| JAWS 9 | JAWS 10 | JAWS 11 | JAWS 12 | |
|---|---|---|---|---|
| Textbox with Read All Command | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read |
| Textbox read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| Text Area Read All Command | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read |
| Text Area read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| Checkboxes in a Fieldset Read All Command | Correctly Read including Status and Legend | Correctly Read including Status and Legend | Correctly Read including Status and Legend | Correctly Read including Status and Legend |
| Checkboxes in a Fieldset read line by line | Correctly Read including Status and Legend | Correctly Read including Status and Legend | Correctly Read including Status and Legend | Correctly Read including Status and Legend |
| Radio Buttons in a Fieldset Read All Command | Correctly Read including Status and Legend | Correctly Read including Status and Legend | Correctly Read including Status and Legend | Correctly Read including Status and Legend |
| Radio Buttons in a Fieldset read line by line | Correctly Read including Status and Legend | Correctly Read including Status and Legend | Correctly Read including Status and Legend | Correctly Read including Status and Legend |
| Drop-down List With No Default Selected Read All Command | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read |
| Drop-down List With No Default Selected read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| Drop-down List With Default Selected Read All Command | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| Drop-down List With Default Selected read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| Drop-down List Using Optgroup Read All Command | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read |
| Drop-down List Using Optgroup read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| List Box - Single Value Selection With No Default Read All Command | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read |
| List Box - Single Value Selection With No Default read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| List Box - Single Value Selection With Default Selected Read All Command | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| List Box - Single Value Selection With Default Selected read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| List Box - Multiple Value Selection With No Default Read All Command | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read |
| List Box - Multiple Value Selection With No Default read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| List Box - Multiple Value Selection With Default Selected Read All Command | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| List Box - Multiple Value Selection With Default Selected read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| Buttons Read All Command | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| Buttons read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| JAWS 9 | JAWS 10 | JAWS 11 | JAWS 12 | |
|---|---|---|---|---|
| Textbox with Read All Command | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read |
| Textbox read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| Text Area Read All Command | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read |
| Text Area read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| Checkboxes in a Fieldset Read All Command | Correctly Read including Status and Legend | Correctly Read including Status and Legend | Correctly Read including Status and Legend | Correctly Read including Status and Legend |
| Checkboxes in a Fieldset read line by line | Correctly Read including Status and Legend | Correctly Read including Status and Legend | Correctly Read including Status and Legend | Correctly Read including Status and Legend |
| Radio Buttons in a Fieldset Read All Command | Correctly Read including Status and Legend | Correctly Read including Status and Legend | Correctly Read including Status and Legend | Correctly Read including Status and Legend |
| Radio Buttons in a Fieldset read line by line | Correctly Read including Status and Legend | Correctly Read including Status and Legend | Correctly Read including Status and Legend | Correctly Read including Status and Legend |
| Drop-down List With No Default Selected Read All Command | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read |
| Drop-down List With No Default Selected read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| Drop-down List With Default Selected Read All Command | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| Drop-down List With Default Selected read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| Drop-down List Using Optgroup Read All Command | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read |
| Drop-down List Using Optgroup read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| List Box - Single Value Selection With No Default Read All Command | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read |
| List Box - Single Value Selection With No Default read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| List Box - Single Value Selection With Default Selected Read All Command | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| List Box - Single Value Selection With Default Selected read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| List Box - Multiple Value Selection With No Default Read All Command | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read | Incorrectly Read, when empty only label is read |
| List Box - Multiple Value Selection With No Default read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| List Box - Multiple Value Selection With Default Selected Read All Command | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| List Box - Multiple Value Selection With Default Selected read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| Buttons Read All Command | Correctly Read | Correctly Read | Correctly Read | Correctly Read |
| Buttons read line by line | Correctly Read | Correctly Read | Correctly Read | Correctly Read |


Blacksmith of the Wind Rooney:
Thanks for obtaining the Lavasaurus fragments.
If you obtain more fragments, please bring them to me.
(This can can be completed once a day. This quest gets initialized everyday at 6:30 am.)


Attraction and Transportation Information
Title
Photo
Description
URL
How HK airport goes to the conference venue


Another
Triangle()
is activated with a parameter of 3.
The statement:
return N + Triangle( N-1 );
must get a value for Triangle(N-1)
before the addition can be done.
So the first activation of Triangle()
causes a
second activation of Triangle()
, this time with
a parameter of 3.
Here is how this is pictured:


Skills
- Languages:
Thai (Native), English (TOEIC 850), Japanese (JLPT N3), Chinese (Beginner)
- Programming / Scripts:
Python, C/C++, C#, Java, Bash, MATHLAB, SQL, R
- Libraries / Frameworks:
Robot Operating System (ROS), OpenPose, OpenCV, NumPy, SciPy, scikit-learn
- Tools:
Git, Docker, Blender, Gazebo, Plotly
- Operating System:
- Soft skills:
Problem solving, Research, Teamwork, Leadership, Time management


Hover over the nav items to see that they activate on hover. I'm setting the instantlyCloseOthers flag to true, so when you hover over a new nav item, the other ones instantly close (instead of waiting for their timeouts). See cameronspear.com/blog/twitter-bootstrap-dropdown-on-hover-plugin/ for more.
Just add data-hover="dropdown"
where you'd put data-toggle="dropdown"
Raw denim you probably haven't heard of them jean shorts Austin. Nesciunt tofu stumptown aliqua, retro synth master cleanse. Mustache cliche tempor, williamsburg carles vegan helvetica. Reprehenderit butcher retro keffiyeh dreamcatcher synth. Cosby sweater eu banh mi, qui irure terry richardson ex squid. Aliquip placeat salvia cillum iphone. Seitan aliquip quis cardigan american apparel, butcher voluptate nisi qui.
Food truck fixie locavore, accusamus mcsweeney's marfa nulla single-origin coffee squid. Exercitation +1 labore velit, blog sartorial PBR leggings next level wes anderson artisan four loko farm-to-table craft beer twee. Qui photo booth letterpress, commodo enim craft beer mlkshk aliquip jean shorts ullamco ad vinyl cillum PBR. Homo nostrud organic, assumenda labore aesthetic magna delectus mollit. Keytar helvetica VHS salvia yr, vero magna velit sapiente labore stumptown. Vegan fanny pack odio cillum wes anderson 8-bit, sustainable jean shorts beard ut DIY ethical culpa terry richardson biodiesel. Art party scenester stumptown, tumblr butcher vero sint qui sapiente accusamus tattooed echo park.
Etsy mixtape wayfarers, ethical wes anderson tofu before they sold out mcsweeney's organic lomo retro fanny pack lo-fi farm-to-table readymade. Messenger bag gentrify pitchfork tattooed craft beer, iphone skateboard locavore carles etsy salvia banksy hoodie helvetica. DIY synth PBR banksy irony. Leggings gentrify squid 8-bit cred pitchfork. Williamsburg banh mi whatever gluten-free, carles pitchfork biodiesel fixie etsy retro mlkshk vice blog. Scenester cred you probably haven't heard of them, vinyl craft beer blog stumptown.  Fanny pack portland seitan DIY, art party locavore wolf cliche high life echo park Austin. Cred vinyl keffiyeh DIY salvia PBR, banh mi before they sold out farm-to-table VHS viral locavore cosby sweater. Lomo wolf viral, mustache readymade thundercats keffiyeh craft beer marfa ethical. Wolf salvia freegan, sartorial keffiyeh echo park vegan.


FutureKit for Swift
A Swift based Future/Promises Library for IOS and OS X.
FutureKit is a iOS implementation of Futures and Promises, but modified specifically for iOS/OSX programmers.
FutureKit sues Swift generic classes, to allow you to easily deal with asynchronous/multi-threaded issues when coding for iOS or OSX.
is 100% Swift. And supports Swift 1.2 and XCode 6.3.
is type safe. It uses Swift Generics classes that can automatically infer the type you wish to return from asynchronous logic. And supports all Swift types (Both ‘Any’ types, and 'AnyObject/NSObject’ types!)
uses simple to understand methods (onComplete/onSuccess/onFail etc) that let’s you simplify complex asynchronous operations into clear and simple to understand logic.
is highly composable, since any existing Future can be used to generate a new Future. And Errors can be automatically passed through, simplifying error handling logic.
works well editing code within XCode 6.3 auto-completion. The combination of type-inference and code-completion makes FutureKit coding fast and easy.
simplifies the use of Apple GCD by using Executors - a simple Swift enumeration that attracts the most common iOS/OSX Dispatch Queues (Main,Default,Background, etc). Allowing you to guarantee that logic will always be executed in the context you want. (You never have to worry about having to call the correct dispatch_async() function again).
is highly tunable, allowing you to configure how the primary Executors (Immediate vs Async) execute, and what sort Thread Synchronization FutureKit will use (Barriers - Locks, etc). Allowing you to tune FutureKit’s logic to match what you need.
Documentation
FutureKit documentation is being written as XCode Playgrounds. The best way to start is to open the FutureKit.workspace and then opening the Playground inside. (If you open the Playgrounds outside of the workspace, then FutureKit module may not import correctly). The XCode Playgrounds probably require XCode 6.3 (in order to see the Markup correctly)
If you are impatient, or not near your copy of XCode, you can try to read the first intro raw
playground here:
https://github.com/FutureKit/FutureKit/blob/master/FutureKit-Future.playground/Contents.swift
There is also docs directory, that is generated using jazzy. https://github.com/realm/jazzy and the embedded documentation. The plan is to get as close to 100% as possible (We are at 20%!). So currently there is a lot of missing documentation.


THE HAUNTING * (out of four) -a review by Bill Chambers<EMAIL_ADDRESS>(For film, DVD and book reviews, essays, contests, and more, visit FILM FREAK CENTRAL: http://filmfreakcentral.net Bring a friend!)
starring Lili Taylor, Liam Neeson, Catherine Zeta-Jones, Owen Wilson screenplay by David Self, based on The Haunting of Hill House by Shirley Jackson directed by Jan De Bont
"Some houses are born bad," goes The Haunting's tag line, to which I must add, "Some movies, too." Nothing short of hiring a new cast, a more literate screenwriter, and a new director could have saved this tragically misguided adaptation of Jackson's meritorious novel. The Haunting is late entry summer dreck too slick to be creepy, and its seemingly endless stream of digital trickery and spooky ooky sound effects don't frighten so much as numb the audience into submission-the film is like a Rube Goldberg contraption rigged to shout "boo."
Fragile Nell (Taylor), bisexual Theo (Zeta-Jones), and smiley Luke (Wilson) are three insomniacs who gather at the reputedly possessed Hill House for an extended study on sleep disorders, hosted by Professor Marrow (Neeson). Marrow's secretly gathering data on their respective paranoid responses to his recount of Hill House's bleak history. He's not prepared for the very real apparitions that terrorize the crew, Nell especially, who has some ancestral connection to the manor's previous inhabitants.
Taylor is thoroughly insufferable in her first big-budget lead. For starters, her consistently dour expression sucks the life out of even the early scenes, when we're introduced to the mansion and all its fun-house trappings. Her character is supposed to be depressed, having tended to an unloving mother for too many years, but Taylor plays Nell as supernaturally lame, alternately grouchy, mopey, wiggy and pathetic, and I kept wondering why the other characters didn't just ditch this bitch.
As for the obscenely photogenic Zeta-Jones, she breezes through her scenes with a wink and a smile and takes the scenery with her. Unfortunately, she's saddled with some of the most unlikely dialogue the screenplay has to offer. Theo's assessment of the house? "I love it! Sort of Charles Foster Kane meets The Munsters." Who on Earth would say that in place of "Citizen Kane meets The Munsters"? (Furthermore, would you gladly spend a single night in a house befitting that description?)
Both actresses fare better than Neeson, who looks embarrassed to be a part of this ensemble (and for good reason), and his character is the most bland. As Luke puts it, Dr. Marrow pulls the old "academic bait and switch" on his subjects, but he breaks down and confesses to this the second he's accused. Later, he risks his life by climbing a crumbling stairwell to save Nell (it's amusing to hear Neeson shout "Nell" repeatedly, given his starring role in the 1994 Jodie Foster vehicle of the same name). Why was this nice, helpful, and redemptive researcher so absent of ethics at the start?
The Haunting was well designed by Eugenio Zanetti. His sets are obsessively detailed, and even before the CGI kicks in, they seem alive, never quite still. I do have one beef with this aspect of the production: the real life mansion used in exterior shots, Nottinghamshire's Harlaxton Manor, is so vast that one has trouble believing that Nell and company, no matter how much running away they do from ghosts and goblins, always finish up in locations that were established in act one, as if all the action has been confined to one wing of Hill House.
Eighty million dollars was spent on The Haunting, and despite a powerhouse box office debut, I doubt it will recoup its costs (including marketing) domestically. Thank Jan De Bont for that: proving for the third time that Speed was a fluke, in that it was actually enjoyable, De Bont has served up another ride, sans thrill. His images, well-lit though they are, have an unmistakable been there-done that quality; in fact, whole sequences, not to mention the cloaked, airy ghoul who owns the climax, feel lifted from a much smarter and infinitely more enjoyable spectacle from three summers back, Peter Jackson's The Frighteners. I don't mean to suggest De Bont is a plagiarist, I mean to suggest that he's a hack, having found no new ways to give us chills.
-July, 1999
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


A directory of buckets for the scoop package manager for Windows
View the Project on GitHub rasa/scoop-directory
To search, enter an application name, a bucket name, an author name, or repository name:


Beheading Trial | Prosecution closes case
Prosecutors have closed their case in the murder trial of two men charged in connection with the beheading of a St Catherine woman and her teenage daughter in 2011.
Paula Llewellyn, the lead prosecutor, made the announcement in the Home Circuit Court this afternoon after the final police witness gave evidence.
Anthony Williams, the attorney representing Sanja Ducally, has since indicated that he intends to ask the court to find that prosecutors have not made out a prima facie case against his client.
Williams is scheduled to begin making his no-case submissions to presiding judge Vivienne Harris at 3 o’clock this afternoon.
Ducally and Kemar Riley are among five men charged with the July 20, 2011 killing of Charmaine Cover-Rattray, 40, and her 18-year-old daughter Joeith Lynch inside their Lauriston, St Catherine, home.
The other three, Adrian Campbell, Fabian Smith, and Roshane Goldson, have already pleaded guilty to non-capital murder and are scheduled to be sentenced on December 13.


Magic functions in a strange manner, there is a finite amount of mana in the world, however all of it is recycled and returned to circulation eventually, it is not possible to erase magic, but it is possible to store mana in places that become lost.
Those learning to harness magic do so by learning of the different forms of Mana.
Magic begins with only these elements. As your ability to hold more mana grows, you learn to combine elements to reach higher levels of precision and form. Eventually different types or sources of mana become available to you, such as Telekinesis, which uses your own mental energy, or life force, as fuel.
Ability is defined as a semi-magical or physically impossible capability that is not done through use of mana. Another name for it is simply Natural Magic. Vampires are the most noteworthy case of this some examples of such abilities in modern age would be:
Natural magic exists in many forms, often it is simply something that cannot be explained by science, due to exerting force without the viable means to do so


This is a technical demo of web assembly generated by `wasm-pack` in Rust. Javascript is used to call into the wasm runtime. Browser API's are used to display content.


I am a network security researcher with a passion to learn and teach Python, HTML, embedded coding with Raspberry Pi, Ardunio and explore Kali Linux tools for cybersecurity projects.
Being employed as Assistant Professor in the Department of Computer Applications, I have been given oppurtunity to teach Object Oriented Programming with Java for our new batch of students under Department of Data Science & Engineering. In addition, I am concetrating on research topic of Digital Forensic and Cyber Security.
Employed as Assistant Professor in the Department of Information Science and Engineering. I was assigned with subjects like web technologies and Internet of Things. Along with academic teaching, I am encouraged to carry on my research. Successfully published a critical review paper under of estimation of State-of-Health in Electrive Vechiles using data driven methods.
I worked as full time research scholar at Manipal Institute of Technology (MIT), Manipal Academy of Higher Education (MAHE) under the Department of Computer Science and Engineering at Manipal Institute of Technology (MIT). My research is focused on the design and implementation of end-to-end security for Internet of Things (IoT) devices. My research vision is to provide lightweight cryptographic solutions for resource-constrained devices. During my research, I was able to design and evaluate the authentication and data integrity schemes on a real-time environment created by myself. I am currently working towards incorporating data science in the cybersecurity space using deep learning and natural language processing.
I served as Assistant Professor at the institution for about three years and 6 months. I was able to teach subjects related to database management systems, computer networks, wireless sensor networks, software engineering, system software, software testing and Adhoc networks for PG and UG students. To continue research in the chosen field, I formed a team of engineering students called “AMC-Technocrats” and could complete few mini projects using Arduino and Raspberry Pi components with Zig-bee, Wi-Fi and Bluetooth technologies. These mini home automated projects help me to realize the current issues existing in communicating data on a larger network containing various wearable called “Internet-of-Things”.
Worked on device level end-to-end data security for resource constrained devices of Internet-of-Things (IoT) domain. Have done basic study on various research methodologies existing in research, IoT conceptual analysis, security and privacy constrained in IoT. Programming tools like Python, PyCharm, Kali Linux Penetration Testing Tools, ThingsSpeak API and Microsoft Threat Modeling Tool (TMT) are used for the research execution.
Obtained knowledge on various Advances in Computer Networks, Wireless Mobile Networks, Wireless Sensor Network, Ad-Hoc Networks, Client Server Programming, UNIX System Programming, Distributed Systems, Computer Network Security.
Obtained knowledge in Data Structures, Programming in C, Object Oriented Programming using C++, UNIX, Database Management, Software Engineering, Software Testing, Operating System & System Software, JAVA, C#, Web Designing, Object Oriented Modeling, System Simulations, Embedded System, Micro Processor 8086, Logic Design, Computer Organization, Software Architecture, Computer Networks.
Some of the projects carried out through the research.
Email: mailtovidyaraomit@gmail.com


ScanLineFill Algorithm Demos
Computer Graphics Course Project
Static Demo
Random Demo
Max point number:
New Random Polygon
Try it yourself!
Double click the canvas to add more points :-)
Clear
Back


England keen to keep Eddie Jones as head coach through to 2023 Rugby World Cup
“Eddie is committed to his contract through to the end of August ’21. We need to sit down when we get back, have a couple bottles of red wine and chat about where it goes. Four years makes sense doesn’t it?" Bill Sweeney
by Alex Spink, https://www.facebook.com/alexspinkmirror/Eddie Jones is set to be offered the chance to take England to the next Rugby World Cup and try to go one better than here in Japan.
Jones was lost for answers after seeing his team beaten 32-12 by underdogs South Africa on Saturday - the second heaviest final loss in World Cup history.
But he confirmed that he would see his contract through until 2021 and Rugby Football Union boss Bill Sweeney suggested he wanted him to carry on through to the 2023 tournament in France.
Sweeney said: “You never like to lose a final and the day after is probably the hardest but despite the result Eddie is one of the world’s best coaches, if not the best.
“I think he has done a fantastic job with this squad - look where we were four years ago - and it’s not job done yet.
“Eddie is committed to his contract through to the end of August ’21. We need to sit down when we get back, have a couple bottles of red wine and chat about where it goes.
“There’s a lot of emotions flying around after a game so let the dust settle a little bit and we'll see where his head’s at, how he feels about it. But (four years) makes sense doesn’t it?
“Both parties have got to be completely happy with it, but if you’re going to go through to France 2023 it’s nice to have that unbroken stretch."
Jones put a brave face on a devastating loss given the size of it just a week after England thrashed the All Blacks.
“South Africa were too good for us and I don’t know why,” he said. “When you're the winning coach you've got all the answers. I've got no answers.
“I apologise, what do you want me to say? We weren’t good enough. We got beaten by a better team.”
Pushed on his future he said: “I'll definitely be there in the Six Nations, I'm contracted for another two years so I'll be in my work tomorrow, ready to go.
“This team is finished now. There will be a new team made – which we’ll make for the Six Nations and which will be the basis of going to the next World Cup.”
Sweeney vowed that England would go “all guns firing” to win a Grand Slam in the new year, insisting: “We’ve got the players to do it, we’ve got the squad to do it”.
Before then he confirmed a review would take place this month into England’s campaign in which the opinions of all players, coaches and back room staff would be sought.
“I’m not expecting anything in there that’s going to surprise or shock us,” said Sweeney. “But it would be remiss if we didn’t look at everything that’s happened and say ‘right what can we learn from this and how do we take that forward into ’23?’”


The Future¶
Risk of prediction:
“Difficult to predict, the future is, always in motion” – Master Yoda
Does it end badly?
Garry Kasparov doesn’t think so.
I highly recommend his book, Deep Thinking.
Risk of prediction:
“Difficult to predict, the future is, always in motion” – Master Yoda
Does it end badly?
Garry Kasparov doesn’t think so.
I highly recommend his book, Deep Thinking.


Slick Design and Limitless Customization
Fully documented and step-by-step guide provided to help you get up and running with Zozo Accordion.
Documentation can be found on docs.zozoui.com/accordion.
Get Zozo Accordion from CodeCanyon.net


Chuck McAndrew
<EMAIL_ADDRESS>"By the end of this class, you will feel less secure and be more secure"
- Blake Carver blockquote>
kdiosn
has 266 or 308,915,776 possibilities
KdIOsn
has 526 or 18,770,609,664 possibilities
this is 60 times stronger than kdiosn
kdiosnplannew
has 2612 or 94,289,566,600,000,000 possibilities
this is 3,089,155,776 times stronger than kdiosn
and is 4,826,809 times stronger than KdIOsn
3,2,1 Rule
3 Copies of data
2 different media types
1 copy off site
HTTPS
iMessage
Signal
VPN
Tor
Chuck McAndrew
chuck@chuckmcandrew.com


Testing cc for Spring 2018’s Art369b: Interactive Design and the Internet.
Lauren C (°1991, Conyers, United States) makes drawings and paintings. By contesting the division between the realm of memory and the realm of experience, C makes work that deals with the documentation of events and the question of how they can be presented. The work tries to express this with the help of physics and technology, but not by telling a story or creating a metaphor. Her collected, altered and own drawings are being confronted as aesthetically resilient, thematically interrelated material for memory and projection. The possible seems true and the truth exists, but it has many faces, as Hanna Arendt cites from Franz Kafka. With Plato’s allegory of the cave in mind, she absorbs the tradition of remembrance art into daily practice. This personal follow-up and revival of a past tradition is important as an act of meditation. Her works are an investigation into representations of (seemingly) concrete ages and situations as well as depictions and ideas that can only be realized in drawing. By putting the viewer on the wrong track, she tries to create works in which the actual event still has to take place or just has ended: moments evocative of atmosphere and suspense that are not part of a narrative thread. The drama unfolds elsewhere while the build-up of tension is frozen to become the memory of an event that will never take place. Her works are given improper functions: significations are inversed and form and content merge. Shapes are dissociated from their original meaning, by which the system in which they normally function is exposed. Initially unambiguous meanings are shattered and disseminate endlessly. Lauren C currently lives and works in New Haven. Back


References:
2. W. H. Frey and D. A. Field, "Mesh Relaxation: A New Technique for Improving Triangulations", Int. J. Numer. Meth. Eng. 31, 1121-1133 (1991)
3. J. C. Cavendish, D. A. Field, W. H. Frey, "An Approach to Automatic Three-Dimensional Finite Element Mesh Generation", Int. J. Numer. Meth. Eng. 21, 329-347 (1985)
4. S. Rebay, "Efficient Unstructured Mesh Generation by Means of Delaunay Triangulation and Bowyer-Watson Algorithm", J. Comput. Phys. 105, 125-138 (1993)
5. W. K. Anderson, "A Grid Generation and Flow Solution Method for the Euler Equations on Unstructured grids", J. Comput. Phys. 110, 23-38 (1994)


Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum is simply dummy text of the printing and typesetting industry.
MoreLorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum is simply dummy text of the printing and typesetting industry.
MoreLorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum is simply dummy text of the printing and typesetting industry.
MoreLorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum is simply dummy text of the printing and typesetting industry.
MoreLorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum is simply dummy text of the printing and typesetting industry.
More


Interactive Components
Some components in Bootstrap rely on javascript to perform certain tasks, so let's go over those.
Dropdowns
dropdown-menu-dark
<li>
dropdowns
There are just a couple of minor changes on dropdowns. The main change is that there is a dark menu option which looks great.
Another minor change is they now support list items, so that they're a bit more flexible.
Popovers
arrow
topopover-arrow
whiteList
toallowList
There are some very minor changes to popovers. You won't have to worry about these unless your existing code uses these properties.
Some of the classes that were a bit vague have been renamed, so for example, the arrow class is now the pop-over arrow class. That makes it harder to confuse with other classes that might use that name. This will really only matter if you're programmatically creating a template
One of the options available in the javascript has also had a minor modication, so who instead of whitelist, you use allowList. Just make sure you're looking for that if you're upgrading.
Toasts
- Can be positioned
- 5 second default
whiteList
toallowList
There are some very minor changes to popovers. You won't
The javascript whitelist option has been renamed to allowList. So again, make sure you're looking for that if you're upgrading.
Tooltips
arrow
totooltip-arrow
whiteList
toallowList
There are some very minor changes to popovers. You might not even have to worry about these.
The arrow class is now the tooltip-over arrow class. Again, this will only matter if you're programmatically creating a template
The javascript whitelist option has been renamed to allowList. So again, make sure you're looking for that if you're upgrading.
Carousel
carousel-dark
variant
The main change with the carousel is the addition of the carousel-dark variant with black text. That's useful if you have a carousel with a light background since the normal carousel has white text.
Collapse
collapse-horizontal
The collapse component has a new trick. It normally animates vertically so there's now a new class called collapse-horizontal
.
Let's take a look at how that works.
I added a regular as well as a horizontal collapse so you can see them at work.
The second collapse has the additional collapse class. Notice that I've added a width attribute on the second collapse inside an extra div. Animating horizontally basically changes the width of elements, so it looks weird without adding this extra measurement. Sometimes you'll need to add a height as well.


Add Session
Course ID
Teacher ID
Room Name
Session Type
Session Name
Student's Year
Session Duration
Add Session


staticshin / about / archives
Alan, from road racer to realtor! That is quite a journey. Would you like to share your story with our readers?
At an early age I went from being a motorcycle shop mechanic and motorcycle racer to a multistore motorcycle shop owner and top national professional motorcycle road racer. After losing our home in a forest fire in 1985 it was time for a reassessment of life and career options.The home was slowly rebuilt and so was our lives.It was an easy choice to go into real estate inspired by both grandmothers who were real estate agents. All those years of experience gained as a business owner immensely helped with my then new career in real estate almost 30 years ago.
Ben what drew you towards a career in real estate? What is it that you most enjoy about working in this sector?
My whole life there were only two careers I saw myself in. Real estate and music. Growing up I was able to cultivate both! I would go into the office with my father as early as 12 and work with him and watch how to develop a real estate business at a high level. There is an excitement to real estate. Nothing is promised. If you don't sell homes you don't eat. Period. Furthermore every deal has many levels of sales and negotiation. You need to sell the client, then the buyer or seller of the home, then have a quality relationship with the other realtor. If you're not on your game then the deal can fall through at anytime. There's an appeal in the intensity for me. It actually has a parallel between being on stage or in the music studio. There is a ‘game time’ feel to it.
Ben, how do you find time to pursue your passion of music?
Well gratefully that is where our team comes into play. I'm blessed enough to travel and expose the world to my music. In order to do that I need to have a team to sustain the business. When Alan or I am gone we fill in for each other seamlessly keep a commitment to our clients. Without the team I wouldn’t be able to take my music to the level I do.
Alan a thing that both you and Ben seem to share is an inclination for hobbies outside of work.  We were wondering if that is coincidental or have to actively encouraged Ben to have other interests in life? Are you happier for it?
Absolutely. Ben was encouraged from a very young age to pursue the passion wherever it takes you. One can never go wrong following the dream.
Alan what are the challenges faced by the real estate agent? Have things changed during the last couple of decades or so?
The biggest challenge the real estate agent faces is to differentiate and stand out from the many mediocre agents who have a real estate license and are not committed to their clients or to the profession. Thankfully the cream always rises and the best are appreciated and get referrals from satisfied clients.The single biggest thing that has changed is that the agent is no longer the keeper of information. At one time, to access all the property and listings information the consumer had to go through the agent because they exclusively possessed that information. The internet changed all of that so now everything and then some is now available to the consumer making them more educated than ever. The agent role has changed to more of a consultant and to guide the consumer through the transaction.
Ben and Alan you have enjoyed your journey as real estate professionals? If you could do it all over again what would you do differently?
Ben-
I really enjoy my real estate career and love the fact that generations of our family have continued down a similar path. This old school value of carrying on the family business is very important to me and hope one day my children can do the same. The only thing I would do differently is to show who I really am from the beginning. When I first got I'm the business I was only 22 and I hid the fact that I also have a musical career. I thought it wasn’t appropriated in a professional environment to show that side of me. When I did this both suffered. I was conflicted. The minute I exposed my true self both careers thrived like never before.
Alan-
Real estate has been very good to me and for me and my family. It has allowed me to have many incredible experiences and to work with a wide variety of great clients and professionals. It is also rewarding to work with Ben and be a part of his growth into a savvy and committed real estate professional that really puts the needs of our clients first. If I could start over I would have gotten involved in the local and statewide real estate associations sooner in my career. As past Chair of The Los GatosSaratoga region of the Silicon Valley Association of Realtors and now a Director with the California Association of Realtors I have had direct input and can make a difference in the many things that affect the consumer and the real estate industry.
Thank you for talking to us Alan and Ben --March 2016


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Dave Lister
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27. 11. 2015, 15:00
Nikola Tesla
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T-14 - Awesome stuff
27. 10. 2015, 08:00
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B-007 - Desolve Spectre organization
1. 9. 2015, 08:00


ACC Race Control
A tool desinged for stewarding, boradcasting and managing competitive
races.
ACC Race Control provides you the necessary information to create high quality stewarding solutions and
captivating broadcasts.
Download from Racedepartment
You can view the user agreement or privacy policy here:
End User License Agreement Privacy policy
What can ACC Race Control do for you?
- A detailed live timing table with information such as lap times, lap delta, gap to the car ahead, pitstop times and stint times.
- Broadcasting controls such as change camera, focused car and HUD selection
- The option to start a virtual safetycar phase during which any violations are automatically reported.
- Automatic collision detection with information about the cars involved and a replay timestamp.
- Exports incidents to a Google spreadsheet in real time for live or post race stewarding
- A detailed list of all events that happen during a race including driver connections, disconnects, lap completed, collisions, session changes etc.
How to use it
First we need to enable the broadcasting API from Assetto Corsa Competizione.
To do that navigate
to...\documents\Assetto Corsa Competizione\Config\broadcasting.json
and
edit its contents.
Replace the text with:
}
"updListenerPort": 9000,
"connectionPassword": "asd",
"commandPassword": ""
}
and you are good to go.
Then download the tool, unpack it and start it by running the
Start.bat
file.
Stewarding made easy
ACC Race Control is a tool developed by stewards for stewards. It's aim is it to make stewarding as easy and accessible as possible.
Stewarding a live race has it's challenges, especially when you have 50 cars on track. It is almost impossible for a few stewards to be able to monitor all cars. As sim racers we dont have the luxury of a big control room with 25+ cameras. Luckily ACC Race Control is here to make your life easier.
ACC Race Control uses the ACC Broadcasting API to automatically detect any collisions between two or more cars. I can then send any incident to a Google Spreadsheet to allow a team of stewards to review the incidnet. Easy as that.
This tool was developed together with ACCSimSeries on Simracing.gp. It it used almost daily by around six
stewards to monitor races with more than 40 cars. If you click the link below you can see how we use it
to
create our stewarding reports, this example is for 2x30 minute races with 40 drivers taking
part.
Example steward report:
https://docs.google.com/spreadsheets/d/1SSMe8Vte0beENZtI6sL49uqkfW1_s01DtV1A2Kuew8s/edit?usp=sharing
Without this tool that would not be possible.


Number:
{{ number }}
Number * 2:
{{ numberMultiplied }}
An unweighted GPA means that your GPA is measured on a scale from
0 to 4.0 regardless of how difficult your classes are. This means an A in an AP or IB course
and an A in a low-level course both translate to 4.0s. You can use this GPA converter to figure
out your unweighted GPA below.
Semester GPA is calculated by multiplying the number of credit
hours assigned to a course by the value of the grade earned in that semester.
Cumulative Grade Point Average (GPA) refers to the overall GPA,
which includes dividing the number of quality points earned in all courses attempted by the
total degree-credit hours in all attempted courses.


This is the documentation for the
The
Geometry Dash's API isn't meant to be publicly used, and is a total nightmare to fetch stuff from. That's why I made this API to send you whatever you need in a nice, clean JSON. You're welcome.
Everything on the API can be accessed
Here are the different things you can use the API for. Click one to skip to it's documentation.
Levels /api/level/levelID
Profiles /api/profile/username-or-id
Searching /api/search/search-query
Leaderboards /api/leaderboard
Level Leaderboards /api/leaderboardLevel/levelID
Comments & Posts /api/comments/level-or-user-ID
Level Analysis /api/analyze/levelID
Commenting /postComment (POST)
Profile Posting /postProfileComment (POST)
Messages /messages (4 different POSTs)
Liking /like (POST)
Icons /icon/username
In the event that something goes horribly wrong and the server doesn't like your request (or you tried to search for a level/profile/etc that doesn't exist), the API will return
If by any chance you use this API for other projects, credit is greatly appreciated!
/api/level/levelID
LevelID should be the ID of a level (whoa)
Using "daily" or "weekly" as the level ID will return the current daily/weekly level (always downloaded)
Parameters (1)
download: Whether or not to actually download the level (much slower)
*By default it performs a search for the level ID and returns as much information as possible without downloading
Response (47)
*Values that require a download are in red and values that only work with daily/weekly levels are blue
name: The name of the level
id: The ID of the level
description: The description
author: The name of the level's author (appears lower down in response)
playerID: The unique player ID of the level's author
accountID: The account ID of the level's author. An ID of 0 indicates a green (unregistered) user
difficulty: The difficulty of the level (as a string). Includes demon rating
downloads: Number of downloads
likes: Number of likes
disliked: If the level has a negative number of likes (true/false)
length: The length of the level (Tiny/Short/Medium/Long/XL)
stars: Amount of stars received for beating the level
orbs: Amount of mana orbs received for beating the level
diamonds: Amount of diamonds received for beating the level (stars + 2)
featured: Whether the level is featured or not
epic: Whether the level has an "epic" rating or not
gameVersion: The version of GD the level was released on (1.9, 2.1, etc)
version: Number of times the level was updated
copiedID: The original level ID, if the level was copied. Otherwise returns 0
twoPlayer: If the level has two player mode enabled
officialSong: The level number of the song, if no custom song is used. Otherwise returns 0
customSong: The ID of the song, if a custom song was used. Otherwise returns 0
coins: Number of user coins placed in the level
verifiedCoins: Whether these coins are verified or not
starsRequested: How many stars the author requested the level to be rated. 0 if no request was given
objects: The number of objects in the level. This was added in a recent version of GD, so older levels will simply return 0
large: Whether the level is considered "large" (more than 40k objects)
cp: How many creator points the level is worth (1 for star rating, 1 for feature, and 1 for epic rating)
difficultyFace: The URL of the difficulty face image for this level. Plug it into gdbrowser.com/assets/difficulties/{difficultyFace}.png
songName: The name of the song used for the level
songAuthor: The name of the author of said song
songSize: The size of the song in megabytes, if a custom song was used
songID: The ID of the song (again). If a non-custom song was used, this will return a string with the level number of the song
songLink: The link to the raw MP3 of the song, if available
demonList: The level's position on the Demon List (Pointercrate). Extreme demons only
uploaded: Time since the level was uploaded (sent as "x days/weeks/months" ago, since it's all the API sends)
updated: Time since the level was last updated
password: The password to copy the level. 0 means the level isn't copyable and 1 means it's free to copy
editorTime: The amount of seconds spent in the editor (currently only works when using GDBrowser locally)
totalEditorTime: The amount of seconds spent in the editor, including time from the level it was copied from
ldm: If the level contains a checkbox for Low Detail Mode
weekly: If the values below represent the weekly demon rather than the daily level
dailyNumber: Which daily/weekly the level is (e.g. 1000th daily level)
nextDaily: The amount of seconds until the daily/weekly level expires
nextDailyTimestamp: The Unix timestamp for when the daily/weekly level expires
extraString: An unknown data string
data: The actual data of the level, compressed with GZIP
Example
Example Request
/api/level/4284013
(the ID for Nine Circles by Zobros)
Example Response
Loading...
/api/profile/username-or-id
Unlike the Geometry Dash API, both username and ID can be used to fetch a user profile.
Parameters (1)
player: Forces the player ID to be used for fetching (normally Account ID is tried first)
Response (30)
username: The name of the player
playerID: The unique ID for all accounts
accountID: An additional ID for registered accounts
rank: The global rank of the player. Returns 0 if banned or star count is too low
stars: Number of stars the player has
diamonds: Number of diamonds
coins: Number of secret coins
userCoins: Number of user coins
demons: Number of completed demons
cp: Number of creator points
friendRequests: If the player has friend requests enabled
messages: If the player has messages enabled. Returns "all", "friends", or "off"
commentHistory: If the player has a visible comment history. Returns "all", "friends", or "off"
moderator: If the player is a moderator. Returns 0 (none), 1 (mod) or 2 (elder)
youtube: The URL of the player's YouTube channel, if linked. Plug it into https://youtube.com/channel/{youtube}
twitter: The URL of the player's Twitter account, if linked. Plug it into https://twitter.com/{twitter}
twitch: The URL of the player's Twitch account, if linked. Plug it into https://twitch.tv/{twitch}
glow: If the player's icon has a glow or not
icon, ship, ball, ufo, wave, robot, spider, col1, col2, deathEffect: The number of the icon/color used for each form. The actual icon can be generated through /icon
col1RGB, col2RGB: The RGB color values for each player color
Example
Example Request
/api/profile/robtop
(fetches the user named RobTop)
Example Response
Loading...
/api/search/search-query
Use an asterisk (*) as your search query if you do not wish to search by level name (if you intend on using filters)
Parameters (19)
Buckle up... there's a lot
Params that require a number (e.g. ?page=1)
count: The amount of levels to list (default is 10, max is 500)
diff: The number of the difficulty to search for, see difficulty IDs below
demonFilter: If searching for demon levels, what difficulty to search for (1 is easy, 5 is extreme)
page: The page of the search
gauntlet: The number of the gauntlet to view (will return the 5 levels)
length: Only return levels with this length (0-4, 0 is tiny and 4 is XL)
songID: Only return levels that use this official song number (2-21, unless you want hacked levels with songs from meltdown/subzero/etc. Also, Stereo Madness and Back on Track don't seem to work). Add the 'customSong' parameter to read the number as a custom song ID.
Params that require a string (e.g. ?type=trending)
type: The type of search to perform, see search types below
creators: A comment seperated list of account IDs. Only levels by those players will be returned
Params that require anything (e.g. ?featured=yes or ?featured)
list: Reads and returns a custom list of levels (search query should be a comma seperated list of IDs)
featured: Only return featured levels
original: Only return non-copied levels
twoPlayer: Only return two player mode levels
coins: Only return levels with verified coins
epic: Only return levels with an epic rating
starred: Only return levels with a star rating
noStar: Only return levels without a star rating
customSong: Reads the 'song' parameter as a custom song ID instead of an official one
user: Reads the search query as a player's ID and returns their levels
Search Types
All types ignore your search query and will return levels with any name.
Filters allowed: mostdownloaded, mostliked, trending, recent, awarded
Filters ignored: featured, magic, halloffame, gdworld
Difficulty IDs
1-5: Easy to insane, multiple can be selected (separate with commas)
-2: Demon (use demonFilter for a specific difficulty)
-3: Auto
-1: N/A
Response*
The response for searching is an array of up to 10 level objects
If the page is set to 0, the first level object will also display the number of pages and search results.
Since RobTop is a ploopy this only works on the first page, and may sometimes just display 9999 results.
Examples
Example Requests
/api/search/abc (Searches for a level named "abc")
/api/search/zodiac?diff=-2&demonFilter=5 (Searches for an extreme demon named "Zodiac"
/api/search/186646,13519,55520?list=1 (Searches for the levels in Demon Pack 3)
/api/search/*?diff=-3 (Searches for any auto levels, regardless of name)
/api/search/*?type=trending&noStar (Searches for trending levels without a star rating)
/api/search/*?gauntlet=3 (Fetches the Poison Gauntlet)
Example Response
(first example used)
Loading...
/api/leaderboard
Returns the top player, creator, and accurate leaderboards
Parameters (6)
*Values that only work with the accurate leaderboard are in red
count: The amount of players to list (default is 100, max is 5000, does not work with accurate leaderboard)
creator: Fetches the creator leaderboard
accurate: Fetches the accurate leaderboard
type: The type of stat to sort by (stars, coins, diamonds, or demons)
mod: Restricts the leaderboard to GD mods only
gd: Formats the leaderboard using GD's number:value syntax (for use in GD)
Response (10)
The API will return an array of each player with the following information:
rank: Position on the leaderboard
username: The player's username
playerID: The player's ID
stars: Number of stars the player has
demons: Number of completed demons
cp: Number of creator points
coins: Number of secret coins
userCoins: Number of user coins
diamonds: Number of diamonds
icon: The icon preview showed next to the player's name
Examples
Example Requests
/api/leaderboard?count=10 (Fetches the top 10 players)
/api/leaderboard (Fetches the top 100 players)
/api/leaderboard?creator&count=250 (Fetches the top 250 creators)
Example Response
(first example used)
Loading...
/api/mappacks or /api/gauntlets
Returns the list of map packs or gauntlets
I'm putting this in the same section because they're basically the same lol
Parameters (0)
No parameters for this one!
Response (8)
*Values in blue are used in gauntlets, everything else is exclusive to map packs
id: The ID of the map pack, or index/type of the gauntlet
name: The name of the pack. Note that Gauntlet names are hardcoded by GD and may be inaccurate for edited private servers
levels: An array of level IDs in the pack. Fetch with /search/ using the ?list parameter
stars: The amount of stars rewarded for completing the map pack
coins: Basically the only reason people play map packs LOL
difficulty: The (usually inaccurate) difficulty face of the map pack
barColor: The RGB color of the pack's progress bar
textColor: The RGB color of the pack's name
Example
Example Request
/api/mappacks
Example Response
Loading...
/api/leaderboardLevel/levelID
Returns the leaderboard for a level
Parameters (2)
count: The amount of players to list (default is 100, max is 200)
week: Whether or not to fetch the weekly leaderboard instead of the regular one
Response (7)
The API will return an array of each player with the following information:
rank: Position on the leaderboard
username: The player's username
playerID: The player's ID
accountID: The player's account ID
percent: Percent on the level
coins: Number of coins obtained (0-3)
date: Time since score was submitted (sent as "x days/weeks/months" ago, since it's all the API sends)
icon: The icon preview showed next to the player's name
Example
Example Request
/api/leaderboardLevel/1063115 (Fetches the leaderboard for Dynamic on Track)
Example Response
Loading...
/api/comments/level-or-user-ID
Returns up to 10 comments or profile posts
Parameters (4)
page: The page of the search
top: Whether or not to sort by most liked (comments only)
count: The number of comments/posts to list (default is 10, max is 1000)
type: The type of comments to fetch. Instead of a level ID, they require a player and account ID, respectively.
• commentHistory - All the comments from a player, if public on their profile
• profile - A player's profile posts
Response (16)
The API will return an array of each comment with the following information.
Values that don't work for profile posts are in red
content: The comment text
ID: The ID of the comment (used for liking and deleting)
likes: The number of likes the comment has
date: Time since the comment was posted (sent as "x days/weeks/months" ago, since it's all the API sends)
levelID: The ID of the level
browserColor: If the comment was posted through GDBrowser
username: The commenter's username
playerID: The commenter's player ID
accountID: The commenter's account ID
percent: The commenter's percent on the level, if provided
color: The RGB font color of the comment. Note that the yellow author text is not included
moderator: If type of moderator the commenter is. Returns 0 (none), 1 (mod) or 2 (elder, green text)
icon: The icon preview showed next to the commenter's name
results: The total number of comments (first comment only, doesn't work with comment history)
pages: The total number of pages, starting at 1
range: The index of comments that were fetched
Examples
Example Requests
/api/comments/26681070?top (Fetches Sonic Wave's most liked comments)
/api/comments/16?type=commentHistory (Fetches RobTop's comment history)
/api/comments/4170784?type=profile (Fetches Serponge's profile posts)
Example Response
(first example used)
Loading...
POST: /postComment
Leaves a comment on a level. This one is a POST request!
*Commenting has a rate limit of 15 seconds
Parameters (6)
comment: The content of the comment
username: Your username
accountID: Your account ID
password: Your password (as plain text)
levelID: The ID of the level to comment on
percent: The percent shown on the comment (optional)
color: If the comment should have a special pink color on GDBrowser (optional)
Example
Example Request
POST /postComment
?comment=This is a nifty comment!
&username=colon
&accountID=106255
&password=KitsuneColon333
&levelID=21448270
&percent=69
If a status of 200 is returned, then the comment was successfully posted. Otherwise, a 400 will return with an error message.
POST: /postProfileComment
Leaves a profile post. This one is a POST request!
Parameters (5)
comment: The content of the profile post
username: Your username
accountID: Your account ID
password: Your password (as plain text)
color: If the comment should have a special pink color on GDBrowser (optional)
Example
Example Requests
POST /postProfileComment
?comment=Update 2.0 is revolution!
&username=viprin
&accountID=2795
&password=CopyAndPasteTurnsMeOn
If a status of 200 is returned, then the profile post was successfully posted. Otherwise, a 400 will return with an error message.
POST: /like
Likes/dislikes level, comment, or post. This one is a POST request!
Parameters (6)
ID: The ID of the item to like. This should be a level ID, comment ID, or profile post ID
like: Whether to like or dislike the level. 1=like, 0=dislike
type: The type of item you're liking. 1=level, 2=comment, 3=profile post
extraID: An extra ID. This should be the level ID for comments, the account ID for profile posts, or "0" for levels
accountID: Your account ID
password: Your password (as plain text)
Example
Example Request
Drop a like on RobTop's popular "can you handle the kappa" comment:
POST /like
?id=42602304 (ID of the comment)
&like=1 (thumbs up)
&type=2 (liking a comment)
&extraID=7485599 (ID of Kappaclysm)
&accountID=106255
&password=KitsuneColon333
A status of 200 will return if everything goes well, otherwise a 400 will return with an error message.
Liking a comment multiple times on the same account will return a 200, but not actually increase the in-game like counter.
POST:
/messages (fetches messages, includes subject but not actual content. blame robtop)
/messages/messageID (reads a message)
/deleteMessage (deletes a message)
/sendMessage (sends a message)
I decided to put all 4 of these requests in one section because they're fairly similar ¯\_(ツ)_/¯
Parameters
All:
accountID: Your account ID
password: Your password (as plain text)
/messages:
page: The page of the search
sent: Set to 1 or true to fetch your sent messages
count: Set to 1 or true to fetch your number of unread messages
/deleteMessage:
id: The ID of the message to delete, or an array of multiple IDs
/sendMessage:
targetID: The account ID of the message recipient
subject: The subject of the message, max 50 characters
message: The content of the message, max 300 characters
color: If the message should have a special pink color on GDBrowser (optional)
Example
Example Request
Fetch your messages:
POST /messages
?page=0
&accountID=106255
&password=KitsuneColon333
Read message with ID of 177013:
POST /messages/177013
?accountID=106255
&password=KitsuneColon333
Delete message with ID of 177013:
POST /deleteMessage
?accountID=106255
&id=177013
&password=KitsuneColon333
Send "Hello!" to Tubular9:
POST /sendMessage
?accountID=106255
&password=KitsuneColon333
&subject=Message for you
&message=Hello!
&targetID=10760804 (Account ID of Tubular9)
A status of 200 will return if everything goes well, otherwise a 400 will return with an error message.
Deleting a message ID that doesn't exist will still return a 200 but won't do anything.
/api/song/songID
Checks if a song is allowed for use
For a song to be useable, the artist must be scouted on Newgrounds and the song must be enabled for external use.
If the song was published after March 2017, the artist must also be whitelisted by a GD moderator.
Parameters (0)
No parameters for this one!
Response (1)
literally just returns true or false (or -1 if there's an error)
there used to be more but rob disabled his song api sooo
/api/analyze/levelID
Analyzes a level's data
Parameters (0)
No parameters for this one!
Response (12)
Response is subject to change in the future
The API will return the following information about the level:
level: Basic level info (name, ID, author, etc)
settings: The level's settings (song offset, starting form/speed, two player mode, font, etc)
portals: A string listing the order of all the portals in the level + their percent. Does not include starting form/speed
orbs: How many of each jump ring is in the level
triggers: How many of each trigger is in the level
blocks: How many of each block type is in the level
triggerGroups: How many of each group ID is in the level
misc: Amount of objects that aren't categorized above (glow, arrows, clouds, pickups, etc)
colors: The level's initial color channels. Contains channel, R, G, B, opacity, player color, blending, and copied channel
text: An array of all the text objects in a level. ([text, percent])
dataLength: How long the level data is (spoilers - very)
data: The decrypted data of the level. And it's freakin' huge
/icon/username
Gets a player's GD icon, or builds a custom one (Sent as a PNG)
This one isn't really part of the API, but dammit, my website my rules
Parameters (11)
Parameters can be used to modify parts of a fetched user's icon
IDs generally correspond to their order of appearance in GD
form: The form of the icon (cube/ship/ball/ufo/wave/robot/spider/swing/cursed)
icon: The ID of the icon to use
col1: The ID or hex code of the primary color to use
col2: The ID of hex code the secondary color to use
colG: Optional color ID or hex code to overwrite the glow for the icon
colW: Optional color ID or hex code to overwrite the 'white' layer used by some detailed icons
glow: If the icon should have a glow/outline (0 = off, anything else = on)
size: The size in pixels that the icon should be (always square), in case you don't want the default. "auto" also works.
topless: Removes the glass 'dome' from generated UFOs (legacy)
player: Forces the player ID to be used for fetching (normally Account ID is tried first)
noUser: Disables fetching the icon from the GD servers. Slightly faster, but comes at the cost of having to build icons from the ground up using the parameters listed above. It completely ignores the entered username and always returns the default icon
psd: Saves the icon as a layered .psd file (spiders + robots not supported since they still use the old icon code)
Response (1)
A lovely PNG of the icon you fetched!
Examples
Sample Icons
/icon/colon (Colon's beautiful icon)
/icon/colon?form=ship (Colon's beautiful ship)
/icon/colon?col1=5&col2=3 (Colon's beautiful icon, but it's blue)
/icon/colon?icon=98&col1=40&col2=12&glow=0 (Colon's beautiful icon, but edited to a familiar face)
^since practically all the values are being changed for that last one, it's a good idea to use the noUser parameter


MechanicalMind
Final year project, built with Node.js, Express and MongoDB
Welcome to MechanicalMind project page
Project Idea:
The Visual Modelling Group (VMG) at the University of Brighton is a
research group that carries out empirical research, this Web Application was
initially required to act as a "CMS-like" application. But as it progressed it
became clear that a better idea is to separate the process of building a quiz
and the Content Management System processes.
Building a quiz:
Only experimenters can build quizzes, therefore they have to login through this page.
Assuming the files which help build a reasearch are on the server already.
Then the app needs to know where they are and which files are used.
When the experiment files are found, the the app builds a quiz object in the database and
loads some of the quiz's specifications in an editable format like a form.
If everything is ok then the experimenter submits the form which leads them to checking tasks (questions) one by one.
The process of checking tasks is separated into a task per page, where the image for the question is loaded alongside the
the question itself, the answers and the right answer in a form a a form where they can all be changed.
When all the tasks are checked, then the user (experimenter) is redirected back to the admin home-page
where they can either deleted or keep the experiment, note that when an experiment is created, it is immediately
available for participation
Participation:
When a user opens the site they are presented with a number of experiments to take part in.
If the user chooses to participate in one of the quizzes, clicking on the title of the quiz redirects them to
a registration page. This registration is per user per quiz, therefore the data collected from the participant
registration process is minimal, only relates to the quiz and the user can not be traced from it.
When a participant registered, in the background a data collection bucket is created to hold the data generated from
their answers, then they are redirected to the first task or any task if random is enabled.
All tasks (questions) have a timer attached to them if the participant does not answer the question in the time set
by the general quiz settings, then the system automatically answers timed-out for them, and the process continues
until all tasks are answered or timed out.
On some quizzes timer is shown, counting down until it reaches 0 then the task changes to the next one.
When all the questions are answered, then the participant is redirected to the home page where the can take part in another quiz.
Data:
When an experimenter logs, they will see all all their experiments displayed as a list of anchor links.
If any of these links are clicked, then they are redirected to another page where it shows the data collected
from participations in a table format where the headers of the table are the tasks and each column contains
a participant's answer.
On this page there are also options to show the data in (CSV or JSON) format.


---
layout: page
title: FreeRADIUS 'man' pages
subtitle: Documentation from the server
subpage: true
navorder: 200
hero: documentation
subnav:
- text: Programs
link: '/radiusd/man/#programs'
- text: Configuration Files
link: '/radiusd/man/#files'
- text: Modules
link: '/radiusd/man/#modules'
---
rlm_sql
Section: FreeRADIUS Module (5)
Updated: 5 February 2004
Index
Return to Main Contents
NAME
rlm_sql - FreeRADIUS Module
DESCRIPTION
The
rlm_sql module provides an SQL interface to retrieve
authorization information and store accounting information. It can be
used in conjunction with, or in lieu of the files and detail modules.
The SQL module has drivers to support the following SQL databases:
-
db2
mysql
oracle
postgresql
sybase
unixodbc
Due to the size of the configuration variables, the sql module is
usually configured in a separate file, which is included in the main
radiusd.conf via an include directive.
The main configuration items to be aware of are:
- driver
-
This variable specifies the driver to be loaded.
- server
-
- login
-
- password
-
These specify the servername, username, and password the module will
use to connect to the database.
- radius_db
-
The name of the database where the radius tables are stored.
- acct_table1
-
- acct_table2
-
These specify the tables names for accounting records. acct_table1
specifies the table where Start records are stored. acct_table2
specifies the table where Stop records are stored. In most cases,
this should be the same table.
- postauth_table
-
The name of the table to store post-authentication data.
- authcheck_table
-
- authreply_table
-
The tables where individual Check-Items and Reply-Items are stored.
- groupcheck_table
-
- groupreply_table
-
The tables where group Check-Items and Reply-Items are stored.
- usergroup_table
-
The table where username to group relationships are stored.
- deletestatlesessions
-
This option is set to 'yes' or 'no'. If you are doing
Simultaneous-Use checking, and this is set to yes, stale sessions (
defined as sessions for which a Stop record was not received ) will be
cleared.
- logfile
-
This option is useful for debugging sql problems. If logfile is set
then all sql queries for the containing section are written to the
file specified. This is useful for debugging and bulk inserts.
- num_sql_socks
-
The number of sql connections to make to the database.
- connect_failure_retry_delay
-
The number of seconds to wait before attempting to reconnect to a
failed database connection.
- sql_user_name
-
This is the definition of the SQL-User-Name attribute. This is set
once, so that you can use %{SQL-User-Name} in the SQL queries, rather
than the nested username substitution. This ensures that Username is
parsed consistently for all SQL queries executed. (However, note that
SQL-User-Name is not set when processing sql xlats.)
- default_user_profile
-
This is the default profile name that will be applied to all users if
set. This is not set by default.
- query_on_not_found
-
This option is set to 'yes' or 'no'. If set to yes, then the default
user profile is returned if no specific match was found for the user.
- authorize_check_query
-
- authorize_reply_query
-
These queries are run during the authorization stage to extract the
user authorization information from the ${authcheck_table} and
${authreply_table}.
- authorize_group_check_query
-
- authorize_group_reply_query
-
These queries are run during the authorization stage to extract the
group authorization information from the ${groupcheck_table} and
${groupreply_table}.
- accounting_onoff_query
-
The query to be run when receiving an Accounting On or Accounting Off
packet.
- accounting_update_query
-
- accounting_update_query_alt
-
The query to be run when receiving an Accounting Update packet. If the
primary query fails, the alt query is run.
- accounting_start_query
-
- accounting_start_query_alt
-
The query to be run when receiving an Accounting Start packet. If the
primary query fails, the alt query is run.
- accounting_stop_query
-
- accounting_stop_query_alt
-
The query to be run when receiving an Accounting Stop packet. If the
primary query fails, the alt query is run.
- simul_count_query
-
The query to be run to return the number simultaneous sessions for the
purposes of limiting Simultaneous Use.
- simul_verify_query
-
The query to return the detail information needed to confirm that all
suspected connected sessions are valid, and are not stale sessions.
- group_membership_query
-
The query to run to check user group membership.
- postauth_query
-
The query to run during the post-authentication stage.
CONFIGURATION
Due to the size of the configuration for this module, it is not
included in this manual page. Please review the supplied
configuration files for example queries and configuration details.
SECTIONS
authorization,
accounting,
checksimul,
post-authentication
FILES
/etc/raddb/radiusd.conf,
/etc/raddb/sql.conf,
/etc/raddb/sql/<DB>/dialup.conf,
/etc/raddb/sql/<DB>/schema.sql,
SEE ALSO
radiusd(8),
radiusd.conf(5),
AUTHORS
Chris Parker,
<EMAIL_ADDRESS>Index
- NAME
-
- DESCRIPTION
-
- CONFIGURATION
-
- SECTIONS
-
- FILES
-
- SEE ALSO
-
- AUTHORS
-
This document was created by
man2html,
using the manual pages.
Time: 17:19:42 GMT, March 12, 2018


Before Change
[255, 255, 255, 255, 255]]]).astype(dtype)
with self.test_session():
image_placeholder = tf.placeholder(tf.float32)
padded_image = preprocess_utils.pad_to_bounding_box(
image_placeholder, 2, 1, 5, 5, 255)
self.assertAllClose(padded_image.eval(
feed_dict={image_placeholder: image}), expected_image)
After Change
with self.session() as sess:
padded_image = preprocess_utils.pad_to_bounding_box(
image, 2, 1, 5, 5, 255)
padded_image = sess.run(padded_image)
self.assertAllClose(padded_image, expected_image)
// Add batch size = 1 to image.
padded_image = preprocess_utils.pad_to_bounding_box(
np.expand_dims(image, 0), 2, 1, 5, 5, 255)


--- layout: post title: Burning of Columbia date: 2014-12-09 20:16:27.000000000 -05:00 categories: - Projects - WordPress tags: [] status: publish type: post published: true meta: _edit_last: '1' _thumbnail_id: '133' standard_seo_post_level_layout: '' standard_link_url_field: '' standard_seo_post_meta_description: '' author: login: jmayhak email<EMAIL_ADDRESS>display_name: jmayhak first_name: '' last_name: '' ---
For the last few weeks at Chernoff Newman, I have been working on the backend of a website that commemorates the 150 year anniversary of the burning of Columbia (http://burningofcolumbia.com). The primary goal of the website is to promote various events and exhibits happening throughout the city over the next few months. The State wrote up a nice article about the anniversary.
The website is built on WordPress and hosted at Flywheel. I seperated most of the site’s logic out into 5 plugins and kept anything related to the design in the theme we built. Those plugins are for syndication, event management, a media/social gallery, social media, and twig extensions.
The syndication plugin pulls posts in from the public One Columbia RSS feed. I tried to find another plugin or library that could sync two blogs, but nothing worked. It’s a difficult problem to abstract out.
Event management does what you’d expect. It creates a WordPress CPT with the usual event details.
The media/social gallery lets an admin pick tweets, instagram images/videos, youtube videos, uploaded images, and facebook posts. The media data is then available in the WordPress CPT.
The social media plugin lets you plug in various access tokens to get all your social media account data available.
And finally, the twig extension plugin provides some useful, you guessed it, twig extensions such as creating an excerpt out of text, making the links in tweets clickable, and giving the time since an event (2 days ago). It should be noted that we use Timber to give us Twig.
This was the first WordPress project I’ve worked on where I put the logic of the website in plugins instead of the theme. The goal is to be able to reuse this functionality in future projects with a simple plugin activation.
This was a fun project, and I’m glad to have worked on it. Now to check out some of these events!


Learn About Me!
The quiz...
Am I over 40 years old?
Do I have siblings?
Was 'mama' my first word?
Have I ever lived in another country?
Is chocolate the most addictive food in my life?
How many times have I moved in my life?
Guess a state where I have lived (besides Washington).
Experience & Education
- B.S. Mathematics
- U.S. Air Force, 4 years
- Accounting Technician, National Institutes of Health, 4 years
- Currently attending Code Fellows
Top 10 Countries I Want to Visit
- Spain
- Denmark
- Ireland
- Thailand
- France
- United Kingdom
- Costa Rica
- Indonesia
- Greece
- Australia


Looks like you are new to the website! Please feel free to look around. Check the Home Page if you are lost
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Record app is an interaction design experience meant to bridge the gap between the physical and the digital world of music. With Record, I wanted to enhance the listening experience with an interactive design that mimicks the movement of a vinyl record. The project is comprised of 21 screens and features custom iconography as well as interactive prototypes.
UI/UX Design
Sketch
Principle
We wanted to navigate users through a series of simple steps in order to easily understand what the Record app is all about.
The main homescreen of Record shows users what's currently trending as well as some reccommended listening based on their personal tastes.
A single album shows users what featured tracklistings are available and allows users to quickly listen and scrub through each song.
The main feature of Record is it's beautiful music player that allows users to spin and scratch records. Just like in real life!
A simple minimialistic search bar that allows users to find music and filter by categories.
A personal profile allows Record to make suggestions to a user based on their user preferences.
Record utilizes other apps that the user uses to construct personal reccomendations. Here users can provide or deny access to information coming from certain apps.
Every connected app will display what information Record app is gathering.
Account access is made simple through Record's password recovery system. Users have the option of having an email or SMS text sent to their mobile device.
Information on past purchases can be viewed on any credit or debit card the user chooses to use. Items, dates and costs will all be conveniently displayed.


Satin, matte, metallic, and new velvet finishes are available in a refillable lipstick.
Rouge Dior is a couture-inspired Dior lipstick. It's a true floral lip care that's packed with real red peony and pomegranate flower extracts. Rouge Dior offers 70 strong lip colours in satin, matte, metallic, and velvet textures. Long-lasting lipstick that keeps your lips comfortable for up to 16 hours.
The new Rouge Dior lipstick is more contemporary and elegant than ever, with a new trademark band incorporating the CD letters, as a nod to the House's runway style of tight waists.
Rouge Dior lipstick is now refillable as part of the House of Dior's environmental policy.
Is this the big, strong taste that more Australians are going for? Then you've had to see Shin Ramyun, right? In only 5 minutes, you may have soft and chewy noodles in a spicy, flavorful broth.


WATCH: 'Wonder Woman 1984' first trailer
A new era of wonder begins
by Rappler.comSubscribe
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I don't exactly know what I mean by that, but I mean it. - The Catcher in the Rye
I privately say to you, old friend... please accept from me this unpretentious bouquet of early-blooming parentheses: (((()))). - Raise High the Roof Beam, Carpenters and Seymour: An Introduction


I recently read a comment about this hack wondering how long the author had sat on the exploit rather than reporting it to Apple. It’s a very important point.
My opinion of these “security researchers” is well known: there’s a difference between bird watching and research. Finding yet another buffer overflow isn’t “research.” Creating a new way to secure systems is research. Coming up with whole new classes of attack might be research (along the lines of bioweapon research). Those who hunt new instances of old bugs are collectors of exotic animals, weapon manufacturers, volunteer quality testers, or a half-dozen other categories that have little to do with science or research.
That said, it’s not surprising that these guys would sit on the exploits they’ve found, and there are many lessons to be found in there. Reporting a defect to a vendor, at best, will get a terse “we’ll look at it” and at worst will get federal agents at your door. There’s no upside except that you might feel good about yourself and might not be punished for it. On the other hand, 0days are the currency of the underground. Even if you’re just a collector, you need 0days in order to get other 0days. Every time you report one, you have less to trade.
Those who sell their services as pen testers need a cache of 0days so they can break in with undisclosed vulnerabilities when all else fails. If they disclose, then their customers’ systems might actually be hard to break into and you don’t look like a good pen tester. There is profit in showing you can break into systems. There’s little profit in making everyone’s systems safer.
Actual criminals of course aren’t going to report that they’ve learned how to break into your system.
All of this is very important to keep in mind whenever you begin think a system is secure just because there aren’t a lot of widely publicized exploits. The guys you most worry about are the least likely to tell you what they know.


1.) The quick brown fox
2.) The quick brown fox jumped over
3.) The quick
4.) The quick brown
5.)  The quick brown fox jumped over the
7.) Elasticity is a friendly control
8.) Mentiond is a great site to share referrals
9.) Hello World!
10.) There is no place like home
11.) I'll make him an offer he can't refuse
12.) We elves stick to four main food groups


People of which age download the App mostly. Everyone 10+, Teen and Mature 17+ have highest number of reviews compared with other groups. We should consider them as our potential target users if we want to build a popular app.
From the second graph, we can see the top 5 popular genres. We need to pay more attention on these genres if we want to create a propular App.
If the company want to develop an App which targets users are Mature 17+, they should consider News & Magazines, if they want their target users to be Everyone 10+, Game is the genre they want to consider, and if their target users are Teen, it’s better to choose Social genre.
Tt’s better to give our App a name with short name with 1 or 2 letters, or 8 letters.
Free apps definitely have tremendously more downloads compare with charged Apps. And most users purchased 5$ or less cost Apps. Free App and low price App is more popular.
Users tend to try an App with high rating even without a lot of downloads. Users prefer higher rating Apps when they have more than one choice.


TeavelX
Dashboard
Dashboard
New Split
New Split
Pending Payments
Pending Payments
Blog
Blog
Chatroom
Chatroom
My Journey
My Journey
Add friends
Add friends
Requests
Requests
Add this location to your journey-
{% csrf_token %}
Add location


The information given in this paper will be under our privacy information terms
Patient diagnosis information.
Are you under any medications? YES. NO.
WEIGHT KILOS. POUNDS.
HEIGHT METERS. FEETS.
Allergies to any medications? YES. NO.
Allergies to food? YES. NO.
Allergy to Latex? YES. NO.


| Game Owner | End State | Creation Date | End Date | Winner1 | Winner2 | Draw | Team Winner Points | Team Winner Stars | Players | ||
|---|---|---|---|---|---|---|---|---|---|---|---|
| {{m.owner.username}} | {{m.state}} | {{m.startDate | date:'dd-MM-yyyy'}} | {{m.endDate | date:'dd-MM-yyyy'}} | {{m.winner1}} | none | {{m.winner2}} | none | {{m.isDraw}} | {{m.points}} | {{m.stars}} | |
| {{p.username}} |


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Choose a topic to begin and we’ll find you the best option.
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{{vm.truckroll.result_code}}
{{vm.truckroll.result}}
{{vm.truckroll.backend_status}}


_______________________________________________________________________
FAIRY TALE: A TRUE STORY A film review by Steve Rhodes Copyright 1997 Steve Rhodes
RATING (0 TO ****): ** 1/2
Right before the ending credits roll, the fairies gather for a massive panoply of color. Why the screenwriter wasted most of the rest of the movie treading water remains FAIRY TALE: A TRUE STORY's biggest mystery. Although the picture has an undeniable underlying charm, it may have you squirming in your seat as it did my son, waiting for something, anything, to happen while the fairies are waiting in the wings.
Based on an incident that happened in England around the time of the first World War, the movie tells the story of two girls, Elsie Wright (Florence Hoath) and Frances Griffiths (Elizabeth Earl), who claimed to have seen fairies in their garden. As proof, they borrow a camera and take pictures. Since only the girls have seen the fairies, the adults must rely on the photos as proof. When a disbelieving Harry Houdini (Harvey Keitel) and his believing friend Sir Arthur Conan Doyle (Peter O'Toole) send the photos to Kodak to look for fraud, Kodak pronounces the photos probably genuine. The show uses this and other carefully chosen ambiguity to advance the storyline.
Although all are perfectly acceptable, none of the actors stand out. The girls are cute and the adults perplexed, but their emotions run no deeper. Director Charles Sturridge has trouble staging compelling scenes when the fairies are on a break, and they spend most of the film sleeping in their trailer. When they are allowed to come out and play, they mesmerize the audience. The trouble is that they get no more than a few minutes of screen time. And the dialog when they are not on the set rarely captivates.
Michael Howells's sets and Shirley Russell's costumes recreate the era with a deft sense of the tragedy of war and of the working class environment of the region. And Michael Coulter's cinematography is warm and inviting.
The special effects of the fairies are dazzling. Small people with gossamer wings and radiant faces fly around as if in a particularly lovely dream. When they are on the screen, magic is in the air.
Peter O'Toole gives an earnest reading of Sir Arthur Conan Doyle, and Keitel delivers a quizzical one of Harry Houdini. "Never try to fool children," admonishes Houdini. "They expect nothing and therefore see everything." Although he has some faith in children, he cannot abide adult charlatans who try to deceive people with tricks that they claim are supernatural. "Anything can be faked by anyone," he asserts, and he produces some fakes of his own to prove his point.
Occasionally Ernie Contreras's script does provide some insights as when the Elsie's father (Paul McGann) talks with their mother (Phoebe Nicholls) about their dead son. He confesses that he can no longer remember his own son's face. When he tries, the face blurs as if in a crowd among other faces.
Although the trailers have a high energy level, the film itself frequently drags. With its severely underdeveloped script, the movie is a big disappointment. The tragedy is that with more scenes like the ending one, the film could have been so special. With the paucity of good kid's movies, it is a shame that one with so much potential realized it in so few scenes.
FAIRY TALE: A TRUE STORY runs a little long at 1:39. It is rated PG for the sight of a man horribly disfigured by war and for one word of profanity. The film would be fine for kids of all ages. My son Jeffrey, age 8, thought the movie was good but was upset that the fairies were hardly in it at all. I'm not voting against any film with fairies this sweet no matter how uninvolving the rest of the story, so it's thumbs up from me and ** 1/2.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Try out our Premium Member services: Virtual Legal Assistant, Query Alert Service and an ad-free experience. Free for one month and pay only if you like it.
Gujarat High Court Case Information System Print O/TAXAP/128/2010 ORDER IN THE HIGH COURT OF GUJARAT AT AHMEDABAD TAX APPEAL No 128 of 2010 ================================================================ COMMISSIONER OF INCOME TAX - III....Appellant(s) Versus RAJ KA DESIGN PVT. LTD.....Opponent(s) ================================================================ Appearance: MR MR BHATT, SR. ADV. with MRS MAUNA M BHATT as ADVOCATE for the Appellant(s) No. 1 None for the Respondent ================================================================ CORAM: HONOURABLE MR.JUSTICE AKIL KURESHI and HONOURABLE MS JUSTICE SONIA GOKANI Date : 14/06/2011 ORAL ORDER
(PER : HONOURABLE MR.JUSTICE AKIL KURESHI)
1. Revenue is in appeal against the judgment of the Tribunal dated 4.9.2009 raising following questions for our consideration:-
"[A] Whether the Appellate Tribunal is right in law and on facts in confirming the order passed by CIT(A) in deleting the disallowance of Rs.15,31,581/- made on account of Revenue Expenses for Repairs to building?
[B] Whether the Appellate Tribunal is right in law and on facts in confirming the order passed by CIT(A) in restricting the disallowance (@50%) of Rs.91,722/- made on account of Earth Quake Relief Fund Expenses?"
2. First question pertains to expenditure of Rs.15,31,581/- directed by the Assessing Officer to be treated as capital expenditure. The assessee carried the issue in appeal. The CIT(Appeals) allowed the appeal of the assessee only in part and restricted the addition of Rs.13,48,336/-. The issue went further in appeal before the Tribunal. The Tribunal allowed the claim of the assessee in its entirety. Thereupon the Revenue has approached this Court in the present Tax Appeal.
3. From the impugned judgment we find that the assessee had to incur certain expenditure towards repair of its building including replacing of the floor tiles, re-plastering of the building and compound wall, replacing broken doors, windows and glass, replacing electric wiring, assuring to conform to the standards specified in various statues such as Factories Act and Pollution Control Act as well as to meet with the requirements imposed by the foreign buyers. The Tribunal, therefore, was of the opinion that the expenditure incurred by the assessee for renovation should be treated as revenue. The Tribunal, therefore, deleted the additions made by the Assessing Officer as sustained by the CIT(Appeals).
4. Though we agree with the learned counsel that the Tribunal did not examine the question whether the expenditure incurred by the assessee resulted into enduring benefits, in the instant case, when the Tribunal found that the assessee had compulsorily to incur such expenditure to conform to the statutory requirements contained in Factories Act, Pollution Control Act etc., we do not find any reason to interfere with the view of the Tribunal.
5. With respect to second question we find that the assessee had claimed deduction of Rs.91,722/- expended towards Earth Quake Relief Fund. The assessee could not furnish full proof and details of such expenses. Thereupon, the CIT(Appeals) reduced the relief to 50% of the claim made. The Tribunal confirmed the view of the CIT(Appeals). Entire issue is based on facts. It does not give rise to any question of law.
6. In the result, Tax Appeal is dismissed.
(Akil Kureshi, J. ) (Ms. Sonia Gokani, J. ) sudhir Page 3 of 3 Top


Creating an action
Your plugins can customize the IntelliJ Platform UI by adding new items to the menus and toolbars. The IntelliJ Platform provides the class AnAction.java whose actionPerformed
method is called each time you select a menu item or click a toolbar button.
To create custom actions in the IntelliJ Platform, you should perform two basic steps:
- In your plugin, define an action or a system of actions that add their own items to menus and toolbars.
- Register your actions.
This topic outlines the above steps. For detailed information and samples, refer to IntelliJ Platform Action System.
Defining actions
An action is a class derived from the AnAction
class. To define your action, in your plugin, create a Java class derived from the AnAction
class. In this class, override the actionPerformed
method to be called when a menu item or a toolbar button is selected.
To clarify this procedure, consider the following code snippet that defines the TextBoxes
class derived from the AnAction
class:
public class TextBoxes extends AnAction {
// If you register the action from Java code, this constructor is used to set the menu item name
// (optionally, you can specify the menu description and an icon to display next to the menu item).
// You can omit this constructor when registering the action in the plugin.xml file.
public TextBoxes() {
// Set the menu item name.
super("Text _Boxes");
// Set the menu item name, description and icon.
// super("Text _Boxes","Item description",IconLoader.getIcon("/Mypackage/icon.png"));
}
public void actionPerformed(AnActionEvent event) {
Project project = event.getData(PlatformDataKeys.PROJECT);
String txt= Messages.showInputDialog(project, "What is your name?", "Input your name", Messages.getQuestionIcon());
Messages.showMessageDialog(project, "Hello, " + txt + "!\n I am glad to see you.", "Information", Messages.getInformationIcon());
}
}
Note that optionally, you can define a set of classes derived from the AnAction
class. In this case, your plugin will define a system of actions.
Registering actions
Once you have defined an action or a system of actions, you must register them to specify the menu items or toolbar buttons associated with actions. You can register actions in one of the following ways:
- Register actions in the
<actions>
section of theplugin.xml
file. - Register actions from Java code.
This section provides some examples that illustrate how to register actions. For more information, refer to IntelliJ Platform Action System.
Registering actions in the plugin.xml file
To register your actions, make appropriate changes to the <actions>
section of the plugin.xml file for your IDEA project. The following fragment of the plugin.xml file adds the Sample Menu group (item) to the main menu. Clicking this item allows you to access Sample Menu | Text Boxes and Sample Menu | Show Dialog menu commands:
<actions>
<group id="MyPlugin.SampleMenu" text="_Sample Menu" description="Sample menu">
<add-to-group group-id="MainMenu" anchor="last" />
<action id="Myplugin.Textboxes" class="Mypackage.TextBoxes" text="Text _Boxes" description="A test menu item" />
<action id="Myplugin.Dialogs" class="Mypackage.MyShowDialog" text="Show _Dialog" description="A test menu item" />
</group>
</actions>
This fragment of the plugin.xml file demonstrates only some elements you can use in the <actions>
section to register your actions. For information about all elements designed to register your actions, refer to IntelliJ Platform Action System.
Registering actions from Java code
Alternatively, you can register your actions from Java code. For more information and samples that illustrate how to register actions from Java code, see IntelliJ Platform Action System.
Quick creation of actions
The IntelliJ Platform provides the New Action wizard that suggests a simplified way of creating actions, with all the required infrastructure. The wizard helps you declare the action class and automatically makes appropriate changes to the <actions>
section of the plugin.xml file.
Note that you can use this wizard only to add a new action to an existing action group on the main menu or toolbar. If you want to create a new action group, and then add an action to this group, follow instructions earlier in this document.
To create and register an action with the New Action wizard
- In your project, on the context menu of the destination package click New or press Alt + Insert.
- On the New menu, click Action.
- On the New Action page that opens, fill in the following fields, and then click OK:
- Action ID: Enter the unique ID of the action. Recommended format:
PluginName.ID
- Class Name: Enter the name of the action class to be created.
- Name: Enter the name of the menu item or tooltip for toolbar button associated with action.
- Description: Optionally, enter the action description. The IDEA status bar indicates this description when focusing the action.
- In the Add to Group area, under Groups, Actions and Anchor, specify the action group to which to add a newly created action, and the position of the newly created action relative to other existing actions.
- In the Keyboard Shortcuts area, optionally, specify the first and second keystrokes of the action.
The IntelliJ Platform generates a .java
file with the specified class name, registers the newly created action in the plugin.xml file, adds a node to the module tree view, and opens the created action class file in the editor.


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