|
IVT
|
Files | |
| file | Calibration.cpp [code] |
| file | Calibration.h [code] |
| file | DLTCalibration.cpp [code] |
| file | DLTCalibration.h [code] |
| file | ExtrinsicParameterCalculator.cpp [code] |
| file | ExtrinsicParameterCalculator.h [code] |
| file | ExtrinsicParameterCalculatorCV.cpp [code] |
| file | ExtrinsicParameterCalculatorCV.h [code] |
| file | Rectification.cpp [code] |
| file | Rectification.h [code] |
| file | StereoCalibration.cpp [code] |
| file | StereoCalibration.h [code] |
| file | StereoCalibrationCV.cpp [code] |
| file | StereoCalibrationCV.h [code] |
| file | Undistortion.cpp [code] |
| file | Undistortion.h [code] |
| file | UndistortionSimple.cpp [code] |
| file | UndistortionSimple.h [code] |


Next: integer, Previous: rational, Up: Numbers Dictionary
ratio, rational, real, number, t
A ratio is a number representing the mathematical ratio of two non-zero integers, the numerator and denominator, whose greatest common divisor is one, and of which the denominator is positive and greater than one.
Figure~2–9, Constructing Numbers from Tokens, Printing Ratios


{% extends "email/base.html" %} {% block subject %}Request for Permission Actioned{% endblock %} {% block content %}
You request for permission {{ permission_name }} with argument {{ argument }} has been granted to the group {{ group_name }}
More details about the request:


NB: these notes are from the Noble Call website and Chris Hogan's article on the ten questions. It is not only important that you know the questions but also understand the goal of the conversation and the thinking and nuances behind each question.
If you have heard me speak recently, you may have heard me talk about having a Courageous Conversation. These are conversations that require us to blend two key elements of mercy and truth in order to resolve pressing issues and at the same time develop greater levels of trust in our relationship. Proverbs 16:6 states "By mercy and truth iniquity is purged: and by the fear of the LORD men depart from evil. " The iniquities of self-will, and our pride is what causes so much of the tension in our relationships. Our pride reveals itself in our conversations when we say to ourselves, “we will have had a good conversation when you listen to me and agree that I’m right.” This form of conversation does not include God’s mercy and truth which sets us free, but it focuses on our own rights and expectations which cause wars among us as James 4 points out so clearly.
When I have helped mediate courageous conversations where people have been more interested in seeking to give mercy and truth rather than being right, I have seen truly miraculous reconciliation take place. God has said “And having made peace through the blood of His cross, by Him to reconcile all things unto Himself; by Him, I say, whether they be things in earth, or things in heaven.” God has already done his part, the question is will we receive the grace He has already provided by humbling ourselves and allowing our iniquities to be purged by His mercy and truth. When our sins are pointed out and we humble ourselves and confess them, God cleanses us. I have seen people become so free that they have a fresh fear of God come upon them as they see His power made manifest in their lives and relationship. They depart from further evil so they can experience a greater level of intimacy and freedom in Christ.
The three goals of a courageous conversation are:


Targets¶
Targets are products of Luigi tasks. These targets are checked for existance prior to running a tasks. This task is only run if any of the targets does not exist. A task also cannot exit with success when the target isn’t created after the task was run.
-
class
targets.numerai_submission.
SubmissionTarget
(path, public_id, secret)[source]¶ Implements a submission target to “output” predictions from luigi tasks on the numer.ai servers.
-
__init__
(path, public_id, secret)[source]¶ Creates a new SubmissionTarget.
Param: path (str): local path to the predictions csv file Param: public_id (str): public_id as reported by the numer.ai website when creating API credentials Param: secret (str): secret as reported by the numer.ai website when creating API credentials
-


No Poverty |
Zero Hunger |
Good Health & Well-Being |
Quality Education |
Gender Equality |
Clean Water & Sanitation |
Affordable & Clean Energy |
Decent Work & Economic Growth |
Industry, Innov. & Infra. |
Reduced Inequal. |
Sustai. Cities & Comm. |
Respo. Consump. & Protect. |
Climate Action |
Life Below Water |
Life On Land |
Peace, Justice & Strong Instit. |
Partner. For The Goals |
|
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |


Modeling, Rigging, Animation Scripting, and Muscle Collision Handling in Maya
On one of the last days of the Computer Graphics class I was taking during the Summer 2015 semester, we watched this video of Weta Digital's tissue modeling system, as demonstrated on a running horse. Since making the decision to switch my focus to Computer Science, I had been looking for a way to tie in my passion for and experience with animal physiology. After seeing that video, the biologist/wanna-be-veterinarian in me was freaking out, and I knew I had to learn more.
Under the guidance of the Georgia Tech Graphics Lab, I structured my Senior Research Project for my Computer Science degree around implementing a tissue modeling system as described by Weta Digital and using this system to program and optimize biologically accurate swimming patterns for my animal of choice, the beluga whale. This was my first experience with Maya, and it was an incredible learning experience on all fronts.
Over the course of a semester, I ended up breaking up this project into four mini-projects: Skeleton Modeling, Keyframe Animation, Scripted Animation, and Muscle Modeling. But before any of that, I had to find references for what my little whale was actually going to look like.
Fun fact, there isn't much information about beluga skeletons and muscluature. But I used what I could find and guesstimated the rest from the comparative wealth of information on dolphins I found.
From there, I created a simplified model of a skeleton out of polygon shapes in Maya. This was my first attempt at using the software, and holy wow is it powerful. I didn't realize how much it could do at first and was getting confused why my shapes weren't lofting correctly or just generally not doing what I wanted them to do, but after a lot of watching tutorials I got the hang of it. Coming from a biology background, it was hard for me to resist making the models actually scientifically realistic, but I knew I had to keep moving forward with the other tissue layers.
After modeling, I moved onto rigging and animating my beluga. My first approach at animation was manually setting keyframes, and I built the rig with this type of animation in mind. I knew I wanted separate joints for the skull, jaw, neck, flippers, and tail, but to decide how many joints to use down the length of the spine to give realistic bending motions, I used reference video of actual belugas swimming. I was looking for a clip of a beluga swimming horizontally, not diving, not covered by a calf or other adult, not just gliding, and from the left or right side views. I finally decided on using a two stroke sequence from this video as my swimming stroke template. From there, I saved off the frames of the adult swimming, traced the spine in each scene, and used this line to determine how many joints to use down the spine and where they should be located in relation to the vertebrae.
And then rigging! From the spine drawings, I broke the spine down into six rig segments and skinned the skeleton models to the joints using linear, closest distance binding. I restricted the spine joints to only a single degree of freedom in the X direction to simplify the animation. From there, I set keyframes for each spine joint every 10 frames at angles I approximated from the spine drawings and looped the animation. The result is shown below.
While this result was based on scientific data, I was looking for a more procedural, reproducable approach. I looked up animation script editing and implemented a controller ojbect with a script with parameters for amplitude, offset, phase, and shift that used sine wave caluclations to control the rotation of each joint at each frame. This allowed me to quickly edit the swimming pattern and see the results of my changes without having to set the rotation for each joint manually. The following video shows some of the flexibility of this procedural scripted approach.
The current step in this ongoing project is adding in the muscle layer to the beluga model. This step has been the least straightforward, most challenging, but also most fun as I have had to make many decisions on the style of modeling and approach to best execute this style. I started by researching whale and dolphin musculature and found these two general references to use.
I experimented some with multiobject collision handling and keep out node heirarchies in an effort to make the muscle scientifically realistic, but I ultimately decided on a more stylized approach. The muscles are attached to points on the surfaces of the skeleton models, and the muscles move with the model as it swims.
I am currently continuing to work on implementing this muscle layer on the beluga model. I am generally working from the tail towards the head and will possibly have to do some slight modifications to the flipper and skull skeletal models depending on how the muscles will best attach. After the muscle modeling, my next steps will be including a fat layer, skin mesh, and some sort of overall whale-like texture. Eventually I am interested in seeing how a model similar to this would work in a particle system where its motion would actually be affected by its interactions with the particles around it. But overall, this project has been incredibly rewarding. I learned so much about the functionality of Maya just by trying new things, and I gained a much better appreciation for the workflow of creature modeling and animation. This has definitely inspired me to continue experimenting with animation, and I am excited to continue learning!
Beluga Skeleton: Idaho Virtualization Laboratory
Beluga Swimming Video: National Geographic
Caaing Whale Musculature: Zoological Society of London


| goog.Disposable | |
| goog.events.EventTarget | goog.Disposable |
| goog.editor.Field | goog.events.EventTarget |
| goog.editor.SeamlessField | goog.editor.Field |
|
id
:
An identifer for the field. This is used to find the field and the element associated with this field.
|
|
opt_doc
: Document=
The document that the element with the given id can be found in. If not provided, the default document is used.
|
|
addListener(type, listener, opt_capture, opt_handler)
Registers a keyboard event listener on the field. This is necessary for
Gecko since the fields are contained in an iFrame and there is no way to
auto-propagate key events up to the main window.
Arguments:
|
code » | |||||
|
attachIframe(iframe)
Given the original field element, and the iframe that is destined to
become the editable field, styles them appropriately and add the iframe
to the dom.
Arguments:
|
code » | |||||
|
attachWrapper(wrapper)
Attach an wrapper to this field, to be thrown out when the field
is disposed.
Arguments:
|
code » | |||||
|
clearDelayedChange()
No description.
|
code » | |||||
|
clearFieldLoadListener_()
Clears fieldLoadListener for a field. Must be called even (especially?) if
the field is not yet loaded and therefore not in this.fieldMap_
|
code » | |||||
|
clearListeners_()
Stops all listeners and timers.
|
code » | |||||
|
debounceEvent(eventType)
Block an event for a short amount of time. Intended
for the situation where an event pair fires in quick succession
(e.g., mousedown/mouseup, keydown/keyup, focus/blur),
and we want the second event in the pair to get "debounced."
WARNING: This should never be used to solve race conditions or for
mission-critical actions. It should only be used for UI improvements,
where it's okay if the behavior is non-deterministic.
Arguments:
|
code » | |||||
|
dispatchBeforeChange()
No description.
|
code » | |||||
|
dispatchBeforeFocus_()
Dispatches a before focus event.
|
code » | |||||
|
dispatchBeforeTab_(e)
⇒
This dispatches the beforetab event on the editable field. If this event is
cancelled, then the default tab behavior is prevented.
Arguments:
Returns:
The result of dispatchEvent.
|
code » | |||||
|
dispatchBlur()
Dispatches a blur event.
|
code » | |||||
|
dispatchChange(opt_noDelay)
Dispatches the appropriate set of change events. This only fires
synchronous change events in blended-mode, iframe-using mozilla. It just
starts the appropriate timer for goog.editor.Field.EventType.DELAYEDCHANGE.
This also starts up change events again if they were stopped.
Arguments:
|
code » | |||||
|
dispatchCommandValueChange(opt_commands)
Dispatches a command value change event.
Arguments:
|
code » | |||||
|
dispatchDelayedChange_()
Dispatch a delayed change event.
|
code » | |||||
|
dispatchFocusAndBeforeFocus_()
Dispatch beforefocus and focus for FF. Note that both of these actually
happen in the document's "focus" event. Unfortunately, we don't actually
have a way of getting in before the focus event in FF (boo! hiss!).
In IE, we use onfocusin for before focus and onfocus for focus.
|
code » | |||||
|
dispatchFocus_()
Dispatches a focus event.
|
code » | |||||
|
dispatchLoadEvent_()
Signal that the field is loaded and ready to use. Change events now are
in effect.
|
code » | |||||
|
dispatchSelectionChangeEvent(opt_e)
Dispatch a selection change event, optionally caused by the given browser
event.
Arguments:
|
code » | |||||
|
disposeInternal()
Removes all listeners and destroys the eventhandler object.
|
code » | |||||
|
Executes an editing command as per the registered plugins.
|
code » | |||||
|
focus()
No description.
|
code » | |||||
|
focusAndPlaceCursorAtStart()
No description.
|
code » | |||||
|
getAppWindow()
⇒
Returns the "application" window, where dialogs and bubbles
should be rendered.
Returns:
The window.
|
code » | |||||
|
getBaseZindex()
⇒
Returns the zindex of the base level of the field.
Returns:
The base zindex of the editor.
|
code » | |||||
|
getCleanContents()
⇒
Retrieve the HTML contents of a field.
Do NOT just get the innerHTML of a field directly--there's a lot of
processing that needs to happen.
Returns:
The scrubbed contents of the field.
|
code » | |||||
|
getEditableDomHelper()
⇒
No description.
Returns:
The dom helper for the editable node.
|
code » | |||||
|
getEditableIframe()
⇒
HTMLIFrameElement
No description.
Returns:
HTMLIFrameElement
The iframe that's body is editable.
|
code » | |||||
|
getElement()
⇒
Returns the editable DOM element or null if this field
is not editable.
On IE or Safari this is the element with contentEditable=true (in whitebox mode, the iFrame body). On Gecko this is the iFrame body TODO: How do we word this for subclass version?
Returns:
The editable DOM element, defined as above.
|
code » | |||||
|
getFieldCopy()
⇒
Get the copy of the editable field element, which has the innerHTML set
correctly.
Returns:
The copy of the editable field.
|
code » | |||||
|
getFieldFormatInfo(extraStyles)
⇒
No description.
Arguments:
Returns:
The FieldFormatInfo object for this field's configuration.
|
code » | |||||
|
getHashCode()
⇒
Returns a string usable as a hash code for this field. For field's
that were created with an id, the hash code is guaranteed to be the id.
TODO: I think we can get rid of this. Seems only used from editor.
Returns:
The hash code for this editable field.
|
code » | |||||
|
getIframeAttributes()
⇒
No description.
Returns:
Get the HTML attributes for this field's iframe.
|
code » | |||||
|
getInjectableContents(contents, styles)
⇒
Returns prepared contents that can be injected into the editable field.
|
code » | |||||
|
getOriginalElement()
⇒
Returns original DOM element that is being made editable by Trogedit or
null if that element has not yet been found in the appropriate document.
Returns:
The original element.
|
code » | |||||
|
getPluginByClassId(classId)
⇒
Returns the registered plugin with the given classId.
Arguments:
Returns:
Registered plugin with the given classId.
|
code » | |||||
|
getRange()
⇒
No description.
Returns:
Closure range object wrapping the selection in this field or null if this field is not currently editable.
|
code » | |||||
|
handleBeforeChangeKeyEvent_(e)
⇒
Handle before change key events and fire the beforetab event if appropriate.
This needs to happen on keydown in IE and keypress in FF.
Arguments:
Returns:
Whether to still perform the default key action. Only set to true if the actual event has already been canceled.
|
code » | |||||
|
handleChange()
No description.
|
code » | |||||
|
handleDomAttrChange(handler, e)
Fires a change event only if the attribute change effects the editiable
field. We ignore events that are internal browser events (ie scrollbar
state change)
Arguments:
|
code » | |||||
|
handleDrop_(e)
Handle drop events. Deal with focus/selection issues and set the document
as changed.
Arguments:
|
code » | |||||
|
handleFieldLoad()
Handle the loading of the field (e.g. once the field is ready to setup).
TODO: this should probably just be moved into dispatchLoadEvent_.
|
code » | |||||
|
handleKeyDown_(e)
Handles keydown on the field.
Arguments:
|
code » | |||||
|
handleKeyPress_(e)
Handles keypress on the field.
Arguments:
|
code » | |||||
|
handleKeyUp_(e)
Handles keyup on the field.
Arguments:
|
code » | |||||
|
handleKeyboardShortcut_(e)
Handles keyboard shortcuts on the field. Note that we bake this into our
handleKeyPress/handleKeyDown rather than using goog.events.KeyHandler or
goog.ui.KeyboardShortcutHandler for performance reasons. Since these
are handled on every key stroke, we do not want to be going out to the
event system every time.
Arguments:
|
code » | |||||
|
handleMouseDown_(e)
Handle mouse down inside the editable field.
Arguments:
|
code » | |||||
|
handleMouseUp_(e)
Handle mouse up inside the editable field.
Arguments:
|
code » | |||||
|
handleMutationEventGecko_(e)
Handle a mutation event.
Arguments:
|
code » | |||||
|
iframeFieldLoadHandler(iframe, innerHtml, styles)
The function to call when the editable iframe loads.
|
code » | |||||
|
inModalMode()
⇒
No description.
Returns:
Whether we're in modal interaction mode. When this returns true, another plugin is interacting with the field contents in a synchronous way, and expects you not to make changes to the field's DOM structure or selection.
|
code » | |||||
|
injectContents(contents, field)
Prepare the given contents, then inject them into the editable field.
|
code » | |||||
|
installStyles()
Installs styles if needed. Only writes styles when they can't be written
inline directly into the field.
|
code » | |||||
|
invokeOp_(op, var_args)
Invoke this operation on all plugins with the given arguments.
Arguments:
|
code » | |||||
|
invokeShortCircuitingOp_(op, var_args)
⇒
Calls all the plugins of the given operation, in sequence, with the
given arguments. This is short-circuiting: once one plugin cancels
the event, no more plugins will be invoked.
Arguments:
Returns:
True if one of the plugins cancel the event, false otherwise.
|
code » | |||||
|
isEventStopped(eventType)
⇒
Checks if the event of the given type has stopped being dispatched
Arguments:
Returns:
true if the event has been stopped with stopEvent().
|
code » | |||||
|
isFixedHeight()
⇒
No description.
Returns:
Whether the field should be rendered with a fixed height, or should expand to fit its contents.
|
code » | |||||
|
isLoaded()
⇒
No description.
Returns:
Whether the field has finished loading.
|
code » | |||||
|
isLoading()
⇒
No description.
Returns:
Whether the field is in the process of loading.
|
code » | |||||
|
isModified(opt_useIsEverModified)
⇒
Checks the modified state of the field.
Note: Changes that take place while the goog.editor.Field.EventType.CHANGE
event is stopped do not effect the modified state.
Arguments:
Returns:
Whether the field has been modified.
|
code » | |||||
|
isSelectionEditable()
⇒
No description.
Returns:
Whether the selection is editable.
|
code » | |||||
|
isUneditable()
⇒
No description.
Returns:
Whether the field is uneditable.
|
code » | |||||
|
makeEditable(opt_iframeSrc)
Makes a field editable.
Arguments:
|
code » | |||||
|
makeEditableInternal(opt_iframeSrc)
Handles actually making something editable - creating necessary nodes,
injecting content, etc.
Arguments:
|
code » | |||||
|
makeIframeField_(opt_iframeSrc)
Start the editable iframe creation process for Mozilla or IE whitebox.
The iframes load asynchronously.
Arguments:
|
code » | |||||
|
makeUneditable(opt_skipRestore)
Closes the field and cancels all pending change timers. Note that this
means that if a change event has not fired yet, it will not fire. Clients
should check fieldOj.isModified() if they depend on the final change event.
Throws an error if the field is already uneditable.
Arguments:
|
code » | |||||
|
manipulateDom(func, opt_preventDelayedChange, opt_handler)
Calls a function to manipulate the dom of this field. This method should be
used whenever Trogedit clients need to modify the dom of the field, so that
delayed change events are handled appropriately. Extra delayed change events
will cause undesired states to be added to the undo-redo stack. This method
will always fire at most one delayed change event, depending on the value of
opt_preventDelayedChange .
Arguments:
|
code » | |||||
|
placeCursorAtStart()
No description.
|
code » | |||||
|
Gets the value of command(s).
|
code » | |||||
|
Gets the value of this command.
|
code » | |||||
|
reduceOp_(op, arg, var_args)
⇒
Reduce this argument over all plugins. The result of each plugin invocation
will be passed to the next plugin invocation. See goog.array.reduce.
Arguments:
Returns:
The reduced argument.
|
code » | |||||
|
registerPlugin(plugin)
Registers the plugin with the editable field.
Arguments:
|
code » | |||||
|
removeAllWrappers()
No description.
|
code » | |||||
|
resetOriginalElemProperties()
No description.
|
code » | |||||
|
restoreDom()
Restores the dom to how it was before being made editable.
|
code » | |||||
|
setAppWindow(appWindow)
Sets the application window.
Arguments:
|
code » | |||||
|
setBaseZindex(zindex)
Sets the zIndex that the field should be based off of.
TODO: Get rid of this completely. Here for Sites.
Should this be set directly on UI plugins?
Arguments:
|
code » | |||||
|
setHtml(addParas, html, opt_dontFireDelayedChange, opt_applyLorem)
Sets the contents of the field.
Arguments:
|
code » | |||||
|
setInitialStyle(cssText)
Sets the value that will replace the style attribute of this field's
element when the field is made non-editable. This method is called with the
current value of the style attribute when the field is made editable.
Arguments:
|
code » | |||||
|
setInnerHtml_(html)
Sets the inner HTML of the field. Works on both editable and
uneditable fields.
Arguments:
|
code » | |||||
|
setModalMode(inModalMode)
No description.
Arguments:
|
code » | |||||
|
setupChangeListeners_()
Initialize listeners on the field.
|
code » | |||||
|
setupFieldObject(field)
Sets up the field object and window util of this field, and enables this
editable field with all registered plugins.
This is essential to the initialization of the field.
It must be called when the field becomes fully loaded and editable.
Arguments:
|
code » | |||||
|
setupMutationEventHandlersGecko()
Mutation events tell us when something has changed for mozilla.
|
code » | |||||
|
shouldLoadAsynchronously()
⇒
Returns true if the field needs to be loaded asynchrnously.
Returns:
True if loads are async.
|
code » | |||||
|
startChangeEvents(opt_fireChange, opt_fireDelayedChange)
Start change events again and fire once if desired.
Arguments:
|
code » | |||||
|
startEvent(eventType)
Re-starts the event of the given type being dispatched, if it had
previously been stopped with stopEvent().
Arguments:
|
code » | |||||
|
stopChangeEvents(opt_stopChange, opt_stopDelayedChange)
Temporarily ignore change events. If the time has already been set, it will
fire immediately now. Further setting of the timer is stopped and
dispatching of events is stopped until startChangeEvents is called.
Arguments:
|
code » | |||||
|
stopEvent(eventType)
Stops the event of the given type from being dispatched.
Arguments:
|
code » | |||||
|
tearDownFieldObject_()
Help make the field not editable by setting internal data structures to null,
and disabling this field with all registered plugins.
|
code » | |||||
|
turnOnDesignModeGecko()
Attemps to turn on designMode for a document. This function can fail under
certain circumstances related to the load event, and will throw an exception.
|
code » | |||||
|
unregisterPlugin(plugin)
Unregisters the plugin with this field.
Arguments:
|
code » | |||||
|
usesIframe()
⇒
No description.
Returns:
Whether the field is implemented as an iframe.
|
code » | |||||
|
writeIframeContent(iframe, innerHtml, extraStyles)
Writes the html content into the iframe. Handles writing any aditional
styling as well.
|
code » |
|
addEventListener(type, handler, opt_capture, opt_handlerScope)
Adds an event listener to the event target. The same handler can only be
added once per the type. Even if you add the same handler multiple times
using the same type then it will only be called once when the event is
dispatched.
Supported for legacy but use goog.events.listen(src, type, handler) instead.
Arguments:
|
code » | |||||
|
dispatchEvent(e)
⇒
Dispatches an event (or event like object) and calls all listeners
listening for events of this type. The type of the event is decided by the
type property on the event object.
If any of the listeners returns false OR calls preventDefault then this
function will return false. If one of the capture listeners calls
stopPropagation, then the bubble listeners won't fire.
Arguments:
Returns:
If anyone called preventDefault on the event object (or if any of the handlers returns false this will also return false.
|
code » | |||||
|
disposeInternal()
Unattach listeners from this object. Classes that extend EventTarget may
need to override this method in order to remove references to DOM Elements
and additional listeners, it should be something like this:
MyClass.prototype.disposeInternal = function() { MyClass.superClass_.disposeInternal.call(this); // Dispose logic for MyClass }; |
code » | |||||
|
getParentEventTarget()
⇒
Returns the parent of this event target to use for bubbling.
Returns:
The parent EventTarget or null if there is no parent.
|
code » | |||||
|
removeEventListener(type, handler, opt_capture, opt_handlerScope)
Removes an event listener from the event target. The handler must be the
same object as the one added. If the handler has not been added then
nothing is done.
Arguments:
|
code » | |||||
|
setParentEventTarget(parent)
Sets the parent of this event target to use for bubbling.
Arguments:
|
code » |
|
dispose()
No description.
|
code » | |
|
disposeInternal()
Deletes or nulls out any references to COM objects, DOM nodes, or other
disposable objects. Classes that extend
goog.Disposable should
override this method. For example:
mypackage.MyClass = function() { goog.Disposable.call(this); // Constructor logic specific to MyClass. ... }; goog.inherits(mypackage.MyClass, goog.Disposable); mypackage.MyClass.prototype.disposeInternal = function() { mypackage.MyClass.superClass_.disposeInternal.call(this); // Dispose logic specific to MyClass. ... }; |
code » | |
|
getDisposed()
⇒
No description.
Returns:
Whether the object has been disposed of.
|
code » | |
|
isDisposed()
⇒
No description.
Returns:
Whether the object has been disposed of.
|
code » |
|
field
:
The editable dom node.
|
Code » | |
|
inModalMode_
:
Whether this field is in "modal interaction" mode. This usually
means that it's being edited by a dialog.
|
Code » | |
|
logger
:
Logging object.
|
Code » | |
|
originalElement
:
The original node that is being made editable, or null if it has
not yet been found.
|
Code » |
|
goog.editor.Field.cancelLinkClick_(e)
Event handler for clicks in browsers that will follow a link when the user
clicks, even if it's editable. We stop the click manually
Arguments:
|
code » | |||
|
No description.
Returns:
The id of the active field.
|
code » | |||
|
Returns true if the keypress generates a change in contents.
Arguments:
Returns:
Whether the keypress generates a change in contents.
|
code » | |||
|
Returns true if the keypress generates a change in the contents.
due to a special key listed in goog.editor.Field.KEYS_CAUSING_CHANGES_
Arguments:
Returns:
Whether the keypress generated a change in the contents.
|
code » | |||
|
goog.editor.Field.setActiveFieldId(fieldId)
Sets the active field id.
Arguments:
|
code » |
|
Number of milliseconds after a change when the change event should be fired.
|
Code » | |
|
Map of keyCodes (not charCodes) that when used in conjunction with the
Ctrl key cause changes in the field contents. These are the keys that are
not handled by basic formatting trogedit plugins.
|
Code » | |
|
Map of keyCodes (not charCodes) that when used in conjunction with the
Ctrl key cause selection changes in the field contents. These are the keys
that are not handled by the basic formatting trogedit plugins. Note that
combinations like Ctrl-left etc are already handled in
SELECTION_CHANGE_KEYCODES_
|
Code » | |
|
The amount of time that a debounce blocks an event.
TODO: As of 9/30/07, this is only used for blocking
a keyup event after a keydown. We might need to tweak this for other
types of events. Maybe have a per-event debounce time?
|
Code » | |
|
Number of milliseconds between delayed change events.
|
Code » | |
|
Map of keyCodes (not charCodes) that cause changes in the field contents.
|
Code » | |
|
List of mutation events in Gecko browsers.
|
Code » | |
|
Map of keyCodes (not charCodes) that might need to be handled as a keyboard
shortcut (even when ctrl/meta key is not pressed) by some plugin. Currently
it is a small list. If it grows too big we can optimize it by using ranges
or extending it from SELECTION_CHANGE_KEYCODES_
|
Code » | |
|
Frequency to check for selection changes.
|
Code » | |
|
There is at most one "active" field at a time. By "active" field, we mean
a field that has focus and is being used.
|
Code » |


Members
(constant) CONFIG :object
This config provide a way of describing your displaying/reflection device.
There is no standard device config but the most used is the pyramid
(make your own),
the lib will try to use the configuration provided in the constructor but may fallback
to the default pyramid or some of the pyramid propreity if needed.
A valid Config can be:
- a `string` e.g. "pyramid" which design a name of a preset configuration
- an object containing some or all of the config props, the props will overrides the attributes
of the default pyramid. If the object contain an attribute model then the props will overrides
that model instead.
- a `function` in case more indepth customizations is needed
Type:
- object
Properties:
| Name | Type | Description | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
model |
object | A preset of a config
Properties
|
- Source:
- To Do:
-
- Add more common configurations
Methods
coord2canvas(x1, y1, x2, y2) → {Array}
Trasforms 2 boundary points (opposit corners) a renderable area.
Parameters:
| Name | Type | Description |
|---|---|---|
x1 |
float | Boundry 1 position within the X axis |
y1 |
float | Boundry 1 position within the Y axis |
x2 |
float | Boundry 2 position within the X axis |
y2 |
float | Boundry 2 position within the Y axis |
- Source:
Returns:
top left point, width and height
- Type
- Array
GuessConfig(config) → {object}
Try to understand the configuration
Parameters:
| Name | Type | Description |
|---|---|---|
config |
object | A configuration |
- Source:
Returns:
Valid configuration
- Type
- object
SupportWebGL() → {boolean}
Detect either or not the runtime support WebGL
- Source:
Returns:
- Type
- boolean


There are 2,620 art museums across the U.S. Who works in --
and who visits -- museums?
Employing publicly available datasets from the National Endowment for the Arts (NEA),
the New York City Department of Cultural Affairs (DCLA)
grantee staff survey, and findings from two national art museum staff demographic
surveys, as well as artwork data from the Brooklyn Museum, these visualizations examine
staffing, visitors, and acquisitions.
7,346 paid museum staff, including 802 board members (paid and volunteer), work at New York City museums with budgets of
$1 million or more. The NYC Department of Cultural Affairs (DCLA) 2015 survey identified staff by 22 job types and
individuals by 2010 US Census race and ethnicity categories. Museum staff numbers are sorted by race and
ethnicity along a horizontal axis. Hovering over each yellow circle reveals how many people work in this job category.
Numbers tell one part of the story. The pink percent button tracks a single ethnic or racial group along a horizontal axis. Hovering
over a pink circle reveals what percentage of that racial group works in that specific job category, e.g. Facilities or Education.
The green button sorts the percentages by job type along a vertical axis, showing the percentage of each racial and ethnic group
for each job category.
In 2015, 38.36% of paid staff and board members at these museums (2,817 people) identify as people of color -- compared to 66.7% of the NYC population.
This chart illustrates the museum 'discipline' within the larger DCLA cultural survey.
The 2015 findings from Ithaka S+R and its
funding partner, The Andrew W. Mellon Foundation, had a big impact on the city’s cultural community. Following the
report, the DCLA initiated a cultural plan, reaching out to nearly 200,000 local residents.
In July 2017, the "CreateNYC Plan" was released. One aspect of this plan involved tying funding to diversity plans: “DCLA will
introduce new diversity measures for our city's cultural organizations including collecting data from grantees
about the diversity of staff and board members; asking for organizations'
approaches to Diversity, Equity, and Inclusion (DEI); and in FY 2019 will require DEI
plans from the CIG [Cultural Institutions Group]." The CIG is a group of 33 institutions on city-owned
property (including The Metropolitan Museum of Art, and Brooklyn Museum.) These institutions operate as
publicly-owned facilities whose mandate is to provide cultural services accessible to all New Yorkers.
The 2000 U.S. Census groupings have been used to categorize employees and
audiences by race and Hispanic/Latino status. As the DCLA 2015 survey report pointed out, these
separate
categories are inadequate, since many individuals do not identify themselves with these groups.
However, these are the Census categories at present.
The following visualizations chart Brooklyn Museum artworks by nationality of artist. Each
circle is scaled to represent the number of artworks linked to a particular nationality.
60 nationalities are recorded with 39 variants where nationality and birthplace do not coincide.
776 artworks do not have an entry for artist nationality.
The second visualization divides the collection into artworks acquired before
2015: 9,961 (97.18%), and between 2015 and March 2019: 289 (2.82%). Here the circles indicate
the percentage of artworks by nationality. Colors
indicate continents.
Artworks by American artists represent over 68% of work collected before 2015. This figure decreases
down to 40% of the artworks acquired 2015 and after. British artwork acquisition increased from 5.44% pre-2015
to 37.72% after 2015. Paradoxically, the total of Anglo-American artworks increased from 74% of the total acquired
1943-2015 to 78% of the artworks acquired 2015 to March 2019. In terms of recent acquisitions, Haiti replaced Germany
as the fourth most collected country. 6.23% of artworks acquired in the last five years are by Haitian artists.


{% extends "base.html" %} {% block title %}Signed Out{% endblock %} {% block header %}Signed Out{% endblock %} {% block main %}
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German economy dodges recession with 0.1% expansion in 3Q
by ReutersBERLIN (Nov 14): The German economy escaped a recession in the third quarter as output unexpectedly grew 0.1% quarter-on-quarter driven by strong consumer spending, preliminary data showed on Thursday.
On the year, gross domestic product in Europe's largest economy expanded by 0.5% from July through September after a 0.3% expansion from April through June, seasonally adjusted figures from the Federal Statistics Office showed.
Analysts polled by Reuters for the third quarter had expected a 0.1% contraction quarter-on-quarter and a 0.5% expansion year-on-year in seasonally adjusted terms.


Invoice #: 123
Created: January 1, 2015
Due: February 1, 2015
Sparksuite, Inc.
12345 Sunny Road
Sunnyville, CA 12345
Acme Corp.
John Doe
<EMAIL_ADDRESS>Payment Method
Check #
Check
1000
Item
Unit cost
Qty
Price
$
$0.00
Total:
$00.00


Why?
How does this work?
Buzzwordify uses an NLP-powered AI to generate pitches.
Honestly, it uses just some basic string-parsing. I wrote this just to get some VC money.This actually got me some VC money, how do I thank you?
@ me.
This actually won me a hackathon, how do I thank you?
@ me.
I want to add more buzzwords.
Sure, here's the code.


class StartGame
extends java.lang.Object
| Constructor and Description |
|---|
StartGame() |
| Modifier and Type | Method and Description |
|---|---|
static void |
display(Board guessBoard,
Board playerBoard)
Method display
prints both the Boards, of the PLAYER and of the COMPUTER (AI), together in a readable format.
|
static int[] |
hitHist(Board boards)
Method hitHist
returns a histogram of hits on each Ship in the form of an int[5].
|
static boolean |
isGameOver(Board commBoard,
Board playerBoard)
Method isGameOver
returns true if all the Ships of any of the two Boards are sunk (Board.all Ships.isSunk == true), or false otherwise.
|
static boolean |
isSunk(Board boards)
Method isSunk
returns true if a Ship of a Board has been sunk (any Ship.isSunk == true), or false otherwise.
|
static boolean |
isSunk(Ship ship)
Method isSunk
returns true if a specific Ship has been sunk (before the actual modification of 'Ship.isSunk = true' takes place).
|
static void |
main(java.lang.String[] args)
Method main
is where the execution begins from and it controls all the functions.
|
static void |
plotCord(Board workBoard,
Board accompanyBoard,
java.awt.Point point,
boolean isHit)
Method plotCord
plots the character of on a Board, respective of if it is a 'hit' or a 'miss' (≹ or ◌).
|
static void |
printRules()
Method printRules
prints the ruls of the game for the information of the PLAYER.
|
static void |
printSleep(java.lang.String words)
Method printSleep
prints a given String slowly, character-by-character, giving an impression of it being typed on-spot.
|
static void |
welcome(java.lang.String name)
Method welcome
gives the introduction of the game to a PLAYER.
|
public static void display(Board guessBoard, Board playerBoard)
guessBoard
- guessing BoardplayerBoard
- player's Boardpublic static int[] hitHist(Board boards)
boards
- Any of the Boardspublic static boolean isGameOver(Board commBoard, Board playerBoard) throws java.lang.Exception
commBoard
- the guessing BoardplayerBoard
- the Player's Boardjava.lang.Exception
public static boolean isSunk(Board boards)
boards
- any of the Boardspublic static boolean isSunk(Ship ship)
ship
- any Shippublic static void main(java.lang.String[] args) throws java.lang.Exception
args
- java.lang.Exception
public static void plotCord(Board workBoard, Board accompanyBoard, java.awt.Point point, boolean isHit) throws java.lang.Exception
guessBoard
- the guessing BoardplayerBoard
- the Player's Boaardpoint
- Point of guessing at the coordinateisHit
- true=had been hit/false=missedjava.lang.Exception
public static void printRules() throws java.lang.Exception
java.lang.Exception
public static void printSleep(java.lang.String words) throws java.lang.Exception
words
- The text to be printed slowlyjava.lang.Exception
public static void welcome(java.lang.String name) throws java.lang.Exception
name
- The Player's namejava.lang.Exception


tracklib.models¶
tracklib.models.rouse¶
This module provides an implementation of the Rouse model.
Its content is mostly the Model
class, so see there for more description.
Otherwise, there is the functional form for the MSD of two loci on an infinite
continuous Rouse polymer in twoLocusMSD
. This might be used as
phenomenological expression for fitting to data.
See also
Model
, msdfit
-
class
tracklib.models.rouse.
Model
(N, D=1.0, k=1.0, d=3, setup_dynamics=True, add_bonds=None)¶ Bases:
object
The Rouse model
This model follows the linear Langevin equation
\[\dot{x}(t) = Ax(t) + F + \xi(t)\,,\]where \(x\) is a vector of monomer positions and \(\xi\) is Gaussian white noise of strength proportional
D
driving the system. The connectivity matrix \(A\) describes which monomers are connected to which by harmonic bonds with spring constantk
. The connectivity matrix is conveniently set up usingsetup_free_chain
andadd_crosslinks
. Finally, \(F\) can be used to incorporate an external force on individual monomers.This model implementation provides the following functionality:
setting up a spring network with arbitrary connectivity matrix
calculating the steady state ensemble.
propagating an arbitrary Gaussian ensemble forward in time
evolving a single conformation \(x\) forward in time
analytically calculating MSD & ACF, also for arbitrary linear combinations of loci (e.g. MSD of the vector between two loci)
other auxiliary stuff, like giving equilibration time scales and contact probabilities
-
N
¶ number of monomers
- Type
int
-
D
¶ diffusivity of an individual monomer (i.e. strength of the driving white noise)
- Type
float
-
k
¶ default spring constant for harmonic bonds
- Type
float
-
d
¶ spatial dimension
- Type
int
-
A
¶ connectivity matrix. Initialized to a linear polymer by default
- Type
(N, N) array, dtype=float, internal
-
F
¶ deterministic external force on each monomer. Zero by default
- Type
(N, d) array, dtype=float, internal
- Other Parameters
setup_dynamics (bool) – whether to pre-calculate matrices needed for dynamics (propagation of ensembles / evolution of single conformation).
add_bonds (list of bonds) – shortcut for adding bonds to the system before initializing dynamics. Corresponds to the
links
argument ofadd_crosslinks
, see there for more details.
-
property
d
-
setup_free_chain
(d=3)¶ Set up connectivity matrix of a linear chain and zero external force
Mostly used internally upon initialization
- Parameters
d (int) – spatial dimension
See also
-
add_crosslinks
(links, k_rel=1.0)¶ Add additional bonds to connectivity matrix
- Parameters
links (list of (monA, monB, k_rel) or (monA, monB) tuples) – bonds to add. Introduces an additional bond between
monA
andmonB
(integer indices <N
) of strengthk_rel*k
. Givingk_rel
as third entry in the tuple overwrites use of the function argumentk_rel
for this bond.k_rel (float > 0, optional) – strength of the new bonds, as multiple of the class attribute
k
.
See also
-
add_tether
(mon=0, k_rel=1.0, point=(0.0, 0.0, 0.0))¶ Tether a monomer to a fixed point in space
This simply introduces an additional harmonic bond between this monomer and the specified point. Note that you can give a large
k_rel
to actually pin the monomer in place- Parameters
mon (int) – the index of the monomer that should get the tether
k_rel (float > 0, optional) – strength of the tether, in multiples of the default bond strength
k
.point ((d,) array-like) – the point to tether to
See also
-
update_dynamics
(dt=1.0)¶ Pre-calculate dynamic matrices
This sets the model up for evaluation of model dynamics, such as evolving a conformation or propagating an ensemble. It should be called after any modification to model parameters, which is handled automatically for internal modifications (such as when
add_crosslinks
is called). If you modify anything externally, recommended behavior is to simply setmodel._dynamics['needs_updating'] = True
, which will ensure that stuff is recalculated as needed.Ultimately, this is just a wrapper for the
update_*
functions. If you know what you’re doing, you can also just call these individually as needed.- Parameters
dt (float) – time step to prepare for
See also
-
update_F_only
(override_full_update=False)¶ Update specifically the stuff depending on the external force F.
- Parameters
override_full_update (bool) – pretend that this was a full update. Useful when you changed only
F
since the last update, to avoid recalculating everything else
See also
-
check_dynamics
(dt=None, run_if_necessary=True)¶ Check that dynamics are set up properly
- Parameters
dt (float or None) – the time step we should be set up for. Specify
None
to accept whatever was the value set uprun_if_necessary (bool) – controls the behavior when dynamics are not set up. If set to
True
(default),update_dynamics
is simply run with the settings we have. If set toFalse
raise aRuntimeError
if dynamics are not (correctly) set up for the current model.
- Raises
RuntimeError – if something is not set up properly
See also
-
steady_state
()¶ Calculate the steady state ensemble
Since our model is linear and driven by Gaussian noise, the steady state ensemble will always be Gaussian, and as such given by a mean vector and covariance matrix over all monomers.
We use the Moore-Penrose pseudo-inverse of the connectivity matrix
A
to calculate the steady state distribution. This means that any degrees of freedom (such as center of mass for a free chain) will be pinned to the origin instead of diverging to infinity.- Returns
M ((N, d) np.ndarray, dtype=float) – mean position of each monomer
C ((N, N) np.ndarray, dtype=float) – covariance between monomer coordinates in each dimension. Note that we assume independence of spatial dimensions, such that the full covariance
C_ijab := <x_ia*x_jb>_c
(with monomer indices i, j and spatial indices a, b) is written as the tensor productC_ijab = C_ij*δ_ab
with Kronecker’s δ. The matrix returned by this function isC_ij
.
-
propagate_M
(M, dt=None, check_dynamics=True)¶ Propagate the mean of a Gaussian ensemble
- Parameters
M ((N, d) np.ndarray, dtype=float) – mean conformation
dt (float or None, optional) – the time step to propagate for. When
None
uses the time step set throughupdate_dynamics
(default, recommended)check_dynamics (bool) – whether to check for correct setup of precalculated matrices. Can be disabled for performance when its otherwise clear that the setup is correct
- Returns
M ((N, d) np.ndarray, dtype=float) – like input
M
, but propagated bydt
.
See also
-
propagate_C
(C, dt=None, check_dynamics=True)¶ Propagate the covariance of a Gaussian ensemble
- Parameters
C ((N, N) np.ndarray, dtype=float) – current covariance
dt (float or None, optional) – the time step to propagate for. When
None
uses the time step set throughupdate_dynamics
(default, recommended)check_dynamics (bool) – whether to check for correct setup of precalculated matrices. Can be disabled for performance when its otherwise clear that the setup is correct
- Returns
C ((N, N) np.ndarray, dtype=float) – like input
C
, but propagated bydt
.
See also
-
propagate
(M, C, dt=None, check_dynamics=True)¶ Propagate a Gaussian ensemble one time step
This is simply a wrapper for
propagate_M
andpropagate_C
.- Parameters
M ((N, d) np.ndarray, dtype=float) – current mean conformation
C ((N, N) np.ndarray, dtype=float) – current covariance
dt (float or None, optional) – the time step to propagate for. When
None
uses the time step set throughupdate_dynamics
(default, recommended)check_dynamics (bool) – whether to check for correct setup of precalculated matrices. Can be disabled for performance when its otherwise clear that the setup is correct
- Returns
M, C – like input, but propagated by
dt
.
See also
-
conf_ss
()¶ Draw a conformation from steady state
- Returns
(N, d) np.ndarray, dtype=float – the drawn conformation
See also
-
evolve
(conf, dt=None, check_dynamics=True)¶ Evolve a conformation forward one time step
- Parameters
conf ((N, d) np.ndarray, dtype=float) – the conformation to start from
dt (float or None, optional) – the time step to propagate for. When
None
uses the time step set throughupdate_dynamics
(default, recommended)check_dynamics (bool) – whether to check for correct setup of precalculated matrices. Can be disabled for performance when its otherwise clear that the setup is correct
- Returns
conf – like input, but evolved for
dt
.
See also
-
MSD
(dts, w=None)¶ Calculate MSD for given degrees of freedom
This is simply an evaluation of analytical expressions. Which path exactly we take depends on the system, see Notes.
- Parameters
dts ((T,) array-like, dtype=float) – the time lags to evaluate the MSD at. Entries should be greater or equal to zero
w ((N,) np.ndarray, dtype=float) – measurement vector. Use this to specify the linear combination of monomers whose MSD you are interested in. See Examples. If unspecified, the function returns the full covariance matrix at lag Δt.
- Returns
(T,) np.ndarray or (T, N, N) np.array – the MSD, either as scalar function evaluated at
dts
or matrix valued (if no measurement vectorw
was specified).
Notes
The analytical solution for the MSD at time lag \(\Delta t\) is given by
\[MSD(\Delta t) \equiv \left\langle\left(x(t+\Delta t) - x(t)\right)^{\otimes 2}\right\rangle = V\left[ 2D E + (\Delta t)^2 SV^TF F^TVS \right] V^T\]with \(E = \int_0^{\Delta t}\mathrm{d}\tau\exp(-kA\tau)\),
S_ij = 1 if i == j and λ_i = 0 else 0
, and \(A = V\Lambda V.T\) is the eigendecomposition of A. Note that the Δt^2 terms just contributes ballistic motion for force components acting on singular degrees of freedom (e.g. center of mass).Examples
>>> model = Model(N=25) ... dts = np.array([0, 1, 2, 10]) # some sample lag times ... ... # Calculate full matrices. This is usually not as relevant ... msd = model.MSD(dts) ... ... # MSD of the middle monomer ... w = np.zeros(model.N) ... w[12] = 1 ... msd = model.MSD(dts, w) ... ... # MSD of the end-to-end vector ... w = np.zeros(model.N) ... w[0] = 1 ... w[-1] = -1 ... msd = model.MSD(dts, w) ... ... # The end-to-end dof equilibrates, so we can calculate the limit ... # value ... msd_inf = model.MSD([np.inf], w)
-
ACF
(dts, w=None)¶ Calculate autocovariances
Exists mostly for completeness. Calculates the autocovariance as
γ = exp(-k*A*dt) @ C
, whereC
is the steady state covariance as returned bysteady_state()
. Note that for any equilibrating degrees of freedom the ACF can also be calculated from the MSD asACF(Δt) = 0.5*( MSD(∞) - MSD(Δt) )
so sticking to the MSD is preferred. Any non-equilibrating dofs are pinned to zero by the Moore-Penrose inverse.
The one benefit of this function over
MSD
is that it is faster (roughly 1.5x).- Parameters
dts ((T,) array-like, dtype=float) – the time lags to evaluate the ACF at. Entries should be greater or equal to zero
w ((N,) np.ndarray, dtype=float) – measurement vector. Use this to specify the linear combination of monomers whose ACF you are interested in. If unspecified, the function returns the full covariance matrix at lag Δt.
- Returns
(T,) np.ndarray or (T, N, N) np.array – the ACF, either as scalar function evaluated at
dts
or matrix valued (if no measurement vectorw
was specified).
See also
-
timescales
()¶ Give time scales relevant to the model
- Returns
dict –
t_microscopic
is where Rouse scaling (i.e. the model) starts to apply;t_Rouse
is the classic Rouse time (relaxation of the slowest mode);t_equilibration
is the actual crossover from Rouse to equilibrium of the end-to-end distance (for a free chain)
-
Gamma
()¶ MSD prefactor of a single locus on the polymer
- Returns
float
-
Gamma_2loci
()¶ MSD prefactor for distance between two loci
This is just
2*Gamma()
. Mostly serves as a reminder to include that factor of two- Returns
float
-
rms_Ree
(L=None)¶ RMS end-to-end distance for chain of length L
- Parameters
L (float, optional) – number of (effective) bonds in the chain. Defaults to
self.N-1
.- Returns
float
-
contact_probability
()¶ Calculate a contact probability matrix for the system
This is intended to produce HiC-like maps for the system. It is based on the mean squared distance between each pair of loci, and then converts to probability by a scaling exponent of
-self.d/2
. Note that these are not actual probabilities, but relative frequencies- Returns
(N, N) np.ndarray, dtype=float
-
tracklib.models.rouse.
twoLocusMSD
(dts, Gamma, J)¶ MSD for relative position of two loci on infinite continuous Rouse polymer
The analytical expression is given by
\[MSD(\Delta t) = 2\Gamma\sqrt{\Delta t}\left(1 - \exp\left(-\frac{\tau}{\Delta t}\right)\right) + 2J\mathrm{erfc}\sqrt{\frac{\tau}{\Delta t}}\,,\]with \(\tau\equiv \frac{1}{\pi}\left(\frac{J}{\Gamma}\right)^2\).
- Parameters
dts (array-like, dtype=float) – the times at which to evaluate the MSD
Gamma (float) – the prefactor for the polymer part (0.5 scaling) of the MSD. Note that this parameter should be the prefactor for tracking of one locus, i.e. the MSD produced by this function (which is the distance between two loci) will have a prefactor of
2*Gamma
.J (float) – the mean squared distance of the two loci at steady state. This is half the asymptotic value of the MSD:
MSD(Δt --> inf) = 2*J
.
- Returns
(T,) np.array – the MSD evaluated at times
dts
tracklib.models.statgauss¶
This module provides a useful way to sample from a stationary Gaussian process.
By assuming stationary, Gaussian, mean-zero increments, the process is uniquely defined by its MSD. Here we use that observation to generate sample traces from such processes, given the MSD.
-
tracklib.models.statgauss.
sampleMSD
(msd, n=1, isCorr=False, subtractMean=True)¶ Sample traces from a stationary Gaussian process with given MSD.
- Parameters
msd ((N, ) np.array) – the MSD from which to sample. We use the convention that
msd[t]
should be the MSD at time lagt
, i.e.msd[0] = 0
.n (integer, optional) – Number of traces to generate
isCorr (bool, optional) – whether the input array is MSD (default) or autocorrelation.
subtractMean (bool) – whether to subtract the mean of each trace. See Notes below.
- Returns
traj ((N, n) array) – The generated traces.
See also
Notes
Strictly speaking, only the ensemble of displacements is well-defined, because this is the one we assume steady state for. For the actual traces, we can add an arbitrary offset, and the reasonable thing to do here depends on the process we are sampling. For a purely diffusive process for example it makes sense to have them all start from zero, since there is no steady state anyways. If however, we are sampling from an MSD that plateaus at long times, we basically also have a steady state for the traces and thus the long-run mean converges. In that case of course it makes sense to have this mean be identical for all traces. The option
subtractMean
does exactly this: ifTrue
, we subtract the mean from all generated traces, i.e. fix the ensemble mean to zero. Note that this is not precisely correct for finite-length traces, but probably the best we can do.Algorithm: from the MSD \(\mu(k)\) we calculate the increment autocorrelation function \(\gamma(k)\) as
\[\gamma(k) = \frac{1}{2} \left( \mu(|k+1|) + \mu(|k-1|) - 2\mu(|k|) \right) \,.\]The covariance matrix of the increment process we want to sample from is then the Toeplitz matrix with diagonals \(\gamma(k)\).
-
tracklib.models.statgauss.
dataset
(msd, N=1, Ts=None, d=3, **kwargs)¶ Generate a dataset of MSD sampled trajectories.
All keyword arguments not mentioned below will be forwarded to
sampleMSD
.- Parameters
msd ((N,) np.ndarray) – the MSD to sample from.
N (int, optional) – number of particles per trajectory
Ts (list of int, optional) – list of trajectory lengths, i.e. this determines number and length of trajectories. Any
None
entry will be replaced by the maximum possible value,len(msd)
. If there are values bigger than that, raises aValueError
. If not specified, will default to 100 trajectories of maximum length.d (int, optional) – spatial dimension of the trajectories to sample
- Returns
TaggedSet
ofTrajectory
– the generated data set.
Notes
The input MSD is assumed to be the goal for the generated trajectories, i.e. incorporate the prefactor
N*d
.
-
tracklib.models.statgauss.
control
(dataset, msd=None)¶ Generate a stationary control data set to the one given.
The control will look exactly like the original in all “meta”-aspects (number of trajectories, their length, any meta data, etc.), but the trajectories will be sampled from a stationary Gaussian process with the given MSD (or the empirical ensemble MSD of the original).
The mean of each trajectory will be set to coincide with the mean of the sister trajectory it is generated from.
- Parameters
dataset (
TaggedSet
ofTrajectory
) – the dataset to generate a control formsd ((T,) np.ndarray, callable, or None) – the MSD to use for sampling, either directly (i.e. as array) or as function that will be evaluated on the needed lag times (where the unit of time is one frame). Note that this will be divided by (#loci)x(#dimensions) before sampling scalar traces, matching the usual notion of MSD of (e.g.) multidimensional trajectories.
- Returns
TaggedSet
ofTrajectory
– the generated control data set.
Notes
Generation from empirical MSDs does not always work, since they might be noisy. In that case, provide a smoothed version as
msd
.


Promoting selfless activities that need to be performed in communities with a view to touching lives is one of our primary goals. We are working with partners and our hub networks to connect young people and support them to channel their passion into lobbying, rallying, awareness raising and meeting with decision makers so that they make an impact at local and national level.
Our aim is develop sustainable Social Enterprises that are run by, and benefit the local people


{{obj['video_description'] }}
Understandability
Video quality
Audio quality
{{obj['video_score'] | number:'1.0-1' }}


THE TALENTED MR. RIPLEY
I frequently twist my son's arm to go with me to an early show. We normally seat one seat apart. As the show progresses, if the movie is boring me I lean hard across the empty seat and whisper in his ear, more or less after the priest's sick mother in THE EXORCIST: `Son, why you do this to me? Why you brought me here?'
or
Have you ever received a trivial present that is beautifully wrapped? Italy is a spectacular place to photograph.
or
a well directed movie does not have to be good.
At The Talented Mr. Ripley I watched a shipping tycoon engage a poor young man to go to Italy to persuade his son to return to New York. Then I watched the young man stage the circumstances of his meeting with the mark and his girl friend, and then I watched them be rich and lazy and grow friendly. In the process I watched the poor young man share and get to like the good life, conspiring with the rich playboy to deceive the father while not fully acknowledging his deceptions to the son. Fill in a few similarly pedestrian details and that is not a synopsis but all that happens in this movie for about an hour. Fascinating? Hardly. Son, why you do this to me?
The plot of The Talented Mr. Ripley is standard murder-followed-by-assumed-identity fare with the usual hazards of inquiring police and navigating between identities to avoid the usual contrived perils. Of course in order to give novelist Patricia Highsmith a plot for 5 books and director Anthony Minghella a movie, the character stupidly stays within reach of all who knew one or the other of his identities and they keep bumping into him at inconvenient times. Yawn.
One of the reasons why the movie fails as intelligent entertainment is that this kind of deception would be impossible to maintain while functioning in the environment of the previous identity; and the resort to serial killings does not overcome the objection. The plot is predicated on a transparent contrivance which is unimaginative and unoriginal to boot, therefore reducing the movie to ordinary, forgettable fare. Why you do this to me?
Matt Damon manages to get some measure of your support for his nefarious plots, which means that he did a competent job of playing his part. A little more make-up for the close-ups might have helped to conceal his bad facial skin. Gwyneth Paltrow was lovely as ever. Although her part was paltry (ouch!) she had two strong scenes which were the acting highlights of the movie. Cate Blanchett's acting skills were pretty much wasted in a smallish part, although she did a conscientious job of getting into the mental set of her character. The part of an irresponsible rich playboy is well played by Jude Law, except for the fact that when the Paltrow character tells us that he was also charismatic we just have to take her on faith, which according to the apostle Paul is the manifestation of things not seen.
Did I wonder sometimes how the writer would get him out of one or another predicament? Of course; am I not human? Do I not bleed if you cut me? They did throw me some bones, but not the Monaco cut. Nor the New York strip for that matter.
A 2 star movie which is well photographed and well directed deserves another 1/2 star (out of 5).
Jerry Bosch<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


WITNESS LIST Environmental Regulation Committee March 8, 2005-8:00A HB 467 For: Bailey, Clyde (Aldine Water and Sewer and Aldine Improvement District) Bean, Scott (Aldine Water and Sewer Authority) Moreland, Robert (Self) HB 1429 For: Miksa, Mary (Tx Assoc. of Business) Stewart, Mike (Tx Aggregates & Concrete Assoc.) Against: Reed, Cyrus (Lone Star Chapter, Sierra Club) HB 1447 For: Legacy, Don (J-V Dirt & Loam) Moore, Julie (Self) Against: Allred, Jim (Wholearth Organic Composting) On: Wheatley, Wade (Tx Comm. on Environmental Quality) HB 1563 For: Reed, Cyrus (Lone Star Chapter, Sierra Club & Tx Center for Policy Studies) Against: Gaylor, Tom (Tx Municipal Police Assoc.) On: Rogers, Mark (Tx Dept. of Public Safety) Sidnell, Jennifer (Tx Comm. on Environmental Quality) HB 1705 For: Kornegay, Tom (Texas Ports Assoc.) Against: Fisher, Jon (Tx Chemical Council) Golemon, Kinnan (Shell Oil Co.) Miksa, Mary (Tx Assoc. of Business) On: Hardee, Jackie (Tx Comm. on Environmental Quality)


List with Badges
The ggf-right class floats an element to the right
This is perfect for lists with badges:
Maudy
6
Kaiz
6
Gun Gun Febrianza
6


Flame-broiled, locally sourced patty, topped with dill pickle chips, heirloom tomatoes, caramelized onions, and white cheddar cheese. Served on our signature sesame seed bun with our house-made Secret Sauce.


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java.lang.Object com.hp.hpl.jena.reasoner.transitiveReasoner.TransitiveReasoner
public class TransitiveReasoner
A simple "reasoner" used to help with API development.
This reasoner caches a transitive closure of the subClass and subProperty graphs. The generated infGraph allows both the direct and closed versions of these properties to be retrieved. The cache is built when the tbox is bound in but if the final data graph contains additional subProperty/subClass declarations then the cache has to be rebuilt.
The triples in the tbox (if present) will also be included in any query. Any of tbox or data graph are allowed to be null.
| Field Summary | |
|---|---|
static Node |
directSubClassOf
The direct (minimal) version of the subClassOf property |
static Node |
directSubPropertyOf
The direct (minimal) version of the subPropertyOf property |
static Node |
subClassOf
The normal subClassOf property |
static Node |
subPropertyOf
The normal subPropertyOf property |
| Constructor Summary | |
|---|---|
TransitiveReasoner()
Constructor |
| Method Summary | |
|---|---|
void |
addDescription(Model configSpec,
Resource base)
Add a configuration description for this reasoner into a partial configuration specification model. |
InfGraph |
bind(Graph data)
Attach the reasoner to a set of RDF ddata to process. |
Reasoner |
bindSchema(Graph tbox)
Extracts all of the subClass and subProperty declarations from the given schema/tbox and caches the resultant graphs. |
Reasoner |
bindSchema(Model tbox)
Extracts all of the subClass and subProperty declarations from the given schema/tbox and caches the resultant graphs. |
Capabilities |
getGraphCapabilities()
Return the Jena Graph Capabilties that the inference graphs generated by this reasoner are expected to conform to. |
Model |
getReasonerCapabilities()
Return a description of the capabilities of this reasoner encoded in RDF. |
TransitiveGraphCache |
getSubClassCache()
Accessor used during infgraph construction - return the cached version of the subClass lattice. |
TransitiveGraphCache |
getSubPropertyCache()
Accessor used during infgraph construction - return the cached version of the subProperty lattice. |
Finder |
getTbox()
Accessor used during infgraph construction - return the partially bound tbox, if any. |
void |
setDerivationLogging(boolean logOn)
Switch on/off drivation logging. |
void |
setParameter(Property parameter,
java.lang.Object value)
Set a configuration paramter for the reasoner. |
boolean |
supportsProperty(Property property)
Determine whether the given property is recognized and treated specially by this reasoner. |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public static final Node directSubPropertyOf
public static final Node directSubClassOf
public static final Node subPropertyOf
public static final Node subClassOf
| Constructor Detail |
|---|
public TransitiveReasoner()
| Method Detail |
|---|
public Model getReasonerCapabilities()
getReasonerCapabilities
in interface Reasoner
public void addDescription(Model configSpec, Resource base)
addDescription
in interface Reasoner
configSpec
- a Model into which the configuration information should be placedbase
- the Resource to which the configuration parameters should be added.public boolean supportsProperty(Property property)
supportsProperty
in interface Reasoner
property
- the property which we want to ask the reasoner about, given as a Node since
this is part of the SPI rather than API
public Reasoner bindSchema(Graph tbox) throws ReasonerException
bindSchema
in interface Reasoner
tbox
- schema containing the property and class declarations
ReasonerException
- if the reasoner cannot be
bound to a rule set in this way, for example if the underlying engine
can only accept a single rule set in this way and one rule set has
already been bound in of if the ruleset is illformed.public Reasoner bindSchema(Model tbox) throws ReasonerException
bindSchema
in interface Reasoner
tbox
- schema containing the property and class declarations
ReasonerException
- if the reasoner cannot be
bound to a rule set in this way, for example if the underlying engine
can only accept a single rule set in this way and one rule set has
already been bound in of if the ruleset is illformed.public InfGraph bind(Graph data) throws ReasonerException
bind
in interface Reasoner
data
- the RDF data to be processed, some reasoners may restrict
the range of RDF which is legal here (e.g. syntactic restrictions in OWL).
ReasonerException
- if the data is ill-formed according to the
constraints imposed by this reasoner.public void setDerivationLogging(boolean logOn)
Default - false.
setDerivationLogging
in interface Reasoner
public void setParameter(Property parameter, java.lang.Object value)
setParameter
in interface Reasoner
parameter
- the property identifying the parameter to be changedvalue
- the new value for the parameter, typically this is a wrapped
java object like Boolean or Integer.public TransitiveGraphCache getSubPropertyCache()
public TransitiveGraphCache getSubClassCache()
public Finder getTbox()
public Capabilities getGraphCapabilities()
getGraphCapabilities
in interface Reasoner
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The first letter of each of these characteristics makes up the acronym MRS GREN. This is a good way of remembering them.
Living organisms can reproduce
Living organisms can also control their internal conditions, such as their temperature or water content.


| 006:081 Khan | : |
And how should I fear those whom you associate in worship with Allah (though they can neither benefit nor harm), while you fear not that you have joined in worship with Allah things for which He has not sent down to you any authority. (So) which of the two parties has more right to be in security? If you but know." |
| 006:081 Maulana | : |
And how should I fear what you have set up (with Him), while you fear not to set up with Allah that for which He has sent down to you no authority. Which then of the two parties is surer of security, if you know? |
| 006:081 Pickthal | : |
How should I fear that which ye set up beside Him, when ye fear not to set up beside Allah that for which He hath revealed unto you no warrant? Which of the two factions hath more right to safety? (Answer me that) if ye have knowledge. |
| 006:081 Rashad | : |
"Why should I fear your idols? It is you who should be afraid, since you worship instead of GOD idols that are utterly powerless to help you. Which side is more deserving of security, if you know?" |
| 006:081 Sarwar | : |
Why should I be afraid of your idols when you are not afraid of worshipping them without any authority from heaven? Would that you knew which of us is more deserving to receive amnesty". |
| 006:081 Shakir | : |
And how should I fear what you have set up (with Him), while you do not fear that you have set up with Allah that for which He has not sent down to you any authority; which then of the two parties is surer of security, if you know? |
| 006:081 Sherali | : |
And why should I fear that which you associate with ALLAH, when you fear not to associate with ALLAH that for which HE has sent down to you no authority? Which, then, of the two parties has better title to security, If indeed you know? |
| 006:081 Yusufali | : |
"How should I fear (the beings) ye associate with Allah, when ye fear not to give partners to Allah without any warrant having been given to you? Which of (us) two parties hath more right to security? (tell me) if ye know. |
Concepts/Themes Covered:
This tool uses eight English parallel translations for the Holy Quran imported from Mr. Clay Smith. You can also visit Qurany Concepts for browsing the Quran themes or topics. If you want to search the Holy Quran for keywords, please visit Qurany Keywords.


| Interface | Description |
|---|---|
| AlgorithmBuilder<A extends Algorithm<?>> |
Interface representing algorithm builders
|
| Class | Description |
|---|---|
| AdaptiveGrid<S extends Solution<?>> |
This class defines an adaptive grid over a list of solutions as the one used by algorithm PAES.
|
| AlgorithmRunner |
Class for running algorithms in a concurrent thread
|
| AlgorithmRunner.Executor |
Executor class
|
| JMetalLogger |
This class provides some facilities to manage loggers.
|
| ProblemUtils | |
| SolutionListUtils |
Created by Antonio J.
|
| SolutionUtils |
Created by Antonio J.
|
| Exception | Description |
|---|---|
| JMetalException |
jMetal exception class
|
Copyright © 2018. All rights reserved.


Opaque collision shape struct. More...
#include <cpShape.h>
Data Fields | |
| cpBody * | body |
| The rigid body this collision shape is attached to. | |
| cpBB | bb |
| The current bounding box of the shape. | |
| cpBool | sensor |
| Sensor flag. | |
| cpFloat | e |
| Coefficient of restitution. (elasticity). | |
| cpFloat | u |
| Coefficient of friction. | |
| cpVect | surface_v |
| Surface velocity used when solving for friction. | |
| cpDataPointer | data |
| User definable data pointer. | |
| cpCollisionType | collision_type |
| Collision type of this shape used when picking collision handlers. | |
| cpGroup | group |
| Group of this shape. Shapes in the same group don't collide. |
Opaque collision shape struct.
Definition at line 62 of file cpShape.h.


Websites are an integral part of most of our daily lives. Learning, working, shopping, playing; we encounter websites in almost everything we do. Maybe you’ve been inspired by a beautiful online work portfolio, or have been frustrated by an app or game that doesn’t quite have the features you really want. Have you ever thought about how those sites are created or the skills needed to create them?
Front-end web development is not magic, it’s skill. Knowing what it takes to create amazing user experiences enable you to understand what strengths you already have and what you skills you still need to learn in order to get your first web development job.
You may have already guessed that HTML is a language you’ll need to know. But you’ll also need to understand:
- CSS
- JavaScript
- Responsive Web Design
- Version Control
- Web Performance
and more!
We’ve compiled a 17 page e-guide that will help explain the skills and tools you’ll need as you delve into the exciting world of front-end web development. Download our Ultimate Skills Checklist for Your First Front-End Development Job to assess your current proficiencies and find resources to support you on your learning journey!
We also offer a Front-End Web Developer Nanodegree program that will lead you through industry-approved projects and open up new opportunities to advance your career.
Happy learning!


Please mail us at<EMAIL_ADDRESS>if you have any queries relating to the event, registration or any other information.


- Home Page - allows the customer to view all products (products table).
- Sign In Page - allows the customer to sign in or sign up (customers table).
- Product Page - allows the customer to access information for a single product (products table).
- Cart Page - allows the customer to access the carts associated with them (carts table).
- Order Page - allows the customer to place an order (customers, orders table).
- Account Page - allows the customer to view order history and update account info (customers, orders tables).
- Contact Page - allows the customer to get contact info and see the FAQs.
- Admin Page - allows the administrator to view all customers, view a customer's orders, and manage products (customers, orders, products).
{% block content %}{% endblock %}


city.test1
Interfaces
Adder
Comparator
IAdjacencyListGraph
IEdge
IEdgeWithCost
IEdgeWithSpeed
IGraph
IOrientedEdge
ISearchAlgorithm
ISearchAlgoWithCost
IWritableGraph
Classes
AdjGraph
CostAdder
CostComparator
DFSAllPaths
DirectRoute
Intersection
MainTest1
OutputDevice
SpeedAdder
SpeedComparator
Station


WITNESS LIST Appropriations Committee (Subcommittee on Duplication of State Services) November 19, 1997-1:00P Duplication of State Services On: Anne Sapp (DHS) Bobbye Halfmann (DHS) Cecelia McKenzie (OAG) Claude Andrews (East TX Triple A) Frank Pennington (TDOA) Jacqueline Johnson (TDHS) Karl Urban (TX Dept on Aging) Marla Johnson (Hayes-Caldwell Center) Mary Sapp (TDOA) Pat Cole (TX Cncl Family Violence) Toni Guillot (TDHS) Vernon Arell (TX Rehab Commision)


Apache CouchDB™ lets you access your data where you need it by defining the Couch Replication Protocol that is implemented by a variety of projects and products that span every imaginable computing environment from globally distributed server-clusters, over mobile phones to web browsers. Software that is compatible with the Couch Replication Protocol include: PouchDB, Cloudant, and Couchbase Lite.
Store your data safely, on your own servers, or with any leading cloud provider. Your web- and native applications love CouchDB, because it speaks JSON natively and supports binary for all your data storage needs. The Couch Replication Protocol lets your data flow seamlessly between server clusters to mobile phones and web browsers, enabling a compelling, offline-first user-experience while maintaining high performance and strong reliability. CouchDB comes with a developer-friendly query language, and optionally MapReduce for simple, efficient, and comprehensive data retrieval.
See the introduction, technical overview for more information, or learn what’s new in 2.1.
CouchDB is a terrific single-node database that works just like any other database
behind an application server of your choice.
Most people start with a single node CouchDB instance. More demanding projects can
seamlessly upgrade to a cluster.
CouchDB is also a clustered database that allows you to run a single logical
database server on any number of servers or VMs.
A CouchDB cluster improves on the single-node setup with higher capacity and
high-availability without changing any APIs.
CouchDB makes use of the ubiquitous HTTP protocol and JSON data format and is compatible with any software that supports them. CouchDB also works great with external tools like HTTP proxy servers, load balancers.
CouchDB’s unique Replication Protocol is the foundation for a whole new generation of “Offline First” applications for Mobile applications and other environments with challenging network infrastructures.
CouchDB is built for servers (from a Raspberry Pi to big cloud installations), while
PouchDB is built for mobile & desktop web-browsers and Couchbase Lite is built for
native iOS & Android apps.
And all of them can seamlessly replicate data with each other.
CouchDB is serious about data reliability.
Individual nodes use a crash-resistent append-only data structure. A multi-node
CouchDB cluster saves all data redundantly, so it is always available when you need
it.
We welcome your contributions. CouchDB is an open source project. Everything, from this website to the core of the database itself, has been contributed by helpful individuals. The time and attention of our contributors is our most precious resource, and we always need more of it. Our primary goal is to build a welcoming, supporting, inclusive and diverse community. We abide by Code of Conduct and a set of Project Bylaws. Come join us!
Help shape the future of CouchDB! There’s still plenty of work to be done on the core database. We use GitHub to track issues and pull requests.
Lend your JavaScript skills to the next-generation web UI for CouchDB. Fauxton is the “killer app” that makes CouchDB so powerful and easy to manage.
We’re not just building a database – we’re crafting the CouchDB story. Help us promote CouchDB: plan meetups, make video tutorials, write blog posts.
Got a few suggestions for the very website you’re reading right now? Think the UX, copy, or layout could be better? Welcome! We’d love to hear from you.
Docs can be improved indefinitely. If you’ve got a flair for technical writing, help us make the docs clearer, better structured, or even translate them.
You can be the first person someone interacts with when they have a question. Giving guidance is a great way to help others while learning CouchDB.
We run community chat channels on Freenode IRC network and Slack. IRC is open and very common, but Slack is more user-friendly. We have a Slack/IRC bridge so you can use what you prefer and your messages will be relayed.
To start using Slack, enter your email address here for an invite:
We have two IRC channels. #Couchdb for discusisons on using CouchDB and #CouchDB-dev for discussions on CouchDB development.
Search all of our mailing lists at once.
This is a low-traffic list for release announcements and security disclosures.
This is a general discussion and support forum for all CouchDB users.
Do you speak more than one language? Help us to translate CouchDB!
A place to discuss CouchDB-compatible replication, and the systems that implement it.
A place to co-ordinate on CouchDB marketing activities.
This is where people working on CouchDB itself get together and discuss things.
This is where all source code changes and wiki changes are sent.
A single stream of generated notification from GitHub, etc.
A place for UI/UX designers and enthusiasts to discuss Fauxton, the CouchDB website, and any other design related topics.


Action buttons create large buttons with icons, headers, and descriptions that present users with multiple, branching options to move forward with tasks.
Use action buttons when:
Action buttons represent a decision point within a task where users must select a method of completion. Do not use them when users can skip them, avoid them, or address them later. Present action buttons in a way that isolates the choices that they represent and removes other decisions, tasks, or content. Use the details line on the buttons to provide context or explain differences between the options.
Use action buttons immediately after users initiate tasks to differentiate the methods of completion.
Use action buttons on pages or modals when tasks are underway and the only relevant choice for users is how to complete tasks. Do not display other inputs or choices until users select an action button. Then hide the action buttons or close the modals.
Do not use an action button by itself. Action buttons should not serve as primary calls-to-action on pages where other actions are available to users.
Do not use actions buttons to present different methods of completing tasks before users initiate the tasks. Action buttons should not compete against other content for user attention.
Do not use action buttons when the methods of completion in tasks differ only in minor ways such as an extra field or two. Action buttons represent consequential decisions where the methods of completion can start and end differently and can include entirely different steps and requirements. Likewise, do not use action buttons when consequential choices are not made at the beginning of tasks. Instead, use a different selection input and progressive disclosure to reveal additional content as necessary.
Use action buttons inside modals when tasks mostly take place within modals. For example, when tasks create records or pages that do not exist until users complete the tasks, place action buttons in modals. This is common for add processes that have multiple methods of completion and only require standard modals to create records.
Use action buttons directly on pages or tabs that include add or configuration processes but no other tasks. Most add processes use the modal example above.
Use action buttons directly inside tabs instead of modals when users add user-defined tabs and select how populate the content.


THREE TO TANGO (Warner Bros./Village Roadshow) Starring: Matthew Perry, Neve Campbell, Dylan McDermott, Oliver Platt. Screenplay: Rodney Vaccaro and Aline Brosh McKenna. Producers: Bobby Newmyer, Jeffrey Silver and Bettina Sofia Viviano. Director: Damon Santostefano. MPAA Rating: PG-13 (adult themes, profanity) Running Time: 99 minutes. Reviewed by Scott Renshaw.
If I had to pick a "Friends" cast member to star in a feature film -- not contribute, mind you, but star -- I'd pick Matthew Perry. That may seem a fairly faint praise, since -- Courtney Cox's contribution to two SCREAM ensembles notwithstanding -- the six small screen compadres haven't exactly burned up the big screen. Each has his or her appeal, but Perry is more well-suited to carrying a mainstream comedy. He's got charm, he's got comic timing ... he's got most of what you need to give an audience good-natured entertainment.
He does not, however, have the right stuff for a variation on TOOTSIE, especially one as ineffectual as THREE TO TANGO. That's the essence of this romantic comedy that casts Perry as Chicago architect Oscar Novak. Oscar and his business partner Peter (Oliver Platt) are up for a huge contract, a cultural center financed by tycoon Charles Newman (Dylan McDermott). When Charles asks Oscar to keep tabs on his mistress Amy (Neve Campbell), Oscar quickly agrees, believing his assistance may give an edge to his firm.  That complication only gets more complicated when Oscar, obliged to keep playing the part, starts to fall for Amy, who also believes he's gay.
THREE TO TANGO is framed, like TOOTSIE, as the story of a man who learns something about himself by pretending to be something he's not. There are the expected farcical elements -- the amused reactions of those who really know Oscar; the awkward and unwanted attentions of a would-be suitor; a confusing night in bed with the woman friend -- delivered in a functionally chuckle-inspiring manner. And maybe THREE TO TANGO could have had a little spark, if there were actually anything for Oscar to learn. At the outset, he's a chronically nervous sweetheart with relationship hard luck -- effective for creating a sympathetic protagonist, but useless on a narrative level. Imagine Oscar as a womanizing homophobe forced to pose as a gay man, and think of how much more robust a farce it could have been.
Of course, such an angle is too potentially alienating for Hollywood, in addition to being all wrong for Matthew Perry. Misconceptions about Chandler's sexual orientation were a running gag on "Friends" for years, which would make Perry seem perfect for the role. Indeed, he does a great frustration take, and his winning smile makes it easy to root for him to get the girl. Perry is almost warm and engaging enough to make THREE TO TANGO watchable through the sheer appeal of his personality, but he's still entirely wrong for the part. Actually, he's right for the part as written, which is pleasant and non-threatening. It's the part that's wrong for the movie. The anger and bitterness of Dustin Hoffman's Michael Dorsey gave TOOTSIE its trans-gender kick. Because niceness is always Oscar's defining quality, THREE TO TANGO never had a chance at being anything but sporadically nice.
And it's only sporadically nice, since Perry gets little help from his castmates. Platt is quickly becoming cinema's most reliable second banana, but he doesn't get much to work with. McDermott plays a generically icy corporate shark, and he has even less to work with. Then there's Neve Campbell, whose appeal frankly baffles me. As the free-spirited artist and object of Oscar's affections, she's all affected, unconvincing effervescence. There's a superficial topicality to the film's themes, but it's really the sort of pure froth that lives or dies on the basis of its romantic pairing. If you're able to smile along with Oscar and Amy's sit-complicated courtship, more power to you. I could only smile along with Perry, whose self-deprecating nice guy screen presence deserves a much better vehicle -- preferably one where it makes sense for the protagonist to be a self-deprecating nice guy.
On the Renshaw scale of 0 to 10 TOOTSIE roles: 4.
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Located roughly midway between Bergen and Stravanger, the island of Stord is about 50NM N of Haugesund.
There are 3 marinas on the island with services for visiting boats.
Leirvik is the main city on the SE coast and has all you need; fuel, showers, electricity, and shops close to the marina.
Sagvåg, on the SW coast has diesel, showers, foodstores and a resturant.
Fitjar, on the northern end of the island, has a new marina with fuel (takes creditcards), food and general stores.
At Sagvåg and Fitjar both have slipways and repair facilities.


NO ROW
Copyright (c) 1997 Remco de Korte
No Row is played on an empty 11x11 board:
- SETUP - One player drops one yellow and one blue stone (called the movers). The other player chooses color and who starts.
- TURN - On each turn, a player may do one of the following actions:
- Move his friendly mover to an (orthogonal or diagonal) adjacent empty cell.
- Drop a stone on an empty cell, provided that (a) there are no adjacent stones and (b) there are no more than two stones at the same row, column or diagonal.
- Yellow mover drops white stones, blue mover drops black stones.
- GOAL - When no more drops are possible, wins the player with more friendly stones.
- If the number of stones is equal, the game is a draw.
An example Here is a possible board configuration. The green dots show where is still possible to drop stones.
White is in a better position. If he drops a stone at b11 there will be no more possible cells to drop, and he will win the game by 9-8.


Demo: accessible modal window using ARIA and Vanilla JS
Woot, you can take the content of a hidden div
(and test the focus trap).
You may also test a loooooooooong…
content.
Yeah, with CSS transforms, it is smoother.
Here a description.
It’s so easy.
Styling modal components can be made for responsive websites (try to resize).


Business Strategy
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts.
We can't change the education system of India but we know the best way for students to learn. Fnplus is a complete student startup & with the help of our student trainers we have created a whole new virtual learning workspace with 24*7 support. Every aspirant of technology will have an individual trainer to guide throughout the development process.
Student developers have potential to build something amazing. Our Research & Development department consists of some of the best student developers across India working together as a team. Fnplus R&D has developed many awesome products which are useful for society. If you are confident enough & have passion to build something, we will provide everything you need to turn your idea into reality.
Fnplus is a partner company of Hashbird Technologies. We have a very strong client connect across India & till date we have served 30+ happy clients. We offer professionaly built projects for very affordable prices due to our strong developer network. Also, we provide 24*7 support to our clients. We never had any unsatisfied client.
Build a resume which speaks for your talent not your grades.
A student should be recognised not only for his grades but his field of expertise.We at Fnplus encourage fellow students to use globally recognised tools and platforms while working.We ensure everyone to have a very strong resume which speaks only for your talent.
Group study is not a myth anymore.
Remember the last night group study before exams? Ever realize how much you have learnt during that short period of time.We at Fnplus learn and train about most advanced technology trends across the globe through regular meetups and seminars.This is the most fun way to learn and get expertise in relevant fields.
If you are good at something never do it for free.
We at Fnplus focus in creating student jobs.We are trying to increase student employment in India. It will help students in learning the money management from an early stage of life and help them to stand up in the crowd.So , from now if you are good at something, never do it for free.


Java code in the aurora repo is built with Gradle.
You will need Java 7 installed and on your PATH
or unzipped somewhere with JAVA_HOME
set. Then
./gradlew tasks
will bootstrap the build system and show available tasks. This can take a while the first time you run it but subsequent runs will be much faster due to cached artifacts.
Aurora has a comprehensive unit test suite. To run the tests use
./gradlew build
Gradle will only re-run tests when dependencies of them have changed. To force a re-run of all tests use
./gradlew clean build
To speed up development iteration, the plain gradle commands will not run static analysis tools. However, you should run these before posting a review diff, and always run this before pushing a commit to origin/master.
./gradlew build -Pq
Gradle can create a zip file containing Aurora, all of its dependencies, and a launch script with
./gradlew distZip
or a tar file containing the same files with
./gradlew distTar
The output file will be written to dist/distributions/aurora-scheduler.zip
or
dist/distributions/aurora-scheduler.tar
.
Gradle can generate project files for your IDE. To generate an IntelliJ IDEA project run
./gradlew idea
and import the generated aurora.ipr
file.
New dependencies can be added from Maven central by adding a compile
dependency to build.gradle
.
For example, to add a dependency on com.example
’s example-lib
1.0 add this block:
compile 'com.example:example-lib:1.0'
NOTE: Anyone thinking about adding a new dependency should first familiarize themself with the Apache Foundation’s third-party licensing policy.
Third party JS libraries used in Aurora (located at 3rdparty/javascript/bower_components) are managed by bower, a JS dependency manager. Bower is only required if you plan to add, remove or update JS libraries. Bower can be installed using the following command:
npm install -g bower
Bower depends on node.js and npm. The easiest way to install node on a mac is via brew:
brew install node
For more node.js installation options refer to https://github.com/joyent/node/wiki/Installation.
More info on installing and using bower can be found at: http://bower.io/. Once installed, you can use the following commands to view and modify the bower repo at 3rdparty/javascript/bower_components
bower list bower install <library name> bower remove <library name> bower update <library name> bower help
The following files were autogenerated by gradle wrapper
using gradle 1.8’s
Wrapper plugin and
should not be modified directly:
./gradlew ./gradlew.bat ./gradle/wrapper/gradle-wrapper.jar ./gradle/wrapper/gradle-wrapper.properties
To upgrade Gradle unpack the new version somewhere, run /path/to/new/gradle wrapper
in the
repository root and commit the changed files.


Height(in meters)
Weight (in kgs)
Blood Pressure
Glucose
Age
Insulin
Bmi : {{bmi}} kg/m^2
Prediction: {{answer}}


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Stopping smoking is the single biggest step anyone can take towards dramatically improving health and life expectancy. Evidence suggests that smokers are four times more likely to stop for good if they have the right support from a local NHS Stop Smoking service.
New Leaf City Stop Smoking service is a free, friendly and confidential NHS service for smokers in Nottingham City who want to stop. Specially-trained advisors offer support and advice.
The free service supports the use of nicotine replacement therapy, Zyban and Champix, and offers more than 50 local groups, one-to-ones and drop-in sessions each week in Nottingham. People can also use the telephone service if it is difficult for them to get to one of the sessions.
Specialist advisors also work with people with mental health or learning difficulties, and with people in hospitals, day centres and prisons.
To find out more contact New Leaf Nottingham City call 0800 561 2121 or text NEW to 80800
The risks of smoking to health are well-publicised, with 22% of all male deaths and 11% of all female deaths being smoking-related. Giving up smoking can reduce the risk of developing many smoking-related illnesses such as lung cancer and heart disease. Within 10 to15 years of giving up, an ex-smoker's risk of developing lung cancer is only slightly greater than someone who has never smoked.
The benefits to health of giving up smoking include being able to breathe more easily, reduction in the risk of serious disease, improvement in circulation and increased fertility.
Breathing in second hand smoke has also been proven to pose health risks for non-smokers. By reducing smoking in the home and many public places these risks can be reduced. Smoke-free environments help reduce the risk of serious disease to everyone and smoke-free homes can reduce illnesses in children such as pneumonia, bronchitis, wheezing and asthma.
For further information on giving up smoking contact:


Russian spec-ops troops arrive in Donbas to test new weapons – Ukraine intel
The command of the Russian armed forces keep using the temporarily occupied territory in Donetsk and Luhansk regions as a testing ground to train their special operations forces in combat conditions.
Troops with the Russian special operations forces have arrived in the occupied Donbas to test new weapons, Ukraine's military intelligence reported Monday.
"The command of the Russian armed forces keep using the temporarily occupied territory in Donetsk and Luhansk regions as a testing ground to train the Russian army's spec-ops forces in combat conditions and test new weapons. In particular, Russian special forces with technical intelligence means and sniper rifles, including those of an unknown type, arrived in the units of the 1st (Donetsk) and 2nd (Luhansk) Army Corps of the Russian armed forces last week," according to the Ministry of Defense of Ukraine, with reference to the Main Intelligence Directorate.
It is reported these servicemen with the Russian armed forces studied the situation in areas of advanced positions using the equipment they brought along and performed tasks as part of sniper pairs and reconnaissance groups.


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