{% extends 'core/layout.html' %}
{% load i18n %}
{% load crispy_forms_tags %}
{% load string_utils %}
{% block title %}{% blocktranslate with object=_('campaign') %}Create {{ object }}{% endblocktranslate %}{% endblock title %}
{% block breadcrumb %}
{# NOTE: Translations that are 'supossed' to be on the go should be declared first #}
{# NOTE: Is should add a 'as' in order to NOT render on template #}
{% translate "create campaign" as breadcrumb_translation %}
{% include 'common/include/breadcrumb.html' with breadcrumbs='campaigns=roleplay:campaign:list-private,create campaign' %}
{% endblock breadcrumb %}
{% block body_content %}
{% translate "start your adventure!"|capfirstletter %}
{% endblock body_content %}


background-color: #006DAE class: middle center hide-slide-number
  These slides are viewed best by Chrome and occasionally need to be refreshed if elements did not load properly. See here for PDF .

 .white[Press the **right arrow** to progress to the next slide!] --- background-image: url(images/bg1.jpg) background-size: cover class: hide-slide-number split-70 title-slide count: false .column.shade_black[.content[
 # .monash-blue.outline-text[ETC5512: Wild Caught Data]
Week 1

Data collection
 .bottom_abs.width100[ Lecturer: *Didier Nibbering* Department of Econometrics and Business Statistics

<EMAIL_ADDRESS>
 ] ]]

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 --- class: motivator middle # Start with a question?   --- class: motivator middle # Start with a question? What questions do you have..?

 * .. about a virus? * https://opendatahandbook.org/value-stories/en/open-sourcing-genomes/

 * .. about bush fires and floods? * https://www.pmc.gov.au/public-data/open-data

 * .. about saving the environment? * http://save-the-rain.com/SR2/#  --- # Data examples in this unit * Dr Nibbering: * Macroeconomic data * Dr Menendez: * Great Barrier Reef data * Dr Tanaka: * Australian census and election * International student assessment * Professor Cook: * Airline traffic * Sports statistics --- # Macroeconomic data

 * Macroeconomic data dominates the news

 * Everyone affected by interest, exchange, and inflation rates

 * Data helps voters and governments understand challenges --- # Great Barrier Reef data How do government organizations collect and use data? * investigate the state of the Great Barrier Reef (GBR) * data collected by the Australian Institute of Marine Science       --- class: wider # Australian census and election We'll delve into "fresh and local" government data to uncover insights about the Aussie demographic.
 .pull-left[ Why does ACT have the highest weekly earnings?    ] -- .pull-right[ Not all statistics are insightful!  ] --- class: wider # International student assessment  Source: [The Conversation](https://theconversation.com/girls-consistently-outperform-boys-in-reading-skills-but-could-this-be-changing-129822) --- background-image: url(./images/airlines_overview.jpg) background-position: 99% 99% background-size: 25% class: wider # US Airline traffic From Professor Di Cook: _Sometimes I start with a data description, and from this questions are generated, and a workflow of operations on the data is designed to extract an answer to the question._ There is *really extensive* ✈ information about every commercial flight that has flown in the USA since the early 1980s. For each flight the variables are scheduled departure time, actual departure time, carrier, plane id, origin, destination, departure delay, delay reason, .... Many, many questions... - __What time of day is it more likely to see delays?__ - __What carriers have more efficient performance?__ - __Where my plane come from and go to next?__ - __If I have a choice of airports, which might present
 a lower risk of delay?__ --- background-image: url(https://upload.wikimedia.org/wikipedia/commons/c/c6/Ash_Barty_%2846174918534%29.jpg) background-position: 99% 99% background-size: 18% class: wider # Sports statistics From Professor Di Cook: Sports statistics are readily available on many web sites. These can be extracted using web scraping tools. Primarily we come to sports with some idea about the game. - Tennis: - What's the relationship between age and winning matches in grand slams? - Is it important to serve fast and hard in order to win matches? - Cricket: - Which team has the best batting statistics? - Could we predict the team that will likely win the match? --- class: transition middle # Now that you have a question...        --- # Data collection methods

 * Investigate the relationship between variables

 * Explanatory variables explain variation in response variable

 * Collect observations on the variables  --- # Data collection methods

 * Observational data * No manipulation of the subjects’ environment * Data are observed and collected on each subject

 * Experimental data * Manipulate the subjects’ environment * Then measure the response variable

  --- class: transition middle # Observational or experimental data? * Description 1:
 The Academic Performance Index is computed for all California schools based on standardised testing of students. The data sets contain information and characteristics for 100 schools.

 * Description 2:
 The response is the length of odontoblasts in 60 guinea pigs. Each animal received one of three dose levels of vitamin C by one of two delivery methods.

 * Description 3:
 This data frame contains the responses of 237 Statistics I students at the University of Adelaide to a number of questions.          --- # Observational data Examples

 * Surveys of households or firms * Who will win the US Presidential election?

 * Government administrative data * Where can I find the best schools?

 * Data from points of contact between transacting parties * Who are buying my products? --- # Observational data Who will win the US Presidential election?

 * Group of people we want information from * Population

 * Group of people we get information from * Sample --- # Observational data

 Percentage of votes for Republican candidate

 * Population * Parameter

 * Sample * Statistic   --- # Observational data How well represents the sample the population?

 * Simple random sampling scheme * Every unit same sample probability

 * Stratified multistage cluster sampling * Large-scale surveys as CPS and PSID

 https://www.census.gov/programs-surveys/cps.html
 https://psidonline.isr.umich.edu/   --- # Observational data * Stratified sampling * Nonoverlapping subpopulations that exhaust the population * States or provinces in a country

 * Multistage sampling * Draw PSU at random from strata * Draw SSU at random from selected PSU

 * Cluster sampling * Divide population into representative clusters * Select a cluster as your sample --- # Observational data Different households have different sample probabilities

 * Sampling weights

 * Inversely proportional to sample probability

 * Used for unbiased estimators population parameters --- # Observational data Biased samples

 * Exogenous sampling * Segmenting on socioeconomic factors * Biased if factors correlated with outcome

 * Response-based sampling * Sample probability depends on response * Survey transport choice in sample of PT users

 * Length-biased sampling * Sample the stock vs sample the flow * Longer duration of employment in stock sample --- # Observational data Quality Survey data

 * Nonresponse

 * Missing data

 * Mismeasured data

 * Sample attrition --- # Observational data Different formats

 * Cross-section data

 * Repeated cross-section data * Case-control studies

 * Panel or longitudinal data * Cohort studies  --- class: informative middle # Observational data about student performance   --- class: transition middle # Experimental data --- # Experimental data

 * Vary causal variable of interest..

 * while holding other covariates at controlled settings..

 * to observe a response variable --- # Experimental data

 * Treatment and control group

 * Groups randomly selected

 * Matching treatment and control groups --- # Experimental data

 * Placebo effect

 * Double-blind experiments

 * Confounding variables --- class: motivator middle # Experimental data from lab experiments --- # Experimental data Wild-caught experiments?

 * Standard (laboratory) experiments * Willing recipients of randomly assigned treatment and passive administrators of a standard protocol

 * Social experiments * human subjects and treatment administrators are active and forward looking individuals with personal preferences --- # Experimental data Social experiments

 * Health insurance with varying copayment rate

 * Tax plans with alternative income guarantees

 * Job search assistance programs --- # Experimental data Limitations social experiments

 * Cooperation participants

 * Ethical objections

 * Substitution bias

 * Sample attrition

 * Hawthorne effect --- class: motivator middle # Social experiments with job training --- # Experimental data Natural experiments

 * Subset of population is subjected to an exogenous variation in a variable, that would ordinarily be subject to endogenous variation

 * Generate treatment and control groups in inexpensively and in real-world setting --- # Experimental data Good natural experiments if

 * Genuinely exogenous

 * Impact sufficiently large

 * Good treatment and control groups --- # Experimental data Natural experiments

 * Administrative rules

 * Unanticipated legislation

 * Natural events --- class: motivator middle # Natural experiments with twins --- class: informative middle # Summary --- background-image: url(images/bg1.jpg) background-size: cover class: hide-slide-number split-70 count: false .column.shade_black[.content[

 # That's it!

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. .bottom_abs.width100[ Lecturer: Didier Nibbering Department of Econometrics and Business Statistics

<EMAIL_ADDRESS>] ]]

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Home
Meet Our Team
Adam Payne
Project Lead
Marissa Shaffer
React Two Developer
Angela Williams
Back End Developer
Charlene Johnson
React One Developer
Damaris Garcia
UI Developer


Day 16
Today’s Progress
I managed to lose count of my hours this evening, but I’ve done at least 3 hours. I did some more MongoDB stuff and I’ve learned about connecting to the server, inserting data and removing data. I learned about the ‘deleteOne’, ‘deleteMany’, ‘findOneAndDelete’, ‘insertOne’, and finding data based on certain criteria.
Thoughts
I’ve had a lot of fun with MongoDB, and I think I’m understanding it. Obviously there’s a long way to go, but I’m happy with what I’ve learned thus far.
I did come away from the course and I attempted to connect and insert data from memory, but I needed to refer back for a few things.
A problem I have noticed, though, is that the course is using MongoDB version 2.2.5, but when I referred to the docs for help, I noticed that version 3 no longer returns a database object as it did in version 2, but rather a client object.
The following is what I had learned as per v2:
MongoClient.connect('mongodb://localhost:27017/mytestingdb', (err, db) => {
// Database returned
});
And here is the client object as per v3:
MongoClient.connect('mongodb://localhost:27017', (err, client) => {
// Client returned
var db = client.db('mytestingdb');
});
Also, the close() method has been moved to the client:
MongoClient.connect('mongodb://localhost', function (err, client) {
if (err) throw err;
var db = client.db('mytestingdb');
db.collection('customers').findOne({}, function (findErr, result) {
if (findErr) throw findErr;
console.log(result.name);
client.close();
});
});
This isn’t a major ball-ache, but once the course is over, I think I’ll have an adjustment period.
Furthermore, I decided to take a break from MongoDB and returned to playing with Axios to finish up the evening. I attempted to play with the Twitch API again, and have discovered that the data I needed was within response.data.data, the second .data is an array which is what stifled me the other day when I couldn’t access the data.


Maps and History
Images of Vodou Practices
Images from Citizen Sketcher, Field Museum, Stephanie Keith
A map displaying the diffusion of Vodou from Africa over to Haiti and New Orleans during the triangular slave trade.
An unbiased map displaying the amount of people who practice Vodou around the world.
Factual layout and map of the Vodou temple in New Orleans.
A video on the trial of a woman charged with harming her child because she was possessed by a spirit. This video is biased against the Vodou religion by assuming that Vodou is a religion full of harmful ideals and rituals, instead of acceptance and goodwill.
An account of a man who demonized Vodou in order to cover up his murderous actions. He, along with many others, hold Christianity above Vodou and make it seem as if Vodou is evil and Christianity is above all. This article is definitely skewed to make us feel bad about Vodouisants and have us think that Christianity and Vodou can work together in harmony.
The face of a statue of Mary was spray painted and a sign that read a Vodou goddess's name (Erzulie) was taped to the back of it. Caused upset amoung Catholics.
Timeline of diffusion and growth
A fact based timeline that contains information on the origins of Vodou and beliefs, as well as diffusion and development of it.
Top 10 important historical figures for Vodou
An article containing information about famous historical Vodouisants. Unbiased because no personal opinions are given.
This book contains base information on Vodou and how to practice it, as well as morals and rituals. Contains solid facts instead of embellishments in order to make it sound more interesting.
This article contains informatin regarding the origins of Vodou. It contains mostly facts and information, instead of opinions or inside sources.
Religion Explained
A fact based online article discussing the different Vodou symbols and explaining the connection between Vodou religious practices and Loas, or spirits.
An online article describing history, beliefs and traditions of Vodou and discussing Bondye, the Vodou God, from the perspective of a Vodou Priest.
Factual description of ordination in Vodou and initiation facts.
A personal blog describing fascination with firsthand Vodou initiation experiences. This leans extremely towards Vodou and the positive aspects of it; it was written by a Vodouisant
Fact based information and analyzation of The Priye Ginen which is the Prayer of Africa.
A fact based online article containing detailed information about the Vodou spirits, Loas
An online resource that entails the essence of Vodou and it’s fight to survive.
An online article discussing the fundamental beliefs of Vodou and why it’s perceived as “scary.”
An online resource describing different Vodou morals and perspectives and discussing the ethicality of Vodou.
An online website that entails the structure of Vodou, as well as its history and origination and persecution.
An online resources that dates different Vodou holidays and describes them.
A book written in 1884 to demonize and criticize Vodou religious practices. This was one of the first books to persuade others into believing that Vodou is “evil” and “witchcraft.”


Enabling authentication using external providers¶
This tutorial shows you how to build an ASP.NET 5 Web application that enables users to log in using OAuth 2.0 with credentials from an external authentication provider, such as Facebook, Twitter, LinkedIn, Microsoft, or Google. For simplicity, this tutorial focuses on working with credentials from Facebook and Google.
Enabling these credentials in your web sites provides a significant advantage because millions of users already have accounts with these external providers. These users may be more inclined to sign up for your site if they do not have to create and remember a new set of credentials.
- In this article:
Create a New ASP.NET 5 Project¶
To get started, open Visual Studio 2015. Next, create a New Project (from the Start Page, or via File - New - Project). On the left part of the New Project window, make sure the Visual C# templates are open and “Web” is selected, as shown:
Next you should see another dialog, the New ASP.NET Project window:
Select the ASP.NET 5 Web site template from the set of ASP.NET 5 templates. Make sure you have Individual Authentication selected for this template. After selecting, click OK.
At this point, the project is created. It may take a few moments to load, and you may notice Visual Studio’s status bar indicates that Visual Studio is downloading some resources as part of this process. Visual Studio ensures some required files are pulled into the project when a solution is opened (or a new project is created), and other files may be pulled in at compile time.
Running the Application¶
Run the application and after a quick build step, you should see it open in your web browser.
Creating the app in Facebook¶
For Facebook OAuth2 authentication, you need to copy to your project some settings from an application that you create in Facebook.
- In your browser, navigate to https://developers.facebook.com/apps and log in by entering your Facebook credentials.
- If you aren’t already registered as a Facebook developer, click Register as a Developer and follow the directions to register.
- On the Apps tab, click Create New App.
- Select Website from the platform choices.
- Click Skip and Create App ID
- Set a display name and choose a Category.
- Select Settings from the left menu bar.
- On the Basic settings section of the page select Add Platform to specify that you are adding a website application.
- Select Website from the platform choices.
- Add your Site URL (http://localhost:port/)
- Make a note of your App ID and your App Secret so that you can add both into your ASP.NET 5 Web site later in this tutorial. Also, Add your Site URL (https://localhost:44300/) to test your application.
Use SecretManager to store Facebook AppId and AppSecret¶
The project created has the following code in Startup which reads the configuration values from a secret store. As a best practice, it is not recommended to store the secrets in a configuration file in the application since they can be checked into source control which may be publicly accessible.
Follow these steps to add the Facebook AppId and AppSecret to the Secret Manager:
- Open a Command Prompt and navigate to the folder of project.json for your project.
- Use DNVM (.NET Version Manager) to set a runtime version by running dnvm use 1.0.0-beta5
- Install the SecretManager tool using DNU (Microsoft .NET Development Utility) by running dnu commands install SecretManager
- Set the Facebook AppId by running user-secret set Authentication:Facebook:AppId<PHONE_NUMBER>75128
- Set the Facebook AppSecret by running user-secret set Authentication:Facebook:AppSecret<PHONE_NUMBER>75128
- The following code in the template reads the configuration values from the SecretManager. To learn more about SecretManager see Secret Manager
var configuration = new Configuration()
.AddJsonFile("config.json")
.AddJsonFile($"config.{env.EnvironmentName}.json", optional: true);
if (env.IsEnvironment("Development"))
{
// This reads the configuration keys from the secret store.
// For more details on using the user secret store see http://go.microsoft.com/fwlink/?LinkID=532709
configuration.AddUserSecrets();
}
Enable Facebook middleware¶
- You can add the options for Facebook middleware such as Facebook AppId and AppSecret in the ConfigureServices method in Startup.
services.Configure<FacebookAuthenticationOptions>(options =>
{
options.AppId = Configuration["Authentication:Facebook:AppId"];
options.AppSecret = Configuration["Authentication:Facebook:AppSecret"];
});
- Add the Facebook middleware by adding it to the HTTP request pipeline by uncommenting the following line in the Configure method in Startup.
app.UseFacebookAuthentication();
Login with Facebook¶
- Run your application and click Login. You will see an option for Facebook.
- When you click on Facebook, you will be redirected to Facebook for authentication.
- Once you enter your Facebook credentials, then you will be redirected back to the Web site where you can set your email.
- You are now logged in using your Facebook credentials.
Optionally set password¶
When you authenticate with External Login providers, then you do not have to set a password locally on the Web site. This is useful since you do not have to create an extra password that you have to remember and maintain. However sometimes you might want to create a password and login using your email that you set during the login process with external providers. To set the password once you have logged in with an external provider:
- Click the Hello<EMAIL_ADDRESS>at the top right corner to navigate to the Manage view.
- Click Create next to the Password text.
- Set a valid password and you can use this to login with your email.
Next steps¶
- This article showed how you can authenticate with Facebook. You can follow a similar approach to authenticate with Microsoft Account, Twitter, Google and other providers.
- Once you publish your Web site to Azure Web App, you should reset the AppSecret in the Facebook developer portal.
- Set the Facebook AppId and AppSecret as application setting in the Azure Web App portal. The configuration system is setup to read keys from environment variables.
Summary¶
ASP.NET Identity and Security middleware can be used to authenticate with external providers.


Process of using the output of a function as the input of the nex one
(.) :: (b->c) -> (a->b) -> (a->c)
f . g = \ x -> f (g x)
Example: Composition of f(f(g(x))) where
composeFunctions:: Integer -> Integer
composeFunctions = \x -> ((+1).(+1).(*10)) x


| GEOS SDK TechDocs
|
| 1.1 GenView Model
| 1.3 The GenViewControl Object
The GenView is a powerful and flexible object that does most of your display work for you. It is designed to provide not only the functionality required by nearly all applications but also many additional features that more advanced applications will use. The following goals helped shape the GenView:
-
Common functionality
The view, like all of GEOS, is designed with common application functionality in mind. Those functions common to many applications are integrated as much as possible to relieve programmers of having to code and debug the same features again and again.
-
Consistency of use
The view, like every generic UI object, allows all GEOS applications to behave and look consistent. Users find this important when using several different applications.
-
Ease of use
The view, in its simplest form, is almost trivial to implement. Applications can gain a scrolling window by adding very little code (as evidenced in the Hello World program).
-
Expandability
Using the view's more advanced features requires little more than incremental changes to an application; you can easily and quickly add scaling to or change the background color of your view.
To meet these goals, the view provides several advanced features and makes them easy to use for all applications. All the following features are available to applications with limited effort, and most are expandable to be very powerful.
-
Drawing to the view
Drawing to the view is simple, as simple as calling the proper graphics routines to draw to a GState. The view will send a
MSG_META_EXPOSED
to its content object whenever the document must be drawn (for example, when the view scrolls or when a window has uncovered a portion of the view); the content then simply must draw it. The view will handle all necessary clipping, placement, scaling, and translation for the video driver. See Documents in a View
.
-
Scrolling
You can set up your view to be scrollable and all scrolling to be automatic. You can also cause the view to scroll or even change how the view scrolls. See Scrolling
.
-
Scaling
Every view has a scale factor that determines the scale at which the document is drawn. You may leave this at the default (the normal size), or you may dynamically change it. The view simply asks the content object to redraw its document, and the view will handle all the scaling geometry. See Document Scaling
.
-
Sizing
Because most Views are resizable, you can easily alter the sizing behavior of your view. You may also set it to have a certain minimum, maximum, or fixed size. See Document and View Size
.
-
Setting the Background Color
Depending on the view's purpose, you may wish it to be either the same color as its GenPrimary parent or a different color. The View in Hello World, for example, is white; it could easily be any other color. See Setting the Background Color
.
-
Handling Input
Unless your view is display-only, your content will be able to handle either pointer or keyboard events passed through it. You can specify the level of input you want and easily get mouse or typed character events. In addition, the Ink standard for pen input is also supported.
-
Setting the Content Size and Origin
Every content object has a size associated with it. The size defines where the content sits in the coordinate space and what part of the coordinate space the view has access to for scrolling. Every view also has an origin describing which part of the content is currently visible. See Documents in a View
.
-
Changing the Content
Although most Process objects will hang on to their Views, it is possible to change the view's content object. This is most likely used by applications that use the VisContent rather than the Process object as their content. See Setting the Content
.
-
Defining Children of the view
Every view may have UI objects designated as its children. These objects may appear at any edge of the view. By defining special scroller objects as children of the view, you can alter their placement; for example, you could have the vertical scroller always appear on the left rather than whatever is the default (typically the right). See Children of the View
.
| GEOS SDK TechDocs
|
| 1.1 GenView Model
| 1.3 The GenViewControl Object


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Long Island University
The Family Check-In Program
720 Northern Boulevard, Lodge A
Brookville, NY 11548
(516) 299-4272


EDUCATION
New York University
Earned a Bachelor of Science, Majored in Physics with minors in Mathematics and Computer Science.
Anticipated 12/2013
WORK & RELATED EXPERIENCE
Growth Hacker Intern, BrandBacker (GoMakeIt Labs, Inc.), NY, NY
Constructed and Managed databases; Collected Data from various internet resources. Analyzed and organized data to grow the company’s network. Developed programs in Python and SQL to accomplish tasks.
June to August, 2013
Independent Research & Development Project, NYU, NY, NY
Created a website using Django, Python, SQL, Javascript, Ajax, and HTML. Developed code to handle file storage, dynamic user interfacing, asynchronous programming, content searching and display, and intricate database linkage. Details of implementation withheld while project is underway.
2013 to present
Production Assistant, Robinson Films Inc., NY, NY
Assisted on various commercial and television productions; organized paperwork, reconciled petty cash accounts, provided transportation for talent, crew, and equipment as necessary.
2012 to present
HackNY Hackathon Participant, Columbia University, NY, NY
Formed a team to create a program over 24 hours to determine distance between 2 computers via high frequency sound emissions. Developed program in Python, JavaScript, and Node.js.
2012 to present
Research, Physics Department, NYU
Developed imaging software in Python designed to obtain images of stars during daylight. Merged sequences of images to isolate dynamic and static elements across images.
2011
Math and Science Tutor, NYU College Learning Center, NY, NY
Tutored college students on demand in Physics, Math (algebra, calculus), and Chemistry.
2010 - 2011
Waiter, Via Emilia Restaurant, NY, NY
Worked my way up from busboy to waiter with management responsibilities in a busy Italian restaurant in Gramercy.
2006 - 2013
SKILLS
Proficient in Python, Java, C, Django, JavaScript, Objective-C, SQL, Ajax, HTML, CSS, PHP, C++; Experience with data analysis and simulation; media savvy; Proficient in German; moderate Spanish & Portuguese; Problem-solver, Proactive, Positive, Team Player.
References available on request


VIDEOS
VIDEOS
Tuberculosis (TB) is an infectious disease caused by the bacterium Mycobacterium tuberculosis (MTB).Tuberculosis generally affects the lungs, but can also affect other parts of the body. Most infections do not have symptoms, in which case it is known as latent tuberculosis. About 10% of latent infections progress to active disease which, if left untreated, kills about half of those infected. The classic symptoms of active TB are a chronic cough with blood-containing sputum, fever, night sweats, and weight loss.The historical term "consumption" came about due to the weight loss.Infection of other organs can cause a wide range of symptoms.
Tuberculosis can also affect other parts of your body, including your kidneys, spine or brain. When TB occurs outside your lungs, signs and symptoms vary according to the organs involved. For example, tuberculosis of the spine may give you back pain, and tuberculosis in your kidneys might cause blood in your urine.
"1 Avoid exposing yourself to people with active TB. Obviously the most important precaution you can take to prevent TB is to avoid being around people with active TB, which is highly contagious, especially if you have already tested positive for latent TB. More specifically: Don't spend long periods of time with anyone who has an active TB infection, especially if they have been receiving treatment for less than two weeks. In particular, it is important to avoid spending time with TB patients in warm, stuffy rooms. If you are forced to be around TB patients, for example if you work in a care facility where TB is currently being treated, you will need to take protective measures, such as wearing a face mask, to avoid breathing in the TB bacteria. If a friend or family member has active TB, you can help to rid them of the disease and lessen your own risk of contracting it by ensuring that they strictly follow treatment instructions."
2 Know if you are "at-risk". Certain groups of people are considered to be more at-risk of developing TB than others. If you are a member of ones of these groups, you need to be more vigilant about protecting yourself from TB exposure. Some of the main at-risk groups are as follows: People with weakened immune system, such as those with HIV or AIDs. People who live with or care for someone with active TB, such as a close relative or a doctor/nurse. Health care workers who serve high-risk patients. People who are foreign-born, including children, and who have immigrated within the last 5 years from areas that have a high TB rate. People who live in crowded, confined spaces such as prisons, nursing homes or homeless shelters. People who abuse drugs and alcohol, or have little or no access to proper health care. People who live in or travel to countries where active TB is common, such as countries in Latin America, Africa and parts of Asia
3 Lead a healthy lifestyle. People who are in poor health are more susceptible to the TB virus, as their disease resistance is lower than in healthy people. Therefore, it is important to do your best to lead a healthy lifestyle. Eat a healthy, balanced diet with plenty of fruit, vegetables, whole grains and lean meat. Avoid fatty, sugary and processed foods. Exercise often, at least 3 to 4 times a week. Try to incorporate some good cardiovascular exercise into your workouts, such as running, swimming or rowing. Cut down on alcohol consumption and avoid smoking or taking drugs. Get plenty of good quality sleep, ideally between 7 and 8 hours a night. Maintain good personal hygiene and try to spend as much time as possible outdoors, in the fresh air.


The App called "Smart Infiniti" is the app that more conveniently operate the car for Infiniti 's customer.
In this App, the car owner can remote control his car, check the state and so on.
The data in App are belongs ACV all, the ACV has the ultimate right of interpretation.And the data in App will not be leaked to any party. Abide by national laws and conduct anonymity.Below are the introductions of App:
a. The users of App are the Infiniti customer.
b. This App is only use to operate the car and view the car info, not use to sale the car, and sale the parts.
c. This version App has a function called demo mode. It make more "don't have a car" people to know the functions of App.
d. If you have any questions, you can contact the ACV.


We got tables!
- repurpose vertical content
- recontextualize real-time technologies
- deploy out-of-the-box convergence
- whiteboard world-class infrastructures
- visualize plug-and-play e-tailers
- revolutionize user-centric metrics
- deliver customized solutions
- strategize vertical technologies
- engage efficient content
- expedite bleeding-edge bandwidth
- innovate dot-com niches
- reinvent efficient web-readiness
- aggregate cross-media partnerships
- integrate 24/365 mindshare
- reinvent interactive vortals


--- ---
|
TGUI
0.9-dev
|
#include <TGUI/Widgets/MenuBar.hpp>
Classes | |
| struct | GetMenusElement |
| Used for return value of getMenus. More... | |
| struct | Menu |
Public Types | |
| typedef std::shared_ptr< MenuBar > | Ptr |
| Shared widget pointer. | |
| typedef std::shared_ptr< const MenuBar > | ConstPtr |
| Shared constant widget pointer. | |
| Public Types inherited from tgui::Widget | |
| typedef std::shared_ptr< Widget > | Ptr |
| Shared widget pointer. | |
| typedef std::shared_ptr< const Widget > | ConstPtr |
| Shared constant widget pointer. | |
Public Member Functions | |
| MenuBarRenderer * | getSharedRenderer () |
| Returns the renderer, which gives access to functions that determine how the widget is displayed. More... | |
| MenuBarRenderer * | getRenderer () |
| Returns the renderer, which gives access to functions that determine how the widget is displayed. More... | |
| template<typename Func , typename... Args> | |
| unsigned int | connectMenuItem (const String &menu, const String &menuItem, Func &&handler, const Args &... args) |
| Connects a signal handler to the "MenuItemClicked" callback that will only be called when a specific menu item was clicked. More... | |
| template<typename Func , typename... Args> | |
| unsigned int | connectMenuItem (const std::vector< String > &hierarchy, Func &&handler, const Args &... args) |
| Connects a signal handler to the "MenuItemClicked" callback that will only be called when a specific menu item was clicked. More... | |
| void | setSize (const Layout2d &size) override |
| Changes the size of the menu bar. More... | |
| void | setEnabled (bool enabled) override |
| Enables or disables the widget. More... | |
| void | addMenu (const String &text) |
| Adds a new menu. More... | |
| bool | addMenuItem (const String &text) |
| Adds a new menu item to the last added menu. More... | |
| bool | addMenuItem (const String &menu, const String &text) |
| Adds a new menu item to an existing menu. More... | |
| bool | addMenuItem (const std::vector< String > &hierarchy, bool createParents=true) |
| Adds a new menu item (or sub menu item) More... | |
| void | removeAllMenus () |
| Removes all menus. | |
| bool | removeMenu (const String &menu) |
| Removes a menu. More... | |
| bool | removeMenuItem (const String &menu, const String &menuItem) |
| Removes a menu item. More... | |
| bool | removeMenuItem (const std::vector< String > &hierarchy, bool removeParentsWhenEmpty=true) |
| Removes a menu item (or sub menu item) More... | |
| bool | removeMenuItems (const String &menu) |
| Removes all menu items from a menu. More... | |
| bool | removeSubMenuItems (const std::vector< String > &hierarchy) |
| Removes a all menu items below a (sub) menu. More... | |
| bool | setMenuEnabled (const String &menu, bool enabled) |
| Enable or disable an entire menu. More... | |
| bool | getMenuEnabled (const String &menu) const |
| Check if an entire menu is enabled or disabled. More... | |
| bool | setMenuItemEnabled (const String &menu, const String &menuItem, bool enabled) |
| Enable or disable a menu item. More... | |
| bool | setMenuItemEnabled (const std::vector< String > &hierarchy, bool enabled) |
| Enable or disable a menu item. More... | |
| bool | getMenuItemEnabled (const String &menu, const String &menuItem) const |
| Check if a menu item is enabled or disabled. More... | |
| bool | getMenuItemEnabled (const std::vector< String > &hierarchy) const |
| Check if a menu item is enabled or disabled. More... | |
| void | setTextSize (unsigned int size) override |
| Changes the character size of the text. More... | |
| void | setMinimumSubMenuWidth (float minimumWidth) |
| Changes the minimum width of the submenus. More... | |
| float | getMinimumSubMenuWidth () const |
| Returns the distance between the text and the side of the menu item. More... | |
| void | setInvertedMenuDirection (bool invertDirection) |
| Changes whether the menus open above or below the menu bar. More... | |
| bool | getInvertedMenuDirection () const |
| Returns whether the menus open above or below the menu bar. More... | |
| void | closeMenu () |
| Closes the open menu when one of the menus is open. | |
| bool | isMouseOnWidget (Vector2f pos) const override |
| Returns whether the mouse position (which is relative to the parent widget) lies on top of the widget. More... | |
| void | draw (BackendRenderTargetBase &target, RenderStates states) const override |
| Draw the widget to a render target. More... | |
| virtual void | setSize (const Layout2d &size) |
| Changes the size of the widget. More... | |
| void | setSize (Layout width, Layout height) |
| Changes the size of the widget. More... | |
| Public Member Functions inherited from tgui::Widget | |
| Widget (const Widget &) | |
| Copy constructor. | |
| Widget (Widget &&) | |
| Move constructor. | |
| virtual | ~Widget () |
| Destructor. | |
| Widget & | operator= (const Widget &) |
| Overload of copy assignment operator. | |
| Widget & | operator= (Widget &&) |
| Move assignment. | |
| void | setRenderer (std::shared_ptr< RendererData > rendererData) |
| Sets a new renderer for the widget. The renderer determines how the widget looks. More... | |
| WidgetRenderer * | getSharedRenderer () |
| Returns the renderer, which gives access to functions that determine how the widget is displayed. More... | |
| WidgetRenderer * | getRenderer () |
| Returns the renderer, which gives access to functions that determine how the widget is displayed. More... | |
| virtual void | setPosition (const Layout2d &position) |
| sets the position of the widget More... | |
| void | setPosition (Layout x, Layout y) |
| Sets the position of the widget. More... | |
| Vector2f | getPosition () const |
| Gets the position of the widget. More... | |
| void | setSize (Layout width, Layout height) |
| Changes the size of the widget. More... | |
| void | setWidth (Layout width) |
| Changes the width of the widget. More... | |
| void | setHeight (Layout height) |
| Changes the height of the widget. More... | |
| Vector2f | getSize () const |
| Returns the size of the widget. More... | |
| virtual Vector2f | getFullSize () const |
| Returns the entire size that the widget is using. More... | |
| virtual Vector2f | getAbsolutePosition () const |
| Get the absolute position of the top-left point of the widget instead of the relative position to its parent. More... | |
| virtual Vector2f | getWidgetOffset () const |
| Returns the distance between the position where the widget is drawn and where the widget is placed. More... | |
| void | setOrigin (float x, float y) |
| Sets the origin point on which the position, scale and rotation is based. More... | |
| void | setOrigin (Vector2f origin) |
| Sets the origin point on which the position, scale and rotation is based. More... | |
| Vector2f | getOrigin () const |
| Returns the relative origin point on which the position, scale and rotation is based. More... | |
| void | setScale (Vector2f scaleFactors) |
| Sets the scaling to be applied to the widget. More... | |
| void | setScale (Vector2f scaleFactors, Vector2f origin) |
| Sets the scaling to be applied to the widget. More... | |
| void | setScale (float scaleFactor) |
| Sets the scaling to be applied to the widget. More... | |
| void | setScale (float scaleFactor, Vector2f origin) |
| Sets the scaling to be applied to the widget. More... | |
| Vector2f | getScale () const |
| Returns the scaling to be applied to the widget. More... | |
| Vector2f | getScaleOrigin () const |
| Returns the origin used for scaling. More... | |
| void | setRotation (float angle) |
| Sets the rotation to be applied to the widget. More... | |
| void | setRotation (float angle, Vector2f origin) |
| Sets the rotation to be applied to the widget. More... | |
| float | getRotation () const |
| Returns the rotation to be applied to the widget. More... | |
| Vector2f | getRotationOrigin () const |
| Returns the origin used for rotations. More... | |
| void | showWithEffect (ShowAnimationType type, Duration duration) |
| Shows the widget by introducing it with an animation. More... | |
| void | hideWithEffect (ShowAnimationType type, Duration duration) |
| Hides the widget by making it leave with an animation. More... | |
| virtual void | setVisible (bool visible) |
| Shows or hides a widget. More... | |
| bool | isVisible () const |
| Returns true when the widget is visible. More... | |
| bool | isEnabled () const |
| Returns true when the widget is enabled. More... | |
| virtual void | setFocused (bool focused) |
| Focus or unfocus the widget. More... | |
| bool | isFocused () const |
| Returns true when the widget is focused and false otherwise. More... | |
| const String & | getWidgetType () const |
| Returns the type of the widget. More... | |
| Container * | getParent () const |
| Returns a pointer to the parent widget. More... | |
| GuiBase * | getParentGui () const |
| Returns a pointer to the gui to which this widget belongs. More... | |
| bool | isAnimationPlaying () const |
| Returns whether there is an active animation (started with showWithEffect or hideWithEffect) More... | |
| void | moveToFront () |
| Places the widget before all other widgets. More... | |
| void | moveToBack () |
| Places the widget behind all other widgets. More... | |
| void | setUserData (Any userData) |
| Stores some data into the widget. More... | |
| template<typename T > | |
| T | getUserData () const |
| Returns data stored in the widget. More... | |
| void | setInheritedFont (const Font &font) |
| Sets the font of the widget that is used when no font is set in the renderer. More... | |
| const Font & | getInheritedFont () const |
| Returns the font of the widget that is used when no font is set in the renderer. More... | |
| void | setInheritedOpacity (float opacity) |
| Sets the opacity of the widget that will be multiplied with the opacity set in the renderer. More... | |
| float | getInheritedOpacity () const |
| Returns the opacity of the widget that is multiplied with the opacity set in the renderer. More... | |
| virtual unsigned int | getTextSize () const |
| Returns the character size of text in this widget. More... | |
| void | setToolTip (Widget::Ptr toolTip) |
| Sets the tool tip that should be displayed when hovering over the widget. More... | |
| Widget::Ptr | getToolTip () const |
| Returns the tool tip that is displayed when hovering over the widget. More... | |
| void | setWidgetName (const String &name) |
| Changes the name of a widget. More... | |
| String | getWidgetName () const |
| Returns the name of a widget. More... | |
| void | setMouseCursor (Cursor::Type cursor) |
| Changes which mouse cursor is shown when hovering over the widget. More... | |
| Cursor::Type | getMouseCursor () const |
| Returns which mouse cursor is shown when hovering over the widget. More... | |
| void | setFocusable (bool focusable) |
| Changes whether a widget could be focused. More... | |
| bool | isFocusable () const |
| Returns whether a widget could be focused. More... | |
| virtual bool | canGainFocus () const |
| Returns whether the widget can currently gain focus. More... | |
| bool | isContainer () const |
| Returns whether the widget is a container widget or not. More... | |
| bool | isDraggableWidget () const |
| Returns whether the widget has something to drag (e.g. slider or scrollbar thumbs) More... | |
| bool | isMouseDown () const |
| Returns whether the left mouse button has been pressed on top of the widget. More... | |
| template<typename WidgetType > | |
| std::shared_ptr< const WidgetType > | cast () const |
| Downcast const widget. | |
| template<typename WidgetType > | |
| std::shared_ptr< WidgetType > | cast () |
| Downcast widget. | |
Static Public Member Functions | |
| static MenuBar::Ptr | create () |
| Creates a new menu bar widget. More... | |
| static MenuBar::Ptr | copy (MenuBar::ConstPtr menuBar) |
| Makes a copy of another menu bar. More... | |
Public Attributes | |
| SignalItemHierarchy | onMenuItemClick = {"MenuItemClicked"} |
| Public Attributes inherited from tgui::Widget | |
| SignalVector2f | onPositionChange = {"PositionChanged"} |
| The position of the widget changed. Optional parameter: new position. | |
| SignalVector2f | onSizeChange = {"SizeChanged"} |
| The size of the widget changed. Optional parameter: new size. | |
| Signal | onFocus = {"Focused"} |
| The widget was focused. | |
| Signal | onUnfocus = {"Unfocused"} |
| The widget was unfocused. | |
| Signal | onMouseEnter = {"MouseEntered"} |
| The mouse entered the widget. | |
| Signal | onMouseLeave = {"MouseLeft"} |
| The mouse left the widget. | |
| SignalAnimation | onAnimationFinish = {"AnimationFinished"} |
| A show or hide animation finished. Optional parameters: animation type, new widget visibility or both. | |
Protected Member Functions | |
| Signal & | getSignal (String signalName) override |
| Retrieves a signal based on its name. More... | |
| void | rendererChanged (const String &property) override |
| Function called when one of the properties of the renderer is changed. More... | |
| std::unique_ptr< DataIO::Node > | save (SavingRenderersMap &renderers) const override |
| Saves the widget as a tree node in order to save it to a file. | |
| void | load (const std::unique_ptr< DataIO::Node > &node, const LoadingRenderersMap &renderers) override |
| Loads the widget from a tree of nodes. | |
| Widget::Ptr | clone () const override |
| Makes a copy of the widget if you don't know its exact type. More... | |
| void | openMenu (std::size_t menuIndex) |
| Opens a menu. More... | |
| Protected Member Functions inherited from tgui::Widget | |
| virtual void | mouseEnteredWidget () |
| This function is called when the mouse enters the widget. | |
| virtual void | mouseLeftWidget () |
| This function is called when the mouse leaves the widget. | |
Menu bar widget.
| void tgui::MenuBar::addMenu | ( | const String & | text | ) |
Adds a new menu.
| text | The text written on the menu |
| bool tgui::MenuBar::addMenuItem | ( | const std::vector< String > & | hierarchy, |
| bool | createParents = true |
||
| ) |
Adds a new menu item (or sub menu item)
| hierarchy | Hierarchy of the menu items, starting with the menu and ending with menu item to be added |
| createParents | Should the hierarchy be created if it did not exist yet? |
If the "-" string is given as menu item then a separator will appear instead of an item.
Adds a new menu item to an existing menu.
| menu | The name of the menu to which the menu item will be added |
| text | The text written on this menu item |
If the "-" string is given as menu item then a separator will appear instead of an item.
| bool tgui::MenuBar::addMenuItem | ( | const String & | text | ) |
Adds a new menu item to the last added menu.
| text | The text written on this menu item |
If the "-" string is given as menu item then a separator will appear instead of an item.
|
inlineoverrideprotectedvirtual |
Makes a copy of the widget if you don't know its exact type.
This function should only be used when you don't know the type of the widget. If you know what kind of widget you are copying, you should use the copy function.
Implements tgui::Widget.
|
inline |
Connects a signal handler to the "MenuItemClicked" callback that will only be called when a specific menu item was clicked.
| hierarchy | Hierarchy of the menu items, starting with the menu and ending with menu item that should trigger the signal when pressed |
| handler | Callback function to call |
| args | Optional extra arguments to pass to the signal handler when the signal is emitted |
The hierarchy does not need to exist yet and the signal will still exist when removing and readding the menu items.
|
inline |
Connects a signal handler to the "MenuItemClicked" callback that will only be called when a specific menu item was clicked.
| menu | Menu containing the menu item |
| menuItem | Menu item which should trigger the signal |
| handler | Callback function to call |
| args | Optional extra arguments to pass to the signal handler when the signal is emitted |
The hierarchy does not need to exist yet and the signal will still exist when removing and readding the menu items.
|
static |
Makes a copy of another menu bar.
| menuBar | The other menu bar |
|
static |
Creates a new menu bar widget.
|
overridevirtual |
Draw the widget to a render target.
| target | Render target to draw to |
| states | Current render states |
Implements tgui::Widget.
| bool tgui::MenuBar::getInvertedMenuDirection | ( | ) | const |
Returns whether the menus open above or below the menu bar.
| bool tgui::MenuBar::getMenuEnabled | ( | const String & | menu | ) | const |
Check if an entire menu is enabled or disabled.
| menu | The name of the menu to check |
| bool tgui::MenuBar::getMenuItemEnabled | ( | const std::vector< String > & | hierarchy | ) | const |
Check if a menu item is enabled or disabled.
| hierarchy | Hierarchy of menu items, starting with the menu and ending with the menu item to check |
Check if a menu item is enabled or disabled.
| menu | The name of the menu in which the menu item is located |
| menuItem | The name of the menu item to check |
| float tgui::MenuBar::getMinimumSubMenuWidth | ( | ) | const |
Returns the distance between the text and the side of the menu item.
| MenuBarRenderer* tgui::MenuBar::getRenderer | ( | ) |
Returns the renderer, which gives access to functions that determine how the widget is displayed.
| MenuBarRenderer* tgui::MenuBar::getSharedRenderer | ( | ) |
Returns the renderer, which gives access to functions that determine how the widget is displayed.
Retrieves a signal based on its name.
| signalName | Name of the signal |
| Exception | when the name does not match any signal |
Reimplemented from tgui::Widget.
|
overridevirtual |
Returns whether the mouse position (which is relative to the parent widget) lies on top of the widget.
Implements tgui::Widget.
|
protected |
Opens a menu.
| menuIndex | Index of the menu to open |
| bool tgui::MenuBar::removeMenu | ( | const String & | menu | ) |
Removes a menu.
Any menu items that belong to this menu will be removed as well.
| menu | The name of the menu to remove |
| bool tgui::MenuBar::removeMenuItem | ( | const std::vector< String > & | hierarchy, |
| bool | removeParentsWhenEmpty = true |
||
| ) |
Removes a menu item (or sub menu item)
| hierarchy | Hierarchy of the menu item, starting with the menu and ending with menu item to be deleted |
| removeParentsWhenEmpty | Also delete the parent of the deleted menu item if it has no other children |
Removes a menu item.
| menu | The name of the menu in which the menu item is located |
| menuItem | The name of the menu item to remove |
| bool tgui::MenuBar::removeMenuItems | ( | const String & | menu | ) |
Removes all menu items from a menu.
| menu | The name of the menu for which all menu items should be removed |
| bool tgui::MenuBar::removeSubMenuItems | ( | const std::vector< String > & | hierarchy | ) |
Removes a all menu items below a (sub) menu.
| hierarchy | Hierarchy of the menu item, starting with the menu and ending with the sub menu containing the items |
|
overrideprotectedvirtual |
Function called when one of the properties of the renderer is changed.
| property | Name of the property that was changed |
Reimplemented from tgui::Widget.
|
overridevirtual |
Enables or disables the widget.
| enabled | Is the widget enabled? |
The disabled widget will no longer receive events and thus no longer send callbacks. All widgets are enabled by default.
Reimplemented from tgui::Widget.
| void tgui::MenuBar::setInvertedMenuDirection | ( | bool | invertDirection | ) |
Changes whether the menus open above or below the menu bar.
| invertDirection | Should the menus open above the bar instead of below like it does by default? |
| bool tgui::MenuBar::setMenuEnabled | ( | const String & | menu, |
| bool | enabled | ||
| ) |
Enable or disable an entire menu.
| menu | The name of the menu to enable or disable |
| enabled | Should the menu be enabled or disabled? |
| bool tgui::MenuBar::setMenuItemEnabled | ( | const std::vector< String > & | hierarchy, |
| bool | enabled | ||
| ) |
Enable or disable a menu item.
| hierarchy | Hierarchy of menu items, starting with the menu and ending with the menu item to enable/disable |
| enabled | Should the menu item be enabled or disabled? |
| bool tgui::MenuBar::setMenuItemEnabled | ( | const String & | menu, |
| const String & | menuItem, | ||
| bool | enabled | ||
| ) |
Enable or disable a menu item.
| menu | The name of the menu in which the menu item is located |
| menuItem | The name of the menu item to enable or disable |
| enabled | Should the menu item be enabled or disabled? |
| void tgui::MenuBar::setMinimumSubMenuWidth | ( | float | minimumWidth | ) |
Changes the minimum width of the submenus.
When a submenu is displayed, the width will be either this or the width of the longest text in the submenu. The default minimum width is 125 pixels.
| minimumWidth | minimum width of the submenus |
| virtual void tgui::Widget::setSize |
Changes the size of the widget.
| size | Size of the widget |
Usage examples:
|
overridevirtual |
Changes the size of the menu bar.
| size | The new size of the menu bar |
By default, the menu bar has the same width as the window and the height is 20 pixels.
Reimplemented from tgui::Widget.
|
inline |
Changes the size of the widget.
| width | Width of the widget |
| height | Height of the widget |
|
overridevirtual |
Changes the character size of the text.
| size | The new size of the text. |
Reimplemented from tgui::Widget.
| SignalItemHierarchy tgui::MenuBar::onMenuItemClick = {"MenuItemClicked"} |
One of the menu items was clicked. Optional parameters:


Subversion Tools and Contrib
The directories 'tools' and 'contrib' in the Subversion repository
contain code that works with Subversion but that Subversion doesn't
depend on for normal operations.
The files in 'tools' are maintained collectively by the Subversion
project, and are under the same open source copyright as Subversion itself.
Code in contrib/ is open source, but may have a different license or
copyright holder than Subversion itself. The Subversion project does
not maintain these programs, but merely distributes them for our
users' convenience.
The code is grouped into the following subdirectories:
Index by keyword
- apache
- authz
- backup
- bash
- bdb
- branch / tag
- cgi
- commandline tools
- diff
- emacs
- fsfs
- graph
- import
- log message
- merge
- mirror
- .po files
- post-commit - email
- pre-commit - check
- pre-lock - check
- property
- searching
- vim
- working copy
- xslt
- subversion development tools
Perform a "hot" backup of a Berkeley DB repository.
(and clean old logfiles after backup completes.)
Erases the text of every file in a BDB repository.
Related files:
skel.py
svnfs.py
A pretty-printer for subversion BDB repository databases.
Related files:
skel.py
svnfs.py
Print a description (including data, path, and revision) of the
specified node reps in a Subversion filesystem. Walks as much of
the reps table as necessary to locate the data (e.g. does a table
scan).
Related files:
skel.py
svnfs.py
This CGI script mirrors a source directory to a target directory using
a Subversion repository as an intermediary. It's written as a CGI
script so that remote users making changes to a WebDAV folder can tell
the server to mirror the WebDAV folder contents to another directory
on the system. See the example usage story below.
See also mirror_dir_through_svn.README
It sure would be nice to be able to change the log messages on
committed revisions of the Subversion repository via the web. This
is a quick attempt at making that happen.
Archive SVN (asvn) will allow the recording of file types not
normally handled by svn. Currently this includes devices,
symlinks and file ownership/permissions.
Programmable completion for the Subversion svn command under bash.
Related files:
bash_completion_test
Converts a 'diff -urp' to a log message skeleton.
Wrapper for running a diff3/merge program.
Wrapper for running a diff program.
Multiple URL Command Client: Combine a list of mv, cp and rm commands
on URLs into a single commit.
Related files:
mucc-test.sh
A Subversion interface for Emacs, providing a similar interface as
pcl-cvs for CVS.
Show log messages matching a certain pattern.
Print a Subversion server's version number.
server-version.py was formerly known as server-vsn.py
Show the log message and diff for a revision.
Wipes out unversioned files from SVN working copy.
Produce a GraphViz .dot graph for the branch history of a node.
Generate a nice log format for the Subversion repository.
Propagate changesets from one (networked) repository to a different
(networked) repository.
Resolve Subversion conflicts using FileMerge.
(FileMerge is a graphical diff tool in the Mac OS X
Developer Tools.)
GNU diff wrapper for FileMerge.
(FileMerge is a graphical diff tool in the Mac OS X
Developer Tools.)
Vim syntax hilighting for SVN commit log message template.
Front end shell script for svn2cl.xsl, calls xsltproc with the
correct parameters.
See also README.
Related files:
svn2cl.1
svn2cl.xsl
svn2html.css
svn2html.xsl
Perl script that gets the revisions that modified a specified
file or directory and prints the output of `svn diff' on between
all revisions that that modified the file or directory. Good for
seeing what changed over time and for tracking down when a
particular line in a file changed.
This script reads the auto-properties defined in the
$HOME/.subversion/config file and applies them recursively to all
the files and directories in the current working copy.
Script to "export" from a Subversion repository a clean directory
tree of empty files instead of the content contained in those
files in the repository. The directory tree will also omit the
.svn directories. This script was written to create a non-working
working copy that can be crawled with find or find's locate utility
to make it easier to find files.
This Perl script is designed to load a number of directories into
Subversion. This is useful if you have a number of .zip's or
tar.{Z,gz,bz2}'s for a particular package and want to load them into
Subversion.
See also svn_load_dirs.README.
Related files:
svn_load_dirs_property_table.example
Run svn update and force it to produce conflicts for all
files which would be merged using diff3.
This is a workaround for issue 2048 which was fixed in r13383 and released in
svn 1.2.0.
Utility script for copying with branching/tagging.
See also svncopy.README.
Related files:
testsvncopy.pl
Merge tracking script.
See also svnmerge.README.
Merge tracking script, predecessor of svnmerge.py.
A VC backend for Subversion.
Note that this one included in the Subversion tree is not the master
version. The canonical vc-svn.el now lives in the FSF Emacs tree, at
http://savannah.gnu.org/cgi-bin/viewcvs/emacs/emacs/lisp/vc-svn.el.
The version here is maintained only because it is compatible with
older releases of Emacs, since the one in the FSF tree hasn't made it
into an official release of Emacs yet.
Useful for greping in a subversion working copy.
Essentially it behaves the same way your grep command does.
Check if a file has the proper license in it.
Some Subversion project log messages include parseable data to help
track who's contributing what. This script collects that data.
This is a debugging script to test date-ordering in an SVN repository.
This patch can be used to generate a report showing what C source
lines are executed when the testsuite is run.
Terribly ugly hack of a script to verify the signatures on the release
tarballs and produce the list of who signed them in the format we use for
the announcements.
A script to munge the output of 'svn log' into something approaching the
style of a GNU ChangeLog.
This was originally a quick hack to make a pretty picture of svn
DAV servers.
Transform find-fix.py output into Excellable csv.
Produce a find/fix report for Subversion's IZ database.
Run some IssueZilla queries.
Repository lock checker. Gets an exclusive lock on the provided
repository, then runs db_stat to see if the lock counts have been
reset to 0. If not, prints the timestamp of the run and a message
about accumulation.
Very annoyingly, the http://svn.haxx.se/ subversion mailing list archives
mangle inline patches, and provide no raw message download facility
(other than for an entire month's email as an mbox).
So, I wrote this script, to demangle them. It's not perfect, as it has to
guess about whitespace, but it does an acceptable job.
Reads a Subversion dumpfile from DUMPFILE (or, if not provided,
from stdin) and normalizes the metadata contained therein,
printing summarized and sorted information. This is useful for
generating data about dumpfiles in a diffable fashion.
This script will replace the translations and flags in a po file with
the translations and flags in the source po file read from standard
input. Strings that are not found in the source file are left untouched.
Purify a system, to simulate building Subversion on a "clean" box.
Using the FILELIST (see config below), a series of COUNT commits will be
constructed, each changing up to MAXFILES files per commit. The commands
will be sent to stdout (formatted as a shell script).
Makes multiple random file changes to a directory tree, for testing.
A script that allows some simple testing of Subversion, in
particular concurrent read, write and read-write access by the 'svn'
client. It can also create working copy trees containing a large
number of files and directories. All repository access is via the
'svnadmin' and 'svn' commands.
Emacs Lisp help for writing Subversion code. This file contains
some elisp functions which could be helpful to employ while working
on Subversion.
This file sets vim up to use subversion's coding style. It can be
applied on a per buffer basis with :source svn-dev.vim, or can be
source from ~/.vimrc to apply settings to all files vim uses. For
other variation try :help autocmd.
This script is meant to ease the pain of merging and
reviewing revision(s) on a release branch (although it can be used to
merge and review revisions from any line of development to another).
A program for analyzing Subversion trail usage statistics.
This program is used to verify the FS history code.
Insert or remove the GCC attribute "warn_unused_result" on each function
that returns a Subversion error, in the specified files or, by default,
*.h and *.c in the ./subversion and ./tools trees.
Print semantic Subversion error code names mapped from their numeric
error code values.
A diff program using Subversion's diff functions.
A diff3 program using Subversion's diff functions.
A diff4 program using Subversion's diff functions.
A pre-commit hook to detect case-insensitive filename clashes.
This is *much* more efficient than
check-case-insensitive.py
but it does require Subversion 1.3.0 or later.
This script can be called from a pre-commit hook on either Windows
or a Unix like operating system. It implements the checks required
to ensure that the repository acts in a way which is compatible with
a case preserving but case insensitive file system.
Superceded by case-insensitive.py
for Subversion 1.3.0 and later.
Check that every added file has the svn:mime-type property set
and every added file with a mime-type matching text/* also has
svn:eol-style set. If any file fails this test the user is sent
a verbose error message suggesting solutions and the commit is
aborted.
Uses the `svnlook' program to check if the user who submitted
the commit has appropriate rights to perform the commit on all
the modified files and directories using the permissions
specified in the configuration file.
Related files:
commit-access-control.cfg.example
A funny pre-commit hook example.
Send a notification email describing either a commit or a
revprop-change action on a Subversion repository.
Uses the `svnlook' program to send commit emails. Invoke it
from `repository/hooks/post-commit'. Run the script with no
arguments for usage.
Uses the Ruby/SWIG client bindings to query the repository about
the changes made by a particular revision, and send
corresponding change emails. The program takes command-line
options for basic setup and to fine-tune its behavior.
A pre-commit hook to detect changes that look like forgotten
conflict markers.
This is a pre-commit hook that allows you to more easily specify
a variety of rules that govern what may be committed to your
repository.
Related files:
enforcer.conf
Ensures that log messages end with exactly one newline. Can
also be run as a standalone script to fix up old revisions.
Uses the Python/SWIG bindings to directly query the repository
about the changes made by a particular revision. The program
uses a configuration file for basic setup and to fine-tune where
changes are delivered. Compared to
commit-email.pl, the output
contains a bit more information about property changes, is
smarter with binary files, and it streams its output into the
mailer (to avoid in-memory buffering).
Related files:
mailer.conf.example
tests/
A template for checks in a pre-commit hook.
This script, intended for use as a Subversion pre-lock hook, verifies that
the PATH that USER is attempting to lock has the svn:needs-lock property
set on it, returning success iff it does.
Generates an RSS 2.0 or Atom 1.0 file containing commit information.
svn2feed.py was formerly known as svn2rss.py
Pre-commit hook that checks write permissions, similar to
commit-access-control.pl,
but uses a different syntax. Run 'svnperms.py -h' for usage.
Related files:
svnperms.conf.example
This is a pre-commit hook that checks whether the contents of PO files
committed to the repository are encoded in UTF-8.
Subversion po file translation status report generator.
Script for mailing status output from cronjobs.
mod_python authorization handler for mod_authz_svn groups.
This shell script demonstrates a backup/restore recipe for live
Subversion repositories, using a standard full+incrementals process.
An Apache module that allows you to block expensive Subversion requests,
like checkouts of the root of a large repository.
See also README.
This script creates (incremental) dump files from a subversion
repository on *IX. It is intended for use in cron jobs and
post-commit hooks.
Use rsync snapshots for very fast FSFS repository backup.
Whitewash the contents of a Subversion file and its successors.
Load and validate an authz file.
Mirror subversion repositories. This script supports pushing or
pulling the changes via ssh and svn tools.
A sample XML transformation style sheet for displaying the Subversion
directory listing that is generated by mod_dav_svn when the
"SVNIndexXSLT" directive is used.
Related files:
svnindex.css


FOI release
Freedom of Information request and disclosure on Building Schools for the Future.
Can the department provide the following:
Information setting out what consultation, communication or other discussions was undertaken by the Department for Education with interested parties in the period running up to and immediately after the Education Secretary’s announcement. Interested parties include Local Education Partnerships members, construction companies, facilities management companies and ICT companies.
Information held by DfE which summarises the views prior to and immediately after the Education Secretary’s announcement of HM Treasury, Building Schools for the Future Investments LLP and Partnerships for Schools on the implications of what the Secretary of State announced.
The department can confirm that no consultation was held prior to the Secretary of State’s announcement on 5 July. On the same day, the Secretary of State also announced a review into capital expenditure. The Capital Review team sought views and evidence from interested parties related to future capital investment, via a call for written evidence, a number of themed workshops and a programme of face-to-face meetings. The Capital Review team will publish a report at the end of the year.
Ministers and officials have also met and corresponded with a wide range of interested parties since the announcement including MPs, councillors, local authority officials, teachers, pupils, and representatives from private business.
The department can confirm that, following a search of its electronic and paper records, no such information is held.


Couple facing murder charges for roommate's death
Woman's body found in park outside city
by Stephen Anthony SobekAtlanta Police say a woman and her boyfriend are responsible for the death of a college student.
Atlanta Police say a woman and her boyfriend are responsible for the death of a college student.


Keyboard Shortcuts in Postico
This page describes most keyboard commands supported by Postico.
Standard Mac OS shortcuts are not included to keep the list manageable;
I assume that you are familiar with them anyway.
The easiest way to discover keyboard shortcuts is to browse through the application menus.
I mention this because people are increasingly ignoring the wonderful menu bar at the top of the screen.
Some buttons also have shortcuts; just hover over them and the tooltip will tell you.
I've tried to follow platform conventions as much as possible when picking these keyboard shortcuts.
The shortcuts should feel familiar to most people working on a Mac.
Postico has no built-in feature to change keyboard shortcuts.
However, you can change any keyboard shortcut in System Preferences.
Go to Keyboard → Shortcuts → App Shortcuts and you can change the shortcuts for any app on your Mac.
General Navigation
- ⌘N
- Opens the favorite window. (when you want to make a new connection)
- ⌥⌘N
- Opens a new window for the current connection.
- ⌘T
- Opens a new tab for the current connection. (requires macOS 10.12 Sierra or later)
- ⌘1-9
- Switch to tab 1 to 9.
- ⌘P
- This is the “Open Quickly” command, also know as “Fuzzy Open”. This command lets you quickly jump to a table by typing part of the name.
- ⌘+
- Increase font size.
- ⌘-
- Decrease font size.
- ⌥⌘←
- Navigate backwards in history.
- ⌥⌘→
- Navigate forwards in history.
- ⌥⌘↑
- Navigate up in the hierarchy (eg. table → database → server)
- ⌥⌘↓
- Navigate down in the hierarchy (open the currently selected item)
- ⌘R
- Reload. This command reloads the current view, the sidebar, and purges all cached views (except those with unsaved changes)
- ⌥⌘R
- Reload current view only.
- ⌘.
- Cancel current query. Note that it can take some time until the command reaches the server, and the server might not cancel the query immediately. Also, this command has no effect if the query has already completed but Postico is still busy downloading the results.
- ⌥⌘.
- Disconnect from the server. All pending queries will be cancelled. This is sometimes the only way to abort an operation. Postico will reconnect to the server automatically as needed.
- ⌥⌘F
- Filter tables or rows.
- ⇧⌘F
- Filter the list of tables in the sidebar.
- ⌘0
- Show or hide the left sidebar. (That's a zero)
- ⌥⌘0
- Show or hide the right sidebar.
- ^⌘F
- Enter Full Screen mode.
Table View
- ⌥⌘T
- Switch between table contents and structure
- ⇧⌘N
- Insert a new row
- ⌘D
- Duplicate selected row(s)
- ⌘S
- Save changes
- ⌥⌘F
- Show or hide the table filter bar.
- ⇥
- Edit next field (move right)
- ⇧⇥
- Edit previous field (move left)
- ↑
- Edit field above (move up)
- ↓
- Edit field below (move left)
- ↩
- Commit changes to current field
- esc
- Abort editing and discard changes to current field
- ⌥⇥
- Insert tab into field
- ⌥↩
- Insert newline into field
SQL Query View
- ⌘↩
- Execute the current query (or the current selection, if any)
- ⌥⌘↩
- Execute all queries in the Query View
- ⌘.
- Cancel the currently running query
- ⌘K
- Clear results from the Query View.
- ⇧⌘T
- Go the SQL Query View (used to be called the Terminal)
- ⇥
-
Depending on context, one of the following:
- Trigger tab completion
- Shift the selected line(s) to the right (increase indentation)
- Insert a tab character or spaces
- ⌥⇥
- Always inserts a literal tab character
- ⇧⇥
- Shift the selected line(s) to the left (decrease indentation)
- ⌘]
- Alternate shortcut for shift right
- ⌘[
- Alternate shortcut for shift left
- ^⌘←
- Replace the current query with the previous query from your history.
- ^⌘→
- Replace the current query with the next query from your history.
- ⌘/
- Comment or uncomment the selected line(s) by prepending two dashes
- ⌥⌘/
- Comment (or uncomment) the selection with a block comment (/* */)
- ^H
- Look up the current word (or selection) in Dash
Alerts
- ↩
- Confirm the default action
- esc
- Cancel the operation
- ⌘⌫
- Use this shortcut to confirm when the alert asks you if you want to delete an object. (Return is not allowed on these alerts to avoid accidental deletions)
Legend of Keyboard Symbols
This is a list of keyboard symbols used above:
- ⌘
- The Command key. Sometimes called "Apple key" since it used to have an Apple logo on older keyboards. Labelled "cmd" on newer keyboards.
- ⌥
- The Option key. Labelled "option" or "alt" on modern Apple keyboards.
- ⇧
- Shift. Lets You Type Capital Letters.
- ^
- The Control key. Labelled "ctrl" on modern Apple keyboards.
- ⇥
- The Tab key. Usually above the caps lock key. Inserts a horizontal space.
- ↩
- The Return key. Inserts a newline. Not to be confused with the "Enter" key.
- ⌫
- The delete or backspace key. Located above the return key.
- esc
- The escape key. Usually on the top left corner of the keyboard.


Connect the prayer to your breathing: "Lord Jesus Christ" [during inhale], "have mercy on me" [during exhale]. Breathe from the abdomen. If connecting the prayer to your breathing is confusing, don't bother. Try doing the prayer for a specified period, e.g. five or ten minutes. As your thoughts wander, gently return your focus to the words of the prayer.
Adapted from "Mystically Wired", by Ken Wilson © 2010


package io
Ordering
- Alphabetic
Visibility
- Public
- All
Type Members
- class JavaKryoSerializationWrapper[T] extends Serializable
- class JavaKryoSerializer extends AnyRef
-
class
KryoSerializationWrapper[T] extends Serializable
A wrapper around some unserializable objects that make them both Java serializable.
A wrapper around some unserializable objects that make them both Java serializable. Internally, Kryo is used for serialization.
Use KryoSerializationWrapper(value) to create a wrapper.
Value Members
- object KryoSerializationWrapper extends Serializable
-
object
KryoSerializer
Java object serialization using Kryo.
Java object serialization using Kryo. This is much more efficient, but Kryo sometimes is buggy to use. We use this mainly to serialize the object inspectors.


DATA USE POLICY
Genealogy
has become a very popular field of research throughout much of the world. It seems that most people have become
increasingly interested in their family tree. The search goes beyond simply the
names and dates of our ancestors. Most
researchers strive to learn more about their ancestors and their descendants as
well as how we are related to them. Few
family lines do not have at least one member who is researching family
genealogy.
Genealogy
can be a lot of work. But the
excitement and rewards of discovery usually offset the labor. Most of the information that is gathered
during genealogy research is public information. It is available from newspapers, birth records, death records,
marriage records, court records, passenger lists, citizenship records, and much
more. It is a matter of searching out
the sources and recording, organizing, arranging, and usually publishing the
results.
Because
of the high level of effort and labor that goes into genealogy, researchers at
all levels have learned that it is best to share the results of their
research. A whole industry has
developed around the process of sharing genealogical information. Much of the genealogy-sharing commerce is
free with much of it being on web sites such as this one.
The
free-flow of genealogical information may cause concern among some people.
While the "right to privacy" is a subject of much debate (and
we are not going to engage in that debate here) suffice it to say that some
people may feel strongly about the subject.
In my experience most people do not really care that a family tree might
identify their existence, or their position within a family, or their date of
birth, etc. But, it would not be fair
to those who may have a concern to not honor their concern. How can we best accomplish the need to
disseminate the maximum information to the majority of the researchers and
still protect the concerns of those who may wish to minimize the distribution
of their personal data?
Our
attempt to accommodate these two, sometimes divergent objectives is as
follows. Since only information that is
already in the public records are used in genealogy documents such as family
trees, we will normally include all such information. If, however, someone prefers that certain of their own
information not be included, we will try to honor any requests by removing the
data and information in question. In
our effort to accommodate requests for limiting disclosure there may be cases
where we may need to use our best judgment regarding the request. For example, we would expect to honor
requests for the removal of dates of birth or other personal information for
living people. We would probably not
remove a name of an individual, however, thereby denying the existence of that
person.
Clearly,
this area is one where we need to be aware of personal preferences. If you find information that is incorrect in
any of the family trees (or in any other part of the web site, for that matter)
you are requested to call it to our attention.
Similarly, if you find information relating to you that you prefer not
be included, please call it to our attention.
The most direct route would be to contact the web-master of this
site. The e-mail addresses is available
by clicking on Richard Harrington.
Your
comments on this and any other subject are always appreciated.
Click here for the Short-Cut Table of Contents


Add Your Expenditure Here..
Enter the item:
Enter the amount:
Enter the date:
all rights reserved:
@Vinay Thimble


APP 3.0
Language
People
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[gecode-users] First step in constraint progamming
Phillipe K
aqwzsxaqwzsx at orange.fr
Tue Jun 18 23:45:01 CEST 2013
Hi Christian,
I understand. My opinion is that this problem is a constraint satisfaction
problem. I wonder if this problem can be naturally modeled with gecode
(without reading all the 504 pages...) Without spending too much time
on this problem, do you have an opinion on this question (just requesting
an advice, not a gecode prototype) ?
Anyway, thanks for you reply,
Philippe
More information about the users
mailing list


#include <MOFSRule.h>
Classes | |
| struct | Set |
Public Member Functions | |
| int | BitAct () |
| return the of times this rules was activated More... | |
| char | compare (char _inputs[]) |
Function: compare More... | |
| void | IncBitAct () |
| increment by 1 of the times that this rule is used More... | |
| void | init () |
| Initialize the rule weight. More... | |
| char | input0 () |
| return the specific value of the first input More... | |
| char | input1 () |
| return the specific value of the second input More... | |
| char | input2 () |
| return the specific value of the third input More... | |
| void | inputs_array (char _inputs[]) |
| store the values of the inputs of each specific situation More... | |
| MOFSRule (int num_inputs_, char _inputs[], char _output) | |
| MOFSRule (int num_inputs_, char _inputs[], char _output, float _weight) | |
| int | num_inputs () |
| return the number of input of this rule More... | |
| char | outputValue () |
| return the output value of this rule More... | |
| void | Sets (void *sets) |
| int | updateOutput (char _output) |
Function: updateOutput More... | |
| int | updateWeight (char _inputs[], char _output[], float output_values[], int _num_inputs) |
Function: updateWeight More... | |
| float | Weight () |
| return the weight assigned to a specific rule More... | |
| ~MOFSRule () | |
Function: ~MOFSRule More... | |
Private Attributes | |
| int | bit_act |
| Set * | data |
| float | decrem |
| float | increm |
| char * | inputs |
| char | ipts |
| int | max_gens |
| char | output |
| float | weight |
Definition at line 32 of file MOFSRule.h.
| MOFSRule::MOFSRule | ( | int | num_inputs_, |
| char | _inputs[], | ||
| char | _output | ||
| ) |
Function: MOFSRule
Purpose: 1st constructor. Arguments: int num_inputs_, char _inputs[],char _output Returns: nothing Comments: Insert all the data of the inputs and the output and put the default value of weight
Definition at line 55 of file MOFSRule.cpp.
| MOFSRule::MOFSRule | ( | int | num_inputs_, |
| char | _inputs[], | ||
| char | _output, | ||
| float | _weight | ||
| ) |
Function: MOFSRule
Purpose: 2nd constructor. Arguments: int num_inputs_, char _inputs[], char _output, float _weight Returns: nothing Comments: Insert all the data of the inputs, the output and the value of weight
Definition at line 104 of file MOFSRule.cpp.
| MOFSRule::~MOFSRule | ( | ) |
Function: ~MOFSRule
Purpose: destructor. Arguments: none Returns: nothing Comments: This action is done it by the RuleStore
Definition at line 156 of file MOFSRule.cpp.
| int MOFSRule::BitAct | ( | ) |
return the of times this rules was activated
Definition at line 322 of file MOFSRule.cpp.
| char MOFSRule::compare | ( | char | _inputs[] | ) |
Function: compare
Purpose: Compare if the selected rule have the same inputs that one passed as argument Arguments: char _inputs[] Returns: char ---> the set value of the output Comments: return the output value if the selected rule is the one with the same inputs of the argument, otherwise return 'Z' (zero)
Definition at line 275 of file MOFSRule.cpp.
| void MOFSRule::IncBitAct | ( | ) |
increment by 1 of the times that this rule is used
Definition at line 303 of file MOFSRule.cpp.
| void MOFSRule::init | ( | ) |
Initialize the rule weight.
Definition at line 350 of file MOFSRule.cpp.
| char MOFSRule::input0 | ( | ) |
return the specific value of the first input
Definition at line 356 of file MOFSRule.cpp.
| char MOFSRule::input1 | ( | ) |
return the specific value of the second input
Definition at line 362 of file MOFSRule.cpp.
| char MOFSRule::input2 | ( | ) |
return the specific value of the third input
Definition at line 368 of file MOFSRule.cpp.
| void MOFSRule::inputs_array | ( | char | _inputs[] | ) |
store the values of the inputs of each specific situation
Definition at line 329 of file MOFSRule.cpp.
| int MOFSRule::num_inputs | ( | ) |
return the number of input of this rule
Definition at line 344 of file MOFSRule.cpp.
| char MOFSRule::outputValue | ( | ) |
return the output value of this rule
Definition at line 337 of file MOFSRule.cpp.
| void MOFSRule::Sets | ( | void * | sets | ) |
Definition at line 296 of file MOFSRule.cpp.
| int MOFSRule::updateOutput | ( | char | _output | ) |
Function: updateOutput
Purpose: change the output value Arguments: char _output Returns: int -1 ---> error 1 ---> otherwise
Definition at line 250 of file MOFSRule.cpp.
| int MOFSRule::updateWeight | ( | char | _inputs[], |
| char | _output[], | ||
| float | output_values[], | ||
| int | _num_inputs | ||
| ) |
Function: updateWeight
Purpose: Increase or decreas the weight of the rule that was selected Arguments: char _inputs[], char _output[], float output_values[], int _num_inputs Returns: int 1 ---> weight has been modified 1 ---> not modified Comments: If all the values are equals increment the weight 0.2, If just the inputs are equals decrease the weight 0.1 otherwise don't do nothing
Definition at line 175 of file MOFSRule.cpp.
| float MOFSRule::Weight | ( | ) |
return the weight assigned to a specific rule
Definition at line 316 of file MOFSRule.cpp.
|
private |
Definition at line 47 of file MOFSRule.h.
|
private |
Definition at line 45 of file MOFSRule.h.
|
private |
Definition at line 49 of file MOFSRule.h.
|
private |
Definition at line 49 of file MOFSRule.h.
|
private |
Definition at line 50 of file MOFSRule.h.
|
private |
Definition at line 51 of file MOFSRule.h.
|
private |
Definition at line 44 of file MOFSRule.h.
|
private |
Definition at line 52 of file MOFSRule.h.
|
private |
Definition at line 46 of file MOFSRule.h.


Compound Dividends
When others Buy and Sell their points, you will earn Dividends proportionate to how many points you hold. These Dividends are awarded in ETC, so you have a couple of options. If you choose to compound your Dividends, the ETC you have earned from others will be used to buy more P3C, thus meaning you could earn more at a faster rate.
Withdraw Dividends
If you build up a nice amount of Dividends, you may choose not to buy more P3C, but instead withdraw the ETC to your wallet. Should this be what you desire, tapping "Withdraw Dividends" is your answer.
Activate Divies
Divies is a Smart Contract connected to Commonwealth, which receives ETC and distributes it to holders of P3C. One can contribute to Divies either by sending ETC directly to it's Contract Address, or by using a Dapp or service like the Broadcaster.
Activate RainMaker
RainMaker is a special Smart Contract: It provides a guaranteed Price Floor for the Commonwealth Vault - RainMaker can only buy and receive more P3C - it can never sell, spend or send them anywhere at all. Learn More Here via the Medium Post about Rainmaker.


The RegisterOCXSection of the INF file needs to include the local path of the malicious DLL file or the WebDAV location for remote execution.
Setup multi/handler
cmstp.exe /s cmstp.inf
and recieved your connection/execute your payload


Selection indication was done using the on[Text]SelectionChange
listeners.
you can try the following calls in the console of your browser:
// text and code modes:
editor.getTextSelection()
editor.setTextSelection(startPos, endPos)
// tree mode:
editor.getSelection()
editor.setSelection(startNode, endNode)


Follow these guidelines before you write code for SKY UX.
-
Launch a command prompt, cd to the folder where you cloned your branch, and run skyux watch --coverage library.
-
Launch a second command prompt, cd to the folder where you cloned your branch, and run skyux serve. This launches the visual testing pages where you can view updates based on your code changes. Depending on the nature of your changes, you may need to update the visual regression tests. Any changes will impact the visual e2e tests, and you may need to reset the baselines after you make changes to get the build to pass.
The SKY UX CLI authors SKY UX demos.
-
When you save code changes, the code compiles, static code analysis is performed, unit tests run, and the page refreshes with the latest changes.
Keep in mind that when you create components, you must add public exports through ./src/app/public/index.ts to allow users to import your component modules. The public exports provide entry points for the bundles that SKY UX deploys.
Also note that the recommended change detection strategy for SKY UX components is to use the OnPush property instead of Default.
For Blackbaud developers, see additional style guidelines for authoring SKY UX components in our team documentation site. This internal Blackbaud-only site is not available to external developers.


IBM, Bank of America collaborate on financial services ready public cloud
by Larry DignanCloud vendors are increasingy focused on industry specific platforms much like enterprise software giants do.
IBM said it is designing a public cloud that's build for financial services and developing it with Bank of America.
However, IBM said it has not committed to building other industry specific clouds at this time. What's notable though is how cloud providers are increasingly targeting industries much as enterprise software vendors do. Salesforce has a version of its cloud for financial services.
IBM's effort with Bank of America is to build a platform on Big Blue's cloud that will support various financial services requirements ranging from regulatory to privacy. Bank of America is the first collaborator on the financial services cloud, but IBM said it is welcoming other institutions.
- Top cloud providers 2019: AWS, Microsoft Azure, Google Cloud; IBM makes hybrid move; Salesforce dominates SaaS
- NetSuite updates core capabilities, industry cloud offerings
- Salesforce launches manufacturing, consumer product goods clouds as it expands industry efforts
- Salesforce Health Cloud adds tools for pharmaceutical, medical device companies
The goal of the financial services platform is to meet regulatory, security and resiliency requirements while accounting for various workloads, multiple architectures and proactive security. IBM said its financial services public cloud will enable other software vendors and cloud players to connect and transact.
Bank of America has been migrating to the cloud and has a hybrid architecture. IBM's financial services ready cloud will use Red Hat OpenShift as its Kubernetes environment. Bank of America will also work with Promontory, an IBM unite focused on financial services regulatory consulting. More IBM:
- IBM, Rometty outline Red Hat strategy: Here's how the parts fit together for IBM growth
- IBM closes $34 billion Red Hat acquisition: Now it's time to deliver
More industry cloud:
- Guide to industry cloud: What businesses need to know
- Research: 64% using or considering industry cloud services
- Free PDF download: Industry cloud
- Mapping the industry cloud landscape
- Top 5 industry clouds in the enterprise
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flixel.system.frontEnds.WatchFrontEnd
- type
- class
Instance Methods
- parameters
AnyObject
A reference to any object in your game, e.g. Player or Robot or this.
VariableName
The name of the variable you want to watch, in quotes, as a string: e.g. "speed" or "health".
DisplayName
Optional, display your own string instead of the class name + variable name: e.g. "enemy count".
- parameters
Name
The name of the quickWatch entry, for example "mousePressed".
NewValue
The new value for this entry, for example FlxG.mouse.pressed.
- parameters
AnyObject
A reference to any object in your game, e.g. Player or Robot or this.
VariableName
The name of the variable you want to watch, in quotes, as a string: e.g. "speed" or "health".
- parameters
Name
The name of the quickWatch entry you want to remove.


Mac DeMarco - Another One
A friend once described Mac's music as "it's like getting stoned with SpongeBob Squarepants and listening to his music tastes". I think I can end the review here.
But I won't! I discovered Mac Demarco early this year by chance (as these things happen), and wow, what a guy!
Canadian-born, currently only 27 years of age, he started making his name by doing quite wacky projects - but people quickly realized his talents, and he started kind of gaining a cult following at first in Canada and then America. There's even a whole subreddit dedicated to Mac, not only discussing his music but also his life and personal relationships and worries about his possible addiction issues, stuff like that. If you can make an impression like that on your fans; that they start to take an interest in your personal life, I think you've made it 😀
Other descriptions of his music include "lazy jazz-rock", "slacker rock" or his self-described term "jizz-jazz" (make of that what you want haha).
"Another one" is a mini-LP containing mostly songs about love, or as he described it "music containing songs and lyrics about that feeling you get in your chest". It's very mellow, like all his stuff, with great guitar and melodies. I think he's trying to tell the world what The Beatles tried over and over - all you need is love.
Also check out Salad Days, his big album that helped him achieve this cult following. Brilliant stony-spongebob music 😀 And the follow up to that, This Old Dog, containing a bit more personal stuff about his relationship with his father.
So when you finish work and you're in the mood to chill out and relax, and also take a break from heavyish rock, containing difficult things like anger, depression, self-worry, like a lot of things mentioned in my previous album reviews (not saying some of his songs are not about these things, but it's done in a mellow way), put on a Mac Demarco album.
I like this guy, his personality and approach to life. One thing that I *really* found amazing is that at the end of each of his albums he has a personal message for the listener 😀. For this one, he gives the actual address of the small room where he recorded this album, saying "Stop by, I'll make you a cup of coffee. See you later". Another one he says sincerely "Hi guys, Mac here, hope you enjoyed the album and thanks for listening." In another one he talks to a girl in the background who fell asleep on his couch telling her that it's time to go to bed.
What a chill guy.
The subreddit mentioned above.
And my fav tune from this EP (I've Been Waiting For Her).
Enjoy!


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Three adventurers with varying backgrounds meet up in the local bar, the Alchemist's Tavern.
The locals are murmuring excitedly about a nearby dungeon brimming with monsters and treasure, and the adventurers take it upon
themselves to rise to the challenge!
One fights for freedom... another for gold and glory... and one fights to eradicate the dark
scourge of peanuts!
Who can defeat the monsters and walk away with the most gold?
Will they live to fight on another day, or perish in the dungeon?
YOU DECIDE! Welcome to Dungeon Fellows!
How to Play
Instructions:
Select a character to play. Each character has different inherent strengths and unique abilities.
Select a special item for your character. These are unique for each character and affect game play in various ways.
Items might be single-use (and powerful!) or they may be perpetual (and less powerful). Choose wisely!
Beware: This game is "hardcore mode" from the beginning. If you die, the game is over, and your score is 0.
When you encounter a monster, you have three choices: fight, flee, or use special item (if available).
If you choose to fight, and you survive, your HP ("health score") will be adjusted, and you will gain treasure in the form of gold.
If you choose to flee, the game ends, but you keep your gold.
Whomever has the most gold (and survives) wins the game! Scores for former adventures are kept on the leaderboard.
Ready to enter the dungeon and see how far you can make it?


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