'Quite serious' - Slovan Bratislava player sustains horrible injury against Wolves
Wolverhampton Wanderers 1-0 Slovan Bratislava reaction | Wolves' important Europa League win at Molineux was marred somewhat by a serious injury to Kenan Bajric in the second half of the clash
by Alex Dicken, https://www.facebook.com/alexdickenjournalist/?fref=tsSlovan Bratislava defender Kenan Bajric spent last night in Wolverhampton after suffering a horrible injury at Molineux.
Bajric, 24, was rushed to hospital after being struck on the head by Raul Jimenez’s attempted overhead kick during Wolves’ 1-0 Europa League win at Molineux.
There was immediate concern from Jimenez and several of Bajric’s teammates after he hit the deck, with goalkeeper Dominik Greif racing to put him in the recovery position.
After lengthy treatment on the field from medics Bajric came round before being carried off on a stretcher and taken to hospital for further tests.
Slovan manager Jan Kozak said: “At the moment it looks like it’s a head injury and quite serious. He’s not going home with us, he will stay here overnight to be observed.”
The victory puts Wolves on the brink of qualification from Group K - but thoughts inside Molineux quickly turned to Bajric once the match had finished.
“I just spoke with the staff to wish him all the best,” added Wolves boss Nuno Espirito Santo.


Contact Form
Name:
Password:
Mood:
My Ride:
Message:
Write your message.
Answers
Name
Password
Mood
My Ride
Message
Degree


Congratulations on reaching the final project of the Robotics Nanodegree!
Previously, you worked on the Semantic Segmentation lab where you built a deep learning network that locates a particular human target within an image. For this project, you will utilize what you implemented and learned from that lab and extend it to train a deep learning model that will allow a simulated quadcopter to follow around the person that it detects!
Most of the code below is similar to the lab with some minor modifications. You can start with your existing solution, and modify and improve upon it to train the best possible model for this task.
You can click on any of the following to quickly jump to that part of this notebook:
We have provided you with a starting dataset for this project. Download instructions can be found in the README for this project's repo. Alternatively, you can collect additional data of your own to improve your model. Check out the "Collecting Data" section in the Project Lesson in the Classroom for more details!
import os
import glob
import sys
import tensorflow as tf
from scipy import misc
import numpy as np
from tensorflow.contrib.keras.python import keras
from tensorflow.contrib.keras.python.keras import layers, models
from tensorflow import image
from utils import scoring_utils
from utils.separable_conv2d import SeparableConv2DKeras, BilinearUpSampling2D
from utils import data_iterator
from utils import plotting_tools
from utils import model_tools
In the Classroom, we discussed the different layers that constitute a fully convolutional network (FCN). The following code will introduce you to the functions that you need to build your semantic segmentation model.
The Encoder for your FCN will essentially require separable convolution layers, due to their advantages as explained in the classroom. The 1x1 convolution layer in the FCN, however, is a regular convolution. Implementations for both are provided below for your use. Each includes batch normalization with the ReLU activation function applied to the layers.
def separable_conv2d_batchnorm(input_layer, filters, strides=1):
output_layer = SeparableConv2DKeras(filters=filters,kernel_size=3, strides=strides,
padding='same', activation='relu')(input_layer)
output_layer = layers.BatchNormalization()(output_layer)
return output_layer
def conv2d_batchnorm(input_layer, filters, kernel_size=3, strides=1):
output_layer = layers.Conv2D(filters=filters, kernel_size=kernel_size, strides=strides,
padding='same', activation='relu')(input_layer)
output_layer = layers.BatchNormalization()(output_layer)
return output_layer
The following helper function implements the bilinear upsampling layer. Upsampling by a factor of 2 is generally recommended, but you can try out different factors as well. Upsampling is used in the decoder block of the FCN.
def bilinear_upsample(input_layer):
output_layer = BilinearUpSampling2D((2,2))(input_layer)
return output_layer
In the following cells, you will build an FCN to train a model to detect and locate the hero target within an image. The steps are:
encoder_block
decoder_block
Create an encoder block that includes a separable convolution layer using the separable_conv2d_batchnorm()
function. The filters
parameter defines the size or depth of the output layer. For example, 32 or 64.
def encoder_block(input_layer, filters, strides):
# TODO Create a separable convolution layer using the separable_conv2d_batchnorm() function.
output_layer = separable_conv2d_batchnorm(input_layer, filters, strides)
return output_layer
The decoder block is comprised of three parts:
def decoder_block(small_ip_layer, large_ip_layer, filters):
# TODO Upsample the small input layer using the bilinear_upsample() function.
output = bilinear_upsample(small_ip_layer)
# TODO Concatenate the upsampled and large input layers using layers.concatenate
print ('db_output_{} large_ip_{}'.format(output.get_shape().as_list(), large_ip_layer.get_shape().as_list()))
output = layers.concatenate([output, large_ip_layer], axis=-1)
# TODO Add some number of separable convolution layers
output_layer = separable_conv2d_batchnorm(output, filters)
return output_layer
Now that you have the encoder and decoder blocks ready, go ahead and build your FCN architecture!
There are three steps:
filters=[32, 64, 128]
final_channels = [128]
strides=[2]
def fcn_model(inputs, num_classes):
# TODO Add Encoder Blocks.
# Remember that with each encoder layer, the depth of your model (the number of filters) increases.
outputs = [None]*(len(filters)+1)
outputs[0] = inputs
for i,filter in enumerate(filters):
outputs[i+1] = encoder_block(outputs[i], filter, strides[0])
print ('encoder_{} shape:{}'.format(i, outputs[i+1].get_shape().as_list()))
# TODO Add 1x1 Convolution layer using conv2d_batchnorm().
final_output = outputs[-1]
for final_ch in final_channels:
final_output = conv2d_batchnorm(final_output, final_ch, kernel_size=1)
# TODO: Add the same number of Decoder Blocks as the number of Encoder Blocks
# The advise was to concatenate the higher blocks not all.
# 3rd and fifth block
decoded_output = final_output
reversed_arr = list(range(len(filters)))[::-1]
for i in reversed_arr:
print ('decoder_{}'.format(i))
decoded_output = decoder_block(decoded_output, outputs[i], filters[i])
x = decoded_output
return layers.Conv2D(num_classes, 1, activation='softmax', padding='same')(x)
The following cells will use the FCN you created and define an ouput layer based on the size of the processed image and the number of classes recognized. You will define the hyperparameters to compile and train your model.
Please Note: For this project, the helper code in data_iterator.py
will resize the copter images to 160x160x3 to speed up training.
"""
DON'T MODIFY ANYTHING IN THIS CELL THAT IS BELOW THIS LINE
"""
image_hw = 160
image_shape = (image_hw, image_hw, 3)
inputs = layers.Input(image_shape)
num_classes = 3
# Call fcn_model()
output_layer = fcn_model(inputs, num_classes)
Define and tune your hyperparameters.
run_num_val = 12
run_num = 'run_gpu_{:02d}'.format(run_num_val)
learning_rate = 0.01
batch_size = 16
num_epochs = 50
steps_per_epoch = 325
validation_steps = 70
workers = 2
# Save json file
import json
json_dict = {}
json_dict['run_num'] = run_num
json_dict['filters'] = filters
json_dict['final_channels'] = final_channels
json_dict['strides']= strides
json_dict['learning_rate']=learning_rate
json_dict['batch_size'] = batch_size
json_dict['num_epochs'] = num_epochs
json_dict['steps_per_epochs'] = steps_per_epoch
json_dict['validation_steps'] = validation_steps
json_dict['workers'] = workers
json_file = '../data/weights/{}.json'.format(run_num)
with open(json_file, 'w') as outfile:
json.dump(json_dict, outfile, sort_keys = False, indent = 4,
ensure_ascii = False)
outdir = '../data/runs/{}'.format(run_num)
"""
DON'T MODIFY ANYTHING IN THIS CELL THAT IS BELOW THIS LINE
"""
# Define the Keras model and compile it for training
model = models.Model(inputs=inputs, outputs=output_layer)
model.compile(optimizer=keras.optimizers.Adam(learning_rate), loss='categorical_crossentropy')
# Data iterators for loading the training and validation data
train_iter = data_iterator.BatchIteratorSimple(batch_size=batch_size,
data_folder=os.path.join('..', 'data', 'train'),
image_shape=image_shape,
shift_aug=True)
val_iter = data_iterator.BatchIteratorSimple(batch_size=batch_size,
data_folder=os.path.join('..', 'data', 'validation'),
image_shape=image_shape)
logger_cb = plotting_tools.LoggerPlotter(outdir)
callbacks = [logger_cb]
model.fit_generator(train_iter,
steps_per_epoch = steps_per_epoch, # the number of batches per epoch,
epochs = num_epochs, # the number of epochs to train for,
validation_data = val_iter, # validation iterator
validation_steps = validation_steps, # the number of batches to validate on
callbacks=callbacks,
workers = workers)
print (run_num)
# Save your trained model weights
weight_file_name = 'model_weights_{}'.format(run_num)
model_tools.save_network(model, weight_file_name)
Now that you have your model trained and saved, you can make predictions on your validation dataset. These predictions can be compared to the mask images, which are the ground truth labels, to evaluate how well your model is doing under different conditions.
There are three different predictions available from the helper code provided:
# If you need to load a model which you previously trained you can uncomment the codeline that calls the function below.
load_model=False
if load_model:
weight_file_name = 'model_weights'
model = models.Model(inputs=inputs, outputs=output_layer)
restored_model = model_tools.load_network(weight_file_name)
model = restored_model
The following cell will write predictions to files and return paths to the appropriate directories.
The run_num
parameter is used to define or group all the data for a particular model run. You can change it for different runs. For example, 'run_1', 'run_2' etc.
print('******Evaluation results for patrol with target {} ********'.format(run_num))
val_with_targ, pred_with_targ = model_tools.write_predictions_grade_set(model,
run_num,'patrol_with_targ', 'sample_evaluation_data')
print('******Evaluation results for patrol non target {} ********'.format(run_num))
val_no_targ, pred_no_targ = model_tools.write_predictions_grade_set(model,
run_num,'patrol_non_targ', 'sample_evaluation_data')
print('******Evaluation results for following target {} ********'.format(run_num))
val_following, pred_following = model_tools.write_predictions_grade_set(model,
run_num,'following_images', 'sample_evaluation_data')
Now lets look at your predictions, and compare them to the ground truth labels and original images. Run each of the following cells to visualize some sample images from the predictions in the validation set.
# images while following the target
im_files = plotting_tools.get_im_file_sample('sample_evaluation_data','following_images', run_num)
for i in range(3):
im_tuple = plotting_tools.load_images(im_files[i])
plotting_tools.show_images(im_tuple)
# images while at patrol without target
im_files = plotting_tools.get_im_file_sample('sample_evaluation_data','patrol_non_targ', run_num)
for i in range(3):
im_tuple = plotting_tools.load_images(im_files[i])
plotting_tools.show_images(im_tuple)
# images while at patrol with target
im_files = plotting_tools.get_im_file_sample('sample_evaluation_data','patrol_with_targ', run_num)
for i in range(3):
im_tuple = plotting_tools.load_images(im_files[i])
plotting_tools.show_images(im_tuple)
Evaluate your model! The following cells include several different scores to help you evaluate your model under the different conditions discussed during the Prediction step.
# Scores for while the quad is following behind the target.
true_pos1, false_pos1, false_neg1, iou1 = scoring_utils.score_run_iou(val_following, pred_following)
# Scores for images while the quad is on patrol and the target is not visable
true_pos2, false_pos2, false_neg2, iou2 = scoring_utils.score_run_iou(val_no_targ, pred_no_targ)
# This score measures how well the neural network can detect the target from far away
true_pos3, false_pos3, false_neg3, iou3 = scoring_utils.score_run_iou(val_with_targ, pred_with_targ)
# Sum all the true positives, etc from the three datasets to get a weight for the score
true_pos = true_pos1 + true_pos2 + true_pos3
false_pos = false_pos1 + false_pos2 + false_pos3
false_neg = false_neg1 + false_neg2 + false_neg3
weight = true_pos/(true_pos+false_neg+false_pos)
print(weight)
# The IoU for the dataset that never includes the hero is excluded from grading
final_IoU = (iou1 + iou3)/2
print(final_IoU)
# And the final grade score is
final_score = final_IoU * weight
print(final_score)
performance_dict={}
performance_dict['run_num'] = run_num
performance_dict['pred_following'] = [true_pos1, false_pos1, false_neg1, iou1]
performance_dict['pred_no_targ'] = [true_pos2, false_pos2, false_neg2, iou2]
performance_dict['pred_with_targ'] = [true_pos3, false_pos3, false_neg3, iou3]
performance_dict['weight'] = weight
performance_dict['final_IoU'] = final_IoU
performance_dict['final_score'] = final_score
json_file = '../data/weights/{}_performance.json'.format(run_num)
with open(json_file, 'w') as outfile:
json.dump(performance_dict, outfile, sort_keys = False, indent = 4,
ensure_ascii = False)


Music
Raised in the Waltham Road of Mandeville, Manchester, about two hours away Kingston, I had my first exposure to musical artists from my Seventh-Day Adventist mother who played music a lot in our home on Sundays. The musicians on rotation represented a diasporic melange—American R&B and soul singers such as Patti La Belle and Etta James, as well as classic reggae artists including the Jamaican greats Beres Hammond, Dennis Brown, and, of course, Bob Marley.


#include <NoiseWriter.h>
Public Member Functions | |
| Writer (OutStream &stream) | |
| unsigned short | addModule (const Module *module) |
| unsigned short | addModule (const Module &module) |
| unsigned short | getModuleID (const Module *module) |
| void | writePipeline () |
| noisepp::utils::Writer::Writer | ( | OutStream & | stream | ) |
Constructor.
| stream | A reference to the stream the output will be written to. |
| unsigned short noisepp::utils::Writer::addModule | ( | const Module * | module | ) |
Adds a module and returns its ID.
| unsigned short noisepp::utils::Writer::addModule | ( | const Module & | module | ) | [inline] |
Adds a module and returns its ID.
| unsigned short noisepp::utils::Writer::getModuleID | ( | const Module * | module | ) |
Returns the ID of the specified module (the module must be added before).
| void noisepp::utils::Writer::writePipeline | ( | ) |
Writes the final pipeline to the stream specified in the constructor.


I'm going to add some sweet content here.
Look, I made a clickable image (with a border to boot!):
We don't know how to change the layout yet, but there's still ways to be creative!
Like such! Also, check out my ambitions. What a cool looking link!


Food-For-Thought
settings
person_pin
shopping_cart
view_module
view_list
Lightning Cat
Some information about user.


Your browser doesn't support the features required by impress.js, so you are presented with a simplified version of this presentation.
For the best experience please use the latest Chrome, Safari or Firefox browser. Upcoming version 10 of Internet Explorer should also handle it.
For the fearless and passionate
Hands on - what do you like to do?
Exam? What exam?
- Yes. There will be one
- No. Don't worry about it at the moment
- The question may be a Ruby coding question
- It can be not from this workshop
- Prepare with the resources linked in here
- This is about doing, not about theory
And yes, you can email me ;-)
And now?
Deep dive into it!
- Resolve all the installation problems
- $ rails new my_cool_app
- What is your idea?
- I'll tell you the Ruby Kung-Fu
- Follow me on github.com
We'll cover stuff while we code
- Basic Ruby Structures
- Model-View-Controller
- ActiveRecord
- Database Migrations
- Validations
- Model Relations
- REST and Routing
- Helpers
- View Templates
Rails Cheats
-
rails new <app_name> Creates a new Rails app
-
bundle install Installs dependencies
-
rails server Starts the development server
-
rails console Fires up the rails console
Model Cheats
-
rails generate model <foo> Generates Model and Migration
-
rake db:migrate Runs the pending db migrations
-
rake db:migrate:redo Reruns the last migration
-
Foo.find(id) Finds the record with that id
-
Foo.new(params) Creates a new record
-
foo.save Saves a record
-
foo.update_attributes(params) Updates a record
Controller Cheats
-
rails generate controller <foos> Generates the controller
-
@controller_var = some Variable for controller and views
-
render :text => "Some" Renders text directly to the page
-
redirect_to some_url Redirects to another page
View Cheats
-
<% ruby_code %> Ruby code in a template
-
<%= ruby_code %> Puts the result of ruby_code into the page
-
form_for(@foo) Creates a form for a model object


COP PROBE
Police watchdog probe Isle of Lewis crash which saw car smash into house ‘after cop chase’ as man arrested
by Ewan MowatTHE police watchdog has launched an investigation after a car smashed into a house on the Isle of Lewis following an alleged cop chase.
Three people were hurt after the horror crash which saw the motor burst into flames in the early hours of Saturday morning.
A 32-year-old man has been arrested in connection with alleged road traffic offences.
Mercy crews raced to the scene on the A857 after the junction with the A858, also known as the Barvas corner, around 1.30am.
The driver, 32, and two male passengers, 22 and 36, were rushed to Western Isles Hospital to be treated for serious injuries.
A 61-year-old woman had to be evacuated from her home during the incident.
Cops closed one lane on the road as they probed the crash.
It is believed the car involved was a blue Vauxhall Zafira, which reportedly caught fire as it left the road before smashing into the house.
Three fire crews battled the flames, which had taken hold in the house, before extinguishing the blaze and leaving the scne around 3.20am.
The Police Investigations and Review Commissioner (Pirc) is now probing the involvement of officers in the lead up to the smash.
A spokesperson for the force said: "We can confirm the vehicle was involved in an earlier pursuit that morning.
“As such, in line with the standard procedure, the incident has been reported to Pirc.”
A spokesman for Pirc’s investigation team said: “We are carrying out an assessment to determine whether a full investigation is required.”
At the weekend, Sergeant Donald Sinclair, of Stornoway’s Church Street station, said: “Our enquiries into the circumstances of the crash are ongoing and I am appealing for anyone who saw the alleged crash or who saw a blue Vauxhall Zafira being driven on the A857 before 1.30am to come forward.
“I’m particularly keen to speak to anyone who may have dash-cam footage which could help with our enquiries.”
Those with information can contact police on 101, quoting reference number 0366 of 23 November 2019.


--- layout: post title: School 10.29.14 date: '2014-10-30T19:48:00.001-06:00' author: April tags: - homeschool-journal modified_time: '2014-10-30T19:49:55.763-06:00' thumb: https://lh4.googleusercontent.com/-NQ4oOXNSR6s/VFLqWPMxE3I/AAAAAAAAdH0/RgrqMwn3ScI/s72-c/blogger-image--461913460.jpg blogger_id: tag:blogger.com,1999:blog-6400085873105072120.post-7774128176209555995 blogger_orig_url: http://www.svlark.com/2014/10/school-102914.html ---


Peer-Reviewed Publications
- D. Pham, L. Kaltenegger;
“Follow the Water: Photometry using Machine Learning and Bayesian Inference”, submitted to MNRAS.
- M. Schlecker, D. Pham, R. Burn, Y. Alibert, C. Mordasini, A. Emsenhuber H. Klahr, Th. Henning, L. Mishra; “The
Determinism of Global Planet Formation Models”, 2021, A&A, 656, A73.
- D. Pham, L. Kaltenegger;
“Color Classification of Earth-like Planets with Machine Learning”, 2021, MNRAS, 504, 6106.
- A. Harding, R. Di Stefano, S. Lépine, J. Urama, D. Pham, C. Baker; “Predicting Gravitational Lensing by Stellar
Remnants”, 2018, MNRAS, 475, 79.
- E. S. Chen, H. Keith, T. Lim, D.Pham, R. Rosenthal, C. Herder, S. Pai, R. A. Flores, E. C. M. Chen; “Hylleraas hydride
binding energy: diatomic electron affinities”, 2015, Journal of Molecular Modeling, 21, 79.
Other Works
-
Senior Thesis: Bounded cosmic string backreaction
and connecting Green’s functions for
the wave equation. [pdf]
Supervisor: Professor David Chernoff
Below are manuscripts from my participation in the
Cornell Mathematical Contest in Modeling (CMCM) .
This is a contest for undergraduates
where teams of three work on an open-ended, applied problem
and write a paper in four days.
As a result,
grammar, writing style, and formatting
in these documents are atrocious. You have been warned.
-
CMCM 2019: Prompt.
Solution [pdf] with William Xu and Calvin Chen.
-
CMCM 2017: Prompt.
Solution [pdf] with Richard Wilde and Zachary Whipps.


About Us
We have been serving our pizza's since the 1980's and all of our customers have always been returning to us. We have always thought about our customers first and so that they feel like they are in paradise when ordering from us.
We have been serving our pizza's since the 1980's and all of our customers have always been returning to us. We have always thought about our customers first and so that they feel like they are in paradise when ordering from us.


This test also covers issue 3327 (Firebug Console token changed! never stops outputting)
Steps to reproduce
- Open Firebug
- Enable and switch to the Console panel
- Reload the page
Expected result
-
Three logs should be listed inside the console:
parent log
include log (2 grouped logs)
iframe log


When calling a business, or any person who might receive a high volume of calls, one can expect to need to wait for an operator to become available. Sometimes, if there are few operators available, too many incoming calls, or both, a character can be left waiting for quite a while. These wait times may feel like hours in real life, but fictional wait times can take days to really drive the point home. During this time, a recording will almost always remind the caller that "Your call is important to us" and ask them to continue holding.
Sometimes, a character may be placed on hold by the person they have called. Usually they will leave the phone or forget about it entirely.
Sub trope of Absurdly Long Wait. Sister trope of For Inconvenience, Press "1".
Examples:
- One commercial has a lady call an office after getting out of bed in the morning. A recording repeatedly asks her to continue to hold as she goes about her day. Just before she goes to bed that evening, the recording says that their offices are now closed and to call back tomorrow.
- Peggy of the Discover Card advertisements was a master of this.
Customer: I've been waiting for fifteen minutes for someone to pick up.
Peggy: You're tenacious like bull. I like. Please hold.
Customer: No, no, no! Peg—!
Peggy: (staring at a bank of ringing phones) So pretty. - Played for Drama in one commercial where a woman calls a security company to inquire about getting a security system after her house is broken into. When someone picks up, the woman informs her she has the wrong department and puts her back on hold.
- A T-Mobile commercial from 2018 features a man on hold with his current cell provider's customer service. He attempts to press "0" to no success because the automated answering service does not consider it a valid option. He is shown running about his day including dancing to the hold music. When the call is finally answered by a man named Daniel, he immediately puts the man on hold again.
- Pretty much what causes Hughes' death in Fullmetal Alchemist. After finding important evidence, Hughes tries to inform Roy by using a phone box as the military lines can't be trusted. However, the operator forces him to recite an extremely long code to even access the line before putting him on hold. While the duration isn't more than a few minutes, it's just long enough for Envy to find and kill Hughes before Roy is reached.
- In one Cornered comic:
Operator: Your call is important to us. Please stay on the line until your call is no longer important to you.
- Get Fuzzy. Invoked in a 2005 story arc, in which Rob attempts to get in touch with Dull Computer customer support. At one point during his call, he's placed on hold for hours — so many hours, in fact, that he can't make dinner, and has Satchel order pizza for the night. Meanwhile, at Dull Computers, a few customer service reps boast about their personal records of keeping customers on hold, ranging from three hours to five hours, to one guy who still has a customer on hold as they speak.
- Sherman's Lagoon has a storyline where Sherman is on hold for days.
- Zits has a story where Jeremy calls a company and is told "please hold while we jack you around from department to department." He declares that it's nice to see some corporate honesty. In another, he tells a caller to wait while he gets a pencil... then goes all the way to the office supply store to buy one, leaving the caller waiting for what's assumed to be hours.
- "Suicide Hotline! Please hold!" Truth in Television, unfortunately.
- In Dave Barry In Cyberspace, Dave makes a joke about having once been stuck on hold on a computer company's tech support line for the lifespan of a caribou.
- Mr. Moseby calls tech support in an episode of The Suite Life on Deck. He's put on hold overnight and wears a headset so that he can perform his duties on the ship while holding. The call is eventually answered by Zack and Cody, who are visiting a call center while the ship is in port.
- Friends. In "The One with the Screamer", Phoebe spends several days on hold (on Monica's phone) with a company she needs to talk to before her phone warranty expires. It is only after these days have passed that they realize they are being charged for this call (Long distance) since Phoebe had mistaken the Utah area-code for a toll-free number.
- Seinfeld. Kramer rages war with the cable company, after they made him wait all day for an appointment years before. When the cable guy phone's Kramer to access his apartment, Kramer excuses himself and puts him on hold — complete with a tape recorder playing elevator music. Fade to the cable guy at the payphone, checking his watch, when Kramer finally rides by in a taxi to taunt.
- In I Love Lucy, Lucy calls Ricky and has him stay on hold while she goes from downtown to their apartment so that Mrs. Hansen can't call and ask him about the check she gave her on the dress shop he doesn't know she and Ethel bought.
- In one episode of The West Wing, Josh is put on hold when trying to find out when the power to the polling phone bank will come back on.
"I'm on hold. I'm on hold. I'm in some kind of hellish hold world of holding."
- Downplayed in an episode of The Office (US) where Dwight and Jim team up to make a sale. At the beginning the meeting, Dwight uses the client's phone to make a call while Jim speaks to the client directly. After working through an extension directory Dwight places the phone on the desk as it plays hold music. Once Jim finishes the pitch, he reveals that Dwight's phone call was to one of the big name companies that competes with Dunder-Mifflin and they have been on hold for the entire time. They then call up Kelly (their customer service) to show that Dunder-Mifflin has superior service when she answers the call immediately.
- The sideplot of one episode of Married... with Children concerns Al on the phone with an auto parts store, in one case being one one phone call for days as the answering machine lists the various For Inconvenience, Press "1" options.
- In one episode of Fresh Meat, Howard is on hold for 48 hours. When they finally pick up, Howard is busy hooking up with Sabine.
- In the final episode of Drop the Dead Donkey, Gus Hedges is trying to get Sir Royston on the phone. Sycophant that he is, he placidly stays on hold even when Sir Royston sends someone to torch Globelink News for the insurance money.
- Red Dwarf: In the season 10 episode "Trojan", a runner during the episode is Lister trying to order a drink-stirring machine from the automated phone system "All-Droid", spending most of the episode with a phone in hand, still on hold. This ends up intersecting with the main plot when a simulant orders them, at gunpoint, to not move, just as an operator finally gets on the line, on the phone which is now halfway across the room. Naturally, Lister would rather risk death than wait on hold that long again and makes a lunge for the phone, setting off a firefight.
- There are various spoof "On hold" messages on YouTube designed to be played to telemarketers when they call. Most of them provide an estimated wait time that's in days or months.
- This one tells the telemarketer their call may have been forgotten, and to continue holding until someone remembers they're still on hold.
- The Powerpuff Girls. In "Telephonies," the Gangreen Gang makes prank calls to various different Townsville citizens. Lil' Arturo pranks Professor Utonium, by telling him that he just won a ten-million-dollar sweepstakes and asking him to remain on hold, which the Professor does for the rest of the episode, despite Arturo hanging up.
- On American Dad!, Roger and Steve call a company to complain about a shoddy novelty product they bought. They are left on hold for what is implied to be days, only to be transferred to voice mail.
- In The Simpsons episode where the family goes to Australia, Bart calls a boy in Australia to ask which direction the water in the sink is flowing. The boy has to check with his neighbour who lives many miles away, so he places Bart on hold and spends half the day visiting his neighbor and going back to answer the question. By the time he gets back Bart had already gone to bed and no longer cared about the question at all.
- In one episode of Life with Louie, Ora (the mother of the main character) calls the camp where Louie is on a vacation, since she wants to talk to him. Due to the fact that Louie is currently on a trip through the forest, and a troubled one at that, the woman who receives the call tells Ora that it might take some time before he can come to the phone. Ora says that she will wait anyway, possibly spending a few hours just sitting at the phone silently. The episode ends with Louie's dad receiving an absurdly high phone bill.
- In the Arthur episode "He Said, He Said", the cable goes out at the Read house, and Jane calls the company.  We never find out if she actually gets through to a person, or indeed, whether a conversation with a representative is necessary to ensure restoration of the cable signal.
- A Running Gag in the first season of Bojack Horseman is BoJack's inability to hold a phone call with his agent Princess Carolyn for more than a few minutes before she puts him on hold, sometimes for hours. And just to make it even more frustrating, the wait music is an endless loop of "Jellicle Songs For Jellicle Cats."
- A common tactic when people are cold called is to say "just wait a minute" and then leave the phone indefinitely, with the caller holding until they realize no one is coming back.
- One guy who called Comcast to cancel his service was placed on hold for 3 hours. During this time their call centers closed and they left him on hold. This did not get him to change his mind about cancelling.


---
start: 2018-02-15 18:00
edition: 17
participate: "https://www.meetup.com/Geeknight-Coimbatore/events/247611548/"
talk: "https://docs.google.com/forms/d/e/1FAIpQLSc74vC7uV7LoeDdvXw2R8ZjZ196YYvjBdOtALWVm0iuWhxoMw/viewform"
subnote: ""
agenda:
-
time: "6:00"
title: "Introduction to Quantum Computing, Fundamental Theorems, Quantum Information Theory, Quantum Gates, Quantum Circuits and Quantum Algorithms"
speaker: 'Gokul Alex'
-
time: "6:45"
title: "Break"
-
time: "7:00"
title: "Face recognition using openface library"
speaker: 'Ashok Gowtham'
---


5 Northumberland St, Waipukurau
Clinic Number: (06) 858 6555
Email<EMAIL_ADDRESS>For emergency after-hours contact our on-duty vet on:<PHONE_NUMBER>
| Day | Open | Closed |
|---|---|---|
| Monday | 8 am | 5:30 pm |
| Tuesday | 8 am | 5:30 pm |
| Wednesday | 8 am | 5:30 pm |
| Thursday | 8 am | 5.30 pm |
| Friday | 8 am | 5.30 pm |
| Saturday | 9 am | Noon |
| Sunday | Closed | Closed |


{% extends '_layouts/layout_2-3.html' %} {% block page_title %}Create NHS Account{{serviceName}}{% endblock %} {% block pageTitle %}Create NHS Account{% endblock %} {% block content %}
It only takes a few minutes and can be used to access other NHS services with the same login details.
What we’ll need from you:


There are many variations of passages of Lorem Ipsum available, but the majority have suffered alteration in some form, by injected humour, or randomised words which don't look even slightly believable.
There are many variations of passages of Lorem Ipsum available, but the majority have suffered alteration in some form, by injected humour, or randomised words which don't look even slightly believable.
There are many variations of passages of Lorem Ipsum available, but the majority have suffered alteration in some form, by injected humour, or randomised words which don't look even slightly believable.
There are many variations of passages of Lorem Ipsum available, but the majority have suffered alteration in some form, by injected humour, or randomised words which don't look even slightly believable.
There are many variations of passages of Lorem Ipsum available, but the majority have suffered alteration in some form, by injected humour, or randomised words which don't look even slightly believable.
There are many variations of passages of Lorem Ipsum available, but the majority have suffered alteration in some form, by injected humour, or randomised words which don't look even slightly believable.
but the majority have suffered alteration in some form, by injected humour, or randomised words which don't look even slightly believable. If you are going to use a passage of Lorem Ipsum, you need to be
but the majority have suffered alteration in some form, by injected humour, or randomised words which don't look even slightly believable. If you are going to use a passage of Lorem Ipsum, you need to be
but the majority have suffered alteration in some form, by injected humour, or randomised words which don't look even slightly believable. If you are going to use a passage of Lorem Ipsum, you need to be
but the majority have suffered alteration in some form, by injected humour, or randomised words which don't look even slightly believable. If you are going to use a passage of Lorem Ipsum, you need to be
but the majority have suffered alteration in some form, by injected humour, or randomised words which don't look even slightly believable. If you are going to use a passage of Lorem Ipsum, you need to be
There are many variations of passages of Lorem Ipsum available, but the majority have suffered alteration in some form, by injected humour, or randomised words which don't look even slightly believable. If you are going to use a passage of Lorem Ipsum, you need to be sure
There are many variations of passages of Lorem Ipsum available, but the majority have suffered alteration in some form, by injected humour, or randomised words which don't look even slightly believable. If you are going to use a passage of Lorem Ipsum, you need to be sure


The aim of this package is to allow for easy creation of Stack Overflow twitter bots. It provides a wrapper around functionality from rtweet
and stackr
. It was inspired by the tidyverse tweets bot by Jake Thompson, from which large amounts of code has been adapted. For a working example of a bot built with this package see h2o tweets bot, or here for the code.
Install the development version from GitHub:
# install.packages("devtools")
devtools::install_github("seabbs/StackTweetBot")
To schedule the bot you will either need to install cronR
(if on Linux or Mac) with,
install.packages("cronR")
or taskscheduler (if on windows) with,
install.packages("taskscheduleR")
library(StackTweetBot)
Set up your bots Twitter account - making it clear it is a bot!
Set up access to the Twitter API with,
add_twitter_api()
#> A Twitter token is required to add posts to your twitter account.
#> The first step is to create a twitter app, enter the following code for instructions.
#>
#> library(rtweet); vignette("auth")
#>
#> Follow the instructions to create a Twitter app.
#> Copy the Consumer key and secret and create a token with the following code:
#>
#> twitter_token <- rtweet::create_token(app = "your_appname_here",
#> consumer_key = "key_here",
#> consumer_secret = "secret_here")
#>
#> Note if setting up the bot on a remote server do this locally and then upload
#>
#> Now save this token to your home directory with the following code:
#>
#> saveRDS(twitter_token, file = "~/twitter_token.rds"")
#>
#> Now save the token as an enviroment variable:
#>
#> Sys.setenv(TWITTER_PAT = "~/twitter_token.rds")
#>
#> If using Rstudio server you made need to manually add the TWITTER_PAT to the .Renviron.
add_stack_api()
#> An API key is required to increase your daily rate limit from 300 to 10,000.
#> The first step is to sign up for an API key here: https://stackapps.com/apps/oauth/register
#> Now add it as a enviroment variable using the following code (replacing *** with your API key):
#>
#> Sys.setenv(STACK_EXCHANGE_KEY = "***")
#>
#> If using Rstudio server you may need to manually add the STACK_EXCHANGE_KEY to the .Renviron.
schedule = TRUE
, with the arguements to use to define the update time being platform dependent, see ?set_up_stack_tweet_bot
for details. To allow posting set post = TRUE
, and to save the bot to a permanent directory (so that it will run after your R session has ended) set the directory with dir
.set_up_stack_tweet_bot(extracted_tags = "ggplot2",
excluded_tags = "python",
time_window = 60,
add_process_fn = NULL,
hashtags = "rstats",
run = TRUE,
schedule = FALSE,
save = TRUE,
post = FALSE,
dir = NULL,
verbose = TRUE,
frequency = "hourly")
#> No directory has been supplied for saving the twitter bot,
#> defaulting to saving to the temporary directory. This directory will not be
#> preserved once the r session has ended.
#> Saving the following code to: /tmp/Rtmp3Pi6J8/stack_tweet_bot.R
#> Code:
#>
#> library(StackTweetBot);
#>
#> message('Getting Stack Overflow questions at ', Sys.time());
#>
#> questions <- get_stack_questions(extracted_tags = 'ggplot2',
#> excluded_tags = 'python',
#> time_window = 60,
#> add_process_fn = NULL);
#>
#> message('Extracted ', length(questions$title), ' questions');
#>
#> message('Posting questions as tweets');
#>
#> posts <- post_stack_tweets(questions, hashtags = 'rstats',
#> post = FALSE);
#> Running bot..
#> Getting Stack Overflow questions at 2018-10-24 15:58:27
#> Extracted 3 questions
#> Posting questions as tweets
#> library(StackTweetBot);
#>
#> message('Getting Stack Overflow questions at ', Sys.time());
#>
#> questions <- get_stack_questions(extracted_tags = 'ggplot2',
#> excluded_tags = 'python',
#> time_window = 60,
#> add_process_fn = NULL);
#>
#> message('Extracted ', length(questions$title), ' questions');
#>
#> message('Posting questions as tweets');
#>
#> posts <- post_stack_tweets(questions, hashtags = 'rstats',
#> post = FALSE);
## If using cronR on mac or linux
cronR::cron_ls()
## If using taskscheduleR on windows
taskscheduleR::taskscheduler_ls()
File an issue here if there is a feature, that you think is missing from the package, or better yet submit a pull request!
This package has been developed in docker based on the rocker/tidyverse
image, to access the development environment enter the following at the command line (with an active docker daemon running),
docker pull seabbs/stacktweetbot
docker run -d -p 8787:8787 -p 1410:1410 -e USER=StackTweetBot -e PASSWORD=StackTweetBot --name StackTweetBot seabbs/stacktweetbot
The rstudio client can be accessed on port 8787
at localhost
(or your machines ip). The default username isStackTweetBot and the default password is StackTweetBot. The docker file comes reloaded with cronR
and therefore may also be used as a staging environment for your twitter bot.


You Can Thank The Developer Of Everything For This Creepy Instagram Filter
by Gita JacksonDavid OReilly, developer of Mountain and Everything, is now making terrifying Instagram filters.
OReilly creates work that one might call “weird,” as either a compliment or an insult. Mountain is a simulation game in an extremely literal sense. It simulates a mountain, which changes over time, as more and more stuff appears on it and crashes into it. Everything is a simulation game where you can actually be everything, and playing it caused our own Nathan Grayson to have a minor mental breakdown. Now OReilly has taken his talent to Instagram, where he has made a few extremely freaky filters.
Some of them just distort your face in scary ways.  The one that’s most fascinating to me is called Simulation. It’s hard to describe, but I’ll do my best.
In Simulation, your face is superimposed first onto a foetus:
And then onto a corpse:
Each loop lasts for the exact span of how long you can record a clip through Instagram’s stories feature, but it doesn’t stop there. As the filter loops around, the face of the foetus becomes more and more distorted, and the corpse continues to degrade, eventually crumbling into a pile of dust and bones.
There is an “end” of this filter, though it cycles through its process for around two minutes before starting from the beginning all over again. What this cycle eventually results in was startling enough that it stuck in my head for days, and I don’t want to spoil it. If you want to see for yourself, head over to OReilly’s instagram page, where he’s got a tutorial for how to find and use his filters. Just be prepared to see yourself turn to dust.


Email addressThis field is requiredPlease enter proper email addressPasswordThis field is required
Password should contain at least 8 characters, capital and small letter, number and special character.
Confirm passwordThis field is required
Passwords are different


| DOSE: T+ 0:00 |
150 mg |
oral |
Moclobemide |
(capsule) |
| T+ 0:05 |
150 mg |
oral |
Moclobemide |
(capsule) |
| T+ 0:10 |
150 mg |
oral |
Moclobemide |
(capsule) |
| T+ 0:35 |
150 mg |
oral |
Moclobemide |
(capsule) |
| T+ 0:35 |
130 mg |
oral |
DMT |
(freebase) |
| T+ 1:05 |
80 mg |
oral |
DMT |
(freebase) |
I have pursued Ayahuasca for quite some time, meeting failure after failure. I was getting quite discouraged as I increased both MAOI and DMT dosages without effect. BE WARNED: This is not a doseage strategy you should use for a first attempt. I only reached these levels after about five iterations.
t-35 150 mg Moclobemide
t-30 150 mg Moclobemide
t-25 150 mg Moclobemide
t=0 150 mg Moclobemide + 130 mg DMT freebase
t+20 two eggs over easy
t+30 80 mg DMT freebase
I ate the eggs because there has been some reports of the DMT getting stuck in the digestive system, and eggs will kick it back out. There were not any effects at the time I chose to take the 80 mg booster. I took only 80 because that was all that I had left. I was beginning to think that, yet again, nothing would happen. I laid down to take a nap, and jokingly cursed the spirits and dared them to come get me. (I did not and still do not believe in entities).
Effects began at about t+50. I'm pretty sure that this was just a figment of my normal imagination, and not an entity, but with closed eyes, I saw a duck come over and start pecking and nudging at my chin, welcoming me into the experience. Behind the duck was a peaceful lake, and I told myself that this was much too plain to be the land of Ayahuasca. I was getting frustrated that there were no OEVs, and thought that the trip might be sub-threshold and a waste of time. After what seemed like a long time but really was about 10 minutes, OEVs finally formed, much to my delight, and at T+65, the effects had ramped up to DMT flash level. About 10 minutes into the flash experience, I felt as though I needed to burp, but my body would not let me. Eventually, I began to feel nauseous. This could have been motiion sickness from two levels. One from the rapid download of information, and two from physically thrashing around to dissipate all of the energy.
Regardless, I purged, and after the purge, I burped quite easily, releasing all pressure. The flash level experience lasted for approximately 50 minutes, and then I could feel myself clearly coming down. After 5 minutes of being down, I went to a low intensity flash stage for another 10 minutes or so. After this, the intensity level dropped substantially, and lingered for another hour or so, dwindling to very low levels.
At the onset of the trip, I was feeling very cold. I managed to put on socks and get extra blankets to keep warm. As the trip was ending, I noticed that I was feeling extremely good. I tried to identify where the good feelings were coming from. It was not from the mind, and it was not from the body. The spirit?
I have tried many a time to get Ayahuasca to work, and was 100% satisfied that my efforts finally paid off. I don't see any need to smoke again. The oral administration allowed for a much longer access to the identical space.
Ayahuasca is now officially my favorite psychadelic experience. The only thing that I can ask for now is to make the experience last longer. One concern makes me gasp to even think it, but I wonder if I could handle increased intensity. I was breathing very heavily, and (not uncontrollably) thrashing about. It was a great deal of physical work. I was in no shape to take such measurements, but would guess that blood pressure and pulse were extreme.
This combination was absolutely nothing but positive for me. Some reading I had done suggested that MAOI reduced the visual component of the DMT, and that Moclobemide specifically could lead to negative feelings. Neither of these were true at all for my case.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


 REKT!, Apparently
Rocket Hawk's Pro League Skater
by Gavin LaneFresh off the production line from Little Chicken Game Company, REKT! High Octane Stunts is spinning to Switch eShop today. If the trailer above is anything to go by, it combines the floaty, spin-heavy physics of Rocket League with a neon skate park style and couch co-op gameplay that looks like it could be worth taking for a spin.
Advertised as running at a 'smooth 60 frames per second', it turns Tony Hawk's Pro Skater into a RC racing game as you pull off stunts and kickflip your car while building up combos. With a whole bunch of modes, from old-school High Score to Capture the Crown and another where you have to infect other players with a virus (appropriately called 'Virus' mode), it seems the game has plenty to keep you and up to three other players occupied.
Here are a few of the standout features according to the game's official blurb:
- Stunts, lots of 'em!
- Three main arenas to do stunts in
- Time-limited High Score mode with global leaderboard
- Practice mode to test skills and learn new tricks
- Over fifty customizable cars to unlock
- An almost endless amount of challenges
- Up to four players in different multiplayer modes: Score, Virus, Baja, Capture the Crown.
Available today, a 50%-off launch sale brings it down to $2.99 / £2.69 on the Switch eShop until December. For that sort of investment, it could be worth a look if you and three friends are in the mood for some couch co-op fun over the weekend. Only time will tell if it's got what it takes to make it on to our best couch co-op Switch games list, but the trailer looks promising.
Planning on getting REKT tonight? Let us know in the comments below.


I'm a professional Front End Software Engineer and passionate
about building great sites and tools and continually learning
and refining my skills.
I have helped my clients create their first websites,
coaching them through the entire process, from defining the
website's purpose, laying out a site architecture, storyboarding,
designing, and developing a responsive, mobile-first site, to give
their first online presence a solid boost.
Lately, I have shifted from developing websites to developing web
applications that are scalable and composed of reusable components,
primarily in Ember.js and Node.js, although I am also continually
exploring other front end frameworks and solutions.
When I am not writing code or exploring new things in development, I love
to spend time with my wife and five kids. We enjoy anything outdoors,
theme parks, and watching Dodgers baseball.
A responsive website for the Perryman Law Firm in Temecula, CA.
I created this also in WordPress with a custom theme that I designed as a boilerplate for all of my web projects.
A responsive website for Integrity Transportation Service in Murrieta, CA.
I created this in WordPress with a custom theme that I designed as a boilerplate for all of my web projects.


A Coercion from vectors of length 2 to ordered pairs
First Question
Consider the following definitions:
Require Import Bvector.
Implicit Arguments Vcons [A n].
Implicit Arguments Vnil [A].
Implicit Arguments Vhead [A n].
Implicit Arguments Vtail [A n].
Definition vec2 (A:Type) := vector A 2.
Definition vcons2 (A:Type)(a b:A): vec2 A := Vcons a (Vcons b Vnil).
Implicit Arguments vcons2 [A].
Define a coercion from vec2 to the class prod of cartesian
products.
The following commands should work properly:
Check (fst (vcons2 3 4)).
Eval compute in (snd (vcons2 3 4)).
A (more difficult) question
Prove the following theorem:
Lemma V2 : forall A (v:vec2 A), v= vcons2 (fst v) (snd v).
Hint
The solution of the second question may use dependent elimination.
Please refer to
The tutorial on [Co]-Inductive Types in Coq (Section 6).
Solution
Look at this file .
Going home


PMA: Penalized Multivariate Analysis
Performs Penalized Multivariate Analysis: a penalized
matrix decomposition, sparse principal components analysis, and
sparse canonical correlation analysis, described in the
following papers: (1) Witten, Tibshirani and Hastie (2009) A
penalized matrix decomposition, with applications to sparse
principal components and canonical correlation analysis.
Biostatistics 10(3):515-534. (2) Witten and Tibshirani (2009)
Extensions of sparse canonical correlation analysis, with
applications to genomic data. Statistical Applications in
Genetics and Molecular Biology 8(1): Article 28.
| Version: |
1.0.11 |
| Depends: |
R (≥ 2.10), impute |
| Published: |
2018-04-20 |
| Author: |
Daniela Witten and Rob Tibshirani and Sam Gross and
Balasubramanian Narasimhan |
| Maintainer: |
ORPHANED |
| License: |
GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| NeedsCompilation: |
yes |
| CRAN checks: |
PMA results |
Downloads:
Reverse dependencies:
Linking:
Please use the canonical form
https://CRAN.R-project.org/package=PMA
to link to this page.


Supreme court overturns previous decision of banning singer Yoo Seung Joon from obtaining F-4 travel visa
by beansssOn November 15, Seoul's Supreme court overturned its previous decision in singer Yoo Seung Joon's ongoing legal case against the Los Angeles office of the Consulate General of Korea.
Yoo Seung Joon has been unable to enter South Korea since 2002, when he renounced his Korean citizenship, earning travel restrictions from the government. Then, in 2015, he attempted to apply for a F-4 travel visa as a foreigner in order to visit family, which was denied by the Consulate General in Los Angeles.
While his first and second court cases involving the F-4 visa ban ended in the Consulate General's favor, on November 15, the Supreme court declared, "We have decided to nullify the defendant's ban on the plaintiff's visa request."
Yoo Seung Joon's legal representative stated in light of the new decision, "We were expecting these results from the Supreme court. We will be able to give more details on our next steps after assessing the court's decision more accurately. We hope that the government will also take note of this overturned decision."
It seems likely that Yoo Seung Joon may soon return to South Korea after 17-years.


Select a new activity. This will cause all portals to reinitialize based on the distribution of resources for the new activity and this type of portal.


Antimatter Dimensions
Aarex's Modifications
In this modification, it adds more options and notations, a new large number library called logarithmica_numerus.js (you can see the code at here), and modifications!
All ported mods are NG+3 (popular), NG-- (not completed, made by Nyan Cat), Eternity Respecced (not completed, made by dan-simon), NG Update (made by dan-simon), NG-3, NG-, NG+, and NG++ (made by dan-simon).
Are you playing NG+3? I recommend you to join this server: http://discord.gg/h9mDese


// base class
virtual void foo(int x = 4);
here, the virtual will make a derived version of this function override it if called from a base class pointer. This is called dynamic or late binding. However, function parameters are bound statically or early, so it will not be overriden when called from a base class pointer.
// derived class
virtual void foo(int x = 123) override;
basePointerToDerived->foo(); // calls derived foo, but with default parameter x = 4


Jules and Son's Pies for your Face
American Sizes
Small
Medium
Large
Cadillac
Cheap Prices
$5
$7
$9
$20
One Sauce
Sauceless
Pequito
Regular
Royale
Straight Up Toppings
Topless
Cow
Roni
Skinny
Deliver
or
Pick-up
Your order will be "____". Thank You for cooperating!


Click on a circle to display the details
(Double-click to acces directly the organization page)
This organization work at least on {{value}} projects with {{structure.label}}. is a institutions of {{structure.label}}. is a children organization of {{structure.label}}. share a extern relationship with {{structure.label}}. has published at least {{value}} publications with {{structure.label}}. has supervised at least{{value}} thesiss with {{structure.label}}. has published at least {{value}} patents with {{structure.label}}. is a spinoff of the laboratory {{structure.label}}.
This organization has {{nbPublic}} relationship with public research structures and {{nbPrivate}} with companiescompany.
{{structure.label.length > 45 ? structure.label.substring(0,45) + '...' : structure.label}}
Companies linked with the organization
Public organisations linked with the structure


thumbnailUrl
ods-widgets
{{ thumbnailUrl_expression | thumbnailUrl:context }}
$filter('thumbnailUrl')(fieldValue, context)
A record field of type file
The context from which the record is extracted
A url pointing to a thumbnail of the file.


Operations and representers work nicely within Webmachine.
The modular API of operation allows to split model-finding and operation-building. This fits perfectly into the Webmachine flow.
def resource_exists?
Comment::Create.model!(params)
end
def update # beth, please a link to that code, again
Comment::Create.(params, model: resource)
end
Model is only queried once and then passed into the operation builder/run.


CSS is Witchcraft
Pop 1.
Pop 2.
Stuff happens in here.
Other things happen in here.
Tea 1.
Tea 2.
Tea happens in here.
Other teas occur in here.


public class RmiClientImpl extends java.rmi.server.UnicastRemoteObject implements RmiClientInterface
Remote
,
RmiClientInterface
,
Serialized Form| Constructor and Description |
|---|
RmiClientImpl(View view,
Ping ping)
Class constructor that link the implementation with the view and the ping
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
equals(java.lang.Object obj) |
int |
hashCode() |
void |
remoteCopperFoilRequestEvent(int id)
method that update the view with the copper foil tool card request
|
void |
remoteCorkBackedRequestEvent(int id,
int poolSize)
method that update the view with the cork backed tool card request
|
void |
remoteEglomiseBrushRequestEvent(int id)
method that update the view with the eglomise brush tool card request
|
void |
remoteEndSinglePlayerEvent(boolean winner,
int playerPoint,
int threshold)
method that update the view with the end of single player event
|
void |
remoteExitPlayer(java.lang.String name)
method that update the view with the exit player event
|
void |
remoteFluxBrushRequesEvent(int id,
int poolSize)
method that update the view with the flux brush tool card request
|
void |
remoteFluxRemoverRequestEvent(int id,
DiceColor color,
int poolSize)
method that update the view with the flux remover tool card request
|
void |
remoteGameStartedEvent(boolean started)
method that update the view with the game started event
|
void |
remoteGlazingHammerRequestEvent(int id)
method that update the view with the glazing hammer tool card request
|
void |
remoteGrindingStoneRequestEvent(int id,
int poolSize)
method that update the view with the grinding stone tool card request
|
void |
remoteGrozingPliersRequestEvent(int id,
int poolSize)
method that update the view with the grozing pliers tool card request
|
void |
remoteIDEvent(int id)
method that update the view associate with the id event
|
void |
remoteInvalidMoveEvent(int id,
java.lang.String errorMsg)
method that update the view with the invalid move event
|
void |
remoteLathekinRequestEvent(int id)
method that update the view with the lathekin tool card request
|
void |
remoteLensCutterRequestEvent(int id,
int poolSize,
java.util.List<java.lang.Integer> roundSizes)
method that update the view with the lens cutter tool card request
|
void |
remoteMaxPlayerLogin()
method that update the view with the max player login event
|
void |
remoteNotMatchColorEvent()
method that update the view with the not match color event
|
void |
remoteNotPermittedReconnection()
method that update the view with the not permitted reconnection event
|
void |
remoteOutOfTokenEvent(int id)
method that update the view with the out of token event
|
void |
remotePatternUpdateEvent(int id,
PatternCard patternCard,
java.lang.String name)
method that update the view with the pattern update event
|
void |
remotePlayerDraftPoolUpdateEvent(DraftPool draftPool)
method that update the view with the draft pool update event
|
void |
remotePlayerNameErrorEvent(int id)
method that update the view with the error name event
|
void |
remotePlayerNameUpdateEvent(int id,
java.lang.String name)
method that update the view with the player name event
|
void |
remotePlayerPatternUpdateEvent(int id,
PatternCard patternCard)
method that update the view with the player pattern card event
|
void |
remotePlayerPointsUpdateEvent(java.util.List<Player> playerList,
boolean ended)
method that update the view with the player points event
|
void |
remotePlayerPrivateUpdateEvent(int id,
PrivateObjectiveCard privateCard)
method that update the view with the private card player event
|
void |
remotePlayerTokensUpdateEvent(int id,
int numberTokens)
method that update the view with the player tokens event
|
void |
remotePublicDrawEvent(java.util.List<PublicObjectiveCard> publicList)
method that update the view with the list of the public card event
|
void |
remoteReconnectPlayer(java.lang.String name)
method that update the view with the reconnect player event
|
void |
remoteRollDraftPoolEvent(int id)
method that update the view with the draft pool event
|
void |
remoteRoundTrackerUpdateEvent(RoundTracker roundTracker)
method that update the view with the round tracker update event
|
void |
remoteRunningPliersRequestEvent(int id,
int poolSize)
method that update the view with the running pliers tool card request
|
void |
remoteSinglePlayerEvent(int id)
method that update the view with the game mode request event
|
void |
remoteSinglePrivateEvent(java.util.List<PrivateObjectiveCard> privateList)
method that update the view with the private list event
|
void |
remoteStartChooseEvent(int id)
method that update the view with the start choose event
|
void |
remoteStartGameSceneEvent()
method that update the view with the start game scene event
|
void |
remoteStartMoveEvent(int id,
int poolSize)
method that update the view with the start move event
|
void |
remoteStartPatternEvent(int id,
java.util.List<PatternCard> patternList)
method that update the view with the list of pattern card event
|
void |
remoteStartRoundEvent(int round)
method that update the view with the start round event
|
void |
remoteStartToolEvent(int id,
java.util.List<ToolCard> toolCards)
method that update the view with the start tool event
|
void |
remoteStartToolSinglePlayer(java.util.List<ToolCard> toolCards,
int poolSize)
method that update the view with the start tool single player event
|
void |
remoteStartTurnEvent(int id,
java.lang.String name)
method that update the view with the start turn event
|
void |
remoteSuccessfulReconnection(Player currPlayer,
boolean singlePlay,
boolean gameStart,
java.util.List<ToolCard> tool,
java.util.List<PublicObjectiveCard> publicCard,
java.util.List<Player> players)
method that update the view with the remote successful reconnection event
|
void |
remoteTapWheelRequestEvent(int id)
method that update the view with the tap wheel tool card request
|
void |
remoteTimerEndedEvent(int id)
method that update the view with the timer ended event
|
void |
remoteTimerOtherEvent(java.lang.String name)
method that update the view with the other timer ended event
|
void |
remoteToolCardUpdateEvent(java.util.List<ToolCard> toolCards)
method that update the view with the tool card list event
|
void |
remoteToolNumberRequestEvent()
method that update the view with the tool number request event
|
void |
remoteTurnPatternEvent(int id,
PatternCard patternCard)
method that update the view with the turn pattern event
|
void |
remoteUpdateBoardEvent(RoundTracker roundTracker,
DraftPool draftPool)
method that update the view with the update board event
|
void |
remoteUpdatePoolEvent(DraftPool draftPool)
method that update the view with the update draft pool event
|
void |
remoteWinnerEvent(int id)
method that update the view with the winner event
|
public void remoteIDEvent(int id)
RmiClientInterface
remoteIDEvent
in interface RmiClientInterface
id
- of the player to setRmiClientInterface
public void remoteSinglePlayerEvent(int id)
RmiClientInterface
remoteSinglePlayerEvent
in interface RmiClientInterface
id
- of the playerRmiClientInterface
public void remotePlayerNameUpdateEvent(int id, java.lang.String name)
RmiClientInterface
remotePlayerNameUpdateEvent
in interface RmiClientInterface
id
- of the playername
- settedRmiClientInterface
public void remotePlayerNameErrorEvent(int id)
RmiClientInterface
remotePlayerNameErrorEvent
in interface RmiClientInterface
id
- of the playerRmiClientInterface
public void remoteGameStartedEvent(boolean started)
RmiClientInterface
remoteGameStartedEvent
in interface RmiClientInterface
started
- state of the gameRmiClientInterface
public void remotePlayerPrivateUpdateEvent(int id, PrivateObjectiveCard privateCard)
RmiClientInterface
remotePlayerPrivateUpdateEvent
in interface RmiClientInterface
id
- of the playerprivateCard
- of the playerRmiClientInterface
public void remoteStartPatternEvent(int id, java.util.List<PatternCard> patternList) throws java.io.IOException
RmiClientInterface
remoteStartPatternEvent
in interface RmiClientInterface
id
- of the playerpatternList
- for the choose of the playerjava.io.IOException
RmiClientInterface
public void remotePublicDrawEvent(java.util.List<PublicObjectiveCard> publicList) throws java.io.IOException
RmiClientInterface
remotePublicDrawEvent
in interface RmiClientInterface
publicList
- for the gamejava.io.IOException
RmiClientInterface
public void remotePlayerPatternUpdateEvent(int id, PatternCard patternCard) throws java.io.IOException
RmiClientInterface
remotePlayerPatternUpdateEvent
in interface RmiClientInterface
id
- of the playerpatternCard
- choosed by the playerjava.io.IOException
RmiClientInterface
public void remoteStartGameSceneEvent() throws java.io.IOException
RmiClientInterface
remoteStartGameSceneEvent
in interface RmiClientInterface
java.io.IOException
RmiClientInterface
public void remotePlayerTokensUpdateEvent(int id, int numberTokens)
RmiClientInterface
remotePlayerTokensUpdateEvent
in interface RmiClientInterface
id
- of the playernumberTokens
- available for the player at the moment of the callRmiClientInterface
public void remoteStartRoundEvent(int round)
RmiClientInterface
remoteStartRoundEvent
in interface RmiClientInterface
round
- of the game at the moment of the callRmiClientInterface
public void remoteStartTurnEvent(int id, java.lang.String name)
RmiClientInterface
remoteStartTurnEvent
in interface RmiClientInterface
id
- of the playername
- of the player of the current turnRmiClientInterface
public void remoteRollDraftPoolEvent(int id)
RmiClientInterface
remoteRollDraftPoolEvent
in interface RmiClientInterface
id
- of the playerRmiClientInterface
public void remotePlayerDraftPoolUpdateEvent(DraftPool draftPool)
RmiClientInterface
remotePlayerDraftPoolUpdateEvent
in interface RmiClientInterface
draftPool
- of the game at the moment of the callRmiClientInterface
public void remoteStartChooseEvent(int id)
RmiClientInterface
remoteStartChooseEvent
in interface RmiClientInterface
id
- of the playerRmiClientInterface
public void remoteStartMoveEvent(int id, int poolSize)
RmiClientInterface
remoteStartMoveEvent
in interface RmiClientInterface
id
- of the playerpoolSize
- of the draft pool at the moment of the callRmiClientInterface
public void remotePatternUpdateEvent(int id, PatternCard patternCard, java.lang.String name)
RmiClientInterface
remotePatternUpdateEvent
in interface RmiClientInterface
id
- of the playerpatternCard
- of the player at the moment of the callname
- of the playerRmiClientInterface
public void remoteRoundTrackerUpdateEvent(RoundTracker roundTracker)
RmiClientInterface
remoteRoundTrackerUpdateEvent
in interface RmiClientInterface
roundTracker
- of the game at the moment of the callRmiClientInterface
public void remoteTurnPatternEvent(int id, PatternCard patternCard)
RmiClientInterface
remoteTurnPatternEvent
in interface RmiClientInterface
id
- of the playerpatternCard
- of the player at the moment of the callRmiClientInterface
public void remoteStartToolEvent(int id, java.util.List<ToolCard> toolCards)
RmiClientInterface
remoteStartToolEvent
in interface RmiClientInterface
id
- of the playertoolCards
- list of the game at the moment of the callRmiClientInterface
public void remoteOutOfTokenEvent(int id)
RmiClientInterface
remoteOutOfTokenEvent
in interface RmiClientInterface
id
- of the playerRmiClientInterface
public void remotePlayerPointsUpdateEvent(java.util.List<Player> playerList, boolean ended)
RmiClientInterface
remotePlayerPointsUpdateEvent
in interface RmiClientInterface
playerList
- of the game at the moment of the callended
- state of the gameRmiClientInterface
public void remoteWinnerEvent(int id)
RmiClientInterface
remoteWinnerEvent
in interface RmiClientInterface
id
- of the player winnerRmiClientInterface
public void remoteTimerEndedEvent(int id)
RmiClientInterface
remoteTimerEndedEvent
in interface RmiClientInterface
id
- of the playerRmiClientInterface
public void remoteTimerOtherEvent(java.lang.String name)
RmiClientInterface
remoteTimerOtherEvent
in interface RmiClientInterface
name
- of the playerRmiClientInterface
public void remoteToolCardUpdateEvent(java.util.List<ToolCard> toolCards)
RmiClientInterface
remoteToolCardUpdateEvent
in interface RmiClientInterface
toolCards
- list of the game at the moment of the callRmiClientInterface
public void remoteGrozingPliersRequestEvent(int id, int poolSize)
RmiClientInterface
remoteGrozingPliersRequestEvent
in interface RmiClientInterface
id
- of the playerpoolSize
- of the game at the moment of the callRmiClientInterface
public void remoteEglomiseBrushRequestEvent(int id)
RmiClientInterface
remoteEglomiseBrushRequestEvent
in interface RmiClientInterface
id
- of the playerRmiClientInterface
public void remoteCopperFoilRequestEvent(int id)
RmiClientInterface
remoteCopperFoilRequestEvent
in interface RmiClientInterface
id
- of the playerRmiClientInterface
public void remoteLathekinRequestEvent(int id)
RmiClientInterface
remoteLathekinRequestEvent
in interface RmiClientInterface
id
- of the playerRmiClientInterface
public void remoteLensCutterRequestEvent(int id, int poolSize, java.util.List<java.lang.Integer> roundSizes)
RmiClientInterface
remoteLensCutterRequestEvent
in interface RmiClientInterface
id
- of the playerpoolSize
- of the game at the moment of the callroundSizes
- of the game at the moment of the callRmiClientInterface
public void remoteFluxBrushRequesEvent(int id, int poolSize)
RmiClientInterface
remoteFluxBrushRequesEvent
in interface RmiClientInterface
id
- of the playerpoolSize
- of the game at the moment of the callRmiClientInterface
public void remoteGlazingHammerRequestEvent(int id)
RmiClientInterface
remoteGlazingHammerRequestEvent
in interface RmiClientInterface
id
- of the playerRmiClientInterface
public void remoteRunningPliersRequestEvent(int id, int poolSize)
RmiClientInterface
remoteRunningPliersRequestEvent
in interface RmiClientInterface
id
- of the playerpoolSize
- of the game at the moment of the callRmiClientInterface
public void remoteCorkBackedRequestEvent(int id, int poolSize)
RmiClientInterface
remoteCorkBackedRequestEvent
in interface RmiClientInterface
id
- of the playerpoolSize
- of the game at the moment of the callRmiClientInterface
public void remoteGrindingStoneRequestEvent(int id, int poolSize)
RmiClientInterface
remoteGrindingStoneRequestEvent
in interface RmiClientInterface
id
- of the playerpoolSize
- of the game at the moment of the callRmiClientInterface
public void remoteFluxRemoverRequestEvent(int id, DiceColor color, int poolSize)
RmiClientInterface
remoteFluxRemoverRequestEvent
in interface RmiClientInterface
id
- of the playercolor
- of the dicepoolSize
- of the game at the moment of the callRmiClientInterface
public void remoteTapWheelRequestEvent(int id)
RmiClientInterface
remoteTapWheelRequestEvent
in interface RmiClientInterface
id
- of the playerRmiClientInterface
public void remoteUpdateBoardEvent(RoundTracker roundTracker, DraftPool draftPool)
RmiClientInterface
remoteUpdateBoardEvent
in interface RmiClientInterface
roundTracker
- of the game at the moment of the calldraftPool
- of the game at the moment of the callRmiClientInterface
public void remoteInvalidMoveEvent(int id, java.lang.String errorMsg)
RmiClientInterface
remoteInvalidMoveEvent
in interface RmiClientInterface
id
- of the playererrorMsg
- of the gamepublic void remoteUpdatePoolEvent(DraftPool draftPool)
RmiClientInterface
remoteUpdatePoolEvent
in interface RmiClientInterface
draftPool
- of the game at the moment of the callRmiClientInterface
public void remoteToolNumberRequestEvent()
RmiClientInterface
remoteToolNumberRequestEvent
in interface RmiClientInterface
RmiClientInterface
public void remoteSinglePrivateEvent(java.util.List<PrivateObjectiveCard> privateList)
RmiClientInterface
remoteSinglePrivateEvent
in interface RmiClientInterface
privateList
- of the game at the moment of the callRmiClientInterface
public void remoteEndSinglePlayerEvent(boolean winner, int playerPoint, int threshold)
RmiClientInterface
remoteEndSinglePlayerEvent
in interface RmiClientInterface
winner
- state of the gameplayerPoint
- of the playerthreshold
- to reach to winRmiClientInterface
public void remoteStartToolSinglePlayer(java.util.List<ToolCard> toolCards, int poolSize)
RmiClientInterface
remoteStartToolSinglePlayer
in interface RmiClientInterface
toolCards
- list of the game at the moment of the callpoolSize
- of the game at the moment of the callRmiClientInterface
public void remoteNotMatchColorEvent()
RmiClientInterface
remoteNotMatchColorEvent
in interface RmiClientInterface
RmiClientInterface
public void remoteMaxPlayerLogin()
RmiClientInterface
remoteMaxPlayerLogin
in interface RmiClientInterface
RmiClientInterface
public void remoteExitPlayer(java.lang.String name)
RmiClientInterface
remoteExitPlayer
in interface RmiClientInterface
name
- of the playerRmiClientInterface
public void remoteReconnectPlayer(java.lang.String name)
RmiClientInterface
remoteReconnectPlayer
in interface RmiClientInterface
name
- of the playerRmiClientInterface
public void remoteNotPermittedReconnection()
RmiClientInterface
remoteNotPermittedReconnection
in interface RmiClientInterface
RmiClientInterface
public void remoteSuccessfulReconnection(Player currPlayer, boolean singlePlay, boolean gameStart, java.util.List<ToolCard> tool, java.util.List<PublicObjectiveCard> publicCard, java.util.List<Player> players)
RmiClientInterface
remoteSuccessfulReconnection
in interface RmiClientInterface
currPlayer
- of the gamesinglePlay
- mode gamegameStart
- state of the gametool
- list of the gamepublicCard
- list of the gameplayers
- in the gameRmiClientInterface
public boolean equals(java.lang.Object obj)
equals
in class java.rmi.server.RemoteObject
public int hashCode()
hashCode
in class java.rmi.server.RemoteObject


A list in R is similar to your to-do list at work or school: the different items on that list most likely differ in length, characteristic, and type of activity that has to be done.
A list in R allows you to gather a variety of objects under one name (that is, the name of the list) in an ordered way. These objects can be matrices, vectors, data frames, even other lists, etc. It is not even required that these objects are related to each other in any way.
You could say that a list is some kind super data type: you can store practically any piece of information in it!
Click 'Submit Answer' to start the first exercise on lists.
# Click 'Submit Answer' to start the first exercise on lists.
# Click 'Submit Answer' to start the first exercise on lists.
success_msg("Cool. Let's get our hands dirty!")
Click 'Submit Answer' to start the first exercise on lists.


(HTML (HEAD (TITLE "foo )TITLE )HEAD (BODY "\n (FORM Aid form1 "\n (ISINDEX Aprompt enterSomeText )ISINDEX "\n )FORM )BODY )HTML


ZIKA TUTORIAL VIRTUAL
FIRST-NAME:
MIDDLE-NAME:
SURNAME:
PLEASE SELECT YOUR GENDER:
MALE: FEMALE:
EMAIL-ADDRESS: contact for<EMAIL_ADDRESS>select course: chemistry physics biology islamic studies agric SUBMIT:
SUBMIT:


--- layout: page custom_css: home --- {% for post in paginator.posts %}
Posted by {% if site.author %}{{ site.author }}{% else %}{{ site.github_username }}{% endif %} on {{ post.date | date: "%B %-d, %Y" }}


Your privacy is important to us and we are committed to protecting it.
This Privacy Policy describes how we collect, use, store, share and protect your information both on our digital platform and with our partners. This Privacy Policy applies when you install the application or access any of the platforms. This document is governed by the terms and conditions set forth in the Terms of Service located at www.autodo.app/terms-and-conditions/.
By creating an account or simply accessing the platform, you expressly agree to the collection, use, disclosure and retention of your information as described in this document.
Object
The following Privacy Policy is regarding the auToDo mobile and web applications and platforms. These applications and platforms will be henceforth referred to as the AUTODO APP.
The individual(s) creating and maintaining the AUTODO APP will be henceforth referred to the DEVELOPERS. At the time of writing, these individuals consist of:
- Jonathan Bayless
Third Party Services
The following Third Party Services are used by the AUTODO APP and their privacy policies are linked here as a result:
Information Collected
Upon creation of an account with the AUTODO APP, the following data will be collected:
- The user’s email address. This email address is used to establish a unique identifier for your account and to provide a means of contact from the AUTODO APP to the user. This data is not shared with any other users, it is only visible to the developer.
- The user’s account password will be used to authenticate with the Firebase Authentication service, and will not be stored locally or on any AUTODO APP servers. This password is encrypted and is not accessible in plain-text by any developer, user, or third party service.
No data will be collected through use of the AUTODO APP except that which is explicitly input by the user. The following data is expected to be input by the user through typical usage of the AUTODO APP:
- The type and date of vehicle service
- The date and mileage of the vehicle when refueling
- User-configured notification settings and vehicle service intervals.
The above data is to be input by the user and will not be automatically collected without the consent of the user. The above data will be visible in plain-text to the DEVELOPERS for the expressed purpose of:
- Customizing, measuring, and improving the services provided by the AUTODO APP
- Analyzing the effectiveness and the popularity of features and services provided by the AUTODO APP
- Compiling aggregate and trend data for internal and external business purposes
As a result of this data being visible to the DEVELOPERS, no personally identifiable or sensitive information should be entered into these fields in the AUTODO APP. The DEVELOPERS claim no responsibility for any data input into the data fields in the AUTODO APP.
Computer Access
If you access the Service through a computer, we may collect information such as your browser type and version, computer and connection information, statistics on pageviews, traffic to and from the service, IP address, and standard web log information.
Cookies
We may collect information automatically when you use the Service using COOKIES. COOKIES are small amounts of data that are stored in your computer’s Internet browser and are accessed and logged by the sites you visit so they can recognize the same browser by browsing online later. This Service does not use these COOKIES explicitly. However, the app may use third party code and libraries that use COOKIES to collect information and improve their services. You have the option to either accept or refuse these COOKIES and know when a cookie is being sent to your device. If you choose to refuse our COOKIES, you may not be able to use some portions of this Service.
Information that may be collected by COOKIES when you use the Service may include, without limitation:
- The pages you visit on the Service
- The date and time of your visit to the Service
- The amount of time you spent using the Service
- The Internet Protocol (IP) address used to connect your computer to the Internet
- Your computer and connection information, such as your browser type and version, operating system, and platform
Children’s Privacy
These Services do not address anyone under the age of 13. The AUTODO APP does not knowingly collect personally identifiable information from children under 13. In the case the DEVELOPERS discover that a child under 13 has provided us with personal information, this data will be immediately deleted from the AUTODO APP servers. If you are a parent or guardian and you are aware that your child has provided the AUTODO APP with personal information, please contact the DEVELOPERS so that the information may be deleted.
Log Data
In the case of an error in the AUTODO APP data is collected, potentially through third party products, and stored on your phone as LOG DATA. This LOG DATA may include information such as your device Internet Protocol (“IP”) address, device name, operating system version, the configuration of the app when utilizing the AUTODO APP, the time and date of your use of the AUTODO APP, and other statistics.
Security
The DEVELOPERS value your trust in providing us your Personal Information, thus we are striving to use commercially acceptable means of protecting it. But remember that no method of transmission over the internet, or method of electronic storage is 100% secure and reliable, and the DEVELOPERS cannot guarantee its absolute security.
Third Party Links
The AUTODO APP may contain links to other sites. If you click on a third-party link, you will be directed to that site. Note that these external sites are not operated by the DEVELOPERS. Therefore, it is strongly advised to review the Privacy Policy of these websites. The DEVELOPERS have no control over and assume no responsibility for the content, privacy policies, or practices of any third-party sites or services.
Communications
All communication by e-mail will comply with ABEMD rules, so there will be no SPAM. If you no longer wish to receive our communications by email, simply select this option in one of the messages sent from the AUTODO APP.
Mobile notifications should be disabled in the Settings area of your Android or iOS phone if they are no longer desired.
If you detect any SPAM, please contact the DEVELOPERS at<EMAIL_ADDRESS>Updates
This Privacy Policy may be subject to changes as the AUTODO APP is further developed. All users will be notified upon any changes to this Privacy Policy.
If you don´t agree to any changes made to this Privacy Policy by an update, you may close your account through the mobile application.
Contact Us
If you have any questions or suggestions about the Privacy Policy, do not hesitate to contact the DEVELOPERS at contact@autodo.app.


{% extends "base.html" %} {% block contents %}
The profile has been sent on your email box.
Download OpenVPN client
if you are using Linux, search client software yourself.
Download .ovpn file from your mail box, and open with client software.


---
layout: post
title: 'It''s funny how the things works when you know why they works ! (: Or have
a little idea'
date: '2009-12-09T12:59:00.000-08:00'
author: Daniel Hilst
blogger: true
tags:
modified_time: '2009-12-09T13:07:13.108-08:00'
blogger_id: tag:blogger.com,1999:blog-8785437776394405849.post-7408086469752466837
blogger_orig_url: http://gkos-hw.blogspot.com/2009/12/its-funny-how-things-works-when-you.html
---
retaddr.asm
segment .text
global retaddr
retaddr:
enter 0,0
lea eax, [ebp + 8]
leave
ret
#include <stdio.h>
int *retaddr (int);
int
main (void)
{
printf ("%s\n", * retaddr ("Hello World"));
return 0;
}


Pneumonia kills 2,000 children globally -UNICEF
by Hamed ShobiyeUNICEF said on Monday pneumonia remains the world’s leading infectious killer of children, claiming the lives of more than 2,000 children under the age of five every day.
The Chief of Health, UNICEF Nigeria, Dr. Sanjana Bhardwaj, stated this at the commemoration of the 2019 World Pneumonia Day and World Prematurity Day.
The event was organised by “Save the Children,” a Non -Governmental Organisation (NGO) in collaboration with UNICEF and other supporters in Abuja.
Bhardwaj said that pneumonia kills 8000 children annually, a number which Nigeria was the highest contributor.
The UNICEF official said: “At least 8000 of the world’s poorest and most vulnerable children die from the disease and 2,000 die daily, the overwhelming majority of these deaths are preventable.
- READ ALSO: https://www.vanguardngr.com/2019/11/162000-nigeria-records-highest-global-pneumonia-deaths-in-2018/
“Yet fatalities are declining slowly, far too slowly for the world to deliver on Sustainable Development Goals (SDG) pledge to end preventable child deaths by 2030.
“Changing this picture will require more than a reaffirmation of the SDGs promise, the children whose lives are at stake need a bold agenda backed by urgent action.
“Tackling pneumonia is a call to global action and every step count in fighting this disease.’’
Bhardwaj said there was the need to develop pneumonia control strategies as part of universal health coverage and commit to reducing child pneumonia at fewer than three per 1000 live births.
She said there was also the need to strengthen quality primary health care and action on pneumonia as part of national multi-sectoral plans through integrated strategies including nutrition, water, sanitation, and air pollution.
The UNICEF official called for an increase in government investment in health and nutrition, at least five percent of its Gross Domestic Product (GDP) on health and increased governance by ensuring transparency and accountability.
She advocated an accelerated vaccination coverage, prioritised research, development and innovation. (NAN)


Phase 0.3.9: Asking Questions culture
Phase 0.3.8: Regular Expressions tech
Phase 0.3.8: Dealing with Conflict culture
Phase 0.3.8: Blogging and Site Revamp culture
Phase 0.3.7: SQL or NoSQL? tech
Phase 0.3.7: The Value Menu culture
Phase 0.2.6: Blocks, Procs, and Lambdas tech
Phase 0.2.6: Stereotype Threat culture
Phase 0.2.5: A MovieRental Ruby Class tech
Phase 0.2.5: Pairing and Feedback culture
Phase 0.2.4: #map tech
Phase 0.2.4: Tech Probs culture
Phase 0.1.3: Javascript: the Good, the Bad, and the Ugly tech
Phase 0.1.3: Thinking and Learning culture
Phase 0.1.2: Inline vs Inline-Block tech
Phase 0.1.1: Thoughts about Shereef's Fireside Chat culture
Phase 0.1.1: 3 Websites I like tech


linefinder.galaxy_link module¶
Means to associate particles with galaxies and halos at any given time.
@author: Zach Hafen @contact<EMAIL_ADDRESS>@status: Development
-
class
linefinder.galaxy_link.
ParticleTrackGalaxyLinker
(out_dir, tag, main_mt_halo_id, mtree_halos_index=None, halo_file_tag='smooth', halo_data_dir=<object object>, ptracks_tag=<object object>, galaxy_cut=4.0, length_scale='Rstar0.5', mt_length_scale='sRstar0.5', ids_to_return=['gal_id', 'mt_gal_id', '1.0_Rvir', '2.0_Rvir', 'd_other_gal', 'd_other_gal_scaled'], ids_with_supplementary_data=[], supplementary_data_keys=[], minimum_criteria='n_star', minimum_value=10, n_processors=1)[source]¶ Bases:
object
Find the association with galaxies for entire particle tracks.
-
get_galaxy_identification_loop
()[source]¶ Loop over all snapshots and identify the galaxy in each.
- Modifies:
- self.ptrack_gal_ids (dict) : Where the galaxy IDs are stored.
-
get_galaxy_identification_loop_jug
()[source]¶ Loop over all snapshots and identify the galaxy in each. Use Jug for parallelism.
- Modifies:
- self.ptrack_gal_ids (dict) : Where the galaxy IDs are stored.
-
get_galaxy_identification_loop_parallel
()[source]¶ Loop over all snapshots and identify the galaxy in each.
- Modifies:
- self.ptrack_gal_ids (dict) : Where the galaxy IDs are stored.
-


Assam Cyclists Win Medals in National Road Cycling Championship
Our Sports Reporter
GUWAHATI: Assam Cyclists won two medals in the National Road Cycling Championship which was held in Bikaner. Chayanika Gogoi bagged gold and her teammate Gongutri Bordoloi won a silver in the meet.
Also Read: Cyclists gathered in Hubballi sets Guinness World Record on Republic Day
Also Watch: Govt all set to push for the contentious Citizenship Bill in the winter session of Parliament


Ping Pong will count up to your number from 1 with the following exceptions:
Felix Oporto
This application is meant as a demonstration of techniques for looping with Javascript and jQuery
PingPong


Asset Data
All asset files in the library listed here. Uses library/assets/all API.
| Asset ID | Title | Author |
|---|
Rental Data
All rental files in the library listed here. Uses library/rentals/all API.
| Rental ID | Asset ID | User ID | Rental Date | Rental Period (days) |
|---|


Get the best pizza's at the best price available here .The homemade pizza dough is produced in-house daily and is another reason why the pizza here always tastes better. The Twisty Bread, the signature Wingz and the delicious Double Meal are additional value .Here you get to choose the pizza of your choice and the delivery
Types of pizza available
Hawaian pizza
Meat Deluxe
Chicken bacon barbeque
Vegeterian pizza
Type:
Crust:
Size:
Topping:
Number:
Total:


|
Home Roadmap Requirement Documentation Weak MQL MQL Syntax Data types A question ? 1 - Google group 2 - Contact us |
Welcome to MentDB, The first mentalese database engine.
Machine learning MentDB also provide you with standard learning algorithms: Linear regression Multiple regression Distance Neural network Clustering Chatbot All the above features can be controlled by Lisa the AI ... Go to demonstration ... SOA architecture MentDB allows you to record and organize all your developments in scripts. Your business scripts will be immediately REST Full, documented, secured by users and encrypted. No more spaghetti dishes! You can not only transfer your data by web-service, but also business logic active ! And icing on the cake, your processes can be fully mapped. It is therefore very easy to know where there is a bug in your applications. The time saved to ensure the patches is considerable! And you know it, time is money! ETL development MentDB can help you create ETL type processes (Extract data from your IS, transform it and re-inject it into other software / formats). Already ready algorithms will help you go faster. Sources and destinations : JSON, XML, File, CSV, REST and SOAP, Compress, SQL, MentDB, Pop3, Imap, FTP, FTPS, SFTP, CIFS, SSH, Excel, Excelx ... ESB development MentDB has everything you need to guarantee process execution and information transfer asynchronously. It will process your scripts in time and in hours, with maximum efficiency. Data quality MentDB can work on the quality of your data, network it, reorganize it and prepare it for analysis.  Application development MentDB allows you to create web applications (HTLM + CSS + BOOTSTRAP + AJAX). All thanks to its MQL language that allows you to do SCRUD operations with AJAX development server side without web-service. |