Connection - Marla
| Member | Description
|
|---|
| Flags |
|---|
| int shouldDestroy | Indicates this connection be closed and destroyed immediately.
|
| int wantsWrite | Indicates this connection will wait for a write.
|
| int wantsRead | Indicates this connection will wait for a read.
|
| int is_backend | If nonzero, this connection is a backend.
|
| int in_read | If nonzero, this connection is currently being read. Calls to reading functions like marla_clientRead on this connection will return -1.
|
| int in_write | If nonzero, this connection is currently being written. Calls to writing functions like marla_clientWrite on this connection will return -1.
|
| enum marla_ConnectionStage stage | Processing stage.
|
| struct marla_Server* server | The connection's associated server.
|
| struct marla_Connection* prev_connection | Server's previous connection.
|
| struct marla_Connection* next_connection | Server's next connection.
|
| Requests |
|---|
| marla_ClientRequest* current_request | This connection's first request.
|
| marla_ClientRequest* latest_request | This connection's last request.
|
| size_t requests_in_process | The number of requests currently in queue.
|
| Buffers |
|---|
| marla_Ring* input | The connection's input buffer.
|
| marla_Ring* output | The connection's output buffer.
|
| Source |
|---|
| void* source | Source's opaque data
|
| int(*readSource)(struct marla_Connection*, void*, size_t) | Function to read from source.
|
| int(*writeSource)(struct marla_Connection*, void*, size_t) | Function to write to source.
|
| void(*acceptSource)(struct marla_Connection*) | Function to accept a new connection. Must set the connection stage to ACCEPTED once done.
|
| int(*shutdownSource)(struct marla_Connection*) | Function to shutdown a connection before closing. Returns 1 if shutdown is complete, 0 if the shutdown is not yet completed, and -1 if an error occurred.
|
| void(*destroySource)(struct marla_Connection*) | Function to destroy this connection's source.
|
| int(*describeSource)(struct marla_Connection*, char*, size_t) | Function to describe this connection's source to the user.
|
| struct epoll_event poll | epoll event queue
|
| Member | Description
|
|---|
| marla_CLIENT_ACCEPTED | struct has been created and socket FD has been set
|
| marla_CLIENT_SECURED | SSL has been accepted
|
| marla_BACKEND_READY | Backend ready for requests
|
| marla_CLIENT_COMPLETE | Done with connection
|
Names the given connection stage.
Creates a new connection using the given marla_Server.
Puts back the number of bytes so that they are once again available to read.
Reverses the connection's write head so that the given number of bytes are no longer written.
Reads from the given connection's input, into the given area of user memory. The number of bytes actually read
is returned, 0 if there are no more bytes for this connection, and -1 if the underlying source is not ready for reading.
Processes requests on the given connection.
Destroys the connection and all its requests.
Flushes the connection's buffers to their sources. If outnflushed is nonzero, its value is set to the number of bytes actually written to the source.
- Returns marla_WriteResult_UPSTREAM_CHOKED if there is no data to be flushed.
- Returns marla_WriteResult_DOWNSTREAM_CHOKED if the data could not be completely flushed.
- Returns marla_WriteResult_CLOSED if the connection should be destroyed.
Writes up to the requested number of bytes from source to the connection's output. The number of bytes actually written
is returned, or -1 if the underlying source is not ready for writing.
Initializes a connection for use with the given
SSL_CTX to provide a HTTPS connection.
Initializes a connection to provide a HTTP connection.


Dgame.Graphic.Color
-
Declaration
struct
Color4b
;Color4b
defines a structure which contains 4 ubyte values, each for red, green, blue and alpha.Author: Randy Schuett<EMAIL_ADDRESS>-
Declaration
static immutable Color4b
Black
;Black
Color (0, 0, 0) -
Declaration
static immutable Color4b
White
;White
Color (255, 255, 255) -
Declaration
static immutable Color4b
Red
;Red
Color (255, 0, 0) -
Declaration
static immutable Color4b
Green
;Green
Color (0, 255, 0) -
Declaration
static immutable Color4b
Blue
;Blue
Color (0, 0, 255) -
Declaration
static immutable Color4b
Cyan
;Cyan
Color (0, 255, 255) -
Declaration
static immutable Color4b
Yellow
;Yellow
Color (255, 255, 0) -
Declaration
static immutable Color4b
Magenta
;Magenta
Color (255, 0, 255) -
Declaration
static immutable Color4b
Gray
;Gray
Color (179, 179, 179) -
Declaration
ubyte
red
;The color components
-
Declaration
ubyte
green
;The color components
-
Declaration
ubyte
blue
;The color components
-
Declaration
ubyte
alpha
;The color components
-
Declaration
pure nothrow @nogc this(ubyte
red
, ubytegreen
, ubyteblue
, ubytealpha
= 255);CTor
-
Declaration
pure nothrow @nogc this(uint
hexValue
);CTor
-
Declaration
pure nothrow @nogc this(ref const Color4f
col
);CTor
Discussion
Expect that every component is in range 0.0 .. 1.0
-
Declaration
const pure nothrow @nogc Color4b
withTransparency
(ubytealpha
);Returns a copy of the current Color with a given transpareny.
-
Declaration
const pure nothrow @nogc bool
opEquals
(ref const Color4bcol
);opEquals
: compares two Colors. -
Declaration
const pure nothrow @nogc ubyte[4]
asRGBA
();Returns the RGBA color information as static array
-
Declaration
const pure nothrow @nogc ubyte[3]
asRGB
();Returns RGB the color information as static array
-
Declaration
const pure nothrow @nogc uint
asHex
();Returns the RGBA color information as hex value
-
-
Declaration
struct
Color4f
;Color4f
defines a structure which contains 4 floats values, each for red, green, blue and alpha.Author: Randy Schuett<EMAIL_ADDRESS>-
Declaration
static immutable Color4f
Black
;Black
Color (0, 0, 0) -
Declaration
static immutable Color4f
White
;White
Color (255, 255, 255) -
Declaration
static immutable Color4f
Red
;Red
Color (255, 0, 0) -
Declaration
static immutable Color4f
Green
;Green
Color (0, 255, 0) -
Declaration
static immutable Color4f
Blue
;Blue
Color (0, 0, 255) -
Declaration
static immutable Color4f
Cyan
;Cyan
Color (0, 255, 255) -
Declaration
static immutable Color4f
Yellow
;Yellow
Color (255, 255, 0) -
Declaration
static immutable Color4f
Magenta
;Magenta
Color (255, 0, 255) -
Declaration
static immutable Color4f
Gray
;Gray
Color (179, 179, 179) -
Declaration
float
red
;The color components
-
Declaration
float
green
;The color components
-
Declaration
float
blue
;The color components
-
Declaration
float
alpha
;The color components
-
Declaration
pure nothrow @nogc this(ubyte
red
, ubytegreen
, ubyteblue
, ubytealpha
= 255);CTor
-
Declaration
pure nothrow @nogc this(float
red
, floatgreen
, floatblue
, floatalpha
= 1);CTor Expect that every component is in range 0.0 .. 1.0
-
Declaration
pure nothrow @nogc this(ref const Color4b
col
);CTor
-
Declaration
const pure nothrow @nogc bool
opEquals
(ref const Color4fcol
);opEquals
: compares two Colors. -
Declaration
const pure nothrow @nogc float[4]
asRGBA
();Returns the RGBA color information as static array
-
Declaration
const pure nothrow @nogc float[3]
asRGB
();Returns RGB the color information as static array
-


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|---|---|---|---|---|---|---|
| {{client.Firstname}} | {{client.Lastname}} | {{client.City}} | {{client.Phone_Number}} | {{client.Email}} | VIEW |
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| ORDER DESCRIPTION | ORDER TYPE | HOUSE NUMBER | QUANTITY | ACTIONS | |
|---|---|---|---|---|---|
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| FIRSTNAME | LASTNAME | PHONE NUMBER | PLATE NUMBER | MAKE | ACTIONS | |
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You shouldn't start a company just because it's on this list. 1. It’s mostly here to help stimulate you to think about ideas.
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What's a Minimum Viable Product?
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For Press Inquiries or any other questions, please email<EMAIL_ADDRESS>Come join us in showcasing the most promising startups from ...
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Regionalno natjecanje tehnoloških ideja održat će se ovu subotu u zagrebačkom Kinu Europa, od 10 do 17 sati, uz besplatan ulaz za sve posjetitelje.
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Nakon marketingaša, Degordian obučava mlade developere - i stipendira
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What research can you do to validate or to kill an idea? Does the market that you choose matter? What are good markets, and what are bad markets? Do ...
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Cloud ERP & Business Software News, by megaventory: by http://megaventory.com
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LetterKnitter builds on some interesting PlotDevice functionality that allows you to control each point in a Bézier spline or font glyph individually. The LetterKnitter stitches and knits letters and words together, with an occasional error in the stitching process.
LetterKnitter will work with whatever font and text you specify. It isn't creating a "new" font, but rather applying a path filter that works on any typeface (Dolly and Arial in the examples below), and looks different each time you run the script.
var("typeface", TEXT, "Times-Bold") var("text", TEXT, " LetterKnitter") var("size", NUMBER, 100, 10, 200) var("stitches", NUMBER, 700, 10, 1000) def stitch(txt, x, y, n=1000): """ Stitches a given string of text (with n stitches). Creates a text path and finds n points on the path. Connects each consecutive point with a little curve. Sometimes connects to a random point on the path. """ p = textpath(txt, x, y) pt0 = p.point(0) autoclosepath(False) beginpath(pt0.x, pt0.y) for i in range(int(n)): t = float(i) / n pt1 = p.point(t) d = fontsize() * 0.05 curveto( pt0.x, pt1.y, pt1.x + d, pt0.y + d, pt1.x, pt1.y ) if random() > 0.995: pti = p.point(random()) curveto( pt0.x, pt1.y + d*10, pti.x + d, pti.y + d, pti.x, pti.y ) pt0.x = pt1.x pt0.y = pt1.y endpath() nofill() stroke(0.2) strokewidth(1) font(typeface, size) stitch(text, 50, 150, n=stitches)
The path functions used in LetterKnitter are explained in the Bézier Paths tutorial.
Other interesting path filters can be found here.
Created by Tom De Smedt.


|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object atg.droplet.CurrencyTagConverter atg.droplet.CurrencyConversionTagConverter
A tag converter which is used to parse, format currency amounts and to convert them between an default currency and a locale-specific currency.
This converter is a subclass of CurrencyTagConverter, and relies upon CurrencyTagConverter to do parsing and formatting.
The exchange rates are specified in a properties file that uses 2-letter country codes as the property names. The corresponding value is the number in that country's local currency that corresponds to one unit of the default currency.
If the country of the user's locale (or of the locale specified as an attribute with this TagConverter) does not have a configured exchange rate, then this TagConverter returns null, which causes a <VALUEOF> tag to use its default value.
An example of the use of this converter is as follows:
<valueof param="priceInfo.amount" currencyConversion>no price</valueof>
You can also specify a locale as follows:
<valueof param="priceInfo.amount" currencyConversion locale="en_US">no price</valueof>
As with CurrencyTagConverter, if no locale is specified then the converter first looks for a request parameter named locale.
This parameter can either be a java.util.Locale object or a String which names a locale. If this
cannot be found then we fetch the locale from the RequestLocale.
| Field Summary | |
static java.lang.String |
CLASS_VERSION
Class version string |
protected java.util.Map |
mExchangeRates
|
static java.lang.String |
NAME
|
| Constructor Summary | |
CurrencyConversionTagConverter()
Constructs an instance of CurrencyConversionTagConverter |
| Method Summary | |
java.lang.Number |
convertCurrency(java.lang.Number pOriginalValue,
java.util.Locale pLocale,
boolean toLocale)
Convert an amount of money between the default currency and the currency of a specified locale Returns null if the locale does not have a configured exchange rate |
java.lang.String |
convertObjectToString(DynamoHttpServletRequest pRequest,
java.lang.Object pValue,
java.util.Properties pAttributes)
Converts the supplied Object value to a String value. |
java.lang.Object |
convertStringToObject(DynamoHttpServletRequest pRequest,
java.lang.String pValue,
java.util.Properties pAttributes)
Converts the supplied String value to an Object value. |
java.util.Map |
getExchangeRates()
Returns property exchangeRates, and, as a side-effect, initializes it if it has not already been initialized. |
java.lang.String |
getLookupKey(java.util.Locale pLocale)
Obtain the string to use as a look-up key to determine the exchange rate. |
java.lang.String |
getName()
Returns the unique name for the TagConverter. |
TagAttributeDescriptor[] |
getTagAttributeDescriptors()
Returns the list of TagAttributeDescriptors which are used by this converter. |
void |
initializeConversionMap()
Constructs a Map of locale names to currency exchange rates, based on the entries in a ResourceBundle |
protected void |
initializeIfNecessary()
Do the initialization in initializeConversionMap on a just-in-time basis. |
protected static java.lang.String |
replaceEURO(java.lang.String pCurrency,
java.lang.String pReplacement)
Returns a string with the Euro character replaced with the supplied string. |
void |
setExchangeRates(java.util.Map pExchangeRates)
Sets property exchangeRates |
| Methods inherited from class atg.droplet.CurrencyTagConverter |
formatCurrency, getCurrencyFormat, getDefaultLocale, getNumberFormat, isUseRequestLocale, setDefaultLocale, setUseRequestLocale |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
public static java.lang.String CLASS_VERSION
public static final java.lang.String NAME
protected java.util.Map mExchangeRates
| Constructor Detail |
public CurrencyConversionTagConverter()
| Method Detail |
public void setExchangeRates(java.util.Map pExchangeRates)
The value of this property is a Map that has an entry for each supported currency conversion. The name for each entry is a 2-letter country code. The value for each entry is a double that indicates how many of the locale-specific currency are equivalent to one (1) unit of the default currency.
public java.util.Map getExchangeRates()
initializeIfNecessary
public java.lang.String getName()
getName
in interface TagConverter
getName
in class CurrencyTagConverter
public TagAttributeDescriptor[] getTagAttributeDescriptors()
getTagAttributeDescriptors
in interface TagConverter
getTagAttributeDescriptors
in class CurrencyTagConverter
public java.lang.Object convertStringToObject(DynamoHttpServletRequest pRequest, java.lang.String pValue, java.util.Properties pAttributes) throws TagConversionException
convertStringToObject
in interface TagConverter
convertStringToObject
in class CurrencyTagConverter
pRequest
- the request object for this conversion. This object
can be null if the conversion is not performed in the context of
a request.pAttributes
- The list of attributes in the tag that is invoking
this converter.pValue
- The original String value to be converted.
TagConversionException
- if the conversion failed.public java.lang.String convertObjectToString(DynamoHttpServletRequest pRequest, java.lang.Object pValue, java.util.Properties pAttributes) throws TagConversionException
convertObjectToString
in interface TagConverter
convertObjectToString
in class CurrencyTagConverter
pRequest
- the request this conversion applies to. You can use
this request to obtain the RequestLocale to localize the conversion
process. This can be null if the conversion is not performed in
the context of a request.pValue
- the Object value to be converted to a StringpAttributes
- the set of attributes supplied in this tag
declaration.
TagConversionException
protected void initializeIfNecessary()
initializeConversionMap
,
getExchangeRates
public void initializeConversionMap()
public java.lang.Number convertCurrency(java.lang.Number pOriginalValue, java.util.Locale pLocale, boolean toLocale)
pOriginalValue
- the amount of money to convertpLocale
- the locale indicating the currency from/to which to converttoLocale
- true to convert from default to locale-specific currency,
false to convert from locale-specific currency to default currencypublic java.lang.String getLookupKey(java.util.Locale pLocale)
pLocale
- the user's localeprotected static java.lang.String replaceEURO(java.lang.String pCurrency, java.lang.String pReplacement)
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


Existing flat just got new price
Address
Čaka 95
City, district
Rīga, Centrs
Size
55 m2
Number of floors
4/5
Nubmer of rooms
2
Price
65000 EUR
Link
http://www.ss.lv/msg/lv/real-estate/flats/riga/agenskalns/ffbhm.html
Who published?
Phone number(s)
+37129863***, +37126111***
Company
Kiwi Real Estate
WWW
http://www.kiwi.lv/
Historic prices for this flat
Price
Active from
Active to
Who published?
70000 EUR
16-06-2017 15:46:14
23-06-2017 15:46:14
+37129863***, +37126111***
Kiwi Real Estate
http://www.kiwi.lv/
75000 EUR
12-04-2017 12:10:17
16-06-2017 15:46:14
+37129863***, +37126111***
Kiwi Real Estate
http://www.kiwi.lv/
www.adscraper.lv
Unsubscribe from the current filter
Do not receive any e-mails from the Adscraper anymore :(


{% extends 'base.html'%} {% block content %}
{{user.bio}}
{{user.username| capitalize}} has no bio
No profile picture
{{blog.id}}


Louis England
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Yalu and Phoenix
Yalu102 PhoenixDescription
Jailbreak your 64bit iOS 10.2 device with Yalu102 or your 32bit iOS 9.3.4 or 9.3.5 device with Phoenix.
Installation Guide
Download the iPA to your computer and sign with Cydia Impactor.
Tags
Yalu
Phoenix
Impactor
Computer


Invitation to Connect - Invited Received ({{users?.length}})
- 0 else noresults">
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- {{user?.city_name}}, {{ user?.state_name}}
- {{user?.cat_name}}, {{user?.sub_category}}
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ImHearing Project
Git Repo
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List Archives
API Home Page of the IMHearing Project - This page allows you to list records, archives and also make queries
Query Records
Adds here how to query data
Contribute
Adds here how to contribute to the project


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Patient's Name:
Date:
Reason for visit:
Wrong Record? Click to return to homepage.


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On first glance, it seems woefully counter intuitive that we would need to detox ourselves from our digital lives. It is kind of ironic that we need to be away from digital devices and on the other hand, it is quite impossible to live our lives without these devices. We can’t resist checking our devices from time to time with the thought that maybe a tweet or an Insta story might pop up. Technology has totally obliterated the border between work and the other parts of our lives, leaving virtually no distinction. On the flip side, some argue that this is a good thing, as the ability that technology fosters to work from anywhere on any device gives us incredible flexibility. Taking this advantage, tech companies entice us to overdose on technology interaction. But the same facility for remote work reinforces unhealthy expectations that we should constantly be responsive to work demands. This damages our lives- work, families and friendships.
DAMAGE CAUSED BY TECH
Well, the damages are uncountable. The fact remains that the consequences of technology are unavoidable. Taking advantage of vulnerabilities present in the human brain, modern technology has overpowered us through technology over interaction.
• Often, reading online books, news or scrolling through the feed for a long time may lead to insomnia.
• Wearing earphones for more than 60 minutes with more than 60% volume may lead to partial or permanent disability of ear.
• Typing for a long time, especially on cheap, non-ergonomic devices notoriously leads to the Carpal tunnel syndrome (nerve disease).
• Urging for social approval through social media may lead to depression.
• Exceeding the screen time limit may cause blurry vision and headache which stays for a long time.
Needless to say, there are a thousand more disadvantages of technology such as, ruining our concentration, fostering job insecurity, social disconnect, addiction, plagiarism, over-reliance on gadgets etc. It's not that easy to describe a day of our life without having technology in it.
REDUCING THE DAMAGE
It may be hard, but we can still reclaim our lives. . Each of us relates to technology in a unique way. In the same vein the path to taking control over technology and by extension the path to regain our freedom of choice takes a bunch of steps that are different for each of us.
Our relationship with technology is more complicated than going about forming or breaking habits. We can erase Facebook from our phones. But eliminating email access from our phone may be impossible. In the business world, people can’t avoid technology unless they start their own business and run it in some remote town or village. And to be honest that is not realistic. Then there are places where offline or manual processes are almost banned. Addiction to technology is not the same as drug addiction. If we move to another place the websites or the applications are still accessible. The first thing that is required to make ourselves free is to identify the problems which tech causes. Then it will be much easier to know the solution.
We can’t erase technology completely but we can limit it. Instead of using online services to read news we can use newspapers. In our leisure time, instead of scrolling through social media, we can read a book. Not only will that increase our productivity, but also it will reduce the strain on our eyes.
There are several Smart phone applications, such as Freedom, Focus and Moment that measure active time spent on the phone and limit its use to a unified maximum. Other applications, such as Space, insert a pause, delaying users’ access to applications they wish to limit their use of. The pause helps people break their habit by making their choice to check Facebook or LinkedIn more conscious and more agile. At work, there are applications designed to better structure and batch email usage, such as, Inbox When Ready.
This is true that Facebook, Instagram or LinkedIn have been people’s source of livelihood. Such as blog-writers, youtubers, social-media-influencers depend on the activeness of their audience. We commonly hear that we need to unplug ourselves. Conceptually, this recommendation may feel good as a way to take back the total control and put technology back in its place as an optional tool. But using technology is not a matter of choice anymore.
Until the makers find the incentive to limit the push of their technologies into our lives, the best we can do is engineer our lives to craft a healthier relationship with our tech. We will not always succeed. Changing habits now plugged from years of activities is extremely difficult. We have to make these changes for our own sakes, for the sake of society, and for the sake of the next generations.
Sources / References [If Any] : Internet


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| Distance | Races Completed (Steve) | Steve PR | Steve Avg. | Races Completed (Elizabeth) | Elizabeth PR | Elizabeth Avg. |
|---|---|---|---|---|---|---|
| 1.75mi | 1 | 1 | ||||
| 5km | 68 | 00:26:37 | 00:31:02 | 65 | 00:28:12 | 00:32:20 |
| 5.23km | 1 | 00:29:28 | 00:29:28 | 1 | 00:29:28 | 00:29:28 |
| 5mi | 2 | 00:48:24 | 00:48:56 | 2 | 00:49:11 | 00:51:12 |
| 10km | 22 | 00:59:31 | 01:05:56 | 21 | 00:59:19 | 01:07:43 |
| 11km | 1 | 01:07:21 | 01:07:21 | 1 | 01:07:21 | 01:07:21 |
| 13.1mi | 25 | 02:13:06 | 02:30:29 | 25 | 02:16:36 | 02:29:52 |
| 26.2mi | 2 | 05:39:01 | 05:44:33 | 2 | 05:25:58 | 05:28:29 |
| Relay Sprint Triathlon (0.25mi swim / 10mi cycle / 5km run) |
1 | 01:12:32 | 01:12:32 | |||
| Relay Sprint Triathlon (3mi run / 10.8mi cycle / 3mi run) |
1 | 01:57:55 | 01:57:55 |
| Date | Race | Distance | Location |
|---|
| Date | Race | Distance | Location | Steve Bib Number | Steve Results | Elizabeth Bib Number | Elizabeth Results |
|---|---|---|---|---|---|---|---|
| 2023-02-04 | Bearkat Bash | 5km | Klein, TX | 4249 | 00:29:14 | 4067 | 036:53 |
| 2023-01-15 | Aramco Houston Half Marathon | 13.1mi | Houston, TX | 20625 | 02:16:31 | 20624 | 02:51:59 |
| 2023-01-14 | We Are Houston 5K | 5km | Houston, TX | 51508 | 00:29:42 | 53286 | 00:42:31 |
| 2022-11-24 | Phillips 66 Turkey Trot | 10km | Houston, TX | 12168 | 01:03:03 | 12169 | 01:17:50 |
| 2022-11-12 | Hound Song Brewing Co. 5K | 5km | Columbus, TX | 107 | 00:26:56 | 82 | 00:35:24 |
| 2022-04-03 | Saint Arnold Art Car IPA 5K | 5km | Houston, TX | 563 | 00:29:31 | 566 | 00:36:05 |
| 2022-01-16 | Aramco Houston Half Marathon | 13.1mi | Houston, TX | 20638 | 02:31:13 | 20639 | 02:49:34 |
| 2022-01-15 | We Are Houston 5K | 5km | Houston, TX | 52383 | 00:32:23 | 52386 | 00:39:04 |
| 2022-01-01 | Vintage Park New Year’s Day Classic | 5km | Houston, TX | 176 | 00:34:40 | 177 | 00:37:09 |
| 2021-11-25 | Phillips 66 Turkey Trot | 10km | Houston, TX | 11293 | 01:06:05 | 11112 | 01:16:16 |
| 2021-11-07 | Saint Arnold Art Car IPA 5K | 5km | Houston, TX | 779 | 00:30:00 | 780 | 00:37:35 |
| 2021-03-14 | Bearkat Bash | 5km | Klein, TX | 395 | 00:28:14 virtual |
375 | 00:32:24 virtual |
| 2021-01-16 | We Are Houston 5K | 5km | Houston, TX | 891 | 00:28:44 virtual |
892 | 00:32:19 virtual |
| 2020-11-26 | BakerRipley Houston Turkey Trot | 10km | Houston, TX | 755 | 01:06:36 virtual |
754 | 01:12:43 virtual |
| 2020-11-08 | Saint Arnold Art Car IPA 5K | 5km | Houston, TX | 1308 | 00:29:45 virtual |
1309 | 00:33:35 virtual |
| 2020-04-19 | Vintage Park 5K | 5km | Houston, TX | 4719 | 00:32:42 virtual |
4718 | 00:34:35 virtual |
| 2020-02-08 | Bearkat Bash | 5km | Klein, TX | 377 | untimed | 378 | untimed |
| 2020-01-19 | Aramco Houston Half Marathon | 13.1mi | Houston, TX | 20775 | 02:16:24 | 20774 | 02:21:56 |
| 2020-01-18 | We Are Houston 5K | 5km | Houston, TX | 51529 | 00:30:11 | 51520 | 00:32:46 |
| 2019-12-07 | Real Ale Brewing Co. 5K | 5km | Blanco, TX | 241 | 00:30:03 | 240 | 00:31:16 |
| 2019-11-28 | Phillips 66 Turkey Trot | 10km | Houston, TX | 10886 | 01:00:30 | 11258 | 01:03:47 |
| 2019-11-23 | The Great Houston Pie Run 5K | 5km | Houston, TX | 13 | 00:28:35 | 12 | 00:31:31 |
| 2019-11-02 | Back Pew Brewing Co. 5K | 5km | Porter, TX | 249 | 00:27:05 | 248 | 00:29:43 |
| 2019-08-03 | Southern Star Brewing Co. 5K | 5km | Conroe, TX | 315 | 00:32:03 | 305 | 00:32:33 |
| 2019-06-15 | No Label Brewing 1st Street 5K | 5km | Katy, TX | 656 | 00:35:54 | 655 | 00:30:53 |
| 2019-04-14 | Vintage Park 5K | 5km | Houston, TX | 3312 | 00:28:00 | 3313 | 00:30:26 |
| 2019-04-13 | Shipley Do-Nuts Dash | 1.75mi | Houston, TX | untimed | untimed | ||
| 2019-02-09 | Bearkat Bash | 5km | Klein, TX | 412 | 00:28:09 | 411 | 00:31:46 |
| 2019-01-20 | Aramco Houston Half Marathon | 13.1mi | Houston, TX | 20784 | 02:36:25 | 20783 | 02:30:59 |
| 2019-01-19 | We Are Houston 5K | 5km | Houston, TX | 52606 | 00:31:29 | 52606 | 00:33:04 |
| 2018-12-08 | Real Ale Brewing Co. 5K | 5km | Blanco, TX | 82 | 00:31:20 | 83 | 00:31:59 |
| 2018-11-22 | Phillips 66 Turkey Trot | 10km | Houston, TX | 10081 | 01:01:32 | 10080 | 01:03:04 |
| 2018-11-03 | Back Pew Brewing Co. 5K | 5km | Porter, TX | 126 | 00:26:37 | 125 | 00:29:30 |
| 2018-08-04 | Southern Star Brewing Co. 5K | 5km | Conroe, TX | 82 | 00:37:51 | 83 | 00:32:41 |
| 2018-06-16 | No Label Brewing 1st Street 5K | 5km | Katy, TX | 82 | 00:33:01 | 83 | 00:30:53 |
| 2018-06-09 | Galveston Brewing Co. 5K Beer Run | 5km | Galveston, TX | 82 | 00:33:23 | 83 | 00:30:34 |
| 2018-05-05 | Rentsch Brewery 5K Beer Run | 5km | Georgetown, TX | 82 | 00:30:03 | 83 | 00:30:59 |
| 2018-04-08 | Vintage Park Half Marathon | 13.1mi | Houston, TX | 1507 | 02:13:06 | 1508 | 02:27:25 |
| 2018-03-03 | Middleton Brewing Co. 5K Beer Run | 5km | San Marcos, TX | 82 | 00:29:24 | 83 | 00:31:22 |
| 2018-02-10 | Bearkat Bash | 5km | Klein, TX | 37 | 00:28:22 | 38 | 00:32:19 |
| 2018-01-20 | Aramco Houston Half Marathon | 13.1mi | Houston, TX | 31572 | 02:22:29 | 30625 | 02:32:12 |
| 2018-01-19 | ABB 5K | 5km | Houston, TX | 51840 | 00:28:38 | 51849 | 00:34:33 |
| 2017-12-09 | Real Ale Brewing Co. 5K | 5km | Blanco, TX | 59 | 00:29:17 | 57 | 00:33:09 |
| 2017-11-23 | TXU Energy Turkey Trot | 10km | Houston, TX | 9878 | 01:04:30 | 9877 | 01:09:12 |
| 2017-10-28 | Monster Mash Run | 10km | Houston, TX | 1237 | 01:03:10 | 1236 | 01:10:15 |
| 2017-10-26 | Houston Corporate Run 5K | 5km | Houston, TX | 13632 | 00:40:49 | 12908 | 00:40:48 |
| 2017-09-24 | Run Houston! University of Houston | 10km | Houston, TX | 1439 | 01:13:30 | 1438 | 01:10:02 |
| 2017-08-05 | Southern Star Brewing Co. 5K | 5km | Conroe, TX | 282 | 00:31:21 | 281 | 00:31:59 |
| 2017-06-17 | No Label Brewing 1st Street 5K | 5km | Katy, TX | 586 | 00:32:08 | 585 | 00:31:57 |
| 2017-06-10 | Cedar Creek Brewery 5K Beer Run | 5km | Seven Points, TX | 91 | 00:31:04 | 94 | 00:33:11 |
| 2017-04-23 | Star Wars Half Marathon - The Dark Side | 13.1mi | Orlando, FL | 28448 | 02:51:46 | 22918 | 02:43:40 |
| 2017-04-22 | Star Wars 10K | 10km | Orlando, FL | 28448 | 01:17:03 | 22918 | 01:17:02 |
| 2017-04-21 | Star Wars 5K | 5km | Orlando, FL | 42446 | untimed | 42447 | untimed |
| 2017-04-15 | Green 6.2 | 10km | Houston, TX | 301 | 01:09:42 | 300 | 01:08:00 |
| 2017-04-09 | Vintage Park Half Marathon | 13.1mi | Houston, TX | 2202 | 02:30:12 | 2203 | 02:27:51 |
| 2017-04-01 | Alamo Beer Company 5K | 5km | San Antonio, TX | 123 | 00:29:54 | 122 | 00:32:11 |
| 2017-03-18 | Goliad Brewing Co. 5K | 5km | Goliad, TX | 142 | 00:29:52 | 141 | 00:30:40 |
| 2017-03-04 | Middleton Brewing Co. 5K Beer Run | 5km | San Marcos, TX | 150 | 00:30:11 | 149 | 00:30:31 |
| 2017-01-15 | Aramco Houston Half Marathon | 13.1mi | Houston, TX | 30796 | 02:35:13 | 30795 | 02:25:59 |
| 2017-01-14 | ABB 5K | 5km | Houston, TX | 51258 | 00:31:56 | 51257 | 00:31:26 |
| 2016-12-10 | Real Ale Brewing Co. 5K | 5km | Blanco, TX | 160 | 00:30:19 | 159 | 00:30:38 |
| 2016-11-24 | Pfeathered Pfun Run | 10km | Pflugerville, TX | 1236 | 00:59:31 | 1235 | 00:59:19 |
| 2016-10-29 | Monster Mash Run | 10km | Houston, TX | 326 | 01:03:40 | 325 | 01:01:55 |
| 2016-09-24 | Schlotzsky’s Bun Run | 5km | Austin, TX | 548 | 00:31:43 | 547 | 00:31:29 |
| 2016-09-17 | Bearkat Bash | 5km | Klein, TX | 4 | 00:31:31 | 3 | 00:30:33 |
| 2016-03-20 | Krispy Kreme Doughnut Dash | 10km | San Antonio, TX | 145 | 01:01:21 | 146 | 01:02:52 |
| 2016-01-17 | Aramco Houston Half Marathon | 13.1mi | Houston, TX | 31112 | 02:14:23 | 31113 | 02:25:04 |
| 2016-01-16 | ABB 5K | 5km | Houston, TX | 51562 | 00:30:55 | 51565 | 00:32:14 |
| 2015-11-26 | Pfeathered Pfun Run | 10km | Pflugerville, TX | 1841 | 01:02:35 | 1840 | 01:03:05 |
| 2015-10-31 | Monster Mash Run | 5km | Houston, TX | 165 | 0:39:00 5km - race called before finishing 10km |
||
| 2015-10-31 | Monster Mash Run | 10km | Houston, TX | 164 | 01:10:18 | ||
| 2015-09-26 | Schlotzsky’s | 5km | Austin, TX | 533 | 00:27:48 | 547 | 00:30:11 |
| 2015-09-19 | Bearkat Bash | 5km | Klein, TX | 5 | 00:28:32 | 312 | 00:31:35 |
| 2015-03-22 | Alamo 3.1 / 6.2 Donut Dash | 10km | San Antonio, TX | 6053 | 01:03:50 | 6054 | 01:09:47 |
| 2015-02-17 | US Road Running Virtual Pirate Run | 5km | NA | ????? | 0:28:05 virtual |
????? | 0:31:28 virtual |
| 2015-01-18 | Aramco Houston Half Marathon | 13.1mi | Houston, TX | 30153 | 02:27:06 | 30161 | 02:16:56 |
| 2015-01-17 | ABB 5K | 5km | Houston, TX | 50866 | 00:28:34 | 50878 | 00:29:23 |
| 2014-11-27 | ThunderCloud Subs Turkey Trot | 5mi | Austin, TX | 4690 | 00:48:24 | 4691 | 00:53:13 |
| 2014-09-27 | Rahr & Sons Oktoberfest 5K | 5km | Fort Worth, TX | 1045 | 00:29:46 | 1044 | 00:29:50 |
| 2014-09-20 | Bearkat Bash | 5km | Klein, TX | 58 | 00:29:17 | 57 | 00:32:13 |
| 2014-09-06 | Frozen Hot Chocolate 10K | 10km | Austin, TX | 50183 | 01:14:20 | 50215 | 01:12:55 |
| 2014-02-02 | Natural Bridge Caverns Trail Run | 10km | San Antonio, TX | 562 | 01:19:20 | 561 | 01:19:29 |
| 2014-01-19 | Aramco Houston Half Marathon | 13.1mi | Houston, TX | 29980 | 02:34:41 | 28993 | 02:33:20 |
| 2014-01-18 | ABB 5K | 5km | Houston, TX | 50823 | 00:31:08 | 50820 | 00:32:06 |
| 2013-12-07 | Illuminations Half | 13.1mi | San Antonio, TX | 153 | 02:40:19 | 55 | 02:40:18 |
| 2013-11-28 | TXU Energy Turkey Trot | 10km | Houston, TX | 13276 | 00:59:49 | 13275 | 00:59:27 |
| 2013-11-23 | Shiner Beer Run Half Marathon | 13.1mi | Shiner, TX | 938 | 02:18:27 | 937 | 02:21:52 |
| 2013-09-21 | Bearkat Bash | 5km | Klein, TX | 153 | 00:27:21 | 154 | 00:29:30 |
| 2013-03-17 | FM 1960 St. Patrick’s Day Parade | 5km | Houston, TX | 173 | 00:28:34 | 174 | 00:28:34 |
| 2013-01-12 | Chevron Houston Marathon | 26.2mi | Houston, TX | 10467 | 05:39:01 | 10473 | 05:25:58 |
| 2013-01-12 | ABB 5K | 5km | Houston, TX | 1502 | 00:31:49 | 1503 | 00:31:49 |
| 2012-12-23 | Santa Hustle Galveston Half Marathon | 13.1mi | Galveston, TX | 1374 | 02:51:27 | 1375 | 02:26:35 |
| 2012-12-16 | Shiner Beer Run Half Marathon | 13.1mi | Shiner, TX | 642 | 02:31:20 | 641 | 02:23:38 |
| 2012-11-25 | Amica Seattle Half Marathon | 13.1mi | Seattle, WA | 2450 | 02:33:39 | 2449 | 02:31:08 |
| 2012-11-03 | Firefly Run | 5km | Houston, TX | 302 | 00:28:12 | 1838 | 00:28:12 |
| 2012-09-22 | Bearkat Bash | 5km | Klein, TX | 122 | 00:29:13 | 121 | 00:29:11 First Place Female 35-39 |
| 2012-03-11 | FM 1960 St. Patrick’s Day Parade | 5km | Houston, TX | 185 | 00:30:03 | 186 | 00:30:03 |
| 2012-01-15 | Aramco Houston Half Marathon | 13.1mi | Houston, TX | 28916 | 02:29:29 | 28384 | 02:16:36 |
| 2011-12-11 | Jingle Bell Run | 5mi | Houston, TX | 613 | 0:49:29 | 612 | 0:49:11 |
| 2011-11-24 | TXU Energy Turkey Trot | 10km | Houston, TX | 9905 | 01:01:33 | 9906 | 00:59:25 |
| 2011-11-11 | Energizer Night Race for a Brighter World | 11km | Houston, TX | 507 | 1:07:21 | 506 | 1:07:21 |
| 2011-09-10 | Bearkat Bash | 5km | Klein, TX | 66 | 00:28:11 | 67 | 00:30:49 |
| 2011-01-30 | Aramco Houston Half Marathon | 13.1mi | Houston, TX | 26225 | 02:26:17 | 26224 | 02:17:30 |
| 2010-12-05 | Rock ‘n Roll Las Vegas Half Marathon | 13.1mi | Las Vegas, NV | 23591 | 02:35:43 | 23592 | 02:19:39 |
| 2010-11-25 | TXU Energy Turkey Trot | 10km | Houston, TX | 7720 | 1:03:18 | 6877 | 1:02:19 |
| 2010-09-11 | Bearkat Bash | 5km | Klein, TX | 248 | 00:30:58 | 247 | 00:30:00 |
| 2010-01-17 | Aramco Houston Half Marathon | 13.1mi | Houston, TX | 29590 | 02:20:08 | 29589 | 02:20:07 |
| 2009-12-13 | Dallas White Rock Half Marathon | 13.1mi | Dallas, TX | 13854 | 02:28:40 | 13855 | 02:28:41 |
| 2009-10-31 | Monster Mash Run | 10km | Houston, TX | 698 | 01:05:32 Winner Scariest Costume (Male) |
699 | 01:03:30 |
| 2009-10-17 | Huntstville Half Marathon | 13.1mi | Huntsville, TX | 31 | 2:31:13 | 32 | 2:28:50 |
| 2009-09-12 | Bearkat Bash | 5km | Klein, TX | 213 | 0:31:28 | 214 | 0:31:11 |
| 2009-05-17 | Silverlake Sprint Triathlon | Relay Sprint Triathlon (0.25mi swim / 10mi cycle / 5km run) |
Pearland, TX | 581 | 1:12:32 Team 4Cast run: 28:11 2nd Place: Co-Ed Relay |
||
| 2009-04-17 | ECC 5K Fun Run/Walk | 5.23km | Magnolia, TX | ????? | 0:29:28 | ????? | 0:29:28 |
| 2009-03-01 | Take a Hike Ike Sprint Triathlon | Relay Sprint Triathlon (3mi run / 10.8mi cycle / 3mi run) |
Houston, TX | 273 | 1:57:55 Team 4Cast |
||
| 2008-09-06 | Bearkat Bash | 5km | Klein, TX | 381 | 0:30:21 First Place Male 25-29 |
380 | 0:30:27 |
| 2008-01-13 | Chevron Houston Marathon | 26.2mi | Houston, TX | 6080 | 05:50:05 | 6081 | 05:31:01 |
| 2007-09-20 | Chevron Houston Marathon Kickoff | 5km | Houston, TX | 528 | 0:34:41 | 529 | 0:34:40 |
| 2007-09-08 | Bearkat Bash | 5km | Klein, TX | 72 | 0:31:43 | 73 | 0:31:43 |
| 2007-01-14 | Aramco Houston Half Marathon | 13.1mi | Houston, TX | 28790 | 02:36:40 | 28791 | 02:36:40 |
| 2006-11-10 | HP Turkey Trot 2006 | 5km | Houston, TX | ????? | 0:35:00 | ||
| 2006-09-09 | Bearkat Bash | 5km | Klein, TX | 90 | 0:34:07 | 91 | 0:33:22 |
| 2006-05-19 | hpHealth 5k Fun Run/Walk | 5km | Houston, TX | 782 | 0:36:29 | ||
| 2006-01-15 | Aramco Houston Half Marathon | 13.1mi | Houston, TX | 29812 | 02:49:26 | 29811 | 02:48:15 |
| 2005-11-11 | HP Turkey Trot 2005 | 5km | Houston, TX | ????? | 0:39:54 | ||
| 2004-11-05 | HP Turkey Trot 2004 | 5km | Houston, TX | ????? | 0:44:56 |


|
MoveToCode
|
A scrollable frame where content scroll is triggered by manual controller click and drag or according to pagination settings. More...
Classes | |
| class | ScrollEvent |
| The UnityEvent type the ScrollingObjectCollection sends. More... | |
Public Types | |
| enum class | VelocityType { FalloffPerFrame = 0 , FalloffPerItem , NoVelocitySnapToItem , None } |
| How velocity is applied to a ScrollingObjectCollection when a scroll is released. More... | |
| enum class | ScrollDirectionType { UpAndDown = 0 , LeftAndRight } |
| The direction in which a ScrollingObjectCollection can scroll. More... | |
| enum class | EditMode { Auto = 0 , Manual } |
| Edit modes for defining scroll viewable area and scroll interaction boundaries. More... | |
| enum class | PaginationMode { ByTier = 0 , ByPage , ToCellIndex } |
| Scroll pagination modes. More... | |
Public Member Functions | |
| void | UpdateContent () |
| Sets up the scroll clipping object and the interactable components according to the scroll content and chosen settings. More... | |
| void | Reset () |
| Resets the ScrollingObjectCollection More... | |
| void | AddContent (GameObject content) |
| Safely adds a child game object to scroll collection. More... | |
| void | RemoveItem (GameObject item) |
| Safely removes a child game object from scroll content and clipping box. More... | |
| bool | IsCellVisible (int cellIndex) |
| Checks whether the given cell is visible relative to viewable area or page. More... | |
| void | MoveByPages (int numberOfPages, bool animate=true, System.Action callback=null) |
| Moves scroller container by a multiplier of the number of tiers in the viewable area. More... | |
| void | MoveByTiers (int numberOfTiers, bool animate=true, System.Action callback=null) |
| Moves scroller container a relative number of tiers of cells. More... | |
| void | MoveToIndex (int cellIndex, bool animateToPosition=true, System.Action callback=null) |
| Moves scroller container to a position where the selected cell is in the first tier of the viewable area. More... | |
Public Attributes | |
| ScrollEvent | OnClick = new ScrollEvent() |
| Event that is fired on the target object when the ScrollingObjectCollection deems event as a Click. More... | |
| ScrollEvent | OnTouchStarted = new ScrollEvent() |
| Event that is fired on the target object when the ScrollingObjectCollection is touched. More... | |
| ScrollEvent | OnTouchEnded = new ScrollEvent() |
| Event that is fired on the target object when the ScrollingObjectCollection is no longer touched. More... | |
| UnityEvent | OnMomentumEnded = new UnityEvent() |
| Event that is fired on the target object when the ScrollingObjectCollection is no longer in motion from velocity More... | |
| UnityEvent | OnMomentumStarted = new UnityEvent() |
| Event that is fired on the target object when the ScrollingObjectCollection is starting motion with velocity. More... | |
Properties | |
| bool | CanScroll [get, set] |
| Enables/disables scrolling with near/far interaction. More... | |
| EditMode | MaskEditMode [get, set] |
| Edit modes for defining the clipping box masking boundaries. More... | |
| EditMode | ColliderEditMode [get, set] |
| Edit modes for defining the scroll interaction collider boundaries. More... | |
| bool | MaskEnabled [get, set] |
| Visibility mode of scroll content. More... | |
| float | HandDeltaScrollThreshold [get, set] |
| The distance, in meters, the current pointer can travel along the scroll direction before triggering a scroll drag. More... | |
| float | ReleaseThresholdFront [get, set] |
| Withdraw amount, in meters, from the front of the scroll boundary needed to transition from touch engaged to released. More... | |
| float | ReleaseThresholdBack [get, set] |
| Withdraw amount, in meters, from the back of the scroll boundary needed to transition from touch engaged to released. More... | |
| float | ReleaseThresholdLeftRight [get, set] |
| Withdraw amount, in meters, from the right or left of the scroll boundary needed to transition from touch engaged to released. More... | |
| float | ReleaseThresholdTopBottom [get, set] |
| Withdraw amount, in meters, from the top or bottom of the scroll boundary needed to transition from touch engaged to released. More... | |
| float | FrontTouchDistance [get, set] |
| Distance, in meters, to position a local xy plane used to verify if a touch interaction started in the front of the scroll view. More... | |
| ScrollDirectionType | ScrollDirection [get, set] |
| The direction in which content should scroll. More... | |
| bool | UseOnPreRender [get, set] |
| Toggles whether Camera OnPreRender callback will be used to manage content visibility. More... | |
| float | VelocityMultiplier [get, set] |
| Amount of (extra) velocity to be applied to scroller. More... | |
| float | VelocityDampen [get, set] |
| Amount of drag applied to velocity. More... | |
| VelocityType | TypeOfVelocity [get, set] |
| The desired type of velocity for the scroller. More... | |
| AnimationCurve | PaginationCurve [get, set] |
| Animation curve used to interpolate the pagination and movement methods. More... | |
| float? | AnimationLength [get, set] |
| The amount of time (in seconds) the PaginationCurve will take to evaluate. More... | |
| int | CellsPerTier [get, set] |
| Number of cells in a row on up-down scroll or number of cells in a column on left-right scroll. More... | |
| int | TiersPerPage [get, set] |
| Number of visible tiers in the scrolling area. More... | |
| float | CellWidth [get, set] |
| Width of the pagination cell. More... | |
| float | CellHeight [get, set] |
| Height of the pagination cell.Hhide More... | |
| float | CellDepth [get, set] |
| Depth of cell used for masking out content renderers that are out of bounds. More... | |
| float | BounceMultiplier [get, set] |
| Multiplier to add more bounce to the overscroll of a list when using VelocityType.FalloffPerFrame or VelocityType.FalloffPerItem. More... | |
| int | FirstVisibleCellIndex [get] |
| Index of the first visible cell. More... | |
| int | FirstHiddenCellIndex [get] |
| Index of the first hidden cell. More... | |
| BoxCollider | ScrollingCollider [get] |
| Scrolling interaction collider used to catch pointer and touch events on empty spaces. More... | |
| NearInteractionTouchable | ScrollingTouchable [get] |
| Scrolling interaction touchable used to catch touch events on empty spaces. More... | |
| Vector3 | ScrollContainerPosition [get] |
| The local position of the moving scroll container. More... | |
| GameObject | ClippingObject [get] |
| The empty GameObject containing the ScrollingObjectCollection's Microsoft.MixedReality.Toolkit.Utilities.ClippingBox. More... | |
| ClippingBox | ClipBox [get] |
| The ScrollingObjectCollection's Microsoft.MixedReality.Toolkit.Utilities.ClippingBox that is used for clipping items in and out of the list. More... | |
| bool | IsEngaged = false [get] |
| Tracks whether content or scroll background is being interacted with. More... | |
| bool | IsDragging = false [get] |
| Tracks whether the scroll is being dragged due to a controller movement. More... | |
| bool | IsTouched = false [get] |
| Tracks whether the scroll content or background is touched by a near pointer. More... | |
| bool | HasMomentum = false [get] |
| Tracks whether the scroll has any kind of momentum. More... | |
A scrollable frame where content scroll is triggered by manual controller click and drag or according to pagination settings.
remarks>Executing also in edit mode to properly catch and mask any new content added to scroll container.
The direction in which a ScrollingObjectCollection can scroll.
| Enumerator | |
|---|---|
| UpAndDown | |
| LeftAndRight |
How velocity is applied to a ScrollingObjectCollection when a scroll is released.
| Enumerator | |
|---|---|
| FalloffPerFrame | |
| FalloffPerItem | |
| NoVelocitySnapToItem | |
| None |
| void Microsoft.MixedReality.Toolkit.UI.ScrollingObjectCollection.AddContent | ( | GameObject | content | ) |
Safely adds a child game object to scroll collection.
| bool Microsoft.MixedReality.Toolkit.UI.ScrollingObjectCollection.IsCellVisible | ( | int | cellIndex | ) |
Checks whether the given cell is visible relative to viewable area or page.
| cellIndex | the index of the pagination cell |
| void Microsoft.MixedReality.Toolkit.UI.ScrollingObjectCollection.MoveByPages | ( | int | numberOfPages, |
| bool | animate = true , |
||
| System.Action | callback = null |
||
| ) |
Moves scroller container by a multiplier of the number of tiers in the viewable area.
| numberOfPages | Amount of pages to move by |
| animate | If true, scroller will animate to new position |
| callback | An optional action to pass in to get notified that the ScrollingObjectCollection is finished moving |
| void Microsoft.MixedReality.Toolkit.UI.ScrollingObjectCollection.MoveByTiers | ( | int | numberOfTiers, |
| bool | animate = true , |
||
| System.Action | callback = null |
||
| ) |
Moves scroller container a relative number of tiers of cells.
| numberOfTiers | Amount of tiers to move by |
| animate | if true, scroller will animate to new position |
| callback | An optional action to pass in to get notified that the ScrollingObjectCollection is finished moving |
| void Microsoft.MixedReality.Toolkit.UI.ScrollingObjectCollection.MoveToIndex | ( | int | cellIndex, |
| bool | animateToPosition = true , |
||
| System.Action | callback = null |
||
| ) |
Moves scroller container to a position where the selected cell is in the first tier of the viewable area.
| cellIndex | Index of the cell to move to |
| animate | if true, scroller will animate to new position |
| callback | An optional action to pass in to get notified that the ScrollingObjectCollection is finished moving |
| void Microsoft.MixedReality.Toolkit.UI.ScrollingObjectCollection.RemoveItem | ( | GameObject | item | ) |
Safely removes a child game object from scroll content and clipping box.
| void Microsoft.MixedReality.Toolkit.UI.ScrollingObjectCollection.Reset | ( | ) |
Resets the ScrollingObjectCollection
| void Microsoft.MixedReality.Toolkit.UI.ScrollingObjectCollection.UpdateContent | ( | ) |
Sets up the scroll clipping object and the interactable components according to the scroll content and chosen settings.
| ScrollEvent Microsoft.MixedReality.Toolkit.UI.ScrollingObjectCollection.OnClick = new ScrollEvent() |
Event that is fired on the target object when the ScrollingObjectCollection deems event as a Click.
| UnityEvent Microsoft.MixedReality.Toolkit.UI.ScrollingObjectCollection.OnMomentumEnded = new UnityEvent() |
Event that is fired on the target object when the ScrollingObjectCollection is no longer in motion from velocity
| UnityEvent Microsoft.MixedReality.Toolkit.UI.ScrollingObjectCollection.OnMomentumStarted = new UnityEvent() |
Event that is fired on the target object when the ScrollingObjectCollection is starting motion with velocity.
| ScrollEvent Microsoft.MixedReality.Toolkit.UI.ScrollingObjectCollection.OnTouchEnded = new ScrollEvent() |
Event that is fired on the target object when the ScrollingObjectCollection is no longer touched.
| ScrollEvent Microsoft.MixedReality.Toolkit.UI.ScrollingObjectCollection.OnTouchStarted = new ScrollEvent() |
Event that is fired on the target object when the ScrollingObjectCollection is touched.
|
getset |
The amount of time (in seconds) the PaginationCurve will take to evaluate.
|
getset |
Multiplier to add more bounce to the overscroll of a list when using VelocityType.FalloffPerFrame or VelocityType.FalloffPerItem.
|
getset |
Enables/disables scrolling with near/far interaction.
Helpful for controls where you may want pagination or list movement without freeform scrolling.
|
getset |
Depth of cell used for masking out content renderers that are out of bounds.
|
getset |
Height of the pagination cell.Hhide
|
getset |
Number of cells in a row on up-down scroll or number of cells in a column on left-right scroll.
|
getset |
Width of the pagination cell.
|
get |
The ScrollingObjectCollection's Microsoft.MixedReality.Toolkit.Utilities.ClippingBox that is used for clipping items in and out of the list.
|
get |
The empty GameObject containing the ScrollingObjectCollection's Microsoft.MixedReality.Toolkit.Utilities.ClippingBox.
|
getset |
Edit modes for defining the scroll interaction collider boundaries.
Choose 'Auto' to automatically use pagination values. Choose 'Manual' for enabling direct manipulation of the collider.
|
get |
Index of the first hidden cell.
|
get |
Index of the first visible cell.
|
getset |
Distance, in meters, to position a local xy plane used to verify if a touch interaction started in the front of the scroll view.
|
getset |
The distance, in meters, the current pointer can travel along the scroll direction before triggering a scroll drag.
|
get |
Tracks whether the scroll has any kind of momentum.
True if scroll is being dragged by a controller, the velocity is falling off after a drag release or during pagination movement.
|
get |
Tracks whether the scroll is being dragged due to a controller movement.
|
get |
Tracks whether content or scroll background is being interacted with.
|
get |
Tracks whether the scroll content or background is touched by a near pointer.
Remains true while the same near pointer does not cross the scrolling release boundaries.
|
getset |
Edit modes for defining the clipping box masking boundaries.
Choose 'Auto' to automatically use pagination values. Choose 'Manual' for enabling direct manipulation of the clipping box object.
|
getset |
Visibility mode of scroll content.
Default value will mask all objects outside of the scroll viewable area.
|
getset |
Animation curve used to interpolate the pagination and movement methods.
|
getset |
Withdraw amount, in meters, from the back of the scroll boundary needed to transition from touch engaged to released.
|
getset |
Withdraw amount, in meters, from the front of the scroll boundary needed to transition from touch engaged to released.
|
getset |
Withdraw amount, in meters, from the right or left of the scroll boundary needed to transition from touch engaged to released.
|
getset |
Withdraw amount, in meters, from the top or bottom of the scroll boundary needed to transition from touch engaged to released.
|
get |
The local position of the moving scroll container.
Can be used to represent the container drag displacement.
|
getset |
The direction in which content should scroll.
|
get |
Scrolling interaction collider used to catch pointer and touch events on empty spaces.
|
get |
Scrolling interaction touchable used to catch touch events on empty spaces.
|
getset |
Number of visible tiers in the scrolling area.
|
getset |
The desired type of velocity for the scroller.
|
getset |
Toggles whether Camera OnPreRender callback will be used to manage content visibility.
The fallback is MonoBehaviour.LateUpdate().
This is especially helpful if you're trying to scroll dynamically created objects that may be added to the list after LateUpdate,
|
getset |
Amount of drag applied to velocity.
This can't be 0.0f since that won't allow ANY velocity - set TypeOfVelocity to VelocityType.None. It can't be 1.0f since that won't allow ANY drag.
|
getset |
Amount of (extra) velocity to be applied to scroller.
Helpful if you want a small movement to fling the list.


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This is a simple Proof-Of-Concept wiki built using
the service workers api, to test it you can use the latest Chrome Canary (v38)
enabling the flag 'Experimental Platform Features"
(chrome://flags/#enable-experimental-web-platform-features).
The pages created are stored in the browser using IndexedDB
(chrome://indexeddb-internals/) and persisted
between sessions
(kudos to Jake Archibald).
Service Worker Support:


Hide Downvoted Content
Source Code
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R wrapper for fastText C++ code from Facebook.
fastText is a library for efficient learning of word representations and sentence classification.
You can install the package from Github.
# install.packages("devtools")
devtools::install_github("pommedeterresautee/FastRText/")
The API has been made very light:
load_model
: load an existing model ;execute
: execute any command supported by the client ;predict
: return predictions and their probability (supervised)get_dictionary
: return list of words learned (unsupervised) ;get_labels
: return list of labels learned (supervised) ;get_parameters
: return the parameters used for training ;get_word_distance
: cosine distance between 2 vectors ;get_word_vectors
: return vectors in a list
related to a character
vector of words/labels.Detailed explanations are available on:
https://pommedeterresautee.github.io/FastRText/
Data for a multi-class task are embedded in this package.
Below we will learn a model and then measure the accuracy.
library(FastRText)
data("train_sentences")
data("test_sentences")
# prepare data
tmp_file_model <- tempfile()
train_labels <- paste0("__label__", train_sentences[,"class.text"])
train_texts <- tolower(train_sentences[,"text"])
train_to_write <- paste(train_labels, train_texts)
train_tmp_file_txt <- tempfile()
writeLines(text = train_to_write, con = train_tmp_file_txt)
test_labels <- paste0("__label__", test_sentences[,"class.text"])
test_texts <- tolower(test_sentences[,"text"])
test_to_write <- paste(test_labels, test_texts)
# learn model
execute(commands = c("supervised", "-input", train_tmp_file_txt, "-output", tmp_file_model, "-dim", 20, "-lr", 1, "-epoch", 20, "-wordNgrams", 2, "-verbose", 1))
Read 0M words
Number of words: 5060
Number of labels: 15
Progress: 100.0% words/sec/thread: 1855760 lr: 0.000000 loss: 0.312088 eta: 0h0m
# load model
model <- load_model(tmp_file_model)
# prediction are returned as a list with words and probabilities
predictions <- predict(model, sentences = test_to_write)
print(head(predictions, 5))
[[1]]
__label__OWNX
0.9980469
[[2]]
__label__MISC
0.9667969
[[3]]
__label__MISC
0.9863281
[[4]]
__label__OWNX
0.9082031
[[5]]
__label__AIMX
0.984375
# Compute accuracy
mean(sapply(predictions, names) == test_labels)
# because there is only one category by observation, hamming loss will be the same
get_hamming_loss(as.list(test_labels), predictions)
[1] 0.82
# test predictions
predictions <- predict(model, sentences = test_to_write)
print(head(predictions, 5))
[[1]]
__label__OWNX
0.9980469
[[2]]
__label__MISC
0.9667969
[[3]]
__label__MISC
0.9863281
[[4]]
__label__OWNX
0.9082031
[[5]]
__label__AIMX
0.984375
# free memory
unlink(train_tmp_file_txt)
unlink(tmp_file_model)
rm(model)
gc()
library(FastRText)
data("train_sentences")
data("test_sentences")
texts <- tolower(train_sentences[,"text"])
tmp_file_txt <- tempfile()
tmp_file_model <- tempfile()
writeLines(text = texts, con = tmp_file_txt)
execute(commands = c("skipgram", "-input", tmp_file_txt, "-output", tmp_file_model, "-verbose", 1))
Read 0M words
Number of words: 2061
Number of labels: 0
Progress: 100.0% words/sec/thread: 18608 lr: 0.000000 loss: 2.717084 eta: 0h0m
model <- load_model(tmp_file_model)
# test word extraction
dict <- get_dictionary(model)
print(head(dict, 5))
[1] "the" "</s>" "of" "to" "and"
# print vector
print(get_word_vectors(model, c("time", "timing")))
$time
[1] 0.1296210885 0.1316468269 0.0007626821 0.0356817469 0.2006593198 -0.0460157879 0.0231023580 -0.0233316422 0.1362834424 -0.0420252681
[11] -0.0655319244 -0.0762185380 -0.1488197595 -0.1035384983 -0.0845064148 0.2970835268 -0.0226780772 -0.1043037027 -0.0474399552 0.2767507732
[21] -0.1631491482 0.0246577058 -0.0510919876 0.1415337175 -0.0186830349 0.0277102590 0.2989047170 -0.1091243699 0.2127154171 0.1774759591
[31] -0.2118884921 0.1580083966 -0.2573904097 0.0720630288 0.1223027334 -0.1067906320 -0.1770184636 -0.1367645562 -0.1797255427 -0.2507483065
[41] -0.0737731382 -0.0335764810 0.4934033751 0.0927968696 -0.1988559216 -0.1831049174 0.0014060348 0.2465015799 -0.0966282785 0.0663930923
[51] 0.1156903356 -0.0581681095 0.1633448750 0.0965265408 -0.2318589687 -0.0084880590 -0.0637115017 -0.3696584404 0.0428320728 0.0274929013
[61] -0.1674125642 0.0492200330 -0.0935025662 0.4473278522 0.1401670724 -0.0925518200 0.0110784201 -0.2160260379 -0.0858220831 0.0785235688
[71] -0.0083946604 0.0849706084 -0.0517802760 -0.2749955654 -0.0682966709 0.0041731247 0.0097561805 -0.0087426975 0.0818234086 0.0333902463
[81] -0.0850559697 0.1362940371 -0.0933185294 0.1068129763 -0.1092673689 -0.1502138227 0.0475843176 0.1930907071 -0.1171457469 0.0033585809
[91] 0.1949805468 0.1669725925 0.1696546674 -0.1804515570 -0.1499735862 0.0847207233 -0.1824831218 -0.2149232626 -0.1255764067 -0.0145111699
$timing
[1] 0.160078079 0.089299947 -0.028443312 0.087577075 0.197204530 -0.046088688 0.014435329 0.010740009 0.157881737 -0.041626919 -0.087656625
[12] -0.077158570 -0.117233768 -0.084212191 -0.033463344 0.268052191 0.024618769 -0.062947571 -0.038740944 0.274398685 -0.180828378 0.032722849
[23] -0.074779101 0.169604152 0.001532920 0.011797827 0.298075169 -0.148507968 0.236132696 0.201769084 -0.253632784 0.141390175 -0.358699590
[34] 0.139938250 0.060195319 -0.084415935 -0.216627970 -0.135275722 -0.168502375 -0.309166789 -0.067674220 0.021249762 0.536724389 0.111997329
[45] -0.247994825 -0.179069623 -0.010358712 0.212842971 -0.142138332 0.103004083 0.134464145 -0.047396421 0.254947871 0.076861322 -0.288775802
[56] 0.013832947 -0.091028608 -0.401299775 0.037415996 0.043258362 -0.194530174 0.044848040 -0.110459305 0.459034413 0.105486415 -0.128112644
[67] -0.011169771 -0.246604726 -0.136286691 0.064792447 0.004366267 0.066067092 -0.043443765 -0.263737917 -0.084394999 0.033850316 0.045276560
[78] -0.069755353 0.042322587 0.015659215 -0.058141325 0.120230742 -0.131767645 0.110347047 -0.151947677 -0.201012269 0.045367155 0.210986614
[89] -0.127198741 0.021938557 0.247432858 0.160363480 0.148728162 -0.168013781 -0.169050500 0.132359743 -0.186982766 -0.232297495 -0.124483496
[100] 0.010415908
# test word distance
get_word_distance(model, "time", "timing")
[,1]
[1,] 0.01769618
# free memory
unlink(tmp_file_txt)
unlink(tmp_file_model)
rm(model)
gc()
The following arguments are mandatory:
-input training file path
-output output file path
The following arguments are optional:
-verbose verbosity level [2]
The following arguments for the dictionary are optional:
-minCount minimal number of word occurences [5]
-minCountLabel minimal number of label occurences [0]
-wordNgrams max length of word ngram [1]
-bucket number of buckets [2000000]
-minn min length of char ngram [3]
-maxn max length of char ngram [6]
-t sampling threshold [0.0001]
-label labels prefix [__label__]
The following arguments for training are optional:
-lr learning rate [0.05]
-lrUpdateRate change the rate of updates for the learning rate [100]
-dim size of word vectors [100]
-ws size of the context window [5]
-epoch number of epochs [5]
-neg number of negatives sampled [5]
-loss loss function {ns, hs, softmax} [ns]
-thread number of threads [12]
-pretrainedVectors pretrained word vectors for supervised learning []
-saveOutput whether output params should be saved [0]
The following arguments for quantization are optional:
-cutoff number of words and ngrams to retain [0]
-retrain finetune embeddings if a cutoff is applied [0]
-qnorm quantizing the norm separately [0]
-qout quantizing the classifier [0]
-dsub size of each sub-vector [2]
system("fastext ...")
.Easy to install from R directly.
fastText original source code embedded in fastTextR is not up to date (miss many new features, bug fixes since January 2017) because original source code has been modified (not the case of this package)
Please cite 1 if using this code for learning word representations or 2 if using for text classification.
[1] P. Bojanowski*, E. Grave*, A. Joulin, T. Mikolov, Enriching Word Vectors with Subword Information
@article{bojanowski2016enriching,
title={Enriching Word Vectors with Subword Information},
author={Bojanowski, Piotr and Grave, Edouard and Joulin, Armand and Mikolov, Tomas},
journal={arXiv preprint arXiv:1607.04606},
year={2016}
}
[2] A. Joulin, E. Grave, P. Bojanowski, T. Mikolov, Bag of Tricks for Efficient Text Classification
@article{joulin2016bag,
title={Bag of Tricks for Efficient Text Classification},
author={Joulin, Armand and Grave, Edouard and Bojanowski, Piotr and Mikolov, Tomas},
journal={arXiv preprint arXiv:1607.01759},
year={2016}
}
[3] A. Joulin, E. Grave, P. Bojanowski, M. Douze, H. Jégou, T. Mikolov, FastText.zip: Compressing text classification models
@article{joulin2016fasttext,
title={FastText.zip: Compressing text classification models},
author={Joulin, Armand and Grave, Edouard and Bojanowski, Piotr and Douze, Matthijs and J{\'e}gou, H{\'e}rve and Mikolov, Tomas},
journal={arXiv preprint arXiv:1612.03651},
year={2016}
}
(* These authors contributed equally.)


By Samuel Longshak
Snack
By Enloa Longshak
Dessert
By Jane Samson
Lunch
By Madung Gyang
By Tapsuk Samson


#TV_SERIES
TV SERIES
by
@athityakumar
Get Started
View GitHub Repository
2014 - now
The Flash
Seasons
3
Episodes
56
View more
2011 - 2016
Person of Interest
Seasons
5
Episodes
103
View more
2014 - now
Gotham
Seasons
3
Episodes
57
View more
2011 - now
Game of Thrones
Seasons
6
Episodes
60
View more
2009 - 2014
White Collar
Seasons
6
Episodes
81
View more
2008 - now
Breaking Bad
Seasons
5
Episodes
62
View more
2016 - now
DC's Legends of Tomorrow
Seasons
2
Episodes
26
View more
2010-present
Sherlock
Seasons
4
Episodes
14
View more
2002-2003
Firefly
Seasons
1
Episodes
15
View more
2013-present
Top of the Lake
Seasons
1
Episodes
7
View more


All Classes
AdjacencyListGraph
AdjacencyMatrixGraph
Character
Coordinate
Direction
Edge
Food
Game
Ghost
Ghost.State
GhostThread
IGraph
IQueue
IStack
LeaderboardController
Level
Main
NameRegisterController
Node
Pacman
PacmanThread
Player
PrimaryStageController
Queue
Sequence
Stack
UnionFind
Vertex
Vertex.Color


|
|
Converts ODIM encoded data (with markers) to natural values and backwards. More...
#include <DataCoder.h>
Public Member Functions | |
| DataCoder (const ODIM &dataODIM) | |
| Without quality (with impicit quality) | |
| DataCoder (const ODIM &dataODIM, const ODIM &qualityODIM) | |
| DataCoder (const DataCoder &converter) | |
| virtual double | getNoReadingMarker () const |
| virtual bool | decode (double &value) const |
| Converts storage data containing marker codes etc to natural scale. | |
| virtual bool | decode (double &value, double &weight) const |
| Converts storage data containing marker codes etc to natural scale. More... | |
| virtual void | encode (double &value, double &weight) const |
| Converts natural-scale data to storage data containing marker codes etc. More... | |
| virtual void | encodeWeight (double &weight) const |
| Converts natural-scale data to storage data containing marker codes etc. | |
| virtual void | encodeDiff (double &diff) const |
| When using unsigned types, encoding typically requires adding a positive bias and scaling the data. | |
| void | init () |
| Creates a naive quality field: data=1.0, undetect/nodata=0.0. More... | |
| Public Member Functions inherited from BeanLike | |
| virtual const std::string & | getName () const |
| Return the name of an instance. | |
| virtual const std::string & | getDescription () const |
| Return a brief description. | |
| bool | hasParameters () const |
| template<class F > | |
| F | getParameter (const std::string &p) const |
| Gets a single parameter. | |
| const ReferenceMap & | getParameters () const |
| ReferenceMap & | getParameters () |
| virtual void | setParameters (const std::string &p, char assignmentSymbol='=', char separatorSymbol=0) |
| Grants access to (if above hidden) More... | |
| template<class T > | |
| void | setParameters (const std::map< std::string, T > &p) |
| Set parameters. | |
| template<class T > | |
| void | setParameters (const SmartMap< T > &p) |
| Set parameters. | |
| template<class F > | |
| void | setParameter (const std::string &p, const F &value) |
| Sets a single parameter. | |
| BeanLike & | operator= (const BeanLike &b) |
| virtual std::ostream & | toStream (std::ostream &ostr) const |
| Public Member Functions inherited from AccumulationConverter | |
| virtual void | encodeCount (double &weight) const |
| Converts natural-scale data to storage data containing marker codes etc. | |
| virtual void | encodeStdDev (double &stdDev) const |
| double | getNoDataMarker () const |
| Returns the value when weight==0.0. Physically, this relates to results obtained under measurement accuracy. | |
| virtual std::ostream & | toOstr (std::ostream &ostr) const |
Public Attributes | |
| double | defaultQuality |
| If source data has no quality field, this value is applied for (detected) data. | |
| double | undetectValue |
Physical value applied in locations marked with undetect . This should be compatible with the quantity, say DBZH or RHOHV. More... | |
| bool | SKIP_UNDETECT |
| const ODIM & | dataODIM |
| const ODIM & | qualityODIM |
| ODIM | defaultDataODIM |
| ODIM | defaultQualityODIM |
| Public Attributes inherited from AccumulationConverter | |
| std::string | type |
| Default output storage data type. | |
Static Public Attributes | |
| static double | undetectQualityCoeff |
Quality, relative to data quality, applied in locations marked with undetect . | |
Protected Attributes | |
| double | minCodeValue |
In extraction (encoding), values lower than this value will be marked undetect . | |
| double | detectionThreshold |
A physical value greater than undetectValue. In \i encoding, lower values will be marked undetect . See init(). More... | |
| Protected Attributes inherited from BeanLike | |
| const std::string | name |
| const std::string | description |
| ReferenceMap | parameters |
Additional Inherited Members | |
| Protected Member Functions inherited from BeanLike | |
| BeanLike (const std::string &name, const std::string &description="") | |
| BeanLike (const BeanLike &b) | |
| virtual void | updateBean () const |
| Called after setParameters() | |
Converts ODIM encoded data (with markers) to natural values and backwards.
Converts ODIM encoded data with nodata
and undetect
markers to natural values and backwards.
Note: typically one instance is used for either decoding or encoding, not both!
|
virtual |
Converts storage data containing marker codes etc to natural scale.
Note: handling undetect
is decided outside, ie. if count > 0 but weight = 0. (In that case this function is probably not called.)
Reimplemented from AccumulationConverter.
|
virtual |
Converts natural-scale data to storage data containing marker codes etc.
Does not use weight...
Reimplemented from AccumulationConverter.
| void init | ( | ) |
Creates a naive quality field: data=1.0, undetect/nodata=0.0.
Class-specific extension, ie not inherited from base class.
void encodeDataToWeight(double value, double & weight) const;
|
protected |
| double undetectValue |
Physical value applied in locations marked with undetect
. This should be compatible with the quantity, say DBZH or RHOHV.
In decoding, if undetectWeight>0, data marked undetect
will replaced with this value.
Remember to call init() if dataODIM has been changed.


public interface ConsumerRebalanceCallback
This is applicable when the consumer is having Kafka auto-manage group membership, if the consumer's directly subscribe to partitions those partitions will never be reassigned and this callback is not applicable.
When Kafka is managing the group membership, a partition re-assignment will be triggered any time the members of the group changes or the subscription of the members changes. This can occur when processes die, new process instances are added or old instances come back to life after failure.
There are many uses for this functionality. One common use is saving offsets in a custom store. By saving offsets in
the onPartitionsRevoked(Consumer, Collection)
call we can ensure that any time partition assignment changes
the offset gets saved.
Another use is flushing out any kind of cache of intermediate results the consumer may be keeping. For example, consider a case where the consumer is subscribed to a topic containing user page views, and the goal is to count the number of page views per users for each five minute window. Let's say the topic is partitioned by the user id so that all events for a particular user will go to a single consumer instance. The consumer can keep in memory a running tally of actions per user and only flush these out to a remote data store when it's cache gets to big. However if a partition is reassigned it may want to automatically trigger a flush of this cache, before the new owner takes over consumption.
This callback will execute in the user thread as part of the poll(long)
call whenever partition assignment changes.
It is guaranteed that all consumer processes will invoke onPartitionsRevoked
prior to
any process invoking onPartitionsAssigned
. So if offsets or other state is saved in the
onPartitionsRevoked
call it is guaranteed to be saved by the time the process taking over that
partition has their onPartitionsAssigned
callback called to load the state.
Here is pseudo-code for a callback implementation for saving offsets:
public class SaveOffsetsOnRebalance implements ConsumerRebalanceCallback {
public void onPartitionsAssigned(Consumer<?, ?> consumer, Collection<TopicPartition> partitions) {
// read the offsets from an external store using some custom code not described here
for(TopicPartition partition: partitions)
consumer.position(partition, readOffsetFromExternalStore(partition));
}
public void onPartitionsRevoked(Consumer<?, ?> consumer, Collection<TopicPartition> partitions) {
// save the offsets in an external store using some custom code not described here
for(TopicPartition partition: partitions)
saveOffsetInExternalStore(consumer.position(partition));
}
}
| Modifier and Type | Method and Description |
|---|---|
void |
onPartitionsAssigned(Consumer<?,?> consumer,
java.util.Collection<TopicPartition> partitions)
A callback method the user can implement to provide handling of customized offsets on completion of a successful
partition re-assignement.
|
void |
onPartitionsRevoked(Consumer<?,?> consumer,
java.util.Collection<TopicPartition> partitions)
A callback method the user can implement to provide handling of offset commits to a customized store on the start
of a rebalance operation.
|
void onPartitionsAssigned(Consumer<?,?> consumer, java.util.Collection<TopicPartition> partitions)
It is guaranteed that all the processes in a consumer group will execute their
onPartitionsRevoked(Consumer, Collection)
callback before any instance executes its
onPartitionsAssigned(Consumer, Collection)
callback.
partitions
- The list of partitions that are now assigned to the consumer (may include partitions previously
assigned to the consumer)void onPartitionsRevoked(Consumer<?,?> consumer, java.util.Collection<TopicPartition> partitions)
For examples on usage of this API, see Usage Examples section of KafkaConsumer
partitions
- The list of partitions that were assigned to the consumer on the last rebalance


These barbarians, different as they might be, are defined by their rage: unbridled, unquenchable, and unthinking fury. More than a mere emotion, their anger is the ferocity of a cornered predator, the unrelenting assault of a storm, the churning turmoil of the sea.
For some, their rage springs from a communion with fierce animal spirits.  For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength..
The greatest strength of bards is their sheer versatility. Many bards prefer to stick to the sidelines in combat, using their magic to inspire their allies and hinder their foes from a distance. But bards are capable of defending themselves in melee if necessary, using their magic to bolster their swords and armor. Their spells lean toward charms and illusions rather than blatantly destructive spells. They have a wide-ranging knowledge of many subjects and a natural aptitude that lets them do almost anything well. Bards become masters of the talents they set their minds to perfecting, from musical performance to esoteric knowledge.
Divine magic, as the name suggests, is the power of the gods, flowing from them into the world. Clerics are conduits for that power, manifesting it as miraculous effects. The gods don’t grant this power to everyone who seeks it, but only to those chosen to fulfill a high calling.
Clerics combine the helpful magic of healing and inspiring their allies with spells that harm and hinder foes. They can provoke awe and dread, lay curses of plague or poison, and even call down flames from heaven to consume their enemies. For those evildoers who will benefit most from a mace to the head, clerics depend on their combat training to let them wade into melee with the power of the gods on their side.
Druids revere nature above all, gaining their spells and other magical powers either from the force of nature itself or from a nature deity. Many druids pursue a mystic spirituality of transcendent union with nature rather than devotion to a divine entity, while others serve gods of wild nature, animals, or elemental forces. The ancient druidic traditions are sometimes called the Old Faith, in contrast to the worship of gods in temples and shrines.
Druid spells are oriented toward nature and animals—the power of tooth and claw, of sun and moon, of fire and storm. Druids also gain the ability to take on animal forms, and some druids make a particular study of this practice, even to the point where they prefer animal form to their natural form.
Fighters learn the basics of all combat styles. Every fighter can swing an axe, fence with a rapier, wield a longsword or a greatsword, use a bow, and even trap foes in a net with some degree of skill. Likewise, a fighter is adept with shields and every form of armor. Beyond that basic degree of familiarity, each fighter specializes in a certain style of combat. Some concentrate on archery, some on fighting with two weapons at once, and some on augmenting their martial skills with magic. This combination of broad general ability and extensive specialization makes fighters superior combatants on battlefields and in dungeons alike.
Monks make careful study of a magical energy that most monastic traditions call ki. This energy is an element of the magic that suffuses the multiverse—specifically, the element that flows through living bodies. Monks harness this power within themselves to create magical effects and exceed their bodies’ physical capabilities, and some of their special attacks can hinder the flow of ki in their opponents. Using this energy, monks channel uncanny speed and strength into their unarmed strikes. As they gain experience, their martial training and their mastery of ki gives them more power over their bodies and the bodies of their foes.
A paladin swears to uphold justice and righteousness, to stand with the good things of the world against the encroaching darkness, and to hunt the forces of evil wherever they lurk. Different paladins focus on various aspects of the cause of righteousness, but all are bound by the oaths that grant them power to do their sacred work. Although many paladins are devoted to gods of good, a paladin’s power comes as much from a commitment to justice itself as it does from a god.
Paladins train for years to learn the skills of combat, mastering a variety of weapons and armor. Even so, their martial skills are secondary to the magical power they wield: power to heal the sick and injured, to smite the wicked and the undead, and to protect the innocent and those who join them in the fight for justice.
Warriors of the wilderness, rangers specialize in hunting the monsters that threaten the edges of civilization—humanoid raiders, rampaging beasts and monstrosities, terrible giants, and deadly dragons. They learn to track their quarry as a predator does, moving stealthily through the wilds and hiding themselves in brush and rubble. Rangers focus their combat training on techniques that are particularly useful against their specific favored foes.
Thanks to their familiarity with the wilds, rangers acquire the ability to cast spells that harness nature’s power, much as a druid does. Their spells, like their combat abilities, emphasize speed, stealth, and the hunt. A ranger’s talents and abilities are honed with deadly focus on the grim task of protecting the borderlands.
Rogues devote as much effort to mastering the use of a variety of skills as they do to perfecting their combat abilities, giving them a broad expertise that few other characters can match. Many rogues focus on stealth and deception, while others refine the skills that help them in a dungeon environment, such as climbing, finding and disarming traps, and opening locks.
When it comes to combat, rogues prioritize cunning over brute strength. A rogue would rather make one precise strike, placing it exactly where the attack will hurt the target most, than wear an opponent down with a barrage of attacks. Rogues have an almost supernatural knack for avoiding danger, and a few learn magical tricks to supplement their other abilities.
The appearance of sorcerous powers is wildly unpredictable. Some draconic bloodlines produce exactly one sorcerer in every generation, but in other lines of descent every individual is a sorcerer. Most of the time, the talents of sorcery appear as apparent flukes. Some sorcerers can’t name the origin of their power, while others trace it to strange events in their own lives. The touch of a demon, the blessing of a dryad at a baby’s birth, or a taste of the water from a mysterious spring might spark the gift of sorcery. So too might the gift of a deity of magic, exposure to the elemental forces of the Inner Planes or the maddening chaos of Limbo, or a glimpse into the inner workings of reality.
Sorcerers have no use for the spellbooks and ancient tomes of magic lore that wizards rely on, nor do they rely on a patron to grant their spells as warlocks do. By learning to harness and channel their own inborn magic, they can discover new and staggering ways to unleash that power.
A warlock is defined by a pact with an otherworldly being. Sometimes the relationship between warlock and patron is like that of a cleric and a deity, though the beings that serve as patrons for warlocks are not gods. A warlock might lead a cult dedicated to a demon prince, an archdevil, or an utterly alien entity—beings not typically served by clerics.  The warlock learns and grows in power, at the cost of occasional services performed on the patron’s behalf.
The magic bestowed on a warlock ranges from minor but lasting alterations to the warlock’s being (such as the ability to see in darkness or to read any language) to access to powerful spells. Unlike bookish wizards, warlocks supplement their magic with some facility at hand-to-hand combat. They are comfortable in light armor and know how to use simple weapons.
Wizards are supreme magic-users, defined and united as a class by the spells they cast. Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, and brute-force mind control. Their magic conjures monsters from other planes of existence, glimpses the future, or turns slain foes into zombies. Their mightiest spells change one substance into another, call meteors down from the sky, or open portals to other worlds.


A tangent and its cotangent with frequency controlled by a slider. Minimum and maximum vertical values are set manually to improve the appearance of the plot.
Complete code for this example:
Examples Page


Venice devastated by second highest tide in history
by ReutersVenice’s mayor called the city a disaster zone on Wednesday after the second highest tide ever recorded swept through it overnight, flooding its historic basilica and leaving many squares and alleyways deep under water.
A local man from Pellestrina, one of the many islands in the Venetian lagoon, died when he was struck by lightning while using an electric water pump, the fire brigade said.
City officials said the tide peaked at 187 cm (6ft 2ins) at 10.50 p.m. (2150 GMT) on Tuesday, just short of the record 194 cm set in 1966.
Night-time footage showed a torrent of water whipped up by high winds raging through the city centre while Luca Zaia, governor of the Veneto region, described a scene of “apocalyptic devastation”.
Mayor Luigi Brugnaro said the situation was dramatic. “We ask the government to help us. The cost will be high. This is the result of climate change,” he said on Twitter.
He said he would declare a disaster zone and ask the government to call a state of emergency, which would allow funds to be freed to address the damage.
Saint Mark’s Square was submerged by more than one metre of water, while the adjacent Saint Mark’s Basilica was flooded for the sixth time in 1,200 years - but the fourth in the last 20.
A flood barrier was designed in 1984 to protect Venice from the kind of high tides that hit the city on Tuesday, but the multi-billion euro project, known as Mose, has been plagued by corruption scandals and is still not operative.
Brugnaro said the basilica had suffered “grave damage”, but no details were available on the state of its mainly Byzantine interior, famous for its rich mosaics.
Its administrator said the basilica had aged 20 years in a single day when it was flooded last year.
Damages in a hotel after a night of record-high water levels are pictured in Venice, Italy November 13, 2019. Reuters ‘ON ITS KNEES’
Some tourists appeared to enjoy the drama, with one man filmed swimming across Saint Mark’s Square wearing only shorts on Tuesday evening.
“Venice is on its knees.. the art, the basilica, the shops and the homes, a disaster.. The city is bracing itself for the next high tide,” Zaia said on TV.
The luxury Hotel Gritti, a landmark of Venice which looks onto the Lagoon, was also flooded.
On Wednesday morning the tide level fell to 145 cm but was expected to rise back to 160 cm during the day.
Local authorities and the government’s civil protection unit will hold a news conference at 1100 GMT.


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SKY UX 2 is an updated version of Blackbaud's UX framework. The framework brings a consistent, cohesive experience to Blackbaud products and allows third-party developers to provide the same consistent experience in their customizations and applications. SKY UX 2 takes advantage of updates to Angular to keep SKY UX modern while increasing the tooling, testing, and performance available.
SKY UX provides a consistent, cohesive user experience. Check out our documentation and follow the tutorials to get started.
SKY UX components, services, and modules incorporate Blackbaud styles and provide the building blocks for your applications.
The inspiration for SKY UX is the optimal user experience. Check out the design patterns and principles behind SKY UX components.


Site Perfomance Optimization Tools
Google PageSpeed Insights https://developers.google.com/speed/pagespeed/insights/
Pingdom Website Speed Test https://tools.pingdom.com
Google PageSpeed Insights https://developers.google.com/speed/pagespeed/insights/
Pingdom Website Speed Test https://tools.pingdom.com
For every problem there is a solution. We gather free online solutions for various problems and offer them to yo for free


This page is a very simple page to show if you're running IE (and what version) or not. This will be extended over time to show other browsers, when I get around to it


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State: n/a
Hash: 0
DB Size: 0
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Hash: 0
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ID: n/a
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State: n/a
Hash: 0
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etcd4
ID: n/a
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Hash: 0
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The International Space Station
The ISS
The ISS its a spacial laboratory. The space station is made of modules that were assembled in space by astronauts. It orbits Earth at an average altitude of approximately 2,8.10³ miles
- Summary:
- ISS history
- Porpouse
- Nations
- Actual days