Release date: 11/11/22.
This material is based upon work supported by the National Science Foundation and the Department of Energy.
LAPACK is a software package provided by Univ. of Tennessee, Univ. of California, Berkeley, Univ. of Colorado Denver and NAG Ltd..
1. Support and questions:
2. LAPACK 3.11.0: What’s new
-
Download: lapack-3.11.0.tar.gz
This is a major release and also addressing multiple bug fixes.
2.1. Normwise criterion for infinite eigenvalues in the QZ algorithm by @thijssteel
The normwise criterion is more robust at detecting infinite eigenvalues than the elementwise criterion (PR #698). See also https://arxiv.org/abs/2208.02057.
2.2 level-3 BLAS solvers for the triangular system and triangular Sylvester equations by @angsch
The triangular Sylvester equation has been recognized to be prone to overflow. For that purpose, *TRSYL
utilizes a scaling factor to represent the solution as (s^{-1} X)
and solve the scaled equation AX + XB = s C
. Due to the scaling factor, there is some flexibility in the representation of the solution. The proposed level-3 BLAS version computes the scaling factors based on the upper bounds of blocks to enable level-3 BLAS. The scaling is typically slightly more aggressive so that an alternatively scaled final solution is computed. This is no problem as long as the scaling factor does not get flushed to zero (PR #651). The same upper bound calculation was used to write the level-3 BLAS solver for the triangular system, *LATRS3
.
2.3 Givens rotations generated with less accumulation error by @weslleyspereira
New algorithms for computing Givens rotations in complex arithmetic that reduce the accumulation errors for computing each of the outputs, c, s, r
. The new algorithms are, on average, more accurate than both the algorithms from LAPACK 3.9.1 and LAPACK 3.10.0 (PR #631). See also https://arxiv.org/abs/2211.04010.
2.4 Faster algorithms for Least Squares by @scr2016
The new algorithms, *GELST
, are similar to *GELS
. *GELST
avoids computing triangular blocks twice as in *GELS
, which means *GELST
runs faster (PR #739).
2.5 Improvements on the building system and the Continuous Testing framework
-
Regression test for illegal modification of Y in
*GEMV
by @matcross in PR #622. -
Test the Fortran intrinsic ABS and complex divisions and report failures during build by @weslleyspereira in PR #623.
-
Appveyor is working in the Continuous Testing once more by @martin-frbg in PR #627.
-
More tests and fixes for type mismatches by @angsch in PR #675.
-
Fix an out-of-bounds write in the tests by @angsch in PR #685.
-
Adding support for NAG Fortran compiler (nagfor) by @ACSimon33 in PR #686.
-
Fix time check flag propagation and default value by @ACSimon33 in PR #696.
-
Fixed format warnings in 64 bit integer builds by @ACSimon33 in PR #700.
-
Explicit type casts and more rigorous CI by @weslleyspereira in PR #703.
-
Fix type mismatches in function calls of testing code by @mjacobse in PR #706.
-
Fix lower triangular band matrix generation by @angsch in PR #728.
2.6 Other improvements
-
Improves the computation of norms in
{S,D}ORBDB6
and{C,Z}UNBDB6
by @Christoph Conrads in PR #647. -
Uses a Newton step to compute the initial guess for
ETA
in{S,D}LAED4
to reduce the number of iterations by @weslleyspereira in PR #655. -
Return immediately when scaling with one by @angsch in PR #674.
-
Rearrange the application of the Householder reflectors in
*LAQR5
, which lowers the instruction count when FMA is available by @angsch in PR #681. -
Set SCALE early for robust triangular solvers by @angsch in PR #712.
-
Add
{C,Z}ROTG
,{CS,ZD}ROT
,{S,D}CABS1
to CBLAS by @angsch in PR #721. -
Add
*LANGB
to LAPACKE by @ACSimon33 in PR #725. -
NaN check for trapezoidal matrices on LAPACKE by @ACSimon33 in PR #738 and PR #742.
2.7 Bug fixes
-
Fix
LAPACKE_*tpmqrt_work
for row-major matrices by @weslleyspereira in PR 540. -
Fix leading dimension check in LAPACKE’s
*geesv[x]
and*gges[x]
by @angsch in PR 665. -
Fix the left-looking variant of GEQRF by @weslleyspereira in PR 690.
-
Fix workspace query for
*SYEVD
and*HEEVD
routines by neil-lindquist@neil-lindquist in PR 691. -
Fix behavior of
SCALE
in*LATBS
and*LATRS
, and avoids NaN generation if entries inCNORM
exceed the overflow threshold by @angsch in PR 712.
3. Developer list
-
Weslley da Silva Pereira (University of Colorado Denver, USA)
-
Igor Kozachenko (University of California, Berkeley, USA)
-
Julie Langou (University of Tennessee, USA)
-
Jim Demmel (University of California, Berkeley, USA)
-
Jack Dongarra (University of Tennessee and ORNL, USA)
-
Julien Langou (University of Colorado Denver, USA)
3.1 New Contributors
-
@ACSimon33 made their first contribution in PR 686
-
neil-lindquist@neil-lindquist made their first contribution in PR 691
-
MonicaLiu0311@MonicaLiu0311 made their first contribution in PR 720
4. Thanks again!
-
MathWorks: Penny Anderson, Mary Ann Freeman, Bobby Cheng, Pat Quillen, Christine Tobler, Heiko Weichelt.
-
GitHub Users: @angsch, @Christoph Conrads @martin-frbg, @thijssteel
Github contribution details here
Thanks you all!


 They are developed under looser compatibility requirements than the Go core.
{{template "Pkgs" .pkgs}}
{{end}}


Utilities that are not SNMP specific. Some utilities that are not available in a default Java distributions like printing Hexadecimal strings. They are placed here for convenience, but are in fact not SNMP related.


[Erowid Warning: Our understanding of the literature is that there is no such thing as safe use of volatile solvents, aerosols and other street inhalants : their psychoactive effects are inseparable from nerve and organ damage. We have chosen to include these reports to help document the real world use of inhalants, but their inclusion is not intended to imply that they are anything but dangerous.]
I have worked in computer shops...tech work..for quite a long time now..and it's a common thing to keep a case or 2 of this stuff on hand.
When i first started using it, I would get a somewhat nitrous-like experience...distorted sounds, little visuals (i'll let it be known i've not done much nitrous, just a few balloons at concerts etc., so I may not be relating this very well).
OOOH BOY did things start to change. I mean, I've done shrooms, lsd, all that, but OOOOH BOY
The first sign was a tightening around the temples..and my eyeglasses would seem to move further from my point of view. Things would start to look familiar, but VERY different.
 How did i know his name? These creatures, they tend to repeat words or phrases in an echoey sort of manner. Zebzebzebzebzeb..etc. I remember chasing him around the small office several laps (thank god nobody was there), before saying to myself..ITS NOT REAL. is it?
He never meant harm, but I swear he wanted to drive me crazy.
Keep in mind, it wasn't during every session that i would trip this hard, but it came in spurts, usually while i was alone, with some sort of background sounds, tv, radio, other voices.
There were others:
Blah : somewhat of an ogre, dimwitted but scary, liked to sing along with van halen
Little green fairies: when they spoke i was overcome with a sense of joy, peace. very sentimental to me. they lived among the empty cans.
The little old lady: wanted a beer, so did i, but it was working time ;(
The seductress: always came up behind me..humming softly, soothingly, while I sat or stood facing a wall. When her mouth came close to my ear and her arms encircled me was the best, and as the buzz wore off she would slip away. Never got a good look, but long hair, very slight, loving.
I could go on forever here
The sunbeam forcefield, shocked me when i tried to cross it.
Occasional fear of just having swallowed metal shavings
Time frame of buzz : not long, 30sec to maybe 2.5 min..but intense(duh)
I would really love to hear from anyone with a similar experience, I don't do this any longer for fear of damage, but it is really a fond memory..I do not regret it in any way.
This was true hallucination to me, not distortion of reality, but the real thing.
Had a major trip listening to 'my woman from tokyo' during the funky solo part..tick tock tick tock, everything started moving like a pendulum, too sweet.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Your experiment is running. Please do not open the hardware unless instructed to here.
Time Remaining:
This will take about one minute
{{ timeRemaining | secondsDisplay: 'display2'}}
The lid is heating to {{experiment.protocol.lid_temperature | round: 1}} °C


ZoomRange
public struct ZoomRange : Sequence
It strictly stores z1 and z2, and the rest of the range is built upon request
-
Minimum zoom in this range
Declaration
Swift
public let min: Zoom
-
Maximum zoom in this range
Declaration
Swift
public let max: Zoom
-
difference between max zoom and min zoom
Declaration
Swift
var diffZoom: Zoom { get }
-
Number of zooms in this range
Example:
let zR = ZoomRange(2,2) print(zR.count) // => 1
Declaration
Swift
public var count: Zoom { get }
-
Converts to array For instance,
Declaration
Swift
func toArray() -> [Zoom]
-
Returns the iterator for this range. It allows to use ZoomRange in for loops.
Declaration
Swift
public func makeIterator() -> ZoomRangeIterator


I’ve bottled the Weizen today, on Saturday I had 72 bottles in the dishwasher at 70C, let them in for the night, sanitised the bottles the next morning. BeerSmith 2 told me to add 190 grams of table sugar. I took 200 ml water from the well and boiled it together with the sugar for a few min. Let it cool down and it went directly in the FastFerment.Gave it a short stir and let it rest for 2 hours.


Fecha_Creacion: 2017-12-29T12:31:50.313Z
Dimension: unknown
Id_Locacion: 40
Nombre: Gazorpazorp
Residentes: ['https://rickandmortyapi.com/api/character/168', 'https://rickandmortyapi.com/api/character/211', 'https://rickandmortyapi.com/api/character/376']
Tipo: Planet
URL: https://rickandmortyapi.com/api/location/40


Posts from #markdown
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Free school applications: assessing the need for school places
How we assess applications to set up new free schools in relation to the need for more school places in local areas.


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Hamburg, Germany
On this site, I want to give you some information about my hometown Hamburg.I've been to a lot of places all over the world, but in my opinion, Hamburg is one of the most beautiful cities on the planet. Its first settlements are proven for about 4000 BC. The city is named after the "Hammaburg" which has been built around 800 AD.
Below you can see a photo composition, that shows a few of the many nice/remarkable places in the city.
Some highlights are:


This DVD is the best! There are four stories featuring the original Sylvanians. I can watch this over and over again.


The Inspiration List
My friend (and former colleague) Michael Dowell and I have designed and built a new site which went live last week. Introducing: The Inspiration List!
The site is a curated collection of links to the places we visit for design and tech inspiration. The project was Mike’s brainchild, born out of a frustration with keeping his design team’s shared ‘useful links’ document up to date.
We figured that the useful links could be set up as a small wordpress site and displayed and organised online. And we thought if we were going to put that kind of resource up online we might as well make it look great while we’re at it!
Mike has been working hard to promote the site within the design community, mainly through The Inspiration List’s twitter page. We’ve had plenty of positive remarks and the site is seeing traffic, which is great from our point of view as it justifies us spending more of our free time improving and extending the site.
After many years of working together at Clicked Creative on client projects it feels really good to own and be in control of this project – and we feel like our personal investment shows through in the attention to detail both in the design and in the code. I’m looking forward to seeing how the site evolves over the next few months.


Markup UK 2019 Paper Dashboard
Every time you submit a change to GitHub the PDF is auto-generated.
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Instagram sounds
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Pawan Kumar Soudari Basic Info
|
| Full Name: |
PAVAN KUMAR.S |
| Father's Name: |
NEELAKANTAPPA.S |
| Age: |
22 Years |
| Date of Birth: |
24th sep |
| Religion: |
hindu |
| Nationality: |
Indian |
Contact Details
|
| Address: |
25/623.
Havannapet,kurnool dis,
Adoni 518301 |
| Phone Number: |
(R)0281-235645
(M)9071320567 |
| Email Address: |
<EMAIL_ADDRESS>|
Eduction & Knowledge
|
| Language: |
English, Hindi, kannada,telugu |
| Eduction: |
BE(BTECH) |
| Other Knowledge: |
PYTHON C C++ |
| Hobbies: |
Computer, Cricket, Travelling |
About Me
|
To persevere with dedication and enthusiasm for the achievement of the organization objective hence enhancing my technical skill and knowledge and willingness to learn more.
|


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Traces in the JMX implementation are based on the Java SE logging capability (provided by classes in the java.util.logging package). The JMX implementation uses a set of Loggers for sending traces. All Loggers are contained in the javax.management namespace, which corresponds to the name of the root package hosting all public JMX interfaces.
The list below shows the Logger objects used in this implementation and their corresponding category of activity.
| Logger Name: | Information logged |
|---|---|
| javax.management.mbeanserver | Information about the MBean Server |
| javax.management.mlet | Information from an MLet service |
| javax.management.monitor | Information from a monitor |
| javax.management.timer | Information from a timer |
| javax.management.notification | Information from the notification mechanism |
| javax.management.relation | Information from the Relation Service |
| javax.management.modelmbean | Information from the Model MBean components |
| javax.management.misc | Information sent from any other class. |
| javax.management.remote.rmi | Information from the RMI connector. |
| javax.management.remote.misc | Information sent from any other JMX Remote API class. |
The following log levels are used in JMX:
| JMX log level: | Description |
|---|---|
| Level.FINEST | Used to print debugging traces (useful for diagnosing the JMX implementation) |
| Level.FINER | Used to print information traces |
| Level.SEVERE | Used to notify of error conditions |


@(message: String)(implicit lang: Lang, genre: String, userName: Option[String]) @import snippets._ @import utils.Pimps._ @main("upload", None, userName, navigation("upload")(userName)) {
Upload an ABC file to the @genre genre. (The file extension should be .txt although some browsers support .abc)
The file should contain a single tune


Snookes1516.github.io
How to Write a One Page Business Plan Bplans. As a business plan reviewer and analyst, I find it amazing how many entrepreneurs give this section the least weight or skip it altogether. The operational Use this simple formula to build a one-page business plan and jump start your business planning process. Download our free one-page Lean Plan template.
Business Planning A Revolutionary Approach to Business. There is no excerpt because this is a protected. 10 mistakes you want to avoid when creating a business plan. When it comes to creating a business plan that attracts investors, these
First Grade Writers: Units of Study to Help Children.
Business Plan Scholarship For Students With Disabilities. No matter how you want to publish, and whether you write fiction or nonfiction, you should produce a business plan for each and every book you write. Top 10 Business Plan Mistakes - Entrepreneur.com.
Amazon.com: First Grade Writers: Units of Study to Help Children Plan, Organize, and Structure Their Ideas<PHONE_NUMBER>249): Stephanie Parsons, Katie Wood Ray: Books.
What Is a Business Plan? Bplans. Affordable Freelance Business Plan Writers for Hire Online. Get your Startup business plan written for you and delivered remotely online. Alphabetized list of free business plan templates to help start a business, service of US Small Business Administration Small Business Development Center. Business Plan Template - Create a Free Business. Faculty Staff - Fayetteville Technical Community College.
Business Plans:The Most Affordable and Professional. Best business plan consultants and professional business.
We write Business Plans that raise capital for new and growing ventures. Our team of MBAs, charted accountants, industry experts and technical writers is focused. Business Plan Writers for Hire Online Fiverr.
TLC Wedding Consultants wedding consultant business plan executive summary. TLC Wedding Consultants will offer an all-inclusive, one-stop wedding planning service.
Business Plan Writer: Business Plan Consultant: Butler. Nationwide network of resume writers provide resume writing services. Resume writing for all career fields. Interviews guaranteed - ResumeWriters.com. Every business needs a business management plan - Here is an example. The Home of the 4 Hour Investor Grade Business Plan. Faster investor quality documentation using HyperQuestions. Bplans offers free business plan samples and templates, business planning resources, How-to articles, financial calculators, industry reports and entrepreneurship. The #1 Business Planning Software Solution — Business. 8 Reasons Every Book Needs a Business Plan to Achieve. Resume Writers com Resume Writing Service - ResumeWriters.com.
Relief from writers block. No matter your industry, there's a sample plan that will work for you. Use one for inspiration or as a starting point Create an investment-worthy business plan with our template builder. Download into Word or PDF for free. We ask the questions, you fill in the answers.
We Write Your Entire Business Plan. Professional Business Plan Consultants. BizPlanEasy Business Plan Writers.
Business plan template and example: how to write a business plan: Business planning made simple Alex Genadinik on Amazon.com. FREE shipping on qualifying offers. In its simplest form, a business plan is a guide—a roadmap for your business that outlines goals and details how you plan to achieve those goals. Here's.<PHONE_NUMBER>: We Write Your Custom Business Plan. Professional Business Plan Consultants. Butler Consultants Business Plan Writers. A business plan scholarship presented by Fit Small Business for higher education students with disabilities. Scholarship is based on original essay. OGScapital is the leading consulting company in writing a business plan. If you need any help, our professional business plan writers and consultants are ready.
Business plan template and example: how to write. Bplans: Business Planning Resources and Free Business. Wedding Consultant Business Plan Sample - Executive.
Business Plan Writers Business Plans Writing Services Canada.
How To Prepare A Business Operational Plan: Free eBooks. Business Management Plan Sample - business-plans-guide.com. Business Plan, Business Plan Templates, Business.
Our professional business plan consultants help Canadians easily start their own business by writing a quality business plan at an affordable price. Call 1-877-645-3330.


Please enter H/W Kit ID
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I will generate a completely random number between 1-1000. But there is a twist! Higher means lower and lower means higher. Will you get the right number and make it onto the high scores? Good luck! May the lucky win!
| # | Name | Score |
|---|---|---|
| 1 | --- |
--- |
| 2 | --- |
--- |
| 3 | --- |
--- |
| 4 | --- |
--- |
| 5 | --- |
--- |


hi - Better Battlelog Forums #135288
Sitemap
01. March 2015 10:04
Topicstarter
blue39
every thing is good..
01. March 2015 13:54
DaniluK4000
Community Manager
Great! In this wonderful day everything is fine, well and good! I love you all, guys! (actually the opposite)


Agriweather aims to create a new tool, combined IOT device with data science based on the application of agriculture microclimate, open data and experts’ knowledge, to help urban farmers.
This team of AgriWeather supported by the development of “g0v” project in Taiwan consists of multi-disciplinary experts, such as data scientists, IT farmers, makers, software engineers, agricultural experts, communication researchers, art designers, and so on. The core perspective of the team is to take effort to develop Taiwan’s agriculture well.


The architectural brick, made of sand, clay and lime, holds an iconic image in our minds as the building block for walls and structures.
However, one may begin to explore further potential for this one piece in the kit of parts that form architecture as a field. What if it filters light? What if it holds plants? What if it works like Legos and attaches to itself without needing mortar to hold it in place? These aspirations attempt to become realized in the Branching Truss System.
The form of this new building block, inspired by jacks play pieces, is formed by arrayed symmetrical limbs that can latch together with their twins to form stable, structurally sound connections. Its hollow clay limbs allow for plants to be held in each extension, and the system of attaching the pieces allows for voids in the wall, making for a wall that filters light through its physical porosity and the plants that one places in calculated locations. In this way, the brick wall can be transformed by clay's malleable form to allow for the dynamic, breathing ceramic wall of the future.
The process of investigation went from identifying issues in the design, solving them in a computational model, printing the 3D model, and testing the iterations at a smaller, thumb-sized scale.
Web Address
Mailing Address
4705 W Le Moyne St
Chicago, IL 60651


Hi, I'm Jannik Weyrich.
Entrepreneur and coder. I work at BRICKMAKERS. Studied at the University of Koblenz, Germany (MSc of Business and Computer Science). I'm interesed in technology, business, geography, politics, history, traveling & sports
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Item
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No Game Console
NES
Nintendo64
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SNES
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No Game Console
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{% set UxGoodColorAdmin = 'uxgoodcoloradmin' %}
- Support bootstrap 3.x.x - Lightweight (js+css: 80Kb) - Smart User Interaction - Safari, Chrome, Firefox, Opera - Internet Explorer 9+
View Official Website


The Peanuts
问题描述 :
There was a peanut field on one side of the road. The peanuts were planted on the intersecting points of a grid as shown in Figure-1. At each point, there are either zero or more peanuts. For example, in Figure-2, only four points have more than zero peanuts, and the numbers are 15, 13, 9 and 7 respectively. One could only walk from an intersection point to one of the four adjacent points, taking one unit of time. It also takes one unit of time to do one of the following: to walk from the road to the field, to walk from the field to the road, or pick peanuts on a point.
According to Mr. Robinson’s requirement, Dodo should go to the plant with the most peanuts first. After picking them, he should then go to the next plant with the most peanuts, and so on. Mr. Robinson was not so patient as to wait for Dodo to pick all the peanuts and he asked Dodo to return to the road in a certain period of time. For example, Dodo could pick 37 peanuts within 21 units of time in the situation given in Figure-2.
Your task is, given the distribution of the peanuts and a certain period of time, tell how many peanuts Dodo could pick. You can assume that each point contains a different amount of peanuts, except 0, which may appear more than once.
输入:
输出:
样例输入:
2 6 7 21 0 0 0 0 0 0 0 0 0 0 0 13 0 0 0 0 0 0 0 0 7 0 15 0 0 0 0 0 0 0 0 9 0 0 0 0 0 0 0 0 0 0 6 7 20 0 0 0 0 0 0 0 0 0 0 0 13 0 0 0 0 0 0 0 0 7 0 15 0 0 0 0 0 0 0 0 9 0 0 0 0 0 0 0 0 0 0
样例输出:
37 28
#include<iostream> #include<cstring> #include<algorithm> using namespace std; const int mm=55; class node { public: int x,y,peanuts; }f[mm*mm]; int grap[mm][mm]; int dp[2][mm*mm]; int cas,m,n,t,pos; bool cmp(node a,node b) { return a.peanuts>b.peanuts; } int fabs(int x) { return x>0?x:-x; } int main() { while(cin>>cas) { while(cas--) { pos=0; cin>>m>>n>>t; memset(dp,0,sizeof(dp)); for(int i=1;i<=m;i++) for(int j=1;j<=n;j++) { cin>>grap[i][j]; f[pos].x=i;f[pos].y=j;f[pos].peanuts=grap[i][j]; pos++; } sort(f,f+pos,cmp); int shu=f[0].peanuts,uset=0,ans=0,nx=0,ny=f[0].y; for(int i=0;i<pos;i++) { if(f[i].peanuts==0)break; if(uset+fabs(f[i].x-nx)+fabs(f[i].y-ny)+f[i].x+1<=t) { uset+=fabs(f[i].x-nx)+fabs(f[i].y-ny)+1; nx=f[i].x;ny=f[i].y; ans+=f[i].peanuts; } else break; } cout<<ans<<"\n"; } } }
解题报告转自：http://blog.csdn.net/nealgavin/article/details/8552197
第二种解法如果数组有重复元素 就不正确
Thanks for using the time to examine this, I truly feel strongly about it and enjoy finding out far more on this subject matter. If achievable, as you achieve knowledge
太好了，收藏
else if也是要比较两次
这个分析相当全面，经典！
站长，你好！
你创办的的网站非常好，为我们学习算法练习编程提供了一个很好的平台，我想给你提个小建议，就是要能把每道题目的难度标出来就好了，这样我们学习起来会有一个循序渐进的过程！
不错
纠正一个错误，二分查找树的中序遍历获得元素的升序排列。
后面的是python代码啊
这个问题应该是有一般性的解决方法
学算法中的数据结构学到一定程度会乐此不疲的，比如其中的2－3树，类似的红黑树，我甚至可以自己写个逻辑文件系统结构来。


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KoNLP: Korean NLP Package
POS Tagger and Morphological Analyzer for Korean text based research. It provides tools for corpus linguistics research such as Keystroke converter, Hangul automata, Concordance, and Mutual Information. It also provides a convenient interface for users to apply, edit and add morphological dictionary selectively.
| Version: |
0.80.1 |
| Depends: |
R (≥ 3.3.1) |
| Imports: |
rJava (≥ 0.9-8), utils (≥ 3.3.1), stringr (≥ 1.1.0), hash (≥ 2.2.6), tau (≥ 0.0-18), Sejong (≥ 0.01), RSQLite (≥
1.0.0), devtools (≥ 1.12.0) |
| Suggests: |
knitr, rmarkdown |
| Published: |
2016-12-15 |
| Author: |
Heewon Jeon [aut, cre],
Taekyung Kim [ctb] |
| Maintainer: |
Heewon Jeon <madjakarta at gmail.com> |
| BugReports: |
https://github.com/haven-jeon/KoNLP/issues |
| License: |
GPL-3 |
| URL: |
https://github.com/haven-jeon/KoNLP |
| NeedsCompilation: |
no |
| SystemRequirements: |
Java (>= 1.6) |
| Materials: |
NEWS |
| In views: |
NaturalLanguageProcessing |
| CRAN checks: |
KoNLP results |
Downloads:
Reverse dependencies:
Linking:
Please use the canonical form
https://CRAN.R-project.org/package=KoNLP
to link to this page.


Create.Design.Code
Front-End Developer and designer based in Detroit, Michigan. Currently partner at Qualigence International. I create scalable beautiful websites for different companies and creative individuals.
Latest Work
Qualigence International
SM|Social


Rendering of calendars and events has been abstracted out to javascript template functions that use the "doT.js" templating system [http://olado.github.io/doT/]. This layout is just one possible way to use the Resource Calendar system; it is fully customizable and configurable.
Source code for the Resource Calendar jquery plugin, and a description of functionality implemented so far, can be found at: https://github.com/geekbrit/ResCal
This is the Day View, follow this link for the Week View
Drag these to a calendar
to create a meeting
Client Meeting
Internal Meeting
Vendor Meeting
You can drag events here to save them until room, date, and time have been finalized.


Ocean physical properties and their ongoing changes due to anthropogenic influences have huge consequences. Ocean circulation controls to a large extent ocean biomass and biogeochemical cycles, ocean acidification, ocean heat and carbon uptake and sequestration, and the patterns of regional sea level changes.
This role of ocean circulation in the climate machinery is tied to a range of scale interaction mechanisms. Ocean currents indeed vary on spatial scales that are much smaller than the size of the ocean basins: mesoscale turbulence (meanders and eddies of 10 km to 100 km size) and boundary currents flowing along continental slopes and shelves contribute to a large part of the oceanic transports of heat and freshwater between the subtropics and the polar latitudes. In the upper-ocean, the sub-mesoscale filaments and coherent vortices (~1-10 km) involve particularly intense vertical exchanges, driving high frequency energy and biogeochemistry fluxes.
These fine-scale eddies and narrow boundary currents are poorly observed and are not adequately represented in the climate prediction models used for the IPCC assessment. Their associated non- linear contributions on larger scales are consequently unknown, raising issues concerning the possible role of the fine-scale ocean turbulence in climate. Our challenge is to understand the interaction mechanisms between the ocean fine-scale ocean processes and ocean variability at larger-scale.
Figure 1 : Snapshot of the current speed …the 1/12° global ORCA12 model …
In the MEOM team, we tackle this question with comprehensive ocean circulation models. Why a modelling approach? Since observations at eddy scales are much too sparse to address these complex issues, high-resolution ocean simulations are the only possible way to proceed, but such an approach requires a consistent framework in which the scale interactions can be quantified, allowing a true assessment and improvement of the parameterizations in climate prediction models.
The DRAKKAR simulation framework, made of a complete hierarchy of high-resolution global and basin-scale model configurations of the NEMO ocean general circulation model, is used to address this challenge. We are continuously improving the representation of fine scale dynamics in the model. This simulation framework is then used to undertake ambitious research projects as for instance OCCIPUT ANR/PRACE projet and SOBUMS ANR projet.
Among the questions that we adress, we in particular tackle the following issues :


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xmlrules
package provides for XML-based definition of
rules for Digester
.
See:
Description
| Interface Summary | |
|---|---|
| ObjectCreationFactory<T> |
Interface for use with FactoryCreateRule . |
| RuleMatcher | Defines a functor interface implemented by classes that perform a predicate test |
| Rules | Public interface defining a collection of Rule instances (and corresponding matching patterns) plus an implementation of a matching policy that selects the rules that match a particular pattern of nested elements discovered during parsing. |
| RuleSet |
Public interface defining a shorthand means of configuring a complete set of related Rule definitions,
possibly associated with a particular namespace URI, in one operation. |
| StackAction | An interface that can be implemented in order to get notifications of objects being pushed onto a digester stack or popped from one. |
| Class Summary | |
|---|---|
| AbstractMethodRule | Abstract implementation for SetNextRule ,
SetRootRule and SetTopRule rules. |
| AbstractObjectCreationFactory<T> | Abstract base class for ObjectCreationFactory implementations. |
| AbstractRulesImpl |
AbstractRuleImpl provides basic services for Rules implementations. |
| BeanPropertySetterRule | Rule implements sets a bean property on the top object to the body text. |
| CallMethodRule |
Rule implementation that calls a method on an object on the stack (normally the top/parent object), passing arguments
collected from subsequent CallParamRule rules or from the body of this element. |
| CallParamRule |
Rule implementation that saves a parameter for use by a surrounding CallMethodRule |
| Digester | A Digester processes an XML input stream by matching a series of element nesting patterns to execute Rules that have been added prior to the start of parsing. |
| ExtendedBaseRules |
Extension of RulesBase for complex schema. |
| FactoryCreateRule |
Rule implementation that uses an ObjectCreationFactory to create a new object which it pushes onto the object
stack. |
| NodeCreateRule | A rule implementation that creates a DOM Node containing the XML at the element that matched
the rule. |
| ObjectCreateRule | Rule implementation that creates a new object and pushes it onto the object stack. |
| ObjectParamRule |
Rule implementation that saves a parameter for use by a surrounding CallMethodRule |
| PathCallParamRule |
Rule implementation that saves a parameter containing the Digester matching path for use by a
surrounding CallMethodRule . |
| RegexMatcher | Regular expression matching strategy for RegexRules. |
| RegexRules | Rules implementation that uses regular expression matching for paths. |
| Rule | Concrete implementations of this class implement actions to be taken when a corresponding nested pattern of XML elements has been matched. |
| RulesBase |
Default implementation of the Rules interface that supports the standard rule matching behavior. |
| RuleSetBase |
Convenience base class that implements the RuleSet interface. |
| SetNestedPropertiesRule | Rule implementation that sets properties on the object at the top of the stack, based on child elements with names matching properties on that object. |
| SetNextRule | Rule implementation that calls a method on the (top-1) (parent) object, passing the top object (child) as an argument. |
| SetPropertiesRule | Rule implementation that sets properties on the object at the top of the stack, based on attributes with corresponding names. |
| SetPropertyRule | Rule implementation that sets an individual property on the object at the top of the stack, based on attributes with specified names. |
| SetRootRule | Rule implementation that calls a method on the root object on the stack, passing the top object (child) as an argument. |
| SetTopRule | Rule implementation that calls a "set parent" method on the top (child) object, passing the (top-1) (parent) object as an argument. |
| SimpleRegexMatcher | Simple regex pattern matching algorithm. |
| Substitutor | (Logical) Interface for substitution strategies. |
| WithDefaultsRulesWrapper |
Rules Decorator that returns default rules when no matches are returned by the wrapped
implementation. |
The xmlrules
package provides for XML-based definition of
rules for Digester
. This improves maintainability of Java code,
as rules are now defined in XML and read into Digester
at run-time.
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Some thoughts on bzr, aka Bazaar-NG (a distributed version control system, like Subversion, BitKeeper, Arch, etc)
So... I'm not sure what the next step is for me. I don't have a project I'm looking to make distributed at the moment, and I can't really consider moving an existing project until I understand how this stuff is supposed to work. There's a document for CVS users (CVS?), but it kind of drifts off just at the point it would get interesting.
Check out darcs.
--titus
I concur. I'm a big big fan of darcs. Took me a little while to figure out the right way to do some things, but now it seems like such a natural way to do source control. Haven't tried it in a team though.
Jay P.
I tried Darcs quite some time ago, but like Bazaar I didn't have anything I wanted to use it on at the time. I like Darcs' relatively small command set, and it didn't take me long to be able to use it. But I never really used it, and it's the workflow that most concerns me. I notice they do have a best practices document, which is nice.
Other than that, I don't really know why to choose one over the other. My interest in Bazaar is in part the implementation language, and that it is backed by a real institution. But, I must admit I am also impressed by Darcs' implementation language; it really seemed to set off a lot of true productive Haskell programming. This comparison doesn't find Bazaar better in many ways, though many Darcs items are blank (someone should fill them in).
I think Bazaar probably has the most potential of success if it can act just like Subversion, except with nice merging. Then people can use other features incrementally, but Subversion (or the CVS model more generally) is the proper starting point (at least from a marketing point of view). Which leads one to svk. Which is also easy to type than bzr or darcs.
# Ian Bicking
OK -- use svn, and then use tailor to export it as a distributed project ;).
The only real solution, I think, is to actually use one or the other. Try contributing to twill, why not? ;)
My brief experiences with svk were:
- It was very, very slow.
- It fell over with odd errors.
- It had even worse documentation than most other [RV]CSs I've encountered.
Having worked mostly with Bazaar and CVS, the one thing about CVS I miss with Bazaar is the documentation, particularly examples. Being told over and over again that some special name or token I'm using is invalid, without any documentation about what is actually valid, really annoys. Having to trawl various blogs, some being out-of-date, just to find stuff out also really annoys.
It's a shame because someone has clearly made an effort to write nice help texts for the baz commands. If only they'd realised that examples would mostly complete the job and reduce developer stress by 95%. I hope they've figured that out with bzr...
First I have to say "What about Mercurial?" At the very least "hg" is easier to type than "bzr" ;) . It's also written in python, it's much, much faster than bzr when downloading/uploading stuff and is much more space efficient. http://www.selenic.com/mercurial/
About bzr... You can get the status/diff/... of everything starting with the current directory with something like "bzr status ." . I think a checkout is just a branch without the history (but then again I'm a bit confused with bzr's branches/checkouts/repositories...)
# anonymous
I'd suggest trying Mercurial too. It's somewhat more minimalistic than bazaar-ng but very easy to use and powerful. It deserves a try... and even a blog entry of its own ;). Hope this helps you find a nice DVCS that suits your needs.
It might be hard to find one that meets my needs, since if you'll remember I have no real needs ;)
# Ian Bicking
In regards to "track changes in different checkouts" look into bzr missing bzr missing http://blah.com/other/branch ran from the root of your branch will spit out the revid logs for what differs.
Finally... for checkout vs branch, _my_ understanding is the same, checkout will be used for creating bound branches, eg think cvs co where you get just the working files instead of full history- history related operations will have to access the actual repository.
# anonymous_coward
I've tried out hg (mercurial) some time ago. Looks really promising.
If it starts to bug you you can always copy bzr.bat to a different file name. :)
Seriously, I've also been trying out bzr and have had some of the same problems that you have. bzr is still in development phase so I feel somewhat forgiving that it is still rough and missing some features. It is a distributed system so it probably will never be a perfect replacement for svn. The model of bzr is based on the idea that every programmer has their own copy (branch) of the entire code history.
# James
Hi Ian,
Bazaar does support push without bzrtools. For remote push, you can use ftp out of the box, or install the Paramiko ssh library to use it with almost any ssh account. (e.g. bzr push sftp://myshellhost/home/ian/branch)
The difference between checkout and branch is that checkout does not create an independent branch-- all of your changes will go into the original branch when you commit. It's very much like svn co, and sharing a branch using svn. If you're out of date, you must update before you can commit. branch, on the other hand, creates a new independent line of development that will not affect the original, until you deliberately merge it in.
Re: push -- I guess it was that I couldn't tell the difference between didn't-work and shouldn't-work. It didn't work for me, but I couldn't tell that if it should or shouldn't. Which I guess comes back to the error message thing. Or maybe it was something related to the versions I used -- I upgraded from 0.7 to 0.8pre at some point in my testing, and also installed bzrtools, and something eventually started working that didn't before.
The checkout thing makes sense then, and makes it more interesting. If that works fairly easily with remote repositories, then that will be a very nice bridge from traditional svn usage.
# Ian Bicking


New Transaction
Description
Amount
Start Date
End Date
Frequency
Daily
Weekly
Bi-weekly
Monthly
Current Transactions:
Description
Amount
Start Date
End Date
Frequency
None
Daily
Weekly
Bi-weekly
Monthly
Load
{{t.name}}
Save
New
Delete
Results
Target Date
{{burn.valueOnDate | currency}}
Lowest: {{ burn.minValue | currency}}
Final: {{ burn.endValue | currency}}


Projectile management is, starting from 0.2.0, available from both the encounter and the wave scripts. As a result it is now in its own section.
CreateLayer( name,
position = "BelowArenaLayer", below = false) [E/M/P/W]
Creates a layer named name that sprites can be placed in. To create your new sprite layer, you'll need to choose a pre-existing layer.
position can be one of three values:
CreateSprite( spritename,
layer = "BelowArena") returns sprite [E/M/P/W]
Creates a sprite in the far bottom left of the screen (at 0, 0) that you can modify in many ways.
You can add a layer if you want - otherwise, the sprite will be below the arena.
The Sprite object has many controls intended for animation. There is a working intermediate example included in the Examples folder.
sprite.spritename (readonly)
Returns the path of the image used by this sprite, starting from the Sprites/ folder.
sprite.x
Horizontal position of sprite relative to the bottom left corner of the screen, measured from its pivot/anchor point (center by default).
If parented, x position is relative to the parent.
sprite.y
Vertical position of sprite relative to the bottom left corner of the screen, measured from its pivot/anchor point (center by default).
If parented, y position is relative to the parent.
sprite.z
Layering position of sprite relative to the bottom left corner of the screen, measured from its pivot/anchor point (center by default).
If parented, z position is relative to the parent.
Only applies to the overworld.
sprite.absx Horizontal position of sprite relative to the bottom left corner of the screen, ignoring its pivot/anchor point and all parents.
sprite.absy Vertical position of sprite relative to the bottom left corner of the screen, ignoring its pivot/anchor point and all parents.
sprite.absz
Layering position of sprite relative to the bottom left corner of the screen, ignoring its pivot/anchor point and all parents.
Only applies to the overworld.
sprite.xscale Horizontal scaling of sprite (1.0 by default). 2.0 is twice as large, 0.5 is half as large.
sprite.yscale Vertical scaling of sprite (1.0 by default). 2.0 is twice as large, 0.5 is half as large.
sprite.isactive (readonly)
Returns true if the sprite has been removed and false otherwise.
In retromode, behaves the same as 0.2.1a.
If not in retromode, this is false if the sprite has been removed and true otherwise.
sprite.width (readonly)
Gives the width of the sprite object's active image in pixels.
This never changes until the sprite itself is swapped.
NOTE: Does not take sprite.xscale into account.
sprite.height (readonly)
Gives the height of the sprite object's active image in pixels.
This never changes until the sprite itself is swapped.
NOTE: Does not take sprite.yscale into account.
sprite.animcomplete (readonly)
If a sprite has started an animation, this tells you if the animation is complete.
If a sprite does not have an active animation, if the animation's loop mode is LOOP,
or if the animation isn't finished yet, this will be false. Otherwise, it will be true.
sprite.currentframe
If a sprite has an active animation running, this represents the index of the active frame in the animation.
Can both be read and set.
For example: If this code is run:
sprite.SetAnimation({"sans_head1", "sans_head2", "sans_head3", "sans_head2"})
sprite.currenttime = (sprite.currentframe - 1) * sprite.animationspeed
sprite.currenttime
If a sprite has an active animation running, this represents its current play time, in seconds.
Can both be read and set.
If an animation is not running, this will be 0.
Similar in function to NewAudio.GetPlayTime / NewAudio.GetCurrentTime.
sprite.totaltime (read-only)
If a sprite has an active animation running, this represents the total amount of time its animation will last for.
Can both be read and set.
Note that this is based on the speed the animation runs at, and will always be equal to
(sprite.animationspeed * the number of frames in a sprite's animation).
If an animation is not running, this will be 0.
Similar in function to NewAudio.GetTotalTime.
sprite.animationspeed
If a sprite has an active animation running, this represents the amount of seconds each frame will be displayed for.
Can both be read and set. Must be > 0.
sprite.animationpaused If a sprite has an active animation running, you can set this to true to pause it, or false to resume it.
sprite.loopmode
Gets the loop mode of a sprite's current animation, or
sets the loop mode of a sprite's next animation.
Can be:
, , , = 1 sprite.color
Gets or sets the coloration of a sprite, as a table of 3 or 4 values from 0 to 1.
For example, sprite.color = {1.0, 0.0, 0.0} colors the sprite red. This actually overlays the sprite's
original color, so if you want full control over the color, make sure your sprite is white. Black areas are not affected by
coloration.
: You can provide a 4th value, which sets the alpha (transparency) of the sprite.
, , , = 255 sprite.color32
Gets or sets the coloration of a sprite, as a table of 3 or 4 values from 0 to 255.
For example, sprite.color32 = {255, 0, 0} colors the sprite red. This actually overlays the sprite's
original color, so if you want full control over the color, make sure your sprite is white. Black areas are not affected by
coloration.
: You can provide a 4th value, which sets the alpha (transparency) of the sprite.
sprite.alpha Gets or sets a sprite's transparency, as a value from 0 to 1.
sprite.alpha32 Gets or sets a sprite's transparency, as a value from 0 to 255.
sprite.rotation
Gets or sets a sprite's rotation, in degrees.
It's clamped between 0 and 360, so if you set it to 365, it will become 5.
sprite.layer
Gets or sets the current layer a sprite is on. Does nothing if you set it to a layer that doesn't exist.
Default value: "BelowArena"
sprite.Set( newSprite)
Change a sprite's current image. It retains its scaling and rotation.
If you have an animation running with SetAnimation, the animation will override your sprite change.
sprite.SetParent(sprite otherSpriteObject)
Parents sprite to otherSpriteObject.
This will make the original sprite move along with the object it's parented to.
sprite.SetPivot( x, y)
Changes the point a sprite rotates and scales around.
(0, 0) is the bottom-left corner of the sprite, (1, 1) is the top-right corner.
You can also have values outside the 0-1 range.
sprite.SetAnchor( x, y)
Changes the point a sprite anchors to when moving.
Most useful when rescaling a parent sprite and making this child sprite stick to a certain edge of it.
x and y should be between 0 and 1.
sprite.MoveTo( x, y)
Same as setting x and y simultaneously.
See sprite.x and sprite.y.
sprite.MoveToAbs( x, y)
Same as setting absx and absy simultaneously. Moves a sprite to an absolute screen position, regardless of its parent settings.
See sprite.absx and sprite.absy.
sprite.Scale( xscale, yscale)
Same as setting xscale and yscale simultaneously.
See sprite.xscale and sprite.yscale.
sprite.SetAnimation( spriteTable, timePerFrame = 1/30, prefix = "")
Performs frame-by-frame animation with your own time
between frames, in seconds. If time_per_frame is 1, it takes 1 second to move to the next sprite.
Example:
sprite.SetAnimation({"sans_head1", "sans_head2", "sans_head3"})
prefix: An optional string providing the path to a folder contained within your Sprites folder. This path will be automatically added to the beginning of every sprite's name.
For example, you can load your collection of 6 sprites in Sprites/character with sprite.SetAnimation({"spr1", "spr2", "spr3", "spr4", "spr5", "spr6"}, 1/30, "character").
This can use sprites with different sizes!
sprite.StopAnimation() Stops a frame-by-frame animation if it was running. Also changes back to the sprite it had before the animation, or whenever you last called sprite.Set().
sprite.SendToTop() Sends this sprite to the top of its layer's hierarchy. If a sprite has 5 children, for instance, you can use this to rearrange them internally. However, child sprites will always appear on top of their parents, regardless of this function being called.
sprite.SendToBottom() Sends this sprite to the bottom of its layer's hierarchy. Similar rules apply as with SendToTop().
sprite.MoveBelow(sprite otherSpriteObject) If both sprites have the same parent, this will move the calling sprite just below the other sprite.
sprite.MoveAbove(sprite otherSpriteObject) If both sprites have the same parent, this will move the calling sprite just above the other sprite.
sprite.Remove() Removes a sprite object. Calling anything other than isactive after this will give you an error.
sprite.SetVar( yourVariableName, value)
or sprite[ yourVariableName]
Sets a variable in a sprite object that you can retrieve with sprite.GetVar.
Identical to SetVar in projectiles.
sprite.GetVar( yourVariableName)
or sprite[ yourVariableName] = value
Gets a variable in a sprite object that you previously set with sprite.SetVar.
Identical to GetVar in projectiles.
sprite.Dust( playSound=true, removeObject = false)
Turns a sprite into dust, just like what happens in Undertale when an enemy is killed.
Will remove a bullet or sprite if removeObject is set to true.
Set playSound to false to deactivate the dust sound.
The animation script used in the example is shown below for reference.
-- First, we can create the torso, legs and head. sanstorso = CreateSprite("sans/sanstorso") sanslegs = CreateSprite("sans/sanslegs") sanshead = CreateSprite("sans/sanshead1") --We parent the torso to the legs, so when you move the legs, the torso moves too. --We do the same for attaching the head to the torso. sanstorso.SetParent(sanslegs) sanshead.SetParent(sanstorso) --Now we adjust the height for the individual parts so they look more like a skeleton and less like a pile of bones. sanslegs.y = 240 sanstorso.y = -5 --The torso's height is relative to the legs they're parented to. sanshead.y = 40 --The head's height is relative to the torso it's parented to. --We set the torso's pivot point to halfway horizontally, and on the bottom vertically, --so we can rotate it around the bottom instead of the center. sanstorso.SetPivot(0.5, 0) --We set the torso's anchor point to the top center. Because the legs are pivoted on the bottom (so rescaling them only makes them move up), --we want the torso to move along upwards with them. sanstorso.SetAnchor(0.5, 1) sanslegs.SetPivot(0.5, 0) --Finally, we do some frame-by-frame animation just to show off the feature. You put in a list of sprites, --and the time you want a sprite change to take. In this case, it's 1/2 of a second. sanshead.SetAnimation({"sans/sanshead1", "sans/sanshead2", "sans/sanshead3"}, 1/2) function AnimateSans() sanslegs.Scale(1, 1+0.1*math.sin(Time.time*2)) sanshead.MoveTo(2*math.sin(Time.time), 40 + 2*math.cos(Time.time)) sanshead.rotation = 10*math.sin(Time.time + 1) sanstorso.rotation = 10*math.sin(Time.time + 2) end


- getAllAttachments(TMMCard) - Method in class com.google.android.glass.TMM.DBManager
-
Downloads local copies of all the attachments for the card passed to this
method.
- getAllCards() - Method in class com.google.android.glass.TMM.DBManager
-
Gets ALL cards from all servers, sorted by priority.
- getAnimatedCount() - Method in class com.google.glass.widget.SliderView
-
- getAPI_info() - Method in class com.google.android.glass.TMM.Server
-
Gets the API info for this server, which may include auth information.
- getAudioClipName() - Method in class com.google.android.glass.TMM.AudioCard
-
Gets the name of the audio file to play when the user interacts with this
card.
- getAudioClipPath() - Method in class com.google.android.glass.TMM.AudioCard
-
Gets the audio clip path of the target file to play.
- getBackground_name() - Method in class com.google.android.glass.TMM.AudioCard
-
Gets the name of the image file used for the background of the audio
player.
- getBackgroundPath() - Method in class com.google.android.glass.TMM.AudioCard
-
Gets the background image path, if it exists.
- getBaseSliderWidth() - Method in class com.google.glass.widget.SliderView
-
- getBlob(int) - Method in class com.google.android.glass.TMM.AndroidSQLiteStorageEngine.SQLiteCursorWrapper
-
- getCameraInstance() - Static method in class com.google.android.glass.TMM.ScanActivity
-
A safe way to get an instance of the Camera object.
- getContents() - Method in class com.google.android.glass.TMM.TextCard
-
Gets the TextElements that consist of the content of the card.
- getContext() - Method in class com.google.android.glass.TMM.AudioPlayer
-
Gets the context.
- getContext() - Method in class com.google.android.glass.TMM.TextViewer
-
Gets the context that this activity is operating in.
- getCount() - Method in class com.google.android.glass.TMM.SelectCardScrollAdapter
-
- getDocumentAsJSON(String, int, String, String) - Method in class com.google.android.glass.TMM.DBManager
-
Obtains a single document from a couchDB with a given database name and
UUID.
- getEntireDbAsJSON(String, int, String) - Method in class com.google.android.glass.TMM.DBManager
-
Obtains every document in a couchDB in the form of a JSON object.
- getEntireDbAsJSON() - Method in class com.google.android.glass.TMM.DBManager
-
Get the entire contents of the currently open database as a JSON string.
- getFilesDir() - Method in class com.google.android.glass.TMM.AndroidContext
-
- getFilesDir() - Method in interface com.google.android.glass.TMM.Context
-
The files dir.
- getFirst_used() - Method in class com.google.android.glass.TMM.Server
-
Gets the UNIX time of this server's first use by the app.
- getIcFileName() - Method in class com.google.android.glass.TMM.TextCard
-
Gets the filename of the icon image file.
- getIconPath() - Method in class com.google.android.glass.TMM.TextCard
-
Gets the path to the icon image file of the card.
- getId() - Method in class com.google.android.glass.TMM.Server
-
Gets the server's id.
- getImg() - Method in class com.google.android.glass.TMM.TextElement
-
Gets the path of the image contained in this textelement, if there is a
corresponding image.
- getImgFilename() - Method in class com.google.android.glass.TMM.TextElement
-
Gets the filename of the image contained in this textelement, if one
exists.
- getInt(int) - Method in class com.google.android.glass.TMM.AndroidSQLiteStorageEngine.SQLiteCursorWrapper
-
- getItem(int) - Method in class com.google.android.glass.TMM.SelectCardScrollAdapter
-
- getJson() - Method in class com.google.android.glass.TMM.DBManager.JSONGetter
-
Gets the JSON object retrieved by this method.
- getJson() - Method in class com.google.android.glass.TMM.DBManager.RawJSONGetter
-
Gets the json retrieved by this class.
- getJSONRepresentation(TMMCard) - Method in class com.google.android.glass.TMM.DBManager
-
Gets the JSON representation of the specified TMMCard.
- getJsontype() - Method in class com.google.android.glass.TMM.TMMCard
-
Gets the JSON type of this card.
- getLast_used() - Method in class com.google.android.glass.TMM.Server
-
Gets the UNIX time of this server's last use by the app.
- getLengthMillis() - Method in class com.google.android.glass.TMM.AudioCard
-
Gets the length of the audio clip in milliseconds.
- getLine1() - Method in class com.google.android.glass.TMM.TextCard
-
Gets the topmost summary/subtitle line of text of the card.
- getLine2() - Method in class com.google.android.glass.TMM.TextCard
-
Gets the middle summary/subtitle line of text of the card.
- getLine3() - Method in class com.google.android.glass.TMM.TextCard
-
Gets the bottom summary/subtitle line of text of the card.
- getLong(int) - Method in class com.google.android.glass.TMM.AndroidSQLiteStorageEngine.SQLiteCursorWrapper
-
- getName() - Method in class com.google.android.glass.TMM.DBManager
-
Gets the name of the currently open database contained in this manager.
- getName() - Method in class com.google.android.glass.TMM.Server
-
Gets the server's name.
- getNetworkReachabilityManager() - Method in class com.google.android.glass.TMM.AndroidContext
-
- getNetworkReachabilityManager() - Method in interface com.google.android.glass.TMM.Context
-
Replicators call this to get the NetworkReachabilityManager, and they register/unregister
themselves to receive network reachability callbacks.
- getNumPlays() - Method in class com.google.android.glass.TMM.AudioCard
-
Gets the number of times that this clip has been played.
- getPlayCount() - Method in class com.google.android.glass.TMM.VideoCard
-
Gets the play count of the video contained in the card.
- getPosition(Object) - Method in class com.google.android.glass.TMM.SelectCardScrollAdapter
-
- getPriority() - Method in class com.google.android.glass.TMM.TMMCard
-
Gets the priority of the card.
- getRawJSON(String) - Method in class com.google.android.glass.TMM.DBManager
-
Retrieves an unparsed JSON string from a couchDB database.
- getScreenshotPath() - Method in class com.google.android.glass.TMM.VideoCard
-
Gets the path of the screenshot image for the VideoCard.
- getScrenshotname() - Method in class com.google.android.glass.TMM.VideoCard
-
Gets the filename of the screenshot image.
- getSingleAttachment(String, String, String) - Method in class com.google.android.glass.TMM.DBManager
-
Gets the single attachment.
- getSource() - Method in class com.google.android.glass.TMM.TMMCard
-
Gets the source of this card as a
Server
object.
- getString(int) - Method in class com.google.android.glass.TMM.AndroidSQLiteStorageEngine.SQLiteCursorWrapper
-
- getText() - Method in class com.google.android.glass.TMM.TextElement
-
Gets the text contained in this textelement.
- getTitle() - Method in class com.google.android.glass.TMM.TMMCard
-
Gets the card's title.
- getType() - Method in class com.google.android.glass.TMM.TextElement
-
Gets the type of this textelement, either IMAGE or TEXT.
- getUUID() - Method in class com.google.android.glass.TMM.DBManager
-
Gets a new uuid from the database to use for the addition of new material
to the DB.
- getuuId() - Method in class com.google.android.glass.TMM.TMMCard
-
Gets the uuid of the card.
- getVersion() - Method in class com.google.android.glass.TMM.AndroidSQLiteStorageEngine
-
- getView(int, View, ViewGroup) - Method in class com.google.android.glass.TMM.SelectCardScrollAdapter
-
- getWrappedContext() - Method in class com.google.android.glass.TMM.AndroidContext
-
- getYTtag() - Method in class com.google.android.glass.TMM.VideoCard
-
Gets the youtube ID tag of the video to play.
- gradient50 - Static variable in class com.google.android.glass.TMM.R.drawable
-
- gray - Static variable in class com.google.android.glass.TMM.R.color
-
- green - Static variable in class com.google.android.glass.TMM.R.drawable
-
- greendark - Static variable in class com.google.android.glass.TMM.R.color
-
- greenlight - Static variable in class com.google.android.glass.TMM.R.color
-


Plymouth Prowler
Specs
Price |
$39,300 |
Top Speed |
121mph(electronically limited) |
Acceleration |
|
Engine |
|
0-30mph |
3.1sec |
Type |
V6, 24valve SOHC |
0-60mph |
5.8sec |
Displacement |
3.5L(3518cc) |
0-100 |
N/A |
Power |
253hp@6400rpm |
1/4 mile |
14.4sec/93.3mph |
Torque |
255 lbs-ft@3950rpm |
Weight |
2,856 lbs |
Handling |
|
Gas mileage |
|
Skidpad |
.85g |
City |
19mpg |
600ft slalom |
66.2mph |
Highway |
29mpg |
Powertrain |
Front engined, rear wheel drive, 4 speed automatic |
(? = incomplete data or unverified info, N/A = info Not Available)
Beyond the specs:
The hotrod you can by at a dealership, the Plymouth Prowler with its very controversial appearance, is it ugly or is it beautiful? That all depends on you, but one thing is sure, it will attract attention wherever you go. This car has massive tires, 17in front tires and 21in rear tires, but with only 253hp these tries are obviously only there for their appearance. This car was intended to be a lightweight but it turned out a little heavier than planned, still its weight is pretty light allowing the V6 engine to propel it to 60mph in under 6 seconds. The previous prowler had a much weaker version of the same engine and it took a full 7 seconds to sixty, but now with its new engine it is now a real sports car. This vehicle has good handling and is easy to control with its grippy tires and double wishbone suspension and rear multi-link suspension. This car with its huge tires can fit much lager brakes than the 13in rear and 11.1in front disks it comes with. In addition, I am sure many people will likely add a supercharger or a turbo charger to this car, after all, it is a hotrod. Customizing this car would probably be fun especially since its lightweight means its performance can greatly improve from small horsepower increases. This car is best for those who like the hot rod look but do not have the time to build their own or just want one that's safe and reliable enough for everyday street use.
~Oracle


| Package | Description |
|---|---|
| com.teamdev.jxbrowser.browser.callback |
This package provides the classes that allow you to work with browser callback.
|
| com.teamdev.jxbrowser.download |
This package provides the classes that allow you to manage downloads.
|
| com.teamdev.jxbrowser.engine |
This package provides the classes that allow you to work with engines.
|
| com.teamdev.jxbrowser.frame |
This package provides the classes that allow you to work with frames in browser.
|
| com.teamdev.jxbrowser.navigation |
Contains classes and interfaces for working with navigation.
|
| com.teamdev.jxbrowser.navigation.callback |
The navigation callbacks.
|
| com.teamdev.jxbrowser.navigation.event |
The navigation events.
|
| com.teamdev.jxbrowser.net |
Contains classes and interfaces for working with network.
|
| com.teamdev.jxbrowser.net.callback |
The network service callbacks.
|
| com.teamdev.jxbrowser.net.event |
The network service events.
|
| com.teamdev.jxbrowser.plugin |
Contains classes and interfaces for filtering the available plugins.
|
| com.teamdev.jxbrowser.zoom.event |
The zoom events.
|
| Class and Description |
|---|
| HostPort
A host/port pair of the URI.
|
| NetError
The network error codes.
|
| Class and Description |
|---|
| MimeType
A media type of the resource.
|
| Class and Description |
|---|
| Network
A service that provides access to the network-level functionality.
|
| Class and Description |
|---|
| MimeType
A media type of the resource.
|
| Class and Description |
|---|
| HttpHeader
An HTTP header.
|
| NetError
The network error codes.
|
| Class and Description |
|---|
| HttpStatus
An HTTP status code.
|
| NetError
The network error codes.
|
| Class and Description |
|---|
| NetError
The network error codes.
|
| Class and Description |
|---|
| BytesData
An upload data as a sequence of bytes.
|
| File
A file data.
|
| File.Builder
A builder of
File . |
| FormData
An upload data of the
application/x-www-form-urlencoded content type. |
| FormData.Builder
A builder of
FormData . |
| FormData.Pair
A key-value pair that represents a segment of a form data, for example a form field content.
|
| Host
A host name of the URI.
|
| HttpAuthPreferences
The HTTP authorization preferences.
|
| HttpHeader
An HTTP header.
|
| HttpStatus
An HTTP status code.
|
| MimeType
A media type of the resource.
|
| MultipartFormData
An upload data of the
multipart/form-data content type. |
| MultipartFormData.Builder
A builder of
MultipartFormData . |
| MultipartFormData.Pair
A key-value pair that represents a segment of a multi-part form data.
|
| NetError
The network error codes.
|
| Port
A port of the URI.
|
| ResourceType
Resource types.
|
| SslVersion
The list of supported SSL connection versions.
|
| TextData
An upload data of the
text/plain content type. |
| UploadData
A common interface that all upload data implementations must extend.
|
| UrlRequest.Id
An identifier of the
UrlRequest instance. |
| UrlRequestJob
Represents the url request job for a URL request.
|
| UrlRequestJob.Id
An identifier of the
UrlRequestJob . |
| UrlRequestJob.Options
The options needed to initialize
UrlRequestJob . |
| UrlRequestJob.Options.Builder
A
UrlRequestJob.Options builder. |
| UrlRequestStatus
The URL request statuses.
|
| Class and Description |
|---|
| BytesData
An upload data as a sequence of bytes.
|
| FormData
An upload data of the
application/x-www-form-urlencoded content type. |
| Host
A host name of the URI.
|
| HostPort
A host/port pair of the URI.
|
| HttpHeader
An HTTP header.
|
| MimeType
A media type of the resource.
|
| MultipartFormData
An upload data of the
multipart/form-data content type. |
| TextData
An upload data of the
text/plain content type. |
| UploadData
A common interface that all upload data implementations must extend.
|
| UrlRequest
The details about an URL request.
|
| UrlRequestJob
Represents the url request job for a URL request.
|
| Class and Description |
|---|
| MimeType
A media type of the resource.
|
| NetError
The network error codes.
|
| Network
A service that provides access to the network-level functionality.
|
| UrlRequest
The details about an URL request.
|
| UrlRequestStatus
The URL request statuses.
|
| Class and Description |
|---|
| MimeType
A media type of the resource.
|
| Class and Description |
|---|
| Host
A host name of the URI.
|


Test purpose
- Create a block entity - including functionality to react to mouse enter/leave movements and an anchor which is triggered following a mouse click on the block
- Create text packets of the block, using various arguments for the block's saveAsPacket() function
- Delete the block (using the block.deregister() function)
- Attempt to recreate the block from one of the text packets previously saved
- Attempt to update the reconstituted block using a packet file downloaded from the server
- Attempt to update the block using a second packet file which includes an instruction to remove the block's anchor functionality.
Note: step 3 starts within a second of the demo loading; step 5 takes place 5 seconds into the demo; step 6 happens a further 5 seconds later. Results of the tests will print out in the browser's console.
Annotated code


{% block head %} {% load static %} {% comment %} local css and js files {% endcomment %} {% comment %} bootstrap and font awesome css and js {% endcomment %} {% block scripts %} {% endblock %}
Welcome to our page, our aim with this project is to take complex data and present it to citizens in an easy and digestable way.
It uses utility classes for typography and spacing to space content out within the larger container.


HC acquits trio in murder case
by Staff ReporterThe Madurai Bench of the Madras High Court on Friday set aside the conviction of three accused in a murder case after observing that the mandatory requirement under Section 164 (Recording of confessions and statements) of CrPC had not been fulfilled by the Judicial Magistrate concerned.
The court was hearing the criminal appeals filed by Murugan, Thamburan and Ponniah.
They were sentenced to life imprisonment by the Sessions Court, Madurai on the charges of murdering a cable TV operator due to previous enmity.
A Division Bench of Justices S. Vaidyanathan and N. Anand Venkatesh observed that a Magistrate while recording confession statements must certify that he believed that the confession was made voluntarily by the accused.
This mandatory requirement was not followed, the court said.
The court added that relevancy between the crime and the fact discovered should be proved through other evidence and not by the confession itself. With the prosecution failing to prove the case beyond reasonable doubts it was not safe to convict the accused with the available evidence. The criminal appeal filed by the trio was allowed.


//= template/head.html
#CoinsGang WeekendNot your average blockchain event
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 We've all got swords!
"He's got a weapon!" is the cry of panic made when someone who had appeared to be or make an empty threat shows, intentionally or otherwise, that he can back his threats up. He's not harmless; he has a weapon.
This cry is also used if someone has something that only looks like a weapon. Expect such people to become the targets of preemptive strikes before the mistake is noticed. People who truly have weapons don't get this treatment: they either dominate, or there will be a true Fight Scene.
The exact cry tends to include the name of the weapon. "He's got a gun!" "He's got a bomb!"
Compare I've Got an X, and I'm Not Afraid to Use It!. May have shades of Captain Obvious; however, in Real Life situations, it's safer for everyone in earshot for it to be announced as a warning.
May turn into Shoot Him! He Has a... Wallet if he didn't have a weapon after all.
Examples:
- Played for laughs in a Bud Light commercial, featuring a husband and wife driving along a forest road at night when the guy notices a hitchhiker:
Guy: Should we pick him up? He has Bud Light.
Girl: He has an axe!
Guy: But he has Bud Light.
Girl: And an axe!- Later on, they pass by another hitcher:
Guy: He has Bud Light.
Axe murderer: And a chainsaw!
- Hellboy: Possibly the best three panels◊ in the comic.
"Is that a monkey?"
"HE'S GOT A GUN!!!" - During Issue #36 of Life with Archie: The Married Life, Archie shouts out in panic, "HE'S GOT A GUN!" when he sees Wendell the Busboy pull out the gun from his pocket in his attempt to shoot down Kevin Keller while unseen. This is followed by a Big "NO!" from Archie and a Heroic Sacrifice.
- Shrek:
- It was used in Shrek 2 for comic effect, when Shrek and Donkey first encounter Puss in Boots:
"Shrek, look out! He's got a piece!"- And in Shrek the Third:
"Look out, Shrek! He's got a piano!"
- Aladdin provides the page quote. Made even funnier that they're panicking because it's a teeny, tiny monkey with the sword—that's three times his size.
- From the Babar movie:
Zephir: Stand back!
 He's got a banana!
Zephir: And I'm not afraid to use it!
- Super Mario Bros.: "He's got a bob-omb!"
Bob-omb...
- Star Wars Episode VI: Return of the Jedi: "He's holding a thermal detonator!" The Expanded Universe explained that this was even more dangerous than it seemed to the audience; a thermal detonator of the type "Boushh" used to threaten Jabba would have vaporized not just the throne room but the entire palace if set off.
- Harold & Kumar Escape from Guantanamo Bay: Kumar tried smoking a water bong filled with pot on an airplane, and that method requires lighting a match. An old white woman screams, "Terrorist!" and all the passengers suspect Kumar's holding a bomb, with Harold desperate to re-assure everyone it's a "water pipe tobacco", but when Kumar tells them what it is by its urban name, a "bong", one man screams, "He says he got a bomb!!!" Cue the air marshals breaking open the bong which releases vapor marijuana making everyone think it's poison and Harold and Kumar assumed as terrorists sent by North Korea and Al-qaeda for being East Asian and brown respectively.
- The Big Bus, a Disaster Movie spoof: early in the film, we see the driver in a bus driver bar, and there's a fight. One guy grabs a quart carton of milk and bashes the end off, threatening someone else with it. "Look out! He's got a milk carton!" The other guy grabs a candle and breaks the end off of it. "Look out, he's got a candle!"
- Crocodile Dundee:
"Mick, give him your wallet."
"What for?"
"He's got a knife." - Santa with Muscles: "Watch out! He's got a candy cane!"
- Wrongfully Accused: "He's got a leg!"
- In Lethal Weapon, Murtaugh suddenly notices that a man in the police station has pulled a gun. He immediately charges out to tackle him, only to discover that the madman waving a gun around is his new partner.
- In The Hurt Locker, when Sgt. James returns to the base after trying to avenge Beckham's death, he is stopped by the soldiers standing guard there.
Guard: Get on the ground!James: I have a weapon!Guard: (searching him) GUN!James: (exasperated) Like I said...
- Spoofed at the end of The Naked Gun, when the villain is holding Jane hostage and is very visibly brandishing a semi-automatic weapon at Jane's head.
Jane: He's got a gun!Frank: (Beat) ...I can see that.
- Also parodied in Not Another Teen Movie, with self-irony. To prove his "love" for her, Jake decides to sing on loudspeakers inside college: "She's got a gun... Janey Briggs' got a gun...". One of her classmates gets scared and screams: "She's got a gun!", so everybody except her starts running away. Cue the cops. (Youtube here)
- In Willow, from Madmartigan: "There's a... a peck here with an acorn pointed at me!"
- Used in The Hitchhiker's Guide to the Galaxy during the final scene with the Vogon attack.
Vogon Soldier: He's got a towel. Run away.
- Discworld:
- Making Money: "Look out, he's got a daisy!" To elaborate: The patrician has engaged in some questionable acts that will only go overlooked as long as he maintains his personal authority and dignity — which is also the only way the main character can hope to survive. Vetinari then engages in conversation with a clown, who in close range has a tendency to wet the converser via squirting flower. Thus, "Look out, he's got a daisy!"
- The Fifth Elephant: Averted by Sam Vimes. When he is imprisoned by the dwarves, someone smuggles a single-shot crossbow into his cell. Vimes notes that if you want to help someone escape, you send them a key — sending someone a weapon will only get them killed via this trope, which is exactly what the sender had in mind.
- Frasier episode "Ham Radio":
(Frasier, Roz, Niles, Bulldog, and Bulldog's dyslexic girlfriend Maxine are doing a radio play)
Maxine: Look out, he's got a nug! - Garth Marenghis Darkplace episode "Skipper the Eyechild":
Thornton Reed: (complete monotone) Look out, he's got a stick.
- Police Squad!! episode "Rendezvous at Big Gulch (Terror in the Neighborhood)":
Jill: Look out, he's got a knife!

(Rocky runs at Drebin but is punched in the face)
Jill: He's got a signed Picasso!
 He's got cold sores.
(Rocky runs at Drebin with his face forward, Drebin makes sure not to come too close) - Blackadder III:
Prince Regent: He's got a bomb!Blackadder: It's not a bomb, your Highness, it's a sponge.Prince Regent: Oh. So it is. Well, get it out of here before it explodes.
- Oh my God, Uncle Phil, he's got a... business card!
- Burn Notice sees Mike turn his friends on surveillance duty into part of his cover ID once they're found out and the Big Bad of the week wants them brought in for questioning: Claim the piece of aluminum foil packaging they're holding is actually a gun, grab the only other drawn gun and start firing roughly in their direction. His friends take the hint and return fire, thus "proving" they're definitely not on the same side.
- Aerosmith: Janie's got a gun?
- The Beatles, Help!!:
"It's a thingie! A fiendish thingie!"
- Julie Brown, The Homecoming Queen's Got A Gun
- The Goon Show episode "The Silver Dubloons" has the following:
Eccles: Look out, he's got a knife!
Bluebottle: And a fork!
Eccles: And a spoon!

- Used in Forbidden Broadway's spoof of Ragtime:
Sarah: I know! I'll ask the President of the United States for help! Yoohoo, Mr. President? My fiancee won't marry me, and I've got a son!
Aide: Look out, she's got a gun!
Sarah: No, no, I said I've got a son. A son. - The Bible: The Complete Word of God (abridged), in the Tower of Babel scene: "Look out! He's got a picture of a bomb!"
- The Lion in Winter:
John: He has a knife, a knife!
Eleanor of Aquitaine: Of course he has a knife! I have a knife. We all have knives. It's 1183 and we're all barbarians!
- While fighting the Robo-Pirates in Ratchet & Clank Future: Tools of Destruction, one of the pirates will say this when you switch weapons.
- Splicers in BioShock may say "He's got a gun!"
- Not in so many words, but the guards' reaction to a female City Elf Warden getting her hands on a sword at the beginning of Dragon Age: Origins certainly gives this impression.
- When Mass Effect 3 has Udina pull a gun on a hostage, Shepard (or the Virmire Survivor) will yell "Gun".
- Played for laughs when battling Merasmus in Team Fortress 2, especially because this is Soldier we're talking about: "Everyone down! He's got a book!" or "It's a book! He's going to read!" In all fairness, it is a sentient magical tome that causes explosions and possesses body parts, so it's a genuinely dangerous weapon of a sort.
- In Tomb Raider (2013), Lara's already well armed by the time it happens, but the point where she gets a Grenade Launcher marks the point when the mooks start being scared of her and mention this trope by name.
"That's right! Run, you bastards! I'm coming for you all!!"
- Massively invoked by Penny Arcade in this strip. Appropriately titled He Has a Gun!, Gabe repeats "He's got a gun!" in every frame, even while Tycho is being shot with said gun.
- Girl Genius: Bang shouts that someone in the building she's just crashed into has a gun as she gleefully shoots the hand he's using to hold it.
Bang: Look out! He's got a gun!
Gil: So do you!
Bang: Why, so I do! Hooray!
- asdfmovie: Right in the first scene, one guy "steals" a baby's nose.
Man: Got your nose.Police officer: *bursts through the door with a gun* "Look out, he's got a nose!"
- And a few episodes later...
 No, no I don't. - Done in this short video titled Captain Obvious.
loud gunshots are heardCaptain Obvious: He's got a gun!
- In one of the early Treehouse of Horror episodes of The Simpsons, Kang runs past in the background yelling, "He's got a board with a nail in it!" He's being pursued by Moe, who does indeed have a board with a nail in it (Earth had previously achieved world peace and disarmed, allowing K&K to invade with even less effective weapons).
- Parodied in Recess when the main six are the only kids at school for the week thanks to everyone else sick with food poisoning. The gang love it at first, but soon grow tired of it, so Gus tries to give Miss Grotke a fake note from home in order to stay home, causing Mikey to scream, "HE'S GOT A NOTE!"
- An early running gag from Robot Chicken would have someone in a crowd screaming "Oh my God he's got a gun!"
- Futurama: Returning home from a disaster at a Mars University fundraiser, Fry sees his monkey roommate silhouetted in the dark of their room, holding something. Fry cowers at what he thinks is a gun. It's actually a banana - which his roommate previously said he didn't like.


--- layout: post title: To give talks date: 2013-03-12 22:10:21.000000000 +01:00 categories: - _ tags: [] status: draft type: post published: false meta: _edit_last: '1' _rawhtml_settings: '0,0,0,0' author: login: cybear email<EMAIL_ADDRESS>display_name: cybear first_name: '' last_name: '' ---
As I had founded the Öresund Frontend Meetup I wanted to give talks in order to learn how to talk, share tools and technologies I believe in and crazy ideas, and of course to earn a little self promotion. I managed to do quite a few:
Phonegap at Öresund Frontend Meetup
Chess UI using only fonts and CSS3 at Öresund Frontend Meetup
1K color clock in HTML5, CSS3 and JS at Öresund Frontend Meetup
An interactive HDR viewer using Canvas at CopenhagenJS
Show us your toolbox at CopenhagenJS
HTML5, CSS3, mobile strategies at IT University of Copenhagen
HTML5, CSS3, mobile strategies at Malmö University
Phonegap at Copenhagen Community Day 2011
HTML5, CSS3, mobile strategies, 4H workshop at Business Academy Copenhagen North
HTML5, CSS3, mobile strategies, 9H (3x3) workshop at HiQ
Game graphics using fonts at Fronteers 2011 jam sessions
Giving talks has taught me a lot about myself and talking to an audience. I will share some of my own lessons, as I think they might be generic.
This is obvious, but for my first few talks, I sometimes was not prepared enough to give the same serious impression throughout the whole presentation. Know what you are talking about and, preferrably, read up intensely some days before your actual presentation.
When you have slides with just the right amount of information, both you and your audience benefits. The keywords you write down ensure you don't forget anything important, but also give you enough space to improvise. To the audience, keywords remind them what it is that I am talking about.
Don't use bullets. Don't have long sentences. Use as few words as possible on each slide. Use as many slides as you can - they come for free.
For each rehearsal, you always find something to improve. I talked too much about this topic. I forgot to mention that. I could squeeze in a fun story here. Two to three rehearsals make for a dramatically better talk. When you know your talk, you also become much more relaxed. I recommend the following books: Presentation Zen and Slide:ology.
When I'm not relaxed, I tend to assume everyone in my audience already knows what I'm about to talk about. For this reason I talk faster and don't go into details. When I am relaxed, I take my time to explain what is important. I am also much more pleasant to listen to.
When I'm comfortable enough with my topic, my slides and my rehearsal, I usually want to fire off a few bad jokes. The feedback from the audience usually makes me relaxed.
Ask your audience questions. If I'm going to talk about HDR, a good place to start is to ask "How many people have heard of HDR? How many know what it is? How many have tried it?" When you know the basic knowledge of your group, you don't have to explain too little or too much.
Since 2010, much has happened in both my work life and personal life. Most importantly, I got married and got a son. For this reason, I will not give so many talks for a while. But one day I will be back, more prepared and hungry than ever.


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Separated Soul:
The Claw of Antharas barely touched my face, but my soul was still ripped apart like this.
I can't gather the scattered souls in the area, but I can sense them. I could send you to the location of the souls, but you don't look capable yet of combining my ripped soul.
(Moving to the location of the other separated souls requires the character to be at level 80 or above.)


| Opcode/Instruction | Op/En | 64/32 bit Mode Support | CPUID Feature Flag | Description |
|---|---|---|---|---|
| 66 0F 38 F8 /r MOVDIR64B r16/r32/r64, m512 | A | V/V | MOVDIR64B | Move 64-bytes as direct-store with guaranteed 64-byte write atomicity from the source memory operand address to destination memory address specified as offset to ES segment in the register operand. |
1. The Mod field of the ModR/M byte cannot have value 11B.
| Op/En | Tuple | Operand 1 | Operand 2 | Operand 3 | Operand 4 |
|---|---|---|---|---|---|
| A | NA | ModRM:reg (w) | ModRM:r/m (r) | NA | NA |
Moves 64-bytes as direct-store with 64-byte write atomicity from source memory address to destination memory address. The source operand is a normal memory operand. The destination operand is a memory location specified in a general-purpose register. The register content is interpreted as an offset into ES segment without any segment override. In 64-bit mode, the register operand width is 64-bits (32-bits with 67H prefix). Outside of 64-bit mode, the register width is 32-bits when CS.D=1 (16-bits with 67H prefix), and 16-bits when CS.D=0 (32-bits with 67H prefix). MOVDIR64B requires the destination address to be 64-byte aligned. No alignment restriction is enforced for source operand.
MOVDIR64B reads 64-bytes from the source memory address and performs a 64-byte direct-store operation to the destination address. The load operation follows normal read ordering based on source address memory-type. The direct-store is implemented by using the write combining (WC) memory type protocol for writing data. Using this protocol, the processor does not write the data into the cache hierarchy, nor does it fetch the corresponding cache line from memory into the cache hierarchy. If the destination address is cached, the line is written-back (if modified) and invalidated from the cache, before the direct-store.
Unlike stores with non-temporal hint which allow UC/WP memory-type for destination to override the non-temporal hint, direct-stores always follow WC memory type protocol irrespective of destination address memory type (including UC/WP types). Unlike WC stores and stores with non-temporal hint, direct-stores are eligible for immediate eviction from the write-combining buffer, and thus not combined with younger stores (including direct-stores) to the same address. Older WC and non-temporal stores held in the write-combing buffer may be combined with younger direct stores to the same address. Because WC protocol used by direct-stores follow weakly-ordered memory consistency model, fencing operation using SFENCE or MFENCE should follow the MOVDIR64B instruction to enforce ordering when needed.
There is no atomicity guarantee provided for the 64-byte load operation from source address, and processor implementations may use multiple load operations to read the 64-bytes. The 64-byte direct-store issued by MOVDIR64B guarantees 64-byte write-completion atomicity. This means that the data arrives at the destination in a single undivided 64-byte write transaction.
Availability of the MOVDIR64B instruction is indicated by the presence of the CPUID feature flag MOVDIR64B (bit 28 of the ECX register in leaf 07H, see “CPUID—CPU Identification” in the Intel® 64 and IA-32 Architectures Software Developer’s Manual, Volume 2A).
DEST ← SRC;
MOVDIR64B void _movdir64b(void *dst, const void* src)
| #GP(0) | For an illegal memory operand effective address in the CS, DS, ES, FS or GS segments. |
| If address in destination (register) operand is not aligned to a 64-byte boundary. | |
| #SS(0) | For an illegal address in the SS segment. |
| #PF | (fault-code) For a page fault. |
| #UD | If CPUID.07H.0H:ECX.MOVDIR64B[bit 28] = 0. |
| If LOCK prefix is used. |
| #GP | If any part of the operand lies outside the effective address space from 0 to FFFFH. |
| If address in destination (register) operand is not aligned to a 64-byte boundary. | |
| #UD | If CPUID.07H.0H:ECX.MOVDIR64B[bit 28] = 0. |
| If LOCK prefix is used. |
Same exceptions as in real address mode.
| #PF | (fault-code) For a page fault. |
Same exceptions as in protected mode.
| #SS(0) | If memory address referencing the SS segment is in non-canonical form. |
| #GP(0) | If the memory address is in non-canonical form. |
| If address in destination (register) operand is not aligned to a 64-byte boundary. | |
| #PF | (fault-code) For a page fault. |
| #UD | If CPUID.07H.0H:ECX.MOVDIR64B[bit 28] = 0. |
| If LOCK prefix is used. |


Next: Terminals, Previous: Parse location, Up: Input [Contents][Index]
For the purposes of presentation, we (somewhat arbitrarily) divide Libmarpa’s input models into two groups: basic and advanced. In the basic input models of input, every token is exactly one earleme long. This implies that, in a basic model of input,
In the advanced models of input, tokens may have a length other than 1. Most applications use the basic input models. The details of the advanced models of input are presented in a later chapter. See Advanced input models.
| • The standard model of input: | ||
| • Ambiguous input: |


by Davide Angelocola
simpler getting started experience
non-functional requirements (e.g. monitoring, logging)
an opinionated framework on top of Spring
no XML config, @Component
, @Autowired
reduces boilerplate configuration
ready to use integrations such as websocket, mail, JPA, elasticsearch
reuse best practices
vs spring-roo or Yeoman
* I never used them
dependencyManagement, exclusions, scopes
4.0.0
ch.exmachina
myapp
0.0.1-SNAPSHOT
org.springframework.boot
spring-boot-starter-parent
1.4.1.RELEASE
run a project with mvn spring-boot:run
hot deploy of resources and Java classes (* with some restrictions)
autoconfigure Spring components (mvc, jdbc, tx, etc)
org.springframework.boot
spring-boot-starter-web
@Controller
@EnableAutoConfiguration
public class SampleController {
@RequestMapping("/")
@ResponseBody
String home() {
return "Hello World!";
}
public static void main(String[] args) throws Exception {
SpringApplication.run(SampleController.class, args);
}
}
based on @Conditional
* introduced in Spring 4.0
@Bean
@Conditional(OnWindows.class)
public LockingService lockingService() {
return new WindowsLockingService();
}
public class OnWindows implements Condition {
@Override
public boolean matches(ConditionContext context, AnnotatedTypeMetadata metadata) {
Environment env = context.getEnvironment();
return env.getProperty("os.name").contains("Windows");
}
}
@ConditionalOnClass
@ConditionalOnMissingClass
@ConditionalOnBean
@ConditionalOnMissingBean
@ConditionalOnProperty
@ConditionalOnExpression
begin without custom configuration
e.g. JDBC datasource with pooling, transaction management, flyway
org.springframework.boot
spring-boot-starter-jdbc
easily allows replacements gradually replacing auto-configuration
configures junit, spring-test, JSONAssert, hamcrest, ...
@RunWith(SpringRunner.class)
@SpringBootTest(webEnvironment=WebEnvironment.RANDOM_PORT)
public class MyWebIntegrationTests {
@Autowired
private TestRestTemplate restTemplate;
@Test
public void exampleTest() {
String body = restTemplate.getForObject("/", String.class);
assertThat(body).isEqualTo("Hello World");
}
}
strong separation between code and configuration
@Value("${foo.service.port}")
int port;
@ConfigurationProperties(prefix="connection")
public class ConnectionProperties {
@javax.validation.constraints.NotNull
private InetAddress remoteAddress;
// ... getters and setters
}
endpoints.cors.allowed-origins=http://example.com
endpoints.cors.allowed-methods=GET,POST
server.compression.enabled=true
No servlet container, just an executable jar
servlet container is embedded (apache-tomcat, jetty, undertow)
root@host# ln -s /opt/myapp/myapp.jar /etc/init.d/myapp
root@host# service myapp start
can be built as .war as well
for servlet 3.x containers (Cantone)
for servlet 2.5 containers (EOC) using web.xml and spring-boot-legacy
information
healthchecks
metrics
logback by default
configurable via properties/YAML
file, rotation, etc
It's all magic (by design)
--debug to the rescue:
2016-10-14 10:17:59.134 ERROR 43374 --- o.s.b.d.LoggingFailureAnalysisReporter :
***************************
APPLICATION FAILED TO START
***************************
Description:
Parameter 0 of method exportingRepository in ch.eoc.cic.web.api.PersistenceDevelopmentConfig
required a bean of type 'org.springframework.jdbc.core.JdbcOperations' that could not be found.
- Bean method 'jdbcTemplate' not loaded because @ConditionalOnSingleCandidate
(types: javax.sql.DataSource; SearchStrategy: all) did not find any beans
autoconfiguration of security is too simple
cannot use JSP with embedded tomcat
* use freemarker
more uniform projects
less effort in infrastructure
deploy documentation for free


| Module | ActiveMerchant::Billing::CreditCardMethods::ClassMethods |
| In: |
lib/active_merchant/billing/credit_card_methods.rb
|
Regular expressions for the known card companies.
References:
# File lib/active_merchant/billing/credit_card_methods.rb, line 58 58: def card_companies 59: CARD_COMPANIES 60: end
# File lib/active_merchant/billing/credit_card_methods.rb, line 87 87: def last_digits(number) 88: number.to_s.length <= 4 ? number : number.to_s.slice(-4..-1) 89: end
# File lib/active_merchant/billing/credit_card_methods.rb, line 91 91: def mask(number) 92: "XXXX-XXXX-XXXX-#{last_digits(number)}" 93: end
Checks to see if the calculated type matches the specified type
# File lib/active_merchant/billing/credit_card_methods.rb, line 96 96: def matching_type?(number, type) 97: type?(number) == type 98: end
Returns a string containing the type of card from the list of known information below. Need to check the cards in a particular order, as there is some overlap of the allowable ranges
# File lib/active_merchant/billing/credit_card_methods.rb, line 75 75: def type?(number) 76: return 'bogus' if valid_test_mode_card_number?(number) 77: 78: card_companies.reject { |c,p| c == 'maestro' }.each do |company, pattern| 79: return company.dup if number =~ pattern 80: end 81: 82: return 'maestro' if number =~ card_companies['maestro'] 83: 84: return nil 85: end
Returns true if it validates. Optionally, you can pass a card type as an argument and make sure it is of the correct type.
References:
# File lib/active_merchant/billing/credit_card_methods.rb, line 47 47: def valid_number?(number) 48: valid_test_mode_card_number?(number) || 49: valid_card_number_length?(number) && 50: valid_checksum?(number) 51: end


Police release CCTV image after Nedlands fishing store robber
Police have released pictures of a man they wish to speak to about a fishing store robbery in the western suburbs early Saturday morning.
CCTV images from inside the Compleat Angler on Stirling Highway in Nedlands show a man forcing entry through a window at about 4am before stealing several expensive fishing reels.
It is believed the man cut himself while entering the store.
Police believe the man pictured can help them with their inquiries and are urging him to come forward.
Anyone who can identify him is asked to call Crime Stoppers on 1800 333 000.


JavaScript Window Navigator
The window.navigator object contains information about the visitor's browser.
Window Navigator
The window.navigator object can be written without the window prefix.
Some examples:
-
navigator.appName
-
navigator.appCodeName
-
navigator.platform
Navigator Cookie Enabled
The property cookieEnabled returns true if cookies are enabled, otherwise false:
Example

The Browser Names
The properties appName and appCodeName return the name of the browser:
Example

|
|
Did you know?
IE11, Chrome, Firefox, and Safari return appName "Netscape".
Chrome, Firefox, IE, Safari, and Opera all return appCodeName "Mozilla". |
The Browser Engine
The property product returns the engine name of the browser:
Example

The Browser Version I
The property appVersion returns version information about the browser:
Example

The Browser Version II
The property userAgent also returns version information about the browser:
Example

Warning !!!
The information from the navigator object can often be misleading, and should not be used to detect browser versions because:
-
Different browsers can use the same name
-
The navigator data can be changed by the browser owner
-
Some browsers misidentify themselves to bypass site tests
-
Browsers cannot report new operating systems, released later than the browser
The Browser Platform
The property platform returns the browser platform (operating system):
Example

The Browser Language
The property language returns the browser's language:
Example

Is Java Enabled?
The method javaEnabled() returns true if Java is enabled:
Example


{% extends "base.html" %} {% block title %}{{ shelter.name }} | Puppy Shelter{% endblock %} {% block description %}Information about the {{ shelter.name }} Puppy Shelter.{% endblock %} {% block breadcrumbs_items %}
Address: {{ shelter.address }}, {{ shelter.city }}, {{ shelter.state }} {{ shelter.zip_code }}
Occupancy: {{ shelter.current_occupancy }} / {{ shelter.maximum_capacity }} ({{ (shelter.current_occupancy/shelter.maximum_capacity * 100)|int }}% capacity)
Website: {{ shelter.website }}