Yopo experience
After a good 8 year break I suddenly got the itch to have a psychedelic experience again. Not being able to get anything nefarious I looked online to see what was available legally. I decided on Yopo, although I was very nervous about the nose burn and vomiting. I received a package of seeds and some Edible Lime in the morning and decided to have a test-run in the afternoon. I had eaten a bacon sandwich and had a cup of coffee in the morning and had no lunch, so I was pretty close to having fasted beforehand.
I read and read and found a report from YopoYopo who claimed to never having any nausea. I roughly followed his method. For my first try I wanted to see if they worked which was a bit stupid, of course they work. I chose one of the smallest seeds in the packet. I put it in a covered bowl in the microwave for one minute. I presumed this to be enough, I couldn’t hear if the seed popped or not due to the noise from the microwave. When I got it out the shell came off really easily. I separated the inner material from the shell not being too concerned if some of the inner material was lost as this was going to be a trial run.
I didn’t have a pestle and mortar or coffee grinder, so I used the back of a teaspoon which seemed to work ok. I added enough Edible Lime to what looked to be a third of the Yopo material. I worked this together with the spoon. I then added a couple of drops of water to the mix. This seemed to be too little so I tried again and overdid it, leaving it very wet indeed. I put the wet mixture back in the bowl and microwaved it for thirty seconds. It looked dry enough but to be sure I gave it another thirty. I then left the mixture for ten minutes just to be sure it was completely dry.
The mixture was now completely dry so I took it upstairs into the small room where I have my computer and music instruments and prepared to snort it. Looking down at the brown grey powder I had second thoughts about snorting it. Frankly I completely chickened out. I then Googled to see if you could smoke the fine powder and decided to get out my wooden pipe which hadn’t seen any use in years reasoning that as this was a test dose then failure wouldn’t matter too much.
I made a gauze from tin foil and found the smallest width pin I could from my girlfriends collection (thank heavens for having a girlfriend who’s really into crafts). Thinking that the powder would fall through I made most of the holes around the top of the gauze. I put the powder inside and then took a toke whilst sat at my computer desk. It was a very small and nervous one. I wrote down what I was feeling at the time. Those writings I’ll put in brackets.
T +00.01 (definite legs heavy – heart beat fast – slight momentary pressure on chest)
I remained sat at my computer. Something was definitely happening but the effects were physical and mixed with my nervousness.
T+00.02 (slight vision vibration – brighter colours)
I was definitely feeling an effect. I had slight vision distortion, a slight brightening of colours, a bit of body load and an increased heart-rate. I stuck on some music and a visualisation program (Milkdrop).
T+00.05 (decide to smoke rest – milkdrop ace – restlessness – much larger toke – ear burn – prickly face)
I took another toke with more confidence and immediately realised how small my first one was. This one felt like at least twice as much.  The visual effects became more pronounced. I couldn’t find any music I liked and didn’t like wearing headphones. I took them off but kept the visualisations on.
 I was very restless and was opening and shutting windows on my PC, unable to settle on doing anything. Very quickly my computer screen image was being repeated about six times in my peripheral vision. These repetitions would be in a constant state of motion and colour change and although intense they were not threatening.
T+00.07 (added at 30 forgot I was writing this full blown OEV)
I quickly became lost in the visual effects I was experiencing. I got a full open eyed psychedelic lightshow. At no point however did the visuals turn into objects or anything like that, it was purely a thriving mass of swirling patterns. I forgot I was writing a report and added later that that was the point that I became engrossed. I still had a good handle on myself and what was going on. I could sense the real world beyond what I was seeing if I needed to. I felt very euphoric and astonished that the effects were this pronounced off one small seed. My train of thought was very much still my own and mostly just concerned with how incredible this all was. At some point I left my computer and went to one of my keyboards. I set it to a grand piano sound, laughing and seemingly unable to do anything but play the same chord over and over.
T+00.12 approximately
I took a final toke and cleared what was in the pipe as soon as I felt the effects begin to weaken. The experience then came back to full intensity once more.
T+00.20 (getting weaker – no nausea at all)
The effects appeared to be fading although were still very strong. I was wondering a lot about if I was going to become nauseous but other than a mild body load I felt fine.
T+00.30 (tired – yawned – seem to sink into my thoughts – stomach slightly gassy)
The drug took on a more sedative effect which I noticed as I yawned, something that seemed to surprise me at the time. My stomach bubbled a bit but that was all. I seemed to lose myself in my train of thought a few times and decided I should have a lie down. I went to my bed with my limbs feeling quite heavy as I walked.
T+00.31 (added later nice CEVs – different – good mood)
I lay down in bed and shut my eyes.  To my surprise I experienced intense closed eye visuals. These seemed to be of a very different characteristic than my prior ones, slower and less colourful but far more defined and detailed. I first saw six or so undulating shapes that somehow had a human quality to them coming towards me. Then after opening my eyes and closing them again I saw a similar thing except with a shape that seemed to be a cross between a banana and a Hula girl. It was very odd but very enjoyable. My mood was extremely good and I had a permanent grin. I felt very tired and very glad I was in bed.
T+01.00 (Got up – still tired a bit – stomach very slightly bubbly – very jolly and happy)
The closed eyed visuals faded and I decided to get up. The effects were rapidly declining. My mood was still very good. I went downstairs for the first time since smoking the powder and had a cigarette outside. My limbs felt heavy but not uncomfortably so. I was still getting lost in my train of thought. I realised I had finished my cigarette a few minutes prior but I was still pacing up and down outside completely engrossed in whatever I was thinking about. Around this time was the only point where the trip became meditative, I told myself a few home truths during my wandering thoughts, but they were semi-ironic jokes to myself and mostly part of my euphoria.
After a couple of hours the effects were barely noticeable. I remained in a fantastic mood and found myself laughing a great deal.
In conclusion I’d highly recommend following YopoYopo’s method and then smoking the mixture. A self-made gauze with the holes above where the powder lays is a good idea so it doesn’t fall down. You could probably leave the mixture quite coarse to avoid losing it too. I don’t think a bong would be good as I didn’t really get a great deal of smoke. A chamber full of the stuff would be a far too intense dose.
The experience was genuinely fantastic. I was hugely surprised with its intensity, how pleasurable it was and how I didn’t get any nausea. Or horrible plant matter and pain stuck in my nose. I think I did well reading around so much about Yopo before I tried it and I also think I got a bit lucky deciding to smoke it rather than snort it.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


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11 Dog-Themed Gifts That'll Win Over The Canine Lover In Your Life This Christmas
The best part about being a canine obsessive is you don't have to own one to appreciate them. Thankfully, there are plenty of gifts you can buy the dog loversin your life that will let them express their adoration in myriad ways.
Take the home. Not only can you adorn walls and bedrooms with cute dog decor, but you can even introduce pooch style to the garden with a specially designed planter. Fans of jewellery will fall for a super adorable French bulldog charms and sausage dog accessory in an instant while the practically-minded will welcome in dog printed socks, slippers, and hand warmers.
When the weekend hits, why not make their day with a dog-themed bottle of gin? And when they're in the mood for a laugh, a pocket-sized book full of everyone's favourite dog memes will certainly suit. Of course, there's a personalised product for dog owners to revel in.
No matter your budget or their preference, the following dog-related gifts will make presents to remember.  So spread the canine cheer this Christmas whether through homeware, fashion, or a good old festive drink.


GNSDK provides locales as a convenient way to group locale-dependent metadata specific to a region (such as Europe) and language that should be returned from the Gracenote Service. A locale is defined by a group (such as Music), a language, a region and a descriptor (indicating level of metadata detail), which are identifiers to a specific set of lists in the Gracenote Service.
Using locales is relatively straightforward for most applications to implement. However, it is not as flexible or complicated as accessing lists directly - most locale processing is handled in the background and is not configurable. For most applications though, using locales is more than sufficient. Your application should only access lists directly if it has a specific reason or use case for doing so.
To load a locale, allocate a GnLocale
object with one of the class constructors. The GnLocale
constructors take parameters indicating the following:
Group - Locale group type such as Music, PlaylistA set of tracks from a user’s music collection, generated according to the criteria and limits defined by a playlist generator., EPG or Video that can be easily tied to the application's use case
Region - Region the application is operating in, such as US, China, Japan, Europe, and so on, possibly specified by the user configuration
Language - Language the application uses, possibly specified by the user configuration
Descriptor - Additional description of the locale, such as Simplified or Detailed for the list hierarchy group to use, usually determined by the application's use case
Status callback (optional) - One of the constructors takes a GnStatusEventsListener
callback object
Locales have the following space requirements: 2MB for a music only locale, 6MB for a music and playlist locale.
For example:
GnLocale locale = new GnLocale(GnLocaleGroup.kLocaleGroupMusic, GnLanguage.kLanguageEnglish, GnRegion.kRegionGlobal, GnDescriptor.kDescriptorDefault, gnUser); locale.setGroupDefault();
GnLocale *locale = [[GnLocale alloc] initWithGnLocaleGroup: kLocaleGroupMusic language: kLanguageEnglish region: kRegionGlobal descriptor: kDescriptorSimplified user: self.gnUser statusEventsDelegate: nil]; [locale setGroupDefault:&localeError];
GnLocale locale = new GnLocale(GnLocaleGroup.kLocaleGroupMusic, GnLanguage.kLanguageEnglish, GnRegion.kRegionGlobal, GnDescriptor.kDescriptorDefault, App.mGnUser, null ); locale.SetGroupDefault();
The following metadata fields require having a locale loaded:
When loading a locale, your application provides inputs specifying group, language, region, and descriptor. Region and descriptor can be set to “default.”
When no locales are present in the local database, or no local database is enabled, and the application is configured for online access, GNSDK uses the Global region when the default region is specified, and the Detailed descriptor when the default descriptor is specified.
Otherwise, when “default” is specified, GNSDK filters the local database and loads a locale matching the group and language (and the region and descriptor, if they are not specified as default). Complete locales (those with all sub-components present) are preferred over incomplete locales. If, after filtering, the local database contains multiple equally complete locales, a default locale is chosen using the defaults shown in the table below:
If no locales are present after filtering the local database, an error is returned.
Default regions and descriptors can be used to write generic code for loading a locale. For example, consider an application targeted for multiple devices: one with a small screen, where the Simplified locales are desired; and one with a large screen, where more detail can be displayed to the user, and the Detailed locales are desired. The application code can be written to generically load locales with the “default” descriptor, and each application can be deployed with a local database containing simplified locales (small-screen version), or detailed locales (large-screen version). GNSDK loads the appropriate locales based on the contents of the local database.
Setting the locale for a group causes the given locale to apply to a particular media group - Music, Playlist, Video or EPG. For example, setting a locale for the Music group applies the locale to all music-related objects. When a locale is loaded, all lists necessary for the locale group are loaded into memory. For example, setting the locale for the Playlist group causes all lists needed to generate playlists to be loaded.
Once a locale has been loaded, you must call the GnLocale
's SetGroupDefault
method before retrieving locale-dependent values.
Since locales and lists can be accessed concurrently, your application has the option to perform such actions as generating a Playlist or obtaining result display strings using multiple threads.
Typically, an application loads all required locales at start up, or when the user changes preferred region or language. To speed up loading multiple locales, your application can load each locale in its own thread.
GNSDK supports storing locales and their associated lists locally, which improves access times and performance. Your application must enable a database module (such as SQLite) to implement local storage. For more information, See "Enabling and Using GNSDK Storage" .
Periodically, your application may need to update any locale lists that are stored locally. As a best practice, Gracenote recommends registering a locale update notification callback or, if you are using lists directly, a lists update nortification callback. To do this, you need to code an IGnSystemEvents
delegate that implements the locale or list update methods—LocaleUpdateNeeded
or ListUpdateNeeded
—and provide that delegate as a parameter to the GnManager
's EventHandler
method. When GNSDK internally detects that a locale or list is out of date, it will call the appropriate callback. Detection occurs when a requested list value is not found. This is done automatically without the need for user application input. Note, however, that if your application does not request locale-dependent metadata or missing locale-dependent data, no detection will occur.
Updates require the user lookup mode option to be set to online lookup - kLookupModeOnline
(default) or online lookup only—kLookupModeOnlineCacheOnly
. This allows the SDK to retreive locales from the Gracenote Service. You may need to toggle this option value for the update process.
Once your app receives a notification, it can choose to immediately do the update or do it later. Gracenote recommends doing it immediately as this allows the current locale/list value request to be fulfilled, though there is a delay for the length of time it takes to complete the update process.
The GNSDK does not set an internal state or persistant flag indicating an update is required; your application is responsibile for managing the deferring of updates beyond the notification callback.
How locales are stored, accessed and updated depends on how you have configured your storage and lookup options as shown in the following table.
Locale behavior may not change if the lookup mode is changed after the locale is loaded. For example, if a locale is loaded when the lookup mode is kLookupModeOnline
, locale data will be read from local storage even if the lookup mode is changed.
| Practice | Description |
|---|---|
| Applications should use locales. | Locales are simpler and more convenient than accessing lists directly. An application should only use lists if there are specific circumstances or use cases that require it. |
| Apps should register a locale/list update notification callback and, when invoked, immediately update locales/lists. | See the Update Notification section above. |
| Applications can deploy with pre-populated list stores and reduce startup time. |
On startup, a typical application loads locale(s). If the requested locale is not cached, the required lists are downloaded from the Gracenote Service and written to local storage. This procedure can take time. Customers should consider creating their own list stores that are deployed with the application to decrease the initial startup time and perform a locale update in a background thread once the application is up and running. |
| Use multiple threads when loading or updating multiple locales. | Loading locales in multiple threads allows lists to be fetched concurrently, reducing overall load time. |
| Update locales in a background thread. |
Locales can be updated while the application performs normal processing. The SDK automatically switches to using new lists as they are updated. If the application is using the GNSDK Manager Lists interface directly and the application holds a list handle, that list is not released from memory and the SDK will continue to use it. |
| Set a persistence flag when updating. If interrupted, repeat update. |
If the online update procedure is interrupted (such as network connection/power loss) then it must be repeated to prevent mismatches between locale required lists. Your application should set a persistence flag before starting an update procedure. If the flag is still set upon startup, the application should initiate an update. You should clear the flag after the update has completed. |
Call the GnStoreOps ' Compact method after updating lists or locales. |
As records are added and deleted from locale storage, some storage solutions, such as SQLite, can leave empty space in the storage files, artificially bloating them. You can call the The update procedure is not guaranteed to remove an old version of a list from storage immediately because there could still be list element references which must be honored until they are released. Therefore, your application should call the |
| Local only applications should set the user handle option for lookup mode to local only. |
If your application wishes to only use the Locales in pre-populated Locales storage, then it must set the user handle lookup mode to local. For example (C++) /* Set lookup mode (all queries done with this user will inherit the lookup mode) */ user.Options().LookupMode(kLookupModeLocal); |
| To simplify the implementation of multi-region applications, use the default region and descriptor. |
The Locale subsystem can infer a region and descriptor from the Locale store that can be used in place of the region and descriptor deaults when loading a locale. This can simplify implementing an application intended to be deployed in different regions with its own region specific pre-populated Locale store. If you are deploying your app to multiple regions with a pre-populated Locale store containing locales for all target regions then you should use |


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- tabard - Variable in class eu.wauz.wauzcore.menu.social.TabardBuilder
-
The tabard / banner item stack that is getting edited.
- TabardBuilder - Class in eu.wauz.wauzcore.menu.social
-
An inventory that can be used as menu or for other custom interaction mechanics.
- TabardBuilder(ItemStack, String) - Constructor for class eu.wauz.wauzcore.menu.social.TabardBuilder
-
Creates a new tabard builder for the given guild.
- TabardMenu - Class in eu.wauz.wauzcore.menu.social
-
An inventory that can be used as menu or for other custom interaction mechanics.
- TabardMenu() - Constructor for class eu.wauz.wauzcore.menu.social.TabardMenu
-
- TabCompleterEnhancements - Class in eu.wauz.wauzcore.commands.completion
-
A completer for the chat, that suggests enhancement ids.
- TabCompleterEnhancements() - Constructor for class eu.wauz.wauzcore.commands.completion.TabCompleterEnhancements
-
- TabCompleterEquip - Class in eu.wauz.wauzcore.commands.completion
-
A completer for the chat, that suggests equipment types.
- TabCompleterEquip() - Constructor for class eu.wauz.wauzcore.commands.completion.TabCompleterEquip
-
- TabCompleterGuilds - Class in eu.wauz.wauzcore.commands.completion
-
A completer for the chat, that suggests guild names.
- TabCompleterGuilds() - Constructor for class eu.wauz.wauzcore.commands.completion.TabCompleterGuilds
-
- TabCompleterMenus - Class in eu.wauz.wauzcore.commands.completion
-
A completer for the chat, that suggests menu ids.
- TabCompleterMenus() - Constructor for class eu.wauz.wauzcore.commands.completion.TabCompleterMenus
-
- TabCompleterRanks - Class in eu.wauz.wauzcore.commands.completion
-
A completer for the chat, that suggests rank ids.
- TabCompleterRanks() - Constructor for class eu.wauz.wauzcore.commands.completion.TabCompleterRanks
-
- TabCompleterRunes - Class in eu.wauz.wauzcore.commands.completion
-
A completer for the chat, that suggests rune ids.
- TabCompleterRunes() - Constructor for class eu.wauz.wauzcore.commands.completion.TabCompleterRunes
-
- TabCompleterSkills - Class in eu.wauz.wauzcore.commands.completion
-
A completer for the chat, that suggests skill ids.
- TabCompleterSkills() - Constructor for class eu.wauz.wauzcore.commands.completion.TabCompleterSkills
-
- taunt(Player) - Static method in class eu.wauz.wauzcore.items.weapons.CustomWeaponShield
-
Creates a 10 block wide particle circle around the player
and taunts every entity inside of it, forcing it to attack the player.
- tauntCircleParticle - Static variable in class eu.wauz.wauzcore.items.weapons.CustomWeaponShield
-
A particle, used to create the taunt circle.
- tauntEntityParticle - Static variable in class eu.wauz.wauzcore.items.weapons.CustomWeaponShield
-
A particle, used to mark taunted entities.
- teamId - Variable in class eu.wauz.wauzcore.players.ui.WauzPlayerTablist
-
The last used team id in the scoreboard.
- teamPrefix - Variable in class eu.wauz.wauzcore.players.ui.WauzPlayerTablist
-
The prefix to apply to the next created team.
- temperature - Variable in class eu.wauz.wauzcore.system.WauzRegion
-
The base temperature of the region.
- testCoinFormatting() - Method in class eu.wauz.wauzunit.CurrencyTest
-
Tests the silver, gold and crystal coin formatting.
- testExpSequence() - Method in class eu.wauz.wauzunit.LevelingTest
-
Tests the sequence, used to calculate the exp to the next level.
- testPlotNumberCoords() - Method in class eu.wauz.wauzunit.OneBlockTests
-
Tests the coordinate assignment to plot numbers.
- textContent - Variable in class eu.wauz.wauzcore.players.WauzPlayerMail
-
The text content of the mail.
- throwBackEntity(Entity, Location, double) - Static method in class eu.wauz.wauzcore.skills.execution.SkillUtils
-
Throws an entity back from a location.
- throwEntitiesIntoAir(List<Entity>, double) - Static method in class eu.wauz.wauzcore.skills.execution.SkillUtils
-
Throws multiple entities into the air.
- throwEntity(Entity, Entity) - Static method in class eu.wauz.wauzcore.skills.execution.SkillUtils
-
Throws an entity to another entity.
- throwEntity(Entity, Location) - Static method in class eu.wauz.wauzcore.skills.execution.SkillUtils
-
Throws an entity to a location.
- throwEntity(Entity, double, double, double) - Static method in class eu.wauz.wauzcore.skills.execution.SkillUtils
-
Throws an entity to given coordinates.
- throwEntityIntoAir(Entity, double) - Static method in class eu.wauz.wauzcore.skills.execution.SkillUtils
-
Throws an entity into the air.
- thrust(Player) - Static method in class eu.wauz.wauzcore.items.weapons.CustomWeaponLance
-
Creates a 3 block long particle line in front of the player
and damages every entity near it.
- Tier - Enum in eu.wauz.wauzcore.items.enums
-
The tier of an equipment or rune item, containing name, level and multiplier.
- Tier(String, int, double) - Constructor for enum eu.wauz.wauzcore.items.enums.Tier
-
Creates a new tier with given values.
- tier - Variable in class eu.wauz.wauzcore.items.identifiers.WauzEquipmentIdentifier
-
The tier of the equipment.
- tier - Variable in class eu.wauz.wauzcore.items.identifiers.WauzRuneIdentifier
-
The tier of the rune.
- tierLevel - Variable in enum eu.wauz.wauzcore.items.enums.Tier
-
The level of the tier.
- tierMultiplier - Variable in enum eu.wauz.wauzcore.items.enums.Tier
-
The multiplier of the tier.
- tierName - Variable in enum eu.wauz.wauzcore.items.enums.Tier
-
The name of the tier.
- tipMessages - Static variable in class eu.wauz.wauzcore.players.ui.WauzPlayerNotifier
-
A list of all tip messages.
- title - Variable in class eu.wauz.wauzcore.events.WauzPlayerEventTitleBuy
-
The name of the title to buy.
- title - Variable in class eu.wauz.wauzcore.system.WauzRegion
-
The title that is shown when entering the region.
- TitleConfigurator - Class in eu.wauz.wauzcore.data
-
Configurator to fetch or modify data from the Titles.yml.
- TitleConfigurator() - Constructor for class eu.wauz.wauzcore.data.TitleConfigurator
-
- titleCost - Variable in class eu.wauz.wauzcore.system.WauzTitle
-
The soulstone cost of the title.
- titleDisplayName - Variable in class eu.wauz.wauzcore.system.WauzTitle
-
The chat display name of the title.
- titleLevel - Variable in class eu.wauz.wauzcore.system.WauzTitle
-
The required level of the title.
- titleList - Static variable in class eu.wauz.wauzcore.system.WauzTitle
-
A list of all titles.
- titleMap - Static variable in class eu.wauz.wauzcore.system.WauzTitle
-
A map of titles, indexed by name.
- TitleMenu - Class in eu.wauz.wauzcore.menu.social
-
An inventory that can be used as menu or for other custom interaction mechanics.
- TitleMenu() - Constructor for class eu.wauz.wauzcore.menu.social.TitleMenu
-
- titleName - Variable in class eu.wauz.wauzcore.system.WauzTitle
-
The key of the title.
- toggleAttackDebugMode(Player) - Static method in class eu.wauz.wauzcore.system.WauzDebugger
-
Toggles the attack debug mode for a player.
- toggleBuildingDebugMode(Player) - Static method in class eu.wauz.wauzcore.system.WauzDebugger
-
Toggles the building debug mode for a player.
- toggleCraftingDebugMode(Player) - Static method in class eu.wauz.wauzcore.system.WauzDebugger
-
Toggles the crafting debug mode for a player.
- toggleDebugMode(Player) - Static method in class eu.wauz.wauzcore.system.WauzDebugger
-
Toggles the general debug mode for a player.
- toggleDefenseDebugMode(Player) - Static method in class eu.wauz.wauzcore.system.WauzDebugger
-
Toggles the defense debug mode for a player.
- toggleFlyingDebugMode(Player) - Static method in class eu.wauz.wauzcore.system.WauzDebugger
-
Toggles the flying debug mode for a player.
- toggleMagicDebugMode(Player) - Static method in class eu.wauz.wauzcore.system.WauzDebugger
-
Toggles the magic debug mode for a player.
- TOKEN - Static variable in class eu.wauz.wauzdiscord.ShiroDiscordBotConfiguration
-
The token for the Discord bot user.
- toString() - Method in enum eu.wauz.wauzcore.items.enums.ArmorCategory
-
Returns the name of the armor category in a description friendly format.
- toString() - Method in enum eu.wauz.wauzcore.mobs.MenacingModifier
-
Returns the name of the menacing modifier in a title friendly format.
- toString() - Method in enum eu.wauz.wauzcore.oneblock.OneChestType
-
Returns the name of the chest type in a description friendly format.
- toString() - Method in enum eu.wauz.wauzcore.skills.execution.WauzPlayerSkillType
-
Returns the name of the skill type in a description friendly format.
- toString() - Method in enum eu.wauz.wauzcore.system.util.WauzMode
-
- toString() - Method in enum eu.wauz.wauzcore.system.WauzPermission
-
Returns the name of the permission in a plugin friendly format.
- toString() - Method in class eu.wauz.wauzcore.system.WauzRegion
-
- totalCustomEntitiesString - Static variable in class eu.wauz.wauzcore.system.api.StatisticsFetcher
-
The amount of MythicMobs entity files, if already calculated.
- totalDiscount - Variable in class eu.wauz.wauzcore.system.economy.WauzShopDiscount
-
The total discount granted to the player.
- totalPlayersString - Static variable in class eu.wauz.wauzcore.system.api.StatisticsFetcher
-
The amount of all players, that ever played, if already calculated.
- totalPlaytimeDaysString - Static variable in class eu.wauz.wauzcore.system.api.StatisticsFetcher
-
The amount of days all players together played, if already calculated.
- trackerLocationString - Variable in class eu.wauz.wauzcore.system.quests.QuestRequirementChecker
-
The location of the next objective for the quest tracker.
- trackerName - Variable in class eu.wauz.wauzcore.system.quests.QuestRequirementChecker
-
The name of the next objective for the quest tracker.
- trackLoaded(AudioTrack) - Method in class eu.wauz.wauzdiscord.music.WauzAudioLoadResultHandler
-
If a single track was loaded, it gets added to the audio queue.
- trackQuestObjective() - Method in class eu.wauz.wauzcore.system.quests.QuestRequirementChecker
-
Tracks the current quest objective, or the questgiver, if the quest hasn't started yet.
- TradeMenu - Class in eu.wauz.wauzcore.menu
-
An inventory that can be used as menu or for other custom interaction mechanics.
- TradeMenu(Player, Player) - Constructor for class eu.wauz.wauzcore.menu.TradeMenu
-
Creates a new trade menu instance.
- TRAVEL_LOCATION_TEXT - Static variable in class eu.wauz.wauzcore.items.WauzSigns
-
The second row text of a travel sign.
- TRAVEL_TEXT - Static variable in class eu.wauz.wauzcore.items.WauzSigns
-
The first row text of a travel sign.
- TravellingMenu - Class in eu.wauz.wauzcore.menu.abilities
-
An inventory that can be used as menu or for other custom interaction mechanics.
- TravellingMenu() - Constructor for class eu.wauz.wauzcore.menu.abilities.TravellingMenu
-
- trimPlayerDataPath(String) - Static method in class eu.wauz.wauzcore.data.api.PlayerConfigurationUtils
-
Trims the given path to not contain character slots.
- tryToChangePlayerRank(InventoryClickEvent) - Method in class eu.wauz.wauzcore.menu.social.GuildOverviewMenu
-
Called when a player head is clicked.
- tryToConsume(Player, ItemStack) - Static method in class eu.wauz.wauzcore.players.calc.FoodCalculator
-
Lets a player consume an item, if it is valid and the cooldown is ready.
- TryToDetermineEquipmentType() - Method in class eu.wauz.wauzcore.items.runes.insertion.WauzRuneInserter
-
Sets the equipment type for the rune inserter.
- TryToDetermineRuneType() - Method in class eu.wauz.wauzcore.items.runes.insertion.WauzRuneInserter
-
Sets the rune type and might for the rune inserter.
- tryToEvade() - Method in class eu.wauz.wauzcore.players.calc.DamageCalculatorDefense
-
Lets the player evade all damage by having either invisibility,
defense debug mode enabled or simply high agility.
- tryToHandInQuest() - Method in class eu.wauz.wauzcore.system.quests.QuestRequirementChecker
-
Checks the requirements and hands in the quest items, if all requirements were met.
- tryToOpenDoor(Player, Sign) - Static method in class eu.wauz.wauzcore.items.WauzSigns
-
Tries to open a door, based on the key name on a sign.
- tryToRepair(Player, ItemStack) - Method in class eu.wauz.wauzcore.commands.administrative.CmdWzRepair
-
Tries to repair the given item.
- tryToSetCoins(Player, String) - Method in class eu.wauz.wauzcore.players.WauzPlayerMail
-
Tries to set the coin attachment of the mail.
- tryToSetItemStack(Player) - Method in class eu.wauz.wauzcore.players.WauzPlayerMail
-
Tries to set the item attachment of the mail.
- tryToSetReceiver(Player, String) - Method in class eu.wauz.wauzcore.players.WauzPlayerMail
-
Tries to set the receiver of the mail.
- tryToShoot(Player, ItemStack) - Static method in class eu.wauz.wauzcore.items.weapons.CustomWeaponBow
-
Lets the player shoot an arrow from the given bow.
- tryToTrade(Player, String) - Static method in class eu.wauz.wauzcore.players.WauzPlayerTrade
-
Tries to trade with another player.
- tryToTravel(Player, Sign) - Static method in class eu.wauz.wauzcore.items.WauzSigns
-
Tries to travel to a station, based on the station name on a sign.
- tryToUseSkill(Player, ItemStack) - Static method in class eu.wauz.wauzcore.skills.execution.WauzPlayerSkillExecutor
-
Tries to use a skill for a player.
- type - Variable in class eu.wauz.wauzcore.items.WauzEquipment
-
The general type of the equipment.
- type - Variable in class eu.wauz.wauzcore.oneblock.OneChest
-
The type of the chest.
- type - Variable in class eu.wauz.wauzcore.system.achievements.WauzAchievement
-
The type of the achievement.
- type - Variable in class eu.wauz.wauzcore.system.quests.WauzQuest
-
The type of the quest as text.
- type - Variable in class eu.wauz.wauzcore.system.WauzRegion
-
The type of this region a text.
- typeMultiplicator - Variable in class eu.wauz.wauzcore.items.identifiers.WauzEquipmentIdentifier
-
The multiplier of the equipment's type.


A minimal looking, easy to implement directive for AngularJS that lets you quickly add autocomplete boxes (for local or remote JSON data) to your pages with no dependency on other libraries. Its deliberately minimal looking so you can easily customise it with just a few lines of CSS.
Head over to the GitHub pages here to grab the code and read the documentation on how to use this.
You are free to use this code as you see fit. I'm realising it under a completely open license and can't wait to see what you do with it!


Read Post
Accessing OpenWRT Filesystem as a Remote Drive with OSXFUSE
OpenWRT is an open source wireless router software based-on Linux system. As with the rest of other Unix systems, it supports ext2/3/4 file system. Transferring files between different file system is not an issue as long as an SFTP server is installed on OpenWRT and SFTP client is installed on your desktop computer. However, recently, I found a better way to drag-n-drop or copy-n-paste files on the OpenWRT file system mounted as a remote drive on my Mac through OSXFUSE and SSHFS. Read on if you want to know how to do it. This guide should also work on any Linux/Unix other than OpenWRT.
FUSE for OS X allows you to extend OS X's native file handling capabilities via third-party file systems. OSXFUSE is a successor to MacFUSE, which has been used as a software building block by dozens of products, but is no longer being maintained. In more technical terms, OSXFUSE implements a mechanism that makes it possible to implement a fully functional file system in a user-space program on OS X. It provides multiple APIs, one of which is a superset of the FUSE API (file system in user space) that originated on Linux. Therefore, many existing FUSE file systems become readily usable on OS X. OSXFUSE can be downloaded from here.
SSHFS (SSH Filesystem) is a filesystem client to mount and interact with directories and files located on a remote server or workstation over a normal ssh connection. The client interacts with the remote file system via the SSH File Transfer Protocol (SFTP), a network protocol providing file access, file transfer, and file management functionality over any reliable data stream that was designed as an extension of the Secure Shell protocol (SSH) version 2.0. You can download SSHFS for Mac OS X from here. If you don't like to use Terminal to login to remote drives, you might also want to download the GUI from here or here.
Alternatively, if you have Macports installed, you can do sudo macport install osxfuse sshfs sshfs-gui
. This will install OSXFUSE and SSHFS version of Macports and also a simple GUI. To mount a remote drive, do these from Terminal app:
mkdir /path/to/mountpoint
sshfs username@server:/path/to/remote/location /path/to/mountpoint
Mounting point can be anywhere, but I do love to follow the convention where every mounted drive on OS X stays under /Volumes
. Everytime remote drive is ejected/unmounted, the mount point /path/to/mountpoint
has to be recreated the next time you want to work with it. If you use sshfs-gui, it will help you create temporary mount point automatically. That's all folks. Hope this post useful for you all!


@(familyDetail : FamilyDetail, familyMember : List[MemberDetail])
We affirm the Bible as the inspired Word of God, the basis for our belief. It is the written Word and Christ is the living Word. We subscribe to the doctrinal statement of THE BAPTIST FAITH AND MESSAGE as adopted by the Southern Baptist Convention in June 2000. We want to share the good news of Jesus Christ with unbelievers. By providing meaningful worship and Bible studies, we lead church members to participate in personal and family growth experiences.
Sunday worship at 8:15 a.m. and 10:45 a.m.
Life Groups meet Sunday morning at 9:30 a.m.
Wednesday Bible Study begins at 6:30 p.m.


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Steps to set up and reproduce
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Screenshots


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Chapter 2 - Git Basics
Table of Contents
1 Git Basics
1.1 Getting a Git Repository
- Two ways to start a git project
- Import existing directory into git:
git init git add * git commit -m 'initial project version'
- Clone an existing repository
- retrieve an existing copy of a git repository
git clone git://github.com/schacon/grit.git 'name of local folder to reside in'
- You can use a number of different protocols: git, http(s), etc.
1.2 Recording Changes to the Repository
- Files can either be tracked or untracked
- tracked files are files that were present in the last snapshot
- these files can be unmodified, modified or staged
- untracked files are everything else
1.3 Checking status of your files
- To check status:
git status
1.4 Tracking new files
- To start tracking an untracked file:
git add <fileToTrack/directory>
1.5 Staging modified files
- git add is also used to stage modified files
- if you stage a file, modify the same file, and then run git status you will see the file mentioned twice. Once mentioning the staged file to be committed and once for changes that have been made but not staged. You must git add the file again to stage the latest changes.
1.6 Ignoring files
- Create a .gitignore file in the project:
# a comment - this is ignored # no .a files *.a # but do track lib.a, even though you're ignoring .a files above !lib.a # only ignore the root TODO file, not subdir/TODO /TODO # ignore all files in the build/ directory build/ # ignore doc/notes.txt, but not doc/server/arch.txt doc/*.txt # ignore all .t
1.7 Viewing your staged and unstaged changes
- To shows exact lines added and removed for a file that has been changed but not staged:
git diff
- To show changes that you have staged:
git diff --staged
1.8 Committing Your Changes
- Only staged files are committed:
git commit
- the -m flag allows you to add a commit message inline
- the -a flag allows you to skip the staging area
1.9 Removing files
- To remove a file from git:
git rm
- To remove a file from the staging area:
git rm --staged <fileToRemove>
- You can pass files, directories and file-glob pattern to git rm
1.10 Moving files
- git does not explicitly track file movement
- You can rename a file as follows:
git mv fileFrom fileTo
2 Viewing the Commit History
- default command is:
git log
- to show diff for each change use a -p option
- to limit to the last x commits use -{x} were x is a number
- for a word diff use: –word-diff option
- to see stats use: –stat
- to display in different format use: –pretty:
git log --pretty=oneline git log --pretty=short git log --pretty=full git log --pretty=fuller
- you can define your own format:
git log --pretty=format:%h - %an, %ar : %s
- for reference for format options: http://git-scm.com/book/en/Git-Basics-Viewing-the-Commit-History
3 Undoing Things
3.1 Changing your last commit
- You can use the command:
git commit --amend
- if there are no files in the staging area since your last commit, then only your last commit message will be replaced
- If you forgot to commit a file then:
git commit -m 'initial commit' git add forgotten_file git commit --amend
3.2 Unstaging a staged file
- To unstage a staged file:
git reset HEAD <file>
3.3 Unmodifying a Modified File
- To revert a modified file:
git checkout -- <file>
4 Working with Remotes
- remote repositories are repositories that are hosted on some network
4.1 Showing Your Remotes
- to show remote servers (-v flag shows URL associated with that server):
git remote
- one repository can have more than one remote in which case git remote will list them all
4.2 Adding Remote Repositories
- To explicitly add a remote repository:
git remote add <shortname> <url>
- after running above you can reference the repository by using short-name instead of the url
4.3 Fetching and Pulling from Your Remotes
- To get data from remote:
git fetch <remoteName>
- The above will pull all data from the remote since you last fetched the data or since you cloned the repository
- It will not merge the changes
- If you want to fetch the data and have it automatically merged run:
git pull
4.4 Pushing to Your Remote
- To push your changes upstream use:
git push <remoteName> <branchName>
- For example:
git push origin master
- The above will only work if no one else had pushed their changes after you last did a fetch.
4.5 Inspecting a Remote
- To get useful information about a remote:
git remote show origin
4.6 Removing and Renaming Remotes
- To rename a remote's shortname:
git remote rename
- This will change the remote branch name as well
- To remove a reference:
git remote rm <shortName>
5 Tagging
- Git has the ability to tag specific point in history as being important
5.1 Listing tags
- to list tags:
git tag
- you can filter tags like so:
git tag -l 'step-1*'
5.2 Creating Tags
- Two different types:
- Lightweight - Like a branch that doesn't change. Basically a pointer to a specific commit
- Annotated - Stored as full objects in Git database. They're checksummed, contain the tagger name, email and date, have a tagging message, and can be signed and verified with GNU privacy guard
5.3 Annotated Tags
- To create a tag:
git tag -a v1.4 -m 'my version 1.4'
- the -a flag will create a tag and the -m is for an inline comment
- To see tag info:
git show v1.4
5.4 Lightweight Tags
- Nothing more than a commit checksum stored in a file
- Run git tag without any flags – just specify name of tag:
git tag v1.4-lw
5.5 Tagging Later
- You can tag a specific commit even if you moved past it by specifying the checksum or part of the checksum:
git tag -a v1.5 -m 'my version 1.5' 9fceb02
5.6 Sharing Tags
- by default the git push command does not transfer tags to remote server
- You must be explicit:
git push origin <tagName>
- To transfer all tags:
git push origin --tags


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© 2017 BigShow, Inc. All Rights Reserved.


|
|
Stunt Playground
version 2.0
by walaber
(see CHANGELOG.txt for new stuff in version 2.0)
Thank you for downloading Stunt Playground!
|
Game Description |
|---|
|
Stunt Playground is an open-ended 3D driving game. You can place a variety of jumps and obstacles (called props) in a large arena, and then drive around the arena in one of 8 vehicles, attempting crazy stunts. The game features fully 3D graphics including real-time shadows and reflections, and uses a very realistic physics system which makes both driving and building arenas very intuitive. |
|
System Requirements |
|---|
|
|
Game Features |
|---|
|
|
How to Run Stunt Playground |
|---|
|
If you installed the game properly, just go to START -> Programs -> Stunt Playground, and click the icon to play. otherwise, run the Bin/Release/StuntPlayground.exe file where the game was installed! |
|
How to Play |
|||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
The game has 4 basic modes: PLACING, SELECTING, PLAYING, and REPLAYING. when you first start up the game, you will see the Stunt Playground logo. click the mouse to continue into PLACING mode, the main editing mode of the game (for building your own stunt arenas) |
|||||||||||||||||||||||||||||
|
PLACING
|
The cube you see in the center of the screen is the 3D cursor, used for placing/moving objects in the arena.
NOTE: some props are "static", which means that in the game, they will not budge, and are "locked" in place. these props cannot be placed on top of other props, etc. because if the prop underneath was removed, it would look wrong. as a result, these props have a special check to make sure they are placed upright. if you see the (usually green) box around a prop turn red, it means you cannot place this prop at the current location. try moving it elsewhere. |
||||||||||||||||||||||||||||
|
SELECTING
|
when in selecting mode, a menu automatically appears on the left and right side of the screen.
|
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PLAYING
|
When you press "GO" from the main menu, you are taken to the vehicle selection. use the LEFT/RIGHT arrow keys, or the A and D keys to choose your vehicle, and then press Enter or UP or W to start driving!
NOTE: in Manual transmission mode, use the keys above to shift gears. If Manual is turned off, you can just hold the brake key to drive in reverse, like most arcade games- after the car stops, it automatically switches into reverse gear.
Stunt Playground also stores a few records of your accomplishments. These can be seen any time while driving, in the upper-left portion of the screen, and are identified by the following icons:
|
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|
REPLAYING
|
in replay mode you can playback the action you have recorded while driving. use the buttons in the lower right corner of the screen to navigate like a standard VCR. Here's a full explanation of the buttons, from left-to-right:
press C to change the camera angle. one of the cameras is the FREE camera. With this angle, you can rotate and zoom the camera by dragging the mouse, and rolling the mouse wheel while dragging.
you can save the current replay to disk by pressing the SAVE REPLAY button and entering a name for the replay. saved replays can be found in the "Media/replays" folder of the Stunt Playground installation.
Press either SPACE BAR or ESCAPE to quit the replay and go back to driving. |


Paper
http://www-bcf.usc.edu/~mathgp/quals/20061/505aspring06.pdf
Problem 1
Given: \(E[X|Y]=X\ and \ E[Y|X]=X\)
To Show:
Part (a): \(P(X=Y)=1\)
$$
E[Y]=E[E[Y|X]]=E[X]=\mu_x
$$
Thus, \(\mu_y=\mu_x\)
Also,
$$
\begin{align}
Cov(X,Y) &=E[XY]-E[X]E[Y]\\
&= E[E[XY|X]]-\mu_x^2\\
&= E[XE[Y|X]]-\mu_x^2\\
&= E[X^2]-\mu_x^2\\
&= \sigma_x^2
\end{align}
$$
Repeating the above with \(E[XY]= E[E[XY|Y]]\) would give \(Cov(X,Y)=\sigma_y^2\) and hence \(Cov(X,Y)=\sigma_x^2=\sigma_y^2=Var(X)\) which implies \(X=Y\) or \(P(X=Y)=1\)
Note, we implicitly used the requirement of the variance being finite[This is what is implied by the function being squared integrable: \(\int |f(X)|^2dx < \infty\)


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serve-static
Install
This is a Node.js module available through the
npm registry. Installation is done using the
npm install
command:
$ npm install serve-static
API
var serveStatic = require('serve-static')
serveStatic(root, options)
Create a new middleware function to serve files from within a given root
directory. The file to serve will be determined by combining req.url
with the provided root directory. When a file is not found, instead of
sending a 404 response, this module will instead call next()
to move on
to the next middleware, allowing for stacking and fall-backs.
Options
acceptRanges
Enable or disable accepting ranged requests, defaults to true.
Disabling this will not send Accept-Ranges
and ignore the contents
of the Range
request header.
cacheControl
Enable or disable setting Cache-Control
response header, defaults to
true. Disabling this will ignore the immutable
and maxAge
options.
dotfiles
Set how “dotfiles” are treated when encountered. A dotfile is a file
or directory that begins with a dot (“.”). Note this check is done on
the path itself without checking if the path actually exists on the
disk. If root
is specified, only the dotfiles above the root are
checked (i.e. the root itself can be within a dotfile when set
to “deny”).
'allow'
No special treatment for dotfiles.'deny'
Deny a request for a dotfile and 403/next()
.'ignore'
Pretend like the dotfile does not exist and 404/next()
.
The default value is similar to 'ignore'
, with the exception that this
default will not ignore the files within a directory that begins with a dot.
etag
Enable or disable etag generation, defaults to true.
extensions
Set file extension fallbacks. When set, if a file is not found, the given
extensions will be added to the file name and search for. The first that
exists will be served. Example: ['html', 'htm']
.
The default value is false
.
fallthrough
Set the middleware to have client errors fall-through as just unhandled
requests, otherwise forward a client error. The difference is that client
errors like a bad request or a request to a non-existent file will cause
this middleware to simply next()
to your next middleware when this value
is true
. When this value is false
, these errors (even 404s), will invoke
next(err)
.
Typically true
is desired such that multiple physical directories can be
mapped to the same web address or for routes to fill in non-existent files.
The value false
can be used if this middleware is mounted at a path that
is designed to be strictly a single file system directory, which allows for
short-circuiting 404s for less overhead. This middleware will also reply to
all methods.
The default value is true
.
immutable
Enable or disable the immutable
directive in the Cache-Control
response
header, defaults to false
. If set to true
, the maxAge
option should
also be specified to enable caching. The immutable
directive will prevent
supported clients from making conditional requests during the life of the
maxAge
option to check if the file has changed.
index
By default this module will send “index.html” files in response to a request
on a directory. To disable this set false
or to supply a new index pass a
string or an array in preferred order.
lastModified
Enable or disable Last-Modified
header, defaults to true. Uses the file
system’s last modified value.
maxAge
Provide a max-age in milliseconds for http caching, defaults to 0. This can also be a string accepted by the ms module.
redirect
Redirect to trailing “/” when the pathname is a dir. Defaults to true
.
setHeaders
Function to set custom headers on response. Alterations to the headers need to
occur synchronously. The function is called as fn(res, path, stat)
, where
the arguments are:
res
the response objectpath
the file path that is being sentstat
the stat object of the file that is being sent
Examples
Serve files with vanilla node.js http server
var finalhandler = require('finalhandler')
var http = require('http')
var serveStatic = require('serve-static')
// Serve up public/ftp folder
var serve = serveStatic('public/ftp', {'index': ['index.html', 'index.htm']})
// Create server
var server = http.createServer(function onRequest (req, res) {
serve(req, res, finalhandler(req, res))
})
// Listen
server.listen(3000)
Serve all files as downloads
var contentDisposition = require('content-disposition')
var finalhandler = require('finalhandler')
var http = require('http')
var serveStatic = require('serve-static')
// Serve up public/ftp folder
var serve = serveStatic('public/ftp', {
'index': false,
'setHeaders': setHeaders
})
// Set header to force download
function setHeaders (res, path) {
res.setHeader('Content-Disposition', contentDisposition(path))
}
// Create server
var server = http.createServer(function onRequest (req, res) {
serve(req, res, finalhandler(req, res))
})
// Listen
server.listen(3000)
Serving using express
Simple
This is a simple example of using Express.
var express = require('express')
var serveStatic = require('serve-static')
var app = express()
app.use(serveStatic('public/ftp', {'index': ['default.html', 'default.htm']}))
app.listen(3000)
Multiple roots
This example shows a simple way to search through multiple directories.
Files are look for in public-optimized/
first, then public/
second as
a fallback.
var express = require('express')
var path = require('path')
var serveStatic = require('serve-static')
var app = express()
app.use(serveStatic(path.join(__dirname, 'public-optimized')))
app.use(serveStatic(path.join(__dirname, 'public')))
app.listen(3000)
Different settings for paths
This example shows how to set a different max age depending on the served file type. In this example, HTML files are not cached, while everything else is for 1 day.
var express = require('express')
var path = require('path')
var serveStatic = require('serve-static')
var app = express()
app.use(serveStatic(path.join(__dirname, 'public'), {
maxAge: '1d',
setHeaders: setCustomCacheControl
}))
app.listen(3000)
function setCustomCacheControl (res, path) {
if (serveStatic.mime.lookup(path) === 'text/html') {
// Custom Cache-Control for HTML files
res.setHeader('Cache-Control', 'public, max-age=0')
}
}


Occasionally maligned and misunderstood; the scone is a quintessentially British classic.
incredibel scones, picture from Wikipedia
Recipe and serviing suggestions follow..


Vehicle Details
License Plate
Registered in Province
Chassis No
Insurrance Start Date
Validity 365 days, will expire on :
Review & Confirm


---
layout: site
permalink: brisbane
location: Brisbane
dates: February 1-3, 2016
splashImage: https://farm1.staticflickr.com/681/22032155473_bca28567d4_z.jpg
map: sites/brisbane.geojson
regsteps:
- step: 1. Fill in the ResBaz Brisbane registration form (Now Closed)
- step: 2. To improve your chance of acceptance into the class stream you want, please fill in the Global Research Survey
- step: 3. Wait for acceptance email and further instructions
- step: 4. Fill in the Eventbrite form to confirm your attendance and submit your poster (details will be in the acceptance email)
- step: 5. Come and enjoy ResBaz on 1-3 February 2016!
accommodation: Your accommodation text.
menu: The Research Bazaar is a (free-of-charge) 3-day intensive conference where researchers come together to upskill in ‘next generation digital research tools and skills’. If you missed a place in the workshop of your choice, do not despair! You are still welcome on the Wednesday will be a blockbuster day of events for everyone. Many thanks to all our sponsors for helping bring the Resarch Bazaar to the {{page.location}}. {{ speaker.blurb }}
Below you'll find the training and events on offer in Brisbane - the location for all workshop sign-ons and registration is level 4, P Block, QUT's Gardens Point campus. On all 3 days, please go there first. Registration will be from 8am on all 3 days.
classes:
- class: Digital Skills Training
tools:
- name: Software Carpentry (with R)
id: swcR
blurb: 'Software Carpentry is about teaching foundational computational skills to researchers of all disciplines. This stream will teach Bash, version control with Git, and the programming language R. Full details here: https://bio-swc-bne.github.io/2016-02-01-BrisbaneResBaz-R/'
- name: Software Carpentry (with Python)
id: swcPython
blurb: 'This stream will teach Bash, version control with Git, and the programming language Python. Full details here: https://bio-swc-bne.github.io/2016-02-01-BrisbaneResBaz-Python/'
- name: Library Carpentry Module 1
id: libraryCarpentry
blurb: Foundational data skills for librarians, such as regular expressions. The sessions will be based on library examples.
- class: Specialty Sessions and Networking
tools:
- name: Biodiversity and Climate Change Virtual Lab
id: id1
blurb: Advice on using the BCCVL for species distribution modelling and other tasks.
- name: Genomics Virtual Lab
id: id2
blurb: Data analysis using Galaxy and other tools.
- name: Digital Tools Poster session
id: id3
blurb: See what kind of tools and workflows everyone else is using to tackle their research (includes sponsored lunch)
- name: Key stories
id: id4
blurb: '"War stories" from researchers who have built successful academic careers'
- name: Lightning talks
id: id5
blurb: Short talks on a range of topics, including Academic Karma and Building Stemformatics
- name: Triple Hacky Hour
id: hackyhour
blurb: A Hacky Hour that goes three times as long! Start applying what you learned on the first two days to your own work, with the experts right next to you.
- name: Knowledge Bazaar
id: knowledgebazaar
blurb: Find out what's going in Brisbane and talk to your local support teams. Learn about the resources available to you as a researcher, and find researchers with similar interests, skills and tools.
schedule: Brisbane's Research Bazaar kicks off with two days of training, focused on Software Carpentry and Library Carpentry. Wednesday is the main event with talks, networking, games and prizes.
days:
- day: Monday February 1 (Software Carpentry Day I)
sessions:
- title: "09:00 - 10:30 Bash I"
- title: "10:30 - 11:00 Morning Tea Break"
- title: "11:00 - 12:30 Bash II"
- title: "12:30 - 13:30 Lunch Break"
- title: "13:30 - 15:00 R or Python I"
- title: "15:00 - 15:30 Afternoon Tea Break"
- title: "15:30 - 17:00 R or Python II"
- day: Tuesday February 2 (Software Carpentry Day II)
sessions:
- title: "09:00 - 10:30 R or Python III"
- title: "10:30 - 11:00 Morning Tea Break"
- title: "11:00 - 12:30 R or Python IV"
- title: "12:30 - 13:30 Lunch Break"
- title: "13:30 - 15:00 Version Control With Git I | Library Carpentry I"
- title: "15:00 - 15:30 Afternoon Tea Break"
- title: "15:30 - 17:00 Version Control With Git II | Library Carpentry II"
- day: Wednesday February 3
sessions:
- title: "09:00 - 10:30 Key Stories"
- title: "10:30 - 11:00 Morning Tea"
- title: "11:00 - 12:30 Lightning Talks"
- title: "12:30 - 14:00 Poster Session with Lunch"
- title: "14:00 - 17:00 Knowledge Bazaar and Triple Hacky Hour"
speakers:
- name: Lachlan Coin
img: img/LachlanCoin.jpg
blurb: "Lachlan is a genomics researcher who wants to make peer review free and open. @lachlancoin"
- name: Maggie Hardy
img: img/DrMaggieHardy.jpg
blurb: "Maggie is a biochemist and passionate advocate for translational research. @DrMaggieHardy"
- name: Rowland Mosbergen
img: img/rowland_s.jpg
blurb: "Rowland is an IT all-rounder with a research, corporate and small business background. @rowlandm"
- name: Ginny Barbour
img: img/GinnyBarbour.jpg
blurb: "Ginny has a longstanding interest in open access and research integrity and is currently the Executive Officer of AOASG and the Chair of COPE. @GinnyBarbour"
- name: Speaker Slides
img: "img/sponsors/fake-sponsor.png"
blurb: "The slides for the speakers and the lightning talks can be found here."
sponsors:
- name: 'Queensland University of Technology'
img: QUTlogo.jpg
- name: ''
img: GriffithLogo.png
- name: ''
img: QCIF.png
- name: ''
img: UQlogo.png
---
{{page.dates}}
Our Sponsors
{{ sponsor.name }}
Meet Our Speakers
{% for speaker in page.speakers %}
{{ speaker.name }}
{{page.schedule}}
Registration has now closed for Brisbane. We will be in touch shortly!


ShakeAlert warnings will be issued for all earthquakes (including aftershocks) over a set magnitude threshold of 4.5 or level III intensity, which is the level that can begin to create damage and affect public safety. You can also see the history of all recent earthquakes over magnitude 3.0 listed under “View recent earthquakes” These alerts apply to the LA County area only. The alert will include an initial alert sound and message such as alert sounds and “Earthquake! Earthquake! Expect (no, light, medium, strong) shaking Drop, cover, and hold on. Protect yourself now!“.


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DBCursor¶
Read Oracle documentation for better understanding.
DBCursor Methods¶
-
close
()¶ Discards the cursor. If the cursor is created within a transaction then you must be sure to close the cursor before commiting the transaction. More info...
-
count
(flags=0)¶ Returns a count of the number of duplicate data items for the key referenced by the cursor. More info...
-
delete
(flags=0)¶ Deletes the key/data pair currently referenced by the cursor. More info...
-
dup
(flags=0)¶ Create a new cursor. More info...
-
set_priority
(priority)¶ Set the cache priority for pages referenced by the DBC handle. More info...
-
get_priority
()¶ Returns the cache priority for pages referenced by the DBC handle. More info...
-
put
(key, data, flags=0, dlen=-1, doff=-1)¶ Stores the key/data pair into the database. Partial data records can be written using dlen and doff. More info...
-
get
(flags, dlen=-1, doff=-1)¶ See get(key, data, flags, dlen=-1, doff=-1) below.
-
get
(key, flags, dlen=-1, doff=-1) See get(key, data, flags, dlen=-1, doff=-1) below.
-
get
(key, data, flags, dlen=-1, doff=-1) Retrieves key/data pairs from the database using the cursor. All the specific functionalities of the get method are actually provided by the various methods below, which are the preferred way to fetch data using the cursor. These generic interfaces are only provided as an inconvenience. Partial data records are returned if dlen and doff are used in this method and in many of the specific methods below. More info...
-
pget
(flags, dlen=-1, doff=-1)¶ See pget(key, data, flags, dlen=-1, doff=-1) below.
-
pget
(key, flags, dlen=-1, doff=-1) See pget(key, data, flags, dlen=-1, doff=-1) below.
-
pget
(key, data, flags, dlen=-1, doff=-1) Similar to the already described get(). This method is available only on secondary databases. It will return the primary key, given the secondary one, and associated data More info...
DBCursor Get Methods¶
These DBCursor methods are all wrappers around the get() function in the C API.
-
current
(flags=0, dlen=-1, doff=-1)¶ Returns the key/data pair currently referenced by the cursor. More info...
-
get_current_size
()¶ Returns length of the data for the current entry referenced by the cursor.
-
first
(flags=0, dlen=-1, doff=-1)¶ Position the cursor to the first key/data pair and return it. More info...
-
last
(flags=0, dlen=-1, doff=-1)¶ Position the cursor to the last key/data pair and return it. More info...
-
next
(flags=0, dlen=-1, doff=-1)¶ Position the cursor to the next key/data pair and return it. More info...
-
prev
(flags=0, dlen=-1, doff=-1)¶ Position the cursor to the previous key/data pair and return it. More info...
-
consume
(flags=0, dlen=-1, doff=-1)¶ For a database with the Queue access method, returns the record number and data from the first available record and deletes it from the queue.
NOTE: This method is deprecated in Berkeley DB version 3.2 in favor of the new consume method in the DB class.
-
get_both
(key, data, flags=0)¶ Like set() but positions the cursor to the record matching both key and data. (An alias for this is set_both, which makes more sense to me...) More info...
-
get_recno
()¶ Return the record number associated with the cursor. The database must use the BTree access method and have been created with the DB_RECNUM flag. More info...
-
join_item
(flags=0)¶ For cursors returned from the DB.join method, returns the combined key value from the joined cursors. More info...
-
next_dup
(flags=0, dlen=-1, doff=-1)¶ If the next key/data pair of the database is a duplicate record for the current key/data pair, the cursor is moved to the next key/data pair of the database, and that pair is returned. More info...
-
next_nodup
(flags=0, dlen=-1, doff=-1)¶ The cursor is moved to the next non-duplicate key/data pair of the database, and that pair is returned. More info...
-
prev_dup
(flags=0, dlen=-1, doff=-1)¶ If the previous key/data pair of the database is a duplicate data record for the current key/data pair, the cursor is moved to the previous key/data pair of the database, and that pair is returned. More info...
-
prev_nodup
(flags=0, dlen=-1, doff=-1)¶ The cursor is moved to the previous non-duplicate key/data pair of the database, and that pair is returned. More info...
-
set
(key, flags=0, dlen=-1, doff=-1)¶ Move the cursor to the specified key in the database and return the key/data pair found there. More info...
-
set_range
(key, flags=0, dlen=-1, doff=-1)¶ Identical to set() except that in the case of the BTree access method, the returned key/data pair is the smallest key greater than or equal to the specified key (as determined by the comparison function), permitting partial key matches and range searches. More info...
-
set_recno
(recno, flags=0, dlen=-1, doff=-1)¶ Move the cursor to the specific numbered record of the database, and return the associated key/data pair. The underlying database must be of type Btree and it must have been created with the DB_RECNUM flag. More info...
-
set_both
(key, data, flags=0)¶ See get_both(). The only difference in behaviour can be disabled using set_get_returns_none(2). More info...


Data provided
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Waze Mark ID V.31
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W_Mark ID Scripting Auth
Ign Mail
Hosting Server
My MVC
Yii tutorial
Admin View
Count Links
Create mail
$GET['URL']=>MAPS
Test_Erase
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Barrier Reef OrchestraPO Box 576, Townsville Qld 4810p: +61 7 47 222 789e<EMAIL_ADDRESS>Barrier Reef Orchestra obtains guest tallent from all over the world. See some of our amazing people below.


18
An Oracle Concerning Cush
1 Ah, land of whirring wings that is beyond the rivers of Cush,
2 which sends ambassadors by the sea,
in vessels of papyrus on the waters!

When a trumpet is blown, hear!
4 For thus the LORD said to me:
“I will quietly look from my dwelling
like clear heat in sunshine,
like a cloud of dew in the heat of harvest.”
5 For before the harvest, when the blossom is over,
and the flower becomes a ripening grape,
he cuts off the shoots with pruning hooks,
and the spreading branches he lops off and clears away.
6 They shall all of them be left
to the birds of prey of the mountains
and to the beasts of the earth.
And the birds of prey will summer on them,
and all the beasts of the earth will winter on them.
7 At that time tribute will be brought to the LORD of hosts
from a people tall and smooth,
from a people feared near and far,
a nation mighty and conquering,
whose land the rivers divide,
to Mount Zion, the place of the name of the LORD of hosts.


Uses of Class
org.bukkit.inventory.MerchantRecipe
Package
Description
Classes involved in manipulating player inventories and item interactions.
-
Uses of MerchantRecipe in io.papermc.paper.event.player
Modifier and TypeMethodDescriptionPlayerPurchaseEvent.getTrade()
Gets the associated trade with this eventModifier and TypeMethodDescriptionvoid
PlayerPurchaseEvent.setTrade
(@NotNull MerchantRecipe trade) Sets the trade.ModifierConstructorDescriptionPlayerPurchaseEvent
(@NotNull Player player, @NotNull MerchantRecipe trade, boolean rewardExp, boolean increaseTradeUses) PlayerTradeEvent
(@NotNull Player player, @NotNull AbstractVillager villager, @NotNull MerchantRecipe trade, boolean rewardExp, boolean increaseTradeUses) -
Uses of MerchantRecipe in org.bukkit.event.entity
Modifier and TypeMethodDescriptionVillagerAcquireTradeEvent.getRecipe()
Get the recipe to be acquired.VillagerReplenishTradeEvent.getRecipe()
Get the recipe to replenish.Modifier and TypeMethodDescriptionvoid
VillagerAcquireTradeEvent.setRecipe
(@NotNull MerchantRecipe recipe) Set the recipe to be acquired.void
VillagerReplenishTradeEvent.setRecipe
(@NotNull MerchantRecipe recipe) Set the recipe to replenish.ModifierConstructorDescriptionVillagerAcquireTradeEvent
(@NotNull AbstractVillager what, @NotNull MerchantRecipe recipe) -
Uses of MerchantRecipe in org.bukkit.inventory
Modifier and TypeMethodDescriptionMerchant.getRecipe
(int i) Get the recipe at a certain index of this merchant's trade list.MerchantInventory.getSelectedRecipe()
Get the currently active recipe.Modifier and TypeMethodDescriptionMerchant.getRecipes()
Get a list of trades currently available from this merchant.Modifier and TypeMethodDescriptionvoid
Merchant.setRecipe
(int i, @NotNull MerchantRecipe recipe) Set the recipe at a certain index of this merchant's trade list.Modifier and TypeMethodDescriptionvoid
Merchant.setRecipes
(@NotNull List<MerchantRecipe> recipes) Set the list of trades currently available from this merchant.


--- layout: page title: Hi I am Shopon subtitle: Computer Vision Researcher | Deep Learning Practitioner use-site-title: true bigimg: '/img/home.gif' ---
Hi, my name is Md Shopon, I am a passionate and enthusiastic researcher with a keen interest in exploring the potential of modern artificial intelligence technologies to improve the human experience. With a strong background in generative adversarial networks , deep learning , computer vision , and research tool development, I am constantly exploring new ideas and devising creative solutions to complex problems.
Currently I am pursuing my Doctoral degree from University of Calgary, Alberta, Canada. I am working in Biometric Technologies Laboratory, developing cutting edge solution for various biometric systems.
I have completed my Masters degree from University of Calgary, Alberta, Canada. I was affiliated with Biometric Technologies Laboratory where I worked on person identification from their walking pattern or gait.
I have obtained my Bachelor of Science degree in Computer Science & Engineering (CSE) from University of Asia Pacific in Dhaka, Bangladesh. I have done my thesis on Bangla Optical Character Recognition Using Deep Neural Networks .
I am a fluent programmer in Python, C, C++ and Java. I have also worked on Mobile and Web Application development. I use PyTorch and TensorFlow for developing my deep learning systems.
I have also been recognized for my academic achievements, receiving several prestigious scholarships including the Alberta Innovates and Alberta Graduate Excellence awards. Additionally, I am a competitive programmer and have participated in several international programming competitions.
I am also committed to giving back through volunteering and leadership activities. I am proud to be associated with the Graduate Students Association at the University of Calgary, where I serve as the Vice President of the Computer Science Graduate Society.
I am passionate for coding, love traveling, like listening to music, a foodie, interested in latest technology trends, AI and gaming. I watch a lot of TV series and sci-fi movies.
If you want to connect with me via social network Click Here
Through my diverse experiences and interests, I have developed a unique perspective on the intersection of artificial intelligence and human life. I am always eager to collaborate with others who share my passion for using technology to create a better future, so please don't hesitate to reach out if you have any research ideas or opportunities for collaboration. Follow the social media links given below or drop a mail here.


1. Insert correct passphrase's, else the transaction will be signed for ANOTHER account
2. For every transaction fee is 0.1 LSK. The fee will be taken from account balance, NOT FROM AMOUNT which you insert! Please remember about it when you plan to send specific amount
3. This tool is only for SIGNING transaction. You are not able to send any LSK.
4. Please carefully copy all the results or download the ready to import file.
Your transaction id:
Your public key:
Transaction signatur:
Second signatur:
Timestamp:
Consider voting for bioly delegate! MyLisk.com Thank you for support


Geralt is the son of the sorceress Visenna and, presumably, the warrior Korin. Shortly after his birth, Geralt was taken by his mother to the School of the Wolf at the stronghold of Kaer Morhen. There, Geralt was trained and made to be a witcher. He survived the many blistering mutations required to grant witchers their abilities and passed the Trial of the Grasses.
Due to his brilliant success in training, Geralt was selected for additional mutation experiments. He is the only witcher to have survived these experiments, his stark white hair being a side effect of these additional mutations. After finishing his witcher training, Geralt embarked into the world on a horse named Roach, a name he would bestow upon every one of his later horses. Thus, he became a monster slayer for hire.
At one point, Geralt demanded the unborn child of Princess Pavetta and her husband Duny as a reward for his services. The child was born a girl, and Geralt refused her. However, fate caused Geralt and the girl, Cirilla, to cross paths three times. Eventually, Geralt took the girl as his protégé, following the death of her grandmother, Queen Calanthe. Now, he loves her as his own daughter.
Geralt's best friend is the bard Dandelion and the love of his life is Yennefer.


NoSQL is a term on the rise, and it's a lie. NoSQL is a catch-all term and I will point out why a catch all means missing tools that may help solve your problems. Going through a few popular DB's we will walk through the use cases and why they're good at what they do. Job: Developer Advocate @ IBM Cloud Data Services Twitter: @ukmadlz
Title: [Computing at scale. Why you should already be using AWS Lambda] Body: [Node.js is awesome for I/O. But what happens when you need to use CPU bound operations? Or what happens when you don't want to bog down your server with lots of long running tasks? Lambda from AWS gives you just the medicine to solve these headaches and more. Join me for a quick overview and how we solved some real world problems elegantly leveraging the power of Lambda] Additional links: http://aws.amazon.com/documentation/lambda


{% extends 'base.html' %} {% block content %} {% include 'navbar.html' %}
Search other professionals that may be able to help your journey, whether its a workspace needed or a photographer to capture the essence of your product.....
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--- title: File Utilities keywords: fastai sidebar: home_sidebar summary: "Utilities for working with a local dataset cache, adapted from AllenNLP" description: "Utilities for working with a local dataset cache, adapted from AllenNLP" nb_path: "nbs/00_file_utils.ipynb" ---


Post-doctoral position in Artificial Intelligence for biodiversity monitoring
The Québec Centre for Biodiversity Sciences (QCBS; http://qcbs.ca/) and the Department of Biological Sciences at Université de Montréal (UdeM) are seeking applications for a post-doctoral fellow in artificial intelligence applied to biodiversity monitoring. QCBS is now hosting the secretariat of GEO BON (https://geobon.org/). One of the thematics developed in this secretariat will be the integration of machine learning, artificial intelligence, and data science in service to the monitoring and forecasting of Earth’s biodiversity. Review of application materials will start immediately and will continue until the position is filled. Due to the current working conditions, we expect the selected candidate to start working remotely, but will eventually be physically present at the University. The position is open for an initial duration of a year with an annual salary of ca. 50 000 CAD (an additional grant is available for applicants targeted by EDI programs or members of URM), including benefits and membership in UdeM research personnel union (SÉRUM).
Tasks, responsibilities, and opportunities
- work in close collaboration with partners from the AI and digital sustainability communities, including Future Earth, Microsoft Research AI for Earth, IVADO (U. de Montréal data science institute), Element AI, Calcul Québec, and the MILA, and stakeholders from the provincial government
- contribute to and develop research projects relying on the use of data science tools, with a specific focus on forecasting methods, including but not limited to data synthesis, probabilistic programming, deep learning, image recognition, and other predictive methods
- dedicate between half a day and a day per week to consult with graduate students and post-doctoral fellows on quantitative and computational techniques, and provide feedback on existing projects
- contribute to enriching the QCBS training offer by co-developing short training modules on AI/ML for graduate students, in collaboration with existing efforts with IVADO
- dedicate no more than half a day a month to collating information about the use and outcomes of AI/ML applications by QCBS members, to be used for the centre’s reporting to funding agencies
- have access to free professional development including (but not limited to) advanced classes given by the NSERC BIOS² program (http://bios2.usherbrooke.ca/), the NSERC Living Data Project program, as well as free training initiatives led by IVADO (https://ivado.ca/en/trainings/), and Calcul Québec (https://www.calculquebec.ca/en/academic-research-services/training/)
The position will be hosted at the new UdeM campus, in newly renovated office space that UdeM pledged for GEO BON activities. It is expected that the candidate will have to visit the Institut de Recherche en Biologie Végétale, as well as the QCBS head office at McGill University. The selected applicant will be given the opportunity to work with a high degree of autonomy and will be encouraged to carve out new partnerships and research collaborations. Remote work is expected for the first months of the position and is appropriate for its entire duration.
Desired skills and qualifications for this position include
- excellent programming abilities, with multiple programming languages preferred
- experience in data management and synthesis
- experience in working on clusters/supercomputers
- experience in applying AI/ML techniques to biodiversity questions, more so when there was no existing consumer-ready solution
- above average data visualization and communication skills
- demonstrable expertise in training biologists in computational techniques
- demonstrable commitment to the principles of open science
- demonstrable expertise in reproducible research
We recognize that this is a broad list of requirements, and we do not expect applicants to excel in all of these areas.
Application materials
Applicants must submit, as a single PDF file, an application package containing:
- a cover letter (no more than 1 page) explaining their graduate, and if applicable post-doctoral, research; an overview of their teaching and mentoring activities; a statement of how this position will help them fulfill their career goals
- a brief (no more than 1 page) statement of research interests, and how the applicant intends to use AI/ML in the context of biodiversity monitoring
- a brief (no more than 1 page) statement on EDI, rich in specific actions and initiatives that the applicant have deployed or would deploy in their training and mentoring
- a short resume following the NSF biosketch format: https://www.nsf.gov/bfa/dias/policy/biosketch.jsp
- the applicant must not submit information related to grades, awards, prizes, etc, at this point in the process, nor mention altmetrics or impact factor
The application document must be sent by email to
<EMAIL_ADDRESS>, with the subject line “AI/ML QCBS
post-doc”; applications will be reviewed in real-time, and the selected
candidates will be invited for a remote interview, for a discussion with
Timothée Poisot (UdeM), Pierre-Luc Chagnon (UdeM/QCBS rep.), and Andy Gonzalez
(QCBS director / GEO BON co-chair elect).


ONCE upon a time there was a teeny-tiny woman who lived in a teeny-tiny house in a teeny-tiny village. Now, one day this teeny-tiny woman put on her teeny-tiny bonnet, and went out of her teeny-tiny house to take a teeny-tiny walk. And when this teeny-tiny woman had gone a teeny-tiny way, she came to a teeny-tiny gate; so the teeny-tiny woman opened the teeny-tiny gate, and went into a teeny-tiny churchyard. And when this teeny-tiny woman had got into the teeny-tiny churchyard, she saw a teeny-tiny bone on a teeny-tiny grave, and the teeny-tiny woman said to her teeny-tiny self, 'This teeny-tiny bone will make me some teeny-tiny soup for my teeny-tiny supper.' So the teeny-tiny woman put the teeny-tiny bone into her teeny-tiny pocket, and went home to her teeny-tiny house.
Now, when the teeny-tiny woman got home to her teeny-tiny house, she was a teeny-tiny bit tired; so she went up her teeny-tiny stairs to her teeny-tiny bed, and put the teeny-tiny bone into a teeny-tiny cupboard. And when this teeny-tiny woman had been to sleep a teeny-tiny time, she was awakened by a teeny-tiny voice from the teeny-tiny cupboard, which said:
'Give me my bone!'
And this teeny-tiny woman was a teeny-tiny frightened, so she hid her teeny-tiny head under the teeny-tiny clothes and went to sleep again. And when she had been to sleep again a teeny-tiny time, the teeny-tiny voice again cried out from the teeny-tiny cupboard a teeny-tiny louder,
'Give me my bone!'
This made the teeny-tiny woman a teeny-tiny more frightened, so she hid her teeny-tiny head a teeny-tiny further under the teeny-tiny clothes. And when the teeny-tiny woman had been to sleep again a teeny-tiny time, the teeny-tiny voice from the teeny-tiny cupboard said again a teeny-tiny louder,
'Give me my bone!'
And this teeny-tiny woman was a teeny-tiny bit more frightened, but she put her teeny-tiny head out of the teeny tiny clothes, and said in her loudest teeny-tiny voice, 'TAKE IT!'


The first step to determine the capacity of the strategy is to compute the capacity of each security the strategy trades.
Following each order fill, LEAN monitors and records the dollar-volume for a series of bars. To get an estimate of the available capacity, we combine many second and minute trade bars together. For hourly or daily data resolutions, we only use one bar.
_marketCapacityDollarVolume += bar.Close * _fastTradingVolumeDiscountFactor * bar.Volume * conversionRate * Security.SymbolProperties.ContractMultiplier;
Crypto trade volume is light, but there is significant capacity even at the very top of the order book. The estimated volume of Crypto is based on the average size on the bid and ask.
Forex and CFD assets do not have a trade volume or quote size information so they were approximated as deeply liquid assets with approximately $25,000,000 depth per minute.
The number of bars we use to calculate the market volume estimate depends on the asset liquidity. The following table shows the formulas LEAN uses to determine how long of a period the market capacity dollar volume is accumulated for after each order fill, as a function of the security resolution. The $AvgDollarVolume$ in the table represents the average dollar volume per minute for the security you're trading. Notice that for the edge case where the average dollar volume is zero, the calculations use 10 minutes of data.
| Resolution | Timeout Period |
|---|---|
| Second | \[ k = \left\{ \begin{array}{ c l } \frac{100,000}{AvgDollarVolume},& \text{if } AvgDollarVolume \neq 0\\ 10, & \text{otherwise} \end{array} \right. \] \[ \min(120, \max(5, k)) \in [5, 120] \text{ minutes} \] |
| Minute | \[ k = \left\{ \begin{array}{ c l } \frac{6,000,000}{AvgDollarVolume},& \text{if } AvgDollarVolume \neq 0\\ 10, & \text{otherwise} \end{array} \right. \] \[ \min(120, \max(1, k)) \in [1, 120] \text{ minutes} \] |
| Hour | 1 hour |
| Daily | 1 day |
Only a fraction of the market capacity dollar volume is available to be taken by a strategy’s orders because there are other market participants. The data resolution of the security determines how much of the market capacity dollar volume is available for the strategy to consume. The following table shows what percentage of the market capacity dollar volume is available for each of the data resolutions:
| Resolution | Available Portion of Market Capacity Dollar Volume (%) |
|---|---|
| Daily | 2 |
| Hour | 5 |
| Minute | 20 |
| Second | 50 |
| Tick | 50 |
To accommodate high-frequency trading strategies, the _fastTradingVolumeDiscountFactor
variable scales down the market capacity dollar volume of the security proportional to the number of trades that it places per day for the security. The more frequently the strategy trades a security, the lower the capacity of the security goes since it becomes harder to get into a larger position without incurring significant market impact. The formula that LEAN uses to discount the capacity of the securities that the algorithm trades intraday is
where \( d_i\in{[0.2, 1]} \) is the fast trading volume discount factor after order \(i\) and \(m\) is the number of minutes since order \( i-1 \) was filled. We divide \( m \) by 390 because there are \( 390 = 6.5 * 60 \) minutes of trading in a regular Equity trading day.
In addition to the market capacity dollar volume, for each security the strategy trades, LEAN also accumulates the weekly sale volume of the order fills. The sale volume scales down the weekly snapshot capacity.
SaleVolume += orderEvent.FillPrice * orderEvent.AbsoluteFillQuantity * Security.SymbolProperties.ContractMultiplier;


Picker
Picker with single value
2 values and 3d-rotate effect
Dependent values
Custom toolbar
Inline Picker / Date-time


This is an R wrapper for Pavlidis Lab’s ermineJ. A tool for gene set enrichment analysis with multifunctionality correction.
ermineR requries 64 bit version of java to function. If you are a Mac user make sure you have the java SDK.
After java is installed you can install ermineR by doing
devtools::install_packages('PavlidisLab/ermineR')
If ermineR cannot find your java home by itself. Use either install rJava or use Sys.setenv(JAVA_HOME=javaHome)
to point ermineR to the right path.
See documentation for ora
, roc
, gsr
, precRecall
and corr
to see how to use them.
An explanation of what each method does is given. We recommend users start with the precRecall
(for gene ranking-based enrichment analysis) or ora
(for hit-list over-representation analysis).
GO terms are updated frequently so results can differ between versions. The default option of all ermineR functions is to get the latest GO version however this means you may get different results when you repeat the experiment later. If you want to use a specific version of GO, ermineR provides functions to deal with that.
goToday
: Downloads the latest version of go to a path you providegetGoDates
: Lists all dates where a go version is available, from the most recent to oldestgoAtDate
: Given a valid date, downloads the Go version from a specific date to a file path you provideTo use a specific version of GO, make sure to set geneSetDescription
argument of all ermineR functions to the file path where you saved the go terms
Here we will use a mock scores file located in our tests directory. The score file is specifically created to be enriched in genes with the term GO:0051082.
scores = read.table("tests/testthat/testFiles/pValues", header=T, row.names = 1)
head(scores)
## pvalue
## 206190_at 0.3163401
## 208385_at 0.5186824
## 65086_at 0.6620389
## 202281_at 0.4068895
## 211622_s_at 0.9128846
## 219257_s_at 0.2936740
This scores file only includes scores for 118 genes. The file was generated using GPL96’s probesets so that is the annotation we’ll be using. Any gene that is not reperesented by the score file will be ignored.
gsrOut = gsr(annotation = 'GPL96',
scores = scores,
scoreColumn = 1,
iterations = 10000,
bigIsBetter = FALSE,
logTrans = TRUE)
head(gsrOut$results) %>% knitr::kable()
| Name | ID | NumProbes | NumGenes | RawScore | Pval | CorrectedPvalue | MFPvalue | CorrectedMFPvalue | Multifunctionality | Same as | GeneMembers |
|---|---|---|---|---|---|---|---|---|---|---|---|
| protein folding | GO:0006457 | 44 | 26 | 3.091833 | 0.00e+00 | 0.000000 | 0.0000000 | 0.0000000 | 0.219 | NA | AIP |
| cellular component biogenesis | GO:0044085 | 59 | 27 | 2.548777 | 0.00e+00 | 0.000000 | 0.0001000 | 0.0033000 | 0.769 | NA | AAMP |
| unfolded protein binding | GO:0051082 | 61 | 33 | 3.306600 | 0.00e+00 | 0.000000 | 0.0000000 | 0.0000000 | 0.175 | NA | AAMP |
| protein binding | GO:0005515 | 114 | 63 | 1.922271 | 5.94e-05 | 0.001959 | 0.0001511 | 0.0039900 | 0.564 | NA | AAMP |
| cellular component assembly | GO:0022607 | 58 | 26 | 2.513885 | 1.00e-04 | 0.002640 | 0.0001000 | 0.0044000 | 0.808 | NA | CALR |
| intracellular organelle part | GO:0044446 | 99 | 52 | 1.980901 | 1.00e-04 | 0.002200 | 0.0019580 | 0.0198779 | 0.302 | NA | AIP |
We will use the same scores file from the example above
precRecallOut = precRecall(annotation = 'GPL96',
scores = scores,
scoreColumn = 1,
iterations = 10000,
bigIsBetter = FALSE,
logTrans = TRUE)
head(precRecallOut$results) %>% knitr::kable()
| Name | ID | NumProbes | NumGenes | RawScore | Pval | CorrectedPvalue | MFPvalue | CorrectedMFPvalue | Multifunctionality | Same as | GeneMembers |
|---|---|---|---|---|---|---|---|---|---|---|---|
| protein folding | GO:0006457 | 44 | 26 | 0.7209345 | 0e+00 | 0.00000 | 0.0000 | 0.0000000 | 0.219 | NA | AIP |
| unfolded protein binding | GO:0051082 | 61 | 33 | 1.0000000 | 0e+00 | 0.00000 | 0.0000 | 0.0000000 | 0.175 | NA | AAMP |
| protein binding | GO:0005515 | 114 | 63 | 0.9259590 | 1e-04 | 0.00440 | 0.0002 | 0.0088000 | 0.564 | NA | AAMP |
| extracellular region | GO:0005576 | 55 | 30 | 0.6050500 | 1e-04 | 0.00330 | 0.0023 | 0.0337333 | 0.264 | NA | AAMP |
| intracellular | GO:0005622 | 129 | 70 | 0.9568881 | 1e-04 | 0.00264 | 0.0011 | 0.0363000 | 0.652 | NA | AAMP |
| intracellular part | GO:0044424 | 129 | 70 | 0.9568881 | 1e-04 | 0.00220 | 0.0011 | 0.0290400 | 0.653 | NA | AAMP |
library(dplyr)
# genes for GO:0051082
hitlist = c("AAMP", "AFG3L2", "AHSP", "AIP", "AIPL1", "APCS", "BBS12",
"CALR", "CALR3", "CANX", "CCDC115", "CCT2", "CCT3", "CCT4", "CCT5",
"CCT6A", "CCT6B", "CCT7", "CCT8", "CCT8L1P", "CCT8L2", "CDC37",
"CDC37L1", "CHAF1A", "CHAF1B", "CLGN", "CLN3", "CLPX", "CRYAA",
"CRYAB", "DNAJA1", "DNAJA2", "DNAJA3", "DNAJA4", "DNAJB1", "DNAJB11",
"DNAJB13", "DNAJB2", "DNAJB4", "DNAJB5", "DNAJB6", "DNAJB8",
"DNAJC4", "DZIP3", "ERLEC1", "ERO1B", "FYCO1", "GRPEL1", "GRPEL2",
"GRXCR2", "HEATR3", "HSP90AA1", "HSP90AA2P", "HSP90AA4P", "HSP90AA5P",
"HSP90AB1", "HSP90AB2P", "HSP90AB3P", "HSP90AB4P", "HSP90B1",
"HSP90B2P", "HSPA1A", "HSPA1B", "HSPA1L", "HSPA2", "HSPA5", "HSPA6",
"HSPA8", "HSPA9", "HSPB6", "HSPD1", "HSPE1", "HTRA2", "LMAN1",
"MDN1", "MKKS", "NAP1L4", "NDUFAF1", "NPM1", "NUDC", "NUDCD2",
"NUDCD3", "PDRG1", "PET100", "PFDN1", "PFDN2", "PFDN4", "PFDN5",
"PFDN6", "PIKFYVE", "PPIA", "PPIB", "PTGES3", "RP2", "RUVBL2",
"SCAP", "SCG5", "SERPINH1", "SHQ1", "SIL1", "SPG7", "SRSF10",
"SRSF12", "ST13", "SYVN1", "TAPBP", "TCP1", "TMEM67", "TOMM20",
"TOR1A", "TRAP1", "TTC1", "TUBB4B", "UGGT1", "ZFYVE21")
oraOut = ora(annotation = 'Generic_human',
hitlist = hitlist)
head(oraOut$results) %>% knitr::kable()
| Name | ID | NumProbes | NumGenes | RawScore | Pval | CorrectedPvalue | MFPvalue | CorrectedMFPvalue | Multifunctionality | Same as | GeneMembers |
|---|---|---|---|---|---|---|---|---|---|---|---|
| unfolded protein binding | GO:0051082 | 123 | 123 | 114 | 0 | 0 | 0 | 0 | 0.641 | NA | AAMP |
| chaperone-mediated protein folding | GO:0061077 | 81 | 81 | 37 | 0 | 0 | 0 | 0 | 0.679 | NA | BAG1 |
| protein binding involved in protein folding | GO:0044183 | 43 | 43 | 31 | 0 | 0 | 0 | 0 | 0.641 | NA | BBS12 |
| ‘de novo’ protein folding | GO:0006458 | 54 | 54 | 31 | 0 | 0 | 0 | 0 | 0.707 | NA | BAG1 |
| chaperone binding | GO:0051087 | 96 | 96 | 23 | 0 | 0 | 0 | 0 | 0.758 | NA | AHSA1 |
| response to topologically incorrect protein | GO:0035966 | 182 | 182 | 26 | 0 | 0 | 0 | 0 | 0.903 | NA | ACADVL |
If you want to use your own GO annotations instead of getting files provided by Pavlidis Lab, you can use makeAnnotation
after turning your annotations into a list. See the example below
library('org.Hs.eg.db') # get go terms from bioconductor
goAnnots = as.list(org.Hs.egGO)
goAnnots = goAnnots %>% lapply(names)
goAnnots %>% head
## $`1`
## [1] "GO:0002576" "GO:0008150" "GO:0043312" "GO:0005576" "GO:0005576"
## [6] "GO:0005615" "GO:0031012" "GO:0031093" "GO:0034774" "GO:0070062"
## [11] "GO:0072562" "GO:1904813" "GO:0003674"
##
## $`2`
## [1] "GO:0001869" "GO:0002576" "GO:0007597" "GO:0010951" "GO:0022617"
## [6] "GO:0043547" "GO:0048863" "GO:0051056" "GO:0005576" "GO:0005576"
## [11] "GO:0005829" "GO:0031093" "GO:0070062" "GO:0072562" "GO:0002020"
## [16] "GO:0004867" "GO:0005096" "GO:0005102" "GO:0005515" "GO:0019838"
## [21] "GO:0019899" "GO:0019959" "GO:0019966" "GO:0043120" "GO:0048306"
##
## $`3`
## NULL
##
## $`9`
## [1] "GO:0006805" "GO:0005829" "GO:0004060"
##
## $`10`
## [1] "GO:0006805" "GO:0005829" "GO:0004060" "GO:0005515"
##
## $`11`
## NULL
The goAnnots object we created has go terms per entrez ID. Similar lists can be obtained from other species db packages in bioconductor and some array annotation packages. We will now use the makeAnnotation
function to create our annotation file. This file will have the names of this list (entrez IDs) as gene identifiers so any score or hitlist file you provide should have the entrez IDs as well.
makeAnnotation
only needs the list with gene identifiers and go terms to work. But if you want to have a complete annotation file you can also provide gene symbols and gene names. Gene names have no effect on the analysis. Gene symbols matter if you are providing custom gene sets and using “Option 2” or if same genes are represented by multiple gene identifiers (eg. probes). Gene symbols will also be returned in the GeneMembers
column of the output. If they are not provided, gene IDs will also be used as gene symbols
Here we’ll set them both for good measure.
geneSymbols = as.list(org.Hs.egSYMBOL) %>% unlist
geneName = as.list(org.Hs.egGENENAME) %>% unlist
annotation = makeAnnotation(goAnnots,
symbol = geneSymbols,
name = geneName,
output = NULL, # you can choose to save the annotation to a file
return = TRUE) # if you only want to save it to a file, you don't need to return
Now that we have the annotation object, we can use it to run an analysis. We’ll try to generate a hitlist only composed of genes annotated with GO:0051082.
mockHitlist = goAnnots %>% sapply(function(x){'GO:0051082' %in% x}) %>%
{goAnnots[.]} %>%
names
mockHitlist %>% head
## [1] "14" "325" "811" "821" "871" "908"
oraOut = ora(annotation = annotation,
hitlist = mockHitlist)
head(oraOut$results) %>% knitr::kable()
| Name | ID | NumProbes | NumGenes | RawScore | Pval | CorrectedPvalue | MFPvalue | CorrectedMFPvalue | Multifunctionality | Same as | GeneMembers |
|---|---|---|---|---|---|---|---|---|---|---|---|
| unfolded protein binding | GO:0051082 | 113 | 113 | 113 | 0 | 0 | 0 | 0 | 0.644 | NA | AAMP |
| protein binding involved in protein folding | GO:0044183 | 28 | 28 | 23 | 0 | 0 | 0 | 0 | 0.543 | NA | BBS12 |
| chaperone-mediated protein folding | GO:0061077 | 60 | 60 | 26 | 0 | 0 | 0 | 0 | 0.674 | NA | BBS12 |
| ‘de novo’ protein folding | GO:0006458 | 36 | 36 | 21 | 0 | 0 | 0 | 0 | 0.661 | NA | BBS12 |
| chaperone binding | GO:0051087 | 89 | 89 | 22 | 0 | 0 | 0 | 0 | 0.765 | NA | AHSA1 |
| response to topologically incorrect protein | GO:0035966 | 179 | 179 | 25 | 0 | 0 | 0 | 0 | 0.907 | NA | ACADVL |
We can see GO:0051082 is the top scoring hit as expected.