public class Deflater extends Object
The following code fragment demonstrates a trivial compression and decompression of a string using Deflater and Inflater.
try { // Encode a String into bytes String inputString = "blahblahblah"; byte[] input = inputString.getBytes("UTF-8"); // Compress the bytes byte[] output = new byte[100]; Deflater compresser = new Deflater(); compresser.setInput(input); compresser.finish(); int compressedDataLength = compresser.deflate(output); compresser.end(); // Decompress the bytes Inflater decompresser = new Inflater(); decompresser.setInput(output, 0, compressedDataLength); byte[] result = new byte[100]; int resultLength = decompresser.inflate(result); decompresser.end(); // Decode the bytes into a String String outputString = new String(result, 0, resultLength, "UTF-8"); } catch(java.io.UnsupportedEncodingException ex) { // handle } catch (java.util.zip.DataFormatException ex) { // handle }
Inflater
| Modifier and Type | Field and Description |
|---|---|
static int |
BEST_COMPRESSION
Compression level for best compression.
|
static int |
BEST_SPEED
Compression level for fastest compression.
|
static int |
DEFAULT_COMPRESSION
Default compression level.
|
static int |
DEFAULT_STRATEGY
Default compression strategy.
|
static int |
DEFLATED
Compression method for the deflate algorithm (the only one currently
supported).
|
static int |
FILTERED
Compression strategy best used for data consisting mostly of small
values with a somewhat random distribution.
|
static int |
FULL_FLUSH
Compression flush mode used to flush out all pending output and
reset the deflater.
|
static int |
HUFFMAN_ONLY
Compression strategy for Huffman coding only.
|
static int |
NO_COMPRESSION
Compression level for no compression.
|
static int |
NO_FLUSH
Compression flush mode used to achieve best compression result.
|
static int |
SYNC_FLUSH
Compression flush mode used to flush out all pending output; may
degrade compression for some compression algorithms.
|
| Constructor and Description |
|---|
Deflater()
Creates a new compressor with the default compression level.
|
Deflater(int level)
Creates a new compressor using the specified compression level.
|
Deflater(int level,
boolean nowrap)
Creates a new compressor using the specified compression level.
|
| Modifier and Type | Method and Description |
|---|---|
int |
deflate(byte[] b)
Compresses the input data and fills specified buffer with compressed
data.
|
int |
deflate(byte[] b,
int off,
int len)
Compresses the input data and fills specified buffer with compressed
data.
|
int |
deflate(byte[] b,
int off,
int len,
int flush)
Compresses the input data and fills the specified buffer with compressed
data.
|
void |
end()
Closes the compressor and discards any unprocessed input.
|
protected void |
finalize()
Closes the compressor when garbage is collected.
|
void |
finish()
When called, indicates that compression should end with the current
contents of the input buffer.
|
boolean |
finished()
Returns true if the end of the compressed data output stream has
been reached.
|
int |
getAdler()
Returns the ADLER-32 value of the uncompressed data.
|
long |
getBytesRead()
Returns the total number of uncompressed bytes input so far.
|
long |
getBytesWritten()
Returns the total number of compressed bytes output so far.
|
int |
getTotalIn()
Returns the total number of uncompressed bytes input so far.
|
int |
getTotalOut()
Returns the total number of compressed bytes output so far.
|
boolean |
needsInput()
Returns true if the input data buffer is empty and setInput()
should be called in order to provide more input.
|
void |
reset()
Resets deflater so that a new set of input data can be processed.
|
void |
setDictionary(byte[] b)
Sets preset dictionary for compression.
|
void |
setDictionary(byte[] b,
int off,
int len)
Sets preset dictionary for compression.
|
void |
setInput(byte[] b)
Sets input data for compression.
|
void |
setInput(byte[] b,
int off,
int len)
Sets input data for compression.
|
void |
setLevel(int level)
Sets the compression level to the specified value.
|
void |
setStrategy(int strategy)
Sets the compression strategy to the specified value.
|
public static final int DEFLATED
public static final int NO_COMPRESSION
public static final int BEST_SPEED
public static final int BEST_COMPRESSION
public static final int DEFAULT_COMPRESSION
public static final int FILTERED
public static final int HUFFMAN_ONLY
public static final int DEFAULT_STRATEGY
public static final int NO_FLUSH
deflate(byte[], int, int, int)
,
Constant Field Valuespublic static final int SYNC_FLUSH
deflate(byte[], int, int, int)
,
Constant Field Valuespublic static final int FULL_FLUSH
deflate(byte[], int, int, int)
,
Constant Field Valuespublic Deflater(int level, boolean nowrap)
level
- the compression level (0-9)nowrap
- if true then use GZIP compatible compressionpublic Deflater(int level)
level
- the compression level (0-9)public Deflater()
public void setInput(byte[] b, int off, int len)
b
- the input data bytesoff
- the start offset of the datalen
- the length of the dataneedsInput()
public void setInput(byte[] b)
b
- the input data bytesneedsInput()
public void setDictionary(byte[] b, int off, int len)
b
- the dictionary data bytesoff
- the start offset of the datalen
- the length of the dataInflater.inflate(byte[], int, int)
,
Inflater.getAdler()
public void setDictionary(byte[] b)
b
- the dictionary data bytesInflater.inflate(byte[], int, int)
,
Inflater.getAdler()
public void setStrategy(int strategy)
If the compression strategy is changed, the next invocation
of deflate
will compress the input available so far with
the old strategy (and may be flushed); the new strategy will take
effect only after that invocation.
strategy
- the new compression strategyIllegalArgumentException
- if the compression strategy is
invalidpublic void setLevel(int level)
If the compression level is changed, the next invocation
of deflate
will compress the input available so far
with the old level (and may be flushed); the new level will
take effect only after that invocation.
level
- the new compression level (0-9)IllegalArgumentException
- if the compression level is invalidpublic boolean needsInput()
public void finish()
public boolean finished()
public int deflate(byte[] b, int off, int len)
needsInput
should be called
in order to determine if more input data is required.
This method uses NO_FLUSH
as its compression flush mode.
An invocation of this method of the form deflater.deflate(b, off, len)
yields the same result as the invocation of
deflater.deflate(b, off, len, Deflater.NO_FLUSH)
.
b
- the buffer for the compressed dataoff
- the start offset of the datalen
- the maximum number of bytes of compressed datapublic int deflate(byte[] b)
needsInput
should be called
in order to determine if more input data is required.
This method uses NO_FLUSH
as its compression flush mode.
An invocation of this method of the form deflater.deflate(b)
yields the same result as the invocation of
deflater.deflate(b, 0, b.length, Deflater.NO_FLUSH)
.
b
- the buffer for the compressed datapublic int deflate(byte[] b, int off, int len, int flush)
Compression flush mode is one of the following three modes:
NO_FLUSH
: allows the deflater to decide how much data
to accumulate, before producing output, in order to achieve the best
compression (should be used in normal use scenario). A return value
of 0 in this flush mode indicates that needsInput()
should
be called in order to determine if more input data is required.
SYNC_FLUSH
: all pending output in the deflater is flushed,
to the specified output buffer, so that an inflater that works on
compressed data can get all input data available so far (In particular
the needsInput()
returns true
after this invocation
if enough output space is provided). Flushing with SYNC_FLUSH
may degrade compression for some compression algorithms and so it
should be used only when necessary.
FULL_FLUSH
: all pending output is flushed out as with
SYNC_FLUSH
. The compression state is reset so that the inflater
that works on the compressed output data can restart from this point
if previous compressed data has been damaged or if random access is
desired. Using FULL_FLUSH
too often can seriously degrade
compression.
In the case of FULL_FLUSH
or SYNC_FLUSH
, if
the return value is len
, the space available in output
buffer b
, this method should be invoked again with the same
flush
parameter and more output space.
b
- the buffer for the compressed dataoff
- the start offset of the datalen
- the maximum number of bytes of compressed dataflush
- the compression flush modeIllegalArgumentException
- if the flush mode is invalidpublic int getAdler()
public int getTotalIn()
Since the number of bytes may be greater than
Integer.MAX_VALUE, the getBytesRead()
method is now
the preferred means of obtaining this information.
public long getBytesRead()
public int getTotalOut()
Since the number of bytes may be greater than
Integer.MAX_VALUE, the getBytesWritten()
method is now
the preferred means of obtaining this information.
public long getBytesWritten()
public void reset()
public void end()
protected void finalize()
finalize
in class Object
WeakReference
,
PhantomReference
Dracula Javadoc Sample, Made with Allan Im.


What is Neuroplasticity?
Neuroplasticity, also called brain plasticity, is the process in which your brain's neural synapses and pathways are altered as an effect of environmental, behavioral, and neural changes. When it comes to neuroplasticity, the brain is a lot like film.
When you photograph a picture, of say, a mountain, you're exposing the film to new information. It reacts to the light, and its makeup changes in order to record the image of that mountain. In the same way, your brain's makeup changes
when it's exposed to new information, so that it may retain that information.
This means that we as humans never stop learning through our lifespan and the more we learn, the better adapted our brains are at retaining knowledge. The more we learn, the more dormant neurons in our brains are activated. This means
when we practice something on a daily basis, the more likely we are to learn new things better and quicker.
Learning with a Growth Mindset
Several years ago, a study carried out by Dr. Carol Dweck and her collegues, discovered that a growth mindset led to more success when learning. The study outlined that when students believed that they could get smarter, they put in extra time and effort
which led to higher achievement. A fixed minset is a belief that the intelligence that we have since birth is static and will not grow, however with the learnings from neuroplasticity and similar paradigms of thought, our brains are capable
of growth and change.
A growth mindset simply means that we are capable of changing our brains to cultivate intelligence. Intelligence is not an inate ability but something that can be grown with practice. Malcolm Gladwell in his book Outliers explains that truly proficiency is achieved through the 10,000 hour rule.
In a similar respect, we are able to train our mind into learning new things like languages and in our case programming languages. The more we practice it, the better we are at it. Research has shown that spending at least 15 minutes
a day on learning is sufficient to stimulate the neurons in your brain that increase our intelligence.
My Learning Strategies
Consistency and practice are the recurring themes in this week's learning.
Keeping yourself in a state where you learn on a daily basis rather than cramming everything into a short period of time will only lead to stress. The key is to keep practicing everyday just like you were in a foreign country and
were forced to speak the language and one day you will become as fluent speaker as if it were your native toungue. Perhaps this will be me and JavaScript? Well until then, this old dog will definately be practicing some new tricks.


arcgis.features.manage_data module¶
These functions are used for both the day-to-day management of geographic data and for combining data prior to analysis.
dissolve_boundaries merges together areas that share a common boundary and a common attribute value. extract_data creates new datasets by extracting features from your existing data. merge_layers copies all the features from two or more existing layers into a new layer. overlay_layers combines two or more layers into one single layer. You can think of overlay as peering through a stack of maps and creating a single map containing all the information found in the stack.
dissolve_boundaries¶
-
manage_data.
dissolve_boundaries
(dissolve_fields=[], summary_fields=[], output_name=None, context=None, gis=None)¶ Dissolve features based on specified fields.
- input_layerRequired layer (see Feature Input in documentation)
The layer containing polygon features that will be dissolved.
- dissolve_fieldsOptional list of strings
One or more fields from the input that control which polygons are merged. If no fields are supplied, all polygons that overlap or shared a common border will be dissolved into one polygon.
- summary_fieldsOptional list of strings
A list of field names and statistical types that will be used to summarize the output. Supported statistics include: Sum, Mean, Min, Max, and Stddev.
- output_nameOptional string
Additional properties such as output feature service name.
- contextOptional string
Additional settings such as processing extent and output spatial reference.
- gis :
Optional, the GIS on which this tool runs. If not specified, the active GIS is used.
dissolved_layer : layer (FeatureCollection)
extract_data¶
-
manage_data.
extract_data
(extent=None, clip=False, data_format=None, output_name=None, context=None, gis=None)¶ Select and download data for a specified area of interest. Layers that you select will be added to a zip file or layer package.
- input_layersRequired list of strings
The layers from which you can extract features.
- extentOptional string
The area that defines which features will be included in the output zip file or layer package.
- clipOptional bool
Select features that intersect the extent or clip features within the extent.
- data_formatOptional string
Format of the data that will be extracted and downloaded. Layer packages will always include file geodatabases.
- output_nameOptional string
Additional properties such as output feature service name.
- contextOptional string
Additional settings such as processing extent and output spatial reference.
- gis :
Optional, the GIS on which this tool runs. If not specified, the active GIS is used.
content_id : layer (FeatureCollection)
merge_layers¶
-
manage_data.
merge_layers
(merge_layer, merging_attributes=[], output_name=None, context=None, gis=None)¶ Combines two inputs of the same feature data type into a new output.
- input_layerRequired layer (see Feature Input in documentation)
The point, line, or polygon features to merge with the mergeLayer.
- merge_layerRequired layer (see Feature Input in documentation)
The point, line or polygon features to merge with inputLayer. mergeLayer must contain the same feature type point, line, or polygon) as the inputLayer.
- merging_attributesOptional list of strings
An array of values that describe how fields from the mergeLayer are to be modified. By default all fields from both inputs will be carried across to the output.
- output_nameOptional string
Additional properties such as output feature service name.
- contextOptional string
Additional settings such as processing extent and output spatial reference.
- gis :
Optional, the GIS on which this tool runs. If not specified, the active GIS is used.
merged_layer : layer (FeatureCollection)
overlay_layers¶
-
manage_data.
overlay_layers
(overlay_layer, overlay_type='Intersect', snap_to_input=False, output_type='Input', tolerance=None, output_name=None, context=None, gis=None)¶ Overlays the input layer with the overlay layer. Overlay operations supported are Intersect, Union, and Erase.
- input_layerRequired layer (see Feature Input in documentation)
The input analysis layer.
- overlay_layerRequired layer (see Feature Input in documentation)
The layer to be overlaid with the analysis layer.
- overlay_typeOptional string
The overlay type (INTERSECT, UNION, or ERASE) defines how the analysis layer and the overlay layer are combined.
- snap_to_inputOptional bool
When the distance between features is less than the tolerance, the features in the overlay layer will snap to the features in the input layer.
- output_typeOptional string
The type of intersection (INPUT, LINE, POINT).
- toleranceOptional float
The minimum distance separating all feature coordinates (nodes and vertices) as well as the distance a coordinate can move in X or Y (or both).
- output_nameOptional string
Additional properties such as output feature service name.
- contextOptional string
Additional settings such as processing extent and output spatial reference.
- gis :
Optional, the GIS on which this tool runs. If not specified, the active GIS is used.
output_layer : layer (FeatureCollection)


By far the most common use of 3D printing is rapid prototyping. Using CAD software and a 3D printer this Boeing engineer experiments with a design for a fighter jet. 3D printing cannot yet compete in speed with traditional mass production techniques, but it is ideal for printing one-offs, rapid prototyping, and creating custom objects. 3D printing will likely lead to a new generation of customized products.
For inventors and designers who don't have a couple hundred thousand dollars laying around, Companies like Shapeways are available to print your creations for you. Shapeways will even allow you to sell your printed creations in its online store.
3D printing is also liberating creativity and bringing new processes to age-old practices. 3D printers are being used to create ceramics. Using Granular Materials Binding, layers of ceramic powder are fused in specific locations on the x/y plane using a liquid binder. The platform is lowered over the z access, until the object is finished. The ceramic object is then excavated from the center of the clay powder cube. Finally the object is place in a kiln to bake.
Another method of creating clay pottery is to use wet clay, and Fused Deposition Modeling (FDM). Here the clay is extruded to the printing platform to create a coil pot. Once printed the pot can be shaped by human hands to accomplish the artist's vision. Artists and sculptors are utilizing 3D printing for all types of artistic work.
3D printing is also being used in construction. Here wall segments are being printed with concrete. Electrical and plumbing components can be integrated right into the block. These blocks can open new possibilities for architects.
The Contour Crafting company is working on technologies to 3D print homes. They are beginning with printers that can print walls. The process will allow homes to be created with straight or curved walls. Imagine homes with no corners. The company envisions huge 3D printers installed on property that work with gantries to "3D print" all components of a house.
3D printers are also being used to forge steel support structures in mid air. Imagine the custom furnishings that could be made utilizing this technique.
3D printing has also impacted medical and biological research. Here a researcher uses a standard inkjet printer to distribute heart cells to create a heart. Several hours later you see the heart muscle cells contracting. Printing with cells is referred to as bio-printing. Bio-printing has been used to create a functional kidney. While this research is still in early stages, it provides great optimism in the area of organ transplant.
Believe it or not, researchers are also using 3D printers to fabricate meet from cow stem-cells. Imagine being able to enjoy hamburgers, steaks, and even leather products without one cow having to give its life.
Speaking of food, dietitians and chefs are turning to 3D printing to create custom food. Specific nutritional and flavorful ingredients can be combined and printed in unique shapes for healthful snacks. Chocolate can be printed into custom detailed shapes.
3D printing has been embraced by the fashion industry as a method of creating unique and highly detailed hats, garments, jewelry, bags and shoes.
3D printing is also being used in education, to print classroom lab equipment at a fraction of the typical cost. Museums are also making rare objects in their collections available to the public to be printed and explored.
From what you've learned in this three part video, I'm sure you will agree that 3D printing is disrupting just about every industry and will have an even larger impact as the price of the technology decreases.


Create/Select Storage Account
Create/Select Custom Connection String
Create/Select Notification Hub
Create/Select DocumentDB


Louisiana’s governor declared a state of emergency after a cybersecurity attack on government servers
by Lauren Frias, Business Insider US- Louisiana Gov. John Bel Edwards declared a state of emergency Friday following a cyberattack on state government servers.
- The state of Louisiana activated its cybersecurity response team following a ransomware attack on government servers on Monday, but the state did not lose any data nor pay any ransom, according to a press release.
- The attack prompted an outage of “many state websites and emails” on Monday “due to the state taking extreme emergency protective measures, including shutting down server traffic, to neutralize the attack.”
- Visit Business Insider’s homepage for more stories.
Louisiana Gov. John Bel Edwards declared a state of emergency on Friday following a cybersecurity attack on state government servers.
The state of Louisiana activated its cybersecurity response team following a ransomware attack on government servers on Monday, but the state did not lose any data nor pay any ransom, according to a press release. The attack prompted an outage of “many state websites and emails” on Monday “due to the state taking extreme emergency protective measures, including shutting down server traffic, to neutralize the attack.”
“These protective actions likely saved the state from data loss and weeks of service outages,” the press release said.
The declaration will allow several agencies – specifically the Office of Motor Vehicles, Department of Transportation and Development and the Department of Revenue – “to take actions, including waiving fees and fines, to assist members of the public,” according to the release.
“We appreciate the patience of the public as our team of experts has worked around the clock to restore online services related to this cybersecurity issue,” Edwards said in a statement. “We know that some people may have missed filing deadlines or incurred fees because of the outage, which the emergency declaration allows us to correct so that the members of the public are not penalized unnecessarily.”
The attempted ransomware attack is being investigated by state police and federal agencies.


Class: RubyMotionQuery::Device
- Inherits:
-
Object
- Object
- RubyMotionQuery::Device
- Defined in:
- motion/ruby_motion_query/device.rb
Constant Summary
- ORIENTATIONS =
{ UIDeviceOrientationUnknown => :unkown, UIDeviceOrientationPortrait => :portrait, UIDeviceOrientationPortraitUpsideDown => :portrait_upside_down, UIDeviceOrientationLandscapeLeft => :landscape_Left, UIDeviceOrientationLandscapeRight => :landscape_right, UIDeviceOrientationFaceUp => :face_up, UIDeviceOrientationFaceDown => :face_down }
Class Method Summary (collapse)
- + (Boolean) four_inch?
- + (Numeric) height
- + (Boolean) ipad?
- + (Boolean) iphone?
- + (Boolean) landscape?
-
+ (Object) orientation
:unknown or from ORIENTATIONS.
- + (Boolean) portrait?
- + (Boolean) retina?
- + (UIScreen) screen
- + (Boolean) simulator?
- + (Numeric) width
Class Method Details
+ (Boolean) four_inch?
45 46 47 48 |
# File 'motion/ruby_motion_query/device.rb', line 45 def four_inch? @_four_inch = (Device.height == 568.0) if @_four_inch.nil? @_four_inch end |
+ (Numeric) height
27 28 29 |
# File 'motion/ruby_motion_query/device.rb', line 27 def height @_height ||= Device.screen.bounds.size.height end |
+ (Boolean) ipad?
31 32 33 34 |
# File 'motion/ruby_motion_query/device.rb', line 31 def ipad? @_ipad = (UIDevice.currentDevice.userInterfaceIdiom == UIUserInterfaceIdiomPad) if @_ipad.nil? @_ipad end |
+ (Boolean) iphone?
36 37 38 39 |
# File 'motion/ruby_motion_query/device.rb', line 36 def iphone? @_iphone = (UIDevice.currentDevice.userInterfaceIdiom == UIUserInterfaceIdiomPhone) if @_iphone.nil? @_iphone end |
+ (Boolean) landscape?
64 65 66 |
# File 'motion/ruby_motion_query/device.rb', line 64 def landscape? Device.orientation == :landscape_Left || Device.orientation == :landscape_right end |
+ (Object) orientation
Returns :unknown or from ORIENTATIONS
60 61 62 |
# File 'motion/ruby_motion_query/device.rb', line 60 def orientation ORIENTATIONS[UIDevice.currentDevice.orientation] || :unknown end |
+ (Boolean) portrait?
68 69 70 |
# File 'motion/ruby_motion_query/device.rb', line 68 def portrait? Device.orientation == :portrait || Device.orientation == :unknown end |
+ (Boolean) retina?
50 51 52 53 54 55 56 57 |
# File 'motion/ruby_motion_query/device.rb', line 50 def retina?() if @_retina.nil? main_screen = Device.screen @_retina = !!(main_screen.respondsToSelector('displayLinkWithTarget:selector:') && main_screen.scale == 2.0) end @_retina end |
+ (UIScreen) screen
17 18 19 |
# File 'motion/ruby_motion_query/device.rb', line 17 def screen UIScreen.mainScreen end |
+ (Boolean) simulator?
41 42 43 |
# File 'motion/ruby_motion_query/device.rb', line 41 def simulator? @_simulator ||= !(UIDevice.currentDevice.model =~ /simulator/i).nil? end |
+ (Numeric) width
22 23 24 |
# File 'motion/ruby_motion_query/device.rb', line 22 def width @_width ||= Device.screen.bounds.size.width end |


Preparation time
overnight
Cooking time
1 to 2 hours
Serves
Serves 4
Take your time for a deliciously different slow-cooked recipe of stewed octopus.
Freeze the octopus for at least 48 hours and then defrost in the fridge overnight – this helps tenderise the octopus.
Rinse well under cold water and pat dry. Place the octopus into a bowl with the lemon zest, juice, garlic and thyme and mix until well combined. Cover with clingfilm and chill in the fridge to marinate for one hour.
Heat the olive oil in a saucepan, add the onions and fry for five minutes, or until softened.
Stir in the marinated octopus and fry for 2-3 minutes. Add the bay leaves and red wine. Bring to the boil and cook until the volume of wine has reduced by half.
Add the tomatoes and return to a simmer, then cook gently for 1-1½ hours, or until the octopus is very tender. Season to taste with salt and freshly ground black pepper. Stir in the parsley.
For the herb tabbouleh, drain the bulghur wheat and place into a large bowl. Add the remaining ingredients and mix until well combined. Season to taste with salt and freshly ground black pepper.
Spoon the tabbouleh onto a plate and serve alongside the octopus.


--- category: '' date: 2022-12-12 13:48:18 UTC-06:00 description: '' link: '' slug: index tags: '' hidetitle: true title: 'Distributed AI' type: text ---
"Rise of the robots"
"Built for hybrid infrastructures"
"The most widely used container system for HPC"
"Offline Speech Recognition, Speech to Text"
"ITOps, DevOps, NetOps & SecOps"
"A powerful specialized, multidisciplinary team"


Variety of recipes and cooking-related articles with a focus on thoughtful and stylish living. Many recipes have flavorful twists, and the site offers unique kitchenware for sale.
View RecipesIn 2021, we set out to bring cooks together from all over to exchange recipes and to support each other in the kitchen. We wanted to create a buzzing place for others who do what we do all day long: talk about food! On Food Network you can find daily recipes submitted by our large community and cooked by our editors in our very own test kitchens. Whether you’re new to Food Network or have been around for a while, we’re so glad you’re here.
Contact MailA free 7-day, flexible weight loss meal plan including breakfast, lunch and dinner and a shopping list. Recipes include gluten free meals, Egg salad with Avocado. Todays Simple Recipes are here that definitely will make you feel good !
East meets West in this pasta dish inspired by the flavors of one of Southeast Asia’s popular noodle soups -laksa! Finishing the pasta in the sauce ensures that the noodles are well-coated and al dente.
Blanching spring vegetables sets their color and texture so the salad is extra-sweet and crisp. Shallow-frying eggs in hot oil gives the whites a lacy texture around the edges, while keeping the yolks soft and runny.
Deep frying avocados creates a great contrast between crisp exterior and creamy center. The batter is made with a combination of wheat flour and cornstarch for more crispness and less toughness.
Foods Around the World
In a time when much of the world is facing lockdown because of the coronavirus pandemic, unable to see family and friends in person, many of us are turning to food for comfort. Different dishes are considered comfort food around
the world, but they’re all typically high in sugar, fat, and salt. These flavors are key in not only making us feel happy but also in solidifying these dishes in our memories. Twenty people from different cultural backgrounds shared what
their favorite comfort food is and what it means to them, and we looked at how their dish of choice is made.
Chris Fox
CEO at Serious Eats
Food Network has been such a great tool for me as I’ve started to treat my blog as a business. The courses are great to go back to time and again. Ask me anythings help me think about what should be top of mind, and the podcast is one of my favorites!
Rebecca Flex
CEO at Ktchn
Food Network is a great tool for ANY blogger, whether you’re in the development stages or are looking to step things up. Food Network will help you avoid timely, and potentially costly, mistakes by providing tips that have already been tested.


ConvertAPI JavaScript library example
Conversion Chaining Example
Select PDF file to split it and zip the result files
Result file:


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--- layout: home title: AICTE Sponsored E-Conference subtitle: Sustainable Solutions - A Key To Challenges And Opportunities In Business, Management And Entrepreneurship subtitle: Organised by Department Of Business Management (MBA), St.Ann's College for Women,Mehdipatman Hyderabad --- Announcements
"Best Paper will be awarded cash prize" Abstract submissions by 22nd July, Full paper needs to be submited by 31st July


Which of the following is a percussion instrument?
Which of these items is used to raise the key of a guitar?
How many strings does an acoustic guitar have?
Which of the following instruments requires an amplifier to play?
Which of the following is used by guitarists to play?


Answered: {{qnaireAnswered index}}
Minimum: {{qnaireMiniumum index}}
Total: {{qnaireTotal index}}
Answered
Minimum
Total


--- layout: post title: Kids date: '2019-01-05 12:31:26 +0100' categories: - Sketchbooks - Sketches ---
Ballpoint sketches.


{% extends "base.html" %} {% block title %}HT Phenotyping - Connect a New Data Source{% endblock %} {% block head %} {% endblock %} {% block body %}
Before you proceed, please take note of the following items:
Data is transferred from your source by the HT Phenotyping transfer service "client" software. Follow the instructions below to install the transfer service client.
The first step is to open the Terminal application. After logging in and while at the Ubuntu desktop, you can open Terminal either by pressing a keyboard shortcut, Ctrl+Alt+T, or by clicking on the Ubuntu icon at the top of the left-side menubar, searching for "Terminal", and then clicking on Terminal, as shown below.
The next step is to download and run the installation script. Choose the data source you want to register from the options below and run the corresponding command in Terminal:
{% include "install-commands.html" %}You will need to enter which local username should be used for running data transfer jobs. Most often, this is the same user that is running the install script. If this is the case, you can hit enter without entering anything to accept the default value, which is the current user.
After some output, you will be asked to enter a password, which is the current user's password. The password will not be shown on screen as you type it. Entering the password enables the install script to make root-level (i.e. administrator-level) changes to the system, such as installing software and enabling HTCondor to run at boot. See the screenshot below for an example of output from running the above command and being asked for a password.
Once the software installation is complete, your machine will automatically request an "authorization token" from the HT Phenotyping service. You must approve this request for installation to proceed.
As shown below, Ctrl+click on the URL in the Terminal output and click on "Open Link", or copy the URL to a browser window, or enter the code manually here. You may be required to log in again. Be sure to use the same account as when you first registered. Click "Submit" and check the terminal for successful registration.
If you see the final message from the screenshot above in your Terminal, your data source has been successfully added to the HT Phenotyping data transfer service. If you have any problems and need help troubleshooting, please do not hesitate to email us.


[t]Dear {$regAdmin},[/t]
[t]This month {$numberDeleted} candidates have been deleted from the database.[/t]


Join our Slack community
Slack is one of several Decred community platforms, connecting the people in real time. The growing community has channels for a number of matters such as
– support, development, privacy, smart contracts, mining, trading, marketing, design, country-specific channels and more.
5000+ members bring together expertise and know-how – developers, marketers, designers, writers and other contributors hang out here and answer questions.
Slack is one of several Decred community platforms, connecting the people in real time. The growing community has channels for a number of matters such as
– support, development, privacy, smart contracts, mining, trading, marketing, design, country-specific channels and more.
5000+ members bring together expertise and know-how – developers, marketers, designers, writers and other contributors hang out here and answer questions.


Mourinho returns to the fray as Man City face tough Chelsea test
LONDON, Nov 22 ― Jose Mourinho will inevitably be the centre of attention as he takes charge of Tottenham for the first time this weekend while Manchester City look to get their Premier League title challenge back on track against Chelsea.
The former Chelsea and Manchester United manager has been charged with rescuing Spurs' season after this week's sacking of Mauricio Pochettino, with the club desperate to claw their way back into the top four.
At the top of the table, runaway leaders Liverpool have a winnable-looking fixture away to Crystal Palace but the chasing pack cannot afford to allow the gap to widen further.
City, licking their wounds after their 3-1 defeat by Liverpool earlier this month, host Frank Lampard's Chelsea, who are one point above them in the table, eight points behind Juergen Klopp's side.
Leicester, in second place, ahead of Chelsea on goal difference, travel to England's south coast to take on Brighton.
AFP Sport picks out some of the talking points ahead of the weekend's matches:
The Mourinho factor
Mourinho's first match in charge of Tottenham will be away to West Ham at the London Stadium tomorrow but he will not have the luxury of a honeymoon period.
The Portuguese boss has a number of issues to sort out, including addressing the woeful away form ― Spurs have not won on the road in the Premier League since January.
Last season's Champions League finalists have had a shocking start to the season, languishing in 14th place in the Premier League after just three wins in their opening 12 games.
With their new stadium to pay for, Tottenham are reliant on Champions League revenue but the outlook is not bright.
No team with as low a tally as Spurs have after 12 games ― 14 points ― has ever gone on to record a top-four finish.
Mourinho, often labelled a cheque-book manager, has made the right noises so far, saying at his first press conference he will not demand millions to spend in the transfer market.
“I don't need players, I am so happy with the players I have, I just need time to understand them better, to know everything about them,” he said.
“My gift is this squad, the squad is very, very good.”
Liverpool's mental strength
Over their past 38 league games, Liverpool have tallied 101 points and lost just once, overcoming champions Manchester City in their most recent outing.
Manager Klopp last season labelled his players “mentality monsters” and captain Jordan Henderson says that is a crucial factor in their success.
“Our mentality is just as important as the technical ability of the team,” Henderson told the club's website.
“I think everybody sees how talented the squad is, how many good players we've got in the team, but mentality is huge in football.”
Lampard returns
Lampard, who spent a season playing for Manchester City after leaving Chelsea, takes his young side to the Etihad for his first visit as a manager.
Pep Guardiola's side host Chelsea in the unusual position of being fourth in the table, a point and place below the visitors, who have had six successive league wins.
Chelsea will also be eager to gain revenge for their 6-0 mauling by City last season ― their biggest-ever Premier League defeat.
Leicester riding high
Former Leicester and Tottenham forward Gary Lineker believes Brendan Rodgers' side are better than the team that lifted the Premier League title in 2016.
The club have already played all the members of the “Big Six” apart from Manchester City and sit in second spot in the Premier League with a winnable set of matches to come.
Academy graduate Harvey Barnes, who has played in 11 of Leicester's 12 Premier League fixtures, said confidence was key.
“It's a great place to be at the minute,” he told the club's website. “You can see the buzz around the club and as a player, being involved in it is great.
“We're going into most games at the minute thinking we're going to win. It's a great feeling to be as confident as we are as a team and as individuals as well.”


Hello, I'm XU PENGYUAN, from Langfang, Hebei Province. I'm working in Beijing now. I made this personal website in my spare time.I hope I can get to know more interesting people through the Internet. In life, I am also an optimistic person. Welcome to follow me on WeiBo. I am very happy to record my life and share it with everyone.
Mainly engaged in the construction, design and maintenance of the company's official website and Alibaba International Station, and is responsible for the production of pictures and videos of companies and products and search engine optimization.
Mainly responsible for the operation and maintenance of live paying users, revenue data analysis, small event planning and product function promotion.
Majored in communication engineering, with solid professional knowledge.
Message sent. Thank you!


<%@ include
file="/WEB-INF/views/fragment/topMenu.jsp"%> <%@ include
file="/WEB-INF/views/fragment/userMenu.jsp"%> <%@ include
file="/WEB-INF/views/fragment/adminMenu.jsp"%>
Application edit
Application creation
<%@ include
file="/WEB-INF/views/fragment/application/editForm.jsp"%>
<%@ include
file="/WEB-INF/views/fragment/application/addForm.jsp"%>


Thornton, Reginald Rosborough
| Birth Name | Thornton, Reginald Rosborough |
| Gender | male |
| Age at Death | 48 years, 4 months, 22 days |
Narrative
SMH -- Reginald Rosborough THORNTON, 23 May, 1948 at his residence, 93 Beresford Rd, Bellevue Hill, beloved husband of of Lorna & dear father of Graham, aged 48 years.
The FUNERAL of the late Reginald Rosborough Thornton, of 93 Beresford Rd, Belleview Hill, will leave All Saints' Church, Woollahra, this Thursday, after a service at 2pm for Northern Suburbs Crematorium, arriving at 3.15pm. Thomas Dixon Pty Ltd, AFDA. Estab. 1836.
THORNTON -- Woollahra Municipal Council -- The Funeral of the late Alderman REGINALD ROSBOROUGH THORNTON will leave All Saints' Church, Ocean St, Woollahra, To-day, after a service at 2pm. J.C.Lough, Town Clerk, L.E.Duff, Mayor.
Events
| Event | Date | Place | Description | Sources |
|---|---|---|---|---|
| Birth | 1900 | Sydney NSW #408 | ||
|
|
||||
| Death | 1948-05-23 | Paddington NSW #7914 | ||
|
|
||||
| Burial | 1948-05-25 | Northern Suburbs Crematorium | ||
|
|
Parents
| Relation to main person | Name | Birth date | Death date | Relation within this family (if not by birth) |
|---|---|---|---|---|
| Father | Thornton, Sydney Herbert or Henry | 1870 | 1933-12-15 | |
| Mother | Rosborough, Eva | 1876 | 1942-08-31 | |
| Thornton, Reginald Rosborough | 1900 | 1948-05-23 |
Families
Family of Thornton, Reginald Rosborough and Simpson, Frances Eleanor |
||||||||||||||||
| Married | Wife | Simpson, Frances Eleanor ( * 1903 + 1987-12-04 ) | ||||||||||||||
|
||||||||||||||||
| Children |
| Name | Birth Date | Death Date |
|---|---|---|
| Thornton, [Living] |
| Type | Value | Notes | Sources |
|---|---|---|---|
| _UID | A1ECDA811C8FDD47A316B4CE12ADF661087F |
Attributes
| Type | Value | Notes | Sources |
|---|---|---|---|
| _UID | 89ACFC16737E9440A90F60606B426128BA8D |
Pedigree
-
Thornton, Sydney Herbert or Henry
-
Rosborough, Eva
- Thornton, Reginald Rosborough
-
Rosborough, Eva


A 3D model. It can be loaded from a Wavefront or glTF file. In the case of a Wavefront file, the format has to be somewhat specific, with triangulated faces and containing the normals. Such a file can be exported from Blender for example (see blender.org). From its menu, select File > Export > Wavefront (.obj). Then from the "Export OBJ" menu, only select "Write Normals", "Triangulate Faces" and "Keep Vertex Order". Exporting .glb files is much simpler. Just do so using the default options. The 3D model can also be constructed procedurally by code, by inserting values to the appropriate member variables.
More...
|
|
std::shared_ptr< Image > | defaultTextureImage |
| | Image found in the file the model was loaded from (empty image if not - check the size). It can be used to generate a texture for the model, but other textures can also be used.
|
| |
|
bool | alreadyInGPU = false |
| | Is the model already in GPU memory? (Vulkan-specific, avoid direct manipulation)
|
| |
|
VkBuffer | positionBuffer = 0 |
| | Buffer containing vertex positions (Vulkan-specific, avoid direct manipulation)
|
| |
|
VkDeviceMemory | positionBufferMemory = 0 |
| | Memory for buffer containing vertex positions (Vulkan-specific, avoid direct manipulation)
|
| |
|
VkBuffer | indexBuffer = 0 |
| | Index buffer (Vulkan-specific, avoid direct manipulation)
|
| |
|
VkDeviceMemory | indexBufferMemory = 0 |
| | Memory for index buffer (Vulkan-specific, avoid direct manipulation)
|
| |
|
VkBuffer | normalsBuffer = 0 |
| | Normals buffer (Vulkan-specific, avoid direct manipulation)
|
| |
|
VkDeviceMemory | normalsBufferMemory = 0 |
| | Memory for normals buffer (Vulkan-specific, avoid direct manipulation)
|
| |
|
VkBuffer | uvBuffer = 0 |
| | UV coordinates buffer (Vulkan-specific, avoid direct manipulation)
|
| |
|
VkDeviceMemory | uvBufferMemory = 0 |
| | Memory for UV coordinates buffer (Vulkan-specific, avoid direct manipulation)
|
| |
|
uint32_t | placementMemIndex = 0 |
| | Index of model orientation in the orientation dynamic uniform buffer (Vulkan-specific, avoid direct manipulation)
|
| |
|
uint32_t | colourMemIndex = 0 |
| | Index of model colour in the colour dynamic uniform buffer (Vulkan-specific, avoid direct manipulation)
|
| |
|
VkBuffer | jointBuffer = 0 |
| | Joints buffer.
|
| |
|
VkDeviceMemory | jointBufferMemory = 0 |
| | Memory for joints buffer (Vulkan-specific, avoid direct manipulation)
|
| |
|
VkBuffer | weightBuffer = 0 |
| | Joint weights buffer.
|
| |
|
VkDeviceMemory | weightBufferMemory = 0 |
| | Memory for weights buffer (Vulkan-specific, avoid direct manipulation)
|
| |
|
std::vector< float > | vertexData |
| | The vertex data. This is an array, which is to be treated as a 4 column table, holding the x, y, z values in each column. The fourth column is there to assist in matrix operations.
|
| |
|
uint32_t | vertexDataByteSize = 0 |
| | Size of the vertex data, in bytes.
|
| |
|
std::vector< uint32_t > | indexData |
| | 3 column table. Each element refers to a "row" in the vertex data table. Each "row" in the index data table forms a triangle.
|
| |
|
uint32_t | indexDataByteSize = 0 |
| | Size of the index data, in bytes.
|
| |
|
std::vector< float > | normalsData |
| | Array, to be treated as a 3 column table. Each "row" contains the x, y and z components of the vector representing the normal of a vertex. The position of the "row" in the array is the same as the position of the corresponding vertex "row" in the vertexData array.
|
| |
|
uint32_t | normalsDataByteSize = 0 |
| | Size of the normals data, in bytes.
|
| |
|
std::vector< float > | textureCoordsData |
| | Array, to be treated as a 2 column table. Each "row" contains the x and y components of the pixel coordinates on the model's texture image for the vertex in the corresponding "row" of the vertex data "table".
|
| |
|
uint32_t | textureCoordsDataByteSize = 0 |
| | Size of the texture coordinates data, in bytes.
|
| |
|
std::vector< uint8_t > | jointData |
| | Array, to be treated as a 4 column table. Each "row" potentially contains up to 4 joints that can influence each vertex.
|
| |
|
uint32_t | jointDataByteSize = 0 |
| | Size of the joint data, in bytes.
|
| |
|
std::vector< float > | weightData |
| | Array, to be treated as a 4 column table. Each "row" contains the weights by which each of the corresponding joints affect each vertex.
|
| |
|
uint32_t | weightDataByteSize = 0 |
| | Size of the weight data, in bytes.
|
| |
|
std::vector< Joint > | joints |
| | The model's root joint;.
|
| |
|
GlbFile::Node | armature |
| | The armature, binding the model to the joints.
|
| |
|
std::string | textureName = "" |
| | Name of the texture the model will be rendered with. The texture has to have been previously generated with Renderer.generateTexture().
|
| |
|
bool | perspective = false |
| | True if the model is to be rendered with perspective, False for orthographic rendering.
|
| |
A 3D model. It can be loaded from a Wavefront or glTF file. In the case of a Wavefront file, the format has to be somewhat specific, with triangulated faces and containing the normals. Such a file can be exported from Blender for example (see blender.org). From its menu, select File > Export > Wavefront (.obj). Then from the "Export OBJ" menu, only select "Write Normals", "Triangulate Faces" and "Keep Vertex Order". Exporting .glb files is much simpler. Just do so using the default options. The 3D model can also be constructed procedurally by code, by inserting values to the appropriate member variables.


--- layout: post title: "Speed of For Loop vs For Each Loop" comments: true ---
Tonight i seen, via Twitter, that it was potentially faster to iterate through a collection with a For loop rather than a For Each loop. I didn't believe this [being my usual sceptical self]. Therefore i thought i'd write some sample code to either support the theory and prove it right or to quash it.
static void GetIEnumberableResults() { //Small Method call in order to get an IEnumerable //Then parse this IEnumerable firstly over a For Loop //Then over a ForEach Loop - Each Method Returned a TimeSpan var strings = GetStrings(); var forLoopElapsedTimespan = GetForLoopElapsed_ForStrings(strings); var forEachLoopElapsedTimeSpan = GetForEachLoopElapsed_ForString(strings); Console.WriteLine("Results For IEnumberable"); CreateResults(forLoopElapsedTimespan, forEachLoopElapsedTimeSpan); Console.ReadLine(); }
I started with a simple IEnumberable<string> and iterated over this. I expected this to tell me that ForEach was faster than a For loop as this is what i was expecting. The results are below:
I was then told that the size of the collection being iterated over was a char[] of approx 65000. There was a challenge if ever i needed one. I created a char[] of a huge size [6 8000+] ad ran the same iteration over the array.
static void GetCharArrayResults() { //Small Method call in order to get char[] of size 68000 + //Then parse this char[] firstly over a For Loop //Then over a ForEach Loop - Each Method Returned a TimeSpan var chars = GetChars(); var forLoopElapsed = GetForLoopElapsed_ForCharArray(chars); var forEachLoopElapsed = GetForEachLoopElapsed_ForCharArray(chars); Console.WriteLine(string.Format("Results for char[] of size {0}", chars.Length)); CreateResults(forLoopElapsed, forEachLoopElapsed); Console.ReadLine(); }
Again i expected the ForEach loop to be faster. The results are below:
i have absolutely no idea what's causing this - so if any of you can let me know that would be fantastic. This has really brought out the proper geek in me :)


The Tree Illustrator lets you visualize phylogenetic trees from the data in this notebook.
Click any name in the illustration
below to make changes, print it or dump its SVG output.
To create a new illustration, click the Tree Illustrator button in the notebook toolbar.


The Wage Gap
The
wage gap pervades societies in America and around the world. It results from several factors, including gender, race and ethnicity, disability, access to education, and age.
What is the wage gap?
On average, women and minorities earn less than men in every single occupation for which there is sufficient data provided. In 2018, women made only 82 cents to every dollar made by men (a gender wage gap of 18%). For minorities and women of color specifically, the wage gap is even wider. Since the Equal Pay Act was signed in 1963, the wage gap has been closing at an exceedingly slow rate. (Note: Asians and other races are not included in this study due to lack of sufficient wage gap data.)
How is it calculated?
The wage gap for women is calculated by adding the annual salaries of women who work full-time, and finding the median salary. The pay gap is commonly reported as a percentage and compares the difference between figures for men and women. A similar process is used when calculating the wage gap for minority groups.
Why does it exist?
A large reason for the wage gap for women and minorities is attributed to discrimination in hiring and pay descions. They are constantly overlooked by employers who tend to favor white males. Moreover, women and minority-dominated industries tend to attract lower wages. Social pressure and bias often discourage members of these demographics from pursuing higher-paid, male-dominaated careers.
How does COVID-19 come into play?
As a result of the economic shutdown and ensuing quarantine, many industries have been suffering. In particular, research shows that unemployment rates are rising faster for women and people of color. These demographics are overrepresented in industries that have been hit hardest by the pandemic, and are often at the top of company layoff lists.
Graphs
The line graphs here depict male/female and white/black/Hispanic median pay rates per hour from 1973 to 2019. By clicking on any of the names or legend tabs of the groups, you can choose certain ones to study.
What insights can we glean about pay statistics from these graphs?
It is very much apparent that the wide wage gap for women and minorities continues to remain a prevalent issue today. The difference in the wage gap continues to shrink (indicated by the decreasing distance between lines) – but only at an infinitesimally slow rate. The uncontrolled gender pay gap, for example, has only decreased by $0.07 since 2015. The controlled gender pay gap accounts for years of experience, industry, and location, and it has only decreased by $0.01 since 2015.
In 2020, women earn 81 cents for every dollar earned by men.
The coronavirus pandemic forced unemployment and layoffs for certain industries, and obligated a large portion of the population to work remotely. As a result of the tentative workplace situation, women have a higher risk of suffering decreases in earnings in comparison to men. When taking into account unemployment risk by industry, women make up a larger sector in Education and Health Services, Library and Training, Office and Administrative Support, and Personal Care and Services, which all faced reduced hours or suspension. Moreover, women are more likely than men to take time off from work or resign in order to take care of family members and children.
The wage gap widens for people of color.
When data is uncontrolled, people of all races and ethnic groups earn less than white men. According to the graph, blacks and Hispanics earn over 25% less than whites. Moreover, people of color, particularly women, start out further behind in pay during the beginning of their careers.
In order to remedy this, it is important to encourage pay gap transparency. According to
payscale.com, for women who agreed that their organization’s pay practices are transparent, the gender wage gap was virtually nonexistent, with women making between $1.00 and $1.01 for every $1.00 that a man makes. Pay gap transparency counters inequity by prompting organizations to update their compensation practices and develop a thought-out, data-driven approach to promoting equality for employees.
Please head to Combining Two Economic Ideas to learn more.


{% extends "base.html" %} {% load staticfiles %} {% block title %}View Grader{% endblock %} {% block head %} {% endblock %} {% block js %} {% endblock %} {% block breadcrumbs %}
{% endblock %} {% block content %}| Name | Not Graded Submissions | {% if role == Roles.admin %}Unassign Student | {% endif %} {% for student in students %}|
|---|---|---|---|
| {{ student }} | {{ student.user.email }} | {{ student.not_graded_submissions_count }} | {% if role == Roles.admin %}{% endif %} |
| Assignment Name | Student Name | Graded At | Grade | View Submission | {% for submission in graded_submissions %}
|---|---|---|---|---|
| {{ submission.assignment.name }} | {{ submission.student.username }} | {{ submission.graded_at|date:SGA_DATETIME_FORMAT }} | {{ submission.grade_display }} | View Submission |


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"FIREPAN "(Exodus 27:3; 38:3), one of the vessels of the temple service(rendered “snuff-dish” Exodus 25:38; 37:23; and “censer” Leviticus 10:1; 16:12). It was probably a metallic cinder-basin used for the purpose of carrying live coal for burning incense, and of carrying away the snuff in trimming the lamps.
"FIREPAN "(Exodus 27:3; 38:3), one of the vessels of the temple service(rendered “snuff-dish” Exodus 25:38; 37:23; and “censer” Leviticus 10:1; 16:12). It was probably a metallic cinder-basin used for the purpose of carrying live coal for burning incense, and of carrying away the snuff in trimming the lamps.


| < Day Day Up > |
The REPAIR DBD OptionThe REPAIR utility can be used to test, maintain, and modify DB2 database information. DB2 maintains database information in the DB2 Catalog SYSIBM.SYSDATABASE table. An object known as a DBD is also maintained in the DB2 Directory in the SYSIBM.DBD01 "table." You can use the REPAIR option with the DBD specification to perform the following functions:
Listing 31.5 contains sample JCL to REPAIR the DBD for the DSN8D51A sample database. Listing 31.5. REPAIR DBD JCL//DB2JOBU JOB (UTILITY),'DB2 REPAIR DBD',MSGCLASS=X,CLASS=X, // NOTIFY=USER //* //**************************************************************** //* //* DB2 REPAIR UTILITY : : DBD REPAIR //* //**************************************************************** //* //UTIL EXEC DSNUPROC,SYSTEM=DSN,UID='REPRDBD',UTPROC=" //* //* UTILITY INPUT CONTROL STATEMENTS //* The first REPAIR statement builds a DBD based on //* the DB2 Catalog and compares it to the corresponding //* DBD in the DB2 Directory. //* The second REPAIR statement reports inconsistencies, //* if any exist. //* //DSNUPROC.SYSIN DD * REPAIR DBD TEST DATABASE DSN8D61A REPAIR DBD DIAGNOSE DATABASE DSN8D81A OUTDDN SYSREC /* // REPAIR DBD GuidelinesLog All RepairsRun the REPAIR utility with the LOG YES option. This ensures that all data changes are logged to DB2 and are therefore recoverable. Consult IBM Before Using DROP or REBUILDDo not issue the REPAIR DBD utility with the DROP or REBUILD option without consulting your IBM Support Center. These options can be dangerous if used improperly. Use TEST and DIAGNOSE for Error ResolutionWhen databases, or their subordinate objects, exhibit peculiar behavior, consider executing REPAIR DBD with the TEST option. If this run returns a condition code other than 0, run REPAIR DBD with the DIAGNOSE option and consult your IBM Support Center for additional guidance. You should also consider implementing a regularly scheduled REPAIR DBD run to consistently check for problems. |
| < Day Day Up > |


{% extends "_post.html" %}
{% hyde
title: "Why People Don’t Like Metal"
snip: "It’s probably not what you think."
created: 2009-04-02 22:32:27
flattr: true
%}
{% block article %}
I don't think I've ever written a blog entry strictly about music. Usually
I'll reference it when I write about dancing, but today I just want to talk
about music. In particular, metal.
"Metal" can refer to a lot of music. For this post I'm referring to the newer
forms of metal that sprung up in the past decade or so. One example of this is
[Should Have Stayed in the
Shallows](http://www.youtube.com/watch?v=hmkLQRp8htY) by [Fear Before (the
March of Flames)](http://www.fearbefore.net/). I know there are many, many
more bands out there but this one song is a good sample of what I want to talk
about.
"I Don't Like all the Screaming"
------
If you play a metal song for someone that doesn't usually listen to the genre,
this is probably the first thing you'll hear. There might be a mention of
"everything is so loud" but almost without fail the screaming is what seems to
turn people off. Why is that?
The vocals of a song are usually the most noticeable part, especially for
nonmusicians. Most people who don't play an instrument don't have the
background to absorb and appreciate complicated instrumental work in any kind
of music, but *everyone has vocal cords*. Everyone can appreciate speech and
singing at some level.
So what is it about screaming that most people don't like? If you ask them,
you'll get an answer, but I don't think it's the correct one.
"I Can't Understand the Words"
-----
This is what you'll usually hear when you press the issue. It seems reasonable
-- the lyrics to most metal bands are indecipherable without a written copy,
even to people that love them. Surely this is the problem?
I don't think it is. To get at the *real* issue, I usually respond with one
more question:
**Do you enjoy any bands whose vocalist sings in a language you don't know?**
I've never had anyone tell me: "I can't stand *any* music not in my own
language." I'm sure there are some out there that feel that way, but I think
they would be in the minority. I've met plenty of people that enjoy hearing
[Sigur Rós](http://www.sigur-ros.co.uk/) and I'm fairly certain that *exactly
none of them* speak Icelandic fluently. Many don't even pronounce the name
correctly.
If people enjoy listening to music with vocals in a language they don't
understand, then their dislike of metal must not stem purely from
unintelligible lyrics. What could it come from?
Timbre
------
Here's one idea: many people are put off by the
[timbre](http://en.wikipedia.org/wiki/Timbre) of a metal band.
Timbre usually refers to the quality of a musical sound or note. It's what
makes an E on a guitar sound different than an E on a cello, even if it's the
same pitch. It's how you can tell your mother's voice from your friend's
voice, even if she speaks at the same frequency.
A concept I first came across when reading [This Is Your Brain On
Music](http://www.amazon.com/This-Your-Brain-Music-Obsession/dp/0452288525/)
is "the timbre of a band as a whole." The idea of timbre can be expanded to
neatly describe why two bands playing the same song in the same key can sound
*completely* different. The instruments of the band each contribute their own
sound and when taken together you have a timbre just as unique as a particular
instrument's.
Metal bands each have their own timbre, but they're all related -- that's what
makes them into a genre. A screaming vocalist is an extremely distinct element
of this that isn't really found anywhere else. Perhaps the answer to "why do
people dislike metal?" is that they simply don't enjoy the timbre, just as
some people don't enjoy violins or saxophones.
Lack of Musical Background
-----
This is another possible answer. As I mentioned before, everyone has vocal
cords. Everyone can relate to a singer through the words they're singing. Even
if the words are in a different language they can still relate to the act of
singing. Not everyone knows how to sing well, but I believe you'd be hard
pressed to find someone that has never sung in the shower or somewhere just as
private.
Very few people can (or want to) relate to screaming. Screaming is something
we usually do only when threatened or angry, which is hopefully a minority of
our lives. So once the vocalist is screaming constantly, people that don't
enjoy metal no longer have the element they're most used to focusing on.
What's left? If you can't understand the words, the voice becomes another
instrument instead of something "special." Many people simply haven't ever
tried listening to and appreciating purely instrumental music and so they lose
interest.
What Can We Do?
-----
I'm sure I haven't completely nailed down the reasons why people don't enjoy
metal. It's almost certainly a combination of quite a few things. But if
someone is genuinely interested in learning more about metal and about why
people like it -- perhaps a close friend listens and they'd like to know more
-- I think there's two things they can do that may help.
**Think of the vocals as another instrument, and listen to how they interact
with the rest of the band.**
Admittedly, there's a lot of really terrible metal out there. As the genre has
expanded in popularity a lot of "musicians" (barely) have jumped in and
created bands no more musically meaningful than the average pop singer. It's
easy to come across this and dismiss the whole genre as a bunch of untalented
hacks.
Word of mouth is probably the best way to pick out the good from the bad. If
you look hard enough you can find some amazing music that you might grow to
love and appreciate.
{% endblock %}


generic-skiplink
WebAIMSkiplinks allow users to quickly reach the main content of a page.
API:
| name | type |
|---|---|
| for | string |
| name | description |
|---|---|
| default | Provide the text for the skiplink as lightdom |
| name | description |
|---|---|
| anchor |
Usage:
The skiplink component requires a for="id"
attribute, this id should correspond to the id of the
element you want to skip to. See the examples for more information.
You can then place the component at the top of your body
.
Default:
Try tabbing from the browser URL bar into the page, and the skiplink will show up.
Show code
Custom styles:
You can override styles like so:
Show code
Import as CSS
Alternatively you can import the global CSS file, which allows you to use a skiplink
attribute on an anchor tag.
Show code
Import as JS
Alternatively you can import the skiplink styles as JS string, this can be useful for usage in shadow roots.
Show code


--- layout: post title: ! 'Securing your Rails: Keep it secret, keep it safe' categories: - documentation author: admin published: true date: 2004-12-29 00:59:16.000000000 +00:00 ---
Andreas Schwarz has long been one of the most vocal speakers for making sure Rails could be keep the data of its applications secret and safe. So what could be more natural than for him to share his knowledge in a new Rails manual entitled Securing your Rails.
It so far includes three chapters on SQL Injection, Cross Site Scripting, and Creating records directly from form parameters.
It’s still a work in progress, but already packed with useful information.


I am a Software Engineer. I write code. I do love work on mobile/web applications.
ng-rosario co-organizer.
Working on an angular application with .net core microservices
As Full Stack Team Leader, working on desktop and mobile websites. Services mostly on WFC and REST apis
Working on new features on website and several API‘s client. Also involved in mobile hybrid apps.
Working on Getty Images project developing web sites applications.
Working on WebMD project developing web sites applications. Integration project using:
The handling of errors in our app is one of the most important questions to solve. We will review what it is, how Angular helps us to implement it and also how to integrate it with Application Insights (azure cloud monitoring service)
In complex projects it is necessary to define a strategy to manipulate the state of our application. Let's review what NgRx is (called the mystical machine), how it helps us make our implementations easier (and solve errors faster).
We will also review when this solution is NOT convenient. We are going to talk about purely technical issues and experiences we face also.
We listen and read, in blogs, social networks, etc., more and more terms like: web applications, mobile apps, developments responsive, javascript frameworks, full stack developers, backend and frontend. You have to start modeling a professional profile and it is best to try to know all the edges by which you can walk in a profession like ours. That is why we will be showing you a technology that includes many of these terms we listed before: Angular.
What is Angular? What is this for? How can we start a project with this framework? We will share basic concepts about the framework like:
Finally, we will build an app and run it live.
We have to plan and design our application and it is time to make many decisions and prioritize. We know that our business is complex and it is important to balance the technical decisions and requirements of our client.
How do I start? What is the simplest way to organize our project? How do I define my components / services? Which stage management strategy is best for my need? How do I avoid overkill? The unit test? Do we add Automation tests? And the security? Local logging, in the cloud or both?
We will share different experiences and alternatives based on our needs to make the best decisions
Lets review ionic to see what is this framework about. Is ionic the best option for my need?.
Will take a look on the main features and highlights
The source map explorer determines which file each byte in your minified code came from. It shows you an interactive tree-map visualization to help you debug where all the code is coming from.
Angular app to see how rxjs operators work in action.
Preload a lazy-loaded route on mouse over a corresponding router link.
Let's review how to implement hotkeys (shortcuts) on Angular apps.
Husky prevents push/commit changes to our repo that are not desired like tests failing or not well formatted files. If we try to commit something that is not correct, 🐶 will say: Woof!
Let's take a look into our bundle to see what we find
Code splitting with lazy loading and ngx-quicklink
What is, how it works and an example running
Angular app deployed and running in 3 simple steps using Netlify
Let's review how to implement RF, FormArrays and Custom Validators in Angular with a cool example
In this post we will implement errors globally in Angular and see how to integrate them with Application Insights (azure)
In this post we will take a look on cypress, an amazing framework to write automation test for our apps.
I am a co-organizer of ng-rosario. Our goal is to share knowledge and experiences related to angular and it's ecosystem. Check this link for more information.
Speaker: Damian Sire. 14/4 - 19hs
Speaker: Patricio Vargas. 17/3 - 19hs


AOA's Seolhyun cries after finishing filming for her drama
by sl278AOA's Seolhyun uploaded a story of her crying as she expressed sadness that she was finishing filming for her drama 'My Country: The New Age.'
The popular idol and actress uploaded the videos on her Instagram story with the caption: "It's the last one now."
We hope Seolhyun feels better as she finds more productions and activities to take part in!


User generated counter ads in London tube
April 12 2008, 8:33 AM
User generated counter ads in London tube
Mise en ligne par xdamman
A probably not so happy client of Tiscali tagged other advertises with
a hand made sticker "don't get Tiscali broadband.  I love it.
This is all in a web2.0 fashion where power is shifted to individuals. Nowadays you should better pay attention to your reputation because
anyone could make a dent to it! And I think it is a great trend because before companies would only
respect very high profile clients or media representatives. .
And I know what I'm talking about because I used to use the privilege
of owning a media (distributed in 30k copies in Belgium). Strangely
enough, most of client services were taking a special care of us.
Now they will have to take care of everybody. That's much more fair.


--- layout: default title: degen permalink: /team/degen/ ---
| since 09/2016 | Doctoral studies, Aachen Institute for Advanced Study in Computational Engineering Science, RWTH Aachen University, Germany |
| 09/2014 - 08/2016 | Idea League Joint Master in Applied Geophysics, TU Delft (Netherlands), ETH Zürich (Switzerland) and RWTH Aachen University (Germany) |
| 10/2011 - 09/2014 | Bachelor of Science in Applied Geosciences, RWTH Aachen University, Germany. |


December 12th, 2018 02:58 GMT
New Libraries: Safe Numerics. Updated Libraries: Any, Asio, Assign, Beast, CircularBuffer, Concept Check, Core, DLL, Dynamic Bitset, Fiber, Filesystem, Flyweight, Geometry, Integer, Iostreams, Iterator, LexicalCast, Log, Logic, Math, Mp11, MultiArray, Multi-index Containers, Multiprecision, PolyCollection, Pool, Preprocessor, Rational, Spirit, Stacktrace, System, Test, TypeIndex, Utility, Variant, YAP. Discontinued Libraries: Signals.
| Platform | File | SHA256 Hash |
|---|---|---|
| unix | boost_1_69_0.tar.bz2 | 8f32d4617390d1c2d16f26a27ab60d97807b35440d45891fa340fc2648b04406 |
| boost_1_69_0.tar.gz | 9a2c2819310839ea373f42d69e733c339b4e9a19deab6bfec448281554aa4dbb | |
| windows | boost_1_69_0.7z | af05616f71006f97833e130aad886c96136457511ace4b5496d6566e69cbe0ca |
| boost_1_69_0.zip | d074bcbcc0501c4917b965fc890e303ee70d8b01ff5712bae4a6c54f2b6b4e52 |


Dawning's Drawing Tool
pen
+symmetry
bubbles
fluffy
grass
clear
clear (colored)
blur
Color Picker for drawing:


You can expect an acknowledgment from the City of New York within 5 business days. The agency will use the contact information you provided.
All messages from the City of New York and/or the information and documents you requested will be posted to this page.


Basic Operators
An operator is a special symbol or phrase that you use to check, change, or combine values. For example, the addition operator
(+
) adds two numbers together (as in let i = 1 + 2
). More complex examples include the logical AND
operator &&
(as in if enteredDoorCode && passedRetinaScan)
and the compound assignment
operator +=
, which is a shortcut to increase the value of i
.
Flax supports most standard C operators and improves several capabilities to eliminate common coding errors. The assignment
operator (=
) does not return a value, to prevent it from being mistakenly used when the equal to operator
(==
) is intended. Arithmetic operators (+
, -
, *
, /
,
%
and so forth) can be configured to check for overflow or underflow errors, when performance is not critical.
Additionally, unlike C, Flax lets you perform remainder (%
) calculations on floating-point numbers.
This chapter describes the common operators in Flax. Advanced Operators covers Flax's advanced operators, and describes how to define your own custom operators and implement the standard operators for your own custom types.
Terminology
Operators are unary, binary, or ternary:
-
Unary operators operate on a single target (such as
-a
). Unary prefix operators appear immediately before their target (such as!b
), and unary postfix operators appear immediately after their target (such asi++
). -
Binary operators operate on two targets (such as
2 + 3
) and are infix because they appear in between their two targets. -
Ternary operators operate on three targets. Like C, Flax has only one ternary operator, the ternary conditional
operator (
a ? b : c
).
The values that operators affect are operands. In the expression 1 + 2
, the +
symbol is a binary
operator and its two operands are the values 1
and 2
.
Assignment Operator
The assignment operator (a = b
) initializes or updates the value of a
with the value of b
:
let b = 10
var a = 5
a = b
// a is now equal to 10
If the right side of the assignment is a tuple with multiple values, its elements can be decomposed into multiple constants or variables at once:
let (x, y) = (1, 2)
// x is equal to 1, and y is equal to 2
This is known as tuple decomposition, and is a highly powerful tool.
Unlike the assignment operator in languages such as C and Java, the assignment operator in Flax does not return a value. Hence, the following statements are invaild:
if x = y {
// this is not valid, because x = y does not return a value
}
var b = 30
var c = 10
var k = b = c // this is not valid.
This feature prevents the assignment operator (=
) from being used by accident when the equal to operator
(==
) is actually intended.
Arithmetic Operators
Flax supports the four basic arithmetic operators on all builtin numeric types:
- (
+
) Addition - (
-
) Subtraction - (
*
) Multiplication - (
/
) Division
Additionally, the unicode characters ×
and ÷
can be used in place of multiplcation (*
)
and division (/
) respectively.
The addition operator is also supported for String concatenation:
let str = "Hello, " + "World!"
printf("%s\n", str)
// prints "Hello, World!"
Remainder Operator
The remainder operator (a % b
) works out how many multiples of b
will fit inside a
and
returns the value that is left over (known as the remainder).
Here’s how the remainder operator works.
This would be written in Flax as:
let m = 9 % 4 // equals 1
To determine the answer for a % b
, the %
operator calculates the following equation and returns
remainder
as its output:
a = (b x some multiplier) + remainder
where some multiplier
is the largest number of multiples of b
that will fit inside a
.
Inserting 9
and 4
into this equation yields:
9 = (4 x 2) + 1
The same method is applied when calculating the remainder for a negative value of a
:
let m = -9 % 4 // equals -1
Inserting -9
and 4
into the equation yields:
-9 = (4 x -2) + -1
giving a remainder value of -1
.
The sign of b
is ignored for negative values of b
. This means that a % b
and
a % -b
always give the same answer.
Floating-Point Remainder Operator
Unlike the remainder operator in C, Flax's remainder operator can also operate on floating-point numbers:
let m = 8 % 2.5 // equals 0.5
In this example, 8
divided by 2.5
equals 3
, with a remainder of 0.5
, so
the remainder operator returns a Double
value of 0.5
.
Unary Minus Operator
The sign of a numeric value can be toggled using a prefixed -
, known as the unary minus operator:
let three = 3
let minusThree = -three // minusThree equals -3
let plusThree = -minusThree // plusThree equals 3, or "minus minus three"
The unary minus operator (-
) is prepended directly before the value it operates on, without any white space.
Unary Plus Operator
The unary plus operator (+
) simply returns the value it operates on, without any change:
let minusSix = -6
let alsoMinusSix = +minusSix // alsoMinusSix equals -6
Although the unary plus operator doesn’t actually do anything, you can use it to provide symmetry in your code for positive numbers when also using the unary minus operator for negative numbers.
Compound Assignment Operators
Like C, Flax provides compound assignment operators that combine assignment (=
) with another operation.
One example is the addition assignment operator (+=
):
var a = 1
a += 2
// a is now equal to 3
The expression a += 2
is shorthand for a = a + 2
. Effectively, the addition and the assignment are
combined into one operator that performs both tasks at the same time.
Here is a list of the supported compound assignment operators:
- (
+=
) Plus equals - (
-=
) Minus equals - (
*=
) Times equals - (
/=
) Divide equals - (
%=
) Mod equals - (
&=
) Binary And equals - (
|=
) Binary Or equals - (
^=
) Binary Xor equals - (
<<=
) Shift left equals - (
>>=
) Shift right equals
Increment and Decrement Operators
Like C, Flax provides an increment operator (++
) and a decrement operator (--
) as a shortcut to increase
or decrease the value of a numeric variable by 1
. You can use these operators with variables of any integer or
floating-point type.
var i = 0
++i // i now equals 1
Each time you call ++i
, the value of i
is increased by 1
. Essentially, ++i
is
shorthand for saying i += 1
. Likewise, --i
can be used as shorthand for i -= 1
.
The ++
and --
symbols can be used as prefix operators or as postfix operators. ++i
and
i++
are both valid ways to increase the value of i
by 1
. Similarly, --i
and
i--
are both valid ways to decrease the value of i
by 1
.
Naturally, these operators modify i
and also return a value. If you only want to increment or decrement the value stored
in i
, you can ignore the returned value. However, if you do use the returned value, it will be different based
on whether you used the prefix or postfix version of the operator, according to the following rules:
- If the operator is written before the variable, it modifies the variable before returning its value.
- If the operator is written after the variable, it modifies the variable after returning its value.
For example:
var a = 0
let b = ++a
// a and b are now both equal to 1
let c = a++
// a is now equal to 2, but c has been set to the pre-increment value of 1
In the example above, let b = ++a
increments a before returning its value. This is why both a and b are equal to the
new value of 1
.
However, let c = a++
increments a after returning its value. This means that c
gets the old value of
1
, and a is then updated to equal 2
.
Unless you need the specific behavior of i++
, it is recommended that you use ++i
and --i
in all cases, because they have the typical expected behavior of modifying i and returning the result.
Comparison Operators
Flax supports all of the standard C comparison operators:
- (
a < b
) Less than - (
a > b
) Greater than - (
a == b
) Equal to - (
a != b
) Not equal to - (
a <= b
) Less than or equal to - (
a >= b
) Greater than or equal to
Each of the comparison operators returns a Bool
value to indicate whether or not the statement is true:
1 < 2 // true, because 1 is less than 2
2 > 1 // true, because 2 is greater than 1
1 == 1 // true, because 1 is equal to 1
2 != 1 // true, because 2 is not equal to 1
2 <= 1 // false, because 2 is not less than or equal to 1
1 >= 1 // true, because 1 is greater than or equal to 1
Comparison operators are often used in conditional statements, such as the if
statement:
let name = "world"
if name == "world" {
print("hello, world")
} else {
print("I'm sorry \(name), but I don't recognize you")
}
// prints "hello, world", because name is indeed equal to "world"
For more on the if
statement, see Control Flow.
Ternary Conditional Operator
The ternary conditional operator is a special operator with three parts, which takes the form
question ? answer1 : answer2
. It is a shortcut for evaluating one of two expressions based on whether question is
true
or false
. If question is true
, it evaluates answer1
and returns its value;
otherwise, it evaluates answer2
and returns its value.
The ternary conditional operator is shorthand for the code below:
if question
{
answer1
}
else
{
answer2
}
Here’s an example, which calculates the height for a table row. The row height should be 50 points taller than the content height if the row has a header, and 20 points taller if the row doesn’t have a header:
let contentHeight = 40
let hasHeader = true
let rowHeight = contentHeight + (hasHeader ? 50 : 20)
// rowHeight is equal to 90
The preceding example is shorthand for the code below:
let contentHeight = 40
let hasHeader = true
var rowHeight = contentHeight
if hasHeader
{
rowHeight = rowHeight + 50
}
else
{
rowHeight = rowHeight + 20
}
// rowHeight is equal to 90
The first example’s use of the ternary conditional operator means that rowHeight
can be set to the correct value on a
single line of code. This is more concise than the second example, and removes the need for rowHeight
to be a variable,
because its value does not need to be modified within an if statement.
The ternary conditional operator provides an efficient shorthand for deciding which of two expressions to consider. Use the ternary conditional operator with care, however. Its conciseness can lead to hard-to-read code if overused. Avoid combining multiple instances of the ternary conditional operator into one compound statement.
Logical Operators
Logical operators modify or combine the Boolean logic values true and false. Flax supports the three standard logical operators found in C-based languages:
- (
!a
) Logical NOT - (
a || b
) Logical AND - (
a && b
) Logical OR
Logical NOT Operator
The logical NOT operator (!a
) inverts a Boolean value so that true
becomes false
,
and false
becomes true
.
The logical NOT operator is a prefix operator, and appears immediately before the value it operates on, without any white space. It can be read as "not a", as seen in the following example:
let allowedEntry = false
if !allowedEntry
{
print("ACCESS DENIED")
}
// prints "ACCESS DENIED"
The phrase if !allowedEntry
can be read as "if not allowed entry". The subsequent line is only executed if "not allowed
entry" is true
; that is, if allowedEntry
is false
.
As in this example, careful choice of Boolean constant and variable names can help to keep code readable and concise, while avoiding double negatives or confusing logic statements.
Logical AND Operator
The logical AND operator (a && b
) creates logical expressions where both values must be true
for the overall expression to also be true
.
If either value is false
, the overall expression will also be false
. In fact, if the first value is
false
, the second value won’t even be evaluated, because it can’t possibly make the overall expression equate to
true
. This is known as short-circuit evaluation.
This example considers two Bool
values and only allows access if both values are true
:
let enteredDoorCode = true
let passedRetinaScan = false
if enteredDoorCode && passedRetinaScan
{
print("Welcome!")
}
else
{
print("ACCESS DENIED")
}
// prints "ACCESS DENIED"
Logical OR Operator
The logical OR operator (a || b
) is an infix operator made from two adjacent pipe characters. You use it to create
logical expressions in which only one of the two values has to be true
for the overall expression to be
true
.
Like the Logical AND operator above, the Logical OR operator uses short-circuit evaluation to consider its expressions. If the left
side of a Logical OR expression is true
, the right side is not evaluated, because it cannot change the outcome of the
overall expression.
In the example below, the first Bool
value (hasDoorKey
) is false
, but the second value
(knowsOverridePassword
) is true. Because one value is true
, the overall expression also evaluates to
true
, and access is allowed:
let hasDoorKey = false
let knowsOverridePassword = true
if hasDoorKey || knowsOverridePassword
{
print("Welcome!")
}
else
{
print("ACCESS DENIED")
}
// prints "Welcome!"
Combining Logical Operators
You can combine multiple logical operators to create longer compound expressions:
if enteredDoorCode && passedRetinaScan || hasDoorKey || knowsOverridePassword
{
print("Welcome!")
}
else
{
print("ACCESS DENIED")
}
// prints "Welcome!"
This example uses multiple &&
and ||
operators to create a longer compound expression. However,
the &&
and ||
operators still operate on only two values, so this is actually three smaller
expressions chained together. The example can be read as:
If we’ve entered the correct door code and passed the retina scan, or if we have a valid door key, or if we know the emergency override password, then allow access.
Based on the values of enteredDoorCode
, passedRetinaScan
, and hasDoorKey
, the first two
subexpressions are false
. However, the emergency override password is known, so the overall compound expression still
evaluates to true
.
Explicit Parentheses
It is sometimes useful to include parentheses when they are not strictly needed, to make the intention of a complex expression easier to read. In the door access example above, it is useful to add parentheses around the first part of the compound expression to make its intent explicit:
if (enteredDoorCode && passedRetinaScan) || hasDoorKey || knowsOverridePassword {
print("Welcome!")
}
else
{
print("ACCESS DENIED")
}
// prints "Welcome!"
The parentheses make it clear that the first two values are considered as part of a separate possible state in the overall logic. The output of the compound expression doesn’t change, but the overall intention is clearer to the reader. Readability is always preferred over brevity; use parentheses where they help to make your intentions clear.


Speed: fastest faster slower
Piece size: bigger smaller smallest
Goal: %
% full ( pixels to go)
Dropped piece(s): 0
Next piece:


This intention expands brackets for logical expressions using logical conjunction distributive property. This operation does
not
change the semantics of an expression.


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/*! * Copyright © 2014 Rainer Rillke<EMAIL_ADDRESS>* * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ self.metaTags = { album: { id3: 'TALB' }, archivalLocation: { riff: 'IARL' }, artist: { riff: 'IART', id3: 'TPE1' }, attachedPicture: { id3: 'APIC' }, audioEncryption: { id3: 'AENC' }, band: { id3: 'TPE2' }, bpm: { id3: 'TBPM' }, commissioned: { riff: 'ICMS' }, comments: { // If the comment is several sentences long, // end each sentence with a period. riff: 'ICMT', riffValidation: /^[^\n]*$/, id3: 'COMM' }, commercialFrame: { id3: 'COMR' }, commercialInformation: { id3: 'WCOM' }, composer: { id3: 'TCOM' }, conductor: { id3: 'TPE3' }, contentGroupDescription: { id3: 'TIT1' }, copyright: { // If there are multiple copyrights, // separate them by a semicolon followed by a space. riff: 'ICOP', id3: 'TCOP' }, copyrightInformation: { id3: 'WCOP' }, creationDate: { // For example, “1553-05-03” for May 3, 1553 riff: 'ICRD', riffValidation: /^\d{4}(?:\-\d{2}(?:\-{2})?)?$/ }, cropped: { riff: 'ICRP' }, date: { id3: 'TDAT' }, dimensions: { riff: 'IDIM' }, dotsPerInch: { riff: 'IDPI', riffValidation: /^\d+$/ }, encodedBy: { id3: 'TENC' }, encryptionMethodRegistration: { id3: 'ENCR' }, engineer: { riff: 'IENG' }, equalization: { id3: 'EQUA' }, eventTimeCodes: { id3: 'ETCO' }, fileType: { id3: 'TFLT' }, generalEncapsulatedObject: { id3: 'GEOB' }, genre: { riff: 'IGNR', id3: 'TCON' }, groupIdentificationRegistration: { id3: 'GRID' }, initialKey: { id3: 'TKEY' }, internationalStandardRecordingCode: { id3: 'TSRC' }, internetRadioStationName: { id3: 'TRSN' }, internetRadioStationOwner: { id3: 'TRSO' }, interpretedRemix: { id3: 'TPE4' }, involvedPeopleList: { id3: 'IPLS' }, keywords: { // Separate multiple keywords with a semicolon and a blank riff: 'IKEY' }, languages: { id3: 'TLAN' }, length: { id3: 'TLEN' }, lightness: { riff: 'ILGT' }, linkedInformation: { id3: 'LINK' }, lyricist: { id3: 'TEXT' }, mediaType: { id3: 'TMED' }, medium: { riff: 'IMED' }, musicCDIdentifyer: { id3: 'MCDI' }, mpegLocationLookupTable: { id3: 'MLLT' }, name: { riff: 'INAM' }, officialArtistWebpage: { id3: 'WOAR' }, officialAudioFileWebpage: { id3: 'WOAF' }, officialAudioSourceWebpage: { id3: 'WOAS' }, officialInternetRadioStationHomepage: { id3: 'WORS' }, originalAlbum: { id3: 'TOAL' }, originalArtist: { id3: 'TOPE' }, originalFilename: { id3: 'TOFN' }, originalLyricist: { id3: 'TOLY' }, originalReleaseYear: { id3: 'TORY' }, ownershipFrame: { id3: 'OWNE' }, paletteSetting: { // number of colors requested when digitizing an image riff: 'IPLT', riffValidation: /^\d+$/ }, partOfSet: { id3: 'TPOS' }, payment: { id3: 'WPAY' }, popularimeter: { id3: 'POPM' }, positionSynchronizationFrame: { id3: 'POSS' }, publishersOfficialWebpage: { id3: 'WPUB' }, playCounter: { id3: 'PCNT' }, playlistDelay: { id3: 'TDLY' }, privateFrame: { id3: 'PRIV' }, product: { riff: 'IPRD' }, publisher: { id3: 'TPUB' }, recommendedBufferSize: { id3: 'RBUF' }, recordingDates: { id3: 'TRDA' }, relativeVolumeAdjustment: { id3: 'RVAD' }, reverb: { id3: 'RVRB' }, subject: { riff: 'ISBJ' }, software: { riff: 'ISFT', // Software Hardware and settings used for encoding id3: 'TSSE' }, sharpness: { riff: 'ISHP' }, size: { id3: 'TSIZ' }, source: { riff: 'ISRC' }, sourceForm: { riff: 'ISRF' }, subtitle: { id3: 'TIT3' }, synchronizedLyricText: { id3: 'SYLT' }, synchronizedTempoCode: { id3: 'SYTC' }, technician: { // Identifies the technician who // digitized the subject file riff: 'ITCH' }, termsOfUse: { id3: 'USER' }, time: { id3: 'TIME' }, title: { id3: 'TIT2' }, town: { id3: 'TOWN' }, trackNumber: { // written by Audacity. Official reference? riff: 'ITRK', id3: 'TRCK' }, uniqueFileIdentifyer: { id3: 'UFID' }, unsynchronizeLyricTextTranscription: { id3: 'USLT' }, userDefinedTextInformationFrame: { id3: 'TXXX' }, userDefinedUrlLinkFrame: { id3: 'WXXX' }, year: { id3: 'TYER' } };


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