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If you are looking for genuine Asian spices, seasonings recipes, food and snacks, then visit AsianFoodGrocer.com. They have been in business since 1965 and are one of the most trusted, most genuine Asian grocery suppliers in the U.S. All products are purchased in Asia and are supplied across the U.S through strategically placed warehouses. AsianFoodGrocer.com has the best prices, quality and freshness. Check them out online and use our discount coupons to get a great price.
AsianFoodGrocer.com has a large supply of Asian foods and snacks. You can get Japanese Moon cakes, tofu, Panko and flour products, seaweed and Nori, Japanese imported breads, canned seafood and meat, soy wrappers and lots of other products. You can also get Japanese and Chinese rice. Choose from short grain sushi rice, instant microwavable rice or brown and jasmine rice . All products are genuine , fresh and affordable. You can also choose from a wide range of beverages. You can get Ramune Soda, Japanese bottled tea, shaved ice syrup, organic pearl soymilk, yogurt drinks, Calpico, Calpis beverages. Some of these Japanese drinks have been around for over a hundred years and are still popular today because they are so tasty!
AsianFoodGrocer.com carries hundreds of genuine Asian snacks, food, spices, beverages, seasonings beverages and other products. You can buy origami paper, chopsticks and kitchenware. If you are looking for something sweet there are Japanese chocolates snacks, Pocky sticks and lots of other Japanese desserts. Check it out AsianFoodGrocer.com. Their user friend website will help you find the product you need. Use our discount coupons to get the best bargains.


Paradigms and Real-World Use
Jochen Rau, Infinite Cloud LLC
Functional Programming doesn’t prevent you
from shooting yourself in the foot.
It just provides you with a more sophisticated gun.
Functional Programming
is a mindset
not a set of languages.
$add3 = function($number) { return $number + 3; };
$twice = function($fun, $number) { return $fun($fun($number)); }
$twice($add3, 5);
(defn add3 [number] (+ number 3))
(defn twice [fun number] (fun (fun number)))
(twice add3 5)
"A language that doesn’t affect the way you think about programming, is not worth knowing."
Alan Perlis
|
|
|
Pure functions
Higher-order functions
Lazy evaluation
Immutable state
Download the code to interactively follow the tutorial:
Jochen Rau
Infinite Cloud LLC
<EMAIL_ADDRESS>"It is better to have 100 functions operate on one data structure than 10 functions on 10 data structures."
Alan Perlis


|
General
Sample Code |
TrackerBase II : Dynamic site generation techniques
Most of the TrackerBase system in this package is designed for creating static sites from the BFS database - for generating normal HTML pages that can be uploaded to any web server. "Real" database-driven web sites assemble pages on the fly, as they're requested. This portion of the TrackerBase system is used for dynamic web site generation from the BFS database, for use with any cgi-capable BeOS web server, such as Robin Hood or Apache. Getting this part of TrackerBase up and running is not as easy as the rest of the TrackerBase system. You will probably need at least basic experience working with perl, and you will need to tweak a lot of variables in the sample files provided here. Documentation on these files is not nearly as complete as on the rest of the TrackerBase system. I probably will not be able to support you if you run into problems, sorry. In order for this part of the TrackerBase system to work, you must have installed the basic TrackerBase package, perl for BeOS, as well as the BFS attribute extraction modules for perl. For instructions, see: Installing and using CPAN perl modules You must also have a BeOS web server up and running. Open /boot/apps/TrackerBase/TrackerBase II and you'll find four files. You'll need to put these into place manually, as follows. There are two components to the dynamic TrackerBase II page generation scheme:
1) The script and associated files that regenerate the site's menu pages, and On betips.net, step 1 (menu page generation) is accomplished by running TrackerBase.pl from the command line. TrackerBase.pl invokes TrackerBase.pm as it runs. Therefore:
Place TrackerBase.pl in ~/config/bin On betips.net, step 2 (live page generation from attributes) is accomplished by invoking chunga.pl* from a web browser, which relies in part on HTML stored in chunga.tip.template. Therefore:
Place chunga.pl in your site's cgi-bin directory You will probably have to tweak variables in all of these files to match locations on your machine. *This version of chunga.pl was written mostly by BeGirl (Tori) - thanks for your contribution, Tori.
|


What is GrapheneDataGrid?
Making a Grid
- Here is what the construction of a GrapheneDataGrid looks like,
var options = {
//Make Desired options
el : 'myContainer',
data : [
{column1 : "myData"},
{column1 : "This is an array"}
],
schema : [
{type:'text', name:'column1', label:'This is Column1', required: 'true'}
]
};
//Pass into Grid
var first_grid = new GrapheneDataGrid(options);
The example above displays the only options required to make a grid.
The required options are:
- el : The html element where the grid will be located
- data : The data to populate the grid with
- schema : How the data will be displayed in the grid
We will go over every available option in detail below.
(Object) Options
- (Object) options : This is the only parameter passed into GrapheneDataGrid:
var grid_constructor = new GrapheneDataGrid(options)
Some Key Notes about options:
- Options is an Object, meaning it has multiple key value pairs
- You only have to pass in three of the total options,
- 1. el (Where the Data is displayed)
- 2. data (The data to be displayed)
- 3. schema (How the data is displayed)
- Many of the options below have default values (which will be noted in the documentation below) which is why they are not required to create a grid
(HTML Element) el:
(Array) data:
-
(Array) data = [ {Data Object 1}, {Data Object 2}, ... ];
This is an array of Objects where each object represents one row in the table.
Note all objects are independent of each other, so they could all contain the same data values.
<script>
var options = {
data : [
//First Column of Data
{name : "value", number : 1},
//Second Column of Data
{name : "value", number : 2}
]
}
</script>
* See the section "schema" below for an example of the 'data' field *
(Array) schema:
- (Array) schema = [ { //Column #1 display format }, { //Column #2 display format }, ... ]
- Schema determines how each data object will be read in and displayed visually.
- Schema is based on gforms, all possible values of schema can be found here: gforms Fields Doc
Try out the demo section of gforms to get a grasp of how different forms will display: gforms Demo Page
- The name:value pairs of the objects are extremely important. For the data's values to be displayed the name value
must match one of the name values of the schema (See Below)
Code:
<script>
var options = {
data : [
//First Column of Data
{number : 1, string : "value"},
//Second Column of Data
{number : 2, string : "value"},
//Third Column of Data
{number : 3, string : "value"}
],
schema : [
{type:'text', name:'number', label:'Numbers'},
{type:'text', name:'string', label:'Strings'}
],
//The first row of data will be labeled 'Numbers', and will read the key-value 'number' from the data Objects.
//the second row of data will be labeled 'Strings', and will read the key-value 'string' from the data Objects.
filter: false
}
var Grid = new GrapheneDataGrid(options);
</script>
Result:
(ColumnName) sort:
- (Name) sort = //Name of column taken from schema
- If you pass a value into sort, then the column will be automatically sorted in decreasing order when the table loads.
- See Example Below, which is a grid with the option: sort: 'number':
(Array[ColumnNames]) multiEdit:
- (Array[ColumnNames]) multiEdit = [ ColumnName1, ColumnName2 ]
- Default: []
- multiEdit allows multiple models to be edited at the same time under the following conditions:
- Only columns included in the multiEdit array may be edited.
- Every selected model must have the same value in its respective column
- Example: Select all columns below and press edit
Code:
var multiedit_options = {
el: '#multieditgrid',
data : [
{number : 3, string : "value"},
{number : 2, string : "value"},
{number : 1, string : "value"}
],
filter: false,
multiEdit: ['string'],
upload: false, download:false, columns:false, entries:[], search:false,
schema : [
{type:'text', name:'number', label:'Numbers'},
{type:'text', name:'string', label:'Strings'}
]
}
multiEditGrid = new GrapheneDataGrid(multiedit_options);
(Array[Integers]) entries:
- (Array of Integers) entries = [ 25,50,75]
- Allows user to change the number of models displayed. The initial number of models displayed is set by 'count'. Read more on 'count' below
- Default: [25,50,100]
(Integer) count:
- (Integer) count = 25
- Defines the number of models that will be displayed when the grid first loads.
- Default: 25
(Boolean) search:
- (Boolean) search = True //or False
- Defines if a search bar is present or not. Search bar is located at the top right of the datagrid if enabled.
- Default: True
(Boolean) filter:
- (Boolean) filter = True //or False
- Defines columns may be filtered by the user or not. Filter bars are located at the top of every column if enabled.
- Default: True
(Boolean) columns:
- (Boolean) columns = True //or False
- Enables or disables the ability to select which columns are currently displayed.
- Default: True
(Boolean) upload:
- (Boolean) upload = True //or False
- Enables or disables the ability to upload .csv files into the datagrid.
- Default: True
(Boolean) download:
- (Boolean) download = True //or False
- Enables or disables the ability to download the current data populating the datagrid into a .csv file.
- Default: True
Functionality and Events
- Summary: GrapheneDataGrid allows for custom create, edit, and delete functionality along with the ability to create custom
actions.
- Actions is another Option that can be passed into the GrapheneDataGrid.
Actions can remove or replace any default datagrid action: Create, Edit, or Delete.
Custom actions can be defined using actions as well.
- Default value of actions is below:
actions: [
{name: "create", type: "success", min: 0, label: 'New'}, "|",
{name: "edit", type: "primary", min: 1, max: 1, label: 'Edit'}, "|",
{name: "delete", type: "danger", min: 1, max: 1, label: 'Delete'}
],
NOTE: The "|" seperates the buttons into button groups, which helps visually display items. "|" is not the required syntax, you can use anything that isn't an object (Such as "space" or 345).
- (String) name : the defined name of the event
- (String) type: the defined type of the event. Examples: "success", "primary", "danger" (See Bootstrap Classes) for more
- (Integer) min: the minimum number of models that must be selected for this action to be available for use.
- (Integer) max: the minimum number of models that can be selected for this action to be available for use.
- All of these values are adjustable.
- Events are what gives actions their functionality.
- When an event is triggered on the datagrid, such as the 'create' event, a defined function associated with that event is triggered.
- To map a grid event to a function, append the following to any datagrid creation:
.on( Eventname, function(e) )
Eventname is the name of the triggered event and function(e) is a function to be executed.
The e parameter is an object containing the event and information associated with the event, such as the datagrid that the event was triggered on. Any defined function can also be put in place of function(e).
- NOTE that if you define a function the first parameter will always be the event object.
- NOTE the variable name doesn't have to be e, e is shorthand for event, that is simply what we prefer to use.
- See the Example below on how to add functionality to a datagrid:
Code:
var custom = function(e){
var a = document.getElementById('toggleclass');
a.innerText = "Custom Commands Rock!";
}
var events_grid = new GrapheneDataGrid({
el : '#eventsgrid',
data : [
{ middlename: "Scott"},
{ middlename: "Tim"}
],
search: false,
schema : [{type: 'text', name : 'middlename', label : 'Someones Middle Name'}],
actions: [
{name: "create", type: "success", min: 0, label: ' New'}, "|",
{name: "customevent", type: "primary", min: 0, label: ' Custom'}, "|",
{name: "delete", type: "danger", min: 1, max: 1, label: ' Delete'}
],
}).on('customevent', custom)
.on('create', function(e){
e.preventDefault();
//Create Some Stuff!
});
- In this code the 'delete' event has the default functionality because no function is explicitly mapped to it. Try it out by selecting a model! (Click on a checkbox on the left-side of the grid)
- The 'new' event has custom functionality mapped to it. Note the 'preventDefault()' function. This will stop any default behaviors from occuring while you map your custom functions. Try it out!
- Finally, we have the 'custom'. We made the function custom(e) which will ad some text to an HTML element. Try it out!
NOTE: We removed the 'edit' event.
Grid:
Tenses
- Events such as 'create' have Two Stages.
- In-Creation Stage. This stage occurs the instant an event is triggered.
Example: 'create'
- The 'create' event will be triggered at the instant the event is called.
This allows for manipulations to be made to data before the object is created.
- Post-Creation StageThis stage occurs immeadiately after the corresponding In-Creation Stage event is finished.
Example: 'created' : The corresponding In-Creation Stage event would be 'create'
- The 'created' event will trigger after 'create' finishes. This allows for data validation and displaying both error and success messages.
(Event) create
- Pressing the 'new' button by default will trigger a modal (window pop-up) to appear on the screen prompting the creation of a new table model.
- The 'create' event is triggered when save is pressed on the model. Try: .on('create', function(e){ e.preventDefault() } to prevent default behavior and define your own create function.
- Example: new GrapheneDataGrid( ... ).on('create', function(e){ //DOSTUFF })
(Event) created
- The 'created' event is triggered after a model has been created and visually displayed in the DataGrid.
- Triggers after the 'create' event.
- Example: new GrapheneDataGrid( ... ).on('created', function(e){ //DOSTUFF })
(Event) model:created
- The 'model:created' event is similar to the 'created' event. It is triggered after a model has been created and visually displayed in the DataGrid.
- The difference between 'model:created' and 'created' is that the first parameter of the function triggerd by 'model:created' contains a reference to the newly created model.
- Use the new model's reference to change the visual display of the model in the grid.
- Use 'model:created' to trigger a function that will persistently store the new model, such as in a .csv file or a database.
- Example: new GrapheneDataGrid( ... ).on('model:created', function(e){ //DOSTUFF })
(Event) edit
- 'edit' is called the instant the edit button is selected.
- Default: allows one model to be edited at a time. Editing allows values to be updated.
- Use .on('edit', function(e){ e.preventDefault() } to stop default behavior and define a custom edit function.
- See 'actions' to learn more about adjusting 'edit's default settings.
- Example: new GrapheneDataGrid( ... ).on('edit', function(e){ //DOSTUFF })
(Event) edited
- The 'edited' event is triggered after a model has been created and visually displayed in the DataGrid.
- Triggers after the 'edit' event.
- Example: new GrapheneDataGrid( ... ).on('edited', function(e){ //DOSTUFF })
(Event) model:edit
- 'model:edit is triggered at the same time as 'edit'.
- The differences are:
- 'model:edit' contains a reference to the model that is currently being edited.
- If multiple models are selected to be edited (this is possible by changing the defualt behavior has been changed to allow multiple models to be edited), 'model:edit' will be called for each selected model.
- Example: new GrapheneDataGrid( ... ).on('model:edit', function(e){ //DOSTUFF })
(Event) model:edited
- 'model:edited' contains a reference to the model that has finished being edited.
- In other words, after you edit a model and press save, this event triggers.
- Example: new GrapheneDataGrid( ... ).on('model:edited', function(e){ //DOSTUFF })
(Event) delete
- 'delete' is triggered once the delete button has been pressed.
- Default: Deletes one, and only one, model from the table, removing it from the tables data as well as visually.
- Use 'delete' to call functions that update external data sources, such as databases or .csv sheets.
- Note: You can call e.preventDefault() to prevent default behavior
- Example: new GrapheneDataGrid( ... ).on('delete', function(e){ //DOSTUFF })
(Event) deleted
- 'deleted' is triggered once a model has been deleted.
- Use this to display Success or Error messages for deletion
- Example: new GrapheneDataGrid( ... ).on('deleted', function(e){ //DOSTUFF })
(Event) model:delete
- 'model:delete' is similar to 'delete' as they are both triggered once the delete button is pressed;
However, 'model:delete' additionally contains a reference to the model to be deleted.
- Use 'model:delete' when:
- You want a reference to the model you are deleting or
- you have overidden the default delete functionality to delete multiple models at once, and would like references to each model.
- Note: See 'delete' for default deletion functionality.
- Example: new GrapheneDataGrid( ... ).on('model:delete', function(e){ //DOSTUFF })
(Event) model:deleted
- 'model:deleted' is similar to 'deleted' as they are both triggered once a model has been deleted;
However, 'model:deleted' additionally contains a reference to the model that was deleted.
- Note: See 'deleted' for information on its functionality.
- Example: new GrapheneDataGrid( ... ).on('model:deleted', function(e){ //DOSTUFF })


Plugin Information |
|---|
View AWSEB Deployment on the plugin site for more information. |
Older versions of this plugin may not be safe to use. Please review the following warnings before using an older version:
This plugin allows you to deploy into AWS Elastic Beanstalk by Packaging, Creating a new Application Version, and Updating an Environment
Overview and Installation
Install it (manually or from the Plugin manager) and you're set. It will add a magic button labeled "Deploy into AWS Elastic Beanstalk" on your Job Configuration Page (under "Post-Build Steps"):
In order to understand how this plugin works, you need to understand how AWS Elastic Beanstalk works. In a nutshell:
1. You package a zip file with the contents of your app (or the plugin creates you one)
2. This zip file is uploaded as a new S3 Object in a bucket you control
3. The CreateApplicationVersion API call is done in your application, pointing to the file created in the previous step
4. You call the UpdateEnvironment call with the versionLabel from the previous step, triggering an update
The Git Endpoints AWS Publishes automate steps 1-3 and optionally 4. Unfortunately, this is undocumented and AWS so far hasn't released its inner workings despite our attempts to call for help.
This plugin does steps 1-3 and if an environment name is specified and its active, it also does the UpdateEnvironment API call. If you enable the "Zero Deployment" Flag, it creates a parallel environment and deploys into it.We've written this in order to allow more streamlined deployments from Jenkins, specially for non-Maven builds with minimal tweaking
(for Maven builds, we advise you to look at our ingenieux Beanstalker, our Maven Plugin. You'll love it!)
Setting up your Jobs
Once installed, the plugin will allow you to add a new Build Step in Jenkins. You have two options:
a. Build a Zip / WAR file yourself. In this case, just mention "Root Object" as the path to the generated file.
The values for includes/excludes are unnecessary. As for Version Label Format, see some available variables on this url.
b.  The plugin allows you to do it, by specifying include/exclude globs, as long as you define a directory (which, in this case, is the Root Object). Example on a Node.js project:
- Root Object: . (the base directory)
- Includes: */
- Excludes: */.git/,/node_modules/*
Once your build is finished, the plugin does the rest.
Environment Update
If there's a valid environment name defined and active, the plugin will call UpdateEnvironment until the API Call Passes. It tries 15 times, with a 90s interval between calls.
If you turn on "Zero Deployment", the plugin does instead:
- CreateConfigurationTemplate on the existing environment
- CreateEnvironment using the generated template and newer ApplicationVersion
- Waits for Environment getting both Green (Health) and Ready (Status)
- SwapEnvironmentCName among those two environments
- Terminates the original Environment
Troubleshooting
Use the beanstalker-users mailing list on google groups (link) if you have questions. Of course, there's the github issues (https://github.com/ingenieux/awseb-deployment-plugin/issuesingenieux/awseb-deployment-plugin)
Credits
This is a logical step from our ingenieux Beanstalker project, and we hope it helps you to get your stuff done. You can see the full list of credits on docs.ingenieux.com.br (under "Huge Thanks goes To")
And if you're reading this far, why not donate to our parent project, beanstalker?
Change Log
Version 0.2 (11/12/13)
- First Public Release
- Updated Docs + Plugin Identifies Version to AWS
Attachments:
11-12-2013 2-37-11 AM.png (image/png)
awseb-post-build-step.png (image/png)
awseb-you-zipped-for-us.png (image/png)
awseb-we-zip-for-you.png (image/png)
awseb-you-zipped-for-us.png (image/png)


Jslet - DBTable Selection Demo
Specify which data rows can be selected in DBTable.
Employee List:(
Employee Data Model
)
Demo Content:
In this demo, only male employees can be selected.


Enjoy the ultimate Miami Beach lifestyle in this iconic Art Deco landmark home, designed by renowned architect Robert E. Collins. This centrally located 1930's renovation is close by Lincoln Road & Miami Beach's best restaurants & nightclubs. Outfitted with the finest custom luxury finishes, gourmet Poggenpohl kitchen & Crestron sound system, it is the perfect house for entertaining in the heart of South Beach. Relax in this home with a privacy fence and luxurious backyard pool. This listing courtesy of Douglas Elliman
$55,236
Miami Beach
4 Beds | 4 Baths | 1 Half Bath
3,725
13500 Sq Ft
A10416220


Customizing the Menu Bar
You can customize your Developer Xpress menu bar by changing the appearance of menu items and enabling or disabling certain menu items.
Note: The File, Access, and Help menus are predefined and cannot be modified.
To customize the Developer Xpress menu bar, edit either of the following menu bar preferences files:
• <CodeIntegrityInstalldir>/lib/dislite/menu.dat
• $HOME/dislite/user.dat
When Developer Xpress is initialized, it searches for menu.dat. If menu.dat is not found, user.dat is searched for in the same order.
• $HOME/dislite/Model_name/menu.dat (user.dat)
• $HOME/dislite/menu.dat (user.dat)
To edit the menu bar for the server version, edit menu.dat and include it in the installation path. To edit your local version, edit user.dat in $HOME/dislite.
The following arguments apply:
|
Symbol |
Description |
|
+ (plus sign) |
Enabled. |
|
- (minus sign) |
Disabled. |
|
0 (zero) |
First character of selected menu item is underlined. You can underline any character in a menu item by defining the position of the character from left to right (0 is first position, 1 is second position, and so on). |
|
-1 (minus one) |
No character is underlined. |
SEP adds a separator between items in a menu drop-down list.
The following example shows edits to menu.dat:
• ClassUtil is added to the menu bar with the following menu items: Constructors, Destructor, Methods, Fields, Sub Classes, Super Classes
• Source is added at the end of the menu.dat file for you to add your own scripts and Tcl or Access commands.
• proc get_constructors and proc get_destructor are user-defined scripts.
• args, which represent the selection, must be the last argument when you create a query.
MENU ClassUtil 5
+ Constructors 0 get_constructors
+ Destructor 0 get_destructor
+ Methods 0 get_member_functions
+ Fields 0 get_member_data
+ "Sub Classes" 2 get_sub_classes
+ "Super Classes" 2 get_super_classes
SOURCE
proc get_constructors {args} {
filter constructor [get_member_functions $args]
}
proc get_destructor {args} {
filter destructor [get_member_functions $args]
}


Reports invalid unit names inside node names. Unit names should not have leading 0s or start with 0x.


We consider ourselves not only a caterer, but also a partner that will assist you during the process of conceptualizing, budgeting, planning, and on the day of your event.
Reduce worry for loved ones with a pre-paid funeral plan and make financial, Funeral plans are a thoughtful, cost-effective way to cover tomorrow's funeral.
As a professional wedding planner you can offer a range of wedding planner services to your clients or you can make the decision to stick to one level of planning.


NAME
grpc_probe
- Checks the session execution status.
SYNOPSIS
grpc_error_t grpc_probe(grpc_sessionid_t session_id)
ARGUMENTS
grpc_sessionid_t session_id
- The session ID
DESCRIPTION
The grpc_probe() function returns the execution status of the session specified by the session ID.
This function is MT-safe.
RETURN VALUE
If the session is completed, GRPC_NO_ERROR is returned. Otherwise, GRPC_NOT_COMPLETED is returned. If
the grpc_probe itself failed, Error code is returned.
ERRORS
GRPC_NOT_INITIALIZED
- GRPC client is not initialized yet.
GRPC_INVALID_SESSION_ID
- Session ID is not valid.
GRPC_NOT_COMPLETED
- Call has not completed.
GRPC_OTHER_ERROR_CODE
- Internal error detected.
last update : $Date: 2008/02/08 05:21:46 $


Journey Builder Custom Activity
Your Journey Builder Custom Activity is now deployed!
The custom activity should be available within Journey Builder. You can follow these steps to locate it.
- Login to your Salesforce Marketing Cloud account
- Navigate to Journey Builder under the Marketing Automation pillar.
- Click on the 'New Interaction' button or select an existing interaction.
- The custom activity should be located at the bottom of the left hand panel, under the 'Custom' label.


Example results
This is what it looks like using the Cinema browser viewer:
firefox ~/pantheon/data/full/cinema_view.html

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Structure of your application
If you've just created your application with cargonauts new
, you may notice
that it created a lot of files for you. We'll walk through what each module
in your application is intended to be used for.
 Your main application is a library, and this is a binary that depends on it. Right now it just servers your application, but you can add any code you want here to do additional setup and teardown aroud your running application.
lib.rs
This is the root of your application; it doesn't contain any code by default;
just extern crate and module declarations. It also re-exports the routes
item
from your routing module; this is the public entrance to your entire
application.
routing.rs
The routing file contains the routes!
macro, which is how we stitch all of
the code in your application together. You'll edit this whenever you want to
add new endpoints to your application.
The clients module
This module is for defining clients, high level API wrappers around connections to other running services.
The formats module
This module is for defining custom formats. cargonauts comes with several useful formats out of the box, but if you need to define your own, you can do so here.
The methods module
This module is for defining custom methods. cargonauts comes with many methods covering most use case, but if you do need to define your own, this is the module for them.
The middleware module
This is for defining middleware to wrap around your endpoint. If you need to deal directly with the HTTP requests and responses in a way that doesn't integrate into the resource/method/format structure of cargonauts, you just need to write a middleware for that.
You can use middleware for instrumenting endpoints, for example.
The resources module
This is where you define your resources, and implement methods for them. This is probably the module you'll turn to most often, at least at first.
The assets directory
This directory is for your static assets. By default, any assets here will be built into your application at their path relative to the asset directory root.
Files starting with index
will be served as the index for the directory they
are in, rather than at their filename.
This is not a submodule of your application; it does not contain Rust code.
The templates directory
This directory is for your templates. When formatting your resources into HTTP responses, the format has access to the templates you define here in order to render the response. Some formats use templates and some do not.
Templates are located at templates/$resource/$method
, for example, something
like: templates/user/get.html.hbs
(all file extensions are optional).
Like the assets directory, this is not a part of your application, and you shouldn't put any Rust code here.


--- layout: post status: publish published: true title: 'Podcast #24 - 10/03/09' author: display_name: Corey Fineran login: Corey email<EMAIL_ADDRESS>url: '' author_login: Corey author_email<EMAIL_ADDRESS>wordpress_id: 1512 wordpress_url: http://ivyenvy.com/?p=1512 date: '2009-10-04 18:23:36 +0000' date_gmt: '2009-10-05 00:23:36 +0000' categories: - Podcast tags: - Podcast comments: [] ---
Andy, Kurt and Corey wrap-up the 2009 season. Thanks for listening this season and be on the look-out for some off-season podcasts.


âTM« Abby Tia and MJ âTM«
âTM« No parents today âTM«
âTM« The most wonderful show is âTM«
âTM« Keeping up with the chances âTM«
âTM« Doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo doo do
music
Yeah, can you tell me why have you not been to school today?
Um, because I wanted to stay home.

Yeah.
Is that why your voice sounds weird?
Yeah.
Oh, I need to go poof.
One second.
Okay.
to take off my headphones. When I come back I'll come and talk to you.
I hate to hear. Hi. Merry Christmas to you. Merry Christmas. Happy-Gill Jones. Yeah.
How are you? Good. How excited on a scale of one to ten are you for Christmas? Ten. Tell
everybody what Christmas is like in the Jones household.  And what's special
about our breakfast. It's blueberry french toast. And it's the best isn't it? Uh huh.
Can you tell me what you're most looking forward to about Christmas day? Uh... our
blueberry french toast. That seems to be a winner. Abigail likes blueberry french toast
too. Can you tell me why do we celebrate Christmas? Oh I know why because they're... it's Jesus
It is Jesus' birthday. Tell me, what do you love about Jesus?
He loves me. He does love you, doesn't he? Let's see if I can remember the story of
the Nativity. What's his mom and dad's name? Is it Mary and Jacob? Is that who it is?
Oh. Wait, I'm confused. Joseph and Martha, that's right.
No. Well, who is it?
Family and Joseph.
And where was he born in a hospital?
No, he was born in a barn.
In a barn? Where is parents hippies?
Were they all like home birth people? Or why not in a hospital?
Do they have hospitals?
Oh, so they just thought let's sleep in a barn.
I guess. No, there was no room.
They couldn't find Jiddy in.
And any room at the inn? So Jesus was born, that's right.
He'd born in Bethlehem.
And then who came to visit him was it is why is man and they brought three.
I'm gifted on iPhone and I pad on a pod yeah what was it.
Gold so we're in forgot the last one yeah I think the wise man should have had like an Amazon wish list so that Jesus could have got what you wanted.
Cold Frank is so severe.
Um, are you in the mood for singing a song?
Yeah.
Go to the man, to step to the sky, to the bone.
That's a good song.
And a bad for him.
Do you know the song "Away in a manger"?
No.
"Away in a mane."
I don't know.
Do you want me to play it?
It's by Faith Hale.
If I play it, would you sing it?
Yeah.
Okay, let's play it.
âTMªâTMª
âTMª Oh, we're the angel âTMª
âTMª No crib for his bed âTMª
âTMª The Lord Jesus laid down his sweet head âTMª
The stars in the sky look down where we lay.
The lips the Lord, Jesus, and the sea.
We ponder the hey.
From our family to yours, have a very Merry Christmas,
and we'll see you in the new year.
(upbeat music)
(gentle music)


The goal of BactDating is to perform Bayesian dating of the nodes of a bacterial phylogenetic tree. This typically involves simultaneous Bayesian estimation of the molecular clock rate and coalescent rate. Additional features include inference of root location, lost sampling dates and different evolutionary models.
This is a basic example of usage. First we generate a coalescent tree with a single leaf per year between 1990 and 2010:
Next we generate an observed phylogeny based on this timed tree, and perform a root-to-tip analysis:
We can run the dating analysis on this phylogeny as follows:
For more detailed examples of how to use BactDating, see the vignettes here. See also the help included in the package using the R command help(package='BactDating')
.
If you have any problem or question please create an issue here or get in touch by emailing xavier.didelot@gmail.com


Minister urges shoppers to boycott ‘un-Australian’ Coles
by The New DailyDrought Minister David Littleproud wants shoppers to boycott Coles because of what he calls the supermarket’s “low act” of failing to pass on a levy for struggling dairy farmers.
Coles last week agreed to pay dairy cooperative Norco $5.25 million after the consumer watchdog accused the company of not fully passing on a 10-cent drought levy on milk to farmers.
Mr Littleproud called for shoppers to boycott the grocery giant until it put a 20-cent levy on all dairy products.
“They broke their promise, that’s un-Australian,” he told the ABC’s RN Breakfast on Monday.
“What I’m saying is they can get back their social licence. They can show that they care about a sustainable dairy industry.”
Earlier, Mr Littleproud said the retailer had “shown its true colours” over the levy.
“They told their customers they were helping farmers, then tried keeping the money,” he said.
“Coles has shown its true colours and needs to put things right.”
Mr Littleproud, the former agriculture minister, said he negotiated a deal with Coles to ensure the levy would flow to farmers.
“Coles should now lead the way and put at least 20 cents a litre right across its dairy range, not just on milk to show they really do care about dairy farmers,” he said.
“They owe it to dairy farmers and the public for failing to live up to their promises.”
The Australian Competition and Consumer Commission claims Coles did not raise its payment to Norco, which supplies the chain’s own-branded milk, by the 10 cents a litre it had claimed.
Coles disagreed with the ACCC’s decision but agreed to the payments in order to avoid “an unnecessary dispute” and help farmers.
Norco is a milk co-operative with more than 300 farmers in northern NSW and Queensland.
Mr Littleproud has previously called for a boycott of Coles and “the big German” Aldi over both chains’ cut-price $1 milk.
-with AAP


What is Meditation?
Meditation comes in various forms; only being defined as deep contemplation focused on moving the mind into a restful and relaxed state, and avoiding stressful, depressed, or anxious environments/situations. While most traditional forms of meditation revolve around peaceful naturesque music, beautiful nature pictures, and yoga exercises, meditation truly extends to anything that will allow you peace of mind; thus reaching mental outlets such as art, dance, exercise, and playing an instrument are entirely valid.


About: Demonstrates how to implement a GridViewPager in your wearable app.
How to run: Install the Wearable APK on the wearable, go to the voice menu (either by saying "OK Google" or tapping the home screen) and select the "Start..." option. Then, select "GridViewPager Sample" from the submenu.
Wearable APIs used: GridViewPager, CardFragment, FragmentGridPagerAdapter, ImageReference
Screenshots:


Raspberry Tank Web UI
Touch interface (tablet/phone)
Non-Touch interface (PC/laptop)
First Person Shooter (PC/laptop)


I deal with the goddamn objects so JSON doesn’t have to!! I have object skills!!
So what you do is you take the JavaScript objects and you pass them down to the JSON?
That, that's right.
Well, then I gotta ask, then why can't the objects go directly to JSON, huh?
Well, uh, uh, uh, because, uh, JSON is not good at dealing with some objects.
You convert the JS objects for JSON?
Well, no, my, my plugins do that, or, or your plugins do.
Ah. Then you must then convert the JSON back to objects.
Well...no. Yeah, I mean, sometimes.
Well, what would you say… you do here?
Well, look, I already told you. I deal with the goddamn objects so JSON doesn’t have to!! I have object skills!! I am good at dealing with objects!!! Can't you understand that?!?
Create a pluggable tool to encode and decode JavaScript objects to and from data structures compatible with the JSON. Non-goals include parsing/stringifying to/from non-JSON strings.
undefined
, ±Infinity
, NaN
, -0
toJSON
and fromJSON
npm i smykowski
import { Smykowski, defaultEncoders, defaultDecoders } from 'smykowski';
const asjon = new Smykowski()
.use(defaultEncoders)
.use(defaultDecoders);
const obj = {
_id: '5aa882d3638a0f580d92c677',
index: 0,
name: {
first: 'Valenzuela',
last: 'Valenzuela'
},
registered: new Date(2014, 0, 1),
symbol: Symbol('banana'),
range: [
-Infinity, 0, 1, 2, 3, 4, 5, 6, 7, 8, Infinity
],
friends: [
{
id: -0,
name: 'Benton Chase'
},
{
id: 1,
name: 'Mccarthy Morgan'
},
{
id: NaN,
name: 'Kaufman Price'
}
]
};
const stringified = asjon.stringify(obj, null, 2);
console.log(stringified);
yields:
{
"_id": "5aa882d3638a0f580d92c677",
"index": 0,
"name": {
"first": "Valenzuela",
"last": "Valenzuela"
},
"registered": {
"$date": "2014-01-01T07:00:00.000Z"
},
"symbol": {
"$symbol": "banana"
},
"range": [
{
"$numberDecimal": "-Infinity"
},
0,
1,
2,
3,
4,
5,
6,
7,
8,
{
"$numberDecimal": "Infinity"
}
],
"friends": [
{
"id": {
"$numberDecimal": "-0"
},
"name": "Benton Chase"
},
{
"id": 1,
"name": "Mccarthy Morgan"
},
{
"id": {
"$numberDecimal": "NaN"
},
"name": "Kaufman Price"
}
]
}
then
const parsed = asjon.parse(stringified);
console.log(parsed);
returns the a new object "equal" to the first.
In Smykowski
we have a concept of encoders, decoders, and plugins. Encoders and decoders are functions that take no arguments and return a "replacer" or "reviver" function with the signature (value: any, path: Array<string | number>)
. For encoders the "replacer" function should return the encoded JS object that will continue to be processed by additional plugins. For decoders the "reviver" function returns the decoded JS object. The path
value may be user to write more advanced encoders/decoders.
For example, a very simple encoder that replaces all values that are not arrays with "foo"
:
const foo = () => {
const FOO = 'foo';
return value => {
return Array.isArray(value) ? v : FOO;
};
};
A more complex examples is an encoder that replaces duplicate values with JSON pointers:
export const jsonPointer = () => {
const repeated = new WeakMap();
return (v, path: Path) => {
if (v !== null && typeof v === 'object') {
if (repeated.has(v)) {
return { $ref: '#' + jsonpointer.compile(repeated.get(v)) };
}
repeated.set(v, path);
}
return v;
};
};
The order of the plugins does matter. In this case jsonPointer
should come last:
const asjon = new Smykowski()
.addEncoder(foo)
.addEncoder(jsonPointer);
const arr = [1, 2, 3];
asjon.stringify([arr, arr]);
yields:
[["foo","foo","foo"],{"$ref":"foo"}]
Decoders work similarly using the addDecoder
method. A plug-in is a set of encoders and/or decoders like so:
function myPlugin(_: Smykowski) {
return _
.addEncoder(recurseArrays)
.addEncoder(foo)
.addDecoder(myDecoder);
}
const asjon = new Smykowski()
.use(myPlugin);
Note: use(fn)
is sugar for fn(asjon)
.
defaultEncoders
encodeJSONPointer
: Replaces cycles and repeated objects with JSON Pointers.encodeBuffers
: Encodes buffers n the form of { $binary: '...' }
where the string is the Base64 encoded value.encodeMap
: Encodes Maps returning the result in the form of { $map: [[...]] }
encodeSet
: Encodes plain Sets returning the result in the form of { $set: [...] }
encodeSpecialNumbers
: Returns special numeric values (-0
, NaN
and +/-Infinity
) as a strict MongoDB Extended JSON numberDecimal ({ $numberDecimal: "..." }
).encodeUndefined
: Returns undefined values as a strict MongoDB Extended JSON undefined ({ $undefined: true }
).encodeRegexps
: Returns regular expression values as a strict MongoDB Extended JSON Regular Expressions ({ "$regex": "...", "$options": "..." }
).encodeDates
: Returns dates as a strict MongoDB Extended JSON Regular Date ({ "$date": "..." }
).encodeSymbols
: Returns symbols in the form of { $symbol: "..." }
toJSON
: Returns the result of the toJSON
method for objects whose toJSON
property is a functionstableObject
: Sorts object properties by key (get a consistent hash from objects)defaultDecoders
decodeSpecialNumbers
: Decodes special numeric values.decodeUndefined
: Decodes undefined
.decodeRegexps
: Decodes Regexp
values.decodeDates
: Decodes Date
s.decodeSymbols
: Decodes Symbol
s.decodeMap
: Decodes Map
s.decodeSet
: Decodes Set
s.decodeBuffers
: Decodes Buffer
.decodeJSONPointers
: Decodes JSON pointers.classSerializer
This plugin registers classes for encoding/decoding using typed hints. For example:
class Person {
constructor(public first: string, public last: string) {
}
getFullname() {
return this.first + ' ' + this.last;
}
}
class Employee extends Person {
constructor(public first: string, public last: string, public id: string) {
super(first, last);
}
}
const ajson = new Smykowski()
.use(classSerializer, { Person, Employee })
.use(defaultEncoders)
.use(defaultDecoders);
const str = ajson.stringify([new Person('John', 'Doe'), new Employee('Jane', 'Doe', 'A123')]);
/*
[
{
"@@Person": {
"first": "John",
"last": "Doe"
}
},
{
"@@Employee": {
"first": "Jane",
"id": "A123",
"last": "Doe"
}
]
*/
const [ john, jane ] = ajson.parse(str) as [Person, Employee];
john instanceof Person; // true
jane instanceof Employee; // true
jane.getFullname(); // "Jane Doe"
This project is licensed under the MIT License - see the LICENSE file for details
Generated using TypeDoc


|
|---|
| Now the feast of unleavened bread drew nigh, which is called the Passover.
|
|---|
| ᎾᎪᏔᏅᎾᏃ ᎦᏚ ᎠᎩᏍᏗᏱ ᎤᏍᏆᎸᎯᏗᏎᎢ, ᎾᏍᎩ ᎧᏃᎯᏰᏃ ᏗᎵᏍᏓᏴᏗᏱ ᏥᏚᏙᎠ.
|
|---|
Na-go-ta-nv-na-no ga-du a-gi-s-di-yi u-s-qua-lv-hi-di-se-i, na-s-gi Ka-no-hi-ye-no di-li-s-da-yv-di-yi tsi-du-do-a.
|
|---|
|
|---|
| And the chief priests and scribes sought how they might kill him; for they feared the people.
|
|---|
| ᏄᏂᎬᏫᏳᏒᏃ ᎠᏥᎸ-ᎠᏁᎶᎯ ᎠᎴ ᏗᏃᏪᎵᏍᎩ ᎤᏂᏲᎴ ᎢᏳᏅᏁᏗᏱ ᎤᏂᎯᏍᏗᏱ; ᏓᏂᏍᎦᎢᎮᏰᏃ ᏴᏫ.
|
|---|
Nu-ni-gv-wi-yu-sv-no a-tsi-lv--a-ne-lo-hi a-le di-no-we-li-s-gi u-ni-yo-le i-yu-nv-ne-di-yi u-ni-hi-s-di-yi; da-ni-s-ga-i-he-ye-no yv-wi.
|
|---|
|
|---|
| Then entered Satan into Judas surnamed Iscariot, being of the number of the twelve.
|
|---|
| ᎿᎭᏉᏃ ᏎᏓᏂ ᎤᏴᏎᎴ ᏧᏓᏏ ᎢᏍᎦᎳᏗ ᏧᏙᎢᏛ, ᎾᏍᎩ ᎨᎳ ᎨᏎ ᏔᎳᏚ ᎢᏯᏂᏛ ᎨᏒᎢ.
|
|---|
Hna-quo-no Se-da-ni u-yv-se-le Tsu-da-si I-s-ga-la-di tsu-do-i-dv, na-s-gi ge-la ge-se ta-la-du i-ya-ni-dv ge-sv-i.
|
|---|
|
|---|
| And he went his way, and communed with the chief priests and captains, how he might betray him unto them.
|
|---|
| ᎤᏪᏅᏎᏃ ᏫᏚᎵᏃᎮᏔᏁ ᏄᏂᎬᏫᏳᏒ ᎠᏥᎸ-ᎠᏁᎶᎯ ᎠᎴ ᏗᎾᏓᏂᏱᏍᎩ, ᎢᏳᏩᏁᏗᏱ [ᏥᏌ] ᏧᏲᎯᏎᏗᏱ.
|
|---|
U-we-nv-se-no wi-du-li-no-he-ta-ne nu-ni-gv-wi-yu-sv a-tsi-lv--a-ne-lo-hi a-le di-na-da-ni-yi-s-gi, i-yu-wa-ne-di-yi [Tsi-sa] tsu-yo-hi-se-di-yi.
|
|---|
|
|---|
| And they were glad, and covenanted to give him money.
|
|---|
| ᎤᎾᎵᎮᎵᏤᏃ, ᎠᎴ ᎬᏩᏁᏤᎴ ᎠᏕᎸ ᏗᎬᏩᏁᏗᏱ.
|
|---|
U-na-li-he-li-tse-no, a-le gv-wa-ne-tse-le a-de-lv di-gv-wa-ne-di-yi.
|
|---|
|
|---|
| And he promised, and sought opportunity to betray him unto them in the absence of the multitude.
|
|---|
| ᎤᏚᎢᏍᏔᏁᏃ, ᎠᎴ ᎤᏲᎴ ᏧᏲᎯᏎᏗᏱ, ᎾᎯᏳ ᎤᏂᎪᏁᎸ ᎤᏂᏣᏘ.
|
|---|
U-du-i-s-ta-ne-no, a-le u-yo-le tsu-yo-hi-se-di-yi, na-hi-yu u-ni-go-ne-lv u-ni-tsa-ti.
|
|---|
|
|---|
| Then came the day of unleavened bread, when the passover must be killed.
|
|---|
| ᎿᎭᏉᏃ ᎤᏍᏆᎸᎮ ᎾᎪᏔᏅᎾ ᎨᏒ ᎦᏚ ᎠᎩᏍᏗᏱ, ᎾᏍᎩ ᎧᏃᎯᏰᎩ ᏗᎵᏍᏓᏴᏗᏱ ᎠᎯᏍᏗ ᎨᏒᎢ.
|
|---|
Hna-quo-no u-s-qua-lv-he na-go-ta-nv-na ge-sv ga-du a-gi-s-di-yi, na-s-gi ka-no-hi-ye-gi di-li-s-da-yv-di-yi a-hi-s-di ge-sv-i.
|
|---|
|
|---|
| And he sent Peter and John, saying, Go and prepare us the passover, that we may eat.
|
|---|
| [ᏥᏌᏃ] ᏚᏅᏎ ᏈᏓ ᎠᎴ ᏣᏂ, ᎯᎠ ᏄᏪᏎᎢ, ᎢᏍᏕᎾ ᏫᏍᏓᏛᏅᎢᏍᏓ ᎧᏃᎯᏰᎩ, ᎾᏍᎩ ᎢᎦᎵᏍᏓᏴᏗᏱ.
|
|---|
[Tsi-sa-no] du-nv-se Qui-da a-le Tsa-ni, hi-a nu-we-se-i, I-s-de-na wi-s-da-dv-nv-i-s-da ka-no-hi-ye-gi, na-s-gi i-ga-li-s-da-yv-di-yi.
|
|---|
|
|---|
| And they said unto him, Where wilt thou that we prepare?
|
|---|
| ᎯᎠᏃ ᏂᎬᏩᏪᏎᎴᎢ, ᎭᏢ ᏣᏚᎵᎭ ᎣᎩᎾᏛᏅᎢᏍᏙᏗᏱ?
|
|---|
Hi-a-no ni-gv-wa-we-se-le-i, Ha-tlv tsa-du-li-ha o-gi-na-dv-nv-i-s-do-di-yi?
|
|---|
|
|---|
| And he said unto them, Behold, when ye are entered into the city, there shall a man meet you, bearing a pitcher of water; follow him into the house where he entereth in.
|
|---|
| ᎯᎠᏃ ᏂᏚᏪᏎᎴᎢ, ᎬᏂᏳᏉ, ᎦᏚᎲ ᎢᏍᏗᏴᎸᎭ, ᎠᏍᎦᏯ ᏙᏓᏣᏠᏏ, ᎠᏰᎮᏍᏗ ᎠᏖᎵᏙ ᎠᎹ ᎠᏟᏍᏕᏍᏗ; ᎡᏍᏗᏍᏓᏩᏕᏒᎭ ᎠᏓᏁᎸ ᏭᏴᎸᎢ ᏫᏍᏗᎷᏨᎭ.
|
|---|
Hi-a-no ni-du-we-se-le-i, Gv-ni-yu-quo, ga-du-hv i-s-di-yv-lv-ha, a-s-ga-ya do-da-tsa-tlo-si, a-ye-he-s-di a-te-li-do a-ma a-tli-s-de-s-di; e-s-di-s-da-wa-de-sv-ha a-da-ne-lv wu-yv-lv-i wi-s-di-lu-tsv-ha.
|
|---|
|
|---|
| And ye shall say unto the goodman of the house, The Master saith unto thee, Where is the guestchamber, where I shall eat the passover with my disciples?
|
|---|
| ᎯᎠᏃ ᏁᏍᏗᏪᏎᎸᎭ ᎠᏍᎦᏯ ᎦᏁᎳ, ᏗᏕᏲᎲᏍᎩ ᎯᎠ ᏅᏗᏣᏪᏎᎭ, ᎭᏢ ᎠᏁᏙᎯ ᎤᏂᏴᏍᏗᏱ ᎾᎿᎭᎧᏃᎯᏰᎩ ᎢᏧᎳᎭ ᎣᎦᎵᏍᏓᏴᏗᏱ ᎬᎩᏍᏓᏩᏗᏙᎯ?
|
|---|
Hi-a-no ne-s-di-we-se-lv-ha a-s-ga-ya ga-ne-la, Di-de-yo-hv-s-gi hi-a nv-di-tsa-we-se-ha, Ha-tlv a-ne-do-hi u-ni-yv-s-di-yi na-hna ka-no-hi-ye-gi i-tsu-la-ha o-ga-li-s-da-yv-di-yi gv-gi-s-da-wa-di-do-hi?
|
|---|
|
|---|
| And he shall shew you a large upper room furnished: there make ready.
|
|---|
| ᏓᏍᏓᏎᎮᎵᏃ ᎤᏛᎾ ᎦᎸᎳᏗ ᎧᏅᏑᎸ ᎣᏍᏛ ᎢᎬᏁᎸᎯ; ᎾᎿᎭᎢᏍᏓᏛᏅᎢᏍᏔᏅᎭ.
|
|---|
Da-s-da-se-he-li-no u-dv-na ga-lv-la-di ka-nv-su-lv o-s-dv i-gv-ne-lv-hi; na-hna i-s-da-dv-nv-i-s-ta-nv-ha.
|
|---|
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| And they went, and found as he had said unto them: and they made ready the passover.
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| ᎤᏁᏅᏎᏃ ᎠᎴ ᏭᏂᏩᏛᎮ ᎾᏍᎩᏯ ᏂᏚᏪᏎᎸᎢ; ᎤᎾᏛᏅᎢᏍᏔᏁᏃ ᎧᏃᎯᏰᎩ ᏗᎵᏍᏓᏴᏗᏱ.
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U-ne-nv-se-no a-le wu-ni-wa-dv-he na-s-gi-ya ni-du-we-se-lv-i; u-na-dv-nv-i-s-ta-ne-no ka-no-hi-ye-gi di-li-s-da-yv-di-yi.
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| And when the hour was come, he sat down, and the twelve apostles with him.
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| ᎤᏍᏆᎸᎲᏃ ᎾᎯᏳ ᎨᏒᎢ, ᎤᏂᏏᏁᎢ, ᎠᎴ ᎾᏍᏉ ᏔᎳᏚ ᎢᏯᏂᏛ ᎨᏥᏅᏏᏛ.
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U-s-qua-lv-hv-no na-hi-yu ge-sv-i, u-ni-si-ne-i, a-le na-s-quo ta-la-du i-ya-ni-dv ge-tsi-nv-si-dv.
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| And he said unto them, With desire I have desired to eat this passover with you before I suffer:
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| ᎯᎠᏃ ᏂᏚᏪᏎᎴᎢ, ᎤᏣᏘ ᎠᏆᏚᎵᏍᎬᎩ ᎯᎠ ᎧᏃᎯᏰᎩ ᎢᏧᎳᎭ ᎢᎦᎵᏍᏓᏴᏗᏱ ᎠᏏᏉ ᎾᎩᎩᎵᏲᏨᎾ.
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Hi-a-no ni-du-we-se-le-i, U-tsa-ti a-qua-du-li-s-gv-gi hi-a ka-no-hi-ye-gi i-tsu-la-ha i-ga-li-s-da-yv-di-yi a-si-quo na-gi-gi-li-yo-tsv-na.
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| For I say unto you, I will not any more eat thereof, until it be fulfilled in the kingdom of God.
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| ᎢᏨᏲᏎᏰᏃ ᎥᏝ ᎿᎭᏉ ᎯᎠ ᎾᏍᎩ ᏴᎦᎦᎵᏍᏓᏴᏓ ᎬᏂ ᎤᎵᏍᏆᏛᎯ ᎨᏎᏍᏗ ᎤᏁᎳᏅᎯ ᎾᎿᎭᎤᎬᏫᏳᎯ ᎨᏒᎢ.
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I-tsv-yo-se-ye-no v-tla hna-quo hi-a na-s-gi yv-ga-ga-li-s-da-yv-da gv-ni u-li-s-qua-dv-hi ge-se-s-di u-ne-la-nv-hi na-hna u-gv-wi-yu-hi ge-sv-i.
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| And he took the cup, and gave thanks, and said, Take this, and divide it among yourselves:
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| ᎤᎩᏒᏃ ᎤᎵᏍᏈᏗ, ᎠᎴ ᎤᎵᎮᎵᏨ, ᎯᎠ ᏄᏪᏎᎢ; ᎯᎠ ᎢᏥᎩ ᎠᎴ ᎢᏥᏯᏙᎦ ᎢᏨᏒ ᎨᏒᎢ.
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U-gi-sv-no u-li-s-qui-di, a-le u-li-he-li-tsv, hi-a nu-we-se-i; Hi-a i-tsi-gi a-le i-tsi-ya-do-ga i-tsv-sv ge-sv-i.
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| For I say unto you, I will not drink of the fruit of the vine, until the kingdom of God shall come.
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| ᎯᎠᏰᏃ ᏂᏨᏪᏎᎭ, ᎥᏝ ᏴᎦᎦᏗᏔ ᏖᎸᎳᏗ ᎤᏁᏅᎯ ᎬᏂ ᎤᏁᎳᏅᎯ ᎤᎬᏫᏳᎯ ᎨᏒ ᎠᎵᏰᎢᎶᎸᎭ.
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Hi-a-ye-no ni-tsv-we-se-ha, V-tla yv-ga-ga-di-ta te-lv-la-di u-ne-nv-hi gv-ni U-ne-la-nv-hi u-gv-wi-yu-hi ge-sv a-li-ye-i-lo-lv-ha.
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| And he took bread, and gave thanks, and brake it, and gave unto them, saying, This is my body which is given for you: this do in remembrance of me.
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| ᎦᏚᏃ ᎤᎩᏎᎢ, ᎠᎴ ᎤᎵᎮᎵᏨ, ᎤᎬᎭᎷᏰᎢ, ᎠᎴ ᏚᏁᎴᎢ, ᎯᎠ ᏄᏪᏎᎢ, ᎯᎠ ᎾᏍᎩ ᎠᏴ ᏥᏰᎸᎢ, ᎾᏍᎩ ᏂᎯ ᎡᏣᎫᏴᏔᏅᎯ ᏥᎩ, ᎯᎠ ᎾᏍᎩ ᏂᏣᏛᏁᎮᏍᏗ ᎠᏴ ᏍᎩᏯᏅᏓᏗᏍᎨᏍᏗ.
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Ga-du-no u-gi-se-i, a-le u-li-he-li-tsv, u-gv-ha-lu-ye-i, a-le du-ne-le-i, hi-a nu-we-se-i, Hi-a na-s-gi a-yv tsi-ye-lv-i, na-s-gi ni-hi e-tsa-gu-yv-ta-nv-hi tsi-gi, hi-a na-s-gi ni-tsa-dv-ne-he-s-di a-yv s-gi-ya-nv-da-di-s-ge-s-di.
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| Likewise also the cup after supper, saying, This cup is the new testament in my blood, which is shed for you.
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| ᎾᏍᎩᏯ ᎾᏍᏉ ᎤᎵᏍᏈᏗ [ᏅᎩᏎ] ᎤᎾᎵᏍᏓᏴᏃᏅ, ᎯᎠ ᏄᏪᏎᎢ, ᎯᎠ ᎾᏍᎩ ᎤᎵᏍᏈᏗ ᎢᏤ ᎧᏃᎮᏛ ᏓᏠᎯᏍᏛᎢ ᎠᏴ ᎠᎩᎩᎬᎯ, ᎾᏍᎩ ᏂᎯ ᎢᏣᏤᏬᏤᎸᎯ ᏥᎩ.
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Na-s-gi-ya na-s-quo u-li-s-qui-di [nv-gi-se] u-na-li-s-da-yv-no-nv, hi-a nu-we-se-i, hi-a na-s-gi u-li-s-qui-di i-tse ka-no-he-dv da-tlo-hi-s-dv-i a-yv a-gi-gi-gv-hi, na-s-gi ni-hi i-tsa-tse-wo-tse-lv-hi tsi-gi.
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| But, behold, the hand of him that betrayeth me is with me on the table.
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| ᎠᏎᏃ ᎬᏂᏳᏉ ᎾᏍᎩ ᎤᏬᏰᏂ ᎠᏆᏡᏗᏍᎩ ᎣᎩᎾᏖᏆᎶᎭ ᎠᏂ ᎦᏍᎩᎸᎢ.
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A-se-no gv-ni-yu-quo na-s-gi u-wo-ye-ni a-qua-tlu-di-s-gi o-gi-na-te-qua-lo-ha a-ni ga-s-gi-lv-i.
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| And truly the Son of man goeth, as it was determined: but woe unto that man by whom he is betrayed!
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| ᎠᎴ ᎤᏙᎯᏳᎯᏯ ᎠᏴ ᎤᏪᏥ ᏓᏰᏏ ᎾᏍᎩᏯ ᏚᏚᎪᏔᏅᎢ, ᎠᏎᏃ ᎤᏲᎢᏳ ᎢᏳᎵᏍᏓᏁᏗ ᎾᏍᎩ Ꮎ ᎠᏍᎦᏯ ᎤᏡᏗᏍᎩ
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A-le u-do-hi-yu-hi-ya a-yv U-we-tsi da-ye-si na-s-gi-ya du-du-go-ta-nv-i, a-se-no u-yo-i-yu i-yu-li-s-da-ne-di na-s-gi na a-s-ga-ya u-tlu-di-s-gi
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| And they began to inquire among themselves, which of them it was that should do this thing.
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| ᎤᎾᎴᏅᎮᏃ ᏚᎾᏓᏛᏛᏁ ᎤᏅᏒ ᎨᏒ, ᎾᏍᎩ ᏅᏗᏛᏁᎵᏒ ᎯᎠ.
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U-na-le-nv-he-no du-na-da-dv-dv-ne u-nv-sv ge-sv, na-s-gi nv-di-dv-ne-li-sv hi-a.
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| And there was also a strife among them, which of them should be accounted the greatest.
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| ᎠᎴ ᎾᏍᏉ ᎠᎾᏗᏒᎯᎮ ᎾᏍᎩ Ꮎ ᎤᏅᏒ ᎨᏒ ᎤᏟ ᎠᏥᎸᏉᏗᏳ ᎢᏳᎵᏍᏙᏗ ᎨᏒᎢ
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A-le na-s-quo a-na-di-sv-hi-he na-s-gi na u-nv-sv ge-sv u-tli a-tsi-lv-quo-di-yu i-yu-li-s-do-di ge-sv-i
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| And he said unto them, The kings of the Gentiles exercise lordship over them; and they that exercise authority upon them are called benefactors.
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| ᎯᎠᏃ ᏂᏚᏪᏎᎴᎢ, ᎤᏂᎬᏫᏳᎯ ᏧᎾᏓᎴᏅᏛ ᏴᏫ ᏧᎾᏤᎵᎦ, ᏗᎬᏩᎾᏁᎶᏛᏗᏱ ᎾᏅᏁᎰ ᏴᏫ; ᎠᎴ ᎾᏍᎩ ᏗᎬᏩᎾᏁᎶᏙᏗ ᎢᏯᏅᏁᎯ ᎣᏍᏛ ᎢᏗᎾᏛᏁᎯ ᎨᎪᏎᎰᎢ.
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Hi-a-no ni-du-we-se-le-i, u-ni-gv-wi-yu-hi tsu-na-da-le-nv-dv yv-wi tsu-na-tse-li-ga, di-gv-wa-na-ne-lo-dv-di-yi na-nv-ne-ho yv-wi; a-le na-s-gi di-gv-wa-na-ne-lo-do-di i-ya-nv-ne-hi o-s-dv i-di-na-dv-ne-hi ge-go-se-ho-i.
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| But ye shall not be so: but he that is greatest among you, let him be as the younger; and he that is chief, as he that doth serve.
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| ᏂᎯᏍᎩᏂ ᎥᏞᏍᏗ ᎾᏍᎩ ᏱᏂᏨᏁᏍᏗ; ᎾᏍᎩᏍᎩᏂ Ꮎ ᏂᎯ ᏂᏣᏛᏅ ᎤᏟ ᎢᏯᏥᎸᏉᏗ; ᎾᏍᎩ ᎠᏫᎾᎨ ᎾᏍᎩᏯ ᎨᏎᏍᏗ; ᎾᏍᎩᏯ Ꮎ ᏄᎬᏫᏳᏌᏕᎩ ᏗᏍᏕᎸᎯᏙᎯ ᎾᏍᎩᏯ ᎨᏎᏍᏗ.
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Ni-hi-s-gi-ni v-tle-s-di na-s-gi yi-ni-tsv-ne-s-di; na-s-gi-s-gi-ni na ni-hi ni-tsa-dv-nv u-tli i-ya-tsi-lv-quo-di; na-s-gi a-wi-na-ge na-s-gi-ya ge-se-s-di; na-s-gi-ya na nu-gv-wi-yu-sa-de-gi di-s-de-lv-hi-do-hi na-s-gi-ya ge-se-s-di.
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| For whether is greater, he that sitteth at meat, or he that serveth? is not he that sitteth at meat? but I am among you as he that serveth.
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| ᎦᎪᏰᏃ ᎤᏟ ᎠᏥᎸᏉᏗᏳ, ᎠᎵᏍᏓᏴᎲᏍᎩ ᎠᏃ ᎠᏓᏍᏕᎸᎯᏙᎯ? ᏝᏍᎪ ᎾᏍᎩ Ꮎ ᎠᎵᏍᏓᏴᎲᏍᎩ? ᎠᏴᏍᎩᏂ ᎢᏨᏰᎳᏗᏙᎭ ᎠᏓᏍᏕᎸᎯᏙᎯ ᎾᏍᎩᏯᎢ.
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Ga-go-ye-no u-tli a-tsi-lv-quo-di-yu, a-li-s-da-yv-hv-s-gi a-no a-da-s-de-lv-hi-do-hi? Tla-s-go na-s-gi na a-li-s-da-yv-hv-s-gi? A-yv-s-gi-ni i-tsv-ye-la-di-do-ha a-da-s-de-lv-hi-do-hi na-s-gi-ya-i.
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| Ye are they which have continued with me in my temptations.
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| ᏂᎯᏍᎩᏂ ᎾᏍᎩ ᏂᏥᏑᎵᎪᎬᎾ ᎢᎨᏙᎸᎯ ᎤᏲ ᎾᏆᎵᏍᏓᏁᎵᏙᎲᎢ;
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Ni-hi-s-gi-ni na-s-gi ni-tsi-su-li-go-gv-na i-ge-do-lv-hi u-yo na-qua-li-s-da-ne-li-do-hv-i;
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| And I appoint unto you a kingdom, as my Father hath appointed unto me;
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| ᎠᎴ ᎢᏨᏯᎵᏍᎪᎸᏓᏁᎭ ᎢᏥᎬᏫᏳᎯ ᎢᏣᎵᏍᏙᏗᏱ, ᎾᏍᎩᏯ ᎡᏙᏓ ᎠᏴ ᏣᏆᎵᏍᎪᎸᏓᏁᎸ;
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A-le i-tsv-ya-li-s-go-lv-da-ne-ha i-tsi-gv-wi-yu-hi i-tsa-li-s-do-di-yi, na-s-gi-ya E-do-da a-yv tsa-qua-li-s-go-lv-da-ne-lv;
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| That ye may eat and drink at my table in my kingdom, and sit on thrones judging the twelve tribes of Israel.
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| ᎾᏍᎩ ᎢᏣᎵᏍᏓᏴᏗᏱ ᎠᎴ ᎢᏣᏗᏔᏍᏗᏱ ᎠᎩᏍᎩᎸ ᎾᎿᎭᎠᎩᎬᏫᏳᎯ ᎨᏒᎢ, ᎠᎴ ᎢᏣᏅᏗᏱ ᎤᏂᎬᏫᏳᎯ ᏧᏂᏗᏱ ᏕᎦᏍᎩᎸᎢ, ᏗᏧᎪᏓᏁᏗᏱ ᏔᎳᏚ ᎾᏂᎳᏍᏓᎸ ᎢᏏᎵ.
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Na-s-gi i-tsa-li-s-da-yv-di-yi a-le i-tsa-di-ta-s-di-yi a-gi-s-gi-lv na-hna a-gi-gv-wi-yu-hi ge-sv-i, a-le i-tsa-nv-di-yi u-ni-gv-wi-yu-hi tsu-ni-di-yi de-ga-s-gi-lv-i, di-tsu-go-da-ne-di-yi ta-la-du na-ni-la-s-da-lv I-si-li.
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| And the Lord said, Simon, Simon, behold, Satan hath desired to have you, that he may sift you as wheat:
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| ᎤᎬᏫᏳᎯᏃ ᎯᎠ ᏄᏪᏎᎢ, ᏌᏩᏂ, ᏌᏩᏂ, ᎬᏂᏳᏉ, ᏎᏓᏂ ᎤᏔᏲᎸ ᎠᎦᎵᏍᎪᎸᏓᏁᏗᏱ ᎢᏨᎫᏍᏙᏗᏱ ᎤᏣᎴᏍᏗ ᏣᏅᎫᏍᏗᏍᎪ ᎾᏍᎩᏯᎢ.
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U-gv-wi-yu-hi-no hi-a nu-we-se-i, Sa-wa-ni, Sa-wa-ni, gv-ni-yu-quo, Se-da-ni u-ta-yo-lv a-ga-li-s-go-lv-da-ne-di-yi i-tsv-gu-s-do-di-yi u-tsa-le-s-di tsa-nv-gu-s-di-s-go na-s-gi-ya-i.
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| But I have prayed for thee, that thy faith fail not: and when thou art converted, strengthen thy brethren.
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| ᎠᏎᏃ ᎠᏆᏓᏙᎵᏍᏔᏅ ᎡᏣᏍᏕᎸᏗᏱ, ᎾᏍᎩ ᏦᎯᏳᏒ ᎤᏓᎵᏛᏙᏗᏱ ᏂᎨᏒᎾ; ᏣᎦᏔᎲᏛᏃ ᎨᏎᏍᏗ ᏕᎭᎵᏂᎪᎯᏍᏔᏅᎭ ᎢᏣᎵᏅᏟ.
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A-se-no a-qua-da-do-li-s-ta-nv e-tsa-s-de-lv-di-yi, na-s-gi tso-hi-yu-sv u-da-li-dv-do-di-yi ni-ge-sv-na; tsa-ga-ta-hv-dv-no ge-se-s-di de-ha-li-ni-go-hi-s-ta-nv-ha i-tsa-li-nv-tli.
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| And he said unto him, Lord, I am ready to go with thee, both into prison, and to death.
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| ᎯᎠᏃ ᏄᏪᏎᎴᎢ; ᏣᎬᏫᏳᎯ, ᎠᏆᏛᏅᎢᏍᏗ ᎬᏍᏓᏩᏛᏍᏗᏱ ᎾᏍᏉ ᏗᏓᏍᏚᏗᏱ ᎠᎴ ᎠᏲᎱᎯᏍᏗ ᎨᏒᎢ.
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Hi-a-no nu-we-se-le-i; Tsa-gv-wi-yu-hi, a-qua-dv-nv-i-s-di gv-s-da-wa-dv-s-di-yi na-s-quo di-da-s-du-di-yi a-le a-yo-hu-hi-s-di ge-sv-i.
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| And he said, I tell thee, Peter, the cock shall not crow this day, before that thou shalt thrice deny that thou knowest me.
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| ᎯᎠᏃ ᏄᏪᏎᎢ ᎬᏲᏎᎭ ᏈᏓ, ᏣᏔᎦ ᎥᏝ ᏴᏛᏴᎳᏏ ᎪᎯ ᎢᎦ ᎬᏂ ᏦᎢ ᎢᏣᏓᏱᎸᎯ ᎨᏎᏍᏗ ᎠᏴ ᏍᎩᎦᏔᎲᎢ.
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Hi-a-no nu-we-se-i gv-yo-se-ha Qui-da, tsa-ta-ga v-tla yv-dv-yv-la-si go-hi i-ga gv-ni tso-i i-tsa-da-yi-lv-hi ge-se-s-di a-yv s-gi-ga-ta-hv-i.
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| And he said unto them, When I sent you without purse, and scrip, and shoes, lacked ye any thing? And they said, Nothing.
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| ᎯᎠᏃ ᏂᏚᏪᏎᎴᎢ, ᏥᏨᏅᏒᎩ ᏂᏗᏥᏁᎲᎾ ᎠᏕᎸ-ᏗᎦᎶᏗ, ᎠᎴ ᏕᎦᎶᏗ, ᎠᎴ ᏗᎳᏑᎶ, ᎪᎱᏍᏗᏍᎪ ᎢᏥᏂᎬᏎᎮᎢ? ᎥᏝ ᎪᎱᏍᏗ, ᎤᎾᏛᏁᎢ.
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Hi-a-no ni-du-we-se-le-i, Tsi-tsv-nv-sv-gi ni-di-tsi-ne-hv-na a-de-lv--di-ga-lo-di, a-le de-ga-lo-di, a-le di-la-su-lo, go-hu-s-di-s-go i-tsi-ni-gv-se-he-i? V-tla go-hu-s-di, u-na-dv-ne-i.
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| Then said he unto them, But now, he that hath a purse, let him take it, and likewise his scrip: and he that hath no sword, let him sell his garment, and buy one.
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| ᎿᎭᏉᏃ ᎯᎠ ᏂᏚᏪᏎᎴᎢ, ᎪᎯᏍᎩᏂ ᏥᎩ, ᎩᎶ ᎠᏕᎸ-ᏗᎦᎶᏗ ᎤᎾᎡᏍᏗ, ᎦᏁᎨᏍᏗ, ᎠᎴ ᎾᏍᏉ ᏕᎦᎶᏗ; ᎩᎶᏃ ᎠᏰᎳᏍᏗ ᎦᏅᎯᏛ ᏄᏩᏴᎾ ᎨᏎᏍᏗ, ᏫᎦᎾᏚᎦ ᎤᏄᏬ ᎠᎴ ᏭᏩᎯ.
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Hna-quo-no hi-a ni-du-we-se-le-i, Go-hi-s-gi-ni tsi-gi, gi-lo a-de-lv--di-ga-lo-di u-na-e-s-di, ga-ne-ge-s-di, a-le na-s-quo de-ga-lo-di; gi-lo-no a-ye-la-s-di ga-nv-hi-dv nu-wa-yv-na ge-se-s-di, wi-ga-na-du-ga u-nu-wo a-le wu-wa-hi.
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| For I say unto you, that this that is written must yet be accomplished in me, And he was reckoned among the transgressors: for the things concerning me have an end.
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| ᎢᏨᏲᏎᎭᏰᏃ, ᎯᎠ ᎾᏍᎩ ᏥᎪᏪᎳ ᎠᏎ ᎠᏏ ᏛᏙᎯᏳᏂ ᎠᏴ ᏅᏓᎬᏂᏌᏂ; "ᎠᎴ ᎠᏂᏍᎦᎾ ᎨᎦᏎᎸᎢ ᎾᏍᎩ ᎠᎦᏠᏯᏍᏔᏅᎩ;" ᎠᏴᏰᏃ ᎠᎩᏃᎮᏍᎬ ᎠᏎ ᎾᏍᎩ ᏅᏓᎦᎵᏍᏔᏂ.
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I-tsv-yo-se-ha-ye-no, hi-a na-s-gi tsi-go-we-la a-se a-si dv-do-hi-yu-ni a-yv nv-da-gv-ni-sa-ni; "A-le a-ni-s-ga-na ge-ga-se-lv-i na-s-gi a-ga-tlo-ya-s-ta-nv-gi;" a-yv-ye-no a-gi-no-he-s-gv a-se na-s-gi nv-da-ga-li-s-ta-ni.
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| And they said, Lord, behold, here are two swords. And he said unto them, It is enough.
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| ᎯᎠᏃ ᏄᏂᏪᏎᎢ, ᏣᎬᏫᏳᎯ, ᎬᏂᏳᏉ, ᎠᏂ ᏔᎵ ᎠᏰᎳᏍᏗ-ᏗᎦᏅᎯᏛ; ᎯᎠᏃ ᏂᏑᏪᏎᎴᎢ, ᏰᎵᏉ ᎾᏍᎩ.
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Hi-a-no nu-ni-we-se-i, Tsa-gv-wi-yu-hi, gv-ni-yu-quo, a-ni ta-li a-ye-la-s-di--di-ga-nv-hi-dv; hi-a-no ni-su-we-se-le-i, Ye-li-quo na-s-gi.
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| And he came out, and went, as he was wont, to the mount of Olives; and his disciples also followed him.
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| ᎠᎴ ᏧᏄᎪᏨ, ᎤᏪᏅᏎ ᎣᎵᏩᏲ ᎤᏌᎯᎸᎢ ᎾᏍᎩ ᎢᏳᏛᏁᏗ ᎨᏒᎢ; ᎠᎴ ᎬᏩᏍᏓᏩᏗᏙᎯ ᎾᏍᏉ ᎬᏩᏍᏓᏩᏛᏎᎢ.
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A-le tsu-nu-go-tsv, u-we-nv-se O-li-wa-yo u-sa-hi-lv-i na-s-gi i-yu-dv-ne-di ge-sv-i; a-le gv-wa-s-da-wa-di-do-hi na-s-quo gv-wa-s-da-wa-dv-se-i.
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| And when he was at the place, he said unto them, Pray that ye enter not into temptation.
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| ᎾᎿᎭᏃ ᏭᎷᏧ, ᎯᎠ ᏂᏚᏪᏎᎴᎢ, ᎢᏣᏓᏙᎵᏍᏓ ᎤᏓᎴᎾᏍᏗᏱ ᎨᏒ ᏫᏥᏴᏍᏗᏱ ᏂᎨᏒᎾ ᎨᏒᎢ.
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Na-hna-no wu-lu-tsu, hi-a ni-du-we-se-le-i, I-tsa-da-do-li-s-da u-da-le-na-s-di-yi ge-sv wi-tsi-yv-s-di-yi ni-ge-sv-na ge-sv-i.
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| And he was withdrawn from them about a stone's cast, and kneeled down, and prayed,
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| ᏚᏓᏅᎡᎴᏃ ᏅᏯ ᏫᎬᏗᏅᏗ ᎢᏴᏛ ᎠᎴ ᏚᎵᏂᏆᏁ ᎤᏓᏙᎵᏍᏔᏁᎢ,
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Du-da-nv-e-le-no nv-ya wi-gv-di-nv-di i-yv-dv a-le du-li-ni-qua-ne u-da-do-li-s-ta-ne-i,
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| Saying, Father, if thou be willing, remove this cup from me: nevertheless not my will, but thine, be done.
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| ᎯᎠ ᏄᏪᏎᎢ, ᎡᏙᏓ, ᎢᏳᏃ ᎣᏏᏳ ᏱᏣᏰᎸᏅ ᏍᎩᎲᏏᏉ ᎯᎠ ᎤᎵᏍᏈᏗ; ᎠᏎᏃ ᎥᏞᏍᏗ ᎠᏴ ᎦᏓᏅᏖᏍᎬᎢ, ᏂᎯᏍᎩᏂ ᎭᏓᏅᏖᏍᎬ ᏫᏂᎦᎵᏍᏓ.
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Hi-a nu-we-se-i, E-do-da, i-yu-no o-si-yu yi-tsa-ye-lv-nv s-gi-hv-si-quo hi-a u-li-s-qui-di; a-se-no v-tle-s-di a-yv ga-da-nv-te-s-gv-i, ni-hi-s-gi-ni ha-da-nv-te-s-gv wi-ni-ga-li-s-da.
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| And there appeared an angel unto him from heaven, strengthening him.
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| ᎬᏂᎨᏒᏃ ᏄᏛᏁᎴ ᏗᎧᎿᎭᏩᏗᏙᎯ ᎦᎸᎳᏗ ᏅᏓᏳᎶᏒᎯ, ᎤᎵᏂᎪᎯᏍᏗᏍᎨᎢ.
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Gv-ni-ge-sv-no nu-dv-ne-le di-ka-hna-wa-di-do-hi ga-lv-la-di nv-da-yu-lo-sv-hi, u-li-ni-go-hi-s-di-s-ge-i.
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| And being in an agony he prayed more earnestly: and his sweat was as it were great drops of blood falling down to the ground.
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| ᎤᏣᏘᏃ ᎡᎯᏍᏗ ᎤᏓᏅᏖ ᎤᏟ ᎢᏳᎵᏂᎩᏛ ᎤᏓᏙᎵᏍᏔᏁᎢ; ᎠᎴ ᎠᎵ ᎤᎯᎲ ᎾᏍᎩᏯ ᎨᏎ ᎩᎬ ᎡᏉᎯᏳ ᎦᏙᎯ ᏥᏫᏗᎦᏬᎪᎢ.
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U-tsa-ti-no e-hi-s-di u-da-nv-te u-tli i-yu-li-ni-gi-dv u-da-do-li-s-ta-ne-i; a-le a-li u-hi-hv na-s-gi-ya ge-se gi-gv e-quo-hi-yu ga-do-hi tsi-wi-di-ga-wo-go-i.
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| And when he rose up from prayer, and was come to his disciples, he found them sleeping for sorrow,
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| ᏚᎴᏅᏃ ᎠᏓᏙᎵᏍᏗᏍᎬ ᎠᎴ ᏫᏙᎤᎷᏤᎸ ᎬᏩᏍᏓᏩᏗᏙᎯ, ᏚᏩᏛᎮ ᏓᏂᎵᎮ ᎤᏲ ᎤᏂᏰᎸᏒ ᎢᏳᏍᏗ.
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Du-le-nv-no a-da-do-li-s-di-s-gv a-le wi-do-u-lu-tse-lv gv-wa-s-da-wa-di-do-hi, du-wa-dv-he da-ni-li-he u-yo u-ni-ye-lv-sv i-yu-s-di.
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| And said unto them, Why sleep ye? rise and pray, lest ye enter into temptation.
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| ᎯᎠᏃ ᏂᏚᏪᏎᎴᎢ, ᎦᏙᏃ ᎢᏥᎵᎾᎠ? ᏗᏣᎴᎲᎦ ᎢᏣᏓᏙᎵᏍᏗ, ᎾᏍᎩ ᎤᏓᎴᎾᏍᏗᏱ ᎨᏒ ᏫᏥᏴᏍᏗᏱ ᏂᎨᏒᎾ.
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Hi-a-no ni-du-we-se-le-i, Ga-do-no i-tsi-li-na-a? Di-tsa-le-hv-ga i-tsa-da-do-li-s-di, na-s-gi u-da-le-na-s-di-yi ge-sv wi-tsi-yv-s-di-yi ni-ge-sv-na.
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| And while he yet spake, behold a multitude, and he that was called Judas, one of the twelve, went before them, and drew near unto Jesus to kiss him.
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| ᎠᏏᏉᏃ ᎧᏁᎨᎢ, ᎬᏂᏳᏉ ᎤᏂᏣᏘ, ᎾᏃ ᏧᏓᏏ ᏣᎪᏎᎮᎢ, ᎾᏍᎩ ᏔᎳᏚ ᎢᏯᏂᏛ ᎨᏒ ᎨᎳ, ᎢᎬᏱ ᎠᎢᏎ, ᎠᎴ ᎾᎥ ᎤᎷᏤᎴ ᏥᏌ ᏧᏔᏪᏙᏂᏎᎢ,
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A-si-quo-no ka-ne-ge-i, gv-ni-yu-quo u-ni-tsa-ti, na-no Tsu-da-si tsa-go-se-he-i, na-s-gi ta-la-du i-ya-ni-dv ge-sv ge-la, i-gv-yi a-i-se, a-le na-v u-lu-tse-le Tsi-sa tsu-ta-we-do-ni-se-i,
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| But Jesus said unto him, Judas, betrayest thou the Son of man with a kiss?
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| ᏥᏌᏃ ᎯᎠ ᏄᏪᏎᎴᎢ, ᏧᏓᏏ, ᎯᏯᏔᏬᏙᎲᏍᎬᏍᎪ ᎯᎶᏄᎡᏗᎭ ᏴᏫ ᎤᏪᏥ?
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Tsi-sa-no hi-a nu-we-se-le-i, Tsu-da-si, hi-ya-ta-wo-do-hv-s-gv-s-go hi-lo-nu-e-di-ha yv-wi U-we-tsi?
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| When they which were about him saw what would follow, they said unto him, Lord, shall we smite with the sword?
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| ᎾᎥᏃ ᎠᏁᏙᎯ ᎤᎾᏙᎴᎰᏒ ᏄᏍᏛ ᏫᎬᏩᎵᏰᎢᎶᎯᏍᏗ ᎨᏒ, ᎯᎠ ᏂᎬᏩᏪᏎᎴᎢ, ᏣᎬᏫᏳᎯ, ᎠᏰᎳᏍᏗᏍᎪ-ᎦᏅᎯᏛ ᏙᏓᏲᏥᎷᏯᏍᏔᏂ?
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Na-v-no a-ne-do-hi u-na-do-le-ho-sv nu-s-dv wi-gv-wa-li-ye-i-lo-hi-s-di ge-sv, hi-a ni-gv-wa-we-se-le-i, Tsa-gv-wi-yu-hi, a-ye-la-s-di-s-go--ga-nv-hi-dv do-da-yo-tsi-lu-ya-s-ta-ni?
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| And one of them smote the servant of the high priest, and cut off his right ear.
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| ᎠᏏᏴᏫᏃ ᎤᎷᏰ ᏄᎬᏫᏳᏒ ᎠᏥᎸᎨᎶᎯ ᎤᏅᏏᏓᏍᏗ, ᎠᎴ ᎤᎵᏍᏕᏍᏔᏁ ᎠᎦᏘᏏ ᎦᎴᏂ.
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A-si-yv-wi-no u-lu-ye nu-gv-wi-yu-sv a-tsi-lv-ge-lo-hi u-nv-si-da-s-di, a-le u-li-s-de-s-ta-ne a-ga-ti-si ga-le-ni.
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| And Jesus answered and said, Suffer ye thus far. And he touched his ear, and healed him.
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| ᏥᏌᏃ ᎤᏁᏨ ᎯᎠ ᏄᏪᏎᎢ, ᎤᎾᏁᎳᎩ, ᎾᏍᎩᏉ ᎢᎦᎢ ᎤᏒᏁᎴᏃ ᎦᎴᏂ ᎠᎴ ᎤᏅᏩᏁᎢ
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Tsi-sa-no u-ne-tsv hi-a nu-we-se-i, U-na-ne-la-gi, na-s-gi-quo i-ga-i U-sv-ne-le-no ga-le-ni a-le u-nv-wa-ne-i
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| Then Jesus said unto the chief priests, and captains of the temple, and the elders, which were come to him, Be ye come out, as against a thief, with swords and staves?
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| ᎿᎭᏉᏃ ᏥᏌ ᎯᎠ ᏂᏚᏪᏎᎴ ᏄᏂᎬᏫᏳᏒ ᎠᏥᎸ-ᎠᏁᎶᎯ, ᎠᎴ ᎣᏍᏛ ᎢᏳᏅᎿᎭᏕᎩ ᎤᏛᎾ-ᏗᎦᎳᏫᎢᏍᏗᏱ, ᎠᎴ ᏗᏂᎳᏫᎩ, ᎾᏍᎩ ᎬᏩᏂᏴᎯᎸᎯ, ᎢᏥᎷᎩᏍᎪ ᎠᏓᎾᏌᎲᏍᎩ ᏤᏥᏲᎰ ᎾᏍᎩᏯᎢ, ᎠᏰᎳᏍᏗ-ᏗᎦᏅᎯᏛ ᎠᎴ ᎠᏓ ᏥᏕᏥᏁᎭ?
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Hna-quo-no Tsi-sa hi-a ni-du-we-se-le nu-ni-gv-wi-yu-sv a-tsi-lv--a-ne-lo-hi, a-le o-s-dv i-yu-nv-hna-de-gi u-dv-na--di-ga-la-wi-i-s-di-yi, a-le di-ni-la-wi-gi, na-s-gi gv-wa-ni-yv-hi-lv-hi, I-tsi-lu-gi-s-go a-da-na-sa-hv-s-gi tse-tsi-yo-ho na-s-gi-ya-i, a-ye-la-s-di--di-ga-nv-hi-dv a-le a-da tsi-de-tsi-ne-ha?
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| When I was daily with you in the temple, ye stretched forth no hands against me: but this is your hour, and the power of darkness.
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| ᏂᏑᎩᏨᏂᏒ ᎢᏨᏰᎳᏗᏙᎲ ᎤᏛᎾ-ᏗᎦᎳᏫᎢᏍᏗᏱ, ᎥᏝ ᏱᏣᏁᎶᏔᏁ ᏍᎩᏂᏴᏗᏱ; ᎠᏎᏃ ᎢᏣᏤᎵᎦ ᎪᎯ ᏥᎩ, ᎠᎴ ᎤᎵᏏᎩ ᎤᎵᏂᎬᎬᎢ.
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Ni-su-gi-tsv-ni-sv i-tsv-ye-la-di-do-hv u-dv-na--di-ga-la-wi-i-s-di-yi, v-tla yi-tsa-ne-lo-ta-ne s-gi-ni-yv-di-yi; a-se-no i-tsa-tse-li-ga go-hi tsi-gi, a-le u-li-si-gi u-li-ni-gv-gv-i.
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| Then took they him, and led him, and brought him into the high priest's house. And Peter followed afar off.
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| ᎿᎭᏉᏃ ᎬᏩᏂᏴᎮᎢ, ᎠᎴ ᎬᏩᏘᏅᏎ ᎠᎴ ᏫᎬᏩᏴᏔᏁ ᏄᎬᏫᏳᏒ ᎠᏥᎸᎨᎶᎯ ᏗᎦᏁᎸᎢ. ᏈᏓᏃ ᎢᏅ ᎣᏂ ᏗᎵᏍᏓᏩᏗᏎᎢ.
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Hna-quo-no gv-wa-ni-yv-he-i, a-le gv-wa-ti-nv-se a-le wi-gv-wa-yv-ta-ne nu-gv-wi-yu-sv a-tsi-lv-ge-lo-hi di-ga-ne-lv-i. Qui-da-no i-nv o-ni di-li-s-da-wa-di-se-i.
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| And when they had kindled a fire in the midst of the hall, and were set down together, Peter sat down among them.
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| ᎿᎭᏉᏃ ᎤᏜᏓᏅᏛ ᎠᏰᎵ ᎤᏃᏔᏅ, ᎠᎴ ᎢᏧᎳᎭ ᎤᎾᏅᏅ, ᏈᏓ ᎤᏪᏁ ᎠᏂᏅᎢ.
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Hna-quo-no u-dla-nv-dv a-ye-li u-no-ta-nv, a-le i-tsu-la-ha u-na-nv-nv, Qui-da u-we-ne a-ni-nv-i.
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| But a certain maid beheld him as he sat by the fire, and earnestly looked upon him, and said, This man was also with him.
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| ᎩᎶᏃ ᎢᏳᏍᏗ ᎠᏛ ᎤᎪᎲ ᎠᏥᎸᏳᎶᏗ ᎤᏬᎸᎢ, ᎠᎴ ᎤᏯᏅᏒᎯ ᏚᎧᎿᎭᏅ, ᎯᎠ ᏄᏪᏎᎢ, ᎯᎠ ᎠᏍᎦᏯ ᎾᏍᏉ ᏓᏁᏙᎲᎩ ᎾᏍᎩ.
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Gi-lo-no i-yu-s-di a-dv u-go-hv a-tsi-lv-yu-lo-di u-wo-lv-i, a-le u-ya-nv-sv-hi du-ka-hna-nv, hi-a nu-we-se-i, Hi-a a-s-ga-ya na-s-quo da-ne-do-hv-gi na-s-gi.
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| And he denied him, saying, Woman, I know him not.
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| ᎠᏎᏃ ᎤᏓᏱᎴ ᎯᎠ ᏄᏪᏎᎢ, ᎯᎨᏴ, ᎥᏝ ᏱᏥᎦᏔᎭ ᎾᏍᎩ.
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A-se-no u-da-yi-le hi-a nu-we-se-i, Hi-ge-yv, v-tla yi-tsi-ga-ta-ha na-s-gi.
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| And after a little while another saw him, and said, Thou art also of them. And Peter said, Man, I am not.
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| ᎪᎯᏱᏃ ᎢᏴᏛ ᏅᏩᏓᎴ ᎤᎪᎲ, ᎯᎠ ᏄᏪᏎᎢ, ᏂᎯ ᎾᏍᏉ ᎾᎿᎭᎮᎸ ᎢᎩ. ᏈᏓᏃ ᎯᎠ ᏄᏪᏎᎢ, ᎯᏍᎦᏯ, ᎥᏝ ᎠᏴ ᎾᎿᎭᎨᎸ ᏱᎩ.
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Go-hi-yi-no i-yv-dv nv-wa-da-le u-go-hv, hi-a nu-we-se-i, Ni-hi na-s-quo na-hna he-lv i-gi. Qui-da-no hi-a nu-we-se-i, Hi-s-ga-ya, v-tla a-yv na-hna ge-lv yi-gi.
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| And about the space of one hour after another confidently affirmed, saying, Of a truth this fellow also was with him: for he is a Galilaean.
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| ᎣᏂᏃ ᏑᏟᎶᏛ ᎢᏴᏛ ᎢᎪᎯᏛ, ᏅᏩᏓᎴ ᎾᏍᎩ ᎤᏙᎯᏳᎯ ᎨᏒ ᎤᏍᏓᏱᏕᎢ, ᎯᎠ ᏄᏪᏎᎢ; ᎤᏙᎯᏳᎯ ᎯᎠ ᎾᏍᏉ ᏓᏁᏙᎲᎩ; ᎨᎵᎵᏰᏃ ᏕᎯ ᎢᎩ.
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O-ni-no su-tli-lo-dv i-yv-dv i-go-hi-dv, nv-wa-da-le na-s-gi u-do-hi-yu-hi ge-sv u-s-da-yi-de-i, hi-a nu-we-se-i; U-do-hi-yu-hi hi-a na-s-quo da-ne-do-hv-gi; Ge-li-li-ye-no de-hi i-gi.
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| And Peter said, Man, I know not what thou sayest.  ᎩᎳᏉᏃ ᎢᏴᏛ, ᎠᏏᏉ ᎧᏁᎨᎢ, ᏣᏔᎦ ᎤᏴᎳᏎᎢ.
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Qui-da-no hi-a nu-we-se-i; Hi-s-ga-ya, v-tla yi-go-li-ga ni-we-s-gv-i. Gi-la-quo-no i-yv-dv, a-si-quo ka-ne-ge-i, tsa-ta-ga u-yv-la-se-i.
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| And the Lord turned, and looked upon Peter.  ᏈᏓᏃ ᎤᏅᏓᏕ ᎤᏁᏨ ᎤᎬᏫᏳᎯ, ᎯᎠ ᏥᏄᏪᏎᎴᎢ; ᎠᏏᏉ ᏄᏴᎳᏒᎾ ᏣᏔᎦ ᏦᎢ ᏅᏓᏍᏆᏓᏱᎵ.
|
|---|
U-gv-wi-yu-hi-no u-ga-ta-hv-sv du-ka-hna-ne Qui-da. Qui-da-no u-nv-da-de u-ne-tsv U-gv-wi-yu-hi, hi-a tsi-nu-we-se-le-i; A-si-quo nu-yv-la-sv-na tsa-ta-ga tso-i nv-da-s-qua-da-yi-li.
|
|---|
|
|---|
| And Peter went out, and wept bitterly.
|
|---|
| ᎤᏄᎪᏤᏃ ᏈᏓ, ᎠᎴ ᎡᎯᏍᏗ ᏚᏠᏱᎴᎢ
|
|---|
U-nu-go-tse-no Qui-da, a-le e-hi-s-di du-tlo-yi-le-i
|
|---|
|
|---|
| And the men that held Jesus mocked him, and smote him.
|
|---|
| ᎠᏂᏍᎦᏯᏃ ᏥᏌ ᏗᎬᏩᏂᏴᎯ ᎦᎬᏩᏐᏢᏕ ᎠᎴ ᏕᎬᏩᏂᎮᎢ.
|
|---|
A-ni-s-ga-ya-no Tsi-sa di-gv-wa-ni-yv-hi ga-gv-wa-so-tlv-de a-le de-gv-wa-ni-he-i.
|
|---|
|
|---|
| And when they had blindfolded him, they struck him on the face, and asked him, saying, Prophesy, who is it that smote thee?
|
|---|
| ᏕᎬᏩᎦᏚᏢᏅᏃ ᎤᎧᏛ ᏕᎬᏩᏂᎮᎢ, ᎬᏩᏛᏛᎲᏍᎨ ᎯᎠ ᎾᏂᏪᏍᎨᎢ, ᎭᏙᎴᎰᎯ, ᎦᎪ ᏥᏨᏂᎦ?
|
|---|
De-gv-wa-ga-du-tlv-nv-no u-ka-dv de-gv-wa-ni-he-i, gv-wa-dv-dv-hv-s-ge hi-a na-ni-we-s-ge-i, Ha-do-le-ho-hi, ga-go tsi-tsv-ni-ga?
|
|---|
|
|---|
| And many other things blasphemously spake they against him.
|
|---|
| ᎠᎴ ᎤᏣᏘ ᎠᏏ ᎢᏳᏓᎴᎩ ᎪᎱᏍᏗ ᎬᏬᏎᎮ ᎬᏩᏐᏢᎢᏍᏗᏍᎬᎢ.
|
|---|
A-le u-tsa-ti a-si i-yu-da-le-gi go-hu-s-di gv-wo-se-he gv-wa-so-tlv-i-s-di-s-gv-i.
|
|---|
|
|---|
| And as soon as it was day, the elders of the people and the chief priests and the scribes came together, and led him into their council, saying,
|
|---|
| ᎢᎦᏉᏃ ᏄᎵᏍᏔᏅ ᏗᏂᎳᏫᎩ ᏴᏫ ᎠᏁᎲ ᎠᎴ ᏄᏂᎬᏫᏳᏒ ᎠᏥᎸᎠᏁᎶᎯ ᎠᎴ ᏗᏃᏪᎵᏍᎩ ᏚᏂᎳᏫᏤᎢ, ᎠᎴ ᏓᏂᎳᏫᎥ ᎬᏩᏘᏃᎴ ᎯᎠ ᏄᏂᏪᏎᎢ;
|
|---|
I-ga-quo-no nu-li-s-ta-nv di-ni-la-wi-gi yv-wi a-ne-hv a-le nu-ni-gv-wi-yu-sv a-tsi-lv-a-ne-lo-hi a-le di-no-we-li-s-gi du-ni-la-wi-tse-i, a-le da-ni-la-wi-v gv-wa-ti-no-le hi-a nu-ni-we-se-i;
|
|---|
|
|---|
| Art thou the Christ? tell us. And he said unto them, If I tell you, ye will not believe:
|
|---|
| ᏂᎯᏍᎪ ᎦᎶᏁᏛ? ᏍᎩᏃᎲᏏ. ᎯᎠᏃ ᏂᏚᏪᏎᎴᎢ, ᎢᏳᏃ ᏱᏨᏃᏁᎸ ᎥᏝ ᏴᎨᏦᎯᏳᎲᎦ;
|
|---|
Ni-hi-s-go ga-lo-ne-dv? S-gi-no-hv-si. Hi-a-no ni-du-we-se-le-i, I-yu-no yi-tsv-no-ne-lv v-tla yv-ge-tso-hi-yu-hv-ga;
|
|---|
|
|---|
| And if I also ask you, ye will not answer me, nor let me go.
|
|---|
| ᎠᎴ ᎾᏍᏉ ᏱᏨᏯᏛᏛᏅ ᎥᏝ ᏴᎨᏍᎩᏁᏥ, ᎠᎴ ᎥᏝ ᏱᏙᎨᏍᎩᏲᎯ.
|
|---|
A-le na-s-quo yi-tsv-ya-dv-dv-nv v-tla yv-ge-s-gi-ne-tsi, a-le v-tla yi-do-ge-s-gi-yo-hi.
|
|---|
|
|---|
| Hereafter shall the Son of man sit on the right hand of the power of God.
|
|---|
| ᎢᎸᎯᏳ ᏛᏍᏆᎸᎯ ᏴᏫ ᎤᏪᏥ ᏓᎦᏂ ᎠᎦᏘᏏᏗᏢ ᎤᎵᏂᎩᏛ ᎤᏁᎳᏅᎯ ᎤᏬᎸᎢ.
|
|---|
I-lv-hi-yu dv-s-qua-lv-hi yv-wi U-we-tsi da-ga-ni a-ga-ti-si-di-tlv u-li-ni-gi-dv U-ne-la-nv-hi u-wo-lv-i.
|
|---|
|
|---|
| Then said they all, Art thou then the Son of God? And he said unto them, Ye say that I am.
|
|---|
| ᎿᎭᏉᏃ ᎯᎠ ᏄᏂᏪᏎ ᏂᎦᏛ, ᏂᎯᏍᎪ ᎤᏁᎳᏅᎯ ᎤᏪᏥ? ᎯᎠᏃ ᏂᏚᏪᏎᎴᎢ, ᏰᎵ ᏂᏥᏫ, ᎠᏴᏰᏃ ᎾᏍᎩ.
|
|---|
Hna-quo-no hi-a nu-ni-we-se ni-ga-dv, Ni-hi-s-go U-ne-la-nv-hi U-we-tsi? Hi-a-no ni-du-we-se-le-i, Ye-li ni-tsi-wi, a-yv-ye-no na-s-gi.
|
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|
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| And they said, What need we any further witness? for we ourselves have heard of his own mouth.
|
|---|
| ᎯᎠᏃ ᏄᏂᏪᏎᎢ, ᎦᏙᏃ ᎢᎬᏙᏗ ᎠᏏ ᎪᎯᏳᏗᏍᎩ? ᎢᎬᏒᏰᏃ ᎡᏓᏛᎦᏏ ᎤᏩᏒ ᎧᏁᎬᎢ.
|
|---|
Hi-a-no nu-ni-we-se-i, Ga-do-no i-gv-do-di a-si go-hi-yu-di-s-gi? I-gv-sv-ye-no e-da-dv-ga-si u-wa-sv ka-ne-gv-i.
|
|---|


How does JavaScript compare to HTML and CSS?
Javascript allows for complex logic, including control flows and loops, whereas HTML and CSS are more descriptive languages. Javascript can be used to implement interative features on a website.
Explain control flow and loops using an example process from everyday life, for example 'waking up' or 'brushing your teeth'
Control flow process starts with assessing a situation, then depending on this situation, taking one or more actions.
An example of control flow in everyday life:
- Assessing the situation: is the fridge empty?
-
Depending on the situation, take action
- If the fridge is full: Decide what to eat and cook dinner
- Else it means the fridge is empty: Decide where to eat out, get in your car and go eat at the restaurant
Another example of control flow:
- Assessing the situation: Ask your friends if they want to watch a movie, play boardgames, or go out?
-
Depending on the situation, take action
- In case they want to watch a movie: Decide what movie to watch and put the movie on
- In case thet want to play boardgames: Decide what boardgame to play, get the boardgame out and start playing
- In case they want to go out: Decide where to go and how to dress, they go out
- After your activity, resume to the next step is your daily process: go to sleep - your allowed to take a break
A Loop is the process of repeating the same action until reaching a defined situation.
An example of loop in every day life:
- Action to be repeated: manually clean the wine glasses
- Until reaching a defined situation: all glasses are clean
- In this case, the number of glasses is predefined, hence we know how many times we will need to repeat the action of cleaning a glass
Another example of loop in every day life:
- Action to be repeated: scrub the stain of red wine glasses you've done on the carpet
- Until reaching a defined situation: Stain has disappeared
- In this case, you don't know exactly how much scrubbing is required in advance
Explain the difference between accessing data from arrays and object literals
Arrays and Objects are both used to store data or values of different types (string, numbers, booleans, arrays, objects):
- An array is a group of ordered values, where each value is associated to an index: a number starting at 0 with subsequent values at indexes 1 to the length of the array minus one.
- An objet is a group of key - value pairs, where a key can be any sequence of characters.
Explain what functions are and why they are useful
A function is defined as a sequence of actions. These actions are regrouped in a high level concept, the function, and can be reused throughout your code. It limits code repetition which is a source of bugs. A function is defined as taking a set of parameters which value will be taken into account during the execution of the actions. It can also return an output from its execution.
Here is an everyday life example: "Making a smoothie" is your function.
Making a smoothie requires the execution of several actions: prepare the fruits, get the right quantity of milk and other ingredients ready, pour all the ingredients in the mixer, and mix. Everytime you make a smoothie, you will take the same actions, although you have some variety in the type of smoothie you can make!
You can make a smoothie with different ingredients, for instance: Banana, almond milk and cashew nuts. Ingredients are your function parameters, banana, almond milk and cashew nuts are the arguments used to execute the function.
...and the output is a delicious smoothie!


@(trail: Trail, column: String, title: String, linkName: String, state: String = "visible")(implicit request: RequestHeader)


THE PHANTOM SHIP.
YEARS long ago, one night, a gig's crew was called to go off to a "hobble," to the westwards of St Ives Head. No sooner was one boat launched than several others were put off from the shore, and a stiff chase was maintained, each one being eager to get to the ship, as she had the appearance of a foreign trader. The hull was clearly visible, she was a schooner-rigged vessel, with a light over her bows.
Away they pulled, and the boat which had been first launched still kept ahead by dint of mechanical power and skill. All the men had thrown off their jackets to row with more freedom. At length the helmsman cried out, "Stand ready to board her." The sailor rowing the bow oar slipped it out of the row-lock, and stood on the forethought, taking his jacket on his arm, ready to spring aboard.
The vessel came so close to the boat that they could see the men, and the bow-oar man made a grasp at her bulwarks. His hand found nothing solid, and he fell, being caught by one of his mates, back into the boat, instead of into the water. Then ship and lights disappeared. The next morning the Neptune of London, Captain Richard Grant, was wrecked at Gwithian, and all perished. The captain's body was picked up after a few days, and that of his son also. They were both buried in Gwithian churchyard.


CodeModel
public enum CodeModel
The model that generated code should follow. Code Models enables particular styles of generated code that may be more suitable for each enumerated domain. Code Models differ in addressing (absolute versus position independent), code size, data size and address range.
Documentation of these modes paraphrases the Intel System V ABI AMD64 Architecture Processor Supplement.
-
Generated code will assume the default for a particular target architecture.
Declaration
Swift
case `default`
-
Generated code will assume the default for JITed code on a particular target architecture.
Declaration
Swift
case jitDefault
-
The virtual address of code executed is known at link time. Additionally all symbols are known to be located in the virtual addresses in the range from 0 to 2^31 − 2^24 − 1 or from 0x00000000 to 0x7effffff.
This allows the compiler to encode symbolic references with offsets in the range from −(2^31) to 2^24 or from 0x80000000 to 0x01000000 directly in the sign extended immediate operands, with offsets in the range from 0 to 2^31 − 2^24 or from 0x00000000 to 0x7f000000 in the zero extended immediate operands and use instruction pointer relative addressing for the symbols with offsets in the range −(2^24) to 2^24 or 0xff000000 to 0x01000000.
This is the fastest code model and is suitable for the vast majority of programs.
Declaration
Swift
case small
-
The kernel of an operating system is usually rather small but runs in the negative half of the address space. So all symbols are defined to be in the range from 2^64 − 2^31 to 2^64 − 2^24 or from 0xffffffff80000000 to 0xffffffffff000000.
This code model has advantages similar to those of the small model, but allows encoding of zero extended symbolic references only for offsets from 2^31 to 2^31 + 2^24 or from 0x80000000 to 0x81000000. The range offsets for sign extended reference changes to 0 to 2^31 + 2^24 or 0x00000000 to 0x81000000.
Declaration
Swift
case kernel
-
In the medium model, the data section is split into two parts — the data section still limited in the same way as in the small code model and the large data section having no limits except for available addressing space. The program layout must be set in a way so that large data sections (.ldata, .lrodata, .lbss) come after the text and data sections.
This model requires the compiler to use
movabs
instructions to access large static data and to load addresses into registers, but keeps the advantages of the small code model for manipulation of addresses in the small data and text sections (specially needed for branches).By default only data larger than 65535 bytes will be placed in the large data section.
Declaration
Swift
case medium
-
The large code model makes no assumptions about addresses and sizes of sections.
The compiler is required to use the movabs instruction, as in the medium code model, even for dealing with addresses inside the text section. Additionally, indirect branches are needed when branching to addresses whose offset from the current instruction pointer is unknown.
It is possible to avoid the limitation on the text section in the small and medium models by breaking up the program into multiple shared libraries, so this model is strictly only required if the text of a single function becomes larger than what the medium model allows.
Declaration
Swift
case large
-
Returns the underlying
LLVMCodeModel
associated with this code model.Declaration
Swift
public func asLLVM() -> LLVMCodeModel


pwdump7 was written by Andres Tarasco Acuna (Acuna, 2009). It differs from
other hash dump tools by having its own file system driver, which allows attackers to
dump the registry hives of both SYSTEM and SAM directly from disk.
Once the hives are dumped, the system key will be obtained from the SYSTEM
hive and then be used to decrypt LM and NTLM hashes. During the tests, pwdump7.exe
was able to retrieve the hashes from all Windows platforms tested


Open or download this wonderful, terrific, fantastic text file , and become a genius instantly.
This file might not exists in master branch. That is intentional.


{{ site.name }}
The titles of Washed Out's breakthrough song and the first single from Paracosm share the two most important words in Ernest Greene's musical language: feel it. It's a simple request, as well...
The titles of Washed Out's breakthrough song and the first single from Paracosm share the two most important words in Ernest Greene's musical language: feel it. It's a simple request, as well...
The titles of Washed Out's breakthrough song and the first single from Paracosm share the two most important words in Ernest Greene's musical language: feel it. It's a simple request, as well...


Remote execution with actions: Hello world¶
This program will print out a hello world message on every OS-thread on every locality. The output will look something like this:
hello world from OS-thread 1 on locality 0
hello world from OS-thread 1 on locality 1
hello world from OS-thread 0 on locality 0
hello world from OS-thread 0 on locality 1
Setup¶
The source code for this example can be found here: hello_world.cpp
.
To compile this program, go to your HPX build directory (see HPX build system for information on configuring and building HPX) and enter:
make examples.quickstart.hello_world
To run the program type:
./bin/hello_world
This should print:
hello world from OS-thread 0 on locality 0
To use more OS-threads use the command line option --hpx:threads
and
type the number of threads that you wish to use. For example, typing:
./bin/hello_world --hpx:threads 2
will yield:
hello world from OS-thread 1 on locality 0
hello world from OS-thread 0 on locality 0
Notice how the ordering of the two print statements will change with subsequent runs. To run this program on multiple localities please see the section How to use HPX applications with PBS.
Walkthrough¶
Now that you have compiled and run the code, let’s look at how the code works,
beginning with main()
:
In this excerpt of the code we again see the use of futures. This time the
futures are stored in a vector so that they can easily be accessed.
hpx::wait_all
is a family of functions that wait on for an
std::vector<>
of futures to become ready. In this piece of code, we are
using the synchronous version of hpx::wait_all
, which takes one
argument (the std::vector<>
of futures to wait on). This function will not
return until all the futures in the vector have been executed.
In Asynchronous execution with hpx::async and actions: Fibonacci we used hpx::find_here
to specify the
target of our actions. Here, we instead use
hpx::find_all_localities
, which returns an std::vector<>
containing the identifiers of all the machines in the system, including the one
that we are on.
As in Asynchronous execution with hpx::async and actions: Fibonacci our futures are set using
hpx::async<>
. The hello_world_foreman_action
is declared
here:
Another way of thinking about this wrapping technique is as follows: functions (the work to be done) are wrapped in actions, and actions can be executed locally or remotely (e.g. on another machine participating in the computation).
Now it is time to look at the hello_world_foreman()
function which was
wrapped in the action above:
Now, before we discuss hello_world_foreman()
, let’s talk about the
hpx::wait_each
function. hpx::lcos::wait_each
for each
one. The version of hpx::lcos::wait_each
invokes a callback function
provided by the user, supplying the callback function with the result of the
future.
In hello_world_foreman()
, an std::set<>
called attendance
keeps
track of which OS-threads have printed out the hello world message. When the
OS-thread prints out the statement, the future is marked as ready, and
hpx::lcos::wait_each
in hello_world_foreman()
. If it is not
executing on the correct OS-thread, it returns a value of -1, which causes
hello_world_foreman()
to leave the OS-thread id in attendance
.
Because HPX features work stealing task schedulers, there is no way to guarantee that an action will be scheduled on a particular OS-thread. This is why we must use a guess-and-check approach.


So after three months of applications, emails and interviews I finally managed to secure an Internship at a local IT company. I'm happy and grateful for the chance I was given.
During this time I kept track of all my applications and now it's time to sum it all up in some graphics.
In total I applied to 29 companies over the period starting from 18.01.2015 and ending 01.04.2015
I had interviews, phonecalls and emails after the enddate on 01.04, but that was the day I send my last application, so I think it is a good endpoint as any. This process takes so long because the start of most apprenticeship in Germany is on the 01.08, so it's not in the URGENT pile in many companies to-do lists.
I've created a tiny statistic for you to see - how easy or hard - it is to actually find an Ausbildung in Hannover as Fachinformatiker für Anwendungsentwicklung.
For people, who are not familiar with the system in Germany: it basically means a three year long apprenticeship (school + work) as a Software Developer at a company.
The graphics are all based on my personal experience and they do not claim to be the norm in any way. For instance the first applications I send where all not very well written, so that shaped my statistics a lot. It also showed, because I got way more feedback for the ones I send in March then f.e start of February. Also at start I was too picky and that might have cost me some interviews. Live and learn.
Btw I call it
"Finding an Ausbildungsplatz as a Non-Native German Speaker in Hannover (2015)"
To give you some idea of the type of work the companies, who offer internships in 2015 in Hannover, are active in. I tried to categorize them as best as I could. I tried to kept it as general as possible.
What medium, if at all, the companies used to get back in touch with me. First contact - so to say. Some companies didn't even respond after follow up email and phone call.
How long it took the companies (if at all) to get back in touch. The first contact (general ty and confirmation) comes usually very fast. And then the waiting starts. Waiting for a "yes" or "no" takes a long time and can be frustrating, but you must take into consideration, that this is for something that starts in August, so it's not a priority in any Firm. That's why - I guess - the long waiting period after the first contact.
PS I am not counting the weekends. Just weekdays.
My general results on how well I did. Did I manage to strike interest and score an interview. As I mentioned before: at first my application and the wording of my emails was maybe not the best. I think a lot of those, who ignored me, did not even bother to read it carefully. Plus I did not have all my certificates before March. So I think some no-s and no-replies are my own fault.
Finally my combined results. Meaning how far I made it with any given company. I categorized it into five stages:
- Stage1: No contact
- Stage2: Email
- Stage3: Interview
- Stage4: Trial offered
- Stage5: Job offered
Conclusion:
Immerhin I have an internship now and I'm very happy.  The entire process is not easy, because it takes a very long time and can be stressful at times, because of all the waiting and hoping.


I’m trying something new, shifting from vanilla html5up to Jekyll. This helps in a few areas: one is dynamic content updates, with the static blog-like format that Jekyll provides, along with a greater usage of markdown in the whole rendering process. My apologies if the website is less user-friendly for a while until I get all the kinks sorted out.
I’m currently building on the Hydeout theme by Andrew Fong.
Comments


TwilightPunkster K64
12-Mar-19 06:19 AM
So for starters, Team Komodo provided me with some resources to make an infinite amount of royalty free games (thanks @Team Admin). As you probably have noticed, I can make games, and so can others. What needs to be in place are turnkey solutions - plugins and tutorials to onboard people to create content.
 However, before that is properly "usable", that will take at least some days of my dedicated time, probably some weeks to actually create decent tutorials for it. However, this missing link can be a driver, as it is one of the most popular engines for indie game developers.
Eventually games need to be published somewhere so players can find them and purchase them (either through single fee or monthly subscription), which could be bought either through KMD and maybe support other coins that are "powered by Komodo". Not just games, but related can be tools - like Itch.io
All this stuff is easy, but it will cost time, resources like money and hardware. I am willing to pitch in where I can but remember I am (partially) human, so I can do only so much.
4
For example, my brother from another mother @TonyL uses Linux. At this point, I have to wait a whole hour to switch platforms. That kinda sucks, There are plenty of Linux users out there, who'd love games. So I'd definitely would vouch for a "build" pipeline that makes life easier.  All these tiny things require often a microservice to be in place.
Yet, everyone loves multiplayer.  Either you get stuck with DIY or vendorlocking cloud services.  Remember demos and funky dunky apps are not production apps.
 You can't do a good video with crap sound or a bad camera; this might work for a random video, but sadly us humans aren't cats (no near that cute factor purrrr).
(also if someone disagrees about the networking stuff, imagine the things that aren't blockchain related - builds, chat service, etc.)
Probably you are gonna need some dedicated people who can manage community and distribute information; creating visibility and moment. Evangelist are great, but great battles are won when people connect with each other; together we are strong. But beer and pizza are sadly not free either.


See: Description
| Interface | Description |
|---|---|
| ExceptionHandler |
ExceptionHandler interface is used within the Molecule framework as an instance to handle all unhandled exceptions in the molecule system.
|
| Fn |
The Fn interface represents a Function in the Molecule Framework.
|
| LifecycleManager |
The LifecycleManager represents concept of a component which is responsible for handling lifecycle of a set of services
within the Molecule Framework.
|
| OnExit |
On Exit represents the extension point exposed by the services in Molecule system
to get a call back when the system is exiting.
|
| OnStartup |
On Startup represents the extension point exposed by the services in Molecule System
to get a call back when the system is starting up.
|
| Operation |
An Operation represents the operation within the domain.
|
| Param | |
| ParamDeclaration |
The ParamDeclaration represents the Declaration of a Param.
|
| Shell |
Represents the logical shell within in the Molecule framework.
|
| Sys |
Abstraction of a System in Molecule.
|
| Class | Description |
|---|---|
| DefaultParamDeclaration |
The Default implementation of
ParamDeclaration |
| InOutParam |
The default implementation of
Param
This class is widely used within Molecule as the default instance for Params. |
| SimpleOperation |
Default implementation of
Operation |
| URIFn |
| Exception | Description |
|---|---|
| InvalidOperationException |
Represents an Invalid Operation in the Molecule Framework
|
| LifecycleException |
Represents the errors faced during the startup and shutdown of services within the Molecule framework
|
Copyright © 2019. All rights reserved.


generate-template-files
A simple generator that is independent from any language. Create custom boilerplate, scaffolding, skeleton, and templating code files that you need to create over and over again. All you need is NodeJS installed to get started.
Find this useful? Give it a :star:
Medium Article - Generate Template Files with Ease
With NPM:
$ npm install generate-template-files
With Yarn:
$ yarn add generate-template-files
examples
folder or create a file called generate.js
. Note that this file name
is flexible.
node generate.js
within Terminal (Mac) or Powershell (Win) once you've added your template files.
const {generateTemplateFiles} = require('generate-template-files');
const config = require('../package.json');
generateTemplateFiles([
{
option: 'Create Redux Store',
defaultCase: '(pascalCase)',
entry: {
folderPath: './tools/templates/react/redux-store/',
},
stringReplacers: ['__store__', '__model__'],
output: {
path: './src/stores/__store__(lowerCase)',
pathAndFileNameDefaultCase: '(kebabCase)',
},
},
{
option: 'Create Reduce Action',
defaultCase: '(pascalCase)',
entry: {
folderPath: './tools/templates/react/redux-store/__store__Action.ts',
},
stringReplacers: ['__store__', '__model__'],
dynamicReplacers: [
{slot:'__version__', slotValue: config.version},
{slot:'__description__', slotValue: config.description}
],
output: {
path: './src/stores/__store__/__store__(lowerCase)/__store__(pascalCase)Action.ts',
pathAndFileNameDefaultCase: '(kebabCase)',
},
onComplete: (results) => {
console.log(`results`, results);
},
},
]);
As outlined in the examples
folder, I prefer to create a tools
folder and place
generate.js
w/ templates
files in there. Additionally, I'll add a script task ("generate": "node ./tools/generate.js"
) to my package.json
file for convienent running of the generator using npm run generate
or
yarn generate
.
┣━ package.json
┣━ src
┗━ tools/
┣━ generate.js
┗━ templates/
┣━ SomeFile.js
┗━ __name__(pascalCase)Action.ts
The generateTemplateFiles
function takes an array of IConfigItem
items.
IConfigItem
option
- The name of the option to choose when asked.defaultCase
- The default Case Converters to use with the
Replacer Slots in the template files. Default is (noCase)
.
entry.folderPath
- Path to a folder of files or a single template file.stringReplacers
- An array of Replacer Slots used to replace content in the
designated entry.folderPath
.
dynamicReplacers
- (Optional) An array of IReplacer used to replace content in the designated
entry.folderPath
.
output.path
- The desired output path for generated files.
Case Converters and Replacer Slots can be used to make
the path somewhat dynamic.
output.pathAndFileNameDefaultCase
- The Case Converters to use for the
file path and file name(s).
onComplete
- (Optional) Takes a callback function that is called once the file(s) have been outputted. A
IResults object will be passed to the callback.
{
option: 'Create Redux Store',
defaultCase: '(pascalCase)',
entry: {
folderPath: './tools/templates/react/redux-store/',
},
stringReplacers: ['__store__', '__model__'],
dynamicReplacers: [
{slot:'__version__', slotValue: config.version},
{slot:'__description__', slotValue: config.description}
],
output: {
path: './src/stores/__store__(lowerCase)',
pathAndFileNameDefaultCase: '(kebabCase)',
},
onComplete: (results) => {
console.log(results);
},
},
IResults
Below is an example of what you receive from the onComplete
callback. It has the output path, list of files
created and the Replacer Slots with the value entered.
output.path
- The file(s) output pathoutput.files
- List of files createdstringReplacers
- List of Replacer Slots; name and values entered during
the setup process
{
output: {
path: './src/stores/some-thing',
files: [
'./src/stores/some-thing/SomeThingModule.ts',
'./src/stores/some-thing/SomeThingModuleAction.ts',
'./src/stores/some-thing/SomeThingModuleGetter.ts',
'./src/stores/some-thing/SomeThingModuleMutation.ts',
'./src/stores/some-thing/SomeThingService.ts',
'./src/stores/some-thing/models/actions/ISomeThingState.ts',
'./src/stores/some-thing/models/actions/OtherThingResponseModel.ts'
]
},
stringReplacers: [
{
slot: '__store__',
slotValue: 'some thing'
},
{
slot: '__model__',
slotValue: 'other thing'
}
]
}
Replacer Slots are unique string value(s) to be replaced by the generator.
For example you can use something like this in your template files and/or in the file path names.
~replacerSlot~
{{something else}}
__AnythingYouWant__
Case Converters transform the string value entered upon use of the generator.
Example
__replacerSlot__
is appended by the (pascalCase)
converter such as
__replacerSlot__(pascalCase)
.
"product reducer"
is provided for
__replacerSlot__
.
ProductReducer
.Here is the string Lives down BY the River
with each of the converters:
(noCase) // Lives down BY the River
(camelCase) // livesDownByTheRiver
(constantCase) // LIVES_DOWN_BY_THE_RIVER
(dotCase) // lives.down.by.the.river
(kebabCase) // lives-down-by-the-river
(lowerCase) // livesdownbytheriver
(pascalCase) // LivesDownByTheRiver
(pathCase) // lives/down/by/the/river
(sentenceCase) // Lives down by the river
(snakeCase) // lives_down_by_the_river
(titleCase) // Lives Down By The River
One Rule: no spaces between the Replacer Slots and Case Converters. If there is a space, Case Converters will not work.
__name__(camelCase)
__name__ (camelCase)
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Understand the principles of neuroplasticity benefits people because what we think and feel about our abilities and our beliefs ’success’ and ‘failure’ influence our outcomes. Know that the brain is capable of changing, malleable and physically capable of building knowledge, and that intelligence is not predeterminded helps motive people to study or change behaviours.
For my own benefit I will believe that I can succeed and take time to practice to new skills and practice old skills so that they do not begin to fade.
Repetition and practice is one of the ways to increase you neuroplasicity. Putting information in context also helps with the formation of stronger neural connections and tap into already-existing pathways.
Growth mindset is a belief that talents can be developed, though hard work, good strategies, and input from others. When compared with a fixed mindset, where the belief is that a talent is an innate gift, those with a growth mindset tend to achieve more. This is because with a growth mindset individuals worry less about looking smart and put more energy into learning. The understanding of growth mindset and the processes for putting them into practice benefits individuals by giving them a richer sense of who they are, what they stand for, and they want to move forward.
A “pure” growth mindset doesn’t exist; everyone is actually a mixture of a fixed and growth mindset, and that mixture continually evolves with experience.
I will integrate a growth mindset into my learning by not just rewarding myself of the effort of reaching a goal, but also my learning and progress. I will look at the way I have achieved these things, such as trying new strategies, seeking help from others, and capitalising on my setbacks to move forward effectively.