The PWG meetings will be held on October 22-24, hosted by Ricoh at their facilities in Cupertino, CA.
10460 Bubb Road
Cupertino, CA 95014
[map]
Please park in the rear of the building (when driving South on Bubb Road, turn left just before the railroad tracks) and look for signs indicating where to park and where to enter the building. Visitor badges are required, and they will also give you guest Wi-Fi access so make sure you register your attendance in advance!
The usual continental breakfast, afternoon snacks, coffee, tea, water, etc. will be provided. Lunch is not provided. There are dozens of places to eat nearby, but none is within walking distance.
There is no registration fee for this meeting.
Please respond to the PWG October 2013 face-to-face meeting survey whether you are planning to attend the meeting in person, by phone, or not at all. This will help us plan for services and make any necessary reservations.
Call-in toll-free number (US/Canada): +1<PHONE_NUMBER>
Call-in toll number (US/Canada): +1<PHONE_NUMBER>
Call-in toll number (US/Canada): +1<PHONE_NUMBER>
Attendee access code: (by request only)
To join the online meeting:
Note:All times are local to the venue.
The second two mornings are joint meetings with the MFP Technical Community to continue development of a new Protection Profile for MFPs.
Discussions at PWG face-to-face meetings are covered by the PWG Policy on Intellectual Property and Confidentiality - basically everything we discuss is non-confidential and can be included in an open standard.
| Date | Times | Description |
|---|---|---|
| October 22 | 9:00 AM to 10:15 AM | Plenary (Slides) |
| 10:15 AM to 10:30 AM | Break | |
| 10:30 AM to 11:00 AM | Mopria Alliance Q&A (Slides) | |
| 11:00 AM to 12:00 PM | IPP (Slides · Self-Certification) | |
| 12:00 PM to 1:30 PM | Lunch | |
| 1:30 PM to 5:00 PM | Cloud Imaging Model (Slides · Requirements and Model) | |
| October 23 | 9:00 AM to 12:00 PM | IDS (Slides · HCD TNC Binding · IDS Model) |
| 12:00 PM to 1:30 PM | Lunch | |
| 1:30 PM to 5:00 PM | IPP (Implementors Guide · IPPSIX) | |
| October 24 | 9:00 AM to 12:00 PM | IDS - MFP TC (Slides) |
| 12:00 PM to 1:30 PM | Lunch | |
| 1:30 PM to 5:00 PM | Semantic Model (Slides) |
Hilton Garden Inn
10741 North Wolfe Road
Cupertino, CA
+1<PHONE_NUMBER>
Web Site
(ask for the Ricoh corporate rate)


Phenotyping platforms
Phenotyping is the rate-limiting step in such large-scale mutagenesis studies.
Our approach is to develop a stepwise protocol for extensive phenotypic analysis
aimed at capturing data and images describing the entire life cycle of the plants.
The first phenotypic screen is conducted in M2 generation and is based on visual
characterization of the plants at all developmental stages from the nursery until
fruit maturation in the field.
It should be noted that this screen in family structure allows to isolate not only
variation of major effects but also minor 'QTL like' mutations.
Verification of a monogenic mutation, as described in M2, and a detailed quantitative
phenotyping will be conducted in M3 generation.
The detailed phenotyping will be conducted in the field for analyzing morphological
variation as well as yield-associated traits.
We built a detailed phenotypic catalog with 15 major categories and 48 sub categories.
Phenotypic mutations can be searched
by selecting one category or a combination of traits
Seed/early seedling mutation
Plant size
Plant habit
Leaf morphology
Leaf color
flowering timming
Inflorescence structure
Flower morphology
Flower color
Fruit size
Fruit morphology
Fruit color
Fruit ripening
Sterility: any condition leading to partial or complete unfruitfulness
Disease and stress response


Could not start the application... Please upgrade to a newer browser supporting WebGL.
This is a template for making a new demo. Copy all files in this folder to a new demo folder and start making your own ammo.js demo!


[gecode-users] Fwd: Fwd: Initialize IntVArArgs from variable array a
Christian Schulte
cschulte at kth.se
Thu Oct 3 10:40:08 CEST 2013
I can't help you here, you must help yourself by reading MPG and
understanding the difference between integers and integer variables.
Christian
--
Christian Schulte, Professor of Computer Science, KTH,
www.ict.kth.se/~cschulte/
From: users-bounces at gecode.org [mailto:users-bounces at gecode.org] On Behalf
Of peter Tomson
Sent: Wednesday, October 02, 2013 9:25 PM
To: users at gecode.org
Subject: [gecode-users] Fwd: Fwd: Initialize IntVArArgs from variable array
a
Hi !
Thank YOU for your help , i konw what i did is wrong because there is a
defference between the tow type of varibles, but how can i put my variables
that exist in vector<int> into IntVar Args or any other type of variables
used in linear constraints. It is easy to fillful the IntVarArgs by a simple
declaration like what is described in MPG , but my problem is when i have
another sort of varibles for exemple the keybord or an xml file or something
like that.
i tryed a simple exemple like this :
IntArgs R(n,20,10,15,5,25,30); // that works verry well
but when i have this variables (20,10,15,5,25,30) in a vector , i have to
put theme in a type that can be used in linear constraint right and this is
the problem : how can i put theme in an IntVarArgs for exemple
Sorry to bother you with this stupid things but it really bother me, any
help , tahnk you
PETER
---------- Forwarded message ----------
From: Christian Schulte <cschulte at kth.se>
Date: 2013/10/2
Subject: RE: [gecode-users] Fwd: Initialize IntVArArgs from variable array a
To: peter Tomson <pikapikanaoufel at gmail.com>, users at gecode.org
How on earth should that work: you use a vector of integers (that is,
vector<int>) to initialize an array of integer VARIABLES that is,
(IntVarArgs).
You really need to read MPG more carefully. Maybe you meant IntArgs as an
array of integers?
Christian
--
Christian Schulte, Professor of Computer Science, KTH,
www.ict.kth.se/~cschulte/
From: users-bounces at gecode.org [mailto:users-bounces at gecode.org] On Behalf
Of peter Tomson
Sent: Wednesday, October 02, 2013 6:26 AM
To: users at gecode.org
Subject: [gecode-users] Fwd: Initialize IntVArArgs from variable array a
---------- Forwarded message ----------
From: peter Tomson <pikapikanaoufel at gmail.com>
Date: 2013/10/2
Subject: Re: [gecode-users] Initialize IntVArArgs from variable array a
To: Guido Tack <tack at gecode.org>
Hi
Sorry to be so bothring but this instruction that YOU gave me : IntVarArgs
x(v); doesn't work for me!!!!
let me explain: by just writing this instruction in the model it gave me
also an error because none of the declaration that exist in the site of
Gecode does match the argument list????
this is what i wrote : vector<int> W;
for (int i=0;i< 10;i++)
W.push_back(i);
IntVarArgs R(W);
i konw there is a mistack here but i don't konw what is it ??? I'm really
new with Gecode that's why i do so my errors
So sorry to be so bothring
Thank YOU for any help at all
PETER
2013/10/2 Guido Tack <tack at gecode.org>
Hi,
I think you need to brush up on your C++, that's the type signature, not the
code you should write. Just check our documentation, you can construct an
IntVarArgs from a vector v like this IntVarArgs x(v);
Cheers,
Guido
On 02/10/2013, at 1:21 PM, peter Tomson <pikapikanaoufel at gmail.com> wrote:
> hi all !
>
> in my model i have to get the interger variables from a vector , So i used
this code that i found in MPG :
>
> IntVarArgs (const std::vector< IntVar > &a);
>
> but i have an error about the const : type name not allowed!!!!!!!!!!
>
> honnestly i declared an IntVarArray R, after that i wrote that code, So do
i do any thing wrong ??? Do i mis ay thing ??
>
> Thank you very much for your hepl
>
> PETER
>
> _______________________________________________
> Gecode users mailing list
> users at gecode.org
> https://www.gecode.org/mailman/listinfo/gecode-users
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Wael Khalifa
Democrat
Special Aide to the Mayor, City of Denver.
Master of Public Administration, CU DENVER, 2013 Bachelor of Arts, Ethnic Studies, CU BOULDER, 2012
80232
Donated to the campaign of Senator-elect James Coleman in 2020.
Kappa Alpha Psi Fraternity, Inc. Urban Leadership Foundation of Colorado
As an undergraduate student, I served on the Arts & Science Board through student government. I have dedicated my education and career to public service and servant leadership. My experience stems from both the administrative and elected sides of government, and as such, I understand the bridges needed to align policy, stakeholder engagement and constituent impact.
I believe the commission must represent the diverse pool of Coloradans and my background and personal experiences would serve well as a member of the commission. In addition, I believe it is important to bring my experiences to the table as a career public administrator, economic developer and staffer for a Colorado house representative, the Governor's office and the Mayor of Denver.
I was born in Denver, but at the age of 7 left the U.S. to live abroad in over 6 countries till my senior year of high school where I returned to the U.S. As a person that has lived abroad for most of my formative years, I truly approach everything by finding common ground, common language and discovering ways to ensure ideas or concepts are articulated in a way that proves relevancy in one's life. This has really helped me in shaping consensus amongst a variety of stakeholder engagement processes throughout my career.
I am very organized and detail oriented. In addition, I tend to approach challenges through a collaborative process/systems lens. This has paved way for the teams I am apart of to utilize the most applicable data in decision making. Lastly, throughout all of my previous positions, I have been able to develop long lasting processes that stayed with the organization after departure.
Male


1kg poppy seeds, 60mls lemon juice, lingerie bag (either squeeze lemons or get the concentrate. It is cheaper to use concentrate about nz$1-$2 for 250mls.
Put seeds in lingerie bag and put in a bowl.
Put lemon juice in a cup with water and pour liquid over seeds just enough to wet them. Make sure all seeds are wet. Leave for an hour and a half. It is important to leave them so the lemon juice can do its work and extract the opium.
Boil about 1200mls water and let stand for 10minutes.  Pick up lingerie bag and squeeze all liquid into the bowl. The lingerie bag is brilliant as all the seeds stay in there and not in your drink. the liquid should be a brown milky liquid. Now if your into self torture drink now but if you want to give your taste buds a break boil down the liquid to about 50mls. This takes about 45 minutes.  This can dry you out so drink at least a glass of water every hour. This recipe makes about 10 doses for a first time user.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Issue: TAGBODY-TAG-EXPANSIONReferences: TAGBODY (CLtL-II p 173-175)
Related issues:
Category: CLARIFICATION
Edit history: v1, 27 Feb 91, Sandra Loosemore
v2, 11 Mar 91, Sandra Loosemore (update discussion)
v3, 14 Mar 91, Sandra Loosemore (fix bug in example)
Status: v3 (proposal NO) accepted by X3J13, Mar 1991
Problem description:
It's not clear whether items in the body of a TAGBODY are
macroexpanded before determining whether they are "tags" or
"statements". The (original) text on p. 173 of CLtL-II seems to
imply that they are not, but the (new) commentary on p. 175
hints that some implementations might expand macros. This ambiguity
can lead to different behavior in different implementations.
Proposal (TAGBODY-TAG-EXPANSION:NO):
Clarify items in the body of a TAGBODY are not macroexpanded in
determining whether they are "tags" or "statements".
Examples:
#1: (macrolet ((foo-macro () 'foo))
(foo-macro)
(when (< count 5) (incf count) (go foo)))))
This example is in error because (FOO-MACRO) is treated as a "statement"
rather than as a "tag". Therefore there is no tag FOO as a target
of the GO.
#2: (symbol-macrolet ((foo (print 'loses)))
foo
(when (< count 5) (incf count) (go foo)))))
This example returns NIL without printing anything, because FOO is
treated as a "tag" rather than as a "statement".
Rationale:
This seems to be consistent with current practice.
Current Practice:
Lucid CL version 4.0, Allegro CL version 3.1, Chestnut's Lisp-to-C
translator, and Symbolics Genera all signal an error for test case #1.
Cost to Implementors:
Small.
Cost to Users:
Probably the only class of programs that would be affected are
codewalkers. Codewalkers that produce code in which macro calls are
replaced with macro expansions need to be careful that things that
are initially parsed as tagbody "statements" still appear to be
"statements" in the output of the codewalker.
Cost of non-adoption:
Unnecessary confusion in the language standard. Implementations might
differ for no good reason. Without an explicit clarification, people
writing codewalkers might not realize that this is something they need
to watch out for.
Performance impact:
Probably none.
Benefits:
The cost of non-adoption is avoided.
Esthetics:
I think the alternatives are worse.
Discussion:
This issue doesn't address the questions of whether duplicate tags are
permitted or whether items that are not symbols, integers, or lists are
permitted. It is probably acceptable to leave these unspecified in
the standard on the assumption that syntax that isn't explicitly
documented as being meaningful, isn't.
Kent Pitman says:
Ugh. Yes, please count me as a supporter of TAGBODY-TAG-EXPANSION:NO.
Barry Margolin says:
I've always been satisfied to treat this as implicitly vague, and I
tell people to make sure their macros expand into a PROGN form if they
want to be able to expand into an atom (e.g. expand into (PROGN)
rather than NIL to do nothing).
Loosemore notes:
I think the idea of forcing *every* user-defined macro to deal with
this lossage is pretty disgusting. The "right" place to deal with
this is in the code-walkers that do the parsing of TAGBODY forms.


This demo shows how to use MAPBOX with data from OpenStreetMap to generate
a map with pushpins and popups. This demo does not use anything from
Google Maps.
-
Click on the blue pins to see details.
-
Click anywhere else on the map to see longitude and latitude.
-
Click on menu choices to see the demo of how to get the GPS location from a phone, and
how to turn layers on and off and use custom symbols on the map
-- Jim Pickrell


The below families are yet to be helped. Each family food package costs around Rs 500. We are waiting for fund support to cater to these people. Please feel free to donate using the following form.
Also please checkout with your mobile number and give the OTP in the next screen to confirm your contribution.
| Request ID | Name | Contact Number | Requestor State | Requestor District | Address | Request Status | Family Size | Volunteer Name | Volunteer Number | Date Of Entry |
|---|---|---|---|---|---|---|---|---|---|---|
| {{item.request_id}} | {{item.name}} | {{item.contact_num}} | {{item.requestor_state}} | {{item.requestor_district}} | {{item.requestor_address}} | {{item.request_status}} | {{item.family_size}} | {{item.volunteer_name}} | {{item.vol_contact_num}} | {{item.date_of_entry}} |


Protocols
The following protocols are available globally.
-
a MapStatistical object contains a set of statistics
See moreDeclaration
Swift
public protocol MapStatistical
-
protocol to describe statistical map layers
See moreDeclaration
Swift
protocol StatisticsLayering: Array2DMapping
-
basic protocol describing a
Ploppable
Tilea Ploppable is a Tile because it is always
See moreTileable
Declaration
Swift
public protocol Ploppable: Tileable
-
Undocumented
See more
-
basic protocol describing a
See moreTile
Tiles are alwaysLocateable
Declaration
Swift
public protocol Tileable: Locateable
-
Undocumented
See more
-
an Acting object is an object that can act on the CityMap
See moreActing
objects are the main drivers for advancing the simulationDeclaration
Swift
protocol Acting
-
Declaration
Swift
public protocol RessourceProducing
-
Undocumented
-
an adopting object is a ressource carrier
ressource carriers are always added to the map graph
Declaration
Swift
public protocol RessourceCarrying
-
basic protocol describing a
See moreZoneable
Tile a Zoneable is a Tile because it is alwaysTileable
Declaration
Swift
public protocol Zoneable: Tileable
-
Undocumented
See more
-
basic protocol describing a
Propable
Tilea Propable is a Tile because it is always
See moreTileable
Declaration
Swift
public protocol Propable: Tileable
-
a Budgetable is an object that has associated cost and running cost
See moreDeclaration
Swift
public protocol Budgetable
-
the PlaceNearStreet protocol is a purely decorative protocol
it is used in the
CityMap.canAdd
method to determine if an adapting tile can be added to the TileLayer or notDeclaration
Swift
public protocol PlaceNearStreet
-
an ActorStageable object is an object that can be used by an Acting object as a stage
it also should be a reference type because else, Actors wouldn’t make much sense
Declaration
Swift
protocol ActorStageable: class {}
-
an adopting object may consume specific amounts of one or more ressources
See moreDeclaration
Swift
public protocol RessourceConsuming: Conditionable
-
Undocumented
See more
-
a Conditionable object contains a set of conditions
See moreDeclaration
Swift
public protocol Conditionable
-
the NotRemoveable protocol is a purely decorative protocol
it is used in the
CityMap.canAdd
method to determine if an adapting tile can be removed from the TileLayer or notDeclaration
Swift
public protocol NotRemoveable
-
the Locateable protocol describes a location on a 2D map
it provides several helpers for getting and calculating often needed values
- y = height
- x = width
Declaration
Swift
public protocol Locateable


--- layout: archive title: Lean Prover Zulip Chat Archive permalink: 116395maths/758631i.html --- The archive URL format has changed. Please find this page at: https://leanprover-community.github.io/archive/stream/116395-maths/topic/(-1).5Ei.html


Select a file London Office Omaha House Bristol Commercial Woolwich Arsenal Coventry University
Above : what the gbXML file looks like // Below : gbXML translated to JSON Lines format
save data to JSON lines file then go here: JSON Lines Reader


---
layout: default
title: titles.history
---
{% tf team/history.html %}
{% if site.lang == "it" %}Foto, video e ricordi del Race UP team {%
elsif site.lang == "en" %}Photos, videos and memories signed Race UP
team {% endif %}
2019 - FSG Electric Division
2019 - FSG Combustion Division
2019 - Formula Student Italy
2017 - Formula Student Germany
2017 - Varano Electric Division
2017 - Varano Combustion Division
{% if site.lang == "it" %}2017 - Presentazione monoposto {%
elsif site.lang == "en" %}2017 - Car launch {% endif %}
2016 - Formula Student Germany
2014 - Business Plan Presentation
Videos
VIDEO
VIDEO
VIDEO
VIDEO
VIDEO
VIDEO
VIDEO


Man charged with manslaughter after death of Creswick man fronts court
A 41-year-old man charged with manslaughter following the death of another man in Creswick on Sunday morning has appeared at the Ballarat Magistrates' Court.
Shane Andrew Lucas, of Creswick, has been remanded in custody until a committal hearing on March 5.
He is facing one charge of manslaughter for allegedly killing Creswick man David Blake.
Magistrate Letizia Torres told the court police must hand all prosecution evidence to Lucas' defence team by January 16.
Police prosecutor Senior Constable Steve Repac initially requested longer than the regular six-week timeline to present prosecution evidence to the defence, saying he expected the investigation would be 'significant'.
A Ballarat defence lawyer, speaking on behalf of Lucas's defence lawyer Theo Magazis, opposed this extension.
Ms Torres said she was inclined to keep the timeline for prosecution evidence to be provided to six weeks.
Lucas, wearing a grey t-shirt, wiped his eyes a number of times while in court.
He did not make an application for bail and will appear by video link at the Ballarat Magistrates' Court for a committal mention on March 5.


VPAID XML URL
Set to LiveRail
Set to YuMe
Set to Brighttoll
Run
Toggle AS Debug (
)
Notes
To re-test a VPAID XML Ad you will need to refresh the page, or
click here
.
There are numerous debug logs being generated, please view the JavaScript console to see what is going on


Created by Logicals.
Primary colored text
Secondary colored text
Tertiary colored text
Page Header
Section Header
Sub Header
Label and Paragraph


| Package | Description |
|---|---|
| org.mechio.api.motion.messaging |
| Modifier and Type | Interface and Description |
|---|---|
interface |
RobotRequestFactory<Req extends RobotRequest>
Factory for creating new RobotRequest Messages.
|
| Modifier and Type | Method and Description |
|---|---|
protected Joint |
RemoteRobotHost.getRequestedJoint(RobotRequest req)
Retrieves the Joint specified in the RobotRequest.
|
protected void |
RemoteRobotHost.handleConnectionStatusRequest(RobotRequest req)
Creates and sends a RobotStatusResponse with the Robot's connection
status
|
protected void |
RemoteRobotHost.handleConnectRequest(RobotRequest req)
Calls
connect() on the hosted Robot. |
protected void |
RemoteRobotHost.handleCurrentPositionRequest(RobotRequest req)
Sends a RobotPositionResponse with the Robot's current positions.
|
protected void |
RemoteRobotHost.handleDefaultPositionRequest(RobotRequest req)
Sends a RobotPositionResponse with the Robot's default positions.
|
protected void |
RemoteRobotHost.handleDefinitionRequest(RobotRequest req)
Creates and sends a RobotDefinitionResponse.
|
protected void |
RemoteRobotHost.handleDisableRequest(RobotRequest req)
Calls
setEnabled(false) on the hosted Robot. |
protected void |
RemoteRobotHost.handleDisableRequestForJoint(RobotRequest req)
Calls
setEnabled(true) on the hosted Robot's Joint. |
protected void |
RemoteRobotHost.handleDisconnectRequest(RobotRequest req)
Calls
disconnect() on the hosted Robot. |
protected void |
RemoteRobotHost.handleEnabledStatusRequest(RobotRequest req)
Creates and sends a RobotStatusResponse with the Robot's enabled status
|
protected void |
RemoteRobotHost.handleEnabledStatusRequestForJoint(RobotRequest req)
Creates and sends a RobotStatusResponse with the Joint's connection
status
|
protected void |
RemoteRobotHost.handleEnableRequest(RobotRequest req)
Calls
setEnabled(true) on the hosted Robot. |
protected void |
RemoteRobotHost.handleEnableRequestForJoint(RobotRequest req)
Calls
setEnabled(true) on the hosted Robot's Joint. |
protected void |
RemoteRobotHost.handleGoalPositionRequest(RobotRequest req)
Sends a RobotPositionResponse with the Robot's goal positions.
|
| Modifier and Type | Method and Description |
|---|---|
void |
RemoteRobotHost.setRequestReceiver(org.jflux.api.messaging.rk.MessageAsyncReceiver<RobotRequest> receiver)
Sets the MessageReceiver to receive RobotRequests.
|
void |
RemoteRobotClient.setRequestSender(org.jflux.api.messaging.rk.MessageSender<RobotRequest> reqSender)
Sets the MessageSender to send RobotRequests.
|
| Constructor and Description |
|---|
RemoteRobotHost(Robot robot,
String sourceId,
String destinationId,
org.jflux.api.messaging.rk.MessageSender<RobotResponse> sender,
org.jflux.api.messaging.rk.MessageAsyncReceiver<RobotRequest> receiver,
RobotResponseFactory factory,
org.jflux.api.messaging.rk.MessageAsyncReceiver<MotionFrameEvent> motionFrameReceiver,
org.jflux.api.core.Listener<MotionFrameEvent> moveHandler,
org.jflux.api.messaging.rk.MessageSender<RobotDefinitionResponse> defSender)
Creates a new RemoteRobotHost to host the given Robot.
|
Copyright © 2011–2014. All rights reserved.


Class: Seahorse::Client::HandlerList
| Inherits: |
Object
|
| Includes: |
Enumerable
|
| Defined in: |
Instance Method Summary collapse
-
#add(handler_class, options = {}) ⇒ Class<Handler>
Registers a handler.
-
#copy_from(source_list, &block) ⇒ void
Copies handlers from the
source_list
onto the current handler list. -
#each(&block)
Yields the handlers in stack order, which is reverse priority.
-
#entries ⇒ Array<HandlerListEntry>
-
#for(operation) ⇒ HandlerList
Returns a handler list for the given operation.
-
#remove(handler_class)
-
#to_stack ⇒ Handler
Constructs the handlers recursively, building a handler stack.
Constructor Details
.new(options = {}) ⇒ HandlerList
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
11 12 13 14 15 16 17
# File 'aws-sdk-core/lib/seahorse/client/handler_list.rb', line 11
def initialize( = {}) @index = [:index] || 0 @entries = {} @mutex = Mutex.new entries = [:entries] || [] add_entries(entries) unless entries.empty? end
Instance Method Details
#add(handler_class, options = {}) ⇒ Class<Handler>
There can be only one :send
handler. Adding an additional
send handler replaces the previous.
Registers a handler. Handlers are used to build a handler stack.
Handlers default to the :build
step with default priority of 50.
The step and priority determine where in the stack a handler
will be.
Handler Stack Ordering
A handler stack is built from the inside-out. The stack is seeded with the send handler. Handlers are constructed recursively in reverse step and priority order so that the highest priority handler is on the outside.
By constructing the stack from the inside-out, this ensures that the validate handlers will be called first and the sign handlers will be called just before the final and only send handler is called.
Steps
Handlers are ordered first by step. These steps represent the life-cycle of a request. Valid steps are:
:initialize
:validate
:build
:sign
:send
Many handlers can be added to the same step, except for :send
.
There can be only one :send
handler. Adding an additional
:send
handler replaces the previous one.
Priorities
Handlers within a single step are executed in priority order. The higher the priority, the earlier in the stack the handler will be called.
- Handler priority is an integer between 0 and 99, inclusively.
- Handler priority defaults to 50.
- When multiple handlers are added to the same step with the same priority, the last one added will have the highest priority and the first one added will have the lowest priority.
103 104 105 106 107 108 109 110 111 112 113
# File 'aws-sdk-core/lib/seahorse/client/handler_list.rb', line 103
def add(handler_class, = {}) @mutex.synchronize do add_entry( HandlerListEntry.new(.merge( handler_class: handler_class, inserted: next_index )) ) end handler_class end
#copy_from(source_list, &block) ⇒ void
This method returns an undefined value.
Copies handlers from the source_list
onto the current handler list.
If a block is given, only the entries that return a true
value
from the block will be copied.
127 128 129 130 131 132 133 134 135 136 137
# File 'aws-sdk-core/lib/seahorse/client/handler_list.rb', line 127
def copy_from(source_list, &block) entries = [] source_list.entries.each do |entry| if block_given? entries << entry.copy(inserted: next_index) if yield(entry) else entries << entry.copy(inserted: next_index) end end add_entries(entries) end
#each(&block)
Yields the handlers in stack order, which is reverse priority.
149 150 151 152 153
# File 'aws-sdk-core/lib/seahorse/client/handler_list.rb', line 149
def each(&block) entries.sort.each do |entry| yield(entry.handler_class) if entry.operations.nil? end end
#entries ⇒ Array<HandlerListEntry>
20 21 22 23 24
# File 'aws-sdk-core/lib/seahorse/client/handler_list.rb', line 20
def entries @mutex.synchronize do @entries.values end end
#for(operation) ⇒ HandlerList
Returns a handler list for the given operation. The returned will have the operation specific handlers merged with the common handlers.
144 145 146
# File 'aws-sdk-core/lib/seahorse/client/handler_list.rb', line 144
def for(operation) HandlerList.new(index: @index, entries: filter(operation.to_s)) end
#remove(handler_class)
116 117 118 119 120
# File 'aws-sdk-core/lib/seahorse/client/handler_list.rb', line 116
def remove(handler_class) @entries.each do |key, entry| @entries.delete(key) if entry.handler_class == handler_class end end
#to_stack ⇒ Handler
Constructs the handlers recursively, building a handler stack.
The :send
handler will be at the top of the stack and the
:validate
handlers will be at the bottom.
159 160 161
# File 'aws-sdk-core/lib/seahorse/client/handler_list.rb', line 159
def to_stack inject(nil) { |stack, handler| handler.new(stack) } end


work shop origine tour - france
THE WORK SHOP LIVE
joel de rosnay
program of work shop
GALLERY PHOTO / VIDEO
FORUM
The work Shop Live


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If you're so inclined, feel free to check out any other of my blog posts below:
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What needs to be done when making measurements: Invariably, any measuring functional chain has to consist of:
Data -> Sensor -> Conversion -> Storing -> Viewing
As the electronics team we don't much care about Data and the Sensor. It is the problems of Conversion, Storing and Viewing that occupy us the most. Let's look at them closely.
 Why between 0-3.3V?
0-3.3V is the simplified range in which our digital devices (such as the ATmega328 which is the processor for the most popular Arduinos) can convert data between analogue and digital, they use embedded ADCs.
 Some signals are the worst and come in a differential form meaning that we cannot be sure whether they vary from 0V to something, but we only know that they vary as a difference between their two lines. Now, we once thought that it would be easy enough to put one of those differential lines to ground and be done with it. Unfortunately that's not how it works1. What we need is a differential to single ended (anchord at ground at one point, e.g. 0-3.3V) signal driver.
Believe us, after reading through a dozens of websites, this is the one that finally had the answer. Paired with LTspice and we have our circuit! Of course, it actually adapting it is not that easy...
Oh, and by the way we have high precision rail-to-rail operational amplifiers, you can thank us later.
Storing: Now we have to store the data. If you're wondering about the step between converting the stupid/analogue signal to a readable range of 0-3.3V and getting the data into computer memory then don't worry. It literally takes 15 min, quite startling how with all these difficulty that part is that easy.
Fear no more, because our "computer memory" is about 100 bytes long and would run out in a second. So what do we do with all the data? We store it! That can take the form of storing it on an external flash memory (OK, an SD card) or communicating it to a device which has more than a 100 bytes of "computer memory".
Storing on an SD card requires a library for interfacing with the flash memory and has thankfully already been done. Take a look at the following Arduino library.
Communicating with another device will require the knowledge of communication protocols (e.g. UART, SPI) and will mostly be done by means of writing C/C++ code.
Viewing: And lastly viewing! We encourage you to take a look at the Visualization System as this will be work at some point connected with that, but for now viewing will include making sure the data is human-readable at least to some degree.
We are personally interested in viewing since we never thought C/C++ and
artistic opportunity could be placed in the same sentence, but here we are,
proven wrong by life itself.
[1] Usually the sensor is already tied to the same power supply (or what's more important could be) so one of the differential lines already is at some voltage, say 4.705V (as in the example of our load cell so tying one of the differential lines to ground would cause a short between a 4.705V and ground. Not deadly, but definitely not pleasant
Joining! Since we haven't achieved psychic mastery yet, we would like to kindly request that you add yourself to the project specific emailing list.


(a) Evolution of the XAS signal at the Cu L 2 and L 3-edges during the electrodeposition of Cu at −0.5 V versus Ag/AgCl in 5 mM CuSO 4. (b) SEM image of the deposited Cu electrode. Reproduced with permission from ref ( 75). Copyright 2019 American Chemical Society.


23 killed after plane crashes into homes in eastern Congo
by REUTERSAt least 23 people were killed Sunday when a small plane crashed into houses in a densely populated area of the city of Goma in eastern Democratic Republic of Congo, a regional rescue official said.
The dead are believed to include all those on board the plane as well as people on the ground.
"We are up to 23 bodies now," Goma rescue service coordinator Joseph Makundi told AFP as authorities work to recover bodies at the crash site.
Images from the scene showed plumes of black smoke and flames apparently from the burning plane as locals looked on.
Rescue workers were also seen combing through the plane's burned-out fuselage.
Goma airport official Richard Mangolopa told AFP no survivors were expected from the disaster.
The Dornier-228 aircraft had been headed for the city of Beni, 350 kilometers (220 miles) north of Goma when it went down after take-off in a residential area near the airport in the east of the country.
"There were 17 passengers on board and two crew members," Busy Bee airline staff member Heritier Said Mamadou said of the flight that took off around 0700 GMT.
Busy Bee, a recently established company, has three planes serving routes in the North Kivu province.
The pilot "failed to take-off," said Nord Kivu governor Carly Nzanzu Kasivita in a statement.
One of the company's maintenance workers at the site quoted by news site actualite.cd blamed a "technical problem".
The precise number of casualties on the plane and on the ground was not yet known.
The UN mission deployed in DR Congo, MONUSCO, sent two fire engines to support local rescue services.
Aircraft accidents are common in the vast, conflict-wracked central African country, in particular involving Antonov planes.
Last month an Antonov-72 cargo plane that was providing logistical assistance for a trip by Congolese President Felix Tshisekedi and carrying eight crew and passengers went missing after taking off from Goma.
In September 2017, an Antonov cargo plane chartered by the army crashed near the capital Kinshasa, killing all 12 people on board.
The country's deadliest Antonov disaster was in January 1996 when an overloaded plane overshot the runway in Kinshasa and crashed into a popular market, killing hundreds on the ground.
Troubled province
Goma is the capital of troubled North Kivu province.
The plane's destination, Beni, has been the scene of other tragedies in the province plagued with fighting between rival militias. More than 60 civilians have been massacred since October 30.
The failure of the army and police to stop the killings has prompted protests by civilians, the latest one on Friday.
The Nord Kivu governor went to Beni to calm the citizens and on Sunday offered condolences to the families of the victims of the plane crash.
Beni has also been at the epicenter of an Ebola epidemic which so far has killed around 2,200 people in DR Congo in the last year.


22
1 Then the angel showed me the river of the water of life, water as clear as crystal. It was flowing from the throne of God and of the Lamb
2 through the middle of the city's street. On each side of the river was the tree of life, bearing twelve kinds of fruits, and it bears its fruit every month. The leaves of the tree are for the healing of the nations.
3 There will no longer be any curse. The throne of God and of the Lamb will be in the city, and his servants will serve him.
4 They will see his face, and his name will be on their foreheads.
5 There will be no more night; they will have no need for the light of a lamp or sunlight because the Lord God will shine on them. They will reign forever and ever.
6 The angel said to me, "These words are trustworthy and true. The Lord, the God of the spirits of the prophets, sent his angel to show his servants what must happen soon."
7 "Look! I am coming soon! Blessed is the one who obeys the words of the prophecy of this book."
8 I, John, am the one who heard and saw these things. When I heard and saw them, I prostrated myself before the feet of the angel to worship him, the angel who showed me these things.
9 He said to me, "Do not do that!  Worship God!"
10 He said to me, "Do not seal up the words of the prophecy of this book, for the time is near.
11 The one who is unrighteous, let him continue to do unrighteousness. The one who is morally filthy, let him continue to be morally filthy. The one who is righteous, let him continue to do what is righteous. The one who is holy, let him continue to be holy."
12 "Look! I am coming soon. My reward is with me, to pay back each one according to what he has done.
13 I am the Alpha and the Omega, the First and the Last, the Beginning and the End.
14 Blessed are those who wash their robes so that they will have the right to eat from the tree of life and to enter the city through the gates.
15 Outside are the dogs, the sorcerers, the sexually immoral, the murderers, the idolaters, and everyone who loves and practices falsehood.
16 I, Jesus, have sent my angel to testify to you about these things for the churches. I am the root and the descendant of David, the bright Morning Star."
17 The Spirit and the Bride say, "Come!" Let the one who hears say, "Come!" Whoever is thirsty, let him come, and whoever desires it, let him freely have the water of life.
18 I testify to everyone who hears the words of the prophecy of this book: If anyone adds to them, God will add to him the plagues written about in this book.
19 If anyone takes away from the words of this book of prophecy, God will take away his share in the tree of life and in the holy city, which are written about in this book.
20 He who testifies to these things says, "Yes! I am coming soon." Amen! Come, Lord Jesus!
21 May the grace of the Lord Jesus be with everyone. Amen.


Use a funding table to help simplify complex funding data. Related data points can be arranged in sequential order. This makes it easier to work out formulas without having to display calculations.
This should only be used if the user can easily work out the relationship between each of the data points.
When not to use this component
Users may need the full picture to understand the data in the tables. The tables must not have missing data, otherwise the format becomes confusing and unfamiliar.
Do not list unrelated data in one table. Use headings or separate tables to display this information.
How it works
The tables are similar to the GOV.UK design system tables. There are some custom styles on the tables to make sure that the table contents are read out by screen readers.
Two columns
Use this default table design to display funding data in MYESF.
We sometimes need to inform users that there has been a change in the funding data they are viewing - we call this variance. When showing variance to users we add the information as closely to the data it relates to so users can more easily understand what it means.
This icon uses a third party JavaScript library to dynamically generate the optimum CSS for the device utilising it. You will need to reference the following JavaScript resource below in the HTML:
only show variance if a figure has either increased or decreased from the previous figure
when it has increased, include an increase icon with the data
when it has decreased, include an decrease icon with the data
always display variance directly below the data it relates to
Three or more columns
This type of funding table layout is more suitable for displaying more complex funding data. When this type of table reaches a smaller resolution, it will wrap all centre columns (e.g. not first or last columns) so they display within the first column.
This means on smaller devices even the most complex funding tables will still be accessible and understandable without impacting on the overall experience for all of our users' needs (e.g. reduced font sizes).
The rules for displaying this type of funding table are:
only use this when there are 3 or more columns
ensure that first and last columns are always displayed as traditional columns to users across all resolutions
all columns between the first and last should be marked up as per the example above (e.g. display these as columns for resolutions above 640 pixels, then show wrapped for all other
Link to guidance
Sometimes we have to display funding data to users, which is not clear, partial or confusing. For eample, decimalised figures. To try and help users understand the data, consider linking off which offers guidance on how to interpret and understand the data being displayed to users.
<tableclass="govuk-table"><captionclass="govuk-table__caption heading-small visuallyhidden">Total schools block primary schools breakdown
<theadclass="govuk-table__head"><trclass="govuk-table__row"><thscope="col"class="govuk-table__header govuk-!-width-one-third">Primary schools	<thscope="col"class="govuk-table__header govuk-!-width-one-sixth govuk-table__header--numeric">Sub-total

<tbodyclass="govuk-table__body"><trclass="govuk-table__row"><thscope="row"class="table-header-normal">Unit of funding	<tdclass="govuk-table__cell govuk-table__cell--numeric">£5,389.25
<trclass="govuk-table__row"><thscope="row"class="table-header-normal">
Number of pupils

<spanclass="decimal"><ahref="https://www.gov.uk/government/publications/dedicated-schools-grant-dsg-2019-to-2020/dedicated-schools-grant-technical-note-2019-to-2020#pupil-number-information"rel="noreferrer noopener"target="_blank"title="Opens in a new tab">Find out why partial pupil numbers are used	<tdclass="govuk-table__cell govuk-table__cell--numeric">10,751
<trclass="govuk-table__row"><thscope="row"class="table-header-normal">Total primary schools	<tdclass="govuk-table__cell govuk-table__cell--numeric">£57,939,827

only offer a link to users when the related data is decimalised
this link should always appear directly below the descriptive funding table cell descriptive label (e.g. always the left hand side table cell in the first column)
Research on this component
Response to this component from users has been positive, with a number citing legibility as a benefit of viewing data in this format.
Users' ability to effectively interpret data from this component decreases however with additional columns. Consistent with usability research literature, it is important to users that only data pertinent to their needs is displayed.


Position:
{"lat": 40.342459439, "long": 40.8934783}
Request:
{"status": 1, "rating": 4, "persons": 1}
Accept Offer:
{"backend_user_uuid": 1}
event stream


Scan to report a paper towel problem
http://picos.byu.edu/enMotion/ITB3032
This is a pilot program which will eventually interoperate with the out of stock button.
Feel free to try it out.
No alerts will be sent.


Here at Harmony Pay we are doing our part to help the Harmony Ecosystem by looking into creating bridges from TradFi to DeFi.
The principal reason we continue to adapt and evolve our business model is to ensure that we are meeting our customers’ expectations. One example of this has been to use modern technology and the introduction of the real time payments using our WordPress plugin on Dezigne Marketplace.
Defi can offer a way of making finance and commercial transaction smoother faster safer ethical and fair.


Header: #include <azure_iot.h>
The Modbus azure_iot header contains functions that allow the Azure Sphere to communicate with the IoT Hub.
| Function | Description |
|---|---|
| AzureIoT_EventHandler | Primary handler to deal with Azure IoT Hub connectivity and activities. |
| AzureIoT_SendMessage | Sends telemetry data to IoT Hub |
| AzureIoT_TwinReportState | Enqueues a report. |
| AzureIoT_AddTwinUpdateCallback | Add a callback to the list to be searched when the Twin is updated. |
| Typedef | Description |
|---|---|
| TWIN_CALLBACK | The trigger and the function to call when the trigger is reached for a twin callback. |
| TwinUpdateContext | Values to be passed back to the callback function. |


public class Car
extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
private CarInGameDisplayLabel |
_CarDisplay
The view layer object of the car representation.
|
private int |
_CarImageFileIndex
The currently displayed car image based on its current angle.
|
private float |
_CurrentAngle
The current rotation of the car, where 0 means facing North.
|
private java.util.HashSet<java.lang.Integer> |
_CurrentlyPressedKeys
A lists of currently pressed control keys.
|
private boolean |
_LastMoveHitOtherCar
True if the car crashes with other car.
|
private boolean |
_LastMoveHitTheWall
True if the car hits the wall.
|
private boolean |
_OnGrass
True if the car is currently on a grass surface (which impacts its speed limit).
|
private boolean |
_ReverseMode
True if the car is in reverse mode.
|
private float |
_Speed
The current speed represented as the number of pixel moves on screen between two frame changes.
|
private float |
_VirtualSpeedRatio
The ratio to be used when converting actual speed (pixel/coordinate change) to virtual speed (0-100mph).
|
| Constructor and Description |
|---|
Car(int _CarImageFileIndex)
Manages a car's movement and calculates coordinates.
|
| Modifier and Type | Method and Description |
|---|---|
private void |
Accelerate()
Accelerates a forwarding car using variable rate acceleration.
|
private void |
Accelerate(boolean useReverseSpeedLimit,
boolean useGrassSpeedLimit)
Accelerate the car (changes speed) using variable rate acceleration.
|
private void |
CalculateNewLocation()
Calculates the new location for the car based on
its current position, current speed and direction (angle)
|
void |
CalculateNextFrame()
Called with every new frame.
|
private void |
CheckForCollisionAndMove(java.awt.Point nLocation)
Checks for collisions based on the provided new location as a parameter.
|
CarInGameDisplayLabel |
get_CarDisplay()
Retrieves the JLabel associated with this car object.
|
private int |
GetAngleIndexFromAngle(float angle)
Searches within the SharedResources.CAR_Simulated_Angle_Values.length array to find the angle in the parameter.
|
java.awt.Rectangle |
GetBoundsAsRectangle()
Retrieves the car's current location as a rectangle.
|
private java.awt.Rectangle |
GetBoundsAsRectangle(java.awt.Point startLocation)
Retrieves a car's hypothetical location as a rectangle.
|
java.awt.Image |
GetCrashedCarImage()
Retrieves an image from disk representing a crashed car.
|
int |
GetCurrentAngleIndex()
Returns the current angle represented as an index of the SharedResources.CAR_Simulated_Angle_Values array.
|
int |
GetVirtualSpeed()
Returns the current speed of the car.
|
void |
HandlePressedKey(int keyCode)
Handles when a controlling key pressed during the game.
|
void |
HandleReleasedKey(int keyCode)
Handles the Key release event by removing the key from the list of currently pressed keys.
|
private void |
HandleTurnButton(int key,
java.lang.Boolean isLeft)
Turns the car if turning won't cause collision with other object or car.
|
java.awt.Image[] |
LoadCarImages()
Retrieves the in-game images of a car for all the angles.
|
private java.awt.Point |
NewLocationByTrigonometric(java.awt.Point currentLoc)
The Hypotenuse of the triangle (the speed) and the angle are known.
|
private int |
ReverseModeCheck(int newSpeed)
Inverts the newSpeed parameter's value to negative if the reverse mode is on.
|
void |
set_CarDisplay(CarInGameDisplayLabel _CarDisplay)
Associates the JLabel with this car object.
|
void |
set_CarImageFileIndex(int _CarImageFileIndex)
Sets the currently used car image file.
|
void |
set_CurrentAngle(float _CurrentAngle)
Sets the angle of the car.
|
private void |
SlowDown()
Slows down the car by reducing the _Speed.
|
private void |
UpdateSpeed()
Changes the current speed based on the currently pressed buttons.
|
private boolean |
WouldTurnCauseCollision(int supposedNewAngleIndex)
Check if the turning of the car would cause collision with other objects or car.
|
private final float _VirtualSpeedRatio
private float _Speed
private float _CurrentAngle
private boolean _ReverseMode
private boolean _OnGrass
private boolean _LastMoveHitTheWall
private boolean _LastMoveHitOtherCar
private int _CarImageFileIndex
private CarInGameDisplayLabel _CarDisplay
private java.util.HashSet<java.lang.Integer> _CurrentlyPressedKeys
public Car(int _CarImageFileIndex)
_CarImageFileIndex
- The starting angle of the car. This is an index number for the SharedResources.CAR_Simulated_Angle_Values array.public void set_CurrentAngle(float _CurrentAngle)
_CurrentAngle
- The new angle. Must match with an element of the SharedResources.CAR_Simulated_Angle_Values array.public void set_CarImageFileIndex(int _CarImageFileIndex)
_CarImageFileIndex
- This is an index number of the SharedResources.CAR_Simulated_Angle_Values array.public java.awt.Image[] LoadCarImages()
public void HandlePressedKey(int keyCode)
keyCode
- The keycode of the pressed key.public void HandleReleasedKey(int keyCode)
keyCode
- The keycode of the released key.private void HandleTurnButton(int key, java.lang.Boolean isLeft)
key
- The pressed turning control key's keycode.isLeft
- True if the car needs to turn left (counter clockwise). False to turn right (clockwise).private boolean WouldTurnCauseCollision(int supposedNewAngleIndex)
supposedNewAngleIndex
- This is an index number of the SharedResources.CAR_Simulated_Angle_Values array.public void CalculateNextFrame()
private void CalculateNewLocation()
private void CheckForCollisionAndMove(java.awt.Point nLocation)
nLocation
- The new location where the car needs to be moved and collision needs to be checked.public int GetCurrentAngleIndex()
private int GetAngleIndexFromAngle(float angle)
angle
- The angle to be found in the array.public java.awt.Rectangle GetBoundsAsRectangle()
private java.awt.Rectangle GetBoundsAsRectangle(java.awt.Point startLocation)
startLocation
- The top left coordinate for the rectangle.private int ReverseModeCheck(int newSpeed)
newSpeed
- The speed to check and change against reverse mode.private java.awt.Point NewLocationByTrigonometric(java.awt.Point currentLoc)
currentLoc
- The location where the car would move from.private void UpdateSpeed()
private void Accelerate(boolean useReverseSpeedLimit, boolean useGrassSpeedLimit)
useReverseSpeedLimit
- True to use a reverse (slower) speed limit. False to use standard speed limit.useGrassSpeedLimit
- True to use a off-road (slower) speed limit. False to use standard speed limit.private void Accelerate()
private void SlowDown()
public CarInGameDisplayLabel get_CarDisplay()
public void set_CarDisplay(CarInGameDisplayLabel _CarDisplay)
_CarDisplay
- The JLabel to cooperate with.public int GetVirtualSpeed()
public java.awt.Image GetCrashedCarImage()