Seoul International Marathon
Seoul KOR
Website: http://seoul-marathon.com
Race Winners
(74 runnings, 56 runnings as a marathon)
2:23:45 2:24:08 2:25:52 2:24:14 2:28:22 2:27:19 2:25:43 2:23:26 2:26:51 2:24:13 2:25:37 2:26:11 18 Mar
2007
2:08:04
2:23:12
12 Mar
2006
2:10:40
2:19:51
13 Mar
2005
2:08:53
2:23:24
14 Mar
2004
2:07:06
2:26:17
16 Mar
2003
2:08:42
2:23:18
17 Mar
2002
2:11:22
2:25:06
18 Mar
2001
2:11:49
2:32:09
19 Mar
2000
2:11:29
2:33:06
21 Mar
1999
2:11:34
2:35:11
29 Mar
1998
2:12:24
2:37:16
16 Mar
1997
2:12:37
2:43:40
24 Mar
1996
2:08:25
2:30:09
19 Mar
1995
2:10:58
2:38:08
20 Mar
1994
2:08:33
2:35:44
21 Mar
1993
2:09:25
2:45:52
22 Mar
1992
2:09:30
2:36:44
17 Mar
1991
2:12:34
2:41:43
18 Mar
1990
2:11:34
2:37:15
19 Mar 1989
2:15:18
2:39:27
20 Mar
1988
2:12:41
2:33:14
15 Mar
1987
2:12:21
2:41:50
16 Mar
1986
2:14:06
2:40:41
17 Mar
1985
2:15:48
2:45:06
18 Mar
1984
2:14:59
2:39:48
20 Mar
1983
2:16:33
2:48:13
28 Mar
1982
2:16:58
3:01:50
22 Mar 1981
2:21:23.4
2:02:08
23 Mar
1980
2:16:46
---
18 Mar
1979
2:17:18
n/a
19 Mar
1978
2:17:01
20 Mar
1977
2:18:40
21 Mar
1976
2:18:20
23 Mar
1975
2:21:09.6
24 Mar
1974
2:16:15
25 Mar
1973
2:17:01
24 Mar
1972
2:19:34.4
21 Mar
1971
2:19:15.8
22 Mar
1970
2:17:34.4
Mar
1969
2:20:28
15 Mar
1968
2:19:42.9
12 Mar
1967
2:19:44
13 Mar
1966
2:19:07
07 Mar
1965
2:21:21.6
29 Apr 1964
2:27:13.8
20 Apr
1963
1:21:53
1962
1:18:54
1961
1:19:55
1960
1:20:17
1959
1:20:12
20 Apr
1958
1:21:15
21 Apr
1957
1:20:28
23 Apr
1956
1:21:42
08 May
1955
1:23:16
18 Apr
1954
1:23:43
1941-1953
---
31 Mar
1940
1:29:02
21 Mar
1939
1:28:12
19 Mar
1938
1:29:09
1937
---
04 Apr
1936
1:20:11
21 Mar
1935
1:22:43
21 Mar
1934
1:20:34
21 Mar
1933
1:24:03
21 Mar
1932
1:21:51
21 Mar
1931
1:22:05
Note: Because the race sponsor Dong-A Ilbo (magazine) erased the Japanese national
flag from the picture of Olympic winner Ki-Jung Son, Japanese military authorities suspended both the magazine
and the race that was to have been held in 1937. The 1982 race was co-held with the Seoul International Marathon
but separate results were kept. The Dong-A Marathon became the Dong-A International Marathon in 1994 and then the
Seoul International Marathon in 2004. The 1990 race was held in
conjunction with the Asian Championships. The men's winner in 2006, Gert
Thys (RSA) was later found guilty of using
norandrosterone, a banned steroid, and was disqualified. A subsequent
appeal was upheld on the grounds that the same analyst tested both of his
samples, in violation of the requirement that the tests be done by two different
analysts. In 2011, Abderrahim Goumri (MAR) finished 1st in
2:09:11 but was later disqualified for drug use. Wilson Loyanai Erupe (KEN), a four time winner, tested positive for EPO on 4 Jan 2013 and because of a subsequent 2-year suspension (3 Feb 2013-2 Feb 2015) did not compete in the 2013 or 2014 race.
17 Mar
2019
2:06:00
Thomas Kiplagat Rono (KEN)
Desi Jisa Mokonin (BRN)
18 Mar
2018
2:06:57
Wilson Loyanai Erupe-4
Damte Hirut (ETH)
19 Mar
2017
2:05:54
Amos Choge Kipruto (KEN)
Margaret Agai (KEN)
20 Mar
2016
2:05:13
Wilson Loyanai Erupe-3
Rose Chelimo (KEN)
15 Mar
2015
2:06:11
Wilson Loyanai Erupe-2
Guteni Shone Imana (ETH)
16 Mar
2014
2:06:17
Yacob Jarso Kintra (ETH)
Helah Kiprop Chelegat (KEN)
17 Mar
2013
2:06:59
Frankline Chepkwony (KEN)
Filomena Chepchirchir Mbote (KEN)
18 Mar
2012
2:05:37
Wilson Loyanai Erupe (KEN)
Feyissa Tadese Boru (ETH)
20 Mar
2011
2:09:28
Jin-Hyeong Jeong (KOR)
Robe Tola Guta-2
21 Mar
2010
2:06:49
Sylvester Teimet Kimeli (KEN)
Amane Gobena Gemeda (ETH)
15 Mar
2009
2:07:54
Moses Kimeli Arusei (KEN)
Robe Tola Guta (ETH)
16 Mar
2008
2:07:32
Sammy Korir (KEN)
Shu-jing Zhang-2
Bong-Ju Lee-2
Ya-nan Wei-2
Gert Thys-3
Chun-xiu Zhou-2
William Kipsang (KEN)
Chun-xiu Zhou (CHN)
Gert Thys-2
Eun-Kyung Lee (KOR)
Gert Thys (RSA)
Shu-jing Zhang (CHN)
Atsushi Fujita (JPN)
Ya-nan Wei (CHN)
Josiah Bembe (RSA)
Sun-Suk Yun (KOR)
Nam-Kyun Chung (KOR)
Ko-Eun Park (KOR)
Jae-Young Hyung (KOR)
Jung-Hee Oh (KOR)
Yi-Yong Kim (KOR)
Mi-Ja Oh-2
Abel Anton (ESP)
Seon-Hee Bang (KOR)
Martin Fiz (ESP)
Mi-Ja Oh (KOR)
Bong-Ju Lee (KOR)
Mi-Kyung Lee-2
Manuel Matias (POR)
Mi-Kyung Lee (KOR)
Wan-Ki Kim-2
Young-Im Chung (KOR)
Jae-Ryong Kim-2
Mi-Ok Lee-5
Jae-Ryong Kim
(KOR)
Mi-Ok Lee-4
Won-Ki Kim (KOR)
Mi-Ok Lee-3
Jung-Tae Im (KOR)
Mi-Ok Lee-2
Won-Tak Kim (KOR)
Mi-Ok Lee (KOR)
Jong-Hee Lee (KOR)
Young-Ok Ahn (KOR)
Jae-Sung Yoo-2
Mi-Kyung Kim (KOR)
Jae-Sung Yoo (KOR)
Eun-Joo Im-4
Hong-Yul Lee-2
Eun-Joo Im-3
Hong-Nak Chae (KOR)
Eun-Joo Im-2
Jong-Yun Kim (KOR)
Chun-Ja An (KOR)
Hong-Yul Lee (KOR)
Eun-Joo Im (KOR)
Susumu Sato (JPN)
n/a
Makoto Matsuzaki (JPN)
Ki-Sook Moon (KOR)
Cha-Wan Kim-4
Toyoichi Masuda (JPN)
Won-Keun Park (KOR)
Heung-Ju Moon-2
Heung-Ju Moon (KOR)
Cha-Wan Kim-3
Cha-Wan Kim-2
Je-Hyung Cho (KOR)
Cha-Wan Kim (KOR)
Keum-Yong Song (KOR)
Bong-Nae Kim-3
Myung-Jong Yu (KOR)
Bong-Nae Kim-2
Myung-Jung Lee (KOR)
Chang-Hoon Lee-2
Bong-Nae Kim (KOR)
Jae-Duk Han (KOR)
Yang-Tae Kang (KOR)
Dae-Man Cha (KOR)
Sang-Chul Lee (KOR)
Chun-Taek Oh (KOR)
Chang-Hoon Lee (KOR)
Seung-Chul Han (KOR)
Jong-Woo Im-2
Jong-Woo Im (KOR)
not held
Jung-Hyo Hyun (KOR)
Young-Ryung Ji (KOR)
Koan-Huang Yoo (KOR)
not held
Dong-Woo Oh (KOR)
Tae-Woo Lee (KOR)
Jang-Choon Yoo (KOR)
Ki-Jung Son (KOR)
Yong-Han Byun (KOR)
Eun-Bae Kim (KOR)
Race distances: For 1931-2 and 1934-36, the race distance was 50 ri's (about 23.3 km or 14.5 miles). For 1933, the race distance was 15 miles. For 1938-40 and 1954-63, the race distance is not known but appears to have been close to 25 km. 1983 was the first year that women were allowed to run the full marathon distance. The first year women were allowed to run was 1979 when they ran 10km. In 1981, the women ran 30km.
The race was held in Chunchon for 1992 and in Kyong-Ju for 1993-1999.
Most Wins
(1931-date)
Men
4
4
Cha-Wan Kim (KOR)
1970,1972-73,1978
Wilson Loyanai Erupe (KEN)
2012,2015-2016,2018
Women
5
Mi-Ok Lee (KOR)
1988-92
Prize Money (ADR qualified runners)
Year Men Women Total 2017 $322,645 $118,145 $440,790 2016 392,000 193,000 585,000 2015 219,500 88,500 308,000 2014 257,000 93,500 350,500 2013 252,000 107,500 359,500 2012 357,000 140,500 497,500 2011 177,000 127,000 304,000 2010 306,000 116,000 422,000 2009 227,000 100,500 327,500 2008 287,000 93,000 380,000 2007 232,000 103,000 335,000 .... 2004 216,500 60,000 276,500 2003 189,500 60,000 249,500 2002 137,000 57,000 194,000 2001 146,500 none 146,500 2000 none none none 1999 none none none 1997 146,500 none 146,500 1996 203,500 none 203,500 1995 156,500 none 156,500 1994 193,000 none 193,000 Sums $4,413,145 $1,457,645 $5,870,790
Race Time Bias (sec/km)
Year Men Women 2017 -4.7 n/c .... 2015 -2.1 -5.1 2014 +0.0 n/c 2013 n/c -3.7 2012 -1.6 -2.3 2011 +2.7 n/c 2010 -2.9 -1.2 2009 -1.9 n/c 2008 -2.3 +0.0 2007 -0.7 n/c 2006 -1.6 n/c 2005 -1.2 -1.5 2004 -3.5 n/c 2003 -4.8 n/c 2002 +0.9 n/c 2001 -3.0 n/c 2000 +0.3 n/c .... 1997 +0.9 n/c 1996 -1.9 n/c 1995 -0.9 n/c 1994 -3.2 n/c Avgs -1.4 -2.3
Competitive Level (1990-date)
Year Men Women 2017<PHONE_NUMBER><PHONE_NUMBER><PHONE_NUMBER><PHONE_NUMBER><PHONE_NUMBER><PHONE_NUMBER><PHONE_NUMBER><PHONE_NUMBER><PHONE_NUMBER><PHONE_NUMBER><PHONE_NUMBER><PHONE_NUMBER><PHONE_NUMBER><PHONE_NUMBER><PHONE_NUMBER> 515 n/c 2001<PHONE_NUMBER> 381 n/c .... 1997 730 n/c 1996 643 n/c 1995 592 n/c 1994 595 n/c
Quality Performances through 2019
Men <2:06 4 <2:07 27 <2:08 50 <2:09 78 <2:10 96 <2:11 124 <2:12 165 <2:13 218 <2:14 267 <2:15 319 Women <2:20 1 <2:22 1 <2:24 6 <2:26 28 <2:28 49 <2:30 72 <2:32 94 <2:34 125 <2:36 156 <2:38 193 <2:40 222
Last Updated on 19 May 2019
Contributors: Mirko Jalava, Andy Milroy (2), Malcolm Heyworth, Paul Michiels (2), Frieda Michiels, Shigenobu Ota (14), Juraj Gasparovic (7), Francois Lorange (15), Yoon Kim (5)


This project aims to increase the accountability and accessibility of local governance. This site contains data from the Georgia Government Transparency and Campaign Finance Commission: for each sitting state senator, it scrapes all the itemized contributions that they have received during their time as a state senator. It calculates some associated stats, such as each senator’s top donors, and top donors to state senators overall. It originally began as a project for Codecademy Premium, which is an online coding bootcamp.
The web app consists of two parts. The backend consists of a node.js bot scraper that uses Headless Chrome/Puppeteer to scrape the GA State Senate site and the GA state media ethics site. It persists this data in Firebase Firestore and also Google Cloud Storage (for senator photos). The frontend is built with HTML, CSS, JS, and JQuery.
Currently, the bot scraper only works on the GA State Media Ethics sites, and is only configured to gather data on State Senators. If you would like to contribute to the project and extend it to other legislative bodies or states, or take it federal, all code can be found on github (node.js bot scraper repo; client repo). You will need to configure Firebase for yourself if you would like to contribute; or, if you shoot me an email I can give you write privileges for the Firebase project I am using.
If you have any questions, would like to get involved, or would otherwise like to get a hold of me, I can be reached at the following email address: carterchencodes@gmail.com


| All projects share one version of the dependency. | |
| At least one project has a differing version of the dependency. |
| Number of sub-projects: | 8 |
|---|---|
| Number of dependencies (NOD): | 33 |
| Number of unique artifacts (NOA): | 34 |
| Number of SNAPSHOT artifacts (NOS): | 0 |
| Convergence (NOD/NOA): | 97% |
| Ready for Release (100% Convergence and no SNAPSHOTS): | Error You do not have 100% convergence. |
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World of Cookies
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here we are offering you the cookies types
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TRIANGLE TRACKER!!!..
ENTER YOUR FIRST SIDE!!!!!:
ENTER YOUR SECOND SIDE!!!!!:
ENTER YOUR THIRD SIDE!!!!!:
Click here to see the time...!!
There 3 differnt types of traingles;
For example .;
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Blogs
{% for blog in blogs %} {% if not blog.delete %}
Title: {{blog.title}}
User: {{blog.user}}
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Content: {{blog.content}}
{% endif %} {% endfor %}
{% csrf_token %} Enter the title of the blog you would like to update
Enter the updated title
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M&S is selling Percy Pig muffins for £1 - and they look delicious
A yummy treat for people with a sweet tooth
by Melisha Kaur, Christopher HarperMarks and Spencer has released a game-changer with Percy Pig muffins.
The sweet treats are very pink with a fluffy sponge and delicious raspberry jam, reports the Mirror.
Each is topped with fruit-flavoured buttercream and, of course, a Percy Pig sweet.
The best part? Shoppers can pick one up one of these tasty treats for just £1 - you don't need to tell us twice.
It hasn't been long since M&S launched its Percy Pig advent calendars for Christmas 2019 , but the new Percy Pig muffins were recently spotted in a post on Instagram that sent fans of the chewy sweet into overdrive.
One user commented: "Ooh you can always count on M&S to deliver the goods."
Another said: "I'm so getting myself a percy pig muffin."
If you're thinking of picking up a Percy Pig muffin (or two), the cakes can be found in the M&S bakery sections.
Find your nearest M&S using the online store locator .
Want more sweet treats? Morrisons recently launched a white chocolate Nutella spread - and shoppers are loving it.


This example demonstrates the use of the gmf-permalink
service, which is injected inside
the gmf-map
directive. The following links demonstrate the different features:
map_x
and map_y
if those parameters are set, otherwise it is added at the
center of the map.
map_x
and map_y
if those parameters are set, otherwise it is added at the
center of the map.
This example also demonstrates the use of the
gmfPermalinkOptions
to customize the permalink crosshair feature style.


about me
I am a student of Computer Technology Engineering at Tecnológico de Monterrey in Guadalajara (México). I love sports, especially soccer, and among my passions is the world of technology, web design, mobile applications and data science.
I am always learning with new projects, taking courses; I am looking for challenges, so I would love to work with you.
tools
These are some of the tools I have worked with and am constantly learning for the development of my projects.
my projects
These are some of my projects.
Web platform to track complaints and suggestions within the company
Official site of the event for the new students of
Tecnológico de Monterrey, where a questionnaire is
answered and a student group is suggested according to
the answers.
My web portfolio to show who I am, what I do, the projects I have done and the tools I have used for them.
contact
I'm looking forward to start a project with you.
<EMAIL_ADDRESS>Zapopan, Jalisco, México.


It Takes A Village
A Journal on Accessibility
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|---|---|
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| Assets | Assets: Disability |
| ASL | Amercian Sign Language (ASL) |
| Athletics | Athletics: Wheelchair Tennis |
| Braille | Braille |
| Buisness Models | Business Models |
| Chemistry | Chemistry |
| Dance | Dance |
| Fashion | Fashion |
| Labs | Labs |
| LaTeX | LaTeX |
| Math | Math |
| Museum Studies | Museum Studies |
| Music and Song | Music and Song |
| Workshops | Workshops |


We decided it was fun to move the Range and Selection objects around a bit.
Range
Selection
The Range object and friends are now defined by the DOM Standard.
The Selection object is now defined by the HTML Editing APIs standard.


Create or participate in online polls!
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Highlights
* denotes the corresponding author.
2023
Multi-view Active Fine-grained Visual Recognition.
Ruoyi Du,
Wengqing Yu,
Heqing Wang,
Ting-En Lin,
Dongliang Chang*,
and
Zhanyu Ma
International Conference on Computer Vision, 2023.
2023
An Erudite Fine-Grained Visual Classification Model.
Dongliang Chang,
Yujun Tong,
Ruoyi Du,
Timothy Hospedales,
Yi-Zhe Song,
and
Zhanyu Ma*
IEEE Conference on Computer Vision and Pattern Recognition, 2023.
2023
Making a Bird AI Expert Work for You and Me.
Dongliang Chang,
Kaiyue Pang,
Ruoyi Du,
Yujun Tong,
Yi-Zhe Song,
Zhanyu Ma*,
and
Jun Guo
IEEE Transactions on Pattern Analysis and Machine Intelligence, 2023.
2021
Your "Flamingo" is My "Bird": Fine-Grained, or Not.
Dongliang Chang,
Kaiyue Pang,
Yixiao Zheng,
Zhanyu Ma*,
Yi-Zhe Song,
and
Jun Guo
IEEE Conference on Computer Vision and Pattern Recognition, 2021.
2020
The Devil is in the Channels: Mutual-Channel Loss for Fine-Grained Image Classification.
Dongliang Chang,
Yifeng Ding,
Jiyang Xie,
Ayan Kumar Bhunia,
Xiaoxu Li,
Zhanyu Ma*,
Ming Wu,
Jun Guo,
and
Yi-Zhe Song
IEEE Transactions on Image Processing, 2020.
Selected Publications
* denotes the corresponding author.
2023
Multi-view Active Fine-grained Visual Recognition.
Ruoyi Du,
Wengqing Yu,
Heqing Wang,
Ting-En Lin,
Dongliang Chang*,
and
Zhanyu Ma
International Conference on Computer Vision, 2023.
2023
On-the-fly Category Discovery.
Ruoyi Du,
Dongliang Chang,
Kongming Liang*,
Timothy Hospedales,
Yi-Zhe Song,
and
Zhanyu Ma
IEEE Conference on Computer Vision and Pattern Recognition, 2023.
2023
An Erudite Fine-Grained Visual Classification Model.
Dongliang Chang,
Yujun Tong,
Ruoyi Du,
Timothy Hospedales,
Yi-Zhe Song,
and
Zhanyu Ma*
IEEE Conference on Computer Vision and Pattern Recognition, 2023.
2023
Making a Bird AI Expert Work for You and Me.
Dongliang Chang,
Kaiyue Pang,
Ruoyi Du,
Yujun Tong,
Yi-Zhe Song,
Zhanyu Ma*,
and
Jun Guo
IEEE Transactions on Pattern Analysis and Machine Intelligence, 2023.
2023
Bi-Directional Feature Reconstruction Network for Fine-grained Few-shot Image Classification.
Jijie Wu,
Dongliang Chang,
Aneeshan Sain,
Xiaoxu Li*,
Zhanyu Ma,
Jie Cao,
Jun Guo,
and
Yi-Zhe Song
Association for the Advancement of Artificial Intelligence, 2023.
2022
Domain Generalization via Frequency-domain-based Feature Disentanglement and Interaction.
Jingye Wang,
Ruoyi Du,
Dongliang Chang,
Kongming Liang*,
and
Zhanyu Ma
ACM International Conference on Multimedia, 2022.
2021
Your "Flamingo" is My "Bird": Fine-Grained, or Not.
Dongliang Chang,
Kaiyue Pang,
Yixiao Zheng,
Zhanyu Ma*,
Yi-Zhe Song,
and
Jun Guo
IEEE Conference on Computer Vision and Pattern Recognition, 2021.
2021
Progressive Learning of Category-Consistent Multi-Granularity Features for Fine-Grained Visual Classification.
Ruoyi Du,
Jiyang Xie,
Zhanyu Ma*,
Dongliang Chang,
Yi-Zhe Song,
and
Jun Guo
IEEE Transactions on Pattern Analysis and Machine Intelligence, 2021.
2021
GPCA: A Probabilistic Framework for Gaussian Process Embedded Channel Attention.
Jiyang Xie,
Zhanyu Ma*,
Dongliang Chang,
Guoqiang Zhang,
and
Jun Guo
IEEE Transactions on Pattern Analysis and Machine Intelligence, 2021.
2021
AP-CNN: Weakly Supervised Attention Pyramid Convolutional Neural Network for Fine-Grained Visual Classification.
Yifeng Ding,
Zhanyu Ma*,
Shaoguo Wen,
Jiyang Xie,
Dongliang Chang,
Zhongwei Si,
Ming Wu,
and
Haibin Ling
IEEE Transactions on Image Processing, 2021.
2020
Fine-Grained Visual Classification via Progressive Multi-Granularity Training of Jigsaw Patches.
Ruoyi Du,
Dongliang Chang,
Ayan Kumar Bhunia,
Jiyang Xie,
Yi-Zhe Song,
Zhanyu Ma*,
and
Jun Guo
European Conference on Computer Vision, 2020.
2020
OSLNet: Deep Small-Sample Classification with an Orthogonal Softmax Layer.
Xiaoxu Li,
Dongliang Chang,
Zhanyu Ma*,
Zheng-Hua Tan,
Jing-Hao Xue,
Jie Cao,
Jingyi Yu,
and
Jun Guo
IEEE Transactions on Image Processing, 2020.
2020
The Devil is in the Channels: Mutual-Channel Loss for Fine-Grained Image Classification.
Dongliang Chang,
Yifeng Ding,
Jiyang Xie,
Ayan Kumar Bhunia,
Xiaoxu Li,
Zhanyu Ma*,
Ming Wu,
Jun Guo,
and
Yi-Zhe Song
IEEE Transactions on Image Processing, 2020.


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The Jackal (1997) Rated R for strong violence and language. ---------- Out of 4 stars: ** (2 Stars)
Starring: Bruce Willis, Richard Gere, Sidney Poitier, Diane Venora, and Mathilda May.
Oh how I wish I could have seen Kevin Jarre and Chuck Pfarrer work out the screenplay for THE JACKAL. They must have read the novel, or even worse, just watched the previous film version, and then thought, "Let's focus most of the film on THE JACKAL!" I haven't read the book, but I know that it must have been better than this. THE JACKAL, which ripped its premise from a 1973 production of THE DAY OF THE JACKAL, is a film which wants to try something new, to show us the criminal's mind work as he sets up for his next target. However, we have seen it before, and done much better (IN THE LINE OF FIRE). Unfortunately, the film focuses so much attention on The Jackal (Bruce Willis) that we begin to care for him more than the good guys. I must admit that I did like one of the heros, but she is left with a smaller part than all the male characters in the film.
THE JACKAL opens promisingly, with a title sequence similar to that of SEVEN. In the background, we see some historical war scenes composed of poorly edited television broadcasts. The music, by Carter Burwell (FARGO, and others), is moody and well done. But once actors start appearing on screen, THE JACKAL doesn't just slow to crawl... it comes to a halt. A glimmer of hope shines when Sidney Poitier arrives, but left with a small scrap of a role, that glimmer is snuffed out. Opening with a scene which is quickly forgotten, Valentina Koslova (Diane Venora, HEAT) and FBI Deputy Director Carter Preston (Poitier) try to arrest a Russian terrorist (I assume, as they never quite tell us). The Russian terrorist ends up dead, and as cliched as it might be, his brother wants revenge.
The brother hires The Jackal to show America something they would never forget. The Jackal is assigned, with a $70 million price tag, to assassinate a high-ranking U.S. Government official. Who is it exactly? We aren't sure, and we don't find out until late in the film. This is supposedly added for suspenseful purposes, but instead, with the recent discoveries surrounding the certain official nowadays, we wish The Jackal would succeed and kill the official. But listening to the audience's reaction, I guess most people will find this movie entertaining and fun. Well, it is fun, for a little while, and only at the end. So why has this big name cast signed on for this film? I'm not quite sure, with the exception of Bruce Willis who must have thought it would be fun to portray a bad guy. Luckily, Willis has so much fun that we begin to get involved in the film--but only with his character.
THE JACKAL follows two different story lines, trying to draw an indistinct line between them. We are forced into watching a cat-and-mouse game, except from both sides. We see The Jackal setting up his project, and we also see Carter Preston trying to find The Jackal. My question is, how did Mr. Preston know The Jackal was planning something? Maybe they explained it to us, but if they did, I was probably trying to make sense of what occured just prior to that scene. Here is a movie which plays out with all the information exposed to the audience (with the exception of who is being targeted), while the characters are left in the dark for most of the film. Despite this, and ironically so, THE JACKAL remains one step ahead of us, making us think back, trying to clear up holes and messy dialogue from previous scenes. A lot of the dialogue is spoken with Russian or other accents, and we can't quite tell what is being said. Many of these lines come from Richard Gere, who has an extremely distracting Irish accent. His lines come across as a slur of words, and the audience is left struggling to make sense of it. Gere does manage to get most of his lines across well, but some of the important ones are said so quietly, we can't distinguish them. Thankfully, Gere doesn't show up until the movie's setup has been completed (but we are still confused).
As the antagonist, Bruce Willis shows a terrific side to his acting talent. We have seen him play good guys in the DIE HARD series and TWELVE MONKEYS, but we have never quite seen him as sadistic as this. I found his performance to be hugely entertaining, and whenever the movie went back to the chase side, I was disappointed. Now, I'm not saying I like rooting for the bad guys, but when there are no good guys to cheer for, who else is there? Furthermore, The Jackal reminded me of Val Kilmer's character in THE SAINT (which was actually worse than this film). His character kept changing appearances, showing Willis' wide range of acting skill. As mentioned previously, I wish they could have found a better target for the film, because I had no emotional connection to the target themselves. Another reason for this is the physical resemblance of the two officials (in the film and in real life). Willis' suave style gives a lot of depth to his good character, and therefore gives the most respectable performance.
The only hero I was actually rooting for was Major Koslova (Venora). Her no-nonsense attitude is something most of the male figures needed in the film. Remarkably, the acting isn't the worst thing in the film. The plot is, which is rather disgraceful to the premise. Setting up a premise with this much hope is one thing, but to shoot it down in the next hour and fourty-five minutes is another. I can't recall another film in which I have actually noticed most of the plot holes while watching the movie. Usually I will discover them while thinking about it afterwards (and usually I will forgive the film for these if it was entertaining enough), but these were too obvious to not notice, and the film wasn't very entertaining. How did The Jackal get the gun off of the boat? How did the protagonist find Declan Mulqueen (Gere)? Despite all these questions, the more obvious questions relate to the characters themselves. Who was the Russian terrorist? Who was his brother? What purpose did the homosexual have in the movie? Who were those hijackers? All questions, with little answers.
Director Michael Caton-Jones has given us a very slow-paced action film, with little depth to pull us in. Jones admirably left a lot of blood out of the film, which so many action films like to show us. Normally I like to see the violence, but I have realized, with this film, that a lot of it isn't necessary to witness. That isn't saying there isn't blood and gore, but it is a heck of a lot less than say, STARSHIP TROOPERS or THE PEACEMAKER. Unfortunately, Jones never finds the right tone or pace for the film to move along. We are left wanting more... of anything, in fact. More violence could have even helped. More action would have been nice. Even though this is a suspense/action film, put more coherent action scenes in. It's hard to believe that this is the director who gave us that beautifully orchestrated sword fight in ROB ROY.
THE JACKAL is rated R for strong violence and language. In fact, the language was extremely disturbing from the very start. Normally language doesn't disturb me in a film, but THE JACKAL's constant use of it in the first ten minutes caught me off guard. Perhaps the reason I was disturbed is because I didn't know who the guy was, or what he had done wrong. Overall, I would say that THE JACKAL fails in most areas. It does have a few elements of fun, but mostly because of Willis. Not many actors can portray evil while portraying a sensitive side. However, I still tend to wonder why he hesitated in killing the woman. Sensitive? Oh yeah, kinda gets you right there, doesn't it?
Reviewed by Respect<EMAIL_ADDRESS>http://www.aros.net/~respect/movies.html
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
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Related links: index of all rec.arts.movies.reviews reviews


Black-box Help Topic
Black Box is played on a
two-dimensional grid. The object of the game is to discover the location of
objects ("atoms", represented by metal balls in the Waddingtons game and by yellow balls in the Parker Brothers
version) hidden within the grid, by the use of the minimum number of probes
("rays"). The atoms are hidden by a person in a two-player game. In a
solitaire game, they are either hidden by a computer or they are pre-hidden; in
this case, the results of various probes are resolved by looking them up in a
book. The seeker designates where the ray enters the black box and the hider
(or computer or book) announces the result (a Hit, Reflection, or Detour/Miss).
This result is marked by the seeker, who uses these to deduce the position of
the atoms in the black box.
Rules
The
most common configuration for novice players is four atoms in an 8-by-8 grid.
At left is a sample black box in this configuration.
There
are 32 input positions in an 8-by-8 grid, eight each at the top, bottom, right,
and left. A beam is "fired" into one of these positions and the
result is used to help deduce the location of a known number of hidden atoms.
Hit
Atoms
interact with rays in three ways.  Thus, ray 1 fired into the box configuration at left strikes
an atom directly, generating a "hit", designated by an "H".
A ray which hits an atom does not emerge from the box.
Deflection
The
interaction resulting from a ray which does not actually hit an atom, but which
passes directly to one side of the ball is called a "deflection". The
angle of deflection for this ray/atom interaction is 90 degrees. Ray 2 is
deflected by the atom at left, exiting the box as shown.
Reflection
The
final type of interaction of a ray with an atom is a "reflection",
designated by an "R". This occurs in two circumstances. If an atom is
at the edge of the grid, any ray which is aimed into the grid directly beside
it causes a reflection.
Rays
3 and 4 at left would each generate a reflection, due to the atom at the edge.
Ray 5 would be a hit on the atom.
Double deflection
The
other circumstance leading to a reflection is when two deflections cancel out.
In the grid at left, ray 6 results in a reflection due to its interaction with
the atoms in the grid.
Miss
There
are also misses. Ray 7 at left, for instance, interacts with no atoms in the
grid.
Detour
Rays
that don't result in hits or reflections are called "detours". These
may be single or multiple deflections, or misses.
Of
course, more complex situations result when these behaviors interact. Ray 8
results in two deflections, as does ray 9.
Some
rays travel a twisted course, like ray 1 at left.
Notice
that this complex set of five deflections above looks exactly like a single
deflection, as shown by ray 2 at left. Things are not always as simple as they
seem within a black box.
Reflections
and hits can be more complex, too. Ray 2 gets deflected by the first atom, reflected
by the next two atoms and again deflected by the original atom, yielding a
reflection.
Ray
3 below gets deflected by the first atom, then by the second atom, and then
hits the third atom, yielding a hit.
The
complete set of interactions of rays with the original sample black box is
shown at left. Note that for detours, the input and output locations are
interchangeable - it does not matter if ray 2 below enters the box from the
left side, or the top.
Scoring
Each
entry and exit location counts as a point. Hits and reflections therefore cost one
point, while detours cost two points. When the seeker guesses the location of
the atoms in the grid, each misidentified atom position costs penalty points:
ten in the original Waddingtons rules, five in the
Parker Brothers version and most computer editions.
Different
atom positions lead to different average scores - a very easy four-ball game
might average eight or nine points to solve, while a very hard game might
average 18 points.
Variants
The
most common variant of Black Box is played on an 8-by-8 grid with five (or more)
atoms. Five-atom configurations allow for positions that cannot be
unambiguously determined by probes. The grid at left shows an example of this.
If
the fifth atom is in any of the four positions marked by the X, no ray can ever
determine where it is located, because it is shielded from all directions by
the surrounding atoms. The addition of more atoms allows for more complex
indeterminate configurations, but also allows for more intriguing interactions.
It
is possible to "hide" a ball with this four-atom configuration.
It
is not ambiguous, however.
Black Box can also be played with
different-sized grids, such as 10-by-10 or 12-by-12 grids.
A
related class of computer puzzle games feature different types of obstacles concealed
in the box, which affect rays in varying ways — such as mirrors which reflect
only a direct-hit ray, or prisms which split one ray into two. The GNOME game GFingerPoken and one section of the
Macintosh game System's Twilight fall into this class.


Parrot Zik is a great set of headphones with a good application for mobile devices.
Zik Controller is a third party application for the Mac platform so you can control your Zik with your Mac.
It has feature parity with the mobile applications from Parrot except for the firmware upgrade which we left for Parrot to handle since it is a critical operation.
You can check the battery status as well as control the noise cancellation feature and other DSP effects.


<!DOCTYPE html>
: Specifies that the page is written in HTML.
...
: Serves as the root element of an HTML file.
...
: Defines document information and metadata.
...
: Specifies all of the actual content of the page.

: This is an HTML comment. It is used to annotate code and share information with other developers. Comments will not affect the output of HTML files.
<!DOCTYPE html>
Above: The basic outline of an HTML page.
<title>...</title>
: Defines the title of the web page.
...  <title>My First Website</title>  ...
Above: Using the <title>
tag in the head element of an HTML document. Try it out yourself!

...

: HTML paragraphs are block-level elements that are used for organizing and formatting text. Most web browsers will automatically indent paragraphs and insert breaks at the end.
...
 This is text in a paragraph.
  ...
Above: Using paragraphs in an HTML document.

: Specifies a line break.
...
 This is the first line
 Here is the second line
 I can have text on separate lines but only if I use a break.
 ...
Above: Using line breaks in an HTML paragraph.

...

: Predefined HTML headings in descending order (

is the largest and

is the smallest). Search engines and other external tools will use headings to determine the structure of your document.
...
Hey there

Welcome to my website!

Enjoy your small heading.
  ...
Above: Using the

,

, and

tags.
...
: Text on a web page that is important (bolded). Use this instead of
.
...
: Text on a web page that is emphasized (italicized). Use this instead of
.
...
 This text is bolded.
 This text is italicized.
 This is a combination of both!
 ...
Above: Using the
and
tags together in a paragraph.
...
: Text deleted from a document after it was created or published (crossed out).
...
: Text inserted into a document after it was created or published (underlined).
...
 This text has been removed.
 This text has been inserted.
 Java HTML is the best programming language!
 ...
Above: Using the
and
tags.

...

: An unordered list of items in no specific order (bulleted).

...

: One of any number of list items in an ordered or unordered list.
...
Things to bring:

Flashlight

Sleeping bag

Water bottle

  ...
Above: An unordered list with three list items.

...

: An ordered list of items (numbered).
...
My favorite drinks:

Coffee

Green Tea

Orange Juice

Vodka

Water

  ...
Above: An ordered list with five list items.


Quantifies the provenance of the sediments in a catchment or study area. Based on a comprehensive characterization of the sediment sources and the end sediment mixtures a mixing model algorithm is applied to the sediment mixtures in order to estimate the relative contribution of each potential source. The package includes several statistical methods such as Kruskal-Wallis test, discriminant function analysis ('DFA'), principal component plot ('PCA') to select the optimal subset of tracer properties. The variability within each sediment source is also considered to estimate the statistical distribution of the sources contribution.
| Version: | 1.1 |
| Imports: | Rcpp (≥ 0.11.3), klaR (≥ 0.6-12), ggplot2 (≥ 2.2.1), GGally (≥ 1.3.2), MASS (≥ 7.3.45), Rcmdr (≥ 2.4-1), plyr (≥ 1.8.4), reshape (≥ 0.8.7), rgl (≥ 0.99.9), grid (≥ 3.1.1), gridExtra (≥ 2.3), scales (≥ 0.5.0), car (≥ 3.0.0), RcppProgress (≥ 0.4) |
| LinkingTo: | Rcpp, RcppGSL, RcppProgress |
| Published: | 2018-08-28 |
| Author: | Ivan Lizaga [aut, cre], Borja Latorre [aut], Leticia Gaspar [aut], Ana Navas [aut], Vince Q Vu [ctb] |
| Maintainer: | Ivan Lizaga <lizaga.ivan10 at gmail.com> |
| License: | GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| URL: | https://github.com/eead-csic-eesa |
| NeedsCompilation: | yes |
| CRAN checks: | fingerPro results |
| Reference manual: | fingerPro.pdf |
| Package source: | fingerPro_1.1.tar.gz |
| Windows binaries: | r-devel: fingerPro_1.1.zip, r-release: fingerPro_1.1.zip, r-oldrel: fingerPro_1.1.zip |
| OS X binaries: | r-release: fingerPro_1.1.tgz, r-oldrel: fingerPro_1.1.tgz |
| Old sources: | fingerPro archive |
Please use the canonical form https://CRAN.R-project.org/package=fingerPro to link to this page.


{{template "stinger" .View}}
Compassionate Care Mobile Health, NPO 501(C)(3), was born out of a dream and desire to give back to humanity in a meaningful way by providing quality medical care to California’s most underserved, vulnerable and increasingly growing population; individuals experiencing homelessness. Undoubtedly, California has the nation's most prevalent homeless population. As of January 2018, California had an estimated 129,972 individuals experiencing homelessness, as reported by Continuums of Care to the U.S. Department of Housing and Urban Development (HUD); showing that approximately one-quarter of the nationwide homeless population lives within California alone. We're one of the two states in our nation that holds over a 6% total population attributed to homelessness. This abnormal crisis can be attributed to multiple variables; however, with great hardship comes abundant opportunity. A carefully selected team of qualified professionals and volunteers have joined forces to provide services and 'compassionately care' for individuals experiencing homelessness, who are in need of medical attention - in situ, via a fully customized mobile health clinic. The project originated within the famed Silicon Valley of The Golden State; Palo Alto, California and is honored to collaborate with scholars at Stanford University to provide services for affected populations in the greater Bay Area. The mobile clinic was fashioned from a 46' overall length gooseneck style trailer shell featuring all the medical amenities needed for high-level care.
We plan on using our program design to provide consistent access to basic healthcare needs for individuals within our communities who would otherwise utilize emergency rooms for routine needs, or delay seeking medical attention until simple ailments turn into life-threatening situations. Compassionate Care Mobile Health will provide a consistent face of medicine to those within our communities, enabling us to establish rapport and build trust with individuals who often feel abandoned and alone. Our goal is that with the relationships we build - with the homeless, community resources, and local medical professionals, we can transition these individuals to primary care physicians once they are established with resources. Our vision is a long-term solution to the epidemic that is affecting hospitals nationwide and we are certain that is something we can achieve.


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Contact
The easiest and best way to contact me is by filling out the form below.
* FREE offer above includes up to two hours of my time.
Contact me for all your web design and development needs, as well as any and all questions. I look forward to working with you.
Get a FREE Quote!For a limited time, I will review your site for FREE* and let you know what can be improved and/or changed to bring you more visitors/clients.
The easiest and best way to contact me is by filling out the form below.
* FREE offer above includes up to two hours of my time.


Selective Disable
As the title is, this will disable only the selected compenents of Clipjump and leave all other un-touched.
When you run ClipjumpControl.exe , you will see a GUI which will display all the components that can be disabled along with their codes.
To disable multiple components through the GUI , select them and click OK . The Status Bar will display their summed code .
To access this mode from the commandline, sum up the required codes and send it as the primary switch .
Code - clipjumpcontrol.exe sum
where 'sum' is the summed up code.
Codes for disabling various functions are given below -
Clipboard Monitoring - 2
Paste Mode - 4
Copy file path - 8
Copy folder path - 16
Copy file data - 32
Clipbord History Shortcut - 64
Select Channel - 128
One Time Stop shortcut - 256


If ODBC access is enabled, it is possible for project members to view, edit, and query project data via an ODBC (Open Database Connectivity) connection. This allows users to access data stored in the ORDS via another database application (Microsoft Access, for example), or via a custom-built Web front-end. This can provide a way of combining the advantages of multiple systems.
In the previous ORDS system, your ODBC connection details were shown here. To get the ODBC connection details for any database, navigate to the database details panel for the database, and click the Request ODBC Connection Details button. Note that each database has its own unique connection information - including user name and password.


---
layout: post
title: I wanna Gdansk with somebody
category: []
tags:
- antónio capelo
- antoniocapelo
- apx100
- BlackAndWhite
- canon
- canonet ql17
- capelo
- develop
- fotografia analógica
- gdansk
- ilford
- krakw
- ql17
- shutter hell up
- street
- wroclaw
status: publish
type: post
published: true
meta:
_edit_last: '1'
---
yawn..
I should've been asleep by now, but this post was long overdue.
These are (most of) the Black&White shots from my trip to Poland.
Did you see the post title? got it? Great, right? This amazing wordplay was made by Pedro and because of that, this post features 2 pics of him.
you're welcome.
The camera used was the trusty Canonet QL 17, with rolls Rollei RPX400, APX400 and HP5.
Here ya go.
Gdansk
Parenting
Thrones
Pedro and the joy of analog photography
Bad Lion
Gdansk got tunnels
nice CS map
Z-Man daydreamin'
Malbork
inspiration
the epic 12hours train ride…had plenty of time to take photos, but most of them are a bit embarrassing, so I just uploaded the 'pretty' ones..
arrived in Krakow
waiting for the breakfast at the kick-ass Mundo Hostel (which I totally recommend btw).
f*ck yeah, breakfast!
naturals
coffee couple
rawscan
late market
alchemia
talk
entrance
at the lobby
80º
anotherglassesShot
NIce pickup line, bro! *ironic fist bump*
Poland got bridges
the frog shot!
thug
+bycicles
krakowAmbience


Your browser does not support HTML5
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Vertex 2#
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Vertex 3#
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MochiKit.Signal - Simple universal event handling
Signal for DOM events:
// DOM events are also signals. Connect freely! The functions will be // called with the custom event as a parameter. // calls myClicked.apply(getElement('myID'), [event]) connect('myID', 'onclick', myClicked); // calls wasClicked.apply(myObject, [event]) connect('myID', 'onclick', myObject, wasClicked); // calls myObject.wasClicked(event) connect('myID', 'onclick', myObject, 'wasClicked'); // the event is normalized, no more e = e || window.event! myObject.wasClicked = function(e) { var crossBrowserCoordinates = e.mouse().page; // e.mouse().page is an object like this { x: <number>, y: <number> } } // stops the default action for a click event connect('myID', 'onclick', function(e) { e.stop(); }); // triggers a fake DOM event for the above handler var fakeEvent = { /* add properties and functions needed here */ }; signal('myID', 'onclick', fakeEvent);
Signal for non-DOM events:
// otherObject.gotFlash() will be called when 'flash' signalled. connect(myObject, 'flash', otherObject, 'gotFlash'); // gotBang.apply(otherObject, [...]) will be called when 'bang' signalled. // You can access otherObject from within gotBang as 'this'. connect(myObject, 'bang', otherObject, gotBang); // myFunc.apply(myObject, [...]) will be called when 'flash' signalled. // You can access myObject from within myFunc as 'this'. var ident = connect(myObject, 'flash', myFunc); // You may disconnect with the return value from connect disconnect(ident); // Signal can take parameters. These will be passed along to the // connected functions. signal(myObject, 'flash'); signal(myObject, 'bang', 'BANG!');
Event handling was never so easy!
This module takes care of all the hard work—figuring out which event model to use, trying to retrieve the event object, and handling your own internal events, as well as cleanup when the page is unloaded to clean up IE's nasty memory leakage.
This event system is largely based on Qt's signal/slot system. Read more on how that is handled and also how it is used in model/view programming at: http://doc.trolltech.com/
When using MochiKit.Signal, do not use the browser's native event API. That means, no onclick="blah", no elem.addEventListener(...), and certainly no elem.attachEvent(...). This also means that MochiKit.DOM.addToCallStack and MochiKit.DOM.addLoadEvent should not be used in combination with this module.
Signals for DOM objects are named with the 'on' prefix, e.g.: 'onclick', 'onkeyup', etc.
When the signal fires, your slot will be called with one parameter, the custom event object.
Signals triggered by DOM events are called with a custom event object as a parameter. The custom event object presents a consistent view of the event across all supported platforms and browsers, and provides many conveniences not available even in a correct W3C implementation.
See the DOM Custom Event Object Reference for a detailed API description of this object.
If you find that you're accessing the native event for any reason, create a new ticket and we'll look into normalizing the behavior you're looking for.
Any object that has connected slots (via connect()) is referenced by the Signal mechanism until it is disconnected via disconnect() or disconnectAll().
Signal does not leak. It registers an 'onunload' event that disconnects all objects on the page when the browser leaves the page. However, memory usage will grow during the page view for every connection made until it is disconnected. Even if the DOM object is removed from the document, it will still be referenced by Signal until it is explicitly disconnected.
In order to conserve memory during the page view, disconnectAll() any DOM elements that are about to be removed from the document.
Certain events supported by MochiKit are not generated natively by all browsers. MochiKit can synthesize these events even for non-supporting browsers, however, by watching for related events and triggering the appropriate signals at the right times.
These events include:
onmouseenter
Similar to 'onmouseover', but does not "bubble" up to parent nodes. Such bubbling is often a cause of confusion. On an 'onmouseenter' event, you can be certain that the mouse has left the node attached to the event.
- Availability:
- Available in MochiKit 1.4+
onmouseleave
Similar to 'onmouseout', but does not "bubble" up to parent nodes. This is the analog to 'onmouseenter'.
- Availability:
- Available in MochiKit 1.4+
onmousewheel
Not strictly synthesized, but named 'DOMMouseScroll' in Gecko-based browsers. MochiKit translates 'onmousewheel' to the corresponding event in these browsers.
- Availability:
- Available in MochiKit 1.4+
Signals are triggered with the signal(src, 'signal', ...) function. Additional parameters passed to this are passed onto the connected slots. Explicit signals are not required for DOM events.
Slots that are connected to a signal are called in the following manner when that signal is signalled:
connect(src, signal, dest[, func]):
Connects a signal to a slot, and return a unique identifier that can be used to disconnect that signal.
src is the object that has the signal. You may pass in a string, in which case, it is interpreted as an id for an HTML element.
signal is a string that represents a signal name. If 'src' is an HTML Element, window, or the document, then it can be one of the 'on-XYZ' events. You must include the 'on' prefix, and it must be all lower-case.
dest and func describe the slot, or the action to take when the signal is triggered.
- If dest is an object and func is a string, then dest[func].apply(dest, [...]) will be called when the signal is signalled.
- If dest is an object and func is a function, then func.apply(dest, [...]) will be called when the signal is signalled.
- If func is undefined and dest is a function, then dest.apply(src, [...]) will be called when the signal is signalled.
No other combinations are allowed and will raise an exception.
The return value can be passed to disconnect to disconnect the signal.
In MochiKit 1.4+, if src is an object that has a __connect__ method, then src.__connect__(ident, signal, objOrFunc, funcOrStr) will be called. The __connect__ method is allowed to disconnect the signal. DOM objects can not implement this feature.
- Availability:
- Available in MochiKit 1.3.1+
connectOnce(src, signal, dest[, func]):
Similar to connect(), but disconnects the signal handler automatically once it has fired.
The return value can be passed to disconnect to disconnect the signal handler (before it has fired).
- Availability:
- Available in MochiKit 1.5+
To disconnect a signal, pass its ident returned by connect(). This is similar to how the browser's setTimeout and clearTimeout works.
In MochiKit 1.4+, if the signal source is an object that has a __disconnect__ method, then src.__disconnect__(ident, signal, objOrFunc, funcOrStr) will be called. DOM objects can not implement this feature.
- Availability:
- Available in MochiKit 1.3.1+
disconnectAll(src[, signal, ...]):
Removes a set of signals from src, similar to calling disconnect(ident) for each one.
disconnectAll(src) removes all signals from src.
disconnectAll(src, 'onmousedown', 'mySignal') will remove all 'onmousedown' and 'mySignal' signals from src.
- Availability:
- Available in MochiKit 1.3.1+
disconnectAllTo(dest[, func]):
Removes a set of signals connected to dest, similar to calling disconnect(ident) for each one.
disconnectAllTo(dest) removes all signals connected to dest.
disconnectAllTo(dest, func) will remove all signals connected to dest using func.
- Availability:
- Available in MochiKit 1.4+
This will signal a signal, passing whatever additional parameters on to the connected slots. src and signal are the same as for connect(). Note that when using this function for DOM signals, a single event argument is expected by most listeners (see DOM Custom Event Object Reference below).
- Availability:
- Available in MochiKit 1.3.1+, modified DOM signalling in MochiKit 1.5+
The native event produced by the browser. You should not need to use this.
- Availability:
- Available in MochiKit 1.3.1+
The element that this signal is connected to.
- Availability:
- Available in MochiKit 1.3.1+
The event type ('click', 'mouseover', 'keypress', etc.) as a string. Does not include the 'on' prefix.
- Availability:
- Available in MochiKit 1.3.1+
The element that triggered the event. This may be a child of src().
- Availability:
- Available in MochiKit 1.3.1+
Returns {shift, ctrl, meta, alt, any}, where each property is true if its respective modifier key was pressed, false otherwise. any is true if any modifier is pressed, false otherwise.
- Availability:
- Available in MochiKit 1.3.1+
Works like W3C's stopPropagation().
- Availability:
- Available in MochiKit 1.3.1+
Works like W3C's preventDefault().
- Availability:
- Available in MochiKit 1.3.1+
Shortcut that calls stopPropagation() and preventDefault().
- Availability:
- Available in MochiKit 1.3.1+
Returns {code, string}.
Use 'onkeydown' and 'onkeyup' handlers to detect control characters such as 'KEY_F1'. Use the 'onkeypress' handler to detect "printable" characters, such as 'é'.
When a user presses F1, in 'onkeydown' and 'onkeyup' this method returns {code: 122, string: 'KEY_F1'}. In 'onkeypress', it returns {code: 0, string: ''}.
If a user presses Shift+2 on a US keyboard, this method returns {code: 50, string: 'KEY_2'} in 'onkeydown' and 'onkeyup'. In 'onkeypress', it returns {code: 64, string: '@'}.
See _specialKeys in the source code for a comprehensive list of control characters.
- Availability:
- Available in MochiKit 1.3.1+
Properties for 'onmouse*', 'onclick', 'ondblclick', and 'oncontextmenu':
- page is similar to a MochiKit.Style.Coordinates object with x and y properties that represent the cursor position relative to the HTML document. Equivalent to pageX and pageY in Safari, Mozilla, and Opera.
- client is similar to a MochiKit.Style.Coordinates object with x and y properties that represent the cursor position relative to the visible portion of the HTML document. Equivalent to clientX and clientY on all browsers. Some versions of Safari incorrectly return clientX as relative to the canvas instead of relative to the viewport (Safari Bug 8707).
Properties for 'onmouseup', 'onmousedown', 'onclick', and 'ondblclick':
- mouse().button returns {left, right, middle} where each property is true if the mouse button was pressed, false otherwise.
Properties for 'onmousewheel':
- mouse().wheel is similar to a MochiKit.Style.Coordinates object with x and y properties that contain the scroll wheel offset. The number will be positive when scrolling down (or to the right) and negative when scrolling up (or to the left). Note that only Safari 3 currently supports horizontal scrolling. In other browsers, the 'y' component will contain the scroll offset for both directions.
Known browser bugs:
Current versions of Safari won't signal 'ondblclick' when attached via connect() (Safari Bug 7790).
In Safari < 2.0.4, calling preventDefault() or stop() in 'onclick' events signalled from <a> tags does not prevent the browser from following those links.
Mac browsers don't report right-click consistently. Firefox signals the slot and sets modifier().ctrl to true, Opera signals the slot and sets modifier().meta to true, and Safari doesn't signal the slot at all (Safari Bug 6595).
To find a right-click in Safari, Firefox, and IE, you can connect an element to 'oncontextmenu'. This doesn't work in Opera.
- Availability:
- Available in MochiKit 1.3.1+
Returns the document element that the mouse has moved to. This is generated for 'onmouseover' and 'onmouseout' events.
- Availability:
- Available in MochiKit 1.3.1+
In browsers that support the 'onbeforeunload' event (IE and Firefox), calling this in the event handler will show a dialog box that allows the user to confirm or cancel the navigation away from the page.
- Availability:
- Available in MochiKit 1.4+
Copyright 2006 Jonathan Gardner<EMAIL_ADDRESS>Beau Hartshorne<EMAIL_ADDRESS>and Bob Ippolito<EMAIL_ADDRESS>This program is dual-licensed free software; you can redistribute it and/or modify it under the terms of the MIT License or the Academic Free License v2.1.


Charts
Sensor details are captured and shown in charts. Data is kept for 3 Months. After which data is deleted in the background official Chart.js documentation.
Humidity Chart
Temperature Chart
pH Chart
Styling for the bar chart can be found in the
/js/demo/chart-bar-demo.js
file.
EC Chart
Styling for the bar chart can be found in the
/js/demo/chart-bar-demo.js
file.
Water Level Chart
Styling for the bar chart can be found in the
/js/demo/chart-bar-demo.js
file.


This class represents a collision contact point between two bodies in the physics engine.
More...
#include <ContactPoint.h>
|
|
class | ContactManifold |
| |
|
class | ContactManifoldSet |
| |
|
class | ContactSolverSystem |
| |
|
class | CollisionDetectionSystem |
| |
This class represents a collision contact point between two bodies in the physics engine.
◆ getIsRestingContact()
| bool reactphysics3d::ContactPoint::getIsRestingContact |
( |
| ) |
const |
|
inline |
Return true if the contact is a resting contact.
- Returns
- True if it is a resting contact
◆ getLocalPointOnShape1()
| const Vector3 & reactphysics3d::ContactPoint::getLocalPointOnShape1 |
( |
| ) |
const |
|
inline |
Return the contact point on the first collider in the local-space of the collider.
- Returns
- The contact point on the first collider in the local-space of the collider
◆ getLocalPointOnShape2()
| const Vector3 & reactphysics3d::ContactPoint::getLocalPointOnShape2 |
( |
| ) |
const |
|
inline |
Return the contact point on the second collider in the local-space of the collider.
- Returns
- The contact point on the second collider in the local-space of the collider
◆ getNormal()
| const Vector3 & reactphysics3d::ContactPoint::getNormal |
( |
| ) |
const |
|
inline |
Return the normal vector of the contact.
- Returns
- The contact normal
◆ getPenetrationDepth()
| decimal reactphysics3d::ContactPoint::getPenetrationDepth |
( |
| ) |
const |
|
inline |
Return the penetration depth.
- Returns
- the penetration depth (in meters)
◆ getPenetrationImpulse()
| decimal reactphysics3d::ContactPoint::getPenetrationImpulse |
( |
| ) |
const |
|
inline |
Return the cached penetration impulse.
- Returns
- The penetration impulse
◆ getSizeInBytes()
| size_t reactphysics3d::ContactPoint::getSizeInBytes |
( |
| ) |
const |
|
inline |
Return the number of bytes used by the contact point.
- Returns
- The size of the contact point in memory (in bytes)
The documentation for this class was generated from the following files:
- /home/daniel/Development/Git/reactphysics3d/include/reactphysics3d/constraint/ContactPoint.h
- /home/daniel/Development/Git/reactphysics3d/src/constraint/ContactPoint.cpp


Recommendations
- Walking Distance: 4.5 miles round trip
- Difficulty Level: Intermediate
- Description: Wallace Falls State Park Trail offers a moderate hike with spectacular waterfall views.
- Comments: My family took this hike last month and had a great time. The waterfall is beautiful, but remember to take a rain jacket because if it's windy you will get wet!
- Features: Bathrooms at the trail head
- Proximity: 17.8 miles from 98002
- Walking Distance: 7.6 miles round trip
- Difficulty Level: Beginner
- Description: The Diablo Lake Trail is an excellent choice year-round, but it's a particularly good option for an early season hike in the stunning North Cascades National Park, much of which is inaccessible during the winter and spring.
- Comments: You don't want to miss the trek down to the bridge.
- Features: Park pass not required
- Proximity: 34 miles from 98002
- Walking Distance: 3.2 miles round trip
- Difficulty Level: Advanced
- Description: This is a great place for an early season hike as the snow recedes towards the higher elevations of the Cascades.
- Comments: Excellent hike - especially in late fall.
- Features: Entry Fee
- Proximity: 7.6 miles from 98002


End of the Project Gutenberg EBook of The Little Warrior, by P. G. Wodehouse *** END OF THE PROJECT GUTENBERG EBOOK THE LITTLE WARRIOR *** This file should be named ltwrr10h.htm or ltwrr10h.zip Corrected EDITIONS of our eBooks get a new NUMBER, ltwrr11h.htm VERSIONS based on separate sources get new LETTER, ltwrr10ah.htm Produced by Jim Tinsley<EMAIL_ADDRESS>Project Gutenberg eBooks are often created from several printed editions, all of which are confirmed as Public Domain in the US unless a copyright notice is included. Thus, we usually do not keep eBooks in compliance with any particular paper edition. We are now trying to release all our eBooks one year in advance of the official release dates, leaving time for better editing. Please be encouraged to tell us about any error or corrections, even years after the official publication date. Please note neither this listing nor its contents are final til midnight of the last day of the month of any such announcement. 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The ChemE Car project team is in the midst of recruiting season! We build cars that are powered and stopped via chemical reactions and we compete in the American Institute of Chemical Engineers' official ChemE Car competition. The work we do challenges us to explore different alternative energy sources in the face of an uncertain energy future. Our team has a history of success at both the Regional and National level, with multiple victories at both competitions.
Although we are affiliated with chemical engineering, our team has members from all backgrounds, including electrical, mechanical, biological engineering, as well as computer science. ChemE Car is an excellent opportunity to practically apply what you learn in your engineering classes. Aside from the technical experience, you can learn a lot about working in teams and you'll make lasting friendships with people both in and outside your major!
We are recruiting for the Spring 2016 semester with upcoming Information sessions in the spring, where you will have the opportunity to meet our team leaders as well as learn more about our sub-teams and the application process. More information to come. If you have any questions feel free to email us.
We hope to see you soon, and be sure to invite your peers to attend. Remember, we accept all majors!


Class TextPart
Class that represents a part with some text displayed on it.
It can also be clicked.
Fields
| TextPart.Part | Roblox part corresponding to this tile |
| TextPart.Label | Roblox TextLabel displayed on the top of this tile |
Methods
| TextPart\RegisterClick (leftClickCallback, rightClickCallback) | Set functions to be called when the part is left or right clicked |
| TextPart\UnregisterClick () | Unbind clicks from the part |
| TextPart\Destroy () | Clear this item |
Fields
- TextPart.Part
-
Roblox part corresponding to this tile
- Part Instance
- TextPart.Label
-
Roblox TextLabel displayed on the top of this tile
- Label Instance
Methods
- TextPart\RegisterClick (leftClickCallback, rightClickCallback)
-
Set functions to be called when the part is left or right clicked
Parameters:
- leftClickCallback function what to execute when left clicked
- rightClickCallback function what to execute when right clicked
- TextPart\UnregisterClick ()
- Unbind clicks from the part
- TextPart\Destroy ()
- Clear this item


Collect 10 or more stars, keys and/or hearts in 2 minutes!
Note: This game requires a keyboard and is optimized for large screens (900px or more).
X0
Total:
Click here for source code


Some quick example text to build on the card title and make up the bulk of the card's content.
Project FilesSome quick example text to build on the card title and make up the bulk of the card's content.
Project FilesSome quick example text to build on the card title and make up the bulk of the card's content.
Project FilesSome quick example text to build on the card title and make up the bulk of the card's content.
Project Files


PLF is a collection of library modules for C++. Please click on the links below to learn more about the different modules and to download. All modules are under a permissive Zlib license and support C++03/C++11/C++14. Tested compilers include Clang 3.61-3.71, GCC 4.6-5.1 (32-bit and 64-bit), MS Visual C++ 2010-2015.
plf::colony - An unordered data container providing fast iteration/insertion/erasure while maintaining pointer validity to non-erased elements.
plf::stack - A data container replicating std::stack functionality but with better performance than standard library containers in a stack context.
plf::nanotimer - A cross-platform lowest-overhead microsecond-precision timer for simple benchmarking on Linux/BSD/Windows/Mac.
the jump-counting skipfield pattern (PDF) - A skipfield pattern which avoids branching during iteration. Used by colony.
The following talk entitled "Colonies, performance and why you should care" was presented at CPPcon 2016:
The slides for the talk are available here.
Contact:
plf:: library and this page Copyright (c) 2016, Matthew Bentley


This page covers my formal work history and educational background. See the Activities page for more information on my other activities and interests, including my volunteer experience.
May - September 2017
October 2016 - May 2017
April 2009 - October 2016
July 2006 - April 2009
September 1998 - July 2006
Beginning October 2017
1998 - 2001
1992 - 1998
Short essays and musings on dating, work, and life in general. Oh - and also mom stories


{% extends "base.html" %} {% block page_title %}{{ block.super }}: Password Reset Confirmation{% endblock %} {% block breadcrumbs %}
{% endblock %} {% block content %}Please enter your new password twice so we can verify you typed it in correctly.
{% else %}The password reset link was invalid, possibly because it has already been used. Please request a new password reset.
{% endif %}


Pseudo server application
Use a REST client ( e.g. Advanced REST client ) to make REST API calls.
/products
| method |
URL |
parameters (JSON) |
result (JSON) |
| GET |
/products |
|
returns array of all products |
| GET |
/products/:id |
|
returns matched product entry |
| POST |
/products/create |
{ product: string, ?quantity: number } |
creates product entry and returns resulting entry |
| PUT |
/products/:product_id/update |
{ ?product: string, quantity: number } |
updates product entry and returns resulting entry |
| DELETE |
/products/:id/delete |
|
deletes matching product entry |
| GET |
/products/search/:query |
|
returns an array of matching product entries |
/customers
| method |
URL |
parameters (JSON) |
result (JSON) |
| GET |
/customers |
|
returns array of all customers |
| GET |
/customers/:id |
|
returns matched customer entry |
| POST |
/customers/create |
{ name: string, ?email: string } |
creates customer entry and returns resulting entry |
| PUT |
/customers/:id/update |
{ ?name: string, ?email: string } |
updates customer entry and returns resulting entry |
| DELETE |
/customers/:id/delete |
|
deletes matching customer entry |
| GET |
/customers/search/:query |
|
returns an array of matched customer entries |
| GET |
/customers/:id/get-products |
|
returns all products owned by matched customer |
| GET |
/customers/:id/get-products/:query |
|
returns an array of matching products owned by matched customer |
| POST |
/customers/:id/add-product |
{ product: string, quantity: number } |
transfers the defined product to the matched customer |


Restaurant Name Click here for menu, reviews and more... Restaurant Name Click here for menu, reviews and more... Restaurant Name Click here for menu, reviews and more...


{% extends "global/Page.html" %} {% load otree %} {% block title %} End of game and Final Results {% endblock %} {% block content %}
Your total payoff is selected randomly from the results of {{Constants.num_rounds}} rounds. The results of the first 5 rounds are not included in random selection. In previous rounds you earned:
As a result, in Game Three computer randomly selected payoffs from rounds {{round_number}}
Your total payoff of this game is {{round_earning}}.
{% next_button %} {% endblock %}


Before Change
var_count = X[i].shape[-1]
X_train[i, :, :var_count] = X[i]
X_train = (X_train - X_train.mean(axis=0)) / (X_train.std(axis=0) + 1e-8)
""" Load test set """
After Change
print("max number variables : ", max_nb_variables)
print("min number variables : ", min_nb_variables)
X_train = np.zeros((X.shape[0], X[0].shape[0], max_nb_variables))
y_train = y_data[(np.array(trainind)-1)] //////Train Labels
// pad ending with zeros to get numpy arrays
for i in range(X_train.shape[0]):
var_count = X[i].shape[-1]
X_train[i, :, :var_count] = X[i]
X_train_mean = X_train.mean()
X_train_std = X_train.std()
print("Train Mean +- std : ", X_train_mean, X_train_std)
X_train = (X_train - X_train_mean) / (X_train_std + 1e-8)
""" Load test set """
X = X_data[(np.array(testind)-1)] ////////Test Data
X_test = np.zeros((X.shape[0], X[0].shape[0], max_nb_variables))
y_test = y_data[(np.array(testind)-1)] ////////Test Labels
// pad ending with zeros to get numpy arrays
for i in range(X_test.shape[0]):
var_count = X[i].shape[-1]
X_test[i, :, :var_count] = X[i]
X_test = (X_test - X_train_mean) / (X_train_std + 1e-8)
""" Save the datasets """
print("Train dataset : ", X_train.shape, y_train.shape)
print("Test dataset : ", X_test.shape, y_test.shape)


Hi, I'm Ashutosh.
I'm a full stack developer, With a focus on backend development using Python and Django framework.
{% for job in jobs.all %}
{% endfor %}
System development associate
{{job.summary}}


Strong Starting Line-Up As SA Chase Olympic Dream
by Soccer LadumaThe crucial match between the South African Under-23 team and Ghana is currently underway as both teams are in pursuit of qualifying for the 2020 Tokyo Olympics.
Read: SA’s Olympic Dream: The Star Who Is Inspirational…
The two sides will battle it out in the third/fourth place play-off match of the U23 Africa Cup of Nations, with winning side from the tie set to qualify for next year’s Olympics.
SA U23 coach has lined up his side:
Mondli Mpoto, Keagan Johannes, Katlego Mohamme, Thendo Mukumela, Tercious Malepe, Athenkosi Dlala, Teboho Mokoena, Grant Margeman, Luther Singh, Keletso Makgalwa, Lyle Foster.
Read: 5 Players To Boost Pirates!
SA would want to redeem themselves, following their 3-0 loss to hosts Egypt in their semi-final match earlier in the week.


#{extends 'main.html' /} #{set title:'Are you sure you want to remove a category?' /}
Do you really want to delete the category '${category.name}' ?
#{if category.modules.size() > 0}The following modules are registered for this category and will be updated:
This category is not used by any module.
#{/else}


--- layout: post title: xkcd - A Webcomic - Time Travel categories: [] tags: - funny - geek - xkcd status: publish type: post published: true meta: _original_post_id: '' _original_import_author: John Duprey author: ---
I married that girl.


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