So we use NetBoot (well NetInstall really) a lot here for diagnostics and as a platform for radminding machines from.
I’ve recently been refactoring our entire Radmind setup here, mainly because we’ve been using it for so long that we’re not actually taking advantage of any of the features Radmind has introduced in the last couple of years.
As part of this, I’ve been trying to avoid using our existing radmind wrapper script, and instead to try and do everything using the supplied ra.sh script, with appropriately configured preapply/postapply scripts, which is working rather nicely so far.
Anyway, to get to the point of this post, I worked out that if I wanted to use ra.sh while booted from a NetInstall image, I really needed /var/radmind to be read/write, which it isn’t.
After poking around through the /etc/rc.cdrom script, I noticed that Apple do things this way:
echo "Creating RAM Disk for /private/tmp" dev=`hdik -drivekey system-image=yes -nomount ram://2048 ` # 1MB if [ $? -eq 0 ] ; then newfs $dev mount -o union $dev /private/tmp fi
which is all rather dandy when you think about it. hdik is creating a 1Mb RAM disk, and then it is mounted as a union mount at /private/tmp, effectively making that directory read/write.
The only problem is that our Radmind transcripts take up about 40-50Mb, and you can’t use hdik to make a RAM disk of that size, which I imagine is a limitation of the fact that hdik is intended for rather lightweight disk images, being an in-kernel tool and all.
So I started poking around trying to work out how to use hdiutil to accomplish the same thing, but it turns out that hdid is actually far simpler. Rather than being an in-kernel tool, it will actually use the DiskImages.framework, which means the disk image limitations don’t hold.
So here’s what I add to /etc/rc.cdrom.postWS to create 96Mb of r/w space in /var/radmind
# Create r/w mount for /var/radmind and populate it with the file structure echo "Creating RAM disk for /var/radmind" dev=`hdid -nomount ram://196608` # 96Mb if [ $? -eq 0 ]; then newfs $dev mount -o union $dev /var/radmind mkdir /var/radmind/cert mkdir /var/radmind/client mkdir /var/radmind/postapply mkdir /var/radmind/preapply fi
and now everything is peachy.
hmm.
Now *that* is cool. For optimum scary cyclic points, make the entire of / ro and now union mount a RAMdisk at /private/var/vm ;-)
You terrify me sometimes Graham :)
Thanks Graham. I’m trying to get this working, but everytime I try to use the ra.sh script from the terminal when NetBooted, I get the “Resource busy” error message on the volume I am trying to apply the updates. I get this whether I use the ra.sh script or command-line fsdiff + lapply commands. Any ideas?


{% extends "base.html" %} {% block title %} HungryMe {% endblock %} {% block content %}
Your search was not found, or the API has reached its maximum number of hits. Click below to search another different food.


Constructive solid geometry (CSG) (formerly called computational binary solid geometry) is a technique used in 3D solid modeling. Constructive solid geometry allows a modeler to create a complex surface or object by using Boolean operators to combine objects. Often CSG presents a model or surface that appears visually complex, but is actually little more than cleverly combined or decombined objects
It is said that an object is constructed from primitives by means of allowable operations, which are typically Boolean operations on sets: union, intersection and difference.
- Union - the merger (addition) of two objects into one
- Intersection - the portion common to both objects
- Difference - what is left when you remove one object from another
A Few Personal Notes on the History of this Code (Q1 2015)
After retiring from the professional life of a software engineer for over four decades, I have the opportunity to indulge in a few whims and can now investigate things like 3D graphics. Having experimented with Java since its initial release in 1995, and having been developing enterprise-level, commercial java applications since before 2000, jMonkey struck me as perfect place to begin playing around.
As an engineer, not a graphics designer, the idea of hand-tooling meshes and textures via various UI oriented drawing tools has no appeal. I am a build-it-up-programmatically kind of person. So when I went looking for the concept of blending shapes together, I came across CSG and a sample implementation in Java for jMonkey.
As far as I can tell, Evan Wallace put together a Javascript library for CSG support within
browsers that support WebGL. The underlying processing algorithm is BSP - Binary Space Partitioning
@see http://evanw.github.io/csg.js (it is really quite impressive).
This was converted into jMonkey compatible Java by fabsterpal, and posted to a
Github repository
by andychase. Everything seems to have been properly posted and annotated for fully open
source.
While working with the java code, I tripped over some bugs and encountered many spots
where I wished for more extensive comments. My personal learning style is to work from an
operational example. From there, I can make small, incremental changes to help me understand
the larger picture. To that end, I reimplemented the Java code, following my own
conventions and structures.
But the logic and algorithms are all based directly on what I found
in the original Javascript/Java code.
Unfortunately, personal experience with this code, and further research on the web, lead me to believe there is an inherent problem with BSP. Due to the precision limitations on any real computer, artifacts are introduced into more complex shapes. Therefore, I have implemented a different algorithm based on the work of Danilo Balby, Silva Castanheira, who gratiously posted his work into the public domain.
In other words, I am frolicking in my sandbox... But as a firm believer in open source, I am making my
experiments available to all. If there is something here of value to you, feel free to use it.
I will be attempting to keep the posted code fully operational -- but for now, I am making no pledges
about backward compatibility.
If you find a problem, post a ticket
via SourceForge.
Code Structure
I am attempting to retain the CSG code as an independent plug-in with no changes needed within the jme3 core. You will find the interesting stuff in the package "net.wcomohundro.jme3.csg". Some habits die hard (well, they really do not die at all), so I work within the Eclipse IDE, using jMonkey source as provided by the latest stable jme3 SDK. As of 30May2018, that is version 3.2.1
All that being said, I do have a set of core jme3 changes posted in the CSG SVN repository. (oh, come on, you just knew that was coming) I have found the Savable support via XML to be an excellent way to manage my test cases. My core code changes are mostly related to providing reasonable (ie, non NullPointerException) defaults for elements missing from the XML. And I have created a simple XMLLoader plugin for the AssetManager that allows me to load Assets from the XML files. This allows me to create CSG test cases very simply by hand editing XML files. By providing reasonable defaults, I can prune my XML files to a bare minimum.
The core CSG classes are defined in the WCOmoCSG321... jar. This jar can be included within any jMonkey IDE project, which can then utilize all the core functionality. However, if you want to use the XML loader functions, then you will need to include the WCOmoCSGjme321... jar and position it before any of the standard jme3 jars. The XML import functions will then be available. Test files, and their associated assets, are available in the WCOmoCSGtest321... jar. Any and all source can be downloaded from SourceForge.
Features
- Primitive shapes based on any arbitrary Mesh
- Composite geometry based on boolean blending of the shapes
- Materials assigned to the shape apply to the surface generated by that shape in the final geometry. In other words, the result can have multiple Materials.
- CSG specific primitive shapes support faces with different texture scaling and materials applying to the different surfaces (ie, front, back, top, bottom, ...)
- Local lights assigned to the shape apply to the surface generated by that shape in the final geometry. In other words, the result can have Node-scoped lights that apply only to selected subsurfaces.
Basic Elements
To use CSG, you will be working with shapes and geometries.
- CSGShape
- The basic CSG primitive based on any arbitrary Mesh.
- CSGGeometry
- The boolean blending point for the various CSGShapes which results in a final shape to which a single Material is applied.
- CSGGeonode
- The boolean blending point for the various CSGShapes, each with it own optional material, which results in a final shape. The materials and local lights assigned to the primitives carry through onto the surface that they produce in final result. Primitives without an explicit material use the material assigned to the CSGGeonode as a whole.
My original design intent was to define CSGGeometry for the blending point, with an ability to support multiple materials. As I learned more about jMonkey, I found that Geometry can only readily support a single Mesh. To provide for multiple materials that bleed through from the primitives, you really need to leverage a Node with Geometry children. Therefore, CSGGeonode was created. Multiple meshes are produced corresponding to the different materials. CSGGeometry is no longer strictly required, since CSGGeonode provides all the same services. But CSGGeometry does provide optimized processing for those objects that have a single material.
CSG Primitive Shapes
CSGShape can be built from any mesh. No further primitives other than those provided by the core jMonkey services are required, and my original design intent was to not create any CSG specific primitives. But during the course of my testing, I tripped over issues around textures for Box, Cylinder, and Sphere. Therefore, I have created some CSG primitives.
The CSG primitives try to take a unified approach to their definition. This includes the idea of shapes produced by multiple slices taken along the z-axis. And retaining the concept of a face (front, back, top, bottom, ...), where the texture on each surface may be independently scaled and a different Material applied.
- For a CSGBox, this means that a single repeating texture can be appropriately scaled to remain undistorted for any elongated edge.
- For a CSGCylinder or CSGPipe, the closed end caps are not radially distorted, but simply represent a circular cutout of the texture, which can be independently scaled.
- For a CSGSphere, there is currently no special definition of a surface.
Other enhancements include:
- The radial distortion of the texture at the Sphere's poles has been eliminated.
- You can choose to run the curved surface texture of a Cylinder along the height, rather than along the circumference.
- An x/y scale can be applied to every individual slice along the z-axis.
- A rotation can be applied to every individual slice around the z-axis. This results in a twisted final shape.
- A simple Spline generator that can easily produce a torus or a helix.
- LOD processing is supported by reducing the number of slices by a given percentage.
A future enhancement is to reduce the number of radial points as well. - TangentBinormal generation can be triggered by a setting in the XML Savable file.
Licensed - BSD like jMonkey
New BSD (3-clause) License. In other words, you do whatever makes you happy!
Download/Access the Code
jMonkeyCSG is managed via a SourceForge project which you can reference here. The .jar and .zip files can be downloaded from here. All source is available via the SourceForge SVN repository.
The jMonkey IDE
As I stated earlier, I work in Eclipse, referencing the jme3 source as provided by a stable release of the jme3 SDK. I am not too familiar with the jMonkey IDE, but have gotten CSG to work simply by including the core CSG jar file in the Libraries section of a jMonkey IDE project.
Getting Started
The simplest example is to add some shapes into a geometry, regenerate that geometry and apply a Material, and add the geometry into your scene.
// Blend shapes into a geometry
CSGGeometry aGeometry = new CSGGeometry();
aGeometry.setMaterial( new Material( assetManager, "Common/MatDefs/Misc/ShowNormals.j3md" ) );
// Start with a sphere
CSGShape aSphere = new CSGShape( "Sphere1", new Sphere( 32, 32, 1.3f ) );
aGeometry.addShape( aSphere );
// Subtract out a cube
CSGShape aCube = new CSGShape( "Box", new Box(1,1,1) );
aGeometry.subtractShape( aCube );
// Produce the final shape
aGeometry.regenerate();
// Now add aGeometry to your scene
If you want to apply materials to the primitives, and have those materials appear on the appropriate surfaces in the final result, do something like the following.
// Blend shapes into a geonode with an overall material
CSGGeonode aGeometry = new CSGGeonode();
aGeometry.setMaterial( new Material( assetManager, "Common/MatDefs/Misc/ShowNormals.j3md" ) );
// Start with a cube
CSGShape aCube = new CSGShape( "Box", new Box(1,1,1) );
aGeometry.addShape( aCube );
// Subtract out a colored cylinder
CSGShape aCylinder = new CSGShape( "Cylinder", new Cylinder( 32, 32, 1.1f, pLength, true ) );
Material mat1 = new Material( assetManager, "Common/MatDefs/Misc/Unshaded.j3md" );
mat1.setColor( "Color", ColorRGBA.Yellow );
aCylinder.setMaterial( mat1 );
aGeometry.subtractShape( aCylinder );
// Produce the final shape
aGeometry.regenerate();
// Now add aGeometry to your scene
Test Cases
Various test cases are included in the SVN repository, all based on the Savable XML format. For example, a corridor can be created by subtracting a cylinder from an elongated box, and then cutting out a doorway. As you can see, it is quite easy to build up complex examples very quickly by editing the XML file.
<net.wcomohundro.jme3.csg.CSGLinkNode fname='CSGSample'>
<lights class='com.jme3.light.LightList'>
<lights>
<com.jme3.light.AmbientLight name='WhiteLight' enabled='true'>
<color class='com.jme3.math.ColorRGBA' r='1' g='1' b='1' a='1'/>
</com.jme3.light.AmbientLight>
</lights>
</lights>
<children>
<net.wcomohundro.jme3.csg.CSGGeonode name='ACorridor'
materialName='Textures/Rock/Rock1Rpt.xml'>
<shapes>
<net.wcomohundro.jme3.csg.CSGShape name='Exterior'>
<mesh class='net.wcomohundro.jme3.csg.shape.CSGBox'
xExtent='1.0' yExtent='1.0' zExtent='1.0'>
<faceProperties>
<net.wcomohundro.jme3.csg.shape.CSGFaceProperties face='FRONT_BACK' scaleX='1' scaleY='1.0'/>
<net.wcomohundro.jme3.csg.shape.CSGFaceProperties face='LEFT_RIGHT' scaleX='10' scaleY='1.0'/>
<net.wcomohundro.jme3.csg.shape.CSGFaceProperties face='TOP_BOTTOM' scaleX='1' scaleY='10.0'/>
</faceProperties>
</mesh>
<transform class='com.jme3.math.Transform'>
<scale class='com.jme3.math.Vector3f' x='1.0' y='1.0' z='10.0'/>
</transform>
</net.wcomohundro.jme3.csg.CSGShape>
<net.wcomohundro.jme3.csg.CSGShape name='Interior' operator='DIFFERENCE'
materialName='Textures/BrickWall/BrickWallRpt.xml'>
<mesh class='net.wcomohundro.jme3.csg.shape.CSGCylinder'
closed='true' height='1.0' radius='0.5' textureMode='FLAT_LINEAR'>
<faceProperties>
<net.wcomohundro.jme3.csg.shape.CSGFaceProperties face='SIDES' scaleX='9.95' scaleY='3.0'/>
</faceProperties>
</mesh>
<transform class='com.jme3.math.Transform'>
<scale class='com.jme3.math.Vector3f' x='1.95' y='1.95' z='19.9'/>
</transform>
</net.wcomohundro.jme3.csg.CSGShape>
<net.wcomohundro.jme3.csg.CSGShape name='Doorway' operator='DIFFERENCE'>
<mesh class='net.wcomohundro.jme3.csg.shape.CSGBox'
xExtent='0.9' yExtent='0.5' zExtent='0.9'/>
<transform class='com.jme3.math.Transform'>
<translation class='com.jme3.math.Vector3f' x='0' y='0.5' z='10'/>
</transform>
</net.wcomohundro.jme3.csg.CSGShape>
</shapes>
</net.wcomohundro.jme3.csg.CSGGeonode>
</children>
</net.wcomohundro.jme3.csg.CSGLinkNode>


There are several interfaces inside GLFW. Each interface has its own area of responsibility and its own naming conventions.
The most well-known is the public interface, described in the glfw3.h header file. This is implemented in source files shared by all platforms and these files contain no platform-specific code. This code usually ends up calling the platform and internal interfaces to do the actual work.
The public interface uses the OpenGL naming conventions except with GLFW and glfw instead of GL and gl. For struct members, where OpenGL sets no precedent, it use headless camel case.
Examples: glfwCreateWindow
, GLFWwindow
, GLFW_RED_BITS
The native interface is a small set of publicly available but platform-specific functions, described in the glfw3native.h header file and used to gain access to the underlying window, context and (on some platforms) display handles used by the platform interface.
The function names of the native interface are similar to those of the public interface, but embeds the name of the interface that the returned handle is from.
Examples: glfwGetX11Window
, glfwGetWGLContext
The internal interface consists of utility functions used by all other interfaces. It is shared code implemented in the same shared source files as the public and event interfaces. The internal interface is described in the internal.h header file.
The internal interface is in charge of GLFW's global data, which it stores in a _GLFWlibrary
struct named _glfw
.
The internal interface uses the same style as the public interface, except all global names have a leading underscore.
Examples: _glfwIsValidContextConfig
, _GLFWwindow
, _glfw.monitorCount
The platform interface implements all platform-specific operations as a service to the public interface. This includes event processing. The platform interface is never directly called by application code and never directly calls application-provided callbacks. It is also prohibited from modifying the platform-independent part of the internal structs. Instead, it calls the event interface when events interesting to GLFW are received.
The platform interface mirrors those parts of the public interface that needs to perform platform-specific operations on some or all platforms. The are also named the same except that the glfw function prefix is replaced by _glfwPlatform.
Examples: _glfwPlatformCreateWindow
The platform interface also defines structs that contain platform-specific global and per-object state. Their names mirror those of the internal interface, except that an interface-specific suffix is added.
Examples: _GLFWwindowX11
, _GLFWcontextWGL
These structs are incorporated as members into the internal interface structs using special macros that name them after the specific interface used. This prevents shared code from accidentally using these members.
Examples: window->win32.handle
, _glfw.x11.display
The event interface is implemented in the same shared source files as the public interface and is responsible for delivering the events it receives to the application, either via callbacks, via window state changes or both.
The function names of the event interface use a _glfwInput
prefix and the ObjectEvent pattern.
Examples: _glfwInputWindowFocus
, _glfwInputCursorPos
Static functions may be used by any interface and have no prefixes or suffixes. These use headless camel case.
Examples: isValidElementForJoystick
GLFW uses a number of configuration macros to select at compile time which interfaces and code paths to use. They are defined in the glfw_config.h header file, which is generated from the glfw_config.h.in
file by CMake.
Configuration macros the same style as tokens in the public interface, except with a leading underscore.
Examples: _GLFW_WIN32
, _GLFW_BUILD_DLL
Last update on Fri Jul 22 2022 for GLFW 3.3.8


Have you ever received a workout from your coach that reads something like this?
3 sets of 1600m @ 10k pace, 400m recover, 1200m @ 5k pace, 400m recover, 800m @ 5k pace, 400m recover, 300m @ 1 mile pace, 3 minutes restThe split tool is to help you figure out what speeds to run each of the intervals (e.g.: 300m @ 1-mile pace) by plugging in your race results for the respective distances and breaking up the "splits" so you know how fast to run during each phase of your workout.
tip!: write the appropriate splits on a wristband or your arm so you don't forget during in your workout
The Age Grading (handicap tables) used in this tool are based on world record performances in each discipline/age group. By comparing against these times which improve/degrade with age one can get a better handle how one's performances compare with their performances at previous ages and those in different age classes.
The Age-graded tables were researched and compiled by the WMA (formerly WAVA), the world governing body for Masters Track & Field, Long Distance Running and Racewalking. Age Grade tables exist for ages 8 through 100 for all major events.


Other
WGLEditor is a project that permits to realize online your 3D graphics with the support of an interface.
It's a php application based on BabylonJS and Bootstrap.
Realized by: Michele Cirillo Contact<EMAIL_ADDRESS>.


Vinyl Destination
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Signal class
A Signal that can be subscribed to and emitted.
For example:
var s = new Signal();
s.on((arg) => print('Emitted signal with arg: $arg'));
s.emit(1)
> Emitted signal with arg: 1
Results can be collected from signal handlers which can be Future or otherwise:
var s = new Signal();
s.on((arg) => arg);
s.on((arg) => new Futures.immediate(arg));
s.emit(1).then((results) => print('Results of callbacks: $results'));
> Results of callbacks: [1, 1]
class Signal { final List<Callback> subscriptions = <Callback>[]; /** * Emits the signal by calling all subscribers with the given argument. * * The return value is a future which will fire with a list of results from * all signal handlers. */ Future<List> emit(dynamic argument) { var results = <Future>[]; for (Callback subscription in subscriptions) { var result = subscription(argument); results.add(result is Future ? result : new Future.immediate(result)); } return Futures.wait(results); } /** * Connects a callback to this signal. */ on(Callback callback) => subscriptions.add(callback); }
Methods
Future<List> emit(argument) #
Emits the signal by calling all subscribers with the given argument.
The return value is a future which will fire with a list of results from all signal handlers.
Future<List> emit(dynamic argument) { var results = <Future>[]; for (Callback subscription in subscriptions) { var result = subscription(argument); results.add(result is Future ? result : new Future.immediate(result)); } return Futures.wait(results); }


Animal Crossing Villager Insights
Please view dashboard on desktop full screen mode!
What affects the popularity of a villager?
Explore the following in this dashboard!
- Overall Popularity Ranking of Villagers
- Popularity Ranking by Gender
- Popularity Ranking by Personality
- Popularity Ranking by Species
- Popularity Ranking by Horoscope
- Popularity Ranking by Skill
- Popularity Ranking by Goal
- Popularity Ranking by Style
- Popularity Ranking by Favorite Song


Who We Are And How We Got Here
- June Avila, Customer Success Lead, Vantage Analytics
- Hannah Loshak, Project Coordinator, Centre for Effective Practice
- Emily Porta, Scrum Master, Rangle.io
What This Talk Is about
- You have a unique skill set that can open doors to a wide variety of careers that don’t start with a capital L.
- Bringing your skills into a new career can not only teach you new skills, but also forward the momentum of ‘librarianship’ as a whole.
- We should consider that the future of librarianship, for most, might take place largely outside of the library.
how we sold our MLIS skills outside the library world
- Step one: you have to learn to talk to people who aren’t librarians
- When you enter into non-library worlds, you are the expert
- Learn about fields outside libraries by talking to people in roles you might see yourself in
- Learn the culture of the industry you’re getting into and understand that the job application process can be very different
- Seeing new industry jobs as a learning opportunity - you want to gain their skills as much as they want yours
- Manage your online presence: Linkedin, Twitter, personal homepage, portfolio
Positions and Careers outside of MLIS
- Scrum Master, (Agile) Project Manager, Development Manager
- Customer Success/Support
- Project Coordinator
Also: User Experience Design/Researcher, Information Architect, Database Admin, Web Master, Technical Writer, Quality Improvement/Assurance, Knowldge Translation, Information Specialist, Content Creator, Content Marketer, SEO Specialist, Social Media Coordinator, Prospect Researcher, Business Analyst, Data Analyst, Entrepreneur!
Skills and knowledge desired in non-library occupations
Personality traits:
- (Servant) leadership
- Communication and situational flexability
- Passionate, with follow-through
- Problem solver, helper
- Empathetic, and friendly!
Skills and knowledge desired in non-library occupations
Skills:
- Any and all technical skills
- (Web) design skills
- Project management
- Critical thinking
- Writing
- Leadership
Next Steps
If you're thinking of branching out in to a career outside the big L, here's what you can do:
- Do research into positions. Cast a wide net.
- Use linkedin/twitter/personal contacts to get info interviews with people in that field. Stay in touch.
- Match up what interested you in librarianship to a new career space.
- Start gaining the relevant specific skills and experience! This will not be a straight path.
The End!
Take-aways:
Be open to learning, be flexible, open yourself up to new experiences
Learn where to find opportunity: come to terms with the fact that your dream might not happen from day one; getting skills and continuous growth and improvement is more important
At the same time: push yourself, challenge situations where you are not valued as a worker, have a life plan
Questions?
JUNE: @juneavila
HANNAH: @hannahloshak
EMILY: @agentemily


| Top |
| #define | CAIRO_VERSION_ENCODE() |
| #define | CAIRO_VERSION_STRINGIZE() |
| int | cairo_version () |
| const char * | cairo_version_string () |
| #define | CAIRO_VERSION |
| #define | CAIRO_VERSION_MAJOR |
| #define | CAIRO_VERSION_MINOR |
| #define | CAIRO_VERSION_MICRO |
| #define | CAIRO_VERSION_STRING |
Cairo has a three-part version number scheme. In this scheme, we use even vs. odd numbers to distinguish fixed points in the software vs. in-progress development, (such as from git instead of a tar file, or as a "snapshot" tar file as opposed to a "release" tar file).
_____ Major. Always 1, until we invent a new scheme. / ___ Minor. Even/Odd = Release/Snapshot (tar files) or Branch/Head (git) | / _ Micro. Even/Odd = Tar-file/git | | / 1.0.0
Here are a few examples of versions that one might see.
Releases -------- 1.0.0 - A major release 1.0.2 - A subsequent maintenance release 1.2.0 - Another major release Snapshots --------- 1.1.2 - A snapshot (working toward the 1.2.0 release) In-progress development (eg. from git) -------------------------------------- 1.0.1 - Development on a maintenance branch (toward 1.0.2 release) 1.1.1 - Development on head (toward 1.1.2 snapshot and 1.2.0 release)
CAIRO_VERSION_ENCODE()
to perform the encoding.
Compile-time ------------ CAIRO_VERSION_STRING Human-readable CAIRO_VERSION Encoded, suitable for comparison Run-time --------cairo_version_string()
Human-readablecairo_version()
Encoded, suitable for comparison
##if CAIRO_VERSION >= CAIRO_VERSION_ENCODE(1, 0, 0) printf ("Compiling with suitable cairo version: %s\n", %CAIRO_VERSION_STRING); ##endif if (cairo_version() >= CAIRO_VERSION_ENCODE(1, 0, 0)) printf ("Running with suitable cairo version: %s\n", cairo_version_string ());
#define CAIRO_VERSION_ENCODE(major, minor, micro)
This macro encodes the given cairo version into an integer. The numbers
returned by CAIRO_VERSION
and cairo_version()
are encoded using this macro.
Two encoded version numbers can be compared as integers. The encoding ensures
that later versions compare greater than earlier versions.
major |
the major component of the version number |
|
minor |
the minor component of the version number |
|
micro |
the micro component of the version number |
Since 1.0
#define CAIRO_VERSION_STRINGIZE(major, minor, micro)
This macro encodes the given cairo version into an string. The numbers
returned by CAIRO_VERSION_STRING
and cairo_version_string()
are encoded using this macro.
The parameters to this macro must expand to numerical literals.
major |
the major component of the version number |
|
minor |
the minor component of the version number |
|
micro |
the micro component of the version number |
Since 1.8
int
cairo_version (void
);
Returns the version of the cairo library encoded in a single
integer as per CAIRO_VERSION_ENCODE
. The encoding ensures that
later versions compare greater than earlier versions.
A run-time comparison to check that cairo's version is greater than or equal to version X.Y.Z could be performed as follows:
if (cairo_version() >= CAIRO_VERSION_ENCODE(X,Y,Z)) {...}
See also cairo_version_string()
as well as the compile-time
equivalents CAIRO_VERSION
and CAIRO_VERSION_STRING
.
Since 1.0
const char *
cairo_version_string (void
);
Returns the version of the cairo library as a human-readable string of the form "X.Y.Z".
See also cairo_version()
as well as the compile-time equivalents
CAIRO_VERSION_STRING
and CAIRO_VERSION
.
Since 1.0
#define CAIRO_VERSION
The version of cairo available at compile-time, encoded using
CAIRO_VERSION_ENCODE()
.
Since 1.0
#define CAIRO_VERSION_MAJOR USE_cairo_version_OR_cairo_version_string_INSTEAD
The major component of the version of cairo available at compile-time.
Since 1.0
#define CAIRO_VERSION_MINOR USE_cairo_version_OR_cairo_version_string_INSTEAD
The minor component of the version of cairo available at compile-time.
Since 1.0
#define CAIRO_VERSION_MICRO USE_cairo_version_OR_cairo_version_string_INSTEAD
The micro component of the version of cairo available at compile-time.
Since 1.0


I am an expert in both experimental and computational genomics. I was also involved in the technology development, performed analyses of the technical noise of microarray platforms and took care of transgenic mouse colonies and genetically engineered cell cultures.
Curriculum VitaeI am a senior computer science major who is a highly motivated individual and a self-learner. I am interested in Computational Biology, Bioinformatics, and Machine Learning for Biological Data. I am seeking to Further my knowledge in computational biology, and programming for scientific data.
Curriculum Vitae


|
Bitstream Interpretation Library (BIL)
0.1
|
Files | |
| file | DeviceCfgDb.cpp [code] |
| Contains definition of DeviceCfgDb class. | |
| file | DeviceCfgDb.hpp [code] |
| Contains declaration of DeviceCfgDb class. | |
| file | DeviceCfgDbFiller.cpp [code] |
| Contains definition of DeviceCfgDbFiller class. | |
| file | DeviceCfgDbFiller.hpp [code] |
| Contains declaration of DeviceCfgDbFiller class. | |
| file | DeviceCfgDbStats.cpp [code] |
| Contains definition of DeviceCfgDbStats class. | |
| file | DeviceCfgDbStats.hpp [code] |
| Contains declaration of DeviceCfgDbStats class. | |
| file | PIPBitValue.cpp [code] |
| Contains definition of PIPBitValue class. | |
| file | PIPBitValue.hpp [code] |
| Contains declaration of PIPBitValue class. | |
| file | PIPControlSet.cpp [code] |
| Contains definition of PIPControlSet class. | |
| file | PIPControlSet.hpp [code] |
| Contains declaration of PIPControlSet class. | |
| file | TileTypeCfgDb.cpp [code] |
| Contains definition of TileTypeCfgDb class. | |
| file | TileTypeCfgDb.hpp [code] |
| Contains declaration of TileTypeCfgDb class. |


Rachael Arnold • @raevenfea •<EMAIL_ADDRESS>Vermont Works for Women • Step Up to IT
Git is an open-source, distributed version control system. It:
Graphical User Interface (GUI)
Command Line Interface (CLI)
GitHub is a web-based host for Git repositories and:
Browser (GitHub.com)
Browser (view of a project page)
We're using GitHub’s GUI for Git in this workshop.
A bit confusing, right? If it helps:
Things in the desktop application:
Git
(all about version control)
Things in the browser:
GitHub
(collaborating with the outside world)
Commands we’re going to learn:
Note: the following examples show both the GUI and CLI versions for reference, but don’t mix them when you’re working or you’ll end up with weird errors.
Please follow along on your own computer, and ask questions if you’re stuck!
init
)GUI
init
CLI
hello-world$ git init
add
)Create a README.md
and save to your project directory
We call this staging files.

GUI
reset
In the CLI, add
only the files you want to commit. If you add a file you don’t want to commit, use reset
to unstage the file.
CLI
hello-world$ git add README.md
hello-world$ git add my-image.png
hello-world$ git reset HEAD README.md
Unstaged changes after reset:
M README.md
hello-world$
reset
The status
after reset. Note that status
provides helpful reminders for how to add or remove files from the staging area.
 to unstage)
new file: my-image.png
Changes not staged for commit:
(use "git add ..." to update what will be committed)
(use "git checkout -- ..." to discard changes in working directory)
modified: README.md
hello-world$
log
)GUI
log
CLI
hello-world$ git log
commit e52416ead5588a1a8e8304d4523729a4dd3a9cf3
Author: Rachael Arnold
Date: Mon Feb 16 22:32:05 2015 -0500
Update README.md
commit 5dd358670179622c7640182439837d67883f8882
Author: Rachael Arnold
Date: Mon Feb 16 22:27:44 2015 -0500
Add my-image.png
commit 24d8c59bc4a6c817721412762c29e2454626d1d1
Author: Rachael Arnold
Date: Mon Feb 16 21:54:14 2015 -0500
Adding README.md
:q
Branches make it simple to work on experiments, major content changes, or bug fixes without danger of messing up existing work. You can continue to commit, but it won't change your main code base.
branch
)GUI
branch
CLI
hello-world$ git branch my-experiment
checkout
)GUI
checkout
CLI
hello-world$ git checkout master
Branches aren't much help if they live off on their own forever. Merging allows you to integrate changes from one branch into another.
merge
)GUI
merge
CLI
hello-world$ git checkout master
hello-world$ git merge my-experiment
GUI
merge
conflictsCLI
hello-world$ git status
On branch master
You have unmerged paths.
(fix conflicts and run "git commit")
Unmerged paths:
(use "git add ..." to mark resolution)
both modified: README.md
no changes added to commit (use "git add" and/or "git commit -a")
hello-world$
To resolve conflicts, edit them in your normal file editor. Make sure to remove all merge flags
Once you've resolved all the conflicts, commit
the changes
GUI
CLI
hello-world$ git commit -a -m "Merge branch 'my-experiment'"
The -a
is a shortcut for git add
all the files with changes.
push
)Share your code with others by publishing to a remote (in this case, GitHub)
GUI
remote
, push
CLI
hello-world$ git remote add origin git@github.com:username/hello-world
hello-world$ git push origin master
Check it out in the browser on GitHub
You can even edit some files online
pull
)When other changes are made (by you online, or by others who've pushed), you need to pull
your changes.
GUI—GitHub Desktop. makes it easy by changing Publish to Sync
pull
CLI
hello-world$ git pull
remote: Counting objects: 3, done.
remote: Compressing objects: 100% (3/3), done.
remote: Total 3 (delta 1), reused 0 (delta 0), pack-reused 0
Unpacking objects: 100% (3/3), done.
From https://github.com/raearnold/hello-world
88c0549..0ede7f1 master -> origin/master
Updating 88c0549..0ede7f1
Fast-forward
README.md | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
hello-world$
Copy projects and work on them in your own repo
Browser
clone
Once you’ve fed a project, clone
it locally
GUI
clone
fork
is unique to GitHub; it’s all about permissions, as you can't contribute directly to repos that you haven't been granted access to. So, fork
in the browser.
Then clone
the forked repository to your local machine.
CLI
hello-world$ git clone https://github.com/raearnold/reveal.js.git
Once you've commited changes, you can ask the owners of the repositories to include your changes via a pull request.
GUI
Managing requests is beyond the basics, but this is what the request looks like in-browser.
Mario
and


You may also extend or modify the hierarchies to add other objects that are not active nodes by default. If custom objects wish to use the hierarchies, you will need to add instance data and message handlers for their classes. The following steps must be taken to add a new node in a hierarchy:
HierarchicalGrab
.
MSG_META_MUP_ALTER_FTVMC_EXCL
. This method alters the custom instance field for the grab and release messages for all hierarchies. You must call the superclass in your handler.
FlowUpdateHierarchicalGrab()
. You can also add behavior exhibited when the object gains or loses the exclusive. Depending on what you are subclassing, your default behavior may already take care of this. For instance subclasses of
VisClass
automatically handle losing and gaining the target exclusive.
MSG_META_SEND_CLASSED_EVENT
with the
TravelOption
of the particular hierarchy you are extending. The way you handle this message depends on the hierarchy affected, as discussed below.TO_FOCUS and TO_TARGET requests should only travel down hierarchies of the same name. If no further travel is possible, the method should pass the event on to the superclass for handling. TO_MODEL requests should only travel down the Model hierarchy if it exists and the next optr is non-null.


Hush has been building the first ever open source private messenger service based on Zcash technology. Hush & Komodo not only share core developers, but coinciding views on the importance of independent right to privacy.
[dscrd-hush] <dukeleto> that is a good clue, that is what the JS error is complaining about
[dscrd-hush] <dukeleto> i tried to regenerate JS with grunt compile and everything broke
GatewayBOT11-Jan-19 08:19 PM
[dscrd-hush] <AkiraX> Good job folks
[dscrd-hush] <AkiraX> Keep it up
[dscrd-hush] <AkiraX> Let’s support duke where we can
GatewayBOT11-Jan-19 09:43 PM
[dscrd-hush] <heguli97> I just want to thank everyone who make and want to make hush better, i really believe hush can attract a large audience sometime in the near future.(edited)
GatewayBOT12-Jan-19 05:44 AM
[dscrd-hush] <赖红光> How did HUSH get 51%? I thought it was covered by komodo dPoW?

GatewayBOT12-Jan-19 08:35 AM
[dscrd-hush] <halo kitty rules> No, they are waiting for Hush 2.0.1 to be released.
GatewayBOT12-Jan-19 08:14 PM
[dscrd-hush] <dukeleto> FYI been working on fixing explorer and various other things, as you can see from github channel
[dscrd-hush] <dukeleto> all local mods that run our explorer are now on the main github repo, instead of only being uncommitted changes on our server, running from a fork
[dscrd-hush] <dukeleto> thanks to @ITM for help and moral support and testing
GatewayBOT12-Jan-19 08:52 PM
[dscrd-hush] <AkiraX> Thanks for the update
GatewayBOT12-Jan-19 09:15 PM
[dscrd-hush] <gilardh> I tried to install yesterday to configure a development environment on my computer to watch what is happening on the explorer. It was a failure, a lot of errors during the installation. I feel that it can not be developed under Windows.
[dscrd-hush] <dukeleto> i don't think insight support running on windows, i've never heard of somebody doing it
[dscrd-hush] <dukeleto> it's probably possible, but not easy
[dscrd-hush] <dukeleto> this is more of a "the server environment is messed up" versus "there is a bug in the code" issue
[dscrd-hush] <dukeleto> all the moral support is appreciated
[dscrd-hush] <gilardh> I would have liked to give you the solution.
GatewayBOT13-Jan-19 02:09 PM
[dscrd-hush] <AkiraX> Anyone seen madbuda?
GatewayBOT13-Jan-19 04:04 PM
[dscrd-hush] <denio> Madbuda? Havent seen him for a long Time
GatewayBOT13-Jan-19 05:18 PM
[dscrd-hush] <dukeleto> he retired from the cryptocoin world, as far as I know. He was the one that added bitcore to Hush (which various other coins like KMD/ZEL/others then used), so many people rely on his work. Thanks, madbuda.
GatewayBOT13-Jan-19 07:28 PM
[dscrd-hush] <Takoy_Nahal> Good developers worked at Hush
GatewayBOT13-Jan-19 10:28 PM
[dscrd-hush] <kot> sup
[dscrd-hush] <kot> i do not wanna be rude or anything, but has the developers contacted changelly, its another easy exchange.(edited)
[dscrd-hush] <kot> ive been mining, and i do wanna exchange my coins much more easier.
GatewayBOT14-Jan-19 12:43 AM
[dscrd-hush] <heguli97> No worries, we are always interested in listing to new exchanges and we'll check it out. @kot @Berg
Token exchange listing on Changely. List your token or coin on our instant cryptocurrency exchange to increase your market cap and boost your crypto business
GatewayBOT14-Jan-19 02:37 AM
[dscrd-hush] <juni> hush in crytopia will lost?
GatewayBOT14-Jan-19 03:27 AM
[dscrd-hush] <kot> Well the team doesn’t know what’s going on, and you have to contact the staff of crytopia.
[dscrd-hush] <kot> I’m just hoping that they add it to that easier exchange.
[dscrd-hush] <kot> We just need a white paper.
GatewayBOT14-Jan-19 04:03 AM
[dscrd-hush] <heguli97> @juni they are safe
GatewayBOT14-Jan-19 11:50 AM
[dscrd-hush] <juni> btch dead
[dscrd-hush] <juni> i.can't.log in btchush.org
GatewayBOT14-Jan-19 01:12 PM
[dscrd-hush] <heguli97> Thanks for letting us know, dukeleto will have to take a look at it.
A hush blockchain API for web wallets. Contribute to MyHush/insight-api-hush development by creating an account on GitHub.
[dscrd-hush] <gilardh> Hello, @TheTrunk
[dscrd-hush] <TheTrunk> Hi
[dscrd-hush] <gilardh> strange these 2 identical lines
[dscrd-hush] <TheTrunk> it is probably a typo introduced in latest commit
[dscrd-hush] <gilardh> Duke thinks there is a configuration problem in explorer but not problem UI.(edited)
[dscrd-hush] <gilardh> I did not manage my Windows test platform.
[dscrd-hush] <gilardh> Do you do the devs in what environment? @TheTrunk
[dscrd-hush] <TheTrunk> yes. I used to be on hush team. The explorer was basically set up by me.
[dscrd-hush] <TheTrunk> Looking if I have still access to the server
[dscrd-hush] <gilardh> I know you worked on HUSH. We have already traded together.
[dscrd-hush] <gilardh> And I saw your name in many commit.
GatewayBOT14-Jan-19 02:50 PM
[dscrd-hush] <TheTrunk> looks like I do not have access to serer anymore. If you need some help with making it working, doing haproxy correctly, certificates, just ping me
GatewayBOT14-Jan-19 03:03 PM
[dscrd-hush] <heguli97> Thanks for helping out
GatewayBOT14-Jan-19 05:23 PM
[dscrd-hush] <dukeleto> @TheTrunk I appreciate you offering to help
[dscrd-hush] <dukeleto> that duplicated line in status.js does seem to be a bug, good catch. I had to merge together local changes and change git remotes, and it looks like I introduced that bug when dealing with conflicts
[dscrd-hush] <dukeleto> not sure that is causing the current problem, tho
[dscrd-hush] <dukeleto> @TheTrunk current core problem is that when running grunt compile, it succeeds, but I get an empty angular.min.js, and then the app dies when trying to use angular stuff
[dscrd-hush] <gilardh> Be careful, the value of startTs is not the same on both lines.
startTs: '1479553967000'
startTs: '1479463967000'
[dscrd-hush] <dukeleto> i am not sure if there is a command to compile/minify api stuff, i only see a gruntfile in insight-ui-hush(edited)
[dscrd-hush] <dukeleto> startTs issue is not causing the UI problem
[dscrd-hush] <dukeleto> not sure how api even worked, except that it's not using the latest source on disk, because it hasn't been restarted
[dscrd-hush] <dukeleto> @gilardh good to know. it's just used to render a "start date" in the ui
[dscrd-hush] <dukeleto> @TheTrunk I guess I need to understand how to correctly regen/minify JS sources of api/ui, and restart correctly. Maybe I am in the wrong dir or some env variable is not set, and it can't find angular
GatewayBOT14-Jan-19 06:14 PM
[dscrd-hush] <TheTrunk> you can use the old angular.min.js . I am not sure why its not generating it correctly. The main.min.js should be generated correctly tho
[dscrd-hush] <TheTrunk> Ill try to play with it for a while
GatewayBOT14-Jan-19 06:26 PM
[dscrd-hush] <TheTrunk> Works correctly for me
npm install
bower install
grunt compile
[dscrd-hush] <dukeleto> this server environment seems messed up, and I am not sure the old angular.min.js was committed or saved. It got over-ridden with a zero length version. I tried copying over the angular.min.js from the btch explorer, but that didn't work either
[dscrd-hush] <dukeleto> bower/grunt is not installed globally, i am not sure if that is messing things up
[dscrd-hush] <dukeleto> main.js and main.min.js are created successfully, but angular is messed up
[dscrd-hush] <dukeleto> all 3 command from @TheTrunk run successfully, but angular is still messed up
[dscrd-hush] <dukeleto>
Uncaught Error: Moment cannot be found by angular-moment! Please reference to: https://github.com/urish/angular-moment
at c (angularjs-all.min.js:13)
at angularjs-all.min.js:13
at angularjs-all.min.js:13
[dscrd-hush] <dukeleto> happens when I copy an old version of angularjs-all.min.js from a testnet version of the explorer
GatewayBOT14-Jan-19 07:06 PM
[dscrd-hush] <TheTrunk> I see that in hush repository the angular is correct. You do not have to run those commands on the server. I suppose there is a folder mynode which contains node_modules. In node_modules there should be insight-ui-hush, try removingthis insight-ui-hush, git clone insight-ui-hush into these node_modules, CD into insight-ui-hush and npm install. Then launch the explorer.
[dscrd-hush] <dukeleto> @TheTrunk to clarify, i made a small change in the ui + api JS (to add notarized data), and that is why I thought I needed to regenerate stuff. I will try your trick
[dscrd-hush] <TheTrunk> I do not see any change done to insight ui. The notarization change on api should work correctly
[dscrd-hush] <dukeleto> i added Notarized to the header view thingy
[dscrd-hush] <dukeleto> maybe something didn't get pushed correctly
[dscrd-hush] <TheTrunk> hmm I do not see the commits on github. There is something in insight-api but not in ui


It appears that by using calc() and vw we can get responsive typography that scales perfectly between specific pixel values within a specific viewport range.
The problem with the common approach to responsive typography is that it is jumpy and requires a lot of media queries.
Viewport units are fluid but lack precise control over font-size.
Typically you might use a table like this to work out the range of font sizes across different resolutions.
| Viewport units: | 1vw | 2vw | 3vw | 4vw | 5vw |
|---|---|---|---|---|---|
| Viewport size | font-size in pixels | ||||
| 400px | 4px | 8px | 12px | 16px | 20px |
| 500px | 5px | 10px | 15px | 20px | 25px |
| 600px | 6px | 12px | 18px | 24px | 30px |
| 700px | 7px | 14px | 21px | 28px | 35px |
| 800px | 8px | 16px | 24px | 32px | 40px |
| 900px | 9px | 18px | 27px | 36px | 45px |
| 1000px | 10px | 20px | 30px | 40px | 50px |
| 1100px | 11px | 22px | 33px | 44px | 55px |
| 1200px | 12px | 24px | 36px | 48px | 60px |
Looking at the table you can see there are many limitations. There is no way to scale between 16px and 36px for example over the given viewport sizes. That is a shame because this is the type of control designers expect (and should expect).
Imagine you want the smallest font-size to be 12 pixels and then once the device width is greater than 400px you want the font-size to gradually increase to 24px and stop scaling by the time the viewport reaches 800px. That is exactly what this demo does!
This is achieved by using viewport units in combination with calc().
More details here: https://madebymike.com.au/writing/precise-control-responsive-typography/


We will make the quality of your life better
We are an online store of modern trendy sports shoes and accessories. On our site you will find products for any style, age and financial capabilities. Every season we replenish our online store with relevant news.
We work only with the best suppliers and manufacturers of sports shoes in the world. Our employees carefully monitor the quality of the shoes and the materials from which it is made.
Our mission is what drives us to do everything possible to expand human potential. We do that by creating groundbreaking sport innovations, by making our products more sustainably, by building a creative and diverse global team and by making a positive impact in communities where we live and work.
Just be happy......
Here's everything you always wanted to know about running shoes, but were afraid to ask: What is the best running shoe? There is only the best running shoe for you. Because each runner is unique in how much they train, and what their running style, there is no "perfect" running shoe. The best running shoe for you depends entirely on the shape of your foot, your bio-mechanics and on the amount of running you do. Running shoes are designed to protect your feet from the road, provided traction on different surfaces, cushion the landing shock and support your feet. Not too much to ask, or is it? Key points on picking the right running shoe: If you experiment,you're not alone. Picking the right shoes for running is more of an art than a science. Many runners experiment with different brands and models until they find just the right fit, feel and functionality. To shorten your trial and error path follow these steps: Buy shoes designed for running: Running shoes are designed to handle the shock of 2.5 times your body weight that is created by the impact each time your foot strikes the ground. When you're running, you want to have excellent cushioning in both the heel and forefoot to handle this impact. If you plan on running three times a week or more, move up to a real running shoe. Why buy a real running shoe? Because you want to LOOK FAST of course. OK, really, running shoes provide the best protection for your feet, legs and body from the repeated stress of thousands of foot landings per mile. Each time you take a stride and land, your foot has to absorb two to three times your body weight. This repeated impact is different from other sports. Running shoes have built-in features that enable you to run day after day more comfortably and with less chance of over-use injury. Here are some of the advantages of running shoes: Superior Cushioning Flexibility in the right places Stability or Motion control Traction on road or trails Tortional stability – stiff where needed Night-time reflectivity Breathability Feet first: Before you buy Even before you step inside a store, you need to know what type of foot you have. Yeah, it's a stinky job, but somebody's gotta look at your feet.


Player 1's Turn
Player 2's Turn
0Player 1
0Player 2
How do you want to play?
Would you like to be X or O?
It was a draw..

You Won!!! :)


유기동물&보호시설 정보조회 서비스
Smile
Your smile makes me smile
Chality
Chality gives birth another one
Organic Dog
We wait for someone who care us


| DevIL Documentation | Home | Previous | Next |
The ilLoadImage function loads an image from a file.
ILboolean ilLoadImage(
char *FileName
);
The ilLoadImage function allows a general interface to the specific internal file-loading routines. The approach ilLoadImage takes toward determining image types is three-pronged. First, it finds the extension and checks to see if any user-registered functions (registered through ilRegisterLoad) match the extension. If nothing matches, it takes the extension and determines which function to call based on it. Lastly, it attempts to identify the image based on various image header verification functions, such as ilIsValidPngF. If all this checking fails, IL_FALSE is returned with no modification to the current bound image.
IL_COULD_NOT_OPEN_FILE - The file pointed to by
FileName could not be opened. Either the file does not exist
or is in use by another process.
IL_ILLEGAL_OPERATION - There is currently no image bound. Use ilGenImages and ilBindImage before calling this function.
IL_INVALID_EXTENSION - The file could not be loaded based on
extension or header.
IL_INVALID_PARAM - FileName was not valid. It was most
likely NULL.
ilGenImages, ilBindImage, ilLoad, ilLoadF, ilLoadL, ilLoadPal


@* * This template is called from the `index` template. This template * handles the rendering of the page header and body tags. It takes * two arguments, a `String` for the title of the page and an `Html` * object to insert into the body of the page. *@ @import java.util @import helper._ @(keywordCategory: Form[String], platformCountList: List[(Any, Int)], platformFavoriteList: List[(Any, Any)])(implicit request: RequestHeader, messagesProvider: MessagesProvider)
Top 10 Most Post Platforms:
@if(platformCountList != null) {Top 5 Popular Platforms:


The Things Stack binary can be configured with many different options. Those options can be provided as command-line flags, environment variables or using a configuration file.
Configuration Sources
In this reference we will refer to configuration options by name. On this page we will show how the console.ui.canonical-url
option can be configured.
Command-line flags
Command-line flags have the highest priority and, as such, override other means of configuration (environment variable or file). This looks as follows:
$ ttn-lw-stack start console --console.ui.canonical-url "https://thethings.example.com/console"
Environment variables
Environment variables for configuration options are very similar to the command-line flags, except that they are in uppercase, and all separators (.
or -
) are replaced by underscores (_
). Environment variables are also prefixed with TTN_LW_
.
In many cases you’ll want to use a
.env
file that is loaded using thedotenv
command of direnv or theenv_file
option of Docker Compose. You can alsoexport
each environment variable, or runexport $(grep -v '^#' .env | xargs)
to export all variables in the.env
file.
The option from the command-line example from above would look as follows with environment variables:
TTN_LW_CONSOLE_UI_CANONICAL_URL="https://thethings.example.com/console"
Configuration files
You can also configure The Things Stack with a YAML configuration file. This is again similar to the command-line flags, except that each .
represents a YAML node. This allows you to group related options together:
console:
ui:
canonical-url: 'https://thethings.example.com/console'
# other console UI options
# other console options
You can specify the location of the YAML configuration file with the command-line flag -c
or --config
. If this flag is not present, The Things Stack will look for config files in the following locations:
- The current directory
- The user’s home directory (as determined by Go)
- The user’s config directory (as determined by Go)
You can run The Things Stack with the --help
flag, and check the description of the --config
flag for the exact locations that are being checked.
Defaults
The Things Stack can be used for local testing purposes without any custom configuration.
Printing the Current Configuration
You can see the current configuration with the config
command of ttn-lw-stack
or ttn-lw-cli
. By default this will print the configuration as CLI flags. Use the --env
or --yml
flags to print the configuration as environment variables or as YAML.


Getting Started with the AeroGear JavaScript SDK
This document provides a comprehensive guide to integrate and use the Aerogear SDK on your Cordova project.
Prerequisites
Before installing the SDK you will need in your system, at least:
-
Node.js runtime and NPM
Add AeroGear SDK
-
Get your app’s configuration from the AeroGear Mobile CLI. This JSON file contains custom confguration data for your project and shouldn’t be changed manually. Every time a new service is provisioned the file has to be replaced by a new one.
-
Install the AeroGear SDK base project "app" in your Javascript project, which is available on NPM under the @aerogear org. Run the following command on your terminal:
npm install @aerogear/app
This package provides a way to initialize and prepare the client in order to use the SDK, based on the configuration file that has been generated. In your application, import and call the "init" method:
import { init } from "@aerogear/app"; const appConfig = { // Replace with your own configuration }; init(appConfig);
Once this method is called, the whole SDK will be ready to use.


The lean data download
command supports the following options:
| Option | Description |
|---|---|
--product <value> |
The type of product to download in non-interactive mode. |
--organization <value> |
The name or id of the organization to purchase and download data with. |
--data-type <value> |
The type of data to download, must be one of Trade , Quote , OpenInterest , and Margins . |
--market <value> |
The market of the data to download. |
--ticker <value> |
The ticker of the data to download. |
--resolution <value> |
The resolution of the data to download, must be one of Tick , Second , Minute , Hour , and Daily . |
--option-style <value> |
The option style of the data to download, must be one of American and European . |
--start <yyyyMMdd> |
The inclusive start date of the data to download (only for tick, second, and minute resolutions). |
--end <yyyyMMdd> |
The inclusive end date of the data to download (only for tick, second, and minute resolutions). |
--report-type <value> |
The type of SEC reports to download, must be one of 10K , 10Q , and 8K . |
--overwrite |
Overwrite existing local data. |
--verbose |
Enable debug logging. |
--help |
Display the help text of the lean data download command and exit. |


This tool allows a user to define the lanes and approaches of an intersection using a graphical interface. Once designed, the user can encode an ISD, MAP, or SPaT message as an ASN.1 UPER Hex string.
View ToolThis tool allows users to build traveler information messages regarding sign and work zone details using a graphical interface. Once designed, the user can encode a TIM message as an ASN.1 UPER Hex string and deposit it to the SDW warehouse.
View ToolUse this tool to check versions of messages for accuracy against the specifications and standards prior to depositing into a warehouse.
View Tool


Constructor
new User()
- Source:
Methods
(static) _saveCurrentUser()
Persists a user as currentUser to localStorage, and into the singleton.
- Source:
(static) become(sessionToken, options) → {ML.Promise}
Logs in a user with a session token. On success, this saves the session
to disk, so you can retrieve the currently logged in user using
current
.
Calls options.success or options.error on completion.
Parameters:
| Name |
Type |
Description |
sessionToken |
String
|
The sessionToken to log in with. |
options |
Object
|
A Backbone-style options object. |
- Source:
Returns:
A promise that is fulfilled with the user when
the login completes.
-
Type
-
ML.Promise
(static) current() → {ML.Object}
Retrieves the currently logged in MLUser with a valid session,
either from memory or localStorage, if necessary.
- Source:
Returns:
The currently logged in ML.User.
-
Type
-
ML.Object
(static) followeeQuery(userObjectId)
Create a followee query for special user to query the user's followees.
Parameters:
| Name |
Type |
Description |
userObjectId |
String
|
The user object id. |
- Since:
- Source:
(static) followerQuery(userObjectId)
Create a follower query for special user to query the user's followers.
Parameters:
| Name |
Type |
Description |
userObjectId |
String
|
The user object id. |
- Since:
- Source:
(static) logIn(username, password, options) → {ML.Promise}
Logs in a user with a username (or email) and password. On success, this
saves the session to disk, so you can retrieve the currently logged in
user using
current
.
Calls options.success or options.error on completion.
Parameters:
| Name |
Type |
Description |
username |
String
|
The username (or email) to log in with. |
password |
String
|
The password to log in with. |
options |
Object
|
A Backbone-style options object. |
- Source:
- See:
-
Returns:
A promise that is fulfilled with the user when
the login completes.
-
Type
-
ML.Promise
(static) logInWithMobilePhone(mobilePhone, password, options) → {ML.Promise}
Logs in a user with a mobile phone number and password. On success, this
saves the session to disk, so you can retrieve the currently logged in
user using
current
.
Calls options.success or options.error on completion.
Parameters:
| Name |
Type |
Description |
mobilePhone |
String
|
The user's mobilePhoneNumber |
password |
String
|
The password to log in with. |
options |
Object
|
A Backbone-style options object. |
- Source:
- See:
-
Returns:
A promise that is fulfilled with the user when
the login completes.
-
Type
-
ML.Promise
(static) logInWithMobilePhoneSmsCode(mobilePhone, smsCode, options) → {ML.Promise}
Logs in a user with a mobile phone number and sms code sent by
ML.User.requestLoginSmsCode.On success, this
saves the session to disk, so you can retrieve the currently logged in
user using
current
.
Calls options.success or options.error on completion.
Parameters:
| Name |
Type |
Description |
mobilePhone |
String
|
The user's mobilePhoneNumber |
smsCode |
String
|
The sms code sent by ML.User.requestLoginSmsCode |
options |
Object
|
A Backbone-style options object. |
- Source:
- See:
-
Returns:
A promise that is fulfilled with the user when
the login completes.
-
Type
-
ML.Promise
(static) logOut()
Logs out the currently logged in user session. This will remove the
session from disk, log out of linked services, and future calls to
current
will return null
.
- Source:
(static) requestEmailVerfiy()
- Deprecated:
- typo error, please use requestEmailVerify
- Source:
(static) requestEmailVerify(email, options)
Requests a verify email to be sent to the specified email address
associated with the user account. This email allows the user to securely
verify their email address on the ML site.
Calls options.success or options.error on completion.
Parameters:
| Name |
Type |
Description |
email |
String
|
The email address associated with the user that
doesn't verify their email address. |
options |
Object
|
A Backbone-style options object. |
- Source:
(static) requestLoginSmsCode(mobilePhone, options)
Requests a logIn sms code to be sent to the specified mobile phone
number associated with the user account. This sms code allows the user to
login by ML.User.logInWithMobilePhoneSmsCode function.
Calls options.success or options.error on completion.
Parameters:
| Name |
Type |
Description |
mobilePhone |
String
|
The mobile phone number associated with the
user that want to login by ML.User.logInWithMobilePhoneSmsCode |
options |
Object
|
A Backbone-style options object. |
- Source:
(static) requestMobilePhoneVerify(mobilePhone, options)
Requests a verify sms code to be sent to the specified mobile phone
number associated with the user account. This sms code allows the user to
verify their mobile phone number by calling ML.User.verifyMobilePhone
Calls options.success or options.error on completion.
Parameters:
| Name |
Type |
Description |
mobilePhone |
String
|
The mobile phone number associated with the
user that doesn't verify their mobile phone number. |
options |
Object
|
A Backbone-style options object. |
- Source:
(static) requestPasswordReset(email, options)
Requests a password reset email to be sent to the specified email address
associated with the user account. This email allows the user to securely
reset their password on the ML site.
Calls options.success or options.error on completion.
Parameters:
| Name |
Type |
Description |
email |
String
|
The email address associated with the user that
forgot their password. |
options |
Object
|
A Backbone-style options object. |
- Source:
(static) requestPasswordResetBySmsCode(mobilePhone, options)
Requests a reset password sms code to be sent to the specified mobile phone
number associated with the user account. This sms code allows the user to
reset their account's password by calling ML.User.resetPasswordBySmsCode
Calls options.success or options.error on completion.
Parameters:
| Name |
Type |
Description |
mobilePhone |
String
|
The mobile phone number associated with the
user that doesn't verify their mobile phone number. |
options |
Object
|
A Backbone-style options object. |
- Source:
(static) resetPasswordBySmsCode(code, password, options) → {ML.Promise}
Makes a call to reset user's account password by sms code and new password.
The sms code is sent by ML.User.requestPasswordResetBySmsCode.
Parameters:
| Name |
Type |
Description |
code |
String
|
The sms code sent by ML.User.Cloud.requestSmsCode |
password |
String
|
The new password. |
options |
Object
|
A Backbone-style options object |
- Source:
Returns:
A promise that will be resolved with the result
of the function.
-
Type
-
ML.Promise
(static) signUp(username, password, attrs, options) → {ML.Promise}
Signs up a new user with a username (or email) and password.
This will create a new ML.User on the server, and also persist the
session in localStorage so that you can access the user using
#current.
Calls options.success or options.error on completion.
Parameters:
| Name |
Type |
Description |
username |
String
|
The username (or email) to sign up with. |
password |
String
|
The password to sign up with. |
attrs |
Object
|
Extra fields to set on the new user. |
options |
Object
|
A Backbone-style options object. |
- Source:
- See:
-
Returns:
A promise that is fulfilled with the user when
the signup completes.
-
Type
-
ML.Promise
(static) signUpOrlogInWithMobilePhone(mobilePhoneNumber, smsCode, attributes, options) → {ML.Promise}
Sign up or logs in a user with a mobilePhoneNumber and smsCode.
On success, this saves the session to disk, so you can retrieve the currently
logged in user using
current
.
Calls options.success or options.error on completion.
Parameters:
| Name |
Type |
Description |
mobilePhoneNumber |
String
|
The user's mobilePhoneNumber. |
smsCode |
String
|
The sms code sent by ML.Cloud.requestSmsCode |
attributes |
Object
|
The user's other attributes such as username etc. |
options |
Object
|
A Backbone-style options object. |
- Source:
- See:
-
Returns:
A promise that is fulfilled with the user when
the login completes.
-
Type
-
ML.Promise
(static) verifyMobilePhone(code, options) → {ML.Promise}
Makes a call to verify sms code that sent by ML.User.Cloud.requestSmsCode
If verify successfully,the user mobilePhoneVerified attribute will be true.
Parameters:
| Name |
Type |
Description |
code |
String
|
The sms code sent by ML.User.Cloud.requestSmsCode |
options |
Object
|
A Backbone-style options object |
- Source:
Returns:
A promise that will be resolved with the result
of the function.
-
Type
-
ML.Promise
_cleanupAuthData()
Removes null values from authData (which exist temporarily for
unlinking)
- Source:
_isLinked()
Checks whether a user is linked to a service.
- Source:
_linkWith()
Unlike in the Android/iOS SDKs, logInWith is unnecessary, since you can
call linkWith on the user (even if it doesn't exist yet on the server).
- Source:
_logOutWith()
Deauthenticates a single provider (e.g. removing access tokens from the
Facebook SDK).
- Source:
_logOutWithAll()
Deauthenticates all providers.
- Source:
_mergeMagicFields()
Internal method to handle special fields in a _User response.
- Source:
_synchronizeAllAuthData()
Synchronizes authData for all providers.
- Source:
_synchronizeAuthData()
Synchronizes auth data for a provider (e.g. puts the access token in the
right place to be used by the Facebook SDK).
- Source:
_unlinkFrom()
Unlinks a user from a service.
- Source:
anonymousSignUp() → {Promise}
Signs up a new anonymous user.
- Source:
Returns:
A promise that is resolved when the signup
finishes.
-
Type
-
Promise
authenticated()
Checks whether this user is the current user and has been authenticated.
- Source:
Returns:
(Boolean) whether this user is the current user and is logged in.
fetch()
- Source:
- See:
-
follow(target, options)
Follow a user
Parameters:
| Name |
Type |
Description |
target |
|
The target user or user's objectId to follow. |
options |
Object
|
An optional Backbone-like options object with
success and error callbacks that will be invoked once the iteration
has finished. |
- Since:
- Source:
followeeQuery()
Create a followee query to query the user's followees.
- Since:
- Source:
- See:
-
followerQuery()
Create a follower query to query the user's followers.
- Since:
- Source:
- See:
-
getEmail() → {String}
Returns get("email").
- Source:
- See:
-
Returns:
-
Type
-
String
getMobilePhoneNumber() → {String}
Returns get("mobilePhoneNumber").
- Source:
- See:
-
Returns:
-
Type
-
String
getUsername() → {String}
Returns get("username").
- Source:
- See:
-
Returns:
-
Type
-
String
isCurrent()
Returns true if current
would return this user.
- Source:
- See:
-
Logs in a ML.User. On success, this saves the session to localStorage,
so you can retrieve the currently logged in user using
current
.
A username and password must be set before calling logIn.
Calls options.success or options.error on completion.
Parameters:
| Name |
Type |
Description |
options |
Object
|
A Backbone-style options object. |
- Source:
- See:
-
Returns:
A promise that is fulfilled with the user when
the login is complete.
-
Type
-
ML.Promise
save()
- Source:
- See:
-
setEmail(email, options) → {Boolean}
Calls set("email", email, options) and returns the result.
Parameters:
| Name |
Type |
Description |
email |
String
|
|
options |
Object
|
A Backbone-style options object. |
- Source:
- See:
-
Returns:
-
Type
-
Boolean
setMobilePhoneNumber(mobilePhoneNumber, options) → {Boolean}
Calls set("mobilePhoneNumber", phoneNumber, options) and returns the result.
Parameters:
| Name |
Type |
Description |
mobilePhoneNumber |
String
|
|
options |
Object
|
A Backbone-style options object. |
- Source:
- See:
-
Returns:
-
Type
-
Boolean
setPassword(password, options) → {Boolean}
Calls set("password", password, options) and returns the result.
Parameters:
| Name |
Type |
Description |
password |
String
|
|
options |
Object
|
A Backbone-style options object. |
- Source:
- See:
-
Returns:
-
Type
-
Boolean
setUsername(username, options) → {Boolean}
Calls set("username", username, options) and returns the result.
Parameters:
| Name |
Type |
Description |
username |
String
|
|
options |
Object
|
A Backbone-style options object. |
- Source:
- See:
-
Returns:
-
Type
-
Boolean
signUp(attrs, options) → {ML.Promise}
Signs up a new user. You should call this instead of save for
new ML.Users. This will create a new ML.User on the server, and
also persist the session on disk so that you can access the user using
current
.
A username and password must be set before calling signUp.
Calls options.success or options.error on completion.
Parameters:
| Name |
Type |
Description |
attrs |
Object
|
Extra fields to set on the new user, or null. |
options |
Object
|
A Backbone-style options object. |
- Source:
- See:
-
Returns:
A promise that is fulfilled when the signup
finishes.
-
Type
-
ML.Promise
signUpOrlogInWithMobilePhone(attrs, options) → {ML.Promise}
Signs up a new user with mobile phone and sms code.
You should call this instead of save for
new ML.Users. This will create a new ML.User on the server, and
also persist the session on disk so that you can access the user using
current
.
A username and password must be set before calling signUp.
Calls options.success or options.error on completion.
Parameters:
| Name |
Type |
Description |
attrs |
Object
|
Extra fields to set on the new user, or null. |
options |
Object
|
A Backbone-style options object. |
- Source:
- See:
-
Returns:
A promise that is fulfilled when the signup
finishes.
-
Type
-
ML.Promise
unfollow(target, options)
Unfollow a user.
Parameters:
| Name |
Type |
Description |
target |
|
The target user or user's objectId to unfollow. |
options |
Object
|
An optional Backbone-like options object with
success and error callbacks that will be invoked once the iteration
has finished. |
- Since:
- Source:
updatePassword(oldPassword,, newPassword,, An)
Update user's new password safely based on old password.
Parameters:
| Name |
Type |
Description |
oldPassword, |
String
|
the old password. |
newPassword, |
String
|
the new password. |
An |
Object
|
optional Backbone-like options object with
success and error callbacks that will be invoked once the iteration
has finished. |
- Source:


--- layout: default title: Projects published: true ---
Here are some websites that I've created or contributed to and you can checkout now:
Ekiper is a social platform for people who are interested in meeting and performing activities in groups.
Offchi.ir is one of the most popular daily deal websites in Iran. I was focused mainly on this project while I was working in Yara Company.
Wikiravan is persian magazine like website about psychology.
Vilachi is an online service for finding and renting villas and flats in the beauty of north of Iran, I created it in summer 2013 and then decided to opt out. it is currently being run by my friend.
Evento is a platform for finding and organizing events like theaters and live shows, people can buy tickets as well
Iran Game Development Institute Website.
Pooya Tarh company Website.
Iran's National Foundation Of Computer Games Website.


ISBN
Title
Author
Published
Publisher
Pages
{{ book.isbn }}
{{ book.title }}
{{ book.author }}
{{ book.published | date:'mediumDate' }}
{{ book.publisher }}
{{ book.pages | number }}


The AnkhSVN project provides Daily builds of the current development tree. These versions are not tested before uploading, but may contain bugfixes (and new bugs) that are not in released versions. If you are testing our daily builds (Thanks!) and find issues in them, please report those issues with the exact version (See the Visual Studio about box).
You can find older daily releases in the daily folder of documents & files. The previous version of this report is still available in our Subversion Repository.
Published daily builds will be available for at least a week after they are build.
| 2010-12-21 | |||
| [r10019] | rhuijben | : 2.1.x/src/Ankh/Services/AnkhDiff.Tools.cs, 2.1.x | |
| Merge r9770 from trunk: CodeCompare template for diff/merge | |||
| [r10018] | rhuijben | : 2.1.x/src/Ankh.Services/UI/VSTextEditor.cs, 2.1.x | |
| Merge r8455 from trunk | |||
| 2010-12-15 | |||
| [r10005] | rhuijben | : 2.1.x/src/Ankh.Services/Ankh.Services.csproj, 2.1.x | |
| Merge r10004 to get Subversion 1.6.15 and CAPIENG support |


I have Vacationed in lots of places such as: Bermuda, Bahamas, Turks and Caicos, Florida, Columbia, St. Thomas, Costa Rica, and Italy. Also, I have been to Nicaragua for a mission trip with my school, which was by far one of the most educational and best trips I have ever been on due to the fact that I saw people who are less fortunate than us in America, but still just as happy, if not, happier than most Americans. However, my favorite type of trips are cruises which I have been on a total of 7 times and have by far the best time doing.


§653-5 Complaint. The creditor of such beneficiary may bring the creditor's action against the creditor's debtor, and in the creditor's complaint allege, to the best of the creditor's knowledge:
(1) The office or employment held or pursued by the beneficiary, in or under what department, board, or bureau of government or subdivision of the State, where the beneficiary is resident and where chiefly so employed;
(2) The amount of the monthly salary, wages, or stipend or the annual salary of the beneficiary; and
(3) The name of the officer through whom the beneficiary is accustomed or entitled to draw the beneficiary's salary, stipend, wages, or annuity. [L 1890, c 50, §3; am L 1903, c 53, §2; am L 1921, c 66, §1; RL 1925, §2848; RL 1935, §4294; RL 1945, §10325; RL 1955, §238-5; HRS §653-5; gen ch 1985]
Revision Note
In paragraph (2), "and" added after ending punctuation pursuant to §23G-15.
Case Notes
Summons should not be quashed because declaration omits some statutory allegations if enough remains. 19 H. 387 (1909).
Statute authorizes naming auditor of Territory and clerk of senate in garnishee process. 19 H. 428, 430 (1909).
Cited: 23 H. 564, 566 (1916); 33 H. 602, 604 (1935).


This example creates a PDF using the FPDF library with the content from a form.
The content is 64 encoded and stored in a database as well.
It also includes Google reCAPTCHA to ensure there is no spam content created.
The PDF can also be emailed as an attachment.
Preview: http://bit.ly/2iCH8tt
Steps
In order for the example below to work you will need to use your own Google reCAPTCHA site & private keys as well as your MailChimp API key and list ID
- Go to https://www.google.com/recaptcha/intro/
- Click on the Get reCAPTCHA button
- After logging in, you will need to register your site in order to get your keys.
- Once you have done this, you can select your site and then click on the Keys section
- This will give you both your site & private keys
- In index.html, you can search for SITE_KEY and replace it with your key
- In create.php, you can search for PRIVATE_KEY and replace it with your key
- Once this has been done, you can upload the files your site and test. Keep in mind you need to upload the files to the same site you added in Google reCAPTCHA
- You will need to add your own database details in the db.php found in the includes folder in order the content to also be captured there.


Resource details
Role Logistics
{{ object.location }}
{% if staffing_request and object.location != staffing_request.location %}
{% include 'responses/differing_requirements_warning.html' with content=staffing_request.location placement='bottom' %}
{% endif %}
{{ object.allocation }}%
{% if staffing_request and object.allocation != staffing_request.allocation %}
{% include 'responses/differing_requirements_warning.html' with content=staffing_request.allocation content_suffix='%' placement='bottom' %}
{% endif %}
{{ object.start_date|natural_date|default:"ASAP" }}
{% if staffing_request and object.start_date != staffing_request.start_date %}
{% include 'responses/differing_requirements_warning.html' with content=staffing_request.start_date placement='bottom' %}
{% endif %}
{{ object.end_date|natural_date }}
{% if staffing_request and object.end_date != staffing_request.end_date %}
{% include 'responses/differing_requirements_warning.html' with content=staffing_request.end_date placement='bottom' %}
{% endif %}
Candidate Details
{{ object.role }}
{% if staffing_request and object.role != staffing_request.role%}
{% include 'responses/differing_requirements_warning.html' with content=staffing_request.role placement='bottom' %}
{% endif %}
{{ object.skill_level }}
{% if staffing_request and object.skill_level != staffing_request.skill_level %}
{% include 'responses/differing_requirements_warning.html' with content=staffing_request.skill_level placement='bottom' %}
{% endif %}


| LAPACK equivalents of LINPACK routines for real matrices |
| LINPACK |
LAPACK |
Function of LINPACK routine |
| SCHDC |
|
Cholesky factorization with diagonal pivoting option |
| SCHDD |
|
Rank-1 downdate of a Cholesky factorization or the triangular factor
of a QR factorization |
| SCHEX |
|
Modifies a Cholesky factorization under permutations of the original
matrix |
| SCHUD |
|
Rank-1 update of a Cholesky factorization or the triangular factor
of a QR factorization |
| SGBCO |
SLANGB SGBTRF SGBCON |
LU factorization and condition estimation of a general band
matrix |
| SGBDI |
|
Determinant of a general band matrix, after factorization by SGBCO or SGBFA |
| SGBFA |
SGBTRF |
LU factorization of a general band matrix |
| SGBSL |
SGBTRS |
Solves a general band system of linear equations, after factorization
by SGBCO or SGBFA |
| SGECO |
SLANGE SGETRF SGECON |
LU factorization and condition estimation of a general matrix |
| SGEDI |
SGETRI |
Determinant and inverse of a general matrix, after factorization by
SGECO or SGEFA |
| SGEFA |
SGETRF |
LU factorization of a general matrix |
| SGESL |
SGETRS |
Solves a general system of linear equations, after factorization by
SGECO or SGEFA |
| SGTSL |
SGTSV |
Solves a general tridiagonal system of linear equations |
| SPBCO |
SLANSB SPBTRF SPBCON |
Cholesky factorization and condition estimation
of a symmetric positive definite band matrix |
| SPBDI |
|
Determinant of a symmetric positive definite band matrix, after
factorization by SPBCO or SPBFA |
| SPBFA |
SPBTRF |
Cholesky factorization of a symmetric positive definite band matrix |
| SPBSL |
SPBTRS |
Solves a symmetric positive definite band system of linear equations,
after factorization by SPBCO or SPBFA |
| SPOCO |
SLANSY SPOTRF SPOCON |
Cholesky factorization and condition estimation
of a symmetric positive definite matrix |
| SPODI |
SPOTRI |
Determinant and inverse of a symmetric positive definite matrix, after
factorization by SPOCO or SPOFA |
| SPOFA |
SPOTRF |
Cholesky factorization of a symmetric positive definite matrix |
| SPOSL |
SPOTRS |
Solves a symmetric positive definite system of linear equations,
after factorization by SPOCO or SPOFA |
| SPPCO |
SLANSY SPPTRF SPPCON |
Cholesky factorization and condition estimation
of a symmetric positive definite matrix (packed storage) |


During this lecture we will introduce the endogenous growth models.
Slides
The slides of this lecture can be found slides lecture 6
Readings
BC - chapter onw (available at EAFIT Interactiva)
During this lecture we will introduce the endogenous growth models.
The slides of this lecture can be found slides lecture 6
BC - chapter onw (available at EAFIT Interactiva)
Juan Carlos Muñoz-Mora - OFFICE: 26-902 (By appoitment) - Published on 02 Mar 2020 •


| 002:263 Khan | : |
Kind words and forgiving of faults are better than Sadaqah (charity) followed by injury. And Allah is Rich (Free of all wants) and He is Most- Forbearing. |
| 002:263 Maulana | : |
A kind word with forgiveness is better than charity followed by injury. And Allah is Self-sufficient, Forbearing. |
| 002:263 Pickthal | : |
A kind word with forgiveness is better than almsgiving followed by injury. Allah is Absolute, Clement. |
| 002:263 Rashad | : |
Kind words and compassion are better than a charity that is followed by insult. GOD is Rich, Clement. |
| 002:263 Sarwar | : |
Instructive words and forgiveness are better than charity that may cause an insult to the recipient. God is Rich and Forbearing. |
| 002:263 Shakir | : |
Kind speech and forgiveness is better than charity followed by injury; and Allah is Self-sufficient, Forbearing. |
| 002:263 Sherali | : |
A kind word and forgiveness are better than charity followed by injury. And ALLAH is Self-Sufficient, Forbearing. |
| 002:263 Yusufali | : |
Kind words and the covering of faults are better than charity followed by injury. Allah is free of all wants, and He is Most-Forbearing. |
Concepts/Themes Covered: أركان الإسلام > التوحيد > توحيد الله تعالي > صفات الله تعالى > الحليم Pillars of Islam> Islamic> Oneness of Allah> His Glory's Characteristics> The Most Forbearing أركان الإسلام > التوحيد > توحيد الله تعالي > صفات الله تعالى > الغنيّ Pillars of Islam> Islamic> Oneness of Allah> His Glory's Characteristics> The Rich(Free of all Needs) أركان الإسلام > الزكاة والصدقات Pillars of Islam> Due Alms and Charities العمل > العمل الصالح > قول التي هي أحسن Action(Work)> The Good Deeds>To Talk in a Friendly Manner الإنسان والعلاقات الأخلاقية > الأخلاق الحميدة > العفو عن الناس Man and The Moral Relations> Good Morals>Forgiving People الإنسان والعلاقات الأخلاقية > الأخلاق الحميدة > قول التي هي أحسن Man and The Moral Relations> Good Morals>Talking in a Friendly Manner الإنسان والعلاقات الأخلاقية > الأخلاق الذميمة > المن والأذى في الصدقات Man and The Moral Relations>The Dispraised Morals>To Remind of Generosity in the Alms with Injury تنظيم العلاقات المالية > إنفاقها Organizing Financial Relationships>Its Expenditure تنظيم العلاقات المالية > الزكاة Organizing Financial Relationships>Due Alms تنظيم العلاقات المالية > الصدقة Organizing Financial Relationships>Charity
This tool uses eight English parallel translations for the Holy Quran imported from Mr. Clay Smith. You can also visit Qurany Concepts for browsing the Quran themes or topics. If you want to search the Holy Quran for keywords, please visit Qurany Keywords.


GREAT EXPECTATIONS (1998)
A Film Review by James Berardinelli
RATING: *** OUT OF ****
United States, 1998 U.S. Release Date: 1/30/98 (wide) Running Length: 1:51 MPAA Classification: R (Sex, nudity, profanity) Theatrical Aspect Ratio: 2.35:1
Cast: Ethan Hawke, Gwyneth Paltrow, Anne Bancroft, Robert DeNiro, Chris Cooper, Hank Azaria, Raquel Beaudene, Jeremy Kissner Director: Alfonso Cuaron Producer: Art Linson Screenplay: Mitch Glazer based on the novel by Charles Dickens Cinematography: Emmanuel Lubezki Music: Patrick Doyle U.S. Distributor: 20th Century Fox
You have to give a film maker credit for exhibiting the necessary chutzpah to take one of the most beloved classics in the English language, Charles Dickens' GREAT EXPECTATIONS, and transform it into a modern-day morality play/romance. Viewers who approach this motion picture with the mistaken expectation that it's going to be the kind of rigorously faithful adaptation that David Lean produced in 1946 are likely to be disappointed. Nevertheless, while Alfonso Cuaron's GREAT EXPECTATIONS falls considerably short of being a definitive interpretation of the novel, it still offers an entertaining two hours.
GREAT EXPECTATIONS is considered by many to be Dickens' finest novel. It is certainly among his darkest, even with the less-downbeat ending that the author's friends prompted him to include. Like OLIVER TWIST before it, GREAT EXPECTATIONS draws heavily from events in the writer's own life, which in part explains its believability and strength of character. One of the book's chief themes – that of a poor boy crossing class barriers to pursue the girl of his dreams – offered Cuaron (A LITTLE PRINCESS) and writer Mitch Glazer their biggest challenge. With the setting changed from 19th century England to contemporary Florida and New York, the social scale of Victorian England lost its validity. Surprisingly, however, the story survived the transition relatively unscathed.
Even as the setting has changed, so have the names and occupations of many of the characters. The lead is no longer Pip; he's now called Finn, and is played by Ethan Hawke (with an assist from Jeremy Kissner as a ten-year old). Estella, the love of Finn's life, is still Estella, and she is portrayed by a radiant-yet-restrained Gwyneth Paltrow (and Raquel Beaudene at a younger age).  With Anne Bancroft in this part, it's easy to imagine that Nora Dinsmore could be Mrs. Robinson gone bonkers, thirty years later.  Finally, Chris Cooper (LONE STAR) plays Finn's "uncle", Joe Gargery (no name change), and Hank Azaria is Walter Plane, Finn's rival for Estella.
The story has Finn meeting Estella in the late 1970s, when both are ten years old. Neither has any parents. Finn lives with his sister and her boyfriend; Estella has been adopted by Miss Dinsmore, who, despite being insane, is one of the richest women in Florida. Despite a warning from the old lady that Estella will break his heart, Finn falls for the golden-haired girl, but their relationship never progresses beyond wet kisses at a water fountain. Finn is in earnest, but Estella likes to tease. More than a decade later, they meet in New York City. He's there to break into the Manhattan art scene (and earn enough money to impress her), while she's contemplating marriage to a man named Walter Plane, who has commitment problems. And, hidden beneath the love story, there's a mystery. Someone is bankrolling Finn's success. He assumes it's Miss Dinsmore, but is the truth perhaps less obvious?
I have heard this version of GREAT EXPECTATIONS mentioned in the same breath as 1996's ROMEO + JULIET. And, while there are some similarities, it doesn't seem like the most appropriate comparison to make. ROMEO + JULIET used Shakespeare's original text and pumped up the visual elements, using riotous colors and camera tricks. Although director Cuaron has a distinctive visual style, it's much more sedate than that of Baz Luhrmann, and the only color to have any prominence is green. The dialogue is definitely not Dickens. On the other hand, GREAT EXPECTATIONS bears a strong resemblance to CLUELESS, a re-working of Jane Austen's EMMA, in both intent and execution. The story and themes are still there, mostly intact, yet those unfamiliar with the original text might not realize that the essential elements have been lifted from a classic novel.
The actors do admirable jobs. Hawke is earnest and likable; Paltrow is erotic but icy; Bancroft is off-the-wall; and DeNiro is suitably sinister. There's no real heat between Hawke and Paltrow, but there is a connection, and the manner in which these two play their scenes has the perfect pitch for such an ambiguous, and possibly one-sided, relationship. All of the performances feed into the essence of GREAT EXPECTATIONS, with its elements of unrequited love, broken class barriers, and unexpected revelations.
The script, written by Mitch Glazer (who previously updated another Dickens tale, A CHRISTMAS CAROL, as the almost-unwatchable SCROOGED), is straightforward, and sticks to the spirit of the original (the ending is not embellished, Hollywood-style).  (After all, where else but in a fairy tale could you find an empty New York City subway train at six o'clock in the morning?) The majority of the film's missteps are not so much the result of shifting the novel in time and place, but of condensing it to fit into a two-hour time slot. GREAT EXPECTATIONS may not be an absolute triumph, but it's significantly better than just a good effort.
Copyright 1998 James Berardinelli
- James Berardinelli<EMAIL_ADDRESS>ReelViews Web Site: http://movie-reviews.colossus.net/
"A film is a petrified fountain of thought." - Jean Cocteau
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micro-service-architecture versus SOA-EDA
@pjvds @FransBouma it sounds like (-micro) services. Isn't this what everyone has been saying for about a decade? Soa+eda? Why new things?
— gregyoung (@gregyoung) 30 januari 2014
First things first:
- MSA = micro-service architecture (MS = micro-service)
- SOA = service-oriented architecture
- EDA = event-driven architecture
Introduction
When people start talking about MSA, they usually mention the fact that a micro-service should be about a 100 lines of code. And then… it stops, and they fail to explain the difference between MSA and SOA, except for the fact that the services need to be smaller.
Luckily, I have had the time to investigate this concept during my recently finished client project, and it took me a while to grasp the difference; here is the gist of it:
Micro-service architecture and the human body
Let’s assume I am being chased by a lion. If I he scratches my leg, will that result in a sudden death, i.e. a collapse of my whole body?
No it does not. It might hurt big-time, and I might need to get some help on the long term, but the first few minutes, seconds or maybe even hours, my brain will probably ignore the signals sent by the nerve receptors, and I should probably try to reduce the amount of blood loss I have.
My adrenaline levels will rise, I will ignore the pain signals, and I might be able to run faster and longer then I ever imagined.
The information highway
Think about the way our body communicates with our brain: the brain has two main paths for communicating with the body: the nerves and the blood vessels. They both have a distinct function:
- Nerves control muscles and report back status using nerve receptors.
- Blood vessels report back information to your brain using hormones generated by your organs; for example the leptin hormone reports satiety to the brain. They are also used to transport essential nutrients to your cells.
This is a gross simplification, but is in essence how your body works.
Some remarks
- The brain responds to both hormones and nerve receptors with a distinction; nerves are about state of an organ or muscle(i.e. lift that arm), while hormones are more about meta-information: how can I survive/multiply/…
- An organ might fail, but that does not imply that you die. The body can adapt itself in numerous ways by regulating hormones first, and finding new ways after that.
- The brain is a mystery; we know some things about it, but we don’t know everything. If we would have unlimited bodies, computing power and engineering skills, we could probably attach all nerves and hormone detectors to a machine, put them all in a room, and use survival of the fittest to figure out the best path to enlightenment. The problem is in defining what “survival” actually means, i.e. live the longest in the room, grow the oldest, have the fullest life, …
- Some organs are essential (f.e. your heart).
- The body is adaptive, f.e. nerve receptors in the brain have been retrained to allow blind people to “see” (= a perception of awareness).
  MSA’s work just like that:
- Your nerves report the well-being of the system: do all my organs function, is one missing, it’s the state of your system:
- does my service still run
- when was the last time it emitted an event (i.e. is it actually used).
- how much events were emitted in a time-frame
- does the system reply to a heart-beat.
- While your nerves are important, the value is in the well-being (i.e. the hormones flowing through your blood stream)
- do we have visitors on my web site
- are they ordering stuff
- do we get payments
- but also very short-term other goals
- do people buy our new product X
- does offering the 2nd item for free help
The gist of it
Here’s the difference between SOA and MSA: as long as the “hormones”(=used to generate business metrics) do not signal a problem, you don’t care about the organs (i.e. individual services), f.e. if you don’t know what a service is doing, just shut it down. If the business metrics don’t show it, it was useless. If people start making a fuss about it, add the proper business metric, and reboot the service.
Have an extra feature or a customer-specific thing? Just let both services run, and let the one processing those responses decide which answer to take.
Does a service fail? As long as your business metrics don’t show it, you don’t have a problem… In fact, because your business rules might change every once in a while, services will get redundant.
Embrace failure and shut-down services at random during office hours. If your business metrics show failure, make sure that there are always at least 2 of them running, so the next time one of them fails, you will no longer have that issue… Or just write another service - after all, it’s just a couple of 100 lines - that does what it is supposed to do, and maybe even way better then before.
If a system fails, you go back to the nerves to check what might be the cause, or just decide to fix it by launching another service. Experience will tell you.
Where all of this is coming from
As Nassim Taleb explains in Antifragile: Things That Gain from Disorder , the risk of a lot of small things all failing simultaneously is way smaller then the risk of one big thing failing at once. To get good at handling failure, it is better to fail all the time. This will allow you to have confidence in the system as a whole, while individual components might fail.
The essence of MSA is monitoring the “what”, while EDA and SOA typically monitor the “how”.  If it fails, you fix it by adding another service or adjusting the existing service. By making failure a non-event, you become essentially resistant to it.
This also implies you need to respect programmer anarchy, but that is the subject for another post.
PS: I’m currently looking for projects, feel free to contact me.
UPDATE
While discussing this post on twitter, I think Simon Guindon hit the nail on the head:
@gregyoung @ToJans @pjvds @FransBouma @nntaleb @fgeorge52 "it's a mindset" hand waving and struggling to differentiate :)
— Simon Guindon (@simongui) 31 januari 2014
In my opinion MSA is more about the mindset then about the architecture. When you start from the MSA mindset, you can get rid of a lot of the cruft and overhead that conventional systems typically have. I do assume MSA is not for everyone (f.e. it would probably be completely averse to SOX-compliance).
A key factor is indeed determining where exactly to use MSA, and where not:
@ToJans @gregyoung @pjvds @FransBouma @nntaleb @fgeorge52 interesting post. I think the next step is working out where MSA is suitable.
— Nick (@ntcoding) 30 januari 2014
Finally, this:
@ToJans @pjvds @FransBouma @nntaleb @fgeorge52 @simongui I dunno in well done systems this stuff is decades old.
— gregyoung (@gregyoung) 31 januari 2014
@ToJans @pjvds @FransBouma @nntaleb @fgeorge52 @simongui not to say its a bad idea and new naming can help bring it forward
— gregyoung (@gregyoung) 31 januari 2014


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