Let me see the menu
SEND MESSAGE
20g. Carbs, 9g. Fats, 38g. Protein, 338 Calories
2g. Carbs, 5g. Fats, 41g. Protein, 205 Calories
23g. Carbs, 0g. Fats, 45.6g. Protein, 286 Calories
0 Carbs, 1.5g. Fats, 21g. Protein, 100 Calories
8g. Carbs, 6g. Fats, 58g. Protein, 320 Calories
0g. Carbs, 20g. Fats, 24g. Protein, 280 Calories
0g. Carbs, 5.8g. Fats, 50g. Protein, 252 Calories
0g. Carbs, 4g. Fats, 24g. Protein, 125 Calories
19g. Carbs, 5g. Fats, 45g. Protein, 660 Calories
22g. Carbs, 7.5g. Fats, 12g. Protein, 140 Calories
10g. Carbs, 0.75g. Fats, 1g. Protein, 60 Calories
40.5g. Carbs, 8.5g. Fats, 9.5g. Protein, 140.5 Calories
40g. Carbs, 2g. Fats, 12g. Protein, 211 Calories
25g. Carbs, 0.3g. Fats, 0.25g. Protein, 95 Calories
17g. Carbs, 2.5g. Fats, 11g. Protein, 95 Calories
18g. Carbs, 1g. Fats, 2g. Protein, 80 Calories
9g. Carbs, 7g. Fats, 8g. Protein, 125 Calories
0g. Carbs, 0g. Fats, 0g. Protein, 50 Calories
10g. Carbs, 5.5g. Fats, 31g. Protein, 200 Calories
24g. Carbs, 1g. Fats, 35g.


This is an R Markdown document. Markdown is a simple formatting syntax for authoring HTML, PDF, and MS Word documents. For more details on using R Markdown see http://rmarkdown.rstudio.com.
When you click the Knit button a document will be generated that includes both content as well as the output of any embedded R code chunks within the document. You can embed an R code chunk like this:
summary(cars)
## speed dist
## Min. : 4.0 Min. : 2.00
## 1st Qu.:12.0 1st Qu.: 26.00
## Median :15.0 Median : 36.00
## Mean :15.4 Mean : 42.98
## 3rd Qu.:19.0 3rd Qu.: 56.00
## Max. :25.0 Max. :120.00
1 + 1
## [1] 2
You can also embed plots, for example:
Note that the echo = FALSE
parameter was added to the code chunk to prevent printing of the R code that generated the plot.


A Stock Pose where a character, usually a guy, proclaims something he is determined to accomplish, or to express pride, where he holds up his fist to his shoulder, palm facing inward, and the fist might even shake a little.
The girly version of this has the arm bent outwards while the fist still faces inward. A variation is to pump one hand all the way up with the other hand doing a downward pump as if stretching.
This is called "Guts Pose" (Gatsu Pozu) in Wasei Eigo, which was apparently coined by Guts Ishimatsu.
Being Hot-Blooded or a Genki Girl will make this pose more likely. It can be accompanied by shouting Big "YES!".
This is so common, that it's spoofed as often as it's played straight. Some parodies even have the guy crying Manly Tears of pride.
Do not confuse with the Handshake Substitute "Fist Bump".
Compare Fist of Rage, Angry Fist-Shake or Milking the Giant Cow.
Examples:
- Some of the club members in Cosplay Complex do this at various points.
- In Azumanga Daioh, the boys are actually proud of the teacher Kimura admitting up front that he likes high school girls, and one guy does this pose.
- Jun does this when he introduces Yurika as a singer in Martian Successor Nadesico.
- Limone does this in a Wedding Peach Omake video.
- Rock Lee of Naruto often does this, as does Sakura's inner alter ego early in the series.
- One Piece: Luffy, more often than not.
- Natsu from Fairy Tail when he gets FIRED-UP!
- In Fate/stay night, Shirou does a subdued version of this, explaining that it's right and proper for people who are mortally wounded to die of their wounds, and thus, that it's okay for him to relinquish the power that had kept him alive when he should have died many times over, for the sake of protecting the one he loves.
- In the Dragon Half OVA, Princess Vina slowly curls her fingers into one of these when she hears of the plan to get her self-proclaimed rival Mink into the Brutal Killer Martial Arts Tournament — Vina chooses to join as well in order to be the one to eliminate Mink.
- Pokémon: The anime does this a lot when the main characters are excited after catching a Pokemon, landing a strong hit with an attack, or they win a Pokemon battle, or just about any other time that evokes excitement.
- Megamind: When Megamind is in disguise, trying to train Titan, he does this.
- Pirates of the Caribbean: At World's End After Swann's Rousing Speech, Gibbs and the pirates erupted in a cheer. The pirates that weren't holding weapons pumped their fists in the air.
- Star Trek: Generations:
- After the Klingon Bird-of-Prey is destroyed, Data (who is under the influence of the emotion chip) does this gesture and gives a Big "YES!".
- There's an extra in the background who also does a fist pump just before Data does it, then (out of universe) tries to hide the fact that he did it in order to not ruin Data's moment.
- Used in Bruce Almighty, when Bruce ends his disastrous Maid of the Mist report by saying, "Back to you, fuckers!" In a cable TV edit anyway, because on VHS and DVD, Bruce gives us the finger.
- The Breakfast Club fades out on Bender with his fist in the air, triumphant over the events of the day.
- In Hot Shots!
- Animorphs: When Cassie rescues Ketran from the Yeerk pool, she sees one of the Controllers shaking his fist in what looks like impotent rage.
- In the Aunt Dimity series: After the successful confrontation with the Bowenists and their guru near the end of Aunt Dimity and the Village Witch, Bree Pym does one of these (with her arm out of her car window) as she drives away from Fairworth House.
- The X-Files, "Arcadia": Agent Mulder wants to prove his theory on the case of the week, which involves people obsessing with housing rules and neatness. He carries out a very kitschy pink plastic flamingo and puts it up in the front yard. He looks around confidently and pumps his both fists, and says: "Bring it on!"
- Power Rangers, obsessively. Comes in the same package as the exaggerated gesturing done when wearing those face-concealing helmets. It's especially big in Mighty Morphin' Power Rangers, where Jason would say something with a fist-pump and a Head Bob, and the others would repeat it or say "right!" with the same gesture.
- Murphy does it in an episode of Murphy Brown while expressing enthusiasm for getting a scoop interview.
- On Arrow, Oliver and Diggle are impatiently waiting for Felicity to hack a bad guy's computer. "Just so you know, when I finish, I'll put my fist in the air and say 'Yeah!'". Later, when she finally succeeds, she does exactly that.
Felicity: Wow. I really do do that.
- Arrested Development: Steve Holt's Catch Phrase is shouting "STEVE HOLT!" with raised arms.
- Flash Gitz in Dawn of War occasionally does this while firing their enormous, two-handed BFGs.
- In Chrono Trigger, Chrono does this after every battle. And once in the ending when he's called to action one last time.
- Ace Combat: Assault Horizon: In the final scene, William Bishop does a fist pump in front of a cheering crowd upon climbing out of his plane after the Final Battle. The fact that this action is implemented as a Quick Time Event led to a minor Memetic Mutation among the fans.
- Final Fantasy:
- In the Nintendo DS remake of Final Fantasy III, Ingus does this gesture when he levels up.
- Barrett of Final Fantasy VII repeatedly pumps his fist for his victory pose.
- Zell of Final Fantasy VIII has this in his stock body language animations, as well as a more enthusiastic version in his victory pose.
- Persona 4:
- Kanji being the youngest on the investigation team, and easily excited, does a fist pump as his victory pose.
- In the updated rerelease "Golden", The Main Character will do a fist pump as his victory pose when he's wearing the red ranger costume.
- Marion does this at the end of the opening movie of Gunbird on the Sega Saturn.
- The Legend of Heroes: Trails of Cold Steel has Rean constantly do this when he's firing up his classmates and students.
- El Goonish Shive: Elliot silently expresses pride at being able to transform back into guy in time to prevent the embarrassment of Ellen seeing that he had involuntarily transformed into a girl in his sleep.
- From Know Your Meme: The Success Kid advice animal celebrates life's little moments of win.
- The Lizzie Bennet Diaries: According to Lizzie, this is what Mrs Bennet did at Ellen Gibson's wedding when she was enjoying her success as a matchmaker when her daughter Jane and Bing hit it off, dancing together song after song. Let's hope Lizzie meant it metaphorically.
Lizzie: Then [I was] watching mom pump her fist so that everyone in the world knew of her unbridled success.
- Regular Show: Parodies this in the episode "Caffeinated Coffee Tickets". Mordecai and Rigby want to get concert tickets for a band called "Fist Pump". They do this pose many times throughout the episode while shouting "Fiiist Puuummmp".
- Also used by Mordecai and Rigby in "A Bunch of Full Grown Geese" to begin the Baby Ducks' tranformation sequence needed to combat the geese. They begin by pumping too hard and are told by the ducks to "dial it back a bit".
- Aqua Teen Hunger Force: Carl pumps his fist whenever he shouts "Tonight!"
- In one segment of The Simpsons' Treehouse of Horror XXVI ("Wanted: Dead, then Alive"), Sideshow Bob does this in a victory pose with a smile on his face after looking at Bart's body in awe, as he has just killed his Arch-Enemy for the first time.
- Buttercup does a fist pump in The Powerpuff Girls episode "Nuthin' Special" when she finds out she can do something her sisters can't...curling her tongue.


My name is Weiwei Jiang. I obtained my Ph.D. in Electronic Engineering from THU in 2018, where my research focused on data analysis and signal processing.
My contact details are below.
jwwthu@gmail.com


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By @astronomyblog & @LoveGraphs. Stats last updated 27 December 2017.
It seems there may have been at least 17 shows and 119 listed appearances. With 7 people per show, iPlayer has all appearances listed. The host/captains/regulars have included Sue Perkins (Host × 17), Richard Osman (Team Captain × 17), Josh Widdicombe (Team Captain × 17).
Total appearances:
Guest appearances i.e. ignoring the host/captains/regulars:
All people:
Guests i.e. ignoring the host/captains/regulars:
Last updated: 2017/12/27


Reference Links
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---
layout: component-layout
title: How to add support agents?
link-title: Agents
category: Users
url: /uvdemo/users/agents.html
tags: [Add Agent, Add Agents, Add Support Agent, Add Support Agents, Create Support Staff]
---
UVdesk - How to add support agents?
What are Support Agents?
Support Agents are individuals who check the customer's query in the ticket and reply to their query with the best possible solution.
Steps for adding support agents-
- Login to the UVdesk Support Portal.
- On the Dashboard, you will see "USERS" menu and under it, you will find "Agents".
- Click on the "Agents" Icon and then you will be redirected to a new page.
- In the new page, you will see a list of existing agents ( if any ) and "New Agent" button.
- On the Agent creation page, you will see three tabs- General, Groups & Permission.>
General Tab-
- In the General Tab, upload an Agent image, enter First Name, Last Name, Email, Designation, Contact Number, enter Signature, select checkbox on "Account Status" for Enabling the Agent.
- In the Group Tab, choose the group(s) in which you want to assign the agent.
- After the Group Selection, choose the team(s) in which you want to assign the agent.
- Now, move to the "Permission" tab.
- In the Role drop-down, select "Agent" and then select the privileges or the responsibility in "Agent Privileges" section.
Choose the privilege(s) in which you want to assign the agent.
- After the Agent Privileges, select the "Ticket View" for the agent so that the agent can see only those tickets for which View permission is granted.
- Click on "Save Changes" to save information and create a new agent.
- The owner can also create Support Staff or the agent from the UVdesk Dashboard. On the Dashboard, there is a (+) sign on the top right corner and when you will click on that plus (+) sign, then you will see create a new option for "Ticket, Agent & Customer".
- Click on the "Agent" option and then you can add a new agent.


77 Prototyping is also a better ﬁt with the Scratch design principle that everything in a project should be concrete and visible on the stage; in class/instance OOP the programming process begins with an abstract, invisible entity, the class, that must be designed before any concrete objects can be made. 1 There are three ways to make a child sprite. If you control-click or right-click on a sprite in the “sprite corral” at the bottom right corner of the window, you get a menu that includes “clone” as one of the choices. There is an a new clone of block in the Control palette that creates and reports a child sprite. And sprites have a “parent” attribute that can be set, like any attribute, thereby changing the parent of an existing sprite. F. Inheritance by Delegation A clone inherits properties of its parent. “Properties” include scripts, custom blocks, variables, named lists, system attributes, costumes, and sounds. Each individual property can be shared between parent and child, or not shared (with a separate one in the child). The getter block for a shared property, in the child’s palette, is displayed in a lighter color; separate properties of the child are displayed in the traditional colors. When a new clone is created, by default it shares only its methods, wardrobe, and jukebox with its parent. All other properties are copied to the clone, but not shared. (One exception is that a new permanent clone is given a random position. Another is that temporary clones share the scripts in their parent’s scripting area. A third is that sprite-local variables that the parent creates after cloning are shared with its children.) If the value of a shared property is changed in the parent, then the children see the new value. If the value of a shared property is changed in the child, then the sharing link is broken, and a new private version is created in that child. (This is the mechanism by which a child chooses not to share a property with its parent.) “Changed” in this context means using the set or change block for a variable, editing a block in the Block Editor, editing a costume or sound, or inserting, deleting, or reordering costumes or sounds. To change a property from unshared to shared, the child uses the inherit command block. The pulldown menu in the block lists all the things this sprite can inherit from its parent (which might be nothing, if this sprite has no parent) and is not already inheriting. But that would prevent telling a child to inherit, so if the inherit block is inside a ring, its pulldown menu includes all the things a child could inherit from this sprite. Right-clicking on the scripting area of a permanent clone gives a menu option to share the entire collection of scripts from its parent, as a temporary clone does. 1 Some languages popular in the “real world” today, such as JavaScript, claim to use prototyping, but their object system is much more complicated than what we are describing (we’re guessing it’s because they were designed by people too familiar with class/instance programming); that has, in some circles, given prototyping a bad name. Our prototyping design comes from Object Logo, and before that, from Henry Lieberman. [Lieberman, H., Using Prototypical Objects to Implement Shared Behavior in Object-Oriented Systems, First Conference on Object-Oriented Programming Languages, Systems, and Applications [OOPSLA-86], ACM SigCHI, Portland, OR, September, 1986. Also in Object-Oriented Computing, Gerald Peterson, Ed., IEEE Computer Society Press, 1987.]


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OUR MAIN GOAL IS TO have more enriched environment for the animals, quality of animal exhibits,
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Various commands to open software development oriented web sites and their subpages.
github [reponame]
github [/username[/reponame]]
so [tagname]
vso [reponame]
Let's assume the environment variable TOOLS_URL_GITHUB is defined as https://github.com/grpc/. When using github it opens this page. When calling github grpc it opens the grpc repository inside that user. When calling github /microsoft it opens the microsoft user page. github /microsoft/vscode takes you to the vscode repository of the microsoft user.
When calling so it opens the configured default page, which at the moment are questions tagged 'C#'. By using so go you can open Stackoverflow for questions tagged 'go'.
Let's assume the environment variable TOOLS_URL_VSO is defined as https://microsoft.visualstudio.com/. When using vso it opens this page. When calling vso grpc it opens the grpc repository inside that account.


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Overview
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A
actionPerformed(ActionEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
CleanUpActionListener
actionPerformed(ActionEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
InputButtonActionListener
actionPerformed(ActionEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
ProcessButtonActionListener
actionPerformed(ActionEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
ResetButtonActionListener
B
buildGUI()
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.
GUI
Builds the XmlDiff's Swing GUI
C
CleanUpActionListener
- Class in
com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers
This class cleans the files generated by XmlDiff on the user's machine
CleanUpActionListener(JFrame)
- Constructor for class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
CleanUpActionListener
Ctor
CloseAppListeners
- Class in
com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers
This class holds the Listeners that close all the opened XmlDiff windows
CloseAppListeners()
- Constructor for class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
CloseAppListeners
com.github.alinaioanaflorea.xmldiff.ui.swing
- package com.github.alinaioanaflorea.xmldiff.ui.swing
This package contains the classes that load and manage the XmlDiff's Swing GUI
com.github.alinaioanaflorea.xmldiff.ui.swing.common
- package com.github.alinaioanaflorea.xmldiff.ui.swing.common
This package holds common functionality
com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers
- package com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers
This package holds the GUI's event handlers
D
DIR_SEPARATOR
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.common.
Utilities
disableButton(int)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.
GUI
Disable the button with the given index
E
enableButton(int)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.
GUI
Enable the button with the given index
ExitWindowListener
- Class in
com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers
This class opens a new window which gives the user the option to clean the files generated by XmlDiff on his/her machine
ExitWindowListener(GUI)
- Constructor for class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
ExitWindowListener
Ctor
F
FieldListeners
- Class in
com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers
This class holds the field listeners that provide help on how to set the value of a fields in the XmlDiff's main GUI
FieldListeners(GUI)
- Constructor for class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
FieldListeners
Ctor
FieldListeners.FieldKeyListener
- Class in
com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers
FieldListeners.FieldKeyListener()
- Constructor for class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
FieldListeners.FieldKeyListener
FieldListeners.FieldMouseListener
- Class in
com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers
FieldListeners.FieldMouseListener()
- Constructor for class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
FieldListeners.FieldMouseListener
G
getButtons()
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.
GUI
Gets the GUI buttons
getFields()
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.
GUI
Gets the GUI fields
getGui()
- Static method in class com.github.alinaioanaflorea.xmldiff.ui.swing.
GUI
Gets the GUI's singleton instance
getWindow()
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.
GUI
Gets the GUI window
getXmlDiffOutput()
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.
GUI
Gets the output produced by the last processing
GUI
- Class in
com.github.alinaioanaflorea.xmldiff.ui.swing
This class builds and manages the XmlDiff's Swing GUI
I
IMG_XMLDIFF_LOGO
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.common.
Utilities
INDEX_BUTTON_LINK
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.common.
Utilities
INDEX_BUTTON_PROCESS
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.common.
Utilities
INDEX_FILE_CONF_XML
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.common.
Utilities
INDEX_FILE_NEW_XML
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.common.
Utilities
INDEX_FILE_OLD_XML
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.common.
Utilities
InputButtonActionListener
- Class in
com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers
This class facilitates the searching and opening of a file from the user's machine
InputButtonActionListener(GUI)
- Constructor for class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
InputButtonActionListener
Ctor
K
keyPressed(KeyEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
FieldListeners.FieldKeyListener
M
main(String[])
- Static method in class com.github.alinaioanaflorea.xmldiff.ui.swing.
XmlDiff
mouseClicked(MouseEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
FieldListeners.FieldMouseListener
mouseClicked(MouseEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
NewWindowMouseListener
mouseEntered(MouseEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
FieldListeners.FieldMouseListener
mouseEntered(MouseEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
NewWindowMouseListener
mouseExited(MouseEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
FieldListeners.FieldMouseListener
mouseExited(MouseEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
NewWindowMouseListener
mousePressed(MouseEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
FieldListeners.FieldMouseListener
mousePressed(MouseEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
NewWindowMouseListener
mouseReleased(MouseEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
FieldListeners.FieldMouseListener
mouseReleased(MouseEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
NewWindowMouseListener
N
NAME_FILE_HELP
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.common.
Utilities
NAME_FILE_IMG_LOGO
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.common.
Utilities
NAME_FILE_LOG
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.common.
Utilities
NAME_WINDOW_HELP
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
NewWindowMouseListener
NAME_WINDOW_LOG
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
NewWindowMouseListener
NAME_WINDOW_OUTPUT
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
NewWindowMouseListener
NewWindowMouseListener
- Class in
com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers
This class opens a new windows to display the XmlDiff's output, log or documentation data.
NewWindowMouseListener(GUI)
- Constructor for class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
NewWindowMouseListener
Ctor
P
PATH_FILE_LOG
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.common.
Utilities
process(String, String, String)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
ProcessButtonActionListener
This calls the XmlDiff's service to process the input file and generate an output
ProcessButtonActionListener
- Class in
com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers
This class validates the input file paths and triggers the output generation, while updating the gui's state messages
ProcessButtonActionListener(GUI, XmlDiffService)
- Constructor for class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
ProcessButtonActionListener
Ctor
R
resetAllFieldStates()
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.
GUI
Resets the value of all field state labels
ResetButtonActionListener
- Class in
com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers
This class resets the content of the GUI field that holds the path to the configuration file
ResetButtonActionListener(GUI)
- Constructor for class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
ResetButtonActionListener
Ctor
resetFileContent(String)
- Static method in class com.github.alinaioanaflorea.xmldiff.ui.swing.common.
Utilities
Resets the content of the given file
S
setFieldState(int, Color, String)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.
GUI
Sets the value of the field state label which has the given index
setFocusOnButton(int)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.
GUI
Sets focus on the button with the given index.
setXmlDiffOutput(StringBuilder)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.
GUI
Sets the output produced by the last processing
T
TEXT_BROWSE_FILE
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.common.
Utilities
TEXT_DEFAULT_VALUE
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.common.
Utilities
TEXT_NO_VALUE
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.common.
Utilities
TEXT_PROCESSING
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
ProcessButtonActionListener
TEXT_PROCESSING_FAILED
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
ProcessButtonActionListener
TEXT_PROCESSING_SUCCEEDED
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
ProcessButtonActionListener
U
Utilities
- Class in
com.github.alinaioanaflorea.xmldiff.ui.swing.common
The class contains common functionality
W
windowActivated(WindowEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
ExitWindowListener
windowClosed(WindowEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
ExitWindowListener
windowClosing(WindowEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
ExitWindowListener
windowDeactivated(WindowEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
ExitWindowListener
windowDeiconified(WindowEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
ExitWindowListener
windowIconified(WindowEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
ExitWindowListener
windowOpened(WindowEvent)
- Method in class com.github.alinaioanaflorea.xmldiff.ui.swing.eventhandlers.
ExitWindowListener
X
XmlDiff
- Class in
com.github.alinaioanaflorea.xmldiff.ui.swing
This class loads the XmlDiff's Swing GUI
XmlDiff()
- Constructor for class com.github.alinaioanaflorea.xmldiff.ui.swing.
XmlDiff
XMLDIFF_OUTPUT
- Static variable in class com.github.alinaioanaflorea.xmldiff.ui.swing.common.
Utilities
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Copyright © 2013. All Rights Reserved.


Source Code Parsing
For the analysis the programs source code have to be parsed into an EMF based model. Reclipse works on a structural model of a software system, the GAST (Generalized Abstract Syntax Tree). As base implementation there is the so called SiSSY Parser.
Create a GAST with SISSy
The GAST (Generalized Abstract Syntax Tree) is a structural model of the source code of a software system. The static pattern detection in RECLIPSE requires a GAST of the system that shall be analysed as input. To create a GAST, the parser SISSy is used.
SISSy is available via the update site of Q-Impress: http://q-impress.ow2.org/release. It can parse Java, C++ and Delphi code.
Execute the following steps to create a GAST:
- Create a new Eclipse Run Configuration with "Run As" → "Run Configurations..." in the context menu of
your project.
- Right click on "Launch SISSy" to create a new SISSy launch configuration.
- In the first tab "SISSy", choose as "Input paths" the source folder of the project you want to analyze.
- On the second tab "Database Settings" select a database driver, e.g. DERBY. See the screenshot below, for
example settings, the password is "sissy".
- In the third tab "GAST Output" specify your GAST parameters. Check the box "Write GAST outputfile" and
provide the path to a .gast file, where the resulting GAST shall be stored.
- After starting the configuration with "Run", SISSy will create a new GAST of the given system, that can be
used as input for the structural pattern detection of RECLIPSE.


Phung Cheng Shyong
Chief Data Scientist
A curious and passionate person who loves data science.
Kok Gin Xian
Software Developer & Data Scientist
An enthusiast and advocate of web, data science, and machine learning.
Benjamin Yau
Chief Business Development Officer
Contributor to a team of planners in generating research, analytics and insights with
knowledge in Economics and Finance; author of a blog featuring technology topics deemed relevant and
pertinent to the future.


We make this possible. WEAHunter Quality Learning Byron Community College NIDA Sydney Community College Juan Rando Dance Academy Sydney University Center for Continuing Education CITYEAST Community College Central Coast Community College Macquarie Community College onCourse in action Learn how onCourse helped revolutionisecourse delivery for our clients {% for panel in site.data.front-panels %} {% include _formatter/home-block.html panel=panel %} {% endfor %}


This is the Test webapp for the Jetty 8 HTTP Server and Servlet Container. For more information about Jetty, please visit our website or documentation. Commercial support for Jetty is available via webtide.
This test context serves several demo filters and servlets that are not safe for deployment on the internet, since (by design) they contain cross domain scripting vulnerabilities and reveal private information. This page is displayed because you have accessed this context from a non local IP address.
You can disable the remote address checking by editing contexts/test.d/override-web.xml, uncommenting the definition of the TestFilter, and changing the "remote" init parameter to "true".
This webapp is deployed in $JETTY_HOME/webapp/test and configured by $JETTY_HOME/contexts/test.xml and $JETTY_HOME/contexts/test.d/override-web.xml


draw line in the second canvas and look the mirror in the first canvas.they are not the same and tr can not be right if not assign the width and height of shape.


Judge
public protocol Judge
A Judge
represents a performance measure.
So a performance measure, or the program that implements it, takes a sequence of environment states (like a percept sequence), and returns a score (like an action). Modeling this as an agent may help to decouple things:
- A
Judge
has no idea how itsAgents
work; it just sees changes to theEnvironment
. - An
Environment
does not know what formula itsJudges
use to score changes; it just gives them aPercept
and gets back a score.
Actions
returned by different agent types may differ. An AIMA3e
Agent
may return Suck
while its Judge
returns +10
.
Environments
synthesize Percepts
for Agents
and Judges
and these
may also differ. For example, while an Agent
may see a sequence of
Percepts
in the local vicinity like (Location, Dirty)
, its Judge
sees
a sequence of Environment
changes like (dirtRemoved, atLocation)
. If
an Agent
tries to MoveLeft
through a wall, its Judge
might see NoOp
since nothing changed in the environment.
-
Percept type for a
Judge
.Declaration
Swift
associatedtype PerceptType
-
Agent program for a
Judge
.Declaration
Swift
func execute(_ percept: PerceptType) -> Double


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bundle_wait - wait while coroutines in the bundle finish
#include <libdill.h>
int bundle_wait(
int bndl,
int64_t deadline);
If there are no coroutines in the bundle the function will succeed immediately. Otherwise, it will wait until all the coroutines in the bundle finish or until deadline is reached.
bndl: Handle of a coroutine bundle.
deadline: A point in time when the operation should time out, in milliseconds. Use the now function to get your current point in time. 0 means immediate timeout, i.e., perform the operation if possible or return without blocking if not. -1 means no deadline, i.e., the call will block forever if the operation cannot be performed.
In case of success the function returns 0. In case of error it returns -1 and sets errno to one of the values below.
int b = bundle();
bundle_go(b, worker());
bundle_go(b, worker());
bundle_go(b, worker());
/* Give wrokers 1 second to finish. */
bundle_wait(b, now() + 1000);
/* Cancel any remaining workers. */
hclose(b);
bundle(3) bundle_go(3) bundle_go_mem(3) bundle_mem(3) go(3) go_mem(3) now(3) yield(3)


The Prairie Fields HOA has a number of committees to assist in exploring issues,running an annual election, hosting
neighborhood events, and more. Click on the name of each committee below for more information, or send an email
to<EMAIL_ADDRESS>to volunteer on a committee.
The goal of the Architectural Control committee is to preserve the property values of all homeowners in Prairie Fields,
and to ensure compliance with applicable covenants when a homeowner makes changes to their property.
The Communications Committee is responsible for facilitating communications with residents of Prairie Fields, including
an Annual Newsletter, maintaining this website and a facebook group, and sending monthly email updates.
The Election Committee is responsible for running an annual election of the homeowners within Prairie Fields.
The Events Committee is responsible for organizing events for residents of Prairie Fields.
The Welcoming committee is responsible for welcoming new residents to Prairie Fields.


postMessage()
-like channel.
Site
const worker = new Worker('worker.js');
const expensive = Comlink.proxy(worker);
const result = await expensive();
Worker
function expensive() {
for(let i = 0; i < 1e12; i++)
sum += /* …omg so much maths… */
return sum;
}
Comlink.expose(expensive, self);
expose()
pretty much anything – including objects, classes or class instances.
Quickstart
Select format:
CDN URL
https://cdn.jsdelivr.net/npm/comlinkjs/comlink.es6.min.js
Download
Code on GitHub
Include:
import {Comlink} from './comlink.es6.js';
const {Comlink} = require('./comlink.umd.js');
importScripts('./comlink.global.js');
// or
<script src="./comlink.global.js"></script>


Capture Photo With Image Data
Capture Photo With Image File URI
From Photo Library
From Photo Album
View map


--- layout: default title: ICSECT'19 - Symposium meta: Organize a symposium under the umbrella of the conference! keyword: structural engineering, structural engineering conference 2019, building design, building design conference, prague, construction conference, construction management conference, structural dynamics conference, earthquake conference, construction management, structural dynamics, earthquake engineering, structural conference 2019, structural engineering conference, prague conference, construction, earthquake, earthquake engineering conference ---
The 4th International conference on Structural Engineering and Concrete Technology (ICSECT'19) invites you to propose a workshop.
The proposed workshop, if accepted, will be co-located with and under the umbrella of the conference.
Proposals by prospective chairs should be submitted to<EMAIL_ADDRESS>and will be evaluated by the Organizing and Scientific Committees. Upon approval, the Organizing Committee will disseminate the news through the conference website and call for papers. To obtain a high attendance, we kindly ask that the prospective chairs also publicize the event and personally contact researchers who they think will be interested to contribute. The minimum number of registered presenters for the event to take place is 7. Should attendance reach this minimum requirement, registration fees for the Chair will be waived.
If you have any questions, please do not hesitate to contact us at<EMAIL_ADDRESS>The 4th International conference on Structural Engineering and Concrete Technology (ICSECT'19) invites you to propose a symposium.
The proposed symposium, if accepted, will be co-located with and under the umbrella of the conference.
Proposals by prospective chairs should be submitted to<EMAIL_ADDRESS>and will be evaluated by the Organizing and Scientific Committees. Upon approval, the Organizing Committee will disseminate the news through the conference website and call for papers. To obtain a high attendance, we kindly ask that the prospective chairs also publicize the event and personally contact researchers who they think will be interested to contribute. The minimum number of registered presenters for the event to take place is 7. Should attendance reach this minimum requirement, registration fees for the Chair will be waived.
If you have any questions, please do not hesitate to contact us at info@icsect.com.


This section addresses how a caller might use Sets in Motion to create new material. You should refer to the User's Guide for more general information on using the program's interface. Included in this section are detailed notes on how this program implements different calls, rules and concepts to produce its results. It is not focused on the internals of the program, for which you should refer to the Call Writer's Guide, but rather on the ways in which square dancing as people do it differs from what this program requires.
Callerlab maintains levels of calls and publishes definitions that are organized in a particular way. Sets in Motion has restrictions imposed by how the definitions have to be written that means that each Callerlab call may need more than one program definition. Sometimes Callerlab will group quite distinct calls (such as "Weave the Ring" and "Right and Left Grand") and sometimes the alternative phrases for a Callerlab call are just outside what can be expressed in the program.
For example, one constraint of Sets in Motion is that if your call's production phrase includes a built-in sub-phrase (such as ANYONE or ANYTHING), then every phrase entered for that call has to have the same sub-phrase in it. Also, if more than one built-in sub-phrase appears, then each production has to have the sub-phrases appear in the same order. Definitions must refer to these built-ins by their number within the phrase, so they always have to appear in the same order.
For example, the call "ANYONE in, ANYONE sashay" can also be said as "ANYONE center, ANYONE sashay". In this call, it happens that the two built-ins are the same kind (ANYONE). In this case, the first ANYONE names the people to move in and back, while the second names the people sliding left. If you wanted to also write "ANYONE sashay as ANYONE in" you would have to create a second definition, because in this phrasing the people being named are doing the opposite motion from the original call.
A common practice in calls with numbers of fractions is to have a default value when the number is omitted. For example, "Square Thru" means "Square Thru 4" and "Split Counter-rotate" means "Split Counter-rotate 1/4". Sets in Motion must use a separate definition to define the version of the call without the number and the one with the number. The program just doesn't give you a way to describe 'optional' bits of a phrase directly.
Similarly, calls like "Promenade 1/2" and "Promenade Home" have to be written as separate definitions, because there is no way to describe something that can be either a number or a word. These have to be entered separately, even though much of the rest of the definition information is quite similar.
Think of Sets in Motion as a non-English speaking dancer. The only English words it knows are the specific phrases recorded in its definitions database, plus a handful of built-in supporting terms to identify dancers (e.g. "heads", "boys"), directions (e.g. "left", "out") and such. You can discover the phrases the program recognizes by looking at each definition for the alternate phrases for each call.
You can use any combination of upper- and lower-case letters you like. Sets in Motion treats all upper- and lower-case letters as the same. If you want to capitalize the first word as if the call were a sentence, go ahead. If you want to capitalize some whole words because it helps you read the call out later on, do that too.
The program is also very forgiving about punctuation. You can use any amount of commas, periods, parentheses, semi-colons and so on in writing the calls of a sequence. Almost all special characters are ignored there. The lone exception is the dash. A dash appearing in the middle of a word is kept and treated just like another letter in the word. Thus "u-turn" has to be written with the dash. In definitions, you are much more restricted. In general, inside a definition, you should avoid using 'decorative' punctuation because the program may interpret the characters as part of an expression. See the Call Writer's Guide for more information about expressions in definitions.
White space is only needed to separate words. You can put in extra spaces if you like, or use a single space just as well.
In the future, Sets in Motion will make it easy to type just a few letters of a call and then pick from a list of matching phrases.
Every call uses a common structure in a Sets in Motion definition. This makes it possible for concepts like "as couples" to be written without having to work out by hand what each combination of concept and call will do. Wherever possible the code used to implement a concept simply analyzes the structure of the call's definition without special knowledge of this call or that. Any information a concept needs to know about a call, therefore, has to be available in the structure the program defines.
Calls may have zero or more starting formations. Each starting formation is considered a variation of the call. A call may also have a default variation which has no specific starting formation.
Each variation, in turn, consists of one or more parts. Wherever possible, the parts are taken directly from the Callerlab definition. For example, when we talk about fractionalizing calls into parts, it is these parts that are referred to.
Within each part, the dancer's movements are broken down into individual actions. These actions can be other calls ("pass the ocean" is "pass thru; face in; step to a wave") or coded descriptions of very specific dancer movements ("box the gnat" is written as "facing dancers step diagnoally forward and to the left 1/2 position; boys walk forward around their inside hand 1/4 turn and turn their body an additional quarter while girls walk forward around their inside hand 1/4 turn and turn their body the other direction for 3/4 of a turn").
It is not currently possible to define a call whose final formation depends on the next call. As a result, some calls are not possible to implement according to their strict definition. One such example is "swing your partner". For those calls, Sets in Motion will not allow you to use the calls as flexibly as in real life. The program will pick one specific ending formation and you may have to add a call or two (lets hope not more than that) to reposition the dancers where they would be to do the call you really want them to do. For example, Sets in Motion will end "swing your partner" in promenade position. If you want to follow this with "circle left", you wouldn't have to say anything else at a real dance. In the program, you would have to say something like "promenade 0/4" to get the dancers to face in. Then you could write "circle left".
You will notice that many of the words that appear in the definitions begin with a dollar sign. Don't be intimidated by this. A dollar sign just means the word has special meaning to the program. Since you can't use a dollar-sign in a call's phrasing, those words can't possibly interefere with any call anyone might ever want to define. Sometimes, I use an underline in the same way. The program treats all strings of letters, dollar-signs and underline characters the same way. So something like "$original_partner" is just a single word to the program and happens to be one that can never legitimately appear in the phrasing of a call in a sequence. If the program sees this word in a definition, it knows it must have the special meaning for the word (in this case the direction from a dancer to their original partner).
When you enter a call in Sets in Motion, the program goes through several stages of analysis.
First, your words are parsed and matched against the definitions database to find the corresponding definitions and sub-phrases that you used. If what you typed does not correspond to anything in the database, your call is considered in Error. At this stage of the analysis, the current position of the dancers does not matter. The program is only concerned with whether your words fit the known syntax. At this stage, all synonyms are translated to their expanded meanings. Also, if the call is defined for a specific integer or fraction (such as "Sweep 1/4"), the digits must match exactly. Thus, "Sweep 1/4" is not the same as "Sweep 2/8". If you want to use gimmick phrases like that when you read the calls out, you can, of course. You can also add definitions of your own if there is some wording you prefer over the choices offered in the default database.
Second, once the syntax of your words have been parsed and the calls identified, the program will check each variation in the definition starting at the top. If the variation has one or more formations associated, then all the dancers are checked against each specific formation. If no formations are listed for a particular variation, then that variation is selected. If no variation is selected that matches all of the available dancers, the program tries to match subsets of the dancers to the call.
For example, suppose you call "right and left thru" with facing lines. The call is a 4 dancer call, so it will not match against an 8 dancer formation. Instead, the program must find subsets of 4 dancers each to do the call. In this example, each set of facing couples should do the call.
Sets in Motion will try every possible combination of dancers looking for the best fit to the given call. If more than one formation is listed for a call, all possible formations are checked. If some formations have more dancers than others, the formations with the most dancers are checked first, followed by the formations with the next most, and so on until the smallest formations are checked. If the program can find multiple different groupings of dancers or if it can't find any grouping that uses all available dancers, the call Fails.
It is common practice to omit qualifiers on calls when they are redundant, so many callers will say "swing thru" when dancers are in a quarter tag formation, even though only the centers are in a wave to perform the call. Sets in Motion requires that you use some sort of qualifier such as "centers swing thru" (or any designation that identifies just the dancers in the wave), or the more general "those who can swing thru". In the case of "swing thru" few dancers get confused about who should do the call in this situation, but if the call had been "linear cycle", for example, many end dancers will reflexively start to do the call before they realize that they can't. Rather than include an extensive database of acceptable usages, I have opted to require proper qualification of all your calls. When you read them out, you can use your own judgement about how many of the written words you need or want to include.
Once the program has picked the variation(s) needed to match your words to the dancers, it begins applying the parts of each selected variation. Of course, since separate groupings of dancers can be in different starting formations, it is possible that a single call may have quite different affects on different dancers. Each part consists of one or more actions, which are themselves just more calls. If any action in any part of any selected variation fails for any reason, then the whole call fails and the dancers stay in their original positions. Note that in the real world, real dancers often forget where they start and end up in a muddle. You therefore shouldn't read a sequence that has failed calls in it for this reason (unless you remember to skip the failed calls).
When all the steps of the call have been analyzed, the program records the final position of the dancers and collects all the motion information together and makes it ready to be animated. All of the internal structures built up to perform the call are preserved as well to construct the Call Analysis pages later on as you navigate through them.
Note that when the program detects that you have returned the dancers to their home positions, it will mark the last line of the sequence with a greyed-out "home". You won't be able to type in any more calls in that sequence. Once home, most dancers would consider the sequence over and any more calls would be interpreted as the beginning of a new sequence anyway. The program just makes you aware that you're done. If you didn't intend to have the dancers home at the point, just go back and change one of the preceding calls so they no longer get there and you can continue writing more calls. Note that having dancers near home or even on home spots but facing different directions is not considered home.
In the future, the program will have a database that offers you some common resolutions when the formation is close to be resolved. For now, you have to write each call to get your dancers home.
A complete editor is included to allow for the defintiion of complex phrases describing dancers. Not including a couple of internal terms used in definitions nearly two dozen different phrases are included in the Definitions file.
The chart at left shows the complete list of designators recognized by Sets in Motion. This list is by no means exhaustive and you will note that there is still no way to describe asymmetric groups (you cannot name a specific couple, for example). Future releases will expand on this list.
Note that combining phrases such as "boy ANYONE" or "head ANYONE" can be strung together arbitrarily. The program will allow you to write seeming nonsense, such as "head lead trailing girl boy end end center all" and not complain about your grammar. This example, will of course never identify anyone, so whatever call you give should fail because of that.
These terms should identify dancers according to your understanding of the terms. The terms "beaus" and "belles" should be restricted to Advanced-1 and above. At a lower level, the Sequence Editor will not include these terms in any lists of suggested completions and you will get a specific off-level error when you type them in anyway.
The term "others" when used in the second call of an "ANYTHING while ANYCALL" call refer to any of the dancers not performing the first call. Otherwise, this should refer to the last inactive dancers from the previous call (the opposite of the last active dancers).
$facing_across, cross_facing ANYONE and $facing_along are useful in definitions to refer to dancers who are facing across or along the major axis of the formatioon. If the formation is square, these phrases designate no one.
The following topic areas are organized by the Callerlab list where the corresponding calls are found. The Directional Calls section refers to some definitions that appear as calls in the Sets in Motion database, but have no corresponding call in any recognized list or which are danced as calls but which do not appear in a Callerlab level.


"x" "1" "MARROCCHI,A, MINUTI,L, MOROZZI,G, PAMPANELLA,L AND TATICCHI,A,SYNTHESIS AND MUTAGENICITY OF SOME CYCLO[C]PHENANTHRENES ANDINDENO[C]PHENANTHRENES, CARCINOGENESIS 17(9):2009-2012, 1996"


| Sonnet Number & Author | Simple Presentation | Metric Schemes | Rhymes |
|---|---|---|---|
| Du Bellay, 31 | Heureux | qui comme | Ulysse |
| Du Bellay, 5 | Ceux qui | sont | amoureux |
| Du Bellay, 1 | Heureux | celui qui | peut longtemps |
| Du Bellay, 61 | Qui est | ami du | coeur |
| Baudelaire, 106 | La | muse | malade |
| Pushkin, 1 | Мой дядя | самых честных | правил |
| Shakespeare, 130 | My mistress' eyes | are nothing | like the sun ... |
Simple Presentation is quite simple : you will get a very very short biography of the author and a sonnet itself, presented in stanzas.
The Metric Scheme contains some information about the particular type of a sonnet and its metric structure: types of stanzas, rhyme scheme and a number of lines (unsurprisingly, always 14).
If you want to find words to rhyme, you can go to rhymes: you will find a list of rhymed words and their part of speech. Attention: their part of speech is defined in a context. So, if you see a word 'attempt', it is defined only as one type of speech, even though it can be both a verb and a noun.


-
{% for oss_lib in OSS_SERVER_LIST %}
- {{oss_lib.name}} - {{oss_lib.description}} {% endfor %}
More information can be found at our project website
Check out our GitHub: DVC Viking Robotics
Contact us at our email: dvcrobotics@gmail.com


This is the continuation of my earlier project DrugAI. I have added this additional generator script to this project which can generate molecules. Training it for long enough, DrugAI-Gen.py will genereates drug like molecules using a LSTM network. In this write-up I will give some brief idea about this script and its inner workings.
After posting this project in reddit I got some not so positive response from the users regarding the use of SMILES. I chose SMILES because it can be easily downloaded as a organized dataset. Because SMILES representation started from 80's there is a large amount of dataset freely available in the web whereas other representation may require data scraping and cleaning. The main aim of this project is to show proof of concept and the code can be easily ported to datasets from other discipline with only minor changes.
Mechanism
Similarly to DrugAI we start with importing stahl's dataset (stahl.csv) to memory. Here one hot encoded values are our features and the SMILES are our targets. If you open and see stahl.csv we can see drug molecule SMILES with various length some greater than 90 character long and the other less than this. As the SMILES length are uneven we first make it even by adding a null character "|" to the end of the SMILES to make it even length. The use of null character can also help to determine the end of SMILES while predicting molecule.After adding null character we will convert SMILES from text to computer redable sequence using our custom function.
For keras LSTM networks the input dataset should also contain one more parameter called time-step. We convert our input dataset without time-step to a new dataset with time-step. I have used the maximum length (105) of a SMILES as the time-step value. Then we code a categoircal LSTM model in keras with a dropout of 30 percentage and a softmax activation functions in the output. Softmax function squases the prediction between (0,1). I have coded DrugAI-Generator in both regression LSTM model and categorical LSTM model and I find categorical LSTM model result promising and the regression LSTM model output looks random.
Now we just have to train the model by providing our feature and target values to the LSTM model. Because of my inferior system I trained the LSTM model for only 20 epoch and the loss was about 1.3. This loss value is not a good one and more iterative training with high epoch number should decrease the loss value further. I tried to predict the molecule struture using this model and still the output SMILES value looks awesome.
I have used this array for prediction feature[[0,0,0,1,0,0],[0,1,0,0,0,0],[0,0,0,0,0,1]] and the SMILES created by the model looks like this
Epoch: 0
'[+++++[PPPPPlllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll'
'))))=======]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]'
'CCrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr']>
Epoch: 20
['CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC)))))|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||',
'CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||',
'CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC|||||||||||||||||||||||||||||||||||||||||||||||||||']
In the end I would recommend you to train this scirpt in high performance GPU machines for a longer time for getting much more cleaner results.I would also request you to give me your suggestion, opinion and advice regarding this and also share your own results with me so that I can imporve myself in the future.
GithHub: https://github.com/Gananath/DrugAI/blob/master/DrugAI-Gen.py


Welcome to my humble blog!
Here, I document my toils and struggles. My musings and rumblings. My journey through the amazing world of electronics, technology and computing.
Sit, stand up, lie down or take any other comfortable position of your choosing. More importantly, enjoy!
I write mostly about computers, operating systems and programming languages. However, on occasion I take a deep dive into the world of politics, social sciences and economy if it tickles my fancy at any given time.
You might like my ideas and writing style or you might not. Regardless, I encourage you, the reader to at least have a look at my many posts. Who knows, maybe you will find something to your liking after all...


Trout, Bregman, Semien AL MVP award finalists
NEW YORK (AP) - Los Angeles Angels outfielder Mike Trout, Houston third baseman Alex Bregman and Oakland shortstop Marcus Semien are finalists for the AL MVP award.
Trout is seeking his third MVP after winning in 2014 and ‘16. He finished second in 2012, ‘13, ‘15 and ‘18.
Washington third baseman Anthony Rendon, Los Angeles Dodgers outfielder Cody Bellinger and Milwaukee outfielder Christian Yelich are the top three for the NL honor. Yelich won last year’s NL MVP award with 29 of 30 first-place votes.
Houston’s Gerrit Cole and Justin Verlander are finalists for the AL Cy Young Award along with Tampa Bay’s Charlie Morton, the Baseball Writers’ Association of America said Monday. Verlander won the 2011 Cy Young with Detroit, when he also was voted MVP.
New York Mets ace Jacob deGrom is a finalist for the NL Cy Young Award after getting 29 of 30 first-place votes last year. He is competing with Washington’s Max Scherzer and the Dodgers’ Hyun-Jin Ryu. Scherzer is a three-time Cy Young winner.
Mets first baseman Pete Alonso, Atlanta right-hander Mike Soroka and San Diego shortstop Fernando Tatís Jr. are finalists for the NL Rookie of the Year. Houston designated hitter Yordan Álvarez, Tampa Bay second baseman Brandon Lowe and Baltimore left-hander John Means are the top candidates in the AL.
The Yankees’ Aaron Boone, Minnesota’s Rocco Baldelli and Tampa Bay’s Kevin Cash are finalists for AL Manager of the Year. Atlanta’s Brian Snitker is a finalist to win the NL award for the second straight season, joined by Milwaukee’s Craig Counsell and St. Louis’ Mike Shildt.
Rookies of the Year are announced Nov. 11, followed by Managers of the Year on Nov 12. Cy Youngs are announced Nov. 13 and MVPs on Nov. 14.
More AP MLB: https://apnews.com/MLB and https://twitter.com/AP_Sports
More AP MLB: https://apnews.com/MLB and https://twitter.com/AP_Sports
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Copyright © 2019 The Washington Times, LLC.
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Ruud van Nistelrooy 'made Cristiano Ronaldo cry' at Man Utd after Portugal star's father died
Former Red Devils striker Louis Saha said that the Dutch striker's appetite for goals made things difficult for the younger members of Sir Alex Ferguson's squad
by Hassan RashedCristiano Ronaldo was once reduced to tears by Ruud van Nistelrooy during his time at Manchester United , former Red Devils striker Louis Saha has revealed.
Juventus star Ronaldo joined United as teenager from Sporting Lisbon in 2003, while the Dutch striker was one of the main men in Sir Alex Ferguson's team.
The pair, who were later briefly reunited in Spain at Real Madrid , played together at Old Trafford until Van Nistelrooy left the club in 2006 after scoring 150 goals in 219 games.
However, in an interview with FourFourTwo , Saha indicated that the two players didn't always see eye-to-eye and that the striker's desire to score goals made things difficult for the younger members of Fergie's squad.
And Saha claimed that a disagreement between the pair shortly after the death of Ronaldo's father (in 2005) left the Portugal international crying.
“Ruud had that kind of ego: he wanted all the passes," the former France international said.
"And sometimes, for the development of Cristiano Ronaldo and Wayne Rooney, it was difficult for the manager to deal with.
“Did Ruud make Ronaldo cry? Yeah, there were stories because I think they ended up in an argument at the moment when Cristiano’s father had passed away, so it wasn’t the right moment.
"Things like that happen when two players have lots of spirit, but I’m sure Ruud regrets some of his words."
Before leaving United for Real Madrid in 2009, Ronaldo scored 118 goals in 292 appearances and helped the Red Devils to three Premier League titles and a Champions League trophy.
Portugal's all-time record goalscorer also enjoyed nine successful seasons in La Liga before making the move to Italy.
He has also won the FIFA Ballon d'Or five times, and Saha was full of praise for the forward's commitment to becoming one of the world's best.
“Cristiano was just an animal," he recalled. "I don’t know if you can say that he was a human! You could see from when he was 18 or 19 that this guy was not normal.
“These players who have all the ability recognise that it’s also about working harder than anyone – not just talent.
"The top seeds in tennis don’t hit the ball better or have better technique; no, they work harder than anyone, and Cristiano did that.”


Fruit-lovers among you will be delighted to learn that I devoted the first Hooting Yard On The Air of the new year to plums. That is, all the pieces I read on the show made mention of plums, in several cases plums of the Carlsbad variety. This was received so well by listeners that I am seriously considering taking a plum-based approach to next week's show too. It is rare in the history of radio broadcasting, I think, for a single type of fruit to be granted such prominence in a programme not otherwise fruitcentric, or not ostensibly so. Should any fruiterers wish to give me a free bag of plums in recognition of my efforts, please do not hesitate to approach me in the boulevards and thrust a bag of plums at me.
You can listen to the show here. If by chance you are allergic to plums, or simply abhor them, preferring, say, peaches or persimmons, you may wish instead to go and lie down in a darkened room with cotton wool stuffed into your lugholes. It is entirely up to you.


For Documentation Authors
We are learning about Sphinx and ReadTheDocs, and considering their use for creating documentation for the VIVO Ontology and related ontologies.
Documentation is produced using a hybrid of manual text production, manual figure production, and automated table of contents, table, term page, and index production.
Manual Text Production
The top page is index.rst
which contains a preface, a table of contents, listy
of tables, list of figures, and reference to the index, which is automatically
generated by Sphinx.
Text is stored in pages with .rst
file tpes. Pages are written using a text editor
such as BBEdit, vim, or Sublime.
Documentation in a docs
folder of the ontology GitHub repository, keeping ontology and
documentation together.
Manual Figure Production
We use draw.io <http://draw.io>, also known as diagrams.net. This free to use, open source software is available for use through a browser or as a downloaded app.
Automated Text Production
One need is to provide search and index capability at the term level. A user should be able to find the documentation for date or person or disposition without difficulty.
A simple python script ontology-docs.py
is included with the Organization
Ontology. Given any ontology, the script can:
Create pages for each term using python scripts – scripts would use annotation property values to automatically write pages of documentation from the ontology.
Create tables of terms using queries of the ontology.
Update lists of properties and classes as subsidiary tables of contents.
Automated GitHub pages
The documentation is automatically built and deployed on GitHub Pages using GitHub Actions. The scripts to do this were written by Michael Altfield and documented here: Continuous Documentation: Hosting Read the Docs on GitHub Pages (1/2) [https://tech.michaelaltfield.net/2020/07/18/sphinx-rtd-github-pages-1/]
Resulting Documentation Features
No need for formatting examples – use “View Page Source” on any page to see how it was written
No need to write about the tools. Each tool has outstanding documentation.
See Sphinx [https://docs.readthedocs.io/en/stable/intro/getting-started-with-sphinx.html] to get started with the documentation.
Use RestructuredText [https://docutils.sourceforge.io/docs/ref/rst/restructuredtext.html] to write the documentation. RestructuredText is a mark-up language originally developed to document python.
Use GitHub for collaboration, issue tracking, version control, and release management for the documentation. GitHub renders RestructuredText pages (pages with .rst file types) automatically for those who wish to check oor read pages directly from GitHub.
Use Makefiles included with ReadTheDocs [https://docs.readthedocs.io/en/stable/index.html] for rendering the documentation via HTML, PDF, or ePub.
Automated generation of HTML, PDF, and ePub documentation formats, and hosting of the documentation in the Organization Ontology GitHub repository, using GitHub actions.


7 June 2016
What did you learn from this chapter?
With training, a calm and clear mind can be called on demand. And there are ways to extend mindfulness into every aspect of our daily lives. The challenge is to generalize mindfulness into life situations outside formal sitting meditation.
Which of the three suggested techniques will you use to sustain your practice?
Practice listening without an intention to respond. This is giving the gift of full attention to the speaker. Looping helps to close the loop of communication by demonstrating that you have really heard what the person is saying. This isn't about trying to remember everything someone has said: if you really listen, you will hear. Part of the practice is becoming able to give full attention, with full awareness of your own response.
Mindfulness meditation practice should feel like an indulgence not a chore. So do not sit for so long that it becomes burdensome. Sit often, for short periods.
We can think of mindfullness like having peripheral vision. When we are looking at something, we have central vision and peripheral vision. We can see the chosen object clearly (with central vision), and at the same time, we have a visual sense of what is around it (using peripheral vision). Similarly, we can think of our attention as having a central component and a peripheral component, so we can give our central attention to something and we still maintain a peripheral attention to ourselves and our response.


Full Stack Web Developer
Hello and welcome! My name is Dan Bohn. I am currently an Operations Manager for a vending company in Indianapolis, Indiana. When I am not working, I am practicing my coding skills. I have a son who is two years old. I also enjoy hiking, biking, camping and playing sports in my free time.
HTML, CSS, Bootstap
JavaScript, jQuery, APIs
JSON, AJAX
Node.js, Express.js, MongoDB
MySQL, Heroku, Git


Liverpool musician begs for return of his 'soulmate' after thief steals rare cello
Gethyn Jones 'sold everything he had' to buy the instrument 34 years ago
by Julia RampenA Liverpool musician says he has lost his “soulmate” after his cello of 34 years was stolen from his car.
Gethyn Jones, 60, a member of the city's Royal Liverpool Philharmonic orchestra , said he was “shattered” by the theft and has made a desperate plea for the instrument’s return.
He told the ECHO: “I was just walking around the corner from where the Philharmonic is and you could tell there was no glass in my driver’s rear window.
“I was just shattered. I almost went to my knees in shock.”
Gethyn said he left the instrument for just half an hour in the car park closest to the city centre concert venue , and compared it to a family treasure.
He said: “To afford to buy it 34 years ago I sold everything I had. I don’t have another instrument. I don’t have a spare, I only have that.”
While mass-produced cellos can be bought for as little as £200, the instruments used by professional musicians are extremely rare, handmade antiques.
They are sold in a specialist market and musicians may try many different instruments before investing in one.
Gethyn's cello was made by Colin Irving in 1977, number 72, and was last seen in a navy blue Gewa case.
Gethyn, who has informed police, said: “It’s irreplaceable. I have had this cello for 34 years it is part of me. It is like I have lost my right arm. To find a cello that’s similar will take years of looking.
“I am now 60 and the idea of finding anything to replace my best buddy is near impossible. Whoever has taken it has compromised my livelihood.
“Not only that, it is emotional. When I make music with that cello it is a special thing. I have had it for 34 years.”
As well as the cello, the thief took a bow which Gethyn says he has had for 39 years, made by Albin Hums.
“It is like family treasure. It is like someone has stolen my great, great grandmother’s jewellery. And the thing is, [for] the person who stole it, it will be worthless to them because the police know about it.”
Gethyn is now pleading with the thief to return the instrument to the Liverpool Philharmonic.
He said: “Please give it back, drop it off at the Liverpool Philharmonic stage door. There will be no questions asked.”
He added: “The monetary value of it is of no significance to me whatsoever. It’s my living my soulmate it is everything for me.
“Whenever anything goes wrong I have always had my cello.”


Sergey Miheev
System Administrator
Linkedin
Started working with crypto-currencies and blockchain in 2016. Prior to that, Sergey worked as a technical expert on the implementation and support of ERP and databases on large production sites.


-
House Stark
House Stark of Winterfell is a Great House of Westeros and the royal house of the Kingdom of the North. They rule over the vast region known as the North from their seat in Winterfell. It is one of the oldest lines of Westerosi nobility by far, claiming a line of descent stretching back over eight thousand years. Before the Targaryen conquest, as well as during the War of the Five Kings and early on in Daenerys Targaryen's war for Westeros, the leaders of House Stark ruled over the region as the Kings in the North. House Stark's sigil is a grey direwolf on a white background, over a green escutcheon. They are one of the few noble Houses whose family motto is not a boast or threat. Instead, the House Stark family motto is a warning, one that, no matter the circumstances, will always be relevant: "Winter Is Coming."
-
House Targaryen
House Targaryen of Dragonstone is an exiled Great House of Westeros and the former royal house of the Seven Kingdoms. House Targaryen conquered and unified the realm before it was deposed during Robert's Rebellion and House Baratheon replaced it as the new royal House. The two surviving Targaryens, Viserys and Daenerys, fled into exile to the Free Cities of Essos across the Narrow Sea. House Lannister replaced House Baratheon as the royal House following the destruction of the Great Sept of Baelor, but the realm was reconquered by Daenerys Targaryen, retaking the Iron Throne following the Battle of King's Landing. After she laid waste to a surrendered King's Landing, Daenerys was assassinated by Jon Snow to prevent further destruction. Jon became the last known living member of House Targaryen and his identity as the son of Rhaegar Targaryen is kept hidden from Westeros. He is exiled to the Night's Watch for the assassination of Daenerys.
-
House Lannister
The Lannisters rule over the Westerlands. Their seat is Casterly Rock, a massive rocky promontory overlooking the Sunset Sea which has had habitations and fortifications built into it over the millennia. They are the Lords Paramount of the Westerlands and Wardens of the West. As the new royal house, they also ruled directly over the Crownlands from their seat of the Red Keep in King's Landing, the traditional seat of the royal family. House Lannister's Heraldry consists of a golden lion on a crimson background, and their House words are "Hear me roar!", which are rarely mentioned.[1] Their unofficial motto, which is as well known as the official one, is "A Lannister always pays his debts" - which is used much more often and mostly in negative context, though it can also be used in the original, literal sense.
-
House Tyrell
House Tyrell of Highgarden is an extinct Great House of Westeros. It ruled over the Reach, a vast, fertile, and heavily-populated region of southwestern Westeros, from their castle-seat of Highgarden as Lords Paramount of the Reach and Wardens of the South after taking control of the region from House Gardener during the Targaryen conquest. The Tyrell sigil is a golden rose on a pale green field. Their house words are "Growing Strong."
-
House Bolton
House Bolton of the Dreadfort is an extinct Great House from the North. After the Red Wedding, they became the Great House of the North, having usurped their position from their former liege lords, House Stark. Their original lands were in the northeast of the Stark territories. Their stronghold was a castle called the Dreadfort and the head of the house was the Lord of the Dreadfort. House Bolton's heraldry consisted of a red flayed man upside-down on an x-shaped white cross over a field of black. Their house words were "Our Blades Are Sharp," though a common saying of members of the house was "A naked man has few secrets; a flayed man, none."
-
House Tully
House Tully of Riverrun is a Great House of Westeros. Its most senior member carried the title of Lord of Riverrun and Lord Paramount of the Trident, until the Red Wedding. The current head is Lord Edmure Tully, son of the late Hoster Tully. The Tully sigil is a silver trout on a red and blue background. Their house words are "Family, Duty, Honor." At the onset of the War of the Five Kings, House Tully came under attack by House Lannister and lent its support for House Stark when they came to their aid in the liberation of the Riverlands. House Tully has since been formally stripped of lands and titles for rebellion against the Iron Throne, with Lord Edmure a captive of House Frey following the Red Wedding.
-
House Baratheon
House Baratheon of Storm's End is a Great House of Westeros. A cadet branch was formerly the royal house, but House Lannister took control of the throne, though lost it to House Targaryen. House Baratheon traditionally rules the Stormlands on the eastern coast of Westeros, aptly named for its frequent storms, from their seat of Storm's End. House Baratheon became the royal house of the Seven Kingdoms after Robert Baratheon led a rebellion against the Targaryen dynasty. At the end of the rebellion, Robert ascended the Iron Throne as Robert I and married Cersei Lannister after the death of Lyanna Stark. House Baratheon became extinct after the deaths of Stannis Baratheon and his family, but was revived when Robert's last bastard was legitimized by Queen Daenerys Targaryen as Gendry Baratheon.
-
House Martell
House Martell of Sunspear is one of the Great Houses of Westeros. It rules the peninsula of Dorne in the far south of the continent from their castle Sunspear. Though loyal to the Iron Throne, the Martells were never conquered by the Targaryens and pursued a more isolated role in wider political events since Robert's Rebellion. House Martell's sigil is a red sun pierced by a golden spear, on an orange field, a combination of the original Martell sigil - a yellow spear - and the emblem of Princess Nymeria - a red sun - to symbolize the marriage of the warrior-queen to Mors Martell. Their house words are "Unbowed, Unbent, Unbroken."


About me
My favorite TV shows
Parks and Recreation
Master of None
Lost
Hobbies
Photogrpahy & Videography
Hiking & Backpacking
Playing the guitar
Learning
My favorite foods
Pizza
Pho
Sushi
Spring rolls


Tutorial¶
Introduction¶
Welcome to xs, an functional concatenative array language inspired by kdb+/q, forth, and others. The xs interpreter is written in OCaml and released into the public domain by yours truly. xs might initially strike you as unusual, strange, and perhaps even deliberatly unfriendly (especially if you don’t have any prior experience with array languages); but I guarantee that in no time at all reading and writing xs will become second nature!
If you haven’t already, check out the installation instructions in order to get a working environment. After the installation completes, start the interpreter by simply running:
$ xs
You should see a prompt similar to the below in which you can enter commands:
Public domain interpreter for the xs language. Created by smabie
(sturm@cryptm.org). For more information check out the project's github at
http://github.com/smabie/xs
xs>
Try adding two numbers:
xs> 2+5
0: 7
xs is a concatenative (or stack based) language in which all operations are parsed from right-to-left.
You might be wondering at this point how the +
operator works
since it’s being used in an infix fashion. The answer is that xs
allows you to define special operators that switch the operator with
the position of it’s left adjacent value. So internally, the
interpreter is evaluating + 2 5
. Now clear the top most element:
xs> drop
xs>
From now on, we will assume that you are starting from a clean stack, though you can keep old values on the stack if you so choose.
Since everything is evaluated from right-to-left, all operators have the same precedence:
xs> 2*3+1
0: 8
In order to turn an operator into a normal function, we can use the
.
operator to apply the function:
xs> +. 3 2
0: 5
You might be wondering how this works, since the interpreter will
switch the +
with the .
and then evaluate the .
. For
example if we just try:
xs> + 3 2
(Invalid_argument "index out of bounds")
We get an error. The interpreter is trying to switch the +
operator with the value to its left, but there is no value to its
left, so we receive an error. One might think that the same thing
would happen with the .
operator. In order to solve this problem,
xs will conditionally quote the left-most value if it is an
identifier. So +. 3 2
will turn into:
. `+ 3 2
A backtick followed by an identifier represents a quoted value, which
is in many ways similar to a string, but cannot contain spaces. What
follows is the sequence of operations taken to evaluate +. 3 2
:
The interpreter sees the integer
2
and pushes it onto the stack. The stack now looks like:0: 2
The interpreter sees the integer
3
and pushes it onto the stack. The stack now looks like:1: 2 0: 3
The interpreter now sees the identifier
.
. It looks up the identifier to see if it has a definition in the current scope. The definition is found and the identifior references an operator. Now xs looks at the value to the left of.
. It sees another identifier, which means it should push it’s quoted form onto the stack:2: 2 1: 3 0: `+
Now xs goes back to the
.
and calls the function associated with its definition; in this case, the apply function. The apply function now expects one argument, an identifier or a function. If it’s a function literal (a function that has been pushed onto the stack), it calls it. If it’s an identifier it looks up the value (which must be a function), and calls it. Note that when a quoted value bound to a function is applied by.
, it does not matter if the function is an operator or not. Finally, the stack looks like:0: 5
Comments¶
Comments are denoted by the !
symbol and span until the end of the
line:
xs> 3+2 ! this is a comment
0: 5
Function and Variables¶
We could define a function that multiplies the top level value on the
stack by 2
with the following:
xs> mul2:(2*)
We can now call it with 5
as the parameter:
xs> mul2 5
0: 10
Parenthesis are used to define a function and the :
operator is
used to assign a value (including a function) to an identifier:
xs> x:3
xs> mul2 x
0: 6
Note that we don’t have to name the function in order to call it:
xs> (2*). 5
0: 10
If .
is given a function it will be evaluated, if it’s given an
identifier, it looks up the definition and pushes it onto the stack if
it’s not a function; if it is, it will called as well. For example:
xs> x:5
xs> x.
0:5
You can also use .
on itself:
xs> x:5
xs> ..`x
0:5
We need to use the .
operator because when a function literal in
encountered, it is simply placed on the stack instead of being
evaluated. When bound to an identifier on the otherhand, the function
is automatically called. Note that we did not define any argument name
for the function, and instead used what is called point-free style. If
we wanted to explicitly bind the parameter to a name, we could write:
xs> (x:; 2*x). 5
0: 10
xs evalues expressions from from right-to-left, but lines can be broken up with a semicolon. For example:
xs> (2+2; 3+)
0: 7
the :
operator pops the value off of the stack, but we can use the
~
operator if we wish to only bind and leave the stack unchanged:
xs> sq:(x*x~)
xs> sq 5
0: 25
This operator is often useful for intermediate or temporary variables that are used multiple times in an expression.
Operators¶
In xs, operators are not special and can be defined by the user. In order to define an operator, we simply use curly brackets instead of parenthesis to enclose our function definition:
xs> add:{y:x; x+y}
xs> 3 add 4
0: 7
While this will work for literals, a problem arises when trying to
call add
on a variable:
xs> x:3; x add 4
(Failure "+ applied on invalid types")
Behind the scenes, x
is being passed in as the quoted literal
`x
, which is invalid. In order to solve this problem, we first
need to dereference x
before passing the value to the +
operator:
xs> add:{y:x:..; x+y}
xs> x:3; x add 4
0: 7
The ..
isn’t a unique operator, we’re simply using the regular
.
operator on itself in order to use the prefix form of it.
Notice how in our first statement we bound the variable x
to the
first-most value (after being dereferenced by .
) on the stack, and
then the variable y
to the second-most value. This turns out to be
a common operation in xs, as the first line of many functions first
set up their variables (often times, using explicit variables can be
clearer than a point free style). :
and ~
therefore supports
binding multiple values at once:
xs> ([`x`y`z]):1 2 3
xs> x*y-z
0: -1
What is happening here is that :
is taking a function that
produces a list as its first argument and binding them, in order, to
values on the stack. The list syntax is unfamilar, but we will cover
that in the next section.
Like functions, operators are pushed onto the stack in literal form and as such, are identical to regular functions until bound to an identifier.
Lists¶
The primary datatype in xs is the list datatype, represented internal by an OCaml array. Creating a list is easy:
xs> [1 2 3]
0: [1 2 3]
Even though this looks like a list literal, both [
and ]
are
actually functions defined in the language. ]
records the current
length of the data stack and pushes onto a special stack only used for
list construction. [
then compares the length of the stack now to
the value pushed upon the list construction stack and creates a list
with a length equal to the difference between the two, using the
elements from the top of the stack to populate it.
Below are some operations we can do on lists:
xs> ([1 2 3]),[4 5] ! concatenate two lists
0: [1 2 3 4 5]
xs> ([0 3])@til 10 ! select the 0th and 3rd elements
0: [0 2
xs> rev til 3 ! reverse
0: [2 1 0]
xs> flip [[1 2][3 4][5 6]] ! flip rectangular list
0: [[1 3 5] [2 4 6]]
xs> 3?[1 3 5] ! return index of element
0: 1
xs> 3 enlist 1 2 3 ! make a list
0: [1 2 3]
xs> ^[1 2 3] ! push the list elements onto the stack
2: 3
1: 2
0: 1
xs> 4#0 ! create a list of length 4 containing all 0s
0: [0 0 0 0]
xs> dsc til 5 ! sort descending
0: [4 3 2 1 0]
xs> 2#til 10 ! take first 2 elements
0: [0 1]
xs> (neg 2)#til 10 ! take last 2 elements
0: [8 9]
xs> 2_til 5 ! drop first 2 elements
0: [2 3 4]
xs> (neg 2)_til 5 ! drop last 2 elements
0: [0 1 2]
Most functions and operators in xs operate on lists as well as atoms:
xs> 1+[1 2 3]
0: [2 3 4]
If we wanted to have the list be the first argument instead of the
integer 1
, we would need to surround it in a function:
xs> ([1 2 3])+1
0: [2 3 4]
This is because a list is only created after the [
function is
executed, the +
operator would not see the list as its first
argument, it would only see the 3
. To solve this problem, A
function is passed instead, which is evaluated by +
and result
added to 1
. For this reason, all operators in xs can take a
function as their first argument.
To generate a list from 0 to 4 (exclusive), we can use the til
function:
xs> til 5
0: [0 1 2 3 4]
If instead we wanted a list from 5 to 10, we can simply add 5 to it:
xs>5+til 5
0: [5 6 7 8 9]
Now what if we wanted the squares between 5 and 10?:
xs>(x*x~)'5+til 5
0: [25 36 49 64 81]
This introduces us to a new function, the '
or map function. '
simply applies the given function to each element of the list and
pushes the new list onto the stack. Now let’s multiply them all
together:
xs>*/(x*x~)'5+til 5
0: 228614400
The /
or fold function successively applies the given function to
the list until a single result is produced. For more information about
folds, click here.
In order to see the intermediate results, we can use the \
or scan
function:
xs> *\(x*x~)'5+til 5
0: [25 900 44100 2822400 228614400]
Note that scan uses the first element of the list as the first element of the output list.
Scoping¶
xs uses dynamic scoping which means that variables in a function refer to the context in which they are called, not in the one that they are written in:
xs> f:(x)
xs> (x:5; f).
0: 5
While dynamic scoping is more flexible and powerful than lexical scoping, care must be taken to not accidentally refer to an incorrect variable in the surrounding scope.
Data Types¶
Below is a table of data types in xs:
symbol |
description |
example |
|---|---|---|
`Z |
61-bit integer type |
42 |
`R |
64-bit floating point type |
1.235 |
`B |
Boolean type |
1b |
`Q |
Symbol type |
`hello |
`S |
String type |
“world” |
`F |
Function type |
(3*2+) |
`L |
List type |
[1 2 3] |
`H |
I/O handle |
h:open `R “foo.txt” |
`N |
Null type |
0n |
In order to convert from one data type to another, we can use the
of
operator:
xs> `Z of 3.2
0: 3
xs> `s of 42
0: "42"
Day 1 Advent of Code 2019 Solution¶
To conclude this quick tutorial, we’re going to solve both parts of the Day 1 Advent of Code 2019 problem. Read the part 1 problem first and then come back here.
First we need to read in the file of masses in order to calculate the required fuel:
masses:(`Z of)'readl "ex/1.txt";
The readl
function reads the given file and returns a list of each
line of the file. In order to convert the strings to integers, we
first use the '
(map) function to apply the conversion to each
element of the list. The of operator converts one datatype to
another: the `Z
quoted symbol tells the operator to try and
convert to an integer. After the conversion, we assign the entire list
to the variable masses
.
Now that the data is read in and in the proper form, we need to write the function to calculate the fuel usage:
fuel:(x:;(x%3)-2);
This function implements the requirement specified in the problem
“Fuel required to launch a given module is based on its
mass. Specifically, to find the fuel required for a module, take its
mass, divide by three, round down, and subtract 2.” Note that %
is
used for division instead of the traditional forward slash. Now let’s
calculate the fuel required and print it to the screen:
0n:sum fuel masses;
Since each operation in the fuel
definition applies to lists, we
don’t need to use the map operator. The sum
function simply adds
up all the numbers in a list and is equivalent to +/
. Next we
assign the result to null, represented by 0n
in xs. This has the
effect of printing the result to the screen.
The Advent of Code site doesn’t display the part 2 problem until part 1 has been submitted, so, if you haven’t already, create an account and execute the xs code on your given input in order to view part 2. Come back here once you’ve read it.
Now that part 1 is out of the way, here’s part 2:
0n:sum(sum(where 0<x)@x~fuel fixes)'fl;
What a doozy! Let’s piece it apart, identifier by identifier. Part two
calls for recursively calculating the weight of the fuel, so like
before we’ll need to apply some function to the fuel masses and then
add them all up. We first apply the fixes
function, which is
similar to \
(scan), except that it continues applying the given
function until one of two conditions is met:
Two consecutive results are equal
The output equals the initial input
fuel
is passed as the input to fixes
and is applied until two
consecutive outputs are the same, which means that we don’t need to
calculate for anymore fuel. But because the fuel amount could be
negative, we need to remove the negative numbers from the list. The
@
operator takes either a number of a list and returns those
elements of a list. For example:
xs> ([0 2])@[1 3 2]
0: [1 2]
The where
function returns the indices of the list if given a list
of binary values:
xs> where [1b 0b 1b]
0: [0 2]
If given a list of integer values, it works like this:
xs> where [1 2 3 1]
0: [0 1 1 2 2 2 3]
So we use the 0<x
expression to return a binary list, indicating
where the positive numbers are; then, we use where
to return the
indices of the list; and finally, we use the @
operator to select
out those indices. Now that we have our list, we simply sum
it in
order to get the total fuel requirement for that module. We sum
to calculate the total fuel requirement for all modules.
Below is the script in full:
masses:(`Z of)'readl "ex/1.txt"; ! read in data
fuel:(x:;(neg 2)+x%3); ! fuel function, broadcasts implicitly
fl:fuel masses; ! calculate masses for each module
0n:sum fl; ! sum masses for part 1
0n:sum(sum(where 0<x)@x~fuel fixes)'fl; ! recursively calculate and sum
In order to run the script in full, save the above in a file (xs
uses the .xs
extension), and run with:
$ xs /path/to/file
Now that you’re finished reading this tutorial, you’re ready to check out the API documentation for a full reference of all xs functions and operators! xs is a unique language and might take a little bit getting used to. If you have any questions, don’t hesitate to open an issue on github at the project page or shoot me an email at sturm@cryptm.org


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Visualization
A few of the visualization functions in the GSAM package can be used for general purposes (i.e., unrelated to gene set analysis). These functions are described below.
Colormaps
MATLAB does not always have the best color palettes (colormaps) available. We therefore provide the custom_cmap
function to allow users to more easily create their own custom colormap, or to choose from several of our own pre-made custom colormaps.
A preview of our built-in custom colormaps is available:
custom_cmap('preview');
Heatmap
The genHeatMap
function generates a heatmap for a numeric matrix. The rows and/or columns can be optionally clustered/reordered based on a specified distance metric (e.g., Euclidean, cosine, spearman, etc.).
data = randn(10, 30); % create a matrix of random values for demonstration purposes
genHeatMap(data); % generate heatmap using all defaults
Heatscatter
The genHeatScatter
function generates a heatmap for two equally sized matrices, where one matrix defines the cell colors and the other matrix defines the cell sizes (cells are circles rather than squares). The rows and/or columns can be clustered based on the color matrix, the size matrix, or an average of the two matrices (after normalization).
data = randn(10, 30); % create a matrix of random values for demonstration purposes
genHeatScatter(data, data); % generate heatscatter using same data for both size and color


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{% for mems in m %}
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Timing : {{ mems.date }}
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{% endfor %}
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