Closures
Closures are self-contained blocks of functionality that can be passed around and used in your code. Closures in Swift are similar to blocks in C and Objective-C and to lambdas in other programming languages.
Closures can capture and store references to any constants and variables from the context in which they are defined. This is known as closing over those constants and variables. Swift handles all of the memory management of capturing for you.
Global and nested functions, as introduced in Functions, are actually special cases of closures. Closures take one of three forms:
Global functions are closures that have a name and do not capture any values.
Nested functions are closures that have a name and can capture values from their enclosing function.
Closure expressions are unnamed closures written in a lightweight syntax that can capture values from their surrounding context.
Swift’s closure expressions have a clean, clear style, with optimizations that encourage brief, clutter-free syntax in common scenarios. These optimizations include:
Inferring parameter and return value types from context
Implicit returns from single-expression closures
Shorthand argument names
Trailing closure syntax
Closure Expressions
Nested functions, as introduced in Nested Functions, are a convenient means of naming and defining self-contained blocks of code as part of a larger function. However, it is sometimes useful to write shorter versions of function-like constructs without a full declaration and name. This is particularly true when you work with functions or methods that take functions as one or more of their arguments.
Closure expressions are a way to write inline closures in a brief, focused syntax. Closure expressions provide several syntax optimizations for writing closures in a shortened form without loss of clarity or intent. The closure expression examples below illustrate these optimizations by refining a single example of the sorted(by:)
method over several iterations, each of which expresses the same functionality in a more succinct way.
The Sorted Method
Swift’s standard library provides a method called sorted(by:)
, which sorts an array of values of a known type, based on the output of a sorting closure that you provide. Once it completes the sorting process, the sorted(by:)
method returns a new array of the same type and size as the old one, with its elements in the correct sorted order. The original array is not modified by the sorted(by:)
method.
The closure expression examples below use the sorted(by:)
method to sort an array of String
values in reverse alphabetical order. Here’s the initial array to be sorted:
let names = ["Chris", "Alex", "Ewa", "Barry", "Daniella"]
The sorted(by:)
method accepts a closure that takes two arguments of the same type as the array’s contents, and returns a Bool
value to say whether the first value should appear before or after the second value once the values are sorted. The sorting closure needs to return true
if the first value should appear before the second value, and false
otherwise.
This example is sorting an array of String
values, and so the sorting closure needs to be a function of type (String, String) -> Bool
.
One way to provide the sorting closure is to write a normal function of the correct type, and to pass it in as an argument to the sorted(by:)
method:
func backward(_ s1: String, _ s2: String) -> Bool {
return s1 > s2
}
var reversedNames = names.sorted(by: backward)
// reversedNames is equal to ["Ewa", "Daniella", "Chris", "Barry", "Alex"]
If the first string (s1
) is greater than the second string (s2
), the backward(_:_:)
function will return true
, indicating that s1
should appear before s2
in the sorted array. For characters in strings, “greater than” means “appears later in the alphabet than”. This means that the letter "B"
is “greater than” the letter "A"
, and the string "Tom"
is greater than the string "Tim"
. This gives a reverse alphabetical sort, with "Barry"
being placed before "Alex"
, and so on.
However, this is a rather long-winded way to write what is essentially a single-expression function (a > b
). In this example, it would be preferable to write the sorting closure inline, using closure expression syntax.
Closure Expression Syntax
Closure expression syntax has the following general form:
{ (parameters) -> return type in
statements
}
The parameters in closure expression syntax can be in-out parameters, but they can’t have a default value. Variadic parameters can be used if you name the variadic parameter. Tuples can also be used as parameter types and return types.
The example below shows a closure expression version of the backward(_:_:)
function from earlier:
reversedNames = names.sorted(by: { (s1: String, s2: String) -> Bool in
return s1 > s2
})
Note that the declaration of parameters and return type for this inline closure is identical to the declaration from the backward(_:_:)
function. In both cases, it is written as (s1: String, s2: String) -> Bool
. However, for the inline closure expression, the parameters and return type are written inside the curly braces, not outside of them.
The start of the closure’s body is introduced by the in
keyword. This keyword indicates that the definition of the closure’s parameters and return type has finished, and the body of the closure is about to begin.
Because the body of the closure is so short, it can even be written on a single line:
reversedNames = names.sorted(by: { (s1: String, s2: String) -> Bool in return s1 > s2 } )
This illustrates that the overall call to the sorted(by:)
method has remained the same. A pair of parentheses still wrap the entire argument for the method. However, that argument is now an inline closure.
Inferring Type From Context
Because the sorting closure is passed as an argument to a method, Swift can infer the types of its parameters and the type of the value it returns. The sorted(by:)
method is being called on an array of strings, so its argument must be a function of type (String, String) -> Bool
. This means that the (String, String)
and Bool
types do not need to be written as part of the closure expression’s definition. Because all of the types can be inferred, the return arrow (->
) and the parentheses around the names of the parameters can also be omitted:
reversedNames = names.sorted(by: { s1, s2 in return s1 > s2 } )
It is always possible to infer the parameter types and return type when passing a closure to a function or method as an inline closure expression. As a result, you never need to write an inline closure in its fullest form when the closure is used as a function or method argument.
Nonetheless, you can still make the types explicit if you wish, and doing so is encouraged if it avoids ambiguity for readers of your code. In the case of the sorted(by:)
method, the purpose of the closure is clear from the fact that sorting is taking place, and it is safe for a reader to assume that the closure is likely to be working with String
values, because it is assisting with the sorting of an array of strings.
Implicit Returns from Single-Expression Closures
Single-expression closures can implicitly return the result of their single expression by omitting the return
keyword from their declaration, as in this version of the previous example:
reversedNames = names.sorted(by: { s1, s2 in s1 > s2 } )
Here, the function type of the sorted(by:)
method’s argument makes it clear that a Bool
value must be returned by the closure. Because the closure’s body contains a single expression (s1 > s2
) that returns a Bool
value, there is no ambiguity, and the return
keyword can be omitted.
Shorthand Argument Names
Swift automatically provides shorthand argument names to inline closures, which can be used to refer to the values of the closure’s arguments by the names $0
, $1
, $2
, and so on.
If you use these shorthand argument names within your closure expression, you can omit the closure’s argument list from its definition, and the number and type of the shorthand argument names will be inferred from the expected function type. The in
keyword can also be omitted, because the closure expression is made up entirely of its body:
reversedNames = names.sorted(by: { $0 > $1 } )
Here, $0
and $1
refer to the closure’s first and second String
arguments.
Operator Methods
There’s actually an even shorter way to write the closure expression above. Swift’s String
type defines its string-specific implementation of the greater-than operator (>
) as a method that has two parameters of type String
, and returns a value of type Bool
. This exactly matches the method type needed by the sorted(by:)
method. Therefore, you can simply pass in the greater-than operator, and Swift will infer that you want to use its string-specific implementation:
reversedNames = names.sorted(by: >)
For more about operator method, see Operator Methods.
Trailing Closures
If you need to pass a closure expression to a function as the function’s final argument and the closure expression is long, it can be useful to write it as a trailing closure instead. A trailing closure is written after the function call’s parentheses, even though it is still an argument to the function. When you use the trailing closure syntax, you don’t write the argument label for the closure as part of the function call.
func someFunctionThatTakesAClosure(closure: () -> Void) {
// function body goes here
}
// Here's how you call this function without using a trailing closure:
someFunctionThatTakesAClosure(closure: {
// closure's body goes here
})
// Here's how you call this function with a trailing closure instead:
someFunctionThatTakesAClosure() {
// trailing closure's body goes here
}
The string-sorting closure from the Closure Expression Syntax section above can be written outside of the sorted(by:)
method’s parentheses as a trailing closure:
reversedNames = names.sorted() { $0 > $1 }
If a closure expression is provided as the function or method’s only argument and you provide that expression as a trailing closure, you do not need to write a pair of parentheses ()
after the function or method’s name when you call the function:
reversedNames = names.sorted { $0 > $1 }
Trailing closures are most useful when the closure is sufficiently long that it is not possible to write it inline on a single line. As an example, Swift’s Array
type has a map(_:)
method which takes a closure expression as its single argument. The closure is called once for each item in the array, and returns an alternative mapped value (possibly of some other type) for that item. The nature of the mapping and the type of the returned value is left up to the closure to specify.
After applying the provided closure to each array element, the map(_:)
method returns a new array containing all of the new mapped values, in the same order as their corresponding values in the original array.
Here’s how you can use the map(_:)
method with a trailing closure to convert an array of Int
values into an array of String
values. The array [16, 58, 510]
is used to create the new array ["OneSix", "FiveEight", "FiveOneZero"]
:
let digitNames = [
0: "Zero", 1: "One", 2: "Two", 3: "Three", 4: "Four",
5: "Five", 6: "Six", 7: "Seven", 8: "Eight", 9: "Nine"
]
let numbers = [16, 58, 510]
The code above creates a dictionary of mappings between the integer digits and English-language versions of their names. It also defines an array of integers, ready to be converted into strings.
You can now use the numbers
array to create an array of String
values, by passing a closure expression to the array’s map(_:)
method as a trailing closure:
let strings = numbers.map { (number) -> String in
var number = number
var output = ""
repeat {
output = digitNames[number % 10]! + output
number /= 10
} while number > 0
return output
}
// strings is inferred to be of type [String]
// its value is ["OneSix", "FiveEight", "FiveOneZero"]
The map(_:)
method calls the closure expression once for each item in the array. You do not need to specify the type of the closure’s input parameter, number
, because the type can be inferred from the values in the array to be mapped.
In this example, the variable number
is initialized with the value of the closure’s number
parameter, so that the value can be modified within the closure body. (The parameters to functions and closures are always constants.) The closure expression also specifies a return type of String
, to indicate the type that will be stored in the mapped output array.
The closure expression builds a string called output
each time it is called. It calculates the last digit of number
by using the remainder operator (number % 10
), and uses this digit to look up an appropriate string in the digitNames
dictionary. The closure can be used to create a string representation of any integer greater than zero.
The string retrieved from the digitNames
dictionary is added to the front of output
, effectively building a string version of the number in reverse. (The expression number % 10
gives a value of 6
for 16
, 8
for 58
, and 0
for 510
.)
The number
variable is then divided by 10
. Because it is an integer, it is rounded down during the division, so 16
becomes 1
, 58
becomes 5
, and 510
becomes 51
.
The process is repeated until number
is equal to 0
, at which point the output
string is returned by the closure, and is added to the output array by the map(_:)
method.
The use of trailing closure syntax in the example above neatly encapsulates the closure’s functionality immediately after the function that closure supports, without needing to wrap the entire closure within the map(_:)
method’s outer parentheses.
Capturing Values
A closure can capture constants and variables from the surrounding context in which it is defined. The closure can then refer to and modify the values of those constants and variables from within its body, even if the original scope that defined the constants and variables no longer exists.
In Swift, the simplest form of a closure that can capture values is a nested function, written within the body of another function. A nested function can capture any of its outer function’s arguments and can also capture any constants and variables defined within the outer function.
Here’s an example of a function called makeIncrementer
, which contains a nested function called incrementer
. The nested incrementer()
function captures two values, runningTotal
and amount
, from its surrounding context. After capturing these values, incrementer
is returned by makeIncrementer
as a closure that increments runningTotal
by amount
each time it is called.
func makeIncrementer(forIncrement amount: Int) -> () -> Int {
var runningTotal = 0
func incrementer() -> Int {
runningTotal += amount
return runningTotal
}
return incrementer
}
The return type of makeIncrementer
is () -> Int
. This means that it returns a function, rather than a simple value. The function it returns has no parameters, and returns an Int
value each time it is called. To learn how functions can return other functions, see Function Types as Return Types.
The makeIncrementer(forIncrement:)
function defines an integer variable called runningTotal
, to store the current running total of the incrementer that will be returned. This variable is initialized with a value of 0
.
The makeIncrementer(forIncrement:)
function has a single Int
parameter with an argument label of forIncrement
, and a parameter name of amount
. The argument value passed to this parameter specifies how much runningTotal
should be incremented by each time the returned incrementer function is called. The makeIncrementer
function defines a nested function called incrementer
, which performs the actual incrementing. This function simply adds amount
to runningTotal
, and returns the result.
When considered in isolation, the nested incrementer()
function might seem unusual:
func incrementer() -> Int {
runningTotal += amount
return runningTotal
}
The incrementer()
function doesn’t have any parameters, and yet it refers to runningTotal
and amount
from within its function body. It does this by capturing a reference to runningTotal
and amount
from the surrounding function and using them within its own function body. Capturing by reference ensures that runningTotal
and amount
do not disappear when the call to makeIncrementer
ends, and also ensures that runningTotal
is available the next time the incrementer
function is called.
Here’s an example of makeIncrementer
in action:
let incrementByTen = makeIncrementer(forIncrement: 10)
This example sets a constant called incrementByTen
to refer to an incrementer function that adds 10
to its runningTotal
variable each time it is called. Calling the function multiple times shows this behavior in action:
incrementByTen()
// returns a value of 10
incrementByTen()
// returns a value of 20
incrementByTen()
// returns a value of 30
If you create a second incrementer, it will have its own stored reference to a new, separate runningTotal
variable:
let incrementBySeven = makeIncrementer(forIncrement: 7)
incrementBySeven()
// returns a value of 7
Calling the original incrementer (incrementByTen
) again continues to increment its own runningTotal
variable, and does not affect the variable captured by incrementBySeven
:
incrementByTen()
// returns a value of 40
Closures Are Reference Types
In the example above, incrementBySeven
and incrementByTen
are constants, but the closures these constants refer to are still able to increment the runningTotal
variables that they have captured. This is because functions and closures are reference types.
Whenever you assign a function or a closure to a constant or a variable, you are actually setting that constant or variable to be a reference to the function or closure. In the example above, it is the choice of closure that incrementByTen
refers to that is constant, and not the contents of the closure itself.
This also means that if you assign a closure to two different constants or variables, both of those constants or variables will refer to the same closure:
let alsoIncrementByTen = incrementByTen
alsoIncrementByTen()
// returns a value of 50
Escaping Closures
A closure is said to escape a function when the closure is passed as an argument to the function, but is called after the function returns. When you declare a function that takes a closure as one of its parameters, you can write @escaping
before the parameter’s type to indicate that the closure is allowed to escape.
One way that a closure can escape is by being stored in a variable that is defined outside the function. As an example, many functions that start an asynchronous operation take a closure argument as a completion handler. The function returns after it starts the operation, but the closure isn’t called until the operation is completed—the closure needs to escape, to be called later. For example:
var completionHandlers: [() -> Void] = []
func someFunctionWithEscapingClosure(completionHandler: @escaping () -> Void) {
completionHandlers.append(completionHandler)
}
The someFunctionWithEscapingClosure(_:)
function takes a closure as its argument and adds it to an array that’s declared outside the function. If you didn’t mark the parameter of this function with @escaping
, you would get a compile-time error.
Marking a closure with @escaping
means you have to refer to self
explicitly within the closure. For example, in the code below, the closure passed to someFunctionWithEscapingClosure(_:)
is an escaping closure, which means it needs to refer to self
explicitly. In contrast, the closure passed to someFunctionWithNonescapingClosure(_:)
is a nonescaping closure, which means it can refer to self
implicitly.
func someFunctionWithNonescapingClosure(closure: () -> Void) {
closure()
}
class SomeClass {
var x = 10
func doSomething() {
someFunctionWithEscapingClosure { self.x = 100 }
someFunctionWithNonescapingClosure { x = 200 }
}
}
let instance = SomeClass()
instance.doSomething()
print(instance.x)
// Prints "200"
completionHandlers.first?()
print(instance.x)
// Prints "100"
Autoclosures
An autoclosure is a closure that is automatically created to wrap an expression that’s being passed as an argument to a function. It doesn’t take any arguments, and when it’s called, it returns the value of the expression that’s wrapped inside of it.
It’s common to call functions that take autoclosures, but it’s not common to implement that kind of function. For example, the assert(condition:message:file:line:)
function takes an autoclosure for its condition
and message
parameters; its condition
parameter is evaluated only in debug builds and its message
parameter is evaluated only if condition
is false
.
An autoclosure lets you delay evaluation, because the code inside isn’t run until you call the closure. Delaying evaluation is useful for code that has side effects or is computationally expensive, because it lets you control when that code is evaluated. The code below shows how a closure delays evaluation.
var customersInLine = ["Chris", "Alex", "Ewa", "Barry", "Daniella"]
print(customersInLine.count)
// Prints "5"
let customerProvider = { customersInLine.remove(at: 0) }
print(customersInLine.count)
// Prints "5"
print("Now serving \(customerProvider())!")
// Prints "Now serving Chris!"
print(customersInLine.count)
// Prints "4"
Even though the first element of the customersInLine
array is removed by the code inside the closure, the array element isn’t removed until the closure is actually called. If the closure is never called, the expression inside the closure is never evaluated, which means the array element is never removed. Note that the type of customerProvider
is not String
but () -> String
—a function with no parameters that returns a string.
You get the same behavior of delayed evaluation when you pass a closure as an argument to a function.
// customersInLine is ["Alex", "Ewa", "Barry", "Daniella"]
func serve(customer customerProvider: () -> String) {
print("Now serving \(customerProvider())!")
}
serve(customer: { customersInLine.remove(at: 0) } )
// Prints "Now serving Alex!"
The serve(customer:)
function in the listing above takes an explicit closure that returns a customer’s name. The version of serve(customer:)
below performs the same operation but, instead of taking an explicit closure, it takes an autoclosure by marking its parameter’s type with the @autoclosure
attribute. Now you can call the function as if it took a String
argument instead of a closure. The argument is automatically converted to a closure, because the customerProvider
parameter’s type is marked with the @autoclosure
attribute.
// customersInLine is ["Ewa", "Barry", "Daniella"]
func serve(customer customerProvider: @autoclosure () -> String) {
print("Now serving \(customerProvider())!")
}
serve(customer: customersInLine.remove(at: 0))
// Prints "Now serving Ewa!"
If you want an autoclosure that is allowed to escape, use both the @autoclosure
and @escaping
attributes. The @escaping
attribute is described above in Escaping Closures.
// customersInLine is ["Barry", "Daniella"]
var customerProviders: [() -> String] = []
func collectCustomerProviders(_ customerProvider: @autoclosure @escaping () -> String) {
customerProviders.append(customerProvider)
}
collectCustomerProviders(customersInLine.remove(at: 0))
collectCustomerProviders(customersInLine.remove(at: 0))
print("Collected \(customerProviders.count) closures.")
// Prints "Collected 2 closures."
for customerProvider in customerProviders {
print("Now serving \(customerProvider())!")
}
// Prints "Now serving Barry!"
// Prints "Now serving Daniella!"
In the code above, instead of calling the closure passed to it as its customerProvider
argument, the collectCustomerProviders(_:)
function appends the closure to the customerProviders
array. The array is declared outside the scope of the function, which means the closures in the array can be executed after the function returns. As a result, the value of the customerProvider
argument must be allowed to escape the function’s scope.
Copyright © 2017 Apple Inc. All rights reserved. Terms of Use | Privacy Policy | Updated: 2017-09-19


Terms & Conditions
By downloading or using the app, these terms will automatically apply to you – you should make sure therefore that you read them carefully before using the app. You’re not allowed to copy, or modify the app, any part of the app, or our trademarks in any way. You’re not allowed to attempt to extract the source code of the app, and you also shouldn’t try to translate the app into other languages, or make derivative versions. The app itself, and all the trade marks, copyright, database rights and other intellectual property rights related to it, still belong to Naveen Jujaray.
Naveen Jujaray is committed to ensuring that the app is as useful and efficient as possible. For that reason, we reserve the right to make changes to the app or to charge for its services, at any time and for any reason. We will never charge you for the app or its services without making it very clear to you exactly what you’re paying for.
The Walls app stores and processes personal data that you have provided to us, in order to provide my Service. It’s your responsibility to keep your phone and access to the app secure. We therefore recommend that you do not jailbreak or root your phone, which is the process of removing software restrictions and limitations imposed by the official operating system of your device. It could make your phone vulnerable to malware/viruses/malicious programs, compromise your phone’s security features and it could mean that the Walls app won’t work properly or at all.
The app does use third party services that declare their own Terms and Conditions.
Link to Terms and Conditions of third party service providers used by the app
You should be aware that there are certain things that Naveen Jujaray will not take responsibility for. Certain functions of the app will require the app to have an active internet connection. The connection can be Wi-Fi, or provided by your mobile network provider, but Naveen Jujaray cannot take responsibility for the app not working at full functionality if you don’t have access to Wi-Fi, and you don’t have any of your data allowance left.
If you’re using the app outside of an area with Wi-Fi, you should remember that your terms of the agreement with your mobile network provider will still apply. As a result, you may be charged by your mobile provider for the cost of data for the duration of the connection while accessing the app, or other third party charges. In using the app, you’re accepting responsibility for any such charges, including roaming data charges if you use the app outside of your home territory (i.e. region or country) without turning off data roaming. If you are not the bill payer for the device on which you’re using the app, please be aware that we assume that you have received permission from the bill payer for using the app.
Along the same lines, Naveen Jujaray cannot always take responsibility for the way you use the app i.e. You need to make sure that your device stays charged – if it runs out of battery and you can’t turn it on to avail the Service, Naveen Jujaray cannot accept responsibility.
With respect to Naveen Jujaray’s responsibility for your use of the app, when you’re using the app, it’s important to bear in mind that although we endeavour to ensure that it is updated and correct at all times, we do rely on third parties to provide information to us so that we can make it available to you. Naveen Jujaray accepts no liability for any loss, direct or indirect, you experience as a result of relying wholly on this functionality of the app.
At some point, we may wish to update the app. The app is currently available on Android – the requirements for system(and for any additional systems we decide to extend the availability of the app to) may change, and you’ll need to download the updates if you want to keep using the app. Naveen Jujaray does not promise that it will always update the app so that it is relevant to you and/or works with the Android version that you have installed on your device. However, you promise to always accept updates to the application when offered to you, We may also wish to stop providing the app, and may terminate use of it at any time without giving notice of termination to you. Unless we tell you otherwise, upon any termination, (a) the rights and licenses granted to you in these terms will end; (b) you must stop using the app, and (if needed) delete it from your device.
Changes to This Terms and Conditions
I may update our Terms and Conditions from time to time. Thus, you are advised to review this page periodically for any changes. I will notify you of any changes by posting the new Terms and Conditions on this page.
These terms and conditions are effective as of 2020-05-16
Contact Us
If you have any questions or suggestions about my Terms and Conditions, do not hesitate to contact me at<PHONE_NUMBER>22@gitam.in.


Web Page Critic!
During the first week of Phase 0, each of us were challenged to assess three of our favorite websites in terms of design and user experience. The sites I chose to review were:
Trulia
For anyone who has been frustrated when trying to find a new place to live, Trulia is a gift from God. The site pairs listing information with property images to provide the renter/buyer with a smorgasbord of new living choices. The main search box and menu bar across the top instantly grab your attention, and provide a great starting point for your search.
Visually, I would describe this site as: appealing, modern, concise, simple, and clear. While the visuals rock, the site continues to impress with its content focus, which is efficient, intuitive, and consistent.
All of this makes the site a shopper's dream, with easy to navigate options and content. After using Trulia, you'll not only feel informed, but satisfied and a little excited (if you found the right property)! I personally have used Trulia to focus my property searches, and encourage you to as well.
------------------------
Skillcrush
Skillcrush is one my faves as well, but not necessarily becuase I use it that frequently. I enjoy this site because its sybolizes cutting-edge web design.
When the page first loads, you're quickly aware of the expertise involved in its design. The fonts, images, and clean look are instantly engaging.
Its main purpose is to offer training/classes to aspiring web developers and designers. However, you need not purchase the programs to feel motivated to enhance your web skills - just look at the site! Not only is the content clear and organized, but the modern and bold visual features of the pages make you WANT to explore. The interface is quite intuitive, and you'll find yourself effortlessly following the appropriate links as you search for information.
If the success of a webpage's design is attributed to how a user feels after their visit, then slap 5 stars on this bad-boy. Once I click "close" in the top left corner I feel very satisifed. But more importantly, I feel EXCITED to crank out some ferocious code!
----------------
RealClearPolitics
The final page I chose to review was that of RealClearPolitics. While it is hardly a stunning visual, it serves its purpose efficiently. For any news/politics buffs out there, you know how convenient it is to see similar editorials/news articles grouped together all in one site. Enter: RCP.
When loading the site, you'll first look to the main sidebard on the left side of the homepage. Here, you'll see the more popular news items of the day, grouped together by category (perfect if you're in a hurry). In the content area, you'll see an extensive list of editorials which are organized according to the time of day they were released: morning, afternoon, evening.
Visually, RCP is less than stellar. It has a predictable layout, with a fairly plain and simple design scheme. With that said, RCP's purpose isn't to amaze you with effects, but succeed in getting you INFORMATION. The content focus is practical, diverse, and prioritized. The chronological grouping makes it very easy to track the latest updates to current events, and you'll soon realize there aren't enough hours in the day to digest all of this info! After leaving RCP, the content will leave you feeling informed and educated, but the visuals will have you reaching for a bottle of visine...


Strays
Strays is a movie starring Vin Diesel, Joey Dedio, and T.K. Kirkland. A macho cruiser comes of age. Frustrated by the repetitious grind of one night stands and aimless hustling, study drug dealer Rick is looking for meaning and...


Writing methods
In the RubyMonstas course we will learn about 3 levels of abstraction:
| # | Concept | Deals with... |
|---|---|---|
| 1 | Variables | Data |
| 2 | Methods | Behaviour |
| 3 | Classes | Data + Behaviour |
Today we're tackling level 2!
We already learned how to use methods:
"Popocatépetl".length # => 12
"Eyjafjallajökull".include?("kull") # => true
"Vesuvius".reverse # => "suivuseV"
Let's learn how to write our own, shall we?
Let's take a look at this example
my_word = "Sky"
puts "The word #{my_word} has #{my_word.length} letters"
my_word = "Ocean"
puts "The word #{my_word} has #{my_word.length} letters"
my_word = "Forest"
puts "The word #{my_word} has #{my_word.length} letters"
# The word sky has 3 letters
# The word ocean has 5 letters
# The word forest has 6 letters
If we want to adjust something in that sentence, we have to change it in three places.
We want to make code fragments reusable, so we don't have to repeat ourselves.
This is how we write a method.
def print_word_statistics(my_word)
puts "The word #{my_word} has #{my_word.length} letters"
end
And that's how we call ☎ (execute) it:
print_word_statistics("Sky")
print_word_statistics("Ocean")
print_word_statistics("Forest")
# The word Sky has 3 letters
# The word Ocean has 5 letters
# The word Forest has 6 letters
?
or !
(we'll learn about it later)def download_file
# code
end
def payment_successful?
# code
end
def send_email!
# code
end
def say_something # 0 arguments
puts "Something"
end
def say_hi(name) # 1 argument
puts "Hi #{name}!"
end
def greet_two(name_a, name_b) # 2 arguments
puts "Hello #{name_a} and #{name_b}!"
end
person = "David"
def greet_person
puts "Good day #{person}."
end
greet_person
# /tmp/script.rb:4:in `greet_person': undefined local variable
# or method `person' for main:Object (NameError)
def miles_to_kilometers(miles)
multiplier = 1.609
kilometers = miles * multiplier
kilometers # this is the return value
end
result = miles_to_kilometers(26)
puts "26 miles are #{result} kilometers"
# 26 miles are 41.834 kilometers
Defining a method doesn't do anything when Ruby sees that piece of code.
Ruby executes it once we call ☎ it.
def say_hello(person) # This is just the definition
puts "Hello #{person}!"
end
say_hello("Betty") # Calls the method with argument "Betty"
say_hello("Pierre") # Calls the method with argument "Pierre"
# Hello Betty!
# Hello Pierre!
At the beginning we claimed we learn about writing methods.
"Popocatépetl".length
...all we learned is...
do_something(argument)
These dot-methods are methods on Objects
. Hang on, we'll learn about it later 🤷♀.
| # | Concept | Deals with... | |
|---|---|---|---|
| 1 | Variables | Data | ✅ |
| 2 | Methods | Behaviour | ✅ |
| 3 | Classes | Data + Behaviour |
With variables we have abstraction for pieces of data.
This means we can give a piece of data a name which we can use to refer to it from then on.
my_name = 'Hansruedi'
favourite_number = 42
Today, looking at methods, we learned an abstraction for behaviour (code).
This means we're able to give a name to a piece of code and reuse it.
What questions do you have?


{% if message %} {{message}} {% else %} Confirm your GDS service assessment request {% endif %}
Your reference number is
HDJ2123F
We have sent you a confirmation email.
What happens next
If a member of the GDS Service Assessment team has not been in contact with you or via your department’s assessment lead, they will contact you before your assessment.
You will also receive an email requesting briefing material about your service. The assessment panel will review this prior to your assessment. Please provide this promptly as late submissions will not be accepted and you may need to reschedule your assessment.


| repeat.time {bit} | R Documentation |
Repeats timing expr until minSec is reached
repeat.time(expr, gcFirst = TRUE, minSec = 0.5, envir = parent.frame())
expr |
Valid expression to be timed. |
gcFirst |
Logical - should a garbage collection be performed
immediately before the timing? Default is |
minSec |
number of seconds to repeat at least |
envir |
the environment in which to evaluate |
A object of class "proc_time"
: see proc.time
for details.
Jens Oehlschlägel<EMAIL_ADDRESS>system.time(1+1) repeat.time(1+1) system.time(sort(runif(1e6))) repeat.time(sort(runif(1e6)))


This is a test page for the subModal - a DHTML modal dialog solution.
To check out a demonstration, click the button below.
This demo is known to work in IE 6.x, FireFox 1.x, Safari & Opera 7.x.
CSS transparency is being used in IE, but is available on FireFox & Safari as well.
Right now I'm using a 24bit transparent PNG for the background. This allows transparency to work in Opera as well, since their CSS support is a bit lacking.
If you don't care about opera and want control of the color or opacity of the mask from the css, comment that section out.


Buy USDINR; target of 72.05 - 72.15: ICICI Direct
ICICI Direct expects USDINR to find support at lower levels. Utilise downsides in the pair to initiate long positions.
ICICI Direct's currency report on USDINR
Spot Currency
The rupee depreciated by 10-paise vs. the US$, spooked by depreciation in the Chinese Yuan as well as domestic growth woes. It is likely to open slightly lower today and would remain under pressure owing to a rebound in oil price and a further weakening CNY • The US$ index ended mildly higher yesterday even as investors continue to gauge US-China on-again, off-again trade talks. Also, the US President, who is likely to sign a bill supporting Hong Kong protestors would further complicate US-China trade relations. CNY is currently trading at 7.04. Any further weakness in the same is likely to put pressure on EM currencies, including rupee.
Benchmark yield
Domestic benchmark 10-year yields ended unchanged at 6.46% in the previous session. Growing worries over domestic growth as well as hardening US yields could contain a sharp appreciation in domestic debt • US 10-year benchmark yields ended further lower at 1.74%. The US President’s fresh threat of higher tariffs on Chinese imports in case of a deal failure worsened risk sentiments.
Currency futures on NSE
The dollar-rupee November contract on the NSE was at 71.86 in the previous session. Open interest declined 1.84% in the previous session • We expect the US$INR to find support at lower levels. Utilise downsides in the pair to initiate long positions.
Intra-day strategy
| US$INR November futures contract (NSE) | View: Bullish on US$INR |
| Buy US$ in the range of 71.78 -71.82 | Market Lot: US$1000 |
| Target: 72.05 / 72.15 | Stop Loss: 71.63 |
| Support | Resistance |
| S1/ S2: 71.75 / 71.55 | R1/R2:72.0 / 72.15 |
Disclaimer: The views and investment tips expressed by investment experts/broking houses/rating agencies on moneycontrol.com are their own, and not that of the website or its management. Moneycontrol.com advises users to check with certified experts before taking any investment decisions.


The serialized binary of the model.
"""
nerdocs = self.extract_features(docs)
trainer = pycrfsuite.Trainer()
for doc in nerdocs:
for snt in doc.snts:
xseq = [t.feature_list() for t in snt]
yseq = [t.label for t in snt]
The fielname where to save the model.
"""
trainer = pycrfsuite.Trainer(algorithm=self.algorithm,
params={"c2": self.c2},
verbose=self.verbose)
for doc in nerdocs:
for snt in doc.snts:
xseq = [t.feature_list() for t in snt]


This intention extracts the variable declared inside lambda operation to the separate mapping step using
Stream.map()
,
CompletableFuture.thenApply()
or similar operation.


{% extends "layout_bsa_popup.html" %} {% block page_title %} Single User View {% endblock %} {% block after_header %} {% endblock %} {% block content %} Remove Lock Please ensure that you do not remove a record that needs any action. Are you sure you want to remove the selected cases from the list? Press 'yes' to remove selected records or 'no' to go back to the action list Yes No {% endblock %}
Press 'yes' to remove selected records or 'no' to go back to the action list


Hair Art Studio is just what it sounds like: a small studio located in the Phenix Salon Suites. Every person is beautiful, I just help make them shine. I have 24 years of experience doing hair, including educating and teaching others in my field.
I specialize in color enhancement, specialty haircutting, and special occasion styling. I have had specialty training in Redken and Goldwell color. My training in special occasion styling and haircutting came from well known platform artists such as Luis Alvarez, Eric Fischer, and Edward Tytel while I worked for 9 years as an Aquage educator.
Hair Art Studio is located in the north end of downtown Colorado Springs, Colorado. Free parking for guests visiting the salon is provided by Chase bank in their parking lot on the side of the Chase bank building located on the corner of Boulder and N. Tejon Street.
Enhancing people’s beauty is my passion.


The page layout of the reports that you create in Power BI Desktop will likely depend on the business requirements, the context of the underlying data, and the output requirements. For example, if you are designing a dashboard, you'll need to present high-level information on a single page. If you are designing a report, it is a multi-perspective view into your dataset, with visuals that represent different findings and insights from that dataset.
The first step in designing an exceptional report layout is to choose the correct format. Likely, your manager (or whoever requested the report) will give you some requirements in terms of format. If not, you'll need to consider the audience and speculate about the kind of format that they'll want.
For example, if your report users have a technical background and are looking for specific facts, you can use multiple, complex visuals that offer the most detail, along with interactive slicers. Conversely, if your users are looking for quick data insights at a high level, you could use a small range of basic visuals.
If you have been given some layout requirements, you still need to carefully consider the report audience. Your goal is to provide the audience with the information that they need, in an optimal way. While you might have a strong opinion about what data to display and how to display it, ultimately, the report is not for you, it is for a dedicated audience that needs to make business decisions based on your report.
Considering the different needs of the report audience is crucial. Your report audience might have hearing, motor, cognitive, or visual impairment. To accommodate those needs, you should create a report that offers an accessible experience, which means that the report will be simple to navigate and understand by keyboard or screen-reader users. You'll learn more about design and configuring your report for accessibility in subsequent sections.
Carefully consider each visual and element that you plan on using in the report. Everything should have a purpose, and you should consider how each element will appear to your report users. While you might consider using different types of visuals for the sake of variety or to demonstrate your skill set, sometimes a simple visual is all that you need. Likely, your organization will have style guidelines for reports, in which case, you'll have to adhere to particular color scheme and font. Do keep in mind that the more visuals you use in your report, the more that they impact the performance of your report.
Other key guidelines for creating a well-designed report layout include:
Draw a sketch of your report layout. This approach will help you get an idea of what it will look like before you spend considerable time physically designing it. Alternatively, you could draw multiple sketches, where you try out different ideas and then discuss these ideas with your team to help select the best layout design.
Focus on the most important information. Highlight key parts of your report with a bright color or summary icon so that it stands out and draws users to the most critical metrics.
Select the right background for the context of your report. A white background can make your report look clean and professional, whereas a black background can draw attention to colorful highlights on the report. Using images as a background can add visual interest.
The following image shows a poorly designed report layout, which you should avoid. A later section will provide an example of the same report but with an improved design.
The following sections provide more detailed guidance for setting up the report page and using visuals.
It is important to consider that you and the report users might view the reports on screens with different aspect ratios and sizes.
The default display view is Fit to page, which means that the contents are scaled to best fit the page. If you need to change this view, go to the View tab, select Page view, and then select your preferred page view option, as illustrated in the following screenshot.
To access the page settings, select the white space on your report canvas to open the Format pane. You can then configure the following settings to suit your needs: Page information, Page alignment, Page size, Wallpaper, Page background, and Filter pane.
You might want to use a combination of visuals in your report, such as cards, charts, tables, slicers, and so on. It is important to use the right number of visuals on a page, and then size and position those visuals strategically.
Consider the number of visuals (including slicers) that you want to use on each report page. Using more visuals might have the opposite effect to what you are trying to achieve. More visuals might make your report look too busy, causing users to feel overwhelmed because they don't know where to focus their attention. Also, visuals are key factors in the performance of your report; they contribute to performance issues. The fewer visuals you use, the better the performance will be.
It's best to limit the number of visuals that you use on a page. Examine each visual and ask yourself if it's necessary. If a visual does not add value to the audience, you should not use it in your report.
Rather than using multiple visuals, you can provide information in other ways, such as drillthrough pages and report page tooltips. You'll learn more about these elements later in this module.
When you add visualizations to a report, you can move those visuals to specific locations on the page and make them larger or smaller for a more effective display.
It is best practice to place the most important visual in the upper-left corner of your report because your users most likely read left-to-right and top-to-bottom. You might also want to place your organization's logo in or near this area. You can then arrange the other visuals accordingly.
To move a visualization, select any area of the visualization and then drag it to the new location.
To evenly distribute distance between visuals that are located on the canvas, you can also use the Align function. Use CTRL+click to select all visuals that you want to align, select the Format tab, and then select Distribute horizontally.
The visuals will then be evenly distributed.
When you add a visual to a report, Power BI determines the size of that visual by default. You can resize that visual to ensure that it presents the displayed information most optimally. For example, if the visual is of a small car, you might want to make the visual smaller. Similarly, if you are working with a scatter chart visual with extensive data, you might want to make that visual larger in size so users can see the data clearly.
To resize a visual, select the visual to display its border, and then select and drag the dark frame handles to the size that you want it to be.
The visuals that you add to your report will interact with each other. For example, when you select an element in one visual, such as a product category, the other visuals will update in relation to that element; they might highlight or filter the specific data that they display. Therefore, when you are designing the report, it is important to understand these interactions and consider how they might affect the overall user experience of the report. You have control over how interactions flow between the visuals; therefore, you might want to change a filter action to a highlight (and contrariwise), or prevent an interaction from happening. This process will be further explained later in this module.
Likely, you'll have a number of hierarchies in your data, so you should consider how these hierarchies will affect how the data displays in the visuals and the navigation experience of your report users. You can set how hierarchies are presented in the visuals. You can also determine the hierarchical path of visuals so that you have full control over what level of detail can be accessed. You'll learn more about hierarchies later in this module.
It is essential that you consider the possibility that your users might have hearing, motor, cognitive, or visual impairments. Therefore, make sure that you design a report that adheres to accessibility standards and that uses the available accessibility features within Power BI Desktop.
Designing a report that offers an accessible experience will benefit all report users because it ensures that your report has an effective design and uses consistent formatting and color scheme or theme.
Generally, when you are using Power BI with a screen reader, we recommend that you turn scan mode or browse mode off.
To improve the process of creating reports with screen readers, a context menu is available. The menu allows you to move fields in the well up or down in the Fields list. The menu also allows you to move fields to other wells, such as Legend, Value, or others.
Power BI is committed to accessibility standards under the Web Content Accessibility Guidelines (WCAG). The standards help ensure that your Power BI experiences are accessible to as many people as possible. When you build accessible reports or dashboards, that content is accessible for anyone who views them by using Power BI Mobile.
Web Content Accessibility Guidelines (WCAG) help make web content accessible to people with disabilities. The key principles of the guidelines are:
Perceivable - Information and user interface components must be presentable to users in ways that they can perceive.
Operable - User interface components and navigation must be operable.
Understandable - Information and the operation of the user interface must be understandable.
The following accessibility features are built in to Power BI Desktop, so you don't need to do any configuration in this regard:
Keyboard navigation
Screen-reader compatibility
High contrast colors view
Focus mode
Show data table
Accessibility features that you do need to configure include:
Alt text
Tab order
Titles and labels
Markers
Themes
To accommodate report consumers who use screen readers, you can use alternative (alt) text to describe the appearance and function of objects (such as a visual, shape, and so on) on the report page. Alt text helps you ensure that users understand what you are trying to communicate with those objects, even if they are unable to see them.
To add alt text to an object, select that object and, in the Visualizations pane, open the Format pane. Expand the General section, scroll to the bottom of the options, and then enter a description in the Alt Text box. Repeat this step for every object that conveys meaningful information on a report.
If you do not want to use static text, you can use Data Analysis Expressions (DAX) measures and conditional formatting to create dynamic alt text. Screen readers will then call out values that are specific to the data that a report user is viewing.
To apply conditional formatting, right-click the Alt Text box, select Conditional formatting, and then configure the settings as required.
To help keyboard users navigate your report in an order that matches the way that visual users would, you can set the tab order.
To set the tab order, select the View tab in the ribbon and then select Selection Pane. On the Selection pane that displays, use the arrow buttons to move the objects to the correct order, or select an object with your mouse and drag it into the position that you want in the list.
To hide an object from the tab order, select the number next to that object. For example, it's best to hide decorative shapes and images that you have in your report.
To help all users, you should provide clear, concise, descriptive titles for your visuals and report pages. Avoid using acronyms or jargon that new users or users who are external to your organization will not understand.
Compare the following images, where the image on the left shows a visual with an acronym in the title, and the image on the right shows a visual with a clearer title.
Make sure that all labels within a visual are easy to read and understand. You can turn on or off the labels for each series in your visual or position them above or below a series to make them clearer. Don't turn on labels for every visual because it might have the opposite effect by distracting users and making your report less accessible.
Compare the following images, where the first image has fewer numbers or descriptions of the data, whereas the second has several.
It's best practice to avoid using color (including the feature's conditional formatting) as the only way of conveying information. Instead, you can use markers to convey different series. For line, area, and combo visuals, including scatter and bubble visuals, you can turn on markers and use a different shape for each line.
Keep in mind that, if you turn on markers for every visual, it might be distracting and make your report less accessible for users.
To turn on markers, in the Format pane, expand the Shapes section, and then scroll down and move the Show marker slider to the On position.
To make your reports even more accessible, ensure that enough contrast exists between the text and background colors; the contrast ratio should be at least 4.5:1. Several tools are available for you to use to check your report colors, such as Color Contrast Analyzer, WebAIM, and Accessible Colors.
Some of your report viewers might have color vision deficiencies. Using fewer colors or a monochrome palette in your report can help mitigate the creation of inaccessible reports. The following color combinations are difficult for users with color vision deficiencies to distinguish, so you should avoid using them together in a chart or on the same report page.
Green and red
Green and brown
Blue and purple
Green and blue
Light green and yellow
Blue and grey
Green and grey
Green and black
Power BI Desktop has built-in themes that you can use to make your report more accessible and generally look better. You can access these themes from the View tab. Select the Expand button to view all available themes and related options. Select any theme and it will automatically apply across the whole report. All visuals will use the colors and formatting from your selected theme as their defaults.
You can also import or create your custom themes by expanding the following Themes options.
The following image depicts the same report that was shown at the beginning of this unit. However, in this image, the report has a better design; it has a planned layout and consistent color scheme and formatting.


Here is content in a file named content.php and in a div with an id of div1
Let's pretend it's clever and/or important!
Look! There's a cute kitten picture in here!
Here is content in a file named content1.php and in a div with an id of div2
Let's pretend it's clever and/or important!
Here is content in a file named content1.php and in a div with an id of div3
Let's pretend it's clever and/or important!


Passenger plane narrowly escapes from lightning at airport in New Zealand
GCH Aviation employee Daniel Currie was watching the storm and assessing the risk for aircraft to be moved inside the hangers at 3.30 pm local time when he captured the moment on his mobile phone.
Two bolts of lightning were seen striking near a passenger plane on the runway at New Zealand's Christchurch International Airport on Wednesday (November 20), narrowly missing the aircraft, according to an aviation worker.
GCH Aviation employee Daniel Currie was watching the storm and assessing the risk for aircraft to be moved inside the hangers at 3.30 pm local time when he captured the moment on his mobile phone.
The aviation operator said the lightning did not directly hit the Emirates Airbus A380 aircraft and there appeared to be no damage to the plane or harm to passengers.


Superchargers.io
FAQ
GraphiQL
GitHub
Examples
Superchargers in the Europe region
Locations in a given bounding box
Locations in the Asia Pacific region
Locations that are opening soon
{ locations(region: NORTH_AMERICA, type: [SUPERCHARGER, STORE]) { id address latitude longitude title locationType openSoon } }


Dan Bucholtz | @danbucholtz
What is Ionic?
Build cross-platform apps using web technologies
Web Apps - not Web Sites
HTML, JS, CSS
What is Ionic?
"Native" iOS/Android/Windows (Cordova)
"Native" Desktop Apps (Electron)
Progressive Web Apps
What is Ionic?
100% free and open-source, forever
Large ecosystem of services to support indie apps to fortune 100 companies
How?
Write an Angular app
Output binary for each platform
Platform continuity makes app look great on every platform
iOS, Material Design, Windows Universal
Bootstrap makes things easy for web sites
Ionic makes things easy for web apps
Batteries Included
Action Sheets, Alerts, Badges, Side Menus, etc.
JS "services"
Persistence, Navigation, Deep Linking, etc
Everything one would expect for modern app development
Native Functionality
Access camera, file system, gps, etc
Use Cordova or Electron
Ionic Native
Who are we?
The Team
Ionic is a team of 25ish in Madison, WI
Founded in 2012
We're well funded financially and will be around for many years to come
Me
Software Engineer for Ionic
Find me on Github
Before Ionic
Lead software engineer at Brady Corporation
7Summits and Pinpoint Technologies before that
Before Ionic
Lead developer on web services team for 12 months
Started and led mobile group, started using Ionic
Loved it, joined the Ionic team
Back to Ionic
Ionic V1
Just HTML, Sass, and JS!
Angular 1, ui-router
Huge, amazing community
The Stats
25K stars on Github
Top 30-40 most popular projects
2.6 Million Ionic apps built
Ionic V1
Empower developers everywhere
"If you can make a website, you can make an app"!
Ionic V1
Getting a little long in the tooth
Silky smooth 60FPS is the new standard
Ionic V1
New "Mobile first" frameworks promise much better performance
With Angular 2 being a major reboot, we decided to do a major reboot too
Ionic 2
Ionic 2
Ionic V2 is built from the ground up
Took all of the feedback and lessons learned from V1
Ionic 2
Built hand-in-hand with the Angular 2 team at Google
Much better architecture, much better performance
Ionic V2
Angular 2
"Better" Sass support
Typescript
Soap Box
Modern JS is too complicated
Tool Overload
No standards, nothing built-in
Soap Box
Broccoli, Gulp, Npm, Grunt, Express, Mocha, Chai, etc etc etc
No thanks
Soap Box
Ionic 2 is opinionated
As simple as possible
"Focus on app - not tooling"
Start Project
ionic start
Develop Project
ionic serve
Ionites love it!
The feedback on V2 has been amazing!
More components, better quality components
Incredibly simple!
Performance
Ionic was always fast, but now it flies
Angular 2 is ~5x faster in typical real world use cases
Laser focused on 60 FPS goal
Performance
All transitions/animations hardware accelerated
Feels native on "old" devices
Platforms
iOS, Android (phone and tablet)
Windows Universal (Traditional Windows, Phone)
Desktop Apps (Electron)
PWA & Traditional Web
Truly write once, run anywhere
Platform Continuity
Much easier to customize
Full Material Design support
iOS 9/10 look and feel
Full Windows Universal theme support
Tooling
Enterprise users wanted better tooling
As maintainers, we did too :)
Typescript instead of Javascript
Tooling
We have been dogfooding Ionic V2 and Typescript for months now
We have noticed a huge improvement in code quality, maintainability, etc.
Awesome experience so far
Tooling
Typescript is javascript superset
Static types are entirely optional
Large apps benefit a lot
Testing
Angular 2 is much easier to test
Since it's easier, more people will do it
WIP, but coming soon
App Size
Ionic V1 apps ~500-1000K
Fine for "Hybrid" app use case, bad for mobile web
Angular 2 to the Rescue
App Size
Aiming for < 50KB bundle size
Designed for the mobile web in places where 2G and 3G is still prominent
Blazing fast first load due to Angular Universal
Conference App Demo
We're so excited
So much awesome-ness coming
On Beta 11
RC release ~2 weeks
Hack Night
Planning on doing a Hack Night in September
Let's all build Ionic apps together
Thank you!
</html>


PeerIndex offers a rich set of social influence data to add to your app or service. Your API key will give you access to data on millions of users of the social web, including their influence and activity-audience-authority (AAA) scores.
Visit developers.peerindex.com to get your free API key today.
Twitter Handle @
Enter a Twitter screen name.


And his servant was healed in the selfsame hour.


Public Functions
__init__(self, xmldoc, filename=None)
Initializes xmldoc and doc, using two arguments: xmldoc (an
XmlDocument) and filename (a string). Also sets instance
variables currentSentence, currentChunk, currentToken,
currentEvent and currentTimex to None.
convert(self)
Loops through the XmlDocument and builds a tree.
tag_as_constituent(self, opening_element)
This method determines what kind of object is added to the
tree. All objects need to have a parent instance variable. And
all objects, with the possible exception of Token, need to
have an add_child method.
Private Functions
_current_node(self)
Return the category of the currently open constituent, return None
if there is no open constituent. The open consituent is the
one on top of the stack.
_current_node_is_chunk(self)
Return True if the current node is a noun chunk or verb chunk and
self.currentChunk is not None, return False otherwise
_current_node_is_sentence(self)
Return True if the current node is a sentence and
self.currentSentence is not None, return False otherwise
_current_node_is_timex(self)
Return True if the current node is a timex and self.currentTimex is
not None, return False otherwise
_process_alink(self, element)
Add an AlinkTag to the Alinks list on the Document.
_process_closing_tag(self, element)
Resets currentSentence or other currently open constituent to None,
depending on the closing tag.
_process_element(self, element)
Non-tags are treated as text nodes and added to the current token
if there is one.
_process_opening_chunk(self, chunk_class, element)
Create a VerbChunk or NounChunk and add it to the current sentence
or the current timex.
_process_opening_event(self, element)
Creates an EventTag and add it to the event dictionary on the
Document instance. Also sets the contains_event flag on the
current token to indicate that the token has an event embedded
in it (due to an Evita peculiarity of embedding events inside
of tokens). The EventTag is not added to any constituent,
_massage_doc takes care of that.
_process_opening_lex(self, element)
Creates a Token or AdjectviveToken and adds it to the current timex,
current chunk, or to the current sentence.
_process_opening_make_instance(self, element)
Creates an InstanceTag and adds it to the instance dictionary on
the Document. Also copies all attributes on the instance to
the event. The InstanceTag is not added to a Chunk or Sentence
or any other element of the shallow tree.
_process_opening_sentence(self, element)
Create a Sentence and add it to the document.
_process_opening_tag(self, element)
Process an opening tag, calling the appropriate handler depending
on the tag.
_process_opening_timex(self, element)
Creates a TimeTag and embed it in the current chunk if there is
one, otherwise add it to the sentence.
_process_slink(self, element)
Add an SlinkTag to the Slinks list on the Document.
_process_tlink(self, element)
Add an TlinkTag to the Tlinks list on the Document.
_tag_stack_as_string(self)
Return self.tag_stack as a pretty string.


"Cryptocurrencies have proven that there is an appetite for both a cashless digital payment system and digital assets. What central bankers and the world’s financial elite have figured out is that bitcoin stands in the way of this new world financial order."


... STARTUP ...
[BOOT]> License: "PKSTORE-PERSONAL"
[BOOT]> PopcornFX SDK build config: ...... RELEASE
[BOOT]> Has debug asserts: .................... NO
[BOOT]> Has release asserts: ................. YES
[BOOT]> Has anonymous asserts: ................ NO
[BOOT]> Has containers monitoring: ............ NO
[BOOT]> Has iterators debug checks: ........... NO
[BOOT]> Mem debug level: ....................... 0
[BOOT]> Has default mem allocators: .......... YES
[BOOT]> |
[BOOT]> | ... BOOTING Kernel ...
[BOOT]> [Kernel_Callstack ]:Startup 570 usec 0 bytes 0 KbTotal
[BOOT]> [Kernel_PerfMonitor ]:Startup 551 usec 142 bytes 1 KbTotal
[BOOT]> [Kernel_Mem ]:Startup 0 usec 103 bytes 1 KbTotal
[BOOT]> [Kernel_Containers ]:Startup 0 usec 0 bytes 1 KbTotal
[BOOT]> [Kernel_Asserts ]:Startup 0 usec 0 bytes 1 KbTotal
[BOOT]> [Kernel_Buffer ]:Startup 10 usec 8223 bytes 9 KbTotal
[BOOT]> [Kernel_String ]:Startup 0 usec 2110 bytes 11 KbTotal
[BOOT]> [Kernel_RTTI ]:Startup 0 usec 0 bytes 11 KbTotal
[BOOT]> [Kernel_Threads ]:Startup 30 usec 0 bytes 12 KbTotal
[BOOT]> [Kernel_ThreadPool ]:Startup 0 usec 0 bytes 12 KbTotal
[Kernel_CapsCpu]> Multi-Core system, Multi-threaded cores
[Kernel_CapsCpu]> Logical processors reported by OS : 8
[Kernel_CapsCpu]> Visible logical processors : 8
[Kernel_CapsCpu]> Cores : 4
[Kernel_CapsCpu]> Physical packages : 1
[Kernel_CapsCpu]> ---- Package 0 -------------------------
[Kernel_CapsCpu]> Vendor : GenuineIntel
[Kernel_CapsCpu]> CPU Name : "Intel(R) Core(TM) i7-4770HQ CPU @ 2.20GHz"
[Kernel_CapsCpu]> Frequency : 2190.0 MHz (2194.760 measured)
[Kernel_CapsCpu]> Microarchitecture : Haswell, 64-bits
[Kernel_CapsCpu]> Extensions : VirMode DBG PageSz4 RDTSC MSR PAE MCE CXCHG8 APIC SEP MTRR PGE
[Kernel_CapsCpu]> MCA CMOV PAT PSE36 CLFlush DebugSt ACPI FXSR SSnoop HThread ThMon ThMon2
[Kernel_CapsCpu]> IA64Ext PBE ExecDis DTES64 MONITOR DS_CPL VMEXT ESpdStp CXCHG16 XTPR PDCM x2APIC
[Kernel_CapsCpu]> XSave OsXSave TSCInv MOVBE POPCNT CLMUL BMI1 BMI2 F16C AES FMA3 RDRAND
[Kernel_CapsCpu]> MMX SSE SSE2 SSE3 SSSE3 SSE4_1 SSE4_2 AVX AVX2
[Kernel_CapsCpu]> CPUID Leaves : 0000000D-00000008
[Kernel_CapsCpu]> CACHE TYPE SIZE ASSOCIATIVITY LINE-SIZE
[Kernel_CapsCpu]> L1 Data cache 32 KB 8 ways 64-bytes
[Kernel_CapsCpu]> L1 Instruction cache 32 KB 8 ways 64-bytes
[Kernel_CapsCpu]> L2 Unified cache 256 KB 8 ways 64-bytes
[Kernel_CapsCpu]> L3 Unified cache 6144 KB 12 ways 64-bytes
[Kernel_CapsCpu]> L4 Unified cache 131072 KB 16 ways 64-bytes
[Kernel_CapsCpu]> PROCESSOR APIC_ID PACKAGE CORE THREAD CACHES
[Kernel_CapsCpu]> 0 0000 0 0 0 L1D[0] L1I[0] L2[0] L3[0] L4[0]
[Kernel_CapsCpu]> 1 0001 0 0 1 L1D[0] L1I[0] L2[0] L3[0] L4[0]
[Kernel_CapsCpu]> 2 0002 0 1 0 L1D[1] L1I[1] L2[1] L3[0] L4[0]
[Kernel_CapsCpu]> 3 0003 0 1 1 L1D[1] L1I[1] L2[1] L3[0] L4[0]
[Kernel_CapsCpu]> 4 0004 0 2 0 L1D[2] L1I[2] L2[2] L3[0] L4[0]
[Kernel_CapsCpu]> 5 0005 0 2 1 L1D[2] L1I[2] L2[2] L3[0] L4[0]
[Kernel_CapsCpu]> 6 0006 0 3 0 L1D[3] L1I[3] L2[3] L3[0] L4[0]
[Kernel_CapsCpu]> 7 0007 0 3 1 L1D[3] L1I[3] L2[3] L3[0] L4[0]
[BOOT]> [Kernel_CapsCpu ]:Startup 69108 usec 1333 bytes 13 KbTotal
[Kernel_CapsMem]> Detecting memory:
[Kernel_CapsMem]> MEMORY : USED AVAILABLE TOTAL
[Kernel_CapsMem]> physical : 9367.0 Mb 6892.0 Mb 16260.0 Mb
[Kernel_CapsMem]> page file : 11614.0 Mb 7589.0 Mb 19204.0 Mb
[Kernel_CapsMem]> virtual : 2096.0 Mb 134215632.0 Mb 134217728.0 Mb
[Kernel_CapsMem]> Address range : 00007FFFFFFEFFFF -<PHONE_NUMBER>010000
[BOOT]> [Kernel_CapsMem ]:Startup 118 usec 103 bytes 13 KbTotal
[BOOT]> [Kernel_Profiler ]:Startup 8 usec 2637 bytes 16 KbTotal
[BOOT]> [Kernel_Checksum ]:Startup 0 usec 0 bytes 16 KbTotal
[BOOT]> [Kernel_Compression ]:Startup 0 usec 0 bytes 16 KbTotal
[BOOT]> [Kernel_File ]:Startup 15 usec 39 bytes 16 KbTotal
[BOOT]> [Kernel_Plugins ]:Startup 0 usec 87 bytes 16 KbTotal
[BOOT]> [Kernel_Scheduler ]:Startup 4006 usec 40801 bytes 56 KbTotal
[BOOT]> [Kernel_Resources ]:Startup 0 usec 111 bytes 57 KbTotal
[BOOT]> |
[BOOT]> | ... BOOTING BaseObject ...
[BOOT]> [BaseObject ]:Startup 912 usec 30215 bytes 86 KbTotal
[BOOT]> [BaseObject_HBOScope ]:Startup 46 usec 99831 bytes 184 KbTotal
[BOOT]> |
[BOOT]> | ... BOOTING EngineUtils ...
[BOOT]> [EngineUtils_Random ]:Startup 21 usec 5141 bytes 189 KbTotal
[BOOT]> [EngineUtils_Timeline ]:Startup 2 usec 0 bytes 189 KbTotal
[BOOT]> [EngineUtils_Actions ]:Startup 5567 usec 21724 bytes 210 KbTotal
[BOOT]> [EngineUtils_Core ]:Startup 3836 usec 13766 bytes 224 KbTotal
[BOOT]> [EngineUtils_Samplers ]:Startup 3065 usec 7398 bytes 231 KbTotal
[BOOT]> [EngineUtils_Skeleton ]:Startup 26 usec 3539 bytes 235 KbTotal
[BOOT]> |
[BOOT]> | ... BOOTING Compiler ...
[BOOT]> [Compiler ]:Startup 1840 usec 152862 bytes 384 KbTotal
[BOOT]> |
[BOOT]> | ... BOOTING Geometrics ...
[BOOT]> [Geometrics_Skeleton ]:Startup 0 usec 0 bytes 384 KbTotal
[BOOT]> [Geometrics_Mesh ]:Startup 1149 usec 8216 bytes 392 KbTotal
[Geometrics_MeshDeformers]> CPU Dispatch mapped implementation of Skeletal Skinner to 'SIMD'
[BOOT]> [Geometrics_MeshDeformers ]:Startup 599 usec 44285 bytes 436 KbTotal
[BOOT]> [Geometrics_MeshResource ]:Startup 917 usec 4706 bytes 440 KbTotal
[BOOT]> [Geometrics_MeshKdTree ]:Startup 0 usec 0 bytes 441 KbTotal
[BOOT]> [Geometrics_Shapes ]:Startup 1576 usec 11156 bytes 452 KbTotal
[BOOT]> [Geometrics_Colliders ]:Startup 0 usec 0 bytes 452 KbTotal
[BOOT]> [Geometrics_Billboards ]:Startup 0 usec 0 bytes 452 KbTotal
[BOOT]> [Geometrics_RectangleList ]:Startup 3 usec 4341 bytes 456 KbTotal
[BOOT]> |
[BOOT]> | ... BOOTING Imaging ...
[Imaging_Images]> CPU Dispatch mapped implementation of ETC1 decompressor to 'SSE4.1'
[BOOT]> [Imaging_Images ]:Startup 572 usec 4507 bytes 461 KbTotal
[BOOT]> |
[BOOT]> | ... BOOTING Particles ...
[Particles]> Script bindings setup : 12.47 ms
[BOOT]> [Particles ]:Startup 21133 usec 899599 bytes 1339 KbTotal
[BOOT]> [CompilerBackend_CPU_Emulation]:Startup 2 usec 10327 bytes 1345 KbTotal
[Kernel_Plugins]> Registering module "CompilerBackend_CPU_Emulation" to handler "hh_compiler".
[Kernel_Plugins]> Registering module "PopcornFX-Image codec dds" to handler "im_codec".
[Kernel_Plugins]> Registering module "PopcornFX-Image codec png" to handler "im_codec".
[Kernel_Plugins]> Registering module "PopcornFX-Image codec targa" to handler "im_codec".
[Kernel_Plugins]> Registering module "PopcornFX-Image codec jpeg" to handler "im_codec".
[BOOT]> [UnityPlugin ]:Startup 0 usec 0 bytes 1346 KbTotal
[UnityPlugin]> Startup PKFX
[UnityPlugin]> GraphicsEventD3D11
[UnityPlugin]> _PopcornFXStartup
[UnityPlugin]> GraphicsEventD3D11
[UnityPlugin]> Added Assets/StreamingAssets/PackFx for watching.
[UnityPlugin]> Exploring pack Assets/StreamingAssets/PackFx...
[UnityPlugin]> -> Particles/Wizard_Dissolve.pkfx
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Preloading OK "Particles/Wizard_Dissolve.pkfx"
[Kernel_Profiler]> Loaded 2D Texture (Textures/Spot_01.dds) : 8.952 ms
[UnityPlugin]> Growing FxMesh 000000003D96E2C8 buffers from maxverts=0, maxind=0 to maxvert=600128, maxind=900128 (IFORMAT=DXGI_FORMAT_R32_UINT) (COLORS=FLOAT4)
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Growing FxMesh 000000003D96E2C8 buffers from maxverts=0, maxind=0 to maxvert=600128, maxind=900128 (IFORMAT=DXGI_FORMAT_R32_UINT) (COLORS=FLOAT4)
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[Geometrics_Mesh]> BUILDING KDTREE (0)
[Geometrics_MeshKdTree]> Finished building KdTree : 19521 nodes, 31698 leaves
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportLeaves : 0.162 ms
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportNodes : 0.533 ms
[UnityPlugin]> Growing FxMesh 000000003D96E2C8 buffers from maxverts=0, maxind=0 to maxvert=600128, maxind=900128 (IFORMAT=DXGI_FORMAT_R32_UINT) (COLORS=FLOAT4)
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[Geometrics_Mesh]> BUILDING KDTREE (0)
[Geometrics_MeshKdTree]> Finished building KdTree : 19521 nodes, 31698 leaves
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportLeaves : 87.241 us
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportNodes : 0.297 ms
[UnityPlugin]> Growing FxMesh 000000003D96E2C8 buffers from maxverts=0, maxind=0 to maxvert=600128, maxind=900128 (IFORMAT=DXGI_FORMAT_R32_UINT) (COLORS=FLOAT4)
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Unloading OK "Particles/Wizard_Dissolve.pkfx"
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[Geometrics_Mesh]> BUILDING KDTREE (0)
[Geometrics_MeshKdTree]> Finished building KdTree : 19521 nodes, 31698 leaves
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportLeaves : 0.145 ms
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportNodes : 0.406 ms
[Geometrics_Mesh]> Runtime construction of UV to PCoords acceleration structure : consider importing/baking the mesh with 'WriteAccelUV2PC' enabled
[UnityPlugin]> Preloading OK "Particles/Wizard_Dissolve.pkfx"
[Kernel_Profiler]> Loaded 2D Texture (Textures/Spot_01.dds) : 12.947 ms
[UnityPlugin]> Growing FxMesh 000000003FB9AF08 buffers from maxverts=0, maxind=0 to maxvert=600128, maxind=900128 (IFORMAT=DXGI_FORMAT_R32_UINT) (COLORS=FLOAT4)
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[Geometrics_Mesh]> BUILDING KDTREE (0)
[Geometrics_MeshKdTree]> Finished building KdTree : 19521 nodes, 31698 leaves
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportLeaves : 16.329 us
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportNodes : 73.712 us
[Geometrics_Mesh]> Runtime construction of UV to PCoords acceleration structure : consider importing/baking the mesh with 'WriteAccelUV2PC' enabled
[UnityPlugin]> Growing FxMesh 000000003FB9AF08 buffers from maxverts=0, maxind=0 to maxvert=600128, maxind=900128 (IFORMAT=DXGI_FORMAT_R32_UINT) (COLORS=FLOAT4)
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[Geometrics_Mesh]> BUILDING KDTREE (0)
[Geometrics_MeshKdTree]> Finished building KdTree : 19521 nodes, 31698 leaves
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportLeaves : 47.586 us
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportNodes : 78.844 us
[Geometrics_Mesh]> Runtime construction of UV to PCoords acceleration structure : consider importing/baking the mesh with 'WriteAccelUV2PC' enabled
[UnityPlugin]> Growing FxMesh 000000003FB9AF08 buffers from maxverts=0, maxind=0 to maxvert=1560122, maxind=2340119 (IFORMAT=DXGI_FORMAT_R32_UINT) (COLORS=FLOAT4)
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[Geometrics_Mesh]> BUILDING KDTREE (0)
[Geometrics_MeshKdTree]> Finished building KdTree : 19521 nodes, 31698 leaves
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportLeaves : 14.462 us
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportNodes : 38.255 us
[Geometrics_Mesh]> Runtime construction of UV to PCoords acceleration structure : consider importing/baking the mesh with 'WriteAccelUV2PC' enabled
[UnityPlugin]> Growing FxMesh 000000003FB9AF08 buffers from maxverts=0, maxind=0 to maxvert=1560122, maxind=2340119 (IFORMAT=DXGI_FORMAT_R32_UINT) (COLORS=FLOAT4)
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[Geometrics_Mesh]> BUILDING KDTREE (0)
[Geometrics_MeshKdTree]> Finished building KdTree : 19521 nodes, 31698 leaves
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportLeaves : 18.195 us
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportNodes : 83.509 us
[Geometrics_Mesh]> Runtime construction of UV to PCoords acceleration structure : consider importing/baking the mesh with 'WriteAccelUV2PC' enabled
[UnityPlugin]> Growing FxMesh 000000003FB9AF08 buffers from maxverts=0, maxind=0 to maxvert=1560122, maxind=2340119 (IFORMAT=DXGI_FORMAT_R32_UINT) (COLORS=FLOAT4)
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[Geometrics_Mesh]> BUILDING KDTREE (0)
[Geometrics_MeshKdTree]> Finished building KdTree : 19521 nodes, 31698 leaves
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportLeaves : 12.130 us
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportNodes : 76.044 us
[Geometrics_Mesh]> Runtime construction of UV to PCoords acceleration structure : consider importing/baking the mesh with 'WriteAccelUV2PC' enabled
[UnityPlugin]> Growing FxMesh 000000003FB9AF08 buffers from maxverts=0, maxind=0 to maxvert=1560122, maxind=2340119 (IFORMAT=DXGI_FORMAT_R32_UINT) (COLORS=FLOAT4)
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[Geometrics_Mesh]> BUILDING KDTREE (0)
[Geometrics_MeshKdTree]> Finished building KdTree : 19521 nodes, 31698 leaves
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportLeaves : 60.182 us
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportNodes : 89.107 us
[Geometrics_Mesh]> Runtime construction of UV to PCoords acceleration structure : consider importing/baking the mesh with 'WriteAccelUV2PC' enabled
[UnityPlugin]> Growing FxMesh 000000003FB9AF08 buffers from maxverts=0, maxind=0 to maxvert=2628128, maxind=3942128 (IFORMAT=DXGI_FORMAT_R32_UINT) (COLORS=FLOAT4)
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.
[Geometrics_Mesh]> BUILDING KDTREE (0)
[Geometrics_MeshKdTree]> Finished building KdTree : 19521 nodes, 31698 leaves
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportLeaves : 28.925 us
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportNodes : 44.787 us
[Geometrics_Mesh]> Runtime construction of UV to PCoords acceleration structure : consider importing/baking the mesh with 'WriteAccelUV2PC' enabled
[UnityPlugin]> Growing FxMesh 000000003FB9AF08 buffers from maxverts=0, maxind=0 to maxvert=600128, maxind=900128 (IFORMAT=DXGI_FORMAT_R32_UINT) (COLORS=FLOAT4)
[Geometrics_Mesh]> BUILDING KDTREE (0)
[Geometrics_MeshKdTree]> Finished building KdTree : 19521 nodes, 31698 leaves
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportLeaves : 14.462 us
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportNodes : 30.791 us
[Geometrics_Mesh]> Runtime construction of UV to PCoords acceleration structure : consider importing/baking the mesh with 'WriteAccelUV2PC' enabled
[Geometrics_Mesh]> BUILDING KDTREE (0)
[Geometrics_MeshKdTree]> Finished building KdTree : 19521 nodes, 31698 leaves
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportLeaves : 70.446 us
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportNodes : 42.921 us
[Geometrics_Mesh]> Runtime construction of UV to PCoords acceleration structure : consider importing/baking the mesh with 'WriteAccelUV2PC' enabled
[UnityPlugin]> Growing FxMesh 000000003FB9AF08 buffers from maxverts=600128, maxind=900128 to maxvert=1200128, maxind=1800128 (IFORMAT=DXGI_FORMAT_R32_UINT) (COLORS=FLOAT4)
[Geometrics_Mesh]> BUILDING KDTREE (0)
[Geometrics_MeshKdTree]> Finished building KdTree : 19521 nodes, 31698 leaves
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportLeaves : 14.929 us
[Kernel_Profiler]> CPvMeshKdTreeBuilder::ExportNodes : 70.446 us
[Geometrics_Mesh]> Runtime construction of UV to PCoords acceleration structure : consider importing/baking the mesh with 'WriteAccelUV2PC' enabled
[UnityPlugin]> Unloading OK "Particles/Wizard_Dissolve.pkfx"
[UnityPlugin]> Pack "Assets/StreamingAssets/PackFx" already loaded.


You are greeted at the Front Desk by a Librarian.
They ask if you need help finding anything. You stare at them.
Then they ask if you need to check out. You continue to stare.
They then ask if you need a library card or a replacement library card. You stare then finally say...
| I need to find something | ||
| I need to check out | I need a card | |
| I just need this bookmark |


Tasks for evaluation
Task 2
The task 2 will be performed in a different recommender application for exploring music. Please firstly follow the below tutorial and then finish the task.
Tutorial for Task 2
1. Login to the application with your lastfm username.
2. You can check the recommendations of different recommender agents by clicking different tabs.
-
1) please explore our visualisation here You can explore the visualisation in detail and listen to and like the songs that you find interesting. Try to listen to and find at least 10 songs that you find interesting by interacting with different tabs in the visualisation.
-
2) After you have interacted with 5 tabs and have found from these tabs 10 songs that you really like, a link to the final questionnaire will appear.
-
3) Please fill out the questionnaire which will be shown above the visualization after finishing step 2) .


If you drop this script into a page that already uses Slimbox2, it will continue to function exactly as before. The new "flip" feature is only triggered on anchor tags with a rev="...url.." attribute. That means the HTML is still 100% valid markup since we utilize an existing and valid attribute for our purposes.
<a <!-- Start of (A)nchor Tag -->
href="img/dirty_projectors.jpg" <!-- Required. HREF is the main image to be displayed in the lightbox -->
rev="img/dirty_projectors_back.jpg" <!-- Optional. REV is the flip-side (or REVerse) image to be displayed in the lightbox on "Flip" -->
title="Dirty Projectors, Bitte Orca" <!-- Optional. TITLE to display for this image. -->
rel="lightbox[albumsA]"> <!-- Required (for Slimbox2 functionality.) REL is set to "lightbox" to bind Slimbox2 to this anchor. The text inside the []s tells Slimbox which gallery (albumsA in this case) this image belongs in -->
<img src="img/dirty_projectors_thumb.jpg"/> <!-- Optional. This is the thumbnail to display -->
</a> <!-- End of (A)nchor Tag -->


Introspection is the automatic process of analyzing a bean's design patterns to reveal the bean's properties, events, and methods. This process controls the publishing and discovery of bean operations and properties. This lesson explains the purpose of introspection, introduces the Introspection API, and gives an example of introspection code.
A growing number of Java object repository sites exist on the Internet in answer to the demand for centralized deployment of applets, classes, and source code in general. Any developer who has spent time hunting through these sites for licensable Java code to incorporate into a program has undoubtedly struggled with issues of how to quickly and cleanly integrate code from one particular source into an application.
The way in which introspection is implemented provides great advantages, including:
The
BeanInfo
(in the API reference documentation) interface of the java.beans
package
defines a set of methods that allow bean implementors to
provide explicit information about their beans. By specifying BeanInfo for a bean component, a developer can hide methods,
specify an icon for the toolbox, provide descriptive names for
properties, define which properties are bound properties, and
much more.
The
getBeanInfo(beanName)
(in the API reference documentation) of the
Introspector
(in the API reference documentation) class can be used by builder tools and
other automated environments to provide detailed
information about a bean. The getBeanInfo
method relies on the
naming conventions for the bean's
properties, events, and methods.
A call to getBeanInfo
results in the introspection process analyzing
the beanÂs classes and superclasses.
The Introspector
class provides descriptor classes with information about
properties, events, and methods of a bean. Methods of this class locate any
descriptor information that has been explicitly supplied by the developer through
BeanInfo
classes. Then the Introspector
class applies the naming conventions to determine
what properties the bean has, the events to which it can listen, and those which
it can send.
The following figure represents a hierarchy of the FeatureDescriptor
classes:
Each class represented in this group describes a particular attribute of the bean.
For example, the isBound
method of the
PropertyDescriptor
class indicates whether a PropertyChangeEvent
event is fired when
the value of this property changes.
To open the BeanInfo dialog box, expand the appropriate class hierarchy to the bean Patterns node. Right-click the bean Patterns node and choose BeanInfo Editor from the pop-up menu. All elements of the selected class that match bean-naming conventions will be displayed at the left in the BeanInfo Editor dialog box as shown in the following figure:
Select one of the following nodes to view and edit its properties at the right of the dialog box:
Special symbols (green and red) appear next to the subnode to indicate whether an element will be
included or excluded from the BeanInfo
class.
If the Get From Introspection option is not selected, the node's subnodes are
available for inclusion in the BeanInfo
class. To include all subnodes,
right-click a node and choose Include All. You can also include each element individually
by selecting its subnode and setting the Include in BeanInfo property.
If the Get From Introspection option is selected, the setting the properties of
subnodes has no effect in the generated BeanInfo
code.
The following attributes are available for the nodes for each bean, property, event sources, and method:
BeanInfo
class.
For Event Source nodes, the following Expert properties are available:
import java.beans.BeanInfo; import java.beans.Introspector; import java.beans.IntrospectionException; import java.beans.PropertyDescriptor; public class SimpleBean { private final String name = "SimpleBean"; private int size; public String getName() { return this.name; } public int getSize() { return this.size; } public void setSize( int size ) { this.size = size; } public static void main( String[] args ) throws IntrospectionException { BeanInfo info = Introspector.getBeanInfo( SimpleBean.class ); for ( PropertyDescriptor pd : info.getPropertyDescriptors() ) System.out.println( pd.getName() ); } }
This example creates a non-visual bean and displays the following properties derived
from the BeanInfo
object:
class
name
size
Note that a class
property was not
defined in the SimpleBean
class. This property was inherited from the
Object
class. To get properties defined only in the SimpleBean
class, use the following form of the getBeanInfo
method:
Introspector.getBeanInfo( SimpleBean.class, Object.class );


Activity
Recent Activity
an hour ago
Joan Russell
commented on Competition to award $100K in prizes to the product that makes the money in 4 mounth #656
Donald Pierce wrote:
go signup for this app http://example.com/link and you’ll be redirected to
...ideas/example.com/vote
Donald Pierce wrote:
go signup for this app http://example.com/link and you’ll be redirected to
...ideas/example.com/vote
2 hours ago
A git hub repository was created at app-products/example
chrislloyd
renamed Thrust Budger to New App
chrislloyd
pushed to master at app-products/example
Commit 1042a3: "#606 Use gorp in main as well as test"
Dashboard
Discussions
Tasks


SP Heroes is a single player action game for Windows platform and FIESP’s building where the player can help to save a building in São Paulo by putting out the fire.
- Platform: FIESP Building/PC
- Genre: Action
- Engine: Unity
- Mode: Singleplayer
- Programmer: Perla Peralta, Clara Cerqueira, Juliana Montes
- Author: Perla Peralta, Marina Peripato, Isabella Rodolfo, Vania Alvis, Clara Cerqueira
- Game Artist: Clara Cerqueira, Perla Peralta, Isabella Rodolfo, Marina Peripato, Vania Alvis
- Game Designer: Isabella Rodolfo, Marina Peripato, Clara cerqueira, Perla Peralta, Vania Alvis


{% extends 'base.html' %} {% block app_content %}
{{ _("Depending on the length of the series, it can take a while to generate the epub files.") }}


Casty: Recommender system for actors
Please select the actor or actress:
Name
Acting credits
{% for a in actors %}
{{a[1]}}
{{a[2]}}
{% endfor %}


This listing is automatically computed and is not an official
exam schedule. Do not rely on it to be accurate and always
double-check using the official schedule listed at http://cnu.edu/registrar/
Your {{ term.name }} exam schedule
Exam schedules are computed automatically.
Do not rely on this page to be accurate and ALWAYS double check your
exam schedule using the official PDF.


Hold option/alt: Drag to pan; Scroll mouse wheel to scale.
Double Click on node: Expand/Fold a node's subtree.
Shift+Click on background: Creat a node.
Shift+Double Click on node: Expand direct descendants only.
Shift+Drag between nodes: Creat a link.
The following line(s) in your statement(s) are not supported.
Please validate all the statement(s). Then try import again.
Line :
The labels of the seletced nodes and links are listed below:


LLDB API Documentation
Welcome to LLDB.
This documentation describes the interface that can drive LLDB. There are no instructions here on how to use LLDB, only the APIs that make up the software. For usage instructions, please see the help command.
This documentation is generated directly from the source code with doxygen. Since LLDB is constantly under active development, what you're about to read is out of date! However, it may still be useful since certain portions of LLDB are very stable.


What The Buzz is All About
The Statistics
20.000 Cameroonians were killed by road accidents between 2010-2015; more than malaria and AIDS combined. A Cameroonian is ten times more likely to be killed by reckless driving than Boko Haram in the North of the country. To worsen things, emergency services hardly get notified about an accidents, so victims suffer\die. Road accidents are not just limited to Cameroon; according to WHO, 1.24 million people die as a result of traffic accidents and up to 50 million are injured every year with 90% of victims occurring in developing countries which account for less than 47% of registered vehicles.
Warning, Offensive Content!
'Traveler' is a mobile phone app which monitors the performance, speed, location and number of passengers on a bus, and with the help of 'big data' and 'machine intelligence' alerts drivers and authorities to potential dangers. The system automatically sends high speed alerts each time a given bus runs above regulatory speed limits. With an integrated cloud service and a 'back-end' monitoring system, we can provide 'predictive analysis' and recommendations to road safety officials which can help reduce road accidents. In the unfortunate case of an accident, the app detects its location automatically and notifies emergency services, hospitals and families of all users for free. The app uses internet, but is designed to work both On and Offline. Online, we do real time tracking and analysis of performance and incidents(accident detection, high speed alert). Offline, the app works as a black box device, tracking a driver's performance and incidents while saving them locally (inaccessible to anyone l). When internet connectivity becomes available, the app synchronizes with the server. We also have the first integrated offline emergency assistance guide to passengers. This would empower users of our app and give them the tools they need to deal with emergency situations at the "last mile" generally inaccessible to emergency services. Traveler is the first startup in Africa to leverage the power of big data, cloud computing, and machine intelligence\learning to predict and prevent road accidents.
Faced with all these problems arising from a mediocre surveillance system due to inadequate information and communication technologies, we have put in place a combination of cutting edge tools using last mile technologies which permit any one using the free android application Traveler to:
During an accident, you can alert the closest authorities and ambulances using the Traveler application.
With Traveler, immediately inform your relatives of any issues with or during the course of your journey.
Traveler lets you record the attitude and behaviour of your driver and immediately alert the authorities incase of any trouble
With Traveler, all you need to ask and assistance will be on its merry way to give you just the best.
Our mission is to reduce the number of deaths that occur due to road accidents to a minimum by the end of 2017 in African countries.
We aim to provide a platform for all African countries and possibly more where drivers are monitored and in case of emergency, provide vital information to families, road safety teams and hospitals.
We guard the Guardians
Please fill out the form completely.
Successfully sent email address


Tests to validate and exercise the core. Most tests are JUnit-compatible unit tests, though some informal stand-alone tests may also be present.


Car & Home
Car
Home
Contact
Site under construction
Hedge and tree trimming
Land mowing
Home and garden maintenance
House painting
Pressure washing


| Tag | Value |
|---|---|
| Modality | {{equipment.modality}} |
| Conversion Type | {{equipment.conversionType}} |
| Station Name | {{equipment.stationName}} |
| Institution Name | {{equipment.institutionName}} |
| Institution Address | {{equipment.institutionAddress}} |
| Institutional Department Name | {{equipment.institutionalDepartmentName}} |
| Manufacturer | {{equipment.manufacturer}} |
| Manufacturer Model Name | {{equipment.manufacturerModelName}} |
| Software Version | {{equipment.softwareVersion}} |
| Device Serial Number | {{equipment.deviceSerialNumber}} |


The story of Ebenezer Scrooge opens on a Christmas Eve as cold as Scrooge's own heart. That night, he receives three ghostly visitors: the terrifying spirits of Christmas Past, Present, and Yet to Come. Each takes him on a heart-stopping journey, yielding glimpses of Tiny Tim and Bob Cratchit, the horrifying spectres of Want and Ignorance, even Scrooge's painfully hopeful younger self. Will Scrooge's heart be opened? Can he reverse the miserable future he is forced to see?
Marley was dead: to begin with. There is no doubt whatever about that. The register of his burial was signed by the clergyman, the clerk, the undertaker, and the chief mourner. Scrooge signed it: and Scrooge's name was good upon 'Change, for anything he chose to put his hand to. Old Marley was as deas as door-nail.


I have become much better at iPhone repair than I would ever have anticipated, but I still lean on iFixit guides every time I void a(n expired) warranty. In fact, I probably owe my relative comfort with the process to iFixit in the first place.
I didn’t get this way from fixing my own phones, mind you, but from maintaining the hand-me-downs we’ve gifted to the kids; screens, in particular. Just last night I swapped a display assembly from a retired iPhone 5s (that had charging issues) onto my son’s current 5s.
I’ve also performed surgery on –and upgrades to– the family Mac mini using iFixit guides many times over the years. At one point, I bought their 64-bit driver toolkit, and it has been worth every penny.


protoxylem xylem vessel cell metaxylem vessels root Plant signaling vascular Arabidopsis Cell auxin formation {border-style px;} #ffffff;} VND domain Figure expression axis cytokinin Mähönen regulates transcription CLE Kondo Bishopp Carlsbecker fate mutants AHP factors mutant regulation Zhou cells plant ./tpc.. Fukuda Kubo Yamaguchi a). development factor genes high movement pattern px; {font-family SHR Schematic determination differentiation ectopic expressed font-size illustration procambium results signaling. transport Biol. Lee Miyashima Nakajima PIN Ren analysis central development. double; gene initiation negatively patterning regulators role roles specification stele type-A AHL Chen Dev. Development Feng Helariutta NAC-DOMAIN Physiol. Science University VASCULAR-RELATED Vaten Yokoyama ahl b). border-color border-width boundary determined directly endodermis extra involved loss mechanism miR original peptides phloem play response solid; studies type-B underlying {font-style {font-weight ./dev. AHLs AHPs ARR ARRs Bonke CYTOKININ Chu Conversely, Curr. FIGURE HD-ZIPIII Hiroo Japan Ohashi-Ito Scheres Therefore, VESSEL adjacent ahp arr axis, biosynthesis bold conserved control controls courier; determine differentiation. domain, em; eukaryotic family formation. formed function indicate induces inhibit inner levels mechanisms position procambial protein pt;} radial recent regulate regulating regulatory required respectively root. roots signal stele. tissue types vessels,