Achievement
Achievements provide a flexible and simple way to increase user engagement, tracking their actions within and across multiple games. Achievements may be viewed as goals that individual or multiple actors can acquire through meeting one or more criteria.
The criteria is flexible and can be written by the game developer or provided by the platform based on any game specific action. Achievements can be binary or incremental, ie. (complete/not complete) or have levels or percentages of progression toward their completion. They can be global, across all games, or associated with a single game.
Note
Both Achievements and Skills build on "Evaluations" which may contain a multitude of "EvaluationCriteria", specifiying the conditions that need to be satisfied for this specific Evaluation to be considered complete.
Features
- Add/Update/Delete achievements
- Search for achievements by Id/Game/Name/Actor
API
- Client
- Contracts
Examples
Specifying an achievement
This example will describe how to implement the 'Slay 10 Enemies!' achievement. An achievement must be specified with an EvaluationCreateRequest with a list of EvaluationCriteriaCreateRequest that will be evalutated against to determine progress. All 'EnemiesSlain' keys will be checked in gameData and whether the sum of their values is greater than or equal to 10.
public SUGARClient sugarClient = new SUGARClient(BaseUri);
private AchievementClient _achievementClient;
private int _gameId;
private int _userId;
private void SetUpAchievement()
{
// create instance of the achievement client
_achievementClient = sugarClient.Achievement;
// create an AchievementCriteria list
var achievementCriteria = new List<EvaluationCriteriaCreateRequest>()
{
new EvaluationCriteriaCreateRequest()
{
DataType = GameDataType.Long,
Value = "10",
Key = "EnemiesSlain",
CriteriaQueryType = CriteriaQueryType.Sum,
ComparisonType = ComparisonType.GreaterOrEqual,
Scope = CriteriaScope.Actor
}
};
// place the criteria inside an AchievementRequest
var achievementRequest = new EvaluationCreateRequest()
{
GameId = _gameId,
Name = "Slay 10 Enemies!",
ActorType = ActorType.User,
Token = "slay_10_enemies",
CompletionCriteria = EvaluationCriteria
};
// create the achievement
_achievementClient.Create(EvaluationCreateRequest);
}
Submitting data for when somthing which may be used to evaluate progress towards an Achievement
An achievement uses keys in GameData that match its EvaluationCriteriaCreateRequest. This data is submitted at points in the game which demonstrate progress towards the achievement (as well as other uses).
private void SlayEnemies(int quantity)
{
// *Enemy Slaying Code* //
// create instance of GameDataClient
var gameDataClient = sugarClient.GameData;
// create GameDataRequest
var gameDataRequest = new GameDataRequest()
{
GameId = _gameId,
ActorId = _userId,
GameDataType = GameDataType.Long,
Value = quantity,
Key = "EnemiesSlain"
};
// add the GameData
gameDataClient.Add(gameDataRequest);
}
Automatically recieve achievemnt progress completion notifications:
Enable and use automatic notifications:
_achievementClient.EnableNotifications(true);
And then poll to see if any skills have been recieved.
EvaluationNotification notification;
if(_achievementClient.TryGetPendingNotification(out notification))
{
// There was a penging achievement notification, so do something with it
Log.Info($"Got achievement notification: {notification.Name} " +
$"with progress: {notification.Progress}");
}
- Requesting specific achievement progress using the AchievementClient and specifying the GameId, ActorId and Token, returns an EvaluationProgressResponse object for that Actor's progress towards the achievement in that game.
private float CheckAchievementProgress()
{
// Check the user's progress towards the achievements in the specified game
var achievementProgressResponse = _achievementClient.GetAchievementProgress
(
"slay_10_enemies",
_gameId,
_userId
);
// Output the progress
return achivementProgressResponse.Progress;
}
Roadmap
Portable achievement system. Many game networks such as the Google play services, Apple gamkits, Microsoft game centre, Facebook game services and Steam Works offer achievements. Integrating multiple achievement systems into a game is time consuming. Additionally platform providers regularly update their APIs, creating a head-ache for keeping up-to-date with multiple systems. The achievement system will provide the ability for the actors’ achievement to be recorded automatically against other 3rd party systems.
Challenge system. Achievement system will be extended by adding temporal (time based) and ownership component. This extension will be referred to as Challenge. Challenges may be seen as achievements that can be suggested to actors, gifted by one actor to another, accepted or rejected by an actor, as well as tracked to see if actors attempted or abandoned them.


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状语从句
在前面我们学习了最简单的复合句，名词性从句。今天，我们来看稍微复杂一点的内容，状语从句。
一、什么是状语从句
所谓状语从句，就是一个句子，在另一个句子中作状语。状语从句可以视为副词，常用来修饰主句。比如，“我完成工作以后，看了一部电影”。这里的“我完成工作以后”，是一个时间状语从句，而它本身也是一个完成的句子。
状语从句在句中的位置是这样的，如果置于主句之前，主句和从句之间通常有逗号，而如果置于主句之后，则主句和从句之间通常没有逗号。
状语从句一般由副词连词引导。根据其作用可分为时间、地点、原因、目的、方式、结果、让步、条件和比较等从句。下面，我们主要来看前7中类型的状语从句。
二、时间状语从句
在英文中，一提到时间，就绕不开时态，而这又恰恰是令许多人头疼的知识点。如果你对时态不是很熟悉，这部分的内容可以先简单过一遍。等后面我们讨论完了时态，再回过头来看，或许就能豁然开朗了。
1.1、when / while / as（当…的时候）
when引导的时间状语从句多用一般态，可接短暂动词，也可接延续动词。while引导的时间状语从句多用进行态，强调动作的进行，只能接延续动词。as则是一个万能词，可接一般态，也可接进行态。
when he began to play a tune, we had our first glimpse of the snake.
当他开始吹奏一支曲子时，我们才第一次看到那条蛇。
I looked down and nearly fell of the ladder when I saw a policeman.
当我看清是一个警察时，差一点儿从梯子上掉下去。
While he was eating, I asked him to lend me twenty pounds.
当他吃饭时，我提出向他借20英镑。
While the battered car was moving away, Roy stopped his bus and telephoned the police.
当那辆被撞坏的车开走后，罗伊停下来，给警察打了电话。
As she walked away, I followed her out of the fair.
当她走开时，我也跟着她出了集市。
As the thieves were trying to get away in their car, Roy drove his bus into the back of it.
当那两个小偷企图乘车逃跑时，罗伊驾驶他的公共汽车撞在了那辆车的后尾上。
1.1.1、when
when有时候也有“就在此时”的意思，用以说明前一个分句的时间。即当它表达主句发生的时间的时候，when引导的从句必须放在主句后面。
I had nearly reached the town, when the young man suddenly said, very slowly, ‘Do you speak English?’
就要到达那个镇时，那个青年突然开了口，慢慢地说道：“你会讲英语吗？”
I was almost there when a sarcastic voice below said, ‘I don’t thing the windows need cleaning at this time of the night.’
我快爬到窗口时，下面一个人用讽刺的口吻说：“我看不必在夜里这个时候擦窗子吧。”
如果时间状语从句表示将来，一般将来时要改为一般现在时。
I will be a teacher when I grow up.（虽然“长大”发生在将来，但因为是时间状语从句，所以用一般现在时）
我长大的时候，要做一个老师。
whenever是when的强调形式，表“无论何时”、“每当”
Whenever you have an aim, you must sacrifice something of freedom to attain it.
When you have an aim, you must sacrifice something of freedom to attain it.
每当有目标，你必须牺牲一定的自由去达成目标。
Forgive others whenever you can.
Forgive others when you can.
得饶人处且饶人
1.1.2、while
while既可以作副词连词，也可以作并列连词。
- 表示“当…时”，while视为副词连词，引导状语从句，此时两个句子的时态通常不同。
- While two detectives were keeping guard at the door, two others opened the parcel.
- A robot-arm will grab the telescope and hold it while the astronauts make the necessary repairs.
- 表示“而…”，while视为并列连词，连接两个分句，此时两个句子时态相同。
- When the plane arrived, some of the detectives were waiting inside the main building while others were waiting on the airfield.
1.2、before / after（在…之前/在…之后）
before和after通常接短暂动词，但也可以接延续动词。
After I had left a small village in the south of France, I drove on to the next town.
在离开法国南部的一个小村庄后，我继续驶往下一个城镇。
After he has retired, he will devote himself to gardening.
他退休后，将致力于园艺。
Before he retired, Frank was the head of a very large business company, but as a boy he used to work into a small shop.
在退休前，弗兰克是一家非常大的商业公司的经理，但他小时候却在一家小铺里做工。
当before用以说明主句的时间很长时，翻译为”才“；而用以说明主句的时间很短时，翻译为”就“。这时，before引导的从句必须放在主句后面。
Nearly a week passed before the girl was able to explain what had happened to her.
几乎过了一个星期，那姑娘才能讲述自己的遭遇。
Only three days passed before the girl was able to explain what had happened to her.
仅仅过了三天，那个女孩就能讲述自己的遭遇。
1.3、until / till （直到…）
until和till引导的从句只能接短暂动词。当主句表达肯定的意思时，用延续动词；当主句表达否定的意思时，用短暂动词。
He waited until the volcano became quiet and he was able to return two days later.
他等到火山平静下来，两天以后又返回去。
The young man did not wake up until the bed had struck the ground.（no … until … 翻译为“直到…才…”）
那个年轻人直到床撞到地上才醒了过来。
1.4、as soon as / the moment （一…就…）
as soon as和the moment只能接短暂动词。
As soon as he had got into the car, I said good morning to him in French and he replied in the same language.
他一上车，我就用法语向他问早上好，他也同样用法语回答我。
As soon as this was done, they cooked a meal over an open fire.
这件事刚刚做完，他们就在篝火上烧起了饭。
The moment you leave this tent, you will get a big surprise.
您一走出这个帐篷，就会大吃一惊。
1.5、no sooner … than … / hardly … when … / scarcely … before … （刚…就…）
no sooner … than … 表示主句动作已完成，hardly … when … 和scarcely … before … 表示主句动作差点完成。
通常情况下，在这个类句型中，主句用过去完成时，从句用一般过去时且能接短暂动词。
He had no sooner returned than he bought a house and went to live there.
他刚一回到英国便买下了一幢房子住了进去。
He had hardly had time to settle down when he sold the house and left the country.
他还没等安顿下来就卖掉了房子，离开了这个国家。
I had scarcely fallen asleep before the noise from neighbor work me up.
我刚一睡着，邻居发出的噪音就把我吵醒了。
1.6、since / ever since（自从…）
since和ever since可以接短暂动词，也可以接延续动词。
We haven’t seen each other since we graduated.
他刚在城里买下一所新房子，但自从搬进去后，就和汽车及车主们发生了摩擦。
He has just bought a new house in the city, but ever since he moved in, he has had trouble with cars and their owners.
自从毕业后我们彼此就没有见过面。
注：since后通常接一般态，而不能接完成态，最常用的是一般过去时。而且其后的动词通常是短暂性动词。
1.7、造句练习
注：鼠标选中空白处有惊喜哦
当我走进这座大楼的时候，看见一位拿着公文包的女士（while）。
I saw a lady with a briefcase while I was walking into the building.
当你长大，你就会知道父母有多伟大。
When you grow up, you will know how great your parents are.
每当你发现你和多数人站在同一边时，就是改革的时候了。
Whenever you find that you are on the side of the majority, it is the time to reform.
玛丽打开礼物后，便开始写感谢函（thank-you notes）了。
After she opened her gifts, Mary started writing thank-you notes.
雨一停，天空中就出现了一道彩虹。
As soon as the rain stooped, a rainbow appeared in the sky.
比赛才刚刚开始，两个队就打了起来。（no sooner … than）
The game had no snooer started than the two teams began to fight.
Lulu刚用她的新电脑，电脑就坏了。（hardly … when）
Lulu had hardly used her new computer when it broke.
我们会待在海边直到天黑。
We are going to stay at the beach until it gets dark.
已经过了三个月，大卫才提到他生病了。
It had been three months before David mentioned he was sick.
我在电影院门口等Lisa，不久以后她就到了。
We waited for Lisa in front of the cinema and it was not long before she arrived.
三、地点状语从句
地点状语从句的连词是where。它引导的地点状语从句，不仅可以表示地点，还可以表示抽象意义“在…形式之下”。常用来表示主句动作发生的地点，即在…地点/形式下，发生了什么事。
Where there is a will, there is a way.
有志者，事竟成。
Where there is smoke, there is fire.
无风不起浪。
A driver should slow down where there are schools.
在有学校的地方，司机应缓行。
Where the cost of government is high, resources for development are correspondingly low.
凡是政府管理费用高的地方，用于发展的资金就会相应地减少。
Where others ran away in fear, the soldier bravely fought against the enemy.
在其他人惊慌逃跑的情况下，这名士兵英勇地抗击敌军。
造句练习（注：鼠标选中空白处有惊喜哦）：
有生命就有希望。
Where there is life, there is hope.
在我成长的地方，人们在马路上都是靠右行驶。
Where I grew up, people drive on the right side of the road.
医生建议我住在空气更新鲜的地方。
The doctor advised me to live where the air is fresher.
在你有足够信心的前提下，你将会成功。
Where you have enough confidence, you will succeed.
无论你去哪里，无论你做什么，我将一直在这儿等你。
Wherever you go, Whatever you do, I will be right here waiting for you.
四、原因状语从句
原因状语从句，就是中文里的“因为…”。
原因状语从句的连词有很多。比如，because、as、since、for和in that都可以引导原因状语从句。其中，because语气最强（强调从句），只有它能回答why的提问，也只有它能被强调词（only、just、perhaps）修饰。for和in that语气最弱（强调主句），而且只能放在主句后面，for常常用来表示推断的理由。而在汉译英时，“由于”翻译为as，“既然”翻译为since。
Teenagers are damaging their health because they play computer games too much.
因为青少年们玩电脑游戏太多，他们的健康正在受损。
As a great many people will be visiting the country, the government will be building new hotels, an immense stadium, and a new Olympic-standard swimming pool.
由于将有大批的人到我们国家来，所以政府准备建造一些新的饭店、一个大型体育场和一个新的奥运会标准游泳池。
I will seek to balance career and family since both are important to me.
由于事业和家庭对我都很重要，我要努力在两者之间取得平衡。
He had had a long and uncomfortable trip, for he had been confined to the wooden box for over ten hours.
他经历了一次漫长而难受额旅程，因为他在那个木箱里闷了10个多个小时。
He didn’t attend the negotiation in that he was ill.
他因为生病，没有参加谈判。
造句练习（注：鼠标选中空白处有惊喜哦）：
我们将取消音乐会，因为音乐家出了意外，现在人在医院里。
We will cancel the concert because the musician had an accident and is in the hospital.
由于下周一是法定假日，所有的政府机关都将休息。
As next Monday is a national holiday, all government offices will be closed.
既然你是英语专业的，我猜想你能帮助我学习这个句子。
Since you are an English major, I guess you can help me study this sentence.
这个问题的答案我很久都理解不透（elude me）, 也许是因为问题太简单了。
The answer to this question eluded me for a long time, perhaps because it was so simple.
昨晚下雨了，因为今天早上地面是湿的。
It ranied last night, for the ground is wet this morning.
补充：because和because of的区别是，because of是介词短语，后面只能接名词，不能接句子。类似的介词短语还有due to，in view of，thanks to，owing to等。
Because of this, he has not been able to get his own car into his garage even once.
为此，他甚至一次也没能把自己的车开进车库。
Owing to the heavy rain, there have been many mudslides in the hill lately.
因为大雨，最近山区发生了多起泥石流。
Thanks to great public transportation, few people in the city need to own cars.
因为有很好的公交系统，这个城市很少有人需要自己买车。
五、目的状语从句
目的状语从句，一般翻译为“以便于…”。
常用连词有so that、in order that和that。在目的状语从句中，常用含有情态动词。
This time he was barking so that someone would let him out!
这次他叫着让人把他放出去。
This time, he managed to climb into the mouth of Kituro so that he could take photographs and measure temperatures.
这次他设法爬进了基图罗火山口，以便能拍摄照片和测试温度。
They has taken special precautions so that no one should recognize them.
他们做了特别的预防措施以防别人认出他们。
I am saving money in order that I can buy a house.
我正在攒钱，以便我能买一所房子。
造句练习：
这位电影明星伪装自己，以便在人群中不被认出来。
The moive star disguised himself so that he wouldn’t be recognized in the crowd.
我们应该早起以便能看到日出。
We should wake up early in the morning in order that we can see the sun rise.
六、方式状语从句
方式状语从句表示动作的方式，在汉语中就是“就像…一样”、“以…样的方式”的意思。引导词有as、as if、as though、the way。
When in Rome, do as the Romans do.
入乡随俗。
He acted as if he had never lived in England before.
他的举动就好像他从未在英国生活过一样。
To achieve great things we must live as though we were never going to die.
做大事就要有永生的气概。
You should do it the way you were taught.
按照教你的那样去做。
翻译练习（注：鼠标选中空白处有惊喜哦）：
你应该像规划假期一样规划你的退休生活。
You should plan your retirement as you plan your vacation.
请照我这样，读这个单词。
Please pronounce the word the way I do.
补充：在美式英语中，可用like来代替as if、as though，但是在书面语中很少用
He studies English very hard, like he did Chinese some years ago.
He studies English very hard, as if he did Chinese some years ago.
He studies English very hard, as though did Chinese some years ago.
他非常用功地学英语，就像多年前学中文一样。
七、结果状语从句
结果状语从句，就是中文里的“如此…以至于…”。
常用的连词有：so … that …，such … that …，so that。
在so … that …句型中，so后面要接形容词或副词，或相当于形容词的分词。此外，还可以用enough取代so，但是enough要后置。
Mrs. Sterling got so angry that she ran after them.
斯特林夫人非常气愤，向着他们追了过去。
My friend, Hugh, has always been fat, but things got so bad recently that he decided to go on a diet.
我的朋友休一直很胖，但是近来情况变得越发糟糕，以致他决定节食。
He did the work so badly that I had to do it all over again myself.
他干的太差劲了，我只好亲自重做。
She is old enough that she can get married.
She is so old that she can get married.
她已达到可结婚的年龄。
在such … that … 句型中，such后面要接名词。
The men got such a fright that they dropped the bag and ran away.
这两个人吓了一跳，扔下提包逃跑了。
造句练习（注：鼠标选中空白处有惊喜哦）：
湖面上的雾太浓，所以我们不能看到对岸。
The fog on the lake was very thick, so we couldn’t see the other side.
玛丽很贴心，以至于大家都很喜欢她。
Mary is so sweet that everyone loves her.
他们是很糟糕的厨师以至于没人去他们的餐厅。
They are such terrible cooks that no one came to their restaurant.
补充：so是一个特殊的连词。
当它作连词时，是so that …的省略形式，引导的是结果状语从句。
My brother has never been abroad before, so he is finding this trip every exciting.
我弟弟以前从未出过国，因此，他觉得这次旅行非常激动人心。
To make matters worse, the room is rather small, so I have temporarily put my books on the floor.
更糟糕的是，房间非常小，所以我暂时把书放在了地板上。
当它作副词时，其引导的句子可以前面的句子分开。
The children were at school, my husband was at work and the house was quiet. So I decided to make some meat pies.
孩子们在上学，我丈夫在上班，家里很清静。于是我决定做写肉馅饼。
八、让步状语从句
让步状语从句，就是中文里边的“虽然…但是…”。
引导让步状语从句的副词连词有：though、although、even though、even if。其中，though、although、even tough是对事实的让步，翻译为“虽然，尽管”；even if是对假设的让步，翻译为“即使，哪怕是”。
和中文不同的是，主句前绝不可在加but，但可用yet / still。
Though she hesitated for a moment, she finally went in and asked to see a dress that was in the window.
她虽然犹豫了片刻，但终于还是走进了商店，要求把陈列在橱窗里的一件衣服拿给她看。
Although the bed was smashed to pieces, the man was miraculously unhurt.
尽管床摔成了碎片，但年轻人却奇迹地没有受伤。
Even though it was still summer, it rained continually and it was often bitterly cold.
即使那时仍为夏季，但雨总是下个不停，而且常常冷的厉害。
The villagers have told him that they will not accept the pub even if he gives it away.
村里的人已经告诉他，即使他把小酒店白送人，他们也不要。
while / whereas也可以引导让步状语从句，相当于though或although
While winning is not everything, trying to win is everything.
尽管获胜并不重要，但是为了获胜而努力却很重要。
Whereas you cannot turn back the clock, you can take control of your life.
虽然你不能使时钟倒转，但却可以掌控自己的生活。
no matter wh-（when、where、who、which、what、how）或者whenever、wherever、whoever、whichever、whatever、however也可以引导让步状语从句
No matter where you live, you would find it difficult not to laugh at, say, Charlie Chaplin’s early films.（No matter where = wherever）
比如说，不管你生活在哪里，你看查理·卓别林的早期电影很难不发笑。
No matter who he is, he must obey the law.（No matter who = whoever）
无论他是谁，都必须遵守法律。

No matter what you do, do with your might.（No matter what = whatever）
无论你做什么，要尽力。
No matter how busy you are, he always insists on coming with you.（No matter how = however）
不管你多忙，他总是坚持要跟你去。
The business would be a success, whoever owned it.
不论什么人经营，这生意都会成功。
Whatever may happen, you must keep calm.
不论什么事发生，你必须保持冷静。
whether也可以引导让步状语从句，表示“无论…”。一般和or或or not一起使用。
Whether we realize it or not, each of us has the strong desire to success.
不管我们是否意识到，我们都有成功的愿望。
Whether we win or lose, we should respect the election result.
无论是输还是赢，我们应该尊重选举结果。
Whether or not he will stay, I really don’t care.
他要走还是要留，我真的不关心。
造句练习（注：鼠标选中空白处有惊喜哦）：
虽然他是我兄弟，但我们长得不像。
Though he is my brother, we don’t look alike.
尽管我父亲已经到了退休年龄，却打算继续工作。
My father plans to carry on working even though he is old enough to retire.
尽全力去奋斗，不管是否喜欢。
Try you best to fight, whether you enjoy it or not.
无论是你做还是他做，这个工作今天都得做完。
Whether you or he do it, the work mush be finished today.
九、小结
最后，小结一下今天的内容，我们还是直接看图：
本博客所有文章除特别声明外，均采用 CC BY-SA 4.0 协议 ，转载请注明出处！


Hospitilization Rates due to Opioid Abuse
This post is a summary of the analysis done by my teamates and I on hosptilization rates due to Opiod Abuse in the U.S and Canada. It was the final report for the Stat E-150 course at Harvard. You can also read the entire report. We also created a fun news bulletin video summarizing our findings.
Introduction
The opioid epidemic is at an all-time high. On average, 115 persons die from opioid abuse every day in the United States of America (U.S.) Between the years 1999 – 2016, the death toll from opioid overdose is estimated to be over 350,000 individuals (CDC, 2017).
The U.S. is not the only country devastated by opioid overdose. Canada is also suffering staggeringly high rates of hospitalization and deaths attributed to opioid abuse. The death toll has more than tripled due to drug overdose in parts of Canada like British Columbia (B.C. Coroners Service, 2018).
Method
Participants
The data was comprised of over 100,000 male and female participants from both Canada and the U.S that were hospitalized due to opioid abuse. Participants were separated into three age categories, 25 to 44, 45 to 64 and 65 and above. This was a longitudinal observational study; therefore, patients were not recruited for the purpose of this analysis.
Datasets
The data set from the U.S. was extracted from the Healthcare Cost and Utilization Project (HCUP). The Canadian data set was provided by the Canadian Institute for Health Information (CIHI) which aggregated data regarding opioid trends from 2007-2015.
Procedure
All data sets had opioid rates categorized by only one predictor variable, however, we realized that to run any statistical models on a dataset with multiple predictors, the rates needed to be stratified. Since we evaluated age and gender, the data sets needed to have a rate for each combination of groups, for example, Male & Age 25-44, Female & Age 25-44, Male & Age 45-64, etc. Since the data sets only contained separate rates for each predictor variable, the data was stratified by taking the individual ratios of each group, and multiplying by the national rate.
Our original plan was to run multiple regression for the combined data, however, once we started our analysis it became apparent that we needed to run ANOVA to specifically compare rates between the two countries. It was necessary to run an additional test because the rates in the U.S. were significantly higher than rates in Canada. Therefore, multiple regression models were built to identify patterns within each country separately, and a one-way ANOVA was run the for combined data. Details are provided in the report linked above.
Conclusion
Through our research we uncovered that in the U.S., the age group of 25 to 44 years is significant because it speaks to the pattern of drug abuse which mirrors the three waves of the rise in opioid-related deaths. The first wave was attributed to the use of prescription of opioids in the 1990’s as general pain management. During this time, opioids were being marketed as “safe” and “non-addictive.” Opioids acted as a gateway to stronger drugs like heroin, namely the second wave which began in 2010. It is believed that once students graduated college, they were able to support their drug habit. The third wave began in 2013 with higher rates of opioid related deaths associated with fentanyl (“Understanding the epidemic,” 2017).
In comparison to the U.S., it was found in Canada that those aged 65 and older had a higher rate of hospitalization due to opioid abuse. It was noted that there was a difference in prescribing habits between Canada and the U.S. which resulted in an increase in hospitalization in the age category of 65 and older. We believe a contributing factor could be comorbidities in that age group due to drug interactions or general decline in health. Although the rate of drug abuse is higher in the U.S., it is important to note that hospitalizations in the 65 and older group are proportionally higher in Canada. In summation, our research draws important findings as it relates to the opioid epidemic and provides considerations for future studies.


Number: {{summary.balance.number}}
Started: {{summary.balance.startAt | date:'dd/MM/yy HH:mm' }}
Invoices
Receipts
Tickets
Credit Notes
Over all


@(user: Option[com.gilt.apidoc.models.User])
@doc.main(user, Some("Release notes")) {
0.7.7
0.7.4
This is a major release with over 150 individual commits! Main
changes are support for community contributed generators and a
revamp of the internal type system, providing much more consistency
in how we parse types as well as support for Maps of any defined
type.
Major features
- Support for map[Any defined type] (beta): This release
introduces expanded support for map types. You can now define a
type as Map[xxx] where xxx can be a primitive, enum, or model
defined in your service. Prior to this release, we only supported
maps where the values were strings. Note that in all cases, the
keys of the map must be strings to confirm to the JSON
specification. This feature takes advantage of the existing JSON
parsers in client libraries to serialize to/from maps using the
standard serialization - e.g. serialization works as expected, and
because we validate the type of the values in the map, we can
guarantee that a proper serializer exists.
- Support for community code generators (alpha):
Generators are now implemented as rest services, with a standard
interface described in apidoc. Adding a generator requires two
steps:
- Create a service implementing
the apidoc-generator
API.
-
Visit @routes.Generators.list
and enter the URL of your service.
Many thanks to gheine for this contribution!
See PR 194
and PR 216.
Minor improvements / bug fixes
- Add support for a JSON 'object' as a primitive
datatype. While usage is anticipated to be rare, there are a few
common use-cases to be able to send arbitrary json objects. We've
added support for the 'object' datatype as a primitive to support
these cases. See Issue
215
- Ruby client models support explicit JSON serialization - each
model will now have a to_json method to make explicit how the
client expects json to be
generated. See Issue
213
- Ruby client to_hash method now checks for nil, avoiding null
pointer errors in some cases -
See Issue 214
- Remove scala.collection.Seq and replace with Seq -
See Issue 204
- Standardize parameter names in ruby
client. See Issue
203
- Enum value names now handle dots correctly,
e.g. incidents.create will generate IncidentsCreate constant in
the scala
clients. See Issue
199
- Fix bug in scala clients when an operation has multiple 2xx
response codes. See Issue
187
- Add validation for query parameters with models when there is
a body present. See Issue
172
0.6.3
- Added bindables to simplify strongly typed enums and dates in
play routes file. See Play
Routes
- Revised documentation, including getting started
guid. See Introduction to
apidoc.
0.5.42
- Improved documentation, especially for new users!
- Code refactoring in apidoc itself - project is mature enough
now that we were able to replace the internal models used to
bootstrap apidoc with the apidoc generated models! Thanks
gheine. See PR
176
- Better pluralization using org.atteo.evo-inflector
library. Model pluralization can always be explicitly specified in
the api.json file, but this change expands the number of cases
covered
automatically. See
- Code generation targets are extensible internally. First step
towards opening up a simple way for anybody to contribute
generators based on the apidoc
model. See PR
171
- Number of smaller bug fixes
0.5.33
- Date Type: New<EMAIL_ADDRESS>type
introduced. In ruby clients, maps to a Date instance. In JVM
clients, maps to an
org.joda.time.LocalDate
instance. See Issue
161
- Dates now Supported in paths. When specifing an API, instances
of type date are now allowed in the HTTP Path. Previously, we
restricted this particular type from path parameters as
serialization is unclear; Serialization remains the responsibility
of the service itself and thus apidoc will just document that the
type is a
date. See Issue
161
- UI refactored so that resources are hyperlinked to their
underlying model; All models, even if mapped to resources, are now
listed in the Models section of the UI of
apidoc. See Issue
152
- When downloading a client for the 'latest' version of a
service, the user agent will reflect the actual version downloaded
(instead of 'latest')
0.5.29
- Play client: Move Traits out of client so they can be accessed
directly. See Issue
158
0.5.27
- Support for clients using Ning HTTP Async library and Play
Json: This release introduces support for a new client library
based
on ning's
http async library. The only dependencies you will need are
play-ws and com.ning.async-http-client version
1.8.x. See ning
1 8 sample project for an example SBT project setup to use the
ning clients.
- Refactor of play client libraries. Main change was to remove
the GET, POST, PUT, etc. methods and replace with a single
_executeRequest method that takes the method as its first
parameter. We think this is a more readable implementation and
more concise in the client. If you previously directly accessed
these methods, you will need to update your code to call
_executeRequest instead.
- Operation body now supports Arrays as a type.
- Organizations now have a visibility setting which controls
whether or not the organization shows up in the public
directory. Public services can still be accessed by direct URL
regardless of the org setting.
- Removed experimental support for avro schemas (event based use
case too different from REST services).
0.5.13
- Support for public services. Each service now has a settings
section to allow you to control the visibility of a service. The
options are: "Organization" (available only to members of your
org) or "Public" (available to anybody). Public services are
visible to all users - but still can only be modified by members
of your organizaetion. The default for all existing services is
unchanged (restricted to organization). When creating new services
you can specify the visibility you desire. To change the
visibility of a service, click 'Settings' in the left menu bar
when viewing the service..
- Services can now be deleted - when viewing a service, click
Settings in left menu then 'Delete this service' if you would like
to remove a service.
- New test harness to be able to download accessible clients
from production to ensure they continue to compile across
different target platforms.
- Numerous small bug fixes and improvements
0.5.4
- Headers are now supported in spec and generated clients via a
top level 'headers' declaration. This enables the service author
to describe what headers the service understands, including
setting default values which will be automatically included in all
requests made via the generated clients.
See PR
131
- Improved documentation of api.json format -
See apiJson
0.5.0
0.4.71
- Enums are now supported as first class elements in
apidoc. This is a breaking change as the prior implementation
(using an enum attribute on fields) is no longer supported. You
will get a validation error message to help with
migration. See apiJson documentation
for notes on the new enum support.
See PR 131
0.4.68
- Play 2.2 client support (currently alpha). Main differences
with Play 2.3 client related to a few package names that changed
in play 2.3 and a runtime error if you attempt to use HTTP PATCH
(play 2.2 does not support patch natively). If you need to access
a service using patch, you can override the PATCH method in the
generated client to implement your own PATCH method.
See PR 122
- Bug fixed in encoding of path parameters - thanks Gary!
See PR 120
- Play client: FailedResponse class renamed to FailedRequest as
it is actually the request that failed.
- User agents in client: All generated clients now provide a
default user agent to identify the version of apidoc that
generated the client as well as the specific org, service, and
version of the service description used to generate the client.
See PR 116
- Few bug fixes to make enum values more readable and to enable
using the ruby client library both with objects as well as hashes (from
json).
See Issue 114,
Issue 117,
and Issue 118
0.4.55
- First class support for organization domains. Makes it
possible to list org domains (e.g. gilt.com, giltcity.com) for
auto association with org when new users
register.
See PR 102
- Ruby client: Improved support for date time objects (able to
instantiate models with date times using Ruby's Time or DateTime
classes, in addition to existing string support.
See PR 105
- Avro: Add support for DataTime.
See PR 106
0.4.53
- Introduce support to generate Avro Schemas (thanks
kscaldef!). There is a new code generation
target
avro_schema
that generates AVRO JSON from the
model definitions.
- Add support for domains in the API for organizations - this
can be used to associate a new user with an organization
automatically based on email domain. Currently only available in
API - UI is coming in a future release.
- Add support for metadata in the API for organizations, with
the first attribute of
package_name
that becomes
available to code generators that need a fully qualified package
name. Currently only available in API - UI is coming in a future
release.
- API route added to GET /organizations/:guid
- Add 'body' information to online documentation.
- Expanded unit tests based on scala coverage plugin.
0.4.50


What is Flickuboy
Flickugame's a dialect of flickgame that can be used to make + share games for both online and the arduboy.
How to make a game
Keyboard shortcut: you can press + or - to change the brush size.
How to get my game on an arduboy
- Set up the Arduino environment as described here: http://community.arduboy.com/t/arduboy-quick-start-guide/725
- Click on the ⊫arduboy link in the editor, save it to a .ino file, open it in the Arduino IDE, and build+run :D
source code
github
Flickugame uses code from the unofficial arduboy2 library. So thanks to those people!
credits
made by increpare [ support my work on patreon ]


Reviewer
Journal
| IEEE Transactions on Industrial Electronics | 3 reviews |
| ASME Journal of Dynamic Systems, Measurement and Control | 2 reviews |
| AIAA Journal of Guidance, Control, and Dynamics | 2 reviews |
| IEEE/ASME Transactions on Mechatronics | 1 review |
| IEEE Transactions on Systems, Man, and Cybernetics: Systems | 3 reviews |
| Advances in Space Research | 2 reviews |
Conference
| 2019 IEEE Conference on Decision and Control | 2 reviews |
| 2019 American Control Conference | 2 reviews |
| 2017 IFAC World Congress | 2 reviews |
| 2017 American Control Conference | 1 review |
| 2017 IEEE International Conference on Advanced Intelligent Mechatronics | 2 reviews |
| 2017 IEEE Conference on Control Technology and Applications | 1 review |
| 2017 IEEE Conference on Decision and Control | 1 review |
| 2017 IEEE International Conference on Automation Science and Engineering | 1 reviews |
| 2017 ASME Dynamic Systems and Control Conference | 2 reviews |
| 2016 ASME Dynamic Systems and Control Conference | 2 reviews |
Graduate Part Time Instructor & Teaching Assistant
-
ME 4334-Control of Dynamic Systems
Spring 2017; Fall 2016; Summer 2016; Spring 2016; Fall 2015; Spring 2015.Introduction to analysis and design of control systems, including applications to electromechanical systems.
-
ME 4234-Control of Dynamic Systems Laboratory
Spring 2017; Spring 2016; Spring 2015.Hands-on experience in the modeling and control of dynamic systems.
-
ME 3333-Dynamic Systems and Vibrations
Summer 2016.Modeling and analysis of dynamic systems, equilibrium, stability and linear systems theory, introduction to mechanical vibrations.
-
ME 4371-Engineering Design II
Fall 2015.Design projects characteristic of mechanical engineering, including consideration of cost, design optimization, codes and standards, and ethics.


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With a bitstring of bits, there are permutations.
How many bitstring of length start with '101' or end with '1111'. Note: the use
of the word 'or' always means ⋃ (union) and the word 'and' always means ⋂
(intersection)
Answer: 2 + 2 - 2
The amount of bitstrings of length that start with '101' = 2
since the first 3 bits are fixed ('101' for each possible bitstring) we end up counting
2 - 3 = 2 possible configurations. Note: this is the same as counting
all possible configurations of a bit string of length , which results in 2
possible bitstrings. Appending '101' to the front of each generated bitstring of length ,
would not change how many bit strings there are.
The amount of bitstrings of length that end with '1111' = 2 using the same
reasoning. As above.
Let A = the set of all bit strings of length that start with '101' and B = the set of all bit
strings of length that end with '1111' and C = the number of all possible bit strings
of length that start with '101' AND end with '1111' (Make sure you notice the use of the word 'and'
as opposed to 'or'). The two sets both A and B each contain all possible bit strings of length
that start with '101' and '1111'. Therefore, adding the size of the two sets A and B will not result
in the correct answer, it will count the set of all possible bit strings of length that
start with '101' and '1111' twice. Therefore we must subtract the number of all possible bit strings
of length that start with '101' and '1111' so that C is counted once in the final answer.
The final answer is then...
|A| + |B| - |C| = |A| + |B| - |A| ⋂ |B|
= 2 + 2 - 2
The rule used above for subtratcting the intersetion of A and B is called inclusion-exclusion and is
required when adding two sets together that are not disjoint.
Try modifying the parameters below to explore bitstring possibilities!
How many bitstrings of length
start with
end with .
BitString Form:
Answer: =
Given a bitstring of length , how many possible bitstrings are there?
Your answer:
Correct Answer:
Given a bitstring of length , how many bitstrings exist that begin with the pattern 101?
Your answer:
Correct Answer:
With a bitstring of bits, there are permutations.
How many bitstring of length start with '101' or end with '1111'. Note: the use
of the word 'or' always means ⋃ (union) and the word 'and' always means ⋂
(intersection)
Answer: 2 + 2 - 2
The amount of bitstrings of length that start with '101' = 2
since the first 3 bits are fixed ('101' for each possible bitstring) we end up counting
2 - 3 = 2 possible configurations. Note: this is the same as counting
all possible configurations of a bit string of length , which results in 2
possible bitstrings. Appending '101' to the front of each generated bitstring of length 52,
would not change how many bit strings there are.
The amount of bitstrings of length that end with '1111' = 2 using the same
reasoning. As above.
Let A = the set of all bit strings of length that start with '101' and B = the set of all bit
strings of length that end with '1111' and C = the number of all possible bit strings
of length that start with '101' AND end with '1111' (Make sure you notice the use of the word 'and'
as opposed to 'or'). The two sets both A and B each contain all possible bit strings of length
that start with '101' and '1111'. Therefore, adding the size of the two sets A and B will not result
in the correct answer, it will count the set of all possible bit strings of length that
start with '101' and '1111' twice. Therefore we must subtract the number of all possible bit strings
of length that start with '101' and '1111' so that C is counted once in the final answer.
The final answer is then...
|A| + |B| - |C| = |A| + |B| - |A| ⋂ |B|
= 2 + 2 - 2
The rule used above for subtratcting the intersetion of A and B is called inclusion-exclusion and is
required when adding two sets together that are not disjoint.
Try modifying the parameters below to explore bitstring possibilities!
How many bitstrings of length
start with
end with .
BitString Form:
Answer: =
Given a bitstring of length , how many possible bitstrings are there?
Your answer:
Correct Answer:
Given a bitstring of length , how many bitstrings exist that begin with the pattern 101?
Your answer:
Correct Answer:


Raul Jimenez knocks out Slovan Bratislava player attempting overhead kick
Slovan Bratislava defender Kenan Bajric was knocked out in a frightening moment as Wolves won their Europa League clash at Molineux
by Rich Jones, https://www.mirror.co.uk/authors/rich-jones/Wolves striker Raul Jimenez knocked out Slovan Bratislava defender Kenan Bajric in their Europa League clash at Molineux.
The Mexican striker was attempting an overhead kick in the 78th minute with the game at 0-0 when he struck the opposing player clean in the face.
Bajric was instantly knocked unconscious and collapsed to the turf, sparking frantic concern amongst team-mates and Jimenez as he hit the deck.
He was placed into the recovery position as Bratislava's goalkeeper took swift action to prevent him from swallowing his tongue before medics from both sides rushed onto the field.
They took plenty of care with the defender as he was carefully placed onto a stretcher after receiving treatment for several minutes.
Molineux rose in warm applause as he was stretchered off and replaced ahead of the closing stages of the game.
Jimenez was given a yellow card for the accidental collision, which saw Bajric come off worse for wear.
The game was level at the time of the incident with Wolves looking for a breakthrough, with Jimenez looking to get on the end of an Adama Traore cross.
The result of the injury was 12 minutes of added time after the time for which Bajric was being treated.
And in added time, Jimenez rose with his head rather than his boot to meet a Traore cross and snatch a crucial win for his side.
Ruben Neves missed a penalty for Wolves early in the second half.
But the three points saw them move onto nine points, one behind Braga at the top of the group and five points clear of Bratislava in third place in Group K.
They are now on course to reach the last 32 and have won three consecutive European games for the first time since their route to the UEFA Cup final in 1971/72.


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Ideally mixed volume of constant size with two fluid ports and
one medium model. The flow properties are computed from the
upstream quantities, pressures are equal in both nodes and the
medium model if use_portsData=false
. Heat transfer
through a thermal port is possible, it equals zero if the port
remains unconnected. A spherical shape is assumed for the heat
transfer area, with V=4/3*pi*r^3, A=4*pi*r^2. Ideal heat transfer
is assumed per default; the thermal port temperature is equal to
the medium temperature.
If use_portsData=true
, the port pressures represent
the pressures just after the outlet (or just before the inlet) in
the attached pipe. The hydraulic resistances
portsData.zeta_in
and portsData.zeta_out
determine the dissipative pressure drop between volume and port
depending on the direction of mass flow. See VesselPortsData
and [Idelchik, Handbook of Hydraulic Resistance,
2004].


projects
todo(mikeneuder, Feb 12, 2023): add a description for each project.make it more than a link tree. also add older projects :-)
==========================================================================================
2023
→ Optimistic Relay for MEV Boost
status: full-steam ahead. working regularly on this with Justin Drake and AlphaMonad.
main prpr proposal
------------------------------------------------------------------------------------------
→ Aztec connect bridge to Zora NFT contracts
status: active. working regularly on this with Josh Crites.
pr list------------------------------------------------------------------------------------------
→ Erigon networking and consensus layer
status: sort-of on hold right now due to bandwidth constraints Guilio is still doing a ton.
decoding issueconsensus layer issue
pr list
==========================================================================================
2022
→ Prysm key manager refactor
complete! not contributing to Prysm at the moment.
keymanager issuepr list
------------------------------------------------------------------------------------------


|
My Project
|
#include <Key.h>
Inherits GameEntity.
Public Member Functions | |
| void | Update (float delta) |
| void | Render (float delta) |
| void | RenderLost () |
| Public Member Functions inherited from GameEntity | |
| GameEntity (float x=0.0f, float y=0.0f) | |
| void | Pos (Vector2 pos) |
| Vector2 | Pos (SPACE space=world) |
| void | Rotation (float rotation) |
| float | Rotation (SPACE space=world) |
| void | Scale (Vector2 scale) |
| Vector2 | Scale (SPACE space=world) |
| void | Active (bool active) |
| bool | Active () |
| void | Parent (GameEntity *parent) |
| GameEntity * | Parent () |
| void | Translate (Vector2 vec) |
| void | Rotate (float amount) |
| bool | Collides_tile (GameEntity *other) |
| virtual void | Update () |
| virtual void | Render () |
Public Attributes | |
| Texture * | mKey |
| Texture * | mWin |
| Texture * | mLose |
| Public Attributes inherited from GameEntity | |
| float | width |
| float | height |
| Vector2 | mPos |
| Vector2 | mScale |
Additional Inherited Members | |
| Public Types inherited from GameEntity | |
| enum | SPACE { local = 0, world = 1 } |
This is a class controls the movement of Key.
| void Key::Render | ( | float | delta | ) |
Render the Character
| void Key::Update | ( | float | delta | ) |
Update Key position and game logic


Overhead:
Management frame/ total frame in 1 sec interval. For a client, the overhead consists of probe, association and reassociation requests. For an AP, the overhead frames are the corresponding response frames Each overhead frame transmission implies a missed data transmission opportunity for a node in the network.


{% extends 'base.html' %} {% load account %} {% load bootstrap3 %} {% block content %}
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Let's share something About Me..!
B.E in Electronics And Communication Engineering (2014-2018) from RMK college of engineering and technology(Anna university) with 6.91 CGPA.
Intermediate (2012-2014) from Narayana Junior College(Board of Intermediate Education) with 93.7% aggregate.
S.S.C (2011-2012) from Bhashyam Public School (State Board)with 8.7 CGPA.
Single handedly done my own Portfolio and hosted in GitLab Pages Technologies which i have used various technologies.
In the proposed work input text message is first converted to ASCII values and these values are encrypted with the help of finite field elliptic curve with public and private keys of sender. The cipher text obtained is examined with various adversary attacks and it is found that the cipher text is very robust to various attacks and the probability that the attacker decrypt is very less. The cipher text is decrypted from the elliptic curve with the private key.
Li-Fi stands for Light-Fidelity.It provides transmission of data through illumination by sending data through an LED light bulb that varies in intensity faster than the human eye can follow. Wi-Fi is great for general wireless coverage within buildings, whereas Li-Fi is ideal for high density wireless data coverage in confined area and for relieving radio interference issues. Li-Fi provides better bandwidth, efficiency, availability and security than Wi-Fi and has already achieved blisteringly high speed in the lab. By leveraging the low-cost nature of LEDs and lighting units there are many opportunities to exploit this medium, from public internet access through street lamps to auto-piloted cars that communicate through their headlights.
It is one of the new method for getting details from mobile phones using command message. Mobile information retrieval application is a mobile based communication application. The information that can be got through this application are battery status, received calls ,dialled calls, sent messages and received messages. This application is used for information retrieval and monitoring mobile phones. Using this application people get the data through command message with password. They can get the data from anywhere at any time.
Full Stack Developer
I am Positive minded Person, very enthusiastic to learn new things and good at managing stress. My hobbies are making new friends,surfing through internet and travelling.
+91-8688080867
Permanent Address:
DNO:20-1-416/18c34, Subhash Nagar, Tirupati-517501, Chittoor Dist, Andhara Pradesh, India.


D
☰
Daberath
Daemon
Daemoniac
Dagon
Dagon
Daily sacrifice
Daily sacrifice
Dale
Dale
Dalmanutha
Dalmanutha
Dalmatia
Dalmatia
Damaris
Damascus
Damnation
Dan-jaan
Dan
Dance
Daniel
Daniel
Dannah
Darda
Daric
Darius
Darkness
Darling
Dart
Date
Dathan
Daughter
David
David
Day
Day
Daysman
Dayspring
Daystar
Deacon
Deaconess
Dead sea
Deal
Dearth
Death
Debir
Deborah
Debt
Debtor
Decalogue
Decapoils
Decision
Decrees of god
Dedan
Dedanim
Dedication
Deep
Degrees
Dehavites
Delaiah
Delilah
Deluge
Demas
Demetrius
Demon
Den
Deputy
Derbe
Desert
Desire of all nations
Desolation
Destroyer
Destruction
Destruction
Deuteronomy
Devil
Dew
Diadem
Dial
Diamond
Diana
Diblaim
Diblathaim
Dibon
Didymus
Dimnah
Dinah
Dine
Dinhabah
Dionysius
Diotrephes
Disciple
Dish
Dishan
Dispensation
Dispersion
Distaff
Divination
Divorce
Dizahab
Doctor
Dodai
Dodanim
Dodo
Doeg
Dog
Doleful creatures
Door-keeper
Door-posts
Doors
Dophkah
Dor
Dorcas
Dothan
Dough
Dove
Dove
Dowry
Dragon well
Dragon
Dram
Draught-house
Drawer of water
Dream
Dredge
Dregs
Dress
Drink-offering
Drink
Drink
Dromedary
Dropsy
Dross
Drought
Drown
Drunk
Drusilla
Duke
Dulcimer
Dumah
Dumb
Dung-gate
Dung-hill
Dung
Dungeon
Dura
Dust
Dwarf
Dwell
Dwellings
Dye


I guess you could say that Iíll try anything that will potentially make me feel 'good'. As is the case with my personal favorite drug, Hydrocodone. My drug history includes: Diazepam, Alprazolam, Hydromorphone, LSD, Codeine, and of course, Hydrocodone.
For the past 6 months my parents have gone to the doctor for chronic back and leg pain. Each month they both come home with a decent amount of prescription painkillers.  So Iím pretty much set to have a good time whenever I want.
Last night I took 4 hydrocodone pills from the huge prescription bottle. I then came to my room, cleaned it up a bit so I wouldnít have to worry about messing with anything while I was feeling the effects. I also dimmed the lights to make the experience more mellow. I then proceeded to take each pill one by one, crushing it up with my teeth until it became a chalky paste, and then washing it down with some soda.
It was about 10:10 and I had just taken the 4 pills to make a total of 40 mg of hydrocodone. I sat back and turned on some incubus, and prepared myself for the induced heaven I was about to experience. 5 minutes later I was feeling the gradual coming on of euphoria, and warmth common in all opiates. The stereo really felt wonderful, the music felt good, as if the music was about me, it made me happy.
About 10 minutes later I was feeling slightly more euphoric, and a tiny feeling as if I was being tickled all over by little waves of comfort. This was accompanied by a feeling of butterflies in the stomach which I might add, was feeling pretty darn good. My body was becoming less tense, and my cares were slowly becoming less and less important.
20 minutes into the trip the 'butterfly' sensation had gone from slight, to pretty strong, never the less, it still felt wonderful.  I felt very friendly and warm, so I called my girlfriend, the conversation was great, not a dull moment passed. I was more open minded, and my ability to imagine things was amazing.
45 minutes into the trip I felt wonderful, nothing could go wrong, my body was in perfect heaven on earth, I wish it was possible to feel like this all the time. I can definetely see why this drug is one of the most addictive.
An hour from taking the pills I still felt very calm, and still 'super friendly' the warm feeling is still flowing through my veins. all my cares are of no importance anymore.
At about 1:30 (3 hours and ten minutes after I took the pills) I noticed that I had come down, I felt perfect still, a little tired, but wonderful.
I then laid in bed, and listened to some more music while I drifted off to sleep. I woke up the next morning with no hangover, no remote feeling of uncomfortableness.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Galaxy Watch and Watch Active get Galaxy Active 2 features with an update
by RoWith the launch of Galaxy Watch Active 2, Samsung introduced a number of new software features like enhanced Bixby and Samsung Health functions and plenty of cool customizations options. Now, the company is making those features available with a software update to Galaxy Watch and Galaxy Watch Active owners.
ABixby gets smarter and now supports British English, French, German, Italian and Spanish. And there's plenty to look forward to besides Bixby. New and more customizable watch faces are in tow along with re-designed UX. The most notable feature from the UI is the new Touch Bezel so users can now navigate by swiping on the bezel.
It's going to be a staged rollout so you might have to wait a couple of days before it hits your device too.


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metadata Returns role metadata |
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install_info Returns role install info |
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spec Returns role spec info... |
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x.__init__(...) initializes x; see help(type(x)) for signature
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Removes the specified role from the roles path. There is a sanity check to make sure there's a meta/main.yml file at this path so the user doesn't blow away random directories. |
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metadataReturns role metadata
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install_infoReturns role install info
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specReturns role spec info { 'scm': 'git', 'src': 'http://git.example.com/repos/repo.git', 'version': 'v1.0', 'name': 'repo' }
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| Generated by Epydoc 3.0.1 on Fri Jul 29 13:11:38 2016 | http://epydoc.sourceforge.net |


Functions for fitting monotone polynomials to data. Detailed discussion of the methodologies used can be found in Murray, Mueller and Turlach (2013) <doi:10.1007/s00180-012-0390-5> and Murray, Mueller and Turlach (2016) <doi:10.1080/00949655.2016.1139582>.
| Version: | 0.3-9 |
| Depends: | R (≥ 3.2.3), quadprog |
| Published: | 2017-12-20 |
| Author: | Berwin A. Turlach [aut, cre], Kevin Murray [ctb] |
| Maintainer: | Berwin A. Turlach <Berwin.Turlach at gmail.com> |
| License: | GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| NeedsCompilation: | yes |
| Citation: | MonoPoly citation info |
| In views: | NumericalMathematics |
| CRAN checks: | MonoPoly results |
| Reference manual: | MonoPoly.pdf |
| Package source: | MonoPoly_0.3-9.tar.gz |
| Windows binaries: | r-devel: MonoPoly_0.3-9.zip, r-release: MonoPoly_0.3-9.zip, r-oldrel: MonoPoly_0.3-9.zip |
| OS X binaries: | r-release: MonoPoly_0.3-9.tgz, r-oldrel: MonoPoly_0.3-9.tgz |
| Old sources: | MonoPoly archive |
| Reverse suggests: | flexmet |
Please use the canonical form https://CRAN.R-project.org/package=MonoPoly to link to this page.


Provides functions to simplify the 'PatentsView' API (<http://www.patentsview.org/api/doc.html>) query language, send GET and POST requests to the API's seven endpoints, and parse the data that comes back.
| Version: | 0.2.1 |
| Depends: | R (≥ 3.1) |
| Imports: | httr, jsonlite, utils |
| Suggests: | knitr, rmarkdown, testthat, tidyr |
| Published: | 2018-03-14 |
| Author: | Christopher Baker [aut, cre] |
| Maintainer: | Christopher Baker <chriscrewbaker at gmail.com> |
| BugReports: | https://github.com/ropensci/patentsview/issues |
| License: | MIT + file LICENSE |
| URL: | https://ropensci.github.io/patentsview/index.html |
| NeedsCompilation: | no |
| Materials: | README |
| CRAN checks: | patentsview results |
| Reference manual: | patentsview.pdf |
| Vignettes: |
Examples Getting started Writing queries |
| Package source: | patentsview_0.2.1.tar.gz |
| Windows binaries: | r-devel: patentsview_0.2.1.zip, r-release: patentsview_0.2.1.zip, r-oldrel: patentsview_0.2.1.zip |
| OS X binaries: | r-release: patentsview_0.2.1.tgz, r-oldrel: patentsview_0.2.1.tgz |
| Old sources: | patentsview archive |
Please use the canonical form https://CRAN.R-project.org/package=patentsview to link to this page.


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{{ template "header.html" . }}
There are no namelocked players at the moment.
{{ end }}There are no active account bans to display.
{{ end }}There are no active IP bans to display.
{{ end }}| Account name | Reason | Banned by | Began | Ended |
|---|---|---|---|---|
| {{ $ban.name }} | {{ nl2br $ban.reason }} | {{ $ban.banned_by_name }} | {{ $ban.start_date }} | {{ $ban.end_date }} |
There is no ban history to display.
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{% extends '_layouts/layout.html' %} {% block page_title %}{% endblock %} {% block body_css_classes %}nhs-redesign{% endblock %} {% block content %}
You may need urgent medical help. We can’t rule out bleeding on the brain.
I don’t want to call 999 - what else can I do?


Rich Text Editor for using with Angular forms. For safety reasons use a sanitizer with this component.
formControl.disable()
)
Import an Angular module for forms and
TuiEditorModule
in the same module where you
want to use our component:
Add to the template:


Cloud Asset V1 API - Class AssetService.AssetServiceBase (2.9.0)
[BindServiceMethod(typeof(AssetService), "BindService")]
public abstract class AssetServiceBase
Reference documentation and code samples for the Cloud Asset V1 API class AssetService.AssetServiceBase.
Base class for server-side implementations of AssetService
Inheritance
System.Object > AssetService.AssetServiceBaseNamespace
Google.Cloud.Asset.V1Assembly
Google.Cloud.Asset.V1.dll
Methods
AnalyzeIamPolicy(AnalyzeIamPolicyRequest, ServerCallContext)
public virtual Task<AnalyzeIamPolicyResponse> AnalyzeIamPolicy(AnalyzeIamPolicyRequest request, ServerCallContext context)
Analyzes IAM policies to answer which identities have what accesses on which resources.
| Name | Description |
| request | AnalyzeIamPolicyRequest The request received from the client. |
| context | Grpc.Core.ServerCallContext The context of the server-side call handler being invoked. |
| Type | Description |
| System.Threading.Tasks.Task<AnalyzeIamPolicyResponse> | The response to send back to the client (wrapped by a task). |
AnalyzeIamPolicyLongrunning(AnalyzeIamPolicyLongrunningRequest, ServerCallContext)
public virtual Task<Operation> AnalyzeIamPolicyLongrunning(AnalyzeIamPolicyLongrunningRequest request, ServerCallContext context)
Analyzes IAM policies asynchronously to answer which identities have what accesses on which resources, and writes the analysis results to a Google Cloud Storage or a BigQuery destination. For Cloud Storage destination, the output format is the JSON format that represents a [AnalyzeIamPolicyResponse][google.cloud.asset.v1.AnalyzeIamPolicyResponse]. This method implements the [google.longrunning.Operation][google.longrunning.Operation], which allows you to track the operation status. We recommend intervals of at least 2 seconds with exponential backoff retry to poll the operation result. The metadata contains the request to help callers to map responses to requests.
| Name | Description |
| request | AnalyzeIamPolicyLongrunningRequest The request received from the client. |
| context | Grpc.Core.ServerCallContext The context of the server-side call handler being invoked. |
| Type | Description |
| System.Threading.Tasks.Task<Google.LongRunning.Operation> | The response to send back to the client (wrapped by a task). |
BatchGetAssetsHistory(BatchGetAssetsHistoryRequest, ServerCallContext)
public virtual Task<BatchGetAssetsHistoryResponse> BatchGetAssetsHistory(BatchGetAssetsHistoryRequest request, ServerCallContext context)
Batch gets the update history of assets that overlap a time window. For IAM_POLICY content, this API outputs history when the asset and its attached IAM POLICY both exist. This can create gaps in the output history. Otherwise, this API outputs history with asset in both non-delete or deleted status. If a specified asset does not exist, this API returns an INVALID_ARGUMENT error.
| Name | Description |
| request | BatchGetAssetsHistoryRequest The request received from the client. |
| context | Grpc.Core.ServerCallContext The context of the server-side call handler being invoked. |
| Type | Description |
| System.Threading.Tasks.Task<BatchGetAssetsHistoryResponse> | The response to send back to the client (wrapped by a task). |
CreateFeed(CreateFeedRequest, ServerCallContext)
public virtual Task<Feed> CreateFeed(CreateFeedRequest request, ServerCallContext context)
Creates a feed in a parent project/folder/organization to listen to its asset updates.
| Name | Description |
| request | CreateFeedRequest The request received from the client. |
| context | Grpc.Core.ServerCallContext The context of the server-side call handler being invoked. |
| Type | Description |
| System.Threading.Tasks.Task<Feed> | The response to send back to the client (wrapped by a task). |
DeleteFeed(DeleteFeedRequest, ServerCallContext)
public virtual Task<Empty> DeleteFeed(DeleteFeedRequest request, ServerCallContext context)
Deletes an asset feed.
| Name | Description |
| request | DeleteFeedRequest The request received from the client. |
| context | Grpc.Core.ServerCallContext The context of the server-side call handler being invoked. |
| Type | Description |
| System.Threading.Tasks.Task<Google.Protobuf.WellKnownTypes.Empty> | The response to send back to the client (wrapped by a task). |
ExportAssets(ExportAssetsRequest, ServerCallContext)
public virtual Task<Operation> ExportAssets(ExportAssetsRequest request, ServerCallContext context)
Exports assets with time and resource types to a given Cloud Storage location/BigQuery table. For Cloud Storage location destinations, the output format is newline-delimited JSON. Each line represents a [google.cloud.asset.v1.Asset][google.cloud.asset.v1.Asset] in the JSON format; for BigQuery table destinations, the output table stores the fields in asset proto as columns. This API implements the [google.longrunning.Operation][google.longrunning.Operation] API , which allows you to keep track of the export. We recommend intervals of at least 2 seconds with exponential retry to poll the export operation result. For regular-size resource parent, the export operation usually finishes within 5 minutes.
| Name | Description |
| request | ExportAssetsRequest The request received from the client. |
| context | Grpc.Core.ServerCallContext The context of the server-side call handler being invoked. |
| Type | Description |
| System.Threading.Tasks.Task<Google.LongRunning.Operation> | The response to send back to the client (wrapped by a task). |
GetFeed(GetFeedRequest, ServerCallContext)
public virtual Task<Feed> GetFeed(GetFeedRequest request, ServerCallContext context)
Gets details about an asset feed.
| Name | Description |
| request | GetFeedRequest The request received from the client. |
| context | Grpc.Core.ServerCallContext The context of the server-side call handler being invoked. |
| Type | Description |
| System.Threading.Tasks.Task<Feed> | The response to send back to the client (wrapped by a task). |
ListAssets(ListAssetsRequest, ServerCallContext)
public virtual Task<ListAssetsResponse> ListAssets(ListAssetsRequest request, ServerCallContext context)
Lists assets with time and resource types and returns paged results in response.
| Name | Description |
| request | ListAssetsRequest The request received from the client. |
| context | Grpc.Core.ServerCallContext The context of the server-side call handler being invoked. |
| Type | Description |
| System.Threading.Tasks.Task<ListAssetsResponse> | The response to send back to the client (wrapped by a task). |
ListFeeds(ListFeedsRequest, ServerCallContext)
public virtual Task<ListFeedsResponse> ListFeeds(ListFeedsRequest request, ServerCallContext context)
Lists all asset feeds in a parent project/folder/organization.
| Name | Description |
| request | ListFeedsRequest The request received from the client. |
| context | Grpc.Core.ServerCallContext The context of the server-side call handler being invoked. |
| Type | Description |
| System.Threading.Tasks.Task<ListFeedsResponse> | The response to send back to the client (wrapped by a task). |
SearchAllIamPolicies(SearchAllIamPoliciesRequest, ServerCallContext)
public virtual Task<SearchAllIamPoliciesResponse> SearchAllIamPolicies(SearchAllIamPoliciesRequest request, ServerCallContext context)
Searches all IAM policies within the specified scope, such as a project,
folder, or organization. The caller must be granted the
cloudasset.assets.searchAllIamPolicies
permission on the desired scope,
otherwise the request will be rejected.
| Name | Description |
| request | SearchAllIamPoliciesRequest The request received from the client. |
| context | Grpc.Core.ServerCallContext The context of the server-side call handler being invoked. |
| Type | Description |
| System.Threading.Tasks.Task<SearchAllIamPoliciesResponse> | The response to send back to the client (wrapped by a task). |
SearchAllResources(SearchAllResourcesRequest, ServerCallContext)
public virtual Task<SearchAllResourcesResponse> SearchAllResources(SearchAllResourcesRequest request, ServerCallContext context)
Searches all Cloud resources within the specified scope, such as a project,
folder, or organization. The caller must be granted the
cloudasset.assets.searchAllResources
permission on the desired scope,
otherwise the request will be rejected.
| Name | Description |
| request | SearchAllResourcesRequest The request received from the client. |
| context | Grpc.Core.ServerCallContext The context of the server-side call handler being invoked. |
| Type | Description |
| System.Threading.Tasks.Task<SearchAllResourcesResponse> | The response to send back to the client (wrapped by a task). |
UpdateFeed(UpdateFeedRequest, ServerCallContext)
public virtual Task<Feed> UpdateFeed(UpdateFeedRequest request, ServerCallContext context)
Updates an asset feed configuration.
| Name | Description |
| request | UpdateFeedRequest The request received from the client. |
| context | Grpc.Core.ServerCallContext The context of the server-side call handler being invoked. |
| Type | Description |
| System.Threading.Tasks.Task<Feed> | The response to send back to the client (wrapped by a task). |


|
Growth
hormone receptor signalling pathways. Reprinted from TRENDS in Endocrinology and
Metabolism 12(6), J. Herrington and C. Carter-Su, Signaling pathways
activated by the growth hormone receptor, 252-257, 2001, with permission
from Elsevier, PMID:
11445442. |
Growth hormone (GH) exerts its effect by binding to the extracellular domain of the GH receptor (GHR), where one molecule of GH binds two GHRs. The dimerised GHR then relays its signal by recruiting cytoplasmic tyrosine kinases, which phosphorylate tyrosine residues in the intracellular domain of GHR. Different tyrosine kinases can associate with the GHR, the predominant one being the JAK (Janus kinase) family of proteins, JAK2 in particular. The intracellular domain contains a proline-rich motif, termed ‘box 1’, that is required for the binding and activation of JAK2. The Src family of kinases can also phosphorylate the GHR, and can serve to direct multiple signals through different signalling pathways, thereby initiating different cellular effects.
The phosphotyrosine residues on both the GHR and JAK2 provide docking sites for a variety of signalling proteins that contain phosphotyrosine-binding motifs (such as SH2 domains). The GH-bound receptor induces JAK2 phosphorylation of the various target proteins, leading to different cellular responses. The signalling proteins that bind to GHR-JAK2 often form multi-protein complexes, which contain different enzymes, as well as adaptor molecules that act to mediate protein-protein interactions. Substrates for GHR-JAK2 activation include STATs (signal transducers and activators of transcription), SHCs (Src homology 2a collagen-related), IRSs (insulin receptor substrate), CEBPb (CCAAT/enhancer-binding protein b), CEBPg, CHOP (CEBP homologous protein), GCR (glucocorticoid receptor), EGFR (epidermal growth factor receptor), Elk-1, Grb-10 (adaptor protein), Sap-1a, Csk (carboxy-terminal Src kinase), ATF-2 (activating transcription factor), FAK (focal adhesion kinase), HNF1a (hepatocyte nuclear factor 1a), and HNF-4.
The GHR-JAK2 activation of signalling molecules can result in different cellular responses, some of which involve the activation of transcription from target genes, while others involve metabolic changes. In the examples diagrammed above, GH-induced JAK2 activation of STAT or SHC leads to transcriptional activation, while the activation of IRS results in the induction of the insulin-like action of GH.
GH-stimulated responses can be inhibited through the action of different proteins, which keep GH activity in check in order to prevent unregulated growth. The GHR can be inhibited by SOCS (suppressors of cytokine signalling), which acts by binding to JAK proteins to suppress their kinase activity. Alternatively, GHR can be inhibited by different tyrosine phosphorylases, such as SHP (SH2 domain-containing protein tyrosine phosphatase) proteins, which dephosphorylate both the GHR and JAK2 to suppress signalling.


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Russian Foreign Intelligence Service Has No DNA Test Data Confirming Al-Baghdadi's Death
MOSCOW (Sputnik) - The Russian Foreign Intelligence Service (SVR) does not have any DNA test data that could confirm the elimination of Abu Bakr al-Baghdadi, the leader of the Daesh* terrorist group, SVR head Sergey Naryshkin said on Friday.
"We have not got any genetic material that would allow to say with 100 percent confidence [that al-Baghdadi was killed]," Naryshkin told reporters.
US President Donald Trump said on 27 October that al-Baghdadi had been killed in a US operation in Syria's Idlib.
Meanwhile, both the Russian Defense Ministry and Kremlin spokesman Dmitry Peskov have said that Russia has not received any official confirmation of al-Baghdadi's elimination.
However, Daesh* has confirmed the death of its leader.
US Military Raid to Kill al-Baghdadi
Last Sunday, US President Donald Trump announced that the Daesh* leader Abu Bakr al-Baghdadi was killed in a raid carried out in Syria's Idlib province by US Special Forces.
As he revealed some details of the operation during a televised address to the nation, Trump said that al-Baghdadi died after running into a dead-end tunnel and blowing himself up by detonating a suicide vest. "He died like a dog," Trump said.
The US president added that the Daesh* leader had been under the Pentagon's surveillance for a long time before the conditions were suitable to kill him. Mr Trump also thanked Russia, Iraq, Syria and Turkey for their assistance during the operation. According to US Secretary of State Mike Pompeo, the US air forces flew through non-US controlled airspace to carry out the raid against al-Baghdadi.
*Daesh (also known as ISIS/ISIL/IS) is a terrorist group banned in Russia


LA PROMESSE A film review by Steve Rhodes Copyright 1997 Steve Rhodes
RATING (0 TO ****): * 1/2
The movie poster for LA PROMESSE has a teenage boy with a vacant expression zipping along on his small motorbike through the streets of Antwerp. As the air rushes through his hair, he seems oblivious to the world. This poster provides an apt metaphor to this meaningless pseudo-expose of the plight of immigrant workers.
Jeremie Renier plays the central character, Igor, the fifteen-year-old from the poster. Expressionless until almost the end, his long repressed emotions burst through briefly and as falsely as the rest of his otherwise stoic performance.
The simple but excruciatingly slow story concerns Igor, a petty thief, and his lumbering father, Roger (Olivier Gourmet), a bigtime crook. Roger (Olivier Gourmet), with the help of his son, smuggles illegal immigrants into Belgium for a fee. Once there, he treats them badly and rents them substandard housing. Olivier Gourmet plays his part as an uncaring bumpkin. He has such little passion that he almost lacks any humanity.
The story revolves around the accidental death of one of their illegal workers, Amidou (Rasmane Ouedraogo), from Bugina Faso in Africa. Roger forces Igor to help bury the body. This supercilious story's little drama revolves around whether Amidou's wife, Assita (Assita Ouedraogo), will discover that her husband is not just missing but dead and whether Igor will ever come to terms with his repressed guilt. Assita Ouedraogo, who expresses most of the show's emotions, confines these to outbursts of ranting and raving.
Much is made of the father's relationship with his son, but their chemistry has the same false ring as the rest of the production. In one sequence the father discovers that his son is a virgin. This is followed by an obligatory scene of the father's hustling him off to a bar where a woman in a low-cut dress laughs at Igor's every word.
This pretentious film, dripping with pathos and big messages, is the overly serious type most critics love. With his unsteady handheld camera Alain Marcoen films it in a blur of pans, extreme close-ups, backs of people's heads and all the artistically gritty shots possible. Marie-Helene Dozo's choppy editing also serves to make the viewer feel unwelcome. Although the attempt is for a film with a documentary feel, the result is amateurish and uneven. Written and directed by the brothers Jean-Pierre and Luc Dardenne, it was a big hit at Cannes, if one believes the press kit. That does not mean the directors have produced a compelling narrative. LA PROMESSE wants to be gut-wrenching and inviting, but actually is cold and uninvolving.
LA PROMESSE runs 1:33. It is in French with English subtitles. Although unrated, its little violence and profanity would probably get it a PG-13, but this is a mature movie, appropriate only for teenagers and older. I found little in the show that felt honest so I give it thumbs down and * 1/2.
**** = A must see film. *** = Excellent show. Look for it. ** = Average movie. Kind of enjoyable. * = Poor show. Don't waste your money. 0 = Totally and painfully unbearable picture.
REVIEW WRITTEN ON: July 22, 1997
Opinions expressed are mine and not meant to reflect my employer's.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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SLING BLADE A film review by Steve Rhodes Copyright 1996 Steve Rhodes
RATING (0 TO ****): ***
Mental institutions for the criminally insane can house some pretty harmless looking characters. One such gentle soul is Karl Childers (Billy Bob Thornton, a character actor in many shows including ONE FALSE MOVE, TOMBSTONE, and DEAD MAN). Karl appears like he wouldn't harm the proverbial fly. He just sits stoically staring out the window as fellow inmate Charles Bushman (J. T. Walsh in a cameo role) tells of renting a prostitute who turns out to be male. Nothing fazes Karl.
Peaceful Karl is the lead of Miramax's SLING BLADE, Miramax is billing as a "southern gothic tale." This is a small picture that feels like it was originally a short story, and it is not easy to characterize. I went to a special advance screening knowing nothing, not even the name of the picture. If you like films where the acting takes center stage, then SLING BLADE is the film for you. Calling it a southern gothic tale works about as good as anything I could have come up with. It reminded me somewhat of BEING THERE, RAINMAN, and other movies, but it is fairly unique.
Besides being an actor, Billy Bob Thornton is an accomplished screenwriter. He crafted the innovative scripts for ONE FALSE MOVE and A FAMILY THING. In SLING BLADE, he does the script and, for the first time, tries his hand at directing. The film, which won a standing ovation at the New York Film Festival, has a single problem. Thornton's pacing too often bogs down. Certainly, this is a film you want to take leisurely, but he goes overboard on the slowness. The acting, on the other hand, is so involving that one can easily overlook this flaw. I'd give Thornton an Oscar nomination for best actor if it were me, but I'm sure this obscure picture will be overlooked by the members of the Academy. Thornton has the speech cadence, the physical mannerism, and the overall presence of a southern hick with an IQ in the low double digits.
"I reckon, I'm gon'na have to get use to lookin' at pretty people," Karl tells Warden Jerry Woolridge (James Hampton) after a plain looking girl from a high school newspaper interviews Karl before he is released from prison.  The warden shrugs and says he has served his time, and since he has been ruled no longer insane, they have to let him go.
Even though he is a killer, his gentle presence and slow walk immediately wins the audience's heart. Karl finds the outside world unbearably frightening. He goes to the Dairy Queen where the counter help (director Jim Jarmusch in a cameo role) wants to know what Karl wants. This is a tough question for Karl. You feel like crying for the poor guy. Finally, he has Jarmusch just recommend something.
After Karl freaks out and returns to his prison home, the warden gets him a job back in town working as a repairman for Bill Cox (Rick Dial). In an ongoing subtheme, many of the sane people in the film, like Cox's worker Scooter Hodges (Brent Briscoe), have less effective smarts than Karl.
Karl goes to live with Linda Wheatley (Natalie Canderday) and her son Frank (Lucas Black II from the TV show "American Gothic"). Their life has been almost as traumatic as Karl's. Frank's father blew his brains out with a shotgun, and his mother is dating an abusive redneck named Doyle Hargraves (Dwight Yoakam).
Karl and Frank strike up a friendship, and Karl becomes the Daddy Frank never had. The dialog between them is touching and reminiscent of that from BEING THERE. At this point in the film, I had no idea where the movie was going.
"You think I'm scared of you staying here?  Welcome to our humble house," Doyle greets Frank when he comes to live at Linda's house.   Actually all of the characters are quite genuine. Even Robert Duvall appears in an important cameo role as Karl's long absent and abusive father.
John Ritter appears as Linda's coworker and friend Vaughan Cunningham.  The irony is that Karl, Vaughan, and Frank are all much more of a man that Doyle. Doyle is little more than the shadow of a man.
Since Karl seems so serious about everything, people are convinced he is some sort of a sage.  You seem to always be deep in thought. So what are you thinking right now?" After Karl's trademark pregnant pause, he says, "I'm thinking I could take more of these po'taters."
Linda tells Karl she has invited her coworker Melinda (Christy Ward) over the next day as his date for dinner and asks him what he thinks about that. "I reckon I wouldn't mind a little supper." The terse script has a poetic quality to it. It is touchingly humorous, but I rarely laughed in the film. I guess I was so wrapped up in feeling sorry for and worrying about my new friend Karl.
The cinematography by Barry Markowitz is naturalistic with the warm glow of a few incandescent bulbs. The sets by Clark Hunter have lower class southern homes down pat. The houses are clean but cluttered with cheap furniture and tacky memorabilia. The music by Daniel Lanois knows just when to switch to peaceful melodies. Even the sound by Jeff Kushner has an extra serenity thanks to abundant use of the southern minstrels - crickets. Technically, a well constructed film for one that clearly had to survive on a fairly low budget.
Most films fad in our minds like the setting sun. I suspect SLING BLADE will too, but I will long remember the lovely performance of Billy Bob Thornton.  I can not imagine any other actor approaching the role in a more convincing and captivating manner. An acting tour de force you don't want to miss.
SLING BLADE runs 2:15. It is rated R for some profanity and one scene of strong but off screen violence. There is no sex or nudity. The film would be fine for teenagers. This is a tender show even given its prejudice and overriding threat of violence. I recommend this little picture to you and give it ***.
**** = One of the top few films of this or any year. A must see film. *** = Excellent show. Look for it. ** = Average movie. Kind of enjoyable. * = Poor show.  Totally unbearable.
REVIEW WRITTEN ON: November 17, 1996
Opinions expressed are mine and not meant to reflect my employer's.
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Homework 4's Diagrams include a database and class diagram to convey how the database was set up in SQL Developer and how it tanslates to java code. Additionally, it includes storyboard outlining how all the pages are connected as well as a read outline diagramming how the database,queries and pages are all connected.
As Homework 5 required us to create an add and delete page form and queries for the web application, the relevant diagrams include story boards to see how the add and delete pages connect wtih the rest of the application.
Homework 6's additional functionality include search and delete for objects in your web application. Relevant diagrams include web stories outlining the connection of the added forms, sevlets and queries to the existing web application.
Our Final Project for Software Design and Development was to create a task manager. Relevant documents include user stories, class diagrams, screen sketches, flow diagrams for all functionality and documentation of work through a backlog and burndown chart.


- A1ArrTransformer<R,T> - Interface in net.cassite.style.aggregation
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Interface of classes to transform an array or an iterable object into another
array
- A1FuncSup<T> - Interface in net.cassite.style.aggregation
-
Supporter of arrays and iterables
- A1Transformer<R,T,Coll extends java.util.Collection<R>> - Interface in net.cassite.style.aggregation
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Transformer which transforms an array/iterable into a collection
- accept(T) - Method in interface net.cassite.style.interfaces.VFunc1
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- accept(T0, T1) - Method in interface net.cassite.style.interfaces.VFunc2
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- accept(T0, T1, T2) - Method in interface net.cassite.style.interfaces.VFunc3
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- accept(T0, T1, T2, T3) - Method in interface net.cassite.style.interfaces.VFunc4
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- accept(T0, T1, T2, T3, T4) - Method in interface net.cassite.style.interfaces.VFunc5
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- accept(T0, T1, T2, T3, T4, T5) - Method in interface net.cassite.style.interfaces.VFunc6
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- accept(T0, T1, T2, T3, T4, T5, T6) - Method in interface net.cassite.style.interfaces.VFunc7
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- add(T) - Method in class net.cassite.style.aggregation.CollectionFuncSup
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a chain to simplify 'add' process
- add(E) - Method in class net.cassite.style.aggregation.JoinedList
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- add(int, E) - Method in class net.cassite.style.aggregation.JoinedList
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- Add - Exception in net.cassite.style.control
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- Add(Object) - Constructor for exception net.cassite.style.control.Add
-
- Add(T) - Static method in class net.cassite.style.Core
-
Add the value to ListIterator
Only works for loops on ListIterators
- Add(T) - Static method in class net.cassite.style.Style
-
Add the value to ListIterator
Only works for loops on ListIterators
- add(DateFuncSup.DateSeperator) - Method in class net.cassite.style.util.DateFuncSup
-
Add date to supported date
- add(def<DateFuncSup.DateSeperator>) - Method in class net.cassite.style.util.DateFuncSup
-
Add date to supported date
- add(RFunc1<DateFuncSup.DateSeperator, DateFuncSup.DateSeperator>) - Method in class net.cassite.style.util.DateFuncSup
-
Add date to supported date
- Add(T) - Method in interface net.cassite.style.var
-
Add the value to ListIterator
Only works for loops on ListIterators
- addAll(Collection<? extends E>) - Method in class net.cassite.style.aggregation.JoinedList
-
- addAll(int, Collection<? extends E>) - Method in class net.cassite.style.aggregation.JoinedList
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- Aggregation - Class in net.cassite.style.aggregation
-
- allFields() - Method in class net.cassite.style.reflect.ClassSup
-
Retrieve all field supporters which the class contains
- allMethods() - Method in class net.cassite.style.reflect.ClassSup
-
Retrieve all method supporters which the class contains
- alwaysTrue() - Static method in class net.cassite.style.$
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- annotation(Class<A>) - Method in class net.cassite.style.reflect.ClassSup
-
Returns this element's annotation for the specified type if such an
annotation is present, else null.
Simply invokes Class.getAnnotation(Class)
- annotation(Class<A>) - Method in class net.cassite.style.reflect.ConstructorSup
-
Returns this element's annotation for the specified type if such an
annotation is present, else null.
Simply invokes Constructor.getAnnotation(Class)
- annotation(Class<A>) - Method in class net.cassite.style.reflect.FieldSupport
-
Returns this element's annotation for the specified type if such an
annotation is present, else null.
Simply invokes Field.getAnnotation(Class)
- annotation(Class<A>) - Method in class net.cassite.style.reflect.MethodSupport
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Returns this element's annotation for the specified type if such an
annotation is present, else null.
- append(K, V) - Method in class net.cassite.style.aggregation.MapFuncSup
-
put entries in a chain way
- apply(Object...) - Method in class net.cassite.style.def
-
invoke the supported function on current thread
- apply() - Method in interface net.cassite.style.interfaces.RFunc0
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- apply(T) - Method in interface net.cassite.style.interfaces.RFunc1
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- apply(T0, T1) - Method in interface net.cassite.style.interfaces.RFunc2
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- apply(T0, T1, T2) - Method in interface net.cassite.style.interfaces.RFunc3
-
- apply(T0, T1, T2, T3) - Method in interface net.cassite.style.interfaces.RFunc4
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- apply(T0, T1, T2, T3, T4) - Method in interface net.cassite.style.interfaces.RFunc5
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- apply(T0, T1, T2, T3, T4, T5) - Method in interface net.cassite.style.interfaces.RFunc6
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- apply(T0, T1, T2, T3, T4, T5, T6) - Method in interface net.cassite.style.interfaces.RFunc7
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- applyCheckPrimitive(Class<?>, Object...) - Method in class net.cassite.style.def
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- argCount() - Method in class net.cassite.style.def
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- argCount() - Method in class net.cassite.style.reflect.ConstructorSup
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- argCount() - Method in class net.cassite.style.reflect.MethodSupport
-
- argTypes() - Method in class net.cassite.style.reflect.ConstructorSup
-
Returns an array of Class objects that represent the formal parameter
types, in declaration order, of the executable represented by this
object.
- argTypes() - Method in class net.cassite.style.reflect.MethodSupport
-
Returns an array of Class objects that represent the formal parameter
types, in declaration order, of the executable represented by this
object.
- ArrayFuncSup<T> - Class in net.cassite.style.aggregation
-
Supporter of arrays
- ArrayFuncSup.ArrTransformer<R,T> - Class in net.cassite.style.aggregation
-
Interface of classes to transform the array into another array
- ArrayFuncSup.Transformer<R,T,Coll extends java.util.Collection<R>> - Class in net.cassite.style.aggregation
-
Transformer which transforms the array into a collection
- Async<R> - Class in net.cassite.style
-
Async supporter.
- async(Object...) - Method in class net.cassite.style.def
-
invoke the supported function on a new thread
- AsyncGroup - Class in net.cassite.style
-
Joins results of a group of Async process.
- avoidNull(T, RFunc0<T>) - Static method in class net.cassite.style.Core
-
Avoid null values.
firstly check the first argument, if it's null, invoke the the second
argument (lambda expression), otherwise return the first argument.
- avoidNull(T, T) - Static method in class net.cassite.style.Core
-
Avoid null values.
firstly check the first argument, if it's null, invoke the the second
argument (lambda expression), otherwise return the first argument.
- avoidNull(T, RFunc0<T>) - Static method in class net.cassite.style.Style
-
Avoid null values.
firstly check the first argument, if it's null, invoke the the second
argument (lambda expression), otherwise return the first argument.
- avoidNull(T, T) - Static method in class net.cassite.style.Style
-
Avoid null values.
firstly check the first argument, if it's null, invoke the the second
argument (lambda expression), otherwise return the first argument.
- avoidNull(T, RFunc0<T>) - Method in interface net.cassite.style.var
-
Avoid null values.
firstly check the first argument, if it's null, invoke the the second
argument (lambda expression), otherwise return the first argument.
- await() - Method in class net.cassite.style.Async
-
block current thread and wait until the async task was finished or
thrown with an exception.
- await(Async<R>) - Static method in class net.cassite.style.Core
-
Block current thread and wait for a Async call to return its value.
- await(Async<R>) - Static method in class net.cassite.style.Style
-
Block current thread and wait for a Async call to return its value.
- await(Async<R>) - Method in interface net.cassite.style.var
-
Block current thread and wait for a Async call to return its value.
- awaitError(VFunc1<StyleRuntimeException>) - Method in class net.cassite.style.Async
-
Handle exceptions that async task thrown.
the method would block current thread until async task finished or
thrown with an exception, the handling process would be taken in
current thread.
- awaitError(def<Object>) - Method in class net.cassite.style.Async
-
Handle exceptions that async task thrown.
the method would block current thread until async task finished or
thrown with an exception, the handling process would be taken in
current thread.


The Latest: Blast in capital Kabul targeted UN vehicle
by EndPlayKABUL, Afghanistan (AP) - The Latest on developments in Afghanistan (all times local):
7:35 p.m.
An Afghan official says a blast in that capital Kabul targeting a United Nations vehicle has left at least 1 dead.
Nasrat Rahimi, spokesman for the Interior Ministry, says five others were wounded in the attack.
___
4:40 p.m.
An Afghan official says Taliban insurgents have stormed a checkpoint in a central province, killed at least eight Afghan soldiers.
Anwar Rahmati, the governor of Daykundi province where the attack took place, says four soldiers were also wounded in the hourslong gunbattle.
He said reinforcements were dispatched early Sunday to the area in Kajran district, driving off the Taliban and killing at least 20 of their fighters.
Qari Yusouf Ahmadi, a Taliban spokesman, claimed responsibility for the checkpoint attack. He disputed the Taliban casualty figures provided by the governor, and said the insurgents had seized weapons and ammunition.
The Taliban control or hold sway over half of Afghanistan, staging near-daily attacks that target Afghan forces and government officials across the country.


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EDUCATION:
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13 week immersive software development bootcamp, focusing on JavaScript and the MEAN stack
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