Select the annotations of interest on the left panel of main window, then a new annotation named "Custom_combine" includes the following categories:
Choose annotation(s)s:
Please input a list of genes separated by comma, semicolon, space or tab:
The following genes were added (click on a gene name to remove):
The following genes are not in the data:
Gene set name: Gene names:
In selection 1 (0) cells and selection 2 (0) cells
Expression cutoff:
Choose cell selection(s):
Select an annotation:
By method: with the number of genes per group:
Choose cell selection(s):
Choose a gene ('Add Genes' first):
Expression cutoff for cell filtering:
Group by:
Choose cell selection(s):
Choose a gene ('Add Genes' first):
Expression cutoff:
Group by:
Sub-group by:
Choose cell selection(s):
Choose genes ('Add Genes' first): Uncheck / Check All
Expression cutoff for cell filtering:
Select user-defined gene sets:
Collapsing the above gene sets: Yes No
By: Average Median
Group by: as
Color: Reverse
Choose cell selection(s):
Choose genes ('Add Genes' first): Uncheck / Check All
Cluster by:
Choose annotation(s):
Select plotting value:
Choose cell selection(s):
Choose genes ('Add Genes' first): Uncheck / Check All
Expression cutoff for cell fraction (dot size):
Expression is averaged only over cells expressing a given gene above the cutoff: YesNo
Select user-defined gene sets:
Collapsing the above gene sets: Yes No
By: Average Median
Group by:
Adjust the legend width:
Color: Reverse
Note: Unscaled data is used as the visualiztion is hard to interpret for scaled or corrected matrices in which zero counts had been replaced by other values. Scaling option in Global Setting does not apply to Dot plot
Choose cell selection(s):
Choose categorical annotation(s):
Choose continuous annotation(s):
Choose genes ('Add Genes' first): Uncheck / Check All
Split by:
Select the embedding layout: the number of plots per row:
Choose cell selection(s):
Choose genes ('Add Genes' first): Uncheck / Check All
Select user-defined gene sets:
Collapsing the above gene sets: Yes No
By: Average Median
Group by:
Choose cell selection(s):
Choose genes ('Add Genes' first): Uncheck / Check All
Split by:
Color by:
Bandwidth: controls how tightly the curve fits to the data, like the bin size in a histogram.
Choose cell selection(s):
Choose two genes ('Add Genes' first):
Expression cutoff:
The minimal bandwidth:
Choose cell selection(s):
Expression cutoff:
Select the embedding layout:
Choose cell selection(s):
Choose genes ('Add Genes' first): Uncheck / Check All
Number of equally divided gene expression ranges:
Choose annotation(s):
Change the order by dragging items up and down:
Please specify the diagram width per category: and the diagram height:
Selection 1 (0) cells and selection 2 (0) cells
Differentially expressed genes will be detected between the two cell gorups defined above, unless two categories of the 'Custom_combine' annotation are selected, which enables DE analysis between those two:
Select the number of top DEG:
Select the method:
Select genes to be marked in the volcano plot: Uncheck / Check All
Define the significance in FDR > and absolute log2(FC) >
Remove genes in volcano plot with the absolute log2(FC) larger than:
Note: Unscaled data is used. Scaling option in Global Setting does not apply to DEG.
Select genes to be marked in the volcano plot: Uncheck / Check All
Select the number of top DEG:
Define the significance in FDR < and absolute log2(FC) >
Remove genes in volcano plot with the absolute log2(FC) larger than:
Select genes to be included in the bubble heatmap (rows): Uncheck / Check All
Select comparisons with tags to be included in the bubble heatmap (columns): Uncheck / Check All
Change the order by dragging items up and down:
Bubble distance in plot:
Choose cell selection(s):
Choose two from genes and annotations ('Add Genes' first):
Number of equally divided gene expression ranges:
Annotations:
Color by
Figure width: , height:
x-Axis font size: , label rotate: , label shift:
Select cells cumulatively: Yes No
|
Scale gene expression to unit variance and zero mean Yes No
Genes with no variation are retained and set expression values to 0 during this operation
Clip to a maximum value of
Figure DPI (Dots Per Inch):
Figure format:
Font size:
Vector friendly: Yes No
Transparent figure: Yes No
Colormap of UMAP/tSNE, 2D Density (limited to top 4 colormaps): Reverse
| viridis | |
| plasma | |
| inferno | |
| magma | |
| spring | |
| summer | |
| Fall | |
| winter |
Choose cell selection(s):
Image resolution: High Low
Move embedding and image together: Yes No
Image on the front: Yes No
Image Opacity: 0.75
Embedding Opacity: 1
Click on an image to operate:
Flip X Flip Y Rotate: 0 degree
Choose cell selection(s):
Choose genes ('Add Genes' first): Uncheck / Check All
Choose annotation(s):
Choose layout:
Load from a url? Yes No
Run plotting after loading? Yes No
| Name | Low end value | High end value | |
|---|---|---|---|
| " +aID+" | "; html += ""; html += " | ||
| " }else{ htmlTable += " | "
}
if(i| ';
}else{
htmlTable += " | | "; } } htmlTable += " |


PuzzleScript was developed by me (with the assistance/feedback of many other people + tools), increpare (@increpare). Programming puzzle games isn't all that hard in the grand scheme of things, but the barrier to entry is way higher than it needs to be.
It's not a general purpose game making tool, it's not even a general purpose puzzle game making tool. Or even a avatar-based turn-based puzzle game making tool - games like DROD don't work, or games with very nuanced behaviours, like Puzzles proved impossible. But it is a tool, and I think it might prove handy/enabling for a number of people, if one is accepting of its limitations.
I've worked on a lot of puzzle games, and decided on a particular group of those that could be handily modelled with a scripting language. I've seen someone do a similar pattern-matching system before (I can't remember who, though), but it was a lot less flexible - the movement system in this engine is what gives it its real power.
Getting the engine out the door, so to speek, took several weeks of full-time, unreumerated work, and no doubt there's plenty more to come. I am not a wealthy man, I'm an impoverished, self-employed independent game developer whose involvement with such projects amounts to happy indiscretions. If you appreciate this piece of software, please consider supporting me on patreon :)
I've you've made something cool with the engine, please let me know<EMAIL_ADDRESS>or @increpare ) - I'd love to highlight (and maybe even host as examples) wonderful things that people've made with this.


Conclusion to Vector Calculus
In vector calculus, there are three important operations that are related to $\nabla$, the vector differential operator.
The three operations are gradient $\nabla$, divergence $\nabla \cdot$ and curl $\nabla \times$.
With these operations, we can specify any scalar field or vector field if given enough initial conditions.
To specify a scalar field, we need the value at a point and gradient of the entire space.
To specify a vector field, we need the value at a point along with the divergence and curl of the entire space.
There are two theorems that connect these differential operations to integration.
They are the Divergence Theorem:
$\unicode{x222F}_S \mathbf{F} \cdot d\mathbf{S} = \iiint_V \nabla \cdot \mathbf{F} dV$
and Stoke's Theorem:
$$\displaystyle \oint_{l} \mathbf{A.dl} = \displaystyle \iint_{S} \nabla \times \mathbf {A} \cdot d\mathbf{S}$$
Vector calculus is used extensively in electromagnetic fields, gravitational fields and fluid flow.
You may like to visit our electromagnetism visualisation suite on Maxwell's equations. (add link here)


Marketing w nav
Nav item 4
Nav item 3
Nav item 2
Nav item 1
This is where the left content goes
This is where the right content goes
this is where the bottom content goes
this is where the bottom content #2 goes
this is where the bottom content #3 goes


We propose several simple feature maps that lead to a collection of interpretable kernels with varying degrees of freedom. We make sure that the increase in the dimension of input data with each proposed feature map is extremely low, so that the resulting models can be trained quickly, and the obtained results can easily be interpreted. The details of this study is given in our paper.
All our codes are implemented in Pyhton 3.7 and we use the following packages:
We provide the following tutorials to demonstrate our implementation.
For the proposed feature maps, we refer to the pages FeatureMaps and Kernels. We also provide the same tutorials as two notebooks, notebook one and notebook two, respectively.
To obtain a row of Table 1, we refer to the page Table 1 or to the notebook.
To obtain a row of Table 2 and Table 3, we refer to the page Table_2_3 or to the notebook.
To obtain Figure 3, we refer to the page Figure_3 or to the notebook.
To obtain Figure 5, we refer to the page Figure_5 or to the notebook.
We provide the following scripts to reproduce the numerical experiments that we have reported in our paper.
In this tutorial, we explain how to apply the proposed feature maps with logistic regression on binary and multi-class classificiation problems. Notebook version of this tutorial can be found here.
We also provide the following code snippets that reproduce Tables 2-3 and Figure 5 in our paper, but this time, with logistic regression.


Ny'ongo Heckled as Youth Forcefully Take Over Funeral
by John MbatiYouth in Kisumu disrupted the funeral service of six bouncers killed in Busia as Governor Anyang Nyong'o and his Senator Fred Outa's political differences upsurged.
In a video seen by Kenyans.co.ke, the youths heckled the leaders at the service. They further painfully addressed the leaders on Friday, November 22, highlighting the plight the youth faced in the region.
The Standard was first to report that Outa started the fight when he claimed that Nyong'o was partly to be blamed for the death of the six. Outa alleged that the bouncers were fired from their work by Nyong'o in 2017.
"One of them could not have died this way had he still been working in the county government. Nyong'o is shedding crocodile tears," Outa blasted as the youth turned against each other out of their political alignment.
Nyong'o, however, played coy alleging that the leaders had misled the youth.
"I am a father and grandfather to many. I know the challenges facing our people and I ask all of us to join hands so that we work together," the governor urged.
In the video, the youth alleged that their leaders turned to them during desperate election moments only to dump them later.
They further blasted them for taking advantage of the youth's needs to campaign and then failed to employ them.
Kisumu Deputy Governor Mathews Owili, Former governor Jack Ranguma, Woman Representative Rozaah Buyu and MPs Imran Okoth (Kibra), Jared Okello (Nyando), Aduma Owuor (Nyakach) and Onyango K’Oyoo were also present at the funeral service.
The bouncers were lynched at Masebula village in Busia County where they had been hired to provide security at the funeral of a slain businessman.
"I call upon the police to conduct speedy investigations to bring to light what circumstances occasioned this heinous act and bring the perpetrators to book," the governor stated after his residents were slained.
Video courtesy of Nation


10 April 2000
Disease Outbreak Reported
In the Amhara region (estimated population, 198 000), the health authorities have now confirmed a revised total of 70 cases (with 3 deaths) in Kobo Woreda (northern Wollo) between 1 January and 31 March 2000. Cases are being treated at the Alamata hospital and all 29 specimens analysed yielded Neisseria meningitidis serogroup C sensitive to chloramphenicol, penicillin, erythromycin and tetracycline. Part of the response strategy included vaccination of the target population aged 2-35 years; 36 500 people were vaccinated between 28 February and 12 March. No further cases have been reported. This is the second year the Kobo area has been affected. In 1999, a total of 269 cases (with 9 deaths) was recorded. Epidemic response had included vaccinating 60 500 people with polysaccharide A+C meningococcal vaccine.
In the Tigray region, the number of cases rose in the first week of February in villages along the main road between Kobo, Alamata and Mekele. Up to 12 March 2000, a total of 47 cases (with 6 deaths) was reported (case-fatality rate, 12%). Specimens analysed have yielded N. meningitidis serogroup C. Patients in hospital were treated with IV chloramphenicol on the basis of clinical assessments. In all, 35 200 people aged 2-35 years were vaccinated in early March. During 1999, a total of 7 cases (no deaths) was notified in the same area (where 4 000 people had been vaccinated).
The Gambella region, near the border with Sudan, has reported 32 cases (with 5 deaths) due to N. meningitidis serogroup A. Vaccinations are proceeding.
The national health authority has prepared a national plan for preparedness and response to the epidemic and is discussing it with all partners.


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Blacksmith Helton:
Hmph. It's true. You can seal or remove a seal here. But it's annoying.
Release seal on B-grade gloves and boots.
Put seal back on B-grade gloves and boots.
Release seal on A-grade armor.
Release seal on A-grade accessory.
Put seal back on A-grade armor.
Back


---
layout: post
title: links for 2007-01-29
date: 2007-01-29 00:00:00
---
-
Lovely charts of Napoleon's Russian campaign
-
Hmm... CruiseControl hooked up to a smell generator?
-
Lovely article with practical experience on running daily stand-up project meetings
-
-
"Frequent commits encourage developers to break down their work into small chunks of a few hours each. This helps track progress and provides a sense of progress. Often people initially feel they can't do something meaningful in just a few hours, but we'v
-
Heh. "Share your pain" feature...
-
Open Content Delivery System. Shame it seems to rely on oracle
-
Interesting that O2 are insisting upon this...


The metal:extend-macro
attribute
Macro extension is an advanced usage of METAL.
The metal:extend-macro
attribute facilitates creating a new macro which derives from an existing macro.
You may think of this similarly to 'subclassing' the existing macro.
The metal:extend-macro
attribute is only valid where it appears on the exact same element as a metal:define-macro
attribute.
The value of the metal:extend-macro
attribute is an expression which must evaluate to an existing macro, the same kind of expression as would be used for a metal:use-macro
attribute.
The meaning of the define & extend macros together is that a new macro is created, which extends an existing one.
The newly-defined macro (which extends another) is now consumable as a macro in its own right.
It may be used via metal:use-macro
or extended further by another metal:extend-macro
attribute.
Macro extension is about the slots
When a macro extends another (the extender extends an extended macro), the nature of the extension relates entierly to the slots in the extender and the extended macro.
An extender may fill slots from the extended macro
In a macro that extends another, the extender may include any number of metal:fill-slot
attributes.
These attributes must correspond to defined slots in the extended macro.
In this scenario, the extender provides a common filler for the slots defined in the extended macro. The slots from the extended macro are not available to consumers of the extender. Any slots which the extender does not fill are left as they are; they may be filled by the macro-usage or they may be left to show their default content from where they are defined.
Here is an example of that usage of macro extension, both macros and usage have been condensed into a single source file for brevity of the example. Typically, the macros will each be in their own source files.

<title>Macro extension example</title>

Slot one default content.

Slot two default content.

Slot one extended content.

Slot two filler content.

The rendering result (just the area of the document which uses the macro, not including the original macro definitions) would look like this.

Slot one extended content.

Slot two filler content.

An extender may redefine slots from the extended macro
Following-on from the scenario above, in a macro that extends another, the extender may include pairs of metal:fill-slot
& metal:define-slot
attributes for the same slot name.
This is how an extender macro may redefine a slot which was made available by the extended macro.
Typical usages of this technique are to add decoration to the slot, as appropriate to the function of the extender macro. Let's look at another example, once again the macros and usage are condensed into a single file for brevity.

<title>Macro extension example</title>

Slot one default content.

Footer from base macro.

This is a heading from the extender

Slot one default content from extender.

Slot one filler content.

When rendering this document, the area where the macro is used would look like the following.
Also notice in the example that the slot-filler included a tal:omit-tag
attribute.
The tag omission has nothing specific to do with macro extension, but it does demonstrate how we can avoid the need for extra tags to be written to the rendered output.

This is a heading from the extender

Slot one filler content.

Footer from base macro.

An extender may create new slots within slot-fillers
The final common usage of macro extension is for the extender macro to fill a slot from the extended macro, and within that filler content, to define new slots of its own with new names. In reality this differs very little from the redefinition of existing slots as described above. Any macro consuming the extender now has a different set of slots available to those which are available on the extended macro.


Please enter the OL ID of the book. It is a string starting with OL and ending in M. We will auto-populate whatever fields we find from the OpenLibrary record for the book. The 'Author - auto' and 'Publisher - auto' are fields which are auto-populated. If you find these fields incorrect or would like to add more Authors, use the autocomplete Authors field.
{% include 'base/_form_field.html' with field=form.title %}
{% include 'base/_form_field.html' with field=form.isbn %}
{% include 'base/_form_field.html' with field=form.genres %}
{% include 'base/_form_field.html' with field=form.authors %}
{% include 'base/_form_field.html' with field=form.publisher %}
{% include 'base/_form_field.html' with field=form.year_of_publication %}


Reports code that instantiates
Thread
without specifying a
Runnable
parameter or overriding the
run()
method.
Such threads do nothing useful.


I will wade out by E.E. Cummings
Hover and touch the verses to read the poem!
and leap into the ripe air
I will take the sun in my mouth
till my thighs are steeped in burning flowers
I will wade out


With offset you mean the starting position of a block (byte block or text block).
E.g. at the analysis of random numbers the whole block of numbers is divided up to intervals. Offset determines the starting position of the first byte of this interval. The default value is zero.


FROM: SITHOLE BALOY. TEL: 27-835-184-080. ATTN: DIRECTOR/C E O, I know you will be surprised to read from me, but please consider this as a request from a family in dire need of assistance.First, I must introduce myself. I am MR. SITHOLE BALOY from Angola. I am the first and only son of BRIGADIER BALOY JONES. I am presently resident in South Africa. I got your contact address from a business directory in Johannesburg Chamber of commerce and Industry. On behalf of my widowed mother MRS. ELIZABETH BALOY, I desided to solicit for your assistance to transfer the sum of US$21.5 MILLION( TWENTY ONE MILLION FIVE HUNDRED THOUSAND UNITED STATES DOLLARS)inherited from my late father, into your personal company's account.Before my fathers' death, he was a Brigadier in charge of Arms and Ammunation procurement for the Angola Army. In his WILL, he specifically drew my attention to the said sum of money which he deposited in a safe box of a private Security Company in Johannesburg- South Africa in a treasure box, fully documented in my name.  I DEPOSITED THE BOX CONTAINING THIS MONEY IN A SECURITY COMPANY IN JOHANNESBURG, SOUTH AFRICA. DURING THE WAR, I WAS VERY DEDICATED AND OFFICERS AND GOVERNMENT FUNCTIONARIES WERE BUSSY HELPING THEMSELVES WITH GOVERNMENT FUNDS AND PROPERTIES AND SENDING THEM TO FOREIGN COUNTRIES. DUE TO THIS, WHEN I AND MY FORMER SPECIAL ADVISOR TO THE PRESIDENT WERE ASSIGNED BY THE PRESIDENT (EDUARDO SANTOS) TO PURCHASE ARMS IN SOUTH AFRICA, WE SAW THIS AS A GOLDEN OPPORTUNITY AND DIVERTED THE MONEY AND DIVIDED IT. i GOT A TOTAL SUM OF US$21.5 MILLION. IN CASE OF MY ABSENCE ON EARTH, AS A RESULT OF DEATH ONLY, YOU SHOULD SOLICIT FOR THE FUND FOR INVESTMENT PURPOSES. >From the above, you will understand that the lives and future of my family depens on this money, as such I will be grateful if you can assist us. We are now living in South Africa as political Asylum seekers and financial laws and regulation of the Republic of South Africa do not permit us financial rights to such huge sum of money. In view of this, I cannot invest this fund in South africa, hence i am prepared to offer you 20% of the total fund, while 10% will be set aside for local and international expenses and 70% will be for my family and me. Finally, modalities on howthe transfer will be bone will be conveyed to you once we have established trus and confidence between ourselves. Please treat this matter as very urgent. Best regards, SITHOLE BALOY.


Vault¶
The vault contains data extracted from the ledger that is considered relevant to the node’s owner, stored in a relational model that can be easily queried and worked with.
The vault keeps track of both unconsumed and consumed states:
- Unconsumed (or unspent) states represent fungible states available for spending (including spend-to-self transactions) and linear states available for evolution (eg. in response to a lifecycle event on a deal) or transfer to another party.
- Consumed (or spent) states represent ledger immutable state for the purpose of transaction reporting, audit and archival, including the ability to perform joins with app-private data (like customer notes)
By fungible we refer to assets of measurable quantity (eg. a cash currency, units of stock) which can be combined together to represent a single ledger state.
Like with a cryptocurrency wallet, the Corda vault can create transactions that send value (eg. transfer of state) to someone else by combining fungible states and possibly adding a change output that makes the values balance (this process is usually referred to as ‘coin selection’). Vault spending ensures that transactions respect the fungibility rules in order to ensure that the issuer and reference data is preserved as the assets pass from hand to hand.
Note
Basic ‘coin selection’ is currently implemented. Future work includes fungible state optimisation (splitting and merging of states in the background), ‘soft locking’ (ability to automatically or explicitly reserve states to prevent multiple transactions trying to use the same output simultaneously), ‘state re-issuance’ (sending of states back to the issuer for re-issuance, thus pruning long transaction chains and improving privacy).
There is also a facility for attaching descriptive textual notes against any transaction stored in the vault.
The vault supports the management of data in both authoritative (“on-ledger”) form and, where appropriate, shadow (“off-ledger”) form:
- “On-ledger” data refers to distributed ledger state (cash, deals, trades) to which a firm is participant.
- “Off-ledger” data refers to a firm’s internal reference, static and systems data.
The following diagram illustrates the breakdown of the vault into sub-system components:
Note the following:
- the vault “On Ledger” store tracks unconsumed state and is updated internally by the node upon recording of a transaction on the ledger (following successful smart contract verification and signature by all participants)
- the vault “Off Ledger” store refers to additional data added by the node owner subsequent to transaction recording
- the vault performs fungible state spending (and in future, fungible state optimisation management including merging, splitting and re-issuance)
- vault extensions represent additional custom plugin code a developer may write to query specific custom contract state attributes.
- customer “Off Ledger” (private store) represents internal organisational data that may be joined with the vault data to perform additional reporting or processing
- a vault query API is exposed to developers using standard Corda RPC and CorDapp plugin mechanisms
- a vault update API is internally used by transaction recording flows.
- the vault database schemas are directly accessible via JDBC for customer joins and queries
Section 8 of the Technical white paper describes features of the vault yet to be implemented including private key managament, soft state locking, state splitting and merging, asset re-issuance and node event scheduling.


FAQ
Previous
|
Next
|
See Also
This section you will find the answers to a list of frequently asked questions:
What is PRIDE?
What is PRIDE webservice?
What is PRIDE XML Format?
What is mzIdentML Format?
What is mzTab Format?
What is mzML Format?
What are peak file Formats?
What to do when PRIDE Inspector run out of memory?
How does PRIDE Inspector calculate delta m/z?
See Also
Other topics:
Familiarize YourSelf with Browsing Data
Visualizing Spectra and Chromatogram
Understanding Summary Charts


Obsolete Members for QQuickPaintedItem
The following members of class QQuickPaintedItem are obsolete. They are provided to keep old source code working. We strongly advise against using them in new code.
Properties
(obsolete)
contentsScale : qreal(obsolete)
contentsSize : QSize
Public Functions
(obsolete) QRectF | contentsBoundingRect() const |
(obsolete) void | resetContentsSize() |
- 2 public functions inherited from QObject
Property Documentation
contentsScale : qreal
Obsolete method for scaling the contents.
This function is provided for compatibility, use size() in combination with textureSize() to decide the size of what you are drawing.
Access functions:
| qreal | contentsScale() const |
| void | setContentsScale(qreal) |
Notifier signal:
| void | contentsScaleChanged() |
See also width(), height(), and textureSize().
contentsSize : QSize
Obsolete method for setting the contents size.
This function is provided for compatibility, use size in combination with textureSize to decide the size of what you are drawing.
Access functions:
| QSize | contentsSize() const |
| void | setContentsSize(const QSize &) |
Notifier signal:
| void | contentsSizeChanged() |
See also width(), height(), and textureSize().
Member Function Documentation
QRectF QQuickPaintedItem::contentsBoundingRect() const
This function is provided for compatibility, use size in combination with textureSize to decide the size of what you are drawing.
See also width(), height(), and textureSize().
void QQuickPaintedItem::resetContentsSize()
This convenience function is equivalent to calling setContentsSize(QSize()).


Full name:
com.carrotgarden.maven:flatten-maven-plugin:1.7.20200503170847:resolve
Description:
Attributes:
| Name | Type | Since | Description |
|---|---|---|---|
| <appendOutput> | boolean | 2.2 | Whether to append outputs into the output file or overwrite it. Default value is: false. User property is: appendOutput. |
| <classifier> | String | 2.0 | Specify classifier to look for. Example: sources User property is: classifier. |
| <excludeArtifactIds> | String | 2.0 | Comma separated list of Artifact names to exclude. User property is: excludeArtifactIds. |
| <excludeClassifiers> | String | 2.0 | Comma Separated list of Classifiers to exclude. Empty String
indicates don't exclude anything (default). User property is: excludeClassifiers. |
| <excludeGroupIds> | String | 2.0 | Comma separated list of GroupId Names to exclude. User property is: excludeGroupIds. |
| <excludeReactor> | boolean | 2.7 | Don't resolve plugins that are in the current reactor. Only works
for plugins at the moment. Default value is: true. User property is: excludeReactor. |
| <excludeScope> | String | 2.0 | Scope to exclude. An Empty string indicates no scopes (default). User property is: excludeScope. |
| <excludeTransitive> | boolean | - | If we should exclude transitive dependencies. Override
goal="dependency:resolve"/excludeTransitive. Default is "true",
different from goal="dependency:resolve". Default value is: true. User property is: flatten.excludeTransitive. |
| <excludeTypes> | String | 2.0 | Comma Separated list of Types to exclude. Empty String indicates
don't exclude anything (default). User property is: excludeTypes. |
| <ignorePermissions> | boolean | - | not used in this goal |
| <includeArtifactIds> | String | 2.0 | Comma separated list of Artifact names to include. Empty String
indicates include everything (default). User property is: includeArtifactIds. |
| <includeClassifiers> | String | 2.0 | Comma Separated list of Classifiers to include. Empty String
indicates include everything (default). User property is: includeClassifiers. |
| <includeGroupIds> | String | 2.0 | Comma separated list of GroupIds to include. Empty String indicates
include everything (default). User property is: includeGroupIds. |
| <includeParents> | boolean | 2.8 | Include parent poms in the dependency resolution list. Default value is: false. User property is: includeParents. |
| <includeScope> | String | - | Scope to include. Override goal="dependency:resolve"/includeScope.
Default is "compile", different from goal="dependency:resolve". Default value is: compile. User property is: flatten.includeScope. |
| <includeTypes> | String | 2.0 | Comma Separated list of Types to include. Empty String indicates
include everything (default). User property is: includeTypes. |
| <markersDirectory> | File | 2.0 | Directory to store flag files Default value is: ${project.build.directory}/dependency-maven-plugin-markers. User property is: markersDirectory. |
| <outputAbsoluteArtifactFilename> | boolean | 2.0 | Output absolute filename for resolved artifacts Default value is: false. User property is: outputAbsoluteArtifactFilename. |
| <outputFile> | File | - | If specified, this parameter will cause the dependencies to be
written to the path specified, instead of writing to the console.
Override goal="dependency:resolve"/outputFile. Default is
"resolve.log", different from goal="dependency:resolve". Default value is: ${project.build.directory}/flatten/resolve.log. User property is: flatten.outputFile. |
| <outputScope> | boolean | 2.0-alpha-2 | If we should display the scope when resolving Default value is: true. User property is: mdep.outputScope. |
| <overWriteIfNewer> | boolean | 2.0 | Overwrite artifacts that don't exist or are older than the source. Default value is: true. User property is: overWriteIfNewer. |
| <overWriteReleases> | boolean | 1.0 | Overwrite release artifacts Default value is: false. User property is: overWriteReleases. |
| <overWriteSnapshots> | boolean | 1.0 | Overwrite snapshot artifacts Default value is: false. User property is: overWriteSnapshots. |
| <prependGroupId> | boolean | 2.2 | Prepend the groupId during copy. Default value is: false. User property is: mdep.prependGroupId. |
| <silent> | boolean | - | If the plugin should be silent. Override
goal="dependency:resolve"/silent. Default is "true", different from
goal="dependency:resolve". Default value is: true. User property is: flatten.silent. |
| <skip> | boolean | 2.7 | Skip plugin execution completely. Default value is: false. User property is: mdep.skip. |
| <sort> | boolean | - | Sort the output list of resolved artifacts alphabetically. Override
goal="dependency:resolve"/sort. Default is "true", different from
goal="dependency:resolve". Default value is: true. User property is: flatten.sort. |
| <type> | String | 2.0 | Specify type to look for when constructing artifact based on
classifier. Example: java-source,jar,war User property is: type. |
| <useJvmChmod> | boolean | - | not used in this goal |


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Lorem ipsum dolor sit amet, consectetur adipisicing elit. Ducimus enim eos ipsa voluptas. Adipisci dignissimos, dolores excepturi fugiat inventore minus molestias nam necessitatibus pariatur, quia sint totam. Blanditiis, praesentium temporibus?
Just now
System shutdown pending
14 mins
New invoice received
20 mins
DB overloaded 80% settled
1 hr
System error - Check
2 hrs
Production server down
3 hrs
Production server up
5 hrs
New order received urgent
7 hrs
12 new users registered
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New invoice received
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Set spawn point
There are 2 server commands that set the spawn point
The world spawn command sets a general location
The setspawn command sets a specific location
When a player joins a server or respawns they are sent to the spawn point.
This should be the location of your lobby.
These commands should be set when the first serverJoin event is triggered after a server reload.


Liverpool fans respond as Richard Keys fumes over Crystal Palace VAR decision
VAR has dominated the headlines this season for Liverpool as they sit top of the Premier League
by Paul ClarkeLiverpool received some more help from VAR in the first half of their clash at Crystal Palace and it has led to reaction aplenty.
James Tomkins looked to have put his side in front after finding the net with a header from the back post following a corner for the hosts.
Palace in many ways deserved the lead for a strong first-half display but their moment of excitement was short-lived as the decision went upstairs to VAR.
It was adjudged that Jordan Ayew had pushed Dejan Lovren and subsequently the goal was chalked off, much to the frustration of the home fans.
Not only that, pundits aplenty have been getting in on the act and giving their verdict, with Liverpool also getting the rub of the green from a VAR perspective in their 3-1 win over Man City earlier this month.
beIN Sports presenter and former Sky Sports anchor Richard Keys gave his thoughts on the decision on Twitter immediately in the aftermath and he didn't hold back.
"Terrible VR decision at Palace. Terrible," he tweeted.
This then led to a mass reaction from Liverpool fans to the aforementioned tweet as they chose to use the moment to counter Keys' claim on the incident which occurred whilst the game was level at 0-0.
Here is the best reaction from Liverpool fans below.
Meanwhile, Arsenal legend Paul Merson was also in the same camp as Keys on the decision and here is what he had to say on Sky Sports whilst commentating on the game for Soccer Saturday.
"I don't know what they are looking at. Someone has gone over so they may be looking at a foul. There is a shove but I don't know.
"I'd still give it. He has disallowed it and that's ridiculous. He is nowhere near the ball. Shall we give Liverpool the league now?"


SURRENDER DOROTHY
A Film Review by James Berardinelli
RATING: ***1/2 OUT OF ****
United States, 1998 Running Length: 1:27 MPAA Classification: No MPAA Rating (Profanity, homosexual themes, violence) Theatrical Aspect Ratio: 1.33:1
Cast: Peter Pryor, Kevin DiNovis, Jason Centeno, Elizabeth Casey Director: Kevin DiNovis Producer: Richard Goldberg Screenplay: Kevin DiNovis Cinematography: Jonathan Kovel Music: Christopher Matarazzo
The fact that Kevin DiNovis' debut feature, SURRENDER DOROTHY, won the Grand Jury Prize at the 1998 Slamdance Film Festival should be a warning signal to anyone expecting something even remotely mainstream. SURRENDER DOROTHY is startling, gripping, disturbing, and out on the film making edge. It's the kind of movie that we don't see enough of because its commercial prospects are so limited. This kind of picture is unlikely to appeal to typical movie-goers (or, for that matter, even to a significant portion of the art house crowd), and, as a result, directors stay away from this sort of in-your-face excursion into psychological deviance and obsession.
The story follows a twisted, co-dependent relationship as it spirals into ever-darker territory. The lead character is Trevor (Peter Pryor), a 27 year-old busboy who lives alone in a Philadelphia apartment. His only friend is Denis (Jason Centeno), a drug dealer, and his extreme fear of women prevents him from even going out on a date, let alone having a girlfriend. So Trevor lives his solitary, stale life, nursing his loneliness until someone comes along to change it. That person is Lanh (Kevin DiNovis), a 25 year-old heroin addict. Following a drug theft, Lanh is in hiding from Denis and comes to Trevor for a place to stay. In return for shelter, Trevor exacts a price -- he gradually begins to transform Lanh into his vision of the "perfect woman." To obtain a daily fix, Lanh must wear women's clothing, makeup, and high heels. And, as Trevor's need to have a "real woman" grows, his plans for Lanh become progressively more bizarre.
SURRENDER DOROTHY betrays its low budget through its 16 mm black- and-white print. Rather than detracting from the experience, however, the grainy, almost primitive-looking cinematography enhances the film's effectiveness, lending an almost-documentary quality to the proceedings that offsets the twisted fairy tale quality of the narrative. The movie's look is perfect for the story; color or even a crisper black- and-white would not have been as effective.
The core relationship between Trevor and Lanh is obviously homosexual, but SURRENDER DOROTHY isn't a "gay film." The fact is, Trevor wants a woman, and is able to delude himself into believing that Lanh (who he calls "Dorothy") is (or can become) one. The real focus of DiNovis' picture is on Trevor's obsession. It's frightening to consider the kind of monster that can lurk within the psyche of someone as apparently-ineffectual as Trevor. (Of course, neighbors of mass murderers, when interviewed, inevitably remark, "He seemed to be such a nice, quiet person.")
SURRENDER DOROTHY can also be seen as an autopsy of a universal problem: domestic abuse. Trevor is the abuser and Lanh is the victim, and, although their roles are nontraditional, the patterns are familiar. The abuse is psychological, not physical, with Lanh trapped in this dysfunctional cycle, unable to break free. The defeated, broken Lanh we see late in the film is a far different individual from the cocky man who first moves into Trevor's apartment. Likewise, Trevor has been transformed from a frightened mouse into a cruel monster.
The lead actors both give fine performances. Peter Pryor is completely believable as Trevor, the kind of meek person we see every day on the street and in shops, but rarely notice. Even more impressive is Kevin DiNovis, who shows great courage by placing himself in such a controversial role. Apparently, DiNovis wasn't his own first choice for Lanh, but, when the actor originally cast in the part backed out at the last minute, DiNovis had no choice if he wanted to make the film. The results are a testament to the sometimes-fortunate twists of fate on an independent movie shoot. DiNovis is the perfect Lanh/Dorothy.
SURRENDER DOROTHY is part dark comedy and part (David) Lynch- inspired melodrama, although it doesn't fit neatly into either category. It's an assault on political correctness and middle class values, but the underlying message is too urgent to disregard. Ultimately, SURRENDER DOROTHY isn't easy to like (in much the same way that something in the nature of BLUE VELVET isn't easy to like), but it is undeniably powerful. A week after I saw SURRENDER DOROTHY, it still lingers in my consciousness while movies viewed in the interim have already faded.
Copyright 1998 James Berardinelli
- James Berardinelli e-mail<EMAIL_ADDRESS>Now with more than 1400 reviews... The ReelViews web site: http://movie-reviews.colossus.net/
"My belief is that no movie, nothing in life, leaves people neutral.
-- David Puttnam
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国家: 菲律宾 教龄: 6年 课时数: 1 教授范围：商务高级英语 Business Venture 系列、剑桥国际英语 Interchange 系列、 牛津少儿英语 Let's go 系列、朗文国际英语 Side by Side 系列、朗文新概念青少版系列、商务高级英语 Market Leader 系列
English is fun and so learning it is more fun! There are several ways to have fun in learning English. We can learn through playing games, singing and simple conversation. It's not an overnight process. It takes a lot of patience to acquire the things we need to learn.
Hello! My name is Teacher Telly. I've been teaching English as a second language for 6 (six) years now. And my experiences in teaching will help contribute in enhancing your speaking skills. Enroll in my class and let's have fun while learning. See you!
立即预约国家: 菲律宾 教龄: 6年 课时数: 1 教授范围：商务高级英语 Business Venture 系列、剑桥国际英语 Interchange 系列、 牛津少儿英语 Let's go 系列、朗文国际英语 Side by Side 系列、朗文新概念青少版系列、商务高级英语 Market Leader 系列
English is fun and so learning it is more fun! There are several ways to have fun in learning English. We can learn through playing games, singing and simple conversation. It's not an overnight process. It takes a lot of patience to acquire the things we need to learn.
Hello! My name is Teacher Telly. I've been teaching English as a second language for 6 (six) years now. And my experiences in teaching will help contribute in enhancing your speaking skills. Enroll in my class and let's have fun while learning. See you!
立即预约国家: 菲律宾 教龄: 6年 课时数: 1 教授范围：商务高级英语 Business Venture 系列、剑桥国际英语 Interchange 系列、 牛津少儿英语 Let's go 系列、朗文国际英语 Side by Side 系列、朗文新概念青少版系列、商务高级英语 Market Leader 系列
English is fun and so learning it is more fun! There are several ways to have fun in learning English. We can learn through playing games, singing and simple conversation. It's not an overnight process. It takes a lot of patience to acquire the things we need to learn.
Hello! My name is Teacher Telly. I've been teaching English as a second language for 6 (six) years now. And my experiences in teaching will help contribute in enhancing your speaking skills. Enroll in my class and let's have fun while learning. See you!
立即预约国家: 菲律宾 教龄: 6年 课时数: 1 教授范围：商务高级英语 Business Venture 系列、剑桥国际英语 Interchange 系列、 牛津少儿英语 Let's go 系列、朗文国际英语 Side by Side 系列、朗文新概念青少版系列、商务高级英语 Market Leader 系列
English is fun and so learning it is more fun! There are several ways to have fun in learning English. We can learn through playing games, singing and simple conversation. It's not an overnight process. It takes a lot of patience to acquire the things we need to learn.
Hello! My name is Teacher Telly. I've been teaching English as a second language for 6 (six) years now. And my experiences in teaching will help contribute in enhancing your speaking skills. Enroll in my class and let's have fun while learning. See you!
立即预约国家: 菲律宾 教龄: 6年 课时数: 1 教授范围：商务高级英语 Business Venture 系列、剑桥国际英语 Interchange 系列、 牛津少儿英语 Let's go 系列、朗文国际英语 Side by Side 系列、朗文新概念青少版系列、商务高级英语 Market Leader 系列
English is fun and so learning it is more fun! There are several ways to have fun in learning English. We can learn through playing games, singing and simple conversation. It's not an overnight process. It takes a lot of patience to acquire the things we need to learn.
Hello! My name is Teacher Telly. I've been teaching English as a second language for 6 (six) years now. And my experiences in teaching will help contribute in enhancing your speaking skills. Enroll in my class and let's have fun while learning. See you!
立即预约国家: 菲律宾 教龄: 6年 课时数: 1 教授范围：商务高级英语 Business Venture 系列、剑桥国际英语 Interchange 系列、 牛津少儿英语 Let's go 系列、朗文国际英语 Side by Side 系列、朗文新概念青少版系列、商务高级英语 Market Leader 系列
English is fun and so learning it is more fun! There are several ways to have fun in learning English. We can learn through playing games, singing and simple conversation. It's not an overnight process. It takes a lot of patience to acquire the things we need to learn.
Hello! My name is Teacher Telly. I've been teaching English as a second language for 6 (six) years now. And my experiences in teaching will help contribute in enhancing your speaking skills. Enroll in my class and let's have fun while learning. See you!
立即预约


OVERALL
UP to MAY
JUNE to AUG
SEP to NOV
Cases
Cases/1M
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Mortality %
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Real Cases Multiplier
Immunity %
Global


{{ password }}
Your custom iPXE installation URL is http://{{ SITE_FQDN }}/ipxe/{{ node_id }}
When selecting a new instance on the Packet portal, be sure to use Custom iPXE as the OS with the above URL. You also will need to ensure that the public and private IP allocation subnets are at least
/30in size. Even if you are not planning on using these IPs in your deployment this is critical.


Here are some of the lists of musical instruments catalog (50 of catalogs):
This is a violin, or known as fiddle. It is part of the String Instruments and the smallest,
and it is originally invented in Italy in 1550s by Andre Amati.
This is an electric guitar, and it is a String Instruments and part of the
guitar family invented in 1932 by jazz group players in United States.
This is an Acoustic guitar, also part of the guitar family and String instruments, it is invented
by Antonio Torres Jurado in 1830s from Spain.
This is castanets, it is part of the Percussion Instrument, or known as idiophones. Castanets was
invented by Phoenicians in 1000 B.C., and its have used most in Mediterranean area: Spain, Portuguese,
and Italian, also in Turkey, Egypt, and Greece. Each country have their own symbolism while they play

with castanets, for instance, In Spain they have use a lot for Flamenco, with dramatic dancing and

playing castanets at the same time.


The puzzle consists of five clues whose answers (which are in alphabetical order) are ATLAS, EAST, EDEN, HDTV, and WELSH. The puzzle title, the occurrences of "map", "path", and "MIT" in the clues, and the fact that EAST is supposed to be placed east to west, all suggest that we want to place these answers along the five paths that cross through Hockfield Court at MIT:
Perhaps with some trial and error to figure out what "rules" we need to follow when placing these letters, we find that we can place a letter at each intersection so that the five paths spell out the five answers:
Finally, reading the letters at the intersections of the five paths spells out the answer SALTED:


In Stata 16, you can embed and execute Python code from within Stata. Stata’s new python command provides a suite of subcommands allowing you to easily call Python from Stata and output Python results within Stata.
We will build a classifier using the Support Vector Machine (SVM) classifier within the scikit-learn Python package to detect if a car in Stata’s auto dataset is foreign or domestic built.
Note that you need to install the Matplotlib, sklearn, and NumPy packages in your current Python installation to run the following example.
. set seed `seed'
. sysuse auto, clear
(1978 Automobile Data)
. gen train = 0
. replace train = 1 if runiform() < `percent'/100
(18 real changes made)
. frame put if train==0, into(predict)
. keep if train==1
(56 observations deleted)
We produce a 3d scatter plot of the trainning data. The points are color coded for different type (foreign or domestic).
python:
import numpy as np
from sfi import Platform
import matplotlib
if Platform.isWindows():
matplotlib.use('TkAgg')
import matplotlib.pyplot as plt
from sfi import Data
import imageio as io
import os
from mpl_toolkits.mplot3d import Axes3D
X = np.array(Data.get("foreign mpg turn headroom"))
fig = plt.figure(1, figsize=(6, 6))
ax = Axes3D(fig)
ax.scatter(X[:, 1], X[:, 2], X[:, 3], c=X[:, 0]<0.1, s=30)
ax.set_xlabel("Mileage (mpg)")
ax.set_ylabel("Trunk space (cu. ft.)")
ax.set_zlabel("Headroom (in.)")
plt.savefig("train_for.png")
plt.close()
end
Now We produce the same 3d scatter plot for the prediction data.
Now we train the SVM classifier using the trainning data, then predict the type using the prediction data.
. frame change default
. pysvm2 foreign mpg turn headroom
note: training finished successfully
. frame change predict
. pysvm2predict foreign_pred
. label values foreign_pred origin
. tabulate foreign foreign_pred, nokey
| foreign_pred
Car type | Domestic Foreign | Total
-----------+----------------------+----------
Domestic | 38 2 | 40
Foreign | 12 4 | 16
-----------+----------------------+----------
Total | 50 6 | 56
The precentage of correctly identified cars is 75.00%.


Rules of the Game
- Player 1 chooses the value for the bet between 0.01 and 5 ether.
- Player 2 has to match the bet of player 1 exactly or the transaction is rejected.
- Player 2 is obliged to start the game with a second transaction within 240 blocks after the bet of player 1 was matched. This is necessary to guarantee the randomness described in the next step. If player 2 does not start the game within this time frame they will lose their bet and player 1 will get their bet refunded. [1]
- After player 2 started the game, the game table is shown. The game is a modified version of the well known game connect four. One stone will be placed for each player in a random position that is not in the middle column and doesn't touch a border. Additionally, the starting player is randomly determined. [2]
- The goal of the game is to connect 4 stones of the same colour in a row, column or diagonal.
- The time per move is fixed and shown in the interface. If the time runs out, any address can terminate the game and declare the nonactive player the winner.
- To incentivize the losing player to play out the game or give up instead of just choosing to time out, they will receive a part of the fees when giving up or losing. No payout is done to a player who lets the game time out.
- The winner of the game receives the bet of both players minus a fixed percentage fee which is withheld by the contract.
[1] Anyone can start the game by triggering the transaction, but only player 2 has a monetary incentive to do so.
[2] The informed reader/player might know that it is not trivial to create entropy on a blockchain. We use the following two-stage approach: When player 2 matches the bet, the block hash of this transaction will be used to construct the random seed (note that even the miner of this block will not know the block hash until the block is completed). When player 2 starts the game with the second transaction, the block hash of the "join-transaction" is revealed. This second transaction needs to be within 240 blocks (~1 hour) after the first transaction. We then combine the block hash with the account address of the miner (coinbase) of the second block using an XOR operation to create the random seed. Using a linear congruential algorithm we derive at least five random numbers from this seed to define the location of the two random stones and the starting player.


{% extends 'base.html' %}
{% load filters %}
{% block headline %}
Viewing data for {{ object.name }}
{% endblock %}
{% block content %}
Born on {{ object.birthday }}
Parents:
{% for p in parents %}
{{ p.username }}
{% endfor %}
Created on {{ object.dt|dt_localdate }} by {{ object.created_by.username }}.
{% if request.user == child.created_by %}


Place your phone on the floor and prop it against a wall. Align the ball to the middle of the circle. The ball will turn green when the phone is correctly placed.


The code below defines the class House and an object of that class. However, the code is somewhat incorrect. Fix the mistakes but do NOT change variable or attribute names (they are necessary for checking).
Pay attention to the keyword and class object creation (check how objects of similar classes have been defined in the theory).
Memory limit: 256 MB Time limit: 15 seconds
Caution
You may see errors in your code or execution results due to missing context. Don’t worry about it, just write the solution and press Check.


Demonstrates how a Oracle works. First click in "UPDATE THE PRICE" in order to retreive the ETH price from the CoinMarketCap. The value will then be saved to the Oracle smart contract.
NOTE: Price update is only permitted by the account that deploy the smart contract, normally the first account.


Chrome is the only supported browser. Please change to that or some website components may not work.
CALDERA
Cyber Adversary Language and Decision Engine for Red Team Automation
CALDERA is a framework designed to quickly run breach-and-simulation exercises. It was originally
developed as a MITRE research & development program, aimed at automating the decision-making of
a cyber adversary. Nowadays, it can also be used in realistic red-and-blue exercises.
CALDERA is built on top of the ATT&CK framework.


Our traditional celebration cakes are the perfect finishing touch to your special occasion. Make yours unique by selecting your base, size, colour, sides and message


Click the button to pop "Hello World"
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Web Programming
Strcture
Structure
Structure - Complete
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Text Bold, Italic, Superscript, Subscript
White Space, Line Break, Horizontal Rule


---
title: "Recipe of Favorite Chinese Dan-Bin Tasty"
slug: chinese-dan-bin
description: "Chinese Dan-Bin Recipe - This is an every-day recipe in Taiwan. Bacon and egg are fried with a tortilla and served with hot sauce. If you are an average picky-eater, you will probably not enjoy. You may use either bacon or ham. Recipe of Ultimate Chinese Dan-Bin Delicious"
date: 2021-06-01T09:00:31Z
image: https://cdn.statically.io/img/images.media-allrecipes.com/userphotos/102166.jpg
thumbnail: https://cdn.statically.io/img/images.media-allrecipes.com/userphotos/102166.jpg
cover: https://cdn.statically.io/img/images.media-allrecipes.com/userphotos/102166.jpg
author: Pratiwi
ratingvalue: 4.2
reviewcount: 165
recipeingredient:
- "1 slice bacon"
- "1 egg, beaten"
- "1 (6 inch) corn tortilla"
- "¼ cup sweet corn kernels"
- "1 tablespoon smooth salsa"
recipeinstructions:
- "Fry the slice of bacon in a skillet over medium-high heat. Set aside. Reduce the heat to medium. Pour the egg into the skillet, and sprinkle with corn. Cook for less than 10 seconds."
- "Lay the tortilla over the whole egg. After the egg is firm and attached to the tortilla, flip over, and lay the bacon on top. Put salsa over the bacon, and wrap. Remove from the skillet, cut into small pieces and serve hot."
categories:
- "World Cuisine Recipes"
- "Asian"
- "Chinese"
- "Recipes"
tags:
- "world cuisine recipes"
- "asian"
- "chinese"
katakunci: chinese dan-bin, world cuisine recipes, asian, chinese, .
nutrition: 215.6 calories
recipecuisine: Western
preptime: "P0DT0H2M"
cooktime: "P0DT0H5M"
totaltime: "P0DT0H7M"
recipeyield: "1 serving"
recipecategory:
- World Cuisine Recipes
- Asian
- Chinese
quotes: When you eat food with your family and friends, it always tastes better!
---
Chinese Dan-Bin - Hey everyone, hope you are having an amazing day today. It is me again Pratiwi , welcome to my recipe site. Today, I will show you a way to prepare a special dish, Chinese Dan-Bin. It is one of my favorites recipes. This time, I am going to make it a little bit tasty. This is gonna smell and look delicious.
Chinese Dan-Bin is This is an every-day recipe in Taiwan. Bacon and egg are fried with a tortilla and served with hot sauce. If you are an average picky-eater, you will probably not enjoy. You may use either bacon or ham.
Chinese Dan-Bin is one of the most well liked of current trending foods in the world. It is easy, its quick, it tastes yummy. It is appreciated by millions every day. its easy, its fast, it tastes delicious. Chinese Dan-Bin is something that I have loved my entire life. They are fine and they look wonderful. They re fine and they look fantastic. Chinese Dan-Bin is something that I ve loved my entire life.
Step-by-Step Guide to Make Any-night-of-the-week Chinese Dan-Bin Delicious
To begin with this recipe, we must first prepare a few components. You can cook Chinese Dan-Bin using 5 ingredients and 2 steps. Here is how you cook that.
The ingredients needed to make Chinese Dan-Bin:
-
Get 1 slice bacon
-
Take 1 egg, beaten
-
Take 1 (6 inch) corn tortilla
-
Take ¼ cup sweet corn kernels
-
Make ready 1 tablespoon smooth salsa
Steps to make Chinese Dan-Bin:
-
Fry the slice of bacon in a skillet over medium-high heat. Set aside. Reduce the heat to medium. Pour the egg into the skillet, and sprinkle with corn. Cook for less than 10 seconds.
-
Lay the tortilla over the whole egg. After the egg is firm and attached to the tortilla, flip over, and lay the bacon on top. Put salsa over the bacon, and wrap. Remove from the skillet, cut into small pieces and serve hot.
So thats going to wrap it up for this special food Chinese Dan-Bin recipe. Thanks so much for your time. I am confident you can make this at home. Theres gonna be more interesting food in home recipes coming up. Remember to save this page in your browser, and share it to your family, colleague and friends. Thank you for reading. Go on get cooking!
Reviews of Chinese Dan-Bin:
-
Robert Barlow - This should be labeled breakfast burrito. A true Taiwanese Dan Bing uses a scallion/ flour dough. You should be able to buy Dan Bing Pi (Dan Bing skin) at any of your local Asian Markets. Also you can put anything you want in a Dan bing but should limit it to 2 fillings.
-
FIGPEAR090 - Delicious!
-
Dreygan - Very good recipe! Was wonderfully simple as well. We left out the bacon as we don't do meat and put salsa and sour cream over the top. My girlfriend wasn't expecting to really like it but we just ate it for the second night in a row by her request. Might add onion next time. The diced chilis I've seen mentioned in other reviews would be good as well I think.
-
gooberette - Very tasty! I just go without the baccon because most of the time we don't have any. Sometimes I will mix ketchup and garlic paste and use that for the sauce. I eat these for breakfast all the time!
-
Caroline C - Husband didn't go crazy over this one - said it would be better with flour tortillas and without the corn. Won't be making this again but thanks anyway.
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MikeTheChef - A great new way to make eggs especially if you have extra corn tortillas lying around that you don't know what to do with. I used ham to make these (I obviously had to add a little oil); they had a perfect balance of flavor.
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Christine - A good fast meal (though I'm not sure what is Taiwanese about it...). I tried it both as-is and with cheddar and sour cream and it is much better at least with the sour cream. The addition of corn received mixed reviews in my house but I personally liked the texture it added. It could be made even easier by just adding a tablespoon or so of real bacon bits to the egg.
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~TxCin~ILove2Ck - This is even better than migas! I've tried these with corn and without my hubby likes better with the corn my son likes better without...I liked both ways. Sometimes I also add a slice of american cheese to ours. SO many options for add ons to this one such a great idea! Thanks for the wonderful recipe I've made these too many times to count. My hubby's suggestion maybe add green chili's for some kick.
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ORVILLE76 - This was one of those recipes that just hit me aside the head...I was not sure what to expect. It really is pretty good and it is sure easy. I was skeptical about the corn and didnt use it...I added some diced green pepper instead. But after tasting them I think the corn would have been a nice addition complementing the flavor of the tortilla. I also topped the bacon with cheddar cheese and garlic and herb cream cheese instead of the salsa. This was a good flavor but next time I am sticking to the recipe (while still adding some cheddar). It is easy-breezy and different...mandarin-mex? lol!


By 9/25 person card must be "finished" — your own images, your own text on back, link to github account, trello, favorite quote etc.
Finish code diddy and "push it" online
Day 6
Designing your personal websites
Hi humans!
Sorry I'm not there!
For today, each of you is going to design and possibly start coding your digital portfolio/personal website/coding journal! The point of this website is that it's going to be a place where you keep all your programming work. The point of it is to look awesome, give a sense of who you are and what you've made, and it has to work well on computers and phones (we'll go into this next time)
You should make at least 2 mock ups (i.e. hand-drawn blueprints like you did for your people cards) and hand them in! When you finish these, start coding a sample site or start working on mocking up a few specific ideas for longer-term individual projects! (e.g. an interactive story, a cool data representation, etc.)
Necessary supplies: Each of you needs blank paper and a ✍ for mockups!
Things your website must include
links to code "snippets and diddies" that you make.
Some commentary and reflection about the things you're making!
A cohesive aesthetic
Check out example websites...
For the following slides, go to the sites and "inspect the pages" to see the different parts of the sites and how they're made... (e.g.a menu bar is often just a div with links in it — on this site inspect the menu bar on the left in your console!)
Really look at the sites. Think about:
What is their structure (i.e. the divs/link/etc that they use.?
What is the information flow like?
Does moving through the site feel good to you? Does it match your aesthetic? Is it easy to navigate?
This is the best project I've ever seen. I made a short film about it. Deryk documented it very well. It's not code documentation but I think it's a great example of documentation of a project. Here it is
Before you start making your mockups, look carefully at the few below for the level of detail you'll want to incorporate!
HW: Self assessment of your work (person card, personal website, first code sketch, journal) Drop off on my desk by Wednesday 10/30/19
Projects::In your google doc at bit.ly/AMAZING-ROOM write out in detail what the 1st part of your project is (i.e. which tool you'll use, what exactly you'll make) and by when will you make it and self-assign HW that's due on Friday.
Open House: Mon Nov. 4th
Who is coming on Monday night, November 4th to demo their work?
In this folder: Put me with a high quality photograph of yourself with a digital project you've made this semester and a well-written, detailed description of a the project. Include why you like it, why you think it's cool, and how you made it.
Class Model Now through Winter Break
Working on projects
Expected to code and work on your projects 3 hours per week outside of class until their done! (Winter break)
Come to class with bugs and problems
Writing in journal 2X per week (tracking projects) and pushing to github
Seminars
I'll send out short and really interesting articles based around CS/big ideas that you'll read and we'll discuss!
Play with Javascript: Variables, Functions, Event Listeners, Console.log
Work with a partner to map it out on paper and then begin to code it. Finish it, link it to your website, and write a journal entry about what you made, why you made it, and how it works?
There is an option on the bottom to fork the pen. Once you've finished and saved your card (with a LINK to your PUBLISHED WEBSITE ON GITHUB), send it to me;)
Personal Websites
Download one of the following templates & mess around with it to make it your own.


South Africa's epic World Cup final victory over England – in pictures
by Tom Jenkins
Our photographer Tom Jenkins captured all the drama from the touchline as an unstoppable and skilful South Africa won the Rugby World Cup final in Yokohama.
Additional photography by Reuters
The England players walk off the field after the warm up in Yokohama.
Springbok captain Siya Kolisi sings the South African national anthem before kick-off.
South Africa’s Makazole Mapimpi is tackled in the opening moments by Kyle Sinckler and Maro Itoje.
Sinckler leaves the field early after being injured in tackling Mapimpi and colliding with Itoje. He is replaced in the front row by Dan Cole.
An early penalty is awarded to South Africa after a loose pass by Billy Vunipola to Owen Farrell.
England captain Owen Farrell looks around as his team struggle to impose themselves.
South Africa’s Duane Vermeulen pushes Jonny May in the throat as he is tackled by Sam Underhill.
Handré Pollard lines up another penalty. The fly-half missed his first kick but was otherwise flawless, notching 22 points.
The livewire Pollard beats George Ford to the ball from his own kick. The England No10 was substituted early in the second half.
The game’s pivotal moment comes as Makazole Mapimpi runs in for the opening try, after a sublime pass from Lukhanyo Am.
Photograph: Issei Kato/Reuters
Mapimpi celebrates scoring the opening try with scrum-half Faf du Klerk.
Photograph: Peter Cziborra/Reuters
As England pour forward, the Springboks pounce on the break. Cheslin Kolbe skips around Owen Farrell to score their second try.
Photograph: Peter Cziborra/Reuters
Kolbe celebrates as Anthony Watson realises England’s World Cup dream is over.
Photograph: Peter Cziborra/Reuters
Pieter-Steph du Toit celebrates at full-time as South Africa earn their third Rugby World Cup triumph.
A bloodied and dejected Billy Vunipola just after the final whistle.
Siya Kolisi holds the Webb Ellis Cup aloft after South Africa’s 32-12 victory.
Manu Tuilagi trudges off the field as England lose to South Africa in a second final.
Photograph: Tom Jenkins/The Guardian
England head coach Eddie Jones waits to receive his silver medal. Jones said later: ‘I don’t know why we didn’t play well today’.
Owen Farrell offers his team some words of encouragement in the England team huddle after the match.
Photograph: Tom Jenkins/The Guardian
Kolisi celebrates with his children. After the game, the captain said: We have so many problems in our country, but we came together with one goal’
Photograph: Tom Jenkins/The Guardian


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Bryce J. Meyer


Now that Varnish is up and running you can access your web application through Varnish. Unless your application is specifically written to work behind a web accelerator you'll probably need to do some changes to either the configuration or the application in order to get a high hitrate in Varnish.
Varnish will not cache your data unless it's absolutely sure it is safe to do so. So, for you to understand how Varnish decides if and how to cache a page, we'll guide you through a couple of tools that you should find useful to understand what is happening in your Varnish setup.
Note that you need a tool to see the HTTP headers that fly between Varnish and the backend. On the Varnish server, the easiest way to do this is to use varnishlog and varnishtop but sometimes a client-side tool makes sense. Here are the ones we commonly use.
You can use varnishtop to identify what URLs are hitting the backend the most. varnishtop -i BereqURL is an essential command, showing you the top requests Varnish is sending to the backend. You can see some other examples of varnishtop usage in Statistics.
When you have identified an URL which is frequently sent to the backend you can use varnishlog to have a look at the request. varnishlog -q 'ReqURL ~ "^/foo/bar"' will show you the requests coming from the client matching /foo/bar.
For more information on how varnishlog works please see Logging in Varnish or then man page.
For extended diagnostics headers, see https://www.varnish-cache.org/trac/wiki/VCLExampleHitMissHeader
lwp-request is tool that is a part of The World-Wide Web library for Perl. It's a couple of really basic programs that can execute an HTTP request and show you the result. We mostly use the two programs, GET and HEAD.
vg.no was the first site to use Varnish and the people running Varnish there are quite clueful. So it's interesting to look at their HTTP Headers.  Lets look at what GET does. GET usually sends off HTTP 0.9 requests, which lack the 'Host' header. So we add a 'Host' header with the '-H' option. '-U' print request headers, '-s' prints response status, '-e' prints response headers and '-d' discards the actual content. We don't really care about the content, only the headers.
As you can see, VG adds quite a bit of information in their headers. Some of the headers, like the 'X-Rick-Would-Never' are specific to vg.no and their somewhat odd sense of humour. Others, like the 'X-VG-Webcache' are for debugging purposes.
So, to check whether a site sets cookies for a specific URL, just do:
GET -Used http://example.com/ |grep ^Set-Cookie
There is also a plugin for Firefox called Live HTTP Headers. This plugin can show you what headers are being sent and received. Live HTTP Headers can be found at https://addons.mozilla.org/en-US/firefox/addon/3829/ or by googling "Live HTTP Headers".
Along with each HTTP request and response comes a bunch of headers carrying metadata. Varnish will look at these headers to determine if it is appropriate to cache the contents and how long Varnish can keep the content cached.
Please note that when Varnish considers these headers Varnish actually considers itself part of the actual webserver. The rationale being that both are under your control.
The term surrogate origin cache is not really well defined by the IETF or RFC 2616 so the various ways Varnish works might differ from your expectations.
Let's take a look at the important headers you should be aware of:
Varnish will, in the default configuration, not cache an object coming from the backend with a 'Set-Cookie' header present. Also, if the client sends a Cookie header, Varnish will bypass the cache and go directly to the backend.
This can be overly conservative. A lot of sites use Google Analytics (GA) to analyze their traffic. GA sets a cookie to track you. This cookie is used by the client side javascript and is therefore of no interest to the server.
For a lot of web applications it makes sense to completely disregard the cookies unless you are accessing a special part of the web site. This VCL snippet in vcl_recv will disregard cookies unless you are accessing /admin/:
if (!(req.url ~ "^/admin/")) {
unset req.http.Cookie;
}
Quite simple. If, however, you need to do something more complicated, like removing one out of several cookies, things get difficult. Unfortunately Varnish doesn't have good tools for manipulating the Cookies. We have to use regular expressions to do the work. If you are familiar with regular expressions you'll understand whats going on. If you aren't we recommend that you either pick up a book on the subject, read through the pcrepattern man page, or read through one of many online guides.
Lets use the Varnish Software (VS) web as an example here. Very simplified the setup VS uses can be described as a Drupal-based backend with a Varnish cache in front. VS uses some cookies for Google Analytics tracking and similar tools. The cookies are all set and used by Javascript. Varnish and Drupal doesn't need to see those cookies and since Varnish will cease caching of pages when the client sends cookies Varnish will discard these unnecessary cookies in VCL.
In the following VCL we discard all cookies that start with an underscore:
# Remove has_js and Google Analytics __* cookies.
set req.http.Cookie = regsuball(req.http.Cookie, "(^|;\s*)(_[_a-z]+|has_js)=[^;]*", "");
# Remove a ";" prefix, if present.
set req.http.Cookie = regsub(req.http.Cookie, "^;\s*", "");
Lets look at an example where we remove everything except the cookies named "COOKIE1" and "COOKIE2" and you can marvel at the "beauty" of it:
sub vcl_recv {
if (req.http.Cookie) {
set req.http.Cookie = ";" + req.http.Cookie;
set req.http.Cookie = regsuball(req.http.Cookie, "; +", ";");
set req.http.Cookie = regsuball(req.http.Cookie, ";(COOKIE1|COOKIE2)=", "; \1=");
set req.http.Cookie = regsuball(req.http.Cookie, ";[^ ][^;]*", "");
set req.http.Cookie = regsuball(req.http.Cookie, "^[; ]+|[; ]+$", "");
if (req.http.Cookie == "") {
unset req.http.Cookie;
}
}
}
A somewhat simpler example that can accomplish almost the same functionality can be found below. Instead of filtering out "other" cookies it instead picks out "the one" cookie that is needed, copies it to another header and then copies it back to the request, deleting the original cookie header.
sub vcl_recv {
# save the original cookie header so we can mangle it
set req.http.X-Varnish-PHP_SID = req.http.Cookie;
# using a capturing sub pattern, extract the continuous string of
# alphanumerics that immediately follows "PHPSESSID="
set req.http.X-Varnish-PHP_SID =
regsuball(req.http.X-Varnish-PHP_SID, ";? ?PHPSESSID=([a-zA-Z0-9]+)( |;| ;).*","\1");
set req.http.Cookie = req.X-Varnish-PHP_SID;
unset req.X-Varnish-PHP_SID;
}
There are other scary examples of what can be done in VCL in the Varnish Cache Wiki.
If your backend server sets a cookie using the 'Set-Cookie' header Varnish will not cache the page when using the default configuration. A hit-for-miss object (see actions) is created. So, if the backend server acts silly and sets unwanted cookies just unset the 'Set-Cookie' header and all should be fine.
The 'Cache-Control' header instructs caches how to handle the content. Varnish cares about the max-age parameter and uses it to calculate the TTL for an object.
So make sure you issue a 'Cache-Control' header with a max-age header. You can have a look at what Varnish Software's Drupal server issues:
$ GET -Used http://www.varnish-software.com/|grep ^Cache-Control
Cache-Control: public, max-age=600
Varnish adds an 'Age' header to indicate how long the object has been kept inside Varnish. You can grep out 'Age' from varnishlog with varnishlog -I RespHeader:^Age.
An HTTP 1.0 server might send the header Pragma: nocache. Varnish ignores this header. You could easily add support for this header in VCL.
In vcl_backend_response:
if (beresp.http.Pragma ~ "nocache") {
set beresp.uncacheable = true;
set beresp.ttl = 120s; # how long not to cache this url.
}
If Varnish sees an 'Authorization' header it will pass the request. If this is not what you want you can unset the header.
Sometimes your backend will misbehave. It might, depending on your setup, be easier to override the TTL in Varnish then to fix your somewhat cumbersome backend.
You need VCL to identify the objects you want and then you set the 'beresp.ttl' to whatever you want:
sub vcl_backend_response {
if (bereq.url ~ "^/legacy_broken_cms/") {
set beresp.ttl = 5d;
}
}
This example will set the TTL to 5 days for the old legacy stuff on your site.
Since you still might have this cumbersome backend that isn't very friendly to work with you might want to override more stuff in Varnish. We recommend that you rely as much as you can on the default caching rules. It is perfectly easy to force Varnish to lookup an object in the cache but it isn't really recommended.
Some sites are accessed via lots of hostnames. http://www.varnish-software.com/, http://varnish-software.com/ and http://varnishsoftware.com/ all point at the same site. Since Varnish doesn't know they are the same, Varnish will cache different versions of every page for every hostname. You can mitigate this in your web server configuration by setting up redirects or by using the following VCL:
if (req.http.host ~ "(?i)^(www.)?varnish-?software.com") {
set req.http.host = "varnish-software.com";
}
HTTP Vary is not a trivial concept. It is by far the most misunderstood HTTP header.
A lot of the response headers tell the client something about the HTTP object being delivered. Clients can request different variants of a HTTP object, based on their preference. Their preferences might cover stuff like encoding or language. When a client prefers UK English this is indicated through Accept-Language: en-uk. Caches need to keep these different variants apart and this is done through the HTTP response header 'Vary'.
When a backend server issues a Vary: Accept-Language it tells Varnish that its needs to cache a separate version for every different Accept-Language that is coming from the clients.
If two clients say they accept the languages "en-us, en-uk" and "da, de" respectively, Varnish will cache and serve two different versions of the page if the backend indicated that Varnish needs to vary on the 'Accept-Language' header.
Please note that the headers that 'Vary' refer to need to match exactly for there to be a match. So Varnish will keep two copies of a page if one of them was created for "en-us, en-uk" and the other for "en-us,en-uk". Just the lack of a whitespace will force Varnish to cache another version.
To achieve a high hitrate whilst using Vary is there therefore crucial to normalize the headers the backends varies on. Remember, just a difference in casing can force different cache entries.
The following VCL code will normalize the 'Accept-Language' header to either "en", "de" or "fr", in this order of precedence:
if (req.http.Accept-Language) {
if (req.http.Accept-Language ~ "en") {
set req.http.Accept-Language = "en";
} elsif (req.http.Accept-Language ~ "de") {
set req.http.Accept-Language = "de";
} elsif (req.http.Accept-Language ~ "fr") {
set req.http.Accept-Language = "fr";
} else {
# unknown language. Remove the accept-language header and
# use the backend default.
unset req.http.Accept-Language
}
}
Varnish will return a "503 internal server error" page when it fails to parse the 'Vary' header, or if any of the client headers listed in the Vary header exceeds the limit of 65k characters. An 'SLT_Error' log entry is added in these cases.
Some applications or application servers send Vary: User-Agent along with their content. This instructs Varnish to cache a separate copy for every variation of 'User-Agent' there is and there are plenty. Even a single patchlevel of the same browser will generate at least 10 different 'User-Agent' headers based just on what operating system they are running.
So if you really need to vary based on 'User-Agent' be sure to normalize the header or your hit rate will suffer badly. Use the above code as a template.
When Varnish does not find an object for a request in the cache, then by default it performs a fetch from the backend on the hypothesis that the response might be cached. This has two important consequences:
By setting a grace time for cached objects (default 10 seconds), you allow Varnish to serve stale content while waiting for coalesced fetches, which are run asynchronously while the stale response is sent to the client. For details see Misbehaving servers.
Although the headers for a conditional request are removed from the backend fetch on a cache miss, Varnish may nevertheless respond to the client request with "304 Not Modified" if the resulting response allows it. At delivery time, if the client request had an If-None-Match header that matches the ETag header in the response, or if the time in an If-Modified-Since request header is equal to or later than the time in the Last-Modified response header, Varnish will send the 304 response to the client. This happens for both hits and misses.
Varnish can send conditional requests to the backend if it has an object in the cache against which the validation can be performed. You can ensure that an object is retained for this purpose by setting beresp.keep in vcl_backend_response:
sub vcl_backend_response {
# Keep the response in cache for 4 hours if the response has
# validating headers.
if (beresp.http.ETag || beresp.http.Last-Modified) {
set beresp.keep = 4h;
}
}
A stale object is not removed from the cache for the duration of beresp.keep after its TTL and grace time have expired. This will increase the storage requirements for your cache, but if you have the space, it might be worth it to keep stale objects that can be validated for a fairly long time. If the backend can send a 304 response long after the TTL has expired, you save bandwith on the fetch and reduce pressure on the storage; if not, then it's no different from any other cache miss.
If, however, you would prefer that backend fetches are not conditional, just remove the If-* headers in vcl_backend_fetch:
sub vcl_backend_fetch {
# To prevent conditional backend fetches.
unset bereq.http.If-None-Match;
unset bereq.http.If-Modified-Since;
}
That should only be necessary if the conditional fetches are problematic for the backend, for example if evaluating whether the response is unchanged is too costly for the backend app, or if the responses are just buggy. From the perspective of Varnish, 304 responses are clearly preferable; fetches with the empty response body save bandwidth, and storage does not have to be allocated in the cache, since the existing cache object is re-used.
To summarize, you can improve performance even in the case of cache misses by:
Some responses cannot be cached, for various reasons. The content may be personalized, depending on the content of the Cookie header, or it might just be the sort of thing that is generated anew on each request. The cache can't help with that, but nevertheless there are some decisions you can make that will help Varnish deal with uncacheable responses in a way that is best for your requirements.
The issues to consider are:
Depending on how your site works, you may be able to recognize a client request for a response that cannot be cached, for example if the URL matches certain patterns, or due to the contents of a request header. In that case, you can set the fetch to pass with return(pass) from vcl_recv:
sub vcl_recv {
if (req.url ~ "^/this/is/personal/") {
return(pass);
}
}
For passes there is no request coalescing. Since pass indicates that the response will not be cacheable, there is no point in waiting for a response that might be cached, and all pending fetches for the object are concurrent. Otherwise, fetches waiting for an object that turns out to be uncacheable after all may be serialized -- pending fetches would wait for the first one, and when the result is not entered into the cache, the next fetch begins while all of the others wait, and so on.
When a request is passed, this can be recognized in the vcl_backend_* subroutines by the fact that bereq.uncacheable and beresp.uncachable are both true. The backend response will not be cached, even if it fulfills conditions that otherwise would allow it, for example if Cache-Control sets a positive TTL.
Pass is the default (that is, builtin.vcl calls return(pass) in vcl_recv) if the client request meets these conditions:
If you want to override the default, say if you are certain that the response may be cacheable despite the presence of a Cookie, make sure that a return gets called at the end of any path that may be taken through your own vcl_recv. But if you do that, no part of the built-in vcl_recv gets executed; so take a close look at vcl_recv in builtin.vcl, and duplicate any part of it that you require in your own vcl_recv.
As with cache hits and misses, Varnish decides to send a 304 response to the client after a pass if the client request headers and the response headers allow it. This might mean that Varnish will send a 304 response to the client even after the backend saw the same request headers (If-Modified-Since and/or If-None-Match), but decided not to respond with status 304, while nevertheless setting the response headers ETag and/or Last-Modified so that 304 would appear to be warranted. If you would prefer that Varnish doesn't do that, then remove the If-* client request headers in vcl_pass:
sub vcl_pass {
# To prevent 304 client responses after a pass.
unset req.http.If-None-Match;
unset req.http.If-Modified-Since;
}
You may not be able to recognize all requests for uncacheable content in vcl_recv. You might want to allow backends to determine their own cacheability by setting the Cache-Control header, but that cannot be seen until Varnish receives the backend response, so vcl_recv can't know about it.
By default, if a request is not passed and the backend response turns out to be uncacheable, the cache object is set to "hit-for-miss", by setting beresp.uncacheable to true in vcl_backend_response. A minimal object is saved in the cache, so that the "hit-for-miss" state can be recognized on subsequent lookups. (The cache is used to remember that the object is uncacheable, for a limited time.) In that case, no request coalescing is performed, so that fetches can run concurrently. Otherwise, fetches for hit-for-miss are just like cache misses, meaning that:
When beresp.uncacheable is set to true, then beresp.ttl determines how long the hit-for-miss state may last at most. The hit-for-miss state ends after this period of time elapses, or if a cacheable response is returned by the backend before it elapses (the elapse of beresp.ttl just means that the minimal cache object expires, like any other cache object expiration). If a cacheable response is returned, then that object replaces the hit-for-miss object, and subsequent requests for it will be cache hits. If no cacheable response is returned before beresp.ttl elapses, then the next request for that object will be an ordinary miss, and hence will be subject to request coalescing.
When Varnish sees that it has hit a hit-for-miss object on a new request, it executes vcl_miss, so any custom VCL you have written for cache misses will apply in the hit-for-miss case as well.
builtin.vcl sets beresp.uncacheable to true, invoking the hit-for-miss state, under a number of conditions that indicate that the response cannot be cached, for example if the TTL was computed to be 0 or if there is a Set-Cookie header. beresp.ttl is set to two minutes by builtin.vcl in this case, so that is how long hit-for-miss lasts by default.
You can set beresp.uncacheable yourself if you need hit-for-miss on other conditions:
sub vcl_backend_response {
if (beresp.http.X-This-Is == "personal") {
set beresp.uncacheable = true;
}
}
Note that once beresp.uncacheable has been set to true it cannot be set back to false; attempts to do so in VCL are ignored.
Although the backend fetches are never conditional for hit-for-miss, Varnish may decide (as in all other cases) to send a 304 response to the client if the client request headers and response headers ETag or Last-Modified allow it. If you want to prevent that, remove the If-* client request headers in vcl_miss:
sub vcl_miss {
# To prevent 304 client responses on hit-for-miss.
unset req.http.If-None-Match;
unset req.http.If-Modified-Since;
}
A consequence of hit-for-miss is that backend fetches cannot be conditional, since hit-for-miss allows subsequent responses to be cacheable. This may be problematic for responses that are very large and not cacheable, but may be validated with a 304 response. For example, you may want clients to validate an object via the backend every time, only sending the response when it has been changed.
For a situation like this, you can set an object to "hit-for-pass" with return(pass(DURATION)) from vcl_backend_response, where the DURATION determines how long the hit-for-pass state lasts:
sub vcl_backend_response {
# Set hit-for-pass for two minutes if TTL is 0 and response headers
# allow for validation.
if (beresp.ttl <= 0s && (beresp.http.ETag || beresp.http.Last-Modified)) {
return(pass(120s));
}
}
As with hit-for-miss, a minimal object is entered into the cache so that the hit-for-pass state is recognized on subsequent requests. The request is then processed as a pass, just as if vcl_recv had returned pass. This means that there is no request coalescing, and that If-Modified-Since and If-None-Match headers in the client request are passed along to the backend, so that the backend response may be 304.
Varnish executes vcl_pass when it hits a hit-for-pass object. So again, you can arrange for your own handling of both pass and hit-for-pass with the same code in VCL.
If you want to prevent Varnish from sending conditional requests to the backend, then remove the If-* headers from the backend request in vcl_backend_fetch, as shown above for cache misses. And if you want to prevent Varnish from deciding at delivery time to send a 304 response to the client based on the client request and response headers, then remove the headers from the client request in vcl_pass, as shown above for pass.
The hit-for-pass state ends when the "hit-for-pass TTL" given in the return statement elapses. As with passes, the response to a hit-for-pass fetch is never cached, even if it would otherwise fulfill conditions for cacheability. So unlike hit-for-miss, it is not possible to end the hit-for-pass state ahead of time with a cacheable response. After the "hit-for-pass TTL" elapses, the next request for that object is handled as an ordinary miss.
It is possible to end the hit-for-pass state of a cache object by setting req.hash_always_miss to true in vcl_recv for a request that will hit the object (you'll have to write VCL that brings that about). The request in which that happens is forced to be a cache miss, and the state of the object afterwards depends on the disposition of the backend response -- it may become a cache hit, hit-for-miss, or may be set to hit-for-pass again.
hit-for-miss is the default treatment of uncacheable content. No part of builtin.vcl invokes hit-for-pass, so if you need it, you have to add the necessary return statement to your own VCL.


←
n ← v
→full documentation
Defines a new variable with name n and value v.
n
v
Variable n must not already exist in the scope.
⊢ a ← 1 1 ⊢ b ← 3‿3 ⥊ 5 ┌─ ╵ 5 5 5 5 5 5 5 5 5 ┘ C ← ↑


Charts
Charts documenting the number of deliveries carried out monthly for the past year, and yearly since or inception are available below.
To view these charts, select a colour in the sidebar and then press "Draw Chart".
Don't you worry about Planet Express, let me worry about blank!
Our first chart documents the number deliveries we carried out per month. Note the increase of deliveries in the run-up to Christmas.
Select Chart Colour:Charts documenting the number of deliveries carried out monthly for the past year, and yearly since or inception are available below.
To view these charts, select a colour in the sidebar and then press "Draw Chart".


A CSS reprocessor is software that processes (or reprocesses as-needed) CSS code in the web browser after the page has loaded.
CSS reprocessors are used to extend the features and capabilities of CSS by using JavaScript logic to help write styles that CSS alone can’t reach.
There are many ways to reprocess CSS. In general, the parts that must be present for CSS reprocessing to occur:
You can express these four parts in a wide variety of syntaxes, some CSS reprocessors are HTML-based and allow you to write JS and CSS in HTML, others are CSS-based and allow you to augment your CSS code with JavaScript-powered features, and you can also write JavaScript-based CSS reprocessors as well and use functions that take in selectors and return rendered CSS code.
In the pages below I’ll try to identify which Selectors, CSS Code, JS Tests, and JS Events are required to use each technique, and demonstrate using those parts together in a variety of different syntaxes.


STUDENT • FUTURE DEVELOPER
My name is Nick. I am twenty-two years old and was born in Philadelphia, Pennsylvania. I've always been a huge nerd, especially when I was younger. Coding has given me the power to be as much of a nerd as I possibly can be! I'm ready to absorb all of the knowledge from this program and apply it to my every day life, no matter the road it leads me.


WebSockets and JMS
First open a session
Send messages and wait for replies
Check server's log
Open Session
Send message
Close Session
WebSocket messages received:


class Widgets extends wxApp implements ContainerAwareInterface
Methods
| void |
setContainer(Container $container)
Set the container. |
|
| Container |
getContainer()
Get the container. |
|
|
OnInit()
Called when the application is initialised |
||
|
OnExit()
Called when the application exits |
Details
at line 18
public void
setContainer(Container $container)
Set the container.
at line 28
public Container
getContainer()
Get the container.
at line 36
public
OnInit()
Called when the application is initialised
at line 44
public
OnExit()
Called when the application exits


Erym1723.github.io
Waeco CoolFun SC26 Instruction Manual - manualslib.com.
View and Download Waeco CDF18 instruction manual online. CDF18 Freezer pdf manual download. Also for: Cdf35, Cdf45, Cdf25. View and Download Waeco CoolFun SC26 instruction manual online. Thermoelectric cooler. CoolFun SC26 Freezer pdf manual download. Also for: Coolfun sct26. WAECO CDF18 INSTRUCTION MANUAL Pdf Download. Waeco Coolfun Cd-22-Ac Bedienungsanleitung.


I was born in Lima, Peru. I´m 18 years old.I consider myself a responsible person, determined, persistent, with goals to achieve.
My goal is to lead and transform production processes having the capacity to lead investigations of operations and manufacturing. At the same time, this career makes working as Financial Engineers possible and give us the opportunity to develop working methods.
I´m student of the UTEC University. Currently, I'm on my third cycle of Industrial Engineering.
Personally, studying at UTEC is a great opportunity for my future because offers us a different academic methodology with a hands-on approach enabling the students to carry out projects from the very beginning of their 5-year program.


{% extends "layout.html" %} {% block title %}User Details{% endblock %} {% block content %}
|
Full Name for commit messages |
{{ user.commit_name }} |
|
Email Address for commit messages |
{{ user.commit_email }} |
|
System Name for website login |
{{ user.user_name }} |
|
Deletion Link Warning: no confirmation |
delete |


--- layout: default title: "Chapter 404: The Lost Page" permalink: 404.html ---
A careful and diligent search has been made for the desired page, but it just cannot be found.
And so they returned to familiar waters


Pokemon:
- Pikachu
- Bulbasaur
- Charmander
- Squirtle
Pokemon:
- Pikachu
- Bulbasaur
- Charmander
- Squirtle
Pokemon:
- Pikachu
- Bulbasaur
- Charmander
- Squirtle
Description:
- Pikachu
- Species: Mouse
- Type: Electric
- Abilities: Static
- Weakness: Ground
- Bulbasaur
- Species: Seed
- Type: Poison, Grass
- Abilities: Overgrow
- Weakness: Psychic, Flying, Ice, Fire
- Charmander
- Species: Lizard
- Type: Fire
- Abilities: Blaze
- Weakness: Ground, Rock, Water
- Squirtle
- Species: Tiny Turtle
- Type: Water
- Abilities: Torrent
- Weakness: Electric, Grass
Pokemon:
- Pikachu
- Bulbasaur
- Charmander
- Squirtle
Evolution:
Description:
- Pikachu
- Species: Mouse
- Type: Electric
- Abilities: Static
- Weakness: Ground
- Bulbasaur
- Species: Seed
- Type: Poison, Grass
- Abilities: Overgrow
- Weakness: Psychic, Flying, Ice, Fire
- Charmander
- Species: Lizard
- Type: Fire
- Abilities: Blaze
- Weakness: Ground, Rock, Water
- Squirtle
- Species: Tiny Turtle
- Type: Water
- Abilities: Torrent
- Weakness: Electric, Grass
- Raichu
- Species: Mouse
- Type: Electric
- Abilities: Static
- Weakness: Ground
- Ivysaur
- Species: Seed
- Type: Poison, Grass
- Abilities: Overgrow
- Weakness: Psychic, Flying, Ice, Fire
- Venusaur
- Species: Seed
- Type: Poison, Grass
- Abilities: Overgrow
- Weakness: Psychic, Flying, Ice, Fire
- Height (ft): 6' 7"
- Charmeleon
- Species: Flame
- Type: Fire
- Abilities: Blaze
- Weakness: Ground, Rock, Water
- Charizard
- Species: Lizard
- Type: Flying, Fire
- Abilities: Blaze
- Weakness: Ground, Rock, Water
- Wartortle
- Species: Turtle
- Type: Water
- Abilities: Torrent
- Weakness: Electric, Grass
- Blastoise
- Species: Shellfish
- Type: Water
- Abilities: Torrent
- Weakness: Electric, Grass
Color:
Size:
Description:
Size S, Color Blue
Size M, Color Blue
Size L, Color Blue
Size L, Color Red
Size XL, Color Red
Size M, Color Yellow
Size L, Color Yellow