Preparation time
30 mins to 1 hour
Cooking time
less than 10 mins
Serves
Serves 4
Go over to the dark side with this dramatic black seafood pasta. Squid ink is easily obtained from good fishmongers.
For the squid ink pasta, whisk the egg yolks, whole eggs and squid ink in a bowl to combine.
Place the flour in a food processor and, with the motor running, add the liquid until it forms a dough.
Remove from the processor and knead gently to bring the dough together. Wrap the dough in cling film and set aside in the fridge for 30 minutes.
Roll out the rested pasta dough through a pasta machine, gradually reducing the thickness until it is rolled to the thinnest setting. Then cut into the shape of your choice (linguine and spaghetti work well).
For the crab and chilli topping, heat a frying pan over a medium heat and add the oil. Once hot, add the garlic, spring onions, chilli and ginger and gently fry for about a minute, without browning.
Add the crab and heat through. Add the white wine and simmer until the volume of the liquid is reduced by half.
Bring a large saucepan of salted water to the boil and drop in the pasta. Cook for 1-2 minutes, then drain and add to the crab mixture. Season, to taste, with salt and freshly ground black pepper.
Serve immediately in shallow pasta bowls, topped with the chopped parsley and basil.


We have handpicked lunch specials from restaurants near you.
If we're swamped, pay for faster delivery. Otherwise, it's on the house.
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Destiny 2. Bungie has created a sequal for destiny with much more change in history, game play, and abilities. It includes a story about a war of life without light and fighting back to reclaim it. The sequals beta has been tested and has been approved by most players with a ps4, xbox 1, and pc. The original sequal will be released on september 6th of 2017.
Assassin's Creed Origins is an upcoming action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the tenth major installment in the Assassin's Creed series and the sequel to 2015's Assassin's Creed Syndicate. It is scheduled to be released worldwide on October 27, 2017 for Microsoft Windows, PlayStation 4 and Xbox One.
God of War 4 is a sequel to the previous god of war game. Its a story about a man named Kratos who now has a son named Atreus. After he took his revenge against the Olympian gods. And surviving the encounterwith his father Zeus. Kratos now lives with his young son Atreus in the world of the Norse gods, a savage land inhabited by many ferocious monsters and warriors. In order to teach his son how to survive in such a world, Kratos must master the rage that has driven him for many years and embrace his newfound role as a father and mentor.


Safari IT Books Language Constructs Functional Programming Haskell Safari IT Books Programming Programming Programming Bryan O'Sullivan Donald Bruce Stewart John Goerzen O'Reilly Media, Inc. Real World Haskell, 1st Edition6.2. What Are Typeclasses?Typeclasses define a set of functions that can have
different implementations depending on the type of data they are given.
Typeclasses may look like the objects of object-oriented programming, but
they are truly quite different. Let's use typeclasses to solve our equality dilemma from
the previous section. To begin with, we must define the typeclass itself.
We want a function that takes two parameters, both the same type, and
returns a Bool indicating whether or
not they are equal. We don't care what that type is, but we just want two
items of that type. Here's our first definition of a typeclass: -- file: ch06/eqclasses.hs
class BasicEq a where
isEqual :: a -> a -> Bool
This says that we are declaring a typeclass named BasicEq, and we'll refer to instance types with
the letter a. An instance type of this
typeclass is any type that implements the functions defined in the
typeclass. This typeclass defines one function. That function takes two
parameters—both corresponding to instance types—and returns a Bool. NOTE
The keyword to define a typeclass in Haskell is
class. Unfortunately, this may be
confusing for those of you coming from an object-oriented background, as
we are not really defining the same thing. On the first line, the name of the parameter a was chosen arbitrarily—we could have used any
name. The key is that, when you list the types of your functions, you must
use that name to refer to instance types. Let's look at this in ghci. Recall that you can type :type in ghci
to have it show you the type of something. Let's see what it says about
isEqual: *Main> :type isEqual
isEqual :: (BasicEq a) => a -> a -> Bool You can read that this way: "For all types a, so long as a is an instance of BasicEq, isEqual takes two parameters of type a and returns a Bool." Let's take a quick look at defining
isEqual for a particular type: -- file: ch06/eqclasses.hs
instance BasicEq Bool where
isEqual True True = True
isEqual False False = True
isEqual _ _ = False
You can also use ghci
to verify that we can now use isEqual
on Bools but not on any other
type: ghci> :load eqclasses.hs
[1 of 1] Compiling Main ( eqclasses.hs, interpreted )
Ok, modules loaded: Main.
ghci> isEqual False False
True
ghci> isEqual False True
False
ghci> isEqual "Hi" "Hi"
<interactive>:1:0:
No instance for (BasicEq [Char])
arising from a use of `isEqual' at <interactive>:1:0-16
Possible fix: add an instance declaration for (BasicEq [Char])
In the expression: isEqual "Hi" "Hi"
In the definition of `it': it = isEqual "Hi" "Hi" Notice that when we tried to compare two strings, ghci recognized that we hadn't provided an
instance of BasicEq for String. It therefore didn't know how to compare
a String and suggested that we could
fix the problem by defining an instance of BasicEq for [Char], which is the same as String. We'll go into more detail on defining instances in the
next section Section 6.3. First, though,
let's continue to look at ways to define typeclasses. In this example, a not-equal-to
function might be useful. Here's what we might say to define a typeclass
with two functions: -- file: ch06/eqclasses.hs
class BasicEq2 a where
isEqual2 :: a -> a -> Bool
isNotEqual2 :: a -> a -> Bool
Someone providing an instance of BasicEq2 will be required to define two
functions: isEqual2 and isNotEqual2. While our definition of BasicEq2 is fine, it seems that we're making
extra work for ourselves. Logically speaking, if we know what isEqual or isNotEqual would return, we know how to figure
out what the other function would return, for all types. Rather than
making users of the typeclass define both functions for all types, we can
provide default implementations for them. Then, users will only have to
implement one function. Here's an example that shows how to do this: -- file: ch06/eqclasses.hs
class BasicEq3 a where
isEqual3 :: a -> a -> Bool
isEqual3 x y = not (isNotEqual3 x y)
isNotEqual3 :: a -> a -> Bool
isNotEqual3 x y = not (isEqual3 x y)
People implementing this class must provide an
implementation of at least one function. They can implement both if they
wish, but they will not be required to. While we did provide defaults for
both functions, each function depends on the presence of the other to
calculate an answer. If we don't specify at least one, the resulting code
would be an endless loop. Therefore, at least one function must always be
implemented. With BasicEq3, we have
provided a class that does very much the same thing as Haskell's built-in
== and /= operators. In fact, these operators are
defined by a typeclass that looks almost identical to BasicEq3. The Haskell 98 Report defines a
typeclass that implements equality comparison. Here is the code for the
built-in Eq typeclass. Note how similar
it is to our BasicEq3 typeclass: class Eq a where
(==), (/=) :: a -> a -> Bool
-- Minimal complete definition:
-- (==) or (/=)
x /= y = not (x == y)
x == y = not (x /= y)
|


Dashboard
Dashboard
Profile
Recruiting
Timeline
Employees
Statistics
Dashboard
Profile
Recruiting
Time
Employees
Statistics
</> with
by
Simo Hamzaoui


{{ APP_NAME || 'EdLock' }}
Drop or select
Arweave
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Don't have a wallet? Get one
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Drop or select file to secure
Unlock time
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Lock stake
Key shards
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It is important to know and understand drug interactions as a pharmacist. Knowing the difference between enzyme inducers and inhibitors can help this understanding. The following quiz will help you to remember several important inducers and inhibitors. Remember the Pneumonic:
Enzyme Inhibitors
- Sodium valproate
- Isoniazid
- Cimetidine
- Ketoconazole
- Fluconazole
- Alcohol..binge drinking
- Chloramphenicol
- Erythromycin
- Sulfonamides
- Ciprofloxacin
- Omeprazole
- Metronidazole
Enzyme Inducers
- Sulphonylureas
- Carbamezapine
- Rifampicin
- Alcohol
- Phenytoin
- Griseofulvin
- Phenobarbital


--- layout: documentation title: ReactiveX - Average operator id: average ---
TBD
{% endlang_operator %} {% lang_operator RxCpp average %}TBD
{% endlang_operator %} {% lang_operator RxGroovy averageDouble averageFloat averageInteger averageLong %}
In RxGroovy, this operator is not in the ReactiveX core, but is part of the distinct
rxjava-math
module, where it is implemented with four type-specific operators:
averageDouble
, averageFloat
, averageInteger
, and
averageLong
. The following example shows how these operators work:
def myObservable = Observable.create({ aSubscriber -> if(false == aSubscriber.isUnsubscribed()) aSubscriber.onNext(4); if(false == aSubscriber.isUnsubscribed()) aSubscriber.onNext(3); if(false == aSubscriber.isUnsubscribed()) aSubscriber.onNext(2); if(false == aSubscriber.isUnsubscribed()) aSubscriber.onNext(1); if(false == aSubscriber.isUnsubscribed()) aSubscriber.onCompleted(); }); Observable.averageInteger(myObservable).subscribe( { println(it); }, // onNext { println("Error encountered"); }, // onError { println("Sequence complete"); } // onCompleted );
2 Sequence complete
This operator will fail with an IllegalArgumentException
if the source Observable
does not emit any items.
This operator is not in the RxJava core, but is part of the distinct rxjava-math
module, where it is implemented with four type-specific operators: averageDouble
,
averageFloat
, averageInteger
, and averageLong
.
This operator will fail with an IllegalArgumentException
if the source Observable
does not emit any items.
average
is found in the following distributions:
rx.all.js
rx.all.compat.js
rx.aggregates.js
It requires one of the following:
rx.js
rx.compat.js
rx.lite.js
rx.lite.compat.js
TBD
{% endlang_operator %} {% lang_operator Rx.NET Average %}TBD
{% endlang_operator %} {% lang_operator RxPY average %}TBD
{% endlang_operator %} {% lang_operator Rx.rb average %}TBD
{% endlang_operator %} {% lang_operator RxScala %}TBD
{% endlang_operator %}


Amsterdam Airport Schiphol 'suspicious situation' draws large emergency response
by Travis FedschunA "suspicious situation" was reported aboard an aircraft at Amsterdam's main airport late Wednesday, drawing a major emergency response involving Dutch military police.
The Dutch Royal Military Police tweeted they were investigating the situation at Amsterdam Airport Schiphol, which is a major European hub on the outskirts of the city.
"The Royal Netherlands Marechaussee is currently investigating a situation on board of a plane at Amsterdam Airport Schiphol," the airport said. "We keep you posted."
Royal Military Police later tweeted the passengers and crew were "safely" off the plane and that the investigation continued, without releasing additional details.
SWEDISH POLICE ARREST 3 IN BOMBINGS AMID INCREASE IN GANG VIOLENCE
Dutch news outlet NU.nl reported there was a GRIP-3 situation underway, which means "Threat to the well-being of (large groups of) the population within one municipality'
Photos posted to social media from people at the airport showed areas cordoned off with police tape, as officers appeared to be putting parts of the airport under lockdown.
Two trauma have responded to the airport, NU.nl reported.
CLICK HERE FOR THE FOX NEWS APP
Flight-tracking website Flightradar24 said the situation was affecting flights at the airport's Piers D and E, even-numbered gates. Arriving flights to the D and E even gates were being held away from the terminal area, according to FlightRadar24.
Additional details were not immediately available.
This is a developing story. Check back for updates.


Pizzeria
Entrypoint for this pizza ordering application.
This class provides an interface through which you can order pizza's and pasta's from Mario's Pizzeria.
We have:
- American pizzas
- And real (italian) pizzas
- public
- final
package |
|
|---|---|
namespace |
|
implements |
|
link |
|
since |
|
source |
Methods
doOldOrder deprecated
No description
- private
- final
doOldOrder() : false
deprecated |
This ordering method should no longer be used; it will always fail. |
|---|---|
source |
Return values
false
Demonstrate that 'false' is a valid return type in an DocBlock to indicate it won't just return any boolean; it will always be false.
doOrder
Places an order for a pizza.
This is an example of a protected function with the static modifier whose parameters' type and return type is determined by the DocBlock and no type hints are given in the method signature.
- protected
- static
doOrder(\Marios\Pizza $pizza) : bool
source |
|---|
Parameters
pizza : \Marios\Pizza
The specific pizza to place an order for.
Return values
bool
Whether the order succeeded
jsonSerialize
No description
- public
jsonSerialize() : array<string|int, mixed>
source |
|---|
Return values
array<string|int, mixed>
No description.
order
No description
- public
order(\Marios\Pizza ...$pizzas) : bool
source |
|---|
Parameters
pizzas : \Marios\Pizza
No description.
Return values
bool
No description.


This editor has 3 listeners:
setAtomHightlightCallback
setBondHightlightCallback
setChangeListenerCallback
This editor has no interaction and show that it is possible to have many instances of the openchemlib editor on the same page.
Shows a SVG from the first editor


This puzzle is a bit intimidating at first sight, but it is actually trivial to solve. The four buttons can be pushed in or out. The four dials will move the 18 clocks (9 on each side) in a way that depends on the state of the four buttons. Rather than describe the state of these buttons, and which dials to rotate, I'll only bother to talk about which clocks to rotate on a face, because it is easy enough to figure out with some expirimentation.
The puzzle is, of course, solved when all clocks are in the 12 o'clock position.
Choose either face of the puzzle. We will solve this face first, then the other.
Notice that you can get the 4 corner clocks to move individually, so they're trivial to solve. Solve the corner clocks first.
Next we solve the 4 edge clocks. Choose between any of the 2 corner clocks adjacent to a desired edge clock. Now rotate the 4 clocks in that corner (this includes the center clock and 2 edge clocks, one of which is the desired edge clock) until the desired edge clock reads 12 o'clock. Now move the 4 clocks in the other corner adjacent to the desired edge clock until the 2 said corner clocks and the desired edge clock all point in the same direction. Now move the 6 clocks that include the 2 said corner clocks, the center clock, the desired edge clock, and the 2 adjacent edge clocks until the desired edge clocks is in the 12 o'clock position.
Repeat this procedure for the remaining 3 edge clocks.
Now solve the center clock. The procedure here is really the same as what you've already done to solve the edge clocks. The only difference is that the 2 corner clocks in question must simply be on opposite sides of the face.
With one face solved, all that remains is the other face. Convenient for us, the steps thus far given for solving the first face preserve the opposite face, so just repeat those steps on the second face, and you're done.
The puzzle might become a little more interesting when we consider more optimal solutions. Doing so, one probably needs to think about solving both faces simultaneously, or at least changing stratagy when tackling the second face.
It's also interesting to note that there are other subsets of the clocks that are rotatable. That is, other subsets than those we used to solve the puzzle. These other subsets, most likely, would play a role in a more optimal solution.
Lastly, after watching a you-tube video about solving this puzzle, I see that what I came up with is far from optimal. (I never research a puzzle solution until after I've come up with my own. I like to compare.)


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Formula 1: Toto Wolff to miss Brazil Grand Prix - his first since joining Mercedes
by Andrew BensonMercedes Formula 1 boss Toto Wolff is to miss this week's Brazilian Grand Prix, the first time he has been absent from a race since joining them in 2013.
Wolff said the team had "hunger and desire for more achievements" but that he was staying in Europe "to focus on other open topics".
The most senior executive there will be technical director James Allison.
But Wolff insists Mercedes want to end the Formula 1 season on a high despite already clinching both championships.
"There's no sense of complacency. Everybody is still determined to keep on improving," he said.
Wolff in his role as head of Mercedes Motorsport has a number of other pressing issues to deal with in addition to the running of the F1 team.
These include ongoing negotiations with F1 over the new commercial and governance structures that will be put in place from 2021, following the announcement of new technical rules at the end of last month.
Mercedes are also making their debut as a factory team in the all-electric Formula E series, the new season of which starts in Saudi Arabia the weekend after the Brazilian Grand Prix.
Wolff, who will remain across developments in Sao Paulo this weekend from Europe, said that Mercedes' hunger for success remained undimmed after they celebrated their record-breaking sixth consecutive drivers' and constructors' championship double at their factories in Northamptonshire last week.
"It's an inspiring group of people that fully lives up to the Mercedes aspiration of being the best," he said.
"We have two races to go in the 2019 season and we want to end this season on a high.
"Brazil brings back fond memories from last year when we were not only able to win the race but also secure the constructors' championship at Interlagos.
"It's a very short track which makes qualifying particularly challenging as the margins are very small. We have generally not had the fastest car on Saturdays since the summer break, but we were able to take pole (at the last race) in Austin and will try to fight for a front row start again at Sao Paulo."
Lewis Hamilton, who clinched his sixth world title at the last race in the USA, has also said he is determined to keep up his strong performances in Brazil and the season finale in Abu Dhabi.
Hamilton wants to end the season with two more wins, which would make it the most successful season of his career, and he is especially keen to improve his record in qualifying.
Although he has out-qualified team-mate Valtteri Bottas 12 times in 19 races, Hamilton has only four pole positions to the Finn's five and he is keen to try to address that.


About me
My name is Joshua Buffaloe born and raised in Stamford, Connecticut. 23 years old and currently an undergradate junior at the University Of Connecticut (Stamford branch). My major is Digital Media & Design with a concentration of 2D/3D animation. I enjoy creating videos so I tend to lose track of time when it comes to a more difficult project.


Searches for optimal linear combination of multiple diagnostic tests (markers) that maximizes the area under the receiver operating characteristic curve (AUC); performs an approximated cross-validation for estimating the AUC associated with the estimated coefficients.
| Version: | 1.0 |
| Depends: | R (≥ 2.15.2), MASS |
| Published: | 2013-04-01 |
| Author: | Xin Huang, Gengsheng Qin, Yixin Fang |
| Maintainer: | Xin Huang <xhuang.fhcrc at gmail.com> |
| License: | GPL-2 |
| NeedsCompilation: | no |
| CRAN checks: | optAUC results |
| Reference manual: | optAUC.pdf |
| Package source: | optAUC_1.0.tar.gz |
| Windows binaries: | r-devel: optAUC_1.0.zip, r-release: optAUC_1.0.zip, r-oldrel: optAUC_1.0.zip |
| OS X binaries: | r-release: optAUC_1.0.tgz, r-oldrel: optAUC_1.0.tgz |
Please use the canonical form https://CRAN.R-project.org/package=optAUC to link to this page.


59
Evil and Oppression
1 Behold, the LORD's hand is not shortened, that it cannot save,
or his ear dull, that it cannot hear;
2 but your iniquities have made a separation
between you and your God,
and your sins have hidden his face from you
so that he does not hear.
3 For your hands are defiled with blood
and your fingers with iniquity;
your lips have spoken lies;
your tongue mutters wickedness.
4 No one enters suit justly;
no one goes to law honestly;
they rely on empty pleas, they speak lies,
they conceive mischief and give birth to iniquity.
5 They hatch adders' eggs;
they weave the spider's web;
he who eats their eggs dies,
and from one that is crushed a viper is hatched.
6 Their webs will not serve as clothing;
men will not cover themselves with what they make.
Their works are works of iniquity,
and deeds of violence are in their hands.
7 Their feet run to evil,
and they are swift to shed innocent blood;
their thoughts are thoughts of iniquity;
desolation and destruction are in their highways.
8 The way of peace they do not know,
and there is no justice in their paths;
they have made their roads crooked;
no one who treads on them knows peace.
9 Therefore justice is far from us,
and righteousness does not overtake us;
we hope for light, and behold, darkness,
and for brightness, but we walk in gloom.
10 We grope for the wall like the blind;
we grope like those who have no eyes;
we stumble at noon as in the twilight,
among those in full vigor we are like dead men.
11 We all growl like bears;
we moan and moan like doves;
we hope for justice, but there is none;
for salvation, but it is far from us.
12 For our transgressions are multiplied before you,
and our sins testify against us;
for our transgressions are with us,
and we know our iniquities:
13 transgressing, and denying the LORD,
and turning back from following our God,
speaking oppression and revolt,
conceiving and uttering from the heart lying words.
14 Justice is turned back,
and righteousness stands afar off;
for truth has stumbled in the public squares,
and uprightness cannot enter.
15 Truth is lacking,
and he who departs from evil makes himself a prey.
Judgment and Redemption
The LORD saw it, and it displeased him
that there was no justice.
16 He saw that there was no man,
and wondered that there was no one to intercede;
then his own arm brought him salvation,
and his righteousness upheld him.
17 He put on righteousness as a breastplate,
and a helmet of salvation on his head;
he put on garments of vengeance for clothing,
and wrapped himself in zeal as a cloak.
18 According to their deeds, so will he repay,
wrath to his adversaries, repayment to his enemies;
to the coastlands he will render repayment.
19 So they shall fear the name of the LORD from the west,
and his glory from the rising of the sun;
for he will come like a rushing stream,
which the wind of the LORD drives.
20 “And a Redeemer will come to Zion,
to those in Jacob who turn from transgression,” declares the LORD.
21 “And as for me, this is my covenant with them,” says the LORD: “My Spirit that is upon you, and my words that I have put in your mouth, shall not depart out of your mouth, or out of the mouth of your offspring, or out of the mouth of your children's offspring,” says the LORD, “from this time forth and forevermore.”


Class main (server)
Class defined in:core/server/main.js:1
The Main file is responsible for organizing middleware and setting up the core of the main app.
cache
core/server/main.js:240
Add caching to the app for responses
Extra event object properties:-
app
<App>the express app
compression
core/server/main.js:161
Add compression middleware, for streaming response gzips
Extra event object properties:-
app
<App>the express app
cookies
core/server/main.js:90
Add cookie parser middleware
Extra event object properties:-
app
<App>the express app
error_handling
core/server/main.js:77
Add error handling middleware
Extra event object properties:-
app
<App>the express app
marshalls
core/server/main.js:179
Add marshalling hooks, for translating between server/client code
Extra event object properties:-
app
<App>the express app
packager
core/server/main.js:171
Add packaging middleware (Currently does not do anything)
Extra event object properties:-
app
<App>the express app
plugins
core/server/main.js:138
Add plugins to the app
Extra event object properties:-
app
<App>use app.add_plugin_dir to add a plugin
query
core/server/main.js:56
Add query parser middleware
Extra event object properties:-
app
<App>the express app
realtime
core/server/main.js:229
Add realtime middleware (primus / sockets)
Extra event object properties:-
app
<App>the express app
-
http_server
<HttpServer>the HttpServer to listen for socket connections on
redirect
core/server/main.js:124
Add redirection middleware
Extra event object properties:-
app
<App>the express app
routes
core/server/main.js:218
Add controller routing to the app
Extra event object properties:-
app
<App>the express app
session
core/server/main.js:113
Add session middleware
Extra event object properties:-
app
<App>the express app
store
core/server/main.js:100
Add request store middleware
Extra event object properties:-
app
<App>the express app
trust_proxy
core/server/main.js:190
Add trust proxy middleware, which accepts forwarded headers from proxies
Extra event object properties:-
app
<App>the express app


Flash Professional is the most popular authoring tool to create vector graphics, animations, games and rich internet applications for the web. Previously your content was exported to the SWF file format which could be viewed with the Flash Player plugin. The Toolkit for Dart is an extension for Flash Professional to export your content to Dart and the StageXL library. This feature allows designers to use the tool they love and at the same time create content for the modern web.
Special thanks to Adobe for releasing the Toolkit for Dart as open source project! The source code is available on GitHub and your contributions are highly appreciated. You can download and learn more about the Toolkit for Dart here: Toolkit for Dart


Next: abort, Previous: store-value, Up: Conditions Dictionary
a value to use instead (once).
The use-value restart is generally used by handlers trying to recover from errors of types such as cell-error, where the handler may wish to supply a replacement datum for one-time use.
Restarts, Interfaces to Restarts, invoke-restart, use-value (function), store-value (function and restart)


Meeting name
Meeting times
Meeting locations
Votes table
Date and Time
Votes
Voters
Vote for this time


 I can't even imagine what would happen to the color pallete if Peach and Coral were to be removed.  I swatched the gloss, although it did not impress me much but I still picked it up for the tube was just so beautiful and I knew I will somehow make Faces Go Chic Lip Gloss Sheer Coral work for myself,
Price: Rs.199 for 7.5 ml.
Packaging: Faces cosmetics has recently changed the packaging from the square tube to round tube, but has kept the dove foot applicator same. I totally like the new packaging over the previous one.
Shade: In the tube, it might give an impression of intense coral, but in actual its a very sheer gloss and wont even show up coral tint on pigmented lips.
Texture: Its a little sticky, and keeps the lips moisturized
Staying power: Maximum 2 hours with only drinks in between. Need reapplication very often.
Fragrance: Its very fruity and candy type. Maybe a bit too much for sensitive nose. I personally don't like the smell but it fades aways quickly.
 People on a budget can give it a try. I might pick up another shade from the range if it tempts me, else will give them a pass.


--- layout: archive title: Zulip Chat Archive permalink: /stream/116395-maths/topic/univeral.20property.20of.20quotient.20abelian.20groups.html ---
I have a comm_group G
and a subgroup N
, which is the kernel of an is_group_hom f : G -> H
. I'd like a quotient group G/N
, and an injective group homomorphism from G/N
to H
. The quotient has been made for general groups (in group_theory.coset
) but not the injective hom as far as I can see, and also for modules over an arbitrary ring (with the injective hom), so I can either build the injection for general groups or I can persuade Lean that an abelian group is the same as a Z-module. Have either of these been done? Neither should be hard, but which to do?
Should there be an instance (add_comm_group G) -> module ℤ G
? What about comm_group G -> module ℤ G
? Do either of these cause problems?
Modules cause problems, in general. I would stay away of them for now.
I think it is best to prove a bit about the universal property of group quotients.
I'm trying to define perfectoid spaces, I've just spent an hour worrying about constructing an object isomorphic to an object I already have but in a different universe, and now I'm doing quotient groups :-) Some things are just slow going, I guess!
I'm also having universe issues and type class inference issues at the moment
It's good for the soul I guess...
I'm discovering new error messages
synthesized type class instance is not definitionally equal to expression inferred by typing rules
I think an instance for add_comm_group G -> module ℤ G
will not go awry
Does that say "you have a diamond"?
comm_group G -> module ℤ G
doesn't make any sense
I think an instance for
add_comm_group G -> module ℤ G
will not go awry
module
might extend add_comm_group
-- will there be an instance the other way?
comm_group G -> module ℤ G
doesn't make any sense
well that's a pain because my group laws are all *
:-/
ah, actually I think you are right
I'm sticking to groups.
I think it's about time we had a mathlib issue about modules, the chat about the problems is dispersed here and there in Zulip, I don't understand the problems myself, and they're stopping Patrick from doing stuff.
instance [group α] (s : set α) [normal_subgroup s] : group (left_cosets s) := ...
. That's in section quotient_group
. How do I find out the name of that instance?
[all in group_theory/coset.lean
]
left_cosets.group
Clue is in the statement.
I remembered there was an algorithm but couldn't remember what it was. Thanks Chris.
you could also use that print_names
command we did recently
That's the other type of answer to this question. All that was way over my head, but I cut and pasted some stuff and it was pretty cool :-)
you could also use that
print_names
command we did recently
Is that in mathlib?
https://leanprover.zulipchat.com/#narrow/stream/113488-general/topic/full.20names
I think it's about time we had a mathlib issue about modules, the chat about the problems is dispersed here and there in Zulip, I don't understand the problems myself, and they're stopping Patrick from doing stuff.
I completely agree. They are also stopping me from doing stuff. (Both with simplicial homology and with Lie algebras...)
My hope here is that someone will fix my issue in the norms PR, and this will explain how to handle modules
But you've been hoping that someone will fix modules for a long time now, and what I find I'm doing is: occasionally asking "what is the problem with modules again?", and someone answers, in some random thread, and I go "oh", and then the discussion degenerates into out_param
stuff, and peters out, and then I forget everything, and it was a waste of everyone's time even talking about it. Making it an issue will at least give me a place where I can read about what the problem is and exactly what it is stopping people from doing.
The difference this time is I opened a PR for normed spaces. But feel free to open an issue
If I open the issue it will just be a one-liner saying "something is wrong with modules and this issue is a place where we can talk about what it is and how to fix it".
But I'm happy to do this.
The only ones who could write a much better description are Mario, Johannes and Sebastian
Not you?
{% endraw %}Last updated: Apr 24 2020 at 19:02 UTC


I WALKED WITH A ZOMBIE (director: Jacques Tourneur; screenwriters: Curt Siodmak/Ardel Wray/From story by Inez Wallace; cinematographer: Roy Hunt; cast: James Ellison (Wesley Rand), Frances Dee (Betsy Connell), Tom Conway (Paul Holland), Edith Barrett (Mrs. Rand), Theresa Harria (Alma), James Bell (Dr. Maxwell), Sir Lancelot (Calypso Singer), Richard Abrams (Clement), Darby Jones (Carre-Four), Clinton Rosemond (Coachman), Christine Gordon (Jessica Holland), 1943)
Reviewed by Dennis Schwartz
Jacques Tourneur (The Cat People/The Leopard Man) based this studio RKO film for Val Lewton on a magazine article of Inez Wallace, but added the Jane Eyre storyline onto this tale of voodoo in the West Indies. He has come up with a possible masterpiece, arguably his best film, that overcomes a questionable B-movie plot, to achieve an elegant, memorable, and poetic story.
It is snowing in Canada and the young and eager nurse, Betsy Connell (Dee), accepts a job to care for the comatose wife of a sugar planter on a Caribbean island called St. Sebastian. On the ocean voyage, she converses with the embittered sugar planter who employed her, Paul Holland (Conway), who warns her that what she takes for beautiful is all underscored by death, such as the jumping fish she is admiring, as he tells her, they are only jumping in fear of being eaten by the bigger fish. Meanwhile, in the background, the black crew are chanting the mournful tune 'O Marie Congo,' as they are absorbed by all the beauty around them. While he strikes, for her, a rather attractive pose, of a Byron type, perhaps overreacting to his wife's illness by being guilt-ridden that he drove her toward the critical condition she is in.
On the island, a black coachman (Clinton) fills her in on the island's slave history, of how they were brought to the islands in chains on the boat with the figure of St. Sebastian on its front (now part of Paul's home), which makes the beauty of the island seem tainted for them.
Betsy, upon reaching her destination, meets the half-brother of Paul, Wesley Rand (James Ellison), who has a drinking problem and has lost interest in his work at the sugar mill. He speaks despairingly of Paul, warning her that he is a man of beautiful words but is capable of harming her, like he did his wife, Jessica (Christine Gordon). He leaves for work at the sound of the eerie throbbing of the jungle drums, which is only announcing that the sugar syrup is ready to be poured.
At night, she hears the cries of a woman, thinking that it is her patient; she rushes to her in the darkness of the sleeping area, and finds her sleepwalking, in a trance-like state. Paul comes rushing in upon hearing the nurse's shrieks and she is told by the servants who arrive, that the cries are from the black maid Alma (Harria), who is taking care of a new born child. The maid tells her that the custom on the island is for people to cry at a birth because in the days of slavery, babies were born into a life of misery. The reverse is also true, that death will bring on sounds of rejoicement because death signifies freedom.
Betsy confers with Dr. Maxwell (James Bell), who believes Jessica suffers from tropical fever, which has incapacitated her spinal cord, leaving her with no will power and unable to speak. She can only obey simple commands, and is like a zombie- a living ghost. He recommends the nurse restrict her to a light diet and some exercise.
While in an outdoor restaurant drinking and conversing with Wesley, Betsy hears in the street the startling calypso song sung by Sir Lancelot, which tells of her employer's family history, which is entitled "Shame and Scandal in the Family," of how Wesley tried to steal Paul's wife and brought dishonor to the family. It is interesting to note, how this 1940s film had a tolerant and respectful attitude to blacks, and even allowed them to be critical of upper-class whites without being rebuffed for it.
Betsy meets the mother of the family (Edith Barrett), who is pleased with Betsy's concern for Jessica. She tells the nurse to have Paul remove the whiskey from the dining table, that she is worried about Wesley's growing alcoholism, as she recognizes that Paul and Betsy have an attraction for each other and that she can influence the master of the house (he is her first son, whose deceased father was the plantation owner) to remove this traditionally placed decanter that is always on the family table.
Betsy decides, after she is sure that she has fallen in love with Paul, that Jessica must be treated with the only known cure Dr. Maxwell can suggest for her, insulin shock therapy, which could also result in her death. Her purpose is two-fold, one to help the patient who seems dead already, the other, to resolve the situation with Paul, so that if she is cured, Paul will have his wife back, but if she dies, she can now go out with Paul. But the treatment doesn't work.
Alma says that only the voodoo doctors at Houmfort can cure her, as the native locals are concerned with the bad feelings derived from having the zombie woman around with no resolvement in sight and would be anxious to help. Alma carefully outlines in some flour she spills on the floor how to get there and pins on Betsy a patch needed for entry to the voodoo ceremony, so that when she reaches the crossroads to the place, the zombie guard would let her pass.
One of the all time greatest scenes in horror movie lore takes place, as Betsy takes the sleepwalking Jessica through the thick jungle of the sugar cane fields while the howling wind and rustling branches and sound of a conch is being blown to bring to the ceremony the faithful. Then, there are the contrasting light and dark shadow patterns seen in the field, and the unmentionable dangers that are imagined in the frightened mind of the brave nurse, as she goes silently past the voodoo talismans and the goat carcass hanging from a tree. When they reach Carre-Four (Darby), the scary looking zombie guard, he lets them go on, but follows along in a very mysterious way. When Betsy shines her flashlight on the guard's face after they reach the ceremonial spot at Houmfort, the voodoo drums begin and the ceremony is started, and all this is so much like a dream.
The ritual voodoo ceremony is done in a deliberate and quietly dignified manner, with the result being hypnotic. The worship calls for drums and dance, but the surprise is that the high priest is Mrs. Rand. She will later on explain to Betsy, that when her second husband, who was a missionary, passed on, in order to get the natives to take the proper medicine, she pretended that the voodoo God spoke through her, and that after she became bitterly disappointed that her sons were fighting over Paul's wife, she uttered Jessica's name in a curse that stuck and Jessica has been a zombie ever since.
The obscure motives of the mother and the nurse, and to who was at fault in Paul's marriage, and what role Wesley plays in all this, is never cleared up completely by the film but that only makes the story more intriguing. Mrs. Rand is walking in the world of both the Christian and voodoo societies, and her role in this affair could lead far in speculation, even to suggest possibilities that she wanted Wesley for herself, almost like the part Jocasta played in the Oedipal myth.
As for Paul, we can never be sure if he was the cause of Jessica turning away from him or if he was always the brooding intellectual type, even before her affair with his half-brother. Jessica's personality is seen differently through the eyes of others, but since she was a zombie for the whole film, we have no idea what her role was in this indelicate affair. The seemingly innocent Betsy, seems clever enough to have thought of a solution to this problem that could benefit her. Her plan comes about only after she falls for Paul. So her motives for helping Jessica could be called-in for questioning.
The natives want the case of the zombie settled, they feel there is enough sadness on the island, as is. The shaman makes a voodoo doll in the likeness of Jessica, and the voodoo followers decide to go along with the curse and hold Wesley responsible for it. They stick a pin in the doll and send their trusted zombie guard to retrieve her but are foiled by Paul and Betsy; so instead, Wesley is used to bring about her final death. After he fails to get the nurse to euthanize her, he takes an arrow from the figure of St. Sebastian in front of their palatial home and carries Jessica in a zombie-like ritualistic manner to the ocean, where they both drown. He will now be with his loved one forever.
The film closes on the image of slavery for the blacks and wealth for the whites, the arrow-pierced St. Sebastian, the symbol of all the pain suffered by the island people, as a voiceover, in a serious religious tone, declares that death has taken away the evil and implores God to bring joy to the living, with forgiveness to all.
The power of the script, is in the telling of a tale about local superstition built around the moral dilemma of what is the Christian concept of right and wrong, and by creating an unforgettable and haunting atmosphere that blows away the less than sterling acting by the male leads and the unlikeliehood of the story being totally believable. Tourneau's direction for this low-budget film was marvelous, and it was spectacularly shot by Roy Hunt in its chiaroscuro imagery, bringing to light a film that is both incredible and magical.
REVIEWED ON 11/16/99 GRADE: A
Dennis Schwartz: " Ozus' World Movie Reviews"
http://www.sover.net/~ozus
<EMAIL_ADDRESS>© ALL RIGHTS RESERVED DENNIS SCHWARTZ
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rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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Welcome to the traffic light dating app. Here you will have access to a map of a bar and pin point the singles.
Ready to start your next project with us? That's great! Give us a call or send us an email and we will get back to you as soon as possible!
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Yosef Fastow, Software Developer
Summary of Qualifications
- Experience as a yeshiva bocher
- Experince in studying python on teamtreehouse and other languages on codecademy.
- Bacherlors in Rabinic studies.
- Knows how to learn Tulmud and deal with crazy baal tsuvas.
Education
Employment
Home


--- layout: page title: Home sitemap: true --- The field of Artificial Intelligence (AI) has solved several grand challenge problems in recent years, ranging from facial recognition, to language translation, to autonomously driving cars. These staggering breakthroughs have resulted from very large sets of labeled data, very large clusters of GPU processors, and increasingly complex neural network models. The goal of this workshop is to bring together leading researchers from Oak Ridge National Laboratory (ORNL) and its core universities in artificial intelligence to present new research and to develop new collaborations to significantly advance the field of AI and to accelerate scientific discoveries.
August 8, 2019
Registration Deadline
September 19 - 20, 2019
Workshop
potokte "at" ornl
Tom Potok


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Torque 2D - Fish Demo Tutorial - Part 4
4. Making our Fish Swim
To make our fish swim we need to add some script. To do this, browse out to your project folder, wherever you created it, and then to the gameScripts folder, MyFishDemo/game/gameScripts/. In this folder you should see a game.cs file. The ".cs" extension means it's a TorqueScript file. Open up the file in any text editor (Windows users can right click and choose Open With and use Notepad or Wordpad (be sure not to use Microsoft Word); Mac users can control click and choose Open With and use TextEdit). You should see the following data in your game.cs.
//--------------------------------------------------------------------------------------------- // Torque 2D // Copyright (C) GarageGames.com, Inc. //--------------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------------- // startGame // All game logic should be set up here. This will be called by the Scene Editor when you // select "Run Game" or by the startup process of your game to load the first scene. //--------------------------------------------------------------------------------------------- function startGame(%level) { // Set The GUI. Canvas.setContent(mainScreenGui); Canvas.setCursor(DefaultCursor); moveMap.push(); if( isFile( %level ) || isFile( %level @ ".dso")) sceneWindow2D.loadLevel(%level); } //--------------------------------------------------------------------------------------------- // endGame // Game cleanup should be done here. //--------------------------------------------------------------------------------------------- function endGame() { sceneWindow2D.endLevel(); moveMap.pop(); }
This script file has some of the base functions that are called when we test our scene from the Scene Editor. When you click the Play button, the startGame() function is called. What we need is a way to integrate our object from the Scene Editor with our scripts in this file. We can do this with what we call script classes. We create a class for our fish and then assign it to our fish object, in our level. Once our fish is in that class, it then will automatically get a specific function called whenever our fish is loaded into the level (which happens when we play our level). This function is appropriately called "onLevelLoaded". Add this function to the end of your game.cs file (right after the end of the endGame function).
function FishClass::onLevelLoaded(%this, %scenegraph) { }
Code Sample 4.1.1
Now as you may notice, we start with the keyword function, which tells T2D that we are beginning a function declaration. Then we follow with our class name FishClass. This means that this function will be attached to the FishClass class, and since our fish will be using the FishClass class, our fish will have access to this function. Then we get to the actual function name (onLevelLoaded()) which you might have guessed gets called when our fish gets loaded into the scene. After the function name we have two comma-separated values inside of parentheses. These are values that will be passed to this function, and which could be useful. The %this value represents the object that this function is being called on. That value is useful when we have multiple objects using the same class. It represents the specific instance of the class calling this function. The %scenegraph value is useful as well, since it represents our scene object. Everything in our scene is inside of the scenegraph object. Here is a breakdown of what our function script means.
function FishClass::onLevelLoaded(%this, %scenegraph) { }
In this onLevelLoaded() function we're going to get our fish to start moving. To do this, we can place a call to set its velocity along the X axis. So make your onLevelLoaded() function look like this.
function FishClass::onLevelLoaded(%this, %scenegraph) { %this.setLinearVelocityX(20); }
Code Sample 4.1.2
Be sure to save your game.cs script
file. Now our final step is to set our fish's class in our scene. That way this
script is triggered upon loading.
Setting our fish's class
Set the fish's class to "FishClass".
Now we should be able to test our scene. Save the scene. Then Play the scene.
After pressing the play button you should see your fish go between the rock layers (as shown in Figure 4.2.5), and swim off of the right side of the screen.
Figure 4.2.5


This is an open source, Java EE based solution for sports leagues, tournaments, teams/players, fixtures and results management.
Architecture page describes technical architecture, Sports asset diagrams show what assets are covered by this component and here you may find some abstract information.
League manager is distributed under the ASL 2.0 license.
PostgreSQL 9.x database is supported for sports management component. Other database types should run without issues, but officially not supported.
Jboss >=7.1.3 is supported application server.
Everything starts from a sport type. Once sport type is created, it is possible to add new league to it.
League usually belongs only to a single sport type and is taking place in single country. However, league may cover several countries, like UEFA championship. For such purposes new country types are used: "World", "Europe", etc.
League usually is taking place at least for one season. Season is created even league is acting as a single tournament event. Season usually defines the year when participants are attending the event(game/fixture).
A season is a subset of tournament, because some leagues do not have any specified list of tournaments. They use double round-robin system. In such case we do not want to create any fake single tournament. So what is tournament? A tournament asset usually covers such entities as Group, Qualification rounds, Main rounds, single/multiple elimination rounds and other names. Tournament may have sub tournaments(or group stages) and it involves many (at least two) participants. Sub tournament may also act as round.
Each tournament involves many participants. Participant usually is player or team. In tennis doubles are also treated as a team. Player also may act as a part of the team. Player/Team may play in many tournaments/leagues.
Each tournament has many fixtures - a sports matches that have been arranged for a particular time and place. Each fixture end with some kind of result. However, fixture also may be suspended, postponed or canceled. There is no result in such cases. Each fixture is played between two participants.
High level diagram transformed into JPA 2 persistence diagram:
The documentation may be found under separate REST API page.
Nothing to migrate yet.


[1]
i would recommend to book a rate that includes two-way airport transfer.
[2]
arriving on the first flight in the marco polo - and rest when we needed.


Data Scientist - Austin, TX 78759
Position Purpose:
The successful candidate will support projects related to public safety, defense and national security The data scientist will work collaboratively with teams of software, application, and database developers, statisticians, chemists, biologists, engineers, and other domain experts to design and deliver data-informed solutions for our customers, with a focus on enhancing the credibility and defensibility of national and homeland security programs.
Essential Duties and Responsibilities:
-
Collaborate with science, engineering, and business development teams to design and build data interpretation solutions, to include machine learning models, novel data visualizations, and analysis tools and algorithms
-
Code and debug programs or applications
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Develop, document and/or implement application/program testing and validation
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Design and implement software modules and interfaces among applications or databases
-
Analyze data sets, ranging from sparse datasets to large data and/or unstructured datasets, in order to extract insights, and drive further research opportunities
-
Document, summarize, and present findings to customers, subject matter experts, and other data scientists
Required Knowledge, Skills & Abilities:
-
Experience designing and implementing data interpretation approaches to address complex questions, with a preference for experience with scientific questions
-
Experience developing data visualizations to facilitate interpretation and data insights
-
Experience in the use of statistical and predictive modeling concepts, machine-learning approaches, clustering and classification techniques, and optimization algorithms
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Experience with supervised and unsupervised machine learning algorithms, and ensemble methods, such as: K-Means, PCA, Regression, Neural Networks, Decision Trees, Gradient Boosting
-
Experience communicating data insights and presenting concepts to technical and non-technical audiences
-
Scientific background (with a focus on chemistry or biology) and/or experience with CBRNE applications preferred
-
Motivated to contribute in a team environment and collaborate across scientific and technical disciplines
-
Able to balance multiple on-going tasks while operating efficiently and with minimal supervision
Education/Experience:
- Bachelor Degree (or higher) in computer science, software engineering, statistics, data science, bioinformatics or related technical field
-
Proficient in at least one programming language, with preference for R, Python, Javascript, C, C#, C++
-
At least two years, and preferably five+ years, of direct experience with machine learning, data evaluation, computer science, statistical science and/or software engineering.
Certificates and Licenses:
None required
Clearance:
Candidate must be able to obtain a Secret level security clearance.
Supervisory Responsibilities:
N/A
Working Conditions/ Equipment:
- Ability to work in varying conditions to include: traditional office environments with sedentary extended periods required for voluminous data analysis via office automation;
The above job description is not intended to be an all-inclusive list of duties and standards of the position. Incumbents will follow any other instructions, and perform any other related duties, as assigned by their supervisor.


GameUI is the ancestor of non SimpleFrames.
ORIGIN_FRAME_GAME_UI gets additinal children when the map has: Multiboard, Leaderboard or TimerDialog. Also when QuestDialog is opened. Custom added Frames takes slots from [8] pushing others back after Chat/Log when created with prio(0) [0] ORIGIN_FRAME_WORLD_FRAME [0] [1] Probably Parent of World Object Hover info box & HP/Mana Bars [2] BottomUI Black Background "ConsoleUIBackdrop" [3] Parent of ORIGIN_FRAME_PORTRAIT [0] ORIGIN_FRAME_PORTRAIT [1 to 7] ORIGIN_FRAME_HERO_BUTTON_INDICATOR [4] Parent of InventoryText, Related to the visuals of SimpleFrames, hiding it makes all SimpleFrames not visible but still clickable [0] "InventoryText" [5] Day Time Clock & Minimap are affected by this one, maybe ancestor/Parent [0] Affects the visual daytime clock (moving it has wierd effects) [0] Day Time Clock Mouse Listener [1] "MinimapFrame" [6] "CinematicPanel" [0] "CinematicPanelControlFrame" [0] "HDCinematicBackground" [1] "CinematicBottomBorder" [2] "CinematicScenePanel" [1] "CinematicPortraitBackground" [2] "CinematicPortrait" [3] "CinematicPortraitCover" [4] "HDCinematicPortraitCover" [5] "CinematicSpeakerText" [6] "CinematicDialogueText" [3] "CinematicTopBorder" [7] "ChatDialog"/"LogDialog" [0] "LogBackdrop" [1] "LogTitle" [2] "LogOkButton" [3] "LogAreaBackdrop" [0] "LogArea" ChatDialog takes LogDialogs Place in multiplayer [0] "ChatBackdrop" [1] "ChatTitle" [2] "ChatPlayerRadioButton" [3] "ChatAlliesRadioButton" [4] "ChatObserversRadioButton" [5] "ChatEveryoneRadioButton" [6] "ChatPlayerLabel" [7] "ChatAlliesLabel" [8] "ChatObserversLabel" [9] "ChatEveryoneLabel" [10] "ChatPlayerMenu" [11] "ChatAcceptButton" [12] "ChatHistoryDisplayBackdrop" [0] "ChatHistoryDisplay" [13] "ChatHistoryLabel" [14] "ChatInfoText" [8] "AllianceDialog" [0] "AllianceBackdrop" [1] "AllianceTitle" [2] "ResourceTradingTitle" [3] "PlayersHeader" [4] "AllyHeader" [5] "VisionHeader" [6] "UnitsHeader" [7] "GoldHeader" [8] "LumberHeader" [9] "AllianceAcceptButton" [10] "AllianceCancelButton" [11] "AlliedVictoryCheckBox" [12] "AlliedVictoryLabel" [13] "AllianceDialogScrollBar" [14 to 37] "AllianceSlot" [0] "ColorBackdrop" [0] "ColorBorder" [1] "PlayerNameLabel" [2] "AllyCheckBox" [3] "VisionCheckBox" [4] "UnitsCheckBox" [5] "GoldBackdrop" [0] "GoldText" [6] "LumberBackdrop" [0] "LumberText" [x] "Leaderboard" [0] "LeaderboardBackdrop" [1] "LeaderboardTitle" [2] "LeaderboardListContainer" [x] "Multiboard" [0] "MultiboardMinimizeButton" [1] "MultiboardTitleBackdrop" [2] "MultiboardTitle" [3] "MultiboardBackdrop" [4] "MultiboardListContainer" [0] Something [0 to rowCount - 1] row [0 to colCount - 1] cell [0] IconContainer [1] TextContainer [x] "TimerDialog" [0] "TimerDialogBackdrop" [1] "TimerDialogValue" [2] "TimerDialogTitle" [x] "QuestDialog" [9] No idea [0] [10] Inside Menu (F10) [0] "EscMenuBackdrop" [0] "EscMenuMainPanel" [0] "MainPanel" [0] "WouldTheRealOptionsTitleTextPleaseStandUp" [1] "InsideMainPanel" [0] "PauseButton" [1] "SaveGameButton" [2] "LoadGameButton" [3] "OptionsButton" [4] "HelpButton" [5] "TipsButton" [6] "EndGameButton" [7] "ReturnButton" [1] "EndGamePanel" [0] "InsideEndGamePanel" [0] "EndGameTitleText" [1] "RestartButton" [2] "QuitButton" [3] "ExitButton" [4] "PreviousButton" [2] "ConfirmQuitPanel" [0] "InsideConfirmQuitPanel" [0] "ConfirmQuitTitleText" [1] "ConfirmQuitMessageText" [2] "ConfirmQuitQuitButton" [3] "ConfirmQuitCancelButton" [3] "HelpPanel" [0] "InsideHelpPanel" [0] "HelpTitleText" [1] "HelpTextArea" [2] "HelpOKButton" [4] "TipsPanel" [0] "InsideTipsPanel" [0] "TipsTitleText" [1] "TipsTextArea" [2] "TipsBackButton" [3] "TipsNextButton" [4] "TipsOKButton" [1] "EscMenuOptionsPanel" [0] "OptionsPanel" [0] "OptionsTitleText" [1] "GameplayButton" [2] "VideoButton" [3] "SoundButton" [4] "NetworkButton" [5] "OptionsPreviousButton" [1] "GameplayPanel" [0] "GameplayTitleText" [1] "GameSpeedLabel" [2] "GameSpeedSlider" [3] "GameSpeedValue" [4] "MouseScrollLabel" [5] "MouseScrollSlider" [6] "MouseScrollSlowLabel" [7] "MouseScrollFastLabel" [8] "MouseScrollDisable" [9] "MouseScrollDisableLabel" [10] "KeyScrollLabel" [11] "KeyScrollSlider" [12] "KeyScrollSlowLabel" [13] "KeyScrollFastLabel" [14] "TooltipsCheckBox" [15] "TooltipsLabel" [16] "SubgroupCheckBox" [17] "SubgroupLabel" [18] "FormationToggleCheckBox" [19] "FormationToggleLabel" [20] "HealthBarsCheckBox" [21] "HealthBarsLabel" [22] "CustomKeysLabel" [23] "CustomKeysValue" [24] "DifficultyLabel" [25] "DifficultyValue" [2] "VideoPanel" [0] "VideoTitleText" [1] "GammaLabel" [2] "GammaSlider" [3] "GammaDarkLabel" [4] "GammaBrightLabel" [5] "WindowModeLabel" [6] "ResolutionLabel" [7] "VSyncLabel" [8] "ParticlesLabel" [9] "LightsLabel" [10] "ShadowsLabel" [11] "OcclusionLabel" [12] "ModelDetailLabel" [13] "ModelDetailValue" [14] "AnimQualityLabel" [15] "AnimQualityValue" [16] "TextureQualityLabel" [17] "TextureQualityValue" [18] "EscOptionsWindowModeMenu" [19] "EscOptionsResolutionMenu" [20] "VSyncCheckBox" [21] "EscOptionsParticlesMenu" [22] "EscOptionsLightsMenu" [23] "EscOptionsShadowsMenu" [24] "EscOptionsOcclusionMenu" [3] "SoundPanel" [0] "SoundTitleText" [1] "SoundCheckBox" [2] "SoundVolumeLabel" [3] "SoundVolumeSlider" [4] "SoundVolumeLowLabel" [5] "SoundVolumeHighLabel" [6] "MusicCheckBox" [7] "MusicVolumeLabel" [8] "MusicVolumeSlider" [9] "MusicVolumeLowLabel" [10] "MusicVolumeHighLabel" [11] "AmbientCheckBox" [12] "AmbientLabel" [13] "MovementCheckBox" [14] "MovementLabel" [15] "UnitCheckBox" [16] "UnitLabel" [17] "SubtitlesCheckBox" [18] "SubtitlesLabel" [19] "ProviderLabel" [20] "ProviderValue" [21] "EnviroCheckBox" [22] "EnviroLabel" [23] "PositionalCheckBox" [24] "PositionalLabel" [4] "NetworkPanel" [0] "NetworkTitleText" [1] "NetworkLabel" [2] "LatencyInfo1" [3] "LatencyInfo2" [4] "LowLatencyRadio" [5] "HighLatencyRadio" [6] "ExtraHighLatencyRadio" [7] "LowLatencyLabel" [8] "HighLatencyLabel" [9] "ExtraHighLatencyLabel" [5] "BottomButtonPanel" [0] "OptionsOKButton" [1] "OptionsCancelButton" [2] "EscMenuSaveGamePanel" [0] "EscMenuSaveLoadContainer" [0] "SaveAndLoad" [0] "FileListFrame" [0] "DecoratedMapListBox" [1] "LoadOnly" [0] "LoadGameTitleText" [1] "LoadGameLoadButton" [2] "LoadGameCancelButton" [2] "SaveOnly" [0] "SaveGameTitleText" [1] "SaveGameSaveButton" [2] "SaveGameDeleteButton" [3] "SaveGameCancelButton" [4] "SaveGameFileEditBox" [1] "EscMenuOverwriteContainer" [0] "OverwriteOnly" [0] "OverwriteTitleText" [1] "OverwriteMessageText" [2] "OverwriteOverwriteButton" [3] "OverwriteCancelButton" [2] "EscMenuDeleteContainer" [0] "DeleteOnly" [0] "DeleteTitleText" [1] "DeleteMessageText" [2] "DeleteDeleteButton" [3] "DeleteCancelButton" [11] Chat Input box [0] [1] [0] [0] [1] [2] [3] [4] [1] [2] [3] [12] Option Menu [0] "EscOptionsWindowModePopupMenuMenu" [1] "EscOptionsResolutionPopupMenuMenu" [2] "EscOptionsParticlesPopupMenuMenu" [3] "EscOptionsLightsPopupMenuMenu" [4] "EscOptionsShadowsPopupMenuMenu" [5] "EscOptionsOcclusionPopupMenuMenu" [13] Mouse Cursor (Parent)


A library for compartimental models to understand the spread of transmission diseases focus on the spread of COVID19 in Brazil. The library also provide detailed informations to reproduce all published results (accepted or preprint) in the folder "Reproducibility of published results".
Currently the library is on production, so the easiest way to use is clone our repository or copy the functions avaliable here
Models were implemented using Python > 3.5 and depend on libraries such as Pandas, SciPy, Numpy, Matplotlib, etc. For the full list of dependencies as well libraries versions check requirements.txt.
See the GitHub contributor page


The base class for calculating and saving undistortion coefficients of a stereo camera.
More...
#include <lens_calibrator.h>
|
| virtual bool | detectImagePoints (const cv::Mat &image, std::vector< cv::Point2f > *points) const =0 |
| | Detects feature points in the given image. More...
|
| |
| virtual std::vector< cv::Point3f > | createObjectPoints () const =0 |
| | Creates the 3D points corresponding to the detected 2D points in images. More...
|
| |
| virtual int | indexOfFixedPoint () const =0 |
| | Gets the index of the fixed point if the method of releasing object is used. More...
|
| |
The base class for calculating and saving undistortion coefficients of a stereo camera.
◆ coefficients()
◆ create()
Creates a LensCalibrator.
The function determines the concrete subclass of the lens calibrator to be created by looking up the "type" key, and calls the corresponding initialization function. Currently, only "chessboard" is supported.
- Parameters
-
| context | The context containing initialization parameters. |
- Returns
- A unique pointer to the created lens calibrator.
◆ createObjectPoints()
| virtual std::vector<cv::Point3f> stereo_ugv::LensCalibrator::createObjectPoints |
( |
| ) |
const |
|
protectedpure virtual |
◆ detectImagePoints()
| virtual bool stereo_ugv::LensCalibrator::detectImagePoints |
( |
const cv::Mat & |
image, |
|
|
std::vector< cv::Point2f > * |
points |
|
) |
| const |
|
protectedpure virtual |
Detects feature points in the given image.
The number of detected points must be constant, and these 2D points should corresponds to fixed points on a roughly planar rigid body in 3D space.
- Parameters
-
| image | The image. |
| points | The feature points to be detected. It will not be assigned if no feature points were detected. |
- Returns
- Whether feature points are detected.
Implemented in stereo_ugv::ChessboardLensCalibrator.
◆ indexOfFixedPoint()
| virtual int stereo_ugv::LensCalibrator::indexOfFixedPoint |
( |
| ) |
const |
|
protectedpure virtual |
Gets the index of the fixed point if the method of releasing object is used.
- Returns
- If the traditional calibration method is used, returns 0. Otherwise if the method of releasing object is used, return the index of the fixed point which is between 1 and number_of_points - 1.
Implemented in stereo_ugv::ChessboardLensCalibrator.
◆ setImageSource()
| void stereo_ugv::LensCalibrator::setImageSource |
( |
std::unique_ptr< ImageSource > && |
source | ) |
|
Sets the image source.
- Parameters
-
◆ setMaxImageCount()
| void stereo_ugv::LensCalibrator::setMaxImageCount |
( |
std::size_t |
count | ) |
|
Sets the maximum number of image pairs used for calibration.
- Parameters
-
| count | The maximum number of frames in which images taken by both heads have detected feature points. The calibrator will stop reading more images after reaching this limit. A zero value means there is no such limit. |
◆ setUndistortionFilename()
| void stereo_ugv::LensCalibrator::setUndistortionFilename |
( |
std::string |
filename | ) |
|
The filename to which the calculated undistortion coefficients are written.
- Parameters
-
| filename | The name of the undistortion file. |
The documentation for this class was generated from the following files:
- /home/yunhao/stereo_ugv/src/stereo_ugv/include/stereo_ugv/lens_calibrator.h
- /home/yunhao/stereo_ugv/src/stereo_ugv/src/stereo_ugv/lens_calibrator.cpp


Before Change
else:
return 1
with self.ManagedSessionMaker() as session:
now = int(time.time() * 1000)
for attempt in range(self.CREATE_MODEL_VERSION_RETRIES):
try:
sql_registered_model = self._get_registered_model(session, name)
model_version = SqlModelVersion(name=name,
After Change
else:
return 1
with self.ManagedSessionMaker() as session:
creation_time = now()
for attempt in range(self.CREATE_MODEL_VERSION_RETRIES):
try:
sql_registered_model = self._get_registered_model(session, name)
sql_registered_model.last_updated_time = creation_time


# File lib/will_paginate/collection.rb, line 133 def replace(array) result = super # The collection is shorter then page limit? Rejoice, because # then we know that we are on the last page! if total_entries.nil? and length < per_page and (current_page == 1 or length > 0) self.total_entries = offset + length end result end


Active Manifesto
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submit labels
todo: display area for bias estimation
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Sample text
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Community
InverisfyJS is an open-source project and it is empowered by its community. Please use the following links to learn more about the InversifyJS development community and latest news:
InverisfyJS is an open-source project and it is empowered by its community. Please use the following links to learn more about the InversifyJS development community and latest news:


@import play.Configuration @urlPrefix = {@Configuration.root().getString("url.prefix")} @mainFrame("About PaperValidator") {
The validity of statistics in scientific publications is crucial for accurate and reliable results. However, there are many publications, that are not acceptable in this regard. The PaperValidator tool confronts this problem by allowing for the automated validation of statistics in publications, focusing mainly on statistical methods and their assumptions. The validation process is rule-based using partially crowd-sourced workers hired from the Amazon Mechanical Turk (MTurk) platform. The tool and the validation process, were successfully tested on 100 papers from the ACM Conference on Human Factors in Computing Systems (CHI).
Click on the following movie clip to see PaperValidator in action:
Text and images are partially taken from Rösch, M. (2016, September). PaperValidator - Towards the Automated Validation of Statistics in Publications. Master Thesis, University of Zurich.


Welcome to the GeoFence plugin service!
This plugin allows you to trigger an action (e.g. local push notification, phone call, email, etc.) when users enter specific locations while the app is running in the background.
Since the plugin runs in the background of your app, you do not need to link it on your app for it to work, and we recommend that you don't as it's not necessary.
Note: In order for the plugin to work in the control panel, you must access the site via HTTPS.


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Try moving the vertices, switching from a trapezoid to a cyclic quadrilateral, and changing the angle at which the tessellation is open!


I would like this website to help me accomplish making a gaming brand and helping people find new friends and communities to play games with.
My audience is going to be gamers of many different games who are looking for friends to play with them.
To make large communities of gamers and establish a gaming brand/name.
Name: Lee Song
Age: 25
Gender: Male
Ethnicity: Asian
Occupation: Student
Technology: Phone; Samsung Note 10. Laptop; ASUS VivoBook K571. OS: Windows 10.
Attitude: Likes to play new games but doesn't want to play them alone. Enjoys playing games for long hours.
Needs/Goals/Features:
Frustrations:


Lithium minerals – are used in the products of glass and ceramics. They contribute to energy saving in the production of aluminum, plastics and rubber products.
Ceramics is produced based on aluminate and lithium silicate.
The large car makers predict persistent growth of the hybrid and electric cars sector. It is believed to reach a market share of 10-30% to 2020.
Nowadays lithium-ion storage batteries cover 10% of energy needs of electric and hybrid cars production.
It is easy to predict that the demand for lithium batteries will only grow
Lithium minerals – are used in the products of glass and ceramics. They contribute to energy saving in the production of aluminum, plastics and rubber products.
Ceramics is produced based on aluminate and lithium silicate.
Lithium minerals – are used in the products of glass and ceramics. They contribute to energy saving in the production of aluminum, plastics and rubber products.
Ceramics is produced based on aluminate and lithium silicate.
Lithium minerals – are used in the products of glass and ceramics. They contribute to energy saving in the production of aluminum, plastics and rubber products.
Ceramics is produced based on aluminate and lithium silicate.
The main reasons for investing in the Polokhivske lithium deposite are:
- the rapid growth in demand for two main lithium products: lithium carbonate (used in ceramics and glass products) and lithium hydroxide (used in production of battery charging for electronic devices);
- the rapid growth of profit of companies engaged in the development of lithium deposits against the backdrop of a rapidly growing demand for lithium product;
- the global race of world auto manufacturers for the production of electric vehicles will allow demand for lithium to increase;
- an inexpecsive labor force together with European location makes it convenient for European market and world market.
All this makes the Polokhivske lithium deposit one of the most attractive investment projects for the exctraction and processing of lithium.


Through my time with HOUC, I've learnt the true value of stories: how everyone has one, and how they bring people together. I'm privileged to say my story currently includes continuing the vision that my friends had in 2015. My hope is through exploring new perspectives and sharing stories, our team can bring our campus community closer together.
Much like reasonably well-functioning internal organs, I help keep things running smoothly within HOUC. I love this team and listening to stories. Can't wait to hear yours!
Moving here from Vancouver was easy because the people at U of C are what make this campus feel like home. I'm so proud of what HOUC does and I'm so glad that my role is to tell people about what we do!
I love computers, cars, and planes. But most importantly, I love talking to people. So if you ever see me, please let me nerd out about the coolest technology around the world. I'm just a nerd at heart.
I am a fifth year Finance student. When I’m not in the mountains, I love to spend my spare time exploring, taking photographs, and making memories. Sometimes all of the above when I get to talk with the amazing people on campus!
I’m a third-year neuroscience student and an avid procrastinator. When I’m not drowning in midterms and papers, I can be found in my kitchen trying out new recipes, or exploring the city. I’m also passionate about photography and storytelling, which is how I got involved in HOUC. I’m fascinated by the unique stories everyone has to tell, and I look forward to hearing yours!
I’m a fourth-year Education/French student with a passion for organizing, planning and making each day a memorable moment for people. As HOUC’s VP Events, that’s exactly what I do - hope to see you at all of our events!
I’m in my 5th year of an ANTH/HTST double major. I will write a story everyday if I could, but I love listening to one too, and I’m blessed that I can do both with HOUC.
I'm a second year science student who loves her caffeine.University life can be stressful and scary, but meeting all the awesome people on campus through HOUC has made all the late night studying and stressing over exams so worth it.
I'm a 4th year student in biological sciences. I like initiating conversations and capturing people's stories through HOUC. I also like science puns and ice cream it’s not that deep
I’m a psychology student who loves drinking tea, taking pictures, and meeting new people. Hearing people’s stories brightens my day, and I can’t wait to hear yours!
Being an athlete and now a photojournalist, I found a reason to run from one end of the school to the other in order to find the most diverse connections around campus! If you see me, I'll likely be wearing something related to the Dinos Track team, talking fitness, and smiling from ear to ear. Come say hi and I'll be more than happy to connect!
My name is Deanne Ella. Writing and photography are two things I am most passionate about. On weekdays, I balance my time between taking photos, writing poems, and understanding why structures fail and where they fail (yes, I am studying civil engineering). Becoming a photojournalist at Humans of UCalgary opened my eyes to the beauty of diversity and existence.
I am a Finance student with a passion for technology and photography. This year I joined Humans of UCalgary to utilize my love for photography to make U of C a more connected space for all students. I hope to meet many diverse individuals around our campus, and share their stories with the world! My goal is to one day use my finance degree to help enable others to do what they love.
I am a second year Health and Society student who loves sharing ideas and walking up to strangers in hopes of making a new friend. Engaging in meaningful conversations and learning more about myself and others is why I enjoy being a part of HOUC.
I joined Humans of UCalgary because I’m passionate about meeting new people and creating connections through stories and conversation. I love creating content that resonates with people, especially through photography and cinematography. If you see me around, don’t hesitate to introduce yourself and say hi!
I moved from Ontario and found a home away from home at UofC. For each amazing academic opportunity I've been given, I've encountered twice as many unique individuals, each with their own story. The classroom isn't the only place to gain knowledge in university, and HOUC teaches us how a simple conversation can lead you to appreciate a whole new perspective.
As a new university student my biggest goal is to meet new people and get involved on campus. I love all things learning and most days you can find me in the engineering building. I’m excited to be a photojournalist with HOUC and I hope to share the stories of all the cool people on campus!
I'm a first-year Communications student who is fueled by creativity and passion. I love dancing and painting, but I'm excited to add photography and journalism to that list. Usually I'm shy when I don't know a person, but as soon as I get a conversation going I'm an open book!
I'm an exchange student from France who likes biking, red wine and shooting more film than I can afford. I'm looking forward to discovering Calgary through the lens of people who live here!
I've been to a lot of places in my life but I think university has been the place where I've met the most diverse groups of people. I love computer science but sometimes I like to just talk over a cup of coffee.
I value the beauty of unique human experiences and I think everyone can sing and dance to their own life story.  That’s why I am so thankful for HOUC for giving me this platform to continue to learn and connect with other humans in my home university though storytelling. Come chat with me! I don’t bite, and I will definitely love to hear your story!
Hey, I’m Ayon, I am a second-year finance student. I joined HOUC to help me get out of my comfort zone and help me converse with people. My passions are sports such as soccer and weightlifting, along with that I love music, both listening and making music. Everyone is diverse and everyone has a story and I would love to hear as many as possible.
I'm a fourth-year business student who loves to play sports and chat! I am convinced that university is so much more than attending classes and writing assignments - there's a whole community of people bursting with anticipation to share novel ideas and bring about positive change. My favourite thing is listening to stories of all the amazing people across campus - I'd love to hear yours!
My personal mission is to walk out of university with more than just a piece of paper in my hand. The passion I have for storytelling, photography and people has provided me with so many valuable experiences. My goal is to empower our team members to grow while continuing to bring a strong sense of community to this beautiful campus.
I founded HOUC in 2015 to bring our campus community closer together. Through the years, I've been privileged to work with a passionate team to share perspectives on life, love, learning, and everything in between. Everyone has a story - we're excited to hear yours.
I guess I can be described as “that guy”. Yeah, you know…. That guy. That guy that connects people. That guy that tries to implement big ideas. That guy that you can go to with your big ideas. That guy that (hopefully) inspires. That guy that you go to when you need help, but don’t worry, cause you’ve got this 👉👉. That guy that is thrilled to be involved with HOUC. You know, that guy…
I define myself as a social innovator. HOUC inspires me to continue working with, and learning from, the brilliant young minds that represent this planet’s ‘tomorrow’. I believe the unique stories of every individual is what forms community, and community is the ethos of human potential. My life pursuit is to connect to as many minds as I can, one person at a time – HOUC’s mission of working to unite the campus community through shared stories inspires, motivates and feeds my own desire to embrace the best of what each of us has to offer.
My favourite activity is mentoring young people – science, research, careers, and life itself. An important facet of my life is building bridges to people in other countries and cultures, and fostering international collaborations. And my motto is, “Treat people as if they were what they ought to be, and you will help them become what they are capable of becoming” [Goethe].
Co-President
VP Innovation and Strategy
VP Finance
Junior Exec
Junior Exec
Photojournalists
Photojournalists
Photojournalists
Photojournalists
Photojournalists
Photojournalists


Dear Beloved in Christ, Please bear with me for sending you this just in case you are offended by it as I know we don't know each.    I am Mrs. Sandra White, the wife of Mr. Robert White, my husband was an expatriate Contractor with Chevron/Texaco in Kenya for twenty years before he died in the year 2003. We were married for ten years without a child. My Husband died after a brief illness that lasted for only four days. Before his death we both got born-again and dedicated Christians. Since his death I decided not to re-marry or get a child outside my matrimonial home which the Bible is strongly against. When my late husband was alive he deposited the sum of US$7.5 Million (Seven Million Five Hundred Thousand U.S. Dollars) in a 4 year one-time fixed deposit account with a Bank in Europe . Presently, this money(with accrued interest) is still with the Bank and the management just wrote me as the next of Kin/beneficiary to the account that it has become DORMANT since no transaction has been operated on it since the completion of the 4 years and if I, as the beneficiary of the funds, do not re-activate the account; the funds will be CONFISCATED or I rather issue a letter of authorization to somebody to receive it on my behalf because of my condition(note that you need to activate this account) as I can not come over. Presently, I'm in a hospital in Kenya (I chose to remain here since I will die closer to nature and the lord) where I have been undergoing treatment for esophageal cancer. I have since lost my ability to talk and my doctors have told me that I have only a few weeks to live. It is my last wish to see this money distributed to charity organizations anywhere in the World that might be in need of it. I have already donated most of our wealth here in Kenya to our local church and our house after my death to an orphanage here in Kinshasha. They are all totalling almost 800,000 USD. Because relatives and friends have plundered so much of my wealth since my illness, I cannot live with the agony of entrusting futher this responsibility to any one of them any more. I feel you might still be in sin and not so committed to the good lord or you are not even a christian but today, this moment as you read this, open your heart as this moment shall become the turning point in your life. Why would a total stranger like me be sending you this, be telling you this and be offering this much. Beloved, to be sincere with you, I HAVE NO IDEA except, that I know that the lord's way are not our ways. I have come to conclude that's it's divine. Who are we to question him anyway as just by his breath he gave us life, so much...... Open your heart and see the beauty of his plans, his intentions, his wish for the world then it will become very clear to you why at this time I am dying and why at the same time you are chosen for this, you other than someone else. It's all part of the big picture of the kingdom that is to come. Tha all his followers will spend forever............ Please, I beg you in the name of God to help me Stand-in as the beneficiary and collect the Funds from the Bank. I want a person that is God-fearing who will use this money to fund churches, orphanages and widows propagating the word of God and to ensure that the house of God is maintained. The Bible made us to understand that blessed is the hand that giveth. I took this decision because I don�t have any child that will inherit this money and my husbands� relatives are not Christians and I don�t want my husbands� hard earned money to be misused by unbelievers. I don�t want a situation where this money will be used in an ungodly manner. Hence the reason for taking this bold decision. I am not afraid of death since I know where I am going to. I know that I am going to be in the bosom of the Lord. {Exodus14 VS14} says that the lord will fight my case and I shall hold my peace. I will not communicate with you by phone in this regard because of my soundless voice and presence of my husbands� relatives around me always. I don�t want them to know about this development as I know all they are interested in is my husband's wealth and not my health. With God all things are possible. Your Sister in Christ, Mrs. Sandra White.


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@Target(value={FIELD,METHOD,TYPE}) @Retention(value=RUNTIME) public @interface Formula
Assign to a property to be based on a SQL formula.
This is typically a SQL Literal value, SQL case statement, SQL function or similar.
Any property based on a formula becomes a read only property.
You may also put use the Transient annotation with the Formula annotation.
The effect of the Transient annotation in this case is that the formula will
NOT be included in queries by default - you have to explicitly include
it via Query.select(String)
or Query.join(String, String)
.
You may want to do this if the Formula is relatively expensive and only want
it included in the query when you explicitly state it.
// On the Order "master" bean // ... a formula using the Order details // ... sum(order_qty*unit_price) @Transient @Formula(select = "_b${ta}.total_amount", join = "join (select order_id, sum(order_qty*unit_price) as total_amount from o_order_detail group by order_id) as _b${ta} on _b${ta}.order_id = ${ta}.id") Double totalAmount;
As the totalAmount formula is also Transient it is not included by default in queries - it needs to be explicitly included.
// find by Id Order o1 = Ebean.find(Order.class) .select("id, totalAmount") .setId(1).findUnique(); // find list ... using totalAmount in the where clause List<Order> list = Ebean.find(Order.class) .select("id, totalAmount") .where() .eq("status",Order.Status.NEW) .gt("totalAmount", 10) .findList(); // as a join from customer List<Customer> l0 = Ebean.find(Customer.class) .select("id, name") .join("orders", "status, totalAmount") .where() .gt("id", 0) .gt("orders.totalAmount", 10) .findList();
| Required Element Summary | |
|---|---|
String |
select
The SQL to be used in the SELECT part of the SQL to populate a property. |
| Optional Element Summary | |
|---|---|
String |
join
OPTIONAL - the SQL to be used in the JOIN part of the SQL to support the formula. |
| Element Detail |
|---|
public abstract String select
public abstract String join
This is commonly used to join a 'dynamic view' to support aggregation such as count, sum etc.
The join string should start with either "left outer join" or "join".
You will almost certainly use the "${ta}" as a place holder for the table alias of the table you are joining back to (the "base table" of the entity bean).
The example below is used to support a total count of topics created by a user.
join (select user_id, count(*) as topic_count from f_topic group by user_id) as _tc on _tc.user_id = ${ta}.id
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| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: REQUIRED | OPTIONAL | DETAIL: ELEMENT |


Before Change
A = risk_aversion * self.cov_matrix
b = self.posterior_rets
raw_weights = np.linalg.solve(A, b)
self.weights = raw_weights / raw_weights.sum()
return dict(zip(self.tickers, self.weights))
def optimize(self, risk_aversion=None):
Alias for bl_weights for consistency with other methods.
After Change
b = self.posterior_rets
raw_weights = np.linalg.solve(A, b)
self.weights = raw_weights / raw_weights.sum()
return self._make_output_weights()
def optimize(self, risk_aversion=None):
Alias for bl_weights for consistency with other methods.


This is a web application that captures a users date of birth and
gender,
determines the day of the week that they were born and assigns an Akan name
with respect to that day and their gender.
Akan names come from Ghanian culture where babies are named after the day
that they are born.
Your Akan Name is: