HashRouter automatically parses link tags in your document looking for hash tag links to convert to the route structure. This allows for link tags to be specified in any order, or only for part of the page.
There are four ways to specify links:
Additionally there are a couple of options for variables inside of links:
The single hash tag is used to update a value in the URL without interfering with other URL values. For example if the current url is:
http://example.com/#!/page:list/sort:student/direction:down
The user might click on 'student' column header to sort it a different direction. This can easily be specified with this anchor tag:
student
The automatic parser will convert this link to the following url:
Without Routes:
student
With Routes:
student
You can list any number of variables to update in the link tag. You can optionally use routes to specify the links as well. (But we recommend specifying the variable names for easy maintenance.)
When resetting the URL, HashRouter may use default values automatically to fill in gaps in the routing structure.
The double hash tag is used to update the entire url, removing any values not specified. For example if the current url is:
http://example.com/#!/page:list/sort:student/direction:down
And the user wishes to navigate to a particular student, the sort column and direction won't be useful on the student page.
view student 44
The automatic parser will convert this link to the following url:
Without Routes:
view student 44
With Routes:
view student 44
Normally when a user clicks on a hash tag link that is identical to the current url the browser will not update the url, and therefore no bound events are called. Sometimes it is desirable to cause events to trigger even if the url hasn't changed. For example this site uses these type of links for scrolling to a particular location on the page. (This is accomplished with the jQuery.scrollTo plugin. )
You can choose to use a single or a double hash depending on the need for resetting other page variables.
Links specified with exclamation points are bound with a click event that causes the url to re-trigger. Don't worry, they still work properly for use with tabbed browsing.
The exclamation point must come after the one or two hash symbols.
view student name
view student name
To specify that a value should be dynamically generated every time that the url is parsed, specify a callback function. This function must be in the global scope, or qualified by other members that are in the global scope.
The callback function is supplied two arguments: the name of the variable, and the values of the other variables that have been decoded in the link's url.

view Today
To keep some variables the same when overriding, use empty brackets [] and the double pound sign. For example you may have a classroom selected and need to add a student to it:
Add a student
To remove only one variable and keep the rest exactly the same, use: [null] and a single pound. For example, if you have a dialog window and want to close the window but not change the rest of the page:
Close Dialog


‘Tourist guides must not give out unsubstantiated knowledge’
Historian also urges them to learn foreign languages as it would be an added benefit
by Special CorrespondentVijayapuraAsserting that the role of a tourist guide is significant in disseminating information about historical monuments, Abdul Ghani Imaratwale, historian and professor, said that guides should not misguide visitors with unsubstantiated information of history.
He was addressing guides at a workshop, organised by ASI, Dharwad circle, as part of World Heritage Week at Gol Gumbaz on Saturday.
“I am not saying that guides should have a perfect knowledge of history. Even basic information is enough, as tourists also want limited information. However, the guide should present the right facts and details,” Prof. Imaratwale said.
Describing Vijayapura as the land of sufis and saints, he advised the guides to ensure that such information is passed to visitors.
He also stated that learning foreign languages would give an added advantage to the guides.
In his address, Anil Kumar, Superintending Archaeologist, also advised guides to be factually correct when giving information.
“Just tell history as it is, do not add your views or opinions. You can take little leniency in telling some myths to make information interesting, but also make it a point to tell the visitors that it is only a myth as there is no historical confirmation of it,” he said.


---
layout: post
date: 2006-08-17
time: "09:00:00"
authors: ["Greg Wilson"]
title: "Oh My God It's Django!"
tags: ["Tools"]
---
Guido just pronounced: Django is the web framework
- Won't be part of the core, but will be as "standard" as PIL or NumPy
- This was not what I expected the outcome of my talk would be, but hey, I'll take it ;-)
- He hopes that Django and TurboGears will converge
Eric Jones: Enthought Tool Suite
- Enthought does open source software and consulting for scientific computing with Python
- One of the sponsors of this conference
- Providing hosting for Software Carpentry
- Walked through traits and other offerings
Chris Mueller: Synthetic Programming with Python
- A Python library for generating assembly code for the Power PC
- Get rid of the many layers between Python and the hardware
- Great performance for great effort (up-front about that)
- Q: How do you debug? A: insert an illegal instruction, back up a few bytes, single-step in GDB
- Interested in multi-language debugger, but interested in a lot of other things as well
Prabhu Ramachandran: 3D Visualization
- Author of MayaVi, a better (more Pythonic) wrapper for VTK
- Impressive — hides as much of the guff in complex 3D scientific visualization as it can
Andrew Straw: Realtime Computing with Python
- The Grand Unified Fly: a computational simulation of a fruit fly
- Use Python for high-level stuff, and real-time for sub-millisecond control of motors, etc.
- Program $20 microcontrollers with Python
- E.g., Flydra is a multi-headed camera+FireWire system to track fly motion
Lightning Talks
- Mike Ressler: Prototyping Mid-Infrared Detector Data Processing Algorithms
- Classic data crunching with NumPy
- Brian Granger: The State of IPython
- Travis Oliphant: Array Interface BOF
- Please for people to help put together PEP for arrays in Python
- Travis Vaught: Enstaller
- Enhancements to Python Egg system (with GUI)
- Worth tracking
- Michel Sanner: The Current State of Vision
- Update on a visual builder for image processing pipelines
- Very cool — but lots of overlap (it seems) with MayaVi
- Peter Wang: Quick Overview of Chaco
- 2D plotting library
- Repeat of slides from yesterday's tutorial
William Stein: Software for Algebra and Geometry Experimentation
- SAGE bundles together lots of other packages used for algebra and exact computation
- Very particular about getting his whole half hour, despite the late hour ;-)
Alex Clemesha: Mathematica-like Plotting for SAGE
- Slow cruise through SAGE's graphics
- As with web frameworks, Python has too many plotting packages for its own good
Diane Trout: BioHub
- There's a lotof sequence data out there
- And collection is accelerating rapidly
- BioHub is a Python interface for large-scale genomic analysis
- A database to link diverse annotation sources
- I didn't know that genes have version numbers... ;-)
Greg Wilson: Software Carpentry
- Last talk of the day — some locals had already headed home, but there were about 70 people present
- Went well, but no one's offering to teach the course at their institution this fall
- Slides available online


Automatic command line help
A command line 'help' for your scripts can be created automatically by bds
.
When you create variables that are used in command line arguments, you can provide an optional help
string that bds
will show when the script is run using either: -h
, -help
or --help
command line options.
For example, if we have the following script: File test_26.bds
#!/usr/bin/env bds
int num = 3 help Number of times 'hi' should be printed
int min help Help for argument 'min' should be printed here
mean := 5 help Help for argument 'mean' should be printed here
someVeryLongCommandLineArgumentName := true help This command line argument has a really long name
for( int i=0 ; i < num ; i++ ) {
print "hi $i\n"
}
When running the script using -h
command line option a help screen is created and printed out automatically (no action is programmed in the script to process the '-h' command line option).
Note that script command line options are given AFTER script name:
$ bds test_26.bds -h
Command line options 'test_26.bds' :
-num <int> : Number of times 'hi' should be printed
-min <int> : Help for argument 'min' should be printed here
-mean <int> : Help for argument 'mean' should be printed here
-someVeryLongCommandLineArgumentName : This command line argument has a really long name
The same happens if you run the script directly:
$ ./test_26.bds -h
Command line options 'test_26.bds' :
num : Number of times 'hi' should be printed
min : Help for argument 'min' should be printed here
mean : Help for argument 'mean' should be printed here
someVeryLongCommandLineArgumentName : This command line argument has a really long name
Help sort order
By default, variables are sorted alphabetically when help is shown.
This can be overridden by creating a global variable helpUnsorted
(regardless of its type and value, since the program may not even be running when the help is shown).
File test_26b.bds
#!/usr/bin/env bds
# This variable is use to indicate that help should be shown unsorted
# (i.e. in the same order that variables are declared)
helpUnsorted := true
zzz := 1 help Help for argument 'zzz' should be printed here
aaa := 1 help Help for argument 'aaa' should be printed here
print "Done\n"
Now when we run bds -h
help lines are shown unsorted:
$ ./test_26b.bds -h
Command line options 'test_26b.bds' :
-zzz <int> : Help for argument 'zzz' should be printed here
-aaa <int> : Help for argument 'aaa' should be printed here
Showing help on empty command line arguments
The function printHelp()
can be called to show the help message.
This can be used, for instance, to show a help message when there are no command line arguments by doing something like this:
File test_26c.bds
#!/usr/bin/env bds
zzz := 1 help Help for argument 'zzz' should be printed here
aaa := 1 help Help for argument 'aaa' should be printed here
bbb := 1 help Help for argument 'bbb' should be printed here
if( args.isEmpty() ) {
printHelp()
exit(1)
}
print "Done\n"
Now when we run test_26c.bds
without any command line arguments, the help message is shown:
$ ./test_26c.bds
Command line options 'test_26c.bds' :
-aaa <int> : Help for argument 'aaa' should be printed here
-bbb <int> : Help for argument 'bbb' should be printed here
-zzz <int> : Help for argument 'zzz' should be printed here
Help sections
Sometimes it is useful to divide the help message into sections.
Sections are marked by help
statements as in this example:
File test_26d.bds
#!/usr/bin/env bds
help This program does blah
help Actually, a lot of blah blah
help and even more blah
help or blah
verbose := false help Be verbose
quiet := false help Be very quiet
help Options related to database
dbPort := 5432 help Database port
dbName := "testDb" help Database name
print "OK\n"
When run, variables are grouped in two "help sections" (note that variables are sorted within each section):
$ ./test_26d.bds -h
This program does blah
Actually, a lot of blah blah
and even more blah
or blah
-quiet <bool> : Be very quiet
-verbose <bool> : Be verbose
Options related to database
-dbName <string> : Database name
-dbPort <int> : Database port


Enpass moving to subscription model but current Pro users don't need to pay
Enpass is introducing a subscription model for its password manager.
by Sean EndicottSource: Windows Central
What you need to know
- Enpass is switching to a subscription-based model for its password management applications.
- Existing Pro users will not have to pay to keep their Pro features.
- Enpass did not detail pricing for its upcoming subscription.
Enpassed announced that it will switch to a subscription-based model for its password management applications in the near future. Enpass shared the news in a recent post and explained the switch. The company also clarified that existing Pro users will not have to pay to retain Pro features.
Enpass points to two reasons for the switch, clearing up confusion and making its business model more sustainable. Enpass states that some users have a hard time understanding the current model, which requires people to purchase Enpass separately if they want to use it on several platforms. Enpass also admits that the switch is related to making the company more sustainable, "We'll not shy away from the fact that this will make our business more sustainable especially as our company scales up further. It is undeniable that the subscription model is a well-accepted global practice adopted by most businesses, including indie developers, app publishers, as well as legacy software giants like Microsoft and Adobe."
The post clarifies that Enpass will "continue to be an offline password manager" and adds that Enpass "would never store your data on our servers in any way."
Perhaps most importantly for existing Enpass users, the company promised that existing Enpass Pro users won't have to pay for a subscription to use the Pro version of Enpass. In fact, existing Pro users get a complimentary subscription which will work across all platforms. Enpass did not share pricing details for the upcoming subscription.
Enpass
Enpass securely stores and syncs your passwords and data across several platforms.


Preparation time
over 2 hours
Cooking time
10 to 30 mins
Serves
Serves 4
Dietary
Think you don't like marzipan? Think again! Try this recipe with almonds, apples, caramel sauce and puff pastry.
To make the marzipan, heat the sugar and 75ml/5 tbsp water in a saucepan until dissolved then boil the syrup until the mixture reaches 100C/220F (use a sugar thermometer to measure this). This is known as the soft ball stage, when a drop placed in cold water to cool down, it will form a soft ball.
In a bowl, mix together the ground almonds, egg white and almond extract.
Pour the sugar syrup over the ground almonds and mix vigorously until the mixture forms a thick paste.
Chill the marzipan in the fridge for 1-2 hours, or until firm.
For the tart, preheat the oven to 210C/425F/Gas 7. Line a baking tray with baking parchment.
Roll the puff pastry out thinly on a floured surface. Cut out 4 x 12cm/4½ in circles, and lay them onto the baking tray. Leaving a gap of about a centimetre round the edge, lightly score the middles of each pastry circle with a small sharp knife, making a grid of lines. This will stop the pastry puffing up too much in the middle. Brush each pastry circle with the beaten egg.
Roll the chilled marzipan out to 5mm/¼in thick. (If the marzipan is too hard to rollout, allow it to warm slightly at room temperature.) Cut out 4 x 11cm/4in circles and place each marzipan circle on top of a pastry circle.
Arrange the apple slices, overlapping in concentric circles, on top of each circle of marzipan so that all of the marzipan is covered.
Heat the butter in a saucepan until just melted then brush over the top of the apples and sprinkle the sugar over the top.
Transfer to the oven to bake for 15-18 minutes, or until the pastry is risen and golden-brown.
Meanwhile, place the apricot jam and a tablespoon of water into a saucepan and heat until the jam has melted. Pass the jam through a fine sieve into a bowl.
Remove the tarts from the oven and brush with the melted apricot jam.
For the sauce, heat the sugar and butter in a small saucepan until melted and well combined.
Pour in the double cream and simmer gently for 3-5 minutes, or until the mixture thickens slightly.
To serve, place a tart into the centre of each serving plate, drizzle the caramel sauce around the outside. Top with a ball of ice cream and sprig of mint and serve immediately.


{% extends "_base.html" %} {% block title %} {{ gallery_title }} - Login{% end %} {% block body %}
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Go to the source code of this file.
Namespaces | |
| hwlib | |
| hwlib library (traget-independent parts) | |
Macros | |
| #define | HWLIB_NORETURN __attribute__((noreturn)) |
| #define | HWLIB_WEAK __attribute__((weak)) |
| #define | HWLIB_INLINE __attribute__((always_inline)) |
| #define | HWLIB_NOINLINE __attribute__((never_inline)) |
| #define | HWLIB_HERE HWLIB_HERE2( __FILE__, __LINE__ ) |
| #define | HWLIB_TRACE |
| #define | HWLIB_TEST_EQUAL(a, b) hwlib::_equal( __FILE__, __LINE__, #a, #b, a, b ); |
| #define | HWLIB_BAUDRATE 1200 |
| #define HWLIB_BAUDRATE 1200 |
console baudrate
When no HWLIB_BAUDRATE is defined, it will default to 1200 baud.
| #define HWLIB_HERE HWLIB_HERE2( __FILE__, __LINE__ ) |
[file-name:line-number] macro
The macro HWLIB_HERE translates to a newline, the file-name, ":", and the line-number of the place where the HWLIB_HERE macro appears. This can be usefull for debug logging. It is used by HLWIB_TRACE.
| #define HWLIB_INLINE __attribute__((always_inline)) |
mark a function definition as to be (always) inlined
Sometimes a function should always be inlined, for instance because it is called only once, or because inlining it will produce better code.
Use this attribute with care, because it can lead to much larger code.
This must be done by a macro because Doxygen can't handle attribute.
| #define HWLIB_NOINLINE __attribute__((never_inline)) |
mark a function definition as to be never inlined
Sometimes a function should not be inlined, for instance because inlining would affect it timing.
Use this attribute with care, in most cases the decision to inline or not should be left to the compiler.
This must be done by a macro because Doxygen can't handle attribute.
| #define HWLIB_NORETURN __attribute__((noreturn)) |
mark a function declaration as never returning
This is useful when other code relies a function not to return. It can also enable the compiler to generate slightly better code.
This must be done by a macro because Doxygen can't handle attribute.
| #define HWLIB_TEST_EQUAL | ( | a, | |
| b | |||
| ) | hwlib::_equal( __FILE__, __LINE__, #a, #b, a, b ); |
equality test macro
The HWLIB_TEST_EQUAL checks whether the two parameters compare equal. If not, it outputs a messages that tries to identify the problem. This is meant for use in test scripts.
| #define HWLIB_TRACE |
trace macro
The HWLIB_TRACE macro can be used like hwlib::cout to print to, but what is printed will be prefixed with a newfile and the HWLIB_HERE string.
| #define HWLIB_WEAK __attribute__((weak)) |
mark a function definition as weak
This allowed the function definition to be overruled by an (often application-defined) replacement.
This attribute also makes it possible to put a function definition in a header, because all but one of the definitions will be eliminated by the linker.
This must be done by a macro because Doxygen can't handle attribute.
MinGW doesn't handle this correctly, hence redefining a weak symbol (as used by the rtos) won't work with MinGW.


|
Assimp
5.0.1, master @ cd42b955
|
FOR IMPORTER PLUGINS ONLY: A helper class to the pleasure of importers that need to load many external meshes recursively. More...
Public Member Functions | |
| BatchLoader (IOSystem *pIO, bool validate=false) | |
| Construct a batch loader from a given IO system to be used to access external files. More... | |
| ~BatchLoader () | |
| The class destructor. More... | |
| unsigned int | AddLoadRequest (const std::string &file, unsigned int steps=0, const PropertyMap *map=nullptr) |
| Add a new file to the list of files to be loaded. More... | |
| aiScene * | GetImport (unsigned int which) |
| Get an imported scene. More... | |
| bool | getValidation () const |
| Returns the current validation step. More... | |
| void | LoadAll () |
| Waits until all scenes have been loaded. More... | |
| void | setValidation (bool enabled) |
| Sets the validation step. More... | |
Private Attributes | |
| BatchData * | m_data |
FOR IMPORTER PLUGINS ONLY: A helper class to the pleasure of importers that need to load many external meshes recursively.
The class uses several threads to load these meshes (or at least it could, this has not yet been implemented at the moment).
|
explicit |
Construct a batch loader from a given IO system to be used to access external files.
| BatchLoader::~BatchLoader | ( | ) |
The class destructor.
| unsigned int BatchLoader::AddLoadRequest | ( | const std::string & | file, |
| unsigned int | steps = 0 , |
||
| const PropertyMap * | map = nullptr |
||
| ) |
Add a new file to the list of files to be loaded.
| file | File to be loaded |
| steps | Post-processing steps to be executed on the file |
| map | Optional configuration properties |
| aiScene * BatchLoader::GetImport | ( | unsigned int | which | ) |
Get an imported scene.
This polls the import from the internal request list. If an import is requested several times, this function can be called several times, too.
| which | LRWC returned by AddLoadRequest(). |
| bool BatchLoader::getValidation | ( | ) | const |
Returns the current validation step.
| void BatchLoader::LoadAll | ( | ) |
Waits until all scenes have been loaded.
This returns immediately if no scenes are queued.
| void BatchLoader::setValidation | ( | bool | enabled | ) |
Sets the validation step.
True for enable validation during postprocess.
| enable | True for validation. |
|
private |


Bonding Characteristic of Li
2MSiO
4:Eu (M = Ca, Sr, and Ba) between a Fixed M1O
n-Polyhedron and Neighbor Polyhedra (SiO
4-Tetrahedra, LiO
4-Tetrahedra, and M’O
n-Polyhedra)
a
SiO
4-tetrahedron
LiO
4-tetrahedron
MO
n-polyhedron
bonding type
bond length (Å)
bonding type
bond length (Å)
bonding type
bond length (Å)
Ca1O
8 in Li
2CaSiO
4
C-sharing (×4)
Ca1–Si = 3.566
E-sharing (×8)
Ca1–Li = 2.997
C-sharing (×8)
Ca1–Ca = 4.817
E-sharing (×2)
Ca1–Si = 3.239
Sr1O
8 in Li
2SrSiO
4
C-sharing (×4)
Sr1–Si = 3.731
C-sharing (×4)
Sr1–Li = 3.593
C-sharing (×8)
Sr1–Sr = 4.962
E-sharing (×2)
Sr1–Si = 3.275
E-sharing (×2)
Sr1–Li = 3.192
F-sharing (×2)
Sr1–Li = 2.532
Ba1O
9 in Li
2BaSiO
4
C-sharing (×3)
Ba1–Si = 3.962
C-sharing (×5)
Ba1–Li = 4.189
C-sharing (×2)
Ba1–Ba = 6.011
E-sharing (×3)
Ba1–Si = 3.585
E-sharing (×3)
Ba1–Li = 3.387
F-sharing (×4)
Ba1–Ba = 4.174
F-sharing (×1)
Ba1–Li = 3.485
a
C, E, and F mean corner, edge, and face, respectively.


Add New Finisher
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Home
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Netradar India: A User Study
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Contact Details:
Kiran<EMAIL_ADDRESS>Siddharth Rao (siddharth.rao@aalto.fi)


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Warrior Cat Generator v2.23
Identity:
Gender:
Clan:
Age/Rank:
Appearance:
Fur:
Body type:
Eye color:
Scars:
Personality traits:
Stats:
Strength:
Speed:
Endurance
Attack:
Defense:
Tactics:
Total:
Terrible - F - 1-2
Bad - E - 3-5
Poor - D - 6-9
Average - C - 10-15
Good - B - 16-19
Great - A - 20-22
Excellent - S - 23-24


--- layout: page title: People permalink: /people/ ---
{{ principal_investigator.name }}
{{ principal_investigator.position }}
{{ student.name }}
{{ student.position }}
{{ student.start_time }} - {{ student.topic }}


--- layout: post title: Architecture sketch date: '2018-05-16T11:30:19+02:00' categories: - Architecture - Sketches picture_url: https://film-Storyboards.tumblr.com/post/173961130194/architecture-sketch ---


Before Change
// ONNX doesn"t like reshape either..
return rlt.ActorOutput(action=action)
// Since each dim are independent, log-prob is simply sum
log_prob = torch.sum(
self._log_prob(r, scale_log) - self._squash_correction(action), dim=1
)
return rlt.ActorOutput(action=action, log_prob=log_prob.reshape(-1, 1))
def _atanh(self, x):
After Change
if SummaryWriterContext._global_step % 1000 == 0:
SummaryWriterContext.add_histogram("actor/forward/loc", loc.detach().cpu())
SummaryWriterContext.add_histogram(
"actor/forward/scale_log", scale_log.detach().cpu()
)
SummaryWriterContext.add_histogram(
"actor/forward/log_prob", log_prob.detach().cpu()


{% extends 'base.njk' %} {% block title %}$( footer.community )${% endblock %} {% set community = [ { name: "helpme.cash", link: "https://helpme.cash/" }, { name: "Bitcoin Cash 'Foundation'", link: "https://bitcoincashfoundation.org/" }, { name: "The Bitcoin Cash Podcast", link: "https://bitcoincashpodcast.com/" }, { name: "WhyBitcoinCash", link: "https://whybitcoincash.com/" }, { name: "Bitcoincash.org", link: "https://bitcoincash.org/" }, { name: "Cashtokens.org", link: "https://cashtokens.org/" }, { name: "Reddit /r/btc", link: "https://www.reddit.com/r/btc/" }, { name: "Reddit /r/bitcoincash", link: "https://www.reddit.com/r/bitcoincash/" }, { name: "Reddit /r/cashtokens", link: "https://www.reddit.com/r/cashtokens/" }, { name: "Telegram bchchannel", link: "https://t.me/bchchannel" }, { name: "Discord Bitcoincashers", link: "https://discord.gg/Bgq457hvtj" } ] %} {% block body %} {% include "navbar.njk" %} $( footer.community )$ $( community.sub )$ {% for group in community %} {{ group.name }} {% include "icons/arrow-right.svg" %} {% endfor %} {% endblock %}
$( community.sub )$
{{ group.name }} {% include "icons/arrow-right.svg" %}


View full code+sample at http://codepen.io/morganestes/pen/simxa
Image with data-large-src
data-large-src
Image without data attribute.
data


Under Construction. Experiments of Developers with firebase. This websites firebase
Database content: {{messages}}
As list:


Carlton Leisure is one of the leading travel agents in London, UK offering cheap flights to Bangkok, Sydney, Melbourne, New Delhi, Mumbai, Brisbane, Sao Paulo and other parts of the world. You can easily book cheap flights to Dubai, New York, Johannesburg, Auckland, Perth, Manila, Kuala Lumpur, Singapore, Hong Kong, Cape Town, Shanghai, Rio De Janeiro, Washington and other top vacation destinations of the world. We also offer City Break, Short Break, Hotels and Package Holidays to worldwide destinations. We work with Emirates, Qatar Airways, Etihad Airways, TAM Airlines, Malaysia Airlines, British Airways, Virgin Atlantic, Iberia Airlines, Jet Airways, Thai Airways, Turkish Airlines, Eva Airways, Gulf Air, Tap Portugal, Kuwait Airways, South African Airways, Brussels Airlines, Oman Air, Vietnam Airlines and many other top Airlines in the world. All the flights you book with us are ATOL and IATA protected allowing you to book with confidence.
Carlton Leisure (UK) Ltd is a company registered in England and Wales at 299, Rayners Lane, PINNER Middlesex United Kingdom HA5 5EH. Company Registration Number is 2697756. Customer services: 0208 100 0000 | 0208 385 6850 Hour: Mon-Sat: 0800-2300 | Sun 0900-2200 Email us: info@carltonleisure.com


--- layout: post title: vanilla yogurt + cocoa = delicious date: 2010-03-10 18:50:49.000000000 -05:00 type: post published: true status: publish categories: - breakfast & brunch - recipes tags: - cocoa - food idea - vanilla yogurt meta: {} author: login: sophie email<EMAIL_ADDRESS>display_name: Pika first_name: '' last_name: '' ---
An amazing revelation! Am no longer dependent on Trader Joe's chocolate yogurt!


The internet is so weird - weird people produced weird pictures. The very weirdest one I could find was this one:
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The typeof Operator
The Data Type of typeof
The constructor Property
JavaScript Type Conversion
Converting Numbers to Strings
Converting Booleans to Strings
Converting Dates to Strings
Converting Strings to Numbers
The Unary + Operator
Converting Booleans to Numbers
Converting Dates to Numbers
Automatic Type Conversion
JavaScript Type Conversion Table


I kindly asked one of the students in the Digital Fabrication class to scan my face with a 3D scanner. Next, I imported the file into Meshmixer. I downloaded a set of HALO soldier 3-D models from Thingverse. Then, I chose one of the models and meshmixed my head with it. I exported it as a .stl file and imported it to makerbot. I printed out on the Makerbot 5th Gen 3D printer.
I also designed and 3D-printed a phone stand using the Autodesk Fusion 360.
I first sketched and extruded the model. Next, I used the "fillet" function of the app to round the edge of the model to make it look better. Then, I put my name on the model and extruded it so that it would show on the actual product. I imported the .stl file to Makerbot and saved it as .makerbot file. Finally, I printed the model on the Makerbot 5th Gen 3D printer.


--- layout: page title: "Me" description: "Student in Mathematic" header-img: "img/coffe-hand.jpg" ---
Hi, my name is Nicolas Bourhis, I'm a french student.
Actually, an undergraduate student at Université Pierre et Marie Curie, Paris.
(Which bellong to Sorbonne University)
But I come from Brittany, a region of France. A amazing place.
(Yeah, people from Brittany are often really proud of it ¯\_(ツ)_/¯ )


Orders
Order {{order.clientId}}/{{order.bookId}}
{{selectedOrder.clientName}} bought {{selectedOrder.bookTitle}}.
View & Edit
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We've Built You A Tool To Make Better, More Efficient Investments. Do It Yourself.
How does DIY Work? “DIY” is a dapp that allows the user to create a personalized Index Fund in which the user can select ERC20 tokens of choice and set parameters for rebalancing. User can also invest in funds that were started by other people and thematic indices. The dapp creates a smart contract which holds the users assets and allows the user to maintain control and custody of their assets. All trades (except rebalancing) will occur on a decentralized exchange (DEX), using the Radar Relayer API, for the purpose of this project. For now, rebalancing will be done in a centralized manner by us, but as a future implementation, the rebalancing will be also through a DEX.
Stanford B.S. CS
Stanford B.S. MCS, B.A.H. Sociology
Facebook, Stanford M.S. CS


{{fromFirstName}} {{fromLastName}} invited you to Coordel
Coordel is the online partner that helps you redefine the way you innovate, execute and reuse your work and how you interact with others.
How does Coordel work for you?
Share and support great Ideas
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Re-use Success Stories
Remember that perfect collaborative effort, the one where the team had it all figured out?  How’s that for making your success stories work for you?


Here you can test nextRTC integration with very simple web app where you can register yourself make a call and later check your call history. This app is proof of concept that NextRTC is simple to integrate with Spring Security


Contents
There are 2
exportation types:
o
Export from inventory
o
Export from Project
Note: If you can't export data, the owner may have
disabled the option to export
In this type, the user will select the data to be
exported to their computer from Inventory:
Step 1.
In the Data tab
from the Menu Bar, click Export then select Export from
Inventory. The Export from Inventory window appears
Figure 5‑1 Open Export from the Inventory
window
Step 2.
Select the desired
wells/datasets/curves in the Inventory area then click ( ) to move them to the Export Queue window
Figure 5‑2 Move data from Inventory to Export Queue
Step 3.
At the top right corner,
set the file type (.Csv, Las2, Las3 or Dlis) user want to export
Figure 5‑3 Select export file type
Step 4.
Click ( ) to export all the
selected wells from the Export Queue to in temporary memory.
Figure 5‑4 Export data from Export Queue to the
temporary memory
Tips: users can remove data
from the Export Queue area by selecting them and select ( ) or () to remove all.
Step 5.
To download files to your
computer, click on exported filenames or () to download all
In this type, the user will export data directly from the project main
interface.
Step 1.
In the Data tab
from the Menu Bar, click Export then select Export from
Project. The Export from the Project window appears
Figure 5‑5 Open Export from Project window
Step 2.
Select the desired data
in the Inventory area then click ( ) to move them to the Export Queue window
Figure 5‑6 Move data from Inventory to Export Queue
Tip: you can also select
data directly from the data tree by right-clicking on objects and choose the Export option from their context menu. The selected data will
be displayed in the Export Queue area
Step 3.
At the top right corner,
set the file type (.Csv, Las2, Las3 or Dlis) user want to export
Figure 5‑7 Select export file type
Step 4.
Click ( ) to export all the
selected wells from the Export Queue to in temporary memory.
Figure 5‑8 Export data from Export Queue to the
temporary memory
Tips: users can remove data
from the Export Queue area by selecting them and select ( ) or () to remove all.
Step 5.
To download files to your
computer, click on exported filenames or () to download all
Step 1.
From Menu Bar,
click on Data tab and choose Zone Set Manager, the
Zone Set Manager window will be displayed
Figure 5‑9 Open Zone Set Manager window
Step 2.
At the top left corner, click
Export zone set button ( ). Select wells to export
dialog pop up
Figure 5‑10 Select wells to export zone sets
Step 3.
Select wells you want to
export then click OK
Step 4.
Select the Zone Set
name and the Unit to be exported in the pop-up windows then click OK.
Figure 5‑11 Select the Zone Set name to export
Step 1.
From Menu Bar, click on Data tab and
choose Marker Set
Manager, the Marker Set Manager window will be displayed
Figure 5‑12 Open Marker Set
Manager window
Step 2.
Select Export Marker
set button. Select wells to export dialog pop up
Figure 5‑13 Select wells to export marker sets
Step 3.
Select wells you want to
export then click OK.
Step 4.
Select the Marker Set
name and the Unit to be exported in the pop-up Select Marker set
to export window then OK
Figure 5‑14 Select the Marker Set name to export
Step 1.
From Menu Bar, click on the Data tab
and choose Asset Manager, the Asset Manager window will be displayed
Figure 5‑15 Open Asset Manager window
Step 2. Right-click on an Asset you want to export, select Export from the context menu
Figure 5‑16 Export Assets
Tip: To download multiple
assets, press Ctrl while clicking other assets
Step 3. Choose where you want to store the files on your desktop, then enter a name and click Save. The exported files will be in Json (.JS) format.


O’Hara sparks Middle Tennessee past Old Dominion 38-17
MURFREESBORO, Tenn. (AP) - Asher O’Hara tossed two first-quarter touchdown passes to Jimmy Marshall and Kylan Stribling returned an interception 38 yards for a score as Middle Tennessee rolled to a 38-17 victory over Old Dominion on Saturday night.
O’Hara hit Marshall for a pair of 19-yard TDs, sandwiching them around a 14-yard scoring run by Old Dominion’s Robert Washington, to put the Blue Raiders (4-7, 3-4 Conference USA) up 14-7 at the end of the first quarter.
Middle Tennessee backup QB Chase Cunningham connected with Jarrin Pierce for a 57-yard scoring strike and a 21-7 Blue Raiders’ lead early in the second quarter. After a Nick Rice 27-yard field goal pulled the Monarchs (1-10, 0-7) within 21-10, Terelle West scored on a 6-yard run with 69 seconds left to give Middle Tennessee a 28-10 halftime lead.
Stribling’s pick-6 stretched the Blue Raiders’ advantage to 35-10 at the 9:53 mark of the third quarter.
Wolff added a 63-yard scoring strike to Aaron Moore in the third quarter and Crews Holt kicked a 46-yard field goal in the final period to wrap up the scoring for Old Dominion.
O’Hara completed 18 of 25 passes for 185 yards and added 78 yards on 14 carries.
Wolff finished 39-of-65 passing for 321 yards with an interception. Moore, a freshman, hauled in a career-high 14 passes for 194 yards.
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Adobe Artist: Aanbetta
Adobe Artist: Akurra
Adobe Artist: Wacomka
The page that you are looking for might have been removed, had its name changed or is temporarily unavailable.
Go to the Home page


| | Opening stock 2000 | Net change | Closing stock 2007 |
| Artificial surfaces | 1940 | 21 | 1960 |
| Rainfed herbaceous crops | 6764 | -7 | 6757 |
| Permanent crops | 2 | 0 | 2 |
| Agriculture associations and mosaics | 255 | -4 | 251 |
| Pastures | 7053 | -13 | 7040 |
| Natural grassland | 1940 | -4 | 1936 |
| Broadleaved | 673 | 5 | 678 |
| Coniferous | 1381 | -26 | 1355 |
| Shrubland, bushland, heathland | 2549 | 29 | 2578 |
| Sparsely vegetated areas/barren land | 569 | 0 | 569 |
| Open wetlands | 1164 | 0 | 1164 |
| Inland water bodies | 220 | 0 | 220 |
| Coastal water bodies | 304 | 0 | 304 |
| Total | 24814 | - | 24814 |
| |
| Sources: CLC2000 and CLC2006 |
| |
| 1. Figures expressed in thousand hectares |


Source: https://superuser.com/questions/310681/inverting-direction-of-mouse-scroll-wheel#comment561670_364353, retrieved 02/01/2018. Webpage © Robbie Jakob-Whitworth


The $controller service is used by Angular to create new controllers.
This provider allows controller registration via the register method.
register(name, constructor);
| Param | Type | Details |
|---|---|---|
| name | stringObject |
Controller name, or an object map of controllers where the keys are the names and the values are the constructors. |
| constructor | function()Array |
Controller constructor fn (optionally decorated with DI annotations in the array notation). |
allowGlobals();
If called, allows $controller
to find controller constructors on window


Over half a million rooms are going for less than £29 in Travelodge sale
The latest savings are ideal if you're looking for a cheap room during the Christmas and New Year party season
by Linda HowardTravelodge has launched a massive sale with over 500,000 rooms going for less than £29 at more than 560 hotels across the UK.
In the latest deal, travellers can book a room in outer London for just £19.99 and if you're already looking ahead to the Christmas and New Year party season, rooms in Glasgow start at £25.99 and in Edinburgh from £28.99.
Get the Travelodge deal here
Travelodge can be the ideal solution for Scots looking for a cheap hotel for UK holidays, city breaks or just a blissful weekend away.
The rooms have all the basics you need for a comfortable stay and kids can sleep for free - there are even meal deals available too.
And with over 560 hotels to choose from it's an ideal option whether you're looking for a city stay or a seaside retreat.
The latest winter offer is available on selected room bookings between December 1 and March 31, 2020.
Get the Travelodge deal here


Make a Magic: The Gathering card in CSS - walkthrough
For those few people who lived in a cave up until now - or haven’t nerded with cards in his/her life - Magic: The Gathering - or MTG, in short - is an amazing trading card game.
The best thing about it is that it’s like chess and the fantasy genre met one day and hooked up. From this intercourse Magic was born. This is also the reason why it’s played by people of all ages: you can dive in this fantastic world and play the role of a planeswalker: a being with mistyc powers - of darkness, light, forest, water, fire - to your own advantage in order to win the battle.
Cards come in expansions, each has its own story and they are connected with one another in this sense.
So I’m learning web development, right? As a fan of the game I wanted to challenge myself. I thought: wouldn’t it be a freaking fun experience to try and replicate a Magic card in pure CSS? Heck yeah!
One of my favorite cards is the mighty Oath of Nissa due to the expansion - and the story - she comes in - Oath of the Gatewatch - and the graphical look of it.
Divide and Conquer
It seems overwhelming to replicate such piece of art in CSS. I know this feeling because I experienced it myself when I wanted to do such a thing.
But hear me out: if there’s one single lesson I learned while coding a website or programming is this: no matter how gigantic it may feel, it’s totally possible. The only thing to do is to divide and conquer.
Divide that huge problem into parts. Then divide each part in sub-parts. Then divide each sub-part into further sub-parts and so on, until you get a single task simple enough that you can take it on your own. Now that you look at how the dismantled problem, it is not so scary anymore, right? Almost like we unmasked Oz, ha?
When I approached this problem, the first thing I did was to examine the card from a CSS point of view. I focused on one thing: figure out what could be its structure in terms of boxes. So let’s try to look at it now and do the same thing.
Destructuring
So, the first obvious thing I notice is the black area on the back that wraps the entire card. In fact, as you can see all the card’s components (image, title, text, arts) is contained inside this black area. Then it’s fair to say that we can consider this the container of the card itself, much like we would use a container div to pack an entire page content. So here it is our first box.
The second major area I notice is the green background that comes right after the what-we-call-now container. You may doubt it but I can assure you it’s a background for the rest of the card content. In fact, if you pay close attention you may notice that there’s a third major area that lies on it.
The third area is in fact the one that looks like is laying on the green background. There’s one detail about it that catches my attention: it’s longer than background while it covers it. This may seem something difficult to do, but trust me it is easy to realize. There’s one CSS property that addresses this problem more than we could ask for: the z-index. In fact, we can just give this third area a higher z-index than the background and solve the issue.
To recap, there are three major area we noticed:
- Black container
- Green background
- gGray area containing the card’s data
Here’s a simple scheme illustrating this:
I did a quick research on the structure behind a Magic card. Here you can see the details.
The third area - the one containing all the important data - on the other hand, is named frame. With relevance to our case, a card frame contains, in order:
- Title area involving:
- name
- casting cost (the forest symbol on the far top right)
- Illustration (or Art)
- Type Line area, which displays the following:
- card type (obviously, which is Legendary Enchantment for us)
- expansion symbol (the golden triangle-like one on the right)
- Text box
- Power/toughness (not available for enchantment, so our card lacks it)
- Information below the text box, organized as follows:
- left:
- collector’s number - 140/184
- rarity (R)
- set (OGW - Oath of the Gatewatch)
- card’s language (EN - English)
- credits for the author of the illustration (props to them really, one of the best things about Magic are the illustrations indeed)
- middle: there’s a Holofoil stamp since the card we want to replicate is rare (notice the gold-colored symbol on the Type Line)
- right: copyright information
- left:
Here’s the same scheme illustrating the card, but this time I added the new-found names on it
So not only we have a clear vision of how we should organize the card structure, now we also have excellent name suggestions for the various divs we are going to create.
I say we have all the necessary information to build the HTML of the card. We have to translate our structure into HTML.
HTML

Oath of Nissa

Legendary Enchantment

When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

You may spend mana as though it were mana of any color to cast planeswalker spells.

"For the life of every plane, I will keep watch."

140/184 R

OGW • EN  Wesley Burt

™ & © 2016 Wizards of the Coast

Again, when you see a snippet of code don’t get overwhelmed: as everything in code and programming, we can always divide a huge problem into smaller, simpler tasks. This goes for HTML too.
Let’s give a look at this code.
As you can see it reflects what we came up to in the previous section. There are three main divs:

The card-frame div is the one we must focus our attention to for the moment, as it contains the main information.
Frame header

Oath of Nissa

Frame art ( illustration)

Frame Type Line

Legendary Enchantment

Frame text box

When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

 You may spend mana as though it were mana of any color to cast planeswalker spells.

"For the life of every plane, I will keep watch."

Frame bottom

140/184 R

OGW • EN  Wesley Burt

™ & © 2016 Wizards of the Coast

Here’s what the HTML for the card looks like:
It is ok, but there’s still one thing we need to get rid of: the browser’s default styling. The reason behind it is pretty simple. You see, each browser default styling is slightly different from one another. So, in order to avoid inconsistencies, we are going to remove those defaults and reset everything to 0. Once we do that we can restart to make our own style from scratch.
There’s a pretty popular online tool for this, the Meyerweb reset (which you can find here). For the sake of keeping this post short, I’m not going to paste it here. You just go to the mentioned link, copy the CSS code and then paste it in your CSS file.
Here’s how the HTML look like after the reset:
Ugly, huh? Well, not for so long!
The time to add styling, the main and best part for this project, has come.
Card container
As a first, let’s handle the card container.
We need to give it some width and height.
We need to center it in the page so that our work will look more polished in general.
Some margin to give some distance and space from the top of the page.
Some border radius to reflect what the original card’s borders are.
Some shadow and a temporary black border, so that we know what we are doing.
Here’s the code:
.card-container {
border: 1px solid black;
width: 500px;
height: 700px;
margin: 0 auto;
margin-top: 56px;
border-radius: 25px;
box-sizing: border-box;
box-shadow: -8px 9px 16px -3px gray;
/*background: #171314; */
}
This is what we get:
It’s a little improvement, but not enough.
Let’s keep going.
Card background
As a start, let’s code an initial background so that we can start to see something more similar to a card.
Let’s give it a height, but be careful to give it one that is lower that the container’s. I chose 600px.
Let’s also put some margin. Here make sure to set it on all sides except the bottom, because that gap will be covered by the frame. I chose a 20px to the left, top and right.
Let’s give some roundness to the border, as to reflect the card. Here I compared the original card with my work and played with pixels until I got a result I was satisfied by.
At last, let’s give it some background color, just to make clear the distinction between container and background.
.card-background {
height: 600px;
margin: 20px 20px 0 20px;
border-top-left-radius: 6px;
border-top-right-radius: 6px;
border-bottom-left-radius: 8%;
border-bottom-right-radius: 8%;
background-color: #bbb;
}
Here’s the CodePen to check the card and the code we wrote until now
See the Pen mtg nissa by Davide (@davide2894) on CodePen.
Now let’s add some color to the border. I used a color picker to get the card’s border actual color - #171314
So it would be
.card-containr {
background: #171314;
}
Card Frame
Let’s handle the card frame now - the big deal in this project.
As a first, we give it some initial, general style
.card-frame {
z-index: 1;
position: relative;
height: 108%;
max-width: 97%;
left: 1%;
top: 0.5%;
left: 1.2%;
display: flex;
flex-direction: column;
}
We use z-index
to literally place the frame on the background and give the former a greater height than the latter. And we position it a bit on the left too. This way it’s possible to replicate what is in the original card.
To make the z-index work, let’s fix the .card-background
by giving it a z-index: 0
.card-background {
z-index: 0;
}
Multiple color Borders
Let’s add a section dedicated to the frame borders, just before the style we just added.
/*
-------------------------
-------------------------
BORDERS
-------------------------
-------------------------
*/
.frame-header,
.frame-type-line {
border-bottom: 4px solid #a9a9a9;
border-left: 2px solid #a9a9a9;
border-top: 1px solid #fff;
border-right: 1px solid #fff;
}
.frame-header,
.frame-art,
.frame-type-line {
box-shadow:
0 0 0 2px #171314,
0 0 0 5px #26714A,
-3px 3px 2px 5px #171314;
margin-bottom: 7px;
}
.frame-text-box {
box-shadow:
0 0 0 5px #26714A,
-3px 3px 2px 5px #171314;
}
Here’s what it does.
The initial styling gives .frame-header
and .frame-typeline
inner border colors. But they are not the main decoration.
In fact, to replicate external borders colors I discovered a little hack: I used multiple box shadow with 0 offset on both axrs, no blur nor spread radius. There are only flat, colored shadows - that looks just as but are not borders.
Now, just to be sure not to make any damage with all the upcoming style, we avoid showing any overflow
/*
----------------------
----------------------
OVERFLOW
----------------------
----------------------
*/
.frame-header,
.frame-type-line,
.frame-text-box {
overflow: hidden;
}
Frame header and type line
At this point let’s go back to the frame section and continue to style.
For these two areas, I wanted to replicate their unique grayish background, so I searched for similar texture and I found this:
Then we add it with this
.frame-header,
.frame-type-line {
background:
linear-gradient( 0deg, rgba(201, 216, 201, .3), rgba(201, 216, 209, .3) ),
url(https://image.ibb.co/jKByZn/tile_bg_1.jpg);
display: flex;
margin-top: 10px;
margin-left: 5px;
margin-right: 5px;
padding: 8px 0;
display: flex;
justify-content: space-between;
border-radius: 18px/40px;
}
Check out what we have now.
A little better, right? Now we can dive in the frame specific parts.
Name and type
Name - Oath of Nissa - and type - Legendary Enchantment - should be more readable. I increased their size, put them a little more on the right and made them bolder.
.name,
.type {
font-size: 1.3em;
margin-left: 10px;
align-self: baseline;
font-weight: 600;
}
Mana Icon
You are gonna like this. There’s this guy, Andrew Gioia, who created Magic: The Gathering symbols that can be used as if you were adding a Font Awesome icon.

Thanks to his work we can add the mana icon on the title area’s right corner and it’s simple too. You just need the CDN of the mana set. You can find it here - or just copy it from below.
<link<EMAIL_ADDRESS>rel="stylesheet" type="text/css" />
Add this to the head
of your HTML file. Since I’m using CodePen for this walkthrough, I opened “Settings”, then went to “Stuff for ” and pasted the code.
Right now the mana icon is just a tree, we need to give it a bit of styling to make it look exactly like we wanted.
#mana-icon {
font-size: 1.4em;
background: #ADD3AC;
border-radius: 50%;
box-sizing: border-box;
box-shadow: -0.05em 0.12em 0px 0 black;
margin-right: 5px;
height: 20px;
align-self: center;
}
Frame Art
For this one I simply looked online and found the image that looked more authentic. I uploaded it in order to add it on CodePen, here’s the link https://image.ibb.co/fqdLEn/nissa.jpg
Insert it into your file

Then
.frame-art {
height: 50%; /* make it fit in the card */
margin: 0 10px; /* align it vertically */
}
Huge improvement from before. Here, look at it yourself:
Set icon
From MTG Gamepedia:
A set in Magic: The Gathering is a pool of cards released together and designed for the same play environment. […] An expansion symbol and, more recently, a three-character abbreviation is printed on each card to identify the set it belongs to
Oath of Nissa is a card that comes in the Oath of the GateWatch expansion, its symbol is what you see right after the type name. Its abbreviation being OGW.
Remember Andrew Gioia?
That fellow made icons for set symbols too (awesome) and it happens that he did the symbol we are interested in too.
There is just one thing: his icon is too gold, hence it doesn’t have that white the original symbol has.
This is why I opted for looking online in the hope I could find an OGW rare symbol I could use. I was lucky.
The gold is what signals the card’s rarity.
So, with this image in our hand, we place it in the HTML and style it as follows.
This is how I put it in the div with class .frame-type-line

I needed to contain its original dimension: as you can see, right now is out of proportions.
#set-icon {
height: 9%;
width: 6%;
overflow: hidden;
margin-right: 10px;
align-self: center;
}
Let’s nullify the margin-top
of the type line
.frame-type-line {
margin-top: 0;
}
Text Box
OK. At this point we can style the text box. There is a background here too, much similar to the type line. So I looked online (again) to find the most accurate texture I could.
.frame-text-box {
margin: 0 10px;
background: #d3ded6;
background-image: url(https://image.ibb.co/dFcNx7/tile_bg_2.jpg);
display: flex;
flex-direction: column;
justify-content: space-around;
padding: 50px 6px;
box-sizing: border-box;
font-size: 1.2em;
}
With Flexbox we make sure text fits its container. Then we make some space around it - as we see in the original card - by using some padding on all sides. To finish it’s a good idea to increase the font size.
As for the flavor text, some padding and italics do well for us.
.flavour-text {
font-style: italic;
padding: 10px 0;
}
Lastly, some margin to make little room for breathing.
p {
margin-bottom: 5px;
}
.ftb-inner-margin {
margin: 5px 1px;
}
Check-in.
Frame bottom info
The last part to handle is the frame bottom, that as mentioned earlier can be divided in three sub-parts: left, center and right.
.frame-bottom-info {
color: white;
display: flex;
justify-content: space-between;
margin: 5px 15px 0 15px;
}
With flexbox, in particular justify-content: space-between;
it’s possible to handle the space between these three sub-parts pretty easily.
Then, we make the text of these areas smaller and we position them as per the card.
Left and right
fbi-left {
flex: 1;
}
.fbi-left p:first-of-type {
margin-bottom: 1px;
}
.fbi-right {
flex: 1;
text-align: right;
}
.fbi-left,
.fbi-right {
font-size: 10px;
position: relative;
top: 6px;
}
Center
Here, there’s the last background we can see: a texture inside the middle circle. As before, Google answered the question with this image:
I show you the code
.fbi-center {
border-radius: 60%;
flex-basis: 41px;
height: 21px;
position: relative;
bottom: 11px;
z-index: 2;
background: lightgray;
background-image: url(../images/holofoil-texture-2.jpg);
box-shadow:
0 0 0 4px #171314;
}
The radius of the border is used to give the image the wanted roundness. Then, I proceed to fix the width and the border color (with the shadow hack we saw before), and position it.
Isn’t it awesome?!
One last thing to do: add the green background. For this one, I used Gimp to cut the actual background out of the original image, then pasted it in a new file with the card size, and repeated the pasted area to cover the entire space.
This is what I got:
To add it to the card:
.card-background {
background-image: url(../images/green-background.jpg);
background-repeat: no-repeat;
background-size: cover;
}
Aaaaand here it is! A Magic: The Gathering card made in HTML and CSS
You can check the entire code below:
See the Pen mtg nissa 2 by Davide (@davide2894) on CodePen.
Now, if you coded along throughout the entire article or read up until now (or did both, which is the best I can hope for) I want to say two things:
- Thank you from the bottom of my heart, you can’t imagine how this means to me!
- Congrats!
Please, if you have questions or want to say hi, reach out here or on Twitter.
If you find this walkthrough useful, please subscribe to my blog. You will be up to date to every new post I write. I won’t waste your time.


, you should learn Ruby! Ruby is an object oriented programming language developed to carry a careful balance. Blended from creator, Yukihiro "Matz" Matsumoto's favorite languages (Perl, Smalltalk, Eiffel, Ada and List) Ruby formed a new language that balanced functional programing with imperative programming.
"...trying to make Ruby natural, not simple..."
, you should learn C#(C-Sharp)! C# is an object oriented programming language intended to be general purpose, simple and modern. It provides strong type checking, array bounds checking, detects uninitialized variables and uses automatic garbage collection. It focuses on maintaining portability and provides support for internationalization. Applications created using C# are intended to be economical with regard to processing power and memory requirements.
"I value simplicity over everything; I always look for simplicity."
, you should learn Python! Python can be easy to pick up either as a first time programmer or after gaining experience with other languages. It is an interpreted object oriented, high-level programming language with dynamnic semantics. Featuring dynamic typing and binding it has become attractive for rapid application development as well as for stitching existing components together. It is open source and available to be freely distributed.
"Python is an experiment in how much freedom programmers need. Too much freedom and nobody can read another's code; too little and expressiveness is endangered."


Created by Michal Ochman<EMAIL_ADDRESS>Gitflow is a workflow defining strict branching model designed around the project release.
The flow is using branches instead
origin/master
HEAD
always reflects a production-ready stateorigin/develop
HEAD
reflects latest delivered development changesThese branches are only special in a way that they have a specific purpose and are also under strict rules of merging.
feature/*
release/*
hotfix/*
Used to develop new features for some release. Feature branch should exist as long as the feature is in development.
It is later either merged into origin/develop
or discarded if no longer needed.
Branch off from origin/develop
any time
Merge back to origin/develop
when ready
Start working
$ git checkout -b features/JIRA-1337 origin/develop
Switched to a new branch "features/JIRA-1337"
…work…
$ git commit -am "[JIRA-1337] add work A"
$ git commit -am "[JIRA-1337] more work B"
$ # peek for changes in origin/develop:
$ # git fetch origin/develop
Finished working
$ git rebase origin/develop
First, rewinding head to replay your work on top of it...
Applying: [JIRA-1337] add work A
Applying: [JIRA-1337] more work B
Create Pull Request:
from features/JIRA-1337
to origin/develop
.
Ask to close branch if no more work needed.
Used for production releases and related meta-tasks (version numbers, changelogs etc.). Minor bug fixes are also allowed. This way develop branch is cleared to receive new features.
This is a moment where the upcoming release gets assigned a version number—not any earlier.
Branch off from origin/develop
when ready to release
Merge back to origin/master
for deployment
Merge back to origin/develop
for synchronisation
Prepare release
$ git checkout -b release/v1.2.0 origin/develop
Switched to a new branch "release/v1.2.0"
$ # do whatever is needed to bump version to 1.2.0
$ git commit -a -m "bump version number to 1.2.0"
[release/v1.2.0 abcdef1] bump version number to 1.2.0
1 files changed, 1 insertions(+), 1 deletions(-)
Deploy
$ # Update master first
$ git checkout master
Switched to branch 'master'
$ git merge --no-ff release/v1.2.0
Merge made by recursive.
(Summary of changes)
$ git tag -a v1.2.0
$ git push origin master
$ # Update develop
$ git checkout develop
Switched to branch 'develop'
$ git merge --no-ff release/v1.2.0
Merge made by recursive.
(Summary of changes)
$ git push origin develop
Used to fix critical bugs in production releases.
Branch off from origin/master
for critical fixes
Merge back to origin/master
for redeployment
Merge back to origin/develop
for synchronisation
Bump version
$ git checkout -b hotfix/v1.2.1 master
Switched to a new branch "hotfix/v1.2.1"
$ # do whatever is needed to bump version to 1.2.1
1 files changed, 1 insertions(+), 1 deletions(-)
$ git commit -a -m "bump version number to 1.2.1"
[hotfix/v1.2.1 abcdef3] bump version number to 1.2.1
1 files changed, 1 insertions(+), 1 deletions(-)
Fix critical bugs
$ git commit -a -m "[JIRA-1338] fix critical bug"
[hotfix/v1.2.1 abcdef2] bump version number to 1.2.1
5 files changed, 32 insertions(+), 17 deletions(-)
Redeploy
$ # Update master first
$ git checkout master
Switched to branch 'master'
$ git merge --no-ff hotfix/v1.2.1
Merge made by recursive.
(Summary of changes)
$ git tag -a v1.2.1
$ git push origin master
$ # Update develop
$ git checkout develop
Switched to branch 'develop'
$ git merge --no-ff hotfix/v1.2.1
Merge made by recursive.
(Summary of changes)
$ git push origin develop
master
develop
feature/*
release/*
hotfix/*
vX.Y.Z
where:
v
is a prefixX
is major version – incremented by major releaseY
is minor version – incremented by regular releaseZ
is patch – incremented by hotfix


Traveline is a startup that wants to take part in the online travel industry. My work was to align their concept with the User Centered Design model (empathize, define the problem, ideate, prototype, test and iterate). With this approach, we were able to define Traveline's Target Audience, Brand Identity, Style Guide and come up with different ideas to test the Landing Page - our first design piece.
It was agreed with the client, that before designing Traveline's website, we would develop a Landing Page, which would be the test sample that will become the Homepage and the main template to follow for all secondary pages.
Following this blueprint, our immediate goals were to make sure with this first piece, we were able to reach high engagement, generate qualified leads and raise brand awareness.
Discovery Session
This phase consisted of:
Learning about the company, their industry, business model, short and long-term goals
Performing a SWOT analisis
Understanding their users as well as defining the Target Audience
Creating a Customer Profile
Performing a Competition Audit
Prioritizing Goals
These answers were crucial in defining the next steps of the UI and UX process.
Explore Solutions
Wireframes and a prototype were created to test first ideas. It was of utter importance to test early to get important feedback in these first crucial stages. Testing with our prototype, prevented needless reworks and saved us time, energy and resources. Providing a layout that fulfilled the goals proposed at the start of the project.
Design
To start my design process, I used the information gathered in the Discovery Session phase, as well as integrate in every design decision:
The user’s needs
Demonstrate that I understand who the target audience is
Understand the user's pain points that have led them to Traveline
Provide a solution to the user's pain points
Make sure the site is functional and user-friendly on all devices
When performing a Brand Audit, I like to first start with an exercise that generates words that are more visual and less abstract. I facilitate the conversation, but the client has to come up with these keywords. At the end of the exercise, we came up with 2 primary attributes which represented Traveline’s overall image “Modern and trustworthy”.
With the above, I was able to:
Develop Traveline's Brand Identity, which would represent the company genuinely and connect and identify emotionally with the audience.
Design all visual elements
Integrate language we could use to connect, advertise, and embody for example on social media
Know what to avoid
Make navigation simple and intuitive
Design CTAs in a way that grabs the user’s attention without overwhelming them, by the use of contrast, instead of adding too many buttons to the page.
Keep imagery authentic, relevant, relatable and true to the brand. For which I avoided stock images and we invested in purchasing images that connected with the user.
Keep loading speed under two or three seconds
Consider long-term sustainability in all design decisions
Think in terms of responsive, scalable systems
Come up with design solutions that are viable, as I have strong technical knowledge of how web-based technologies apply to design.
With the idea of “don’t make users think, but make them act”, all throughout the homepage the user is guided in each section with actionable items like “plan your trip”, which is the main purpose of them coming to the site or “find your destination”, if they want to do a more focused and hands-on approach.
I used the following Principles of Design throughout my design process:
Hierarchy - I used hierarchy between elements, to show the importance of each element on the page, by manipulating characteristics like size, being that users notice larger elements more easily.
Emphasis - emphasizing what I wanted the user to see first
Balance - being cautious when adding any new element, because this could affect the balance.
Contrast - drawing attention with contrast to the most important sections or elements
Repetition - I used repetition to unify and strengthen the design
Proportion - keeping in mind the visual size, weight and relationship between the elements used.
Movement - this principal I used to create the overall narrative
Unity - every item was chosen to have a specific place and role in the composition
The style guide was the first step to what will eventually grow into a Design System, which will be evolving constantly with the product, the tools and the new technologies. I focused on a clean and concise layout, a vibrant color palette, a modern typeface and adaptive design elements.
Color palette
Dominant color: bright yellow. This color was chosen, because it is attention grabber, warm and happy that many associate with the sunshine. It is also known to be uplifting, optimistic and can help in decision making.
Accent color: dark blue. This color evokes feelings of trustworthiness, dependency and honesty.
Secondary colors: shades of grey and white
Typface
Roboto typeface has a strong, modern and solid feel.
Font Styles light, light italic, regular, medium, bold.
User Testing
User Testing teaches us about the users, their behavior, goals, motivations, where they encounter problems on your site or app and how they feel when interacting with the product.
Empathy is key here. My job was to try to understand why they behave the way they do, not trying to change that behavior or influence it, but accommodate it within the product.
Benefits from performing User Testing:
Early feedback
Validate and disqualify assumptions
Identify issues in the navigation and functionality
Identify which experiences to develop further
Now to be able to put ourselves in our prospects shoes and gather the essential insights that would give us the answers we were looking for, we performed Heatmap and Session Recordings testing.
Heatmap Testing
The reason why we chose to perform this type of test, was because this tool helped us understand visitors' behavior data and with this we were able to identify the best-performing sections of the pages tested.
Heatmap testing answered the following questions:
Which important elements like headline, unique value proposition, benefits, and CTA did visitors interact with.
What page elements visitors got distracted with, that deviated them towards the conversion funnel.
When did visitors’ attention diminished because they weren't provided with the information at the right place.
Session Recordings
Session recordings helped us see how visitors navigated through every page as these recordings captured clicks, taps, mouse movement, and scrolling across desktop and mobile devices.
Analyzing session recordings helped us empathize with the user as it placed us in their shoes, as they go through all sections of the website and enabled us to identify and fix gaps in the customer journey.
Results & Implementation
As part of this first stage, the awareness stage, we launched the landing page, along with an email campaign, being that this combo is touted as the most effective online tactic used for lead generation channel and least difficult to develop.
Reaching high engagement tracked with Google Analytics, which showed us exactly how many visitors we received and how many took action in completing our lead gen form.
Generating 100 qualified leads from 2,000 visitors in a one month period
Raised brand awareness by creating a custom hashtag and running contests on Instagram, as well as posting regularly on Facebook with our brand voice, increased substantially our number of followers.
After building a strong list of contacts, we continued crafting emails, enticing readers with distinct offers, while new versions of the landing page were created to continue bringing in more leads and later used to assist in our conversion efforts.


We Run This!
Create a Route
Location:
Route Name:
Your Name:
Add to List!
To Draw a Run Route:
Click the cursor on the starting point
Continue clicking along the run route.
When you are finished, either double click or if you are making a loop, just re-click on the starting point.
Click the "Clear Run Path" button to clear the map and try again.
Clear Run Path
Route List


Zerg
Led by the cunning Queen of Blades, the zerg are set to unleash their alien horrors on the galaxy.


Useful stuff if you live in Cambourne
Serving the current content of my Raspberry Pi with an Inky WHat 400x300 E-Ink display


Home
Register
Gallery
Videos
Team
Speakers
Sponsors
Contact
Sponsors
Silver Sponsor
Ruban Hospital
Bronze Sponsor
Indian Oil
Hospitality Partner
Patliputra Exotica
In-kind Sponsor
Incubation Centre IIT Patna
EdTech Media Partner
Campus Varta
Souvenir Partner
3D printing & Makerspace


Timeouts
Akka HTTP comes with a variety of built-in timeout mechanisms to protect your servers from malicious attacks or programming mistakes. Some of these are simply configuration options (which may be overridden in code) while others are left to the streaming APIs and are easily implementable as patterns in user-code directly.
Common timeouts
Connection-level idle timeout
The idle-timeout
is a setting which sets the maximum inactivity time of a given connection. If no data is sent or received on a connection for over idle-timeout
time, the connection will be automatically closed.
This setting should be used as a last-resort safeguard to prevent unused or stuck connections from consuming resources for an indefinite time.
The setting works the same way for server and client connections and it is configurable independently using the following keys:
akka.http.server.idle-timeout
akka.http.client.idle-timeout
akka.http.host-connection-pool.client.idle-timeout
Server timeouts
Request timeout
Request timeouts are a mechanism that limits the maximum time it may take to produce an HttpResponse
HttpResponse
from a route. If that deadline is not met the server will automatically inject a Service Unavailable HTTP response and close the connection to prevent it from leaking and staying around indefinitely (for example if by programming error a Future would never complete, never sending the real response otherwise).
The default HttpResponse
HttpResponse
that is written when a request timeout is exceeded looks like this:
sourceHttpResponse(StatusCodes.ServiceUnavailable, entity = "The server was not able " +
"to produce a timely response to your request.\r\nPlease try again in a short while!")
A default request timeout is applied globally to all routes and can be configured using the akka.http.server.request-timeout
setting (which defaults to 20 seconds).
The request timeout can be configured at run-time for a given route using the any of the TimeoutDirectives.
Bind timeout
The bind timeout is the time period within which the TCP binding process must be completed (using any of the Http().bind*
methods). It can be configured using the akka.http.server.bind-timeout
setting.
Linger timeout
The linger timeout is the time period the HTTP server implementation will keep a connection open after all data has been delivered to the network layer. This setting is similar to the SO_LINGER socket option but does not only include the OS-level socket but also covers the Akka IO / Akka Streams network stack. The setting is an extra precaution that prevents clients from keeping open a connection that is already considered completed from the server side.
If the network level buffers (including the Akka Stream / Akka IO networking stack buffers) contains more data than can be transferred to the client in the given time when the server-side considers to be finished with this connection, the client may encounter a connection reset.
Set to infinite
to disable automatic connection closure (which will risk to leak connections).
Client timeouts
Connecting timeout
The connecting timeout is the time period within which the TCP connecting process must be completed. Tweaking it should rarely be required, but it allows erroring out the connection in case a connection is unable to be established for a given amount of time.
It can be configured using the akka.http.client.connecting-timeout
setting.
Client pool timeouts
Keep-alive timeout
HTTP connections are commonly used for multiple requests, that is, they are kept alive between requests. The akka.http.host-connection-pool.keep-alive-timeout
setting configures how long a pool keeps a connection alive between requests before it closes the connection (and eventually reestablishes it).
A common scenario where this setting is useful is to prevent a race-condition inherent in HTTP: in most cases, a server or reverse-proxy closes a persistent (kept-alive) connection after some time. HTTP does not define a protocol between client and server to negotiate a graceful teardown of an idle persistent connection. Therefore, it can happen that a server decides to close a connection at the same time that a client decides to send a new request. In that case, the request will fail to be processed, but the client cannot determine for which reason the server closed the connection and whether the request was (partly) processed or not. Such a condition can be observed when a request fails with an UnexpectedConnectionClosureException
or a StreamTcpException
stating “Connection reset by peer”.
To prevent this from happening, you can set the timeout to a lower value than the server-side keep-alive timeout (which you either have to know or find out experimentally).
Set to infinite
to allow the connection to remain open indefinitely (or be closed by the more general idle-timeout
).
Connection Lifetime timeout
This timeout configures a maximum amount of time, while the connection can be kept open. This is useful, when you reach the server through a load balancer and client reconnecting helps the process of rebalancing between service instances.
It can be configured using the akka.http.host-connection-pool.max-connection-lifetime
setting.
Pool Idle timeout
A connection pool to a target host will be shut down after the timeout given as akka.http.host-connection-pool.idle-timeout
. This frees resources like open but idle pool connections and management structures.
If the application connects to only a limited set of target hosts over its lifetime and resource usage for the pool is of no concern, the idle-timeout
can be completely disabled by setting it to infinite
.
A pool will be automatically reestablished when a new request comes in for a target host.


Iran Supreme Leader Khamenei backs petrol price hike decision
Ayatollah Ali Khamenei blames enemies for 'sabotage' after protesters clash with security forces.
Iran's Supreme Leader Ayatollah Ali Khamenei has backed a decision to ration and increase the price of petrol by at least 50 percent, a move that has sparked protests across the country.
On Sunday, Khamenei also blamed opponents of the Islamic Republic and foreign enemies for "sabotage", state television reported.
More:
He described those setting fire to public property during the protests as "bandits" backed by the enemies of Iran, without elaborating.
"Some people are no doubt worried by this decision ... but sabotage and arson is done by hooligans not our people. The counter-revolution and Iran's enemies have always supported sabotage and breaches of security and continue to do so," he said, according to state TV.
Khamenei said the increase in petrol prices was based on expert opinion and should be supported.
"I am not an expert and there are different opinions but I had said that if the heads of the three branches make a decision I will support it," he was quoted as saying.
The price hike, part of efforts to offset the effect of crippling US sanctions, was agreed by the High Council of Economic Coordination, which consists of the president, the head of the judiciary and the parliament speaker.
Authorities announced in the early hours of Friday that petrol will now be rationed across the country using smart fuel cards [Abedin Taherkenareh/EPA]
Protests
The decision, introduced on Friday, was followed by overnight demonstrations that spilled into Saturday, when protesters blocked roads in cities and towns and occasionally clashed with police.
It remains to be seen how many people have been injured, killed and arrested as videos from the protests have shown people gravely wounded.
Iranian authorities on Sunday raised the official death toll in the violence surrounding the unrest to at least two. Attackers targeting a police station in Kermanshah on Saturday killed one officer there, the state-run IRNA news agency reported Sunday.
Earlier, one man was reported killed in the central city of Sirjan overnight on Friday.
Videos posted on social media purportedly showed protesters setting fire to buildings and clashing with riot police. In other videos, they appeared to block roads and set fires in the streets of the capital, Tehran, and some other cities.
State television said police clashed with what it called rioters in some cities and fired tear gas to disperse them.
Iranian Interior Minister Abdolreza Rahmani Fazli told state TV on Saturday that security forces "have so far shown restraint" but will act to restore calm if the demonstrators "damaged public properties".
Khamenei's remarks came as authorities shut down the Internet across Iran in a bid to smother the protests in some two dozen cities and towns.
Netblocks, an NGO monitoring internet censorship, said in a Twitter post late on Saturday that Iran is now "in the midst of a near-total national internet shutdown".
Videos circulating on social media on Sunday showed demonstrators abandon their cars along major highways and join mass protests in Tehran and elsewhere.
Economic fears
According to Friday's decision, vehicles for private use are to be restricted to 60 litres (16gal) of fuel monthly, while the price of petrol will jump 50 percent to 15,000 Iranian rials ($0.13) a litre. Any fuel purchases in excess of allotted rations will incur an additional charge of 30,000 rials ($0.26) a litre.
The moves prompted fears of households facing further economic pressure in a country whose economy is forecast to shrink by 9.5 percent this year.
Iranians, especially those getting by on low- and middle-income wages have already taken a massive hit due to a currency crisis and an inflationary wave that formed on the back of the sanctions imposed after US President Donald Trump last year unilaterally withdrew Washington from a landmark nuclear deal signed between world powers and Iran in 2015.
The demonstrations, though not as widespread as the economic protests that shook the country nearly two years ago, put new pressure on the government of Iran's President Hassan Rouhani before parliamentary elections in February.
Iranian protesters block a highway in Isfahan [EPA]


jsonresume.io
👋 Hey there!
Welcome to jsonresume.io. You can upload your JSON resume according to the spec and we'll render it all pretty for you. Easy peasy.
Make sure you provide the Auth
header and remember the password for it. You will need it to update your resume.
We use a validator to make sure the JSON payload you POST is correct. We use a JSON Schema to do this and you can view our schema here to see what fields are available and which are required. A good first start in building your resume could be copy-ing someone elses. You can do this by viewing their compiled resume on https://jsonresume.io/[username]
and the JSON for that resume on https://jsonresume.io/[username].json
. For example, mine is on jsonresume.io/koddsson and the JSON is on jsonresume.io/koddsson.json.
Give it a spin and let me know what you think either on GitHub or Twitter.


We have two options for tickets! - Three Day Pass and single Screening
Secure a spot at every screening and save money with our 3 day pass, this includes entry to our opening night party with free drinks and other awesome extras. Opening Night Party - Saturday Day - Saturday Evening - Sunday Day - Sunday Evening
Single Screening - Can't make it to all our awesome films, no problem pick and choose which films you'd like to see. Our opening night always sells out fast so be sure to get your ticket early!


Now a days I’ve heard that EVERYBODY must know how to program, due the technology is everywhere, due your abilities and skills will be developed in a creative way.
I think all of these arguments are valid and I really agreed them, but I believe that be a programmer is now more than just know how to program. If everybody learn how to program, I don’t think all become into programmers, the evolution of the software is turning the meaning into a more complex and complete definition. The idea to teach the kids about programming is in mi humble opinion, to let them know other way to solve problems using technology, prepare the minds of the new generations with the civic knowledge about how to improve the world, and for obvious reasons they won’t be afraid to get in touch with technology.
In a few words:
“use the technology in your favor and in the others favor”
So, if everybody will know how to program, but no all will become into programmers …

There are many definitions to describe what a programmer is, and the opinion of every programmer will be different so, I’m going to mention the things I believe are the most common and also I’m going to add mine.
First of all, a programmer is a person who writes software, who use a programming language to develop professional programs that solve problems or improve manual process. I did emphasis in the word professional because I believed this will be the differentiator between who will know how to program and who will be a programmer. When the people change their code from “garage code” into a “professional code”, the programmer inside them, will have born.
For professional, I mean that their code will have the following characteristics:
- It’ll be complete
- Completely functional (it works)
- Usable and useful
- Will accomplish the requirement(s)
- Will solve the problem in the better way (relative)
- Will follow the best practices of the language in which it was written
- Will be tested (at least unit test)
- Unit tests
- Integration tests
- The code will be documented
- The code will be maintainable
- Will be collaborative
It is possible that they, will just write a few lines of code at the begining, but it won’t matter the number of lines, what will really matter, is that those lines will be well written since the beginning, because their formation as a programmer will tell them, that they do not only know how to program, it will tell them that they know the best way of how to program, or the best way of write code to do it professional and collaborative.
There are many opinios of how a programmer should be, this my opinion of the near future of the programmers and how I believe this profesion will turn into.


FeaturesAndBenefits_3_FeatureBenefitEligibility
- Amount : String
Any eligibility criteria where an amount is required to be specified e.g. Minimum Age.
- Description : String
Full description for the eligibility criteria
- Indicator : Boolean
Any eligibility criteria where the value can be indicated by a true or false value. UKResident is True or False
- Name : String
Name provided for the eligibility criteria
- Notes : List
Optional additional notes to supplement the eligibility conditions.
- Period : String
Period for which the other eligibility criteria applies.
- Enum:
- Day
- Half Year
- Month
- Quarter
- Week
- Year
- Textual : String
Any eligibility criteria where a long description is supplied
- Type : String
eligibility type - method by which we group eligibilities for comparison purposes.
- Enum:
- BusinessOnly
- CreditScoring
- ExistingCustomers
- IdAndV
- Mortgage
- NoArrearsOnLoan
- NoCustomerInArrears
- NewCustomersOnly
- Other
- StartUp
- Turnover


pymatgen.analysis.ferroelectricity.polarization module¶
-
class
EnergyTrend
(energies)[source]¶ Bases:
object
-
class
Polarization
(p_elecs, p_ions, structures, p_elecs_in_cartesian=True, p_ions_in_cartesian=False)[source]¶ Bases:
object
Class for recovering the same branch polarization for a set of polarization calculations along the nonpolar - polar distortion path of a ferroelectric.
p_elecs, p_ions, and structures lists should be given in order of nonpolar to polar! For example, the structures returned from:
nonpolar.interpolate(polar,interpolate_lattices=True)if nonpolar is the nonpolar Structure and polar is the polar structure.
It is assumed that the electronic and ionic dipole moment values are given in electron Angstroms along the three lattice directions (a,b,c).
p_elecs: np.array of electronic contribution to the polarization with shape [N, 3] p_ions: np.array of ionic contribution to the polarization with shape [N, 3] p_elecs_in_cartesian: whether p_elecs is along Cartesian directions (rather than lattice directions).
Default is True because that is the convention for VASP.- p_ions_in_cartesian: whether p_ions is along Cartesian directions (rather than lattice directions).
- Default is False because calc_ionic (which we recommend using for calculating the ionic contribution to the polarization) uses lattice directions.
-
classmethod
from_outcars_and_structures
(outcars, structures, calc_ionic_from_zval=False)[source]¶ Create Polarization object from list of Outcars and Structures in order of nonpolar to polar.
Note, we recommend calculating the ionic dipole moment using calc_ionic than using the values in Outcar (see module comments). To do this set calc_ionic_from_zval = True
-
get_lattice_quanta
(convert_to_muC_per_cm2=True, all_in_polar=True)[source]¶ Returns the dipole / polarization quanta along a, b, and c for all structures.
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get_pelecs_and_pions
(convert_to_muC_per_cm2=False)[source]¶ Get the electronic and ionic dipole moments / polarizations.
- convert_to_muC_per_cm2: Convert from electron * Angstroms to microCoulomb
- per centimeter**2
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get_polarization_change
(convert_to_muC_per_cm2=True, all_in_polar=True)[source]¶ Get difference between nonpolar and polar same branch polarization.
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get_polarization_change_norm
(convert_to_muC_per_cm2=True, all_in_polar=True)[source]¶ Get magnitude of difference between nonpolar and polar same branch polarization.
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get_same_branch_polarization_data
(convert_to_muC_per_cm2=True, all_in_polar=True)[source]¶ Get same branch dipole moment (convert_to_muC_per_cm2=False) or polarization for given polarization data (convert_to_muC_per_cm2=True).
Polarization is a lattice vector, meaning it is only defined modulo the quantum of polarization:
P = P_0 + sum_i frac{n_i e R_i}{Omega}where n_i is an integer, e is the charge of the electron in microCoulombs, R_i is a lattice vector, and Omega is the unit cell volume in cm**3 (giving polarization units of microCoulomb per centimeter**2).
The quantum of the dipole moment in electron Angstroms (as given by VASP) is:
sum_i n_i e R_iwhere e, the electron charge, is 1 and R_i is a lattice vector, and n_i is an integer.
Given N polarization calculations in order from nonpolar to polar, this algorithm minimizes the distance between adjacent polarization images. To do this, it constructs a polarization lattice for each polarization calculation using the pymatgen.core.structure class and calls the get_nearest_site method to find the image of a given polarization lattice vector that is closest to the previous polarization lattice vector image.
Note, using convert_to_muC_per_cm2=True and all_in_polar=True calculates the “proper polarization” (meaning the change in polarization does not depend on the choice of polarization branch) while convert_to_muC_per_cm2=True and all_in_polar=False calculates the “improper polarization” (meaning the change in polarization does depend on the choice of branch). As one might guess from the names. We recommend calculating the “proper polarization”.
- convert_to_muC_per_cm2: convert polarization from electron * Angstroms to
- microCoulomb per centimeter**2
all_in_polar: convert polarization to be in polar (final structure) polarization lattice
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max_spline_jumps
(convert_to_muC_per_cm2=True, all_in_polar=True)[source]¶ Get maximum difference between spline and same branch polarization data.
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class
PolarizationLattice
(lattice: pymatgen.core.lattice.Lattice, species: list, coords: numpy.ndarray, charge: float = None, validate_proximity: bool = False, to_unit_cell: bool = False, coords_are_cartesian: bool = False, site_properties: dict = None)[source]¶ Bases:
pymatgen.core.structure.Structure
Create a periodic structure.
Parameters: - lattice – The lattice, either as a pymatgen.core.lattice.Lattice or simply as any 2D array. Each row should correspond to a lattice vector. E.g., [[10,0,0], [20,10,0], [0,0,30]] specifies a lattice with lattice vectors [10,0,0], [20,10,0] and [0,0,30].
- species –
List of species on each site. Can take in flexible input, including:
- A sequence of element / specie specified either as string symbols, e.g. [“Li”, “Fe2+”, “P”, …] or atomic numbers, e.g., (3, 56, …) or actual Element or Specie objects.
- List of dict of elements/species and occupancies, e.g., [{“Fe” : 0.5, “Mn”:0.5}, …]. This allows the setup of disordered structures.
- coords (Nx3 array) – list of fractional/cartesian coordinates of each species.
- charge (int) – overall charge of the structure. Defaults to behavior in SiteCollection where total charge is the sum of the oxidation states.
- validate_proximity (bool) – Whether to check if there are sites that are less than 0.01 Ang apart. Defaults to False.
- to_unit_cell (bool) – Whether to map all sites into the unit cell, i.e., fractional coords between 0 and 1. Defaults to False.
- coords_are_cartesian (bool) – Set to True if you are providing coordinates in cartesian coordinates. Defaults to False.
- site_properties (dict) – Properties associated with the sites as a dict of sequences, e.g., {“magmom”:[5,5,5,5]}. The sequences have to be the same length as the atomic species and fractional_coords. Defaults to None for no properties.
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get_nearest_site
(coords, site, r=None)[source]¶ Given coords and a site, find closet site to coords. :param coords: cartesian coords of center of sphere :type coords: 3x1 array :param site: site to find closest to coords :param r: radius of sphere. Defaults to diagonal of unit cell
Returns: Closest site and distance.
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calc_ionic
(site, structure, zval)[source]¶ Calculate the ionic dipole moment using ZVAL from pseudopotential
site: PeriodicSite structure: Structure zval: Charge value for ion (ZVAL for VASP pseudopotential)
Returns polarization in electron Angstroms.
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get_total_ionic_dipole
(structure, zval_dict)[source]¶ Get the total ionic dipole moment for a structure.
structure: pymatgen Structure zval_dict: specie, zval dictionary pairs center (np.array with shape [3,1]) : dipole center used by VASP tiny (float) : tolerance for determining boundary of calculation.


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