STICKY FINGERS (director/writer: Catlin Adams; screenwriter: Melanie Mayron; cinematographer: Gary Thieltges; editor: Robert Reitano; cast: Helen Slater (Hattie), Melanie Mayron (Lolly), Eileen Brennan (Landlord, Stella), Loretta Devine (Diane), Christopher Guest (Sam), Carol Kane (Kitty ), Stephen McHattie (Eddie), Danitra Vance (Evanston), Gwen Welles (Marcie), 1988)
Reviewed by Dennis Schwartz
This girls' sitcom film is strictly fluff, with a few comical moments succeeding in a long line of misfires. The girls try so hard to be funny by making faces and doing slapstick, that it is a shame that the storytelling ability of the director is so poor, that it undermines the comedy.  The setting is NYC (I might add a phony looking Manhattan ambiance) and the scene is the singles one for two hard luck buskers, one playing a classical violin and the other a cello in Central Park to make their rent money. They are struggling showgirls, sharing the same apartment, and hoping for their big break, to cut a record or get a part in a musical.
Their overwhelming problem comes when Hattie (Slater), the bleached blonde violin player buys some weed from her drug pusher, ex-attorney Diane (Devine), even though she's broke. When Diane gets an emergency call that her boyfriend has been hit, she is able to talk the ditsy Lolly (Mayron) to hold onto her green bag without asking what's in the bag and quickly splits. Inside the bag is $900,000 smackers, which throws the girls into a frenzy of feeble comic antics, unworthy of Laurel and Hardy on a bad hair day.
To provide some NYC character atmosphere, we have the girls' landlord (Brennan) demanding rent from the girls in a strident NYC accent. The landlord broke her leg, so her hick sister Kitty (Kane) stays with her, and flirts with the parking attendant from across the street, Eddie (McHattie). Kane does a 'My Friend Irma' bit, competing with the girls who live on the 5th floor of the walk-up, to see if she's as big a numbskull as they are.
Naturally, the money becomes too much of a temptation for the pair, as they get sticky fingers over it. To add to their problems they get burgled, but it is their musical instruments and electrical equipment that gets taken and not the money. So the girls go on a shopping binge, bet in a casino, buy new musical instruments, pay their back rent, and have used up over $200,000 buying gaudy earrings, flimsy dresses, tons of shoes, and who should call them, but the one they never want to hear from again, Diane, wanting her green bag.
When that exchange takes place in the lady's room of a theater they are appearing at, the trouble begins, as Diane has been followed by some pretty bad hombres, who will do anything to get their money back, and they don't care who is holding the bag. The police have also followed her and will arrest her on the spot. That leaves the bad guys with no choice but to go after the two buskers with the green bag.
The funniest one in the film, was Lolly's somewhat-boyfriend Sam (Guest). He plays her off like he was a fiddler in a flea circus, as he is still with ex-girlfriend Marcie, and is never around when she needs him.  Whatever that means, it was the funniest moment in a film that couldn't get to Central Park if it was standing on it.
REVIEWED ON 6/8/2000 GRADE: C-
Dennis Schwartz: "Ozus' World Movie Reviews"
http://www.sover.net/~ozus
<EMAIL_ADDRESS>© ALL RIGHTS RESERVED DENNIS SCHWARTZ
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
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Related links: index of all rec.arts.movies.reviews reviews


--- layout: archive permalink: /portfolio/ title: "Archived Portfolio Projects" author_profile: true ---
Projects I have migrated from my portfolio
{% include base_path %} {% for post in site.tags.portfolio %} {% include archive-single.html type="grid" %} {% endfor %}


Over period of time few people have asked me in meetups, online I want to learn python. Suggest me few ways to learn
. Everyone who asked me had differentbackground and different intentions. Before answering the question I try to collectmore information about their interest and their previous approaches. Some learnt basicsfrom codecademy
, some attended beginners session in Bangpypers meetup. In this postI will cover general questions asked and my suggested approach.
Q: Suggest some online resources and books to learn python ?
A: I suggest three resources, How to think like computer scientist, Learn Python The Hardway, CS101 from Udacity. This is highly subjective because it depends on previous programming experience etc … I have a blog post with lot of python snippet without explanation (I know it is like sea without waves).
Q: It takes too much time to complete the book. I want to learn it soon.
A: I have been programming in python over 3 years now, still I don’t know in depth python. You may learn it in six months or in a week. It is the journey which is interesting more than destination.
Q: How long will it take to learn python ?
A: It depends what you want to learn in python. I learnt python in 3 hours while commuting to college. You should be able to grasp basic concepts in few hours. Practice will make you feel confident.
Q: I learnt basics of Python, can you give me some problems to solve and I will get back with solutions ?
A: No. I would be glad to help you if you are stuck. Learning to solve your problem is great way to learn. My first usable python program was to download Tamil songs. I still use the code :-). So find the small problem or project to work on. I would be happy to review the code and give suggestions to it.
Q: I want to contribute to open source python projects can you suggest ?
A: Don’t contribute to project because you want to, rather find a library or project which is interesting to you and see if things can be made better. Your contribution can be small like fixing spelling mistake (I have contributed with single character change). Linux kernel accepts patch which fixes spelling mistake. Every contribution has its own effect. So contribute if it adds value.
In case you are reading this blog post and want to learn python or need help I would be glad to help.
See also
- Parameterize Python Tests
- “Don’t touch your face” - Neural Network will warn you
- Capture all browser HTTP[s] calls to load a web page
- How long do Python Postgres tools take to load data?
- Debugging Python multiprocessing program with strace
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.


EMDB-SFF Read/Write Toolkit (sfftk-rw
)¶
Note
Looking to convert other segmentation file formats to EMDB-SFF? Then checkout the sfftk package.
Also, checkout the Segmentation Annotation Tool for the online version.
Contents
Introduction¶
sfftk-rw
is a Python toolkit for reading and writing EMDB-SFF files only. It is part of a family of tools
designed to work with EMDB-SFF files (see Data Model below). Other related tools are:
sfftk
- depends onsfftk-rw
and additionally:converts application-specific segmentation files to valid EMDB-SFF files;
annotates EMDB-SFF files;
prepares segmentation files prior to conversion to EMDB-SFF files;
SAT - an online wrapper around
sfftk
available at https://wwwdev.ebi.ac.uk/pdbe/emdb/sat_branch/sat/
Data Model¶
The Electron Microscopy Data Bank - Segmentation File Format (EMDB-SFF) is an open, community-drive segmentation and transformations data model that supports annotations and various segmentation geometries.
By annotations we mean that segmentations may be augmented through addition of textual descriptions derived from curated ontologies and data archives in addition to free text.
Segmentation geometries may consist of one or more of the following structures:
3D volumes
3D surfaces
3D shapes
You can find out more about the data model by viewing the schema from the EMDB Segmentation Data Model page, checking out code from the data model repository on Github or reading an overview from the section Understanding the EMDB-SFF Data Model.
Changes to the schema are welcome for discussion at the Segmentation Working Group at https://listserver.ebi.ac.uk/mailman/listinfo/segtrans-wg.
License¶
sfftk-rw
is free and open source software released under the terms of the Apache License,
Version 2.0. Source code is copyright EMBL-European Bioinformatics Institute (EMBL-EBI) 2017.
Contact¶
You are welcome to report queries, bugs and feature requests to<EMAIL_ADDRESS>Publications¶
The EMDB-SFF data model is the result of various community consultations which are published in the following articles:
Getting Started¶
Obtaining and Installing sfftk-rw
¶
We recommend installing sfftk-rw
in a virtual environment of your choice (virtualenv
, pyenv
, anaconda/miniconda
or pipenv
- see their respective documentation on how to do so).
Source Code¶
The sfftk-rw
source is available from Github
https://github.com/emdb-empiar/sfftk-rw. You may install the bleeding
edge using:
pip install git+https://github.com/emdb-empiar/sfftk-rw.git
Using sfftk-rw
¶
Synopsis¶
There are two main ways to use sfftk-rw
:
On the command line:
view metadata of a EMDB-SFF file
interconvert between EMDB-SFF formats (XML, HDF5 and JSON)
Programmatically via the API:
read EMDB-SFF files
create valid EMDB-SFF segmentation objects and export as XML, HDF5 or JSON files
For more information on each please see the guide to the command-line and the Developing with sfftk-rw.
User Interface¶
sfftk-rw
is designed as a command-line tool with various utilities. Type sff-rw
to see all options;
sff-rw
usage: sff-rw [-h] [-V] EMDB-SFF Read/Write Tools ...
The EMDB-SFF Read/Write Toolkit (sfftk-rw)
optional arguments:
-h, --help show this help message and exit
-V, --version show the sfftk-rw version string and the supported
EMDB-SFF Read/Write version string
Tools:
The EMDB-SFF Read/Write Toolkit (sfftk-rw) provides the following tools:
EMDB-SFF Read/Write Tools
convert converts between EMDB-SFF formats
view view file summary
tests run unit tests
Interconversion¶
As a data model, EMDB-SFF is file format agnostic. However, EMDB-SFF files are currently expressed as either
XML, HDF5 and JSON (textual annotations only). sfftk-rw
allows interconversion between these formats.
Use the convert
utility to carry out interconversions:
sff-rw convert file.sff
By default all sfftk-rw
converts to XML except when it receives to HDF5.
For a full description of how to perform format interconversion, please see the guide to format interconversion.
Developing with sfftk-rw
¶
We have designed sfftk-rw
to be easy to integrate into existing applications but are also open
for suggestions on how to improve the developer experience. Please consult the guide to developing
with sfftk-rw or peruse
the API documentation.
As a brief example, you can handle EMDB-SFF files using the SFFSegmentation
class:
from sfftkrw.schema import adapter
# read from a file
seg = adapter.SFFSegmentation.from_file("file.sff")
# or create one from scratch
seg = adapter.SFFSegmentation()
# then create relevant attributes
seg.name = "My segmentation"
seg.software = adapter.SFFSoftware(
name="sfftk-rw",
version="0.5.0",
processingDetails="Used the command line utility to convert segmentation"
)
# export by specifying the name of the output file for auto format detection
seg.export("file.hff") # HDF5


A concerted effort of the Lone Wolf Role-Playing community, SGAM occurs for the duration of November, and is dedicated to the enjoyment of solitaire tabletop gaming.
Use the #SGAM and #SGAM{{ site.time | date: '%Y' }} tags on social media to join in!


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Dancing With The Stars Crowns Season 28 Winner
by Jamie SamhanSPOILER- The following article contains the “Dancing With The Stars” season 28 winner.
It was a tight race but “Dancing With The Stars” has crowned their season 28 winner.
Things got emotional before handing out the Mirrorball trophy on Monday as the final four watched special video messages from their family and friends. From there, the places were announced.
In fourth came Lauren Alaina and Gleb Savchenko and in third Ally Brooke and Sasha Farber.
The final two came down to Kel Mitchell and Witney Carson and Hannah Brown and Alan Bersten with the latter taking home the top prize.
“Thank you everyone!” the “Bachelorette” star screamed with excitement.
Brown and Bersten performed two dances during the finale. A freestyle to a mash-up of Alicia Keys’ “Girl on Fire” and Gwen Stefani’s “Hollaback Girl” which earned 30/30. They also reperformed their Viennese Waltz to Taylor Swift’s “Lover” which earned 28/30.
“This has been the most exceptional experience,” Bersten said after one of the dances. “I’m so honoured I could take you on this journey.”
The new “Bachelor” trailer also premiered during “DWTS” which Brown made an appearance on as Peter Weber invites her back to the household to compete.


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Dell XPS 13


Microsoft ASP.NET WebHooks MyGet Receiver
The MyGet WebHook Receiver provides support for receiving WebHooks from MyGet. A sample WebHook URI is:
https://<host>/api/webhooks/incoming/myget?code=83699ec7c1d794c0c780e49a5c72972590571fd8
For security reasons the WebHook URI must be an https URI and contain a 'code' query parameter with the
same value as configured in the MS_WebHookReceiverSecret_MyGet application setting.
The 'code' parameter must be between 32 and 128 characters long. Optionally you can use IDs
to differentiate between multiple WebHooks, for example 'code0, id1=code1, id2=code2'.
Please see MyGet WebHooks
for more information.


{% extends 'website/base.html' %}
{% load i18n %}
{% load staticfiles %}
{% block styles %}
{% endblock %}
{% block content %}
{% trans "Wikum is a tool for summarizing and exploring long comment threads." %}
{% trans "Large-scale discussions between many participants abound on the internet today, on topics ranging from political arguments to group coordination." %}
{% trans "But as these discussions grow to tens of thousands of posts, they become ever more difficult for a reader to digest.In this article, we describe a workflow called" %}
{% trans "recursive summarization" %}
{% trans ", implemented in our " %} Wikum
{% trans "prototype, that enables a large population of readers or editors to work in small doses to refine out the main points of the discussion. More than just a single summary, our workflow produces a" %}
{% trans "summary tree" %} {% trans "that enables a reader to explore distinct subtopics at multiple levels of detail based on their interests." %}
{% trans "Summarize long comment threads" %}
{% if user.is_authenticated %}
+ {% trans "Import Discussion" %}
{% else %}
{% trans "Login" %}
{% trans "Sign Up" %}
+ {% trans "Import Discussion" %}
{% endif %}
{% trans "About Wikum" %}
{% trans "Wikum: Bridging Discussion Forums and Wikis using Recursive Summarization" %}
{% trans "Wikum: Bridging Discussion Forums and Wikis using Recursive Summarization. Amy X. Zhang, Lea Verou, David Karger." %}
CSCW '17.
[pdf][{% trans "slides and talk" %}]


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Robot Mafia - The Infosphere, the Futurama Wiki
Aug 23, 2012 . The Robot Mafia is an organized crime syndicate of robots located in Little Bitaly. The Donbot, its boss, and goons Clamps and Joey Mousepad .
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The Springfield Mafia is an Italian-American Mafia crime syndicate based in . Marion Anthony "Fat Tony" D'Amico (deceased) - Boss; Homer Simpson .
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United States Boss of the Gambino American mafia syndicate, sentenced to . Italy Boss of the Corleonesi Sicilian mafia syndicate, convicted of murder in .
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Mafia bosses reformed their clans, absorbing some of the marauding bandits . This prompted the American mafia boss Joseph Bonanno to return to Sicily in .
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In the Sicilian Mafia the position does not exist. For instance, the old-style Mafia boss Calogero Vizzini was often portrayed in the .
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How do you make a icon for the mafia boss? In: Internet, US History, Computer . Who is the most feared mafia boss? salvadore "toto" rina. How to make icons in .
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Vito Genovese, boss of the Genovese family, believed that Anastasia had broken a cardinal Mafia rule by murdering .
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Armed with the fast double-handguns and a hidden dagger, the Mafia Boss emerged from the darkest side of the old-town streets and entered through the .
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Further information: The Commission (mafia) · FBI chart of American Mafia Bosses across the country in 1963. Instead of ruling as Boss of All Bosses, Luciano .
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The boss in the Sicilian and American Mafia is the head of the crime family and the top decision maker. A boss will typically put up layers of insulation between .
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15, 1914 and was one of five sons of Mafia boss Santo Trafficante. He maintained close working ties with the Lucchese crime family and the Bonanno crime .
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Main article: Second Mafia War . and Gaetano Badalamenti, bosses of various powerful Palermo Mafia Families.
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In 1929, two New York Mafia bosses Joe "The Boss" Masseria and Salvatore Maranzano fought over the title in the Castellammarese War. On April 15, 1931, .
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In the Mafia, when a boss makes a decision, he passes instructions down through the chain of command. This ranking system protects the higher levels of the .
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Bruno, the first boss of Philadelphia with a seat at the Commission, gained much respect in the underworld and was soon to be seen as the most powerful Mafia .
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In the mid-1980s, Fortune Magazine listed Franzese as number 18 on its list of the "Fifty Most Wealthy and Powerful Mafia Bosses". According to a Federal report .
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The meeting was reportedly called because Marcello's leadership was being challenged by Tampa Mafia boss Santo Trafficante Jr. and Anthony Carollo, the .
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From Wikipedia, the free encyclopedia . War to seize control of the American Mafia operations, and briefly became the Mafia's "Boss of Bosses". He was .
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Apparently, the Sicilian Mafia at present is divided between those bosses who support a hard line against the .
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As boss of the family, Gigante strengthened the family's . Five Families in what was called the Mafia Commission Trial.
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List of Mafia crime families - Wikipedia, the free encyclopedia
Besides being Boss of his crime family, Quattrocchi was rumored to have also been "Acting Boss" of one of the New York "Five Families" at one point in his mafia .
http://en.wikipedia.org/wiki/List_of_Mafia_crime_families
List of crime bosses - Wikipedia, the free encyclopedia
This is an incomplete list of crime bosses. This list is arranged alphabetically by last name, and broken into categories by year that an individual is believed to .
http://en.wikipedia.org/wiki/List_of_crime_bosses
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las vegas cigar stores 3320 S 16th St Glossary of Mafia-related words - Wikipedia, the free encyclopedia |
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alberta real estate calgary surrounding areas 2828 S 9th St Pietro Torretta - Wikipedia, the free encyclopedia |
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cyfluthrin for black vine weevil 202 S 6th St Philadelphia crime family - Wikipedia, the free encyclopedia |
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wii fit new release 428 E Almar Dr The Mafia Boss/Units StrategyWiki, the video game walkthrough ... |
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| Select from the listings above | (herpes vias de transmision) | |


| field name | value |
|---|---|
| Fund Circle Radius: | |
| Index Circle Radius: | |
|
Overlap for Fund
|
% |
|
Overlap for Index
|
% |
|
Not Held by Index:
|
% |
| Overweight by Fund : | % |
| Negative in Fund | % |
|
Not Held by Fund :
|
% |
| Overweight by Index : | % |


2014 Schedule
Thursday October 2nd
| Time | Title | Speaker | Room |
|---|---|---|---|
| 8-8:45am | Check In | ||
| 8:45-9am | Introduction | Claudina Sarahe, Sam Richard | |
| 9-9:45am | Keeping Your Sass Squeaky Clean | Adam Onishi | |
| 10-10:45am | Building an Artful Web | Smith Schwartz | |
| 11-11:45am | Keynote | Tab Atkins | |
| 12-1:30pm | Lunch | ||
| 1:45-2:30pm | Lightning Talks | ||
| 2:45-3:30pm | Style as a Service: Maintaining Style Across Multiple Websites | Shay Howe | |
| 3:45-4:30pm | Future Tools: Beyond Live Style Guides | Adam Detrick | |
| 4:30-5pm | Break | ||
| 5-5:45pm | Thinking inside the box inside the box inside the box | Mason Wendell | |
| 6-7pm | Q/A |
Friday October 3rd
| Time | Title | Speaker | Room |
|---|---|---|---|
| 9am-1pm | Choose your own Refactoring Adventure! | Elyse Holladay, Jina Bolton | |
| 9am-1pm | Introduction into UX Regression Testing | Kevin Lampling | |
| 1-3pm | Lunch | ||
| 3-7pm | Expanding Your Sass Arsenal | Anthony DiSpezio | |
| 3-7pm | Optimising the Critical Rendering Path | Patrick Hamann |
Saturday October 4th
| Time | Title | Speaker | Room |
|---|---|---|---|
| 11am-6pm | Unconference | ||
| 11am-6pm | IBM Hackathon | ||
| 2-3pm | Largescale Roundtable |


PythonClientAPI.Game package¶
PythonClientAPI.Game.Entities module¶
-
class
PythonClientAPI.Game.Entities.
Tile
(position, team, permanent)[source]¶ Represents a colour-changing tile on the board.
Variables: position ((int,int)) – tile’s position
-
class
PythonClientAPI.Game.Entities.
FriendlyUnit
(team, uuid, health, position, last_move_result, merged_units_uuid)[source]¶ Represents a friendly unit.
Variables: - uuid (str) – unique uuid for this unit
- health (int) – health point
- position ((int,int)) – unit position
- last_move_result (MoveResult) – last move result
PythonClientAPI.Game.Enums module¶
-
class
PythonClientAPI.Game.Enums.
Direction
[source]¶ Bases:
enum.Enum
Represents cardinal directions that units can move in. Their value is a coordinate offset represented by a single move of 1 tile in that direction.
-
DIRECTION_TO_INDEX
= {<Direction.NOWHERE: (0, 0)>: 0, <Direction.NORTH: (0, -1)>: 1, <Direction.EAST: (1, 0)>: 2, <Direction.SOUTH: (0, 1)>: 3, <Direction.WEST: (-1, 0)>: 4}¶
-
EAST
= (1, 0)¶
-
INDEX_TO_DIRECTION
= {0: <Direction.NOWHERE: (0, 0)>, 1: <Direction.NORTH: (0, -1)>, 2: <Direction.EAST: (1, 0)>, 3: <Direction.SOUTH: (0, 1)>, 4: <Direction.WEST: (-1, 0)>}¶
-
NORTH
= (0, -1)¶
-
NOWHERE
= (0, 0)¶
-
ORDERED_DIRECTIONS
= [<Direction.NORTH: (0, -1)>, <Direction.EAST: (1, 0)>, <Direction.SOUTH: (0, 1)>, <Direction.WEST: (-1, 0)>]¶
-
SOUTH
= (0, 1)¶
-
WEST
= (-1, 0)¶
-
-
class
PythonClientAPI.Game.Enums.
TileType
[source]¶ Bases:
enum.Enum
An enumeration.
-
TILE
= 1¶
-
WALL
= 0¶
-
PythonClientAPI.Game.PointUtils module¶
-
PythonClientAPI.Game.PointUtils.
add_points
[source]¶ Adds two points together
Parameters: - p1 ((int,int)) – First point
- p2 ((int,int)) – Second point
Returns: (p1.x + p2.x, p1.y + p2.y)
Return type: (int,int)
PythonClientAPI.Game.World module¶
-
class
PythonClientAPI.Game.World.
World
(tiles, friendlies, enemies, team_to_tiles_map, team_to_nests_map)[source]¶ -
at_edge
(point)[source]¶ Parameters: point ((int,int)) – point tuple Returns: true iff point lies on an edge of the map Return type: bool
-
get_closest_capturable_tile_from
(point, excluding_points)[source]¶ Parameters: - point ((int,int)) – source
- excluding_points (set) – points to exclude from search
Returns: Closest non-permanent enemy or neutral Tile from point, excluding any of the ones whose positions are in excluding_points
Return type:
-
get_closest_enemy_from
(point, excluding_units)[source]¶ Returns the closest EnemyUnit from point, excluding any of the ones in excluding_units.
Parameters: - point ((int,int)) – point tuple
- excluding_units (set) – a set of EnemyUnits to exclude from search
Returns: closest EnemyUnit from point
Return type:
-
get_closest_enemy_nest_from
(point, excluding_points)[source]¶ Parameters: - point ((int,int)) – source
- excluding_points (set) – points to exclude from search
Returns: Closest enemy nest location from point, excluding any of the ones whose positions are in excluding_points
Return type:
-
get_closest_enemy_tile_from
(point, excluding_points)[source]¶ Parameters: - point ((int,int)) – source
- excluding_points (set) – points to exclude from search
Returns: Closest enemy Tile from point, excluding any of the ones whose positions are in excluding_points
Return type:
-
get_closest_friendly_from
(point, excluding_units)[source]¶ Returns the closest FriendlyUnit from point, excluding any of the ones in excluding_units.
Parameters: - point ((int,int)) – point tuple
- excluding_units (set) – a set of FriendlyUnit to exclude from search
Returns: closest FriendlyUnit from point
Return type:
-
get_closest_friendly_nest_from
(point, excluding_points)[source]¶ Parameters: - point ((int,int)) – source
- excluding_points (set) – points to exclude from search
Returns: Closest friendly nest location from point, excluding any of the ones whose positions are in excluding_points
Return type:
-
get_closest_friendly_tile_from
(point, excluding_points)[source]¶ Parameters: - point ((int,int)) – source
- excluding_points (set) – points to exclude from search
Returns: Closest friendly Tile from point, excluding any of the ones whose positions are in excluding_points
Return type:
-
get_closest_neutral_tile_from
(point, excluding_points)[source]¶ Parameters: - point ((int,int)) – source
- excluding_points (set) – points to exclude from search
Returns: Closest neutral Tile from point, excluding any of the ones whose positions are in excluding_points
Return type:
-
get_closest_point_from
(source, condition)[source]¶ Given source, looks for the closest point from source that satisfies condition
Parameters: - source ((int,int)) – source
- condition (function) – a function that takes a single point as an argument and evaluates to True if it matches the search criteria
Returns: the closest point from source for which condition evaluates to True
Return type: (int,int)
-
get_enemy_nest_clusters
()[source]¶ Returns: list of sets of (x,y) tuples, where each set represents an enemy nest cluster Return type: list of set of (int, int)
-
get_enemy_nest_positions
()[source]¶ Returns: list of (x,y) tuples for all enemy nests in current game state Return type: list of (int, int)
-
get_enemy_tiles_around
(point)[source]¶ Parameters: point ((int,int)) – point tuple Returns: a list of enemy Tiles around point Return type: list of Tile
-
get_friendly_nest_clusters
()[source]¶ Returns: list of sets of (x,y) tuples, where each set represents a friendly nest cluster Return type: list of set of (int, int)
-
get_friendly_nest_positions
()[source]¶ Returns: list of (x,y) tuples for all friendly nests in current game state Return type: list of (int, int)
-
get_friendly_tiles_around
(point)[source]¶ Parameters: point ((int,int)) – point tuple Returns: a list of friendly Tiles around point Return type: list of Tile
-
get_neighbours
(point)[source]¶ Returns neighbouring points in four cardinal directions from point.
Parameters: point ((int,int)) – point tuple Returns: dictionary in which keys are of type Direction and values are (x,y) tuples Return type: dict
-
get_nest_positions
()[source]¶ Returns: list of (x,y) tuples for all nests in current game state Return type: list of (int, int)
-
get_next_point_in_shortest_path
(start, end)[source]¶ Returns the next point in the shortest path between start and end, using a cache. If there is no path, returns start.
Note: This method does not take into account dynamic game elements (i.e. other units or nests) that may stand in the way between the source and destination. It only takes into account walls and tiles.
Parameters: - start ((int,int)) – source
- end ((int,int)) – target
Returns: next point in the shortest path, or start if there is no path
Return type: (int, int)
-
get_position_to_enemy_dict
()[source]¶ Returns: dictionary whose keys are (x,y) tuples and values are EnemyUnits with positions at key Return type: dict with key (int, int) and value EnemyUnit
-
get_position_to_friendly_dict
()[source]¶ Returns: dictionary whose keys are (x,y) tuples and values are FriendlyUnits with positions at key Return type: dict with key (int, int) and value FriendlyUnit
-
get_position_to_tile_dict
()[source]¶ Returns: dictionary whose keys are (x,y) tuples and values of Tiles with positions at key Return type: dict with key (int, int) and value Tile
-
get_shortest_path
(start, end, avoid)[source]¶ Returns the shortest path between start and end. If avoid is not None, the method will return the shortest path between start and end that does not visit any points in avoid.
If there is no path, None is returned.
Note: The path-finding algorithm may come at a cost of performance. For a quicker path look-up alternative, use get_next_point_shortest_path.
Parameters: - start ((int,int)) – source
- end ((int,int)) – target
- avoid (set) – a set of (x,y) tuples to exclude from path-finding
Returns: list of points representing the shortest path such that the first element in the list is the next point in the path, or None.
Return type: list of point
-
get_shortest_path_distance
(start, end)[source]¶ Returns the distance of the shortest path between start and end, only taking into account walls. If there is no path, returns 0.
Parameters: - start –
- end –
Returns:
-
get_taxicab_distance
(start, end)[source]¶ Parameters: - start ((int,int)) – source
- end ((int,int)) – target
Returns: shortest taxi-cab distance between start and end
Return type: bool
-
get_tile_at
(point)[source]¶ Parameters: point – (x,y) tuple Returns: Tile at point, or None Return type: Tile
-
get_tiles_around
(point)[source]¶ Returns only Tile neighbours around point. If there are walls around point, they will not be included in the returned dictionary.
Parameters: point ((int,int)) – point tuple Returns: dictionary in which keys are of type Direction and values are Tiles Return type: dict
-
get_unit
(uuid)[source]¶ Given its uuid, returns the corresponding unit. If there are no living units with uuid, returns None.
If you want to keep track of your units across turns, save their uuids somewhere in your PlayerAI instance and use this method to retrieve them at each turn.
Parameters: uuid (str) – unique uuid of desired unit Returns: FriendlyUnit with uuid Return type: FriendlyUnit
-
is_wall
(point)[source]¶ Parameters: point ((int,int)) – point tuple Returns: true iff there is a wall tile at point Return type: bool
-
is_within_bounds
(point)[source]¶ Parameters: point ((int,int)) – point tuple Returns: true iff point lies within boundaries of the map Return type: bool
-
move
(unit, position)[source]¶ Moves a unit one step closer to position. Use this method to assign moves for your units.
Note: this method uses get_next_point_in_shortest_path, which does not take into account dynamic game elements (i.e. other units or nests) that may stand in the way between the source and destination. It only takes into account walls and tiles.
To include a list of “avoid” points in path-finding, use get_shortest_path.
Parameters: - unit (FriendlyUnit) – unit to move
- position ((int,int)) – target position
Returns: whether or not the move will result in MOVE or REST
Return type:
-


Settings Window
All essential Launcher settings are present in this window.
- After Effects render engine path - is a required field for Launcher to work properly, because all executables will be passed to aerender.
- Style - if you want, you can change Launcher visual style from available ones. If you want, you can creat your own style using RAD Studio FireMonkey style designer (but please, remember to create as much vector style as possible), and submit it via Pool Request on AErender Launcher GitHub page.
- Default projects directory - this path will be passed to Project Open Dialog for easier and faster access to your project files directory.
- Default output directory - this path will be passed to Output Save Dialog for easier and faster access to your output files directory.
- On Render Start - will determine what Launcher will do on render start. Note that Close Launcher parameter will not work, if aerender Handle is enabled.
- Handle aerender processes inside Launcher - or aerender Handle is used to enable rendering progress display directly inside AErender Launcher.
- Delete temporary files on close - Launcher creates
.log
and .bat
/ .command
files. This option will enable deletion of this files each time Launcher closes.
Holding Alt
/ Option
key, will display hidden Reset button. Reset Launcher - will remove Launcher configuration and all the created by Launcher files.


Treebank Statistics: UD_Old_French-SRCMF: Features: PronType
This feature is universal.
It occurs with 6 different values: Art
, Dem
, Ind
, Int
, Prs
, Rel
.
Some words have combined values of the feature; 1 combinations have been observed: Prs|Rel
.
42120 tokens (21%) have a non-empty value of PronType
.
679 types (4%) occur at least once with a non-empty value of PronType
.
66 lemmas (3%) occur at least once with a non-empty value of PronType
.
The feature is used with 8 part-of-speech tags: PRON (24506; 12% instances), DET (11870; 6% instances), ADV (3190; 2% instances), ADP (2035; 1% instances), ADJ (279; 0% instances), SCONJ (228; 0% instances), CCONJ (10; 0% instances), AUX (2; 0% instances).
PRON
24506 PRON tokens (97% of all PRON
tokens) have a non-empty value of PronType
.
PRON
tokens may have the following values of PronType
:
Dem
(2099; 9% of non-emptyPronType
): ce, cil, ço, çó, celui, cele, cels, c’, ces, ceoInd
(1746; 7% of non-emptyPronType
): autre, tuit, rien, nus, uns, l’en, en, un, autres, homInt
(180; 1% of non-emptyPronType
): que, qui, coi, ou, qu’, quoi, quei, ki, liquels, q’Prs
(16801; 69% of non-emptyPronType
): il, vos, li, le, l’, je, s’, se, ele, mePrs,Rel
(3511; 14% of non-emptyPronType
): qui, que, ki, qu’, ou, cui, quoi, dunt, dom, donRel
(169; 1% of non-emptyPronType
): ou, qui, donc, ki, que, dom, quoi, kin, don, dontEMPTY
(713): il, sil, vos, milie, trois, dui, andui, deus, sel, sis
DET
11870 DET tokens (71% of all DET
tokens) have a non-empty value of PronType
.
The most frequent other feature values with which DET
and PronType
co-occurred: Poss=EMPTY (11870; 100%), Definite=Def (7958; 67%).
DET
tokens may have the following values of PronType
:
Art
(9133; 77% of non-emptyPronType
): la, li, le, l’, les, un, une, .i., uns, un’Dem
(1075; 9% of non-emptyPronType
): ceste, cest, cele, cel, ces, cil, cez, cist, ce, icestInd
(1522; 13% of non-emptyPronType
): tel, toz, nule, tuit, tote, nul, tot, autre, tuz, toutesInt
(44; 0% of non-emptyPronType
): quel, qel, quels, quele, Qanz, itels, quexPrs
(12; 0% of non-emptyPronType
): les, l’, le, li, la, lorPrs,Rel
(1; 0% of non-emptyPronType
): laqueleRel
(83; 1% of non-emptyPronType
): quel, quele, quelque, quiex, qel, quels, qual, quex, laquele, quesEMPTY
(4933): sa, son, ses, sun, li, vostre, la, lor, ma, nostre
ADV
3190 ADV tokens (16% of all ADV
tokens) have a non-empty value of PronType
.
The most frequent other feature values with which ADV
and PronType
co-occurred: Polarity=EMPTY (3183; 100%).
ADV
tokens may have the following values of PronType
:
Dem
(3043; 95% of non-emptyPronType
): en, i, an, í, em, u, o, ent, enn, ·nInd
(27; 1% of non-emptyPronType
): tut, tant, po, Tot, alques, Tel, Tute, el, mulz, toutInt
(106; 3% of non-emptyPronType
): cum, comant, purquei, con, coment, Cument, porqoi, que, ou, conmentPrs
(7; 0% of non-emptyPronType
): nen, nelPrs,Rel
(1; 0% of non-emptyPronType
): DonRel
(6; 0% of non-emptyPronType
): Dun, que, uEMPTY
(17227): si, ne, n’, tant, bien, plus, ja, mout, or, mie
ADP
2035 ADP tokens (12% of all ADP
tokens) have a non-empty value of PronType
.
The most frequent other feature values with which ADP
and PronType
co-occurred: Definite=Def (2018; 99%).
ADP
tokens may have the following values of PronType
:
Art
(2031; 100% of non-emptyPronType
): au, des, del, el, as, dou, al, du, ou, esDem
(2; 0% of non-emptyPronType
): Ches, anPrs,Rel
(2; 0% of non-emptyPronType
): U, ouEMPTY
(14464): de, a, en, par, por, d’, an, á, pur, devant
ADJ
279 ADJ tokens (4% of all ADJ
tokens) have a non-empty value of PronType
.
ADJ
tokens may have the following values of PronType
:
Ind
(279; 100% of non-emptyPronType
): autre, meïsmes, tel, altre, nule, meïsme, autres, tex, altres, tiexEMPTY
(6273): grant, granz, bele, saint, biax, bel, bone, haut, bon, voir
SCONJ
228 SCONJ tokens (4% of all SCONJ
tokens) have a non-empty value of PronType
.
SCONJ
tokens may have the following values of PronType
:
Ind
(2; 1% of non-emptyPronType
): quant, quePrs
(3; 1% of non-emptyPronType
): se, S’Prs,Rel
(173; 76% of non-emptyPronType
): que, qu’, q’, c’, chi, k’Rel
(50; 22% of non-emptyPronType
): que, qu’, queque, quanque, Quequ’, keEMPTY
(5664): que, qu’, quant, se, s’, com, come, con, cume, qant
CCONJ
10 CCONJ tokens (0% of all CCONJ
tokens) have a non-empty value of PronType
.
CCONJ
tokens may have the following values of PronType
:
Prs,Rel
(9; 90% of non-emptyPronType
): que, c’, Ou, U, qu’Rel
(1; 10% of non-emptyPronType
): OuEMPTY
(10147): et, e, é, ne, mes, car, que, mais, ou, qu’
AUX
2 AUX tokens (0% of all AUX
tokens) have a non-empty value of PronType
.
The most frequent other feature values with which AUX
and PronType
co-occurred: VerbForm=EMPTY (2; 100%).
AUX
tokens may have the following values of PronType
:
Art
(1; 50% of non-emptyPronType
): esDem
(1; 50% of non-emptyPronType
): enEMPTY
(7620): est, a, fu, ad, estoit, avoit, ai, sont, ert, ot
Relations with Agreement in PronType
The 10 most frequent relations where parent and child node agree in PronType
:
PRON –[conj]–> PRON (122; 76%),
ADV –[dislocated]–> PRON (1; 100%),
DET –[conj]–> DET (1; 100%).


Increasing and decreasing reading speed in iTunes
-
anonymous
Hello, synergy is very great, and I use it allways...
Except that I have now to listen and sometimes transcrit mp3s... The synergy hotkeys are fantastic to manage iTunes while writing on words...
But, but, but... Listening useless portion would be much nicer if it was possible to increase their speed ! I know some other players offer the possibility to modify the speed, but they don't have Synergy ! And they need then to switch from the payer to word, which is a big burden....
Then, I have looked in many places, it seems there is no way to increase iTune'speed... But who knows ?... DO you think it is possible ?
Big thanks !
Jean Christophe
Reply
This topic is now closed.


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Conway: Bloomberg Entry Shows 'Democratic Field Is Underwhelming' | Breitbart
by Pam KeyOn Sunday’s broadcast of CBS’s “Face the Nation,” White House counselor Kellyanne Conway said former New York City Mayor Michael Bloomberg entry into the 2020 presidential race showed the Democratic field was “underwhelming.”
Conway said, “It means that the Democratic field is underwhelming, even to someone like Michael Bloomberg. There are 18 Democrats still running for president of the United States, Margaret, with probably another 10 or 12 already dropped out of the race. And Michael Bloomberg is coming in saying, ‘I don’t think any of you can beat Donald Trump.’ For all the talk about electability, that’s a fiction. You don’t know if somebody can or can’t win until they do or don’t.”
Follow Pam Key on Twitter @pamkeyNEN


About Olori Sekinat, Queen Hadiza - The Nation Newspaper
Who says only weekends are meant for ‘owanbes’? The remembrance ceremony of Oba Yekini Elegushi was not held on Friday or Saturday, yet it was star-studded.
Kudos should be given to Olori Sekina, the first wife of Oba Saheed Elegushi, for ensuring that everyone had a nice time. The party was divided into two parts. While a ceremony was held outside the palace for the community, there was another private party inside the palace for close friends of the king.
Despite the enormous task before her, the Olori didn’t look overwhelmed and she still had the time to party with guests and exchange greetings.
Elegushi’s new wife, Queen Hadiza, was also at the party. Even though many guests wanted to get a close look at her, she was less active. It was later leant that the event made it the first time she would step into the palace. This could better explain why she stayed calm, allowing Sekinat to run the show.


{% include "static_files_load.html" %}
姓名
年级
Codeforces ID
AtCoder ID
NowCoder ID
Luogu ID
vjudge ID
操作
${ member.name }$
${ member.grade }$
${ member.codeforces }$
${ member.atcoder }$
${ member.nowcoder }$
${ member.luogu }$
${ member.vjudge }$
删除
添加


Below is a useful guide to common properties used in Serilog.Formatting.Compact
Below is a useful guide to common queries used to query your logfiles
Find all logs where the SourceContext starts with the NameSpace MyAwesomeProject.Core
StartsWith(SourceContext, 'MyAwesomeProject.Core')
Find all logs where the RequestPath proeprty ends with the /SomeEndpoint
EndsWith(RequestPath, '/SomeEndpoint')
Find all logs that have the property Duration and the Duration is greater than 1000ms
Has(Duration) and Duration > 1000
Find all logs that has an exception property (Warning, Error & Fatal with Exceptions)
Has(@Exception)
Find all logs where the Level is NOT Verbose and NOT Debug
Not(@Level='Verbose') and Not(@Level='Debug')
Find all logs that the message has localhost in it with SQL like
@Message like '%localhost%'
Find all logs that the message that starts with hot in it with SQL like
@Message like 'hot%'
Below are some more examples of queries that you can use to find logs in your logfiles. For a full list of supported expressions see the Serilog.Filters.Expressions project
Find all logs that use a specific log message template
@MessageTemplate = '[Timing {TimingId}] {EndMessage} ({TimingDuration}ms)'
Find logs where one of the items in the SortedComponentTypes property array is equal to Umbraco.Web.Search.ExamineComponent
SortedComponentTypes[?] = 'Umbraco.Web.Search.ExamineComponent'
Find logs where one of the items in the SortedComponentTypes property array contains DatabaseServer
Contains(SortedComponentTypes[?], 'DatabaseServer')


We offer different services for residential buildings. It can be from home to hotels elevators.
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READ MOREWe're proud to be awarded for our hard work. It shows that we takes things seriously and it is really important for us.
READ MOREAs the head of the organisation, he is the one that makes this company a succes.
Serge Savoie CEO Of Rocket ElevatorsWith 10 years of experience as an employe for Rocket Elevators, he's the right guy to fill your needs.
Frédéric Chartrand Employe Of The MonthWe will answer as fast as possible.
Address: 4468 Wellington St Suite 204, Verdun, Quebec H4G 1W5, Canada Phone:<PHONE_NUMBER> Email: info@codeboxx.biz


Usually Finns don’t talk much to people they don’t know.
But when they are drunk, the can tell you their life story and after that invite you to after party in their sauna.
When Finns are silent they are not being rude. They just don’t consider they have anything worthy to say.
Forget Sir, Madam, Doctor... Finns are very informal and usually use first names.
Finns are quite direct. That doesn’t mean they show disrespect towards someone. That’s just how they are raised. To say what you mean.
Shake hands for the first time only.
After that it will feel just weird. And no kisses, for heavens sake!
"It was OK"
Finn describing some mind-blowing, once-in-a-life-time event that was totally awesome


This configurable demo is a fast way to explore the visual settings of Justified Gallery. But it is also a good example that uses Justified Gallery as a stateful entity. In fact, in this example, the plugin is called when the page is loaded, using some settings; then it is called again when you change a setting in the interface, only specifying that setting (the old ones remains unchanged).


Ecclesiastes 9:17
The words of wise men are heard in quiet more than the cry of him that ruleth among fools.


Configuring the simulated network¶
Starting the SimulaQron backend¶
The backend of a SimulaQron network is a set of running virtual nodes and their corresponding CQC servers. To start the backend of a SimulaQron network run the command simulaqron start
.
With no arguments, a network is by default started with the five nodes Alice, Bob, Charlie, David and Eve. How to adjust the nodes and the topology of the network is described below.
Warning
simulaqron start
can fail if any of the ports specified in the config files are already in use by a running SimulaQron network or another program.
To configure networks see section Configuring the network. Finally for instructions on how to connect to an already runnning simulated network using CQC, see section Connecting to a remote simulated network.
If you want to start a network with for example the three nodes Alex, Bart, Curt, simply type:
simulaqron start --nodes Alex,Bart,Curt
If you simply want a network with 10 nodes, type:
simulaqron start --nrnodes 10
This will start up a network where the nodes are called Node0, Node1, …, Node9.
The –nodes and –nrnodes can be combined. Let’s say you want a network with 10 nodes and that three of the nodes are called Alice, Bob and Charlie, type:
simulaqron start --nodes Alice,Bob,Charlie --nrnodes 10
Which will start up a network with the nodes Alice, Bob, Charlie, Node0, Node1, …, Node6. If –nrnodes is less than the entries in –nodes, then –nrnodes is ignored. The two keywords can also be specified shorter as -nd and -nn respectively. So the above can also be done as:
simulaqron start -n Alice,Bob,Charlie -N 10
You can also specify a topology of the network. For example if you want 10 nodes in a ring topology, type:
simulaqron start --nrnodes 10 --topology ring
In this network Node \(i\) can create EPR pairs and send qubits to Node \(i-1 \pmod{10}\) and Node \(i+1 \pmod{10}\). However, if a CQC message is sent to for example Node2 to produce entanglement with Node5, a error message (CQC_ERR_UNSUPP) will be returned. The options for the automatically generated topologies are currently:
- complete: A fully connected. This is also used if the argument –topology is not used.
- ring: A ring network, i.e. a connected topology where every node has exactly two neighbors.
- path: A path network, i.e. a connected topology where every node has exactly two neighbors but there are no cycles.
- random_tree: Generates a random tree, i.e. a topology without cycles.
- random_connected_{int}: Generates a random connected graph with a specified number of edges. For example a random connected network on 10 nodes, can be specified as random_connected_20. Note that the number of edges for a network with \(n\) nodes must be greater or equal to \(n-1\) and less or equal to \(n(n-1)/1\).
Along with setting up the network with the specified topology a .png figure is also generated and stored as config/topology.png. This is useful if a random network is used, to easily visualize the network used.
As a final example let’s combine all the arguments specified above and create a network using 15 nodes, where two of then are called Alice and Bob and the topology of the network is randomly generated as a connected graph with 20 edges:
simulaqron start -n Alice,Bob -N 15 -t random_connected_20
The network that is then started might look like this:
To create a custom topology, see below.
Using the –keep flag¶
By default simulaqron will try to overwrite the current network config of a network your trying to start. For example if you have a network called “my_network” with the nodes Alice, Bob and Charlie and you type:
simulaqron start --name=my_network --nodes=Alice,Bob
simulaqron will ask you if you want to edit the config file to make “my_network” be a network with the nodes Alice and Bob.
However if you add the flag --keep
, simulaqron will simply start up Alice and Bob in the network “my_network” without editing the config file.
This is useful if your planning to simulated a network between multiple physical computers.
Since in this case, the node Charlie might be simulated at a differnent computer so you still want the addresses of Charlie in your config file but you don’t want to start that node on your computer.
Note
If you want to suppress the check from simulaqron whether you want to edit the network config file you can always add the flag --force
(-f
).
Multiple networks¶
To run multiple networks at the same time you need to given them different names by using the –name flag:
simulaqron start --name NETWORK
To stop a network with a specific name type:
simulaqron stop --name NETWORK
Note
By default the network name is “default”. To have multiple networks running at the same time the nodes cannot use the same port numbers.
How multiple networks can be setup is described below.
Configuring the network¶
Using the CLI you can add nodes to a network using for example:
simulaqron nodes add Maria
which adds the node Maria to the default network “default”. If you want add a node to another network you can do:
simulaqron nodes add Maria --network-name="OtherNetwork"
which adds Maria to the network “OtherNetwork”. You can also specify hostname and port numbers to be used for this node including what it’s neighbors are using the arguments:
--hostname
--app_port
--cqc_port
--vnode_port
--neighbors
SimulaQron will ask you before it makes any changes to the network config file. If you wan to suppress this you can add the flag --force
(-f
).
If you want to build up a (or many) more complex networks it can become tedious to do this through the CLI. You can instead write your own network config file. This network config file should be a .json file and could for example look as follows. An example of such a file can be seen below which contains two networks (“default” and “small_network”) which the nodes “Alice”, “Bob” and “Test” respectively:
{
"default": {
"nodes": {
"Alice": {
"app_socket": [
"localhost",
8000
],
"cqc_socket": [
"localhost",
8001
],
"vnode_socket": [
"localhost",
8004
]
},
"Bob": {
"app_socket": [
"localhost",
8007
],
"cqc_socket": [
"localhost",
8008
],
"vnode_socket": [
"localhost",
8010
]
}
},
"topology": null
}
"small_network": {
"nodes": {
"Test": {
"app_socket": [
"localhost",
8031
],
"cqc_socket": [
"localhost",
8043
],
"vnode_socket": [
"localhost",
8089
]
}
},
"topology": null
}
}
If you want simulaqron to use your custom network.json file simply set this in the settings by simulaqron set network-config-file your/path/my_network.json
or add the following line to a file ~/.simulaqron.json
: network_config_file: your/path/my_network.json
, where your/path/my_network.json
is the path to your custom network config file.
The entries "topology"
can be used to define the topology of the network.
This could for example be:
{
"Alice": ["Bob"],
"Bob": ["Alice", "Charlie"]
"Charlie": ["Bob"]
}
descibing network where Alice is adjacent to Bob, Bob is adjacent to Alice and Charlie and Charlie is adjacent to Bob.
Note
Undirected topologies are also supported. That is, networks where for example Alice can send a qubit to Bob but Bob cannot send a qubit to Alice.
Starting a network from Python¶
You can also start a network within a Python script (this is in fact what simulaqron does), by using the class simulaqron.network.Network
. To setup a network by name “test” with the nodes Alice, Bob and Charlie, where Bob is connected with Alice and Charlie but Alice and Charlie are not connected use the following code code:
from simulaqron.network import Network
# Setup the network
nodes = ["Alice", "Bob", "Charlie"]
topology = {"Alice": ["Bob"], "Bob": ["Alice", "Charlie"], "Charlie": ["Bob"]}
network = Network(name="test", nodes=nodes, topology=topology)
# Start the network
network.start()
By default the method simulaqron.network.Network.start
, only returns when the network is running, i.e. all the connections are established. To avoid this use the argument wait_until_running=False
.
Note
The network will stop when the network-object goes out of scope and is handled by the Python garbade collector. The network can be manually stopped with the method simulaqron.network.Network.stop
.


|
GLib Framework
1.0
|
Object oriented structure representing a scene. More...
#include <scene.h>
Data Fields | |
| void(* | Add_Drawable )(struct TScene *, TDrawable *, const char *, unsigned int, unsigned int) |
| TDrawable *(* | Remove_Drawable )(struct TScene *, const char *) |
| unsigned int(* | Remove_Drawable_Obj )(struct TScene *, TDrawable *) |
| unsigned int(* | Free_Drawable )(struct TScene *, const char *) |
| unsigned int(* | Free_Drawable_Obj )(struct TScene *, TDrawable *) |
| unsigned int(* | Free_Drawables )(struct TScene *, const char *) |
| TDrawable *(* | Get_Drawable )(struct TScene *, const char *) |
| void(* | Draw_Drawables )(struct TScene *) |
| void(* | Free_All_Drawables )(struct TScene *, unsigned int) |
| void(* | Play_BackgroundMusic )(struct TScene *, const char *, int) |
| int(* | Is_BackgroundMusic_Playing )(struct TScene *) |
| int(* | Is_BackgroundMusic_Paused )(struct TScene *) |
| void(* | Pause_BackgroundMusic )(struct TScene *, int) |
| void(* | Resume_BackgroundMusic )(struct TScene *) |
| void(* | Init )(struct TScene *) |
| void(* | On_Load )(struct TScene *, int, va_list) |
| void(* | On_Event )(struct TScene *, SDL_Event) |
| void(* | On_Tick )(struct TScene *) |
| void(* | On_Unload )(struct TScene *) |
| void(* | Finish )(struct TScene *) |
| void(* | Free )(struct TScene *) |
| TWindow * | window |
| char * | scene_id |
| unsigned int | initialized |
| TDrawable_Node * | drawables_head |
Object oriented structure representing a scene.
TScene is an object that allows you to create and define a new scene.
Method for adding a drawable with an ID and a priority.
| void(* Draw_Drawables) (struct TScene *) |
Method for drawing all the drawables added.
| TDrawable_Node* drawables_head |
A linked list of drawables.
| void(* Finish) (struct TScene *) |
Method to be defined on the TScene creation. Called one time at the end of the program.
| void(* Free_All_Drawables) (struct TScene *, unsigned int) |
Method for freeing all the drawable according to the free strategy given.
| unsigned int(* Free_Drawable) (struct TScene *, const char *) |
Method for deleting and freeing the first drawable found by its ID.
Method for deleting and freeing a drawable.
| unsigned int(* Free_Drawables) (struct TScene *, const char *) |
Method for deleting and freeing all drawables that share the same ID.
| void(* Init) (struct TScene *) |
Method to be defined on the TScene creation. Called one time on first show.
| unsigned int initialized |
Boolean to know if the scene has been initialized or not.
| int(* Is_BackgroundMusic_Paused) (struct TScene *) |
Method for know if the music is paused.
| int(* Is_BackgroundMusic_Playing) (struct TScene *) |
Method for know if the music is playing.
| void(* On_Event) (struct TScene *, SDL_Event) |
Method to be defined on the TScene creation. Called on each SDL event.
| void(* On_Load) (struct TScene *, int, va_list) |
Method to be defined on the TScene creation. Called each time the scene is shown.
| void(* On_Tick) (struct TScene *) |
Method to be defined on the TScene creation. Called on each tick in game loop
| void(* On_Unload) (struct TScene *) |
Method to be defined on the TScene creation. Called each time the scene become invisible.
| void(* Pause_BackgroundMusic) (struct TScene *, int) |
Method for pause playing the background music.
| void(* Play_BackgroundMusic) (struct TScene *, const char *, int) |
Method for play a background music.
Method for deleting a drawable by its ID.
| void(* Resume_BackgroundMusic) (struct TScene *) |
Method for unpause the background music.
| char* scene_id |
The ID of the scene.
| TWindow* window |
The main window.


constructor Create; override;
Creates and instantiates a TSinshKernel object.
After calling the inherited constructor the following properties are set:
[See also]:


by Joel Byler @joelbyler
These are a few things that I've discovered, some on my own, some while working with others. Please feel free to shout out and suggest others! :)
As developers we always think we have a handle on how the project is going, but it never hurts to have a little extra help
Trello is the free, flexible, and visual way to organize anything with anyone.
Uses cards in columns with labels, notes, etc. to keep track of things.
Team collaboration.
Collaborate with team members, share assets and stories.
Slack is a platform for team communication: everything in one place, instantly searchable, available wherever you go.
Never tried it, but want to
There are some great people out there offering up services to help developers out for free (on a limited basis)!
Free source repositories (git or murcurial)
Github's little brother, but still lots of great features
Cloud based IDE
Continuous delivery with lots of integrations
Platform As A Service
Keeps Your Cloud Apps Up
helps keep your apps instantly accessible
Because we can always use more tools
.com domains for under $10 (with coupon code)
lost of other options as well, great service!
The Email Service For Developers
Powerful APIs + 10,000 free emails per mo.
The best way to move money (they claim).
No percentages. No hidden fees. Just 25¢ per transaction or free for transactions $10 or less.


C++ allows the char, int, and double data types to have modifiers preceding them. A modifier is used to alter the meaning of the base type so that it more precisely fits the needs of various situations.
The data type modifiers are listed here:
signed
unsigned
long
short
The modifiers signed, unsigned, long, and short can be applied to integer base types. In addition, signed and unsigned can be applied to char, and long can be applied to double.
The modifiers signed and unsigned can also be used as prefix to long or short modifiers. For example, unsigned long int.
C++ allows a shorthand notation for declaring unsigned, short, or long integers. You can simply use the word unsigned, short, or long, without the int. The int is implied. For example, the following two statements both declare unsigned integer variables.
unsigned x; unsigned int y;
To understand the difference between the way that signed and unsigned integer modifiers are interpreted by C++, you should run the following short program:
#include <iostream> using namespace std; /* This program shows the difference between * signed and unsigned integers. */ int main() { short int i; // a signed short integer short unsigned int j; // an unsigned short integer j = 50000; i = j; cout << i << " " << j; return 0; }
When this program is run, following is the output:
-15536 50000
The above result is because the bit pattern that represents 50,000 as a short unsigned integer is interpreted as -15,536 by a short.
The type qualifiers provide additional information about the variables they precede.
| Qualifier | Meaning |
|---|---|
| const | Objects of type const cannot be changed by your program during execution |
| volatile | The modifier volatile tells the compiler that a variable's value may be changed in ways not explicitly specified by the program. |
| restrict | A pointer qualified by restrict is initially the only means by which the object it points to can be accessed. Only C99 adds a new type qualifier called restrict. |


|
Rendu
An OpenGL rendering engine for experimentations
|
Performs deferred rendering of a scene. More...
#include <DeferredRenderer.hpp>
Public Member Functions | |
| DeferredRenderer (RenderingConfig &config) | |
| void | setScene (const std::shared_ptr< Scene > &scene) |
| void | draw () override |
| void | update () override |
| void | physics (double fullTime, double frameTime) override |
| void | clean () override |
| void | resize (unsigned int width, unsigned int height) override |
| Public Member Functions inherited from Renderer | |
| Renderer (RenderingConfig &config) | |
| virtual | ~Renderer ()=default |
| Renderer (const Renderer &)=delete | |
| Renderer & | operator= (const Renderer &)=delete |
| Renderer (Renderer &&)=delete | |
| Renderer & | operator= (Renderer &&)=delete |
Private Member Functions | |
| void | renderScene () const |
| const Texture * | renderPostprocess (const glm::vec2 &invRenderSize) const |
Private Attributes | |
| ControllableCamera | _userCamera |
| The interactive camera. | |
| std::unique_ptr< Framebuffer > | _gbuffer |
| G-buffer. | |
| std::unique_ptr< GaussianBlur > | _blurBuffer |
| Bloom blur processing. | |
| std::unique_ptr< SSAO > | _ssaoPass |
| SSAO processing. | |
| std::unique_ptr< Framebuffer > | _sceneFramebuffer |
| Lighting framebuffer. | |
| std::unique_ptr< Framebuffer > | _bloomFramebuffer |
| Bloom framebuffer. | |
| std::unique_ptr< Framebuffer > | _toneMappingFramebuffer |
| Tonemapping framebuffer. | |
| std::unique_ptr< Framebuffer > | _fxaaFramebuffer |
| FXAA framebuffer. | |
| std::unique_ptr< AmbientQuad > | _ambientScreen |
| Ambient lighting contribution rendering. | |
| const Program * | _bloomProgram |
| Bloom program. | |
| const Program * | _bloomCompositeProgram |
| Bloom compositing program. | |
| const Program * | _toneMappingProgram |
| Tonemapping program. | |
| const Program * | _fxaaProgram |
| FXAA program. | |
| const Program * | _finalProgram |
| Final output program. | |
| const Program * | _objectProgram |
| Basic PBR program. | |
| const Program * | _objectNoUVsProgram |
| Basic PBR program. | |
| const Program * | _parallaxProgram |
| Parallax mapping PBR program. | |
| const Program * | _skyboxProgram |
| Skybox program. | |
| const Program * | _bgProgram |
| Planar background program. | |
| const Program * | _atmoProgram |
| Atmospheric scattering program. | |
| std::shared_ptr< Scene > | _scene |
| The scene to render. | |
| glm::vec2 | _cplanes = glm::vec2(0.01f, 100.0f) |
| Camera clipping planes. | |
| float | _cameraFOV = 50.0f |
| Camera field of view in degrees. | |
| float | _exposure = 1.0f |
| Film exposure. | |
| float | _bloomTh = 1.2f |
| Threshold for blooming regions. | |
| float | _bloomMix = 0.2f |
| Factor for applying the bloom. | |
| int | _bloomRadius = 4 |
| Bloom blur radius. | |
| bool | _debugVisualization = false |
| Toggle the rendering of debug informations in the scene. | |
| bool | _applyBloom = true |
| Should bloom (bright lights halo-ing) be applied. | |
| bool | _applyTonemapping = true |
| Should HDR to LDR tonemapping be applied. | |
| bool | _applyFXAA = true |
| Apply screenspace anti-aliasing. | |
| bool | _applySSAO = true |
| Screen space ambient occlusion. | |
| bool | _updateShadows = true |
| Update shadow maps at each frame. | |
| bool | _paused = false |
| Pause animations. | |
Additional Inherited Members | |
| Protected Member Functions inherited from Renderer | |
| void | updateResolution (unsigned int width, unsigned int height) |
| Protected Attributes inherited from Renderer | |
| RenderingConfig & | _config |
| The current configuration. | |
| glm::vec2 | _renderResolution = glm::vec2(0.0f) |
| The internal rendering resolution. | |
Performs deferred rendering of a scene.
Inherits Renderer.
|
explicit |
Constructor.
| config | the configuration to apply when setting up |
|
overridevirtual |
Clean internal resources.
Reimplemented from Renderer.
|
overridevirtual |
Draw the scene and effects
Implements Renderer.
|
overridevirtual |
Perform physics simulation update.
| fullTime | the time elapsed since the beginning of the render loop |
| frameTime | the duration of the last frame |
Implements Renderer.
|
private |
Apply the postprocess stack.
| invRenderSize | the inverse of the rendering resolution |
|
private |
Render the scene to the G-buffer.
|
overridevirtual |
Handle a window resize event.
| width | the new width |
| height | the new height |
Implements Renderer.
| void DeferredRenderer::setScene | ( | const std::shared_ptr< Scene > & | scene | ) |
Set the scene to render.
| scene | the new scene |
|
overridevirtual |
Perform once-per-frame update (buttons, GUI,...)
Reimplemented from Renderer.


WITNESS LIST
Veteran Affairs & Military Installations
September 16, 2014 8:30 AM
Interim Charge #4
ON:
Cuellar Rojas, Adrianna President & CEO (United Ways of Texas), Austin, TX
Darling, Elizabeth CEO & President (also providing written testimony) (One Star
Foundation), Austin, TX
Jefferies, Perry TexVet Manager (also providing written testimony) (Texas A&M Health
Science Center), Round Rock, TX
Wick, Beth Manager, 2-1-1, Texas Information & Referral Network (also providing
written testimony) (Health and Human Services Commission), Austin, TX
Interim Charge #6
ON:
Bastaich, Paul Denton County Veterans Service Officer (Veteran County Service Officer
Association of Texas), Denton, TX
Cunningham, James R. Major (Self; Texas Coalition of Veteran Organizations - Military
Officers Association of America), San Antonio, TX
Hanna, Sean State Coordinator, Military Veteran Peer Network (also providing written
testimony) (Military Veteran Peer Network), Austin, TX
Johnson, Lee Deputy Director (Self; Texas Council of Community Centers), Austin, TX
Melgar-C'de Baca, Cassundra CEO (F7 Group), Austin, TX
Swan, Rod Director, Contractor Services Section (Department of State Health Services),
Austin, TX
Torres, Miguel A. Lieutenant Colonel (Texas Military Forces), Austin, TX


The external convergence layer (ECL) is the gateway between DTN2 and
convergence layer adapters (CLAs) running outside of DTN2. External
CLAs connect to DTN2 through a socket and exchange XML messages. The
first of these messages is one that announces the presence of the new
CLA, giving its name (usually the name of the protocol that the CLA
implements) to the ECL.
The following commands are available to control the ECL. The
commands are of the form:
ecla <command> <arguments>
| Name |
Description |
Arguments |
|---|---|---|
| start |
Start the ECL by adding it to
DTN2's list of convergence layers and listening for connections from
external CLAs. |
None |
The following parameters are available to control the ECL. The
commands are of the form:
ecla set <parameter> <value>
| Name |
Type |
Default |
Comment |
|---|---|---|---|
| schema |
String |
None |
The path to the schema (XSD)
file defining the messages between the ECL and CLAs. The ECL will not
work if this is not set correctly. |
| server_addr |
IP address or a DNS hostname | <IP_ADDRESS> |
The address on which to listen
for connections from external CLAs. |
| server_port |
IP port number |
5070 |
The port on which to listen for
connections from external CLAs. |
Interfaces and links for external CLAs are created and manipulated
in the same way as are those for built-in CLAs. The <conv_layer>
field of the "interface add" and "link add" commands must be "extcl".
There is only one required argument -- "protocol=<cla_name>" --
that must follow that. This argument specifies the actual external CLA
on which to create the interface or link and should match the name
given by one of the CLAs. Any other arguments following
"protocol=<cla_name>" will be passed through to the external CLA.
For example, the following will create an interface on an external CLA
that implements TCP (and is named "tcp"):
interface add iface_tcp0 extcl protocol=tcp local_addr=<IP_ADDRESS> local_port=5000
The following will create a link on the same external CLA:
link add link_tcp0 <IP_ADDRESS>:5000 ONDEMAND extcl protocol=tcp
If an interface or a link is added on a protocol for which there yet
exists no CLA, the interface or link will be held until such a CLA
connects. In this case, links will remain UNAVAILABLE until the CLA
connects.


{% extends "blogging/base.html" %} {% block main %}
Plan Name: {{ current_user.role }}
Expiration (UTC): {{ expires }}
{% if not square %}Note that if you made a payment today, your full 30 day extension will not be reflected until the blockchain confirms payment.
{% else %}Your card on file will be automatically charged on your expiration date.
{% endif %} Make a Payment or Change Plans {% if square %} Cancel Credit Card Billing {% endif %} {% if opt_out %} Opt In to Emails {% else %} Opt Out of Emails {% endif %} {% endblock %}


Characterizing environmental microbiota diversity using amplicon-based next generation sequencing (NGS) data. Functions are developed to manipulate operational taxonomic unit (OTU) table, perform descriptive and inferential statistics, and generate publication-quality plots.
| Version: | <IP_ADDRESS> |
| Depends: | vegan, ggplot2, stats |
| Imports: | RColorBrewer, gplots, plyr, reshape2, scales, labdsv, grid, gridExtra, ggmap, permute, VennDiagram, data.table, FD, MASS, RgoogleMaps, lattice, reshape, ade4, phangorn, phytools, utils, graphics, grDevices, ape |
| Suggests: | testthat, mapproj, gtable, indicspecies, Heatplus |
| Published: | 2018-05-15 |
| Author: | Wen Chen, Joshua Simpson, C. Andre Levesque |
| Maintainer: | Wen Chen <Wen.Chen at agr.gc.ca> |
| BugReports: | https://bitbucket.org/Wen_Chen/ram_releases/issues/ |
| License: | MIT + file LICENSE |
| Copyright: | Government of Canada |
| URL: | https://cran.r-project.org/package=RAM, https://bitbucket.org/Wen_Chen/ram_releases/src/ |
| NeedsCompilation: | no |
| Citation: | RAM citation info |
| Materials: | NEWS ChangeLog |
| CRAN checks: | RAM results |
| Reference manual: | RAM.pdf |
| Package source: | RAM_<IP_ADDRESS>.tar.gz |
| Windows binaries: | r-devel: RAM_<IP_ADDRESS>.zip, r-release: RAM_<IP_ADDRESS>.zip, r-oldrel: RAM_<IP_ADDRESS>.zip |
| OS X binaries: | r-release: RAM_<IP_ADDRESS>.tgz, r-oldrel: RAM_<IP_ADDRESS>.tgz |
| Old sources: | RAM archive |
Please use the canonical form https://CRAN.R-project.org/package=RAM to link to this page.


Press n or j to go to the next uncovered block, b, p or k for the previous block.
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|---|---|---|---|---|---|---|---|---|---|
| emoji.js | 100% | 18/18 | 75% | 3/4 | 100% | 4/4 | 100% | 16/16 | |
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fun DataFrame.sampleN(n: Int, replace: Boolean = false): DataFrame
Select random rows from a table. If receiver is grouped, sampling is done per group.
n - Number of rows to sample.
n
replace - Sample with or without replacement
replace


{% extends "sentry/bases/auth.html" %} {% block auth_main %}
Select the Generic organization to link with Sentry. This will restrict access to only organization members.
{% with submit_label="Continue" %} {% include "sentry/partial/_form.html" %} {% endwith %} {% endblock %}


This is an ideal place to put some text to introduce your learning topic. Enter as much or as little text here as you want.
Simply press on the icon above to edit the text.
This is an ideal place to put some text to introduce your learning topic. Enter as much or as little text here as you want.
Simply press on the icon above to edit the text.


This is bad shit. the problem is you do not know what reality is or when it is. one minute you puff a joint with one friend the next minute your miles away at the beach sitting in the water. turning your head or sneezing will change where you are and what you are doing totally to where you dont know what reality is. a note if you are using the buddy system (highly recommended) your buddy will talk soooo fast you will not understand what there saying they will have no color in the eyes only black and talk in tongues.
this stuff is not to be takin lightly. lsd does not hold a candle to the trickery which will be played by this plant. please be careful i was very lucky to have only drank the last quarter glass of bella donna tea. After jumping out of a moving car and running full speed through the bushes (i'm talking jungle terrain), my best friend was lost in the florida keys mangroves for almost 24 hours. he was half blind for about 3 days afterwards. best of luck. stick to reef!
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


I play hockey with UCC.
I train twice a week with my team in the Mardyke.
I have played hockey for many years.
I began playing hockey in secondary school when I was in second year.
I played with my school team every year in the Secondary School Munster Girls Hockey Cup and League.
My team won the League 3 times.
My position was a back or a mid.
I also played with my local club Garryduff.
I do not play with this club anymore as i now play with UCC.
I used to train once a week in Garryduff.
I really enjoy plying hockey because it is a great team sport and you learn a lot of great new skills.


Who are we?
First off, it is not a we, but a me; I am a 17 year old ICT student who made this website as an exercice for web developping.
As I like longboards, I created a small online webstore for longboard products.
For those who don't know what a longboard is, here is a nice vieo explaining it all.


SSERVER
Section: Maintenance Commands (8)Index Return to Main Contents
NAME
sserver - sample Kerberos version 5 serverSYNOPSIS
sserver [ -p port ] [ -S keytab ] [ server_port ]DESCRIPTION
sserver and sclient are a simple demonstration client/server application. When sclient connects to sserver, it performs a Kerberos authentication, and then sserver returns to sclient the Kerberos principal which was used for the Kerberos authentication. It makes a good test that Kerberos has been successfully installed on a machine.
The service name used by sserver and sclient is sample. Hence, sserver will require that there be a keytab entry for the service<EMAIL_ADDRESS>This keytab is generated using the kadmin(8) program. The keytab file is usually installed as "/etc/krb5.keytab".
The -S option allows for a different keytab than the default.
sserver is normally invoked out of inetd(8), using a line in /etc/inetd.conf that looks like this:
sample stream tcp nowait root /usr/sbin/sserver sserver
Since sample is normally not a port defined in /etc/services, you will usually have to add a line to /etc/services which looks like this:
sample 13135/tcp
When using sclient, you will first have to have an entry in the Kerberos database, by using kadmin(8), and then you have to get Kerberos tickets, by using kinit(8). Also, if you are running the sclient program on a different host than the sserver it will be connecting to, be sure that both hosts have an entry in /etc/services for the sample tcp port, and that the same port number is in both files.
When you run sclient you should see something like this:
sendauth succeeded, reply is:
reply len 32, contents:
You are<EMAIL_ADDRESS>COMMON ERROR MESSAGES
1) kinit returns the error:
kinit: Client not found in Kerberos database while getting initial credentials
This means that you didn't create an entry for your username in the Kerberos database.
2) sclient returns the error:
unknown service sample/tcp; check /etc/services
This means that you don't have an entry in /etc/services for the sample tcp port.
3) sclient returns the error:
connect: Connection refused
This probably means you didn't edit /etc/inetd.conf correctly, or you didn't restart inetd after editing inetd.conf.
4) sclient returns the error:
sclient: Server not found in Kerberos database while using sendauth
This means that the<EMAIL_ADDRESS>service was not defined in the Kerberos database; it should be created using kadmin, and a keytab file needs to be generated to make the key for that service principal available for ssclient.
5) sclient returns the error:
sendauth rejected, error reply is:
" No such file or directory"
This probably means sserver couldn't find the keytab file. It was
probably not installed in the proper directory.
SEE ALSO
sclient(1), services(5), inetd(8)
Index
This document was created by man2html, using the manual pages.
Time: 05:34:30 GMT, December 24, 2015


{% extends "base.html" %} {% block content %} {% include "navigation.html" with active_tab='manage' %}


Plugin for seqIo and videoIO to allow reading of seq files. Do not call directly, use as plugin for seqIo or videoIO instead. The following is a list of commands available (srp=seqReaderPlugin): h = srp('open',h,fName) % Open a seq file for reading (h ignored). h = srp('close',h); % Close seq file (output h is -1). [I,ts] =srp('getframe',h) % Get current frame (returns [] if invalid). [I,ts] =srp('getframeb',h) % Get current frame with no decoding. ts = srp('getts',h) % Return timestamps for all frames. info = srp('getinfo',h) % Return struct with info about video. [I,ts] =srp('getnext',h) % Shortcut for 'next' followed by 'getframe'. out = srp('next',h) % Go to next frame (out=0 on fail). out = srp('seek',h,frame) % Go to specified frame (out=0 on fail). out = srp('step',h,delta) % Go to current frame+delta (out=0 on fail). USAGE varargout = seqReaderPlugin( cmd, h, varargin ) INPUTS cmd - string indicating operation to perform h - unique identifier for open seq file varargin - additional options (vary according to cmd) OUTPUTS varargout - output (varies according to cmd) EXAMPLE See also SEQIO, SEQWRITERPLUGIN Piotr's Computer Vision Matlab Toolbox Version 3.10 Copyright 2014 Piotr Dollar. [pdollar-at-gmail.com] Licensed under the Simplified BSD License [see external/bsd.txt]


Component: SharedResourceP
configuration SharedResourceP
The SharedResourceP component is used to create a shared resource
out of a dedicated one.
- Author:
-
Kevin Klues<EMAIL_ADDRESS>- Version:
-
$Revision: 1.1 $
- Date:
-
$Date: 2007/07/13 23:43:17 $
Provides
Uses
Wiring


We examine blockchain!
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OPD
Doctor
Laboratory
Laboratory Result
Personal Information
First Name
Last Name
Laboratory Test Conducted


Select a poll below to participate or as an admin go to the results page to view, edit and create polls.


Bindrr
Home
Add Client
Clients
Documents
Account Information
Company Number:
10
Name:
Female User
Email:
sample4u@gmail.com


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Select the seating that you would like by clicking on the seating plan.
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{% extends 'moj_template/base.html' %} {% load staticfiles %} {% block content %}
Thanks a lot for your feedback. We will get back to you soon.
Back to the site


The Flyer application collects no user data and does not directly communicate to any external service.
No personal data is collected or stored by this web site, with the exception of conventional server log data which may contain an IP address or device identifier, request date and time, pages requested, and user agent. We only have access to information that you voluntarily provide via email or other direct contact from you. We will not sell or rent this information to anyone.
The Flyer application is provided "as is" for your use, without warranties of any kind, express or implied, including fitness for a particular purpose.
The contents of this web site are offered for informational purposes only, and the author is not responsible or liable for the accuracy, usefulness or availability of any information contained therein, nor responsible or liable for any error or omission.


1 reference to BuildMshobject
Microsoft.PowerShell.Commands.Utility (1)
commands\utility\CsvCommands.cs (1)
1406
PSObject result =
BuildMshobject
(TypeName, Header, values, _delimiter, prevalidated);


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Display:
23 - front door
Refresh time:
5
Resolution:
123x456
The quick brown fox jumps over the lazy dog.


Google Earth Enterprise Documentation Home
| New Features
New Features
Apply alpha masking to imagery
Make Web Map Service (WMS) requests
Terrain Overlays
Map projection types in GEE 5.1.0
Add flat imagery to Mercator map databases in GEE 5.1.0
Configure GEE Server 5.1.0 for SSL/HTTP


Our team is an award-winning team of academicians and researchers working to practice machine learning in the field of image processing and medical image analysis.
Dr. Ajay Mittal
Dr. Naveen Aggarwal
Dr. Akashdeep


{{template "links.html"}}
This tool takes BERTLV encoded data from chip cards and returns the parsed tag information according to the EMV 4.3 specification.


This is default error page for router, change this by adding error.html template to your templates directory


Authenticating
Error while sending authentication to CLI : {{error}}
Successfully sent authentication token to cli on port {{localPort}}