|
Drake
|
Namespaces | |
| shaders | |
Classes | |
| struct | CameraProperties |
| The intrinsic properties for a render camera. More... | |
| class | ClippingRange |
| Defines the near and far clipping planes for frustum-based (e.g. More... | |
| class | ColorRenderCamera |
| Collection of camera properties for cameras to be used with color/label images. More... | |
| struct | DepthCameraProperties |
| The intrinsic properties for a render depth camera. More... | |
| class | DepthRange |
| Defines a depth sensor's functional range. More... | |
| class | DepthRenderCamera |
| Collection of camera properties for cameras to be used with depth images. More... | |
| class | RenderCameraCore |
| Collection of core parameters for modeling a pinhole-model camera in a RenderEngine. More... | |
| class | RenderEngine |
| The engine for performing rasterization operations on geometry. More... | |
| class | RenderEngineGl |
| See documentation of MakeRenderEngineGl(). More... | |
| class | RenderEngineOspray |
| See documentation for MakeRenderEngineOspray() for details. More... | |
| struct | RenderEngineOsprayParams |
| Construction parameters for the RenderEngineOspray. More... | |
| class | RenderEngineVtk |
| See documentation of MakeRenderEngineVtk(). More... | |
| struct | RenderEngineVtkParams |
| Construction parameters for the RenderEngineVtk. More... | |
| class | RenderLabel |
| Class representing object "labels" for rendering. More... | |
Enumerations | |
| enum | OsprayMode { kRayTracer, kPathTracer } |
| The mode in which the RenderEngineOspray performs. More... | |
Functions | |
| std::unique_ptr< RenderEngine > | MakeRenderEngineGl () |
| Constructs a RenderEngine implementation which uses a purely OpenGL renderer. More... | |
| std::unique_ptr< RenderEngine > | MakeRenderEngineOspray (const RenderEngineOsprayParams ¶ms) |
| Constructs a RenderEngine implementation which uses an OSPRay-based renderer. More... | |
| vtkSmartPointer< vtkPolyDataAlgorithm > | CreateVtkCapsule (const Capsule &capsule) |
| vtkSmartPointer< vtkPolyDataAlgorithm > | CreateVtkBox (const Box &box, const PerceptionProperties &properties) |
| vtkSmartPointer< vtkPolyDataAlgorithm > | CreateVtkEllipsoid (const Ellipsoid &ellipsoid) |
| void | SetSphereOptions (vtkTexturedSphereSource *vtk_sphere, double radius) |
| void | SetCylinderOptions (vtkCylinderSource *vtk_cylinder, double height, double radius) |
| void | TransformToDrakeCylinder (vtkTransform *transform, vtkTransformPolyDataFilter *transform_filter, vtkCylinderSource *vtk_cylinder) |
| std::unique_ptr< RenderEngine > | MakeRenderEngineVtk (const RenderEngineVtkParams ¶ms) |
| Constructs a RenderEngine implementation which uses a VTK-based OpenGL renderer. More... | |
|
strong |
The mode in which the RenderEngineOspray performs.
The ray tracer can produce hard shadows and doesn't depend on the samples per pixel value. Ray tracing produces simple illumination effects at a relatively low computation cost.
The path tracer produces complex global illumination and depends on the samples per pixel. Path tracing produces complex illumination effects (caustics, indirect illumination, soft shadows, etc.) at a high computation cost.
| Enumerator | |
|---|---|
| kRayTracer | |
| kPathTracer |
| vtkSmartPointer<vtkPolyDataAlgorithm> drake::geometry::render::CreateVtkBox | ( | const Box & | box, |
| const PerceptionProperties & | properties | ||
| ) |
| vtkSmartPointer<vtkPolyDataAlgorithm> drake::geometry::render::CreateVtkCapsule | ( | const Capsule & | capsule | ) |
| vtkSmartPointer<vtkPolyDataAlgorithm> drake::geometry::render::CreateVtkEllipsoid | ( | const Ellipsoid & | ellipsoid | ) |
| std::unique_ptr<RenderEngine> drake::geometry::render::MakeRenderEngineGl | ( | ) |
Constructs a RenderEngine implementation which uses a purely OpenGL renderer.
The engine only works under Ubuntu. If called on a Mac, it will produce a "dummy" implementation.
| std::unique_ptr<RenderEngine> drake::geometry::render::MakeRenderEngineOspray | ( | const RenderEngineOsprayParams & | params | ) |
Constructs a RenderEngine implementation which uses an OSPRay-based renderer.
This RenderEngine implementation looks for the following properties when registering visual geometry.
| Group name | Property Name | Required | Property Type | Property Description |
|---|---|---|---|---|
| phong | diffuse | no¹ | Eigen::Vector4d | The rgba value of the object surface. |
¹ If no diffuse value is given, a default rgba value will be applied. The default color is a bright orange. This default value can be changed to a different value at construction.
This RenderEngine implementation does not currently support depth images.
This RenderEngine implementation does not currently support label images.
As documented in RenderEngine::RegisterVisual(), a RenderEngine implementation can use the properties found in the PerceptionProperties to determine whether it accepts a shape provided for registration. this RenderEngine implementation makes use of defaults to accept all geometries.
| std::unique_ptr<RenderEngine> drake::geometry::render::MakeRenderEngineVtk | ( | const RenderEngineVtkParams & | params | ) |
Constructs a RenderEngine implementation which uses a VTK-based OpenGL renderer.
This RenderEngine implementation looks for the following properties when registering visual geometry, categorized by rendered image type.
| Group name | Property Name | Required | Property Type | Property Description |
|---|---|---|---|---|
| phong | diffuse | no¹ | Eigen::Vector4d | The rgba value of the object surface. |
| phong | diffuse_map | no² | std::string | The path to a texture to apply to the geometry.³ |
¹ If no diffuse value is given, a default rgba value will be applied. The default color is a bright orange. This default value can be changed to a different value at construction.
² If no path is specified, or the file cannot be read, the diffuse rgba value is used (or its default). ³ RenderEngineVtk implements a legacy feature for associating textures with meshes. If no (phong, diffuse_map)
property is provided (or it refers to a file that doesn't exist), for a mesh named /path/to/mesh.obj
, RenderEngineVtk will search for a file /path/to/mesh.png
(replacing "obj" with "png"). If that image exists, it will be used as a texture on the mesh object.
No specific properties required.
| Group name | Property Name | Required | Property Type | Property Description |
|---|---|---|---|---|
| label | id | configurable⁵ | RenderLabel | The label to render into the image. |
⁵ RenderEngineVtk has a default render label value that is applied to any geometry that doesn't have a (label, id) property at registration. If a value is not explicitly specified, RenderEngineVtk uses RenderLabel::kUnspecified as this default value. It can be explicitly set upon construction. The possible values for this default label and the ramifications of that choice are documented here.
As documented in RenderEngine::RegisterVisual(), a RenderEngine implementation can use the properties found in the PerceptionProperties to determine whether it accepts a shape provided for registration. RenderEngineVtk makes use of defaults to accept all geometries (assuming the properties pass validation, e.g., render label validation).
| void drake::geometry::render::SetCylinderOptions | ( | vtkCylinderSource * | vtk_cylinder, |
| double | height, | ||
| double | radius | ||
| ) |
| void drake::geometry::render::SetSphereOptions | ( | vtkTexturedSphereSource * | vtk_sphere, |
| double | radius | ||
| ) |
| void drake::geometry::render::TransformToDrakeCylinder | ( | vtkTransform * | transform, |
| vtkTransformPolyDataFilter * | transform_filter, | ||
| vtkCylinderSource * | vtk_cylinder | ||
| ) |


--- layout: minimal title: "About me" permalink: /about/index.html description: "A brief resume about me..." ---
Unix/Linux System administrator, able to manage databases and application servers, do some shell scripting and ruby. Focus on growing with OpenStack, Linux Containers, Automation, Ruby and DevOps. My Specialties: IT architecture, High Availability, Open Source solutions. RehHat Certified Engineer (RHCE)


Man City annual report reveals record revenue of £535m and £10.1m profit
The Premier League champions’ wage-to-revenue ratio stands at 59 per cent.
Manchester City posted record revenue of £535million and a profit – £10.1m – for the fifth consecutive year, according to the club’s annual report.
Figures for the 12 months ending June 2019 show revenue above the £500m mark for the second successive year and it is understood the club expect that to rise to closer to more than £560m next year having signed a lucrative kit deal with Puma.
The club’s wage-to-revenue ratio stands at 59 per cent.
“This outcome represents not just a season, but a decade of hard work,” said chairman Khaldoon Al Mubarak, with the club in its second decade of ownership under Sheikh Mansour bin Zayed.
“The organisation is now at a level of maturity that enables us to plan on multi-year cycles both in terms of our management of squads and more widely across the business.
“This strategic planning has allowed us to create an environment in which continued on-pitch success is both possible and likely, and financial sustainability is a reality.”
Chief executive officer Ferran Soriano believes the club are well placed to continue a sequence which saw them win three trophies last season and 10 major honours since 2012.
“We can all be sure that we will be focused, resilient and consistent in our approach,” he said.
“Victories are not accidents; they are the product of careful planning, consistent hard work and the acknowledgement of the need to stay humble and hungry.”


Discrimination
by BRIEFPROVIDENCE, R.I. — Electric Boat subjected a black worker to relentless harassment and retaliation for two years, such as “Trump’s wall will get rid of all the spics and niggers and this will make our country great again,” the man claims in Providence Superior Court.
Copyright © 2019 courthousenews.com


Configuration options for the service Backplane.
Static Properties
|
default
"Backplane"
Name of the MongoDB collection used to store live connection records. Ignored when using
SessionsCollection
.
|
default
"BackplaneHosts"
Name of the MongoDB collection used to coordinate Backplane instances.
Member Properties
|
mongodb.Collection
|
undefined
Collection
Optionally override MongoDB setup however you want by passing in a pre-configured Collection driver instance.
|
mongodb.Collection
|
undefined
HostsCollection
Optionally override MongoDB setup however you want by passing in a pre-configured Collection driver instance.
|
Number
cacheLinks
Maximum number of Link tokens to cache. Set to 0
or any falsey value to disable Link caching.
|
Number
linkCacheTimeout
Maximum time, in milliseconds, to cache Link tokens.


Green Party throws weight behind SDLP in South Belfast
The Green Party has become the latest in Northern Ireland to announce that it will stand aside in a constituency to back another party’s candidate in the UK General Election.
The Greens’ South Belfast MLA Clare Bailey said she will not be a candidate in the December 12 poll, and instead urged her supporters to back the SDLP’s Claire Hanna.
South Belfast is expected to be a close race between Ms Hanna and DUP incumbent Emma Little-Pengelly.
Ms Bailey, who leads the Green Party NI, said she wants to see a pro-Remain MP in the seat.
“These are extraordinary times that demand an extraordinary response,” she said.
“Almost 70% of the people of South Belfast voted to remain in the EU and it is vital that a pro-Remain MP is returned.
“This is a first-past-the-post election and Claire Hanna is best placed to take the South Belfast seat from the incumbent pro-Brexit MP based on previous results.”
Ms Little-Pengelly won South Belfast at the 2017 general election, polling 13,299 votes, ahead of nearest rival Alasdair McDonnell of the SDLP on 11,303.
However, she is likely to come under pressure if many of the 7,000 Sinn Fein votes and 2,000 Green Party votes at the 2017 poll are lent to Ms Hanna.
The move is the latest in a series of announcements by parties lending support to rivals.
On Monday, Sinn Féin said it would not run candidates in South Belfast, East Belfast and North Down.
It will instead back pro-Remain parties, including the SDLP in South Belfast, Alliance in East Belfast, and independent unionist Lady Sylvia Hermon in North Down.
The SDLP said it will not run candidates in North Belfast, East Belfast or North Down, and asked its supporters to vote for other pro-Remain candidates.
Meanwhile, unionists are also preparing to stand aside to support rivals.
Democratic Unionist leader Arlene Foster announced that her party will not run in Fermanagh South Tyrone, and will instead back former Ulster Unionist MP Tom Elliott in a bid to unseat Sinn Féin’s Michelle Gildernew.
Mr Elliott has declined to say whether he intends to run.
Incoming Ulster Unionist leader Steve Aiken appeared to make a U-turn on the issue over the weekend.
He had previously indicated that his party will stand in all 18 constituencies in the region.
However, on Sunday he announced that the UUP will not field a candidate in North Belfast, where DUP deputy leader Nigel Dodds is expected to come under pressure from Sinn Féin candidate John Finucane.
READ MORE
229,449 litres of beer and 36,720 litres of wine seized at Dublin Port in October


Survol needs to run one agent per machine: a plain HTTP server runs Common Gateway Interface (CGI) Python scripts. This agent and its port number define the identity of each object of this machine, that Survol is able to provide information about. This is the same concept as with WMI and WBEM, both inter-operate completely. Therefore, Survol is able to get information with another machine with no Survol agent: see OpenLMI, WMI etc...
If your browser runs ActiveX, it is also possible to use Survol web pages with no agent.
Survol is based on a tree of Python scripts, all of them display information of the system the agent is running on. Some scripts do not need parameters: they will return information with no context: for example, all available databases, all detected machines on the network, all installed Python modules etc... Other scripts need parameters, as they display information about a specific object. For example: files opened by a specific process, columns of a SQL Server™ table, processes connected to an Oracle™ database.
As a benefit of a CGI-based architecture, it is also possible to run any Python scripts as command-line programs. This allows to test them in isolation with full control on their environment and input, and full visibility on the output. This greatly helps when creating and testing scripts.
The internal data model built by Survol, is based on RDF, a standard model for data interchange in the Web. The data representation of Survol is a RDF graph: a set of triples: subject, relation and object. It is also the core data type found in the Semantic web. It is successfully used in Artificial Intelligence applications. This abstract representation is independent of the display mode. The same set of data, extracted from an information system, is shown several ways:
There are also two output modes, used internally:
To start with, some acronyms. WBEM™ stands for Web-Based Enterprise Management, an industry initiative to develop a standard technology for accessing management information in an enterprise environment. This standard is governed by DMTF, Distributed Management Task Force. WMI is the Microsoft implementation of WBEM. In the Linux world, a common implementation of WBEM is OpenLMI. It is based on an open-source implementation named OpenPegasus™. WBEM standard information is delivered with CIM (Common Information Model). The CIM schema is the model for delivering this standard information.
To summarize, WBEM defines classes of computer-related objects: processes, files, network cards etc... have a valid and detailed definition in CIM. Here are some examples:
| CIM_Process | This is the base class of a process, which is derived into Win32_Process |
| CIM_Datafile | A normal file: the concept and its implementation are similar in Windows and Linux. |
| CIM_Directory | File directories |
| Win32_UserAccount | A Windows user account. Linux has a specific definition, unrelated to this one. |
One of the core aspects of Survol is its data model which attempts to take the best of the worlds it is working in. A first approach is WBEM. However, the data description offered by WBEM suffers from several drawbacks:
Despite this, building a software on an industrial standard is invaluably convenient. Therefore, Survol attempts to combine the best of both worlds:
Survol library is made of packages and
subpackages which represents its classes model. A class is a
module where the function EntityOntology()
is present, whether it is defined by the module or one of its
parents modules. The return value of EntityOntology()
is a list of string, each representing an attribute of the class.
If a module nor none of its parent modules define the function EntityOntology()
, it is a domain.
A class or a domain can define other functions in
its __init__.py
file. All of
them are optional:
| Function | What it does |
|---|---|
| EntityOntology |
This
returns an array of strings which are the name of the
attributes of an
object of this class. This does not apply to domains. |
| Graphic_colorbg |
This
returns a RBG colour coded as a hexadecimal string. This
colour is used
by any UI mode, for this class/domain, unless it is
superseded by a
subclass or subdomain. |
| EntityName | This returns a
display name for
this object, given its attributes passed as an array, in
the order
specified by the ontology. The hostname is also passed as
an argument. The resulting
name does have to be unique, but must be printable. This
applies to
classes only. |
| AddInfo | When displaying an
object, adds some extra information related to it. |
| Usable |
This tells if the
module or the
script, is usable in this context, given the platform,
available
packages etc... It can be defined for any module or any
script. |
Survol is designed to run in a harsh environment, uncertain platforms, broken libraries, incompatible interfaces, and return as much information as possible about unknown applications. It has to be robust and adapt to any situation. Therefore, it is built, at all stages, on the concept of redundancy.
Redundancy of data display:
Survol can display its results in:
Redundancy of information sources:
The core information might come from any source: win32 Python library, any Linux package, WMI and WBEM select statements.
Redundancy of Web hosting:
Scripts can be hosted by Apache, IIS™, the dedicated ad hoc CGI server. Any reasonable HTTP server with CGI or WSGI capabilities should suffice.
Redundancy of Python interpreter and libraries:
Survol scripts access many software resources, some of them being protected with credentials, typically a username and a password. These credentials are made available to Survol with a JSON file, SurvolCredentials.json, residing in the users' home directory. Depending on the user running the HTTP server (Apache, IIS etc...), this home directory may vary. This file can be edited with the "Credentials" page link.
It contains several types of credentials, depending on the type of access: Database software, middleware library etc... For each of this access type, it is possible to add, delete, update any credentials. On the other hand, it is not possible, without extra development, to add new types of credentials as these need specific software to use them.
A typical content of this file might be:
| Resource | Account | Password |
|---|---|---|
| Azure | ||
| Visual Studio Professional | 8532-42f4-a66a-c5da7acd | |
| Login | ||
| DESKTOP-NI99V8E | johnwin | |
| fedora22 | mary | |
| MySql | ||
| sqlusertcsrvdb1.mysql.db | sqlusertcsrvdb1 | |
| ODBC | ||
| MyOracleDataSource | system | |
| Oracle | ||
| XE | scott | |
| RabbitMQ | ||
| localhost:12345 | guest | |
| SqlExpress | ||
| <IP_ADDRESS>\SQLEXPRESS | jamessql | |
| Survol | ||
| http://desktop-ni99v8e/Survol/survol/entity.py | ||
| http://win7-hp:8000/survol/entity.py | ||
| WBEM | ||
| http://<IP_ADDRESS>:5988 | pegasus | |
| http://WIN7-HP:5988 | william | |
| WMI | ||
| LAPTOP-B2HEHHF6 | user |
It is absolutely mandatory to ensure that this file is protected, for security reasons.
Some subcategories of the credentials file are used for static services discovery:
A Survol setup can run on several machines, each agent providing a facet of the overall multi-hosted application being investigated. To get an overall vision of this application, it is necessary to discover all the Survol agents available, in order to merge their outputs into a single result, whether this result is a SVG document, a HTML page etc...
There are several mechanisms allowing to discover other Survol agents available in the same network.


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channel.d1d9df __
channel.767d81 __
channel.7c8488 __
octree __
channel.e78a70 __
binary __
channel.30302f __
channel.e4332e __


/* * Are we using the buggy imlib_image_draw_pixel() work-around? * * Versions of Imlib2 up to and including 1.0.5 had a broken * imlib_image_draw_pixel() call. Imlib2-Ruby has a work-around, which * simulates drawing a pixel with a 1x1 rectangle. This method allows * you to check whether the work-around behavior is enabled. * * Examples: * puts 'work-around is enabled' if Imlib2::Image::draw_pixel_workaround? * puts 'work-around is enabled' if Imlib2::Image::bypass_draw_pixel? * */ VALUE image_dp_workaround(VALUE klass) {


Animate
On Scroll
Slide
Animation
Zoom
Animation
Reverse Zoom
Animation
Fade
Animation
Flip
Animation


 Job Description goes here! Job Description goJob Description goes here! Job Description goes here! Job Description goJob Description goes here! Job DescriJob Description goes here! Job Descri
John Smiths
Harvard University
20200230


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this car crashed.
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Your couch. It is mine.
Im a cool paragraph that lives inside of an even cooler modal. Wins
×


The array/to_tuple.h
header defines a macro that converts an array to a tuple.
#include <chaos/preprocessor/array/to_tuple.h>
The CHAOS_PP_ARRAY_TO_TUPLE
macro converts an array to a tuple.
CHAOS_PP_ARRAY_TO_TUPLE
(array)
The array to be converted.
This macro expands to a tuple containing the elements of array.
#include<chaos/preprocessor/array/to_tuple.h>
#define DATA() (3, (x, y, z))CHAOS_PP_ARRAY_TO_TUPLE
(DATA()) // (x, y, z)
The CHAOS_PP_ARRAY_TO_TUPLE_ID
macro indirectly expands to CHAOS_PP_ARRAY_TO_TUPLE
.
CHAOS_PP_ARRAY_TO_TUPLE_ID
()
This macro effectively allows CHAOS_PP_ARRAY_TO_TUPLE
to pass through itself without becoming disabled.
The CHAOS_PP_ARRAY_TO_TUPLE_
macro expands to a λ expression representing CHAOS_PP_ARRAY_TO_TUPLE
.
CHAOS_PP_ARRAY_TO_TUPLE_
This macro is a shorthand form of the following λ binding:


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This tests that the appendChild method of the
Node interface works correctly.
The test has been passed if six blue rectangles are displayed.
Each rectangle indicates the result of a different aspect of
appendChild behavior being tested:
The first is a test of appending a newly created rect that
is not yet in the document tree.
The second is a test of appending a rect that is already
somewhere else in the document tree. In its initial position, it
inherits fill='red', and in its new position, it inherits
fill='blue'.
The third is a test of appending a rect to its current
parent. This results in the rect being moved to the
final position in the list of child nodes. In its initial
position, a red rect occludes this blue one. In its final
position, this blue rect occludes the red one.
The fourth is a test of appending a second element to the document
node. This results in a DOMException being thrown with code
HIERARCHY_REQUEST_ERR. If this exception is thrown, the
rect is changed from red to blue.
The fifth is a test of appending an element to one of its
descendant elements. This also results in a DOMException being
thrown with code HIERARCHY_REQUEST_ERR. If this exception is
thrown, the rect is changed from red to blue.
The sixth is a test of appending an element from another document
into this document. The element from the other document is obtained
by calling parseXML. A DOMException must be thrown with
code WRONG_DOCUMENT_ERR. If this exception is thrown, the
rect is changed from red to blue.


With this converter you can trade your SBD like they are worth 1$. So this should only be used if the sbd price is below 1$ otherwise you will be losing out! Also note, that conversion takes 3.5 days to complete.


The great white sharks of the Atlantic Ocean swim farther and deeper than researchers previously believed, according to tracking data collected on 32 of the creatures over a five-year span.
Between 2009 and 2014, tagged sharks were traveling as much as 2,300 miles east of Cape Cod, to the Azores, the Portuguese island chain located three quarters of the way across the ocean.
The sharks also dove deeper -- as far down as 3,700 feet -- more frequently and remained at such depths longer than previous research suggested.
"Everything we knew previously indicated that the white shark in the Atlantic is more coastally-oriented, moving north-to-south and remaining on the continental shelf," Gregory Skomal, lead author on a new study, told The Associated Press. "So what we're now describing is this other component, this offshore movement into open ocean."
The research was published last week in the Marine Ecology Progress Series. Scientists from the state Division of Marine Fisheries, the Massachusetts Institute of Technology and the Woods Hole Oceanographic Institution contributed.
The boundaries of the known habitat of these creatures has been expanded as a result of the research, which will affect conservation efforts, noted Skomal.
"You've got U.S. protection within 200 miles of shore, but you have sharks clearly leaving that protection that are vulnerable to harvest," Skomal said. "We need to engage other countries fishing in these waters to talk about putting similar protections in place."
Massachusetts-based shark researcher Tobey Curtis put the significance of the findings in perspective.
"Prior to this, we were only able to piece together information about their distribution from widely scattered reports from fishermen, scientists and the public," he said. "Having tracks of individual sharks really helps fill in the gaps, and provides a more complete picture of white shark movements and migrations."


lgblearn.compat package
Submodules
lgblearn.compat.chainmap module
lgblearn.compat.chainmap Module
Usage Of ‘chainmap’ :
Classes
ChainMap (*maps) |
A ChainMap groups multiple dicts (or other mappings) together to create a single, updatable view. |
DeepChainMap (*maps) |
|
Class Inheritance Diagram
digraph inheritance554bac264b {
rankdir=LR;
size="8.0, 12.0";
"ChainMap" [URL="api/lgblearn.compat.chainmap_impl.ChainMap.html#lgblearn.compat.chainmap_impl.ChainMap",fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.25,shape=box,style="setlinewidth(0.5)",target="_top",tooltip="A ChainMap groups multiple dicts (or other mappings) together"];
"MutableMapping" -> "ChainMap" [arrowsize=0.5,style="setlinewidth(0.5)"];
"Container" [fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.25,shape=box,style="setlinewidth(0.5)"];
"DeepChainMap" [URL="api/lgblearn.compat.chainmap.DeepChainMap.html#lgblearn.compat.chainmap.DeepChainMap",fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.25,shape=box,style="setlinewidth(0.5)",target="_top"];
"ChainMap" -> "DeepChainMap" [arrowsize=0.5,style="setlinewidth(0.5)"];
"Iterable" [fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.25,shape=box,style="setlinewidth(0.5)"];
"Mapping" [fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.25,shape=box,style="setlinewidth(0.5)",tooltip="A Mapping is a generic container for associating key/value"];
"Sized" -> "Mapping" [arrowsize=0.5,style="setlinewidth(0.5)"];
"Iterable" -> "Mapping" [arrowsize=0.5,style="setlinewidth(0.5)"];
"Container" -> "Mapping" [arrowsize=0.5,style="setlinewidth(0.5)"];
"MutableMapping" [fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.25,shape=box,style="setlinewidth(0.5)",tooltip="A MutableMapping is a generic container for associating"];
"Mapping" -> "MutableMapping" [arrowsize=0.5,style="setlinewidth(0.5)"];
"Sized" [fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.25,shape=box,style="setlinewidth(0.5)"];
}
lgblearn.compat.chainmap_impl module
lgblearn.compat.chainmap_impl Module
Usage Of ‘chainmap_impl’ :
Functions
get_ident () |
Return a non-zero integer that uniquely identifies the current thread amongst other threads that exist simultaneously. |
recursive_repr ([fillvalue]) |
Decorator to make a repr function return fillvalue for a recursive call |
Classes
ChainMap (*maps) |
A ChainMap groups multiple dicts (or other mappings) together to create a single, updatable view. |
MutableMapping |
A MutableMapping is a generic container for associating key/value pairs. |
Class Inheritance Diagram
digraph inheritance0ab71220d3 {
rankdir=LR;
size="8.0, 12.0";
"ChainMap" [URL="api/lgblearn.compat.chainmap_impl.ChainMap.html#lgblearn.compat.chainmap_impl.ChainMap",fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.25,shape=box,style="setlinewidth(0.5)",target="_top",tooltip="A ChainMap groups multiple dicts (or other mappings) together"];
"MutableMapping" -> "ChainMap" [arrowsize=0.5,style="setlinewidth(0.5)"];
"Container" [fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.25,shape=box,style="setlinewidth(0.5)"];
"Iterable" [fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.25,shape=box,style="setlinewidth(0.5)"];
"Mapping" [fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.25,shape=box,style="setlinewidth(0.5)",tooltip="A Mapping is a generic container for associating key/value"];
"Sized" -> "Mapping" [arrowsize=0.5,style="setlinewidth(0.5)"];
"Iterable" -> "Mapping" [arrowsize=0.5,style="setlinewidth(0.5)"];
"Container" -> "Mapping" [arrowsize=0.5,style="setlinewidth(0.5)"];
"MutableMapping" [fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.25,shape=box,style="setlinewidth(0.5)",tooltip="A MutableMapping is a generic container for associating"];
"Mapping" -> "MutableMapping" [arrowsize=0.5,style="setlinewidth(0.5)"];
"Sized" [fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.25,shape=box,style="setlinewidth(0.5)"];
}
Module contents
lgblearn.compat Package
Usage Of ‘__init__’ :
Functions
add_metaclass (metaclass) |
Class decorator for creating a class with a metaclass. |
bind_method (cls, name, func) |
Bind a method to class, python 2 and python 3 compatible. |
bytes_to_str (b[, encoding]) |
|
cStringIO |
StringIO([s]) – Return a StringIO-like stream for reading or writing |
callable (object) |
Return whether the object is callable (i.e., some kind of function). |
east_asian_len (data[, encoding, ambiguous_width]) |
Calculate display width considering unicode East Asian Width |
east_asian_width (unichr) |
Returns the east asian width assigned to the Unicode character unichr as string. |
get_range_parameters (data) |
Gets the start, stop, and step parameters from a range object |
import_lzma () |
import the backported lzma library or raise ImportError if not available |
intern (string) |
``Intern’’ the given string.This enters the string in the (global) table of interned strings whose purpose is to speed up dictionary lookups.Return the string itself or the previously interned string object with the same value.. |
is_platform_32bit () |
|
is_platform_linux () |
|
is_platform_little_endian () |
am I little endian |
is_platform_mac () |
|
is_platform_windows () |
|
isidentifier (s[, dotted]) |
|
iteritems (obj, **kw) |
|
iterkeys (obj, **kw) |
|
itervalues (obj, **kw) |
|
lfilter |
filter(function or None, sequence) -> list, tuple, or string |
lmap |
map(function, sequence[, sequence, …]) -> list |
lrange |
range(stop) -> list of integers range(start, stop[, step]) -> list of integers |
lzip |
zip(seq1 [, seq2 […]]) -> [(seq1[0], seq2[0] …), (…)] |
namedtuple (typename, field_names[, verbose, …]) |
Returns a new subclass of tuple with named fields. |
next (it) |
|
parse_date (timestr[, parserinfo]) |
Parse a string in one of the supported formats, using the parserinfo parameters. |
raise_with_traceback (exc[, traceback]) |
Raise exception with existing traceback. |
reduce (function, sequence[, initial]) |
Apply a function of two arguments cumulatively to the items of a sequence, from left to right, so as to reduce the sequence to a single value. |
reload (module) |
Reload the module. |
set_function_name (f, name, cls) |
Bind the name attributes of the function |
signature (f) |
|
str_to_bytes (s[, encoding]) |
|
strlen (data[, encoding]) |
|
to_str (s) |
Convert unicode and non-string into Python 2 str |
u (s) |
|
u_safe (s) |
|
unichr (i) |
Return a Unicode string of one character with ordinal i; 0 <= i <= 0x10ffff. |
wraps (wrapped[, assigned, updated]) |
|
Classes
BytesIO |
alias of StringIO.StringIO |
Counter (**kwds) |
Dict subclass for counting hashable items. |
DeepChainMap (*maps) |
|
FileNotFoundError |
alias of exceptions.IOError |
Hashable |
|
Iterable |
|
LooseVersion ([vstring]) |
Version numbering for anarchists and software realists. |
Mapping |
A Mapping is a generic container for associating key/value pairs. |
OrderedDict (**kwds) |
Dictionary that remembers insertion order |
ResourceWarning |
|
Sequence |
All the operations on a read-only sequence. |
Set |
A set is a finite, iterable container. |
Sized |
|
StringIO ([buf]) |
class StringIO([buffer]) |
binary_type |
alias of __builtin__.str |
filter |
alias of itertools.ifilter |
long ([x]) |
long(x, base=10) -> long |
map |
alias of itertools.imap |
product |
product(*iterables) –> product object |
range |
alias of __builtin__.xrange |
re_type |
alias of _sre.SRE_Pattern |
text_type |
alias of __builtin__.unicode |
zip |
alias of itertools.izip |
Class Inheritance Diagram
digraph inheritance2242d13673 {
rankdir=LR;
size="8.0, 12.0";
"ResourceWarning" [URL="api/lgblearn.compat.ResourceWarning.html#lgblearn.compat.ResourceWarning",fontname="Vera Sans, DejaVu Sans, Liberation Sans, Arial, Helvetica, sans",fontsize=10,height=0.25,shape=box,style="setlinewidth(0.5)",target="_top"];
}


Generate Random Punks on Canvas in JavaScript from Pixel Art Building Blocks / Designs in Text ("ASCII") Format
Yes, you can. Use "View page source" to see how the "magic" works. Or browse the
source on github »
4x
8x
20x
Generate Random Punk - I'm Feeling Lucky


Official portrait of former premier Kathleen Wynne to be unveiled
TORONTO — The official portrait of Ontario's first female premier is set to be unveiled at the legislature later today.
by Canadian PressTORONTO — The official portrait of Ontario's first female premier is set to be unveiled at the legislature later today.
TVO reports that Kathleen Wynne's picture was done by artist Linda Kooluris-Dobbs, who also painted the official portraits of former premier David Peterson and former lieutenant-governor Hal Jackman.
Wynne became premier in 2013 after winning the Liberal leadership following her predecessor Dalton McGuinty's resignation.
She took the party from a minority government to a majority one in 2014, but after a few years her popularity sharply declined and the Liberals were reduced to third place — not enough for official party status in the legislature — in the 2018 election.
Wynne introduced many popular policies, such as ones to fight climate change, free tuition for low-income students and an increase to the minimum wage, but was widely criticized over quickly rising electricity rates, the partial privatization of Hydro One, and plunging the province back into deficit.
Wynne's north Toronto seat was one of the few the Liberals retained in the last election, and she continues to sit as a member of provincial parliament.
This story by The Canadian Press was first published Dec. 9, 2019.
The Canadian Press


Narrative
1: Demographics
Today's Date
Middle Name
Last Name *
Birth Date (MM/DD/YYYY) *
Gender
2: Medical History
Diabetes
Other Information
3: Slider demonstration
Adjust the slider
4: Sample answer options with valueset-labels
Enter timing of harm assessment:
5: Choice Column Example with Codes
Select Platelet:
6: Choice Column Example with References
All the practitioners below can speak the patient's language. Choose all preferred practioners:


JOEY GOMEZ-BENITO | UCLA COMPUTER SCIENCE
Home
About Me
Portfolio
Resume
Contact
Portfolio
UCLA Beta Theta Pi
A website I created for my fraternity using HTML, CSS, Javascript, and jQuery.
View Website


| Note | |
|---|---|
The main reference is [1]. |
x, y : real number
n : integer
z, ν, μ : complex number
Spherical Bessel functions are defined as the solutions to the ordinary differential equation
The following equivalent definitions are more popular
where jn(z) is called Spherical Bessel function of the first kind and yn(z) is called Spherical Bessel function of the second kind.
| Note | |
|---|---|
yn(z) is also known as the Spherical Neumann function. |
Modified Spherical Bessel functions are defined as the solutions to the ordinary differential equation
The following equivalent definitions are more popular
where in(z) is called Modified Spherical Bessel function of the first kind and kn(z) is called Modified Spherical Bessel function of the second kind.
| Note | |
|---|---|
The definition of Modified Spherical Bessel function of the second kind is slightly different from [1], where kn(z) is called Modified Spherical Bessel function of the third kind. |
There are corresponding recurrence relations, reflection formulas, and Wronskians for all four spherical Bessel functions. They can be derived easily from the function definitions and their counterparts for Bessel functions and modified Bessel functions.
| Copyright © 2006 Xiaogang Zhang |


<nui-switch>
is a simple toggle control that can be associated with a binary value. Use the value input to control the value.
NuiSwitchModule
For subscribing to value-change events, use the valueChange callback
Use the disabled input to enable/disable the switch


rbg
published: 2020-07-06
edited: 2020-07-12
Random Background Generator (rbg) is a very simple Clojure project that produces a randomly generated background using a simple 'tiled lines' approach. The line orientations, line colour, and background colour are random. The user can input the resulting images's width, height, and grid size in pixels. You can see the code in action throughout this post, and can see the rendered result at the bottom of the page. It's even possible to edit the generator call and see new results rendered live.
This is not an important project. The method behind generation is simplistic and the output is not groundbreaking. My purpose for this project is less concerned with the program's usefulness and more focused on the skills required to actually produce the code.
Put simply, the purpose of rbg is to prove to myself that I actually can complete code projects. Yes, this is small and simple, but it's a step in the right direction, and I'm proud of that.
Additionally, I am quite happy to have written a program that works in a Clojure environment (on the JVM), in a Clojurescript environment (on node.js via Lumo), and in the browser (with the amazing Klipse plugin). To write one program that works within different environments is exciting.
design
Even though this is a simple program, design choices are still required. I didn't spend days making architecture diagrams, but I had a few decisions to make as I wrote the program.
algorithm
I'm not exactly sure this is complex enough to really count as an algorithm, but for lack of a better word, I'll call it one anyway. Besides, the word algorithm sounds important and computer sciency, which is nice.
The generated background will use the 'tiled lines' approach, which works as follows:
1. Create a grid with square cells filling the image size
2. For Each cell, randomly draw one of the following:
- a line from the bottom left to top right corners
- a line from the top left to bottom right corners
The resulting image does actually look pretty neat. I find it fascinating how simple either/or random selection can give rise to an image that seems complex. Good stuff.
interface
Creating a GUI for this program is overkill. I'll stick with running the program via the terminal. This keeps design very simple as all I have to do is create a main function that takes the user's arguments and runs the algorithm.
A notable difference of interface is this page you're reading now. The Klipse plugin interprets the clojure(script) code blocks and executes them live in the browser. This is still a text based interface, but it exposes the entire program to the user for manipulation, if they so chose.
output
I often create html documents with embedded svg diagrams, and I figure that's a nice output format. Rbg outputs an svg string to stdout so that the user can direct it as they please. Most likely a user will want to push the output into an svg file.
Once again, this web page is an exception to the output method. I have written a function at the end of this page that displays the program's output by injecting the svg into a div.
ns
The only dependency that I need is clojure.string because it has the replace function, which I will use to build strings.
(ns rbg.core
(:require [clojure.string :as s]))
test-ns
#_(ns rbg.core-test
(:require [clojure.test :refer [deftest is testing]]
[rbg.core :as rbg]))
"tests included here for reference. They run best in CLJ on desktop."
colour
Since I'm using svg as the output, I can use CSS to style the background and lines. Colour is fun to randomize and is simple enough to do. You can use random RGB values by selecting an integer between 0 and 256, but I might want to disallow 'ugly' sections of the colour spectrum in the future. I think that using HSL (Hue, Saturation, and Light) colour specifications will let me do that better. I could limit the Saturation and Lightness to be between 50% and 75%, for example, or limit the Hue to only one quadrant of the colour wheel.
Hue is specified as an angle in degrees around the colour wheel, so I can select a random integer between 0 (inclusive) and 360 (exclusive).
Saturation and Lightness both are specified as percent, so select a random integer between 0 and 101 for both saturation and lightness.
(defn hsl-str
[h s l]
{:pre [(and (<= 0 h 359)
(<= 0 s 100)
(<= 0 l 100))]}
(str "hsl(" h ", " s "%, " l "%)"))
(defn random-colour
[]
(hsl-str (rand-int 360) (rand-int 101) (rand-int 101)))
colour-tests
My hsl-str
function uses a precondition to validate the inputs. I simply check that each value is correctly inside the appropriate ranges. I'll write a test to ensure that this validation is indeed working as expected.
#_(deftest hsl-str-validation
(testing "hsl-str validation"
(testing "throws"
(are [h s l] (thrown? AssertionError (rbg/hsl-str h s l))
360 0 0
0 101 0
0 0 101))
(testing "succeeds"
(are [h s l] (string? (rbg/hsl-str h s l))
0 0 0
359 100 100
237 50 87))))
"tests included here for reference. They run best in CLJ on desktop."
base-attributes
CSS is used to style the lines, and there are a few attributes that I want to set up front.
vector-effect forces the stroke of an svg line not to scale. This is important to set because I will be using scale transformations on each line in the grid. If I did not set the scaling stroke, I would have to scale the stroke width up or down according to the scale, and that feels less intuitive.
(def line-attrs
{:vector-effect "non-scaling-stroke"
:stroke-width 2
:stroke-linecap "round"})
helpers
Some functions are useful in a few different contexts. For example, both the html and css compilers need a function that converts a key into a string.
(defn key->str
"Turns :key into \"key\"."
[key]
(apply str (rest (str key))))
helpers-tests
My key->str
function has some potentially surprising behaviour. It cuts the ':' off the front of the key to make the string. This is comparable to the keyword
function which takes a string input and adds the ':' to the front. I wrote a simple test to capture the intent of this conversion.
#_(deftest key->str-test
(is (= (rbg/key->str :adam) "adam")
"':' char is not included in string result."))
"tests included here for reference. They run best in CLJ on desktop."
css-compiler
In my prototype version of rbg, I had a dependency on garden, a clojure library that compiles hiccup like data structures to css. I thought it would be a useful exercise to eliminate this dependency by writing my own minimal css compiler implementation.
The basic idea is to write a function my-css
that compiles vectors like this:
[:tag {:attr val}]
into valid css strings like this:
tag {
attr: val;
}
I also want to be able to pass in a list of css rules into the compiler, so I need to write a predicate function that checks for css rules. This is to differentiate between a list of rules and a rule, since they will both be seqable pieces of data.
(defn css-rule?
[item]
(and
(vector? item)
(keyword? (first item))
(map? (second item))
(not (empty? (second item)))))
CSS rules will always have a map of attribute value pairs. I can write a function that transforms a single attribute value pair into a proper string. Then I can map the function over the rule's attribute map.
(defn attr->css
[attr]
(let [prop (str " " (key->str (first attr)) ": ")
val (str (second attr) ";\n")]
(str prop val)))
To create a full css rule string is straightforward at this point. Convert the tag key and attribute map with the proper functions and string them together.
The minimal css compiler can now be built by using basic recursion. If the compiler is passed in a single css rule, tranform it with rule->css
. If a list of rules is passed, map the compiler over the list.
Since a single rule terminates the recursion, this compiler will work on single rules, flat rule lists, and nested rules lists.
(defn rule->css
[rule]
{:pre [(css-rule? rule)]}
(let [tag (str (key->str (first rule)) " {\n")
attrs (apply str (map attr->css (second rule)))]
(str tag attrs "}")))
(defn my-css
[rule]
(if (css-rule? rule)
(rule->css rule)
(apply str (interpose "\n\n"
(concat (map my-css
(filter css-rule? rule)))))))
css-compiler-tests
For my minimal compiler, I have written a minimal test that simply checks for correct output given a valid css rule. I also have one test confirming that the predicate based precondition correctly throws an AssertionError when an invalid data structure is passed into the compiler.
#_(deftest rule->css-validation-test
(is (thrown? AssertionError (rbg/rule->css [:p]))))
#_(deftest my-css-test
(is (= (rbg/my-css [:tag {:attr "value"}])
"tag {\n attr: value;\n}"))
(is (= (rbg/my-css (list [:tag1 {:a "val-a"}]
[:tag2 {:b "val-b"}]))
"tag1 {\n a: val-a;\n}\n\ntag2 {\n b: val-b;\n}")))
"tests included here for reference. They run best in CLJ on desktop."
html-compiler
My prototype rbg version also used hiccup to compile html snippets, a dependency I worked to eliminate for this small project. The ideas behind my html compiler implementation are very similar to how I build the css compiler, so I begin by creating a predicate to check for valid hiccup data structures, which look like this:
[:tag {:optional map} "inner"]
The compiled html string is:
<tag optional='map'>
inner
</tag>
(defn hiccup?
[item]
(and
(vector? item)
(keyword? (first item))))
The key in a hiccup vector corresponds to the html tag, and the optional attributes map can show up as properties inside the opening tag. I created three functions to handle the string creation for tags, attributes, and tags containing properties.
(defn key->tags
[key]
(let [tag (key->str key)
o (str "<" tag ">")
c (str "<" "/" tag ">\n")]
[o c]))
(defn insert-props
[tag props]
(if (> (count props) 0)
(s/replace tag #">" (str " " props ">"))
tag))
(defn attr->html
[attr]
(let [prop (str (key->str (first attr)) "='")
val (str (second attr) "' ")]
(str prop val)))
The css compiler did not have to consider nested CSS rules, so simply mapping the compiler over a list of rules was sufficient to build the desired structure. The html compiler must handle the more complicated case of having both lists of hiccup items as well as nested hiccup items. So, the hiccup->html
function contains a cond to handle the various possibilities.
The compiler is built in a simple manner by either compiling the single hiccup item or calling the compiler recursively over a list of hiccup items.
(declare my-html)
(defn hiccup->html
[[k m & content]]
(let [[o c] (key->tags k)
[m content] (if (map? m)
[m (if content content (list nil))]
[{} (conj content m)])
props (apply str (map attr->html m))
o (insert-props o props)]
(cond
;; snippet is empty
(not (first content))
(str o c)
;; snippet contains a string
(and (string? (first content)) (= (count content) 1))
(str o (first content) c)
;; snippet contains nested snippets
:else
(str o (my-html content) c))))
(defn my-html
[hiccup]
(if (hiccup? hiccup)
(hiccup->html hiccup)
(apply str
(concat (map my-html hiccup)))))
svg-elements
Now that I have a css and html compiler, I can create functions that build up the hiccup structure for my background. I will use svg to contain the image and can embed the css in a CDATA tag inside the svg, which I can also wrap up into a function.
The background colour can be controlled easily by drawing a rectangle element over the entire svg, so I need a rectangle function.
(defn svg
[[w h sc] content]
[:svg {:width w
:height h
:viewbox (str "0 0 " w " " h)
:xmlns "http://www.w3.org/2000/svg"}
[:g {:transform (str "scale(" sc ")")} content]])
(defn svg-style
"Wraps a css string in CDATA tags for embedding inside svg elements."
[css-str]
[:style {:type "text/css"}
(str "<" "![CDATA[\n"
css-str
"]]" ">")])
(defn rectangle
[w h]
[:rect {:width w
:height h}])
When I created my prototype, I handled line moves by wrapping every line element in a group which had a translate transformation applied to it. This worked ok, but creates very large svg files since every line element has both a move-line
function.
The move-line
function works by adding the x and y translation directly to the line element's properties. This elminates the need for group tags in the final SVG, keeping the size down.
(defn line
[a b]
(let [[x1 y1] a
[x2 y2] b]
[:line {:x1 x1
:y1 y1
:x2 x2
:y2 y2}]))
(defn move-line
[[x y] line]
(let [[ox1 oy1 ox2 oy2] (map #(get-in line [1 %]) [:x1 :y1 :x2 :y2])
[nx1 nx2] (map + [ox1 ox2] (repeat x))
[ny1 ny2] (map + [oy1 oy2] (repeat y))]
(assoc line 1 {:x1 nx1 :y1 ny1 :x2 nx2 :y2 ny2})))
generator
All of the pieces are built so I can now wire them together with some generators. First, I generate the background data by creating a grid according to the width, height, and cell size values. Each cell will either have a forward slash line (/) or backslash line (\\), randomly selected. This is handled by the for construction in the gen-data
function.
Clojure's vectors are like a hash map mapping indices to values, so you can randomly select either line with (get lines (rand-int 2))
.
(defn gen-data
[w h sc]
(let [lines [(line [0 0] [1 1])
(line [0 1] [1 0])]]
(concat
[(rectangle (/ w sc) (/ h sc))]
(for [x (range (/ w sc))
y (range (/ h sc))]
(move-line [x y] (get lines (rand-int 2)))))))
The css is just randomly selected colours for the lines and the background. To create the final background data structure, all I have to do is wrap the data and css with the svg-style
and svg functions defined earlier.
(defn gen-css
[]
(let [bg-col (random-colour)
l-col (random-colour)]
[[:line (assoc line-attrs :stroke l-col)]
[:rect (assoc {} :fill bg-col)]]))
(defn gen-bg
[w h sc]
{:pre [(>= sc 5)]}
(svg [w h sc] (conj
(gen-data w h sc)
(svg-style (my-css (gen-css))))))
generator-tests
I placed a restriction on the cell scale size to prevent the user from creating single pixel cells. Since the program generates line elements for every cell, the total amount of data generated can grow rapidly when you specify a large image size and small scale. 5px is the minimum size enforced by a precondition check. This test confirms that the precondition validation is working correctly.
#_(deftest gen-bg-validation-test
(testing "gen-bg input validation"
(is (thrown? AssertionError (rbg/gen-bg 10 10 1))
"fails with sc < 5")
(is (rbg/hiccup? (rbg/gen-bg 5 5 5))
"succeeds with sc >= 5")))
"tests included here for reference. They run best in CLJ on desktop."
-main-klipse
The -main
function in the context of this post is built to inject the svg directly into the DOM. On the desktop, this following snippet is not included in the source code as it has no meaning in that context.
This code selects the canvas div and injects the svg.
(def bg (gen-bg 300 200 10))
(defn -main []
(let [canvas (js/document.getElementById "canvas")]
(set! (.-innerHTML canvas) (my-html bg))))
(do (-main) nil)
The result of all that hard work:
I'm quite proud of that. :)


I'm just a girl in the world, who tries to find that one special thing that will make my eyes sparkle and will move me in a way that I'll know straight foreword that this is what I want to do with my life.
Joyfully, I found out that there is more then just one thing and there are many doors I can open, if I put my mind into it.


A library of reusable React components. Want to dig into the code? See the GitHub repository.
1. From the command line inside of your project:
npm install --save reactjs-components react react-gemini-scrollbar canvas-ui
2. Import the component that you want to use:
// es6 import {Modal} from 'reactjs-components'; // es5 var Modal = require('reactjs-components').Modal;
3. Use as if it was any other component:
4. Import LESS files which will add all styles for all components.
@import "./node_modules/canvas-ui/styles/canvas.less" @import (inline) "./node_modules/reactjs-components/lib/index.less"


Try Persist Plugin
This page's content should persisted when navigating with browser back, forward button. but should not persisted when refresh this page.
This page's content should persisted when navigating with browser back, forward button. but should not persisted when refresh this page.


TABLE OF INTERACTIONS WITH
LINEZOLIDE
See also: reversible MAOI-A, including linezoide and methylene blue
See also: medications at the origin of a serotonin syndrome
From the French ANSM drug interactions document of September 2016, p. 143
LINEZOLIDE RxNorm: 190376 ATC: J01XX08 |
CLARITHROMYCIN RxNorm: 21212 ATC: J01FA09 |
Risk of increase of the undesirable effects of the linezolide by the clarithromycin, due to increase of its absorption |
Take into account |
LINEZOLIDE RxNorm: 190376 ATC: J01XX08 |
RIFAMPICIN RxNorm: 9384 ATC: J04AB02 |
Risk of decrease of the effectiveness of the linezolide due to increase of its hepatic metabolism by the rifampicin. |
Precaution for use Clinical monitoring and possible increase of the dosage of the linezolide during the treatment with the rifampicin. |


Murray claws out victory to give Britain lead, Serbia win
MADRID: Andy Murray gave Britain a winning start in their opening Davis Cup Finals tie against the Netherlands but only after suffering a huge scare against an inspired Tallon Griekspoor on Wednesday.
After nearly three hours, Murray, playing in his first Davis Cup tie since 2016 and only five months after returning to the sport following career-saving hip surgery, clawed out a 6-7(7) 6-4 7-6(5) victory to put his team 1-0 up in the Group E clash.
The 23-year-old Griekspoor was playing only his second Davis Cup rubber but rose to the occasion and twice came within two points of victory in a nerve-jangling deciding set on a raucous Court 3 at La Caja Magica.
Murray boasted a proud 30-3 win-loss record in Davis Cup singles going into the match against 179th-ranked Griekspoor but he appeared to be slipping to defeat when he trailed 4-1 in the deciding set as his Dutch opponent ran him ragged.
But even below his best, the former world number one is never more dangerous than when his back is to the wall and he took advantage of a lapse from Griekspoor to level the set.
Serving at 4-5 he slipped 0-30 behind but again responded to the crisis with stubborn resolve.
Griekspoor then led 4-1 in the tiebreak but Murray showed incredible defensive skills to somehow win a point at 4-3 and level again. Griekspoor edged 5-4 in front but a Murray ace at 5-5 gave him match point and Griekspoor netted a backhand.
MURRAY RELIEVED
"I am relieved right now," the three-time Grand Slam champion, who looked physically spent at the end, said on court. "I didn't deserve to win that match, I fought hard but he was dictating the points.
"He was going for it and taking chances on his serve. It's difficult when guys are playing like that."
British number one Dan Evans will take on Robin Haase in the second singles match with the Dutch needing to win it to avoid an early exit after losing to Kazakhstan on Tuesday.
While the atmosphere on Court 3 was electric, over on the 12,500-seat Centre Court it was far more muted as Novak Djokovic sealed victory for Serbia in their Group A opener against Japan.
Djokovic dominated Yoshihito Nishioka to win 6-1 6-2 after Filip Krajinovic had eased past Yuichi Sugita 6-2 6-4.
In Group C, Germany were leading Argentina after Philipp Kohlschreiber beat Guido Pella 1-6 6-3 6-4.
The standout evening match sees Belgium take on Australia to decide who will win Group D and progress to the last eight.
(Reporting by Martyn Herman; Editing by Ken Ferris)


This is a self-study tutorial for Bootstrap version 4. It is basically written in the same order as official Bootstrap 4.2 document. But you can read in any order you like.
This tutorial uses a special notation for representing HTML structures. For example, consider a button toolbar as below.

<button class="btn btn-secondary" role="button">1</button>
<button class="btn btn-secondary" role="button">2</button>
<button class="btn btn-secondary" role="button">3</button>

<button class="btn btn-secondary" role="button">A</button>
<button class="btn btn-secondary" role="button">B</button>

The tutorial describes it with annotated nested list as follows.
div.btn-toolbar
Attributes
role="toolbar"
aria-label="Button toolbar"
div.btn-group
Attributes
role="group"
aria-label="Group 1"
button.btn
(×3) Attributes
.btn-secondary
role="button"
1
, 2
, 3
div.btn-group
Attributes
.ml-2
role="group"
aria-label="Group 2"
button.btn
(×2) Attributes
.btn-secondary
role="button"
A
, B
Notation rules are as follows.
disc
), element name with code
(red monospace text)div.modal.fade
circle
), CSS dot notation: .{class1}.{class2}
circle
), HTML attribute notation: {attribute}="{value}"
none
), e.g. Text content
The master repositry of the site is maintained by GitHub and hosted by GitHub Pages. HTML pages are written in Pug and built with Webpack on node.js/npm. You can build this site by yourself as following instructions.
./site/*
)http://localhost:6022/
)See scripts:
entries of package.json
for more development commands.


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First get the components: bower install rui-components
Then, make sure you have the dependencies:
rui-button
We have three standard types of buttons:
Use primary for the primary action(s) the user will want to take on a page: e.g. submitting a form. Use secondary for the actions you user might want to take but that are not the primary actions on a page. Use default for everything else, which should be most things.
Using primary or secondary is a recommendation to the user, so don't place them side by side. That's confusing. If paired with another button (e.g. save, cancel), the other button should be the default style.
Indicate which type of button you want by adding a primary
or secondary
attribute, or leaving them off to get the default styling:
Coming soon...
Use ng-click
as usual to register click handlers. Clicking any of the buttons in this section increments the click count: {{clickCnt}}
Disable a button with ng-disable
, as you would a normal button. Each style button looks different when disabled:
Button state:
You can also have a dropdown with your rui-button
:
Selected: {{dropdownSelection}}
rui-helptext
Tuck help text in a convenient yet out-of-the-way place with rui-helptext
. Use it primarily in form fields, attached to the label, to help the user fill out the form.
Add an rui-helptext
attribute to the element you want supplemented with help text. Use either the message
or data
attribute to specify the help text. message
takes a string of helptext. data
take an expression (such as a scope variable) that evaluates to help text.
rui-alert
Use rui-alert
as an element to display alerts, such as error messages, success messages, or anything else you want to call to the user's attention.
rui-chip
rui-toggle
rui-spinner
Use the spinner to indicate work in progress. You can toggle it with ng-show. There is an inline version and a fullscreen version. The fullscreen version takes top
and left
attributes to indicate an offset so you can leave navigation exposed.


Committer is the interface supported by committers The only committer is noopssinglechain committer. The interface is intentionally sparse with the sole aim of "leave-everything-to-the-committer-for-now". As we solidify the bootstrap process and as we add more support (such as Gossip) this interface will change
type Committer interface { // CommitWithPvtData block and private data into the ledger CommitWithPvtData(blockAndPvtData *ledger.BlockAndPvtData, commitOpts *ledger.CommitOptions) error // GetPvtDataAndBlockByNum retrieves block with private data with given // sequence number GetPvtDataAndBlockByNum(seqNum uint64) (*ledger.BlockAndPvtData, error) // GetPvtDataByNum returns a slice of the private data from the ledger // for given block and based on the filter which indicates a map of // collections and namespaces of private data to retrieve GetPvtDataByNum(blockNum uint64, filter ledger.PvtNsCollFilter) ([]*ledger.TxPvtData, error) // Get recent block sequence number LedgerHeight() (uint64, error) // DoesPvtDataInfoExistInLedger returns true if the ledger has pvtdata info // about a given block number. DoesPvtDataInfoExistInLedger(blockNum uint64) (bool, error) // Gets blocks with sequence numbers provided in the slice GetBlocks(blockSeqs []uint64) []*common.Block // GetConfigHistoryRetriever returns the ConfigHistoryRetriever GetConfigHistoryRetriever() (ledger.ConfigHistoryRetriever, error) // CommitPvtDataOfOldBlocks commits the private data corresponding to already committed block // If hashes for some of the private data supplied in this function does not match // the corresponding hash present in the block, the unmatched private data is not // committed and instead the mismatch inforation is returned back CommitPvtDataOfOldBlocks(blockPvtData []*ledger.BlockPvtData) ([]*ledger.PvtdataHashMismatch, error) // GetMissingPvtDataTracker return the MissingPvtDataTracker GetMissingPvtDataTracker() (ledger.MissingPvtDataTracker, error) // Closes committing service Close() }
ConfigBlockEventer callback function proto type to define action upon arrival on new configuaration update block
type ConfigBlockEventer func(block *common.Block) error
LedgerCommitter is the implementation of Committer interface it keeps the reference to the ledger to commit blocks and retrieve chain information
type LedgerCommitter struct { PeerLedgerSupport // contains filtered or unexported fields }
func NewLedgerCommitter(ledger PeerLedgerSupport) *LedgerCommitter
NewLedgerCommitter is a factory function to create an instance of the committer which passes incoming blocks via validation and commits them into the ledger.
func NewLedgerCommitterReactive(ledger PeerLedgerSupport, eventer ConfigBlockEventer) *LedgerCommitter
NewLedgerCommitterReactive is a factory function to create an instance of the committer same as way as NewLedgerCommitter, while also provides an option to specify callback to be called upon new configuration block arrival and commit event
func (lc *LedgerCommitter) CommitWithPvtData(blockAndPvtData *ledger.BlockAndPvtData, commitOpts *ledger.CommitOptions) error
CommitWithPvtData commits blocks atomically with private data
func (lc *LedgerCommitter) DoesPvtDataInfoExistInLedger(blockNum uint64) (bool, error)
DoesPvtDataInfoExistInLedger returns true if the ledger has pvtdata info about a given block number.
func (lc *LedgerCommitter) GetBlocks(blockSeqs []uint64) []*common.Block
GetBlocks used to retrieve blocks with sequence numbers provided in the slice
func (lc *LedgerCommitter) GetPvtDataAndBlockByNum(seqNum uint64) (*ledger.BlockAndPvtData, error)
GetPvtDataAndBlockByNum retrieves private data and block for given sequence number
func (lc *LedgerCommitter) LedgerHeight() (uint64, error)
LedgerHeight returns recently committed block sequence number
PeerLedgerSupport abstract out the API's of ledger.PeerLedger interface required to implement LedgerCommitter
type PeerLedgerSupport interface { GetPvtDataAndBlockByNum(blockNum uint64, filter ledger.PvtNsCollFilter) (*ledger.BlockAndPvtData, error) GetPvtDataByNum(blockNum uint64, filter ledger.PvtNsCollFilter) ([]*ledger.TxPvtData, error) CommitWithPvtData(blockAndPvtdata *ledger.BlockAndPvtData, commitOpts *ledger.CommitOptions) error CommitPvtDataOfOldBlocks(blockPvtData []*ledger.BlockPvtData) ([]*ledger.PvtdataHashMismatch, error) GetBlockchainInfo() (*common.BlockchainInfo, error) DoesPvtDataInfoExist(blockNum uint64) (bool, error) GetBlockByNumber(blockNumber uint64) (*common.Block, error) GetConfigHistoryRetriever() (ledger.ConfigHistoryRetriever, error) GetMissingPvtDataTracker() (ledger.MissingPvtDataTracker, error) Close() }
| Name | Synopsis |
|---|---|
| .. | |
| txvalidator | |
| mocks | Code generated by mockery v1.0.0. |


Manage Special Armor
Using armor to enhance your plugin
Helmet, Chestplate, Leggings, and Boots can be used to navigate obstacles and protect you from boss monsters
Each of these items can be checked when the player moves and enable special abilities,
Boots
This code can be used to check what the player is wearing. Get armor is found in Items => Gear
Handling special armor
This code will check if the player is in water and turn it into ice when wearing Ice Boots


Build with Angular 7, Icons from https://commons.wikimedia.org and https://material.io/
February 2019


By default Json.NET will serialize all objects it encounters by value. If a list contains two Person references, and both references point to the same object then the JsonSerializer will write out all the names and values for each reference.
Person p = new Person
{
BirthDate = new DateTime(1980, 12, 23, 0, 0, 0, DateTimeKind.Utc),
LastModified = new DateTime(2009, 2, 20, 12, 59, 21, DateTimeKind.Utc),
Name = "James"
};
List<Person> people = new List<Person>();
people.Add(p);
people.Add(p);
string json = JsonConvert.SerializeObject(people, Formatting.Indented);
//[
// {
// "Name": "James",
// "BirthDate": "\/Date(346377600000)\/",
// "LastModified": "\/Date(1235134761000)\/"
// },
// {
// "Name": "James",
// "BirthDate": "\/Date(346377600000)\/",
// "LastModified": "\/Date(1235134761000)\/"
// }
//]
In most cases this is the desired result but in certain scenarios writing the second item in the list as a reference to the first is a better solution. If the above JSON was deserialized now then the returned list would contain two completely separate Person objects with the same values. Writing references by value will also cause problems on objects where a circular reference occurs.
PreserveReferencesHandling
Settings PreserveReferencesHandling will track object references when serializing and deserializing JSON.
string json = JsonConvert.SerializeObject(people, Formatting.Indented,
new JsonSerializerSettings { PreserveReferencesHandling = PreserveReferencesHandling.Objects });
//[
// {
// "$id": "1",
// "Name": "James",
// "BirthDate": "\/Date(346377600000)\/",
// "LastModified": "\/Date(1235134761000)\/"
// },
// {
// "$ref": "1"
// }
//]
List<Person> deserializedPeople = JsonConvert.DeserializeObject<List<Person>>(json,
new JsonSerializerSettings { PreserveReferencesHandling = PreserveReferencesHandling.Objects });
Console.WriteLine(deserializedPeople.Count);
// 2
Person p1 = deserializedPeople[0];
Person p2 = deserializedPeople[1];
Console.WriteLine(p1.Name);
// James
Console.WriteLine(p2.Name);
// James
bool equal = Object.ReferenceEquals(p1, p2);
// true
The first Person in the list is serizlied with the addition of an object Id. The second Person in JSON is now only a reference to the first.
With PreserveReferencesHandling on now only one Person object is created on deserialization and the list contains two references to it, mirroring what we started with.
IsReference on JsonObjectAttribute, JsonArrayAttribute and JsonPropertyAttribute
The PreserveReferencesHandling setting on the JsonSerializer will change how all objects are serialized and deserialized. For fine grain control over which objects and members should be serialized as a reference there is the IsReference property on the JsonObjectAttribute, JsonArrayAttribute and JsonPropertyAttribute.
Setting IsReference on JsonObjectAttribute or JsonArrayAttribute to true will mean the JsonSerializer will always serialize the type the attribute is against as a reference. Setting IsReference on the JsonPropertyAttribute to true will serialize only that property as a reference.
[JsonObject(IsReference = true)]
public class EmployeeReference
{
public string Name { get; set; }
public EmployeeReference Manager { get; set; }
}
IReferenceResolver
To customize how references are generated and resolved the IReferenceResolver interface is available to inherit from and use with the JsonSerializer.


1. Your Personal Information.
This application does not require registration. No personal information is collected, retained, or requested. Location access is not sought.
No person from the Publisher or those affiliated with the Qwertycoin Project will ever request your data, keys, donations, or information relating
to your wallet’s security or usage.
2. Camera
Your camera will only be used for reading QR codes and only if you choose to use the feature. QR code images are used by the wallet to help import address data. This wallet will never retain camera images and only activate your camera upon request.
3. Private Keys
Your private key/mnemonic phrase are the only way you can access your coins in the event of losing access to your device. Users are highly encouraged to backup and safeguard their key/phrase. The wallet publisher does not have the ability to recover your wallet in the event of a loss or hack.
4. Blockchain Transactions
Your transactions made using this wallet are relayed through a decentralized, global computational network. The recipient(s) and amount(s) of the
transactions are not publicly visible. The wallet’s underlying operation does not take place on a centralized server.
In considering this wallet and how transactions are processed, users should understand there is no entity with the ability to revert transactions or
stop those that are pending. Users should be incredibly detailed when inputting addresses and amounts as once the transaction is authorized, it is final
in every sense.
5. Usage Statistics
As your wallet interactions do not take place on a server, there is no record of your statistics, balances, transactions, nor application activity.
6. Support Requests
As a volunteer driven project, there is no group responsible for providing support for the wallet. However, helpful community members will often assist others, on their own volition, in a dedicated channel within the Qwertycoin Discord. Anyone can join at https://qwertycoin.org/discord
7. More Info
This wallet is based on the client side myqwertycoin.com. Terms of use and further information can be found there. The mobile wallet Publisher is producing this application to the benefit of the Qwertycoin community. It is completely open source and can be replicated by any project. Licensing and developer documentation is available on GitHub at https://github.com/qwertycoin-org/webwallet-js.
8. Terms of use
By using this application, you also agree to the terms of use available here


Martin Fowler just put up a page on Contextual Validation. I don't feel like adding much to that right now, except to say that FormEncode is built around contextual validation. SQLObject uses FormEncode internally, but still just as contextual validation -- the context there being Python-process-to-database. That means it validates that you put ints into INT fields and stuff like that, or handles encoding or other storage transformations. It doesn't (and won't) validate all your business logic. It won't make sure that passwords are no less than 5 characters long. It won't validate that zip codes fit a certain format. None of that. That isn't storage. I'd argue that isn't even a good model.
Instead FormEncode sees validation as a transformation, as data moves from one place to another. From Python to the database. From an HTML form to your internal structures, and so on. So objects only get validation schemas when they embody some transformation (and SQLObject, as an example, embodies one kind of transformation, but just one).
Now, lest you think this is an academic distinction and overdesign, I should emphasize that this makes your models more useful, your data more agile, the risk of strict validation less risky. This isn't about tying everything down, enforcing absolute integrity. Contextual validation means validating less, not more. But if you are data integrity freak (sorry, enthusiast) you might not like this kind of validation.
Anyway, it's nice to see someone give a name to the pattern, and it's nice to have an authority I can point to if asked to justify the decision.


Apple breaks ground on new campus in Austin, Texas
Source: Apple
What you need to know
- Apple has broken ground on its new campus in Austin, Texas.
- Construction has begun on the new campus, which will house 5,000 employees, with the capacity to grow up to 15,000.
- It will cost $1 billion and covered 3 million square feet.
Apple has announced the beginning of construction at its new campus in Austin, Texas.
As per its press release Apple said:
Austin, Texas — Apple today announced the start of construction on its new campus in Austin, Texas, as part of its broad expansion in the city. At a production facility just a short distance away, Apple is preparing to ship the all-new Mac Pro to customers starting in December.
The new campus will cost $1 billion, and will reportedly house 5,000 employees when it opens in 2022. There will also be room to grow that up to 15,000. Apple already employs 7,000 employees in the city. Apple has partnered with Austin based Bartlett Tree Experts to preserve and increase the diversity of trees on the property and plans to plant thousands on the campus.
Additionally, the site will be designed to maximize green space, with landscaping covering over 60 percent of the campus, including a 50-acre nature and wildlife preserve that will be open to the public. Like all Apple facilities, the new Austin campus will run on 100 percent renewable energy, including from solar power generated on site.
The news follows reports that President Donald Trump is due to tour Apple Texas manufacturing facilities today, November 20.
Apple is very proud of its U.S. manufacturing base for the all-new Mac Pro. It claims it has invested over $200 million in the facility where it's made in Austin. It also says that each Mac Pro travels 1,000 ft along its production line and that some components require precision placement "within the width of a human hair." Apple's Mac Pro is due to be released in December of this year.
We may earn a commission for purchases using our links. Learn more.


A Tribute to Brian Kernighan
Brian Kernighan is a brilliant man. Here are some random points about him from his Wikipedia article:
- Brian Kernighan is good at computers. What's a computer?
- He was born in Toronto, Canada, on .
- He studied at the University of Toronto and Princeton University.
- He is coauthor of the famous text The C Programming Language, which introduces the reader to C. C is commonly referred to as the lingua franca of programming languages.
- He helped develop Unix while working at Bell Laboratories.
- The 'K' in the programming language AWK stands for Kernighan.
A wealth of information is available on the Wikipedia article about Brian Kernighan.


The configuration parameter, oracle_home directs Postgres Plus Advanced Server to the correct Oracle Home directory in the file system. This parameter can only be set by a superuser and can be set at any level both on and off-line.; thereby allowing a single EDB server to use multiple Oracle client installs and access both older and newer versions of Oracle at the same time. By implementation, if set, the oracle_home configuration parameter will override the default ORACLE_HOME environment variable.


Arsene Wenger open to Bayern Munich job as German giants make former Arsenal boss their No.1 target
Bayern sacked manager Niko Kovac after a hammering by Eintracht Frankfurt and have identified Wenger as their preferred choice to succeed him
by John Cross, https://www.facebook.com/johncrossmirror/Arsene Wenger is open to making a sensational return to management with Bayern Munich.
The German giants have got the former Arsenal manager at the top of their list after Ralf Rangnick ruled himself out of the running.
Wenger, who turned 70 last month, is understood to be open to the opportunity and is now ready to talk to Bayern who sacked Niko Kovac earlier this week.
Frenchman Wenger was close to getting the job last season during a poor run of form for Bayern but Kovac turned things around but the final straw was a 5-1 defeat to Eintracht Frankfurt at the weekend.
It is understood that Bayern are keen on Wenger until the end of the season whereas he has not wanted a temporary role and that could yet be a sticking point.
They are believed to be interested in Thomas Tuchel, of PSG, and Ajax’s Erik ten Hag as a long term target while Max Allegri and Jose Mourinho have been linked.
Wenger, who earned £8m-a-year at Arsenal, has not hidden his desire to return to management and that is the reason why he has stalled on an offer from FIFA to become their new technical director.
Now the chance to return to management with Bayern would be hard to turn down for Wenger who has stayed living in London while also doing regular TV work for beIN Sports.
The closest Wenger has come closest to a return to management with Japanese club Vissel Kobe but could not agree on a start date in the summer.
But Wenger confirmed to beIN Sports that he could be interested in Bayern and misses day-to-day coaching.
Wenger said: “‘Of course! Coaching was my whole life until now and everybody who has coached will tell you the same.
“You miss the intensity.
“But on the other hand, winning football games, preparing a team for a game, developing players and getting satisfaction and shared emotions is something that you miss.
“So of course yes, I was responsible at 33 years of age and coached until 69 without interruption at top level. So that is 36 years without stopping.
“So on the other hand, even if I miss it, to get a little bit out of that pressure for a year was not too bad for me – people who know me well say I’m more relaxed, it’s true!”


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Beautiful templates, super-fast turnaround, and awesome staff. Thank you Send2Sell for helping close my listings!
I love Send2Sell! I use the service for all of my listings and get so much interest after each email blast.


Contents:
The Instantiate module.
VRCInstantiate.
__Instantiate__UnityEngineGameObject__UnityEngineGameObject
outputs: clone (GameObject)
GameObject
flow inputs: unnamed
flow outputs: unnamed
Unity Documentation


| > The Program Execution Monitor > Compilation |
In comparison with many other boost libraries, which are completely implemented in header files, compilation and
linking with the Program Execution Monitor may require additional steps. The Program Execution Monitor presents you with options to either
built and link with a standalone library or
include the implementation directly into your
program. If you opt to use the library the Program Execution Monitor header implements the
auto-linking support and following flags can be used to configure
compilation of the Program Execution Monitor library and your program:
同 boost 大多数其它完全实在在头文件的库相比，Program Execution Monitor 的编译链接需要额外的步骤。
Program Execution Monitor 提供选项能够在程序中生成并链接独立的库 (built and link with a standalone library) 或直接包含实现文件 (include the implementation directly)。
如果选择使用库，Program Execution Monitor 头文件实现了自动链接支持 (auto-linking support)，
下面的标签用来配置 Program Execution Monitor 库和自己程序的编译：
If you opted to link your program with the standalone library, you need to build it first. To build a standalone
library all C++ files (.cpp), that constitute Program Execution Monitor implementation need to be
listed as source files in your makefile[1].
如果你选择将你的程序链接到独立的库，需要首先生成它。
要将所有的 C++ 文件 (.cpp) 生成独立的库，组成 Program Execution Monitor 实现 (implementation) 需要列在 makefile[1] 中。
The makefile for use with Boost.Build system is supplied in libs/test/build
directory. The Program Execution Monitor can be built as either static
or dynamic library.
Boost.Build 系统使用的 makefile 在 libs/test/build
目录。
Program Execution Monitor 可以作为静态库 (static) 或动态库 (dynamic) 生成。
There are no additional build defines or options required to build static library. Using Boost.Build system you
can build the static library with a following command from libs/test/build directory:
生成静态库并不需要额外的生成定义或选项。
使用 Boost.Build 系统可以用下面的命令从 libs/test/build 目录生成静态库：
bjam
[-sTOOLS=<your-tool-name>] {-sBUILD=boost_prg_exec_monitor}
Also on Windows you can use the Microsoft Visual Studio .NET project file provided.
在 Windows 上你可以使用 Microsoft Visual Studio .NET 的工程文件。
To build the dynamic library[2] you
need to add BOOST_TEST_DYN_LINK to the list of macro definitions in the
makefile. Using the Boost.Build system you can build the dynamic library with the following command from
libs/test/build
directory:
要生成静态库[2]，
需要在 makefile 的宏列表中添加 BOOST_TEST_DYN_LINK。
使用 Boost.Build 系统你可以用下面的命令从 libs/test/build
目录生成动态库：
bjam
[-sTOOLS=<your-tool-name>] {-sBUILD=boost_prg_exec_monitor}
Also on Windows you can use the Microsoft Visual Studio .NET project file provided.
在 Windows 上可以使用 Microsoft Visual Studio .NET 工程文件。
| Important | |
|---|---|
For your program to successfully link with the dynamic library the flag
BOOST_TEST_DYN_LINK needs to be defined both during dynamic library
build and during your program compilation.
|
For the Microsoft family of compilers the Program Execution Monitor provides an ability to automatically select proper library name
and add it to the list of objects to be linked with. To employ this feature you required to include either header
boost/test/prg_exec_monitor.hpp
or header
boost/test/included/prg_exec_monitor.hpp
By default the feature is going to be enabled. To disable it you have to define the flag
BOOST_TEST_NO_LIB.
对于 Microsoft 族的编译器，Program Execution Monitor 提供了自动选择合适的库名称并将其加入到链接的对象列表中的功能。
要使用这个特性，需要包含 boost/test/prg_exec_monitor.hpp
或 boost/test/included/prg_exec_monitor.hpp
头文件。
这个特性默认被开启。如果想要关闭，需要定义标签 BOOST_TEST_NO_LIB。
For more details on the auto-linking feature implementation and configuration you should consult the
appropriate documentation.
关于自动链接特性更多的实现和配置请参见相关文档。
If you prefer to avoid the standalone library compilation you have two alternative usage variants: you can either
include all files that constitute the static library in your program's makefile or include them as a part of
your program's source file. To facilitate the later variant the Program Execution Monitor implementation presents the header
boost/test/included/prg_exec_monitor.hpp
In both variants neither BOOST_TEST_DYN_LINK nor
BOOST_TEST_NO_LIB are applicable. This solution may not be the best choice
in a long run, since it requires the Program Execution Monitor sources recompilation for every program you use it with.
如果你想避免独立库的编译，你有两种选择：在程序的 makefile 中加入组成静态库的所有文件，或者将它们作为源文件的一部分。
为了简化后一种选择，Program Execution Monitor 的实现提供了头文件 boost/test/included/prg_exec_monitor.hpp
。
在两种情况下 BOOST_TEST_DYN_LINK 或 BOOST_TEST_NO_LIB 都可以应用。
这个解决方案在长时间使用中可能并不适用，因为它要求在每个使用的程序中都重新编译 Program Execution Monitor 的源文件。
[1] There are varieties of make systems that can be used. To name
a few: GNU make (and other make clones) and build systems integrated into IDEs
(for example Microsoft Visual Studio). The Boost preferred solution is Boost.Build system that is based on top of
bjam tool. Make systems require some kind of configuration file that lists all files that constitute the library
and all build options. For example the makefile that is used by make, or the Microsoft Visual Studio project file,
Jamfile is used by Boost.Build. For the sake of simplicity let's call this file the makefile.
有多种生成系统可以使用。例如：GNU make (包括其它 make 的拷贝) 以及和 IDE 结合的生成系统 (例如 Microsoft Visual Studio)。
Boost 推荐的解决方案是 Boost.Build 系统，基于 bjam 工具。
生成系统需要一些类型的配置文件列出组成库的所有的文件和生成选项。
例如 makefile 用于 make，或者 Microsoft Visual Studio 工程文件，Jamfile 用于 Boost.Build。
出于简化的目的，我们都称为 makefile。
[2] What is meant by the term dynamic library is a dynamically
loaded library, alternatively called a shared library.
动态库是动态加载库 (dynamically loaded library)，或者叫做共享库 (shared library)。


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# 1 AssertionFailureTest#assertion_failure SPEC: spec/test.cr:5 ┏ assert ("a" * a) == b ┗ "aaaaa" == "aaaaaa"


Match Play. Red leads 4-0 to 7. How should Red play 53?
pips Red=114 White=98
(CorrectAnswer= 0/0, ErrorScore= 0)
Over the board Red tried 8/5, 8/3 but even if missed the blot is difficult to cover safely next turn.
Against a four-and-a-half point board it is just too risky to expose a blot and the right play at this score and for money is the ugly 6/3, 6/1. The spare checkers on the 8-pt leave Red with at least some flexibility for next turn and don’t forget White may have to weaken his position before Red rolls again.
Sometimes ugly is best.
Against a four-and-a-half point board it is just too risky to expose a blot and the right play at this score and for money is the ugly 6/3, 6/1. The spare checkers on the 8-pt leave Red with at least some flexibility for next turn and don’t forget White may have to weaken his position before Red rolls again.
Sometimes ugly is best.
1. Cubeful 2-ply 6/3 6/1 Eq.: -0.619 0.268 0.014 0.000 - 0.732 0.173 0.001 2. Cubeful 2-ply 13/10 13/8 Eq.: -0.650 (-0.031) 0.285 0.023 0.000 - 0.715 0.231 0.003 3. Cubeful 2-ply 8/5 8/3 Eq.: -0.678 (-0.059) 0.284 0.033 0.000 - 0.716 0.255 0.005 4. Cubeful 2-ply 8/3 6/3 Eq.: -0.717 (-0.097) 0.267 0.024 0.000 - 0.733 0.255 0.003 5. Cubeful 2-ply 18/15 18/13 Eq.: -0.734 (-0.115) 0.248 0.023 0.001 - 0.752 0.235 0.003


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[noBorder]="true"
will help to do this, by default its value is false.
Below examples show both imperative and declarative way to bind the list items. Where we can pass list items
individually where a number of items are less, and if the items are more we can pass the items in the array as
well.<fdp-list-footer>
tag will help to set the footer for the list. Below examples
show declarative way to use footer.
<fdp-list-group-header>
tag will help to set the Header for the
group of list items.Below examples show declarative way to bind the list items and how to bind the group header to
them.
secondary="secondary text"
will help to insert secondary data.
Below examples show declarative way to use it.selectionMode="delete"
will help. Its button on click of it delete operation can be invoked. Below examples show declarative way to use it.
selectionMode="multi"
will help us to provide checkbox along with
list item. .Below examples show imperative way to use it. Note:selection of listitem using keyboard can be performed
by *space bar* or by enter button(as per Fiori3 standards.)
selectionMode="single"
will help us to provide single
select(radiobutton) along with list item .Below examples show imperative way to use it. Note: selection of listitem
using keyboard can be performed by *space bar* or enter button (as per Fiori3 standards.)
[navigated]="true"
will enables navigation on click of list item,
[navigationIndicator]="true"
will provide ">"
indicator, [link]="path"
will
help to get into the desired destination on click of navigation.Below examples show declarative way to use
it.[loadMore]="true"
will start the loazy load of data and
[loadOnScroll]="true"
helps to load data on scroll and itemSize="5"
is for number items
needs to be appended per event.Where as delay="200"
sets the time period to load the data.
scrollOffsetPercentage="40"
scroll hit on viewport to start fecthing the next data.
[loadMore]="true"
will start the loazy load of data and
[loadOnScroll]="false"
helps to load data on button click and itemSize="5"
is for number
items needs to be appended per event.Where as [delay]="200"
sets the time period to load the data.
loadTitle="More"
sets the title on button, on click of which data is loaded.
listType="detail"
,
selectionMode="delete"
to fdp-list.
[noDataText]="..."
will help user to pass information to get displayed when no data is present.
[unRead]="true"
helps to set the item as unread.
In cases when built-in List item components do not cover the needs of the developers, they can use
fdp-free-content-list-item
component, which provides the ability to define any content inside the
list item template.
As the List component supports as input a data source that can return observable, it will automatically show skeleton placeholders while data is being loaded or if data is not provided.
Please note, that skeleton placeholders only shown before items are loaded for the first time. Every subsequent loading will be shown with busy indicator.


Mitchell Gilbertson
123 Main St.
262-555-5555
Waukesha, WI 53186
<EMAIL_ADDRESS>Objective
To obtain a position as a web and/or software developer
Languages
Applications
Operation Systems
Technical
Java
Netbeans
Windows 3.1-8.1
Skills
VB/VB.Net
Visual Basic
Mac OSX
HTML/CSS/JavaScript
Notepad
Objective C
Adobe Dreamweaver
Technical
Web Development
independently contracted
Waukesha, WI 2012-Present
- Various personal websites, including personal portfolio and a family cook book
- Website for a local antique shop
Other
Pick N Save
Bakery Lead
Waukesha, WI 2010-2015
• Organize and manage department
• Create department Schedule
• Place orders for supplies/product
Education
Waukesha County Technical College
Pewaukee, WI 2012 - Present
• Web and Software Development Associates Degree
Graduating in June of 2015


{% include "songbook/includes/head.html" %}
{% if request.path == '/songbook/' %} {% include 'songbook/includes/intro.html' %} {% endif %} {% include "songbook/includes/navigation.html" %}
{% block content %}{% endblock %}
{% include "songbook/includes/footer.html" %}
{% include 'songbook/includes/scripts.html' %}