The JavaScript running on this page tries to find a solution
for an initially empty Sudoku. You can then enter numbers from
the displayed range for some fields of the matrix, that will be
treated as constraints for the solving
algorithm. If Autosolve is active, a new solution will
be calculated each time a number is entered, otherwise a
solution will only be calculated when the Solve button
is clicked.
Depending on the given constraints there may be many solutions for the Sudoku, but only the first one found will be shown. If no solution exists because the entered numbers render the Sudoku unsolvable, a corresponding message is shown instead.
Maximum size for the Sudoku field is 36x36. Running the solving algorithm for a 36x36 field however may already leave the page unresponsive for quite some time.


Timer:
00:00
Highscores:
4x4
00:00
5x5
00:00
6x6
00:00
New Game
What size board would you like?
4x4
5x5
6x6


This is the capital of Aruba and lies at the northern end of the south western coast. It has several colourfully restored Dutch Colonial buildings. It is a popular stop for cruise ships.
Location 12° 30.3' N, 70° 02.15' W.
To clear in you MUST currently go to the commercial dock at Oranjestad NOT Barcadera Harbour. This is the “Yellow marked” area (H Pier). It is next to the Renaissance marina.
For full details of clearing in here, refer to the main Aruba Formalities page for detailed information on Clearance, Customs and Immigration Rules.
Various cruisers have commented on the terrible state of the commercial dock in Oranjestad, alongside which yachts have to tie in order to clear in (officials need to be able to board and inspect the boat if required). Be prepared. The dock is concrete with filthy rubber tyres that will mark your boat and limited bollards. You will not be given any help to tie alongside, and the wind and currents will make it a difficult procedure.
Best advice on how to deal with this 'dock' is to try and raft up with a fishing or commercial boat and walk across their boat. Alternatively, if you can, try and arrive in settled weather and have a fender board in place before approaching the 'dock' and long lines. Loop the bollards when close enough and tighten the looped lines back on your deck cleat.
The good news is that Aruba Port Control have listened to cruisers' complaints and have promised to improve the berthing arrangement here for visiting yachts undertaking clearance.
Last updated November 2015.
Call the harbour authority before entering this port. There is a lot of cruise ship activity here.
Besides the marina, which is convenient for the town, there are two yacht clubs where visitors may sometimes use the moorings.
Down the coast from Oranjestad, near Spanish Lagoon, is the Aruba Nautical Club, which has berths, fuel, water and electricity. Members of other yacht clubs may use the facilities, but should check in advance.
Between Oranjestad and Spanish Lagoon, just south of the airport, is the Bucuti Yacht Club which also has docking space and may have room for a visiting yacht.
Varadero Caribe right next to (NE of) BYCA, will accept visitors, but is usually full. There is a restaurant on premises and also a travel lift.
The anchorage just south of the port, known as the Airport Anchorage, has good holding in 7 to 9ft if you ensure you are dug into sand. It is a short walk into the town.
The anchorage in the Bucuti Lagoon is the most protected one. It is fairly shallow but the holding is good in about 7ft (2m).
Last updated January 2016.


Marnie Simpson reveals she named her baby using Urban Dictionary
"It is a name for very cool people."
by Sarah MaglioccoYesterday, Marnie Simpson revealed that she had named her newborn son with an unusual moniker – Rox.
The star shared a series of snaps of her son online while announcing his interesting name.
Today, Marnie explained how she came up with the unusual name.
“Everyone keeps asking how I picked his name,” she said, before sharing a screen grab of a page from Urban Dictionary.
The Urban Dictionary listing read: “Rox something that is ultra cool.”
She added: “I came across this definition online and loved it coz I knew he was going to be ultra cool.”
The definition continues: “Rox is a name for very cool people. Usually very handsome and brave.”
Marnie took her Instagram stories to thank her fans for the love and support they have shared for her and her newborn.
Rox was welcomed into the world by Marie and boyfriend Casey Cody Johnson on October 29th of this year.


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Watch FKA Twigs cover jazz standard ‘Summertime’ live at Maida Vale
She also performed two songs from ‘Magdalene’
FKA Twigs recently performed live at Maida Vale, where she sang a cover of ‘Summertime’, the jazz standard popularised by Billie Holiday, and songs from her upcoming album ‘Magdalene’.
Twigs kicked off the session – for Annie Mac and BBC Radio 1 – with a moving rendition of ‘Summertime’, a George Gershwin composition initially written for the opera Porgy & Bess.
She then performed ‘Magdalene’ singles ‘Home With You’ and ‘Cellophane’, accompanied by a pianist as well as small string and woodwind sections.
Twigs’ performance was followed by an interview with Annie Mac, where she opened up about her mental health. “It’s becoming apparent as I get older and as I get to know myself, it’s okay not to feel amazing all the time,” she said.
Watch Twigs’ Maida Vale session below.
Twigs’ sophomore album ‘Magdalene’, the highly anticipated follow-up to 2014’s ‘LP1’, is due out this Friday (November 8). Other songs already available from the album are ‘Sad Day’ and ‘Holy Terrain’, featuring Future.
Twigs is currently on tour in North America in support of ‘Magdalene’. Later this month she will tour the UK and Europe, making stops at O2 Academy Brixton on November 26 and Fabrique in Milan on November 30.


| Enum Constant and Description |
|---|
CURRENT
Updates the data of the record at the cursor position.
|
NO_DUP_DATA
Inserts a record in a database with duplicate keys if a record with a
matching key and data is not already present.
|
NO_OVERWRITE
Inserts a record if a record with a matching key is not already present.
|
OVERWRITE
Inserts or updates a record depending on whether a matching record is
already present.
|
| Modifier and Type | Method and Description |
|---|---|
static Put |
valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name.
|
static Put[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final Put OVERWRITE
If the database does not have duplicate keys, a matching record is defined as one with the same key. The existing record's data will be replaced. In addition, if a custom key comparator is configured, and the key bytes are different but considered equal by the comparator, the key is replaced.
If the database does have duplicate keys, a matching record is defined as one with the same key and data. As above, if a custom key comparator is configured, and the key bytes are different but considered equal by the comparator, the key is replaced. In addition, if a custom duplicate comparator is configured, and the data bytes are different but considered equal by the comparator, the data is replaced.
The operation always succeeds (null is never returned).
public static final Put NO_OVERWRITE
If the database has duplicate keys, a record is inserted only if there are no records with a matching key.
The operation does not succeed (null is returned) when an existing record matches.
public static final Put NO_DUP_DATA
This operation is not allowed for databases that do not have duplicate keys.
The operation does not succeed (null is returned) when an existing record matches.
public static final Put CURRENT
If the database does not have duplicate keys, the existing record's data will be replaced.
If the database does have duplicate keys, the existing data is
replaced but it is must be considered equal by the duplicate comparator.
If the data is not considered equal, DuplicateDataException
is
thrown. Using the default comparator, a key is considered equal only if
its bytes are equal. Therefore, changing the data is only possible if a
custom duplicate comparator is configured.
A partial data item may be specified to optimize for partial data update.
This operation cannot be used to update the key of an existing record
and in fact the key parameter must be null when calling generic put
methods such as
Database.put(Transaction, DatabaseEntry, DatabaseEntry, Put,
WriteOptions)
and
Cursor.put(DatabaseEntry, DatabaseEntry, Put, WriteOptions)
.
The operation does not succeed (null is returned) if the record at the current position has been deleted. This can occur in two cases: 1. If the record was deleted using this cursor and then accessed. 2. If the record was not locked by this cursor or transaction, and was deleted by another thread or transaction after this cursor was positioned on it.
public static Put[] values()
for (Put c : Put.values()) System.out.println(c);
public static Put valueOf(java.lang.String name)
name
- the name of the enum constant to be returned.java.lang.IllegalArgumentException
- if this enum type has no constant with the specified namejava.lang.NullPointerException
- if the argument is nullCopyright (c) 2002, 2017 Oracle and/or its affiliates. All rights reserved.


🎓 My Foundations Learning Plan 🎓
My Long Term Goals
My long term goal is to become more focused on the process (learning, creating, learning) and less outcome oriented; this is how i am trying to overcome my tendancy to set goals which i become far to oriented to, loosing engagement and enjoyment in the process as a result.
With that in mind i still have some longer term ideas about what skills i want to learn and what i may be able to do with them. I aim to become proficient as a full-stack software developer, with these skills i would like to be involved in leading creative teams and projects.
. I also have loads of enterprising thoughts and ideas circulating my head at any given time, having the potential to bring some of these ideas to life through development is another long term goal.
Describing My Strengths & Limitations Related To Learning
My ability to conceptulise and visulise will help me with the design aspects of the learning journey. Problem solving is a strength of mine and will help me to break down issues when they arise, after that i will be able to use brainstorming and sound decision making skills to come to a well judged solution.
One of my big limitations i will need to overcome is that i will be part of the online cohort, i am better engaged when in a working enviroment around others; I intend to overcome this by being as disciplined as possible in my daily routines and schedules and by making a concious effort to be heavily involved in utilising communication channels with facilitators and other students.
I will also need to keep tabs on my tendency to be a perfectionist, i will do this by having reminders stuck to the wall behind my desk and by having the self awareness to know when it is unnecessarily creeping in.
Soft Skills I Want To Develop During EDA
One major skill or outcome i would like to develop during EDA is a more natural focus on the process of learning/doing and less focus on the outcome. This outcome based thinking has been a limiting factor in my learning and career previously so i want to try a different approach with this new journey.
I would also like to develop my engagement & networking skills, time managment, and ability to deliver.
Managing My Workload
Having been recently made redundant, the temptation to jump back into work is high, but having explored some part-time roles, I made the decision to dedicate all of my time and effort to Dev Academy over the next 3 months. This forms the basis of my commitment to managing the workload of the program.
The structures I have put in place to manage the workload start with a weekly & daily goal setting. This will start on a Sunday (or whenever I finish the previous weeks' goal) and will involve reviewing the content for the following week and setting a goal around it. On a daily basis, I have set reminders on my phone and stuck notes to my monitor to set a goal for the day at 8am. This ensures I am starting my day early and with focus, which will lead to productivity. I also believe this will help me to be focused on the content of the day and really enjoy the learning process.
Working remotely is going to be a limitation of mine. This is going to require a dedicated effort to regularly connect with other stakeholders each and every day. My written communication skills are a strength, so I believe my ability to communicate in this way will be an asset during the process.
When the stress response kicks in, mindfulness and breathwork will be two of the main tools I use to bring myself back to a neutral, present mindset where I can remind myself to enjoy the process and the present moment.The pomodoro technique has also been helpful so far in being able to manage my time and rest. I will continue to use this throughout. Goal setting will also form an important aspect of managing my stress. When I am getting away from my weekly/daily goal, I will be able to look at my post-it note on my screen and remind myself where I need to prioritise my time.
Seeking Help In A Timely Manner
I need to make a concious effort to be active in the slack channels and other communication vectors on a regular basis, this will help me to form connections with other stakeholders in my learning journey and feel more comfortable leveraging them for help when required.
My Expectations Of The Facilitation Team
I appreciate the hands-off approach so far, this really does suit one of my core values which is independence. Things that i will require more assistance with include delivery/deadlines, i can sometimes slip in this area, so having someone check in on my progress does help keep me focused.
Other than that, i don't really expect much apart from honest feedback and a steer in the right direction when i am struggling with a concept or technical aspect.
Other Commitments
I have no other big time commitments during the 3-4 months of EDA, there was temptation to take on a part-time job but i thought that through and decided it was best to really focus on myself and the learning journey. My wifes work schedule can be changeable, i will be working my study time around her work schedule in order to maximise the free time we have to spend together.
I will try complete all my coding and study time mid-week, allowing me the weekends to spend on the leisure activities i enjoy; However, I am realistic that some weeks i may be required to put in extra time at the weekend.


A straight-forward Line chart that's showing UFO sightings over the past century. As you can see - people's creativity is clearly on the increase - particularly since the 1990s!
The background grid is customised to have a white color and an increased amount of vertical lines.

On the whole it's a pretty regular Line chart. The responsive configuration just shrinks the size
of the chart and reduces the size of the linewidth
and the tickmarksSize
options.
 Put this where you want the chart to show up:

This is the code that generates the chart:


Let's Talk
YOU:
Click Button and Say " How are you in the microphone! "
COMPUTER:
Output Text goes here...


Feb 03, 2017
Jan flew by so fast! I know I already broke one of my NY resolution of writing a blog everyday, but I made up for it by learning new stuff. Two things I did: Docker and Chat bots. I'll be doing some flask this weekend on PythonAnywhere, which btw is an amazing PaaS website for Python. Ultimately I want to build a chatbot I can be proud of.
Click to read and post comments
Jan 25, 2017
I missed writing blog for two days in a row. I'll make up for it tonight with some thoughts on random subjects. Regarding the comments, looks like firebase deprecated the 2.x projects, so I'll have to make a new comments webapp in 3.x That might take some time, but I want to get done by this weekend, otherwise I'll add the email one (I think it was #5).
Click to read and post comments
Jan 22, 2017
I have started working on creating a simple firebase webapp for commenting. I still don't know if github pages would allow third party javascript. Lot to learn. I will give this a day or two to cook.
In other news, watched the Netflix documentary "One in a billion", and downloaded the "Born a crime" audiobook by Trevor Noah.
Also, I will just publish this blog on github from now onwards, not the whole source. Cheers!
Click to read and post comments
Jan 21, 2017
I would love to add comments to this blog. But there are a few hiccups. This is a static blog, hosted on github pages, so its not simple as it seems. I explored various avenues to add commenting, taking into account different factors. Here are what my options boil down to:
- Third party services like Disqus,facebook etc.
- Pros: Easiest to integrate, lot of "social" tools.
- Cons: Javascript, external scripts, users need to create account
- Isso : Simple commenting system backed by SQLite
- Pros: No external js needed.
- Cons: Github doesn't allow sql of anytime on github pages.. so nope
- Super duper hack using github API, issues and posthooks
- Pros: Hard to implement, but good learing exprience
- Cons: Hard to implement, users require github cred
- Roll my own commenting system using Firebase
- Pros: Firebase handles all sql stuff
- Cons: Need to maintain spam rules and other stuff
- Static comments hack via email
- Pros: Users just need an email, no account needs to be created
- Cons: Pretty barbaric don't you think?
Out of all these I liked 4 and 5. I like 4 more because its more user friendly, and I can think off all the spam detection stuff later. If its too hard to setup I'll go with 5.
Click to read and post comments
Jan 19, 2017
Its that time of the year, time to make some resolutions:
- Only post content created by self (Blog,code,video,pictures etc.)
- Code and blog every day
- Outdoorsy stuff every other day (this includes gym)
- Learn flask, python 3.x+, docker and one front end language
Click to read and post comments
How was 2016 for me? Very very eventful. It went like a blur, but I guess, its coz it was so much fun. Let me piece together the outdoorsy highlights for you, my dear friend.
- January - Chicago adventures with cousies
- February - Sister in the US + Short India trip
- March - Chilling with cousies
- April - St. Louis trip to watch cubs vs cards
- May - Upstate New York Trip
- June - Archits wedding! India trip
- July - Coldplay!/Purdue/Miami/Keywest Trip with Sajat/Arjun
- August - Dallas Trip, Train for Half Marathon
- September - Half Marathon!, Cousies trip to Starved Rock, Crashed bike
- October - Biking in Wisconsin, CUBS!, Got New iPhone 7
- November - Lifetime Turkey Day 8K Run
- December - Lost new iPhone 7, Super Epic 3 week southern road trip
See? I don't think I can ever have a year like that again..
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Dec 04, 2016
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Nov 30, 2016
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Oct 22, 2016
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Oct 21, 2016
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Following is my first post. Indeed.
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Thank you for purchasing my theme. If you have any questions that are beyond the scope of this help file, please feel free to email via my user page contact form Vibranttheme on ThemeForest OR You can send me mail at my email address. Thanks so much!
The Pride Theme build using very light weight, Sleek, intuitive, and powerful mobile first front-end framework for faster and easier web development.
Before we start, lets take a look on the folder structure of the theme. All theme files are placed in the HTML folder. The main HTML folder consists of more folders for diferent types of theme assets:
This is an HTML theme and doesn't require installation in the traditional meaning of the word. You only need to place the content (HTML files and the folders) in your prefered web directory
Keep in mind that the folder structure and file/folder names are important for theme to work in correct order.
The general template structure is the same throughout the template. Here is the general structure.
Below are the general HTML structure of all pages.
Each section further described in below.
The theme comes with CSS (stylesheet) files grouped in the css folder:
1. base.css and skeleton.css A dead simple, responsive boilerplate mobile first front-end framework for faster and easier web development.
2. style.css is the main CSS file containg the layout styling of the pages.
Remaining css file describe in respective demo pages where it is used.
The main sections of the style.css are separated by comments and the classes are named with clear names for better understanding and easier navigation.
This theme uses Lato google fonts , Open sans google fonts ,Roboto condensed google fonts, Raleway google fonts and Open sans condensed google fonts.
This theme uses fontawesome, essential-icons, etlinefont and Icon-font-7. You can use below link to see the detail of the each font.
Font-Awesome
essential-regular-icons-reference
etlinefont
Icon-font-7
This template is heavily loaded with both custom JS functions and free jQuery plugins. All JS files are placed in a separate folder called "js". The list of files are as under:
Some of the jQuery plugins are heavily customized and chages in their files are not recommended.
All JS functions related to the theme content management are placed in script.js. The script.js file is responsible for the main functions. Other js file loads individual in respective demo pages where it is used.
This section explains some common style used in theme.
You can set text alignment by using common class like .text-center{text-align:center !important;}
.text-right{text-align:right !important;}
.text-left{text-align:left !important;}
You can set text italic by using common class like .text-italic{font-style:italic}
You can set Font case i.e. uppercase/lowercase/none by using common class like .lowercase{text-transform: lowercase;}
.uppercase{text-transform: uppercase;}
.nocase{text-transform:none;}
You can set any component position i.e. left and right by using common class like .float-left{float:left !important;}
.float-right{float:right !important;}
You can used position(relative/fixed/absolute/static) by using common class like.relative{position:relative !important;}
.static{position:static !important;}
.absolute{position:absolute !important;}
.fixed{position:fixed !important;}
Theme have mostly two color font style i.e. black and white. You can specify font color scheme by using class name like .color-white{color:#fff !important;}
and .color-black{color:#212121 !important;}
Theme have mostly 3 background color style i.e. black, grey and white. You can specify background color scheme in any section or block or any component by using common class like
.white-section{background-color:#fff;}
.grey-section{background-color:#f8f8f8;}
.black-section{background-color:#212121;}
You can set background overlay color opacity i.e. light color or black color in any section or block or any component by using commnon style like/*5.3-Overlay background light*/
and
.bg-overlay-light-alfa10:before{background:rgba(255, 255, 255, 0.1);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}
.bg-overlay-light-alfa20:before{background:rgba(255, 255, 255, 0.2);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}
.bg-overlay-light-alfa30:before{background:rgba(255, 255, 255, 0.3);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}
.bg-overlay-light-alfa40:before{background:rgba(255, 255, 255, 0.4);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}
.bg-overlay-light-alfa50:before{background:rgba(255, 255, 255, 0.5);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}
.bg-overlay-light-alfa60:before{background:rgba(255, 255, 255, 0.6);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}
.bg-overlay-light-alfa70:before{background:rgba(255, 255, 255, 0.7);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}
.bg-overlay-light-alfa80:before{background:rgba(255, 255, 255, 0.8);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}
.bg-overlay-light-alfa90:before{background:rgba(255, 255, 255, 0.9);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}/*5.4-Overlay background dark*/
.bg-overlay-dark-alfa10:before{background:rgba(22, 22, 22, 0.1);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}
.bg-overlay-dark-alfa20:before{background:rgba(22, 22, 22, 0.2);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}
.bg-overlay-dark-alfa30:before{background:rgba(22, 22, 22, 0.3);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}
.bg-overlay-dark-alfa40:before{background:rgba(22, 22, 22, 0.4);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}
.bg-overlay-dark-alfa50:before{background:rgba(22, 22, 22, 0.5);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}
.bg-overlay-dark-alfa60:before{background:rgba(22, 22, 22, 0.6);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}
.bg-overlay-dark-alfa70:before{background:rgba(22, 22, 22, 0.7);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}
.bg-overlay-dark-alfa80:before{background:rgba(22, 22, 22, 0.8);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}
.bg-overlay-dark-alfa90:before{background:rgba(22, 22, 22, 0.9);content: " ";height: 100%;left: 0;position: absolute;top: 0;width: 100%;}
Theme have used 4 google fonts in individual index pages. Each variants have mostly two font combination. You can set font by using common class like
.fontalt{font-family:'Raleway',sans-serif}
.fontalt2{font-family:'Open Sans Condensed', sans-serif;}
.fontalt3{font-family:'Pacifico', cursive;}
.fontalt4{font-family: 'Roboto Condensed', sans-serif;}
.fontalt5{font-family: 'Open Sans', sans-serif;}
In some cases you have to set 0px margin or 0px padding in that cases you can use common class like .nomargin{margin:0 !important}
.nopadding{padding:0 !important;}
You can see further detail about common style for padding and margin in style.css file with commented like "4.0-Padding and Margin"
You can set any component center of the screen or center of the main wrapper by using commno class like .valign {
position: relative;
top: 50%;
transform: translateY(-50%);
-webkit-transform: translateY(-50%);
-moz-transform: translateY(-50%);
-o-transform: translateY(-50%);
-ms-transform: translateY(-50%);
}
And you can also set content in center position by using alternet class like.table-content {position: relative;display: table;height: 100%;text-align: center;width: 100%;}
.table-center-text {display: table-cell;height: 100%;vertical-align: middle;}
Theme have used mainly 3 diffenrent style of button with 4 size. i.e. black background, black border style, White background, White border style, Round black background, Round white background, Round black border and round white border.
You can set button background style by using common style like.btn-border-white, .btn-border-black, .btn-bg-black, .btn-bg-white, .btn-radius and btn-size-0,btn-size-1,btn-size-2,btn-size-3,btn-size-4
Navigation have six different style i.e. Header-dark,Header-dark-transparent, Header-white, Header-white-transparent, Header hidden, Header bottom.
Nav containing class "main-nav" contains main navigation. Below are the HTML structure of the main navigation.
For dark navigation you can use class "dark" in nav tag. For transparent nav used class name called "transparent" in nav tag. For bottom nav use class claaed "bottom-menu" in navtag.
All Navigation style contains in style.css file.
All html in this section is nested within a section with a class of "page-section" followed by section background color i.e black-section or white-section. Below are the general HTML structure for about blocks.
All styles for this section in style.css file
All html in this section is nested within a section with a class called "page-section"..
Div containing class "skills-name" contains individual skill name. DIv class "pro-bar-container" contains skill pecentage. Below are the general HTML structure for this section.
All styles for this section contains in style.css style
All html in this section is nested within a section with a class of "page-section".
Div containing class "facts-wrap" contains individual facts number and text title. Below are the general HTML structure for this section.
All styles for this section in style.css style
All html in this section is nested within a section with a class of "page-section".
Div containing class "animated-block" contains individual animated-item containing process title and description text. Below are the general HTML structure for this section.
All styles for this section in style.css style
All html in this section is nested within a section with a class of "page-section".
Latest work have 7 different style each work block have clear commented code in individual index pages. Below are the general HTML structure for work section.
All styles for this section in style.css style
All html in this section is nested within a section with a class of "page-section".
Div containing clas "feature_box" contains icon, heading text and description text in feature block. Below are the general HTML structure for this section.
All styles for this section in style.css style
All html in this section is nested within a section with a class of "page-section".
Div containing class "pricing" contains individual pricing block with title sub-title and description. Pricing section have 2-column, 3-column and 4-column structure. Below are the general HTML structure for service block.
All style contains in style.css file
All html in this section is nested within a section with a class of "page-section".
Div containing class "client-grid" contains individual div containing class "client-logo" with image logo and text. Below are the general HTML structure for client section.
All styles for this section contains in style.css file
All html in this section is nested within a section with a class of "page-section".
Div containing class "ps-wrap" contains individual slider content with icon, heading and sub-title in owl slider. Below are the general HTML structure for client section.
All html in this section is nested within a section with a class of "page-section".
Div containing id "owl-product-shop" contains product slider with image, caption title and description text. Below are the general HTML structure for store section.
All style contains in style.css style
Div containing id "owl-testimonial-slider" contains testimonial slider with parallax background image. Use custom javascript and jquery plugin for testimonial slider. Below are the general HTML structure.
All style contains in style.css style
All html in this section is nested within a section with a class of "page-section".
Article containing class called "blog-bx4", "blog-bx2" etc.. contains individual blog style. Each blog style have clearly commented code in respected index file. Below are the general HTML structure for blog section.
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Form containing class "subscribe-form" contains subscribe text box with validation. On click of the notify button mail fire to given email id in subscribe.php file. Below are the HTML structure of subscribe section.
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All html in this section is nested within a div with a class of "page-section". Div containing class "about-bx4" contains individual contact block for address, contact number and email address with icon and title text. Below are the HTML structure of blog section.
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All html in this section is nested within a div with a class of "page-section". Div containing class "footer-social-links" contains individual social icon and Div containing class "share" contains unordered list class "share-items" contains individual social icon with links. Below are the general HTML structure for footer section which contains copyright notes and footer text.
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Once again, thank you so much for purchasing this theme. As I said at the beginning, I'd be glad to help you if you have any questions relating to this theme. I'll do my best to assist.
please feel free to send me a message here: Vibranttheme on ThemeForest. Or mail at Vibranttheme@gmail.com


Welcome to Atkinsons' Warehouse. Here we specialise in distributing clothes at a cheap price. It's been established since 2008, based in Sheffield. Once the item is gone, it's gone! - We sell a range of new products every week, so purchase fast to avoid dissapointment. Click on the image below to make it enlarge.


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ID |
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IN_PATH_OP |
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IN_URL |
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LANG |
106 |
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LAST |
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MOD |
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MOUSEMOVE |
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MOUSEUP |
15 |
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MULTIPLY |
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NAME |
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NAMESPACEURI |
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NAMESTARTCHAR |
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NCNAME |
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NEGATIVE |
113 |
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NEWLINE |
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NODE |
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NORMALIZESPACE |
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NOT |
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NOTEQUAL |
126 |
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NUMBER |
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public static final int |
NUMBERFUNC |
107 |
public static final int |
OPEN_BRACKET |
48 |
public static final int |
OPEN_CURLY |
51 |
public static final int |
OPEN_OPTIONAL |
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public static final int |
OPEN_PARAN |
45 |
public static final int |
OPEN_PARAN_URL |
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OR |
115 |
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PARENT |
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public static final int |
PARENT_SHORT |
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PERIOD |
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128 |
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PLUS |
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public static final int |
PLUS_URL |
33 |
public static final int |
POSITION |
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PRECEDING |
74 |
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PRECEDINGSIBLING |
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PROCESSING_INSTRUCTION |
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public static final int |
PROTOCOL |
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QUESTION_URL |
24 |
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QUOTE_URL |
2 |
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ROUND |
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public static final int |
SELF |
69 |
public static final int |
SINGLE_QUOTE_STRING_PATH |
144 |
public static final int |
SLASH |
59 |
public static final int |
SLASH_URL |
23 |
public static final int |
SPACE |
3 |
public static final int |
STAR_URL |
35 |
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STARTSWITH |
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STRING |
92 |
public static final int |
STYLE |
61 |
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SUBMIT |
17 |
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SUBSTRING |
98 |
public static final int |
SUBSTRINGAFTER |
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SUBSTRINGBEFORE |
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SUBSTRINGLENGTH |
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SUM |
108 |
public static final int |
TAB |
4 |
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TEXT |
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TRANSLATE |
101 |
public static final int |
TRUE |
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UNCHECK |
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UNDERSCORE_URL |
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UNION |
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UNTIL |
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VARIABLE |
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WAIT |
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JJTEXPRESSION |
0 |
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JJTOXPATHACTIONPATH |
5 |
public static final int |
JJTOXPATHEXTRACTIONMARKER |
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JJTOXPATHKLEENESTARPATH |
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public static final int |
JJTOXPATHNODETESTOP |
6 |
public static final int |
JJTRELATIVEOXPATHLOCATIONPATH |
2 |
public static final int |
JJTSIMPLEOXPATHSTEPPATH |
3 |
public static final int |
JJTVOID |
1 |
public static final int |
JJTXPATHFUNCTIONCALL |
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public static final int |
JJTXPATHLITERAL |
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8 |
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public static final int |
JJTXPATHUNARYEXPR |
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Nutrition -
Patient
Home
Nutrition
Meal Assessment
Nutritional Assessment
Meal Assessment
Rate Energy Meals
Energy
Breakfast*
BreakTime Morning*
Lunch*
BreakTime Afternoon*
Dinner*
Eat Late At Night*
Next
Nutritional Assessment
Evaluation Index
Result
Evaluation Index
Result
Starch* (g)
Iron* /1000 Kcal (mg)
Protein* (g)
Zinc* /1000 Kcal (mg)
Fat* (g)
Vitamin B1*/1000 Kcal (mg)
Animal Protein* (mg)
Vitamin C*/1000 Kcal (mg)
Animal Fat* (mg)
Vitamin B2*/1000 Kcal (mg)
Calcium* (mg)
Vitamin PP*/1000 Kcal (mg)
Sodium* (mg)
Fiber* (g)
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{% extends "base.html" %} {% block title %}UCB Schedule of Classes: Classes with Highest Seat Limit{% endblock %} {% block content %}
Sorry, but we couldn't get any data for the day specified. Try again later.
{% else %}| Rank | Section | Location | Seat Limit |
|---|---|---|---|
| {{ triplet[0] }} | {{ triplet[1] }} | {{ triplet[1].location }} | {{ triplet[2] }} |


framework Directory Reference
Directory dependency graph for framework:
Directories | |
| directory | platform |
Files | |
| file | container.h [code] |
| file | date_time.h [code] |
| file | filesystem_utils.h [code] |
| file | filter.h [code] |
| file | framework.h [code] |
| file | gravity.h [code] |
| file | id_sample.h [code] |
| file | image.h [code] |
| file | image_utils.h [code] |
| file | image_yuv.h [code] |
| file | listener_base.h [code] |
| file | lockfree_queue.h [code] |
| file | object_pool.h [code] |
| file | portable_utils.h [code] |
| file | queue.h [code] |
| file | sample.h [code] |
| file | sample_tuple.h [code] |
| file | sink_filter.h [code] |
| file | source_filter.h [code] |
| file | stream.h [code] |
| file | string_utils.h [code] |
| file | synchronization.h [code] |
| file | thread.h [code] |
| file | timer_stats.h [code] |
| file | timers.h [code] |
| file | transform_filter.h [code] |
| file | wait_queue.h [code] |


AUSTIN POWERS: THE SPY WHO SHAGGED ME (M). (New Line Cinema/Village Roadshow) Director: Jay Roach Stars: Mike Myers, Heather Graham, Michael York, Robert Wagner, Seth Green, Mindy Sterling, Verne Troyer, Rob Lowe, Gia Carides, Elizabeth Hurley, Will Ferrell, Burt Bacharach, Elivs Costello, Willie Nelson, Tim Robbins, Jerry Springer, Kristen Johnston, Charles Napier, Woody Harrelson, Rebecca Romjin Stamos, Muse Watson, Clint Howard.
Groovy, baby! Mike Myers returns as Austin Powers, the over sexed, impossibly hirsute, yellow toothed and sartorially challenged '60's super spy, in this hilarious and thoroughly enjoyable spoof of the whole canon of '60's spy films. Incredibly, this shagadelic sequel is much better than the first film, which failed to amuse or impress some audiences. The Spy Who Shagged Me takes the basic formula of the original and inverts it. However, there are less wasted opportunities here.
Co-writers Myers and Michael McCullers (who honed his satiric talents writing for Saturday Night Live for many years) take the familiar clichés and memorable moments of the Bond films and savage them mercilessly. Film buffs will also recognise lively spoofs of other '60's spies, like Matt Helm and The Avengers, in the broad mix.
Whereas the first film saw the cryogenically frozen Powers unleashed on the late 1990's, this sequel sees him return to London in the swinging '60's. Dr Evil also ventures back in time, accompanied by his pint sized clone Mini-Me (Verne Troyer). Dr Evil has hatched a dastardly plot to steal the frozen Powers' mojo (his libido, his life force), thus thwarting the spy's efforts to stop his plan for world domination. To defeat Dr Evil's plan to blackmail the world with a high tech laser planted on the moon, Powers teams up with beautiful, sexy and extremely capable CIA agent Felicity Shagwell ("Shagwell by name, shag very well by reputation"), played with enthusiasm by Heather Graham (from Boogie Nights, etc).
There is a distinct lack of subtlety here, and many of its targets are obvious. The very busy and wildly inventive plot includes lots of corny special effects and is liberally sprinkled with clever pop cultural references. Somehow it all works a treat under Jay Roach's proficient direction. He maintains a cracking pace, and there are few flat moments in this non stop barrage of bad taste jokes. The film is chock full of the sort of puerile humour, smutty jokes and cheap double entendres that make the Carry On films look sophisticated. Nonetheless it will be enthusiastically lapped up by adolescent schoolboys everywhere.
Everyone from the original film returns for the sequel, although Elizabeth Hurley's character is despatched very early in the piece. While Myers is sometimes a little irritating as the heroic and narcissistic Powers, he is marvellous as Dr Evil, the pinkie-sucking, Blofeld-like villain of the piece. Buried under a mountain of prosthetics, Myers is virtually unrecognisable in a third role as the grotesque and aptly named Fat Bastard, one of Evil's agents, who steals Powers' mojo.
Mindy Sterling is wonderfully abrasive and funny as Frau Farbissina, while Rob Lowe does a marvellous job of impersonating Robert Wagner as a younger version of Dr Evil's loyal and taciturn lieutenant, Number Two. Seth Green is droll as Evil's test tube son Scott, who continually points out the ludicrousness of his father's plans. Burt Bacharach, Elvis Costello, Woody Harrelson, Willie Nelson, Tim Robbins and talk show host Jerry Springer are along for the ride with wonderful cameos. Everyone involved looks like they were having a smashing time, and their infectious enthusiasm soon rubs off on the audience.
If nothing else, the whole exercise is also another chance to crank up a soundtrack of great '60's rock classics!
The Spy Who Shagged Me knocked the over hyped and disappointing The Phantom Menace off the top of the US box office. That it will likely repeat that feat here gives heart that audiences still prefer films with human characters and a bit of style over computer generated visual effects. May the farce be with you!
**** Screens at Village cinemas from June 17. greg king http://www.netau.com.au/gregking
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


I am a Data Scientist @ Compuware, with experience working on various data science projects and exercises in the field of manufacturing, health, insurance and media & advertisement. My background is in data wrangling, data analysis, machine learning, data-driven modeling, predictive modeling, supply chain design, and analytics, and smart manufacturing.
I consider myself a ‘forever student,’ eager to both build on my academic foundations in data science and stay in tune with the latest advancements in applications of data science through engaging in research, projects and interacting with the online community.
My hunger for knowledge and determination to turn data into actional insights has landed jobs as an Assistant Manufacturing manager at PepsiCo and Graduate Student Researcher at Ford Motor Co & University of Michigan, Ann Arbor.
As much as progressing in the career is important, I believe in the quote "Don’t confuse having a career with having a life." So, outside of work, you can find me dancing, going on road trips, playing video games, writing blogs, listening to music, hanging out with friends and family.
Reach out to<EMAIL_ADDRESS>to connect!
Member of Suspension team at PSI Racing


+++ title = "Black Forest Hostel, Freiburg" slug = "black-forest-hostel-freiburg" date = 2007-12-05T13:00:00+10:00 tags = ["accommodation"] locations = ["germany/freiburg"] draft = false summary = """
The Black Forest Hostel is a lovely big hostel, situated in a quiet street not-too-far from the centre of compact Freiburg, and (as its name suggests) just down the road from the start of the famous forest itself. The hostel was pretty quiet when I stayed there this evening; but it has a great common room — complete with couches, beanbags, TV, pool table, and fussball — which I'm sure would be great fun with more guests around. I didn't have time to hang around here for more than one night: but if my schedule had allowed it, there's no doubt that I would have chilled here for longer.
""" +++The Black Forest Hostel is a lovely big hostel, situated in a quiet street not-too-far from the centre of compact Freiburg, and (as its name suggests) just down the road from the start of the famous forest itself. The hostel was pretty quiet when I stayed there this evening; but it has a great common room — complete with couches, beanbags, TV, pool table, and fussball — which I'm sure would be great fun with more guests around. I didn't have time to hang around here for more than one night: but if my schedule had allowed it, there's no doubt that I would have chilled here for longer.
{{< galleryphoto "2007-12-05-13-00-00--breakfast-room-at-the-black-forest-hostel.jpg" >}}Rooms: the 18-bed dorms are massive, and have annoying creaky wooden floors, but are otherwise comfortable.
People: I didn't see that many other guests while I was here (just because it's December, I assume), but those that I did see looked the friendly backpacker type.
Staff: easy-going and helpful bunch — all fluent English-speakers as well.
Location: walking distance from the historic centre of Freiburg, and from the edge of the Black Forest; 10 minutes from the train station by tram.
Food: none provided, but the guest kitchen is well-equipped and spacious (and has a big fridge as well).
Internet: 1 PC, which is free for a 5-minute email check, and which is otherwise a reasonably pricey €2/hr. Staff are fairly relaxed about use of the machine.
Hot water: didn't get a chance to test it out.


nsP cells GBP OpenUrl proteins formation Fig. activity ADP-ribosylhydrolase SGs transfected stress CrossRef GFP-tagged protein translation arsenite FUS HVD cells. expression treated aggregates eIFb indicate nsP, mutant data virus Figure min suppresses ADP-ribosylation (a) granule immunostained untransfected viral mutants (red) ADP-ribose Asterisks GFP UOS foci infection Stress components (b) (c) Scale assembly bar, binding different p<;., Abstract FREE SG-like Text initiation suppress (blue) Cells domain observed SGs. Virol. essential factors hydrolase macrodomain new non-membranous nsP. structures test. unpaired using (blue). (d) (e) (red). Bar CHIKV Download GBP. Given WT, associated clotrimazole co-localized cycloheximide disassembly formation. granules graph percentage tailed, thapsigargin vector, Biol. Cell Cell. GE, PAR RNA SH-SYY Science Web association cellular component critical nsP-positive suggest tested (ARS) **, ADP-ribosylated ALS FLAG-tagged Mol Molecular Open RNA-binding activities activity. antibodies. data-hide-link-title=""> data-icon-position="" elFb figure full-length immunoprecipitated infection, mock-treated number processed related shows stained suggesting tab C-terminal Dec FLAG FLAG-FUS Feb GBP, Granules However, Jun Protein Viral anti-GFP antibodies containing examined infected neuronal pathological possible proteins. remove role μm. (ARSCHX) (CZ) (Tg) Chikungunya HeLa Kedersha Leung SGs, Sci Student’s Supplementary View [[#xBC]]M ability alone, alphaviral canonical cause cells, eIFb, enriched expressing followed formation, formed host including induced infection. lateral low-complexity min. mutations pelleted, point proposed regulate replication responsible AKL Aug Biol Frolov GBP/ GS, Jan Jul McPherson Sindbis Student[[#x]]s Table Therefore, amyotrophic b). bind buffer c). co-localization co-transfected co-transfection composition cytoplasmic enzymatic experiments factor fixed form increasing indicated markers molecular phase presence regions required response resulting studies sufficient suppressing treatment uninfected viruses washed (DA, (Sigma, (f) (green), .<;/span>; ;<;div ;<;span ADP-ribosylation. ADP-ribosylhydrolase-deficient ALS-linked Ahel American Anderson Cold Expression Formation Frolova Granule Intriguingly, Jankevicius Kim López MOI N-terminal Nat Nature Nov Oct; PARG PARP Panas Phase Replication Society Spring Virus [[#xBC]]m.<;/div>;" aggregates. appeared associates c), class=";caption-title";>;ADP-ribosylhydrolase class=";caption-title";>;nsP colocalization complex concentration condensates conditions, conserved contain decreased determine diseases early editor. groups immunoblotted immunofluorescence, integrity involved level likely localization lysed lysed, majority min, modifications motifs multiple neurodegeneration neurodegenerative nsP<;sup>;MD<;/sup>; pan-ADPr panels physiological possesses post-transfection, post-translational promotes regulated replication. revealed ribosomal stage structural suppressed transfection, units vector weak xmlns=";http://www.w.org//xhtml"; xmlns=";http://www.w.org//xhtml";>;<;span


SolidBase Maven plugin. Provides classes for the Maven plugin. The {@link solidbase.maven.UpgradeMojo} makes it possible to upgrade the database through Maven.
The {@link solidbase.maven.SQLMojo} allows to execute an SQL file through SolidBase with capabilities comparable to a full upgrade file.


http://www.speakers-podium.com/susangranger.
Susan Granger's review of "READY TO RUMBLE" (Warner Bros.)
 Do you consider them "superior athletes, superior men"?  Are you easily amused by bodily emission humor and scatological jokes? What about leaving your partner with an itchy crotch as a memento of a marriage? If you answered 'yes' to any or all of the above, you're the target audience for this lamebrained comedy. David Arquette and Scott Caan play upwardly mobile portable-toilet maintenance workers in Lusk, Wyoming, who worship Jimmy (The King) King of World Championship Wrestling, citing him as "the greatest wrestler of all time." So when the pudgy King (Oliver Platt), clad in a studded black leather body suit, loses his crown in a bloody double-cross by his sleazy manager, they set out on a quest to return him to what they believe is his rightful throne. Not the Porto-San throne, of course, but that kind of confusion is typical of the on-screen humor penned by Steven Brill and directed with stomping, smackdown overkill by Brian Robbins. And it doesn't much matter to anyone that, outside the ring, King is a boozing, deadbeat dad who stole his poor parents' motor home. If you're into this sport, you'll recognize Diamond Dallas Page, Bill Goldberg, Bam Bam Bigelow, Konnan, Kidman, Sting, Juventud Guerrero, Disco Inferno Saturn, Sid Vicious. Martin Landau, Joe Pantoliano and Rose McGowan collected salaries as supporting players but don't bet on mention of this "credit" on their resumes two years from now. On the Granger Movie Gauge of 1 to 10, "Ready to Rumble" is a crude, mind-numbing 3, packed with low blows. It's about as much fun as a low kick to the groin.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Reports and replaces Some(a) with Option(a).
Some(a)
Option(a)
Option will do an additional check if a is null and, if so, will result in None.
Option
a
null
None
Example:
After the quick-fix is applied:


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Parish:
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Legend -
Level of confidence that token is an accurately-transcribed word
extremely low
very low
low
undetermined
medium
high
very high


We exchange services!
- integrate 24/365 users
- reintermediate proactive applications
- engage B2B synergies
- enhance transparent infrastructures
- unleash integrated applications
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- synthesize transparent systems


You recently requested a password reset. Please go to this url to change your password:
{ServerRootUrl}/#/reset/?ResetId={UserToken}


You know exactly what your career path should be. You are already doing the best you can to get trained and stay current but the opportunities to flex your muscles are hard to come by.
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As you can easily see from a rapid sight to the source code, all the
OpenCAL statements are characterized by a prefix and a suffix. All the
data types have the CAL
prefix, and an optional suffix
that identifies the CA dimension (e.g. 2D for a two-dimensional model)
and the basic type. For instance, in the case of the Life’s Q
substate, the 2Di suffix of the CALSubstate2Di
type
specifies that it is a two-dimensional substate in which each element
is of integer type.
More in detail, OpenCAL comes with three different basic numeric types, which are in lowercase (besides the prefix):
CALbyte
, corresponding to the char
C data
type;
CALint
, corresponding to the int
C data
type;
CALreal
, corresponding to the long double
C
data type;
while the possible substates types are:
CALSubstate2Db
, corresponding to a CALbyte
based substate;
CALSubstate2Di
, corresponding to a CALint
based substate;
CALSubstate2Dr
, corresponding to a CALreal
based substate.
Also the OpenCAL constants have a prefix, namely the CAL_
one, followd by at least one uppercase keyword. In case of more
kewords, they are separated by the _
character.
Eventually, all the OpenCAL functions start with the cal
suffix, followed by at least one capitalized keyword, and end with a
suffix specifying the CA dimension and the basic datatype (e.g. the
suffix 2Dr
is for a two-dimensionale real substate).


Introduction
Something I’ve been getting asked about a lot lately is hardware simulation in python. I had a recent article on the iOS backdoor and in it I did a bogus iOS device simulation just to illustrate a point.
The simulation was not really accurate in modeling hardware and I stated this. It was just about conveying what could potentially be done should an iOS backdoor exist. Naturally, I received questions/complaints about this. One of the questions was how would you simulate hardware in python?
The answer is MyHDL. As a lover of the python programming language, I felt compelled to demonstrate its ability to simulate hardware using the MyHDL library. What I’ve put together below is a simple simulation for a 1-bit full-adder.
1-bit Full Adder Schematic
Below is a schematic of a 1-bit full adder from this wikipedia article
1-bit Full Adder Truth Table
Below is the truth table for the schematic.
| Carry-in | A | B | Sum | Carry-out |
|---|---|---|---|---|
| 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 1 | 1 | 0 |
| 0 | 1 | 0 | 1 | 0 |
| 0 | 1 | 1 | 0 | 1 |
| 1 | 0 | 0 | 1 | 0 |
| 1 | 0 | 1 | 0 | 1 |
| 1 | 1 | 0 | 0 | 1 |
| 1 | 1 | 1 | 1 | 1 |
1-bit Full Adder Implementation
"""
1-bit full adder simulation with MyHDL
Programmed by William Harrington
Website: wrh2.github.io
"""
from random import randrange
from myhdl import *
def adder(cin, a, b, s, cout):
""" 1-bit full adder """
"""
for declaring combinatorial logic
returns a generator that is sensitive
to all inputs, and that executes
the function whenever an input changes
"""
@always_comb
def full_adder():
# the sum bit logic
s.next = a ^ b ^ cin
# the carry-out bit logic
cout.next = (a & b) | (cin & (a ^ b))
# important note: this is a recursive call
return full_adder
Instantiation
# creating initial signals
cin, a, b, s, cout = [Signal(intbv(0)) for i in range(5)]
# instantiating 1-bit full adder
add_1 = adder(cin, a, b, s, cout)
Test bench
def test():
# format for results
print "| t(ns) | cin | a | b | s | cout|"
print "| ----- | --- | - | - | - | --- |"
for i in range(2):
for j in range(2):
for k in range(2):
# change the signals
# iterate through 0 to 7 in binary
cin.next, a.next, b.next = i, j, k
# prop delay
yield delay(10)
# results
print "| %s | %s | %s | %s | %s | %s |" % (now(), cin, a, b, s, cout)
Running the test bench
test_1 = test()
sim = Simulation(add_1, test_1).run()
Output
| t(ns) | cin | a | b | s | cout|
| ----- | --- | - | - | - | --- |
| 10 | 0 | 0 | 0 | 0 | 0 |
| 20 | 0 | 0 | 1 | 1 | 0 |
| 30 | 0 | 1 | 0 | 1 | 0 |
| 40 | 0 | 1 | 1 | 0 | 1 |
| 50 | 1 | 0 | 0 | 1 | 0 |
| 60 | 1 | 0 | 1 | 0 | 1 |
| 70 | 1 | 1 | 0 | 0 | 1 |
| 80 | 1 | 1 | 1 | 1 | 1 |
<class 'myhdl.StopSimulation'>: No more events
Addendum
Mar 14, 2016
MyHDL offers a plethora of powerful features that I neglected to mention. In this section, I am going to cover how to modify the testbench above so that we can view waveforms and how to convert the code to Verilog (another Hardware Description Language)! Two of my favorite features from MyHDL. Viewing waveforms is much better for me sometimes when trying to understand whats going on with my simulation, and I hate coding in Verilog so needless to say I use these a lot.
New testbench
def fulladd_testbench():
cin, a, b, s, cout = [Signal(intbv(0)[1:]) for i in range(5)]
adder_inst = adder(cin, a, b, s, cout)
prop_delay = 10
@instance
def stimulus():
for i in range(2):
for j in range(2):
for k in range(2):
yield delay(prop_delay)
cin.next, a.next, b.next = i, j, k
return instances()
There is really not much new here except that I’ve created some semblance of a hierarchy by instantiating the adder in the function for the testbench, and I am using a decorator for the stimulus function. The stimulus function is a “generator” that generates inputs for the adder. The adder is sensitive to the change of its inputs and a new result comes out when they change.
Generating the waveforms
def simulate():
tb = traceSignals(fulladd_testbench)
sim = Simulation(tb)
sim.run()
simulate()
<class 'myhdl.StopSimulation'>: No more events
MyHDL has this handy function called traceSignals that does some programming magic to generate a “Value Change Dump” file. This file has a .vcd extension and can be viewed with a waveform viewer like gtkwave. Notice that the output printed only tells me the simulation has ended. I could have placed an output monitor in my testbench to get the same table as I did before however we are going to look at the waveforms below so this isn’t necessary this time, but for you when you are using this tool it might be good to have for debugging purposes.
Getting Verilog code from your MyHDL code
MyHDL has another handy function called toVerilog that we will employ to accomplish this task.
cin, a, b, s, cout = [Signal(intbv(0)[1:]) for i in range(5)]
toVerilog(adder, cin, a, b, s, cout)
<myhdl._always_comb._AlwaysComb at 0x104b51450>
And now behold the magic of MyHDL below!
// File: adder.v
// Generated by MyHDL 0.9.0
// Date: Mon Mar 14 19:53:13 2016
`timescale 1ns/10ps
module adder (
cin,
a,
b,
s,
cout
);
// 1-bit full adder
input [0:0] cin;
input [0:0] a;
input [0:0] b;
output [0:0] s;
wire [0:0] s;
assign s = ((a ^ b) ^ cin);
assign cout = ((a & b) | (cin & (a ^ b)));
endmodule
It even makes the testbench for you!
module tb_adder;
reg [0:0] cin;
reg [0:0] a;
reg [0:0] b;
wire [0:0] s;
wire [0:0] cout;
initial begin
$from_myhdl(
cin,
a,
b
);
$to_myhdl(
s,
cout
);
end
adder dut(
cin,
a,
b,
s,
cout
);
endmodule


JValidations - dependencies
JValidations requires the following jars to execute
| Dependency | Version | Download URL |
|---|---|---|
| Jedi | 2.3 or higher | http://dist.codehaus.org/jedi/ |
| Hamcrest Core | 1.2 or higher | http://code.google.com/p/hamcrest/ |
| Hamcrest Library | 1.2 or higher | http://code.google.com/p/hamcrest/ |


This article is a continuation of an article about optimizing lots of objects . If you haven't read that yet please read it before proceeding.
In the previous article we merged around 19000 cubes into a single geometry. This had the advantage that it optimized our drawing of 19000 cubes but it had the disadvantage of make it harder to move any individual cube.
Depending on what we are trying to accomplish there are different solutions. In this case let's graph multiple sets of data and animate between the sets.
The first thing we need to do is get multiple sets of data. Ideally we'd probably pre-process data offline but in this case let's load 2 sets of data and generate 2 more
Here's our old loading code
loadFile('resources/data/gpw/gpw_v4_basic_demographic_characteristics_rev10_a000_014mt_2010_cntm_1_deg.asc') .then(parseData) .then(addBoxes) .then(render);
Let's change it to something like this
async function loadData(info) { const text = await loadFile(info.url); info.file = parseData(text); } async function loadAll() { const fileInfos = [ {name: 'men', hueRange: [0.7, 0.3], url: 'resources/data/gpw/gpw_v4_basic_demographic_characteristics_rev10_a000_014mt_2010_cntm_1_deg.asc' }, {name: 'women', hueRange: [0.9, 1.1], url: 'resources/data/gpw/gpw_v4_basic_demographic_characteristics_rev10_a000_014ft_2010_cntm_1_deg.asc' }, ]; await Promise.all(fileInfos.map(loadData)); ... } loadAll();
The code above will load all the files in fileInfos
and when done each object
in fileInfos
will have a file
property with the loaded file. name
and hueRange
we'll use later. name
will be for a UI field. hueRange
will be used to
choose a range of hues to map over.
The two files above are apparently the number of men per area and the number of women per area as of 2010. Note, I have no idea if this data is correct but it's not important really. The important part is showing different sets of data.
Let's generate 2 more sets of data. One being the places where the number men are greater than the number of women and visa versa, the places where the number of women are greater than the number of men.
The first thing let's write a function that given a 2 dimensional array of arrays like we had before will map over it to generate a new 2 dimensional array of arrays
function mapValues(data, fn) { return data.map((row, rowNdx) => { return row.map((value, colNdx) => { return fn(value, rowNdx, colNdx); }); }); }
Like the normal Array.map
function the mapValues
function calls a function
fn
for each value in the array of arrays. It passes it the value and both the
row and column indices.
Now let's make some code to generate a new file that is a comparison between 2 files
function makeDiffFile(baseFile, otherFile, compareFn) { let min; let max; const baseData = baseFile.data; const otherData = otherFile.data; const data = mapValues(baseData, (base, rowNdx, colNdx) => { const other = otherData[rowNdx][colNdx]; if (base === undefined || other === undefined) { return undefined; } const value = compareFn(base, other); min = Math.min(min === undefined ? value : min, value); max = Math.max(max === undefined ? value : max, value); return value; }); // make a copy of baseFile and replace min, max, and data // with the new data return {...baseFile, min, max, data}; }
The code above uses mapValues
to generate a new set of data that is
a comparison based on the compareFn
function passed in. It also tracks
the min
and max
comparison results. Finally it makes a new file with
all the same properties as baseFile
except with a new min
, max
and data
.
Then let's use that to make 2 new sets of data
{ const menInfo = fileInfos[0]; const womenInfo = fileInfos[1]; const menFile = menInfo.file; const womenFile = womenInfo.file; function amountGreaterThan(a, b) { return Math.max(a - b, 0); } fileInfos.push({ name: '>50%men', hueRange: [0.6, 1.1], file: makeDiffFile(menFile, womenFile, (men, women) => { return amountGreaterThan(men, women); }), }); fileInfos.push({ name: '>50% women', hueRange: [0.0, 0.4], file: makeDiffFile(womenFile, menFile, (women, men) => { return amountGreaterThan(women, men); }), }); }
Now let's generate a UI to select between these sets of data. First we need some UI html
 <canvas id="c"></canvas> +

and some CSS to make it appear in the top left area
#ui { position: absolute; left: 1em; top: 1em; } #ui>div { font-size: 20pt; padding: 1em; display: inline-block; } #ui>div.selected { color: red; }
Then we can go over each file and generate a set of merged boxes per set of data and an element which when hovered over will show that set and hide all others.
// show the selected data, hide the rest function showFileInfo(fileInfos, fileInfo) { fileInfos.forEach((info) => { const visible = fileInfo === info; info.root.visible = visible; info.elem.className = visible ? 'selected' : ''; }); requestRenderIfNotRequested(); } const uiElem = document.querySelector('#ui'); fileInfos.forEach((info) => { const boxes = addBoxes(info.file, info.hueRange); info.root = boxes; const div = document.createElement('div'); info.elem = div; div.textContent = info.name; uiElem.appendChild(div); div.addEventListener('mouseover', () => { showFileInfo(fileInfos, info); }); }); // show the first set of data showFileInfo(fileInfos, fileInfos[0]);
The one more change we need from the previous example is we need to make
addBoxes
take a hueRange
-function addBoxes(file) { +function addBoxes(file, hueRange) { ... // compute a color - const hue = THREE.MathUtils.lerp(0.7, 0.3, amount); + const hue = THREE.MathUtils.lerp(...hueRange, amount); ...
and with that we should be able to show 4 sets of data. Hover the mouse over the labels or touch them to switch sets
Note, there are a few strange data points that really stick out. I wonder what's up with those!??! In any case how do we animate between these 4 sets of data.
Lots of ideas.
Just fade between them using Material.opacity
The problem with this solution is the cubes perfectly overlap which means there will be z-fighting issues. It's possible we could fix that by changing the depth function and using blending. We should probably look into it.
Scale up the set we want to see and scale down the other sets
Because all the boxes have their origin at the center of the planet if we scale them below 1.0 they will sink into the planet. At first that sounds like a good idea but the issue is all the low height boxes will disappear almost immediately and not be replaced until the new data set scales up to 1.0. This makes the transition not very pleasant. We could maybe fix that with a fancy custom shader.
Use Morphtargets
Morphtargets are a way were we supply multiple values for each vertex in the geometry and morph or lerp (linear interpolate) between them. Morphtargets are most commonly used for facial animation of 3D characters but that's not their only use.
Let's try morphtargets.
We'll still make a geometry for each set of data but we'll then extract
the position
attribute from each one and use them as morphtargets.
First let's change addBoxes
to just make and return the merged geometry.
-function addBoxes(file, hueRange) { +function makeBoxes(file, hueRange) { const {min, max, data} = file; const range = max - min; ... - const mergedGeometry = BufferGeometryUtils.mergeGeometries( - geometries, false); - const material = new THREE.MeshBasicMaterial({ - vertexColors: true, - }); - const mesh = new THREE.Mesh(mergedGeometry, material); - scene.add(mesh); - return mesh; + return BufferGeometryUtils.mergeGeometries( + geometries, false); }
There's one more thing we need to do here though. Morphtargets are required to all have exactly the same number of vertices. Vertex #123 in one target needs have a corresponding Vertex #123 in all other targets. But, as it is now different data sets might have some data points with no data so no box will be generated for that point which would mean no corresponding vertices for another set. So, we need to check across all data sets and either always generate something if there is data in any set or, generate nothing if there is data missing in any set. Let's do the latter.
+function dataMissingInAnySet(fileInfos, latNdx, lonNdx) { + for (const fileInfo of fileInfos) { + if (fileInfo.file.data[latNdx][lonNdx] === undefined) { + return true; + } + } + return false; +} -function makeBoxes(file, hueRange) { +function makeBoxes(file, hueRange, fileInfos) { const {min, max, data} = file; const range = max - min; ... const geometries = []; data.forEach((row, latNdx) => { row.forEach((value, lonNdx) => { + if (dataMissingInAnySet(fileInfos, latNdx, lonNdx)) { + return; + } const amount = (value - min) / range; ...
Now we'll change the code that was calling addBoxes
to use makeBoxes
and setup morphtargets
+// make geometry for each data set +const geometries = fileInfos.map((info) => { + return makeBoxes(info.file, info.hueRange, fileInfos); +}); + +// use the first geometry as the base +// and add all the geometries as morphtargets +const baseGeometry = geometries[0]; +baseGeometry.morphAttributes.position = geometries.map((geometry, ndx) => { + const attribute = geometry.getAttribute('position'); + const name = `target${ndx}`; + attribute.name = name; + return attribute; +}); +baseGeometry.morphAttributes.color = geometries.map((geometry, ndx) => { + const attribute = geometry.getAttribute('color'); + const name = `target${ndx}`; + attribute.name = name; + return attribute; +}); +const material = new THREE.MeshBasicMaterial({ + vertexColors: true, +}); +const mesh = new THREE.Mesh(baseGeometry, material); +scene.add(mesh); const uiElem = document.querySelector('#ui'); fileInfos.forEach((info) => { - const boxes = addBoxes(info.file, info.hueRange); - info.root = boxes; const div = document.createElement('div'); info.elem = div; div.textContent = info.name; uiElem.appendChild(div); function show() { showFileInfo(fileInfos, info); } div.addEventListener('mouseover', show); div.addEventListener('touchstart', show); }); // show the first set of data showFileInfo(fileInfos, fileInfos[0]);
Above we make geometry for each data set, use the first one as the base,
then get a position
attribute from each geometry and add it as
a morphtarget to the base geometry for position
.
Now we need to change how we're showing and hiding the various data sets. Instead of showing or hiding a mesh we need to change the influence of the morphtargets. For the data set we want to see we need to have an influence of 1 and for all the ones we don't want to see to we need to have an influence of 0.
We could just set them to 0 or 1 directly but if we did that we wouldn't see any animation, it would just snap which would be no different than what we already have. We could also write some custom animation code which would be easy but because the original webgl globe uses an animation library let's use the same one here.
We need to include the library
import * as THREE from 'three'; import * as BufferGeometryUtils from 'three/addons/utils/BufferGeometryUtils.js'; import {OrbitControls} from 'three/addons/controls/OrbitControls.js'; +import TWEEN from 'three/addons/libs/tween.module.js';
And then create a Tween
to animate the influences.
// show the selected data, hide the rest function showFileInfo(fileInfos, fileInfo) { + const targets = {}; - fileInfos.forEach((info) => { + fileInfos.forEach((info, i) => { const visible = fileInfo === info; - info.root.visible = visible; info.elem.className = visible ? 'selected' : ''; + targets[i] = visible ? 1 : 0; }); + const durationInMs = 1000; + new TWEEN.Tween(mesh.morphTargetInfluences) + .to(targets, durationInMs) + .start(); requestRenderIfNotRequested(); }
We're also suppose to call TWEEN.update
every frame inside our render loop
but that points out a problem. "tween.js" is designed for continuous rendering
but we are rendering on demand. We could
switch to continuous rendering but it's sometimes nice to only render on demand
as it well stop using the user's power when nothing is happening
so let's see if we can make it animate on demand.
We'll make a TweenManager
to help. We'll use it to create the Tween
s and
track them. It will have an update
method that will return true
if we need to call it again and false
if all the animations are finished.
class TweenManger { constructor() { this.numTweensRunning = 0; } _handleComplete() { --this.numTweensRunning; console.assert(this.numTweensRunning >= 0); } createTween(targetObject) { const self = this; ++this.numTweensRunning; let userCompleteFn = () => {}; // create a new tween and install our own onComplete callback const tween = new TWEEN.Tween(targetObject).onComplete(function(...args) { self._handleComplete(); userCompleteFn.call(this, ...args); }); // replace the tween's onComplete function with our own // so we can call the user's callback if they supply one. tween.onComplete = (fn) => { userCompleteFn = fn; return tween; }; return tween; } update() { TWEEN.update(); return this.numTweensRunning > 0; } }
To use it we'll create one
function main() { const canvas = document.querySelector('#c'); const renderer = new THREE.WebGLRenderer({antialias: true, canvas}); + const tweenManager = new TweenManger(); ...
We'll use it to create our Tween
s.
// show the selected data, hide the rest function showFileInfo(fileInfos, fileInfo) { const targets = {}; fileInfos.forEach((info, i) => { const visible = fileInfo === info; info.elem.className = visible ? 'selected' : ''; targets[i] = visible ? 1 : 0; }); const durationInMs = 1000; - new TWEEN.Tween(mesh.morphTargetInfluences) + tweenManager.createTween(mesh.morphTargetInfluences) .to(targets, durationInMs) .start(); requestRenderIfNotRequested(); }
Then we'll update our render loop to update the tweens and keep rendering if there are still animations running.
function render() { renderRequested = false; if (resizeRendererToDisplaySize(renderer)) { const canvas = renderer.domElement; camera.aspect = canvas.clientWidth / canvas.clientHeight; camera.updateProjectionMatrix(); } + if (tweenManager.update()) { + requestRenderIfNotRequested(); + } controls.update(); renderer.render(scene, camera); } render();
And with that we should be animating between data sets.
I hope going through this was helpful. Using morphtargets is a common technique to move lots of objects. As an example we could give every cube a random place in another target and morph from that to their first positions on the globe. That might be a cool way to introduce the globe.
Next you might be interested in adding labels to a globe which is covered in Aligning HTML Elements to 3D.
Note: We could try to just graph percent of men or percent of women or the raw
difference but based on how we are displaying the info, cubes that grow from the
surface of the earth, we'd prefer most cubes to be low. If we used one of these
other comparisons most cubes would be about 1/2 their maximum height which would
not make a good visualization. Feel free to change the amountGreaterThan
from
Math.max(a - b, 0)
to something like (a - b)
"raw difference" or a / (a +
b)
"percent" and you'll see what I mean.


---
layout: default
---
I am available for freelance work, I am specialized in IoT and distributed fault tolerant systems, if you are interested in working with me you can get in touch here: simone [at] mweb [dot] biz
{{ content }}
{{ page.title }}


Create a Shell for New Recipe
- copy the recipe overview page from another recipe.
- Create a new document, type recipe-page and press Tab. This will give you a shell for the recipe step. Then save it using the naming convention (your recipe name)_1_(recipe step).html
- Use this HTML page as a template and create a document for each recipe step.
- Take a look at the code and break it into reusable functions, and store it all in a file called (your recipe name).js
Once you have created this shell/outline of your recipe and it steps, you can start working on the individual steps.
Adding an Interactive Toy to a Recipe Step
- Type recipe-toy and press Tab.
- Move to the file containing the D3 code the toy is demonstrating and copy it
- To go back to the HTML for the interactive toy and move the cursor after that toy's pre tag
- Press ctrl-alt-f5 to insert the code within HTML tags converted so they will work on an HTML page


MyConsult - Medical Second Opinion
Directory
NearBy
New Case
My Cases
Knowedge
{username}
Phsician Directory
Addiction Medicine
Allergy
Anesthesiology
Breast Surgery
Cardiothoracic Surgery
Cardiology
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Cosmetic Surgery
Critical Care
Dentistry
Dentistry & Maxillofacial Surgery
Dermatology (Skin)
Diabetology
Emergency Medicine
Endocrinology
ENT (Otolaryngology)
ENT and Head & Neck Surgery
Fetal Medicine
Gastroenterology
General Medicine
General Surgery
Gynecology
Hematology
Hepatobiliary Surgery
Hepatology
Infectious Diseases
Internal Medicine
Interventional Radiology
Laparoscopic Surgery
Liver Transplant & Hepatobiliary Surgery
Maxillofacial Surgery
Medical Oncology
Neonatology
Nephrology
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v.1.1.4
This document is a user guide for the Handpoint iOS mPos application. In this document you will find information about how to use the mPOS application to conduct secure chip and pin transactions and other features of the application.
Connecting to the card reader is done through the bluetooth settings on your iOS device. First you have to pair the devices and then connect. The Handpoint App automatically connects to the paired device upon startup. A small status bar at the top of the screen shows the status of card reader connection.
Navigating the mPOS application is simple. The application main window consists of three main views, which you can move between by sliding with your finger. The applications starts with displaying the main main payment window. Sliding to the left, you will see a list of older transactions. Sliding to the right will show a menu for more actions.
TopPressing this button will bring up the settings view. From there you can change the default currency, edit merchant information for receipts, enter support mode (if requested by Handpoint support staff) and update your card reader.
Pressing this button will switch the payment method from payment to refund. Transactions will then refund the cardholder for the input amount.
TopPressing History will show the list of transactions view
TopLogs you out of the application and shows the input pin view
TopBrings you to this document.
TopDisplays information about Handpoint such as phone number and email address
TopOpens up a view for discovering and connecting to available card readers in range.
TopTaking payments is simple. On the main view you enter the amount. Optinally you can add a picture and write a description. Then simply press Pay. The card reader handles the rest of it. After the transaction has been processed you will be brought to the receipt view, which details the results of the transaction.
Pressing the camera button will allow you to take a picture or choose from your photo library to attach to the receipt.
TopTo add a description simply touch the description label to bring up the keyboard.
TopPress Pay to initiate the transaction.
TopYou can set the app to refund mode, this allows you to refund customers f.ex when returning items previously bought. The refund mode is set in the right menu (swipe right) and the Pay button changes to Refund
TopWhen a transaction is finished, the application should display a receipt. That receipt can be sent to the customer as an PDF file via E-mail. To send the receipt the user can press the text field labeled E-mail address and a keyboard will appear. The user can enter the customer e-mail address and press the Send button. Then the application will create an e-mail message using the native iOS e-mail application, with the customers e-mail address and the receipt as an attachment. The the user can either add something to the message body or just press Send. Then the user is returned to the mPOS application.
TopTransaction details are shown after a transaction has been processed. Details can also be accessed through the Payments History list (swipe left on payments view). It shows important information about the transaction and from this view you can send the receipt by email. Pressing the details button brings up the receipt slip as it comes from handpoint systems.
TopEnter the email address of your customer to send the receipt by email. She will get the receipt in pdf format along with the description and image (if available).
Top


Introduction
Hi , Travis is becoming a pay to use service. So why not move to GitHub actions to test your Pharo project?
Here I’m presenting everything you need to know to test your project with GitHub Actions.
We’ll also see how to release your project (also continuously ).
Testing with Smalltalk CI
The simplest case
To test a Pharo project, we will create a GitHub action.
Upon each commit on the main
branch, this action will test your project.
To do so, it:
- checks out your project
- runs Smalltalk CI on your project
To create the GitHub action, you need first to create a file under the folder <git root>/.github/workflows
.
Since the action is to test the project, I decided to name it test.yml
, but any other name will work.
So in my git repository I have a file in: <git root>/.github/workflows/test.yml
In the file write:
name: CI
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# Controls when the action will run. Triggers the workflow on push or pull request
# events but only for the development branch
on:
push:
branches:
- main
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- uses: hpi-swa/setup-smalltalkCI@v1
id: smalltalkci
with:
smalltalk-version: Pharo64-8.0
- run: smalltalkci -s ${{ steps.smalltalkci.outputs.smalltalk-version }}
shell: bash
timeout-minutes: 15
The first lines indicate when the action is triggered.
In this simple case, it is triggered on each push on the branch main
.
Then, the jobs part describes the steps of the CI. It runs on a ubuntu image. There are three steps, (1) it checks out the last version of the project for the current branch, (2) it prepares the smalltalkCI tool, and (3) it runs smalltalkCI on your project for the Pharo64-8.0 image.
A more complex case
Indeed, you might want to test your project over several pharo versions. In this section, we see another example using GitHub actions matrix:
jobs:
build:
runs-on: ubuntu-latest
strategy:
matrix:
smalltalk: [ Pharo64-8.0, Pharo64-9.0 ]
name: ${{ matrix.smalltalk }}
steps:
- uses: actions/checkout@v2
- uses: hpi-swa/setup-smalltalkCI@v1
with:
smalltalk-version: ${{ matrix.smalltalk }}
- run: smalltalkci -s ${{ matrix.smalltalk }}
shell: bash
timeout-minutes: 15
The name and the trigger part are the same as before. In the build part, we add a matrix strategy. In this strategy, we set the name of the Pharo versions compatible with our project. Then, in the steps, we tell SmallTalk CI to use the current smalltalk name of the matrix.
Testing Upon a Pull Request
It is also possible to test on each Pull Request instead of commit to the main branch. To do so, change the trigger part by
on:
pull_request:
types: [assigned, opened, synchronize, reopened]
Many other trigger options exist; you should check them on the GitHub action page.
A final version of the file can be found here.
Releasing
Using GitHub action to test your project is nice, but we can do more. We will automatically release our project using GitHub Actions. To so, we create two other actions: one for common release, one for continuous release.
Release
To create a release action, we first create a new file, for example <git root>/.github/workflows/release.yml
.
This action is triggered upon release creation and will test the project and release an image with the project loaded.
name: Release
on:
release:
types: [created]
jobs:
build:
runs-on: ubuntu-latest
env:
PROJECT_NAME: ${{ matrix.smalltalk }}-Moose
strategy:
matrix:
smalltalk: [ Pharo64-9.0, Pharo64-8.0 ]
name: ${{ matrix.smalltalk }}
steps:
- uses: actions/checkout@v2
- uses: hpi-swa/setup-smalltalkCI@v1
with:
smalltalk-version: ${{ matrix.smalltalk }}
- run: smalltalkci -s ${{ matrix.smalltalk }}
shell: bash
timeout-minutes: 15
- name: Package
run: |
mv /home/runner/.smalltalkCI/_builds/* .
mv TravisCI.image $PROJECT_NAME.image
mv TravisCI.changes $PROJECT_NAME.changes
zip -r $PROJECT_NAME.zip $PROJECT_NAME.image $PROJECT_NAME.changes *.sources pharo.version
ls
- name: Get release
id: get_release
uses<EMAIL_ADDRESS>env:
GITHUB_TOKEN: ${{ github.token }}
- name: Upload Release Asset
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.get_release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
asset_path: ./${{ env.PROJECT_NAME }}.zip
asset_name: ${{ env.PROJECT_NAME }}.zip
asset_content_type: application/zip
The above example is the one used by the Moose Project.
First, we define an environment variable named <current matrix name>-Moose
.
In addition to the testing steps, we add three steps:
Package takes the source file after testing the project (i.e. .image, .changes, .sources, and pharo.version) and zips them into one zip file with the current matrix name.
Get release allows us to access the release GitHub API.
Thus, we can access the upload URL of the release.
Then, Upload Release Asset uploads the zip file created in the package step.
When developers release their code, the action downloads an image for each specified Pharo version, tests it, packages it, and uploads it in the GitHub release. Then, users can directly download the released version of the project, with project code loaded in the image.
Continuous release
For the continuous release, we add a schedule to trigger the GitHub actions. Thus, if the Pharo image evolves, our build will evolve with it.
Note that we have also changed the way to update the release. Indeed, the Update Release automatically creates a release and uploads the last version of the zip file.
# This is a basic workflow to help you get started with Actions
name: Continuous
# Controls when the action will run. Triggers the workflow on push or pull request
# events but only for the development branch
on:
push:
branches:
- development
schedule:
# * is a special character in YAML so you have to quote this string
- cron: '0 0 * * *'
jobs:
build:
runs-on: ubuntu-latest
env:
PROJECT_NAME: ${{ matrix.smalltalk }}-Moose
strategy:
matrix:
smalltalk: [ Pharo64-9.0, Pharo64-8.0 ]
name: ${{ matrix.smalltalk }}
steps:
- uses: actions/checkout@v2
- uses: hpi-swa/setup-smalltalkCI@v1
with:
smalltalk-version: ${{ matrix.smalltalk }}
- run: smalltalkci -s ${{ matrix.smalltalk }}
shell: bash
timeout-minutes: 15
- name: package
run: |
mv /home/runner/.smalltalkCI/_builds/* .
mv TravisCI.image $PROJECT_NAME.image
mv TravisCI.changes $PROJECT_NAME.changes
zip -r $PROJECT_NAME.zip $PROJECT_NAME.image $PROJECT_NAME.changes *.sources pharo.version
ls
- name: Update Release
uses<EMAIL_ADDRESS>with:
release: 'continuous'
token: ${{ secrets.GITHUB_TOKEN }}
files: ${{ env.PROJECT_NAME }}.zip
Add releases to Pharo Launcher
Finally, I want to share with you a little script to add the GitHub Release into the Pharo Launcher. To do so:
- Open the Pharo Launcher
- Open a Playground (Ctrl + O, Ctrl + W)
- Execute the following piece of code
| sources |
sources := {
PhLTemplateSource new
type: #HttpListing;
name: 'Moose';
url: 'https://github.com/moosetechnology/Moose/releases';
filterPattern: 'href="([^"]*/Pharo[0-9][^"]*.zip)"';
templateNameFormat: '{6} ({5})' }.
PhLUserTemplateSources sourcesFile writeStreamDo: [ :s |
(STON writer on: s)
newLine: String lf;
prettyPrint: true;
nextPut: sources ]
This piece of code creates a local source file for the Pharo Launcher template.
In the source file, it specifies using an HttpListing
from the release page of GitHub.
Then, with a filter pattern, it creates a beautiful list inside the Pharo Launcher.
To adapt the piece of code for your project, you need to change the name:
and url:
method parameters.
Resources
The three files: test, release, and continuous can be found in the Moose project repository
Thanks
I’d like to thanks the authors of smalltalkCI for their incredible work!
Thanks C. Fuhrman for the typos fixes.


A little about me.
I am very passionate about the web and the impact that it has on everyday life. As a creative person I searched for some way to share my talents and ideas with the world and have found that building web sites is my passion. I enjoy working with people and being able to provide a service that makes their lives easier.
My Education
-
Union College Graduate:
-
Computer Science Major Emphasis: Web Design/ Development
Tools and Skills
- HTML5
- CSS3
- Javascript
- Python
- Cloud9
- Pycharm