No matter how slow you go, as long as you don’t stop
– 龟兔赛跑
Last Modified Time: Mon May 27 2019 21:32:13 GMT-0700 (PDT)
Created at: Mon May 27 2019 21:32:13 GMT-0700 (PDT)


| Created: | 8/19/2020 1:27:56 PM |
| Modified: | 8/19/2020 1:27:56 PM |
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Public serial id |
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Public integer draw_id |
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Public varchar(255) type |
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Public varchar(255) number |
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Public integer draw_remittance_advice_form_id |
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Public varchar(255) created_by |
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Public varchar(255) updated_by |
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Public timestamp with time zone(0) created_at |
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Public timestamp with time zone(0) updated_at |
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Public varchar(10) controller_receipt_number |
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Public remittance_advices_pkey( id: serial, |
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<<PK>>
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Public remittance_advices_draw_id_foreign( draw_id: integer, |
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<<FK>>
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| Element | Source Role | Target Role |
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«table» draws Table «FK» |
Name: remittance_advices_draw_id_foreign |
Name: draws_pkey |
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| Tag | Value |
| Owner | public |
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| Property | Value |
| isFinalSpecialization: | 0 |


append - Append to variable
append varName ?value value value ...?
Append all of the value arguments to the current value
of variable varName. If varName does not exist,
it is given a value equal to the concatenation of all the
value arguments.
The result of this command is the new value stored in variable
varName.
This command provides an efficient way to build up long
variables incrementally.
For example,
“append a $b”
is much more efficient than
“set a $a$b”
if $a is long.
Building a string of comma-separated numbers piecemeal using a loop.
set var 0
for {set i 1} {$i<=10} {incr i} {
append var "," $i
}
puts $var
# Prints 0,1,2,3,4,5,6,7,8,9,10
concat, lappend
append, variable
Copyright © 1995-1997 Roger E. Critchlow Jr.
Copyright © 1993 The Regents of the University of California.
Copyright © 1994-1996 Sun Microsystems, Inc.


| magic-modules - build variables | |
|---|---|
| OUTPUT_PATH (required) | The location of the provider you are unioning generation into. |
| VERSION (required) | The version of the provider you are building into. Valid values are ga and beta . |
| ENGINE (optional) | Modifies make provider to build either tpgtools or mmv1 valid values are mmv1 or tpgtools . Note that running make provider with ENGINE set to tpgtools will build any prerequisite mmv1 files required for tpgtools. |
| PRODUCT (optional) | Specifies the product to build. Equivalent to the folder name within /mmv1/products or /tpgtools/api . Useful to scope the build to your changes. Note: mmv1 files in mmv1/third_party/terraform on run of make provider are always built. So if youve only modified files in this directory you can set the PRODUCT to a non-existant one to skip the generation of non-handwritten, code. |
| RESOURCE (optional) | Specifies the resource to build. Equivalent to the product name within the product.yaml file for mmv1 or the terraform resource name for tpgtools resources. If filtering for mmv1 PRODUCT must be defined. |


Here we list some general notes and descriptions of the online model operation. The procedure for running simulations is well documented in many other sources, including the official Open XAL web site and the ESS Open XAL web site.
To simulate a section of beamline, one first needs to create an online model object for
that beamline. This object is of type xal.sim.Scenario
. The scenario object
is instantiated for a particular AcceleratorSeq
object representing the
section of beamline to be simulated.
The type of simulation is determined by the type of probe object used in the
simulation; that is, provided to the scenario object. For example, to simulate a
single particle, or beam centroid, a probe of type
xal.model.probe.ParticleProbe
is used. For an envelope simulation an
xal.model.probe.EnvelopeProbe
object would be instantiated. To create
these probes a factory class exists, xal.sim.scenario.ProbeFactory
.
However, an algorithm object must first be created before a probe can be
instantiated with the factory (see below).
Once the algorithm, probe, and scenario are created, before the simulation can be run
a synchronization scheme must be chosen. This is done with the method
Scenario.setSynchronizationMode()
. Listed below are the possible arguments
for this method and their result.
SYNC_MODE_LIVE - synchronizes the beamline model parameters to the live machine values
SYNC_MODE_DESIGN - set the beamline model parameters to the machine design values
SYNC_MODE_RF_DESIGN - the RF parameters are set to design, all others are live values
There is one other option. The PVLogger
service can be used to retrieve historical
machine states and align all the model parameters to these values. The class that performs this
function is xal.service.pvlogger.sim
.
Simulation results are saved as probe states in a trajectory object. That is,
depending upon the type of simulation (particle, envelope, transfer map, etc.), the results are
encapsulated by objects derived from the base class ProbeState
and aggregated
in the ordered Trajectory
object. Here we cover the way the online model saves
probe states.
The following is what happens when you run a scenario:
| · If a starting element is specified the online model saves the initializing probe state as the first state in the trajectory. | |
· When the starting element is reached the next probe state to be saved depends
upon the values of the probeUpdatePolicy attribute of the algorithm
object (see below).
|
|
| · The online model then transports the probe through the model lattice with the initial state intact until it reaches the starting element. | |
| · Once the start element is reached the online model begins propagation the probe through the beamline until it reaches either the stopping element if one is specified, or the end of the sequence if no stopping element is specified. | |
| · The dynamics of the probe propagation depend upon both the type of the probe (e.g., particle, envelope, transfer map, etc.) the algorithm provided to, and maintained by, the probe. |
Note that a single probe type may have many different methods of propagation, for example,
an EnvelopeProbe
may have an EnvelopeTracker
,
EnvelopeBackTracker
, EnvTrackerAdapt
, etc.
The dynamics of the simulation are contained in the algorithm
component of the online model. Algorithms classes are derived from the base
class xal.model.alg.Tracker
, which contains the boiler plate functionality
for any algorithm. Algorithms understand how to propagate specific probe types
through the model beamline. They are implementations of specific dynamics. Since there
may be many different ways to model the dynamics of a beam aspect there can be many
different algorithms for the same probe type. Thus, it is necessary to provide
each probe a specific algorithm object. There is an algorithm factory,
xal.sim.scenario.AlgorithmFactory
, for creating algorithms.
The results of an online model simulation are contained in a Trajectory
object maintained by the probe. The trajectory is an ordered aggregation of
ProbeState
-derived objects. They contain the state of the probe
at specified instances along the beamline (see below). The attributes of the
state are particular to the type of probe being simulated.
Each probe maintains an algorithm object, as mentioned above. The value of
theprobeUpdatePolicy
attribute in this algorithm object determines
the way the simulation results (i.e., "probe states") are stored in the trajectory.
Tracker.UPDATE_ENTRANCE · the probe state is saved to the trajectory then the probe is propagated through the element
|
|
Tracker.UPDATE_EXIT · the probe is propagated through the element then its state saved to the trajectory
|
|
Tracker.UPDATE_ALWAYS · the probe state is saved every time the probe is moved (e.g., after a space charge kick), but only when moved.
|
|
Tracker.UPDATE_ENTRANCEANDEXIT · the probe state is saved to the the trajectory, the probe is propagated through the element, then again saved
|
The default value is Tracker.UPDATE_EXIT
.
The above behaviors are essentially the same when you do not have a starting element specified. Here there is usually a marker node at the beginning of any sequence and the state of a marker is the same irrelevant of exit or entrance. Choice of the probeUpdatePolicy depends upon where you need the probe states (see below).
There can be multiple modeling elements that map to the same hardware node.
Plus there can be multiple probe states that map to the same modeling element (especially so with space charge).
When you ask the trajectory object for the states of a hardware node you will
get all of them. The convenience method
Trajectory#statesForElement(String) : ProbeState[]. The method Trajectory#stateForElement(String) : ProbeState
just returns the first one.
If you require that the initial state of the start element be in the trajectory the following
are are a couple options:
· You can set the Tracker#setProbeUpdatePolicy()
to Tracker.UPDATE_ENTRANCEANDEXIT
.
Then both the entrance and exit states of every element between the start element and the stop element will
be in the trajectory.
· You can set the Probe#setCurrentElementId()
to the ID of the start element.
Thus, when the propagation is initiated, the initial state of the probe is saved to the trajectory with the ID
of the start element, and will be returned with a call to
Trajectory#statesForElement(String)
.
xal.tools.beam.calc
package that
performs direct calculations on the Trajectory
objects produced in the simulation.
The calculations depend upon the type of the ProbeState
objects contained in
the trajectory. For example, the class CalculationsOnMachines
expects
TransferMapState
objects since such states are completely determined by the
beamline, and not any beam. The components of xal.tools.beam.calc
are
well documented and we refer the reader to the Javadoc for this package.
Currently the acceleration model of the online model is being upgraded. This action
includes modification of the lattice generator, addition of nested modeling elements analogous
to the nested hardware objects of the SMF hierarchy, addition of longitudinal phase variables,
addition of a RF cavity, and a complete refactoring of the RF gap element. The old modeling
element IdealRfGap
was replaced with the new implementation
SpectralMapRfGap
. There are two
new and very important classes in the refactoring, AxialFieldSpectrum representing the
axial RF field spectrum and related quantities, and AcceleratingRfGap which handles all the
dynamics calculations of the RF gap. It was necessary to alter these two classes in order
to emulate the previous acceleration dynamics. These modifications are listed below and must
be converted back in order to utilize the full acceleration model.
As of November, 2015 the new RF acceleration model has been configured to emulate the previous acceleration model. To utilize all the features of the new model the following issues are identified:
AxialFieldSpectrum
dkTzfromDkTz0(double)
used for backward compatibility must be switched
to use magic number implementation.
dkTzfromDkTz0(double)
used for backward compatibility must be switched
to use magic number implementation.
dkTqFromDkSq0(double>
used for backward compatibility must be switched
to use magic number implementation.
dkSqFromDkSq0(double>
used for backward compatibility must be switched
to use magic number implementation.
AcceleratingRfGap
SpectrumMapRfGap
compGapPhaseAndEnergyGainIndirect(IProbe)
has multiple issues. There
are many type outs to be removed as necessary. The old method computes the "mid-gap wave number"
then the phase and energy gains from that value. The new method computes the gap gains directly
for the upstream (pre-gap) and downstream (post-gap) regions then sums them for the full values.
There are TODO
comments marking the necessary changes. Look for the local variables
DELTA_PHASE_CORRECTION
and theEnergyGain
.
Christopher K. Allen
June, 2014


Play The Game
{% if player_won %}
You win!
{% elif player_lost %}
You lose!
{% elif prefix %}
Game on! Type in another letter to continue.
{% else %}
Enter a letter into the box and click Submit to start playing.
{% endif %}
{% if definition %}{{ definition }}{% endif %}
{% if hint %}
Hint: You could have tried for {{ hint }}!
{% endif %}
How To Play
Ghost is a simple word game that can be played by two players. Players take turns adding a letter to the end of a word until:
a) one player completes a full word (of 4 or more characters) that exists in the dictionary, or
b) one player adds a letter that renders an impossible sequence of characters (i.e., no matter how many more letters get added, it will never result in a proper dictionary word being created.)
The player that causes the word to reach either end state is the losing player.
Having a tough time? Gain an edge by peeking at the word list this game is based off of!


Computers are usually not connected directly, but are accessible through a series of routers. A router operates much like a postal office. When it receives a packet, it looks at the destination and determines which route to send it on. They usually choose the route that is closest to the destination computer. They keep track of all their routes in a routing table.
Pause the simulation and look at one of the packets. It contains only the srcip and dstip headers we saw in the earlier levels. There is no extra information to tell the routers how to send the packet. Instead, this information is stored in the router's routing table.
To pass this level, send a packet from Bob's computer to Carol's computer.


|
UMI3D Unity SDK
2.5.b.221125
A UMI3D sdk implementation using Unity
|
Abstract class for display containers (such as carousels, raidals, ...). More...
Public Member Functions | |
| void | Back () |
| virtual void | Expand (bool forceUpdate=false) |
| Expands and displays child More... | |
| virtual void | ExpandAs (AbstractMenuDisplayContainer container, bool forceUpdate=false) |
| Expands [container] and displays child of [container] More... | |
| virtual void | Collapse (bool forceUpdate=false) |
| Collapses and hide children without destroying More... | |
| abstract AbstractMenuDisplayContainer | CurrentMenuDisplayContainer () |
| The AbstractMenuDisplayContainer that have is content displayed in this container. More... | |
| abstract int | Count () |
| Get the number of item in this Container More... | |
| abstract void | Insert (AbstractDisplayer element, bool updateDisplay=true) |
| Insert an element in the display container. More... | |
| abstract void | Insert (AbstractDisplayer element, int index, bool updateDisplay=true) |
| Insert an element in the display container at a given index. More... | |
| abstract void | InsertRange (IEnumerable< AbstractDisplayer > elements, bool updateDisplay=true) |
| Insert a collection of elements in the display container. More... | |
| abstract bool | Remove (AbstractDisplayer element, bool updateDisplay=true) |
| Remove an object from the display container. More... | |
| abstract bool | RemoveAt (int index, bool updateDisplay=true) |
| Remove the object at the specified index More... | |
| abstract int | RemoveAll () |
| Remove all elements from the display container. More... | |
| abstract int | GetIndexOf (AbstractDisplayer element) |
| Get the index of a contained element. More... | |
| abstract bool | Contains (AbstractDisplayer element) |
| Does this DisplayContainer Contains AbstractDisplayer More... | |
| IEnumerator< AbstractDisplayer > | GetEnumerator () |
| Public Member Functions inherited from umi3d.cdk.menu.view.AbstractDisplayer | |
| abstract void | Display (bool forceUpdate=false) |
| abstract void | Hide () |
| virtual void | Clear () |
| virtual void | SetMenuItem (AbstractMenuItem menu) |
| Set Menu displayed. More... | |
| abstract int | IsSuitableFor (AbstractMenuItem menu) |
| State If the current displayer is compatible with a menuItem More... | |
| virtual void | Select () |
| Raise selection event. More... | |
| virtual void | Subscribe (UnityAction callback) |
| Subscribe a callback to the selection event. More... | |
| virtual void | UnSubscribe (UnityAction callback) |
| Unsubscribe a callback from the selection event. More... | |
| void | Select () |
| Raise selection event. More... | |
| void | Subscribe (UnityAction callback) |
| Subscribe a callback to the selection event. More... | |
| void | UnSubscribe (UnityAction callback) |
| Unsubscribe a callback from the selection event. More... | |
Public Attributes | |
| UnityEvent | backButtonPressed = new UnityEvent() |
| Event raised when the back button is pressed (one frame only). More... | |
| int | generationOffsetOnExpand = -1 |
| Generation to replace on Expand. Negative value means no replacement, 0 replace siblings. More... | |
| bool | parallelNavigation = false |
| Does the container allow to navigate on several branches at once? More... | |
| AbstractMenuDisplayContainer | parent |
| Parent container (if any). More... | |
| Public Attributes inherited from umi3d.cdk.menu.view.AbstractDisplayer | |
| UnityEvent | onClear |
Protected Member Functions | |
| abstract void | ExpandImp () |
| Implementation of the Expand methode. Expand More... | |
| abstract void | ExpandAsImp (AbstractMenuDisplayContainer container) |
| Implementation of the ExpandAs methode. ExpandAs(AbstractMenuDisplayContainer, bool) More... | |
| abstract void | CollapseImp () |
| Implementation of the Collapse methode. Collapse(bool) More... | |
| abstract IEnumerable< AbstractDisplayer > | GetDisplayers () |
| Get Displayer in this container More... | |
Properties | |
| bool | isExpanded [get, protected set] |
| Is the container being expanded? More... | |
| bool | isDisplayed [get, protected set] |
| Is the container being displayed? More... | |
| abstract AbstractDisplayer | this[int i] [get, set] |
| Properties inherited from umi3d.cdk.menu.view.AbstractDisplayer | |
| AbstractMenuItem | menu [get, protected set] |
| Menu displayed. More... | |
Abstract class for display containers (such as carousels, raidals, ...).
| void umi3d.cdk.menu.view.AbstractMenuDisplayContainer.Back | ( | ) |
|
virtual |
Collapses and hide children without destroying
| forceUpdate |
|
protectedpure virtual |
Implementation of the Collapse methode. Collapse(bool)
|
pure virtual |
Does this DisplayContainer Contains AbstractDisplayer
|
pure virtual |
Get the number of item in this Container
|
pure virtual |
The AbstractMenuDisplayContainer that have is content displayed in this container.
|
virtual |
Expands and displays child
| forceUpdate |
|
virtual |
Expands [container] and displays child of [container]
| container | |
| forceUpdate |
|
protectedpure virtual |
Implementation of the ExpandAs methode. ExpandAs(AbstractMenuDisplayContainer, bool)
| container |
|
protectedpure virtual |
Implementation of the Expand methode. Expand
|
protectedpure virtual |
Get Displayer in this container
| IEnumerator< AbstractDisplayer > umi3d.cdk.menu.view.AbstractMenuDisplayContainer.GetEnumerator | ( | ) |
|
pure virtual |
Get the index of a contained element.
| element | Element to get index of |
|
pure virtual |
Insert an element in the display container.
| element | Element to insert |
| updateDisplay | Should update the display (default is true) |
|
pure virtual |
Insert an element in the display container at a given index.
| element | Element to insert |
| index | Index to insert at |
| updateDisplay | Should update the display (default is true) |
|
pure virtual |
Insert a collection of elements in the display container.
| elements | Elements to insert |
| updateDisplay | Should update the display (default is true) |
|
pure virtual |
Remove an object from the display container.
| element | Element to remove |
| updateDisplay | Should update the display (default is true) |
|
pure virtual |
Remove all elements from the display container.
|
pure virtual |
Remove the object at the specified index
| index | Index of the element to remove |
| updateDisplay | Should update the display (default is true) |
| UnityEvent umi3d.cdk.menu.view.AbstractMenuDisplayContainer.backButtonPressed = new UnityEvent() |
Event raised when the back button is pressed (one frame only).
| int umi3d.cdk.menu.view.AbstractMenuDisplayContainer.generationOffsetOnExpand = -1 |
Generation to replace on Expand. Negative value means no replacement, 0 replace siblings.
| bool umi3d.cdk.menu.view.AbstractMenuDisplayContainer.parallelNavigation = false |
Does the container allow to navigate on several branches at once?
| AbstractMenuDisplayContainer umi3d.cdk.menu.view.AbstractMenuDisplayContainer.parent |
Parent container (if any).
|
getprotected set |
Is the container being displayed?
|
getprotected set |
Is the container being expanded?
|
getset |


Hello, I am
Abdul Ghani
And I am a
Hello, I am
And I am a
who i am?
Hello, I'm Abdul Ghani & I'm a
I have done my grauation from ACME college of Arts and Science in Computer Science stream. I am intrested in Front End Web Development and Testing. I have a good knowledge of HTML, CSS, JAVASCRIPT and REACTJS. I have built several engineering projects through my course. You can have a look at my CV.
who i am?
Web developer Certified SOAL (school of accelerated learning), proficient in translating UI/UX design wireframes to actual codes, creating user interfaces, and integrating back-end and front-end aspects of applications while ensuring maximum stability.
HTML
95%
CSS
94%
JAVASCRIPT
96%
REACT JS
94%
REDUX
90%
What I Provide
Lorem ipsum dolor sit amet consectetur adipisicing elit. Officia, aspernatur.
Lorem ipsum dolor sit amet consectetur adipisicing elit. Officia, aspernatur.
Lorem ipsum dolor sit amet consectetur adipisicing elit. Officia, aspernatur.
I'M Available


wells-fargo
Businessmodel of Wells Fargo
Customer Segments
Wells Fargo serves a variety of customers across its three operating segments:
- Community Banking, which principally serves general consumers and small and medium-sized business across multiple sectors;
- Wholesale Banking, which serves a range of small and medium-sized businesses, multinational enterprises, government and public bodies, and real estate investors; and
- Wealth and Investment Management, which serves corporations, high-net-worth individuals, and high-net-worth and ultra-high-net worth individuals and families. Wells Fargo principally serves customers in its home market of the US. However, it also provides services to multinational US corporations with operations.
Value Propositions
Wells Fargo provides value to its customers in the following ways:
- Its reputation and industry standing, with the Company established as one of the largest, most well-respected, and most ubiquitous banking groups in the US;
- Its track record for providing reliable and responsible products, with the Company having provided a broad range of high-quality products and services to its customers over a period of many years;
- Its accessibility, with the Company operating a wide-reaching US branch network and offering online, mobile, and telephone banking services; and
- Its industry experience and technical expertise, with the Company employing highly-trained personnel across its three operating segments, as well as experienced industry executives. ### Channels
Wells Fargo operates a website at www.wellsfargo.com, through which it provides information on its various products, services, and activities. The Company offers an online banking service, through which customers are able to manage their accounts, set up payments and apply for financial products. Much of this functionality is also available through the Company’s mobile app.
Wells Fargo operates a network of more than 6,000 retail banking stores across the US, as well as 13,000 automated teller machines. The Company also operates a number of international locations – including across Canada, Latina America, Europe, Asia Pacific, and Africa – through which it provides businesses with international operations services via local relationship managers.
Customer Relationships
Wells Fargo offers a range of services to its customers on a self-service basis through its online banking platform and mobile application. Through these services customers are able to move money, set up regular payments, manage account details, and apply for financial products without interacting with members of the Wells Fargo team.
The majority of the Company’s services are provided either in person, through the Company extensive branch network, or over the phone. These channels enable customers to access a greater degree of personal care, with Wells Fargo representatives working with them directly. Wells Fargo also works closely with its commercial and institutional clients, providing bespoke services with a view to establishing longstanding client relationships.
Wells Fargo provides ongoing support to its customers, operating a 24/7 customer service teams that can be contacted by customers over the phone or by email, as well as through formal in-person appointments. The Company also provides a range of online resources, including FAQs and guides, as well as offering a range of financial education resources that cover financial health more generally.
Additionally, Wells Fargo operates social media accounts – including with Twitter, Facebook, and LinkedIn – through which it can interact with customers directly.
Key Activities
Wells Fargo is a banking holding company. Through its subsidiary companies, Wells Fargo provides a range of banking, insurance, trust and investments, mortgage banking, investment banking, retail banking, brokerage, and consumer and commercial finance service.
The Company has three operating segments: Community Banking, which provides financial products and services to consumers and small businesses, such as checking and savings accounts, credit and debit cards, and various lending products; Wholesale Banking, which provides financial services to larger businesses; and Wealth and Investment Management, which provides bespoke wealth management, investment advisory, and other private banking services.
Key Partners
Wells Fargo collaborates with a range of partners throughout the development and provision of its services. These partnerships include:
- Supplier Partners, comprising suppliers of tools, technology and services that support the Company in the development and provision of its services;
- Strategic and Alliance Partners, comprising a range of companies, principally banking and technology companies, with which the Company shares resources and collaborates on joint-venture projects; and
- Banking Partners, comprising banking and financial institutions that support or supplement the Company’s own banking services. Wells Fargo has recently agreed a number of partnerships, including an agreement with Bank De Oro Unibank to provide remittance services; a financing deal with education organisation Hispanic Scholarship Fund; and a data-sharing tie-up with software firm Xero.
Wells Fargo also has a number of supplier diversity partnerships, including with National Minority Supplier Development Council, Women’s Business Enterprise National Council, and National Gay and Lesbian Chamber of Commerce.
Key Resources
Wells Fargo’s key resources are its financial resources, its branch network and sales infrastructure, its technology and communications infrastructure, its partnerships, and its personnel.
Wells Fargo has a branch network spanning more than 6,000 individual branches, in addition to more than 13,000 automated teller machines. The Company also maintains a physical presence in a number of international markets.
Searches of records published by the US Patent and Trademark Office identified 14 patent application filed in the name of Wells Fargo, including applications entitled ‘System and method for a mobile wallet’, ‘Fingerprint check to reduce check fraud’ and ‘Financial services store’. The Company, however, does not depend materially on any one patent.
Cost Structure
Wells Fargo incurs costs in relation to the operation of its branch and automated teller machine network, the maintenance of its technology and communications infrastructure, the implementation of advertising and marketing campaigns, the management of its partnerships, the payment of professional and banking fees, and the retention of its personnel.
In 2015 Wells Fargo accrued total non-interest expenses in the amount of $49.97 billion. The Company’s largest expense related to the payment of salaries to its more than 265,000 employees, which totalled $15.88 billion. It also accrued substantial commission and incentive, and employee benefit costs, in the amount of $10.35 billion and $4.45 billion respectively, and external professional services and occupancy costs amounting respectively to $2.67 billion and $2.89 billion.
Revenue Streams
Wells Fargo generates revenue through the provision of various consumer commercial and private banking services, deriving revenue principally from the collection of fees and commissions.
In 2015 Wells Fargo generated $86.06 billion in revenues, up 2 percent on the $84.35 billion recorded by the Company in 2014. The Company attributed this small increase to higher net interest income, gains on sale of debt securities, debit and credit card fees, and trust and investment fees.
In 2015 Wells Fargo derived the majority of its revenue from the activities of its Community Banking segment, which accounted for $49.34 billion in revenue, derived largely from card fees, lending fees, and service charges. This was followed by the Wholesale Banking Segment, which generated $25.90 billion, with the Wealth and Investment Management segment generating $15.78 billion.


This keyboard is designed for the Yoruba language of Nigeria.
This keyboard makes use of "deadkeys" which are listed below:
[a will produce à (available on aAeEiImMnNoOuU).
\e will produce ẹ (available on eEoOsS).
'a will produce á (available on aAeEiImMnNoOuU).
To access the "deadkey" itself, type a space after it.


Goslin uses ANTLRv4 compatible context-free EBNF grammars. All Goslin implementations use a generic recursive decent parser (see Context-free language, LL parser, ANTLRv4).
These grammars (*.g4 files) are available from our Goslin GitHub repository at https://github.com/lifs-tools/goslin.
The grammars model lipids as hierarchically structured bits of information.
We do not model the lipid category or main class explicitly, but rather keep them in a global lookup table data structure, derived from the lipid-list.csv
file for reference.
This allows us to keep the grammars clutter-free and makes them easier to read.
The structural classification of lipids follows the shorthand notation recently updated by Liebisch et al. and is compatible to that of LIPID MAPS. The following example shows the hierarchical representation of PE 16:1(6Z)/16:0;5OH[R],8OH;3oxo:
Table 1. Structural hierarchy representation of PE 16:1(6Z)/16:0;5OH[R],8OH;3oxo). LM: LIPID MAPS, HG: Head Group, FA: Fatty AcylLevel |
Name |
Description |
Category (LM) |
Glycerophospholipids (GP) |
Lipid category |
Class (LM) |
Glycerophosphoethanolamine (PE) GP02 |
Lipid class |
Species (LM Subclass) |
Phosphatidylethanolamine, PE 32:2;O3 |
HG, FA summary, two double bond equivalents, three oxidations |
Molecular species |
PE 16:1_16:1;O3 |
HG, two FAs, two double bond equivalents, three oxidations |
sn-Position |
PE 16:1/16:1;O3 |
HG, SN positions, here: for FA1 at sn1 and FA2 at sn2, two double bond equivalents, three oxidations |
Structure defined |
PE 16:1(6)/16:1;(OH)2;oxo |
HG, SN positions, here: for FA1 at sn1 and FA2 at sn2, three oxidations and unspecified stereo configuration (6) on FA1 |
Full structure |
PE 16:1(6Z)/16:1;5OH,8OH;3oxo |
HG, SN positions, here: for FA1 at sn1 and FA2 at sn2, positions for oxidations and stereo configuration (6Z) on FA1 |
Complete structure |
PE 16:1(6Z)/16:0;5OH[R],8OH;3oxo |
HG, SN positions, here: for FA1 at sn1 and FA2 at sn2, positions for oxidations and stereo configuration ([R]) and double bond position and stereo configuration (6Z) on FA1 |
Please see the Goslin object model for an overview of the Goslin domain model which is used to represent the structural hierarchy by the different implementations.
The interactive goslin web application is available
at https://apps.lifs-tools.org/goslin. It provides two forms to i) upload
a file containing one lipid name per line (see Figure 1.), or ii)
upload a list of lipid names, defined by the user in an interactive form
(see Figure 2). The
latter form also allows pasting lists of lipid names directly from the
clipboard with CTRL+V
. Both forms provide feedback for issues
concerning every processed lipid, such as invalid names or typos (see Figure 3.), to
allow the user to cross-check their data before proceeding.
After successful validation, the validated lipids are returned in overview cards (see Figure 4.), detailing their LIPID MAPS® classification, cross-links to SwissLipids and/or LIPID MAPS®. Additionally, the cards show summary information about the number of carbon atoms, double bonds, hydroxylations and detailed information, such as double bond position, long-chain-base status, and the bond type of the fatty acyl to the head group for each fatty acyl, if available (see Figure 5.).
Finally, it is also possible to download the translated list of lipid names and their properties as a tab-separated file, by clicking on the Download button. Depending on the lipid level, undefined sn positions of regular lipids will be reported as "-1" in the table and as "0" for solitary fatty acids.
The source code for the web application and instructions to build it as a Docker container are available at https://github.com/lifs-tools/goslin-webapp under the terms of the open source Apache license version 2.
An interactive documentation for the rest api of the goslin web application is available at https://apps.lifs-tools.org/goslin/swagger-ui.html (see Figure 6.). To illustrate its usage, we will briefly show a small example how a user can access the rest api with a standard http client.
The Structure for the request consists of a json object \{} enclosing
two lists, with the names lipidNames
and grammars
. Acceptable values
for grammars
are: LIPIDMAPS
, GOSLIN
, SHORTHAND
, FATTY_ACID
,
SWISSLIPIDS
, and HMDB
. A complete list is available from the
interactive rest api documentation’s Models
section under
ValidationRequest
. The available grammars may also be retrieved by the grammars method. Both fields in the ValidationRequest
accept
comma-separated entries, enclosed in double quotes:
{ "lipidNames": [ "Cer(d18:1/16:1(6Z))" ], "grammars": [ "LIPIDMAPS" ] }
Sending the http POST request with curl
as an http client looks as
follows:
curl -X POST "https://apps.lifs-tools.org/goslin/rest/validate" -H "accept: */*" -H "Content-Type: application/json" -d "{ \"lipidNames\": [ \"Cer(d18:1/16:1(6Z))\" ], \"grammars\": [ \"LIPIDMAPS\" ]}"
The rest api will return the following result for the request, with a
http response code of 200 (OK). This result returns a map of properties
for each lipid name that was parsed. If at least one name is not
parseable, the rest api will return a response code of 400 (Client
error), together with the same results reponse object. In that case, the
failedToParse
field in the response will contain the number of lipid
names that could not be parsed. For those results where no grammar was
applicable, the grammar
field will contain the string
NOT_PARSEABLE
.¸In other cases, that field will contain the last
grammar used to parse the lipid name and the messages
field will
contain a list of validation messages that help to narrow down the
offending bits in the lipid name.
{
"results": [
{
"lipidName": "Cer(d18:1/16:1(6Z))",
"grammar": "LIPIDMAPS",
"messages": [],
"lipidAdduct": {
"lipid": {
"headGroup": {
"headgroup": "Cer",
"lipidCategory": "SP",
"lipidClass": 29,
"className": "Cer"
},
"info": {
"name": "info",
"position": 0,
"count": 1,
"doubleBonds": {
"numDoubleBonds": 2,
"doubleBondPositions": {}
},
"functionalGroups": {
"OH": [
{
"name": "OH",
"position": -1,
"count": 2,
"doubleBonds": {
"numDoubleBonds": 0,
"doubleBondPositions": {}
},
"functionalGroups": {},
"ndoubleBonds": 0
}
]
},
"numCarbon": 34,
"lipidFaBondType": "LCB_EXCEPTION",
"level": "SN_POSITION",
"numEthers": 0,
"numSpecifiedFa": 1,
"totalFa": 2,
"extendedClass": "ESTER",
"lipidClass": 29,
"ndoubleBonds": 2
},
"faList": [
{
"name": "LCB",
"position": 1,
"count": 1,
"doubleBonds": {
"numDoubleBonds": 1,
"doubleBondPositions": {}
},
"functionalGroups": {
"OH": [
{
"name": "OH",
"position": -1,
"count": 2,
"doubleBonds": {
"numDoubleBonds": 0,
"doubleBondPositions": {}
},
"functionalGroups": {},
"ndoubleBonds": 0
}
]
},
"numCarbon": 18,
"lipidFaBondType": "LCB_EXCEPTION",
"ndoubleBonds": 1
},
{
"name": "FA1",
"position": 2,
"count": 1,
"doubleBonds": {
"numDoubleBonds": 1,
"doubleBondPositions": {
"6": "Z"
}
},
"functionalGroups": {},
"numCarbon": 16,
"lipidFaBondType": "ESTER",
"ndoubleBonds": 1
}
],
"lipidLevel": "SN_POSITION",
"lipidString": "Cer 18:1;O2/16:1",
"extendedClass": "Cer"
},
"adduct": null,
"className": "Cer",
"lipidLevel": "SN_POSITION",
"extendedClass": "Cer",
"lipidString": "Cer 18:1;O2/16:1",
"mass":<PHONE_NUMBER>650001,
"sumFormula": "C34H65NO3"
},
"functionalGroupCounts": {
"OH": 2
},
"normalizedName": "Cer 18:1;O2/16:1",
"lipidMapsCategory": "SP",
"lipidMapsClass": "SP02",
"mass":<PHONE_NUMBER>650001,
"sumFormula": "C34H65NO3",
"lipidMapsReferences": [],
"swissLipidsReferences": []
}
],
"totalReceived": 1,
"totalParsed": 1,
"failedToParse": 0
}
The response part also reports the normalized name (goslinName
), as
well as classification information using the LIPID MAPS® category and
class associated to the parsed lipid.
...
"normalizedName": "Cer 18:1;O2/16:1",
"lipidMapsCategory": "SP",
"lipidMapsClass": "SP02",
"mass":<PHONE_NUMBER>650001,
"sumFormula": "C34H65NO3",
...
The response also reports information on the fatty acyls detected in the lipid name. In this case, a Ceramide with a long-chain base and an additional fatty acyl has been detected. The name given here as an example was classified on SN_position level, since the lcb contains one double bond, but without positional E/Z information. The fatty acyl FA1 at the sn2 position does report E/Z information for its double bond.
...
"faList": [
{
"name": "LCB",
"position": 1,
"count": 1,
"doubleBonds": {
"numDoubleBonds": 1,
"doubleBondPositions": {}
},
"functionalGroups": {
"OH": [
{
"name": "OH",
"position": -1,
"count": 2,
"doubleBonds": {
"numDoubleBonds": 0,
"doubleBondPositions": {}
},
"functionalGroups": {},
"ndoubleBonds": 0
}
]
},
"numCarbon": 18,
"lipidFaBondType": "LCB_EXCEPTION",
"ndoubleBonds": 1
},
{
"name": "FA1",
"position": 2,
"count": 1,
"doubleBonds": {
"numDoubleBonds": 1,
"doubleBondPositions": {
"6": "Z"
}
},
"functionalGroups": {},
"numCarbon": 16,
"lipidFaBondType": "ESTER",
"ndoubleBonds": 1
}
],
...
Finally, the response reports the total number lipid names received, the total number parsed and the total number of parsing failures.
...
"totalReceived": 1,
"totalParsed": 1,
"failedToParse": 0
...


naive
`Prev `__
N
`Next `__
--------------
**naive**: adj.
1. Untutored in the perversities of some particular program or system;
one who still tries to do things in an intuitive way, rather than the
right way (in really good designs these coincide, but most designs
aren't ‘really good’ in the appropriate sense). This trait is completely
unrelated to general maturity or competence, or even competence at any
other specific program. It is a sad commentary on the primitive state of
computing that the natural opposite of this term is often claimed to be
experienced user but is really more like cynical user.
2. Said of an algorithm that doesn't take advantage of some superior but
advanced technique, e.g., the `*bubble sort* <../B/bubble-sort.html>`__.
It may imply naivete on the part of the programmer, although there are
situations where a naive algorithm is preferred, because it is more
important to keep the code comprehensible than to go for maximum
performance. “I know the linear search is naive, but in this case the
list typically only has half a dozen items.” Compare `*brute
force* <../B/brute-force.html>`__.
--------------
+----------------------------------+----------------------------+-------------------------------+
| `Prev `__ | `Up <../N.html>`__ | `Next `__ |
+----------------------------------+----------------------------+-------------------------------+
| nailing jelly | `Home <../index.html>`__ | naive user |
+----------------------------------+----------------------------+-------------------------------+


We got services!
- recontextualize customized channels
- incubate scalable platforms
- aggregate end-to-end communities
- unleash end-to-end applications
- reinvent collaborative interfaces
- deliver customized synergies
- drive collaborative bandwidth
- drive cross-platform methodologies


{% extends "layout.html" %} {% block title %}Main{% endblock %} {% block content %}
Welcome to Simple Regression. Please select an option below or use the navbar above.
Upload a new data file and create a regression model.
View all changes made to the application.


#include <GrUberTextureMgr.h>
Public Member Functions | |
| GrUberTextureMgr () | |
| class GrUberTextureMgr | |
| ~GrUberTextureMgr () | |
| URef< GrUberTexture > | CreateUberTexture (const UPath &name, const void *tileUsageBitMap, const char *metaData=0, unsigned int metaDataSize=0) |
| public methods | |
| URef< GrUberTexture > | GetUberTexture (const UPath &name) |
| gets an existing ubertexture. | |
| void | CollectGarbage () |
| collect garbage. |
File: GrUberTextureMgr.h Author: Kevin Bray Created: 01-01-09 Copyright © 2004 Bootstrap Studios. All rights reserved. project includes. std c++ includes. class GrUberTextureMgr
Definition at line 21 of file GrUberTextureMgr.h.
| GrUberTextureMgr::GrUberTextureMgr | ( | ) |
| GrUberTextureMgr::~GrUberTextureMgr | ( | ) |
Definition at line 31 of file GrUberTextureMgr.cpp.
| void GrUberTextureMgr::CollectGarbage | ( | ) |
| URef< GrUberTexture > GrUberTextureMgr::CreateUberTexture | ( | const UPath & | name, | |
| const void * | tileUsageBitMap, | |||
| const char * | metaData = 0 , |
|||
| unsigned int | metaDataSize = 0 | |||
| ) |
public methods
creates a new ubertexture. Returns null if the ubertexture already exists.
check to see if the ubertexture already exists and is loaded. If so, we need to return null.
create a new ubertexture.
cache it and return the new ubertexture.
return the new ubertexture.
Definition at line 44 of file GrUberTextureMgr.cpp.
| URef< GrUberTexture > GrUberTextureMgr::GetUberTexture | ( | const UPath & | name | ) |
gets an existing ubertexture.
check to see if the ubertexture is already loaded.
load the ubertexture from disk and cache it if it's not already loaded.
cache it and return the new ubertexture.
return the texture.
Definition at line 65 of file GrUberTextureMgr.cpp.


|
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| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object jMath.linalg.Vector
public class Vector
The class Vector represents an n-dimensional vector. Intentionally mimics many of the naming conventions of MATLAB.
| Constructor Summary | |
|---|---|
Vector()
Default constructor |
|
Vector(double... nums)
Construct a vector directly from a sequence of numbers (Vector x = new Vector(4.3, 23.4, 32.3);) or pass in a 1D array. |
|
Vector(int n)
Construct a vector of zeros of size n. |
|
Vector(org.apache.commons.math.linear.RealVector v)
Construct a vector from Apache Commons' RealVector |
| Method Summary | |
|---|---|
static Vector |
abs(Vector x)
takes absolute value of a vector |
Vector |
add(double alpha)
add a constant to every entry in the vector |
static Vector |
add(Vector... vectors)
adds an arbitrary number of vectors together |
Vector |
add(Vector y)
add two vectors |
void |
addEquals(Vector y)
x += y |
static Vector |
average(Vector... vectors)
Computes the elementwise average of a set of vectors |
static Vector |
colon(double a,
double b)
Creates a vector mimicking Matlab's colon operation a:b |
static Vector |
colon(double a,
double ds,
double b)
Creates an vector mimicking Matlab's colon operation a:ds:b (does not necessarily end on b. |
static Vector |
concat(Vector... vlist)
concatenate vectors into one larger one [v1 v2 .... |
static Vector |
constant(double alpha,
int n)
Creates a constant vector with value alpha of length n |
static Vector |
copy(Vector x)
Create a copy of the vector |
static Vector |
cos(Vector x)
|
Vector |
cross(Vector y)
computes cross product of two 3 dimensional vectors |
static Vector |
cumsum(Vector x)
cumulative sum of elements in x |
static Vector |
deriv(Vector x,
Vector y)
numerical derivative of y w.r.t x using central difference except at end points. |
Vector |
divide(double alpha)
divide a vector by a constant |
void |
divideEquals(double alpha)
x /= alpha; |
double |
dot(Vector y)
returns dot product of two vectors |
Vector |
dotDivide(Vector y)
element by element division of two vectors |
Vector |
dotTimes(Vector y)
element by element multiplication of two vectors |
boolean |
equals(java.lang.Object obj)
|
static Vector |
eval(Function1Var func,
Vector x)
Elementwise application of an arbitrary 1D function |
int |
find(double xi)
Checks to see if element xi is in the vector x. |
int[] |
find(Vector xi)
Checks to see if the elements of xi are in vector x. |
static Vector |
flip(Vector x)
flip a vector around |
double |
get(int i)
Get a single element. |
double[] |
getArray()
Creates a copy of the underlying 1D array |
double[] |
getArrayRef()
Access the underlying 1D array. |
double |
getFirst()
get first element in vector |
double |
getLast()
get last element in vector |
int |
hashCode()
|
static double |
includedAngle(Vector x,
Vector y)
Compute include angle between two vectors in radians |
static double |
interp1(Vector x,
Vector y,
double xi)
1d linear interpolation to find yi, the approximate value of y(x) at xi. |
static Vector |
interp1(Vector x,
Vector y,
Vector xi)
1d linear interpolation to approximate y(x) at all of the entries in xi. |
boolean[] |
isEqualTo(double alpha)
computes whether element x[i] == alpha |
int |
length()
Get length of the vector |
static Vector |
linspace(double x1,
double x2,
int n)
Creates a linearly spaced vector |
static Vector |
logspace(double x1,
double x2,
int n)
a logarithmically spaced vector |
static double |
max(Vector x)
get maximum value in vector |
static double |
mean(Vector x)
computes mean of the vector |
static double |
min(Vector x)
find minimum value in vector |
Vector |
multiply(double alpha)
multiply a vector by a constant |
void |
multiplyEquals(double alpha)
x *= alpha; |
static Vector |
negative(Vector x)
Change sign of vector |
static double |
norm(Vector x,
double p)
Vector norm |
static Vector |
ones(int n)
Creates an vector of ones of length n |
Vector |
pow(double exp)
computes powers of vectors elementwise |
Vector |
project(Vector y)
projection of x onto y. |
static Vector |
rand(int n)
Generates a random vector of size n |
void |
set(int i,
double a)
Set a single element. |
void |
setSub(Vector v,
int iStart)
Set a part of the vector this(istart:iend) = v |
void |
setSub(Vector v,
int[] e)
Set a part of the vector this(e(:)) = v |
static Vector |
sin(Vector x)
|
static Vector |
sort(Vector x)
sort vector in numerical order |
static Vector |
sqrt(Vector x)
elementwise square root of a vector |
Vector |
sub(int[] e)
Get a sub-vector |
Vector |
sub(int iStart,
int iEnd)
Get a sub-vector |
Vector |
subtract(double alpha)
subtract a constant from every entry in the vector |
Vector |
subtract(Vector y)
subtract two vectors (x-y) |
void |
subtractEquals(Vector y)
x -= y |
static double |
sum(Vector x)
returns the sum of the entries in the vector |
static Vector |
tan(Vector x)
|
java.lang.String |
toString()
|
static double |
trapz(Vector x,
Vector y)
numerical integration of y w.r.t x using trapezoidal method. |
static Vector |
unique(Vector x)
removes duplicate elements from x, preserves order |
static Vector |
unit(Vector x)
returns a unit vector from x |
static Vector |
zeros(int n)
Creates a vector of zeros of length n |
| Methods inherited from class java.lang.Object |
|---|
getClass, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public Vector()
public Vector(int n)
public Vector(double... nums)
public Vector(org.apache.commons.math.linear.RealVector v)
v
- | Method Detail |
|---|
public static Vector constant(double alpha, int n)
alpha
- n
-
public static Vector ones(int n)
n
-
public static Vector zeros(int n)
n
-
public static Vector rand(int n)
n
- length of vector
public static Vector colon(double a, double ds, double b)
linspace
if you want it to end exactly at b)
a
- ds
- b
- public static Vector colon(double a, double b)
a
- b
- public static Vector linspace(double x1, double x2, int n)
x1
- starting valuex2
- ending valuen
- number of points
public static Vector logspace(double x1, double x2, int n)
x1
- starting valuex2
- ending valuen
- number of points
public static Vector copy(Vector x)
x
-
public double[] getArrayRef()
public double[] getArray()
public int length()
public double get(int i)
i
- index.
public double getFirst()
public double getLast()
public void set(int i, double a)
i
- indexd
- number to set topublic Vector sub(int iStart, int iEnd)
iStart
- Starting indexiEnd
- Ending index
java.lang.ArrayIndexOutOfBoundsException
public Vector sub(int[] e)
e
- array of elements of vector to extract
java.lang.ArrayIndexOutOfBoundsException
public void setSub(Vector v, int iStart)
iStart
- starting indexiEnd
- ending index (inclusive)v
- public void setSub(Vector v, int[] e)
e
- elements to set the vector intov
- vector to insertpublic static Vector concat(Vector... vlist)
vlist
-
public static double norm(Vector x, double p)
public static Vector sort(Vector x)
x
-
public static double max(Vector x)
v
-
public static double min(Vector x)
v
-
public static Vector negative(Vector x)
x
-
public Vector add(double alpha)
alpha
- constant
public Vector add(Vector y)
y
- vector
public void addEquals(Vector y)
y
- public static Vector add(Vector... vectors)
v
-
public Vector subtract(double alpha)
alpha
- constant
public Vector subtract(Vector y)
y
- vector
public void subtractEquals(Vector y)
y
- public Vector multiply(double alpha)
alpha
- constant
public void multiplyEquals(double alpha)
alpha
- public Vector dotTimes(Vector y)
y
- vector
public Vector divide(double alpha)
alpha
- constant
public void divideEquals(double alpha)
alpha
- public Vector dotDivide(Vector y)
y
- vector
public Vector pow(double exp)
x
- exp
-
public static Vector sqrt(Vector x)
x
-
public static Vector eval(Function1Var func, Vector x)
v
- f
-
public double dot(Vector y)
y
- vector
public Vector cross(Vector y) throws java.lang.IllegalArgumentException
y
- 2nd vector
java.lang.IllegalArgumentException
public static double sum(Vector x)
public static Vector cumsum(Vector x)
x
-
public static Vector abs(Vector x)
x
-
public static double trapz(Vector x, Vector y) throws java.lang.IllegalArgumentException
x
- y
-
java.lang.IllegalArgumentException
public static Vector deriv(Vector x, Vector y)
x
- y
-
public static Vector flip(Vector x)
x
-
public static double interp1(Vector x, Vector y, double xi)
x
- y
- xi
-
public static Vector interp1(Vector x, Vector y, Vector xi)
x
- y
- xi
-
public int find(double xi)
x
- xi
-
public int[] find(Vector xi)
x
- xi
-
public Vector project(Vector y)
x
- y
-
public static Vector unit(Vector x)
x
-
public static double includedAngle(Vector x, Vector y)
a
- b
-
public static Vector unique(Vector x)
x
-
public static double mean(Vector x)
x
-
public static Vector average(Vector... vectors)
vectors
-
public boolean[] isEqualTo(double alpha)
alpha
-
public static Vector sin(Vector x)
x
-
public static Vector cos(Vector x)
x
-
public static Vector tan(Vector x)
x
-
public java.lang.String toString()
toString
in class java.lang.Object
public int hashCode()
hashCode
in class java.lang.Object
public boolean equals(java.lang.Object obj)
equals
in class java.lang.Object
|
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| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


Choice Optimizer
This application is designed to make it easy to place people into their top choices,
subject to any specified constraints. Perfect for school admins, summer camps,
and anyone else who had to do the previously difficult task of trying to make sure
everyone gets the best outcome possible in a mathematically optimal way. (That is sure to
disappoint everybody!) Note that this demo is limited to 1,200 cells; for larger data sets,
contact me on Github or run the app yourself.


I made this piano keyboard in Javascript based on the dynamically generated synthetic keyboard made by Keith William Horwood. I extended the number of keys available to 4 octaves, set new key bindings, and applied some stylistic changes. To keep things simple, I removed the option of switching to different instrument sounds and just kept piano.
What makes this keyboard interesting is the fact that Javascript dynamically generates the appropriate sound when the user presses a key and the code does not load any external audio files.


Issachar Humphrey
-
HyperText Markup Language (HTML) is the main markup language for creating web pages and other information that can be displayed in a web browser.
HTML is written in the form of HTML elements consisting of tags enclosed in angle brackets (like), within the web page content. HTML tags most commonly come in pairs like and , although some tags represent empty elements and so are unpaired, for example . The first tag in a pair is the start tag, and the second tag is the end tag (they are also called opening tags and closing tags). In between these tags web designers can add text, further tags, comments and other types of text-based content.
The purpose of a web browser is to read HTML documents and compose them into visible or audible web pages. The browser does not display the HTML tags, but uses the tags to interpret the content of the page.
HTML elements form the building blocks of all websites. HTML allows images and objects to be embedded and can be used to create interactive forms. It provides a means to create structured documents by denoting structural semantics for text such as headings, paragraphs, lists, links, quotes and other items. It can embed scripts written in languages such as JavaScript which affect the behavior of HTML web pages.
Web browsers can also refer to Cascading Style Sheets (CSS) to define the appearance and layout of text and other material. The W3C, maintainer of both the HTML and the CSS standards, encourages the use of CSS over explicit presentational HTML markup.


| COMMON_YEAR_DAYS_IN_MONTH | = | [nil, 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31] |
| DAYS_INTO_WEEK | = | { :monday => 0, :tuesday => 1, :wednesday => 2, :thursday => 3, :friday => 4, :saturday => 5, :sunday => 6 } |
| DATE_FORMATS | = | { :db => "%Y-%m-%d %H:%M:%S", :number => "%Y%m%d%H%M%S", :time => "%H:%M", :short => "%d %b %H:%M", :long => "%B %d, %Y %H:%M", :long_ordinal => lambda { |time| time.strftime("%B #{ActiveSupport::Inflector.ordinalize(time.day)}, %Y %H:%M") }, :rfc822 => lambda { |time| time.strftime("%a, %d %b %Y %H:%M:%S #{time.formatted_offset(false)}") } |
| _load | -> | _load_without_utc_flag |
| _dump | -> | _dump_without_utc_flag |
| _load | -> | _load_without_zone |
| + | -> | plus_without_duration |
| plus_with_duration | -> | + |
| - | -> | minus_without_duration |
| minus_with_duration | -> | - |
| - | -> | minus_without_coercion |
| <=> | -> | compare_without_coercion |
| to_s | -> | to_default_s |
| zone_default | [RW] |
Overriding case equality method so that it returns true for ActiveSupport::TimeWithZone instances
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 12 12: def ===(other) 13: other.is_a?(::Time) 14: end
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/marshal.rb, line 8 8: def _load(marshaled_time) 9: time = _load_without_utc_flag(marshaled_time) 10: time.instance_eval do 11: if defined?(@marshal_with_utc_coercion) 12: val = remove_instance_variable("@marshal_with_utc_coercion") 13: end 14: val ? utc : self 15: end 16: end
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/marshal.rb, line 35 35: def _load(marshaled_time) 36: time = _load_without_zone(marshaled_time) 37: time.instance_eval do 38: if zone = defined?(@_zone) && remove_instance_variable('@_zone') 39: ary = to_a 40: ary[-1] = zone 41: utc? ? Time.utc(*ary) : Time.local(*ary) 42: else 43: self 44: end 45: end 46: end
Return the number of days in the given month. If no year is specified, it will use the current year.
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 18 18: def days_in_month(month, year = now.year) 19: return 29 if month == 2 && ::Date.gregorian_leap?(year) 20: COMMON_YEAR_DAYS_IN_MONTH[month] 21: end
Wraps class method time_with_datetime_fallback with utc_or_local set to :local.
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 40 40: def local_time(*args) 41: time_with_datetime_fallback(:local, *args) 42: end
Returns a new Time if requested year can be accommodated by Ruby‘s Time class (i.e., if year is within either 1970..2038 or 1902..2038, depending on system architecture); otherwise returns a DateTime
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 26 26: def time_with_datetime_fallback(utc_or_local, year, month=1, day=1, hour=0, min=0, sec=0, usec=0) 27: time = ::Time.send(utc_or_local, year, month, day, hour, min, sec, usec) 28: # This check is needed because Time.utc(y) returns a time object in the 2000s for 0 <= y <= 138. 29: time.year == year ? time : ::DateTime.civil_from_format(utc_or_local, year, month, day, hour, min, sec) 30: rescue 31: ::DateTime.civil_from_format(utc_or_local, year, month, day, hour, min, sec) 32: end
Allows override of Time.zone locally inside supplied block; resets Time.zone to existing value when done.
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/zones.rb, line 37 37: def use_zone(time_zone) 38: old_zone, ::Time.zone = ::Time.zone, get_zone(time_zone) 39: yield 40: ensure 41: ::Time.zone = old_zone 42: end
Wraps class method time_with_datetime_fallback with utc_or_local set to :utc.
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 35 35: def utc_time(*args) 36: time_with_datetime_fallback(:utc, *args) 37: end
Returns the TimeZone for the current request, if this has been set (via Time.zone=). If Time.zone has not been set for the current request, returns the TimeZone specified in config.time_zone.
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/zones.rb, line 9 9: def zone 10: Thread.current[:time_zone] || zone_default 11: end
Sets Time.zone to a TimeZone object for the current request/thread.
This method accepts any of the following:
Here‘s an example of how you might set Time.zone on a per request basis — current_user.time_zone just needs to return a string identifying the user‘s preferred TimeZone:
class ApplicationController < ActionController::Base before_filter :set_time_zone def set_time_zone Time.zone = current_user.time_zone end end
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/zones.rb, line 32 32: def zone=(time_zone) 33: Thread.current[:time_zone] = get_zone(time_zone) 34: end
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/marshal.rb, line 50 50: def _dump(*args) 51: obj = dup 52: obj.instance_variable_set('@_zone', zone) 53: obj._dump_without_zone(*args) 54: end
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/marshal.rb, line 20 20: def _dump(*args) 21: obj = dup 22: obj.instance_variable_set('@marshal_with_utc_coercion', utc?) 23: obj._dump_without_utc_flag(*args) 24: end
Uses Date to provide precise Time calculations for years, months, and days. The options parameter takes a hash with any of these keys: :years, :months, :weeks, :days, :hours, :minutes, :seconds.
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 85 85: def advance(options) 86: unless options[:weeks].nil? 87: options[:weeks], partial_weeks = options[:weeks].divmod(1) 88: options[:days] = (options[:days] || 0) + 7 * partial_weeks 89: end 90: 91: unless options[:days].nil? 92: options[:days], partial_days = options[:days].divmod(1) 93: options[:hours] = (options[:hours] || 0) + 24 * partial_days 94: end 95: 96: d = to_date.advance(options) 97: time_advanced_by_date = change(:year => d.year, :month => d.month, :day => d.day) 98: seconds_to_advance = (options[:seconds] || 0) + (options[:minutes] || 0) * 60 + (options[:hours] || 0) * 3600 99: seconds_to_advance == 0 ? time_advanced_by_date : time_advanced_by_date.since(seconds_to_advance) 100: end
Returns a new Time representing the start of the day (0:00)
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 176 176: def beginning_of_day 177: #(self - seconds_since_midnight).change(:usec => 0) 178: change(:hour => 0, :min => 0, :sec => 0, :usec => 0) 179: end
Returns a new Time representing the start of the month (1st of the month, 0:00)
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 190 190: def beginning_of_month 191: #self - ((self.mday-1).days + self.seconds_since_midnight) 192: change(:day => 1,:hour => 0, :min => 0, :sec => 0, :usec => 0) 193: end
Returns a new Time representing the start of the quarter (1st of january, april, july, october, 0:00)
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 205 205: def beginning_of_quarter 206: beginning_of_month.change(:month => [10, 7, 4, 1].detect { |m| m <= month }) 207: end
Returns a new Time representing the "start" of this week (Monday, 0:00)
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 156 156: def beginning_of_week 157: days_to_monday = wday!=0 ? wday-1 : 6 158: (self - days_to_monday.days).midnight 159: end
Returns a new Time representing the start of the year (1st of january, 0:00)
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 217 217: def beginning_of_year 218: change(:month => 1, :day => 1, :hour => 0, :min => 0, :sec => 0, :usec => 0) 219: end
Returns a new Time where one or more of the elements have been changed according to the options parameter. The time options (hour, minute, sec, usec) reset cascadingly, so if only the hour is passed, then minute, sec, and usec is set to 0. If the hour and minute is passed, then sec and usec is set to 0.
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 68 68: def change(options) 69: ::Time.send( 70: utc? ? :utc_time : :local_time, 71: options[:year] || year, 72: options[:month] || month, 73: options[:day] || day, 74: options[:hour] || hour, 75: options[:min] || (options[:hour] ? 0 : min), 76: options[:sec] || ((options[:hour] || options[:min]) ? 0 : sec), 77: options[:usec] || ((options[:hour] || options[:min] || options[:sec]) ? 0 : usec) 78: ) 79: end
Layers additional behavior on Time#<=> so that DateTime and ActiveSupport::TimeWithZone instances can be chronologically compared with a Time
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 270 270: def compare_with_coercion(other) 271: # if other is an ActiveSupport::TimeWithZone, coerce a Time instance from it so we can do <=> comparison 272: other = other.comparable_time if other.respond_to?(:comparable_time) 273: if other.acts_like?(:date) 274: # other is a Date/DateTime, so coerce self #to_datetime and hand off to DateTime#<=> 275: to_datetime.compare_without_coercion(other) 276: else 277: compare_without_coercion(other) 278: end 279: end
Returns a new Time representing the end of the day, 23:59:59.999999 (.999999999 in ruby1.9)
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 185 185: def end_of_day 186: change(:hour => 23, :min => 59, :sec => 59, :usec => 999999.999) 187: end
Returns a new Time representing the end of the month (end of the last day of the month)
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 197 197: def end_of_month 198: #self - ((self.mday-1).days + self.seconds_since_midnight) 199: last_day = ::Time.days_in_month(month, year) 200: change(:day => last_day, :hour => 23, :min => 59, :sec => 59, :usec => 999999.999) 201: end
Returns a new Time representing the end of the quarter (end of the last day of march, june, september, december)
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 211 211: def end_of_quarter 212: beginning_of_month.change(:month => [3, 6, 9, 12].detect { |m| m >= month }).end_of_month 213: end
Returns a new Time representing the end of this week, (end of Sunday)
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 164 164: def end_of_week 165: days_to_sunday = wday!=0 ? 7-wday : 0 166: (self + days_to_sunday.days).end_of_day 167: end
Returns a new Time representing the end of the year (end of the 31st of december)
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 223 223: def end_of_year 224: change(:month => 12, :day => 31, :hour => 23, :min => 59, :sec => 59, :usec => 999999.999) 225: end
Returns the UTC offset as an +HH:MM formatted string.
Time.local(2000).formatted_offset # => "-06:00" Time.local(2000).formatted_offset(false) # => "-0600"
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/conversions.rb, line 54 54: def formatted_offset(colon = true, alternate_utc_string = nil) 55: utc? && alternate_utc_string || ActiveSupport::TimeZone.seconds_to_utc_offset(utc_offset, colon) 56: end
Returns the simultaneous time in Time.zone.
Time.zone = 'Hawaii' # => 'Hawaii' Time.utc(2000).in_time_zone # => Fri, 31 Dec 1999 14:00:00 HST -10:00
This method is similar to Time#localtime, except that it uses Time.zone as the local zone instead of the operating system‘s time zone.
You can also pass in a TimeZone instance or string that identifies a TimeZone as an argument, and the conversion will be based on that zone instead of Time.zone.
Time.utc(2000).in_time_zone('Alaska') # => Fri, 31 Dec 1999 15:00:00 AKST -09:00
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/zones.rb, line 75 75: def in_time_zone(zone = ::Time.zone) 76: ActiveSupport::TimeWithZone.new(utc? ? self : getutc, ::Time.__send__(:get_zone, zone)) 77: end
Time#- can also be used to determine the number of seconds between two Time instances. We‘re layering on additional behavior so that ActiveSupport::TimeWithZone instances are coerced into values that Time#- will recognize
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 261 261: def minus_with_coercion(other) 262: other = other.comparable_time if other.respond_to?(:comparable_time) 263: other.is_a?(DateTime) ? to_f - other.to_f : minus_without_coercion(other) 264: end
Short-hand for months_since(1)
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 151 151: def next_month 152: months_since(1) 153: end
Returns a new Time representing the start of the given day in next week (default is Monday).
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 171 171: def next_week(day = :monday) 172: since(1.week).beginning_of_week.since(DAYS_INTO_WEEK[day].day).change(:hour => 0) 173: end
Short-hand for years_since(1)
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 141 141: def next_year 142: years_since(1) 143: end
Short-hand for months_ago(1)
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 146 146: def prev_month 147: months_ago(1) 148: end
Seconds since midnight: Time.now.seconds_since_midnight
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 61 61: def seconds_since_midnight 62: to_i - change(:hour => 0).to_i + (usec / 1.0e+6) 63: end
Returns a new Time representing the time a number of seconds since the instance time
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/calculations.rb, line 108 108: def since(seconds) 109: self + seconds 110: rescue 111: to_datetime.since(seconds) 112: end
Converts a Time object to a Date, dropping hour, minute, and second precision.
my_time = Time.now # => Mon Nov 12 22:59:51 -0500 2007 my_time.to_date # => Mon, 12 Nov 2007 your_time = Time.parse("1/13/2009 1:13:03 P.M.") # => Tue Jan 13 13:13:03 -0500 2009 your_time.to_date # => Tue, 13 Jan 2009
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/conversions.rb, line 65 65: def to_date 66: ::Date.new(year, month, day) 67: end
Converts a Time instance to a Ruby DateTime instance, preserving UTC offset.
my_time = Time.now # => Mon Nov 12 23:04:21 -0500 2007 my_time.to_datetime # => Mon, 12 Nov 2007 23:04:21 -0500 your_time = Time.parse("1/13/2009 1:13:03 P.M.") # => Tue Jan 13 13:13:03 -0500 2009 your_time.to_datetime # => Tue, 13 Jan 2009 13:13:03 -0500
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/conversions.rb, line 82 82: def to_datetime 83: ::DateTime.civil(year, month, day, hour, min, sec, Rational(utc_offset, 86400)) 84: end
Converts to a formatted string. See DATE_FORMATS for builtin formats.
This method is aliased to to_s.
time = Time.now # => Thu Jan 18 06:10:17 CST 2007 time.to_formatted_s(:time) # => "06:10:17" time.to_s(:time) # => "06:10:17" time.to_formatted_s(:db) # => "2007-01-18 06:10:17" time.to_formatted_s(:number) # => "20070118061017" time.to_formatted_s(:short) # => "18 Jan 06:10" time.to_formatted_s(:long) # => "January 18, 2007 06:10" time.to_formatted_s(:long_ordinal) # => "January 18th, 2007 06:10" time.to_formatted_s(:rfc822) # => "Thu, 18 Jan 2007 06:10:17 -0600"
You can add your own formats to the Time::DATE_FORMATS hash. Use the format name as the hash key and either a strftime string or Proc instance that takes a time argument as the value.
# config/initializers/time_formats.rb Time::DATE_FORMATS[:month_and_year] = "%B %Y" Time::DATE_FORMATS[:short_ordinal] = lambda { |time| time.strftime("%B #{time.day.ordinalize}") }
# File /usr/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta4/lib/active_support/core_ext/time/conversions.rb, line 40 40: def to_formatted_s(format = :default) 41: if formatter = DATE_FORMATS[format] 42: formatter.respond_to?(:call) ? formatter.call(self).to_s : strftime(formatter) 43: else 44: to_default_s 45: end 46: end


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CountGuard Struct
Definition at line
764
of
Container.cpp
Constructors
CountGuard
(
Container
& container_)
Member Variables
Container
&
container
int64_t
prevCount
Constructor Details
CountGuard Constructor
cmajor::debug::CountGuard::CountGuard(
Container
& container_)
Definition at line
766
of
Container.cpp
:
766
:
container
(
container_
)
,
prevCount
(
container
.
GetCount
(
)
)
767
{
768
container
.
SetCount
(
-
1
)
;
769
}
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The number of on-campus sexual assaults in Texas reported to the federal government has spiked in recent years,
but many experts think that’s because of better reporting and awareness – not necessarily an increase in crimes.
You can read the full story here.


Welcome to ASKE TA2 KApEESH’s documentation!¶
DARPA’s Automating Scientific Knowledge Extraction (ASKE) topic area 2 focusing on machine assisted inference. Here we describe in detail the execution module based on GE’s Dynamic Bayesian Network (DBN) framework.
Module: DBN¶
Wrapper module that integrates GE’s DBN framework as the execution engine for KaPEESH as part of DARPA ASKE Topic Area 2. We utilize Python’s flask framework to design REST services that can be used through an API.
Written by Natarajan Chennimalai Kumar
General Electric Global Research Center
Mar 27, 2019
-
RunDBNExecute
(aske_input, log_instance)¶ Primary DBN execution function. This function sets up the data structures to be used for the DBN execution and performs some level of postprocessing.
Parameters: - aske_input – Python dict object containing the DBN execution set up information
- log_instance – A logging instance to keep track of the current status
Returns: model_details: Python dict object containing the details and outputs from the DBN execution pfdbn: DBN object contains the whole network, prior, posterior samples etc
-
class
StreamToLogger
(logger, log_level=20)¶ Fake file-like stream object that redirects writes to a logger instance.
-
as_float
(obj)¶ Checks each dict passed to this function if it contains the key “value” Args:
obj (dict): The object to decode- Returns:
- dict: The new dictionary with changes if necessary
-
postProcessHypothesis
(model_details, aske_input)¶ This function takes the data after the DBN execution to analyze the hypothesis that the model can predict data
Arguments: :param model_details: Python dict object containing current update of details :param aske_input: original ubl input dict object :return: model_details: updated model details and input json with outputs from the hypothesis testing including error in prediction of the output nodes and aggregated error measures for model comparison
-
process
()¶ This function runs the DBN execution as a flask REST service that will called by the KApEESH execution manager. It sets up logging service, takes the POST request’s json as the input to the DBN execution.
Returns: model_details as the response json
-
runDBN
(aske_input, log_instance)¶ Initializes logging and runs the DBN execution. In case of hypothesis generation usecase, sets up the hypothesis and postprocessing.
Parameters: - aske_input – Python dict object containing the DBN execution set up information
- log_instance – A logging instance to keep track of the current status
Returns: model_details: Python dict object containing the details and outputs from the DBN execution pfdbn: DBN object contains the whole network, prior, posterior samples etc


Preprocessors
Bootstrap ships with vanilla CSS, but its source code utilizes the two most popular CSS preprocessors, Less and Sass. Quickly get started with precompiled CSS or build on the source.
Currently v3.3.1
Bootstrap makes front-end web development faster and easier. It's made for folks of all skill levels, devices of all shapes, and projects of all sizes.
Bootstrap ships with vanilla CSS, but its source code utilizes the two most popular CSS preprocessors, Less and Sass. Quickly get started with precompiled CSS or build on the source.
Bootstrap easily and efficiently scales your websites and applications with a single code base, from phones to tablets to desktops with CSS media queries.
Bootstrap easily and efficiently scales your websites and applications with a single code base, from phones to tablets to desktops with CSS media queries.
Millions of amazing sites across the web are being built with Bootstrap. Get started on your own with our growing collection of examples or by exploring some of our favorites.
We showcase dozens of inspiring projects built with Bootstrap on the Bootstrap Expo.
Explore the Expo


OH, Canada!
Food Overall
Canada, a wide country known for foods you’d find in the atlantic and the pacific provinces, for creating staple hearty foods in the prairies and others from North America.Having quite the food palette you can easily find yourself all sorts of food that's to your liking, as the foods of Canada is quite a smorgasbord.
If you have your eye on some good seafood then the Maritimes is where you want to be; New Brunswick, Nova Scotia, Prince Edward Island, Newfoundland & Labrador.
Which brings the kind of seafood its best known for:mussels, lobsters, cod,smoked salmon, mussels
If you are the person who enjoys eating meat then Alberta is the province for you:nicknamed as the “cattle capital of Canada”. Alberta has made a name in cooking the best beef you can get, Alberta beef.Whether beef has been cooked done in a barbecue, braised, salted, grilled, minced, skewered you name it!
The Canadian Staples
The foods that make Canada....Canada;
Poutine, Moose, Maple Syrup


Nest uses express library under the hood, therefore every tutorial about MVC (Model-View-Controller) pattern in express concerns Nest as well. Firstly, let's clone a Nest starter project:
$ git clone https://github.com/nestjs/typescript-starter.git project
$ cd project
$ npm install
$ npm run start
$ git clone https://github.com/nestjs/javascript-starter.git project
$ cd project
$ npm install
$ npm run start
In order to create a simple MVC app, we have to install a template engine:
$ npm install --save jade
I have chosen jade
because it's the most popular engine at the moment, but personally, I prefer a Mustache.
Once the installation process is completed, we need to configure the express instance using following code:
{{ main }}
We told express that the public
directory will be used for storing static assets,
views
will contain templates, and a jade
template engine should be used to render an HTML output.
Now, let's create a views
directory and an index.jade
template inside this folder.
Inside template, we are gonna print a message
passed from the controller:
{{ index }}
Afterwards, open the app.controller
file and replace the root()
method with the following code:
{{ root }}
{{ rootJs }}
Hint In fact, when Nest detects@Res()
decorator, it injects expressresponse
object. Learn more about its abilities here.
That's all. While the application is running, open your browser and navigate to http://localhost:3000/
. You should see the Hello world!
message.


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Most people need medicine to control their type 2 diabetes.
Medicine helps keep your blood sugar level as normal as possible to prevent health problems. You may have to take it for the rest of your life.
Diabetes usually gets worse over time, so your medicine or dose may need to change.
Adjusting your diet and being active is also necessary to keep your blood sugar level down.
Key links
Getting the right medicine for you
Diabetes medicines help lower the amount of sugar in your blood.
Important
There are many types of medicine for type 2 diabetes. It can take time to find a medicine and dose that's right for you.
You'll usually be offered a medicine called metformin first.
If your blood sugar levels are not lower within 3 months, you may need another medicine.
Over time, you may need a combination of medicines. Your GP or diabetes nurse will recommend the medicines most suitable for you.
Insulin is not often used for type 2 diabetes in the early years. It's only needed when other medicines no longer work.
Diabetes UK has more information about taking medicines for type 2 diabetes.
Medicines links
Diabetes UK: diabetes treatments
diabetes.org.uk
Taking your medicine
Your GP or diabetes nurse will explain how to take your medicine and how to store it.
If you need to inject insulin, they'll show you how.
Side effects
Your diabetes medicine may cause side effects.
These can include:
- bloating and diarrhoea
- weight loss or weight gain
- feeling sick
- swollen ankles
Not everyone has side effects.
If you feel unwell after taking medicine or notice any side effects, speak to your GP or diabetes nurse.
Do not stop taking medication without getting advice.
How to get free prescriptions for diabetes medicine
You're entitled to free prescriptions for your diabetes medicine.
To claim your free prescriptions, you'll need to apply for an exemption certificate.
To do this:
- fill in a form at your GP surgery
- you should get the certificate in the post about a week later – it'll last for 5 years
- take it to your pharmacy with your prescriptions
Save your receipts if you have to pay for diabetes medicine before you receive your exemption certificate. You can claim the money back.
Travelling with diabetes medicines
If you're going on holiday:
- pack extra medicine – speak to your diabetes nurse about how much to take
- carry your medicine in your hand luggage just in case checked-in bags go missing or get damaged
- if you're flying with a medicine you inject, get a letter from your GP that says you need it to treat diabetes .
Page last reviewed: 8 August 2017
Next review due: 8 August 2020


§28. Exemption from liability. That no member of the legislature shall be held to answer before any other tribunal for any words uttered in the exercise of his legislative functions in either house.


Artisan's Guild
Info goes here
Bardic Guild
Bio goes here
Brewer's Guild
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Clothier's Guild
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Cook's Guild
Is this still a thing?

Bio goes here


Who plays on 'Sunday Night Football' tonight? Time, TV channel, schedule for Week 12
by Tadd HaislopTonight's "Sunday Night Football" game is about as big as they come in terms of regular-season NFL matchups. The 49ers, hosting the Packers in a game scheduled to kick off at 8:20 p.m. ET on NBC, are three-point home favorites. That means the game that will give one team the inside track to the No. 1 seed in the NFC playoffs is essentially a toss-up.
The 49ers, entering Week 12 with the NFC's best record at 9-1, are facing the 8-2 Packers. According to the NFL, it marks just the fifth time since 2007 that teams with two or fewer losses have played each other this late in a season. The winners of the last two such games — the Broncos in 2015 and the Seahawks in 2013 — went on to win Super Bowls at the end of those seasons.
MORE: Full betting preview for 49ers vs. Packers
In every season since the NFL expanded to 32 teams and realigned into eight divisions in 2002, at least one team has won its division the season after missing the playoffs. After both missed the playoffs in 2018, the 49ers and Packers currently stand as the top two seeds in the NFC, lead their respective divisions through 10 games and are positioned to continue that trend.
With a win over Green Bay, San Francisco, which finished 4-12 last season,would join the 2016 Cowboys as the only teams to win 10 of their first 11 games in a season after winning four or fewer games the previous year in NFL history.
Below is all the info you need to watch 49ers vs. Packers on Sunday night, including the TV channels and kickoff time.
Who plays on Sunday Night Football tonight?
- Matchup: Green Bay Packers at San Francisco 49ers
- Kickoff time: 8:20 p.m. ET
Inour Week 12NFL picks against the spread and straight-up predictions, Sporting News is split on Sunday night's game. Below are the explanations for each pick.
Pick against the spread:The Packers will have Aaron Rodgers and Aaron Jones coming off a bye to attack a 49ers defense that has shown more vulnerability against offenses with athletic quarterbacks and quick backs. But Green Bay hasn't played the run well all season, and the diversity and versatility of San Francisco playing off that strength will be difficult to defend. The 49ers have more viable weapons among their backs, wideouts and tight ends for Jimmy Garoppolo than Matt LaFleur can effectively deploy for Rodgers on the road. In this big game under the spotlight, the Niners will barely have the Packers' number. Pick: 49ers win 30-27 and cover the spread.
Straight-up prediction:This is a big one for the NFC playoff picture. Should the 49ers lose to the Packers and give up the inside track to the No. 1 seed, they would be in trouble given their tough schedule over the next few weeks. San Francisco, which up to this point has taken advantage of a relatively light schedule, looks better than Green Bay statistically, but Aaron Rodgers and Co. are coming off a bye completely healthy. The 49ers' pass rush will make it challenging, but Rodgers will outplay Jimmy Garoppolo on the national stage. Pick: Packers 24, 49ers 20.
MORE: NFL TV coverage map for Week 12
What channel is Sunday Night Football on?
- TV channel (national): NBC
- TV channel (San Francisco): KNTV
- TV channel (Green Bay): WGBA
- Live stream: NBC Sports App, NBCSports.com
As is the case for all "Sunday Night Football" games on NBC this season, Al Michaels will call the 49ers vs. Packers play-by-play action, and Cris Collinsworth will provide analysis. Michele Tafoya will report from the sidelines, and NFL rules analyst Terry McAulay will explain penalties and other officiating rulings throughout the game.
For those who can't watch 49ers vs. Packers on TV and wish to find the game on the radio, the San Francisco call can be heard on Sirius channel 83and XM channel 226, and the Green Bay call can be heard on Sirius channel 81and XM channel 225.
MORE: Watch every NFL game and RedZone on DAZN (Canada only)
Sunday Night Football TV schedule 2019
All "Sunday Night Football" games start at 8:20 p.m. ET.
| Week 1 | Sept. 5 (Thur.) | Packers at Bears |
| Sept. 8 | Steelers at Patriots | |
| Week 2 | Sept. 15 | Eagles at Falcons |
| Week 3 | Sept. 22 | Rams at Browns |
| Week 4 | Sept. 29 | Cowboys at Saints |
| Week 5 | Oct. 6 | Colts at Chiefs |
| Week 6 | Oct. 13 | Steelers at Chargers |
| Week 7 | Oct. 20 | Eagles at Cowboys |
| Week 8 | Oct. 27 | Packers at Chiefs |
| Week 9 | Nov. 3 | Patriots at Ravens |
| Week 10 | Nov. 10 | Vikings at Cowboys |
| Week 11 | Nov. 17 | Bears at Rams |
| Week 12 | Nov. 24 | Seahawks at Eagles |
| Week 13 | Dec. 1 | Patriots at Texans |
| Week 14 | Dec. 8 | Seahawks at Rams |
| Week 15 | Dec. 15 | Vikings at Chargers |
| Week 16 | Dec. 22 | Chiefs at Bears |
| Week 17 | Dec. 29 | TBD |


{% extends "global/Page.html" %} {% load staticfiles otree_tags %} {% block title %}
1. In the Action phase, you will choose between actions Up
or Down and get points for each of your active connections choosing
the same action as you.
2. You have an active connection with a player when you proposed a connection to him/her (light arrow
from you to that player) and he/she proposed a connection to you (dark arrow from that player to you).
You will earn points depending on your group, the action you choose and the action your active
connections choose, as shown below:
If your group is ● and you:
Table 1
| # active choosing Up | Your points |
|---|---|
| 0 | 6 |
| 1 | 12 |
| 2 | 18 |
| 3 | 24 |
| 4 | 30 |
| 5 | 36 |
| 6 | 42 |
Table 2
| # active choosing Down | Your points |
|---|---|
| 0 | 4 |
| 1 | 8 |
| 2 | 12 |
| 3 | 16 |
| 4 | 20 |
| 5 | 24 |
| 6 | 28 |
If your group is ▲ and you:
Table 3
| # active choosing Down | Your points |
|---|---|
| 0 | 6 |
| 1 | 12 |
| 2 | 18 |
| 3 | 24 |
| 4 | 30 |
| 5 | 36 |
| 6 | 42 |
Table 4
| # active choosing Up | Your points |
|---|---|
| 0 | 6 |
| 1 | 12 |
| 2 | 18 |
| 3 | 24 |
| 4 | 30 |
| 5 | 36 |
| 6 | 42 |
1. In the image above, how many active connections does player 3 formed?
{% formfield player.q5_count label="" %}
2. In the image above, what is the total cost player 3 has to pay for his connections?
{% formfield player.q6_pay label="" %}


Build The Community Your Fans Will Love
Huddle re-imagines the way we build communities. You have a voice, but so does your audience. Create connections width your users as you engage in genuine discussion.
Huddle re-imagines the way we build communities. You have a voice, but so does your audience. Create connections width your users as you engage in genuine discussion.


Creating a Custom Decorator
In previous chapters, you learned how to use the Controller and Component annotations to create custom controllers and components. We will now learn how to add behavior to any element, using decorators ( Decorator).
Decorators offer a way to define behavior that can be triggered using CSS selectors—most commonly, element attributes. Each element can have multiple decorators, just as it can have multiple HTML attributes. If you are familiar with the decorator design pattern, then you can think of a decorator as an HTML element decorator.
This chapter defines a decorator called tooltip. HTML code can use the tooltip decorator in a span or any other element:
Running the sample app
The code for this chapter is in the Chapter_04 directory of the angular.dart.tutorial download. View it in Dart Editor by using File > Open Existing Folder... to open the Chapter_04 directory.
Now run the app. In Dart Editor’s Files view, select Chapter_04/web/index.html, right-click, and choose Run in Dartium.
See how mousing over any item in the recipe list brings up a tooltip for that recipe.
Custom decorators
Implementing the tooltip required changing the code in the following ways:
- Adding two classes: Tooltip implements the decorator, and TooltipModel encapsulates its data.
- Modifying the controller ( RecipeBookController) so that it adds an image for each recipe and creates tooltip models.
- Modifying web/main.dart to register the Tooltip type.
- Modifying web/index.html to use the tooltip decorator.
Implementing a decorator
The @Decorator
and @NgOneWay
annotations
specify the tooltip API:
The selector argument to the Decorator constructor
specifies when a Tooltip object should be instantiated: whenever an
element has an attribute named “tooltip”. The @NgOneWay
annotation specifies that the value of the tooltip attribute is bound to
the displayModel
field in Tooltip.
Consider the following HTML:
Along with the preceding Dart code, this HTML tells AngularDart to
create a Tooltip object and sets its displayModel
field to
the value returned by ctrl.tooltipForRecipe(recipe)
. The
Tooltip constructor is passed a single argument, an Element representing
the
.
In general, when you want to implement a decorator as an attribute that takes a value, do it like this:
AngularDart’s dependency injection system calls the constructor, supplying context-specific objects for whatever arguments the constructor declares.
Back to the Tooltip implementation, most of its code is devoted to
creating a

and children to display the tooltip,
and then appending the

to the DOM. Here’s the
code that creates and appends the

(tooltipElem
) whenever the user mouses over an element that
has a tooltip:
Important: Because Angular expects to have full control of the DOM, be careful if you dynamically create HTML elements.
Here are the rules for manipulating DOM elements in decorators:
- If changing the DOM structure (adding/removing/moving nodes), do so only outside of the decorator’s constructor. (Modifying node properties, on the other hand, is OK inside the constructor or at any other time.)
- Don’t destroy elements that AngularDart is managing.
In this case, adding the tooltip’s

element is
OK because the new element (1) is appended to the

and (2) is added outside the constructor.
You can see all the code to create, position, and destroy tooltips in lib/tooltip/tooltip.dart.
The implementation of the TooltipModel
class is trivial.
The class just encapsulates data that the tooltip needs:
Modifying the controller to provide the model
Remember that we want the HTML to be able to use a tooltip decorator like this:
That means the controller needs to implement
tooltipForRecipe(Recipe)
. The tooltip decorator expects a
TooltipModel argument, so that’s the type that
tooltipForRecipe()
returns.
The use of
Expando is an implementation detail. An Expando
is just a way to associate a property (in this case, a TooltipModel)
with an existing object (a recipe). Instead of an Expando, the code
could use a mixin, a TooltipModel subclass, or a map.
The other changes to
lib/recipe_book.dart
include adding an imgUrl
field to the Recipe class.
Table: Angular annotations
The Recipe Book app now uses all three of Angular’s annotation classes. The following table summarizes how you typically use these annotations, and whether they create a new scope.
| Annotation | Usual usage | New scope? |
|---|---|---|
@Controller |
Application-specific logic
Example: recipe-book A controller should contain only the business logic needed for a single app or view. It should not manipulate the DOM. |
Yes |
@Decorator |
Decorator that adds to existing elements
Examples: tooltip, ng-class Decorators add to existing elements. A single element can have multiple decorators. |
No |
@Component |
Custom elements
Example: rating Although custom elements can contain other elements, custom elements (unlike decorators) can’t be combined into a single element. |
Yes (special). Uses shadow DOM; creates an isolate scope with no automatic access to the parent scope. |