealth api key. This key can be reset by calling the object's set_api_key method with your api key as the first argument. A valid api key is required for any of the object's methods to work.
To use the module in Node.js, first require the module:
var CloudHealth = require('cox-chapi');
Then instantiate an object from the class of whichever CloudHealth API you want to use:
var account = new CloudHealth.Account('<your-cloudhealth-api-key>');
Now you can begin calling the object's methods. Each method takes a requestCallback that will be given two items: an error and the return data. If the call succeeds, the error will be null and the data field will contain your data, otherwise the error will be an error object and the data field may contain information useful for debugging. For example, the following script will get and print an account with the id '1234567890' on success, or throw an error on failure:
var CloudHealth = require('cox-chapi');
var account = new CloudHealth.Account('sdafa-asdf-dsfasdf-asdf');
account.get(1234567890, function(err, data) {
if (err) {
throw err;
}
else {
console.log(JSON.stringify(data));
}
});
For further documentation of methods, see Documentation
This module can also be used from the command-line. To see how to use this module from the command-line see Command Line
Extra Utilities
Some of the functions used by this module can be found in the utils/chapi.js file. In Node.js, these functions can be accessed through
var CloudHealth = require('cox-chapi');
var utils = CloudHealth.utils;
Examples
Examples can be found in the examples folder under the folder for their component name (ie. Account examples are in examples/account). The examples assume the existence of the file examples/config.js which contains a JSON object like {"api_key": "<your-api-key>"}
. Create this file with your api key if you wish to see the examples work. You may also need to change some of the dummy data used in the examples in order for them to grab actual data
Documentation
HTML pages containing documentation for all components of this module can be found in /doc/cox-chapi/1.0.0
or the same information can be found in a markdown file at doc/Doc.md
. Note: To view the html pages, download them and open them with your browser
Command Line
Setup
On top of being an npm module that can be used with other node.js code, this module creates a command-line utility called chapi
. To get this command line utility, run npm install -g <the-name-of-this-repo>
.
The utility works by first setting up your API key by getting an API key from CloudHealth and calling
chapi set_api_key <your-cloudhealth-api-key>
This only needs to be done once. This command will create a json object named .cloudhealthapi.json in your home directory containing your API key for use in future calls to the chapi command-line tool.
Usage
The chapi command can be used as follows:
chapi <component-name> <function-name> [<flags>] [<parameters>]
Excluding "set_api_key" which only takes a String, all of the functions in this module that can be called from the command line can take an optional flags object and at most one parameter followed by a callback. The chapi command line utility takes care of the callback for you, printing either an error or the JSON result of whichever function you specified.
Some functions can take a flags object as first parameter, which can be specified as key-value pairs in the form --key="value"
. The quotes are optional unless the value contains spaces. For example:
chapi account list --all="true"
Note: flags with a value of true can be specified without a value and run just the same (ie. --all="true" is equivalent to --all)
Furthermore, some functions can take a flags object as well as another parameter, and in those cases both flags and parameters can be specified in the same command, like this:
chapi perspective destroy --force<PHONE_NUMBER>
Piped-in JSON data can also be given to functions to make it easier to pass in large JSON data. For instance, assume we have a file account.json:
{
"name": "Example Account",
"authentication": {
"protocol": "access_key",
"access_key": "QQQQQQQQQQQQQQQ",
"secret_key": "sosososososososososososososoSecret"
},
"billing": {
"bucket": "my-fake-billing-bucket"
},
"cloudtrail": {
"enabled": "true",
"bucket": "my-fake-cloudtrail-bucket"
},
"aws_config": {
"enabled": "true",
"bucket": "my-fake-aws-config-bucket",
"prefix": "foo"
},
"tags": [
{"key": "Environment", "value": "Production"}
]
}
We can give this data to our chapi command like this:
cat account.json | chapi account create
To see a full list of commands, refer to the Documentation


CosFileTransfer_Directory
Module
CosFileTransfer_Directory
Module Summary
This module implements the OMG CosFileTransfer::Directory interface.
Description
To get access to the record definitions for the structures use:
-include_lib("cosFileTransfer/include/*.hrl").
This module also exports the functions described in:
-
CosPropertyService_PropertySetDef in the cosProperty application.
Exports
list(Directory, Max) -> Return
Types
Directory = #objref
Return = {ok, FileList, FileIterator}
FileList = [File]
File = FileIterator = #objref
This operation returns a list, of length Max or less, containing Object References representing files or directories contained within the target Directory. If the amount of objects found is less than Max the returned Iterator will be a NIL object.


action/bootstrap/action.module.ts
import {NgModule} from "@angular/core";
import {CommonModule} from "@angular/common";
import {IntlModule} from "@sinequa/core/intl";
import {LoadComponentModule} from "@sinequa/core/load-component";
import {BsActionButtons} from "./action-buttons/action-buttons";
import {BsActionItemContent} from "./action-item-content/action-item-content";
import {BsActionItem} from "./action-item/action-item";
import {BsActionMenu} from "./action-menu/action-menu";
import {BsDropdownMenu} from "./dropdown-menu/dropdown-menu";
import {BsDropdownDirective} from "./dropdown.directive";
@NgModule({
imports: [
CommonModule,
IntlModule,
LoadComponentModule
],
declarations: [
BsActionButtons,
BsActionItemContent,
BsActionItem,
BsActionMenu,
BsDropdownMenu,
BsDropdownDirective,
],
exports: [
BsActionButtons,
BsActionMenu,
BsActionItem,
BsDropdownDirective,
]
})
export class BsActionModule {
}


 Finally I've updated, well, in the process of doing so. I've decided to drop the games pages and the wavs and files and maybe just put up some of my programs that I have written or maybe even some mp3 every month or so..........yeah maybe.
I have also decided to drop my ads from the new design. They have conveniently lost track of my account details so they can shove their ads wherever they so choose to (most likely exactly the same place that they'll find my account details, in a very dark place, populated only by refugees from a toilet bowl!). Please do not click on any eads banners that you see on the net.
Thank you to all the people who told me of the dead links and how much they liked the page (and to the one freak of nature who went against the grain and said it sucked - what can I say, people will read this and not your opinion of my page, ), but on a serious note, keep an eye out for updates, I'm doing a bit of VB at uni so you may even see some Active X introduced (if I can decode how to code the stupid stuff!). For the time I will leave you with some of my often visited internet sites. Enjoy..........

Technically, or legally,
I should inform you that this file is for evaluation purposes only.
All credit must go to
the performers 'Cold Chisel' and don't forget to wash behind your ears,
blah, blah, etc etc..... It is also a legal requirement that you
delete this file after
2 hours (I think!?!?!?!)
Send mail to:
<EMAIL_ADDRESS>(Checked
daily)
<EMAIL_ADDRESS>(Checked
daily)
<EMAIL_ADDRESS>(Last
resort for contact)
ICQ: 14779051
or page me using the ICQ pager below
|


Source code for bot_interface
'''
Telegram Bot Interface.
'''
#Import the needed libraries
import telebot
from telebot import types
from vision_api import Cream
from dataset_ADT import DataframeDataset
#Enter API_KEY from file 'Keys'
ingredients = None
API_KEY = '1886309037:AAE0jcZvgf1fuXJbokWmnyT40HFUElBzfzw'
#Create and activate bot-service instance.
bot = telebot.TeleBot(API_KEY)
#Markups for the interface.
markup_for_yes_no = types.InlineKeyboardMarkup()
item_yes = types.InlineKeyboardButton(text='YES', callback_data='yes')
item_no = types.InlineKeyboardButton(text='NO', callback_data='no')
markup_for_yes_no.add(item_yes, item_no)
#Create a 'Cream' ADT-service instance.
cream_procesor = Cream()
#Create storage-service ADTs for the datasets.
forbidden_dataset = DataframeDataset()
description_dataset = DataframeDataset()
#Store the datasets.
forbidden_dataset.read_data(r'C:\Users\romak\OneDrive\Зображення\Документи\GitHub\MakeUpCheckUp\Cosmetics-Check\Datasets\dataset_forbidden.xlsx')
description_dataset.read_data(r'C:\Users\romak\OneDrive\Зображення\Документи\GitHub\MakeUpCheckUp\Cosmetics-Check\Datasets\dataset_ingredients.xlsx')
#Handle the initial message.
[docs]@bot.message_handler(commands=['start'])
def start(message):
"""
Start the dialog with the bot.
Args:
message ([telebot.types.Message]): [message interface-service].
"""
bot.send_message(message.chat.id, "Hi! I`m a Cosmetics Consistentsion Bot. \
I can analyze your cosmetic and give you some advice on it. ")
bot.send_message(message.chat.id, 'To use the following service take next actions:\n\
----------------------------------------------------------\n\
- enter the a command \'/sendphoto\' to start the program;\n\
----------------------------------------------------------\n\
- take a picture of the back of the product with wits decription and chemical composition list;\n\
----------------------------------------------------------\n\
- send it in chat after the message request from the bot;\n\
----------------------------------------------------------\n\
- you\'ll get a response with results of the analysis on the forbidden ingredients;\n\
and an \'yes\'-\'no\' request: whether you want to get more info on the products composition;\n\
----------------------------------------------------------\n\
- choose desirable option and wait a second for an answer;\n\
_______________________________________________')
bot.send_message(message.chat.id, 'To start -> send a command: /sendphoto"')
#Handle the sending communication-message process.
[docs]@bot.message_handler(commands=['sendphoto'])
def add_photo(message):
"""
Receives a photo from the user.
Args:
message ([telebot.types.Message]): [message with user's photo].
"""
bot.send_message(message.chat.id, 'Please send a photo of your cosmetic ingredients.')
#Activate the handler of the new messages.
bot.register_next_step_handler(message, photo)
#Handler for the answering-dialog interface.
[docs]@bot.callback_query_handler(func = lambda call: True)
def answer(call):
"""
Programs the 'Yes'-'No' answer interface.
Args:
call ([telebot.types.Message]): [call-answer from the user].
 \
You can use the product freely following its recommended terms of usage and instructions.
We dont recommend using the product.   \
DANGEROUS INGREDIENTS WERE OSTENDED.   \
We found some ingredients with little available information about them, but their usage in cosmetics is \
questionable and may harm you.\n\
__________________________________________________________________\
")
#Loop over the linked-list with ingredients.
head = ingredients.next
while head is not None:
ingredient = head.element
#If the ingredient has been found send the info about and send the reply.
if ingredient is not None:
present_hazards = True
diplay_ingredient = decorate_ingredient_display(ingredient)
bot.send_message(call.message.chat.id, diplay_ingredient)
head = head.next
if not present_hazards:
bot.send_message(call.message.chat.id, 'We weren\'t able to find more info about the ingredients in your products.', 'yellow')
bot.send_message(call.message.chat.id, 'Thanks for using our service! To upload new photo -> /sendphoto\nSEE YOU LATER❤')
bot.send_message(call.message.chat.id, 'If you want to leave some feedback, you noticed any bugs or have and idea for new features,\
please use the following link: https://forms.gle/bwoNuAqtxBA2u1Nc6.')
[docs]def cut_spaces(string):
"""
Cleans the given string of the redundant spaces.
Args:
string ([str]): [a string to clean].
Returns:
[str]: [a cleaned of the redundant spaces string].
"""
string = string.split()
string = ' '.join(string)
return string
[docs]def decorate_ingredient_display(ingredient):
"""
Decorator for the messages.
Args:
ingredient ([dictionary]): [a dictionary describing an ingredient].
Returns:
[string]: [a decorated string representing the ingredient].
"""
#Retrieve the data abotu the ingredient.
ingredient_name = ingredient['name']
ingredient_assesment = ingredient['property0']
ingredient_conclusion = cut_spaces(ingredient['property1'])
#Create segments of the decorated string.
ingredient_name_prefix = f'Detected ingredient: {ingredient_name}'
safety_assesment_afix = f'Researches assesed with finding: {ingredient_assesment}'
scientific_conclusion_sufix = f'Researche\'s conclusion: {ingredient_conclusion}'
#Helping string-decorators.
beaty_japix = '__________________________________________'
beaty_gaxix = '------------------------------------------'
#The final string.
text = f'\n{beaty_japix}{ingredient_name_prefix}\n{beaty_gaxix}\n\
{safety_assesment_afix}\n{beaty_gaxix}\n{scientific_conclusion_sufix}\n{beaty_japix}'
return text
[docs]def photo(message):
"""
Receive a photo from a user.
Args:
message ([telebot.types.Message]): [message with a photo].
"""
#Access global ingredients storage-variable.
global ingredients
try:
text = ''
#Retrieve the info abotu the file.
file_info = bot.get_file(message.photo[len(message.photo) - 1].file_id)
#Reetrive the file receive from the user.
photo_file = bot.download_file(file_info.file_path)
bot.reply_to(message, "Photo is being processed")
#Retrive the info on the ingredients on the photo from the ingredients dataset.
ingredients = cream_procesor.check_ingredients(photo_file, description_dataset)
##Retrive the info on the ingredients on the photo from the dataset of prohibitions.
forbiden_ingredients = cream_procesor.check_ingredients(photo_file, forbidden_dataset)
head = forbiden_ingredients.next
#Loop over the linked-list with ingredients.
while head is not None:
forbiden_ingredient = head.element
if forbiden_ingredient is not None:
text += str(forbiden_ingredient['name']) + '\n' + \
'---------------------------------' + '\n'
head = head.next
if text == '':
bot.send_message(message.chat.id, 'There is no prohibited(dangerous) ingredients in this product')
else:
text = '---------------------------------\n' + text
bot.send_message(message.chat.id, 'There are such prohibited(dangerous) ingredients in this product:\n' + text)
bot.send_message(message.chat.id, "Do you want to get more info about ingredients?",
reply_markup=markup_for_yes_no
)
except:
bot.send_message(message.chat.id, "Invalid photo. To try again - send /sendphoto")
if __name__ == "__main__":
bot.polling()


In POSIX sh, source
in place of .
is undefined.
(or "In dash, ... is not supported." when using dash
)
#!/bin/sh
source mylib.sh
#!/bin/sh
. mylib.sh
source
is a bash and ksh specific alias for the harder-to-pronounce/search command .
("dot")
When writing for dash
or sh
, use .
instead.
If you only intend to target shells that supports this feature, you can change the shebang to a shell that guarantees support, or [[ignore]] this warning.
You can use # shellcheck disable=SC3000-SC4000
to ignore all such compatibility
warnings.


|
BTK
0.3dev.0
Open-source library to visualize/process biomechanical data
|
Display segments with interactive possibilities as hide/show segment, modify colors. More...
#include <btkVTKSegmentsFramesSource.h>
Public Types | |
| typedef TriangleMesh::VertexFace | Face |
| typedef TriangleMesh::VertexLink | Link |
Public Member Functions | |
| int | AppendDefinition (const std::vector< int > &markerIds, const std::vector< Link > &links, const std::vector< Face > &faces, bool surfaceVisible=false) |
| int | AppendDefinition (const std::vector< int > &markerIds, const std::vector< Link > &links, bool surfaceVisible=false) |
| int | AppendDefinition (TriangleMesh::Pointer mesh, bool surfaceVisible=false) |
| void | ClearDefinitions () |
| TriangleMesh::Pointer | GetDefinition (vtkIdType id) |
| int | GetNumberOfDefinitions () const |
| double | GetScaleUnit () |
| double * | GetSegmentColor (vtkIdType id) |
| vtkIdType | GetSegmentColorIndex (vtkIdType id) |
| vtkLookupTable * | GetSegmentColorLUT () |
| bool | GetSegmentSurfaceVisibility (vtkIdType id) |
| bool | GetSegmentVisibility (vtkIdType id) |
| void | HideSegment (vtkIdType id) |
| void | HideSegments () |
| void | PrintSelf (ostream &os, vtkIndent indent) |
| void | SetDefinition (vtkIdType id, const std::vector< int > &markerIds, const std::vector< Link > &links) |
| void | SetDefinition (vtkIdType id, const std::vector< int > &markerIds, const std::vector< Link > &links, const std::vector< Face > &faces) |
| void | SetDefinition (vtkIdType id, TriangleMesh::Pointer mesh) |
| void | SetInput (PointCollection::Pointer input) |
| void | SetScaleUnit (double s) |
| void | SetSegmentColorIndex (vtkIdType id, vtkIdType) |
| void | SetSegmentsColor (vtkIdTypeArray *ids, double r, double g, double b) |
| void | SetSegmentSurfaceVisibility (vtkIdType id, bool visible) |
| void | SetSegmentVisibility (vtkIdType id, bool visible) |
| void | ShowSegment (vtkIdType id) |
| void | ShowSegments () |
Static Public Member Functions | |
| static VTKSegmentsFramesSource * | New () |
Protected Member Functions | |
| virtual int | FillInputPortInformation (int port, vtkInformation *info) |
| virtual int | RequestData (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) |
| virtual int | RequestInformation (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) |
| VTKSegmentsFramesSource () | |
| ~VTKSegmentsFramesSource () | |
Display segments with interactive possibilities as hide/show segment, modify colors.
The creation of segments requires first the trajectory of markers (given by the input) and second the definition of segments A segment is composed of markers' ID and the links between markers' ID. A link is a pair of IDs and will be used to draw a line between markers. From the links a mesh is created but not displayed. To display it, you have to use the method SetSegmentSurfaceVisibility(). The links are are available on the outport port 0 of the filter, while the meshes are on the port 1.
Simple triad of indices respresenting the id of three markers used to create the face.
Simple pair of indices respresenting the id of two markers used to create the link.
|
protected |
Constructor.
The generated segments have the following default visual parameters:
|
protected |
Destructor.
| int btk::VTKSegmentsFramesSource::AppendDefinition | ( | const std::vector< int > & | markerIds, |
| const std::vector< Link > & | links, | ||
| const std::vector< Face > & | faces, | ||
| bool | surfaceVisible = false |
||
| ) |
Create a new segment, append it to the list and returns its ID.
| int btk::VTKSegmentsFramesSource::AppendDefinition | ( | const std::vector< int > & | markerIds, |
| const std::vector< Link > & | links, | ||
| bool | surfaceVisible = false |
||
| ) |
Create a new segment (only from vertices and links, faces are created automatically), append it to the list and returns its ID.
| int btk::VTKSegmentsFramesSource::AppendDefinition | ( | TriangleMesh::Pointer | mesh, |
| bool | surfaceVisible = false |
||
| ) |
Create a new segment using an already existing mesh, append it to the list and returns its ID.
| void btk::VTKSegmentsFramesSource::ClearDefinitions | ( | ) |
Remove all the defined segments.
|
protectedvirtual |
Sets the type of object required for the input.
| TriangleMesh::Pointer btk::VTKSegmentsFramesSource::GetDefinition | ( | vtkIdType | id | ) |
Returns the mesh defining the segment corresponding to the index id.
|
inline |
Returns the number of definition set for this source.
|
inline |
Returns the scale factor used to adapt segments' positions
Usefull when visualized acquistion data are set in meter, millimeter, inch, etc.
| double * btk::VTKSegmentsFramesSource::GetSegmentColor | ( | vtkIdType | id | ) |
Returns colors associated with the segment which has the index id
| vtkIdType btk::VTKSegmentsFramesSource::GetSegmentColorIndex | ( | vtkIdType | id | ) |
Return color's index of the segment with index id.
| vtkLookupTable * btk::VTKSegmentsFramesSource::GetSegmentColorLUT | ( | ) |
Returns lookup table between colors and their index given to each segment.
| bool btk::VTKSegmentsFramesSource::GetSegmentSurfaceVisibility | ( | vtkIdType | id | ) |
Returns the visibility of the surface created for the segment with index id.
| bool btk::VTKSegmentsFramesSource::GetSegmentVisibility | ( | vtkIdType | id | ) |
Returns the visibility of the segment with index id.
| void btk::VTKSegmentsFramesSource::HideSegment | ( | vtkIdType | id | ) |
Tag the segment with the index id as hidden.
| void btk::VTKSegmentsFramesSource::HideSegments | ( | ) |
Hides all the segments.
|
static |
Creates a VTKSegmentsFramesSource object and return it as a pointer.
| void btk::VTKSegmentsFramesSource::PrintSelf | ( | ostream & | os, |
| vtkIndent | indent | ||
| ) |
Prints Superclass informations.
|
protectedvirtual |
Extract segments' frame required by a vtkStreamingDemandDrivenPipeline object.
|
protectedvirtual |
Prepare data
| void btk::VTKSegmentsFramesSource::SetDefinition | ( | vtkIdType | id, |
| const std::vector< int > & | markerIds, | ||
| const std::vector< Link > & | links | ||
| ) |
Sets the definition (markers + links) for the segment with the index id. The segment must already exists.
| void btk::VTKSegmentsFramesSource::SetDefinition | ( | vtkIdType | id, |
| const std::vector< int > & | markerIds, | ||
| const std::vector< Link > & | links, | ||
| const std::vector< Face > & | faces | ||
| ) |
Sets the definition (markers + links + faces) for the segment with the index id. The segment must already exists.
| void btk::VTKSegmentsFramesSource::SetDefinition | ( | vtkIdType | id, |
| TriangleMesh::Pointer | mesh | ||
| ) |
Sets the definition for the segment with the index id. The segment must already exists.
| void btk::VTKSegmentsFramesSource::SetInput | ( | PointCollection::Pointer | input | ) |
Sets input.
|
inline |
Sets the scale factor used to adapt segments' positions
Usefull when visualized acquistion date are set in meter, millimeter, inch, etc.
| void btk::VTKSegmentsFramesSource::SetSegmentColorIndex | ( | vtkIdType | id, |
| vtkIdType | color | ||
| ) |
Sets color's index of the segment with index id.
| void btk::VTKSegmentsFramesSource::SetSegmentsColor | ( | vtkIdTypeArray * | ids, |
| double | r, | ||
| double | g, | ||
| double | b | ||
| ) |
Sets segments' color.
| void btk::VTKSegmentsFramesSource::SetSegmentSurfaceVisibility | ( | vtkIdType | id, |
| bool | visible | ||
| ) |
Sets the visibility of the surface created for segment with index id.
| void btk::VTKSegmentsFramesSource::SetSegmentVisibility | ( | vtkIdType | id, |
| bool | visible | ||
| ) |
Sets the visibility of the segment with index id.
| void btk::VTKSegmentsFramesSource::ShowSegment | ( | vtkIdType | id | ) |
Tag the segment with the index id as visible.
| void btk::VTKSegmentsFramesSource::ShowSegments | ( | ) |
Shows all the segments.


TFMTODIT(1) TFMTODIT(1) NAME tfmtodit - create font files for use with groff -Tdvi SYNOPSIS tfmtodit [ -sv ] [ -ggf_file ] [ -kskewchar ] tfm_file map_file font It is possible to have whitespace between a command line option and its parameter. DESCRIPTION tfmtodit creates a font file for use with groff -Tdvi. tfm_file is the name of the TeX font metric file for the font. map_file is a file giving the groff names for characters in the font; this file should consist of a sequence of lines of the form: n c1 c2 ... where n is a decimal integer giving the position of the character in the font, and c1, c2,... are the groff names of the character. If a charac‐ ter has no groff names but exists in the tfm file, then it will be put in the groff font file as an unnamed character. font is the name of the groff font file. The groff font file is written to font. The -s option should be given if the font is special (a font is special if troff should search it whenever a character is not found in the cur‐ rent font.) If the font is special, it should be listed in the fonts command in the DESC file; if it is not special, there is no need to list it, since troff can automatically mount it when it's first used. To do a good job of math typesetting, groff requires font metric informa‐ tion not present in the tfm file. The reason for this is that TeX has separate math italic fonts whereas groff uses normal italic fonts for math. The additional information required by groff is given by the two arguments to the math_fit macro in the Metafont programs for the Computer Modern fonts. In a text font (a font for which math_fitting is false), Metafont normally ignores these two arguments. Metafont can be made to put this information in the gf file by loading the following definition after cmbase when creating cm.base: def ignore_math_fit(expr left_adjustment,right_adjustment) = special "adjustment"; numspecial left_adjustment*16/designsize; numspecial right_adjustment*16/designsize; enddef; For the EC font family, load the following definition after exbase (it is probably easiest to patch exbase.mf locally): def ignore_math_fit(expr left_adjustment,right_adjustment) = ori_special "adjustment"; ori_numspecial left_adjustment*16/designsize; ori_numspecial right_adjustment*16/designsize; enddef; The gf file created using this modified cm.base or exbase should be spec‐ ified with the -g option. The -g option should not be given for a font for which math_fitting is true. OPTIONS -v Print the version number. -s The font is special. The effect of this option is to add the spe‐ cial command to the font file. -kn The skewchar of this font is at position n. n should be an inte‐ ger; it may be given in decimal, or with a leading 0 in octal, or with a leading 0x in hexadecimal. The effect of this option is to ignore any kerns whose second component is the specified charac‐ ter. -ggf_file gf_file is a gf file produced by Metafont containing special and numspecial commands giving additional font metric information. FILES /usr/share/groff/1.21/font/devdvi/DESC Device description file. /usr/share/groff/1.21/font/devdvi/F Font description file for font F. SEE ALSO groff(1), grodvi(1), groff_font(5) Groff Version 1.21 31 December 2010 TFMTODIT(1)


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This dashboard runs the GOST server (which links to the PostGIS database and MQTT server) and Py-uwsgi server (which runs our Python code implementations for mining gradual patterns).
Dickson Owuor<EMAIL_ADDRESS>Prof. Anne Laurent
Dr. Joseph Orero