| /dt addstatdragon <name> [displayname] |
Creates a stationary dragon (with the specified name and the optionally specified different displayname) at the player’s position |
| /dt remstatdragon <name> |
Removes a stationary dragon (with the specified name) |
| /dt setstat <stationname> |
Sets a new station with the specified name at your current location. |
| /dt remstat <playername> |
Removes the station with the specified name. |
| /dt remdragons |
Removes all dragons without riders (except stationary dragons) |
| /dt rembugdragon |
Temporary workaround for buggy dragons without riders. Removes the enderdragon with the shortest distance to you (within a 10 block radius). |
| /dt createflight <flightname> |
Creates a flight with the specified name and puts you into the flight-creation mode |
| /dt setwp |
Sets a new waypoint (only works in flight-creation mode) |
| /dt remlastwp |
Removes the most recently set waypoint (only works in flight-creation mode). |
| /dt saveflight |
Saves the currently edited flight and ends the flight-creation mode. |
| /dt remflight <flightname> |
Removes the flightwith the specified name. |


Sir Michael Wilshaw today hailed the “remarkable gains” made by children under 11 over the past 5 years, but warned of a growing north/south divide at secondary level and a serious knowledge and skills gaps that threatens the country’s competiveness.
Launching his
fifth and final Annual Report
, Sir Michael said that while England’s education system still fell short of being world class, some parts were closer to achieving that status than they have ever been.
Today’s report finds:
-
For the sixth year in a row, the proportion of good and outstanding nurseries, pre-schools and childminders has risen and now stands at 91%. The proportion of good and outstanding nurseries is now almost the same in the most deprived areas of the country as in the least deprived
-
The proportion of good and outstanding primary schools has risen from 69% to 90% in 5 years. The reading ability of pupils eligible for free school meals at age 7 in 2015 was 6 percentage points closer to the level of their peers than 5 years ago
-
Secondary schools have improved and 78% are now good or outstanding. However, secondary schools in the North and Midlands are still behind the rest of the country. The proportion of pupils who achieved highly by the end of primary school who then went on to achieve A/A* in their GCSEs in the North and Midlands was 6 percentage points lower than in the rest of the country
-
Pressures on the supply of secondary teachers have not abated. Fifteen of the 18 curriculum subjects had unfilled training places this year
-
The proportion of good or outstanding general further education colleges has declined from 77% in 2015, to 71% this year
-
There are some signs of improvement in the quality of apprenticeships. However, the supply of high quality apprenticeships at level 3 is not yet meeting demand
Commenting on the overall state of England’s education system, Sir Michael Wilshaw said:
We have seen some significant improvements even over the 5 years that I have been Chief Inspector. There are 1.8 million more pupils attending good or outstanding maintained schools and academies today than in August 2010.
The gains for children under the age of 11, in particular, are remarkable. For this younger age group, we are now closer than we have ever been to an education system where your family background or where you live does not necessarily determine the quality of teaching you receive or the outcomes you achieve.
Our schools have also become great forces for social cohesion. We forget what an incredible achievement this is. Whatever cultural tensions exist outside of school, race and religion are not barriers within them. In the main, schools aim for all children to be taught equally and for all children to benefit equally.
However, Sir Michael, who steps down as Her Majesty’s Chief Inspector at the end of this month, made clear that there were still aspects of the education system that weren’t yet working effectively.
He said:
Last year, I highlighted the disproportionate number of secondary schools that are less than good in the North and Midlands, compared with the South and East of England. This year, the gap has widened slightly. More than a quarter of secondaries in the North and Midlands are still not good enough. The geographic divides within the country are particularly acute for the most able pupils and those who have special educational needs.
There is also considerable evidence that it is schools in isolated and deprived areas where educational standards are low that are losing out in the recruitment stakes for both leaders and teachers. My advice to government is, therefore, to worry less about structures and more about capacity. No structure will be effective if the leadership is poor or there are not enough good people in the classroom.
Sir Michael said the government also needed to address the disparity in the quality of academic and technical pathways.
One of the great achievements of the past decade has been the rise in the proportion of students going on to higher education. However, far more needs to be done to ensure that all young people are equipped with the skills they will need to compete in the local workforce, let alone the global one.
Many FE colleges are facing a period of continuing turmoil while the quality of apprenticeship programmes remains patchy.
The country is facing serious knowledge and skills gaps that threaten the competitiveness of our economy. The decision to leave the European Union has thrown this issue into even sharper relief. As a nation, we can either intervene to inject the system with the vision, skills and energy it needs, or we can be content with the status quo and the consequences of our failure to improve the quality and status of technical education over many years.
Other key findings from today’s report include:
-
In some parts of the country, fewer than 40% of pupils in receipt of special educational needs support are progressing well
-
65% of prisons and young offender institutions have learning and skills and work activities that are not good enough
-
Of the independent schools that Ofsted inspects, 12% of those serving primary aged pupils and 15% of those serving secondary aged pupils are inadequate. The proportion of good and outstanding schools has declined in both phases 2 years in a row
-
The scale of unsafe practice being uncovered in providers suspected of operating illegally is a serious concern. However, local authorities have become more alert to the need to identify potentially illegal or unsafe practice.
Notes to editors
-
Today’s Annual Report is informed by the findings of almost 25,000 inspections of schools, colleges and providers of early years and further education and skills carried out during 2015/16.
-
Follow the
Annual Report
on Twitter
@ofstednews
or
#OfstedAR16


|
Dendro
5.01
Dendro in Greek language means tree. The Dendro library is a large scale (262K cores on ORNL's Titan) distributed memory adaptive octree framework. The main goal of Dendro is to perform large scale multiphysics simulations efficeiently in mordern supercomputers. Dendro consists of efficient parallel data structures and algorithms to perform variational ( finite element) methods and finite difference mthods on 2:1 balanced arbitary adaptive octrees which enables the users to perform simulations raning from black holes (binary black hole mergers) to blood flow in human body, where applications ranging from relativity, astrophysics to biomedical engineering.
|
subDA based on the DA, where to perform computations sub domain of the main domain. More...
#include <sub_oda.h>
Public Member Functions | |
| subDA (DA *da, std::function< double(double, double, double) > fx_retain, double *gSize) | |
| : defult sub da constructor. More... | |
| ot::DA * | global_domain () |
| unsigned int | getLocalNodalSz () const |
| returns the local nodal size | |
| unsigned int | getPreNodalSz () const |
| returns the pre ghost nodal size | |
| unsigned int | getPostNodalSz () const |
| returns the post nodal size | |
| unsigned int | getTotalNodalSz () const |
| returns the total nodal size (this includes the ghosted region as well.) | |
| unsigned int | getLocalElemSz () const |
| returns the local elemental size | |
| unsigned int | getTotalElemSz () const |
| returns the local elemental size (includes the ghost elements as well) | |
| bool | isActive () const |
| see if the current DA is active | |
| unsigned int | getNumNodesPerElement () const |
| get number of nodes per element | |
| unsigned int | getElementOrder () const |
| get element order | |
| MPI_Comm | getGlobalComm () const |
| : returns the global MPI communicator | |
| const ot::Mesh * | getMesh () const |
| : returns node local to node global map More... | |
| MPI_Comm | getCommActive () const |
| : returns the active MPI sub com of the global communicator | |
| unsigned int | getNpesAll () const |
| : global mpi com. size | |
| unsigned int | getNpesActive () const |
| : number of processors active | |
| unsigned int | getRankAll () const |
| : rank with respect to the global comm. | |
| unsigned int | getRankActive () const |
| : rank w.r.t active comm. | |
| bool | isBoundaryOctant (unsigned int eleID) const |
| : returns true if specified eleID is a boundary element false if the eleID is local and not a boundary element. More... | |
| void | getElementalCoords (unsigned int eleID, double *coords) const |
| computes the elementCoordinates (based on the nodal placement) More... | |
| const RefElement * | getReferenceElement () const |
| get a constant pointer for the reference element | |
| unsigned int | getElementSize () const |
| : get the number of local elements. | |
| unsigned int | getPreGhostElementSize () const |
| : get the number of pre-ghost element size | |
| unsigned int | getPostGhostElementSize () const |
| : get the number of post-ghost element size | |
| unsigned int | getPreAndPostGhostNodeSize () const |
| : get the number of pre and post ghost elements | |
| unsigned int | getGhostedElementSize () const |
| : get the number of pre and post ghost elements | |
| unsigned int | getMaxDepth () const |
| : get the max depth of the octree | |
| unsigned int | getDimension () const |
| : get the dimensionality of the octree | |
| template<typename T > | |
| int | createVector (T *&local, bool isElemental=false, bool isGhosted=false, unsigned int dof=1) const |
| Creates a ODA vector. More... | |
| template<typename T > | |
| int | createVector (std::vector< T > &local, bool isElemental=false, bool isGhosted=false, unsigned int dof=1) const |
| Creates a ODA vector std::vector<T> More... | |
| template<typename T > | |
| void | destroyVector (T *&local) const |
| deallocates the memory allocated for a vector More... | |
| template<typename T > | |
| void | destroyVector (std::vector< T > &local) const |
| template<ot::DA_FLAGS::LoopType type> | |
| void | init () |
| initialize the loop counters. | |
| unsigned int | curr () |
| get the current elmenent in the iteration | |
| template<ot::DA_FLAGS::LoopType type> | |
| unsigned int | end () |
| Returns if the current element has reached end or not. | |
| template<ot::DA_FLAGS::LoopType type> | |
| void | next () |
| : increment it to the next element. | |
| template<typename T > | |
| void | readFromGhostBegin (T *vec, unsigned int dof=1) |
| Initiate the ghost nodal value exchange. | |
| template<typename T > | |
| void | readFromGhostEnd (T *vec, unsigned int dof=1) |
| Sync the ghost element exchange. | |
| template<typename T > | |
| void | writeToGhostsBegin (T *vec, unsigned int dof=1) |
| Initiate accumilation across ghost elements. | |
| template<typename T > | |
| void | writeToGhostsEnd (T *vec, unsigned int dof=1) |
| Sync accumilation across ghost elements. | |
| template<typename T > | |
| void | nodalVecToGhostedNodal (const T *in, T *&out, bool isAllocated=false, unsigned int dof=1) const |
| convert nodal local vector with ghosted buffer regions. More... | |
| template<typename T > | |
| void | ghostedNodalToNodalVec (const T *gVec, T *&local, bool isAllocated=false, unsigned int dof=1) const |
| convert ghosted nodal vector to local vector (without ghosting) More... | |
| template<typename T > | |
| void | getElementNodalValues (const T *in, T *eleVecOut, unsigned int eleID, unsigned int dof=1) const |
| computes the element nodal values using interpolation if needed. More... | |
| template<typename T > | |
| void | eleVecToVecAccumilation (T *out, const T *eleVecIn, unsigned int eleID, unsigned int dof=1) const |
| computes the elemental vec to global vec accumilation More... | |
| void | getOctreeBoundaryNodeIndices (std::vector< unsigned int > &bdyIndex, std::vector< double > &coords, bool isGhosted=false) |
| Computes the octree writable boundary nodes. More... | |
| int | getNodeIndices (DendroIntL *nodeIdx, unsigned int ele, bool isGhosted) const |
| Returns the local indices to the nodes of the current element. More... | |
| int | getGlobalNodeIndices (DendroIntL *nodeIdx, unsigned int ele) const |
| Returns the global node indices of a given element,. More... | |
| template<typename T > | |
| void | setVectorByFunction (T *local, std::function< void(T, T, T, T *)>func, bool isElemental=false, bool isGhosted=false, unsigned int dof=1) const |
| initialize a variable vector to a function depends on spatial coords. More... | |
| template<typename T > | |
| void | setVectorByScalar (T *local, const T *value, bool isElemental=false, bool isGhosted=false, unsigned int dof=1) const |
| initialize a variable vector to a function depends on spatial coords. More... | |
| template<typename T > | |
| void | vecTopvtu (T *local, const char *fPrefix, char **nodalVarNames=NULL, bool isElemental=false, bool isGhosted=false, unsigned int dof=1) |
| write the vec to pvtu file More... | |
| unsigned int | getLevel (unsigned int ele) const |
| return the level of current octant More... | |
| ot::TreeNode | getOctant (unsigned int ele) const |
| return the TreeNode of the current octnat. More... | |
| template<typename T > | |
| T * | getVecPointerToDof (T *in, unsigned int dofInex, bool isElemental=false, bool isGhosted=false) const |
| returns a pointer to a dof index, More... | |
| template<typename T > | |
| void | copyVectors (T *dest, const T *source, bool isElemental=false, bool isGhosted=false, unsigned int dof=1) const |
| copy vecotor to sorce to destination, assumes the same number of dof. More... | |
| template<typename T > | |
| void | copyVector (T *dest, const T *source, bool isElemental=false, bool isGhosted=false) const |
| more premitive copy, from source pointer to the dest pointer More... | |
| ot::DA * | remesh (const DA_FLAGS::Refine *flags, unsigned int sz, unsigned int grainSz=100, double ld_bal=0.3, unsigned int sfK=2) const |
| : Performs remesh based on the DA_FLAGS::Refine, which specifies no change, refine or coarsen. More... | |
| template<typename T > | |
| void | intergridTransfer (const T *varIn, T *&varOut, const ot::DA *newDA, bool isElemental=false, bool isGhosted=false, unsigned int dof=1) |
| performs grid transfer operations after the remesh. More... | |
| template<typename T > | |
| int | getFaceNeighborValues (unsigned int eleID, const T *in, T *out, T *coords, unsigned int *neighID, unsigned int face, NeighbourLevel &level) const |
| computes the face neighbor points for additional computations for a specified direction. More... | |
Protected Attributes | |
| ot::DA * | m_da |
| : parent da | |
| std::vector< unsigned char > | m_ucpSkipList |
| :elemental skip list | |
| std::vector< unsigned char > | m_ucpSkipNodeList |
| :nodal skip list | |
| unsigned int | m_uiLocalElementSize |
| : local element size | |
| unsigned int | m_uiPreGhostElementSize |
| : pre ghost element size | |
| unsigned int | m_uiPostGhostElementSize |
| : post ghost element size | |
| unsigned int | m_uiLocalNodeSize |
| : Local node size | |
| unsigned int | m_uiPreGhostNodeSize |
| : pre ghost node size | |
| unsigned int | m_uiPostGhostNodeSize |
| : post ghost node size | |
| unsigned int | m_uiCommTag |
| : async comm tag | |
| std::vector< AsyncExchangeContex > | m_uiMPIContexts |
| LoopCounter | m_uiLoopInfo |
| : Loop counter info | |
| std::vector< AsyncExchangeContex > | m_mpiContexts |
| : async comm contex | |
| std::vector< unsigned int > | m_uip_sub2DA_ElemMap |
| : subDA to DA map (elemental) | |
| std::vector< unsigned int > | m_uip_DA2sub_ElemMap |
| : DA to subDA map (elemental) | |
| std::vector< unsigned int > | m_uip_sub2DA_NodeMap |
| : subDA to DA map (nodal) | |
| std::vector< unsigned int > | m_uip_DA2sub_NodeMap |
| : DA to subDA map (nodal) | |
| double | m_dMinBB [3] |
| min bound box for fe_retain | |
| double | m_dMaxBB [3] |
| max bound box for fe_retain | |
| unsigned int | m_uiTotalNodalSz |
| total nodal size (zipped nodal size) | |
| unsigned int | m_uiLocalNodalSz |
| number of local nodes | |
| unsigned int | m_uiTotalElementSz |
| total element size | |
| unsigned int | m_uiLocalElementSz |
| local elemental size | |
| unsigned int | m_uiElementPreGhostBegin = 0 |
| unsigned int | m_uiElementPreGhostEnd |
| unsigned int | m_uiElementLocalBegin |
| unsigned int | m_uiElementLocalEnd |
| unsigned int | m_uiElementPostGhostBegin |
| unsigned int | m_uiElementPostGhostEnd |
| unsigned int | m_uiNodePreGhostBegin =0 |
| unsigned int | m_uiNodePreGhostEnd |
| unsigned int | m_uiNodeLocalBegin |
| unsigned int | m_uiNodeLocalEnd |
| unsigned int | m_uiNodePostGhostBegin |
| unsigned int | m_uiNodePostGhostEnd |
| unsigned int | m_uiNumPreGhostElements |
| unsigned int | m_uiNumLocalElements |
| unsigned int | m_uiNumPostGhostElements |
| unsigned int | m_uiNumPreGhostNodes |
| unsigned int | m_uiNumLocalNodes |
| unsigned int | m_uiNumPostGhostNodes |
| std::vector< unsigned int > | m_uiSendScatterMap |
| : Send scatter map | |
| std::vector< unsigned int > | m_uiRecvScatterMap |
| : recv scatter map | |
| std::vector< unsigned int > | m_uiSendCounts |
| : send counts | |
| std::vector< unsigned int > | m_uiRecvCounts |
| : recv counts | |
| std::vector< unsigned int > | m_uiSendOffsets |
| : send offsets | |
| std::vector< unsigned int > | m_uiRecvOffsets |
| : recv offsets | |
| std::vector< unsigned int > | m_uiSendProcList |
| std::vector< unsigned int > | m_uiRecvProcList |
| bool | m_uiIsActive |
| : active sub da | |
| MPI_Comm | m_uiCommGlobal |
| : MPI comm global | |
| MPI_Comm | m_uiCommActive |
| : MPI_Comm for the active | |
| int | m_uiRankActive |
| : rank active | |
| int | m_uiRankGlobal |
| : rank global | |
| int | m_uiNpesActive |
| : npes active | |
| int | m_uiNpesGlobal |
| : npes global | |
| ot::subDA::subDA | ( | ot::DA * | da, |
| std::function< double(double, double, double) > | fx_retain, | ||
| double * | gSize | ||
| ) |
: defult sub da constructor.
| [in] | da | input DA |
| [in] | fx_retain | : area to retain param[in] gSize: global domain size. |
| void ot::subDA::copyVector | ( | T * | dest, |
| const T * | source, | ||
| bool | isElemental = false , |
||
| bool | isGhosted = false |
||
| ) | const |
more premitive copy, from source pointer to the dest pointer
| [in/out] | dest: destination pointer | |
| [in] | source | source pointer |
| [in] | isElemental | true if this is an elemental vector/ false otherwise |
| [in] | isGhosted | true if this is a ghosted vector |
| void ot::subDA::copyVectors | ( | T * | dest, |
| const T * | source, | ||
| bool | isElemental = false , |
||
| bool | isGhosted = false , |
||
| unsigned int | dof = 1 |
||
| ) | const |
copy vecotor to sorce to destination, assumes the same number of dof.
| [in/out] | dest: destination pointer | |
| [in] | source | source pointer |
| [in] | isElemental | true if this is an elemental vector/ false otherwise |
| [in] | isGhosted | true if this is a ghosted vector |
| [in] | dof | degrees of freedoms |
| int ot::subDA::createVector | ( | T *& | local, |
| bool | isElemental = false , |
||
| bool | isGhosted = false , |
||
| unsigned int | dof = 1 |
||
| ) | const |
Creates a ODA vector.
| [in] | local | : VecType pointer |
| [in] | isElemental | True if creating a elemental vector (cell data vector) false for a nodal vector |
| [in] | isGhosted | True will allocate ghost nodal values as well, false will only allocate memory for local nodes. |
| [in] | dof | degrees of freedoms |
| int ot::subDA::createVector | ( | std::vector< T > & | local, |
| bool | isElemental = false , |
||
| bool | isGhosted = false , |
||
| unsigned int | dof = 1 |
||
| ) | const |
Creates a ODA vector std::vector<T>
| [in] | local | : VecType pointer |
| [in] | isElemental | True if creating a elemental vector (cell data vector) false for a nodal vector |
| [in] | isGhosted | True will allocate ghost nodal values as well, false will only allocate memory for local nodes. |
| [in] | dof | degrees of freedoms |
| void ot::subDA::destroyVector | ( | T *& | local | ) | const |
deallocates the memory allocated for a vector
| void ot::subDA::eleVecToVecAccumilation | ( | T * | out, |
| const T * | eleVecIn, | ||
| unsigned int | eleID, | ||
| unsigned int | dof = 1 |
||
| ) | const |
computes the elemental vec to global vec accumilation
| [out] | out | output (need to be ghosted ) |
| [in] | eleVecIn | eleVec values. |
| [in] | eleID | element ID |
| [in] | dof | degrees of freedoms |
| void ot::subDA::getElementalCoords | ( | unsigned int | eleID, |
| double * | coords | ||
| ) | const |
computes the elementCoordinates (based on the nodal placement)
| [in] | eleID | : element ID |
| void ot::subDA::getElementNodalValues | ( | const T * | in, |
| T * | eleVecOut, | ||
| unsigned int | eleID, | ||
| unsigned int | dof = 1 |
||
| ) | const |
computes the element nodal values using interpolation if needed.
| [in] | in | input vector (need to be ghosted ) |
| int ot::subDA::getFaceNeighborValues | ( | unsigned int | eleID, |
| const T * | in, | ||
| T * | out, | ||
| T * | coords, | ||
| unsigned int * | neighID, | ||
| unsigned int | face, | ||
| NeighbourLevel & | level | ||
| ) | const |
computes the face neighbor points for additional computations for a specified direction.
| [in] | eleID | element ID |
| [in] | in | inpute vector |
| [out] | out | output vector values are in the order of the x,y,z size : 4*NodesPerElement |
| [out] | coords | get the corresponding coordinates size: 4*NodesPerElement*m_uiDim; |
| [out] | neighID | face neighbor octant IDs, |
| [in] | face | face direction in {OCT_DIR_LEFT,OCT_IDR_RIGHT,OCT_DIR_DOWN, OCT_DIR_UP,OCT_DIR_BACK,OCT_DIR_FRONT} |
| [out] | level | the level of the neighbour octant with respect to the current octant. returns the number of face neighbours 1/4 for 3D. |
| int ot::subDA::getGlobalNodeIndices | ( | DendroIntL * | nodeIdx, |
| unsigned int | ele | ||
| ) | const |
Returns the global node indices of a given element,.
| [out] | nodeIdx | global node indices, |
| [in] | ele | element id |
|
inline |
return the level of current octant
| [in] | ele | elementID of the current octant |
|
inline |
: returns node local to node global map
returns the mesh
| int ot::subDA::getNodeIndices | ( | DendroIntL * | nodeIdx, |
| unsigned int | ele, | ||
| bool | isGhosted | ||
| ) | const |
Returns the local indices to the nodes of the current element.
| nodes | Indices into the nodes of the given element. Should be allocated by the user prior to calling. |
|
inline |
return the TreeNode of the current octnat.
| [in] | ele | elementID of the current octant |
| void ot::subDA::getOctreeBoundaryNodeIndices | ( | std::vector< unsigned int > & | bdyIndex, |
| std::vector< double > & | coords, | ||
| bool | isGhosted = false |
||
| ) |
Computes the octree writable boundary nodes.
| T* ot::subDA::getVecPointerToDof | ( | T * | in, |
| unsigned int | dofInex, | ||
| bool | isElemental = false , |
||
| bool | isGhosted = false |
||
| ) | const |
returns a pointer to a dof index,
| [in] | in | input vector pointer |
| [in] | dofInex | dof index which is the pointer is needed, should be less than dof, value the vector created. |
| [in] | isElemental | true if this is an elemental vector/ false otherwise |
| [in] | isGhosted | true if this is a ghosted vector |
| void ot::subDA::ghostedNodalToNodalVec | ( | const T * | gVec, |
| T *& | local, | ||
| bool | isAllocated = false , |
||
| unsigned int | dof = 1 |
||
| ) | const |
convert ghosted nodal vector to local vector (without ghosting)
| [in] | gVec | ghosted vector |
| [out] | local | local vector (assume an allocated vector) |
| [in] | isAllocated | true if the out is allocated, false otherwise. |
| [in] | dof | degrees of freedoms |
| void ot::subDA::intergridTransfer | ( | const T * | varIn, |
| T *& | varOut, | ||
| const ot::DA * | newDA, | ||
| bool | isElemental = false , |
||
| bool | isGhosted = false , |
||
| unsigned int | dof = 1 |
||
| ) |
performs grid transfer operations after the remesh.
| [in] | varIn | variable defined by oldDA |
| [out] | varOut | variable defined by newDA. interpolate varOut from varIn. (Note: varOut allocated inside the function, no need to allocate outside) |
| [in] | isElemental | true if it is an elemental vector |
| [in] | isGhosted | true if allocated ghost vector |
| [in] | dof | degrees of freedoms. |
| bool ot::subDA::isBoundaryOctant | ( | unsigned int | eleID | ) | const |
: returns true if specified eleID is a boundary element false if the eleID is local and not a boundary element.
| [in] | eleID | element ID |
| void ot::subDA::nodalVecToGhostedNodal | ( | const T * | in, |
| T *& | out, | ||
| bool | isAllocated = false , |
||
| unsigned int | dof = 1 |
||
| ) | const |
convert nodal local vector with ghosted buffer regions.
| [in] | in | input vector (should be nodal and non ghosted) |
| [out] | out | coverted nodal vector with ghost regions. |
| [in] | isAllocated | true if the out is allocated, false otherwise. |
| [in] | dof | degrees of freedoms |
| ot::DA* ot::subDA::remesh | ( | const DA_FLAGS::Refine * | flags, |
| unsigned int | sz, | ||
| unsigned int | grainSz = 100 , |
||
| double | ld_bal = 0.3 , |
||
| unsigned int | sfK = 2 |
||
| ) | const |
: Performs remesh based on the DA_FLAGS::Refine, which specifies no change, refine or coarsen.
| [in] | flags | refinement flags. |
| [in] | sz | size of the array flags (needs to be size of the local elements) |
| [in] | grainSz | rougly the number of octants per core you need when you create the new da. |
| [in] | ld_tol | load imbalance tolerance. |
| [in] | sfK | splitter fix factor. better to be power of two. increase the value to 128 when running on > 64,000 cores |
| void ot::subDA::setVectorByFunction | ( | T * | local, |
| std::function< void(T, T, T, T *)> | func, | ||
| bool | isElemental = false , |
||
| bool | isGhosted = false , |
||
| unsigned int | dof = 1 |
||
| ) | const |
initialize a variable vector to a function depends on spatial coords.
| void ot::subDA::setVectorByScalar | ( | T * | local, |
| const T * | value, | ||
| bool | isElemental = false , |
||
| bool | isGhosted = false , |
||
| unsigned int | dof = 1 |
||
| ) | const |
initialize a variable vector to a function depends on spatial coords.
| void ot::subDA::vecTopvtu | ( | T * | local, |
| const char * | fPrefix, | ||
| char ** | nodalVarNames = NULL , |
||
| bool | isElemental = false , |
||
| bool | isGhosted = false , |
||
| unsigned int | dof = 1 |
||
| ) |
write the vec to pvtu file
| [in] | local | variable vector |
| [in] | fPrefix | file name prefix |
| [in] | isElemental | True if creating a elemental vector (cell data vector) false for a nodal vector |
| [in] | isGhosted | True will allocate ghost nodal values as well, false will only allocate memory for local nodes. |
| [in] | dof | degrees of freedoms |
|
protected |
begin of locat octants (INDEPENDENT)
|
protected |
end of the local octants (INDEPENDET)
|
protected |
begin location for the post ghost octants
|
protected |
end location for the post ghost octants
|
protected |
begin of the pre ghost elements
|
protected |
end of pre ghost elements
|
protected |
begin location of the local nodes in CG indexing
|
protected |
end location of the local nodes in CG indexing
|
protected |
begin location of the post ghost nodes in CG indexing
|
protected |
end location of the post ghost nodes in CG indexing
|
protected |
begin location of the pre ghost nodes in CG indexing
|
protected |
end location of the pre ghost nodes in CG indexing
|
protected |
number of local elements
|
protected |
number of local nodes
|
protected |
number of post ghost elements
|
protected |
number of post nodes
|
protected |
number of pre ghost elements
|
protected |
number of pre ghost nodes
|
protected |
recv processor list for the ghost exchange
|
protected |
Send processor list for ghost exchange


Hello.
Can you add option to rename already saved filter?
BrainFooLong
Administrator
Just load the filter, make your changes and save again. Than delete the old.
To implement a rename function is not required because those workaround is nearly the same and also fast enough.


This report summarizes the number of SMTP sessions that happened in the past week, grouped by sender.
{{range $result := .result}}This is the summary of {{.NumReports}} reports from {{.OrganizationName}} ({{.Domain}}), which can be reached at {{.ContactInfo}}. Statistics have been collected over a period from {{.Start.Format "2006-01-02 15:04 MST"}} to {{.End.Format "2006-01-02 15:04 MST"}} and cover {{.TotalCount}} SMTP sessions.
{{if .FailureCount}}
No policy has been found for {{.TotalCount}} SMTP sessions, of which {{.FailureCount}} failed.
{{else}}
No policy has been found for {{.TotalCount}} SMTP sessions, all of which were successful.
{{end}}
{{if eq $result.Domain "google.com"}}
Google sends out reports once a day, and appears to include this session (which ignores all policies per RFC8460) in the report. Thus, you should expect to see a "no policy found" report for every report email sent.
{{end}}
{{if .FailureCount}} {{if .SuccessCount}} Only {{.SuccessPercent}}% of your SMTP sessions ({{.SuccessCount}} of {{.TotalCount}}) were successful. {{else}} All {{.FailureCount}} SMTP sessions failed. {{end}} {{else}} There have been {{.SuccessCount}} successful SMTP sessions and no failures. MTA-STS appears to be working well for your domain. {{end}}
{{end}} {{if .FailureCount}} {{if eq .FailureCount 1}} This was the specific failure: {{else}} These were the specific failures: {{end}}| Reason | Failed sessions |
|---|---|
| {{$reason}} | {{.}} |
Also try validating your mail host using one of these validators:


SOCIAL ENGINEERING PREVENTION for EVERYONE
Do you know about SOCIAL ENGINEERING on the INTERNET? You should, especially if you are old or very young.
Else, your money may be lost; you may do something that you don't mean to; or some person may try to take your things.
If you are on a COMPUTER or PHONE, you need to check what you do. You need to check what you CLICK and open. The INTERNET is a big place, fun and cool, but also with many people trying to do bad things. These bad people can come to you, and they can try to do something to take your money or IDENTITY. Your COMPUTER or PHONE cannot stop every danger. But most things can be okay. You can help. You just need to learn about how to be strong against SOCIAL ENGINEERING and know when you see it.
- soc•ial en•gi•neer•ing
-
noun
when people try to do bad things and TRICK you, including on the INTERNET
The main person who is in danger of a SOCIAL ENGINEERING event is about 40 years old. If I am born in 1975 or before, the INTERNET and SMARTPHONES may be new products to me, so smart people can easily TRICK me, since I do not know how to use the products as well. Same for you.
We are good people that want YOU to learn how to be strong against the bad people. We are students from New York University in New York city.
First step: EMAIL has dangers!
EMAIL is great. We can talk to old friends from other places. But any person in the whole world can also send us an EMAIL. That means every EMAIL can have danger.
Most IMPORTANT: do not open LINKS fast from people you do not know. LINKS are one of the biggest methods of TRICKING you, because they can say anything and be okay can go somewhere that has danger.
- link
-
noun
a clickable phrase that takes your COMPUTER or PHONE to another place. Not all are bad. But not all are good.
If a LINK goes to another place other than the main place you are at (called a DOMAIN), then there is a chance that the LINK is not as safe. Of course, there is still a low chance. But low chance things are still dangerous if the result can be big.
Other place = maybe less safe
Example: I'm in YouTube town. I see a LINK on the page that I like. If I am in YouTube town and nothing bad has happened, YouTube town is probably safe (maybe not, but probably). Going to another place that I do not know about is a risk, because I already know YouTube town is probably safe. I do not know if the new place is safe. So, I should check and learn about the new place before I CLICK to go there.
Second step: even a safe place can have a danger!
The way you get to the place matters - if a person gives you an EMAIL with a LINK, they sometimes have the power to do something because the LINK can tell your COMPUTER to do different things.
Example: I'm in Facebook town. I see a LINK on the page that I like. But it is from a person. That person could include bad things in the LINK, even if the LINK place is safe. I need to check if the link is safe first.
Third step: friends can tell each other mistakes they learn.
If you have friends to tell you if a place is safe because they have already been there, then that is better than knowing nothing about the place.
Example: If Buzzfeed town is bad, maybe some people have visited there before, and they can tell others it is bad.
Three things: other places are sometimes less safe, LINKS can be bad if we do not learn about them, and bad places can be put on a list to keep you safer.
We can make these practices better by using a tool. Click here for the tool! (You have to trust that this link is safe).


State Buttons
The .button
classes are designed to be used with button
, a
and input
elements.
Gradient Buttons
Use button-gradient-*
class for pill styles
Shadow Buttons
Use button-shadow-*
class for outline styles
Air Buttons
Use button-air
class for hover air styles
Pill Buttons
Use button-round
class for pill styles
Outline Buttons
Use button-border
class for outline styles
Sharp/Flat Buttons
Use button-flat
class for outline styles
Disabled Buttons
Use button-disabled
class for outline styles


Files CCore/inc/net/PSecCore.h CCore/src/net/PSecCore.cpp
Files CCore/inc/net/PKE.h CCore/src/net/PKE.cpp
PKE is a key exchange and authentication protocol intended to be used with the PSec. Two peers communicate using PKE to confirm peers identity and to generate a session key. This key can be used further to open a PSec communication channel. CCore provides an implementation of this protocol enclosed in the namespace PSec.
PKError is a error code type. It is used to identify a particular error situation during the PKE negotiation.
/* enum PKError */
enum PKError : uint32
{
PKENoError = 0 ,
PKError_NoClientID,
PKError_Exhausted,
PKError_NoAlgo,
PKError_NoAccess,
PKError_NoLimit
};
const char * GetTextDesc(PKError error);
PKENoError means no error.
PKError_NoClientID means the server has not recognized the provided client identity.
PKError_Exhausted means the server cannot proceed due to a lack of some processing resource.
PKError_NoAlgo means there is no common algorithm selection between the client and the server.
PKError_NoAccess means the client access has been denied.
PKError_NoLimit means there is too many negotiations on the server side.
A prime key is an abstract hash function. This key is used to identify a peer and participates in the session key generation process.
/* type PrimeKeyPtr */
using PrimeKeyPtr = OwnPtr<AbstractHashFunc> ;
To carry a prime key an OwnPtr to an abstract hash function is used. This type is not copyable, but movable.
AbstractClientID is an abstract class. It is used to present a client identity ("user name"). A client identity consists of the range of octets. The meaning of these octets is transparent. It can be a plain user name of a hash digest of a plain user name. It is transported to the server to start the negotiation process.
/* struct AbstractClientID */ struct AbstractClientID : MemBase_nocopy { virtual ~AbstractClientID() {} virtual uint8 getLen() const =0; virtual void getID(uint8 buf[ /* Len */ ]) const =0; }; /* type ClientIDPtr */ using ClientIDPtr = OwnPtr<AbstractClientID> ;
getLen() returns the id length.
getID() copies the id octets to the provided buffer of the proper length.
SessionKeyParam is a set of session key parameters.
/* consts */ inline constexpr uint16 MinKeySetLen = 5 ; inline constexpr uint16 DefaultKeySetLen = 10 ; inline constexpr uint16 MaxKeySetLen = 100 ; inline constexpr uint32 MinTTL = 360 ; // 6 min inline constexpr uint32 DefaultTTL = 3600 ; // 1 hour inline constexpr uint32 MaxTTL = 36000 ; // 10 hour inline constexpr uint32 MinUTL = 1'000'000 ; inline constexpr uint32 DefaultUTL = 100'000'000 ; inline constexpr uint32 MaxUTL = 1'000'000'000 ; /* struct SessionKeyParam */ struct SessionKeyParam { uint16 keyset_len = DefaultKeySetLen ; uint32 ttl = DefaultTTL ; uint32 utl = DefaultUTL ; // constructors SessionKeyParam() noexcept {} SessionKeyParam(uint16 keyset_len_,uint32 ttl_,uint32 utl_) : keyset_len(keyset_len_),ttl(ttl_),utl(utl_) {} .... };
keyset_len is the keyset length. It must be in the range [MinKeySetLen,MaxKeySetLen]. The default value is DefaultKeySetLen.
ttl is the time-to-live key parameter. It must be in the range [MinTTL,MaxTTL]. The default value is DefaultTTL.
utl is the key traffic limit. It must be in the range [MinUTL,MaxUTL]. The default value is DefaultUTL.
To generate a session key three cryptography algorithms must be selected. Both server and client propose lists of such triples and negotiate selection.
/* enum CryptID */ enum CryptID : uint8 { CryptID_AES128, CryptID_AES192, CryptID_AES256 // may be continued }; const char * GetTextDesc(CryptID crypt_id); class ProxySet_CryptID : public StringSetScan { public: ProxySet_CryptID(); void map(CryptID &ret) const; }; /* enum HashID */ enum HashID : uint8 { HashID_SHA1, HashID_SHA224, HashID_SHA256, HashID_SHA384, HashID_SHA512 // may be continued }; const char * GetTextDesc(HashID hash_id); class ProxySet_HashID : public StringSetScan { public: ProxySet_HashID(); void map(HashID &ret) const; }; /* enum DHGroupID */ enum DHGroupID : uint8 { DHGroupID_I, DHGroupID_II // may be continued }; const char * GetTextDesc(DHGroupID dhg_id); class ProxySet_DHGroupID : public StringSetScan { public: ProxySet_DHGroupID(); void map(DHGroupID &ret) const; }; /* struct CryptAlgoSelect */ struct CryptAlgoSelect { uint8 crypt_id = CryptID_AES256 ; uint8 hash_id = HashID_SHA256 ; uint8 dhg_id = DHGroupID_II ; // constructors CryptAlgoSelect() noexcept {} CryptAlgoSelect(CryptID crypt_id_,HashID hash_id_,DHGroupID dhg_id_) : crypt_id(crypt_id_),hash_id(hash_id_),dhg_id(dhg_id_) {} .... };
crypt_id identifies a block cipher algorithm.
hash_id identifies a hash algorithm.
dhg_id identifies a Diffie-Hellman group algorithm.
ClientDatabase is an interface to work to a client database.
struct ClientDatabase
{
static const Unid TypeUnid;
enum FindErrorCode : uint32
{
Find_Ok = 0,
FindError_NoMemory,
FindError_NoClientID
};
virtual FindErrorCode findClient(PtrLen<const uint8> client_id,PrimeKeyPtr &client_key,ClientProfilePtr &client_profile) const =0;
};
The only method is the findClient(). This method looks up in the client database and returns the client credentials, if any. client_id is a client identity. client_key is used to return the prime client key. client_profile is used to return the client profile.
AlgoSet is an algorithm selection list.
class AlgoSet : NoCopy
{
....
public:
AlgoSet();
enum DefaultType { DefaultSet };
explicit AlgoSet(DefaultType) { addDefault(); }
~AlgoSet();
void add(CryptID crypt_id,HashID hash_id,DHGroupID dhg_id);
void addDefault();
PtrLen<const CryptAlgoSelect> getAlgoList() const;
PtrLen<const AlgoLen> getAlgoLens() const;
};
Default constructor creates an empty list. The second constructor with the DefaultType argument creates a default algorithm selection list.
add() adds the algorithm selection with the given crypt_id, hash_id and dhg_id.
addDefault() adds some default algorithm selection list.
getAlgoList() returns the range of the algorithm selections.
getAlgoLens() returns the range of AlgoLens, correspondent to the algorithm selections.
ClientNegotiant is used by client to start a PKE exchange. When the exchange is finished a signal is asserted and the outcome of the negotiation can be retrieved.
class ClientNegotiant : NoCopy
{
....
public:
enum State
{
State_Null,
State_Ready,
State_Started,
State_Done,
State_ClientError,
State_ServerError,
State_Timeout
};
friend const char * GetTextDesc(State state);
ClientNegotiant(StrLen ep_dev_name,Function<void (void)> done_func);
~ClientNegotiant();
State getState() const;
PKError getError() const;
void prepare(XPoint psec_port,const AbstractClientID &client_id,PrimeKeyPtr &&client_key,PrimeKeyPtr &&server_key,SessionKeyParam param={});
void start(PtrLen<const CryptAlgoSelect> algo_list);
void start(const AlgoSet &algo_set);
void getSessionKey(MasterKeyPtr &ret);
};
The first constructor argument is the PacketEndpoint device name. This device is used to communicate with the server. The second is an alert function. This function is called inside the inbound processing when the negotiation is finished. All class methods are thread-safe.
getState() returns the state of the object. The state is State_Null right after the creation of the object. prepare() method turns it into the State_Ready. start() method turns it into the State_Started. After the negotiation is finished the state is one of the following: State_Done is the negotiation is successful, State_ClientError if the client is reported a error, State_ServerError is the server is reported a error, State_Timeout is a protocol timeout is expired. If the state is State_Done the session key can be retrieved by the method getSessionKey().
getError() returns the error code. This method can be called if the negotiation is finished with a error.
prepare() prepares the object for the negotiation. The following data must be provided: psec_port is a local port for the further PSec communication channel. client_id is a client identity. client_key is a primary client key. server_key is a primary server key. param is a proposed session parameters. The final choice of these parameters is a result of the negotiation with the server.
start() starts the negotiation process. A list of algorithm selections must be provided, either as a range or as an AlgoSet reference. The algorithm with less index is more preferred. The final choice of algorithms is a result of the negotiation with the server.
getSessionKey() returns the session key. This method can be called if the negotiation is finished successfully.
ServerNegotiant is used by client to start a PKE exchange. When the exchange is finished a signal is asserted and the outcome of the negotiation can be retrieved. This class serves multiple clients from multiple endpoints.
class ServerNegotiant : NoCopy
{
....
public:
static constexpr ulen DefaultMaxClients = 10'000 ;
ServerNegotiant(StrLen mp_dev_name,const ClientDatabase &client_db,EndpointManager &epman,ulen max_clients=DefaultMaxClients,MSec final_timeout=5_sec);
// client_db and epman methods are called under the mutex protection
~ServerNegotiant();
void prepare(PrimeKeyPtr &&server_key,SessionKeyParam param={});
void start(PtrLen<const CryptAlgoSelect> algo_list);
void start(const AlgoSet &algo_set);
};
The first argument of the constructor is the EndpointDevice name. This device is used to communicate with clients from multiple endpoints. client_db is a reference to a client database. This object must persist during the negotiant object life-time. epman is a reference to a endpoint manager. This object must persist during the negotiant object life-time. Once some negotiation is successfully finished the open method of this manager is used to submit the session key and other client information to open a communication with the client. max_clients is a limit of the simultaneously going negotiations. final_timeout is a time to keep the negotiation state alive after the negotiation is finished. During this time the client can resend the final packet to get confirmation the negotiation is succeeded.
prepare() prepares the server for negotiations. The following data must be provided: server_key is a primary server key. param is a proposed session parameters. A final choice of these parameters is a result of a negotiation with a client.
start() starts the server. A list of algorithm selections must be provided, either as a range or as an AlgoSet reference. The algorithm selection with less index is more preferred. The final choice of algorithms is a result of the negotiation with the server. Server is responding on a client negotiation prompt. Once such prompt is recognized in the inbound stream of packets a negotiation with the client is started. The negotiation state is created. During the negotiation this state is updated and finally the negotiation is finished with some outcome. If the negotiation is successful, the endpoint manager is used to open a communicated with this client.


--- layout: default title: Family and community description: At Brentano, we are proud of our involved parents and families and we work to ensure our school is a center in our community. Brentano families visit frequently for volunteering, classroom celebrations, festivals, performances, movie nights, and monthly parent coffee talks. ---
At Brentano, we are proud of our involved parents and families and we work to ensure our school is a center in our community.
Brentano families visit frequently for volunteering, classroom celebrations, festivals, performances, movie nights, and monthly parent coffee talks.
Contact Assistant Principal Alcantara to learn more about ways to be involved and opportunities to volunteer.
Come to a classroom celebration, festival, performance, movie night, or monthly parent coffee talk!
Brentano is proud to be part of the Logan Square community. We celebrate our neighborhood through walking field trips, by welcoming community members as visitors and helpers, and by joining in on events and performances like the Logan Square Farmers Market and the Logan Square Arts Festival.


Hematopoietic lineage commitment: role of transcription factors.
Abstract
This review focuses on the roles of transcription factors in hematopoietic lineage commitment. A brief introduction to lineage commitment and asymmetric cell division is followed by a discussion of several methods used to identify transcription factors important in specifying hematopoietic cell types. Next is presented a discussion of the use of embryonic stem cells in the analysis of hematopoietic gene expression and the use of targeted gene disruption to analyze the role of transcription factors in hematopoiesis. Finally, the status of our current knowledge concerning the roles of transcription factors in the commitment to erythroid, myeloid and lymphoid cell types is summarized.


--- title: "Easiest Way to Prepare Quick Trinidad Black Cake Tasty" slug: trinidad-black-cake description: "Trinidad Black Cake Recipe - This is my absolute favorite cake for the Christmas holidays. I would always look forward to this season just to get a piece of this cake. The longer the fruit sits in the alcohol, the better it tastes; minimum 2 weeks, maximum 3 months. As for the cake, the longer it sits there, the better it tastes! But make sure you have it wrapped properly if you want to leave it sitting for a long time. Make at few days ahead of serving for good measure. Prep time is the minimum time required for the fruit to soak. Step-by-Step Guide to Prepare Ultimate Trinidad Black Cake Tasty" date: 2021-05-09T21:39:46Z image: https://cdn.statically.io/img/healthycampus.ucr.edu/sites/g/files/rcwecm2766/files/styles/form_preview/public/man-cooking-fresh-healthy-vegetables-salad-at-kitc-M9YSBBE.jpg thumbnail: https://cdn.statically.io/img/healthycampus.ucr.edu/sites/g/files/rcwecm2766/files/styles/form_preview/public/man-cooking-fresh-healthy-vegetables-salad-at-kitc-M9YSBBE.jpg cover: https://cdn.statically.io/img/healthycampus.ucr.edu/sites/g/files/rcwecm2766/files/styles/form_preview/public/man-cooking-fresh-healthy-vegetables-salad-at-kitc-M9YSBBE.jpg author: Mandasari ratingvalue: 4.2 reviewcount: 157 recipeingredient: - "3 cups raisins" - "2 cups currants" - "1 cup prunes" - "⅔ cup candied mixed peel" - "1 ¼ cups cherry brandy" - "½ cup dark brown sugar" - "6 tablespoons dark rum" - "1 teaspoon mixed spice" - "2 cups butter, softened" - "1 ¾ cups dark brown sugar" - "10 eggs" - "4 cups self-rising flour, sifted" - "1 teaspoon vanilla extract" recipeinstructions: - "Place raisins, currants, prunes, and mixed peel in a food processor; process until finely chopped. Transfer to a large jar." - "Pour cherry brandy, 1/2 cup brown sugar, dark rum, and mixed spice into the jar; mix well and seal. Refrigerate, stirring occasionally, until flavors blend, 2 weeks to 3 months." - "Preheat oven to 325 degrees F (165 degrees C). Grease and line two 9-inch cake pans with parchment paper." - "Combine butter and 1 3/4 cup brown sugar in a bowl; beat with an electric mixer until smooth and creamy. Beat in eggs until smooth. Beat in raisin mixture until evenly incorporated. Fold in flour and vanilla extract gradually until batter is smooth and falls off the back of a lifted spoon." - "Divide batter between the prepared cake pans. Cover cake pans loosely with aluminum foil." - "Bake in the preheated oven until cakes are firm and spring back when lightly pressed, about 2 1/2 hours." - "Cool cakes in the pans, 8 hours to overnight. Wrap in aluminum foil to keep moist." categories: - "Desserts" - "Specialty Dessert Recipes" - "Liqueur Dessert Recipes" - "Brandy" - "Recipes" tags: - "desserts" - "specialty dessert recipes" - "liqueur dessert recipes" - "brandy" katakunci: trinidad black cake, desserts, specialty dessert recipes, liqueur dessert recipes, brandy, . nutrition: 727.8 calories recipecuisine: Western preptime: "P0DT0H20M" cooktime: "P0DT2H30M" totaltime: "P14DT10H50M" recipeyield: "2 9-inch cakes" recipecategory: - Desserts - Specialty Dessert Recipes - Liqueur Dessert Recipes - Brandy quotes: When you eat food with your family and friends, it always tastes better! ---
Trinidad Black Cake - Hey everyone, I hope you are having an incredible day today. It is me again Mandasari , welcome to my recipe website. Today, I will show you a way to prepare a special dish, Trinidad Black Cake. It is one of my favorites food recipes. This time, I will make it a little bit tasty. This is gonna smell and look delicious.
Trinidad Black Cake is This is my absolute favorite cake for the Christmas holidays. I would always look forward to this season just to get a piece of this cake. The longer the fruit sits in the alcohol, the better it tastes; minimum 2 weeks, maximum 3 months. As for the cake, the longer it sits there, the better it tastes! But make sure you have it wrapped properly if you want to leave it sitting for a long time. Make at few days ahead of serving for good measure. Prep time is the minimum time required for the fruit to soak.
Trinidad Black Cake is one of the most popular of recent trending meals in the world. its easy, it is fast, it tastes yummy. its appreciated by millions every day. its easy, its quick, it tastes yummy. Trinidad Black Cake is something that I ve loved my entire life. They re nice and they look wonderful. They are fine and they look wonderful. Trinidad Black Cake is something which I ve loved my whole life.
To begin with this recipe, we must first prepare a few components. You can cook Trinidad Black Cake using 13 ingredients and 7 steps. Here is how you cook it.
So that is going to wrap this up for this special food Trinidad Black Cake recipe. Thanks so much for your time. I am confident you will make this at home. Theres gonna be another interesting food at home recipes coming up. Dont forget to save this page on your browser, and share it to your family, colleague and friends. Thank you for reading. Go on get cooking!


Woman pleads guilty to using NBA player's stolen ID to try to get $2.5M loan
by Zachary Hansen, The Atlanta Journal-ConstitutionATLANTA -
An Atlanta woman could face up to 20 years in prison after pleading guilty Friday to using a NBA player’s stolen identity to try to obtain a $2.5 million loan, authorities said.
Annie M. Ford, 51, pleaded guilty to wire fraud and aggravated identity theft in connection with the 2013 loan application, the U.S. Attorney's Office for the District of New Jersey said in a news release.
From October to November that year, Ford tried to obtain the loan from a New York-based lending company using the stolen identity of a NBA player who lived in New Jersey, the release said. She admitted to creating fraudulent documents under the man’s name.
In addition, she forged the victim’s signature on multiple documents, including an escrow document that said the $2.5 million loan would be deposited in her bank account, the release said.
Another falsified signature appointed another person involved in the scheme to serve as the victim’s “attorney-in-fact” for banking and financial matters, the release said. That person’s name was not released.
A wire fraud charge carries a maximum penalty of 20 years in prison and a $250,000 fine. An aggravated identity theft charge carries a maximum penalty of two years in prison, which must be served consecutively with any other prison term.
Ford’s sentencing is scheduled for March 4, 2020.
© 2019 Cox Media Group.


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| __init__.py |
6 |
0 |
0 |
100% |
| callbacks/__init__.py |
1 |
1 |
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0% |
| callbacks/train_logger.py |
36 |
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| layers/__init__.py |
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| layers/activation_functions/__init__.py |
7 |
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| layers/activation_functions/gelu.py |
9 |
3 |
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| layers/activation_functions/leaky_relu.py |
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| layers/activation_functions/relu.py |
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| layers/activation_functions/selu.py |
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| layers/activation_functions/sigmoid.py |
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| layers/activation_functions/softmax.py |
12 |
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| layers/convolutional/__init__.py |
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74 |
55 |
0 |
26% |
| layers/linear/__init__.py |
2 |
0 |
0 |
100% |
| layers/linear/bilinear.py |
27 |
21 |
0 |
22% |
| layers/linear/dense.py |
26 |
20 |
0 |
23% |
| layers/normalization/__init__.py |
3 |
0 |
0 |
100% |
| layers/normalization/batchnorm1d.py |
31 |
25 |
0 |
19% |
| layers/normalization/batchnorm2d.py |
29 |
23 |
0 |
21% |
| layers/normalization/batchnorm3d.py |
29 |
23 |
0 |
21% |
| layers/other/__init__.py |
1 |
0 |
0 |
100% |
| layers/other/flatten.py |
15 |
9 |
0 |
40% |
| layers/pooling/__init__.py |
6 |
0 |
0 |
100% |
| layers/pooling/avg_pool1d.py |
54 |
47 |
0 |
13% |
| layers/pooling/avg_pool2d.py |
64 |
57 |
0 |
11% |
| layers/pooling/avg_pool3d.py |
71 |
64 |
0 |
10% |
| layers/pooling/maxpool1d.py |
60 |
53 |
0 |
12% |
| layers/pooling/maxpool2d.py |
69 |
62 |
0 |
10% |
| layers/pooling/maxpool3d.py |
78 |
71 |
0 |
9% |
| layers/recurrent/__init__.py |
6 |
0 |
0 |
100% |
| layers/recurrent/gru.py |
34 |
28 |
0 |
18% |
| layers/recurrent/gru_cell.py |
22 |
16 |
0 |
27% |
| layers/recurrent/lstm.py |
34 |
28 |
0 |
18% |
| layers/recurrent/lstm_cell.py |
22 |
16 |
0 |
27% |
| layers/recurrent/rnn.py |
37 |
31 |
0 |
16% |
| layers/recurrent/rnn_cell.py |
25 |
19 |
0 |
24% |
| layers/regularizers/__init__.py |
4 |
0 |
0 |
100% |
| layers/regularizers/alpha_dropout.py |
12 |
6 |
0 |
50% |
| layers/regularizers/dropout.py |
12 |
6 |
0 |
50% |
| layers/regularizers/dropout2d.py |
12 |
6 |
0 |
50% |
| layers/regularizers/dropout3d.py |
12 |
6 |
0 |
50% |
| layers/sparse/__init__.py |
1 |
0 |
0 |
100% |
| layers/sparse/embedding.py |
30 |
24 |
0 |
20% |
| loss_functions/__init__.py |
3 |
0 |
0 |
100% |
| loss_functions/bce_loss.py |
22 |
16 |
0 |
27% |
| loss_functions/cross_entropy.py |
19 |
13 |
0 |
32% |
| loss_functions/mse.py |
8 |
4 |
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50% |
| models/__init__.py |
2 |
0 |
0 |
100% |
| models/model.py |
270 |
248 |
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8% |
| models/model_helper.py |
68 |
60 |
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12% |
| models/sequential.py |
18 |
10 |
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44% |
| optimizer/__init__.py |
5 |
0 |
0 |
100% |
| optimizer/adagrad.py |
17 |
13 |
0 |
24% |
| optimizer/adam.py |
24 |
20 |
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17% |
| optimizer/rmsprop.py |
23 |
19 |
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17% |
| optimizer/rprop.py |
22 |
18 |
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| optimizer/sgd.py |
20 |
16 |
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| utils/__init__.py |
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| utils/custom_layer.py |
24 |
17 |
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| Then came to Jesus scribes and Pharisees, which were of Jerusalem, saying,
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| ᎿᎭᏉᏃ ᏥᏌ ᎬᏩᎷᏤᎸᎩ ᏗᏃᏪᎵᏍᎩ ᎠᎴ ᎠᏂᏆᎵᏏ ᏥᎷᏏᎵᎻ ᎠᏁᎯ, ᎯᎠ ᏄᏂᏪᏒᎩ;
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Hna-quo-no Tsi-sa gv-wa-lu-tse-lv-gi di-no-we-li-s-gi a-le A-ni-qua-li-si Tsi-lu-si-li-mi a-ne-hi, hi-a nu-ni-we-sv-gi;
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| Why do thy disciples transgress the tradition of the elders? for they wash not their hands when they eat bread.
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| ᎦᏙᏃ ᎨᏣᏍᏓᏩᏗᏙᎯ ᎠᏂᏲᏍᏗᏍᎪ ᎡᏘ ᎠᏁᎯ ᎤᏂᏃᎮᎸᎯ? ᏝᏰᏃ ᏱᏓᏃᏑᎴᏍᎪ ᏧᏃᏰᏂ ᏨᏗᎾᎵᏍᏓᏴᏂᏐᎢ.
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Ga-do-no ge-tsa-s-da-wa-di-do-hi a-ni-yo-s-di-s-go e-ti a-ne-hi u-ni-no-he-lv-hi? Tla-ye-no yi-da-no-su-le-s-go tsu-no-ye-ni tsv-di-na-li-s-da-yv-ni-so-i.
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| But he answered and said unto them, Why do ye also transgress the commandment of God by your tradition?
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| ᎠᏎᏃ ᎤᏁᏨ ᎯᎠ ᏂᏚᏪᏎᎸᎩ; ᎦᏙᏃ ᎾᏍᏉ ᏂᎯ ᎡᏘ ᎠᏁᎯ ᎤᏂᏃᎮᎸᎯ ᎢᏨᏗᏍᎪ ᎢᏥᏲᏍᏗᏍᎪ ᎤᏁᎳᏅᎯ ᎤᏁᏨᎯ?
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A-se-no u-ne-tsv hi-a ni-du-we-se-lv-gi; ga-do-no na-s-quo ni-hi e-ti a-ne-hi u-ni-no-he-lv-hi i-tsv-di-s-go i-tsi-yo-s-di-s-go U-ne-la-nv-hi u-ne-tsv-hi?
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| For God commanded, saying, Honour thy father and mother: and, He that curseth father or mother, let him die the death.
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| ᎤᏁᎳᏅᎯᏰᏃ ᎤᏁᏤ ᎯᎠ ᏄᏪᏎᎢ; ᎯᎸᏉᏕᏍᏗ ᏣᏙᏓ ᎠᎴ ᏣᏥ; ᎠᎴ ᎾᏍᏉ ᎯᎠ; ᎩᎶ ᏓᏍᎩᏅᏗᏍᎨᏍᏗ ᎤᏙᏓ ᎠᎴ ᎤᏥ ᎠᏎ ᎤᏲᎱᎯᏍᏗ ᎨᏎᏍᏗ.
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U-ne-la-nv-hi-ye-no u-ne-tse hi-a nu-we-se-i; Hi-lv-quo-de-s-di tsa-do-da a-le tsa-tsi; a-le na-s-quo hi-a; Gi-lo da-s-gi-nv-di-s-ge-s-di u-do-da a-le u-tsi a-se u-yo-hu-hi-s-di ge-se-s-di.
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| But ye say, Whosoever shall say to his father or his mother, It is a gift, by whatsoever thou mightest be profited by me;
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| ᎠᏎᏃ ᏂᎯ ᎯᎠ ᏂᏥᏪᏍᎪᎢ; ᎢᏳᏃ ᎩᎶ ᎯᎠ ᏂᎦᏪᏎᎮᏍᏗ ᎤᏙᏓ, ᎠᎴ ᎤᏥ, ᎠᏆᎵᏍᎪᎸᏔᏅᎯ ᏰᎵ ᎨᏣᎵᏍᏕᎸᏙᏗ ᎨᏒᎢ ᏂᏣᏛᏁᎲ,
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A-se-no ni-hi hi-a ni-tsi-we-s-go-i; I-yu-no gi-lo hi-a ni-ga-we-se-he-s-di u-do-da, a-le u-tsi, A-qua-li-s-go-lv-ta-nv-hi ye-li ge-tsa-li-s-de-lv-do-di ge-sv-i ni-tsa-dv-ne-hv,
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| And honour not his father or his mother, he shall be free. Thus have ye made the commandment of God of none effect by your tradition.
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| ᏂᎦᎸᏉᏗᏍᎬᎾᏃ ᎢᎨᏎᏍᏗ ᎤᏙᏓ, ᎠᎴ ᎤᏥ, [ᎥᏝ ᎤᏍᎦᏅᏨᎯ ᏱᎨᏎᏍᏗ,] ᎢᏣᏗᏍᎪᎢ. ᎾᏍᎩ ᎯᎠ ᎡᏘ ᎠᏁᎯ ᎤᏂᏃᎮᎸᎯ ᎢᏨᏔᏅ ᎠᏎᏉ ᏂᏨᏁᎸ ᎤᏁᎳᏅᎯ ᎤᏁᏨᎯ.
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Ni-ga-lv-quo-di-s-gv-na-no i-ge-se-s-di u-do-da, a-le u-tsi, [v-tla u-s-ga-nv-tsv-hi yi-ge-se-s-di,] i-tsa-di-s-go-i. Na-s-gi hi-a e-ti a-ne-hi u-ni-no-he-lv-hi i-tsv-ta-nv a-se-quo ni-tsv-ne-lv U-ne-la-nv-hi u-ne-tsv-hi.
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| Ye hypocrites, well did Esaias prophesy of you, saying,
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| ᎢᏣᏠᎾᏍᏗ, ᏰᎵᏉ ᎢᏌᏯ ᏧᏙᎴᎰᏎ ᏥᏥᏛᎨᎢ, ᎯᎠ ᏥᏄᏪᏎᎢ;
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I-tsa-tlo-na-s-di, ye-li-quo I-sa-ya tsu-do-le-ho-se tsi-tsi-dv-ge-i, hi-a tsi-nu-we-se-i;
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| This people draweth nigh unto me with their mouth, and honoureth me with their lips; but their heart is far from me.
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| ᎯᎠ ᏴᏫ ᎾᎥ ᎬᎩᎷᏤᎭ ᎠᏂᎰᎵ ᎠᏅᏗᎭ, ᎠᎴ ᏚᏂᎭᏁᎦᎸ ᏓᏅᏗ ᎬᎩᎸᏉᏗᎭ, ᎠᏎᏃ ᎤᏂᎾᏫ ᎢᏅᎯᏳ ᏄᏅᏅ.
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Hi-a yv-wi na-v gv-gi-lu-tse-ha a-ni-ho-li a-nv-di-ha, a-le du-ni-ha-ne-ga-lv da-nv-di gv-gi-lv-quo-di-ha, a-se-no u-ni-na-wi i-nv-hi-yu nu-nv-nv.
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| But in vain they do worship me, teaching for doctrines the commandments of men.
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| ᎠᏎᏉᏍᎩᏂ ᎾᎾᏛᏁᎭ ᎬᏆᏓᏙᎵᏍᏓᏁᎭ, ᏥᏓᎾᏕᏲᎲᏍᎦ ᏓᎾᏕᏲᎲᏍᎬ ᏴᏫᏉ ᎤᏂᏁᏨᎯ.
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A-se-quo-s-gi-ni na-na-dv-ne-ha gv-qua-da-do-li-s-da-ne-ha, tsi-da-na-de-yo-hv-s-ga da-na-de-yo-hv-s-gv yv-wi-quo u-ni-ne-tsv-hi.
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| And he called the multitude, and said unto them, Hear, and understand:
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| ᏫᏚᏯᎲᏃ ᎤᏂᏣᏘ ᎯᎠ ᏂᏚᏪᏎᎸᎩ; ᎢᏣᏛᎬᎦ ᎠᎴ ᎢᏦᎵᎩ.
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Wi-du-ya-hv-no u-ni-tsa-ti hi-a ni-du-we-se-lv-gi; I-tsa-dv-gv-ga a-le i-tso-li-gi.
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| Not that which goeth into the mouth defileth a man; but that which cometh out of the mouth, this defileth a man.
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| ᎥᏝᏍᎩᏂ ᎾᏍᎩ Ꮎ ᎠᎰᎵ ᏭᏴᎸᎯ ᎦᏓᎭ ᏱᏄᏩᏁᎰ ᏴᏫ, ᎠᎰᎵᏍᎩᏂ ᏅᏓᏳᏄᎪᏨᎯ ᎾᏍᎩ ᎦᏓᎭ ᏄᏩᏁᎰ ᏴᏫ.
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V-tla-s-gi-ni na-s-gi na a-ho-li wu-yv-lv-hi ga-da-ha yi-nu-wa-ne-ho yv-wi, a-ho-li-s-gi-ni nv-da-yu-nu-go-tsv-hi na-s-gi ga-da-ha nu-wa-ne-ho yv-wi.
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| Then came his disciples, and said unto him, Knowest thou that the Pharisees were offended, after they heard this saying?
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| ᎿᎭᏉᏃ ᎬᏩᏍᏓᏩᏗᏙᎯ ᎤᏂᎷᏨ ᎯᎠ ᏂᎬᏩᏎᎸᎩ; ᎯᎦᏔᎭᏍᎪ ᎠᏂᏆᎵᏏ ᎤᏂᎿᎭᎸᏨᎢ ᎤᎾᏛᎦᏅ ᎾᏍᎩ ᎯᎠ ᏂᏣᏪᏒᎢ.
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Hna-quo-no gv-wa-s-da-wa-di-do-hi u-ni-lu-tsv hi-a ni-gv-wa-se-lv-gi; Hi-ga-ta-ha-s-go A-ni-qua-li-si u-ni-hna-lv-tsv-i u-na-dv-ga-nv na-s-gi hi-a ni-tsa-we-sv-i.
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| But he answered and said, Every plant, which my heavenly Father hath not planted, shall be rooted up.
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| ᎠᏎᏃ ᎤᏁᏨᎩ ᎯᎠ ᏄᏪᏒᎩ; ᏂᎦᎥ ᏚᏰᎬ ᎡᏙᏓ ᏧᏫᏒᎯ ᏂᎨᏒᎾ ᏗᏰᎯᏍᏗ ᎨᏎᏍᏗ.
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A-se-no u-ne-tsv-gi hi-a nu-we-sv-gi; ni-ga-v du-ye-gv E-do-da tsu-wi-sv-hi ni-ge-sv-na di-ye-hi-s-di ge-se-s-di.
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| Let them alone: they be blind leaders of the blind. And if the blind lead the blind, both shall fall into the ditch.
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| ᎤᎾᏁᎳᎩ, ᏗᏂᎨᏫᏉ ᏗᏂᎨᏫ ᏗᎾᏘᏂᏙᎯ; ᎢᏳᏃ ᏗᎨᏫ ᏯᏘᏂ ᏗᎨᏫ ᎢᏧᎳ ᎠᏔᎴᏒ ᏧᏂᎸᎢᏍᏗ.
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U-na-ne-la-gi, di-ni-ge-wi-quo di-ni-ge-wi di-na-ti-ni-do-hi; i-yu-no di-ge-wi ya-ti-ni di-ge-wi i-tsu-la a-ta-le-sv tsu-ni-lv-i-s-di.
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| Then answered Peter and said unto him, Declare unto us this parable.
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| ᏈᏓᏃ ᎤᏁᏨ ᎯᎠ ᏄᏪᏎᎸᎩ; ᏗᏍᎩᏲᏏᏌᏏ ᎯᎠ ᎾᏍᎩ ᏓᏟᎶᏍᏛᎢ.
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Qui-da-no u-ne-tsv hi-a nu-we-se-lv-gi; di-s-gi-yo-si-sa-si hi-a na-s-gi da-tli-lo-s-dv-i.
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| And Jesus said, Are ye also yet without understanding?
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| ᏥᏌᏃ ᎯᎠ ᏄᏪᏎᎸᎩ; ᎠᏏᏍᎪ ᎾᏍᏉ ᏂᎯ ᏂᏦᎵᎬᎾᏉ ᎢᎩ?
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Tsi-sa-no hi-a nu-we-se-lv-gi; A-si-s-go na-s-quo ni-hi ni-tso-li-gv-na-quo i-gi?
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| Do not ye yet understand, that whatsoever entereth in at the mouth goeth into the belly, and is cast out into the draught?
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| ᏝᏍᎪ ᎠᏏ ᏱᏦᎵᎦ ᎾᏍᎩ ᏂᎦᎥ ᎪᎱᏍᏗ ᎥᎰᎵ ᎤᏴᏍᏔᏅᎯ ᎨᏒ ᎣᏍᏉᎵᏱ ᏫᎦᎷᎬᎢ, ᎾᏍᎩᏃ ᏫᎦᎶᎯᏍᏗᏍᎬᏉ?
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Tla-s-go a-si yi-tso-li-ga na-s-gi ni-ga-v go-hu-s-di v-ho-li u-yv-s-ta-nv-hi ge-sv o-s-quo-li-yi wi-ga-lu-gv-i, na-s-gi-no wi-ga-lo-hi-s-di-s-gv-quo?
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| But those things which proceed out of the mouth come forth from the heart; and they defile the man.
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| ᎾᏍᎩᏂ ᎥᎰᎵ ᏅᏓᏳᏄᎪᏨᎯ ᎣᎾᏫᏱ ᏗᏓᎴᎲᏍᎪᎢ, ᎾᏍᎩᏃ ᎦᏓᎭ ᏄᏩᏁᎰ ᏴᏫ.
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Na-s-gi-ni v-ho-li nv-da-yu-nu-go-tsv-hi o-na-wi-yi di-da-le-hv-s-go-i, na-s-gi-no ga-da-ha nu-wa-ne-ho yv-wi.
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| For out of the heart proceed evil thoughts, murders, adulteries, fornications, thefts, false witness, blasphemies:
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| ᎣᎾᏫᏱᏰᏃ ᏗᏓᎴᎲᏍᎪ ᎤᏐᏅ ᎠᏓᏅᏖᏗ ᎨᏒᎢ, ᎠᎴ ᎠᏓᎯᏍᏗᏱ ᎨᏒᎢ, ᎠᎴ ᎠᏓᏲᏁᏗᏱ ᎨᏒᎢ, ᎠᎴ ᎤᏕᎵᏛ ᏗᏂᏏᏗᏱ ᎨᏒᎢ, ᎠᎴ ᎦᏃᏍᎩᏍᏗᏱ ᎨᏒᎢ, ᎠᎴ ᎠᏥᎪᏗᏱ ᏓᎾᏓᏱᎵᏙᎲᎢ, ᎠᎴ ᎠᏐᏢᎢᏍᏙᏗᏱ ᎨᏒᎢ.
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O-na-wi-yi-ye-no di-da-le-hv-s-go u-so-nv a-da-nv-te-di ge-sv-i, a-le a-da-hi-s-di-yi ge-sv-i, a-le a-da-yo-ne-di-yi ge-sv-i, a-le u-de-li-dv di-ni-si-di-yi ge-sv-i, a-le ga-no-s-gi-s-di-yi ge-sv-i, a-le a-tsi-go-di-yi da-na-da-yi-li-do-hv-i, a-le a-so-tlv-i-s-do-di-yi ge-sv-i.
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| These are the things which defile a man: but to eat with unwashen hands defileth not a man.
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| ᎾᏍᎩᏍᎩᏂ ᎯᎠ ᎦᏓᎭ ᎢᏳᏩᏁᎯ ᏴᏫ; ᏂᏓᏑᎴᎲᎾᏍᎩᏂ ᎠᎵᏍᏓᏴᏗᏱ ᎥᏝ ᎦᏓᎭ ᏱᏄᏩᏁᎰ ᏴᏫ.
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Na-s-gi-s-gi-ni hi-a ga-da-ha i-yu-wa-ne-hi yv-wi; ni-da-su-le-hv-na-s-gi-ni a-li-s-da-yv-di-yi v-tla ga-da-ha yi-nu-wa-ne-ho yv-wi.
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| Then Jesus went thence, and departed into the coasts of Tyre and Sidon.
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| ᏥᏌᏃ ᎾᎿᎭᎤᏂᎩᏒ ᏔᏲᎢ ᎠᎴ ᏌᏙᏂᏱ ᏭᎶᏒᎩ.
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Tsi-sa-no na-hna u-ni-gi-sv Ta-yo-i a-le Sa-do-ni-yi wu-lo-sv-gi.
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| And, behold, a woman of Canaan came out of the same coasts, and cried unto him, saying, Have mercy on me, O Lord, thou Son of David; my daughter is grievously vexed with a devil.
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| ᎬᏂᏳᏉᏃ ᎨᎾᏂ ᎡᎯ ᎠᎨᏴ ᎾᎿᎭᎾᎥ ᏅᏓᏳᎶᏒᎯ ᎤᏪᎷᏅᎩ, ᎯᎠ ᏄᏪᏎᎸᎩ; ᏍᎩᏙᎵᎩ, ᏣᎬᏫᏳᎯ ᏕᏫ ᎤᏪᏥ, ᎠᏇᏥ ᎠᎨᏴ ᎤᏣᏔᏅᎯ ᎤᏕᏯᏙᏗᎭ ᎠᏍᎩᎾ.
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Gv-ni-yu-quo-no Ge-na-ni e-hi a-ge-yv na-hna na-v nv-da-yu-lo-sv-hi u-we-lu-nv-gi, hi-a nu-we-se-lv-gi; S-gi-do-li-gi, Tsa-gv-wi-yu-hi De-wi u-we-tsi, a-que-tsi a-ge-yv u-tsa-ta-nv-hi u-de-ya-do-di-ha a-s-gi-na.
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| But he answered her not a word. And his disciples came and besought him, saying, Send her away; for she crieth after us.
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| ᎠᏎᏃ ᏄᏁᏤᎸᎾᏉ ᎥᎨᏒᎩ. ᎬᏩᏍᏓᏩᏗᏙᎯᏃ ᎬᏩᎷᏤᎸᎩ, ᎬᏩᏔᏲᏎᎸᎩ, ᎯᎠ ᏄᏂᏪᏒᎩ; ᏫᎡᎾ, ᎢᎩᏍᎪᏂᎭᏰᏃ.
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A-se-no nu-ne-tse-lv-na-quo v-ge-sv-gi. Gv-wa-s-da-wa-di-do-hi-no gv-wa-lu-tse-lv-gi, gv-wa-ta-yo-se-lv-gi, hi-a nu-ni-we-sv-gi; Wi-e-na, i-gi-s-go-ni-ha-ye-no.
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| But he answered and said, I am not sent but unto the lost sheep of the house of Israel.
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| ᎤᏁᏨᏃ ᎯᎠ ᏄᏪᏒᎩ; ᎥᏝ ᎩᎶ ᏗᏥᏩᏛᏗᏱ ᏴᎩᏁᏤᎸ, ᎠᏫ ᎤᏂᏃᏕᎾ ᎤᎾᎴᎾᎸᎯ ᎤᏅᏒ ᎢᏏᎵ ᏏᏓᏁᎸᎯ ᎬᏒᎢ.
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U-ne-tsv-no hi-a nu-we-sv-gi; v-tla gi-lo di-tsi-wa-dv-di-yi yv-gi-ne-tse-lv, a-wi u-ni-no-de-na u-na-le-na-lv-hi u-nv-sv I-si-li si-da-ne-lv-hi gv-sv-i.
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| Then came she and worshipped him, saying, Lord, help me.
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| ᎿᎭᏉᏃ ᎠᎨᏴ ᎤᎷᏨ ᎤᏓᏙᎵᏍᏓᏁᎸᎩ ᎯᎠ ᏄᏪᏒᎩ; ᏣᎬᏫᏳᎯ, ᏍᎩᏍᏕᎸ.
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Hna-quo-no a-ge-yv u-lu-tsv u-da-do-li-s-da-ne-lv-gi hi-a nu-we-sv-gi; Tsa-gv-wi-yu-hi, s-gi-s-de-lv.
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| But he answered and said, It is not meet to take the children's bread, and to cast it to dogs.
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| ᎤᏁᏨᏃ ᎯᎠ ᏄᏪᏒᎩ; ᎥᏝ ᏱᏚᏳᎪᏗ ᏗᎩᎡᏗᏱ ᏗᏂᏲᎵ ᎤᎾᏤᎵ ᎦᏚ, ᎩᎵᏃ ᏫᏓᏗᏁᏗᏱ.
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U-ne-tsv-no hi-a nu-we-sv-gi; v-tla yi-du-yu-go-di di-gi-e-di-yi di-ni-yo-li u-na-tse-li ga-du, gi-li-no wi-da-di-ne-di-yi.
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| And she said, Truth, Lord: yet the dogs eat of the crumbs which fall from their masters' table.
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| ᎠᎨᏴᏃ ᎯᎠ ᏄᏪᏒᎩ; ᎤᏙᎯᏳᎯ, ᏣᎬᏫᏳᎯ, ᎠᏎᏃ ᎩᎵ ᎠᎾᎵᏍᏓᏴᏗᏍᎪ ᎤᏅᎪᎣᏒᎯ ᏗᎬᏩᏂᎾᏝᎢ ᏚᏂᏍᎩᎸᎢ.
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A-ge-yv-no hi-a nu-we-sv-gi; U-do-hi-yu-hi, Tsa-gv-wi-yu-hi, a-se-no gi-li a-na-li-s-da-yv-di-s-go u-nv-go-o-sv-hi di-gv-wa-ni-na-tla-i du-ni-s-gi-lv-i.
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| Then Jesus answered and said unto her, O woman, great is thy faith: be it unto thee even as thou wilt. And her daughter was made whole from that very hour.
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| ᎿᎭᏉᏃ ᏥᏌ ᎤᏁᏨ ᎯᎠ ᏄᏪᏎᎸᎩ; ᎯᎨᏴ ᎤᏣᏘ ᏦᎯᏳᎭ; ᏄᏍᏛ ᏣᏚᎵᏍᎬ ᏫᏂᏣᎵᏍᏓᏏ. ᎾᎯᏳᏉᏃ ᎤᏪᏥ ᎤᏗᏩᏎᎢ.
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Hna-quo-no Tsi-sa u-ne-tsv hi-a nu-we-se-lv-gi; Hi-ge-yv u-tsa-ti tso-hi-yu-ha; nu-s-dv tsa-du-li-s-gv wi-ni-tsa-li-s-da-si. Na-hi-yu-quo-no u-we-tsi u-di-wa-se-i.
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| And Jesus departed from thence, and came nigh unto the sea of Galilee; and went up into a mountain, and sat down there.
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| ᏥᏌᏃ ᎾᎿᎭᎤᏂᎩᏒ ᎨᎵᎵ ᎥᏓᎷᎶᏗ ᎤᎷᏨᎩ, ᎤᎿᎭᎷᏒᏃ ᎤᏌᎯᎸ ᎾᎿᎭᎤᏪᏅᎩ.
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Tsi-sa-no na-hna u-ni-gi-sv Ge-li-li v-da-lu-lo-di u-lu-tsv-gi, u-hna-lu-sv-no u-sa-hi-lv na-hna u-we-nv-gi.
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| And great multitudes came unto him, having with them those that were lame, blind, dumb, maimed, and many others, and cast them down at Jesus' feet; and he healed them:
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| ᎤᏂᏣᏘᏃ ᏴᏫ ᎬᏩᎷᏤᎸᎩ, ᏓᎾᏘᏁᎲ ᏗᏂᏲᎤᎵ, ᎠᎴ ᏗᏂᎨᏫ, ᎠᎴ ᏧᏅᎨᏫ, ᎠᎴ ᎪᎱᏍᏗ ᎤᏍᏛ ᏗᏂᏰᎸ ᏧᏂᏲᎱᏎᎸᎯ, ᎠᎴ ᎤᏂᏣᏘ ᏅᏩᎾᏓᎴᎢ, ᎠᎴ ᏥᏌ ᏚᎳᏍᎬ ᎾᎥ ᏚᏂᏅᏅᎩ, ᏚᏅᏩᏅᎩᏃ.
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U-ni-tsa-ti-no yv-wi gv-wa-lu-tse-lv-gi, da-na-ti-ne-hv di-ni-yo-u-li, a-le di-ni-ge-wi, a-le tsu-nv-ge-wi, a-le go-hu-s-di u-s-dv di-ni-ye-lv tsu-ni-yo-hu-se-lv-hi, a-le u-ni-tsa-ti nv-wa-na-da-le-i, a-le Tsi-sa du-la-s-gv na-v du-ni-nv-nv-gi, du-nv-wa-nv-gi-no.
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| Insomuch that the multitude wondered, when they saw the dumb to speak, the maimed to be whole, the lame to walk, and the blind to see: and they glorified the God of Israel.
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| ᎾᏍᎩ ᎢᏳᏍᏗ ᎤᏂᏣᏘ ᎨᏒ ᎤᏂᏍᏆᏂᎪᏒᎩ, ᏚᏂᎪᎲ ᏧᏅᎨᏫ ᎠᏂᏬᏂᏍᎪᎢ, ᎠᎴ ᎠᎱᏍᏗ ᎤᏍᏛ ᏗᏂᏰᎸ ᏧᏂᏲᎱᏎᎸᎯ ᎤᏂᏃᏍᏛ ᏄᎾᎵᏍᏔᏅᎢ, ᎠᎴ ᏗᏗᏲᎤᎵ, ᎬᏩᏁᏓᏍᏗ ᏄᎵᏍᏔᏅᎢ ᎠᎴ ᏗᏂᎨᏫ ᎬᏩᏂᎪᏩᏛᏗ ᏄᎵᏍᏔᏅᎢ; ᎤᏂᎸᏉᏔᏅᎩᏃ ᎤᏁᎳᏅᎯ ᎢᏏᎵ ᎤᎾᏤᎵᎦ.
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Na-s-gi i-yu-s-di u-ni-tsa-ti ge-sv u-ni-s-qua-ni-go-sv-gi, du-ni-go-hv tsu-nv-ge-wi a-ni-wo-ni-s-go-i, a-le a-hu-s-di u-s-dv di-ni-ye-lv tsu-ni-yo-hu-se-lv-hi u-ni-no-s-dv nu-na-li-s-ta-nv-i, a-le di-di-yo-u-li, gv-wa-ne-da-s-di nu-li-s-ta-nv-i a-le di-ni-ge-wi gv-wa-ni-go-wa-dv-di nu-li-s-ta-nv-i; u-ni-lv-quo-ta-nv-gi-no U-ne-la-nv-hi I-si-li u-na-tse-li-ga.
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| Then Jesus called his disciples unto him, and said, I have compassion on the multitude, because they continue with me now three days, and have nothing to eat: and I will not send them away fasting, lest they faint in the way.
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| ᏥᏌᏃ ᏫᏚᏯᏅᎲ ᎬᏩᏍᏓᏩᏗᏙᎯ, ᎯᎠ ᏄᏪᏒᎩ; ᎦᏥᏯᏙᎵᎦ ᎯᎠ ᎤᏂᏣᏘ ᎨᏒᎢ, ᏦᎢᏰᏃ ᎾᏙᏓᏆ ᎠᏂ ᎨᏙᎲ ᎠᏁᏙᎭ, ᎠᎴ ᎥᏝ ᏱᏂᏰᎭ ᎤᎾᎵᏍᏓᏴᏗ. ᎠᎴ ᎢᏝ ᏯᏆᏚᎵᎭ ᏙᎤᏁᏅᏍᏗᏱ ᏗᎬᏩᏂᏲᏏᏍᎩ, ᏩᎾᏰᏃ ᏱᏓᏂᏩᏂᎦᎶᎩ ᏩᎾᎢᏒᎢ.
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Tsi-sa-no wi-du-ya-nv-hv gv-wa-s-da-wa-di-do-hi, hi-a nu-we-sv-gi; ga-tsi-ya-do-li-ga hi-a u-ni-tsa-ti ge-sv-i, tso-i-ye-no na-do-da-qua a-ni ge-do-hv a-ne-do-ha, a-le v-tla yi-ni-ye-ha u-na-li-s-da-yv-di. A-le i-tla ya-qua-du-li-ha do-u-ne-nv-s-di-yi di-gv-wa-ni-yo-si-s-gi, wa-na-ye-no yi-da-ni-wa-ni-ga-lo-gi wa-na-i-sv-i.
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| And his disciples say unto him, Whence should we have so much bread in the wilderness, as to fill so great a multitude?
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| ᎬᏩᏍᏓᏩᏗᏙᎯᏃ ᎯᎠ ᏅᎬᏩᏪᏎᎸᎩ; ᎭᏢᏃ ᏲᏥᎩ ᎾᏍᎩ ᎢᎦᎢ ᎠᎵᏍᏓᏴᏗ ᎢᎾᎨᎢ, ᎾᏍᎩ ᎢᏳᏂᏣᏘ ᏰᎵ ᏧᏃᎸᎯᏍᏗ?
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Gv-wa-s-da-wa-di-do-hi-no hi-a nv-gv-wa-we-se-lv-gi; Ha-tlv-no yo-tsi-gi na-s-gi i-ga-i a-li-s-da-yv-di i-na-ge-i, na-s-gi i-yu-ni-tsa-ti ye-li tsu-no-lv-hi-s-di?
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| And Jesus saith unto them, How many loaves have ye? And they said, Seven, and a few little fishes.
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| ᏥᏌᏃ ᎯᎠ ᏂᏚᏪᏎᎸᎩ; ᎢᎳᎪ ᎦᏚ ᏕᏥᏰᎭ? ᎦᎵᏉᎩ, ᎢᎸᏍᎩᏃ ᏧᎾᏍᏗ ᎠᏣᏗ, ᎤᎾᏛᏅᎩ.
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Tsi-sa-no hi-a ni-du-we-se-lv-gi; I-la-go ga-du de-tsi-ye-ha? Ga-li-quo-gi, i-lv-s-gi-no tsu-na-s-di a-tsa-di, u-na-dv-nv-gi.
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| And he commanded the multitude to sit down on the ground.
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| ᎤᏂᏣᏘᏃ ᏚᏁᏤᎸᎩ ᎦᏙᎯ ᎤᎾᏅᏗᏱ.
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U-ni-tsa-ti-no du-ne-tse-lv-gi ga-do-hi u-na-nv-di-yi.
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| And he took the seven loaves and the fishes, and gave thanks, and brake them, and gave to his disciples, and the disciples to the multitude.
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| ᎦᎵᏉᎩᏃ ᎦᏚ ᏚᎩᏒᎩ ᎠᎴ ᏚᏁᏒ ᎠᏣᏗ, ᎤᎵᎮᎵᏨᏃ, ᏚᎬᎭᎷᏴᎩ, ᎠᎴ ᎬᏩᏍᏓᏩᏗᏙᎯ ᏫᏚᏁᎸᎩ, ᎬᏩᏍᏓᏩᏗᏙᎯᏃ ᎤᏂᏣᏘ ᏫᏚᏂᏁᎸᎩ.
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Ga-li-quo-gi-no ga-du du-gi-sv-gi a-le du-ne-sv a-tsa-di, u-li-he-li-tsv-no, du-gv-ha-lu-yv-gi, a-le gv-wa-s-da-wa-di-do-hi wi-du-ne-lv-gi, gv-wa-s-da-wa-di-do-hi-no u-ni-tsa-ti wi-du-ni-ne-lv-gi.
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| And they did all eat, and were filled: and they took up of the broken meat that was left seven baskets full.
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| ᎠᎴ ᏂᎦᏛ ᎤᎾᎵᏍᏓᏴᏅᎩ, ᎠᎴ ᏚᏃᎸᏒᎩ. ᎠᎴ ᎤᏄᏖᏒᎩ ᎤᎵᎬᎭᎷᏴᎯ ᎦᎵᏉᎩ ᎢᏯᎧᎵᎢ ᏔᎷᏣ.
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A-le ni-ga-dv u-na-li-s-da-yv-nv-gi, a-le du-no-lv-sv-gi. A-le u-nu-te-sv-gi u-li-gv-ha-lu-yv-hi ga-li-quo-gi i-ya-ka-li-i ta-lu-tsa.
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| And they that did eat were four thousand men, beside women and children.
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| ᎤᎾᎵᏍᏓᏴᎯᏃ ᏅᎩᎭ ᎢᏯᎦᏴᎵ ᎾᏂᎥᎩ ᎠᏂᏍᎦᏯ, ᏂᏓᏁᏢᏛᎾ ᎠᏂᎨᏴ ᎠᎴ ᏗᏂᏲᎵ.
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U-na-li-s-da-yv-hi-no nv-gi-ha i-ya-ga-yv-li na-ni-v-gi a-ni-s-ga-ya, ni-da-ne-tlv-dv-na a-ni-ge-yv a-le di-ni-yo-li.
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| And he sent away the multitude, and took ship, and came into the coasts of Magdala,
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| ᎠᎴ ᎤᏂᏣᏘ ᏚᏰᎵᎯᏍᏔᏅᎩ, ᎠᎴ ᏥᏳᎯ ᏭᏣᏅᎩ, ᎠᎴ ᎹᎩᏕᎵ ᏭᎾᏄᎪᏨᎩ.
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A-le u-ni-tsa-ti du-ye-li-hi-s-ta-nv-gi, a-le tsi-yu-hi wu-tsa-nv-gi, a-le ma-gi-de-li wu-na-nu-go-tsv-gi.
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curl_easy_perform - Perform a file transfer
SYNOPSIS
#include <curl/curl.h>
CURLcode curl_easy_perform(CURL *handle);
DESCRIPTION
This function is called after the init and all the
curl_easy_setopt() calls are made, and will perform the
transfer as described in the options. It must be called
with the same handle as input as the curl_easy_init call
returned.
libcurl version 7.7 or later (for older versions see
below): You can do any amount of calls to curl_easy_per-
form() while using the same handle. If you intend to
transfer more than one file, you are even encouraged to do
so. libcurl will then attempt to re-use the same connec-
tion for the following transfers, thus making the opera-
tions faster, less CPU intense and using less network
resources. Just note that you will have to use
curl_easy_setopt between the invokes to set options for
the following curl_easy_perform.
You must never call this function simultaneously from two
places using the same handle. Let the function return
first before invoking it another time. If you want paral-
lel transfers, you must use several curl handles.
Before libcurl version 7.7: You are only allowed to call
this function once using the same handle. If you want to
do repeated calls, you must call curl_easy_cleanup and
curl_easy_init again first.
RETURN VALUE
0 means everything was ok, non-zero means an error
occurred as <curl/curl.h> defines. If the CURLOPT_ERROR-
BUFFER was set with curl_easy_setopt there will be a read-
able error message in the error buffer when non-zero is
returned.
SEE ALSO
curl_easy_init(3), curl_easy_setopt(3),
BUGS
Surely there are some, you tell me!
Man(1) output converted with
man2html


|
Panda3D
|
Public Member Functions | |
| def | __init__ (self, loader, model=None, scale=3.0, pos=Vec3(0, 0, 0)) |
| def | __del__ (self) |
| def | fadeIn (self, t=0.5, finishIval=None, blendType='noBlend') |
| def | fadeOut (self, t=0.5, finishIval=None, blendType='noBlend') |
| def | fadeOutActive (self) |
| def | fadeScreen (self, alpha=0.5) |
| def | fadeScreenColor (self, color) |
| def | getFadeInIval (self, t=0.5, finishIval=None, blendType='noBlend') |
| def | getFadeOutIval (self, t=0.5, finishIval=None, blendType='noBlend') |
| def | irisIn (self, t=0.5, finishIval=None, blendType='noBlend') |
| def | irisOut (self, t=0.5, finishIval=None, blendType='noBlend') |
| def | letterboxOff (self, t=0.25, finishIval=None, blendType='noBlend') |
| def | letterboxOn (self, t=0.25, finishIval=None, blendType='noBlend') |
| def | loadFade (self) |
| def | loadIris (self) |
| Iris. More... | |
| def | loadLetterbox (self) |
| Letterbox. More... | |
| def | noFade (self) |
| def | noIris (self) |
| def | noLetterbox (self) |
| def | noTransitions (self) |
| def | setFadeColor (self, r, g, b) |
| def | setFadeModel (self, model, scale=1.0) |
| Fade. More... | |
Public Attributes | |
| alphaOff | |
| alphaOn | |
| fade | |
| fadeModel | |
| fadeTaskName | |
| imagePos | |
| iris | |
| irisTaskName | |
| lerpFunc | |
| letterbox | |
| letterboxBottom | |
| letterboxIval | |
| letterboxTaskName | |
| letterboxTop | |
| transitionIval | |
Static Public Attributes | |
| string | FadeModelName = "models/misc/fade" |
| string | IrisModelName = "models/misc/iris" |
| def __init__ | ( | self, | |
| loader, | |||
model = None , |
|||
scale = 3.0 , |
|||
pos = Vec3(0, 0, 0) |
|||
| ) |
| def __del__ | ( | self | ) |
| def fadeIn | ( | self, | |
t = 0.5 , |
|||
finishIval = None , |
|||
blendType = 'noBlend' |
|||
| ) |
Play a fade in transition over t seconds. Places a polygon on the aspect2d plane then lerps the color from black to transparent. When the color lerp is finished, it parents the fade polygon to hidden.
| def fadeOut | ( | self, | |
t = 0.5 , |
|||
finishIval = None , |
|||
blendType = 'noBlend' |
|||
| ) |
Play a fade out transition over t seconds. Places a polygon on the aspect2d plane then lerps the color from transparent to full black. When the color lerp is finished, it leaves the fade polygon covering the aspect2d plane until you fadeIn or call noFade. lerp
| def fadeOutActive | ( | self | ) |
| def fadeScreen | ( | self, | |
alpha = 0.5 |
|||
| ) |
Put a semitransparent screen over the camera plane to darken out the world. Useful for drawing attention to a dialog box for instance
| def fadeScreenColor | ( | self, | |
| color | |||
| ) |
Put a semitransparent screen over the camera plane to darken out the world. Useful for drawing attention to a dialog box for instance
| def getFadeInIval | ( | self, | |
t = 0.5 , |
|||
finishIval = None , |
|||
blendType = 'noBlend' |
|||
| ) |
Returns an interval without starting it. This is particularly useful in cutscenes, so when the cutsceneIval is escaped out of we can finish the fade immediately
| def getFadeOutIval | ( | self, | |
t = 0.5 , |
|||
finishIval = None , |
|||
blendType = 'noBlend' |
|||
| ) |
Create a sequence that lerps the color out, then parents the fade to hidden
| def irisIn | ( | self, | |
t = 0.5 , |
|||
finishIval = None , |
|||
blendType = 'noBlend' |
|||
| ) |
Play an iris in transition over t seconds. Places a polygon on the aspect2d plane then lerps the scale of the iris polygon up so it looks like we iris in. When the scale lerp is finished, it parents the iris polygon to hidden.
| def irisOut | ( | self, | |
t = 0.5 , |
|||
finishIval = None , |
|||
blendType = 'noBlend' |
|||
| ) |
Play an iris out transition over t seconds. Places a polygon on the aspect2d plane then lerps the scale of the iris down so it looks like we iris out. When the scale lerp is finished, it leaves the iris polygon covering the aspect2d plane until you irisIn or call noIris.
| def letterboxOff | ( | self, | |
t = 0.25 , |
|||
finishIval = None , |
|||
blendType = 'noBlend' |
|||
| ) |
Move black bars away over t seconds.
| def letterboxOn | ( | self, | |
t = 0.25 , |
|||
finishIval = None , |
|||
blendType = 'noBlend' |
|||
| ) |
Move black bars in over t seconds.
| def loadFade | ( | self | ) |
| def loadIris | ( | self | ) |
Iris.
| def loadLetterbox | ( | self | ) |
Letterbox.
| def noFade | ( | self | ) |
Removes any current fade tasks and parents the fade polygon away
| def noIris | ( | self | ) |
Removes any current iris tasks and parents the iris polygon away
| def noLetterbox | ( | self | ) |
Removes any current letterbox tasks and parents the letterbox polygon away
| def noTransitions | ( | self | ) |
This call should immediately remove any and all transitions running
| def setFadeColor | ( | self, | |
| r, | |||
| g, | |||
| b | |||
| ) |
| def setFadeModel | ( | self, | |
| model, | |||
scale = 1.0 |
|||
| ) |
Fade.
| alphaOff |
| alphaOn |
| fade |
| fadeModel |
|
static |
| fadeTaskName |
| imagePos |
| iris |
|
static |
| irisTaskName |
| lerpFunc |
| letterbox |
| letterboxBottom |
| letterboxIval |
| letterboxTaskName |
| letterboxTop |
| transitionIval |


An atypical conference for open-source .NET developers.
.NET Fringe is a new kind of conference and community, focused on .NET developers who are breaking the rules and pushing the boundaries. The .NET platform is more interesting today than it ever has been.
The .NET OSS community has been creating new, really exciting, and innovative projects which are changing the landscape. Our community actively contributes to OSS, collaborating with giants such as Microsoft, Xamarin, and others, and hosts a huge number of important projects on GitHub. We are defining the future!
We are now on our third year of .NET Fringe and are happy to see our community growing steadily. With over 1000 subscribers on our mailing list and more than 200 active users in Slack, our community is dialed in and energized.
Lives have been changed from the experiences our attendees have had at the conference. We feel that we are creating something special through both the experience of the events as well as the sustaining sense of community after the events.
Stay connected with the community!
Follow us on Twitter at @dotnetfringe
Chat with us in Slack
Join the mailing list!


Ecclesiastes 5:7
For in the multitude of dreams and many words there are also divers vanities: but fear thou God.


|
prevent_display_stretching.py
|
# coding: ascii
"""Prevent display stretching
On some computers, the display environment can be configured to stretch
all windows so that they will not appear too small on the screen for
the user. This configuration is especially common on high-DPI displays.
pygame graphics appear distorted when automatically stretched by the
display environment. This script demonstrates a technique for preventing
this stretching and distortion.
Limitations:
This script makes an API call that is only available on Windows (versions
Vista and newer). ctypes must be installed.
"""
# Ensure that the computer is running Windows Vista or newer
import os, sys
if os.name != "nt" or sys.getwindowsversion()[0] < 6:
raise NotImplementedError('this script requires Windows Vista or newer')
# Ensure that ctypes is installed. It is included with Python 2.5 and newer,
# but Python 2.4 users must install ctypes manually.
try:
import ctypes
except ImportError:
print('install ctypes from http://sourceforge.net/projects/ctypes/files/ctypes')
raise
import pygame
# Determine whether or not the user would like to prevent stretching
if os.path.basename(sys.executable) == 'pythonw.exe':
selection = 'y'
else:
from pygame.compat import raw_input_
selection = None
while selection not in ('y', 'n'):
selection = raw_input_('Prevent stretching? (y/n): ').strip().lower()
if selection == 'y':
msg = 'Stretching is prevented.'
else:
msg = 'Stretching is not prevented.'
# Prevent stretching
if selection == 'y':
user32 = ctypes.windll.user32
user32.SetProcessDPIAware()
# Show screen
pygame.display.init()
RESOLUTION = (350, 350)
screen = pygame.display.set_mode(RESOLUTION)
# Render message onto a surface
pygame.font.init()
font = pygame.font.Font(None, 36)
msg_surf = font.render(msg, 1, pygame.Color('green'))
res_surf = font.render('Intended resolution: %ix%i' % RESOLUTION, 1, pygame.Color('green'))
# Control loop
running = True
clock = pygame.time.Clock()
counter = 0
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
screen.fill(pygame.Color('black'))
# Draw lines which will be blurry if the window is stretched
# or clear if the window is not stretched.
pygame.draw.line(screen, pygame.Color('white'), (0, counter), (RESOLUTION[0] - 1, counter))
pygame.draw.line(screen, pygame.Color('white'), (counter, 0), (counter, RESOLUTION[1] - 1))
# Blit message onto screen surface
msg_blit_rect = screen.blit(msg_surf, (0, 0))
screen.blit(res_surf, (0, msg_blit_rect.bottom))
clock.tick(10)
pygame.display.flip()
counter += 1
if counter == RESOLUTION[0]:
counter = 0


- A Message From Warren E. Buffett
- News Releases Updated July 1, 2014
- Annual & Interim Reports Updated May 2, 2014
- Warren Buffett's Letters to Berkshire Shareholders Updated March 1, 2014
- Link to SEC Filings
- Charlie Munger's Letters to Wesco Shareholders Updated March 1, 2014
- Corporate Governance
- Annual Meeting Information
- Links to Berkshire Subsidiary Companies
- Comparative Rights and Relative Prices of Class A and B Stock Updated January 20, 2010
- Owner's Manual To view the Owner's Manual you may use Adobe Reader software. Click here to download. Updated March 1, 2014
- Order Berkshire Activewear On-line
- Letters from Warren E. Buffet Regarding Pledges to Make Gifts of Berkshire Stock Updated Augist 30, 2012


--- layout: post title: The Tiger's Nest date: 2012-10-04 10:30:07.000000000 +05:30 categories: - kiranoncemore - Nikon D3000 tags: - Bhutan - monuments - Paro - Taktsang - TigersNest status: publish type: post published: true meta: _edit_last: '2' author: login: kiranoncemore email<EMAIL_ADDRESS>display_name: kiranoncemore first_name: Kiran last_name: '' ---
Tv: 1/125s; Av: F/6.3; f: 55mm; ISO: 200
Equipment: Nikon D3000 with 55-200 VR lens
Shot in NEF; processed with RAW Therapee
Taktsang monastery, also known as Tiger's Nest, is a must-visit spot in Bhutan. As our guide mentioned, if you have not visited Taktsang, you have not visited Bhutan. Perched on a cliff 800 meters overlooking the Paro valley, this structure is undoubtedly a wonder. I just cannot imagine why it doesn't figure on the "Wonders of the World" lists!
Getting there is not easy, though. There are no roads, and there probably will never be any. It is a brutal hike, made more difficult since we did it the very next day after we landed in Bhutan, and we were not adjusted to the altitude. It took us close to two and a half hours, huffing and puffing, stopping for rest every now and then.
But then, when you actually see the monastery - you unanimously declare that it was worth every trouble. It is impossible to describe the place - you must visit it to believe it.
It is also very difficult to photograph the structure. There is a "viewpoint" about halfway up. There is a cafeteria here, and some open space which gives you a clear view. But it is still very difficult to get that special photograph because the cliffs in the bakground, though dramatic, don't make for a very appealing backdrop for a photo.
This photo here is our best attempt at capturing this awe-inspiring monument. It was shot in landscape orientation. The idea was to follow the rule of thirds, with the monastery in the left thirds of the frame. However, I decided to crop it to keep the focus on the monument instead of the valley below.
There are lots of things not right with this photo though. If you click on the image and view the full-size version, you'll notice that it is not as crisp as it should have been. The focus is wrong and some of the portions of the monastery also appear blurred. I probably should've spent a moment or two getting the focus right!


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You're in the right place. Just tap Ctrl+Shift+I and type getToken().Once you've done that, you should see a window appear with some text. Copy (Ctrl+C) the text, then keep it somewhere safe.


If you can, drop, cover, and hold on. Drop to your hands and knees, and take cover under something sturdy.  Hold on until the shaking stops. Crawl only if you can reach better cover without going through an area with more debris.


Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
Changelog
Session 1: Image-Based Modeling and Rendering
- SecondSkin: An interactive method for appearance transfer
-
Anton van den Hengel,
Dylan Sale,
Anthony R. Dick
- Live Video Montage with a Rotating Camera
-
Zilong Dong,
Lei Jiang,
Guofeng Zhang,
Qing Wang,
Hujun Bao
- Image-to-Geometry Registration: a Mutual Information Method exploiting Illumination-related Geometric Properties
-
Massimiliano Corsini,
Matteo Dellepiane,
Federico Ponchio,
Roberto Scopigno
- An Intuitive Interface for Interactive High Quality Image-Based Modeling
-
Martin Habbecke,
Leif Kobbelt
Session 2: Data Structure and Collision Detection
- Linkless Octree Using Multi-Level Perfect Hashing
-
Myung Geol Choi,
Eunjung Ju,
Jungwoo Chang,
Young J Kim,
Jehee Lee
- Approximate on-Surface Distance Computation using Quasi-Developable Charts
-
Rafael P. Torchelsen, Francisco Pinto,
Rui Bastos,
Joao L. D. Comba
- HPCCD: Hybrid Parallel Continuous Collision Detection using CPUs and GPUs
-
DukSu Kim,
Jae-Pil Heo,
JaeHyuk Huh,
John Kim,
Sung-Eui Yoon
Session 3: Modeling and Deformation
- Procedural Generation of Rock Piles using Aperiodic Tiling
-
Adrien Peytavie,
Eric Galin,
Jerome Grosjean,
Stephane Merillou
- Affective Modelling: Profiling Geometrical Models with Human Emotional Responses
-
Cheng-Hung Lo,
Chih-Hsing Chu
- ProcDef: Local-to-global Deformation for Skeleton-free Character Animation
-
Takashi Ijiri,
Kenshi Takayama,
Hideo Yokota,
Takeo Igarashi
Session 4: Animation
- Expression Synthesis and Transfer in Parameter Spaces
-
Hyun Joon Shin,
Yunjin Lee
- Simulation of Tearing Cloth with Frayed Edges
-
Napaporn Metaaphanon,
Yosuke Bando,
Bing-Yu Chen,
Tomoyuki Nishita
- Simulating Gaseous Fluids with Low and High Speeds
-
Yue Gao,
Chen-Feng Li,
Shi-Min Hu,
Brian A. Barsky
- Procedural Synthesis using Vortex Particle Method for Fluid Simulation
-
Jong-Chul Yoon,
Hyeong Ryeol Kam,
Jeong-Mo Hong,
Shin Jin Kang,
Chang-Hun Kim
Session 5: Image Editing
- Automatic Correction of Saturated Regions in Photographs using Cross-Channel Correlation
-
Syed Zain Masood,
Jiejie Zhu,
Marshall F. Tappen
- Edit Propagation on Bidirectional Texture Functions
-
Kun Xu,
Jiaping Wang,
Xin Tong,
Shi-Min Hu,
Baining Guo
- Gradient-Preserving Color Transfer
-
Xuezhong Xiao,
Lizhuang Ma
Session 6: Image Restructuring
- Optimizing Structure Preserving Embedded Deformation for Resizing Images and Vector Art
-
Qi-Xing Huang,
Radomir Mech,
Nathan Carr
- A Shape-Preserving Approach to Image Resizing
-
Guo-Xin Zhang,
Ming-Ming Cheng,
Shi-Min Hu,
Ralph R. Martin
- Texture splicing
-
Yiming Liu,
Jiaping Wang,
Su Xue,
Xin Tong,
Sing Bing Kang,
Baining Guo
Session 7: Rendering and Appearance Modeling
- The Dual-microfacet Model for Capturing Thin Transparent Slabs
-
Qiang Dai,
Jiaping Wang,
Yiming Liu,
John Snyder,
Enhua Wu
Baining Guo
- Fast, Sub-Pixel Antialiased Shadow Maps
-
Minghao Pan, Rui Wang, Weifeng Chen,
Kun Zhou,
Hujun Bao
- Interactive Rendering of Interior Scenes with Dynamic Environment Illumination
-
Yonghao Yue,
Kei Iwasaki,
Bing-Yu Chen,
Yoshinori Dobashi,
Tomoyuki Nishita
- Textures on Rank-1 Lattices
-
Sabrina Dammertz,
Holger Dammertz,
Alexander Keller,
Hendrik P. A. Lensch
Session 8: Abstraction and Design
- Image and Video Abstraction by Anisotropic Kuwahara Filtering
-
Jan Eric Kyprianidis,
Henry Kang,
Jurgen Dollner
- Interactive Cover Design Considering Physical Constraints
-
Yuki Igarashi,
Takeo Igarashi,
Hiromasa Suzuki
- Flow-Based Automatic Generation of Hybrid Picture Mazes
-
Fernando J. Wong,
Shigeo Takahashi
Session 9: Digital Geometry Processing
- Variational Surface Approximation and Model Selection
-
Bao Li,
Ruwen Schnabel,
Jin Shiyao,
- Mesh Segmentation Refinement
-
Lotan Kaplansky,
Ayellet Tal
- Generalized Discrete Ricci Flow
-
Yong-Liang Yang, Ren Guo, Feng Luo,
Shi-Min Hu,
Xianfeng Gu
- Curvature Aware Fundamental Cycles
-
Pablo Diaz-Gutierrez,
David Eppstein,
M. Gopi
kesen.huang@gmail.com


Mushrooms - P. cubensis
It was a friday night, and me and my friend N had decided to consume some mushrooms if we only could find a good place to be. At about 6pm it looked like we wouldn't find a good place, but then I called a friend (J) and he said that we could come over to his place to use some narcotics. After talking to yet another friend (P) that was also supposed to join us we decided to meet at around 8pm. I went home to N, we start to prepare 4 doses of P. Cubensis. We prepare a 2 grams dose for everyone. After that we hurry to the train station. Once at our destination, at 8.25pm, we start to chew the shrooms for about 10 minutes. And after that they are on their way down!
 After about 40 minutes the uncontrollable laughter takes over. Me and N, who hadn't eaten since lunch, get a stronger feeling than J and P. Numerous times we just look at eachother and break into laughter. The setting gets weirder and weirder, but it feels nice!
About an hour after consumption I sat down at the computer to write down what has happened so far. Reflections of 2 CD-rom discs on the wall catch my eye and I start looking at them. The shadows were beautiful and interesting in some way. I sit down in the couch again to play some Dreamcast but it isn't going very well as I start laughing and staring at the 2 reflections on the wall. Me and N laugh most of the time. Short after that I went out to smoke. I started looking around and noticed that the shadows were much clearer than usual or maybe it was just that I noticed them now. About 50 meters away on someone elses land a spotted a big tree. The tree was very beautiful standing there in the night. I felt an urge to go to the tree to see what it wanted from me, but I went inside instead.
By this time N thought everything was kinda greenish. I look into our coca cola bottle that was standing on the floor and saw something very interesting. It looked like little stars/patterns that were pulsating inside the bottle. I find this very cool and I ask the others to look too. It all ends with me and N looking into the bottle laughing. We think we see a transparent metal (is there even any transparent metals?) in the bottle. Anyways, it was a hilarious sight - 2 people looking into a coca cola bottle and laughing like mad!
When N started looking at a candy bag that's lying on the floor he starts telling us to look at it to see that it lives. It changes forms and moves around, but I can't see it so I decide to lay down on the bed to relax a little. Suddenly I get the idea that I have to drop a pillow on my face, I can't remember why. After dropping the pillow on my face for a few minutes I started thinking: 'Why am I doing this?', and I stop. A while thereafter I remember that I HAVE TO find out why I did what I did with the pillow. I start dropping it on my face once again. After a minute or two I decide that I will never remember why I felt like I had to do it.
Almost 2 hours after consumption, after the pillow incident, I don't see the patterns in the bottle anymore. N thinks that the coca cola is tired, that it is just resting, but I don't agree. I think it is mad at me for drinking out of the bottle and that's why I doesn't want to show its patterns to me anymore. By this time I found out that the tree that called for me before belonged to someone else. I came to the conclusion: 'It is not my tree, I can't go to it'.
2 hours after swallowing the last piece of mushroom we decided to go out for a walk. We find ourselves in a very calm and silent neighbourhood, no one was outside. We begin to walk down to road which J lives on. It feels like almost everything expresses some kind of feelings.  Some cars look very aggressive kinda like watchdogs. None of the mentioned things are frightening though. They all just seem to express their feelings so that we know where to walk and where not to walk. We never thought something would attack us or anything, the things only protected what was theirs and we had no plans on trying to take that away from them.
When walking past one house everyone sees a plant that looks like a face, except me. We stop and stare, at the window where the plant is located, for a couple of minutes. I try to see the plant but fail. As I mentioned before all things around us expressed feelings, houses, cars, trees, everything. The ground looked like it floated half a meter over itself. P and N got 'transparent vision' after looking down on the ground and the looking back up. I never understood what they really meant.
One of the houses look very 'inviting', with nice lights and a great porch. Everyone feels that the house is drawing our attention to itself and also that it wants us to come closer. But in front of the enlighted porch there's a house that feels 'wrong' together with an 'evil and dark' tree, so we walk past it. After a while we turn around and start walking back. We run into J's friend, who also lives in the neighbourhood, as he comes driving in his car with his girlfriend. They stop and come out to say hi. Me and N start staring at his car, N thinks the car is swinging, I just think it's vibrating. We are still pretty weird standing there laughing at the car. J's friend must have thought we were insane.
While J was talking to his friend me, P and N walked away on a road leading up. We stopped at fence made out of spruces. We started touching its needles who were wet with rain. It feel strange but at the same time very nice. The needles looked like they were made out of plastic. After continuing up the road we ended up at the magical house again. We felt very smart, we had found another way to the house without the 'evil' tree. We went up to the house, standing outside looking at it for a couple of minutes. N thought it looked like a plastic house but at the same time very nice. I thought it was a trap, something was trying to draw us to it. We stared at the house for a while and then we went back to J's place.
Once inside we started to come down.  P started to get very restless. Then someone brought up the subject of sharing an acid blotter. We discussed this for about 15 minutes but came to the conclusion that it wouldn't be a great idea. J and N didn't feel their legs from time to time.
A few minutes after 00.30am N, P and myself decided to start our journey home. Finally, we arrived home safely. The night had been very satisfying and we were all happy when talking on IRC when we got home. Everyone had had a great time. The trip wasn't very hard, but it was a great and fun trip. Just made our night totally satisfying!
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.