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Male English Names
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- JOEL:
English form of Greek Ioel (Hebrew Yowel),
meaning "Jehovah
is God" or "to whom Jehovah
is God." In the bible, this is the name of many characters, including
one of the minor prophets.
- JOEY:
Pet form of English Joseph, meaning
"(God) shall add (another son)."
- JOHANAN:
Anglicized form of Hebrew Yowchanan, meaning
"God is gracious."
- JOHN: Anglicized
form of Greek Ioannes
(Latin Johannes), meaning "God is gracious." In the bible, this is the name of many characters, including
John the Baptist.
- JOHNATHAN:
Variant spelling of English Jonathan, meaning "God has
given."
- JOHNATHON:
Variant spelling of English Jonathan, meaning "God has
given."
- JOHNIE:
Pet form of English John, meaning "God is gracious."
- JOHNNIE:
English unisex pet form of John and Johnna,
both meaning "God is gracious."
- JOHNNY:
Pet form of English John,
meaning "God is gracious."
- JOJO:
Unisex pet form of English Joe "(God) shall add
(another son)" and Jo "God
is gracious."
- JOKTAN:
Anglicized form of Hebrew Yoqtan,
meaning "small." In the bible, this is the name of a descendant of
Shem.
- JOLYON:
Medieval English variant spelling of Roman Latin Julian,
meaning "descended from Jupiter
(Jove)."
- JON: Pet
form of English Jonathan, meaning "God has
given." Compare with other forms of Jon.
- JONA:
Anglicized form of Latin Jonas (Greek
Ionas),
meaning "dove."
- JONAH:
Anglicized form of Hebrew Yonah,
meaning "dove." In the bible, this is the name of a prophet who was swallowed by a great
fish.
- JONATHAN:
Anglicized form of Hebrew Yownathan,
meaning "God has given." In the bible, this is the name of the eldest son of Saul
and a close friend of David.
- JONATHON:
Variant spelling of English Jonathan,
meaning
"God has given."
- JONNY:
Variant spelling of English Johnny, meaning "God is
gracious."
- JONTY:
Pet form of English Jonathan,
meaning
"God has given."
- JOOLS:
English form of French Jules,
meaning
"descended from Jupiter (Jove)."
- JOPHIEL:
Anglicized form of Hebrew Yophiel, meaning "beauty of God."
In Jewish lore, this is the name of an archangel.
- JORAM:
Anglicized form of Greek Ioram and Hebrew
Yowram,
meaning "God is exalted." In
the bible, this is the name of several characters, including a king of Judah.
- JORDAN:
Anglicized form of Greek Iordanes
and Hebrew unisex Yarden,
meaning "flowing down." In the Old Testament bible, this is the name of
a river in Palestine. In the New Testament, Jesus
was baptized in this river by John the Baptist.
- JORDI: Variant spelling of English unisex Jordie,
meaning "flowing down." Compare with another form of Jordi.
- JORDIE:
Pet form of English unisex Jordan,
meaning "flowing down."
- JORDON:
Variant spelling of
English unisex Jordan, meaning "flowing
down."
- JORDYN:
Variant spelling of English unisex Jordan, meaning "flowing down."
- JOSAPHAT:
Anglicized form of Greek Iosaphat, meaning "God
has judged" or "whom God judges." In the bible, this is the
name of a king of Judah.
- JOSEPH:
Anglicized form of Greek Ioseph (Hebrew
Yehowceph and Yowceph),
meaning "(God) shall add (another son)." In
the bible, this is the name of the husband of Mary
the mother of Jesus, and the name of the
eleventh son of Jacob who became an
advisor to the pharaoh of Egypt.
- JOSES:
Anglicized form of Greek Ioses, meaning
"exalted." In the bible, this is the name of a brother of Jesus.
- JOSH:
Short form of English Joshua, meaning "God is
salvation."
- JOSHAPHAT:
Anglicized form of Hebrew Yowshaphat, meaning "God
has judged" or "whom God judges." In the bible, this is the
name of a priest and the name of one of King David's
warriors.
- JOSHAWA:
Variant spelling of English Joshua, meaning "God is
salvation."
- JOSHUA:
Anglicized form of Hebrew Yehowshuwa, meaning "God is salvation." In the bible, this is the name of
several characters, including
the leader of the Israelites after Moses
died. Jehoshua is another Anglicized
form.
- JOSIAH:
Anglicized form of Hebrew Yoshiyah
(Greek Josias), meaning
"whom Jehovah
heals." In
the bible, this is the name of the sixteenth king of Judah.
- JOSS:
- Pet form of English unisex Jocelyn,
meaning "Gaut."
- Variant spelling of Middle English Josse,
meaning "lord."
JOSSE:
Middle English form of Norman French Josce, meaning
"lord."
JOTHAM:
Anglicized form of Hebrew Yowtham,
meaning "God is perfect." In the bible, this is the
name of several characters, including the youngest son of Gideon.
JOYCE:
English unisex form of Norman French Josce, meaning
"lord." In the Middle Ages, this was a masculine name, now it is
almost strictly feminine.
JUBAL:
Anglicized form of Hebrew Yuwbal, meaning "river,
stream." In the bible, this is the name of a son of Lamech.
JUDA:
Variant spelling of English Judah, meaning
"praised."
JUDAH:
Anglicized form of Hebrew Yehuwdah, meaning "praised." In the bible, this is the
name of many characters, including the fourth son of Jacob and Leah, the founder of one of the twelve tribes of Israel.
JUDD:
Medieval pet form of English Jordan, meaning "flowing down."
JUDE:
Another Anglicized form of Hebrew Yehuwdah, meaning "praised." In the bible, this is the
name of the brother of James.
JULES:
French form of Roman Latin Julius,
meaning
"descended from Jupiter (Jove)."
In use by the English.
JULIAN:
Short form of Roman Latin Julianus,
meaning
"descended from Jupiter (Jove)."
In use by the English.
JULYAN:
English form of Roman Latin Julian,
meaning
"descended from Jupiter (Jove)."
JUNIOR:
English pet name for a boy who has the same name as his father, derived from Latin junior,
meaning "young."
JUSTICE:
English unisex name derived from a Middle English and Old French byname for a fair-minded person, meaning "equity, justice."
JUSTIN:
English form of Roman Latin Justinus, meaning "fair,
just."
JUSTY:
Unisex pet form of English Justin and Justine,
both meaning "fair, just."
KADE:
Variant spelling of English Cade, "round and
lumpy."
KADEN:
Variant spelling of English Caden, probably meaning
"little battle."
KAE:
Variant spelling of English Kay, meaning "lord."
Compare with feminine Kae.
KAM:
Short form of English Kameron, meaning "crooked
nose."
KAMERON:
English masculine form of Scottish unisex Cameron,
meaning "crooked nose."
KANE:
Anglicized form of Irish Gaelic Cathán,
meaning "little battle."
KAOLIN:
Anglicized form of Gaelic Caolán, meaning
"little slender one."
KASEY:
Variant spelling of English unisex Casey, meaning
"vigilant, wakeful."
KASPER: English
form of Spanish Gaspar, meaning "treasure bearer." Early Christians assigned
names to the three Magi ("wise men from the east") who visited the baby
Jesus. They are
mentioned but not named in the bible; Kasper is one of them, the
other two are Balthasar
and Melchior. Also spelled Casper and
Jasper.
Compare with another form of Kasper.
KASSIDY:
Variant spelling of English unisex Cassidy, meaning
"curly(-headed)."
KAY: English form of Welsh
Kai,
meaning "lord." In Arthurian legend, this is the name of one of the first
Knights of
the Round Table. He was the son of Sir
Ector, the foster brother of King
Arthur, and is noted for
having an acid tongue and boorish behavior, but mostly for trying to take credit
when Arthur pulled the sword from the stone. Compare with another form of Kay.
KEAN:
Anglicized form of Irish Gaelic Cian,
meaning
"ancient, distant."
KEANE:
Variant spelling of English Kean, meaning
"ancient, distant."
KEARNEY:
Irish surname transferred to forename use, from
an Anglicized form of Gaelic Ó Cearnaigh "descendant of Cearnaigh,"
hence "victor, winner."
KEATON:
English surname transferred to forename
use, probably from the place name Keaton in Ermington, Devon, composed of the Cornish word kee "bank, hedge" and Old
English tun "settlement," hence "settlement on the
bank."
KEEFE:
Irish surname transferred to forename
use, from an Anglicized form of Gaelic Ó Caoimh "descendant of Caomh,"
hence "beloved, comely."
KEEGAN:
Irish surname transferred to forename use, from an
Anglicized form of Gaelic Mac Aodhagáin "son of Aodhagán,"
hence "tiny little fire."
KEELAN:
Irish surname transferred to unisex forename use, from a contracted form of
the surname Keelahan, an Anglicized form of Gaelic Ó Céileacháin,
"descendant of Ceileachain," hence "little companion."
KEELIN:
Variant spelling of English unisex Keelan, meaning "little
companion."
KEENAN:
Anglicized form of Irish Gaelic Cianán, meaning
"little ancient one."

KEIR:
Variant spelling of English Kerr, meaning "from
the marshland."
KEITH:
Scottish surname transferred to forename use, probably derived from a Celtic word meaning "forest,
wood."
KELAN:
Variant spelling of English unisex Keelan, meaning "little
companion."
KELCEY:
Variant spelling of English unisex Kelsey, meaning "ship-victory."
KELL:
Short form of English unisex Kelly,
meaning "bright-headed."
KELLEY:
Variant spelling of English unisex Kelly,
meaning "bright-headed."
KELLY:
Anglicized unisex form of Irish Gaelic Ceallach,
meaning "bright-headed."
KELSEY:
English surname transferred to unisex
forename use, derived from the Old Anglo-Saxon personal name Céolsige,
meaning "ship-victory."
KELVIN:
First used in the 1920s, this English name was derived from the name of a
Scottish river, possibly meaning "friendly river."
KEMP:
English occupational surname transferred to forename use, from the Middle
English word kempe "athlete, wrestler," from Old
English kempa, meaning "champion, warrior."
KEN:
Short form of English Kenneth,
meaning both "born of fire" and "comely; finely
made." Also used as a nickname for other names that begin with Ken-.
Compare with another form of Ken.
KENAN
(קַינָן):
Anglicized form of Hebrew Qeynan, meaning "possession." In the bible, this
is the name of a son of Enosh. Also
spelled Cainan.
KENAZ:
Anglicized form of Hebrew Qenaz, meaning "hunter." In the bible, this is the name of a
son of Eliphaz and a brother of
Caleb.
KENDAL:
Variant spelling of English unisex Kendall, meaning
"exalted effigy."
KENDALL:
English surname transferred to unisex forename use, derived from the Welsh
masculine personal name Cynddelw, meaning
"exalted effigy."
KENDRICK:
English surname transferred to forename use, probably derived from the
Middle English personal name Cenric,
meaning "keen power."
KENELM:
Middle English form of Anglo-Saxon Cenhelm,
meaning "keen protection."
KENITH:
Variant spelling of English Kenneth, meaning both "born of
fire" and "comely; finely made."
KENNARD:
English name probably derived from Anglo-Saxon Cyneweard,
meaning "royal guard."
KENNEDY:
Irish surname transferred to unisex forename use in honor of the
assassinated American president John F. Kennedy, derived from an Anglicized form of
Gaelic Cinnéidigh,
meaning "ugly head."
KENNETH:
-
Anglicized form of Scottish Gaelic Cináed,
meaning "born of fire." This was probably the first
Anglicization.
- Anglicized form of Irish Gaelic Cainnech,
meaning "comely; finely made."
KENNITH:
Variant spelling of
English Kenneth, meaning both
"comely; finely made" and "born of fire."
KENNY:
Pet form of English Kenneth, meaning both
"comely; finely made" and "born of fire."
KENRICK:
Variant spelling of
English Kendrick,
meaning "keen power."
KENT: Compare
with another form of Kent.
- English surname transferred to forename
use, meaning "from Kent."
- Short form of English Kenton,
meaning "Cena's settlement."
Also used as a short form of other names beginning with Kent-.
KENTIGERN:
Anglicized form of Scottish Gaelic Ceanntighern,
meaning "head lord."
KENTON:
English surname transferred to forename use, composed of Old English Cena
and tun "settlement," hence
"Cena's settlement."
KENYON:
Irish surname transferred to forename use, from an
Anglicized form of Gaelic Mac Coinín "son of Coinín,"
hence "little wolf."
KENZIE:
Short form of English unisex Mackenzie,
meaning "comely, finely made."
KERMIT:
Anglicized
form of Irish Gaelic Diarmaid,
meaning
"without envy."
KERR:
Scottish surname transferred to English forename use, meaning "from the
marshland."
KERRIE:
Variant spelling of English unisex Kerry, meaning "Ciar's
people."
KERRY:
English unisex name derived from the name of an Irish county, Ciarraí,
meaning "Ciar's
people." Compare with strictly feminine Kerry.
KESHAUN:
Elaborated form of English Shaun, meaning "God is gracious."
KESHAWN:
Elaborated form of English Shawn, meaning "God is gracious."
KEVAN:
Variant spelling of English Kevin, meaning
"little comely one."
KEVIN:
Anglicized form of Irish Gaelic Caoimhín, meaning
"little comely one."
KEVYN:
Variant spelling of English Kevin, meaning
"little comely one."
KIAN:
Anglicized form of Irish Gaelic Cian, meaning
"ancient, distant."
KIARAN:
Anglicized form of Irish Gaelic Ciarán,
meaning "little black one."
KIERAN:
Variant spelling of
English Kiaran, meaning "little black
one."
KIERON:
Variant spelling of
English Kiaran, meaning "little black
one."
KILLEEN: Anglicized form of Irish Gaelic
Cillín, meaning "little warrior."
KILLIAN: Variant spelling of English Killeen,
meaning "little warrior." Compare with another form of Killian.
KIM:
Short form of English unisex Kimberley,
meaning "King's City Meadow." Compare with another form of Kim.
KIMBALL:
English surname transferred to forename use, from the Middle English
personal name Kimbel, meaning "royal courage."
KIMBEL:
Middle English form of Anglo-Saxon Cynebeal,
meaning "royal courage."
KIMBERLEY:
English surname transferred to unisex forename use, from the name of a South
African town first brought to the public's notice by the Boer War in the
19th century. The town was named for Lord Kimberley whose ancestors derived
their name from a place in England composed of the Old English
elements cyne "king," burg "city" and leah
"meadow, pasture," hence "King's City Meadow."
KING:
English name derived from the vocabulary word, "king," from
Old English cyning, probably meaning
"family, race."
KINGSLEY:
English surname transferred to unisex forename use, from the name of various
places called Cyningesleah, composed of the Old English elements cyne
"king," and leah "meadow, pasture," hence "king's meadow."
KIP:
Variant spelling of Middle English Kipp, possibly
meaning "fat man."
KIPP:
Middle English name, possibly originally a byname meaning "fat
man," from the Germanic root kupp, meaning "to swell."
KIRBY:
English surname transferred to forename use, from the name of numerous places
composed of the Old Norse elements kirkja
"church" and býr "settlement," hence
"church settlement."
KIRK:
English surname transferred to forename use, originally an English
and Scottish name for someone who "lives near a church," derived from the Old Norse
word kirkja, meaning "church."
KIT:
Pet form of English Christopher,
meaning "Christ-bearer."
Compare with another form of Kit.
KNOX:
English surname transferred to forename use, from Old English cnocc
"round-topped hill," hence "lives on a
hilltop."
KODEY:
Variant spelling of English unisex Kody,
meaning "helper."
KODY:
Variant spelling of English unisex Cody, meaning
"helper."
KOHATH:
Anglicized form of Hebrew Qehath,
meaning "assembly." In the bible, this is the name of a son of Levi and a grandson of
Jacob.
KOLBY:
Variant spelling of English Colby, meaning "coal
settlement."
KOLE:
Variant spelling of English Cole, meaning
"coal-black, swarthy."
KOLMAN: Variant spelling of English
Colman,
meaning "dove." Compare with another form of Kolman.
KONNOR:
Variant spelling of English Connor,
meaning "hound-lover."
KORAH:
Anglicized form of Hebrew Qorach, meaning "bald"
or "ice." In the bible, this is the name
of a Levite who led a rebellion against Moses
and Aaron.
KORBIN:
Modern variant spelling of Middle English and Old French Corbin, meaning "little crow" or
"little raven."
KOREY:
Variant spelling of English Corey,
possibly meaning "deep hollow, ravine."
KORI:
Variant spelling of English Korey,
possibly meaning "deep hollow, ravine."
KORTNEY:
Variant spelling of English unisex Courtney,
meaning "short nose."
KORY:
Variant spelling of English Korey,
possibly meaning "deep hollow, ravine."
KOURTNEY:
Variant spelling of English unisex Courtney,
meaning "short nose."
KRIS:
English unisex short form of longer
names beginning with Kris-.
KRISTOPHER:
Variant spelling of English Christopher,
meaning "Christ-bearer."
KURT: Short form of English Kurtis,
meaning "courteous." Compare with another form of Kurt.
KURTIS:
Variant spelling of English Curtis, meaning
"courteous."
KYNASTON:
English surname transferred to forename use,
from the name of various places derived from Old English Cynefriþestun, meaning "settlement of
Cynefrið."
KYRAN:
Variant spelling of English Kieran, meaning "little black
one."
LAKE:
English name derived from the vocabulary word, from Latin lacus, meaning
"pond, lake."
LAMBART:
Variant form of English Lambert, meaning
"land-bright."
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A-Z
Baby Names
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Girl Names
A,
B, C,
D, E,
F, G,
H, I,
J, K,
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R, S,
T, U,
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X, Y,
Z
Boy
Names
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***
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Pet
Names
Names for your pets. Grouped by species.
Naming Tips &
Quips
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Games
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GAMES WE OFFER
GAME SYSTEM
Dungeons & Dragons 5th Edition
Dungeons & Dragons 4th Edition
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Dungeons & Dragons 2nd Edition
Dungeons & Dragons 1st Edition
Pathfinder Roleplaying Game
Adventurer, Conquerer, King System
Mouse Guard - Burning Wheel System
Deadlands - Classic
Shadowrun 3rd Edition
Fate of the Norns
Star Wars - Edge of the Empire
Marvel Heroic Roleplaying
RULES COMPLEXITY
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BlastZ-net (Schwartz S et al., Genome Res.;13(1):103-7, Kent WJ et al., Proc Natl Acad Sci U S A., 2003;100(20):11484-9) or the newer version LastZ-net alignments are provided for closely related pairs of species. The alignments are the results of post-processing the raw BlastZ or LastZ results. In the first step, original blocks are chained according to their location in both genomes. The netting process chooses for the reference species the best sub-chain in each region.
BlastZ-net/LastZ-net data is available for these species in [[SPECIESDEFS::SITE_NAME]]:
[[COMPONENT::EnsEMBL::Web::Component::PairAlignments]]Translated blat (Kent W, Genome Res., 2002;12(4):656-64) is used to look for homologous regions between more distantly related pairs of species. We expect to find homologies mainly in coding regions. We also pass the raw results through a chain and netting procedure similar to that used for the BlastZ-net analyses to produce the best sub-chain for the reference species (Translated Blat Net)
[[INCLUDE::/info/genome/compara/tblat_net.inc]]Pecan is used to provide global multiple genomic alignments. First, Mercator is used to build a synteny map between the genomes and then Pecan builds alignments in these syntenic regions.
Pecan is a global multiple sequence alignment program that makes practical the probabilistic consistency methodology for significant numbers of sequences of practically arbitrary length. As input it takes a set of sequences and a phylogenetic tree. The parameters and heuristics it employs are highly user configurable, it is written entirely in Java and also requires the installation of Exonerate. Read more about Pecan.
[[INCLUDE::/info/genome/compara/pecan.inc]]The new EPO (Enredo, Pecan, Ortheus) pipeline is a three steps pipeline for whole-genome multiple alignments. Enredo produces colinear segments from extant genomes handling both rearrangements, deletions and duplications. Pecan, as described above, is used to align these segments. Finally, Ortheus is used to create genome-wide ancestoral sequence reconstructions. Further details on these methods can be found at:
The high coverage eutherian mammal alignments were generated using the recent EPO (Enredo Pecan Ortheus) pipeline.
Each alignment set can be accessed using the Compara API via the Bio::EnsEMBL::DBSQL::MethodLinkSpeciesSetAdaptor using the method_link_type and either the list of the species or the species_set_name.
[[INCLUDE::/info/genome/compara/epo.inc]]Ancestral sequences are inferred from the EPO multiple alignments using Ortheus. Ortheus is a probabilistic method for the inference of ancestor, a.k.a tree, alignments. The main contribution of Ortheus is the use of a phylogenetic model incorporating gaps to infer insertion and deletion events. Ancestral sequences are predicted for each node of the phylogenetic tree that relates the sequences. Each ancestral sequence is named according to the derived extant species. For example, a sequence named Hsap, Ptro, Mmul corresponds to the ancestor of the Homo sapiens, Pan troglodytes, and Macaca mulatta genomes.
Additionally we use Gerp (Cooper GM et al., Genome Res., 2005; 15:901-913) to calculate conservation scores and call constrained elements on the 31-way and 12-way multiple alignments. Conservation scores are estimated on a column-by-column basis. Constrained elements are stretches of the multiple alignment where the sequences are highly conserved according to the previous score.
[[INCLUDE::/info/genome/compara/conservation.inc]]Synteny in Ensembl Genomes is calculated using a modified form of the algorithm as specified in Ensembl due to the size of genomes displayed. The source for synteny generation can be pairwise analysis (such as tblat-net) or multiple sequence alignments (as generated by Pecan).
The algorithm looks for stretches where the alignment blocks are in synteny. The search is run in two phases. In the first one, syntenic alignments that are closer than 1.5kbp are grouped. In the second phase, the groups that are in synteny are linked provided that no more than 2 non-syntenic groups are found between them and they are less than 3kbp apart.
[[INCLUDE::/info/genome/compara/synteny.inc]]


Chapter1: Introduction
1.2 Network edge
- App’s using TCP and why? Such as HTTP , FTP , Telnet, SMTP
- App’s using UDP and why? streaming media, DNS, Skype
1.3 Network core
- Packet and Circuit Switching
1.4 Performance: delay, loss and throughput in packet-switched networks
- Four sources of packet delay
- Throughput
1.5 Protocol layers, service models
- Layers and functions of ISO/OSI reference model
- Data encapsulation process of TCP/IP
Chapter2: Application layer
2.1 Principles of network applications
- Application layer protocol and Underlying transport protocol (such as SMTP, POP3,Telnet, HTTP, FTP )
- Transport service requirements of common apps
2.2 Web and HTTP
- Function of URL
- What is the transport layer protocol of HTTP?
- Process of requesting objects by HTTP
2.4 Electronic Mail
- SMTP: sending email to the receiver’s server
- POP3 and IMAP: receive email from receiver’s server
2.5 DNS
- Functions of DNS: hostname to IP address translation
- Why not centralize DNS?
- What are the DNS servers that are queried (in order) to find an specified IP address
Chapter3: Transport Layer
3.1 Transport-layer services
- Differences on providing data transmission services
     -network layer: between end-to-end hosts
     -transport layer: between application processes
- What are the reliable, in-order delivery of TCP
     -congestion control, flow control, connection management
3.2 Multiplexing and demultiplexing
- Meanings of multiplexing and demultiplexing
- UDP socket identified by two-tuple (dest IP address, dest port number)
- TCP socket identified by 4-tuple (source IP address, source port number, dest IP address, dest port number)
3.3 Connectionless transport: UDP
3.4 Principles of reliable data transfer
- principles of reliable data transfer for GBN and SR
     -“window” , ACK(n), Timeout (n)
- Comparison of the window size for the alternating bit, SR, and GBN protocol
3.5 Connection-oriented transport: TCP
- TCP segment: all of fields and length of header(20 Bytes)
- TCP reliable data transfer
- connection management: Three-way handshaking
3.6 TCP congestion control
- Different from flow control
- TCP Slow Start
Chapter4: Network Layer
4. 1 Services of Network-Layer
- Two key functions: forwarding and routing.
4.2 Virtual circuit and datagram networks
- provide network layer connection and connection-less service respectively.
- Characteristics of Virtual circuit and datagram networks
4.3 What’s inside a router
4.4 IP: Internet Protocol
- Interface 、IP address
- Datagram format : all of fields and length of fixed header(20 Bytes)
- IP Fragmentation : MTU--see example of book
- IPv4 addressing--IP address, Subnets and mask, Subnet classification, route aggregation
IPv6, Subnet Mask
- ICMP: error reporting and echo request/reply (used by ping)
- Traceroute and ICMP
4.5 Routing algorithms
- Link state--Dijkstra’s algorithm
- Distance Vector algorithm
- Two reasons of hierarchical routing for Internet
4.6 Routing in the Internet
- What routing algorithms are intra-As or inter-AS
     -RIP, OSPF , BGP and what routing algorithm they are based on
     -Different from RIP, BGP announce the sequence of ASes on the routes to destinations
- What is the main dominant issue for routing among Ases
     -Routing Policy
Chapter5: The Data Link Layer
5.1 Data transmission services
- data link layer : between adjacent nodes over a link
5.2 Error detection and correction
- CRC: how to generate frame with CRC and how to detect the error by CRC
5.3 Multiple access protocols
- Two types of “links”: point-to-point & broadcast
- Collision of broadcast channel
- Data link layer is divided into two sub-layers: LLC and MAC
- Multiple access protocol-three broad classes
     -Channel Partitioning: TDMA 、FDMA、 ……
     -Random Access: ALOHA、CSMA、 CSMA\CD、……
     -“Taking turns”：Tokening Ring
5.4 Link-Layer Addressing
- MAC address ：assigned at manufacturing time
- ARP
     -ARP: IP address -> MAC address
     -encapsulated in a link-layer broadcast frame
     -process of ARP query and ARP addressing routing to another LAN
5.6 Link-layer switches
- witch- link-layer device:
     -Feathers of Switch and creation of Switch table : self-learning


Places you've been!

Places I've been!
Landmark:
Notes:


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The THING from Outside
by George Allen England
THEY sat about their camp-fire, that little party of Americans retreating southward from Hudson Bay before the on-coming menace of the great cold. Sat there, stolid under the awe of the North, under the uneasiness that the day's trek had laid upon their souls. The three men smoked. The two women huddled close to each other. Fireglow picked their faces from the gloom of night among the dwarf firs. A splashing murmur told of the Albany River's haste to escape from the wilderness, and reach the Bay.
"I don't see what there was in a mere circular print on a rock- ledge to make our guides desert," said Professor Thorburn. His voice was as dry as his whole personality. "Most extraordi- nary." "They knew what it was, all right," answered Jandron, geol- ogist of the party. "So do I." He rubbed his cropped mustache. His eyes glinted grayly. I've seen prints like that before. That was on the Labrador. And I've seen things happen, where they were."
"Something surely happened to our guides, be- fore they'd got a mile into the bush," put in the Professor's wife; while Vivian, her sister, gazed into the fire that revealed her as a beauty, not to be spoiled even by a tam and a rough-knit sweater.  "So they're out of harm's way. While we—well, we're two hundred and fifty wicked miles from the C. P. R. rails."
"Forget it, Jandy!" said Marr, the journalist. "We're just suf- fering from an attack of nerves, that's all. Give me a fill of 'baccy. Thanks. We'll all be bet- ter in the morning. Ho-hum! Now, speaking of spooks and such—"
He launched into an account of how he had once exposed a fraudulent spiritualist, thus proving—to his own satisfaction—that nothing existed beyond the scope of mankind's everyday life. But nobody gave him much heed. And silence fell upon the little night-encampment in the wilds; a silence that was ominous.
Pale, cold stars watched down from spaces infinitely far beyond man's trivial world.
Next day, stopping for chow on a ledge miles up- stream, Jandron discovered another of the prints. He cautiously summoned the other two men. They examined the print, while the women-folk were busy by the fire. A harmless thing the marking seemed; only a ring about four inches in diameter, a kind of cup-shaped depression with a raised center. A sort of glaze coated it, as if the granite had been fused by heat. Jandron knelt, a well-knit figure in bright macki- naw and canvas leggings, and with a shaking finger explored the smooth curve of the print in the rock. His brows contracted as he studied it.
"We'd better get along out of this as quick as we can," said he in an unnatural voice. "You've got your wife to protect, Thorburn, and I,—well, I've got Vivian. And—""You have?" nipped Marr. The light of an evil jealously gleamed in his heavy-lidded look. "What you need is an alienist."
"Really, Jandron," the Professor admonished, "you mustn't let your imagination run away with you." "I suppose it's imagination that keeps this print cold!" the geologist retorted. His breath made faint, swirling coils of vapor above it.
"Nothing but a pot-hole," judged Thorburn, bend- ing his spare, angular body to examine the print. The Professor's vitality all seemed centered in his big-bulged skull that sheltered a marvellous think- ing machine.  Then, under what seemed some power- ful compulsion, he ran his bony finger around the print in the rock. "By Jove, but it is cold!" he admitted. "And looks as if it had been stamped right out of the stone. Extraordinary!"
"Dissolved out, you mean," corrected the geolo- gist. "By cold."
The journalist laughed mockingly.


Class: Progress
| Defined in: | PromiseBar.coffee |
Overview
An individual item to be used with PromiseBar.
Property Summary
- (Number) done
- the count of completed items
- (Progress) parent
- set to another progress bar if this element appears under another element.
- (String) indent Readonly
- the proper number of spaces to indent progress bars that are in a hierarchy.
- (String) rawLabel Readonly
- a label for this progress bar.
- (String) label Readonly
- a label for this progress bar, optionally padded to make all labels the same length.
- (Number) total Readonly
- the total number of items.
- (String) percent Readonly
- the percent of completed items.
- (Array<Progress>) children Readonly
- the children progress bars that are descendants of this one.
Instance Method Summary
- # (void) tick() Called when one of the Promise items is resolved.
- # (Any) opt(k) Find a configuration option by path.
- # (Number) lines() The number of lines needed to draw this progress bar.
- # (String) progressBar() Draws this progress bar to the console.
- # (Number) maxLabelLength(deep = false) Determine the maximum label length for progress bars.
- # (void) draw(deep) Draws this progress bar, including any other progress bars that are under this one in the hierarchy.
- # (void) unregister()
Constructor Details
#
(void)
constructor(bar, items, _opts)
Instance Method Details
#
(void)
tick()
Called when one of the Promise items is resolved.
#
(Any)
opt(k)
Find a configuration option by path.
#
(Number)
lines()
The number of lines needed to draw this progress bar.
#
(String)
progressBar()
Draws this progress bar to the console.
#
(Number)
maxLabelLength(deep = false)
Determine the maximum label length for progress bars.
#
(void)
draw(deep)
Draws this progress bar, including any other progress bars that are under this one in the hierarchy.
#
(void)
unregister()


In the next 30 mins you will learn how to use ElasticSearch to power a great search experience for your project/product/website.
For anything more than a basic website, people (visiting/using your site/app) expect to be able to search through your content (blog posts, recipes, products, reviews, etc.)
You could use google custom search to provide this functionality and side-step having to run your own (cluster of) search server(s)… But I suspect your project/customer wants/needs more control over the search experience and that’s why you’re reading this intro?
Simple/Short answer: Pick the Best tool for the job.
In the past we’ve used MongoDB’s full-text-search (and even wrote a tutorial for it!), MySQL full-text-search to reasonable success (Deal Searcher V.1 @Groupon) and many of our Rails friends swear by Postgres full-text-search but none of these databases were designed from scratch to provide scalable full-text search. So, if you want search, Elasticsearch!
Elasticsearch is a search server based on Lucene. It provides a distributed, multitenant-capable full-text search engine with a RESTful web interface and schema-free JSON documents. i.e. awesomeness in a box!
Read more: http://www.elasticsearch.org/overview/elasticsearch/
Feeling bewildered by that buzzword fest? let’s break it down:
Real-Time: a system in which input data is processed within milliseconds so that it is available virtually immediately as feedback to the process from which it is coming - i.e. things happen without a noticeable delay. An example of “real time” is instant messaging.
see: https://en.wikipedia.org/wiki/Real-time_computing
“Near” Real-Time: means there is a small (but noticeable) delay. You can insert/update a record in the “index” and it will be searchable in less than a second. (It is not immediate, but its close, so they say “Near” Real Time) And example of “near real time” is email (not quite instant)
Full-Text Search: means when you search through the records in an ElasticSearch database (cluster) your search term(s) will be searched for everywhere in the desired field(s) of the document. For example: Imagine you have a blog and each blog post has: Title, Intro, Body and Comments section. When searching for a particular string e.g: “this is awesomeness”, you could search in all-the-fields which could return a result in one of the comments.
read more: https://en.wikipedia.org/wiki/Full_text_search
Distributed means you can have several ElasticSearch nodes in different data centers or regions to improve retrieval reliability.
see: https://en.wikipedia.org/?title=Distributed_computing
Having a REST API means you can access your ElasticSearch cluster using standard HTTP requests. ˜
There are a few options for running ElasticSearch:
A. Boot a Virtual Machine with ES and all its dependencies (using Vagrant)
B. Install the “binary” package for your Operating System.
C. Don’t install anything and just use a free heroku instance! (See: Heroku section below)
ElasticSearch requires Java 8, so if you want to install ElasticSearch (“natively”) on your local machine you will need to have Java running… We prefer not to have Java running on our personal machines (because its chronically insecure) so we created a Vagrant box to consistently boot ES (using a VM!) … see below.
If you aren’t using Vagrant, read our Vagrant tutorial now: https://github.com/docdis/learn-vagrant
If you are already using Vagrant, simply clone this repo:
Then run this command (in your terminal):
Note: expect the installation to take a few minutes, go for a walk, or skip to the Tutorial section below and start watching the video.

To confirm that everything is working as expected, open your terminal and run the following command:
curl -XGET http://localhost:9200
You should expect to see something similar to:
Once you have installed ElasticSearch (following the instructions above)
Visit: https://www.elastic.co/webinars/getting-started-with-elasticsearch (register using fake data if you want to avoid email spam) and watch the video.
If you want to following along with the ElasticSearch getting started video:
Insert a record:
Check the mapping for the index:
To delete an index you accidentally created:
Search:
Insert another document/record:
curl ’http://localhost:9200/vehicles/_search?q=pontiac&pretty’
The Update API is quite well documented: http://www.elasticsearch.org/guide/en/elasticsearch/reference/current/docs-update.html
## Node.js
see: /nodejs
folder for sample scripts you can run in node.js
This section is about using ElasticSearch within the Elixir
programming language. If you are new to Elixir
, see: github.com/dwyl/learn-elixir (you’re in for a treat!)
Once you know a bit about Elixir, writing to an ElasticSearch cluster is quite straight forward thanks to @Zatvobor’s module tirexs
see: https://github.com/Zatvobor/tirexs#getting-started
We’ve included a simple Write/Read example in /elixir/lib/elastic.ex
and /elixir/lib/elastic_test.ex
To try it out on your local computer, simply run the following command(s):
git clone git@github.com:dwyl/learn-elasticsearch.git
cd learn-elasticsearch
mix deps.get
mix test
Tip: you can copy paste the whole block and run all the commands in order.
ELK is a Logging Stack comprised of ElasticSearch, LogStash & Kibana
I chose elasticsearch to power the search for a project I lead at News after careful consideration of Solr. There are great heroku addons (we used Bonsai because they have a free dev tier) and the quality of the search results is superb.
see ERRORS.md
need to research this
There are over a hundred modules for ElasticSearch on NPM
see: http://node-modules.com/search?q=elasticsearch
While writing this post we tried the following modules:
We got frustrated using the other modules, so we wrote a better one: https://github.com/dwyl/esta
http://www.elasticsearch.org/guide/en/elasticsearch/client/community/current/front-ends.html
Where your cluster looses communication and you end up with two masters.
If you prefer not to administer your own database/cluster there are a few services you can use:


(Saginaw Courier-Herald, March 22, 1894)
Seated in the lobby of the Hotel Vincent yesterday evening was a strong and regular featured man of fine presence, whose swarthy skin made more pronounced the pearly whiteness of his even teeth. Under a broad and high forehead his eyes betoken intelligence. This gentleman was Swami Vive Kananda, the Hindoo preacher. Mr. Kananda's conversation is in pure and grammatically constructed English sentences, to which his slightly foreign accent lends piquancy. Readers of the Detroit papers are aware that Mr. Kananda has lectured in that city a number of times and aroused the animosity of some on account of his strictures upon Christians. The Courier-Herald representative had a few moments' conversation with the learned Buddhist [?] just before he left for the Academy, where he was to lecture. Mr. Kananda said in conversation that he was surprised at the lapses from the paths of rectitude which were so common among Christians, but that there was good and bad to be found among members of all religious bodies. One statement he made was decidedly un-American. Upon being asked if he had been investigating our institutions, he replied: "No, I am a preacher only." This displayed both a want of curiosity and narrowness, which seemed foreign to one who appeared to be so well versed upon religious topics as did the Buddhist [?] preacher.
From the hotel to the Academy was but a step and at 8 o'clock Rowland Connor introduced to a small audience the lecturer, who was dressed in a long orange colored robe, fastened by a red sash, and who wore a turban of windings of what appeared to be a narrow shawl.
The lecturer stated at the opening that he had not come as a missionary, and that it was not the part of a Buddhist to convert others from their faiths and beliefs. He said that the subject of his address would be, "The Harmony of Religions". Mr. Kananda said that many ancient religions had been founded, and were dead and gone.
He said that the Buddhists [Hindus] comprise two-thirds of the race, and that the other third comprised those of all other believers. He said that the Buddhists have no place of future torment for men. In that they differ from the Christians, who will forgive a man for five minutes in this world and condemn him to everlasting punishment in the next. Buddha was the first to teach the universal brotherhood of man. It is a cardinal principle of the Buddhist faith today. The Christian preaches it, but does not practice its own teachings.
He instanced the condition of the Negro in the South, who is not allowed in hotels nor to ride in the same cars with white men, and is a being to whom no decent man will speak. He said that he had been in the South, and spoke from his knowledge and observation.


Advanced Concepts
Change Detection - Intro - When and Where
When?
-
To know when, we have to wonder which kind of process
can imply an update.
-
In the previous example, it's when the $http
service answers
-
If a user update fields from a form and validate it,
its when the change and click events
are submit
-
Common point between previous examples? A callback is called, which means each time an asynchronous event is
sent
-
And there are a lot of HTML5 Apis
which are based on callback, almost all in fact...
-
For information, this is done through the zone js api


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MIT or no CS degree...no problem. With the Claricode Test Kit, you will be taken step-by-step through the web application testing process.


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@Service(value="executionManager")
@Repository
public class ExecutionManager
extends java.lang.Object
Manages interaction between controller and data. This class works as an abstraction layer between the controller and the underlying data models. This class contains the majority of the logic code dealing with objects and their interactions.
| Modifier and Type | Field and Description |
|---|---|
private AssessmentDAO |
assDao |
private org.springframework.context.ApplicationContext |
context |
static org.apache.log4j.Logger |
logger |
private ResultDAO |
resultDAO |
private ExecutionScheduler |
scheduler |
| Constructor and Description |
|---|
ExecutionManager() |
| Modifier and Type | Method and Description |
|---|---|
private void |
executeArenaCompetitionJob(Job job)
Execute a calculated competition
|
private void |
executeCalculatedCompetitionJob(Job job)
Execute a calculated competition
|
private void |
executeNormalJob(Job job)
Execute a normal job (not competition)
|
void |
executeRemainingAssessmentJobs()
Get outstanding non competition jobs
|
void |
executeRemainingCompetitionJobs()
Get outstanding competition jobs
|
void |
setMyScheduler(ExecutionScheduler myScheduler) |
private AssessmentDAO assDao
private ResultDAO resultDAO
private ExecutionScheduler scheduler
private org.springframework.context.ApplicationContext context
public static final org.apache.log4j.Logger logger
public void setMyScheduler(ExecutionScheduler myScheduler)
private void executeCalculatedCompetitionJob(Job job)
job
- the calculated competition jobprivate void executeArenaCompetitionJob(Job job)
job
- the arena competition jobprivate void executeNormalJob(Job job)
job
- the job to run@Scheduled(fixedDelay=10000L) public void executeRemainingAssessmentJobs()
This method runs on a fixed delay (currently 10 sec). The system waits x ms between the end of the method and calling it again. This queries the database for outstanding jobs, get the list, process them all, then check the database again. When a check to the database is empty, the system goes back to waiting.
@Scheduled(fixedDelay=10000L) public void executeRemainingCompetitionJobs()
This method runs on a fixed delay (currently 10 sec). The system waits x ms between the end of the method and calling it again. This queries the database for outstanding jobs, get the list, process them all, then check the database again. When a check to the database is empty, the system goes back to waiting.


+++ title = "Cycling in San Cristóbal" slug = "cycling-in-san-cristobal" date = 2007-03-15T16:00:00+10:00 tags = ["adventure", "cycling", "exhiliration"] locations = ["mexico/san-cristobal-de-las-casas"] draft = false summary = """
This afternoon I finally did something that I've been meaning to do ever since I got to Mexico: I hired a bicycle, and went and explored the town on it. For just 25 pesos an hour, it's the best and most fun way to see San Cristóbal.
San Cristóbal is also perfectly suited for cycling, as:
This afternoon I finally did something that I've been meaning to do ever since I got to Mexico: I hired a bicycle, and went and explored the town on it. For just 25 pesos an hour, it's the best and most fun way to see San Cristóbal.
San Cristóbal is also perfectly suited for cycling, as:
The place where I hired the bike is a restaurant that rents bikes on the side. It's about 2 blocks north and 2 blocks west of Posada Mexico Hostel, on Calle Real De Guadalupe, and between Avenidas Insurgentes (the main drag) and Benito Juarez. The bikes are a bit crappy, with heavy steel frames, clunky gears, and overused brakes (hey, that's almost as bad as my Nishiti back home!); but they're up to the task, and anyway, it wouldn't be an authentic experience if you were riding a bike superior to those of the locals. And for 25 pesos an hour, I guess you get what you pay for.
My only real complaint with the place was that they didn't have any helmets. But despite it being dangerous, wearing a helmet also would have detracted from the authentic experience. I would have been the only cyclist in town wearing one.
San Cristóbal is a fairly safe place to cycle. There are heaps of cyclists on the roads, and the cars are generally pretty cautious, and they give way when it comes to the crunch. As with riding back home in Sydney, running reds is OK most of the time, as long as you look first. Adjusting to riding on the right-hand side of the road turned out to be no problem either, especially since so many of the streets are one-way.
I had a great time cycling around town. I went right to the eastern fringe of the town, where they have some really steep, semi-sealed roads that go up the hillsides, into the slums. Some of these roads were just too hard, while I was able to get up (with effort) and race down others. The cobbled streets in the centre of town were great fun too.
Despite that fact that I had no map, and no definite idea where I was most of the time, I kept riding with no fear of getting lost; and somehow, I eventually ended up finding my way back.
I wanted to get in a good 3 hours of riding: unfortunately, it started pouring with rain at about the 1hr 30min mark, so I had to call it quits at 2hrs. I was quite wet, so I hurried back to the hotel to have a nice, warm shower.


Federico Carrone
Entrepreneur/Software Developer/Data Scientist. I do stuff.
I am currently Tech Lead at LambdaClass. I love functional programming languages, distributed systems, databases design, probability and statistics (bayesian), finance and economy, operating systems, compilers design, history and doing weightlifting.
I organize the BuzzConf, the Papers We Love Buenos Aires meetup, the JuliaLangBA, the Rust Argentina and the BeamBA meetups.
I like playing with finance and data as well as creating learning guides like The Bayes Way and Spawned Shelter.


Insurance provided by Oursurplus Insurance Company, 5 Crosby St. 3rd floor, New York, NY 10013
Oursurplus Insurance Agency (LIA) is acting as the agent of Oursurplus Insurance Company in selling this insurance policy. It receives compensation based on the premiums for the insurance policies it sells. Further information is available upon request.


Are you sure you want to delete "{{currentTeacher.person.lastName }}, {{currentTeacher.person.firstName}}" teacher?


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2016/01/18: Wireframes
The following are the wireframes we were instructed to create to conceptualize our github website. These were made using the open-source program Pencil. I chose it after doing a bit of research and YouTube viewing. I settled on Pencil because it was (1) easy to use and (2) free. I couldn't argue with that and I'm pretty happy with the results. You can click on each image to view the full size version.
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GROMP
A discord bot used to track, analyze, and showcase player statistics from
VALORANT
and
LEAGUE OF LEGENDS
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We currently have a network of over 30 photographers in Hong Kong. We are a growing community and are looking to cultivate talent, showcase work and collaborate with brands on our shoots to offer exposure on both sides.
Whether you want to showcase you brand in a unique way or just improve on your photography skills and build confidence we hold regular networking events, master classes, tutorials and commercial shoots every month.


{% extends "sentry/bases/modal.html" %} {% load crispy_forms_tags %} {% load i18n %} {% load sentry_helpers %} {% block title %}{% trans "Remove Team" %} | {{ block.super }}{% endblock %} {% block main %}
{% trans "Removing this team is permanent and cannot be undone!" %}
{% trans "This will also remove all associated projects and events:" %}


Interface IBusinessProcessClient
Namespace: Picturepark.SDK.V1.Contract
Syntax
public interface IBusinessProcessClient
Methods
GetDetails(String)
Get details
Declaration
BusinessProcessDetails GetDetails(string processId)
Parameters
|
System.String
processId
The process id |
Returns
|
BusinessProcessDetails
BusinessProcessDetails |
Exceptions
|
ApiException
A server side error occurred. |
|
PictureparkException
Internal server error |
GetDetailsAsync(String, CancellationToken)
Get details
Declaration
Task<BusinessProcessDetails> GetDetailsAsync(string processId, CancellationToken cancellationToken = null)
Parameters
|
System.String
processId
The process id |
|
System.Threading.CancellationToken
cancellationToken
A cancellation token that can be used by other objects or threads to receive notice of cancellation. |
Returns
|
System.Threading.Tasks.Task<BusinessProcessDetails>
BusinessProcessDetails |
Exceptions
|
ApiException
A server side error occurred. |
|
PictureparkException
Internal server error |
Search(BusinessProcessSearchRequest)
Search
Declaration
BusinessProcessSearchResult Search(BusinessProcessSearchRequest businessProcessSearchRequest)
Parameters
|
BusinessProcessSearchRequest
businessProcessSearchRequest
The business process request |
Returns
|
BusinessProcessSearchResult
BusinessProcessSearchResult |
Exceptions
|
ApiException
A server side error occurred. |
|
PictureparkException
Internal server error |
SearchAsync(BusinessProcessSearchRequest, CancellationToken)
Search
Declaration
Task<BusinessProcessSearchResult> SearchAsync(BusinessProcessSearchRequest businessProcessSearchRequest, CancellationToken cancellationToken = null)
Parameters
|
BusinessProcessSearchRequest
businessProcessSearchRequest
The business process request |
|
System.Threading.CancellationToken
cancellationToken
A cancellation token that can be used by other objects or threads to receive notice of cancellation. |
Returns
|
System.Threading.Tasks.Task<BusinessProcessSearchResult>
BusinessProcessSearchResult |
Exceptions
|
ApiException
A server side error occurred. |
|
PictureparkException
Internal server error |
WaitForCompletion(String, Nullable<TimeSpan>, CancellationToken)
Waits until the business process is completed or the timeout is reached.
Declaration
BusinessProcessWaitResult WaitForCompletion(string processId, TimeSpan? timeout = null, CancellationToken cancellationToken = null)
Parameters
|
System.String
processId
The process ID. |
|
System.Nullable<System.TimeSpan>
timeout
The timeout in ms to wait for completion. |
|
CancellationToken
cancellationToken
A cancellation token that can be used by other objects or threads to receive notice of cancellation. |
Returns
|
BusinessProcessWaitResult
The wait result. |
Exceptions
|
ApiException
A server side error occurred. |
|
PictureparkException
Internal server error |
WaitForCompletionAsync(String, Nullable<TimeSpan>, CancellationToken)
Waits until the business process is completed or the timeout is reached.
Declaration
Task<BusinessProcessWaitResult> WaitForCompletionAsync(string processId, TimeSpan? timeout = null, CancellationToken cancellationToken = null)
Parameters
|
System.String
processId
The process ID. |
|
System.Nullable<System.TimeSpan>
timeout
The timeout in ms to wait for completion. |
|
CancellationToken
cancellationToken
A cancellation token that can be used by other objects or threads to receive notice of cancellation. |
Returns
|
Task<BusinessProcessWaitResult>
The wait result. |
Exceptions
|
ApiException
A server side error occurred. |
|
PictureparkException
Internal server error |
WaitForLifeCycles(String, IEnumerable<BusinessProcessLifeCycle>, Nullable<TimeSpan>)
Waits until the business process transitioned into one of the given lifecycles or the timeout is reached.
Declaration
BusinessProcessWaitResult WaitForLifeCycles(string processId, IEnumerable<BusinessProcessLifeCycle> lifeCycleIds, TimeSpan? timeout = null)
Parameters
|
System.String
processId
The process ID. |
|
IEnumerable<BusinessProcessLifeCycle>
lifeCycleIds
The business process lifecycle IDs to wait for. |
|
System.Nullable<System.TimeSpan>
timeout
The timeout in ms to wait for completion. |
Returns
|
BusinessProcessWaitResult
The wait result. |
Exceptions
|
ApiException
A server side error occurred. |
|
PictureparkException
Internal server error |
WaitForLifeCyclesAsync(String, IEnumerable<BusinessProcessLifeCycle>, Nullable<TimeSpan>, CancellationToken)
Waits until the business process transitioned into one of the given lifecycles or the timeout is reached.
Declaration
Task<BusinessProcessWaitResult> WaitForLifeCyclesAsync(string processId, IEnumerable<BusinessProcessLifeCycle> lifeCycleIds, TimeSpan? timeout = null, CancellationToken cancellationToken = null)
Parameters
|
System.String
processId
The process ID. |
|
IEnumerable<BusinessProcessLifeCycle>
lifeCycleIds
The business process lifecycle IDs to wait for. |
|
System.Nullable<System.TimeSpan>
timeout
The timeout in ms to wait for completion. |
|
CancellationToken
cancellationToken
A cancellation token that can be used by other objects or threads to receive notice of cancellation. |
Returns
|
Task<BusinessProcessWaitResult>
The wait result. |
Exceptions
|
ApiException
A server side error occurred. |
|
PictureparkException
Internal server error |
WaitForStates(String, IEnumerable<String>, Nullable<TimeSpan>)
Waits until the business process transitioned into one of the given states or the timeout is reached.
Declaration
BusinessProcessWaitResult WaitForStates(string processId, IEnumerable<string> states, TimeSpan? timeout = null)
Parameters
|
System.String
processId
The process ID. |
|
IEnumerable<System.String>
states
The states to wait for. |
|
System.Nullable<System.TimeSpan>
timeout
The timeout in ms to wait for completion. |
Returns
|
BusinessProcessWaitResult
The wait result. |
Exceptions
|
ApiException
A server side error occurred. |
|
PictureparkException
Internal server error |
WaitForStatesAsync(String, IEnumerable<String>, Nullable<TimeSpan>, CancellationToken)
Waits until the business process transitioned into one of the given states or the timeout is reached.
Declaration
Task<BusinessProcessWaitResult> WaitForStatesAsync(string processId, IEnumerable<string> states, TimeSpan? timeout = null, CancellationToken cancellationToken = null)
Parameters
|
System.String
processId
The process ID. |
|
IEnumerable<System.String>
states
The states to wait for. |
|
System.Nullable<System.TimeSpan>
timeout
The timeout in ms to wait for completion. |
|
CancellationToken
cancellationToken
A cancellation token that can be used by other objects or threads to receive notice of cancellation. |
Returns
|
Task<BusinessProcessWaitResult>
The wait result. |
Exceptions
|
ApiException
A server side error occurred. |
|
PictureparkException
Internal server error |


Pascal Beguin
The author's surname needs an accent - can't put it in on this keyboard.
"it is argued that artifacts are far from being finished when the final technical specifications leave the research and design office. It is up to the user, in and through its use, to turn the artifact into an instrument."


{% load static %} {% if request.user.is_authenticated %} Hello {{ request.user.first_name }} You have 0 new notifications You have 0 new replies Edit Profile Log Out {% else %} Hello Visitor! Sign Up Log In {% endif %} Home {% if user.is_authenticated %} News Create an Article {% else %} News {% endif %} Reviews Gallery
You have 0 new notifications
You have 0 new replies


Mentor
{{about}}
{{areaOfSpecialization}}
Judge
Unknown
Enter the name of your team members followed by a comma
{{productName}}
Category: {{productCategory}}
Github Link: {{githubLink}}
Team Members: {{teamMembers}}


JavaScript was created by Brendan Eich in 1995 during his time at Netscape Communications. It was inspired by Java, Scheme and Self.
NodeJS is an open-source JS runtime environment built on Google's V8 engine.
NodeJS uses an event-driven IO model and is designed to scale through non-blocking calls in a single threaded environment. NodeJS comes with a standard library which includes the most common utils for web and backend programming. NodeJS also comes bundled with NPM package manager.
REPL stands for Read Eval Print Loop and it represents a computer environment like a Windows console or Unix/Linux shell where a command is entered and the system responds with an output in an interactive mode.
Node.js or Node comes bundled with a REPL environment. It performs the following tasks:
NPM is the default package manager for NodeJS. At present, it claims to be the default package manager for the entire JS ecosystem.
NPM holds the largest registry of open-source libraries in the world. The registry has no vetting process, so anyone can publish a package of any quality. NPM is written in JavaScript and consists of a CLI client and remote registy powered by CouchDB.
A language standardized by ECMA International and overseen by the TC39 committee. This term is usually used to refer to the standard itself.
The 5th edition of ECMAScript, standardized in 2009. This standard has been implemented fairly completely in all modern browsers
The 6th edition of ECMAScript, standardized in 2015. This standard has been partially implemented in most modern browsers. To see the state of implementation by different browsers and tools, check out these compatibility tables.
The expected 7th edition of ECMAScript. This is scheduled to be released next summer. The details of what the spec will contain have not been finalized yet
Proposed features or syntax that are being considered for future versions of the ECMAScript standard. These move through a process of five stages: Strawman, Proposal, Draft, Candidate and Finished.
Visithttp://node.green/ for NodeJS support for ES Versions


--- layout: post title: DRM date: 2004-06-22 00:00:00 ---
I don't agree with the premise of this article, "How I learned to love the devil, Or at least accept why Digital Rights Management has a role". DRM forces me to think about the interests of the large companies who sell me media a little too much for my liking, just so these companies can "send a message" that Piracy Is Wrong...
...but it's well-written, has some interesting points about the enforcement of ludicrous existing rights arrangements, and details about the BBC IMPS project.
I agree Gareths point about people wanting an easy life; my suggestion would be to make the process of purchasing music legally so simple and cheap that piracy becomes pointless...
"DRM is only as flawed as the business landscape it supports"
Fair enough, but rather than building on such a flawed landscape, why not put effort into fixing the business side of things?


Javascript powered, sortable tables.
Sort by awesome rating descending, then clik on Add Row (auto sort).


Social network connecting startups and entrepreneurs from around the world. Learn more at teamstoryapp.com
Roles
- Built thought post section
- Created notification center
- Re-built @mention system
- Compiled reports & stats
- Led user discovery
- Wrote copy & blog posts


A bird's eye view on API development
Posted 16 November, 2015- About 15 mins to read
This post wast orignially posted on the madewithlove site
So an API, that’s just output of some JSON code right? No problem, my framework does that automatically.
Or if you just want an overview on some best practices, conventions and nifty ways people have done stuff before, this post has you covered.
We won’t go in much detail about source code here. This article is language agnostic, whether you use PHP, Ruby, Velato or some obscure Javascript framework you can happily follow along. Please note that not everything here is law, some parts (maybe everything) are open for discussion. Lastly: some of this may be pretty obvious, you are probably right. But I rather cover all the bases.
So what are web APIs all about
Application Programming Interface, or as the cool kids call it: API, is a collection of endpoints to interact with an application. You have internal and external APIs. This post is all about external APIs (more specific, external web APIs). Some people like to think about APIs as a wrapper around a database, this is however mostly not the case. But they tend to serve (mostly) the same purpose: interacting with data.
APIs can be widely different in architecture (XML-RPC, REST, SOAP, …) and data structure (XML, JSON), but it’s very important that they stay as consistent as possible. Today we’re gonna focus on REST.
REST
Stands for Representational State Transfer (don’t worry, there won’t be a quiz) and is the most commonly used (and modern) architecture for handling APIs. REST doesn’t rely on coupling to the rest of the application like protocols as SOAP tend to do (do note that REST is not a protocol) making it fast and easy to implement.
The basics of REST aren’t that hard to grasp, although there is a lot of misunderstanding on the internet about it. Rest is a resource based architecture that is stateless. This means that a REST resource (the data) can’t have sessions nor cookies. The data itself is represented in media types like XML and JSON. It’s a common pitfall to think that RESTful APIs are JSON only.
REST commits to a uniform interface. In most cases this is HTTP as they fit nicely together. However be careful, another common pitfall is to think that HTTP and REST are interwoven. REST isn’t necessarily connected to HTTP even though in practise it usually is.
So what does that exactly mean, committing to a uniform interface? This is easily explained with the HTTP protocol:
HTTP and REST
Hypertext Transfer Protocol (another acronym, this post would be a great drinking game) is something you probably already know. You are using it right now, as you are using it in your browser to surf the Internet (a relative new hype).
HTTP is request/response driven, this means that a response only is given as a request is made. There is no constant stream of data (sockets).
In the case of REST we are mainly interested in its interface. In HTTP the client sends verbs in the header of request, the server responses with HTTP codes in its response header. Now this is one of the hard parts about building an API, what verb fits with what action and/or what response code should be send. As far as the verbs go, only the edge cases are difficult, the response codes on the other hand are often open for discussion. So let’s have a quick look at some commonly used ones shall we (please note that these are the most used ones, there are more):
| Verb | Return HTTP Code | Example of url |
|---|---|---|
| GET | 200 | /wombats |
| GET | 200 | /wombats/1 |
| POST | 201 | /wombats |
| PUT | 200 | /wombats/1 |
| DELETE | 200 | /wombats/1 |
The GET verb
It kinda does what it says on the tin. It GETs a resource. It can fetch individual resources or a collection (We’ll take a closer look on how this is displayed later in the post). On success this endpoint returns a 200 (see http codes) with the resource (or collection of resources) in its body.
The POST verb
This verb asks the server to accept the resource included in the post. You mainly know this outside of APIs as forms. It’s commonly used to add new resources to a collection. For example If you were to post to animals/wombats
you would create a new wombat not a new animal. If the endpoint creates a resource that isn’t covered in the API (not everything needs an endpoint) it should return a 204 No ContentHTTP status code (success, empty response), or a 201 Createdresponse which should contain the created resource and optionally a location header where the new resource can be found.
Now what do I mean with a “creating a resource on an endpoint that isn’t covered in the API” ? This would be an endpoint that has no reference GET endpoint. Simply put, something you only want to send to the server but never return to the client.
The PUT verb
The PUT verb is like the POST verb used to send data. The main difference here is that POST creation is done on the collection, PUT creation is done on a resource URI (POST: animals/dogs
PUT animal/dogs/1
). PUT can also be used to alter a resource. Executing the same PUT request multiple times should only create or alter the resource once: its action should be idempotent. If you do this than please be sure to inform the client of what happened, nothing is worse then getting non-sensical HTTP codes (except the new Star-Trek movies). So if you just update the resource, you should return a 200 or 204 HTTP code and an empty body. If you end up creating a new resource, you just follow the POST flow.
The PATCH verb
This one is a bit special, It’s often confused with the PUT verb as it (mostly) performs the same function: updating resources. So why have two verbs that do the same thing? The answer is, they don’t and you shouldn’t probabily use this verb (unless you really know what you’re doing). According to the RFC a PATCH request should contain instructions on how to partially update a resource.
You can find more info (and examples on how a PATCH request looks) here: REST API - PUT vs PATCH with real life examples
Update: William Durand informed me that you should always add the header Content-Type: application/partial-update-json
when you do a partial update through PATCH.
More info can be found here: media type for partial JSON updates?
The DELETE verb
Another simple one, it deletes stuff. This needs to point at a specific endpoint (like a PUT) and returns a 200 HTTP code.
How to build your urls
It’s very important to have a consistent API, a huge part of this is the consistency of your urls. Don’t worry, if you just follow a few simple guidelines you’ll be allright.
First of all, it’s best to use nouns instead of verbs. This is a simple way to enforce consistancy in your naming scheme.
Secondly you should always use the plural form. so use animals/dogs
instead of animal/dog
.
Thirdly you should think in terms of your API, not in terms of your database. Your client doens’t need to know about the structure of your data model.
HTTP CODES
A very important part of an API is informing clients about what just happened. In HTTP this is solved with HTTP codes returned in the header of the response. We have seen a couple of them appear above, so what are they? Well they are indexes to a list of commonly used responses a server (or teapot) could give.
They can be found here: List of HTTP status codes or here in a more academic way. As stated before, sometimes it’s hard to see what code fits what use case. These are often fun points of discussion while stargazing on a first date.
HATEOAS
Hypertext As The Engine Of Application State (acronym, drink) is a big part of REST. Its purpose is to add discoverability to your API. You can compare this to hyperlinks on regular websites. For example: imagine a Twitter feed, it consist of a long list of tweets sent by users. if you click on a tweet you get a detailed view of the tweet with all its responses. This is comparable with the HATEOAS structure. You attach a link to each entity in a collection, this link points to the endpoint of the specific resource.
Why is this handy? In theory this allows dropping separate documentation. You don’t have to document all your endpoints, the endpoints provide them themselves. In practice I would advise to always provide separate documentation. A great workflow here is Api Blueprint documentation with automated Dredd testing on top of it to make sure your documentation is never out of date.
Data structure
This is the part things get a little fuzzier. Not only are there different content types out there (XML, JSON), even those tend to have different structure standards. This part of the article is more about what’s out there, instead of what you should use. The most important thing you should remember is the scope of your application. Even though it’s good practice to return both in XML and JSON (through the Accept header), it can prove to be beyond the scope of your API to do so.
As most people prefer the JSON format (as do I), we shall take a look at the different structure standards (loose term). People tend to get pretty defensive on what standard they pick, this happens because when you pick one, you’re stuck with it. You can’t just decide to adopt a new structure, even in a new API version, I would not advise it.
JSON API
|
|
This is my favourite, so it’s first. I’ve taken the liberty of trimming the example found on the site (http://jsonapi.org/). As you can plainly see, this includes lots of data. On closer inspection you might notice that the “real” data is kind of small compared to the entire response (this is a very verbose example). This is due to a very heavy usage of HATEOAS.
The response starts with a links
object, this is a nice way to implement pagination. It’s pretty easy to write a recursive function to consume this endpoint (and you can reuse it for all endpoints).
Then follows the data object, which contains an array (if this were an endpoint to a specific entity, it would not use an array) to display the different articles (in this case only one).
The relationships are pretty self explanatory. these are HATEOAS links to related endpoints.
JSend
|
|
OData JSON Protocol
|
|
Now you might look at this and think: Wtf…
And you would be right. This is a difficult to understand standard and is probably not something you wanna use as it’s not really compatible with REST. OData requires endpoints that get created dynamically (called out-of-band information). it also demands that you create an endpoint named /$metadata
to decipher the metadata in the response.
This Structure seems a bit out there and requires not only some extra work to implement, it also requires some really great documentation.
I would only recommend it if you really need it, and know what you are doing. (Even then HAL would still be a better option)
HAL
|
|
Looks familiar? It’s basically OData with HATEOAS support. I would choose this over OData (and not only because 2001: A Space Odyssey is one of my favourite movies).
Other options
As stated before, These are just a few options. It’s not a crime to adapt these to your business cases or create a brand new standard. Maybe combine JSend with HATEOAS ?
Authentication
As you guys know REST is stateless (no sessions or cookies for you). So how can we limit users so they only can access the content they are allowed to access? No worries, smart people have already found some smart solutions to this problem. Again which one to choose is up to you and your application (even though OAuth2.0 is currently preferred)
HTTP Basic
This one is the easiest one to implement. It’s the standard HTTP way of authentication. That said, it’s also the least secure option out there (never use this over non SSL/HTTPS connections!).
To log a user in, the client just needs to send a Basic header with a base64 encoding of username:password.
That’s it.
JSON Web Tokens
A JWT looks like this: aaa.bbb.ccc. It’s just a long string divided in 3 sections, separated with a dot (.). The first section is a header, second one is the payload and the last one is the signature. For more information about how to build token I recommend reading this guide.
The basic JWT flow goes like this: You send your credentials to a login endpoint. The endpoint returns a JWT token with your data in it. Now you just have to send that token with every request like this:
Authorization: Bearer PlaceTokenHere
Most JWT’s have expiry dates, This kind of authentication method has no refresh system. When it expires you just have to request a new one.
OAuth2
This is the most popular Authentication method. This is mainly due to it’s security and flexibility. That said, it can be a little bit of PITA to set it up. Covering the entire OAuth spectrum would take us too far I’m afraid. I’ll just cover a very simplistic practical flow.
In it’s most simplistic form there are some similarities between JWT and OAuth. They both request a token in the same way and they both get a token returned (In this case obviously an OAuth token and not a JWT).
OAuth requires that you send the token with it on each request as well:
Authorization: Bearer PlaceTokenHere
OAuth tokens always have an expiry date, when this happens you have to use the refresh token (it’s part of the response you get when receiving your OAuth token) on the refresh endpoint to get a new OAuth token.
This is a very simplistic representation of retrieving an OAuth token, I’m affraid the differences between OAuth and JWT would take us too far. I encourage you to read more about it here: http://oauthbible.com/.
Versioning
The older your API gets, the more prone your API is to change. How we deal with this change can be tricky for end users. You can’t just remove or change endpoints, there are probably some people that rely on the old structure of your API. You don’t need to support older versions of your API indefinitely, but it would be common decency to give people time to migrate to the new structure.
As you can imagine, everyone has an opinion on how versioning should be done. Let’s look at a few common ones.
Url based versioning
This looks like the most obvious solution, but it’s not necessarily the best one. This way of versioning requires some foreknowledge and planning. You have to design your first version of the API with the possibility in mind that future versions of the API are coming. This sounds obvious, but API versioning is commonly an afterthought.
A url based versioning url might look like this:
/api/v3/headis/players
Header based versioning
This way is commonly described as the “best” way. Of course the reality is that there is no best way. And it all depends on your use case (can’t stress that enough).
Header based versioning is done trough, well you guessed it, a header. More specifically, the Accept header. Looks like this:
Accept: application/vnd.github.v3+json
If no version header is given, you simply return your latest version.
Conclusion
This is of course the tip of the iceberg. We just had a bird’s eye view over API development. The key thing to remember here is that almost every problem with APIs has occurred to someone before and it’s important to be aware of what the possible directions are with every crossroad you encounter. Just don’t forget that there is no such thing as “the one true way”.
Further reading
- Phil Sturgeon’s great Build APIs you won’t hate
- Apigee’s Crafting Interfaces that Developers Love (Free)
- The O’reilly book (By Leonard Richardson, Mike Amundsen, Sam Ruby)
Image by Randall Munroe from his great web comic site


Lecture 13 - 3D graphics, Intro to SciViz
How your computer and the internet process 3D graphics. What is scientific visualization?
A few more things in Idyll and d3.js.
d3.js examples (v4)
Also, here is a slightly more in-depth explanation of path/ray tracing which we’ll talk about more in Week 14:
Lecture 13 - 3D graphics, Intro to SciViz
How your computer and the internet process 3D graphics. What is scientific visualization?
Prep index.idyll file, Week 13
We'll be building toward a webpage like this today using Idyll's built-in components.
Starting histogram component
Histogram component + button
Histogram component + button + slider
This dataset is from the Cardigan Archives and scraped using Beautiful Soup in Python and further processed in Python into this form.
This dataset is from the Cardigan Archives and scraped using Beautiful Soup in Python and further processed in Python into this form.


Javascriptis a MUST for students and working professionals to become a great Software Engineer specially when they are working in Web Development Domain. I will list down some of the key advantages of learning Javascrip


Some scheduled tasks have their action set as "Custom Handler"
You can view the action by pulling the XML
schtasks /query /XML /TN "\Microsoft\Windows\WindowsUpdate\Automatic App Update"
There is a ComHandler associated with the task's action. This means that when the task runs, it reaches out to HKCR:\CLSID\{A6BA00FE-40E8-477C-B713-C64A14F18ADB}\I<SubKey>
and runs whatever DLL is specified
Due to permissions, you can only hijack HKCU unless you have elevated privileges to hijack HKLM
By adding your key and it's subkey and adding our own DLL, the Scheduled Task will run whatever we put there.
You can use Get-ScheduledTaskComHandler to see tasks you can potentially hijack
You can also specify tasks that are set to execute on logon by specifying -OnLogon
You can specify -PersistenceLocations to show only Scheduled Tasks that execute in userland AND start on logon


- RAGE - Static variable in class net.co.java.skill.Skill
-
- range(int) - Method in class net.co.java.skill.Skill.MagicSkill
-
- range(int) - Method in class net.co.java.skill.Skill.PassiveSkill
-
- range(int) - Method in class net.co.java.skill.Snow
-
- readPassword() - Method in class net.co.java.packets.IncomingPacket
-
- readString(int, int) - Method in class net.co.java.packets.IncomingPacket
-
Returns string at specified offset and of specified length
- readUnsignedByte(int) - Method in class net.co.java.packets.IncomingPacket
-
Returns unsigned byte at specified offset (1 byte)
- readUnsignedInt(int) - Method in class net.co.java.packets.IncomingPacket
-
Returns unsigned integer at specified offset (4 bytes)
- readUnsignedShort(int) - Method in class net.co.java.packets.IncomingPacket
-
Returns unsigned short at specified offset (2 bytes)
- remove() - Method in class net.co.java.entity.Entity
-
Remove the entity
- remove(Entity) - Method in class net.co.java.entity.Entity.View
-
Remove an Entity from this Entities view.
- remove() - Method in class net.co.java.skill.TargetBuilder
-
- removeAll() - Method in class net.co.java.entity.Inventory
-
- removeEntity() - Method in class net.co.java.entity.Entity
-
- removeEntity(Entity) - Method in enum net.co.java.server.Map
-
Remove an Entity
from this Map - death or teleport.
- removeFirst() - Method in class net.co.java.entity.Inventory
-
- removeFlag(Entity.Flag) - Method in class net.co.java.entity.Entity
-
Remove a flag for this Entity
- removeFromIntenvory() - Method in class net.co.java.entity.Inventory
-
- removeItem(ItemInstance) - Method in class net.co.java.entity.Player.Inventory
-
Remove an item from the Players inventory and update the client through
an ItemUsage packet
- RIGHT_HAND - Static variable in class net.co.java.entity.Player.Inventory
-
- RING - Static variable in class net.co.java.entity.Player.Inventory
-
- ROAMER - Static variable in class net.co.java.skill.Skill
-
- run() - Method in class net.co.java.server.ServerThread
-


Here map of india is shown with all the states. On hovering any state we can know current status of that state.


Download this extension from the VS Gallery , or get the CI build.
The easiest and simplest way of restarting Visual Studio (both normal and as admin).
If you like this extension, please come back and add add a Review (either with or without text), so people will know what users think of it.
If for some reason you didn't like it, or have any suggestions for improving it, just let me know via the Q AND A section.
See the changelog for changes and the roadmap for the future.
To restart Visual Studio without this extension, you would have to:
- Close the running instance of Visual Studio
- Open Visual Studio again
- Open the solution you were working on
To restart Visual Studio using this extension:
- Click the Restart Visual Studio button on the Yann's Essentials Toolbar (if you've enabled the toolbar)
Or
- Right-click in any code window
- Click on Yann's Essentials in the context menu
- Click on Restart Visual Studio
Visual Studio restarts and you'll find yourself with the same solution that you were previously working on opened for you automatically.
One thing to note is that clicking Restart Visual Studio will restart in whichever mode it's in when you clicked it. So if you're currently running As Admin, clicking this button will not return you to running in Normal mode.
To restart Visual Studio as administrator without this extension, you would have to:
- Close the running instance of Visual Studio
- Open Visual Studio again, by
- right-clicking the Visual Studio icon in your Taskbar, Desktop or Start Menu
- clicking on Run As Administrator
- Open the solution you were working on
To restart Visual Studio as administrator using this extension:
- Click the Restart Visual Studio button on the Yann's Essentials Toolbar (if you've enabled the toolbar)
Or
- Right-click in any code window
- Click on Yann's Essentials in the context menu
- Click on Restart Visual Studio
Visual Studio restarts (as admin) and you'll find yourself with the same solution that you were previously working on opened for you automatically.
Restart Visual Studio As Admin will always restart in As Admin mode, whether you were already running in As Admin mode or Normal mode.
Check out the contribution guidelines if you want to contribute to this project.
For cloning and building this project yourself, make sure to install the Extensibility Tools 2015 extension for Visual Studio which enables some features used by this project.


Hello all! We are back after a couple days or weeks, they are all starting to blend together on the learning adventure that I have embarked upon. Oh well anyways, what I have been learning this w ek is how to make classes and how to work with classes. I have been learning a lot and ever since I started learning Ruby, classes h ve always seemed a little hard to grasp, but now that I am working ith them a lot more they are getting easier for me to understand. Lets get straight into an example shall we?
Here is and example of an animal class for any type of animal
class Animal
attr_reader :type, :age, :color
def initialize(type, age, color)
@type = type
@age = age
@color = color
end
def hello
puts “hello I’m a #{@type} and my color is #{@color} and I am #{@age} years old”
end
def grow(years)
@age += years
end
def change(fur_color)
if @age > 7
@color = fur_color
end
end
end
This is an example of an animal class that will take in age color and type of animal it is. If I wanted to make a new instance of this class I would call it like this
dog = Animal.new(chow, 4, black)
this would set my variables up in the initialize method to their respective spaces. If I wanted to call on hello I would do this: dog.hello and it would print out the sentence in the quotes with the variables for the dog instance. Now all of the variables so far are called instance variables. They are instances of the class Animal and I could make new ones by creating a new class like this.
cat = Animal.new(cat, 8, black)
I just made a new animal and for this instance my type, age and color variables would change to these. Instance variables are really nice because we can assign them new values, but also keep them separate from others and they are denoted with the @ symbol.  Instance variables are also able to be seen within our class animal, as you can see I have my @age in a couple different spots in the class. I need these to be flexible and move where I need them. Any variable that I want to be flexible in a class I need to make it an instance variable. Unlike the local variable years and fur_color. If I tried putting these anywhere else in the program I would get an error telling me no, and that’s no fun, so I need to abide by the laws of the program.
There is a lot more to classes and everything about them that I am still learning, but this is the basics that I have learned and I am glad to show them to you!! I hope everything is going well for all of you and strive to learn something new everyday! Talk to you again soon, Cody.


|
IVT
|
#include <DragonFlyCapture.h>
Public Member Functions | |
| CDragonFlyCapture (int nCameras, VideoMode mode, ColorMode colorMode, ImageProcessor::BayerPatternType bayerPatternType) | |
| CDragonFlyCapture (VideoMode mode, ColorMode colorMode, ImageProcessor::BayerPatternType bayerPatternType) | |
| Constructor that automatically detects the number of cameras. More... | |
| ~CDragonFlyCapture () | |
| bool | OpenCamera () |
| void | CloseCamera () |
| bool | CaptureImage (CByteImage **ppImages) |
| int | GetWidth () |
| int | GetHeight () |
| CByteImage::ImageType | GetType () |
| int | GetNumberOfCameras () |
| void | GetCurrentTimestamp (unsigned int &sec, unsigned int &usec) |
| unsigned int | GetSerialFromCamera (int nCamera) |
| Get the serial number from the camera. More... | |
| void | SwapCameras (int nCamera1, int nCamera2) |
| Swap the camera source. More... | |
| Public Member Functions inherited from CVideoCaptureInterface | |
| virtual | ~CVideoCaptureInterface () |
| virtual bool | SetExposureTime (int nExposureInUS) |
Additional Inherited Members | |
| Public Types inherited from CVideoCaptureInterface | |
| enum | VideoMode { e320x240, e640x480, e800x600, e768x576, e1024x768, e1280x960, e1600x1200, eNone } |
| enum | ColorMode { eRGB24, eBayerPatternToRGB24, eGrayScale, eYUV411ToRGB24 } |
| enum | FrameRate { e60fps, e30fps, e15fps, e7_5fps, e3_75fps, e1_875fps } |
Definition at line 75 of file DragonFlyCapture.h.
| CDragonFlyCapture::CDragonFlyCapture | ( | int | nCameras, |
| VideoMode | mode, | ||
| ColorMode | colorMode, | ||
| ImageProcessor::BayerPatternType | bayerPatternType | ||
| ) |
Definition at line 61 of file DragonFlyCapture.cpp.
| CDragonFlyCapture::CDragonFlyCapture | ( | VideoMode | mode, |
| ColorMode | colorMode, | ||
| ImageProcessor::BayerPatternType | bayerPatternType | ||
| ) |
Constructor that automatically detects the number of cameras.
This constructor finds all the cameras on the machine.
| mode | is the Video Mode |
| colorMode | is the color mode of the images to capture. |
| bayerPatternType | is the pattern type of the camera's CCD. |
Definition at line 78 of file DragonFlyCapture.cpp.
| CDragonFlyCapture::~CDragonFlyCapture | ( | ) |
Definition at line 101 of file DragonFlyCapture.cpp.
|
virtual |
Implements CVideoCaptureInterface.
Definition at line 218 of file DragonFlyCapture.cpp.
|
virtual |
Implements CVideoCaptureInterface.
Definition at line 186 of file DragonFlyCapture.cpp.
| void CDragonFlyCapture::GetCurrentTimestamp | ( | unsigned int & | sec, |
| unsigned int & | usec | ||
| ) |
Definition at line 280 of file DragonFlyCapture.cpp.
|
inlinevirtual |
Implements CVideoCaptureInterface.
Definition at line 99 of file DragonFlyCapture.h.
|
inlinevirtual |
Implements CVideoCaptureInterface.
Definition at line 101 of file DragonFlyCapture.h.
| unsigned int CDragonFlyCapture::GetSerialFromCamera | ( | int | nCamera | ) |
Get the serial number from the camera.
Get the serial number from the camera to identify it.
| nCamera | is the number of the camera to identify. |
Definition at line 286 of file DragonFlyCapture.cpp.
|
virtual |
Implements CVideoCaptureInterface.
Definition at line 111 of file DragonFlyCapture.cpp.
|
inlinevirtual |
Implements CVideoCaptureInterface.
Definition at line 98 of file DragonFlyCapture.h.
|
virtual |
Implements CVideoCaptureInterface.
Definition at line 116 of file DragonFlyCapture.cpp.
| void CDragonFlyCapture::SwapCameras | ( | int | nCamera1, |
| int | nCamera2 | ||
| ) |
Swap the camera source.
Swap the camera source from two different sources. Useful when one wants to use a stereo system.
| nCamera1 | camera 1 to swap |
| nCamera2 | camera 2 to swap |
Definition at line 297 of file DragonFlyCapture.cpp.


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1.4 What's Python Good For?
Because Python is used in a wide variety of ways, it's almost
impossible to give an authoritative answer to this question. In
general, any application that can benefit from the inclusion of a
language optimized for speed of development is a good target Python
application domain. Given the ever-shrinking schedules in software
development, this a very broad category.
A more specific answer is less easy to formulate. For instance, some
use Python as an embedded extension language, while others use it
exclusively as a standalone programming tool. And to some extent,
this entire book will answer this very question -- it explores
some of Python's most common roles. For now, here's a
summary of some of the more common ways Python is being applied
today:
- System utilities
-
Portable command-line tools, testing systems
- Internet scripting
-
CGI web sites, Java applets, XML, ASP, email tools
- Graphical user interfaces
-
With APIs such as Tk, MFC, Gnome, KDE
- Component integration
-
C/C++ library front-ends, product customization
- Database access
-
Persistent object stores, SQL database system interfaces
- Distributed programming
-
With client/server APIs like CORBA, COM
- Rapid-prototyping /development
-
Throwaway or deliverable prototypes
- Language-based modules
-
Replacing special-purpose parsers with Python
- And more
-
Image processing, numeric programming, AI, etc.
|
The PSA organization described earlier was originally formed in
response to an early thread on the Python newsgroup, which posed the
semiserious question: "What would happen if Guido was hit by a
bus?"
These days, Guido van Rossum is still the ultimate arbiter of
proposed Python changes, but Python's user base helps support
the language, work on extensions, fix bugs, and so on. In fact,
Python development is now a completely open process -- anyone can
inspect the latest source-code files or submit patches by visiting a
web site (see http://www.python.org for details).
As an open source package, Python development is really in the hands
of a very large cast of developers working in concert around the
world. Given Python's popularity, bus attacks seem less
threatening now than they once did; of course, I can't speak
for Guido.
|
On the other hand, Python is not really tied to any particular
application area at all. For example, Python's integration
support makes it useful for almost any system that can benefit from a
frontend, programmable interface. In abstract terms, Python provides
services that span domains. It is:
A dynamic programming language, for situations in which a
compile/link step is either impossible (on-site customization), or
inconvenient (prototyping, rapid development, system utilities)
A powerful but simple programming language designed for development
speed, for situations in which the complexity of larger languages can
be a liability (prototyping, end-user coding)
A generalized language tool, for situations where we might otherwise
need to invent and implement yet another "little
language" (programmable system interfaces, configuration tools)
Given these general properties, Python can be applied to any area
we're interested in by extending it with domain libraries,
embedding it in an application, or using it all by itself. For
instance, Python's role as a system tools language is due as
much to its built-in interfaces to operating system services as to
the language itself. In fact, because Python was built with
integration in mind, it has naturally given rise to a growing library
of extensions and tools, available as off-the-shelf components to
Python developers. Table 1-2 names just a few; you
can find more about most of these components in this book or on
Python's web site.
Table 1-2. A Few Popular Python Tools and Extensions
|
Systems programming
|
Sockets, threads, signals, pipes, RPC calls, POSIX bindings
|
|
Graphical user interfaces
|
Tk, PMW, MFC, X11, wxPython, KDE, Gnome
|
|
Database interfaces
|
Oracle, Sybase, PostGres, mSQL, persistence, dbm
|
|
Microsoft Windows tools
|
MFC, COM, ActiveX, ASP, ODBC, .NET
|
|
Internet tools
|
JPython, CGI tools, HTML/XML parsers, email tools, Zope
|
|
Distributed objects
|
DCOM, CORBA, ILU, Fnorb
|
|
Other popular tools
|
SWIG, PIL, regular expressions, NumPy, cryptography
|
|


Planning,Design,Engineering,Construction,Fabrication Supply,Erection and Trial Room
Execution of EPC contract for 3000 T capacity silo with Rapid Loading Sytem
Execution of EPC Contract for Coal Handling Plant with 1600 TPH Cross Country Conveying System
Execution of EPC Contract for Coal Handling plant having 1500 TPH Conveyor system
Execution of EPC Contract for Conveyor capacity of 1200 TPH
Planning,design,engineering,construction,fabrication, supply and testing of Coal.
Execution of EPC Contract for Interim Coal Handling Plant at Block-B OCP
Roadside Hydraulic Wagon Trippler with Hydraulic operated side arm with 1500 TPH
Execution of Civil Works of 3500 Te capacity RCC Silo with 1500 TPH Conveyor System
Execution of EPC contract for E&M repair workshop on turnkey basis
Execution of EPC Contract for Field Workshop on turnkey basis
Manufacturing,supplying and laying of 1000 mm dia new pipeline
Execution of nine number water conveying and treatment packages of 100 km length (approx)
Construction and installation of 1.5 Lakh M/T per annum capacity Steel Rolling Mill to produce TMT bars
Construction of JNV School Complex including Hostel, Residential Quarters


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| Class Summary | |
|---|---|
| AttributeImpl | Implementation of Attribute . |
| CountFactory | Simple factory that uses dynamic proxies to count the number of times methods in interfaces it has enhanced have been executed. |
| DefaultsSymbolSource | Implementation of SymbolSource driven off of an extension point. |
| ElementImpl | Implementation of Element . |
| FactoryDefault | Default symbol value defined by the
hivemind.FactoryDefaults extension point. |
| HivemoduleProvider | Implementation of RegistryProvider that loads all xml modules
defined in META-INF/hivemodule.xml files. |
| InvokeFactoryInterceptorConstructor | Constructs a new interceptor by invoking methods on another service (which implements the
ServiceInterceptorFactory interface. |
| InvokeFactoryServiceConstructor | Constructs a new service by invoking methods on another service (which implements the
ServiceImplementationFactory interface. |
| SchemaAssignment | Helper class used during the processing of xml descriptors. |
| SchemaProcessorImpl | Used to assemble all the data contributed to an
ConfigurationPoint while converting the XML (represented as
Element s into Java objects. |
| ServiceImplementationFactoryParametersImpl | Wrapper around a ServicePoint and a List of parameters,
passed to a ServiceImplementationFactory . |
| SymbolExpanderImpl | A simple parser used to identify symbols in a string and expand them via a
SymbolSource . |
| SymbolSourceContribution | Contribution to the org.apache.hivemind.SymbolSource
configuration extension point; used to provide
a SymbolSource implementation
(often, as a service defined in HiveMind itself), and
advice on ordering the service. |
| SystemPropertiesSymbolSource | Implementation of SymbolSource that
accesses System.getProperty(java.lang.String) . |
| TranslatorContribution | A contribution to the hivemind.Translators
configuration point. |
| TranslatorManagerImpl | Implementation of TranslatorManager |
| XmlCoreServicesProvider | Implementation of RegistryProvider that defines core services
needed by the xml implementation. |
| XmlExtensionResolver | Resolves the unresolved extensions in all
xml modules of a RegistryDefinition . |
| XmlModuleDescriptorProcessor | Adds the modules held by instances of ModuleDescriptor
to a RegistryDefinition . |
| XmlModuleReader | Reads a hivemind xml module into a RegistryDefinition . |
|
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