A New Hope
Escape is not his plan. I must face him, alone. Hokey religions and ancient weapons are no match for a good blaster at your side, kid. You mean it controls your actions? Ye-ha! As you wish. Look, I ain't in this for your revolution, and I'm not in it for you, Princess. I expect to be well paid. I'm in it for the money.
Knights of the Old Republic
A tremor in the Force. The last time I felt it was in the presence of my old master. I'm trying not to, kid. What good is a reward if you ain't around to use it? Besides, attacking that battle station ain't my idea of courage. It's more like…suicide. All right. Well, take care of yourself, Han. I guess that's what you're best at, ain't it? The Force is strong with this one. I have you now.
- I have traced the Rebel spies to her. Now she is my only link to finding their secret base.
- No! Alderaan is peaceful. We have no weapons. You can't possibly…
- I call it luck.
- The Force is strong with this one. I have you now.
Jedi Academy
The more you tighten your grip, Tarkin, the more star systems will slip through your fingers. Still, she's got a lot of spirit. I don't know, what do you think? In my experience, there is no such thing as luck. Don't underestimate the Force. Escape is not his plan. I must face him, alone. The plans you refer to will soon be back in our hands.
The Clone Wars
Don't act so surprised, Your Highness. You weren't on any mercy mission this time. Several transmissions were beamed to this ship by Rebel spies. I want to know what happened to the plans they sent you. Don't underestimate the Force. Oh God, my uncle. How am I ever gonna explain this? I have traced the Rebel spies to her. Now she is my only link to finding their secret base. I need your help, Luke. She needs your help. I'm getting too old for this sort of thing.
- I want to come with you to Alderaan. There's nothing for me here now. I want to learn the ways of the Force and be a Jedi, like my father before me.
- I care. So, what do you think of her, Han?
- Red Five standing by.
Rebel Mission to Ord Mantell
What!? Hokey religions and ancient weapons are no match for a good blaster at your side, kid. Hokey religions and ancient weapons are no match for a good blaster at your side, kid. Look, I can take you as far as Anchorhead. You can get a transport there to Mos Eisley or wherever you're going. Alderaan? I'm not going to Alderaan. I've got to go home. It's late, I'm in for it as it is. You mean it controls your actions?


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Track 5: Systems
Engineering: Abstracts and Biographies
Track 5, Session 1: 8:30-9:30am
Engineering of Complex
Systems: A Focus on Advanced Agent-Based Systems
by
Dr. Suzanne Barber,
UT Austin
Abstract: Automation is an effective mechanism for managing
complex and dynamic environments. Thus, end-users are investigating new
methodologies, technologies, and architectures for leveraging the benefits
of automated systems. The Laboratory for Intelligent Processes and Systems
is conducting research in two focus areas currently receiving critical
attention: formal engineering methodologies and distributed agent-based
systems.
Requirements posed by domain applications (e.g. manufacturing planning
and scheduling, combat system command and control, training) demand more
intelligent systems, re-usable system components, extendible system components
and decreased maintenance. This research program gives critical attention
to formal analysis and design issues highlighting the contributions of
systems theory, software engineering, and the integration of engineering
disciplines. Regarding the development of these component-based systems,
distributed autonomous agents (i.e. components) can provide more responsive
intelligent automated systems. Mechanisms to promote the flexible interaction
and execution of these agent-based systems is key.
The Laboratory organization consists of two programs addressing research
essential to successful development and deployment of modular, reusable,
and flexible systems:
Formal Engineering Processes to Support System Life Cycle Approaches. This
program investigates methodologies, modeling techniques, and tools for
formal requirements modeling, component-based system design, and evaluation
of system designs using metric constraints imposed by requirements and
specification models. Example tools include the Requirements Integration
and Verification Tool (RIVT) and Hybrid Domain Representation Architecture
(HyDRA). RIVT employs a formal representation (developed within the Laboratory)
of system components which describes declarative knowledge (attributes
characterizing the component), behavioral knowledge (component states,
events), and integration constraints imposed by the domain application
but independent of implementation. Users are allowed to retrieve components
by posing requirements-based queries based on: 1) targeted constraints
for individual components or 2) integration constraints aimed at identifying
the optimal configuration of system components. HyDRA allows for the modeling
and management of heterogeneous domain models representing various views
(information, behavior, decisions, task sequence) employed to define domain
requirements.
Autonomous Sensible Agents. The practical deployment of distributed agent-based
systems mandates that each agent behave sensibly, incorporating an understanding
of both global system goals and their own local goals. A critical consideration
for this behavior is the agent's level of autonomy. The term level of autonomy
refers to the types of roles an agent plays in its interactions with other
agents. Specifically, this research seeks to prove the following hypothesis:
The operational level of agent autonomy is key to an agent=92s ability
to respond to dynamic situational context, (i.e. the states, events, and
goals that exist in a multi-agent system), conflicting goals, and constraints
on behavior. Levels of autonomy are defined along a spectrum ranging from
command-driven (agent executes commands from another agent), to consensus
(agents work together to meet goals), to locally autonomous (agent can
initiate its own thread of execution), to master (agent controls other
agents). These descriptive autonomy levels are tied to the responsibility
an agent assumes when planning to solve its goals. Thus, the program addresses
both 1) controlling the autonomy of sensible agents and 2) distribution
of intelligence across agents comprising a system.
Acting as a test bed, the Virtual Decision Environment (VDE) project aims
to simulate the execution and propagation of decisions. Visualizations
driven by actual systems component models and other agent-based planning
software provide a "what-if" environment for users to gain insight
regarding how agent planning decisions (executed in the simulation) and/or
and systems design decisions (made during the design effort) are related
and impact productivity, efficiency, and quality.
Biography: Dr. Suzanne Barber is an Assistant Professor in
the Electrical and Computer Engineering Department at The University of
Texas at Austin. She began her career at The Robotics Institute at Carnegie
Mellon University as a Research Scientist working on symbolic languages
and user interfaces for automated robotic assembly systems. She later joined
The University of Texas Automation and Robotics Research Institute (ARRI)
where she began her research in the area of knowledge-based representations
and planning systems for CAD/CAM integration. She received her B.S. in
Engineering Science at Trinity University and her Ph.D. in Electrical Engineering
from The University of Texas at Arlington in 1992.
Dr. Barber is currently the Director of The Laboratory for Intelligent
Processes and Systems where on-going research projects address 1) formal
software engineering approaches, modeling techniques, and tools, and 2)
distributed, knowledge-based planning and control. Her research focuses
on the development of distributed, autonomous agent-based systems. Dr.
Barber has taught Robotics & Automation, Control Theory and developed
two courses: Manufacturing Systems Automation and Domain Specific System
Architectures. She has also participated in a number of federal programs
including the USAF Next Generation Controller program to develop a Specification
of an Open System Architecture Standard (SOSAS) permitting interchangeable
and interoperable system components for real-time machine and workstation
controllers. As a researcher and technical reviewer, Suzanne has collaborated
with the National Center for Manufacturing Sciences (NCMS), National Institute
of Standards and Technology (NIST), National Science Foundation (NSF),
and Department of Defense (DoD) research programs. Industrial partners
have included TRW, IBM, Eastman Kodak, Texas Instruments, Apple, SAIC,
Lockheed Martin, SEMATECH, and General Motors.
Return to TechCon Schedule
Track
5, Session 2: 9:45-10:45am
Neural Networks and
Fuzzy Logic Systems for Control of Industrial Motion Systems
by
Dr. Frank L. Lewis,
P.E., Automation and Robotics Research Institute
Abstract: Several approaches are given to design "Intelligent
Controllers" for industrial motion systems using neural networks (NN)
and fuzzy logic (FL) systems. Design techniques are given that are easy
to use and give guaranteed and repeatable results. Tuning algorithms are
given for the NN weights and/or the FL membership functions that do not
require any off-line training phase, guarantee stability, and are performed
on-line in real-time so that the intelligent controller learns the unknown
system dynamics. If full state feedback measurements are available, the
NN controller consists of a static feedforward net in the feedback loop
plus an outer PD tracking loop. If full state measurements are not available,
then an additional dynamic NN is required to estimate the unmeasured states.
Applications are to actuators with deadzones, backlash, and friction, and
to systems with vibratory modes and high-frequency actuator dynamics, including
robotic systems, DoD systems, and commercial systems.
Biography: Dr. Lewis was born in Wurzburg, Germany, subsequently
studying in Chile and Scotland. He obtained the Bachelor's Degree in Physics/Electrical
Engineering and the Master's of Electrical Engineering Degree at Rice University
in 1971. He spent six years in the U.S. Navy, serving as Navigator aboard
the frigate USS Trippe (FF-1075), and Executive Officer and Acting Commanding
Officer aboard USS Salinan (ATF- 161). In 1977 he received the Master's
of Science in Aeronautical Engineering from the University of West Florida.
In 1981 he obtained the Ph.D. degree at The Georgia Institute of Technology
in Atlanta, where he was employed from 1981 to 1990 and is currently an
Adjunct Professor. He was awarded the Moncrief-O'Donnell Endowed Chair
in 1990 at the Automation and Robotics Research Institute of The University
of Texas at Arlington.
Dr. Lewis has studied the geometric properties of the Riccati equation
and implicit systems; his current interests include robotics, intelligent
control, neural and fuzzy systems, nonlinear systems, and manufacturing
process control. He is the author/co-author of 109 journal papers, 190
refereed conference papers, five books: Optimal Control, Optimal Estimation,
Applied Optimal Control and Estimation, Aircraft Control and Simulation,
Control of Robot Manipulators, and the IEEE reprint volume Robot Control.
Dr. Lewis is a registered Professional Engineer in the State of Texas and
serves on the Editorial Board of International Journal of Control, Neural
Computing and Applications, and Int. J. Intelligent Control Systems. He
is the recipient of an NSF Research Initiation Grant and has been continuously
funded by NSF since 1982. He received a Fulbright Research Award, the American
Society of Engineering Education F.E. Terman Award, three Sigma Xi Research
Awards, the UTA Halliburton Engineering Research Award, the UTA University-Wide
Distinguished Research Award, the ARRI Patent Award, and the IEEE Control
Systems Society Best Chapter Award (as Founding Chairman). He was selected
as Engineer of the year in 1994 by the Ft. Worth IEEE Section and is a
Fellow of the IEEE. He was appointed to the NAE Committee on Space Station
in 1995 and to the IEEE Control Systems Society Board of Governors in 1996.
Return to TechCon Schedule
Track
5, Session 3: 11:00-12:00pm
Hardware/Software
Codesign of Embedded Systems
by
Dr. Margarida F. Jacome,
UT Austin
Abstract: Embedded system architectures comprising of
software programmable components (e.g., DSP, ASIP. and microcontroller
cores) and dedicated hardware processing modules, integrated into a single
cost-effective VLSI chip, are emerging as a key solution to today's microelectronics
design problems. This trend towards heterogeneous (H/S) architectures is
being driven by new emerging applications in the areas of wireless communication,
multimedia, broad-band networks, and industrial and automotive control.
While design methods and tools exist for designing software and hardware
separately, only recently the codesign of mix hardware/software solutions
started being addressed. This talk provides an overview of the state-of-the-art
in the discipline of hardware/software codesign. Particular emphasis is
given to the initial codesign phases, including architecture selection,
performance and power estimation, and hardware/software partitioning.
Biography: MARGARIDA F. JACOME (S'92-M'94) received the
B.S. and the M.S. degrees from the Technical University of Lisbon, in 1981
and 1988, respectively, and the Ph.D. degree in electrical and computer
engineering from Carnegie Mellon University, in 1993. She is an Assistant
Professor in the Department of Electrical and Computer Engineering at the
University of Texas at Austin. Her research interests include system-level
design and H/S codesign and design reuse.
Dr. Jacome received the National Science Foundation Career Award in
1996. Her seminal work defining the set of advanced planning and management
services needed for supporting complex design processes was recognized
with the 1992 ACM/IEEE Design Automation Conference (DAC) Best Paper Award.
She was the guest editor of a 1996 special issue (on design process management)
published by the journal "Computers in Industry." She has been
a member of the Electronic Design Processes Sub-Committee (EDPS) of the
IEEE Computer Society Design Automation Technical Committee (DACT) since
1992. She was Co-chairperson of the 1995 ACM/IEEE Workshop on Electronic
Design Processes, organized by the EDPS. She served as member of Technical
Program Committee of the ACM/IEEE International Conference on CAD (ICCAD)
from 1993 to 1995.
Return to TechCon Schedule
Track 5, Session 4: 1:30-2:30pm
Systems Performance
Modeling and Measurement
by
Dr. George Kondraske,
Human Peformance Institute, UTA
Abstract: Many contemporary system designs result from
the integration of multiple sophisticated modular subsystems. Procedures
used in systems integration design decision-making of such systems are
frequently rather non-quantitative compared to more quantitative and systematic
methods employed elsewhere in engineering. Experimental findings associated
with verification and validation (V&V) are often applicable only to
a specific situation.
A common theme that is inextricably linked to such engineering tasks is
that of performance. In fact, the concept of "performance" pervades
nearly all aspects of life and is associated with all types of living and
artificial systems. Yet, it is asserted that it is not well understood
theoretically and techniques for its modeling and measurement in all fields
have been ad hoc at best. Although a considerable body of material known
as general systems theory exists, the concept of performance has not been
incorporated in it nor has performance been addressed in a general sense
elsewhere. Most knowledge that does exist about performance and its quantitative
treatment has evolved within specific applications, where generalizations
can easily be elusive. Despite the unavoidable and growing relevance, formalized
treatment of systems performance in educational settings is virtually nonexistent.
Performance is multi-faceted, pertaining to how well a given system executes
an intended function and the various factors that contribute to this. It
differs from "behavior" in that "the best of something"
is implied.
In this presentation, motivations leading to the development of a General
Systems Performance Theory (GSPT) are summarized, followed by a brief introduction
to key aspects of the theory. GSPT provides a comprehensive modeling/measurement
strategy applicable to complex systems including both human and artificial
components. Example applications, drawn from a wide range of system types,
will be presented to illustrate basic concepts and demonstrate the types
of benefits possible when they are employed.
Biography: George V. Kondraske received a doctorate in
biomedical engineering from the University of Texas at Arlington/University
of Texas Health Science Center at Dallas (Joint program) in 1982 and a
BSEE from the University of Rochester in 1978. He is currently Professor
of Electrical Engineering and founding director of the Human Performance
Institute at UT Arlington (1986) and is widely recognized for work in the
modeling and measurement of system performance, with particular emphasis
on human performance.
The author of more than 100 papers and book chapters, he and his research
team have developed a modular human performance measurement system that
was subsequently transferred to the private sector (Human Performance Measurement,
Inc.). These instruments and methods are now used in nine countries. In
1986, he introduced General Systems Performance Theory (GSPT) and a unifying
conceptual model (the elemental resource model or ERM) to explain the interface
of the human system to tasks. He has extended the applications of GSPT
to other systems such as artificial vision, telerobotic systems, and most
recently to information technology-based training systems.
Return to TechCon Schedule
Track
5, Session 5: 2:45-3:45am
Safety and Computers
by
Dr. Nancy Leveson, U.
of Washington
Abstract: Computers are being introduced into the control
of virtually every dangerous system --- defense, transportation, aerospace,
medical, chemical and nuclear. Few engineering techniques exist to provide
assurance that safety is not degraded by the introduction of computer control.
At the same time, nothing is absolutely safe, and computers provide important
advantages over the human operators, social systems, and engineered devices
that they are replacing. This talk will describe the state-of-the-art in
assuring safety of computer-controlled systems along with the important
open questions that still need to be resolved. These questions include
whether we are putting too much trust in new technology and what directions
appear most promising for providing greater assurance.
Biography: Dr. Nancy Leveson is Boeing Professor of Computer
Science and Engineering at the University of Washington. She is a Fellow
of the ACM, an elected member of the Board of Directors of the Computing
Research Association and also the Board of Directors of the International
Council on Systems Engineering, a member of the ACM Committee on Computers
and Public Policy, and a member of the National Research Council Commission
on Engineering and Technical Systems. She received the 1995 AIAA Information
Systems Award for "developing the field of software safety and for
promoting responsible software and system engineering practices where life
and property are at stake." She is author of a new book, "Safeware:
Systems Safety and Computers," published by Addison-Wesley.
Return to TechCon Schedule
Track 5, Session 6: 4:00-5:00am
Digital Image Processing
and Photogrammetry in Flight Simulation
by
Dr. Venkat Devarajan,
UTA
Abstract: Several different aspects of digital image
processing and >photogrammetric technology are used in the realization
of a high performance visual system for flight simulation. In this tutorial,
we will provide an overview of the elements of a visual system. Each of
these elements will be discussed in detail and the use of digital image
processing and photogrammetric techniques will be presented. A video tape
presentation will demonstrate the various elements discussed in the tutorial.
A related area called virtual prototyping will also be briefly mentioned.
Biography: Dr. Venkat Devarajan was the chief architect
of TOPSCENE, presently US Navy's primary mission rehearsal system. TOPSCENE
was the earliest system to use real world photo texture in a real-time
rendering system. He also developed an elaborate data base generation system
that implemented for the first time, digital photogrametric techniques
to create country-sized texture data bases. Dr. Devarajan has been a faculty
memeber at UTA since 1990 and his research interests are in collaborative
virtual prototyping and computer vision.
Return to TechCon Schedule


In this module we will examine the foundational skills required in the Common Core State Standards and connect these skills to literature or children's writing.
Through reading, writing , and particapting as a class we will explore these questions.
CCSSFoundational Skills
Greg McVerrySupporting Phonics Instruction with Children’s Literature and Writing
Phyllis TrachtenburgUsing Childen's Literature to Enhance Phonics Instruction
Complete the readings.
Choose two out of three to annotate. The annotation tool we will use as a class is installed but you can annotate any way you choose.
Post some kind of reflection on the readings. Check out what your friends wrote and comment.
Performance Task:Choose a Dr. Suess book. Do something cool with it.


Strawberry Post
A simple text post with a fresh strawberry flavor, picked by me!
A simple text post with a fresh strawberry flavor, picked by me!
Posted by username at 2:22pm.
I'm melancholy today, so here is a post status about me feeling sad and depressed.
Posted by username at 2:18pm.
A dead simple text post. A really bland and boring post.
Posted by username at 2:15pm.
A commentary about this picture I just uploaded.
Posted by username at 2:06pm.
I love this brutal music video!
Posted by username at 2:04pm.
This post POPS because it has a colorful gradient background!
Posted by username at 1:11pm.
Another basic post. Concrete is fascinating.
Posted by username at 12:12pm.


Fast Neural Machine Translation in C++
The files and scripts described in this section can be found in marian-examples/amun-translation
. They demonstrate how to translate with
Amun using Edinburgh’s German-English WMT2016 single model and ensemble.
To execute the complete example type:
./run-me.sh
which downloads Edinburgh’s WMT16 English-Germain pretrained models from http://data.statmt.org/rsennrich/wmt16_systems, and next translates the WMT15 test set with the single best model and with a 4-model ensemble.
The test set is processed before and after translation (tokenization, truecasing, segmentation into subwords units).
To use with a different GPU than device 0 or more GPUs (here 0 1 2 3) type the command below.
./run-me.sh 0 1 2 3
First, we translate the WMT15 test set with a single model using only command line options. Here, batched decoding is used with a mini-batch size of 50, i.e. 50 sentences are being translated at once, while 1000 sentence are being preloaded so they can be organized into length-based batches:
# translate test set with single model
cat data/newstest2015.ende.en | \
# preprocess
../tools/moses-scripts/scripts/tokenizer/normalize-punctuation.perl -l en | \
../tools/moses-scripts/scripts/tokenizer/tokenizer.perl -l en -penn | \
../tools/moses-scripts/scripts/recaser/truecase.perl -model en-de/truecase-model.en | \
# translate
$MARIAN/build/amun -m en-de/model.npz -s en-de/vocab.en.json -t en-de/vocab.de.json \
--mini-batch 50 --maxi-batch 1000 -d $GPUS --gpu-threads 1 -b 12 -n --bpe en-de/ende.bpe | \
# postprocess
../tools/moses-scripts/scripts/recaser/detruecase.perl | \
../tools/moses-scripts/scripts/tokenizer/detokenizer.perl -l de > data/newstest2015.single.out
We can use amun
to create a configuration file for us by providing command line
parameters and saving them into a YAML file with --dump-config
:
../../build/amun -m en-de/model-ens?.npz -s en-de/vocab.en.json -t en-de/vocab.de.json \
--mini-batch 1 --maxi-batch 1 -b 12 -n --bpe en-de/ende.bpe \
--relative-paths --dump-config > ensemble.yml
Such a configuration file can then be used instead of the command line arguments:
# translate test set with ensemble
cat data/newstest2015.ende.en | \
# preprocess
../tools/moses-scripts/scripts/tokenizer/normalize-punctuation.perl -l en | \
../tools/moses-scripts/scripts/tokenizer/tokenizer.perl -l en -penn | \
../tools/moses-scripts/scripts/recaser/truecase.perl -model en-de/truecase-model.en | \
# translate
$MARIAN/build/amun -c ensemble.yml --gpu-threads 1 | \
# postprocess
../tools/moses-scripts/scripts/recaser/detruecase.perl | \
../tools/moses-scripts/scripts/tokenizer/detokenizer.perl -l de > data/newstest2015.ensemble.out


Summary
The Robert Bosch Centre for Data Science and Artificial Intelligence (RBC-DSAI) was founded in
August 2017, in IIT Madras with a vision to expand and further the research, education and outreach
activities in the areas of Data Science and Artificial Intelligence.
RBC-DSAI comprises faculty from several departments across the Institute, who carry out research in
various areas of data science and artificial intelligence. The long-term vision of RBC-DSAI is to
become a world leader in data science research, where long-standing fundamental research
problems, cutting across disciplines, are targeted and solved.


DEPARTMENT OF ELECTRICAL AND
COMPUTER ENGINEERING
NORTHEASTERN UNIVERSITY
EECE 5642 Data
Visualization
Spring 2020
Instructor: This class will be taught by Mr. Yulun Zhang
Office: 427 Richards Hall
Email<EMAIL_ADDRESS>Electronic communication: We will use Blackboard for posting assignments, notes,
any on-line discussions, and other forms of electronic communication. It will
be assumed that you check your email regularly, and it is your responsibility
to make sure that the instructor has a good email address for you. In
particular you should make sure that the email address that Blackboard has for
you is one you check regularly---you can change it if you wish on Blackboard.
Prereq. Basic programming skills, knowledge of fundamental data structures and algorithms
Teaching Assistant: Ms. Huixian Zhang, SMILE Lab, Room
427, Richards Hall, Email<EMAIL_ADDRESS>Class
and Office Hours:
Class Hours : Monday and Thursday 11:45 am - 01:25 pm in West Village H 110
Office Hours: Tuesday 09:00 am - 11:00 am in Ricards Hall 427
Textbook
Class lecture slides will be
provided by the instructor, either printout or electronic file. Students will
be asked to find more self-learning content from Internet resources.
Recommended textbooks are:
Catalog Course Description: Introduction to relevant topics and concepts in visualization, including computer graphics, visual data representation, physical and human vision models, numerical representation of knowledge and concept, animation techniques, pattern analysis, and computational methods. Tools and techniques for practical visualization. Elements of related fields including computer graphics, human perception, computer vision, imaging science, multimedia, human‐computer interaction, computational science, and information theory. Covers examples from a variety of scientific, medical, interactive multimedia, and artistic applications. Hands‐on exercises and projects.
Grading
Students will be graded on class participation, three assignments, a mid-term examination, a mid-term project and a final project and presentation. The final grade will be composed as follows:
Class Participation.................. 10%
Homework............................. 30%
Mid-Term Exam..................... 10%
Mid-Term Project................... 20%
Final Project........................... 30%
Course Topics and Schedules
|
Week |
Date |
Monday
|
Thursday
|
HW |
Exam |
|
1 |
Jan 06 & 09
|
Introduction
|
Data Representation
|
|
|
|
2 |
Jan 13 & 16
|
Image
Model and Human Vision System
|
Visual Cognition |
HW 1 |
|
|
3 |
Jan 20 & 23
|
No class (Martin Luther King Jr.'s Birthday)
|
Mid-term Project Introduction
|
|
|
|
4 |
Jan 27 & 30
|
Visualization
Design 1 & 2 |
Perception & HW1 Recitation [TA]
|
HW 2 |
|
|
5 |
Feb 03 & 06
|
Color and Visualization
Tools
|
Dimensionality
Reduction
|
|
|
|
6 |
Feb 10 & 13
|
Table
and Graph
|
Midterm Project Progress
Reviews
|
|
|
|
7 |
Feb 17 & 20
|
No class (Presidents' Day)
|
Mid-term Exam
|
Mid-term
|
|
|
8 |
Feb 24 & 27
|
Paper Discussion
|
Paper Discussion
|
HW 3 |
|
|
9 |
Mar 09 & 12
|
Paper Discussion
|
Maps, Mid-term Exam Recitation [TA]
|
|
|
|
10 |
Mar 16 & 19
|
Interactive Visualization [Guest] |
Proposal
Presentations |
|
|
|
11 |
Mar 23 & 26
|
Human and Face
Visualization [Guest] |
Trees & Networks, HW3 Recitation [TA]
|
|
|
|
12 |
Mar 30 & Apr 02
|
Image-based Rendering and
Beyond [Guest] |
Geographic Visualization [Guest] |
|
|
|
13 |
Apr 06 & 09
|
No class (Prelim Preparation)
|
Project
Presentations |
|
|
|
14 |
Apr 13 & 16
|
Project Presentations |
Project
Presentations |
|
|
|
15 |
Apr 20 & 23
|
No class (Patriots' Day)
|
Final Report Due at 5pm |
Final |
* Guest lecturers will be invited to
present some topics if funding is available for honoraria or expenses.
* Courtesy of Prof. Hanspeter
Pfister, Harvard University.
Midterm Project
The mid-term project is designed for training the basic programming skills for data visualization. The topic of this project will be specifically given and highly related to a machine learning task. Students will learn some basic knowledge about natural language processing and deep learning, and also have a chance to build an entire visualization project from the scratch. Students are required to provide a demo to show their visualization results and a two-page technical report to analyze their experiments. Team work is highly recommended for this project.
Final Project
The final project has two options: visualization demo design or software tool design. The basic idea of the two directions is the same which is to collect some scientific data and visualize them. The demo design mainly focuses on the visual animations, 2D/3D graphics, video making, and computer vision based visualization techniques. The tool design is mainly to design and implement a visualization tool that can analyze the data with any kind of visualization concepts or formats, summarize some useful results/conclusions, answer questions, and provide suggestions or comments. The data should be real data, which can be either collected by individual or borrowed from somewhere (with permission and acknowledgement). Students can use any API or programming language they like. Students can work on the project by themselves or team up with other students in the class. The team members cannot be more than two.
To grade the final project, three aspects will be considered. 1) proposal presentation (20%); 2) final project presentation (30%); 3) final project report and software package (50%). Late submission without instructor permission may not be considered. Typically, we do not anticipate that the grades for each team member will be different. However, we reserve the right to assign different grades to each team member if the efforts or contributions they make are apparently different and unbalanced. Bonus points may be earned if the project shows significant novelty and large potentials for real-world applications. Those projects may get our guidance for further paper publications.
Proposals
and Reports
Please consider following
contents when you prepare for your proposals and final reports:
Project
Presentations
PPT or PDF slides and demos can be used for final project
presentations.
Schedule: TBA
Submission
The presentation
slides, the final report and software package should be submitted to Blackboard
on time, 5pm on Apr 23.
Policy: If submitting latter than 5pm without permission, we will reduce the
score with a penalty of 20%. If submitting after midnight of today without
permission, we do not count it as a successful submission.


Ovie Soko continues to be GOAT as he returns to basketball after Love Island
Ovie Soko is officially returning to basketball, following his stint in the Love Island villa.
The 28-year-old – who ended the ITV2 series in third place with ex India Reynolds – has joined the London Lions, and will be making his court comeback next month.
And we are absolutely living for it.
Confirming the news, he revealed his excitement at playing basketball in his hometown.
‘I’m excited to be back home and help contribute to basketball back home where my love for the sport started,’ the MailOnline reports he said.
‘To be able to play in front of friends and family and supporters in my hometown is huge for me and look forward to pushing the basketball culture in the right direction.’
While his new head coach, Vince Macaulay, added: ‘Soko is a highly experienced and talented player who is in demand across Europe.
‘We are thrilled that he has chosen to play for the London Lions, UK’s current Premier League Champions, and inject increased passion into British basketball.
Advertisement Advertisement
‘He will add power and creativity to the team – everyone is buzzing!’
Ovie will be appearing for the London Lions in their game against Glasgow Rocks on 8 December, at the Copper Box Arena in Stratford.
The basketball pro has played for teams around the world, including a five-year stint in the US, as well as France, Greece, Spain and Italy.
Basically, he’s smashed it.
Ovie’s news comes after he split from India Reynolds, just months after they left the Love Island villa together.
According to reports, the pair found it hard to co-ordinate their conflicting schedules, and ended things amicably.
But, rather than throw himself a pity party with seven gallons of Ben And Jerry’s, the athlete remained as upbeat as ever, quoting Rihanna and reminding fans to ‘shine like diamonds’.
 Because Rihanna said so’.
We are absolutely not worthy of Ovie Soko.
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How to change the email address on your PS4 account in 2 different ways
by Taylor Lyles, Business Insider US- It’s easy to change your email on a PS4 on the console or through the PlayStation website.
- You may want to change the email associated with your PS4 if you’re using a new email address or want to keep your account secure.
- Visit Business Insider’s homepage for more stories.
Changing your email on a PS4 allows you to update privacy information, especially if your account houses an email you no longer use or no longer have access to.
More importantly, you will need to remember the email associated with your account in order to login and verify your account, reaffirm your personal information is protected, and get any updates about your account.
Here’s how to change your email on a PS4 on the console or on the PlayStation website.
Check out the products mentioned in this article:
PlayStation 4 (From $299.99 at Best Buy)
How to change your email on a PS4
1. Turn on your PS4 gaming console.
2. Scroll over and click on “Settings.” Click on “Account Information” and select “Sign-in ID,” then enter the password associated with your account.
3. Once you are logged into your account, enter your new email address and click “Confirm.”
4. Once you have confirmed your new email address, PlayStation will send out a link to the new email address. Click on the link so that you can verify the new email address associated with your account.
After your new email address has been confirmed, both your email addresses (the old and new) will receive an email notifying that your account has a new email address required to log in.
How to change your email on a PS4 on desktop
1. Log into your account on the PlayStation website.
2. Click on your profile picture on the right-hand corner of your screen, next to the Search bar. Then click on “Account Settings” in the drop-down menu.
3. Once you are in your account management page click on “Security” located on the sidebar below “Basic Account Information.”
4. Click “Edit” next to Sign-In ID to change your email address.
5. Enter your new email address, then click “Save.” Due to security reasons, you may need to re-enter your password to confirm the email address change.
6. Once you have confirmed your new email address, PlayStation will send out a link to the new email address. Click on the link so that you can verify the new email address.
Related coverage from How To Do Everything: Tech:
-
How to get your PS4 out of Safe Mode in 4 different ways, so you can get back to playing normally
-
How to switch accounts on your PS4 in 3 simple steps
-
How to send and delete messages on your PS4, using the PlayStation Messages app
-
How to add friends on your PS4 in 6 simple steps
-
How to turn off parental controls on a PS4, with or without your parental controls password


| 1 | /* =========================================================== | |
| 2 | * JFreeChart : a free chart library for the Java(tm) platform | |
| 3 | * =========================================================== | |
| 4 | * | |
| 5 | * (C) Copyright 2000-2009, by Object Refinery Limited and Contributors. | |
| 6 | * | |
| 7 | * Project Info: http://www.jfree.org/jfreechart/index.html | |
| 8 | * | |
| 9 | * This library is free software; you can redistribute it and/or modify it | |
| 10 | * under the terms of the GNU Lesser General Public License as published by | |
| 11 | * the Free Software Foundation; either version 2.1 of the License, or | |
| 12 | * (at your option) any later version. | |
| 13 | * | |
| 14 | * This library is distributed in the hope that it will be useful, but | |
| 15 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY | |
| 16 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public | |
| 17 | * License for more details. | |
| 18 | * | |
| 19 | * You should have received a copy of the GNU Lesser General Public | |
| 20 | * License along with this library; if not, write to the Free Software | |
| 21 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, | |
| 22 | * USA. | |
| 23 | * | |
| 24 | * [Java is a trademark or registered trademark of Sun Microsystems, Inc. | |
| 25 | * in the United States and other countries.] | |
| 26 | * | |
| 27 | * -------------------- | |
| 28 | * PowerFunction2D.java | |
| 29 | * -------------------- | |
| 30 | * (C) Copyright 2002-2009, by Object Refinery Limited. | |
| 31 | * | |
| 32 | * Original Author: David Gilbert (for Object Refinery Limited); | |
| 33 | * Contributor(s): -; | |
| 34 | * | |
| 35 | * Changes: | |
| 36 | * -------- | |
| 37 | * 01-Oct-2002 : Version 1 (DG); | |
| 38 | * 28-May-2009 : Added accessor methods for co-efficients, implemented | |
| 39 | * equals() and hashCode(), and added Serialization support (DG); | |
| 40 | * | |
| 41 | */ | |
| 42 | ||
| 43 | package org.jfree.data.function; | |
| 44 | ||
| 45 | import java.io.Serializable; | |
| 46 | import org.jfree.chart.util.HashUtilities; | |
| 47 | ||
| 48 | /** | |
| 49 | * A function of the form y = a * x ^ b. | |
| 50 | */ | |
| 51 | public class PowerFunction2D implements Function2D, Serializable { | |
| 52 | ||
| 53 | /** The 'a' coefficient. */ | |
| 54 | private double a; | |
| 55 | ||
| 56 | /** The 'b' coefficient. */ | |
| 57 | private double b; | |
| 58 | ||
| 59 | /** | |
| 60 | * Creates a new power function. | |
| 61 | * | |
| 62 | * @param a the 'a' coefficient. | |
| 63 | * @param b the 'b' coefficient. | |
| 64 | */ | |
| 65 | public PowerFunction2D(double a, double b) { | |
| 66 | this.a = a; | |
| 67 | this.b = b; | |
| 68 | } | |
| 69 | ||
| 70 | /** | |
| 71 | * Returns the 'a' coefficient that was specified in the constructor. | |
| 72 | * | |
| 73 | * @return The 'a' coefficient. | |
| 74 | * | |
| 75 | * @since 1.0.14 | |
| 76 | */ | |
| 77 | public double getA() { | |
| 78 |
1
1. getA : replaced return of double value with -(x + 1) for org/jfree/data/function/PowerFunction2D::getA → KILLED |
return this.a; |
| 79 | } | |
| 80 | ||
| 81 | /** | |
| 82 | * Returns the 'b' coefficient that was specified in the constructor. | |
| 83 | * | |
| 84 | * @return The 'b' coefficient. | |
| 85 | * | |
| 86 | * @since 1.0.14 | |
| 87 | */ | |
| 88 | public double getB() { | |
| 89 |
1
1. getB : replaced return of double value with -(x + 1) for org/jfree/data/function/PowerFunction2D::getB → KILLED |
return this.b; |
| 90 | } | |
| 91 | ||
| 92 | /** | |
| 93 | * Returns the value of the function for a given input ('x'). | |
| 94 | * | |
| 95 | * @param x the x-value. | |
| 96 | * | |
| 97 | * @return The value. | |
| 98 | */ | |
| 99 | public double getValue(double x) { | |
| 100 |
2
1. getValue : Replaced double multiplication with division → NO_COVERAGE 2. getValue : replaced return of double value with -(x + 1) for org/jfree/data/function/PowerFunction2D::getValue → NO_COVERAGE |
return this.a * Math.pow(x, this.b); |
| 101 | } | |
| 102 | ||
| 103 | /** | |
| 104 | * Tests this function for equality with an arbitrary object. | |
| 105 | * | |
| 106 | * @param obj the object (null permitted). | |
| 107 | * | |
| 108 | * @return A boolean. | |
| 109 | */ | |
| 110 | public boolean equals(Object obj) { | |
| 111 |
1
1. equals : negated conditional → KILLED |
if (!(obj instanceof PowerFunction2D)) { |
| 112 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return false; |
| 113 | } | |
| 114 | PowerFunction2D that = (PowerFunction2D) obj; | |
| 115 |
1
1. equals : negated conditional → KILLED |
if (this.a != that.a) { |
| 116 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → KILLED |
return false; |
| 117 | } | |
| 118 |
1
1. equals : negated conditional → KILLED |
if (this.b != that.b) { |
| 119 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return false; |
| 120 | } | |
| 121 |
1
1. equals : replaced return of integer sized value with (x == 0 ? 1 : 0) → KILLED |
return true; |
| 122 | } | |
| 123 | ||
| 124 | /** | |
| 125 | * Returns a hash code for this instance. | |
| 126 | * | |
| 127 | * @return A hash code. | |
| 128 | */ | |
| 129 | public int hashCode() { | |
| 130 | int result = 29; | |
| 131 | result = HashUtilities.hashCode(result, this.a); | |
| 132 | result = HashUtilities.hashCode(result, this.b); | |
| 133 |
1
1. hashCode : replaced return of integer sized value with (x == 0 ? 1 : 0) → SURVIVED |
return result; |
| 134 | } | |
| 135 | ||
| 136 | } | |
Mutations | ||
| 78 |
1.1 |
|
| 89 |
1.1 |
|
| 100 |
1.1 2.2 |
|
| 111 |
1.1 |
|
| 112 |
1.1 |
|
| 115 |
1.1 |
|
| 116 |
1.1 |
|
| 118 |
1.1 |
|
| 119 |
1.1 |
|
| 121 |
1.1 |
|
| 133 |
1.1 |


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At www.sleepinginairports.net, the privacy of our visitors is of extreme importance to us. This privacy policy document outlines the types of personal information that is received and collected by www.sleepinginairports.net and how it is used.
In order to leave a review or become a site member, users must register a user name and email address on the site. www.sleepinginairports.net does not sell the email address or use it to send out email messages other than confirmation of the user's review acceptance on the web site. Users have the option to opt out of any future email correspondence from www.sleepinginairports.net by logging into their account, selecting the "Edit Profile" tab and then selecting "No" beside the question "Do you wish to be notified of any new features regarding the site?". To delete your user account entirely from the system, please send your request to email<EMAIL_ADDRESS>indicating your user name and email address registered on the site.
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You should consult the respective privacy policies of these third-party ad servers for more detailed information on their practices as well as for instructions about how to opt-out of certain practices. www.sleepinginairports.net's privacy policy does not apply to, and we cannot control the activities of, such other advertisers or web sites.
If you wish to disable cookies, you may do so through your individual browser options. More detailed information about cookie management with specific web browsers can be found at the browsers' respective websites.
If you require any more information or have any questions about our privacy policy, please feel free to contact us by email at<EMAIL_ADDRESS>Please note that this Privacy Policy may change from time to time.
Last Updated: 26-Dec-2015


[Note that followups are directed to rec.arts.movies.current-films and rec.arts.movies.startrek.current only, not to rec.arts.sf.movies. -Moderator]
STAR TREK: FIRST CONTACT [Spoilers] A film review by Scott Derby Copyright 1996 Scott Derby
Sorry for any spelling errors.
One must always keep in mind that there are many ways to critique a film. You can stand back and judge it on its own merit and not refer back to previous works of the same type or even of the same series. You can judge it based upon what YOU wanted out of the film rather than on many broad categories. For example: I like romance and this film had a lot of it, so I liked the film. This is in contrast to: Well, I like romance, but there was not a very strong plot or well developed characters, so I didn't like it so much.
>From the perspective of a general, run-of-the-mill science fiction film for the general audience with general expectations, Star Trek: First Contact is a very good film. It combines good (but by no means ground breaking) special effects, action, suspense, and snappy dialog; all wrapped up in good performances by the characters who matter most. For the movie goer with no expectations and is interested in science fiction, Star Trek: First Contact will not disappoint.
>From the die-hard trekker/trekkie/trekophile/trekomaniac perspective, this film will be a slight to huge letdown. All the hype and all the film trailers gave the impression of a titanic struggle filled with phasers and photons against the dreaded nemesis of the Federation: The Borg. In reality, those who go to see the action equated with a pro wrestling match will end up seeing a chess game. The action is limited and shows absolutely no imagination whatsoever. The sole scene worth note has the newly minted Enterprise "E" zooming into a sector where Picard sends out a subspace communication that he is "taking command of the battle" due to the death of the admiral in charge. Of course, everyone complies within seconds and follows a strange order to fire together at a seemingly useless section of the Borg ship/cube. This leads to the destruction of the Borg ship. All this action take a scant few minutes and involves no tactical analysis or real drama. But that early in the film, you are deluded enough to believe that this is the mere appetizer, the good stuff is on the way. The problem is... it never comes. What we are treated to is a half-hearted effort at good action and drama. The following are a few of my gripes in no particular order...
1) Bad concept from the start...
Someone once said (and I probably paraphrase), "The last bastion of the scoundrel is prayer". In the Trek universe, the last bastion of the writer with no talent is the "Let's go back in time" script or the "Let's do a holodeck episode" script. We are treated to the former, and given a taste of the latter (which is one of the better moments in the film).  Is our future as humanity going to be the never-ending return to the "old, savage days of the late 20th and early 21st century?" So, now that the Borg are stopped in this film (like they would win), will they not just come back a week earlier next time and try again? The problem with time travel is that a conflict is never quite settled unless you go back to the source (like Picard did when he saw the "slime" becoming sentient or whatever deep philosophical dronings were offered by Q in "All Good Things" [I think it was All Good Things... correct me if I am wrong]). This writing is the fallback of one with no imagination.
This all follows the same old, tired lines....
"Oh no! If we don't save the whales, life as we know it will change forever!"
"Oh no! If we save Joan Collins' character on 20th century earth, life as we know it will change forever!"
"Oh no! If we don't let the Enterprise C get destroyed helping the Klingons, life as we know it will change forever!"
"Oh no! If we don't stop the Borg from gaining control of early 21st century earth, life as we know it will change forever!"
Insert your favorite here. I'm reeeeeeeeeealy tired of this scenario.
2) Typical "Preachie Trek"
Why does every Trek episode for the last few years have to have some deep meaning or message to humanity? Granted, this one is not as bad as some of the past episodes and/or films, yet I'm soooooo very tired of being referred to as the "barbaric 20th century". "Oh, thank the powers that be that we have evolved to where we don't go after money or personal gain! No! We are now a higher species." I really, really want to puke. It is so easy to sit in a directors chair and in the writers chair and hurl accusations without offering any REAL solace or solution to the problems of mankind. What we get in this episode is: If you meet an alien (in this case, a Vulcan) you will become enlightened. Just like in Independence Day (which I felt was better, but still had a crappy script/dialog), the discovery of alien life seemed to "bring us together". I do know that every film needs a story and it is nice to have a positive message, but as a non-elected representative of the 20th century, I am sick of being beaten up.

As is typical of many Trek films/shows, there is way too much talk and far too little action. I think I would not have minded so much if I didn't feel that Paramount had deliberately deceived the Trek fans by putting all the action scenes into the trailers. This film is long on tongue and short on phasers. If you feel that this is a barbaric perspective, fine. Just one man's perspective. But I really am not interested in a 24th century version of "My Dinner With Andre". There is hand to hand combat and lots of personal phaser stuff, but it is a drag. I was not on the edge of my seat once.
4) Sub-plot was a total waste of my time.
 There was WAY too much time spent listening to a character that really had NOTHING to do with the story in any real sense. All the dialog that was wasted could have been better spent going back to the 24th century and seeing what was happening (is Sulu still around?). Maybe a starship conflict or two. All this drinking and rock 'n roll and such was a total distraction. In my opinion they needed somewhere to stick Riker, Troi and LeForge. They could have accomplished their goal of making us know of the importance of meeting the Vulcans without wasting all that time (not that I think the idea was any good to start).
5) Great... Just what we need, a human Borg.
What is the deal with this Borg leader? Are we trying to portray a "kinder, gentler Borg?" In the TV show we are introduced to a savage, no compromise, no talk, no hope enemy in the Borg. It was one of the most wonderful times in Trek or even Sci-Fi history in my opinion. They evoked terror in the hearts of even the most seasoned space explorer. It is only through the most brilliant cunning that the enemy can be overcome. In this film, the Borg do not have the same presence of terror.  I will say that the Borg looked much nicer in the film. They had a nasty, grittiness to them. They sure made fast work of the Enterprise decks! Maybe we need to get some Borg workers on the job when we are building highways and bridges.  I likened this thread to having Arnold Schwartzenegger sitting down with an alien bent on destruction and talking about why they feel the need to fight all the time. And I REALLY doubt that the Borg would have sent only one ship to attack Earth in the first place. Ah well... it must have cut down on the special effects costs.
6) The characters are going to have to accept their place in the films.
Most people (this is a generalization) want to see Picard and Data do something. You will need a good enemy (seems like we just ruined the best enemy the Federation ever had) and a guest star good guy/gal. Everyone else HAS to figure out that while they are VERY important in the Trek universe and to the evolution of the story, we don't need to see them or hear them so much.  We need her to say "I feel..." a few times or even an "I sense..." and that is about it.  Geordi, you need to keep the Big E up and running and come up with some revolutionary means of increasing power and reinitializing the warp chamber reactions: period. Riker and Worf are the second tier. They need to be there for more action, versus the intellectual and diplomatic foil of Picard and the robotic genius of Data. In the original Trek, Kirk and Spock did the stuff with McCoy and Scotty in the background but still important. In the New Trek, Picard and Data run the show, Riker and Worf support them. Everyone else is decoration, albeit very important decoration. You can't give everyone a great line or important role in a 2 hour movie. If they want that, then they should have stayed on TV. Everyone can be explored when you have 26 episodes per year. When you have 2 hours, you have no time to waste. To be fair, it could have been worse in this film.
7) What is the deal with all these jokes?
Don't get me wrong, I like a good joke as much as the next guy. But is it me or do the Star Trek writers think that they need to insert 75 jokes per film now? I though I was in the wrong movie when I went to see the moronic whale related Trek movie years ago. Is seems to have started a trend. If the boys and girls on the Big E want to do stand up, give them a mike. A "few" well placed lines are great... but really!
Finally.... I'm really sorry.
I know this is a diatribe, but I guess I just needed to vent. I am your typical "I want phaser fire, action, suspense, phaser fire, special effects, good vs. evil, phaser fire" kind of Star Trek fan. I realize that the folks at Paramount need to broaden their audience (read non-trekkers and especially women) to make more of a profit. But I feel like Trek is not mine anymore. If it were not for "The Wrath of Khan", I don't know if there would have ever been a Trek film I liked. The world is changing and I guess I am a dinosaur who is doomed to extinction. Patrick Stewart is awesome. He is the finest actor and captain ever placed on the bridge of the Enterprise. Brent Spiner has created a character that rivals that of Spock, which is tough to do. But all the "life" of Trek is being squeezed out. The need for self-actualization in Trek characters and the need for Trek writers to preach their gospel of the month (the futility of the cold war, environmentalism, save the whales, etc.) has sucked the life out of one of the most significant media phenomena in history.  HIRE WRITERS WHO LOVE TREK, NOT MONEY!!! Jonathan Frakes did a pretty good job with what he had. Hope he can do another.
With that lovely note, I end this purging. Thanks for reading.
Scott Derby
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Related links: index of all rec.arts.movies.reviews reviews


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vignettes/wflow-06-gitlab.Rmd
wflow-06-gitlab.Rmd
By default workflowr assumes that the project will be hosted on GitHub, but this is not always the case. Users may prefer to use another service or have a private git repository hosting instance. This vignette details how to host a workflowr project on GitLab. For more details, see the documentation for GitLab Pages. Similar steps will be required for other platforms but some of the specifics will be different.
The first thing we need to do is set up the project we want to host. We can do this by following the first few steps of the instructions in the “Getting started” vignette. When you get to the section Deploy the website, follow the rest of the steps in this vignette.
Note: You can skip this step if you’d like because GitLab will automatically create the new repository after you push it in Step 4 below. This feature was introduced in GitLab 10.5, released in February 2018.
Log in to the GitLab instance you want to use and create a repository to host your project (follow this link if you are using GitLab.com). We recommend setting the project to be Public so that others can inspect the code behind your results and extend your work.
You will need to know your user name and the repository name for the following steps (here we are going to use “myname” and “myproject”) as well as a URL for the hosting instance. The example below assumes you are using GitLab.com. If instead you are using a custom instance of GitLab, you will need to change the value for the argument domain
accordingly 1.
The function wflow_use_gitlab()
automates all the local configuration necessary to use GitLab. It changes the website directory from docs/
to public/
, it creates the GitLab-specific configuration file .gitlab-ci.yml
with the necessary settings, and it connects the local Git repository to communicate with the remote repository on GitLab.
In order for the correct URLs to past versions to be inserted into the HTML pages, republish the analyses with wflow_publish()
.
wflow_publish(republish = TRUE)
As a final step, push the workflowr project to GitLab (you will be prompted for your GitLab username and password):
If this step has worked correctly you should be able to refresh your GitLab page and see all the files in your workflowr project. You can view your site at myname.gitlab.io/myproject/
, replacing with your username and project (note it may take a minute for the site to be deployed).
Currently workflowr works best with the public GitLab instance hosted at gitlab.com. If you are using a custom GitLab instance that is hosted by your institution, it may not work as smoothly.
If you cannot view your workflowr website, this may be because your administrators have not enabled GitLab Pages. You will need to email them to activate this feature. You can include this link to the GitLab Pages administration instructions.
If GitLab Pages is enabled, the links to past versions of the R Markdown files should work correctly (open an Issue if you are having problems). However, there is currently no way to conveniently view the past versions of the HTML files. This is because workflowr uses the free service raw.githack.com to host past HTML files, and it only supports the URLs raw.githubusercontent.com
, gist.githubusercontent.com
, bitbucket.org
, and gitlab.com
.
For example, the University of Chicago hosts a GitLab instance for its researchers at https://git.rcc.uchicago.edu/, which would require setting domain = "git.rcc.uchicago.edu"
↩


tl;dr
The ElasticServices project provides a thin layer of libraries and tools in addition to well established open source libraries and projects to create self-coordinating Java services and components.
We aren't in the business of reinventing the wheel
- Java
- Spring: IoC, Dependency Injection, Configuration
- Protocol Buffers: Cross-language data structures, contract first
- Guava: Collections, primitives, hashing and everything else
- slf4j/logback: Logging
- servo / JMX: Metrics collection, aggregation and reporting
- joda: Date and time
- junit / mockito: testing and mocking
Building Blocks
- Very little is imposed on the developer
- Services, Components, Transports and Transport Clients can be custom implemented
At the heart of the ElasticServices framework is the Service Registry. The service registry is used to bond services onto components.
When services are bonded to a component through the service registry, they are exposed through transports.
When a service wants to communicate with another service, it uses a transport client to do so.
Services
Simply put, services receive messages and then do stuff.
```
public interface Service {
ServiceProto.ServiceRef getServiceRef();
List<MessageFactory> getMessageFactories();
void handleMessage(
final MessageController controller,
final Message message);
}
```
```
public class FooService implements Service {
public void handleMessage(
final MessageController controller,
final Message message) {
if (message instanceOf FooProto.Foo) {
/* ... */
}
}
}
```
Messages
Protocol Buffers are used to represent messages sent to services.
```text
package com.socklabs.elasticservices.examples.calc;
option optimize_for = SPEED;
option java_package = "com.socklabs.elasticservices.examples.calc";
option java_outer_classname = "CalcServiceProto";
message Add {
repeated int32 values = 1;
}
message Subtract {
repeated int32 values = 1;
}
message Result {
optional int32 value = 1;
}
```
Transports
A transport is a binding of a service to some communication medium like RabbitMQ or an HTTP dispatcher.
When a service is configured on a component, it binds to one or more transports that expose the service to the other components and services.
Transport Clients
Created and used by the service registry to send messages to a remote service.
Included Transports / Transport Clients
Services have state. That state is represented with flags.
- Active
- Maintenance mode
- etc
With the service registry, service interaction can be managed and gated with little overhead.
Stop doing application releases!
- Use application containers that are configured with your services.
- JSVC/commons-daemon and Tomcat are some default
Roadmap
- Abstract Proxy Service / Routing Service
- Admin Service
- Clean up and publish documentation
- Clean up and publish the cookbook and application cookbook templates
Questions?
- XYZ is dumb, why not use ABC?
- Open Source?
- How does release management fit into the picture?
Thanks
<EMAIL_ADDRESS>&& chris.antenesse@hightail.com


The mouse pointer position is at: Click to add another circle. The current time is The new circle's color will be


%# Copyright 2006 University of Chicago %# %# Licensed under the UChicago-STAT Public License, (the "License"); %# you may not use this file except in compliance with the License. %# You may obtain a copy of the License in the "license.txt" file %# distributed with this Work, or download it at %# http://jcs.uchicago.edu/download/stat/license.txt %# %# Unless required by applicable law or agreed to in writing, software %# distributed under the License is distributed on an "AS IS" BASIS, %# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. %# See the License for the specific language governing permissions and %# limitations under the License. %# <& lib/alert.mason, message => "Your assessments have been recorded" &>
| % unless ( $STAT::application =~ /^hipec/ ) { | % } |
Access another case: Go all the way back to the Case Selection page and specify a different case.
% unless ( $STAT::application =~ /^hipec/i ) {Reuse the last entered: Push this button if on the given day, you had more than one instance of the same type of case in the same team.
% } %method> <%method file_info> <% Util::print_revision(q$Id: success.html,v 2.4 2010-09-19 20:54:41 stat Exp $) %> %method>


Under construction Joe and Ben will build a dashboard which tracks everyone's progress. Soon, it will be here.


PyStokes
Stokes flow in an unbounded domain
Stokes flow near interfaces
Stokes flow bounded by a wall
Stokes flow in a Hele-Shaw cell
Stokes flow in a periodic domain
Phoresis in an unbounded domain
Phoresis in a space bounded by a wall
Force fields in colloidal systems
Utils: Miscellaneous function
PyStokes
»
Index
Index
F
|
G
|
I
|
R
|
S
F
Flow (class in pystokes.interface)
(class in pystokes.periodic)
(class in pystokes.twoWalls)
(class in pystokes.unbounded)
(class in pystokes.wallBounded)
G
gridXY() (in module pystokes.utils)
gridYZ() (in module pystokes.utils)
I
irreducibleTensors() (in module pystokes.utils)
R
Rbm (class in pystokes.interface)
(class in pystokes.periodic)
(class in pystokes.twoWalls)
(class in pystokes.unbounded)
(class in pystokes.wallBounded)
S
simulate() (in module pystokes.utils)


insframe
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