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Ferrari missing 'little' for 2020 title - Barrichello
Ferrari is missing "very little" in order to charge for the world championship in 2020.
by GMM F1That is the view of former Ferrari driver Rubens Barrichello, who was Michael Schumacher's teammate in the team's ultra-successful period between 2000 and 2005.
Barrichello, a Sao Paulo local, attended the Interlagos race at the weekend and said of the 2019 season: "It was a hard fought championship and much nicer than the last three or four years."
As for Ferrari's push to finally beat Mercedes, the 47-year-old told La Gazzetta dello Sport: "I would say that Ferrari is missing nothing, or very, very little.
"There have been victories, pole positions, many points. To tell you the truth, they are lacking very little."
Barrichello was also asked about rumours that Sao Paulo could lose the race to Rio de Janeiro.
"I have nothing to say about it," he insisted. "I do not enter any controversy, because basically I don't know what is true and what is not."
body check tags ::


Don't Blink
Dinah Washington 01
02
“
There is only one heaven, one earth and one queen (me) Queen Elizabeth is an impostor.
See discography
Playing
DO I MOVE YOU? - NINA SIMONE (0:30) “NINA SIMONE SINGS THE BLUES”


First of all, register your team of 6 to a member of the Admin Team. Admin Team names are highlighted in the userlist, as shown in the image below. If you don't
know what registering means, don't worry; just PM an Admin Team member, and they'll gladly help you out from there.
These six Pokémon are to remain the same throughout most of your challenge. This lock only applies on species and form, however.
You're allowed to change EVs,
movesets, and nicknames, and there won't be an issue with your challenge.
Changing your team of 6 is allowed, but you forfeit all the badges
you acquired up to that point.
Leaders And Elite 4s are challenged using the League Battle format. This format differs from standard OU in that Monotype unbans were lifted for Leaders. This allows Leaders
to hold their ground against Monotype bans, which are also lifted for the challenger. If you need information regarding a League member, you can always use the following
commands in the server: /[name] or /[type] (e.g. /noah).
After winning a league battle, remember to click Save Replay. This is crucial, as you need to show a link to the replay to a member of the Admin Team. Doing so will
earn you server bucks (currencies) depending on the rank of the member you defeated, as well as add up to your overall badge count. Defeating one Gym Leader earns
you one badge, so keep this in mind. Don't worry about doing anything if you lose, as your opponent will take care of everything. However, you cannot challenge the same
league member for a whole 24 hours.
Upon collecting 8 Gym Badges, a challenger can move on to challenge the Frontiers. Defeating a Frontier earns you a Frontier Symbol.
2 Frontier Symbols are needed to
move on to the Elite Four, while 4 Frontier Symbols are required to move on to the Elite Frontiers.
All 4 Frontier Symbols and 2 Elite Frontier symbols are required
to challenge the Frontier Head. If one loses to the second Elite Frontier they challenge or the Frontier Head, the challenger must forfeit one Frontier Symbol and
one Elite Frontier symbol. During the Frontier stage of the challenge, challengers are not locked to any single team, and are free to change teams to adhere to the
rulesets.
Challengers have to defeat all Elite 4 members consecutively, without fail. Suffering defeat in the hands of an Elite 4 member resets your Elite 4 run, and you have to try again from the first Elite 4. There is no set order in which the Elite 4s need to be challenged, though.
Defeating all 4 Elite 4 members allows challengers to battle the two Soran Champions. Losing to one means you have to battle the other again, if you already won against
the other. However, there is no set order in which you have to battle the Champions. During the Champions stage of the challenge, challengers are not locked to any
single team, and are free to change teams to adhere to the rulesets.
To enter the Hall of Fame, challengers must defeat both Champions and the Frontier Head, though there is no specific order in which this needs to be done.


Terrified horse trying to flee fireworks gets impaled on wooden post
WARNING - DISTRESSING CONTENT: Harry became so spooked he charged into the boundary fence of his enclosure in rural Bryn Celyn in Holywell, north Wales
by Nathan BevanA horse was so spooked by fireworks he tried to leap a five-foot hedge and became impaled on a wooden post.
Harry was lucky to survive after charging into the boundary fence of his enclosure, the owner says.
But he has undergone surgery for serious injuries, Wales Online says.
The accident happened in the early hours of Saturday (November 2) at Bryn Celyn in Holywell, north Wales.
The sound of explosions panicked the terrified horse.
Lily Roberts, on whose property the horse was being kept, said: "Each year, we leave all lights and radios on a whole three weeks before November 5 to prevent our horses and dogs undertaking unnecessary suffering."
The livery yard owner praised the RSPCA and vets.
Lily added: "We strongly believe that Harry was so frightened from the continuous banging of fireworks all evening that he ran away and decided to take on the five foot hedge in front of him.
"Sadly, he became impaled on one of the fence posts.
"I will be working with local authorities and the RSPCA to prevent things like this happening again.
"I am sick of seeing animals and humans suffer unnecessarily for these things.
Jenny Anderton, a RSPCA inspector, said: "He must have been laying there all night and it took us until 1pm the next day to get him out, get him up and get him on a wagon for the vets to attempt surgery on his very serious wounds."
"We really hope Harry recovers - it's just so sad to think how frightened and distressed he must have been."


I love React because It will change the way a developer build software.
1. Design Syllabus for this course
2. Trained Developers from beginners to Guru in JS
1. Design Syllabus for this course
2. Trained Developers from beginners to Guru in JS
1. Design Syllabus for this course
2. Trained Developers from beginners to Guru in JS
1. Design Syllabus for this course
2. Trained Developers from beginners to Guru in JS
2 years / 2012 - 2014
3 years / 2014 - 2017
Show less


{% extends 'overview/base.html' %} {% block subtitle %} | Activity{% endblock %} {% block content %} {% if history %}
Click here to export the entire rental history to csv.
| For Whom | By Whom | When | What | Delete Record |
|---|---|---|---|---|
| {{ record.saved_for.full_name }} | {{ record.saver.full_name }} | {{ record.datetime_of_change|time:"fA" }} on {{ record.datetime_of_change|date:"F jS, Y" }} | {% if record.reserved %}Reserved{% else %}Unreserved {% endif %} {{ record.time_slot.start_time|time:"fA" }}—{{ record.time_slot.end_time|time:"fA" }} on {{ record.time_slot.date|date:"F jS, Y" }} |


Like Erol Ozan said Some beautiful paths can’t be discovered without getting lost
,so, let's take a look at their opinions about the city.
- Kami from Poland said:
- I didn’t know much about the city, I didn’t know many people who visited it, I didn’t know what are the things to do in Timisoara.Yet when planning my Interrail trip to Romania and Bulgaria I’ve decided to go a little bit around and visit Timisoara too.Turned out to be the best decision ever!Timisoara happens to be a wonderful place for a city break and had everything I enjoy.Even if I’ve spent only 1.5 day there Timisoara almost immediately got into my very elite list of 10 favorite cities.I was leaving the city with a heavy heart, promising myself to return there when I have a chance. And one day I will! It’s really hard to put in words why I enjoyed visiting Timisoara so much. It was just a combination of these small things and lively vibe that made me click with the city.
- The first impressions of Timisoara weren’t the best. The train station and the area around are rather nondescript and the moment I saw these I started doubting my decision to visit Timisoara.But the closer I was getting to the center, the more things were looking up!Finally, the heart of Timisoara turned out to be what I like the most: mix of art nouveau and peculiar style from the Habsburg time.I was getting excited for all the Timisoara things to do that were waiting for me!I felt like a kid in the candy store when wandering around the streets of Timisoara, everything around looked so beautiful!Parts of the inner city, including the most beautiful of three main squares – Piata Unirii – were under construction but still looked colorful and just the prettiest.For some architecture gems you should definitely focus on the center and Fabric neighborhood (especially around Piata Traian).
- An anonymus person said:
- Charming Timisoara is often referred to as “Little Vienna,” and indeed, Austrian influences are evident in the architecture, food and culture. This is a walking city, divided into squares that showcase stunning architectural gems. Downtown is reserved for pedestrians only, and the best time to visit is at twilight, when you can sip a hot wine as you stroll amid sparkling lights.
- Why I enjoyed Timisoara so much?
- Timişoara is a compact city. You can easily see it all in a day or two. All sights are located within walking distance of each other. And if you want to explore more outside the historical center, you can take the tram. Personally, I recommend everyone to take the tram at least once, because of its retro design. There are also modern ones, but they are not as pretty as the old-timers. It can be tricky however to purchase a tram ticket. You can buy tickets at the kiosk, but not every tram stop has a ticket booth. In this case, you can check if a minimart might be selling them. It helps to remember the Romanian translation for ticket: bilet de tramvai.
- If you made it all the way here in this blog post, first of all: kudos! And secondly, time to explore the goofy side of Timişoara. What about a museum about Romanian households during the Soviet Union? That’s right, you can visit the odd Museum of the Communist Consumer to see what a household looked like in those days. Not in the mood for a museum? No worries. You can also check off all the odd statues on Timişoara’s streets. You have the Calling Boy, Superman with a tiny lady, and many more quirky statues.Speaking about art, Timişoara also offers street art. I am a big fan of cities that allow artists to add a bit of color to otherwise boring walls. Street art tells a story, and often it’s linked to the local history and culture.
<--------------------- Statue
Art Street ----------------------------------->


Before Change
assert all(key in pred_results_dict for key in \
("ts_data_dict", "features_dict"))
for fpath in [pjoin(cfg.UPLOAD_FOLDER, "TESTRUN_215153.dat"),
pjoin(cfg.UPLOAD_FOLDER,
"TESTRUN_215153_metadata.dat"),
pjoin(cfg.FEATURES_FOLDER,
"TEMP_TEST01_featureset.nc"),
pjoin(cfg.MODELS_FOLDER, "TEMP_TEST01.pkl"),
pjoin(cfg.CUSTOM_FEATURE_SCRIPT_FOLDER,
"TESTRUN_CF.py")]:
try:
os.remove(fpath)
except Exception as e:
After Change
assert all(key in pred_results_dict for key in \
("ts_data_dict", "features_dict"))
for fpath in [pjoin(config["paths"]["upload_folder"], "TESTRUN_215153.dat"),
pjoin(config["paths"]["upload_folder"],
"TESTRUN_215153_metadata.dat"),
pjoin(config["paths"]["features_folder"],
"TEMP_TEST01_featureset.nc"),
pjoin(config["paths"]["models_folder"], "TEMP_TEST01.pkl"),
pjoin(config["paths"]["custom_feature_script_folder"],
"TESTRUN_CF.py")]:
try:
os.remove(fpath)
except Exception as e:


---
layout: post
title: 9/29/2012
date: '2012-09-29T22:30:00.002-06:00'
author: Jacob .
tags:
modified_time: '2012-09-29T22:30:46.883-06:00'
blogger_id: tag:blogger.com,1999:blog-6400085873105072120.post-1364226263981159528
blogger_orig_url: http://www.svlark.com/2012/09/9292012.html
---
Big day for us: we had a realtor up to discuss listing. We've pretty much decided that we'd better wait for spring, but we have a good list of specific things to address by then. The biggest thing is really getting rid of stuff. Which is hard. The rest is mainly just sprucing stuff up. So I worked on the windows and cleaning up the garage today.
If we were looking at Benes, this would be a cool one.
Here's a neat Tayana Vancouver. I've read good things about these.


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Get classic Nintendo Game Boy chiptune sounds in the free GB DrumBox plugin
by Ben RogersonGet classic Nintendo Game Boy chiptune sounds in the free GB DrumBox plugin
The iconic sound of the original Nintendo Game Boy is as popular as ever. In fact, it’s formed the basis of a new free VST/AU plugin, GB DrumBox.
A co-production between Bedroom Producers Blog and SampleScience, this contains 12 drum kits, each of which is based on a set of eight Game Boy samples. You can adjust the volume, pan and decay time for each channel, with global controls for filter cutoff, reverb level, attack time and modulation.
Throw in multiple outputs and you’ve got what’s described as a “fun instrument”, but one that chiptune lovers might actually find rather useful.
GB DrumBox is available now for PC and Mac in VST/AU formats. You can download it now from Bedroom Producers Blog.


Phone NumberPhone number will be formatted as: {{phoneMask}}Date MaskEnter date as mm/dd/yyyyCredit Card NumberConstant PrefixEnter ivoice number: {{invoiceMask}}
Interacting with Forms
When used inside a form directive has the option to trigger FormControl validation.


The Trading Corporation of Bangladesh or TCB is offering only two kilograms of onion at Tk 45 per kg to calm the market as prices have crossed Tk 200. Low-income people queue up for the cooking ingredient on the street next to the Secretariat in Dhaka on Thursday.


Leganés-Barça: Valverde needs to make a decision on his defensive line
Injuries and suspensions have forced Valverde to change his plans for Leganes and later Dortmund
by Juan Manuel DíazErnesto Valverde must find a solution for Barça's next two matches. They first face Leganes in LaLiga before taking on Borussia Dortmund in the Champions League.
First choice fullbacks Nelson Semedo and Jordi Alba are out and usual backup on the right, Sergi Roberto, is suspended. Centre back Gerard Pique is available for Leganes but is suspended himself for the Dortmund game.
Samuel Umtiti still hasn't fully recovered from his knee injury and is a doubt for both matches.
Everything suggests Moussa Wague will be handed his first start of the season against Leganes. Junior Firpo is expected to continue on the left.
As Valverde tries to balance his squad for the upcoming matches, he might need to rotate his centre backs. Jean Clair Todibo is the other option but he's rarely featured this season either.
PROBLEM WITH THE CHAMPIONS LEAGUE
The fixture against Dortmund will see Valverde recover Sergi Roberto, who can slot in at right-back, but he'll lose Pique. Umtiti, Lenglet and Junior would most likely make up the rest of the back four.
Barça struggled in the away fixture when Marc-Andre ter Stegen was the hero that night back in Germany. However, the team has only kept five clean sheets in their 16 matches this season, all away from home (Dortmund, Getafe and Eibar).
Due to the lack of options in defence Dani Morer, Óscar Mingueza and Sergio Akieme all trained with the first team today.


Reports
Serializable
classes where the
readObject
and
writeObject()
methods are not declared
private
. There is no reason these methods should ever have greater visibility than that.
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I'm a full stack software developer with more than thirteen years of professional experience. I
specialize in crafting responsive, single page applications for web and
mobile.
myNextGear is an AngularJS
financial web application for car dealerships. A mobile version is
also supported in
iTunes and
Google play.
My contributions to the myNextGear application included playing a critical role in
internationalizing and localizing the application for an important
launch to the French Canadian market. I also played a major role
in putting in place a continuous integration process using
Bamboo. Additionally,
I took part in improvements such as
Kelley Blue Book integration
and putting testing environments in place using
tools such as Protractor and Frisby.js.
MemoryFusion
MemoryFusion is a responsive
web application that provides social, real-time family history story
collaboration.
It features a real-time editor for writing family history stories, tools to discover
and read stories, and Facebook sharing.
Users log in with Facebook Login. They can write new stories or read stories published
by others. When writing a new story, they can share the link via
Facebook and edit the story in real time with other collaborators.
Users can provide metadata about the story such as the date, place,
people and other tags. This metadata is also synced for all collaborators
during editing and can also be used later to search published stories.
Several views are provided for managing story drafts and for searching for stories
to read. A feed view displays the latest stories in a familiar social
feed layout. A table view allows for searching stories based on any
metadata property. A thumbnail view fills the screen with images
and story descriptions similar to Pinterest but with more emphasis
on the textual content.
Memory Fusion was built with my standard web technology stack. One of the key development
challenges was managing access rights to the stories since there
are three levels of privacy that can be set (private, Facebook friends,
public). Another development challenge was the authentication and
authorization components that had to play nice with Facebook Login,
a stateless Web API and the real-time collaboration.
Simply Status
Simply Status is Facebook.com web application for desktop (canvas application) that
provides a more concise Facebook news feed.
It reads your news feed and only shows you status updates from your friends. It utilizes
local browser storage to cache Facebook API calls to conserve bandwidth
and make the app faster.
SOS Friend Alert
SOS Friend alert is another Facebook.com web application for desktop that searches
your Facebook news feed and friend timelines and looks for keywords
and phrases that might be important. Important statuses (alerts)
are highlighted for you and brought to the top of your feed.
It uses regular expressions for its searches which provides a very efficient way
to perform searches. However, since there is no additional intelligence
the user can expect a lot of false positives in the results.
The main technical challenge in this application is that Facebook can suddenly reject
what it may consider excessive API calls. However, there is no hard
limit on this. Therefore, the app has to throttle API calls to avoid
failure.
An Interview Scheduling App
Early in 2014 I developed an interview scheduling web application for a local organization.
The application makes it much easier for clients to schedule interviews
(replaces an ad hoc email approach) and reduces incidents of missed
appointments and misinformation. Thus, it has significantly reduced
the administrative burden and increased the customer service level.
The application allows clients to schedule their own appointments directly. It sends
automated email reminders the day of the appointment. It provides
an ICalendar (ics) feed for the interviewers that can be used from
any common calendar app on a mobile device.
The application uses SendGrid for email notifications and Azure Table Storage (NoSQL)
for its backend data storage.
One challenging aspect of the application is the handling of time zones. Commonly
in applications the local time for the user is displayed but for
this case the local time for the location for the interviews is displayed.
Probably the most complex aspect of the site is the two authentication options. The
first involves a modified Facebook Login flow which requires a typical
Facebook Login augmented with a query from the server to Facebook
(using the Graph API) to verify their membership in one of the organization's
Facebook groups. At this point in the login flow, if the user is
not a member of one of the approved Facebook groups, the administrator
is emailed with the user’s contact information so that he can verify
their membership and add the user to the approved Facebook group.
Meanwhile the user can still prove membership in the organization
and immediately authenticate by providing a URL to their organizational
profile—if it is connected to their Facebook profile, then
they are authenticated.
The second login flow allows the users to provide an organizational user name and
password that is authenticated via a public endpoint with their main
organization’s web site.
Since a user may only have a Facebook account or an organization account, both authentication
methods are provided.
A Modeling & Simulation App
Late in 2013 I lead a small team to develop a single page web application for a large
corporation. The application aims to significantly decrease the time
it takes for running simulations and provides a dashboard for viewing
results. I developed a custom single page application framework using
Knockout.js for the project. On the server side there were a few
interesting features including integration with Phoenix Integration
software such as PHX ModelCenter® to run simulations and a real-time
API for clients to receive simulation progress updates.


You can submit data to a DynamoDB table by using the Enhanced Client. A mobile notification is sent alerting a user a new submission occurred.
Id:
Title:
Name:
Body:


--- layout: post title: Multiple mice and cursors on WPF applications date: '2007-06-27T12:40:00.001+01:00' tags: [wpf] modified_time: '2007-06-27T12:40:45.562+01:00' blogger_id: tag:blogger.com,1999:blog-4015568221071268916.post-2834523730974630459 comments: true blogger_orig_url: http://serialseb.blogspot.com/2007/06/multiple-mice-and-cursors-on-wpf.html ---
For those that want to do WPF development with multiple cursors, Microsoft released a new version of the MultiPoint SDK.
Download details: Microsoft Windows MultiPoint Software Development Kit (SDK)


Reorder Packets
There are two ways to use this option (assuming 'delay 10ms' in the options list).
reorder 25% 50% gap 5
In this first example, the first 4 (gap - 1) packets are delayed by 10ms
and subsequent packets are sent immediately with a probability of 0.25
(with correlation of 50%) or delayed with a probability of 0.75. After a
packet is reordered, the process restarts i.e. the next 4 packets are
delayed and subsequent packets are sent immediately or delayed based on
reordering probability. To cause a repeatable pattern where every 5th
packet is reordered reliably, a reorder probability of 100% can be used.
reorder 25% 50%
In this second example 25% of packets are sent immediately (with
correlation of 50%) while the others are delayed by 10 ms.
Optional. Reorder every nth packet


Hello World!
You have found me on the internet.
Beta site News
I am learning how to create this page with code.
Please check back or email me.
<EMAIL_ADDRESS>Joe Swenson


| All projects share one version of the dependency. | |
| At least one project has a differing version of the dependency. |
| Number of sub-projects: | 7 |
|---|---|
| Number of dependencies (NOD): | 37 |
| Number of unique artifacts (NOA): | 37 |
| Number of SNAPSHOT artifacts (NOS): | 0 |
| Convergence (NOD/NOA): | 100% |
| Ready for Release (100% Convergence and no SNAPSHOTS): | Success |
|


4 Roadmap
Amazon S3
Create public links for private resources with a pre-defined time to expire
Ability to remove files from S3
Bucket management
Amazon Cloudfront
Cloudfront management
Amazon SNS
Basic integration with Amazon SNS
Amazon SQS
Basic integration with Amazon SQS


Default mode:
CSS
Less
Sass
Indentation:
Tab character
Space characters:
1
2
3
4
8
Autocomplete:
Use autocomplete for CSS selectors
Done


A small, fast, easy-to-use library for arbitrary-precision decimal arithmetic.
In all examples below, var
and semicolons are not shown, and
if a commented-out value is in quotes it means toString
has
been called on the preceding expression.
Big(n) ⇒ Big
n
: number|string|Big
The argument n
must be a decimal value.
Infinity
, NaN
and hexadecimal literal
strings, e.g. '0xff', are not valid.
String values in octal literal form will be interpreted as decimals,
e.g. '011' is 11, not 9.
String values may be in exponential, as well as normal (non-exponential) notation.
There is no limit to the number of digits of a string value (other than that of JavaScript's maximum array size), but the largest recommended exponent magnitude is 1000000.
Returns a new Big number object with value n
.
Throws on an invalid n
.
To create additional Big number constructor functions each with their own separate configuration see below.
x = new Big(9) // '9' y = new Big(x) // '9' Big(435.345) // 'new' is optional new Big('5032485723458348569331745.33434346346912144534543') new Big('4.321e+4') // '43210' new Big('-735.0918e-430') // '-7.350918e-428'
number : integer, 0 to 1e+6 inclusive
Default value: 20
The maximum number of decimal places of the results of operations
involving division.
It is relevant only to the div
and sqrt
methods,
and the pow
method when the exponent is negative.
The value will be checked for validity when one of the above methods is
called.
An error will be thrown if the value is found to be invalid.
Big.DP = 40
number : 0, 1, 2 or 3
Default value: 1
The rounding mode used in the above operations and by
round
,
toExponential
,
toFixed
and
toPrecision
.
| Value | Description | BigDecimal equivalent |
|---|---|---|
| 0 |
Rounds towards zero. I.e. truncate, no rounding. |
ROUND_DOWN |
| 1 |
Rounds towards nearest neighbour. If equidistant, rounds away from zero. |
ROUND_HALF_UP |
| 2 |
Rounds towards nearest neighbour. If equidistant, rounds towards even neighbour. |
ROUND_HALF_EVEN |
| 3 | Rounds away from zero. | ROUND_UP |
The value will be checked for validity when one of the above methods is
called.
An error will be thrown if the value is found to be invalid.
Big.RM = 0
number : integer, -1e+6 to 0 inclusive
Default value: -7
The negative exponent value at and below which
toString
returns exponential notation.
Big.NE = -7 x = new Big(0.00000123) // '0.00000123' e is -6 x = new Big(0.000000123) // '1.23e-7'
JavaScript numbers use exponential notation for negative exponents of
-7
and below.
Regardless of the value of Big.NE
, the
toFixed
method will always return a value
in normal notation and the toExponential
method will always return a value in exponential form.
number : integer, 0 to 1e+6 inclusive
Default value: 21
The positive exponent value at and above which
toString
returns exponential notation.
Big.PE = 2 x = new Big(12.3) // '12.3' e is 1 x = new Big(123) // '1.23e+2'
JavaScript numbers use exponential notation for positive exponents of
21
and above.
Regardless of the value of Big.PE
, the
toFixed
method will always return a value
in normal notation and the toExponential
method will always return a value in exponential form.
The methods inherited by a Big number instance from its constructor's prototype object.
A Big number is immutable in the sense that it is not changed by its methods.
.abs() ⇒ Big
Returns a Big number whose value is the absolute value, i.e. the magnitude, of this Big number.
x = new Big(-0.8) x.abs() // '0.8'
.cmp(n) ⇒ number
n
: number|string|Big
| Returns | ||
|---|---|---|
| 1 |
If the value of this Big number is greater than the value of
n
|
|
| -1 |
If the value of this Big number is less than the value of
n
|
|
| 0 | If this Big number and n have the same value |
Throws if n
is invalid.
x = new Big(6) y = new Big(5) x.cmp(y) // 1 y.cmp(x.minus(1)) // 0
.div(n) ⇒ Big
n
: number|string|Big
Returns a Big number whose value is the value of this Big number divided
by n
.
If the result has more fraction digits than is specified by
Big.DP
, it will be rounded to
Big.DP
decimal places using rounding mode
Big.RM
.
Throws if n
is zero or otherwise invalid.
x = new Big(355) y = new Big(113) x.div(y) // '3.14159292035398230088' Big.DP = 2 x.div(y) // '3.14' x.div(5) // '71'
.eq(n) ⇒ boolean
n
: number|string|Big
Returns true
if the value of this Big equals the value
of n
, otherwise returns false
.
Throws if n
is invalid.
0 === 1e-324 // true x = new Big(0) x.eq('1e-324') // false Big(-0).eq(x) // true ( -0 === 0 )
.gt(n) ⇒ boolean
n
: number|string|Big
Returns true
if the value of this Big is greater than
the value of n
, otherwise returns false
.
Throws if n
is invalid.
0.1 > 0.3 - 0.2 // true x = new Big(0.1) x.gt(Big(0.3).minus(0.2)) // false Big(0).gt(x) // false
.gte(n) ⇒ boolean
n
: number|string|Big
Returns true
if the value of this Big is greater than
or equal to the value of n
, otherwise returns
false
.
Throws if n
is invalid.
0.3 - 0.2 >= 0.1 // false x = new Big(0.3).minus(0.2) x.gte(0.1) // true Big(1).gte(x) // true
.lt(n) ⇒ boolean
n
: number|string|Big
Returns true
if the value of this Big is less than the
value of n
, otherwise returns false
.
Throws if n
is invalid.
0.3 - 0.2 < 0.1 // true x = new Big(0.3).minus(0.2) x.lt(0.1) // false Big(0).lt(x) // true
.lte(n) ⇒ boolean
n
: number|string|Big
Returns true
if the value of this Big is less than or
equal to the value of n
, otherwise returns
false
.
Throws if n
is invalid.
0.1 <= 0.3 - 0.2 // false x = new Big(0.1) x.lte(Big(0.3).minus(0.2)) // true Big(-1).lte(x) // true
.minus(n) ⇒ Big
n
: number|string|Big
Returns a Big number whose value is the value of this Big number minus
n
.
Throws if n
is invalid.
0.3 - 0.1 // 0.19999999999999998 x = new Big(0.3) x.minus(0.1) // '0.2'
.mod(n) ⇒ Big
n
: number|string|Big
Returns a Big number whose value is the value of this Big number modulo
n
, i.e. the integer remainder of dividing this Big number by
n
.
The result will have the same sign as this Big number, and it will match that of JavaScript's % operator (within the limits of its precision) and BigDecimal's remainder method.
Throws if n
is zero or otherwise invalid.
1 % 0.9 // 0.09999999999999998 x = new Big(1) x.mod(0.9) // '0.1'
.plus(n) ⇒ Big
n
: number|string|Big
Returns a Big number whose value is the value of this Big number plus
n
.
Throws if n
is invalid.
0.1 + 0.2 // 0.30000000000000004 x = new Big(0.1) y = x.plus(0.2) // '0.3' Big(0.7).plus(x).plus(y) // '1.1'
.pow(n) ⇒ Big
n
: number : integer, -1e+6 to 1e+6 inclusive
Returns a Big number whose value is the value of this Big number raised to
the power n
.
Here, n
must be a JavaScript number, not a Big number,
because only small integers are allowed.
If n
is negative and the result has more fraction digits
than is specified by Big.DP
, it will be
rounded to Big.DP
decimal places using
rounding mode Big.RM
.
Throws if n
is invalid.
Note: High value exponents may cause this method to be slow to return.
Math.pow(0.7, 2) // 0.48999999999999994 x = new Big(0.7) x.pow(2) // '0.49' Big.DP = 20 Big(3).pow(-2) // '0.11111111111111111111' new Big(123.456).pow(1000).toString().length // 5099 new Big(2).pow(1e+6) // Time taken (Node.js): 9 minutes 34 secs.
.round(dp, rm)
⇒ Big
dp
? : number : integer, -1e+6 to 1e+6 inclusive
rm
? : number : 0, 1, 2 or 3
Returns a Big number whose value is the value of this Big number rounded
using rounding mode rm
to a maximum of dp
decimal places, or, if dp
is negative, rounded to an
integer which is a multiple of 10**-dp
.
if dp
is omitted or is undefined, the return value is the value of this Big
number rounded to a whole number.
if rm
is omitted or is undefined, the current
Big.RM
setting is used.
Throws if dp
or rm
is invalid.
down = 0 half_up = 1 half_even = 2 up = 3 x = 123.45 Math.round(x) // 123 y = new Big(x) y.round() // '123' y.round(2) // '123.45' y.round(10) // '123.45' y.round(1, down) // '123.4' y.round(1, half_up) // '123.5' y.round(1, half_even) // '123.4' y.round(1, up) // '123.5' y.round(-1, down) // '120' y.round(-2, up) // '200' y // '123.45'
.sqrt() ⇒ Big
Returns a Big number whose value is the square root of this Big number.
If the result has more fraction digits than is specified by
Big.DP
, it will be rounded to
Big.DP
decimal places using rounding mode
Big.RM
.
Throws if this Big number is negative.
x = new Big(16) x.sqrt() // '4' y = new Big(3) y.sqrt() // '1.73205080756887729353'
.times(n) ⇒ Big
n
: number|string|Big
Returns a Big number whose value is the value of this Big number times
n
.
Throws if n
is invalid.
0.6 * 3 // 1.7999999999999998 x = new Big(0.6) y = x.times(3) // '1.8' Big('7e+500').times(y) // '1.26e+501'
.toExponential(dp) ⇒
string
dp
? : number : integer, 0 to 1e+6 inclusive
Returns a string representing the value of this Big number in exponential
notation to a fixed number of dp
decimal places.
If the value of this Big number in exponential notation has more digits to
the right of the decimal point than is specified by dp
, the
return value will be rounded to dp
decimal places using
rounding mode Big.RM
.
If the value of this Big number in exponential notation has fewer digits
to the right of the decimal point than is specified by dp
,
the return value will be appended with zeros accordingly.
If dp
is omitted or is undefined, the number of digits
after the decimal point defaults to the minimum number of digits
necessary to represent the value exactly.
Throws if dp
is invalid.
x = 45.6 y = new Big(x) x.toExponential() // '4.56e+1' y.toExponential() // '4.56e+1' x.toExponential(0) // '5e+1' y.toExponential(0) // '5e+1' x.toExponential(1) // '4.6e+1' y.toExponential(1) // '4.6e+1' x.toExponential(3) // '4.560e+1' y.toExponential(3) // '4.560e+1'
.toFixed(dp) ⇒
string
dp
? : number : integer, 0 to 1e+6 inclusive
Returns a string representing the value of this Big number in normal
notation to a fixed number of dp
decimal places.
If the value of this Big number in normal notation has more digits to the
right of the decimal point than is specified by dp
, the
return value will be rounded to dp
decimal places using
rounding mode Big.RM
.
If the value of this Big number in normal notation has fewer fraction
digits then is specified by dp
, the return value will be
appended with zeros accordingly.
Unlike Number.prototype.toFixed
, which returns
exponential notation if a number is greater or equal to 1021,
this method will always return normal notation.
If dp
is omitted or is undefined, the return value is
simply the value in normal notation. This is also unlike
Number.prototype.toFixed
, which returns the value to zero
decimal places.
Throws if dp
is invalid.
x = 45.6 y = new Big(x) x.toFixed() // '46' y.toFixed() // '45.6' y.toFixed(0) // '46' x.toFixed(3) // '45.600' y.toFixed(3) // '45.600'
.toPrecision(sd) ⇒
string
sd
? : number : integer, 1 to 1e+6 inclusive
Returns a string representing the value of this Big number to the
specified number of sd
significant digits.
If the value of this Big number has more digits than is specified by
sd
, the return value will be rounded to sd
significant digits using rounding mode
Big.RM
.
If the value of this Big number has fewer digits than is specified by
sd
, the return value will be appended with zeros accordingly.
If sd
is less than the number of digits necessary to
represent the integer part of the value in normal notation,
exponential notation is used.
If sd
is omitted or is undefined, the return value is
the same as .toString()
.
Throws if sd
is invalid.
x = 45.6 y = new Big(x) x.toPrecision() // '45.6' y.toPrecision() // '45.6' x.toPrecision(1) // '5e+1' y.toPrecision(1) // '5e+1' x.toPrecision(5) // '45.600' y.toPrecision(5) // '45.600'
.toString() ⇒ string
Returns a string representing the value of this Big number.
If this Big number has a positive exponent that is equal to or greater than 21, or a negative exponent equal to or less than -7, exponential notation is returned.
The point at which toString
returns exponential rather than
normal notation can be adjusted by changing the value of
Big.PE
and
Big.NE
. By default, Big numbers
correspond to JavaScript's number type in this regard.
x = new Big('9.99e+20') x.toString() // '999000000000000000000' y = new Big('1E21') y.toString() // '1e+21'
.valueOf() ⇒ string
As toString
except the minus sign is included for negative zero.
x = new Big(-0) x.valueOf() // '-0' x.toString() // '0'
.toJSON() ⇒ string
As valueOf
.
x = new Big('177.7e+457') y = new Big(235.4325) z = new Big('0.0098074') str = JSON.stringify( [x, y, z] ) JSON.parse(str, function (k, v) { return k === '' ? v : new Big(v) }) // Returns an array of three Big numbers.
A Big number is an object with three properties:
| Property | Description | Type | Value |
|---|---|---|---|
| c | coefficient* | number[] |
Array of single digits |
| e | exponent | number | Integer, -1e+6 to 1e+6 inclusive |
| s | sign | number | -1 or 1 |
*significand
The value of a Big number is stored in a normalised decimal floating point
format which corresponds to the value's toExponential
form,
with the decimal point to be positioned after the most significant
(left-most) digit of the coefficient.
Note that, as with JavaScript numbers, the original exponent and fractional trailing zeros are not preserved.
x = new Big(0.123) // '0.123' x.toExponential() // '1.23e-1' x.c // '1,2,3' x.e // -1 x.s // 1 y = new Number(-123.4567000e+2) // '-12345.67' y.toExponential() // '-1.234567e+4' z = new Big('-123.4567000e+2') // '-12345.67' z.toExponential() // '-1.234567e+4' z.c // '1,2,3,4,5,6,7' z.e // 4 z.s // -1
A Big number is mutable in the sense that the value of its properties can
be changed.
For example, to rapidly shift a value by a power of 10:
x = new Big('1234.000') // '1234' x.toExponential() // '1.234e+3' x.c // '1,2,3,4' x.e // 3 x.e = -5 x // '0.00001234'
If changing the coefficient array directly, which is not recommended, be careful to avoid leading or trailing zeros (unless zero itself is being represented).
Minus zero is a valid Big number value, but like JavaScript numbers the
minus sign is not shown by toString
.
x = new Number(-0) // 0 1 / x == -Infinity // true y = new Big(-0) // '0' y.c // '0' [0].toString() y.e // 0 y.s // -1
The errors that are thrown are instances of Error
.
The message
of the errors always begins with
[big.js]
, for example:
Error: [big.js] Invalid number
| Method(s) | Error message | Thrown on |
|---|---|---|
Big
|
Invalid number | Invalid number |
div |
Division by zero | Division by zero |
| Invalid decimal places | Invalid Big.DP |
|
| Invalid rounding mode | Invalid Big.RM |
|
mod |
Division by zero | Modulo zero |
pow |
Invalid exponent | Invalid exponent |
| Invalid decimal places | Invalid Big.DP |
|
| Invalid rounding mode | Invalid Big.RM |
|
round |
Invalid decimal places | Invalid dp |
| Invalid rounding mode | Invalid rm /Big.RM |
|
sqrt |
No square root | Negative number |
| Invalid decimal places | Invalid Big.DP |
|
| Invalid rounding mode | Invalid Big.RM |
|
toExponential |
Invalid decimal places | Invalid dp |
| Invalid rounding mode | Invalid Big.RM |
|
toFixed |
Invalid decimal places | Invalid dp |
| Invalid rounding mode | Invalid Big.RM |
|
toPrecision |
Invalid precision | Invalid sd |
| Invalid rounding mode | Invalid Big.RM |
To convert a Big number to a primitive number, parseFloat
or
any of the other methods for converting a string to a number can be used.
x = new Big('12345.6789') parseFloat(x) // 12345.6789 Number(x) // 12345.6789 +x // 12345.6789 x * 1 // 12345.6789 x / 1 // 12345.6789 x - 0 // 12345.6789 x + 0 // '12345.67890' (string concatenation, do not use!)
If converting to an integer be aware that parseInt
doees not
handle exponential notation.
x = new Big('9.87654e+32') parseInt(x) // 9 parseInt(+x) // 9 parseInt(x.toFixed()) // 9.87654e+32 parseInt(x.round()) // 9.87654e+32
The Math
methods can also be used.
x = new Big('1234.56') Math.floor(x) // 1234 Math.round(x) // 1235
toPrecision
returns a string representing
the value of a Big number rounded to a specified number of significant
digits. Or, the number of significant digits of a Big number can be set by
truncating the array that stores its coefficient. For example, using the
array's length property:
x = new Big('987.654321') len = x.c.length // 9 if (len > 6) x.c.length = 6 // Check for and remove any trailing zeros in the coefficient array. while (x.c[x.c.length - 1] === 0 && x.c.length > 1) x.c.pop(); x // 987.654
This library uses a global configuration for the decimal places and rounding mode used by division operations, so it is just a matter of altering this as required.
Big.DP = 10 y = x.sqrt() Big.DP = 0 Big.RM = 1 z = x.div(3)
There is also the ability to create separate Big number constructors each
with their own particular DP
and RM
settings.
See below.
Finally, there is the option of redefining the relevant prototype method
as required. For example, the following would enable a decimal
places and rounding mode to be passed to the div
method.
Big.prototype.div = (function () { var div = Big.prototype.div; return function (n, dp, rm) { var result, Big = this.constructor, DP = Big.DP, RM = Big.RM; if (dp != undefined) Big.DP = dp; if (rm != undefined) Big.RM = rm; result = div.call(this, n); Big.DP = DP; Big.RM = RM; return result; } })(); var dp = 10; var round_up = 2; x = x.div(y, dp, round_up);
From v3.0.0, it is possible to have multiple Big number
constructors each with their own particular DP
and
RM
settings which apply to all Big numbers created from it.
As shown below, an additional Big number constructor is created by calling
an existing Big number constructor without using new
and
without any argument.
Big10 = Big(); Big.DP = 3; Big10.DP = 10; x = Big(5); y = Big10(5); x.div(3) // 1.667 y.div(3) // 1.6666666667
Big numbers created by different constructors can be used together in
operations, and it is the DP
and RM
setting of
the Big number that an operation is called upon that will apply.
In the interest of memory efficiency, all Big number constructors share
the same prototype
object, so while the DP
and
RM
(and any other own properties) of a constructor are
isolated and untouchable by another, its prototype methods are not.
Many arbitrary-precision libraries retain trailing fractional zeros as they can indicate the precision of a value. This can be useful but the results of arithmetic operations can be misleading.
// Java's BigDecimal x = new BigDecimal("1.0") y = new BigDecimal("1.1000") z = x.add(y) // 2.1000 x = new BigDecimal("1.20") y = new BigDecimal("3.45000") z = x.multiply(y) // 4.1400000
To specify the precision of a value is to imply that the value lies within a certain range.
In the first example, x
has a value of 1.0. The trailing zero
shows the precision of the value, implying that the value is in the range
0.95 to 1.05. Similarly, the precision indicated by the trailing zeros of
y
indicates that the value is in the range 1.09995 to
1.10005. If we add the two lowest values in the ranges we get 0.95 +
1.09995 = 2.04995 and if we add the two highest values we get 1.05 +
1.10005 = 2.15005, so the range of the result of the addition implied by
the precision of its operands is 2.04995 to 2.15005. The result given by
BigDecimal of 2.1000 however, indicates that the value is in the range
2.09995 to 2.10005 and therefore the precision implied by its trailing
zeros is misleading.
In the second example, the true range is 4.122744 to 4.157256 yet the BigDecimal answer of 4.1400000 indicates a range of 4.13999995 to 4.14000005. Again, the precision implied by the trailing zeros is misleading.
This library, like binary floating-point and most calculators, does not
retain trailing fractional zeros.
Instead, the toExponential
, toFixed
and
toPrecision
methods enable trailing zeros to be added if and
when required.


This class is designed to save memory and increase computational efficiency on mesh. //TODO: the connection between successive meshes in refined mesh should enhanced.
More...
|
| template<class DataPackageType > |
| void | SPH::PackageIterator (ConcurrentVector< DataPackageType *> &data_pkgs, PackageFunctor< void, DataPackageType > &pkg_functor, Real dt=0.0) |
| |
| template<class DataPackageType > |
| void | SPH::PackageIterator_parallel (ConcurrentVector< DataPackageType *> &data_pkgs, PackageFunctor< void, DataPackageType > &pkg_functor, Real dt=0.0) |
| |
| template<class ReturnType , typename ReduceOperation , class DataPackageType > |
| ReturnType | SPH::ReducePackageIterator (ConcurrentVector< DataPackageType *> &data_pkgs, ReturnType temp, PackageFunctor< ReturnType, DataPackageType > &reduce_pkg_functor, ReduceOperation &reduce_operation, Real dt=0.0) |
| |
| template<class ReturnType , typename ReduceOperation , class DataPackageType > |
| ReturnType | SPH::ReducePackageIterator_parallel (ConcurrentVector< DataPackageType *> &data_pkgs, ReturnType temp, PackageFunctor< ReturnType, DataPackageType > &reduce_pkg_functor, ReduceOperation &reduce_operation, Real dt=0.0) |
| |
This class is designed to save memory and increase computational efficiency on mesh. //TODO: the connection between successive meshes in refined mesh should enhanced.
- Author
- Chi Zhang and Xiangyu Hu


Private fitness exercises tailored to fit the individual needs and goals of each client starting from adopting a healthy lifestyle, disease prevention, weight loss, shaping and toning, muscle strengthening and conditioning, stability and flexibility.
Exercise with me to make physical activity into an enjoyable, inseparable part of your life.
My name is Gali Price, I live in Singapore since 2015 and I love fitness.
I started my professional life as a Registered Nurse, then made a career change to working as a lawyer. After graduating from Law and Business School I've decided to combine my medical knowledge with my new profession and started working as a Body
Damages Lawyer, with special focus on body damages caused by diseases and different accidents, including sport accidents and injuries- and their effect on functionality.
During my years of practice I've obtained a comprehensive knowledge about the human body and the function of its different systems.
I've been doing sport for most of my life, started as a competitive athlete as a child, and continued exercising different types of sports along the way up until now.
During the years I've been training and helping friends and acquaintances just for fun.
After moving to Singapore, I've decided to establish my passion for sport into a profession, and got my professional qualifications:
The private boutique gym is located in a house with a landscaped garden, in a quiet neighborhood only 200 meters away from Bukit Panjang MRT Station (Downtown Line). If you drive, there are free carparks available outside the studio.
In the nice air-conditioned studio there is a big range of professional sport equipment: TRX, Aerobic Steps, Treadmill, Rubber Resistance Bands, Dumbbells, Toning Elastic Bands, Balance Stability Cushions, Exercise Balls and more.
Assessment equipment include Digital Body Fat Caliper, Digital Blood Pressure Pulse Sphygmomanometer and a Digital Scale.
Overweight? Feeling fatigue, lack of energy or lack of sleep?
Does your current lifestyle include little to no physical activity, and would you like to change that?
Do you feel that you would like to exercise more regularly but it seems that going to the gym or participating in fitness classes is not for you?
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If so, a private fitness trainer is just what you need! I'm here to help you break old habits and develop new ones - to get into shape and improve your overall wellbeing.
Come exercise with me in an effective and satisfying workout.
The training will take place in my studio, the comfort of your own home / your condo's gym, the park or any other place were you will feel comfortable in order to maximize your fun.
My goal is to get you healthy, happy and looking great!
As soon as you will start working out with me, you will start to feel how you strengthen and condition your body, and within a short time, together with the body toning and the weight loss you will feel healthier, fitter and more energetic.
What is TRX?
TRX -Total Body Resistance Exercises, refers to a specialized form of suspension training system that utilizes equipment made of of two straps, developed by a former U.S. Navy Seal to stay in top shape anywhere.
The straps can be hung anywhere, indoors or out, at the local park, home, office, hotel room etc.
TRX workout includes combining aerobic and anaerobic training in many enjoyable different exercises.
During workout, you can control the level of challenge by simply adjusting your body position (step backward or forward) to increase or decrease resistance.
TRX trainings are fun, developing your strength, balance, flexibility and core stability simultaneously, and are also great for conditioning.
There are endless different exercises that you can choose for your TRX training so it's never boring and always challenging.
TRX training saves time and enables maximal work in minimum time- that's due to the nature of TRX exercise - using all in 1 system.
It is highly recommended to perform the first trainings with a personal trainer that will guide you on the right use of the TRX for a proper and safe exercise.
In my sessions you will be able to choose a full TRX session or combining it as a part of an integrated workout.
Join my beginners running course and learn how to run.
Whether you are in shape but can't run more than few consecutive minutes, or you are currently out of shape and frankly - the last time you ran was back then in high school, and you think it's too difficult, but still- you want to run, because you
know that there is something else, something wonderful in running…
I love running, and I'll be happy to help you ease your entry to the running world.
In my unique running course you will be able to run 5 consecutive km within a few months. The course is designed for those who would like to enter the running world and learn how to run the proper way, get fit gradually, happily and safely.
Running is a basic and available activity to everyone, all you need is a pair of sneakers and a decision.
The running world is a wonderful world, you have probably noticed recently that more and more people are running. The reason is, that on top of the health benefits related to running- right from the first day of running – physiological changes occur
in the body and create a marvelous sensation- physical and mental.
Why isn’t everyone running?
The reason is that the first stage of deciding and starting to run is the most difficult, and without professional guidance might discourage and lead to injury.
With the support of a personal trainer you will be able to enjoy the first most difficult stage of getting into the running world.
Together with me, step by step, you will be able to run a few consecutive km, according to your goals.
Why running is good for you?
Besides that it’s a great fun?
Running has so many benefits:


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The goal of this project was to create a self-care application with Ericsson APIs with good User Experience, the first delivery of the application will enable the user to view critical information about their mobile account.Read more.
This was a demo for the 2013MCW in Barcelona to showcase the capabilities of Ericsson’s software via a fake product. Throughout the process, I collaborated with an interaction designer, a visual designer, a demo manager and a team of engineers to deliver the final demo.


--- layout: post title: "Public Key" subtitle: "GNUPG" date: "2020-11-06 17:07:00 WIB 2020" background: "/img/posts/01.jpg" ---


--- title: Israel shot 008 date: 2004-01-09T00:00:00.000Z filepathOriginal: photos/IMG0110.jpg filepathThumbnail: photos/IMG0110.thumbnail.jpg filepathPreview: photos/IMG0110.preview.jpg ---
Academy 2 Does Caesaria: hanging out at the Roman theatre.


About
Dante's Science Blog
This is blog site independently developed, and maintained by Dante Lentsoe. The Blog Covers STEM (Science, Technology, Engineering, and Mathematics) fields as of 2020. It is intended to form public interest, by presenting some of the most complex subject matters into the most simplestic manner as possible, for various ages of people.


| Package | com.threerings.ui |
| Class | public class KeyboardCodes |
| Constant | Defined by | ||
|---|---|---|---|
| A : uint = 65 [static]
| KeyboardCodes | ||
| ALTERNATE : uint = 18 [static]
| KeyboardCodes | ||
| B : uint = 66 [static]
| KeyboardCodes | ||
| BACKQUOTE : uint = 192 [static]
| KeyboardCodes | ||
| BACKSLASH : uint = 220 [static]
| KeyboardCodes | ||
| BACKSPACE : uint = 8 [static]
| KeyboardCodes | ||
| C : uint = 67 [static]
| KeyboardCodes | ||
| CAPS_LOCK : uint = 20 [static]
| KeyboardCodes | ||
| COMMA : uint = 188 [static]
| KeyboardCodes | ||
| COMMAND : uint = 15 [static]
| KeyboardCodes | ||
| CONTROL : uint = 17 [static]
| KeyboardCodes | ||
| D : uint = 68 [static]
| KeyboardCodes | ||
| DELETE : uint = 46 [static]
| KeyboardCodes | ||
| DOWN : uint = 40 [static]
| KeyboardCodes | ||
| E : uint = 69 [static]
| KeyboardCodes | ||
| END : uint = 35 [static]
| KeyboardCodes | ||
| ENTER : uint = 13 [static]
| KeyboardCodes | ||
| EQUAL : uint = 187 [static]
| KeyboardCodes | ||
| ESCAPE : uint = 27 [static]
| KeyboardCodes | ||
| F : uint = 70 [static]
| KeyboardCodes | ||
| F1 : uint = 112 [static]
| KeyboardCodes | ||
| F10 : uint = 121 [static]
| KeyboardCodes | ||
| F11 : uint = 122 [static]
| KeyboardCodes | ||
| F12 : uint = 123 [static]
| KeyboardCodes | ||
| F13 : uint = 124 [static]
| KeyboardCodes | ||
| F14 : uint = 125 [static]
| KeyboardCodes | ||
| F15 : uint = 126 [static]
| KeyboardCodes | ||
| F2 : uint = 113 [static]
| KeyboardCodes | ||
| F3 : uint = 114 [static]
| KeyboardCodes | ||
| F4 : uint = 115 [static]
| KeyboardCodes | ||
| F5 : uint = 116 [static]
| KeyboardCodes | ||
| F6 : uint = 117 [static]
| KeyboardCodes | ||
| F7 : uint = 118 [static]
| KeyboardCodes | ||
| F8 : uint = 119 [static]
| KeyboardCodes | ||
| F9 : uint = 120 [static]
| KeyboardCodes | ||
| G : uint = 71 [static]
| KeyboardCodes | ||
| H : uint = 72 [static]
| KeyboardCodes | ||
| HOME : uint = 36 [static]
| KeyboardCodes | ||
| I : uint = 73 [static]
| KeyboardCodes | ||
| INSERT : uint = 45 [static]
| KeyboardCodes | ||
| J : uint = 74 [static]
| KeyboardCodes | ||
| K : uint = 75 [static]
| KeyboardCodes | ||
| L : uint = 76 [static]
| KeyboardCodes | ||
| LEFT : uint = 37 [static]
| KeyboardCodes | ||
| LEFTBRACKET : uint = 219 [static]
| KeyboardCodes | ||
| M : uint = 77 [static]
| KeyboardCodes | ||
| MINUS : uint = 189 [static]
| KeyboardCodes | ||
| N : uint = 78 [static]
| KeyboardCodes | ||
| NUMBER_0 : uint = 48 [static]
| KeyboardCodes | ||
| NUMBER_1 : uint = 49 [static]
| KeyboardCodes | ||
| NUMBER_2 : uint = 50 [static]
| KeyboardCodes | ||
| NUMBER_3 : uint = 51 [static]
| KeyboardCodes | ||
| NUMBER_4 : uint = 52 [static]
| KeyboardCodes | ||
| NUMBER_5 : uint = 53 [static]
| KeyboardCodes | ||
| NUMBER_6 : uint = 54 [static]
| KeyboardCodes | ||
| NUMBER_7 : uint = 55 [static]
| KeyboardCodes | ||
| NUMBER_8 : uint = 56 [static]
| KeyboardCodes | ||
| NUMBER_9 : uint = 57 [static]
| KeyboardCodes | ||
| NUMPAD_0 : uint = 96 [static]
| KeyboardCodes | ||
| NUMPAD_1 : uint = 97 [static]
| KeyboardCodes | ||
| NUMPAD_2 : uint = 98 [static]
| KeyboardCodes | ||
| NUMPAD_3 : uint = 99 [static]
| KeyboardCodes | ||
| NUMPAD_4 : uint = 100 [static]
| KeyboardCodes | ||
| NUMPAD_5 : uint = 101 [static]
| KeyboardCodes | ||
| NUMPAD_6 : uint = 102 [static]
| KeyboardCodes | ||
| NUMPAD_7 : uint = 103 [static]
| KeyboardCodes | ||
| NUMPAD_8 : uint = 104 [static]
| KeyboardCodes | ||
| NUMPAD_9 : uint = 105 [static]
| KeyboardCodes | ||
| NUMPAD_ADD : uint = 107 [static]
| KeyboardCodes | ||
| NUMPAD_DECIMAL : uint = 110 [static]
| KeyboardCodes | ||
| NUMPAD_DIVIDE : uint = 111 [static]
| KeyboardCodes | ||
| NUMPAD_ENTER : uint = 108 [static]
| KeyboardCodes | ||
| NUMPAD_MULTIPLY : uint = 106 [static]
| KeyboardCodes | ||
| NUMPAD_SUBTRACT : uint = 109 [static]
| KeyboardCodes | ||
| O : uint = 79 [static]
| KeyboardCodes | ||
| P : uint = 80 [static]
| KeyboardCodes | ||
| PAGE_DOWN : uint = 34 [static]
| KeyboardCodes | ||
| PAGE_UP : uint = 33 [static]
| KeyboardCodes | ||
| PERIOD : uint = 190 [static]
| KeyboardCodes | ||
| Q : uint = 81 [static]
| KeyboardCodes | ||
| QUOTE : uint = 222 [static]
| KeyboardCodes | ||
| R : uint = 82 [static]
| KeyboardCodes | ||
| RIGHT : uint = 39 [static]
| KeyboardCodes | ||
| RIGHTBRACKET : uint = 221 [static]
| KeyboardCodes | ||
| S : uint = 83 [static]
| KeyboardCodes | ||
| SEMICOLON : uint = 186 [static]
| KeyboardCodes | ||
| SHIFT : uint = 16 [static]
| KeyboardCodes | ||
| SLASH : uint = 191 [static]
| KeyboardCodes | ||
| SPACE : uint = 32 [static]
| KeyboardCodes | ||
| T : uint = 84 [static]
| KeyboardCodes | ||
| TAB : uint = 9 [static]
| KeyboardCodes | ||
| U : uint = 85 [static]
| KeyboardCodes | ||
| UP : uint = 38 [static]
| KeyboardCodes | ||
| V : uint = 86 [static]
| KeyboardCodes | ||
| W : uint = 87 [static]
| KeyboardCodes | ||
| X : uint = 88 [static]
| KeyboardCodes | ||
| Y : uint = 89 [static]
| KeyboardCodes | ||
| Z : uint = 90 [static]
| KeyboardCodes |
| A | constant |
public static const A:uint = 65
| ALTERNATE | constant |
public static const ALTERNATE:uint = 18
| B | constant |
public static const B:uint = 66
| BACKQUOTE | constant |
public static const BACKQUOTE:uint = 192
| BACKSLASH | constant |
public static const BACKSLASH:uint = 220
| BACKSPACE | constant |
public static const BACKSPACE:uint = 8
| C | constant |
public static const C:uint = 67
| CAPS_LOCK | constant |
public static const CAPS_LOCK:uint = 20
| COMMA | constant |
public static const COMMA:uint = 188
| COMMAND | constant |
public static const COMMAND:uint = 15
| CONTROL | constant |
public static const CONTROL:uint = 17
| D | constant |
public static const D:uint = 68
| DELETE | constant |
public static const DELETE:uint = 46
| DOWN | constant |
public static const DOWN:uint = 40
| E | constant |
public static const E:uint = 69
| END | constant |
public static const END:uint = 35
| ENTER | constant |
public static const ENTER:uint = 13
| EQUAL | constant |
public static const EQUAL:uint = 187
| ESCAPE | constant |
public static const ESCAPE:uint = 27
| F | constant |
public static const F:uint = 70
| F1 | constant |
public static const F1:uint = 112
| F10 | constant |
public static const F10:uint = 121
| F11 | constant |
public static const F11:uint = 122
| F12 | constant |
public static const F12:uint = 123
| F13 | constant |
public static const F13:uint = 124
| F14 | constant |
public static const F14:uint = 125
| F15 | constant |
public static const F15:uint = 126
| F2 | constant |
public static const F2:uint = 113
| F3 | constant |
public static const F3:uint = 114
| F4 | constant |
public static const F4:uint = 115
| F5 | constant |
public static const F5:uint = 116
| F6 | constant |
public static const F6:uint = 117
| F7 | constant |
public static const F7:uint = 118
| F8 | constant |
public static const F8:uint = 119
| F9 | constant |
public static const F9:uint = 120
| G | constant |
public static const G:uint = 71
| H | constant |
public static const H:uint = 72
| HOME | constant |
public static const HOME:uint = 36
| I | constant |
public static const I:uint = 73
| INSERT | constant |
public static const INSERT:uint = 45
| J | constant |
public static const J:uint = 74
| K | constant |
public static const K:uint = 75
| L | constant |
public static const L:uint = 76
| LEFT | constant |
public static const LEFT:uint = 37
| LEFTBRACKET | constant |
public static const LEFTBRACKET:uint = 219
| M | constant |
public static const M:uint = 77
| MINUS | constant |
public static const MINUS:uint = 189
| N | constant |
public static const N:uint = 78
| NUMBER_0 | constant |
public static const NUMBER_0:uint = 48
| NUMBER_1 | constant |
public static const NUMBER_1:uint = 49
| NUMBER_2 | constant |
public static const NUMBER_2:uint = 50
| NUMBER_3 | constant |
public static const NUMBER_3:uint = 51
| NUMBER_4 | constant |
public static const NUMBER_4:uint = 52
| NUMBER_5 | constant |
public static const NUMBER_5:uint = 53
| NUMBER_6 | constant |
public static const NUMBER_6:uint = 54
| NUMBER_7 | constant |
public static const NUMBER_7:uint = 55
| NUMBER_8 | constant |
public static const NUMBER_8:uint = 56
| NUMBER_9 | constant |
public static const NUMBER_9:uint = 57
| NUMPAD_0 | constant |
public static const NUMPAD_0:uint = 96
| NUMPAD_1 | constant |
public static const NUMPAD_1:uint = 97
| NUMPAD_2 | constant |
public static const NUMPAD_2:uint = 98
| NUMPAD_3 | constant |
public static const NUMPAD_3:uint = 99
| NUMPAD_4 | constant |
public static const NUMPAD_4:uint = 100
| NUMPAD_5 | constant |
public static const NUMPAD_5:uint = 101
| NUMPAD_6 | constant |
public static const NUMPAD_6:uint = 102
| NUMPAD_7 | constant |
public static const NUMPAD_7:uint = 103
| NUMPAD_8 | constant |
public static const NUMPAD_8:uint = 104
| NUMPAD_9 | constant |
public static const NUMPAD_9:uint = 105
| NUMPAD_ADD | constant |
public static const NUMPAD_ADD:uint = 107
| NUMPAD_DECIMAL | constant |
public static const NUMPAD_DECIMAL:uint = 110
| NUMPAD_DIVIDE | constant |
public static const NUMPAD_DIVIDE:uint = 111
| NUMPAD_ENTER | constant |
public static const NUMPAD_ENTER:uint = 108
| NUMPAD_MULTIPLY | constant |
public static const NUMPAD_MULTIPLY:uint = 106
| NUMPAD_SUBTRACT | constant |
public static const NUMPAD_SUBTRACT:uint = 109
| O | constant |
public static const O:uint = 79
| P | constant |
public static const P:uint = 80
| PAGE_DOWN | constant |
public static const PAGE_DOWN:uint = 34
| PAGE_UP | constant |
public static const PAGE_UP:uint = 33
| PERIOD | constant |
public static const PERIOD:uint = 190
| Q | constant |
public static const Q:uint = 81
| QUOTE | constant |
public static const QUOTE:uint = 222
| R | constant |
public static const R:uint = 82
| RIGHT | constant |
public static const RIGHT:uint = 39
| RIGHTBRACKET | constant |
public static const RIGHTBRACKET:uint = 221
| S | constant |
public static const S:uint = 83
| SEMICOLON | constant |
public static const SEMICOLON:uint = 186
| SHIFT | constant |
public static const SHIFT:uint = 16
| SLASH | constant |
public static const SLASH:uint = 191
| SPACE | constant |
public static const SPACE:uint = 32
| T | constant |
public static const T:uint = 84
| TAB | constant |
public static const TAB:uint = 9
| U | constant |
public static const U:uint = 85
| UP | constant |
public static const UP:uint = 38
| V | constant |
public static const V:uint = 86
| W | constant |
public static const W:uint = 87
| X | constant |
public static const X:uint = 88
| Y | constant |
public static const Y:uint = 89
| Z | constant |
public static const Z:uint = 90


A total of 35 high school juniors,
representing all five boroughs of New York City,
were asked to participate in the Radiology:
Giving Back to New York program, where they
listened to short presentations by some of the
country’s most accomplished radiologists. ( full text)
-------------------------------- The
2004 Nobel Prize laureates - See our tribute
|


---
layout: post
title: OTN downloads may not be supported!
date: '2007-10-31T10:52:00.000-05:00'
author: Don Seiler
tags:
- oracle
- otn
- patches
modified_time: '2010-11-19T22:48:45.991-06:00'
blogger_id: tag:blogger.com,1999:blog-7032512792942232766.post-8575619561816258612
blogger_orig_url: http://www.seiler.us/2007/10/otn-downloads-may-not-be-supported.html
---
This is certainly good to know. Of course my current production and development databases were OTN downloads, patched to <IP_ADDRESS> from the Metalink patchset.


Bourdais to exit Coyne IndyCar squad after collapse of sponsor deal
by David MalsherSebastien Bourdais will leave the Dale Coyne Racing IndyCar squad following the recent collapse of a proposed sponsorship deal for the 2020 season.
Four-time Champ Car champion Bourdais has raced for Coyne for the past three seasons, and recently tested IndyCar's new aeroscreen protection device with the team.
The split was formally confirmed on Friday evening when it was announced Bourdais will race alongside Joao Barbosa at the JDC-Miller Motorsports Cadillac DPi squad in next year's IMSA SportsCar Championship.
"Letting Sebastien go is sad and it's got nothing to do with other drivers on the market or anything like that," Coyne told Autosport.
"It's very unfortunate. It's due to a funding issue. Something big fell through about two and a half weeks ago.
"We got the bad news just before we went testing with Sebastien at Sebring [with the aeroscreen] on November 5.
"We broke it to everyone the night of that test. It was sad. It is sad.
"He's a victim of circumstances that were largely out of our control."
Asked if there was any chance of reversing this decision should Bourdais land a big sponsor, Coyne said: "No. Sebastien is looking at other options - in fact he was investigating even before this happened - so it's only fair to let him continue doing that.
"We wish him well, and I'm sure he'll be racing something next year."
Coyne said he thinks Jimmy Vasser and James Sullivan will remain co-entrants of the #18 car, and also expects technical director Craig Hampson to stay with the squad.
"He's [Hampson] sad too," Coyne commented.
"Craig and Seb have been friends for many, many years, and had a lot of success together, so he's not happy with what's happened.
"But he understands, too, and I think he'll stick with us."
The team owner added he was confident the team's other driver, Santino Ferrucci, will renew his deal and can step up to become a team leader should a rookie take the second seat.
"Providing he stays - and I'm pretty sure he will - Santino can do a good job for the team," said Coyne.
"He is already the team leader on the ovals, right? He's been stellar.
"He should have won Gateway, and he finished fourth in the 'oval championship'.
"Seventeenth on the road and street courses, but still, he looked decent and didn't make many big mistakes. He'll be fine."
Asked if he had spoken to James Hinchcliffe, who was released by Arrow McLaren SP, Coyne added: "Oh sure, we've been in contact with James, as I'm sure a lot of people have.
"But as I said, that's not why we've ended things with Sebastien."


Reports cases when a custom exception class is raised but does not inherit from the builtin Exception class.
Example:
class A:
pass
def me_exception():
raise A()
The proposed quick-fix changes the code to:
class A(Exception):
pass
def me_exception():
raise A()


I completed my undergraduate studies from the Department of Mechanical Engineering at Indian Institute of Technology(IIT), Kharagpur. I enjoy coding and trying to solve problems. I am interested in Deep Learning, Computer Vision, Robotics, and path planning algorithms and have always been fascinated by mathematics and physics, ever since I was a kid.
During my stay at Kgp, I was an active member of the coding team of Kharagpur RoboSoccer Students' Group(KRSSG). In this group, I was part of the team that participated in the International RoboCup Small Sized League(SSL) held annually.
Secured a CGPA of 8.79/10
Project: Internalization Attribution across stable business sources and providing Relative Value Trades Functionality. Contributed to the Index Pricing Tool by processing the output of the Linear Optimizer used in the tool, and attributing the Internalization amount across different business sources, by prioritizing them according to their stability. Provided functionality to price multiple new trades (Relative Value Trades) on indices.
Enriching FluxML's model zoo with deep learning models : Spatial Transformer Network, VAEGAN, EBGAN, StarGAN and GRCNN. I also contributed to the Flux library by adding new dropout, normalization layers, wrappers for convolutions and working on the backend integration of an Automatic Differentiation package (called Zygote) with the Flux Library.
View Project on GithubIn highly dynamic and adversarial environments, random sampling algorithms such as Rapidly-exploring Random Trees(RRT), RRT-connect, RRT-Star, RRT-Star with Artificial Potential Field are suitable for fast computation of path. I have studied and implemented these algorithms in 2D for any given obstacle field.
View Project on GithubThis is the main codebase based on the Finite State Machine(FSM) architecture focused on the performance of KRSSG in RoboCup SSL. The data flow and communication of commands takes place through ROS. The OMPL library is used for robust path planning. Roles and basic skills required in Robosoccer such as "Go to ball", "Kick to point", "Goalie" are implemented in the FSM structure.
View Project on GithubDeveloped a web app that bridges the communication gap that exists among deaf, blind and mute people. The app provides a chat and call platform, that converts the speaker’s voice to text in real-time, so that a deaf person can understand and respond. It also enables blind people to respond to text messages by converting text to an automated voice. Real-time note making, when notes are being dictated is another feature of the app. The app also provides a feature for personalized book narration. These features have been automated with a Zulip chatbot that responds on the Zulip Chat platform when pinged with a request.
View Project on GithubIt includes an interactive symptom checker, which works with apriori clustering and naive bayes styled algorithms. A feature of physical doctor prescription parser is also included which works with hadwritten-OCR and medical semantic recognition to extract names of drugs and their dosage and creates a Google Calendar reminder to ensure the user takes the medication at the appropriate time.
View Project on GithubA three-wheeled robot with two driving wheels and one castor wheel for steering, that can find the shortest path between source and destination in a maze, and can follow the path generated. Various techniques of Image Processing such as Edge Detection, Contour Detection, and Hough Transforms were used. Dijkstra's algorithm was used to generate the shortest path.
View Project on Github


Fast Infoset performance reports have been generated from executing Japex configuration files (for the efficiency of parsing, serializing and size) for the following infosets:
The FastInfosetPerformance sub-project contains directories corresponding to General, UBL and FpML. Each contains a set of data to be measured (XML documents) and Japex configuration files for executing performance tests to produce results for parsing, serializing and size efficiency of the data. The Japex drivers that are used to measure the parsing, serializing and size efficiency are available in the JapexXMLDriverLibrary sub-project. Thus everything is available to independently verify any results presented. It is highly recommend to verify such results and to modify the Japex configuration to test with data specific to appropriate use-cases and also to test other parsers. (If there are any issues with verification results or modification of Japex configuration files please email the users email list with questions.)
As of writing (
|
|
General |
UBL |
FpML |
|---|---|---|---|
|
Parse |
|||
|
Serialize |
|||
|
Size |
All measurements were performed on an Acer 3400 running Solaris 11 using Sun's 1.5.0_04-b05 JDK. The following Java options were used: -server -XX:+UseJumpTables -Xms384m -Xmx384m.
The General parse measurements compare the Fast Infoset SAX and StAX parsers (in various configurations, see later for an explanation) with the Xerces 2.7.1 SAX parser and the Sun SJSXP StAX parser. The UBL and FpML parsing measurements compare the Fast Infoset SAX parser (in various configurations) with the Xerces 2.7.1 SAX parser.
The serialize measurements compare the Fast Infoset DOM serializer (in various configurations) with the Xerces 2.7.1 DOM XMLSerializer.
The size measurements compare the size of fast infoset documents (produced from various serialization configurations) with the original XML documents, and the size of GZIP'ing (using default compression settings) both types of document.
The various configurations mentioned previously refer to application of Fast Infoset features. The Fast Infoset encoding has a number of features that can affect the efficiency and parsing, serializing and size. Two such features are used:
Indexing of content (see “The Basic Concept of Indexing” section of this paper). A Fast Infoset serializer can index repeating text content or repeating attribute values. For example, if an attribute value of “true” appears more than once in an XML document then for a fast infoset document if “true” is indexed it will occur literally for the first occurrence then for the second and subsequent occurrences a (usually small) integer value is encoded instead of the string. The latter takes less space then the former and may result in smaller fast infoset documents (potentially at the expense of serialization and parsing efficiency, although this could be offset against of the costs of encoding and decoding literal strings encoded in say UTF-8 or UTF-16). The Fast Infoset serializers support a simple heuristic that any content less than 'n' characters will be indexed, the default value of 'n' being 7 characters (for both text content and attribute values).
External vocabulary (see “Types of Vocabularies” section of this paper). A Fast Infoset serializer can avoid the encoding of strings for tags, prefixes and namespace names and instead encode (usually small) integer values. This requires that the Fast Infoset serializer and parser agree (out-of-band) what the integer values are for strings. The use of encoding algorithms can reduce the size of fast infoset documents for small documents as well as increase the efficiency of parsing and serialization.
A Japex driver that contains the string 'IndexedContent' in its name with a number, 'x' say, before the string means that content less than 'x' characters will be indexed when creating fast infoset documents (for example the driver 'FastInfoset24IndexedContentSAXDriver', is the driver testing the Fast Infoset SAX parser for the parsing of Fast Infoset documents created using a Fast Infoset serializer that indexes content less than 24 characters).
A Japex driver that contains the string 'ExtVocab' in its name means that an external vocabulary has been used to create the fast infoset document from an XML infoset. In this case the external vocabulary of a XML infoset is calculated from the XML infoset itself. This is not the normal practice for the generation of such a vocabulary. For testing purposes it represents the most optimal form of encoding. In reality an external vocabulary would be generated from other information like W3C XML Schema and/or a large set of instances where the common repeating strings are assigned the smallest indexes. In this respect it is expected that the optimized non-practical external vocabulary will not deviate too much from one used in practice.
On average the Fast Infoset SAX parser (using default settings) is about 5 times faster than the Xerces 2.7.1 SAX parser and about 4 times faster than the Sun The Sun SJSXP StAX parser is one of the fastest and conforming Java-based parsers there is and is 5 to 20% faster than Xerces 2.7.1.
The Fast Infoset StAX parser is slower than the Fast Infoset SAX. It is not precisely clear why this is the case as the two implementations share a common code base. One possibility is that hotspot engine is generating run-time code for the the shared Java code for the use-case of the SAX parser (since the SAX-based tests are run first) and the run-time code is not as optimal when used with the StAX parser. Another possibility is that the hotspot can optimize more efficiently the push-based approach of SAX parsing better than the pull-based approach of StAX parsing because the former controls the pushing of events in a 'tight-loop'. More investigation is required to understand why such differences occur.
Indexing of content for less than 16 or 24 characters (instead of the default 7) can result in better parsing performance (between 2 to 10%, relative to XML) for infosets that contain such redundant information.
For 'small' XML infosets (the UBL and FpML infosets, which also contain a lot of different tags) an external vocabulary can approximately double the speed of the Fast Infoset SAX parser in some individual tests. On average the Fast Infoset SAX parser is about 7 times to 8 times faster than the Xerces 2.7.1 SAX parser for UBL and FpML infosets.
On average the Fast Infoset DOM serializer (using default settings) is 25% to 30% faster than the Xerces 2.7.1 DOM XMLSerializer.
Indexing of content for less than 16 or 24 characters (instead of the default 7) can result in a small decrease in performance for infosets that contain such redundant information (but note that this is mostly offset by a larger increase in parsing performance).
For 'small' XML infosets (the UBL and FpML infosets) an external vocabulary can on average increase Fast Infoset serialization by 20% to 25% (relative to XML).
On average fast infoset documents (when using default settings for serialization) are 40% to 60% smaller than XML documents.
Indexing of content for less than 16 or 24 characters (instead of the default 7) can result in good size reductions for infosets that contain such redundant information (for example the FpML infosets. Note that FpML documents were obtained from the FpML web site and have not been modified. They contain white spaces between close and open tags for readability).
For 'large' XML infosets the use of an external vocabulary makes little difference to the size of the fast infoset documents. Large GZIP'ed fast infoset documents tend to be slightly smaller than GZIP'ed XML documents, ranging from 5 to 20% smaller (relative to XML) and depending on the information document.
For 'small' XML infosets (the UBL and FpML infosets) an external vocabulary can on average reduce the size by a further 20% to 25% (relative to XML). In some cases a fast infoset document with an external vocabulary and full indexing can be smaller than the GZIP'ed XML document. The GZIP'ed fast infoset document is always smaller than the GZIP'ed XML document.
When parsing and size of messages is a bottle neck in a system Fast Infoset can provide a performant and interoperable solution (note that encoding algorithms can be used reduce the bottle neck on binding the binding of data types to lexical representations).
Fast Infoset is more efficient at parsing than serializing when using the DOM API (although using the encoding algorithm feature, see “Encoding Algorithms” section of this paper, can potentially improve serialization).
For the types of XML infoset being serialized and parsed it is worth investigating whether the default level of indexing provides the maximum efficiency. A larger value for the indexing of text content and attribute values can results in smaller documents that do not take much longer to serialize and are faster to parse, although this will result in more use of memory by both the parser and serializer. The methods setCharacterContentChunkSizeLimit and setAttributeValueSizeLimit on the interface FastInfosetSerializer can be used to set the indexing limits for text content and attribute values respectively.
The use of external vocabularies can be a very effective way to increase the efficiency of parsing, serializing and size at the expense of the fast infoset documents no longer being self-describing (but still self-structuring). The following scenario may be appropriate for use of external vocabularies: A protocol between clients and services communicating using small messages that are application specific in the sense that there is a fixed set of well described structures for the message.
Fast Infoset can provide modest to good compression of XML infosets, depending on what features of Fast Infoset are used. It is interesting to note that for the XML infosets tested GZIP'ed fast infoset documents created using an external vocabulary are smaller than compressed XML documents. Given that the fast infoset documents smaller than XML it may be that compressing such documents does add too much to the cost of serializing.
Add an option to perform GZIP compression for parsing and serializing.


Coacal151.github.io
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RC VISION FAT SHARK USER MANUAL Pdf Download. Fat Shark 10 RC Vision Systems Specifications Optics: FOV 30 degrees diagonal Interpupillary (IPD) distance: 63.5mm (fixed) Image size: 45 If you experience interference from your RC radio, change the AV channel to channel 1. Fat Shark 12 RC Vision Systems Although you don t require. Aircraft Servos. Simulators. Surface Radio Systems. Tactic RC FPV-G1 Goggles without Monitor TACZ5200. In Stock. Kaufen Sie Fat Shark bei Europas größtem Technik-Onlineshop.
Manufacturer Mailing Address. Fat Shark RC Vision Systems ATTN: PRODUCT SUPPORT 4105 FIELDSTONE ROAD CHAMPAIGN, IL 61822. Fat Shark 1 RC Vision Systems PDF document - DocSlides.
Download RC Vision Fat shark Operation user s manual. Fat Shark 1 RC Vision Systems. Download Note - The PPT/PDF document Fat Shark 1 RC Vision Systems PDF doc. is the property of its rightful owner. Permission is granted to download and print the materials on this web site for personal, non-commercial use only, and to display it on your personal computer provided
Hier geht s zu den Gutscheincodes. FPV System: Radio Control Control
Advantage Hobby :: www.AdvantageHobby.com. FatShark Australia, fast reliable shipping, 2 year warranty This is a review of the fatshark predator V2 fpv goggles, and the other items that come with the goggles
FAT SHARK RC Vision Systems Fat Shark Dominator. PicClick. Fatshark Predator V2 FPV Goggles Review - YouTube. Fat Shark RC Vision Systems tuotteet - Hobbylinna verkkokauppa. Attitude V3 FPV Goggles - FSV1045 Fat Shark. Kysy toimitusaikaa asiakaspalvelusta. Kirjoita arvostelu. Fat Shark RC Vision Systems. FatShark, 2G4RX NW. Tuotekoodi: B472031. FatShark, Sun Shield Eye Cup. Tuotekoodi: B472048. Breakway from the pack with the best-n-class FPV headset goggles, high-res cameras, and premium drone racing accessories from Fat Shark. Fatsharkdominatorv2.pdf - Fat Shark 1 RC Vision Systems. Systems Fat Shark Dominator HD3 Headset, FSV1076 Overview The Fat Shark Dominator HD3 goggles allow for first-person viewing (FPV) of the video downlink from the wireless transmitter on your RC aircraft for a truly immersive flying experience. Fat Shark FSV1076 Dominator HD3 Toy Hobby. RC Vision Fat shark Headsets Operation user s manual.
Fat Shark Dominator HD3 Headset. Fat Shark RC Vision Systems FSV1076 FPV Headset. In Stock $449.99.  Die Kamera der Fat Shark ist ideal zur Steuerung einer feststehenden Kamera. Find great deals on eBay for FPV System in Airplanes and Helicopters Radio Control RC Engines, Parts and Accs. Shop with confidence. Modded FPV OSD. I ve included a photo of what the OSD will display Monitor not included (picture one). I downloaded the better OSD firmware and the software. DOMINATOR SE MODEL FSV1065 USER MANUAL. Introducing the Fat Shark HDO FPV goggles, the new flagship design from Fat Shark RC Vision Systems!  Fat Shark R/C Vision Systems. If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. Threads 1 to 20 of 1838. Forum: Fat Shark R/C Vision Systems.
Fat Shark Vision Systems official page. Typically replies within a day. Contact Fat Shark on Messenger. Ryan Hart shared Ready Made RC, LLC s post to the group: Fatshark. Fat Shark. 1 RC Vision Systems. .com. Attitude SD FPV goggle user manual. Revision B 09/20/2012. Downlink system comes preassembled and tested for plug/play with your aircraft. Simply connect the balance lead of your 2S or 3S (7.4V or 11.1V) RC battery to provide power
Gregory French - CEO - Fat Shark RC Vision Systems LinkedIn.
Fat Shark 3 RC Vision Sstems Introduction Congratulations on purchasing the Fat Shark Predator RTF FPV video piloting system with goggles, transmitter and camera.
Fat Shark - RC Vision Systems, FPV Headsets High-Res Cameras. Fat Shark 8 RC Vision Systems Accessories Trinity Head Tracker Refer to head tracker module manual for up to date and detailed menu setup instructions. FatShark FPV System On Axial Wraith - With Head Tracker - YouTube. ManualsLib verfügt über mehr als 1 Fat Shark Rc vision systems - Bedienungsanleitung.  Limitierte Rabatte Kundenvorteile.
DOMINATOR V3 MODELL FSV1063 BENUTZERHANDBUCH.
The latest Tweets from Fat Shark (@FatsharkRC). Premium FPV headsets for drone racers. Good news everyone: the Fat Shark 101 kit, which includes free access to the @DroneRaceLeague simulator and free @modelaircraft insurance, is $169 for Black Friday.https.
DOMINATOR V3 MODEL FSV1063 USER MANUAL - Drone World.  Fat Shark Rc Vision Systems Anleitungen herunterladen. Ansicht und Herunterladen mehr als 13 Fat Shark PDF Bedienungsanleitungen, Serviceanleitungen, Betriebsführungen. Vr-Brillen, 3D-Brillen, Bedienungsanleitungen, Betriebsführungen und Spezifikationen. Rc vision systems. Fat Shark RC Vision Systems GoPro to VTX Cable. - Walmart.com. Fat Shark RC Vision Systems Fat Shark Dominator HD3 Headset. Fat Shark 3 RC Vision Systems Produktinhalte Schutzhülle Dominator V3 Headset mit weißer Gesichtsblende 7,4V, 1800mAh Li-Po Akku mit LED-Indikator.
Combine value and performance with Fat Shark s Attitude line of FPV racing headsets. The Attitude V3 takes advantage of a modular receiver bay allowing for flexible receiver module input and unlimited upgrades. FAT SHARK DOMINATOR HD3 USER MANUAL Pdf Download. Fat Shark 1 RC Vision Systems DOMINATORV3 MODELLFSV1063 BENUTZERHANDBUCH. Generation A 09/10/2015. Weitere Informationen finden Sie unter www.fatshark.com. PREDATOR V2 CE RTF FPV KIT USER MANUAL PREDATOR 12 Introduction Congratulations on purchasing the Fat Shark DominatorV2 modular VGA FPV video goggles with integrated DVR. To ensure your continued enjoyment, please take the time to read through this operating manual thoroughly before using. Product Compatibility The Dominator
Fat Shark Attitude V2 User Manual 12 pages. NEW Fat Shark Dominator HD3 Modular 3D FPV Goggles Headset FATSHARK SHIPS FREE. $87.1328d left. Fat Shark FSV1076 Dominator HD3 3D FPV Headset W/ImmersionRC Vortex 285mm Drone. Spektrum - Fat Shark RC Vision Systems - Tactic RC - Dromida. Fat Shark 1 RC Vision Systems DOMINATOR V3 MODEL FSV1063 USER MANUAL Revision A 09/10/2015 For more product information, please visit:. Fat Shark R/C Vision Systems Forum.