--- layout: post status: publish published: true title: Visual Studio 2010 RC author: display_name: Tomas Restrepo login: tomasr email<EMAIL_ADDRESS>url: http://winterdom.com/ author_login: tomasr author_email<EMAIL_ADDRESS>author_url: http://winterdom.com/ wordpress_id: 1311 wordpress_url: http://winterdom.com/2010/02/visual-studio-2010-rc date: '2010-02-11 03:05:47 +0000' date_gmt: '2010-02-11 03:05:47 +0000' categories: - Visual Studio tags: [] comments: - id: 1304 author: Gabriel author_email<EMAIL_ADDRESS>author_url: '' date: '2010-02-12 18:18:09 +0000' date_gmt: '2010-02-12 18:18:09 +0000' content: "Tomas,\r\n\r\nwill your visual studio themes for 2008 work on 2010 RC? I see in your screenshot that they're being used, but did you have to adapt them, or do they work just by importing them into vs 2010? hope they do!" - id: 1305 author: Tomas Restrepo author_email<EMAIL_ADDRESS>author_url: http://winterdom.com/ date: '2010-02-13 18:49:32 +0000' date_gmt: '2010-02-13 18:49:32 +0000' content: 'Gabriel: They should work, though of course they won''t be perfect. This specific screenshot is using a color scheme I''ve created specifically for VS2010, though I''m still tweaking it. I''ll probably release it soon.' - id: 1326 author: ert author_email<EMAIL_ADDRESS>author_url: http://www.ertankayalar.com.tr date: '2010-03-11 20:28:11 +0000' date_gmt: '2010-03-11 20:28:11 +0000' content: someone say php also included in vs2010 ? isn't it ? - id: 1341 author: Winterdom » Blog Archive » VS2010 RC Weirdness Around Custom Format Definitions author_email: '' author_url: http://winterdom.com/2010/03/vs2010-rc-weirdness-around-custom-format-definitions date: '2010-03-30 21:38:06 +0000' date_gmt: '2010-03-30 21:38:06 +0000' content: "[...] some readers are aware, I’ve written a couple of VS2010 extensions for myself which I always install as soon as I setup a new VS2010 [...]" ---
Following the release of Visual Studio 2010 Release Candidate, I installed it on one of my laptops. I ran into some minor issues with the Silverlight dev tools SDK, but I hear they’ve been resolved for RTM. Other than that, it seems to be working fine.
I’ve already updated my Current Line Highlighting and Keyword Classifier extensions for the RC, so they should be ready to go if you build them from source.


We fight air inequality through open data, open-source tools, and a global, grassroots community. Because data needs a collaborative community for impact.
Our community has collected 153,678,944 air quality measurements from 8,247 locations in 64 countries as of Jan 2018. Data are aggregated from 101 government level and research-grade sources.


The lighbox component uses the image transition component and wraps it into a lightbox gallery. In the lightbox all the image transition effects of the image transition component can be used. This lightbox with the amazing transition effects can be easily integrated in every Angular website.
Photos by David Clode on Unsplash
npm install three @angular/cdk
npm install ngx-acuw
If you're using Angular Material, these styles have been included together with the theme, otherwise if you're using the CDK on its own, you'll have to include the styles yourself. You can do so by importing the prebuilt styles in your global stylesheet:
@import<EMAIL_ADDRESS>import { LightboxModule } from 'ngx-acuw';
@NgModule({
declarations: [AppComponent, ...],
imports: [LightboxModule],
bootstrap: [AppComponent]
})
export class AppModule {
}
<div class="gallery">
<img *ngFor="let imgUrl of imageUrls; let idx = index" [src]="imgUrl" (click)="lightbox.open(idx)" loading="lazy">
</div>
<lib-lightbox #lightbox [imageUrls]="imageUrls" transitionType="split" imageSize="cover" transitionDuration="500"></lib-lightbox>
| Name | Default value | Description |
|---|---|---|
| @Input() imageUrls: string[] | [] | Urls to the images |
| @Input() forceFullscreen: boolean | false | Set to true, to always show the lightbox in fullscreen mode |
| @Input() forceShowNavButtons: boolean | false | Set to true, to always show the navigation buttons |
| @Input() imageSize: string | cover | Size of the image ("cover", "contain") |
| @Input() autoPlay: boolean | false | Switch through the images automatically (true, false) |
| @Input() autoPlayInterval: number | 5000 | AutoPlay interval in ms, if autoPlay is activated |
| @Input() transitionDuration: number | 1000 | Duration of the transition effenct in ms |
| @Input() transitionType: string | split | Type of the transition (split, fade, noise, blur) |
| @Input() sizeX: string | 50.0 | Size at x-axis of the transition effect (applicable for type: 'noise') |
| @Input() sizeY: string | 50.0 | Size at y-axis of the transition effect (applicable for type: 'noise') |
| @Input() width: string | 0.5 | Width of the transition effect (applicable for type: 'noise') |
| @Input() intensity: string | 40.0 | Intensity of the transition effect (applicable for type: 'split', 'blur' |
| Name | Description |
|---|---|
| open(index?: number) | Opens the lightbox and shows the image of the specified index (index = 0, if not specified) |
| close() | Closes the lightbox |


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TERMS OF USE
Last updated June 19, 2023
AGREEMENT TO OUR LEGAL TERMS
We are El Plugins ('Company', 'we', 'us', or 'our').
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TABLE OF CONTENTS
1. OUR SERVICES
2. INTELLECTUAL PROPERTY RIGHTS
6. SOFTWARE
8. USER GENERATED CONTRIBUTIONS
13.MODIFICATIONS AND INTERRUPTIONS
15.CORRECTIONS
16.DISCLAIMER
18.USER DATA
19.ELECTRONIC COMMUNICATIONS, TRANSACTIONS, AND SIGNATURES
21.CONTACT US
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If you provide any information that is untrue, inaccurate, not current, or incomplete, we have the right to suspend or terminate your account and refuse any and all current or future use of the Services (or any portion thereof).
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We accept the following forms of payment:
· Stripe
o Cards: Visa, Mastercard, American Express, Discover, Diners Club and China UnionPay payments from customers worldwide.
o Wallets: Apple Pay, Google Pay, Link
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o Buy now, pay later: Afterpay/Clearpay, Klarna
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You agree to provide current, complete, and accurate purchase and account information for all purchases made via the Services. You further agree to promptly update account and payment information, including email address, payment method, and payment card expiration date, so that we can complete your transactions and contact you as needed. Sales tax will be added to the price of purchases as deemed required by us. We may change prices at any time. All payments shall be in US dollars, alternatively in game currency specified within the discord server.
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Informal Negotiations
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These Legal Terms and any policies or operating rules posted by us on the Services or in respect to the Services constitute the entire agreement and understanding between you and us. Our failure to exercise or enforce any right or provision of these Legal Terms shall not operate as a waiver of such right or provision. These Legal Terms operate to the fullest extent permissible by law. We may assign any or all of our rights and obligations to others at any time. We shall not be responsible or liable for any loss, damage, delay, or failure to act caused by any cause beyond our reasonable control. If any provision or part of a provision of these Legal Terms is determined to be unlawful, void, or unenforceable, that provision or part of the provision is deemed severable from these Legal Terms and does not affect the validity and enforceability of any remaining provisions. There is no joint venture, partnership, employment or agency relationship created between you and us as a result of these Legal Terms or use of the Services. You agree that these Legal Terms will not be construed against us by virtue of having drafted them. You hereby waive any and all defences you may have based on the electronic form of these Legal Terms and the lack of signing by the parties here to execute these Legal Terms.
21. CONTACT US
In order to resolve a complaint regarding the Services or to receive further information regarding use of the Services, please contact us using the ticketing system at: https://discord.gg/elplugins
El Plugins


Message
RDF Parsing Error
Explanation
The feed uses an RDF format (RSS 0.90, 1.0 or 1.1), but is not valid RDF/XML (specification).
Solution
Make sure your feed matches the structure given in the feed specification,
including all rdf:
attributes and elements. Check your feed
against the RDF/XML spec, and make sure that it is valid
RDF as well as well-formed XML. An RDF implementation with a tool such as
rapper
can help to check for RDF validity.
Not clear? Disagree?
You might be able to find help in one of these fine resources.


TEDx is a program of local, self-organized event that brings people together to share ideas worth spreading. At a TEDx event, TED Talks videos and live speakers combine to spark deep discussion and connection. These local, self-organized events are branded TEDx, where x=independently organized event.
TEDxIIITA builds a TED like experience at Indian Institute of Information Technology, Allahabad in order to engage the students, leading professors and researchers, area leaders and visionaries in thoughtful discussions. Our goal is to bring together bright minds to give talks that are idea focused, and on a wide range of subjects, to foster learning, inspiration and wonder, and provoke conversations that matter.
Indian Institute of Information Technology,Allahabad
UP,India,212132
<EMAIL_ADDRESS>+91-7390963623>


${title}
This is a summary of the projects running in this Trac instance.
(AND to Search, separated by a space)
${project.info.name}
(${project.info.env_name})
${project.info.description}
| commits | tickets | Activity Graph | |
|---|---|---|---|
| month | ${project.activity.changes_month} | ${project.activity.tickets_month} (${project.activity.tickets_closed_month}) |
|
| total | ${project.activity.changes} | ${project.activity.tickets} (${project.activity.tickets_closed}) |
|
The charts underneath each project represent relative activity levels.
The top half represents monthly activity and the bottom half is total activity.


Rene Pickhardt - Splicing
Transcript By: Caralie Chrisco
Tags: ‘lightning’, ‘splicing’
Category: ‘residency’
Name: Rene Pickhardt
Topic: Splicing
Location: Chaincode Labs Lightning Residency 2019
Video: https://youtu.be/ZzSveBMtUGI
Transcript by: Caralie Chrisco
Introduction
So splicing basically means you have a payment channel, you have a certain capacity of a payment channel and you want to change the capacity on the payment channel. But you don’t want to change your balance right? For balance change,(inaudible) we’ll get some money on it. But splicing really means you want to change the capacity.
I mean the obvious way of doing this is close the channel, make a new channel with the design capacity and you could. The question is can we do this in a way that the channel keeps on operating by doing a splicing operation? Because regularly if you open a channel you need six confirmations on the blockchain. It takes some time, so not so great. So we want to think about how we could do this in a non-blocking way.
The reason why I’m doing this format in this way currently is when I joined the lightning community back in, I really joined in June last year. It was a Lightning Hack Day and people from lightning hacks were there. They were telling me about all those concepts that I never ever heard of before like atomic multipath routing, splicing, watchtowers, like I didn’t know that stuff.
I thought well splicing is really cool because if you have splicing, you have an amazing user experience, because you don’t need to bother any more about your on chain, off chain funds. You just show your funds in the wallet and whatever you can’t pay off chain you could just splice something in. It’s like an onchain transaction that just changes everything.
So, I thought this was really cool and the guys from Lightning Labs were like, “Yeah we’re working on this.” And I thought this would be so difficult. Because concept wise I mean what could happen right? You have a funding transaction and the funding transaction has some commitment transaction here that is like the animation of Christian’s here where you basically have several versions of this right? So what you’re going to do, you just use for example when you want to splice in, outputs are always circles, right?
Audience Member speaks.
Rene: Okay so let’s just say you have a new output and you basically somehow merge these and you get your new funding transaction F2, right? So you make a split like this, where you have two. Something like that.
[inaudible]
So I mean how difficult would this be right? I was sitting down and I mean I was still pretty new to Bitcoin and Lightning and everything. I was writing down some of the scripts and transactions and I thought, “hey I can solve this.” So I volunteered on the Lightning dev mailing list, and I was like, hey I can spec this out. People were like not responding to me. I was starting to look deeper into this, and then I realized it’s actually really difficult.
Audience Member: So the name and it should have given it away. I can tell you later about why I called it splicing. But splicing is really nice from a practical point of view, but it’s really difficult once you get into the details. The hidden difficulties were already named.
Rene: What I’m trying to do with you right now is to figure out why it’s actually difficult. So I want to make this a short session. I don’t want to find all the difficulties but I want to be interactive with you, like why is even this thing if we make it in this way, difficult? Like this would even be like a blocking way right? Because now we have to somehow attach the new commitment transactions through this and we have to wait and at this time we can’t operate this channel. But even this way right, why would it be difficult? And it would be really great if it’s not always the same people, yeah Fabian?
Audience Member: What you were saying now, that the channel keeps operating is really making the headaches. We can take the current state of the transaction by the funding transaction and we can have it sent to another funding transaction and we can update our commitment transactions in a collaborative way through a protocol that I think can work trustless. Then at the same time keeping the channel here like updating like that’s when the complexity explodes basically.
Rene: I agree with you. So here’s my suggestion and I think there’s something similar to something that I came up with in this time when I crafted this mailing list post, which is somewhat ridiculous.
A funding transaction lives on a 2-2 multi-sig wallet, right? So why can’t I just send some funds to that address? So let’s say this is like some Bitcoin address 3XK5 whatever. So I take some bitcoin and I just send more bitcoin to this bitcoin address.
You have two channels, right? I keep on operating on this one and as soon as this one confirmed and I do this with the same method of like, this is my funding transaction two. Changing this picture a little bit now. If this funding transaction two - and this one already has commitment transactions right? Which is actually C prime and as soon as this one has enough confirmations, what I do is I say from now on I only use commitment transaction C’’ that are spending these two funding transactions. I could flip that couldn’t I?
I mean I’m just suggesting when I’m just doing two new funding transactions with the same wallet I mean I can operate this all the time right? I already have commitment transactions pending this so it’s safe for me.
Audience Member: From a privacy point of view, since it’s interactive anyway, get a new set of keys, get a different address, you know that they’re the same but not everyone is asking, right?
Rene: Fair enough, but let’s understand the difficulties first.
Audience Member: So C prime is just there to refund you?
Rene: C prime is just there to refund you. It’s just there that I know when I spy something it’s no big deal for me. I keep on operating this one and as soon as this transaction is really confirmed I make a new commitment transaction that now is spending these two funding transactions and this is my newest spliced channel. Why is that not working or why is that difficult? Why’s that tricky?
Audience Member: That looks way easier than what I had in mind.
Rene: That is what I had in mind at that time. I was like why are you all so, why is splicing so difficult for you? Literally.
Audience Member: So the revocation would have to revoke on both sides?
Rene: Well you have to have revocation keys for these commitment transactions already right? At some point in time when you make this new commitment transaction you’ll get a revocation key for this one, you get a revocation key for that one you might not necessarily need.
Audience Member speaks
Rene: What do you mean atomically?
Audience Member speaks
Rene: Yeah, why not? You have messages on the peer protocol, just reveal the revocation key at the same time.
Audience member: And you can have him have the same revocation key.
Audience member: Yeah, they can share revocation keys.
Rene: Well not really because you operate this channel and this one but here you could make the same as here, as the current state. But, yeah that’s even more.
Audience Member: It does allow for larger HTLCS, but it’s also you’ve got two inputs so now you’re gonna have two signatures. Like it’s halfway between having two channels and one channel in a way. Probably the code is all going to change after this.
Rene: Why is that difficult?
Audience Member: So you have another signature?
Audience Member: Well now you got these channels that are a channel and a half kind of thing. It’s just a code change, but I’d imagine in C Lightning it’s a fairly big code change.
Audience Member: What do you announce though?
Rene: Ah! Thank you. That is what I was waiting for.
Audience Member: So you’re worried about code complexity in all of these implementations…
Rene: Sure. But Felix, again, what was your question?
Felix: What do I announce to the network?
Rene: What do I announce to the network? You know, I need a funding transaction, but I have two funding transactions and that’s kind of messy for the gossip protocol.
Audience Member: Why having two funding transactions, you should have the splice ….inaudible
Audience Member: Then is it really more efficient than closing channels?
Rene: Wait. I like his input, I’m very happy for you to do it again but can we first visualize what you’re saying first so everyone can join? Because I mean you say this and I think Fabrice understands you and I think I can follow, but I’m not sure if everybody else was able to grasp this quickly. So you have a different idea for a splicing protocol, right?
Audience Member: First of all, are we doing the splicing in or splicing out?
Rene: Let’s do splicing in at this time.
Audience Member: Splicing in. So you may have a splicing transaction.
Rene: We’re making our own Antoine suggestion. This was splicing by Rene and this by Antoine.
Audience Member: You have funding outputs,
Rene: Funding transactions and my commitment transactions
Audience Member: You have a commitment transaction And now you have a splicing transaction
Rene: Where?
Audience Member: Spending is the funding outputs and your other inputs
Rene: So this one is spending the funding and some other, let’s call it F1 -
Audience Member: Before you broadcast it, you have the commitment transaction on top of the splicing transaction.
Rene: So now I have commitment transaction C prime
Audience Member: According to the last state of the -
Rene: Which is the same as this one basically. Not exactly the same because you have more funds to go
Audience Member: Sure, but the outputs are the same.
Audience Member: But you can’t use your existing channel while that’s confirming?
Audience Member: That’s the same thing as closing and reopening the channel basically.
Audience Member: Because now you’ve committed to the C- and it has the current balance and you can’t update that current balance.
Audience Member: Oh can’t I?
Audience Member: Can you?
Audience Member inaudible cross-talk
Rene: That’s the point. Now I do C3 and C1, and C prime…
Audience Member: That’s already possible. How is this any different from what we can do now? You mutually close a channel but instead of using the regular transaction you just add another input and change the output to be in your channel - that’s the same.
Audience Member: So the idea behind splicing is basically these funds never touch a single sig so you can be absolutely sure that s will eventually confirm so you can start building on top of s. That’s the main difference between closing and reopening.
Audience Member: How can you be sure it will be confirmed?
Audience Member: Because all of the funds are basically already on multi sigs.
Rene: You learn how to move them. You need your channel partner and your channel partner’s following the protocol and if the channel partner is not following the protocol, either you -
Audience cross talk, inaudible
Rene: This one doesn’t have to be multisig ahead of time?
Audience Member: Yes it has.
Rene: Ah yes, because otherwise I could double spend.
Audience Member: So that’s expensive?
Audience Member: No, no, no,no. (inaudible) you don’t add this to the channel until a splicing transaction is confirmed.
Audience Member: So then you need to wait for the confirmation?
Audience Member: Yeah, you need to wait for the confirmation before you use it.
Audience Member: If F1 isn’t a mult-sig already, you have to track on both versions of the state, if F1 is a multi-sig so you can basically switch over to just continuing on S1
Rene: Well as soon as S is confirmed you can switch over. If that is not multi-sig at some point in time S is confirmed and then F can’t be double spent.
Audience Member speaks in audibly
Audience Member: I’m not saying this is the best protocol. We’re trying to understand why it’s actually so tough. I hope that we can talk a little bit more.
Who here follows the lightning dev mailing list?
Audience Member: Okay I stop because there’s too many mails.
Rene: I mean what you can do is I think in November last year Rusty was making a proposal for splicing protocol and when you read it, it’s actually really hard to figure out if he was using a mechanism like this or like this because all he was talking about was the channel protocol. Like what kind of revocation keys are we sending back and forth? Are we triggering splicing? How do we move the funding transaction? right because in this scenario what you have to do and gossip you have with gossip to tell them hey by the way this is my new funding transaction at some point in time. Once the splicing is locked in, gossip has to know that this is actually now the-
Audience Member: So there’s this transition period where we see F being good being spent and therefore the channel is closing but not really because we are transitioning to s so there is a grace period where you don’t close it….
Rene: Remember what I told you about gossip. Gossip doesn’t have this close channel message: a channel is closed in gossip if you see the funding transaction is spent on chain. So the channel disappears right? It’s operational but it disappears.
Audience Member Speaks
Rene: You see as in the mempool, which kind of signals that F is spent but you don’t have a block height yet, because you don’t know when it’s being mined.
Audience Member: Also we don’t allow channel announcements if the funding transaction doesn’t have at least six confirmations. So for the rest of the world the channel would look inactive for six blocks at least.
Audience Member speaks
Audience Member: So we would have to pre-announce, hey by the way I support splicing protocol in advance
Rene: Preannounce over gossip to everyone.
Audience member: We might see this flicker on and off again.
Audience Member: Why not change the gossip channel announcement so it looks like sort of a transaction that has an input and the output is the channel ID? You know what I’m saying? You could easily make it where a channel has more than one funding transaction.
Rene: So here’s the thing, you can easily make a lot of things.
Audience Member: I don’t want to say easily, but somehow this looks simpler to me, code wise.
Audience Member: The left one is really cool because you are actually not closing the channel.
Audience Member: All you need to do is change the gossip so that it will accept the channel with two funding transactions.
Audience Member cross talk
Rene: I’m leaving (laughs)
Audience Member: Oh right, the left one doesn’t allow splice out. That’s difficult.
Rene: We can only splice it this way.
Audience Member: Wait, how does splice out look?
Rene: Wait a second.
Audience Member: I just want to say everywhere where we rely on one output leads us to checking that we are correct on chain…
Rene: So that’s basically my answer to we can do a lot of stuff. Depending on what we do it has severe consequences along a lot of other stuff on the protocol and that was for me a thing that I needed to learn over half a year, for a long time. because I was just drawing these pictures and being like, hey I solved splicing, why was it so difficult for the lightning devs to do it.
Audience Member: Try mixing in the backwards compatibility with nodes that might or might not have upgraded yet and it’s really weird.
Rene: So yes we couldn’t talk a little bit more about splicing out. How this might look like but my feeling is that the main point that I want to transport you it was successfully transported and the fun thing however is this that my feeling is in this group there’s many people know who understand the difficulties of protocol development, who can actually walk through the proposals, actually really like make suggestions, like really see on which parts of the protocol are being impacted and why are they being impacted and what should we keep in mind. The more eyes you have on something, the better it is, I say.
Audience Member: I have a question for the left side. If you force close and you have multiple funding transaction can you….inaudible
Rene: No the funding transaction is always on chain.
Audience Member: When you force close it, when you go to chain, you would spend from both outputs?
Audience Member: Yes. The commitment transaction is a single transaction that is confirmed or not and it’s going to spend both outputs.
Rene: But you have to say a little more stuff because let’s assume someone makes a (inaudible) and spends this one, now you can’t do penalty with some of theirs, so you really need to remember that. But that’s the point, stuff gets ugly.
I promise to make 15 minutes about splicing and maybe we can be on time.
Audience Cross Talk
Rene: Just think about gossip and all these things right at the entire channel protocol. I mean before you only like you know you have different states that know - I mean it’s just like these kinds of questions that arise.
I think that’s really the spirit that people should have been looking at these problems. So anyway I would pass over to the next person, hope that this was enlightening.


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--- layout: hackathon ---
Here is a list of potential data sources and APIs that you may wish to use. Have a look at them—there is an insane amount of freely available government data out there. Do some Googling.


Primitive and Reference Types - Javascript Supporting tagline
Type
1.primitive types
are stored as simple data types.
2.Reference types
are stored as objects, which are really just references to locations in memory.
Javascript lets you treat primitives types like reference type in order to make the language more consistent for the developer.
Javascript tracks variables for a particular scope with a variable object.
Primitive values are stored directly on the variable object, while reference values are placed as a pointer in the variable object, which serves as a reference to a location in memory where the object is stored.
Primtive type
| Type | |
| Boolean | true or false |
| Number | Any integer or floating-point numeric value |
| String | A character or sequence of character delimited by either single or double quotes (Javascript has no separate character type) |
| Null | A primitive type that has only one value, null |
| Undefined | A primitive type that has only one value, undefined (undefined is the value assigned to a variable that is not initialized) |
A variable holding a primitive directly contains the primitive value (rather than a pointer to an objects).
When you assign a primitive value to a variable, the value is copied into that variable.
| Variable Object | |
| color1 | red |
| color2 | blue |
Identifying Primitive Types
The best way to identfiy primitive types is with the typeof operator, which works on any variable and returns a string indicating the type of data.
console.log(typeof “Nicholas”); // “string”
console.log(typeof 10); // “number”
console.log(typeof 5.1); // “number”
console.log(typeof true); // “boolean”
console.log(typeof undefined); // “undefined”
When you run typeof null, the result is “object”
console.log(typeof null); // “object”
The best way to determined if a value is null is compare it against null directly, like this:
**console.log (value === null) **
The triple equals operator (===) does the comparison without coercing the variable to another type.
Primitive Methods
String toLowerCase(), charAt(0), substring(2,5)
Number toFixed(2), toString()
Boolean toString()
Reference Types
Reference types represent objects in JavaScript and are the closest things to classes that you will find in the language.
Reference values are instances of reference types and are synonymous with objects.
An object is an unordered list of properties consisting of a name (always a string) and a value.
When the value of a property is a function, it is called a method.
Functions themselves are actually referece values in JavaScript, so there’s little difference between a property that contains an array and one that contains a function except that a function can be executed.
Create Objects
| Object | |
| name | value |
| name | value |
Structure of an object
There are a couple of ways to create ,or instantiate, objects.
1.The first is to use the new operator with a constructor. (A contructor is simply a function that users new to create an object- any function can be a constructor.)
By convention, constructors in JavaScript begin with a capital letter to distinguish them from nonconstructor functions.
var object = new Object();
Object variable holds a pointer (or reference) to the location in memory where the object exists.
That means if you assign one variable to another, each variable gets a copy of the pointer, and both still reference the same object in memory.
Dereferencing Objects
JavaScript is a garbage-collected language, so you don’t really need to worry about memory allocations when you use reference types.
However, it’s best to dereference objects that you no longer need so that the garbage collector can free up that memory.
The best way to do this is to set the object variable to null.
var object1 = new Object();
// do something
object1 = null; // dereference
Adding or Removing Properties
Another interesting aspect of objects in JavaScript is that you can add and remove properties at any time.
Instantiating Built-in Types
The Object type is just one of a handful of built-in reference types that JavaScript provides.
The built-in types are:
| Array | An ordered list of numerically indexed values |
| Date | A date and time |
| Error | A runtime error (there are also several more specific error subtypes) |
| Function | A function |
| Object | A generic object |
| RegExp | A regular expression |
var items = new Array();
var now = new Date();
var error = new Error(“Something bad happened.”);
var func = new Function(“console.log(‘Hi’);”);
var object = new Object();
var re = new RegExp(“\d+”);
Literal Forms
A literal is syntax that allows you to define a reference value without explicitly creating an object, using the new operator and the object’s constructor.
Object and Array Literals
To create an object with object literal syntax, you can define the properties of a new object inside braces.
Properties are made up of an identifier or string, a colon, and a value, with multiple properties separated by commas.
var book = {
name: "The Principles of Object-Oriented JavaScript",
year: 2014
};
You can also use string literals as property names, which is useful when you want a property name to have spaces or other special characters.
var book = {
"name": "The Principles of Object-Oriented JavaScript",
"year": 2014
};
You can define an array literal in a similar way by enclosing any num- ber of comma-separated values inside square brackets.
var colors = [ “red”, “blue”, “green” ];
console.log(colors[0]); // “red”
This code is equivalent to the following:
var colors = new Array(“red”, “blue”, “green”)
console.log(colors[0]); // “red”
Function Literals
In fact, using the Function constructor is typically discouraged given the challenges of maintaining, reading, and debugging a string of code rather than actual code, so you’ll rarely see it in code.
function reflect(value) {
return value;
}
// is the same as
var reflect = new Function(“value”, “return value;”);
Regular Expression Literals
JavaScript also has regular expression literals that allow you to define regular expressions without using the RegExp constructor.
Regular expression literals look very similar to regular expressions in Perl: The pattern is contained between two slashes, and any additional options are single characters following the second slash.
var numbers = /\d+/g;
// is the same as
var numbers = new RegExp(“\d+”, “g”);
The literal form of regular expressions in JavaScript is a bit easier to deal with than the constructor form because you don’t need to worry about escaping characters within strings.
Property Access
Properties are name/value pairs that are stored on an object.
Dot notation is the most common way to access properties in JavaScript (as in many object-oriented languages), but you can also access properties on JavaScript objects by using bracket notation with a string.
var array = [];
array.push(12345);
With bracket notation ..
var array = [];
array“push”;
This syntax is very useful when you want to dynamically decide which property to access.
var array = [];
var method = “push”;
arraymethod;
The point to remember is that, other than syntax, the only difference—performance or otherwise—between dot notation and bracket notation is that bracket notation allows you to use special characters in property names.
Identifying Reference Types
A function is the easiest reference type to identify because when you use the typeof operator on a function, the operator should return “function”.
function reflect(value) {
return value;
}
console.log(typeof reflect); // "function"
Other reference types are trickier to identify because, for all reference types other than functions, typeof returns “object”.
The instanceof operator takes an object and a constructor as parameters.
var items = [];
var object = {};
function reflect(value) {
return value;
}
console.log(items instanceof Array);// true
console.log(object instanceof Object);// true
console.log(reflect instanceof Function);// true
The instanceof operator can identify inherited types.
That means every object is actually an instance of Object because every reference type inherits from Object.
var items = [];
var object = {};
function reflect(value) {
return value;
}
console.log(items instanceof Array);
// true
console.log(items instanceof Object);
// true
console.log(object instanceof Object);
// true
console.log(object instanceof Array);
// false
console.log(reflect instanceof Function);
// true
console.log(reflect instanceof Object);
// true
Identifying Arrays
Although instanceof can identify arrays, there is one exception that affects web developers: JavaScript values can be passed back and forth between frames in the same web page.
This becomes a problem only when you try to identify the type of a reference value, because **each web page has its own global context—its own version of Object, Array, and all other built-in types.
To solve this problem, ECMAScript 5 introduced Array.isArray(), which definitively identifies the value as an instance of Array regardless of the value’s origin.
If your environment is ECMAScript 5 compliant, Array.isArray() is the best way to identify arrays.
var items = [];
console.log(Array.isArray(items)); // true
This method isn’t supported in Internet Explorer 8 and earlier.
Primitive Wrapper Types
There are three primitive wrapper types (String, Number, and Boolean).
These special reference types exist to make working with primitive values as easy as working with objects.
(It would be very confusing if you had to use a different syntax or switch to a procedural style just to get a substring of text.)
The primitive wrapper types are reference types that are automatically created behind the scenes whenever strings, numbers, or Booleans are read.
var name = "Nicholas"; // a primitive string value is assigned to name
var firstChar = name.charAt(0); // treats name like an object and calls charAt(0) using dot notation.
console.log(firstChar); // "N"
This is what happens behind the scenes:
// what the JavaScript engine does
var name = "Nicholas";
var temp = new String(name);
var firstChar = temp.charAt(0);
temp = null;
console.log(firstChar); // "N"
Because the second line uses a string (a primitive) like an object, the JavaScript engine creates an instance of String so that charAt(0) will work.
The String object exists only for one statement before it’s destroyed (a process called autoboxing).
var name = "Nicholas";
name.last = "Zakas";
console.log(name.last); // undefined
With primitive wrapper types, properties seem to disappear because the object on which the property was assigned is destroyed immediately afterward.
//what the JavaScript engine does
var name = "Nicholas";
var temp = new String(name);
temp.last = "Zakas";
temp = null; // temporary object destroyed
var temp = new String(name);
console.log(temp.last); // undefined
temp = null;
Instead of assigning a new property to a string, the code actually creates a new property on a temporary object that is then destroyed.
When you try to access that property later, a different object is temporarily created and the new property doesn’t exist there.
Manually instantiating primitive wrappers can also be confusing in other ways, so unless you find a special case where it makes sense to do so, you should avoid it.
Most of the time, using primitive wrapper objects instead of primitives only leads to errors.
Summary
While JavaScript doesn’t have classes, it does have types.
Each variable or piece of data is associated with a specific primitive or reference type.
The five primitive types (strings, numbers, Booleans, null, and undefined) represent simple values stored directly in the variable object for a given context.
You can use typeof to identify primitive types with the exception of null, which must be compared directly against the special value null.
Reference types are the closest thing to classes in JavaScript, and objects are instances of reference types.
You can create new objects using the new operator or a reference literal.
You access properties and methods primarily using dot notation, but you can also use bracket notation.
Functions are objects in JavaScript, and you can identify them with the typeof operator.
You should use instanceof with a constructor to identify objects of any other reference type.
To make primitives seem more like references, JavaScript has three primitive wrapper types: String, Number, and Boolean. JavaScript creates these objects behind the scenes so that you can treat primitives like regular objects, but the temporary objects are destroyed as soon as the statement using them is complete.
Although you can create your own instances of primitive wrappers, it’s best not to do that because it can be confusing.


Alpha's datalist autocompleters are built on top of the
<datalist>
HTML5 element. They simply manipulate the
datalist options by monitoring what the user is typing.
This autocompleter relies on a predefined datalist with fixed options.
This autocompleter requests the datalist options from a remote server.


This date range picker component for Bootstrap creates a dropdown menu from which a user can select a range of dates. I created it while building the UI for Improvely, which needed a way to select date ranges for reports.
If invoked with no options, it will present two calendars to choose a start and end date from. Optionally, you can provide a list of date ranges the user can select from instead of choosing dates from the calendars. If attached to a text input, the selected dates will be inserted into the text box. Otherwise, you can provide a custom callback function to receive the selection.
The component can also be used as a single date picker by setting the singleDatePicker
option to true
.
View a demo or Try it in a live application
This component relies on Bootstrap, Moment.js and jQuery.
Separate stylesheets are included for use with Bootstrap 2 or Bootstrap 3.
Basic usage:
```
```
The constructor also takes an optional options object and callback function. The function will be called whenever the selected date range has been changed by the user, and is passed the start and end dates (moment date objects) and the predefined range label chosen (if any), as parameters. It will not fire if the picker is closed without any change to the selected dates.
$('input[name="daterange"]').daterangepicker(
{
format: 'YYYY-MM-DD',
startDate: '2013-01-01',
endDate: '2013-12-31'
},
function(start, end, label) {
alert('A date range was chosen: ' + start.format('YYYY-MM-DD') + ' to ' + end.format('YYYY-MM-DD'));
}
);
startDate
: (Date object, moment object or string) The start of the initially selected date range
endDate
: (Date object, moment object or string) The end of the initially selected date range
minDate
: (Date object, moment object or string) The earliest date a user may select
maxDate
: (Date object, moment object or string) The latest date a user may select
dateLimit
: (object) The maximum span between the selected start and end dates. Can have any property you can add to a moment object (i.e. days, months)
showDropdowns
: (boolean) Show year and month select boxes above calendars to jump to a specific month and year
showWeekNumbers
: (boolean) Show week numbers at the start of each week on the calendars
timePicker
: (boolean) Allow selection of dates with times, not just dates
timePickerIncrement
: (number) Increment of the minutes selection list for times (i.e. 30 to allow only selection of times ending in 0 or 30)
timePicker12Hour
: (boolean) Use 12-hour instead of 24-hour times, adding an AM/PM select box
ranges
: (object) Set predefined date ranges the user can select from. Each key is the label for the range, and its value an array with two dates representing the bounds of the range
opens
: (string: ‘left’/’right’) Whether the picker appears aligned to the left or to the right of the HTML element it’s attached to
buttonClasses
: (array) CSS class names that will be added to all buttons in the picker
applyClass
: (string) CSS class string that will be added to the apply button
cancelClass
: (string) CSS class string that will be added to the cancel button
format
: (string) Date/time format string used by moment when parsing or displaying the selected dates
separator
: (string) Separator string to display between the start and end date when populating a text input the picker is attached to
locale
: (object) Allows you to provide localized strings for buttons and labels, and the first day of week for the calendars
singleDatePicker
: (boolean) Show only a single calendar to choose one date, instead of a range picker with two calendars; the start and end dates provided to your callback will be the same single date chosen
parentEl
: (string) jQuery selector of the parent element that the date range picker will be added to, if not provided this will be 'body'
Several functions are provided for updating the picker’s option and state after initialization:
setOptions(object, function)
: This function has the same signature and purpose as the date range picker’s constructor: it sets the picker’s options to their defaults, overrides them with any values in an options object you provide, and sets the callback for selection changes to whatever function you provide
setStartDate(Date/moment/string)
: Sets the date range picker’s currently selected start date to the provided date
setEndDate(Date/moment/string)
: Sets the date range picker’s currently selected end date to the provided date
Example usage:
```` //create a new date range picker $(‘#daterange’).daterangepicker({ startDate: ‘2014-03-05’, endDate: ‘2014-03-06’ });
//change the selected date range of that picker $(‘#daterange’).data(‘daterangepicker’).setStartDate(‘2014-03-01’); $(‘#daterange’).data(‘daterangepicker’).setEndDate(‘2014-03-31’); ````
Several events are triggered on the element you attach the picker to, which you can listen for:
show.daterangepicker
: Triggered when the picker is shown
hide.daterangepicker
: Triggered when the picker is hidden
apply.daterangepicker
: Triggered when the apply button is clicked
cancel.daterangepicker
: Triggered when the cancel button is clicked
Some applications need a “clear” instead of a “cancel” functionality, which can be achieved by changing the button label and watching for the cancel event:
````
$(‘#daterange’).daterangepicker({
locale: { cancelLabel: ‘Clear’ }
});
$(‘#daterange’).on(‘cancel.daterangepicker’, function(ev, picker) { //do something, like clearing an input $(‘#daterange’).val(‘’); }); ````
While passing in a callback to the constructor is the easiest way to listen for changes in the selected date range, you can also do something every time the apply button is clicked even if the selection hasn’t changed:
$('#daterange').daterangepicker();
$('#daterange').on('apply.daterangepicker', function(ev, picker) {
console.log(picker.startDate.format('YYYY-MM-DD'));
console.log(picker.endDate.format('YYYY-MM-DD'));
});
This code is made available under the same license as Bootstrap. Moment.js is included in this repository for convenience. It is available under the MIT license.
–
Copyright 2012-2014 Dan Grossman
Licensed under the Apache License, Version 2.0 (the “License”); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an “AS IS” BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.


ASP.NET Core: From 0 to overkill
Episode 046
Episode 045
Episode 044
Episode 043
Episode 042
Episode 041
Episode 040
Episode 039
Episode 038
Episode 037
Episode 036
Episode 035
Episode 034
Episode 033
Episode 032
Episode 031
Episode 030
Episode 029
Episode 028
Episode 027
Episode 026
Episode 025
Episode 024
Episode 023
Episode 022
Episode 021
Episode 020
Episode 019
Episode 018
Episode 017
Episode 016


(Appendix 10)
FBB has 2 kinds of compressed forward: Compressed forward FBB. XFWD Compressed forward. Extension to the protocol. Compressed forward FBB. The protocol utilized for the transfer of ascii files compressed is an extension to the existing protocol. The compressed forward is validated by the presence of the letter B in the SID [FBB-5.12-BFHM$]. The transfer of compressed files can only take place under FBB protocol. The presence of the letter B in the SID without the F letter will remain without effect. The only difference as regard to the standard protocol is the submit line. It can specify the type of data contained in the compressed message. FA means that the transfer will be an ascii compressed message. FB means that the message will be a binary compressed file (this last possibility is not yet implemented in the version 5.12). The submission of an ascii message will be in the form : FA P FC1CDC F6ABJ F6AXV 24754_F6FBB 345 The submission of a binary file will be in the form : FB P FC1CDC F6ABJ F6AXV 24754_F6FBB 345 The transferred data are of a specific format. The transfer will be done in binary mode. This last one is derived of the YAPP protocol which is very reliable. All transfer is made of a header, a block of data, an end of message and a checksum. Each transfer is equivalent to the transfer of one message of the standard protocol and shall not be followed by a control Z, the end of file specifier is defined in another way. Format of header for an ascii compressed message (submission FA) : <SOH> 1 byte = 01 hex Length of the header 1 byte = Length from the title, including the two <NUL> characters. Title of the message 1 to 80 bytes <NUL> 1 byte = 00 hex Offset 1 to 6 bytes <NUL> 1 byte = 00 hex Format of header for a binary compressed file (submission FB) : <SOH> 1 byte = 01 hex Length of the header 1 byte = Length from the filename, including the two <NUL> characters. Name of the file 1 to 80 bytes <NUL> 1 byte = 00 hex Offset 1 to 6 bytes <NUL> 1 byte = 00 hex As to follow the french regulation, the title of the message or the file name are transmitted in ascii, not compressed. The offset is also transmitted in ascii and specifies the offset at which the data should be inserted in the file (in case of a fragmented file). In the version 5.12, this parameter is not utilized and is always equal to zero. A data block contains from one to 256 bytes. It begins by two bytes which specify the format. Data block format : <STX> 1 byte = 02 hex Number of data 1 byte = 00 to ff hex. (00 if length = 256 bytes). Data bytes 1 to 256 bytes The last data block is followed by the end of file specifier and the checksum. End of file specifier format : <EOT> 1 byte = 04 hex Checksum 1 byte = 00 a ff hex The checksum is equal to the sum of all the data bytes of the transmitted file, modulo 256 (8 bits) and then two's complemented. The checking of the checksum is very simple : The sum of the data from the file and the checksum received modulo 256 (anded with FF) shall be equal to zero. In case of a checksum error, the message or the file is not taken to account and the system issues a disconnect request after having sent the comment : *** Checksum error Extension to the protocol. XFWD compressed forward. X forwarding Protocol is implemented. XForwarding now supports re-routing and swapping. Binary forwarding via telephone modem (FBB or XFWD) This page was last updated


Getting Started
What we got for you?
This program can degrade as well as restore an already degraded image. It hides all the complexity from the user to give a good user environment.
You dont need to be an expert in order to use this program. This program is meant for people like you and me. No past knowledge in image degradation or image processing is required. Whatever is required is explained here.
Read this manual to know the basics of it.
Where do I start?
Use the 'Filter' menu to select your choice. You can start by either degrading an image or restoring an already degraded image.
We have provided help on all the pages. Incase you have any trouble just use 'Help' button.
Menu
File: You can do operations like open and save images from here.
- Load Degraded: Load a recently degraded image.
- Load Restored: Load a recently restored image.
- Open: Open a file stored in memory.
- Save: Save a degraded/restored image.
Edit: Operations related to the input image are provided here.
- Undo: Undo operations performed on the input image. e.g.: Crop
- Redo: Redo operations performed on the input image. e.g.: Crop
- Crop: Select a part of the input image for degradation/restoration. Once selected, press the mouse button on the starting and the ending point of the image. Do not drag the mouse.
- Zoom: Zoom a part of the restored image. It enlarges a part of the image and displays on a separate area on the GUI. To zoom a part of the image, just click on the desired location after selecting this option from 'Edit' menu.
Note: To come out of 'Crop' and 'Zoom' press 'Esc'.
Filter: Select the desired filter from here. You can either degrade an image or restore an image.
- Degrade: Select this option to degrade an image. Click here to learn more about degradation.
- Restore: Select this option to restore an image. You can select any of the 3 filters. A comparison chart is prepared to help you select the right filter. Click here to learn more about restoration.
Help: Having trouble? Just use the help.
- Help: Use the help incase you need to know anything about this program.
- About Us: Want to know about us? Click here to know about us.
|


Get a Quote from We Make the Road By Walking
Get a Quote from
We Make the Road By Walking
#HortonFreire Me


--- permalink: /PlasmoDB/about ---
| GGGGGGeneral Information PlasmoDB is a genome database for the genus Plasmodium, a set of single-celled eukaryotic pathogens that cause human and animal diseases, including malaria. Please check our annual EuPathDB Workshop at UGA exercises to see the scope of data and functionality in our sites. |
|
Citing Data Providers Much of the data in PlasmoDB is provided by independent researchers. For a list of the data integrated into PlasmoDB and the related publications see Data Sets. Please cite the authors/providers when you use their data. |
|
Advisors Each project in EuPathDB benefits from the advice and mentoring of people from each specific community. PlasmoDB
Previous Advisors
|
|
Funding PlasmoDB is a member of pathogen-databases that are housed under the NIAID-funded EuPathDB Bioinformatics Resource Center (BRC) umbrella. The EuPathDB team is mainly distributed between the University of Pennsylvania in Philadelphia, Pennsylvania and the University of Georgia in Athens, Georgia. |
|
Data Access Policy The data at this site is provided freely for public use, through the contributions of many researchers including those involved in generating the genome sequences. The data is not guaranteed to be accurate as it often reflects the results of ongoing research. When using data obtained from PlasmoDB, it is important to cite the original publications and contributors of that data and PlasmoDB. Please see Citing PlasmoDB below. |
|
Website Privacy Policy We do not use or share any of your personal information for any purpose unrelated to the functionality of the websites; however, we do collect some information to help us understand how our sites are being used and to improve community support. See the Website Privacy Policy for details. |
|
Citing PlasmoDB When citing PlasmoDB itself, please use: PlasmoDB: a functional genomic database for malaria parasites. Nucleic Acids Res. 2008 Oct 31. Aurrecoechea C, et al. When citing EuPathDB itself, please use: EuPathDB: the eukaryotic pathogen genomics database resource. 2016 Nov 29. pii: gkw1105. [Epub ahead of print] Aurrecoechea C, et al. Much of the data in PlasmoDB is provided by independent researchers. Please cite them if you use their data. For a list of the data integrated into PlasmoDB and the related publications please see Data Sets. |


The seq/pop_back.h
header defines a macro that removes the last element from a sequence.
#include <chaos/preprocessor/seq/pop_back.h>
The CHAOS_PP_SEQ_POP_BACK
macro removes the last element from its argument.
CHAOS_PP_SEQ_POP_BACK
(seq)
The non-nil sequence whose last element is to be removed.
This macro expands to a sequence that contains all of the elements of seq except the last.
This macro uses sequential iteration. As a result, the algorithm is theoretically capable of processing sequences containing an unrestricted number of elements.
CHAOS_PP_POP_BACK
CHAOS_PP_PUSH_BACK
CHAOS_PP_REMOVE
CHAOS_PP_SEQ_REMOVE
CHAOS_PP_TUPLE_POP_BACK
CHAOS_PP_TUPLE_REMOVE
#include<chaos/preprocessor/config.h>
#include<chaos/preprocessor/seq/pop_back.h>
CHAOS_PP_SEQ_POP_BACK
((a)(b)(c)) // (a)(b) #ifCHAOS_PP_VARIADICS
CHAOS_PP_SEQ_POP_BACK
((a, b)(c)(d, e, f)) // (a, b)(c) #endif
The CHAOS_PP_SEQ_POP_BACK_ID
macro indirectly expands to CHAOS_PP_SEQ_POP_BACK
.
CHAOS_PP_SEQ_POP_BACK_ID
()
This macro effectively allows CHAOS_PP_SEQ_POP_BACK
to pass through itself without becoming disabled.
The CHAOS_PP_SEQ_POP_BACK_
macro expands to a λ expression representing CHAOS_PP_SEQ_POP_BACK
.
CHAOS_PP_SEQ_POP_BACK_
This macro is a shorthand form of the following λ binding:


CSS is now a lot easier
All you need to do is use a few pre-defined classes, make minute changes and its done.
product.css takes care of the complex css codes so you can focus on the other parts of
your website.
Open Source
device_hub
product.css is an open source project. Any developer from the
world can contribute to it.
MIT LICENSE
security
The MIT license is a simple and permisive license originating at the
Massachusetts Institute of Technology. It allows every person to deal with the
software without any restrictions.
License
GitHub
product.css is maintained and developed on GitHub.
View on GitHub
Demo 1 - Navigation Bar
<link href="product.css" type="text/css" rel="stylesheet">

Menu item

Menu item

Menu item

Menu item

Demo 2 - Grid layout
<link href="product.css" type="text/css" rel="stylesheet">

 The class p_part sets the width to 100% and has a height of 500px, This class can be used to break website into parts or sections.

 Class width-4 divides the section into 3 equal parts.

 This grid is 1/3 of the total width.

The class p_part sets the width to 100% and has a height of 500px; This class can be used to break website into parts or sections. In this demo p_part is given white background color to show the exact dimensions.You can change it as per your wish.
Class width-4 divides the section into 3 equal parts. They are given a red background for better understanding.
This grid is 1/3 of the total width.


| ifsogui.spinbox: | Types | Modinfo | Source |
| ifsoGUI_SpinBox | SpinBox Type. |
| Type ifsoGUI_SpinBox Extends ifsoGUI_Base | |
| Description | SpinBox Type. |
| Methods Summary | |
|---|---|
| CanActive | Can this gadget be active. |
| Draw | Draws the gadget. |
| GetValue | Returns the value of the gadget. |
| IsMouseOver | Returns whether or not the mouse is over the gadget. |
| LoadSkin | Loads a skin for one instance of the gadget. |
| Refresh | Refreshes the gadget. |
| SetAutoSize | Sets whether or not to the gadget will autosize or be manually controlled by the user. |
| SetBounds | Sets the x, y, width, and height all in one call. |
| SetFocus | Gives the gadget the focus. |
| SetFocusColor | Sets the gadgets focus box color. |
| SetFont | Sets the font of the gadget. |
| SetGadgetAlpha | Sets the gadgets alpha value. |
| SetGadgetColor | Sets the gadget color of the gadget. |
| SetMinMax | Sets the min/max value of the gadget. |
| SetShowFocus | Sets whether or not to show the focus box for this gadget. |
| SetTip | Sets the gadget tip text. |
| SetTransparent | Sets whether the gadget is transparent. |
| SetValue | Sets the value of the gadget. |
| SetWH | Sets the gadgets width and height. |
| SlaveEvent | Called from a slave gadget. |
| Functions Summary | |
|---|---|
| Create | Create and returns a SpinBox gadget. |
| FilterNumbers | Makes sure only numbers and minus sugn are entered intot he text box. |
| Method CanActive:Int() 'Spinbox cannot be the Active Gadget | |
| Description | Can this gadget be active. |
| Information | Internal function should not be called by the user. |
| Method Draw(parX:Int, parY:Int, parW:Int, parH:Int) | |
| Description | Draws the gadget. |
| Information | Internal function should not be called by the user. |
| Method GetValue:Int() | |
| Description | Returns the value of the gadget. |
| Method IsMouseOver:Int(parX:Int, parY:Int, parW:Int, parH:Int, iMouseX:Int, iMouseY:Int) | |
| Description | Returns whether or not the mouse is over the gadget. |
| Information | Internal function should not be called by the user. |
| Method LoadSkin(strSkin:String) | |
| Description | Loads a skin for one instance of the gadget. |
| Method Refresh() | |
| Description | Refreshes the gadget. |
| Information | Recalculates any geometry/font changes, etc. Internal function should not be called by the user. |
| Method SetAutoSize(intAutoSize:Int) | |
| Description | Sets whether or not to the gadget will autosize or be manually controlled by the user. |
| Method SetBounds(iX:Int, iY:Int, iW:Int, iH:Int) | |
| Description | Sets the x, y, width, and height all in one call. |
| Method SetFocus() | |
| Description | Gives the gadget the focus. |
| Information | This sets this gadget as the Active Gadget. |
| Method SetFocusColor(iRed:Int, iGreen:Int, iBlue:Int) 'Set color of gadgets focus box | |
| Description | Sets the gadgets focus box color. |
| Method SetFont(Font:TImageFont) 'Set the font of the gadget | |
| Description | Sets the font of the gadget. |
| Information | Set to Null to use the default GUI font. |
| Method SetGadgetAlpha(fltAlpha:Float) | |
| Description | Sets the gadgets alpha value. |
| Method SetGadgetColor(iRed:Int, iGreen:Int, iBlue:Int) 'Set color of the gadget | |
| Description | Sets the gadget color of the gadget. |
| Method SetMinMax(intMin:Int, intMax:Int) | |
| Description | Sets the min/max value of the gadget. |
| Method SetShowFocus(intShowFocus:Int) | |
| Description | Sets whether or not to show the focus box for this gadget. |
| Method SetTip(strTip:String) 'Sets the Tip Text | |
| Description | Sets the gadget tip text. |
| Method SetTransparent(bTransparent:Int) | |
| Description | Sets whether the gadget is transparent. |
| Method SetValue(intValue:Int) | |
| Description | Sets the value of the gadget. |
| Method SetWH(width:Int, height:Int) | |
| Description | Sets the gadgets width and height. |
| Method SlaveEvent(gadget:ifsoGUI_Base, id:Int, data:Int, iMouseX:Int, iMouseY:Int) | |
| Description | Called from a slave gadget. |
| Information | Slave gadgets do not generate GUI events. They send events to their Master. The Master then uses it or can send a GUI event. Internal function should not be called by the user. |
| Function Create:ifsoGUI_SpinBox(iX:Int, iY:Int, iW:Int, iH:Int, strName:String) | |
| Description | Create and returns a SpinBox gadget. |
| Function FilterNumbers:Int(key:Int, gadget:ifsoGUI_Base) | |
| Description | Makes sure only numbers and minus sugn are entered intot he text box. |
| Version | 1.00 |
|---|---|
| Author | Marcus Trisdale |
| Copyright | (c) 2009 Marcus Trisdale |


Please install this certificate into your device:
The allows you to access the smart plant video feeds for now and when everyone has keys then it will become the only way to access the smart plant system
1) Goto this page to rerieve your password for the identity certificate URL
2) Click on the file below and it will take you to a page to install the profile
3) Click on "Install" in the upper right corner
4) Enter your passcode _ _ _ _
5) It will say that the profile is not signed. Click on "Install" in the upper right corner.
6) Type the Password for the identity certificate
7) Profile Installed should be next. Click on "Done" in the upper right corner.


Attendance Form
Please fill in the following form for our attendance records. This will also be automatically forwarded to Arc for contact tracing purposes.
Please enter a valid form URL.
Please fill in the following form for our attendance records. This will also be automatically forwarded to Arc for contact tracing purposes.


just a clock.
This clock syncs with the time associated with your timezone, time changes when you change location.


goog.provide("node.http.ServerResponse"); /** * This object is created internally by a HTTP server--not by the user. It is * passed as the second parameter to the 'request' event. It is a Writable Stream. * @constructor */ node.http.ServerResponse = function() {}; /** * @private * @type {*} */ node.http.ServerResponse.core_ = require("http").ServerResponse;


spark-line
stockTrackAngularJsApp
Directive to build a spark line based off an ask history array
<spark-line ask-history="{Array}"> </spark-line>
| Param | Type | Details |
|---|---|---|
| askHistory | Array | Symbol ask history array: example [45.4, 45, 47] |
Creates the spark line based off a Symbol's Ask History
Create a container for the graph
Default height value
Create a container for the line
The parent element's width
Watches the Symbol askHistory Array and calls the animate Function.