Through hands-on computing, Chelsea School’s STEAM [1] Camp provides day-long, hands-on instruction in science, technology, engineering, mathematics, & the arts for students in 4th through 12th grades.
From July 17th through the 24th, 2015, our weekdays begin with a study of relationships between the culture, the arts, & innovative technologies.
Following that joint session, participants may choose between game design & development or information security & forensics.
In the afternoon, participants will come together for learning fundamental programming concepts by programming tools with an innovative, visual programming language from MIT.
Weekdays between July 17th and 24th, 2015
9:00 AM - 4:30 PM
Chelsea School in Hyattsville, MD:
2970 Belcrest Center Dr, Suite 300 [4th Floor]
Hyattsville, MD 20782
Parking on the 4th Floor (Metro Shops Parking, above LA Fitness)
From the Prince George’s Plaza Metro:
placeholder
Our new, state-of-the-art facility features interactive whiteboards; gigabit ethernet; & over 100 student workstations equipped for equitable access to appropriate assistive technology.
Grounded in Chelsea School’s philosophy, participants will receive individualized instruction; reading across the curriculum; & post-secondary exploration & preparation from highly experienced instructors & technologists.
This game-based introduction to the logic underlying software engineering focuses on coding fundamentals using visual & text-based interpreted languages & their syntaxes & prepares participants for either our game design or cybersecurity & digital forensics sessions.
Participants will have hands-on experience building a game in professional game development engines. Using 3D models & code produced in C# & Javascript, they will assemble the terrain, objects & other elements of the game, capture input from users & script game physics & AI behavior.
Attendees will learn & apply basic concepts of programming, computer forensics, cryptography, steganography, system vulnerability assessment, & project management from a series of gaming & simulation activities & hands-on exercises.
Participants will explore the role of arts & creativity in technology — including the ways in which literature, visual arts, & music influence — & are influenced by — science & technology. Participants will engage in hands-on projects including writing workshops, crafts & more.
Weekdays
| [1] | Science, Technology, Engineering, Arts, and Math In the context of this program, STEM and STEAM are used interchangeably. We feel strongly that STEM education, as it is traditionally defined, must integrate critical reading, interpretation, and critique of the arts. We note, however, that Maryland State Department of Education gives this some consideration. STEM education programs, however, do not include humanities or the arts (livescience.com offers a fairly representative definition). |


Appendix B. Pragmatics
This appendix is a very brief introduction to some install-level
details of Python use, and contains a list of Python Internet
resources. More information on topics not covered fully here can be
found at other resources:
For additional install details, consult the various README text files
in the examples distribution on this book's CD (view CD-ROM content
online at http://examples.oreilly.com/python2), as well as the
README files and other documentation that accompany the Python
distributions and other packages on the CD. In particular, the README
files in the Examples and
Examples\PP2E directories contain book example
tree documentation and Python install details not repeated in this
appendix.
For more background information on running Python programs in
general, see the Python manuals included on this book's CD, or
the introductory-level O'Reilly text Learning
Python.
For more background information on the core Python language itself,
refer to the Python standard manuals included on this book's
CD, and the O'Reilly texts Learning Python
and Python Pocket Reference.
For more information about all things Python, see http://www.python.org.This site has online
Python documentation, interpreter downloads, search engines, and
links to just about every other relevant Python site on the Web. For
links to information about this book, refer back to the Preface.
|


Man charged with lighting fire to ‘protect cannabis crop’
by Shanee DobesonA MAN has been charged after allegedly lighting a fire in NSW, in a backburning attempt to protect a cannabis crop.
The fire, which began on Thursday, is still burning out of control in the state’s Northern Tablelands.
Police say officers were alerted to the suspicious blaze after receiving reports of a fire threatening the township of Ebor, 80km north-east of Armidale.
Following investigations, a 51-year-old Ebor man was arrested just after 2pm on Friday.
He was taken to Armidale Police Station where he was charged with intentionally cause fire and be reckless to its spread.
“Police will allege in court that the man lit the fire as an attempt to back burn for the protection of a cannabis crop and perceived benefit from recovery work after the fire and made no attempt to control the blaze,” NSW police said in a statement.
He was refused bail at Armidale Local Court and is due to appear in court again on Monday.
Investigations continue.


Functions | |
| def | make_app |
Pylons middleware initialization
| def cyberweb.config.middleware.make_app | ( | global_conf, | |
full_stack = True , |
|||
static_files = True , |
|||
| app_conf | |||
| ) |
Create a Pylons WSGI application and return it ``global_conf`` The inherited configuration for this application. Normally from the [DEFAULT] section of the Paste ini file. ``full_stack`` Whether this application provides a full WSGI stack (by default, meaning it handles its own exceptions and errors). Disable full_stack when this application is "managed" by another WSGI middleware. ``static_files`` Whether this application serves its own static files; disable when another web server is responsible for serving them. ``app_conf`` The application's local configuration. Normally specified in the [app:<name>] section of the Paste ini file (where <name> defaults to main).


[gecode-users] Reporting memory usage
Gustavo Gutierrez
ggutierrez at atlas.puj.edu.co
Tue Oct 28 17:46:16 CET 2008
Hello,
I am working on an implementation of graph variables. In our design, each
constraint variable use some data structures allocated outside the gecode
heap. Is it possible to report the complete memory used by those variables
as part as the search engine statistics?. I can add an extra method to the
variable implementation that returns the memory allocated by all its data
structures but how can i make the space "aware" of such method?
Thanks in advance.
--
Gustavo Gutierrez
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| Language documentation | Contents | Index |
| switch (expr) { case expr1: statement case expr2: statement ... default: statement } |
|
The switch statement is similar to a series of if statements on the same expression. In many occasions, you may want to compare the same variable (or expression) with many different values, and execute a different piece of code depending on which value it equals to. This is exactly what the switch statement is for.
Concept does not support labels and goto. The switch implementation is a little different from the C standard switch, mainly because instead of constant values, you can have full expressions (any expression). |
switch (i) { case 0: echo "i is zero"; break; // notice the break statement to prevent execution of the next case label case 1: case 2: echo "i is one or two"; // if i is 1 or 2 this code will be executed break; case 2+1: // notice an expression here echo "i is 2 + 1"; break; case "test": // a string expression echo "i is 'test'"; // notice that is no break here case "somedata"+2: // if i is "test" this statement will be executed too echo "i is a string"; break; default: // if no value is found this will be executed. echo "i has another value"; // the default case is optional } |
| Documented by Eduard Suica, generation time: Sun Jan 27 18:15:22 2013 GMT | (c)2013 Devronium Applications |


Functions | |
| ENetHost * | enet_host_create (const ENetAddress *address, size_t peerCount, enet_uint32 incomingBandwidth, enet_uint32 outgoingBandwidth) |
| Creates a host for communicating to peers. | |
| void | enet_host_destroy (ENetHost *host) |
| Destroys the host and all resources associated with it. | |
| ENetPeer * | enet_host_connect (ENetHost *host, const ENetAddress *address, size_t channelCount) |
| Initiates a connection to a foreign host. | |
| void | enet_host_channel_limit (ENetHost *host, size_t channelLimit) |
| Limits the maximum allowed channels of future incoming connections. | |
| void | enet_host_broadcast (ENetHost *host, enet_uint8 channelID, ENetPacket *packet) |
| Queues a packet to be sent to all peers associated with the host. | |
| void | enet_host_bandwidth_limit (ENetHost *host, enet_uint32 incomingBandwidth, enet_uint32 outgoingBandwidth) |
| Adjusts the bandwidth limits of a host. | |
| void | enet_host_bandwidth_throttle (ENetHost *host) |
| void | enet_host_flush (ENetHost *host) |
| Sends any queued packets on the host specified to its designated peers. | |
| int | enet_host_check_events (ENetHost *host, ENetEvent *event) |
| Checks for any queued events on the host and dispatches one if available. | |
| int | enet_host_service (ENetHost *host, ENetEvent *event, enet_uint32 timeout) |
| Waits for events on the host specified and shuttles packets between the host and its peers. |
| void enet_host_bandwidth_limit | ( | ENetHost * | host, | |
| enet_uint32 | incomingBandwidth, | |||
| enet_uint32 | outgoingBandwidth | |||
| ) |
| host | host to adjust | |
| incomingBandwidth | new incoming bandwidth | |
| outgoingBandwidth | new outgoing bandwidth |
| void enet_host_broadcast | ( | ENetHost * | host, | |
| enet_uint8 | channelID, | |||
| ENetPacket * | packet | |||
| ) |
| host | host on which to broadcast the packet | |
| channelID | channel on which to broadcast | |
| packet | packet to broadcast |
References enet_packet_destroy(), and enet_peer_send().
| void enet_host_channel_limit | ( | ENetHost * | host, | |
| size_t | channelLimit | |||
| ) |
| host | host to limit | |
| channelLimit | the maximum number of channels allowed; if 0, then this is equivalent to ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT |
| host | host to check for events | |
| event | an event structure where event details will be placed if available |
| > | 0 if an event was dispatched | |
| 0 | if no events are available | |
| < | 0 on failure |
| ENetPeer* enet_host_connect | ( | ENetHost * | host, | |
| const ENetAddress * | address, | |||
| size_t | channelCount | |||
| ) |
| host | host seeking the connection | |
| address | destination for the connection | |
| channelCount | number of channels to allocate |
References ENET_HOST_TO_NET_16, and ENET_HOST_TO_NET_32.
| ENetHost* enet_host_create | ( | const ENetAddress * | address, | |
| size_t | peerCount, | |||
| enet_uint32 | incomingBandwidth, | |||
| enet_uint32 | outgoingBandwidth | |||
| ) |
| address | the address at which other peers may connect to this host. If NULL, then no peers may connect to the host. | |
| peerCount | the maximum number of peers that should be allocated for the host. | |
| incomingBandwidth | downstream bandwidth of the host in bytes/second; if 0, ENet will assume unlimited bandwidth. | |
| outgoingBandwidth | upstream bandwidth of the host in bytes/second; if 0, ENet will assume unlimited bandwidth. |
References enet_peer_reset().
| void enet_host_destroy | ( | ENetHost * | host | ) |
| host | pointer to the host to destroy |
References enet_peer_reset().
| void enet_host_flush | ( | ENetHost * | host | ) |
| host | host to flush |
References enet_time_get().
Referenced by enet_peer_disconnect(), and enet_peer_disconnect_now().
| int enet_host_service | ( | ENetHost * | host, | |
| ENetEvent * | event, | |||
| enet_uint32 | timeout | |||
| ) |
| host | host to service | |
| event | an event structure where event details will be placed if one occurs if event == NULL then no events will be delivered | |
| timeout | number of milliseconds that ENet should wait for events |
| > | 0 if an event occurred within the specified time limit | |
| 0 | if no event occurred | |
| < | 0 on failure |
References enet_time_get().


Swiches to Contact display
It changes the display to the contact display where you can add and modify contacts.


Day 23
Our schools and educational system
23
Father of truth and knowledge, we lift up in prayer our nation’s educational system. We recognize that the devil has led our educational system into humanism and ungodly beliefs and practices, even promoting an anti-Christ spirit and the practice of paganism. So, Father, we lift up to You those who work in this system—the administration, the teachers and aids, and all the other staff. Grant those working in the public and private educational system, including the home-schooling system, the Spirit of the Fear of the Lord, the Spirit of Wisdom, and the Spirit of Knowledge.Also look upon the parents and children who are in our educational system and give them a hunger to learn truth. Grant parents the courage to lead their children to the truth. Grant the parents the physical, mental, and emotional strength to encourage their children and help educate them in truth.
Help our children to remember their Creator in the days of their youth, before the difficult days come, and the years draw near when they lose sight of the purpose of life. Save our youth, Lord. Save them from despair and from listening to the spirits of hate and suicide. Reveal Yourself to them, we cry. Though darkness is lying to keep them from truth, grant insight and understanding in the sciences, the arts, and the communication of truth and beauty in this world. No matter how much man and demons try, they cannot and will not bury truth. Glorify Christ in the schools and the homes. Amen. (Ecclesiastes 12:1; Proverbs 1:1-9; 2:1-5; 15:28)


Node-sass is a library that provides binding for Node.js to LibSass, the C version of the popular stylesheet preprocessor, Sass.
It allows you to natively compile .scss files to css at incredible speed and automatically via a connect middleware.
Find it on npm: https://www.npmjs.com/package/node-sass
Follow @nodesass on twitter for release updates: https://twitter.com/nodesass
npm install node-sass
Some users have reported issues installing on Ubuntu due to node
being registered to another package. Follow the official NodeJS docs to install NodeJS so that #!/usr/bin/env node
correctly resolved.
Compiling versions 0.9.4 and above on Windows machines requires Visual Studio 2013 WD. If you have multiple VS versions, use npm install
with the --msvs_version=2013
flag also use this flag when rebuilding the module with node-gyp or nw-gyp.
Having installation troubles? Check out our Troubleshooting guide.
var sass = require('node-sass');
sass.render({
file: scss_filename,
[, options..]
}, function(err, result) { /*...*/ });
// OR
var result = sass.renderSync({
data: scss_content
[, options..]
});
Type: String
Default: null
Special: file
or data
must be specified
Path to a file for LibSass to render.
Type: String
Default: null
Special: file
or data
must be specified
A string to pass to LibSass to render. It is recommended that you use includePaths
in conjunction with this so that LibSass can find files when using the @import
directive.
This is an experimental LibSass feature. Use with caution.
Type: Function | Function[]
signature function(url, prev, done)
Default: undefined
Function Parameters and Information:
url (String)
- the path in import as-is, which LibSass encounteredprev (String)
- the previously resolved pathdone (Function)
- a callback function to invoke on async completion, takes an object literal containingfile (String)
- an alternate path for LibSass to use ORcontents (String)
- the imported contents (for example, read from memory or the file system)Handles when LibSass encounters the @import
directive. A custom importer allows extension of the LibSass engine in both a synchronous and asynchronous manner. In both cases, the goal is to either return
or call done()
with an object literal. Depending on the value of the object literal, one of two things will happen.
When returning or calling done()
with { file: "String" }
, the new file path will be assumed for the @import
. It's recommended to be mindful of the value of prev
in instances where relative path resolution may be required.
When returning or calling done()
with { contents: "String" }
, the string value will be used as if the file was read in through an external source.
Starting from v3.0.0:
this
refers to a contextual scope for the immediate run of sass.render
or sass.renderSync
importers can return error and LibSass will emit that error in response. For instance:
done(new Error('doesn\'t exist!'));
// or return synchornously
return new Error('nothing to do here');
importer can be an array of functions, which will be called by LibSass in the order of their occurrence in array. This helps user specify special importer for particular kind of path (filesystem, http). If an importer does not want to handle a particular path, it should return null
. See functions section for more details on Sass types.
This is an experimental LibSass feature. Use with caution.
functions
is an Object
that holds a collection of custom functions that may be invoked by the sass files being compiled. They may take zero or more input parameters and must return a value either synchronously (return ...;
) or asynchronously (done();
). Those parameters will be instances of one of the constructors contained in the require('node-sass').types
hash. The return value must be of one of these types as well. See the list of available types below:
getValue()
/ setValue(value)
: gets / sets the numerical portion of the numbergetUnit()
/ setUnit(unit)
: gets / sets the unit portion of the numbergetValue()
/ setValue(value)
: gets / sets the enclosed stringgetR()
/ setR(value)
: red component (integer from 0
to 255
)getG()
/ setG(value)
: green component (integer from 0
to 255
)getB()
/ setB(value)
: blue component (integer from 0
to 255
)getA()
/ setA(value)
: alpha component (number from 0
to 1.0
)Example:
var Color = require('node-sass').types.Color,
c1 = new Color(255, 0, 0),
c2 = new Color(0xff0088cc);
getValue()
: gets the enclosed booleantypes.Boolean.TRUE
: Singleton instance of types.Boolean
that holds "true"types.Boolean.FALSE
: Singleton instance of types.Boolean
that holds "false"getValue(index)
/ setValue(index, value)
: value
must itself be an instance of one of the constructors in sass.types
.getSeparator()
/ setSeparator(isComma)
: whether to use commas as a separatorgetLength()
getKey(index)
/ setKey(index, value)
getValue(index)
/ setValue(index, value)
getLength()
types.Null.NULL
: Singleton instance of types.Null
.sass.renderSync({
data: '#{headings(2,5)} { color: #08c; }',
functions: {
'headings($from: 0, $to: 6)': function(from, to) {
var i, f = from.getValue(), t = to.getValue(),
list = new sass.types.List(t - f + 1);
for (i = f; i <= t; i++) {
list.setValue(i - f, new sass.types.String('h' + i));
}
return list;
}
}
});
Type: Array<String>
Default: []
An array of paths that LibSass can look in to attempt to resolve your @import
declarations. When using data
, it is recommended that you use this.
Type: Boolean
Default: false
true
values enable Sass Indented Syntax for parsing the data string or file.
Note: node-sass/libsass will compile a mixed library of scss and indented syntax (.sass) files with the Default setting (false) as long as .sass and .scss extensions are used in filenames.
Type: String
Default: space
Used to determine whether to use space or tab character for indentation.
Type: Number
Default: 2
Maximum: 10
Used to determine the number of spaces or tabs to be used for indentation.
Type: String
Default: lf
Used to determine whether to use cr
, crlf
, lf
or lfcr
sequence for line break.
Type: Boolean
Default: false
Special: When using this, you should also specify outFile
to avoid unexpected behavior.
true
values disable the inclusion of source map information in the output file.
Type: String | null
Default: null
Special: Required when sourceMap
is a truthy value
Specify the intended location of the output file. Strongly recommended when outputting source maps so that they can properly refer back to their intended files.
Attention enabling this option will not write the file on disk for you, it's for internal reference purpose only (to generate the map for example).
Example on how to write it on the disk
sass.render({
...
outFile: yourPathTotheFile,
}, function(error, result) { // node-style callback from v3.0.0 onwards
if(!error){
// No errors during the compilation, write this result on the disk
fs.writeFile(yourPathTotheFile, result.css, function(err){
if(!err){
//file written on disk
}
});
}
});
});
Type: String
Default: nested
Values: nested
, expanded
, compact
, compressed
Determines the output format of the final CSS style.
Type: Integer
Default: 5
Used to determine how many digits after the decimal will be allowed. For instance, if you had a decimal number of 1.23456789
and a precision of 5
, the result will be 1.23457
in the final CSS.
Type: Boolean
Default: false
true
enables additional debugging information in the output file as CSS comments
Type: Boolean | String | undefined
Default: undefined
Special: Setting the sourceMap
option requires also setting the outFile
option
Enables the outputting of a source map during render
and renderSync
. When sourceMap === true
, the value of outFile
is used as the target output location for the source map. When typeof sourceMap === "string"
, the value of sourceMap
will be used as the writing location for the file.
Type: Boolean
Default: false
true
includes the contents
in the source map information
Type: Boolean
Default: false
true
embeds the source map as a data URI
Type: String
Default: undefined
the value will be emitted as sourceRoot
in the source map information
render
Callback (>= v3.0.0)node-sass supports standard node style asynchronous callbacks with the signature of function(err, result)
. In error conditions, the error
argument is populated with the error object. In success conditions, the result
object is populated with an object describing the result of the render call.
message
(String) - The error message.line
(Number) - The line number of error.column
(Number) - The column number of error.status
(Number) - The status code.file
(String) - The filename of error. In case file
option was not set (in favour of data
), this will reflect the value stdin
.css
(Buffer) - The compiled CSS. Write this to a file, or serve it out as needed.map
(Buffer) - The source mapstats
(Object) - An object containing information about the compile. It contains the following keys:entry
(String) - The path to the scss file, or data
if the source was not a filestart
(Number) - Date.now() before the compilationend
(Number) - Date.now() after the compilationduration
(Number) - end - startincludedFiles
(Array) - Absolute paths to all related scss files in no particular order.var sass = require('node-sass');
sass.render({
file: '/path/to/myFile.scss',
data: 'body{background:blue; a{color:black;}}',
importer: function(url, prev, done) {
// url is the path in import as is, which LibSass encountered.
// prev is the previously resolved path.
// done is an optional callback, either consume it or return value synchronously.
// this.options contains this options hash, this.callback contains the node-style callback
someAsyncFunction(url, prev, function(result){
done({
file: result.path, // only one of them is required, see section Special Behaviours.
contents: result.data
});
});
// OR
var result = someSyncFunction(url, prev);
return {file: result.path, contents: result.data};
},
includePaths: [ 'lib/', 'mod/' ],
outputStyle: 'compressed'
}, function(error, result) { // node-style callback from v3.0.0 onwards
if (error) {
console.log(error.status); // used to be "code" in v2x and below
console.log(error.column);
console.log(error.message);
console.log(error.line);
}
else {
console.log(result.css.toString());
console.log(result.stats);
console.log(result.map.toString());
// or better
console.log(JSON.stringify(result.map)); // note, JSON.stringify accepts Buffer too
}
});
// OR
var result = sass.renderSync({
file: '/path/to/file.scss',
data: 'body{background:blue; a{color:black;}}',
outputStyle: 'compressed',
outFile: '/to/my/output.css',
sourceMap: true, // or an absolute or relative (to outFile) path
importer: function(url, prev, done) {
// url is the path in import as is, which LibSass encountered.
// prev is the previously resolved path.
// done is an optional callback, either consume it or return value synchronously.
// this.options contains this options hash
someAsyncFunction(url, prev, function(result){
done({
file: result.path, // only one of them is required, see section Sepcial Behaviours.
contents: result.data
});
});
// OR
var result = someSyncFunction(url, prev);
return {file: result.path, contents: result.data};
}
}));
console.log(result.css);
console.log(result.map);
console.log(result.stats);
file
and data
options are set, node-sass will give precedence to data
and use file
to calculate paths in sourcemaps.Both node-sass
and libsass
version info is now exposed via the info
method:
var sass = require('node-sass');
console.log(sass.info);
/*
it will output something like:
node-sass 2.0.1 (Wrapper) [JavaScript]
libsass 3.1.0 (Sass Compiler) [C/C++]
*/
Since node-sass >=v3.0.0 LibSass version is determined at run time.
Listing of community uses of node-sass in build tools and frameworks.
@jasonsanjose has created a Brackets extension based on node-sass: https://github.com/jasonsanjose/brackets-sass. When editing Sass files, the extension compiles changes on save. The extension also integrates with Live Preview to show Sass changes in the browser without saving or compiling.
Brunch's official sass plugin uses node-sass by default, and automatically falls back to ruby if use of Compass is detected: https://github.com/brunch/sass-brunch
Recompile .scss
files automatically for connect and express based http servers.
This functionality has been moved to node-sass-middleware
in node-sass v1.0.0
@jking90 wrote a DocPad plugin that compiles .scss
files using node-sass: https://github.com/jking90/docpad-plugin-nodesass
@stephenway has created an extension that transpiles Sass to CSS using node-sass with duo.js https://github.com/duojs/sass
@sindresorhus has created a set of grunt tasks based on node-sass: https://github.com/sindresorhus/grunt-sass
@dlmanning has created a gulp sass plugin based on node-sass: https://github.com/dlmanning/gulp-sass
@sintaxi’s Harp web server implicitly compiles .scss
files using node-sass: https://github.com/sintaxi/harp
@stevenschobert has created a metalsmith plugin based on node-sass: https://github.com/stevenschobert/metalsmith-sass
@fourseven has created a meteor plugin based on node-sass: https://github.com/fourseven/meteor-scss
@dbashford has created a Mimosa module for sass which includes node-sass: https://github.com/dbashford/mimosa-sass
There is also an example connect app here: https://github.com/andrew/node-sass-example
Node-sass includes pre-compiled binaries for popular platforms, to add a binary for your platform follow these steps:
Check out the project:
git clone --recursive https://github.com/sass/node-sass.git
cd node-sass
git submodule update --init --recursive
npm install
node scripts/build -f # use -d switch for debug release
# if succeeded, it will generate and move
# the binary in vendor directory.
The interface for command-line usage is fairly simplistic at this stage, as seen in the following usage section.
Output will be sent to stdout if the --output
flag is omitted.
node-sass [options] <input> [output]
cat <input> | node-sass > output
Example:
node-sass src/style.scss dest/style.css
Options:
-w, --watch Watch a directory or file
-r, --recursive Recursively watch directories or files
-o, --output Output directory
-x, --omit-source-map-url Omit source map URL comment from output
-i, --indented-syntax Treat data from stdin as sass code (versus scss)
-q, --quiet Suppress log output except on error
-v, --version Prints version info
--output-style CSS output style (nested | expanded | compact | compressed)
--indent-type Indent type for output CSS (space | tab)
--indent-width Indent width; number of spaces or tabs (maximum value: 10)
--linefeed Linefeed style (cr | crlf | lf | lfcr)
--source-comments Include debug info in output
--source-map Emit source map
--source-map-contents Embed include contents in map
--source-map-embed Embed sourceMappingUrl as data URI
--source-map-root Base path, will be emitted in source-map as is
--include-path Path to look for imported files
--follow Follow symlinked directories
--precision The amount of precision allowed in decimal numbers
--error-bell Output a bell character on errors
--importer Path to .js file containing custom importer
--functions Path to .js file containing custom functions
--help Print usage info
The input
can be either a single .scss
or .sass
, or a directory. If the input is a directory the --output
flag must also be supplied.
Also, note --importer
takes the (absolute or relative to pwd) path to a js file, which needs to have a default module.exports
set to the importer function. See our test fixtures for example.
The --source-map
option accepts a boolean value, in which case it replaces destination extension with .css.map
. It also accepts path to .map
file and even path to the desired directory.
When compiling a directory --source-map
can either be a boolean value or a directory.
node-sass supports different configuration parameters to change settings related to the sass binary such as binary name, binary path or alternative download path. Following parameters are supported by node-sass:
| Variable name | .npmrc parameter | Process argument | Value |
|---|---|---|---|
| SASS_BINARY_NAME | sass_binary_name | --sass-binary-name | path |
| SASS_BINARY_SITE | sass_binary_site | --sass-binary-site | URL |
| SASS_BINARY_PATH | sass_binary_path | --sass-binary-path | path |
These parameters can be used as environment variable:
export SASS_BINARY_SITE=http://example.com/
As local or global .npmrc configuration file:
sass_binary_site=http://example.com/
As a process argument:
npm install node-sass --SASS_BINARY_SITE=http://example.com/
Install runs only two Mocha tests to see if your machine can use the pre-built LibSass which will save some time during install. If any tests fail it will build from source.
This module is brought to you and maintained by the following people:
We <3 our contributors! A special thanks to all those who have clocked in some dev time on this project, we really appreciate your hard work. You can find a full list of those people here.
Copyright (c) 2015 Andrew Nesbitt. See LICENSE for details.


I have as well experience in other diverse domains and languages through personal projects and contributions:
You can find all those open source projects on the following platforms:


Data Access Control Setup¶
This short tutorial will explain how to setup the ESGF Access Control infrastructure for publishing and downloading a specific dataset. As an example, we will consider the case of NASA “obs4MIPs” data.
Step 1: Configure the ESGF Postgres database¶
Use the command line client to interact with the Postgres database:
psql -U dbsuper -d esgcet
(type in your Postgres super-user password).
Create a new group that will control all operations on the dataset (all SQL commands below must be typed in only one line):
esgcet=# insert into esgf_security.group (id, name, description, visible, automatic_approval)
values (2, ‘NASA OBS’, ‘NASA observations’, true, true);
Note that:
visible=true will cause the group to be exposed to the public for registration
automatic_approval=true will enroll users into the group (with READ-ONLY priileges) upon request, without the need for the group administrators to approve the request
Then, assign read/write privileges to one or more users who will be publishing the data. In this case, we look up the “rootAdmin” user and assign him/her priileges on the group just created:
esgcet=# select id from esgf_security.user where openid like ‘%rootAdmin%’;
esgcet=# insert into esgf_security.permission (user_id, group_id, role_id, approved)
values (1, 2, 4, true); # ‘publisher’ role, aka ‘write’ privileges
esgcet=# insert into esgf_security.permission (user_id, group_id, role_id, approved)
values (1, 2, 6, true); # ‘user’ role, aka ‘read’ privileges
Step 2: Edit the ESGF XML configuration files¶
As root, edit the file /esg/config/esgf_policy_local.xml to specify one or more policies for reading/writing the files of your dataset. For example:
vi /esg/config/esgf_policies_local.xml
<!-- URLs that contain NASA-JPL can be downloaed by users
with NASA-OBS "user" permission -->
<policy resource=".*NASA-JPL.*" attribute_type="NASA OBS"
attribute_value="user" action="Read"/>
<!-- datasets with ID that contain NASA-JPL can be published by users
with NASA-OBS "publisher" permission -->
<policy resource=".*NASA-JPL.*" attribute_type="NASA OBS"
attribute_value="publisher" action="Write"/>
Also, you must edit the file /esg/config/esgf_ats_static.xml to specify the URLs of the Attribute and Registration services that manage membership in the access control group. For example:
vi /esg/config/esgf_ats_static.xml
<!-- NASA Obs4MIPs -->
<attribute type="NASA OBS"
attributeService="https://esgf-node.llnl.gov/esgf-idp/saml/soap/secure/attributeService.htm"
description="NASA Observational Data"
registrationService="https://esgf-node.llnl.gov/esgf-idp/secure/registrationService.htm"/>
When done, you may restart the node, but there is really no need to as the above files should be automatically reloaded.
Step 3 (optional): Publish the Group Registration URL¶
CoG provides functionality for streamlining the user registration into the ESGF access control groups. Whenever CoG is connected to an ESFG “security” database back-end, it will automatically create an appropriate registration page for each of the ESGF access control groups read from the local database. These pages all have URLs of the form:
https://<hostname>/ac/subscribe/<group name>/
(for example: https://esgf-node.llnl.gov/ac/subscribe/NASA%20OBS/), so as an node administrator you can embed this URL anywhere on your node where content is allowed: for example, on the node home page, or on the home page for the specific “NASA OBS” project. Users can visit the registration page directly to request READ permission, without having to go through the old ESGF data download workflow.
Additionally, the registration page can be “embedded” with a license for the users to read before they request membership. To do so, place a file called .html (in HTML format) or .txt (in plain text format) under your local templates directory, specifically:
/usr/local/cog/cog_config/mytemplates/cog/access_control/licenses/.html
or:
/usr/local/cog/cog_config/mytemplates/cog/access_control/licenses/.txt
The figure below shows an example registration page with embedded HTML license.
Figure1. Example ESGF-CoG registration page with optional license agreement display.
Special Case: Unrestricted Data¶
In some cases, the data might be available for download without any restrictions at all, i.e. simply to guest users. In this case, the Node administrator only needs to insert a policy statement in the file /esg/config/esgf_policies_local.xml that matches the data URLs, and uses the special attribute_type=“ANY”. Note that your will still want to have a restricted access control group to enable publishing of the data. For example:
vi /esg/config/esgf_policies_local.xml
<!-- URLs that contain COUND can be downloaed by guest users
(no authentication or group membershp required) -->
<policy resource=".*COUND.*" attribute_type="ANY" attribute_value="" action="Read"/>
<!-- datasets with ID that contain COUND can be published by users
with NASA-OBS "publisher" permission -->
<policy resource=".*COUND.*" attribute_type="NASA OBS" attribute_value="publisher" action="Write"/>
Special Case: Authentication Only Data¶
In other cases, the data providers might want to require users to authenticate before downloading the data, so they can capture their openid for metrics reporting, but they don’t need users to enroll in any group. In this case, they can use a policy statement with the special attribute_type=“AUTH_ONLY”. For example:
vi /esg/config/esgf_policies_local.xml
<!-- URLs that contain COUND can be downloaed by guest users (no authentication or group membershp required) -->
<policy resource=".*COUND.*" attribute_type="ANY" attribute_value="" action="Read"/>
<!-- datasets with ID that contain COUND can be published by users with NASA-OBS "publisher" permission -->
<policy resource=".*COUND.*" attribute_type="NASA OBS" attribute_value="publisher" action="Write"/>


Stream reader on network (v2)
More...
#include <inttypes.h>
#include <libARStream/ARSTREAM_Error.h>
Go to the source code of this file.
|
| ARSTREAM_Reader2_t * | ARSTREAM_Reader2_New (ARSTREAM_Reader2_Config_t *config, uint8_t *naluBuffer, int naluBufferSize, void *custom, eARSTREAM_ERROR *error) |
| | Creates a new ARSTREAM_Reader2_t. More...
|
| |
| void | ARSTREAM_Reader2_StopReader (ARSTREAM_Reader2_t *reader) |
| | Stops a running ARSTREAM_Reader2_t. More...
|
| |
| eARSTREAM_ERROR | ARSTREAM_Reader2_Delete (ARSTREAM_Reader2_t **reader) |
| | Deletes an ARSTREAM_Reader2_t. More...
|
| |
| void * | ARSTREAM_Reader2_RunRecvThread (void *ARSTREAM_Reader2_t_Param) |
| | Runs the data loop of the ARSTREAM_Reader2_t. More...
|
| |
| void * | ARSTREAM_Reader2_RunSendThread (void *ARSTREAM_Reader2_t_Param) |
| | Runs the acknowledge loop of the ARSTREAM_Reader2_t. More...
|
| |
| void * | ARSTREAM_Reader2_GetCustom (ARSTREAM_Reader2_t *reader) |
| | Gets the custom pointer associated with the reader. More...
|
| |
|
eARSTREAM_ERROR | ARSTREAM_Reader2_GetMonitoring (ARSTREAM_Reader2_t *reader, uint64_t startTime, uint32_t timeIntervalUs, uint32_t *realTimeIntervalUs, uint32_t *receptionTimeJitter, uint32_t *bytesReceived, uint32_t *meanPacketSize, uint32_t *packetSizeStdDev, uint32_t *packetsReceived, uint32_t *packetsMissed) |
| |
|
ARSTREAM_Reader2_Resender_t * | ARSTREAM_Reader2_Resender_New (ARSTREAM_Reader2_t *reader, ARSTREAM_Reader2_Resender_Config_t *config, eARSTREAM_ERROR *error) |
| |
|
void | ARSTREAM_Reader2_Resender_Stop (ARSTREAM_Reader2_Resender_t *resender) |
| |
|
eARSTREAM_ERROR | ARSTREAM_Reader2_Resender_Delete (ARSTREAM_Reader2_Resender_t **resender) |
| |
|
void * | ARSTREAM_Reader2_Resender_RunSendThread (void *ARSTREAM_Reader2_Resender_t_Param) |
| |
|
void * | ARSTREAM_Reader2_Resender_RunRecvThread (void *ARSTREAM_Reader2_Resender_t_Param) |
| |
| typedef uint8_t*(* ARSTREAM_Reader2_NaluCallback_t)(eARSTREAM_READER2_CAUSE cause, uint8_t *naluBuffer, int naluSize, uint64_t auTimestamp, int isFirstNaluInAu, int isLastNaluInAu, int missingPacketsBefore, eARSTREAM_READER2_H264_SLICE_TYPE sliceType, int *newNaluBufferSize, void *custom) |
Callback called when a new frame is ready in a buffer.
- Parameters
-
| [in] | cause | Describes why this callback was called |
| [in] | framePointer | Pointer to the frame buffer which was received |
| [in] | frameSize | Used size in framePointer buffer |
| [in] | isFlushFrame | Boolean-like (0-1) flag telling if the complete frame was a flush frame (typically an I-Frame) for the sender |
| [in] | numberOfSkippedFrames | Number of frames which were skipped between the previous call and this one. (Usually 0) |
| [in] | numberOfMissingFragments | Number of fragments missing from the frame. (Usually 0) |
| [in] | totalFragments | Total number of expected fragments for the frame. |
| [in,out] | newBufferCapacity | Capacity of the next buffer to use |
| [in] | custom | Custom pointer passed during ARSTREAM_Reader2_New |
- Returns
- address of a new buffer which will hold the next frame
- Note
- If cause is ARSTREAM_READER2_CAUSE_FRAME_COMPLETE, framePointer contains a valid frame.
-
If cause is ARSTREAM_READER2_CAUSE_FRAME_INCOMPLETE, framePointer contains an incomplete frame that may be partly decodable.
-
If cause is ARSTREAM_READER2_CAUSE_FRAME_TOO_SMALL, datas will be copied into the new frame. Old frame buffer will still be in use until the callback is called again with ARSTREAM_READER2_CAUSE_COPY_COMPLETE cause. If the new frame is still too small, the callback will be called again, until a suitable buffer is provided. newBufferCapacity holds a suitable capacity for the new buffer, but still has to be updated by the application.
-
If cause is ARSTREAM_READER2_CAUSE_COPY_COMPLETE, the return value and newBufferCapacity are unused. If numberOfSkippedFrames is non-zero, then the current frame will be skipped (usually because the buffer returned after the ARSTREAM_READER2_CAUSE_FRAME_TOO_SMALL was smaller than the previous buffer).
-
If cause is ARSTREAM_READER2_CAUSE_CANCEL, the return value and newBufferCapacity are unused
- Warning
- If the cause is ARSTREAM_READER2_CAUSE_FRAME_TOO_SMALL, returning a buffer shorter than 'frameSize' will cause the library to skip the current frame
-
In any case, returning a NULL buffer is not supported.
Causes for FrameComplete callback.
| Enumerator |
|---|
| ARSTREAM_READER2_CAUSE_NALU_COMPLETE |
Frame is complete (no error)
|
| ARSTREAM_READER2_CAUSE_NALU_BUFFER_TOO_SMALL |
Frame buffer is too small for the frame on the network
|
| ARSTREAM_READER2_CAUSE_NALU_COPY_COMPLETE |
Copy of previous frame buffer is complete (called only after ARSTREAM_READER2_CAUSE_FRAME_TOO_SMALL)
|
| ARSTREAM_READER2_CAUSE_CANCEL |
Reader is closing, so buffer is no longer used
|
H.264 slice types.
| Enumerator |
|---|
| ARSTREAM_READER2_H264_NON_VCL |
Non-VCL NAL unit
|
| ARSTREAM_READER2_H264_SLICE_I |
I-slice
|
| ARSTREAM_READER2_H264_SLICE_P |
P-slice
|
Deletes an ARSTREAM_Reader2_t.
- Warning
- This function should NOT be called on a running ARSTREAM_Reader2_t
- Parameters
-
| reader | Pointer to the ARSTREAM_Reader2_t * to delete |
- Returns
- ARSTREAM_OK if the ARSTREAM_Reader2_t was deleted
-
ARSTREAM_ERROR_BUSY if the ARSTREAM_Reader2_t is still busy and can not be stopped now (probably because ARSTREAM_Reader2_StopReader() was not called yet)
-
ARSTREAM_ERROR_BAD_PARAMETERS if reader does not point to a valid ARSTREAM_Reader2_t
- Note
- The library use a double pointer, so it can set *reader to NULL after freeing it
Gets the custom pointer associated with the reader.
- Parameters
-
| [in] | reader | The ARSTREAM_Reader2_t |
- Returns
- The custom pointer associated with this reader, or NULL if reader does not point to a valid reader
Creates a new ARSTREAM_Reader2_t.
- Warning
- This function allocates memory. An ARSTREAM_Reader2_t muse be deleted by a call to ARSTREAM_Reader2_Delete
- Parameters
-
| [in] | manager | Pointer to a valid and connected ARNETWORK_Manager_t, which will be used to stream frames |
| [in] | dataBufferID | ID of a StreamDataBuffer available within the manager |
| [in] | ackBufferID | ID of a StreamAckBuffer available within the manager |
| [in] | callback | The callback which will be called every time a new frame is available |
| [in] | frameBuffer | The adress of the first frameBuffer to use |
| [in] | frameBufferSize | The length of the frameBuffer (to avoid overflow) |
| [in] | maxFragmentSize | Maximum allowed size for a video data fragment. Video frames larger that will be fragmented. |
| [in] | custom | Custom pointer which will be passed to callback |
| [out] | error | Optionnal pointer to an eARSTREAM_ERROR to hold any error information |
- Returns
- A pointer to the new ARSTREAM_Reader2_t, or NULL if an error occured
- See Also
- ARSTREAM_Reader2_InitStreamDataBuffer()
-
ARSTREAM_Reader2_InitStreamAckBuffer()
-
ARSTREAM_Reader2_StopReader()
-
ARSTREAM_Reader2_Delete()
| void* ARSTREAM_Reader2_RunRecvThread |
( |
void * |
ARSTREAM_Reader2_t_Param | ) |
|
Runs the data loop of the ARSTREAM_Reader2_t.
- Warning
- This function never returns until ARSTREAM_Reader2_StopReader() is called. Thus, it should be called on its own thread
- Postcondition
- Stop the ARSTREAM_Reader2_t by calling ARSTREAM_Reader2_StopReader() before joining the thread calling this function
- Parameters
-
| [in] | ARSTREAM_Reader2_t_Param | A valid (ARSTREAM_Reader2_t *) casted as a (void *) |
| void* ARSTREAM_Reader2_RunSendThread |
( |
void * |
ARSTREAM_Reader2_t_Param | ) |
|
Runs the acknowledge loop of the ARSTREAM_Reader2_t.
- Warning
- This function never returns until ARSTREAM_Reader2_StopReader() is called. Thus, it should be called on its own thread
- Postcondition
- Stop the ARSTREAM_Reader_t by calling ARSTREAM_Reader2_StopReader() before joining the thread calling this function
- Parameters
-
| [in] | ARSTREAM_Reader2_t_Param | A valid (ARSTREAM_Reader2_t *) casted as a (void *) |
Stops a running ARSTREAM_Reader2_t.
- Warning
- Once stopped, an ARSTREAM_Reader2_t can not be restarted
- Parameters
-
| [in] | reader | The ARSTREAM_Reader2_t to stop |
- Note
- Calling this function multiple times has no effect


Case Study Esterline Racal Acoustics. Visualise a simpler way to lean manufacturing with the world/'s most advanced visual work instruction software.
CASE STUDY: ESTERLINE RACAL ACOUSTICS FACILITY
Visualise a simpler way to lean manufacturing with the most advanced visual work instruction software in the world. Isn’t it time you reaped the rewards?
“VisualFactory is easy to use, and most importantly, is backed by a very experienced team of engineers and geared for use in real production situations. It is perhaps the most important Lean tool you can have.””
Racal Acoustics products are world-leading, high quality, state-of-the-art military audio and data systems and components designed to operate in the most severe battle environments. From secure audio and data intercommunication/networking systems to rugged noise-cancelling handsets and headsets, the Racal Acoustics operation, acquired by specialty manufacturer Esterline Corporation in 2008, is on the frontline of battlefield communication.
Esterline’s Racal Acoustics team turned to VisualFactory in 2005, as Senior Production Engineer David Poulten explains:
“We were a very busy Production Engineering department, struggling to keep up with the shop floor queries and change notes that were our daily life. We were fire-fighting a never-ending stream of problems, and any chance of ever doing ‘proper’ production engineering seemed non-existent. We had to break the cycle, or we were going to be buried in an ever increasing mountain of paperwork.”
The department had more than 13,500 pages of manufacturing instructions to maintain, spread over 570 products divided into 13 or 14 families.
“None of our production engineers had any real picture of where we were with any single product. We needed a way to impose order on the manufacturing instructions, and it seemed that VisualFactory might just be able to provide it.”
Before VisualFactory, work instructions for Racal Acoustics projects had been created in a number of different formats - some of them more than 30 years old. This included photocopies of original Gestetner duplicator pages - corrected with Snopake or Tippex, and then re-photocopied. Some areas were even re-typed and stuck onto the master. The company tried a word processing package and a desktop publishing package - but both were inflexible and slow.
In came VisualFactory.
“THE SWITCH TO VISUALFACTORY WAS EASY. THE TRAINING TOOK AROUND HALF A DAY, AND WE FOUND THE SOFTWARE TO BE VERY INTUITIVE AND EASY TO USE. WE HAVE NEVER LOOKED BACK,” DAVID SAID.
“Because the task is always presented to the operator in the same way, the learning curve is dramatically reduced; rejects have fallen to around 0.5 per cent or less for operator errors on most jobs, and productivity has increased dramatically - perhaps by up to 15% in some areas.”
“It is impossible to overstate the tremendous impact the VisualFactory software has had for us; we now have to maintain only about 12 per cent of the virtual pages of manufacturing instructions, and because each task is written only once, but used in multiple locations, there are huge benefits to be realised.”
New manufacturing instructions for a variant of an existing product family can now be written in hours, not days or weeks, as previously, and the speed of bringing valid and accurate information to the production floor has allowed for greater production flexibility.
“We can now provide each operator with access to PDFs of all drawings, test specs, and health and safety and materials safety data sheets - right at the point of use via the VisualFactory terminals. Our operators have grown in confidence and ability as a result, and have increased their assembly skills and capabilities.”
The Racal Acoustics team also worked with NoMuda - the group behind VisualFactory - to pioneer the use of the software to record a whole range of complex test data directly from Esterline’s online test equipment; used to monitor its manufacturing processes, and improve quality control systems.
David continued: “Using barcode scanners, all sorts of vital data can be input and linked to each component or item produced, providing a degree of traceability that we could not previously offer our customers.”
“There are so many benefits like these - we have moved from being paper based, to running a paperless production system, and the savings from this aspect alone have been considerable. Line changes can be achieved in as little as 20 minutes for an eight operator line.”
“No matter what your business is, and what problems you face, I truly believe that VisualFactory is the solution you need to successfully create and organize your digital documents.”
“If you examine your product families in detail, there are likely to be many assemblies and sub-assemblies that can be used in multiple locations throughout your product range, and a standardization of these may well lead to unexpected benefits like a rationalisation of tooling, or a reduction in inventory by a standardization of components.”
“I DO NOT HONESTLY SEE ANY DOWNSIDE TO USING VISUALFACTORY - SEVERAL OF OUR CUSTOMERS HAVE SEEN THE BENEFITS WE HAVE GAINED AND NOW ALSO USE THE SOFTWARE.”
“VisualFactory is easy to use, and most importantly, is backed by a very experienced team of engineers and geared for use in real production situations. It is perhaps the most important Lean tool you can have.”


|
C++ Geometry Types
This library provides commonly used geometry types and methods for easier and better coding.
|
Go to the source code of this file.
Macros | |
| #define | DEG_TO_RAD(degrees) ((degrees) * 0.01745329251994329576923690768489) |
| Converts degrees into radians. More... | |
| #define | RAD_TO_DEG(radians) ((radians) * 57.295779513082320876798154814105) |
| Converts radians into degrees. More... | |
| #define | G_E_TOLERANCE 0.000001 |
| gtypes e-tolerance. | |
| #define | foreach_stdlist(type, name, container) for (std::list<type>::iterator name = (container).begin(); name != (container).end(); ++name) |
| Provides a simpler syntax to iterate through an std::list. | |
| #define | foreach_stdvector(type, name, container) for (std::vector<type>::iterator name = (container).begin(); name != (container).end(); ++name) |
| Provides a simpler syntax to iterate through an std::vector. | |
| #define | foreach_stdmap(type_key, type_value, name, container) for (std::map<type_key, type_value>::iterator name = container.begin(); name != container.end(); ++name) |
| Provides a simpler syntax to iterate through an std::map. | |
This program is free software; you can redistribute it and/or modify it under the terms of the BSD license: http://opensource.org/licenses/BSD-3-Clause
Provides utility functions and macros.
| #define DEG_TO_RAD | ( | degrees | ) | ((degrees) * 0.01745329251994329576923690768489) |
Converts degrees into radians.
| [in] | degrees | Angle in degrees. |
| #define RAD_TO_DEG | ( | radians | ) | ((radians) * 57.295779513082320876798154814105) |
Converts radians into degrees.
| [in] | radians | Angle in radians. |


|
UMI3D Unity SDK
2.5.b.221125
A UMI3D sdk implementation using Unity
|
Bone of a user. More...
Classes | |
| struct | SpatialPosition |
| Structure for bone positionning. Based on rotations. More... | |
Public Member Functions | |
| UMI3DUserEmbodimentBone (ulong userId, uint boneType) | |
Public Attributes | |
| SpatialPosition | spatialPosition |
| Current spatial position of the bone relative to its parent. More... | |
| bool | isTracked |
| Is the bone tracked? More... | |
Properties | |
| ulong | userId [get, protected set] |
| User id in UMI3DEmbodimentManager. More... | |
| uint | boneType [get, protected set] |
| Bone type in UMI3D standards in common.userCapture.BoneType More... | |
Bone of a user.
| umi3d.edk.userCapture.UMI3DUserEmbodimentBone.UMI3DUserEmbodimentBone | ( | ulong | userId, |
| uint | boneType | ||
| ) |
| bool umi3d.edk.userCapture.UMI3DUserEmbodimentBone.isTracked |
Is the bone tracked?
| SpatialPosition umi3d.edk.userCapture.UMI3DUserEmbodimentBone.spatialPosition |
Current spatial position of the bone relative to its parent.
|
getprotected set |
Bone type in UMI3D standards in common.userCapture.BoneType
|
getprotected set |
User id in UMI3DEmbodimentManager.


This constant holds the truth value for false.
A variable used to describe to the fetch-help-database-entry command which portions of the information available should be inserted into the buffer. The value is the logical or'ing of the values which indicate that a portion should be included. The bit values available are:
- 1 -- means include the text of this entry
- 2 -- means include the key name lines for this entry
- 4 -- means include the additional information lines.
The default value is 7, which means that all information is included.
Contains the last command string issued to the DCL subprocessing that the filter-region command uses. If you provide a null string argument to the command, filter-region-command's value will be re-used.
Controls how the screen is updated when a large quantity of data is generated by a subprocess with an associated output buffer. If non-zero, the screen is updated for every line that arrives; otherwise, the screen is updated less frequently.


Column: Kaua kūloko ma ʻAmelika: Ua huli kua nā ʻale o ke kai | Honolulu Star-Advertiser
Synopsis: The impeachment inquiry of Donald Trump is revealing irreconcilable differences between America’s Democrats and Republicans as Hawaiian nationals are beset by the turmoil of choppy seas. Read more
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--- layout: page title: About header-img: "img/about-bg.png" ---
I am learning to code and learning about myself in the process. It's been an intense journey that is just beginning. :)


Montana Cyclocross #9
Sunday, November 16, 2003
Helena High School
Helena MT
USCF permit # 03-1777
Official: Steve Dolberg
Organizer: Geoff Proctor
(Montana Velo)
Race Chairman: Carl
Anderberg
Registration: 10:30-11:30 am
in HHS cafeteria (enter via parking
lot)
Race start: noon (all
categories)
Parcours: pavement,
sidewalk, gravel, grass, 2 staired run-ups, off-
cambers.
Entry fee: $15
Prizes: Minimal cash.
Procees go to Montana Velo Dynamos Junior
Cycling Program
Numbers on left side
Pit just past the only set
of hurdles (north side)
Bathrooms/changing rooms
(enter via cafeteria and go into adjoining
hallway)
MBRA meeting to follow in
cafeteria at 2 pm. Food will NOT be
provided, so perhaps someone
could order pizza???
Please keep the cafeteria
clean! Any willing bodies to help pull
posts/course tape/cones
after race would be most
appreciated...


[§5-12.5] State mammal. The Hawaiian monk seal (Monachus schauinslandi) is established and designated as the official mammal of the State. [L 2008, c 72, §2]
Cross References
Taking a monk seal prohibited, see §195D-4.5.


| T1752 | T1751 | T1753 | |
|---|---|---|---|
| 09:00AM | CLI until it clicks Ivan Zimine | Introduction to Test Driven Development Terry Yin | Python 101 Simon Lau |
| 01:00PM |
Lunch |
||
| 02:00PM | Deploying Web Applications to Heroku Kenneth Reitz | Angular and Flask David Cramer | Python 102 Simon Lau |
| 06:00PM |
| Auditorium | LT17A | LT18A | |
|---|---|---|---|
| 08:00AM |
Registration |
||
| 09:00AM |
Keynote David Cramer: Open Source as a Business |
||
| 10:00AM |
Tea |
||
| 10:30AM | Sharding and scale-out using Python-based MySQL Fabric Ryusuke Kajiyama | Infrastructure as Code with Python Markus Kirchberg | |
| 11:20AM | No Reuse Before Use Terry Yin | SWIG - API Testing Simplified Pradeep Kumar | |
| 12:10PM |
Lunch |
||
| 01:10PM |
Lightning Talks |
||
| 02:10PM | Graph-Tool: The Efficient Network Analyzing Tool for Python Mosky Liu | Contribute to Media [Wiki] Pedia by Pythonist way - PyWikipediaBot Harsh Kothari | |
| 03:00PM |
Tea Break |
||
| 03:30PM | Django - the next steps Victor Neo | Building a journey planner in an evening with Python, scrapy, networkx Hari Allamraju | |
| 04:20PM | Python and OpenShift Harish Pillay | ÜberFly: Accelerating a biology research project using Django and IPython Notebook Alvin Ng | |
| 05:05PM |
| Auditorium | LT17A | LT18A | |
|---|---|---|---|
| 08:00AM |
Registration |
||
| 09:00AM |
Keynote Keneth Reitz: Python 2.7, A Love Story |
||
| 10:00AM |
Tea Break |
||
| 10:30AM | Trading in Python Scott Treloar | Mixing Python with Native Code Verdi March | |
| 11:20AM | Data Matching and Big Data Deduping in Python Nikit Saraf | Which messaging layer should you use if you want to build a loosely coupled distributed Python app? Hari Allamraju | |
| 12:10PM |
Lunch |
||
| 01:10PM | Redis - What, why & where. Haris Ibrahim K V | Rautomation Pi Melvin Foo | |
| 02:00PM | Seeing with Python Mark Rees | Python And Software Complexity Terry Yin | |
| 02:50PM |
Tea Break |
||
| 03:20PM | Brain SPyder Shruthi Suresh | Non-blocking Python in practice Tao Zhu | |
| 04:10PM |
Group Photo & Good Bye |
||
| 04:40PM |


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View the {% if data['party'] == 'defendant' %}claimant{% else %}defendant{% endif %}'s questions for the expert
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Question 1
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Do you believe the work as it stands is of an acceptable quality?
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Do you the damage suffered was a result of poor workmanship?
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Question 3
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Do you believe the property is safe to live in?
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Question 4
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How much do you believe it would cost to rectify the issues to a suitable standard?
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This is a test. Let's put an input here:
And its value here in bold:
Text: ${TValue} here ${TValue} again, and changing: you said $!{TDyn}
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I am a Mechanical Engineering major at San Diego State University. The engineering field in general interests me very much. While I do enjoy Mechanical Engineering, I hope to switch into Electrical Engineering as that better fits my interests. I am also looking to transfer to another university whose environment better suites my learning style.


(Introduced in OCaml 4.02.2, extended in 4.03)
Some syntactic constructions are accepted during parsing and rejected during type checking. These syntactic constructions can therefore not be used directly in vanilla OCaml. However, -ppx rewriters and other external tools can exploit this parser leniency to extend the language with these new syntactic constructions by rewriting them to vanilla constructions.
(Introduced in OCaml 4.02.2, extended to unary operators in OCaml 4.12.0)
|
There are two classes of operators available for extensions: infix operators with a name starting with a # character and containing more than one # character, and unary operators with a name (starting with a ?, ~, or ! character) containing at least one # character.
For instance:
Note that both ## and !# must be eliminated by a ppx rewriter to make this example valid.
(Introduced in OCaml 4.03)
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Int and float literals followed by an one-letter identifier in the range [g..z∣G..Z] are extension-only literals.


{% extends "layout_bsa.html" %} {% block page_title %} Help paying for NHS Costs prototype {% endblock %} {% block content %} Back How many hours do you work a week? If your hours change every week, enter the number of hours you normally work. How many hours do you now work a week? Continue Back {% endblock %}
If your hours change every week, enter the number of hours you normally work.


SMPPSim User Guide
TABLE OF CONTENTS
Release Notes
Introduction
Quick Start
Installation
Configuration
User Interface
Mobile Originated Messages
Delivery Receipts
OUTBIND
PDU Capture
Test Suite
Conditions of Use
SMPPSim Version 2.6.11 Release Notes
Minor change in the way empty input streams are dealt with. Rather than throw an Exception, return 0 bytes from packet read.
Made it possible to instantiate and start SMPPSim from another Java class so it runs in that JVM process.
- Example in EmbeddedUser class. Run as follows
- java -Djava.util.logging.config.file=conf\logging.properties -cp smppsim.jar com.seleniumsoftware.SMPPSim.EmbeddedUser conf\smppsim.props
Removed use of and dependency on Apache Regexp library
SMPPSim Version 2.6.10 Release Notes
Added support for registered_delivery_flag == 2 which results in a delivery receipt being generated only of delivery was not successful. This is defined as any state except for DELIVERED and ACCEPTED.
Fixed bug in handling of ESME_RMSGQFUL responses when delivering DELIVER_SM PDUs which sometimes resulted in duplicated delivery receipt delivery.
SMPPSim Version 2.6.9 Release Notes
Allow specification of a TLV value to include in delivery receipts using the DELIVERY_RECEIPT_TLV property.
Added DELIVERY_RECEIPT_OPTIONAL_PARAMS configuration parameter to control whether or not optional parameters are generated for delivery receipts.
SMPPSim Version 2.6.9 Release Notes
Allow specification of a TLV value to include in delivery receipts using the DELIVERY_RECEIPT_TLV property.
Added DELIVERY_RECEIPT_OPTIONAL_PARAMS configuration parameter to control whether or not optional parameters are generated for delivery receipts.
SMPPSim Version 2.6.8 Release Notes
Hard coded contentType to "text/html" in HttpHandler (integral web UI component) due to an incorrect value being derived by the standard Java API URLConnection.guessContentTypeFromStream(InputStream is) on CentOS
(specifically Java 1.5 gij (GNU libgcj) version 4.4.4 20100726 (Red Hat 4.4.4-13)). This issue was causing pages from the integral web server being given a contentType of octet/application and web browser such as Firefox responding by offering to download and save the content as a file.
SMPPSim Version 2.6.7 Release Notes
Fixed bug in delivery receipt processing and generation which caused a deadlock when under load
SMPPSim Version 2.6.6 Release Notes
Made delivery receipt processing synchronous to accomodate clients which do not support windowing
Now generate values in the ERR field of delivery receipts for states other than DELIVERED.
SMPPSim Version 2.6.5 Release Notes
Fixed minor bug whereby the wrong (old) property names SYSTEM_ID and PASSWORD were used in configuration files used by the automated test suite instead of the correct names SYSTEM_IDS and PASSWORDS.
SMPPSim Version 2.6.4 Release Notes
Fixed bug whereby the system returned the wrong command status in the event that authenticating a BIND_* request failed due to either an invalid
password or system_id.
SMPPSim Version 2.6.3 Release Notes
You can now configure SMPPSim to do simple ESME to ESME routing. When the ESME_TO_ESME property is set to true,
SMPPSim will take all SUBMIT_SM messages it receives and turn them into DELIVER_SM messages placed on the
inbound queue. Any receiver session whose address range matches the destination address of these DELIVER_SM
will receive the messages. The net of this is that you can send messages from one ESME to another. This is similar
to the LOOPBACK facility except that the LOOPBACK feature will switch source and destination addresses whereas
ESME_TO_ESME routing does not. Note that LOOPBACK and ESME_TO_ESME may not both be enalbed at the same time.
SMPPSim Version 2.6.2 Release Notes
- Added DELAY_DELIVERY_RECEIPTS_BY property to allow a minimum delay before a delivery receipt is generated
SMPPSim Version 2.6.0 Release Notes
- Added http stats operation. E.g. http://localhost:88/?stats. Useful in automated test suites
- Randomised message ID start value and added configurable prefix
- Added better simulation of handling ESME_RMSGQFUL when returned in a DELIVER_SM_RESP by the ESME (client). Now,
SMPPSim will attempt to deliver the MO message again, after a delay. See confi properties DELAYED_INBOUND_QUEUE_PROCESSING_PERIOD
and DELAYED_INBOUND_QUEUE_MAX_ATTEMPTS.
SMPPSim Release 2.5 Release Notes
- Basic support for intermediate notifications added. Set registered_delivery such that
registered_delivery & 0x10 == 0x10 to request an intermediate notification. Set to 0x11 for both
intermediate notification and final delivery receipts for example.
Release 2.4.1 corrected some minor documentation issues only.
Release 2.4.0 introduced the following new features:
OUTBIND is now supported. See details below.
INTRODUCTION
SMPPSim is a testing utility which mimics the behaviour of an SMPP based SMSC. SMPP stands for Short Message Peer to Peer Protocol. SMSCs (Short Message Service Centres) from Logica Aldiscon support this protocol, as a means of allowing external (to
the GSM network) applications to submit and receive SMS messages to / from the SMSC. Some other SMSC vendors also support SMPP.
If you are intending to implement support for SMS text messaging using the SMPP protocol in your application, you will need some way of testing your application. Ultimately of course, you should aim to use a real SMSC for testing before going live.
Hopefully the network operator you are working with can supply a test SMSC for this purpose. In some cases however, two factors make SMPPSim a useful tool for the initial stages of testing:
-
It can take months to acquire a connection to a GSM network
-
Some network operators run stringent acceptance tests before they will allow your application to interact with the production SMSCs. It can take weeks to complete these tests, even if things go well.
So, it pays to have some independent means of doing your initial testing. Firstly so that your project is not completely dependent on acquiring a network connection in order to be able to progress, and secondly so that your code is as good as you can
get it before entering the formal acceptance testing phase with the network operator.
QUICK START
For those in a hurry, here's what you need to do to get started using SMPPSim right away:
1. Write your SMPP (client) application!
2. Set up your java run-time environment. SMPPSim works with a
1.6.x Java
environment.
3. Expand the SMPPSim archive which you downloaded. If you downloaded the zip file for Windows, just use winzip in the normal way. If you downloaded the tar.gz file for unix, decompress it then extract the files in the archive by running:
gunzip smppsim.tar.gz
tar xvf smppsim.tar
4. Change to the SMPPSim home directory (SMPPSim) and run the script startsmppsim.bat (windows) or startsmppsim.sh (Unix)
INSTALLATION
Installation is easy. Just follow the directions in the Quick Start section above! Then read the information in the Configuration section to tune SMPPSim to your needs and to utilise the various features.
CONFIGURATION
SMPPSim is configured via a text properties file. In the default distribution, this file is called "smppsim.props". Use a standard text editor such as vi to change it. The file itself documents each configuration property in comments. It is
reproduced below for convenience:
# SMPP_PORT specified the port that SMPPSim will listen on for connections from SMPP
# clients. SMPP_CONNECTION_HANDLERS determines the maximum number of client connections
# that can be handled concurrently.
SMPP_PORT=2775
SMPP_CONNECTION_HANDLERS=10
# Specify the classes that implement connection and protocol handling respectively here.
# Such classes *must* be subclasses of com.seleniumsoftware.SMPPSim.ConnectionHandler and com.seleniumsoftware.SMPPSim.SMPPProtocolHandler respectively
# Or those classes themselves for the default (good) behaviour
# Supply your own subclasses with particular methods overridden if you want to implement
# bad SMSC behaviours to see how your client application copes...
CONNECTION_HANDLER_CLASS=com.seleniumsoftware.SMPPSim.StandardConnectionHandler
PROTOCOL_HANDLER_CLASS=com.seleniumsoftware.SMPPSim.StandardProtocolHandler
# Specify the class that implements the message state life cycle simulation.
# Such classes must extend the default class, LifeCycleManager
LIFE_CYCLE_MANAGER=com.seleniumsoftware.SMPPSim.LifeCycleManager
#
# The Deterministic Lifecycle Manager sets message state according to the first character of the message destination address:
# 1=EXPIRED,2=DELETED,3=UNDELIVERABLE,4=ACCEPTED,5=REJECTED, other=DELIVERED
# LIFE_CYCLE_MANAGER=com.seleniumsoftware.SMPPSim.DeterministicLifeCycleManager
# LifeCycleManager parameters
#
# Check and possibly change the state of messages in the OutboundQueue every n milliseconds
MESSAGE_STATE_CHECK_FREQUENCY=5000
# Maximum time (in milliseconds) in the initial ENROUTE state
MAX_TIME_ENROUTE=10000
# Percentage of messages that change state each time we check (excluding expiry or messages being completely discarded due to age)
# Requires an integer between 0 and 100
PERCENTAGE_THAT_TRANSITION=75
# State transition percentages. These parameters define the percentage of messages that
# transition from ENROUTE to the specified final state. The list of percentages should
# add up to 100 and must be integer values. SMPPSim will adjust the percentages if they do not.
# Percentage of messages that will transition from ENROUTE to DELIVERED
PERCENTAGE_DELIVERED=90
# Percentage of messages that will transition from ENROUTE to UNDELIVERABLE
PERCENTAGE_UNDELIVERABLE=6
# Percentage of messages that will transition from ENROUTE to ACCEPTED
PERCENTAGE_ACCEPTED=2
# Percentage of messages that will transition from ENROUTE to REJECTED
PERCENTAGE_REJECTED=2
# Time messages held in queue before being discarded, after a final state has been reached (milliseconds)
# For example, after transitioning to DELIVERED (a final state), state info about this message will be
# retained in the queue for a further (e.g.) 60000 milliseconds before being deleted.
DISCARD_FROM_QUEUE_AFTER=60000
# OUTBIND parameters
# OUTBIND_ENABLED controls whether outbind will take place or not
OUTBIND_ENABLED=true
# If OUTBIND_ENABLED=true you must specify the following three properties
OUTBIND_ESME_IP_ADDRESS=<IP_ADDRESS>
OUTBIND_ESME_PORT=2776
OUTBIND_ESME_PASSWORD=password
# Web Management
HTTP_PORT=88
HTTP_THREADS=1
DOCROOT=www
AUTHORISED_FILES=/index.htm,/inject_mo.htm,/favicon.ico,/images/logo.gif,/images/pda2.gif,/user-guide.htm
INJECT_MO_PAGE=/inject_mo.htm
# Account details. One or more accounts can be specified. SystemID and Password provided in Binds will be validated against these credentials.
SYSTEM_IDS=smppclient1,smppclient2
PASSWORDS=password1,password2
# MO SERVICE
DELIVERY_MESSAGES_PER_MINUTE=0
DELIVER_MESSAGES_FILE=deliver_messages.csv
# LOOPBACK
LOOPBACK=FALSE
# QUEUES
# Maximum size parameters are expressed as max number of objects the queue can hold
OUTBOUND_QUEUE_MAX_SIZE=1000
INBOUND_QUEUE_MAX_SIZE=1000
The delayed inbound queue holds DELIVER_SM (MO) messages which could not be delivered to the selected ESME
because it replied "queue full". Such messages get stored in the delayed inbound queue and delivery is attempted again
periodically according to the following configuration.
# How many seconds to wait between passes through the delayed inbound queue. Recommend this is set to at least one minute.
DELAYED_INBOUND_QUEUE_PROCESSING_PERIOD=60
# How many times at most to retry delivery of a delayed MO message before giving up and discarding the message
DELAYED_INBOUND_QUEUE_MAX_ATTEMPTS=50
# LOGGING
# See logging.properties for configuration of the logging system as a whole
#
# Set the following property to true to have each PDU logged in human readable
# format. Uses INFO level logging so the log level must be set accordingly for this
# output to appear.
DECODE_PDUS_IN_LOG=true
# PDU CAPTURE
# The following properties allow binary and/or decoded PDUs to be captured in files
# This is to allow the results of test runs (especially regression testing) to be
# checked with reference to these files
#
# Note that currently you must use the StandardConnectionHandler and StandardProtocolHandler classes for this
# feature to be available.
#
# _SME_ properties concern PDUs sent from the SME application to SMPPSim
# _SMPPSIM_ properties concern PDUs sent from SMPPSim to the SME application
#
CAPTURE_SME_BINARY=false
CAPTURE_SME_BINARY_TO_FILE=sme_binary.capture
CAPTURE_SMPPSIM_BINARY=false
CAPTURE_SMPPSIM_BINARY_TO_FILE=smppsim_binary.capture
CAPTURE_SME_DECODED=false
CAPTURE_SME_DECODED_TO_FILE=sme_decoded.capture
CAPTURE_SMPPSIM_DECODED=false
CAPTURE_SMPPSIM_DECODED_TO_FILE=smppsim_decoded.capture
# Byte Stream Callback
#
# This feature, if enabled, will cause SMPPSim to send PDUs received from the ESME or sent to it
# as byte streams over a couple of connections.
# This is intended to be useful in automated testing scenarios where you need to notify the test application
# with details of what was *actually* received by SMPPSim (or sent by it).
#
# Note that byte streams are prepended by the following fields:
#
# a 4 byte integer which indicates the length of the whole callback message
# a 1 byte indicator of the type of interaction giving rise to the callback,
# - where 0x01 means SMPPSim received a request PDU and
# 0x02 means SMPPSim sent a request PDU (e.g. a DeliverSM)
# a 4 byte fixed length identified, which identifies the SMPPSim instance that sent the bytes
#
# So the length of the SMPP pdu is the callback message length - 9.
#
# LENGTH(4) TYPE(1) ID(4) PDU (LENGTH)
CALLBACK=true
CALLBACK_ID=SIM1
CALLBACK_TARGET_HOST=localhost
CALLBACK_PORT=3333
# MISC
SMSCID=SMPPSim
USER INTERFACE
SMPPSim has a web based user interface which provides detailed information on PDUs sent and received and has a form which allows you to "inject" DELIVER_SM PDUs into SMPPSim's internal queues, for subsequent delivery to a suitable SMPP client
application (ESME). See the section on
Mobile Originated Messages
for further details. Access the User Interface by pointing your web browser at the server that SMPPSim is installed upon, specifying the port listed in the configuration file via the HTTP_PORT property.
So if SMPPSim is runing on your local computer
and you have not changed the port from the default, the following address will bring up the SMPPSim user interface, assuming SMPPSim is running:
http://localhost:88
Screen shots
The Home Page
The MO Injection page
MOBILE ORIGINATED MESSAGES
SMPPSim provides three different ways in which to generate DELIVER_SM messages which are sent from SMPPSim to your application, thus simulating the delivery of mobile originated messages. These are as follows:
1. The MO Injection Form
2. Loopback Service
3. MO Service
The MO Injection form
SMPPSim includes a basic web server. By default it listens for connections on port 80. Point your browser at the host that SMPPSim is running on, and the port specified in your configuration file via the HTTP_PORT property, and the SMPPSim home page
will appear. Click the "Inject Mo Message" link and the MO Injection Form will apear. Simply fill in the fields to suit your purposes and click Submit. A DELIVER_SM message will be inserted into SMPPSim's inbound queue and delivered to a
suitable client that has bound as a receiver or transceiver and whose address_range matches the destination address of your message.
Loopback Service
The loopback service is enabled by setting the LOOPBACK property to TRUE in the props file. When activated in this way and provided there is an active Receiver object, all messages submitted to SMPPSim (SUBMIT_SM) via a Transmitter object will be
converted into corresponding DELIVER_SM messages and added to the inbound queue from where it will be returned via an active Receiver object. In other word, every message your application sends gets delivered right back.
MO Service
SMPPSim includes a feature known as the MO Service. By setting the DELIVERY_MESSAGES_PER_MINUTE property to a non-zero value, SMPPSim will periodically send a DELIVER_SM message to your application. The messages themselves are defined in a file
whose name you specify in the configuration (by default it is deliver_messages.csv. Message records in this file are represented in comma separated format consisting of the source address, destination address and short message content. The message content can
either be a plain text message or a binary message. Messages are designated as binary by prefixing them with 0x and then formulating the message in hexadecimal notation, representing each byte value with a pair of hexadecimal digits. e.g. to include message "1234" in binary format, the
short message field in the MO service input file should be specified as 0x31323334. For binary messages, data_coding will automatically be set to 4 by SMPPSim.
Once again, as with all three of the Mobile Originated Message features of SMPPSim, your application must bind as a receiver at least once for there to be a path available to SMPPSim for the delivery of such messages.
OUTBIND
SMPPSim can be configured to support the OUTBIND operation. If enabled (by setting OUTBIND_ENABLED=true) then this feature behaves as follows:
1. In the event that an MO message needs to be delivered, but there is no session available to receive the message then the message will be stored in the PENDING_QUEUE and an OUTBIND request sent to the IP address and port specified in the relevant OUTBIND_ properties.
2. OUTBIND will only be sent once in response to the PENDING_QUEUE becoming non-empty. Once the queue is empty again however, the internal flag that controls whether an OUTBIND should be sent or not is reset, and the next time the PENDING_QUEUE is non-empty, another OUTBIND will be sent.
PDU CAPTURE
SMPPSim can now be configured to capture, to separate files, any combination of:
a) PDUs received from the SME application by SMPPSim, in binary format
b) PDUs received from the SME application by SMPPSim, in decoded, character format
c) PDUs sent by SMPPSim to the SME application in binary format
d) PDUs sent by SMPPSim to the SME application in decoded, character format
This feature was provided to better support forms of testing such as regression testing. It is envisaged that capturing PDUs in binary format will be used to allow unexpected, PDU level changes, to be detected, possibly as part of an automated test
suite. See configuration details above.
Note that this feature is currently only supported when using hte (default) StandardProtocolHandler and StandardConnectionHandler classes.
DELIVERY RECEIPTS
SMPPSim supports delivery receipts. To request a delivery receipt, just set the registered_delivery_flag in your SUBMIT_SM PDU, as per the SMPP specification. Note though that SMPPSim features a "message life cycle simulator" and this means
that (as per the real world), not all messages get "delivered". You can control how likely it is that your messages get delivered, using the probability settings in the smppsim.props configuration file, as described above. If your message
does get delivered, and this may take some seconds or minutes after you originally submitted it, then SMPPSim will queue a delivery receipt for delivery to an appropriate session. An appropriate session is one which is bound as a transmitter or
transceiver and which specified an address_range when binding, which matches the address the delivery receipt is addressed to.
TEST SUITE
SMPPSim includes a JUnit test suite. The tests require 3 separate instances of SMPPSim, each with a different configuration to be running. A script which allows the required servers to be launched is supplied. Run either starttestservers.bat or
starttestservers.sh to launch them. Then run the script runtests.bat or runtests.sh. Note that the latter scripts launch the JUnit GUI and are not suitable for use of a headless server. They may of course be amended to run JUnit in text mode. See the
JUnit documentation for details of how to do this.
CONDITIONS OF USE
SMPPSim, its documentation, source code and associated HTML forms and images are provided free of charge. You may modify the SMPPSim source code in (almost, see below) any way you see fit. If you find a bug or implement an improvement though, the
author, Selenium Software Ltd would be grateful if you could send details to them so that future releases can incorporate your improvement.
You must not, however do any of the following:
-
Remove the author's name or that of Selenium Software Ltd from the source code, documentation or associated files. The author's name must remain in the source code and must be displayed by SMPPSim when it starts.
-
Use any of the graphics files apart from within the provided HTML forms.
Disclaimer
Neither Martin Woolley nor Selenium Software shall be liable for errors contained herein or for incidental or consequential damages in connection with the furnishing, performance, or use of this software or its associated
documentation..
<EMAIL_ADDRESS>|


The Strength Of Open Source Comes From Community
Cisco recognizes that Open Source communities are innovation centers where the world’s greatest minds come together to work towards a common goal. Open Source technologies and the communities behind them are where much of this innovation is being driven from today.
We contribute to Open Source through thought leadership, code contributions and financial support to the non-profit foundations behind them.
Live Feed Data From Communities


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When adding a new framework or new test to an existing framework, please follow these steps:
- Update/add a benchmark_config
- Update/add a setup file
- Update/add an install.sh file
- When creating a database test, use the table/collection
hello_world
. Our database setup scripts are stored inside theconfig/
folder if you need to see the database schema
Testing on both Windows and Linux
If your framework and platform can execute on both Windows and Linux, we encourage you to specify tests for both operating systems. This increases the amount of testing you should do before submitting your pull-request, however, so we understand if you start with just one of the two. Travis-CI cannot automatically verify Windows-based tests, and therefore you should verify your code manually.
The steps involved are:
- Assuming you have implemented the Linux test already, add a new test permutation to your
benchmark_config
file for the Windows test. When the benchmark script runs on Linux, it skips tests whereos
inWindows
and vice versa. - Add the necessary tweaks to your setup file to start and stop on the new operating system. See, for example, the script for Go.
- Test on Windows and Linux to make sure everything works as expected.


Job Role Description
Generating enough leads for the sales team
Managing brand communication
Generating product awareness
Background
Reports To - CEO
Organization Size - 25 to 200 employees
Industry - Chocolates
Team - small team of 3 marketers
Company Demographics
Based in the US or Canada
Venture-backed, growth stage
Culture centered around KPIs
Goals
Meet quarterly lead generation goals
Support corporate initiatives
Launch of a variety of marketing campaigns


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clickthebutton...
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Don't Hide ME!
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$$MONEY$$!
.toggle()
Don't move me!
.slideDown()
HI :)
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NNNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!
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Yes George?
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It's good!
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You put the wrong emph-ass-is on the wrong sy-labb-ble
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/\Secret text to the top. (BEFORE ME)
.after()
Where is the rabbit?
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Let's fatten up that button. Click the tiny button...
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Put that button in it's place.
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How now?
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The values stored were
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MODEL Del!!!!Del~~~~~~~~eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee MODEL Del!!!!Del~~~~~~~~eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee


| 003:135 Khan | : |
And those who, when they have committed Fahishah (illegal sexual intercourse etc.) or wronged themselves with evil, remember Allah and ask forgiveness for their sins; - and none can forgive sins but Allah - And do not persist in what (wrong) they have done, while they know. |
| 003:135 Maulana | : |
And those who, when they commit an indecency or wrong their souls, remember Allah and ask forgiveness for their sins. And who forgives sins but Allah? And they persist not knowingly in what they do. |
| 003:135 Pickthal | : |
And those who, when they do an evil thing or wrong themselves, remember Allah and implore forgiveness for their sins - Who forgiveth sins save Allah only? - and will not knowingly repeat (the wrong) they did. |
| 003:135 Rashad | : |
If they fall in sin or wrong their souls, they remember GOD and ask forgiveness for their sins - and who forgives the sins except GOD - and they do not persist in sins, knowingly. |
| 003:135 Sarwar | : |
(Paradise) is also for those who, when committing a sin or doing injustice to themselves, remember God and ask Him to forgive their sins. Who can forgive sins besides God? And who do not knowingly persist in their mistakes?. |
| 003:135 Shakir | : |
And those who when they commit an indecency or do injustice to their souls remember Allah and ask forgiveness for their faults-- and who forgives the faults but Allah, and (who) do not knowingly persist in what they have done. |
| 003:135 Sherali | : |
And those who, when they commit a foul deed or wrong themselves, remember ALLAH and implore forgiveness for their sins - and who can forgive sins except ALLAH - and do not knowingly persist in what they do. |
| 003:135 Yusufali | : |
And those who, having done something to be ashamed of, or wronged their own souls, earnestly bring Allah to mind, and ask for forgiveness for their sins,- and who can forgive sins except Allah?- and are never obstinate in persisting knowingly in (the wrong) they have done. |
Concepts/Themes Covered: الإيمان > الإيمان بالله > الاستغفار Faith> Belief In Allah> Asking Allah for Forgiveness الإيمان > الإيمان بالله > التوبة Faith> Belief In Allah> Repentance الإيمان > الله جلّ جلاله > ذكر الله جلّ وعلا Faith> Allah, Glory to his Majesty> To Praise Allah العمل > العمل الصالح > التقوى Action(Work)> The Good Deeds>The Piety العمل > العمل الصالح > العمل المفضي إلى النجاح Action(Work)> The Good Deeds>Achtion which Leads to Success العمل > العمل الطالح > اقتراف الذنوب Action(Work)> Bad Deeds>Committing Sins العمل > العمل الطالح > الفاحشة والزنى > الفحشاء Action(Work)> Bad Deeds> Adultry and Atrocity>Atrocity
This tool uses eight English parallel translations for the Holy Quran imported from Mr. Clay Smith. You can also visit Qurany Concepts for browsing the Quran themes or topics. If you want to search the Holy Quran for keywords, please visit Qurany Keywords.


private
members of an outer class.
For such references, javac will generate package-private synthetic accessor methods,
which may compromise the security because members appearing to be private will in fact be accessible from the entire package.
A nested class and its outer class are compiled to separate class files. The Java virtual machine normally prohibits access from a class to private fields and methods of another class. To enable access from a nested class to private members of an outer class, javac creates a package-private synthetic accessor method.
By making the private
member package-private instead, the actual accessibility is made explicit.
This also saves a little bit of memory, which may improve performance in resource constrained environments.
This inspection does not report if the language level is set to Java 11 or higher because thanks to nest-based access control (JEP 181), accessor methods are not generated anymore.
Example:
class Outer {
private void x() {}
class Inner {
void y() {
x();
}
}
}
After the quick fix is applied:
class Outer {
void x() {}
class Inner {
void y() {
x();
}
}
}


An Overview
Peter W. Smith
Week 1
| Weeks | Topic |
|---|---|
| 1 – 3 | General Introduction |
| 3 – 5 | Nominative – Accusative |
| 6 – 7 | Ergative – Absolutive |
| 8 – 9 | Tripartite |
| 10 – 11 | Active – Stative |
| 11 – 12 | Marked Nominative/Absolutive |
| 13 – 14 | Remaining Issues |
I bit the crocodile.
The crocodile bit me.
*Me bit the crocodile.
*The crocodile bit I.
I bit the crocodile.
The crocodile was bitten by me.
The crocodile bit me.
I was bitten by the crocodile.
*Me was bitten by the crocodile.
*was bitten the crocodile by me.
*There was bitten the crocodile by me.
It was bitten the crocodile by me.
The crocodile was bitten by me.
It seems that Nathan is running for office.
Nathan seems to be running for office.
It happens that Martha is busy now.
Martha happens to be busy now.
I believe that Nathan is the president.
I believe Nathan to be the president.
I believe him to be the president.
*I believe he to be the president.
"Part of the challenge of structural case, then, is that it is easy to get priniciples of case assignment that sort of work, but it is hard to get ones that work exactly, over a broad domain in a particular language."
(Baker 2015:6)
Sakha (Vinokourova 2005)
'I came.'
'I broke the chair.'
Shipibo (Baker 2015)
'Maria found the dog.'
'Maria went.'
'The child saw Billy'
'Billy saw the child.'
Animacy Scale
Human > Animate > Definite
Definiteness Scale
Pronoun > Proper Name > Definite NP > Indefinite Specific NP > Non-specific NP
'Kündül picked grass for his cow.'
'Sardaana made Aisen cry.'
'Misha made Masha eat (the) soup.'


1. SYNOPSIS
xeno-config
xeno-config --v | --verbose
xeno-config --help
xeno-config --info
xeno-config --core
xeno-config --version
xeno-config [--cc] [--ccld] [--arch] [--prefix] [--posix|alchemy|rtdm|psos|vxworks|smokey] [--compat] [--auto-init|no-auto-init] [--auto-init-solib] [--mode-check|no-mode-check] [--cflags] [--ldflags] [--library-dir|libdir|user-libdir]
2. DESCRIPTION
xeno-config is a shell script which is aimed at retrieving the Xenomai build configuration data, such as the compiler and linker flags required for building applications. For this reason, xeno-config is typically used in Makefiles.
xeno-config --verbose dumps the build configuration data in a human-readable format.
Invoking xeno-config without any options is equivalent to running xeno-config --verbose --help.
3. OPTIONS
- --v, --verbose
-
Output all configuration information in a human-readable format.
- --help
-
Output the list of available command-line options. The command exits immediately after completion.
- --version
-
Output the Xenomai version.
- --cc
-
Output the path to the C compiler command used to build the Xenomai libraries and utilities, which is therefore suitable for compiling a Xenomai application.
- --ccld
-
Output a C compiler command suitable for linking a Xenomai application.
- --arch
-
Output the target CPU architecture Xenomai was compiled for, e.g. arm, x86, powerpc etc. This may differ from the CPU architecture of the current system, if cross-compiling.
- --prefix
-
Output the absolute path to the Xenomai installation directory.
- --[skin=]{posix, alchemy, rtdm, psos, vxworks, smokey, cobalt}
-
Select the API/skin for which xeno-config should print the information required. The skin= prefix is optional and may be omitted, e.g. --posix is equivalent to --skin=posix, selecting the POSIX API.
| --native and --skin=native are accepted for backward compatibility purpose. They are stricly equivalent as passing --alchemy --compat. Likewise, passing --rtdm or --skin=rtdm is stricly equivalent as passing --posix, enabling POSIX I/O routines to be wrapped to their respective Xenomai implementation. |
Over Cobalt, only xeno-config --posix --ldflags (or --rtdm as an
alias) returns the proper linker flags to cause POSIX routines invoked
by the application to be wrapped to their respective Xenomai
implementation. No other API will imply such wrapping. For this
reason, --cobalt --ldflags should be used for linking exclusively
against the Cobalt library (i.e. libcobalt.so ) without symbol
wrapping. Conversely, mentioning --posix along with other API
switches with --ldflags will cause POSIX symbol wrapping to take
place, e.g. use --posix --alchemy --ldflags for mixed API support
with POSIX symbol wrapping. |
- --cflags
-
Output the C compiler command-line options (CFLAGS) which are required to compile applications based on the selected Xenomai API/skin.
- --ldflags
-
Output the C compiler command-line options (LDFLAGS) which are required to link applications based on the selected Xenomai API/skin.
- --library-dir, --libdir, --user-libdir
-
These switches are synonyms, for retrieving the absolute path to the Xenomai libraries.
- --auto-init
- --no-auto-init
-
All Xenomai APIs but POSIX are based on the Copperplate library, which automatically initializes when the application process starts. --no-auto-init can be passed to disable such initialization. In such a case, the application code shall call the
copperplate_init()
routine manually, as part of its initialization chores on behalf on themain()
routine, before any real-time service is invoked.
This flag makes sense when passed along with --ldflags only. xeno-config enables the Copperplate auto-init feature by default.
- --mode-check
- --no-mode-check
-
Over Cobalt, a set of standard routines which may invoke regular Linux system calls can trigger an assertion failure on entry, if the caller must leave the real-time mode (aka "secondary mode switch") to execute such routine.
The assertion failure is triggered if the calling thread has set the
PTHREAD_WARNSW flag by a call to pthread_setmode_np()
.
By default, the mode checking routines are substituted to the original ones using the symbol wrapping mechanism also used for interposing on POSIX services. --no-mode-check disables such substitution.
These flags make sense when passed along with --ldflags only.
- --auto-init-solib
-
This switch enables the auto-initialization feature described above for a shared library target instead of a pure executable. The main difference resides in a position-independent (PIC) glue code being used for bootstrapping the initialization.
The bootstrap code runs when the shared library is attached to a
running executable, either because it appears in the static
dependencies of this executable, or when loaded dynamically via the
dlopen()
interface.
- --core
-
Output the name of the real-time core the current Xenomai installation was built for. The possible values are cobalt or mercury, depending on the configuration switch --with-core used for building the Xenomai libraries and utilities.
- --compat
-
Enable the Xenomai 2.x compatibility mode for the API/skin selected. This switch affects the Alchemy and POSIX APIs, turning on a set of source-level compatibility wrappers when present.
- --info
-
Dump information about the running Xenomai-enabled system. Unlike most other options, --info is aimed at being used on the target system running Xenomai, for retrieving the current setup information. The output of such command is a valuable information when reporting any runtime issue to the Xenomai mailing list. The command exits immediately after completion.
4. ENVIRONMENT VARIABLES
- DESTDIR
-
Xenomai’s handling of DESTDIR is conformant to the GNU coding and installation standards, for generating pathnames rooted at some staging area on the build system. Such staging area is commonly NFS-mounted from the target system running Xenomai.
If the DESTDIR variable is set in the environment of xeno-config, its contents is prepended to all directory and file names based on the Xenomai installation root which may be output by the command.
If DESTDIR was set when installing Xenomai - typically after cross-compiling - DESTDIR must be set to the same value before calling xeno-config for accessing the target-based directories and files from the build system.
e.g.
$ configure --prefix=/usr --includedir=/usr/include/xenomai
$ make install DESTDIR=/nfsroot/target
$ DESTDIR=/nfsroot/target /nfsroot/target/bin/xeno-config --alchemy --cflags
-I/nfsroot/target/usr/include/xenomai/cobalt
-I/nfsroot/target/usr/include/xenomai -D_GNU_SOURCE
-D_REENTRANT -D__COBALT__
-I/nfsroot/target/usr/include/xenomai/alchemy
5. EXIT STATUS
- 0
-
Success.
- non-zero
-
Error.


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['https://rickandmortyapi.com/api/character/470']