Welcome to Phonet’s documentation!¶
This toolkit compute posteriors probabilities of phonological classes from audio files for several groups of phonemes according to the mode and manner of articulation.
If you are not sure about what phonological classes are, have a look at this Phonological classes tutorial
The code for this project is available at https://github.com/jcvasquezc/phonet .
The list of the phonological classes available and the phonemes that are activated for each phonological class are observed in the following Table
| Phonological class | Phonemes |
|---|---|
| vocalic | /a/, /e/, /i/, /o/, /u/ |
| consonantal | /b/, /tS/, /d/, /f/, /g/, /x/, /k/, /l/, /ʎ/, /m/, /n/, /p/, /ɾ/, /r/, /s/, /t/ |
| back | /a/, /o/, /u/ |
| anterior | /e/, /i/ |
| open | /a/, /e/, /o/ |
| close | /i/, /u/ |
| nasal | /m/, /n/ |
| stop | /p/, /b/, /t/, /k/, /g/, /tS/, /d/ |
| continuant | /f/, /b/, /tS/, /d/, /s/, /g/, /ʎ/, /x/ |
| lateral | /l/ |
| flap | /ɾ/ |
| trill | /r/ |
| voiced | /a/, /e/, /i/, /o/, /u/, /b/, /d/, /l/, /m/, /n/, /r/, /g/, /ʎ/ |
| strident | /f/, /s/, /tS/ |
| labial | /m/, /p/, /b/, /f/ |
| dental | /t/, /d/ |
| velar | /k/, /g/, /x/ |
| pause | /sil/ |
Supported features:
phonet.model()
- This is the architecture used for the estimation of the phonological classes using a multitask learning strategy. It consists of a 2 Bidirectional GRU layers, followed by a time-distributed dense layerphonet.get_phon_wav()
- Estimate the phonological classes using the BGRU models for an audio file (.wav)phonet.get_phon_path()
- Estimate the phonological classes using the BGRU models for all the (.wav) audio files included inside a directory.phonet.get_posteriorgram()
- Estimate the posteriorgram for an audio file (.wav) sampled at 16kHz.phonet.get_PLLR()
- Estimate the phonological log-likelihood ratio (PLLR) features for an audio file (.wav) sampled at 16kHz.
Installation¶
From the source file:
git clone https://github.com/jcvasquezc/phonet
cd phonet
python setup.py install
Methods¶
Compute posteriors probabilities of phonological classes from audio files for several groups of phonemes according to the mode and manner of articulation.
- @author: J. C. Vasquez-Correa
- Pattern recognition Lab, University of Erlangen-Nuremberg Faculty of Engineering, University of Antioquia<EMAIL_ADDRESS>-
class
phonet.
Phonet
(phonological_classes)¶ Phonet computes posteriors probabilities of phonological classes from audio files for several groups of phonemes.
Parameters: phonological_classes – phonological class to be evaluated (“consonantal”, “back”, “anterior”, “open”, “close”, “nasal”, “stop”, “continuant”, “lateral”, “flap”, “trill”, “voice”, “strident”, “labial”, “dental”, “velar”, “pause”, “vocalic”, “all”). Returns: Phonet Object (see Examples). phonological_classes==’all’ computes the phonological posterior for the complete list of phonological classes.
-
get_PLLR
(audio_file, feat_file='', projected=True, plot_flag=False)¶ Estimate the phonological log-likelihood ratio (PLLR) features for an audio file (.wav) sampled at 16kHz
Parameters: - audio_file – file audio (.wav) sampled at 16 kHz
- feat_file – .csv file to save the PLLR features for the phonological classes. Deafult=”” does not save the csv file
Projected: whether to make a projection of the feature space of the PLLR according to [1], in order to avoid the bounding effect.
Plot_flag: True or False. Plot distributions of the feature space
Returns: Pandas dataFrame with the PLLR features
>>> from phonet.phonet import Phonet >>> phon=Phonet(["all"]) >>> file_audio=PATH+"/audios/sentence.wav" >>> phon.get_PLLR(file_audio)
References:
[1] Diez, M., Varona, A., Penagarikano, M., Rodriguez-Fuentes, L. J., & Bordel, G. (2014). On the projection of PLLRs for unbounded feature distributions in spoken language recognition. IEEE Signal Processing Letters, 21(9), 1073-1077.
[2] Abad, A., Ribeiro, E., Kepler, F., Astudillo, R. F., & Trancoso, I. (2016). Exploiting Phone Log-Likelihood Ratio Features for the Detection of the Native Language of Non-Native English Speakers. In INTERSPEECH (pp. 2413-2417).
-
get_feat
(signal, fs)¶ This method extracts log-Mel-filterbank energies used as inputs of the model.
Parameters: - signal – the audio signal from which to compute features. Should be an N array.
- fs – the sample rate of the signal we are working with, in Hz.
Returns: A numpy array of size (NUMFRAMES by 33 log-Mel-filterbank energies) containing features. Each row holds 1 feature vector.
-
get_phon_path
(audio_path, feat_path, plot_flag=False)¶ Estimate the phonological classes using the BGRU models for all the (.wav) audio files included inside a directory
Parameters: - audio_path – directory with (.wav) audio files inside, sampled at 16 kHz
- feat_path – directory were the computed phonological posteriros will be stores as a (.csv) file per (.wav) file from the input directory
- plot_flag – True or False, whether you want plots of phonological classes or not
Returns: A directory with csv files created with the posterior probabilities for the phonological classes.
>>> from phonet.phonet import Phonet >>> phon=Phonet(["vocalic", "strident", "nasal", "back", "stop", "pause"]) >>> phon.get_phon_path(PATH+"/audios/", PATH+"/phonclasses2/")
-
get_phon_wav
(audio_file, feat_file='', plot_flag=True)¶ Estimate the phonological classes using the BGRU models for an audio file (.wav)
Parameters: - audio_file – file audio (.wav) sampled at 16 kHz
- feat_file – . File (.csv) to save the posteriors for the phonological classes. Deafult=”” does not save the csv file
- plot_flag – True or False, whether you want plots of phonological classes or not
Returns: A pandas dataFrame with the posterior probabilities for the phonological classes.
>>> from phonet.phonet import Phonet >>> phon=Phonet(["stop"]) # get the "stop" phonological posterior from a single file >>> file_audio=PATH+"/audios/pataka.wav" >>> file_feat=PATH+"/phonclasses/pataka" >>> phon.get_phon_wav(file_audio, file_feat, True)
>>> file_audio=PATH+"/audios/sentence.wav" >>> file_feat=PATH+"/phonclasses/sentence_nasal" >>> phon=Phonet(["nasal"]) # get the "nasal" phonological posterior from a single file >>> phon.get_phon_wav(file_audio, file_feat, True)
>>> file_audio=PATH+"/audios/sentence.wav" >>> file_feat=PATH+"/phonclasses/sentence_nasal" >>> phon=Phonet(["strident", "nasal", "back"]) # get "strident, nasal, and back" phonological posterior from a single file >>> phon.get_phon_wav(file_audio, file_feat, True)
-
get_posteriorgram
(audio_file)¶ Estimate the posteriorgram for an audio file (.wav) sampled at 16kHz
Parameters: audio_file – file audio (.wav) sampled at 16 kHz Returns: plot of the posteriorgram >>> from phonet.phonet import Phonet >>> phon=Phonet(["vocalic", "strident", "nasal", "back", "stop", "pause"]) >>> phon.get_posteriorgram(file_audio)
-
mask_correction
(posterior, threshold=0.5)¶ Implements a mask for a correction the posterior probabilities
Parameters: - posterior – phonological posterior.
- threshold – threshold for correction
Returns: Corrected phonological posterior.
-
model
(input_size)¶ This is the architecture used for the estimation of the phonological classes using a multitask learning strategy It consists of a 2 Bidirectional GRU layers, followed by a time-distributed dense layer
Parameters: input_size – size of input for the BGRU layers (number of features x sequence length). Returns: A Keras model of a 2-layer BGRU neural network.
-
modelp
(input_size)¶ This is the architecture used for phoneme recognition It consists of a 2 Bidirectional GRU layers, followed by a time-distributed dense layer
Parameters: input_size – size of input for the BGRU layers (number of features x sequence length). Returns: A Keras model of a 2-layer BGRU neural network.
-
number2phoneme
(seq)¶ Converts the prediction of the neural network for phoneme recognition to a list of phonemes.
Parameters: seq – sequence of integers obtained from the preiction of the neural network for phoneme recognition. Returns: A list of strings of the phonemes recognized for each time-frame.
-
Indices and tables¶
Help¶
If you have trouble with Phonet, please write to Camilo Vasquez at: juan.vasquez@fau.de


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New Fireflies EP, released in March 2023!
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Šutka swimming pool attendence prediction
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01
Jan
2017
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MONTHLY AVG
RMSE: --
EXTRA TREES
RMSE: --
LSTM
RMSE: --
Lukas Koucky 2020


- save - Static variable in class ualberta.g12.adventurecreator.R.string
-
- save_fragment - Static variable in class ualberta.g12.adventurecreator.R.id
-
- save_story - Static variable in class ualberta.g12.adventurecreator.R.id
-
- saveOfflineStories(StoryList) - Method in class ualberta.g12.adventurecreator.controllers.StoryListController
-
Called whenever we want to save all of the stories in the StoryList to
disk using the OfflineIOHelper.
- saveOfflineStories(StoryList) - Method in class ualberta.g12.adventurecreator.data.OfflineIOHelper
-
Saves our offline stories
- saveTitle() - Method in class ualberta.g12.adventurecreator.views.FragmentEditActivity
-
- SController - Interface in ualberta.g12.adventurecreator.controllers
-
Controller class for modifying a
SModel
Object.
- searchsearchStories(String) - Method in class ualberta.g12.adventurecreator.online.OnlineHelper
-
This method searches our web server for the input string on fields author
and story.
- Select - Static variable in class ualberta.g12.adventurecreator.R.string
-
- setAllStories(List<Story>) - Method in class ualberta.g12.adventurecreator.data.StoryList
-
Sets all stories in story list.
- setAnnotation(Fragment, int, String) - Method in interface ualberta.g12.adventurecreator.controllers.FController
-
Sets the list of FragmentParts in the Fragment to parts.
- setAnnotation(Fragment, int, String) - Method in class ualberta.g12.adventurecreator.controllers.FragmentController
-
Use case #10 and #11.
- setAnnotations(List<String>) - Method in class ualberta.g12.adventurecreator.data.Fragment
-
Sets the annotations.
- setAuthor(Story, String) - Method in interface ualberta.g12.adventurecreator.controllers.SController
-
Sets the author of the given story.
- setAuthor(Story, String) - Method in class ualberta.g12.adventurecreator.controllers.StoryController
-
Sets the author of the given story.
- setAuthor(String) - Method in class ualberta.g12.adventurecreator.data.Story
-
The author field of a Story is used for storing the name of the author of
the Story.
- setChoice(Choice) - Method in class ualberta.g12.adventurecreator.data.FragmentPart
-
The choice field is used by type "c" (choice) FragmentParts to store a
Choice object.
- setChoiceText(String) - Method in class ualberta.g12.adventurecreator.data.Choice
-
Sets the text for the choice to be displayed as an option.
- setData(String) - Method in class ualberta.g12.adventurecreator.data.FragmentPart
-
The data to set The data field should only be used for "t" (text) and "i"
(illustration) types.
- setFragmentAtLocation(Story, int, Fragment) - Method in interface ualberta.g12.adventurecreator.controllers.SController
-
Sets the given fragment at the given position in the given story.
- setFragmentAtLocation(Story, int, Fragment) - Method in class ualberta.g12.adventurecreator.controllers.StoryController
-
Sets the given fragment at the given position in the given story.
- setFragmentPartChoice(Fragment, FragmentPart, Choice) - Method in interface ualberta.g12.adventurecreator.controllers.FController
-
Sets the choice field of a FragmentPart in the FragmentPart list of
fragment.
- setFragmentPartChoice(Fragment, FragmentPart, Choice) - Method in class ualberta.g12.adventurecreator.controllers.FragmentController
-
Sets the choice field of a FragmentPart in the FragmentPart list of
fragment.
- setFragmentPartData(Fragment, FragmentPart, String) - Method in interface ualberta.g12.adventurecreator.controllers.FController
-
Sets the data field of a FragmentPart in the FragmentPart list of
fragment.
- setFragmentPartData(Fragment, FragmentPart, String) - Method in class ualberta.g12.adventurecreator.controllers.FragmentController
-
Sets the data field of a FragmentPart in the FragmentPart list of
fragment.
- setFragmentPartPicSize(Fragment, FragmentPart, int) - Method in interface ualberta.g12.adventurecreator.controllers.FController
-
Sets the picSize field of a FragmentPart in the FragmentPart list of
fragment.
- setFragmentPartPicSize(Fragment, FragmentPart, int) - Method in class ualberta.g12.adventurecreator.controllers.FragmentController
-
Sets the picSize field of a FragmentPart in the FragmentPart list of
fragment.
- setFragments(List<Fragment>) - Method in class ualberta.g12.adventurecreator.data.Story
-
sets the Fragment list for a Story.
- setisRandom(boolean) - Method in class ualberta.g12.adventurecreator.data.Choice
-
sets isRandom boolean variable that tells if a choice is a RANDOM type
choice which means it will randomly go to a different fragment each time
the choice is selected.
- setLinkedToFragmentPos(int) - Method in class ualberta.g12.adventurecreator.data.Choice
-
Called to set the selected fragment to link with another fragment so that
choices can be implemented to take you from one fragment to another.
- setParts(List<FragmentPart>) - Method in class ualberta.g12.adventurecreator.data.Fragment
-
Sets the list of FragmentParts in the Fragment to parts.
- setPicSize(int) - Method in class ualberta.g12.adventurecreator.data.FragmentPart
-
The choice field is used by type "i" (illustration) FragmentParts to
store an illustration size flag.
- setStory(Story, int) - Method in class ualberta.g12.adventurecreator.controllers.StoryListController
-
Replaces the story currently at position pos with the given story.
- setTitle(Fragment, String) - Method in interface ualberta.g12.adventurecreator.controllers.FController
-
Changes the title of the given fragment to the given title.
- setTitle(Fragment, String) - Method in class ualberta.g12.adventurecreator.controllers.FragmentController
-
Changes the title of the given fragment to the given title.
- setTitle(Story, String) - Method in interface ualberta.g12.adventurecreator.controllers.SController
-
Sets the title of the given story.
- setTitle(Story, String) - Method in class ualberta.g12.adventurecreator.controllers.StoryController
-
Sets the title of the given story.
- setTitle(String) - Method in class ualberta.g12.adventurecreator.data.Fragment
-
The title of a Fragment is used for a user to identify the Fragment.
- setTitle(String) - Method in class ualberta.g12.adventurecreator.data.Story
-
The title of a Story is used for a user to identify the Story.
- SModel<V extends SView<SModel>> - Class in ualberta.g12.adventurecreator.data
-
A Model class that all Story Model Classes should extend.
- SModel() - Constructor for class ualberta.g12.adventurecreator.data.SModel
-
Sole Constructor for a SModel, initializes our list of views.
- start_main_from_online - Static variable in class ualberta.g12.adventurecreator.R.string
-
Online Strings
- start_online_from_main - Static variable in class ualberta.g12.adventurecreator.R.string
-
- Story - Class in ualberta.g12.adventurecreator.data
-
Models a story that would be created by an Author.
- Story() - Constructor for class ualberta.g12.adventurecreator.data.Story
-
Create an Empty Story.
- Story(String, String) - Constructor for class ualberta.g12.adventurecreator.data.Story
-
Create an Empty Story.
- story_edit_author_hint - Static variable in class ualberta.g12.adventurecreator.R.string
-
- story_edit_fragment - Static variable in class ualberta.g12.adventurecreator.R.string
-
- story_edit_title_hint - Static variable in class ualberta.g12.adventurecreator.R.string
-
StoryEditActivity Strings
- story_editor_author_edit - Static variable in class ualberta.g12.adventurecreator.R.id
-
- story_editor_author_text - Static variable in class ualberta.g12.adventurecreator.R.id
-
- story_editor_fragment_text - Static variable in class ualberta.g12.adventurecreator.R.id
-
- story_editor_listview - Static variable in class ualberta.g12.adventurecreator.R.id
-
- story_editor_listview_layout - Static variable in class ualberta.g12.adventurecreator.R.id
-
- story_editor_title_edit - Static variable in class ualberta.g12.adventurecreator.R.id
-
- story_editor_title_text - Static variable in class ualberta.g12.adventurecreator.R.id
-
- story_menu - Static variable in class ualberta.g12.adventurecreator.R.menu
-
- story_search - Static variable in class ualberta.g12.adventurecreator.R.id
-
- story_search - Static variable in class ualberta.g12.adventurecreator.R.menu
-
- story_search - Static variable in class ualberta.g12.adventurecreator.R.xml
-
- story_search_activity_listview - Static variable in class ualberta.g12.adventurecreator.R.id
-
- story_search_hint - Static variable in class ualberta.g12.adventurecreator.R.string
-
- story_search_title - Static variable in class ualberta.g12.adventurecreator.R.string
-
StorySearchActivity Strings
- StoryAuthorMapListAdapter - Class in ualberta.g12.adventurecreator.views
-
Adapter that communicates between the online list of stories and the listview
that displays them
- StoryAuthorMapListAdapter(Context, int, List<Story>) - Constructor for class ualberta.g12.adventurecreator.views.StoryAuthorMapListAdapter
-
Sole constructor for the StoryAuthorMapListAdapter.
- StoryController - Class in ualberta.g12.adventurecreator.controllers
-
Controller for the stories that deal with the information regarding stories
in the application.
- StoryController() - Constructor for class ualberta.g12.adventurecreator.controllers.StoryController
-
- StoryEditActivity - Class in ualberta.g12.adventurecreator.views
-
View for editing a Story using a StoryController.
This particular Activity should only be started via an intent from the main
activity that has as an extra either the ID of the story to edit or
NEW_STORY_ID
- StoryEditActivity() - Constructor for class ualberta.g12.adventurecreator.views.StoryEditActivity
-
- StoryList - Class in ualberta.g12.adventurecreator.data
-
Models the list of stories.
- StoryList() - Constructor for class ualberta.g12.adventurecreator.data.StoryList
-
Constructor for the StoryList class.
- StoryListArrayAdapter - Class in ualberta.g12.adventurecreator.views
-
Adapter that communicates between the list of stories and the text
corresponding to display the story in the list.
- StoryListArrayAdapter(Context, int, List<Story>) - Constructor for class ualberta.g12.adventurecreator.views.StoryListArrayAdapter
-
Constructor for the StoryListArrayAdapter.
- StoryListController - Class in ualberta.g12.adventurecreator.controllers
-
A controller class that is used to modify the StoryList data singleton.
- StoryListController(StoryList, OfflineIOHelper) - Constructor for class ualberta.g12.adventurecreator.controllers.StoryListController
-
Constructs a new StoryListController object set to the given StoryList
and OfflineIoHelper Singletons.
- storyPos - Variable in class ualberta.g12.adventurecreator.views.FragmentViewActivity
-
- StorySearchActivity - Class in ualberta.g12.adventurecreator.views
-
Activity that allows the user to search through the story list of the offline cache
to find a desired title or author.
- StorySearchActivity() - Constructor for class ualberta.g12.adventurecreator.views.StorySearchActivity
-
- SView<M> - Interface in ualberta.g12.adventurecreator.views
-
A view that interacts the story model


I got PHPDBG enabled in PHP 5.4 although I’ve never bothered giving it a try. Recently, I decided to play around with it to try to compare it with Xdebug. I tested it with a minimal Drupal installation.
Installation
PHP and PHPDBG
I use homebrew-php
to install PHP 5.4. Versions 5.4+ have the flag --with-phpdbg
if you wish to include PHPDBG during installation therefore installation is simply via invoking brew install php54 --with-phpdbg
.
The version of PHPDBG that comes with the php54
package is v0.3.2
. I gave this a try but didn’t much like it as it had a lot of bugs. What worked for me was replacing it with the one that had the latest changes (specifically this). It still had a few bugs in it but it was way better. I had to change the source of homebrew-php
to make it work. Here’s a diff of my changes at homebrew-php
installation directory:
Drupal
I had a minimal installation of Drupal. I simply grabbed Drupal 7 and installed it via drush si --db-url=sqlite://sites/default/files/.ht.sqlite -y
.
Set Up
The documentation is a bit difficult to understand considering that I am relatively new to debugging. Unlike Xdebug, you’ll need to mock a webserver to get PHPDBG to work with web applications like Drupal. An example can be found from both the repository and documentation. I used it like this:
$ cd /path/to/drupal $ phpdbg prompt> exec index.php prompt> ev include '/path/to/web-bootstrap.php';The file needs to be modified for it to work with Drupal. I made the following changes to it:
diff --git a/web-bootstrap-1.php b/web-bootstrap.php index 7b8c5d3..da9333b 100644 --- a/web-bootstrap-1.php +++ b/web-bootstrap.php @@ -11,7 +11,7 @@ if (!defined('PHPDBG_BOOTSTRAPPED')) { /* define these once */ - define("PHPDBG_BOOTPATH", "/opt/php-zts/htdocs"); + define("PHPDBG_BOOTPATH", "/path/to/drupal"); define("PHPDBG_BOOTSTRAP", "index.php"); define("PHPDBG_BOOTSTRAPPED", sprintf("/%s", PHPDBG_BOOTSTRAP)); } @@ -49,13 +49,14 @@ $_SERVER = array 'SERVER_PROTOCOL' => 'HTTP/1.1', 'REQUEST_METHOD' => 'GET', 'QUERY_STRING' => '', - 'REQUEST_URI' => PHPDBG_BOOTSTRAPPED, + // 'REQUEST_URI' => PHPDBG_BOOTSTRAPPED, + 'REQUEST_URI' => '/node/1', 'SCRIPT_NAME' => PHPDBG_BOOTSTRAPPED, 'PHP_SELF' => PHPDBG_BOOTSTRAPPED, 'REQUEST_TIME' => time(), ); -$_GET = array(); +$_GET = array('q' => 'node/1'); $_REQUEST = array(); $_POST = array(); $_COOKIE = array();Basic Usages
Set a breakpoint by invoking break func_name
and finally invoking run
to start debugging. step
would step through each line of code. ev
can be used to evaluate expressions. An example is inspecting the available variables in the current scope and stack frame.
I did it like this:
prompt> exec index.php [Execution context not changed] prompt> ev include '/private/tmp/web-bootstrap.php'; 1 prompt> run [Breakpoint #0 in node_load() at /path/to/drupal/modules/node/node.module:962, hits: 1] >00962: function node_load($nid = NULL, $vid = NULL, $reset = FALSE) { 00963: $nids = (isset($nid) ? array($nid) : array()); 00964: $conditions = (isset($vid) ? array('vid' => $vid) : array()); prompt> s >00963: $nids = (isset($nid) ? array($nid) : array()); 00964: $conditions = (isset($vid) ? array('vid' => $vid) : array()); 00965: $node = node_load_multiple($nids, $conditions, $reset); prompt> >00964: $conditions = (isset($vid) ? array('vid' => $vid) : array()); 00965: $node = node_load_multiple($nids, $conditions, $reset); 00966: return $node ? reset($node) : FALSE; prompt> ev $conditions prompt> ev $nid 1 prompt> s >00965: $node = node_load_multiple($nids, $conditions, $reset); 00966: return $node ? reset($node) : FALSE; 00967: } prompt> ev $conditions Array ( ) prompt>I haven’t figured out some of the other basic usages such as stepping over a line rather than stepping through it.
More usage instructions/examples on the documentation, tests, and here.


{% extends "repeater/components/component.html" %} {% block title %}
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Wednesday 8/27 Update - Small download!
Posted: Wed Aug 27, 2008 3:25 pm
Only the client executable and config.ini need to be updated:
http://www.unseenstudios.com/evidyon/do ... vidyon.exe
http://www.unseenstudios.com/evidyon/do ... config.ini
New features:
http://www.unseenstudios.com/evidyon/do ... vidyon.exe
http://www.unseenstudios.com/evidyon/do ... config.ini
New features:
- FPS cap on every screen - configure it in config.ini! Slower computers can use a 30 or even down to 5 FPS limit
- Turn off f7 under [Debugging] in config.ini to get rid of the fog (I toned it down, but this should completely fix that blue-ing out issue)
- Controls should be more responsive now
- Version control! You'll be notified automatically when a new download is available
- You can see how many people are logged in on the main screen


{% include head.html %}
{% include header.html %}
Not so fast!
These lessons are still a work in progress!
{{ content }}
{% include footer.html %}


THE GIFT RATING: 7/10 --> Good movie
For more reviews and movie screensavers, visit http://www.joblo.com/
PLOT: A card-reading psychic woman in a small redneck town gets caught up in the middle of a murder mystery case in which her psychic readings reveal much about the details of said killing.
CRITIQUE: With all of the Internet hype regarding the unveiling of actress Katie Holmes' well...unveiling, you'd have to wonder what exactly the title "gift" was referring to (either way, a big thank you goes out to director Sam Raimi!). Incidentally, for my separate review of Katie Holmes' visual presentation, scroll down below. But childishness aside, let's talk about the movie at hand. This is an okay movie with a so-so story, fun characters and a really great cast which allow it to step up a notch. If you were here in my room right now, you would see me standing up and applauding Keanu Reeves for his performance in particular. Good God, man...whendja turn into an actor, dude?! Seriously though, I will pretend for a second that Keanu actually took a whiff of my review of him in THE WATCHER, in which I suggested that he change his look when he's going to play a different character than we're used to, so that the audience won't see "Keanu the movie star" as much as "Keanu the actor". It definitely worked in this movie so a special kudo goes out to him. Another major kudo is presented to the infallible Cate Blanchett, who holds much of this slow-paced movie together, and Giovanni Ribisi for convincing us that he's nuts...once again (he is acting, right?).
And the reason that I am talking mostly about the actors in this review is because the story is one that didn't really do much for me. Yes, the mystery of the killer was a good one, with pretty much everyone in town checked off as a suspect at one point or another, but as the end approached, I think it became more than obvious to anyone who was paying attention, who the culprit would be. I also didn't get much sense of originality from the story as a whole. A couple of the psychic's "dream" sequences were scary and boo-like, but other than that, the film offered very little in scares or thrills (if that's what you're expecting). In fact, it's actually a difficult movie to rate because I didn't hate it by any stretch of the imagination, but nothing in it was altogether memorable either (other than Reeves' performance). Even the director, Sam Raimi, who at one point in his career was known primarily for his camera acrobatics, seemed to have taken a backseat on this one (perhaps he was already prepping up for his next "little" movie called SPIDER-MAN). Overall, the film did provide a creepy, haunting feel, some solid performances and a semi-interesting mystery, but I can't really see how anyone could get overly excited about this movie. A good flick that'll probably go down easier on video and definitely not for the thrill-seekers.
Mini-Review of the "Katie Holmes scene": The tension was mounting throughout this entire movie. When would the "scene" appear? When would we, as a united perverted audience, be able to partake in the twin peak wonders?  Many questions left unanswered. But it wasn't long before the many grumblers in the crowd, the very same people who stood in line overnight to see this grand event, were properly served the main course. The "money shot" had arrived and the painful months of waiting ever since the rumor broke on the Net were finally past. And with about fifteen minutes left in the film, and every other teenager in the crowd moaning over the lack of Katie's "katies", suddenly the gangly actress appeared on screen for a period of about 5-10 seconds, breasts fully exposed to the screen, and the hearts, and pants, of many a teen (and one adult, thank you very much). Their performances, in one word, were...splendid!
A "mixture of early Brando and late 80s DeNiro" is probably the best way to describe the two-some's exhibition, with a special shout-out going out to the "left one" in particular, who obviously must've studied with either Stella Adler or Lee Strassberg himself. Other audience members weren't as restrained as I was, sitting with jaw in lap, smiling from ear to ear, and some even violently crying out for more (Although we did eventually get The Arrow to settle down). I for one was glad that I waited to see the double twins on the big screen, and quickly sent in my deposit for the DVD, hoping that a closer examination of said can-cans would ultimately deepen my understanding of the material at hand. In fact, I vow to spend hours and days inspecting it over and over again, if I have to. But it wasn't until I was walking out of the theatre tonight, with my winter coat tied conspicuously around my waist, that I fully realized the importance of this one particular cinematic event. And as I came to grips with that very thought and brushed the slumbering tear from my cheek (that was a tear, wasn't it?), and thanked the God all-mighty, my wonder transformed into two smaller thoughts: the first had to do with how I was going to get rid of my woodie by the time I got home so that my girlfriend wouldn't pull a twenty questions on me and the second was how I was ever going to...get a life and grow up!!! Either way, the wait was over and my so-called "life" could finally go on.
Where's JoBlo coming from? A Simple Plan (8/10) - Red Rock West (9/10) - One False Move (8/10) - Practical Magic (3/10) - In Dreams (5/10) - What Lies Beneath (7.5/10) - The Sixth Sense (8/10)
Review Date: January 20, 2001 Director: Sam Raimi Writers: Billy Bob Thorton and Tom Epperson Producer: Robert G. Tapert, Tom Rosenberg, James Jacks Actors: Cate Blanchett as Annie Wilson Keanu Reeves as Donnie Barksdale Katie Holmes as Jessica King Genre: Thriller Year of Release: 2001 ----------------------------------- JoBlo's Movie Emporium http://www.joblo.com/ ----------------------------------- (c) 2001 Berge Garabedian
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
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Related links: index of all rec.arts.movies.reviews reviews


--- layout: page title: About Me tags: [] status: publish type: page published: true meta: _edit_last: "1" _wp_page_template: default --- I'm Anson, a recent graduate from the University of Waterloo's Computer Engineering program. I currently live and hack in Waterloo, Ontario. I work for the very radical Top Hat Monocle company, where I mostly code in JavaScript and C++. I enjoy learning about a wide range of things from the philosophy of mind to open source device drivers. An avid GNU/Linux user and enthusiast, I enjoy working with (and contributing to!) open source software.
I am also a voracious reader. Much of my spare time is spend nose deep in a delicious novel. I like to spend my spare cycles reading through particularly influential writers and thinkers such as Plato, Mary Shelley, Donald Knuth, Homer, Richard Dawkins, and Howard Zinn among many, many others.
Shoot me an email if that suits your fancy<EMAIL_ADDRESS>or follow me on Twitter.


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--- layout: archive excerpt: "Overcoming imposter syndrome, one day at a time" author_profile: true header: overlay_image: splash.jpg caption: "Photo credit: [**Unsplash**](https://unsplash.com)" --- {% include base_path %}


Inorganic Farming |
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Inorganic farming is also known as Conventional farming.Inorganic farming is growing agriculture by using synthetic products such as pesticides(eg. insecticides, fungicides and herbicides) and chemicals. Inorganic farming is very time efficient. Farmers can cover a large area of land all at once in very short period of time. Since organic farming is costly, most farmers can't afford it.Due to fact that most farmers use inorganic products, there's not as many organic crops being produced. Also, most consumers can't afford organic products due to high prices. Although organic farming is better for the environment, inorganic farming produces high amounts of agriculture and is overall more efficient than organic farming. "Today, the Average North American farmer produces enough food to feed 80 people whereas in 1950, the average farmer produced enough to feed only 14 people." |
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Purchase Inorganic Products |
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(Originally published on Clickz.com) Did you know you can get a lot of statistics about your web site visitors? This data can be vital in helping you market your products and services. Keeping track of web traffic information helps optimize your site’s functioning, which in turn will improve sales.
<!– more –>
Web site statistics can be obtained from a log analyzer or a third-party statistics service. One might be better than the other, but this pointer applies to both: You need to know how these tools work and how to understand the statistics they give you. Otherwise, you might just be marketing into nowhere.

Counters

Counters (or trackers) are normally run with proprietary third-party software on a remote server. You will have to include a short HTML/JavaScript code on your page, which gives you a small image from the remote server, and with the help of that image, statistics about your visitors will be collected. Due to the use of JavaScript, counters normally log more statistics than are possible with a log analyzer. Counter services are available for free or for a fee.

Log Analyzers

A log analyzer will parse the log file of your web server. Web servers can be configured to output specific information on each visitor to your site. This can be simple information, such as the time and the file that was requested, or it can include details, such as the host name of the visitor, the browser used, the operating system, and more. Log analyzers normally run on your server, and with large sites, your server load will go up when you parse the log file or even when it is written, depending upon what information you want to capture.

Do You Need a Statistics Service?

There are always things going on that can affect your web site performance, and they might just go by unnoticed without web site stats. Maybe you sent out a press release but have no idea how many web sites published it and linked to your site. Maybe there is an article somewhere that is producing a lot of leads, but people can’t find the product because it’s hidden somewhere on your site but should be promoted on the front page. You might suddenly get a lot of visitors via WebTV, but your site doesn’t work for them because it wasn’t high on your priority list until now. You can learn a lot about your visitors. It’s just a matter of paying attention to your web site traffic to fine-tune your marketing efforts.

The Most Bang for the Buck: Free

One of the most widely used free log analyzers is probably Analog. While it works marvelously, and a lot of geeks swear by it, your marketing department is the one that has to look at those stats, not the system administrators. Keep in mind that the statistics have to mean something to you and your marketing people if they’re going to help you get more sales from your web site. Taking a look at sample reports is always helpful.

A free counter can be your best option if you don’t have the budget for a log analyzer. The counter services have invested a lot of time and energy to give their members valuable statistics to help optimize their business. If you use a free service, you will normally have to put a button linked to that service on your web site. Many services give you a good choice of buttons, which means that you can put one on your site that will fit in with your design. So it shouldn’t be a problem, and you can get a great statistics service at no cost.

Paid Services

If you buy a log analyzer or subscribe to a counter service, you have a lot more options, which is nice if there’s a lot more money at stake. I’ll be giving you some examples of what to watch out for, but it’s sufficient to say that you have to know what you want and how to choose the right service. Knowing that yesterday produced a lot more hits than today will not tell you why. And the why is what you want and can get.

There are a lot of counters and log analyzers out there, and you can find many of them via dmoz.org. You should probably try out several to see what fits your needs. There are many statistics available, such as the daily average web page hits, visitor information (browser, OS), referrers, country statistics, etc. The sample reports can give you an idea of what’s available. Then, you want to relate the statistics to your business and see what data might be helpful in optimizing your site for better functionality. Next week, you will see if you picked the right one, as I tell you more about features and maintenance.

Defining Unique Visitors

Log analyzers and counters define a unique visitor in different ways. Counters normally use cookies, which define a unique visitor over a 24-hour period. Log analyzers log a user’s IP address, using that data to identify the user for six hours. Both systems have their weaknesses, but the important thing to remember is that you have to understand how each system defines a unique visitor to understand the information each system gives you.

If you use counters, cookies are sometimes not accepted; IPs can change several times during the day; and there is a huge difference between the 6-hour period and the 24-hour period during which a unique visitor is defined.

If you run a log analyzer, you will have to worry about maintenance, server load, data mining, and more; whereas if you use a remotely hosted statistics service, these things are taken care of for you. The remote service may go down, but this is highly unlikely as the people running such services know how important uptime is.

Features to Look For

Referrers, the URLs where visitors come from, are quite important. These URLs will let you see which links from many places on the web work best for your site. You might even get statistics about your placement and your keywords in search engines.

If you submit your site to a search engine, you can see if your site is listed and how well it’s ranked. If you send out a press release, you can see when other web sites publish an article with a link to your site and which sites send you the most hits. If some site picks up your product and tells the world about it, you will know right away. You can contact the correct person at that site to thank them, to tell them about an error in their report, or to just show them that you are out there watching and have a good support staff. Screen resolution and color depth statistics should be checked with counters, as they require JavaScript.

This data can help you if you’re planning to redesign your web site. Your designers may be designing and viewing your site from large 21-inch monitors at 1600x1280 resolution and 32-bit color depth. And every web page will look wonderful at that resolution. But most people will see your site at 8 bit and 800x600 resolution, which is the setting most people use to access the web. This could make a design with a lot of bells and whistles look just plain ugly. Do you know what screen resolution and color depth people use to access your site? You should.

Browser and operating system statistics can be very interesting, too, if you want to see who or, rather, what systems access your web page. You will also notice bots from search engines there, and you can see whether or not you have WebTV users. Browser and operating system statistics, along with the screen resolution and color depth data will become increasingly important as more people start surfing the web with set-top boxes and WebPads that run mostly at 800x600 resolution.

Host name, time zone, and language statistics can tell you where your visitors came from. There are different solutions here. One is via the host name of your visitors, the other is via time-zone statistics (which tell you the region of the world visitors come from) and/or language statistics (which tell you the language your visitors prefer online). I use both static IPs in Germany and dialup accounts in Germany, Belgium, the United States, and England, but normally surf with an English-language browser, so knowing that you have visitors from the United States, Belgium, England, and Germany will not really tell you a lot about me. The region and language of my browser will. Hopefully, I’ve highlighted some of the useful web site statistics that might help optimize your web site for marketing and customer service. These statistical tools can save you a lot of time and money if properly understood and used. If you have any further questions, email me, and I’ll do my best to help.


Do you want to Delete Email Configuration?
Email Configuration Deleted Successfully.
Do you want to Delete Template Configuration?
Template Configuration Deleted Successfully.


R2 Cluster Usage Reports
Colleges and Divisions
Departments
Utilization by College
/api/v1/percent/collegeUtilization by Department
/api/v1/percent/deptScratch Usage
Home Usage
Utilization by College
/api/v1/percent/collegeUtilization by Department
/api/v1/percent/deptScratch Usage
Home Usage


Your browser doesn't support the features required by impress.js, so you are presented with a simplified version of this presentation.
For the best experience please use the latest Chrome, Safari or Firefox browser.
You and England will suffer if you became queen or king


The map above uses the default control configuration and style.
The map below uses the custom zoom elements and styling.
This example demonstrates the use of a Zoom control.
See the zoom.js source for details.


I like to think of coding by need as walking on a red carpet from a problem to its solution. A friendly test failure or compilation error message nicely points to the next problem that needs the programmer's attention.
It is almost always possible and feasible to drive development with an end-to-end "automated user story" that will stay red until the story is really done. But sometimes the intermediate reds like lower-level unit tests and compilation errors all turn green and leave the programmer wondering what to do next. Searching for the next carpet fragment by reading design documentation.
One way to measure code design is to count the number of gaps in the carpet when implementing a story. In the ideal case the compiler and test messages will guide the programmer from start to finish, and virtually no (other) documentation is needed.
Premature green is another root of all evil.
Originally published on 2010-05-07 at http://www.jroller.com/wipu/entry/walking_on_red_carpet under category Art of programming


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Numbers 28:10
This is the burnt offering of every sabbath, beside the continual burnt offering, and his drink offering.


Getting started
In this section we’ll be installing a few things, writing a simple blueprint and executing ourselves a state machine.
Install Node.js
First ensure you have Node.js installed… Tymly requires at least v8.5.0
.
To check everything’s OK, try the following from the command line:
$ node --version
v8.5.0
Configure npm
The npm
command (Node Package Manager) comes bundled with Node.js. But again, might be worth a quick check:
$ npm --version
3.10.10
Running npm behind a proxy
To download packages from npmjs.com, npm
will need access to all your internets.
If you’re going to be using Tymly from behind a proxy server, then there’s some one-off hurt to get through at his point:
$ npm config set proxy "http://domain%5Cusername:password@servername:port/"
$ npm config set https-proxy "http://domain%5Cusername:password@servername:port/"
Note: Use URL encoding to include
\
characters (i.e. replace them with%5C
as above). More here.
To check npm
is using your proxy correctly, try the following (which should contact npmjs.com to find out the latest published version of the tymly package):
$ npm show tymly version
0.0.15
Hello World!
To help show what Tymly is about we’ll go through the steps to get Hello World!
printed to the console.
All functionality in Tymly is delivered via a state machine and state machines are defined inside blueprints.
So to get Hello World!
onto the screen, we’re going to need ourselves a blueprint…
Nothing to it: make a directory, with a /state-machines
sub-directory and a /blueprint.json
file:
Edit the content of the /blueprint.json
file, so it looks like:
{
"namespace": "tutorial",
"name": "helloWorld",
"version": "1.0",
"label": "Hello World! tutorial",
"author": "John Doe",
"organisation": "Tymly",
"description": "Provides a simple flow to print 'Hello World!' to the console",
"tags": ["tutorial", "test"]
}
- The important takeaway here is that our blueprint is named
helloWorld
and it will live within thetutorial
namespace. Blueprints which share the same namespace can refer to each others components. The rest of theblueprint.json
is meta tinsel.
Now we need to define a state machine for Tymly to execute
Create a /state-machines/hello-world.json
file:
…and edit its content to:
{
"version": "1.0",
"Comment": "Logs 'Hello World!' to the console",
"StartAt": "HelloWorld",
"States": {
"HelloWorld": {
"Type": "Task",
"Resource": "module:logging",
"ResourceConfig": {
"template": "Hello World!"
},
"End": true
}
}
}
That’s the blueprint finished!
- The keys of the
States
object are the unique names for each state in the State Machine. So in this example we’re working with one state with the nameHelloWorld
- The
StartsAt
property is mandatory: it indicates the first state which to run when the State Machine is executed - Please see the Amazon States Language specification for further information about how to conjure a State Machine
Now we need to create a project to run our new blueprint…
Make a totally fresh directory somewhere (not inside the blueprint) and create an /index.js
file inside it:
Then, from within that directory, use the npm
command to install the tymly package:
$ npm install tymly
After some huffing-and-puffing a new /node_modules
directory should appear full of wondrous things:
Now we’ll make sure Tymly can boot without any problems… edit the /index.js
to be:
'use strict'
var tymly = require('tymly')
tymly.boot(
{
blueprintPaths: [
'd:/development/temp/hello-world-blueprint' // Change me!
]
},
// Callback function
function (err, services) {
if (err) {
console.error('There were errors.')
} else {
console.log('Done booting.')
}
}
)
Make sure you change the blueprint path to point to your hello-world-blueprint
directory, then from the same directory that the index.js
file is located, run:
$ node index.js
…a chunk of output should then appear - for everything to have worked it should end with Done booting.
.
- This is a relatively exciting moment! Tymly has booted, consumed the demo blueprint and offered lots of ready-to-use services - the reason we’re not seeing
Hello World!
yet is that we haven’t used any of those services.
Let’s execute a State Machine!
Edit the ./index.js
file again, keep the changes you made previously but replace the callback function with:
// Callback function
function (err, services) {
if (err) {
console.error(err)
} else {
// No problems booting, so execute the State Machine...
services.statebox.startExecution(
{}, // input
'tutorial_helloWorld_1_0', // state machine name
{
sendResponse: 'COMPLETE'
}, // options
function (err, executionDescription) {
if (err) {
console.error(err)
} else {
console.log('Done.')
}
}
)
}
}
- As before, if everything goes as expected during the boot process, Tymly will offer some
services
- Several services are returned to the callback function, including statebox that we’re using here
- The
statebox
service offers an API with a few methods includingstartExecution
. The minimum required to callstartExecution
(as seen in this example) is a state machine name - here we’re usingtutorial_helloWorld_1_0
. - These unique names are conjured by combining the blueprint’s namespace (
tutorial
), the state machines’s name (helloWorld
- which has been inferred from the/state-machines/hello-world.json
filename) and the version number of the state machine (as defined in the/state-machines/hello-world.json
file).
…once the replacement callback function is in-place, re-run:
$ node index.js
Boom! You should now see Hello World!
printed on the console.
In this first tutorial we’ve used some of the major components of the Tymly framework (blueprints, state machines and services). The good news is that the distance from this point to running more complex state machines only requires the introduction of a few more components.


{% trans user=request.user.display_name -%} Howdy. Welcome to the pyClanSphere administration interface {{ user }}. {%- endtrans %}
{% extends "admin/layout.html" %} {% block title %}{{ _("Dashboard") }}{% endblock %} {% block contents %}
{% trans user=request.user.display_name -%} Howdy. Welcome to the pyClanSphere administration interface {{ user }}. {%- endtrans %}
{% trans help=url_for('admin/help'), support='http://www.pyclansphere.de/support/', website='http://www.pyclansphere.de/' %} If you need help, have a look at the documentation. If that doesn't solve your problems you might find answers in the support section of the pyClanSphere website. {% endtrans %}


The Box
Richmond, VA
Do you need time of from your day to day life? Well than take your summertime or during the winter there is a lot to be done. In Summer go hiking or swim in the nearby lake in Winter go skiing in the Snowshoe Mountain resort
Richmond, VA
Do you need time of from your day to day life? Well than take your summertime or during the winter there is a lot to be done. In Summer go hiking or swim in the nearby lake in Winter go skiing in the Snowshoe Mountain resort


Shop NoW
Sellers
Orders
Register
New Product
Refunds
Refund
Shipments
Update Shipment Details
ProductId:
??
Shipment Status:
??
Ordered By:
??


Lecture 26: Genome assembly and annotation¶
Redundant coverage in genome sequencing (in an Nx
coverage genome sequencing project, each nucleotide is sequenced N
times on average).
- Deeper coverage helps with:
Error detection/correction: probability of an erroneous base when you have (say) eight overlapping calls of that base is very low.
Sequencing polymorphic alleles in diploid or polyploid genomes.
Deeper coverage can’t help with resolving repeats that are longer than the read length. Paired reads can help with this.
Genome annotation: the process of identifying genes and other functional regions, and ideally assigning function to those regions. This is related to the process of ORF calling (see my lecture slides).
- Minimum genome sizes:
Mycoplasma (a non-free-living bacterium) with around 500 genes. Through systematic mutatgenesis, estimated that 250-300 are necessary for a viable cell.
Bacillus subtilis has around 4100 genes, and similar results were found (around 270 genes were essential) but only when growing in a very rich media.
Most essential genes are typically present in bacteria, and ~70% are also present in archaea and eukaryotes.
A recent comparison of genome assembly tools was performed as Assemblathon 1.0. This was a shared evaluation project, where different tools were compared on their ability to assemble the same data. In this study the authors simulated a genome using Evolver.
To check out some existing genomes and associated metadata and annotations, follow these steps:
Go to the Integrated Microbial Genomes (IMG site).
Click
IMG
Click
Find Genomes
Choose a genome and click it’s name
Click
Browse Genome
Click
Download Gene Information
N50 value: a metric of the quality of assembly: 50% of the reads are contained in contigs of length N or greater


Atlassain User Group had her first Meetup Lunching in Bauchi at Uplifthub Adjacent Admin block at the Federal Polytechnic Bauchi, the community has a total population...
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam ...
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam ...
Meet AUG Bauchi Team
Lead
Fidel is tech Enthausiast, he is a Community Leader with DevC Bauchi, he has passion for Community Development. He is currently the Developer Relations for Uplift Nigeria.
Co-Lead
Joshua is a Tech and Enterprenuerial Enthuasiat, he is passionate about Community Development, he is Currently a Trainer with Mindthe_GapNG for Google Digital Skills.
Co-Lead
Semmwa is a Python lover, a Tech Enthuasiat, she is passionate about developing Lady Programmers and bringing more females into the Tech ecosystem. She is also a Co Lead with Django Girls Bauchi.


The Student Organizations Unit regulates student organizations; which may be any association, club, council, or any form of organized group of student-granted permission to operate within the College by the Office of Student Welfare and Services as recommended by the coordinator of the Unit.
Dedicated to the personal, intellectual, professional, interpersonal, and spiritual development of students that promotes a healthy and diverse campus community.
Foster a community which promotes student involvement through enhanced interpersonal and social engagement opportunities and programs.


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{% extends 'base.html' %} {% load static i18n compress%} {% load render_bundle from webpack_loader %} {% block content %}
Are you sure you want to delete the collection "{{ object.label }}"?
Uploaded images will be deleted from the IIIF server


{% extends "narrow_base.html" %} {% load humanize %} {% load i18n %} {% load staticfiles %} {% load bootstrap3 %} {% block title %} {% trans "Request challenge" %} {% endblock %} {% block imports %} {% endblock %} {% block body %}
{% blocktrans with username=person.username %} Fill out these fields to invite {{ username }} to challenge you to a challenge. Feel free to leave whatever you want blank. {{ username }} will get an email notifying him/her that you requested a challenge, and the values you do fill out will be displayed to him/her. The sponsor can then choose to challenge you immediately, change or add some values and then challenge you, or decline entirely. {% endblocktrans %}
{% endblock %}


This game contains offensive, profane, explicit content created by Cards Against Humanity and provided here, uncensored and complete, in digital form. Human Resources made us say that.
Each player begins with, and will always have, 10 white answer cards.
For each round, one player is randomly chosen as the Card Czar.
Everyone else answers the black question card by clicking on the answer card they want to use.
The Card Czar then picks a favorite answer, and whoever played that answer wins the round.
To unlock the community’s incredible giving potential, we've integrated donation widgets (via crowdrise.com ), along with some not-so-subtle reminders throughout the game to give you the opportunity to donate. If you're signed in, and when you donate, we will upgrade your account, award you value points and place a crown on your avatar's head (to remind other players how much better you are than them).
"If you don't give back, no one will like you™" - crowdrise.com


samsung and star wars join forces on themed galaxy note 10 plus
by kieron marchesesamsung has collaborated with star wars to launch a special edition galaxy note 10 plus. coinciding with the december 20 release of star wars: the rise of skywalker the special edition smartphone commemorates the event with a star wars-inspired design and exclusive digital content.
images courtesy of samsung
samsung says that the phone will be bundled with a specially designed case as well as exclusive star wars-themed content including wallpapers, shutdown animations, icons and sounds for fans to enjoy. it also comes with a metal badge as a collector’s item, a red lightsaber-like s pen echoing the red-accented buttons, and galaxy buds.
clearly, the phone is styled after supreme leader kylo ren, with a sleek black body and a first order emblem on the back. it costs $1,299.99, which is a little more expensive than a base galaxy note 10 plus that retails for $839.99.
the samsung star wars galaxy note bundle will be available in 15 markets (including australia, denmark, finland, france, germany, hong kong, korea, norway, russia, spain, sweden, turkey, uae, uk and usa) from december 10th 2019. the unlocked phone will be out december 13th in the US.
project info
company: samsung
model: galaxy note 10 plus star wars bundle
price: $1,300USD


inetsim-dockerized
Dockerfile and scripts to build a Docker image for INetSim. Version of INetSim used: 1.3.2.
Quickstart
To start INetSim with DNS, HTTP, HTTPS, and FTP enabled run:
$ docker run -it --rm --name inetsim \
-p <IP_ADDRESS>:53:53/udp \
-p <IP_ADDRESS>:80:80 \
-p <IP_ADDRESS>:443:443 \
-p <IP_ADDRESS>:21:21 \
-e INETSIM_START_SERVICES=dns,http,https,ftp \
-e INETSIM_DNS_VERSION="DNS Version" \
-e INETSIM_FTPS_BIND_PORT=21 \
-v $(pwd)/user_configs:/opt/inetsim/conf/user_configs:ro \
0x4d4c/inetsim
Volumes
The following directories are defined as volumes:
| Directory |
Purpose |
/opt/inetsim/conf/user_configs |
Place for files to override default config files. |
/opt/inetsim/data |
Service data directory. |
/opt/inetsim/log |
INetSim log files. |
/opt/inetsim/report |
INetSim report files. |
Configuration
Most of the configuration is done via environment variables. Since
there are quite some options which can be set I suggest using an
environment file (via --env-file
) or a docker-compose.yml
.
Global
| Parameter |
Description |
Example |
INETSIM_START_SERVICES |
Commna separated list of services to start. |
dns,http,https,ftp |
INETSIM_SERVICE_MAX_CHILDS |
Maximum number of child processes (parallel connections) for each service. |
10 |
INETSIM_SERVICE_TIMEOUT |
If a client does not send any data for the number of seconds given here, the corresponding connection will be closed. |
120 |
INETSIM_CREATE_REPORTS |
Create report with a summary of connections for the session on shutdown. |
yes or no |
INETSIM_REPORT_LANGUAGE |
Set language for reports. Refer to the INetSim docs for a list of supported languages. |
en |
INETSIM_FAKETIME_INIT_DELTA |
Initial number of seconds (positive or negative) relative to current date/time for fake time used by all services. |
0 |
INETSIM_FAKETIME_AUTO_DELAY |
Number of seconds to wait before incrementing fake time by value specified with INETSIM_FAKETIME_AUTO_INCREMENT (0 disables this option). |
0 |
INETSIM_FAKETIME_AUTO_INCREMENT |
Number of seconds by which fake time is incremented at regular intervals specified by INETSIM_FAKETIME_AUTO_DELAY . This option only takes effect if INETSIM_FAKETIME_AUTO_DELAY not set to 0 . |
0 |
SSL/TLS Files
Some services use of TLS connections. All TLS related files (certificates, keys, DH parameters) have to be stored under /opt/inetsim/data/certs/
.
If this directory is empty, the [entrypoint
script(docker-entrypoint.sh) will generate a private key, a self-signed
certificate, and a DH parameters file. These will be used by all
activated services, which use TLS. If you want to use your own files,
simply put them into /opt/inetsim/data/certs/
, e.g. by mounting a volume.
The following table lists which services uses which files:
| Service |
Certificate |
Key |
DH parameters |
| HTTPS |
https_cert.pem |
https_key.pem |
https_dhparams.pem |
| SMTP |
smtp_cert.pem |
smtp_key.pem |
smtp_dhparams.pem |
| SMTPS |
smtps_cert.pem |
smtps_key.pem |
smtps_dhparams.pem |
| POP3 |
pop3_cert.pem |
pop3_key.pem |
pop3_dhparams.pem |
| POP3s |
pop3s_cert.pem |
pop3s_key.pem |
pop3s_dhparams.pem |
| FTPS |
ftps_cert.pem |
ftps_key.pem |
ftps_dhparams.pem |
If you don't provide your own files for a service, it will use the default certificate (default_cert.pem
), default key (default_key.pem
), and default DH parameters (default_dhparams.pem
).
Services
DNS
| Parameter |
Description |
Example |
INETSIM_DNS_BIND_PORT |
Port number to bind DNS service to. |
53 |
INETSIM_DNS_DEFAULT_IP |
Default IP address to return with DNS replies. |
<IP_ADDRESS> |
INETSIM_DNS_DEFAULT_HOSTNAME |
Default hostname to return with DNS replies. |
somehost |
INETSIM_DNS_VERSION |
DNS version to return. |
"INetSim DNS Server" |
INETSIM_DNS_DEFAULT_DOMAINNAME |
Default domain name to return with DNS replies. |
some.domain |
Static DNS Mappings
INetSim allows you to define static domain ↔ IP mappings. These
mappings can be used to make the DNS service respond with the defined
IPs when the corresponding domains are queried and vice versa. There are
no predefined static mappings. That is, the services uses the values of
INETSIM_DNS_DEFAULT_IP
and INETSIM_DNS_DEFAULT_HOSTNAME
for all answers. If you want to define your own static mappings, you can add them to the file /opt/inetsim/conf/user_configs/dns_static_mappings
. The syntax is dns_static <domain> <ip>
.
HTTP
| Parameter |
Description |
Example |
INETSIM_HTTP_BIND_PORT |
Port number to bind HTTP service to. |
80 |
INETSIM_HTTP_VERSION |
Version string to return in HTTP replies. |
"INetSim HTTP server" |
INETSIM_HTTP_FAKEMODE |
Turn HTTP fake mode on (yes ) or off (on ). |
yes |
INETSIM_HTTP_POST_LIMIT |
Size limit for HTTP POST requests. |
500000000 |
Fake Files
Fake files are returned by the INetSim HTTP server if INETSIM_HTTP_FAKEMODE
is enabled. You can specify the files to return based on the file
extension in the HTTP request of based on the query path. In any case,
the files to serve must be placed in /opt/inetsim/data/http/fakefiles
.
The default mapping between extensions and files can be overridden by placing your own http_fakefiles
mapping file into /opt/inetsim/conf/user_configs
. The file has to contain one mapping per line; the syntax for a line is http_fakefile <extension> <filename> <mime-type>
.
The same holds for the mapping between paths and files. Place your own http_static_fakefiles
into /opt/inetsim/conf/user_configs
and it will override the default mapping. The syntax is http_static_fakefile <path> <filename> <mime-type>
.
HTTPS
| Parameter |
Description |
Example |
INETSIM_HTTPS_BIND_PORT |
Port number to bind HTTPS service to. |
443 |
INETSIM_HTTPS_VERSION |
Version string to return in HTTPS replies. |
"INetSim HTTPs server" |
INETSIM_HTTPS_FAKEMODE |
Turn HTTPS fake mode on (yes ) or off (on ). |
yes |
INETSIM_HTTPS_POST_LIMIT |
Size limit for HTTPS POST requests. |
500000000 |
Fake Files
Fake files in the HTTPS service work in the same way as in the HTTP service (see above). Place a file called https_fakefiles
into /opt/inetsim/conf/user_configs
to override the default mapping between file extensions and files (syntax: https_fakefile <extension> <filename> <mime-type>
) and a file called http_static_fakefiles
to /opt/inetsim/conf/user_configs
to override the default mapping between paths and files.
SSL/TLS
The HTTPS service expects the certificate under /opt/inetsim/data/certs/https_cert.pem
, the key under /opt/inetsim/data/certs/https_key.pem
, and the DH parameters under /opt/inetsim/data/certs/https_dhparams.pem
. If they are not found, the default files are used.
SMTP
| Parameter |
Description |
Example |
INETSIM_SMTP_BIND_PORT |
Port number to bind SMTP service to. |
25 |
INETSIM_SMTP_FQDN_HOSTNAME |
The FQDN hostname used for SMTP. |
mail.inetsim.org |
INETSIM_SMTP_BANNER |
The banner string used in SMTP greeting message. |
"INetSim Mail Service ready." |
INETSIM_SMTP_HELO_REQUIRED |
Define whether the client has to send HELO/EHLO before any other command. |
yes or no |
INETSIM_SMTP_EXTENDED_SMTP |
Turn support for extended smtp (ESMTP) on (yes ) or off (no ). |
yes |
INETSIM_SMTP_AUTH_REVERSIBLEONLY |
Only offer authentication mechanisms which allow reversing the
authentication information sent by a client to clear text
username/password. This option only takes effect if INETSIM_SMTP_EXTENDED_SMTP is enabled and smtp_service_extension AUTH is configured. |
yes or no |
INETSIM_SMTP_AUTH_REQUIRED |
Force the client to authenticate. This option only takes effect if INETSIM_SMTP_EXTENDED_SMTP is enabled and smtp_service_extension AUTH is configured. |
yes or no |
SMTP Service Extensions
The default SMTP service extensions offered to client can be overridden by placing a file called smtp_service_extensions
into /opt/inetsim/conf/user_configs
. The syntax per line is smtp_service_extension <extension [parameter(s)]>
. Consider the INetSim documentation for a list of supported extensions.
SSL/TLS
The SMTP service expects the certificate under /opt/inetsim/data/certs/smtp_cert.pem
, the key under /opt/inetsim/data/certs/smtp_key.pem
, and the DH parameters under /opt/inetsim/data/certs/smtp_dhparams.pem
. If they are not found, the default files are used.
SMTPS
| Parameter |
Description |
Example |
INETSIM_SMTPS_BIND_PORT |
Port number to bind SMTPS service to. |
465 |
INETSIM_SMTPS_FQDN_HOSTNAME |
The FQDN hostname used for SMTPS. |
mail.inetsim.org |
INETSIM_SMTPS_BANNER |
The banner string used in SMTPS greeting message. |
"INetSim Mail Service ready." |
INETSIM_SMTPS_HELO_REQUIRED |
Define whether the client has to send HELO/EHLO before any other command. |
yes or no |
INETSIM_SMTPS_EXTENDED_SMTP |
Turn support for extended smtp (ESMTP) on (yes ) or off (no ). |
yes |
INETSIM_SMTPS_AUTH_REVERSIBLEONLY |
Only offer authentication mechanisms which allow reversing the
authentication information sent by a client to clear text
username/password. This option only takes effect if INETSIM_SMTPS_EXTENDED_SMTP is enabled and smtps_service_extension AUTH is configured. |
yes or no |
INETSIM_SMTPS_AUTH_REQUIRED |
Force the client to authenticate. This option only takes effect if INETSIM_SMTPS_EXTENDED_SMTP is enabled and smtps_service_extension AUTH is configured. |
yes or no |
SMTPS Service Extensions
The default SMTP service extensions offered to client can be overridden by placing a file called smtps_service_extensions
into /opt/inetsim/conf/user_configs
. The syntax per line is smtps_service_extension <extension [parameter(s)]>
. Consider the INetSim documentation for a list of supported extensions.
SSL/TLS
The SMTPS service expects the certificate under /opt/inetsim/data/certs/smtps_cert.pem
, the key under /opt/inetsim/data/certs/smtps_key.pem
, and the DH parameters under /opt/inetsim/data/certs/smtps_dhparams.pem
. If they are not found, the default files are used.
POP3
| Parameter |
Description |
Example |
INETSIM_POP3_BIND_PORT |
Port number to bind POP3 service to. |
110 |
INETSIM_POP3_BANNER |
The banner string used in POP3 greeting message. |
"INetSim POP3 Server ready" |
INETSIM_POP3_HOSTNAME |
The hostname used in POP3 greeting message. |
pop3host |
INETSIM_POP3_MBOX_MAXMAILS |
Maximum number of e-mails to select from supplied mbox files for creation of random POP3 mailbox |
10 |
INETSIM_POP3_MBOX_REREAD |
Re-read supplied mbox files if POP3 service was inactive for INETSIM_POP3_MBOX_REREAD seconds |
180 |
INETSIM_POP3_MBOX_REBUILD |
Rebuild random POP3 mailbox if POP3 service was inactive for INETSIM_POP3_MBOX_REBUILD seconds |
60 |
INETSIM_POP3_ENABLE_APOP |
Turn APOP on (yes ) or off (no ) |
yes |
INETSIM_POP3_AUTH_REVERSIBLEONLY |
Only offer authentication mechanisms which allow reversing the
authentication information sent by a client to clear text
username/password |
yes or no |
INETSIM_POP3_ENABLE_CAPABILITIES |
Turn support for pop3 capabilities on (yes ) or off (no ) |
yes |
POP3 Capabilities
The default POP3 capabilities offered to client can be overridden by placing a file called pop3_capabilities
into /opt/inetsim/conf/user_configs
. The syntax per line is pop3_capability <capability [parameter(s)]>
. Consider the INetSim documentation for a list of supported capabilities.
SSL/TLS
The POP3 service expects the certificate under /opt/inetsim/data/certs/pop3_cert.pem
, the key under /opt/inetsim/data/certs/pop3_key.pem
, and the DH parameters under /opt/inetsim/data/certs/pop3_dhparams.pem
. If they are not found, the default files are used.
POP3S
| Parameter |
Description |
Example |
INETSIM_POP3S_BIND_PORT |
Port number to bind POP3S service to. |
995 |
INETSIM_POP3S_BANNER |
The banner string used in POP3 greeting message. |
"INetSim POP3 Server ready" |
INETSIM_POP3S_HOSTNAME |
The hostname used in POP3 greeting message. |
pop3host |
INETSIM_POP3S_MBOX_MAXMAILS |
Maximum number of e-mails to select from supplied mbox files for creation of random POP3 mailbox. |
10 |
INETSIM_POP3S_MBOX_REREAD |
Re-read supplied mbox files if POP3S service was inactive for INETSIM_POP3S_MBOX_REREAD seconds |
180 |
INETSIM_POP3S_MBOX_REBUILD |
Rebuild random POP3 mailbox if POP3S service was inactive for INETSIM_POP3S_MBOX_REBUILD seconds |
60 |
INETSIM_POP3S_ENABLE_APOP |
Turn APOP on (yes ) or off (no ) |
yes |
INETSIM_POP3S_AUTH_REVERSIBLEONLY |
Only offer authentication mechanisms which allow reversing the
authentication information sent by a client to clear text
username/password. |
yes or no |
INETSIM_POP3S_ENABLE_CAPABILITIES |
Turn support for pop3 capabilities on (yes ) or off (no ) |
yes |
POP3 Capabilities
The default POP3 capabilities offered to client can be overridden by placing a file called pop3s_capabilities
into /opt/inetsim/conf/user_configs
. The syntax per line is pop3s_capability <capability [parameter(s)]>
. Consult the INetSim documentation for a list of supported capabilities.
SSL/TLS
The POP3S service expects the certificate under /opt/inetsim/data/certs/pop3s_cert.pem
, the key under /opt/inetsim/data/certs/pop3s_key.pem
, and the DH parameters under /opt/inetsim/data/certs/pop3s_dhparams.pem
. If they are not found, the default files are used.
TFTP
| Parameter |
Description |
Example |
INETSIM_TFTP_BIND_PORT |
Port number to bind TFTP service to. |
69 |
INETSIM_TFTP_ALLOW_OVERWRITE |
Allow overwriting of existing files. |
yes or no |
INETSIM_TFTP_ENABLE_OPTIONS |
Turn support for tftp options on (yes ) or off (no ) |
yes |
INETSIM_TFTP_MAX_FILESIZE |
Size limit for uploaded files. |
500000000 |
TFTP Options
The default can be overridden by placing a file called tftp_options
into /opt/inetsim/conf/user_configs
. The syntax per line is tftp_option <option [parameter(s)]>
. Consult the INetSim documentation for a list of supported capabilities.
FTP
| Parameter |
Description |
Example |
INETSIM_FTP_BIND_PORT |
Port number to bind FTP service to. |
21 |
INETSIM_FTP_VERSION |
Version string to return in replies to the STAT command. |
"INetSim FTP Server" |
INETSIM_FTP_BANNER |
The banner string used in FTP greeting message. |
"INetSim FTP Service ready." |
INETSIM_FTP_RECURSIVE_DELETE |
Allow recursive deletion of directories, even if they are not empty. |
yes or no |
INETSIM_FTP_MAX_FILESIZE |
Size limit for uploaded files. |
500000000 |
FTPS
| Parameter |
Description |
Example |
INETSIM_FTPS_BIND_PORT |
Port number to bind FTP service to. |
990 |
INETSIM_FTPS_VERSION |
Version string to return in replies to the STAT command. |
"INetSim FTPs Server" |
INETSIM_FTPS_BANNER |
The banner string used in FTP greeting message. |
"INetSim FTP Service ready." |
INETSIM_FTPS_RECURSIVE_DELETE |
Allow recursive deletion of directories, even if they are not empty. |
yes or no |
INETSIM_FTPS_MAX_FILESIZE |
Size limit for uploaded files. |
500000000 |
SSL/TLS
The POP3S service expects the certificate under /opt/inetsim/data/certs/ftps_cert.pem
, the key under /opt/inetsim/data/certs/ftps_key.pem
, and the DH parameters under /opt/inetsim/data/certs/ftps_dhparams.pem
. If they are not found, the default files are used.
NTP
| Parameter |
Description |
Example |
INETSIM_NTP_BIND_PORT |
Port number to bind NTP service to. |
123 |
INETSIM_NTP_SERVER_IP |
The IP address to return in NTP replies. |
<IP_ADDRESS> |
INETSIM_NTP_STRICT_CHECKS |
Turn strict checks for client packets on (yes ) or off (no ). |
yes |
IRC
| Parameter |
Description |
Example |
INETSIM_IRC_BIND_PORT |
Port number to bind IRC service to. |
6667 |
INETSIM_IRC_FQDN_HOSTNAME |
The FQDN hostname used for IRC |
irc.inetsim.org |
INETSIM_IRC_VERSION |
Version string to return. |
"INetSim IRC Server" |
Time
| Parameter |
Description |
Example |
INETSIM_TIME_BIND_PORT |
Port number to bind time service to. |
37 |
Daytime
| Parameter |
Description |
Example |
INETSIM_DAYTIME_BIND_PORT |
Port number to bind daytime service to. |
13 |
Echo
| Parameter |
Description |
Example |
INETSIM_ECHO_BIND_PORT |
Port number to bind echo service to. |
7 |
Discard
| Parameter |
Description |
Example |
INETSIM_DISCARD_BIND_PORT |
Port number to bind discard service to. |
9 |
QOTD
| Parameter |
Description |
Example |
INETSIM_QUOTD_BIND_PORT |
Port number to bind quotd service to. |
17 |
Chargen
| Parameter |
Description |
Example |
INETSIM_CHARGEN_BIND_PORT |
Port number to bind chargen service to. |
19 |
Finger
| Parameter |
Description |
Example |
INETSIM_FINGER_BIND_PORT |
Port number to bind finger service to. |
79 |
Ident
| Parameter |
Description |
Example |
INETSIM_IDENT_BIND_PORT |
Port number to bind ident service to. |
113 |
Syslog
| Parameter |
Description |
Example |
INETSIM_SYSLOG_BIND_PORT |
Port number to bind syslog service to. |
514 |
INETSIM_SYSLOG_TRIM_MAXLENGTH |
Chop syslog messages at 1024 bytes. |
yes or no |
INETSIM_SYSLOG_ACCEPT_INVALID |
Accept invalid syslog messages. |
yes or no |
Dummy
| Parameter |
Description |
Example |
INETSIM_DUMMY_BIND_PORT |
Port number to bind dummy service to. |
1 |
INETSIM_DUMMY_BANNER |
Banner string sent to client if no data has been received for
'INETSIM_DUMMY_BANNER_WAIT' seconds since the client has established the
connection. If set to an empty string ("" ), only CRLF will be sent. This option only takes effect if 'INETSIM_DUMMY_BANNER_WAIT' is not set to 0 . |
"220 ESMTP FTP +OK POP3 200 OK" |
INETSIM_DUMMY_BANNER_WAIT |
Number of seconds to wait for client sending any data after
establishing a new connection. If no data has been received within this
amount of time, 'INETSIM_DUMMY_BANNER' will be sent to the client.
Setting to 0 disables sending of a banner string. |
5 |


1 2 3 4 5 6 7 8 9 10 11 12
13 14 15
16
17 package xdc.runtime;
18
19 /*!
20 * ======== Defaults ========
21 * Default attributes inherited by all target modules
22 *
23 * This module defines default values for `common$` structure. If other
24 * modules do not set `common$` properties explicitly, these values will be
25 * used.
26 */
27 module Defaults {
28
29 /*!
30 * ======== common$ ========
31 * Defaults inherited by all target modules
32 *
33 * This structure defines the default values for the configuration
34 * parameters shared by all modules in a system. Unless otherwise
35 * noted, setting one of the fields defined below will set the
36 * corresponding value for all modules in the system which have not
37 * been explicitly set; i.e., it will establish a default value for
38 * the parameter.
39 *
40 * However, the modules from this package (`xdc.runtime`) are an
41 * exception. The values from `Default.common$` are not copied to
42 * `logger` and `diags_` properties of `common$` in `xdc.runtime`
43 * modules. The property `diags_ASSERT` is an exception to that exception.
44 * Its value from `Default.common$` is copied to all modules for which
45 * `diags_ASSERT` has not been explicitly set.
46 *
47 * @a(diags_ASSERT)
48 * Enables asserts at runtime. Default is `ALWAYS_ON`
49 *
50 * @a(diags_ENTRY)
51 * Enables entry trace for all functions. Default is `ALWAYS_OFF`
52 *
53 * @a(diags_EXIT)
54 * Enables exit trace for all functions. Default is `ALWAYS_OFF`
55 *
56 * @a(diags_INTERNAL)
57 * Enables internal asserts. Default is `ALWAYS_OFF`. When set to
58 * `ALWAYS_ON`, requires `diags_ASSERT` to be `ALWAYS_ON`.
59 *
60 * @a(diags_LIFECYCLE)
61 * Enables logging of lifecycle events. These events are logged during
62 * creates and deletes. Default is `ALWAYS_OFF`.
63 *
64 * @a(diags_STATUS)
65 * Enables logging of status events, such as error and warning events.
66 * Default is `ALWAYS_ON`. Note that this does not mean that logging will
67 * occur by default--a logger instance must also be configured for the
68 * module in order for events to be logged.
69 *
70 * @a(diags_INFO)
71 * Enables logging of generic informational events. Default is
72 * `ALWAYS_OFF`.
73 *
74 * @a(diags_ANALYSIS)
75 * Enables logging of analysis events, such as benchmarking events.
76 * Default is `ALWAYS_OFF`.
77 *
78 * @a(diags_USER)
79 * Each `diags_USER` field controls a separate user-defined
80 * logging level. Default is `ALWAYS_OFF` for all `diags_USER` fileds.
81 *
82 * @a(gate)
83 * Default gate used by all modules which are declared as being `@Gated`.
84 * By default, this parameter points to an instance of `{@link GateNull}`,
85 * which means there is no protection.
86 *
87 * @a(gateParams)
88 * The default parameters used to create gates at runtime. See
89 * `{@link Types#Common$.gateParams}`. Default is `null`.
90 *
91 * @a(instanceHeap)
92 * Specify heap to be used for module instances. Default is `null`.
93 * If `instanceHeap` is `null`, instances will be allocated from
94 * the heap specified by `{@link Memory#defaultHeapInstance}`.
95 *
96 * @a(instanceSection)
97 * Specify section to be used to place module instances. Default is
98 * `null`.
99 *
100 * @a(logger)
101 * Default logger used by modules to write logs. By default there is
102 * no logger.
103 *
104 * @a(memoryPolicy)
105 * Used to specify type of application. `Types.STATIC_POLICY` is used when
106 * all objects are created statically. `Types.CREATE_POLICY` is used when
107 * the application creates objects at runtime. `Types.DELETE_POLICY` is
108 * used when the application creates and deletes objects at runtime. This
109 * helps eliminate unwanted create and delete code.
110 *
111 * @a(namedInstance)
112 * This parameter should be set to `true` if space needs to be allocated in
113 * instance objects for instance names. Allocating space for a name
114 * allows object view tools to display the names. The runtime functions
115 * `Mod_Handle_name()` and `Mod_Handle_label()` defined for each module
116 * `Mod` can be used to retrieve the name at runtime.
117 *
118 * @a(namedModule)
119 * This field allows the name of the module to be retained on the target.
120 * Setting this to `false` will save space but will also prevent
121 * the target from being able to display the module names appearing
122 * in `Log` events and `Error`s.
123 *
124 * Setting `namedModule` to `false` causes all modules, except for
125 * `{@link Memory}` and `{@link Main}` to be unnamed by default. To
126 * eliminate the string names for these modules you must explicitly
127 * set their `common$.namedModule` parameters to `false`; without these
128 * two names, target-side display of error messages is somewhat cryptic.
129 *
130 * @a(romPatchTable)
131 * Specify whether modules that are allocated to ROM are patchable.
132 */
133 override metaonly config Types.Common$ common$ = {
134 diags_ASSERT: Diags.ALWAYS_ON,
135 diags_ENTRY: Diags.ALWAYS_OFF,
136 diags_EXIT: Diags.ALWAYS_OFF,
137 diags_INTERNAL: Diags.ALWAYS_OFF,
138 diags_LIFECYCLE: Diags.ALWAYS_OFF,
139 diags_STATUS: Diags.ALWAYS_ON,
140 diags_USER1: Diags.ALWAYS_OFF,
141 diags_USER2: Diags.ALWAYS_OFF,
142 diags_USER3: Diags.ALWAYS_OFF,
143 diags_USER4: Diags.ALWAYS_OFF,
144 diags_USER5: Diags.ALWAYS_OFF,
145 diags_USER6: Diags.ALWAYS_OFF,
146 diags_USER7: Diags.ALWAYS_OFF,
147 diags_INFO: Diags.ALWAYS_OFF,
148 diags_USER8: Diags.ALWAYS_OFF,
149 diags_ANALYSIS: Diags.ALWAYS_OFF,
150 fxntab: true,
151 gate: null,
152 gateParams: null,
153 instanceHeap: null,
154 instanceSection: null,
155 logger: null,
156 outPolicy: Types.COMMON_FILE,
157 memoryPolicy: Types.DELETE_POLICY,
158 namedInstance: false,
159 namedModule: true,
160 romPatchTable: false,
161 };
162
163 /*!
164 * ======== noRuntimeCommon$ ========
165 * Defaults inherited by the target modules that do not need the runtime
166 * support.
167 *
168 * Modules for which the attribute `@NoRuntime` is set cannot use any
169 * functionality controlled by the parameters in their `common$`
170 * structures. For such modules, these parameters are set to the
171 * following values, and cannot be changed. This ensures that
172 * `@NoRuntime` modules not used in situations where the normal
173 * module runtime features are required.
174 */
175 metaonly readonly config Types.Common$ noRuntimeCommon$ = {
176 diags_ASSERT: Diags.ALWAYS_OFF,
177 diags_ENTRY: Diags.ALWAYS_OFF,
178 diags_EXIT: Diags.ALWAYS_OFF,
179 diags_INTERNAL: Diags.ALWAYS_OFF,
180 diags_LIFECYCLE: Diags.ALWAYS_OFF,
181 diags_STATUS: Diags.ALWAYS_OFF,
182 diags_USER1: Diags.ALWAYS_OFF,
183 diags_USER2: Diags.ALWAYS_OFF,
184 diags_USER3: Diags.ALWAYS_OFF,
185 diags_USER4: Diags.ALWAYS_OFF,
186 diags_USER5: Diags.ALWAYS_OFF,
187 diags_USER6: Diags.ALWAYS_OFF,
188 diags_USER7: Diags.ALWAYS_OFF,
189 diags_INFO: Diags.ALWAYS_OFF,
190 diags_USER8: Diags.ALWAYS_OFF,
191 diags_ANALYSIS: Diags.ALWAYS_OFF,
192 fxntab: false,
193 gate: null,
194 gateParams: null,
195 instanceHeap: null,
196 instanceSection: null,
197 logger: null,
198 outPolicy: Types.COMMON_FILE,
199 memoryPolicy: Types.STATIC_POLICY,
200 namedInstance: false,
201 namedModule: false,
202 romPatchTable: false,
203 };
204
205 /*!
206 * ======== getCommon ========
207 * Get a specified common parameter from a module
208 *
209 * Get the value of a member of the structure `common$` based on
210 * defaults and the current value of the parameter. If the current value
211 * of `param` is `undefined`, the function returns the default value
212 * for that parameter from `Default.common$`.
213 *
214 * @param(eb) module whose parameter is queried
215 *
216 * @param(param) string naming the queried parameter
217 *
218 * @a(returns)
219 * Returns the value of the parameter named `param` from the module
220 * `mod`.
221 */
222 metaonly Any getCommon(IModule.Module mod, String param);
223 };
224 225 226
227


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(#) Wrong Thread !!! ERROR: Wrong Thread This is an error. Id : `WrongThread` Summary : Wrong Thread Severity : Error Category : Correctness Platform : Android Vendor : Android Open Source Project Feedback : https://issuetracker.google.com/issues/new?component=192708 Affects : Kotlin and Java files Editing : This check runs on the fly in the IDE editor See : https://developer.android.com/guide/components/processes-and-threads.html#Threads Implementation : [Source Code](https://cs.android.com/android-studio/platform/tools/base/+/mirror-goog-studio-main:lint/libs/lint-checks/src/main/java/com/android/tools/lint/checks/ThreadDetector.kt) Tests : [Source Code](https://cs.android.com/android-studio/platform/tools/base/+/mirror-goog-studio-main:lint/libs/lint-tests/src/test/java/com/android/tools/lint/checks/ThreadDetectorTest.kt) Copyright Year : 2017 Ensures that a method which expects to be called on a specific thread, is actually called from that thread. For example, calls on methods in widgets should always be made on the UI thread. (##) Example Here is an example of lint warnings produced by this check: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~text src/test/pkg/ThreadTest.java:15:Error: Method onPreExecute must be called from the main thread, currently inferred thread is worker thread [WrongThread] onPreExecute(); // ERROR -------------- src/test/pkg/ThreadTest.java:16:Error: Method paint must be called from the UI thread, currently inferred thread is worker thread [WrongThread] view.paint(); // ERROR ------------ src/test/pkg/ThreadTest.java:22:Error: Method publishProgress must be called from the worker thread, currently inferred thread is main thread [WrongThread] publishProgress(); // ERROR ----------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Here is the source file referenced above: `src/test/pkg/ThreadTest.java`: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~java linenumbers package test.pkg; import androidx.annotation.MainThread; import androidx.annotation.UiThread; import androidx.annotation.WorkerThread; public class ThreadTest { public static AsyncTask testTask() { return new AsyncTask() { final CustomView view = new CustomView(); @Override protected void doInBackground(Object... params) { onPreExecute(); // ERROR view.paint(); // ERROR publishProgress(); // OK } @Override protected void onPreExecute() { publishProgress(); // ERROR onProgressUpdate(); // OK // Suppressed via older Android Studio inspection id: //noinspection ResourceType publishProgress(); // SUPPRESSED // Suppressed via new lint id: //noinspection WrongThread publishProgress(); // SUPPRESSED // Suppressed via Studio inspection id: //noinspection AndroidLintWrongThread publishProgress(); // SUPPRESSED } }; } @UiThread public static class View { public void paint() { } } public static class CustomView extends View { @Override public void paint() { } } public abstract static class AsyncTask { @WorkerThread protected abstract void doInBackground(Object... params); @MainThread protected void onPreExecute() { } @MainThread protected void onProgressUpdate(Object... values) { } @WorkerThread protected final void publishProgress(Object... values) { } } } ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You can also visit the [source code](https://cs.android.com/android-studio/platform/tools/base/+/mirror-goog-studio-main:lint/libs/lint-tests/src/test/java/com/android/tools/lint/checks/ThreadDetectorTest.kt) for the unit tests for this check to see additional scenarios. The above example was automatically extracted from the first unit test found for this lint check, `ThreadDetector.testThreading`. To report a problem with this extracted sample, visit https://issuetracker.google.com/issues/new?component=192708. (##) Suppressing You can suppress false positives using one of the following mechanisms: * Using a suppression annotation like this on the enclosing element: ```kt // Kotlin @Suppress("WrongThread") fun method() { problematicStatement() } ``` or ```java // Java @SuppressWarnings("WrongThread") void method() { problematicStatement(); } ``` * Using a suppression comment like this on the line above: ```kt //noinspection WrongThread problematicStatement() ``` * Using a special `lint.xml` file in the source tree which turns off the check in that folder and any sub folder. A simple file might look like this: ```xml <?xml version="1.0" encoding="UTF-8"?> <lint> <issue id="WrongThread" severity="ignore" /> </lint> ``` Instead of `ignore` you can also change the severity here, for example from `error` to `warning`. You can find additional documentation on how to filter issues by path, regular expression and so on [here](https://googlesamples.github.io/android-custom-lint-rules/usage/lintxml.md.html). * In Gradle projects, using the DSL syntax to configure lint. For example, you can use something like ```gradle lintOptions { disable 'WrongThread' } ``` In Android projects this should be nested inside an `android { }` block. * For manual invocations of `lint`, using the `--ignore` flag: ``` $ lint --ignore WrongThread ...` ``` * Last, but not least, using baselines, as discussed [here](https://googlesamples.github.io/android-custom-lint-rules/usage/baselines.md.html).


The key VAR change Aston Villa boss Dean Smith will be delighted to see
Aston Villa latest news | Smith felt his side deserved a penalty during their defeat to Wolverhampton Wanderers
by Ben Husband, https://www.birminghammail.co.uk/authors/ben-husband/, James FindlaterPremier League clubs are expected to be told this week that referees will be encouraged to make more use of pitchside VAR monitors.
All top-flight clubs are set to be represented at a meeting with referees’ chief Mike Riley in London on Thursday, following another weekend of controversy surrounding the system.
The referees’ chief is expected to be quizzed about various issues surrounding the system, such as inconsistencies in decision-making and the time taken for rulings to be made.
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You can follow our Villa reporter Ashley Preece on Twitter, and his email address is<EMAIL_ADDRESS>While straightforward solutions are not anticipated, it is understood that Riley will tell clubs the on-field referee will make more use of the pitchside monitors from now on.
Premier League officials had been expected to use them more often when VAR came into use at the start of the current season, but Riley had advised for them not to be used in order to prevent additional delays.
He is thought to have changed his approach on the matter now though, and it is now felt that on-field referees are best placed to make the marginal calls as they are more aware of the flow of the game and the atmosphere at the time.
Aston Villa boss Dean Smith put his support behind the idea of referees using the monitors after his side’s derby defeat by Wolverhampton Wanderers.
Villa winger Trezeguet was tackled in the box by Wolves’ Jonny Otto and after referee Anthony Taylor waved away protests, the VAR backed up his decision.
But Smith felt the decision was wrong and Taylor could have used the tecnhology at his disposal.
Asked if he felt it was a foul, he said: "I thought it was, but I haven't seen it back. It'll take something for the refs to go and check the pitch-side monitor, that's for sure."