QUIET KILLER A film review by Ken Johnson Copyright 1992 Ken Johnson
100 min., not rated, Drama, 1992 Director: Sheldon Larry Cast: Kate Jackson, Al Waxman, Jeffrey Nordling, Chip Zien, Barbara Williams, David Hewlett, Jerry Orbach, Howard Hesseman, Kathleen Robertson
Kathleen Robertson comes down with what she thinks is just a cold. She flies into New York City on a plane. While on the flight she gets really sick and when the plane lands Congressman Hesseman brings her to her house. Soon after, she dies. A hospital does an autopsy on Robertson's body. Kate Jackson, a doctor at the hospital, finds out that Robertson died of the pneumonic (bubonic) plague. Jackson has to try to stop the spread of the disease before it wipes out the population of New York City.
QUIET KILLER is a television film that aired on TV a few weeks ago. I feel that it is a very good film, and worth mentioning. It will probably show up on repeats in a year to two years, or might show up on video cassette. I suggest that if you find this film, you see it. I give QUIET KILLER a four on a scale of zero to five. Because this film was made for television it doesn't contain anything objectionable.
QUIET KILLER is based on the book THE BLACK DEATH by Gweneth Cravens and John C. Marr, which I had never heard of before I saw this film. The way that the title of the film is done I think is creative. Germ cells that are supposed to look like the pneumonic plague cells are moving inside the letters in the words of the title. The acting in the film, I feel, is quite good.
The reason that I watched this film initially was because Howard Hesseman starred in it. I have been a fan of Howard since he did show "WKRP in Cincinnati." This is not Howard's best film. I feel that his best film was either the television film THE DIAMOND TRAP or POLICE ACADEMY 2: THEIR FIRST ASSIGNMENT. In this movie, like most of the current films Howard has been in, he isn't on the screen very much. I really didn't expect this film to be very good because I felt, from the write-ups on it, that it was going to be boring. Instead it was a very suspenseful film that is well written. The plot doesn't let down at all during the film which means the film never gets boring.
Ken J<EMAIL_ADDRESS>.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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Related links: index of all rec.arts.movies.reviews reviews


Collections 2.1 includes a significant number of new collections in addition to various bug fixes and refactoring changes. The major additions are:
The decorators are found on classes named XxxUtils
where Xxx is the
collection type. The decorators are:
Collections
.Collections
.Predicate
.Factory
.
Access to Iterators and Comparators has also been brought in line, by the provision
of IteratorUtils
and ComparatorUtils
.
These collections are new to Collections 2.1:
These comparators are new to Collections 2.1:
These iterators are new to Collections 2.1:
These are the new utility classes:
ArrayStack
Now implements the Buffer interface. The Buffer.get() and Buffer.remove() methods are implemented in terms of peek() and pop(). The class has also been altered to allow null elements inline with ArrayList.
BeanMap
A new method was added to allow a bulk putAll(Map) operation only for bean properties that are actually writeable. The new method, named putAllWriteable(Map), can be used to set one bean's state to another's by using two BeanMaps.
BinaryHeap
Now implements the Buffer interface. Since Buffer is a subinterface of Collection, BinaryHeap is also a Collection. This makes it much more interoperable with existing APIs. The Buffer.get() and Buffer.remove() methods are implemented in terms of peek() and pop().
CollectionUtils
Modified the index(Object,Object) method to work for arbitrary collections. Previously the method only worked for Lists. Added the predicatedCollection(Collection, Predicate) method.
CursorableLinkedList
Fixed NullPointerExceptions that were raised by contains(Object), indexOf(Object), lastIndexOf(Object) and remove(Object) if the given Object was null.
DefaultMapBag
A basic toString() method was added to aid in debugging.
FastArrayList
Added severe warning about possible unexpected failures of this class on some architectures. Fixed the subList(int,int) method so that changes to the sublist are reflected in the original list, even in fast mode.
FastHashMap
Added severe warning about possible unexpected failures of this class on some architectures. Fixed the collection views so changes to the map are reflected in the collection views and vice-versa, even in fast mode.
FastTreeMap
Added severe warning about possible unexpected failures of this class on some architectures. Fixed the collection views so changes to the map are reflected in the collection views and vice-versa, even in fast mode.
LRUMap
The get(Object) method was fixed to ensure that if containsKey(foo) returns false, then get(foo) will not change that. (Before, invoking get(Object) on a nonexistent key could cause that key to incorrectly map to a null value). Also, the changes to SequencedHashMap were inherited by LRUMap.
ListUtils
The previous version of this class was deprecated; it has been un-deprecated.
MapUtils
Added decorators to allow predicated, lazy and fixed-size maps and sorted maps.
ProxyMap
Fixed a bug in the equals(Object) method. Before the equals(Object) method infinitely recursively called itself until a StackOverflowError was raised. This version of the method properly delegates the method call to the underlying map.
SequencedHashMap
The iterators on collection views now raise a ConcurrentModificationException if the map is modified through something other than the iterator. The equals(Object) and hashCode() methods were fixed to correctly implement the Map specification. The remove(Object) methods in the keySet() and entrySet() were fixed so that they correctly return false after removing a null key.
SoftRefHashMap
SoftRefHashMap has been deprecated because it was all kinds of wonky. Its semantics were never well-defined, many of its operations had unintuitive side-effects, it violated the java.util.Map contract in several places and its internal algorithms were inefficient. A new class, ReferenceMap, is a more general solution that can be used in place of SoftRefHashMap.
StringStack
StringStack has been deprecated because it was unsuitable for inclusion in collections. It enabled a delimited String to be built up. This functionality is better placed in StringUtils in the lang project.
Documentation
Almost every class released in 2.0 was touched to improve on, or in some cases complete, the JavaDoc. Those documentation changes are not described in detail below; but the goal was simply to have the public and protected Collections API completely documentated. If a class released in 2.0 had missing public or protected JavaDoc, then the class was modified to add it.
New Testing Suite
The unit testing framework used to test collections and maps underwent a major overhaul between 2.0 and 2.1. The new tests check for stricter Collection and Map contract conformance. Many bugs were found and addressed with the new tests; bug fixes are described below. The testing suite is not considered part of the binary release and may undergo further changes.
New iterators Subpackage
All of the iterator classes released in Collections 2.0 have been moved to an iterators subpackage in Collections 2.1. Versions of the iterators still exist in the main package, but have been deprecated. This was a simple organizational move that will hopefully make the packages easier to navigate and absorb.
The affected classes from 2.0 are:
In addition, new iterators were added to the subpackage; these are described below.
Note that other than being in a new package, no other changes were made to the iterator implementations.


This is a demo app to demo OpenFaaS with DigitalOcean
For Original StoreAll of these items are made with love from DigitalOcean and are strictly sold at cost - not at a profit!
All of these items are made with love from DigitalOcean and are strictly sold at cost - not at a profit!
All of these items are made with love from DigitalOcean and are strictly sold at cost - not at a profit!
All of these items are made with love from DigitalOcean and are strictly sold at cost - not at a profit!


Local class that represents one of the mobilizers (tree joints) in the generated spanning tree.
More...
|
| | Mobilizer () |
| |
| | Mobilizer (int jointNum, int level, int inboardBodyNum, int outboardBodyNum, bool isReversed, MultibodyGraphMaker *graphMaker) |
| |
| bool | isAddedBaseMobilizer () const |
| | Return true if this mobilizer does not represent one of the input joints, but is instead a joint we added connecting a base body to ground. More...
|
| |
| void * | getJointRef () const |
| | Get the user reference pointer for the joint associated with this mobilizer, if there is such a joint. More...
|
| |
| void * | getInboardBodyRef () const |
| | Get the user reference pointer for the inboard body of this mobilizer. More...
|
| |
| void * | getOutboardBodyRef () const |
| | Get the user reference pointer for the outboard body of this mobilizer. More...
|
| |
| void * | getOutboardMasterBodyRef () const |
| | Get the user reference pointer for the outboard body of this mobilizer, if it is one of the input bodes, or to the master body for the outboard body if the outboard body is a slave body. More...
|
| |
| const std::string & | getJointTypeName () const |
| | Get the joint type name of the joint that this mobilizer represents. More...
|
| |
| void * | getJointTypeRef () const |
| | Get the reference pointer (if any) that was provided when this mobilizer's joint type was defined in an addJointType() call. More...
|
| |
| bool | isSlaveMobilizer () const |
| | Return true if the outboard body of this mobilizer is a slave we created in order to cut a loop, rather than one of the input bodies. More...
|
| |
| int | getNumFragments () const |
| | Return the number of fragments into which we chopped the outboard body of this mobilizer. More...
|
| |
| bool | isReversedFromJoint () const |
| | Return true if this mobilizer represents one of the input joints but the sense of inboard->outboard is reversed from the parent->child sense defined in the input joint. More...
|
| |
Local class that represents one of the mobilizers (tree joints) in the generated spanning tree.
There is always a corresponding joint, although that joint might be a ground-to-body free joint that was added automatically.
| bool SimTK::MultibodyGraphMaker::Mobilizer::isAddedBaseMobilizer |
( |
| ) |
const |
|
inline |
Return true if this mobilizer does not represent one of the input joints, but is instead a joint we added connecting a base body to ground.
If this returns true then there will be no user reference pointer returned from getJointRef(). Also, the inboard body is always ground. When you create this mobilizer, the joint frames should be identity, that is, the joint should connect the ground frame to the outboard body frame.


--- layout: post title: Python metaclass tagline: " as class factory" permalink: /python/metaclass.html categories: [literate programming, Python, object-oriented-programming, emacs] tags: [metaclass, gist, oop] ---
Metaclasses are deeper magic that 99% of users should never worry about. If you wonder whether you need them, you don't (the people who actually need them know with certainty that they need them, and don't need an explanation about why).
Python Guru Tim Peters
Python rightfully prides itself as a relatively straightforward language without a lot of "magic" hiding in its workings and features. Sometimes, however, to make interesting abstractions possible, one can dig deep in Python's more dusty and obscure corners to find language constructs that are a bit more magical than usual. Metaclasses are one such feature.
A metaclass is most commonly used as a class-factory.
And it is possible to generate them on the fly:
def make_sample_class(**kw): return type('DemoClass', (object,), dict(**kw))
Built-in function type
produce a DemoClass
blueprint. Lets
compose the class itself:
sample_class = make_sample_class(a=1, b=2) print(type(sample_class))
<class 'type'>
And now it is time to generate a particular instance:
instance = sample_class() print(type(instance)) print("This is an instance's properties a: %s and b: %s " % (instance.a, instance.b))
<class '__main__.DemoClass'> ... This is an instance's properties a: 1 and b: 2
Every object (including built-ins) in Python has a class. We've just seen that classes are objects too, so classes must also have a class, right? Exactly. Python lets us examine the class of an object with the class attribute. Let's see this in action:
class SampleClass(object): pass sample_object = SampleClass() sample_object.__class__ SampleClass.__class__
>>> >>> <class '__main__.SampleClass'> <class 'type'>
A metaclass is defined as "the class of a class". Any class whose instances are themselves classes, is a metaclass. So, according to what we've seen above, this makes
type
a metaclass - in fact, the most commonly used metaclass in Python, since it's the default metaclass of all classes.
class Meta(object): meta_variable = 'zero' class ExtClass(object): __metaclass__ = Meta ext_variable = 'infinity' print(ExtClass.__metaclass__) dumb_objext = ExtClass() print(dumb_objext.ext_variable) print(dumb_objext.__metaclass__.meta_variable)
... >>> ... ... ... >>> >>> <class '__main__.Meta'> >>> infinity zero


Greta Thunberg lookalike in 19th century photo sparks far-flung Twitter theories
by Brie StimsonA Greta Thunberg lookalike in a circa-1898 photo of three children from the Yukon went viral this week and had some on Twitter jokingly suggesting that the climate activist is a "time traveler."
The face of the girl in the foreground is so similar to Thunberg that fans facetiously insisted it had to be her.
GRETA THUNBERG TO SET SAIL BACK TO EUROPE SOONER THAN EXPECTED
Thunberg, 16, became a sensation last summer when she sailed across the Atlantic on a racing boat instead of flying to attend the UN Climate Active Summit in New York. Since then, she has been touring around the United States advocating for climate awareness.
“So, ‘Greta Thunberg’ is in a photo from 120 years ago, and it’s my new favourite conspiracy,” one Twitter user wrote. “Greta’s a time traveller, from the future, and she’s here to save us.”
Others joked about other far-out theories.
“This stuff on Greta Thunberg being a time traveller is ridiculous, there’s no such thing as time travel. Quite obviously she’s just immortal,” another wrote.
While Twitter had fun with the photo, some were concerned about the dangers of viral misinformation.
“There was a time not long ago when a "theory" like this would get a chuckle and if someone was seriously pushing it we may pity their instability. Nowadays any of these "theories" can grow legs and become "reality" to 1000's of Americans,” one user cautioned.
CLICK HERE TO GET THE FOX NEWS APP
The photo is actually from the University of Washington archives.
Thunberg hitched a ride last week on a 48-foot catamaran for UN-sponsored climate talks in Spain.


Examify - Test Portal
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Tic tac toe
click button to start a game
Game over
click button to start a new game
Player: {{player}}
{{fieldsList}}
{{computerTurns}}
Winner: {{winner}}
draw {{draw}}
{{fields.F31}}
{{fields.F32}}
{{fields.F33}}
{{fields.F21}}
{{fields.F22}}
{{fields.F23}}
{{fields.F11}}
{{fields.F12}}
{{fields.F13}}


Represent a 2D rendering target, of any size, format and type, backed by an OpenGL framebuffer.
More...
#include <Framebuffer.hpp>
|
| | Framebuffer (unsigned int width, unsigned int height, const GLenum typedFormat, bool depthBuffer) |
| |
| | Framebuffer (unsigned int width, unsigned int height, const Descriptor &descriptor, bool depthBuffer) |
| |
| | Framebuffer (unsigned int width, unsigned int height, const std::vector< Descriptor > &descriptors, bool depthBuffer) |
| |
| void | bind () const |
| |
| void | setViewport () const |
| |
| void | unbind () const |
| |
| void | resize (unsigned int width, unsigned int height) |
| |
| void | resize (glm::vec2 size) |
| |
| void | clean () const |
| |
| GLuint | textureId (unsigned int i=0) const |
| |
| const std::vector< GLuint > | textureIds () const |
| |
| GLuint | depthId () const |
| |
| unsigned int | width () const |
| |
| unsigned int | height () const |
| |
| GLuint | id () const |
| |
| GLuint | typedFormat (unsigned int i=0) const |
| |
Represent a 2D rendering target, of any size, format and type, backed by an OpenGL framebuffer.
◆ Framebuffer() [1/3]
| Framebuffer::Framebuffer |
( |
unsigned int |
width, |
|
|
unsigned int |
height, |
|
|
const GLenum |
typedFormat, |
|
|
bool |
depthBuffer |
|
) |
| |
Setup the framebuffer (attachments, renderbuffer, depth buffer, textures IDs,...). Will use linear filtering and edge clamping.
- Parameters
-
| width | the width of the framebuffer |
| height | the height of the framebuffer |
| typedFormat | the precise typed format, combining format and type (GL_RGB8,...) to use |
| depthBuffer | should the framebuffer contain a depth buffer to properly handle 3D geometry |
◆ Framebuffer() [2/3]
| Framebuffer::Framebuffer |
( |
unsigned int |
width, |
|
|
unsigned int |
height, |
|
|
const Descriptor & |
descriptor, |
|
|
bool |
depthBuffer |
|
) |
| |
Setup the framebuffer (attachments, renderbuffer, depth buffer, textures IDs,...)
- Parameters
-
| width | the width of the framebuffer |
| height | the height of the framebuffer |
| descriptor | the color attachment texture descriptor (format, filtering,...) |
| depthBuffer | should the framebuffer contain a depth buffer to properly handle 3D geometry |
◆ Framebuffer() [3/3]
| Framebuffer::Framebuffer |
( |
unsigned int |
width, |
|
|
unsigned int |
height, |
|
|
const std::vector< Descriptor > & |
descriptors, |
|
|
bool |
depthBuffer |
|
) |
| |
Setup the framebuffer (attachments, renderbuffer, depth buffer, textures IDs,...)
- Parameters
-
| width | the width of the framebuffer |
| height | the height of the framebuffer |
| descriptors | the color attachments texture descriptors (format, filtering,...) |
| depthBuffer | should the framebuffer contain a depth buffer to properly handle 3D geometry |
◆ bind()
| void Framebuffer::bind |
( |
| ) |
const |
◆ clean()
| void Framebuffer::clean |
( |
| ) |
const |
Clean internal resources.
◆ depthId()
| GLuint Framebuffer::depthId |
( |
| ) |
const |
|
inline |
Query the ID of the 2D texture or renderbuffer backing the depth attachment.
- Returns
- the depth texture/renderbuffer ID
◆ height()
| unsigned int Framebuffer::height |
( |
| ) |
const |
|
inline |
Query the framebuffer height.
- Returns
- the height
◆ id()
| GLuint Framebuffer::id |
( |
| ) |
const |
|
inline |
Query the framebuffer ID.
- Returns
- the ID
◆ resize() [1/2]
| void Framebuffer::resize |
( |
unsigned int |
width, |
|
|
unsigned int |
height |
|
) |
| |
Resize the framebuffer to new dimensions.
- Parameters
-
| width | the new width |
| height | the new height |
◆ resize() [2/2]
| void Framebuffer::resize |
( |
glm::vec2 |
size | ) |
|
Resize the framebuffer to new dimensions.
- Parameters
-
◆ setViewport()
| void Framebuffer::setViewport |
( |
| ) |
const |
Set the viewport to the size of the framebuffer.
◆ textureId()
| GLuint Framebuffer::textureId |
( |
unsigned int |
i = 0 | ) |
const |
|
inline |
Query the ID of the 2D texture backing one of the color attachments.
- Parameters
-
| i | the color attachment index (or 0 by default) |
- Returns
- the texture ID
◆ textureIds()
| const std::vector<GLuint> Framebuffer::textureIds |
( |
| ) |
const |
|
inline |
Query the ID of the 2D textures backing all color attachments.
- Returns
- the texture IDs
◆ typedFormat()
| GLuint Framebuffer::typedFormat |
( |
unsigned int |
i = 0 | ) |
const |
|
inline |
Query a color attachment OpenGL type and format.
- Parameters
-
| i | the color attachment index (or 0 by default) |
- Returns
- the typed format
◆ unbind()
| void Framebuffer::unbind |
( |
| ) |
const |
Unbind the framebuffer.
- Note
- Technically bind the window backbuffer.
◆ width()
| unsigned int Framebuffer::width |
( |
| ) |
const |
|
inline |
Query the framebuffer width.
- Returns
- the width
The documentation for this class was generated from the following files:


NG-GHOST
awesome plugins
NG-GHOST
We are making awesome stuff
My App
Sorry no javascript support
Dollar currency
This is an Angular directive , who return actual dollar
TAG <dollar to="EU"> // return e.g. (0.74 EU)
- Real time
- Simple to use
x


Resize the page or change the numbers to see the d3 re-render!
{{title}}
First Item
Second Item
Third Item
Http -> {{title}}


I really enjoy creating presentations with LaTeX. The reasons are:
- You can use versioning (GIT, SVN, ...)
- You can use your favorite editor!
- When you've created an animation with TikZ, you can easily go one step back an go through it as fast as it is apropriate!
- Good separation of presentation and content
- It compiles to PDF
- Everybody can open it
- It always looks the same (no moved elements or hidden bullet points)
- You can use math mode ☺
- No need to buy anything. It's free and OpenSource.
- A big community (StackExchange and LateX-Community) helps you, when you got questions.
I'll now introduce you to the basics of LaTeX beamer presentations. If you only look for example, please go to my GitHub LaTeX Repository.
Basics
This is a basic presentation:
\documentclass{beamer}
\usetheme{Frankfurt}
\usepackage{hyperref}
\usepackage[utf8]{inputenc} % this is needed for german umlauts
\usepackage[english]{babel} % this is needed for german umlauts
\usepackage[T1]{fontenc} % this is needed for correct output
% of umlauts in pdf
\begin{document}
\title{The title of your presentation}
\subtitle{A subtitle}
\author{Martin Thoma}
\date{25. March 2013}
\subject{Computer Science}
\frame{\titlepage}
\section{Introduction}
\subsection{A subsection!}
\begin{frame}{Slide title}
Slide content
\end{frame}
\end{document}
Style
If you want to create nice-looking presentations like this one or that one, you should probably adjust the style. Here is an overview of the default ones that LaTeX has: Beamer theme gallery or here.
The important commands for changing the appearance, that should get included just after documentclass, are:
\usetheme{Frankfurt}
\usecolortheme{default}
When you're from KIT, you should use the KIT theme.
Here are some screenshots:
Sections and subsections
Take a look at the slides I've included above. Do you notice the little bubbles at the bottom that indicate how many slides are left?
You get the text over the bubbles with \section{Your text}
and the bubbles with frame
, but you need at least one \subsection{bla}
! When you make more than one subsection, the frame-bubbles that belong to the same one get highlighted.
Reveal information
You might want to try those commands to hide and reveal information:
\pause
\uncover
\visible
\onslide
and\only
You can use it like this:
\begin{frame}{Another title}
Some text\\
\uncover<2->{Uncover me on slide 2 (-)\\}
\visible<3->{visible from slide 3 on (-)\\}
\only<4->{only from slide 4 (-)\\}
\onslide<5->{on slide 5 and further (-)\\}
\uncover<6>{Uncover me on slide 6 \\}
\visible<7>{visible on 7\\}
\only<8>{only on slide 8 \\}
\alt<8>{I am on slide 8\\}{I am not on slide 8\\}
\onslide<9>{on slide 9\\}
\end{frame}
Note that the numbers work like \uncover<n-m>{ELEMENT}
. If no m
is specified, ELEMENT is visible until end of this frame.
When you have a list and you want to uncover it element by element, you can use this:
\begin{itemize}[<+->]
\item one
\item two
\item three
\end{itemize}
Blocks
You can use block
, exampleblock
or alertblock
inside your frame:
\begin{exampleblock}{Test}
This is my text.
\end{exampleblock}
It looks like this:
Images
Quite often, you want to have one big image.
You need \usepackage{graphicx}
in your preamble.
This is how you get the image it:
\begin{frame}{My frame title}
\includegraphics[width=\textwidth, height=0.8\textheight, keepaspectratio]{../relative/path/image.jpg}
\end{frame}
Further reading
- Sizes in LaTeX
- How to visualize Graph algorithms with LaTeX
- UMBC Beamer guide
texdoc beameruserguide
or online


{{#markdown}} Using this structure with `foundationExtendEBI.js` will give you a responsive menu. If you dynamically add or remove links, you can rebuild the menu with `invokeResponsiveMenuEBI()`. For more background, [see this issue](https://github.com/ebiwd/EBI-Framework/issues/92). {{/markdown}}


The Turtle is passed arguments that are floating point values, but the examples show unprocessed arguments (before they are evaluated). All arguments provided in the LSystem file are processed through the Expression evaluator. All defined variables are accessible. Where integer values are expected, values are checked for validity: 1.0 equals 1, but 1.1 does not equal 1 and will throw an error. The examples omit the LSystem file statement " alias : < letter > " , but do remember to include this in your definition files.
The LSystem Turtle for Rhino is a stack based modeller. There are two stacks inside the Turtle: one for points and one for curves. Stacks are intialized with "push" calls which intializes a list for either points or curves. Points and Curves are added to the lists, and then the list is "popped" off the stack and geometry is created with the list. What geometry is created is a function of the specific Turtle command. Points can be used to create curves and meshes, while Curves can be used to create surfaces. Stacks can be nested, where lists can be created on top of each other. This deferes "pop" operations on lists. For the point stack it would look like this: "{....{....}}" Where "{" = push, "}" = pop, and "." = drop point (records Turtle's position). The example would create two curves, but the second one, since it is "popped" first, is created first. Different Turtle commands will require different numbers of points or curves, refer to the individual Turtle commands for specifics.
SetTropismActive SetTropismFactor SetTropismVector
MoveOnAxis MoveOnPlane MoveInWorld RotateOnAxis AlignToPlane RollToLevel
PushStack PopStack PruneBranch
MoveOnAxisWithLine Line Arc Circle Ellipse Polygon
PushPointStack Point PopPointsToCurve PopPointsToPolyline PopPointsToPolygons PopPointsToMeshBorder
PushCurveStack PopCurveStackToLoft PopCurveStackToSweep PopCurveStackToRevolve PopCurveStackToExtrude
BranchSection StraightTube Petal SucculentLeaf Thorn LowPolyLeaf
SetColor SetPlotColor SetLineWeight SetLayer SetMaterial
SetTropismActive : < switch >
Turns Tropism on. This is global for the LSystem and any nested LSystems. The turtle's X Axis is considered the heading and is the axis attracted to the Tropism vector. Currently, this does not produce the same results as ABOP, it seems much stronger. Setting example multipliers (TropismFactor) down produces better results.
< switch > = 1 for on, 0 for off
#turns tropism on
SetTropismActive : 1
SetTropismFactor : < factor >
Sets the turtle's susceptibility to bending by the Tropism vector.
< factor > = 0 to 1 for turtle's bending susceptibility
#set the tropism factor
SetTropismFactor : 0.23
SetTropismVector : < x > : < y > : < z >
Sets the Tropism vector. This is the vector that the turtle aligns itself to based on the Tropism Factor.
< x > = Tropism vector x component
< y > = Tropism vector y component
< z > = Tropism vector z component
#set the tropism vector
SetTropismVector : 0.1 : 0.1 : -1.2
MoveOnAxis : < axis > : < distance >
Moves the Turtle along it's local axis.
< axis > = 0 for x axis, 1 for y axis, 2 for z axis
< distance > = distance to move on axis
#move along x axis (heading) by value of variable "dist"
MoveOnAxis : 0 : dist
#move (laterally) on y axis by 10
MoveOnAxis : 1 : 10
MoveInWorld : < x > : < y > : < z >
Moves the Turtle in world coordinates (relative move).
< x > = distance to move in x
< y > = distance to move in y
< z > = distance to move in z
#move in world coordinates by 3 for x, y, & z
MoveInWorld : 3 : 3 : 3
MoveOnPlane : < plane > : < x > : < y > : < z >
Moves the Turtle locally in the plane specified. Turtle orientation is preserved.
< plane > = 0 for xy plane, 1 for yz plane, 2 for xz plane
< x > = distance to move in x
< y > = distance to move in y
< z > = distance to move in z
#move locally to xy plane 3, 5, & 7 units in x,y,z
MoveOnPlane : 0 : 3 : 5 : 7
#move locally to yz plane 3, 5, & 0 units in x,y,z - this is the quivelent of moving 0,3,5 in the world xy plane
MoveOnPlane : 1 : 3 : 5 : 0
RotateOnAxis : < axis > : < radians >
Rotates the Turtle around it's local axis.
< axis > = 0 for x axis, 1 for y axis, 2 for z axis
< radians > = The amount to rotate the Turtle in radians.
#rotate around the z axis 45 degrees
RotateOnAxis : 2 : rad(45)
AlignToPlane : < plane >
Aligns the Turtle to the specified plane. Turtle location is preserved.
< plane > = 0 for xy plane, 1 for yz plane, 2 for xz plane
#aligns Turtle to XY Plane
AlignToPlane : 0
RollToLevel
Rotates the Y Axis around the X Axis until the Y Axis lays in the World XY Plane. Turtle location is preserved. This is the '$' command described in ABOP on Page 57 (Figure 2.6, page 56). This command takes no arguments.
#rolls the Turtle to level
RollToLevel
PushStack
Records the current Turtle state (position, orientation, material index, etc) and pushes onto the record stack for retrieval later. This command takes no arguments.
PushStack
PopStack
Pops a Turtle state record off the stack, and sets the Turtle back to that state (position, orientation, material index, etc). This command takes no arguments.
PopStack
PruneBranch
Prunes the rest of the branch. After this command, no Turtle commands will be issued until the next PopStack (end of branch) is encountered. This command takes no arguments.
PruneBranch
MoveOnAxisWithLine : < axis > : < length >
Moves the Turtle along it's local axis and creates a line from it's begining and end position.
This command is provided as an equivalent to "F" (go with pen down) described in ABOP.
< axis > = 0 for x axis, 1 for y axis, 2 for z axis
< length > = length of the line to draw and distance to move
#draws a line along the x axis (heading) of the length set in variable "dist"
Line : 0 : dist
Line : < plane > : < destination > : < x > : < y > : < z >
Creates a line from the Turtle's current position to the coordinates in the local plane space specified.
The plane is defined locally to the Turtle, meaning that orientation in world space is preserved; i.e.: (the YZ Plane is constructed from the turtle's current y and z axis).
The Turtle is not moved in the command.
The destination controls where the resulting Line is put: the Curve Stack, the Rhino Document, or both.
Remember that you are still responsible for calling PushCurveStack before any curves are placed on the stack.
< plane > = 0 for xy plane, 1 for yz plane, 2 for xz plane
< destination > = 0 for Curve Stack, 1 for Document, 2 for both
< x > = x component of line end point
< y > = y component of line end point
< z > = z component of line end point
#draws a line in the local xy plane,
Line : 0 : 0 : 3 : 3 : 3
Arc : < plane > : < destination > : < radius > : < start angle > : < end angle >
Creates an arc in the plane specified centered at the Turtle's position and drawn at the radius specified, from the start angle to the end angle.
The plane is defined locally to the Turtle, meaning that orientation in world space is preserved; i.e.: (the YZ Plane is constructed from the turtle's current y and z axis).
The Turtle is not moved in the command.
The destination controls where the resulting Arc is put: the Curve Stack, the Rhino Document, or both.
Remember that you are still responsible for calling PushCurveStack before any curves are placed on the stack.
< plane > = 0 for xy plane, 1 for yz plane, 2 for xz plane
< destination > = 0 for Curve Stack, 1 for Document, 2 for both
< major radius > = major radius of the ellipse (x axis)
< minor radius > = minor radius of the ellipse (y axis)
#draws an arc on the local xy plane with radius of 1, from 30 to 270 degrees
#the arc is created in the current document
Arc : 0 : 1 : 10 : rad(30) : rad(270)
Circle : < plane > : < destination > : < radius >
Creates a circle in the plane specified, centered at the Turtle's position using the radius provided.
The plane is defined locally to the Turtle, meaning that orientation in world space is preserved; i.e.: (the YZ Plane is constructed from the turtle's current y and z axis).
The Turtle is not moved in the command.
The destination controls where the resulting Circle is put: the Curve Stack, the Rhino Document, or both.
Remember that you are still responsible for calling PushCurveStack before any curves are placed on the stack.
< plane > = 0 for xy plane, 1 for yz plane, 2 for xz plane
< destination > = 0 for Curve Stack, 1 for Document, 2 for both
< radius > = radius of the circle
#draws a circle on the local xy plane with a radius set in variable "radius"
#the circle is drawn in the document and not placed in the curve stack
Circle : 0 : 1 : radius
Ellipse : < plane > : < destination > : < major radius > : < minor radius >
Creates an ellipse in the plane specified, centered at the Turtle's position using the major and minor radii provided.
The plane is defined locally to the Turtle, meaning that orientation in world space is preserved; i.e.: (the YZ Plane is constructed from the turtle's current y and z axis).
The Turtle is not moved in the command.
The destination controls where the resulting Ellipse is put: the Curve Stack, the Rhino Document, or both.
Remember that you are still responsible for calling PushCurveStack before any curves are placed on the stack.
< plane > = 0 for xy plane, 1 for yz plane, 2 for xz plane
< destination > = 0 for Curve Stack, 1 for Document, 2 for both
< major radius > = major radius of the ellipse (x axis)
< minor radius > = minor radius of the ellipse (y axis)
#draws an ellipse on the local xy plane with radii set in variables "r1" and "r2"
#the ellipse is pushed to the curve stack
Ellipse : 0 : 0 : r1 : r2
Polygon : < plane > : < destination > : < radius > : < sides >
Creates a polygon in the plane specified. The plane is defined locally to the Turtle, meaning that orientation in world space is preserved; i.e.: (the YZ Plane is constructed from the turtle's current y and z axis).
The polygon is centered at the Turtle's position and is drawn inscribed in the radius specified with the number of sides specified. The Turtle is not moved in the command.
The destination controls where the resulting Arc is put: the Curve Stack, the Rhino Document, or both.
Remember that you are still responsible for calling PushCurveStack before any curves are placed on the stack.
< plane > = 0 for xy plane, 1 for yz plane, 2 for xz plane
< destination > = 0 for Curve Stack, 1 for Document, 2 for both
< radius > = major radius of the ellipse (x axis)
#draws a polygon on the local xy plane with radius of 5 with 7 sides
#the arc is created in the current document
Polygon : 0 : 1 : 5 : 7
PushPointStack
Pushes a new point list onto the point stack. This must always be called before you can append points to the point list.
PushPointStack
Point : < destination > : < front >
Records the Turtle's position in the current point list and or creates a Point in the document. The flag "front" is a boolean value used when adding points to the Point Stack. It must be provided even if you are not creating a point on the Point Stack (it is ignored if the destination is document). Remember that you are responsible for intializing the Point Stack before creating points there.
< destination > = 0 for Point Stack, 1 for Document, 2 for both
< front > = boolean: true= point is added to front of point list, false=end of point list (this flag must always be provided)
# create a point in the document using pre-defined constants for flags
Point : D_DOC : FALSE
PopPointsToCurve : < destination > : < close >
Takes the current point list and builds a curve from the points.
A list of 2 points will generate a Line. A list of 3 points will generate a three-point Arc (start, point on cuvrve, end).
If the list has more than 3 points, an interpolated curve is generated (3rd degree).
You can also create closed curves. If a closed curve is specified for 3 points a circle is created instead of an arc.
The destination controls where the resulting Curve is put: the Curve Stack, the Rhino Document, or both.
Remember that you are still responsible for calling PushCurveStack before any curves are placed on the stack.
< destination > = 0 for Curve Stack, 1 for Document, 2 for both
< close > = 0 for open curve, 1 for closed curve
#creates and open curve in document and push the curve to curve stack
PopPointsToCurve : 2 : 0
PopPointsToPolyline : < destination > : < close >
Takes the current point list and builds a polyline from the points.
The destination controls where the resulting Curve is put: the Curve Stack, the Rhino Document, or both.
Remember that you are still responsible for calling PushCurveStack before any curves are placed on the stack.
< destination > = 0 for Curve Stack, 1 for Document, 2 for both
< close > = 0 for open curve, 1 for closed curve
#create a closed polyline on the curve stack
PopPointsToPolyline : 0 : 1
PopPointsToPolygons
*** This is currently a work in progress - Three point faces work well. ***
Takes the current point list and builds a mesh from the points.
The point list must contain at least 3 points to generate a mesh. Currently, a best fit planar texture mapping is applied.
This command takes no arguments.
#create a mesh from the current point stack
PopPointsToPolygons
PopPointsToMeshBorder
This is the equivalent to the Rhino Command for creating a mesh from a closed polyline.
The points are used to create a closed polyline which is used as the mesh border.
Currently, a best fit planar texture mapping is applied.
This command takes no arguments.
#create a mesh from a closed polyline built from the current point stack
PopPointsToMeshBorder
PushCurveStack
Creates a new Curve List on the Curve Stack. This command takes no arguments.
#push new curve list to stack
PushCurveStack
PopCurveStackToLoft : < loft type > : < normalize seam > :
Pops the current curve list and builds a lofted surface from the curves. There must be at least two curve in the Curve List.
You can use normalize seam to unify the indvidual curve's seam points with minimal twisting. This operation will take longer.
< loft type > = integer value for loft type: normal = 0, loose = 1, tight = 2, straight = 3, developable = 4, uniform = 5
< normalize > = 1 true, 0 for false: normalizes the surface seam
#create a normal style loft from the curves on the stack with a normalized seam
PopCurveStackToLoft : L_NORMAL : TRUE
PopCurveStackToSweep
Pops the current curve list and builds a sweep surface with one or two rails from the curves. If there are two curves on the stack, then first is the rail and the second is the shape.
If there are three curves on the stack, then first and second are the rails and the second is the shape.
This command takes no arguments.
#create sweep surface
PopCurveStackToSweep
PopCurveStackToRevolve : < axis > : < start angle > : < end angle >
Pops the current curve list and builds a revolve surface with it by rotating around a local access from start to end angle.
There can be only one curve on the stack.
< axis > = 0 for x axis, 1 for y axis, 2 for z axis
< start angle > = start angle of revolution
< end angle > = end angle of revolution
#create a revolve surface by revolving a curve around z axis from 45-135 degrees
PopCurveStackToRevolve : 2 : rad(45) : rad(135)
PopCurveStackToExtrude : < height > : < cap >
Pops the current curve list and extrudes the curve. There should be only one curve in the curve list.
You can cap the extrude to create a solid form.
< height > = height of the extrusion
< cap > = create cap: 1 = caps, 0 = no caps
#extrudes the curve in the current curve list stack
#shape is 5 units high with caps
PopCurveStackToExtrude : 5 : 1
Sphere : < radius >
Creates a Sphere at the Turtle's origin.
< radius > = radius of the sphere
# create a sphere with a radius of 10
Sphere : 10
Cube : < plane > : < size x > : < size y > : < size z >
Creates a Cube centered at the local plane's origin. The Cube is created using the z,y,z dimensions.
< plane > = 0 for xy plane, 1 for yz plane, 2 for xz plane
< size x > = x dimension of cube
< size y > = y dimension of cube
< size z > = z dimension of cube
# create a uniform cube of 3 units in the local YZ plane
Cube : 1 : 3 : 3 : 3
Cylinder : < plane > : < radius > : < height >
Creates a Cylinder with it's base centered at the local plane's origin. The cylinder's height is in the plane's z positive direction.
< plane > = 0 for xy plane, 1 for yz plane, 2 for xz plane
< radius > = radius of cylinder
< height > = height of the cylinder
# create a cylinder in the local XY plane
# with a radius of 2 and height of 5
Cylinder : 0 : 2 : 5
Cone : < plane > : < radius > : < height >
Creates a Cone centered at the local plane's origin. The cone's apex is in the plane's z positive direction, base at origin.
< plane > = 0 for xy plane, 1 for yz plane, 2 for xz plane
< radius > = radius of cone's base circle
< height > = height of the cone
# create a cone in the local XY plane
# with a radius of 2 and height of 5
Cone : 0 : 2 : 5
InsertBlock : < plane > : < id > : < scale x > : < scale y > : < scale z >
Inserts a block reference into the model oriented to the local Turtle plane specified. The Turtle's position is used as the insertion point,
and the block is scaled according to the x,y,z scale inputs.
The block name is composed of the prefix: "LSystemBlockRef" with 'id' (an integer value) appended to the end.
I.e.: "LSystemBlockRef1", "LSystemBlockRef45106". If the block does not exit in the model, it will be created so you may redefine the geometry after the LSystem has executed.
< plane > = 0 for xy plane, 1 for yz plane, 2 for xz plane
< id > = integer value to append to name prefix forming the block name
< scale x > = x scale factor of block
< scale y > = y scale factor of block
< scale z > = z scale factor of block
#insert block LSystemBlockRef33 in the local xy plane
# scale block by 1,4,2 in x,y,z
InsertBlock : 0 : 33 : 1 : 4 : 2
BranchSection : < plane > : < radius > : < randomness > : < detail >
Experimental parametric object designed for use with loft surfaces. This creates a closed curve with randomess directly into the Turtle's curve stack.
The curve is basically a circle with randomness applied. The amount of detail (number of points) determines the final shape based on the randomness.
Remember that you are responsible for creating a curve list before this is called (PushCurveStack).
< plane > = 0 for xy plane, 1 for yz plane, 2 for xz plane
< radius > = rough radius of closed curve
< randomness > = randomness of closed curve from 0 to 1
< detail > = number of points in curve, min=3
#create a branch section on the curve stack
# section has a rough radius of 2 with 0.2 randomness and five control points
BranchSection : 0 : 2 : 0.2 : 5
StraightTube : < radius > : < length > : < radius factor > : < cap >
Creates a straight tube with a taper and optional half sphere cap.
< radius > = radius of tube in radians at base
< length > = length of tube
< radius factor > = multiplier for end radius of tube (scales radius)
< cap > = creates semi-spherical cap: 1=cap, 0=no cap
# create a tube with a radius of 2 and length of dist
#tube will be straight since factor is 1.0 (no taper), also cap is created
StraightTube : 2 : dist : 1.0 : 1
Petal : < length > : < width > : < width bias > : < curl > : < detail >
Parametric object designed as a general purpose petal or leaf. This creates a petal shape (Surface) along the Turtle's heading (x axis).
The petal is a general oval based on length and width. The width bias controls where the buldge of the oval is (0=beginning, 1 = tip).
Curl controls how much the petal curls into itself - this is the overall value in radians. The detail will effect this final shape.
 A Petal Grasshopper file is distributed with the project so you can test parameters.
< length > = length of the petal
< width > = width of the petal
< width bias > = where width is applied to petal: 0=base, 0.5 = middle, 1 = end
< curl > = amount of curl in petal in radians (overall rotation)
< detail > = amount of detail in final petal surface, the more detail there is, the smoother the curled shape: min=3
#create a petal along the turtle's heading
# use variables len, wid, bias, and curl, with a constant detail of 6
Petal : len : wid : bias : curl : 6
SucculentLeaf : < length > : < width > : < thickness > : < edge thickness factor > : < curl > : < cup > : < width bias > : < loft type >
Parametric object designed as a general purpose leaf with thickness (inspired by a variety of succulents). This creates a lofted surface oriented along the Turtle's heading (x axis).
The SucculentLeaf's shape is based on length and width and thickness. The edge thickness factor is the proportion of the edges to the overall thickness. The width bias controls where the buldge of the oval is (0=beginning, 1 = tip).
Curl controls how much the petal curls along the x-axis (tilts upward with more curl), and Cup controls the curvature across the x-axis.
A SucculentLeaf Grasshopper file is distributed with the project so you can test parameters.
< length > = length of the succulent leaf
< width > = width of the succulent leaf
< thickness > = thickness of the succulent leaf
< edge thickness factor > = multiplier against thickness that controls the thickness if the edge (0=sharp / pinched, 1=thick / round)
< curl > = amount of curl in petal along x-axis (-1 to 1, 0 = no curl / flat)
< cup > = amount of cup in petal across x-axis (-1 to 1, 0 = no cup / flat)
< width bias > = where width is applied to succulent leaf: 0=base, 0.5 = middle, 1 = end
< loft type > = integer value for loft type: normal = 0, loose = 1, tight = 2, straight = 3, developable = 4, uniform = 5
#create a succlent leaf along the turtle's heading
SucculentLeaf : l : w : t : 0.3 : curl : cup : 0.85 : L_LOOSE
Thorn : < length > : < width > : < height > : < height taper bias > : < width taper bias > : < curl > : < loft type >
Parametric object designed as a general purpose thorn. This creates a lofted surface oriented along the turtle's heading (x-axis). The thorn is based on length with a base defined by width and height in the YZ Plane.
The thorn can be tapered along it's width and height (0=taper begins at base, 1=taper happens towards end). Curl controls the curvature along the x-axis.
A Thorn Grasshopper file is distributed with the project so you can test parameters.
< length > = length of the thorn
< width > = width of the thorn's base
< height > = height of the thorn's base
< height taper bias > = where the height taper starts (0=begining, 1 = end)
< width taper bias > = where the width taper starts (0=begining, 1 = end)
< curl > = amount of curl in thorn along x-axis (-1 to 1, 0 = no curl / flat)
< loft type > = integer value for loft type: normal = 0, loose = 1, tight = 2, straight = 3, developable = 4, uniform = 5
#create a thorn pointing in the direction of the turtle's heading
Thorn : len : wid : hgt : hb : wb : crl : L_NORMAL
LowPolyLeaf : < length > : < width > : < width bias > : < curl >
Parametric object designed as a low polygon count leaf (4 polys). This creates a roughly oval mesh oriented along the turtle's heading (x-axis).
Curl controls the curvature along the x-axis. Texture mapping is planar, so a lot of curl can distort mapping.
A LowPolyLeaf Grasshopper file is distributed with the project so you can test parameters.
< length > = length of the leaf shape
< width > = width of the leaf shape
< width bias > = where the width occurs (0=begining, 0.5 = middle, 1 = end)
< curl > = amount of curl in the leaf (-1 to 1, 0 = no curl / flat)
#create a simple mesh leaf orientated along the turtle's heading
#with a width bias of 0.2, it will be pear-shaped
LowPolyLeaf : l_len : l_wid : 0.2 : 0.31
SetColor : < r > : < g > : < b >
Sets the display color of created document objects using 0-255 integer valuse for red, green and blue components.
< r > = red
< g > = green
< b > = blue
#set the display color to blue
SetColor : 0 : 0 : 255
SetPlotColor : < r > : < g > : < b >
Sets the plot color of created document objects using 0-255 integer valuse for red, green and blue components.
< r > = red
< g > = green
< b > = blue
#set the plot color to a dark grey
SetColor : 20 : 20 : 20
SetLineWeight : < weight >
Sets the line weight of created document objects. This is the width of the plotted line using document set units.
< weight > = line weight
#set the linweight to 0.5 (mm set in document)
SetLineWeight : 0.5
SetLayer : < id >
Sets the layer that document objects are created on. The name of the layer is derived from the prefix: "LSystemLayer" with the ID provided appended to the end.
If the layer does not exist, it is created.
< id > = layer name ID
#set the layer to "LSystemLayer11235"
SetLayer : 11235
SetMaterial : < id >
Sets the material that document objects are created with. The name of the material is derived from the prefix: "LSystemMaterial" with the ID provided appended to the end.
If the material does not exist, it is created.
< id > = material name ID
#set the material to "LSystemMaterial3"
SetMaterial : 3
PlaneAxes : < scale >
Draws a line with an arrow for each of the Turtle's plane axes (red = x, green=y, blue = z). Lines are drawn from the Turtle's current position (origin). This is intended as a helper to show how the turtle is moving.
< scale > = scale of x,y,z plane vector lines
#draw each axis of the turtle at a scale of 3
PlaneAxes : 3


Cobra Bot is an open source bot with several features
It features music, moderation,
steam,
weather,
COVID-19, Oxford dictionary, and more!
Shows a link to Cobra's website
Gets a random number between minimum Number and maximum Number
Shows info about the mentioned user
Asks a question on the chat
Creates a lmgtfy link with the specified query
Returns the definition of the specified word
Shows Steam profile info for a specified account
Shows COVID19 data for specified country
Shows current weather for specified city
Converts value from specified currency to another currency
Plays song specified
Shows currently playing song
Pauses music playback
Resumes music playback
Stops audio stream and makes bot leave channel
Lists queued songs
Skips current song
Removes songs from queue at index, or removes songs from start index to end index
Shuffles queue
Shows lyrics for current song
Bans specified user from the server with optional reason and prune days
Kick specified user with optional reason
Cleans messages from chat with specified number (Requires ManageMessages permission)
Adds or removes specified role from user
Changes bot's prefix. To reset the prefix, use -prefix default
Sets the channel in which user join/leave messages will appear
Resets the channel in which user join/leave messages will appear
Sets the role that users will receive when they join the server
Resets the role that users will receive when they join the server


Settings
You can find your API key here: https://real-debrid.com/apitoken.
Path on the host where Real Debrid Client is hosted.
Maximum amount of torrents that get downloaded to your host at the same time.


Module: Homebrew::EnvConfig Private
- Defined in:
- env_config.rb
Overview
This module is part of a private API. This module may only be used in the Homebrew/brew repository. Third parties should avoid using this module if possible, as it may be removed or changed without warning.
Helper module for querying Homebrew-specific environment variables.
Constant Summary collapse
- ENVS =
This constant is part of a private API. This constant may only be used in the Homebrew/brew repository. Third parties should avoid using this constant if possible, as it may be removed or changed without warning.
{ HOMEBREW_API_DOMAIN: { description: "Use this URL as the download mirror for Homebrew JSON API. " \ "If metadata files at that URL are temporarily unavailable, " \ "the default API domain will be used as a fallback mirror.", default_text: "`https://formulae.brew.sh/api`.", default: HOMEBREW_API_DEFAULT_DOMAIN, }, HOMEBREW_ARCH: { description: "Linux only: Pass this value to a type name representing the compiler's `-march` option.", default: "native", }, HOMEBREW_ARTIFACT_DOMAIN: { description: "Prefix all download URLs, including those for bottles, with this value. " \ "For example, `HOMEBREW_ARTIFACT_DOMAIN=http://localhost:8080` will cause a " \ "formula with the URL `https://example.com/foo.tar.gz` to instead download from " \ "`http://localhost:8080/https://example.com/foo.tar.gz`. " \ "Bottle URLs however, have their domain replaced with this prefix. " \ "This results in e.g. " \ "`https://ghcr.io/v2/homebrew/core/gettext/manifests/0.21` " \ "to instead be downloaded from " \ "`http://localhost:8080/v2/homebrew/core/gettext/manifests/0.21`", }, HOMEBREW_API_AUTO_UPDATE_SECS: { description: "Check Homebrew's API for new formulae or cask data every " \ "`HOMEBREW_API_AUTO_UPDATE_SECS` seconds. Alternatively, disable API auto-update " \ "checks entirely with HOMEBREW_NO_AUTO_UPDATE.", default: 450, }, HOMEBREW_AUTO_UPDATE_SECS: { description: "Run `brew update` once every `HOMEBREW_AUTO_UPDATE_SECS` seconds before some commands, " \ "e.g. `brew install`, `brew upgrade` and `brew tap`. Alternatively, " \ "disable auto-update entirely with `HOMEBREW_NO_AUTO_UPDATE`.", default_text: "86400 (24 hours), 3600 (1 hour) if a developer command has been run " \ "or 300 (5 minutes) if `HOMEBREW_NO_INSTALL_FROM_API` is set.", }, HOMEBREW_AUTOREMOVE: { description: "If set, calls to `brew cleanup` and `brew uninstall` will automatically " \ "remove unused formula dependents and if `HOMEBREW_NO_INSTALL_CLEANUP` is not set, " \ "`brew cleanup` will start running `brew autoremove` periodically.", boolean: true, }, HOMEBREW_BAT: { description: "If set, use `bat` for the `brew cat` command.", boolean: true, }, HOMEBREW_BAT_CONFIG_PATH: { description: "Use this as the `bat` configuration file.", default_text: "`$BAT_CONFIG_PATH`.", }, HOMEBREW_BAT_THEME: { description: "Use this as the `bat` theme for syntax highlighting.", default_text: "`$BAT_THEME`.", }, HOMEBREW_BOOTSNAP: { description: "If set, use Bootsnap to speed up repeated `brew` calls. " \ "A no-op when using Homebrew's vendored, relocatable Ruby on macOS (as it doesn't work).", boolean: true, }, HOMEBREW_BOTTLE_DOMAIN: { description: "Use this URL as the download mirror for bottles. " \ "If bottles at that URL are temporarily unavailable, " \ "the default bottle domain will be used as a fallback mirror. " \ "For example, `HOMEBREW_BOTTLE_DOMAIN=http://localhost:8080` will cause all bottles to " \ "download from the prefix `http://localhost:8080/`. " \ "If bottles are not available at `HOMEBREW_BOTTLE_DOMAIN` " \ "they will be downloaded from the default bottle domain.", default_text: "`https://ghcr.io/v2/homebrew/core`.", default: HOMEBREW_BOTTLE_DEFAULT_DOMAIN, }, HOMEBREW_BREW_GIT_REMOTE: { description: "Use this URL as the Homebrew/brew `git`(1) remote.", default: HOMEBREW_BREW_DEFAULT_GIT_REMOTE, }, HOMEBREW_BROWSER: { description: "Use this as the browser when opening project homepages.", default_text: "`$BROWSER` or the OS's default browser.", }, HOMEBREW_CACHE: { description: "Use this directory as the download cache.", default_text: "macOS: `$HOME/Library/Caches/Homebrew`, " \ "Linux: `$XDG_CACHE_HOME/Homebrew` or `$HOME/.cache/Homebrew`.", default: HOMEBREW_DEFAULT_CACHE, }, HOMEBREW_CASK_OPTS: { description: "Append these options to all `cask` commands. All `--*dir` options, " \ "`--language`, `--require-sha`, `--no-quarantine` and `--no-binaries` are supported. " \ "For example, you might add something like the following to your " \ "`~/.profile`, `~/.bash_profile`, or `~/.zshenv`:" \ "\n\n `export HOMEBREW_CASK_OPTS=\"--appdir=~/Applications --fontdir=/Library/Fonts\"`", }, HOMEBREW_CLEANUP_MAX_AGE_DAYS: { description: "Cleanup all cached files older than this many days.", default: 120, }, HOMEBREW_CLEANUP_PERIODIC_FULL_DAYS: { description: "If set, `brew install`, `brew upgrade` and `brew reinstall` will cleanup all formulae " \ "when this number of days has passed.", default: 30, }, HOMEBREW_COLOR: { description: "If set, force colour output on non-TTY outputs.", boolean: true, }, HOMEBREW_CORE_GIT_REMOTE: { description: "Use this URL as the Homebrew/homebrew-core `git`(1) remote.", default_text: "`https://github.com/Homebrew/homebrew-core`.", default: HOMEBREW_CORE_DEFAULT_GIT_REMOTE, }, HOMEBREW_CURL_PATH: { description: "Linux only: Set this value to a new enough `curl` executable for Homebrew to use.", default: "curl", }, HOMEBREW_CURL_RETRIES: { description: "Pass the given retry count to `--retry` when invoking `curl`(1).", default: 3, }, HOMEBREW_CURL_VERBOSE: { description: "If set, pass `--verbose` when invoking `curl`(1).", boolean: true, }, HOMEBREW_CURLRC: { description: "If set to an absolute path (i.e. beginning with `/`), pass it with `--config` when invoking " \ "`curl`(1). " \ "If set but _not_ a valid path, do not pass `--disable`, which disables the " \ "use of `.curlrc`.", }, HOMEBREW_DEBUG: { description: "If set, always assume `--debug` when running commands.", boolean: true, }, HOMEBREW_DEVELOPER: { description: "If set, tweak behaviour to be more relevant for Homebrew developers (active or " \ "budding) by e.g. turning warnings into errors.", boolean: true, }, HOMEBREW_DISABLE_LOAD_FORMULA: { description: "If set, refuse to load formulae. This is useful when formulae are not trusted (such " \ "as in pull requests).", boolean: true, }, HOMEBREW_DISPLAY: { description: "Use this X11 display when opening a page in a browser, for example with " \ "`brew home`. Primarily useful on Linux.", default_text: "`$DISPLAY`.", }, HOMEBREW_DISPLAY_INSTALL_TIMES: { description: "If set, print install times for each formula at the end of the run.", boolean: true, }, HOMEBREW_DOCKER_REGISTRY_BASIC_AUTH_TOKEN: { description: "Use this base64 encoded username and password for authenticating with a Docker registry " \ "proxying GitHub Packages. If `HOMEBREW_DOCKER_REGISTRY_TOKEN` is set, it will be used instead.", }, HOMEBREW_DOCKER_REGISTRY_TOKEN: { description: "Use this bearer token for authenticating with a Docker registry proxying GitHub Packages. " \ "Preferred over `HOMEBREW_DOCKER_REGISTRY_BASIC_AUTH_TOKEN`.", }, HOMEBREW_EDITOR: { description: "Use this editor when editing a single formula, or several formulae in the " \ "same directory." \ "\n\n *Note:* `brew edit` will open all of Homebrew as discontinuous files " \ "and directories. Visual Studio Code can handle this correctly in project mode, but many " \ "editors will do strange things in this case.", default_text: "`$EDITOR` or `$VISUAL`.", }, HOMEBREW_EVAL_ALL: { description: "If set, `brew` commands evaluate all formulae and casks, executing their arbitrary code, by " \ "default without requiring --eval-all. Required to cache formula and cask descriptions.", boolean: true, }, HOMEBREW_FAIL_LOG_LINES: { description: "Output this many lines of output on formula `system` failures.", default: 15, }, HOMEBREW_FORBIDDEN_LICENSES: { description: "A space-separated list of licenses. Homebrew will refuse to install a " \ "formula if it or any of its dependencies has a license on this list.", }, HOMEBREW_FORCE_BREWED_CA_CERTIFICATES: { description: "If set, always use a Homebrew-installed `ca-certificates` rather than the system version. " \ "Automatically set if the system version is too old.", boolean: true, }, HOMEBREW_FORCE_BREWED_CURL: { description: "If set, always use a Homebrew-installed `curl`(1) rather than the system version. " \ "Automatically set if the system version of `curl` is too old.", boolean: true, }, HOMEBREW_FORCE_BREWED_GIT: { description: "If set, always use a Homebrew-installed `git`(1) rather than the system version. " \ "Automatically set if the system version of `git` is too old.", boolean: true, }, HOMEBREW_FORCE_VENDOR_RUBY: { description: "If set, always use Homebrew's vendored, relocatable Ruby version even if the system version " \ "of Ruby is new enough.", boolean: true, }, HOMEBREW_GIT_EMAIL: { description: "Set the Git author and committer email to this value.", }, HOMEBREW_GIT_NAME: { description: "Set the Git author and committer name to this value.", }, HOMEBREW_GIT_PATH: { description: "Linux only: Set this value to a new enough `git` executable for Homebrew to use.", default: "git", }, HOMEBREW_GITHUB_API_TOKEN: { description: "Use this personal access token for the GitHub API, for features such as " \ "`brew search`. You can create one at <https://github.com/settings/tokens>. If set, " \ "GitHub will allow you a greater number of API requests. For more information, see: " \ "<https://docs.github.com/en/rest/overview/resources-in-the-rest-api#rate-limiting>" \ "\n\n *Note:* Homebrew doesn't require permissions for any of the scopes, but some " \ "developer commands may require additional permissions.", }, HOMEBREW_GITHUB_PACKAGES_TOKEN: { description: "Use this GitHub personal access token when accessing the GitHub Packages Registry " \ "(where bottles may be stored).", }, HOMEBREW_GITHUB_PACKAGES_USER: { description: "Use this username when accessing the GitHub Packages Registry (where bottles may be stored).", }, HOMEBREW_INSTALL_BADGE: { description: "Print this text before the installation summary of each successful build.", default_text: 'The "Beer Mug" emoji.', default: "🍺", }, HOMEBREW_LIVECHECK_WATCHLIST: { description: "Consult this file for the list of formulae to check by default when no formula argument " \ "is passed to `brew livecheck`.", default_text: "`$XDG_CONFIG_HOME/homebrew/livecheck_watchlist.txt` if `$XDG_CONFIG_HOME` is set " \ "or `$HOME/.homebrew/livecheck_watchlist.txt` otherwise.", default: "#{ENV.fetch("HOMEBREW_USER_CONFIG_HOME")}/livecheck_watchlist.txt", }, HOMEBREW_LOGS: { description: "Use this directory to store log files.", default_text: "macOS: `$HOME/Library/Logs/Homebrew`, " \ "Linux: `$XDG_CACHE_HOME/Homebrew/Logs` or `$HOME/.cache/Homebrew/Logs`.", default: HOMEBREW_DEFAULT_LOGS, }, HOMEBREW_MAKE_JOBS: { description: "Use this value as the number of parallel jobs to run when building with `make`(1).", default_text: "The number of available CPU cores.", default: lambda { require "os" require "hardware" Hardware::CPU.cores }, }, HOMEBREW_NO_ANALYTICS: { description: "If set, do not send analytics. Google Analytics were destroyed. " \ "For more information, see: <https://docs.brew.sh/Analytics>", boolean: true, }, HOMEBREW_NO_AUTO_UPDATE: { description: "If set, do not automatically update before running some commands, e.g. " \ "`brew install`, `brew upgrade` and `brew tap`. Alternatively, " \ "run this less often by setting `HOMEBREW_AUTO_UPDATE_SECS` to a value higher than the default.", boolean: true, }, HOMEBREW_NO_BOOTSNAP: { description: "If set, do not use Bootsnap to speed up repeated `brew` calls.", boolean: true, }, HOMEBREW_NO_CLEANUP_FORMULAE: { description: "A comma-separated list of formulae. Homebrew will refuse to clean up " \ "or autoremove a formula if it appears on this list.", }, HOMEBREW_NO_COLOR: { description: "If set, do not print text with colour added.", default_text: "`$NO_COLOR`.", boolean: true, }, HOMEBREW_NO_EMOJI: { description: "If set, do not print `HOMEBREW_INSTALL_BADGE` on a successful build.", boolean: true, }, HOMEBREW_NO_ENV_HINTS: { description: "If set, do not print any hints about changing Homebrew's behaviour with environment variables.", boolean: true, }, HOMEBREW_NO_GITHUB_API: { description: "If set, do not use the GitHub API, e.g. for searches or fetching relevant issues " \ "after a failed install.", boolean: true, }, HOMEBREW_NO_INSECURE_REDIRECT: { description: "If set, forbid redirects from secure HTTPS to insecure HTTP." \ "\n\n *Note:* While ensuring your downloads are fully secure, this is likely to cause " \ "from-source SourceForge, some GNU & GNOME-hosted formulae to fail to download.", boolean: true, }, HOMEBREW_NO_INSTALL_CLEANUP: { description: "If set, `brew install`, `brew upgrade` and `brew reinstall` will never automatically " \ "cleanup installed/upgraded/reinstalled formulae or all formulae every " \ "`HOMEBREW_CLEANUP_PERIODIC_FULL_DAYS` days. Alternatively, `HOMEBREW_NO_CLEANUP_FORMULAE` " \ "allows specifying specific formulae to not clean up.", boolean: true, }, HOMEBREW_NO_INSTALL_FROM_API: { description: "If set, do not install formulae and casks in homebrew/core and homebrew/cask taps using " \ "Homebrew's API and instead use (large, slow) local checkouts of these repositories.", boolean: true, }, HOMEBREW_NO_INSTALL_UPGRADE: { description: "If set, `brew install` <formula/cask> will not upgrade <formula/cask> if it is installed but " \ "outdated.", boolean: true, }, HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK: { description: "If set, do not check for broken linkage of dependents or outdated dependents after " \ "installing, upgrading or reinstalling formulae. This will result in fewer dependents " \ "(and their dependencies) being upgraded or reinstalled but may result in more breakage " \ "from running `brew install` <formula> or `brew upgrade` <formula>.", boolean: true, }, HOMEBREW_NO_UPDATE_REPORT_NEW: { description: "If set, `brew update` will not show the list of newly added formulae/casks.", boolean: true, }, HOMEBREW_PIP_INDEX_URL: { description: "If set, `brew install <formula>` will use this URL to download PyPI package resources.", default_text: "`https://pypi.org/simple`.", }, HOMEBREW_PRY: { description: "If set, use Pry for the `brew irb` command.", boolean: true, }, HOMEBREW_UPGRADE_GREEDY: { description: "If set, pass `--greedy` to all cask upgrade commands.", boolean: true, }, HOMEBREW_SIMULATE_MACOS_ON_LINUX: { description: "If set, running Homebrew on Linux will simulate certain macOS code paths. This is useful " \ "when auditing macOS formulae while on Linux.", boolean: true, }, HOMEBREW_SKIP_OR_LATER_BOTTLES: { description: "If set along with `HOMEBREW_DEVELOPER`, do not use bottles from older versions " \ "of macOS. This is useful in development on new macOS versions.", boolean: true, }, HOMEBREW_SORBET_RUNTIME: { description: "If set, enable runtime typechecking using Sorbet. " \ "Set by default for HOMEBREW_DEVELOPER or when running some developer commands.", boolean: true, }, HOMEBREW_SSH_CONFIG_PATH: { description: "If set, Homebrew will use the given config file instead of `~/.ssh/config` when fetching " \ "`git` repos over `ssh`.", default_text: "`$HOME/.ssh/config`", }, HOMEBREW_SVN: { description: "Use this as the `svn`(1) binary.", default_text: "A Homebrew-built Subversion (if installed), or the system-provided binary.", }, HOMEBREW_SYSTEM_ENV_TAKES_PRIORITY: { description: "If set in Homebrew's system-wide environment file (`/etc/homebrew/brew.env`), " \ "the system-wide environment file will be loaded last to override any prefix or user settings.", boolean: true, }, HOMEBREW_TEMP: { description: "Use this path as the temporary directory for building packages. Changing " \ "this may be needed if your system temporary directory and Homebrew prefix are on " \ "different volumes, as macOS has trouble moving symlinks across volumes when the target " \ "does not yet exist. This issue typically occurs when using FileVault or custom SSD " \ "configurations.", default_text: "macOS: `/private/tmp`, Linux: `/tmp`.", default: HOMEBREW_DEFAULT_TEMP, }, HOMEBREW_UPDATE_TO_TAG: { description: "If set, always use the latest stable tag (even if developer commands " \ "have been run).", boolean: true, }, HOMEBREW_VERBOSE: { description: "If set, always assume `--verbose` when running commands.", boolean: true, }, HOMEBREW_VERBOSE_USING_DOTS: { description: "If set, verbose output will print a `.` no more than once a minute. This can be " \ "useful to avoid long-running Homebrew commands being killed due to no output.", boolean: true, }, SUDO_ASKPASS: { description: "If set, pass the `-A` option when calling `sudo`(8).", }, all_proxy: { description: "Use this SOCKS5 proxy for `curl`(1), `git`(1) and `svn`(1) when downloading through Homebrew.", }, ftp_proxy: { description: "Use this FTP proxy for `curl`(1), `git`(1) and `svn`(1) when downloading through Homebrew.", }, http_proxy: { description: "Use this HTTP proxy for `curl`(1), `git`(1) and `svn`(1) when downloading through Homebrew.", }, https_proxy: { description: "Use this HTTPS proxy for `curl`(1), `git`(1) and `svn`(1) when downloading through Homebrew.", }, no_proxy: { description: "A comma-separated list of hostnames and domain names excluded " \ "from proxying by `curl`(1), `git`(1) and `svn`(1) when downloading through Homebrew.", }, }.freeze
- CUSTOM_IMPLEMENTATIONS =
This constant is part of a private API. This constant may only be used in the Homebrew/brew repository. Third parties should avoid using this constant if possible, as it may be removed or changed without warning.
Set.new([ :HOMEBREW_MAKE_JOBS, :HOMEBREW_CASK_OPTS, ]).freeze
Class Method Summary collapse
-
.automatically_set_no_install_from_api? ⇒ Boolean
private
-
.cask_opts ⇒ Array<String>
private
-
.cask_opts_binaries? ⇒ Boolean
private
-
.cask_opts_quarantine? ⇒ Boolean
private
-
.cask_opts_require_sha? ⇒ Boolean
private
-
.env_method_name(env, hash) ⇒ String
private
-
.make_jobs ⇒ String
private
Needs a custom implementation.
Class Method Details
.automatically_set_no_install_from_api? ⇒ Boolean
This method is part of a private API. This method may only be used in the Homebrew/brew repository. Third parties should avoid using this method if possible, as it may be removed or changed without warning.
499 500 501 |
# File 'env_config.rb', line 499 def automatically_set_no_install_from_api? ENV["HOMEBREW_AUTOMATICALLY_SET_NO_INSTALL_FROM_API"].present? end |
.cask_opts ⇒ Array<String>
This method is part of a private API. This method may only be used in the Homebrew/brew repository. Third parties should avoid using this method if possible, as it may be removed or changed without warning.
469 470 471 |
# File 'env_config.rb', line 469 def cask_opts Shellwords.shellsplit(ENV.fetch("HOMEBREW_CASK_OPTS", "")) end |
.cask_opts_binaries? ⇒ Boolean
This method is part of a private API. This method may only be used in the Homebrew/brew repository. Third parties should avoid using this method if possible, as it may be removed or changed without warning.
474 475 476 477 478 479 480 481 |
# File 'env_config.rb', line 474 def cask_opts_binaries? cask_opts.reverse_each do |opt| return true if opt == "--binaries" return false if opt == "--no-binaries" end true end |
.cask_opts_quarantine? ⇒ Boolean
This method is part of a private API. This method may only be used in the Homebrew/brew repository. Third parties should avoid using this method if possible, as it may be removed or changed without warning.
484 485 486 487 488 489 490 491 |
# File 'env_config.rb', line 484 def cask_opts_quarantine? cask_opts.reverse_each do |opt| return true if opt == "--quarantine" return false if opt == "--no-quarantine" end true end |
.cask_opts_require_sha? ⇒ Boolean
This method is part of a private API. This method may only be used in the Homebrew/brew repository. Third parties should avoid using this method if possible, as it may be removed or changed without warning.
494 495 496 |
# File 'env_config.rb', line 494 def cask_opts_require_sha? cask_opts.include?("--require-sha") end |
.env_method_name(env, hash) ⇒ String
This method is part of a private API. This method may only be used in the Homebrew/brew repository. Third parties should avoid using this method if possible, as it may be removed or changed without warning.
421 422 423 424 425 426 427 |
# File 'env_config.rb', line 421 def env_method_name(env, hash) method_name = env.to_s .sub(/^HOMEBREW_/, "") .downcase method_name = "#{method_name}?" if hash[:boolean] method_name end |
.make_jobs ⇒ String
This method is part of a private API. This method may only be used in the Homebrew/brew repository. Third parties should avoid using this method if possible, as it may be removed or changed without warning.
Needs a custom implementation.
458 459 460 461 462 463 464 465 466 |
# File 'env_config.rb', line 458 def make_jobs jobs = ENV["HOMEBREW_MAKE_JOBS"].to_i return jobs.to_s if jobs.positive? ENVS.fetch(:HOMEBREW_MAKE_JOBS) .fetch(:default) .call .to_s end |


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BANGALORE WEATHER
{% block body %} {% endblock %}


if (discordInfoPresent) { ?>
} ?>
Link for registering:
This is also the link you should put on the forum post:
Link for registering (right click -> 'copy link address')
Insert the link provided:
insert in this page,
scroll to the bottom, and click 'New OAuth Application'
Link to paste in the osu! website (right click -> 'copy link address')
(take note of both the Client ID and Secret, you will need them later)
Now do the same, but on the Discord Developer
Portal.
Create a new application, and take note of the Client ID and Secret, you will need them later.
Go to the OAuth2 page by clicking the button on the panel to the left.
Link to paste in the Discord Developer Portal (right click -> 'copy link
address')
Now go to the Bot page, directly below the previous one.
Click the button highlighted in red to copy your Discord Bot Token.
Now take your:
- Desired Tournament Acronym
- Forum post URL (optional)
- Desired signup end date
- osu! Client ID
- osu! Client Secret
- Discord Client ID
- Discord Client Secret
- Discord Bot Token
- Discord Guild ID (tutorial)
- The Discord Role IDs (tutorial)
for all the roles you want to assign to the players
Click Spreadsheet Settings, then click 'Set Script Properties' and paste, item-by-item:
(pressing Ok with an empty field zeroes that field, pressing Cancel leaves it unchanged)
After doing these steps, you need to invite the bot to your server. After you set the script properties relating to Discord, a link will appear at the top of this popup. You need to click that link to add the bot to your server. It NEEDS the permissions listed on the Discord authorization page or it WILL break. Additionally, the bot's highest Role needs to be higher than the Role(s) it will give to the players.


Powertrain Manufacturing Test Large Drive Inverter
At Tesla,
I developed and implemented test programs for new electric vehicle power electronics and charging technologies. I performed electrical circuit and thermal analyses of electrical systems, specifically the large drive inverter. I supported vehicle testing and manufacturing launch as required during the time of the Model X launch.
At Apple I managed the quality of dozens of parts across several vendor factories in Asia for the highest quality mobile devices on the market. I worked directly with the vendor quality and project management teams to develop quality plans, inspection fixture designs and measurement SOP’s for IQC, IPQC and OQC. I tracked dimensional and cosmetic yields from early engineering builds through ramp, escalating major yield loss defects to engineering and production teams.
Technologies Used: Mountains (Surface Metrology), JMP, SolidWorks, Instron Test Machines
Wireless Protocol Engineer Interoperability Team
While working at BlackBerry
I testied the wireless protocol (GSM/GPRS/EDGE/UMTS/HSPA) used in BlackBerry devices. I developed new test cases and wrote test proposals for simulation scripts specific to networks such as AT&T, Verison, China Unicom, Orange UK, etc. Other duties and responsibilities included the investigation and troubleshooting of protocol layer issues.


--- layout: default title: JUnit Testing tags: - Java - JUnit - Testing --- {% include header.html %}
public class StringSearch { /** * Returns the first string in the array that starts with the given character. If no String is * found, null is returned. The order of the strings in the array is not changed. * * @param strings the array of Strings to search * @param firstLetter the first letter to search for * @return the first name beginning with the given letter or null otherwise */ public static String findFirstOccurence(String[] strings, char firstLetter) { for (String string : strings) { if (string.charAt(0) == firstLetter) { return string; } } return null; } }
import org.junit.Before; import org.junit.Test; import static org.junit.Assert.assertEquals; import static org.junit.Assert.assertNull; public class StringSearchTest { private String[] strings; @Before public void initialize() { strings = new String[]{"bob", "joe", "sue", "max", "jan"}; } @Test public void testSuccessfulFind() { String result = StringSearch.findFirstOccurence(strings, 'j'); assertEquals("joe", result); } @Test public void testUnsuccessfulFind() { String result = StringSearch.findFirstOccurence(strings, 'z'); assertNull(result); } @Test public void testNullArray() { String result = StringSearch.findFirstOccurence(null, 'z'); assertNull(result); } }JUnit is not part of the standard java library, so the import statements in lines 1-4 will not resolve without importing JUnit into your project.
private String[] strings; @Before public void initialize() { strings = new String[]{"bob", "joe", "sue", "max", "jan"}; }This code segment initializes the input for all of the tests that we will run. The @Before annotation tells JUnit to run the method before every test. This is useful for setting up variables that will be used in every test. In this case, every test will have the same input array. By convention unless you absolutely need to, you should not make variables static. This ensures that each test is independent of all the other tests.
Additionally, you can use the @After annotation to tell JUnit to run a method after every test.
JUnit can also run methods once for the entire testing program. The @BeforeClass annotation tells JUnit to execute a method before any tests are run. The @AfterClass annotation tells JUnit to execute a method after all tests have been run. This is useful for creating and then closing network or database connections needed by the tests.
@Test public void testSuccessfulFind() { String result = StringSearch.findFirstOccurence(strings, 'j'); assertEquals("joe", result); }The @Test annotation tells JUnit that this method represents an individual test. Line 17 gets the output from the method we are testing using the input we defined earlier. Line 18 is where the magic happens: it tells JUnit that the correct value of result should be "joe". If this assertion does not hold, the test will fail and JUnit will inform you of the failure. In this case, the assertion holds and the test passes.
@Test public void testUnsuccessfulFind() { String result = StringSearch.findFirstOccurence(strings, 'z'); assertNull(result); }This test is very similar to the previous test but instead of asserting that result should have a specific value, we are asserting that it should be null. The Javadoc for the findFirstOccurence method states that null will be returned if no String in the array begins with the given character. Since the input array has no String beginning with 'z' this test passes.
@Test public void testNullArray() { String result = StringSearch.findFirstOccurence(null, 'z'); assertNull(result); }The final test is almost exactly like the previous one except this time we are passing in a null array. Unfortunately, the code we wrote does not check if the input array is null and will thus throw a NullPointerException when called. As you would expect, exceptions will cause a JUnit test to fail. If we want to have this JUnit test pass we will need to modify our code to check for null arrays OR tell JUnit that we expect an exception to occur. For the sake of learning, let's assume that we WANT a NullPointerException to be thrown if a null array is passed to the method. In order to get the JUnit test to pass, we modify the code to be:
@Test(expected = NullPointerException.class) public void testNullArray() { String result = StringSearch.findFirstOccurence(null, 'z'); }The expected clause on the @Test annotation lets JUnit know that a NullPointerException should be thrown SOMEWHERE in this method. This approach is not very precise as ANY line in the test that throws a NullPointerException will cause the test to pass. A more precise way to check for an exception is the following:
@Rule public ExpectedException exception = ExpectedException.none(); @Test public void testNullArray() { exception.expect(NullPointerException.class); String result = StringSearch.findFirstOccurence(null, 'z'); }The ExpectedException class handles more precise exception expectations by examining a single line of code in the test. In this case, the expect method called in line 31 tells JUnit that the next line (line 32) should throw a NullPointerException. Any line of code that throws an exception and is not preceded by a call to expect will cause the test to fail. One caveat of the expect method is that it will cause the test to either pass or fail immediately. No further lines of code in the test will be executed.
@Rule public ExpectedException exception = ExpectedException.none(); @Test public void testNullArray() { exception.expect(NullPointerException.class); String result = StringSearch.findFirstOccurence(null, 'z'); System.out.println("hello"); }This test will successfuly pass, but the "hello" in line 34 will not be printed out because the test will terminate immediately after line 33. {% include footer.html %}


Introduction
STICK stands for Scientific Code Kit. The goal of this project is to provide a general purpose, comprehensive math and science library the Ruby programming language. Of course, the name also alludes to "measuring stick", and for good reason. STICK's primary library, units.rb, provides a powerful SI units system which integrates directly into Ruby's method dispatch system. With it, one can quickly perform typed calculations and conversions.
Here are few simple examples:
reqiure 'stick/units' include Units 1.mile.to(feet) 1.acre.to(yd**2) 1.acre.to(sq_yd) 1.gallon.to(self.L) 1.lb.to(kg) 1.m.s.to(m.s) 1.sq_mi.to(km**2) 1.mile.to(km) 1.usd.to(twd) 1.bit/s + 8.bytes/s
Pretty scienterrific, yes?
Also included in the STICK library is a module of real world contants. The constants are stored in the Math::Constants module, but this is included in Math for direct use by other Math libraries. Math::Constants::CGS provides the constants in cm kg s format, instead of the standard m kg s. Some examples...
require 'stick/constants' Math::SPEED_OF_LIGHT #=> 2.99792458e8 m/s Math::CGS::SPEED_OF_LIGHT #=> 2.99792458e10 cm/s
You will also find a new Matrix library include in Stick this is the matrix class, taken from RUby 1.9 and extended with Cosmin Bonschis work from his Google's Summer of Code 2007 project. Combining the matrix and units system, we can perform typed matrix operations.
Matrix[[1,2,3]] * 1.kg => [[1 kg, 2 kg, 3 kg]]
You will also find the Quaternion class in the package. A bit esoteric, but there it is.
An earlier version of Stick contained a set of convenient extensions for Time, in times.rb. We have however deprecated those as they did not integrate with the units systems. We will consider a replacement for this in the future.
Resources
Copying
STICK is copyright by Peter Vanbroekhoven and Thomas Sawyer. Some adapted works also have respective copyrights to their contributors.
STICK is distributed under the terms of the MIT license.


{% extends "layout.html" %} {% load static from staticfiles %} {% block title %}Edit Profile | {{ super }}{% endblock %} {% block custom_css %} {% endblock %} {% block custom_js_head %} {% endblock %} {% block body %}
To change your password, click here. Otherwise, customise your profile using the form below
Before you can upload an avatar you must create a profile with at least the minimum required fields completed: Date of birth, Bio
{% endif %} {# user.userprofile #}


Temperature has a dramatic effect on the growth of living organisms. At lower temperatures metabolism slows down, eventually becoming too low to sustain life. At higher temperatures, metabolism will increase at first, but eventually the enzymes required for basic cellular chemistry will unfold or Denature and be destroyed.
Organisms have a minimal temperature they can stand and a maximum temperature they can take. They prefer to exist at a particular temperature however. For humans the preferred temp is 37° C (98.6° F). We can tolerate colder temperatures before a person freezes to death. Higher temperatures however cause trouble faster. Someone with a temperature of 101° F is sick, someone with a temperature of 105° F is in the hospital, at 107° F you're in intensive care and nearly dead. Cooling slows down metabolism, Heating will stop it altogether.
Organisms can be placed into 3 large groups based on preferred growth temperatures. These are not strict cutoffs though, there is some overlap. Temperatures are in degrees Celsius.
Extreme thermophiles can even thrive at near boiling temperatures!
The psychrotrophs are an interesting group. They fit in between psychrophiles and mesophiles. These organisms include Staph and Listeria and are important because they can grow on food in the refrigerator and cause food poisoning. Just because it's in the fridge does not mean you can keep in there indefinitely (sorry guys).


[CHAPTER 37B]
DISPOSITION OF EXCESS REVENUES
Section
37B-1 Purpose
37B-2 Prepayment of general obligation bond debt service
37B-3 Prepayment of other post-employment benefit
liability
37B-4 Prepayment of pension liability
37B-5 No effect on tax refund or credit or reserve fund
deposit to comply with constitutional provision


Vacation Planner
So you're ready to go on vacation... That's great!
Let's find out more about that!
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relaxing
trip, or do you want to
rage?
Aahhh, soothing...
Waaooooooo!
Do you want to have wholesome
adventures
in nature, or do you prefer to just making fun
party, ja?
Into The Wild...
Into the wildOUT!
Are you the type to soak up the
sun rays
, or take in the
Man Rays?
Frying like bacon...
Bacon, as in, Francis.
Last, but not least... Do you prefer a
warmer
or
cooler
climate?
Roastin'...
Frozen.
You should really consider Aruba!
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To create a brand new Runbook Draft, click the "+" button and start a fresh runbook from scratch, or choose from our list of pre-existing JPMC templates to get a head start!
To create a new template for your Runbook, click the "Template" Icon button above to create your own template. Start with an empty "Bare Plan" runbook, or choose a "Pre-Existing Template", make it your own, and save it for future use.
| Runbook ID | Name | Status | Role | Deadline | Event Log | |
|---|---|---|---|---|---|---|
| 1 | Runbook A | Green | Admin | 08/31/2016 | View |
Log
|
| 2 | Runbook B | Green | Implementer | 08/31/2016 | View | |
| 3 | Runbook C | Amber | Admin | 08/31/2016 | View | |
| 4 | Runbook D | Green | Admin | 08/31/2016 | View | |
| 5 | Runbook E | Red | Visitor | 08/31/2016 | View | |
| 6 | Runbook F | Amber | Implementer | 08/31/2016 | View | |
| 7 | Runbook G | Green | Admin | 08/31/2016 | View |


ObjectMapperConfig(rpc: CordaRPCOps)
Primary purpose is to install Kotlin extensions for Jackson ObjectMapper so data classes work and to organise serializers / deserializers for java.time.* classes as necessary.


|
TrackracerAR
0.9.2
|
Use this component to test the functionality of the database interface. More...
Public Member Functions | |
| void | OnPushToDB () |
| void | OnGetTrackOnce () |
| void | OnObserveTrack () |
| void | OnStopObservingTrackChanges () |
| void | OnEvaluateKey () |
Public Attributes | |
| TrackData | m_trackData |
| string | m_keyToLoad |
Properties | |
| TrackData | CurrentTrackData [get, set] |
| Vector3 | CurrentFeaturePointOffset [get, set] |
| bool | ReturnToPreviousStateFlag [get, set] |
| Properties inherited from IBuildStateMachine | |
| bool | ReturnToPreviousStateFlag [get, set] |
| TrackData | CurrentTrackData [get, set] |
| The current session's trackdata. More... | |
| Vector3 | CurrentFeaturePointOffset [get, set] |
| The current session's feature point offset. This is important for the BuildObserveState as there are no gameobjects for the feature points. It's cached here to enable the CenterTrackTool. More... | |
Events | |
| State.TouchHandler | m_touchDetected |
| Events inherited from IBuildStateMachine | |
| State.TouchHandler | m_touchDetected |
| Gets fired when a touch input was detected. More... | |
Private Member Functions | |
| void | Construct (TracksRepository _repository, [Inject(Id="TrackParent")] ISplineManager _splineManager) |
| void | UpdateTrack (TrackData _track) |
Private Attributes | |
| TracksRepository | m_repository |
| ISplineManager | m_splineManager |
| IDisposable | m_subscription |
Use this component to test the functionality of the database interface.
|
inlineprivate |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inlineprivate |
| string DatabaseTester.m_keyToLoad |
|
private |
|
private |
|
private |
| TrackData DatabaseTester.m_trackData |
|
getset |
|
getset |
|
getset |
| State.TouchHandler DatabaseTester.m_touchDetected |


|
Ubiquity
2.1.4
php rapid development framework
|
Public Member Functions | |
| getAdminBaseRoute () | |
| getViewDataIndex () | |
| getViewRoutesIndex () | |
| getViewRestIndex () | |
| getViewLogsIndex () | |
| getViewSeoIndex () | |
| getViewTranslateIndex () | |
| getViewRestFormTester () | |
| getViewCacheIndex () | |
| getViewControllersIndex () | |
| getViewControllersFiltering () | |
| getViewAddCrudController () | |
| getViewAddAuthController () | |
| getViewConfigIndex () | |
| getViewConfigForm () | |
| getViewIndex () | |
| getViewShowTable () | |
| getViewEditTable () | |
| getViewHeader () | |
| getViewClassesDiagram () | |
| getViewYumlReverse () | |
| getViewDatabaseIndex () | |
| getViewDatabaseCreate () | |
| getViewDatasExport () | |
| getViewSeoDetails () | |
| getViewGitIndex () | |
| getViewGitSettings () | |
| getViewGitIgnore () | |
| getViewThemesIndex () | |
| Public Member Functions inherited from UrlsTrait | |
| getRouteRefresh () | |
| To override Returns the route for refreshing the index route (default : /refresh_) More... | |
| getRouteDetails () | |
| To override Returns the route for the detail route, when the user click on a dataTable row (default : /showDetail) More... | |
| getRouteDelete () | |
| To override Returns the route for deleting an instance (default : /delete) More... | |
| getRouteEdit () | |
| To override Returns the route for editing an instance (default : /edit) More... | |
| getRouteDisplay () | |
| To override Returns the route for displaying an instance (default : /display) More... | |
| getRouteRefreshTable () | |
| To override Returns the route for refreshing the dataTable (default : /refreshTable) More... | |
| getDetailClickURL ($model) | |
| To override Returns the url associated with a foreign key instance in list. More... | |
Private Attributes | |
| $viewBase = "@framework/Admin" | |
Definition at line 7 of file UbiquityMyAdminFiles.php.
| getAdminBaseRoute | ( | ) |
Definition at line 10 of file UbiquityMyAdminFiles.php.
| getViewAddAuthController | ( | ) |
Definition at line 58 of file UbiquityMyAdminFiles.php.
| getViewAddCrudController | ( | ) |
Definition at line 54 of file UbiquityMyAdminFiles.php.
| getViewCacheIndex | ( | ) |
Definition at line 42 of file UbiquityMyAdminFiles.php.
| getViewClassesDiagram | ( | ) |
Definition at line 86 of file UbiquityMyAdminFiles.php.
| getViewConfigForm | ( | ) |
Definition at line 66 of file UbiquityMyAdminFiles.php.
| getViewConfigIndex | ( | ) |
Definition at line 62 of file UbiquityMyAdminFiles.php.
| getViewControllersFiltering | ( | ) |
Definition at line 50 of file UbiquityMyAdminFiles.php.
| getViewControllersIndex | ( | ) |
Definition at line 46 of file UbiquityMyAdminFiles.php.
| getViewDatabaseCreate | ( | ) |
Definition at line 98 of file UbiquityMyAdminFiles.php.
| getViewDatabaseIndex | ( | ) |
Definition at line 94 of file UbiquityMyAdminFiles.php.
| getViewDataIndex | ( | ) |
Definition at line 14 of file UbiquityMyAdminFiles.php.
| getViewDatasExport | ( | ) |
Definition at line 102 of file UbiquityMyAdminFiles.php.
| getViewEditTable | ( | ) |
Definition at line 78 of file UbiquityMyAdminFiles.php.
| getViewGitIgnore | ( | ) |
Definition at line 118 of file UbiquityMyAdminFiles.php.
| getViewGitIndex | ( | ) |
Definition at line 110 of file UbiquityMyAdminFiles.php.
| getViewGitSettings | ( | ) |
Definition at line 114 of file UbiquityMyAdminFiles.php.
| getViewHeader | ( | ) |
Definition at line 82 of file UbiquityMyAdminFiles.php.
| getViewIndex | ( | ) |
Definition at line 70 of file UbiquityMyAdminFiles.php.
| getViewLogsIndex | ( | ) |
Definition at line 26 of file UbiquityMyAdminFiles.php.
| getViewRestFormTester | ( | ) |
Definition at line 38 of file UbiquityMyAdminFiles.php.
| getViewRestIndex | ( | ) |
Definition at line 22 of file UbiquityMyAdminFiles.php.
| getViewRoutesIndex | ( | ) |
Definition at line 18 of file UbiquityMyAdminFiles.php.
| getViewSeoDetails | ( | ) |
Definition at line 106 of file UbiquityMyAdminFiles.php.
| getViewSeoIndex | ( | ) |
Definition at line 30 of file UbiquityMyAdminFiles.php.
| getViewShowTable | ( | ) |
Definition at line 74 of file UbiquityMyAdminFiles.php.
| getViewThemesIndex | ( | ) |
Definition at line 122 of file UbiquityMyAdminFiles.php.
| getViewTranslateIndex | ( | ) |
Definition at line 34 of file UbiquityMyAdminFiles.php.
| getViewYumlReverse | ( | ) |
Definition at line 90 of file UbiquityMyAdminFiles.php.
|
private |
Definition at line 8 of file UbiquityMyAdminFiles.php.


| Order Number | Customer ID | Merchant ID | Order Total | Order Date |
|---|---|---|---|---|
| Cell 1 | Cell 2 | Cell 2 | Cell 2 | Cell 2 |
| Cell 3 | Cell 4 | Cell 4 | Cell 4 | Cell 4 |
| Cell 3 | Cell 4 | Cell 4 | Cell 4 | Cell 4 |
| Cell 3 | Cell 4 | Cell 4 | Cell 4 | Cell 4 |
| Cell 3 | Cell 4 | Cell 4 | Cell 4 | Cell 4 |
| Cell 3 | Cell 4 | Cell 4 | Cell 4 | Cell 4 |
| Cell 3 | Cell 4 | Cell 4 | Cell 4 | Cell 4 |
| Cell 3 | Cell 4 | Cell 4 | Cell 4 | Cell 4 |
| Cell 3 | Cell 4 | Cell 4 | Cell 4 | Cell 4 |
| Cell 3 | Cell 4 | Cell 4 | Cell 4 | Cell 4 |


---
title: plotSection
sidebar: function_reference_sidebar
permalink: S2Fun.plotSection.html
folder: function_reference
toc: false
---
plot a section through a spherical function
Syntax
{% highlight matlab %}
N = vector3d.Z; % normal direction
plotSection(sF,N) % plot in equator plane
{% endhighlight %}
{% highlight matlab %}
theta = pi/3; % polar angle
plotSection(sF,N,theta) % plot small circle at 30 degree from the north pole
{% endhighlight %}
{% highlight matlab %}
rho = linspace(0,pi); % azimuthal angle
plotSection(sF,N,theta,rho) % plot half small circle at 30 degree
{% endhighlight %}
Input
|
sF
|
S2Fun
|
|
N
|
normal direction of the intersection plane
|
|
theta
|
polar angle of the intersection plane
|
|
rho
|
azimuthal angle of the points to be plotted
|
Output


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