Embedding Video in HTML5
There's no video codec format standard. Internet Explorer supports the popular
H.264
codec (typically .mp4, but other formats may include H.264 as well).
This will only work for "progressive downloads" (aka, "pseudo-streaming", not true
streaming (using a media server, so no RTMP/E/T/S, MMS, etc.). Therefore no DRM,
etc. Maybe some day ...
- poster - what is to be displayed during download of video
- controls - turns on the video player controls
- autoplay - starts playing video as soon as completely downloaded
- preload - start downloading video immediately so that its ready when the user wants
to play it
- loop - continuous loop
- muted - not working yet in IE, turns off volume
- autoplay - starts playing video as soon as completely downloaded
- width / height - control dimensions


Uses of Class
com.opengamma.strata.product.swap.ResolvedSwapLeg
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Packages that use ResolvedSwapLeg Package Description com.opengamma.strata.market.amount Defines representations of amounts typically used as result types.com.opengamma.strata.pricer.impl.rate.swap com.opengamma.strata.pricer.swap Calculators for interest rate swaps.com.opengamma.strata.pricer.swaption Calculators for swaptions.com.opengamma.strata.product.capfloor Entity objects describing Ibor cap/floor.com.opengamma.strata.product.cms Entity objects describing Constant Maturity Swap (CMS) or CMS cap/floor.com.opengamma.strata.product.swap Entity objects describing a swap. -
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Uses of ResolvedSwapLeg in com.opengamma.strata.market.amount
Methods in com.opengamma.strata.market.amount with parameters of type ResolvedSwapLeg Modifier and Type Method Description static SwapLegAmount
SwapLegAmount. of(ResolvedSwapLeg leg, CurrencyAmount amount)
Obtains an instance from a swap leg and amount. -
Uses of ResolvedSwapLeg in com.opengamma.strata.pricer.impl.rate.swap
Methods in com.opengamma.strata.pricer.impl.rate.swap that return ResolvedSwapLeg Modifier and Type Method Description static ResolvedSwapLeg
CashFlowEquivalentCalculator. cashFlowEquivalentFixedLeg(ResolvedSwapLeg fixedLeg, RatesProvider ratesProvider)
Computes cash flow equivalent of fixed leg.static ResolvedSwapLeg
CashFlowEquivalentCalculator. cashFlowEquivalentIborLeg(ResolvedSwapLeg iborLeg, RatesProvider ratesProvider)
Computes cash flow equivalent of Ibor leg.static ResolvedSwapLeg
CashFlowEquivalentCalculator. cashFlowEquivalentOnLeg(ResolvedSwapLeg onLeg, RatesProvider multicurve)
Computes cash flow equivalent of overnight leg.static ResolvedSwapLeg
CashFlowEquivalentCalculator. cashFlowEquivalentSwap(ResolvedSwap swap, RatesProvider ratesProvider)
Computes cash flow equivalent of swap.Methods in com.opengamma.strata.pricer.impl.rate.swap with parameters of type ResolvedSwapLeg Modifier and Type Method Description static ImmutableMap<Payment,PointSensitivityBuilder>
CashFlowEquivalentCalculator. cashFlowEquivalentAndSensitivityFixedLeg(ResolvedSwapLeg fixedLeg, RatesProvider ratesProvider)
Computes cash flow equivalent and sensitivity of fixed leg.static ImmutableMap<Payment,PointSensitivityBuilder>
CashFlowEquivalentCalculator. cashFlowEquivalentAndSensitivityIborLeg(ResolvedSwapLeg iborLeg, RatesProvider ratesProvider)
Computes cash flow equivalent and sensitivity of Ibor leg.static ImmutableMap<Payment,PointSensitivityBuilder>
CashFlowEquivalentCalculator. cashFlowEquivalentAndSensitivityOnLeg(ResolvedSwapLeg onLeg, RatesProvider multicurve)
Computes cash flow equivalent of and sensitivity overnight leg.static ResolvedSwapLeg
CashFlowEquivalentCalculator. cashFlowEquivalentFixedLeg(ResolvedSwapLeg fixedLeg, RatesProvider ratesProvider)
Computes cash flow equivalent of fixed leg.static ResolvedSwapLeg
CashFlowEquivalentCalculator. cashFlowEquivalentIborLeg(ResolvedSwapLeg iborLeg, RatesProvider ratesProvider)
Computes cash flow equivalent of Ibor leg.static ResolvedSwapLeg
CashFlowEquivalentCalculator. cashFlowEquivalentOnLeg(ResolvedSwapLeg onLeg, RatesProvider multicurve)
Computes cash flow equivalent of overnight leg.static List<Payment>
CashFlowEquivalentCalculator. normalize(ResolvedSwapLeg input)
Extract the payments from theNotionalExchange
in the SwapLeg. -
Uses of ResolvedSwapLeg in com.opengamma.strata.pricer.swap
Methods in com.opengamma.strata.pricer.swap with parameters of type ResolvedSwapLeg Modifier and Type Method Description CurrencyAmount
DiscountingSwapLegPricer. accruedInterest(ResolvedSwapLeg leg, RatesProvider provider)
Calculates the accrued interest since the last payment.double
DiscountingSwapLegPricer. annuityCash(ResolvedSwapLeg fixedLeg, double yield)
Computes the conventional cash annuity from a swap leg.ValueDerivatives
DiscountingSwapLegPricer. annuityCashDerivative(ResolvedSwapLeg fixedLeg, double yield)
Computes the derivative of the conventional cash annuity with respect to the yield from a swap leg.CashFlows
DiscountingSwapLegPricer. cashFlows(ResolvedSwapLeg leg, RatesProvider provider)
Calculates the future cash flows of the swap leg.double
DiscountingSwapLegPricer. couponEquivalent(ResolvedSwapLeg leg, RatesProvider provider, double pvbp)
Calculates the coupon equivalent of a swap leg.MultiCurrencyAmount
DiscountingSwapLegPricer. currencyExposure(ResolvedSwapLeg leg, RatesProvider provider)
Calculates the currency exposure of the swap leg.CurrencyAmount
DiscountingSwapLegPricer. currentCash(ResolvedSwapLeg leg, RatesProvider provider)
Calculates the current cash of the swap leg.ExplainMap
DiscountingSwapLegPricer. explainPresentValue(ResolvedSwapLeg leg, RatesProvider provider)
Explain present value for a swap leg.CurrencyAmount
DiscountingSwapLegPricer. forecastValue(ResolvedSwapLeg leg, RatesProvider provider)
Calculates the forecast value of the swap leg.PointSensitivityBuilder
DiscountingSwapLegPricer. forecastValueSensitivity(ResolvedSwapLeg leg, RatesProvider provider)
Calculates the forecast value sensitivity of the swap leg.CurrencyAmount
DiscountingSwapLegPricer. presentValue(ResolvedSwapLeg leg, Currency currency, RatesProvider provider)
Calculates the present value of the swap leg, converted to the specified currency.CurrencyAmount
DiscountingSwapLegPricer. presentValue(ResolvedSwapLeg leg, RatesProvider provider)
Calculates the present value of the swap leg.PointSensitivityBuilder
DiscountingSwapLegPricer. presentValueSensitivity(ResolvedSwapLeg leg, RatesProvider provider)
Calculates the present value sensitivity of the swap leg.double
DiscountingSwapLegPricer. pvbp(ResolvedSwapLeg leg, RatesProvider provider)
Computes the Present Value of a Basis Point for a swap leg.PointSensitivityBuilder
DiscountingSwapLegPricer. pvbpSensitivity(ResolvedSwapLeg fixedLeg, RatesProvider provider)
Calculates the Present Value of a Basis Point curve sensitivity for a fixed swap leg. -
Uses of ResolvedSwapLeg in com.opengamma.strata.pricer.swaption
Methods in com.opengamma.strata.pricer.swaption that return ResolvedSwapLeg Modifier and Type Method Description protected ResolvedSwapLeg
VolatilitySwaptionCashParYieldProductPricer. fixedLeg(ResolvedSwap swap)
Checks that there is exactly one fixed leg and returns it.protected ResolvedSwapLeg
VolatilitySwaptionPhysicalProductPricer. fixedLeg(ResolvedSwap swap)
Checks that there is exactly one fixed leg and returns it.Methods in com.opengamma.strata.pricer.swaption with parameters of type ResolvedSwapLeg Modifier and Type Method Description protected double
VolatilitySwaptionCashParYieldProductPricer. calculateNumeraire(ResolvedSwaption swaption, ResolvedSwapLeg fixedLeg, double forward, RatesProvider ratesProvider)
Calculates the numeraire, used to multiply the results.protected double
VolatilitySwaptionCashParYieldProductPricer. calculateStrike(ResolvedSwapLeg fixedLeg)
Calculates the strike. -
Uses of ResolvedSwapLeg in com.opengamma.strata.product.capfloor
Methods in com.opengamma.strata.product.capfloor that return types with arguments of type ResolvedSwapLeg Modifier and Type Method Description Optional<ResolvedSwapLeg>
ResolvedIborCapFloor. getPayLeg()
Gets the optional pay leg of the product.org.joda.beans.MetaProperty<ResolvedSwapLeg>
ResolvedIborCapFloor.Meta. payLeg()
The meta-property for thepayLeg
property.Methods in com.opengamma.strata.product.capfloor with parameters of type ResolvedSwapLeg Modifier and Type Method Description static ResolvedIborCapFloor
ResolvedIborCapFloor. of(ResolvedIborCapFloorLeg capFloorLeg, ResolvedSwapLeg payLeg)
Obtains an instance from a cap/floor leg and a pay leg. -
Uses of ResolvedSwapLeg in com.opengamma.strata.product.cms
Methods in com.opengamma.strata.product.cms that return types with arguments of type ResolvedSwapLeg Modifier and Type Method Description Optional<ResolvedSwapLeg>
ResolvedCms. getPayLeg()
Gets the optional pay leg of the product.org.joda.beans.MetaProperty<ResolvedSwapLeg>
ResolvedCms.Meta. payLeg()
The meta-property for thepayLeg
property.Methods in com.opengamma.strata.product.cms with parameters of type ResolvedSwapLeg Modifier and Type Method Description static ResolvedCms
ResolvedCms. of(ResolvedCmsLeg cmsLeg, ResolvedSwapLeg payLeg)
Obtains an instance from a CMS leg and a pay leg. -
Uses of ResolvedSwapLeg in com.opengamma.strata.product.swap
Methods in com.opengamma.strata.product.swap that return ResolvedSwapLeg Modifier and Type Method Description ResolvedSwapLeg
ResolvedSwapLeg.Builder. build()
ResolvedSwapLeg
KnownAmountSwapLeg. resolve(ReferenceData refData)
Converts this swap leg to the equivalentResolvedSwapLeg
.ResolvedSwapLeg
RateCalculationSwapLeg. resolve(ReferenceData refData)
Converts this swap leg to the equivalentResolvedSwapLeg
.ResolvedSwapLeg
RatePeriodSwapLeg. resolve(ReferenceData refData)
Converts this swap leg to the equivalentResolvedSwapLeg
.ResolvedSwapLeg
SwapLeg. resolve(ReferenceData refData)
Resolves this swap leg using the specified reference data.Methods in com.opengamma.strata.product.swap that return types with arguments of type ResolvedSwapLeg Modifier and Type Method Description Class<? extends ResolvedSwapLeg>
ResolvedSwapLeg.Meta. beanType()
Optional<ResolvedSwapLeg>
ResolvedSwap. getLeg(PayReceive payReceive)
Gets the first pay or receive leg of the swap.ImmutableList<ResolvedSwapLeg>
ResolvedSwap. getLegs()
Gets the legs of the swap.ImmutableList<ResolvedSwapLeg>
ResolvedSwap. getLegs(SwapLegType type)
Gets the legs of the swap with the specified type.Optional<ResolvedSwapLeg>
ResolvedSwap. getPayLeg()
Gets the first pay leg of the swap.Optional<ResolvedSwapLeg>
ResolvedSwap. getReceiveLeg()
Gets the first receive leg of the swap.org.joda.beans.MetaProperty<ImmutableList<ResolvedSwapLeg>>
ResolvedSwap.Meta. legs()
The meta-property for thelegs
property.Methods in com.opengamma.strata.product.swap with parameters of type ResolvedSwapLeg Modifier and Type Method Description ResolvedSwap.Builder
ResolvedSwap.Builder. legs(ResolvedSwapLeg... legs)
Sets thelegs
property in the builder from an array of objects.static ResolvedSwap
ResolvedSwap. of(ResolvedSwapLeg... legs)
Creates a swap from one or more swap legs.Method parameters in com.opengamma.strata.product.swap with type arguments of type ResolvedSwapLeg Modifier and Type Method Description ResolvedSwap.Builder
ResolvedSwap.Builder. legs(List<ResolvedSwapLeg> legs)
Sets the legs of the swap.
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XSERVER
Section: User Commands (1)Updated: xorg-server 1.10.6
Index Return to Main Contents
NAME
Xserver - X Window System display serverSYNOPSIS
X [option ...]DESCRIPTION
X is the generic name for the X Window System display server. It is frequently a link or a copy of the appropriate server binary for driving the most frequently used server on a given machine.STARTING THE SERVER
The X server is usually started from the X Display Manager program xdm(1) or a similar display manager program. This utility is run from the system boot files and takes care of keeping the server running, prompting for usernames and passwords, and starting up the user sessions.Installations that run more than one window system may need to use the xinit(1) utility instead of a display manager. However, xinit is to be considered a tool for building startup scripts and is not intended for use by end users. Site administrators are strongly urged to use a display manager, or build other interfaces for novice users.
The X server may also be started directly by the user, though this method is usually reserved for testing and is not recommended for normal operation. On some platforms, the user must have special permission to start the X server, often because access to certain devices (e.g. /dev/mouse) is restricted.
When the X server starts up, it typically takes over the display. If you are running on a workstation whose console is the display, you may not be able to log into the console while the server is running.
OPTIONS
Many X servers have device-specific command line options. See the manual pages for the individual servers for more details; a list of server-specific manual pages is provided in the SEE ALSO section below.All of the X servers accept the command line options described below. Some X servers may have alternative ways of providing the parameters described here, but the values provided via the command line options should override values specified via other mechanisms.
- :displaynumber
- The X server runs as the given displaynumber, which by default is 0. If multiple X servers are to run simultaneously on a host, each must have a unique display number. See the DISPLAY NAMES section of the X(7) manual page to learn how to specify which display number clients should try to use.
- -a number
- sets pointer acceleration (i.e. the ratio of how much is reported to how much the user actually moved the pointer).
- -ac
- disables host-based access control mechanisms. Enables access by any host, and permits any host to modify the access control list. Use with extreme caution. This option exists primarily for running test suites remotely.
- -audit level
- sets the audit trail level. The default level is 1, meaning only connection rejections are reported. Level 2 additionally reports all successful connections and disconnects. Level 4 enables messages from the SECURITY extension, if present, including generation and revocation of authorizations and violations of the security policy. Level 0 turns off the audit trail. Audit lines are sent as standard error output.
- -auth authorization-file
- specifies a file which contains a collection of authorization records used to authenticate access. See also the xdm(1) and Xsecurity(7) manual pages.
- -br
- sets the default root window to solid black instead of the standard root weave pattern. This is the default unless -retro or -wr is specified.
- -bs
- disables backing store support on all screens.
- -c
- turns off key-click.
- c volume
- sets key-click volume (allowable range: 0-100).
- -cc class
- sets the visual class for the root window of color screens. The class numbers are as specified in the X protocol. Not obeyed by all servers.
- -core
- causes the server to generate a core dump on fatal errors.
- -deferglyphs whichfonts
- specifies the types of fonts for which the server should attempt to use deferred glyph loading. whichfonts can be all (all fonts), none (no fonts), or 16 (16 bit fonts only).
- -dpi resolution
- sets the resolution for all screens, in dots per inch. To be used when the server cannot determine the screen size(s) from the hardware.
- dpms
- enables DPMS (display power management services), where supported. The default state is platform and configuration specific.
- -dpms
- disables DPMS (display power management services). The default state is platform and configuration specific.
- -extensionextensionName
- disables named extension. If an unknown extension name is specified, a list of accepted extension names is printed.
- +extensionextensionName
- enables named extension. If an unknown extension name is specified, a list of accepted extension names is printed.
- -f volume
- sets feep (bell) volume (allowable range: 0-100).
- -fc cursorFont
- sets default cursor font.
- -fn font
- sets the default font.
- -fp fontPath
- sets the search path for fonts. This path is a comma separated list of directories which the X server searches for font databases. See the FONTS section of this manual page for more information and the default list.
- -help
- prints a usage message.
- -I
- causes all remaining command line arguments to be ignored.
- -maxbigreqsize size
- sets the maximum big request to size MB.
- -nocursor
- disable the display of the pointer cursor.
- -nolisten trans-type
- disables a transport type. For example, TCP/IP connections can be disabled with -nolisten tcp. This option may be issued multiple times to disable listening to different transport types.
- -noreset
- prevents a server reset when the last client connection is closed. This overrides a previous -terminate command line option.
- -p minutes
- sets screen-saver pattern cycle time in minutes.
- -pn
- permits the server to continue running if it fails to establish all of its well-known sockets (connection points for clients), but establishes at least one. This option is set by default.
- -nopn
- causes the server to exit if it fails to establish all of its well-known sockets (connection points for clients).
- -r
- turns off auto-repeat.
- r
- turns on auto-repeat.
- -retro
- starts the stipple with the classic stipple and cursor visible. The default is to start with a black root window, and to suppress display of the cursor until the first time an application calls XDefineCursor(). For the Xorg server, this also sets the default for the DontZap option to FALSE. For kdrive servers, this implies -zap.
- -s minutes
- sets screen-saver timeout time in minutes.
- -su
- disables save under support on all screens.
- -t number
- sets pointer acceleration threshold in pixels (i.e. after how many pixels pointer acceleration should take effect).
- -terminate
- causes the server to terminate at server reset, instead of continuing to run. This overrides a previous -noreset command line option.
- -to seconds
- sets default connection timeout in seconds.
- -tst
- disables all testing extensions (e.g., XTEST, XTrap, XTestExtension1, RECORD).
- ttyxx
- ignored, for servers started the ancient way (from init).
- v
- sets video-off screen-saver preference.
- -v
- sets video-on screen-saver preference.
- -wm
- forces the default backing-store of all windows to be WhenMapped. This is a backdoor way of getting backing-store to apply to all windows. Although all mapped windows will have backing store, the backing store attribute value reported by the server for a window will be the last value established by a client. If it has never been set by a client, the server will report the default value, NotUseful. This behavior is required by the X protocol, which allows the server to exceed the client's backing store expectations but does not provide a way to tell the client that it is doing so.
- -wr
- sets the default root window to solid white instead of the standard root weave pattern.
- -x extension
- loads the specified extension at init. This is a no-op for most implementations.
- [+-]xinerama
- enables(+) or disables(-) the XINERAMA extension. The default state is platform and configuration specific.
SERVER DEPENDENT OPTIONS
Some X servers accept the following options:- -ld kilobytes
- sets the data space limit of the server to the specified number of kilobytes. A value of zero makes the data size as large as possible. The default value of -1 leaves the data space limit unchanged.
- -lf files
- sets the number-of-open-files limit of the server to the specified number. A value of zero makes the limit as large as possible. The default value of -1 leaves the limit unchanged.
- -ls kilobytes
- sets the stack space limit of the server to the specified number of kilobytes. A value of zero makes the stack size as large as possible. The default value of -1 leaves the stack space limit unchanged.
- -render
-
default|mono|gray|color
sets the color allocation policy that will be used by the render extension.
-
- default
- selects the default policy defined for the display depth of the X server.
- mono
- don't use any color cell.
- gray
- use a gray map of 13 color cells for the X render extension.
- color
- use a color cube of at most 4*4*4 colors (that is 64 color cells).
-
- -dumbSched
- disables smart scheduling on platforms that support the smart scheduler.
- -schedInterval interval
- sets the smart scheduler's scheduling interval to interval milliseconds.
XDMCP OPTIONS
X servers that support XDMCP have the following options. See the X Display Manager Control Protocol specification for more information.- -query hostname
- enables XDMCP and sends Query packets to the specified hostname.
- -broadcast
- enable XDMCP and broadcasts BroadcastQuery packets to the network. The first responding display manager will be chosen for the session.
- -multicast [address [hop count]]
- Enable XDMCP and multicast BroadcastQuery packets to the network. The first responding display manager is chosen for the session. If an address is specified, the multicast is sent to that address. If no address is specified, the multicast is sent to the default XDMCP IPv6 multicast group. If a hop count is specified, it is used as the maximum hop count for the multicast. If no hop count is specified, the multicast is set to a maximum of 1 hop, to prevent the multicast from being routed beyond the local network.
- -indirect hostname
- enables XDMCP and send IndirectQuery packets to the specified hostname.
- -port port-number
- uses the specified port-number for XDMCP packets, instead of the default. This option must be specified before any -query, -broadcast, -multicast, or -indirect options.
- -from local-address
- specifies the local address to connect from (useful if the connecting host has multiple network interfaces). The local-address may be expressed in any form acceptable to the host platform's gethostbyname(3) implementation.
- -once
- causes the server to terminate (rather than reset) when the XDMCP session ends.
- -class display-class
- XDMCP has an additional display qualifier used in resource lookup for display-specific options. This option sets that value, by default it is "MIT-Unspecified" (not a very useful value).
- -cookie xdm-auth-bits
- When testing XDM-AUTHENTICATION-1, a private key is shared between the server and the manager. This option sets the value of that private data (not that it is very private, being on the command line!).
- -displayID display-id
- Yet another XDMCP specific value, this one allows the display manager to identify each display so that it can locate the shared key.
XKEYBOARD OPTIONS
X servers that support the XKEYBOARD (a.k.a. N'34'XKBN'34') extension accept the following options. All layout files specified on the command line must be located in the XKB base directory or a subdirectory, and specified as the relative path from the XKB base directory. The default XKB base directory is /usr/lib/X11/xkb.- [+-]accessx [ timeout [ timeout_mask [ feedback [ options_mask ] ] ] ]
- enables(+) or disables(-) AccessX key sequences.
- -xkbdir directory
- base directory for keyboard layout files. This option is not available for setuid X servers (i.e., when the X server's real and effective uids are different).
- -ardelay milliseconds
- sets the autorepeat delay (length of time in milliseconds that a key must be depressed before autorepeat starts).
- -arinterval milliseconds
- sets the autorepeat interval (length of time in milliseconds that should elapse between autorepeat-generated keystrokes).
- -xkbmap filename
- loads keyboard description in filename on server startup.
NETWORK CONNECTIONS
The X server supports client connections via a platform-dependent subset of the following transport types: TCP/IP, Unix Domain sockets, DECnet, and several varieties of SVR4 local connections. See the DISPLAY NAMES section of the X(7) manual page to learn how to specify which transport type clients should try to use.GRANTING ACCESS
The X server implements a platform-dependent subset of the following authorization protocols: MIT-MAGIC-COOKIE-1, XDM-AUTHORIZATION-1, XDM-AUTHORIZATION-2, SUN-DES-1, and MIT-KERBEROS-5. See the Xsecurity(7) manual page for information on the operation of these protocols.Authorization data required by the above protocols is passed to the server in a private file named with the -auth command line option. Each time the server is about to accept the first connection after a reset (or when the server is starting), it reads this file. If this file contains any authorization records, the local host is not automatically allowed access to the server, and only clients which send one of the authorization records contained in the file in the connection setup information will be allowed access. See the Xau manual page for a description of the binary format of this file. See xauth(1) for maintenance of this file, and distribution of its contents to remote hosts.
The X server also uses a host-based access control list for deciding whether or not to accept connections from clients on a particular machine. If no other authorization mechanism is being used, this list initially consists of the host on which the server is running as well as any machines listed in the file /etc/Xn.hosts, where n is the display number of the server. Each line of the file should contain either an Internet hostname (e.g. expo.lcs.mit.edu) or a DECnet hostname in double colon format (e.g. hydra::) or a complete name in the format family:name as described in the xhost(1) manual page. There should be no leading or trailing spaces on any lines. For example:
joesworkstation corporate.company.com star:: inet:bigcpu local:
Users can add or remove hosts from this list and enable or disable access control using the xhost command from the same machine as the server.
If the X FireWall Proxy (xfwp) is being used without a sitepolicy, host-based authorization must be turned on for clients to be able to connect to the X server via the xfwp. If xfwp is run without a configuration file and thus no sitepolicy is defined, if xfwp is using an X server where xhost + has been run to turn off host-based authorization checks, when a client tries to connect to this X server via xfwp, the X server will deny the connection. See xfwp(1) for more information about this proxy.
The X protocol intrinsically does not have any notion of window operation permissions or place any restrictions on what a client can do; if a program can connect to a display, it has full run of the screen. X servers that support the SECURITY extension fare better because clients can be designated untrusted via the authorization they use to connect; see the xauth(1) manual page for details. Restrictions are imposed on untrusted clients that curtail the mischief they can do. See the SECURITY extension specification for a complete list of these restrictions.
Sites that have better authentication and authorization systems might wish to make use of the hooks in the libraries and the server to provide additional security models.
SIGNALS
The X server attaches special meaning to the following signals:- SIGHUP
- This signal causes the server to close all existing connections, free all resources, and restore all defaults. It is sent by the display manager whenever the main user's main application (usually an xterm or window manager) exits to force the server to clean up and prepare for the next user.
- SIGTERM
- This signal causes the server to exit cleanly.
- SIGUSR1
- This signal is used quite differently from either of the above. When the server starts, it checks to see if it has inherited SIGUSR1 as SIG_IGN instead of the usual SIG_DFL. In this case, the server sends a SIGUSR1 to its parent process after it has set up the various connection schemes. Xdm uses this feature to recognize when connecting to the server is possible.
FONTS
The X server can obtain fonts from directories and/or from font servers. The list of directories and font servers the X server uses when trying to open a font is controlled by the font path.The default font path is catalogue:/etc/X11/fontpath.d,built-ins .
A special kind of directory can be specified using the catalogue: prefix. Directories specified this way can contain symlinks pointing to the real font directories. See the FONTPATH.D section for details.
The font path can be set with the -fp option or by xset(1) after the server has started.
FONTPATH.D
You can specify a special kind of font path in the form catalogue:<dir>. The directory specified after the catalogue: prefix will be scanned for symlinks and each symlink destination will be added as a local fontfile FPE.The symlink can be suffixed by attributes such as 'unscaled', which will be passed through to the underlying fontfile FPE. The only exception is the newly introduced 'pri' attribute, which will be used for ordering the font paths specified by the symlinks.
An example configuration:
75dpi:unscaled:pri=20 -> /usr/share/X11/fonts/75dpi ghostscript:pri=60 -> /usr/share/fonts/default/ghostscript misc:unscaled:pri=10 -> /usr/share/X11/fonts/misc type1:pri=40 -> /usr/share/X11/fonts/Type1 type1:pri=50 -> /usr/share/fonts/default/Type1
This will add /usr/share/X11/fonts/misc as the first FPE with the attribute the attribute unscaled etc. This is functionally equivalent to setting the following font path:
/usr/share/X11/fonts/misc:unscaled, /usr/share/X11/fonts/75dpi:unscaled, /usr/share/X11/fonts/Type1, /usr/share/fonts/default/Type1, /usr/share/fonts/default/ghostscript
FILES
- /etc/Xn.hosts
- Initial access control list for display number n
- /usr/share/fonts/X11/misc,/usr/share/fonts/X11/75dpi,/usr/share/fonts/X11/100dpi
- Bitmap font directories
- /usr/share/fonts/X11/TTF,/usr/share/fonts/X11/Type1
- Outline font directories
- /tmp/.X11-unix/Xn
- Unix domain socket for display number n
- /usr/adm/Xnmsgs
- Error log file for display number n if run from init(8)
- /usr/lib/X11/xdm/xdm-errors
- Default error log file if the server is run from xdm(1)
SEE ALSO
General information: X(7)Protocols: X Window System Protocol, The X Font Service Protocol, X Display Manager Control Protocol
Fonts: bdftopcf(1), mkfontdir(1), mkfontscale(1), xfs(1), xlsfonts(1), xfontsel(1), xfd(1), X Logical Font Description Conventions
Security: Xsecurity(7), xauth(1), Xau(1), xdm(1), xhost(1), xfwp(1), Security Extension Specification
Starting the server: startx(1), xdm(1), xinit(1)
Controlling the server once started: xset(1), xsetroot(1), xhost(1), xinput(1), xrandr(1)
Server-specific man pages: Xorg(1), Xdmx(1), Xephyr(1), Xnest(1), Xvfb(1), Xquartz(1), XWin(1).
Server internal documentation: Definition of the Porting Layer for the X v11 Sample Server
AUTHORS
The sample server was originally written by Susan Angebranndt, Raymond Drewry, Philip Karlton, and Todd Newman, from Digital Equipment Corporation, with support from a large cast. It has since been extensively rewritten by Keith Packard and Bob Scheifler, from MIT. Dave Wiggins took over post-R5 and made substantial improvements.
Index
- NAME
- SYNOPSIS
- DESCRIPTION
- STARTING THE SERVER
- OPTIONS
- SERVER DEPENDENT OPTIONS
- XDMCP OPTIONS
- XKEYBOARD OPTIONS
- NETWORK CONNECTIONS
- GRANTING ACCESS
- SIGNALS
- FONTS
- FONTPATH.D
- FILES
- SEE ALSO
- AUTHORS
This document was created by man2html, using the manual pages.
Time: 05:29:12 GMT, December 24, 2015


Calculate Wilks Points in pounds (lbs) Units: lbs kgs Gender: Male Female Bodyweight (lbs): Lifted Weight (lbs): Wilks Score: Calculate


How to Make an Actually Decent Modchart (WIP…)¶
Authored by 4mbr0s3 2
Note: This is NOT a tutorial on how to modchart in Schmovin’, Kade Engine, ProjectFNF, Psych Engine, etc. This is also not a guide for making a modchart in NotITG, since it’s for people familiar with Friday Night Funkin’s Haxe codebase and not StepMania’s Lua scripts.
This guide assumes that you already know how to make a modchart with any of the engines (or that you’re epic enough of a programmer to make one from the vanilla game out of sheer willpower).
The “Sine Wave” Syndrome¶
Before getting into the actual nitty-gritty, let’s first learn about what to (try to) avoid.
Have you ever heard of the Whitty Syndrome? There’s something similar to that for modcharts, especially Lua modcharts. I call it the “Sine Wave” Syndrome. Here’s a brief history of it.
With Kade Engine’s new Lua bindings, TaroNuke, a rhythm game developer and StepMania modder (best known for UKSRT and NotITG… please check his work out), created some example code for the system.
local currentBeat = (songPos / 1000)*(bpm/60)
for i=0,7,1 do
local receptor = _G['receptor_'..i]
receptor.angle = (spinLength / 7) * -math.sin((currentBeat + i*0.25) * math.pi)
-- Wow, sine (and sine with a phase shift of 3*pi/2) waves!
receptor.x = receptor.defaultX + spinLength * math.sin((currentBeat + i*0.25) * math.pi)
receptor.y = receptor.defaultY + spinLength * math.cos((currentBeat + i*0.25) * math.pi)
end
…That was the only modchart code example for Kade Engine for the longest time.
So, naturally, other mods used it as a basis for modcharting. Here’s a list of mods that use this sine wave effect:
V.S. Agoti
V.S Zardy - Foolhardy RetroSpecter Remix…
Smoke Em Out Struggle - Release RetroSpecter Remix
Custom Roses Modchart! (this one’s actually pretty neat)
V.S Shaggy - God Eater RetroSpecter Remix
VS Trollface/Trollge
Vs. RetroSpecter
Friday Night Funkin’: Neo
Using sine waves in modcharts isn’t necessarily bad (it’s what the tipsy and drunk mods in the original DDR game are, after all), but slapping it onto a chart and calling it a modchart can feel pretty bland and uncreative, especially when it has been used so much in other mods.
Readability¶
OK, now it’s time that we actually start talking about FNF modcharts. It’s important that modchart creators understand how players would approach sightreading a modchart. There are a few things to address with regards to making a chart readable.
Note coloring¶
Friday Night Funkin’s notes only show one thing: direction. Each note direction has a corresponding color associated with it, which means that the appearance of FNF’s notes can only give players the same piece of information. However, StepMania uses timing colors, or quantization colors, which means that StepMania’s notes give players both the direction and the time to hit them.
When applying modchart effects that can affect the player’s conception of note timings in FNF, the player can clearly see what arrow to press, but not when. Therefore, timing colors are important for conveying this missing piece of information.
Memorization¶
Memorization is an incredible game design mechanic to train players on.
One of the best ways of taking advantage of this mechanic with modcharting is to give the player a brief glimpse into a section of the chart and to hide or distract the player from that particular section in any creative way.
Think of it like object permanence, but for rhythm game arrows.
Let’s do some case studies to see how other mods use the mechanic of memorization.
FNF Mod Case Study: Kastimagina from “In The Galaxy Mod” by Allen98637¶
Additionally, this particular way of adding memorization can be considered the cornerstone of many NotITG modfiles. So, let’s disect some NotITG modfiles.
Non-FNF Case Study: Sakuramichi Overdrive (ARM Remix) / rizuna from UKSRT LAGC15 by taro4012 / TaroNuke¶
Eye movement¶
Eye movement is another important aspect to consider when making modcharts. It’s important to consider where the player is looking at all times of a modchart. It might be useful to give the player hints for where to look on-screen as well.


Projector 3
Power Off
Power On
Image Blank
Computer 1
LAPTOP DVI
CODEC
Computer 2
LAPTOP VGA
CATV Input


Welcome to my Sphinx with github webpage tutorials! In those tutorials, you will learn how to use Sphinx
to create .html
and .pdf
and how to hookup your Sphinx
webpage to github. The PDF version can be downloaded from HERE.
Welcome to my Sphinx with github webpage tutorials! In those tutorials, you will learn how to use Sphinx
to create .html
and .pdf
and how to hookup your Sphinx
webpage to github. The PDF version can be downloaded from HERE.


Check my portfolio out!
Use up and down arrows to change your position.
x86 JavaScript VM from v86 (by @copy).
pongloader (a version of pong that fits entirely within a boot sector) by me.


Please complete the form below. Fields marked with an (*) asterisk are mandatory fields and are required to be completed.
Name:
Gender: Male Female
Email Address:
Age:
Which age group are you looking to join?
Which sessions of the week can you play? (Check all that apply)
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Returns time in requested format.
w2utils.formatTime(dateStr, format)
| dateStr |
string or number, date in common format |
| format |
string, format to output |
The str argument can be any standard date or unix epoch, which is used to
create JavaScript Date object. The format can contain following elements: h, h24, m, s, pm, am


| Status | Test | Info |
|---|
Tests can be applied while a switch is in production and are a useful way of verifying that the switch is configured and operating correctly.
The following table contains recommended sFlow configuraton settings for production switches:
| Port Speed | Sampling Rate | Polling Interval |
|---|---|---|
| 1 Gbit/s | 1-in-1,000 | 30 seconds |
| 2.5 Gbit/s | 1-in-2,500 | 30 seconds |
| 5 Gbit/s | 1-in-5,000 | 30 seconds |
| 10 Gbit/s | 1-in-10,000 | 30 seconds |
| 25 Gbit/s | 1-in-25,000 | 30 seconds |
| 40 Gbit/s | 1-in-40,000 | 30 seconds |
| 50 Gbit/s | 1-in-50,000 | 30 seconds |
| 100 Gbit/s | 1-in-100,000 | 30 seconds |
Enable counter polling and ingress packet sampling on all switch ports on all switches.
The diagram shows a simple setup for bench testing a switch. Server1 and Server2 are Linux servers uses to generate traffic through the switch being tested.
The following steps run the test:
iperf3 -s -i 0
sh run-test.txt Server2
The aggressive sampling rate used in this test generates a load on the switch management CPU that is representative of production deployment using the recommended settings.
Warning: You are uploading the test results to sFlow.org where they will be reviewed. The results will not be shared publicly without first obtaining your written permission.


 Choose one of the twenty playable gods, each with unique abilities. Hurl planets, catch planets, split planets, turn water planets into wine, and dodge, duck, dip, dive, and dodge your way to victory in this quirky action-packed fighting game!
The Game
Space Gods is a 2-4 player space dodgeball game made in Unity C# as my freshman year Video Game Development Club game at UC Irvine. It was my first game of many at UC Irvine, during which I learned tons about Unity and made life-long friends that I will never forget!
This quirky and comical fighting game was loosely based off Space Jam. Each of the twenty gods boasted a unique ability, each related to their mythological properties. For instance, Jesus could turn water planets into wine planets, which would confuse their opponents if hit (reverse their controls temporarily). Michael Jordan (the god of basketball) showed the other gods how to slam, dunking them with basketball planets. C'thulu couldn't grab planets at all, but instead had a larger health pool and could ram into enemies to damage them instead.
The Team
The Lessons
The entire basis for understanding and working with Unity came from my development on this project. Everything from GameObjects, scripting, Physics, particle systems, prefabs, UI, etc. began here. Before this project, I had never used Unity, and my only knowledge of programming came from the AP Computer Science course that I took my senior year of high school, where I learned Java (which luckily was extremely similar to C#). This was also my first team project, as the only projects I had done before were individual.
For this project, I was particularly proud of how fast I was able to learn Unity and quickly become one of the main contributing members of the team. I was the reason we had twenty gods at the end, as I designed, tested, and implemented the vast majority of them. By the end of the first quarter, we only had one playable god; by the end of the second, four; and after the final quarter, twenty. Space Gods was a major factor that sparked my interest in game design, and to this day I am still surprised with how I was able to come up with so many unique and interesting ideas for this game.


--- title: Nathan's page ---
Hello my name is Nathan Levine. I'm a lego kid at heart which means I like making things. Now, somewhat older, legos have turned into cooking, woodworking and startups. It's why I became a mobile developer and later started Current Labs with some friends. We make smart tools (hardware + software) for enclosed ecosystems like aquariums under our brand Fishbit and indoor growing facilities via Mendel Sensors.
I'm probably thinking about startups, gambling and football. I have a thing for the Buffalo Bills and the Florida Marlins. They make me wanna shout. Since moving back to Miami I've gotten hooked on ultimate frisbee.


Hey, I am Ananthu Ajay,
A web developer.
Currently updating my knowledge on the great FreeCodeCamp website
These are some of my projects.
Show allLet's work together...
Currently looking for a job in Germany
A web developer.
Currently updating my knowledge on the great FreeCodeCamp website
Currently looking for a job in Germany


Tables are auto-formatted to alternate row background colour (#cfdfff) and expand to 95% of width
Fobs extensions using classes, e.g. <font class="keys">| Class | Example | Purpose |
|---|---|---|
| kbd | press P to continue | Looks like a single keyboard key |
| kbd combo | press CTRL+K to continue | keyboard keys combination |
| button | press BUTTON to continue | Default button class |
| well | see below | Information well |


--- layout: pageminimal title: "RailsBridge Chicago" ---
RailsBridge started in San Francisco in 2009 as a project to increase diversity in the Ruby community. And it's been wildly successful! The past six years have seen dozens of local chapters form, thousands of students learn to code, hundreds of volunteers donate their time, and a lot of new developer careers launch!


SOAJS Installation Script has been Generated.
Update your hosts file with the following entries:
{{hosts.api}}
{{hosts.site}}
{{hosts.mongo}}
Run the following command in your terminal and SOAJS will be downloaded and installed:
# Run this in your terminal
{{cmd}}
The download is affected by your internet speed, do not close this page.
Downloading Components, please wait {{info.download.progress}}% ...
All Components Downloaded, Installing ...
Installing Components ( {{info.install.progress}}% )....
SOAJS installed and running.
Click the following link and you will be taken to the login page of the dashboard: {{ui}}
SOAJS installed and running.
Click the following link and you will be taken to the login page of the dashboard: {{ui}}


Native machine code in .mpy files¶
This section describes how to build and work with .mpy files that contain native machine code from a language other than Python. This allows you to write code in a language like C, compile and link it into a .mpy file, and then import this file like a normal Python module. This can be used for implementing functionality which is performance critical, or for including an existing library written in another language.
One of the main advantages of using native .mpy files is that native machine code can be imported by a script dynamically, without the need to rebuild the main MicroPython firmware. This is in contrast to MicroPython external C modules which also allows defining custom modules in C but they must be compiled into the main firmware image.
The focus here is on using C to build native modules, but in principle any language which can be compiled to stand-alone machine code can be put into a .mpy file.
A native .mpy module is built using the mpy_ld.py
tool, which is found in the
tools/
directory of the project. This tool takes a set of object files
(.o files) and links them together to create a native .mpy files. It requires
CPython 3 and the library pyelftools v0.25 or greater.
Supported features and limitations¶
A .mpy file can contain MicroPython bytecode and/or native machine code. If it
contains native machine code then the .mpy file has a specific architecture
associated with it. Current supported architectures are (these are the valid
options for the ARCH
variable, see below):
x86
(32 bit)x64
(64 bit x86)armv7m
(ARM Thumb 2, eg Cortex-M3)armv7emsp
(ARM Thumb 2, single precision float, eg Cortex-M4F, Cortex-M7)armv7emdp
(ARM Thumb 2, double precision float, eg Cortex-M7)xtensa
(non-windowed, eg ESP8266)xtensawin
(windowed with window size 8, eg ESP32)
When compiling and linking the native .mpy file the architecture must be chosen and the corresponding file can only be imported on that architecture. For more details about .mpy files see MicroPython .mpy files.
Native code must be compiled as position independent code (PIC) and use a global offset table (GOT), although the details of this varies from architecture to architecture. When importing .mpy files with native code the import machinery is able to do some basic relocation of the native code. This includes relocating text, rodata and BSS sections.
Supported features of the linker and dynamic loader are:
executable code (text)
read-only data (rodata), including strings and constant data (arrays, structs, etc)
zeroed data (BSS)
pointers in text to text, rodata and BSS
pointers in rodata to text, rodata and BSS
The known limitations are:
data sections are not supported; workaround: use BSS data and initialise the data values explicitly
static BSS variables are not supported; workaround: use global BSS variables
So, if your C code has writable data, make sure the data is defined globally, without an initialiser, and only written to within functions.
Linker limitation: the native module is not linked against the symbol table of the
full MicroPython firmware. Rather, it is linked against an explicit table of exported
symbols found in mp_fun_table
(in py/nativeglue.h
), that is fixed at firmware
build time. It is thus not possible to simply call some arbitrary HAL/OS/RTOS/system
function, for example.
New symbols can be added to the end of the table and the firmware rebuilt.
The symbols also need to be added to tools/mpy_ld.py
’s fun_table
dict in the
same location. This allows mpy_ld.py
to be able to pick the new symbols up and
provide relocations for them when the mpy is imported. Finally, if the symbol is a
function, a macro or stub should be added to py/dynruntime.h
to make it easy to
call the function.
Defining a native module¶
A native .mpy module is defined by a set of files that are used to build the .mpy. The filesystem layout consists of two main parts, the source files and the Makefile:
In the simplest case only a single C source file is required, which contains all the code that will be compiled into the .mpy module. This C source code must include the
py/dynruntime.h
file to access the MicroPython dynamic API, and must at least define a function calledmpy_init
. This function will be the entry point of the module, called when the module is imported.The module can be split into multiple C source files if desired. Parts of the module can also be implemented in Python. All source files should be listed in the Makefile, by adding them to the
SRC
variable (see below). This includes both C source files as well as any Python files which will be included in the resulting .mpy file.The
Makefile
contains the build configuration for the module and list the source files used to build the .mpy module. It should defineMPY_DIR
as the location of the MicroPython repository (to find header files, the relevant Makefile fragment, and thempy_ld.py
tool),MOD
as the name of the module,SRC
as the list of source files, optionally specify the machine architecture viaARCH
, and then includepy/dynruntime.mk
.
Minimal example¶
This section provides a fully working example of a simple module named factorial
.
This module provides a single function factorial.factorial(x)
which computes the
factorial of the input and returns the result.
Directory layout:
factorial/
├── factorial.c
└── Makefile
The file factorial.c
contains:
// Include the header file to get access to the MicroPython API
#include "py/dynruntime.h"
// Helper function to compute factorial
STATIC mp_int_t factorial_helper(mp_int_t x) {
if (x == 0) {
return 1;
}
return x * factorial_helper(x - 1);
}
// This is the function which will be called from Python, as factorial(x)
STATIC mp_obj_t factorial(mp_obj_t x_obj) {
// Extract the integer from the MicroPython input object
mp_int_t x = mp_obj_get_int(x_obj);
// Calculate the factorial
mp_int_t result = factorial_helper(x);
// Convert the result to a MicroPython integer object and return it
return mp_obj_new_int(result);
}
// Define a Python reference to the function above
STATIC MP_DEFINE_CONST_FUN_OBJ_1(factorial_obj, factorial);
// This is the entry point and is called when the module is imported
mp_obj_t mpy_init(mp_obj_fun_bc_t *self, size_t n_args, size_t n_kw, mp_obj_t *args) {
// This must be first, it sets up the globals dict and other things
MP_DYNRUNTIME_INIT_ENTRY
// Make the function available in the module's namespace
mp_store_global(MP_QSTR_factorial, MP_OBJ_FROM_PTR(&factorial_obj));
// This must be last, it restores the globals dict
MP_DYNRUNTIME_INIT_EXIT
}
The file Makefile
contains:
# Location of top-level MicroPython directory
MPY_DIR = ../../..
# Name of module
MOD = factorial
# Source files (.c or .py)
SRC = factorial.c
# Architecture to build for (x86, x64, armv7m, xtensa, xtensawin)
ARCH = x64
# Include to get the rules for compiling and linking the module
include $(MPY_DIR)/py/dynruntime.mk
Compiling the module¶
The prerequisite tools needed to build a native .mpy file are:
The MicroPython repository (at least the
py/
andtools/
directories).CPython 3, and the library pyelftools (eg
pip install 'pyelftools>=0.25'
).GNU make.
A C compiler for the target architecture (if C source is used).
Optionally
mpy-cross
, built from the MicroPython repository (if .py source is used).
Be sure to select the correct ARCH
for the target you are going to run on.
Then build with:
$ make
Without modifying the Makefile you can specify the target architecture via:
$ make ARCH=armv7m
Module usage in MicroPython¶
Once the module is built there should be a file called factorial.mpy
. Copy
this so it is accessible on the filesystem of your MicroPython system and can be
found in the import path. The module can now be accessed in Python just like any
other module, for example:
import factorial
print(factorial.factorial(10))
# should display 3628800
Further examples¶
See examples/natmod/
for further examples which show many of the available
features of native .mpy modules. Such features include:
using multiple C source files
including Python code alongside C code
rodata and BSS data
memory allocation
use of floating point
exception handling
including external C libraries


github
If you want to export the diagram as a svg file, copy the following text into a text editor and save the file with a .svg extension.
Created Date: 2014-07-27, Modified Date: 2018-11-01


Colin Leath
Duke University Talent Identification Program, Summer 2007 Employment
1121 West Main Street
Durham, NC 27701
Since I applied last year I have had many experiences that should serve me well when working with you as an Instructor or as a Teaching Assistant next summer:
I co-led a group of twelve eighth graders from Polytechnic School in Pasadena on a week-long backpacking and kayaking trip in Big Sur and Monterey, California.
I continued designing and leading team-building programs as a Lead Facilitator at the Kroc Center. For one of the programs I led, I worked with seven other facilitators to serve a group of 100 high school students. While doing so, I achieved a personal leadership goal: to have a lot of fun while successfully managing a large program.
I designed and led two sessions of Junior Leaders Camp for campers ages 13-17 who wished to become counselors and volunteer counselors at the Kroc Center Summer Camps. The first week we had twelve campers, and the second, seventeen. My design of this camp benefited enormously from Michael Brandwein’s Learning Leadership, lent to me by the camp director. An innovation I came up with on my own, however, was a key part of the success of the camp: I required students to lead our class in at least one camp game (excluding traditional sports). In addition, I created a manual for the camp containing information volunteer counselors should have and a list of games for them to refer to. One camper said she preferred our camp to a YMCA leadership camp she had attended because we did many more fun activities and because we practiced leadership skills by leading. Also, some campers wrote in their evaluations that they learned they could lead. I have included a short version of the schedule for the second camp session to give you an idea of what I planned.
I am currently teaching Freshman composition, RWS 100: The Rhetoric of Written Argument, to a class of 25 students at SDSU. Over the course of the semester I have developed practices which meet the desires for effective instruction as well as for joy of the students, myself, and the department. Even so, I am looking forward to a smaller paper load and freedom from the need to mitigate negative effects of the grading system.
In the courses I am taking for my TESOL (Teaching English to Speakers of Other Languages) certificate, I have learned theories and practices applicable to many teaching settings. I have been able to test some of these ideas in the RWS course I teach. The use of portfolios is one example of a technique we have covered that has been a success in my RWS class.
Based on these experiences and on the self-reflection elicited by reapplying to your program, I have decided to apply to be an Instructor or a Teaching Assistant primarily for your Leadership Institute. The emphases of your Institute on service-learning and on developing students’ “commitments to service, philanthropy, and civic engagement” are consistent with my view that the best education is project-based and learner-directed. That you are encouraging each student to develop her or his own legacy project particularly interests me. Further, of all that you offer I may have the most to contribute to the Leadership Institute because of the work I have done as a Facilitator. I am also eager to consider assisting other courses, Institutes, and Field Studies, as I specify in my position preferences. Revising my curriculum vitae set me on an absorbing journey, part of which involved compiling a brainstorm, which I have included, of courses I would like to help with were TIP to offer them. Also, please note that I have a driver’s license and I am willing to drive.
I look forward to working with you.
Colin Leath


1. Operation Metro Conquest
Solution: Operation Locker (later Opteration Metro v2) Conquest Large
2. Damavand Peak Rush
Solution: ??? :(
3. Noshar Canals TDM
Solution: ??? :(
I'm really sad to see my other two favorite maps are gone. Has anyone an idea what could replace them?
(Noshar, just for leveling weapons and stuff... basically a compressed clusterfuck in the middle where you kill-die in a circle.
Damavand for the variety of vehicles. One time only the defenders got a little bird, then both and finally tanks show up.)
I could not find anything near to those descriptions yet (Haven't played that much)
GameFreakBoy
These maps just seem too different. I really am not sure if I can compare the maps of the two.
None of the maps have the multi-level, on-a-mountain feel of Damavand Peak. I'm gonna take a guess that Paracel Storm could feel like Noshar TDM.
Topicstarter
kurtextrem
Paracel Storms feels more like Wake Island TDM :/
José Ortega
Global Moderator
Why would you need a Noshar TDM replacement? It's the 2nd worst map ever, of all time (the 1st being Op. Metro).
Damavand's peak replacement for rush... i would say Rogue Transmission, it feels the same to me.
ORFK
Global Moderator
wasakakero wrote:
Why would you need a Noshar TDM replacement? It's the 2nd worst map ever, of all time (the 1st being Op. Metro).
the most horrible maps, thats right. and TDM.. thats only for statpadder and else.
people who want to play in team and tactical are playing conquest, capture the flag or rush.
and the best Battlefield Map is still Karkand. Sorry, but nothing can be better ^^
Topicstarter
kurtextrem
wasakakero wrote:
Damavand's peak replacement for rush... i would say Rogue Transmission, it feels the same to me.
Thanks, I'll try that.
Yeah as ORFK said I only liked Noshar for leveling my guns (and classes). It basically was a Metro without flags.


This is the main port of French Guiana, located on the NW bank of the Mahury river, however facilities ashore are very limited. The buoyed channel is excellent and well lit, although reports recommend to enter in daylight at slack flood as the tides run strong. It may be shallow at buoy 12 (mud bottom), however they dredge the channel often.
Head up river a couple of miles and you will find yourselves deep in the jungle. There is a small bar up here where you can anchor overnight. The islands lying off the mouth of the river, should not be missed.
Location 4° 51'09"N, 52° 16'34"W. (Marina at Dégrad des Cannes).See French Guiana Formalities for detailed clearance information.
There is now an annex of the Harbour Master’s office in the marina who will deal with yachts clearance. However, the office has quite limited hours (open until 13:00 Mon-Fri, and 15:00-18:00 Tues & Thurs.). They no longer stamp passports.
It may be necessary to visit Immigration at the airport to get the passports stamped.
Last updated June 2016.
It can be more comfortable (and mozzie free) to anchor in the river. A good anchorage is to be found about 300m beyond the ‘marina’ and 150m off the north shore, where there is excellent holding in stiff mud in 4.5m (plus tide). Beware of dragging in local squalls and for the dredger as it works daily in the harbour.
Boats also anchor further up the Mahoury River, off the village of Stouppan. The river is well buoyed.
The floating pontoons opposite the anchorage (Marina Degrade de Cannes, see photo by Terry Teperson) are generally full of long term French boats, but they do have water and electricity (220V) and sometimes there is free space for visitors.
Local Services
Yachts at anchor can take water for free from the pontoons. Fuel by jerry can from petrol station about 4km away.
There are no shops around, except for a small restaurant in the commercial harbour, 2 km away. Nearest shops (with many French products) are 8 km away at Cayenne, "Core" is reported to be the best supermarket. There is a recently opened and well stocked Carrefour Supermarket on the edge of town, beside the main Degrad/Cayenne road.
There is a local bus-van service at about 3 Eu to Cayenne. It is safe to walk and many people hitch hike. There are no taxis, however it is possible to hire a car.
The chandlery (with a big Yamaha sign) just before the commercial port may be able to help with repair services if required. There is another chandlery on the way into Kourou - on your left with lots of small boats outside it, however you will need a car or transport.
Very little English spoken here.
Last updated September 2014.


Echo
Home
Genre
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Favorites
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Chandalier
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Dream
Blues
Spoonful
Juke
Baby
Ratt'in


{% extends "team/base.html" %} {% load crispy_forms_tags %} {% block header_class %}compact{% endblock %} {% block header_content %}
Here's some information about project creation.
You don't have to create a team to create a project, if you are the only person who will be contributing to that project. Click below to create a new project instead.


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Apps that are not preinstalled are usually available through distribution platforms called app stores.
Apps that are not preinstalled are usually available through distribution platforms called app stores.
Apps that are not preinstalled are usually available through distribution platforms called app stores.
Apps that are not preinstalled are usually available through distribution platforms called app stores.
Most such devices are sold with apps bundled as installed.
Most such devices are sold with apps bundled as installed.
Most such devices are sold with apps bundled as installed.
Most such devices are sold with apps bundled as installed.
Most such devices are sold with apps bundled as installed.
Most such devices are sold with apps bundled as installed.
Most such devices are sold with apps bundled as installed.
Most such devices are sold with apps bundled as installed.
Most such devices are sold with several apps bundled as pre-installed software,
such as a web browser, email client, calendar, mapping program.
Most such devices are sold with several apps bundled as pre-installed software,
such as a web browser, email client, calendar, mapping program.
Most such devices are sold with several apps bundled as pre-installed software,
such as a web browser, email client, calendar, mapping program.
Most such devices are sold with several apps bundled as pre-installed software,
such as a web browser, email client, calendar, mapping program.


SampleMethodThatTakesParameters: {{sampleMethodThatTakesParameters}}
Current View Count: {{viewCounter}}
Connection Status: {{connectionStatus}}


Personal Website:www.solify.me
Email<EMAIL_ADDRESS>My focus is the participatory design of services, experiences, and products. I'm practicing meticulous and holistic design research and development. I care deeply about amending and generating the systems we use to solve problems. My underlying goal is to generate tools that support people (and all sentient beings) in their greatest well-being.
Northwestern University, Evanston IL
McCormick School of Engineering, Segal Design Institute
BS Manufacturing and Design Engineering, 09/2019
Research Associate at CMU HCII | CoALA Lab + Tech Solidarity Lab
February 2021 - Present
Design + HCI Research examining
1) The needs of Home Health Aides (HHAs): How an Interactive Voice Assistant might support HHA work duties, work-life and emotional well-being.
2) Care Labor: How care work platforms (e.g. Care.com) and care work structural frameworks impact the work-life experiences of platform workers.
Social and Economic Justice Panelist for The Opportunity Fund
April 2021
Reviewed grant applications and collaboratively evaluated strengths and weaknesses to provide funding recommendations.
Studio Guide for Art, Marking & Anti-Racism at Northwestern University Segal Design Institute
January 2021 - March 2021
Worked alongside Professors Pam Daniels and Alex Birdwell to guide students in creating art as a means to draw attention to, and explore current challenges in combating racism.
Community Design Advisor with The Opportunity Fund
December 2020 - March 2021
Critiqued The Opportunity Fund's funding and cultural practices to provide recommendations for more liberated and inclusive systems for black applicants. Consulted on a number of creative projects for funding.
Research Scientist/Engineer with Oasis Farm and Fishery
October 2020 - February 2021
Research and development for automated plant environment data collection and in-house liquid fertilizater production.
AI Trainer with OpenAI
August 2020 - October 2020, Remote
Train AI systems to write summaries by reading, writing, comparing, and critiquing.
Intern: Phipps Conservatory
Summer 2020, Pittsburgh PA
Horticulture and Botanic Practice; Maintained Center for Sustainable Landscapes, Exhibit Staging Center beds and plants, designed portions of Tropical Forest Patio Display.
Proposed Main Landscape changes for water savings, user experience, and aesthetic evolution.
Artist Educator in Residence: CCEEE Pittsburgh Public Schools
March 2020, Pittsburgh PA *interrupted by covid19 pandemic
Mentored continental African middle & high schoolers via visual arts.
Design Engineer (Hardware Lead): Cattle Tech
Winter 2018 - Summer 2019, Evanston IL & Sisaket Thailand
Research, designed, prototyped and tested software and hardware for virtual cattle containment for client: Raitong Organics Farm.
Admin & Design Aide: Segal Design Institute
Fall 2018 - Summer 2019, Evanston IL
Graphic Design, Administrative tasks, and Design/Build Projects for the Department.
Engineering Intern: LTA Research and Exploration LLC
Summer 2018, Mountain View CA
Research, Design, Rapid Prototyping and Manufacturing for Lighter-than-Air Technology.
Soft
Conceptual Thinking, Socially Oriented, Growth Mindset, Wholeness Mindset, Adaptable: Self-directed or Guided, Collaborator, Intercultural, Somatic Empath
Language
English, Chinese (Mandarin HSK2), Fante (Beginner)
Processing
HTML, CSS, Matlab*, Python*, Git
Maker
Rapid Prototyping, 3d Printing, Injection Molding, Shop: Machine; Hand; CNC and Manual Milling; Sewing, mechtronics, PLAY!
Programs
CAD + CAM: Solidworks, Siemens NX, Auto Desk Inventor, Rhino3D (beginner)
Render: Keyshot 8*, Inventor Studio
Audio: Ableton Live 9, 10, Audacity
2D: Adobe Photoshop, Figma
OSX + Windows Factory Apps
*I'll need to refresh these skills!


:: com :: sun :: star :: awt ::
|
| unpublished |
interface XTopWindow2 |
|
|
- Base Interfaces
XTopWindow2
┗ XTopWindow
| XTopWindow |
- (referenced interface's summary:)
- manages the functionality specific for a top window.
|
|
- Usage Restrictions
- not published
- Description
- extends XTopWindow with additional functionality
|
| Attributes' Summary |
| IsMaximized |
controls whether the window is currently maximized
|
| IsMinimized |
controls whether the window is currently minimized
|
| Display |
controls on which display the window is shown.
|
| Attributes' Details |
IsMaximized
boolean IsMaximized;
- Description
- controls whether the window is currently maximized
|
|
IsMinimized
boolean IsMinimized;
- Description
- controls whether the window is currently minimized
|
|
Display
long Display
- set raises (::com::sun::star::lang::IndexOutOfBoundsException);
- Description
- controls on which display the window is shown.
When retrieving this property, in case the window is positioned on multiple displays,
the number returned will be of the display containing the upper left pixel of the frame
area (that is of the client area on system decorated windows, or the frame area of
undecorated resp. owner decorated windows).
- Throws
- ::com::sun::star::lang::IndexOutOfBoundsException
if you attempt to set this property to a value which does not correspond to the number
of an existing screen.
- See also
- com::sun::star::awt::DisplayAccess, com::sun::star::awt::DisplayInfo
|
|
Top of Page
Copyright © 2013, The Apache Software Foundation, Licensed under the Apache License, Version 2.0. Apache, the Apache feather logo, Apache OpenOffice and OpenOffice.org are trademarks of The Apache Software Foundation. Other names may be trademarks of their respective owners.


How to Validate a Product, Improve A Landing Page or Get Product Feedback In Hours for Less than $40
Get the feedback you need to launch and market new or existing products successfully from your target market without spending much money in a matter of hours.
Or you’re looking to learn more about customers of your current business.
You want to know if your marketing is talking to the right pains and concerns of your target audience or if you are going in the right direction with your product.
Maybe you…
Want to know if the product you want to launch will resonate with customers
Have a product idea but aren’t sure if it solves the right problem
Can’t find people to get feedback from quickly or cheaply
Have a product that should be selling better but isn’t
Aren’t sure if your landing page works well for your customers and prospects
Want to know what language to use in your marketing to speak directly to your customers
Don’t know what your customers struggle with or are confused about your product
But getting insight and feedback can be a slow, expensive or unrewarding process.
There are services out there that will do surveys for you geared towards your target market but they can get expensive fast. Don’t waste time spinning your wheels.
In just a couple of hours and less than $40, using the incredible Mechanical Turk platform from Amazon, you can quickly find out:
What people are most concerned with when buying your type of product or service
Issues with your landing pages
Problem areas of a website, app or prototype
How people react to your pitch
What people most want to know about your products and where they would go to find it out
If you’re tackling the right problems with your product or service
If you’ve nailed the language you’re using when talking to your customers
And if you want to delve deeper, learn how to get phone interviews via Mechanical Turk
I’ve used mechanical turk to inform – and rule out – a number of product ideas and marketing language. The key is to know what the platform is good for, what it isn’t so great at and the exact steps to use it for your situation. After scouring every academic paper, blog post, case study, forum post, entrepreneur interview and blog post I could find about leveraging Mechanical Turk to inform business, marketing and product decisions, I set out to use it for myself over a series of tests.
The fact is, there is no perfect method to validate a product or service via market research – the goal is to decrease the risk of what you are doing using the least amount of money and time as possible.
Working with Mechanical Turk won’t answer all of your questions but it can guide you in the right direction. You’re looking for signals in the noise and this is one of the fastest and cheapest ways to go about that.
All Mechanical Turk is is an efficient way to connect you to people via a digital experience. Don’t forget that, these aren’t computers on the other end of the line, they are living, breathing people.


Professional Work
January 2000 - May2003: I danced with Utah Regional Ballet II
September 2005 - now: I teach Bikram Yoga
May 2006 - July 2017: I have waited tables at
Blue Plate Diner, SLC,Utah
Squatters Pub, Park City,Utah
Sage's Cafe, SLC,Utah
Eva Slc,Utah
Certifications
August 2005: Bikram Yoga Teaching Certificate.
December 2010: Final Cut Pro Certificate Level 1.
May 2012: Bachelors in Film from the University of Utah.
February 2018: Graduated from Epicodus.
Accolades/Positions
December 2009 - September 2013: I volunteered as a programmer for the Salt Lake City Film Festival.
August 2010 - May 2012: Was nominated to serve on the Student Advisory Committee at the University of Utah.
May 2012: Graduated as Outstand Senior of my class.


this is a paragraph
this is a title
this is a another para
this is a h2 tag
this is a small tag
this si a h3 tag


Master Anything
Use 10k to achieve your dreams! It is said that it takes 10,000 hours of focused practice to become proficient in anything, and 10k will help you get there! Ever wanted to learn the guitar, take up sculpting or to even become a whiz with watercolors? 10k will help get you there!
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Something Exciting!Quickly add something new to master and get started right away on your goals!
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Something Exciting!Flexible tracking: 10k lets you enter time manually or with the 10k timer.
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Something Exciting!Flexible tracking: 10k lets you enter time manually or with the 10k timer.
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Something Exciting!Use 10k's calendar to review all of your practice sessions for the month at a glance.
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Something Exciting!Flexible tracking: 10k lets you enter time manually or with the 10k timer.


FlipBoard is a one-player board game played on a bicolored N×N square grid.
Clicking a square inverts the colors of all squares in the same row and the same column.


This is a Beta version of the official W3C Media Queries Test Suite. It relies on support for HTML, ECMAScript, and the DOM.
This test suite is considered to be complete with no known or suspected bugs at the time of its publication. If you find any errors, would like to contribute additional tests, or have other feedback, please post to the archived public discussion mailing list for CSS test suites<EMAIL_ADDRESS>The test suite is a single self-contained file that thoroughly tests Media Queries via a script: Media Queries Self-Contained Test Suite.
This test suite is licensed under both the W3C Test Suite License and the W3C 3-clause BSD License. See W3C Legal's explanation of the licenses.
Many thanks to the following for their contributions:


ChiantiPy Documentation¶
Welcome to the ChiantiPy documentation. ChiantiPy is a pure Python package for performing calculations of astrophysical spectra using the CHIANTI atomic database.
The latest version of ChiantiPy is 0.8.7 and is compatible with CHIANTI database version 9.0. It is not compatible with previous versions
ChiantiPy v0.8.7 is released under the OSI approved ISC license. From Wikipedia: The ISC license is a permissive free software license written by the Internet Software Consortium (ISC). It is functionally equivalent to the simplified BSD and MIT/Expat licenses, …
CHIANTI consists of a database of atomic data that can be used to interpret spectral lines and continua emitted from high-temperature, optically-thin astrophysical sources.
CHIANTI is developed and maintained by scientists at George Mason University (USA), the University of Michigan (USA), and the University of Cambridge (UK). The first version of CHIANTI was released in 1997 and version 9.0 in 2019.
- Getting started with ChiantiPy
- Quick Start
- Tutorial
- ChiantiPy’s API documentation
- Indices and tables
- Notes
- Intro for CHIANTI IDL Users
- Resources for ChiantiPy Users
- Changelog
- Changes from 0.8.6 to 0.8.7
- Changes from 0.8.5 to 0.8.6
- Changes from 0.8.4 to 0.8.5
- This is a major bug-fix release.
- Changes from 0.8.3 to 0.8.4
- This is a major bug-fix release.
- Changes from 0.7.1 to 0.8.3
- This is a major bug-fix release.
- Version 0.8.x files are necessary to use with the new CHIANTI Version 9.0 database
- changes from 0.7.1 to 0.8.0
- changes from 0.7.0 to 0.7.1
- changes from 0.6.5 to 0.7.0
- changes from 0.6.0 to 0.6.5
- changes from 0.5.3 to 0.6.0
- Reporting Bugs


RewriteEngine On
RewriteCond %{HTTP:X-Forwarded-Proto} !https [NC]
RewriteCond %{HTTP_HOST} ^[^.]+\.[^.]+$ [NC]
RewriteCond %{HTTPS} off [NC]
RewriteCond %{SERVER_PORT} !^443 [NC]
RewriteRule (.*) https://%{HTTP_HOST}%{REQUEST_URI} [R=301,L]
# remove the ga and fa
RewriteEngine On
RewriteCond %{QUERY_STRING} ^(.*)&?fbclid=(.*)$ [NC]
RewriteRule ^/?(.*)$ /$1?%1 [R=301,L]
RewriteBase /
# Remove browser bugs (only needed for really old browsers)
BrowserMatch ^Mozilla/4 gzip-only-text/html
BrowserMatch ^Mozilla/4\.0[678] no-gzip
BrowserMatch \bMSIE !no-gzip !gzip-only-text/html
Header append Vary User-Agent
# Block the include-only files.
RewriteEngine On
RewriteBase /
RewriteRule ^yannyann_wp_admin_droot/wp-admin/includes/ - [F,L]
RewriteRule !^yannyann_wp_admin_droot/wp-includes/ - [S=3]
RewriteRule ^yannyann_wp_admin_droot/wp-includes/[^/]+\.php$ - [F,L]
RewriteRule ^yannyann_wp_admin_droot/wp-includes/js/tinymce/langs/.+\.php - [F,L]
RewriteRule ^yannyann_wp_admin_droot/wp-includes/theme-compat/ - [F,L]
# Block the include-only files.
RewriteEngine On
#hide documents
Options -Indexes
#this section should put at the bottom of all rewrite rules or may lead to some mistakes
RewriteBase /
RewriteRule ^index\.php$ - [L]
RewriteCond %{REQUEST_FILENAME} !-f
RewriteCond %{REQUEST_FILENAME} !-d
RewriteRule . /index.php [L]
#protect .htaccess file
order allow,deny
deny from all
#protect wp-cofig.php file
order allow,deny
deny from all


--- layout: default ---
This blog is a private project. Here I gather my knowledge and experience on the topic of infosec and share it with the world, in hope to give something back to the InfoSec community.
So I am happy if my notes help you.
This is for my personal development, please respect its philosophy and don't use it for bad things!


8 of the best Christmas gifts for adventurers, handpicked by Bear Grylls
by Telegraph WritersSurvival expert Bear Grylls has been shocking the fainthearted with his daredevil antics for many years. From world records to book deals to multiple hit TV shows, he is one of the most popular men in his field. Here he chooses his favourite 2019 gifts for adventurers.
Some of Bear Grylls' earliest memories are of him and his late father climbing the sea cliffs of the Isle of Wight. He would later win the Guinness World Record as the youngest British person to successfully scale Mount Everest at only 23-years-old (not long after breaking his spine in a parachuting accident and going through intense rehab). These experiences would set the foundation for his life as one of the world's most famous survival experts.
Today, the world has watched Grylls get dropped into the some of the world's most inhospitable places in Man vs Wild, showing off his expert survival skills, and later taking prominent celebrities on these journeys with him on Running Wild with Bear Grylls.
Grylls knows what it takes to have a thrilling adventure and create an exciting widlife show, but he also appreciates the joys of quality family time at home. For him, the perfect Christmas is "mad family members, fires, cosy all together at home in the UK – December is always a fun month. For us, it’s a chance to hole up for a bit and recharge."
Bear Grylls' Christmas picks for adventurers
1. Rusted-steel outdoor woodburner
2. Body Glove Wooden balance board and roller
3. Stella McCartney x Adidas Training mat
4. The Oak & Rope Company Oak egg-and-soldiers board
from £45, The Oak & Rope Company
5. The Boy, the Mole, the Fox and the Horse by Charlie Mackesy
6. Bear Grylls Pocket charger
7. OverBoard Weatherproof duffel bag
8.Garmin eTrex® Touch 25Garmin eTrex® Touch 25
For more inspiration, read our guides on the best Christmas gifts for men and our round-up of best experience day gift ideas to buy.
You can also find plenty of festive features and gift guides, including our round-up of best stocking fillers, here.
All the products mentioned in this article are selected independently by our journalists. The Telegraph makes money by adding affiliate links to some of the products.


|
  Zhaonan Li (Paullzn)
I'm Zhaonan, a code farmer who believe we can to build colorful future by code.
My interests
friends, traveling
coding on the web or device,
music, guitar, dancing, movie..
Email me:
paullzn /@/ gmail \.\ com
Around the web:
RenRen

Linkedin

Facebook

Twitter
Education:
- Bachelor (2007-2011)
  Department of Computer Science and Technology, Tsinghua University.
Career:
- SDE intern at Hulu ( 2010.5 - now )
|
|
  Lingyu Kong (Lisa)
I'm Lisa, who eager to find the truth of the world.
My interests:
food, traveling,
newspaper, book, histroy, litterateur..
Email me:
kongly0320 /@/ gmail \.\ com
Around the web:
RenRen

Sina micro blog

Linkedin
Education:
- Bachelor (2009-2013)
  School of Journalism and Communication, Tsinghua University.
Career:
- intern in South China Morning Post, beijing office. (2009.4 - 2009.9)
|


© exotix pizza | Copyright: 2012 | Designer: Krys Ragan
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© exotix pizza | Copyright: 2012 | Designer: Krys Ragan
Find Contacts
© exotix pizza | Copyright: 2012 | Designer: Krys Ragan
© exotix pizza | Copyright: 2012 | Designer: Krys Ragan
© exotix pizza | Copyright: 2012 | Designer: Krys Ragan
Our goal since we opened in 2008 has been to provide the freshest, most unique flavor combinations on the pizza scene. Our menu lists the staples of the concept but we're always looking for new and exciting ingredients to try out, so please ask about current specialty items. Staffing just a few highly-skilled people has allowed us to train them with the knowledge of our ingredients, but has also let us keep down costs, assuring that everyone can afford a taste of the exotix!
© exotix pizza | Copyright: 2012 | Designer: Krys Ragan


program bigmat
use M_matrix, only : lala
use M_CLI2, only : set_args, lget, sget, iget, expressions=>unnamed ! add command-line parser module
implicit none
character(len=:),allocatable :: help_text(:)
character(len=:),allocatable :: version_text(:)
integer :: i
logical :: echo
logical :: markdown
call setup()
! define command arguments,default values and crack command line
call set_args('lala --markdown F -noecho F',help_text,version_text )
echo=.not.lget('noecho')
if(size(expressions).eq.0)then
call lala(echo=echo) ! CALL LALA interactively with default scratch space
else
call lala(200000,echo=echo) ! CALL LALA to initialize it and set scratch space size
do i=1,size(expressions)
call lala(expressions(i)) ! CALL LALA
enddo
endif
stop
contains
subroutine setup()
help_text=[ CHARACTER(LEN=128) :: &
'NAME',&
' lala(1f) - interpret matrix expressions using a shell-like interface',&
'',&
'SYNOPSIS',&
' lala [expression(s)] | [ --help| --version]',&
'',&
'DESCRIPTION',&
' lala(1) is an interactive computer program that serves as a convenient',&
' "laboratory" for computations involving matrices. It provides easy',&
' access to matrix software developed by the LINPACK and EISPACK',&
' projects. The capabilities range from standard tasks such as solving',&
' simultaneous linear equations and inverting matrices, through symmetric',&
' and nonsymmetric eigenvalue problems, to fairly sophisticated matrix',&
' tools such as the singular value decomposition.',&
'',&
'OPTIONS',&
' --help display this help and exit',&
' --version output version information and exit',&
' expression(s) if expressions are supplied they are evaluated and the',&
' program terminates.',&
'',&
'AUTHOR',&
' This is heavily based on a program from the Department of Computer',&
' Science, University of New Mexico, by Cleve Moler.',&
'',&
'EXAMPLES',&
' Sample commands',&
'',&
' # Example 1: introductory usage:',&
' lala',&
' a=<1 2 3;5 4 6;7 8 9>',&
' b=<5;6;7>',&
' a*b',&
' b*a',&
' det(a)',&
' quit',&
'',&
' An explanation of Example 1:',&
'',&
' // For this session the <> character is the LALA prompt.',&
' <> A=<1 2 3;5 4 6;7 8 9> <--- you enter this',&
' A = <--- LALA response',&
' 1. 2. 3.',&
' 5. 4. 6.',&
' 7. 8. 9.',&
' <> b=<5;6;7>',&
' b =',&
' 5.',&
' 6.',&
' 7.',&
'',&
' <> A*b <--- you enter "multiply A and b"',&
'',&
' ANS = <--- LALA response',&
' 38.',&
' 91.',&
' 146.',&
'',&
' <> b*A <---you enter "multiply b and A"',&
' /--ERROR <--- LALA response',&
' INCOMPATIBLE FOR MULTIPLICATION',&
'',&
' <> det(A) <--- Take the determinant of A',&
'',&
' ANS = <---LALA response',&
'',&
' 18.',&
'',&
' <> quit <--- you quit LALA',&
'',&
' total flops 34',&
' ADIOS',&
' // --------------------------------------',&
'',&
' Example 2: Simple looping and conditionals are also available',&
'',&
' lala',&
' //Eigenvalue sensitivity example. See section 8 of the Users'' Guide.',&
' B = <3 0 7; 0 2 0; 0 0 1>',&
' L = <1 0 0; 2 1 0; -3 4 1>, M = L\L''',&
' A = M*B/M',&
' A = round(A)',&
' <X,D> = eig(A)',&
' long, diag(D), short',&
' cond(X)',&
' X = X/diag(X(3,:)), cond(X)',&
' Y = inv(X''), Y''*A*X',&
' for j = 1:3, c(j) = norm(Y(:,j))*norm(X(:,j));',&
' C',&
' E = -1.e-6*Y(:,1)*X(:,1)''',&
' eig(A + .4*E), eig(A + .5*E)',&
' r = .4; s = .5;',&
' while s-r > 1.e-14, t = (r+s)/2; d = eig(A+t*E); ...',&
' if imag(d(1))=0, r = t; else, s = t;',&
' long, t = r',&
' A+t*e, eig(A+t*E)',&
' <X,D> = eig(A+t*E); X = X/diag(X(3,:))',&
' short, cond(X)',&
' // --------------------------------------',&
'',&
' Use the HELP command for further information.',&
' For example, to enter HELP on the entire manual,',&
' display directions for using HELP and',&
' place a User manual in the file "lala.userguide.txt",',&
' enter',&
'',&
' lala',&
' <>help manual',&
' continue ...',&
' h // show directions for using "help"',&
' w lala.userguide.txt',&
' continue ...',&
' q',&
' quit',&
'']
!>
!!##NAME
!! lala(1f) - interpret matrix expressions using a shell-like interface
!!
!!##SYNOPSIS
!!
!! lala [expression(s)] | [ --help| --version]
!!
!!##DESCRIPTION
!! lala(1) is an interactive computer program that serves as a convenient
!! "laboratory" for computations involving matrices. It provides easy
!! access to matrix software developed by the LINPACK and EISPACK
!! projects. OPTIONS
!! --help display this help and exit
!! --version output version information and exit
!! expression(s) if expressions are supplied they are evaluated and the
!! program terminates.
!!
!!##AUTHOR
!! This is heavily based on a program from the Department of Computer
!! Science, University of New Mexico, by Cleve Moler.
!!
!!##EXAMPLES
!!
!! Sample commands
!!
!!  An explanation of Example 1:
!!
!! // For this session the <> character is the LALA prompt.
!! <> A=<1 2 3;5 4 6;7 8 9> <--- you enter this
!! A = <--- LALA response
!! 1. 2. 3.
!! 5. 4. 6.
!! 7. 8. 9.
 5.
!! 6.
!! 7.
 ANS = <--- LALA response
!! 38.
!! 91.
 /--ERROR <--- LALA response
!!  ANS = <---LALA response
!!
!! 18.
 ADIOS
!! // --------------------------------------
!!
!! Example 2: Simple looping and conditionals are also available
!!
!! lala
!! //Eigenvalue sensitivity example. See section 8 of the Users' Guide.
!! B = <3 0 7; 0 2 0; 0 0 1>
!! L = <1 0 0; 2 1 0; -3 4 1>, M = L\L'
!! A = M*B/M
!!  X = X/diag(X(3,:)), cond(X)
!! Y = inv(X'), Y'*A*X
!! for j = 1:3, c(j) = norm(Y(:,j))*norm(X(:,j));
!! C
!!  A+t*e, eig(A+t*E)
!! <X,D> = eig(A+t*E); X = X/diag(X(3,:))
!! short, cond(X)
!! // --------------------------------------
!!
!! Use the HELP command for further information.
!!


Do you have any experience with programming?
Which kind of company would you rather work for?
iPhone or Android?
Which subject did you enjoy more in school?
Formal Thursday or Casual Friday?
Ruby is not only fun to work with, it is fun to learn. It is a great choice for beginners and you can quickly build your project with less complex lines of code. Ruby is easy to get started with, flexible, and readable.You will find a lot of startups using Ruby and many of them use macs as their development machine so if you are more of a mac person, this may be the best bet for you!
Javascript is the most popular programming language but also one of the more complex languages to learn! It is great for those that have a more math-oriented brain and enjoy complex problems and formulas. If you are going into data science, this is the language for you!
C# is an incredibly versatile programming language and is the best for building Windows client applications. You will find that many programmer jobs in corporate settings are looking for candidates with C# skills. If you enjoy windows programs and a more corporate setting while remaining versatile, C# is definitely for you!


The Legend
Conductivity
- voltage
- ground
- nonconducting state
- undefined state
State of transistor
- switch on
- switch off
Elements
- positive charged element
- negative charged element
Structure
- highly doped
semiconductor p type
- semiconductor area
p type
- highly doped
semiconductor n type
- semiconductor area
n type
- space charge
area
Electrodes NMOS
S
N
- Source
D
N
- Drain
G
N
- Gate
B
n
- Bulk
Electrodes PMOS
S
P
- Source
D
P
- Drain
G
P
- Gate
B
P
- Bulk


public class AchievementList
extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
static java.util.List |
achievementList
Holds a list of all registered achievements.
|
static Achievement |
acquireIron
Is the 'acquire hardware' achievement.
|
static Achievement |
bakeCake
Is the 'the lie' achievement.
|
static Achievement |
blazeRod
Is the 'Into Fire' achievement
|
static Achievement |
bookcase
Is the 'Librarian' achievement
|
static Achievement |
buildBetterPickaxe
Is the 'getting a upgrade' achievement.
|
static Achievement |
buildFurnace
Is the 'hot topic' achievement.
|
static Achievement |
buildHoe
Is the 'time to farm' achievement.
|
static Achievement |
buildPickaxe
Is the 'time to mine' achievement.
|
static Achievement |
buildSword
Is the 'time to strike' achievement.
|
static Achievement |
buildWorkBench
Is the 'benchmarking' achievement.
|
static Achievement |
cookFish
Is the 'delicious fish' achievement.
|
static Achievement |
diamonds
Is the 'DIAMONDS!' achievement
|
static Achievement |
enchantments
Is the 'Enchanter' achievement
|
static Achievement |
field_150961_L |
static Achievement |
field_150962_H |
static Achievement |
field_150963_I |
static Achievement |
field_150964_J |
static Achievement |
field_150965_K |
static Achievement |
field_150966_x |
static Achievement |
flyPig
Is the 'when pig fly' achievement.
|
static Achievement |
ghast
Is the 'Return to Sender' achievement
|
static Achievement |
killCow
is the 'cow tipper' achievement.
|
static Achievement |
killEnemy
Is the 'monster hunter' achievement.
|
static Achievement |
makeBread
Is the 'bake bread' achievement.
|
static int |
maxDisplayColumn
Is the biggest column used to display a achievement on the GUI.
|
static int |
maxDisplayRow
Is the biggest row used to display a achievement on the GUI.
|
static int |
minDisplayColumn
Is the smallest column used to display a achievement on the GUI.
|
static int |
minDisplayRow
Is the smallest row used to display a achievement on the GUI.
|
static Achievement |
mineWood
Is the 'getting wood' achievement.
|
static Achievement |
onARail
Is the 'on a rail' achievement
|
static Achievement |
openInventory
Is the 'open inventory' achievement.
|
static Achievement |
overkill |
static Achievement |
portal
Is the 'We Need to Go Deeper' achievement
|
static Achievement |
potion
Is the 'Local Brewery' achievement
|
static Achievement |
snipeSkeleton
The achievement for killing a Skeleton from 50 meters aways.
|
static Achievement |
theEnd
Is the 'The End?' achievement
|
static Achievement |
theEnd2
Is the 'The End.' achievement
|
| Constructor and Description |
|---|
AchievementList() |
| Modifier and Type | Method and Description |
|---|---|
static void |
init()
A stub functions called to make the static initializer for this class run.
|
public static int minDisplayColumn
public static int minDisplayRow
public static int maxDisplayColumn
public static int maxDisplayRow
public static java.util.List achievementList
public static Achievement openInventory
public static Achievement mineWood
public static Achievement buildWorkBench
public static Achievement buildPickaxe
public static Achievement buildFurnace
public static Achievement acquireIron
public static Achievement buildHoe
public static Achievement makeBread
public static Achievement bakeCake
public static Achievement buildBetterPickaxe
public static Achievement cookFish
public static Achievement onARail
public static Achievement buildSword
public static Achievement killEnemy
public static Achievement killCow
public static Achievement flyPig
public static Achievement snipeSkeleton
public static Achievement diamonds
public static Achievement field_150966_x
public static Achievement portal
public static Achievement ghast
public static Achievement blazeRod
public static Achievement potion
public static Achievement theEnd
public static Achievement theEnd2
public static Achievement enchantments
public static Achievement overkill
public static Achievement bookcase
public static Achievement field_150962_H
public static Achievement field_150963_I
public static Achievement field_150964_J
public static Achievement field_150965_K
public static Achievement field_150961_L


Indestructibles
by BeSoccerFede Valverde and Carlos Henrique Casemiro form an indestructible pairing in the Madrid midfield. When the two are playing, it makes Madrid stronger both in attack and defence.
Real Madrid are progressing well as the matches go by. After a hesitant start and several bumps, Los Blancos are starting to get back on track.
The facelift came against Galatasaray at the Santiago Bernabéu. They played extremely well against the Turkish outfit.
The next victim was Eibar, who conceded 4 goals against an angry Madrid who were hungry for goals. This improvement is due in part to Casemiro and Valverde.
Featured links
- Ballon d'Or winner already been decided
- The latest football transfers news and rumours
- Possible 'Clasico' in the Spanish Supercup final
- Who has the most free-kicks goals: Messi or Cristiano?
Both have been capable of uniting and forming a total footballer in midfield. Real Madrid have better stats in both attack and defence when they are playing.
So far this season, they have played together on 7 occasions, with Madrid scoring 22 goals and only conceding 2.
But it doesn't stop there. Madrid haven't even lost when both of them have been playing. The chemistry between the Uruguayan and the Brazilian is real and this could suit Zidane well with eyes on the 'Clásico'.


What Is Virtual DJ?
Virtual DJ is a free program for mixing, connecting and applying effects to audio files with instant playback. With Virtual DJ and a computer, even a beginner will be able to mix any music tracks in real time,
while using effects and “gadgets” that sometimes cannot be found on the most expensive DJ installations.
Name: Virtual DJ
Version: v2018 (Latest)
Size: 32.2 MB
Main Features of Virtual DJ
The special convenience of working in this program makes it possible to accelerate and slow down the tempo in the received music, both manually and automatically. You can synchronize songs by speed, tempo and much more.
1. Memorizes up to 9 positions in the track.
2. Simulates vinyl records.
3. Automatically "adjust" the speed.
4. It has a 3-band equalizer.
5. There are various types of plug-ins for sound processing.
6. Compatible with 32 and 64 bit Windows 7, 8 and 10.
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All Classes
-
Class Description Activator The activator class controls the plug-in life cycleBoundaryConditions BoundaryConditionsCodemapStage Runs the loop boundary conditions analysisCallSiteAnalysis Compilation Decompilation DecompiledLoopIdentification Uses algorithm from Wei et al.DecompiledLoopIdentification.CFGEdge DecompiledLoopIdentification.CFGNode DecompiledLoopIdentificationCodemapStage JimpleAnnotationIndexer JimpleCommonsPreferences JimpleStopGap This class contains utilities that probably shouldn't exist outside of Atlas.JimpleUtil Log Centralized logging for Eclipse plugins.LoopHeadersRootset LoopNestingDepthFilter Filters loop based on how deeply they are locally nested Does not consider inter-procedural nesting Supports decompiled and source Java loopsMethodCFGTransform This class implements a soot method body transformer that assists with recovering mapping between Atlas's method XCSG.ControlFlow_Node nodes and Soot method body units.MethodDFGTransform This class implements a soot method body transformer that assists with recovering mapping between Atlas's method XCSG.ControlFlow_Node nodes and Soot method body units.ProgramTransform ProjectJarJimpleProperties RegisterHierarchyStartup SetDefinitions SootConversionException Throwable exception wrapper to make a runtime soot conversion exception checkedTransformation


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